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Speaker 1: You know.

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Speaker 2: It's the Internet. You're busy. Let's do this. Welcome to

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the Game Mesticides podcast. This is the podcast where we

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decide everything about the world of games, so you never

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have to think for yourself. I'm your host Jeff Grubbin.

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Speaker 3: With me is Mike Manatti.

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Speaker 2: In today's episode, Naked Snake is back. Mike is here.

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We will draft the best Meddle Gear Solid game ever

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and more. It's gonna be a good one. Mike Manatti,

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how are you doing?

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Speaker 4: I am doing good. I was just playing the metal

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Gear Solid game. It's fun. I like metal Gear Solid.

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Speaker 2: Yeah, I love metal Gear Solid. Triangle that sounds like

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a good game track.

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Speaker 3: The Delta thing, I guess I accept the Delta thing.

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Speaker 2: I also accept Delta into my heart. I will. I

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will not deny it.

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Speaker 4: I would have accepted so much more if they just

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used the like the letter that's number three, right, That's

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when I first like, oh, delta, that must be what

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three is?

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Speaker 3: It's like, no, delta is four, so all.

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Speaker 2: Right, yeah, it's it's a little I mean it's sound.

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I mean it is a triangle, right, so like you

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can get to three. But you're right. The word it's

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I don't know, it's coach, it doesn't matter. None of

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the ship matters. Yet it all matters.

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Speaker 3: Somehow, nothing really matters.

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Speaker 2: Anyone can see. Yeah, there it is. Uh yeah, okay, fantastic.

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I'm glad. I'm glad you're back. You're missed last week's right,

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it was a good time.

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Speaker 3: Right, you're here. Yeah, that was that was exciting.

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Speaker 4: My mom is completely fine, but she had to go

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to the hospital and get something to take.

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Speaker 2: You want to be checking on your family or her.

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Speaker 4: You hear when your mom calls you as upset and

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she's in the emergency room, Like, well, I guess I'm

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going there, so exactly.

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Speaker 2: Yep, but how you doing otherwise? You like, you know,

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August is over, it's September. Yeah, there's going to be

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non stop games starting very soon. I was just talking

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to Dan about it, like next week's got a bunch

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of stuff, you know, lost Solicide. The kids won't stop

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talking about lost soloicide. Might shut up.

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Speaker 4: About loss sol as side my god. Yeah, I definitely

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want to catch up.

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Speaker 3: And you know I brought up before each of us

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needs to take a week off, just a finished thing.

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Speaker 2: I have a lot of half.

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Speaker 4: Beaten games right now, and like, honestly a lot of

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them I can almost leave half beaten, like like a

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Vowed and even Doom the Dark Kges.

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Speaker 2: I like those games. I don't know.

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Speaker 4: I do want to finish them though, but if I didn't,

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it's not like they're vying for my top five and

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this year or anything like that.

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Speaker 2: Yeah, I I'm glad that I've focused in on Expedition.

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That has made it easy. I know that one matters,

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so it's been very easy to like throw other things

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to the side. But I know once to get past that,

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it's gonna be tough. Because am I going to play

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Death Stranding two? Or will I want to Drive or

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Jump to Delta. There's a bunch of other games that

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I'm interested in. I'm playing Shinobi, I'm playing this Kirby DLC.

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Now I want to finish Hurdling, a game that I'm

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almost completed, completed in one city, I might as well

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just go ahead and finish that. So there are a

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bunch of stuff in that tier right behind Expedition that's

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going to keep me busy for sure, And that's before

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all of these other new games start coming out. But yeah,

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I'm overall twenty twenty five. It has been really good

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for games, I think in terms of the games that

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I've been interested in playing, it's kind of felt NonStop.

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Speaker 4: Yeah, there's still some things I have but to try that, Like,

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I don't want to miss the zech As completely sort

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of the see I thought. Look, they're saying, I know

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there's some funkiness with layoffs there immediately, so I'm not

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sure what's happening there, but I still want to play

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that game. Yeah, just just tons of you know, like

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you said, things are still coming out October, especially back

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but I mean.

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Speaker 3: September fourth is so that's a week today. That's insane.

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Speaker 2: Yep. Well, but I'm mad at your boy, Northern Lion

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Christian he put he puts in rage bait about Silk Song.

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I don't. Yeah, he's basically insulting, insulting the entire idea.

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Speaker 4: It's so reductively like, well, it's just like going to

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your car, realist, it's like being like, well, playing a

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game of computers.

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Speaker 2: Just like typing an essay because.

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Speaker 3: It has two points of similarity.

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Speaker 2: Diablo is just clicking on dudes, right, Yeah, like oh,

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it's just a mouse clicking game. Yeah, he got me.

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I'm trying to say, is that fuck you got me?

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I'm rage.

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Speaker 1: Basically, it's like seeing he's seeing your soul and the

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reflection is messed up, is yeah that guy?

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Speaker 2: So yeah? Genre, yes, best genre, it'll be That game

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is a week away. It's nuts and there are despite

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all these games getting delayed, there are still other games

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coming out that week, so yes, it'll be pectic.

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Speaker 3: But whatever my likes. If I could just for your type,

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like it'd be like going to the same nine and

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five every day. You just do the same thing.

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Speaker 2: And I know that a stupid by socialist healthcare, so like,

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really clearly there, he's just too far gone. There's nothing

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to be on the bey on hope. Uh, I'm glad

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we could take Northern Line down a peg or two.

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Finally someone does it. All right, let's let's start the show.

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Thank you everybody for joining us. Give us a good

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rating wherever you are listening, and hit that like button

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on YouTube. Please. It helps people find us while we're live.

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If you want to ask a question, you can drop

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a super chat during the program. We'll get to all

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of those before the end of the show. You do

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that right here on YouTube. Thanks to carlos Ayan who

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is Insane in the Rain music on YouTube for the

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use of our theme songs. We are on Spotify, Apple

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Podcast and wherever pods are caught. You can also use

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the YouTube podcast feature. And I honestly have no idea

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how that works, but people seem to like it. Thank

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you to the mods, thank you to Christian for producing.

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And you can get more from Mike and me and

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support us by going to Patreon slash Game Mess. That's

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patreon dot com slash game Mess. That gets you access

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to our discord server, participation in Q and A sessions,

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and our game club discussions, early access to new episodes

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of shows like Columbros and of course all of our

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shows add free. That's patreon dot com slash Game Mess

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and then everybody who has joined. Oh yeah, and there's

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a mailbag episode that I just put up that's gonna

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be for patrons only right now? Do we put up

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for YouTube members as well?

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Speaker 1: Christian? It is for YouTube members as well.

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Speaker 2: There we go, okay, perfect, so if you if you

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are one of those, you'll be able to watch that

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that's up right now. We'll put it of the video

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file on the discord as well. I suppose so mad.

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It's one way or the other. Okay, let's check it with Mike.

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Mike Manatti live on the scene where he's mad. Can

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you tell us why Mike Manatti is mad?

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Speaker 4: Okay, So apparently this guy who has raised Vida at

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petro Vellas also likes the horse Girl game. Now, look,

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I've been pretty nice about this Horse Girl gay, but

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you're gonna look, I'm not gonna you're yum for that

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game where you watch girls right around a track.

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Speaker 2: You just watch them run around a track.

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Speaker 4: I know you like, give him a pep talk beforehead,

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or tell them to go in the song or to

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run a lap or something first, or god knows what.

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That's fine, but you're not gonna You're not gonna be

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into that and then pooh pooh super Metroid or Hello

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night or sent me the night.

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Speaker 1: I won't take it. Mike, you're one hundred percent ride.

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Yeah you're a plus for Mike, Yes, thank you, You're

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going one hundred percent ride. But the way he plays

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the horse the Horse Girl games is fucking insane. It's

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like watching a crackhead doing crack is. I've never seen

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someone move through those menus like that. Motherfucker is crazy.

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Speaker 2: If like someone had to, that's that's why we have

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you on the show to say what needs to be said.

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All right, well, Northern Lion, now that he's been dealt

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with and I'm sure you'll never hear from him again,

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let's get to our big topics of the week. Kotaku

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dot com is reporting Diablo four Blizzard has unionized. Let's

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see here. I'm gonna go ahead and just click through

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on this. This is just happening recently, so so we can

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get caught up here. Yeah, the Diablo team unionizes over

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AI remote work and passion tax of working in games.

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The team making Diablo for and other entries in Blizzard

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Act and Blizzard's Action RPG franchise is the latest inside

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of Microsoft to unionize. Workers say the move is to

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help them negotiate fair terms around issues like layoffs and

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remote work. Passion can can't protect us from job instability.

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Software engineer sky Hoofling said in a press release. Our

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union allows us to focus on making magical experiences for

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our players instead of worrying about the unstable job industry.

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I mean, I think at this point, Mike, there was

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always a bit of a hesitancy a bit. There was

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a ton of hesitancy in development circles to unionize for

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a very long time, because the reality is there was

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a lot of guys who were just like I got

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here on my own terms, and I want to just

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be on my own terms. I don't want to have

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to deal with the union and give up some of

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my autonomy or any of that. And that has clearly

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been proven over time to be a pretty poor position

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because even those people have now been exploited and discarded

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by these companies over and over and over again. And

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there's this new younger group of people who are like

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who have seen that happen all their lives, are now

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still wanting to work in this business because they love games,

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but have a level and realistic head on their shoulders

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about what it's going to take to make sure that

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they can protect themselves when they are still making games

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for these giant corporations. I hope this is the continuing

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of the dam breaking and in five years most of

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the industry is unionized. I don't know if that's the case,

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but this feels like another good step in that direction.

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Speaker 4: Yeah, it's a're definitely opening a bit, but gosh, if

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you work out a Microsoft studio, I feel like the

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pressure is extra intense to make sure you have some

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job security BTE banding together. You know that another giant

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round of layoffs is gonna happen anytime. I mean, if

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you're working on something like diabolo, it seems like a

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big money maker right now, but you know, you never

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know when exactly the high tides begin to slow down,

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and they're thinking like, wellow, we may as well reduce

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the size of this team and not have them work

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on something else. Let's just fucking fire them. So yeah, God,

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do what you can to protect yourselves.

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Speaker 2: Yeah, we could see what happens when these companies seem to,

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like in the case of Microsoft, lose interest in games.

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I mean, I don't know any other way of describing

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what has happened at Microsoft other than they have just

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shifted their gaze from video games to AI and the

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people who are working on games will go get fucked,

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I guess. And that's Microsoft's official position. So what can

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you do in that? In that situation, the only thing

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you can do is turn turn to your union if

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you have one, And in this case, it sounds like

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people are like saying you know what, we need one.

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This is like, honestly, union at Blizzard would have been

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an unthinkable thing ten years to go. So it really

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has changed a ton very fast, all things considered, So

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we'll see this continues to happen. Obviously, the passion tax

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is a big part of that, where people can be

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taken advantage of because they do want to work in

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this thing that they've loved all their lives. That's of course,

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that's something that has always been exploited in video games. Yeah,

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there's a lot of companies like that.

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Speaker 4: I mean, gosh, you know, even things like thing parks

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and other industries like that. It has a big fanilase

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of people that's their dream job. It kind of can

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suck because kind turns into lower salaries. That should because

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some people are vying for those positions.

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Speaker 3: Yeah, oh the sort of thing you know.

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Speaker 4: I know that like a union isn't a magic Bullet's

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not going to stop all layoffs, but it can offer protections.

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You can maybe offer better separences if things do become

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the way they are, could at least scare them off

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a little bit and hold back the floodgates that can

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damn things a little bit longer.

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Speaker 2: I mean, why the hell not, or get you more

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while you are employed there, right, it could exactly ensure

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that the passion tax is at least taken care of.

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Where it's like, no, you can't just take advantage of

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these people because they want to work here. They're still

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doing the labor for you. You need to compensate them fairly.

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And then if you still end up getting paid off,

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at least you made more money while you were doing

251
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the work. It's something, you're right. It's not not some

252
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magic bal it. No one thinks. It's that it could

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just give you a little bit more power at the

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bargaining table. All right, let's continue here. That Sircana report

255
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came in the video game industry up mostly because of

256
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mobile games. There's a new mobile game or a new

257
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to the United States that's doing very well, and so

258
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it's like, okay, well what does that mean for consoles.

259
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Didn't the Switch to just come out? Yeah, the Switch

260
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two came out. It's doing extremely well. It is the

261
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fastest selling consoles still through this point. It is selling

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a little bit faster than the PS four. Matt Piscatela said,

263
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it is selling seventy five percent faster than the Switch

264
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to or Switch one, So it's doing very well. It

265
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has clearly continued to pass this early gate of hey,

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can we get the early adopters to feel good about

267
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this thing? Obviously, and Toman's trip, yes is the answer

268
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to that question. He Matt, when he was on the

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show Game Best Mornings with Me earlier this week, said,

270
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you know, the question does continue to hang in the

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air of what's going to happen this holiday, but we'll see.

272
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At the very least, Nintendo does seem to have good

273
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momentum on that front. So if it was all coming

274
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from mobile and switch, why isn't it like wire and

275
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sales way up. Well, there's a couple of things. College

276
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football came back last year. There was another college football

277
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game released this year and it did very well. It's

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the number one best selling game of the month, but

279
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it's not quite matching the excitement of its first return

280
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after more than ten years, which is what happened last year.

281
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And then the PlayStation in Xbox console sales really are

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cratering in terms of the hardware being sold. PlayStation five hardware,

283
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let's see, I have it down here. I believe that

284
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was down like forty seven percent. Yeah, PS five hardware sales,

285
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and that's per dollar, So it made forty seven percent

286
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less in terms of dollar sales compared to last year.

287
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Xbox Series spending meanwhile, dropped sixty nine percent year over year.

288
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Not nice. And so I think between that those two,

289
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those two consoles, you know, that dragged down accessory sales.

290
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Accessory sales were down eight percent, and that was like

291
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when the Xbox went up in price. I believe the

292
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PlayStation five price increased, or do I have that backwards?

293
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Was it maybe the other way? Either way, one of

294
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the systems had just gone up in price, but the

295
00:14:22,919 --> 00:14:25,159
other one had not yet. And really I think a

296
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lot of the price increase will just be kind of

297
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settling into those following months. So sales were already down,

298
00:14:30,720 --> 00:14:34,720
they're down even more, and these things keep getting more expensive. Mike,

299
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when you hear all that, what do you think? Ah?

300
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Speaker 3: What do I do?

301
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Speaker 4: Wonder when we're going to start hearing about the PlayStation

302
00:14:41,759 --> 00:14:45,639
six here? Right, it's starting to feel like maybe sooner

303
00:14:45,759 --> 00:14:48,159
rather than later. In a lot of ways, this has

304
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something we hear about even next year. Not that could

305
00:14:50,720 --> 00:14:53,759
possibly come out next year, but gosh, twenty twenty seven.

306
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I don't know, and who knows whatever the heck Xbox

307
00:14:57,000 --> 00:15:01,399
is thinking about with this next gen console thing of

308
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some kind. But yeah, everything is said there, you know

309
00:15:05,600 --> 00:15:08,039
makes sense. You know, looking at the software, it's interesting

310
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seeing what's you know, obviously EA Sports like you said,

311
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and then there's like an EA Sports College Bundle thing

312
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right below that. But kay, yeah, like the switch to

313
00:15:17,240 --> 00:15:19,919
is doing strong. I mean, it's impressive that Donkey Kunk Bonanza,

314
00:15:19,960 --> 00:15:22,639
which is on this very new console. There are still

315
00:15:22,799 --> 00:15:24,519
only so many of those out there, but it still

316
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is number three and it's debut month yep, yep, number

317
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not counting digital sales.

318
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Speaker 2: Right, not counting digital sales, and on a system that

319
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has had fewer than two million consoles in the United States.

320
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So yeah, that's impressive. Matt pointed out, even if you

321
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had included digital sales, there's very it's very unlikely that

322
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due to the number of Switch twos out there, it

323
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would have outsold the college football game. And of course, yeah,

324
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that is a massive game on multiple platforms. It's it

325
00:15:53,679 --> 00:15:56,679
is worth noting a lot of people probably did buy

326
00:15:56,759 --> 00:15:59,320
PS five's and xboxes last year for that new college

327
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football game. It's definitely something. It was one of those

328
00:16:01,200 --> 00:16:03,879
games that got people off the sideline, So that's going

329
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to make it a tough comparison for hardware sales as well.

330
00:16:06,919 --> 00:16:09,480
But you know, talking to Matt about it again, he

331
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does make it sound like the decline now that we're

332
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on the other side of the Bell curve of console

333
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the rate of console sales is a little bit more

334
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dramatic in terms of a decline than he was expecting,

335
00:16:22,519 --> 00:16:24,440
and I think we keep seeing that reflected in the

336
00:16:24,519 --> 00:16:27,639
numbers and whatever. The comparison point is, it's like, this

337
00:16:27,679 --> 00:16:29,120
is pretty consistent month to month.

338
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Speaker 3: It's interest because the PlayStation five Pro is not that old.

339
00:16:32,279 --> 00:16:34,759
Speaker 4: It doesn't feel like it did much to extend the

340
00:16:34,799 --> 00:16:37,440
life of the console like the PlayStation four Pro did.

341
00:16:38,080 --> 00:16:42,440
M Yeah, it's incredibly expensive and only getting more expensive.

342
00:16:42,600 --> 00:16:45,679
Speaker 2: Incredibly expensive, and the comparison to the PS five just

343
00:16:45,759 --> 00:16:48,639
isn't as farable for favorable for the PS five Pro,

344
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whereas the PS four Pro was just it was easy

345
00:16:51,200 --> 00:16:52,960
to understand this thing could do four K, the other

346
00:16:52,960 --> 00:16:54,639
one couldn't, and you just got a four K TV

347
00:16:55,080 --> 00:16:58,759
such an easy sale here, you just don't have anything

348
00:16:59,039 --> 00:17:01,039
close to that that was something we were talking about

349
00:17:01,039 --> 00:17:03,360
with the PS five PRO to begin with, and now

350
00:17:03,399 --> 00:17:05,400
it's kind of been born out through the numbers here,

351
00:17:05,519 --> 00:17:07,920
and you know, the overall interest. I've heard a lot

352
00:17:07,960 --> 00:17:10,039
of people skipping out on the PS five Pro. And

353
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now it's seven hundred and fifty dollars something like that.

354
00:17:13,359 --> 00:17:18,119
That's just an astronomical number. And really it's hard to

355
00:17:18,160 --> 00:17:19,920
shake the fact. It's like, yeah, it's a PS five Pro,

356
00:17:20,039 --> 00:17:24,200
but the PS five as an idea is five years old.

357
00:17:24,359 --> 00:17:26,680
It's it's it's ancient at this point in terms of

358
00:17:26,680 --> 00:17:30,160
a console hardware. And you want us to spend seven

359
00:17:30,279 --> 00:17:32,440
hundred and fifty dollars on this version, that's it's going.

360
00:17:32,440 --> 00:17:33,759
Speaker 4: To be tight for a lot, I mean people for

361
00:17:33,799 --> 00:17:36,119
so long. It's like, oh, GTA six is going to

362
00:17:36,119 --> 00:17:38,759
help sales consoles. I mean it is a boy boys

363
00:17:38,799 --> 00:17:40,319
are coming in late for this thing.

364
00:17:40,960 --> 00:17:43,319
Speaker 2: Yeah, I mean it's coming in late. But I wonder

365
00:17:43,319 --> 00:17:47,079
if these companies are like, hey, we have a good

366
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sandwich here that we're in the middle of. On this

367
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one side, all of this, the pressures from the economy

368
00:17:53,799 --> 00:17:56,559
and the tariffs give us a good excuse to raise

369
00:17:56,599 --> 00:17:59,759
prices now, and then GTA six will come next year,

370
00:17:59,839 --> 00:18:01,839
and so people will have time to get used to

371
00:18:01,880 --> 00:18:04,440
these prices, and there are gonna be people who will

372
00:18:04,480 --> 00:18:06,240
not be able to help themselves. They'll pay whatever they

373
00:18:06,279 --> 00:18:08,640
have to pay to get GTA six next year, and

374
00:18:08,720 --> 00:18:11,680
so it's gonna work out. It's gonna work out for them,

375
00:18:11,759 --> 00:18:13,799
like they are going to sell a ton of consoles

376
00:18:13,839 --> 00:18:17,160
next year, both of these companies, especially PlayStation though, so

377
00:18:17,599 --> 00:18:20,759
uh yeah, I think that they're whatever happens in this moment,

378
00:18:20,759 --> 00:18:23,319
they're not worried about that because this is all just practice.

379
00:18:23,559 --> 00:18:27,440
It's a preseason game before we get to the real show,

380
00:18:27,519 --> 00:18:31,279
and that is Grand Theft Auto six launching. Yeah. So

381
00:18:31,319 --> 00:18:33,720
in terms of games sold or you know, new games,

382
00:18:33,759 --> 00:18:35,799
Tony Oaks pro Skeed or three plus four was number

383
00:18:35,839 --> 00:18:38,000
four on the chart map. Made it sound like it

384
00:18:38,039 --> 00:18:40,200
did really well. It sold very well.

385
00:18:40,599 --> 00:18:42,519
Speaker 3: Wow, So we'll get a new one real soon, right

386
00:18:42,599 --> 00:18:43,000
for sure?

387
00:18:43,599 --> 00:18:47,440
Speaker 2: I mean for it, we might start to beg. You

388
00:18:47,480 --> 00:18:50,640
know why do we have to beg for it? You

389
00:18:50,680 --> 00:18:53,640
know why we have to beg because a Criterion is

390
00:18:53,680 --> 00:18:57,319
now a battlefield studio. That's what happens. Criteria need for

391
00:18:57,400 --> 00:19:00,200
speed after getting bumped off of Burnout I would it's like,

392
00:19:00,240 --> 00:19:02,279
we'll get Burnout back one day. Well, now, I'm not

393
00:19:02,279 --> 00:19:04,400
even gonna fucking kid myself with that. We're not even

394
00:19:04,400 --> 00:19:08,599
gonna get a need for speedback because they're a battlefield studio,

395
00:19:09,119 --> 00:19:12,079
and you know that could just happen to anybody making

396
00:19:12,119 --> 00:19:16,119
any of these games, even an external studio like Iron Galaxy.

397
00:19:16,359 --> 00:19:18,880
They might end up working on a goddamn call of

398
00:19:18,920 --> 00:19:22,720
duty at some point. So yeah, I do think that

399
00:19:22,759 --> 00:19:25,279
they will see these numbers, and likely we will get

400
00:19:25,440 --> 00:19:27,599
yet another Tony Hawk, because you know, I don't think

401
00:19:27,599 --> 00:19:29,640
this one is setting the world on fire in quite

402
00:19:29,640 --> 00:19:31,160
the same way as one plus two, but it does

403
00:19:31,200 --> 00:19:33,759
sound pretty comparable, so that's good news. The other new

404
00:19:33,799 --> 00:19:36,039
game on the chart, number eight, Grounded Too, that's an

405
00:19:36,079 --> 00:19:39,359
early access game, has a reduced price because it's you know,

406
00:19:39,440 --> 00:19:42,000
in game preview or whatever. So the fact that that

407
00:19:42,119 --> 00:19:44,680
even got into the top ten is pretty impressive.

408
00:19:44,759 --> 00:19:47,200
Speaker 4: Yeah, I mean, you know, it's only on PC and

409
00:19:47,359 --> 00:19:49,400
Xbox yet number eight Early access ground Too.

410
00:19:49,599 --> 00:19:51,559
Speaker 3: It's so weird how you thought grind of one wasn't

411
00:19:51,559 --> 00:19:52,119
a hit that.

412
00:19:52,039 --> 00:19:54,759
Speaker 4: One time, because the sequel is already coming out so

413
00:19:55,000 --> 00:19:56,240
strong from the game.

414
00:19:56,920 --> 00:19:58,839
Speaker 2: That's why it's one of my character flaws. Yeah, you're right.

415
00:20:01,359 --> 00:20:04,079
Speaker 4: Do you do you think Outer Ring going from number

416
00:20:04,119 --> 00:20:08,279
one last month already to sixteen actually two spots below

417
00:20:08,440 --> 00:20:09,440
just normal out in ring?

418
00:20:09,559 --> 00:20:14,000
Speaker 2: Do you think that's anything? Let's see what is this

419
00:20:14,039 --> 00:20:16,440
thing on? Let me double check here, it's okay, Night Rain,

420
00:20:16,559 --> 00:20:20,759
Night Rain, I got you. Yeah, I mean I don't know.

421
00:20:20,880 --> 00:20:22,880
A ton of people are still are still playing that

422
00:20:22,920 --> 00:20:25,160
on Steam right, like, let's just y ours check real

423
00:20:25,200 --> 00:20:26,519
quick Steam.

424
00:20:26,799 --> 00:20:30,920
Speaker 4: Charts generally happy with like people. You know, when when

425
00:20:30,960 --> 00:20:32,160
I played, I was like, I don't know what people

426
00:20:32,160 --> 00:20:33,079
were going to think, and the I was like, oh,

427
00:20:33,119 --> 00:20:34,200
people do seem to like it?

428
00:20:34,920 --> 00:20:38,279
Speaker 2: Yeah, like that audience showed up for it. I don't know,

429
00:20:38,359 --> 00:20:42,400
is it in the top twenty five anymore? Maybe it's not. Yeah,

430
00:20:42,559 --> 00:20:44,440
it's a little bit of a thing. But this always

431
00:20:44,480 --> 00:20:48,079
felt like, let's take the assets that we already have,

432
00:20:48,599 --> 00:20:50,440
Let's take this team that we want to get up

433
00:20:50,440 --> 00:20:53,160
to speed on things. Let's make another thing, and if

434
00:20:53,160 --> 00:20:55,279
this thing sells, you know, a few million copies, that'll

435
00:20:55,279 --> 00:20:58,920
be awesome. It has certainly already done that, sure, but

436
00:20:59,039 --> 00:21:01,400
it's definitely gonna be that the where yes, Elden Ring

437
00:21:01,480 --> 00:21:03,920
will continue to sell better than this game, the core

438
00:21:04,000 --> 00:21:07,559
elden Ring and Shadow the Ur Tree over time. Like

439
00:21:07,839 --> 00:21:10,039
I think this is this was expected. Night Ring was

440
00:21:10,039 --> 00:21:12,680
never going to replace elden Ring as the game there.

441
00:21:12,839 --> 00:21:14,079
Elden Ring is like an all timer.

442
00:21:14,240 --> 00:21:17,240
Speaker 4: So yeah, twenty five thousand concurrent players right now.

443
00:21:17,319 --> 00:21:21,240
Speaker 2: Okay, that's that's respectable. That's that's like a most people

444
00:21:21,480 --> 00:21:23,440
making games would kill to have their game have twenty

445
00:21:23,480 --> 00:21:27,720
five thousand concurrent players for sure. All right, Uh, you know,

446
00:21:27,839 --> 00:21:31,200
not much else out of the Sircana report. We're talking

447
00:21:31,200 --> 00:21:33,279
about me and Matt talked a lot more about it

448
00:21:33,359 --> 00:21:35,319
about it, so if you didn't hear that conversation, it's

449
00:21:35,359 --> 00:21:37,359
worth going to listen to. He was a really great guest.

450
00:21:37,880 --> 00:21:41,000
Unreal Injured five performance issues are mainly due to devs

451
00:21:41,039 --> 00:21:44,960
not optimizing properly. You know who said that, Epic CEO

452
00:21:45,039 --> 00:21:50,880
Tim Sweeney said that this shits.

453
00:21:50,640 --> 00:21:52,440
Speaker 3: Said that maybe he could help them.

454
00:21:53,079 --> 00:21:55,680
Speaker 2: Hey, he does eventually come around and say after say

455
00:21:55,680 --> 00:21:57,480
it it's their fault, He's like, well, we might help

456
00:21:57,519 --> 00:22:01,960
them more. So, I think this is a lot of

457
00:22:01,960 --> 00:22:04,160
people are kind of sniff and bullshit here. A big

458
00:22:04,200 --> 00:22:06,279
part of that is you know, Digital Foundry has kind

459
00:22:06,279 --> 00:22:08,319
of been on epics ass a little bit about some

460
00:22:08,359 --> 00:22:11,400
of these shader compilation issues that have been causing stuttering

461
00:22:11,759 --> 00:22:15,240
in a lot of games, and just overall, Unreal Engine

462
00:22:15,240 --> 00:22:17,119
five is used in a lot of big open world

463
00:22:17,240 --> 00:22:20,519
games and almost every single one of them have have

464
00:22:20,640 --> 00:22:24,200
performance issues of some kind. What is the most recent

465
00:22:24,279 --> 00:22:26,200
unreal is it? It's metal Gear, right, metal Gear on

466
00:22:26,279 --> 00:22:29,839
PC uses Unreal Engine and it's kind of it's rough

467
00:22:29,880 --> 00:22:32,720
folk according to some people. And that's just it's people

468
00:22:32,759 --> 00:22:36,279
are expecting that now and at a certain point, if

469
00:22:36,279 --> 00:22:39,960
you're epic, you got to go okay. If everyone's having

470
00:22:40,000 --> 00:22:43,359
an issue optimizing, maybe it's us, Like maybe we're the

471
00:22:43,359 --> 00:22:46,440
common denominator here. Oblivion was another kind of big one.

472
00:22:46,440 --> 00:22:48,799
Speaker 3: It's just a lot of these games just feel so

473
00:22:49,160 --> 00:22:50,319
freaking heavy.

474
00:22:50,359 --> 00:22:53,079
Speaker 4: And maybe he maybe he's onto something about people maybe

475
00:22:53,079 --> 00:22:53,960
aiming too highland.

476
00:22:53,960 --> 00:22:56,039
Speaker 2: They're making any things complexity.

477
00:22:56,079 --> 00:22:58,160
Speaker 4: Yeah yeah, yeah, like right like me, just because they

478
00:22:58,200 --> 00:22:59,880
can do all these things with unrelunnge of five. Maybe

479
00:22:59,880 --> 00:23:02,559
they should it. I don't know, but it's becoming an

480
00:23:02,599 --> 00:23:05,519
annoying problem. And if Unreal Engine is going to be

481
00:23:05,680 --> 00:23:09,519
the de facto whatever I want to see more improvements

482
00:23:09,559 --> 00:23:11,599
come to the engine during its life, Like I don't

483
00:23:11,599 --> 00:23:14,559
want to wait for Unreal Engine six to kind of

484
00:23:14,559 --> 00:23:17,559
hope that things get better here, because God knows when

485
00:23:17,559 --> 00:23:18,319
that's happening.

486
00:23:18,359 --> 00:23:19,920
Speaker 3: So yeah, I'm real unted five.

487
00:23:20,160 --> 00:23:23,519
Speaker 4: Yeah, I kind of have like a negative sentiment about

488
00:23:23,519 --> 00:23:24,519
it right now.

489
00:23:24,559 --> 00:23:29,920
Speaker 2: It's kind of weird. You know, well, you're right that

490
00:23:30,519 --> 00:23:32,880
it is. It has become the de facto, Like even

491
00:23:32,960 --> 00:23:36,079
Nintendo uses it in a lot of their their games now,

492
00:23:36,640 --> 00:23:38,880
and those games also have performance issues, But that was

493
00:23:38,920 --> 00:23:40,880
on the switch ones, So where I think of everyone's like,

494
00:23:40,920 --> 00:23:43,759
that's probably the switch one's fault, and those games run

495
00:23:43,799 --> 00:23:47,759
better on switch too. But it does feel like maybe

496
00:23:47,759 --> 00:23:50,119
some publishers are they looking around being like why are

497
00:23:50,240 --> 00:23:53,440
we always just going with Unreal? Why did we give

498
00:23:53,519 --> 00:23:55,200
up completely on this idea that we can make our

499
00:23:55,240 --> 00:23:57,119
own engine, And some are starting to turn back to that.

500
00:23:57,200 --> 00:23:59,839
Obviously Capcom has done that for years now, but BANDI

501
00:24:00,200 --> 00:24:02,200
goes like, we're going to build one for our anime games.

502
00:24:02,319 --> 00:24:04,119
It's like, yeah, that's that's probably a good idea. You

503
00:24:04,160 --> 00:24:05,960
make a lot of those, you know what you need,

504
00:24:06,160 --> 00:24:07,559
and you don't need a lot of the stuff that's

505
00:24:07,559 --> 00:24:09,839
in unreal engines, so just make that yourself and you'll

506
00:24:09,839 --> 00:24:13,799
probably end up saving some money, you know. But on

507
00:24:13,839 --> 00:24:16,279
the other hand, it's always like it is difficult to

508
00:24:16,279 --> 00:24:19,480
get teams to work on these proprietary engines because they

509
00:24:19,480 --> 00:24:23,240
can be learning them, it does not transfer to the

510
00:24:23,319 --> 00:24:25,839
to something like Unreal, so it's harder to get other jobs.

511
00:24:25,880 --> 00:24:28,279
But that is maybe something these companies won't care about,

512
00:24:29,759 --> 00:24:32,079
all right. And then finally here on this list of

513
00:24:32,119 --> 00:24:34,359
stories we're going to talk about, Capcom apparently tried to

514
00:24:34,400 --> 00:24:37,480
remake Dino Crisis, but eventually candidate this is one of

515
00:24:37,519 --> 00:24:43,160
those Fuckerskagolam rumors. Yeah, but it is based on something

516
00:24:43,160 --> 00:24:44,519
that I heard a couple of years ago that hey,

517
00:24:44,559 --> 00:24:46,680
they're remaking Dino Crisis. And that was a couple of

518
00:24:46,720 --> 00:24:48,519
years ago, and then it went silent, and then we

519
00:24:48,519 --> 00:24:50,680
got Exo Primal and I'm like, was this what I

520
00:24:50,720 --> 00:24:53,680
was hearing about? I don't think so, and I checked

521
00:24:53,680 --> 00:24:55,359
and it was like, no, there was a separate Dino

522
00:24:55,400 --> 00:24:59,079
crisis thing. But apparently that didn't it did not live

523
00:24:59,240 --> 00:25:01,720
up to what can one and so they can that.

524
00:25:02,640 --> 00:25:05,720
And that's in addition to several years before that Capcom

525
00:25:05,799 --> 00:25:08,559
Vancouver when that was still a thing, also tried to

526
00:25:08,559 --> 00:25:10,680
make a Dino Crisis game that got canned. So they've

527
00:25:10,720 --> 00:25:13,279
done this twice now, Mike, do you what do you

528
00:25:13,319 --> 00:25:14,640
think of that? And do you think they try a

529
00:25:14,720 --> 00:25:16,279
third time at some point.

530
00:25:16,359 --> 00:25:19,960
Speaker 4: The problem is that the expectations for a Dinal Crisis

531
00:25:20,000 --> 00:25:23,400
remake are so astronomical because of the quality we generally

532
00:25:23,480 --> 00:25:27,160
get from the Resident Evil remakes. Right, And they're not

533
00:25:27,200 --> 00:25:29,519
about to take that team or one of those teams

534
00:25:29,519 --> 00:25:32,519
to do Dino Crisis stead not yet, So you can't

535
00:25:32,519 --> 00:25:35,279
have to go to a team or right, Yeah, so

536
00:25:35,319 --> 00:25:36,799
you go to another team and are they going to

537
00:25:36,880 --> 00:25:40,519
be able to match that quality? Maybe not, So it's

538
00:25:40,559 --> 00:25:43,799
a difficult proposition. There's a part of me, Jeff, Then

539
00:25:43,839 --> 00:25:46,160
I think we talked of before that maybe maybe it's

540
00:25:46,200 --> 00:25:48,319
I know, it's kind of ways off. Maybe once you

541
00:25:48,400 --> 00:25:52,039
cycle through all of these residual remakes, then you then

542
00:25:52,079 --> 00:25:54,200
you have that team do Dinal Crisis and it can

543
00:25:54,200 --> 00:25:58,000
be this big, awesome, expensive thing, because otherwise just hoping

544
00:25:58,079 --> 00:26:00,000
that kind of one of your other studios or something

545
00:26:00,039 --> 00:26:03,440
outside party can do it, maybe that's a difficult thing.

546
00:26:04,119 --> 00:26:08,119
Speaker 2: Yep, Yes, exactly, And you know, and while you know,

547
00:26:08,160 --> 00:26:10,559
when I was talking about this with Sean and we've thought,

548
00:26:10,559 --> 00:26:12,480
we had a similar conversation a couple of weeks ago,

549
00:26:12,799 --> 00:26:15,079
and we're saying, you know, they do have their core

550
00:26:15,160 --> 00:26:17,079
games that they keep going back to, and that they

551
00:26:17,079 --> 00:26:21,400
have a good cadence with Resident Evil, Monster Hunter, Street Fighter,

552
00:26:21,519 --> 00:26:24,039
a handful of things. And you know, they tried Dragon's

553
00:26:24,039 --> 00:26:25,759
Dogma and Devil May Cry and they kind of went

554
00:26:25,799 --> 00:26:27,920
back and forth between those two and they probably might

555
00:26:28,039 --> 00:26:30,839
continue doing that or letting that team try something else.

556
00:26:30,880 --> 00:26:33,480
Although the leader of that team did leave to go

557
00:26:33,559 --> 00:26:37,000
somewhere else. He's gone, but that team's still there and

558
00:26:37,039 --> 00:26:39,960
they will continue doing something. It's like they probably do

559
00:26:40,079 --> 00:26:42,440
want to try to keep adding on new pieces to

560
00:26:42,519 --> 00:26:46,240
this new capcom and dinal Crisis feels like a good

561
00:26:46,240 --> 00:26:49,599
one to like supplement what is happening with Resident Evil eventually.

562
00:26:49,640 --> 00:26:52,319
But it's no, there's no rush because they still have

563
00:26:52,480 --> 00:26:55,720
plenty of ground to cover with Resident Evil for the

564
00:26:55,759 --> 00:26:59,240
next several years, So don't rush dinal Crisis, try to

565
00:26:59,319 --> 00:27:02,119
force it in here or if it wasn't actually working out,

566
00:27:02,359 --> 00:27:04,640
and if you get a team eventually that's like that

567
00:27:04,720 --> 00:27:07,880
can make Dinal crisis amazing, and they don't have a

568
00:27:07,920 --> 00:27:11,359
resident able to work oncause they've already conquered all those worlds. Well,

569
00:27:11,359 --> 00:27:12,680
then at that point try again.

570
00:27:13,519 --> 00:27:15,920
Speaker 4: Well, speaking of rush, and I don't normally I don't

571
00:27:15,920 --> 00:27:18,519
get too anxious about when's the next Mega Man game coming.

572
00:27:18,880 --> 00:27:20,640
There's a part of me that will be a little

573
00:27:20,640 --> 00:27:23,240
salty if we got a dinal crisis something before a

574
00:27:23,279 --> 00:27:23,960
new Mega Man.

575
00:27:24,039 --> 00:27:28,119
Speaker 2: I'm sorry, Yeah, No, it does feel like they should

576
00:27:28,599 --> 00:27:31,240
just give Mega Mans fans a sign of life in

577
00:27:31,279 --> 00:27:33,039
the form of a game here in the next three

578
00:27:33,119 --> 00:27:37,039
years or something like. Just try something again, show that

579
00:27:37,079 --> 00:27:40,920
it's not all just a once once a true game

580
00:27:40,960 --> 00:27:43,440
now just a mascot, which is what it's starting to

581
00:27:43,440 --> 00:27:44,160
feel like. It's slipping.

582
00:27:44,200 --> 00:27:47,640
Speaker 3: It's got compilations, yeah, berchandise, yep.

583
00:27:48,160 --> 00:27:50,079
Speaker 2: All right, that does it for the headlines I want

584
00:27:50,119 --> 00:27:52,119
to talk about. I'm sure the audience wants to talk

585
00:27:52,160 --> 00:27:53,920
about a plenty of other things, though. We can do

586
00:27:53,960 --> 00:27:55,559
that with the super chats, which we're going to do

587
00:27:55,640 --> 00:28:02,720
right after this break. All right, we are back. Let's

588
00:28:02,759 --> 00:28:05,960
do some more deciding with these super chats. Mike, please,

589
00:28:06,039 --> 00:28:08,319
can you go ahead and read those for us? Okay?

590
00:28:08,559 --> 00:28:11,799
Speaker 4: I got a butch from sign from Saskatchewan. First one here, Jeff,

591
00:28:11,799 --> 00:28:14,640
why didn't you use the run button and trespasser.

592
00:28:15,680 --> 00:28:19,680
Speaker 2: A boy? That was the worst part of that game

593
00:28:19,759 --> 00:28:22,200
is how slow it was. But I mean, once you

594
00:28:22,279 --> 00:28:24,920
realize it's like you are still kind of just the

595
00:28:24,960 --> 00:28:27,680
speed of all the dinosaurs. So when you're in a

596
00:28:27,720 --> 00:28:30,039
dangerous moment, as long as you can kind of give

597
00:28:30,079 --> 00:28:32,240
them a wide berth. In a lot of situations, I

598
00:28:32,279 --> 00:28:34,799
was able to get away from them. It's like, yeah,

599
00:28:34,880 --> 00:28:37,559
it's slow, but it's not like the game is that big.

600
00:28:38,440 --> 00:28:40,640
But yeah, boy, it was frustrated, Like when I was

601
00:28:40,720 --> 00:28:42,319
lost and I didn't know what I was supposed to

602
00:28:42,319 --> 00:28:45,400
be doing. That's when that was truly infuriating, where it's

603
00:28:45,400 --> 00:28:47,000
like I just want to go check this thing over

604
00:28:47,000 --> 00:28:48,559
in that building over there, and it's going to take

605
00:28:48,599 --> 00:28:52,799
five minutes because I walk at the blistering speed of three.

606
00:28:53,880 --> 00:28:56,319
Speaker 4: Simon frans Aswanso says, would you ever make someone play

607
00:28:56,319 --> 00:28:59,079
a Blake Club game they've already played before Blake Club

608
00:28:59,160 --> 00:29:01,559
was a thing? Jeff might need another copy of ballin

609
00:29:01,799 --> 00:29:04,000
Wonderland said to him, he just got like three more.

610
00:29:04,079 --> 00:29:06,039
Speaker 2: I think he's good. Yeah, and I think I have

611
00:29:06,119 --> 00:29:08,079
like a total like six in this house now, and

612
00:29:08,119 --> 00:29:12,599
that's all just the physical versions. Yeah. No, I'm gonna

613
00:29:12,640 --> 00:29:14,880
say no because I don't want to play bowin Wonderworld Again.

614
00:29:15,480 --> 00:29:17,640
I don't know who if I'm sure there's a special

615
00:29:17,640 --> 00:29:19,279
circumstance in which this might happen.

616
00:29:20,640 --> 00:29:23,039
Speaker 4: Simon again, do indies get a pass up bike Clips

617
00:29:23,039 --> 00:29:25,119
since their lower budget? If not, you could do a

618
00:29:25,160 --> 00:29:27,519
season called Blendy's. What do you think are some of

619
00:29:27,519 --> 00:29:29,799
the worst indies? Yeah, it's kind it's kind of weird.

620
00:29:29,799 --> 00:29:32,759
There's so many indies and there's so many kind of

621
00:29:32,799 --> 00:29:36,359
like shovel wear, asset flips stuff on there that Yeah,

622
00:29:36,359 --> 00:29:40,119
it's terrible. How interesting is that? For some reason, bad

623
00:29:40,200 --> 00:29:43,200
eddie games just don't seem super interesting to me right now.

624
00:29:43,319 --> 00:29:45,319
Maybe if I look deeper, i'd see something there.

625
00:29:45,960 --> 00:29:48,480
Speaker 2: Yeah, I think it's not that they get a pass,

626
00:29:48,559 --> 00:29:52,960
but it's just different because a big name game or

627
00:29:52,960 --> 00:29:55,720
a big name company putting out something that is bad

628
00:29:56,079 --> 00:29:58,759
is inherently interesting because it's like, well, they had a

629
00:29:58,759 --> 00:30:00,880
lot of money and a lot of resources. What happened here?

630
00:30:01,599 --> 00:30:03,480
For an indie game, it's like, yeah, they just struggle

631
00:30:03,519 --> 00:30:07,200
to put something together, but no, we'll definitely do so

632
00:30:07,359 --> 00:30:09,720
excuse me, Like with the Steam Slop, we'll get around

633
00:30:09,720 --> 00:30:11,720
to some of that stuff for probably for a special segment.

634
00:30:11,759 --> 00:30:13,799
Speaker 4: At some point he asked me, like, what's the worst

635
00:30:13,839 --> 00:30:15,960
indie game? I know there's like really disappointing ones like

636
00:30:16,039 --> 00:30:17,319
Sports Story.

637
00:30:17,000 --> 00:30:20,680
Speaker 2: Right, yeah, right, exactly, and that Sports Story would just

638
00:30:20,720 --> 00:30:25,000
be kind of a bummer to play. It's not talking, yeah,

639
00:30:25,039 --> 00:30:27,319
and it's just like they're bad in that kind of

640
00:30:27,319 --> 00:30:29,920
way where it's like, oh, this just didn't come together.

641
00:30:30,079 --> 00:30:32,839
They just missed the mark, whereas a bad game from

642
00:30:32,880 --> 00:30:35,240
a big company just always feels like a catastrophe in

643
00:30:35,240 --> 00:30:36,319
a fun way.

644
00:30:36,480 --> 00:30:39,000
Speaker 3: I guess it's Mighty number nine an indie game.

645
00:30:39,039 --> 00:30:40,680
Speaker 4: I don't know, boy, I thought I was getting that

646
00:30:40,720 --> 00:30:42,400
for a bit there, I thought I was getting that one.

647
00:30:42,799 --> 00:30:45,240
Speaker 3: Yeah, give it time, give me virtual highlight. I'll suck

648
00:30:45,319 --> 00:30:45,960
that baby up.

649
00:30:47,599 --> 00:30:50,680
Speaker 4: And then Simon says, sorry, Jeff Micah Parson's a pack art,

650
00:30:50,720 --> 00:30:51,319
go pack go.

651
00:30:52,839 --> 00:30:54,680
Speaker 2: Yeah. I mean, good luck you guys. You haven't beat

652
00:30:54,720 --> 00:30:57,640
the Lions in a long time. So yeah, the profound

653
00:30:58,640 --> 00:30:59,839
that's when it's football starting.

654
00:31:00,000 --> 00:31:01,559
Speaker 3: I'll be soon. What's the what's the first.

655
00:31:01,440 --> 00:31:04,880
Speaker 2: Day college football starts this weekend, So does the NFL

656
00:31:04,920 --> 00:31:07,319
start next week? I think the NFL starts next weekend.

657
00:31:07,200 --> 00:31:09,640
Speaker 3: All right, oh, next Thursday, probably.

658
00:31:10,160 --> 00:31:13,440
Speaker 4: Blade Runner says, is the Halopano the George Washington of

659
00:31:13,480 --> 00:31:16,799
peppers also has a pokemon evolution In terms of Chipotle,

660
00:31:17,319 --> 00:31:22,000
we don't talk about that enough. Yeah, gosh, Hallepeno. If

661
00:31:22,000 --> 00:31:24,599
you told somebody to draw a cartoon pepper, they're gonna

662
00:31:24,680 --> 00:31:28,680
draw Hall of Panio, Right, yeah, I think so pepper. Yeah,

663
00:31:28,799 --> 00:31:31,839
maybe what's the world Who's the whitest president? Is it Jefferson?

664
00:31:31,920 --> 00:31:36,920
Speaker 2: Is he? Because is that what the bell pepper is? Yeah? Okay,

665
00:31:36,960 --> 00:31:40,000
the whitest president on on Mount Rushmore?

666
00:31:40,079 --> 00:31:44,359
Speaker 4: Yeah, that's probably what's the whitest pepper? Yeah yeah. And

667
00:31:44,400 --> 00:31:47,319
then Hobbin Arrows. They really had a big moment there, Hobbinaro.

668
00:31:47,480 --> 00:31:50,680
Speaker 2: Yeah. I think ghost peppers too. It too popular right now.

669
00:31:52,559 --> 00:31:55,880
Speaker 3: They already made something like spicier than the ghost pepper, right.

670
00:31:55,960 --> 00:31:58,359
Speaker 2: They definitely have. Yeah, yeah, that's a whole.

671
00:31:58,720 --> 00:32:02,000
Speaker 3: Haben Arrows Hallos, Bell peppers.

672
00:32:02,680 --> 00:32:04,680
Speaker 2: God, what's the banana pepper?

673
00:32:05,960 --> 00:32:06,200
Speaker 3: Hmm?

674
00:32:06,400 --> 00:32:11,599
Speaker 4: Carolina reaper banana pepper. Gosh, maybe it's just just.

675
00:32:12,119 --> 00:32:14,960
Speaker 2: Just chili pepper. The Chili's pepper is the thing you

676
00:32:14,960 --> 00:32:17,359
would draw and isn't that chili pepper kind of just

677
00:32:17,400 --> 00:32:19,920
a I don't know Blano pepper.

678
00:32:20,039 --> 00:32:22,519
Speaker 4: Well, I do like a I like a Pleblano. Yeah,

679
00:32:23,160 --> 00:32:26,079
Blano fan, they will go there, you know, well, I

680
00:32:26,119 --> 00:32:27,599
want to let them fight it out for number four.

681
00:32:27,640 --> 00:32:28,759
Speaker 2: There sounds good.

682
00:32:29,960 --> 00:32:33,720
Speaker 4: Next EPs from Minati's Fruit Emporium. Here at Minati's Fruit Emporium,

683
00:32:33,839 --> 00:32:35,839
we would like to recognize our new employee of the

684
00:32:35,880 --> 00:32:39,079
week and Jeff Grubb. Amazing work on your Black Club game.

685
00:32:39,200 --> 00:32:43,240
Enjoy watching your coworkers suffer for the next few weeks.

686
00:32:43,279 --> 00:32:44,880
Speaker 2: It could be how how what?

687
00:32:44,880 --> 00:32:48,119
Speaker 3: What was the how long the beat situation on Virtual Highlight?

688
00:32:49,279 --> 00:32:51,559
Speaker 2: It's not long. I think it's like four hours or

689
00:32:51,599 --> 00:32:52,119
something like that.

690
00:32:52,599 --> 00:32:54,440
Speaker 4: This is like really one of those you could get

691
00:32:54,480 --> 00:32:56,599
lost and not know what to do games. And it's

692
00:32:56,799 --> 00:33:01,640
randomly generated too, so yeah, there could be some wanderings.

693
00:33:01,920 --> 00:33:05,039
Speaker 2: I think it's gonna be two episodes for you, though.

694
00:33:05,119 --> 00:33:07,599
I got saying that that's it and you're and you're

695
00:33:07,599 --> 00:33:12,279
gonna welcome that because your costume, so yeah, yeah, what

696
00:33:12,319 --> 00:33:13,000
the what? What night?

697
00:33:13,039 --> 00:33:15,880
Speaker 4: Bullshit on my way because I've seen the from what

698
00:33:15,960 --> 00:33:19,039
I remember the best costume this game. It basically looked

699
00:33:19,079 --> 00:33:21,920
like he was wearing.

700
00:33:23,640 --> 00:33:26,200
Speaker 2: Like like like.

701
00:33:26,160 --> 00:33:32,079
Speaker 3: A tinfoil made sheet metal kind of something you would

702
00:33:32,119 --> 00:33:33,119
cook a roast turkey.

703
00:33:33,200 --> 00:33:36,920
Speaker 2: And I don't know, it's not if you're gonna we're

704
00:33:37,720 --> 00:33:39,759
we're a real company. We're gonna do better than that,

705
00:33:39,960 --> 00:33:40,799
don't you worry?

706
00:33:41,160 --> 00:33:44,319
Speaker 4: Yeah, Blade Runner says Jeff Gertzman. Would have pet the Dog.

707
00:33:44,720 --> 00:33:47,599
Speaker 2: Oh yes, definitely on a PS five pro.

708
00:33:49,559 --> 00:33:52,079
Speaker 4: Big frustraty sentence says sorry that Kirby didn't work online,

709
00:33:52,079 --> 00:33:52,839
but you know it does.

710
00:33:52,920 --> 00:33:54,640
Speaker 3: Captain Toad and we.

711
00:33:54,599 --> 00:33:56,759
Speaker 2: Do we should still play Captain Toad co up at some.

712
00:33:56,720 --> 00:34:01,119
Speaker 4: Point, David Aladlow says, Dooby, there's that again?

713
00:34:01,119 --> 00:34:01,599
Speaker 3: What's Abby?

714
00:34:01,640 --> 00:34:03,839
Speaker 2: Doobie? Didn't we we figured it out last time, right?

715
00:34:04,000 --> 00:34:07,079
I immediately forgot Yeah, I forgot to. I don't remember anything,

716
00:34:07,119 --> 00:34:09,480
and I'm gonna google it again. I don't think it's

717
00:34:09,519 --> 00:34:12,599
it won't help. Here's a short guy for how to

718
00:34:12,679 --> 00:34:16,239
mod RoboCop ropes. Okay, I don't know what that is.

719
00:34:16,239 --> 00:34:20,119
Speaker 4: It that SNL Adam Sandler, Abbidoby maybe like the back

720
00:34:20,159 --> 00:34:20,760
of the boat.

721
00:34:20,960 --> 00:34:23,920
Speaker 3: Yeah, it's SNL. Celebrity Jeopardy Okay, there we go.

722
00:34:24,559 --> 00:34:26,960
Speaker 4: Uh my nice fort of points says, I will stop

723
00:34:26,960 --> 00:34:29,480
this gag and change my name if this bothers. Mike,

724
00:34:29,679 --> 00:34:31,760
we love you boys down here at man Iceford and Point.

725
00:34:32,199 --> 00:34:34,639
Keep it the great work, Grape. Now, hey, look, you

726
00:34:34,679 --> 00:34:36,840
do whatever you want. You're sending him money. You do

727
00:34:36,880 --> 00:34:39,079
whatever you want to do. I can take it, don't worry.

728
00:34:39,239 --> 00:34:41,400
Speaker 2: Yeah, he's a big boy. Yeah, tried to.

729
00:34:41,440 --> 00:34:44,239
Speaker 4: Wolf says, I just beat Boser too, and conference will take.

730
00:34:44,280 --> 00:34:46,199
I like it more than the first game. The compass

731
00:34:46,280 --> 00:34:48,400
much better and the story is really underrated. This take

732
00:34:48,519 --> 00:34:51,400
is becoming more and more common, really common. If you

733
00:34:51,440 --> 00:34:54,280
would ask somebody, like a month out there, if it

734
00:34:54,360 --> 00:34:56,599
came out, everybody like, well, of course BioShock two is

735
00:34:56,639 --> 00:35:01,119
the last one. Now it's often number two the time,

736
00:35:01,239 --> 00:35:04,519
number one. So yeah, BioShock two has been doing pretty

737
00:35:04,559 --> 00:35:06,199
well in the long run.

738
00:35:06,800 --> 00:35:09,559
Speaker 2: Did you play My Nervous Den that?

739
00:35:09,880 --> 00:35:11,639
Speaker 3: Oh me, I haven't.

740
00:35:12,119 --> 00:35:14,280
Speaker 2: I always meant to so you. It's one of those

741
00:35:14,320 --> 00:35:17,440
DLCs that was like so lauded at the time, And

742
00:35:17,519 --> 00:35:19,000
that's the thing where it's like always like oh, it's

743
00:35:19,000 --> 00:35:20,400
the people who played Mi Nervous Den were like, no,

744
00:35:20,480 --> 00:35:22,760
this is actually the best BioShock, But now I'm starting

745
00:35:22,760 --> 00:35:26,000
to hear that for Vanilla BioShock two, so yeah, weird.

746
00:35:27,440 --> 00:35:29,239
Speaker 3: I mean I always liked Vanilla BioShock too. I think

747
00:35:29,280 --> 00:35:29,519
at the time.

748
00:35:29,519 --> 00:35:32,079
Speaker 4: It's just like I think we all knew, like the

749
00:35:32,159 --> 00:35:34,519
actually like the the real biosarc I think was taking

750
00:35:34,559 --> 00:35:36,360
the rail sequel and we all came right.

751
00:35:36,519 --> 00:35:40,559
Speaker 2: That's like poison things, yeah, for sure. Uh.

752
00:35:40,719 --> 00:35:44,519
Speaker 4: Next up is from Mafugli. What game is your head

753
00:35:44,519 --> 00:35:46,559
and gym of the year so far? In mine is Oh,

754
00:35:47,199 --> 00:35:49,039
it's it's it's an uh and I'm not.

755
00:35:50,719 --> 00:35:54,320
Speaker 2: Right. So I know about this game because someone said

756
00:35:54,360 --> 00:35:58,000
that the name the O with the umlaut, so it's

757
00:35:58,000 --> 00:35:59,559
got the two dots above it, and then the two

758
00:35:59,639 --> 00:36:02,679
others smaller o's is what the main character looks like.

759
00:36:02,719 --> 00:36:04,920
Because the main character is like a little caterpillar sort

760
00:36:04,920 --> 00:36:07,199
of guy, and he's got too intenna on his big head,

761
00:36:07,599 --> 00:36:10,679
so the OOO is supposed to be his body and

762
00:36:11,199 --> 00:36:12,880
the first one's head with the antenna.

763
00:36:13,039 --> 00:36:16,559
Speaker 4: Okay, puzzle apparently it's like a metro vinga puzzle platform

764
00:36:16,599 --> 00:36:17,079
or kind of thing.

765
00:36:17,159 --> 00:36:21,760
Speaker 3: Looks kind of cute, thinks about it. I guess the game.

766
00:36:21,800 --> 00:36:23,559
Speaker 4: I like the most year I haven't hear that many

767
00:36:23,559 --> 00:36:26,920
people talk about is two point Museum, which you know,

768
00:36:27,000 --> 00:36:28,800
it just has kind of a different audience than I think,

769
00:36:29,360 --> 00:36:32,639
you know, the usual for our our audience and my peers.

770
00:36:32,920 --> 00:36:34,519
But boy, I like that game a lot, and I'm

771
00:36:34,519 --> 00:36:36,320
still thinking back Quay. But they added a you can

772
00:36:36,400 --> 00:36:39,039
you can build a retro arcade into your museums. Now,

773
00:36:39,360 --> 00:36:41,760
oh really, I hopeless. I'm testing the waters for a

774
00:36:41,800 --> 00:36:45,679
two point arcade, which I think idea for another game.

775
00:36:45,760 --> 00:36:47,639
Speaker 2: Have they done two point theme Park yet?

776
00:36:48,360 --> 00:36:48,440
Speaker 1: No?

777
00:36:49,199 --> 00:36:50,360
Speaker 4: Part of me is like, I don't even know if

778
00:36:50,400 --> 00:36:51,880
I need them to do. I bet they'd have a

779
00:36:51,920 --> 00:36:54,639
fun spin on it. But Planet Coaster is I don't

780
00:36:54,639 --> 00:36:55,559
even I don't even know if.

781
00:36:55,480 --> 00:36:56,880
Speaker 2: I want him to do a coaster park, and I

782
00:36:56,920 --> 00:36:58,960
want them to just like theme park and like get

783
00:36:59,000 --> 00:37:01,119
weird with that other kinds of theming.

784
00:37:01,360 --> 00:37:04,519
Speaker 4: Now, you're right, because Saint Park was definitely more about like, yeah,

785
00:37:04,559 --> 00:37:07,679
the management stuff and was less about designing coasters. You

786
00:37:07,719 --> 00:37:10,000
did do that, but that wasn't the whole thing there.

787
00:37:10,199 --> 00:37:13,400
Now there's been a two point hospital, two point campus,

788
00:37:13,400 --> 00:37:14,679
and that two point Musium.

789
00:37:16,000 --> 00:37:18,679
Speaker 2: Was it my favorite hitting gym of the year. Wordplay.

790
00:37:18,760 --> 00:37:20,559
That's one that doesn't get talked about too much, and

791
00:37:20,599 --> 00:37:23,360
it's a decent one of those Bilacchra likes.

792
00:37:24,840 --> 00:37:28,199
Speaker 4: Biostock two is multiplayers made by digital extremes. That's incredible.

793
00:37:28,320 --> 00:37:32,559
That's weird, okay, uh true. Fernie did a one hundred

794
00:37:32,599 --> 00:37:34,760
mile bike race last weekend and listen to you all

795
00:37:34,760 --> 00:37:36,719
for most of it. Thank you for the company. You

796
00:37:36,760 --> 00:37:41,159
are my favorite couple in gaming. Pspjia, thank you so.

797
00:37:41,239 --> 00:37:43,840
Speaker 2: Much for hanging out with us on your long Ride'nie.

798
00:37:44,159 --> 00:37:45,000
Speaker 1: That's a strong war.

799
00:37:45,760 --> 00:37:48,519
Speaker 3: That's a spicy meat the ball spicy.

800
00:37:48,199 --> 00:37:52,360
Speaker 1: That is That is like saying like cock, but like

801
00:37:52,559 --> 00:37:54,159
it's more like more aggressive.

802
00:37:54,920 --> 00:37:58,519
Speaker 3: Oh it's an actual word. Oh yea blessing so much.

803
00:37:58,719 --> 00:38:00,480
Speaker 2: I dropped a chip. I hate that vamp.

804
00:38:00,559 --> 00:38:01,599
Speaker 3: I want to find this chip.

805
00:38:01,920 --> 00:38:04,039
Speaker 4: Okay, yeah, sure so, our friend Micha wants me to.

806
00:38:04,239 --> 00:38:07,000
They're so so far away. I see another chip I

807
00:38:07,000 --> 00:38:08,599
lost to back there. I'll get them some other time.

808
00:38:09,079 --> 00:38:13,199
Spikey Nds says Switch to decade theory. Nintendo wants to

809
00:38:13,239 --> 00:38:15,639
support Switch one as their fifty to sixty dollars game

810
00:38:15,679 --> 00:38:18,039
system and Switch to as the seventy to eighty dollars

811
00:38:18,039 --> 00:38:21,480
system so they can fill their previous handheld spot.

812
00:38:22,840 --> 00:38:25,119
Speaker 2: Yeah, I mean, I do get the sense that there's

813
00:38:25,199 --> 00:38:28,880
like some strategy that Nintendo has in its head with

814
00:38:29,000 --> 00:38:32,960
this and it differently. This is probably along the correct

815
00:38:33,079 --> 00:38:35,280
way of thinking. I just don't know if it's exactly right,

816
00:38:35,599 --> 00:38:37,480
and it's like I don't know. There are gonna be

817
00:38:37,559 --> 00:38:40,280
plenty of studios who continue to put out games for

818
00:38:40,360 --> 00:38:44,400
the switch one because there has one hundred and fifty

819
00:38:44,440 --> 00:38:47,519
million people on it so and and those games work

820
00:38:47,519 --> 00:38:49,480
on switch to So if you don't need the switch

821
00:38:49,519 --> 00:38:51,960
to's extra power, it just makes a lot of sense.

822
00:38:52,000 --> 00:38:54,239
So I don't get Nintendo trying to manipulate their way

823
00:38:54,280 --> 00:38:55,159
into getny more of those.

824
00:38:55,599 --> 00:39:02,760
Speaker 4: It's weird and address wait and Dresser three of five

825
00:39:02,800 --> 00:39:06,719
Miami says, first, y'all give War World five stars? Okay,

826
00:39:06,719 --> 00:39:08,599
I want to be clarify something here. I have never

827
00:39:08,719 --> 00:39:12,239
rated War of the World. I just said I enjoyed it.

828
00:39:13,039 --> 00:39:15,880
Who gave it five stars? Dan Grubb says that Donald

829
00:39:15,920 --> 00:39:19,719
Crisis remake is canceled. It truly is the end of days.

830
00:39:19,920 --> 00:39:22,000
Thank you guys for making every day better in the

831
00:39:22,079 --> 00:39:24,840
shitty times. Baba Buie welcome.

832
00:39:25,000 --> 00:39:27,599
Speaker 2: Yeah, we'll do our best. I'm sorry about the bad news,

833
00:39:28,239 --> 00:39:31,400
but I'm not sorry about giving War the world's five stars. Christian,

834
00:39:31,440 --> 00:39:32,920
I'll put it again every.

835
00:39:32,719 --> 00:39:33,880
Speaker 1: Day, you fucking criminal.

836
00:39:34,320 --> 00:39:35,320
Speaker 2: I'll do it every day.

837
00:39:35,480 --> 00:39:37,840
Speaker 4: Matt rare Monkey says Uma is a good game. Also

838
00:39:37,880 --> 00:39:39,519
for hitting Jam of the Year from me, so of arts,

839
00:39:39,519 --> 00:39:42,639
face Minder. I didn't say Uma is not a good game.

840
00:39:43,000 --> 00:39:46,400
I'm just saying, don't if all.

841
00:39:46,039 --> 00:39:47,639
Speaker 1: This about person, that's what you're saying.

842
00:39:48,239 --> 00:39:51,400
Speaker 4: I'm saying, it's not a real game. No, just you know,

843
00:39:51,920 --> 00:39:55,679
don't come at in metroid vane. Yes, if that's what you.

844
00:39:55,719 --> 00:39:56,559
Speaker 2: Enjoy, I don't know.

845
00:39:56,719 --> 00:39:57,159
Speaker 3: I don't know.

846
00:39:57,199 --> 00:40:01,360
Speaker 2: That's all. And then what's what's face Minor? I was

847
00:40:01,360 --> 00:40:02,800
about to look at what is face Minor?

848
00:40:02,960 --> 00:40:04,039
Speaker 3: I don't know, face Minor.

849
00:40:04,639 --> 00:40:06,880
Speaker 2: You don't get caught up and oh, it's just like one.

850
00:40:07,000 --> 00:40:09,920
It's just that. Uh okay, build a biometric data harvesting

851
00:40:09,960 --> 00:40:12,480
Empire from scratch and face Miner, the hardcore thriller Clickers

852
00:40:12,480 --> 00:40:14,440
set in nineteen ninety nine, as well as the.

853
00:40:14,440 --> 00:40:17,440
Speaker 3: Windows ninety eight games like right, yeah, yeah it is

854
00:40:17,480 --> 00:40:19,960
absolutely okay. Yeah, I'll try this. Looks cool.

855
00:40:21,239 --> 00:40:24,320
Speaker 4: H p Pit says update from from Tuesday about Star Citizen.

856
00:40:24,360 --> 00:40:27,239
It's actually in a decent playable state now getting better.

857
00:40:27,519 --> 00:40:29,679
Highly recommend watching the Squadron forty two. Don't Yeah we

858
00:40:29,920 --> 00:40:32,639
you asked about that on Tuesday. Yes, and yeah, I

859
00:40:32,679 --> 00:40:35,920
think the game is pretty decently along somehow.

860
00:40:36,559 --> 00:40:37,400
Speaker 3: So yeah, there it is.

861
00:40:37,519 --> 00:40:39,519
Speaker 2: Well they only have like two billion dollars.

862
00:40:39,920 --> 00:40:45,159
Speaker 4: M lazy Stecasaurus says, Parsons to the pack King of

863
00:40:45,199 --> 00:40:49,400
the North Lions. Window closing fast, go pack go.

864
00:40:50,480 --> 00:40:52,440
Speaker 2: I mean I won't disagree with with the wind. Yeah,

865
00:40:52,440 --> 00:40:54,440
the window is always closing fast. It's the NFL, that's

866
00:40:54,440 --> 00:40:56,840
how it works. Well, let's see what happens this season.

867
00:40:58,000 --> 00:40:59,599
Speaker 3: Eh, Bruce, this is very off topic.

868
00:40:59,639 --> 00:41:02,079
Speaker 4: What are they going to do with GTA online with

869
00:41:02,119 --> 00:41:04,400
six It seems like a lot to move the huge

870
00:41:04,400 --> 00:41:06,719
player count with the current online pen is.

871
00:41:08,440 --> 00:41:11,880
Speaker 2: Yeah, I really don't know. They have not said a

872
00:41:11,920 --> 00:41:14,840
single thing about it, and it's like that is the

873
00:41:14,880 --> 00:41:17,639
biggest honestly, it's the biggest question in gaming right now.

874
00:41:17,840 --> 00:41:21,719
What the fuck is gt A Online two? Is there

875
00:41:22,000 --> 00:41:24,599
even a g t A Online two? Is it gt

876
00:41:24,719 --> 00:41:27,559
online two point zero? Probably not, but I mean they

877
00:41:27,599 --> 00:41:30,440
haven't said anything about it. Are included in the package,

878
00:41:31,199 --> 00:41:34,679
is it? Oh yeah, yeah, role playing will definitely factor

879
00:41:34,719 --> 00:41:39,400
into it heavily. Yeah. Absolutely, they bought that thing, so yeah,

880
00:41:39,480 --> 00:41:42,159
I don't know. I really do not know what to

881
00:41:42,199 --> 00:41:45,039
expect from that in any way. Uh doesn't feel like

882
00:41:45,039 --> 00:41:48,400
there's any good answer there, because no matter what, I bet,

883
00:41:48,440 --> 00:41:50,519
there's gonna be people who are unhappy with what they

884
00:41:50,559 --> 00:41:53,559
decide to do with GT Online two and the.

885
00:41:53,599 --> 00:41:55,719
Speaker 4: Blade brand says, oh shit, I forgot. There's been a

886
00:41:55,760 --> 00:41:59,519
big development in the fake cheese world. Those rits spicy

887
00:42:00,199 --> 00:42:02,199
cheese sandwich crackers are amazing.

888
00:42:03,239 --> 00:42:06,039
Speaker 2: That sounds pretty good. I can't eat that cheese er.

889
00:42:06,159 --> 00:42:09,360
I'll die, Not really, but I'm allergic to it. All right.

890
00:42:09,360 --> 00:42:11,519
Speaker 4: Thank you Blade Runner for the cheese updates. Appreciate fake

891
00:42:11,599 --> 00:42:12,480
Cheese up They appreciate it.

892
00:42:12,519 --> 00:42:12,760
Speaker 3: Jeff.

893
00:42:12,760 --> 00:42:15,000
Speaker 4: That's it for the superchats for now, everybody. If you

894
00:42:15,000 --> 00:42:16,679
want to send any more super chats, we will read

895
00:42:16,719 --> 00:42:18,039
them before the end of the show. Thank you so

896
00:42:18,119 --> 00:42:19,719
much for your support. Appreciate it.

897
00:42:19,760 --> 00:42:23,000
Speaker 2: Yep, thanks for listening, Thanks for hanging out with us.

898
00:42:23,079 --> 00:42:25,840
Thanks for your support through superchats. Any way that you

899
00:42:25,920 --> 00:42:27,880
support us, telling a friend all that stuff is great.

900
00:42:27,920 --> 00:42:30,960
We appreciate it. We'll read the rest, as Mike said

901
00:42:31,000 --> 00:42:33,960
before the end, if we get anymore. All right, let's

902
00:42:34,000 --> 00:42:35,800
take another break. We got to get set up for

903
00:42:35,880 --> 00:42:38,639
our game this week, which is us going into a

904
00:42:38,719 --> 00:42:40,760
draft and we're gonna make the best middle Gearer game

905
00:42:40,800 --> 00:42:43,719
that we possibly can. We'll get into that right after this.

906
00:42:46,719 --> 00:42:49,239
All right, we're back Mike Vnati. We are going to

907
00:42:49,320 --> 00:42:51,440
draft a middle Gear game. This is when you and

908
00:42:51,519 --> 00:42:55,639
I take turns drafting different pieces of a video game

909
00:42:55,679 --> 00:43:00,159
to build the ultimate version of that video game. This

910
00:43:00,239 --> 00:43:03,199
time it is for metal Gear. There are some rules here.

911
00:43:03,199 --> 00:43:05,039
I'll read them real quick and then we'll get into it.

912
00:43:05,079 --> 00:43:08,440
So this is the tactical drafting action metal Gear Draft

913
00:43:08,800 --> 00:43:11,599
created by Joys. Thank you so much, Joys. Pick a

914
00:43:11,679 --> 00:43:13,599
name for your metal Gear Solid game and write them

915
00:43:13,599 --> 00:43:16,239
in the white boxes to the left and right. Take

916
00:43:16,280 --> 00:43:19,000
turns buying parts for your game. The person who most

917
00:43:19,079 --> 00:43:23,000
recently did something sneaky goes first. After round one, whoever

918
00:43:23,039 --> 00:43:26,360
currently has the lowest budget, buys first. If tied, the

919
00:43:26,400 --> 00:43:30,079
person who bought second last round byes first. Once the

920
00:43:30,119 --> 00:43:32,840
part is bought, it cannot be bought by the other player.

921
00:43:32,880 --> 00:43:35,119
If you run out of budget, you must buy the

922
00:43:35,159 --> 00:43:38,159
one dollar option and go negative. If both players run

923
00:43:38,199 --> 00:43:42,679
out of budget, both can purchase it. Okay, So, Mike,

924
00:43:42,960 --> 00:43:45,880
I think you know. I'll let you say. Did you

925
00:43:45,960 --> 00:43:47,639
have you done anything sneaky recently?

926
00:43:49,119 --> 00:43:53,719
Speaker 3: Boy, I'm not a particularly sneaky person. Honestly, I'm kind

927
00:43:53,719 --> 00:43:54,840
of loud and lumbering.

928
00:43:55,000 --> 00:43:58,559
Speaker 2: You also live by yourself. I last night made some

929
00:43:58,800 --> 00:44:00,920
ramin for myself and I didn't want anyone to know

930
00:44:00,960 --> 00:44:02,800
about it, so I did it quietly. And I think that.

931
00:44:04,400 --> 00:44:05,599
Speaker 3: You got this for sure.

932
00:44:05,840 --> 00:44:07,960
Speaker 2: Okay, all right, I'll go first, and my name is

933
00:44:08,000 --> 00:44:08,639
Let's see here?

934
00:44:09,119 --> 00:44:09,320
Speaker 3: Uh?

935
00:44:10,519 --> 00:44:14,159
Speaker 1: Okay, I would be sending this video to chef wives.

936
00:44:14,440 --> 00:44:17,719
Speaker 2: Sure can I? No? No, don't, please don't. Why won't

937
00:44:17,840 --> 00:44:21,079
let me type in this box? Is it it's view only? Okay?

938
00:44:23,519 --> 00:44:26,159
Request edit access? Oh, let's see here. Okay, Now I

939
00:44:26,159 --> 00:44:28,800
could request this from Christian. So I'm requesting Christian.

940
00:44:28,840 --> 00:44:31,320
Speaker 1: What do you get me to Do you have the

941
00:44:31,559 --> 00:44:34,039
correct probably?

942
00:44:34,239 --> 00:44:37,000
Speaker 2: Yeah? No, I'm using grub at game mess dot net. Yeah,

943
00:44:37,239 --> 00:44:39,119
but you have the create a copy.

944
00:44:40,199 --> 00:44:42,639
Speaker 1: You got the link from the No, you have.

945
00:44:42,760 --> 00:44:44,639
Speaker 2: You got the link from the thing. I'm just gonna

946
00:44:44,679 --> 00:44:48,639
create from the rundown from the Rundown, says Christians in

947
00:44:48,719 --> 00:44:53,159
charge of it. All right, let's see here, sorry my

948
00:44:53,239 --> 00:44:54,920
box now I made a copy.

949
00:44:56,320 --> 00:45:02,119
Speaker 3: Phil to the copy please, Oh yeah, sure, okay, ship.

950
00:45:02,039 --> 00:45:08,760
Speaker 1: I said myself out, bye bye, everybody.

951
00:45:05,599 --> 00:45:07,440
Speaker 4: Get away, I mean I do. I guess I don't

952
00:45:07,440 --> 00:45:08,960
speak for Jeffy. He was pretty mad.

953
00:45:09,800 --> 00:45:13,719
Speaker 2: I'm curious. Let's think all right.

954
00:45:13,840 --> 00:45:17,639
Speaker 1: Oh on YouTube crush, everything is following about everybody all

955
00:45:17,679 --> 00:45:22,119
at once. Life is a lie o.

956
00:45:24,440 --> 00:45:34,440
Speaker 2: Insinging it to your email. I just Gmail, It's just

957
00:45:34,599 --> 00:45:41,280
little Olympics. Okay. My game's name is middle Gear solid

958
00:45:41,280 --> 00:45:43,320
but extra stupid this time?

959
00:45:44,400 --> 00:45:45,400
Speaker 1: Is that even?

960
00:45:46,199 --> 00:45:48,400
Speaker 2: Yeah, we'll find out you're like you emailed it to me.

961
00:45:49,159 --> 00:45:51,639
I emailed it to you, yes, because you're you're you're

962
00:45:51,719 --> 00:45:55,440
shipping Discord never works, so I never know. But to

963
00:45:55,480 --> 00:46:02,320
me there it is to your face and people like.

964
00:46:02,679 --> 00:46:03,119
Speaker 3: Emailed it.

965
00:46:03,199 --> 00:46:07,039
Speaker 2: See seventy five years old. I use the email, all right.

966
00:46:10,360 --> 00:46:12,159
You don't want to snail bill it, you can get

967
00:46:13,800 --> 00:46:16,079
let me. Let me write it down one character at

968
00:46:16,079 --> 00:46:18,360
a time on this piece of notepaper and send that

969
00:46:18,400 --> 00:46:21,840
to you. Mike, what's your fucking game name? I'm not

970
00:46:21,880 --> 00:46:32,079
allowed to write in this okay request, Oh my fresh,

971
00:46:32,119 --> 00:46:36,039
maybe it should work, loud. I can't believe how bad

972
00:46:36,079 --> 00:46:37,159
you are all at this.

973
00:46:38,880 --> 00:46:41,480
Speaker 1: It's funny, but now I don't have a copy to like, Eh,

974
00:46:41,760 --> 00:46:43,800
take this cretia for the thing.

975
00:46:44,719 --> 00:46:48,599
Speaker 2: I'll send its working? Yeah, all right, hang out it. Okay,

976
00:46:49,039 --> 00:46:51,440
you got to press enter to like make your name

977
00:46:51,480 --> 00:46:57,920
appear or whatever. Let's see here. I think I got it.

978
00:46:58,320 --> 00:47:01,159
I'm sending it to your to your game mess email. Yes,

979
00:47:01,280 --> 00:47:05,679
also I am emailing you metal Gear Sonic. Okay, that's fantastic.

980
00:47:06,280 --> 00:47:09,639
All right, let's get to the first round here. Our

981
00:47:09,679 --> 00:47:12,280
first round is leading man, Mike. You want to read

982
00:47:12,320 --> 00:47:13,840
it for everybody? Can you see everything? All right?

983
00:47:13,880 --> 00:47:14,519
Speaker 3: Absolutely?

984
00:47:14,639 --> 00:47:17,039
Speaker 4: So for our leading man, we could spend one dollar

985
00:47:17,079 --> 00:47:20,079
to get rid In, two dollars to get old Snake,

986
00:47:20,159 --> 00:47:23,079
three dollars for Venom Snake, four dollars from Naked Snake,

987
00:47:23,199 --> 00:47:26,239
and five dollars for a solid snake.

988
00:47:27,639 --> 00:47:30,800
Speaker 2: Okay, I I am going first, and I do want

989
00:47:30,840 --> 00:47:33,559
to save my money because our budget looks pretty limited.

990
00:47:33,639 --> 00:47:35,840
We only have twenty eight dollars each. That's just not

991
00:47:36,000 --> 00:47:39,079
a lot, Mike. But I do think having solid Snake

992
00:47:39,159 --> 00:47:41,400
will make a difference as someone who's not played all

993
00:47:41,440 --> 00:47:44,800
those other ones that don't have Solid Snake necessarily, So

994
00:47:44,920 --> 00:47:47,320
maybe I'm wrong, and I think i'm player two right,

995
00:47:47,400 --> 00:47:51,119
So I am going to select Solid Snake four five dollars.

996
00:47:51,159 --> 00:47:53,039
That leaves me with twenty three dollars. I don't feel

997
00:47:53,039 --> 00:47:55,440
good about that, but I feel like I have to

998
00:47:55,480 --> 00:47:56,519
do this, Mike, what are you thinking?

999
00:47:57,440 --> 00:47:59,280
Speaker 4: Yeah, I mean, look, Salt Snake is just the best

1000
00:47:59,280 --> 00:48:02,039
one character. Absolutely. I think I might need to get

1001
00:48:02,079 --> 00:48:04,880
the fastest character here. And I think all these other

1002
00:48:04,920 --> 00:48:08,159
guys are too old and smoke too much, right, They

1003
00:48:08,360 --> 00:48:11,280
just they have absolutely no endurance and they.

1004
00:48:11,440 --> 00:48:12,599
Speaker 2: Stupid human legs.

1005
00:48:12,679 --> 00:48:14,800
Speaker 3: Yeah, yeah, they can't do short distance when I can't

1006
00:48:14,800 --> 00:48:17,920
do the long distance riding. Who's a cyborg and young?

1007
00:48:18,559 --> 00:48:18,719
Speaker 1: Uh?

1008
00:48:18,760 --> 00:48:22,079
Speaker 3: Probably pretty fast? Yes, and cheap, So let's get let's

1009
00:48:22,079 --> 00:48:23,719
get rid and sure, all right, that's I think that

1010
00:48:23,880 --> 00:48:25,920
was the right move there, Mike. I'm happy with my pick.

1011
00:48:25,960 --> 00:48:27,440
I think you had the right counterpick there.

1012
00:48:27,599 --> 00:48:29,360
Speaker 4: It's good for metal Gear Sonic. I did say the

1013
00:48:29,440 --> 00:48:30,800
name of my game. I think you just write it last.

1014
00:48:30,840 --> 00:48:34,280
It's metal Gear Sonic. Yes, he's going for Metal Gear Sonic.

1015
00:48:34,320 --> 00:48:37,960
Speaker 2: Everybody instead of middle your Solid you see co star, Mike,

1016
00:48:38,000 --> 00:48:39,320
what do we have here for.

1017
00:48:39,360 --> 00:48:42,639
Speaker 3: Your co stars? For one doll you can get audit con.

1018
00:48:42,840 --> 00:48:45,480
Speaker 4: For two dollars, you get Cyborg, right and okay, I

1019
00:48:45,480 --> 00:48:49,039
guess I got mostly humim and righted number three, Iroquois

1020
00:48:49,079 --> 00:48:54,079
plus skin number four, d Dog number five, major ocealot.

1021
00:48:55,400 --> 00:48:57,840
Speaker 2: Yeah, I'm this is what. I'm not sure how much

1022
00:48:57,840 --> 00:49:00,880
any of this moves the needle. And again my familiarity

1023
00:49:00,920 --> 00:49:03,440
with with Metal Gear fans and what they're like, what

1024
00:49:03,760 --> 00:49:06,360
they prioriti should have an adventure. I've actually played all

1025
00:49:06,400 --> 00:49:09,159
these games. Yeah, right, exactly. You know what people really

1026
00:49:09,199 --> 00:49:11,639
are into as well. You did a whole like plink

1027
00:49:12,480 --> 00:49:15,239
Plinkett Plinkett style video for Metal Gear Solid two. You

1028
00:49:15,360 --> 00:49:16,159
really know this ship.

1029
00:49:16,280 --> 00:49:18,440
Speaker 1: So yeah, he knows this ship, even though he should

1030
00:49:18,480 --> 00:49:26,039
say I only have mostly Cyborg. Uh well, you everybody

1031
00:49:26,079 --> 00:49:29,760
knows that he wasn't on Tyber a roll on the.

1032
00:49:30,840 --> 00:49:34,360
Speaker 2: I didn't know that, all right, So let's go with uh,

1033
00:49:35,239 --> 00:49:38,360
I don't know Cyborg riding for two dollars, I like

1034
00:49:38,400 --> 00:49:42,320
autocon though, I'll go Cyborg, right, and I feel like

1035
00:49:42,360 --> 00:49:44,840
that undoes some of your years there. It feels like

1036
00:49:44,880 --> 00:49:45,639
the right counterpick.

1037
00:49:46,119 --> 00:49:48,760
Speaker 3: Yeah, who has the most tails energy?

1038
00:49:48,960 --> 00:49:50,119
Speaker 2: Is my shit?

1039
00:49:50,880 --> 00:49:54,079
Speaker 3: Is my question here? I don't think it's oslater Airquoid pluskin.

1040
00:49:54,119 --> 00:49:56,960
There's a there's a fucking dog here, Yeah, it's dog

1041
00:49:57,119 --> 00:49:57,679
or Autocon.

1042
00:49:59,079 --> 00:50:02,440
Speaker 2: It's like a human miles per hour. Yeah, I'll tell

1043
00:50:02,440 --> 00:50:04,280
you what to I like audit Cod.

1044
00:50:05,679 --> 00:50:09,280
Speaker 4: Every time I replay Mkers saw It, I intentionally give

1045
00:50:09,360 --> 00:50:11,000
up during the interrogation so that I can end the

1046
00:50:11,039 --> 00:50:11,880
game with Autocon.

1047
00:50:11,960 --> 00:50:16,440
Speaker 3: It's instead of instead of that hussy Meryl. So yeah,

1048
00:50:16,480 --> 00:50:19,000
I think I'm getting what I went for pretty cheap

1049
00:50:19,119 --> 00:50:21,360
so far. But yeah with audit Cod.

1050
00:50:21,480 --> 00:50:23,599
Speaker 2: You know again, I think that's the move. I love

1051
00:50:23,639 --> 00:50:25,599
Autocon but we'll see, all right.

1052
00:50:26,000 --> 00:50:28,559
Speaker 4: Oh, like a top tier video games sidekick. I would

1053
00:50:28,559 --> 00:50:32,320
say the best moment of Microsoft two is when Sawid

1054
00:50:32,400 --> 00:50:36,079
Snake and Autocod Douler's secret best best friend handshake.

1055
00:50:36,320 --> 00:50:41,599
Speaker 2: It's all right, fim fatal. This is our third round, Mike.

1056
00:50:41,679 --> 00:50:42,440
What do we have here?

1057
00:50:43,000 --> 00:50:46,719
Speaker 4: Alrighty, We've got for one dollar, Emma Emmerick for two

1058
00:50:46,800 --> 00:50:51,159
dollars and Naomi Hunter for number three, Merril silver bro Silverberg.

1059
00:50:51,280 --> 00:50:52,639
Speaker 2: Yeah, I just call him Merril.

1060
00:50:52,559 --> 00:50:55,840
Speaker 4: Number four, number four for four dollars, Quiet and for

1061
00:50:56,000 --> 00:50:57,880
five dollars.

1062
00:50:58,280 --> 00:51:02,320
Speaker 2: Eva. Uh all right, so I have twenty one dollars,

1063
00:51:02,360 --> 00:51:04,320
you have twenty six dollars. So I'm still going first.

1064
00:51:04,599 --> 00:51:07,280
Uh yeah, I mean I'm gonna go with the one

1065
00:51:07,599 --> 00:51:10,960
that is that I recognize and is also the cheapest,

1066
00:51:10,960 --> 00:51:13,719
and also one that I like a lot. She's got

1067
00:51:13,719 --> 00:51:15,679
that scene where he looks at her butt, right, that

1068
00:51:15,800 --> 00:51:18,679
was Meryll, I believe. So I'm gonna I'm gonna, yeah,

1069
00:51:18,760 --> 00:51:21,679
Meryl Silverberg is gonna join my team over here.

1070
00:51:22,079 --> 00:51:25,480
Speaker 4: Yeah, that's a good pick. I still like Meryl quite

1071
00:51:25,519 --> 00:51:27,119
a lot. I thought she was really fun and mail

1072
00:51:27,159 --> 00:51:27,719
yourself one.

1073
00:51:28,440 --> 00:51:34,760
Speaker 3: Uh okay, who's the most Who's not not Amy coded?

1074
00:51:34,800 --> 00:51:37,679
Speaker 2: Because that no, it was Amy coated human girl that

1075
00:51:37,679 --> 00:51:41,320
would kiss Sonic. Well, I was thinking Ruge the Bat

1076
00:51:41,480 --> 00:51:45,159
and if that's the case, that absolutely we're taking quiet.

1077
00:51:47,760 --> 00:51:49,519
Speaker 3: So you know what, I think, I was.

1078
00:51:49,559 --> 00:51:53,039
Speaker 2: Thinking a us even very Rouge the Bat coded as well.

1079
00:51:54,559 --> 00:51:57,880
Speaker 3: You know what personality? Why she is you're helping me?

1080
00:51:57,960 --> 00:51:58,400
That's right.

1081
00:51:58,639 --> 00:52:02,360
Speaker 4: She basically has the same exact personality as Ruts now

1082
00:52:02,400 --> 00:52:06,079
that I think about it. Her breast aren't as large though,

1083
00:52:06,599 --> 00:52:09,320
that's right, and that's a huge trailing of her character.

1084
00:52:09,960 --> 00:52:13,159
Speaker 3: Well, in terms of being closer to Ruse, we'll take

1085
00:52:13,199 --> 00:52:16,639
ave I quite actually quite actually weirds me out a

1086
00:52:16,639 --> 00:52:19,519
little bit. It's too much. Just looking at this, I

1087
00:52:19,559 --> 00:52:21,920
feel a bit. Indeed, you will regret your worst indeed.

1088
00:52:23,239 --> 00:52:25,880
Speaker 2: Huh did you do it? Mike? Did you click it?

1089
00:52:26,400 --> 00:52:26,960
My shirt? Did?

1090
00:52:27,000 --> 00:52:27,320
Speaker 3: Buddy?

1091
00:52:27,760 --> 00:52:29,559
Speaker 2: Oh, it does it. It's not updating here, so I'm

1092
00:52:29,559 --> 00:52:31,639
going to do it for you as well. Oh nope,

1093
00:52:31,639 --> 00:52:37,280
it's not doing anything. Refresher refreshing, then can't seeing your changes? Okay,

1094
00:52:37,760 --> 00:52:40,000
well that that explains it. We try to refresh it

1095
00:52:40,000 --> 00:52:42,199
and see if that fixes it. That was my idea. Oh,

1096
00:52:42,199 --> 00:52:46,320
it's because it logged me out. Sweet my password? Everybody?

1097
00:52:46,639 --> 00:52:50,079
I love Google web services are just the best. All right,

1098
00:52:50,119 --> 00:52:53,920
give me a second here. It's good that people will

1099
00:52:53,920 --> 00:52:55,280
give us a lot of leeway on this one. I

1100
00:52:55,280 --> 00:52:57,760
think kind of it being our first episode ever. Yeah, yeah,

1101
00:52:58,599 --> 00:53:02,880
Google saw quiet. It was like, what are you doing here? Buddy?

1102
00:53:03,360 --> 00:53:05,559
All right? I got to look up my password? Hang on,

1103
00:53:05,679 --> 00:53:08,159
so vamped for me this time? Yeah?

1104
00:53:08,280 --> 00:53:11,639
Speaker 1: Alright, Yeah, it's like that, Mike. Did you know that rating?

1105
00:53:11,760 --> 00:53:12,559
Wasn't it's how we're on?

1106
00:53:13,719 --> 00:53:14,800
Speaker 2: Yeah, I was embarrassing.

1107
00:53:15,559 --> 00:53:17,760
Speaker 4: I'll tell you what, Emma Emeric is the worst one

1108
00:53:17,840 --> 00:53:19,320
dollar choice I think I've ever seen.

1109
00:53:19,199 --> 00:53:19,800
Speaker 3: In these.

1110
00:53:22,039 --> 00:53:26,639
Speaker 2: Sorry, I'm absolutely not space.

1111
00:53:28,880 --> 00:53:31,800
Speaker 4: It was done like I don't know, Paz or something.

1112
00:53:31,960 --> 00:53:33,880
But then I get weird out thinking about what they

1113
00:53:33,960 --> 00:53:34,360
did to her.

1114
00:53:35,000 --> 00:53:37,840
Speaker 2: All Right, we're back, right, we are, Yeah, we're back,

1115
00:53:37,880 --> 00:53:40,719
and I think we are still looking good in terms

1116
00:53:40,760 --> 00:53:43,000
of the game being all set up correctly. Man in

1117
00:53:43,079 --> 00:53:44,880
the chair, Mike, go ahead and read what we have here,

1118
00:53:45,199 --> 00:53:45,519
all right?

1119
00:53:45,559 --> 00:53:48,559
Speaker 3: For one dollar, you can get the kernel for two dollars,

1120
00:53:48,679 --> 00:53:52,960
how Emeric for three dollars, Awes a lot for four

1121
00:53:53,079 --> 00:53:59,599
dollars zero, and for five dollars Roy Campbell all rights

1122
00:54:00,039 --> 00:54:00,840
or people are confused.

1123
00:54:01,440 --> 00:54:03,639
Speaker 4: For one dollar, it's the kernel Formulgar SAUA two for

1124
00:54:03,719 --> 00:54:05,400
five dollars Roy Campbell from Medlegar solid.

1125
00:54:05,440 --> 00:54:06,199
Speaker 3: There is a difference.

1126
00:54:08,159 --> 00:54:11,440
Speaker 2: All right, So you have twenty one, I've eighteen. I'm

1127
00:54:11,480 --> 00:54:15,119
still going first. We're only on round four. There is

1128
00:54:15,199 --> 00:54:17,199
a lot going on here. I want to I'm getting

1129
00:54:17,239 --> 00:54:19,000
sent is there a chance like one of these? Because

1130
00:54:19,000 --> 00:54:21,239
he's the Joys, He's done some interesting stuff recently. We

1131
00:54:21,559 --> 00:54:22,880
got curse. I wonder there's gonna be a chance to

1132
00:54:22,920 --> 00:54:25,320
like win money back at some point, but I'm not

1133
00:54:25,360 --> 00:54:27,679
gonna count. I'm not going to count on that, and

1134
00:54:27,880 --> 00:54:30,920
I am just gonna save money, and I'm gonna go

1135
00:54:31,000 --> 00:54:32,800
with the Colonel because I I just don't know if

1136
00:54:32,840 --> 00:54:35,079
that's gonna make much of a difference. I look, I

1137
00:54:35,079 --> 00:54:37,000
would like to spend money on Ocelot, I think, but

1138
00:54:37,559 --> 00:54:39,000
I'm gonna save my money and hope that I can

1139
00:54:39,039 --> 00:54:41,480
make a bigger impact with this money later. So I'm

1140
00:54:41,519 --> 00:54:44,360
going one dollar the Kernel from Middle middle Gear Solid two.

1141
00:54:46,320 --> 00:54:51,199
Speaker 4: Okay, yeah, not bad. It's a little weird. If I

1142
00:54:51,280 --> 00:54:55,079
have how Emeric and Odacon, that's the same person U.

1143
00:54:57,400 --> 00:54:59,320
Ocel Lot is good, so we get this is specifically

1144
00:54:59,320 --> 00:55:01,079
the MOGA Solid five version of Oslot.

1145
00:55:01,519 --> 00:55:04,480
Speaker 3: He's oddly boring and chill in that game. He doesn't

1146
00:55:04,519 --> 00:55:06,599
have much of a personality. It's very strange.

1147
00:55:07,280 --> 00:55:10,199
Speaker 4: So I don't know zero what what who's the most

1148
00:55:10,679 --> 00:55:15,320
who's the most nuckles coded? I guess maybe it is all.

1149
00:55:15,559 --> 00:55:18,559
I think it's Ocelot. Yeah, yeah, maybe I take because yeah,

1150
00:55:18,679 --> 00:55:21,079
maybe I take Oscelot just because of his knuckles and this.

1151
00:55:22,679 --> 00:55:23,440
Speaker 2: Because I don't know.

1152
00:55:23,599 --> 00:55:25,719
Speaker 4: Roy Campbell's too expensive, it's just too somewhere to your

1153
00:55:25,920 --> 00:55:29,440
zero I like, I like OSLERA doesn't remind me of

1154
00:55:29,559 --> 00:55:34,880
any Sonic characters. Huge failing, We'll go with Oslo. Maybe

1155
00:55:34,880 --> 00:55:36,440
I should have taken zero just to match you in

1156
00:55:36,559 --> 00:55:39,760
terms of price. Finally, that's okay. Right now, I've eighteen

1157
00:55:39,760 --> 00:55:41,480
dollars left. You have seventeen dollars left. You still get

1158
00:55:41,480 --> 00:55:41,960
to go first.

1159
00:55:42,519 --> 00:55:44,320
Speaker 2: All right, it looks like we do have a bonus

1160
00:55:44,320 --> 00:55:45,880
around here. Let's see how this is gonna work. So

1161
00:55:46,559 --> 00:55:49,880
VR training choose one piece of equipment to receive VR

1162
00:55:50,000 --> 00:55:50,400
training with.

1163
00:55:50,639 --> 00:55:51,119
Speaker 3: For free.

1164
00:55:51,519 --> 00:55:55,760
Speaker 2: Player who most recently used a VR headset picks first man.

1165
00:55:56,480 --> 00:55:58,280
I used to VR headset within the last week.

1166
00:55:58,760 --> 00:56:00,199
Speaker 3: Well I'm foot.

1167
00:56:02,199 --> 00:56:05,519
Speaker 2: All right, let's see here. Okay, look at that for

1168
00:56:05,639 --> 00:56:09,760
the bandana, I get five dollars. Stealth camouflage one and

1169
00:56:09,840 --> 00:56:13,719
two dollar options are now free pack of cigarettes. You

1170
00:56:13,800 --> 00:56:17,000
can look all future numbered tabs or yeah, you can

1171
00:56:17,159 --> 00:56:20,360
look all future I not tab in or past or

1172
00:56:20,400 --> 00:56:22,920
any past ten. Hey, you could get future categories ahead

1173
00:56:22,960 --> 00:56:26,599
of time. Okay, Gentlemen's magazine, you can always choose to

1174
00:56:26,719 --> 00:56:32,079
draft first man or Solution radar no obvious use yet.

1175
00:56:32,400 --> 00:56:35,119
I think it's Soloton radar not to yeh know, it's fine.

1176
00:56:35,119 --> 00:56:37,519
You're right, there is no t io n Yeah, Soloton

1177
00:56:37,639 --> 00:56:40,960
radar is what that word just says. Note the bandana

1178
00:56:41,000 --> 00:56:43,719
and stealth camera will be applied automatically, others must be

1179
00:56:43,880 --> 00:56:49,599
used manually. Okay, so that that makes sense, boy bandana.

1180
00:56:50,239 --> 00:56:52,480
I would like to just have five dollars, Like I

1181
00:56:52,559 --> 00:56:55,599
don't have that five dollars and be nice to just

1182
00:56:55,719 --> 00:56:58,960
have that five dollars. You know, the one two options

1183
00:56:59,000 --> 00:57:01,679
are now free will add up, But like I like

1184
00:57:01,719 --> 00:57:05,719
to have the option that five dollars gives me. Let's see,

1185
00:57:06,119 --> 00:57:10,000
do any of these other ones? Like if soloton radar

1186
00:57:10,119 --> 00:57:12,280
gonna really pay off later? Is it gonna make a

1187
00:57:12,360 --> 00:57:14,679
huge difference in the end. I don't know. I don't

1188
00:57:14,719 --> 00:57:16,760
know what it is. I feel like I gotta go

1189
00:57:16,920 --> 00:57:19,559
with you got I'm gonna go with the five dollars.

1190
00:57:21,239 --> 00:57:24,400
Speaker 3: Okay, party was gonna think about Genmal's magazine. But now

1191
00:57:24,400 --> 00:57:26,239
you have so much more money than me, maybe I

1192
00:57:26,599 --> 00:57:28,639
might want to you know what I mean, somebody's got

1193
00:57:28,719 --> 00:57:31,000
to see what the Souloton radar is gonna do, right,

1194
00:57:31,480 --> 00:57:32,360
Someone's gotta see.

1195
00:57:32,920 --> 00:57:34,840
Speaker 2: I would choose the soloton radar and just kind of

1196
00:57:34,920 --> 00:57:37,000
like it's a big gamble, but I bet it. I

1197
00:57:37,119 --> 00:57:37,960
bet it pays off.

1198
00:57:38,119 --> 00:57:41,159
Speaker 4: It's very good in the video games of Metal Gear Solids.

1199
00:57:41,159 --> 00:57:42,840
So yeah, I'll take the Sultan Radar.

1200
00:57:43,400 --> 00:57:45,840
Speaker 2: All right, there we go. Okay, that means now we

1201
00:57:45,880 --> 00:57:48,559
are finally getting on to round five, which is the

1202
00:57:48,840 --> 00:57:52,760
enemy unit. Mike, what do we have for enemy unit? Right?

1203
00:57:52,840 --> 00:57:52,960
Speaker 3: Mean?

1204
00:57:53,039 --> 00:57:53,320
Speaker 2: Units?

1205
00:57:53,360 --> 00:57:56,360
Speaker 4: You have for one dollar the parasite unit from Megarsaw

1206
00:57:56,480 --> 00:57:59,679
five we all remember them. For number two, that being

1207
00:57:59,719 --> 00:58:04,000
the student from Ugar Salad four for three dollars, the

1208
00:58:04,239 --> 00:58:08,280
dead Cell from Mogar Slid two. For four dollars, you

1209
00:58:08,360 --> 00:58:10,320
got Cobra unit from Ugar Salad three, and for five

1210
00:58:10,400 --> 00:58:14,280
dollars Foxhound from Molgar Salid. Okay, perfectly priced out, by

1211
00:58:14,320 --> 00:58:15,719
the way, Very well done, here, joy.

1212
00:58:15,679 --> 00:58:20,079
Speaker 2: Z your first Mike eighteen versus twenty two? Yeah again?

1213
00:58:20,199 --> 00:58:23,239
Speaker 4: Which one Morossa reminds me of a sonic the Hedgehog

1214
00:58:23,320 --> 00:58:25,440
staple of villains.

1215
00:58:26,480 --> 00:58:27,599
Speaker 2: God, it might be dead Cell.

1216
00:58:27,679 --> 00:58:29,320
Speaker 4: I mean they have a guy there called Fatman who

1217
00:58:29,360 --> 00:58:32,880
basically looks like doctor Robotnik. Yeah, that's doctor Robotnick right there.

1218
00:58:33,119 --> 00:58:36,760
They do just have a Doctor Robotnik. So I mean

1219
00:58:37,000 --> 00:58:40,559
Cobra unit, Foxhunt are just better. Fox Hunt is very good.

1220
00:58:40,960 --> 00:58:42,679
I feel like you're probably gonna take fox On because

1221
00:58:42,679 --> 00:58:44,480
it's great and it'll be a smart thing to do.

1222
00:58:44,800 --> 00:58:47,039
So I could either just stop you and that's a

1223
00:58:47,079 --> 00:58:48,480
lot of money, and I'm like you, I didn't get

1224
00:58:48,920 --> 00:58:49,800
for free five dollars.

1225
00:58:49,840 --> 00:58:51,400
Speaker 3: I'm not being able to scord Fox On right now.

1226
00:58:51,400 --> 00:58:53,039
I think I'll just go with Dead Cell.

1227
00:58:54,039 --> 00:58:56,840
Speaker 2: Yeah. I was going to go with Fox Sound. They're

1228
00:58:56,960 --> 00:58:59,639
just the best and very cool and super memorable and

1229
00:58:59,719 --> 00:59:02,159
I love them, and uh yeah, I'm gonna add there,

1230
00:59:02,360 --> 00:59:04,840
you know, not I was gonna say, none of this

1231
00:59:04,920 --> 00:59:06,320
is really I have to be in metal gear but

1232
00:59:06,400 --> 00:59:08,440
extra stupid. But yes it is because it's metal gear.

1233
00:59:08,559 --> 00:59:11,639
So yeah, that part's automatic. Don't worry about this part's odd.

1234
00:59:11,800 --> 00:59:14,440
We'll see how much my my gimmick theme helps me

1235
00:59:14,599 --> 00:59:18,000
out here. Yeah right, it's I'm entertained right now. But

1236
00:59:18,079 --> 00:59:19,559
I think we found out, like by the time the

1237
00:59:19,679 --> 00:59:21,800
voting happens, how much does that really matter? I have

1238
00:59:21,960 --> 00:59:22,400
no idea.

1239
00:59:22,400 --> 00:59:23,800
Speaker 4: It helps the people who are watching this and we

1240
00:59:23,880 --> 00:59:26,280
go on like blue Sky and people know contract Yeah

1241
00:59:26,360 --> 00:59:26,840
not as much.

1242
00:59:27,199 --> 00:59:31,800
Speaker 2: Yeah, all right, let's go to round six. This time

1243
00:59:31,840 --> 00:59:33,760
we're picking our boss. Who's going to be the boss?

1244
00:59:33,880 --> 00:59:36,199
Everybody and Mike. We have a bunch of options here,

1245
00:59:36,199 --> 00:59:37,000
go ahead and read them off.

1246
00:59:37,480 --> 00:59:39,000
Speaker 4: For one doll you can get the Man on Fire

1247
00:59:39,440 --> 00:59:43,679
for two dollars, Vulgan for three dollars, Vamp for four dollars,

1248
00:59:43,760 --> 00:59:49,079
Olga grow Ukovic, go Locolukovic for five dollars. Ko Yeah,

1249
00:59:49,400 --> 00:59:51,320
Gray Fox.

1250
00:59:53,760 --> 00:59:56,119
Speaker 2: You go first. You have fifteen dollars. I have seventeen.

1251
00:59:56,840 --> 01:00:02,039
Speaker 4: Yeah, here's what my thing. Fox is the best. Yeah,

1252
01:00:02,239 --> 01:00:04,679
and he's a fox like tails?

1253
01:00:05,760 --> 01:00:07,639
Speaker 2: Right, So it is this your evil? His tail has

1254
01:00:07,679 --> 01:00:08,639
ever been evil in the game?

1255
01:00:08,719 --> 01:00:09,679
Speaker 1: I just know.

1256
01:00:10,320 --> 01:00:12,639
Speaker 2: Is it metal metal? Is there a metal Tales like

1257
01:00:12,679 --> 01:00:13,679
Metal Sonic or whatever?

1258
01:00:13,679 --> 01:00:15,239
Speaker 4: I mean, there is is like a sidecare of things

1259
01:00:15,239 --> 01:00:17,320
I think. I just think there's two good upsides in

1260
01:00:17,400 --> 01:00:19,440
Great Fox. I mean, i'll tell you what I think.

1261
01:00:19,760 --> 01:00:23,519
This one's actually a pretty big difference. I mean, there's Okay,

1262
01:00:24,000 --> 01:00:27,559
Man a Fire, Oh God, don't do much. Vamp I

1263
01:00:27,639 --> 01:00:27,960
don't know.

1264
01:00:28,639 --> 01:00:31,760
Speaker 3: Uh, it's funny how he's named Vamp because he's bisexual.

1265
01:00:31,800 --> 01:00:32,199
Speaker 2: Apparently.

1266
01:00:32,320 --> 01:00:36,400
Speaker 4: Yeah, it's expensive. Yeah, this might be my last five dollars,

1267
01:00:37,119 --> 01:00:39,039
but I'm gonna take Great Fox.

1268
01:00:40,079 --> 01:00:43,559
Speaker 2: Yeah, I think Great Fox is the obvious go to here.

1269
01:00:44,320 --> 01:00:49,119
It's so shadow coded. Yeah, yeah, there you go. Uh okay,

1270
01:00:50,320 --> 01:00:54,320
I do think that I will go with I'll go

1271
01:00:54,400 --> 01:00:54,840
with Vamp.

1272
01:00:55,599 --> 01:00:55,920
Speaker 3: You would.

1273
01:00:56,320 --> 01:00:59,400
Speaker 2: Yeah, that's that's it's that is extra stupid. Let's go.

1274
01:00:59,639 --> 01:01:04,079
I like it. You're right, all right? Round seven? Who's

1275
01:01:04,079 --> 01:01:05,079
are on? Seven? Boss?

1276
01:01:06,119 --> 01:01:08,280
Speaker 3: Okay? So yeah, here's our final boss here. I have

1277
01:01:08,440 --> 01:01:10,719
ten dollars, you have fourteen for one?

1278
01:01:10,800 --> 01:01:14,000
Speaker 4: Do you get Skullface for two dollars, Solidest Snake for

1279
01:01:14,119 --> 01:01:17,159
three dollars, the Boss for four dollars. Liquid also had

1280
01:01:17,199 --> 01:01:22,840
for five dollars Liquid Snake. Okay, God, liqu Stick is great.

1281
01:01:23,800 --> 01:01:25,880
I just don't really think I can after spending five

1282
01:01:25,920 --> 01:01:27,159
dollars last one, I don't know if I can do

1283
01:01:27,239 --> 01:01:28,639
it justify another five dollars.

1284
01:01:28,719 --> 01:01:31,360
Speaker 2: That's a lot. That is a ton.

1285
01:01:32,639 --> 01:01:35,199
Speaker 4: Skallface weirds me out because of the things he did

1286
01:01:35,440 --> 01:01:36,320
in Ground Zeros.

1287
01:01:36,360 --> 01:01:37,079
Speaker 3: It's not tell you what.

1288
01:01:37,320 --> 01:01:40,639
Speaker 4: I'm not kid friendly for my nice sonic the Hedgehog

1289
01:01:40,760 --> 01:01:47,880
game Liquid acelent eh Between the Boss or Solidest Snake.

1290
01:01:49,239 --> 01:01:51,920
Speaker 2: Which one is more dollar? Man? I got it. I

1291
01:01:52,039 --> 01:01:52,679
know this is easy.

1292
01:01:52,800 --> 01:01:55,679
Speaker 4: Solid As Snake was the President of the United States

1293
01:01:56,480 --> 01:01:59,519
who is also a character in Sonic Adventure two.

1294
01:02:01,639 --> 01:02:04,159
Speaker 3: So this this choice was actually made for.

1295
01:02:04,360 --> 01:02:09,960
Speaker 2: Me, right all right? Yeah, very easy? Uh yeah, I'll

1296
01:02:10,159 --> 01:02:12,239
use my extra cash here, like, I still want to

1297
01:02:12,280 --> 01:02:15,519
save some but no liquid Snake is that awesome, So

1298
01:02:15,760 --> 01:02:20,000
I'll go with liquid Snake. All right, three rounds left here.

1299
01:02:20,360 --> 01:02:24,440
We are now on round eight. Metal Gear Mike, what

1300
01:02:24,519 --> 01:02:26,119
do we have? All right?

1301
01:02:26,480 --> 01:02:30,000
Speaker 4: We have four one dollars to get go Microsoft, four

1302
01:02:30,519 --> 01:02:34,280
for two dollars, Shago Hod for three dollars to Silanthropiss,

1303
01:02:34,440 --> 01:02:36,960
Microsoft five for two doors, molt Gear, Ray and for

1304
01:02:37,119 --> 01:02:40,679
five dollars Metal Gear Rex.

1305
01:02:42,760 --> 01:02:45,360
Speaker 2: Mike has eight. I have nine. Mike's going first, Let's

1306
01:02:45,360 --> 01:02:46,719
see where he goes with his pick.

1307
01:02:48,679 --> 01:02:50,760
Speaker 3: Boy. Ray and Rex are so much core than the

1308
01:02:50,800 --> 01:02:51,239
other ones.

1309
01:02:52,000 --> 01:02:52,280
Speaker 2: Uh huh.

1310
01:02:56,000 --> 01:02:56,559
Speaker 3: I'll tell you what.

1311
01:02:57,119 --> 01:02:59,840
Speaker 4: Ray looks the most sonic, the hedgehot coated for like,

1312
01:03:00,079 --> 01:03:02,440
he could absolutely be a boss a Sonic Adventure.

1313
01:03:02,760 --> 01:03:05,320
Speaker 2: I'm pretty sure I saw Ray and Sonic Frontiers.

1314
01:03:05,719 --> 01:03:09,000
Speaker 4: I think I've seen it, So I like Rex see

1315
01:03:09,000 --> 01:03:11,039
a little bit more, but it's a little bit more expensive.

1316
01:03:11,079 --> 01:03:12,679
There's still a couple of rounds left, and I've got

1317
01:03:12,719 --> 01:03:14,599
to get some cheap options going forward. I'm a little

1318
01:03:14,639 --> 01:03:18,719
screwed here. Hopefully my Soloiton Radhar comes into effect. We'll see,

1319
01:03:19,039 --> 01:03:20,920
but yeah, I think I gotta have Ray.

1320
01:03:22,199 --> 01:03:27,840
Speaker 2: Yeah, I this is this is tough because I'm I

1321
01:03:27,920 --> 01:03:29,360
am at a point where it's like, do I want

1322
01:03:29,400 --> 01:03:31,320
to try to because I do think like Gecko is

1323
01:03:31,559 --> 01:03:33,960
stupid and like that would be fun for my extra

1324
01:03:34,000 --> 01:03:37,039
stupid metal gear. But I might that ship might have sailed.

1325
01:03:37,079 --> 01:03:39,239
I might have to just like make a good metal

1326
01:03:39,280 --> 01:03:41,320
gear game and throw the stupid on top in some

1327
01:03:41,440 --> 01:03:44,920
different way. And I do have enough money for now,

1328
01:03:46,199 --> 01:03:48,079
and it's like it's not like I'll be far behind you.

1329
01:03:48,159 --> 01:03:50,480
You will both have four dollars. So I'm gonna go

1330
01:03:50,519 --> 01:03:52,320
with Rex. I just think Rex is too cool to

1331
01:03:52,360 --> 01:03:53,760
pass up. Do we skip this?

1332
01:03:55,280 --> 01:03:58,119
Speaker 1: Yeah? Shift yeah?

1333
01:03:58,800 --> 01:04:02,079
Speaker 2: Oh my bad, Okay, Okay, let's we'll just see what

1334
01:04:02,159 --> 01:04:05,639
happens if we do it this way. Sneaking mission choose

1335
01:04:05,679 --> 01:04:07,480
a box to hide it end. Player who most recently

1336
01:04:07,559 --> 01:04:10,079
held a cardboard box goes first. If you have the

1337
01:04:10,199 --> 01:04:13,239
SoLIT on Radar, that player secretly views the box tab

1338
01:04:13,440 --> 01:04:16,320
below before either player picks.

1339
01:04:16,239 --> 01:04:17,360
Speaker 3: Oh, this is where it comes in.

1340
01:04:17,960 --> 01:04:20,079
Speaker 2: Yeah, all right, so Mike, I think you can look

1341
01:04:20,119 --> 01:04:21,840
at each of those things to see what's in there.

1342
01:04:22,400 --> 01:04:24,039
Do you want to like click on each one and

1343
01:04:24,159 --> 01:04:25,440
like make a grunting sound.

1344
01:04:25,480 --> 01:04:27,679
Speaker 1: No no, no, no, no, no no no, Mike. Look

1345
01:04:27,960 --> 01:04:30,760
look at the tabs. There's one that says box. You

1346
01:04:30,840 --> 01:04:31,480
can click on that.

1347
01:04:31,559 --> 01:04:38,519
Speaker 3: Okay, that's how this works. I see okay, wait, okay, okay, So.

1348
01:04:40,440 --> 01:04:43,639
Speaker 2: If okay, should I close my eyes and click on

1349
01:04:43,760 --> 01:04:45,719
box so people can see what Mike seeing? Why might

1350
01:04:45,800 --> 01:04:46,559
get to go first? Now?

1351
01:04:46,639 --> 01:04:47,239
Speaker 3: Wait a second?

1352
01:04:48,559 --> 01:04:50,800
Speaker 2: Yeah, well when did you last hold a cardboard box?

1353
01:04:51,519 --> 01:04:51,679
Speaker 3: Oh?

1354
01:04:51,920 --> 01:04:54,760
Speaker 2: Right, I hold a cardboard box today when I got

1355
01:04:54,800 --> 01:04:59,239
the the Amazon packages off the porch. But that was yeah,

1356
01:04:59,280 --> 01:04:59,639
go ahead.

1357
01:05:00,000 --> 01:05:02,199
Speaker 4: My crones Medicine Scott Rizzy came in today and I

1358
01:05:02,280 --> 01:05:04,760
was handling that cardboard box and that's was the ground.

1359
01:05:05,039 --> 01:05:08,360
Speaker 2: I got mine at like right after gmm, so it

1360
01:05:08,360 --> 01:05:09,840
would have been around me. Oh and I was like

1361
01:05:09,920 --> 01:05:13,840
at three, idiot. Fuck? All right, fine, all right, you

1362
01:05:13,920 --> 01:05:15,360
get to go first. And I was gonna say, like,

1363
01:05:15,440 --> 01:05:17,920
I can like close my eyes and click on this

1364
01:05:18,039 --> 01:05:19,880
box thing, and you can so everyone can see what

1365
01:05:19,920 --> 01:05:22,159
you're seeing. You've already seen though, you already know what's

1366
01:05:22,199 --> 01:05:23,440
in there. You're good well, I.

1367
01:05:23,480 --> 01:05:25,519
Speaker 4: Get to pick I also get to pick two boxes

1368
01:05:25,599 --> 01:05:27,760
to have the Solotan, So this is very good.

1369
01:05:28,239 --> 01:05:29,719
Speaker 3: Alright, I'm going to what.

1370
01:05:29,719 --> 01:05:31,360
Speaker 2: It means if you have the Sultan Radar, the player

1371
01:05:31,480 --> 01:05:33,840
views the box tab below before either player picks. Why

1372
01:05:33,880 --> 01:05:34,599
do you get to pick two?

1373
01:05:35,840 --> 01:05:35,960
Speaker 3: Uh?

1374
01:05:36,440 --> 01:05:38,760
Speaker 4: See, your Sultan Radar allows you to pick first override

1375
01:05:38,760 --> 01:05:40,960
in the magazine. You also get to pick two boxes,

1376
01:05:41,320 --> 01:05:42,519
both before the other player.

1377
01:05:43,039 --> 01:05:44,960
Speaker 3: All Right, I don't know see where it says that. Okay,

1378
01:05:45,119 --> 01:05:46,760
it says that in my box tab that you're not

1379
01:05:46,840 --> 01:05:47,559
allowed to look at.

1380
01:05:48,039 --> 01:05:51,519
Speaker 4: Oh okay, shit, all right, all right, so I am

1381
01:05:51,639 --> 01:05:56,360
going to select make sure I got thrown on hers

1382
01:05:56,719 --> 01:05:58,840
this one, and I'll.

1383
01:05:58,719 --> 01:06:00,360
Speaker 3: Get that I got five dollars.

1384
01:06:00,960 --> 01:06:03,920
Speaker 2: Shit, Okay, I'm sure you were a good sport and

1385
01:06:04,000 --> 01:06:07,719
left me something though. So let's see here. Uh, what

1386
01:06:07,920 --> 01:06:10,519
about what about this love pack? Mike? What do you

1387
01:06:10,559 --> 01:06:11,360
think about that one?

1388
01:06:11,679 --> 01:06:14,000
Speaker 3: Oh, pretty sexy looking box there?

1389
01:06:14,880 --> 01:06:17,000
Speaker 2: Or what about this weird green one that kind of

1390
01:06:17,000 --> 01:06:20,239
looks like a watermelon. Okay, he's not gonna help me.

1391
01:06:21,880 --> 01:06:25,239
I'll just pick up random Anie Meanie, Miney, Moe, Cutch,

1392
01:06:25,320 --> 01:06:27,800
Rugger bytes toe if dollars let him go eenie meenie

1393
01:06:27,920 --> 01:06:31,000
miney mo h close call, nothing happens.

1394
01:06:31,119 --> 01:06:34,400
Speaker 3: Shit hey hey, oh to be clear, by far the

1395
01:06:34,519 --> 01:06:39,840
best of those choices there, okay, So what were the

1396
01:06:39,920 --> 01:06:41,039
other ones who we quick on, Bob?

1397
01:06:41,199 --> 01:06:43,199
Speaker 1: Yeah, yeah, you can click.

1398
01:06:44,159 --> 01:06:46,119
Speaker 4: The other one would have taken two dollars away from

1399
01:06:46,159 --> 01:06:47,199
you giving it to me, and the other one you

1400
01:06:47,199 --> 01:06:48,440
would have just lost two dollars.

1401
01:06:48,519 --> 01:06:52,840
Speaker 2: So wow, okay, man, that's okay. Thanks, got lucky good

1402
01:06:52,920 --> 01:06:55,800
ketchup mechanics there, all right. So that means now we're

1403
01:06:55,840 --> 01:06:57,639
onto mission nine.

1404
01:06:57,480 --> 01:06:59,039
Speaker 1: Right nine, that's right, that's great.

1405
01:07:00,000 --> 01:07:02,480
Speaker 2: Okay. Wow, I get to go first, and you have

1406
01:07:02,519 --> 01:07:04,199
a lot more money than me, so I gotta I

1407
01:07:04,280 --> 01:07:07,519
have ten dollars now you'll have four. Four okay, So

1408
01:07:07,559 --> 01:07:10,079
Mike read what we have here for the mcguffin. All right.

1409
01:07:10,119 --> 01:07:12,960
Speaker 4: The mcguffins are for one dollars, the vocal Core parasite

1410
01:07:13,000 --> 01:07:16,239
from MGS five for two dollars, Fox Die for three dollars,

1411
01:07:16,280 --> 01:07:19,679
the Philosopher's Legacy for four dollars, the S three plan

1412
01:07:19,760 --> 01:07:22,320
for MUGROSAFT two, and for five dollars out of Heaven

1413
01:07:22,400 --> 01:07:23,280
for Mugrosoft four.

1414
01:07:24,119 --> 01:07:27,320
Speaker 2: Oh man, that stinks. I would like to have outter Haven,

1415
01:07:28,400 --> 01:07:31,360
but I can't afford it. So I don't know if

1416
01:07:31,440 --> 01:07:35,119
any of these other ones do anything for me. Uh,

1417
01:07:35,320 --> 01:07:37,079
they don't. They don't do anything for me.

1418
01:07:37,239 --> 01:07:38,480
Speaker 3: I think I feel like you don't even know what

1419
01:07:38,559 --> 01:07:39,280
a lot of these things are.

1420
01:07:39,719 --> 01:07:40,920
Speaker 2: That's what I'm saying. I don't know what a lot

1421
01:07:40,960 --> 01:07:45,519
of these things are. You know, I guess I vaguely remember. No,

1422
01:07:45,599 --> 01:07:47,519
I don't remember fox Dye. I won't lie. I don't

1423
01:07:47,559 --> 01:07:48,000
remember five.

1424
01:07:48,599 --> 01:07:51,639
Speaker 1: You don't know what the Bubakia Parasi vocal core is.

1425
01:07:52,920 --> 01:07:55,119
Speaker 2: I mean no, but I'm gonna pick that one because

1426
01:07:55,719 --> 01:07:58,239
it's only a dollar and I want to save some

1427
01:07:58,440 --> 01:08:00,840
money for the last round. So yeah, that's what I'm

1428
01:08:00,880 --> 01:08:01,159
going for.

1429
01:08:04,960 --> 01:08:10,440
Speaker 4: Okay, I can I could pick anything here. The Philosopher's

1430
01:08:10,480 --> 01:08:13,920
Legacy is just a lot of money. It's the most

1431
01:08:14,000 --> 01:08:17,800
tangible Fox Dice is. I think that kills select people

1432
01:08:18,119 --> 01:08:22,199
if you're near them and they're on the list. So yeah,

1433
01:08:22,479 --> 01:08:26,600
s S three plan is. I still barely understand outer

1434
01:08:26,720 --> 01:08:28,800
Haven also barely you know what I'm gonna go at?

1435
01:08:28,800 --> 01:08:32,600
The Philosopher's Legacy. It's a it's all about money. It's

1436
01:08:32,600 --> 01:08:34,760
all about the money, money, money, So you.

1437
01:08:34,760 --> 01:08:36,640
Speaker 2: Go, well, if I did play metal Gear Solid one

1438
01:08:36,720 --> 01:08:38,840
and five. So I did play some metal Gear something.

1439
01:08:38,920 --> 01:08:40,560
I just haven't played a lot of these other ones,

1440
01:08:40,800 --> 01:08:42,680
and I don't remember metal Gear Solid all that well.

1441
01:08:42,720 --> 01:08:46,319
It was a long time ago. Uh okay, so that

1442
01:08:46,560 --> 01:08:51,520
means we are on round ten. Here a theme song? Shit, okay,

1443
01:08:53,079 --> 01:08:54,920
let's see here, Mike, go ahead, Andy, have what we

1444
01:08:55,000 --> 01:08:56,479
have here for theme song? I think I'm kind of

1445
01:08:56,520 --> 01:08:58,840
screwed here. I know all these songs pretty well.

1446
01:08:58,960 --> 01:09:01,439
Speaker 4: Number one is Father and Son from Elga Salt four

1447
01:09:01,840 --> 01:09:03,960
for two dollars, The Best is Yet to Come from

1448
01:09:03,960 --> 01:09:06,560
metal Gear Solid for three dollars, Sins of the Father

1449
01:09:06,640 --> 01:09:09,319
from Elga Salt five for four dollars, the main theme

1450
01:09:09,359 --> 01:09:12,920
for Medal GASAUA two and for five dollars, Snake Eater

1451
01:09:13,279 --> 01:09:14,640
from Snake Eater.

1452
01:09:15,399 --> 01:09:18,359
Speaker 2: I would very much like to have Snake Eater. I

1453
01:09:18,520 --> 01:09:22,840
only have three dollars, though, so this is tough. I

1454
01:09:26,000 --> 01:09:28,039
I guess I'll go with the Best is Yet to

1455
01:09:28,079 --> 01:09:30,119
Come from metal Gear Solid. That's a great song. I

1456
01:09:30,159 --> 01:09:31,840
love that. Yeah, I know, yeah, yeah, for sure, I

1457
01:09:31,960 --> 01:09:34,680
do like that. Okay, Mike, your choice.

1458
01:09:35,439 --> 01:09:37,000
Speaker 4: Yeah, I mean, look, I want either the main thing

1459
01:09:37,039 --> 01:09:39,359
from Mugar Sauce two or Snake Eater. I love that

1460
01:09:39,479 --> 01:09:42,439
meint theme a lot. Gosh, it's so freaking good.

1461
01:09:42,720 --> 01:09:44,880
Speaker 3: Uh. I do like Sins of the Fire. That's actually

1462
01:09:44,880 --> 01:09:45,800
a very good song.

1463
01:09:47,159 --> 01:09:49,720
Speaker 4: I kind of anything I want. Snake Eater is so goofy,

1464
01:09:49,760 --> 01:09:52,560
it's I think it's definitely the most popular. It's gonna

1465
01:09:52,600 --> 01:09:55,359
get me probably the most attention.

1466
01:09:56,359 --> 01:09:57,199
Speaker 2: Yeah, I think that's right.

1467
01:09:58,000 --> 01:10:01,000
Speaker 4: Yeah, it's also very so it is. Basically it's like

1468
01:10:02,720 --> 01:10:05,840
six stages removed from being a crush forty song. Sure

1469
01:10:06,359 --> 01:10:09,399
they are, They're in the same genus. Yeah, yeah, So look,

1470
01:10:09,399 --> 01:10:11,800
we'll just spend our money here. Well, even though like

1471
01:10:11,880 --> 01:10:14,279
part of me thinks I would prefer mugersoft too many things,

1472
01:10:14,279 --> 01:10:15,199
I think I'll get snake Heater.

1473
01:10:16,000 --> 01:10:19,960
Speaker 2: All right. So that takes us to our screenshot here,

1474
01:10:20,000 --> 01:10:23,079
which has our teams put together. Mike, why don't you

1475
01:10:23,079 --> 01:10:25,720
go ahead and read your team for Metal Gear Sonic.

1476
01:10:26,199 --> 01:10:27,520
Speaker 3: Yes, my leading man is Ride.

1477
01:10:27,560 --> 01:10:30,479
Speaker 4: In the co star is Autacon, the femme fatale is Ava,

1478
01:10:30,840 --> 01:10:33,159
man in the chair is Ocelot, The enemy unit is

1479
01:10:33,279 --> 01:10:36,359
Dead Cell. The boss is Great Fox, the big Boss

1480
01:10:36,439 --> 01:10:40,079
is solid a Sneak. The Metal Gear is Ray mcguffin

1481
01:10:40,159 --> 01:10:44,479
is the Phiosoph's legacy. The theme song is Snake Eater Metal.

1482
01:10:44,239 --> 01:10:47,239
Speaker 2: Gear Solid but extra stupid this time. The leading man

1483
01:10:47,399 --> 01:10:50,520
is Solid Snake with a co star Cyborg. Grading fem

1484
01:10:50,600 --> 01:10:53,560
fatale is Merril Silverberg. The man in the chair is

1485
01:10:53,760 --> 01:10:57,560
the Kernel. Enemy unit is Foxhound, the boss is Vamp,

1486
01:10:57,680 --> 01:11:00,800
but the big boss is Liquid Snake. The rex or

1487
01:11:00,880 --> 01:11:03,840
the Metal Gear is Rex or I should say metal Gear.

1488
01:11:04,199 --> 01:11:06,760
And then the mcguffin is Vocal Cord Parasite. And our

1489
01:11:06,840 --> 01:11:09,399
theme song is the best is yet to come from

1490
01:11:09,720 --> 01:11:13,479
Metal Gear Solid, a seminal hit of its time. All right,

1491
01:11:13,800 --> 01:11:16,359
we will go and have some voting. Now, we'll get

1492
01:11:16,399 --> 01:11:20,239
this posted onto social media. We'll see what everyone thinks

1493
01:11:20,239 --> 01:11:22,720
about our games here. Mike, how are you feeling about yours?

1494
01:11:23,439 --> 01:11:25,079
I feel pretty good, I guess. I don't know.

1495
01:11:25,840 --> 01:11:28,079
Speaker 4: Even when I had Voke Sonics, some people dislike Sonics

1496
01:11:28,119 --> 01:11:29,720
so much that they might just vote against it.

1497
01:11:29,800 --> 01:11:30,439
Speaker 2: It can never tell.

1498
01:11:30,520 --> 01:11:34,039
Speaker 3: People will be up for the Joker, not on this one.

1499
01:11:34,159 --> 01:11:38,359
Speaker 2: Who knows. Yeah, I'm you know, all things considered, I'm

1500
01:11:38,399 --> 01:11:40,199
pretty happy with my team. But I do think we're

1501
01:11:40,239 --> 01:11:42,800
pretty even here. There's a lot of cool shit in

1502
01:11:42,920 --> 01:11:43,439
metal gear.

1503
01:11:43,560 --> 01:11:46,159
Speaker 3: Yeah, it's almost it's almost hard to accidentally make a

1504
01:11:46,239 --> 01:11:48,000
bad metal gear getting this way.

1505
01:11:48,119 --> 01:11:52,840
Speaker 2: Oh, the individual elements are so fun. Yep. Absolutely all right. So,

1506
01:11:53,560 --> 01:11:56,079
like I said, we'll let the voting commence, we'll take

1507
01:11:56,119 --> 01:11:58,520
a break, we'll come back talk about what we've been playing,

1508
01:11:58,560 --> 01:12:01,279
clear up the super chats, we'll get the results. We'll

1509
01:12:01,319 --> 01:12:03,560
find out who's going to win this one right after this.

1510
01:12:06,119 --> 01:12:09,319
All right, we're back. Voting is happening right now. Christian

1511
01:12:09,359 --> 01:12:12,800
got the pull posted. So in our discord, the tabulations

1512
01:12:12,840 --> 01:12:18,960
are happening. They're checking hanging tabs, hanging tads, Cha, chads,

1513
01:12:19,039 --> 01:12:24,680
thank you, also tads. Maybe that's what we had chance. Yeah,

1514
01:12:24,680 --> 01:12:26,960
and that's also a topical reference. So I get it wrong,

1515
01:12:27,159 --> 01:12:28,560
and it's from twenty five years ago.

1516
01:12:28,600 --> 01:12:30,239
Speaker 3: Got serviss from the year two thousand.

1517
01:12:30,800 --> 01:12:32,880
Speaker 2: Great stuff here on this show, Mike, What have you

1518
01:12:32,960 --> 01:12:33,399
been playing?

1519
01:12:34,439 --> 01:12:37,239
Speaker 4: I bet I did continue the twenty nineteen apology tour

1520
01:12:37,359 --> 01:12:38,560
with Slay the Spire.

1521
01:12:38,960 --> 01:12:41,439
Speaker 2: Oh okay, this is one I feel bad about missing.

1522
01:12:41,479 --> 01:12:42,960
How are you finding Slay the Spire?

1523
01:12:43,119 --> 01:12:45,640
Speaker 4: I really liked it, so I got really mad at

1524
01:12:45,680 --> 01:12:47,520
for us because my first run I actually got to

1525
01:12:47,600 --> 01:12:50,880
the final boss and I was like one turn away

1526
01:12:50,920 --> 01:12:52,359
from being able to kill him, and then he took

1527
01:12:52,399 --> 01:12:54,119
me out, So I was pretty upset.

1528
01:12:54,479 --> 01:12:56,039
Speaker 3: Yeah, so I did second run.

1529
01:12:56,079 --> 01:12:56,680
Speaker 2: It was no good.

1530
01:12:57,039 --> 01:12:58,479
Speaker 4: So third run I went back and I went back

1531
01:12:58,479 --> 01:13:00,159
to my strategy from the first run, which it was

1532
01:13:00,199 --> 01:13:04,760
basically building up defense I can then use as offense. Okay,

1533
01:13:04,960 --> 01:13:07,159
and that time I just had an insane build going

1534
01:13:07,319 --> 01:13:09,000
and I went all the way and yeah, I beat

1535
01:13:09,039 --> 01:13:10,920
my first run there on try three, and it felt

1536
01:13:11,560 --> 01:13:15,479
very good. I've actually played a run offline with like

1537
01:13:15,600 --> 01:13:19,000
a different character I unlocked. I immediately get the appeal

1538
01:13:19,039 --> 01:13:21,439
of this game. It's also nice because you know, it

1539
01:13:21,560 --> 01:13:23,640
does remind me of playing Harpstone, which is something I

1540
01:13:23,720 --> 01:13:25,960
did for a long time. That's kind of annoying to

1541
01:13:26,039 --> 01:13:26,560
keep up with it.

1542
01:13:26,920 --> 01:13:28,359
Speaker 3: I'm like, oh, here's one of these games where I

1543
01:13:28,399 --> 01:13:32,239
don't have to buy three expansions worth of booster pecks

1544
01:13:32,520 --> 01:13:33,920
every year or stuff like that.

1545
01:13:34,159 --> 01:13:36,560
Speaker 4: Right this is just a full game right here. I

1546
01:13:36,600 --> 01:13:38,640
don't have to wait for the other player to take

1547
01:13:38,680 --> 01:13:39,119
their turn.

1548
01:13:39,239 --> 01:13:40,840
Speaker 3: This is maybe this is better.

1549
01:13:42,239 --> 01:13:45,760
Speaker 2: I like this, especially like hearing that you're good at it,

1550
01:13:45,960 --> 01:13:48,279
because that really gives credit to you. Talking your shit

1551
01:13:48,319 --> 01:13:51,319
earlier about Northern Line and the Metrade Venus because that's

1552
01:13:51,439 --> 01:13:55,399
his genre. He loves like this, so you can be like, oh, yeah,

1553
01:13:55,439 --> 01:13:57,239
I know those games and you don't know what you're

1554
01:13:57,279 --> 01:14:01,079
talking about. I like it, know this person, maybe they're

1555
01:14:01,079 --> 01:14:04,760
a nice rank or they're they're great, Northern Line's awesome.

1556
01:14:04,920 --> 01:14:06,279
Speaker 3: Come here coming to bake me?

1557
01:14:06,920 --> 01:14:13,960
Speaker 2: Yeah? Yeah, okay, so you were into this one, have

1558
01:14:14,039 --> 01:14:16,279
you like seen in these other ones? Monster Train and

1559
01:14:16,840 --> 01:14:17,600
I know, I was just.

1560
01:14:17,640 --> 01:14:19,640
Speaker 4: Looking at screenshots on Monster Train too is I think

1561
01:14:19,680 --> 01:14:21,359
it's on sale and Switch right now, and I'm looking

1562
01:14:21,399 --> 01:14:24,000
at I'm like, oh, that looks a lot like slatest Fire,

1563
01:14:24,000 --> 01:14:26,479
even more than I was expecting. And people like that one,

1564
01:14:27,760 --> 01:14:30,039
so yeah, I don't know, maybe I'll check it out

1565
01:14:30,079 --> 01:14:31,359
though it feels like boy.

1566
01:14:31,319 --> 01:14:33,560
Speaker 3: So so much more I can explore and slatest Fire.

1567
01:14:33,840 --> 01:14:36,039
I want to beat it with other characters. Yeah, now

1568
01:14:36,079 --> 01:14:38,119
that you have a momentum going in that one, you

1569
01:14:38,199 --> 01:14:39,039
might as well continue it.

1570
01:14:39,119 --> 01:14:40,760
Speaker 2: And it is the one that everyone seems to like

1571
01:14:40,840 --> 01:14:44,880
still considered to be the best, So yeah, I can

1572
01:14:44,920 --> 01:14:47,199
you like just describe the loop for me one more time,

1573
01:14:47,279 --> 01:14:48,600
like really quick, just so I can try to get

1574
01:14:48,640 --> 01:14:49,359
a good handle on it.

1575
01:14:49,479 --> 01:14:51,840
Speaker 4: I mean yeah, So you start with very basic cards

1576
01:14:51,960 --> 01:14:54,760
in your deck, like five attack cards deal five damage

1577
01:14:54,800 --> 01:14:57,239
to an enemy, five defense cards give yourself five block

1578
01:14:57,880 --> 01:15:00,760
so you absorb damage. And then like time, you kind

1579
01:15:00,800 --> 01:15:02,680
of go up this like map with branching paths, and

1580
01:15:02,800 --> 01:15:05,279
like sometimes you'll fight in sometimes you'll go to a shop.

1581
01:15:05,439 --> 01:15:07,920
Speaker 3: Sometimes you'll fight a boss. Ure you fight a boss,

1582
01:15:08,039 --> 01:15:09,319
you get and you fight a boss, you.

1583
01:15:09,319 --> 01:15:11,279
Speaker 4: Get a relic and that can be like your jokers,

1584
01:15:11,600 --> 01:15:14,399
right thing, right, so you know, and every time you

1585
01:15:14,520 --> 01:15:16,800
beat an enemy, you could add a card to your deck.

1586
01:15:16,840 --> 01:15:18,479
So you start fishing for cards that are going to

1587
01:15:18,520 --> 01:15:21,239
synergize with the sort of deck you want to build out,

1588
01:15:21,600 --> 01:15:24,079
while also hoping to get artifacts that can work with that.

1589
01:15:24,439 --> 01:15:26,279
So it's all like a lot of these roguelikes, you

1590
01:15:26,399 --> 01:15:28,439
kind of start off and you try to zero in

1591
01:15:29,079 --> 01:15:31,159
on what your strategy and what your place style is

1592
01:15:31,199 --> 01:15:35,000
going to be and just make your build around that.

1593
01:15:36,199 --> 01:15:38,239
Speaker 2: Okay, all that's all. That sounds like my ship.

1594
01:15:38,399 --> 01:15:40,680
Speaker 3: Yep, yeah you should check you if you have played this.

1595
01:15:40,880 --> 01:15:43,600
Uh you know, rich coming from me, but yeah you should.

1596
01:15:44,319 --> 01:15:45,119
What are you waiting for?

1597
01:15:46,640 --> 01:15:49,359
Speaker 2: I have it on switch? I think so I I

1598
01:15:49,680 --> 01:15:50,880
think it is on game paths.

1599
01:15:50,920 --> 01:15:52,960
Speaker 3: I know, you know, people are different places with Microsoft

1600
01:15:53,039 --> 01:15:54,960
right now, understandably understandable.

1601
01:15:55,319 --> 01:15:57,920
Speaker 4: Yeah, it's on there. So there's plenty of ways to

1602
01:15:57,960 --> 01:16:02,640
play this game. Anything else should no be is fantastic.

1603
01:16:02,800 --> 01:16:03,199
Speaker 1: I love it.

1604
01:16:03,319 --> 01:16:05,640
Speaker 3: I was so excited for this game, and it's everything

1605
01:16:06,039 --> 01:16:09,239
I was hoping for. It's just a super fluid, funfilling

1606
01:16:09,319 --> 01:16:11,439
two D game. I like how even though it's not

1607
01:16:11,600 --> 01:16:13,479
a metro vein you still are like constantly kind of

1608
01:16:13,520 --> 01:16:15,520
getting upgrades, and there are reasons that go back to

1609
01:16:15,640 --> 01:16:18,479
levels you can unlock new paths and find more of

1610
01:16:18,560 --> 01:16:20,399
the optional items and things like that.

1611
01:16:20,560 --> 01:16:23,079
Speaker 2: So there's a little bit of that DNA in it.

1612
01:16:23,479 --> 01:16:24,079
I won't make a.

1613
01:16:24,119 --> 01:16:29,720
Speaker 3: Joke about forgetting your car keys, but yeah, gosh, I'm

1614
01:16:29,760 --> 01:16:31,600
so happy with it. It makes me so optimistic about

1615
01:16:31,600 --> 01:16:34,520
this whole initiative from saying and now not everybody making

1616
01:16:34,600 --> 01:16:37,039
one of these revival games for them is going to

1617
01:16:37,079 --> 01:16:40,039
be a lizard Cube who is just like, are shooting

1618
01:16:40,119 --> 01:16:42,439
up to become one of my favorite developers with you

1619
01:16:42,520 --> 01:16:44,560
know what they did for Streets of Rage four and

1620
01:16:44,760 --> 01:16:47,479
now this they are just now a studio where whatever

1621
01:16:47,560 --> 01:16:49,520
they're working on next I'm going to be so freaking

1622
01:16:49,600 --> 01:16:51,000
excited for yep.

1623
01:16:51,199 --> 01:16:54,199
Speaker 2: Yeah, I mean this is a proof that it wasn't

1624
01:16:54,199 --> 01:16:56,239
a fluke and that they have a real, real strong

1625
01:16:56,359 --> 01:16:58,560
understanding of what made these games appealing in the first

1626
01:16:58,600 --> 01:17:01,399
place and how to carry them forward and make them

1627
01:17:01,439 --> 01:17:04,399
feel modern and new. I love Streets Rage four and

1628
01:17:04,439 --> 01:17:08,239
I am loving this game. It's I I've not gotten

1629
01:17:08,439 --> 01:17:10,359
the grappling hote thing yet. Have you, I know, you

1630
01:17:10,560 --> 01:17:13,279
just got it when we last talked. Have you used

1631
01:17:13,279 --> 01:17:15,279
it much now or are you still on that one level?

1632
01:17:15,600 --> 01:17:17,640
Speaker 4: To night, I'll be playing a bit more, not playing

1633
01:17:17,680 --> 01:17:20,000
on my rug ally X and it works very well

1634
01:17:20,039 --> 01:17:21,479
on there, so I'm happy about that.

1635
01:17:21,880 --> 01:17:23,640
Speaker 3: So yeah, I'll be doing more of that soon.

1636
01:17:24,279 --> 01:17:25,640
Speaker 2: Yeah, I mean, me and Dan we're kind of we

1637
01:17:25,720 --> 01:17:27,439
were doing a quick look for Illuminous, which will go

1638
01:17:27,520 --> 01:17:31,600
up tomorrow morning everybody, and before a while while were

1639
01:17:31,640 --> 01:17:33,399
getting set up for that, like Shoby's all we could

1640
01:17:33,399 --> 01:17:35,800
talk about. He's also like super feeling it as well,

1641
01:17:35,840 --> 01:17:37,439
which is I'm like, okay, yeah, I gues this is

1642
01:17:37,479 --> 01:17:40,520
one that's gonna win over everybody. And I do wonder

1643
01:17:40,560 --> 01:17:42,720
what people people seem to have some or some people

1644
01:17:42,760 --> 01:17:45,239
seem to have issues with the platforming, and I'm like,

1645
01:17:45,439 --> 01:17:47,119
I'm kind of yeah, I'm kind of waiting to see,

1646
01:17:47,199 --> 01:17:49,760
like what what what they mean there. I do feel

1647
01:17:49,880 --> 01:17:52,439
it's like a little stiffer than Ninja Guide and the

1648
01:17:52,560 --> 01:17:55,359
running and the jumping, but I would describe it as deliberate,

1649
01:17:55,600 --> 01:17:58,000
and I would describe it as like it's just a

1650
01:17:58,319 --> 01:18:02,039
particular and I like my platforming games like that. Sometimes

1651
01:18:02,079 --> 01:18:03,479
I don't want all of them to feel that way,

1652
01:18:03,520 --> 01:18:05,479
but I have no issue with this one feeling that way.

1653
01:18:05,520 --> 01:18:07,079
And I think a huge part of that is, as

1654
01:18:07,199 --> 01:18:10,279
always with Lizard Cube, this goes back to Wonder Boy,

1655
01:18:11,479 --> 01:18:15,600
the animations sell everything. So even if it is a

1656
01:18:15,680 --> 01:18:19,199
little stiff, the animations kind of explain to me visually

1657
01:18:19,319 --> 01:18:22,319
why the character moves this way, and so I'm completely

1658
01:18:22,359 --> 01:18:23,039
hooked onto it.

1659
01:18:23,720 --> 01:18:25,760
Speaker 3: Yeah, exactly, I haven't had any of those issues yet.

1660
01:18:25,800 --> 01:18:29,560
Speaker 2: Maybe, Okay, we'll see about later. Yeah, I'll tell you

1661
01:18:29,840 --> 01:18:31,640
that's what I'm like, they can maybe later it will happen.

1662
01:18:31,760 --> 01:18:35,479
Speaker 4: Yeah, we'll see. Other big thing here is Model Gear

1663
01:18:35,600 --> 01:18:38,239
Solid Delta Snake Eater. I've been playing a good bit

1664
01:18:38,319 --> 01:18:40,840
that I just got to the boss fight with the

1665
01:18:41,079 --> 01:18:44,880
end who is the famous sniper boss fight. This this

1666
01:18:44,960 --> 01:18:46,840
actually was one of my favorite games. I love Nail

1667
01:18:46,840 --> 01:18:50,439
Your Solid Snake Eater. It is just I think prop

1668
01:18:51,359 --> 01:18:53,079
I can go back and forth between one or three,

1669
01:18:53,239 --> 01:18:54,960
which one I like more. There is so much that

1670
01:18:55,159 --> 01:18:59,479
is interesting and fun and kind of clever about Snake Eater,

1671
01:18:59,560 --> 01:19:02,720
and it's mechanically and seeing all that brought over here.

1672
01:19:03,079 --> 01:19:05,720
Speaker 2: With you know, so much of the remake. Look, yeah,

1673
01:19:05,720 --> 01:19:07,000
the graphic stuff that's nice.

1674
01:19:07,199 --> 01:19:10,279
Speaker 4: I think it is some of the quality of life

1675
01:19:10,319 --> 01:19:12,479
stuff that stands out to me the most, like just

1676
01:19:12,560 --> 01:19:14,079
having a button you can hold down to kind of

1677
01:19:14,279 --> 01:19:17,359
enter sneaking mode, being able to actually just use L

1678
01:19:17,439 --> 01:19:20,319
and R for aiming downsites in shooting that was a

1679
01:19:20,359 --> 01:19:23,720
lot more complicated on those PS two games, right, having

1680
01:19:23,800 --> 01:19:27,600
quick access to the CAMO system into doing codec calls,

1681
01:19:28,039 --> 01:19:31,479
all these little things like that. Just you see the

1682
01:19:31,560 --> 01:19:33,560
close quarter combat stuff where you hold a person, you

1683
01:19:33,560 --> 01:19:36,800
can interrogate them or you can knock them out. Almost

1684
01:19:36,840 --> 01:19:40,359
everything just feels a bit better, you know. I know,

1685
01:19:40,439 --> 01:19:42,840
whenever they do these kind of remakes, some people worry

1686
01:19:43,159 --> 01:19:44,760
or think that something is a little bit lost in

1687
01:19:44,800 --> 01:19:47,479
the translation, and I always so I think they maybe

1688
01:19:47,560 --> 01:19:48,039
have a point.

1689
01:19:48,479 --> 01:19:51,399
Speaker 3: I think this one is better at that than others.

1690
01:19:51,439 --> 01:19:53,439
Speaker 4: I might still bother some people, but generally I think

1691
01:19:53,439 --> 01:19:55,600
it looks pretty good and basically looks like what I

1692
01:19:55,680 --> 01:19:59,039
would have imagined Melgar Soli three, just looking like if

1693
01:19:59,079 --> 01:20:00,680
it was made today.

1694
01:20:00,920 --> 01:20:01,039
Speaker 2: Right.

1695
01:20:01,079 --> 01:20:03,039
Speaker 4: Maybe it's a bit less stylized because they, you know,

1696
01:20:03,119 --> 01:20:05,159
had to stylize things a bit more generally for PS

1697
01:20:05,199 --> 01:20:07,640
two era, and I can understand missing that. I think

1698
01:20:07,800 --> 01:20:10,319
they mostly did a good job with that stuff.

1699
01:20:11,000 --> 01:20:13,359
Speaker 2: Yeah, right. I think Dan made the point of like

1700
01:20:13,560 --> 01:20:16,239
that one scene that everyone is pointing out, the salute

1701
01:20:16,279 --> 01:20:18,800
scene is so iconic that people have an idea of

1702
01:20:18,840 --> 01:20:20,800
what it should look like, and anything that is off

1703
01:20:20,840 --> 01:20:23,319
from that is going to be very noticeable, and that

1704
01:20:23,439 --> 01:20:25,359
it's that that same thing is just not true of

1705
01:20:25,479 --> 01:20:27,760
the entire rest of the game. I tend to believe that.

1706
01:20:28,000 --> 01:20:30,479
So when I was watching Dan play it, I'm like, Yeah,

1707
01:20:30,560 --> 01:20:34,680
this looks like a modernized metal Gear Solid three and

1708
01:20:34,840 --> 01:20:36,760
all the ways that it should be, and it doesn't.

1709
01:20:36,840 --> 01:20:39,000
It doesn't look like it stands off all the visual

1710
01:20:39,159 --> 01:20:40,600
edges or whatever necessarily.

1711
01:20:40,880 --> 01:20:43,199
Speaker 4: So I saw I saw Christian named our episode is

1712
01:20:43,279 --> 01:20:45,840
malgres saw a Delta s Nike Gator disappointing remake.

1713
01:20:47,279 --> 01:20:57,640
Speaker 3: No, we're just asking questions here. Yeah, you know, like

1714
01:20:58,960 --> 01:21:00,600
there's like a little part of me just especially early

1715
01:21:00,680 --> 01:21:03,199
on that was like, boy, this is that game. I know,

1716
01:21:03,239 --> 01:21:05,760
I've played this game a few times, and like, is

1717
01:21:05,800 --> 01:21:07,960
this interesting to just be playing this game again. Then

1718
01:21:08,039 --> 01:21:09,640
pretty quickly I was just like, oh, I'm happy to

1719
01:21:09,680 --> 01:21:10,319
be playing.

1720
01:21:10,039 --> 01:21:10,680
Speaker 2: This game again.

1721
01:21:10,760 --> 01:21:12,880
Speaker 3: Yeah right, yeah yeah, And the quality of life stuff

1722
01:21:13,000 --> 01:21:16,520
was becoming kind of more noticeable as I was going

1723
01:21:16,640 --> 01:21:19,520
through it. And you know, for this particular game, like

1724
01:21:19,560 --> 01:21:22,039
for a Solid Hill two or for a Resume before sure,

1725
01:21:22,119 --> 01:21:25,800
basically make a new game with that blueprint. Medical Solidree

1726
01:21:25,880 --> 01:21:27,720
is kind of a tricky one, especially because of the

1727
01:21:27,760 --> 01:21:29,520
weird situation with Kojima.

1728
01:21:29,439 --> 01:21:32,199
Speaker 4: Where you can't really be involved and how do you

1729
01:21:32,279 --> 01:21:35,079
make big changes to that game without his involvement. That's

1730
01:21:35,199 --> 01:21:37,640
kind of just you're asking for it.

1731
01:21:37,800 --> 01:21:40,079
Speaker 2: Right mm hmm. Yeah. I mean they have to build

1732
01:21:40,159 --> 01:21:41,880
up a lot of goodwill before they could try something

1733
01:21:41,960 --> 01:21:44,000
like that, so it feels like a very long way away.

1734
01:21:44,640 --> 01:21:45,439
So yeah, I like this.

1735
01:21:45,640 --> 01:21:47,039
Speaker 3: I wouldn't mind seeing them to do a few more

1736
01:21:47,079 --> 01:21:48,760
remakes if they want to get really ambitious.

1737
01:21:48,760 --> 01:21:50,000
Speaker 2: I don't think they could ever make.

1738
01:21:50,600 --> 01:21:53,239
Speaker 3: A new metal Gear game, but maybe you could do

1739
01:21:53,399 --> 01:21:57,279
like a remake of metal Gear, right, like the a

1740
01:21:57,479 --> 01:21:58,760
big game or Metal Gear two.

1741
01:21:59,039 --> 01:22:00,840
Speaker 2: I wouldn't they do that and they do a good job,

1742
01:22:01,079 --> 01:22:02,840
then then I think they can make a new one.

1743
01:22:02,960 --> 01:22:05,159
If it's like, oh, they completely reworked metal Gear to

1744
01:22:05,199 --> 01:22:06,640
the point where it's like, oh, this feels like a

1745
01:22:06,720 --> 01:22:09,640
new metal Gear game, they could do something at that point.

1746
01:22:09,920 --> 01:22:12,800
Speaker 4: Maybe Battlelid Mega fans aren't like because I heard Dan

1747
01:22:12,920 --> 01:22:14,039
talking about this on fire Skip.

1748
01:22:14,119 --> 01:22:16,840
Speaker 3: He's you know, a big Melgasolt fan. He's pretty adamant, Like,

1749
01:22:16,920 --> 01:22:18,199
I do not want that, right.

1750
01:22:18,159 --> 01:22:19,520
Speaker 2: I know, I know they say that.

1751
01:22:19,760 --> 01:22:19,920
Speaker 1: Now.

1752
01:22:20,600 --> 01:22:22,720
Speaker 2: I think I think they could be one over. I

1753
01:22:22,840 --> 01:22:26,119
really I think they can be. Do they know it's

1754
01:22:26,199 --> 01:22:29,479
a long way away from that. Everything has to go perfect.

1755
01:22:30,560 --> 01:22:32,439
But if they do everything perfect, then I think people

1756
01:22:32,439 --> 01:22:34,079
would be like, I guess I'll give them a chance

1757
01:22:34,119 --> 01:22:36,760
and we'll see. And I like, I think you're right

1758
01:22:36,840 --> 01:22:38,800
that they could remake metal Gear and really get away

1759
01:22:38,800 --> 01:22:40,920
with that if you really prove themselves at that point.

1760
01:22:41,119 --> 01:22:42,720
If you remake metal.

1761
01:22:42,479 --> 01:22:46,399
Speaker 3: Gear metal Gear two, those are basically new games exactly

1762
01:22:46,640 --> 01:22:49,239
exactly right, that's what they are test runs to prove

1763
01:22:49,279 --> 01:22:51,880
that they could do this, and you know this Kuldnomi

1764
01:22:51,920 --> 01:22:52,640
have the appetite for that.

1765
01:22:52,760 --> 01:22:54,119
Speaker 2: I have no idea are these games is going to

1766
01:22:54,159 --> 01:22:56,119
sell enough for them to justify the headaches that that

1767
01:22:56,199 --> 01:22:59,399
would be. I don't know, but it's possible. I mean,

1768
01:23:00,399 --> 01:23:03,640
this one is virtuos with you know, help from Konami.

1769
01:23:05,279 --> 01:23:08,920
I don't think that, you know, the development structure lends

1770
01:23:08,960 --> 01:23:11,319
itself to them being able to continue this forever. Like

1771
01:23:11,399 --> 01:23:13,680
that's an outsourced studio still in a lot of ways

1772
01:23:13,920 --> 01:23:17,119
that's meant to remake a game one to one. So

1773
01:23:17,479 --> 01:23:20,039
we'll see if they even have an appetite to take

1774
01:23:20,079 --> 01:23:24,039
a bite at something like that. For me, it's mostly

1775
01:23:24,079 --> 01:23:27,159
the same stuff I have been playing. I talked about

1776
01:23:27,279 --> 01:23:30,560
like hurdling in other places I did like boot up

1777
01:23:30,640 --> 01:23:32,840
Luminas Arise a little bit. That's a game I played

1778
01:23:32,840 --> 01:23:35,119
at Summer game Fest. The demo that is out on

1779
01:23:35,199 --> 01:23:38,159
Steam is still mostly just what I played at Summer

1780
01:23:38,199 --> 01:23:39,720
game Fest. But I was kind of getting the idea

1781
01:23:39,760 --> 01:23:41,359
a little bit more at you in this time, and

1782
01:23:41,960 --> 01:23:44,439
I'm super into what that game is putting down. I

1783
01:23:44,560 --> 01:23:46,880
know it's weird to say it's the Tetris effect, Tetris

1784
01:23:46,920 --> 01:23:50,600
effect of Luminez because a lot of way, yes, in

1785
01:23:50,600 --> 01:23:53,079
a lot of ways, Tetris effect was the Luminez of Tetris.

1786
01:23:53,560 --> 01:23:55,800
But it's clear that they took a lot of what

1787
01:23:55,840 --> 01:23:57,319
they learned, and we talked to Mark about this, so

1788
01:23:57,399 --> 01:23:59,039
you'll hear about this in the Quick Look, which apparently

1789
01:23:59,119 --> 01:24:03,319
is coming maybe to afternoon actually, but yeah, it's like

1790
01:24:03,520 --> 01:24:05,520
clearly that they one fit into the other and now

1791
01:24:05,600 --> 01:24:07,960
that is feeding back into Luminez in a way that

1792
01:24:08,119 --> 01:24:11,640
I really like. And I think the burst system looks.

1793
01:24:11,920 --> 01:24:14,479
Watching Dan play in the quick Look was really cool

1794
01:24:14,520 --> 01:24:17,079
because Dan really must have played a lot of Lumins.

1795
01:24:17,239 --> 01:24:20,000
He immediately was getting s ranks and stuff, and it's like, oh,

1796
01:24:20,600 --> 01:24:22,920
I get a lot more of like the strategy of

1797
01:24:23,000 --> 01:24:25,439
this game now, especially in these burst segments, which is

1798
01:24:25,479 --> 01:24:27,479
the equivalent of like when you would pull the left

1799
01:24:27,520 --> 01:24:29,840
and right trigger in Tetris effect and time would slow

1800
01:24:29,880 --> 01:24:31,520
down and you would get a chance to get these

1801
01:24:31,560 --> 01:24:34,159
big combos. They basically do that here, and it's like

1802
01:24:34,239 --> 01:24:37,159
if you build your meter up to one percent, the

1803
01:24:37,319 --> 01:24:40,399
line will go across several times. And while it's doing that,

1804
01:24:40,680 --> 01:24:43,479
you can build, like, build this big box of two

1805
01:24:43,560 --> 01:24:46,359
by two things that become a massive box of like

1806
01:24:46,399 --> 01:24:48,800
one hundred. It will score like one hundred point multiplier

1807
01:24:49,079 --> 01:24:52,479
or something like that, and it's really satisfying to see.

1808
01:24:52,560 --> 01:24:54,680
And while you're doing that, if you put the blocks

1809
01:24:54,720 --> 01:24:57,039
down in the right way, so that the two of

1810
01:24:57,119 --> 01:24:59,640
the color that is the current the current ones selected

1811
01:24:59,720 --> 01:25:01,720
for the burst, and then there's the other color that

1812
01:25:01,920 --> 01:25:04,279
is the opposite color that's not a part of the burst, Well,

1813
01:25:04,279 --> 01:25:07,239
if you set those next to one another, so there's

1814
01:25:07,319 --> 01:25:09,600
two of the opposite color sitting here, and you set

1815
01:25:09,680 --> 01:25:12,000
down your block that has that same color, those will

1816
01:25:12,079 --> 01:25:13,960
kind of shoot off into the sky and get out

1817
01:25:13,960 --> 01:25:16,239
of the way, so you could do this big burst

1818
01:25:16,319 --> 01:25:18,039
and then all of them will come back onto the

1819
01:25:18,079 --> 01:25:20,199
playfield and sit on top of one another. Soon you

1820
01:25:20,279 --> 01:25:23,039
get this really good combo that way, it's just it

1821
01:25:23,119 --> 01:25:25,159
looks like it feels awesome. Again. When I was watching

1822
01:25:25,199 --> 01:25:26,840
Dan play and when I was trying to myself, I

1823
01:25:26,920 --> 01:25:30,000
was beginning to get it a little bit more beyond that.

1824
01:25:30,319 --> 01:25:34,680
I'm you know, I booted up Forsaken because we've been

1825
01:25:34,680 --> 01:25:37,600
talking about it for Saken Remastered, and it's like, yeah,

1826
01:25:37,680 --> 01:25:39,560
this game does still rule. I couldn't get it working

1827
01:25:39,600 --> 01:25:41,800
on my steam Deck, though, I was getting a little like,

1828
01:25:42,039 --> 01:25:43,760
why wouldn't this work on steam Deck? I bet I

1829
01:25:43,840 --> 01:25:46,800
need to just find the correct proton.

1830
01:25:46,960 --> 01:25:50,520
Speaker 3: What is Forsaken for people who perhaps don't know, Jeff, Yeah,

1831
01:25:50,600 --> 01:25:50,920
that's right.

1832
01:25:50,960 --> 01:25:52,399
Speaker 2: I just assume. I mean it got it was a

1833
01:25:52,439 --> 01:25:56,279
household name when I was thrown up. Forsaken is a

1834
01:25:57,039 --> 01:26:01,640
first person vehicle shooter. I'm gonna similar to Descent. You know,

1835
01:26:03,960 --> 01:26:06,399
it's like a corridor shooter, but in three D, as

1836
01:26:06,520 --> 01:26:08,640
in like you can go in any direction. You can

1837
01:26:08,760 --> 01:26:10,800
fly up through a path, you can fly down, you're

1838
01:26:10,840 --> 01:26:12,279
in a ship, and it can kind of look in

1839
01:26:12,359 --> 01:26:15,199
any direction, so you're not like locked to the ground.

1840
01:26:15,479 --> 01:26:18,279
That's the easiest way of explaining it. But I just

1841
01:26:18,319 --> 01:26:20,720
booted up real fast on the PC when I couldn't

1842
01:26:20,720 --> 01:26:23,000
get it working on steam Deck because I was interested

1843
01:26:23,000 --> 01:26:25,079
to see what it feels like. It feels good. It's

1844
01:26:25,199 --> 01:26:26,279
Nighttive doing their thing.

1845
01:26:26,520 --> 01:26:29,640
Speaker 3: You're just obsessed with video games with girls with heart tattoos.

1846
01:26:31,720 --> 01:26:33,840
Speaker 2: Listen, I got a type. I mean, yeah, what can

1847
01:26:33,880 --> 01:26:38,359
I say? Yeah, outside of that, not much else. Like

1848
01:26:38,359 --> 01:26:39,720
I said, it's been a lot of Shinobi and we

1849
01:26:39,800 --> 01:26:42,840
talked about that and Expedition thirty three. That's really been

1850
01:26:42,880 --> 01:26:43,880
taking up most of my time.

1851
01:26:45,359 --> 01:26:47,600
Speaker 3: Fantast, Did you finish your encounter with the Paintress?

1852
01:26:48,000 --> 01:26:50,520
Speaker 2: No, but I'm like, I'm like, actually, like I was

1853
01:26:50,560 --> 01:26:52,199
going to the Paintress and I didn't realize it was

1854
01:26:52,279 --> 01:26:54,880
like that meant like, no, You're definitely just going to

1855
01:26:54,960 --> 01:26:57,359
the paintress right now. I'm like, oh, okay, and so

1856
01:26:57,439 --> 01:26:59,319
I am starting that fight and I had to put

1857
01:26:59,359 --> 01:27:01,159
it down for other things. But when I get done here,

1858
01:27:01,239 --> 01:27:03,199
that's what I'm doing in bed tonight on the steam deck.

1859
01:27:03,720 --> 01:27:05,359
Very nice. You'll be doing that. I'll be doing some

1860
01:27:05,640 --> 01:27:08,159
shno being or we having a good time. It's gonna

1861
01:27:08,159 --> 01:27:11,359
be good, you know. I guess I played some Kirby

1862
01:27:11,880 --> 01:27:13,560
as well. Yeah, I did too, I guess. Yeah.

1863
01:27:13,600 --> 01:27:19,840
Speaker 4: I mean the expansion the Star Cross Worlds, it seems

1864
01:27:19,880 --> 01:27:21,560
really good. It's just it's you know, it's more of that,

1865
01:27:21,720 --> 01:27:25,800
but with some you know, just really pretty starry visuals.

1866
01:27:25,359 --> 01:27:27,319
Speaker 3: And gosh, that's that's a good game.

1867
01:27:27,359 --> 01:27:29,079
Speaker 4: I really like Kirby in the Forgotten Land, and it's

1868
01:27:29,199 --> 01:27:31,960
nice having some you know, performance resolution boosts there.

1869
01:27:32,560 --> 01:27:34,119
Speaker 2: Yeah, it was Uh, you know, I think people are

1870
01:27:34,119 --> 01:27:36,399
gonna watch you play. We played on Giant Bond today.

1871
01:27:36,439 --> 01:27:39,720
You were piloting and you started moving the character and

1872
01:27:39,800 --> 01:27:41,920
immediately you're like, oh, this just feels so good, and

1873
01:27:42,159 --> 01:27:45,239
I just hope people know you're not over selling it.

1874
01:27:45,439 --> 01:27:45,760
Speaker 1: That is.

1875
01:27:46,000 --> 01:27:48,960
Speaker 2: It really is an awesome feeling game. It's just a

1876
01:27:49,039 --> 01:27:51,840
great They made Kirby feel excellent in three D, and

1877
01:27:51,920 --> 01:27:53,920
so immediately I was moving the character around and because

1878
01:27:53,960 --> 01:27:56,159
of the performance improvements, it actually feels better than ever.

1879
01:27:56,760 --> 01:27:59,039
And then it's just you know, it's an awesome, pleasant,

1880
01:27:59,640 --> 01:28:02,680
great looking, colorful three D platformer with a lot of

1881
01:28:02,720 --> 01:28:05,399
cool special aspects to it in terms of its power

1882
01:28:05,479 --> 01:28:07,760
ups and things. And they just know what they're doing.

1883
01:28:07,800 --> 01:28:09,960
They know how to design the encounters so that you're

1884
01:28:10,000 --> 01:28:11,800
taking advantage of all the cool power ups that you

1885
01:28:11,920 --> 01:28:15,039
can get, and the mouthful modes are still so fun. Yeah,

1886
01:28:15,119 --> 01:28:17,760
it's I'm enjoying it. Immediately fell right back into it,

1887
01:28:17,920 --> 01:28:21,199
so yeah, it hit the spot, all right, Mike, Uh,

1888
01:28:21,279 --> 01:28:23,920
let's wrap up those super chats. If we got any more,

1889
01:28:23,960 --> 01:28:24,880
I'm not sure if we did.

1890
01:28:25,039 --> 01:28:27,560
Speaker 4: We got a few more here, Okay, Braba, it's me

1891
01:28:27,840 --> 01:28:32,039
Packers still suck. That's right from Tyler James Bay Packers

1892
01:28:32,079 --> 01:28:33,239
got Parsons, go pack go.

1893
01:28:33,720 --> 01:28:36,119
Speaker 2: I mean that does that? Also does suck? I hate

1894
01:28:36,119 --> 01:28:37,760
that pass off.

1895
01:28:37,840 --> 01:28:40,239
Speaker 3: Hoggs says, Mike, here's five dollars to get you to

1896
01:28:40,279 --> 01:28:43,760
play Chosen in the Sky first chapter remake Demo Lovey Both. Okay,

1897
01:28:44,560 --> 01:28:47,319
maybe maybe I'll maybe I'll stream this or something this this.

1898
01:28:47,640 --> 01:28:48,319
Speaker 2: Twisted his arm.

1899
01:28:49,039 --> 01:28:50,159
Speaker 3: Yeah, I'll take a look at this.

1900
01:28:50,319 --> 01:28:53,720
Speaker 4: So I wonder how if the again, like I saw

1901
01:28:53,840 --> 01:28:56,640
one trailer and I just not like the voice for us,

1902
01:28:56,680 --> 01:28:57,479
tell that really is it?

1903
01:28:57,600 --> 01:28:58,640
Speaker 2: It really is just that one thing.

1904
01:28:58,720 --> 01:28:59,520
Speaker 3: Maybe I'll get over it.

1905
01:29:00,199 --> 01:29:00,880
Speaker 2: I'll figure it out.

1906
01:29:01,159 --> 01:29:04,039
Speaker 1: The Japanese the English boys, maybe I might be.

1907
01:29:04,520 --> 01:29:07,039
Speaker 4: I might just have to like hide behind the Japanese voice,

1908
01:29:07,239 --> 01:29:08,840
which to me is always just neutral.

1909
01:29:09,039 --> 01:29:10,880
Speaker 3: I'd never be like the jabs woice acting is better.

1910
01:29:11,119 --> 01:29:13,520
It's just Japanese voice acting. To me, I don't speak

1911
01:29:13,560 --> 01:29:16,359
that language. But if I don't like the English voice acting,

1912
01:29:16,399 --> 01:29:20,079
then I'll take it. Michael R.

1913
01:29:20,439 --> 01:29:23,399
Speaker 4: O'Leary says, can't believe the thumbnail features are rare behind

1914
01:29:23,399 --> 01:29:25,560
the scenes photo of Mike as the live action.

1915
01:29:25,560 --> 01:29:27,279
Speaker 3: TikTok the Crocodile and hook.

1916
01:29:27,800 --> 01:29:31,680
Speaker 2: What was Hoffman like? He was nice? He's nice. Yeah,

1917
01:29:33,159 --> 01:29:34,439
a real professional is what I hear.

1918
01:29:34,600 --> 01:29:38,119
Speaker 3: Yeah, he wasn't like some bullshit method actor kept trying

1919
01:29:38,159 --> 01:29:41,640
to be a pirate like you know, great with the kids. Yeah,

1920
01:29:41,760 --> 01:29:43,720
when he called cut, he was just you know, the

1921
01:29:43,800 --> 01:29:44,880
the dude, it was it was good.

1922
01:29:46,680 --> 01:29:50,840
Speaker 2: That does with the super chats, right, that's it? Okay, Christian,

1923
01:29:50,880 --> 01:29:52,520
are you ready over there? You think you got you

1924
01:29:52,600 --> 01:29:55,199
got the results? Ready to need a minute? Okay?

1925
01:29:55,279 --> 01:29:57,880
Speaker 3: All right, go ahead, I'll tell you over on YouTube

1926
01:29:58,119 --> 01:30:01,119
the pull is uh fit six percent for metal Gear

1927
01:30:01,239 --> 01:30:03,640
Sonic and forty four percent for metal Gear Solid, but

1928
01:30:03,760 --> 01:30:04,960
Extra Stupid this time.

1929
01:30:05,600 --> 01:30:08,640
Speaker 2: Okay, so we don't know that that's not a clear indicator,

1930
01:30:09,720 --> 01:30:13,640
I think. On Twitter, so that maybe this doesn't bode well.

1931
01:30:14,199 --> 01:30:16,960
With a little over one hundred votes, middle Gear Sonic

1932
01:30:17,079 --> 01:30:19,760
has thirty five percent and middle Gear Extra Stupid has

1933
01:30:19,880 --> 01:30:20,840
sixty five percent.

1934
01:30:21,039 --> 01:30:23,560
Speaker 3: So you always destroying me on Twitter.

1935
01:30:23,960 --> 01:30:26,560
Speaker 2: Yeah that I've really really got my finger on the

1936
01:30:26,600 --> 01:30:28,359
pulse of those people, which I'm going to go see

1937
01:30:28,359 --> 01:30:30,720
a doctor about. Actually, I watched that.

1938
01:30:30,840 --> 01:30:33,720
Speaker 3: Video you were talking about by the way from the Graveyard.

1939
01:30:33,880 --> 01:30:34,479
Speaker 2: What'd you think of that?

1940
01:30:34,680 --> 01:30:34,720
Speaker 1: Was?

1941
01:30:35,279 --> 01:30:38,800
Speaker 2: It was it your speed. I don't know. Yah, I

1942
01:30:38,960 --> 01:30:39,119
liked it.

1943
01:30:39,239 --> 01:30:40,840
Speaker 4: There was some stuff like there was like one guy's like,

1944
01:30:40,840 --> 01:30:42,840
look at this guy, he was completely normal and then

1945
01:30:42,920 --> 01:30:44,720
he turned crazy. I was like, I don't know how

1946
01:30:44,800 --> 01:30:46,560
normal this guy was in the first place.

1947
01:30:46,680 --> 01:30:49,720
Speaker 2: Maybe yeah, yeah, but I mean he was. He went

1948
01:30:49,760 --> 01:30:52,199
crazy in like the sellout work, the grifter sort of

1949
01:30:52,239 --> 01:30:53,520
way is all they made. I mean, I guess he

1950
01:30:53,600 --> 01:30:56,079
started praising Peter Teal and it was like the previous

1951
01:30:56,239 --> 01:30:58,600
version of himself he never would have done that, but

1952
01:30:58,680 --> 01:31:00,920
you're right, he was always a little I'm.

1953
01:31:00,720 --> 01:31:03,319
Speaker 4: Like so familiar to like that one guy who made

1954
01:31:03,399 --> 01:31:06,439
the awful Puerto Rico joke. I didn't realize how much

1955
01:31:06,439 --> 01:31:09,239
more he sucks in his weird I ken't was the

1956
01:31:09,279 --> 01:31:13,239
creble seeing Rick Flair being above it, right, yeah, right.

1957
01:31:13,479 --> 01:31:16,880
Speaker 2: Like walking off like yeah, man, I'm feeling bad for

1958
01:31:16,960 --> 01:31:18,880
Rick Flair is not something I expected when I went

1959
01:31:18,880 --> 01:31:22,319
into that video. It was weird. You got a Christian?

1960
01:31:22,439 --> 01:31:23,199
I got it. Yeah.

1961
01:31:23,279 --> 01:31:26,199
Speaker 1: The results and the hanging Chaz has been reviewed by

1962
01:31:26,479 --> 01:31:31,359
a monkey wearing a metal trousers, So it's a a.

1963
01:31:33,199 --> 01:31:35,600
Speaker 2: All right Christian. If you have the results, let's go

1964
01:31:35,640 --> 01:31:39,079
ahead and and let's hear it what metal Gear Metal

1965
01:31:39,119 --> 01:31:44,159
Gears face off game with fifty five point nine percent

1966
01:31:44,960 --> 01:31:47,520
verses forty one point one percent, the winner is.

1967
01:31:49,159 --> 01:31:52,439
Speaker 1: Metal Gear Solid but interested it this time?

1968
01:31:52,840 --> 01:31:57,399
Speaker 2: Oh no, well you've meant soning right. You got me

1969
01:31:57,439 --> 01:32:02,479
to me? All right, thank you very much, everybody. My

1970
01:32:02,600 --> 01:32:05,680
streak is dead. I think this was definitely our closest

1971
01:32:05,680 --> 01:32:08,279
one ever in terms of like the like what we

1972
01:32:08,359 --> 01:32:10,560
put on paper here. I think it really could have

1973
01:32:10,600 --> 01:32:13,520
gone either way, you know, ten more votes and maybe

1974
01:32:13,560 --> 01:32:14,520
flips back and forth.

1975
01:32:14,840 --> 01:32:18,000
Speaker 3: I thought my solidest snake reasoning with him being the president,

1976
01:32:18,119 --> 01:32:19,560
might might have gotten me over the edge.

1977
01:32:19,600 --> 01:32:21,760
Speaker 2: But oh I like that a lot. He also he

1978
01:32:21,800 --> 01:32:24,199
also doesn't look you know, if you squint, kind of

1979
01:32:24,279 --> 01:32:27,079
like Eggman, so a little bit, yeah, a little bit,

1980
01:32:27,720 --> 01:32:30,720
all right, Yeah Cyborg Graydon did it for Dougman. Apparently

1981
01:32:31,520 --> 01:32:38,960
the kids love syd It's tragic, angs Diesel. All right, well, hey,

1982
01:32:39,039 --> 01:32:41,399
you did win the YouTube poll though fifty seven percent

1983
01:32:41,439 --> 01:32:42,479
of the votes. Actually, I am.

1984
01:32:42,479 --> 01:32:45,199
Speaker 3: Always the man of the of the people on YouTube, right, yeah, uh.

1985
01:32:45,199 --> 01:32:48,439
Speaker 2: Huh, all right, I think that's gonna do it for us.

1986
01:32:48,960 --> 01:32:50,760
We have no more super chats, right, we didn't get

1987
01:32:50,760 --> 01:32:52,600
a last minute one. I don't think no, we're done.

1988
01:32:52,680 --> 01:32:55,000
It looks like we're done. All right, I'm hitting. I'm

1989
01:32:55,039 --> 01:32:57,119
hitting the music. Then, Mike, why do you tell people

1990
01:32:57,159 --> 01:32:58,960
where they could find you all that good stuff? Whatever

1991
01:32:58,960 --> 01:33:02,960
you want to say, you can follow me on Blue

1992
01:33:03,039 --> 01:33:05,960
Sky at Tolkoto.

1993
01:33:06,920 --> 01:33:08,600
Speaker 4: Keep an eye out on there for just a little

1994
01:33:09,199 --> 01:33:15,399
personal announcement and yeah Twitch, Twitch dot tv, slash toll

1995
01:33:15,920 --> 01:33:17,039
Koto as well.

1996
01:33:17,159 --> 01:33:18,439
Speaker 3: Yeah, giant bomb dot com.

1997
01:33:18,800 --> 01:33:19,880
Speaker 2: I always music.

1998
01:33:20,319 --> 01:33:23,399
Speaker 3: They don't hear the music? That sounds so pretty, Yeah.

1999
01:33:23,600 --> 01:33:26,600
Speaker 4: Christian, Christian heard the music, right, I heard the music. Okay,

2000
01:33:26,640 --> 01:33:28,079
so it'll be on the podcast. You have a Christian's

2001
01:33:28,119 --> 01:33:29,279
crazy always hear.

2002
01:33:29,399 --> 01:33:35,399
Speaker 2: Music, that's yeah. Yeah. Playing this game reminded me of

2003
01:33:35,800 --> 01:33:38,079
so I went into the Fantasy Critic discord trying to

2004
01:33:38,119 --> 01:33:40,840
get them to recognize the fact that The God of

2005
01:33:40,880 --> 01:33:43,079
War spent Off is not coming out this year, to

2006
01:33:43,199 --> 01:33:43,720
no success.

2007
01:33:43,760 --> 01:33:44,039
Speaker 1: I was not.

2008
01:33:44,039 --> 01:33:46,520
Speaker 2: Successful at that, although I think I'll be fine. I

2009
01:33:46,680 --> 01:33:48,680
hope is is they announced that game at the State

2010
01:33:48,720 --> 01:33:50,840
of Play and say it's coming out in twenty twenty six,

2011
01:33:50,880 --> 01:33:52,479
and then I'll be able to drop it. Whatever. This

2012
01:33:52,640 --> 01:33:54,960
is not my point. It was like I was clearly

2013
01:33:55,039 --> 01:33:56,439
like being a little bit of a shit being like

2014
01:33:56,520 --> 01:33:59,079
I'm a real journalist. You gotta believe me, And everyone

2015
01:33:59,199 --> 01:34:00,840
got that it was a joke. And then one guy

2016
01:34:01,000 --> 01:34:02,920
was like, we want you to do a Fantasy Critical

2017
01:34:02,960 --> 01:34:05,359
league with like apparently they have like famous people or

2018
01:34:05,439 --> 01:34:08,159
famous people for Fantasy Critic in their discord. And the

2019
01:34:08,199 --> 01:34:09,760
one guy that's in there is like, I've listened to

2020
01:34:09,960 --> 01:34:12,840
enough of Jeff Grubb guessing what a metacritic is going

2021
01:34:12,880 --> 01:34:14,199
to be three months out to know that I would

2022
01:34:14,239 --> 01:34:21,800
destroy him. Yeah, I responded with the drew blinking white

2023
01:34:21,800 --> 01:34:24,479
guy face be like, oh, I see, But I thought

2024
01:34:24,479 --> 01:34:27,239
that was pretty funny to know that my reputation precedes me.

2025
01:34:27,800 --> 01:34:29,920
So yeah, there we go. Thanks a lot, Mike for

2026
01:34:30,000 --> 01:34:32,520
making me look bad in front of fantasy critics.

2027
01:34:33,359 --> 01:34:34,640
Speaker 3: I'm so good at it.

2028
01:34:36,800 --> 01:34:40,600
Speaker 2: We'll be back with episodes next week. What other things

2029
01:34:40,600 --> 01:34:46,199
should people know about? Yeah? Yeah, uh fantasy. I'm sorry,

2030
01:34:46,479 --> 01:34:49,600
blight Club, You're not gonna want to miss I really

2031
01:34:49,680 --> 01:34:50,279
mean at this time.

2032
01:34:50,359 --> 01:34:51,880
Speaker 3: Yeah, virtual highlight.

2033
01:34:52,119 --> 01:34:56,239
Speaker 2: Virtual highlight. And I keep picturing Mike walking on to

2034
01:34:56,720 --> 01:34:58,960
the set or his you know, onto his camera in

2035
01:34:59,079 --> 01:35:00,960
his costume, and I wonder if he's got me an

2036
01:35:00,960 --> 01:35:05,640
inflatable dragon. Thanks for watching. Everybody catch you next time.

2037
01:35:05,880 --> 01:35:07,800
Speaker 3: Let's object tomorrow, special day.

2038
01:35:20,600 --> 01:35:48,760
Speaker 2: He comes. Who's ready to nut? Oh so white? All right, right,

2039
01:35:49,920 --> 01:35:52,399
I can do it cool. I'm good to go. How

2040
01:35:52,880 --> 01:35:59,560
dare you? I'm assuming Sean wasn't me? That's honor you.

2041
01:35:59,640 --> 01:36:01,319
Speaker 1: Actually, I don't care about football.

2042
01:36:01,800 --> 01:36:05,439
Speaker 2: It's not real. Yeah, yeah, that's fair. It's more of

2043
01:36:05,439 --> 01:36:08,359
a competition than that. Support. Okay, I'm gonna bring us back.

2044
01:36:11,640 --> 01:36:13,680
Speaker 1: He said, this is a good draft. This is gonna

2045
01:36:13,680 --> 01:36:15,439
be a good draft. Everybody buggle up.

2046
01:36:15,479 --> 01:36:16,439
Speaker 2: I'm gonna go a bathroom.

2047
01:36:16,560 --> 01:36:21,119
Speaker 1: I pick ahead and it's uh yeah, they did good job. Jason.

2048
01:36:21,479 --> 01:36:23,720
Speaker 2: Did you put it in the It is on the

2049
01:36:24,720 --> 01:36:29,600
north yea, yep. All right, let me get it set

2050
01:36:29,720 --> 01:36:50,920
up HP. Sorry, everybody, let's see here. M M all right,

2051
01:36:51,520 --> 01:36:54,479
let's get this into this.

2052
01:37:02,720 --> 01:37:42,159
Speaker 5: I'm gonna make this longer. Okay, all right, okay, that

2053
01:37:42,439 --> 01:37:42,960
looks good.

2054
01:37:43,000 --> 01:37:44,760
Speaker 2: I should be able to just put that right into here.

2055
01:37:49,800 --> 01:37:51,359
Speaker 1: Wanted to be frugal.

2056
01:37:52,960 --> 01:37:54,000
Speaker 2: With your effort.

2057
01:37:54,399 --> 01:38:00,119
Speaker 1: Oh no, but you're moaning the skin? Will you budge it?

2058
01:38:05,439 --> 01:38:30,600
Speaker 2: All right? There's that? Okay, all right, I think we

2059
01:38:30,680 --> 01:38:35,039
got it all nice and framed up. Get Mike's face

2060
01:38:35,159 --> 01:38:36,760
appropriately when he gets.

2061
01:38:36,600 --> 01:38:37,800
Speaker 1: Back, it looks correct.

2062
01:38:39,039 --> 01:38:43,880
Speaker 2: Yeah, all right, I am I'm looking forward to playing

2063
01:38:43,920 --> 01:38:44,239
this game.

2064
01:38:44,840 --> 01:38:47,760
Speaker 1: He's a good one. I think ahead and this is

2065
01:38:48,399 --> 01:38:49,680
you know, you know that was going to be a

2066
01:38:49,720 --> 01:38:54,960
fun one for sure. Mike is here, fix he said face.

2067
01:38:55,359 --> 01:38:56,039
Speaker 2: It's really cool.

2068
01:38:56,199 --> 01:38:58,000
Speaker 3: I'm going to have a pumpkin spice beer.

2069
01:38:58,640 --> 01:38:58,880
Speaker 5: Yeah.

2070
01:38:59,000 --> 01:38:59,600
Speaker 2: Yeah, it's nice.

2071
01:38:59,640 --> 01:39:01,399
Speaker 1: It's like hot to the sixties.

2072
01:39:02,319 --> 01:39:04,279
Speaker 2: Yeah, we had a really nice weather today.

2073
01:39:06,520 --> 01:39:09,119
Speaker 1: Oh the summer, summer is coming.

2074
01:39:10,159 --> 01:39:14,239
Speaker 2: Uh it's in the dock. Oh nice, that's a good

2075
01:39:14,279 --> 01:39:14,760
place for it.

2076
01:39:15,640 --> 01:39:16,600
Speaker 1: Oh yeah, you're chips.

2077
01:39:19,399 --> 01:39:24,319
Speaker 2: Okay, you pick up your chips, looking good, and now

2078
01:39:24,800 --> 01:39:29,239
he's gonna get them. Okay, I am ready. If you

2079
01:39:29,319 --> 01:39:33,479
boys are ready, I am ready. Okay, let me actually

2080
01:39:33,560 --> 01:39:37,239
make sure I got this thing right in front of me. Okay,

2081
01:39:37,479 --> 01:39:39,680
let's uh, let's do it. I'm bringing us back.

2082
01:39:50,039 --> 01:39:51,720
Speaker 4: I wonder how well you're gonna do just because you

2083
01:39:51,800 --> 01:39:53,840
have solid sneak and I have Raiden might be right?

2084
01:39:53,960 --> 01:39:58,479
Speaker 2: Like yeah that right? That like makes it take that seriously, yep, exactly.

2085
01:39:58,119 --> 01:40:03,119
Speaker 1: I'm cooking the the tread right now, right mm hmmm,

2086
01:40:03,920 --> 01:40:08,079
all right? Or twelve is that.

2087
01:40:16,000 --> 01:40:23,159
Speaker 2: All right, I'm posting that onto Blue Sky sit onto

2088
01:40:23,199 --> 01:40:25,880
Twitter because that actually has a poll system. The only

2089
01:40:26,000 --> 01:40:26,880
reason to use Twitter.

2090
01:40:32,000 --> 01:40:37,479
Speaker 1: Yah. Yeah, don't post in the don't post in the

2091
01:40:38,000 --> 01:40:40,319
thread yet, and I'm gonna shoot you. I'm gonna delete them.

2092
01:40:41,600 --> 01:40:50,920
Speaker 2: Oh ship, guys, don't don't cross him, don't. That's always

2093
01:40:51,000 --> 01:40:55,760
very fun. Yeah. Well yeah, I meant to say, joy

2094
01:40:55,920 --> 01:40:59,960
Z just incredible work. That's really good. The VR man

2095
01:41:00,520 --> 01:41:04,319
the Boxes that just really putting in the work that time.

2096
01:41:04,439 --> 01:41:07,399
That was really fun. It was. It's actually insane. Not much.

2097
01:41:07,439 --> 01:41:15,319
This is like playing an actual game. Yep, Okay, there

2098
01:41:15,359 --> 01:41:17,119
we go. I want to take let's look at this

2099
01:41:17,239 --> 01:41:19,680
math tab real quick, look at all this. This is crazy.

2100
01:41:19,720 --> 01:41:21,760
Speaker 3: There's a spoiler tab which filled with things because we

2101
01:41:21,800 --> 01:41:22,680
didn't know. But don't worry.

2102
01:41:22,760 --> 01:41:26,199
Speaker 4: I know that the philosopher section subjected legacy the main

2103
01:41:26,279 --> 01:41:27,199
objective of the mission.

2104
01:41:27,239 --> 01:41:28,880
Speaker 2: I know major Toomilson does by zero.

2105
01:41:29,039 --> 01:41:29,880
Speaker 3: I know these things.

2106
01:41:30,359 --> 01:41:33,239
Speaker 2: You know these things, everybody. Uh so it's really it

2107
01:41:33,319 --> 01:41:35,039
was an unfair fight from the beginning. That's what I

2108
01:41:35,119 --> 01:41:40,960
want to say. Fantastical link at obs backup so I can.

2109
01:41:42,560 --> 01:41:44,800
Speaker 1: I want to put the link on the chat for

2110
01:41:44,920 --> 01:41:47,039
people that's on the discord. You can just click that

2111
01:41:47,159 --> 01:41:48,520
link and we'll take you to the poll.

2112
01:41:50,319 --> 01:41:55,119
Speaker 2: Okay, uh, let's right, let's bring it back. Do it

2113
01:41:55,560 --> 01:41:56,720
like you ready? Yep.

