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<v Speaker 1>Hey, everybody, welcome the game spot after Dark. I don't

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<v Speaker 1>know what the framing is, but I'm trying to like

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<v Speaker 1>get that behind me, you know, like like like like

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<v Speaker 1>a painting. But I've got the Halo s you know

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<v Speaker 1>what I'm saying? Right? Do you have this on your shirt? Though?

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<v Speaker 1>You you I'm done? Ah'm sick. Hey, hey, curtain too, Vena.

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<v Speaker 1>That's me Jake Decker, Yeah, whatever, and I'm John Leck

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<v Speaker 1>zac P. Sorry, I'm not talking the rest of the episodes.

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<v Speaker 1>All right, that's fine. Fine, me and Kirk can just

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<v Speaker 1>talk about Adam Fall for the next hour.

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<v Speaker 2>Look angry, gotcha?

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<v Speaker 1>Anyways, Adam Fall. Let's just get into it. This is

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<v Speaker 1>an Adam Fall channel. Now. We just talked about Adam Fall.

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<v Speaker 3>Yeah, we've had for a channel that hasn't really been

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<v Speaker 3>consistently you know, we've been Our whole strategy is kind

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<v Speaker 3>of changed, doing live content and doing breakouts of live.

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<v Speaker 1>We're figuring it out right now.

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<v Speaker 3>We still managed to have surprisingly a lot of Adam

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<v Speaker 3>Fall talk. I was working on well, I was working

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<v Speaker 3>on his script and you were like, yeah, you should

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<v Speaker 3>like put that, we should like record that, and then

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<v Speaker 3>this morning I'm like, dude, I think we've been talking

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<v Speaker 3>about that way too many videos on that not get actuality.

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<v Speaker 4>We've only really talked about it once.

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<v Speaker 1>Well, well, Jake did it, then I did, and then

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<v Speaker 1>me and Jake did it. Let's play. Yeah that it

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<v Speaker 1>gave you how much I'm paying attention.

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<v Speaker 2>We didn't do videos for the preview technically, because I

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<v Speaker 2>did like a written, scripted one, and then we did

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<v Speaker 2>one on the Game Spot Show. I think that aired right,

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<v Speaker 2>it did, and then we did a huge discussion and

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<v Speaker 2>then yeah.

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<v Speaker 1>We streamed it and then we talked about it last

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<v Speaker 1>week and yeah, yeah, we did talk about Yeah.

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<v Speaker 3>I mean, for what it's worth, it's a game that

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<v Speaker 3>we're collectively enjoying a lot.

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<v Speaker 2>And to be fair, last week you only played a

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<v Speaker 2>little bit and you also didn't say too much about

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<v Speaker 2>it on the Game Spot Show because you're, you know,

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<v Speaker 2>leaving the people. Yeah, so go ahead talk about it.

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<v Speaker 2>Kurt can just ramble, Okay. Me and Kurt have now

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<v Speaker 2>both finished at them fall.

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<v Speaker 1>I think I got more, I think of export more

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<v Speaker 1>endings than you you have to. I did two, you

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<v Speaker 1>did three. Yeah took me about fifteen hours, although I

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<v Speaker 1>think I took me longer. Basically, the Counters is fifteen

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<v Speaker 1>it feels like I played it for more. You took

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<v Speaker 1>about twenty It took me twenty one hours. I don't know.

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<v Speaker 4>I mean maybe it's not like it's not because the

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<v Speaker 4>game was hard.

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<v Speaker 1>I just was. I don't know.

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<v Speaker 3>I felt like I was properly investigating things and doing

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<v Speaker 3>my thing, although there was a few times where I.

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<v Speaker 4>Would go to find something, couldn't find it.

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<v Speaker 3>You have to kind of it all got a little impatient,

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<v Speaker 3>went somewhere else, and then I was like, fuck, I

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<v Speaker 3>need to go all the way back there. But I

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<v Speaker 3>mean the game, I don't know, the game has like

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<v Speaker 3>really with the maybe exception with one map, I feel

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<v Speaker 3>like the game has a pretty good way of funneling.

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<v Speaker 3>But I would say the woods, I think is the

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<v Speaker 3>most annoying to navigate.

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<v Speaker 1>Yeah, a little bit, I would agree.

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<v Speaker 3>There's only one clear road that you can go down

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<v Speaker 3>to get to either end of it.

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<v Speaker 1>Otherwise it's very sprawling and yeah, you're kind of going

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<v Speaker 1>mazy in and out and stuff. We have finished it,

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<v Speaker 1>and uh, the reason we keep talking about it so

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<v Speaker 1>much is because, at least for myself, it is my

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<v Speaker 1>personal like front runner for Game of the Year. And

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<v Speaker 1>you put it on the ranking. I did number one Delivery,

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<v Speaker 1>watched the game Spot show. We have the game Spot

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<v Speaker 1>Power Ranking, which is a complete nonsensical list that has

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<v Speaker 1>nothing to do with anything that reflects that reflects us,

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<v Speaker 1>but isn't.

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<v Speaker 2>Or in this situation gen u yes, but it doesn't

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<v Speaker 2>hold any stake in how we as a publication.

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<v Speaker 1>Exactly like, don't try and lean into it in any

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<v Speaker 1>anything further. But I put that sucker right at the top.

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<v Speaker 1>I was very proud of you for that.

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<v Speaker 4>I mean, it's power move. It was one of those

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<v Speaker 4>you know.

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<v Speaker 1>Above Kingdom Come Deliverance to which I haven't split Fiction,

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<v Speaker 1>which we gave at ten, which I want to be three.

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<v Speaker 4>By what GameSpot game, I was seven out of ten.

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<v Speaker 3>Adam Fall, however, I do think Adam Fall is one

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<v Speaker 3>of those games that's gonna going to be very divisive

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<v Speaker 3>in many ways. I think it's even if you look

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<v Speaker 3>at the Steam reviews, it's already pretty clear to me

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<v Speaker 3>that either people fucking get it or they fucking don't.

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<v Speaker 3>And it's because the nature of that game doesn't tell

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<v Speaker 3>you what to do in any way, shape or form.

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<v Speaker 1>There just go the game that I closely associate it

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<v Speaker 1>with is games like far Cry Too, games like Metro Exodus.

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<v Speaker 1>It's it's games that have like a level of friction

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<v Speaker 1>to them and and a like a deliberate pacing that

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<v Speaker 1>I think is, Yeah, like you said, it's either going

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<v Speaker 1>to be extremely your shit in the way it is

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<v Speaker 1>for me, or you're gonna like not get it or

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<v Speaker 1>just kind of lose patients or you know, yeah, lose

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<v Speaker 1>patients or just like be like, ah, this isn't really

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<v Speaker 1>my vibe, which I think is totally fine obviously, but

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<v Speaker 1>like it, it does create this thing where you're like, yeah,

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<v Speaker 1>this is either a game you're going to be like, Wow,

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<v Speaker 1>this is incredible. Everyone should play it, or you're going

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<v Speaker 1>to just be like I don't really get it or

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<v Speaker 1>think it's like okay, I this game is like destined

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<v Speaker 1>to be a cult classic. In my opinion, I wanted

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<v Speaker 1>to be more than that. I think everyone should play it,

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<v Speaker 1>especially because it's on game Pass, you have like no

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<v Speaker 1>excuse to not try it and see if it vibes

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<v Speaker 1>with you.

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<v Speaker 2>But I will say I kind of mentioned this at lunch,

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<v Speaker 2>but you keep saying like this game has a lot

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<v Speaker 2>of friction, which it does, but you put it over

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<v Speaker 2>probably the biggest friction game, which in so long I've played,

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<v Speaker 2>I haven't played it yet.

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<v Speaker 1>Maybe it will go above Adam Fall when I play

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<v Speaker 1>it ranking board because they don't move well exactly.

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<v Speaker 3>But but to your point, you also said that adam

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<v Speaker 3>Fall basically lets you go into that world and.

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<v Speaker 1>Right away less it's it's a lot more managed.

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<v Speaker 3>You could probably do it and probably less than a

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<v Speaker 3>minute you can actually get into that open world.

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<v Speaker 1>Yeah, but you said can Kingdom Come Deliverance to is

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<v Speaker 1>like an hour? Yeah, that of itself hour maybe two. Yeah,

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<v Speaker 1>that game is also like ninety hours long. Yeah, where

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<v Speaker 1>this game is again a cool like fifteen to twenty.

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<v Speaker 1>And that's the thing I really like about Out of

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<v Speaker 1>Fall is it really respected my time, Like despite being

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<v Speaker 1>a game that is like slow and deliberate, Like every

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<v Speaker 1>hour of that game felt meaningful and felt like I

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<v Speaker 1>was doing things that were like important and engaging like it,

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<v Speaker 1>you know, compared to like playing Assassin's Creed for four

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<v Speaker 1>hours and feeling like I did jack shit and I

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<v Speaker 1>like don't remember any of it, like I've It's so

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<v Speaker 1>rare to play a game where every moment of it

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<v Speaker 1>like felt good and I wanted to keep playing.

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<v Speaker 4>I agree, I almost.

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<v Speaker 3>And also it's a game that I'm pretty sure you

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<v Speaker 3>could maybe finish in like I don't know, less than

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<v Speaker 3>an hour or two.

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<v Speaker 1>I would love what you're doing. I love to see

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<v Speaker 1>speed runs of this thing that you can like get

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<v Speaker 1>through that game real quick. It's it's I.

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<v Speaker 3>Think it's also a game you could potentially finish without

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<v Speaker 3>killing a single person. You may even be able to

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<v Speaker 3>finish it without talking to anybody, maybe, like I don't

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<v Speaker 3>even know, like I would like to try.

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<v Speaker 4>That's the type of kind of yeah feeling the game gives.

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<v Speaker 1>It gives that vibe because as you play it, you

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<v Speaker 1>have this epiphany of like, oh, oh, I could have

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<v Speaker 1>done it this way, Like I love when a game

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<v Speaker 1>does that where you like, as you're playing it, you

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<v Speaker 1>have this epiphany of just like way.

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<v Speaker 3>You and I had two different ways of getting the

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<v Speaker 3>dot somebody out of jail. Yes, like I had discovered

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<v Speaker 3>I had done something for someone who gave me permission

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<v Speaker 3>to walk right through the prison and not deal with

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<v Speaker 3>any of the prisoners or like any of the guards.

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<v Speaker 3>They basically they I was their ally. And then I

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<v Speaker 3>discovered that through a different way, you can open a

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<v Speaker 3>gate that goes to this other thing that goes as

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<v Speaker 3>things like, oh so when I get this person out,

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<v Speaker 3>I can just go here and avoid all this conflict

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<v Speaker 3>when shit hits the fan and I had found out

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<v Speaker 3>you were like, why fuck that all up?

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<v Speaker 1>Way early on? Oh yeah, I couldn't go through the

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<v Speaker 1>is in that way, so I found a completely different entemento.

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<v Speaker 1>So that was cool. Yeah. Yeah, I'm a big fan

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<v Speaker 1>of it. I'm a huge, huge fan of it. It

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<v Speaker 1>to me, it's just one of those games. It's like, oh,

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<v Speaker 1>it's it's scratching, it's scratching those itches. It's it's got

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<v Speaker 1>that uh, it's got that Double A magic of that.

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<v Speaker 1>I feel like you just don't see that often anymore.

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<v Speaker 1>And I think that's part of the reason why I

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<v Speaker 1>want it to be so successful. It's not just because

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<v Speaker 1>I'm like, hey, it's a cool game that I like,

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<v Speaker 1>and I think they dev should be rewarded for making

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<v Speaker 1>something cool, but because to me, it feels like this

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<v Speaker 1>is gonna sound really dramatic, the potential future of like

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<v Speaker 1>what Double A Games could and should be like, which

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<v Speaker 1>is like a studio that is well known for making

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<v Speaker 1>a thing, taking a risk but not in a major

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<v Speaker 1>way because they're reusing lots of assets from like Sniper Elite,

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<v Speaker 1>which I've never played Snapper Elit, so that didn't bother me.

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<v Speaker 1>But I know, like Mark mentioned that, but didn't it

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<v Speaker 1>didn't bother him either. He just mentioned that like they

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<v Speaker 1>used it, and he also praised it for being very

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<v Speaker 1>smart in the way that they kind of were like

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<v Speaker 1>we took what we have and we you know, like

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<v Speaker 1>built upon that to make something new. And I'm like, yeah,

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<v Speaker 1>like that's like what you should do with games, Like

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<v Speaker 1>you should like that. I feel like that's how games

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<v Speaker 1>used to be get made. It's like you would like

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<v Speaker 1>take what you had and you would just keep building

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<v Speaker 1>upon it and expanding upon it and then shifting it

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<v Speaker 1>around and making something new out of it. And it's like,

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<v Speaker 1>I don't know the budget of this game, but I imagine

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<v Speaker 1>it's a lot smaller than you know, like other big

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<v Speaker 1>kind of like tent Pole Triple A games. And to me,

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<v Speaker 1>it's like, I think this game is like doing more

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<v Speaker 1>interesting things than a lot of those games, and that

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<v Speaker 1>should be like celebrated and like if it does well,

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<v Speaker 1>like to me, it's like that's that's a positive example

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<v Speaker 1>of like where games should be going in that kind

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<v Speaker 1>of direction.

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<v Speaker 3>That was the one thing I was saying the other

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<v Speaker 3>day where was like, I really feel like Adam Fall

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<v Speaker 3>is the type of game that we should be celebrating

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<v Speaker 3>because it is attempting to do things in a way

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<v Speaker 3>that is experimental and kind of novel and how it

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<v Speaker 3>approaches its quests, and regardless of whether or not you

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<v Speaker 3>think it is a seven out of ten or if

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<v Speaker 3>it is a seven out of ten, yeah, that doesn't

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<v Speaker 3>mean that the game should be any less celebrated because

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<v Speaker 3>it is trying something different and doing it in a

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<v Speaker 3>way that feels more approachable than I've seen other experimental

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<v Speaker 3>games or experimental things do it. I was going to say,

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<v Speaker 3>I don't know if I said this on podcast, Probably

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<v Speaker 3>not because I only played it for thirty minutes last time.

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<v Speaker 3>But the only other game I could think of that

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<v Speaker 3>has handled quests this way where everything is ranked.

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<v Speaker 1>Basically not ranked.

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<v Speaker 3>It's like nothing, nothing is a section, Yeah, nothing is prioritized,

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<v Speaker 3>so everything is considered important. The only other game I

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<v Speaker 3>can think off the top of my head, and I'm

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<v Speaker 3>sure there's more that did that and had the same

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<v Speaker 3>effect on me is Planscape Torment, where like everything in

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<v Speaker 3>your journal is just information you've collected, and it's really

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<v Speaker 3>up to you as a player to decide what is

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<v Speaker 3>priority and what's not, and like what feels important, what doesn't,

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<v Speaker 3>and even the most least important things oftentimes can be

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<v Speaker 3>extremely important to what happens at the end of the game,

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<v Speaker 3>which is the same thing with Landscape Torment.

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<v Speaker 1>It's a really fascinating example of how by just like

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<v Speaker 1>removing like just like the tiniest little bit of information

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<v Speaker 1>or re like framing it can completely change the way

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<v Speaker 1>you think about an approach because essentially, like your leads,

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<v Speaker 1>it's just a quest log like those are just quests,

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<v Speaker 1>but it doesn't frame them as quests. And it also doesn't,

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<v Speaker 1>like you said, frame them is like, hey, here's like

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<v Speaker 1>this is the side quest, and this is a secondary quest,

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<v Speaker 1>and this is a collectible and this is a main quest,

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<v Speaker 1>like you know, like because that's how most games operate,

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<v Speaker 1>and you kind of go like, oh, I'm gonna go

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<v Speaker 1>do the main quest. Now I'm gonna go do a

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<v Speaker 1>side thing, like the game just says like, no, these

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<v Speaker 1>are all leads and they all could equally lead to

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<v Speaker 1>something important or maybe something more minor and it's up

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<v Speaker 1>to you. Yeah, And I think that like makes your

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<v Speaker 1>brain you approach it differently and in a way that's

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<v Speaker 1>like more exciting because you don't know what's gonna happen

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<v Speaker 1>and and what's helpful is more often than not, like

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<v Speaker 1>they I would say pretty much all of them like

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<v Speaker 1>are interesting. It would it would it wouldn't work if,

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<v Speaker 1>like you know, you did a couple of them and

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<v Speaker 1>they were like boring and suck. But like they all

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<v Speaker 1>either like lead to like an interesting item or they

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<v Speaker 1>have like an interesting story, and a lot of times

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<v Speaker 1>one quest will then have a lead to another quest.

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<v Speaker 1>They all kind of like fold in on each other,

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<v Speaker 1>so it no matter what direction you go in, you

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<v Speaker 1>will have more directions to go in afterwards than you

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<v Speaker 1>will like very effortlessly end up at the ending, which

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<v Speaker 1>is like kind of like an it seems so effortless,

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<v Speaker 1>but like that has to be incredibly difficult to pull off.

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<v Speaker 2>When I spoke to the director, he was saying that

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<v Speaker 2>the early builds of that game, or like the early

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<v Speaker 2>like like the the betas and alphas and stuff, as

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<v Speaker 2>they were working through it. Originally they just had a

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<v Speaker 2>standard quest system that was just like really, go here,

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<v Speaker 2>just go here, do this. Yeah, I mean you'd still

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<v Speaker 2>pick up like a note, I think, but it would

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<v Speaker 2>just like point you directly where to go, and it

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<v Speaker 2>like I don't know if different quests were prioritize in

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<v Speaker 2>that state. I wish, I wish I asked them more

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<v Speaker 2>about it at the time, but I only played like

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<v Speaker 2>ninety minutes if that of it, so like didn't have

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<v Speaker 2>a lot of context. But he did say that it

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<v Speaker 2>took a lot of work to kind of figure out

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<v Speaker 2>like how to present all that information in a way

283
00:14:31.440 --> 00:14:34.639
<v Speaker 2>that's like interesting and doesn't sort of guide the player

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00:14:34.679 --> 00:14:37.399
<v Speaker 2>too much, but also just like just enough guidance for

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<v Speaker 2>the player. Uh, And like it's interesting because that seems

286
00:14:41.559 --> 00:14:43.559
<v Speaker 2>like in theory, that seems like such an easy thing,

287
00:14:43.600 --> 00:14:45.960
<v Speaker 2>Like it's like, oh, let's just get rid of point

288
00:14:46.080 --> 00:14:48.200
<v Speaker 2>like waypoints and then there you go, you know, and

289
00:14:48.240 --> 00:14:49.679
<v Speaker 2>you have to look at the thing. But yeah, I

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00:14:49.679 --> 00:14:52.679
<v Speaker 2>imagine there's like a lot of balancing that comes in,

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00:14:52.799 --> 00:14:54.919
<v Speaker 2>like oh, Okay, what can I show the player here?

292
00:14:55.039 --> 00:14:56.639
<v Speaker 2>What should I not show the player? What should the

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00:14:56.639 --> 00:14:58.759
<v Speaker 2>player have to figure out? Because like you can't just

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<v Speaker 2>be like all right, you have nothing.

295
00:14:59.840 --> 00:15:03.080
<v Speaker 1>To from good luck. They saw that. Well maybe some

296
00:15:03.120 --> 00:15:04.559
<v Speaker 1>people would like that, but yeah, but.

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<v Speaker 3>I do think they also solve that problem by sprinkling

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00:15:07.840 --> 00:15:11.759
<v Speaker 3>all multiple possibilities to one place throughout the world. So

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00:15:11.799 --> 00:15:14.639
<v Speaker 3>for example, I love bringing this up that we all

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00:15:14.679 --> 00:15:18.039
<v Speaker 3>found flashlights at different times at different points, and I

301
00:15:18.159 --> 00:15:22.679
<v Speaker 3>found like the metal detector, like you, like Jake hadn't

302
00:15:22.679 --> 00:15:24.879
<v Speaker 3>found a flashlight, but he had found a metal detect

303
00:15:25.000 --> 00:15:28.320
<v Speaker 3>within like ten minutes, but you hadn't found a metal detector.

304
00:15:28.480 --> 00:15:31.080
<v Speaker 3>You had a flashlight, and like you both watched me

305
00:15:31.080 --> 00:15:33.639
<v Speaker 3>in real time just stumble upon a flashlight at one spot.

306
00:15:33.679 --> 00:15:35.159
<v Speaker 3>But then I realized later it's like, oh, you can

307
00:15:35.200 --> 00:15:37.320
<v Speaker 3>actually have found it, like right around.

308
00:15:37.080 --> 00:15:38.639
<v Speaker 1>The corner from where you first leave the bunker. It's

309
00:15:38.639 --> 00:15:39.440
<v Speaker 1>like little things like that.

310
00:15:39.480 --> 00:15:41.679
<v Speaker 3>And they do the same thing with leads, where you

311
00:15:41.679 --> 00:15:44.159
<v Speaker 3>will find multiple slips of paper or multiple things throughout

312
00:15:44.200 --> 00:15:45.960
<v Speaker 3>the world that all.

313
00:15:45.720 --> 00:15:46.879
<v Speaker 4>Lead to the same lead.

314
00:15:47.519 --> 00:15:50.200
<v Speaker 3>But it's done in such a way that I think

315
00:15:50.200 --> 00:15:52.720
<v Speaker 3>that's very smart, where it's like you can only find

316
00:15:52.759 --> 00:15:55.200
<v Speaker 3>this instead of having you can only get this quest

317
00:15:55.200 --> 00:15:57.159
<v Speaker 3>in this one place at this one point. They're like, no,

318
00:15:57.200 --> 00:16:00.240
<v Speaker 3>there's like sprinkles of things. Yeah, I allude to I.

319
00:16:00.159 --> 00:16:04.600
<v Speaker 1>Had to give like one very tiny criticism to that,

320
00:16:05.120 --> 00:16:07.919
<v Speaker 1>But it is that there were definitely situations where I'd

321
00:16:07.919 --> 00:16:09.919
<v Speaker 1>be like, I'm gonna follow, Oh, I'm gonna see what's

322
00:16:09.960 --> 00:16:13.919
<v Speaker 1>over here, and it would sometimes be a lead that

323
00:16:13.960 --> 00:16:16.200
<v Speaker 1>I already had, so I would be like, oh, okay,

324
00:16:16.279 --> 00:16:19.440
<v Speaker 1>like I this was meant for if I hadn't discovered it,

325
00:16:19.519 --> 00:16:21.200
<v Speaker 1>and it is, so it didn't feel like I wasted

326
00:16:21.200 --> 00:16:23.000
<v Speaker 1>my time. But it's like, and I don't even know

327
00:16:23.039 --> 00:16:26.080
<v Speaker 1>if i'd really call that like a criticism. If anything,

328
00:16:26.080 --> 00:16:29.480
<v Speaker 1>it's almost like a compliment to just like how much

329
00:16:29.600 --> 00:16:35.519
<v Speaker 1>they like included different avenues to explore, Like I like it.

330
00:16:35.519 --> 00:16:38.000
<v Speaker 1>It's it's like you can see it helps you see

331
00:16:38.000 --> 00:16:39.600
<v Speaker 1>the seems a little bit when that happens. But I

332
00:16:39.759 --> 00:16:43.440
<v Speaker 1>by no means like I'm like, oh that's bad or anything.

333
00:16:43.480 --> 00:16:45.200
<v Speaker 1>It's just like kind of interesting.

334
00:16:44.840 --> 00:16:45.559
<v Speaker 4>I will say.

335
00:16:45.679 --> 00:16:47.679
<v Speaker 1>And this is a defense is like in defense of

336
00:16:47.720 --> 00:16:50.679
<v Speaker 1>the game, the amount of times I had found a

337
00:16:50.720 --> 00:16:52.559
<v Speaker 1>bunch of shit that I just picked up, I was like,

338
00:16:52.600 --> 00:16:55.440
<v Speaker 1>I don't know, this seems important, and then later somebody's like,

339
00:16:55.480 --> 00:16:56.919
<v Speaker 1>if you can go find this for me, be like.

340
00:16:56.919 --> 00:17:00.440
<v Speaker 3>Oh, I already did, Like I kind of already always like,

341
00:17:00.480 --> 00:17:01.279
<v Speaker 3>get fucked.

342
00:17:01.279 --> 00:17:02.960
<v Speaker 1>I don't have to go and do anything for you.

343
00:17:03.159 --> 00:17:06.440
<v Speaker 1>You go pal yep. Always always your cornish pastry.

344
00:17:06.480 --> 00:17:07.920
<v Speaker 3>No, you don't have to find a cornish pastry, but

345
00:17:07.960 --> 00:17:10.319
<v Speaker 3>somebody will give you'll get them and we will give

346
00:17:10.359 --> 00:17:12.680
<v Speaker 3>them to you for them.

347
00:17:12.920 --> 00:17:14.400
<v Speaker 1>Yeah.

348
00:17:14.880 --> 00:17:16.359
<v Speaker 2>I think that's just what British people do. They just

349
00:17:16.440 --> 00:17:19.079
<v Speaker 2>hide cornish pastries everywhere. And when I was in England,

350
00:17:19.119 --> 00:17:21.000
<v Speaker 2>that's pretty much I you know, if.

351
00:17:20.839 --> 00:17:22.599
<v Speaker 4>You did something nice for someone who's like.

352
00:17:22.599 --> 00:17:25.240
<v Speaker 1>Hey, exactly stripping over them.

353
00:17:25.599 --> 00:17:29.359
<v Speaker 3>Yeah, they're just just plopping on these cornish patri I mean,

354
00:17:29.519 --> 00:17:30.279
<v Speaker 3>and Adam fall.

355
00:17:30.279 --> 00:17:32.440
<v Speaker 4>Was I felt like I was stepping all over all

356
00:17:32.480 --> 00:17:33.119
<v Speaker 4>over the place.

357
00:17:33.279 --> 00:17:35.039
<v Speaker 3>You're watching it. There's a whole mind field in that game.

358
00:17:35.039 --> 00:17:36.720
<v Speaker 3>But then there's a cornish.

359
00:17:37.240 --> 00:17:38.599
<v Speaker 1>That Patry is putting in work.

360
00:17:39.000 --> 00:17:43.839
<v Speaker 3>Yea one paper is like my husband's sick, I got

361
00:17:43.880 --> 00:17:46.720
<v Speaker 3>nothing else to do. He just gives out and the

362
00:17:47.680 --> 00:17:49.119
<v Speaker 3>random just drop them.

363
00:17:49.400 --> 00:17:51.279
<v Speaker 1>Well, that was that was my favorite.

364
00:17:51.359 --> 00:17:52.759
<v Speaker 4>Another thing I love about that game.

365
00:17:52.640 --> 00:17:54.640
<v Speaker 1>Well, when you've solved the question, she gives you one.

366
00:17:55.400 --> 00:17:59.400
<v Speaker 3>When your inventory's pull and you're given a reward that

367
00:17:59.440 --> 00:18:01.720
<v Speaker 3>doesn't fit your inventory, it just kind of floats just

368
00:18:01.799 --> 00:18:04.319
<v Speaker 3>kind of just is thrown in the air. So when

369
00:18:04.359 --> 00:18:07.960
<v Speaker 3>I was like, thanks, here you go, missus Baker lady

370
00:18:08.079 --> 00:18:10.160
<v Speaker 3>like think you She's like, here have these cornish pastries?

371
00:18:10.160 --> 00:18:12.720
<v Speaker 1>They just kind of flopped off the floor the roof

372
00:18:12.799 --> 00:18:13.680
<v Speaker 1>in my invatory.

373
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<v Speaker 3>H So I would encourage every game to just kind

374
00:18:16.359 --> 00:18:20.480
<v Speaker 3>of throw inventory at me instead corns patries.

375
00:18:21.519 --> 00:18:25.960
<v Speaker 1>Yeah, it's a cool game that is is like was

376
00:18:25.960 --> 00:18:28.400
<v Speaker 1>not on my radar, and it's like, I again, it's

377
00:18:28.480 --> 00:18:30.920
<v Speaker 1>cool to see a developer that has like kind of

378
00:18:30.920 --> 00:18:33.000
<v Speaker 1>done the same game for the last like ten years.

379
00:18:33.799 --> 00:18:36.359
<v Speaker 1>It's interesting because Rebellion actually as a studio has been

380
00:18:36.400 --> 00:18:38.440
<v Speaker 1>around for like a really long time and hasn't done

381
00:18:38.480 --> 00:18:40.400
<v Speaker 1>like a lot of games. But I was kind of

382
00:18:40.400 --> 00:18:44.359
<v Speaker 1>looking through their desography and like they've been mostly just

383
00:18:44.480 --> 00:18:47.920
<v Speaker 1>doing Sniper Elite for the past decade, so with like

384
00:18:48.039 --> 00:18:50.200
<v Speaker 1>one or two things here and there they've branched out with.

385
00:18:50.359 --> 00:18:53.920
<v Speaker 1>So seeing them continue to branch out even further with

386
00:18:54.119 --> 00:18:57.400
<v Speaker 1>what feels like their biggest game definitely risks. Yeah, their

387
00:18:57.400 --> 00:18:59.960
<v Speaker 1>biggest risk is like really cool. I think they're in

388
00:19:00.039 --> 00:19:03.880
<v Speaker 1>dependent too. I don't think owen By, Yeah, I think.

389
00:19:03.759 --> 00:19:05.559
<v Speaker 2>Yeah, I don't know if they're fully independent, but I'm

390
00:19:05.559 --> 00:19:08.200
<v Speaker 2>pretty sure, like you know, it is mostly independently owned,

391
00:19:08.240 --> 00:19:08.799
<v Speaker 2>which is cool.

392
00:19:09.359 --> 00:19:13.200
<v Speaker 1>Yeah, I should play it, especially if you have game Pass.

393
00:19:13.519 --> 00:19:15.400
<v Speaker 1>Yeah what are you doing? Go play it? I mean

394
00:19:15.440 --> 00:19:18.119
<v Speaker 1>it's also a reasonly priced game. Yeah. Oh no, no,

395
00:19:18.279 --> 00:19:19.359
<v Speaker 1>well I'm saying I get it all.

396
00:19:19.480 --> 00:19:20.440
<v Speaker 4>I think it's cheaper in PC.

397
00:19:20.720 --> 00:19:24.599
<v Speaker 1>Yeah, it's like, yeah, fifty bucks on PC, which is great.

398
00:19:24.839 --> 00:19:28.640
<v Speaker 1>It feels appropriate, you know, for a solid twenty hours

399
00:19:28.720 --> 00:19:32.880
<v Speaker 1>I spent totally with like good replay value. Could always

400
00:19:32.880 --> 00:19:36.000
<v Speaker 1>play it again, see different endings. Yeah, do a no

401
00:19:36.160 --> 00:19:39.079
<v Speaker 1>kill run and when to try I'm very curious.

402
00:19:39.039 --> 00:19:41.319
<v Speaker 4>Although the moment I was playing in the office.

403
00:19:41.519 --> 00:19:44.440
<v Speaker 3>Kill the first person and then I met this band

404
00:19:44.559 --> 00:19:46.000
<v Speaker 3>just like stro Guitars.

405
00:19:46.079 --> 00:19:47.359
<v Speaker 1>Oh hey, how you do win?

406
00:19:47.480 --> 00:19:50.319
<v Speaker 3>I was like, I fucking kick the shit. So you know,

407
00:19:50.359 --> 00:19:54.440
<v Speaker 3>we'll see if I can stop myself for not killing anyone.

408
00:19:54.519 --> 00:19:56.319
<v Speaker 3>I always fucking I couldn't. I would never have the

409
00:19:56.319 --> 00:20:00.160
<v Speaker 3>patience to do that. And like the dishonored games where

410
00:20:00.160 --> 00:20:01.079
<v Speaker 3>you can do no kill run.

411
00:20:01.519 --> 00:20:09.960
<v Speaker 1>Oh sure, yeah, Jake, you didn't play anything else last.

412
00:20:09.799 --> 00:20:13.279
<v Speaker 2>Week, I've playing more Monster Hunter. I was still playing

413
00:20:13.319 --> 00:20:16.960
<v Speaker 2>Monster Hunter. I also played with you. We played some Repo.

414
00:20:17.680 --> 00:20:21.960
<v Speaker 2>We did play Repo right, which has been pretty hot recently.

415
00:20:21.960 --> 00:20:24.319
<v Speaker 2>I feel like a lot of people have been playing it.

416
00:20:24.319 --> 00:20:26.839
<v Speaker 2>It's like a it's like one of those streamer games,

417
00:20:26.839 --> 00:20:27.519
<v Speaker 2>it seems, but.

418
00:20:27.759 --> 00:20:32.279
<v Speaker 1>It's it's a it's a Lethal Company like like I

419
00:20:32.319 --> 00:20:36.839
<v Speaker 1>don't know, the genre is like weird like extraction, co

420
00:20:36.880 --> 00:20:41.440
<v Speaker 1>op extraction, slapstick game, meme game, meme game kind of.

421
00:20:42.200 --> 00:20:44.559
<v Speaker 2>I think the one big difference, I mean, there's a

422
00:20:44.559 --> 00:20:46.279
<v Speaker 2>lot of differences, but I'd say the one big difference

423
00:20:46.279 --> 00:20:49.519
<v Speaker 2>from Lethal Company is it's much more physics based it is,

424
00:20:49.640 --> 00:20:52.680
<v Speaker 2>which means there's a lot of like wacky things that

425
00:20:52.759 --> 00:20:55.039
<v Speaker 2>can happen. But I think one of my favorite things,

426
00:20:55.079 --> 00:20:56.640
<v Speaker 2>which I don't really want to spoil because I know

427
00:20:56.680 --> 00:20:58.359
<v Speaker 2>you haven't played, and I feel like you'd get a

428
00:20:58.519 --> 00:20:58.880
<v Speaker 2>kick out.

429
00:20:58.960 --> 00:21:00.279
<v Speaker 4>I'm going to play it, but.

430
00:21:00.319 --> 00:21:03.599
<v Speaker 2>Like some of the items that you pick up affect

431
00:21:03.640 --> 00:21:04.400
<v Speaker 2>your character.

432
00:21:04.720 --> 00:21:07.000
<v Speaker 1>Those areas that are really.

433
00:21:06.720 --> 00:21:13.160
<v Speaker 2>Funny, very funny, unexpected, like that particular item where we

434
00:21:13.200 --> 00:21:15.039
<v Speaker 2>were very confused as to well, I knew it was

435
00:21:15.079 --> 00:21:17.839
<v Speaker 2>gonna happen because I already played, but uh, you and

436
00:21:17.839 --> 00:21:20.720
<v Speaker 2>Matt were very confused as to what was happening in

437
00:21:20.759 --> 00:21:22.559
<v Speaker 2>a way that it's really clever too, and like the

438
00:21:22.599 --> 00:21:24.720
<v Speaker 2>way it like kind of changes the gameplay. But yeah,

439
00:21:24.720 --> 00:21:28.079
<v Speaker 2>basically it's like you it's a co op game where

440
00:21:28.640 --> 00:21:30.119
<v Speaker 2>you and a team go through like a house and

441
00:21:30.160 --> 00:21:32.920
<v Speaker 2>repossess things, and you have a certain amount of cash value.

442
00:21:32.960 --> 00:21:34.480
<v Speaker 1>Once you hit that you complete the mission. If you

443
00:21:34.480 --> 00:21:37.759
<v Speaker 1>play Lethal Company, you're familiar with the concept, it's very similar.

444
00:21:37.920 --> 00:21:42.440
<v Speaker 1>But as Jake mentioned, if like everything has like can

445
00:21:42.519 --> 00:21:43.240
<v Speaker 1>take damage.

446
00:21:43.599 --> 00:21:46.200
<v Speaker 2>Yeah, so you pick up a vase that's where six thousand,

447
00:21:46.240 --> 00:21:47.839
<v Speaker 2>and then you bash it against a wall and it.

448
00:21:47.920 --> 00:21:50.559
<v Speaker 1>Part of it shatters. The amount of times I would

449
00:21:50.559 --> 00:21:52.559
<v Speaker 1>pick up like a plate and be like, oh, this

450
00:21:52.599 --> 00:21:54.839
<v Speaker 1>is a rare plate, and I'd like turn and just

451
00:21:54.960 --> 00:21:58.759
<v Speaker 1>switch smash them ahead with it, I'd be like fuck.

452
00:21:59.519 --> 00:22:01.480
<v Speaker 2>Or like wolves, you'll find jewels and those are worth

453
00:22:01.480 --> 00:22:03.680
<v Speaker 2>a lot, but they when they break, they're just gone. Yeah,

454
00:22:03.799 --> 00:22:05.720
<v Speaker 2>Like I like picked them up like this will get

455
00:22:05.799 --> 00:22:08.119
<v Speaker 2>us we can leave, and then just bash it against

456
00:22:08.160 --> 00:22:09.240
<v Speaker 2>the wall and it just shatters.

457
00:22:09.559 --> 00:22:12.440
<v Speaker 3>What what is like the the like how what is

458
00:22:12.480 --> 00:22:16.799
<v Speaker 3>the force in which you are touching walls with these objects?

459
00:22:16.839 --> 00:22:20.319
<v Speaker 1>So youve them around you tell a pathic there's like

460
00:22:20.319 --> 00:22:22.920
<v Speaker 1>a rubber band and like a like a yeah saw

461
00:22:22.960 --> 00:22:24.640
<v Speaker 1>that like float in front of you, but can you

462
00:22:24.680 --> 00:22:25.559
<v Speaker 1>not be gentle?

463
00:22:25.759 --> 00:22:29.279
<v Speaker 2>You can, but there's also monsters, so there's like an

464
00:22:29.359 --> 00:22:32.319
<v Speaker 2>urgency to it as well. Yeah, so you know you

465
00:22:32.359 --> 00:22:34.960
<v Speaker 2>can carefully carry this vase, but then something will kill

466
00:22:34.960 --> 00:22:36.200
<v Speaker 2>You're like okay, I gotta run.

467
00:22:36.839 --> 00:22:37.519
<v Speaker 1>Try to run with it.

468
00:22:37.599 --> 00:22:39.240
<v Speaker 2>But you can also have like team lifts, so you

469
00:22:39.279 --> 00:22:42.640
<v Speaker 2>can have friend help you carry something, and that makes

470
00:22:42.640 --> 00:22:44.839
<v Speaker 2>it easier to carry, quicker to carry, you can lift

471
00:22:44.880 --> 00:22:47.319
<v Speaker 2>it higher. But also there's you know, more factors for

472
00:22:47.400 --> 00:22:51.880
<v Speaker 2>it to break and shatter and yeah, exactly, yeah, I mean,

473
00:22:51.880 --> 00:22:53.640
<v Speaker 2>I think that game just sounds like a great presentation.

474
00:22:53.759 --> 00:22:59.599
<v Speaker 1>It does some really fun dumb little stuff like you know,

475
00:22:59.640 --> 00:23:02.799
<v Speaker 1>when you're character talks, their mouth actually like flaps open

476
00:23:02.960 --> 00:23:05.920
<v Speaker 1>in like muppet kind of the presentation, which I think

477
00:23:06.000 --> 00:23:07.960
<v Speaker 1>is like really funny. I guess I didn't realize this,

478
00:23:08.000 --> 00:23:11.039
<v Speaker 1>but the eyes apparently like actually will like automatically track

479
00:23:11.079 --> 00:23:13.920
<v Speaker 1>to whichever character is talking that. I didn't know it

480
00:23:13.960 --> 00:23:16.640
<v Speaker 1>did that, but like, yeah, like it it looks really

481
00:23:16.799 --> 00:23:19.559
<v Speaker 1>there's what there's this little thing you can do where

482
00:23:20.240 --> 00:23:25.119
<v Speaker 1>you can like compress down until it likeing and you

483
00:23:25.200 --> 00:23:26.839
<v Speaker 1>just like turn into like a tin can you like

484
00:23:26.880 --> 00:23:30.160
<v Speaker 1>shrink down and can then pick you can pick up

485
00:23:30.200 --> 00:23:33.920
<v Speaker 1>them and have fun with them. It's a good time. Yeah.

486
00:23:34.000 --> 00:23:36.680
<v Speaker 1>If I had to give a critique for that game

487
00:23:37.039 --> 00:23:40.119
<v Speaker 1>in comparison to Lethal Company, because there's no cornish pastries,

488
00:23:40.720 --> 00:23:44.400
<v Speaker 1>there's no cornish pastries. And that's just like I can

489
00:23:44.440 --> 00:23:46.559
<v Speaker 1>only play games with cornish pastries in them. Now, that

490
00:23:47.000 --> 00:23:51.079
<v Speaker 1>is kind of my thing standard exactly that every game

491
00:23:51.119 --> 00:23:53.359
<v Speaker 1>should follow. That's what I was talking about when I

492
00:23:53.440 --> 00:23:56.240
<v Speaker 1>was talking about the future of gaming, was talking about cornish.

493
00:23:56.519 --> 00:23:58.960
<v Speaker 4>Quest line and you know now it's world is design.

494
00:23:59.079 --> 00:24:02.400
<v Speaker 2>No putting this at the top of the list because

495
00:24:02.400 --> 00:24:07.119
<v Speaker 2>of this Deliverance to Kingdom come Deliverance actual.

496
00:24:09.400 --> 00:24:12.200
<v Speaker 1>Or Veria must have had a cornish pastry. Well maybe not.

497
00:24:12.359 --> 00:24:15.839
<v Speaker 1>I mean, I don't know, who knows. We'll see what

498
00:24:15.960 --> 00:24:19.319
<v Speaker 1>is your criticism, I'm sorry? Uh, what I like about

499
00:24:19.880 --> 00:24:26.839
<v Speaker 1>so in in Repo, the environments are so like tight

500
00:24:27.000 --> 00:24:32.240
<v Speaker 1>and constrictive that oftentimes when a monster does show up,

501
00:24:33.279 --> 00:24:36.359
<v Speaker 1>it's like you you don't really have anywhere to go.

502
00:24:36.960 --> 00:24:41.240
<v Speaker 1>You can't like you can hide, but the monster kind

503
00:24:41.240 --> 00:24:44.000
<v Speaker 1>of just will like keep coming back around and you're

504
00:24:44.039 --> 00:24:47.119
<v Speaker 1>like like it. It creates this weird situation where sometimes

505
00:24:47.200 --> 00:24:49.680
<v Speaker 1>it felt like I don't know if we can get

506
00:24:49.920 --> 00:24:52.000
<v Speaker 1>out of this situation, so like I don't have the

507
00:24:52.039 --> 00:24:53.720
<v Speaker 1>patience for this because we're still playing with friends and

508
00:24:53.759 --> 00:24:56.359
<v Speaker 1>you're getting like in patient. Where with Lethal Company.

509
00:24:56.119 --> 00:24:59.680
<v Speaker 3>My most memorable memories with Lethal Company is watching my

510
00:24:59.759 --> 00:25:02.119
<v Speaker 3>friend in real time do some of the most chaotic

511
00:25:02.200 --> 00:25:06.119
<v Speaker 3>shit to avoid months later or something.

512
00:25:06.160 --> 00:25:08.119
<v Speaker 1>Because of the way that stuff is laid out, it's

513
00:25:08.240 --> 00:25:11.079
<v Speaker 1>easier to be like, we can't go to the left,

514
00:25:11.359 --> 00:25:13.839
<v Speaker 1>that area, don't even bother, Like that area is gone.

515
00:25:13.920 --> 00:25:16.559
<v Speaker 1>We can try these other areas instead, or you would

516
00:25:16.559 --> 00:25:20.440
<v Speaker 1>actually like you would have situations in Lethal Company where

517
00:25:20.680 --> 00:25:23.200
<v Speaker 1>everyone would go off to the left, or like someone

518
00:25:23.200 --> 00:25:24.599
<v Speaker 1>will go that way, someone goes that way and you

519
00:25:24.599 --> 00:25:27.039
<v Speaker 1>don't hear from them a while, and you're like, oh god,

520
00:25:27.039 --> 00:25:31.000
<v Speaker 1>they're dead. You don't quite get that in I've gotten that.

521
00:25:31.200 --> 00:25:33.960
<v Speaker 1>Oh okay, I haven't. But maybe it's because when we

522
00:25:34.000 --> 00:25:38.039
<v Speaker 1>played we were very together the whole time. The maps

523
00:25:38.039 --> 00:25:40.880
<v Speaker 1>feel a little bit smaller because I played with Dan

524
00:25:40.960 --> 00:25:44.640
<v Speaker 1>and Mary and okay, and we were all over the place,

525
00:25:44.759 --> 00:25:47.240
<v Speaker 1>and like, you definitely want to play with game chat

526
00:25:47.599 --> 00:25:48.640
<v Speaker 1>or voice chat in game.

527
00:25:49.440 --> 00:25:51.480
<v Speaker 2>The further way someone is, the harder it is to

528
00:25:51.519 --> 00:25:54.960
<v Speaker 2>hear them. And there was definitely moments where you where

529
00:25:55.000 --> 00:25:57.559
<v Speaker 2>we'd think everyone was dead or something and I'd be

530
00:25:57.599 --> 00:25:59.720
<v Speaker 2>like all alone, and I'd bump into Dan and I'd.

531
00:25:59.599 --> 00:26:01.079
<v Speaker 1>Be like, oh my god, you're still alive.

532
00:26:01.519 --> 00:26:03.400
<v Speaker 2>And then we disappear and one of us would die

533
00:26:03.400 --> 00:26:06.039
<v Speaker 2>and we'd still think he's alive. But then whoever's dead

534
00:26:06.119 --> 00:26:07.880
<v Speaker 2>can like over here what the other person is saying.

535
00:26:07.880 --> 00:26:11.079
<v Speaker 2>So it's like kind of fun to listen to people

536
00:26:11.119 --> 00:26:13.279
<v Speaker 2>being like, uh, uh.

537
00:26:13.079 --> 00:26:16.799
<v Speaker 1>Jake, are you in there? Yeah? Are you in there?

538
00:26:16.839 --> 00:26:18.519
<v Speaker 2>And I'm like, can't say anything because I'm dead. So

539
00:26:18.559 --> 00:26:21.400
<v Speaker 2>it's similarly Lethal Company. Yeah, I or like fast my phobia.

540
00:26:21.400 --> 00:26:22.799
<v Speaker 2>I always love that about that game.

541
00:26:23.680 --> 00:26:24.440
<v Speaker 1>I I.

542
00:26:25.839 --> 00:26:29.000
<v Speaker 2>Yeah, I would say, like what you said is kind

543
00:26:29.000 --> 00:26:31.160
<v Speaker 2>of a criticism for me. I also think this is

544
00:26:31.200 --> 00:26:36.640
<v Speaker 2>like much more brutal, much much more unforgiving than Lethal Company.

545
00:26:36.799 --> 00:26:36.920
<v Speaker 1>Uh.

546
00:26:37.160 --> 00:26:39.799
<v Speaker 2>Like you have this cart that you can push through

547
00:26:39.839 --> 00:26:41.279
<v Speaker 2>the level, so you can like throw things in the car,

548
00:26:41.400 --> 00:26:43.319
<v Speaker 2>and once they're in the cart, they're technically safe, like

549
00:26:43.319 --> 00:26:46.359
<v Speaker 2>they can't be damaged unless a monster comes.

550
00:26:46.400 --> 00:26:48.960
<v Speaker 1>And there are situations where we'd all run.

551
00:26:48.799 --> 00:26:50.920
<v Speaker 2>And hide from the monster and leave the cart, and

552
00:26:51.000 --> 00:26:54.000
<v Speaker 2>the creature would just come and start destroying everything and

553
00:26:54.079 --> 00:26:56.759
<v Speaker 2>the thing yeah, and we just be like what do

554
00:26:56.839 --> 00:26:59.960
<v Speaker 2>we do, Like we have no way to defend ourselves

555
00:27:00.039 --> 00:27:01.720
<v Speaker 2>because it was still kind of early, so we just

556
00:27:01.799 --> 00:27:05.519
<v Speaker 2>kind of have to let this monster destroy ten thousand

557
00:27:05.559 --> 00:27:07.079
<v Speaker 2>dollars worth of stuff and then we have to find

558
00:27:07.079 --> 00:27:09.759
<v Speaker 2>in another ten thousand dollars worth of stuff, potentially without

559
00:27:09.799 --> 00:27:12.480
<v Speaker 2>the cart because that monster is kind of protecting it.

560
00:27:12.680 --> 00:27:15.480
<v Speaker 2>There are weapons you can get, and they're like items

561
00:27:15.920 --> 00:27:19.720
<v Speaker 2>to scare monsters away, to attack monsters, but the price

562
00:27:19.759 --> 00:27:24.359
<v Speaker 2>seems pretty high, like by the time we'd afford it,

563
00:27:24.440 --> 00:27:25.720
<v Speaker 2>like be able to afford some of that stuff, we

564
00:27:25.799 --> 00:27:27.799
<v Speaker 2>usually wouldn't survive that long. Like in fact, we only

565
00:27:27.799 --> 00:27:29.680
<v Speaker 2>made it to the third level I think once, and

566
00:27:29.720 --> 00:27:31.200
<v Speaker 2>we should have beaten it, but there was a weird

567
00:27:31.240 --> 00:27:31.920
<v Speaker 2>bug that.

568
00:27:32.000 --> 00:27:34.440
<v Speaker 3>Oh, I mean, what it's worth again, I haven't played

569
00:27:34.440 --> 00:27:36.359
<v Speaker 3>Rebo yet, and I'm very eager to.

570
00:27:38.519 --> 00:27:39.839
<v Speaker 1>Think with me and lethal companies.

571
00:27:39.880 --> 00:27:44.480
<v Speaker 3>I actually did not like that game at first. I

572
00:27:44.599 --> 00:27:47.240
<v Speaker 3>had such a hard time of feeling like what progress

573
00:27:47.240 --> 00:27:50.319
<v Speaker 3>are we making? Like spend all this time, we get

574
00:27:50.319 --> 00:27:52.519
<v Speaker 3>all this shit, we go feed it to the monster.

575
00:27:52.640 --> 00:27:55.440
<v Speaker 3>We have a big fun chuckle, and then we make

576
00:27:55.480 --> 00:27:58.119
<v Speaker 3>it like maybe two more days and to a point

577
00:27:58.119 --> 00:28:01.799
<v Speaker 3>where we can no longer. There's no possible way we

578
00:28:01.839 --> 00:28:05.400
<v Speaker 3>can meet this. The the amount money you're supposed to make,

579
00:28:05.720 --> 00:28:07.000
<v Speaker 3>And every time I booed, that came up and I

580
00:28:07.039 --> 00:28:10.359
<v Speaker 3>was like, and here we are back at fucking day zero,

581
00:28:10.599 --> 00:28:14.319
<v Speaker 3>like doing all the shit again. However, in due time,

582
00:28:14.640 --> 00:28:19.759
<v Speaker 3>once I embraced the chaos, knowing it's really not about

583
00:28:19.799 --> 00:28:23.200
<v Speaker 3>progress in Lethal Company, it's like it's it doesn't matter, yeah,

584
00:28:23.200 --> 00:28:25.799
<v Speaker 3>and like you know, we did get some better strategies,

585
00:28:25.839 --> 00:28:28.519
<v Speaker 3>but nothing that really helps in the grand scheme. I

586
00:28:28.519 --> 00:28:31.720
<v Speaker 3>don't think I've ever made it more than I think

587
00:28:31.799 --> 00:28:35.559
<v Speaker 3>maybe we've made like done to like over ten, Like

588
00:28:35.720 --> 00:28:37.799
<v Speaker 3>I forget what that we did, and it's saying to

589
00:28:37.799 --> 00:28:39.319
<v Speaker 3>my I think it's like a thousand dollars and I

590
00:28:39.319 --> 00:28:40.839
<v Speaker 3>think we made it to like twelve hundred bucks on

591
00:28:41.000 --> 00:28:42.079
<v Speaker 3>which is like a huge deal.

592
00:28:44.119 --> 00:28:46.200
<v Speaker 4>But once I started to embrace the chaos.

593
00:28:45.839 --> 00:28:47.039
<v Speaker 3>Of that game and I was like, I don't know

594
00:28:47.039 --> 00:28:50.279
<v Speaker 3>a fuck, then I actually fell in love with Lethal Company.

595
00:28:50.400 --> 00:28:52.279
<v Speaker 3>So I'm interested to see how that works with Repo.

596
00:28:52.559 --> 00:28:55.039
<v Speaker 2>I do think REPO is like more upfront about that

597
00:28:55.079 --> 00:29:00.400
<v Speaker 2>sort of chaotic side right when you start the animations

598
00:29:00.440 --> 00:29:03.680
<v Speaker 2>your character, like the physics make it really funny, you know.

599
00:29:03.720 --> 00:29:07.559
<v Speaker 2>I feel like there's more uh ridiculous things that could

600
00:29:07.559 --> 00:29:10.799
<v Speaker 2>potentially happen in REPO. But but it is an early access,

601
00:29:10.799 --> 00:29:13.640
<v Speaker 2>and I do think there's some balancing all these games are.

602
00:29:13.839 --> 00:29:16.920
<v Speaker 1>I know all these games has been in an early

603
00:29:16.960 --> 00:29:19.359
<v Speaker 1>access for access.

604
00:29:19.440 --> 00:29:24.000
<v Speaker 3>It probably will be early access. I can't imagine until

605
00:29:24.039 --> 00:29:26.759
<v Speaker 3>they fixed the.

606
00:29:25.839 --> 00:29:28.920
<v Speaker 1>No well, that's when they better felt. That's when that's

607
00:29:28.960 --> 00:29:31.960
<v Speaker 1>when the game is over. I will that's when I

608
00:29:32.000 --> 00:29:34.440
<v Speaker 1>delete it. Yeah, the moment they fixed the Bendi back,

609
00:29:34.839 --> 00:29:36.759
<v Speaker 1>I'm out. Yeah, but should be fair.

610
00:29:36.799 --> 00:29:38.920
<v Speaker 3>I mean when I've talked to those developers the face

611
00:29:38.960 --> 00:29:41.440
<v Speaker 3>and I was like, this is important to me, may

612
00:29:42.079 --> 00:29:44.960
<v Speaker 3>understand it. The more part of those games identity for me.

613
00:29:45.160 --> 00:29:47.480
<v Speaker 3>I think they know that. I think maybe they won't.

614
00:29:47.519 --> 00:29:49.640
<v Speaker 2>When we played the other night, were just like, you know,

615
00:29:49.680 --> 00:29:51.119
<v Speaker 2>getting a circle around someone is.

616
00:29:51.079 --> 00:29:51.759
<v Speaker 1>They do.

617
00:29:55.720 --> 00:29:57.720
<v Speaker 3>Like, all right, you do your dance, Okay, you do

618
00:29:57.799 --> 00:29:58.599
<v Speaker 3>yours is all.

619
00:30:01.880 --> 00:30:02.480
<v Speaker 1>But that game at.

620
00:30:02.480 --> 00:30:04.640
<v Speaker 4>Least has progressasmophobia.

621
00:30:04.640 --> 00:30:08.119
<v Speaker 3>It does like you are better equipment, all that jazz

622
00:30:08.119 --> 00:30:09.680
<v Speaker 3>they have a bunch of new equipment that I haven't

623
00:30:09.680 --> 00:30:10.759
<v Speaker 3>even seen.

624
00:30:11.000 --> 00:30:12.759
<v Speaker 1>I would say that game because that's more of a

625
00:30:12.759 --> 00:30:18.160
<v Speaker 1>puzzle game. There's a satisfaction into like correctly guessing and

626
00:30:18.200 --> 00:30:19.920
<v Speaker 1>then getting a new tool that can help you do it.

627
00:30:20.039 --> 00:30:22.599
<v Speaker 1>Or they're like different vibe, you know, even though it

628
00:30:22.680 --> 00:30:25.920
<v Speaker 1>kind of created it. I guess the the genre if

629
00:30:26.000 --> 00:30:27.839
<v Speaker 1>if that's what you'd call it, that like all these

630
00:30:27.880 --> 00:30:31.640
<v Speaker 1>games have like been built upon, Like I I do

631
00:30:32.039 --> 00:30:34.240
<v Speaker 1>wonder to some degree, like if a game like Lethal

632
00:30:34.240 --> 00:30:38.559
<v Speaker 1>Company would exist without it exists without Fastmophobia, Like maybe

633
00:30:38.559 --> 00:30:41.720
<v Speaker 1>maybe not, because like they're they're different, but they're also

634
00:30:41.880 --> 00:30:44.039
<v Speaker 1>kind of built on rout I think the same kind

635
00:30:44.079 --> 00:30:50.440
<v Speaker 1>of idea of like cooperative sort of like silly nonsense happening. Yeah,

636
00:30:50.799 --> 00:30:51.119
<v Speaker 1>I'm a.

637
00:30:51.079 --> 00:30:55.359
<v Speaker 4>Fan of the genre me too. Also, isn't we haven't

638
00:30:55.359 --> 00:30:56.359
<v Speaker 4>played Midnight.

639
00:30:56.119 --> 00:30:59.720
<v Speaker 1>Murder Midnight Murder Club? I really want to? But isn't

640
00:30:59.720 --> 00:31:03.480
<v Speaker 1>that like six players required or something. I think it's

641
00:31:03.519 --> 00:31:04.400
<v Speaker 1>something that's required.

642
00:31:05.599 --> 00:31:06.240
<v Speaker 4>That's a lot.

643
00:31:06.599 --> 00:31:10.559
<v Speaker 1>Yeah, with so many friends, Stu wants to play with us.

644
00:31:10.559 --> 00:31:13.279
<v Speaker 1>He was saying that the lobbies and he's like, I

645
00:31:13.319 --> 00:31:15.359
<v Speaker 1>can't do it. I can't live that life. Apparently, it's

646
00:31:15.400 --> 00:31:18.079
<v Speaker 1>a mess, which I would believe, Like I, I have

647
00:31:18.160 --> 00:31:20.759
<v Speaker 1>no desire to play any of those kinds of games.

648
00:31:20.799 --> 00:31:24.559
<v Speaker 1>I cannot imagine people. That sounds terrible going into a

649
00:31:24.599 --> 00:31:29.119
<v Speaker 1>game of Lethal Company with three strangers. It's like, not

650
00:31:29.240 --> 00:31:31.440
<v Speaker 1>the point of me. Imagine what that is.

651
00:31:31.519 --> 00:31:34.880
<v Speaker 3>Like, I mean, even fansmophobia like be like, hello, person,

652
00:31:34.920 --> 00:31:37.119
<v Speaker 3>I've just met and now I have to communicate with

653
00:31:37.200 --> 00:31:39.640
<v Speaker 3>you in a very specific way. Show me your bendy

654
00:31:39.680 --> 00:31:42.839
<v Speaker 3>back dance, show your bag dance, and then and if

655
00:31:42.839 --> 00:31:44.240
<v Speaker 3>they don't do it right, and then we'll talk.

656
00:31:44.960 --> 00:31:45.200
<v Speaker 1>Yeah.

657
00:31:45.960 --> 00:31:48.160
<v Speaker 3>I had an idea for a dating game that I

658
00:31:48.240 --> 00:31:51.720
<v Speaker 3>gotta pitch you to later. Sorry, you're not gonna save Yeah,

659
00:31:52.160 --> 00:31:54.880
<v Speaker 3>but I had an idea like, oh, that's actually does

660
00:31:54.920 --> 00:31:56.240
<v Speaker 3>it involve bendy back to.

661
00:31:56.279 --> 00:32:00.240
<v Speaker 1>May now and May now? I can't recperate that.

662
00:32:02.000 --> 00:32:05.319
<v Speaker 4>I would like to play Repo We should play and

663
00:32:05.359 --> 00:32:06.480
<v Speaker 4>then watch Repo Man.

664
00:32:07.200 --> 00:32:10.279
<v Speaker 3>Okay, all right, and that's just a sick movie talking, Yeah,

665
00:32:10.319 --> 00:32:13.599
<v Speaker 3>but then we should watch Repo Men, which is not

666
00:32:13.759 --> 00:32:14.640
<v Speaker 3>a sick movie.

667
00:32:15.000 --> 00:32:16.440
<v Speaker 1>Isn't that a sequel?

668
00:32:16.599 --> 00:32:19.519
<v Speaker 3>No, it's a it's an action film that came out

669
00:32:19.680 --> 00:32:22.920
<v Speaker 3>in like the twenty ten's. Oh, we're like two guys

670
00:32:23.400 --> 00:32:25.880
<v Speaker 3>gotta take organs, they gotta repel organs.

671
00:32:26.079 --> 00:32:27.799
<v Speaker 1>I don't actually know if it's an action film. I

672
00:32:27.799 --> 00:32:31.519
<v Speaker 1>just remember the trailer at uh, who's the who's that actor?

673
00:32:31.599 --> 00:32:34.799
<v Speaker 1>And AI with who's the robot man? Who's come on?

674
00:32:34.880 --> 00:32:36.599
<v Speaker 1>You know I'm talking about he's in the movie AI,

675
00:32:37.640 --> 00:32:40.319
<v Speaker 1>the movie AI by Steven Spielberg. Yeah. Oh, I don't

676
00:32:40.319 --> 00:32:42.960
<v Speaker 1>remember anyone in that movie, you know, I can't. I

677
00:32:42.960 --> 00:32:47.000
<v Speaker 1>don't what else is movie? At first I thought you

678
00:32:47.000 --> 00:32:49.240
<v Speaker 1>were talking about buy some tennial Man. I'm like Robin Williams.

679
00:32:50.440 --> 00:32:55.039
<v Speaker 3>Anyways, Robin Williams is stealing organs, cutting has has scalpels

680
00:32:55.039 --> 00:32:56.920
<v Speaker 3>and I was like, cutting people up while taking their organs.

681
00:32:56.920 --> 00:32:58.880
<v Speaker 4>And it has nothing to do with Rebo Man.

682
00:32:59.480 --> 00:33:06.480
<v Speaker 1>The movie Cool Cool Suicidal Tendencies is on the Repoman soundtrack.

683
00:33:07.680 --> 00:33:09.920
<v Speaker 4>Just say it's a big it's a cool punk movie.

684
00:33:11.119 --> 00:33:17.359
<v Speaker 3>Cinematographer of Paris, Texas. You can tell for like two shots, Yeah,

685
00:33:17.519 --> 00:33:19.759
<v Speaker 3>just just two. I think I was watching it and

686
00:33:19.759 --> 00:33:22.319
<v Speaker 3>I was like this, not just because it has like

687
00:33:23.000 --> 00:33:26.759
<v Speaker 3>green or blue and red lights, but the way it's

688
00:33:26.799 --> 00:33:29.680
<v Speaker 3>framed and it's very Americana, and I was like, I

689
00:33:29.680 --> 00:33:30.240
<v Speaker 3>can tell.

690
00:33:32.400 --> 00:33:36.680
<v Speaker 1>Anyways, my criterion Paris Texas is on the way. I

691
00:33:36.799 --> 00:33:40.440
<v Speaker 1>ordered it during the fifty damn right, excited.

692
00:33:40.799 --> 00:33:44.160
<v Speaker 3>Very Also, you know what's messed up. I got the

693
00:33:44.200 --> 00:33:48.559
<v Speaker 3>VHS copy of that movie. You know, I like to

694
00:33:48.559 --> 00:33:51.559
<v Speaker 3>watch v just as when I fall asleep. I don't

695
00:33:51.559 --> 00:33:56.119
<v Speaker 3>want a smart TV in my bedroom. But the VHS version,

696
00:33:56.279 --> 00:34:00.559
<v Speaker 3>which is hard to fine and very expensive, cold corrected

697
00:34:00.599 --> 00:34:04.920
<v Speaker 3>the film. So the actual coloring of that movie is

698
00:34:05.000 --> 00:34:06.160
<v Speaker 3>different on the VHS.

699
00:34:07.160 --> 00:34:08.159
<v Speaker 1>Is it good?

700
00:34:08.199 --> 00:34:11.880
<v Speaker 4>I mean no, it's not because they because because that.

701
00:34:11.719 --> 00:34:13.679
<v Speaker 1>Film is going to say that movie does not need color.

702
00:34:15.159 --> 00:34:17.480
<v Speaker 3>From what I was doing from I understand, the green

703
00:34:17.679 --> 00:34:21.280
<v Speaker 3>of Paris, Texas is caused by the lights. The fluorescent

704
00:34:21.440 --> 00:34:25.280
<v Speaker 3>lights that are usually were changed out during filming of

705
00:34:25.599 --> 00:34:30.400
<v Speaker 3>films during that era, and so that green is like

706
00:34:30.519 --> 00:34:34.400
<v Speaker 3>technically unnatural, but they kept it because it has such

707
00:34:34.400 --> 00:34:35.199
<v Speaker 3>a cool aesthetic.

708
00:34:35.360 --> 00:34:37.679
<v Speaker 4>And then the VHS version color.

709
00:34:41.079 --> 00:34:42.599
<v Speaker 3>Yeah, so all the scenes, I was like, this is

710
00:34:42.639 --> 00:34:44.599
<v Speaker 3>not at all what this is supposed to look like.

711
00:34:44.599 --> 00:34:48.920
<v Speaker 1>This is what this is weird. It's very bizarre. Watch out, kids,

712
00:34:48.920 --> 00:34:52.119
<v Speaker 1>if you're buying Paris texts on VHS, make sure the

713
00:34:52.199 --> 00:34:52.760
<v Speaker 1>lights are green.

714
00:34:53.320 --> 00:34:54.960
<v Speaker 4>I'm sure a lot of people are doing that.

715
00:34:55.679 --> 00:34:58.039
<v Speaker 3>Uh yeah, I know there's a little game even playing

716
00:34:58.440 --> 00:34:59.920
<v Speaker 3>from your favorite TV show?

717
00:35:00.960 --> 00:35:05.119
<v Speaker 1>Oh yeah, yeah, Should I talk about that? Yeah? So well?

718
00:35:05.719 --> 00:35:08.719
<v Speaker 1>Which one? Which TV show? Sopranos? Okay, thought we're gonn

719
00:35:08.719 --> 00:35:10.840
<v Speaker 1>talk about Family Guy? For ye? I thought that's where

720
00:35:10.840 --> 00:35:11.400
<v Speaker 1>you're gonna go in.

721
00:35:11.519 --> 00:35:13.840
<v Speaker 3>I mean, if realistically I would imagine Family Guys a

722
00:35:13.840 --> 00:35:18.599
<v Speaker 3>TV show you like versus Sopranos based on does Jan

723
00:35:18.679 --> 00:35:18.960
<v Speaker 3>luke that?

724
00:35:19.000 --> 00:35:23.760
<v Speaker 1>I know? Wow, Jesus, that's brutal.

725
00:35:24.039 --> 00:35:27.079
<v Speaker 3>I mean, did you know did you not like Family

726
00:35:27.119 --> 00:35:28.960
<v Speaker 3>Guy one point in your life? Yeah, like when I

727
00:35:29.000 --> 00:35:29.920
<v Speaker 3>was like twelve or what.

728
00:35:29.840 --> 00:35:30.360
<v Speaker 1>I would you like?

729
00:35:30.440 --> 00:35:32.239
<v Speaker 4>Did you like Sopranos at one point in your life?

730
00:35:32.360 --> 00:35:36.400
<v Speaker 1>I've never seen Sopranos. Lere you go? I guess you know?

731
00:35:36.519 --> 00:35:40.280
<v Speaker 1>I guess correction, you just took me down really hard.

732
00:35:40.440 --> 00:35:43.519
<v Speaker 1>But you're a good friend whom I like as you are. Okay,

733
00:35:43.679 --> 00:35:45.000
<v Speaker 1>So if it is true.

734
00:35:44.760 --> 00:35:46.599
<v Speaker 3>That Family Guy is a thing you've watched at one

735
00:35:46.599 --> 00:35:48.239
<v Speaker 3>point in your life, and that doesn't make me think

736
00:35:48.239 --> 00:35:48.880
<v Speaker 3>any less.

737
00:35:48.679 --> 00:35:51.199
<v Speaker 1>Of you, a little less for me if you enjoy

738
00:35:51.320 --> 00:35:54.599
<v Speaker 1>I mean, were you ever a fan of bare naked ladies? No?

739
00:35:54.960 --> 00:35:55.719
<v Speaker 4>Then we're good.

740
00:35:57.000 --> 00:36:04.239
<v Speaker 1>We're all saw uh one of no I saw they recently,

741
00:36:04.360 --> 00:36:06.440
<v Speaker 1>like I think, I don't think it's like recent recent,

742
00:36:06.440 --> 00:36:07.960
<v Speaker 1>but like within the last year or two they did

743
00:36:07.960 --> 00:36:13.679
<v Speaker 1>a song about Family Guy know about cancel culture. It

744
00:36:13.760 --> 00:36:20.079
<v Speaker 1>was the cringiest ship well first ever seen even by

745
00:36:20.159 --> 00:36:24.599
<v Speaker 1>their standards. It was like, oh this, Oh you're old.

746
00:36:25.000 --> 00:36:28.960
<v Speaker 1>Oh were you ever a fan of Dave Matthews Man? No,

747
00:36:29.280 --> 00:36:32.639
<v Speaker 1>then we're good. It's okay if you're a fan of

748
00:36:32.639 --> 00:36:35.880
<v Speaker 1>Family Guy. We all have our moments. Uh yeah me, uh, yep,

749
00:36:36.320 --> 00:36:41.079
<v Speaker 1>that's me. Fan of Family Guy, Crank two, my favorite films.

750
00:36:41.079 --> 00:36:49.039
<v Speaker 3>Blasting ladies, cancer cultures, the Night Let's Go, Family Guy

751
00:36:49.559 --> 00:36:50.360
<v Speaker 3>and Crank two.

752
00:36:50.719 --> 00:36:52.800
<v Speaker 1>There was a period I don't know why, but YouTube

753
00:36:52.880 --> 00:36:55.400
<v Speaker 1>like kept recommending me Family Guy clips, Like for.

754
00:36:57.159 --> 00:36:58.920
<v Speaker 2>I feel like there was a period where Family Guy

755
00:36:58.960 --> 00:37:02.039
<v Speaker 2>was really big and kind of like cant away, but

756
00:37:02.079 --> 00:37:04.320
<v Speaker 2>like we did get canced a couple of times, right, sure,

757
00:37:04.639 --> 00:37:06.599
<v Speaker 2>camp once and then brought back.

758
00:37:06.679 --> 00:37:08.440
<v Speaker 1>Well, but like there was a period it was still airing,

759
00:37:08.440 --> 00:37:09.760
<v Speaker 1>but I feel like no one talked about it, and

760
00:37:09.800 --> 00:37:11.480
<v Speaker 1>then it started showing up on TikTok.

761
00:37:11.840 --> 00:37:14.719
<v Speaker 2>I think that's why it's like TikTok and like Instagram

762
00:37:14.760 --> 00:37:16.760
<v Speaker 2>and like Instagram reals. I feel like I saw so

763
00:37:16.880 --> 00:37:18.960
<v Speaker 2>many Family Guy clips for a while and I was like.

764
00:37:18.920 --> 00:37:21.159
<v Speaker 1>What what's this?

765
00:37:21.199 --> 00:37:24.239
<v Speaker 2>What's with this research? It turns out kids were into it.

766
00:37:24.360 --> 00:37:26.480
<v Speaker 2>Oh okay, it's like the Simpsons, you know.

767
00:37:26.480 --> 00:37:31.599
<v Speaker 1>Can you do a good Peter Griffin? Hold on? Hold on, hey,

768
00:37:31.679 --> 00:37:38.239
<v Speaker 1>lois Ah, get me a ber Oh that was freaking sweet.

769
00:37:39.000 --> 00:37:45.559
<v Speaker 1>Have you done it before? Yeah? It's his favorite party trick.

770
00:37:46.679 --> 00:37:51.559
<v Speaker 1>Can you do it? Uh? I don't like, no, No,

771
00:37:52.559 --> 00:37:55.159
<v Speaker 1>you were almost there. Kinda was like, oh, like I

772
00:37:55.159 --> 00:37:59.199
<v Speaker 1>had that's pretty good. How does do we go? He's

773
00:37:59.199 --> 00:38:04.679
<v Speaker 1>like he's like I was, oh, pretty good. Brian Chance

774
00:38:04.719 --> 00:38:09.840
<v Speaker 1>clapping in the bay. Why the fuck are we talking

775
00:38:09.840 --> 00:38:15.320
<v Speaker 1>about this? Play those games? Yes? Okay, So I redid

776
00:38:15.400 --> 00:38:16.599
<v Speaker 1>my living room setup.

777
00:38:16.760 --> 00:38:20.800
<v Speaker 3>I used to have Tobos movie poster poster, Family Guy

778
00:38:20.840 --> 00:38:22.239
<v Speaker 3>poster ladies.

779
00:38:23.519 --> 00:38:28.079
<v Speaker 1>I said, I, you know, I'm an adult. I should

780
00:38:28.079 --> 00:38:31.119
<v Speaker 1>probably take down the fight Club poster and I should

781
00:38:31.119 --> 00:38:37.199
<v Speaker 1>put up my true self. Yeah. You take down the

782
00:38:37.199 --> 00:38:37.880
<v Speaker 1>fight Club.

783
00:38:37.639 --> 00:38:39.599
<v Speaker 3>Poster and then there's boont dock Stakes behind it, and

784
00:38:39.599 --> 00:38:42.960
<v Speaker 3>you're like, oh, Shi take that down too.

785
00:38:43.599 --> 00:38:45.639
<v Speaker 1>And then his Family Guy and you're like, I leave

786
00:38:45.679 --> 00:38:49.400
<v Speaker 1>it there. Okay, I'm cool that one. I feel like

787
00:38:49.519 --> 00:38:53.559
<v Speaker 1>we're never gonna let you talk about this game. My

788
00:38:53.599 --> 00:38:56.840
<v Speaker 1>living room setup used to be like my main TV setup,

789
00:38:56.880 --> 00:38:59.639
<v Speaker 1>and then I had all my retro consoles in like

790
00:38:59.679 --> 00:39:02.599
<v Speaker 1>a differ corner, and I made the decision recently. I

791
00:39:02.639 --> 00:39:04.920
<v Speaker 1>was like, you know, I think I rather kind of

792
00:39:05.840 --> 00:39:07.679
<v Speaker 1>take all my retro stuff combined it with my main

793
00:39:07.719 --> 00:39:10.800
<v Speaker 1>stetup so that I can then have I can turn

794
00:39:10.920 --> 00:39:13.599
<v Speaker 1>that corner into like a reading craft area, because I

795
00:39:13.639 --> 00:39:16.360
<v Speaker 1>was like, what if I, you know, consolidate my tech, right,

796
00:39:16.400 --> 00:39:18.239
<v Speaker 1>you know, like one thing so I can actually like

797
00:39:18.280 --> 00:39:21.239
<v Speaker 1>maybe like have other things that aren't like a screen

798
00:39:21.280 --> 00:39:25.440
<v Speaker 1>related in my house. And so like we spent all

799
00:39:25.480 --> 00:39:27.280
<v Speaker 1>day doing it, and then we're like, all right, well

800
00:39:28.599 --> 00:39:32.480
<v Speaker 1>what we should play some games? Uh? And I had

801
00:39:32.519 --> 00:39:35.760
<v Speaker 1>a pile of games that I just like grabbed from

802
00:39:35.960 --> 00:39:40.159
<v Speaker 1>the game Spot game library and one of the most

803
00:39:40.159 --> 00:39:42.519
<v Speaker 1>family Guy on the PS two. I don't remember why.

804
00:39:42.559 --> 00:39:44.079
<v Speaker 1>I think I grabbed it as like a joke.

805
00:39:44.159 --> 00:39:46.199
<v Speaker 4>Oh, I thought it was fate. He just picked it up.

806
00:39:46.239 --> 00:39:49.199
<v Speaker 1>And I mean I I grabbed some like legitimate games.

807
00:39:49.239 --> 00:39:52.800
<v Speaker 1>I grabbed like the Suffering, I grabbed a Chronicles Ritic like.

808
00:39:53.480 --> 00:39:56.960
<v Speaker 1>But then we also grabbed like the Shrek game and

809
00:39:57.119 --> 00:40:00.400
<v Speaker 1>in Sopranos. So we're like, all right, well play on

810
00:40:00.440 --> 00:40:03.119
<v Speaker 1>what shoul we start with. Let's start with Family Guy,

811
00:40:03.199 --> 00:40:04.920
<v Speaker 1>because I have heard of that game before, and I

812
00:40:04.960 --> 00:40:08.000
<v Speaker 1>was like, oh, maybe, like it's it's like I've played

813
00:40:08.000 --> 00:40:11.320
<v Speaker 1>it before. I think I've finished it because I'm like, oh,

814
00:40:11.360 --> 00:40:14.880
<v Speaker 1>you know, like Simpson's Hidden Run kind of holds upon

815
00:40:15.159 --> 00:40:20.039
<v Speaker 1>or No, it's it's a like level bass platforming shooter

816
00:40:20.199 --> 00:40:24.199
<v Speaker 1>game shooter. Yeah, yeah, you like have a gun, like

817
00:40:24.239 --> 00:40:26.519
<v Speaker 1>because you're Stewie and you have like a you play

818
00:40:27.159 --> 00:40:29.639
<v Speaker 1>you play a Stewie and then you play is Brian

819
00:40:29.880 --> 00:40:32.599
<v Speaker 1>and Brian sequences are all stell sections and they suck.

820
00:40:33.039 --> 00:40:35.119
<v Speaker 1>I didn't even get to play his Peter Griffin. I

821
00:40:35.119 --> 00:40:36.960
<v Speaker 1>don't even know what he does. Oh, but he's in

822
00:40:36.960 --> 00:40:40.440
<v Speaker 1>it because he is in it. Just Peter Griffin. I know,

823
00:40:40.840 --> 00:40:42.400
<v Speaker 1>I know he's in it. I just didn't get that far.

824
00:40:42.480 --> 00:40:46.159
<v Speaker 1>I gave up. It's not a very good game, unfortunately.

825
00:40:46.679 --> 00:40:50.800
<v Speaker 1>It's the controls are really weird. It's like they're bad,

826
00:40:50.840 --> 00:40:52.760
<v Speaker 1>but not in the way you'd think they're bad. I

827
00:40:52.800 --> 00:40:55.159
<v Speaker 1>assume they were going to be have like a very

828
00:40:55.239 --> 00:40:59.000
<v Speaker 1>like floaty kind of feel. It's the opposite. Every it

829
00:40:59.000 --> 00:41:03.880
<v Speaker 1>feels like too stiff. We're like the the when you

830
00:41:03.920 --> 00:41:07.320
<v Speaker 1>move around like it's not quite like full three sixty.

831
00:41:08.280 --> 00:41:11.360
<v Speaker 1>It like like it's hard to describe, but like you

832
00:41:11.159 --> 00:41:13.480
<v Speaker 1>you move on like a like an eight axis sort

833
00:41:13.480 --> 00:41:15.960
<v Speaker 1>of okay thing. So like when you aim, it's like

834
00:41:16.199 --> 00:41:20.159
<v Speaker 1>not quite right. The everything just like has like a

835
00:41:20.280 --> 00:41:23.400
<v Speaker 1>very I don't know, it's like there's it doesn't have

836
00:41:23.440 --> 00:41:25.639
<v Speaker 1>that like that when you when you you know, like

837
00:41:25.639 --> 00:41:28.000
<v Speaker 1>when Mario jumps, like they'd all these little like kind

838
00:41:28.000 --> 00:41:30.239
<v Speaker 1>of like squashes and you like like a ramp up

839
00:41:30.280 --> 00:41:32.239
<v Speaker 1>and a down. You also have the jump feel good.

840
00:41:32.239 --> 00:41:34.480
<v Speaker 1>Like this is just like I'm I'm glad.

841
00:41:34.280 --> 00:41:35.960
<v Speaker 4>You're comparing a licensed.

842
00:41:37.280 --> 00:41:42.119
<v Speaker 1>One of the latform. You know, as a family guy fan,

843
00:41:42.239 --> 00:41:45.599
<v Speaker 1>my standards are pretty high. So I'm just expressing my disappointment.

844
00:41:45.599 --> 00:41:47.119
<v Speaker 1>So it doesn't have that weight, it doesn't have that point,

845
00:41:47.119 --> 00:41:50.280
<v Speaker 1>It doesn't have that weight. And yeah, I mean, like

846
00:41:50.320 --> 00:41:54.239
<v Speaker 1>I don't know you're you're going through is you're just

847
00:41:54.280 --> 00:41:58.800
<v Speaker 1>like collecting bolts of Stewie and and you're shooting random people.

848
00:41:58.840 --> 00:42:01.280
<v Speaker 1>Like you go to a hospital and you wait, you

849
00:42:01.280 --> 00:42:03.400
<v Speaker 1>go to a hospital and shoot people. Oh yeah, you

850
00:42:03.480 --> 00:42:06.320
<v Speaker 1>like shoot nurses because they're trying attack you. You jump

851
00:42:06.400 --> 00:42:09.880
<v Speaker 1>on pregnant women and babies pop out of them. I'm

852
00:42:09.880 --> 00:42:10.719
<v Speaker 1>being very serious.

853
00:42:10.800 --> 00:42:16.199
<v Speaker 3>Yeah, they make like bush Aero jokes because you know

854
00:42:16.280 --> 00:42:18.079
<v Speaker 3>that's when the game came out there.

855
00:42:19.960 --> 00:42:24.000
<v Speaker 1>Yes, you jump on pregnant women. Crag myers are and

856
00:42:24.039 --> 00:42:26.440
<v Speaker 1>he goes giggey like you know, it's the whole thing.

857
00:42:27.400 --> 00:42:31.559
<v Speaker 1>Is this a normal like Family Guy thing? Oh yeah, okay,

858
00:42:31.559 --> 00:42:35.639
<v Speaker 1>that's like that's like Family.

859
00:42:35.199 --> 00:42:36.440
<v Speaker 4>Did at one point in time.

860
00:42:36.519 --> 00:42:38.480
<v Speaker 1>I remember the kool Aid Man.

861
00:42:38.320 --> 00:42:41.679
<v Speaker 3>Being a current I will say even by I remember

862
00:42:41.760 --> 00:42:44.039
<v Speaker 3>jumping on pregnant women or that being a thing in

863
00:42:44.079 --> 00:42:46.679
<v Speaker 3>the cartoon, I will say, by these standards of Family Guy,

864
00:42:46.880 --> 00:42:49.960
<v Speaker 3>it felt the jokes felt even lamer than like the show,

865
00:42:50.199 --> 00:42:53.159
<v Speaker 3>like like in terms of like how they pulled up

866
00:42:53.639 --> 00:42:56.239
<v Speaker 3>like it's all the actors, like it's it is Seth,

867
00:42:56.679 --> 00:42:59.440
<v Speaker 3>you know, Seth McFarlane like doing all the voices, and

868
00:42:59.440 --> 00:43:03.000
<v Speaker 3>I'm like, it feels like he's phoning it in, Like

869
00:43:03.079 --> 00:43:06.760
<v Speaker 3>I like, like I don't think he No, it's definitely him,

870
00:43:07.079 --> 00:43:09.039
<v Speaker 3>because he voices like every character in that show.

871
00:43:09.199 --> 00:43:10.880
<v Speaker 1>And I'm like, okay, like they got him to do

872
00:43:10.960 --> 00:43:13.519
<v Speaker 1>it and like, but I'm just like you can tell

873
00:43:13.519 --> 00:43:15.599
<v Speaker 1>like he doesn't care, like there's no there feels like

874
00:43:15.599 --> 00:43:18.000
<v Speaker 1>there's no energy coming from him at all. It's very it.

875
00:43:18.199 --> 00:43:20.199
<v Speaker 2>Seem like a big gamer to me, you know, like yeah,

876
00:43:20.599 --> 00:43:23.559
<v Speaker 2>like you know he's really I will say singer songwriter album.

877
00:43:23.679 --> 00:43:27.000
<v Speaker 1>The one bit it had that's like kind of a

878
00:43:27.039 --> 00:43:29.760
<v Speaker 1>clever idea, but I don't think they execute it like

879
00:43:29.840 --> 00:43:32.239
<v Speaker 1>that well. Is so you know, like Family Guy has

880
00:43:32.280 --> 00:43:36.360
<v Speaker 1>like the cutaway gags they do where Peter will be like, oh,

881
00:43:36.480 --> 00:43:38.440
<v Speaker 1>like this is like that time I was a football

882
00:43:38.440 --> 00:43:40.440
<v Speaker 1>player or something, and then it like cuts through like

883
00:43:40.440 --> 00:43:43.360
<v Speaker 1>a random scene of him, you know, doing something. Right.

884
00:43:43.920 --> 00:43:45.960
<v Speaker 1>They do that in the game, and when they do it,

885
00:43:45.960 --> 00:43:48.599
<v Speaker 1>it's actually like a button mini game, so it'll be

886
00:43:48.639 --> 00:43:50.440
<v Speaker 1>like this is like that time that I've found a

887
00:43:50.440 --> 00:43:52.880
<v Speaker 1>bunch of jewels in the desert, and then it'll like

888
00:43:52.880 --> 00:43:54.079
<v Speaker 1>cut to like you and you have to like tap

889
00:43:54.119 --> 00:43:56.119
<v Speaker 1>the button to like dig it up or something, and

890
00:43:56.119 --> 00:43:58.840
<v Speaker 1>you're like, Okay, that's actually kind of like a clever

891
00:43:59.760 --> 00:44:03.320
<v Speaker 1>idea of like incorporating like a bit from gamifying, a

892
00:44:03.320 --> 00:44:06.840
<v Speaker 1>bit from the show. They're just unfortunately like not not

893
00:44:06.920 --> 00:44:11.159
<v Speaker 1>that funny or you know, fun, but it's like, Okay,

894
00:44:11.239 --> 00:44:13.559
<v Speaker 1>you have like an idea, like that's kind of cool,

895
00:44:13.719 --> 00:44:13.920
<v Speaker 1>you know.

896
00:44:14.480 --> 00:44:16.679
<v Speaker 2>I bet they made that game in like six months

897
00:44:17.239 --> 00:44:19.559
<v Speaker 2>we got the license, just get this out out the door.

898
00:44:20.199 --> 00:44:22.440
<v Speaker 1>So it was it was like, all right, let's let's

899
00:44:22.519 --> 00:44:24.960
<v Speaker 1>kind of you know. So I turned that.

900
00:44:24.960 --> 00:44:28.840
<v Speaker 3>One off after what like the PS two of license games,

901
00:44:28.880 --> 00:44:31.280
<v Speaker 3>I mean the PS one PS two most era of

902
00:44:31.320 --> 00:44:34.199
<v Speaker 3>licensed game. But I do feel maybe it's nostalgic for us, sure,

903
00:44:34.199 --> 00:44:37.480
<v Speaker 3>but there was definitely a specific thing about no, because

904
00:44:37.719 --> 00:44:39.599
<v Speaker 3>I don't know, because you think about games like Aladdin,

905
00:44:39.679 --> 00:44:41.639
<v Speaker 3>you think about like a certain licensed game. I think

906
00:44:41.639 --> 00:44:46.400
<v Speaker 3>about like The Batman and the Adventures of Batman Rob Genesie. Yeah, yeah,

907
00:44:46.639 --> 00:44:50.639
<v Speaker 3>that is an outline. Yeah, Like it's like there's license

908
00:44:50.719 --> 00:44:53.360
<v Speaker 3>games that are actually pretty fucking good, and there's license

909
00:44:53.400 --> 00:44:56.719
<v Speaker 3>games that are that that. But I do feel like

910
00:44:56.719 --> 00:45:00.199
<v Speaker 3>the PS two era was like it was a a

911
00:45:00.280 --> 00:45:00.679
<v Speaker 3>sort of.

912
00:45:00.639 --> 00:45:04.800
<v Speaker 1>Moment when they got like way worse.

913
00:45:05.639 --> 00:45:07.679
<v Speaker 3>Like I don't know, I like there's just I don't know,

914
00:45:07.719 --> 00:45:09.280
<v Speaker 3>like or at least I think about certain movie game

915
00:45:09.280 --> 00:45:11.199
<v Speaker 3>adaptations and shit, well I.

916
00:45:11.119 --> 00:45:12.559
<v Speaker 1>Mean I think it's like a I mean, same thing

917
00:45:12.599 --> 00:45:14.639
<v Speaker 1>happened with the WI right like that we sold like

918
00:45:14.920 --> 00:45:16.719
<v Speaker 1>one hundred million units or.

919
00:45:16.679 --> 00:45:19.199
<v Speaker 2>Whatever, and then they had like entire studios dedicated just

920
00:45:19.239 --> 00:45:21.760
<v Speaker 2>making shovel wear. And I feel like that's probably are

921
00:45:21.760 --> 00:45:23.440
<v Speaker 2>always bad something similar.

922
00:45:23.079 --> 00:45:25.920
<v Speaker 1>With But it's like I would say, like, because you know,

923
00:45:26.039 --> 00:45:27.719
<v Speaker 1>you think about like the Ness and the Siness era

924
00:45:27.800 --> 00:45:30.800
<v Speaker 1>and how like a lot of those games were licensed games. Yeah,

925
00:45:30.840 --> 00:45:34.039
<v Speaker 1>but that was more that was interesting because they were

926
00:45:34.079 --> 00:45:38.800
<v Speaker 1>like license games. Oftentimes the licenses weren't necessarily like super

927
00:45:38.880 --> 00:45:40.760
<v Speaker 1>relevant in the sense that like maybe it was like

928
00:45:40.760 --> 00:45:42.639
<v Speaker 1>a big license, but it wasn't like trying to tie

929
00:45:42.639 --> 00:45:45.119
<v Speaker 1>in with like a movie like at the time. It

930
00:45:45.159 --> 00:45:47.679
<v Speaker 1>wasn't trying to like tie itself to like a specific

931
00:45:47.800 --> 00:45:49.840
<v Speaker 1>like release, like oh, we have to have the new

932
00:45:49.840 --> 00:45:52.480
<v Speaker 1>Harry Potter game out for the movie in time. Like

933
00:45:52.480 --> 00:45:54.480
<v Speaker 1>they were just like we got the license for Wizard

934
00:45:54.519 --> 00:45:56.840
<v Speaker 1>of Oz. It's like a Wizard of Oz platformer. Yeah,

935
00:45:56.880 --> 00:45:58.920
<v Speaker 1>and so like because of that, like they would mostly

936
00:45:58.960 --> 00:46:01.000
<v Speaker 1>be bad, but like some times it would just be

937
00:46:01.039 --> 00:46:03.719
<v Speaker 1>like developers being like, hey, we got like a license,

938
00:46:03.960 --> 00:46:06.519
<v Speaker 1>so we're able to make this thing's our platform or

939
00:46:06.559 --> 00:46:09.000
<v Speaker 1>end of it or like, but it could also give

940
00:46:09.039 --> 00:46:10.920
<v Speaker 1>them the freedom to actually make something kind of interesting

941
00:46:10.920 --> 00:46:14.159
<v Speaker 1>where I feel like by the PS two era, gaming

942
00:46:14.199 --> 00:46:15.960
<v Speaker 1>had moved beyond that where it's like, well, we can

943
00:46:16.000 --> 00:46:19.559
<v Speaker 1>make our own game with our own IP and so

944
00:46:19.719 --> 00:46:23.360
<v Speaker 1>like all the license ones were truly just like, hey,

945
00:46:23.400 --> 00:46:25.159
<v Speaker 1>we just kind of want to capitalize off this thing.

946
00:46:25.280 --> 00:46:27.639
<v Speaker 1>Can you just kind of put something together. I feel

947
00:46:27.639 --> 00:46:30.119
<v Speaker 1>like that's kind of why they maybe like fell fell

948
00:46:30.119 --> 00:46:33.800
<v Speaker 1>off to that degree. Maybe, but one inger to a.

949
00:46:36.000 --> 00:46:37.639
<v Speaker 4>We're going to just stay on this train of license

950
00:46:37.679 --> 00:46:37.880
<v Speaker 4>a game.

951
00:46:38.559 --> 00:46:41.639
<v Speaker 3>I played several of them, and then you played your

952
00:46:41.639 --> 00:46:43.880
<v Speaker 3>favorite TV show vide game adaptation.

953
00:46:43.840 --> 00:46:49.280
<v Speaker 1>Sopranos Road to Respect. I've never watched the Sopranos, so

954
00:46:49.360 --> 00:46:53.280
<v Speaker 1>this was my first ever experience with the Sopranos.

955
00:46:53.280 --> 00:46:55.360
<v Speaker 4>I have a similar realist story to that. But I

956
00:46:55.400 --> 00:46:56.159
<v Speaker 4>want to hear about something.

957
00:46:56.239 --> 00:46:58.079
<v Speaker 1>Okay, what do you want to know about Soprano's Road

958
00:46:58.079 --> 00:47:01.039
<v Speaker 1>of Respect? Tell me about lot of Bings? A Lot

959
00:47:01.119 --> 00:47:03.239
<v Speaker 1>of Bings. Yeah, there's a uh this is a strip

960
00:47:03.280 --> 00:47:06.000
<v Speaker 1>club called bott of Bings. And me and Georgia were like,

961
00:47:06.199 --> 00:47:09.000
<v Speaker 1>that's not real, right? Is that really what they called

962
00:47:09.039 --> 00:47:11.000
<v Speaker 1>it in the show, A bot of Bings?

963
00:47:11.159 --> 00:47:13.400
<v Speaker 2>I'm like ninety percent sure it is the best part

964
00:47:13.519 --> 00:47:14.360
<v Speaker 2>is you said that.

965
00:47:14.519 --> 00:47:16.920
<v Speaker 1>I was like, I think we had this conversation and

966
00:47:16.920 --> 00:47:18.159
<v Speaker 1>I was like, that's not what they called in the show.

967
00:47:18.199 --> 00:47:21.039
<v Speaker 3>And I just watched the show. That's not what it's called.

968
00:47:21.239 --> 00:47:23.719
<v Speaker 3>And Jake's like it is. I was like, have I

969
00:47:23.800 --> 00:47:26.400
<v Speaker 3>gone like three seasons and not fucking notice that the

970
00:47:26.519 --> 00:47:28.159
<v Speaker 3>strip club is called a lot of bings?

971
00:47:28.199 --> 00:47:29.519
<v Speaker 1>I could be wrong. We're not going to look it

972
00:47:29.599 --> 00:47:31.840
<v Speaker 1>up because we don't have our phones on this podcast,

973
00:47:32.119 --> 00:47:33.920
<v Speaker 1>so I don't look at you play. I'm pretty sure

974
00:47:33.960 --> 00:47:38.559
<v Speaker 1>you play a original character. His name is Joey. He's like,

975
00:47:38.599 --> 00:47:41.000
<v Speaker 1>hey Joey, go do this for me. Go get me

976
00:47:41.039 --> 00:47:43.559
<v Speaker 1>a sandwich. Like literally you have to go like take

977
00:47:43.679 --> 00:47:46.000
<v Speaker 1>orders for some sandwiches. It's a long road to respect.

978
00:47:46.079 --> 00:47:48.760
<v Speaker 3>I mean, I mean that makes sense if I wanted

979
00:47:48.760 --> 00:47:50.599
<v Speaker 3>to get in the mob, if I if I was

980
00:47:50.840 --> 00:47:52.519
<v Speaker 3>in the mob, if I was if I was a

981
00:47:52.559 --> 00:47:55.960
<v Speaker 3>gangster it tailian gangster guy, yeah, and I had got

982
00:47:55.960 --> 00:47:58.920
<v Speaker 3>the mustache for it, thank you, and I know everyone's order,

983
00:47:58.960 --> 00:48:01.079
<v Speaker 3>and I had a young squirt like you come in here.

984
00:48:01.639 --> 00:48:05.519
<v Speaker 3>I would definitely be like, you need double espresso.

985
00:48:07.880 --> 00:48:09.760
<v Speaker 1>And then if it's too air, you'd be like what

986
00:48:12.440 --> 00:48:15.320
<v Speaker 1>I'd be like, make me make me a machiato.

987
00:48:15.400 --> 00:48:17.960
<v Speaker 3>And if I hear the if I hear any other room,

988
00:48:18.840 --> 00:48:22.199
<v Speaker 3>if I hear then that milk screaming from the picture,

989
00:48:22.199 --> 00:48:22.920
<v Speaker 3>I'd be like, give.

990
00:48:22.840 --> 00:48:26.159
<v Speaker 1>It some fucking air. What are you fucking doing? Way

991
00:48:27.559 --> 00:48:30.639
<v Speaker 1>that set you off today in the office. Oh, I

992
00:48:31.079 --> 00:48:33.519
<v Speaker 1>just saw you, like when you were mid conversation, just

993
00:48:33.559 --> 00:48:37.039
<v Speaker 1>stopped like an angry father and you just turd. You're like,

994
00:48:37.079 --> 00:48:38.079
<v Speaker 1>what are you doing?

995
00:48:39.000 --> 00:48:40.880
<v Speaker 3>Well, okay, hold, I need to defend Max real quick

996
00:48:40.880 --> 00:48:42.559
<v Speaker 3>because Max's used to be a barista.

997
00:48:42.880 --> 00:48:48.760
<v Speaker 1>Cow Max, I know, that's that's my problem. Jump into

998
00:48:48.800 --> 00:48:49.360
<v Speaker 1>a conclusion.

999
00:48:49.400 --> 00:48:52.519
<v Speaker 3>I heard the screeching of a of the air of

1000
00:48:52.559 --> 00:48:54.800
<v Speaker 3>the milk steam or the steam wand on the expresso

1001
00:48:54.840 --> 00:48:55.559
<v Speaker 3>machine in the kitchen.

1002
00:48:55.559 --> 00:48:57.559
<v Speaker 1>I was like, give her some goddamn air. What are

1003
00:48:57.599 --> 00:48:58.039
<v Speaker 1>you doing?

1004
00:48:58.119 --> 00:49:00.679
<v Speaker 3>And then Max is like I was cleaning it. There

1005
00:49:00.719 --> 00:49:02.599
<v Speaker 3>was I was just spring water. And then I felt

1006
00:49:02.679 --> 00:49:05.280
<v Speaker 3>like the asshole. So you look like the asshole.

1007
00:49:06.880 --> 00:49:07.239
<v Speaker 1>Anyway.

1008
00:49:07.320 --> 00:49:09.360
<v Speaker 3>So anyway, the Sopranos game, it makes sense that they

1009
00:49:09.400 --> 00:49:10.400
<v Speaker 3>would make it go get a sandwich.

1010
00:49:10.599 --> 00:49:16.039
<v Speaker 1>Yeah, that game is like the epitome of of like

1011
00:49:16.199 --> 00:49:18.800
<v Speaker 1>the appeal is that, Like it's like I'm in the

1012
00:49:18.880 --> 00:49:23.480
<v Speaker 1>show because like you're just walking around to places and

1013
00:49:23.519 --> 00:49:25.840
<v Speaker 1>like it like you're you're barely doing anything in around

1014
00:49:25.880 --> 00:49:29.960
<v Speaker 1>the shoession, and that'd be great. Yeah, you No, like

1015
00:49:30.000 --> 00:49:31.679
<v Speaker 1>most of the most of the game that I played

1016
00:49:31.719 --> 00:49:33.880
<v Speaker 1>and was like, Okay, you're just like in this club

1017
00:49:33.920 --> 00:49:36.880
<v Speaker 1>and you're like awkwardly walking to people and they're like, no,

1018
00:49:37.000 --> 00:49:38.440
<v Speaker 1>go over there and talk to that guy. And you're

1019
00:49:38.440 --> 00:49:39.960
<v Speaker 1>like okay, and you go over there and you talk

1020
00:49:40.000 --> 00:49:42.440
<v Speaker 1>to him, and then you go over there show. Yeah. Yeah,

1021
00:49:42.480 --> 00:49:45.199
<v Speaker 1>you're just watching cut scenes and then the combat is

1022
00:49:45.239 --> 00:49:48.000
<v Speaker 1>like insane because there's like are you like wagon No,

1023
00:49:48.079 --> 00:49:50.639
<v Speaker 1>there's like a billion different button prompts. But then also

1024
00:49:50.800 --> 00:49:53.960
<v Speaker 1>like uh, if like two guys get on you, you

1025
00:49:54.000 --> 00:49:56.320
<v Speaker 1>can't do anything. You get stun locked. Like they'll just

1026
00:49:56.480 --> 00:49:58.559
<v Speaker 1>they'll like just immediately punch you and then you'll like

1027
00:49:58.599 --> 00:49:59.760
<v Speaker 1>fall down and then you'll get up and you're like

1028
00:49:59.760 --> 00:50:01.280
<v Speaker 1>all right, now I can do something, and then like no,

1029
00:50:01.320 --> 00:50:03.800
<v Speaker 1>the other guy then punches you down and then you die.

1030
00:50:04.119 --> 00:50:08.119
<v Speaker 1>Although the best thing you can do is you're you.

1031
00:50:08.559 --> 00:50:11.000
<v Speaker 1>You can fist fight and that's what you're supposed to do.

1032
00:50:11.119 --> 00:50:12.920
<v Speaker 1>You can also at any point just pull out a

1033
00:50:12.960 --> 00:50:17.480
<v Speaker 1>gun and just like shoot people, which like really escalates

1034
00:50:17.480 --> 00:50:20.440
<v Speaker 1>the situation because you'll be like at a party and

1035
00:50:20.480 --> 00:50:24.039
<v Speaker 1>like some drunk guys just like hey, like I remember

1036
00:50:24.119 --> 00:50:27.760
<v Speaker 1>you give me an espresso and like ah, like like

1037
00:50:27.800 --> 00:50:29.679
<v Speaker 1>I fucked your mom or like this is like it

1038
00:50:30.079 --> 00:50:31.760
<v Speaker 1>says some shit and you're like I'm gonna start some

1039
00:50:31.800 --> 00:50:33.159
<v Speaker 1>shit and you could just be like pull out a

1040
00:50:33.199 --> 00:50:36.119
<v Speaker 1>gun and like kill them, which is like crazy. But

1041
00:50:36.199 --> 00:50:39.320
<v Speaker 1>if you do that, you lose respect points and we

1042
00:50:39.400 --> 00:50:43.400
<v Speaker 1>all road road to respect, and if you lose too

1043
00:50:43.480 --> 00:50:47.800
<v Speaker 1>much respect, the game just hard cut stops, and then

1044
00:50:47.840 --> 00:50:50.800
<v Speaker 1>it plays a full like CG cut scene where Tony

1045
00:50:50.840 --> 00:50:53.400
<v Speaker 1>Soprano is like on a boat with you and he

1046
00:50:53.599 --> 00:50:55.960
<v Speaker 1>just like pulls out a gun and your guy's like,

1047
00:50:56.440 --> 00:50:58.119
<v Speaker 1>just do me a favor, just don't shoot me in

1048
00:50:58.159 --> 00:50:59.920
<v Speaker 1>the eyes, and then they like and then they fuck

1049
00:51:00.239 --> 00:51:02.400
<v Speaker 1>like blast you and you fall off the.

1050
00:51:02.320 --> 00:51:06.559
<v Speaker 3>Boat and yeah, yeah, yes, there's like okay, fine, I'm

1051
00:51:06.559 --> 00:51:07.639
<v Speaker 3>gonna shoot you in the mouth.

1052
00:51:09.119 --> 00:51:10.679
<v Speaker 1>It's just like dumb bullets.

1053
00:51:10.679 --> 00:51:12.480
<v Speaker 3>And you also, I find it funny that you lose

1054
00:51:12.519 --> 00:51:15.159
<v Speaker 3>respect for using a gun, but then if you lose

1055
00:51:15.199 --> 00:51:17.480
<v Speaker 3>all your respect, you get shot with a gun.

1056
00:51:17.599 --> 00:51:19.960
<v Speaker 1>You get killed with a gun. Well, the game is

1057
00:51:20.000 --> 00:51:22.440
<v Speaker 1>also like how to be the Worst Gangster in the

1058
00:51:22.480 --> 00:51:26.519
<v Speaker 1>World because it has to be a video game, So like, okay,

1059
00:51:27.000 --> 00:51:31.400
<v Speaker 1>at the beginning of the game, you're like, you're I

1060
00:51:31.440 --> 00:51:33.800
<v Speaker 1>think it's like Polly is like I need you to

1061
00:51:33.800 --> 00:51:35.679
<v Speaker 1>beat this guy up. So you beat him up and

1062
00:51:35.719 --> 00:51:37.480
<v Speaker 1>you end up accidentally killing him and he's like, what

1063
00:51:37.519 --> 00:51:39.000
<v Speaker 1>the fuck did you do? You gotta go bury the

1064
00:51:39.039 --> 00:51:44.760
<v Speaker 1>body now, so you so you so you go and

1065
00:51:44.800 --> 00:51:47.800
<v Speaker 1>bury the body with like your friend who's like clearly

1066
00:51:47.880 --> 00:51:51.159
<v Speaker 1>just a huge screw up, and as you're like, okay,

1067
00:51:51.159 --> 00:51:53.559
<v Speaker 1>we gotta like take the body, and like we're in

1068
00:51:53.639 --> 00:51:55.800
<v Speaker 1>the warehouse a disric who are going to go to

1069
00:51:55.840 --> 00:51:58.599
<v Speaker 1>the docks and we're gonna dump the body. And it's like, okay,

1070
00:51:58.639 --> 00:52:01.199
<v Speaker 1>we just gotta dump the body, and then's gonna go wrong,

1071
00:52:01.280 --> 00:52:03.840
<v Speaker 1>and then like a cop shows up and they're like okay,

1072
00:52:03.880 --> 00:52:05.519
<v Speaker 1>what are you doing and you're like, ah, fux, you

1073
00:52:05.519 --> 00:52:07.039
<v Speaker 1>have to like beat the shit out of that cop.

1074
00:52:07.400 --> 00:52:09.519
<v Speaker 1>And then you're like, okay, now we can go dump

1075
00:52:09.559 --> 00:52:11.679
<v Speaker 1>the body. And then like a trucker guy comes out

1076
00:52:11.679 --> 00:52:13.119
<v Speaker 1>and he's like, hey, what are you doing? What's that?

1077
00:52:13.199 --> 00:52:14.679
<v Speaker 3>And then you're like, fuck and you see you got

1078
00:52:14.760 --> 00:52:16.840
<v Speaker 3>like beat him up too, and it happens like five

1079
00:52:16.960 --> 00:52:20.119
<v Speaker 3>or six times, so you dump their bodies too. No,

1080
00:52:20.360 --> 00:52:22.639
<v Speaker 3>you just like leave them alone. And even if you

1081
00:52:22.639 --> 00:52:25.079
<v Speaker 3>shoot him, well, I just beat him up.

1082
00:52:25.400 --> 00:52:28.159
<v Speaker 1>I don't know. But it's like you're supposed to be

1083
00:52:28.360 --> 00:52:31.239
<v Speaker 1>like this cool, suave gangster, but like every time you're

1084
00:52:31.280 --> 00:52:34.119
<v Speaker 1>trying to just dump this one body, like you keep

1085
00:52:34.320 --> 00:52:38.360
<v Speaker 1>accidentally like running into like twenty people, like creating new

1086
00:52:38.480 --> 00:52:42.119
<v Speaker 1>problems for yourself, and it's like really funny. Like I

1087
00:52:42.119 --> 00:52:44.320
<v Speaker 1>don't think it's supposed to be funny, but it feels

1088
00:52:44.360 --> 00:52:47.840
<v Speaker 1>like like what is It's like looney Tunes or you're like,

1089
00:52:47.880 --> 00:52:49.960
<v Speaker 1>oh my god, Like you just keep fucking up and

1090
00:52:49.960 --> 00:52:53.480
<v Speaker 1>you have to like murder everyone now to respect.

1091
00:52:53.719 --> 00:52:56.960
<v Speaker 2>Kind of related, Have you guys ever played The Godfather

1092
00:52:57.159 --> 00:52:57.880
<v Speaker 2>the video game?

1093
00:52:58.119 --> 00:53:00.519
<v Speaker 1>No, that guy's kind of cool.

1094
00:53:00.559 --> 00:53:03.440
<v Speaker 2>I mean it's like someone who has not revisited that

1095
00:53:03.440 --> 00:53:06.000
<v Speaker 2>was like a GT Like it's like an open world.

1096
00:53:06.599 --> 00:53:08.039
<v Speaker 1>I feel like it was a little more grounded than

1097
00:53:08.079 --> 00:53:10.280
<v Speaker 1>G t A at the time. The more moffia, don't

1098
00:53:10.280 --> 00:53:12.000
<v Speaker 1>you isn't the whole point of the game, Like you

1099
00:53:12.039 --> 00:53:14.800
<v Speaker 1>do you do the things you do all the things

1100
00:53:15.480 --> 00:53:19.159
<v Speaker 1>you uh that, like, like, don't you set up the

1101
00:53:19.199 --> 00:53:21.519
<v Speaker 1>ship that like, for example, you're the guy who puts

1102
00:53:21.519 --> 00:53:22.360
<v Speaker 1>the gun on the toilet?

1103
00:53:22.480 --> 00:53:25.360
<v Speaker 3>Yeah, I think, yeah, yeah, yeah, I actually I know

1104
00:53:25.400 --> 00:53:27.599
<v Speaker 3>you're the guy who like puts the horse head and

1105
00:53:27.639 --> 00:53:30.880
<v Speaker 3>they basically you're the guy who does all the ship

1106
00:53:30.920 --> 00:53:32.840
<v Speaker 3>that's never shown on cameras, like, yeah, who put the

1107
00:53:32.880 --> 00:53:33.559
<v Speaker 3>horse out in the bad?

1108
00:53:33.599 --> 00:53:36.079
<v Speaker 1>Well, I guess this guy did. Who put the gun

1109
00:53:36.119 --> 00:53:39.960
<v Speaker 1>in the toilet? This guy did, this guy did, Like

1110
00:53:40.000 --> 00:53:43.760
<v Speaker 1>that's a great way to set up remember that guy,

1111
00:53:43.960 --> 00:53:46.239
<v Speaker 1>that's you. You're that guy, like you did it.

1112
00:53:46.599 --> 00:53:50.519
<v Speaker 2>I remember what I remember the most is because I

1113
00:53:50.920 --> 00:53:52.360
<v Speaker 2>didn't get to play a lot of like open world

1114
00:53:52.400 --> 00:53:53.920
<v Speaker 2>games because I don't want to play GTA, so I

1115
00:53:54.079 --> 00:53:55.840
<v Speaker 2>had to play a lot of knockoffs. And I remember

1116
00:53:55.920 --> 00:53:58.559
<v Speaker 2>that came out and I got that, And what I

1117
00:53:58.599 --> 00:54:01.480
<v Speaker 2>remember liking was that there's like a whole extortion mechanic

1118
00:54:01.519 --> 00:54:03.719
<v Speaker 2>for businesses where you'd like you could go up to

1119
00:54:03.800 --> 00:54:05.840
<v Speaker 2>any business that you know was open, and you'd go

1120
00:54:05.920 --> 00:54:07.440
<v Speaker 2>up and like you'd have to like rough them up

1121
00:54:07.440 --> 00:54:09.360
<v Speaker 2>and extore them, and then they'd get on your payroll

1122
00:54:09.400 --> 00:54:11.480
<v Speaker 2>and you'd come by and like pick up cash and

1123
00:54:11.519 --> 00:54:12.920
<v Speaker 2>if they don't give you enough, you'd have to beat

1124
00:54:12.960 --> 00:54:13.199
<v Speaker 2>them up.

1125
00:54:13.239 --> 00:54:14.280
<v Speaker 1>Sounds pretty right, but it was.

1126
00:54:14.360 --> 00:54:15.880
<v Speaker 2>It was kind of cool, and I remember it came

1127
00:54:15.920 --> 00:54:17.960
<v Speaker 2>to the Wii as well, which I played a little

1128
00:54:18.000 --> 00:54:18.280
<v Speaker 2>bit of it.

1129
00:54:18.320 --> 00:54:20.639
<v Speaker 1>But like to extore people, you'd like have to like

1130
00:54:20.679 --> 00:54:23.880
<v Speaker 1>waggle the drug cars. You won't be choking them and

1131
00:54:23.920 --> 00:54:26.599
<v Speaker 1>like you'd like move them and you'd like throw them

1132
00:54:26.599 --> 00:54:28.800
<v Speaker 1>to the side. Well, Jacob's luck would have it. We

1133
00:54:28.880 --> 00:54:32.199
<v Speaker 1>have like twenty copies of Really Father game in the office.

1134
00:54:32.320 --> 00:54:34.000
<v Speaker 1>Do we kind of want to play? A bunch of

1135
00:54:34.000 --> 00:54:35.599
<v Speaker 1>those are in those boxes? Because I was like, we

1136
00:54:35.719 --> 00:54:38.320
<v Speaker 1>just we have kept fighting them. Do I feel like one?

1137
00:54:38.559 --> 00:54:41.760
<v Speaker 2>I think I do. To be fair, I think the

1138
00:54:41.920 --> 00:54:44.360
<v Speaker 2>Xbox three sixty. I think it came to three sixty.

1139
00:54:44.360 --> 00:54:45.519
<v Speaker 2>I think was probably the best one.

1140
00:54:46.599 --> 00:54:47.960
<v Speaker 4>Yes, they want to play the WE one?

1141
00:54:48.119 --> 00:54:49.039
<v Speaker 1>You should play the We one?

1142
00:54:49.159 --> 00:54:51.599
<v Speaker 2>Yeah, Well, I think I think having played, I feel

1143
00:54:51.599 --> 00:54:53.559
<v Speaker 2>like you need to play like the trilogy of these

1144
00:54:53.639 --> 00:54:56.400
<v Speaker 2>these games, which is Scarface The World Is Yours. Yes,

1145
00:54:56.559 --> 00:54:59.000
<v Speaker 2>I was going to bring that one up, Godfather the

1146
00:54:59.079 --> 00:55:02.039
<v Speaker 2>Video game, and and Road to Respect. You know what

1147
00:55:02.119 --> 00:55:05.280
<v Speaker 2>I love about the Scarface one is their approach for

1148
00:55:05.320 --> 00:55:09.079
<v Speaker 2>the story is an alternate ending.

1149
00:55:09.360 --> 00:55:12.280
<v Speaker 1>They're like, what if Tony Montana didn't die?

1150
00:55:13.039 --> 00:55:18.559
<v Speaker 3>You know, what if we completely entire point of that

1151
00:55:18.639 --> 00:55:20.000
<v Speaker 3>film ending?

1152
00:55:20.159 --> 00:55:20.480
<v Speaker 1>What if?

1153
00:55:20.559 --> 00:55:22.599
<v Speaker 3>What if what if we listened to all the bros

1154
00:55:22.639 --> 00:55:24.519
<v Speaker 3>that put the Scarface poster up on their thing.

1155
00:55:24.840 --> 00:55:28.559
<v Speaker 1>The man respect this guy, that's the guy. What if

1156
00:55:28.599 --> 00:55:32.679
<v Speaker 1>he was like, yeah, you're right, he's gonna live, and

1157
00:55:32.719 --> 00:55:35.760
<v Speaker 1>then you're basically gonna repeat the movie again, but this

1158
00:55:35.840 --> 00:55:39.480
<v Speaker 1>time you win because he just to rebuild his empire.

1159
00:55:39.519 --> 00:55:42.119
<v Speaker 1>Like that's the movie, it's the game. It's incredible. It's

1160
00:55:42.199 --> 00:55:45.840
<v Speaker 1>like it's such a dumb fucking like PS two era,

1161
00:55:46.079 --> 00:55:48.519
<v Speaker 1>just like, yeah, that's that. Of course the second.

1162
00:55:48.639 --> 00:55:50.159
<v Speaker 2>That game was sick because it was an open world

1163
00:55:50.199 --> 00:55:52.000
<v Speaker 2>game that I was allowed to play and you could.

1164
00:55:51.880 --> 00:55:53.639
<v Speaker 4>Run around with a chance on it you could.

1165
00:55:53.760 --> 00:55:56.480
<v Speaker 1>Yeah. Yeah, that one was definitely like, let's just make

1166
00:55:56.599 --> 00:56:02.440
<v Speaker 1>Vice City. It's takes the storyline of Scarface. Yes, this

1167
00:56:02.639 --> 00:56:04.119
<v Speaker 1>essentially is Scarface the game.

1168
00:56:04.360 --> 00:56:07.360
<v Speaker 3>Yeah, and then the Scarface game comes out and becomes

1169
00:56:07.400 --> 00:56:09.079
<v Speaker 3>a Vice City clone.

1170
00:56:08.920 --> 00:56:12.440
<v Speaker 1>Right, which was I don't know. The way shit works

1171
00:56:12.480 --> 00:56:14.679
<v Speaker 1>as so bizarre. The you have to admit the studio

1172
00:56:14.800 --> 00:56:16.000
<v Speaker 1>like saw the money, GT was.

1173
00:56:16.280 --> 00:56:19.960
<v Speaker 3>Well we got everyone, well just copied scarface, so we'll

1174
00:56:20.000 --> 00:56:21.679
<v Speaker 3>just copy them, but we at least have I mean it.

1175
00:56:21.679 --> 00:56:23.960
<v Speaker 1>Makes sense why like Godfather were like, we have to

1176
00:56:23.960 --> 00:56:25.760
<v Speaker 1>have a Godfather video game, we have to have a

1177
00:56:25.880 --> 00:56:30.000
<v Speaker 1>scarface because again it's not like you know, yeah exactly A.

1178
00:56:30.960 --> 00:56:36.320
<v Speaker 1>No it's not. It's very linear. No, it's not very good.

1179
00:56:37.079 --> 00:56:37.519
<v Speaker 1>I wouldn't.

1180
00:56:37.559 --> 00:56:40.000
<v Speaker 3>I wouldn't recommend that one at all. And I'm being honest.

1181
00:56:40.719 --> 00:56:41.719
<v Speaker 3>So what about Family Guy?

1182
00:56:41.760 --> 00:56:44.400
<v Speaker 1>What about Family Guy? I wouldn't recommend that one either. Okay,

1183
00:56:44.920 --> 00:56:47.400
<v Speaker 1>the third game we played was the Shrek video game,

1184
00:56:47.440 --> 00:56:52.480
<v Speaker 1>and you'd recommend this one. I wouldn't, but Georgia wife would.

1185
00:56:53.039 --> 00:56:55.360
<v Speaker 1>She had a really fun time. She apparently played that

1186
00:56:55.400 --> 00:56:58.559
<v Speaker 1>one as a kid. I think that game is fucking

1187
00:56:58.639 --> 00:57:02.280
<v Speaker 1>weird because it is there is You told me about

1188
00:57:02.320 --> 00:57:04.239
<v Speaker 1>this game years ago, and we're like, if you ever

1189
00:57:04.280 --> 00:57:08.000
<v Speaker 1>want to see a weird, weirdo game, maybe, So what's weird?

1190
00:57:08.039 --> 00:57:10.920
<v Speaker 1>There's okay, there's several things weird about it. First is

1191
00:57:10.960 --> 00:57:16.239
<v Speaker 1>that he never talks. You don't hear Shrek speak. They

1192
00:57:16.239 --> 00:57:19.679
<v Speaker 1>don't even get like a bad Michael Myers, Mike Myers,

1193
00:57:20.239 --> 00:57:24.719
<v Speaker 1>whatever his name is I guy from Halloween. Well that's

1194
00:57:24.719 --> 00:57:28.719
<v Speaker 1>why he doesn't speak, because they got we got the

1195
00:57:28.760 --> 00:57:29.679
<v Speaker 1>wrong wrong.

1196
00:57:30.280 --> 00:57:36.039
<v Speaker 3>Fuck's just like throw like did you need to bring

1197
00:57:36.079 --> 00:57:36.920
<v Speaker 3>your machete with you?

1198
00:57:38.519 --> 00:57:42.880
<v Speaker 1>It's like okay, well here's just say what's the Shrek line?

1199
00:57:43.239 --> 00:57:51.159
<v Speaker 1>A donkey? Can you say that? Just Mike? Yeah, So

1200
00:57:51.360 --> 00:57:55.440
<v Speaker 1>that's why he doesn't talk. He doesn't talk. There's no

1201
00:57:55.719 --> 00:58:00.559
<v Speaker 1>other characters that are from Shrek. There's like fairy tale characters,

1202
00:58:00.559 --> 00:58:03.320
<v Speaker 1>but like Donkey doesn't show up, like the magic mirror

1203
00:58:03.360 --> 00:58:08.760
<v Speaker 1>shows up and that's it. And there's also no music

1204
00:58:09.440 --> 00:58:12.440
<v Speaker 1>like for a weird amount of that game. It's just

1205
00:58:12.480 --> 00:58:16.599
<v Speaker 1>like quiet except for like the sound effects. And also

1206
00:58:17.119 --> 00:58:20.760
<v Speaker 1>Shrek moves like it is like ninety miles an hour.

1207
00:58:20.920 --> 00:58:25.360
<v Speaker 1>He's like full sprinting constantly. He moves like the Doom Guy,

1208
00:58:25.559 --> 00:58:28.039
<v Speaker 1>just like like fucking like going at it like coked

1209
00:58:28.079 --> 00:58:30.559
<v Speaker 1>out of his mind. And I'm like, what the fuck

1210
00:58:30.679 --> 00:58:33.079
<v Speaker 1>is this game? Like it feels like they made a

1211
00:58:33.119 --> 00:58:35.719
<v Speaker 1>completely different game, and then at the last minute, we're like,

1212
00:58:35.719 --> 00:58:37.559
<v Speaker 1>guys who got the struck license just like changed the

1213
00:58:37.639 --> 00:58:42.119
<v Speaker 1>character model was a game at all?

1214
00:58:42.119 --> 00:58:44.639
<v Speaker 3>The voice acting to make it look a little more

1215
00:58:44.639 --> 00:58:47.000
<v Speaker 3>fairy tale is what the game have been otherwise, do

1216
00:58:47.000 --> 00:58:48.840
<v Speaker 3>you I don't know, ice skating.

1217
00:58:49.440 --> 00:58:53.119
<v Speaker 1>I don't know. It's really it's very strange, like for

1218
00:58:53.239 --> 00:58:55.920
<v Speaker 1>like a license game loking in and.

1219
00:58:55.880 --> 00:58:59.519
<v Speaker 3>All the actors did all their lines, like the symphony

1220
00:58:59.639 --> 00:59:00.800
<v Speaker 3>was there to do this part.

1221
00:59:01.199 --> 00:59:03.760
<v Speaker 1>We got a Shrek license, like hey guys, big dudes,

1222
00:59:03.800 --> 00:59:06.480
<v Speaker 1>today we got shock. It was like holy shit, like yeah,

1223
00:59:06.480 --> 00:59:08.800
<v Speaker 1>and you're all fired. You're all fired. You can't use anything.

1224
00:59:09.119 --> 00:59:11.360
<v Speaker 1>And then and then the people left are like, oh,

1225
00:59:11.480 --> 00:59:14.199
<v Speaker 1>so like we're gonna put like smash Mouth in the game,

1226
00:59:14.360 --> 00:59:19.639
<v Speaker 1>Like no, we just have the model of Shrek. That's it.

1227
00:59:19.760 --> 00:59:21.920
<v Speaker 1>Nothing else. And then the game itself is like a

1228
00:59:23.679 --> 00:59:28.440
<v Speaker 1>Mario sixty four style game where there's like these worldsy

1229
00:59:28.440 --> 00:59:30.559
<v Speaker 1>going that are like these open areas and you complete

1230
00:59:30.559 --> 00:59:32.679
<v Speaker 1>like objectives and when you complete one, it like boots

1231
00:59:32.679 --> 00:59:34.079
<v Speaker 1>you back out and then you have to go back

1232
00:59:34.119 --> 00:59:36.280
<v Speaker 1>in and do it. So it's like kind of Mario

1233
00:59:36.360 --> 00:59:40.119
<v Speaker 1>sixty four ish but bad looking. I don't know. My

1234
00:59:40.159 --> 00:59:43.719
<v Speaker 1>wife loves it. She thinks it's great, and I.

1235
00:59:43.760 --> 00:59:46.400
<v Speaker 4>Just I imagine you're just sitting playing it in silence.

1236
00:59:46.800 --> 00:59:48.719
<v Speaker 1>Oh, she seemed to have a great time. Is like

1237
00:59:48.920 --> 00:59:51.880
<v Speaker 1>that was the moment where I was like, I'm gonna

1238
00:59:51.920 --> 00:59:54.800
<v Speaker 1>go play System Shocked too on my computer. But you

1239
00:59:54.840 --> 00:59:56.480
<v Speaker 1>seem like you're having a good time. You should keep

1240
00:59:56.519 --> 01:00:00.679
<v Speaker 1>doing that, and she seems very good times, so good

1241
01:00:00.679 --> 01:00:04.639
<v Speaker 1>for her. Anyway, that was my experience booting up my

1242
01:00:04.760 --> 01:00:07.119
<v Speaker 1>License Journey. It was actually really fun. I kind of

1243
01:00:07.119 --> 01:00:09.079
<v Speaker 1>want to just like do it again and grab a

1244
01:00:09.119 --> 01:00:11.400
<v Speaker 1>bunch of random i mean games from the game library

1245
01:00:11.400 --> 01:00:13.039
<v Speaker 1>and just kind of pop them in like just just

1246
01:00:13.079 --> 01:00:15.639
<v Speaker 1>like experiencing it in like a thirty minute dopamine of

1247
01:00:15.679 --> 01:00:17.360
<v Speaker 1>like you just have fun and then you just go like,

1248
01:00:17.400 --> 01:00:19.599
<v Speaker 1>all right, well there's like thirty copies of Splat the

1249
01:00:19.599 --> 01:00:21.679
<v Speaker 1>Paintball game. Yeah, exactly what it's worth.

1250
01:00:22.119 --> 01:00:25.960
<v Speaker 3>Evan Langer, who used to work with us, great wonderful

1251
01:00:26.039 --> 01:00:27.199
<v Speaker 3>young hands.

1252
01:00:27.320 --> 01:00:27.960
<v Speaker 1>Evan Langers.

1253
01:00:28.000 --> 01:00:31.880
<v Speaker 3>We once used to call him still Calm Truck. He

1254
01:00:32.159 --> 01:00:34.079
<v Speaker 3>was like we were trying to pilot a show at

1255
01:00:34.079 --> 01:00:35.599
<v Speaker 3>some point called License to Hell.

1256
01:00:35.760 --> 01:00:37.280
<v Speaker 1>Yeah, of that kind of comp yeah.

1257
01:00:37.840 --> 01:00:40.440
<v Speaker 3>Where every week we would just put on a different

1258
01:00:40.480 --> 01:00:43.519
<v Speaker 3>license game yeah and try and play it.

1259
01:00:43.559 --> 01:00:45.639
<v Speaker 1>So, I mean, Evan, if you're listening, it was a

1260
01:00:45.679 --> 01:00:49.119
<v Speaker 1>good idea and it should have happened. Yeah, I'm sorry

1261
01:00:49.119 --> 01:00:49.440
<v Speaker 1>it didn't.

1262
01:00:49.440 --> 01:00:50.760
<v Speaker 4>Well, I'm pretty sure COVID happened.

1263
01:00:51.440 --> 01:00:55.599
<v Speaker 1>That's actually killed it. Me and Joey had a not

1264
01:00:55.840 --> 01:00:58.440
<v Speaker 1>licensed idea, but we had a similar idea where we

1265
01:00:58.440 --> 01:01:00.719
<v Speaker 1>were going through the game library and like so many games,

1266
01:01:00.719 --> 01:01:02.480
<v Speaker 1>how do we choose what to keep him get to

1267
01:01:02.559 --> 01:01:05.039
<v Speaker 1>rid of? And we're like, oh, we'll like play the game,

1268
01:01:05.519 --> 01:01:07.039
<v Speaker 1>and then at the end of the at the end

1269
01:01:07.039 --> 01:01:09.360
<v Speaker 1>of the stream, we would decide if we were going

1270
01:01:09.440 --> 01:01:10.840
<v Speaker 1>to keep it or not. And I think we did

1271
01:01:10.880 --> 01:01:13.079
<v Speaker 1>it one time and we played shadow Man.

1272
01:01:14.800 --> 01:01:16.840
<v Speaker 4>Yeah, which is like a big cult game.

1273
01:01:16.920 --> 01:01:18.360
<v Speaker 1>Yeah, No, we kept that one. We were like, let's

1274
01:01:18.400 --> 01:01:21.320
<v Speaker 1>keep it. Yeah cool. Yeah, And then Joey ordered fifty

1275
01:01:21.320 --> 01:01:22.320
<v Speaker 1>copies of Deal.

1276
01:01:22.159 --> 01:01:24.199
<v Speaker 2>And No Deal and the Nintendo DS, which we also

1277
01:01:24.239 --> 01:01:25.599
<v Speaker 2>did the live stream for and that was fun.

1278
01:01:25.440 --> 01:01:28.039
<v Speaker 3>Which I've also gifted back many of those to jokes.

1279
01:01:28.199 --> 01:01:31.639
<v Speaker 3>That's true, we did over a period of time.

1280
01:01:31.719 --> 01:01:34.079
<v Speaker 1>I also think, who did I give Did I give

1281
01:01:34.239 --> 01:01:36.719
<v Speaker 1>jan some chance? I give you some deal? Or no deal?

1282
01:01:38.199 --> 01:01:42.599
<v Speaker 1>No chance? Shake? We're you just holding onto him, just

1283
01:01:42.639 --> 01:01:46.440
<v Speaker 1>try to keep him secret. I don't believe him.

1284
01:01:49.760 --> 01:01:56.079
<v Speaker 3>You want that, Howie Mandel Harvey Kaidel guy, Yeah, yeah,

1285
01:01:56.519 --> 01:01:59.039
<v Speaker 3>all right, all right, everyone well.

1286
01:01:58.920 --> 01:02:03.880
<v Speaker 1>I think that's uh about a podcast. Yeah, that's about chicken.

1287
01:02:06.159 --> 01:02:07.920
<v Speaker 1>What what I was yawning?

1288
01:02:09.000 --> 01:02:11.199
<v Speaker 4>There's supposed to be a setup. I'm gonna say what

1289
01:02:11.199 --> 01:02:12.159
<v Speaker 4>we're he's gonna say.

1290
01:02:12.239 --> 01:02:21.119
<v Speaker 1>Okay, oh, chicken ship. I don't know what you're doing.

1291
01:02:23.119 --> 01:02:26.119
<v Speaker 1>You know, I'm looking. I don't know.

1292
01:02:26.320 --> 01:02:29.679
<v Speaker 4>When I say chicken, you think noodle.

1293
01:02:32.239 --> 01:02:32.840
<v Speaker 1>Do you know this?

1294
01:02:33.079 --> 01:02:36.039
<v Speaker 3>No, I don't know what he's doing.

1295
01:02:36.880 --> 01:02:41.360
<v Speaker 1>The chances in the past, like fucking my podcast talking

1296
01:02:41.360 --> 01:02:41.800
<v Speaker 1>about this.

1297
01:02:42.079 --> 01:02:44.760
<v Speaker 2>After these podcasts, I forget everything that I've said. That's

1298
01:02:44.760 --> 01:02:46.599
<v Speaker 2>how you got me with this thing, because I just.

1299
01:02:48.199 --> 01:02:58.159
<v Speaker 1>Chicken little, Oh, chicken bake, chicken bake. I don't know

1300
01:02:58.239 --> 01:03:05.559
<v Speaker 1>what you're doing. All right, it's enough egg. What else

1301
01:03:05.639 --> 01:03:09.719
<v Speaker 1>is there? I'm done, it's ruined. I'm not gonna explain it,

1302
01:03:09.719 --> 01:03:11.119
<v Speaker 1>all right, everyone, that's a podcast.

1303
01:03:11.159 --> 01:03:13.400
<v Speaker 4>I never listened to previous episodes and got to the

1304
01:03:13.480 --> 01:03:15.280
<v Speaker 4>very end. There's a thing that's come up.

1305
01:03:16.679 --> 01:03:23.920
<v Speaker 1>I'm gonna chicken enchilada, lasagna, Ere we go. That's it. Hey,

1306
01:03:24.000 --> 01:03:27.599
<v Speaker 1>and that's a podcast. Happy Friday, everyone, enjoy your weekend

1307
01:03:27.599 --> 01:03:34.480
<v Speaker 1>and we'll see you one next time. Bota being bought

1308
01:03:34.519 --> 01:03:36.280
<v Speaker 1>a boom, Give me a God damn espresso.
