Speaker 1: Hey everybody, It's Tuesday, February eighteenth, twenty twenty five. Welcome
Speaker 1: to the Giant BombCast, Episode eight hundred and seventy eight.
Speaker 1: I'm your host and your valentine, Jan Ochoa. What the
Speaker 1: heck you didn't show up to dinner? I sat there
Speaker 1: waiting for you like a fool. The wait staff had
Speaker 1: no sympathy for me. I was offered no free appetizes.
Speaker 1: But speaking about appetites, we got the most appetizing man
Speaker 1: on this podcast, co Captain of the ship. He's like
Speaker 1: a crab rangoon because he's filled with cheese.
Speaker 2: Jeff Grubb, I'm I'm your chops salad. I am all
Speaker 2: those things to you that you need me to be there.
Speaker 2: It goes Mikey.
Speaker 1: That's right, just like things you need to be you
Speaker 1: need a good vegetable course. And we've got the man
Speaker 1: that's in the weeds because he's he's deeply rooted, he's
Speaker 1: deeply seated, he's with the Gords, he's so he's he
Speaker 1: is the wedge salad of this, not just this podcast,
Speaker 1: but this website.
Speaker 3: Dan Record, Wow, I have to assume those are all
Speaker 3: good things. Thank you, thank you so much. That's me
Speaker 3: what's a web salad. It's just a wedge of lettuce,
Speaker 3: like a triangle. Yeah, yeah, on top of a triangle,
Speaker 3: like just one big hunk of.
Speaker 1: No.
Speaker 3: I think it doesn't look as crazy as I thought.
Speaker 3: I thought it would just be like a big like crazy,
Speaker 3: like when you go to like seven eleven in Japan
Speaker 3: and there's the triangle get mixed with the sandwiches.
Speaker 4: Now just looks like a weird salad.
Speaker 2: I think I tried to order a wedge salad at
Speaker 2: a restaurant at PACKS once, and I could like my
Speaker 2: brain was conflating wedge and cob at the same same time,
Speaker 2: and so I got kept I think three times in
Speaker 2: a row while the waiter was trying to get me
Speaker 2: to clarify what I was saying. I think I said,
Speaker 2: codge nice. Yeah, it wasn't.
Speaker 1: It wasn't. It was very embarrassing. Actually, we got the
Speaker 1: man that has never embarrassed. He lives with no.
Speaker 4: Shape, Mike, just yet, please let him finish.
Speaker 1: Come on, dude, what the hell you're lucky.
Speaker 4: I don't have access to your HR apartment.
Speaker 1: We got the bad boy of games media. He's our
Speaker 1: own little sweet treat after dinner. He's he's a little
Speaker 1: cup of espresso. He's a little teara massou. He's our
Speaker 1: chocolate lava cake.
Speaker 4: My like MANAUGHTI like little tearra masoux. That's that's appropriate.
Speaker 4: That's cute. Man. You know, Jeff, Jeff has some video issues,
Speaker 4: so I tried to turn off his video camps. I
Speaker 4: need to look at his freemy face in our little
Speaker 4: like you meating thing. I didn't realize that also stopped
Speaker 4: his audio. So, Jeff, you said anything to me in
Speaker 4: like the last eight minutes before I realized that I
Speaker 4: could not. You heard me laughing a lot after your introduction.
Speaker 4: It's because I thought you weren't here anymore. I can
Speaker 4: introduce you that I just heard silence.
Speaker 2: You threw a blanket over me and forgot about me.
Speaker 4: Yeah, that was my best. Sorry, Sorry I erased you.
Speaker 4: You're the man who erased his name.
Speaker 2: Wow, Jeff Greb.
Speaker 4: Wow is the spinoffs we're doing it?
Speaker 1: Look at that Valentine's Day was this past weekend. I
Speaker 1: hope everyone enjoyed it. If you're you chose to celebrate,
Speaker 1: or if you decided to get very sad and just
Speaker 1: do things for yourself, don't be sad because you did
Speaker 1: a thing for yourself. How's everyone doing good?
Speaker 2: Real good?
Speaker 4: Yeah?
Speaker 2: Yeah, real good?
Speaker 4: Yeah?
Speaker 1: Okay, are you fine? Jeff Grubbs, Shit, what are you
Speaker 1: doing so good?
Speaker 2: Jeff?
Speaker 4: I don't know.
Speaker 2: I think it's because I slept.
Speaker 4: Oh right, Yeah, I did not get enough sleep. It
Speaker 4: was nice having yesterday off. That was pretty good.
Speaker 2: Also, most of my sports teams aren't playing, so I
Speaker 2: don't have to get upset over grown men losing games
Speaker 2: that I have no involvement in.
Speaker 4: That's nice.
Speaker 1: Sure.
Speaker 2: Yeah.
Speaker 4: Are you like, are you like and you're watching that
Speaker 4: hockey tournament, are you like really invested in the US
Speaker 4: winning it? Or is it not really about that for you?
Speaker 2: Uh?
Speaker 4: No?
Speaker 2: I yeah, I'm like it's one of those things where
Speaker 2: it can feel very rocky for you know, the world's
Speaker 2: on fire. And not a huge fan of my government
Speaker 2: at the moment, but it's always fun to look back
Speaker 2: at points of turmoil in history and be like, and
Speaker 2: then those two countries played each other in sports, and
Speaker 2: it's like it got rough and tumble and violent and
Speaker 2: stuff like that, and then afterward they were all just
Speaker 2: kind of like, well, we're gonna go back and play
Speaker 2: for our teams in the professional hockey league together and
Speaker 2: hang out and be friends. Still it's like, in twenty
Speaker 2: years we'll we'd be like, oh my god, can you
Speaker 2: believe we went through through all that stuff? But at
Speaker 2: least we had that cool hockey game. I'm trying to
Speaker 2: look at it through that lens, and uh it's like,
Speaker 2: you know, the Canadians booed the national anthem, like okay,
Speaker 2: I don't, I don't care. But it made the game
Speaker 2: that much better because the players took it that much
Speaker 2: more seriously and so it felt very rocky for and
Speaker 2: I love that.
Speaker 1: Uh. I yeah, I I could use some relief from
Speaker 1: the government right now. Oh yeah, I Mike Manatti, I'm sorry,
Speaker 1: I'm going to generalize and ask you this question.
Speaker 4: Oh okay, I'm exciting. This is okay.
Speaker 1: Actually two things, Mike. One, uh, this isn't a question
Speaker 1: on you. But every time I see a sky Breezy commercial,
Speaker 1: I just expect everyone to be exactly like you. So
Speaker 1: every person in the Skyrazy commercial, I'm just assuming, like, oh,
Speaker 1: they're all a Disney adult, They're all very pleasant to
Speaker 1: be around, and you know they may have had lude
Speaker 1: activities at a rainforest cafe. Okay, I get it. We
Speaker 1: get it, Mike. But the second thing, Mike, I went
Speaker 1: to a play I got a milkshake and they gave
Speaker 1: me a pasta straw. Have you used a pasta straw?
Speaker 1: Is that a thing?
Speaker 4: Gosh, Jan, you unlocked a memory. I feel like I
Speaker 4: have probably either a Disney restaurant or some gimmick restaurant
Speaker 4: like a Planet Hollywood in the nineties. Once upon a time,
Speaker 4: I was given a pasta straw somewhere that sounds vaguely familiar,
Speaker 4: and I remember thinking it was gross because eventually the
Speaker 4: pasta gets soggy, right, and yeah, it's not a great feeling. Man,
Speaker 4: where was the sat Where'd you get the pasta straw?
Speaker 1: I just got it at a local burger joint, And
Speaker 1: like it's like.
Speaker 4: A bucatini or something.
Speaker 1: It was like a fat bukatini.
Speaker 4: It's like, okay, okay, that sounds Italian.
Speaker 1: It is, Yeah, fat bucatini. That's what they called me
Speaker 1: in high school. It was very out of place.
Speaker 4: Okay, Hey, do you think like looks like you think
Speaker 4: straws have two holes or one hole or what.
Speaker 1: We talked about this during Game of the Year.
Speaker 4: Is diehard Christmas movie. I'm sorry you don't like my question.
Speaker 2: Wow, man, he's been destroyed here. I believe this is
Speaker 2: what's happened.
Speaker 4: Yeah, you know what, what the hell?
Speaker 2: It's not enough that you play these salicious clips of me. Gosh, yesterday,
Speaker 2: I didn't realize this was gonna be frowned upon so
Speaker 2: much hotly ship Well, the answer is to and fuck you,
Speaker 2: oh rhymes.
Speaker 4: It's so bad. I'll tell you what.
Speaker 2: And every other group of friends or whatever. I sure
Speaker 2: I am not the funny duddy, that's for sure. I
Speaker 2: don't think you're actually a funny duddy. I just atay
Speaker 2: for when you are. Yeah, yeah, I'm really known for
Speaker 2: my dislike a fun and goofy.
Speaker 1: Yeah that's all the time. Ye that loves Disney and
Speaker 1: Disney World in the parks, the stickest in the mud.
Speaker 2: You're very serious, man.
Speaker 4: Will you guys visit me if I have to go
Speaker 4: to the RFK Junior Health Farms or whatever because he
Speaker 4: wants to get rid of my anti depressant.
Speaker 2: Yeah, I'll come rescue you.
Speaker 4: They we're all going to have her owns.
Speaker 1: There is nothing wars, in my opinion, there's a lot
Speaker 1: of things worse. Actually, then sticking taking away people's antidepressants
Speaker 1: and eighty HD medicine and then sticking them on a
Speaker 1: farm and then telling them to do a task.
Speaker 4: Farm the farm being discussed jo before. Yeah, I'll tell
Speaker 4: you what's not good for your anxiety about.
Speaker 2: Oh yeah, concentration camps. They're not weird.
Speaker 1: Yeah yeah yeah.
Speaker 2: Like it's like people could just go there for like
Speaker 2: two years, like we have lives. No, I don't worry.
Speaker 2: He also said he'll repair black kids. So we're just
Speaker 2: having a good time all around. Okay, Yeah, that's good
Speaker 2: all around.
Speaker 3: You get confirmed with those type of views, right McMahon's
Speaker 3: in there. Impossible in the Congress chambers.
Speaker 4: With the politics talk.
Speaker 1: But I can't fucking stand it right now.
Speaker 2: Gave it.
Speaker 4: It's rough, It's it's rough. It's hard on there to
Speaker 4: be a pimp.
Speaker 2: I mean, we all want to say that, Mike, but
Speaker 2: you don't have.
Speaker 4: To cut out.
Speaker 2: I forget.
Speaker 1: There was one year at the need to stop listening
Speaker 1: to hip hop Mike.
Speaker 4: The oscars, but I still cared about movies where it's
Speaker 4: like the best original song and the song that one
Speaker 4: was called It's hard up there to be a pimp
Speaker 4: or something like that, and they won and I never
Speaker 4: saw anybody more excited to win an oscar my life.
Speaker 4: It was amazing.
Speaker 2: It was the greatest thing using the hustle and flow song.
Speaker 3: Do you know is Mike who? I saw it in
Speaker 3: Chatt Crazy Mammia. But do you know what they did
Speaker 3: for wrestling teams?
Speaker 4: Oh? Oh they did they do Mark Henry's Yes, absolutely there,
Speaker 4: someone's going to get their ass. That's a good one. God,
Speaker 4: wrestling exercise used to be so good.
Speaker 1: See, how do you expect the four of us to
Speaker 1: work on a fucking farm?
Speaker 4: Yeah, that's what I'm saying. It's hard there to be a.
Speaker 2: You gotta start saying that the one I can't say.
Speaker 4: Yeah, a lot of things you shouldn't say to be better.
Speaker 4: Don't you put it on a southboard? It's saying all the.
Speaker 2: Time he already did.
Speaker 1: Sorry, Sean is thank you Sean for that clip in advance.
Speaker 2: I'm just saying on command, you don't have to make
Speaker 2: the electronics do it.
Speaker 4: I'm here, I got a mouth. Vocal courts and you.
Speaker 3: Get and you get paid for it if we bring
Speaker 3: it here at a clip of you saying I'm here,
Speaker 3: I've got a mouth.
Speaker 1: Uh, well, you know what I was going to start
Speaker 1: with a different game on the podcast, but Mike just
Speaker 1: keeps digging himself a hole.
Speaker 4: So what better game to talk about.
Speaker 1: Then a game about digging a hole. Oh it's so good.
Speaker 2: I enjoyed it.
Speaker 4: I really liked this stupid hole game.
Speaker 1: I didn't finish this, but I did enjoy my time
Speaker 1: digging a hole.
Speaker 4: Do the rest of us complete the hole?
Speaker 2: I completed the hole?
Speaker 4: Okay, I dug the whole hole.
Speaker 3: Okay, Okay, Well let's we're gonna describe it, but I
Speaker 3: am going to throw out the challenge right now. I
Speaker 3: think tomorrow afternoon, leading up to Blake Club, I think
Speaker 3: we have the Great Giant Bomb hole Off featuring us
Speaker 3: four racing to dig a hole the fastest, with punishments
Speaker 3: on the line, uh dolled out by the winner.
Speaker 1: I like it.
Speaker 2: Can we call it a hole off? So it says
Speaker 2: a hole I think that's funny.
Speaker 4: Great giant bomb a hole off?
Speaker 2: No, well, no, you can't do it that way. You
Speaker 2: have to be like a whole off. B Yeah, okay,
Speaker 2: lot during the Yeah that works for me.
Speaker 4: Yeah. I can say that to Jeff right now to
Speaker 4: appease him. But let's not call it that Yeah.
Speaker 3: Where what's the status of the punishments? Wait, we'll get
Speaker 3: to the hole in a second.
Speaker 1: Here, what is the.
Speaker 3: Status of the punishments? I saw grab was streaming some
Speaker 3: Grand Fandango, I finished Crimson Skies.
Speaker 4: What was the The Sean has yet to start Warrior World.
Speaker 4: But that's not a super long game, so okay, sure,
Speaker 4: he's like, it's he's not competing in the hole off anyways,
Speaker 4: that's okay.
Speaker 1: Okay, I can I can see the heart the art
Speaker 1: for the whole off already. I'll just put us as
Speaker 1: like the characters from holes. Okay, yep.
Speaker 4: From Sean. He's he's playing Warrior World. He thinks it's fun. Nice,
Speaker 4: nice pause music. Let's talk about that hole. The game's
Speaker 4: actually called a game about digging a hole. That's its
Speaker 4: full title. It's five dollars on Steam and every.
Speaker 2: Fun that's called that because then you get to always
Speaker 2: do the joke, oh what is that about? And everyone
Speaker 2: loves it. It's a very good time.
Speaker 3: Yes it is. It's descriptive. There's not anything more to
Speaker 3: it than it sounds like. There is.
Speaker 4: You just you're a guy that moves into a house.
Speaker 4: You got a.
Speaker 3: Backyard, you got a little weird shovel gimmick that's like
Speaker 3: got a battery and it just like MP.
Speaker 4: It's like a little you know, back and forth guy.
Speaker 3: And so when you first start, you're trying to dig
Speaker 3: in the yard and you're just the tiniest little bits
Speaker 3: and flex of dirt are coming off. But then you'll
Speaker 3: find a stone. You'll uncover it and then go to
Speaker 3: your garage and sell the stone at your computer for
Speaker 3: a dollar. And then you start getting upgrades to your shovel,
Speaker 3: You get upgrades to your battery. You buy a jet
Speaker 3: pack so you get out of the hole. Because I
Speaker 3: saw a lot of people in my chat saying that
Speaker 3: like they dug in a spiral so they could get out.
Speaker 3: I did not think about that. I just dug straight down.
Speaker 3: And there was definitely a jet back right away. I
Speaker 3: wasn't buying it right away because I don't need it.
Speaker 3: And then there were definitely some times where I was like,
Speaker 3: this hole is pretty deep and I don't know if
Speaker 3: I can get a footing to get out of here.
Speaker 3: So A bought the jet back. That definitely helps a lot.
Speaker 3: I never saw what happens if you don't if you
Speaker 3: can't get out before the jet if you.
Speaker 4: Just yet when your batteries run, now it explodes, so
Speaker 4: you die.
Speaker 3: Do you respawn in the whole progress is still there? Yeah,
Speaker 3: but you lose all your R that you have on
Speaker 3: your person. That's fine, that's whatever.
Speaker 1: Okay, Hey, my my issue with this game is I
Speaker 1: come from a different digging meta. Sure, I'm used to
Speaker 1: the Minecraft hold to dig and then I can turn
Speaker 1: my brain off. Here I have to actively click.
Speaker 3: So I yes, I heard in my chat that I
Speaker 3: think Shoemaker on next Lander was talking about that too,
Speaker 3: and that being an.
Speaker 2: I was planning on steam Deck.
Speaker 4: Oh yeah, when you plan, I played with the controller.
Speaker 4: You just holding the trigger.
Speaker 1: Yeah, the controller just does it automatic. I did it.
Speaker 4: That's a keyboard. I like clicking each time. Damn it.
Speaker 2: You're a better person than.
Speaker 1: Us, We get it. You can do well on the farm,
Speaker 1: all right.
Speaker 3: I think for the whole off we can use controllers, right, sure, Yeah,
Speaker 3: that's regular. Sure, Okay, controllers are allowed for the whole off. Okay,
Speaker 3: no ambas still though, right, Yeah.
Speaker 1: My fury bowser you can bring it around though, yo.
Speaker 4: Yeah.
Speaker 3: But yeah, you buy lamps and dynamite like there's certain
Speaker 3: like lava rocks and stuff like that that you have
Speaker 3: to like dynamite through, and you know, it gets dark
Speaker 3: if you go down too low and you put lamps
Speaker 3: on the walls, and I definitely accidentally broke a few
Speaker 3: of my own lamps by shoveling them, and that's very annoying.
Speaker 2: It's a loop game. Any game that has a tight
Speaker 2: loop is basically just a game about digging a hole.
Speaker 2: Like really, that's what That's what this revealed to me is, Oh, okay,
Speaker 2: I am making progress out into this wilderness. This just
Speaker 2: be in my yard. I got it as far as
Speaker 2: I can kind of get on the amount of resources
Speaker 2: I have. I go back, I upgrade my resources, I
Speaker 2: drop stuff off, make some money, and now I can
Speaker 2: go a little bit further next time. And also I
Speaker 2: have the capacity to carry more. So it's like, oh okay, yeah,
Speaker 2: I'm just gonna do that loop until I get to
Speaker 2: the end. It's it's a very satisfying thing. It works
Speaker 2: in all kinds of games. Steamroll Dig two very similar.
Speaker 2: The fact that they just kind of boil it down
Speaker 2: to just what this is here reveals like, oh, just
Speaker 2: going through this process is a fun thing on its own.
Speaker 2: It's you know, a little bit like a clicker game
Speaker 2: with gameplay.
Speaker 1: Yeah, totally, yeah, I was working.
Speaker 4: How about that?
Speaker 2: Yeah it's installed Firefox.
Speaker 1: Oh look at that. It's it's funny because well we'll
Speaker 1: talk about it in a bit. But I was having
Speaker 1: a very grand time, like going heads down in a
Speaker 1: vowed and then Dan yelled at everyone in our little
Speaker 1: discord to play a game about digging a hole. And
Speaker 1: then here's this triple A game that is great, absolutely fantastic.
Speaker 1: My attention was wrapped for like a good at least
Speaker 1: half an hour to an hour playing this five dollars game.
Speaker 1: I love games.
Speaker 4: Yeah, it was like a good, a good little break.
Speaker 2: You know.
Speaker 3: I've been just like binging avowed for the last week,
Speaker 3: and I was like, all right, let me just hear
Speaker 3: your ninety minutes two hours. I could just dig a
Speaker 3: damn hole, nothing more to it, nothing deeper, no deeper
Speaker 3: mating or twist or anything really and then it's just
Speaker 3: you're done, and it's like that was a satisfying time.
Speaker 4: I think there was a deeper meaning, but it's kind
Speaker 4: of a spoiler, I think to the whole capital list,
Speaker 4: Anti greed, no man's an island. I am serious about
Speaker 4: the anti greed thing a little bit.
Speaker 1: I will talk about it during the whole off, Okay, can't.
Speaker 4: I don't want to get spoilers to the thing. Uh well,
Speaker 4: I thought the game. I thought the game was beautiful.
Speaker 2: Right.
Speaker 4: It's just like this perfect distillation of being a video
Speaker 4: game of what progression should look like like in this
Speaker 4: Like especially, yeah, that's the word progression and how that
Speaker 4: can work because you do start off with this tiny,
Speaker 4: shitty little shovel. You're getting a dollar at a time,
Speaker 4: and then you just slowly ramp up to you know,
Speaker 4: like when you get the drill, that's like one of
Speaker 4: the most satisfied it's ever gotten a video game. I
Speaker 4: was just like, oh, here we go. Now we're really
Speaker 4: party because again, especially because I was clicking for eachhovel
Speaker 4: with the drill, then it's automatic. Oh that was a
Speaker 4: huge benefit to me. Yeah, you're like, you know, instead
Speaker 4: of getting a stone it's on it for a dollar,
Speaker 4: you're finding gold and selling it for so much more.
Speaker 4: Couple of little secret here and there, super satisfying to
Speaker 4: like kind of set the lights where you want to
Speaker 4: to light up your path. Gosh, just such a simple
Speaker 4: idea executed about as well as it could be.
Speaker 2: Yeah, I mean there's there's a time where it's like
Speaker 2: you realize this is how all progress works, right where
Speaker 2: you are digging one little thing at a time, and
Speaker 2: then suddenly you look up and there's this like tiny
Speaker 2: little spiral that you just naturally created that goes, you know,
Speaker 2: fifty meters above you. Oh my god, I didn't even
Speaker 2: realize I was that deep. And that is a really
Speaker 2: cool moment where it's like, Okay, cool, I really have
Speaker 2: made a ton of progress, even though it never felt
Speaker 2: that way because it's one digging hole at a time.
Speaker 2: I will say I don't super love the way the
Speaker 2: digging looks like, the way like a problem, the weird
Speaker 2: spires of dirt and stuff like that. It this is
Speaker 2: a five dollars game, and it totally works for what
Speaker 2: this game is. But I'm definitely like, ah, you know,
Speaker 2: I would have preferred if there was a little bit
Speaker 2: more to the way the day, especially if you upgrade
Speaker 2: the shovel, but it just would have felt more dirt like.
Speaker 2: But no, this game does what it needs to do.
Speaker 3: Yeah, it kind of bugged me sometimes where it's like
Speaker 3: it's easy to leave a couple of little floating specs
Speaker 3: of dirt. Yeah, but they will have collisions. So as
Speaker 3: you're jetpacking, you're like, where is that thing? I gotta
Speaker 3: get rid of that.
Speaker 2: So when I got the drill, I would kind of
Speaker 2: like look straight up and I would jet pack out
Speaker 2: and I would turn the drill on and try to
Speaker 2: drill right straight above me and just clean those up
Speaker 2: a little bit.
Speaker 1: Yeah, a little bit, that's right.
Speaker 4: I love what Jeff was streaming Griffin Dango and you
Speaker 4: started talking about this because Dann wanted him to play it,
Speaker 4: and he's like, now, chat like, what what's what do
Speaker 4: you have to do with the dirt? Do you have
Speaker 4: to like then go to the dirt, like you have
Speaker 4: to take care of the dirt, And they told him no,
Speaker 4: and Jeff was really disappointment.
Speaker 2: My ideal digging game is that Eco game Eco where
Speaker 2: you have to account for all the dirt. So as
Speaker 2: you like are digging holes, like you can only carry
Speaker 2: like five blocks of dirts Minecraft like on your person
Speaker 2: and then you can like take that to a wheelbarrow,
Speaker 2: and so you have to kind of like make these
Speaker 2: shafts through the mind that are big enough to have
Speaker 2: people down there, and these tools and these wheelbarrows so
Speaker 2: that you can load those up with like a hundred
Speaker 2: blocks of dirt and then someone takes that up while
Speaker 2: you continue to mind. And it was like becomes this
Speaker 2: team effort, and it's like such a good representation of
Speaker 2: like working together and thinking ahead. But this game is
Speaker 2: not trying to do that at all. Yeah, I mean
Speaker 2: got an hour and a half to two and a
Speaker 2: half hours, just a perfect little distallation. Mic sivty five dollars.
Speaker 4: Yeah, it's you know, it's always wild when like, you know,
Speaker 4: what's pretty obviously the Game of the Year comes out
Speaker 4: in February, right, it's a front running for best hole
Speaker 4: of the year.
Speaker 2: Oh yeah, which one though?
Speaker 4: My whole or your whole or Jeff's hole, our whole hole?
Speaker 2: Yeah, yeah, we have a hole together, Mike.
Speaker 1: Our communist hole. Yeah, community holes, community holes. It sounds
Speaker 1: like we're very in deep with a game about digging
Speaker 1: a hole, but it also sounds like we're eating very deep.
Speaker 1: Y'all talked about this, I believe last Friday, but of a.
Speaker 3: Yeah, I'm I'm definitely at the point where, like last night,
Speaker 3: I got to the point where it's like, all right,
Speaker 3: you're you can't go back after this. This is the
Speaker 3: final stretch here, and uh, I was getting kind of tired,
Speaker 3: so I went to bed rather than play at the
Speaker 3: end of the game tired. So probably gonna be that tonight.
Speaker 3: I'm right around fifty hours and I would say, Okay,
Speaker 3: I've been doing that pretty completion this thing. You know,
Speaker 3: I've gotten every one of the like gold totems and
Speaker 3: all that stuff in every area. I've done all the
Speaker 3: bounties on every side quest and all that shit. And
Speaker 3: if you want, like the the more like intro level
Speaker 3: on what about is conversation? We talked about it quite
Speaker 3: a bit on bompcast Revengeance last Friday. It seems like
Speaker 3: most of us are very very hot on it. I
Speaker 3: continue to be super hot on it, even you know,
Speaker 3: right at the end. But yeah, where are you guys
Speaker 3: at with it?
Speaker 2: I think I'm about to go to the second area,
Speaker 2: but I did want to clean up some of the
Speaker 2: bounties before I went. I also have like a weird
Speaker 2: side quest, which Danny, I'm just gonna ask your help
Speaker 2: with the one that is about like optional totems, like
Speaker 2: go find totems in the world. Is that something that
Speaker 2: I'm gonna be I would be able to come back
Speaker 2: to or should I try to clean up anything with that,
Speaker 2: Like that.
Speaker 3: First island, it's worth getting those like to at least
Speaker 3: have one full totem because each each area has six
Speaker 3: of those gold things you can find and including the
Speaker 3: base or the tower or whatever, and they give you
Speaker 3: passive bonuses. So there's like sex and they're all worth having.
Speaker 3: And you can have one like totem active at a time.
Speaker 3: So you should, at least, especially in that first area,
Speaker 3: get all six before you move on activate it, and.
Speaker 4: Then you'll have all these passive bonuses going on.
Speaker 2: I have like just haven't really looked at it too
Speaker 2: closely yet, is it like if I set that as
Speaker 2: my main objective, will kind of point me in the
Speaker 2: right direction? Or do I piece some stuff together you
Speaker 2: can find.
Speaker 3: Or buy like a sheet that is like it'll give
Speaker 3: you like clues on like this one sits the top
Speaker 3: of an amethyst tower or something.
Speaker 2: I've seen that, so get that.
Speaker 3: But I will also say that if you don't want
Speaker 3: to just do this straight up Easter egg hunt, there
Speaker 3: is a thing and accessibility where you can turn on
Speaker 3: specifically the gold totem things on your compass.
Speaker 4: So interesting. That won't give.
Speaker 3: You a way point on your map, but if you
Speaker 3: are in the area, you will see like a gold
Speaker 3: thing with an up or down, So like you can
Speaker 3: kind of make that a little shorter if you don't
Speaker 3: want to scour every little bit.
Speaker 2: Or you can have you know, you might try for
Speaker 2: a little bit. Then I might turn that on. That's
Speaker 2: that's interesting.
Speaker 3: Another way if you don't want to turn that on,
Speaker 3: is you get the ranger guy one of your companions.
Speaker 3: He has an ability that just kind of like you know,
Speaker 3: ear to the ground can tell.
Speaker 4: I use that all the time.
Speaker 3: Yeah, highlights where everything is that will help you find
Speaker 3: the gold totems too.
Speaker 2: Okay, cool, all right, very cool, I'll do that either way.
Speaker 2: About to go to the second area. I've also started
Speaker 2: playing on steam Deck. I was pretty wasn't sure if
Speaker 2: it would work natively on the steam Deck. Then I
Speaker 2: went I was going to stream, and I saw once
Speaker 2: again on the steam page they're like, hey, the you
Speaker 2: know the fault settings for this game run flying on
Speaker 2: the steam Deck. Now it's it's a bordering on fine,
Speaker 2: and there's deffinitely areas where it's pretty rough, but I
Speaker 2: uses FSR three basically up scaling tech from am D
Speaker 2: and I set that to like performance instead of quality,
Speaker 2: which is what it defaulted to, and so I think
Speaker 2: I'm getting in a little bit better, a little better
Speaker 2: frame rate. But it definitely still looks really rough because
Speaker 2: it's on the lowest settings and it's using the lowest
Speaker 2: setting of FSR, so a lot of artifacting and weirdness,
Speaker 2: but it's still that game mostly, And this has enabled
Speaker 2: me to play more now, and so it's like people
Speaker 2: that were asking me, hey, can it work on steam Deck?
Speaker 2: I don't know if I would buy it just to
Speaker 2: play it on steam Deck, but maybe if you have
Speaker 2: a Roger ally a little bit more powerful, maybe that's
Speaker 2: a little bit better. But it does technically actually work.
Speaker 2: It does function, I suppose.
Speaker 3: But you can also do the stream thing if you
Speaker 3: just want to stream from a computer in your house
Speaker 3: and that works.
Speaker 2: Really of course that works. Might do that. Yeah, I
Speaker 2: mean it's such a pretty game that That's why I'm like,
Speaker 2: hessend about that. Like, again, you technically it can work,
Speaker 2: but man, if you're gonna pay money for this game,
Speaker 2: you really should get your money's worth and try to
Speaker 2: play it on a Big Boy PC.
Speaker 1: Yeah, I'm still super early in the game, about like
Speaker 1: ten or so hours, and I've been enjoying every aspect
Speaker 1: of it. Like I was a little worried because y'all
Speaker 1: when we were talking about it prior to release, just
Speaker 1: very high on it and sometimes you know, expectations and reality.
Speaker 1: But I've been digging it, and I've also been trying
Speaker 1: to combat wise play it differently than how I normally would,
Speaker 1: because I would normally just approach it like sword and
Speaker 1: shield or some type of melee weapon. But I just
Speaker 1: love how dumb the wand looks and how you were
Speaker 1: just exactly you were just like whipping that around and
Speaker 1: when you get a crit and like you kind of
Speaker 1: just like stick the dude in place and throw a
Speaker 1: bunch of stupid spells at them.
Speaker 4: So that's it's not a crit that so there is
Speaker 4: a stamina bar, it's.
Speaker 1: Like a bar like yeah, okay, then so when you.
Speaker 4: Fill that yellow bar, that's when it's like that combo
Speaker 4: attack thing, which.
Speaker 2: That's that's crucial to like you know, prime them with
Speaker 2: your your companions, right, so that like vine move that
Speaker 2: the second companion has that holds people still really good
Speaker 2: for breaking their poise and you can hold them there
Speaker 2: and attack them a few times. And a lot of
Speaker 2: times it's a weaker enemy, they will just be fully
Speaker 2: poised out, and so you could just attack them and
Speaker 2: you'll do that awesome attack every time.
Speaker 3: It's really great speaking of things that feel good in
Speaker 3: that game, Mike, specifically for you. You've been playing, right,
Speaker 3: Oh yeah, yeah, yeah. You know the party camp or
Speaker 3: you go back and you can level up and talk
Speaker 3: to your companions and stuff. Sure, all right, so you
Speaker 3: know the feeling and Mega Man, the neys ones where
Speaker 3: you get to a boss door and you jump into
Speaker 3: it and he kind of hovers until you get third drops.
Speaker 2: Oh, I know that feeling.
Speaker 3: Yep, you want to leave the party camp, don't talk
Speaker 3: to the address stone and you know there's that barrier,
Speaker 3: that invisible barrier.
Speaker 4: W It's like do you want to leave here?
Speaker 3: Yeah, jump into that and then say you want to
Speaker 3: leave load screen it's day and then you land. It's
Speaker 3: the Mega Man things. That's yeah, I did that every
Speaker 3: single time.
Speaker 4: Yeah, gosh no, yeah, I still been playing and I
Speaker 4: like it a lot. I've been I didn't play a
Speaker 4: ton of it this weekend because some other things I've
Speaker 4: been playing that I can't talk about one thing we
Speaker 4: can't talk about yet. But I've been having so much fun,
Speaker 4: and I, you know, I am glad hearing other people
Speaker 4: are enjoying it a lot. My brothers have jumped in.
Speaker 4: They keep talking about it. By the way, my brothers
Speaker 4: also were like in my group messages right now detective
Speaker 4: figuring out where we got noodle as a straw at.
Speaker 4: It was a very local Italian place that closed like
Speaker 4: thirty years ago, called the Italian ovens him a plug
Speaker 4: the Italian that's also call They used to have a
Speaker 4: peanut butter and jelly pizza. Apparently that my brothers remember
Speaker 4: that sounds gross.
Speaker 1: Huh cool?
Speaker 4: I would try.
Speaker 1: But I've also enjoyed the writing in about a lot,
Speaker 1: Like I kind of like how like the first two
Speaker 1: characters you meet are kind of super cheesy, and I
Speaker 1: just couldn't keep looking at this blue elf looking dude.
Speaker 1: I'm like, all right, okay, am I gonna be stuck
Speaker 1: with you. I'll learn to deal with it. You're very nice.
Speaker 1: But then he quickly gets replaced with uh, you know,
Speaker 1: this world's Garris, another blue character, another blue character, but
Speaker 1: he's cool.
Speaker 4: But the first you.
Speaker 2: Were denigrating gart the Yeah, god, hi, oh you're talking
Speaker 2: about Garrick. Yes, the first Garrick.
Speaker 3: Garrison, the first guy you meet, the little blue fuzzy guy.
Speaker 3: And I think I was the first one of this
Speaker 3: group to start playing it. And I was pretty early
Speaker 3: on the scored being like this game kicks ass, and
Speaker 3: then grubs like, all right, I'll start it, and like
Speaker 3: five minutes later, just screenshot to the discord of the
Speaker 3: blue Fuzzy guy and grubs like, Dan, you're liking a
Speaker 3: game with this guy in it? Yes, I am, just
Speaker 3: that you were like, No, Garrick's my dude.
Speaker 4: Not though you'll meet Yachtstley and I don't like the name.
Speaker 4: I feel like I play Yachtzi.
Speaker 3: It's like it's like if Harley Quinn turned into like
Speaker 3: a weird rabbit.
Speaker 4: Lady, and it's like, I might be okay with that.
Speaker 4: I do like it. Does she have Tiny Tina energy,
Speaker 4: She's like a tiny Tina's weird aunt. Okay, Yeah, sounds
Speaker 4: kind of fun.
Speaker 2: That's also just the name of the next game, weird,
Speaker 2: you know.
Speaker 1: Yeah, I might check that out. Yeah, but yeah, I'm
Speaker 1: really enjoying my time with a vowed I like all
Speaker 1: the fungus stuff. The game is very super fucking pretty.
Speaker 3: Yeah, it's just it doesn't look like every like fantasy
Speaker 3: trope thing. Like it's like kind of a it's got
Speaker 3: a unique feel to it. And I like just the
Speaker 3: setup of the story of like you coming in from
Speaker 3: this a Darian, you know, army with a thing for
Speaker 3: the emperor, and then you just realizing it's like, ah,
Speaker 3: everyone here fucking hates me.
Speaker 4: Wait do we say, am I bad? What's the does
Speaker 4: Averia suck?
Speaker 2: And like, I think that's pretty well worn territory for
Speaker 2: the for the genre, but it's like it's that's completely fine.
Speaker 2: I'm expecting well worn, you know, like wrung out storytelling
Speaker 2: from a fantasy game these days. Just do like if
Speaker 2: you're going to operate in that realm, just kind of
Speaker 2: make sure that it's fun and enjoyable and like it
Speaker 2: gives me a propellant as a player character, which one
Speaker 2: hundred percent they nail. I mean, the setup, this isn't
Speaker 2: really a spoiler. This is the setup to the game.
Speaker 2: You walk into the main town and your character gets
Speaker 2: assassinated and you God brings you back to life, and
Speaker 2: so you're investigating your own murder like that is such
Speaker 2: a good way to keep players invested in what is
Speaker 2: happening in the story, because it's like, oh, okay, I
Speaker 2: have a personal stake in this. I want to know
Speaker 2: what's going on there, and that leads to one thing,
Speaker 2: leads to another, and you unravel more and more of
Speaker 2: like what is happening in this world, and so it's
Speaker 2: like all that stuff. It nails, And so I'm like,
Speaker 2: I'm a little bit confused about some of the criticism
Speaker 2: about its story where people are really just like, I
Speaker 2: don't They're expecting a lot more from it, And I
Speaker 2: guess that comes from Obsidian made fall Out New Vegas,
Speaker 2: and I guess this is not fall Out New Vegas.
Speaker 2: This was never trying to be that game though. It's
Speaker 2: a very different game, and it nails what it's going for.
Speaker 2: So I'm just like, I'm just gonna play this game
Speaker 2: out what it is.
Speaker 1: That's right.
Speaker 4: Yeah, I never put this together, but now chat pointing
Speaker 4: it out that whole you get you get killing it
Speaker 4: the solve your own mirth thing that's also the starting
Speaker 4: setup of New Vegas. That's sure, yeah, yeah, right, But
Speaker 4: going back to just the way the game looks and
Speaker 4: I think it's so important for this game to have
Speaker 4: this sort of stunning and very identifiable art style. Like
Speaker 4: watching that State of Play last week, there was a
Speaker 4: point where there were all these games, especially this character
Speaker 4: action games don't look bad, but they look so similar.
Speaker 4: I love the fact that if you showed me a
Speaker 4: screenshot of a Vowed, a random screenshot from almost anywhere,
Speaker 4: I would probably be able to say that's from a Vowed, right.
Speaker 4: There's just a distinctiveness to it.
Speaker 1: Yeah.
Speaker 2: God.
Speaker 1: The other thing about the writing and the look that
Speaker 1: I enjoy is I made my dude just have like
Speaker 1: a tree face, and I love that everyone.
Speaker 4: With Yeah, I was such a coward with my godlike face.
Speaker 4: I picked the least distinct one because I, like, I
Speaker 4: didn't real quite understand what it was like, I don't
Speaker 4: I want to have a giant fungus on my face,
Speaker 4: And now I realized it's a very important part of
Speaker 4: the story. It's like, I'm a coward. Did you do
Speaker 4: the one where it's just like a couple like like
Speaker 4: little red things? Oh, yeah, that's what I didn't do. Yeah,
Speaker 4: exact same.
Speaker 3: Looks like seth Rawlins with a couple like red like
Speaker 3: under a you know football pant.
Speaker 2: My guys just will farrow with the horns and then
Speaker 2: like flowers on a yeah guy looks, yeah, I'm very
Speaker 2: happy with my man.
Speaker 4: Good.
Speaker 1: Uh well, it sounds like we're all going to keep
Speaker 1: playing that, and I'm going to keep driving and keep driving.
Speaker 1: I've talked a little bit about this, but it is
Speaker 1: Oregon Trail basically, right, you.
Speaker 2: How are like, so you've been playing it for like
Speaker 2: the last couple of weeks. You've stuck with it. It's
Speaker 2: like kind of kept giving you more stuff to engage
Speaker 2: with it.
Speaker 1: I don't think I'll stick with it further. I do
Speaker 1: enjoy the vibe. I enjoy the look of it. I
Speaker 1: wish they had the option, though, to turn off like
Speaker 1: the stylized like retro text and just have plain text
Speaker 1: because sometimes it hurts my eyes.
Speaker 2: Yeah, give me some comic sance or my mild dyslexia.
Speaker 1: Yeah, give me some papyrus and then we'll we'll talk.
Speaker 1: Bring me to the way of water. But similar to
Speaker 1: an organ trail, you have this gigantic map and the
Speaker 1: you have like an end destination of like okay, you
Speaker 1: got to go all the way over here, but to
Speaker 1: get all the way to like the right side of
Speaker 1: the map, you have to make several stops, and then
Speaker 1: once you go through those stops on the way, you
Speaker 1: have a bunch of random encounters. And sometimes those random
Speaker 1: encounters are a traffic jam, a flat tire, or road rage,
Speaker 1: and the game will pop up different different icons and
Speaker 1: those different icons will target your different resources. So maybe
Speaker 1: in this turn you're you're going to lose gas if
Speaker 1: you don't take care of it with these cards you have.
Speaker 1: Because it is also on top of an organ trail,
Speaker 1: it is also a card game as well, where you
Speaker 1: have a different ability to attack the gas or attack
Speaker 1: your energy, your hunger, your car's health, and during those
Speaker 1: random encounters, you are trying to conserve as much energy
Speaker 1: as possible. When you pick up a hitch hiker or
Speaker 1: a friend, you also gain their abilities, so you can
Speaker 1: switch off to like, oh, this high hitchhiker. Her abilities
Speaker 1: target every little icon or pip that will target my
Speaker 1: car health or my energy, or she will buff me
Speaker 1: and give me an extra turn or something. And you
Speaker 1: were also leveling up your hitchhikers as you go, depending
Speaker 1: on the car you choose, and when you first start
Speaker 1: a run, you're only given like an old beat up Camaro,
Speaker 1: and you are upgrading that by putting in a grid
Speaker 1: similar to a resident evil different parts. And also you
Speaker 1: gotta get some food in there to heal you up
Speaker 1: or to boost your energy. It's you were managing a
Speaker 1: lot of different resources, and I, like I said, I
Speaker 1: enjoy the vibe, it's just very hard and hurts my
Speaker 1: eyes to read it sometimes. Also, like the flow of
Speaker 1: the game does kind of get stale because you were
Speaker 1: just doing the same random encounters, Like even if they
Speaker 1: are different instances of different things, you were still gameplay
Speaker 1: wise doing the same thing, and it's kind of gotten
Speaker 1: old for me. You do get to do fun activities
Speaker 1: when you were like kind of going to your different destinations.
Speaker 1: Like one of the very first things they have you
Speaker 1: do is like, oh, you can pick up a job
Speaker 1: to deliver this band's equipment to a different destination. And
Speaker 1: for me, it worked out that I would have to
Speaker 1: go back to different map pips and then go to
Speaker 1: a different route, so that took a while. But if
Speaker 1: Oregon Trail was your jam and you kind of just
Speaker 1: like vibing out and doing some light I wouldn't say tactics,
Speaker 1: but like card based mechanics. Maybe keep Driving is your jam.
Speaker 1: The music in it is fantastic, though, so I might
Speaker 1: actually pick up the soundtrack.
Speaker 3: I just saw the title of it and I was like, ooh,
Speaker 3: I wonder if this is like speed, if it's like
Speaker 3: a gimmick where like, oh, you can't stop driving, you
Speaker 3: got to keep driving?
Speaker 4: That sound like for me.
Speaker 3: I google it and the first line on steam is
Speaker 3: keep Driving is an atmospheric management RPG.
Speaker 4: Okay, I think I had to read on that one.
Speaker 1: Yeah, uh it is. It is definitely not that, but
Speaker 1: it is a new take on a classic of Oregon
Speaker 1: Trail and yeah, Organ Trail FTL that.
Speaker 2: Sort of thing.
Speaker 4: Yeah, I have so much nostalgia for Oregon Trail that yeah,
Speaker 4: that's kind of as me interested in this was I forget,
Speaker 4: is there like a destination that you're really trying to
Speaker 4: get to, like an.
Speaker 1: Like the right side of the map. I forget the
Speaker 1: specific destination they plot.
Speaker 4: That's not where Organ is.
Speaker 1: Yeah, well depends where you start. Yeah, yeah, you're right.
Speaker 4: Yeah, because yeah, your car is going from left to
Speaker 4: right here, so it's like the opposite of Oregon Trail
Speaker 4: and everything is right to left on that one.
Speaker 1: Speaking about a classic. I don't know who's been playing it,
Speaker 1: but someone had put Overwatch Classic.
Speaker 2: Yeah. We played this on Friday, and I wanted to
Speaker 2: bring it up because I haven't played this before.
Speaker 1: Is this like Marvel Rivals?
Speaker 2: It's a market, it's a Marvel Rivals like And it
Speaker 2: was a very good time and I had not played
Speaker 2: much Overwatch too at all. Frankly, I haven't played much
Speaker 2: Overwatch since they've changed many of the characters. I don't
Speaker 2: know when they do did most of that? Maybe that
Speaker 2: was Overwatch too. Either way, I was like going back
Speaker 2: to this and playing with you know, Mike and Sean,
Speaker 2: and it was like, oh, okay. They keep talking about
Speaker 2: how oh that this character still plays the way they
Speaker 2: didn't originally as opposed to how they play now. I'm like,
Speaker 2: oh my god, they changed my may excuse me, and
Speaker 2: a bunch of these other characters. They don't function the
Speaker 2: way that I would want them to function. That's crazy.
Speaker 2: You absolutely need Overwatch Classic if that's the case. I
Speaker 2: had a really good time and was reminded, oh, Overwatch
Speaker 2: a very good video game. It was a good time.
Speaker 4: Yeah, it was so fun. I played so much of
Speaker 4: original Overwatch, especially those first few years. So going back,
Speaker 4: they're even just small things like Hanzo having his bounce
Speaker 4: arrow ability that they eventually got rid of for this
Speaker 4: rapid fire show that it was more fair but also
Speaker 4: way less fun right right, So yeah, to just just
Speaker 4: small things like that, I you know, and then it
Speaker 4: was still six ft six, right, it's not the five
Speaker 4: y five thing that over Watch two became. It's funny
Speaker 4: because it seems like just a lot of those Overwatched
Speaker 4: two things are getting slowly reversed, like they've been introducing
Speaker 4: six v six as an option at least, and stuff
Speaker 4: like this loop boxes are coming back, right, So that
Speaker 4: whole Overwatch two model probably not a great idea, especially
Speaker 4: because they sold it with that whole co op campaign
Speaker 4: that was canceled.
Speaker 1: Oho.
Speaker 4: It's funny because, like we're saying, more live service games
Speaker 4: have to like resort to that like Rainbows six siegs
Speaker 4: just a nounce Siege X just basically like their attempt
Speaker 4: at the same kind of thing. At some point, you
Speaker 4: got to do some kind of I don't want to
Speaker 4: say desperate, but big, big update. You have to say
Speaker 4: how big it is by adding a two or an
Speaker 4: X or something there. I guess. Uh.
Speaker 1: Speaking about going back to things, Mike, you've been going
Speaker 1: back to Astrobot. Actually you all have.
Speaker 4: Yeah, I have a chance to get it. I think
Speaker 4: you're in the lead, so yeah, new kind of Uh
Speaker 4: to my surprise, I think, to your surprise too, Dan.
Speaker 4: They they they're dropping another five speed run levels, which
Speaker 4: is really neat and the first one's cool because it's
Speaker 4: that time stopping gimmick, which is one of the better
Speaker 4: power ups from the base game. Actually I never did
Speaker 4: the monkey climbing one from the last sets. I did
Speaker 4: that real quick before starting that, and boy did I
Speaker 4: hate that. It's not it's definitely the weakest one. But
Speaker 4: I had to do it just so I could have
Speaker 4: like that overall leadable, right, I did it, just like
Speaker 4: to get the two butts. I was like, that's enough
Speaker 4: of that. This feels so much better. But yeah, like
Speaker 4: Dan set at times, so then I went and uh
Speaker 4: we beat I beat the time. We went back and
Speaker 4: forth a little bit. I will say, there's another steal
Speaker 4: skip in this one, like in that ice level I
Speaker 4: can do. I tried doing it for a bit. I'm
Speaker 4: just like, there's two of them.
Speaker 3: There's two that you can do and I can't. I've
Speaker 3: not even one time gotten neither of them to work. No,
Speaker 3: exactly like, Okay, I'll try it, and like thirty minutes
Speaker 3: are trying.
Speaker 4: It's not like, oh, I'm not executing it right, I'm
Speaker 4: not even getting it the trigger and I'm just like.
Speaker 2: Oh, this is okay. Yeah.
Speaker 1: No.
Speaker 3: And the last seal skip one that level, like I
Speaker 3: was hitting that like almost every time, like that was.
Speaker 4: This one. I cannot figure out. The thing with this
Speaker 4: one is that it's not like, oh, the seal reacts
Speaker 4: as soon as you hover on him. He's on a cycle.
Speaker 4: You know, you have the time scopping thing, so you
Speaker 4: can kind of use that to manipulate the cycle a
Speaker 4: little bit. I didn't realize that. Yes, it's still just
Speaker 4: it's very tricky. So yeah, it was. That's why it
Speaker 4: was like it was fun. It was fucking ppting with tankers.
Speaker 4: Don't think either of us are going for the seal
Speaker 4: skills anyways. You know, like Vitelli's just trolling both of
Speaker 4: us because I think you know he is doing this.
Speaker 4: You got yeah, yeah, for sure, you know he's better.
Speaker 1: Than so don't give this.
Speaker 4: It's it's just awesome see them keep bringing content to
Speaker 4: this game. It's a great time excuse to go back
Speaker 4: to it because I just really really like playing Astro
Speaker 4: great but in this one, oh right, yeah you unlock. Yeah,
Speaker 4: that's one of my favorites.
Speaker 2: I need to I need to go play this. So
Speaker 2: it's hard to make time with all these other games
Speaker 2: because I assume as I play something like this, of course,
Speaker 2: then I'm locked in. That's all I want to do,
Speaker 2: so I keep trying to avoid it, but I'll just
Speaker 2: give in and play.
Speaker 1: Speaking about other games coming out, I believe Nikky talked
Speaker 1: about this on BombCast Revengeance the last Friday if you
Speaker 1: missed it, but I was also down in La playing
Speaker 1: split Fiction with them. Spliction. Yes, I've started calling it
Speaker 1: spliction internally in my head as well. Thank you, Mike Minattio.
Speaker 1: If you have played it Takes two or his Joseph
Speaker 1: Harris's Other Way Way a game, right, people forget I
Speaker 1: played it? Yeah, this is one of those. I think
Speaker 1: this is very ambitious with the different levels and mechanics
Speaker 1: that they're going for. I think we have a front
Speaker 1: runner if we want to introduce this category though for
Speaker 1: best hot Dog of the Year. Okay, there is a
Speaker 1: moment where you transform into a hot dog and you
Speaker 1: have to cook yourself by rolling around like the game
Speaker 1: is real silly. I just hope that overall the game's
Speaker 1: story doesn't take itself too seriously because everything else seems
Speaker 1: to be like, ha ha, Okay, that's.
Speaker 2: Crazy, that's weird.
Speaker 1: We're in the fictional world. But then when you get
Speaker 1: to the actual serious story bits, it's like, hmm, I
Speaker 1: don't know, you guys not in on the joke. Is
Speaker 1: there a joke that we're.
Speaker 3: Doing that was not the strong point of their other
Speaker 3: stuff too, you know, like certainly not.
Speaker 1: It takes two because.
Speaker 4: Like the moment like is it like that, uh, that
Speaker 4: just happened kind of writing.
Speaker 1: No, like the moment to moment stuff is like, oh,
Speaker 1: that's weird, or like oh, you have to do something
Speaker 1: like very unexpected, and they're pulling off the mechanic very well.
Speaker 1: And it's so funny because like when Nicky and I
Speaker 1: were playing, we were so locked into our different perspectives
Speaker 1: where a couple of times we had to repeat a
Speaker 1: set piece or whatever. I would look over at Nicky's
Speaker 1: screen and they would look over at my screen and
Speaker 1: it's like, oh, you were doing something completely different and
Speaker 1: you saw different things. I do have to ask Eespr
Speaker 1: because we we did record some of the gameplay, but
Speaker 1: I kind of want to just release the audio of
Speaker 1: Nicky and I yelling at each other. Also, the photographer
Speaker 1: loved us. We were having the wail of a time
Speaker 1: playing the game. I'm very excited because the different mechanics
Speaker 1: that they did show. I kind of wasn't clicking with
Speaker 1: it originally when you start the game, but as you
Speaker 1: progress through and like the different stuff they had you doing,
Speaker 1: It's like, oh, if the Divorce game didn't make people
Speaker 1: actually want to get a divorce, this game will because
Speaker 1: you need the other person to be on the same
Speaker 1: wavelength as you and not skipping or like not looking
Speaker 1: at their phone or looking away. You need both of
Speaker 1: you need to be locked in for split fiction. I'm
Speaker 1: excited that's coming out in March.
Speaker 4: It's like two weeks easy, Christ, that's gonna be That
Speaker 4: is gonna be fun. I mean, yeah, It takes two
Speaker 4: was a really, really good time and like just the
Speaker 4: the platforming actually felt so good in that game. That
Speaker 4: was one of the biggest surprises of it for me.
Speaker 4: It's just like the running around and the jump in
Speaker 4: feel really good in this one too.
Speaker 1: It does not at first, but like at like I said,
Speaker 1: when you kind of take on different power mechanics, that
Speaker 1: winds up feeling good. The thing I do worry about, though,
Speaker 1: is like, Okay, the main story feels very hammy and
Speaker 1: not in a good way, but like the the moment
Speaker 1: to moment stuff like within your level and like within
Speaker 1: the levels, and the banter between the characters. It's like, Okay,
Speaker 1: they're starting to warm up to each other, and I'm
Speaker 1: kind of warming up to them. They're both kind of
Speaker 1: jerks at first, but it's like, oh, okay, we're we're
Speaker 1: understanding each other.
Speaker 4: It's like a sci fi writer and a fantasy writer, right, yes, yes,
Speaker 4: and they find common ground. How it's a it's a
Speaker 4: wouldn't it be terrible if it was like try to
Speaker 4: be like, this is a lefty and this is a
Speaker 4: rightist and they should find common that's what they're going
Speaker 4: for here?
Speaker 1: Impossible? How could that ever happen?
Speaker 2: Talk out our problems?
Speaker 1: What do you expect me to listen to someone else
Speaker 1: and look at it?
Speaker 4: I know it's about centrists.
Speaker 1: It's funny though, because there are other authors in the
Speaker 1: game that you see at the r LS Cinematic Uh no,
Speaker 1: not not shoot authors just like other people. And then
Speaker 1: I just wonder what their world looks like if, like
Speaker 1: what if someone was just like I just want to
Speaker 1: make a test prep book.
Speaker 4: Ah, yeah, they should have. They should have like those
Speaker 4: people who wrote that really long Smash Brothers fan fiction
Speaker 4: or whatever one or the guy who wrote the thing Obama.
Speaker 2: So you need the chaos god.
Speaker 4: Obama's got to actually say that once camera before he dies. Please.
Speaker 2: I was like kind of hoping Sonic three's post credit scene,
Speaker 2: what's gonna have that. I'm like, they could probably make
Speaker 2: that happen. You're pretty safe.
Speaker 4: Sonic four will get we'll get there.
Speaker 2: I think one of the Sonic movies will eventually make
Speaker 2: that happen.
Speaker 1: Yeah you know what, Yeah, okay, sure, let's get Obama
Speaker 1: in movies.
Speaker 2: He's a he's a movie producer. You've made a bunch
Speaker 2: of netliks or whatever. Yeah, exactly. Uh split fiction.
Speaker 1: Uh.
Speaker 2: I guess my last question about that would be like, Okay,
Speaker 2: so this thing's out in two weeks. Are you happy
Speaker 2: still that they are sticking with their core competency of no,
Speaker 2: this is a co op game, would you want ok yeah,
Speaker 2: you wouldn't want.
Speaker 1: Them to change that. I would not want them to
Speaker 1: change that because, like they've they nailed it with it
Speaker 1: takes two. Uh, they're the only ones doing this as well, right,
Speaker 1: Like I can't think of any other like hard net Wars.
Speaker 4: Yeah from Abandoned Cook He's in Cream, So yeah, it's
Speaker 4: up to them.
Speaker 1: Yeah, don't forget your roots, guys.
Speaker 4: You brought it and core back. We can dream.
Speaker 1: Yeah, I mean, hey, we're going to turn a game
Speaker 1: about digging a hole into a co op game and
Speaker 1: a competition, so.
Speaker 4: I mean, actually not a co op game at all.
Speaker 3: Didn't they do that with power because I compare the
Speaker 3: whole game to like Powerwash Simulator in terms of like
Speaker 3: how it feels. Didn't they add co op to Powerwash
Speaker 3: like months later? All right, keep an eye on that hole.
Speaker 4: One of the first things I ever did with you
Speaker 4: guys was I went to Jeff's house while you guys
Speaker 4: were doing co op Powerwash Simulator on at UPF and
Speaker 4: he had to do something of the kids, So I
Speaker 4: just jumped in talking to everybody. Okay, that's the first
Speaker 4: time I ever appeared on Giant Bomb content. Actually, yeah,
Speaker 4: whatever that upf I may have been on a game
Speaker 4: as mornings. I don't know.
Speaker 1: Uh, well, you know we talked about Obama and the
Speaker 1: White House. Right now is a little bit of a
Speaker 1: Maniac Mansion.
Speaker 4: That's cute, master, right, Uh, this was kind of my weekend.
Speaker 4: This is how I had fun this long weekend. Maniac
Speaker 4: Mansion was a nineteen eighty seven computer game originally for
Speaker 4: Apple two's and Commodore sixty four's. Actually played the eighty
Speaker 4: nine version may for Thass with slightly better graphics. I
Speaker 4: think I talked before about how much I like LucasArts
Speaker 4: Adventure games. I made Jeff play Grimfin Dango, which is
Speaker 4: kind of the pinnacle of that, and it's wild because
Speaker 4: that's basically like the second to last one. There's a
Speaker 4: monkey Allen after that. But you know, it's like that
Speaker 4: whole era, which to me is this giant deal. These
Speaker 4: LucasArts Adventure games is from eighty seven to like two thousand.
Speaker 4: Grip of Dingo is ninety eight, right these days, like
Speaker 4: a game from twelve years ago is you know, newer
Speaker 4: than Skyrit, right, I think, just don't change as much
Speaker 4: as the youth. But yeah, like as much as I
Speaker 4: love these games. I never really played that much of
Speaker 4: Maniac Mansion. I think even I was like, oh, that's
Speaker 4: that's so old. Am I still going to be able
Speaker 4: to have fun with it? Is it going to be
Speaker 4: two up? Two s blah blah? But you know, luckily
Speaker 4: you could just buy these games on goog They automatically
Speaker 4: run the kind of emulators shows BOXMVM, duscumby, which is amazing,
Speaker 4: so very easy to play it. And yeah, I just
Speaker 4: actually had a very very good time with this. Still
Speaker 4: it is that classic point and click style. It's simpler
Speaker 4: in some of the later games, especially in terms of story.
Speaker 4: You don't have things like the dialogue trees and whatnot.
Speaker 4: There's still so much here that's clever and creative. The
Speaker 4: kind of gimmick is that you have like six or
Speaker 4: seven characters you can pick from. You're taking three. You
Speaker 4: always have to take the main guy. He's kind of,
Speaker 4: you know, just enormy. Then the other characters all have
Speaker 4: special things that give them access to certain abilities, and
Speaker 4: there's different endings you can get depending on what characters
Speaker 4: you have. Like you can bring in this character who's
Speaker 4: an author into the mansion the whole place. You're trying
Speaker 4: to save this girl, the guy's friend. It's just he's
Speaker 4: an author. You can beat the game. So it's an
Speaker 4: evil meteor, right, who's the bad guy? Right, there's a
Speaker 4: bad meteor right where you can find the meteor right's
Speaker 4: manuscript for a novel that he wrote. It's really bad though,
Speaker 4: but as the writer, you can kind of doctor it
Speaker 4: up a bit and then mail it to a publisher
Speaker 4: and get him a book signing contract. If you give
Speaker 4: that to him, he'll give up his life a crime
Speaker 4: and become an author instead. Right, So that's one thing
Speaker 4: you can do. Or like, instead of that, you can
Speaker 4: find the phone number for the meteor police and you
Speaker 4: can fix a radio with the nerd character Bernard. That's
Speaker 4: another way that you can. Let's say, it's just like okay,
Speaker 4: so like, depending on what characters you have in there,
Speaker 4: there are different routes you can take. Also, as I
Speaker 4: learned recently because Jeff asked me this quiz question on
Speaker 4: our podcast, what's the first game to use the term cutscenes?
Speaker 4: It's Maniac Mansion because everything kind of runs on a clock,
Speaker 4: so like ten minutes in this event will happen, and
Speaker 4: it also kind of sets some of the characters on
Speaker 4: certain paths because they can run into you and throw
Speaker 4: you in the dungeon and things like that.
Speaker 1: Go ahead, Jim, I have a question for y'all, because you'll,
Speaker 1: y'all are so much smarter than me with game game stuff.
Speaker 1: Why is it called a cut scene when cut scenes
Speaker 1: in movies are scenes that are cutting?
Speaker 4: Oh, I think here are The idea is that it's
Speaker 4: cutting to a scene. Yeah, So it's cuz y because
Speaker 4: it's not. Yeah, especially in this game, right, because it
Speaker 4: cuts away from what the player is doing and whatever
Speaker 4: room they're in to show these other characters interacting for
Speaker 4: a moment.
Speaker 2: Yeah, I think it's that's something you've described it. It's
Speaker 2: like it's on a timer. It happens at a certain point,
Speaker 2: like kind of no.
Speaker 4: Matter what, right, Yeah, I think I think there might
Speaker 4: be some things that may interfere with it. Like, for example,
Speaker 4: at a certain point, a package will right for the
Speaker 4: one character living in the mansion, and he's going to
Speaker 4: go answer the door, so that gives you an opportunity
Speaker 4: to sneak into his room and do some things. Also
Speaker 4: gives you an opportunity to steal the package, which you
Speaker 4: might want because you can then get a stamp from it,
Speaker 4: which was important for me mailing that manuscript later. Right,
Speaker 4: they like that. There's also a pretty infamous thing in
Speaker 4: this game where only two of the characters, the biggest miscreants,
Speaker 4: are able to steal a hamster. You can steal a
Speaker 4: hamster in the game. In fact, you have to steal
Speaker 4: a hamster, but only these two can then put the
Speaker 4: hamster into a microwave. Oh this is that. Okay, this
Speaker 4: is that game. And then you can microwave the hamster
Speaker 4: and it explodes. It's as far removed as can you
Speaker 4: pet the blank as you can possibly get you. Then
Speaker 4: you can take the hamster bits and show him to
Speaker 4: the owner and he'll kill you.
Speaker 2: And how horny did this all make you?
Speaker 1: Not? Very? Did this remind you of an Italian restaurant
Speaker 1: you visited as a child?
Speaker 4: Thank you? Theyn't even remind me of that? No, no, no,
Speaker 4: characters can't die. You can still finish the game if
Speaker 4: some of them are dead, because again you have three.
Speaker 4: But you also can't like soft lock yourself out of
Speaker 4: things too. Right, it's not quite as elegant as later
Speaker 4: LucasArts games are pretty forgiving with that. They aren't like
Speaker 4: this or even the Sierra games where you can get,
Speaker 4: you can die, you can just kind of get in
Speaker 4: these situations where you have to restart the game or
Speaker 4: load of SAFEI or whatnot.
Speaker 2: Mike's novelty Twitter account of can You Microwave the Dog
Speaker 2: is just not as popular as the people, it turns out.
Speaker 3: I remember being like six or seven going to the
Speaker 3: video store and I would always just rent games based
Speaker 3: off the Boxer back then, and I saw that's like, oh,
Speaker 3: that's an interesting looking Boxer game, and then totally expecting
Speaker 3: any game it's a platformer. I get home and I
Speaker 3: instantly starting to like, I'm not controlling the wait, what
Speaker 3: is this? Like I probably didn't know what a cursor
Speaker 3: was at that point. What is all this like menu stuff?
Speaker 3: And like I've never more quickly as a child been
Speaker 3: like fuck this, take it back with the store. I
Speaker 3: never want to play a game like this. My most
Speaker 3: experience of.
Speaker 4: That I discovered that like these games with actually this
Speaker 4: game sequel, Day of the Tentacle on PC, and I
Speaker 4: probably picked that up more than a ninety five and
Speaker 4: I really did fall for it. But I was also
Speaker 4: familiar things like miss so I was aware of the
Speaker 4: concept of pointing and clicking right that NS version, like,
Speaker 4: I've always heard about that, and I thought it was
Speaker 4: it sounded like a weird novelty. But then for funzies,
Speaker 4: I played through all of that. The day after I
Speaker 4: played this PC version, right, I got a emula going,
Speaker 4: I got the switch NES controler hooked up to my PC.
Speaker 4: Since I knew what I was doing, I looked up
Speaker 4: some stuff for some of the other endings. I was like,
Speaker 4: I was just playing through, Like this actually worked really
Speaker 4: well on NS. It was pretty surprised because they do
Speaker 4: some smart stuff, like so you know in these Lucas
Speaker 4: Starts a venture games, these earlier ones, there's like these
Speaker 4: list of verbs in the bottom that you can click
Speaker 4: to interact with the world. So you know, you click
Speaker 4: on the literally the words pick up and then you
Speaker 4: click on the key. But by pushing the select button
Speaker 4: you can cycle through some of the most popular verbs
Speaker 4: like use or open. So that streamlines everything pretty nicely.
Speaker 4: Also looks nice on NES and the ES version has
Speaker 4: a soundtrack. The PC versions are mostly quiet, and then
Speaker 4: was very good. So yeah, I had a ton of
Speaker 4: fun playing it that way as well.
Speaker 2: Think just in my head Maniac Mansion was a Day
Speaker 2: of the Tentacle. I did not really realize it was like, oh,
Speaker 2: this is much older, and I when I was watching
Speaker 2: you play, I'm like, oh, I did not. I really
Speaker 2: did not have a frame of reference for how this
Speaker 2: game actually looked. So it was cool to see you
Speaker 2: playing this day Tentacle.
Speaker 4: Yes, and again daya Tangle was only six years later,
Speaker 4: and it looked so much lower and write more cards.
Speaker 2: Yeah, it looks like a Saturday Morning cartoon. Yeah.
Speaker 4: The strangest thing I did in My Maniac Mansion weekend
Speaker 4: Frenzy Frenzy. So there was also a Maniac manch and
Speaker 4: TV show. Oh yes. They sold the show to the
Speaker 4: fine folks at the Family Channel at the time, and
Speaker 4: a lot of people from like SCTV. Eugene Levy was
Speaker 4: kind of the lead.
Speaker 1: Right now, this thing cool? Uh.
Speaker 4: This show ran for three seasons.
Speaker 2: There.
Speaker 4: The show is wild. It has almost nothing to do
Speaker 4: with the game except for the meteor. Right, there's the
Speaker 4: meteors there, the yeah, the guys. Then there's like a
Speaker 4: guy named Fred Edison who's a scientist. His u, the
Speaker 4: uncle who lives in the house, got turned into a fly.
Speaker 4: So He's just a guy in a fly costume in
Speaker 4: green screens to look really tiny. So that's weird.
Speaker 2: Yeah.
Speaker 4: The very first episode of the show is called the
Speaker 4: tenth Anniversary Special, so it was a gag. They're pretending
Speaker 4: the show had been running for ten years and it
Speaker 4: was a clip show.
Speaker 1: Yeah. Yeah, so that's good.
Speaker 4: Watch the first episodes of this thing.
Speaker 1: That was wild.
Speaker 4: I kind of want to see all of them now.
Speaker 4: It's very weird.
Speaker 1: Okay. On top of us winning an Emmy, it is
Speaker 1: now my additional goal for us to make a movie
Speaker 1: for to be to B movie, because oh yeah, I
Speaker 1: feel like we just got to get Dan and backall
Speaker 1: are in the pitching room to the to be execs
Speaker 1: and they'll be like, all right, here's one hundred thousand dollars.
Speaker 2: Just say the phrase this was too hot for Crackle,
Speaker 2: but we think you guys can handle it, all right.
Speaker 2: I think that's the man.
Speaker 1: There we go, there we go.
Speaker 4: Yeah.
Speaker 1: I can't wait for all of us to be like
Speaker 1: to be celebrities, to be or not to be they.
Speaker 2: I watched the Super Bowl on two be because I
Speaker 2: just canceled my YouTube TV because it got too expensive.
Speaker 4: What's the gaming was it just extra ads or.
Speaker 2: No, it was it was just Fox. So they just
Speaker 2: like they streamed Fox onto tucause.
Speaker 1: Yeah.
Speaker 2: Well you know it's over the air TV, so like yeah,
Speaker 2: I think they just like, yeah, it was completely free.
Speaker 2: It worked, it looked, it looked fantastic actually, so yeah,
Speaker 2: it was pretty good. I'm a two b guys. What
Speaker 2: I'm trying to say?
Speaker 1: Boo uh Mike Manati. You also spent the weekend not
Speaker 1: just with Maniac Mansion, but also spending some time in
Speaker 1: elden Ring Night Rain. Yeah.
Speaker 4: Yeah, they're doing the kind of like test thing for
Speaker 4: this game. Right now. This is not what I was expecting.
Speaker 4: So this is that elder Ring kind of spin off.
Speaker 4: We all knew, like, oh, it's a co op thing.
Speaker 4: They want you to play a three players. You can't
Speaker 4: play by yourself. Jeff, you have a question already.
Speaker 2: Yeah. I just like say what I think it is
Speaker 2: and then you tell me how wrong I am. Sure, Okay,
Speaker 2: So I think it's going to be a kind of
Speaker 2: like a Boss Rush, sort of a Rogue Light where
Speaker 2: you're where you can kind of go in there single player,
Speaker 2: but they really want you to play with the trio.
Speaker 4: Here's what really threw me off is how much in
Speaker 4: this game no Fortnite really it's so it's co op, right,
Speaker 4: but the three of you and you always drop in
Speaker 4: the same place. You're basically on a big island and
Speaker 4: there's a circle, and the whole thing is that you
Speaker 4: kind of run around and fight the bosses that you
Speaker 4: can and get the upgrades that you can before the
Speaker 4: circle closes in on a specific area and then a
Speaker 4: big boss spawns there and then you have to kill
Speaker 4: that to get to like the next new circle spawns.
Speaker 2: Is it a.
Speaker 4: Kind of But then when that circle sponds, then you
Speaker 4: fight like the boss for that map in this thing
Speaker 4: in this beta had one map basically, so kind of
Speaker 4: one of these. And you also, you know, instead of
Speaker 4: like the traditional oh you make a character and you
Speaker 4: you know, customize that, you have classes. So there's like
Speaker 4: clearly the dexterity based one and the wizard one, and
Speaker 4: they also have special abilities and things like that, so
Speaker 4: it's not just like, oh, you're running around and here's
Speaker 4: like a new sword you can get, uh, so you
Speaker 4: know you only want to pick it up if you
Speaker 4: want to use that weapon, because each weapon also has
Speaker 4: a passive ability, so maybe you're not going to use
Speaker 4: that sword, but you have six slots. They may as
Speaker 4: well pick it up because it's plus ten damage to
Speaker 4: dragons or something like that. Then all the consumables too,
Speaker 4: like throwing knives or things that heal. But so like, yeah,
Speaker 4: it's like it was shocking. It's also it's really neat
Speaker 4: how you have to get revive your friends because you
Speaker 4: have to attack them to do that.
Speaker 2: You don't just go over and like hold down the button,
Speaker 2: try to get them up. But he's still sort of
Speaker 2: that Fortnite think that's how we care for each other, right.
Speaker 4: Right if you like kind of die consecutively, like oh,
Speaker 4: it's going to take more hits to get him up,
Speaker 4: that kind of thing. Oh yeah, So I was just
Speaker 4: really surprised. That was like, oh, okay, roguelike, it's gonna be
Speaker 4: kind of maybe a bit less open, just sort of
Speaker 4: boss rushy. Sure. No, you're running around and it's definitely fun.
Speaker 4: It's kind of weird because sometimes you're like finding a boss,
Speaker 4: it's like, well, here's the circle. I guess we just
Speaker 4: got to leave him and not worry about that anymore.
Speaker 4: I suppose fossil strange because you know it so clearly
Speaker 4: wants you to be doing the three player thing, kind
Speaker 4: of like Apex Legends, and you know, when you're playing
Speaker 4: for plenty of people, you know that's great, but getting
Speaker 4: matched up with people, it's like, well, help one of
Speaker 4: these guys knows what we're doing. Because I've decided I'm
Speaker 4: following this person.
Speaker 2: Can you play solo dolo exclusively? So you play solo?
Speaker 2: But I don't think the games maybe simple, correct me.
Speaker 2: I don't think the game like rebalances for a lot harder,
Speaker 2: and right now there's no duo option. I think people
Speaker 2: have can that they're maybe looking into that. But yeah,
Speaker 2: it's like Apex Legends again, where they definitely designed it
Speaker 2: for three people and that is how they want you
Speaker 2: to play now. So I'm like, Okay, I have two brothers.
Speaker 2: I bet I'll play this. I bet it's going to
Speaker 2: be fun.
Speaker 4: There's a part of me that's like, like, how much
Speaker 4: of this am I really going to Stomach's not the word,
Speaker 4: but what is the longevity of this? It's a very
Speaker 4: interesting twist on it, and it's a very smart way
Speaker 4: of reusing a lot of bosses and bringing back some
Speaker 4: old ones, Like you know, you are literally running around
Speaker 4: and just encountering a boss from Elton Ring and finding it. Now,
Speaker 4: there's some other differences, like you moving faster in general
Speaker 4: because you don't have the horse right. They give you
Speaker 4: kind of the wall shimmy up thing from Secro to
Speaker 4: help with the platform being and stuff like that. And
Speaker 4: it was fun, it was interesting. It was pretty surprising
Speaker 4: with these Fortnite ell of its again and I had
Speaker 4: a good time, but I'm still a little I'm a
Speaker 4: little skeptical of the sort of longevity of it.
Speaker 2: Yeah, you can see why. I like they would make
Speaker 2: some of those decisions, like they want to keep things
Speaker 2: moving and keep people on their toes. But you're right,
Speaker 2: that is surprising.
Speaker 1: When is it supposed to drop again?
Speaker 4: I don't know if he even has. It doesn't even
Speaker 4: happen in it yet. I thought it did out in
Speaker 4: Rain Night Rain, Okay, yeah, coming out of May, it
Speaker 4: may all right go well.
Speaker 1: Speaking about reusing assets and making a whole new game,
Speaker 1: Jeff Grabb, last game we got on the list like
Speaker 1: a Dragon pirate Yakas in Hawaii.
Speaker 2: Yeah, I've been playing this on the Steam deck as well,
Speaker 2: and it's it's I think it's really good. It's really solid.
Speaker 2: I am very into Yakuzin now after Infinite Wealth. I
Speaker 2: played a little bit of seven before that, Yes, seven,
Speaker 2: and I've tried some zero in the past, but Infinite
Speaker 2: Wealth is the one that really got me. And there
Speaker 2: is Goro Moduma in that, which is the guy with
Speaker 2: the iPad. She's been a huge character in the series
Speaker 2: previously so and I always was like when I was
Speaker 2: kind of looking over people's shoulder at them playing Yakuza,
Speaker 2: I'd always be like that Goro Manjuma. Now there's a character,
Speaker 2: there's a guy that just has things going on.
Speaker 1: Someone that is more well versed in the Yakuza cinematic universe.
Speaker 1: Can you can? Can someone just educate me? Is Gorol Maduma?
Speaker 1: I know that he's hella cool from the games that
Speaker 1: I've played, but is he just supposed to be Nicholas
Speaker 1: Cage's character from Wild at Heart because of the snakeskin jacket?
Speaker 4: And just like, is he a vegeta? Did he like
Speaker 4: used to be an enemy then became a friend?
Speaker 2: Oh, Mike, everyone used to be of enemy Vegeta and
Speaker 2: Yakuza and everyone INDs up becoming your best friend. Well
Speaker 2: I haven't got to that part yet, but I will
Speaker 2: assume I will eventually be best friends with smoaed Joe,
Speaker 2: Despitejo's obvious efficiencies as a person, which we all know.
Speaker 1: Coward, I say, Joe, I did not say. I said
Speaker 1: the guys.
Speaker 2: Yeah, I'll say it right to your face, Samoa Joe.
Speaker 2: Just like the game of where It's all over again,
Speaker 2: this is a game where I'm like, oh, this is
Speaker 2: hitting the spot right now now. Uh, it is simple.
Speaker 2: You are gomachma. It's an RPG, so guess what you
Speaker 2: have amnesia? He doesn't remember anything, and so he finds
Speaker 2: himself on an island and he does the only logical thing,
Speaker 2: which is there's some pirates. I should take over that
Speaker 2: gang and be a pirate now.
Speaker 4: And oh my god, wait a second.
Speaker 2: This was the plot of that crystal uh, the coke
Speaker 2: crystal coconut thing from.
Speaker 4: Yes, that's the same plot. Somebody I thought they were
Speaker 4: a pirate it Uh.
Speaker 2: It is uh, like I said, pretty simple, like you're
Speaker 2: you know, it's an action beat him up kind of game.
Speaker 1: Yeah.
Speaker 2: I find that to be very fun. I love the
Speaker 2: turn based combat in Infinite Wealth.
Speaker 1: Uh.
Speaker 2: This I think is probably more similar previous Yakus games,
Speaker 2: but like, uh like I said, I played some zero.
Speaker 2: This is immediately more punchy fast, like you just you
Speaker 2: feel more capable immediately. It's just it's trying to get
Speaker 2: into the good stuff faster because this is like a
Speaker 2: side story. The way it's really hitting though, is Goro.
Speaker 2: You know, Maduma is just very very kind as a
Speaker 2: character and always is trying to find the like the
Speaker 2: most compassionate way to handle every situation. And it's just
Speaker 2: so nice to be playing a game like that right now.
Speaker 2: And you know, there's a little kid that kind of
Speaker 2: is like, hey, you know, I have the really bad asthma.
Speaker 2: I've never left this island. Can you help me do that?
Speaker 2: And that's like your first goal. And then quickly you
Speaker 2: find like some of your old Yakuza buddies and they
Speaker 2: are you know, they're like, oh my god, I can't
Speaker 2: you remember us. But we're going to take you to
Speaker 2: mad Atlantis on this this crazy island that has all
Speaker 2: this stuff, and you're like, okay, and it just keeps
Speaker 2: building and building, and I think it's just a really
Speaker 2: solid Let's take the stuff that we have from these
Speaker 2: Yakuza games, we just made all this Hawaii stuff. We
Speaker 2: let's kind of focus on a couple of things. Let's
Speaker 2: give you ce combat very similar to Assassin's creed for
Speaker 2: and kind of just let you loose, and it kind
Speaker 2: of it nails all that stuff. It's not anything spectacularly,
Speaker 2: but it nails all that stuff where if you are
Speaker 2: into these characters and into this world, it's I think
Speaker 2: it's kind of a can't miss game. I would really
Speaker 2: recommend it.
Speaker 4: What about somebody like me who's played a little bit
Speaker 4: here and there, but not too much of any of them.
Speaker 4: You think this is one to stick my teeth and
Speaker 4: you think I should maybe play at Yaka is a
Speaker 4: zero first or even an Infinite Well first over this?
Speaker 2: Yeah, I mean I would probably play Infinite Wealth first
Speaker 2: or one of the other ones. Kind of start where
Speaker 2: you want to start. I think once you have your
Speaker 2: footing in the series, then going to one of these
Speaker 2: side stories probably makes sense at that point. But I
Speaker 2: would probably recommend this one over like, because this one
Speaker 2: just seems like it doesn't really have any of the
Speaker 2: rough edges some of the other side stories have. It's
Speaker 2: just all around really solid.
Speaker 4: Is just one of any old Sega Arcade games too?
Speaker 2: I think it does. Yeah, I'm trying to remember. I
Speaker 2: feel like I saw those I was like trying to
Speaker 2: run I random aast them. I think I'll look it up. Yeah, yeah,
Speaker 2: it definitely did. I just can't remember what it was.
Speaker 2: But yeah, I think it's surprisingly good. Where I was like,
Speaker 2: I bet I'm gonna get bored of this, and now
Speaker 2: it just moves along. It does like kind of go
Speaker 2: at its own pace at the beginning, where you are
Speaker 2: going to go from one story beat to to the next,
Speaker 2: and then there's a lot of like fighting in between.
Speaker 2: But they so they take their time setting things up.
Speaker 2: But I thought that setup was all pretty you know,
Speaker 2: pretty good in terms of getting me on board with
Speaker 2: caring about the characters. And now I have my cool
Speaker 2: little crew of you know, there's the tough guy that
Speaker 2: of course he was on the other side and I
Speaker 2: beat him up and I beat him up so good,
Speaker 2: and then now he's my first mate and you do
Speaker 2: that over and over again because it's a yak Kuza game.
Speaker 2: So yeah, I think I highly recommend it to anyone.
Speaker 1: That's in the series. Fairly linear grub.
Speaker 2: Yeah yeah, so so far, I've only just kind of
Speaker 2: gotten to Matlantis. I wonder if it opens up a
Speaker 2: little bit at that point. But I think that for
Speaker 2: a game like this, I think you want to be
Speaker 2: a little bit more linear, just kind of like, you know,
Speaker 2: get build the content, make that as ghost possible, and
Speaker 2: shovel it over to me. And that's what it's been
Speaker 2: so far.
Speaker 1: Fantastic. I think we should all go to Hawaii. We
Speaker 1: should just do it like a building exercise.
Speaker 4: I really, I really want to. And I hang out
Speaker 4: with a dolphins.
Speaker 2: Yeah, let's just I swam with the dolphins in Jamaica,
Speaker 2: but I've never been Hawaii with those dolphins.
Speaker 1: So in Hawaii, yeah, please, please let's do that. Oh God,
Speaker 1: I need to recharge on an island. I won't even
Speaker 1: make us go to the Disney Resort. I would appreciate
Speaker 1: if we did, but I won't make us. Now, Mike,
Speaker 1: I know that Native Hawaiians feel some type of way
Speaker 1: about the Dole Plantation, but there is a pretty cool
Speaker 1: hedge maze at the Doll Plantation where they grow pineapples.
Speaker 1: Would you be okay going there?
Speaker 4: Only if I can still be an ally to the
Speaker 4: Hawaiian people. If they don't want me to, I will
Speaker 4: not do it, all right, Well, no, thank you?
Speaker 2: He just doesn't want to be around fruit. Come on,
Speaker 2: don't let this one.
Speaker 1: Hey.
Speaker 4: The arcade game they added to this one is The
Speaker 4: Ocean Hunter, which is basically just House of the Dead
Speaker 4: but with fish. It also thematically very appropriate. That sounds
Speaker 4: really incredible.
Speaker 1: So yeah, yeah, during the dump truck this week, when
Speaker 1: we have the catch up with Backlar, we should just
Speaker 1: tell him we've already decided we're going to Hawaii for yeah.
Speaker 4: Flights, and it'll show up in the expense thing and
Speaker 4: he'll laugh exactly.
Speaker 1: Yeah, okay, all right, sounds they have microphones out in
Speaker 1: Hawaii and the Giant Bomb Lulau's great.
Speaker 4: What's what's your favorite piece of media set in Hawaii?
Speaker 4: Hard Ticket to Hawaii? Uh Oh, it's a good movie.
Speaker 1: Giant Bomb. Game of the Year twenty twenty five.
Speaker 4: I mean Leland Stitch is very good. Getting Sarah Marshall
Speaker 4: was a fun movie.
Speaker 2: That's dick.
Speaker 4: Yeah, we saw his dick in his puppets and thoose
Speaker 4: aren't the same thing.
Speaker 2: No, No, they're not. You're right?
Speaker 1: All right?
Speaker 2: All right, Well I liked Pearl Harbor.
Speaker 4: Did that sound bite?
Speaker 2: All right, We're gonna have to talk to our own
Speaker 2: HR department after that and we'll be back with some news.
Speaker 1: After this quick bricky break breaking news everyone. Uh oh,
Speaker 1: let me play the music first. We've lost Dan. We
Speaker 1: can't find him. He might have fallen into a hole,
Speaker 1: shoot hole, maybe fell into his toilet.
Speaker 2: Maybe walked out the wrong door and fell down a story.
Speaker 1: Because one day we'll find Dan and may or maybe
Speaker 1: Dan will find his way back to us.
Speaker 2: I always preferred Chris anyhow, Yeah, Chris was great.
Speaker 1: I hope Steve has some snacks prepared so Steve doesn't
Speaker 1: have to starve everything. But hey, who knows anyway. Jeff
Speaker 1: cub the news.
Speaker 2: Yeah, I got some news here plenty to talk about.
Speaker 2: Let's get into it. GTA six news. Rockstars are reportedly
Speaker 2: planning roadblocks slash Fortnite style user generated content. Rockstars are
Speaker 2: reportedly met with top Roadblocks and Fortnite creators to discuss
Speaker 2: building custom game experiences within GTA six. They're planning to
Speaker 2: allow creators to modify GTA six's environment and assets to
Speaker 2: incorporate their own IP. This move follows rockstars acquisition of
Speaker 2: CFX dot Ra, the group behind popular modding tools for
Speaker 2: GTA five and red Dead Redemption two. GTA five role
Speaker 2: playing has seen a surge in popularity as well. Blah
Speaker 2: blah blah, this is not wouldn't be too shocking. You
Speaker 2: can kind of do this already in GTA five to
Speaker 2: a certain degree. There are a lot of like custom
Speaker 2: games that people build and then you share the code,
Speaker 2: you go in there and play it. But of course
Speaker 2: I think they want to amplify that because they want
Speaker 2: this game to last for twenty years. You know, the
Speaker 2: last one lasted for more than ten. They want this
Speaker 2: one to last probably for twenty and a big way
Speaker 2: to fuel that is well, what are other games that
Speaker 2: lasted for twenty years? Roadblocks came out in two thousand
Speaker 2: and six. I think like we could do that, and
Speaker 2: of course they could this also just like you know,
Speaker 2: supercharges your your earnings, your revenue because you got a
Speaker 2: lot of content that people can sell in your game.
Speaker 2: You know, you give them a cut, but then you
Speaker 2: take a cut of it as well, and they're making
Speaker 2: content for you. So I think this is kind of inevitable.
Speaker 2: Is it something that you guys think is what you
Speaker 2: want from a GTA online too or whatever?
Speaker 1: I mean, don't know, I don't know what what I
Speaker 1: personally want from GTA online.
Speaker 4: To be honest, it almost it almost can't be for
Speaker 4: me in some ways, I got you know it, that's
Speaker 4: just not really what I'm looking for. Probably one of
Speaker 4: these I think it makes a ton of sense, right, Like,
Speaker 4: what helped GTA five be such a big success, a
Speaker 4: bigger success than its predecessors, which were already huge. They
Speaker 4: found a way to grow by doing the whole online
Speaker 4: social thing, right, that was a big deal.
Speaker 2: Well, and now, as we know, it's not enough to
Speaker 2: just make another one of the last thing that was
Speaker 2: very popular. You got to find another way to have
Speaker 2: this kind of exponential growth. So yeah, going deeper into
Speaker 2: the whole UGC thing just is kind of the next
Speaker 2: logical step in a lot of ways, right. I Mean,
Speaker 2: I think if any like if any game could do this,
Speaker 2: they would because we look at how the earnings potential
Speaker 2: of stuff like roadblocks, so hey, if we could do that,
Speaker 2: we absolutely would. But most games can't pull this off.
Speaker 2: Grand Theft Auto obviously is one of these games that
Speaker 2: can do this. They have the platform to support this
Speaker 2: sort of business model, So yeah, them going this way
Speaker 2: doesn't surprise me too much. And you know, really, to
Speaker 2: put things in perspective. Those Roadblocks games, like some of
Speaker 2: the most popular ones, they have McDonald's happy meal deals,
Speaker 2: like where I will go to They'll take my kids
Speaker 2: to have to get happy meals, and I'll be like,
Speaker 2: what is this toy? And I'm like, wait a second,
Speaker 2: and it took me like it took me like looking
Speaker 2: at it, like it doesn't say roadblocks anywhere on there
Speaker 2: the deals with the people who made the game inside
Speaker 2: a Roadblocks It's crazy, but like that's how big it is.
Speaker 2: Kids are obsessed. There's hundreds of millions of players that
Speaker 2: that is where like the next big thing in gaming
Speaker 2: can happen. It's in these UGC platforms. So I think
Speaker 2: being one of if you can do it, you want
Speaker 2: to do it because that way, when someone makes the
Speaker 2: next Doda or whatever, maybe it happens inside of Grand
Speaker 2: Theft Auto and they can just glimb themselves onto that
Speaker 2: and take a lot of the earnings. It kind of
Speaker 2: sounds perverse and not great when you really let out
Speaker 2: like that, but that's what they're doing.
Speaker 1: Yeah, go ahead, Mike.
Speaker 4: As is gonna say, somebody's going to make a Pokemon
Speaker 4: like but with the street workers, aren't they?
Speaker 1: Oh? Oh, Yeah, someone's going to take away all the
Speaker 1: medicine and required medication from people that need it and
Speaker 1: just stick them on a farm.
Speaker 2: Yeah yeah, yeah.
Speaker 4: But that's kind of thing. Is like I almost went
Speaker 4: it all to like still be in theme with GTA,
Speaker 4: but it's it's not gonna be that, right, And I
Speaker 4: guess it kind of has to not be that you're
Speaker 4: gonna have to be able to do almost anything to it.
Speaker 4: It's it's you know, it's like what Fortnite has become roebucks,
Speaker 4: it's going to be a platform upon itself, and GTA
Speaker 4: Online already kind of was that this is really going
Speaker 4: to be that.
Speaker 1: I was there. I initially took issue Greb when you
Speaker 1: were talking about how they're going to rely on you GC,
Speaker 1: but I didn't factor in that they could those users
Speaker 1: could potentially earn some type of revenue. Oh so that's okay,
Speaker 1: I guess.
Speaker 2: Yeah, Like you want you want the split to be
Speaker 2: better than it is for roadblocks obviously too, But I
Speaker 2: mean this does feel like, you know, we're here, like
Speaker 2: you know, the promise of modding and improving games was
Speaker 2: always like, you know, if we could capture the value here,
Speaker 2: this would be great. Well, they've done that now, and uh,
Speaker 2: you know, my Minecraft. I don't know if people like
Speaker 2: look into like how Minecraft works these days, that Minecraft
Speaker 2: marketplace is just constantly refreshed with new stuff from their
Speaker 2: community creators. It's a store. Those people get a cut.
Speaker 2: It is their full time job to make that stuff. Yeah,
Speaker 2: it's gonna be the same way for Grand Theft Auto.
Speaker 1: Without it, you know, like prop hunt is across so
Speaker 1: many different games and modes now that originally started out
Speaker 1: as like a Gary's mod type of thing.
Speaker 2: Yeah, for sure, and then we'll get a lot of that.
Speaker 1: Yeah, it's gonna happen. Someone is gonna make the next
Speaker 1: viral sensation out of the next GTA online.
Speaker 2: I think if fans hear this though, and they feel
Speaker 2: a little anxiety, like I don't, I don't blame them
Speaker 2: because this is a different thing than the Grand Theft
Speaker 2: Auto made by rock Star that they fell in love with, right, so,
Speaker 2: you know, it is a siren song that a company
Speaker 2: like Rockstar and take To can't ignore. They are clearly
Speaker 2: investing in it. By the acquisitions that they're making at
Speaker 2: CFX dotre and the role playing server people that they purchased,
Speaker 2: they are going all in on UGC. So like, if
Speaker 2: you're looking around by oh, okay, well, are they gonna
Speaker 2: leave me behind? There's a chance. Yeah, absolutely, there's a
Speaker 2: chance they're going to leave behind the traditional player that
Speaker 2: wants a Grand Theft Auto. In a lot of ways
Speaker 2: they already have, based on supporting GTA online, over making
Speaker 2: like expansions for GTA five, something they did with all
Speaker 2: the previous Grand Theft Auto games, or even just making
Speaker 2: other games. Right, they used to release a game every year.
Speaker 2: They haven't done that since Grand Theft Auto five. They've
Speaker 2: released like one game since then. So yeah, like if
Speaker 2: you are anxious about that, this is part of that process.
Speaker 2: But then there are still developers out there. You're just
Speaker 2: talking about Yakuza. Most people just like making those games
Speaker 2: and not like going following the following a lot of
Speaker 2: these trends. They just want to keep making the games
Speaker 2: they're making, so that stuff will happen. But maybe rock
Speaker 2: maybe Rockstar and Grand Theft Auto will be permanently different.
Speaker 1: Why does a game like Dreams that is all UGC,
Speaker 1: how come that doesn't take off? Versus like a roadblocks
Speaker 1: you just need like you.
Speaker 2: Need that lightning rod, right, you need that something like
Speaker 2: that central gravitational pull to something and then you build
Speaker 2: around that, you know, roadblocks. I guess was like maybe
Speaker 2: it's thing was it was completely free and easy to
Speaker 2: use and it.
Speaker 4: Was so kid focused. Yeah, yeah, it was free and
Speaker 4: easily accessible to kids.
Speaker 2: Yeah, but doing it with mine Craft obviously Minecraft is Minecraft,
Speaker 2: so of course that was gonna work. And Fortnite same thing.
Speaker 1: Dreams is also never on PC.
Speaker 2: Yes, exactly. Yeah, stuck on huge detriment there, yep about it.
Speaker 2: All right, let's get into some Nintendo news. A Nintendo
Speaker 2: Switch game vouchers, you know. Actually, let's start this off
Speaker 2: by talking about, well, what do you guys think Nintendo
Speaker 2: Switch two games are going to cost? You think they're
Speaker 2: gonna go up to seventy dollars kind of across the
Speaker 2: board for Nintendo published games.
Speaker 4: Some variable pricing even on the Switch one, so there'll
Speaker 4: be some of that. But yeah, I think we're gonna
Speaker 4: see a lot more seventy dollars. Games like Mario Kart
Speaker 4: will cost seventy dollars.
Speaker 2: Well, they're gonna have other ways to make more money,
Speaker 2: kind of stealth price increases here. That is what these
Speaker 2: next two stories are about. Nintendo Switch game vouchers, the
Speaker 2: offer that gets you like two games for one hundred dollars,
Speaker 2: so you could buy two sixty dollars games excuse me
Speaker 2: using these vouchers, and you save twenty bucks or like,
Speaker 2: let's say you've got the Tiers of the Kingdom with that,
Speaker 2: you would save you know, the twenty bucks just on
Speaker 2: that game, and then ten bucks on another game, so
Speaker 2: a total of thirty dollars worth of savings. Well, this
Speaker 2: offer is not going to work with Switch two games.
Speaker 2: Nintendo has clarified that it's switched game voucher's program will
Speaker 2: not apply to games released for the upcoming Switch to console.
Speaker 2: The game vouchers program allows players to purchase two vouchers.
Speaker 2: Blah blah blah. You know, there's a chance they have
Speaker 2: a voucher program for Switch to specifically. There's also a
Speaker 2: chance they are just phasing this out and aren't going
Speaker 2: to do this anymore, so people who always took advantage
Speaker 2: of this won't be able to do so. On the
Speaker 2: other side of things, once you do make a purchase,
Speaker 2: you used to get something at least on the e shop,
Speaker 2: and really, I think maybe actually got this. If you
Speaker 2: purchase physical games and like when you registered it with
Speaker 2: your console, but I can't remember Nintendo is ending It's
Speaker 2: mind Nintendo gold points switch E Shop rewards scheme. So
Speaker 2: you buy something on the e shop. When you do,
Speaker 2: you get like a ten percent of that in like
Speaker 2: a worth of gold coins. And those gold coins are
Speaker 2: currency that you could just use on the e shop
Speaker 2: to purchase games. So like four hundred and eighty gold
Speaker 2: coins was four dollars and eighty cents, so you would
Speaker 2: get that discounted off your next game. I really like
Speaker 2: this because it was like, well, you can't trade in
Speaker 2: your digital games, but you get this little you know,
Speaker 2: bonus on the end, so I can use that to
Speaker 2: kind of buy my next game. So it's like I'm
Speaker 2: almost getting a little bit of a trade in value
Speaker 2: with some of these games as I'm playing them. They're
Speaker 2: getting rid of that as well. They're phasing it out.
Speaker 2: So this is another way that people had saved money
Speaker 2: buying digital games, and they are getting into that another
Speaker 2: kind of stealth price increase.
Speaker 3: Man, I didn't realize here. I just like seeing this headline.
Speaker 3: I logged in, and I didn't realize every month, I've
Speaker 3: had tons and tons of these platinum and gold coins expiring,
Speaker 3: like just tons of them, and so like, are the
Speaker 3: gold ones gonna just like if I have thirty five
Speaker 3: seventy five of my thing, now are they gonna be gone?
Speaker 4: And they're gonna have twelve months they said once that's
Speaker 4: right to redeem them. So you're gonna have some time
Speaker 4: to redeem them. But then yeah, I venture they're gonna
Speaker 4: got away, so you know, use it or lose it.
Speaker 4: Oh wow, man, that the voucher thing is a little
Speaker 4: bit of a of a whatever. I'm not shocked by
Speaker 4: that new console. Like I said that these games by
Speaker 4: cost a little bit. There might be a new thing
Speaker 4: there might not. The gold that sucks. I mean, that
Speaker 4: was just this nice little kick back, this nice little bonus,
Speaker 4: And that's just, you know, often what I would use
Speaker 4: to like, you know, get DLC for something or this
Speaker 4: little indie game or maybe something was on sale, right,
Speaker 4: it just felt like this nice thing. It's just bizarre
Speaker 4: when companies do this when they're doing really well, right,
Speaker 4: like it made a ton of money off the switch.
Speaker 4: They're about to make a lot of money off the
Speaker 4: switch too. It It kind of reminds me of like
Speaker 4: circa twenty nineteen when Disney was, you know, making a
Speaker 4: zillion dollars off of Marvel and Disney and Star Wars.
Speaker 4: And then they're like, uh, hey, you know how parking
Speaker 4: was free at Disney hotels. We're gonna start charging you
Speaker 4: for that, right, just like all this really weird penny
Speaker 4: pitching kind of stuff.
Speaker 1: You're right, thank you for that reference that we all
Speaker 1: have gone through.
Speaker 4: This is exactly what I think of. Yeah, yeah, yeah, exactly,
Speaker 4: so it it you know, it's at the pace in
Speaker 4: the world. No, but it rose me the wrong way.
Speaker 4: What a what a random thing to get rid of now,
Speaker 4: and it's it's hard not just see it as well.
Speaker 4: They know that so many people are going to come
Speaker 4: back and start making all these purchases, whether this program
Speaker 4: exists or not. Why not get rid of it?
Speaker 2: I mean it really is just like a really quiet
Speaker 2: way to effectively raise the average sales price for everything
Speaker 2: that they sell without having to do the big splashy
Speaker 2: we are raising the prices across the board or you know,
Speaker 2: you know, you're just getting rid of a deal. You know,
Speaker 2: that's that's what that looks like. But because by doing this,
Speaker 2: people have to spend on average, you know, about three
Speaker 2: to five bucks more, I bet, and all that adds up.
Speaker 2: I think part of this, you know, the motivation here,
Speaker 2: I think is what Mike mostly nailed, is that this
Speaker 2: is a company just trying to make even more money.
Speaker 2: That made a lot of money. They got to keep growing,
Speaker 2: so they're doing that. But also I think, you know, well,
Speaker 2: they don't know what they're going to be able to
Speaker 2: set the hardware at in relation to tariffs, so saving
Speaker 2: or making more money on the software will be very
Speaker 2: beneficial to them, I think in the long run. So
Speaker 2: they're trying to save money where they can, and that
Speaker 2: has led them to make these decisions, all right. The
Speaker 2: next one star Fox artist says he wants GameCube titles
Speaker 2: star Fox Assault to be playable on switch To. This
Speaker 2: is the key in the Mura, the original artist behind
Speaker 2: star Fox, and he has publicly expressed his hope that
Speaker 2: star Fox Assault and Steel Diver sub Wars, which some
Speaker 2: of us really treasure, will be ported to the Nintendo
Speaker 2: switch To. He made this request on the twentieth anniversary
Speaker 2: of star Fox Assault and the ninth anniversary of Steel
Speaker 2: Diver sub Wars. He's worked on a bunch of games.
Speaker 2: To me, like there was those rumors back with the
Speaker 2: switch pro is happening that one of the GameCube could
Speaker 2: get added to Nso this doesn't read to me as
Speaker 2: him teasing anything. I think this reads to me as
Speaker 2: him like genuinely being like, that would be awesome, But
Speaker 2: I don't know. I'm hopeful, but I don't.
Speaker 4: Know's I read it as I wish they would. I
Speaker 4: think Star Fox Assault is really underrated. I think it's
Speaker 4: got a problem that you're just not a lot of
Speaker 4: people seem to care about. When I bring this game up,
Speaker 4: most people think, I mean Star Fox Adventures. Yeah, And
Speaker 4: then when I say no, I mean the other one,
Speaker 4: and then they go, yeah, I said, I like the
Speaker 4: other one for the GameCube, They're like, what other one
Speaker 4: for the Yeah?
Speaker 1: So what I'm thinking right now.
Speaker 3: The ones where it looked like they were going back
Speaker 3: to the ship combat and then it was like it
Speaker 3: still wasn't really that and it wasn't really great.
Speaker 4: It was to see it is, Yeah, it's like a
Speaker 4: lot of on foot third person shooter stuff, and it's
Speaker 4: you know, right before we figured out third person shooter
Speaker 4: stuff better with Resident Evil four, or like maybe it
Speaker 4: was after that, but that didn't become the standard. It's
Speaker 4: a little weird, but I think it's fun in a
Speaker 4: lot of ways, and it has a good star Fucks
Speaker 4: flavor to it crystals in it. So Sean likes that.
Speaker 1: Oh that's why he's popping off, right.
Speaker 4: But yeah, if there's not like GameCube nso, I can't
Speaker 4: imagine this being a game that gets a really Big
Speaker 4: Boy remaster.
Speaker 2: That's what I brought I brought that up because this
Speaker 2: does not feel like a game that, like you said,
Speaker 2: gets a Big Boy remaster or even any remaster. This
Speaker 2: feels like if there is no game Cube NISO, this
Speaker 2: doesn't happen. Like that's kind where I would be with this,
Speaker 2: something like.
Speaker 4: Maybe they'll be like, oh, what's like, do you Starbucks
Speaker 4: Avengers and as Salt as a two for one? But
Speaker 4: that's maybe a little complicated because that was a rare
Speaker 4: game originally they have the whole all the rights to it,
Speaker 4: though I guess I don't know. But again, like I
Speaker 4: think both those games are neat and interesting and weird ways,
Speaker 4: I don't know how much faith they have that a
Speaker 4: larger audience is going to care about them.
Speaker 1: Now this looks cool, I'd play this.
Speaker 4: Yeah, it's weird, it was Damco who made it, and
Speaker 4: it was a little bit later on the GameCube, right, so,
Speaker 4: and I think so many people just Adventures was so
Speaker 4: wild because that was the one that was, you know,
Speaker 4: like a Zelda game, and it was originally dinosaur Planing.
Speaker 4: It was going to come on on sixty four. Everyone
Speaker 4: remembers that one. But yeah, then the assault just happened later.
Speaker 4: And it's weird in a bit more of a normal way,
Speaker 4: so it doesn't stick in people's minds as much. But
Speaker 4: it's not bad. I was surprised when I played it.
Speaker 2: Yeah, I played a little bit like Custom Robo. It
Speaker 2: was weird.
Speaker 1: I'm going to say it looked like that.
Speaker 2: Yeah, but it's better than people give it credit for.
Speaker 2: Actually usually, Yeah, you know a game I just I
Speaker 2: don't know why this came to my mind. That TROC
Speaker 2: game for Game Boy Advance is just a contra game.
Speaker 2: I never knew.
Speaker 4: Really, that sounds amazing.
Speaker 2: Actually, yeah, we should do like this is the run
Speaker 2: for that game, or oh my god, that could be
Speaker 2: that could be cool.
Speaker 4: Do you want a little kind of breaking weird news
Speaker 4: thing here that everyone away? Hollow Nights Silk song listing
Speaker 4: is gone from the US E Shop Warrior sixty four.
Speaker 2: Yeah.
Speaker 4: Yeah, let's see if the Xbox Live listing for it
Speaker 4: still there. Yes, that is so still on Xbox. It
Speaker 4: just might be them. This could be nothing. Maybe they're
Speaker 4: getting ready for a switch.
Speaker 1: You're right, it's nothing, Mike, it doesn't exist.
Speaker 2: Yeah, I plainted.
Speaker 4: This game, damn it, I'm telling you. But yeah, I
Speaker 4: don't know. Hey, it's something happening with Silk Song. Anyways.
Speaker 2: I think we're like two thousand and seventy five days
Speaker 2: since Mike Manati played Silk Song.
Speaker 4: I think we did time it out. It's a wild Yep, there.
Speaker 2: It is all right, Hey, we'll see. You're right. That
Speaker 2: could probably just be nothing. But maybe they'll re announce
Speaker 2: it and they'll just be switched to. That would be weird, though.
Speaker 2: Why wouldn't that game be able to run on switch?
Speaker 4: I mean, well, but maybe primarily I mean, I do
Speaker 4: think one of the best news we have for this
Speaker 4: is maybe as a switch to launch game, and maybe
Speaker 4: that's a little bit of what the hold up is.
Speaker 2: Yep, I think that's definitely possible. All right, let's keep
Speaker 2: moving here. Two big Final Fantasy remikes are reportedly still
Speaker 2: in active development. Final Fantasy nine Final Fantasy Tactics remix.
Speaker 2: We've been hearing about those forever. Both were in the
Speaker 2: Nvidia League. At least one of them was in the NVDA.
Speaker 2: Both were, and everything else in that in video leak
Speaker 2: was was real, even even Titan Fall three, which was
Speaker 2: actually the code name for Apex Legends for a while.
Speaker 2: So when Titanfull three was in there, that kind of Mart's.
Speaker 4: Four was in there, yeah, before it was announced, and
Speaker 4: I was like, they're not making a Kingdom Hearts four already?
Speaker 2: They sure were, yep, exactly. So, Uh, there's definitely a
Speaker 2: lot of smoke there to assume that these things were real.
Speaker 2: But it's been a long time and Square Enix has
Speaker 2: gone through a lot, so maybe, you know, maybe these
Speaker 2: things fizzled out, never really happened, they canceled them or
Speaker 2: something like that doesn't seem to be the case. Apparently
Speaker 2: they are still in the works according to recent reports. Yeah,
Speaker 2: I think that Final Fantasy nine remake and Final Fantasy
Speaker 2: Tactics remakes will both do very well. They're not going
Speaker 2: to be like Final Fantasy seven, but they could be,
Speaker 2: Like I always say this, soon, maybe they'll be more
Speaker 2: like Persona. Is that the one you pointed to, Mic
Speaker 2: is like the likely thing for like a Final Fantasy nine.
Speaker 4: You'll be more like that persona three remake. Yeah, this
Speaker 4: scope I'm expecting where it'll be largely the same, but
Speaker 4: definitely some rougher edges, smoothed out, some kind of gameplay
Speaker 4: improvements modern you know, new voice cast, right, things like
Speaker 4: that presentation upgraded. That's what this one needs. You don't
Speaker 4: need to, you know, turn it into a three parter
Speaker 4: giant thing like you did with seven. I love Fan
Speaker 4: Fantasy nine. It's one of my favorite games, you know.
Speaker 4: I've been so hopeful for this since that in Nvidio League,
Speaker 4: and I did kind of get myself a little prepared
Speaker 4: for this just not to happen, because I haven't heard
Speaker 4: it announced since then. But yes, so this is very
Speaker 4: good news for me. Same thing with Tactics. I've never
Speaker 4: actually played through all of Tactics, and again, I've kind
Speaker 4: of been waiting hopefully for another remake instead of just
Speaker 4: diving into either the PS one version or the PSP
Speaker 4: war the Lions version. So I would love for a new,
Speaker 4: definitive way to play that game on modern consoles.
Speaker 2: For sure, it's probably been twice as long since the
Speaker 2: release of that PSP game as it was from the
Speaker 2: PS one.
Speaker 4: The Lions was probably like two thousand and seven or something.
Speaker 1: Yeah, that's War of the Lions. All right, give me
Speaker 1: the actual tax Final Fantasy Tactics game. We all want advance,
Speaker 1: Give me advance. Yeah, of course, give me a snowball
Speaker 1: fight Judges.
Speaker 4: Final Fantasy game is Final Fantasy.
Speaker 2: This is the best video game podcast because we all
Speaker 2: say the right thing.
Speaker 4: Yes, yes, do you guys want like an advanced remake? Er?
Speaker 4: You just want that? On Nso is that I just
Speaker 4: want to play advance episode? I have an an pocket.
Speaker 4: Why wouldn't just play it on?
Speaker 1: I finally went to see that.
Speaker 4: Or the lines of two thousand and seven, I was right, wow, okay,
Speaker 4: very press. I'm really smart.
Speaker 2: Who gives a shit about that nerd shit? A skater
Speaker 2: claims he's in a new Tony Hawk remaster about to
Speaker 2: come out. That's what matters to me. We've had rumors
Speaker 2: like this before, or someone like mentioned, you know, in
Speaker 2: the next Tonyawk. I think even Tony Hawk said something
Speaker 2: like along those lines, like something more is gonna happen.
Speaker 2: Professional skateboarder Tyshawn Jones has claimed that he will appear
Speaker 2: in an upcoming unannounced Tony Hawk game remaster. Jones, who
Speaker 2: appeared in Tonyak's pro Skater one plus two, stated this
Speaker 2: on the Breakfast Club podcast, which is I only ever
Speaker 2: see in YouTube shorts. Tony Hawk himself has ented a
Speaker 2: new at a new game. In an Instagram post, Hawk
Speaker 2: tease the series had a future, and in a YouTube
Speaker 2: interview he said he was talking to Activision but working
Speaker 2: on something, or about working on something. I'm like at
Speaker 2: a point with Tony Hawk where I am afraid to
Speaker 2: get my hopes up because I want this so bad.
Speaker 3: I would take this over f F seven remake caliber
Speaker 3: ones of every Final Fantasy game.
Speaker 2: Yeah, I know you would.
Speaker 4: Guy who doesn't like Fantasy but like Tony Hawk.
Speaker 2: I get, but like, No, Tony's pro Skater three and
Speaker 2: four are actually better than any Final Fantasy. Yes, why
Speaker 2: did Jane?
Speaker 3: I really like rules? Sorry, Mike, we don't make the rules.
Speaker 3: We don't make the rules Tony Fantasy.
Speaker 2: It's great.
Speaker 4: Take Tony Hawk's pro Skate Okay, it's great, proving pro
Speaker 4: Skinner four alone over the entire.
Speaker 2: There.
Speaker 1: I can't do this, guys, I don't want to. I
Speaker 1: don't want to pick my favorite Tony.
Speaker 4: You didn't have to be one of the other. You
Speaker 4: just made it like you do. J really offend you that.
Speaker 3: Tony Hawks Downhill Jam is better than any final Fantasy.
Speaker 2: Okay, I can't Jesus Dad, I can't do this. I
Speaker 2: thought we were being serious, we were before. Yes, I
Speaker 2: really hope to do this.
Speaker 4: I definitely want to play Tonyhooks pro Skater three again,
Speaker 4: super super Actually just bought to Next pro Skater four
Speaker 4: on the PS two again yesterday because I do want
Speaker 4: to play that again. It has been a while. You know,
Speaker 4: it's always so funny when actors accidentally let these things
Speaker 4: out right because they just like don't know secure the
Speaker 4: game industry is like take that with a professional skateboarder
Speaker 4: and it's like times teds totally yeah, like of course
Speaker 4: this is how we hear about this.
Speaker 1: Yeah, it's like, oh, it's cool I got skinned in
Speaker 1: a video game.
Speaker 2: What right? Yeah? I don't know if this is coming out.
Speaker 2: I hope it's soon. It's been quite a bit of
Speaker 2: time from Tonyhawks pro Skater one plus two, but it
Speaker 2: definitely seemed like Activision was not super interested in immediately
Speaker 2: following up, so it's not it doesn't feel like they
Speaker 2: got right to work. Also, the team that make made
Speaker 2: Tonyhawks pro Skater one plus two is gone. They have
Speaker 2: been subsumed into a Blizzard and they made like a
Speaker 2: World of Warcraft bullshit. So they're doing all the Diabo
Speaker 2: stuff Diablo stuff right exactly, So like who even knows
Speaker 2: who's making this again if it's real, But boy, that
Speaker 2: Tony expres Skater one plus two is kind of a
Speaker 2: perfect game.
Speaker 4: And it they did that three, which is a perfect game.
Speaker 4: That would be amazing. Yeh, Final Fantasy is great. Did
Speaker 4: you see the new Magic the Gathering text?
Speaker 1: Okay, yeah, I I I resisted them releasing a doctor
Speaker 1: who pack And I'm like, all right, I've I fought
Speaker 1: off the Magic the Gathering infection that is taking over
Speaker 1: the games industry frenzy. The frenzy. Yes, And then I
Speaker 1: see this fucking Coronal Fantasy ship and I'm like, I
Speaker 1: was just cloud whatever, but then I saw But then
Speaker 1: I saw my boy, Titis.
Speaker 4: You're a titous guy. You're not a tightest guy.
Speaker 1: I used to say, Titus, but then people will just
Speaker 1: get on my case about saying Titus so I say, Titis,
Speaker 1: So I just want to scout. I know you're worked
Speaker 1: up as well. All right, Okay, I know we all
Speaker 1: want to see a car big.
Speaker 3: Natural Grub's a big Titus guy. Now, I'm ah.
Speaker 4: Oh the game company he makes off his Blake Club
Speaker 4: Games make him play?
Speaker 2: Yeah? What say? They made Superman sixty four.
Speaker 4: Superman and RoboCop.
Speaker 2: Actually, okay, they're like our mass Titus. Yeah, I got
Speaker 2: a Titanus. Never mind, I was gonna say Tennis shop,
Speaker 2: but that's good, yeah or something?
Speaker 4: Yeah? Would you guys be disappointed they just skipped the
Speaker 4: Thug because I know I bet Thug would do really well.
Speaker 1: I like Thug.
Speaker 4: Disappointed they I'd be disappointed they skipped three and four.
Speaker 4: I would still enjoy a Thug remake. Give me especially
Speaker 4: three reason.
Speaker 1: Let me punch Eric Sparrow in the fucking face again.
Speaker 1: Darn that? Would that? Would heal this country?
Speaker 4: The Lesser Birdman The fun Fantasy decks are up on Amazon.
Speaker 4: I got buy him now. They've been selling out everywhere.
Speaker 4: No one else buy them. This is just for me.
Speaker 2: Go outside, Nerd, I don't have time. If you're worthless,
Speaker 2: chime ins all right, Company of Heroes like Reveal seventy dollars,
Speaker 2: like Jack style Jack game, make Jack Bop in a
Speaker 2: Oh my gosh, uh company heroes. Relic is making an
Speaker 2: advanced war style game. It looks pretty cool. It's called
Speaker 2: Earth's As. It comes out later this year. I like
Speaker 2: Advanced Wars.
Speaker 3: I want to play it for two hours, like I
Speaker 3: did these Switch remaster and then think, oh, I could
Speaker 3: just be playing Shoot Advance Warts Advance Wars.
Speaker 2: Yeah. I think that's a big problem with this genre, right,
Speaker 2: is that people are so faithful that a lot of
Speaker 2: times it's like the original is just better to go play.
Speaker 2: And that's been the way for a long time. I
Speaker 2: remember an early mobile phone game was just Advance Wars,
Speaker 2: but with kind of shitty math where it's like, oh,
Speaker 2: this isn't as satisfying because the attacks don't feel as good.
Speaker 2: I'm like, you got to have that good math in there.
Speaker 2: I think Relic can probably nail this genre, but can
Speaker 2: they do anything that feels new and kind of push
Speaker 2: it forward. We'll see, I hope so. Uh Sony my
Speaker 2: final Fantasy. Sony's PS five live service title Fair Games
Speaker 2: has reportedly slipped. According to Gian Bomb journalist Jeff Grubbs,
Speaker 2: Sony and Haven Studios upcoming PS five live service game,
Speaker 2: Fair Games hasn't been internally delayed to twenty twenty six.
Speaker 2: It's a game that they were maybe thinking about releasing
Speaker 2: this year. It's it's been pushed. So, you know, Fair
Speaker 2: Games from Jade Raymond's studio was in Haven. Is that
Speaker 2: the name of their studio.
Speaker 4: Formerly of of Oculus Games, right?
Speaker 2: I think Stadia No, no stadium.
Speaker 4: Yeah, the Stadia like studio or whatever.
Speaker 2: Yep, that you know, all those great Stadia first party
Speaker 2: games and then before that very long time at Ubisoft.
Speaker 2: Although I don't think she's like actually shipped a game
Speaker 2: since Assassin's Creed Brotherhood. I think that's right. I think
Speaker 2: that's what people aways bring up.
Speaker 4: What did she She was managing director on Unit Best
Speaker 4: Creed Unity.
Speaker 3: Splinter Cell, Conviction to the game and former office. Was
Speaker 3: she involved with that in some way? Because I remember
Speaker 3: I said it on a meeting with her for that game.
Speaker 4: I mean, I'll see, Yeah, it's not listed in her
Speaker 4: look at Pea, but she would have been in Ubi
Speaker 4: Soft here apparently she He's got a credit for Star
Speaker 4: Wars Battle from two. She's s VP group general manager. Yeah,
Speaker 4: it's just it's been a long time since, like, yeah,
Speaker 4: she was like this person heavily associated with us.
Speaker 1: You know.
Speaker 4: It's kind of like it's like that position that I'm
Speaker 4: blaking on the charted. Woman's name, right, Jimmy Henning. Right.
Speaker 4: They very notable in the two thousands, and then it's
Speaker 4: like something happens. It's just hard for these people to
Speaker 4: ship games through a series of seemingly unfortunate events.
Speaker 1: Uh.
Speaker 2: Either way, player games not coming anytime soon really one
Speaker 2: of one of the reasons we didn't see it in
Speaker 2: that state of play obviously, because it's just not ready
Speaker 2: if it's not coming out till next year.
Speaker 1: Yeah, I'm gonna say this, and I think we've all
Speaker 1: said this. I think putting a dollar sign in your
Speaker 1: company's logo's not cool.
Speaker 4: It's actually not good idea unless you're where mega my
Speaker 4: yeah game that is great, Okay, sure, sure.
Speaker 3: And an exclamation point killed it.
Speaker 4: I'm gonna say, Dan, no one else was brave enough
Speaker 4: on your Firescape thing.
Speaker 3: I should have Tetris warriorware. Yes, Oh, I mean personally,
Speaker 3: I would say, yeah, here's the problem with your your methodology.
Speaker 3: You guys just like Tetris counts as a whole franchise.
Speaker 3: Everything else is one game. Tetris, for some reason, gets
Speaker 3: this free. Tetris is a concept. Idea of Tetris is
Speaker 3: a feeling.
Speaker 1: Baby.
Speaker 3: Yeah, I'm still reeling over Mary saying that Diablo two
Speaker 3: is more influential than Mario sixty four.
Speaker 2: Oh yeah, that's crazy.
Speaker 4: I called her out on that last night. Okay, to
Speaker 4: be clear, I was. I was about to be like, well,
Speaker 4: Diablo two is pretty influential, Dad, what did it go against?
Speaker 4: And I was like, oh, yeah, it's more flutial than
Speaker 4: a literal miracle, like something that should not exist.
Speaker 2: Yeah, all right, fair games, whatever, we'll see, they'll talk
Speaker 2: about it. It's well, maybe they won't me it's a
Speaker 2: game that never comes out, but uh, it probably does it.
Speaker 2: It doesn't seem like they're canceling this particular live service game,
Speaker 2: even as they get scared off of a lot of
Speaker 2: other live service games. PlayStation says it's planning to release
Speaker 2: more family games like Astrobot. Astrobot popped off obviously because
Speaker 2: the it won the Game of the Year award. Just
Speaker 2: mean they've had a lot of support for it. It's
Speaker 2: doing well sales wise relative to other games of its ILK.
Speaker 2: I think Sony sees a chance here to slowly build
Speaker 2: up an audience that comes to PlayStation for family games,
Speaker 2: something that Nintendo is just dominated for decades at this point.
Speaker 2: So you think they can pull it off or is
Speaker 2: this something that like, without like a japan studio, they
Speaker 2: might have a more difficult time doing something like this.
Speaker 4: Sure could use the help from yeah.
Speaker 1: Right, if they trust the Astrobot team. Sure if they
Speaker 1: try and make some live service joints, I don't know.
Speaker 4: Yeah, yeah, they definitely need to though, right, Like it always,
Speaker 4: I think there was always such a mistake the way
Speaker 4: that Xbox and Sony largely conceded the family games market
Speaker 4: to Nintendo and to these kind of you know, big
Speaker 4: PC games like row Box, like Minecraft. You know that
Speaker 4: stuff is on their console. Sure, but it's so different
Speaker 4: from you know, p S one, p S two, where
Speaker 4: a lot of these family friendly franchises were very heavily
Speaker 4: supported and promoted by PlayStation, like your your Crash Bandicoots
Speaker 4: and your Spiros and Wretch and Clings, and it's like, uh,
Speaker 4: it's like Cooper is that his name? It's like Cooper's
Speaker 4: not right? You know, Sony Sony has done some things.
Speaker 4: You know, they still have Ratchet Plank going. We had
Speaker 4: that sack Boy game, but Astrobot really seems like it
Speaker 4: hit and whilked them.
Speaker 1: Up a bit.
Speaker 4: And I think, you know, even beyond that, just all
Speaker 4: those franchises being in there, like we we saw eight
Speaker 4: Escape is still really fun just as a concept even
Speaker 4: in there. I hope that they look at kind of
Speaker 4: what Capcom's doing and what Sega's doing bringing some old
Speaker 4: franchises back, and they do more of that, and yeah,
Speaker 4: like there's no reason why Ape Escape couldn't still work
Speaker 4: really well now. Or you know, like how Astrobot's a
Speaker 4: newer thing, Let's let's maybe get some more new things
Speaker 4: going that could be nice too.
Speaker 1: I was gonna ask, do y'all think they would kind
Speaker 1: of go into some of these family games through the
Speaker 1: lens of an Astrobot, of like, hey, you saw ape
Speaker 1: Escape there, this is ape Escape Bot with astro.
Speaker 4: I don't know where are man Escape is also going
Speaker 4: to be in Battle your Solid Delta too, so it's
Speaker 4: just it escapes everywhere, but in a new game. Now,
Speaker 4: I think I'd rather just make it eight Escape. I
Speaker 4: don't think I need the bot trappings all the time.
Speaker 2: Then okay, okay, yeah, I think that's that'd be ideal.
Speaker 2: Just kind of use it as a jumping platform to
Speaker 2: go back to the shoot thing. I think i'd be
Speaker 2: great anyway. PlayStation is going to do more family games. Sure,
Speaker 2: that is one of their responses to me. There's a
Speaker 2: slight response to hey, the live service stuff isn't working
Speaker 2: very well, we should try something different, you be soft
Speaker 2: says that's for pussies. They're like, we're just gonna keep
Speaker 2: making lives service games and open world games year after year.
Speaker 2: And that's the direct quote from Uskimo. The whole thing
Speaker 2: I said is from use there. Uh the company's future
Speaker 2: strategy is focusing on open world action adventure games and
Speaker 2: live service games. Uh huh wow, what that's just incredible.
Speaker 2: That's like as the Titanic's going down, saying that their
Speaker 2: strategy is to just find more icebergs.
Speaker 1: You just keep.
Speaker 2: Yeah, like we're just gonna keep doing the same thing.
Speaker 2: I mean, it really just says like, oh, they really
Speaker 2: don't have anything else, and Assassin's Creed Shadows doesn't work.
Speaker 2: Oh boy, They're in deep.
Speaker 4: Deep dude courts wallets.
Speaker 2: Oh the uniqueness of my digit has never been more unique.
Speaker 4: Dan, Oh god, it's just it's just absolutely bonkers. You know,
Speaker 4: like the one Life Service game they ever really had
Speaker 4: was Rainbow six Seeds, which is ten years old. Now
Speaker 4: they're kind of trying to you know, soft reboot.
Speaker 5: X.
Speaker 4: We'll see how you know. I bet that'll help a
Speaker 4: little bit.
Speaker 2: It's a backlash first before anything else.
Speaker 4: It hurts it actively. It could that could very easily happen.
Speaker 4: But in meantime, what what what Life Service game? Right?
Speaker 4: What could they po have? Oh my god, they tried
Speaker 4: hyper Escape. Scalling Bones was like, was so pathetic. Nobody
Speaker 4: even wanted to talk about that. Everybody talked about Suicide
Speaker 4: Squad and Concord failing because it was kind of interesting.
Speaker 4: Scalling Bones people kind of forgot that. Even Lucy's told
Speaker 4: you to play it right, God X defiant, I mean,
Speaker 4: what are we talking about here? I don't know. It
Speaker 4: almost sings pathetic, and it's just kind of like, well,
Speaker 4: maybe if we say this is the plan, people still
Speaker 4: believe that and like that buzzword enough long enough for
Speaker 4: us to get bought by ten cent or something.
Speaker 1: I don't know, maybe we'll get an open world just
Speaker 1: dance game.
Speaker 2: Okay, well that could be something. Yeah. I think this
Speaker 2: just really says that even if they do have other ideas,
Speaker 2: they think those ideas are so far away that they
Speaker 2: really just can't even bring them up right now. They
Speaker 2: have to commit to the games they have coming out
Speaker 2: in the next couple of years, which are probably all
Speaker 2: live service and open world action games. So what choice
Speaker 2: do they have other than to double down on believing
Speaker 2: in that It's It's wild though, because it clearly is
Speaker 2: just going to kind of keep going in the same
Speaker 2: direction where even if you do have a big hit,
Speaker 2: let's say Assassin's Creed Shadows is the biggest Assassin's Creed
Speaker 2: game ever, that really feels like it's only buying borrowed
Speaker 2: time at a certain point, and when the next time
Speaker 2: there's a slight slip on Assassin's Creed, or if the
Speaker 2: far cry doesn't the next far cry doesn't doesn't work,
Speaker 2: they're just going to be right back here and people
Speaker 2: are going to be really short with Ubisoft games going forward,
Speaker 2: so they have to try something else. They just have to,
Speaker 2: all right, I had no choice, says shoe Hey Yoshida
Speaker 2: after talking about his role of moving over to indie
Speaker 2: games because he said, otherwise I would have been pushed
Speaker 2: out of the company. This comes from games Beat, Mike.
Speaker 2: What were the full details on the story. This is
Speaker 2: an interview that Dean did with shoe Hey Yoshida, right,
Speaker 2: and I kind of got into like minit kind of
Speaker 2: what we all assumed that there was some maybe not shenanigans,
Speaker 2: but definitely corporate politicking that led to shoe Hey Yo
Speaker 2: Yo should have stepping down from being president of Worldwide
Speaker 2: Studios taking over the indie role.
Speaker 4: Yeah, this was actually sorry Dean published over the weekend.
Speaker 4: He talked to Shoehy believe it the Dice Awards. Uh. Yeah,
Speaker 4: I haven't actually talked to Dean since because we started work today.
Speaker 4: Basically I've been spending time here with you all. But yeah,
Speaker 4: the context I kind of got from was like, is
Speaker 4: kind of implied, Hey, yeah, you kind of work over
Speaker 4: on the indie side now or see use At least
Speaker 4: that was the feeling Gee was getting from it, right,
Speaker 4: So yes, it didn't necessarily seem like a jump he
Speaker 4: wanted to make but was sort of forced to making.
Speaker 4: Have you seen the breaking news in the chat here?
Speaker 2: Yeah? Yeah, I'm trying to make sense of it. Yeah, okay,
Speaker 2: just we'll wrap up the Shoe Hay thing that that
Speaker 2: was weird. It's weird that that's the way it worked.
Speaker 2: Like he said, basically said, Jim Ryan was going to
Speaker 2: force me out of the company. So people who don't
Speaker 2: like Jim Ryan have plenty more to go on. But
Speaker 2: Jim Ryan's not there anymore, So what are you going
Speaker 2: to do with that? But Shoe was always a very
Speaker 2: cool guy, and I'm glad he stuck around. It seems
Speaker 2: like he really did improve PlayStation's relationships between themselves and indies,
Speaker 2: which was at a bit of a low point before
Speaker 2: he took over that role. There was a lot of
Speaker 2: complaints from indy's about how that whole thing didn't work
Speaker 2: all right. Uh, this is Warrio sixty four sharing a
Speaker 2: reset era thread. The reset era thread says Marvel Rivals
Speaker 2: director shares that he and his team were all just
Speaker 2: laid off. What all right, I'm gonna read this whole
Speaker 2: thing from Thaddeus Sasser on what looks like LinkedIn uh,
Speaker 2: and his his like little title is I helped create
Speaker 2: I helped create billion dollar franchises, which they did. Uh.
Speaker 2: He says, this is such a weird industry. My stellar,
Speaker 2: talented team just helped deliver an incredibly successful new franchise
Speaker 2: in Marvel Rivals for net Ease Games, and we're just
Speaker 2: laid off. Oh well, times are tough all over. Let's
Speaker 2: find these incredible, incredible people new jobs because we all
Speaker 2: need to eat, right, so he started. Then he goes
Speaker 2: on to point out some people that like worked with
Speaker 2: them today. I'm going to start with the inspiring Gary
Speaker 2: McGee for example. Is this like, is this the main
Speaker 2: development team or it's just like one of the support
Speaker 2: teams that was working on it. I honestly don't know.
Speaker 2: This is breaking right now. So this of Jack Burrows,
Speaker 2: also from LinkedIn, was a level designer on Marvel Rivals,
Speaker 2: and like his company he worked for, is net Ease.
Speaker 1: I saw the.
Speaker 4: Jack I saw Jack Burrows either earlier today or yesterday.
Speaker 4: That one I saw before.
Speaker 2: Yeah, I remember Scott laid off from my job working
Speaker 2: on Marvel Rivals with net Ease. Was an enormous pleasure
Speaker 2: to work with my American co workers who joined me
Speaker 2: in this sad.
Speaker 1: Calling American coworkers.
Speaker 2: Yeah, I just couldn't dodge the big boot. I guess,
Speaker 2: no matter how big the success of the gig. I mean,
Speaker 2: maybe it's not the whole main team. It's probably what
Speaker 2: I have to assume, because that game is making like
Speaker 2: a billion dollars.
Speaker 1: Yeah, what the hell?
Speaker 4: Yeah, it's gotta be like there's probably a lot of
Speaker 4: teams involved with that, and maybe it's one like a
Speaker 4: shitty case where they're like, oh, well, you know, you
Speaker 4: guys helped get this game off the ground. Now we
Speaker 4: don't need you as much anymore.
Speaker 2: That Fatty as Sasser is he the shoot director of
Speaker 2: that game.
Speaker 4: Right, because that's the missing thing from the set here.
Speaker 4: Marvel Rivals director and team laid off according to posts we.
Speaker 3: Met, was that supposed to be the director that we
Speaker 3: met outside the we hung out with it?
Speaker 1: Yeah? That that isn't the same guy that we met.
Speaker 4: No, so this must be a separate team, I guess.
Speaker 2: I mean, I like, just I just googled like Thatt
Speaker 2: as Sasser director and he's done interviews as the director
Speaker 2: of Marvel Rivals working at net ease recently.
Speaker 1: According to Jesse Norris, from what I can see, they
Speaker 1: were the level design team, so maybe they are just
Speaker 1: a specific team.
Speaker 2: Yeah, he's a game designer. Yeah, but Okay, it wasn't
Speaker 2: like an external team though, it wasn't net eas team.
Speaker 2: All right, very very very strange, kind of inexplicable. I think, yeah,
Speaker 2: this industry being very weird. It's a very good way
Speaker 2: of putting it.
Speaker 4: Tell what if even Marvel Rivals isn't gonna make it?
Speaker 4: And the whole live service thing, we're done?
Speaker 1: Yep.
Speaker 2: That feels like, oh, we're cooked, aren't we.
Speaker 1: I skeated it about this, but I was scrolling through
Speaker 1: TikTok and then I got one of those game ads
Speaker 1: that I don't know if is real or not, and
Speaker 1: I had a very excited person that might have been
Speaker 1: pretending to be a streamer, they could have been, and
Speaker 1: he was just saying.
Speaker 4: Oh my god, Oh my god, the red gooner's in
Speaker 4: the base. We gotta get rid of the gooner, all right.
Speaker 1: We just gave him a backshot. I'm like, oh my god,
Speaker 1: what is happening.
Speaker 2: They know what they're doing there, They.
Speaker 1: Know what they're doing. I just don't like any of it.
Speaker 2: Of course. All right, final story, A happy trails and
Speaker 2: rest in peace to Victor Antonoff, who was the influential
Speaker 2: designer and artist on Dishonored and Half Life two gets
Speaker 2: credited with a lot of the visual language of Half
Speaker 2: Life two and Dishonored. A lot of people came out
Speaker 2: of the woodworks to be like, it was awesome to
Speaker 2: work with Victor, really respected him, and this is a
Speaker 2: really sad thing. He was. He was in his fifties.
Speaker 2: I don't have this exact age here, but he was
Speaker 2: not some super old timer. This is just like, oh man,
Speaker 2: you can go at any time and you can have
Speaker 2: made Half Life two and that game doesn't feel like
Speaker 2: it's all that long ago and you can still pass away.
Speaker 2: So yeah, a shout out to Victor Antonov rest and peace.
Speaker 2: Sad story, but incredible, incredible body of work.
Speaker 4: Av A two is still one of my favorite games
Speaker 4: in But you know I was talking before with a
Speaker 4: vowed how important is for your games. You just look
Speaker 4: distinct and just the way City seventeen uh looks at
Speaker 4: that game, right, It's like I can look at any
Speaker 4: single square inch of that just immediately identify it as
Speaker 4: Half Life two.
Speaker 1: Yeah.
Speaker 4: That just incredible combination of that, you know, sort of
Speaker 4: Eastern European brutalism with these like unsettling nineteen eighty four
Speaker 4: sci fi touches as well. It is so haunting, it
Speaker 4: is such an incredible atmosphere. It's a big part of
Speaker 4: what made you know, Halfway two so memorable. Of course,
Speaker 4: the gravity gun gets a lot of the credit, as
Speaker 4: it should, but the art in that game is just amazing.
Speaker 2: That does it for the news, jan I'm handing the
Speaker 2: show back over to you, folks.
Speaker 1: We put out a call for emails last week, and
Speaker 1: we got emails, and we're going to read them right
Speaker 1: after this. Fricky break emails. Pomcastagiant bomb dot com is
Speaker 1: the email addressed to send your emails too, And Hey,
Speaker 1: I got beef, I got beef, boys? What the fuck? Google?
Speaker 2: The fuck?
Speaker 1: Why would you suddenly decide if I am going to
Speaker 1: identify three things that are obviously spam, why are you
Speaker 1: going to throw the hard work of our audience, our
Speaker 1: community members into the fucking spam folder with all the
Speaker 1: actual other garbage that is that.
Speaker 4: Yes, okay, you guys didn't You guys didn't look in
Speaker 4: the spam I don't.
Speaker 2: I don't have access. So what the way it works
Speaker 2: is it gets forwarded to my inbox, so it only
Speaker 2: gets forwarded in my inbox if it gets in that inbox.
Speaker 2: So I don't have access to the BombCast spam folder.
Speaker 1: I I I thought I didn't need to look in there.
Speaker 1: Why why why did they do that.
Speaker 2: I'm just gonna say it, like, you know, because when
Speaker 2: I when I when last week, you guys like, oh
Speaker 2: we got no emails?
Speaker 4: Like that's weird. I want to throw in the spam folder.
Speaker 4: That was my first It's not judging, Jan I'm not saying.
Speaker 2: Judge why you didn't say anything. I mean, you want
Speaker 2: the credit now for helping, but it didn't help.
Speaker 4: I didn't help. I had my chance to help and
Speaker 4: I didn't.
Speaker 2: Yeah, this is all this is your fault.
Speaker 4: This is actually my fault when you really think about it.
Speaker 1: Yes, yes, so Google, we got beef. I'm gonna check
Speaker 1: in the spam folder. So apologies if we missed your
Speaker 1: email last week and you were upset, I'm upset with you, dog.
Speaker 1: But anyway, we've had this email on this document for
Speaker 1: about three or four weeks now. Hi, Giant bomb Cast team.
Speaker 1: I'm writing on behalf of my husband, David B who's
Speaker 1: been a loyal listener of your podcast for years from
Speaker 1: San Diego, California. He often says, listening to you feels
Speaker 1: like being in a room with his close friends, and
Speaker 1: your episodes have been a trusted companion to him, whether
Speaker 1: he's out on a run drive or just winding down
Speaker 1: at home. His birthday's coming up on February nineteenth, and
Speaker 1: he'll be turning thirty two. He has no idea I'm
Speaker 1: writing to you, but I thought it'd be an unforgettable
Speaker 1: surprise if you could give him a quick shout out
Speaker 1: on an episode. Here's a fun question to consider for
Speaker 1: the podcast keeping at Birthday themed. If you could get
Speaker 1: give a gift to someone in any an in game
Speaker 1: item as a real life birthday present, what would it
Speaker 1: be and why? Thank you for all the laughs and
Speaker 1: amazing content you put out each every.
Speaker 2: Week, Katie, Happy Birthday, David B.
Speaker 1: I would give you David be a pow. We can't
Speaker 1: hear it, Mike, Okay, there it is.
Speaker 2: I guess think it's David Byrne.
Speaker 4: It's probably David Byrne.
Speaker 2: Could be Bowie, Yeah, no, he's I'm sorry.
Speaker 4: I'll tell you the news.
Speaker 1: After Oh shit, Oh what happened? Isn't it?
Speaker 4: Billie back?
Speaker 2: That's the news, David B.
Speaker 3: Give someone the uh you know the gimmick that Axel
Speaker 3: is in and Twisted Metal two, or you can.
Speaker 4: Time incredible how often you're thinking about Twisted Bell two.
Speaker 4: I'm not dislike it. I kind of respect it.
Speaker 2: But to be fair, and if I'm thinking about Twisted
Speaker 2: Metal two, I am thinking about Axel.
Speaker 1: Yeah.
Speaker 4: I've got a poster up there.
Speaker 3: It's just the flaming Eiffel Tower with Axel screaming, shooting
Speaker 3: missiles while running over Twister.
Speaker 4: It is. It's the most video game cover ever and
Speaker 4: I love it.
Speaker 2: So you remember, like the game insisting that we are
Speaker 2: aware that Axel is in constant page, so you would
Speaker 2: give them the gift of body horror.
Speaker 4: Axle Power. I think he's having fun.
Speaker 2: No one's ever screamed axle Power in agony. That's impossible.
Speaker 4: Axel should have at least about a health of the game, right,
Speaker 4: he is an exposed human man that is already injured. Yeah.
Speaker 4: The motorcycle man that's Ghosts has less mister is great.
Speaker 4: I like I think I did like Ghost. I think
Speaker 4: Ghost was my favorite.
Speaker 1: I would give you boys a floor chicken from Castlevania
Speaker 1: some good streaming rage.
Speaker 4: Yeah, oh yeah, that would be pretty good.
Speaker 2: I would get one of the glowing chests from Fortnite
Speaker 2: or Avowed and just who knows what's in there. I
Speaker 2: could just be like a patient about opening a chest
Speaker 2: that's glowing and humming and making noises. I think that
Speaker 2: would be I think.
Speaker 3: About like a grim wire, like you just keep it
Speaker 3: on a bookshelf and then pull it out. You're like,
Speaker 3: I wonder what four powers I got here?
Speaker 2: I mean obviously that would rule. Yeah, do my yard work.
Speaker 4: Yeah, I'll give you a choco bow from the hit
Speaker 4: and very important good series Final Fantasy. I'm just gonna
Speaker 4: start doing a Final Fantasy filibuster every chance I can that.
Speaker 2: That choke would do a kick flip. No, then get
Speaker 2: the fun out of here, Mike.
Speaker 1: I am kind of on your side with Final Fantasy,
Speaker 1: and you can't keep doing it.
Speaker 4: You can't sound like a nerve started it. Don't you
Speaker 4: do it?
Speaker 2: For of course you could do that?
Speaker 4: Was that what you got this month?
Speaker 1: Nice? Yeah?
Speaker 4: The American flags patriotic.
Speaker 2: It's because squaresofts coming to America.
Speaker 4: Going to say the choke, what's the joke? Mike must
Speaker 4: have spelled coming a different way? I mean the glitterists all.
Speaker 2: Right, next to email Donald Twang Brothers Brothers listen.
Speaker 4: I mean the Glitterists.
Speaker 2: That's the Clitus.
Speaker 4: That had to be the Blues Brothers. Not you get
Speaker 4: thumb Dan, I talk about final Fantasy for more than
Speaker 4: ten seconds. It's a big issue my foul fantasy fellow buster,
Speaker 4: which is fun to say. But no, they're allowed to
Speaker 4: bang on their soundboards and wave their nationalistic magazines at us,
Speaker 4: and Hill can't hit the button, which one.
Speaker 2: I thought, the one who has to get upset with
Speaker 2: a turn based energy is mentioned for a second that
Speaker 2: with the next story is about we're not what's better
Speaker 2: than you are?
Speaker 4: It's fantasy.
Speaker 2: Hey Bombers, Hey Mike.
Speaker 3: Speaking of nerd stuff, I thought of an analogy of
Speaker 3: why I hate Lord of the Rings, and it's it's
Speaker 3: imagine it in Star Wars the original trilogy, if everything
Speaker 3: was the same, but it just focused on the e
Speaker 3: Walks as the main story thing because they're both short.
Speaker 3: Well no, but it's just like there like like they're
Speaker 3: like I said, but the Hobbits are just so.
Speaker 4: Much a comment. Yeah, because they're both short, that's but
Speaker 4: they don't have powers or anything. But powers they're not
Speaker 4: like cool they do have powers, are you hate Star.
Speaker 3: Wars had Luke Skywalker and Han Solo and Darth Vader,
Speaker 3: Lord of the Rings rings about Bingle Mortensen.
Speaker 4: Maybe, like, what are Solo's powers being?
Speaker 1: Cool?
Speaker 4: Okay? Cool? Great?
Speaker 1: I do suggest everyone check out.
Speaker 4: There's a fun dark more Stanza than that.
Speaker 2: Actually, queed, I want to check which ones I got here.
Speaker 2: I'm sorry, Yeah, all right, that's what I got.
Speaker 1: There's a fun Darth Vader comic. I think the panel
Speaker 1: kind of went around the internet where he goes back
Speaker 1: to tattooing and he kills Watto. Anyway, next email comes
Speaker 1: from sent from my iPhone. Hey, bombers, please keep me
Speaker 1: anonymous as I can't afford to get fired.
Speaker 4: Uh.
Speaker 1: I live in work in you know, Okay? I live
Speaker 1: in work at a company that has an overwhelmingly hardcore,
Speaker 1: let's say, deplorable workforce. I did not know this when
Speaker 1: I first started, and it really didn't show until around
Speaker 1: June of last year. By then, I was too entrenched
Speaker 1: in the job and dependent upon the paycheck. Now, as
Speaker 1: the world is crumbling, it's driving me insane and I
Speaker 1: feel immense guilt. I've been actively trying to find a
Speaker 1: new job, but nothing has materialized. And I don't have
Speaker 1: the savings to just quit it yet without having another
Speaker 1: job lined up. Do I start subtly sabotaging the business
Speaker 1: from within? Uh, you're giving me too many details, but
Speaker 1: there's still just.
Speaker 4: A happen when you started working for Ice Scott.
Speaker 1: There's a few good people here whose lives I wouldn't
Speaker 1: want to derail in the aftermath. Do I bite the
Speaker 1: bullet and quit and hope to find a new job
Speaker 1: sooner than that? Is staying until I find my next job?
Speaker 1: Selfish and a failure to the resistance. Any advice would
Speaker 1: be greatly appreciated. Thanks. Sent from my iPhone.
Speaker 2: Let's be clear, any job you're working right now is
Speaker 2: going to send money. They control the government like they
Speaker 2: like you. There's no escape in it, so don't let
Speaker 2: your guilt screw up anything in your life.
Speaker 1: Now.
Speaker 2: Do you want to sabotage it slowly from the inside?
Speaker 2: Go to town? Yeah, knock yourself at that sounds like a
Speaker 2: fun time.
Speaker 1: Yeah yeah.
Speaker 4: Don't don't quit till you got something else lined up.
Speaker 4: Don't put yourself out, yeah yeah. Take care of yourself danger.
Speaker 1: Yes, yes, take care of yourself. Be selfish in this instance.
Speaker 2: It's like, are you one of the dose kids or something?
Speaker 4: I would like support details.
Speaker 2: I guess are you one of EM's young boys in
Speaker 2: his boy army? Like one of them didn't realize, like
Speaker 2: how this is kind of some Nazi ship there over here.
Speaker 4: It's kind of weird and they're a big fan and
Speaker 4: writing into it.
Speaker 1: You know, would that be the weirdest thing to happen?
Speaker 1: You can? You can you get me.
Speaker 2: Off the anti depressant farm list if you're there, actually
Speaker 2: get us not go, or if you can't stay here,
Speaker 2: assign us to the same farm. Yeah, yeah, sign to
Speaker 2: the one where they have the podcasting farming.
Speaker 4: What we're doing, Yeah, we need lots of USB chords.
Speaker 1: I do not want to be on the podcast farm
Speaker 1: with other podcasters.
Speaker 4: No, that's true if they weren't other games podcast people
Speaker 4: was there.
Speaker 1: Like Ben Hansen, Yeah, Ben Hanson, I'd be all right,
Speaker 1: the kind of funny cruise. Sure, do not put me
Speaker 1: on the podcast farm with all these other Like I
Speaker 1: don't want to be next.
Speaker 4: To Joke to see a broken and talk to us.
Speaker 2: Hey did they find her? She was missing? Apparently?
Speaker 4: What I think? So I'm a little confused about that, Like, yeah,
Speaker 4: she tried to sew a cryptocurrency and then it failed.
Speaker 2: But like, is that really like her fault? It isn't
Speaker 2: the whole point of crypto. You're gambling. So the way
Speaker 2: it works these days there it's called a rug pole
Speaker 2: where like you know, you you introduce the new currency
Speaker 2: and then everyone buys it, and then you take that
Speaker 2: money that everyone like is like the fees from them
Speaker 2: buying it, and then you don't invest in anymore and
Speaker 2: you disappear with that money that they gave you. And
Speaker 2: that is uh, yes, it is definitely seen as a
Speaker 2: scam because it is uh is it illegal? I don't
Speaker 2: think they're still figuring all that out. Probably eventually they
Speaker 2: will illegalize that sort of thing illegal.
Speaker 4: I just have a hard time feeling sorry for anybody
Speaker 4: who buy scripto currency.
Speaker 1: Sure, I don't feel bad at all. Next email comes
Speaker 1: from Dylan from Ontario, Canada. Hey, Bomblini's I recently received
Speaker 1: a call from my dad out of a blue. I
Speaker 1: assume something terrible happened, but instead he asks how can
Speaker 1: I play Super Nintendo? Now? He was talking about shoot hardware,
Speaker 1: but I'm wondering is there another consoleate device I can
Speaker 1: preload with games? And give him a SNSUSB controller with
Speaker 1: that instead. I figured this would be cheaper, the cheaper
Speaker 1: option in the long run, but I worry about having
Speaker 1: to trouble shoot issues, so I want something easy enough
Speaker 1: for a fifty five year old immigrant to handle. Do
Speaker 1: I just buy him a cheap switch in the controller
Speaker 1: to show him the online service there. I feel like
Speaker 1: there's got to be a better way. Any help is appreciated.
Speaker 3: Yeah, I've done this a few times as a gift
Speaker 3: where I've done it with the NES Classic and the
Speaker 3: SNS Classic where it's just like, oh, okay, here's someone
Speaker 3: in my life that likes games but certainly wouldn't know
Speaker 3: about like emulation scene and things like that. So it's
Speaker 3: just like, you know, if you know how to do
Speaker 3: that stuff, which is very easy to do and very
Speaker 3: easy to follow YouTube videos and stuff. Now just get
Speaker 3: I don't know how available like the SNS Classic is
Speaker 3: on Amazon.
Speaker 2: I don't think they're too expensive there. I think there's
Speaker 2: still like a hovering around how much they cost they
Speaker 2: cost when you originally bought them, Maybe a little bit more,
Speaker 2: but then they're.
Speaker 4: Still worth it for that one and sixty dollars on
Speaker 4: Amazon right now, it's a little bit much.
Speaker 3: So there's definitely cheaper ways to do it, and you
Speaker 3: could just get like an eight bit du Actually, yeah,
Speaker 3: I just got on my desk car got the new
Speaker 3: Ganky one that's eight and dough and it's great. So
Speaker 3: you just get like a forty dollars controller and then, uh,
Speaker 3: it would be the easiest way.
Speaker 4: Grub.
Speaker 2: I mean, I'm like, I SNS many clearly is the easiest.
Speaker 2: So then what is the one that is more affordable
Speaker 2: than that? Probably a Roundsberry pie that you put retro
Speaker 2: pie on so it just works. But boy, that's that
Speaker 2: is playing with fire in case anything does go.
Speaker 3: Wrong, right, trying to think the most cool proof option.
Speaker 3: I mean, I mean spending the money on s Ands
Speaker 3: Mini that's.
Speaker 4: The actual control. There are more like eighty dollars on eBay.
Speaker 2: Okay, that's that's totally reasonable, and it's not that hard
Speaker 2: to get games on it.
Speaker 4: Even I was able to do it. I'm not much
Speaker 4: for this kind of stuff usually, so yeah.
Speaker 2: I would like go Facebook Marketplace, see if you can
Speaker 2: find a Super Nintendo Mini and uh and just follow
Speaker 2: the YouTube guides. It's super simple. Once that thing's working,
Speaker 2: it'll just work. The way it's intended to work.
Speaker 5: So yeah, all right, Uh, I appreciate all of the
Speaker 5: lovely emails that everyone sent in, especially when you sent
Speaker 5: them in last week, but they got caught up in
Speaker 5: the BombCast spam folder.
Speaker 1: See that's the thing, folks. If you sign us up
Speaker 1: for too many dumb emails and we don't have any
Speaker 1: emails to read on the show, not only does Mike
Speaker 1: Manani not get paid all right, but we also can't
Speaker 1: read any emails and what.
Speaker 4: Else to get paid what I'm supposed to get paid?
Speaker 4: That'd be incredible.
Speaker 2: Do you see that shit that happened to me on
Speaker 2: UPF last Friday Grub?
Speaker 1: I'm gonna say, I can't believe the contractors tried to
Speaker 1: unionize against you right in.
Speaker 2: Front of me. Where's our video card's damaged? There was
Speaker 2: there was no decorum, completely uncivil. It's been crying about
Speaker 2: retro tanks that he doesn't need.
Speaker 4: I grew up, got one back? Does he didn't have
Speaker 4: a retro tink? You never had one?
Speaker 2: You have one older, I don't have the new one.
Speaker 4: I don't have the new one.
Speaker 2: Lord of the Rings is like Star Wars if they
Speaker 2: were walks, because those are the two short people I
Speaker 2: know in media. That was a pretty compelling argument. Dan,
Speaker 2: I was thank you, I bought an thank you. I
Speaker 2: appreciate that I killed me.
Speaker 3: I was streaming a day or two ago and I
Speaker 3: was talking about how I got an oral surgery situation
Speaker 3: going on on Thursday, and I'm gonna be it's three
Speaker 3: hours long, and so I'm paying for the sedation, which
Speaker 3: entrance on cover any of this shit, and the sedation
Speaker 3: alone is like twenty two hundred dollars. And then someone
Speaker 3: in the chat just said, like, oh, do you know
Speaker 3: how many retro tanks that would be? And it killed me.
Speaker 4: It's like, oh, like three retro tanks. Yeah, that's money
Speaker 4: well spent. Though I don't want to be awake for
Speaker 4: three hours of getting my face drilled in. It's no,
Speaker 4: it's like, you know, it's it's fun. It's fun to be.
Speaker 4: You're right, Mike Banati, Michael Jackson shouldn't have had that happen,
Speaker 4: But I see how that happen. Yeah, I thought he
Speaker 4: should not have done it, but like I guess.
Speaker 1: I shouldn't have done a lot of things.
Speaker 2: Mike, Yeah, I feel like you're not taking a harsh
Speaker 2: enough stance against you, like you shouldn't have done that,
Speaker 2: but come very.
Speaker 4: Pro Michael Jackson. Yeah, definitely. I'm so confused about the
Speaker 4: canceled status of Michael Saxon. Be clear, he should be,
Speaker 4: so he's just he's just not. There are like.
Speaker 3: People that weirdly deny that he did a lot of wrongdoing,
Speaker 3: which is insane. But also I think there's just a
Speaker 3: bit of like these songs are really good, We're gonna
Speaker 3: keep playing music.
Speaker 4: Like this Halloween, all my theeces were dancing to a
Speaker 4: new sing special that was just them all dancing the Thriller,
Speaker 4: and I was like, this guy's not canceled. Something about
Speaker 4: his music.
Speaker 3: It's different than like there's not really a threat of
Speaker 3: like if Bill Cosby had not been canceled. It's not
Speaker 3: like people are gonna be putting on old Cosby episodes,
Speaker 3: but seminole at a bar.
Speaker 4: You know.
Speaker 2: I think Michael Jackson might be the most canceled if
Speaker 2: you think about it in some ways in terms of dying,
Speaker 2: in terms of him not yes, in terms.
Speaker 4: Of him being dead because of the anesthesis thing, which
Speaker 4: he shouldn't have done.
Speaker 2: But right you are for him to live, right, so
Speaker 2: he'd be.
Speaker 1: It's the way you make me feel. Uh, and that's
Speaker 1: why we can't stop the music. R Kelly though, go
Speaker 1: get fucked.
Speaker 3: No, did you see by the way, it was very
Speaker 3: funny they did on the S and L fifty thing
Speaker 3: they did at montage and in memoriam of all the
Speaker 3: things that age poorly in terms of like blackface and
Speaker 3: just racial insensitive stuff and everything, like just actually showing
Speaker 3: a montage of all the shit they've done over the years,
Speaker 3: like this doesn't look good now?
Speaker 2: Yeah, no, I haven't watched that. Was it pretty good?
Speaker 2: You know what?
Speaker 4: It's what you'd expect it to be.
Speaker 3: It is a big play the hits and have a
Speaker 3: bunch celebrity cameos things. But as far as one of
Speaker 3: those goes, it was it was very good. There's if
Speaker 3: you see got one thing. There was a really good
Speaker 3: Sandler song that was actually really touching.
Speaker 1: Yeah, okay, Eddie Murphy does a very good Tracy Morgan
Speaker 1: imitation with Tracy Morgan directly next to him.
Speaker 3: I couldn't help but think of like, it's the same
Speaker 3: feeling I have when it's like, oh, some you know,
Speaker 3: young wrestler gets to share the ring with like aj
Speaker 3: Styles or something is e of these like young, like
Speaker 3: early twenties cast members where it's like you are in
Speaker 3: a sketch with Will Ferrell and Eddie Murphy. They've got
Speaker 3: to be like their heads have to be exploding. That's awesome.
Speaker 1: Yeah, that's exactly how I feel watching the qualifiers for
Speaker 1: Tournament of Champions on the Food.
Speaker 2: Network and it's like, that's Anne Burrell you're in there
Speaker 2: with right now. Do you get it?
Speaker 1: Did you go against Josh Sawyer? Oh my god? Anyway,
Speaker 1: last email of the show comes from CPA Dave from Florida. Syllables. Hello,
Speaker 1: is grub one syllable or two syllables? Does the extra
Speaker 1: bat make it an extra syllable? Thanks? I love you too,
Speaker 1: CPA Dave from Florida.
Speaker 4: There's an there's an education problem in this country and
Speaker 4: in the world. How would the extra be possibly ever
Speaker 4: make it an extra syllable? That's just an extra letter.
Speaker 4: I think this is have a vow for it to
Speaker 4: be another syllable that joke.
Speaker 2: Yeah, no, buddy, duddy, grub grub no, Wait a second, though,
Speaker 2: grub No, it does.
Speaker 4: Open up again, doesn't Was I too quick to judge your.
Speaker 1: Did you convince yourself grab, I don't.
Speaker 4: I might have to do something. You're gonna have to.
Speaker 2: Get way high than you are right now to be
Speaker 2: able to figure this one out.
Speaker 4: Okay, okay, that's interesting.
Speaker 2: All right.
Speaker 4: I apologize. I may have spoken out of turn there.
Speaker 4: I'm not saying that you're right, but there's a more
Speaker 4: compelling argument.
Speaker 2: That I said. I got enough syllables to go around.
Speaker 2: All right, there's enough syllables for everybody.
Speaker 4: The two for blues brothers.
Speaker 1: All right, that about does it. For emails, Bombcastigiant bomb
Speaker 1: dot com is the email address to send your emails too.
Speaker 1: I love and appreciate all the emails you send. I'm
Speaker 1: gonna go look in the spam folder on mark themUS spam.
Speaker 1: We had like twenty questions from Travis, and I'm still
Speaker 1: on the fence about Travis. Letting Travis back in. We'll see. Yeah,
Speaker 1: maybe you've done your time, Travy. But folks, the rest
Speaker 1: of this week grab Game of Mornings popping off from
Speaker 1: Wednesday to Friday.
Speaker 2: That's right, we were off Monday. That's why there was
Speaker 2: no episode in case you were wondering. But we're back Wednesday, Thursday,
Speaker 2: and Friday. Everybody to look out for that, and you know,
Speaker 2: it feels like news is gonna be popping off now
Speaker 2: for the next little next few.
Speaker 1: Weeks, for sure, we have another episode of the Blightning
Speaker 1: Round with Jeff Grubb. Please go tune in for that tomorrow. Voice.
Speaker 3: We were saying like two episodes probably for these Lightning
Speaker 3: Round games, so we only.
Speaker 1: Let me Yeah, totally, It's gonna end tomorrow and then
Speaker 1: we'll move on to the next person voicemail dump truck
Speaker 1: on Thursday, probably a BCR, probably a UPF of sorts
Speaker 1: on Friday. But Dan, we got something going on tomorrow, the.
Speaker 3: Great Giant bomb Hole Off. That's right, featuring all four
Speaker 3: of us on this current podcast. We will be racing
Speaker 3: to dig a hole before.
Speaker 2: Sorry, this is this is a podcast about a stream
Speaker 2: about a game about a game about digging a hole.
Speaker 4: That's right. That's great.
Speaker 1: Wow, yes, wow, okay cool. Also, we're gonna go to
Speaker 1: Hawaii for Game of the Year. We're just gonna keep
Speaker 1: saying that until it actually happens. Ye, So aloha, folks,
Speaker 1: will see you there in beautiful Hawaii.
Speaker 3: Grub's gonna reenact Pearl Harbor, Oh God, the movie the
Speaker 3: historical event.
Speaker 2: Yeah, of course, what everyone think about.
Speaker 1: No, I would never you know. Actually, they do have
Speaker 1: a lot of fun Hello Kitty memorabilia at Pearl Harbor,
Speaker 1: so maybe it'd be a fun visit.
Speaker 4: Yeah.
Speaker 2: So they really won in the end, if you think
Speaker 2: about it. Cultural victory.
Speaker 1: Yeah, I believe me. Very confused, folks. That does it
Speaker 1: for another episode of the Giant Bomb Cast. Aloha hi, alohahii.
Speaker 1: We'll see you there. He's been Mike, he's been Dan,
Speaker 1: he's been grubby, I've been janned. You and home have
Speaker 1: been beautiful. We love.
Speaker 4: That's right.
Speaker 1: Get your play tickets ready, Nicky, we gotta get We're gonna.
Speaker 4: Hit the beach.
Speaker 1: Let's go serve it at the beach.
Speaker 4: I love you guys. Come on, let's Hawaii is an island.
Speaker 4: It's a bunch of them