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Speaker 1: Hey everybody, It's Tuesday, February eighteenth, twenty twenty five. Welcome

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to the Giant BombCast, Episode eight hundred and seventy eight.

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I'm your host and your valentine, Jan Ochoa. What the

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heck you didn't show up to dinner? I sat there

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waiting for you like a fool. The wait staff had

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no sympathy for me. I was offered no free appetizes.

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But speaking about appetites, we got the most appetizing man

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on this podcast, co Captain of the ship. He's like

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a crab rangoon because he's filled with cheese.

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Speaker 2: Jeff Grubb, I'm I'm your chops salad. I am all

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those things to you that you need me to be there.

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It goes Mikey.

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Speaker 1: That's right, just like things you need to be you

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need a good vegetable course. And we've got the man

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that's in the weeds because he's he's deeply rooted, he's

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deeply seated, he's with the Gords, he's so he's he

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is the wedge salad of this, not just this podcast,

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but this website.

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Speaker 3: Dan Record, Wow, I have to assume those are all

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good things. Thank you, thank you so much. That's me

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what's a web salad. It's just a wedge of lettuce,

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like a triangle. Yeah, yeah, on top of a triangle,

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like just one big hunk of.

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Speaker 1: No.

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Speaker 3: I think it doesn't look as crazy as I thought.

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I thought it would just be like a big like crazy,

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like when you go to like seven eleven in Japan

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and there's the triangle get mixed with the sandwiches.

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Speaker 4: Now just looks like a weird salad.

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Speaker 2: I think I tried to order a wedge salad at

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a restaurant at PACKS once, and I could like my

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brain was conflating wedge and cob at the same same time,

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and so I got kept I think three times in

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a row while the waiter was trying to get me

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to clarify what I was saying. I think I said,

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codge nice. Yeah, it wasn't.

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Speaker 1: It wasn't. It was very embarrassing. Actually, we got the

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man that has never embarrassed. He lives with no.

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Speaker 4: Shape, Mike, just yet, please let him finish.

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Speaker 1: Come on, dude, what the hell you're lucky.

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Speaker 4: I don't have access to your HR apartment.

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Speaker 1: We got the bad boy of games media. He's our

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own little sweet treat after dinner. He's he's a little

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cup of espresso. He's a little teara massou. He's our

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chocolate lava cake.

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Speaker 4: My like MANAUGHTI like little tearra masoux. That's that's appropriate.

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That's cute. Man. You know, Jeff, Jeff has some video issues,

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so I tried to turn off his video camps. I

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need to look at his freemy face in our little

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like you meating thing. I didn't realize that also stopped

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his audio. So, Jeff, you said anything to me in

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like the last eight minutes before I realized that I

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could not. You heard me laughing a lot after your introduction.

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It's because I thought you weren't here anymore. I can

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introduce you that I just heard silence.

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Speaker 2: You threw a blanket over me and forgot about me.

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Speaker 4: Yeah, that was my best. Sorry, Sorry I erased you.

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You're the man who erased his name.

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Speaker 2: Wow, Jeff Greb.

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Speaker 4: Wow is the spinoffs we're doing it?

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Speaker 1: Look at that Valentine's Day was this past weekend. I

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hope everyone enjoyed it. If you're you chose to celebrate,

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or if you decided to get very sad and just

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do things for yourself, don't be sad because you did

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a thing for yourself. How's everyone doing good?

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Speaker 2: Real good?

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Speaker 4: Yeah?

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Speaker 2: Yeah, real good?

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Speaker 4: Yeah?

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Speaker 1: Okay, are you fine? Jeff Grubbs, Shit, what are you

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doing so good?

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Speaker 2: Jeff?

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Speaker 4: I don't know.

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Speaker 2: I think it's because I slept.

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Speaker 4: Oh right, Yeah, I did not get enough sleep. It

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was nice having yesterday off. That was pretty good.

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Speaker 2: Also, most of my sports teams aren't playing, so I

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don't have to get upset over grown men losing games

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that I have no involvement in.

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Speaker 4: That's nice.

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Speaker 1: Sure.

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Speaker 2: Yeah.

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Speaker 4: Are you like, are you like and you're watching that

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hockey tournament, are you like really invested in the US

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winning it? Or is it not really about that for you?

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Speaker 2: Uh?

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Speaker 4: No?

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Speaker 2: I yeah, I'm like it's one of those things where

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it can feel very rocky for you know, the world's

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on fire. And not a huge fan of my government

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at the moment, but it's always fun to look back

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at points of turmoil in history and be like, and

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then those two countries played each other in sports, and

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it's like it got rough and tumble and violent and

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stuff like that, and then afterward they were all just

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kind of like, well, we're gonna go back and play

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for our teams in the professional hockey league together and

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hang out and be friends. Still it's like, in twenty

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years we'll we'd be like, oh my god, can you

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believe we went through through all that stuff? But at

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least we had that cool hockey game. I'm trying to

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look at it through that lens, and uh it's like,

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you know, the Canadians booed the national anthem, like okay,

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I don't, I don't care. But it made the game

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that much better because the players took it that much

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more seriously and so it felt very rocky for and

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I love that.

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Speaker 1: Uh. I yeah, I I could use some relief from

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the government right now. Oh yeah, I Mike Manatti, I'm sorry,

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I'm going to generalize and ask you this question.

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Speaker 4: Oh okay, I'm exciting. This is okay.

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Speaker 1: Actually two things, Mike. One, uh, this isn't a question

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on you. But every time I see a sky Breezy commercial,

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I just expect everyone to be exactly like you. So

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every person in the Skyrazy commercial, I'm just assuming, like, oh,

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they're all a Disney adult, They're all very pleasant to

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be around, and you know they may have had lude

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activities at a rainforest cafe. Okay, I get it. We

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get it, Mike. But the second thing, Mike, I went

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to a play I got a milkshake and they gave

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me a pasta straw. Have you used a pasta straw?

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Is that a thing?

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Speaker 4: Gosh, Jan, you unlocked a memory. I feel like I

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have probably either a Disney restaurant or some gimmick restaurant

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like a Planet Hollywood in the nineties. Once upon a time,

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I was given a pasta straw somewhere that sounds vaguely familiar,

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and I remember thinking it was gross because eventually the

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pasta gets soggy, right, and yeah, it's not a great feeling. Man,

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where was the sat Where'd you get the pasta straw?

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Speaker 1: I just got it at a local burger joint, And

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like it's like.

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Speaker 4: A bucatini or something.

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Speaker 1: It was like a fat bukatini.

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Speaker 4: It's like, okay, okay, that sounds Italian.

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Speaker 1: It is, Yeah, fat bucatini. That's what they called me

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in high school. It was very out of place.

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Speaker 4: Okay, Hey, do you think like looks like you think

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straws have two holes or one hole or what.

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Speaker 1: We talked about this during Game of the Year.

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Speaker 4: Is diehard Christmas movie. I'm sorry you don't like my question.

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Speaker 2: Wow, man, he's been destroyed here. I believe this is

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what's happened.

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Speaker 4: Yeah, you know what, what the hell?

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Speaker 2: It's not enough that you play these salicious clips of me. Gosh, yesterday,

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I didn't realize this was gonna be frowned upon so

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much hotly ship Well, the answer is to and fuck you,

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oh rhymes.

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Speaker 4: It's so bad. I'll tell you what.

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Speaker 2: And every other group of friends or whatever. I sure

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I am not the funny duddy, that's for sure. I

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don't think you're actually a funny duddy. I just atay

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for when you are. Yeah, yeah, I'm really known for

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my dislike a fun and goofy.

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Speaker 1: Yeah that's all the time. Ye that loves Disney and

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Disney World in the parks, the stickest in the mud.

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Speaker 2: You're very serious, man.

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Speaker 4: Will you guys visit me if I have to go

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to the RFK Junior Health Farms or whatever because he

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wants to get rid of my anti depressant.

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Speaker 2: Yeah, I'll come rescue you.

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Speaker 4: They we're all going to have her owns.

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Speaker 1: There is nothing wars, in my opinion, there's a lot

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of things worse. Actually, then sticking taking away people's antidepressants

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and eighty HD medicine and then sticking them on a

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farm and then telling them to do a task.

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Speaker 4: Farm the farm being discussed jo before. Yeah, I'll tell

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you what's not good for your anxiety about.

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Speaker 2: Oh yeah, concentration camps. They're not weird.

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Speaker 1: Yeah yeah yeah.

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Speaker 2: Like it's like people could just go there for like

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two years, like we have lives. No, I don't worry.

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He also said he'll repair black kids. So we're just

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having a good time all around. Okay, Yeah, that's good

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all around.

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Speaker 3: You get confirmed with those type of views, right McMahon's

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in there. Impossible in the Congress chambers.

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Speaker 4: With the politics talk.

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Speaker 1: But I can't fucking stand it right now.

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Speaker 2: Gave it.

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Speaker 4: It's rough, It's it's rough. It's hard on there to

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be a pimp.

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Speaker 2: I mean, we all want to say that, Mike, but

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you don't have.

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Speaker 4: To cut out.

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Speaker 2: I forget.

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Speaker 1: There was one year at the need to stop listening

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to hip hop Mike.

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Speaker 4: The oscars, but I still cared about movies where it's

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like the best original song and the song that one

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was called It's hard up there to be a pimp

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or something like that, and they won and I never

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saw anybody more excited to win an oscar my life.

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It was amazing.

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Speaker 2: It was the greatest thing using the hustle and flow song.

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Speaker 3: Do you know is Mike who? I saw it in

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Chatt Crazy Mammia. But do you know what they did

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for wrestling teams?

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Speaker 4: Oh? Oh they did they do Mark Henry's Yes, absolutely there,

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someone's going to get their ass. That's a good one. God,

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wrestling exercise used to be so good.

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Speaker 1: See, how do you expect the four of us to

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work on a fucking farm?

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Speaker 4: Yeah, that's what I'm saying. It's hard there to be a.

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Speaker 2: You gotta start saying that the one I can't say.

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Speaker 4: Yeah, a lot of things you shouldn't say to be better.

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Don't you put it on a southboard? It's saying all the.

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Speaker 2: Time he already did.

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Speaker 1: Sorry, Sean is thank you Sean for that clip in advance.

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Speaker 2: I'm just saying on command, you don't have to make

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the electronics do it.

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Speaker 4: I'm here, I got a mouth. Vocal courts and you.

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Speaker 3: Get and you get paid for it if we bring

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it here at a clip of you saying I'm here,

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I've got a mouth.

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Speaker 1: Uh, well, you know what I was going to start

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with a different game on the podcast, but Mike just

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keeps digging himself a hole.

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Speaker 4: So what better game to talk about.

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Speaker 1: Then a game about digging a hole. Oh it's so good.

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Speaker 2: I enjoyed it.

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Speaker 4: I really liked this stupid hole game.

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Speaker 1: I didn't finish this, but I did enjoy my time

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digging a hole.

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Speaker 4: Do the rest of us complete the hole?

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Speaker 2: I completed the hole?

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Speaker 4: Okay, I dug the whole hole.

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Speaker 3: Okay, Okay, Well let's we're gonna describe it, but I

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am going to throw out the challenge right now. I

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think tomorrow afternoon, leading up to Blake Club, I think

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we have the Great Giant Bomb hole Off featuring us

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four racing to dig a hole the fastest, with punishments

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on the line, uh dolled out by the winner.

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Speaker 1: I like it.

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Speaker 2: Can we call it a hole off? So it says

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a hole I think that's funny.

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Speaker 4: Great giant bomb a hole off?

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Speaker 2: No, well, no, you can't do it that way. You

238
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have to be like a whole off. B Yeah, okay,

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lot during the Yeah that works for me.

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Speaker 4: Yeah. I can say that to Jeff right now to

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appease him. But let's not call it that Yeah.

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Speaker 3: Where what's the status of the punishments? Wait, we'll get

243
00:12:15,080 --> 00:12:15,919
to the hole in a second.

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Speaker 1: Here, what is the.

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Speaker 3: Status of the punishments? I saw grab was streaming some

246
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Grand Fandango, I finished Crimson Skies.

247
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Speaker 4: What was the The Sean has yet to start Warrior World.

248
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But that's not a super long game, so okay, sure,

249
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he's like, it's he's not competing in the hole off anyways,

250
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that's okay.

251
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Speaker 1: Okay, I can I can see the heart the art

252
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for the whole off already. I'll just put us as

253
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like the characters from holes. Okay, yep.

254
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Speaker 4: From Sean. He's he's playing Warrior World. He thinks it's fun. Nice,

255
00:12:46,759 --> 00:12:50,440
nice pause music. Let's talk about that hole. The game's

256
00:12:50,480 --> 00:12:52,960
actually called a game about digging a hole. That's its

257
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full title. It's five dollars on Steam and every.

258
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Speaker 2: Fun that's called that because then you get to always

259
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do the joke, oh what is that about? And everyone

260
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loves it. It's a very good time.

261
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Speaker 3: Yes it is. It's descriptive. There's not anything more to

262
00:13:05,879 --> 00:13:07,840
it than it sounds like. There is.

263
00:13:08,000 --> 00:13:10,399
Speaker 4: You just you're a guy that moves into a house.

264
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You got a.

265
00:13:10,919 --> 00:13:13,799
Speaker 3: Backyard, you got a little weird shovel gimmick that's like

266
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got a battery and it just like MP.

267
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Speaker 4: It's like a little you know, back and forth guy.

268
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Speaker 3: And so when you first start, you're trying to dig

269
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in the yard and you're just the tiniest little bits

270
00:13:23,240 --> 00:13:25,279
and flex of dirt are coming off. But then you'll

271
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find a stone. You'll uncover it and then go to

272
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your garage and sell the stone at your computer for

273
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a dollar. And then you start getting upgrades to your shovel,

274
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You get upgrades to your battery. You buy a jet

275
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pack so you get out of the hole. Because I

276
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saw a lot of people in my chat saying that

277
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like they dug in a spiral so they could get out.

278
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I did not think about that. I just dug straight down.

279
00:13:43,919 --> 00:13:46,840
And there was definitely a jet back right away. I

280
00:13:47,080 --> 00:13:48,960
wasn't buying it right away because I don't need it.

281
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And then there were definitely some times where I was like,

282
00:13:51,000 --> 00:13:52,399
this hole is pretty deep and I don't know if

283
00:13:52,399 --> 00:13:54,039
I can get a footing to get out of here.

284
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So A bought the jet back. That definitely helps a lot.

285
00:13:56,960 --> 00:13:58,720
I never saw what happens if you don't if you

286
00:13:58,759 --> 00:14:00,960
can't get out before the jet if you.

287
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Speaker 4: Just yet when your batteries run, now it explodes, so

288
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you die.

289
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Speaker 3: Do you respawn in the whole progress is still there? Yeah,

290
00:14:09,120 --> 00:14:10,399
but you lose all your R that you have on

291
00:14:10,440 --> 00:14:12,200
your person. That's fine, that's whatever.

292
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Speaker 1: Okay, Hey, my my issue with this game is I

293
00:14:15,679 --> 00:14:19,000
come from a different digging meta. Sure, I'm used to

294
00:14:19,000 --> 00:14:22,679
the Minecraft hold to dig and then I can turn

295
00:14:22,720 --> 00:14:25,519
my brain off. Here I have to actively click.

296
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Speaker 3: So I yes, I heard in my chat that I

297
00:14:29,320 --> 00:14:31,639
think Shoemaker on next Lander was talking about that too,

298
00:14:31,759 --> 00:14:32,320
and that being an.

299
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Speaker 2: I was planning on steam Deck.

300
00:14:34,080 --> 00:14:36,039
Speaker 4: Oh yeah, when you plan, I played with the controller.

301
00:14:36,279 --> 00:14:37,320
You just holding the trigger.

302
00:14:37,559 --> 00:14:40,120
Speaker 1: Yeah, the controller just does it automatic. I did it.

303
00:14:40,200 --> 00:14:42,879
Speaker 4: That's a keyboard. I like clicking each time. Damn it.

304
00:14:43,200 --> 00:14:44,399
Speaker 2: You're a better person than.

305
00:14:44,440 --> 00:14:47,919
Speaker 1: Us, We get it. You can do well on the farm,

306
00:14:47,960 --> 00:14:48,399
all right.

307
00:14:51,159 --> 00:14:55,639
Speaker 3: I think for the whole off we can use controllers, right, sure, Yeah,

308
00:14:55,799 --> 00:14:59,159
that's regular. Sure, Okay, controllers are allowed for the whole off. Okay,

309
00:14:59,240 --> 00:15:02,639
no ambas still though, right, Yeah.

310
00:15:02,480 --> 00:15:05,600
Speaker 1: My fury bowser you can bring it around though, yo.

311
00:15:05,759 --> 00:15:07,000
Speaker 4: Yeah.

312
00:15:07,039 --> 00:15:09,840
Speaker 3: But yeah, you buy lamps and dynamite like there's certain

313
00:15:09,879 --> 00:15:11,559
like lava rocks and stuff like that that you have

314
00:15:11,600 --> 00:15:13,519
to like dynamite through, and you know, it gets dark

315
00:15:13,559 --> 00:15:15,879
if you go down too low and you put lamps

316
00:15:15,879 --> 00:15:17,919
on the walls, and I definitely accidentally broke a few

317
00:15:17,919 --> 00:15:20,279
of my own lamps by shoveling them, and that's very annoying.

318
00:15:21,399 --> 00:15:23,840
Speaker 2: It's a loop game. Any game that has a tight

319
00:15:23,879 --> 00:15:26,399
loop is basically just a game about digging a hole.

320
00:15:26,600 --> 00:15:30,039
Like really, that's what That's what this revealed to me is, Oh, okay,

321
00:15:30,080 --> 00:15:33,360
I am making progress out into this wilderness. This just

322
00:15:33,399 --> 00:15:35,559
be in my yard. I got it as far as

323
00:15:35,600 --> 00:15:38,159
I can kind of get on the amount of resources

324
00:15:38,200 --> 00:15:40,279
I have. I go back, I upgrade my resources, I

325
00:15:40,360 --> 00:15:42,279
drop stuff off, make some money, and now I can

326
00:15:42,279 --> 00:15:44,600
go a little bit further next time. And also I

327
00:15:44,720 --> 00:15:47,600
have the capacity to carry more. So it's like, oh okay, yeah,

328
00:15:47,759 --> 00:15:49,320
I'm just gonna do that loop until I get to

329
00:15:49,320 --> 00:15:51,960
the end. It's it's a very satisfying thing. It works

330
00:15:52,000 --> 00:15:54,639
in all kinds of games. Steamroll Dig two very similar.

331
00:15:55,480 --> 00:15:57,000
The fact that they just kind of boil it down

332
00:15:57,039 --> 00:15:59,440
to just what this is here reveals like, oh, just

333
00:15:59,440 --> 00:16:02,120
going through this process is a fun thing on its own.

334
00:16:02,320 --> 00:16:04,039
It's you know, a little bit like a clicker game

335
00:16:04,200 --> 00:16:04,960
with gameplay.

336
00:16:05,279 --> 00:16:07,919
Speaker 1: Yeah, totally, yeah, I was working.

337
00:16:08,360 --> 00:16:08,840
Speaker 4: How about that?

338
00:16:09,279 --> 00:16:11,120
Speaker 2: Yeah it's installed Firefox.

339
00:16:11,320 --> 00:16:15,639
Speaker 1: Oh look at that. It's it's funny because well we'll

340
00:16:15,639 --> 00:16:16,919
talk about it in a bit. But I was having

341
00:16:17,000 --> 00:16:19,960
a very grand time, like going heads down in a

342
00:16:20,039 --> 00:16:23,200
vowed and then Dan yelled at everyone in our little

343
00:16:23,240 --> 00:16:26,679
discord to play a game about digging a hole. And

344
00:16:26,720 --> 00:16:30,320
then here's this triple A game that is great, absolutely fantastic.

345
00:16:30,679 --> 00:16:33,600
My attention was wrapped for like a good at least

346
00:16:33,799 --> 00:16:36,559
half an hour to an hour playing this five dollars game.

347
00:16:36,639 --> 00:16:37,919
I love games.

348
00:16:38,000 --> 00:16:40,120
Speaker 4: Yeah, it was like a good, a good little break.

349
00:16:40,240 --> 00:16:40,399
Speaker 2: You know.

350
00:16:40,399 --> 00:16:42,720
Speaker 3: I've been just like binging avowed for the last week,

351
00:16:42,720 --> 00:16:43,879
and I was like, all right, let me just hear

352
00:16:43,919 --> 00:16:46,279
your ninety minutes two hours. I could just dig a

353
00:16:46,320 --> 00:16:49,039
damn hole, nothing more to it, nothing deeper, no deeper

354
00:16:49,120 --> 00:16:51,399
mating or twist or anything really and then it's just

355
00:16:51,480 --> 00:16:53,519
you're done, and it's like that was a satisfying time.

356
00:16:53,879 --> 00:16:56,000
Speaker 4: I think there was a deeper meaning, but it's kind

357
00:16:56,000 --> 00:16:59,639
of a spoiler, I think to the whole capital list,

358
00:17:01,440 --> 00:17:07,400
Anti greed, no man's an island. I am serious about

359
00:17:07,400 --> 00:17:09,480
the anti greed thing a little bit.

360
00:17:11,480 --> 00:17:14,160
Speaker 1: I will talk about it during the whole off, Okay, can't.

361
00:17:14,240 --> 00:17:17,359
Speaker 4: I don't want to get spoilers to the thing. Uh well,

362
00:17:17,400 --> 00:17:20,160
I thought the game. I thought the game was beautiful.

363
00:17:20,240 --> 00:17:20,359
Speaker 2: Right.

364
00:17:20,400 --> 00:17:23,920
Speaker 4: It's just like this perfect distillation of being a video

365
00:17:24,000 --> 00:17:27,079
game of what progression should look like like in this

366
00:17:27,200 --> 00:17:29,920
Like especially, yeah, that's the word progression and how that

367
00:17:29,920 --> 00:17:31,559
can work because you do start off with this tiny,

368
00:17:31,599 --> 00:17:34,519
shitty little shovel. You're getting a dollar at a time,

369
00:17:34,920 --> 00:17:37,799
and then you just slowly ramp up to you know,

370
00:17:38,160 --> 00:17:40,039
like when you get the drill, that's like one of

371
00:17:40,079 --> 00:17:42,680
the most satisfied it's ever gotten a video game. I

372
00:17:42,720 --> 00:17:44,799
was just like, oh, here we go. Now we're really

373
00:17:44,839 --> 00:17:48,319
party because again, especially because I was clicking for eachhovel

374
00:17:48,319 --> 00:17:51,400
with the drill, then it's automatic. Oh that was a

375
00:17:51,680 --> 00:17:54,960
huge benefit to me. Yeah, you're like, you know, instead

376
00:17:54,960 --> 00:17:56,680
of getting a stone it's on it for a dollar,

377
00:17:56,839 --> 00:17:59,359
you're finding gold and selling it for so much more.

378
00:18:00,119 --> 00:18:03,240
Couple of little secret here and there, super satisfying to

379
00:18:03,279 --> 00:18:06,119
like kind of set the lights where you want to

380
00:18:06,119 --> 00:18:09,359
to light up your path. Gosh, just such a simple

381
00:18:09,359 --> 00:18:11,839
idea executed about as well as it could be.

382
00:18:12,079 --> 00:18:13,839
Speaker 2: Yeah, I mean there's there's a time where it's like

383
00:18:14,119 --> 00:18:18,119
you realize this is how all progress works, right where

384
00:18:18,319 --> 00:18:20,880
you are digging one little thing at a time, and

385
00:18:20,920 --> 00:18:24,160
then suddenly you look up and there's this like tiny

386
00:18:24,200 --> 00:18:27,480
little spiral that you just naturally created that goes, you know,

387
00:18:27,599 --> 00:18:30,240
fifty meters above you. Oh my god, I didn't even

388
00:18:30,319 --> 00:18:32,839
realize I was that deep. And that is a really

389
00:18:32,839 --> 00:18:35,680
cool moment where it's like, Okay, cool, I really have

390
00:18:35,799 --> 00:18:38,640
made a ton of progress, even though it never felt

391
00:18:38,640 --> 00:18:41,319
that way because it's one digging hole at a time.

392
00:18:42,039 --> 00:18:45,200
I will say I don't super love the way the

393
00:18:45,279 --> 00:18:48,799
digging looks like, the way like a problem, the weird

394
00:18:48,880 --> 00:18:51,119
spires of dirt and stuff like that. It this is

395
00:18:51,160 --> 00:18:54,240
a five dollars game, and it totally works for what

396
00:18:54,319 --> 00:18:56,839
this game is. But I'm definitely like, ah, you know,

397
00:18:56,960 --> 00:18:58,680
I would have preferred if there was a little bit

398
00:18:58,720 --> 00:19:00,839
more to the way the day, especially if you upgrade

399
00:19:00,839 --> 00:19:03,240
the shovel, but it just would have felt more dirt like.

400
00:19:03,960 --> 00:19:05,880
But no, this game does what it needs to do.

401
00:19:06,000 --> 00:19:07,559
Speaker 3: Yeah, it kind of bugged me sometimes where it's like

402
00:19:07,720 --> 00:19:09,960
it's easy to leave a couple of little floating specs

403
00:19:10,119 --> 00:19:12,559
of dirt. Yeah, but they will have collisions. So as

404
00:19:12,559 --> 00:19:14,599
you're jetpacking, you're like, where is that thing? I gotta

405
00:19:14,599 --> 00:19:15,000
get rid of that.

406
00:19:15,559 --> 00:19:16,920
Speaker 2: So when I got the drill, I would kind of

407
00:19:16,960 --> 00:19:19,240
like look straight up and I would jet pack out

408
00:19:19,319 --> 00:19:20,720
and I would turn the drill on and try to

409
00:19:20,799 --> 00:19:22,599
drill right straight above me and just clean those up

410
00:19:22,599 --> 00:19:23,039
a little bit.

411
00:19:24,440 --> 00:19:26,240
Speaker 1: Yeah, a little bit, that's right.

412
00:19:26,400 --> 00:19:29,359
Speaker 4: I love what Jeff was streaming Griffin Dango and you

413
00:19:29,400 --> 00:19:32,519
started talking about this because Dann wanted him to play it,

414
00:19:32,799 --> 00:19:35,079
and he's like, now, chat like, what what's what do

415
00:19:35,079 --> 00:19:36,359
you have to do with the dirt? Do you have

416
00:19:36,359 --> 00:19:38,279
to like then go to the dirt, like you have

417
00:19:38,359 --> 00:19:40,799
to take care of the dirt, And they told him no,

418
00:19:41,200 --> 00:19:42,680
and Jeff was really disappointment.

419
00:19:43,960 --> 00:19:48,279
Speaker 2: My ideal digging game is that Eco game Eco where

420
00:19:49,119 --> 00:19:51,160
you have to account for all the dirt. So as

421
00:19:51,160 --> 00:19:53,680
you like are digging holes, like you can only carry

422
00:19:53,680 --> 00:19:57,200
like five blocks of dirts Minecraft like on your person

423
00:19:57,319 --> 00:19:59,519
and then you can like take that to a wheelbarrow,

424
00:19:59,799 --> 00:20:01,039
and so you have to kind of like make these

425
00:20:01,160 --> 00:20:03,839
shafts through the mind that are big enough to have

426
00:20:03,960 --> 00:20:07,200
people down there, and these tools and these wheelbarrows so

427
00:20:07,240 --> 00:20:09,119
that you can load those up with like a hundred

428
00:20:09,200 --> 00:20:11,200
blocks of dirt and then someone takes that up while

429
00:20:11,200 --> 00:20:12,920
you continue to mind. And it was like becomes this

430
00:20:12,960 --> 00:20:16,799
team effort, and it's like such a good representation of

431
00:20:16,839 --> 00:20:20,359
like working together and thinking ahead. But this game is

432
00:20:20,400 --> 00:20:22,960
not trying to do that at all. Yeah, I mean

433
00:20:23,160 --> 00:20:24,519
got an hour and a half to two and a

434
00:20:24,559 --> 00:20:27,920
half hours, just a perfect little distallation. Mic sivty five dollars.

435
00:20:28,039 --> 00:20:30,920
Speaker 4: Yeah, it's you know, it's always wild when like, you know,

436
00:20:31,000 --> 00:20:32,799
what's pretty obviously the Game of the Year comes out

437
00:20:32,839 --> 00:20:36,240
in February, right, it's a front running for best hole

438
00:20:36,319 --> 00:20:36,759
of the year.

439
00:20:36,960 --> 00:20:38,119
Speaker 2: Oh yeah, which one though?

440
00:20:38,160 --> 00:20:41,519
Speaker 4: My whole or your whole or Jeff's hole, our whole hole?

441
00:20:41,960 --> 00:20:44,359
Speaker 2: Yeah, yeah, we have a hole together, Mike.

442
00:20:44,400 --> 00:20:49,480
Speaker 1: Our communist hole. Yeah, community holes, community holes. It sounds

443
00:20:49,519 --> 00:20:53,799
like we're very in deep with a game about digging

444
00:20:53,799 --> 00:20:56,480
a hole, but it also sounds like we're eating very deep.

445
00:20:56,680 --> 00:20:59,839
Y'all talked about this, I believe last Friday, but of a.

446
00:21:01,319 --> 00:21:04,279
Speaker 3: Yeah, I'm I'm definitely at the point where, like last night,

447
00:21:04,319 --> 00:21:05,759
I got to the point where it's like, all right,

448
00:21:06,039 --> 00:21:08,279
you're you can't go back after this. This is the

449
00:21:08,319 --> 00:21:11,359
final stretch here, and uh, I was getting kind of tired,

450
00:21:11,400 --> 00:21:12,880
so I went to bed rather than play at the

451
00:21:12,920 --> 00:21:15,279
end of the game tired. So probably gonna be that tonight.

452
00:21:16,759 --> 00:21:19,039
I'm right around fifty hours and I would say, Okay,

453
00:21:19,079 --> 00:21:21,160
I've been doing that pretty completion this thing. You know,

454
00:21:21,160 --> 00:21:23,400
I've gotten every one of the like gold totems and

455
00:21:23,400 --> 00:21:24,759
all that stuff in every area. I've done all the

456
00:21:24,799 --> 00:21:27,559
bounties on every side quest and all that shit. And

457
00:21:27,599 --> 00:21:30,279
if you want, like the the more like intro level

458
00:21:30,359 --> 00:21:32,799
on what about is conversation? We talked about it quite

459
00:21:32,839 --> 00:21:36,119
a bit on bompcast Revengeance last Friday. It seems like

460
00:21:36,119 --> 00:21:37,880
most of us are very very hot on it. I

461
00:21:37,920 --> 00:21:39,880
continue to be super hot on it, even you know,

462
00:21:40,000 --> 00:21:42,799
right at the end. But yeah, where are you guys

463
00:21:42,839 --> 00:21:43,240
at with it?

464
00:21:43,920 --> 00:21:46,440
Speaker 2: I think I'm about to go to the second area,

465
00:21:46,480 --> 00:21:47,839
but I did want to clean up some of the

466
00:21:47,920 --> 00:21:50,599
bounties before I went. I also have like a weird

467
00:21:50,799 --> 00:21:52,839
side quest, which Danny, I'm just gonna ask your help

468
00:21:52,880 --> 00:21:56,119
with the one that is about like optional totems, like

469
00:21:56,200 --> 00:21:58,359
go find totems in the world. Is that something that

470
00:21:58,400 --> 00:22:00,640
I'm gonna be I would be able to come back

471
00:22:00,680 --> 00:22:02,400
to or should I try to clean up anything with that,

472
00:22:02,519 --> 00:22:03,440
Like that.

473
00:22:03,359 --> 00:22:06,000
Speaker 3: First island, it's worth getting those like to at least

474
00:22:06,039 --> 00:22:08,960
have one full totem because each each area has six

475
00:22:09,160 --> 00:22:11,359
of those gold things you can find and including the

476
00:22:12,039 --> 00:22:14,319
base or the tower or whatever, and they give you

477
00:22:14,400 --> 00:22:17,319
passive bonuses. So there's like sex and they're all worth having.

478
00:22:17,400 --> 00:22:19,880
And you can have one like totem active at a time.

479
00:22:19,920 --> 00:22:21,640
So you should, at least, especially in that first area,

480
00:22:21,880 --> 00:22:24,200
get all six before you move on activate it, and.

481
00:22:24,119 --> 00:22:26,200
Speaker 4: Then you'll have all these passive bonuses going on.

482
00:22:26,519 --> 00:22:28,480
Speaker 2: I have like just haven't really looked at it too

483
00:22:28,480 --> 00:22:30,480
closely yet, is it like if I set that as

484
00:22:30,519 --> 00:22:33,160
my main objective, will kind of point me in the

485
00:22:33,200 --> 00:22:35,720
right direction? Or do I piece some stuff together you

486
00:22:35,759 --> 00:22:36,599
can find.

487
00:22:36,480 --> 00:22:39,079
Speaker 3: Or buy like a sheet that is like it'll give

488
00:22:39,079 --> 00:22:41,599
you like clues on like this one sits the top

489
00:22:41,640 --> 00:22:43,000
of an amethyst tower or something.

490
00:22:43,079 --> 00:22:44,640
Speaker 2: I've seen that, so get that.

491
00:22:45,039 --> 00:22:46,880
Speaker 3: But I will also say that if you don't want

492
00:22:46,880 --> 00:22:48,720
to just do this straight up Easter egg hunt, there

493
00:22:48,799 --> 00:22:51,119
is a thing and accessibility where you can turn on

494
00:22:51,279 --> 00:22:54,319
specifically the gold totem things on your compass.

495
00:22:54,839 --> 00:22:56,640
Speaker 4: So interesting. That won't give.

496
00:22:56,480 --> 00:22:58,119
Speaker 3: You a way point on your map, but if you

497
00:22:58,160 --> 00:23:00,839
are in the area, you will see like a gold

498
00:23:00,880 --> 00:23:02,960
thing with an up or down, So like you can

499
00:23:03,039 --> 00:23:04,240
kind of make that a little shorter if you don't

500
00:23:04,240 --> 00:23:05,440
want to scour every little bit.

501
00:23:05,440 --> 00:23:06,880
Speaker 2: Or you can have you know, you might try for

502
00:23:06,880 --> 00:23:08,279
a little bit. Then I might turn that on. That's

503
00:23:08,319 --> 00:23:08,960
that's interesting.

504
00:23:09,200 --> 00:23:10,400
Speaker 3: Another way if you don't want to turn that on,

505
00:23:10,640 --> 00:23:13,079
is you get the ranger guy one of your companions.

506
00:23:13,279 --> 00:23:15,160
He has an ability that just kind of like you know,

507
00:23:15,200 --> 00:23:16,319
ear to the ground can tell.

508
00:23:16,400 --> 00:23:17,279
Speaker 4: I use that all the time.

509
00:23:17,359 --> 00:23:20,160
Speaker 3: Yeah, highlights where everything is that will help you find

510
00:23:20,160 --> 00:23:21,279
the gold totems too.

511
00:23:21,240 --> 00:23:23,359
Speaker 2: Okay, cool, all right, very cool, I'll do that either way.

512
00:23:23,480 --> 00:23:26,319
About to go to the second area. I've also started

513
00:23:26,319 --> 00:23:29,400
playing on steam Deck. I was pretty wasn't sure if

514
00:23:29,440 --> 00:23:31,599
it would work natively on the steam Deck. Then I

515
00:23:31,640 --> 00:23:33,480
went I was going to stream, and I saw once

516
00:23:33,519 --> 00:23:35,519
again on the steam page they're like, hey, the you

517
00:23:35,559 --> 00:23:38,359
know the fault settings for this game run flying on

518
00:23:38,400 --> 00:23:42,799
the steam Deck. Now it's it's a bordering on fine,

519
00:23:42,839 --> 00:23:45,920
and there's deffinitely areas where it's pretty rough, but I

520
00:23:46,240 --> 00:23:49,720
uses FSR three basically up scaling tech from am D

521
00:23:50,240 --> 00:23:53,240
and I set that to like performance instead of quality,

522
00:23:53,240 --> 00:23:54,559
which is what it defaulted to, and so I think

523
00:23:54,599 --> 00:23:56,799
I'm getting in a little bit better, a little better

524
00:23:57,079 --> 00:24:00,680
frame rate. But it definitely still looks really rough because

525
00:24:00,680 --> 00:24:03,160
it's on the lowest settings and it's using the lowest

526
00:24:03,160 --> 00:24:06,599
setting of FSR, so a lot of artifacting and weirdness,

527
00:24:07,039 --> 00:24:09,359
but it's still that game mostly, And this has enabled

528
00:24:09,359 --> 00:24:11,880
me to play more now, and so it's like people

529
00:24:11,880 --> 00:24:13,799
that were asking me, hey, can it work on steam Deck?

530
00:24:14,079 --> 00:24:16,359
I don't know if I would buy it just to

531
00:24:16,400 --> 00:24:19,000
play it on steam Deck, but maybe if you have

532
00:24:19,039 --> 00:24:21,359
a Roger ally a little bit more powerful, maybe that's

533
00:24:21,400 --> 00:24:25,519
a little bit better. But it does technically actually work.

534
00:24:25,559 --> 00:24:27,079
It does function, I suppose.

535
00:24:27,160 --> 00:24:28,519
Speaker 3: But you can also do the stream thing if you

536
00:24:28,559 --> 00:24:30,119
just want to stream from a computer in your house

537
00:24:30,160 --> 00:24:30,839
and that works.

538
00:24:30,920 --> 00:24:33,119
Speaker 2: Really of course that works. Might do that. Yeah, I

539
00:24:33,119 --> 00:24:36,200
mean it's such a pretty game that That's why I'm like,

540
00:24:36,240 --> 00:24:38,720
hessend about that. Like, again, you technically it can work,

541
00:24:38,759 --> 00:24:40,480
but man, if you're gonna pay money for this game,

542
00:24:40,519 --> 00:24:42,319
you really should get your money's worth and try to

543
00:24:42,319 --> 00:24:43,480
play it on a Big Boy PC.

544
00:24:43,680 --> 00:24:46,279
Speaker 1: Yeah, I'm still super early in the game, about like

545
00:24:46,359 --> 00:24:50,680
ten or so hours, and I've been enjoying every aspect

546
00:24:50,759 --> 00:24:53,759
of it. Like I was a little worried because y'all

547
00:24:53,799 --> 00:24:55,920
when we were talking about it prior to release, just

548
00:24:56,079 --> 00:24:59,359
very high on it and sometimes you know, expectations and reality.

549
00:25:00,319 --> 00:25:02,240
But I've been digging it, and I've also been trying

550
00:25:02,279 --> 00:25:05,599
to combat wise play it differently than how I normally would,

551
00:25:05,599 --> 00:25:07,920
because I would normally just approach it like sword and

552
00:25:07,960 --> 00:25:11,160
shield or some type of melee weapon. But I just

553
00:25:11,279 --> 00:25:15,440
love how dumb the wand looks and how you were

554
00:25:15,519 --> 00:25:18,279
just exactly you were just like whipping that around and

555
00:25:18,839 --> 00:25:21,200
when you get a crit and like you kind of

556
00:25:21,240 --> 00:25:23,319
just like stick the dude in place and throw a

557
00:25:23,519 --> 00:25:24,960
bunch of stupid spells at them.

558
00:25:25,039 --> 00:25:26,880
Speaker 4: So that's it's not a crit that so there is

559
00:25:26,920 --> 00:25:27,880
a stamina bar, it's.

560
00:25:27,720 --> 00:25:30,839
Speaker 1: Like a bar like yeah, okay, then so when you.

561
00:25:30,799 --> 00:25:32,880
Speaker 4: Fill that yellow bar, that's when it's like that combo

562
00:25:32,960 --> 00:25:33,759
attack thing, which.

563
00:25:34,200 --> 00:25:36,440
Speaker 2: That's that's crucial to like you know, prime them with

564
00:25:36,519 --> 00:25:39,359
your your companions, right, so that like vine move that

565
00:25:39,359 --> 00:25:42,079
the second companion has that holds people still really good

566
00:25:42,200 --> 00:25:45,119
for breaking their poise and you can hold them there

567
00:25:45,119 --> 00:25:46,440
and attack them a few times. And a lot of

568
00:25:46,480 --> 00:25:48,559
times it's a weaker enemy, they will just be fully

569
00:25:48,559 --> 00:25:50,279
poised out, and so you could just attack them and

570
00:25:50,319 --> 00:25:51,960
you'll do that awesome attack every time.

571
00:25:52,000 --> 00:25:53,839
Speaker 3: It's really great speaking of things that feel good in

572
00:25:53,839 --> 00:25:57,400
that game, Mike, specifically for you. You've been playing, right,

573
00:25:57,720 --> 00:25:59,759
Oh yeah, yeah, yeah. You know the party camp or

574
00:25:59,880 --> 00:26:01,559
you go back and you can level up and talk

575
00:26:01,559 --> 00:26:03,799
to your companions and stuff. Sure, all right, so you

576
00:26:03,799 --> 00:26:06,240
know the feeling and Mega Man, the neys ones where

577
00:26:06,240 --> 00:26:08,039
you get to a boss door and you jump into

578
00:26:08,079 --> 00:26:11,279
it and he kind of hovers until you get third drops.

579
00:26:11,640 --> 00:26:12,640
Speaker 2: Oh, I know that feeling.

580
00:26:12,759 --> 00:26:15,240
Speaker 3: Yep, you want to leave the party camp, don't talk

581
00:26:15,279 --> 00:26:17,559
to the address stone and you know there's that barrier,

582
00:26:17,640 --> 00:26:18,359
that invisible barrier.

583
00:26:18,359 --> 00:26:19,559
Speaker 4: W It's like do you want to leave here?

584
00:26:19,960 --> 00:26:22,680
Speaker 3: Yeah, jump into that and then say you want to

585
00:26:22,759 --> 00:26:26,079
leave load screen it's day and then you land. It's

586
00:26:26,119 --> 00:26:30,039
the Mega Man things. That's yeah, I did that every

587
00:26:30,079 --> 00:26:30,599
single time.

588
00:26:30,680 --> 00:26:34,079
Speaker 4: Yeah, gosh no, yeah, I still been playing and I

589
00:26:34,160 --> 00:26:35,720
like it a lot. I've been I didn't play a

590
00:26:35,720 --> 00:26:37,519
ton of it this weekend because some other things I've

591
00:26:37,559 --> 00:26:39,319
been playing that I can't talk about one thing we

592
00:26:39,519 --> 00:26:43,400
can't talk about yet. But I've been having so much fun,

593
00:26:43,440 --> 00:26:46,480
and I, you know, I am glad hearing other people

594
00:26:46,480 --> 00:26:49,720
are enjoying it a lot. My brothers have jumped in.

595
00:26:49,759 --> 00:26:51,359
They keep talking about it. By the way, my brothers

596
00:26:51,400 --> 00:26:54,400
also were like in my group messages right now detective

597
00:26:54,440 --> 00:26:56,599
figuring out where we got noodle as a straw at.

598
00:26:56,680 --> 00:26:59,359
It was a very local Italian place that closed like

599
00:26:59,680 --> 00:27:02,440
thirty years ago, called the Italian ovens him a plug

600
00:27:05,200 --> 00:27:11,240
the Italian that's also call They used to have a

601
00:27:11,279 --> 00:27:14,440
peanut butter and jelly pizza. Apparently that my brothers remember

602
00:27:14,519 --> 00:27:15,680
that sounds gross.

603
00:27:15,519 --> 00:27:16,279
Speaker 1: Huh cool?

604
00:27:16,319 --> 00:27:17,160
Speaker 4: I would try.

605
00:27:17,559 --> 00:27:20,759
Speaker 1: But I've also enjoyed the writing in about a lot,

606
00:27:21,039 --> 00:27:24,519
Like I kind of like how like the first two

607
00:27:24,559 --> 00:27:27,240
characters you meet are kind of super cheesy, and I

608
00:27:27,359 --> 00:27:31,160
just couldn't keep looking at this blue elf looking dude.

609
00:27:31,160 --> 00:27:33,200
I'm like, all right, okay, am I gonna be stuck

610
00:27:33,240 --> 00:27:36,279
with you. I'll learn to deal with it. You're very nice.

611
00:27:37,039 --> 00:27:40,039
But then he quickly gets replaced with uh, you know,

612
00:27:40,839 --> 00:27:44,759
this world's Garris, another blue character, another blue character, but

613
00:27:44,799 --> 00:27:45,319
he's cool.

614
00:27:45,640 --> 00:27:46,799
Speaker 4: But the first you.

615
00:27:46,759 --> 00:27:50,960
Speaker 2: Were denigrating gart the Yeah, god, hi, oh you're talking

616
00:27:50,960 --> 00:27:53,519
about Garrick. Yes, the first Garrick.

617
00:27:53,599 --> 00:27:55,920
Speaker 3: Garrison, the first guy you meet, the little blue fuzzy guy.

618
00:27:56,039 --> 00:27:57,480
And I think I was the first one of this

619
00:27:57,519 --> 00:27:59,599
group to start playing it. And I was pretty early

620
00:27:59,640 --> 00:28:01,599
on the scored being like this game kicks ass, and

621
00:28:01,640 --> 00:28:03,680
then grubs like, all right, I'll start it, and like

622
00:28:03,759 --> 00:28:06,599
five minutes later, just screenshot to the discord of the

623
00:28:06,599 --> 00:28:09,480
blue Fuzzy guy and grubs like, Dan, you're liking a

624
00:28:09,519 --> 00:28:13,480
game with this guy in it? Yes, I am, just

625
00:28:13,519 --> 00:28:15,759
that you were like, No, Garrick's my dude.

626
00:28:18,319 --> 00:28:24,160
Speaker 4: Not though you'll meet Yachtstley and I don't like the name.

627
00:28:24,200 --> 00:28:25,559
I feel like I play Yachtzi.

628
00:28:26,200 --> 00:28:29,640
Speaker 3: It's like it's like if Harley Quinn turned into like

629
00:28:29,720 --> 00:28:30,920
a weird rabbit.

630
00:28:30,680 --> 00:28:33,680
Speaker 4: Lady, and it's like, I might be okay with that.

631
00:28:33,839 --> 00:28:36,440
I do like it. Does she have Tiny Tina energy,

632
00:28:37,680 --> 00:28:41,880
She's like a tiny Tina's weird aunt. Okay, Yeah, sounds

633
00:28:42,000 --> 00:28:42,599
kind of fun.

634
00:28:43,160 --> 00:28:47,480
Speaker 2: That's also just the name of the next game, weird,

635
00:28:47,960 --> 00:28:48,160
you know.

636
00:28:49,160 --> 00:28:53,680
Speaker 1: Yeah, I might check that out. Yeah, but yeah, I'm

637
00:28:53,680 --> 00:28:58,079
really enjoying my time with a vowed I like all

638
00:28:58,079 --> 00:29:00,759
the fungus stuff. The game is very super fucking pretty.

639
00:29:01,240 --> 00:29:04,279
Speaker 3: Yeah, it's just it doesn't look like every like fantasy

640
00:29:04,279 --> 00:29:06,000
trope thing. Like it's like kind of a it's got

641
00:29:06,000 --> 00:29:07,799
a unique feel to it. And I like just the

642
00:29:07,799 --> 00:29:09,880
setup of the story of like you coming in from

643
00:29:09,880 --> 00:29:12,359
this a Darian, you know, army with a thing for

644
00:29:12,359 --> 00:29:14,279
the emperor, and then you just realizing it's like, ah,

645
00:29:14,319 --> 00:29:15,359
everyone here fucking hates me.

646
00:29:15,440 --> 00:29:18,119
Speaker 4: Wait do we say, am I bad? What's the does

647
00:29:18,160 --> 00:29:18,960
Averia suck?

648
00:29:19,400 --> 00:29:21,440
Speaker 2: And like, I think that's pretty well worn territory for

649
00:29:21,480 --> 00:29:25,119
the for the genre, but it's like it's that's completely fine.

650
00:29:25,200 --> 00:29:29,680
I'm expecting well worn, you know, like wrung out storytelling

651
00:29:29,799 --> 00:29:32,680
from a fantasy game these days. Just do like if

652
00:29:32,680 --> 00:29:34,880
you're going to operate in that realm, just kind of

653
00:29:34,880 --> 00:29:37,400
make sure that it's fun and enjoyable and like it

654
00:29:37,440 --> 00:29:40,400
gives me a propellant as a player character, which one

655
00:29:40,559 --> 00:29:43,279
hundred percent they nail. I mean, the setup, this isn't

656
00:29:43,359 --> 00:29:45,200
really a spoiler. This is the setup to the game.

657
00:29:45,480 --> 00:29:48,119
You walk into the main town and your character gets

658
00:29:48,119 --> 00:29:51,559
assassinated and you God brings you back to life, and

659
00:29:51,599 --> 00:29:54,720
so you're investigating your own murder like that is such

660
00:29:54,759 --> 00:29:57,079
a good way to keep players invested in what is

661
00:29:57,079 --> 00:29:59,359
happening in the story, because it's like, oh, okay, I

662
00:29:59,400 --> 00:30:01,400
have a personal stake in this. I want to know

663
00:30:01,440 --> 00:30:03,400
what's going on there, and that leads to one thing,

664
00:30:03,480 --> 00:30:05,880
leads to another, and you unravel more and more of

665
00:30:06,559 --> 00:30:08,680
like what is happening in this world, and so it's

666
00:30:08,720 --> 00:30:11,640
like all that stuff. It nails, And so I'm like,

667
00:30:11,799 --> 00:30:14,599
I'm a little bit confused about some of the criticism

668
00:30:14,599 --> 00:30:16,960
about its story where people are really just like, I

669
00:30:16,960 --> 00:30:19,400
don't They're expecting a lot more from it, And I

670
00:30:19,400 --> 00:30:22,640
guess that comes from Obsidian made fall Out New Vegas,

671
00:30:22,880 --> 00:30:25,440
and I guess this is not fall Out New Vegas.

672
00:30:25,519 --> 00:30:27,480
This was never trying to be that game though. It's

673
00:30:27,480 --> 00:30:30,000
a very different game, and it nails what it's going for.

674
00:30:30,119 --> 00:30:32,319
So I'm just like, I'm just gonna play this game

675
00:30:32,359 --> 00:30:32,960
out what it is.

676
00:30:33,119 --> 00:30:33,400
Speaker 1: That's right.

677
00:30:33,559 --> 00:30:35,400
Speaker 4: Yeah, I never put this together, but now chat pointing

678
00:30:35,400 --> 00:30:37,640
it out that whole you get you get killing it

679
00:30:37,720 --> 00:30:40,200
the solve your own mirth thing that's also the starting

680
00:30:40,240 --> 00:30:43,960
setup of New Vegas. That's sure, yeah, yeah, right, But

681
00:30:44,400 --> 00:30:46,480
going back to just the way the game looks and

682
00:30:46,640 --> 00:30:49,319
I think it's so important for this game to have

683
00:30:49,359 --> 00:30:54,079
this sort of stunning and very identifiable art style. Like

684
00:30:54,119 --> 00:30:56,519
watching that State of Play last week, there was a

685
00:30:56,519 --> 00:30:58,960
point where there were all these games, especially this character

686
00:31:00,039 --> 00:31:03,559
action games don't look bad, but they look so similar.

687
00:31:04,039 --> 00:31:06,319
I love the fact that if you showed me a

688
00:31:06,319 --> 00:31:09,400
screenshot of a Vowed, a random screenshot from almost anywhere,

689
00:31:09,440 --> 00:31:13,119
I would probably be able to say that's from a Vowed, right.

690
00:31:13,240 --> 00:31:15,000
There's just a distinctiveness to it.

691
00:31:16,000 --> 00:31:16,200
Speaker 1: Yeah.

692
00:31:17,480 --> 00:31:17,720
Speaker 2: God.

693
00:31:18,359 --> 00:31:20,720
Speaker 1: The other thing about the writing and the look that

694
00:31:20,759 --> 00:31:23,279
I enjoy is I made my dude just have like

695
00:31:23,319 --> 00:31:27,160
a tree face, and I love that everyone.

696
00:31:26,759 --> 00:31:32,960
Speaker 4: With Yeah, I was such a coward with my godlike face.

697
00:31:33,039 --> 00:31:35,240
I picked the least distinct one because I, like, I

698
00:31:35,240 --> 00:31:37,279
didn't real quite understand what it was like, I don't

699
00:31:37,480 --> 00:31:39,640
I want to have a giant fungus on my face,

700
00:31:39,680 --> 00:31:41,359
And now I realized it's a very important part of

701
00:31:41,359 --> 00:31:43,480
the story. It's like, I'm a coward. Did you do

702
00:31:43,519 --> 00:31:45,000
the one where it's just like a couple like like

703
00:31:45,079 --> 00:31:47,400
little red things? Oh, yeah, that's what I didn't do. Yeah,

704
00:31:47,640 --> 00:31:48,319
exact same.

705
00:31:50,519 --> 00:31:53,119
Speaker 3: Looks like seth Rawlins with a couple like red like

706
00:31:53,319 --> 00:31:54,880
under a you know football pant.

707
00:31:55,160 --> 00:31:57,599
Speaker 2: My guys just will farrow with the horns and then

708
00:31:57,680 --> 00:32:01,359
like flowers on a yeah guy looks, yeah, I'm very

709
00:32:01,359 --> 00:32:02,160
happy with my man.

710
00:32:02,640 --> 00:32:02,920
Speaker 4: Good.

711
00:32:03,920 --> 00:32:06,000
Speaker 1: Uh well, it sounds like we're all going to keep

712
00:32:06,039 --> 00:32:09,200
playing that, and I'm going to keep driving and keep driving.

713
00:32:09,279 --> 00:32:11,960
I've talked a little bit about this, but it is

714
00:32:12,599 --> 00:32:15,319
Oregon Trail basically, right, you.

715
00:32:16,200 --> 00:32:17,880
Speaker 2: How are like, so you've been playing it for like

716
00:32:17,920 --> 00:32:20,319
the last couple of weeks. You've stuck with it. It's

717
00:32:20,359 --> 00:32:22,480
like kind of kept giving you more stuff to engage

718
00:32:22,480 --> 00:32:22,680
with it.

719
00:32:22,920 --> 00:32:26,400
Speaker 1: I don't think I'll stick with it further. I do

720
00:32:26,519 --> 00:32:30,039
enjoy the vibe. I enjoy the look of it. I

721
00:32:30,200 --> 00:32:32,680
wish they had the option, though, to turn off like

722
00:32:32,720 --> 00:32:36,039
the stylized like retro text and just have plain text

723
00:32:36,119 --> 00:32:37,799
because sometimes it hurts my eyes.

724
00:32:37,960 --> 00:32:40,480
Speaker 2: Yeah, give me some comic sance or my mild dyslexia.

725
00:32:40,559 --> 00:32:43,559
Speaker 1: Yeah, give me some papyrus and then we'll we'll talk.

726
00:32:43,799 --> 00:32:47,839
Bring me to the way of water. But similar to

727
00:32:47,880 --> 00:32:51,359
an organ trail, you have this gigantic map and the

728
00:32:51,720 --> 00:32:53,680
you have like an end destination of like okay, you

729
00:32:53,720 --> 00:32:55,880
got to go all the way over here, but to

730
00:32:55,920 --> 00:32:57,960
get all the way to like the right side of

731
00:32:58,000 --> 00:33:00,440
the map, you have to make several stops, and then

732
00:33:00,519 --> 00:33:03,279
once you go through those stops on the way, you

733
00:33:03,400 --> 00:33:07,359
have a bunch of random encounters. And sometimes those random

734
00:33:07,440 --> 00:33:12,920
encounters are a traffic jam, a flat tire, or road rage,

735
00:33:13,200 --> 00:33:18,839
and the game will pop up different different icons and

736
00:33:18,880 --> 00:33:25,599
those different icons will target your different resources. So maybe

737
00:33:25,640 --> 00:33:28,640
in this turn you're you're going to lose gas if

738
00:33:28,640 --> 00:33:31,880
you don't take care of it with these cards you have.

739
00:33:31,960 --> 00:33:34,559
Because it is also on top of an organ trail,

740
00:33:34,599 --> 00:33:38,039
it is also a card game as well, where you

741
00:33:38,079 --> 00:33:41,440
have a different ability to attack the gas or attack

742
00:33:41,599 --> 00:33:47,559
your energy, your hunger, your car's health, and during those

743
00:33:47,640 --> 00:33:51,279
random encounters, you are trying to conserve as much energy

744
00:33:51,319 --> 00:33:54,440
as possible. When you pick up a hitch hiker or

745
00:33:54,480 --> 00:33:58,200
a friend, you also gain their abilities, so you can

746
00:33:58,240 --> 00:34:02,319
switch off to like, oh, this high hitchhiker. Her abilities

747
00:34:02,440 --> 00:34:07,680
target every little icon or pip that will target my

748
00:34:07,799 --> 00:34:11,679
car health or my energy, or she will buff me

749
00:34:11,920 --> 00:34:15,360
and give me an extra turn or something. And you

750
00:34:15,360 --> 00:34:18,400
were also leveling up your hitchhikers as you go, depending

751
00:34:18,440 --> 00:34:20,719
on the car you choose, and when you first start

752
00:34:20,760 --> 00:34:24,280
a run, you're only given like an old beat up Camaro,

753
00:34:25,639 --> 00:34:30,840
and you are upgrading that by putting in a grid

754
00:34:30,960 --> 00:34:34,280
similar to a resident evil different parts. And also you

755
00:34:34,400 --> 00:34:37,320
gotta get some food in there to heal you up

756
00:34:37,440 --> 00:34:40,960
or to boost your energy. It's you were managing a

757
00:34:40,960 --> 00:34:44,159
lot of different resources, and I, like I said, I

758
00:34:44,320 --> 00:34:46,639
enjoy the vibe, it's just very hard and hurts my

759
00:34:46,719 --> 00:34:50,159
eyes to read it sometimes. Also, like the flow of

760
00:34:50,199 --> 00:34:55,079
the game does kind of get stale because you were

761
00:34:55,119 --> 00:34:59,800
just doing the same random encounters, Like even if they

762
00:34:59,840 --> 00:35:03,039
are different instances of different things, you were still gameplay

763
00:35:03,039 --> 00:35:05,159
wise doing the same thing, and it's kind of gotten

764
00:35:05,199 --> 00:35:10,880
old for me. You do get to do fun activities

765
00:35:11,280 --> 00:35:13,400
when you were like kind of going to your different destinations.

766
00:35:13,440 --> 00:35:15,320
Like one of the very first things they have you

767
00:35:15,360 --> 00:35:17,559
do is like, oh, you can pick up a job

768
00:35:17,639 --> 00:35:22,440
to deliver this band's equipment to a different destination. And

769
00:35:22,480 --> 00:35:24,840
for me, it worked out that I would have to

770
00:35:24,880 --> 00:35:28,800
go back to different map pips and then go to

771
00:35:28,880 --> 00:35:34,400
a different route, so that took a while. But if

772
00:35:35,000 --> 00:35:37,199
Oregon Trail was your jam and you kind of just

773
00:35:37,320 --> 00:35:41,440
like vibing out and doing some light I wouldn't say tactics,

774
00:35:41,480 --> 00:35:45,079
but like card based mechanics. Maybe keep Driving is your jam.

775
00:35:45,719 --> 00:35:49,400
The music in it is fantastic, though, so I might

776
00:35:49,440 --> 00:35:50,719
actually pick up the soundtrack.

777
00:35:51,400 --> 00:35:54,239
Speaker 3: I just saw the title of it and I was like, ooh,

778
00:35:54,280 --> 00:35:56,480
I wonder if this is like speed, if it's like

779
00:35:56,480 --> 00:35:58,320
a gimmick where like, oh, you can't stop driving, you

780
00:35:58,360 --> 00:35:59,079
got to keep driving?

781
00:35:59,119 --> 00:35:59,880
Speaker 4: That sound like for me.

782
00:36:00,239 --> 00:36:02,320
Speaker 3: I google it and the first line on steam is

783
00:36:02,800 --> 00:36:05,559
keep Driving is an atmospheric management RPG.

784
00:36:06,199 --> 00:36:08,480
Speaker 4: Okay, I think I had to read on that one.

785
00:36:09,320 --> 00:36:12,360
Speaker 1: Yeah, uh it is. It is definitely not that, but

786
00:36:12,400 --> 00:36:15,360
it is a new take on a classic of Oregon

787
00:36:15,400 --> 00:36:17,480
Trail and yeah, Organ Trail FTL that.

788
00:36:17,480 --> 00:36:17,920
Speaker 2: Sort of thing.

789
00:36:18,000 --> 00:36:20,559
Speaker 4: Yeah, I have so much nostalgia for Oregon Trail that yeah,

790
00:36:20,639 --> 00:36:24,400
that's kind of as me interested in this was I forget,

791
00:36:24,760 --> 00:36:27,519
is there like a destination that you're really trying to

792
00:36:27,519 --> 00:36:28,199
get to, like an.

793
00:36:30,480 --> 00:36:32,360
Speaker 1: Like the right side of the map. I forget the

794
00:36:32,360 --> 00:36:33,960
specific destination they plot.

795
00:36:34,400 --> 00:36:35,280
Speaker 4: That's not where Organ is.

796
00:36:36,119 --> 00:36:40,000
Speaker 1: Yeah, well depends where you start. Yeah, yeah, you're right.

797
00:36:40,039 --> 00:36:41,760
Speaker 4: Yeah, because yeah, your car is going from left to

798
00:36:41,840 --> 00:36:43,840
right here, so it's like the opposite of Oregon Trail

799
00:36:43,920 --> 00:36:45,760
and everything is right to left on that one.

800
00:36:46,400 --> 00:36:49,119
Speaker 1: Speaking about a classic. I don't know who's been playing it,

801
00:36:49,159 --> 00:36:51,320
but someone had put Overwatch Classic.

802
00:36:52,400 --> 00:36:55,440
Speaker 2: Yeah. We played this on Friday, and I wanted to

803
00:36:55,519 --> 00:36:58,159
bring it up because I haven't played this before.

804
00:36:58,440 --> 00:37:00,599
Speaker 1: Is this like Marvel Rivals?

805
00:37:00,639 --> 00:37:04,400
Speaker 2: It's a market, it's a Marvel Rivals like And it

806
00:37:04,639 --> 00:37:07,920
was a very good time and I had not played

807
00:37:08,000 --> 00:37:11,400
much Overwatch too at all. Frankly, I haven't played much

808
00:37:11,400 --> 00:37:14,800
Overwatch since they've changed many of the characters. I don't

809
00:37:14,840 --> 00:37:16,519
know when they do did most of that? Maybe that

810
00:37:16,599 --> 00:37:19,360
was Overwatch too. Either way, I was like going back

811
00:37:19,360 --> 00:37:21,519
to this and playing with you know, Mike and Sean,

812
00:37:21,719 --> 00:37:25,719
and it was like, oh, okay. They keep talking about

813
00:37:25,719 --> 00:37:27,639
how oh that this character still plays the way they

814
00:37:27,639 --> 00:37:30,079
didn't originally as opposed to how they play now. I'm like,

815
00:37:30,079 --> 00:37:32,760
oh my god, they changed my may excuse me, and

816
00:37:32,800 --> 00:37:34,760
a bunch of these other characters. They don't function the

817
00:37:34,760 --> 00:37:36,559
way that I would want them to function. That's crazy.

818
00:37:36,800 --> 00:37:40,480
You absolutely need Overwatch Classic if that's the case. I

819
00:37:40,480 --> 00:37:42,920
had a really good time and was reminded, oh, Overwatch

820
00:37:43,039 --> 00:37:45,280
a very good video game. It was a good time.

821
00:37:45,639 --> 00:37:48,559
Speaker 4: Yeah, it was so fun. I played so much of

822
00:37:48,639 --> 00:37:52,559
original Overwatch, especially those first few years. So going back,

823
00:37:52,599 --> 00:37:55,480
they're even just small things like Hanzo having his bounce

824
00:37:55,639 --> 00:37:58,960
arrow ability that they eventually got rid of for this

825
00:37:59,079 --> 00:38:02,400
rapid fire show that it was more fair but also

826
00:38:02,519 --> 00:38:06,079
way less fun right right, So yeah, to just just

827
00:38:06,159 --> 00:38:09,159
small things like that, I you know, and then it

828
00:38:09,199 --> 00:38:11,760
was still six ft six, right, it's not the five

829
00:38:11,800 --> 00:38:14,000
y five thing that over Watch two became. It's funny

830
00:38:14,000 --> 00:38:15,960
because it seems like just a lot of those Overwatched

831
00:38:15,960 --> 00:38:19,519
two things are getting slowly reversed, like they've been introducing

832
00:38:19,639 --> 00:38:22,800
six v six as an option at least, and stuff

833
00:38:22,880 --> 00:38:27,199
like this loop boxes are coming back, right, So that

834
00:38:27,239 --> 00:38:30,400
whole Overwatch two model probably not a great idea, especially

835
00:38:30,400 --> 00:38:32,559
because they sold it with that whole co op campaign

836
00:38:32,599 --> 00:38:33,400
that was canceled.

837
00:38:33,599 --> 00:38:34,000
Speaker 1: Oho.

838
00:38:34,039 --> 00:38:36,039
Speaker 4: It's funny because, like we're saying, more live service games

839
00:38:36,079 --> 00:38:39,119
have to like resort to that like Rainbows six siegs

840
00:38:39,199 --> 00:38:42,480
just a nounce Siege X just basically like their attempt

841
00:38:42,480 --> 00:38:44,639
at the same kind of thing. At some point, you

842
00:38:44,719 --> 00:38:47,079
got to do some kind of I don't want to

843
00:38:47,119 --> 00:38:50,559
say desperate, but big, big update. You have to say

844
00:38:50,559 --> 00:38:52,360
how big it is by adding a two or an

845
00:38:52,519 --> 00:38:55,920
X or something there. I guess. Uh.

846
00:38:56,079 --> 00:38:59,239
Speaker 1: Speaking about going back to things, Mike, you've been going

847
00:38:59,239 --> 00:39:01,000
back to Astrobot. Actually you all have.

848
00:39:01,280 --> 00:39:04,679
Speaker 4: Yeah, I have a chance to get it. I think

849
00:39:04,719 --> 00:39:08,599
you're in the lead, so yeah, new kind of Uh

850
00:39:09,360 --> 00:39:11,239
to my surprise, I think, to your surprise too, Dan.

851
00:39:11,320 --> 00:39:15,760
They they they're dropping another five speed run levels, which

852
00:39:15,800 --> 00:39:18,159
is really neat and the first one's cool because it's

853
00:39:18,199 --> 00:39:20,760
that time stopping gimmick, which is one of the better

854
00:39:20,800 --> 00:39:24,159
power ups from the base game. Actually I never did

855
00:39:24,199 --> 00:39:27,000
the monkey climbing one from the last sets. I did

856
00:39:27,000 --> 00:39:29,079
that real quick before starting that, and boy did I

857
00:39:29,119 --> 00:39:31,400
hate that. It's not it's definitely the weakest one. But

858
00:39:31,440 --> 00:39:32,599
I had to do it just so I could have

859
00:39:32,639 --> 00:39:35,039
like that overall leadable, right, I did it, just like

860
00:39:35,079 --> 00:39:36,920
to get the two butts. I was like, that's enough

861
00:39:36,920 --> 00:39:40,039
of that. This feels so much better. But yeah, like

862
00:39:40,119 --> 00:39:42,079
Dan set at times, so then I went and uh

863
00:39:42,599 --> 00:39:44,079
we beat I beat the time. We went back and

864
00:39:44,159 --> 00:39:47,000
forth a little bit. I will say, there's another steal

865
00:39:47,079 --> 00:39:49,159
skip in this one, like in that ice level I

866
00:39:49,159 --> 00:39:51,800
can do. I tried doing it for a bit. I'm

867
00:39:51,840 --> 00:39:54,119
just like, there's two of them.

868
00:39:54,360 --> 00:39:56,760
Speaker 3: There's two that you can do and I can't. I've

869
00:39:56,840 --> 00:39:59,320
not even one time gotten neither of them to work. No,

870
00:39:59,440 --> 00:40:01,880
exactly like, Okay, I'll try it, and like thirty minutes

871
00:40:01,880 --> 00:40:02,239
are trying.

872
00:40:02,280 --> 00:40:04,519
Speaker 4: It's not like, oh, I'm not executing it right, I'm

873
00:40:04,559 --> 00:40:06,840
not even getting it the trigger and I'm just like.

874
00:40:07,320 --> 00:40:08,599
Speaker 2: Oh, this is okay. Yeah.

875
00:40:08,800 --> 00:40:09,079
Speaker 1: No.

876
00:40:09,360 --> 00:40:11,239
Speaker 3: And the last seal skip one that level, like I

877
00:40:11,280 --> 00:40:13,039
was hitting that like almost every time, like that was.

878
00:40:14,679 --> 00:40:16,960
Speaker 4: This one. I cannot figure out. The thing with this

879
00:40:17,000 --> 00:40:19,559
one is that it's not like, oh, the seal reacts

880
00:40:19,559 --> 00:40:21,559
as soon as you hover on him. He's on a cycle.

881
00:40:22,000 --> 00:40:23,800
You know, you have the time scopping thing, so you

882
00:40:23,840 --> 00:40:26,960
can kind of use that to manipulate the cycle a

883
00:40:27,000 --> 00:40:29,960
little bit. I didn't realize that. Yes, it's still just

884
00:40:30,039 --> 00:40:33,119
it's very tricky. So yeah, it was. That's why it

885
00:40:33,159 --> 00:40:35,000
was like it was fun. It was fucking ppting with tankers.

886
00:40:35,039 --> 00:40:36,599
Don't think either of us are going for the seal

887
00:40:36,639 --> 00:40:39,519
skills anyways. You know, like Vitelli's just trolling both of

888
00:40:39,599 --> 00:40:41,639
us because I think you know he is doing this.

889
00:40:41,840 --> 00:40:44,800
You got yeah, yeah, for sure, you know he's better.

890
00:40:44,639 --> 00:40:46,800
Speaker 1: Than so don't give this.

891
00:40:48,239 --> 00:40:51,800
Speaker 4: It's it's just awesome see them keep bringing content to

892
00:40:51,880 --> 00:40:53,880
this game. It's a great time excuse to go back

893
00:40:53,920 --> 00:40:56,000
to it because I just really really like playing Astro

894
00:40:56,360 --> 00:41:00,960
great but in this one, oh right, yeah you unlock. Yeah,

895
00:41:01,239 --> 00:41:02,280
that's one of my favorites.

896
00:41:03,039 --> 00:41:04,360
Speaker 2: I need to I need to go play this. So

897
00:41:05,119 --> 00:41:06,719
it's hard to make time with all these other games

898
00:41:06,719 --> 00:41:09,000
because I assume as I play something like this, of course,

899
00:41:09,039 --> 00:41:10,599
then I'm locked in. That's all I want to do,

900
00:41:11,280 --> 00:41:13,920
so I keep trying to avoid it, but I'll just

901
00:41:13,960 --> 00:41:14,920
give in and play.

902
00:41:15,239 --> 00:41:18,239
Speaker 1: Speaking about other games coming out, I believe Nikky talked

903
00:41:18,239 --> 00:41:21,000
about this on BombCast Revengeance the last Friday if you

904
00:41:21,039 --> 00:41:23,719
missed it, but I was also down in La playing

905
00:41:23,760 --> 00:41:28,599
split Fiction with them. Spliction. Yes, I've started calling it

906
00:41:28,639 --> 00:41:31,639
spliction internally in my head as well. Thank you, Mike Minattio.

907
00:41:33,360 --> 00:41:39,119
If you have played it Takes two or his Joseph

908
00:41:39,159 --> 00:41:47,840
Harris's Other Way Way a game, right, people forget I

909
00:41:47,880 --> 00:41:51,639
played it? Yeah, this is one of those. I think

910
00:41:51,800 --> 00:41:56,239
this is very ambitious with the different levels and mechanics

911
00:41:56,280 --> 00:41:58,039
that they're going for. I think we have a front

912
00:41:58,079 --> 00:42:00,880
runner if we want to introduce this category though for

913
00:42:00,960 --> 00:42:04,519
best hot Dog of the Year. Okay, there is a

914
00:42:04,599 --> 00:42:08,440
moment where you transform into a hot dog and you

915
00:42:08,440 --> 00:42:11,039
have to cook yourself by rolling around like the game

916
00:42:11,119 --> 00:42:15,159
is real silly. I just hope that overall the game's

917
00:42:15,199 --> 00:42:19,320
story doesn't take itself too seriously because everything else seems

918
00:42:19,320 --> 00:42:21,199
to be like, ha ha, Okay, that's.

919
00:42:21,039 --> 00:42:22,199
Speaker 2: Crazy, that's weird.

920
00:42:22,320 --> 00:42:24,880
Speaker 1: We're in the fictional world. But then when you get

921
00:42:24,880 --> 00:42:28,079
to the actual serious story bits, it's like, hmm, I

922
00:42:28,119 --> 00:42:30,519
don't know, you guys not in on the joke. Is

923
00:42:30,559 --> 00:42:31,599
there a joke that we're.

924
00:42:31,400 --> 00:42:34,800
Speaker 3: Doing that was not the strong point of their other

925
00:42:34,840 --> 00:42:36,760
stuff too, you know, like certainly not.

926
00:42:37,079 --> 00:42:38,599
Speaker 1: It takes two because.

927
00:42:38,320 --> 00:42:40,639
Speaker 4: Like the moment like is it like that, uh, that

928
00:42:40,800 --> 00:42:42,159
just happened kind of writing.

929
00:42:42,480 --> 00:42:45,000
Speaker 1: No, like the moment to moment stuff is like, oh,

930
00:42:45,039 --> 00:42:47,320
that's weird, or like oh, you have to do something

931
00:42:47,440 --> 00:42:51,880
like very unexpected, and they're pulling off the mechanic very well.

932
00:42:53,719 --> 00:42:56,760
And it's so funny because like when Nicky and I

933
00:42:56,800 --> 00:42:59,480
were playing, we were so locked into our different perspectives

934
00:43:00,039 --> 00:43:03,280
where a couple of times we had to repeat a

935
00:43:03,320 --> 00:43:05,679
set piece or whatever. I would look over at Nicky's

936
00:43:05,679 --> 00:43:07,880
screen and they would look over at my screen and

937
00:43:07,880 --> 00:43:11,320
it's like, oh, you were doing something completely different and

938
00:43:11,400 --> 00:43:15,840
you saw different things. I do have to ask Eespr

939
00:43:15,920 --> 00:43:19,920
because we we did record some of the gameplay, but

940
00:43:20,079 --> 00:43:22,079
I kind of want to just release the audio of

941
00:43:22,159 --> 00:43:26,280
Nicky and I yelling at each other. Also, the photographer

942
00:43:26,599 --> 00:43:29,440
loved us. We were having the wail of a time

943
00:43:30,719 --> 00:43:35,199
playing the game. I'm very excited because the different mechanics

944
00:43:35,239 --> 00:43:37,960
that they did show. I kind of wasn't clicking with

945
00:43:38,000 --> 00:43:39,800
it originally when you start the game, but as you

946
00:43:39,840 --> 00:43:42,559
progress through and like the different stuff they had you doing,

947
00:43:42,880 --> 00:43:46,480
It's like, oh, if the Divorce game didn't make people

948
00:43:46,480 --> 00:43:49,000
actually want to get a divorce, this game will because

949
00:43:49,199 --> 00:43:52,159
you need the other person to be on the same

950
00:43:52,159 --> 00:43:57,039
wavelength as you and not skipping or like not looking

951
00:43:57,039 --> 00:43:59,360
at their phone or looking away. You need both of

952
00:43:59,400 --> 00:44:02,920
you need to be locked in for split fiction. I'm

953
00:44:02,920 --> 00:44:04,880
excited that's coming out in March.

954
00:44:05,159 --> 00:44:08,880
Speaker 4: It's like two weeks easy, Christ, that's gonna be That

955
00:44:09,000 --> 00:44:11,559
is gonna be fun. I mean, yeah, It takes two

956
00:44:11,920 --> 00:44:14,199
was a really, really good time and like just the

957
00:44:14,199 --> 00:44:17,719
the platforming actually felt so good in that game. That

958
00:44:17,760 --> 00:44:19,559
was one of the biggest surprises of it for me.

959
00:44:19,880 --> 00:44:22,719
It's just like the running around and the jump in

960
00:44:22,880 --> 00:44:24,360
feel really good in this one too.

961
00:44:24,920 --> 00:44:29,239
Speaker 1: It does not at first, but like at like I said,

962
00:44:29,280 --> 00:44:33,079
when you kind of take on different power mechanics, that

963
00:44:33,159 --> 00:44:38,519
winds up feeling good. The thing I do worry about, though,

964
00:44:38,639 --> 00:44:43,000
is like, Okay, the main story feels very hammy and

965
00:44:43,039 --> 00:44:46,199
not in a good way, but like the the moment

966
00:44:46,239 --> 00:44:48,559
to moment stuff like within your level and like within

967
00:44:48,599 --> 00:44:51,599
the levels, and the banter between the characters. It's like, Okay,

968
00:44:51,639 --> 00:44:55,800
they're starting to warm up to each other, and I'm

969
00:44:55,880 --> 00:44:58,400
kind of warming up to them. They're both kind of

970
00:44:58,599 --> 00:45:00,960
jerks at first, but it's like, oh, okay, we're we're

971
00:45:01,039 --> 00:45:02,000
understanding each other.

972
00:45:02,239 --> 00:45:05,519
Speaker 4: It's like a sci fi writer and a fantasy writer, right, yes, yes,

973
00:45:05,519 --> 00:45:09,639
and they find common ground. How it's a it's a

974
00:45:10,760 --> 00:45:13,519
wouldn't it be terrible if it was like try to

975
00:45:13,559 --> 00:45:15,280
be like, this is a lefty and this is a

976
00:45:15,400 --> 00:45:19,320
rightist and they should find common that's what they're going

977
00:45:19,360 --> 00:45:19,760
for here?

978
00:45:20,239 --> 00:45:22,360
Speaker 1: Impossible? How could that ever happen?

979
00:45:22,880 --> 00:45:23,960
Speaker 2: Talk out our problems?

980
00:45:25,559 --> 00:45:27,639
Speaker 1: What do you expect me to listen to someone else

981
00:45:27,920 --> 00:45:28,480
and look at it?

982
00:45:28,519 --> 00:45:30,679
Speaker 4: I know it's about centrists.

983
00:45:32,480 --> 00:45:35,280
Speaker 1: It's funny though, because there are other authors in the

984
00:45:35,360 --> 00:45:40,800
game that you see at the r LS Cinematic Uh no,

985
00:45:40,840 --> 00:45:44,760
not not shoot authors just like other people. And then

986
00:45:44,800 --> 00:45:46,800
I just wonder what their world looks like if, like

987
00:45:46,800 --> 00:45:48,480
what if someone was just like I just want to

988
00:45:48,519 --> 00:45:50,119
make a test prep book.

989
00:45:50,840 --> 00:45:53,320
Speaker 4: Ah, yeah, they should have. They should have like those

990
00:45:53,360 --> 00:45:57,000
people who wrote that really long Smash Brothers fan fiction

991
00:45:57,159 --> 00:46:01,480
or whatever one or the guy who wrote the thing Obama.

992
00:46:02,599 --> 00:46:05,559
Speaker 2: So you need the chaos god.

993
00:46:05,639 --> 00:46:09,199
Speaker 4: Obama's got to actually say that once camera before he dies. Please.

994
00:46:09,480 --> 00:46:12,079
Speaker 2: I was like kind of hoping Sonic three's post credit scene,

995
00:46:12,119 --> 00:46:14,000
what's gonna have that. I'm like, they could probably make

996
00:46:14,039 --> 00:46:15,239
that happen. You're pretty safe.

997
00:46:15,360 --> 00:46:17,480
Speaker 4: Sonic four will get we'll get there.

998
00:46:17,679 --> 00:46:19,559
Speaker 2: I think one of the Sonic movies will eventually make

999
00:46:19,599 --> 00:46:20,079
that happen.

1000
00:46:20,480 --> 00:46:24,519
Speaker 1: Yeah you know what, Yeah, okay, sure, let's get Obama

1001
00:46:24,559 --> 00:46:25,039
in movies.

1002
00:46:26,480 --> 00:46:28,440
Speaker 2: He's a he's a movie producer. You've made a bunch

1003
00:46:28,440 --> 00:46:33,599
of netliks or whatever. Yeah, exactly. Uh split fiction.

1004
00:46:33,880 --> 00:46:34,000
Speaker 1: Uh.

1005
00:46:34,159 --> 00:46:36,199
Speaker 2: I guess my last question about that would be like, Okay,

1006
00:46:36,239 --> 00:46:40,239
so this thing's out in two weeks. Are you happy

1007
00:46:40,360 --> 00:46:43,639
still that they are sticking with their core competency of no,

1008
00:46:43,840 --> 00:46:46,039
this is a co op game, would you want ok yeah,

1009
00:46:46,079 --> 00:46:46,719
you wouldn't want.

1010
00:46:46,599 --> 00:46:48,320
Speaker 1: Them to change that. I would not want them to

1011
00:46:48,400 --> 00:46:51,119
change that because, like they've they nailed it with it

1012
00:46:51,159 --> 00:46:55,360
takes two. Uh, they're the only ones doing this as well, right,

1013
00:46:55,519 --> 00:46:57,880
Like I can't think of any other like hard net Wars.

1014
00:46:57,960 --> 00:47:01,440
Speaker 4: Yeah from Abandoned Cook He's in Cream, So yeah, it's

1015
00:47:01,480 --> 00:47:02,000
up to them.

1016
00:47:02,159 --> 00:47:03,639
Speaker 1: Yeah, don't forget your roots, guys.

1017
00:47:03,840 --> 00:47:05,559
Speaker 4: You brought it and core back. We can dream.

1018
00:47:06,239 --> 00:47:08,960
Speaker 1: Yeah, I mean, hey, we're going to turn a game

1019
00:47:08,960 --> 00:47:11,679
about digging a hole into a co op game and

1020
00:47:11,719 --> 00:47:12,920
a competition, so.

1021
00:47:12,920 --> 00:47:14,800
Speaker 4: I mean, actually not a co op game at all.

1022
00:47:14,920 --> 00:47:17,719
Speaker 3: Didn't they do that with power because I compare the

1023
00:47:17,800 --> 00:47:19,960
whole game to like Powerwash Simulator in terms of like

1024
00:47:20,000 --> 00:47:23,559
how it feels. Didn't they add co op to Powerwash

1025
00:47:23,639 --> 00:47:26,519
like months later? All right, keep an eye on that hole.

1026
00:47:26,880 --> 00:47:28,360
Speaker 4: One of the first things I ever did with you

1027
00:47:28,400 --> 00:47:30,719
guys was I went to Jeff's house while you guys

1028
00:47:30,719 --> 00:47:34,119
were doing co op Powerwash Simulator on at UPF and

1029
00:47:34,159 --> 00:47:35,480
he had to do something of the kids, So I

1030
00:47:35,559 --> 00:47:39,800
just jumped in talking to everybody. Okay, that's the first

1031
00:47:39,800 --> 00:47:43,920
time I ever appeared on Giant Bomb content. Actually, yeah,

1032
00:47:44,079 --> 00:47:46,159
whatever that upf I may have been on a game

1033
00:47:46,199 --> 00:47:47,239
as mornings. I don't know.

1034
00:47:48,039 --> 00:47:50,000
Speaker 1: Uh, well, you know we talked about Obama and the

1035
00:47:50,039 --> 00:47:52,239
White House. Right now is a little bit of a

1036
00:47:52,320 --> 00:47:53,519
Maniac Mansion.

1037
00:47:54,599 --> 00:47:59,920
Speaker 4: That's cute, master, right, Uh, this was kind of my weekend.

1038
00:48:00,079 --> 00:48:04,000
This is how I had fun this long weekend. Maniac

1039
00:48:04,159 --> 00:48:08,800
Mansion was a nineteen eighty seven computer game originally for

1040
00:48:09,440 --> 00:48:12,960
Apple two's and Commodore sixty four's. Actually played the eighty

1041
00:48:13,079 --> 00:48:17,239
nine version may for Thass with slightly better graphics. I

1042
00:48:17,280 --> 00:48:19,719
think I talked before about how much I like LucasArts

1043
00:48:19,840 --> 00:48:23,880
Adventure games. I made Jeff play Grimfin Dango, which is

1044
00:48:23,920 --> 00:48:26,840
kind of the pinnacle of that, and it's wild because

1045
00:48:26,960 --> 00:48:29,360
that's basically like the second to last one. There's a

1046
00:48:29,400 --> 00:48:31,679
monkey Allen after that. But you know, it's like that

1047
00:48:31,760 --> 00:48:34,199
whole era, which to me is this giant deal. These

1048
00:48:34,280 --> 00:48:37,840
LucasArts Adventure games is from eighty seven to like two thousand.

1049
00:48:38,079 --> 00:48:41,320
Grip of Dingo is ninety eight, right these days, like

1050
00:48:41,360 --> 00:48:44,320
a game from twelve years ago is you know, newer

1051
00:48:44,360 --> 00:48:46,519
than Skyrit, right, I think, just don't change as much

1052
00:48:46,519 --> 00:48:48,360
as the youth. But yeah, like as much as I

1053
00:48:48,360 --> 00:48:50,440
love these games. I never really played that much of

1054
00:48:50,519 --> 00:48:53,920
Maniac Mansion. I think even I was like, oh, that's

1055
00:48:54,119 --> 00:48:56,239
that's so old. Am I still going to be able

1056
00:48:56,519 --> 00:48:58,320
to have fun with it? Is it going to be

1057
00:48:59,079 --> 00:49:01,960
two up? Two s blah blah? But you know, luckily

1058
00:49:02,079 --> 00:49:05,000
you could just buy these games on goog They automatically

1059
00:49:05,079 --> 00:49:11,639
run the kind of emulators shows BOXMVM, duscumby, which is amazing,

1060
00:49:11,679 --> 00:49:15,159
so very easy to play it. And yeah, I just

1061
00:49:15,159 --> 00:49:17,639
actually had a very very good time with this. Still

1062
00:49:17,719 --> 00:49:21,119
it is that classic point and click style. It's simpler

1063
00:49:21,119 --> 00:49:23,280
in some of the later games, especially in terms of story.

1064
00:49:23,320 --> 00:49:26,000
You don't have things like the dialogue trees and whatnot.

1065
00:49:26,400 --> 00:49:29,760
There's still so much here that's clever and creative. The

1066
00:49:29,840 --> 00:49:32,960
kind of gimmick is that you have like six or

1067
00:49:33,039 --> 00:49:36,480
seven characters you can pick from. You're taking three. You

1068
00:49:36,480 --> 00:49:38,480
always have to take the main guy. He's kind of,

1069
00:49:38,559 --> 00:49:41,280
you know, just enormy. Then the other characters all have

1070
00:49:41,719 --> 00:49:45,239
special things that give them access to certain abilities, and

1071
00:49:45,559 --> 00:49:48,559
there's different endings you can get depending on what characters

1072
00:49:48,599 --> 00:49:52,320
you have. Like you can bring in this character who's

1073
00:49:52,360 --> 00:49:54,960
an author into the mansion the whole place. You're trying

1074
00:49:54,960 --> 00:49:57,039
to save this girl, the guy's friend. It's just he's

1075
00:49:57,079 --> 00:50:01,880
an author. You can beat the game. So it's an

1076
00:50:01,920 --> 00:50:04,480
evil meteor, right, who's the bad guy? Right, there's a

1077
00:50:04,519 --> 00:50:06,760
bad meteor right where you can find the meteor right's

1078
00:50:06,880 --> 00:50:11,960
manuscript for a novel that he wrote. It's really bad though,

1079
00:50:12,000 --> 00:50:14,320
but as the writer, you can kind of doctor it

1080
00:50:14,480 --> 00:50:17,000
up a bit and then mail it to a publisher

1081
00:50:17,039 --> 00:50:20,760
and get him a book signing contract. If you give

1082
00:50:20,760 --> 00:50:22,840
that to him, he'll give up his life a crime

1083
00:50:22,880 --> 00:50:26,480
and become an author instead. Right, So that's one thing

1084
00:50:26,519 --> 00:50:28,719
you can do. Or like, instead of that, you can

1085
00:50:28,960 --> 00:50:32,079
find the phone number for the meteor police and you

1086
00:50:32,119 --> 00:50:36,079
can fix a radio with the nerd character Bernard. That's

1087
00:50:36,119 --> 00:50:38,360
another way that you can. Let's say, it's just like okay,

1088
00:50:38,400 --> 00:50:40,719
so like, depending on what characters you have in there,

1089
00:50:40,920 --> 00:50:43,880
there are different routes you can take. Also, as I

1090
00:50:43,960 --> 00:50:47,480
learned recently because Jeff asked me this quiz question on

1091
00:50:47,519 --> 00:50:51,119
our podcast, what's the first game to use the term cutscenes?

1092
00:50:51,480 --> 00:50:54,800
It's Maniac Mansion because everything kind of runs on a clock,

1093
00:50:54,960 --> 00:50:58,920
so like ten minutes in this event will happen, and

1094
00:50:59,000 --> 00:51:00,760
it also kind of sets some of the characters on

1095
00:51:00,880 --> 00:51:02,920
certain paths because they can run into you and throw

1096
00:51:02,920 --> 00:51:04,239
you in the dungeon and things like that.

1097
00:51:04,239 --> 00:51:07,440
Speaker 1: Go ahead, Jim, I have a question for y'all, because you'll,

1098
00:51:07,559 --> 00:51:10,639
y'all are so much smarter than me with game game stuff.

1099
00:51:10,679 --> 00:51:13,880
Why is it called a cut scene when cut scenes

1100
00:51:13,920 --> 00:51:16,159
in movies are scenes that are cutting?

1101
00:51:16,559 --> 00:51:18,320
Speaker 4: Oh, I think here are The idea is that it's

1102
00:51:18,360 --> 00:51:21,559
cutting to a scene. Yeah, So it's cuz y because

1103
00:51:21,559 --> 00:51:24,960
it's not. Yeah, especially in this game, right, because it

1104
00:51:25,199 --> 00:51:27,079
cuts away from what the player is doing and whatever

1105
00:51:27,119 --> 00:51:29,840
room they're in to show these other characters interacting for

1106
00:51:29,960 --> 00:51:30,360
a moment.

1107
00:51:30,800 --> 00:51:33,079
Speaker 2: Yeah, I think it's that's something you've described it. It's

1108
00:51:33,079 --> 00:51:35,119
like it's on a timer. It happens at a certain point,

1109
00:51:35,239 --> 00:51:35,760
like kind of no.

1110
00:51:35,719 --> 00:51:38,440
Speaker 4: Matter what, right, Yeah, I think I think there might

1111
00:51:38,440 --> 00:51:40,719
be some things that may interfere with it. Like, for example,

1112
00:51:40,760 --> 00:51:43,719
at a certain point, a package will right for the

1113
00:51:43,760 --> 00:51:46,480
one character living in the mansion, and he's going to

1114
00:51:46,559 --> 00:51:48,320
go answer the door, so that gives you an opportunity

1115
00:51:48,360 --> 00:51:50,320
to sneak into his room and do some things. Also

1116
00:51:50,400 --> 00:51:53,599
gives you an opportunity to steal the package, which you

1117
00:51:53,679 --> 00:51:56,480
might want because you can then get a stamp from it,

1118
00:51:56,519 --> 00:51:59,519
which was important for me mailing that manuscript later. Right,

1119
00:51:59,800 --> 00:52:03,039
they like that. There's also a pretty infamous thing in

1120
00:52:03,039 --> 00:52:06,039
this game where only two of the characters, the biggest miscreants,

1121
00:52:07,480 --> 00:52:09,119
are able to steal a hamster. You can steal a

1122
00:52:09,119 --> 00:52:10,559
hamster in the game. In fact, you have to steal

1123
00:52:10,559 --> 00:52:13,679
a hamster, but only these two can then put the

1124
00:52:13,719 --> 00:52:17,360
hamster into a microwave. Oh this is that. Okay, this

1125
00:52:17,400 --> 00:52:20,039
is that game. And then you can microwave the hamster

1126
00:52:20,599 --> 00:52:25,400
and it explodes. It's as far removed as can you

1127
00:52:25,480 --> 00:52:29,440
pet the blank as you can possibly get you. Then

1128
00:52:29,480 --> 00:52:31,599
you can take the hamster bits and show him to

1129
00:52:31,639 --> 00:52:33,039
the owner and he'll kill you.

1130
00:52:33,400 --> 00:52:35,400
Speaker 2: And how horny did this all make you?

1131
00:52:36,199 --> 00:52:40,239
Speaker 1: Not? Very? Did this remind you of an Italian restaurant

1132
00:52:40,280 --> 00:52:42,559
you visited as a child?

1133
00:52:44,039 --> 00:52:46,360
Speaker 4: Thank you? Theyn't even remind me of that? No, no, no,

1134
00:52:47,119 --> 00:52:49,159
characters can't die. You can still finish the game if

1135
00:52:49,159 --> 00:52:51,039
some of them are dead, because again you have three.

1136
00:52:51,159 --> 00:52:53,920
But you also can't like soft lock yourself out of

1137
00:52:53,960 --> 00:52:56,440
things too. Right, it's not quite as elegant as later

1138
00:52:56,519 --> 00:52:59,719
LucasArts games are pretty forgiving with that. They aren't like

1139
00:52:59,760 --> 00:53:01,880
this or even the Sierra games where you can get,

1140
00:53:01,960 --> 00:53:04,119
you can die, you can just kind of get in

1141
00:53:04,159 --> 00:53:06,079
these situations where you have to restart the game or

1142
00:53:06,159 --> 00:53:07,480
load of SAFEI or whatnot.

1143
00:53:08,159 --> 00:53:10,880
Speaker 2: Mike's novelty Twitter account of can You Microwave the Dog

1144
00:53:11,000 --> 00:53:15,360
is just not as popular as the people, it turns out.

1145
00:53:16,239 --> 00:53:18,239
Speaker 3: I remember being like six or seven going to the

1146
00:53:18,320 --> 00:53:20,199
video store and I would always just rent games based

1147
00:53:20,239 --> 00:53:23,000
off the Boxer back then, and I saw that's like, oh,

1148
00:53:23,000 --> 00:53:26,239
that's an interesting looking Boxer game, and then totally expecting

1149
00:53:26,880 --> 00:53:30,760
any game it's a platformer. I get home and I

1150
00:53:30,880 --> 00:53:33,400
instantly starting to like, I'm not controlling the wait, what

1151
00:53:33,519 --> 00:53:35,280
is this? Like I probably didn't know what a cursor

1152
00:53:35,400 --> 00:53:38,960
was at that point. What is all this like menu stuff?

1153
00:53:39,039 --> 00:53:42,519
And like I've never more quickly as a child been

1154
00:53:42,559 --> 00:53:45,079
like fuck this, take it back with the store. I

1155
00:53:45,159 --> 00:53:47,440
never want to play a game like this. My most

1156
00:53:47,480 --> 00:53:48,079
experience of.

1157
00:53:48,039 --> 00:53:50,639
Speaker 4: That I discovered that like these games with actually this

1158
00:53:50,719 --> 00:53:53,719
game sequel, Day of the Tentacle on PC, and I

1159
00:53:53,800 --> 00:53:55,880
probably picked that up more than a ninety five and

1160
00:53:56,239 --> 00:53:58,880
I really did fall for it. But I was also

1161
00:53:58,880 --> 00:54:01,119
familiar things like miss so I was aware of the

1162
00:54:01,159 --> 00:54:05,239
concept of pointing and clicking right that NS version, like,

1163
00:54:05,280 --> 00:54:07,079
I've always heard about that, and I thought it was

1164
00:54:07,159 --> 00:54:09,840
it sounded like a weird novelty. But then for funzies,

1165
00:54:09,880 --> 00:54:12,039
I played through all of that. The day after I

1166
00:54:12,039 --> 00:54:14,960
played this PC version, right, I got a emula going,

1167
00:54:14,960 --> 00:54:18,800
I got the switch NES controler hooked up to my PC.

1168
00:54:19,079 --> 00:54:20,800
Since I knew what I was doing, I looked up

1169
00:54:20,840 --> 00:54:22,760
some stuff for some of the other endings. I was like,

1170
00:54:22,840 --> 00:54:25,119
I was just playing through, Like this actually worked really

1171
00:54:25,159 --> 00:54:28,599
well on NS. It was pretty surprised because they do

1172
00:54:28,679 --> 00:54:31,000
some smart stuff, like so you know in these Lucas

1173
00:54:31,039 --> 00:54:34,000
Starts a venture games, these earlier ones, there's like these

1174
00:54:34,079 --> 00:54:36,119
list of verbs in the bottom that you can click

1175
00:54:36,320 --> 00:54:38,079
to interact with the world. So you know, you click

1176
00:54:38,119 --> 00:54:40,639
on the literally the words pick up and then you

1177
00:54:40,679 --> 00:54:43,960
click on the key. But by pushing the select button

1178
00:54:44,000 --> 00:54:46,920
you can cycle through some of the most popular verbs

1179
00:54:46,960 --> 00:54:51,119
like use or open. So that streamlines everything pretty nicely.

1180
00:54:51,199 --> 00:54:54,280
Also looks nice on NES and the ES version has

1181
00:54:54,280 --> 00:54:57,960
a soundtrack. The PC versions are mostly quiet, and then

1182
00:54:58,920 --> 00:55:01,239
was very good. So yeah, I had a ton of

1183
00:55:01,239 --> 00:55:03,320
fun playing it that way as well.

1184
00:55:04,400 --> 00:55:07,000
Speaker 2: Think just in my head Maniac Mansion was a Day

1185
00:55:07,000 --> 00:55:09,519
of the Tentacle. I did not really realize it was like, oh,

1186
00:55:09,519 --> 00:55:12,199
this is much older, and I when I was watching

1187
00:55:12,280 --> 00:55:14,400
you play, I'm like, oh, I did not. I really

1188
00:55:14,400 --> 00:55:15,840
did not have a frame of reference for how this

1189
00:55:15,920 --> 00:55:17,679
game actually looked. So it was cool to see you

1190
00:55:17,679 --> 00:55:19,000
playing this day Tentacle.

1191
00:55:19,079 --> 00:55:21,360
Speaker 4: Yes, and again daya Tangle was only six years later,

1192
00:55:21,400 --> 00:55:24,079
and it looked so much lower and write more cards.

1193
00:55:24,519 --> 00:55:26,480
Speaker 2: Yeah, it looks like a Saturday Morning cartoon. Yeah.

1194
00:55:26,519 --> 00:55:30,840
Speaker 4: The strangest thing I did in My Maniac Mansion weekend

1195
00:55:30,920 --> 00:55:35,639
Frenzy Frenzy. So there was also a Maniac manch and

1196
00:55:35,760 --> 00:55:40,719
TV show. Oh yes. They sold the show to the

1197
00:55:40,800 --> 00:55:43,760
fine folks at the Family Channel at the time, and

1198
00:55:43,840 --> 00:55:47,239
a lot of people from like SCTV. Eugene Levy was

1199
00:55:47,280 --> 00:55:48,000
kind of the lead.

1200
00:55:48,119 --> 00:55:49,840
Speaker 1: Right now, this thing cool? Uh.

1201
00:55:50,199 --> 00:55:51,880
Speaker 4: This show ran for three seasons.

1202
00:55:51,920 --> 00:55:52,199
Speaker 2: There.

1203
00:55:52,639 --> 00:55:55,800
Speaker 4: The show is wild. It has almost nothing to do

1204
00:55:55,880 --> 00:55:58,079
with the game except for the meteor. Right, there's the

1205
00:55:58,519 --> 00:56:03,320
meteors there, the yeah, the guys. Then there's like a

1206
00:56:03,360 --> 00:56:07,760
guy named Fred Edison who's a scientist. His u, the

1207
00:56:07,880 --> 00:56:09,800
uncle who lives in the house, got turned into a fly.

1208
00:56:10,960 --> 00:56:13,679
So He's just a guy in a fly costume in

1209
00:56:13,760 --> 00:56:16,880
green screens to look really tiny. So that's weird.

1210
00:56:17,199 --> 00:56:17,400
Speaker 2: Yeah.

1211
00:56:17,440 --> 00:56:19,519
Speaker 4: The very first episode of the show is called the

1212
00:56:19,559 --> 00:56:23,159
tenth Anniversary Special, so it was a gag. They're pretending

1213
00:56:23,199 --> 00:56:24,639
the show had been running for ten years and it

1214
00:56:24,679 --> 00:56:25,400
was a clip show.

1215
00:56:26,639 --> 00:56:28,360
Speaker 1: Yeah. Yeah, so that's good.

1216
00:56:28,400 --> 00:56:29,760
Speaker 4: Watch the first episodes of this thing.

1217
00:56:29,880 --> 00:56:30,559
Speaker 1: That was wild.

1218
00:56:30,559 --> 00:56:32,599
Speaker 4: I kind of want to see all of them now.

1219
00:56:32,760 --> 00:56:33,760
It's very weird.

1220
00:56:33,800 --> 00:56:37,119
Speaker 1: Okay. On top of us winning an Emmy, it is

1221
00:56:37,199 --> 00:56:40,719
now my additional goal for us to make a movie

1222
00:56:41,039 --> 00:56:46,039
for to be to B movie, because oh yeah, I

1223
00:56:46,079 --> 00:56:48,400
feel like we just got to get Dan and backall

1224
00:56:48,440 --> 00:56:51,079
are in the pitching room to the to be execs

1225
00:56:51,119 --> 00:56:54,000
and they'll be like, all right, here's one hundred thousand dollars.

1226
00:56:53,679 --> 00:56:56,280
Speaker 2: Just say the phrase this was too hot for Crackle,

1227
00:56:56,320 --> 00:56:58,079
but we think you guys can handle it, all right.

1228
00:56:58,239 --> 00:56:59,000
I think that's the man.

1229
00:56:59,079 --> 00:56:59,960
Speaker 1: There we go, there we go.

1230
00:57:00,159 --> 00:57:00,559
Speaker 4: Yeah.

1231
00:57:00,599 --> 00:57:02,079
Speaker 1: I can't wait for all of us to be like

1232
00:57:02,239 --> 00:57:06,199
to be celebrities, to be or not to be they.

1233
00:57:06,280 --> 00:57:08,280
Speaker 2: I watched the Super Bowl on two be because I

1234
00:57:08,440 --> 00:57:11,119
just canceled my YouTube TV because it got too expensive.

1235
00:57:11,239 --> 00:57:13,679
Speaker 4: What's the gaming was it just extra ads or.

1236
00:57:14,360 --> 00:57:16,840
Speaker 2: No, it was it was just Fox. So they just

1237
00:57:16,880 --> 00:57:18,960
like they streamed Fox onto tucause.

1238
00:57:20,320 --> 00:57:20,760
Speaker 1: Yeah.

1239
00:57:21,440 --> 00:57:24,440
Speaker 2: Well you know it's over the air TV, so like yeah,

1240
00:57:24,480 --> 00:57:26,599
I think they just like, yeah, it was completely free.

1241
00:57:26,599 --> 00:57:29,480
It worked, it looked, it looked fantastic actually, so yeah,

1242
00:57:29,480 --> 00:57:31,480
it was pretty good. I'm a two b guys. What

1243
00:57:31,559 --> 00:57:32,159
I'm trying to say?

1244
00:57:32,960 --> 00:57:36,559
Speaker 1: Boo uh Mike Manati. You also spent the weekend not

1245
00:57:36,679 --> 00:57:39,519
just with Maniac Mansion, but also spending some time in

1246
00:57:39,719 --> 00:57:42,039
elden Ring Night Rain. Yeah.

1247
00:57:42,159 --> 00:57:46,239
Speaker 4: Yeah, they're doing the kind of like test thing for

1248
00:57:46,280 --> 00:57:51,920
this game. Right now. This is not what I was expecting.

1249
00:57:51,960 --> 00:57:54,639
So this is that elder Ring kind of spin off.

1250
00:57:55,079 --> 00:57:56,920
We all knew, like, oh, it's a co op thing.

1251
00:57:56,960 --> 00:57:58,320
They want you to play a three players. You can't

1252
00:57:58,320 --> 00:57:59,719
play by yourself. Jeff, you have a question already.

1253
00:57:59,800 --> 00:58:01,280
Speaker 2: Yeah. I just like say what I think it is

1254
00:58:01,320 --> 00:58:03,559
and then you tell me how wrong I am. Sure, Okay,

1255
00:58:03,639 --> 00:58:06,800
So I think it's going to be a kind of

1256
00:58:06,800 --> 00:58:13,800
like a Boss Rush, sort of a Rogue Light where

1257
00:58:13,840 --> 00:58:15,840
you're where you can kind of go in there single player,

1258
00:58:15,880 --> 00:58:17,400
but they really want you to play with the trio.

1259
00:58:18,199 --> 00:58:22,239
Speaker 4: Here's what really threw me off is how much in

1260
00:58:22,280 --> 00:58:30,239
this game no Fortnite really it's so it's co op, right,

1261
00:58:30,519 --> 00:58:32,559
but the three of you and you always drop in

1262
00:58:32,599 --> 00:58:35,480
the same place. You're basically on a big island and

1263
00:58:35,519 --> 00:58:40,519
there's a circle, and the whole thing is that you

1264
00:58:40,639 --> 00:58:43,199
kind of run around and fight the bosses that you

1265
00:58:43,320 --> 00:58:47,039
can and get the upgrades that you can before the

1266
00:58:47,079 --> 00:58:50,119
circle closes in on a specific area and then a

1267
00:58:50,280 --> 00:58:53,360
big boss spawns there and then you have to kill

1268
00:58:53,400 --> 00:58:57,000
that to get to like the next new circle spawns.

1269
00:58:57,119 --> 00:58:57,400
Speaker 2: Is it a.

1270
00:58:59,440 --> 00:59:02,199
Speaker 4: Kind of But then when that circle sponds, then you

1271
00:59:02,280 --> 00:59:04,480
fight like the boss for that map in this thing

1272
00:59:04,639 --> 00:59:09,199
in this beta had one map basically, so kind of

1273
00:59:09,239 --> 00:59:11,440
one of these. And you also, you know, instead of

1274
00:59:11,480 --> 00:59:14,519
like the traditional oh you make a character and you

1275
00:59:14,519 --> 00:59:17,480
you know, customize that, you have classes. So there's like

1276
00:59:17,840 --> 00:59:21,679
clearly the dexterity based one and the wizard one, and

1277
00:59:21,719 --> 00:59:24,119
they also have special abilities and things like that, so

1278
00:59:24,440 --> 00:59:26,840
it's not just like, oh, you're running around and here's

1279
00:59:26,880 --> 00:59:29,000
like a new sword you can get, uh, so you

1280
00:59:29,000 --> 00:59:30,119
know you only want to pick it up if you

1281
00:59:30,119 --> 00:59:32,440
want to use that weapon, because each weapon also has

1282
00:59:32,480 --> 00:59:34,960
a passive ability, so maybe you're not going to use

1283
00:59:35,000 --> 00:59:37,039
that sword, but you have six slots. They may as

1284
00:59:37,079 --> 00:59:39,559
well pick it up because it's plus ten damage to

1285
00:59:39,639 --> 00:59:42,559
dragons or something like that. Then all the consumables too,

1286
00:59:42,679 --> 00:59:47,000
like throwing knives or things that heal. But so like, yeah,

1287
00:59:47,000 --> 00:59:49,280
it's like it was shocking. It's also it's really neat

1288
00:59:49,280 --> 00:59:52,679
how you have to get revive your friends because you

1289
00:59:52,719 --> 00:59:54,159
have to attack them to do that.

1290
00:59:54,719 --> 00:59:56,440
Speaker 2: You don't just go over and like hold down the button,

1291
00:59:56,519 --> 00:59:57,960
try to get them up. But he's still sort of

1292
00:59:57,960 --> 01:00:00,599
that Fortnite think that's how we care for each other, right.

1293
01:00:01,119 --> 01:00:04,239
Speaker 4: Right if you like kind of die consecutively, like oh,

1294
01:00:04,280 --> 01:00:05,960
it's going to take more hits to get him up,

1295
01:00:06,000 --> 01:00:10,159
that kind of thing. Oh yeah, So I was just

1296
01:00:10,199 --> 01:00:13,159
really surprised. That was like, oh, okay, roguelike, it's gonna be

1297
01:00:13,280 --> 01:00:15,880
kind of maybe a bit less open, just sort of

1298
01:00:15,920 --> 01:00:19,960
boss rushy. Sure. No, you're running around and it's definitely fun.

1299
01:00:19,960 --> 01:00:22,039
It's kind of weird because sometimes you're like finding a boss,

1300
01:00:22,079 --> 01:00:24,440
it's like, well, here's the circle. I guess we just

1301
01:00:24,519 --> 01:00:27,320
got to leave him and not worry about that anymore.

1302
01:00:27,360 --> 01:00:30,719
I suppose fossil strange because you know it so clearly

1303
01:00:30,800 --> 01:00:32,960
wants you to be doing the three player thing, kind

1304
01:00:33,000 --> 01:00:37,559
of like Apex Legends, and you know, when you're playing

1305
01:00:37,559 --> 01:00:40,320
for plenty of people, you know that's great, but getting

1306
01:00:40,400 --> 01:00:42,920
matched up with people, it's like, well, help one of

1307
01:00:42,960 --> 01:00:45,239
these guys knows what we're doing. Because I've decided I'm

1308
01:00:45,239 --> 01:00:46,360
following this person.

1309
01:00:46,679 --> 01:00:50,480
Speaker 2: Can you play solo dolo exclusively? So you play solo?

1310
01:00:50,559 --> 01:00:52,840
But I don't think the games maybe simple, correct me.

1311
01:00:52,840 --> 01:00:56,840
I don't think the game like rebalances for a lot harder,

1312
01:00:57,119 --> 01:00:59,719
and right now there's no duo option. I think people

1313
01:00:59,760 --> 01:01:02,719
have can that they're maybe looking into that. But yeah,

1314
01:01:02,880 --> 01:01:06,280
it's like Apex Legends again, where they definitely designed it

1315
01:01:06,320 --> 01:01:09,519
for three people and that is how they want you

1316
01:01:09,559 --> 01:01:12,639
to play now. So I'm like, Okay, I have two brothers.

1317
01:01:12,960 --> 01:01:14,639
I bet I'll play this. I bet it's going to

1318
01:01:14,679 --> 01:01:15,079
be fun.

1319
01:01:15,320 --> 01:01:17,639
Speaker 4: There's a part of me that's like, like, how much

1320
01:01:17,679 --> 01:01:21,559
of this am I really going to Stomach's not the word,

1321
01:01:21,599 --> 01:01:25,159
but what is the longevity of this? It's a very

1322
01:01:25,199 --> 01:01:27,679
interesting twist on it, and it's a very smart way

1323
01:01:27,719 --> 01:01:30,320
of reusing a lot of bosses and bringing back some

1324
01:01:30,400 --> 01:01:32,760
old ones, Like you know, you are literally running around

1325
01:01:32,840 --> 01:01:36,280
and just encountering a boss from Elton Ring and finding it. Now,

1326
01:01:36,920 --> 01:01:40,079
there's some other differences, like you moving faster in general

1327
01:01:40,079 --> 01:01:42,920
because you don't have the horse right. They give you

1328
01:01:43,039 --> 01:01:46,400
kind of the wall shimmy up thing from Secro to

1329
01:01:46,440 --> 01:01:49,679
help with the platform being and stuff like that. And

1330
01:01:49,800 --> 01:01:53,440
it was fun, it was interesting. It was pretty surprising

1331
01:01:53,559 --> 01:01:57,559
with these Fortnite ell of its again and I had

1332
01:01:57,559 --> 01:01:59,079
a good time, but I'm still a little I'm a

1333
01:01:59,079 --> 01:02:01,760
little skeptical of the sort of longevity of it.

1334
01:02:01,960 --> 01:02:03,480
Speaker 2: Yeah, you can see why. I like they would make

1335
01:02:03,519 --> 01:02:05,239
some of those decisions, like they want to keep things

1336
01:02:05,239 --> 01:02:08,480
moving and keep people on their toes. But you're right,

1337
01:02:08,480 --> 01:02:09,239
that is surprising.

1338
01:02:09,599 --> 01:02:11,039
Speaker 1: When is it supposed to drop again?

1339
01:02:11,559 --> 01:02:13,039
Speaker 4: I don't know if he even has. It doesn't even

1340
01:02:13,039 --> 01:02:15,239
happen in it yet. I thought it did out in

1341
01:02:15,480 --> 01:02:20,719
Rain Night Rain, Okay, yeah, coming out of May, it

1342
01:02:20,840 --> 01:02:23,000
may all right go well.

1343
01:02:23,119 --> 01:02:25,840
Speaker 1: Speaking about reusing assets and making a whole new game,

1344
01:02:25,960 --> 01:02:27,840
Jeff Grabb, last game we got on the list like

1345
01:02:27,880 --> 01:02:30,079
a Dragon pirate Yakas in Hawaii.

1346
01:02:30,920 --> 01:02:33,280
Speaker 2: Yeah, I've been playing this on the Steam deck as well,

1347
01:02:33,519 --> 01:02:37,280
and it's it's I think it's really good. It's really solid.

1348
01:02:37,320 --> 01:02:41,360
I am very into Yakuzin now after Infinite Wealth. I

1349
01:02:41,440 --> 01:02:44,639
played a little bit of seven before that, Yes, seven,

1350
01:02:45,239 --> 01:02:47,320
and I've tried some zero in the past, but Infinite

1351
01:02:47,360 --> 01:02:49,639
Wealth is the one that really got me. And there

1352
01:02:49,880 --> 01:02:52,320
is Goro Moduma in that, which is the guy with

1353
01:02:52,360 --> 01:02:55,079
the iPad. She's been a huge character in the series

1354
01:02:55,119 --> 01:02:58,199
previously so and I always was like when I was

1355
01:02:58,360 --> 01:03:01,679
kind of looking over people's shoulder at them playing Yakuza,

1356
01:03:02,000 --> 01:03:05,039
I'd always be like that Goro Manjuma. Now there's a character,

1357
01:03:05,239 --> 01:03:07,119
there's a guy that just has things going on.

1358
01:03:07,280 --> 01:03:11,679
Speaker 1: Someone that is more well versed in the Yakuza cinematic universe.

1359
01:03:11,760 --> 01:03:14,800
Can you can? Can someone just educate me? Is Gorol Maduma?

1360
01:03:14,880 --> 01:03:16,639
I know that he's hella cool from the games that

1361
01:03:16,719 --> 01:03:19,519
I've played, but is he just supposed to be Nicholas

1362
01:03:19,599 --> 01:03:23,239
Cage's character from Wild at Heart because of the snakeskin jacket?

1363
01:03:23,360 --> 01:03:26,719
Speaker 4: And just like, is he a vegeta? Did he like

1364
01:03:26,840 --> 01:03:28,599
used to be an enemy then became a friend?

1365
01:03:28,639 --> 01:03:33,400
Speaker 2: Oh, Mike, everyone used to be of enemy Vegeta and

1366
01:03:33,480 --> 01:03:38,320
Yakuza and everyone INDs up becoming your best friend. Well

1367
01:03:38,400 --> 01:03:39,960
I haven't got to that part yet, but I will

1368
01:03:40,000 --> 01:03:42,639
assume I will eventually be best friends with smoaed Joe,

1369
01:03:42,679 --> 01:03:46,079
Despitejo's obvious efficiencies as a person, which we all know.

1370
01:03:47,440 --> 01:03:49,800
Speaker 1: Coward, I say, Joe, I did not say. I said

1371
01:03:50,280 --> 01:03:50,679
the guys.

1372
01:03:50,719 --> 01:03:53,639
Speaker 2: Yeah, I'll say it right to your face, Samoa Joe.

1373
01:03:53,880 --> 01:03:55,440
Just like the game of where It's all over again,

1374
01:03:56,000 --> 01:03:58,239
this is a game where I'm like, oh, this is

1375
01:03:58,400 --> 01:04:02,159
hitting the spot right now now. Uh, it is simple.

1376
01:04:03,000 --> 01:04:06,880
You are gomachma. It's an RPG, so guess what you

1377
01:04:06,960 --> 01:04:11,320
have amnesia? He doesn't remember anything, and so he finds

1378
01:04:11,360 --> 01:04:14,159
himself on an island and he does the only logical thing,

1379
01:04:14,199 --> 01:04:17,280
which is there's some pirates. I should take over that

1380
01:04:17,320 --> 01:04:18,480
gang and be a pirate now.

1381
01:04:18,840 --> 01:04:20,480
Speaker 4: And oh my god, wait a second.

1382
01:04:20,480 --> 01:04:23,079
Speaker 2: This was the plot of that crystal uh, the coke

1383
01:04:23,159 --> 01:04:24,639
crystal coconut thing from.

1384
01:04:26,880 --> 01:04:31,239
Speaker 4: Yes, that's the same plot. Somebody I thought they were

1385
01:04:31,239 --> 01:04:32,960
a pirate it Uh.

1386
01:04:33,360 --> 01:04:36,000
Speaker 2: It is uh, like I said, pretty simple, like you're

1387
01:04:36,239 --> 01:04:38,079
you know, it's an action beat him up kind of game.

1388
01:04:38,159 --> 01:04:38,360
Speaker 1: Yeah.

1389
01:04:38,719 --> 01:04:41,239
Speaker 2: I find that to be very fun. I love the

1390
01:04:41,280 --> 01:04:43,280
turn based combat in Infinite Wealth.

1391
01:04:43,599 --> 01:04:43,719
Speaker 1: Uh.

1392
01:04:43,760 --> 01:04:46,400
Speaker 2: This I think is probably more similar previous Yakus games,

1393
01:04:46,400 --> 01:04:48,519
but like, uh like I said, I played some zero.

1394
01:04:49,079 --> 01:04:53,360
This is immediately more punchy fast, like you just you

1395
01:04:53,400 --> 01:04:56,079
feel more capable immediately. It's just it's trying to get

1396
01:04:56,079 --> 01:04:58,280
into the good stuff faster because this is like a

1397
01:04:58,320 --> 01:05:02,880
side story. The way it's really hitting though, is Goro.

1398
01:05:03,119 --> 01:05:06,400
You know, Maduma is just very very kind as a

1399
01:05:06,480 --> 01:05:10,320
character and always is trying to find the like the

1400
01:05:10,360 --> 01:05:14,400
most compassionate way to handle every situation. And it's just

1401
01:05:14,440 --> 01:05:16,480
so nice to be playing a game like that right now.

1402
01:05:17,519 --> 01:05:19,440
And you know, there's a little kid that kind of

1403
01:05:19,519 --> 01:05:22,039
is like, hey, you know, I have the really bad asthma.

1404
01:05:22,280 --> 01:05:24,199
I've never left this island. Can you help me do that?

1405
01:05:24,239 --> 01:05:26,360
And that's like your first goal. And then quickly you

1406
01:05:26,440 --> 01:05:29,480
find like some of your old Yakuza buddies and they

1407
01:05:29,519 --> 01:05:31,519
are you know, they're like, oh my god, I can't

1408
01:05:31,519 --> 01:05:33,480
you remember us. But we're going to take you to

1409
01:05:33,960 --> 01:05:37,239
mad Atlantis on this this crazy island that has all

1410
01:05:37,239 --> 01:05:38,840
this stuff, and you're like, okay, and it just keeps

1411
01:05:38,840 --> 01:05:42,360
building and building, and I think it's just a really

1412
01:05:42,599 --> 01:05:45,840
solid Let's take the stuff that we have from these

1413
01:05:45,920 --> 01:05:48,239
Yakuza games, we just made all this Hawaii stuff. We

1414
01:05:49,239 --> 01:05:51,199
let's kind of focus on a couple of things. Let's

1415
01:05:51,199 --> 01:05:55,039
give you ce combat very similar to Assassin's creed for

1416
01:05:55,760 --> 01:05:57,960
and kind of just let you loose, and it kind

1417
01:05:58,000 --> 01:06:01,480
of it nails all that stuff. It's not anything spectacularly,

1418
01:06:01,960 --> 01:06:04,159
but it nails all that stuff where if you are

1419
01:06:04,280 --> 01:06:07,119
into these characters and into this world, it's I think

1420
01:06:07,119 --> 01:06:08,960
it's kind of a can't miss game. I would really

1421
01:06:09,000 --> 01:06:09,559
recommend it.

1422
01:06:09,639 --> 01:06:11,760
Speaker 4: What about somebody like me who's played a little bit

1423
01:06:11,760 --> 01:06:14,519
here and there, but not too much of any of them.

1424
01:06:14,599 --> 01:06:16,480
You think this is one to stick my teeth and

1425
01:06:16,519 --> 01:06:18,519
you think I should maybe play at Yaka is a

1426
01:06:18,639 --> 01:06:21,239
zero first or even an Infinite Well first over this?

1427
01:06:21,800 --> 01:06:25,599
Speaker 2: Yeah, I mean I would probably play Infinite Wealth first

1428
01:06:26,639 --> 01:06:28,079
or one of the other ones. Kind of start where

1429
01:06:28,119 --> 01:06:31,440
you want to start. I think once you have your

1430
01:06:31,480 --> 01:06:33,880
footing in the series, then going to one of these

1431
01:06:33,880 --> 01:06:36,119
side stories probably makes sense at that point. But I

1432
01:06:36,440 --> 01:06:38,480
would probably recommend this one over like, because this one

1433
01:06:38,559 --> 01:06:40,360
just seems like it doesn't really have any of the

1434
01:06:40,440 --> 01:06:42,880
rough edges some of the other side stories have. It's

1435
01:06:42,960 --> 01:06:44,880
just all around really solid.

1436
01:06:45,840 --> 01:06:48,639
Speaker 4: Is just one of any old Sega Arcade games too?

1437
01:06:49,119 --> 01:06:51,719
Speaker 2: I think it does. Yeah, I'm trying to remember. I

1438
01:06:51,719 --> 01:06:53,599
feel like I saw those I was like trying to

1439
01:06:53,639 --> 01:06:57,639
run I random aast them. I think I'll look it up. Yeah, yeah,

1440
01:06:57,679 --> 01:06:59,800
it definitely did. I just can't remember what it was.

1441
01:07:00,559 --> 01:07:04,039
But yeah, I think it's surprisingly good. Where I was like,

1442
01:07:04,159 --> 01:07:06,519
I bet I'm gonna get bored of this, and now

1443
01:07:06,519 --> 01:07:08,559
it just moves along. It does like kind of go

1444
01:07:08,599 --> 01:07:10,599
at its own pace at the beginning, where you are

1445
01:07:11,159 --> 01:07:13,920
going to go from one story beat to to the next,

1446
01:07:13,960 --> 01:07:15,760
and then there's a lot of like fighting in between.

1447
01:07:16,400 --> 01:07:19,159
But they so they take their time setting things up.

1448
01:07:19,440 --> 01:07:21,840
But I thought that setup was all pretty you know,

1449
01:07:21,960 --> 01:07:24,360
pretty good in terms of getting me on board with

1450
01:07:24,440 --> 01:07:26,719
caring about the characters. And now I have my cool

1451
01:07:26,719 --> 01:07:29,239
little crew of you know, there's the tough guy that

1452
01:07:29,480 --> 01:07:30,920
of course he was on the other side and I

1453
01:07:30,920 --> 01:07:32,360
beat him up and I beat him up so good,

1454
01:07:32,360 --> 01:07:34,360
and then now he's my first mate and you do

1455
01:07:34,440 --> 01:07:36,280
that over and over again because it's a yak Kuza game.

1456
01:07:36,400 --> 01:07:39,480
So yeah, I think I highly recommend it to anyone.

1457
01:07:39,199 --> 01:07:41,800
Speaker 1: That's in the series. Fairly linear grub.

1458
01:07:42,559 --> 01:07:46,920
Speaker 2: Yeah yeah, so so far, I've only just kind of

1459
01:07:46,920 --> 01:07:49,320
gotten to Matlantis. I wonder if it opens up a

1460
01:07:49,320 --> 01:07:51,760
little bit at that point. But I think that for

1461
01:07:51,800 --> 01:07:53,119
a game like this, I think you want to be

1462
01:07:53,159 --> 01:07:55,000
a little bit more linear, just kind of like, you know,

1463
01:07:55,119 --> 01:07:57,760
get build the content, make that as ghost possible, and

1464
01:07:57,840 --> 01:08:00,000
shovel it over to me. And that's what it's been

1465
01:08:00,079 --> 01:08:00,400
so far.

1466
01:08:00,760 --> 01:08:04,280
Speaker 1: Fantastic. I think we should all go to Hawaii. We

1467
01:08:04,320 --> 01:08:07,000
should just do it like a building exercise.

1468
01:08:09,360 --> 01:08:12,079
Speaker 4: I really, I really want to. And I hang out

1469
01:08:12,079 --> 01:08:12,880
with a dolphins.

1470
01:08:13,199 --> 01:08:16,319
Speaker 2: Yeah, let's just I swam with the dolphins in Jamaica,

1471
01:08:16,359 --> 01:08:18,279
but I've never been Hawaii with those dolphins.

1472
01:08:18,359 --> 01:08:23,560
Speaker 1: So in Hawaii, yeah, please, please let's do that. Oh God,

1473
01:08:23,600 --> 01:08:26,359
I need to recharge on an island. I won't even

1474
01:08:26,399 --> 01:08:28,840
make us go to the Disney Resort. I would appreciate

1475
01:08:28,880 --> 01:08:31,159
if we did, but I won't make us. Now, Mike,

1476
01:08:31,479 --> 01:08:33,760
I know that Native Hawaiians feel some type of way

1477
01:08:33,760 --> 01:08:36,079
about the Dole Plantation, but there is a pretty cool

1478
01:08:36,119 --> 01:08:38,920
hedge maze at the Doll Plantation where they grow pineapples.

1479
01:08:38,920 --> 01:08:40,479
Would you be okay going there?

1480
01:08:41,159 --> 01:08:43,079
Speaker 4: Only if I can still be an ally to the

1481
01:08:43,119 --> 01:08:45,680
Hawaiian people. If they don't want me to, I will

1482
01:08:46,000 --> 01:08:47,720
not do it, all right, Well, no, thank you?

1483
01:08:47,840 --> 01:08:49,640
Speaker 2: He just doesn't want to be around fruit. Come on,

1484
01:08:49,720 --> 01:08:50,720
don't let this one.

1485
01:08:50,880 --> 01:08:51,039
Speaker 1: Hey.

1486
01:08:51,880 --> 01:08:53,960
Speaker 4: The arcade game they added to this one is The

1487
01:08:53,960 --> 01:08:56,600
Ocean Hunter, which is basically just House of the Dead

1488
01:08:56,680 --> 01:09:03,560
but with fish. It also thematically very appropriate. That sounds

1489
01:09:03,640 --> 01:09:04,359
really incredible.

1490
01:09:04,720 --> 01:09:07,319
Speaker 1: So yeah, yeah, during the dump truck this week, when

1491
01:09:07,359 --> 01:09:10,239
we have the catch up with Backlar, we should just

1492
01:09:10,319 --> 01:09:14,319
tell him we've already decided we're going to Hawaii for yeah.

1493
01:09:15,119 --> 01:09:17,199
Speaker 4: Flights, and it'll show up in the expense thing and

1494
01:09:17,199 --> 01:09:18,119
he'll laugh exactly.

1495
01:09:18,880 --> 01:09:21,760
Speaker 1: Yeah, okay, all right, sounds they have microphones out in

1496
01:09:21,800 --> 01:09:26,800
Hawaii and the Giant Bomb Lulau's great.

1497
01:09:26,880 --> 01:09:29,840
Speaker 4: What's what's your favorite piece of media set in Hawaii?

1498
01:09:30,399 --> 01:09:34,399
Hard Ticket to Hawaii? Uh Oh, it's a good movie.

1499
01:09:34,680 --> 01:09:36,479
Speaker 1: Giant Bomb. Game of the Year twenty twenty five.

1500
01:09:38,439 --> 01:09:43,000
Speaker 4: I mean Leland Stitch is very good. Getting Sarah Marshall

1501
01:09:43,039 --> 01:09:43,640
was a fun movie.

1502
01:09:44,359 --> 01:09:45,439
Speaker 2: That's dick.

1503
01:09:46,199 --> 01:09:49,279
Speaker 4: Yeah, we saw his dick in his puppets and thoose

1504
01:09:49,319 --> 01:09:50,359
aren't the same thing.

1505
01:09:51,520 --> 01:09:52,880
Speaker 2: No, No, they're not. You're right?

1506
01:09:53,159 --> 01:09:53,560
Speaker 1: All right?

1507
01:09:53,640 --> 01:09:56,560
Speaker 2: All right, Well I liked Pearl Harbor.

1508
01:09:58,800 --> 01:09:59,760
Speaker 4: Did that sound bite?

1509
01:10:00,039 --> 01:10:05,000
Speaker 2: All right, We're gonna have to talk to our own

1510
01:10:05,159 --> 01:10:09,800
HR department after that and we'll be back with some news.

1511
01:10:09,560 --> 01:10:16,560
Speaker 1: After this quick bricky break breaking news everyone. Uh oh,

1512
01:10:16,680 --> 01:10:27,960
let me play the music first. We've lost Dan. We

1513
01:10:28,000 --> 01:10:31,840
can't find him. He might have fallen into a hole,

1514
01:10:32,199 --> 01:10:34,600
shoot hole, maybe fell into his toilet.

1515
01:10:34,479 --> 01:10:37,279
Speaker 2: Maybe walked out the wrong door and fell down a story.

1516
01:10:36,800 --> 01:10:41,039
Speaker 1: Because one day we'll find Dan and may or maybe

1517
01:10:41,119 --> 01:10:43,239
Dan will find his way back to us.

1518
01:10:43,600 --> 01:10:46,600
Speaker 2: I always preferred Chris anyhow, Yeah, Chris was great.

1519
01:10:46,880 --> 01:10:50,239
Speaker 1: I hope Steve has some snacks prepared so Steve doesn't

1520
01:10:50,279 --> 01:10:55,359
have to starve everything. But hey, who knows anyway. Jeff

1521
01:10:55,359 --> 01:10:56,199
cub the news.

1522
01:10:56,920 --> 01:10:59,239
Speaker 2: Yeah, I got some news here plenty to talk about.

1523
01:10:59,760 --> 01:11:04,039
Let's get into it. GTA six news. Rockstars are reportedly

1524
01:11:04,119 --> 01:11:09,920
planning roadblocks slash Fortnite style user generated content. Rockstars are

1525
01:11:09,920 --> 01:11:13,119
reportedly met with top Roadblocks and Fortnite creators to discuss

1526
01:11:13,119 --> 01:11:16,760
building custom game experiences within GTA six. They're planning to

1527
01:11:16,800 --> 01:11:20,119
allow creators to modify GTA six's environment and assets to

1528
01:11:20,159 --> 01:11:24,760
incorporate their own IP. This move follows rockstars acquisition of

1529
01:11:25,199 --> 01:11:28,399
CFX dot Ra, the group behind popular modding tools for

1530
01:11:28,439 --> 01:11:31,880
GTA five and red Dead Redemption two. GTA five role

1531
01:11:31,920 --> 01:11:34,720
playing has seen a surge in popularity as well. Blah

1532
01:11:34,760 --> 01:11:39,279
blah blah, this is not wouldn't be too shocking. You

1533
01:11:39,319 --> 01:11:41,800
can kind of do this already in GTA five to

1534
01:11:41,840 --> 01:11:44,079
a certain degree. There are a lot of like custom

1535
01:11:44,119 --> 01:11:46,479
games that people build and then you share the code,

1536
01:11:46,560 --> 01:11:49,000
you go in there and play it. But of course

1537
01:11:49,039 --> 01:11:51,680
I think they want to amplify that because they want

1538
01:11:51,680 --> 01:11:53,760
this game to last for twenty years. You know, the

1539
01:11:53,800 --> 01:11:56,479
last one lasted for more than ten. They want this

1540
01:11:56,520 --> 01:11:58,239
one to last probably for twenty and a big way

1541
01:11:58,399 --> 01:12:00,439
to fuel that is well, what are other games that

1542
01:12:00,640 --> 01:12:03,239
lasted for twenty years? Roadblocks came out in two thousand

1543
01:12:03,279 --> 01:12:06,920
and six. I think like we could do that, and

1544
01:12:06,960 --> 01:12:09,199
of course they could this also just like you know,

1545
01:12:09,359 --> 01:12:13,119
supercharges your your earnings, your revenue because you got a

1546
01:12:13,119 --> 01:12:15,760
lot of content that people can sell in your game.

1547
01:12:16,199 --> 01:12:17,680
You know, you give them a cut, but then you

1548
01:12:17,720 --> 01:12:20,279
take a cut of it as well, and they're making

1549
01:12:20,279 --> 01:12:23,640
content for you. So I think this is kind of inevitable.

1550
01:12:25,279 --> 01:12:27,439
Is it something that you guys think is what you

1551
01:12:27,479 --> 01:12:30,840
want from a GTA online too or whatever?

1552
01:12:30,439 --> 01:12:34,560
Speaker 1: I mean, don't know, I don't know what what I

1553
01:12:34,720 --> 01:12:36,640
personally want from GTA online.

1554
01:12:36,640 --> 01:12:39,479
Speaker 4: To be honest, it almost it almost can't be for

1555
01:12:39,520 --> 01:12:42,479
me in some ways, I got you know it, that's

1556
01:12:42,520 --> 01:12:45,199
just not really what I'm looking for. Probably one of

1557
01:12:45,239 --> 01:12:47,880
these I think it makes a ton of sense, right, Like,

1558
01:12:47,920 --> 01:12:52,439
what helped GTA five be such a big success, a

1559
01:12:52,439 --> 01:12:55,800
bigger success than its predecessors, which were already huge. They

1560
01:12:55,800 --> 01:12:58,039
found a way to grow by doing the whole online

1561
01:12:58,079 --> 01:12:59,960
social thing, right, that was a big deal.

1562
01:13:00,039 --> 01:13:02,800
Speaker 2: Well, and now, as we know, it's not enough to

1563
01:13:02,920 --> 01:13:04,920
just make another one of the last thing that was

1564
01:13:05,000 --> 01:13:06,800
very popular. You got to find another way to have

1565
01:13:06,880 --> 01:13:10,079
this kind of exponential growth. So yeah, going deeper into

1566
01:13:10,079 --> 01:13:12,840
the whole UGC thing just is kind of the next

1567
01:13:12,920 --> 01:13:16,000
logical step in a lot of ways, right. I Mean,

1568
01:13:16,039 --> 01:13:18,720
I think if any like if any game could do this,

1569
01:13:18,880 --> 01:13:21,640
they would because we look at how the earnings potential

1570
01:13:21,640 --> 01:13:23,399
of stuff like roadblocks, so hey, if we could do that,

1571
01:13:23,399 --> 01:13:25,279
we absolutely would. But most games can't pull this off.

1572
01:13:25,319 --> 01:13:27,239
Grand Theft Auto obviously is one of these games that

1573
01:13:27,720 --> 01:13:31,319
can do this. They have the platform to support this

1574
01:13:31,399 --> 01:13:34,800
sort of business model, So yeah, them going this way

1575
01:13:34,840 --> 01:13:38,079
doesn't surprise me too much. And you know, really, to

1576
01:13:38,159 --> 01:13:40,760
put things in perspective. Those Roadblocks games, like some of

1577
01:13:40,800 --> 01:13:44,880
the most popular ones, they have McDonald's happy meal deals,

1578
01:13:44,960 --> 01:13:46,479
like where I will go to They'll take my kids

1579
01:13:46,479 --> 01:13:48,640
to have to get happy meals, and I'll be like,

1580
01:13:48,680 --> 01:13:51,279
what is this toy? And I'm like, wait a second,

1581
01:13:51,319 --> 01:13:53,359
and it took me like it took me like looking

1582
01:13:53,359 --> 01:13:56,000
at it, like it doesn't say roadblocks anywhere on there

1583
01:13:56,079 --> 01:13:58,600
the deals with the people who made the game inside

1584
01:13:58,640 --> 01:14:01,840
a Roadblocks It's crazy, but like that's how big it is.

1585
01:14:01,960 --> 01:14:06,239
Kids are obsessed. There's hundreds of millions of players that

1586
01:14:06,239 --> 01:14:09,000
that is where like the next big thing in gaming

1587
01:14:09,039 --> 01:14:12,600
can happen. It's in these UGC platforms. So I think

1588
01:14:13,039 --> 01:14:14,880
being one of if you can do it, you want

1589
01:14:14,880 --> 01:14:16,960
to do it because that way, when someone makes the

1590
01:14:17,039 --> 01:14:20,479
next Doda or whatever, maybe it happens inside of Grand

1591
01:14:20,479 --> 01:14:23,079
Theft Auto and they can just glimb themselves onto that

1592
01:14:23,119 --> 01:14:24,560
and take a lot of the earnings. It kind of

1593
01:14:24,560 --> 01:14:28,359
sounds perverse and not great when you really let out

1594
01:14:28,399 --> 01:14:29,479
like that, but that's what they're doing.

1595
01:14:29,680 --> 01:14:31,960
Speaker 1: Yeah, go ahead, Mike.

1596
01:14:32,319 --> 01:14:34,359
Speaker 4: As is gonna say, somebody's going to make a Pokemon

1597
01:14:34,520 --> 01:14:37,039
like but with the street workers, aren't they?

1598
01:14:37,239 --> 01:14:40,840
Speaker 1: Oh? Oh, Yeah, someone's going to take away all the

1599
01:14:40,920 --> 01:14:44,920
medicine and required medication from people that need it and

1600
01:14:44,960 --> 01:14:46,000
just stick them on a farm.

1601
01:14:46,399 --> 01:14:49,640
Speaker 2: Yeah yeah, yeah.

1602
01:14:49,159 --> 01:14:51,159
Speaker 4: But that's kind of thing. Is like I almost went

1603
01:14:51,239 --> 01:14:53,239
it all to like still be in theme with GTA,

1604
01:14:53,319 --> 01:14:55,079
but it's it's not gonna be that, right, And I

1605
01:14:55,079 --> 01:14:57,920
guess it kind of has to not be that you're

1606
01:14:57,920 --> 01:14:59,840
gonna have to be able to do almost anything to it.

1607
01:14:59,840 --> 01:15:02,399
It's it's you know, it's like what Fortnite has become roebucks,

1608
01:15:02,439 --> 01:15:05,079
it's going to be a platform upon itself, and GTA

1609
01:15:05,199 --> 01:15:08,880
Online already kind of was that this is really going

1610
01:15:08,920 --> 01:15:09,319
to be that.

1611
01:15:09,760 --> 01:15:12,359
Speaker 1: I was there. I initially took issue Greb when you

1612
01:15:12,399 --> 01:15:14,760
were talking about how they're going to rely on you GC,

1613
01:15:14,920 --> 01:15:18,239
but I didn't factor in that they could those users

1614
01:15:18,279 --> 01:15:23,800
could potentially earn some type of revenue. Oh so that's okay,

1615
01:15:24,279 --> 01:15:25,079
I guess.

1616
01:15:24,840 --> 01:15:26,560
Speaker 2: Yeah, Like you want you want the split to be

1617
01:15:26,560 --> 01:15:30,319
better than it is for roadblocks obviously too, But I

1618
01:15:30,319 --> 01:15:33,439
mean this does feel like, you know, we're here, like

1619
01:15:33,520 --> 01:15:36,560
you know, the promise of modding and improving games was

1620
01:15:36,600 --> 01:15:38,920
always like, you know, if we could capture the value here,

1621
01:15:38,920 --> 01:15:41,560
this would be great. Well, they've done that now, and uh,

1622
01:15:41,760 --> 01:15:43,600
you know, my Minecraft. I don't know if people like

1623
01:15:43,680 --> 01:15:46,600
look into like how Minecraft works these days, that Minecraft

1624
01:15:46,600 --> 01:15:49,960
marketplace is just constantly refreshed with new stuff from their

1625
01:15:49,960 --> 01:15:53,359
community creators. It's a store. Those people get a cut.

1626
01:15:53,399 --> 01:15:56,840
It is their full time job to make that stuff. Yeah,

1627
01:15:56,880 --> 01:15:58,720
it's gonna be the same way for Grand Theft Auto.

1628
01:15:58,520 --> 01:16:02,000
Speaker 1: Without it, you know, like prop hunt is across so

1629
01:16:02,079 --> 01:16:05,439
many different games and modes now that originally started out

1630
01:16:05,479 --> 01:16:07,000
as like a Gary's mod type of thing.

1631
01:16:07,079 --> 01:16:09,439
Speaker 2: Yeah, for sure, and then we'll get a lot of that.

1632
01:16:09,680 --> 01:16:13,479
Speaker 1: Yeah, it's gonna happen. Someone is gonna make the next

1633
01:16:13,560 --> 01:16:16,960
viral sensation out of the next GTA online.

1634
01:16:17,680 --> 01:16:20,439
Speaker 2: I think if fans hear this though, and they feel

1635
01:16:20,439 --> 01:16:22,199
a little anxiety, like I don't, I don't blame them

1636
01:16:22,199 --> 01:16:24,720
because this is a different thing than the Grand Theft

1637
01:16:24,760 --> 01:16:28,760
Auto made by rock Star that they fell in love with, right, so,

1638
01:16:30,239 --> 01:16:32,479
you know, it is a siren song that a company

1639
01:16:32,520 --> 01:16:35,399
like Rockstar and take To can't ignore. They are clearly

1640
01:16:35,439 --> 01:16:37,960
investing in it. By the acquisitions that they're making at

1641
01:16:37,960 --> 01:16:42,520
CFX dotre and the role playing server people that they purchased,

1642
01:16:42,840 --> 01:16:46,279
they are going all in on UGC. So like, if

1643
01:16:46,279 --> 01:16:48,039
you're looking around by oh, okay, well, are they gonna

1644
01:16:48,079 --> 01:16:51,079
leave me behind? There's a chance. Yeah, absolutely, there's a

1645
01:16:51,119 --> 01:16:52,920
chance they're going to leave behind the traditional player that

1646
01:16:52,960 --> 01:16:54,520
wants a Grand Theft Auto. In a lot of ways

1647
01:16:54,520 --> 01:16:58,239
they already have, based on supporting GTA online, over making

1648
01:16:58,279 --> 01:17:00,720
like expansions for GTA five, something they did with all

1649
01:17:00,720 --> 01:17:03,000
the previous Grand Theft Auto games, or even just making

1650
01:17:03,079 --> 01:17:05,600
other games. Right, they used to release a game every year.

1651
01:17:05,920 --> 01:17:08,720
They haven't done that since Grand Theft Auto five. They've

1652
01:17:08,760 --> 01:17:13,199
released like one game since then. So yeah, like if

1653
01:17:13,239 --> 01:17:16,359
you are anxious about that, this is part of that process.

1654
01:17:16,399 --> 01:17:18,119
But then there are still developers out there. You're just

1655
01:17:18,119 --> 01:17:20,840
talking about Yakuza. Most people just like making those games

1656
01:17:20,960 --> 01:17:24,199
and not like going following the following a lot of

1657
01:17:24,199 --> 01:17:25,760
these trends. They just want to keep making the games

1658
01:17:25,800 --> 01:17:28,760
they're making, so that stuff will happen. But maybe rock

1659
01:17:28,920 --> 01:17:31,479
maybe Rockstar and Grand Theft Auto will be permanently different.

1660
01:17:31,680 --> 01:17:35,399
Speaker 1: Why does a game like Dreams that is all UGC,

1661
01:17:35,520 --> 01:17:38,800
how come that doesn't take off? Versus like a roadblocks

1662
01:17:39,079 --> 01:17:39,840
you just need like you.

1663
01:17:39,800 --> 01:17:41,880
Speaker 2: Need that lightning rod, right, you need that something like

1664
01:17:42,000 --> 01:17:45,960
that central gravitational pull to something and then you build

1665
01:17:46,000 --> 01:17:50,000
around that, you know, roadblocks. I guess was like maybe

1666
01:17:50,000 --> 01:17:52,199
it's thing was it was completely free and easy to

1667
01:17:52,279 --> 01:17:53,039
use and it.

1668
01:17:53,039 --> 01:17:56,760
Speaker 4: Was so kid focused. Yeah, yeah, it was free and

1669
01:17:57,079 --> 01:17:58,399
easily accessible to kids.

1670
01:17:58,760 --> 01:18:01,840
Speaker 2: Yeah, but doing it with mine Craft obviously Minecraft is Minecraft,

1671
01:18:01,880 --> 01:18:05,119
so of course that was gonna work. And Fortnite same thing.

1672
01:18:05,439 --> 01:18:07,359
Speaker 1: Dreams is also never on PC.

1673
01:18:07,880 --> 01:18:12,199
Speaker 2: Yes, exactly. Yeah, stuck on huge detriment there, yep about it.

1674
01:18:12,239 --> 01:18:16,000
All right, let's get into some Nintendo news. A Nintendo

1675
01:18:16,119 --> 01:18:18,600
Switch game vouchers, you know. Actually, let's start this off

1676
01:18:18,600 --> 01:18:21,399
by talking about, well, what do you guys think Nintendo

1677
01:18:21,439 --> 01:18:23,399
Switch two games are going to cost? You think they're

1678
01:18:23,399 --> 01:18:25,079
gonna go up to seventy dollars kind of across the

1679
01:18:25,079 --> 01:18:29,039
board for Nintendo published games.

1680
01:18:27,720 --> 01:18:30,920
Speaker 4: Some variable pricing even on the Switch one, so there'll

1681
01:18:30,960 --> 01:18:32,359
be some of that. But yeah, I think we're gonna

1682
01:18:32,359 --> 01:18:34,479
see a lot more seventy dollars. Games like Mario Kart

1683
01:18:34,520 --> 01:18:35,720
will cost seventy dollars.

1684
01:18:36,119 --> 01:18:38,319
Speaker 2: Well, they're gonna have other ways to make more money,

1685
01:18:38,439 --> 01:18:41,760
kind of stealth price increases here. That is what these

1686
01:18:41,760 --> 01:18:44,880
next two stories are about. Nintendo Switch game vouchers, the

1687
01:18:44,920 --> 01:18:47,560
offer that gets you like two games for one hundred dollars,

1688
01:18:47,560 --> 01:18:50,359
so you could buy two sixty dollars games excuse me

1689
01:18:50,439 --> 01:18:53,880
using these vouchers, and you save twenty bucks or like,

1690
01:18:53,960 --> 01:18:56,199
let's say you've got the Tiers of the Kingdom with that,

1691
01:18:56,239 --> 01:18:58,159
you would save you know, the twenty bucks just on

1692
01:18:58,239 --> 01:19:00,439
that game, and then ten bucks on another game, so

1693
01:19:00,479 --> 01:19:03,039
a total of thirty dollars worth of savings. Well, this

1694
01:19:03,159 --> 01:19:05,159
offer is not going to work with Switch two games.

1695
01:19:05,439 --> 01:19:08,239
Nintendo has clarified that it's switched game voucher's program will

1696
01:19:08,239 --> 01:19:11,039
not apply to games released for the upcoming Switch to console.

1697
01:19:11,399 --> 01:19:14,079
The game vouchers program allows players to purchase two vouchers.

1698
01:19:14,079 --> 01:19:16,640
Blah blah blah. You know, there's a chance they have

1699
01:19:16,640 --> 01:19:20,560
a voucher program for Switch to specifically. There's also a

1700
01:19:20,640 --> 01:19:23,920
chance they are just phasing this out and aren't going

1701
01:19:24,000 --> 01:19:26,199
to do this anymore, so people who always took advantage

1702
01:19:26,239 --> 01:19:28,680
of this won't be able to do so. On the

1703
01:19:28,800 --> 01:19:30,720
other side of things, once you do make a purchase,

1704
01:19:30,720 --> 01:19:32,720
you used to get something at least on the e shop,

1705
01:19:33,039 --> 01:19:35,199
and really, I think maybe actually got this. If you

1706
01:19:35,680 --> 01:19:38,159
purchase physical games and like when you registered it with

1707
01:19:38,159 --> 01:19:41,319
your console, but I can't remember Nintendo is ending It's

1708
01:19:41,359 --> 01:19:45,880
mind Nintendo gold points switch E Shop rewards scheme. So

1709
01:19:46,000 --> 01:19:47,680
you buy something on the e shop. When you do,

1710
01:19:47,880 --> 01:19:50,520
you get like a ten percent of that in like

1711
01:19:50,840 --> 01:19:54,039
a worth of gold coins. And those gold coins are

1712
01:19:54,119 --> 01:19:55,960
currency that you could just use on the e shop

1713
01:19:56,039 --> 01:19:58,000
to purchase games. So like four hundred and eighty gold

1714
01:19:58,079 --> 01:20:00,840
coins was four dollars and eighty cents, so you would

1715
01:20:00,840 --> 01:20:03,920
get that discounted off your next game. I really like

1716
01:20:04,000 --> 01:20:05,800
this because it was like, well, you can't trade in

1717
01:20:05,840 --> 01:20:07,920
your digital games, but you get this little you know,

1718
01:20:07,960 --> 01:20:09,359
bonus on the end, so I can use that to

1719
01:20:09,399 --> 01:20:10,800
kind of buy my next game. So it's like I'm

1720
01:20:10,800 --> 01:20:12,600
almost getting a little bit of a trade in value

1721
01:20:12,840 --> 01:20:15,119
with some of these games as I'm playing them. They're

1722
01:20:15,159 --> 01:20:17,640
getting rid of that as well. They're phasing it out.

1723
01:20:17,840 --> 01:20:19,880
So this is another way that people had saved money

1724
01:20:19,920 --> 01:20:22,760
buying digital games, and they are getting into that another

1725
01:20:22,840 --> 01:20:24,399
kind of stealth price increase.

1726
01:20:24,439 --> 01:20:27,000
Speaker 3: Man, I didn't realize here. I just like seeing this headline.

1727
01:20:27,000 --> 01:20:29,960
I logged in, and I didn't realize every month, I've

1728
01:20:29,960 --> 01:20:33,439
had tons and tons of these platinum and gold coins expiring,

1729
01:20:34,039 --> 01:20:35,840
like just tons of them, and so like, are the

1730
01:20:35,840 --> 01:20:39,119
gold ones gonna just like if I have thirty five

1731
01:20:39,199 --> 01:20:40,880
seventy five of my thing, now are they gonna be gone?

1732
01:20:40,920 --> 01:20:44,000
Speaker 4: And they're gonna have twelve months they said once that's

1733
01:20:44,039 --> 01:20:45,840
right to redeem them. So you're gonna have some time

1734
01:20:46,239 --> 01:20:48,000
to redeem them. But then yeah, I venture they're gonna

1735
01:20:48,000 --> 01:20:49,640
got away, so you know, use it or lose it.

1736
01:20:49,880 --> 01:20:54,439
Oh wow, man, that the voucher thing is a little

1737
01:20:54,479 --> 01:20:56,720
bit of a of a whatever. I'm not shocked by

1738
01:20:56,760 --> 01:20:59,359
that new console. Like I said that these games by

1739
01:20:59,399 --> 01:21:01,039
cost a little bit. There might be a new thing

1740
01:21:01,119 --> 01:21:04,199
there might not. The gold that sucks. I mean, that

1741
01:21:04,359 --> 01:21:07,680
was just this nice little kick back, this nice little bonus,

1742
01:21:07,920 --> 01:21:09,680
And that's just, you know, often what I would use

1743
01:21:09,720 --> 01:21:11,960
to like, you know, get DLC for something or this

1744
01:21:12,039 --> 01:21:15,600
little indie game or maybe something was on sale, right,

1745
01:21:15,600 --> 01:21:18,039
it just felt like this nice thing. It's just bizarre

1746
01:21:18,119 --> 01:21:21,239
when companies do this when they're doing really well, right,

1747
01:21:21,319 --> 01:21:23,840
like it made a ton of money off the switch.

1748
01:21:24,119 --> 01:21:25,760
They're about to make a lot of money off the

1749
01:21:25,760 --> 01:21:28,479
switch too. It It kind of reminds me of like

1750
01:21:28,640 --> 01:21:32,840
circa twenty nineteen when Disney was, you know, making a

1751
01:21:32,920 --> 01:21:36,000
zillion dollars off of Marvel and Disney and Star Wars.

1752
01:21:36,319 --> 01:21:38,800
And then they're like, uh, hey, you know how parking

1753
01:21:38,880 --> 01:21:41,319
was free at Disney hotels. We're gonna start charging you

1754
01:21:41,399 --> 01:21:44,319
for that, right, just like all this really weird penny

1755
01:21:44,319 --> 01:21:45,319
pitching kind of stuff.

1756
01:21:45,319 --> 01:21:47,600
Speaker 1: You're right, thank you for that reference that we all

1757
01:21:47,640 --> 01:21:48,439
have gone through.

1758
01:21:48,960 --> 01:21:52,319
Speaker 4: This is exactly what I think of. Yeah, yeah, yeah, exactly,

1759
01:21:52,479 --> 01:21:55,199
so it it you know, it's at the pace in

1760
01:21:55,199 --> 01:21:56,880
the world. No, but it rose me the wrong way.

1761
01:21:56,960 --> 01:21:59,279
What a what a random thing to get rid of now,

1762
01:21:59,319 --> 01:22:01,359
and it's it's hard not just see it as well.

1763
01:22:01,399 --> 01:22:02,640
They know that so many people are going to come

1764
01:22:02,680 --> 01:22:05,439
back and start making all these purchases, whether this program

1765
01:22:05,479 --> 01:22:07,600
exists or not. Why not get rid of it?

1766
01:22:07,680 --> 01:22:10,840
Speaker 2: I mean it really is just like a really quiet

1767
01:22:10,840 --> 01:22:15,239
way to effectively raise the average sales price for everything

1768
01:22:15,279 --> 01:22:18,000
that they sell without having to do the big splashy

1769
01:22:18,159 --> 01:22:21,680
we are raising the prices across the board or you know,

1770
01:22:22,000 --> 01:22:23,560
you know, you're just getting rid of a deal. You know,

1771
01:22:23,640 --> 01:22:26,000
that's that's what that looks like. But because by doing this,

1772
01:22:26,239 --> 01:22:28,960
people have to spend on average, you know, about three

1773
01:22:29,000 --> 01:22:32,039
to five bucks more, I bet, and all that adds up.

1774
01:22:32,439 --> 01:22:34,680
I think part of this, you know, the motivation here,

1775
01:22:34,720 --> 01:22:37,439
I think is what Mike mostly nailed, is that this

1776
01:22:37,520 --> 01:22:39,159
is a company just trying to make even more money.

1777
01:22:39,199 --> 01:22:40,680
That made a lot of money. They got to keep growing,

1778
01:22:40,680 --> 01:22:43,600
so they're doing that. But also I think, you know, well,

1779
01:22:43,600 --> 01:22:44,760
they don't know what they're going to be able to

1780
01:22:44,760 --> 01:22:48,560
set the hardware at in relation to tariffs, so saving

1781
01:22:48,720 --> 01:22:50,720
or making more money on the software will be very

1782
01:22:50,720 --> 01:22:53,079
beneficial to them, I think in the long run. So

1783
01:22:53,119 --> 01:22:56,319
they're trying to save money where they can, and that

1784
01:22:56,479 --> 01:23:00,039
has led them to make these decisions, all right. The

1785
01:23:00,279 --> 01:23:03,159
next one star Fox artist says he wants GameCube titles

1786
01:23:03,159 --> 01:23:05,520
star Fox Assault to be playable on switch To. This

1787
01:23:05,640 --> 01:23:08,560
is the key in the Mura, the original artist behind

1788
01:23:08,560 --> 01:23:10,800
star Fox, and he has publicly expressed his hope that

1789
01:23:10,840 --> 01:23:13,399
star Fox Assault and Steel Diver sub Wars, which some

1790
01:23:13,479 --> 01:23:16,000
of us really treasure, will be ported to the Nintendo

1791
01:23:16,039 --> 01:23:19,119
switch To. He made this request on the twentieth anniversary

1792
01:23:19,119 --> 01:23:21,800
of star Fox Assault and the ninth anniversary of Steel

1793
01:23:21,840 --> 01:23:25,119
Diver sub Wars. He's worked on a bunch of games.

1794
01:23:25,800 --> 01:23:27,600
To me, like there was those rumors back with the

1795
01:23:27,600 --> 01:23:30,600
switch pro is happening that one of the GameCube could

1796
01:23:30,600 --> 01:23:32,920
get added to Nso this doesn't read to me as

1797
01:23:33,000 --> 01:23:34,840
him teasing anything. I think this reads to me as

1798
01:23:34,880 --> 01:23:37,279
him like genuinely being like, that would be awesome, But

1799
01:23:37,359 --> 01:23:40,640
I don't know. I'm hopeful, but I don't.

1800
01:23:40,399 --> 01:23:43,000
Speaker 4: Know's I read it as I wish they would. I

1801
01:23:43,039 --> 01:23:45,359
think Star Fox Assault is really underrated. I think it's

1802
01:23:45,399 --> 01:23:47,520
got a problem that you're just not a lot of

1803
01:23:47,520 --> 01:23:49,920
people seem to care about. When I bring this game up,

1804
01:23:50,199 --> 01:23:53,159
most people think, I mean Star Fox Adventures. Yeah, And

1805
01:23:53,199 --> 01:23:55,399
then when I say no, I mean the other one,

1806
01:23:55,680 --> 01:23:57,359
and then they go, yeah, I said, I like the

1807
01:23:57,439 --> 01:23:59,119
other one for the GameCube, They're like, what other one

1808
01:23:59,119 --> 01:23:59,800
for the Yeah?

1809
01:24:00,079 --> 01:24:01,760
Speaker 1: So what I'm thinking right now.

1810
01:24:01,640 --> 01:24:03,560
Speaker 3: The ones where it looked like they were going back

1811
01:24:03,560 --> 01:24:05,239
to the ship combat and then it was like it

1812
01:24:05,319 --> 01:24:07,560
still wasn't really that and it wasn't really great.

1813
01:24:08,039 --> 01:24:10,960
Speaker 4: It was to see it is, Yeah, it's like a

1814
01:24:11,039 --> 01:24:14,439
lot of on foot third person shooter stuff, and it's

1815
01:24:14,479 --> 01:24:17,159
you know, right before we figured out third person shooter

1816
01:24:17,159 --> 01:24:20,079
stuff better with Resident Evil four, or like maybe it

1817
01:24:20,159 --> 01:24:22,680
was after that, but that didn't become the standard. It's

1818
01:24:22,720 --> 01:24:24,640
a little weird, but I think it's fun in a

1819
01:24:24,680 --> 01:24:26,800
lot of ways, and it has a good star Fucks

1820
01:24:27,239 --> 01:24:29,760
flavor to it crystals in it. So Sean likes that.

1821
01:24:30,119 --> 01:24:32,479
Speaker 1: Oh that's why he's popping off, right.

1822
01:24:32,600 --> 01:24:35,680
Speaker 4: But yeah, if there's not like GameCube nso, I can't

1823
01:24:35,680 --> 01:24:38,079
imagine this being a game that gets a really Big

1824
01:24:38,119 --> 01:24:39,000
Boy remaster.

1825
01:24:39,399 --> 01:24:41,319
Speaker 2: That's what I brought I brought that up because this

1826
01:24:41,399 --> 01:24:43,000
does not feel like a game that, like you said,

1827
01:24:43,039 --> 01:24:46,439
gets a Big Boy remaster or even any remaster. This

1828
01:24:46,479 --> 01:24:48,720
feels like if there is no game Cube NISO, this

1829
01:24:48,760 --> 01:24:50,840
doesn't happen. Like that's kind where I would be with this,

1830
01:24:50,880 --> 01:24:51,359
something like.

1831
01:24:51,399 --> 01:24:54,039
Speaker 4: Maybe they'll be like, oh, what's like, do you Starbucks

1832
01:24:54,039 --> 01:24:56,199
Avengers and as Salt as a two for one? But

1833
01:24:56,319 --> 01:24:58,640
that's maybe a little complicated because that was a rare

1834
01:24:58,720 --> 01:25:00,840
game originally they have the whole all the rights to it,

1835
01:25:00,880 --> 01:25:03,600
though I guess I don't know. But again, like I

1836
01:25:03,600 --> 01:25:06,279
think both those games are neat and interesting and weird ways,

1837
01:25:06,439 --> 01:25:09,880
I don't know how much faith they have that a

1838
01:25:09,960 --> 01:25:11,520
larger audience is going to care about them.

1839
01:25:11,560 --> 01:25:13,399
Speaker 1: Now this looks cool, I'd play this.

1840
01:25:14,399 --> 01:25:18,000
Speaker 4: Yeah, it's weird, it was Damco who made it, and

1841
01:25:18,039 --> 01:25:20,479
it was a little bit later on the GameCube, right, so,

1842
01:25:20,880 --> 01:25:23,279
and I think so many people just Adventures was so

1843
01:25:23,399 --> 01:25:25,359
wild because that was the one that was, you know,

1844
01:25:25,800 --> 01:25:28,199
like a Zelda game, and it was originally dinosaur Planing.

1845
01:25:28,199 --> 01:25:30,239
It was going to come on on sixty four. Everyone

1846
01:25:30,239 --> 01:25:33,119
remembers that one. But yeah, then the assault just happened later.

1847
01:25:33,199 --> 01:25:36,359
And it's weird in a bit more of a normal way,

1848
01:25:36,479 --> 01:25:39,720
so it doesn't stick in people's minds as much. But

1849
01:25:39,760 --> 01:25:42,199
it's not bad. I was surprised when I played it.

1850
01:25:42,760 --> 01:25:45,920
Speaker 2: Yeah, I played a little bit like Custom Robo. It

1851
01:25:46,000 --> 01:25:46,359
was weird.

1852
01:25:47,000 --> 01:25:48,359
Speaker 1: I'm going to say it looked like that.

1853
01:25:48,800 --> 01:25:51,760
Speaker 2: Yeah, but it's better than people give it credit for.

1854
01:25:51,920 --> 01:25:55,560
Actually usually, Yeah, you know a game I just I

1855
01:25:55,600 --> 01:25:57,840
don't know why this came to my mind. That TROC

1856
01:25:57,880 --> 01:26:00,000
game for Game Boy Advance is just a contra game.

1857
01:26:00,079 --> 01:26:00,520
I never knew.

1858
01:26:01,000 --> 01:26:02,119
Speaker 4: Really, that sounds amazing.

1859
01:26:02,159 --> 01:26:04,920
Speaker 2: Actually, yeah, we should do like this is the run

1860
01:26:05,000 --> 01:26:06,560
for that game, or oh my god, that could be

1861
01:26:06,720 --> 01:26:07,399
that could be cool.

1862
01:26:07,800 --> 01:26:10,399
Speaker 4: Do you want a little kind of breaking weird news

1863
01:26:10,439 --> 01:26:14,920
thing here that everyone away? Hollow Nights Silk song listing

1864
01:26:15,039 --> 01:26:18,960
is gone from the US E Shop Warrior sixty four.

1865
01:26:20,920 --> 01:26:21,159
Speaker 2: Yeah.

1866
01:26:21,239 --> 01:26:24,319
Speaker 4: Yeah, let's see if the Xbox Live listing for it

1867
01:26:24,439 --> 01:26:28,039
still there. Yes, that is so still on Xbox. It

1868
01:26:28,079 --> 01:26:30,800
just might be them. This could be nothing. Maybe they're

1869
01:26:30,800 --> 01:26:31,840
getting ready for a switch.

1870
01:26:31,880 --> 01:26:34,760
Speaker 1: You're right, it's nothing, Mike, it doesn't exist.

1871
01:26:35,000 --> 01:26:36,359
Speaker 2: Yeah, I plainted.

1872
01:26:36,119 --> 01:26:40,880
Speaker 4: This game, damn it, I'm telling you. But yeah, I

1873
01:26:40,880 --> 01:26:44,880
don't know. Hey, it's something happening with Silk Song. Anyways.

1874
01:26:45,159 --> 01:26:47,399
Speaker 2: I think we're like two thousand and seventy five days

1875
01:26:47,399 --> 01:26:49,319
since Mike Manati played Silk Song.

1876
01:26:50,119 --> 01:26:53,079
Speaker 4: I think we did time it out. It's a wild Yep, there.

1877
01:26:52,880 --> 01:26:56,319
Speaker 2: It is all right, Hey, we'll see. You're right. That

1878
01:26:56,319 --> 01:26:59,399
could probably just be nothing. But maybe they'll re announce

1879
01:26:59,439 --> 01:27:01,560
it and they'll just be switched to. That would be weird, though.

1880
01:27:01,600 --> 01:27:03,680
Why wouldn't that game be able to run on switch?

1881
01:27:04,039 --> 01:27:06,680
Speaker 4: I mean, well, but maybe primarily I mean, I do

1882
01:27:06,760 --> 01:27:08,319
think one of the best news we have for this

1883
01:27:08,920 --> 01:27:11,159
is maybe as a switch to launch game, and maybe

1884
01:27:11,159 --> 01:27:12,760
that's a little bit of what the hold up is.

1885
01:27:13,079 --> 01:27:16,319
Speaker 2: Yep, I think that's definitely possible. All right, let's keep

1886
01:27:16,359 --> 01:27:19,479
moving here. Two big Final Fantasy remikes are reportedly still

1887
01:27:19,520 --> 01:27:22,880
in active development. Final Fantasy nine Final Fantasy Tactics remix.

1888
01:27:22,880 --> 01:27:25,880
We've been hearing about those forever. Both were in the

1889
01:27:25,960 --> 01:27:27,880
Nvidia League. At least one of them was in the NVDA.

1890
01:27:28,640 --> 01:27:30,840
Both were, and everything else in that in video leak

1891
01:27:31,079 --> 01:27:35,800
was was real, even even Titan Fall three, which was

1892
01:27:35,840 --> 01:27:37,880
actually the code name for Apex Legends for a while.

1893
01:27:37,880 --> 01:27:40,119
So when Titanfull three was in there, that kind of Mart's.

1894
01:27:39,960 --> 01:27:41,960
Speaker 4: Four was in there, yeah, before it was announced, and

1895
01:27:41,960 --> 01:27:44,119
I was like, they're not making a Kingdom Hearts four already?

1896
01:27:44,239 --> 01:27:48,439
Speaker 2: They sure were, yep, exactly. So, Uh, there's definitely a

1897
01:27:48,479 --> 01:27:50,800
lot of smoke there to assume that these things were real.

1898
01:27:50,880 --> 01:27:52,840
But it's been a long time and Square Enix has

1899
01:27:52,840 --> 01:27:54,880
gone through a lot, so maybe, you know, maybe these

1900
01:27:54,880 --> 01:27:57,199
things fizzled out, never really happened, they canceled them or

1901
01:27:57,239 --> 01:28:00,000
something like that doesn't seem to be the case. Apparently

1902
01:28:00,079 --> 01:28:05,119
they are still in the works according to recent reports. Yeah,

1903
01:28:05,199 --> 01:28:08,680
I think that Final Fantasy nine remake and Final Fantasy

1904
01:28:08,680 --> 01:28:10,880
Tactics remakes will both do very well. They're not going

1905
01:28:10,960 --> 01:28:13,760
to be like Final Fantasy seven, but they could be,

1906
01:28:13,880 --> 01:28:16,800
Like I always say this, soon, maybe they'll be more

1907
01:28:16,800 --> 01:28:18,920
like Persona. Is that the one you pointed to, Mic

1908
01:28:19,039 --> 01:28:20,800
is like the likely thing for like a Final Fantasy nine.

1909
01:28:21,000 --> 01:28:23,720
Speaker 4: You'll be more like that persona three remake. Yeah, this

1910
01:28:23,880 --> 01:28:27,199
scope I'm expecting where it'll be largely the same, but

1911
01:28:27,239 --> 01:28:31,800
definitely some rougher edges, smoothed out, some kind of gameplay

1912
01:28:31,840 --> 01:28:36,159
improvements modern you know, new voice cast, right, things like

1913
01:28:36,239 --> 01:28:39,520
that presentation upgraded. That's what this one needs. You don't

1914
01:28:39,520 --> 01:28:42,119
need to, you know, turn it into a three parter

1915
01:28:42,479 --> 01:28:45,720
giant thing like you did with seven. I love Fan

1916
01:28:45,800 --> 01:28:48,960
Fantasy nine. It's one of my favorite games, you know.

1917
01:28:49,039 --> 01:28:52,159
I've been so hopeful for this since that in Nvidio League,

1918
01:28:52,159 --> 01:28:55,439
and I did kind of get myself a little prepared

1919
01:28:55,600 --> 01:28:57,600
for this just not to happen, because I haven't heard

1920
01:28:57,600 --> 01:29:00,920
it announced since then. But yes, so this is very

1921
01:29:01,000 --> 01:29:03,600
good news for me. Same thing with Tactics. I've never

1922
01:29:03,720 --> 01:29:06,840
actually played through all of Tactics, and again, I've kind

1923
01:29:06,880 --> 01:29:10,039
of been waiting hopefully for another remake instead of just

1924
01:29:10,039 --> 01:29:13,079
diving into either the PS one version or the PSP

1925
01:29:13,239 --> 01:29:16,600
war the Lions version. So I would love for a new,

1926
01:29:16,800 --> 01:29:19,159
definitive way to play that game on modern consoles.

1927
01:29:19,199 --> 01:29:22,319
Speaker 2: For sure, it's probably been twice as long since the

1928
01:29:22,359 --> 01:29:24,359
release of that PSP game as it was from the

1929
01:29:24,359 --> 01:29:25,359
PS one.

1930
01:29:24,960 --> 01:29:28,239
Speaker 4: The Lions was probably like two thousand and seven or something.

1931
01:29:28,319 --> 01:29:32,000
Speaker 1: Yeah, that's War of the Lions. All right, give me

1932
01:29:32,319 --> 01:29:36,680
the actual tax Final Fantasy Tactics game. We all want advance,

1933
01:29:36,680 --> 01:29:39,880
Give me advance. Yeah, of course, give me a snowball

1934
01:29:39,880 --> 01:29:41,319
fight Judges.

1935
01:29:41,439 --> 01:29:43,039
Speaker 4: Final Fantasy game is Final Fantasy.

1936
01:29:43,399 --> 01:29:45,079
Speaker 2: This is the best video game podcast because we all

1937
01:29:45,079 --> 01:29:45,800
say the right thing.

1938
01:29:45,920 --> 01:29:48,800
Speaker 4: Yes, yes, do you guys want like an advanced remake? Er?

1939
01:29:48,880 --> 01:29:50,479
You just want that? On Nso is that I just

1940
01:29:50,520 --> 01:29:53,399
want to play advance episode? I have an an pocket.

1941
01:29:53,399 --> 01:29:54,239
Why wouldn't just play it on?

1942
01:29:55,399 --> 01:29:56,600
Speaker 1: I finally went to see that.

1943
01:29:57,159 --> 01:29:59,520
Speaker 4: Or the lines of two thousand and seven, I was right, wow, okay,

1944
01:29:59,800 --> 01:30:01,119
very press. I'm really smart.

1945
01:30:01,119 --> 01:30:03,439
Speaker 2: Who gives a shit about that nerd shit? A skater

1946
01:30:03,560 --> 01:30:06,680
claims he's in a new Tony Hawk remaster about to

1947
01:30:06,680 --> 01:30:11,640
come out. That's what matters to me. We've had rumors

1948
01:30:11,680 --> 01:30:14,800
like this before, or someone like mentioned, you know, in

1949
01:30:14,920 --> 01:30:16,800
the next Tonyawk. I think even Tony Hawk said something

1950
01:30:16,800 --> 01:30:19,039
like along those lines, like something more is gonna happen.

1951
01:30:20,159 --> 01:30:23,039
Professional skateboarder Tyshawn Jones has claimed that he will appear

1952
01:30:23,039 --> 01:30:26,680
in an upcoming unannounced Tony Hawk game remaster. Jones, who

1953
01:30:26,680 --> 01:30:28,960
appeared in Tonyak's pro Skater one plus two, stated this

1954
01:30:29,039 --> 01:30:32,039
on the Breakfast Club podcast, which is I only ever

1955
01:30:32,079 --> 01:30:36,279
see in YouTube shorts. Tony Hawk himself has ented a

1956
01:30:36,000 --> 01:30:38,439
new at a new game. In an Instagram post, Hawk

1957
01:30:38,560 --> 01:30:42,000
tease the series had a future, and in a YouTube

1958
01:30:42,000 --> 01:30:44,079
interview he said he was talking to Activision but working

1959
01:30:44,119 --> 01:30:48,760
on something, or about working on something. I'm like at

1960
01:30:48,760 --> 01:30:50,920
a point with Tony Hawk where I am afraid to

1961
01:30:50,920 --> 01:30:52,960
get my hopes up because I want this so bad.

1962
01:30:53,119 --> 01:30:56,239
Speaker 3: I would take this over f F seven remake caliber

1963
01:30:56,840 --> 01:30:58,439
ones of every Final Fantasy game.

1964
01:30:58,640 --> 01:31:00,000
Speaker 2: Yeah, I know you would.

1965
01:31:00,119 --> 01:31:03,079
Speaker 4: Guy who doesn't like Fantasy but like Tony Hawk.

1966
01:31:03,960 --> 01:31:07,720
Speaker 2: I get, but like, No, Tony's pro Skater three and

1967
01:31:07,800 --> 01:31:13,119
four are actually better than any Final Fantasy. Yes, why

1968
01:31:13,199 --> 01:31:15,800
did Jane?

1969
01:31:17,680 --> 01:31:22,399
Speaker 3: I really like rules? Sorry, Mike, we don't make the rules.

1970
01:31:22,439 --> 01:31:24,720
We don't make the rules Tony Fantasy.

1971
01:31:25,079 --> 01:31:25,439
Speaker 2: It's great.

1972
01:31:25,560 --> 01:31:28,800
Speaker 4: Take Tony Hawk's pro Skate Okay, it's great, proving pro

1973
01:31:28,840 --> 01:31:30,840
Skinner four alone over the entire.

1974
01:31:33,079 --> 01:31:33,479
Speaker 2: There.

1975
01:31:36,359 --> 01:31:38,000
Speaker 1: I can't do this, guys, I don't want to. I

1976
01:31:38,000 --> 01:31:39,359
don't want to pick my favorite Tony.

1977
01:31:39,520 --> 01:31:41,159
Speaker 4: You didn't have to be one of the other. You

1978
01:31:41,520 --> 01:31:45,000
just made it like you do. J really offend you that.

1979
01:31:45,199 --> 01:31:48,000
Speaker 3: Tony Hawks Downhill Jam is better than any final Fantasy.

1980
01:31:48,279 --> 01:31:53,560
Speaker 2: Okay, I can't Jesus Dad, I can't do this. I

1981
01:31:53,560 --> 01:31:58,319
thought we were being serious, we were before. Yes, I

1982
01:31:58,359 --> 01:31:59,119
really hope to do this.

1983
01:31:59,199 --> 01:32:02,199
Speaker 4: I definitely want to play Tonyhooks pro Skater three again,

1984
01:32:02,640 --> 01:32:05,800
super super Actually just bought to Next pro Skater four

1985
01:32:05,800 --> 01:32:07,960
on the PS two again yesterday because I do want

1986
01:32:08,000 --> 01:32:10,800
to play that again. It has been a while. You know,

1987
01:32:10,960 --> 01:32:13,720
it's always so funny when actors accidentally let these things

1988
01:32:13,720 --> 01:32:16,159
out right because they just like don't know secure the

1989
01:32:16,159 --> 01:32:20,520
game industry is like take that with a professional skateboarder

1990
01:32:20,560 --> 01:32:24,439
and it's like times teds totally yeah, like of course

1991
01:32:24,479 --> 01:32:25,840
this is how we hear about this.

1992
01:32:26,439 --> 01:32:28,279
Speaker 1: Yeah, it's like, oh, it's cool I got skinned in

1993
01:32:28,279 --> 01:32:29,039
a video game.

1994
01:32:29,359 --> 01:32:34,079
Speaker 2: What right? Yeah? I don't know if this is coming out.

1995
01:32:34,079 --> 01:32:37,880
I hope it's soon. It's been quite a bit of

1996
01:32:37,920 --> 01:32:40,600
time from Tonyhawks pro Skater one plus two, but it

1997
01:32:40,640 --> 01:32:43,520
definitely seemed like Activision was not super interested in immediately

1998
01:32:43,600 --> 01:32:45,159
following up, so it's not it doesn't feel like they

1999
01:32:45,239 --> 01:32:47,920
got right to work. Also, the team that make made

2000
01:32:47,920 --> 01:32:50,720
Tonyhawks pro Skater one plus two is gone. They have

2001
01:32:50,800 --> 01:32:54,600
been subsumed into a Blizzard and they made like a

2002
01:32:54,720 --> 01:32:58,000
World of Warcraft bullshit. So they're doing all the Diabo

2003
01:32:58,000 --> 01:33:00,600
stuff Diablo stuff right exactly, So like who even knows

2004
01:33:00,720 --> 01:33:04,680
who's making this again if it's real, But boy, that

2005
01:33:04,760 --> 01:33:06,840
Tony expres Skater one plus two is kind of a

2006
01:33:06,840 --> 01:33:07,479
perfect game.

2007
01:33:07,840 --> 01:33:12,079
Speaker 4: And it they did that three, which is a perfect game.

2008
01:33:12,239 --> 01:33:15,880
That would be amazing. Yeh, Final Fantasy is great. Did

2009
01:33:15,920 --> 01:33:17,560
you see the new Magic the Gathering text?

2010
01:33:17,720 --> 01:33:23,479
Speaker 1: Okay, yeah, I I I resisted them releasing a doctor

2011
01:33:23,520 --> 01:33:25,960
who pack And I'm like, all right, I've I fought

2012
01:33:26,000 --> 01:33:29,199
off the Magic the Gathering infection that is taking over

2013
01:33:29,239 --> 01:33:32,760
the games industry frenzy. The frenzy. Yes, And then I

2014
01:33:32,800 --> 01:33:35,279
see this fucking Coronal Fantasy ship and I'm like, I

2015
01:33:35,399 --> 01:33:38,319
was just cloud whatever, but then I saw But then

2016
01:33:38,319 --> 01:33:41,000
I saw my boy, Titis.

2017
01:33:41,279 --> 01:33:42,760
Speaker 4: You're a titous guy. You're not a tightest guy.

2018
01:33:42,840 --> 01:33:44,560
Speaker 1: I used to say, Titus, but then people will just

2019
01:33:44,600 --> 01:33:47,000
get on my case about saying Titus so I say, Titis,

2020
01:33:47,079 --> 01:33:49,680
So I just want to scout. I know you're worked

2021
01:33:49,720 --> 01:33:51,800
up as well. All right, Okay, I know we all

2022
01:33:51,800 --> 01:33:53,920
want to see a car big.

2023
01:33:53,760 --> 01:33:59,119
Speaker 3: Natural Grub's a big Titus guy. Now, I'm ah.

2024
01:34:01,439 --> 01:34:03,880
Speaker 4: Oh the game company he makes off his Blake Club

2025
01:34:03,920 --> 01:34:05,039
Games make him play?

2026
01:34:05,119 --> 01:34:07,960
Speaker 2: Yeah? What say? They made Superman sixty four.

2027
01:34:08,119 --> 01:34:09,640
Speaker 4: Superman and RoboCop.

2028
01:34:09,720 --> 01:34:16,159
Speaker 2: Actually, okay, they're like our mass Titus. Yeah, I got

2029
01:34:16,159 --> 01:34:19,479
a Titanus. Never mind, I was gonna say Tennis shop,

2030
01:34:19,520 --> 01:34:22,079
but that's good, yeah or something?

2031
01:34:22,119 --> 01:34:24,159
Speaker 4: Yeah? Would you guys be disappointed they just skipped the

2032
01:34:24,159 --> 01:34:26,359
Thug because I know I bet Thug would do really well.

2033
01:34:26,800 --> 01:34:27,439
Speaker 1: I like Thug.

2034
01:34:28,079 --> 01:34:30,640
Speaker 4: Disappointed they I'd be disappointed they skipped three and four.

2035
01:34:30,680 --> 01:34:33,720
I would still enjoy a Thug remake. Give me especially

2036
01:34:33,720 --> 01:34:34,359
three reason.

2037
01:34:34,600 --> 01:34:37,319
Speaker 1: Let me punch Eric Sparrow in the fucking face again.

2038
01:34:37,720 --> 01:34:39,520
Darn that? Would that? Would heal this country?

2039
01:34:39,920 --> 01:34:44,159
Speaker 4: The Lesser Birdman The fun Fantasy decks are up on Amazon.

2040
01:34:44,159 --> 01:34:45,960
I got buy him now. They've been selling out everywhere.

2041
01:34:46,000 --> 01:34:47,760
No one else buy them. This is just for me.

2042
01:34:48,479 --> 01:34:50,399
Speaker 2: Go outside, Nerd, I don't have time. If you're worthless,

2043
01:34:50,439 --> 01:34:55,560
chime ins all right, Company of Heroes like Reveal seventy dollars,

2044
01:34:56,399 --> 01:35:00,439
like Jack style Jack game, make Jack Bop in a

2045
01:35:01,439 --> 01:35:06,199
Oh my gosh, uh company heroes. Relic is making an

2046
01:35:06,199 --> 01:35:08,279
advanced war style game. It looks pretty cool. It's called

2047
01:35:08,279 --> 01:35:10,479
Earth's As. It comes out later this year. I like

2048
01:35:10,520 --> 01:35:11,159
Advanced Wars.

2049
01:35:11,199 --> 01:35:13,359
Speaker 3: I want to play it for two hours, like I

2050
01:35:13,399 --> 01:35:16,399
did these Switch remaster and then think, oh, I could

2051
01:35:16,399 --> 01:35:18,399
just be playing Shoot Advance Warts Advance Wars.

2052
01:35:18,479 --> 01:35:21,359
Speaker 2: Yeah. I think that's a big problem with this genre, right,

2053
01:35:21,439 --> 01:35:23,479
is that people are so faithful that a lot of

2054
01:35:23,479 --> 01:35:26,520
times it's like the original is just better to go play.

2055
01:35:27,479 --> 01:35:28,920
And that's been the way for a long time. I

2056
01:35:28,920 --> 01:35:32,119
remember an early mobile phone game was just Advance Wars,

2057
01:35:32,319 --> 01:35:34,359
but with kind of shitty math where it's like, oh,

2058
01:35:34,359 --> 01:35:36,800
this isn't as satisfying because the attacks don't feel as good.

2059
01:35:36,960 --> 01:35:38,880
I'm like, you got to have that good math in there.

2060
01:35:39,279 --> 01:35:43,520
I think Relic can probably nail this genre, but can

2061
01:35:43,560 --> 01:35:45,439
they do anything that feels new and kind of push

2062
01:35:45,479 --> 01:35:49,279
it forward. We'll see, I hope so. Uh Sony my

2063
01:35:49,319 --> 01:35:53,880
final Fantasy. Sony's PS five live service title Fair Games

2064
01:35:53,920 --> 01:35:57,000
has reportedly slipped. According to Gian Bomb journalist Jeff Grubbs,

2065
01:35:57,039 --> 01:35:59,760
Sony and Haven Studios upcoming PS five live service game,

2066
01:35:59,800 --> 01:36:02,800
Fair Games hasn't been internally delayed to twenty twenty six.

2067
01:36:02,840 --> 01:36:04,600
It's a game that they were maybe thinking about releasing

2068
01:36:04,640 --> 01:36:09,600
this year. It's it's been pushed. So, you know, Fair

2069
01:36:09,680 --> 01:36:13,880
Games from Jade Raymond's studio was in Haven. Is that

2070
01:36:13,920 --> 01:36:15,039
the name of their studio.

2071
01:36:16,239 --> 01:36:19,840
Speaker 4: Formerly of of Oculus Games, right?

2072
01:36:20,399 --> 01:36:22,960
Speaker 2: I think Stadia No, no stadium.

2073
01:36:22,760 --> 01:36:24,680
Speaker 4: Yeah, the Stadia like studio or whatever.

2074
01:36:25,039 --> 01:36:27,520
Speaker 2: Yep, that you know, all those great Stadia first party

2075
01:36:27,560 --> 01:36:31,000
games and then before that very long time at Ubisoft.

2076
01:36:31,720 --> 01:36:34,439
Although I don't think she's like actually shipped a game

2077
01:36:34,560 --> 01:36:37,720
since Assassin's Creed Brotherhood. I think that's right. I think

2078
01:36:37,720 --> 01:36:38,800
that's what people aways bring up.

2079
01:36:39,079 --> 01:36:42,640
Speaker 4: What did she She was managing director on Unit Best

2080
01:36:42,680 --> 01:36:46,560
Creed Unity.

2081
01:36:44,760 --> 01:36:47,279
Speaker 3: Splinter Cell, Conviction to the game and former office. Was

2082
01:36:47,319 --> 01:36:48,960
she involved with that in some way? Because I remember

2083
01:36:49,079 --> 01:36:50,960
I said it on a meeting with her for that game.

2084
01:36:51,239 --> 01:36:52,960
Speaker 4: I mean, I'll see, Yeah, it's not listed in her

2085
01:36:53,359 --> 01:36:54,920
look at Pea, but she would have been in Ubi

2086
01:36:55,039 --> 01:36:58,720
Soft here apparently she He's got a credit for Star

2087
01:36:58,720 --> 01:37:04,039
Wars Battle from two. She's s VP group general manager. Yeah,

2088
01:37:04,079 --> 01:37:05,840
it's just it's been a long time since, like, yeah,

2089
01:37:05,840 --> 01:37:09,560
she was like this person heavily associated with us.

2090
01:37:09,920 --> 01:37:10,079
Speaker 1: You know.

2091
01:37:10,119 --> 01:37:12,800
Speaker 4: It's kind of like it's like that position that I'm

2092
01:37:12,800 --> 01:37:18,199
blaking on the charted. Woman's name, right, Jimmy Henning. Right.

2093
01:37:18,239 --> 01:37:20,880
They very notable in the two thousands, and then it's

2094
01:37:20,920 --> 01:37:23,000
like something happens. It's just hard for these people to

2095
01:37:23,000 --> 01:37:26,600
ship games through a series of seemingly unfortunate events.

2096
01:37:27,399 --> 01:37:27,520
Speaker 1: Uh.

2097
01:37:27,920 --> 01:37:31,880
Speaker 2: Either way, player games not coming anytime soon really one

2098
01:37:31,920 --> 01:37:33,359
of one of the reasons we didn't see it in

2099
01:37:33,359 --> 01:37:36,439
that state of play obviously, because it's just not ready

2100
01:37:36,439 --> 01:37:37,920
if it's not coming out till next year.

2101
01:37:38,479 --> 01:37:40,239
Speaker 1: Yeah, I'm gonna say this, and I think we've all

2102
01:37:40,279 --> 01:37:43,479
said this. I think putting a dollar sign in your

2103
01:37:43,720 --> 01:37:45,600
company's logo's not cool.

2104
01:37:45,680 --> 01:37:49,479
Speaker 4: It's actually not good idea unless you're where mega my

2105
01:37:49,600 --> 01:37:51,760
yeah game that is great, Okay, sure, sure.

2106
01:37:51,760 --> 01:37:55,760
Speaker 3: And an exclamation point killed it.

2107
01:37:56,439 --> 01:37:58,359
Speaker 4: I'm gonna say, Dan, no one else was brave enough

2108
01:37:58,359 --> 01:37:59,319
on your Firescape thing.

2109
01:37:59,560 --> 01:38:05,920
Speaker 3: I should have Tetris warriorware. Yes, Oh, I mean personally,

2110
01:38:05,960 --> 01:38:09,319
I would say, yeah, here's the problem with your your methodology.

2111
01:38:09,640 --> 01:38:12,079
You guys just like Tetris counts as a whole franchise.

2112
01:38:12,119 --> 01:38:14,840
Everything else is one game. Tetris, for some reason, gets

2113
01:38:14,880 --> 01:38:19,439
this free. Tetris is a concept. Idea of Tetris is

2114
01:38:19,439 --> 01:38:19,880
a feeling.

2115
01:38:19,920 --> 01:38:20,199
Speaker 1: Baby.

2116
01:38:20,239 --> 01:38:23,399
Speaker 3: Yeah, I'm still reeling over Mary saying that Diablo two

2117
01:38:23,439 --> 01:38:25,159
is more influential than Mario sixty four.

2118
01:38:26,479 --> 01:38:27,319
Speaker 2: Oh yeah, that's crazy.

2119
01:38:27,359 --> 01:38:29,800
Speaker 4: I called her out on that last night. Okay, to

2120
01:38:29,800 --> 01:38:32,520
be clear, I was. I was about to be like, well,

2121
01:38:32,720 --> 01:38:36,399
Diablo two is pretty influential, Dad, what did it go against?

2122
01:38:37,319 --> 01:38:42,079
And I was like, oh, yeah, it's more flutial than

2123
01:38:42,119 --> 01:38:45,319
a literal miracle, like something that should not exist.

2124
01:38:45,560 --> 01:38:49,560
Speaker 2: Yeah, all right, fair games, whatever, we'll see, they'll talk

2125
01:38:49,600 --> 01:38:51,279
about it. It's well, maybe they won't me it's a

2126
01:38:51,279 --> 01:38:53,840
game that never comes out, but uh, it probably does it.

2127
01:38:53,840 --> 01:38:56,960
It doesn't seem like they're canceling this particular live service game,

2128
01:38:57,239 --> 01:38:59,119
even as they get scared off of a lot of

2129
01:38:59,159 --> 01:39:03,159
other live service games. PlayStation says it's planning to release

2130
01:39:03,239 --> 01:39:07,680
more family games like Astrobot. Astrobot popped off obviously because

2131
01:39:07,720 --> 01:39:09,279
the it won the Game of the Year award. Just

2132
01:39:09,439 --> 01:39:11,760
mean they've had a lot of support for it. It's

2133
01:39:11,760 --> 01:39:15,239
doing well sales wise relative to other games of its ILK.

2134
01:39:16,000 --> 01:39:18,720
I think Sony sees a chance here to slowly build

2135
01:39:18,760 --> 01:39:20,880
up an audience that comes to PlayStation for family games,

2136
01:39:21,359 --> 01:39:24,920
something that Nintendo is just dominated for decades at this point.

2137
01:39:25,000 --> 01:39:27,560
So you think they can pull it off or is

2138
01:39:27,600 --> 01:39:29,840
this something that like, without like a japan studio, they

2139
01:39:29,920 --> 01:39:32,279
might have a more difficult time doing something like this.

2140
01:39:33,760 --> 01:39:35,359
Speaker 4: Sure could use the help from yeah.

2141
01:39:35,239 --> 01:39:40,359
Speaker 1: Right, if they trust the Astrobot team. Sure if they

2142
01:39:40,359 --> 01:39:43,520
try and make some live service joints, I don't know.

2143
01:39:45,079 --> 01:39:49,479
Speaker 4: Yeah, yeah, they definitely need to though, right, Like it always,

2144
01:39:50,239 --> 01:39:52,000
I think there was always such a mistake the way

2145
01:39:52,000 --> 01:39:55,800
that Xbox and Sony largely conceded the family games market

2146
01:39:55,840 --> 01:39:58,960
to Nintendo and to these kind of you know, big

2147
01:39:59,000 --> 01:40:01,720
PC games like row Box, like Minecraft. You know that

2148
01:40:01,760 --> 01:40:04,239
stuff is on their console. Sure, but it's so different

2149
01:40:04,279 --> 01:40:06,640
from you know, p S one, p S two, where

2150
01:40:06,680 --> 01:40:09,720
a lot of these family friendly franchises were very heavily

2151
01:40:09,760 --> 01:40:14,039
supported and promoted by PlayStation, like your your Crash Bandicoots

2152
01:40:14,079 --> 01:40:17,640
and your Spiros and Wretch and Clings, and it's like, uh,

2153
01:40:18,119 --> 01:40:24,920
it's like Cooper is that his name? It's like Cooper's

2154
01:40:25,039 --> 01:40:29,319
not right? You know, Sony Sony has done some things.

2155
01:40:29,359 --> 01:40:31,079
You know, they still have Ratchet Plank going. We had

2156
01:40:31,079 --> 01:40:34,600
that sack Boy game, but Astrobot really seems like it

2157
01:40:34,960 --> 01:40:36,199
hit and whilked them.

2158
01:40:36,199 --> 01:40:37,000
Speaker 1: Up a bit.

2159
01:40:37,159 --> 01:40:40,800
Speaker 4: And I think, you know, even beyond that, just all

2160
01:40:40,880 --> 01:40:44,279
those franchises being in there, like we we saw eight

2161
01:40:44,479 --> 01:40:47,159
Escape is still really fun just as a concept even

2162
01:40:47,199 --> 01:40:50,079
in there. I hope that they look at kind of

2163
01:40:50,119 --> 01:40:52,960
what Capcom's doing and what Sega's doing bringing some old

2164
01:40:52,960 --> 01:40:56,119
franchises back, and they do more of that, and yeah,

2165
01:40:56,359 --> 01:40:59,079
like there's no reason why Ape Escape couldn't still work

2166
01:40:59,119 --> 01:41:01,640
really well now. Or you know, like how Astrobot's a

2167
01:41:01,720 --> 01:41:04,039
newer thing, Let's let's maybe get some more new things

2168
01:41:04,079 --> 01:41:05,119
going that could be nice too.

2169
01:41:05,199 --> 01:41:08,239
Speaker 1: I was gonna ask, do y'all think they would kind

2170
01:41:08,239 --> 01:41:10,560
of go into some of these family games through the

2171
01:41:10,680 --> 01:41:13,079
lens of an Astrobot, of like, hey, you saw ape

2172
01:41:13,119 --> 01:41:16,800
Escape there, this is ape Escape Bot with astro.

2173
01:41:18,000 --> 01:41:20,520
Speaker 4: I don't know where are man Escape is also going

2174
01:41:20,600 --> 01:41:22,560
to be in Battle your Solid Delta too, so it's

2175
01:41:22,600 --> 01:41:25,079
just it escapes everywhere, but in a new game. Now,

2176
01:41:26,560 --> 01:41:28,840
I think I'd rather just make it eight Escape. I

2177
01:41:28,840 --> 01:41:31,399
don't think I need the bot trappings all the time.

2178
01:41:31,439 --> 01:41:34,880
Speaker 2: Then okay, okay, yeah, I think that's that'd be ideal.

2179
01:41:35,399 --> 01:41:37,680
Just kind of use it as a jumping platform to

2180
01:41:37,680 --> 01:41:39,760
go back to the shoot thing. I think i'd be

2181
01:41:39,800 --> 01:41:46,840
great anyway. PlayStation is going to do more family games. Sure,

2182
01:41:47,359 --> 01:41:50,000
that is one of their responses to me. There's a

2183
01:41:50,000 --> 01:41:53,680
slight response to hey, the live service stuff isn't working

2184
01:41:53,800 --> 01:41:56,920
very well, we should try something different, you be soft

2185
01:41:56,960 --> 01:41:59,359
says that's for pussies. They're like, we're just gonna keep

2186
01:41:59,399 --> 01:42:03,520
making lives service games and open world games year after year.

2187
01:42:03,560 --> 01:42:06,079
And that's the direct quote from Uskimo. The whole thing

2188
01:42:06,119 --> 01:42:09,600
I said is from use there. Uh the company's future

2189
01:42:09,600 --> 01:42:12,720
strategy is focusing on open world action adventure games and

2190
01:42:12,840 --> 01:42:18,920
live service games. Uh huh wow, what that's just incredible.

2191
01:42:19,279 --> 01:42:22,640
That's like as the Titanic's going down, saying that their

2192
01:42:22,680 --> 01:42:25,479
strategy is to just find more icebergs.

2193
01:42:26,920 --> 01:42:27,960
Speaker 1: You just keep.

2194
01:42:29,560 --> 01:42:33,039
Speaker 2: Yeah, like we're just gonna keep doing the same thing.

2195
01:42:33,600 --> 01:42:35,760
I mean, it really just says like, oh, they really

2196
01:42:35,800 --> 01:42:39,279
don't have anything else, and Assassin's Creed Shadows doesn't work.

2197
01:42:39,840 --> 01:42:42,039
Oh boy, They're in deep.

2198
01:42:41,840 --> 01:42:44,560
Speaker 4: Deep dude courts wallets.

2199
01:42:45,239 --> 01:42:50,319
Speaker 2: Oh the uniqueness of my digit has never been more unique.

2200
01:42:50,399 --> 01:42:55,920
Speaker 4: Dan, Oh god, it's just it's just absolutely bonkers. You know,

2201
01:42:56,000 --> 01:42:58,680
like the one Life Service game they ever really had

2202
01:42:58,800 --> 01:43:01,760
was Rainbow six Seeds, which is ten years old. Now

2203
01:43:02,159 --> 01:43:05,039
they're kind of trying to you know, soft reboot.

2204
01:43:06,239 --> 01:43:06,279
Speaker 5: X.

2205
01:43:06,319 --> 01:43:08,439
Speaker 4: We'll see how you know. I bet that'll help a

2206
01:43:08,520 --> 01:43:09,000
little bit.

2207
01:43:10,159 --> 01:43:12,159
Speaker 2: It's a backlash first before anything else.

2208
01:43:12,279 --> 01:43:15,920
Speaker 4: It hurts it actively. It could that could very easily happen.

2209
01:43:16,159 --> 01:43:19,800
But in meantime, what what what Life Service game? Right?

2210
01:43:19,800 --> 01:43:23,960
What could they po have? Oh my god, they tried

2211
01:43:24,039 --> 01:43:30,319
hyper Escape. Scalling Bones was like, was so pathetic. Nobody

2212
01:43:30,359 --> 01:43:33,520
even wanted to talk about that. Everybody talked about Suicide

2213
01:43:33,560 --> 01:43:37,039
Squad and Concord failing because it was kind of interesting.

2214
01:43:37,279 --> 01:43:41,279
Scalling Bones people kind of forgot that. Even Lucy's told

2215
01:43:41,279 --> 01:43:46,119
you to play it right, God X defiant, I mean,

2216
01:43:46,159 --> 01:43:50,159
what are we talking about here? I don't know. It

2217
01:43:50,199 --> 01:43:52,279
almost sings pathetic, and it's just kind of like, well,

2218
01:43:52,680 --> 01:43:55,159
maybe if we say this is the plan, people still

2219
01:43:55,159 --> 01:43:57,560
believe that and like that buzzword enough long enough for

2220
01:43:57,640 --> 01:43:59,399
us to get bought by ten cent or something.

2221
01:43:59,479 --> 01:44:01,800
Speaker 1: I don't know, maybe we'll get an open world just

2222
01:44:01,920 --> 01:44:02,439
dance game.

2223
01:44:03,119 --> 01:44:06,920
Speaker 2: Okay, well that could be something. Yeah. I think this

2224
01:44:07,039 --> 01:44:09,119
just really says that even if they do have other ideas,

2225
01:44:09,159 --> 01:44:11,399
they think those ideas are so far away that they

2226
01:44:11,439 --> 01:44:13,279
really just can't even bring them up right now. They

2227
01:44:13,319 --> 01:44:15,000
have to commit to the games they have coming out

2228
01:44:15,039 --> 01:44:17,359
in the next couple of years, which are probably all

2229
01:44:17,399 --> 01:44:20,680
live service and open world action games. So what choice

2230
01:44:20,720 --> 01:44:22,880
do they have other than to double down on believing

2231
01:44:22,920 --> 01:44:26,560
in that It's It's wild though, because it clearly is

2232
01:44:26,600 --> 01:44:28,079
just going to kind of keep going in the same

2233
01:44:28,079 --> 01:44:30,520
direction where even if you do have a big hit,

2234
01:44:30,600 --> 01:44:34,000
let's say Assassin's Creed Shadows is the biggest Assassin's Creed

2235
01:44:34,039 --> 01:44:38,079
game ever, that really feels like it's only buying borrowed

2236
01:44:38,119 --> 01:44:40,640
time at a certain point, and when the next time

2237
01:44:40,640 --> 01:44:43,279
there's a slight slip on Assassin's Creed, or if the

2238
01:44:43,319 --> 01:44:45,399
far cry doesn't the next far cry doesn't doesn't work,

2239
01:44:45,479 --> 01:44:47,239
they're just going to be right back here and people

2240
01:44:47,239 --> 01:44:49,960
are going to be really short with Ubisoft games going forward,

2241
01:44:50,039 --> 01:44:52,399
so they have to try something else. They just have to,

2242
01:44:53,880 --> 01:44:57,319
all right, I had no choice, says shoe Hey Yoshida

2243
01:44:57,920 --> 01:45:00,840
after talking about his role of moving over to indie

2244
01:45:00,880 --> 01:45:03,079
games because he said, otherwise I would have been pushed

2245
01:45:03,079 --> 01:45:06,359
out of the company. This comes from games Beat, Mike.

2246
01:45:06,760 --> 01:45:08,239
What were the full details on the story. This is

2247
01:45:08,239 --> 01:45:10,239
an interview that Dean did with shoe Hey Yoshida, right,

2248
01:45:10,279 --> 01:45:12,479
and I kind of got into like minit kind of

2249
01:45:12,479 --> 01:45:16,039
what we all assumed that there was some maybe not shenanigans,

2250
01:45:16,079 --> 01:45:19,800
but definitely corporate politicking that led to shoe Hey Yo

2251
01:45:19,960 --> 01:45:22,560
Yo should have stepping down from being president of Worldwide

2252
01:45:22,560 --> 01:45:23,960
Studios taking over the indie role.

2253
01:45:24,439 --> 01:45:27,000
Speaker 4: Yeah, this was actually sorry Dean published over the weekend.

2254
01:45:27,079 --> 01:45:29,920
He talked to Shoehy believe it the Dice Awards. Uh. Yeah,

2255
01:45:29,920 --> 01:45:32,640
I haven't actually talked to Dean since because we started work today.

2256
01:45:32,680 --> 01:45:36,840
Basically I've been spending time here with you all. But yeah,

2257
01:45:37,359 --> 01:45:39,079
the context I kind of got from was like, is

2258
01:45:39,159 --> 01:45:41,920
kind of implied, Hey, yeah, you kind of work over

2259
01:45:41,960 --> 01:45:45,199
on the indie side now or see use At least

2260
01:45:45,239 --> 01:45:47,920
that was the feeling Gee was getting from it, right,

2261
01:45:48,439 --> 01:45:51,479
So yes, it didn't necessarily seem like a jump he

2262
01:45:51,520 --> 01:45:53,680
wanted to make but was sort of forced to making.

2263
01:45:54,760 --> 01:45:56,279
Have you seen the breaking news in the chat here?

2264
01:45:56,399 --> 01:46:00,520
Speaker 2: Yeah? Yeah, I'm trying to make sense of it. Yeah, okay,

2265
01:46:00,640 --> 01:46:03,760
just we'll wrap up the Shoe Hay thing that that

2266
01:46:04,000 --> 01:46:06,439
was weird. It's weird that that's the way it worked.

2267
01:46:06,640 --> 01:46:09,079
Like he said, basically said, Jim Ryan was going to

2268
01:46:09,439 --> 01:46:11,159
force me out of the company. So people who don't

2269
01:46:11,159 --> 01:46:12,640
like Jim Ryan have plenty more to go on. But

2270
01:46:12,720 --> 01:46:14,439
Jim Ryan's not there anymore, So what are you going

2271
01:46:14,479 --> 01:46:19,520
to do with that? But Shoe was always a very

2272
01:46:19,520 --> 01:46:22,640
cool guy, and I'm glad he stuck around. It seems

2273
01:46:22,640 --> 01:46:26,520
like he really did improve PlayStation's relationships between themselves and indies,

2274
01:46:26,520 --> 01:46:28,600
which was at a bit of a low point before

2275
01:46:28,640 --> 01:46:30,119
he took over that role. There was a lot of

2276
01:46:30,159 --> 01:46:32,880
complaints from indy's about how that whole thing didn't work

2277
01:46:33,279 --> 01:46:38,119
all right. Uh, this is Warrio sixty four sharing a

2278
01:46:38,159 --> 01:46:41,880
reset era thread. The reset era thread says Marvel Rivals

2279
01:46:42,000 --> 01:46:45,680
director shares that he and his team were all just

2280
01:46:45,840 --> 01:46:49,000
laid off. What all right, I'm gonna read this whole

2281
01:46:49,000 --> 01:46:52,760
thing from Thaddeus Sasser on what looks like LinkedIn uh,

2282
01:46:53,119 --> 01:46:55,960
and his his like little title is I helped create

2283
01:46:56,000 --> 01:46:59,279
I helped create billion dollar franchises, which they did. Uh.

2284
01:46:59,319 --> 01:47:01,920
He says, this is such a weird industry. My stellar,

2285
01:47:02,039 --> 01:47:05,680
talented team just helped deliver an incredibly successful new franchise

2286
01:47:05,760 --> 01:47:08,760
in Marvel Rivals for net Ease Games, and we're just

2287
01:47:08,840 --> 01:47:11,479
laid off. Oh well, times are tough all over. Let's

2288
01:47:11,520 --> 01:47:14,159
find these incredible, incredible people new jobs because we all

2289
01:47:14,159 --> 01:47:17,319
need to eat, right, so he started. Then he goes

2290
01:47:17,359 --> 01:47:19,239
on to point out some people that like worked with

2291
01:47:19,279 --> 01:47:21,319
them today. I'm going to start with the inspiring Gary

2292
01:47:21,399 --> 01:47:24,600
McGee for example. Is this like, is this the main

2293
01:47:24,720 --> 01:47:26,880
development team or it's just like one of the support

2294
01:47:26,960 --> 01:47:30,000
teams that was working on it. I honestly don't know.

2295
01:47:30,039 --> 01:47:33,960
This is breaking right now. So this of Jack Burrows,

2296
01:47:34,319 --> 01:47:38,600
also from LinkedIn, was a level designer on Marvel Rivals,

2297
01:47:38,720 --> 01:47:41,640
and like his company he worked for, is net Ease.

2298
01:47:42,800 --> 01:47:43,520
Speaker 1: I saw the.

2299
01:47:43,600 --> 01:47:46,279
Speaker 4: Jack I saw Jack Burrows either earlier today or yesterday.

2300
01:47:46,319 --> 01:47:47,439
That one I saw before.

2301
01:47:47,880 --> 01:47:49,760
Speaker 2: Yeah, I remember Scott laid off from my job working

2302
01:47:49,760 --> 01:47:51,880
on Marvel Rivals with net Ease. Was an enormous pleasure

2303
01:47:51,920 --> 01:47:53,560
to work with my American co workers who joined me

2304
01:47:53,600 --> 01:47:54,359
in this sad.

2305
01:47:54,159 --> 01:47:55,800
Speaker 1: Calling American coworkers.

2306
01:47:56,199 --> 01:47:58,039
Speaker 2: Yeah, I just couldn't dodge the big boot. I guess,

2307
01:47:58,039 --> 01:48:01,479
no matter how big the success of the gig. I mean,

2308
01:48:02,199 --> 01:48:05,399
maybe it's not the whole main team. It's probably what

2309
01:48:05,560 --> 01:48:08,359
I have to assume, because that game is making like

2310
01:48:08,399 --> 01:48:09,319
a billion dollars.

2311
01:48:09,479 --> 01:48:12,000
Speaker 1: Yeah, what the hell?

2312
01:48:12,920 --> 01:48:15,479
Speaker 4: Yeah, it's gotta be like there's probably a lot of

2313
01:48:15,520 --> 01:48:19,079
teams involved with that, and maybe it's one like a

2314
01:48:19,159 --> 01:48:21,319
shitty case where they're like, oh, well, you know, you

2315
01:48:21,319 --> 01:48:23,000
guys helped get this game off the ground. Now we

2316
01:48:23,000 --> 01:48:26,399
don't need you as much anymore.

2317
01:48:25,159 --> 01:48:30,159
Speaker 2: That Fatty as Sasser is he the shoot director of

2318
01:48:30,159 --> 01:48:30,840
that game.

2319
01:48:30,840 --> 01:48:33,600
Speaker 4: Right, because that's the missing thing from the set here.

2320
01:48:33,680 --> 01:48:37,159
Marvel Rivals director and team laid off according to posts we.

2321
01:48:37,119 --> 01:48:38,960
Speaker 3: Met, was that supposed to be the director that we

2322
01:48:39,039 --> 01:48:40,880
met outside the we hung out with it?

2323
01:48:41,560 --> 01:48:43,960
Speaker 1: Yeah? That that isn't the same guy that we met.

2324
01:48:44,159 --> 01:48:48,079
Speaker 4: No, so this must be a separate team, I guess.

2325
01:48:48,199 --> 01:48:50,439
Speaker 2: I mean, I like, just I just googled like Thatt

2326
01:48:50,600 --> 01:48:53,720
as Sasser director and he's done interviews as the director

2327
01:48:53,800 --> 01:48:57,199
of Marvel Rivals working at net ease recently.

2328
01:48:57,680 --> 01:49:02,000
Speaker 1: According to Jesse Norris, from what I can see, they

2329
01:49:02,000 --> 01:49:04,479
were the level design team, so maybe they are just

2330
01:49:05,239 --> 01:49:06,319
a specific team.

2331
01:49:07,159 --> 01:49:11,920
Speaker 2: Yeah, he's a game designer. Yeah, but Okay, it wasn't

2332
01:49:11,920 --> 01:49:14,960
like an external team though, it wasn't net eas team.

2333
01:49:15,960 --> 01:49:20,640
All right, very very very strange, kind of inexplicable. I think, yeah,

2334
01:49:20,680 --> 01:49:22,359
this industry being very weird. It's a very good way

2335
01:49:22,359 --> 01:49:22,840
of putting it.

2336
01:49:24,079 --> 01:49:26,680
Speaker 4: Tell what if even Marvel Rivals isn't gonna make it?

2337
01:49:26,760 --> 01:49:29,319
And the whole live service thing, we're done?

2338
01:49:29,560 --> 01:49:29,760
Speaker 1: Yep.

2339
01:49:29,800 --> 01:49:31,920
Speaker 2: That feels like, oh, we're cooked, aren't we.

2340
01:49:32,119 --> 01:49:35,760
Speaker 1: I skeated it about this, but I was scrolling through

2341
01:49:35,800 --> 01:49:38,159
TikTok and then I got one of those game ads

2342
01:49:38,279 --> 01:49:40,039
that I don't know if is real or not, and

2343
01:49:40,079 --> 01:49:43,399
I had a very excited person that might have been

2344
01:49:43,399 --> 01:49:45,840
pretending to be a streamer, they could have been, and

2345
01:49:45,920 --> 01:49:46,680
he was just saying.

2346
01:49:46,520 --> 01:49:48,439
Speaker 4: Oh my god, Oh my god, the red gooner's in

2347
01:49:48,520 --> 01:49:51,520
the base. We gotta get rid of the gooner, all right.

2348
01:49:51,560 --> 01:49:54,720
Speaker 1: We just gave him a backshot. I'm like, oh my god,

2349
01:49:54,800 --> 01:49:55,600
what is happening.

2350
01:49:55,920 --> 01:49:57,399
Speaker 2: They know what they're doing there, They.

2351
01:49:57,279 --> 01:49:59,119
Speaker 1: Know what they're doing. I just don't like any of it.

2352
01:49:59,640 --> 01:50:05,479
Speaker 2: Of course. All right, final story, A happy trails and

2353
01:50:05,560 --> 01:50:09,479
rest in peace to Victor Antonoff, who was the influential

2354
01:50:09,520 --> 01:50:14,560
designer and artist on Dishonored and Half Life two gets

2355
01:50:14,560 --> 01:50:17,800
credited with a lot of the visual language of Half

2356
01:50:17,880 --> 01:50:21,119
Life two and Dishonored. A lot of people came out

2357
01:50:21,119 --> 01:50:23,079
of the woodworks to be like, it was awesome to

2358
01:50:23,119 --> 01:50:26,680
work with Victor, really respected him, and this is a

2359
01:50:26,720 --> 01:50:29,760
really sad thing. He was. He was in his fifties.

2360
01:50:29,760 --> 01:50:31,760
I don't have this exact age here, but he was

2361
01:50:31,840 --> 01:50:35,159
not some super old timer. This is just like, oh man,

2362
01:50:36,359 --> 01:50:39,000
you can go at any time and you can have

2363
01:50:39,039 --> 01:50:41,039
made Half Life two and that game doesn't feel like

2364
01:50:41,039 --> 01:50:43,560
it's all that long ago and you can still pass away.

2365
01:50:44,000 --> 01:50:46,720
So yeah, a shout out to Victor Antonov rest and peace.

2366
01:50:47,479 --> 01:50:50,600
Sad story, but incredible, incredible body of work.

2367
01:50:51,319 --> 01:50:53,439
Speaker 4: Av A two is still one of my favorite games

2368
01:50:53,479 --> 01:50:56,000
in But you know I was talking before with a

2369
01:50:56,079 --> 01:50:58,279
vowed how important is for your games. You just look

2370
01:50:58,359 --> 01:51:02,560
distinct and just the way City seventeen uh looks at

2371
01:51:02,560 --> 01:51:05,079
that game, right, It's like I can look at any

2372
01:51:05,600 --> 01:51:08,880
single square inch of that just immediately identify it as

2373
01:51:09,000 --> 01:51:09,640
Half Life two.

2374
01:51:09,680 --> 01:51:09,920
Speaker 1: Yeah.

2375
01:51:09,960 --> 01:51:12,319
Speaker 4: That just incredible combination of that, you know, sort of

2376
01:51:12,399 --> 01:51:18,439
Eastern European brutalism with these like unsettling nineteen eighty four

2377
01:51:18,720 --> 01:51:22,600
sci fi touches as well. It is so haunting, it

2378
01:51:22,680 --> 01:51:25,840
is such an incredible atmosphere. It's a big part of

2379
01:51:25,880 --> 01:51:28,760
what made you know, Halfway two so memorable. Of course,

2380
01:51:28,760 --> 01:51:30,359
the gravity gun gets a lot of the credit, as

2381
01:51:30,359 --> 01:51:32,880
it should, but the art in that game is just amazing.

2382
01:51:34,199 --> 01:51:35,760
Speaker 2: That does it for the news, jan I'm handing the

2383
01:51:35,760 --> 01:51:37,520
show back over to you, folks.

2384
01:51:37,800 --> 01:51:40,000
Speaker 1: We put out a call for emails last week, and

2385
01:51:40,079 --> 01:51:42,680
we got emails, and we're going to read them right

2386
01:51:42,720 --> 01:51:56,680
after this. Fricky break emails. Pomcastagiant bomb dot com is

2387
01:51:56,680 --> 01:51:59,880
the email addressed to send your emails too, And Hey,

2388
01:52:00,319 --> 01:52:03,880
I got beef, I got beef, boys? What the fuck? Google?

2389
01:52:04,359 --> 01:52:04,760
Speaker 2: The fuck?

2390
01:52:05,159 --> 01:52:08,920
Speaker 1: Why would you suddenly decide if I am going to

2391
01:52:09,279 --> 01:52:13,479
identify three things that are obviously spam, why are you

2392
01:52:13,600 --> 01:52:18,439
going to throw the hard work of our audience, our

2393
01:52:18,479 --> 01:52:22,119
community members into the fucking spam folder with all the

2394
01:52:22,239 --> 01:52:24,039
actual other garbage that is that.

2395
01:52:25,039 --> 01:52:29,119
Speaker 4: Yes, okay, you guys didn't You guys didn't look in

2396
01:52:29,159 --> 01:52:30,000
the spam I don't.

2397
01:52:30,279 --> 01:52:32,079
Speaker 2: I don't have access. So what the way it works

2398
01:52:32,159 --> 01:52:35,079
is it gets forwarded to my inbox, so it only

2399
01:52:35,079 --> 01:52:37,199
gets forwarded in my inbox if it gets in that inbox.

2400
01:52:37,399 --> 01:52:39,680
So I don't have access to the BombCast spam folder.

2401
01:52:40,760 --> 01:52:42,840
Speaker 1: I I I thought I didn't need to look in there.

2402
01:52:43,079 --> 01:52:44,600
Why why why did they do that.

2403
01:52:44,760 --> 01:52:46,439
Speaker 2: I'm just gonna say it, like, you know, because when

2404
01:52:46,439 --> 01:52:47,920
I when I when last week, you guys like, oh

2405
01:52:47,960 --> 01:52:48,680
we got no emails?

2406
01:52:48,680 --> 01:52:51,279
Speaker 4: Like that's weird. I want to throw in the spam folder.

2407
01:52:51,319 --> 01:52:54,439
That was my first It's not judging, Jan I'm not saying.

2408
01:52:55,000 --> 01:52:58,159
Speaker 2: Judge why you didn't say anything. I mean, you want

2409
01:52:58,159 --> 01:52:59,840
the credit now for helping, but it didn't help.

2410
01:53:00,000 --> 01:53:02,159
Speaker 4: I didn't help. I had my chance to help and

2411
01:53:02,199 --> 01:53:02,600
I didn't.

2412
01:53:02,720 --> 01:53:04,439
Speaker 2: Yeah, this is all this is your fault.

2413
01:53:04,600 --> 01:53:07,159
Speaker 4: This is actually my fault when you really think about it.

2414
01:53:07,560 --> 01:53:11,199
Speaker 1: Yes, yes, so Google, we got beef. I'm gonna check

2415
01:53:11,199 --> 01:53:13,840
in the spam folder. So apologies if we missed your

2416
01:53:13,880 --> 01:53:18,079
email last week and you were upset, I'm upset with you, dog.

2417
01:53:18,640 --> 01:53:21,920
But anyway, we've had this email on this document for

2418
01:53:22,000 --> 01:53:26,399
about three or four weeks now. Hi, Giant bomb Cast team.

2419
01:53:26,680 --> 01:53:29,560
I'm writing on behalf of my husband, David B who's

2420
01:53:29,600 --> 01:53:31,640
been a loyal listener of your podcast for years from

2421
01:53:31,680 --> 01:53:34,520
San Diego, California. He often says, listening to you feels

2422
01:53:34,560 --> 01:53:36,239
like being in a room with his close friends, and

2423
01:53:36,279 --> 01:53:39,199
your episodes have been a trusted companion to him, whether

2424
01:53:39,239 --> 01:53:41,439
he's out on a run drive or just winding down

2425
01:53:41,439 --> 01:53:44,399
at home. His birthday's coming up on February nineteenth, and

2426
01:53:44,439 --> 01:53:46,960
he'll be turning thirty two. He has no idea I'm

2427
01:53:46,960 --> 01:53:49,079
writing to you, but I thought it'd be an unforgettable

2428
01:53:49,079 --> 01:53:50,880
surprise if you could give him a quick shout out

2429
01:53:50,920 --> 01:53:52,960
on an episode. Here's a fun question to consider for

2430
01:53:53,000 --> 01:53:55,680
the podcast keeping at Birthday themed. If you could get

2431
01:53:56,000 --> 01:53:59,960
give a gift to someone in any an in game

2432
01:54:00,119 --> 01:54:02,399
item as a real life birthday present, what would it

2433
01:54:02,439 --> 01:54:04,119
be and why? Thank you for all the laughs and

2434
01:54:04,159 --> 01:54:05,960
amazing content you put out each every.

2435
01:54:05,840 --> 01:54:11,079
Speaker 2: Week, Katie, Happy Birthday, David B.

2436
01:54:11,880 --> 01:54:14,760
Speaker 1: I would give you David be a pow. We can't

2437
01:54:14,800 --> 01:54:16,720
hear it, Mike, Okay, there it is.

2438
01:54:22,359 --> 01:54:23,960
Speaker 2: I guess think it's David Byrne.

2439
01:54:24,399 --> 01:54:25,640
Speaker 4: It's probably David Byrne.

2440
01:54:26,239 --> 01:54:29,399
Speaker 2: Could be Bowie, Yeah, no, he's I'm sorry.

2441
01:54:29,560 --> 01:54:30,479
Speaker 4: I'll tell you the news.

2442
01:54:30,279 --> 01:54:33,079
Speaker 1: After Oh shit, Oh what happened? Isn't it?

2443
01:54:33,119 --> 01:54:33,680
Speaker 4: Billie back?

2444
01:54:34,520 --> 01:54:37,840
Speaker 2: That's the news, David B.

2445
01:54:38,199 --> 01:54:41,479
Speaker 3: Give someone the uh you know the gimmick that Axel

2446
01:54:41,600 --> 01:54:44,159
is in and Twisted Metal two, or you can.

2447
01:54:44,439 --> 01:54:48,119
Speaker 4: Time incredible how often you're thinking about Twisted Bell two.

2448
01:54:48,119 --> 01:54:50,880
I'm not dislike it. I kind of respect it.

2449
01:54:50,960 --> 01:54:53,039
Speaker 2: But to be fair, and if I'm thinking about Twisted

2450
01:54:53,000 --> 01:54:54,600
Metal two, I am thinking about Axel.

2451
01:54:54,720 --> 01:54:54,920
Speaker 1: Yeah.

2452
01:54:55,920 --> 01:54:56,880
Speaker 4: I've got a poster up there.

2453
01:54:56,920 --> 01:55:00,319
Speaker 3: It's just the flaming Eiffel Tower with Axel screaming, shooting

2454
01:55:00,359 --> 01:55:01,920
missiles while running over Twister.

2455
01:55:02,319 --> 01:55:04,439
Speaker 4: It is. It's the most video game cover ever and

2456
01:55:04,479 --> 01:55:04,920
I love it.

2457
01:55:05,560 --> 01:55:08,119
Speaker 2: So you remember, like the game insisting that we are

2458
01:55:08,159 --> 01:55:11,119
aware that Axel is in constant page, so you would

2459
01:55:11,159 --> 01:55:13,520
give them the gift of body horror.

2460
01:55:15,039 --> 01:55:16,920
Speaker 4: Axle Power. I think he's having fun.

2461
01:55:19,439 --> 01:55:23,000
Speaker 2: No one's ever screamed axle Power in agony. That's impossible.

2462
01:55:23,600 --> 01:55:27,079
Speaker 4: Axel should have at least about a health of the game, right,

2463
01:55:27,159 --> 01:55:32,520
he is an exposed human man that is already injured. Yeah.

2464
01:55:32,560 --> 01:55:39,439
The motorcycle man that's Ghosts has less mister is great.

2465
01:55:40,159 --> 01:55:41,880
I like I think I did like Ghost. I think

2466
01:55:41,880 --> 01:55:42,760
Ghost was my favorite.

2467
01:55:42,840 --> 01:55:46,119
Speaker 1: I would give you boys a floor chicken from Castlevania

2468
01:55:46,279 --> 01:55:48,760
some good streaming rage.

2469
01:55:49,039 --> 01:55:52,079
Speaker 4: Yeah, oh yeah, that would be pretty good.

2470
01:55:52,239 --> 01:55:55,119
Speaker 2: I would get one of the glowing chests from Fortnite

2471
01:55:55,199 --> 01:55:58,319
or Avowed and just who knows what's in there. I

2472
01:55:58,399 --> 01:56:01,319
could just be like a patient about opening a chest

2473
01:56:01,359 --> 01:56:03,840
that's glowing and humming and making noises. I think that

2474
01:56:03,840 --> 01:56:04,680
would be I think.

2475
01:56:04,680 --> 01:56:06,760
Speaker 3: About like a grim wire, like you just keep it

2476
01:56:06,800 --> 01:56:08,399
on a bookshelf and then pull it out. You're like,

2477
01:56:08,520 --> 01:56:10,079
I wonder what four powers I got here?

2478
01:56:10,600 --> 01:56:13,880
Speaker 2: I mean obviously that would rule. Yeah, do my yard work.

2479
01:56:17,359 --> 01:56:20,039
Speaker 4: Yeah, I'll give you a choco bow from the hit

2480
01:56:20,159 --> 01:56:23,520
and very important good series Final Fantasy. I'm just gonna

2481
01:56:23,520 --> 01:56:27,720
start doing a Final Fantasy filibuster every chance I can that.

2482
01:56:27,119 --> 01:56:29,119
Speaker 2: That choke would do a kick flip. No, then get

2483
01:56:29,119 --> 01:56:31,079
the fun out of here, Mike.

2484
01:56:31,319 --> 01:56:33,560
Speaker 1: I am kind of on your side with Final Fantasy,

2485
01:56:33,640 --> 01:56:35,000
and you can't keep doing it.

2486
01:56:35,119 --> 01:56:41,239
Speaker 4: You can't sound like a nerve started it. Don't you

2487
01:56:41,600 --> 01:56:41,800
do it?

2488
01:56:41,840 --> 01:56:43,079
Speaker 2: For of course you could do that?

2489
01:56:45,479 --> 01:56:46,479
Speaker 4: Was that what you got this month?

2490
01:56:47,279 --> 01:56:49,079
Speaker 1: Nice? Yeah?

2491
01:56:49,359 --> 01:56:51,800
Speaker 4: The American flags patriotic.

2492
01:56:51,920 --> 01:56:54,000
Speaker 2: It's because squaresofts coming to America.

2493
01:56:57,760 --> 01:57:00,520
Speaker 4: Going to say the choke, what's the joke? Mike must

2494
01:57:00,560 --> 01:57:06,520
have spelled coming a different way? I mean the glitterists all.

2495
01:57:06,520 --> 01:57:14,840
Speaker 2: Right, next to email Donald Twang Brothers Brothers listen.

2496
01:57:13,960 --> 01:57:15,159
Speaker 4: I mean the Glitterists.

2497
01:57:20,680 --> 01:57:21,399
Speaker 2: That's the Clitus.

2498
01:57:22,640 --> 01:57:24,720
Speaker 4: That had to be the Blues Brothers. Not you get

2499
01:57:24,720 --> 01:57:27,159
thumb Dan, I talk about final Fantasy for more than

2500
01:57:27,159 --> 01:57:30,439
ten seconds. It's a big issue my foul fantasy fellow buster,

2501
01:57:30,520 --> 01:57:33,359
which is fun to say. But no, they're allowed to

2502
01:57:33,840 --> 01:57:39,439
bang on their soundboards and wave their nationalistic magazines at us,

2503
01:57:39,479 --> 01:57:52,399
and Hill can't hit the button, which one.

2504
01:57:47,039 --> 01:57:49,600
Speaker 2: I thought, the one who has to get upset with

2505
01:57:49,760 --> 01:57:52,000
a turn based energy is mentioned for a second that

2506
01:57:52,079 --> 01:57:55,680
with the next story is about we're not what's better

2507
01:57:55,720 --> 01:57:56,359
than you are?

2508
01:57:57,760 --> 01:57:58,640
Speaker 4: It's fantasy.

2509
01:57:59,119 --> 01:58:01,239
Speaker 2: Hey Bombers, Hey Mike.

2510
01:58:01,319 --> 01:58:03,800
Speaker 3: Speaking of nerd stuff, I thought of an analogy of

2511
01:58:03,840 --> 01:58:06,199
why I hate Lord of the Rings, and it's it's

2512
01:58:06,319 --> 01:58:10,760
imagine it in Star Wars the original trilogy, if everything

2513
01:58:10,840 --> 01:58:12,560
was the same, but it just focused on the e

2514
01:58:12,680 --> 01:58:16,159
Walks as the main story thing because they're both short.

2515
01:58:16,359 --> 01:58:20,279
Well no, but it's just like there like like they're

2516
01:58:20,319 --> 01:58:23,279
like I said, but the Hobbits are just so.

2517
01:58:23,359 --> 01:58:26,520
Speaker 4: Much a comment. Yeah, because they're both short, that's but

2518
01:58:26,560 --> 01:58:29,319
they don't have powers or anything. But powers they're not

2519
01:58:29,439 --> 01:58:32,960
like cool they do have powers, are you hate Star.

2520
01:58:32,760 --> 01:58:35,600
Speaker 3: Wars had Luke Skywalker and Han Solo and Darth Vader,

2521
01:58:35,840 --> 01:58:39,079
Lord of the Rings rings about Bingle Mortensen.

2522
01:58:39,359 --> 01:58:42,640
Speaker 4: Maybe, like, what are Solo's powers being?

2523
01:58:42,680 --> 01:58:42,960
Speaker 1: Cool?

2524
01:58:43,920 --> 01:58:45,079
Speaker 4: Okay? Cool? Great?

2525
01:58:46,119 --> 01:58:47,800
Speaker 1: I do suggest everyone check out.

2526
01:58:50,439 --> 01:58:53,800
Speaker 4: There's a fun dark more Stanza than that.

2527
01:58:55,560 --> 01:58:57,399
Speaker 2: Actually, queed, I want to check which ones I got here.

2528
01:58:57,439 --> 01:59:10,359
I'm sorry, Yeah, all right, that's what I got.

2529
01:59:11,960 --> 01:59:14,399
Speaker 1: There's a fun Darth Vader comic. I think the panel

2530
01:59:14,479 --> 01:59:16,720
kind of went around the internet where he goes back

2531
01:59:16,720 --> 01:59:24,439
to tattooing and he kills Watto. Anyway, next email comes

2532
01:59:24,439 --> 01:59:27,279
from sent from my iPhone. Hey, bombers, please keep me

2533
01:59:27,319 --> 01:59:29,600
anonymous as I can't afford to get fired.

2534
01:59:30,159 --> 01:59:30,279
Speaker 4: Uh.

2535
01:59:30,640 --> 01:59:33,279
Speaker 1: I live in work in you know, Okay? I live

2536
01:59:33,319 --> 01:59:37,760
in work at a company that has an overwhelmingly hardcore,

2537
01:59:38,159 --> 01:59:42,119
let's say, deplorable workforce. I did not know this when

2538
01:59:42,159 --> 01:59:44,600
I first started, and it really didn't show until around

2539
01:59:44,680 --> 01:59:47,680
June of last year. By then, I was too entrenched

2540
01:59:47,720 --> 01:59:50,880
in the job and dependent upon the paycheck. Now, as

2541
01:59:50,880 --> 01:59:53,359
the world is crumbling, it's driving me insane and I

2542
01:59:53,399 --> 01:59:56,399
feel immense guilt. I've been actively trying to find a

2543
01:59:56,399 --> 01:59:59,000
new job, but nothing has materialized. And I don't have

2544
01:59:59,039 --> 02:00:02,000
the savings to just quit it yet without having another

2545
02:00:02,079 --> 02:00:07,199
job lined up. Do I start subtly sabotaging the business

2546
02:00:07,199 --> 02:00:13,279
from within? Uh, you're giving me too many details, but

2547
02:00:13,319 --> 02:00:14,000
there's still just.

2548
02:00:13,960 --> 02:00:16,000
Speaker 4: A happen when you started working for Ice Scott.

2549
02:00:17,199 --> 02:00:20,039
Speaker 1: There's a few good people here whose lives I wouldn't

2550
02:00:20,039 --> 02:00:22,359
want to derail in the aftermath. Do I bite the

2551
02:00:22,359 --> 02:00:24,840
bullet and quit and hope to find a new job

2552
02:00:24,880 --> 02:00:28,199
sooner than that? Is staying until I find my next job?

2553
02:00:28,239 --> 02:00:31,000
Selfish and a failure to the resistance. Any advice would

2554
02:00:31,039 --> 02:00:33,600
be greatly appreciated. Thanks. Sent from my iPhone.

2555
02:00:34,880 --> 02:00:37,000
Speaker 2: Let's be clear, any job you're working right now is

2556
02:00:37,039 --> 02:00:40,039
going to send money. They control the government like they

2557
02:00:40,239 --> 02:00:42,520
like you. There's no escape in it, so don't let

2558
02:00:42,520 --> 02:00:44,560
your guilt screw up anything in your life.

2559
02:00:44,560 --> 02:00:44,640
Speaker 1: Now.

2560
02:00:44,680 --> 02:00:46,600
Speaker 2: Do you want to sabotage it slowly from the inside?

2561
02:00:46,640 --> 02:00:49,359
Go to town? Yeah, knock yourself at that sounds like a

2562
02:00:49,359 --> 02:00:49,840
fun time.

2563
02:00:50,920 --> 02:00:51,359
Speaker 1: Yeah yeah.

2564
02:00:51,439 --> 02:00:53,760
Speaker 4: Don't don't quit till you got something else lined up.

2565
02:00:53,800 --> 02:00:56,640
Don't put yourself out, yeah yeah. Take care of yourself danger.

2566
02:00:58,159 --> 02:01:01,920
Speaker 1: Yes, yes, take care of yourself. Be selfish in this instance.

2567
02:01:02,279 --> 02:01:05,960
Speaker 2: It's like, are you one of the dose kids or something?

2568
02:01:06,039 --> 02:01:07,560
Speaker 4: I would like support details.

2569
02:01:07,600 --> 02:01:10,760
Speaker 2: I guess are you one of EM's young boys in

2570
02:01:10,840 --> 02:01:14,920
his boy army? Like one of them didn't realize, like

2571
02:01:15,039 --> 02:01:18,359
how this is kind of some Nazi ship there over here.

2572
02:01:18,680 --> 02:01:21,720
Speaker 4: It's kind of weird and they're a big fan and

2573
02:01:21,920 --> 02:01:22,720
writing into it.

2574
02:01:23,159 --> 02:01:25,479
Speaker 1: You know, would that be the weirdest thing to happen?

2575
02:01:26,520 --> 02:01:27,720
You can? You can you get me.

2576
02:01:27,760 --> 02:01:31,039
Speaker 2: Off the anti depressant farm list if you're there, actually

2577
02:01:31,439 --> 02:01:35,079
get us not go, or if you can't stay here,

2578
02:01:35,319 --> 02:01:40,079
assign us to the same farm. Yeah, yeah, sign to

2579
02:01:40,119 --> 02:01:42,880
the one where they have the podcasting farming.

2580
02:01:42,920 --> 02:01:45,880
Speaker 4: What we're doing, Yeah, we need lots of USB chords.

2581
02:01:46,239 --> 02:01:48,560
Speaker 1: I do not want to be on the podcast farm

2582
02:01:48,600 --> 02:01:49,760
with other podcasters.

2583
02:01:49,920 --> 02:01:53,439
Speaker 4: No, that's true if they weren't other games podcast people

2584
02:01:54,800 --> 02:01:55,439
was there.

2585
02:01:57,600 --> 02:02:00,560
Speaker 1: Like Ben Hansen, Yeah, Ben Hanson, I'd be all right,

2586
02:02:01,079 --> 02:02:03,520
the kind of funny cruise. Sure, do not put me

2587
02:02:03,560 --> 02:02:06,880
on the podcast farm with all these other Like I

2588
02:02:06,880 --> 02:02:07,920
don't want to be next.

2589
02:02:07,720 --> 02:02:11,720
Speaker 4: To Joke to see a broken and talk to us.

2590
02:02:12,800 --> 02:02:15,279
Speaker 2: Hey did they find her? She was missing? Apparently?

2591
02:02:15,399 --> 02:02:21,199
Speaker 4: What I think? So I'm a little confused about that, Like, yeah,

2592
02:02:21,279 --> 02:02:23,920
she tried to sew a cryptocurrency and then it failed.

2593
02:02:24,359 --> 02:02:27,159
Speaker 2: But like, is that really like her fault? It isn't

2594
02:02:27,159 --> 02:02:30,840
the whole point of crypto. You're gambling. So the way

2595
02:02:30,840 --> 02:02:32,920
it works these days there it's called a rug pole

2596
02:02:33,199 --> 02:02:36,119
where like you know, you you introduce the new currency

2597
02:02:36,439 --> 02:02:39,279
and then everyone buys it, and then you take that

2598
02:02:39,359 --> 02:02:41,800
money that everyone like is like the fees from them

2599
02:02:41,800 --> 02:02:44,119
buying it, and then you don't invest in anymore and

2600
02:02:44,199 --> 02:02:46,600
you disappear with that money that they gave you. And

2601
02:02:46,720 --> 02:02:49,560
that is uh, yes, it is definitely seen as a

2602
02:02:49,600 --> 02:02:52,920
scam because it is uh is it illegal? I don't

2603
02:02:53,000 --> 02:02:55,119
think they're still figuring all that out. Probably eventually they

2604
02:02:55,119 --> 02:02:57,600
will illegalize that sort of thing illegal.

2605
02:02:59,000 --> 02:03:01,279
Speaker 4: I just have a hard time feeling sorry for anybody

2606
02:03:01,279 --> 02:03:02,720
who buy scripto currency.

2607
02:03:02,800 --> 02:03:05,840
Speaker 1: Sure, I don't feel bad at all. Next email comes

2608
02:03:05,840 --> 02:03:10,279
from Dylan from Ontario, Canada. Hey, Bomblini's I recently received

2609
02:03:10,279 --> 02:03:12,359
a call from my dad out of a blue. I

2610
02:03:12,399 --> 02:03:15,359
assume something terrible happened, but instead he asks how can

2611
02:03:15,399 --> 02:03:18,960
I play Super Nintendo? Now? He was talking about shoot hardware,

2612
02:03:19,000 --> 02:03:21,800
but I'm wondering is there another consoleate device I can

2613
02:03:21,840 --> 02:03:26,800
preload with games? And give him a SNSUSB controller with

2614
02:03:26,920 --> 02:03:29,800
that instead. I figured this would be cheaper, the cheaper

2615
02:03:29,800 --> 02:03:31,960
option in the long run, but I worry about having

2616
02:03:32,199 --> 02:03:34,920
to trouble shoot issues, so I want something easy enough

2617
02:03:35,119 --> 02:03:37,279
for a fifty five year old immigrant to handle. Do

2618
02:03:37,359 --> 02:03:39,600
I just buy him a cheap switch in the controller

2619
02:03:39,920 --> 02:03:42,079
to show him the online service there. I feel like

2620
02:03:42,119 --> 02:03:44,279
there's got to be a better way. Any help is appreciated.

2621
02:03:44,720 --> 02:03:47,039
Speaker 3: Yeah, I've done this a few times as a gift

2622
02:03:47,199 --> 02:03:49,680
where I've done it with the NES Classic and the

2623
02:03:49,720 --> 02:03:52,560
SNS Classic where it's just like, oh, okay, here's someone

2624
02:03:52,560 --> 02:03:54,680
in my life that likes games but certainly wouldn't know

2625
02:03:54,800 --> 02:03:57,279
about like emulation scene and things like that. So it's

2626
02:03:57,319 --> 02:03:59,159
just like, you know, if you know how to do

2627
02:03:59,199 --> 02:04:01,000
that stuff, which is very easy to do and very

2628
02:04:01,000 --> 02:04:03,439
easy to follow YouTube videos and stuff. Now just get

2629
02:04:03,640 --> 02:04:06,000
I don't know how available like the SNS Classic is

2630
02:04:06,039 --> 02:04:06,560
on Amazon.

2631
02:04:06,600 --> 02:04:08,439
Speaker 2: I don't think they're too expensive there. I think there's

2632
02:04:08,439 --> 02:04:11,239
still like a hovering around how much they cost they

2633
02:04:11,359 --> 02:04:13,520
cost when you originally bought them, Maybe a little bit more,

2634
02:04:13,560 --> 02:04:14,279
but then they're.

2635
02:04:14,079 --> 02:04:16,479
Speaker 4: Still worth it for that one and sixty dollars on

2636
02:04:16,520 --> 02:04:18,159
Amazon right now, it's a little bit much.

2637
02:04:18,159 --> 02:04:19,880
Speaker 3: So there's definitely cheaper ways to do it, and you

2638
02:04:19,920 --> 02:04:23,199
could just get like an eight bit du Actually, yeah,

2639
02:04:23,199 --> 02:04:24,840
I just got on my desk car got the new

2640
02:04:24,840 --> 02:04:27,960
Ganky one that's eight and dough and it's great. So

2641
02:04:28,239 --> 02:04:31,319
you just get like a forty dollars controller and then, uh,

2642
02:04:32,800 --> 02:04:33,880
it would be the easiest way.

2643
02:04:33,920 --> 02:04:34,199
Speaker 4: Grub.

2644
02:04:34,840 --> 02:04:38,840
Speaker 2: I mean, I'm like, I SNS many clearly is the easiest.

2645
02:04:38,840 --> 02:04:41,119
So then what is the one that is more affordable

2646
02:04:41,119 --> 02:04:45,319
than that? Probably a Roundsberry pie that you put retro

2647
02:04:45,399 --> 02:04:48,680
pie on so it just works. But boy, that's that

2648
02:04:48,840 --> 02:04:50,640
is playing with fire in case anything does go.

2649
02:04:50,640 --> 02:04:53,279
Speaker 3: Wrong, right, trying to think the most cool proof option.

2650
02:04:53,359 --> 02:04:56,000
I mean, I mean spending the money on s Ands

2651
02:04:56,039 --> 02:04:57,079
Mini that's.

2652
02:04:56,920 --> 02:05:00,000
Speaker 4: The actual control. There are more like eighty dollars on eBay.

2653
02:05:00,000 --> 02:05:05,039
Speaker 2: Okay, that's that's totally reasonable, and it's not that hard

2654
02:05:05,079 --> 02:05:05,720
to get games on it.

2655
02:05:05,760 --> 02:05:07,960
Speaker 4: Even I was able to do it. I'm not much

2656
02:05:08,000 --> 02:05:11,199
for this kind of stuff usually, so yeah.

2657
02:05:11,319 --> 02:05:13,199
Speaker 2: I would like go Facebook Marketplace, see if you can

2658
02:05:13,239 --> 02:05:16,840
find a Super Nintendo Mini and uh and just follow

2659
02:05:16,880 --> 02:05:19,520
the YouTube guides. It's super simple. Once that thing's working,

2660
02:05:19,560 --> 02:05:21,479
it'll just work. The way it's intended to work.

2661
02:05:21,560 --> 02:05:27,159
Speaker 5: So yeah, all right, Uh, I appreciate all of the

2662
02:05:27,199 --> 02:05:30,359
lovely emails that everyone sent in, especially when you sent

2663
02:05:30,399 --> 02:05:32,159
them in last week, but they got caught up in

2664
02:05:32,159 --> 02:05:33,359
the BombCast spam folder.

2665
02:05:33,439 --> 02:05:35,439
Speaker 1: See that's the thing, folks. If you sign us up

2666
02:05:35,479 --> 02:05:38,479
for too many dumb emails and we don't have any

2667
02:05:38,600 --> 02:05:40,600
emails to read on the show, not only does Mike

2668
02:05:40,680 --> 02:05:43,800
Manani not get paid all right, but we also can't

2669
02:05:43,800 --> 02:05:45,319
read any emails and what.

2670
02:05:45,399 --> 02:05:48,840
Speaker 4: Else to get paid what I'm supposed to get paid?

2671
02:05:50,039 --> 02:05:50,920
That'd be incredible.

2672
02:05:51,079 --> 02:05:52,279
Speaker 2: Do you see that shit that happened to me on

2673
02:05:52,359 --> 02:05:54,000
UPF last Friday Grub?

2674
02:05:54,079 --> 02:05:56,640
Speaker 1: I'm gonna say, I can't believe the contractors tried to

2675
02:05:56,720 --> 02:05:58,239
unionize against you right in.

2676
02:05:58,199 --> 02:06:00,960
Speaker 2: Front of me. Where's our video card's damaged? There was

2677
02:06:01,079 --> 02:06:05,920
there was no decorum, completely uncivil. It's been crying about

2678
02:06:06,039 --> 02:06:07,720
retro tanks that he doesn't need.

2679
02:06:08,800 --> 02:06:12,920
Speaker 4: I grew up, got one back? Does he didn't have

2680
02:06:12,960 --> 02:06:14,560
a retro tink? You never had one?

2681
02:06:14,600 --> 02:06:18,399
Speaker 2: You have one older, I don't have the new one.

2682
02:06:19,199 --> 02:06:20,439
Speaker 4: I don't have the new one.

2683
02:06:20,640 --> 02:06:22,479
Speaker 2: Lord of the Rings is like Star Wars if they

2684
02:06:22,479 --> 02:06:25,199
were walks, because those are the two short people I

2685
02:06:25,239 --> 02:06:27,359
know in media. That was a pretty compelling argument. Dan,

2686
02:06:27,399 --> 02:06:29,399
I was thank you, I bought an thank you. I

2687
02:06:29,680 --> 02:06:31,399
appreciate that I killed me.

2688
02:06:31,439 --> 02:06:33,760
Speaker 3: I was streaming a day or two ago and I

2689
02:06:33,800 --> 02:06:37,119
was talking about how I got an oral surgery situation

2690
02:06:37,199 --> 02:06:39,359
going on on Thursday, and I'm gonna be it's three

2691
02:06:39,359 --> 02:06:41,880
hours long, and so I'm paying for the sedation, which

2692
02:06:42,399 --> 02:06:44,760
entrance on cover any of this shit, and the sedation

2693
02:06:44,800 --> 02:06:47,600
alone is like twenty two hundred dollars. And then someone

2694
02:06:47,640 --> 02:06:48,760
in the chat just said, like, oh, do you know

2695
02:06:48,760 --> 02:06:50,800
how many retro tanks that would be? And it killed me.

2696
02:06:50,960 --> 02:06:55,920
Speaker 4: It's like, oh, like three retro tanks. Yeah, that's money

2697
02:06:55,920 --> 02:06:57,520
well spent. Though I don't want to be awake for

2698
02:06:57,600 --> 02:07:00,159
three hours of getting my face drilled in. It's no,

2699
02:07:00,840 --> 02:07:05,960
it's like, you know, it's it's fun. It's fun to be.

2700
02:07:07,920 --> 02:07:12,239
You're right, Mike Banati, Michael Jackson shouldn't have had that happen,

2701
02:07:12,319 --> 02:07:18,920
But I see how that happen. Yeah, I thought he

2702
02:07:19,000 --> 02:07:21,960
should not have done it, but like I guess.

2703
02:07:21,680 --> 02:07:23,359
Speaker 1: I shouldn't have done a lot of things.

2704
02:07:23,439 --> 02:07:25,920
Speaker 2: Mike, Yeah, I feel like you're not taking a harsh

2705
02:07:26,000 --> 02:07:28,119
enough stance against you, like you shouldn't have done that,

2706
02:07:28,199 --> 02:07:30,520
but come very.

2707
02:07:30,439 --> 02:07:34,920
Speaker 4: Pro Michael Jackson. Yeah, definitely. I'm so confused about the

2708
02:07:34,960 --> 02:07:37,319
canceled status of Michael Saxon. Be clear, he should be,

2709
02:07:37,439 --> 02:07:40,039
so he's just he's just not. There are like.

2710
02:07:40,039 --> 02:07:43,920
Speaker 3: People that weirdly deny that he did a lot of wrongdoing,

2711
02:07:43,960 --> 02:07:46,720
which is insane. But also I think there's just a

2712
02:07:46,720 --> 02:07:48,840
bit of like these songs are really good, We're gonna

2713
02:07:48,880 --> 02:07:50,720
keep playing music.

2714
02:07:51,199 --> 02:07:53,960
Speaker 4: Like this Halloween, all my theeces were dancing to a

2715
02:07:54,039 --> 02:07:58,239
new sing special that was just them all dancing the Thriller,

2716
02:07:58,720 --> 02:08:02,319
and I was like, this guy's not canceled. Something about

2717
02:08:02,319 --> 02:08:03,199
his music.

2718
02:08:03,239 --> 02:08:05,600
Speaker 3: It's different than like there's not really a threat of

2719
02:08:05,720 --> 02:08:08,720
like if Bill Cosby had not been canceled. It's not

2720
02:08:08,720 --> 02:08:10,840
like people are gonna be putting on old Cosby episodes,

2721
02:08:11,039 --> 02:08:13,159
but seminole at a bar.

2722
02:08:13,399 --> 02:08:13,600
Speaker 4: You know.

2723
02:08:13,960 --> 02:08:16,239
Speaker 2: I think Michael Jackson might be the most canceled if

2724
02:08:16,239 --> 02:08:18,439
you think about it in some ways in terms of dying,

2725
02:08:18,760 --> 02:08:20,520
in terms of him not yes, in terms.

2726
02:08:20,399 --> 02:08:22,840
Speaker 4: Of him being dead because of the anesthesis thing, which

2727
02:08:22,840 --> 02:08:23,880
he shouldn't have done.

2728
02:08:23,680 --> 02:08:26,439
Speaker 2: But right you are for him to live, right, so

2729
02:08:26,479 --> 02:08:26,760
he'd be.

2730
02:08:28,399 --> 02:08:31,399
Speaker 1: It's the way you make me feel. Uh, and that's

2731
02:08:31,439 --> 02:08:34,560
why we can't stop the music. R Kelly though, go

2732
02:08:34,600 --> 02:08:35,119
get fucked.

2733
02:08:36,399 --> 02:08:38,479
Speaker 3: No, did you see by the way, it was very

2734
02:08:38,479 --> 02:08:40,159
funny they did on the S and L fifty thing

2735
02:08:40,199 --> 02:08:42,840
they did at montage and in memoriam of all the

2736
02:08:42,880 --> 02:08:46,119
things that age poorly in terms of like blackface and

2737
02:08:46,199 --> 02:08:49,520
just racial insensitive stuff and everything, like just actually showing

2738
02:08:49,520 --> 02:08:51,600
a montage of all the shit they've done over the years,

2739
02:08:51,600 --> 02:08:53,039
like this doesn't look good now?

2740
02:08:53,640 --> 02:08:56,079
Speaker 2: Yeah, no, I haven't watched that. Was it pretty good?

2741
02:08:56,600 --> 02:08:56,920
You know what?

2742
02:08:57,159 --> 02:08:58,359
Speaker 4: It's what you'd expect it to be.

2743
02:08:58,439 --> 02:08:59,760
Speaker 3: It is a big play the hits and have a

2744
02:08:59,800 --> 02:09:02,279
bunch celebrity cameos things. But as far as one of

2745
02:09:02,279 --> 02:09:04,279
those goes, it was it was very good. There's if

2746
02:09:04,279 --> 02:09:05,760
you see got one thing. There was a really good

2747
02:09:06,000 --> 02:09:08,119
Sandler song that was actually really touching.

2748
02:09:08,199 --> 02:09:11,439
Speaker 1: Yeah, okay, Eddie Murphy does a very good Tracy Morgan

2749
02:09:11,520 --> 02:09:14,479
imitation with Tracy Morgan directly next to him.

2750
02:09:14,920 --> 02:09:16,960
Speaker 3: I couldn't help but think of like, it's the same

2751
02:09:16,960 --> 02:09:19,119
feeling I have when it's like, oh, some you know,

2752
02:09:19,199 --> 02:09:20,920
young wrestler gets to share the ring with like aj

2753
02:09:21,039 --> 02:09:23,520
Styles or something is e of these like young, like

2754
02:09:23,600 --> 02:09:25,960
early twenties cast members where it's like you are in

2755
02:09:26,199 --> 02:09:28,760
a sketch with Will Ferrell and Eddie Murphy. They've got

2756
02:09:28,800 --> 02:09:31,319
to be like their heads have to be exploding. That's awesome.

2757
02:09:31,800 --> 02:09:36,680
Speaker 1: Yeah, that's exactly how I feel watching the qualifiers for

2758
02:09:37,119 --> 02:09:38,960
Tournament of Champions on the Food.

2759
02:09:38,760 --> 02:09:44,680
Speaker 2: Network and it's like, that's Anne Burrell you're in there

2760
02:09:44,720 --> 02:09:47,199
with right now. Do you get it?

2761
02:09:47,520 --> 02:09:51,640
Speaker 1: Did you go against Josh Sawyer? Oh my god? Anyway,

2762
02:09:52,000 --> 02:09:59,720
last email of the show comes from CPA Dave from Florida. Syllables. Hello,

2763
02:10:00,239 --> 02:10:02,880
is grub one syllable or two syllables? Does the extra

2764
02:10:02,920 --> 02:10:06,119
bat make it an extra syllable? Thanks? I love you too,

2765
02:10:06,279 --> 02:10:07,760
CPA Dave from Florida.

2766
02:10:08,880 --> 02:10:12,800
Speaker 4: There's an there's an education problem in this country and

2767
02:10:12,880 --> 02:10:17,439
in the world. How would the extra be possibly ever

2768
02:10:17,560 --> 02:10:20,720
make it an extra syllable? That's just an extra letter.

2769
02:10:22,039 --> 02:10:23,760
I think this is have a vow for it to

2770
02:10:23,800 --> 02:10:26,359
be another syllable that joke.

2771
02:10:26,800 --> 02:10:37,359
Speaker 2: Yeah, no, buddy, duddy, grub grub no, Wait a second, though,

2772
02:10:37,800 --> 02:10:40,079
grub No, it does.

2773
02:10:40,000 --> 02:10:47,159
Speaker 4: Open up again, doesn't Was I too quick to judge your.

2774
02:10:48,560 --> 02:10:54,159
Speaker 1: Did you convince yourself grab, I don't.

2775
02:10:54,239 --> 02:10:59,399
Speaker 4: I might have to do something. You're gonna have to.

2776
02:10:59,359 --> 02:11:01,119
Speaker 2: Get way high than you are right now to be

2777
02:11:01,159 --> 02:11:02,079
able to figure this one out.

2778
02:11:03,039 --> 02:11:04,359
Speaker 4: Okay, okay, that's interesting.

2779
02:11:04,439 --> 02:11:04,800
Speaker 2: All right.

2780
02:11:04,920 --> 02:11:08,399
Speaker 4: I apologize. I may have spoken out of turn there.

2781
02:11:08,840 --> 02:11:11,520
I'm not saying that you're right, but there's a more

2782
02:11:11,560 --> 02:11:12,720
compelling argument.

2783
02:11:12,439 --> 02:11:15,119
Speaker 2: That I said. I got enough syllables to go around.

2784
02:11:15,159 --> 02:11:17,239
All right, there's enough syllables for everybody.

2785
02:11:17,680 --> 02:11:22,680
Speaker 4: The two for blues brothers.

2786
02:11:23,399 --> 02:11:26,479
Speaker 1: All right, that about does it. For emails, Bombcastigiant bomb

2787
02:11:26,479 --> 02:11:28,720
dot com is the email address to send your emails too.

2788
02:11:28,920 --> 02:11:32,119
I love and appreciate all the emails you send. I'm

2789
02:11:32,119 --> 02:11:35,000
gonna go look in the spam folder on mark themUS spam.

2790
02:11:35,399 --> 02:11:38,760
We had like twenty questions from Travis, and I'm still

2791
02:11:38,800 --> 02:11:43,079
on the fence about Travis. Letting Travis back in. We'll see. Yeah,

2792
02:11:43,479 --> 02:11:46,760
maybe you've done your time, Travy. But folks, the rest

2793
02:11:46,800 --> 02:11:48,920
of this week grab Game of Mornings popping off from

2794
02:11:48,960 --> 02:11:50,560
Wednesday to Friday.

2795
02:11:50,960 --> 02:11:52,880
Speaker 2: That's right, we were off Monday. That's why there was

2796
02:11:52,920 --> 02:11:55,800
no episode in case you were wondering. But we're back Wednesday, Thursday,

2797
02:11:55,800 --> 02:11:57,640
and Friday. Everybody to look out for that, and you know,

2798
02:11:57,680 --> 02:11:59,560
it feels like news is gonna be popping off now

2799
02:11:59,640 --> 02:12:01,000
for the next little next few.

2800
02:12:00,880 --> 02:12:05,800
Speaker 1: Weeks, for sure, we have another episode of the Blightning

2801
02:12:05,880 --> 02:12:10,000
Round with Jeff Grubb. Please go tune in for that tomorrow. Voice.

2802
02:12:11,640 --> 02:12:13,800
Speaker 3: We were saying like two episodes probably for these Lightning

2803
02:12:13,840 --> 02:12:14,960
Round games, so we only.

2804
02:12:14,840 --> 02:12:18,960
Speaker 1: Let me Yeah, totally, It's gonna end tomorrow and then

2805
02:12:18,960 --> 02:12:21,439
we'll move on to the next person voicemail dump truck

2806
02:12:21,479 --> 02:12:26,279
on Thursday, probably a BCR, probably a UPF of sorts

2807
02:12:26,319 --> 02:12:30,039
on Friday. But Dan, we got something going on tomorrow, the.

2808
02:12:30,039 --> 02:12:34,199
Speaker 3: Great Giant bomb Hole Off. That's right, featuring all four

2809
02:12:34,199 --> 02:12:37,239
of us on this current podcast. We will be racing

2810
02:12:37,319 --> 02:12:39,439
to dig a hole before.

2811
02:12:39,399 --> 02:12:41,800
Speaker 2: Sorry, this is this is a podcast about a stream

2812
02:12:42,039 --> 02:12:44,960
about a game about a game about digging a hole.

2813
02:12:45,000 --> 02:12:45,880
Speaker 4: That's right. That's great.

2814
02:12:45,880 --> 02:12:49,399
Speaker 1: Wow, yes, wow, okay cool. Also, we're gonna go to

2815
02:12:49,439 --> 02:12:51,279
Hawaii for Game of the Year. We're just gonna keep

2816
02:12:51,319 --> 02:12:57,159
saying that until it actually happens. Ye, So aloha, folks,

2817
02:12:57,199 --> 02:13:00,000
will see you there in beautiful Hawaii.

2818
02:13:00,239 --> 02:13:04,000
Speaker 3: Grub's gonna reenact Pearl Harbor, Oh God, the movie the

2819
02:13:04,079 --> 02:13:04,720
historical event.

2820
02:13:05,079 --> 02:13:06,439
Speaker 2: Yeah, of course, what everyone think about.

2821
02:13:06,479 --> 02:13:10,479
Speaker 1: No, I would never you know. Actually, they do have

2822
02:13:10,560 --> 02:13:13,439
a lot of fun Hello Kitty memorabilia at Pearl Harbor,

2823
02:13:13,479 --> 02:13:14,920
so maybe it'd be a fun visit.

2824
02:13:15,039 --> 02:13:15,359
Speaker 4: Yeah.

2825
02:13:15,359 --> 02:13:17,000
Speaker 2: So they really won in the end, if you think

2826
02:13:17,039 --> 02:13:19,159
about it. Cultural victory.

2827
02:13:19,399 --> 02:13:23,960
Speaker 1: Yeah, I believe me. Very confused, folks. That does it

2828
02:13:24,079 --> 02:13:29,560
for another episode of the Giant Bomb Cast. Aloha hi, alohahii.

2829
02:13:29,720 --> 02:13:32,159
We'll see you there. He's been Mike, he's been Dan,

2830
02:13:32,279 --> 02:13:35,039
he's been grubby, I've been janned. You and home have

2831
02:13:35,079 --> 02:13:36,840
been beautiful. We love.

2832
02:13:38,720 --> 02:13:39,159
Speaker 4: That's right.

2833
02:13:39,279 --> 02:13:42,640
Speaker 1: Get your play tickets ready, Nicky, we gotta get We're gonna.

2834
02:13:42,439 --> 02:13:43,000
Speaker 4: Hit the beach.

2835
02:13:43,800 --> 02:13:45,279
Speaker 1: Let's go serve it at the beach.

2836
02:13:46,039 --> 02:13:50,479
Speaker 4: I love you guys. Come on, let's Hawaii is an island.

2837
02:13:50,720 --> 02:13:54,720
It's a bunch of them

