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Speaker 1: Good morning from Hell. I'm Chris and I died recently

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and my eternal punishment is to do this podcast where

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we interview everyone in Hell, and I'm joined as always

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Bye Clayton, the brother of Satan, who is slurping on

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what is that?

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Speaker 2: Of course it's it's oh well, it's long, story short,

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but also it's still.

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Speaker 3: Gonna be long. Oh sorry, I I got stuff in

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my mouth.

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Speaker 2: So I have coffee, and I don't have milk, and

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I don't have oat milk, which is what I've been

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using lately because you know, hashtag healthy. But I did

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have oat meal, like quick quick goats, so I put

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the quick goats into the coffee, thinking I could make like,

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you know, oat milk that way, like it'd be like

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oatmeal coffee.

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Speaker 1: No, I tell anyways, it's it's stuck in my straw.

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Speaker 3: It's not very good. I mean, it's not bad. It's

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do you want to slurp?

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Speaker 4: No?

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Speaker 1: Please don't. I mean I've eat some bad stuff in Hell,

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but this is it's kind of got.

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Speaker 2: The texture of like a really uh fibrous turd, you know,

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once you get to the bottom, it's just roll.

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Speaker 1: So don't you expecting it to turn into milk.

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Speaker 3: You know, I don't know how how you milk an oat.

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Speaker 2: So I was just I was just hoping some sort

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of dark magic would happen. We are in Hell, that

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kind of thing happens down here.

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Speaker 1: Yeah. Well, well it didn't work. But I think you

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discovered a new technique for torture.

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Speaker 2: No, I mean, I think I think Starbucks might be

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reaching out to me about this one. This is there's

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something here. I mean, the way it oozes out of

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my metal straw kind of looks like like a diarrhea,

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but very fibrous.

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Speaker 3: Once again, Yeah, I don't know. We'll see how it goes. Anyways,

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let's talk about the show.

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Speaker 1: Yeah, so if you don't follow us on social media,

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you should fall at Morning from Hell. Send us your anything, art,

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your questions about Hell.

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Speaker 3: Chris, your dick picks everything.

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Speaker 1: Well, I don't know about that.

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Speaker 3: No, no, no, he asked for them.

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Speaker 1: He wanted him.

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Speaker 2: He said you're everything. He did not clarify. Therefore, send

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him to your dick pics.

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Speaker 1: Okay, fine, please please please. So who's our guest for

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this week? What's what's our plan?

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Speaker 2: Well, Chris, I'm a modern man, you know, I'm making

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big inventions. I'm always getting in the front of cool

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new things. You know, car, I got my Oats coffee.

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I started this podcast with you. You know, I I

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started a Lava hockey team. So I thought that the

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next big thing, you know, to really tap into the

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youth is to make make a video game about my life,

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a really cool action adventure video game about me, Clayton

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the game. So I'm bringing on Hell's best video game designer.

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He's the he's the video game extraordinaire. So he's gonna

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come on the show and he's gonna we're gonna were

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gonna talk through brainstorm a couple of video game ideas

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about my life. So so come on in, and Ron

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Luke Boxer come going in and run.

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Speaker 4: What old dare you get me on here again? Then?

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Dumb oh oh, hello there, Clayton. I was just having

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a chat with my with my agent cross Fixel. Yes, yes,

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anathlur CROs Fixel. He uh, he got me on this show.

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And quite frankly, I don't understand what I'm doing here

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with your dim wits, but but yeah, thank you for

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for bringing up Well.

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Speaker 2: I'm glad you're here in Ron, you took the time

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out of your very busy schedule. You got four cell

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phones up to your face right now. I don't not

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even sure why.

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Speaker 4: You know, you have to get your eye on your

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business or I'm likecky, it's the many eyes on the business.

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You understand that. What is yes?

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Speaker 3: Are you talking to us? Are you talking to the

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person in the phone right now?

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Speaker 4: I can't exactly yes, what what is he? Yeah? Is

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he talking about what? No? Sell? No, but he'll sell

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sell but no? Yes? Okay, good, yes, all right now Clayton,

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what were you saying? Oh?

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Speaker 3: Nothing, appreciate a question.

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Speaker 4: Yeah.

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Speaker 1: So your name is Inron loot.

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Speaker 4: Boxer, Boxer, It's French, do Anesian? Okay?

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Speaker 3: French?

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Speaker 4: Answer? Yes?

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Speaker 1: Yes, So you're you develop video games down here in Hell.

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Speaker 4: No, I've been. I've been developing them for many years.

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In fact, those suckers on Earth have been playing them

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just lovely. Oh my gosh, I cannot tell you how

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many of them have been praising my name. Lutbox There,

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they say, lutbox there, you are the greatest, and I

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know I feel them every time.

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Speaker 3: Well, what kind of games we're talking about here? I mean,

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I know you're you're.

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Speaker 2: List of awesome Triple A games, but maybe you could

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fill in the audience.

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Speaker 4: I doubt you. You know how growsome? I am no, you do.

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You probably don't mean about it as the mastermind behind

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loaders simulator. It's the one where you literally load into

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the game and every twenty minutes it charges you another

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three hundred dollars. It's beautiful. Wow.

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Speaker 1: So it's just it's just a loading screen, so does it?

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Speaker 4: Yeah, it's Chris, that is what it is. It literally

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is it says it in the name. I don't understand Clayton.

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I don't understand this man. How does he not understand

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the genius?

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Speaker 1: So does it always loading the same screen or does

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it load different loading screens?

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Speaker 4: Like?

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Speaker 1: Is it loading loading?

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Speaker 4: Yes? Okay, don't you understand? Yeah?

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Speaker 3: Nah, quick idea.

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Speaker 2: Just so it's just like you know, I just came

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up with podcasting simulator.

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Speaker 3: Okay.

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Speaker 2: Basically, you spend hours playing the game and then you

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you upload the thing and then and then it's critical

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failure one after another.

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Speaker 3: You can never win the game. It's always just bad,

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always bad.

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Speaker 4: Oh oh yeah, I can see all this could work out.

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You can actually be rolling some dice and get some

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sort of crits so I don't know, we should call

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it the critical critical Film.

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Speaker 3: I like that.

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Speaker 4: I like that.

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Speaker 1: Or you can even just like yeah, podcast simulator, just

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record the whole thing and then upload it and then

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it's just you never get any uh, no one ever

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listens or get any feedback. I mean, like most of

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the podcasts.

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Speaker 4: So that's what you're talking about? This quite good? Yes? Yeah?

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Speaker 1: What are some other games besides Loading Simulator that you know?

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I haven't played a lot of games down at Hell,

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so oh, yes.

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Speaker 4: Perhaps you've heard of my other adventure games. I have

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a Bible Adventure. It's a wonderful game, yes, completely crafted

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here in Hell. Let's uh. It was just the big

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man himself, your brother. You may have heard me talking

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in the back rooms with him everything about this. So

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people would say, lots and lots of money to go

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and spread mana about the world. It was great.

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Speaker 1: So wait, and then there's also the Bible Adventures. That's

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an actual NES title that was up on Earth. That's

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about the Bible.

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Speaker 4: Where do you think the publishing houses came from?

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Speaker 1: Yeah, but isn't it like, yeah, isn't it kind of

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like bad forsake to be promoting the Bible?

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Speaker 4: Or oh no, it's it's all part of a scheme

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that we have going where the big guy thinks that

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this is a bad thing and we make it sound like, oh,

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it sounds so horrible. Down here, you should see my three yachts.

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It's very lovely down here. It's very warm. It's very warm.

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But other than that, it's very nice. This time.

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Speaker 2: You wait, so, are you like kind of cutting the

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opponent off, you know, before they could make their own game,

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like maybe you found out that Heaven was making a

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Bible adventure game, and then you just started catching on

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all their money, you know, you could get.

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Speaker 4: The best way is to get to a business in

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this world is just to bring the competition in under

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your fold. And then and then they feel like once

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they got a piece of the action, then then that

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that meets them less of a competitor and more of

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like a partner. You know that you can then backstep

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later and take all their money.

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Speaker 1: And it was and it was a terrible game too,

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So listen, you do.

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Speaker 4: You leave the Reddit reviews out of this? So I

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think it is wonderful. It is, in fact, one of

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our best sellers, right next to Accounting Adventures. You do math.

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We just literally do math for hours on end.

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Speaker 2: I don't see the adventure in that. Uh run, where's

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the adventure part of that?

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Speaker 4: We we pack a cobra with every game. Yes, you

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get your own cobra, and uh, the cobra really doesn't

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like math, so whenever you do math, the cobra tries

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to bite you.

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Speaker 1: So you're talking about just a live cobra.

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Speaker 4: It's a live cobra. Yeah.

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Speaker 2: So was that was that in like the legendary edition

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of the game, or was that like the you know.

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Speaker 4: Oh no, that's the Mecca Cobra. Yes, we're thinking of

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the upgraded version. No no, no, no, no, no. We must

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charge an additional three hundred dollars for the Mecca Cobra.

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Those are those are more deadly, more venom. We loaded

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up to seventeen more tarantulas into every Spider wo wow.

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Speaker 2: Yeah, was there any like GameStop exclusive midnight release launch bonuses?

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I know that those are a big thing as well.

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Speaker 4: Oh, yes, we're talking about the DLC where we have

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the Venom triple. Yes, it was, it was. It was

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the how do you say, a very difficult launch. We

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found that people did not enjoy the multiplication or the division.

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So instead we kept saying it's very simple with trigonometry.

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Speaker 2: Oh yeah, what other I know of another big game

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franchise that you've worked on.

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Speaker 3: If you want to tell Chris about that.

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Speaker 4: You mean the the FIFA?

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Speaker 1: What?

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Speaker 4: Yeah, yeah, you haven't heard number this from their FIFA.

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Speaker 1: What's it's what?

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Speaker 4: I can't believe this guy's never heard of a claim.

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Speaker 2: I don't understand it made years nineteen ninety five to

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twenty forty.

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Speaker 1: What are you saying? What are you saying? I heard

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in the FIFA.

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Speaker 4: No no, no, no, no, no, no, no, no no, no FIFA.

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That is that is the that is the game. See

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in the year twenty fourty three, all of the things

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are together, and now we just bring you into a

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stadium and you literally just sit there and watch the

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grass grow and we take your money.

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Speaker 1: What do you say spelling for me?

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Speaker 4: Spell?

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Speaker 2: It's NBA, MLB, n FL, FIFA, It's all of them,

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and it's all the same game every year after year.

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It's the same game every time.

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Speaker 4: It's the same thing every single day. Yeah. We found

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that a lot of the expenditures were actually for the

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players themselves, so we decided that was just horrifying. We

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just didn't want to pay them anymore. Now people are

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just as entertained watching grass.

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Speaker 1: Did they just go to the stadium and just exactly?

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Speaker 4: Yeah?

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Speaker 1: So what what? How has it changed year to year? Like,

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what's the like the two thousand and twelve.

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Speaker 4: I can see the business side of this guy. Now. Yeah,

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this year we're bringing in Kentucky blue Grass. It's quite

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the upgrade from last year.

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Speaker 2: Yeah, and John Madden is on the cover naked. Yeah, oh,

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laying in the Kentucky Bluegrass.

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Speaker 4: Yeah.

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Speaker 1: I mean so, I guess you'd beat stupid not to

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get the new addition for sure.

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Speaker 4: Yeah, you have to. You have to get the new

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if you don't have the DLC the one does even

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the point to playing the game? Yes, you have to

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have that, Chris, you should know.

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Speaker 1: I mean does everyone buy every version every year?

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Speaker 4: Oh? That's because we turned the servers off two weeks

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after they buy the game. Then they're forced to buy

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another one. It's the most brilliant thing I've ever thought of.

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Speaker 1: Wait, so the servers, so after twenty twenty one will

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come out, the servers for twenty twenty turn off?

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Speaker 4: No, no, no, no, the servers for twenty twenty one

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turn off two weeks after say the game it's absolutely

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beautifully So you only get to play the game for

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about two weeks, but it leaves people at that just

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that taste in their mouth where they just have to

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keep playing the game no matter what.

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Speaker 1: That tastes grass you're like, y tastes like oat coffee.

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Speaker 4: Well, I do not understand why this man keeps bringing

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up the oath guds. Do you have some sort of

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shares and oats coffee? Is this a new product?

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Speaker 3: It's gonna expose, It's gonna explode on the scene. You

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don't even know.

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Speaker 2: Starbucks is gonna be selling it like hotcakes, except for

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it's it won't be hotcakes, it'll be old coffee.

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Speaker 4: What if they twisted like hotcakes?

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Speaker 3: Perhaps not would be better hotcake coffee?

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Speaker 4: Like I like it.

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Speaker 3: This guy's he's just a full of ideas.

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Speaker 1: Hotcakes do sell.

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Speaker 4: I mean that's what I do. That is me and

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Luke Box areas.

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Speaker 2: So you know what, what what are some of the

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drawbacks of you know, game development and stuff like that.

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You know, like what, I know that your games are

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always in the news for causing violence.

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Speaker 3: What are your thoughts on that.

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Speaker 4: Oh no, no, no, no, no. See what we have

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the cylindered is that violence is not caused by video games,

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and the SEC are currently working hard with our research

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and development team. S. Yes. Do you remember the the

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Nintendo Entertainment System.

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Speaker 3: Of course, yeah, everybody.

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Speaker 4: Do you know how you had to blow with the

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cartridge in order to get it to work? And then

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it was oh, it's fabulous time. We've wasted so many

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people's time with that, and we took that to the

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next level. Now in the newest system, the new system

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kicks out the cartridge at your face whenever it feels

287
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like it. Just in the middle of the game, small

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just propelled metal cartridge just pops out and dress and

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nail you in the face.

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Speaker 3: It's absolutely beautiful.

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Speaker 1: The new game system you're work on, yeah, shoots the cartridge,

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little metal game cartridges at the people playing. Yeah, Chris,

293
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it sounds like a gun.

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Speaker 2: Are you repeating what he just said? But slower, it's

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it's clear it's video game violence.

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Speaker 1: So you're just selling guns.

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Speaker 4: No no, no, no, no no no no no no

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no no. This is a video game. See, so then

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we can say the video games really do calls violence. Yes,

300
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it's a masterful plan if I do. You say so

301
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myself and I just did eneral luflex or that's me.

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Speaker 3: So, I mean.

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Speaker 2: Sorry, I just choked on oat milk. What are your

304
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thoughts on, like, you know, video game controls? How are

305
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you guys always you know, trying to push the next

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generation of consoles to have like, you know, newer and

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better features, you know, like VR and all that stuff.

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Speaker 4: You're seeing, Mike crowning achievement the end sixty four. Do

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you remember when they had that extra third control in

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the middle that nobody understood. Yes, that was my idea.

311
00:13:00,960 --> 00:13:04,039
It was beautiful, beautiful. I loved it so good.

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Speaker 3: Oh yes, what was the intention that?

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Speaker 2: Were you supposed to hold the sides and then like

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steer the joystick with your chin like I don't.

315
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Speaker 4: Know, not your chin, No, no, your balls. You're supposed

316
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to use your bulls?

317
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Speaker 3: Oh so much more sense.

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Speaker 1: I did it way wrong when I was a kid.

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Speaker 4: Yes, yes, guess yes, you're supposed to put you just

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put your another region onto the top of the controller

321
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and then could operate the rest of it with your

322
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fingers and and and then this it allows for full

323
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control three hundred and sixteenth is three no scopes, no problem.

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Speaker 3: That would have made Mario party a lot easier for sure.

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Speaker 1: What else I mean? And in ten sixty four came

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out a long time ago as any other like no.

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Speaker 4: You yeah, you were to refer to our control scheme? Yeah, yes, yes, yes.

328
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The inverted controls are my best uh you know, helicopter

329
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controls as some like to call it, but I personally

330
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like to call it the Satan special. I worked that

331
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out with the big guy myself.

332
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Speaker 1: So what are you saying Just the fact that you

333
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never they just randomly are inverted.

334
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Speaker 4: Sometimes sometimes they go sideway, sometimes they go upside down,

335
00:14:07,159 --> 00:14:09,240
sometimes they go inside out, and you actually have to

336
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solder the control of yourself. It's beautiful.

337
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Speaker 2: I think the name that they're going for it's the

338
00:14:13,480 --> 00:14:15,840
diverted control scream right, Oh.

339
00:14:15,799 --> 00:14:19,639
Speaker 4: Yes, yes, well it is the RANG. See. We allow

340
00:14:19,720 --> 00:14:22,399
people to pray for the rang and then sometimes the

341
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controls work, sometimes they don't. It's all up to the randomizer.

342
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The computers know all you know, I'm telling you claim

343
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they know all I know everything. Oh my gosh. The

344
00:14:31,240 --> 00:14:33,200
oaths is not the only thing you're selling, my friend.

345
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Speaker 3: I do appreciate that, well, have you been tracking me

346
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like you know.

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Speaker 4: You no, no, no, we would never do such a

348
00:14:40,320 --> 00:14:42,440
thing now. But that's with all the pictures you have

349
00:14:42,519 --> 00:14:44,759
on your hard drive. Very very nice. Also, it's is

350
00:14:44,879 --> 00:14:47,759
amazing that your shirts get that tight. Honestly, I'm confused.

351
00:14:47,799 --> 00:14:50,360
Speaker 2: You're saying that you don't track what I'm doing, but

352
00:14:50,639 --> 00:14:53,799
you're also referencing things that that you know very intimately

353
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that I that I am doing.

354
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Speaker 4: I see now you understand.

355
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Speaker 3: Yes, I don't understand. I don't understand.

356
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Speaker 2: We've been talking a lot about, you know, the old

357
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school days, what's on a bleeding edge of video game technology.

358
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Speaker 4: Ah, you want to hear about our crowning achievements. Yes,

359
00:15:07,919 --> 00:15:10,519
in fact, those are their mobile games. Yes, you may

360
00:15:10,879 --> 00:15:14,159
have played several hours of Tentacle Wars. Yes, it is

361
00:15:14,200 --> 00:15:16,840
one of our crowning achievements. I do love that one

362
00:15:16,840 --> 00:15:20,200
in particular. There are many advertisements we put on YouTube

363
00:15:20,200 --> 00:15:22,879
for those right now. We enjoy selling those all the

364
00:15:22,919 --> 00:15:25,320
wonderful people out there who just want to see you know,

365
00:15:25,360 --> 00:15:27,919
how you should use a tentacle on why you should.

366
00:15:28,799 --> 00:15:30,799
Speaker 2: Yes, those are the ones, Chris, you've seen it, the

367
00:15:30,840 --> 00:15:35,000
advertisements where it's got like a scantily dressed woman. You know,

368
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she's in some sort of like peril, and then it's like, oh,

369
00:15:38,320 --> 00:15:41,000
will you have sex with the princess? Or will you

370
00:15:41,080 --> 00:15:44,519
kill this bustful children. It's always it's weird, it's really weird.

371
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Speaker 4: Well, yes, it was something I was very proud of myself.

372
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I thought of this, what happens if every time you

373
00:15:51,480 --> 00:15:55,080
level up your character, as the character gets stronger, the

374
00:15:55,200 --> 00:15:58,360
clothing gets smaller. Yeah, I thought that wasn't one of

375
00:15:58,360 --> 00:16:00,440
my best achievements. Yes, it's good.

376
00:16:00,519 --> 00:16:03,679
Speaker 3: It's a good move. Maybe maybe the sexy dressing.

377
00:16:03,679 --> 00:16:06,200
Speaker 2: That's something that, like we can include in the Clayton game,

378
00:16:06,399 --> 00:16:09,320
right and run.

379
00:16:09,480 --> 00:16:11,919
Speaker 4: It could be a thing. Uh, you know, I do

380
00:16:12,159 --> 00:16:14,759
enjoy making new video game titles. I think you're gonna

381
00:16:14,799 --> 00:16:16,840
have to tell me more about this idea of yours.

382
00:16:16,879 --> 00:16:18,799
After all, you brought me here as an interviewer, not

383
00:16:18,879 --> 00:16:21,399
as a sales pitch. But sometime i'm here and you

384
00:16:21,440 --> 00:16:24,159
are not wasting my time. I should go ahead and

385
00:16:24,240 --> 00:16:26,720
just tell me about this. But that'll be fifty dollars.

386
00:16:27,240 --> 00:16:29,919
Speaker 2: Wait, okay, all right, he's making it. He's making a

387
00:16:29,960 --> 00:16:31,000
micro transaction joke.

388
00:16:31,039 --> 00:16:31,399
Speaker 3: That's good.

389
00:16:32,399 --> 00:16:34,000
Speaker 4: Seriously, fifty Oh.

390
00:16:34,159 --> 00:16:36,639
Speaker 3: There's an actual there's real life micro trans Okay, I.

391
00:16:36,639 --> 00:16:39,080
Speaker 1: Don't even know if that's a micro fifty dollars, that's

392
00:16:39,240 --> 00:16:40,399
that's not really micro.

393
00:16:40,240 --> 00:16:44,159
Speaker 3: That's a that's a micro transaction, chrisy you have.

394
00:16:44,120 --> 00:16:50,360
Speaker 4: To shoot the shoot hot okay for nine? All right?

395
00:16:50,399 --> 00:16:53,039
Speaker 3: Here, here's fifty a lot of it's and pennies, sorry,

396
00:16:53,080 --> 00:16:53,799
and run.

397
00:16:55,360 --> 00:16:56,440
Speaker 4: To deal with this or whatever.

398
00:16:58,039 --> 00:16:59,720
Speaker 3: You you just said it on fire. You instantly just

399
00:16:59,720 --> 00:17:01,039
said a white okay. Okay.

400
00:17:01,039 --> 00:17:05,880
Speaker 2: Where So if Clayton game, you know, it's an action adventure.

401
00:17:05,920 --> 00:17:08,279
He plays a cool demon. You know, he's got like

402
00:17:08,319 --> 00:17:10,880
machine guns all over the place, maybe a few chainsaws,

403
00:17:11,119 --> 00:17:18,079
and then he jumps like twenty forty feet high.

404
00:17:16,400 --> 00:17:18,160
Speaker 3: Super super big muscles.

405
00:17:20,519 --> 00:17:22,519
Speaker 2: I don't know, Chris, you know, throw some ideas, well,

406
00:17:22,720 --> 00:17:24,240
what what would a Clayton game be?

407
00:17:24,319 --> 00:17:27,079
Speaker 1: Like, well, what would he fight? I guess who who's

408
00:17:27,119 --> 00:17:27,880
Clayton fighting?

409
00:17:28,119 --> 00:17:29,759
Speaker 4: Oh, you know, just.

410
00:17:29,839 --> 00:17:35,640
Speaker 2: Everything Hell, Heaven, most angels. Maybe it could be like

411
00:17:35,720 --> 00:17:37,920
kind of based around Hell, you know, like we could

412
00:17:37,920 --> 00:17:41,799
call it something cool like you know like Diablo whoa.

413
00:17:41,400 --> 00:17:45,519
Speaker 4: Yeah, I say, well, you know you are infringing a

414
00:17:45,559 --> 00:17:48,839
bit upon a previous deal that we had hotel with

415
00:17:49,279 --> 00:17:52,480
your brother we had we had recently sent out a

416
00:17:52,599 --> 00:17:55,400
video game. There's much like that where you fight the

417
00:17:55,440 --> 00:17:58,319
angels and hell, yes, I think you have to think

418
00:17:58,319 --> 00:18:02,400
of something different that people want. Yeah, no, Sayton does

419
00:18:02,440 --> 00:18:05,920
not like to share, No, especially with family. No, no, Instead,

420
00:18:06,000 --> 00:18:10,519
what if you were to fight puppies. I hear that

421
00:18:10,759 --> 00:18:12,440
humans enjoy puppies quite much.

422
00:18:12,640 --> 00:18:14,720
Speaker 2: I mean that's that's there's not a lot of danger

423
00:18:14,839 --> 00:18:18,119
involved in that, and a lot of action and adventure.

424
00:18:19,359 --> 00:18:22,079
Speaker 4: You have never been licked by a upper doodle, then

425
00:18:22,160 --> 00:18:24,200
I say, yes, you're gonna have to fight one of

426
00:18:24,240 --> 00:18:25,240
those for the boss fight.

427
00:18:25,640 --> 00:18:29,119
Speaker 1: I mean, I guess that sounds like a game. Is

428
00:18:29,119 --> 00:18:33,359
there is there any other like any other enemies that

429
00:18:33,400 --> 00:18:36,599
could about Clayton could fight like?

430
00:18:36,960 --> 00:18:39,319
Speaker 4: So I do? I did? I can't think of many things. Yeah,

431
00:18:39,559 --> 00:18:42,039
we could have the pupper doodles for sure. I also

432
00:18:42,079 --> 00:18:45,640
think that's Pranda's You should fight that many pandas. Pandas

433
00:18:46,480 --> 00:18:50,359
are generally very adorable creatures that that you would you

434
00:18:50,359 --> 00:18:53,200
would want to fight. I can see Clayton going against those. Also,

435
00:18:53,960 --> 00:18:56,720
the color blue, the color blue doesn't seem like it

436
00:18:56,799 --> 00:18:57,440
suits you at all.

437
00:18:57,480 --> 00:19:00,759
Speaker 1: Now, okay, okay, So how would he fight the color blue.

438
00:19:01,160 --> 00:19:03,480
Speaker 4: Yeah, how have you able to know that? I'll need

439
00:19:03,519 --> 00:19:04,920
another twenty four ninety nine?

440
00:19:05,519 --> 00:19:07,680
Speaker 3: Really, get this straight. The more we pay you, the

441
00:19:07,720 --> 00:19:09,079
better my video game gets.

442
00:19:12,799 --> 00:19:14,440
Speaker 4: No, he's he's just laughing.

443
00:19:14,599 --> 00:19:17,759
Speaker 1: Yeah, okay, how.

444
00:19:17,680 --> 00:19:18,400
Speaker 3: Much one you got here?

445
00:19:18,559 --> 00:19:19,599
Speaker 1: Thank him?

446
00:19:20,079 --> 00:19:25,240
Speaker 3: Kim me checks, hearing checks, Yeah, okay, here, okay, I.

447
00:19:25,200 --> 00:19:29,599
Speaker 2: Got seventy six dollars and a ball of wind.

448
00:19:30,720 --> 00:19:33,359
Speaker 4: Oh yes, those are quite quite good in the in

449
00:19:33,799 --> 00:19:38,000
video game link often upgrades to titanium. Everyone knows this.

450
00:19:38,240 --> 00:19:40,480
I will, I will accept this right now, so on

451
00:19:40,599 --> 00:19:43,519
behalf of that. I can tell you. Yes, Clayton, you

452
00:19:43,519 --> 00:19:46,680
will fight the color blue by reciting all of the

453
00:19:46,720 --> 00:19:50,000
colors of the rainbow as it was a song sung

454
00:19:50,079 --> 00:19:52,799
by Disney, and then you will be sooned into the ground.

455
00:19:53,799 --> 00:19:55,480
Speaker 3: But not sound like my counter video game.

456
00:19:55,640 --> 00:20:00,799
Speaker 1: I mean, is there any like punching besides the the puppies?

457
00:20:01,200 --> 00:20:01,359
Speaker 4: Yeah?

458
00:20:01,400 --> 00:20:03,440
Speaker 3: How do I how do I fight the actual dogs?

459
00:20:03,440 --> 00:20:06,359
Speaker 4: No? No, no, no, no no no no, Look at Claithon.

460
00:20:06,440 --> 00:20:09,759
Everyone expects them to punch things. Why would we punch them?

461
00:20:09,759 --> 00:20:11,720
No no, no, no, no no no. You have to

462
00:20:11,720 --> 00:20:13,680
give to people what they want, which is exactly what

463
00:20:13,720 --> 00:20:15,880
they do. They don't want you have to have them

464
00:20:16,119 --> 00:20:19,119
not punch anything. You want Clayton to just run around,

465
00:20:19,440 --> 00:20:24,000
hug things, sing them songs, generally just to being as

466
00:20:24,240 --> 00:20:27,359
much of a I guess would call it a human.

467
00:20:27,440 --> 00:20:28,559
It's humanly possible.

468
00:20:28,640 --> 00:20:32,160
Speaker 2: Yeah, well, this doesn't sound like the mature kind of

469
00:20:32,200 --> 00:20:35,160
like action adventure game. It sounds like an educational game

470
00:20:35,400 --> 00:20:37,759
or something where I learned about colors and animals.

471
00:20:37,920 --> 00:20:40,039
Speaker 1: What what genre would could this be?

472
00:20:40,880 --> 00:20:44,039
Speaker 4: Yes, this would be of the new quick time event category.

473
00:20:44,079 --> 00:20:47,400
It's where we have a bunch of educational equipment in

474
00:20:47,480 --> 00:20:49,960
a video game. We call it entertainment, and then we

475
00:20:50,039 --> 00:20:52,440
make people push a button as fast as they can,

476
00:20:52,519 --> 00:20:54,839
and whenever they can't push them fast enough, and then

477
00:20:54,880 --> 00:20:56,680
we tell them they failed and they have to pay

478
00:20:56,759 --> 00:20:59,319
us again. It is clicked. Frankly, one of the best

479
00:20:59,359 --> 00:21:00,480
achievements could think of.

480
00:21:01,839 --> 00:21:04,400
Speaker 2: Okay, well we're gonna put a pin in that. Maybe

481
00:21:04,440 --> 00:21:08,079
what we can do is we can make a movie

482
00:21:08,319 --> 00:21:11,519
about my life, and then we can adapt that movie

483
00:21:11,559 --> 00:21:12,400
into a video game.

484
00:21:12,440 --> 00:21:15,160
Speaker 3: Those normally do pretty well, right video game adaptation, Oh.

485
00:21:15,319 --> 00:21:18,519
Speaker 4: Yeah, those would be amazing. Perhaps you have seen some

486
00:21:18,599 --> 00:21:21,400
of our newest Italians where we have fifty shades of

487
00:21:21,440 --> 00:21:24,920
gray except for the pandas it's fifty shades of gray

488
00:21:25,000 --> 00:21:26,640
and other gray. That's great.

489
00:21:27,079 --> 00:21:30,119
Speaker 1: So and that's based off the movie or the book

490
00:21:30,279 --> 00:21:30,759
or both?

491
00:21:31,119 --> 00:21:35,039
Speaker 4: Yes, I no, you understand good, you're so confused. Yes,

492
00:21:35,079 --> 00:21:37,480
perhaps you remember the n sixty four We were talking

493
00:21:37,480 --> 00:21:38,160
about that earlier.

494
00:21:38,240 --> 00:21:40,680
Speaker 1: Yes, yeah, oh yeah, what do you controlled your balls?

495
00:21:40,759 --> 00:21:43,519
Speaker 4: Yeah? Yeah, it's the ball control. Yes. In fact, we

496
00:21:43,599 --> 00:21:45,480
are going to do that again all this time. We're

497
00:21:45,519 --> 00:21:47,799
going to upgrade it. We are going to retrofit it

498
00:21:48,519 --> 00:21:51,400
and have all of these amazing new graphics put in,

499
00:21:51,400 --> 00:21:55,039
including we're going to put Nicolas Cage's face all over

500
00:21:55,079 --> 00:21:58,039
the title character of Superman, and is going to be amazing.

501
00:21:58,119 --> 00:22:01,920
Speaker 2: Yes, what's your rear launch Superman sixty four? But you're

502
00:22:01,960 --> 00:22:03,799
just swapping out nick Cage as Superman.

503
00:22:04,720 --> 00:22:06,839
Speaker 4: Oh no, no, no, we would not simply swap them out. Now,

504
00:22:06,839 --> 00:22:09,839
we're going to bring in new amazing graphics. We're bringing

505
00:22:09,880 --> 00:22:11,839
in our finest four year olds to come in and

506
00:22:11,920 --> 00:22:14,799
draw his face all over Superman. It's going to be grazed. Well.

507
00:22:14,799 --> 00:22:16,880
Speaker 1: But then as far as gameplay though.

508
00:22:16,799 --> 00:22:19,720
Speaker 4: Is it Neil? You must be Superman, you see, so

509
00:22:19,799 --> 00:22:22,480
you must jump around, you have to leap tall buildings

510
00:22:22,519 --> 00:22:25,160
with three jumps. You have to be faster than a

511
00:22:25,240 --> 00:22:27,720
locomotive that is running out of fuel. You have to

512
00:22:27,759 --> 00:22:30,519
be able to stop a bullet, which just your bare

513
00:22:30,559 --> 00:22:32,480
thoughts going to be amazing.

514
00:22:32,640 --> 00:22:34,720
Speaker 1: Well, I mean, what want some of that into the

515
00:22:34,759 --> 00:22:37,920
incorporating that into the Clayton game? You know, like bullets.

516
00:22:38,440 --> 00:22:39,359
Speaker 3: I love bullets.

517
00:22:40,279 --> 00:22:42,640
Speaker 4: Look look at this man. Look look at those muscles

518
00:22:42,680 --> 00:22:44,440
all over this man Like that is just gross. That

519
00:22:44,519 --> 00:22:46,799
is not what humans want nowadays. No, no, no, humans

520
00:22:46,839 --> 00:22:49,039
do not want we want we want to be video

521
00:22:49,079 --> 00:22:51,680
games to be more like a human made a forty

522
00:22:51,759 --> 00:22:53,039
seven mashed potato.

523
00:22:53,079 --> 00:22:55,880
Speaker 3: Hey, I don't think I want to be humanized.

524
00:22:55,960 --> 00:22:59,279
Speaker 2: I definitely want to like capitalize on my demon look

525
00:22:59,440 --> 00:23:02,039
you know yeah, yeah, yeah, I want to be demoniced.

526
00:23:02,079 --> 00:23:05,920
Speaker 3: So maybe I could pitch you some more ideas? Is

527
00:23:05,920 --> 00:23:07,400
that fair? I mean we already paid you, I don't know,

528
00:23:07,400 --> 00:23:08,640
one hundred and twenty seven.

529
00:23:08,440 --> 00:23:13,000
Speaker 4: Dollars, yes, yes, yes, for the unbelieve that I might

530
00:23:13,039 --> 00:23:14,279
be able to hear one more idea.

531
00:23:14,359 --> 00:23:17,680
Speaker 2: Yes, I go ahead, Okay, great, So U wait why

532
00:23:17,680 --> 00:23:19,240
are you why is your hand out?

533
00:23:19,400 --> 00:23:21,640
Speaker 3: Why are you just kind of doing the gimme sgh.

534
00:23:21,680 --> 00:23:24,359
Speaker 4: No, no, no, no, I'm gonna need five dollars. Still

535
00:23:24,359 --> 00:23:25,160
listening to the rest of this.

536
00:23:25,279 --> 00:23:29,759
Speaker 1: Yes, good, okay, hold on, let me go check the couch.

537
00:23:30,279 --> 00:23:38,359
Speaker 2: Okay, all right, okay, quick sweet, okay, here, I hit

538
00:23:38,440 --> 00:23:39,759
five dollars for you.

539
00:23:39,920 --> 00:23:43,400
Speaker 4: Yeah, cat, you're okay.

540
00:23:43,799 --> 00:23:47,319
Speaker 2: Continue Okay, So in the Clayton video game right super Muscly,

541
00:23:47,400 --> 00:23:50,599
Demon Guns, chainsaws blood.

542
00:23:50,839 --> 00:23:53,200
Speaker 3: You're still giving me the gimme sign? What n what

543
00:23:53,400 --> 00:23:54,480
I gave you the five dollars?

544
00:23:55,279 --> 00:23:57,200
Speaker 4: No, no, no, no, that was that was very good.

545
00:23:57,240 --> 00:23:59,559
I listened to two words that you said after that. That.

546
00:24:00,359 --> 00:24:03,480
But you're going to need to just put some more

547
00:24:03,519 --> 00:24:11,599
green right here. Yes, four hundred dollars we do have four? No, well, yeah,

548
00:24:11,759 --> 00:24:15,680
I'm and that's mister Luba Sera to you. I'm gonna

549
00:24:15,720 --> 00:24:18,079
need you to just go ahead and pay up. It's

550
00:24:18,400 --> 00:24:20,720
this has already been like multiple minutes of my time,

551
00:24:20,759 --> 00:24:22,599
and my agents are telling me that I have several

552
00:24:22,640 --> 00:24:23,200
shows to do.

553
00:24:23,319 --> 00:24:25,400
Speaker 1: Well, but what if we don't have any more money?

554
00:24:25,680 --> 00:24:26,599
Speaker 3: Yeah, you took it all.

555
00:24:26,759 --> 00:24:28,640
Speaker 4: Yes, I see you're out of money. That's that is

556
00:24:28,640 --> 00:24:31,240
all right. In fact, you shall go down and crawl

557
00:24:31,279 --> 00:24:33,160
in the dungeon. Then you could go line in my

558
00:24:33,240 --> 00:24:35,880
pockets with even more money. So you go down there

559
00:24:35,920 --> 00:24:38,720
and do these monotonous tasks that you ever seem to end.

560
00:24:38,759 --> 00:24:40,640
And for some reason, I will always give them to

561
00:24:40,680 --> 00:24:43,480
you in lots of three. I don't know why three,

562
00:24:43,559 --> 00:24:45,799
but I do always like the number three. So you're

563
00:24:45,839 --> 00:24:47,920
going to go down there and do these tasks, and

564
00:24:47,960 --> 00:24:49,960
then you should bring the money back to me, and

565
00:24:50,039 --> 00:24:51,519
then I shall buy another yacht.

566
00:24:51,960 --> 00:24:54,359
Speaker 2: Okay, he's talking about the mines where we have to

567
00:24:54,400 --> 00:24:56,720
we have to grind for the XP and money.

568
00:24:57,680 --> 00:24:58,960
Speaker 3: It's it's it's a whole thing.

569
00:24:59,079 --> 00:25:02,519
Speaker 2: We we recently implemented them on and run Luke Box

570
00:25:02,559 --> 00:25:05,440
airs a call that basically, you know, you just you

571
00:25:05,519 --> 00:25:08,000
go down there and you you make like two cents

572
00:25:08,039 --> 00:25:09,440
for about an hour of work.

573
00:25:10,359 --> 00:25:11,880
Speaker 3: It's not all it's it's not great to.

574
00:25:13,960 --> 00:25:15,839
Speaker 4: Oh my dear boy. No, we nerved that in the

575
00:25:15,920 --> 00:25:17,880
last patches, no one one.

576
00:25:18,960 --> 00:25:21,480
Speaker 1: So we're just gonna go mind grind.

577
00:25:21,720 --> 00:25:24,480
Speaker 2: We just gotta grinds a lot of ways that you

578
00:25:24,480 --> 00:25:26,799
can interpret that. Chris, I think I'll let your imagination

579
00:25:26,880 --> 00:25:32,680
run wild. Okay, Well that's about our time. Looks like

580
00:25:32,880 --> 00:25:36,200
Chris and I gotta go to the caves and grind.

581
00:25:38,880 --> 00:25:40,799
Speaker 1: You know, well, I'm sure this game is gonna be

582
00:25:40,799 --> 00:25:42,720
coming out real soon, right.

583
00:25:42,759 --> 00:25:45,599
Speaker 4: And Ron dressful work, No, I'm still on the show now,

584
00:25:45,680 --> 00:25:47,559
I don't know. They just keep talking. I could not

585
00:25:47,720 --> 00:25:51,880
make them show. They continue to talk, don't We're going

586
00:25:51,880 --> 00:25:54,839
to We're going to open next.

587
00:25:54,079 --> 00:25:54,839
Speaker 3: Start your cell phone?

588
00:25:55,240 --> 00:25:55,440
Speaker 4: When?

589
00:25:55,559 --> 00:25:55,880
Speaker 3: But when?

590
00:25:55,920 --> 00:25:56,079
Speaker 4: When?

591
00:25:56,160 --> 00:25:58,039
Speaker 1: With the when would the Clayton game come out? Just

592
00:25:58,079 --> 00:25:59,960
like what with the Clayton game?

593
00:26:00,119 --> 00:26:02,759
Speaker 4: Oh? Oh yes, yes, that's twenty sixty nine. That is

594
00:26:02,759 --> 00:26:05,079
the earliest that we have in the buck. It's going

595
00:26:05,119 --> 00:26:05,799
to be amazing.

596
00:26:05,880 --> 00:26:07,599
Speaker 3: Yeah, we're on the cyberpunk schedule.

597
00:26:07,759 --> 00:26:09,400
Speaker 4: Oh god, all.

598
00:26:09,359 --> 00:26:13,640
Speaker 1: Right, well, well we're gonna go grind something. I don't

599
00:26:13,960 --> 00:26:19,160
a little fraid to find out grinding. Let's go, Delli

600
00:26:19,279 --> 00:26:21,480
all right, goodbye in Ron ludebox hare.

601
00:26:21,680 --> 00:26:23,920
Speaker 4: Good bye for now. He'll always be back.

602
00:26:25,079 --> 00:26:26,519
Speaker 1: Horror Fying Hell Clayton.

603
00:26:26,920 --> 00:26:36,880
Speaker 2: Yeah, hey, guys, thanks for listening to another episode of

604
00:26:36,880 --> 00:26:39,279
Good Morning from Hell. This week we had our special

605
00:26:39,319 --> 00:26:41,960
friends Steven spawn on. Steve, thanks for dropping by.

606
00:26:42,119 --> 00:26:44,440
Speaker 4: Hey, thanks for having me. That was the most fun

607
00:26:44,559 --> 00:26:46,680
silliness I've gotten to do in forever, and no one

608
00:26:46,680 --> 00:26:50,119
ever lets me do the Snidley Snively voice from the

609
00:26:50,359 --> 00:26:52,240
nineteen seventiest. Thanks for that.

610
00:26:53,079 --> 00:26:55,680
Speaker 1: So where can people find more of you? Oh?

611
00:26:55,759 --> 00:26:58,480
Speaker 4: Man, you can find me all over the internet. You

612
00:26:58,519 --> 00:27:02,839
can find me do coin, you can find me on twitters.

613
00:27:02,920 --> 00:27:05,119
You can find me No, you can find me on

614
00:27:05,160 --> 00:27:09,480
Twitter Steven Spawn, ste v N s p o h N,

615
00:27:09,839 --> 00:27:12,960
or on twitch s t e v i N s

616
00:27:13,039 --> 00:27:15,440
p a w N. Just like the comic book character.

617
00:27:15,640 --> 00:27:18,759
I stream five days a week over there, whenever John's

618
00:27:18,799 --> 00:27:20,960
not pulling me in for random among us games.

619
00:27:21,160 --> 00:27:23,240
Speaker 2: Yeah, Steve, you've been doing a lot of collaborations with

620
00:27:23,319 --> 00:27:26,960
us on like Rooster Teeth and stuff, and we've been

621
00:27:27,079 --> 00:27:29,480
one of You've been one of my many Quarantine friends

622
00:27:29,559 --> 00:27:33,440
people that I've met over you know, those awful, terrible

623
00:27:33,599 --> 00:27:34,359
last two years.

624
00:27:35,359 --> 00:27:36,920
Speaker 4: Yeah, it's been a it's been a it's been a

625
00:27:37,000 --> 00:27:39,599
rough couple of years. But I really enjoy some of

626
00:27:39,599 --> 00:27:41,759
the silliness that came out of the pandemic because we

627
00:27:41,759 --> 00:27:44,400
all got kind of boxed in, and you know, as

628
00:27:44,400 --> 00:27:46,359
a way to say goodbye, I have to say, like,

629
00:27:47,039 --> 00:27:49,279
you know, playing Chris. You know, you guys have been

630
00:27:49,359 --> 00:27:51,400
some of the best people that I've met, you know,

631
00:27:51,480 --> 00:27:54,400
all the family from Rooster Teeth and beyond have been

632
00:27:54,519 --> 00:27:59,160
amazing and y'all have just really for me, uh embodied

633
00:27:59,160 --> 00:28:00,720
what it is to have fun and even during the

634
00:28:00,759 --> 00:28:02,519
difficult times. So thanks for having.

635
00:28:02,359 --> 00:28:04,599
Speaker 2: Thanks Steve, Thank you one of the most positive people

636
00:28:04,640 --> 00:28:06,880
we've had the opportunity to work with, so it's always

637
00:28:06,880 --> 00:28:08,640
a pleasure to hang out with you.

638
00:28:08,880 --> 00:28:12,519
Speaker 1: So if you're listening, go subscribe right now on Twitch

639
00:28:12,720 --> 00:28:16,400
and stream twitch and Twitter to Steven.

640
00:28:16,119 --> 00:28:19,559
Speaker 4: Twitch and streamer, streamer dot com streamer.

641
00:28:19,799 --> 00:28:22,119
Speaker 1: Yeah, what's a handle a lot more time just to people.

642
00:28:22,279 --> 00:28:24,440
Speaker 4: Go do it? Even spawn s t e V e

643
00:28:24,559 --> 00:28:26,759
I N s p A w N just like the

644
00:28:26,799 --> 00:28:28,880
comic book character. All right, you can go find me

645
00:28:29,079 --> 00:28:29,799
just about anywhere.

646
00:28:29,839 --> 00:28:32,000
Speaker 3: Go go all right, thanks, all right, thanks guys,

