Speaker 1: Hey everybody, It's Tuesday, February fourth, twenty twenty five. Welcome
Speaker 1: to the Giant BombCast, Episode eight hundred and seventy six.
Speaker 1: I'm your host, jan Oh Shoah. We've assembled our own
Speaker 1: Fantastic four here and simultaneously, we are all hot, we
Speaker 1: are all super stretchy, and we are all the rocks
Speaker 1: of this podcast. Speaking about this podcast, we have co
Speaker 1: captain of the ship Chip.
Speaker 2: I'm sorry after to announce this, but I'm leaving the podcast. Guys,
Speaker 2: I aprol for gotch where's the season? Ah?
Speaker 1: That is indeed, that's right, that's right, tis this season?
Speaker 1: And uh grammy season, I guess was the other day.
Speaker 1: And we have our own short and suitet over here.
Speaker 1: He's the bad boy of Games Meeting. He's the pug
Speaker 1: Mike Manatti.
Speaker 3: It's me, the puck slammer, Mitch Tolkoto, Mike Manati.
Speaker 2: That's right.
Speaker 1: When you think of Sabrina Carpenter, you also think of
Speaker 1: Mike Manatti, and you think of the twenty twelve movie Nubes.
Speaker 1: Of course.
Speaker 2: You don't.
Speaker 1: We have the arbiter, the keeper h the originator of
Speaker 1: the Nubes whole. That's right. Sorry, Dan, this is just
Speaker 1: how the history of books will.
Speaker 2: Reflect like that the Halo two guy. Yeah, well that's right.
Speaker 2: There's ever been context, and he doesn't need any context
Speaker 2: because he's making his own.
Speaker 1: It's all about the notes you don't read and the
Speaker 1: lines between the notes, Dan Riker. Yes, that's me.
Speaker 2: Hello, Hi everyone.
Speaker 1: Human jazz is what we also called Dan human jazz.
Speaker 1: Human jazz. I like that I could do that, yeah,
Speaker 1: yeah yeah, And you're.
Speaker 4: Making faces when when our friend Jam was making references
Speaker 4: to the Fantastic four trailer? How many times have you
Speaker 4: watched the Fantastic four trailer?
Speaker 2: Dan Riker?
Speaker 1: That's a marvel. I don't like your eyeballs right now, Dan, Please.
Speaker 2: I don't look at him anymore. I refuse to look
Speaker 2: at Dan Riker. This is just how I look.
Speaker 3: Listener, he has ai eyeballs.
Speaker 1: Now a eyeballs?
Speaker 2: Yeah, everyone loves it.
Speaker 1: Oh boy. You know see, if if we didn't trust
Speaker 1: our regular eyes, we would have been robbed.
Speaker 2: Jet you know.
Speaker 3: Oh yeah, the the will Smith could with the castle
Speaker 3: on his head.
Speaker 2: Yeah that's right. Yes, Yeah.
Speaker 1: How's everyone doing? How's everyone feeling? The rumble was over
Speaker 1: the weekend when I were talking about watching I shows
Speaker 1: getting speared several times.
Speaker 5: It's just like I half expected, like mister potato head,
Speaker 5: like arms and legs and stuff as popping off the
Speaker 5: speed at which he hit Speedummy, it was really incredible,
Speaker 5: and everyone, oh, great, sell great sales. That's not selling, brother,
Speaker 5: you can't sell and train it.
Speaker 2: Yeah, that's working stuff.
Speaker 1: Yes, yeah, I don't think. WWE put out last year's
Speaker 1: Rumble on YouTube with a couple of superstars watching it,
Speaker 1: and everyone else was goofing and gabbing over it except
Speaker 1: braun Breaker, who was having like an existential crisis and reflection. Maybe,
Speaker 1: but like, yeah, I got called up. Last year was
Speaker 1: really great. You know, it's been so long since I've
Speaker 1: been in front of this many people. I'm like, all right,
Speaker 1: bron you did not get the assignment, duck.
Speaker 2: It was a fun watch. I like that a lot.
Speaker 5: I liked we'll talk about more. We'll do a power
Speaker 5: Bomb cast this week. But you know what, I went
Speaker 5: so bad and they teased it is Jacob Flatu versus
Speaker 5: Brown Breaker. Yeah those men will beat each other up.
Speaker 1: Yeah, yeah, I'm I need to write a promo for
Speaker 1: the power Bomb cast, just uh riffing off of Jacob
Speaker 1: Flatu's style because I fucking love that man.
Speaker 5: I really think of you every time I see him
Speaker 5: doing one of those new things that we see. That's
Speaker 5: the YadA the mean that's part of the there's gonna
Speaker 5: be out of the mean shirts say.
Speaker 2: No and I can't wait.
Speaker 1: I can't wait yadaa mean shirts.
Speaker 5: It's funny because like he is just actually like a
Speaker 5: very soft spoken man, and then you see him when
Speaker 5: he's on and it's like, oh my god, who is this.
Speaker 1: I don't know how I wound up on this, but
Speaker 1: I was watching an old interview with Dennis Hopper. Sure
Speaker 1: as you do, right, and uh, Dennis Hopper is like
Speaker 1: Jacob Flattu, very soft spoken, like very crazy into his
Speaker 1: art type of dude. But then you watch him in
Speaker 1: anything he was in. Yeah, yeah, it's great.
Speaker 2: He was awesome and insane.
Speaker 1: Yes, awesome and insane. That's what I aspire to be, gentlemen.
Speaker 1: He is in water World he was and Mario, Yeah, like.
Speaker 2: The defining films of the nineties. Yeah, Blue Velvet, right
Speaker 2: movie in there, I did it. What the World's real?
Speaker 1: Yeah, that's just telling us about the future. Yeah, how's
Speaker 1: everyone doing? How is everyone okay? Is it freezing?
Speaker 2: Where y'all are at or six degrees, which is not bad.
Speaker 2: Soon then it's negative three wind chill. But yeah, it's
Speaker 2: twenty night. It's starting to get colder again. It got
Speaker 2: up to like forty yesterday, saw the snow melting. It
Speaker 2: was fifty here yesterday, And you think that would have
Speaker 2: like helped me feel good some reason, I felt terrible
Speaker 2: all day yesterday. I went outside in the fifty degree
Speaker 2: weather and got insanely chilled.
Speaker 1: I was like, like, did you fog, Mikey, are you
Speaker 1: in a head fog? Or did you feel bad? Because
Speaker 1: I saw this on Blue Sky And I came to
Speaker 1: this conversation very late. Why did you think April Fools
Speaker 1: fell on February? Yes, it's just not a good reason
Speaker 1: for I saw. I saw that like Nintendo reddits, like
Speaker 1: that post was on my feet for some reason. If
Speaker 1: somebody posting, then the tendor direct like April second and
Speaker 1: then titled direct and they posted it, and in my
Speaker 1: weird half conscious mind, I was.
Speaker 3: Like, oh, this is an April Fools. They were trying
Speaker 3: to This must be an old post.
Speaker 2: They're trying to say that a direct was gonna happen
Speaker 2: on the seconds, which obviously didn't Oh that's crazy, April
Speaker 2: Fools happened. I didn't even realize it for some reason.
Speaker 2: So then I just skeaed it out, like oh it's great.
Speaker 2: I didn't even know it was April Fools this year.
Speaker 2: It was like, like what it was it a The
Speaker 2: fact that it got to a skeet is really impressive.
Speaker 2: It got to a skeet and I left it alone
Speaker 2: like that for a while. We're damn good.
Speaker 5: His eyes his eyes were too real closed it and
Speaker 5: it would just minimize it just turns out to closes
Speaker 5: it his eyes.
Speaker 4: Like I definitely like had a similar thought where it's like, uh,
Speaker 4: I was just kind of like going through my brain
Speaker 4: like what happens the beginning of February April Fools was
Speaker 4: like oh, well that's dumb, and then immediately was like, okay, no,
Speaker 4: it's it's a Groundhog's day.
Speaker 2: So it was just like a moment for me.
Speaker 4: I didn't skied it, So maybe it's not exactly the
Speaker 4: same that you did, but I definitely like it was
Speaker 4: on the same train as.
Speaker 2: You for a minute.
Speaker 3: It was quite a while for me. Somebody had to
Speaker 3: point it out.
Speaker 2: Actually, somebody tried to point it out because first the
Speaker 2: first part I was like, I'm trying to figure out
Speaker 2: what the joke is here, and I thought that's a
Speaker 2: weird thing to say. I thought it was very clear
Speaker 2: what's going on here. It's almost just like Mike, it's February.
Speaker 2: That I read that, I was like, oh my god.
Speaker 2: And my first was like I want to delete this.
Speaker 2: I just I want this out of my life.
Speaker 1: I know it's too late.
Speaker 2: It's like gott to lean into it. Now I have everybody,
Speaker 2: it's me. I'm the April Fool. I've come early this year.
Speaker 2: That's right. The crowdhog told me he saw the shadow
Speaker 2: the April Fool this year early. I mean to me,
Speaker 2: the Groundhog and the April Fool do hang out. I
Speaker 2: think that's for me. I both in that like d
Speaker 2: Tier holidays exactly.
Speaker 1: Yeah, it's not even a holiday, that's t Tier right.
Speaker 2: Yeah, they're just days. It's Saint Patrick's Day, you get
Speaker 2: your time off federal no. No, but it's more of
Speaker 2: a real holiday than ground between. Yeah, the Groundog Day
Speaker 2: is not a real holiday. No, of course, not Valentine's Day.
Speaker 1: That's all.
Speaker 4: Well, it's not Allentime's Day, Saint Patrick's Day, these are
Speaker 4: like old Catholic holidays that we've kind that certain cultures
Speaker 4: have adopted, or you know Hallmark.
Speaker 1: I think St.
Speaker 2: Patrick's. They are on the same tier for sure, like
Speaker 2: you know that top like your Halloweens and Christmases, and
Speaker 2: you can maybe throw Eastern Thanksgiving in there, like those
Speaker 2: are the four.
Speaker 1: I don't count Easter because Easter always falls on a Sunday,
Speaker 1: and a holiday can be a weekend because.
Speaker 5: So when you go to Catholic school, Easter you get
Speaker 5: like a fucking week off. You get our Thursday, Friday, Monday.
Speaker 5: It's all good Friday, happy Monday or whatever it's got.
Speaker 2: It turns out though other kids just just had something
Speaker 2: called spring break. I found time off that we were
Speaker 2: supposed to think about Jesus dying on a cross. Fun then,
Speaker 2: you know, even in like the super Catholic days, right,
Speaker 2: Easter was you know, it's always a big deal.
Speaker 1: It wasn't fun, you know, no fun. What are you
Speaker 1: talking about?
Speaker 4: Yeah, I got to go hunting for eggs and stuff,
Speaker 4: and we never heard about dead Jesus.
Speaker 2: Really.
Speaker 1: Palm Sunday was the less fun day.
Speaker 5: Yeah, yeahs Wednesday, that's where you just put some ship
Speaker 5: on your forehead, right, I don't know what happened on
Speaker 5: Thursday Friday, Jesus was murdered, and then like a bunch
Speaker 5: of days went nothing really happened, and then the rock
Speaker 5: moved and then all of a sudden you flew away.
Speaker 3: It was a good Thursday. Was that the last Supper day?
Speaker 2: That's good Thursday?
Speaker 4: And I'm with I'm with three good Catholic boys right now. Right,
Speaker 4: you all grew up Catholic one way or the other.
Speaker 2: Catholic.
Speaker 1: Yeah, yeah, part time.
Speaker 2: Now, do you know how they determined when Easter is?
Speaker 2: Any of you?
Speaker 1: The Easter calendar, the Easter candle, the big one.
Speaker 4: Good guess. But no, uh, fine, you guys have any
Speaker 4: idea something to do with like the moon. It is
Speaker 4: the moon, I'm guessing.
Speaker 2: Guess at some point in the Bible they must say
Speaker 2: something about what the moon looks like, so like, well
Speaker 2: it's gotta it's got to happen when the moon looks
Speaker 2: like that. Again, No, they just they decided this long
Speaker 2: after the Bible was right, and that ship They're like,
Speaker 2: we got to standardize this ship. It's the first Sunday
Speaker 2: after the full moon that occurs on or after the
Speaker 2: spring equinox. They knew how to do that back then.
Speaker 2: You know, they know how to do that.
Speaker 4: That's how they created religion. Like, we know when the
Speaker 4: moon and the stars are going to move, so you
Speaker 4: have to trust us because God told us these things.
Speaker 2: And how far ahead of time do they know when
Speaker 2: the full moon is gonna lie?
Speaker 4: They know everyone knows when they keep track of this stuff,
Speaker 4: they know when the full moon is going to happen
Speaker 4: for years and years and years.
Speaker 2: Well yeah, you mean, now I've never thought of this,
Speaker 2: but it's crazy to predict how far they could do
Speaker 2: this in five thousand years ago. They could do this
Speaker 2: with accuracy. Yes, it's just patterns dance, it seems mm hmm.
Speaker 4: Do you think the moon just decides each day on
Speaker 4: a random right what it's going to do. You've not
Speaker 4: noticed the waxing and the waning.
Speaker 5: I mean, I know it does it at a certain
Speaker 5: order like this, then it's this, and it's probably a
Speaker 5: predictable time frame that it stays at each one. Yeah,
Speaker 5: about what's a month it turns out?
Speaker 2: Yeah, like like like it goes on a cycle every year,
Speaker 2: once a month, it's a new once a month of time.
Speaker 1: About about Okay.
Speaker 2: The Gregorian calendar isn't perfect. I really appreciate you taking
Speaker 2: that heat off me so fast after the April Fool's
Speaker 2: Day thing. Thanks buddy, I'm here for you. But blue moon.
Speaker 2: A blue moon is when there's two full moons in
Speaker 2: a month. That sort of thing.
Speaker 1: Oh interesting, Okay, right, we fulfilled the Catholic quota.
Speaker 2: The agenda has been fulfilled.
Speaker 1: Agenda has been fulfilled.
Speaker 3: Let's just do rosaries for the rest of the hours. Okay,
Speaker 3: all right?
Speaker 2: What is a rosary? As a Lutheran?
Speaker 5: Lutheran it's like if you do something bad and you
Speaker 5: tell a priest and he's like, this is how many
Speaker 5: rosaries you have to do, which is like each little nub.
Speaker 2: Is like you gotta do a Hail Mary. Here, Hailmary,
Speaker 2: and it's likecond our father after.
Speaker 4: Like okay, so like to hail Mary's and five our
Speaker 4: Fathers you go get the thing of like I'm assuming roses.
Speaker 2: On a necklaces. Yeah, so the rosary is the bat thing.
Speaker 2: And yeah, they won't if they tell you do five
Speaker 2: hill Marys of five our Fathers, you just do that.
Speaker 2: They might tell you to do a full rosary. You
Speaker 2: got to do the whole circuit.
Speaker 3: You go, okay, and like each it's like a grand
Speaker 3: and Mario Kart instead of just like a single race.
Speaker 1: Yeah, okay, Yeah, I've.
Speaker 2: Seen these things in movies and you guys have all
Speaker 2: clicked it together.
Speaker 1: For me.
Speaker 2: They're in Castlevania too. Yeah, it's important. I was a fan.
Speaker 2: I never really understood like like like what there's like
Speaker 2: dividends here. That's like saying two hail Mary's were powfled
Speaker 2: than saying one.
Speaker 1: You're filling up your quotas to the different people, you know. Yeah.
Speaker 1: I always my favorite prayer was the Glory Bee because
Speaker 1: it was short and sweet, and I always hated that
Speaker 1: it got the short end of the stick on the
Speaker 1: rosary because it only got the string before the Hail Mary.
Speaker 5: I didn't know the glory I never did anything that
Speaker 5: bad to require a glory be. Actually, I just never
Speaker 5: ever did what the priest. I never did a rosary.
Speaker 1: Oh god, I'm just thinking about all the times as
Speaker 1: an altar server now and oh boy, anyway, my my
Speaker 1: gripe with the Catholic Church, there's so many. There's so many,
Speaker 1: as you said, hey, okay, uh, I went to Mass
Speaker 1: for Christmas. I think it was yeah Christmas and yo, okay,
Speaker 1: all right, all right. I understand that they want to
Speaker 1: move to like the current century and everything. But whoever
Speaker 1: is running AV at a church right now, get your
Speaker 1: fucking shit together, all right. I do not care if
Speaker 1: you are old or young. Get your fucking shit together.
Speaker 1: There are people out there that can run AV better,
Speaker 1: all right.
Speaker 4: I always got the sense that like churches had good
Speaker 4: AV because they always get like the kid, the good
Speaker 4: kid at school that just loved AV he wanted to
Speaker 4: like apply his trade somewhere so you would volunteer. And
Speaker 4: I knew, all yeah, okay, Matt, just make a church's
Speaker 4: a also.
Speaker 1: And I cannot deal with whatever updates they've done to
Speaker 1: some of the prayers because I sound like a fool.
Speaker 1: I'll be saying, and with.
Speaker 2: You, and everyone's saying.
Speaker 1: What what when did we When did we change this?
Speaker 1: I updated their hearts. No one emailed me.
Speaker 3: Is there a bunch of like yeat and skibbity in there?
Speaker 1: Now? Yes? God, I did go to church so hard.
Speaker 1: If the preseid in the name of the Father and Son,
Speaker 1: Holy Spirit, d I didn't know where are.
Speaker 3: Both altar boys? We both had that ultra boy.
Speaker 2: Dog in us. That's a new sentence. It has to
Speaker 2: be right. That's crazy thing to say any for a
Speaker 2: long time. It's kind of an altered teenager for a
Speaker 2: while there. I will judge alter servers depending on if
Speaker 2: they properly ring the bell right during the thing. What's
Speaker 2: the what's the strat?
Speaker 1: Don't hit the pew you're sitting on, you dummy. Okay,
Speaker 1: everyone will hear anyway anyway. Everyone else is.
Speaker 2: Okay, everything brain yeah, doing all right? Okay.
Speaker 1: I have a friend that's thinking about becoming a priest?
Speaker 1: How do I tell him not to?
Speaker 2: Are there happy priests?
Speaker 3: You should just be like, hey, this isn't gonna be
Speaker 3: a happy job.
Speaker 2: I watched the movie Conclave. You guys seen that one?
Speaker 1: That was pretty good.
Speaker 4: That's it's about them choosing a new pope and you
Speaker 4: see like, oh yeah, like they're all just it's like
Speaker 4: running a corporation like anything else.
Speaker 2: And it was pretty insightful and a good movie. If
Speaker 2: you if you if you butt them a prostitute, would
Speaker 2: they be disqualified? I'm off resing louse to everyone else
Speaker 2: is say jokes.
Speaker 4: I'm saying, hey, some people have the audio skip thing
Speaker 4: turned on. If there's silence on your podcast player, go
Speaker 4: turn that off and go back thirty seconds.
Speaker 1: Yeah, okay, I feel like we should start the podcast again. Anyway.
Speaker 1: I think we should wrap up the Catholic agenda by
Speaker 1: actually doing a film in forties of Angels and Demons
Speaker 1: and the Divincion.
Speaker 2: Yeah, well, I'm.
Speaker 5: Still my only context of any of that being reviewing
Speaker 5: the PS two game.
Speaker 2: I think for it that was PS two that had
Speaker 2: to be a late PS two gain. Yeah, was like
Speaker 2: five understanding of time is completely off. Yeah, I've got
Speaker 2: to look this up now. God. I mean, it's like
Speaker 2: Angels in Demons was popular like two weeks ago.
Speaker 3: The Vinci Code Game was an O six adventure puzzle
Speaker 3: game for PS two, Xbox and Microsoft Windows.
Speaker 1: Yeah. Man, I feel like it'd be especially hilarious if
Speaker 1: we got someone on one of those film and forties
Speaker 1: that is not anywhere a shred of Christian at all,
Speaker 1: and just have them be completely confused the whole time.
Speaker 2: And we just wait, we sell it as a shoot. Yes,
Speaker 2: just say this is like, no, this is real?
Speaker 3: Is it like day does he fight Satan at the end?
Speaker 4: It is like it's it's like slightly magical realism that
Speaker 4: veers into just realism by the end. Usually in these
Speaker 4: Dan Bright novels where I supposed like Indiana Jones, where
Speaker 4: it's like it's realism and then it goes into magical
Speaker 4: realism or at the end something magical does happen, they
Speaker 4: kind of like.
Speaker 2: Reverse that a little bit.
Speaker 1: Okay, maybe I can uh grease the wheels to have uh,
Speaker 1: someone that's very good at spelling join us on that. Yeah, anyway,
Speaker 1: video games to play the music? Uh? Dan, I swear
Speaker 1: to god, you did not talk about grun?
Speaker 2: I did I.
Speaker 3: Remember trying to explain grun? Do you guys know grun grabbing?
Speaker 2: Yeah? Where did they talk about this?
Speaker 1: God?
Speaker 2: Where did you talk about it? Somebody talked about grunt?
Speaker 2: Because I remember the whole time thinking that's a weird
Speaker 2: name for something. Okay, Okay, people say I did last
Speaker 2: week last week, Dan, a week ago, look at this? Yeah?
Speaker 2: All right? Really? Yeah, but I'm done.
Speaker 1: Was I here last week? No?
Speaker 2: Not emotionally. No, he wasn't even here, Sean.
Speaker 3: Was you were at that meeting?
Speaker 2: You guys are we? Okay?
Speaker 1: Who's kind of bad?
Speaker 2: Braid?
Speaker 5: Now we've known that about on Mike. Well, Jane, you
Speaker 5: can just listen to last week. I won't bore everyone
Speaker 5: again with it.
Speaker 2: I have the same thought. Okay, I remember when I
Speaker 2: saw it here. My first reaction was grunt again. Okay,
Speaker 2: all right, Hey, Mikey talked to pepper Day. What's every day?
Speaker 2: Of course it is? Yeah, yeah, all right, doctor pepper Day.
Speaker 2: I'm not a fool only because I'm a man. I
Speaker 2: don't go down diets for women that you needed to know.
Speaker 2: But that's why zero exists. That's why zero guys didn't
Speaker 2: want to drink diet stuff and seem like ladies. You're
Speaker 2: missing out of the ten manly categories that doctor Pepper
Speaker 2: ten used to have, though I know that was the third.
Speaker 2: That was a third spinoff thing there particularly a woman
Speaker 2: or a gang.
Speaker 1: Now, no, that's you.
Speaker 2: I'm drinking zero.
Speaker 1: I'm like, I wish we got a clean, clean read
Speaker 1: of that.
Speaker 2: We'll get We'll have the ice.
Speaker 4: Don't worry, so, uh mister ten manly categories? But who
Speaker 4: cares anymore?
Speaker 2: But have you been listening to this podcast? Do you
Speaker 2: think we care anymore? Is how they presented the Real
Speaker 2: Game Awards with Ted c Yeah, a video game. I
Speaker 2: genuinely hope that's that that people do enjoy this podcast.
Speaker 2: I'm having a great time, Like I hope you would.
Speaker 2: I hope you don't listen to this podcast of obligation
Speaker 2: or habit. I hope you're enjoying this anyway. Jeff Grub
Speaker 2: before the Royal Rumble, I decided to stream Disco Elysium,
Speaker 2: but it was made known to me before that you
Speaker 2: streamed Grim Fandango. I did, Yes.
Speaker 4: I started Grim Fandango as part of my punishment as
Speaker 4: given to me by the winner of Bowser's Hurry Mike Manatti. Uh,
Speaker 4: And I'm having fun it is. It's a good, good
Speaker 4: game so far it is. I have don't have a
Speaker 4: lot of history with point and click adventures, especially from
Speaker 4: this time, but I've always like, like a lot of
Speaker 4: stuff that I don't have history with. I'm like, I
Speaker 4: see them afar, I'm like, I should spend time with it.
Speaker 4: And Grim Pandango always heard at the time, very good game.
Speaker 4: Remember meeting Mike early on and that for every time
Speaker 4: you would talk about games, this is my favorite game.
Speaker 4: Grim fan Dang, I'm like, okay, one day I will
Speaker 4: check this out. And so getting into it and playing
Speaker 4: the remaster on PC, I just had some slight technical
Speaker 4: issues where the cut scenes would flicker. I fixed that
Speaker 4: I had to uninstall my display drivers and reinstall them.
Speaker 2: But the game itself is it's just really solid.
Speaker 4: I just had to like get in the mindset of
Speaker 4: how these games work, of oh, this is not an
Speaker 4: RPG where I'm just choosing my own path. I'm like,
Speaker 4: I am supposed to click through every dialogue option and
Speaker 4: hear everything every character has to say. And I'm like, Okay,
Speaker 4: now that I know that this game, it clicked into
Speaker 4: place immediately, I can kind of figure out I will
Speaker 4: be I'll be giving a general task or or an obstacle,
Speaker 4: and then I will have to figure out how to
Speaker 4: get around that using the.
Speaker 2: Stuff available to me. Now it is very up to
Speaker 2: the puzzles.
Speaker 4: I am going to just look these things up. That's
Speaker 4: what everyone recommends. And so the fun of this game
Speaker 4: does come from getting to talk to these characters, the
Speaker 4: good writing, the good voice acting, the actual.
Speaker 2: Really incredible world design.
Speaker 4: You know, it's the Day of the Dead Dead for
Speaker 4: people that don't know, which I think is today as well.
Speaker 4: You know it happens right around at the same time
Speaker 4: as April Fools Down. Oh yeah, so yeah, I'm really
Speaker 4: enjoying it. I'm glad, I'm I'm glad I'm playing it.
Speaker 4: I played about the first hour and a half because
Speaker 4: I wanted to stop so I could fix things. But
Speaker 4: now that I'm I'm up and running, I'm probably gonna
Speaker 4: get through a lot of it the next time I stream,
Speaker 4: which at the latest will be Saturday.
Speaker 2: Yeah.
Speaker 5: I tuned in and it was like perfect timing, because
Speaker 5: you know, I think my experience of those type of
Speaker 5: games mirror errors and that, like, you know, people really.
Speaker 2: Respect them and love them.
Speaker 5: You know, Bianca loves those games and everything, and like
Speaker 5: I just like I've always been like I should this
Speaker 5: should be in my rolodex of game memories. But then
Speaker 5: tuning into you, and the first thing I see is
Speaker 5: you're next to something some do hickey and you're just
Speaker 5: clicking everything that can't pick that up, can't pick that up,
Speaker 5: can't pick that up. And then you're like, what do
Speaker 5: you want me to do?
Speaker 2: Game? What do you want me to do? And eventually
Speaker 2: you had like three whole punch of playing card and
Speaker 2: put it into a pneumatic tube and you were like,
Speaker 2: why would I have known that? And that's why we
Speaker 2: would like no, and no one.
Speaker 4: Knew it right, and let's like, you know, some fans
Speaker 4: of the game in chat were saying you were supposed
Speaker 4: to just like get lost in these games for weeks
Speaker 4: and figure it out on your own by eventually trying
Speaker 4: every combination everywhere, and it's like, okay, maybe you did
Speaker 4: it that way, but I can't imagine most people will
Speaker 4: just have.
Speaker 2: To do that, or like back in the day, call
Speaker 2: the Lucas Arts hotline and me and Jeane tells you tips. Yeah,
Speaker 2: that kind of thing. So you know, the way to
Speaker 2: do it is you do kind of explore and make
Speaker 2: sure you go to every area see what you can do,
Speaker 2: and then you know when you're as soon as you
Speaker 2: are stuck, instead of getting frustrated, Yeah, you just go
Speaker 2: and look up what to do. I mean that's what
Speaker 2: I did probably the first time I played this game
Speaker 2: in nineteen ninety eight. We still had game facts, you know,
Speaker 2: and at certain point it kind of doesn't matter. You
Speaker 2: take the wins that you can get and then you
Speaker 2: get the help where you can't. So many of these games,
Speaker 2: I forget this one. Did they just add in game
Speaker 2: hints some of them? Also, Again I don't think this
Speaker 2: one does. We'll just highlight the actual objects that are
Speaker 2: interactable and that's nice too, But still of Fandango is
Speaker 2: just such a special game.
Speaker 1: But what I want.
Speaker 2: I watch your vod, Jeff, and it's still just looking
Speaker 2: at I'm like, man, there are very many games like this.
Speaker 2: This is just such a unique, different vibe and it
Speaker 2: was fun seeing you kind of like, just get used
Speaker 2: to this kind of game, which I'm super familiar with,
Speaker 2: Like you know you're talking about you know it's not
Speaker 2: an RPG, and you have dialogue options, and you know
Speaker 2: you might be trained, like, oh, so, how do I
Speaker 2: want my Manny Calavera to speak?
Speaker 1: What is he?
Speaker 2: Like?
Speaker 3: Like, No, Manny is Manny.
Speaker 2: He's going to always be that character you need to
Speaker 2: say all these things, like you want to talk to
Speaker 2: Glottis for the first time, and you used every dialogue
Speaker 2: option but the one you needed to profess the story
Speaker 2: and left, and I was watching the vod. I was like, oh,
Speaker 2: I don't know if I could take this.
Speaker 4: I definitely noticed a vibe shift in chat when I
Speaker 4: did that, and I'm like, I think I know what
Speaker 4: happened here.
Speaker 2: I think I'm playing this game wrong. I will get
Speaker 2: back there and we'll continue because it was I had
Speaker 2: to just kind of learn what this game was trying
Speaker 2: to do.
Speaker 4: But now that I have it, and really that pretty
Speaker 4: whole punch thing on the card thing that is instructive,
Speaker 4: it's like, oh, if I have something in my inventory
Speaker 4: and then there is something I can interact with in
Speaker 4: the world, I should probably be like messing around and
Speaker 4: trying everything with all of these devices. Now again, I
Speaker 4: probably won't do that a ton. I will just let
Speaker 4: chat help me, and so far that's been an ideal
Speaker 4: way to play.
Speaker 3: I want to try to be there live on the
Speaker 3: next one because like I can Nudgjoe Well.
Speaker 1: Yep, mikey. I'm also a novice when it comes to
Speaker 1: these games, and I've been curious about the adventure games.
Speaker 1: In your opinion, which should I go with? First, Grim
Speaker 1: Fan Dango, Day of the Tentacle Escape from Monkey Island.
Speaker 2: Well, before you say, they not escape from Monkey Island, right,
Speaker 2: and a modern things is rough Anyways, Day the Tentacle
Speaker 2: for sure, because they had the remaster. That's a very
Speaker 2: funny game. It has some fun time travel stuff, great characters.
Speaker 2: That was actually like, that's a very important game for me,
Speaker 2: because that was the first one of these that I
Speaker 2: ever got. We were just at a software et cetera,
Speaker 2: back when there used to be one inside Barnes and Noble,
Speaker 2: and but that's like, you guys can get a PC game.
Speaker 2: I just literally went by the box. I like, this
Speaker 2: looks like a cartoon. That's that's interesting, that's me. It
Speaker 2: didn't really know what it was about. And I played
Speaker 2: that and loved it, and I think it had a
Speaker 2: demo disc for Crysal Monkey Allen at the time. And
Speaker 2: then I just fell down this rabbit hole and it
Speaker 2: was kind of like it honestly was the moment where
Speaker 2: I went from being a kid who like you know,
Speaker 2: writes video games a lot, to like, oh, I like
Speaker 2: this game so much, and I'm discovering online communities and
Speaker 2: IRC channels and I made my own website hosted on tripod. Right,
Speaker 2: it was like a big like, oh, like this is yeah,
Speaker 2: I like gaming a lot. This is kind of a
Speaker 2: part of the you know who I am now and whatnot.
Speaker 2: So yeah, Day of the Tentacle is still fantastic. Griffin
Speaker 2: Dangles kind of the pinnacle of what LucasArts was doing,
Speaker 2: and it takes itself seriously in a way that Data
Speaker 2: Tacle doesn't, of course, so it can sometimes feel like
Speaker 2: a quote more important game, But they're all fantastic, Greb.
Speaker 2: The other thing that sent me when I'm watching you,
Speaker 2: I didn't realize that they added mouse controls to the remaster.
Speaker 2: You know, this was a originally a take control game,
Speaker 2: Grim Findango Really huh Okay, Yeah, I wonder if I
Speaker 2: could play it that way just to try and see
Speaker 2: what it was. I'm sure you can't, because there's actually
Speaker 2: still an achievement that Tim Schaeffer insisted be there that
Speaker 2: you get if you play the game would take control. Still,
Speaker 2: I think it's like the intended way or something.
Speaker 3: It's what it's called.
Speaker 2: Okay, that's fun good consoles, it's just like full analog
Speaker 2: control instead. But yeah, it's the that they added classic
Speaker 2: point and click for it. Yeah, this was like a
Speaker 2: PS four game.
Speaker 4: That's like when I remember seeing it at the PlayStation
Speaker 4: Experience and they like had like a whole stand there
Speaker 4: for it, and I'm like, I'm going to play this
Speaker 4: game now that's remastered, And of course I didn't, but
Speaker 4: I'm like, yeah, I works on ConTroll er.
Speaker 2: How's the point and click going to work on that.
Speaker 2: So it's like, oh, okay, now of course it was
Speaker 2: always meant to be played that way. All right, cool,
Speaker 2: I'll give that a shot.
Speaker 1: Speaking about punishments, Dan, you've completed yours.
Speaker 5: Yeah, a lot more to say about it other than yeah,
Speaker 5: now that it's done, sow credits.
Speaker 2: Really enjoyed it.
Speaker 5: Mike was dead on with his punishment there, and it's
Speaker 5: one that if I would have played back then I
Speaker 5: would probably be uh a soapboxing for like Mike does.
Speaker 1: So yeah, I get it.
Speaker 2: It's very fun.
Speaker 3: It's good stuff. They need to make a new one.
Speaker 2: I would love a new one. That'd be great.
Speaker 1: I kind of like this idea of punishments and just
Speaker 1: just seeking that out in your own time. Mike, I
Speaker 1: think you should give out more punishments, Okay, make more
Speaker 1: contests that I could win and will. We should do
Speaker 1: more things like the punishment thing.
Speaker 2: I like that a lot.
Speaker 4: Yeah, it's a good stake to have, and when we
Speaker 4: do these things for Yeah.
Speaker 2: I want to make you guys play syops oh.
Speaker 1: I yes, yeah, I played that demo so much.
Speaker 5: Just the room where you can just spawn in Scientists
Speaker 5: and random physics and wrecking balls and just fucking just
Speaker 5: murder people all you want.
Speaker 1: It so much fun just throwing a box and then
Speaker 1: like riding like the box lid and throwing that oh
Speaker 1: yeah good.
Speaker 2: Yeah, and habiting some bad guys brain make them jump
Speaker 2: off a cliff. Yeah, it's great.
Speaker 1: Games could have been so so cool. Speaking about super
Speaker 1: cool games, Mike Minatti, you have been playing a cool game,
Speaker 1: Vampire Survivors, but you've checked out ode to Castlevania.
Speaker 2: Yeah. So we did our Best to Music of twenty
Speaker 2: twenty four episode and there was a bunch of just
Speaker 2: the remixed Castlevania songs that they put in this in there.
Speaker 2: I was just listening to that. I's like, man, why
Speaker 2: am I not playing this DLC? It's probably like three
Speaker 2: bucks or something. I never got the game on switch.
Speaker 2: I'll just buy that also still really cheap.
Speaker 1: You know.
Speaker 2: I like Vampire Survivors. I never liked it quite as
Speaker 2: much as maybe like you guys did some other people.
Speaker 2: I tell you what, You're throwing all that Castlevania stuff
Speaker 2: in there, and it's neat because the Castlevania level it's
Speaker 2: not just oh like you know, we put a Castlevania
Speaker 2: tile set here. You go inside the castle, you fight
Speaker 2: the bosses. There's even a two D section all of
Speaker 2: a sudden, at one point there's a couple of them. Yeah.
Speaker 5: Yeah, there's like a dozen plus bosses, it feels like,
Speaker 5: and then the other's parts where you go it's like, oh,
Speaker 5: it's the Doppelganger fight. Now it's just two D controls,
Speaker 5: and yeah, it's really really cool. It's really neat. You know,
Speaker 5: I love Castlevania. I love the metro videas, I love
Speaker 5: the classic Castlevania's. There's so many characters to unlock.
Speaker 2: I just got the first one so far with Leon
Speaker 2: belmont Right, and I'm so excited. It's great because it's
Speaker 2: not just you know, like the big hits, it's not
Speaker 2: just Trevor Simon al Lucar. There's a ton of characters
Speaker 2: across all these games, even the unpopular ones. That's awesome.
Speaker 5: Mike, you have to whatever you think the limit of
Speaker 5: that is is not the limit. There are so many
Speaker 5: characters in that game.
Speaker 2: Yeah, so I think I'm going to Honestly, I see
Speaker 2: myself getting into this even more than I got into
Speaker 2: the base game. Especially, you know, I was playing a
Speaker 2: lot of RPGs. Then I played Donkey Kong. I forgot
Speaker 2: to throw it on there. I beat Echoes of Wisdom,
Speaker 2: and that's why I sort of started this before starting
Speaker 2: my next kind of big game, which is probably gonna
Speaker 2: be Tales of Grace's f but I want to do
Speaker 2: something a little bit more chill first. Echoes Wisdom, by
Speaker 2: the way, very good game. Glad I went back and
Speaker 2: finished that, wrapped it up. It kind of only got better.
Speaker 2: Really good boss fights a big highlight of the whole
Speaker 2: experience for me. So yeah, I liked that a lot.
Speaker 1: I completely forgot about Echoes of Wisdom completely.
Speaker 2: I always did.
Speaker 3: That's why I'm glad. Like I was like, no, I
Speaker 3: want to go back to that.
Speaker 2: If I go back to it now, I can go
Speaker 2: back to it, and I could jump back in. If
Speaker 2: I wait too much longer, it may never happen. So
Speaker 2: I'm glad I did it when I did.
Speaker 1: Speaking about jumping in, you dove headfirst like Manatti into
Speaker 1: SpongeBob SquarePants Battle for Bikini Bottom rehydrated Are you ready?
Speaker 2: Fuck us?
Speaker 1: Whoa whoa, whoa, whoa whoa that's.
Speaker 2: A kid, I can't hear, Like, oh yeah, so kind
Speaker 2: of a similar thing where I was looking for a
Speaker 2: change of pace. I actually finished Dark Soul three and
Speaker 2: that was fantastic. That was my stream game, and I
Speaker 2: was like, Okay, I want to stream something else. Definitely
Speaker 2: need a different vibe right now. I was definitely in
Speaker 2: the mood for a three D platformer, and I've always
Speaker 2: wanted to play Battle for Bikini Bottom. I always heard
Speaker 2: things about it. So the rehydrated version, which is that
Speaker 2: update that came out a couple of years ago or so,
Speaker 2: that's on game Pass. So I was all right, this
Speaker 2: is easy, just pop that thing in. It is great. Actually,
Speaker 2: it's eas even with everybody talking about how it's surprisingly good.
Speaker 2: My big takeaway still, this is surprisingly good, right, Like
Speaker 2: the SpongeBob stuff is great.
Speaker 3: Because it was made for like the game Cuban stuff
Speaker 3: when this show was at its height.
Speaker 2: But yeah, the platform kicks. It's kind of like a
Speaker 2: better Donkey Kong sixty four, like he has some of
Speaker 2: that character swapping stuff. It's mostly a collectithon with, you know,
Speaker 2: just some solid platform mechanics. You get some new abilities
Speaker 2: here and there. The levels themselves all have a good
Speaker 2: variety two and you're like, you know, Downtown Bikini Bottom.
Speaker 2: You're in the mermaid Man's Lair stuff like that. You
Speaker 2: have the hub world and you know, even just being
Speaker 2: like able to go into places like the Krusty Krab
Speaker 2: you go inside Patrick's house. Like.
Speaker 3: It does a good job in the.
Speaker 2: Fan service front. But then is a three D platformer.
Speaker 2: It feels really good. It's very precise, all the mechanics
Speaker 2: are nice. Yeah, just surprisingly a very chill and fun
Speaker 2: play through. And it's not like you know, oh licensed
Speaker 2: kids game, super easy and boring, right, It's it's kind
Speaker 2: of astro bought in terms of difficulty. It never gets
Speaker 2: too hard, and then towards the end though, you have
Speaker 2: some nice more challenging areas that.
Speaker 3: Can maybe give you a bit more of a of
Speaker 3: a good struggle there. Yeah, liking this.
Speaker 2: One a lot. I did you You were there when
Speaker 2: I was playing that Patrick Star game, right.
Speaker 1: I was.
Speaker 2: I think that's part of what made me think of it.
Speaker 2: And that game looks more like Goats simulator, right, Yes,
Speaker 2: that one.
Speaker 4: That one's definitely much more like chaotic and like you
Speaker 4: can make Patrick Starr flop over and and and then
Speaker 4: he'll just roll around like an idiot and stuff, and
Speaker 4: that's really fun. And then like it's all pretty dense,
Speaker 4: Like every two feet there's another land that has like
Speaker 4: this one is a roller coaster in it, and this
Speaker 4: one has a bunch of cars you can take, and
Speaker 4: it's kind of just seems like, hey, just go have fun.
Speaker 4: But beginning bottoms just straight up a real shoot platform.
Speaker 4: So that's cool that that still holds up here.
Speaker 3: It is, and it's definitely doing the Mario sixty four formula.
Speaker 2: Like the thing here's the golden Spatula's right, and in
Speaker 2: each level there's so many of them and just kind
Speaker 2: of like the main one, you know, right, it's kind
Speaker 2: of like Mario Odyssey code that way, which sounds insane.
Speaker 2: You kind of follow a main path to get to
Speaker 2: that the main spatul, but on the way there's other ones.
Speaker 2: Then there's things kind of like the blue coins of
Speaker 2: Mario Sunshine. You can find Patrick Socks. For every ten
Speaker 2: of those that you get, you can get a golden spatula,
Speaker 2: And it's like, yeah, there's you know, new levels are
Speaker 2: gated by how many spatulas you have. Then you can
Speaker 2: get to a whole different section of the hub world.
Speaker 2: If you have so many of them, then I'm kind
Speaker 2: of at the point now where I need seventy five
Speaker 2: so I can get back into the chum bucket and
Speaker 2: defeat Plankton or whatever. So that's just such a good
Speaker 2: formula for these things. I always love the idea that
Speaker 2: I can wander around in a world until I sort
Speaker 2: of want to move on, because there's probably just something
Speaker 2: else I could do for a while instead, And if
Speaker 2: I was so inclined, and I probably wouldn't be, you know,
Speaker 2: it can be fun to go back and one hundred
Speaker 2: percent in and go and collect every single little thing.
Speaker 5: That's gotta be one I should try out. And I've
Speaker 5: thought about for a while, just like I don't really
Speaker 5: know SpongeBob at all, but just like a fun platformer,
Speaker 5: you know, there's not many of those, and you can
Speaker 5: play on modern platforms and stuff I need to Yeah, yeah,
Speaker 5: you came.
Speaker 2: Up specifically during my stream because it was like, what
Speaker 2: Dan like this because he doesn't really know SpongeBob, and
Speaker 2: I'm like, I'm not like some giant SpongeBob guy. I
Speaker 2: definitely have some Nostalgjian affinity for it.
Speaker 4: I just had it on the background where my kids
Speaker 4: are watching it constantly, and yet I'm like I enjoy
Speaker 4: the SpongeBob nests of these games.
Speaker 5: I've never seen it, but like every single thing I've
Speaker 5: heard about it is like, oh, okay, I was a
Speaker 5: huge ren.
Speaker 2: And stimpy kid, and this seems to me in that
Speaker 2: it's the special success.
Speaker 1: Yeah.
Speaker 5: I think if I was a little younger, I think
Speaker 5: I would have loved spongeob.
Speaker 3: It's a funny show. Especially again, this was from its prime.
Speaker 2: The one weird thing this won't bother you, Like they
Speaker 2: got almost all the voice actors, but not like mister Crabs,
Speaker 2: so he just sounds like a weird fake mis of
Speaker 2: Crabs Mermaid man. Well, Clinton Brown was too busy making
Speaker 2: Carnival for HBO.
Speaker 1: I mustn't be there.
Speaker 2: I must have been it, but gosh, yeah, part of
Speaker 2: me is like, ooh, do I check out that cosmic
Speaker 2: shake thing after this? I that's sure what people thought
Speaker 2: of that one, right, because that was like the new
Speaker 2: actual one that this team made it later.
Speaker 4: Yeah, yeah, I was gonna ask like, yeah, so I
Speaker 4: don't think any of us have tried that, but what
Speaker 4: I heard it was it was not quite as good,
Speaker 4: but also not the worst platformer ever.
Speaker 1: Yeah, that's the one where Patrick Starr is kind of
Speaker 1: following you around as like a weird balloon.
Speaker 3: Right, He's like the Navvy character or something that's yeah.
Speaker 1: Yeah, I I hate I hate how SpongeBob has kind
Speaker 1: of infiltrated my and been part of my brain for forever.
Speaker 1: He's in your mind palace, He's in my mind palace. Yeah,
Speaker 1: him and his damn squeaky shoes. So I I was
Speaker 1: at a function and someone had fell and then groaned
Speaker 1: eye lug, and then I laughed to myself, and then
Speaker 1: people I was with was like, that's fucked up, dude,
Speaker 1: Why are you laughing about that guy's leg? I'm like,
Speaker 1: but he I thought he was okay, never mind moving
Speaker 1: on to shoot hurt. Yeah, he just shoot hurt, and
Speaker 1: I'm I'm giggling to myself about it. I was thinking,
Speaker 1: because cooking is such a big part of SpongeBob, at
Speaker 1: least the krusty Krab aspect, how has no other ip
Speaker 1: kind of gone to the overcooked folks and been like, Yo,
Speaker 1: just throw a SpongeBob in this game, or throw a
Speaker 1: Patrick Star.
Speaker 2: Do they have guest characters in there, crossover or anything?
Speaker 1: Oh? Yeah, yeah, throw throw a Gordon Ramsey in there.
Speaker 2: Yeah, the Bear. Yeah, exactly, I need to watch that.
Speaker 2: It sounds good.
Speaker 1: It will stress you out in some parts, Dan, but
Speaker 1: it's not real, so it's fine.
Speaker 5: I say it's listed as a comedy, and I heard
Speaker 5: that that was the thing where people are like, but
Speaker 5: is it like some people don't understand that Succession was
Speaker 5: a comedy and Succession was hilarious, Like is it like that.
Speaker 2: A little bit?
Speaker 1: Yeah, no, a little bit, just a little just just
Speaker 1: a skow, I guess.
Speaker 5: Because like uncut Gems, everyone's like, oh, this is so
Speaker 5: stressful and I watched them, like I love this, this
Speaker 5: is fucking great, And is it like that?
Speaker 6: Just like that?
Speaker 1: Okay, you're in a.
Speaker 2: Different wave, like you like you also say you never
Speaker 2: get sad from a movie too, so maybe you just
Speaker 2: don't get stressed out from movies, right, No, I've never
Speaker 2: been stressed.
Speaker 1: By I think you would be annoyed by Karmi if anything,
Speaker 1: the main character.
Speaker 2: Okay, there would be characters that you wouldn't like for sure. Well,
Speaker 2: I mean that's a Succession. I didn't like any of
Speaker 2: those characters.
Speaker 1: Yeah.
Speaker 2: Uh.
Speaker 1: Speaking about funny games, I don't actually know if this
Speaker 1: is funny. I have a code for this that I've
Speaker 1: yet to check out, and perhaps we will check this
Speaker 1: out together in the website and I could use the
Speaker 1: expertise of one Mike Minatti and Jeff Grubb to guide
Speaker 1: me through Civilization seven.
Speaker 3: Why did you Civilization was a funny game?
Speaker 1: Aren't some of them funny? No? Not not at all.
Speaker 1: Aren't there some games that are funny?
Speaker 2: I don't think humor is it? I mean sometimes it's
Speaker 2: been funny when like Gandhi nukes you because you know
Speaker 2: that happens, But they're not comedies. Sid Meyers Pirates is
Speaker 2: a little funny. Hm, that's a close. That's a little
Speaker 2: bit of a goof There's not much goofing around in them,
Speaker 2: especially the recess game.
Speaker 3: I've played more Sid Meyers Pirates than any Civilization game.
Speaker 2: That's fine. Sid Myers Pirates is a perfect video rules.
Speaker 2: I love that.
Speaker 1: Well, it's funny. How I got that wrong?
Speaker 4: Then, Mike, Civilization seven is is pretty solid for a
Speaker 4: new civilization game. These games are notorious for releasing and
Speaker 4: disappointing their fan base because it takes time for them
Speaker 4: to like kind of get in a good spot where
Speaker 4: by kind of patching up the new systems so that
Speaker 4: they work better, and then improving them vastly with expansions
Speaker 4: to the point where like everyone looks back on the
Speaker 4: old SID games and says, oh, man, wasn't that so good?
Speaker 4: And they were remembering the very last version of the
Speaker 4: game that had all the stuff and all the all
Speaker 4: the tweaks and all the improvements.
Speaker 2: So for a game that is in this.
Speaker 4: Early state, you know it's out though you can it's
Speaker 4: a well, it's going to be out later this week.
Speaker 4: You could buy it for extra money right now, I think.
Speaker 4: But for again, it's like not presenting itself as early
Speaker 4: access but still has that SIV baggage.
Speaker 2: It is very solid. It does a lot of the
Speaker 2: basic stuff very well.
Speaker 4: There are some newer systems, at least I didn't play
Speaker 4: a ton of Sieve six, but the city management and
Speaker 4: the optimization of the cities I think is very well
Speaker 4: done and rewarding where each city can it continues to
Speaker 4: grow the entire time, and each time.
Speaker 2: It grows, you will choose which sell to grow, and you.
Speaker 4: Can you know, a lot of times you're like, oh,
Speaker 4: I just want to get the thing that has the
Speaker 4: most output of resources that I need. But you can
Speaker 4: start to like make some decisions about, Okay, do I
Speaker 4: want to be growing or do I want to be
Speaker 4: taking advantage of building more people into the cities, because
Speaker 4: that actually uses up more resources than giving me resources.
Speaker 4: But it gets me like one specific thing I need
Speaker 4: to accomplish, an overarching goal that I'm trying to accomplish
Speaker 4: accomplish as a civilization, which leads into the other half
Speaker 4: of what's going on in CIV seven, which is it
Speaker 4: happens in these three sections.
Speaker 1: There's the.
Speaker 4: Era of antiquity, there's like the classical era, I think
Speaker 4: it's called, and then the modern era. And so these
Speaker 4: are like periods in a hockey game where it's like
Speaker 4: you are going to try to win each period and
Speaker 4: you're going to get a specific goal to accomplish during
Speaker 4: that period. So during my era of antiquity, my goal
Speaker 4: with my civilization was I'm going to be the civilization
Speaker 4: that builds the most modern or excuse me, wonders of
Speaker 4: the world. So if I could build ten before anyone
Speaker 4: else does, the era will end and I will be
Speaker 4: declared the winner of it, and then I will be
Speaker 4: able to take extra bonuses with me to the next era.
Speaker 2: That sort of resets things a little bit so that
Speaker 2: everyone can feel like they're caught up.
Speaker 4: Now I'm playing with NPC computer player computer control players,
Speaker 4: but still you get the idea of what they're going
Speaker 4: for here to keep the thing as interesting as possible
Speaker 4: for as long as possible, and I think it mostly
Speaker 4: succeeds at that. But I also think that there are
Speaker 4: some aspects of the choices that you're making because of
Speaker 4: these feeling a little bit railroad roady, where by the
Speaker 4: end it's like, Okay, I want to be I want
Speaker 4: to win this last period of modern era, and really
Speaker 4: I'm good at science, so I'm just going to go
Speaker 4: the science routes that means just build like either the
Speaker 4: railroads or the space race, and so everything just kind
Speaker 4: of becomes a decision to support that. And I feel
Speaker 4: like it's not quite as interesting that some late games
Speaker 4: are have been in CIV previously. Now the trade off
Speaker 4: there is if you were behind, you have a chance
Speaker 4: to There's like this is like almost a catchup mechanic
Speaker 4: a little bit, and I'm not sure how well it
Speaker 4: works as that, because I lost my first game of
Speaker 4: Civilization just barely, but I lost, but I did always
Speaker 4: feel like I had a chance, I guess. But the
Speaker 4: person that was in the lead at the beginning, the
Speaker 4: NBC character I was playing against at the beginning, was
Speaker 4: the one who won the second round and the third
Speaker 4: round and ended up winning the whole game. So if
Speaker 4: the goal here was to make me feel like I
Speaker 4: always had a chance, I guess. I like looking at it,
Speaker 4: I'm like, oh, I'm not only this far behind them,
Speaker 4: and they're going for a different path of victory than
Speaker 4: I am. So on this path of victory that I'm on,
Speaker 4: I'm well ahead, so maybe I can still squeak this out.
Speaker 4: All of that kind of just doesn't come together perfectly yet.
Speaker 4: It just feels like they have a lot of ideas,
Speaker 4: but they're not. It just doesn't like one doesn't fold
Speaker 4: into the next in a really satisfying way so far
Speaker 4: for me.
Speaker 2: So I you know, reviews for this game opens are
Speaker 2: kind of a bit all over the place, right, I
Speaker 2: think I'm on the more positive side or Positijieff kind
Speaker 2: of the counterpoint to that whole like, oh, the Cieve
Speaker 2: game comes out and it doesn't have as much stuff
Speaker 2: as the last Stiev game, and like I remember this
Speaker 2: cycle happening when Sieve six came out. I played Sieve
Speaker 2: six again like a month ago because I was excited
Speaker 2: for this. I remember thinking, but there's a lot of
Speaker 2: stuff in here now, it's kind of too much. Those
Speaker 2: games feel bloated to me by the end, after two
Speaker 2: expansions and how many updates. I kind of like when
Speaker 2: there's a new vanilla release, because there's still a lot
Speaker 2: of stuff going on these games. It's enough. And one
Speaker 2: of the nice things about the kind of you know
Speaker 2: it various bespoke ages is a certain mechanics that maybe
Speaker 2: would dominate an entire game and be a whole system
Speaker 2: for the whole game, like religion, right, yeah, like as
Speaker 2: a constant concern once it was added in SIEV six.
Speaker 2: Uh here, that's like a thing you do in the
Speaker 2: exploration age one's expiration area, that's what it's called. Yeah,
Speaker 2: so that's like that is you know, so if you're
Speaker 2: doing like the culture victory, like the first era, that's
Speaker 2: when you're mostly worried about world wonders. That's where you
Speaker 2: get a lot of bonuses are building that and the
Speaker 2: second one it's about the religion stuff, so sending out
Speaker 2: missionaries trying to convert people, and then in the modern age.
Speaker 2: The culture thing that you really want to be doing
Speaker 2: is archaeologists and museums, that kind of thing. So I
Speaker 2: do kind of like that change up, that it's not
Speaker 2: just that one same thing constantly going on there. It's
Speaker 2: difficult though with these games then. You know, it used
Speaker 2: to be, well, you make a new SIEV game every
Speaker 2: seven eight years, because video games have changed so much,
Speaker 2: so you just do that and automatically it's inherently interesting.
Speaker 2: And now it's like, wow, seven eight years later, video
Speaker 2: games have not changed. SIF six basically looks as good
Speaker 2: as this game does, right, And I like the way
Speaker 2: this game looks. I think it's pretty spiffy. It runs great,
Speaker 2: probably because they had to optimize it for the switch, right.
Speaker 2: So yeah, we're working, you know, very well and just
Speaker 2: about probably any computer there. But it is like such
Speaker 2: a difficult proposition. I think that's why they have to
Speaker 2: do some of these changes that maybe almost seem arbitrary.
Speaker 2: You're kind of like, let's just try it out. Like
Speaker 2: some of these sweeping age changes. You can even change
Speaker 2: your whole civilization between each change and things like that.
Speaker 4: Yeah, I started as the Mississippians and ended as Japan
Speaker 4: and like you still have your leader, so that's still
Speaker 4: a connecting tissue.
Speaker 2: Although it's like somethings a little weird, like I'm Benjamin
Speaker 2: Franklin of the French right, something like that, but there's
Speaker 2: still some cohesion to it. I don't know, it's still
Speaker 2: is just doing the SIF thing that I'm looking for.
Speaker 2: And again I'm more of a I'm going to play
Speaker 2: tens of hours of this game, not hundreds of hours, right,
Speaker 2: but for me, these games are fun to stop every
Speaker 2: once while, and they're incredible time I don't say time wasters,
Speaker 2: but they definitely make time fast forward. Yes, that's my
Speaker 2: whole weekend. Yeah, you want to always quick see another turn,
Speaker 2: see what happens next, you see that you're so close
Speaker 2: to a new age or so close to building this wonder.
Speaker 2: I think the game is faster than it was before.
Speaker 2: Like SI six, certain things felt like they would just
Speaker 2: kind of take forever. Just even waiting for the AI
Speaker 2: to take their turns could sometimes be a long, argeous process.
Speaker 2: Here that all goes by very quickly. Now, Yeah, I'm
Speaker 2: pretty positive about it. I'm having a good time. Well,
Speaker 2: I think it's going it's going to deliver what most
Speaker 2: people want.
Speaker 4: I think I just think that those the little games
Speaker 4: you do in each of those eras, like building the wonders.
Speaker 2: I like building wonders. That's fine. Spreading religion. I don't
Speaker 2: know what that accomplished.
Speaker 4: I'm not like, maybe it did, I don't know what
Speaker 4: it did. And then the of the archaeology thing, I
Speaker 4: think that's how the NPC sieve that one got their victories,
Speaker 4: Like they just had fifty archaeologists, archaeologists.
Speaker 2: Going around the world exploring these various.
Speaker 4: Sites, and it's like, Okay, I was doing that, but
Speaker 4: it's like it's just sending a character to a space
Speaker 4: having them do something for a couple of turns, which
Speaker 4: I guess is a lot of sieve. But it just
Speaker 4: didn't feel like I had a ton of say and
Speaker 4: what was happening.
Speaker 2: So I definitely still with the religion thing, like it
Speaker 2: told me what to do, and I was sending my
Speaker 2: missionaries to the city, and I was like, if if
Speaker 2: you convert a city for the first time, you get
Speaker 2: a reliquary, if you get so many of those and
Speaker 2: you complete these missions, which again we'll give you bonuses
Speaker 2: for the next phase, you can have it kind of
Speaker 2: lake up as you're going to a win condition. But yeah,
Speaker 2: like you know, sometimes I always send my missionary to
Speaker 2: somebody's city, but I can see what their religion is
Speaker 2: and it isn't mine, but just I couldn't convert them,
Speaker 2: and I was like, okay, was like, no, wait, did
Speaker 2: I convert this city already? I'm not super sure. Granted
Speaker 2: I always had these issues a bit with a sieve gamer.
Speaker 2: I'm sure, I'm like ninety percent sure what's going on,
Speaker 2: but there is a ten percent.
Speaker 3: Out there that's very nebulous for me, and it's often
Speaker 3: what leads.
Speaker 1: Me to lose.
Speaker 4: Yeah, and I think that that's like the all the
Speaker 4: these things that you're doing in these various eras. It's
Speaker 4: it is just like trying to clear a condition. Usually
Speaker 4: I'm not sure if there's any sort of like analogue
Speaker 4: oh this because these religions are are spreading in this
Speaker 4: way and has an effect on how people feel and
Speaker 4: how the systems underlying are working. I didn't get a
Speaker 4: sense of that, And I think that's kind of the
Speaker 4: overall takeaway I have from SIV seven is it maybe
Speaker 4: feels more like a static board game than ever before.
Speaker 4: And part of that, I think part of that's going
Speaker 4: to be positive for many people. But it's like I
Speaker 4: definitely like the messiness of the older SIV games where
Speaker 4: it's like, I don't know my culture is like they
Speaker 4: have a lot of radios and television, so they're spreading
Speaker 4: their culture, and then suddenly a town that was over
Speaker 4: there just suddenly became part of my civilization because they're like, man,
Speaker 4: these people rule, we want to be part of them.
Speaker 4: And it's like I have no idea how that happened,
Speaker 4: how I accomplished that, but I kind of general feeling
Speaker 4: how I got there. And this game it seems much
Speaker 4: more deterministic, like, hey, you have these things, you are
Speaker 4: filling up these buckets, and if someone fills up that bucket,
Speaker 4: they're gonna win.
Speaker 2: I think that that's interesting to say. It almost feels
Speaker 2: more like a board game than before. I definitely get
Speaker 2: that one thing. I do like you kind of talked
Speaker 2: about the way cities grow. I do like how it's
Speaker 2: just depending on that growth meter and every once in
Speaker 2: a while you basically get to expand by a tile,
Speaker 2: whereas in the old games, is like you had to
Speaker 2: have that worker unit you kind of sent them around
Speaker 2: to build the improvements and it was like it wasn't terrible,
Speaker 2: a little laborious. I think this system is better. I
Speaker 2: thinkues system's very good. I really like optimizing my cities.
Speaker 1: Yep. I am very intrigued to check out Civilization seven.
Speaker 1: I am a little bit intimidated after hearing both of
Speaker 1: you talk about that. But the reason why you're gonna.
Speaker 3: Have so many laughs though, it's gonna be such.
Speaker 1: A laugh right why I thought this game was supposed
Speaker 1: to be funny. But one of the reasons I want
Speaker 1: to check this out is my boy hero of the Philippines,
Speaker 1: Jose Brizzalez, in this fucking game. And then I was
Speaker 1: just reading some of his attributes and I'm like, oh,
Speaker 1: that's what I'm all about. I'm all about being diplomatic
Speaker 1: and cultural and my agenda is copla.
Speaker 2: Mike, did you ever attack a AI Civilization I That's
Speaker 2: like with these games in general, I never liked playing
Speaker 2: them like military games. I made a military to try
Speaker 2: to defend myself and often will lose because I eventually
Speaker 2: kind of don't and then I get attacked and I die.
Speaker 2: I never like going for military victories. Now did they
Speaker 2: ever attack you? They attacked me?
Speaker 4: Yeah, they never attacked me. Yeah, I almost get the
Speaker 4: sense that maybe, yeah, right, it was nice. But I
Speaker 4: get the sense that maybe something was bugged out because
Speaker 4: they also stopped.
Speaker 2: Doing the.
Speaker 4: Sort of diplomacy stuff, whether that's another thing. Yeah, Like
Speaker 4: in the third act, I not once did they reach
Speaker 4: out to me to do diplomacy stuff. So I wonder
Speaker 4: if my game bugged.
Speaker 3: Out, maybe your civilization smelled bad.
Speaker 2: Yeah that's true.
Speaker 4: Hey, we were God, we have maybe just so much
Speaker 4: culture that these people couldn't even stand to look at us.
Speaker 1: They couldn't understand embarrassment.
Speaker 2: Yeah.
Speaker 1: Yeah, you guys were talking about scibbities and they were like, what.
Speaker 2: The fuck still on Polly Shore and we were onto Skibbity.
Speaker 1: So yeah, right, right, well you had your own biodome
Speaker 1: what it was, that's right. Yeah.
Speaker 2: I think that it's also just a little buggy in general.
Speaker 2: So I was saying some things, like I was getting
Speaker 2: like some of like the speakover like lines for tech
Speaker 2: trees and stuff that I didn't actually fulfill. I think
Speaker 2: they just showed up for the first time, small things
Speaker 2: like kind of like Indiana Jones dialogue. Bug's kind of
Speaker 2: like exact level.
Speaker 4: You have just some annoying UX stuff where and part
Speaker 4: of that. So I'm playing on the steam deck, but
Speaker 4: I'm like, I'm trying to move this resource to this city.
Speaker 2: Just let me do it.
Speaker 4: And eventually I'm just like, I'm gonna click on the
Speaker 4: screen and see if that works. And sometimes that would.
Speaker 2: Yeah, I was also having some weird stuff there sometimes. Yeah,
Speaker 2: it's just I'm coming in a little hot, a little hot.
Speaker 1: I don't uh speaking about coming in a little hot.
Speaker 1: Citizen Sleeper too dropped last week. I was a big
Speaker 1: fan of the original Citizen Sleeper. It was one of
Speaker 1: those games that really made me think, oh shit, oh fuck, no,
Speaker 1: I got to reevaluate my life. And Citizens Sleep or
Speaker 1: two is in a very similar boat. For folks that
Speaker 1: don't know, it is kind of a pseudo dice rolling
Speaker 1: visual novel game dan game a Subway Surfers like a
Speaker 1: Subway Surfers like, where you are given a set of
Speaker 1: die each day, and those die determine your your success
Speaker 1: in trying to accomplish certain tasks, and as you accomplish
Speaker 1: certain tasks at a location that feeds to a bigger meter,
Speaker 1: and as you are dedicating your actions to a specific
Speaker 1: task that will unlock new locations, it will unlock new
Speaker 1: characters to to chat with. And the newest addition to
Speaker 1: Citizen Sleeper two to differentiate it from the original, is
Speaker 1: now you can build a gang, but it's not a gang,
Speaker 1: it's a crew. So the different people you're meeting, the
Speaker 1: different relationship you were building in Citizens Sleeper one more
Speaker 1: so just factored into the overall story and kind of
Speaker 1: determined which kind of path you'd be going down. Now
Speaker 1: there's a potential for some of the characters you meet
Speaker 1: to join your crew, and with your crew, they have
Speaker 1: different specialties, like there's an engineering, there's an endurance, and
Speaker 1: I forget the different specs, but those different crew members
Speaker 1: make up for your base character's faults because my existing
Speaker 1: character now doesn't have any engineering experience. So if I
Speaker 1: were to try and do a task that required engineering,
Speaker 1: I would have a massive debuff and I would probably
Speaker 1: fail at it. But since I have a crew member
Speaker 1: that is really good at engineering, they can compensate for that.
Speaker 2: Okay, that makes sense.
Speaker 1: It's it is a lot of information to digest at
Speaker 1: the very top of the game, but you settle into
Speaker 1: the flow of it very quickly. Ever, actually completed one
Speaker 1: run of the original game, just because I felt like, very,
Speaker 1: very satisfied from the one story that I experienced, and
Speaker 1: I didn't really want to explore the different options, even
Speaker 1: if I even knowing now how much I kind of
Speaker 1: failed and wasted time in those different story beats. Here
Speaker 1: you are not completely locked down to the one location
Speaker 1: or the big hubship you were on from the first game.
Speaker 1: Here you have a hubship and you were going to
Speaker 1: the different locales there, but also you have a map
Speaker 1: that you can go to different ships in, so now
Speaker 1: you're dealing with fuel management on top of all your
Speaker 1: different resources. They added just enough systems in Citizen Sleeper
Speaker 1: two to freshen it up and kind of make it
Speaker 1: more intensive as you try and figure out what you're
Speaker 1: going to do in a cycle. One second, Scott, please,
Speaker 1: but it's great. It still has that same art style
Speaker 1: for the character portrait portraits, which is like a grungy
Speaker 1: future space punk vibe, which I really dig. The soundtrack
Speaker 1: is amazing, and I was already hitting F twelve the
Speaker 1: second the game started and taking those screenshots because man,
Speaker 1: I'd be reading some lines and I would just whisper
Speaker 1: to myself, bars damn existential bars. If you were at
Speaker 1: all a fan of Citizen Sleeper one, this it's like
Speaker 1: a no brainer to go check out Citizen Sleeper two.
Speaker 1: I actually completed the first one from my phone doing
Speaker 1: like the Steam Cloud stuff, so it's it's not an
Speaker 1: intensive game. It is just a lot of reading.
Speaker 2: Yeah, I'm kind of wondering because I always meant to
Speaker 2: play that first one, didn't get around to it. Do
Speaker 2: you think I should still play that one first? You
Speaker 2: think I should just jump into the new thing? But
Speaker 2: both on game pass, right, I think just the second
Speaker 2: ones on game pass.
Speaker 1: Maybe I don't think you need to play the first
Speaker 1: one at all, only if you just want, I guess,
Speaker 1: compared to something a little bit more scaled down in
Speaker 1: terms of the systems. But this guides you through the process.
Speaker 1: The only callback, at least from what I've experienced from
Speaker 1: the original game, is the concept of the Sleepers, and
Speaker 1: you were basically just like a robot that someone dumped
Speaker 1: consciousness in to pay off their debts. It's kind of
Speaker 1: like a Severance Delio, like an Indian Audi, except you're
Speaker 1: any is always Audi and is a dying robot and
Speaker 1: has gained sentience and was like you know what, I'm
Speaker 1: kind of tired of dying and paying off my debts.
Speaker 1: I'm just gonna dip out and take care of my
Speaker 1: own thing. And yeah, the story goes in a bunch
Speaker 1: of very existential but lovely places, and I just dig
Speaker 1: the art.
Speaker 2: Oh.
Speaker 1: The other bit that's really neat is at least where
Speaker 1: I'm in the game, everyone is constantly in zero G,
Speaker 1: so there's fun little details where like everyone's character portraits
Speaker 1: are kind of floating around, and as you're reading through
Speaker 1: the text, people are just gliding through space, and I
Speaker 1: just want to glide through space with y'all. Yeah, of course, have.
Speaker 3: You done a sensory deprivation chamber?
Speaker 2: No to try it. You're literally just kind of floating
Speaker 2: in darkness. I don't know if I can handle. I
Speaker 2: just in San Francisco. Yeah, I strike a bottle tequila
Speaker 2: and lay in my bathtub. That's also yeah, yeah, yeah,
Speaker 2: you were jaying you had this one on Fantasy Critic
Speaker 2: to you got a sweet sixteen points from this thing.
Speaker 2: You're now in first place for actual points but also
Speaker 2: projected first place. Look at that.
Speaker 1: Well, yeah, baby. Also, the music in this game, god
Speaker 1: fucking banger after banger similar to the fact I played.
Speaker 4: A couple hours of the first one, and that's the
Speaker 4: thing I really took I mean, okay, the two things
Speaker 4: I took away from the first one. Three things I
Speaker 4: did like the systems. I like the dice rolling. I
Speaker 4: thought the art was astounding. It was just an awesome
Speaker 4: game to look at. And then the music was very good.
Speaker 4: They kind of hit all that here as well. Is
Speaker 4: what I'm getting, Oh totally, I think. Also over the
Speaker 4: weekend I check it, checked out Disco Elysium, and I
Speaker 4: know that it's everyone's favorite game here.
Speaker 1: Uh. But the thing I think I benetted from the
Speaker 1: most is checking it out now and that there's voice
Speaker 1: acting added to it. Yeah, so I was, I guess
Speaker 1: further immersed into the story. I know that the Citizen's
Speaker 1: Sleeper Team is very small. I would maybe enjoy it
Speaker 1: with some voice acting perhaps, Uh, not not critical at all.
Speaker 1: I'm completely fine reading it, but I wouldn't mind maybe
Speaker 1: like an edition down the line, combining one and two
Speaker 1: and now we got voices and hey, need someone to
Speaker 1: like read some things today Sleeper Team Collish Boy. Anyway,
Speaker 1: speaking about reading things I'm reading on this doc here,
Speaker 1: I Grubb you're a little You're a little snow rider
Speaker 1: right now, right.
Speaker 2: In that snow.
Speaker 4: I'm lonely on this mountain. Lonely Mountains snow Riders. I
Speaker 4: am playing this on steam Deck.
Speaker 2: It is out everywhere, though, as far as I can tell,
Speaker 2: in a lot of places.
Speaker 4: It is the follow up to Lonely Mountains Downhills, which
Speaker 4: was a BMX downhill racing game, sort of racing slash
Speaker 4: chill hangout game, but it has the leaderboards in it,
Speaker 4: so you can imagine the way that I play it.
Speaker 4: This is similar, but it's about skiing, and so it
Speaker 4: gives you an option right when you start. Do you
Speaker 4: want screen based control or do you want kind of
Speaker 4: a true control where like left and right are always
Speaker 4: left and right for your skier tank controls basically, And
Speaker 4: I chose that, and that is that's been right for me.
Speaker 4: And it took it just took me a second. I
Speaker 4: played this on stream a little bit and I wasn't
Speaker 4: getting the hang of, like of how I should be
Speaker 4: breaking or how forgiving the physics are, and it's like
Speaker 4: they're not super forgiving, so you should kind of like
Speaker 4: go in there with a little bit of hesitation when
Speaker 4: you see a corner that you can't fully see around.
Speaker 4: So now that I've sort of got on its wavelength,
Speaker 4: I am really enjoying it. It has all the really
Speaker 4: good vibes of hey, hang out, go downhill. That feels good,
Speaker 4: and then when you get to the end you see
Speaker 4: how fast you did. I'm like, I bet I could
Speaker 4: do that faster. Of course that's also very enticing for
Speaker 4: me to do things over and over.
Speaker 5: Yeah, I don't think I quite got the hang of
Speaker 5: because I just played like a little bit of it
Speaker 5: and it was like, wait, does I want me to
Speaker 5: let go of the jump button after my skis leave
Speaker 5: the ground?
Speaker 2: You can do that? There's like some benefits to that sometimes.
Speaker 5: Okay, Yeah, I just wasn't understanding that really because I
Speaker 5: anytime I load up like a snowboarding type game or
Speaker 5: a skiing game, I just assume ssex controls.
Speaker 2: I hold in the X button, I can.
Speaker 5: Start kind of preloading the backflip or whatever I want
Speaker 5: to do. And it kind of threw me off that
Speaker 5: it definitely if I would say not as I love that.
Speaker 4: Yes, yeah, yeah, this is much more like it's not
Speaker 4: a sim but it's much more sim than it is SSX.
Speaker 4: So it like a lot of times, like when you're
Speaker 4: going on ramps and stuff like, you are holding down
Speaker 4: that jump button, but that jump button is also just
Speaker 4: your tuck down button, so you can go faster and
Speaker 4: get speed, and a lot of times you're just sort
Speaker 4: of when you let go, you are just letting go
Speaker 4: of that. And so when you were going over a ramp,
Speaker 4: a lot of times that ramp and excuse me, if
Speaker 4: you have enough speed, it's just going to carry you
Speaker 4: up there on its own. And really you have to
Speaker 4: decide then, Okay, do I need extra speed so I'll
Speaker 4: let go and kind of just let my body elongate
Speaker 4: into the jump and that will carry me a little
Speaker 4: bit further. Or do I want to maybe elongate in
Speaker 4: air which would actually slow me down a little bit
Speaker 4: so that I can hit the jump a little bit
Speaker 4: short and maybe landed on the perfect spots. So when
Speaker 4: could take my momentum and carry it around this new turn.
Speaker 4: It's you're making a lot of decisions like that, but
Speaker 4: it does take some getting used to.
Speaker 3: Yeah, it seemed cool from when I like, just the
Speaker 3: carving through the snow felt great, and.
Speaker 2: I think I just need to get used to it.
Speaker 4: Yeah, yeah, yeah, but overall it's like solid I actually
Speaker 4: struggled to find a friend's leaderboard, so I'm not I'm
Speaker 4: not sure if that's in the game. It might be,
Speaker 4: but you could play online multiplayer together. I've not done
Speaker 4: that yet. We might try to do that this week, though.
Speaker 4: I think that'd be a good UPF game.
Speaker 2: Oh yes, I looks like such a Jeff grub game.
Speaker 1: God, yes, very much.
Speaker 2: Downhills was very much my game. This one is too.
Speaker 1: I've always been snow activity curious as someone in San Francisco.
Speaker 1: I want to make a snow angel.
Speaker 2: Can y'all what if it snowed in San Francisco? Every
Speaker 2: car would crash? Yes, every even the parked cars would crash.
Speaker 2: The hill reference to a Johnny Moseley skiing game for
Speaker 2: the PS one, I think, Wow, Johnny Moseley.
Speaker 1: Yeah, what's he up to? Huh?
Speaker 2: I haven't thought yeah?
Speaker 1: Uh God, you talking about Johnny Moseley just made me
Speaker 1: think of Travis Pastrana.
Speaker 2: For some reason. Yeah.
Speaker 4: They're all from that era. They're all from they where
Speaker 4: they would wear the uh that in that video. It's
Speaker 4: an f m V cut scene from Johnny Moseley Mad tricks.
Speaker 1: Uh.
Speaker 4: He is wearing one of those like puffy jackets without
Speaker 4: the sleeves.
Speaker 1: What are like just that thing?
Speaker 4: But he's not wearing a yeah vest, he's not wearing
Speaker 4: a shirt underneath. So it's like, yeah, that's the cool
Speaker 4: guy right there.
Speaker 1: Wow, what a that? That is a cool guy. Bless you,
Speaker 1: Mike manaughty audio listeners, Mike sneeze. Then he graciously muted
Speaker 1: his mic dan last game we got here on the
Speaker 1: docket Eternal Strands.
Speaker 5: Yeah, heard about Lonely Mountains. Seemed like a grub game.
Speaker 5: Grub I've thought of you several times playing this.
Speaker 4: I downloaded it, and I finally because you saw it
Speaker 4: on the list and you put it on there, You've
Speaker 4: talked about it, I need to just go look and
Speaker 4: see what this is.
Speaker 2: And as soon as I did, I'm like, oh, I
Speaker 2: should be playing this. Yeah. I didn't know what to
Speaker 2: expect it all.
Speaker 5: Ben Hanson was telling me about it over the weekend
Speaker 5: and I was like, oh, okay, maybe I should check
Speaker 5: this out.
Speaker 2: Yeah.
Speaker 5: It The two things I think about most are Breath
Speaker 5: of the Wild and Shadow of the Colossus.
Speaker 2: With this, oh yeah, that's pretty cool.
Speaker 5: Yeah, yeah, lots of fun physics magic type stuff like
Speaker 5: you instantly get a couple Basically you get like the
Speaker 5: forest power thing where you can just pick things up,
Speaker 5: throw things so and there's a lot of like, okay,
Speaker 5: this plant creates fires. If I throw this thing into
Speaker 5: the woods, it's going to create kind of like a
Speaker 5: cascading fire thing. But then I also have ice, and
Speaker 5: so I can kind of like paint the path, or
Speaker 5: I can cool off a tree or something and fix
Speaker 5: kind of hot areas. There is cool stuff you could
Speaker 5: do with the ice, where like there's enemies and it
Speaker 5: will stick to them. So like there's like a wolf
Speaker 5: boar type character. If I stick a bunch of ice
Speaker 5: to them and stick them to the ground, he's just
Speaker 5: kind of stuck there, and then I can go up
Speaker 5: and just start hacking at him with my sword, or
Speaker 5: if I just like if it's not connected to the ground.
Speaker 5: Sometimes you'll see enemies running around with just like a
Speaker 5: giant wall of ice stuck to their head and just
Speaker 5: weird fun physics stuff like that, which makes it kind
Speaker 5: of hard to run on a Steam deck. I would
Speaker 5: recommend playing on your shoot computer because it's like a
Speaker 5: lot of like maybe CPU stuff going on there. But
Speaker 5: you can climb anything. So it's very Breath of Wild
Speaker 5: in that. So and let's say you can't make this
Speaker 5: jump or whatever, it's like, oh right, I have this
Speaker 5: ice wall thing just paint basically like you know the
Speaker 5: gun in the New Newer Prey, like the goog gun. Yes,
Speaker 5: that's kind of what the ice power is like here
Speaker 5: is you can just make platforms basically with the ice
Speaker 5: and jump on it.
Speaker 3: I just unlocked one where it's like a sphere of
Speaker 3: gravity that pulls every thing in, so like all the
Speaker 3: like items like you know, a broken bridge that I
Speaker 3: cut down or something, and a bunch of enemies and
Speaker 3: then you can explode it and then I level that up,
Speaker 3: so now I can like move the orb around.
Speaker 2: Before I exploded.
Speaker 5: So it's it's got some cool like it's almost like
Speaker 5: Monster Hunter two in that it's not a giant open
Speaker 5: world the way Breath the Wild is it is segmented
Speaker 5: where it's like I'm gonna go to this area to
Speaker 5: this area as I'm unlocking these fast travel points, and
Speaker 5: there are day and night cycles and certain crafting things
Speaker 5: you can only get during night or day, and so
Speaker 5: there is this loop of like you can go out
Speaker 5: and try to do the story. Or you can go
Speaker 5: out and just this is just a crafting resource run.
Speaker 5: I'm gonna go kill a bunch of enemies, break a
Speaker 5: bunch of boxes and stuff, come back, cash it in,
Speaker 5: upgrade stuff at my camp. Because it's like, Okay, here's
Speaker 5: the guy and his station, the upgrades my magic stuff.
Speaker 5: Here's where I can you know, kind of respect my
Speaker 5: swords and stuff like that, and you can upgrade those
Speaker 5: to Now I have a bigger inventory. Now they can
Speaker 5: upgrade your spells to level three or whatever. It's the
Speaker 5: crafting shit's really cool too, where it's like, let's say
Speaker 5: just my standard sword and shield I can It's hard
Speaker 5: to explain, but like there will be like four crafting
Speaker 5: slots you can use, and if you put all, you know,
Speaker 5: bullshit common items into it, it'll all be kind of
Speaker 5: like brown. But if it's you have enough of one
Speaker 5: resource of green or blue or whatever rarity, you can
Speaker 5: just keep slotting stuff in and out and they will
Speaker 5: have things where it's like, oh, this is good for
Speaker 5: cold resistance, this is good for this, and it gives
Speaker 5: you all the resources back when you slot it in
Speaker 5: and out. So let's say I'm going to a hot area,
Speaker 5: I can just go in and slot all of the
Speaker 5: like heat resistant stuff into my sword and shield or
Speaker 5: my armor, and then I can take it out.
Speaker 2: If I'm going to a neutral thing. It's neat cool.
Speaker 5: Yeah, with like it's just very easy to do and
Speaker 5: you're not losing resources or anything like that. And then
Speaker 5: there are like super rare resources where it's like this
Speaker 5: is like a colossus that I go out here, and
Speaker 5: you do have to climb it. It has like these
Speaker 5: armor points where you have to like attack the armor
Speaker 5: points to make the armor fall off, and then you
Speaker 5: can climb up and you can stab or swipe at
Speaker 5: it to hurt it once it's exposed, or you can
Speaker 5: stay on the ground and like use your force powers
Speaker 5: to like throw exploding shit or boulders or other enemies.
Speaker 5: It's great and that like you can just toss enemies
Speaker 5: off cliffs willy nilly. It's just it's a very dowey
Speaker 5: ass game. I would say it's kind of like, you know,
Speaker 5: like The Prince Persia, the Lost New Crown whatever. I
Speaker 5: loved fucking everything, but the story and kind of the presentation.
Speaker 5: This is kind of that way. I don't like the
Speaker 5: story is not it's whatever. I literally like it does
Speaker 5: visual novel style characters talking to each other. Very easy
Speaker 5: to just a right through all that and just get.
Speaker 2: Back to having fun. So do we ask game Yeah,
Speaker 2: I'm downloading it. Yeah, Danny, good week for game pass
Speaker 2: stuff here, because what this This is on game pass?
Speaker 2: Hip twos on game pass, Grip and Dingo's still on
Speaker 2: game Pass, SpongeBob's still on game Pass.
Speaker 3: Let's a game pass games we're talking about.
Speaker 2: This is weak.
Speaker 1: I mean, luckily everything is an Xbox, so that's okay.
Speaker 1: That's so I could download these on my switch then
Speaker 1: right free, Dan, quick question about these colossi that you're fighting.
Speaker 1: Do I experienced extreme guilt after killing them? Not bad?
Speaker 2: It tells you that they were like they were created to.
Speaker 5: Do construction stuff and everything, so they might have just
Speaker 5: been like, oh, this is what I do and then
Speaker 5: all of a sudden some dudes coming and hacking away.
Speaker 2: It is like armor.
Speaker 3: But I bet evil took him up. I'm sure if
Speaker 3: I paid attention.
Speaker 2: To the story, you'll be like, oh, the evil Sorcerer
Speaker 2: made him bad or something, but cool looking, all right,
Speaker 2: all right.
Speaker 3: I do wonder about the story because, like I I
Speaker 3: have just enough.
Speaker 1: I don't know what it is.
Speaker 3: I don't know if it's guilt or what.
Speaker 2: I can't just mash through the dialogue boxes, so if
Speaker 2: it's bad, it just makes the game bad for me,
Speaker 2: and I like it less and I wonder how much
Speaker 2: of it there is, even in that Master Hunter Wild
Speaker 2: demo thing whatever. Though the beta, I was like, why
Speaker 2: is there this much story in this game? I just
Speaker 2: want to hunt the monsters. I hope it's not too
Speaker 2: much of the fucking head dialogue boxes.
Speaker 5: I just you know, I I'll never skip a cut scene,
Speaker 5: but I will a through some fucking dialogue like no
Speaker 5: one's business. And that's what I'm doing here.
Speaker 2: I have to work on that.
Speaker 4: Fantastic Apparently this is like former BioWare devs or something.
Speaker 1: Yeah.
Speaker 2: Wow, so Yellow Brick Games. I think this is their
Speaker 2: first game. That's cool.
Speaker 3: Yeah, very fun, Grub, I think you'd like it a lot.
Speaker 2: You know what, I'll try tonight.
Speaker 3: But Jane, you weren't here for my Wicked turn because
Speaker 3: I saw Wicked and I'm now wicked coated and wicked
Speaker 3: pilled and all that stuff.
Speaker 1: Mike, I don't know the context, but I think I
Speaker 1: may be on your side all right.
Speaker 2: Yes, looking very good, But I was gonna say I
Speaker 2: could have done without that seat where we got the
Speaker 2: orgin story for the Yellow Brick Road. Stupid but a
Speaker 2: way that sounds like a parody. Yeah, I saw this
Speaker 2: was about something Jeff was talking about, but I really
Speaker 2: liked the movie.
Speaker 1: Are are you more of an alphaba? Are you a Gullanda?
Speaker 1: What do you say?
Speaker 2: Are you grub Linda and your tokoda?
Speaker 1: Buh?
Speaker 2: Yeah, your grub let is a very pumped. I'm definitely
Speaker 2: you could beat Glinda. I could be Glinda when she
Speaker 2: changes her name.
Speaker 1: Sure a little bit, Okay, okay, uh, Dan, you can
Speaker 1: be bach Uh. What will be back right after this
Speaker 1: quick hockey break and we'll be back with this breaking
Speaker 1: after this breaking break with the news right after this Grub,
Speaker 1: I actually have an opt ed today? Is that? Okay? No?
Speaker 2: Yeah?
Speaker 1: Yeah, this is your space down with rat faced men
Speaker 1: bringing big beautiful boys like us anyway, right, Jeff grub.
Speaker 2: Yeah, no one's ever called me rat face. I could
Speaker 2: never be that beautiful. I got news for you. Switch
Speaker 2: to Uh.
Speaker 4: It can't come soon enough, according an analyst, because Nintendo
Speaker 4: had to lower forecast once again, for how much the
Speaker 4: Switch is going to sell this fiscal year. After the
Speaker 4: Switch sales declined last quarter by thirty percent, so it
Speaker 4: lowered its forecast by another one point five million. It's
Speaker 4: lowered a bunch of times for o Kawa said Hey, yeah,
Speaker 4: we're not going to hit our targets, and we're not
Speaker 4: gonna hit our reduced targets either. They're not sell environment
Speaker 4: of switches because everyone has already bought one. But they
Speaker 4: put out their financials they keep saying, hey, don't worry
Speaker 4: switch to it is going to come. They've announced the thing,
Speaker 4: so there's something on the horizon. The Nintendo can kind
Speaker 4: of point to investors toward that say.
Speaker 2: Hey, don't worry.
Speaker 4: In the meantime, they did update like their best selling
Speaker 4: switch games, Animal Cross.
Speaker 2: All right, let's do Mario Kart first. Mario Kart sold.
Speaker 4: Another two million copies. And I think that's just and
Speaker 4: I think that's in the last three months of the year,
Speaker 4: because that's yeah, because from September twenty twenty four to
Speaker 4: December thirty first, twenty twenty four, it gained another two
Speaker 4: point zero eight million copies. It's now it's sixty seven
Speaker 4: point three five million copies. So that is like base
Speaker 4: I mean, that's more.
Speaker 2: Than a third.
Speaker 4: Honestly, if you're talking about a third. Animal Crossing New
Speaker 4: Horizons at forty seven point four to four million copies
Speaker 4: sold another one million copies in three months. At the
Speaker 4: end of the year, one in three people who have
Speaker 4: a switch own Animal Crossing New Horizons. Yeah, that is
Speaker 4: a system seller.
Speaker 2: Oh yeah, yeah, that.
Speaker 4: Is one of the biggest successes of all time in
Speaker 4: any field of entertainment.
Speaker 3: Gosh, I think they didn't even release the first Animal Crossing.
Speaker 2: Here, Yeah in the day.
Speaker 1: It's insane that like Nintendo hasn't really supported it since
Speaker 1: maybe they dropped that like Ocean Pack or whatever it was.
Speaker 2: They just make a game and put it out. Yeah, yeah,
Speaker 2: and it's good. Continue sell sells forever, it sells.
Speaker 4: It's sold, yes, one million copies and for the last
Speaker 4: three months of the year is going to be better
Speaker 4: than most video game new video game releases.
Speaker 1: Yeah, so yes, that just sells forever.
Speaker 4: Lots of other successful titles from them, Smash Brothers Ultimate
Speaker 4: is now at thirty six million ish, Breath of the
Speaker 4: World Mild sold another three hundred and thirty thousand copies.
Speaker 2: It's at thirty two point six two.
Speaker 4: Million, Mario Odyssey's almost at thirty million twenty nine point
Speaker 4: zero four Pokemon Sword and Shield, Scarlet and Violet are
Speaker 4: both around twenty six million each. That's pretty good. Yeah,
Speaker 4: Tiers of the Kingdom is actually okay. So there was
Speaker 4: a period there after Tears of the Kingdom came out
Speaker 4: where Breath of the Wild was selling better than it.
Speaker 4: Tiers of the Kingdom is now selling faster than Breath
Speaker 4: of the Wild, but not by a ton. It's sold
Speaker 4: five hundred thousand copies and is at twenty one point
Speaker 4: five to five million. I think, you know a lot
Speaker 4: of people are just like, I never got around that
Speaker 4: Breath of Wad. I'll play that first, and now finally
Speaker 4: they're picking up the Tiers of the Kingdom. Super Mario
Speaker 4: Party is at twenty one point one million copies. It's
Speaker 4: sold another one hundred thousand copies in the last month,
Speaker 4: the last month.
Speaker 2: Of the year, I think they said that Jamboree has
Speaker 2: already sold six millions it's coming out, which is and
Speaker 2: then absolutely Wild.
Speaker 4: Mario Party Superstars I think it is around like ten
Speaker 4: to fifteen million as well.
Speaker 2: So another made for Mario Party God, good reason. You know,
Speaker 2: It's just it's just, you know, I I'm trying not
Speaker 2: to be no not that's funny.
Speaker 3: Yeah, that's funny.
Speaker 2: I try not to be inflammatory here, but like, you know, whatever,
Speaker 2: your favorite like Prestige TV esque Sudy kick the Ship
Speaker 2: out of the Mario Party sold better than it. Uh
Speaker 2: they Uh so they're they're looking toward the future at Nintendo,
Speaker 2: but well, they don't worry about.
Speaker 4: Says it will continue to support the Switch after Switch
Speaker 4: to his launch as long as there's demand.
Speaker 1: Uh.
Speaker 2: They say these kinds of things sometimes.
Speaker 4: H for Akawa basically was like, hey, yeah, we're gonna
Speaker 4: do this despite you know, thirty percent decline, blah blah blah,
Speaker 4: there's still like lots of people playing the switch. They
Speaker 4: didn't say something along the lines of one hundred and
Speaker 4: twenty nine million people are playing.
Speaker 2: The switch still or something along those lines. I don't
Speaker 2: know how they count that. Uh, you know, they have, yes,
Speaker 2: and that makes sense.
Speaker 1: They go door to door.
Speaker 2: It's a census.
Speaker 4: They have sold one hundred and fifty point eighty six
Speaker 4: million switches, So it is in that one hundred and
Speaker 4: fifty million range where you know, very few other consoles
Speaker 4: have gotten only the DS and the PS two. PS
Speaker 4: two is now at one hundred and sixty million according
Speaker 4: to Sony, So there's a lot out there and they're like, hey,
Speaker 4: we want to keep supporting that because there could be
Speaker 4: a lot of people still buying those games. Now, when
Speaker 4: the three DS got replaced by the Switch, people just
Speaker 4: stopped buying three DS games across the board that hole
Speaker 4: last year, stuff like Warrior where Gold was coming out,
Speaker 4: That Mario Luigi game came out. No one bought those games.
Speaker 4: Do you think that will happen here or because of
Speaker 4: backward compatibility. It's a completely different scenario.
Speaker 2: It's difficult, right because even when the DS had, like
Speaker 2: you said, over one hundred and fifty million consoles sold,
Speaker 2: it still moved on to the three DS pretty quickly.
Speaker 2: There there was like some cross gen support, and then
Speaker 2: with the Game Boy Advance that there's going to be
Speaker 2: crossing games for the Switch for a while because there
Speaker 2: aren't just so many players there. But you know, it's
Speaker 2: it's gonna keep getting harder and harder to make games
Speaker 2: compatible with the Switch. One is going to be an issue, right,
Speaker 2: it's such ancient, basically mobile hardware at this point, it's
Speaker 2: going to be kind of a tall ask to say, hey, yeah,
Speaker 2: make sure that that switch to game also still runs
Speaker 2: on the original switch, you know. That kind of just
Speaker 2: coupled with in general, people do move on kind of fast.
Speaker 2: Not always. There was a lot of lingering like the
Speaker 2: PS four and Xbox One, but that was also from
Speaker 2: people who are just buying the new Call of Duty
Speaker 2: every year and playing Fortnite, So they're kind of good
Speaker 2: there anyways, right right, So yeah, I'm skeptical.
Speaker 4: Yeah, I think a lot of people come down to like,
Speaker 4: what does Nintendo actually do as it's releasing its games. Obviously,
Speaker 4: I think Mario Kart, the new Mario Kart's just going
Speaker 4: to be on switch to. Well, why would they put
Speaker 4: that on switch again? They have a switch there all right,
Speaker 4: or they have a Mario Kart on that switch already
Speaker 4: that continues to sell just fine, so this new one
Speaker 4: will just be on there. And if they do that
Speaker 4: with all of their games, yeah, people will move on
Speaker 4: to the switch to pretty fast. If there are some
Speaker 4: smaller games that could continue to release on switch, maybe
Speaker 4: and those would just work on switch too, maybe that
Speaker 4: won't make a difference. So yeah, I think it will
Speaker 4: have a little bit more long term support than three
Speaker 4: DS did because of backward compatibility, but I don't think
Speaker 4: it'll be much different.
Speaker 2: People will be ready to move on.
Speaker 4: Last little thing here from Nintendo. Nintendo says it's making
Speaker 4: preparations for switch to resellers people you know. Scalpers President
Speaker 4: Shintaro for Akala addressed concerns about potential switch to shortages
Speaker 4: and reselling. For Okala stated that Nintendo has taken measures
Speaker 4: to ensure a smooth launch and sufficient inventory to meet
Speaker 4: demand based on past experiences with the original switch. They
Speaker 4: did not get into the details of this. Is this
Speaker 4: just another thing that these companies say, but it doesn't
Speaker 4: really have much of an effect on reality, or do
Speaker 4: you expect something drastic here, like hey, you have to
Speaker 4: be an NSO subscriber to pre order the first batch
Speaker 4: of switches.
Speaker 2: I don't know about that, but there's you know, rumors
Speaker 2: have been saying that they've been making switch toes already
Speaker 2: for a while. I think the strategy is just there's
Speaker 2: gonna be so many of them exactly that scalpers really
Speaker 2: won't have a leg to stand on. There won't be
Speaker 2: any reason for you to have to go to them
Speaker 2: because you will just be able to go on Amazon
Speaker 2: or go to a Walmart and pick one up hopefully.
Speaker 1: Yeah, I think it's gonna be like the PS five
Speaker 1: pro situation where that dropped and they were just in
Speaker 1: They were so readily available that you didn't have to
Speaker 1: worry about scalpers. I personally think Doug Bowser is just
Speaker 1: gonna have a bat ready and go to town.
Speaker 4: Here the Bowser bat they did. There is rumors that
Speaker 4: they're gonna have like twenty million ready to go for
Speaker 4: the first quarter of its launch, so that that'd be
Speaker 4: a pretty good number. That would probably help a lot.
Speaker 4: Wouldn't do it, wouldn't do everything to stop scalpers, but
Speaker 4: it would help a lot.
Speaker 3: You know, I think they sold twenty million game cubes ever?
Speaker 1: Really yep? Yeah, wow, years of that that's wild yep.
Speaker 4: ESA says tariffs on video games could cause significant harm
Speaker 4: to everyday Americans. This is the lobbying firm for the
Speaker 4: video game industry. They are they don't have a lot
Speaker 4: of power, So them kind of pointing out how this
Speaker 4: is going to be bad doesn't it probably.
Speaker 2: Won't stop it, But who knows about tariffs?
Speaker 4: They keep going back and forth, they say they were
Speaker 4: about to put a twenty five percent tariff on all
Speaker 4: goods from Canada and Mexico, and then everyone freaked out
Speaker 4: and they've kind of backed off, But I imagine that
Speaker 4: he'll get bored again and want to enact these eventually.
Speaker 4: So really, though, the uncertainty is the point, and the
Speaker 4: uncertainty is the thing that these companies can't deal with
Speaker 4: because you can't you can't change the price of the
Speaker 4: switch to every time the reality changes on taxes, right,
Speaker 4: you have to like make a decision and kind of
Speaker 4: stick with it. And if you raise the price, you
Speaker 4: can maybe do that once every year or so. Maybe,
Speaker 4: so they're going to want to probably price these sort
Speaker 4: of this uncertainty in and so it's still.
Speaker 2: Going to have an upward effect on a lot of prices.
Speaker 4: The ESA, though, kind of being like, hey, we're going
Speaker 4: to go fight for the video game industry doesn't stand
Speaker 4: much of a chance. In Video Boss, Jensen Huang went
Speaker 4: into the White House, spoke with Trump directly and explained
Speaker 4: why a tariff on chips from TSMC and Taiwan would
Speaker 4: be a really, really bad idea. He said, likely it
Speaker 4: was a great conversation came out, and Trump still wants
Speaker 4: to do those tariffs on chips. So if you know
Speaker 4: Jensen and Wang the like, you know the head of
Speaker 4: the what was very recently the most valuable company in
Speaker 4: the history of the world other than Saudi Aramco like,
Speaker 4: if he can't get this to change, the essay that
Speaker 4: is just fundamentally much much weaker, and it has not
Speaker 4: had a lot of sway and washed in for a
Speaker 4: very long time. Doesn't stand much of a chance to
Speaker 4: stop this either.
Speaker 2: All right, let's see here.
Speaker 4: PlayStation is reportedly prepping a February state of play for
Speaker 4: Valentine's next week, for Valentine's Week. Excuse me, this is
Speaker 4: from Nate to Hate I had this sounds about right.
Speaker 4: I haven't heard this myself, but it sounds right to me.
Speaker 4: PlayStation is overdue to talk about some things.
Speaker 1: Yes, all right, I put my conspiracy hat on right
Speaker 1: out there. Jan all right, all right, don't worry, folks.
Speaker 1: I'm not gonna speculate about a watch. That's silly intended
Speaker 1: doing that, all right, PlayStation state of play next week
Speaker 1: around Valentine's Day week. What is a big symbol for
Speaker 1: Valentine's Day? Jarman Heart exactly what have we not seen
Speaker 1: in a long time?
Speaker 4: Vitality sensor, No Hearts, No Mike, come on, come on,
Speaker 4: work with Kingdom Hearts for baby.
Speaker 1: It's time bust Sora out. Why has he been in Shibuya?
Speaker 1: I need to know.
Speaker 2: It's not impossible, No, it's not. There's actually maybe a
Speaker 2: decent chance. Chance, I mean, like chance, not bad.
Speaker 1: I remember who sounded insane first, and then you'll think
Speaker 1: he did sound insane, but he was.
Speaker 2: I mean, now that you know, we've got Prophecy sixteen,
Speaker 2: we got seven reberth out like square Enix kind of
Speaker 2: needs to talk about another big impending game, right and
Speaker 2: they haven't talked about dran Quest twelve in a long time.
Speaker 2: Maybe that could show too. But we know more about
Speaker 2: Kingdom Hearts four than that actually, so it might start
Speaker 2: ramping up Kingdom Hearts four again here. Honestly, it's been
Speaker 2: a while since we heard from it. That's can't last forever.
Speaker 1: Let me tell you Mowana to actually good. So let
Speaker 1: me play as Moana. Let me play with Mowanna in
Speaker 1: my party.
Speaker 4: I think that you know, with state of play, it's
Speaker 4: easy to get your hopes up and they could go
Speaker 4: either way, this one could be a big one, right.
Speaker 4: I think that last state of play is the one
Speaker 4: that had ghost of Yota in it, and it's like
Speaker 4: that was a pretty no one complained about that state
Speaker 4: of play. They comin about a lot of the other ones.
Speaker 4: But there is a chance that like this one also
Speaker 4: comes along and just has a lot of nothing for
Speaker 4: most people in it because it is Partner games things
Speaker 4: like that. But it does overall feel like Sony and
Speaker 4: Do for one of these updates us about a lot
Speaker 4: of their developers that we don't know what's going on.
Speaker 2: So they kind of need to get control of the
Speaker 2: narrative again here a bit right, because it's sort of
Speaker 2: a straight into well, they bet big on live service
Speaker 2: and that didn't work, and they're canceling games and closing studios.
Speaker 2: That's what's happening at Police Station right now. So yeah,
Speaker 2: we know about ghosts.
Speaker 3: That's great. We got to have a couple other things
Speaker 3: either reintroduced, like Wolverine or announced here from some of
Speaker 3: these big studios.
Speaker 2: Yes, I think go ahead is the Venom game real?
Speaker 1: Does it exist?
Speaker 2: We don't know anymore.
Speaker 4: It's I mean like it leaked in that hack and
Speaker 4: it seemed like it was going to fill in that
Speaker 4: slot that Miles Morales did. But then people dug further
Speaker 4: into the week and got the sense that maybe it's
Speaker 4: it's not coming out when they said it was, or
Speaker 4: maybe never coming out. But who knows, that's incomplete information
Speaker 4: from quite some time ago, So we'll just have to
Speaker 4: wait to see.
Speaker 2: Now, Jeff.
Speaker 3: Bridge Racer recently came back. Yes, it did on the
Speaker 3: n s O Ridge Racer sixty four.
Speaker 2: Is this the start of what people around the world
Speaker 2: are calling the Ridge Racer renaissance? And we are in
Speaker 2: fact going to see a brand new triple A Redge
Speaker 2: Racer revealed at this State of Play event. Many people
Speaker 2: are saying that, yeah, yes, without people assaulting me about this,
Speaker 2: you're right.
Speaker 4: The Happy Meal toys right now is yeah, Mike, I
Speaker 4: don't think it's good if it happens. I do think
Speaker 4: it happens with Nintendo and not with PlayStation because Nintend's
Speaker 4: got a pretty good relationship.
Speaker 2: With Banda Namco these days, uh or Konami. As you
Speaker 2: would say, Look, look, don't bring that up.
Speaker 1: That one hurt.
Speaker 3: That was a bad brain for it. I was embarrassed.
Speaker 2: I could see dan a shame of me right now
Speaker 2: and band Namco mixed up once.
Speaker 4: Hey, I'm hopeful for you, Bud, and I I promised
Speaker 4: I will actually start asking people about this one for real.
Speaker 2: Actually you've been asking for years. I've been telling you too.
Speaker 2: You're right, yeah, Okay, who knows?
Speaker 1: Do you think we could potentially see something from Microsoft
Speaker 1: on the state of play?
Speaker 2: Yeah, Fortza right, I mean that Fortsa got announced. I
Speaker 2: think that.
Speaker 4: I think part of it is. The reason Microsoft announced
Speaker 4: it when it did is because it is going to
Speaker 4: show up in that state of play, and they didn't
Speaker 4: want their fans being like, now, Microsoft's just making State
Speaker 4: of plays look better instead of their own stuff. Now
Speaker 4: it's kind of hurt a little bit less, but it's
Speaker 4: real and it's happening, so yeah, I think so. Yeah,
Speaker 4: and Indy will get an update. We know Indiana Jones
Speaker 4: is coming, so that stuff could easily show up in
Speaker 4: a state of play, all right. Forts A Rising five
Speaker 4: speaking up is coming to PlayStation in the spring. It
Speaker 4: leaked first, and then Microsoft confirmed it. This happened the
Speaker 4: week after Phil Spencer did a lot of interviews on
Speaker 4: a lot of different podcasts, kind of like trying to
Speaker 4: gently remind people this is our strategy. Now I think, well,
Speaker 4: I've talked about this with you, Mike and one of
Speaker 4: our shows. But now that forts has happened, that is
Speaker 4: like one of the holy Trinity of Microsoft games, alongside
Speaker 4: Gears and Halo.
Speaker 2: If it's FORTSA, it's anything, right.
Speaker 1: Yeah.
Speaker 2: If there might be a few people are still like,
Speaker 2: well still, that's a little different than than Halo. I
Speaker 2: think most people have now gotten the message, like you said, like, yeah,
Speaker 2: Phil Spencer kind of did the circuit basically to rearrarate, right,
Speaker 2: Like you know, every chance he got is like, yeah,
Speaker 2: we're putting our games on everything and anything switch to
Speaker 2: love that PlayStation.
Speaker 3: Absolutely.
Speaker 2: He never said, yeah, we're gonna put all our games
Speaker 2: except for you know, of course a few of them. No,
Speaker 2: it's everything now, and I absolutely expect to hear if
Speaker 2: it's not not the next Halo, maybe master Chief collection
Speaker 2: sooner or other or later, maybe the rumors of a
Speaker 2: Gears of Work collection same thing. That could easily be
Speaker 2: the first time we see Gears of War on PlayStation. Yeah,
Speaker 2: it's happening.
Speaker 1: Where you're I'm Sweeper.
Speaker 2: Perhaps finally it's guys Brute Force. Everything is on the
Speaker 2: table now cell Damage. Uh fucking cameo, remember cameo, Elements
Speaker 2: of Power, NFL Fever, Yeah, NFL Fever. I think I
Speaker 2: have a copy of that, but yeah, yeah, yeah right Tang,
Speaker 2: what's the fighting game? The Lotus?
Speaker 4: How fan Chaos of course? Yeah, so any minute now,
Speaker 4: all those will be breaking down the door onto the PlayStation.
Speaker 2: Oh god, I would love like a seat, a collection
Speaker 2: of seats your original Xbox games on platforms that would
Speaker 2: rule so much excellently.
Speaker 4: We should just make it ourselves and sell it as
Speaker 4: a bootleg out of the front.
Speaker 2: Yea spellcaster was I can't call and remember that all
Speaker 2: that good ship and it's just bootleg.
Speaker 1: Copies of Wicked Hell yeah yeah, oh yeah, blood spoiled
Speaker 1: right yeah, BAVD.
Speaker 4: Xbox revenue fell seven percent in Q two has hardware
Speaker 4: sales dropped twenty nine percent. Basically, software stuff is up
Speaker 4: two percent. Hardware is dragging it down. They're putting all
Speaker 4: their stuff everywhere, so people are, hey, why would I
Speaker 4: buy an Xbox? And then people don't buy an Xbox.
Speaker 4: The hardware is down for everybody. It was down for Switch,
Speaker 4: it was down for PlayStation five like double digits. But
Speaker 4: it's down the hardest for Xbox. This is just them
Speaker 4: kind of getting this out of their system of like
Speaker 4: untangling software and hardware and be like, we're not gonna
Speaker 4: have exclusives anymore. We're gonna keep making hardware for those
Speaker 4: who want it. But if you don't, don't worry about it.
Speaker 4: Our stuff will be available everywhere, including PC especially, but
Speaker 4: we're talking PlayStation switch a lot more. I mean, this
Speaker 4: just feels like the end of the sentence on what
Speaker 4: has happened with what the Xbox strategy was for a
Speaker 4: long time, right, and now they're ready to move on.
Speaker 4: There's not much else to say here.
Speaker 2: Yeah, I just it's gonna be so interesting to see
Speaker 2: what that next machine looks like, because it is gonna
Speaker 2: be the first Xbox ever that is and kind of
Speaker 2: first and foremost trying to compete with PlayStation because maybe
Speaker 2: say the Xbox One was trying to do that poorly
Speaker 2: by being a TV box thing y. Yeah, but yeah,
Speaker 2: it's like, you know, if you're expecting smaller stones anyways,
Speaker 2: I wonder just kind of how more boutique and maybe
Speaker 2: high end it's gonna be.
Speaker 3: Is it just basically going to be an Xbox branded PC?
Speaker 1: Right?
Speaker 2: Even maybe just straight up run running Windows and stuff
Speaker 2: like that. Gosh, it's it's It definitely feels like at
Speaker 2: the end of an error. Right, Xbox isn't dying. They're
Speaker 2: gonna still make hardware, but it certainly isn't going to
Speaker 2: be the same. And anybody who ever hoped of things
Speaker 2: feeling like the Xbox three sixty again, that's not happening.
Speaker 1: Now. I could see them going down something closer to
Speaker 1: a pre built PC path, even like bridging that gap
Speaker 1: more between console and PC, like.
Speaker 4: Even working with like third party hardware manufacturers that's the
Speaker 4: same machines, the Phillips Xbox Yes God, and then the
Speaker 4: three D strategy you know, yea great yes Sanyo can
Speaker 4: come back and make an Xbox.
Speaker 2: Xbox and everyone can make an Xbox.
Speaker 1: I am Xbox.
Speaker 4: I mean, I have no idea how that strategy would work,
Speaker 4: or if it could work. I think if they, you know,
Speaker 4: make it a lot like surface machine surface laptops, where
Speaker 4: it's like, hey, this is our hardware that runs Windows.
Speaker 4: Now this is hardware that runs the Xbox stuff, but
Speaker 4: it's open and you can do whatever you want with it.
Speaker 2: I think that would win over some people. I would
Speaker 2: still just go with the PC though there's still there's
Speaker 2: still a chance if they can make a very good handheld, right, yeah,
Speaker 2: that'll be something. But again, like how long is that
Speaker 2: going to take, how powerful is it going to be,
Speaker 2: how much is that going to cost? I bet that's
Speaker 2: something that's very you know, foremost on their mind at
Speaker 2: the moment, but it's still a difficult proposition. And every
Speaker 2: year that it takes kind of R and D to development,
Speaker 2: competitors are already coming out doing that.
Speaker 1: Do you think Microsoft could potentially try and I don't know,
Speaker 1: go for that annual model that phones have been doing
Speaker 1: for forever now of like this is this year's Xbox.
Speaker 1: Next year we're gonna have another Xbox.
Speaker 4: I think it'll be a little bit offset where it's
Speaker 4: like this year we have the new Xbox home console hardware,
Speaker 4: and this year we have the new Xbox handheld hardware.
Speaker 4: And then maybe there's like some other iteration like a
Speaker 4: here's the new version of the Xbox series S that's
Speaker 4: very cheap, and then in the next year, don't worry
Speaker 4: for those who wait in the big Boy version will
Speaker 4: get an update and we'll have that ready to go
Speaker 4: on year three. And I think they'll kind of like
Speaker 4: kind of just spread things out a little bit that way,
Speaker 4: and maybe not every year. Last handful of stories, Dragon
Speaker 4: Age studio Bywear has reportedly had in size, with a
Speaker 4: staff surprised by EA relocations. Yeah, this is like they
Speaker 4: basically tried to say this in the blog but obtuscated
Speaker 4: a lot of it.
Speaker 2: There were layoffs at BioWare.
Speaker 4: They are focused on Mass Effect, which means they're making
Speaker 4: one game now instead of when they were making two games.
Speaker 4: They sent some people to work at other stuff within EA,
Speaker 4: and apparently a lot of people were told, Hey, this
Speaker 4: is going to be a temporary assignment, and then they
Speaker 4: were surprised to find out, no, you are permanent. We're
Speaker 4: permanently working on these other projects at EA. Now you're
Speaker 4: not going back to buyoware. So Bywear is now reportedly
Speaker 4: around one hundred people, a little bit less than one
Speaker 4: hundred people, and in their blog posts are like, hey,
Speaker 4: we're going to figure out what it looks like to
Speaker 4: make a mass effect now, So they're kind of saying
Speaker 4: we're figuring this out as we go, and maybe that
Speaker 4: game is.
Speaker 3: Still very very far away, which I actually announced like
Speaker 3: four years ago.
Speaker 2: We're trying to figure out what that's gonna, you know,
Speaker 2: look like in a very nebulous way even still but
Speaker 2: everything depends on it, though, but everything depends on it.
Speaker 2: And it just feels like, is that game ever going
Speaker 2: to meet whatever expectations, expectations from fans, expectations from e A.
Speaker 2: It's such a difficult thing. Like I hate to be pessimistic,
Speaker 2: thank you, but it just it's it. You could kind
Speaker 2: of see oll in ten years from now there's just
Speaker 2: not a BioWare anymore, and that'll be a bummer. I
Speaker 2: hope that's not what happens. I also feel bad for people,
Speaker 2: you know, I'm glad they still have jobs, but somebody
Speaker 2: who specifically went to work at Bioare because they had
Speaker 2: a passion for those games, and now they're just like
Speaker 2: working on Football Club or something else.
Speaker 4: Right, Well, don't worry if you if you worked on
Speaker 4: the narrative side of the Biowork games, they just fired you.
Speaker 2: You're not working at AA. So yeah, was that last
Speaker 2: Dragon Age successful? Generally is?
Speaker 4: It was considered a disappointment by AA based on its budget.
Speaker 4: It's all about one point five million or had one
Speaker 4: point five million players.
Speaker 2: Fans like it ah, it's really nixed. But mostly no,
Speaker 2: I would say mostly.
Speaker 3: No drama level.
Speaker 2: No, it works as a game.
Speaker 4: Mostly people are just like they wanted one thing, and
Speaker 4: the characters and the tone and the writing didn't quite
Speaker 4: meet those expectations.
Speaker 1: I don't think it helped with like Balder's Gate three
Speaker 1: being such a success that.
Speaker 2: No right, And again, this was a game that was
Speaker 2: going to be a live service game that they had
Speaker 2: to re engineer basically save to turn into a single
Speaker 2: player game, and it's probably a miracle that they are
Speaker 2: even able to do that, but it kind of wasn't enough. Plus,
Speaker 2: you know buy wors. Two games before this were Anthem
Speaker 2: and Andromeda. So it's just been a rough patcher know
Speaker 2: a lot of stuff. How much of that fault is
Speaker 2: there's who told them to make an Anthem with the
Speaker 2: Frostbite engine and all that stuff. It's just been unfortunate
Speaker 2: and difficult for them.
Speaker 4: It stinks because it's like mass Effect maybe is the
Speaker 4: most set up for success. They are switching back into
Speaker 4: a unreal engine and they will be able to bring
Speaker 4: out a lot of people to help that know what
Speaker 4: they're doing with that sort of thing. And I think
Speaker 4: Mass Effect five kind of will have be a fresh
Speaker 4: start in a lot of ways, so they want to
Speaker 4: carry a lot of that baggage with them. So it's like, yeah,
Speaker 4: they could really deliberate if they're able to get that done.
Speaker 4: But you know, you look at fewer than one hundred
Speaker 4: people working there on this game. Now, is that does
Speaker 4: that game even have ever actually come out? I don't
Speaker 4: know what helps the scope that they're projecting. Yeah, especially
Speaker 4: with like how big the at least the first Mass
Speaker 4: Effect trilogy was, right, they're gigantic space operas. I don't
Speaker 4: see it's a one hundred or less being able to
Speaker 4: pull that off.
Speaker 2: They're still gonna have the problem and Drama did, which
Speaker 2: had a lot of problems, but one of it is,
Speaker 2: you know, Mass Effect for some people is kind of
Speaker 2: just shepherd in those characters, and you know, you wrap
Speaker 2: that trology Trosy up, you moved on, and I know
Speaker 2: that there seemed to be some illusions to those characters again,
Speaker 2: but how much can you really bring them back?
Speaker 1: Right?
Speaker 2: I mean, if Greena is back, Baby Joker is back,
Speaker 2: selling you NFTs.
Speaker 4: I mean, if I'm them, it's like I just lean
Speaker 4: into it being a cheesy television sci fi show where hey,
Speaker 4: we found a shepherd's DNA and we and for some
Speaker 4: reason we need him back because it's like the it's
Speaker 4: like the Star Trek for right, it's like where only
Speaker 4: shepherd can calm down these space whales or something like that.
Speaker 4: So you bring him back and then it turns out
Speaker 4: Seth Green, actually the robot lady that's still alive, just
Speaker 4: downloaded his consciousness.
Speaker 2: Yes, Edie, and we'll be able to bring him back.
Speaker 2: And then some of those aliens live live for hundreds
Speaker 2: of years, so they'll just all be here. And don't worry.
Speaker 2: They're still hot. They're not scars. Still hot.
Speaker 4: Don't worry, still hot. All the blue ladies still hot.
Speaker 4: Dan record is going to be completely satisfied with this game.
Speaker 1: For audio listeners, Dan's eyeballs are now bulging out of
Speaker 1: his face has hit the floor and his flopped out. Yeah,
Speaker 1: I think they think it's still have fun with it.
Speaker 1: I know it sounds like really cheesy the way I'm
Speaker 1: describing it, but I don't know. I kind of don't
Speaker 1: know what else you do.
Speaker 2: I hope to make it work. I like mass Effect,
Speaker 2: I like BioWare. I think the video game Mystry is
Speaker 2: better with biowear in it in whatever form. I know
Speaker 2: a lot not a lot of the same people anymore,
Speaker 2: though I like BioWare, I want them. A lot of
Speaker 2: the Massfect team is a lot of the same many
Speaker 2: of the same people that did work on Masspect. Mike
Speaker 2: Gamble I think his name is. They had a whole
Speaker 2: list of people that worked on Masspect previously, so they
Speaker 2: make a big point of that.
Speaker 1: But you're right, I semi related. But like, after playing
Speaker 1: through a bit of Citizen Sleeper too, I've realized I
Speaker 1: don't care about wizards and shit. Send me to space.
Speaker 1: Goddamn it. Space is so cool. Let me go back
Speaker 1: with Shepherd and crew. Also, man, don't please please buy Awaar.
Speaker 1: Don't ham fist a multiplayer mode into this. You don't
Speaker 1: heed it.
Speaker 2: Man, people love that mass Effect multiplayer. It wasn't bad.
Speaker 2: But if they have one hundred people or so, yesday,
Speaker 2: I don't think you're gonna have the bandwidth to make
Speaker 2: that another hormone thing and that single player game anymore.
Speaker 4: Yeah, And it's almost like, I don't know, released that
Speaker 4: separately somehow, I don't know if you're gonna do that,
Speaker 4: but don't.
Speaker 2: You're right don't do that, just focus on this game,
Speaker 2: all right.
Speaker 4: PlayStation named a new old president and CEO as Herman
Speaker 4: Holst takes studio role. This was like a weird thing
Speaker 4: where you know, Herman Holst and and let's see a
Speaker 4: Nishio were co CEOs of Sony and Interactive Entertainment. Herman
Speaker 4: Holst was in charge of the studios, Nishoneau was in
Speaker 4: charge of the hardware and platform stuff and dealing with
Speaker 4: third party. They still have those exact same roles. It's
Speaker 4: just now only Nishio is called CEO. So everyone's like,
Speaker 4: is this a demotion for Herman Holst, And maybe on
Speaker 4: paper it is, but really things aren't changing there very much.
Speaker 4: This was more about like shaking out the leadership structure
Speaker 4: as a total key who is like the airport apparent
Speaker 4: to Sony leadership overall, who eventually will be CEO of
Speaker 4: that company. He was like fixing, overseeing and getting to
Speaker 4: know PlayStation very well over the last several years, and
Speaker 4: now he's extracting himself from that, and so this just
Speaker 4: seemed like the result of that. So not much is
Speaker 4: changing at PlayStation other than all the other stuff we
Speaker 4: talked about changing with like live service stuff. That stuff
Speaker 4: is already happening, and this is not maybe directly related
Speaker 4: to that, at least as far as I can tell
Speaker 4: when I do the.
Speaker 2: Reporting on it.
Speaker 4: So yeah, this one caught a lot of eyeballs, but
Speaker 4: it seems like PlayStation's kind of continuing as business as
Speaker 4: usual after they figure out what was going on with
Speaker 4: their live service stuff. Okay uh Ea shared pre alpha
Speaker 4: Battlefield gameplay alongside testing details. Basically, they're the important stuff is.
Speaker 4: They're going to do some early testing of this game
Speaker 4: over the next several months. They might release this game
Speaker 4: relatively soon, could be later this year, could be next year,
Speaker 4: but relatively soon. They are going to have a single
Speaker 4: player campaign. The last one didn't. This one will be
Speaker 4: made by Criterion. They are splitting up development among Criterion,
Speaker 4: Dice Dice LA that's now called Ripple Effect. A couple
Speaker 4: other studios are.
Speaker 2: Helping on it.
Speaker 4: They showed a little bit of gameplay, some like tiny
Speaker 4: little snippets like ten seconds at the end of a video,
Speaker 4: and the video was mostly them saying, hey, we are
Speaker 4: serious about Battlefield. We're going to bring it back and
Speaker 4: it's going to be awesome again. Vince Sampella front and
Speaker 4: center of this video. He now oversees battle field in
Speaker 4: the way that he's never had before. So they're trying
Speaker 4: to make some big promises. I I don't just put
Speaker 4: it to you, guys, what does a battlefield.
Speaker 2: That makes sense? And twenty twenty five even look like.
Speaker 2: I would love to see them go all in on
Speaker 2: the destruction stuff, because I think, at least when I
Speaker 2: think like Bad Company and stuff, that was what made
Speaker 2: it stand apart from other stuff. To me, it was
Speaker 2: just like, oh wow, I can just like knock a
Speaker 2: house down if someone's in there. I would love to
Speaker 2: see like full red Faction style. Yeah. Yeah, it's difficult.
Speaker 2: Battlefield has another it's like another gaming thing here. It
Speaker 2: just has had misses recently, right Battlefield twenty forty two,
Speaker 2: by the way, twenty twenty one that came out surprised
Speaker 2: It doesn't feel like that long ago. No, it doesn't. Yeah,
Speaker 2: that didn't do much. And then even Baffield five twenty
Speaker 2: eighteen also didn't really hit with fans, and I'm like, Okay,
Speaker 2: what did those games do that miss so much? Twenty
Speaker 2: forty it was twenty forty two the one where players
Speaker 2: are like, this doesn't even feel like Battlefield. This kind
Speaker 2: of feels more like Call of Duty or something like that.
Speaker 2: Can't remember exactly if that was the complaint.
Speaker 4: I think I remember people complaining it about being very
Speaker 4: feature light, because it seemed like that game came out
Speaker 4: hot and they never got around to really improving that
Speaker 4: side of things very much.
Speaker 2: And of course it didn't have a single player campaign.
Speaker 2: It was just multiplayers.
Speaker 4: So I think people had an a d in their
Speaker 4: in their heads that this is not worth seventy dollars
Speaker 4: in a world where there are a lot of shooters
Speaker 4: that are free to play.
Speaker 2: Yeah, it's so difficult because so many people. It's like
Speaker 2: you have to find a way to move forward while
Speaker 2: also retaining the Battlefield DNA, which in a lot of
Speaker 2: ways is kind of old school, right, just that general
Speaker 2: kind of control point mode.
Speaker 3: But it's when it works. It still does work, And
Speaker 3: it wasn't.
Speaker 2: That long ago that they were still having some pretty
Speaker 2: big successes with stuff like Battlefield one, and battle was
Speaker 2: very successful. Battlefle of Force twenty thirteen, Holy crap, that's
Speaker 2: longer than I thought.
Speaker 4: Yeah, I mean that that Golden era Battlefield or the
Speaker 4: second Golden Era Battlefield. I guess three and four were
Speaker 4: a long time ago, and really four wasn't It was
Speaker 4: before the one that was plagued with online.
Speaker 2: Issues for a long time. It had like people liked
Speaker 2: the game, but it had a lot of connectivity issues.
Speaker 2: I just remember covering that. Yeah, I think so.
Speaker 4: They they said for this testing that they're doing, they
Speaker 4: will have the traditional modes that they're known for, but
Speaker 4: they're like they're hinting out, we're gonna try some new stuff.
Speaker 4: So maybe this is where it's like lean into that
Speaker 4: destructibility stuff.
Speaker 1: Dan.
Speaker 2: I think like, if you can make some new modes
Speaker 2: specifically about.
Speaker 4: Encouraging people to engage with that, that could be fun
Speaker 4: because that is one of battlefield strengths. So yeah, but
Speaker 4: I think at the end of the day, if this
Speaker 4: game comes out and it's seventy dollars again and that's
Speaker 4: the only way to play the multiplayer, I just don't
Speaker 4: know how it competes against a raft of games that.
Speaker 2: Are now free to play, not just Fortnite. Yeah, but again,
Speaker 2: I'm so like, I'm like cautious of like, okay, so
Speaker 2: we gotta go that free to play rude, and it's
Speaker 2: got to be a very seasoned, pass heavy game. It
Speaker 2: also doesn't sound good now, because you know then it's like,
Speaker 2: what kind of cosmics you say? You can't just sell
Speaker 2: more army fatigues, right, you gotta do weird, wacky shit
Speaker 2: or a bunch of IP stuff, And how does that
Speaker 2: work in Battlefield? You know, there'll be a lot of
Speaker 2: people are okay with that kind of thing. To me,
Speaker 2: it would come across as pretty ugly and tacky. Maybe
Speaker 2: maybe you could do the titan Fall two thing and
Speaker 2: just make that siggle player campaign really freaking good and
Speaker 2: that only helped titan Fall two so much in terms
Speaker 2: of sales. Actually, right, So I don't know, but we
Speaker 2: love it. I would like I would love that. Yeah,
Speaker 2: but give you a really good single player get paid,
Speaker 2: and I'll be.
Speaker 1: Happy throwing some some Stormtroopers that gets well, they work
Speaker 1: and everything it turns.
Speaker 2: Out, yeah, Arcane or the Star Wars one.
Speaker 4: Sorry, yeah, because stormtroopers are already in there technically yes, oh,
Speaker 4: usually okay in Battlefield game, but not Star Wars Startroopers both, yeah, yeah,
Speaker 4: side by side and then Jeff Beckler in between all
Speaker 4: of them. Arcane founder Rafael Colintonio is working with Lies
Speaker 4: of P publisher on next game so Wolfly Studios, founded
Speaker 4: by former Arcane Studios founder Raphael Colintonio, has a partner
Speaker 4: with Neo Is to publish their upcoming retro sci fi
Speaker 4: first person action RPG.
Speaker 2: Hey, that's cool. Neo was fine with Liza P. So
Speaker 2: that's neat.
Speaker 4: I'm glad that the cal Antonia was able to find
Speaker 4: a new publisher. Sounds like the game should be coming
Speaker 4: along here relatively soon, although who knows when we hear
Speaker 4: about it next.
Speaker 2: Is good.
Speaker 3: Remember we were watching that speed run of it a
Speaker 3: bit at games then click, it looked really good.
Speaker 2: I've not touched it still.
Speaker 1: Oh it's fine. God. Yeah, I don't know how I
Speaker 1: clicked in and managed to complete it. But man, I
Speaker 1: really need them to deliver on that after credits scene
Speaker 1: because it's right.
Speaker 4: You're the one who told us about You told me
Speaker 4: about the after credits scene and I was like, that
Speaker 4: sounds awesome.
Speaker 3: Just can we talk about that as a spoiler moratorium.
Speaker 1: On what did Liza P come out? Two years ago? Yeah?
Speaker 4: I mean, if they're gonna start talking about the DLC
Speaker 4: here pretty soon, so they're just gonna say what it is?
Speaker 1: Uh yeah, okay, so what was it? It was? Yeah?
Speaker 2: Everyone saying you're fine, it's all right.
Speaker 1: So you finished the game, and then someone, uh you,
Speaker 1: like another player character is on a train and pretty
Speaker 1: much says like, all right, the mission's complete. We we
Speaker 1: can do the thing. And then like a book closes
Speaker 1: and then you see feet walking across a rooftop and
Speaker 1: those feet are wearing ruby slippers.
Speaker 2: Yeah, that seems timely. That's a good idea. About a
Speaker 2: month ago, jan I would have been like, Okay, now
Speaker 2: I'm like, hell yeah, give me the fucking Wizard of
Speaker 2: Oz souls Like, I'm real into that shit.
Speaker 1: Oh man, think about how cool Alpha bo would look.
Speaker 1: Think about the flying monkeys.
Speaker 2: Flying monkeys shit.
Speaker 1: I mean, Liz of p already dealt with a lot
Speaker 1: of the designs of like being big puppet people, of
Speaker 1: course because Pinocchio. But like with Wizard of Oz and
Speaker 1: how the Wizard is, that could be really cool.
Speaker 2: And Liz of PTE didn't really have a magic system.
Speaker 2: There's kind of mechanical st up. But then now you
Speaker 2: can just, yeah, straight up put magic in the game.
Speaker 2: That'd be neat.
Speaker 1: Yeah. Maybe Dorothy throws shoes, Sure, Dorothy, what Dorothy, Dorothy, Dorothy.
Speaker 2: It's not like it's like Witness Day.
Speaker 1: Yeah, yeah, Dorothy, Dorothy, Oh yeah, that's right, Jesse. Uh,
Speaker 1: Toto could be like a grizzled dog. Oh yeah, Like we.
Speaker 2: Could make Wizard of Oz cool. That's not possible.
Speaker 1: I learned that David Lynch fucking loves Wizard of Yeah,
Speaker 1: it's wild at heart. Apparently in the book none of
Speaker 1: the Wizard of Oz imagery was in it. He just
Speaker 1: really liked it in one of that rules. That's good.
Speaker 2: He's just I'm into this right now, and I'm putting
Speaker 2: into this movie. I don't give a ship uh last thing.
Speaker 4: Platinum Games, a bunch of the people that worked on
Speaker 4: stuff like Bayonet at Three and Banonet Origins have confirmed
Speaker 4: left the studio.
Speaker 2: There's like a list of five names.
Speaker 4: But like the director of Bayonet of Three and the
Speaker 4: director of Bayonet Origins no longer at Platinum Games.
Speaker 2: Some of them might be going to is It's Clovers
Speaker 2: clovers plural.
Speaker 4: With Camilla and so. But some of them also might
Speaker 4: be like starting their own thing. Seems to be the suggestion.
Speaker 4: A lot of this came from a video from Camilla,
Speaker 4: so uh. Not a lot of details other than many
Speaker 4: of the people that made Platinum Games. Platinum Games no
Speaker 4: longer there. But that's it for the news, Jan this
Speaker 4: show's back over to you.
Speaker 1: Gosh, Now, I just wanna just want to skip down
Speaker 1: a yellow brick road with you three.
Speaker 2: Yeah.
Speaker 1: Of course, find myself afterwards, and we're gonna go. Might
Speaker 1: have skipped in this very basement. Oh my gosh, what
Speaker 1: a blessing. Uh, I'm I'm gonna go. Think. I'm gonna
Speaker 1: click my heels together three times and say there's no
Speaker 1: place like emails, and we'll be back right after this emails.
Speaker 5: Mike you doing his happy little dance there, smiling everyone
Speaker 5: that j had didn't see the last twenty five seconds
Speaker 5: before that where he almost died like six times.
Speaker 2: Yeah. I just hurt myself a lot just trying to
Speaker 2: close a window, all right, Johnny Cash. I hurt myself today.
Speaker 2: That's what that's about.
Speaker 3: I think I have a lot in common with the
Speaker 3: down trodden.
Speaker 2: I want to go home. Bobcast, the cowardly lion, just
Speaker 2: one of the all type great goobers.
Speaker 1: Am I right?
Speaker 2: I don't like him. I haven't thought about him much.
Speaker 1: Someone's in the show. Yes, actually I think so is he? Dan?
Speaker 2: Is that right?
Speaker 3: It's not, but I have my own theories. Is that
Speaker 3: little cub the cowardly lion?
Speaker 1: Yes? Have you never seen wicked? No?
Speaker 2: I know you believe it.
Speaker 4: That's why he's so into it now because he never
Speaker 4: got it. He's like, I should always made this my personality.
Speaker 1: You. You have the most theater kid energy, Mike, I
Speaker 1: know I wanted to just happened.
Speaker 2: More than a.
Speaker 1: And he has.
Speaker 2: No March the mitched. Okay, it's it's growing on me, Mike,
Speaker 2: It's not. That was a really good way I felt
Speaker 2: about it originally.
Speaker 1: So when please email in about who is who in
Speaker 1: Wizard of Oz uh and tell me why you think
Speaker 1: Mitch is the cowardly Lion, because I think it just fits.
Speaker 1: I think I like it.
Speaker 2: Good Goober had a balloon, that is true, that's got
Speaker 2: there outside a curtain.
Speaker 1: Uh damn, please ant me.
Speaker 3: The only Oz me ever seen was Oz the Great
Speaker 3: and Powerful with James Franco.
Speaker 1: What No.
Speaker 5: I saw the Wischard of Boss as a kid, and
Speaker 5: I was like, this is kind of doune, and then
Speaker 5: I never had interest again.
Speaker 3: I was just so excited for that to baby be
Speaker 3: a puzzle. Why would they?
Speaker 1: No?
Speaker 3: Absolutely not, Sam Rami made that people like Sam.
Speaker 2: Rai really no, like Sam Raimi. No one likes that
Speaker 2: movie though, not even Sam Rai.
Speaker 5: Mitch, you'd be excited. Look what Death has gotten on
Speaker 5: the soda train. And this is a Doctor Pepper water
Speaker 5: called Doctor Death.
Speaker 4: I've had that from a different other brands before, where
Speaker 4: they're like, this is water that tastes like Doctor Pepper
Speaker 4: and it's pretty good.
Speaker 1: I kind of like it.
Speaker 2: Yeah, it's dricking my brain in a good way. I'm listening.
Speaker 5: Yeah, and there's also Killer Cola. There's root Beer, Wrath
Speaker 5: and Doctor Death. So there's Coke, Doctor Pepper and root Beer,
Speaker 5: but it just water. It's like with Death, it's like
Speaker 5: somebody else.
Speaker 4: Yes, yeah, Mike, Killer Cola probably tastes like there's other
Speaker 4: brands that do this, Mike, I could show them to you. Uh,
Speaker 4: Killer Cola probably tastes like Pepsi and.
Speaker 2: Not Coke, though it's all the same.
Speaker 1: Mike, I need you to get super deep into The Wicked,
Speaker 1: Wicked and Wizard of Oz lored because it goes places.
Speaker 2: Oh I was, don't worry. I was on the wikis
Speaker 2: after seeing the movie. Got a lot of questions, right.
Speaker 1: Oh man, Oh, Mikey, I will fly to shoes. I
Speaker 1: will fly to wherever you are to watch Wicked two
Speaker 1: with you opening night, Mike, will you?
Speaker 2: Will you go to Problem with me? So I could
Speaker 2: just see the musical and see what happens. I don't
Speaker 2: want to wait to hear. I don't want to wait
Speaker 2: to hear. Easy peasy, Mike, it's a date. Go all right, Broadway,
Speaker 2: Jane and Mike. It's gonna be great Broadway Babies Way, Mitch.
Speaker 2: There was a bar in New York that would show
Speaker 2: E pay per views, and so I used to go
Speaker 2: there with Bonyellow and and Mahardy and friends and stuff.
Speaker 2: And it was right across the street from the theater
Speaker 2: that showed shoot Wicked. And so every single fucking time
Speaker 2: I remember watching w E pay per view, there would
Speaker 2: be a bunch of people like cosplaying the Wicked Witch,
Speaker 2: and I'm like, what the fuck is going on at
Speaker 2: this bar? Was like, Oh, yeah, Wicked's across the street.
Speaker 2: Is talking about that ww restaurant that was there, No,
Speaker 2: that closed like twenty years ago. Damn the world. I wish, though,
Speaker 2: I wish.
Speaker 1: Yeah, uh, Mike. Currently there is a Wicked tour happening
Speaker 1: in Los Angeles.
Speaker 3: So oh, I looked up the tour to see if
Speaker 3: it was coming anywhere near me.
Speaker 2: Wait, what is it tour? What the yellow Bick Road? No, like,
Speaker 2: oh you mean, oh, you mean like the Broadway show
Speaker 2: is touring. I understand. I'm like, there's like a tour,
Speaker 2: like if you go see the sites from the film.
Speaker 2: I got very confused. All right, first Pools day, guys,
Speaker 2: you're right up there with the cowardly in terms of
Speaker 2: top tier goobers. Thank you. I appreciate that. I just
Speaker 2: wanted my respect.
Speaker 3: What would you ask the wizard for Jeff to leave
Speaker 3: me alone?
Speaker 2: Does he give wish? Just fucking leave me alone? Not really,
Speaker 2: I want to deal with It's all work. But it's
Speaker 2: just gimmicked. Like he's like, is he like a Genie situation?
Speaker 1: No, No, he's a Carneye. He's the car.
Speaker 2: That then the reason they go there is because they
Speaker 2: think he's going to grant their wishes. Yeah, okay, yeah,
Speaker 2: he kind of just like stumbled into success. Yeah, like
Speaker 2: he's literally a Carnie. Yeah okay, I like this guy. Yeah,
Speaker 2: he's kind of you would make a goods Oh yeah, scary,
Speaker 2: but I'm on board with the rest you.
Speaker 1: Would somehow convince a bunch of monkeys shoot monkeys to
Speaker 1: work for you.
Speaker 2: Yeah, this sounds awesome.
Speaker 1: Excuse me, grub. They don't grow wings because of Dan,
Speaker 1: they grow wings because of Alpha. But all right, yeah,
Speaker 1: I'm sorry.
Speaker 2: Operation in general. Yeah half of Wicked. He also wears
Speaker 2: a green suit. I think you look really sharp in
Speaker 2: one of those suit. Yeah, you look great and wacky
Speaker 2: seats should be oz.
Speaker 1: You should be actually yeah yeah, uh oh right, first
Speaker 1: email the show comes from, Uh, says Nikky? Do you
Speaker 1: fuck with Monty mole parentheses? Mario? Thanks?
Speaker 3: Yeahs Money is a good guy.
Speaker 1: Dan. Do you know about the Whiz.
Speaker 2: The Kansas City's soccer team?
Speaker 1: I don't think that.
Speaker 2: No, it's the Michael Jackson version of the Wizard. Oh
Speaker 2: I remember hearing about that. Yeah, not the Wizard, the
Speaker 2: nes movie. Uh well the Wizard was the movie. Yeah, yes,
Speaker 2: I just had to evoke the Wizard.
Speaker 5: During our fire escape tournament for best Game of ball
Speaker 5: time because I think Mary was like, so why was
Speaker 5: Mario three so big?
Speaker 2: And I had to go into full old man and
Speaker 2: be like, listen.
Speaker 5: We went to a theater before we had YouTube and
Speaker 5: E three streams to see a glimpse of the new
Speaker 5: Mario and I did.
Speaker 2: Yes, it's take me. Yes, so it was Mario three.
Speaker 2: I don't think it needs to be explained why it was.
Speaker 1: I do, trust me.
Speaker 2: There were some fucking travesties. Just hey, what one. I'm
Speaker 2: not gonna tell you. Okay, you know what. You deserve
Speaker 2: some travesties after what you did the links awakening there.
Speaker 5: There are absolute travesties there, things that go out in
Speaker 5: the first round. But I almost lost my fucking mind out.
Speaker 5: But anyway, incredible.
Speaker 1: I can't wait, Lovely, lovely, next email?
Speaker 2: Do we actually answer? Is talking awesome?
Speaker 1: Yeah?
Speaker 2: We all forget what the wiz part. We never talked
Speaker 2: about Monty Mole.
Speaker 5: I think Rocky Wrench gets a bad rap though, because
Speaker 5: I think he should be on par with Monty Mole.
Speaker 5: But we all forgot about Rocky Wrench.
Speaker 2: I know who that is. Look up Rocky Wrench.
Speaker 6: He's a good dude. He's a Monty with a wrench. Yes, yeah,
Speaker 6: look how cool he is. He's got goggles, he's all right,
Speaker 6: he's got.
Speaker 1: A manhole cover on his head.
Speaker 2: Yeah, he's like hiding in a little hole throughout Chez.
Speaker 2: That's it. That's my dream job. Yes, that's an upgrade
Speaker 2: to Monty Male. Sure.
Speaker 1: Sure, if Monty mol is the blueprint, you know.
Speaker 2: You're right, that's just a better Monty Male. Yes, you
Speaker 2: know what, I don't fucking Monty Moore. He hogs the spotlight.
Speaker 2: Well can go to hell.
Speaker 1: You know what? It starts today April first, twenty twenty five,
Speaker 1: The Rocky Wrench Renaissance. Yo. I like it?
Speaker 2: Yeah? What is promise and me start?
Speaker 1: Oh, I canna go?
Speaker 2: And my horse this lay miserable?
Speaker 1: No but close.
Speaker 3: No, that's the greatest show man.
Speaker 2: Be poor dog. I'm singing from you.
Speaker 1: All right. Next email comes from Sean in Denver, Calllorado.
Speaker 1: What's a Bomb Crew? So I was listening, okay, very
Speaker 1: fun typo there. So I was listening in a game
Speaker 1: mess Mornings on Friday and they were talking about E
Speaker 1: A n B A NBA jam and then they brought
Speaker 1: up Space Jam. That made me think, why haven't they
Speaker 1: made a good space jam game in the NBA jam format?
Speaker 1: Like I can see it now. You pick your three
Speaker 1: tunes or three two or three or two tunes and
Speaker 1: you go out and they have crazy weird dunks that
Speaker 1: are like looney tune style, stretching arms, anvils, and all
Speaker 1: sorts of stuff like that. I think that would be
Speaker 1: insanely fun. What do you think what other franchises could
Speaker 1: also do an NBA Jam style game? Thanks Sean from Denver, Colorado.
Speaker 1: All right, exists.
Speaker 2: That game exists, by the way. That game's real. It's great.
Speaker 2: I had it on the Sega Saturn. I play it
Speaker 2: all the time.
Speaker 3: Yeah, same publisher's NBA Jam two.
Speaker 2: Yeah, it's just NBA Jam but with Looney Tunes and
Speaker 2: the Mons Stars and the kind of bad mini games
Speaker 2: in between.
Speaker 1: Is this real?
Speaker 2: No, Michael Jordan's on the Government.
Speaker 4: It weren't a much bigger deal if it was like
Speaker 4: on the Genesis or something on the Station of Saturday
Speaker 4: and just got buried.
Speaker 2: So yes, was it Genesis and stupid Tim. There was
Speaker 2: a NBA Jam clone Looney Tunes basketball game, but just
Speaker 2: like going to the basketball game that was not Space
Speaker 2: Jam themed. Yeah, the Space Jam one didn't happen. I
Speaker 2: loved it.
Speaker 1: I played it. Beat him up. No, it was.
Speaker 2: Are you thinking of Bill Lambier's Combat Basketball? No Space
Speaker 2: Jam I'm looking at I think this is one of
Speaker 2: the many games you're talking about. Bugs. Bunny is just
Speaker 2: punching the hell out of robots with probably one of
Speaker 2: the mini games. Yeah, there's a little slot machine thing
Speaker 2: in the background. That's a mini game. But I think
Speaker 2: Drew Scanlon made one about the news space jam too.
Speaker 3: Yeah, Al, you're about to pitch us a Wicked Ba
Speaker 3: Jam game.
Speaker 1: I think, oh yeah, Alpha Ba. She just like glides
Speaker 1: across the court because she can fly, and then gull
Speaker 1: Andda has like her little bubble that she just dunks
Speaker 1: herself in as the bar.
Speaker 2: There you go, Dan, watch Wicked.
Speaker 3: It's concerning how much this fucking movie is coming up.
Speaker 2: Just watch Wicked. I don't look watch it son hours
Speaker 2: in a day.
Speaker 1: Just watch it.
Speaker 2: Just can't bring myself to what's it on? Uh TV?
Speaker 1: No? Amazon?
Speaker 2: No, Yeah, it's not gonna I'll give you my plex
Speaker 2: and you can get it from there.
Speaker 5: We do movie night once a week. Bank would hate
Speaker 5: it more than I would. It's just ain't gonna happen.
Speaker 2: I just watch it.
Speaker 1: I want to.
Speaker 2: I just show your shoot opinion on it. I would
Speaker 2: freaking I hate it. I don't. I don't think I
Speaker 2: do want to. Why Yeah, you you're not gonna like
Speaker 2: the response here definitely. You like freaking a net and
Speaker 2: that's fucking great.
Speaker 3: Yeah, this is like a good musical.
Speaker 2: This is a theater doork musical, and that's like cool
Speaker 2: dark thing. Yeah, but it definitely has a much larger
Speaker 2: appeal than that. I mean, like four hundred million. It
Speaker 2: was like, oh, things are always the best, all right.
Speaker 2: I'm just saying first, You're like, this is only for dorks,
Speaker 2: and I'm like, it has a broader pill.
Speaker 1: Oh no, it's supposed to be. They're for musical theater.
Speaker 2: Considering I saw all the best musicals apparently in person,
Speaker 2: and didn't move the needle at all from your bomb.
Speaker 2: I just think we're not a musical couple. I agree,
Speaker 2: they're not for you.
Speaker 1: Yeah, not for you, all right. Next email comes from
Speaker 1: an anonymous email because they didn't write their name. Hey bombers,
Speaker 1: quick question. I'm playing Tunic right now and I'm not
Speaker 1: really loving it, not doing that much for me. However,
Speaker 1: I love the manual mechanic in the game. I actually
Speaker 1: got out my original Legend of Zelda manual and compared
Speaker 1: it to the manual in Tunic, and I was just
Speaker 1: blown away. The commitment to the art and the layout
Speaker 1: is really special. What what's a game mechanic feature slash
Speaker 1: feature that you love that appeared in a game that
Speaker 1: otherwise you didn't really like that much. Love the show.
Speaker 1: Sorry for the email from work, but I would have
Speaker 1: forgot if I didn't send. Now you're not from Oh
Speaker 1: this is the emailer that wrote from a corrections facility.
Speaker 5: Oh yeah, okay, I totally agree with that. By the way,
Speaker 5: Like Tunic's a good game, but it was definitely the
Speaker 5: instruction manual thing. I was like, oh, this is my
Speaker 5: favorite part of this, which was very overblown I think
Speaker 5: in terms of yeah, I claim.
Speaker 2: Right, yeah that I love that, like instruction manual stuff.
Speaker 2: I did not really like playing the actual game very
Speaker 2: much with Yeah, well that's a good question though, good
Speaker 2: to my head. Yeah, like like there's stuff like that
Speaker 2: game where you like take the pictures, you can go
Speaker 2: in the pictures.
Speaker 1: I love that.
Speaker 3: Yeah, that was the game itself amazing. I know that's
Speaker 3: a very mechanic.
Speaker 2: Was that that game?
Speaker 5: Remember Quantum Conundrum? Yeah, that had some good gimmicks, right,
Speaker 5: and then I remember the overall game being kind of blackluster.
Speaker 2: That was one of the Portal people who made that. Yeah,
Speaker 2: Kim Swift, Yeah, Kim Swift. Yeah, yeah, that's the feeling, man.
Speaker 2: I'm glad you remember that. I was like Kim control
Speaker 2: and that's what I could think.
Speaker 3: Control quantum conundrum. I like the idea of.
Speaker 2: Playing a pinball game where it control an army with
Speaker 2: a mic like an Odama. I don't know how much
Speaker 2: I really like playing Odama.
Speaker 5: The idea of brutal Legend was awesome, like the gimmick
Speaker 5: and the idea of RTS stuff being in there. But
Speaker 5: it's like that was not what people wanted from the
Speaker 5: actual game.
Speaker 1: No, No, they did a bait and switch over there,
Speaker 1: Oki Doki. Next email comes from Brian. Brian just has
Speaker 1: a couple of nice things to say. As someone suffering
Speaker 1: from chronic loneliness, all the content at giant Bomb always
Speaker 1: makes my days a little brighter. I hope and pray
Speaker 1: I get to have a friend group in real life
Speaker 1: as supportive as you guys are to each other, even
Speaker 1: though things in my life feel pretty hopeless right now.
Speaker 1: Just in case you ever doubted yourself, you guys do
Speaker 1: make a difference. Is someone trying to make it in
Speaker 1: the online creator space, as well as reassuring to see
Speaker 1: a space online that focuses on positivity and none of
Speaker 1: that toxic bullshit. Other creators are on ben af Since
Speaker 1: I was fifteen and I'm about to turn twenty five,
Speaker 1: so I thought i'd write in and thank you for
Speaker 1: getting me through some of the deepest, darkest days in
Speaker 1: the last decade. Truly in inspiration a fox with y'all
Speaker 1: sent from my iPhone. Brian, Yeah, we fuck with you,
Speaker 1: We fuck with you, Brian.
Speaker 2: That was really nice. I will say, like, I know,
Speaker 2: like you know, being twenty five, ye doesn't like necessarily
Speaker 2: feel like you're that young, and you know you're definitely
Speaker 2: thrown to the deep bend in terms of being an
Speaker 2: adult and that stuff. You still have so many more
Speaker 2: years for things to kind of come together there, right,
Speaker 2: Like all my shit didn't pop off until a few
Speaker 2: years ago, and I was kind of walling around there
Speaker 2: in obscurity for quite a long time.
Speaker 3: So hang in there. Thank you for all the kind words.
Speaker 3: But things can definitely still get better.
Speaker 4: Damn they definitely will get better. Yes, Like it's yeah,
Speaker 4: twenty five is you're not? You're still kidding it really are.
Speaker 4: Your brain doesn't doesn't fully mature until you're twenty six.
Speaker 4: You're gonna feel lost at least until then everyone really does.
Speaker 1: Yeah, Brian, if you're in a position to go see therapy.
Speaker 1: Pipstyle also suggests that as well does Wonders Baby, also
Speaker 1: twenty five and Alive Jesus Christ, Live Life, Live Live Life,
Speaker 1: because everything will hurt after a while. Physically live Moss. Yes, yes,
Speaker 1: we're always saying that, live Moss.
Speaker 2: Uh.
Speaker 1: Don't do a fuddy duddy Dan hit the button.
Speaker 2: Just doing that boys me, that's great. You should do
Speaker 2: that for a real video game. I'll do it to
Speaker 2: funny duddy simulates like good simulator. Yeah. I just kind
Speaker 2: of like go around just sour mood.
Speaker 3: No, Like I walk by the movie theaters, like movies
Speaker 3: have too much c G.
Speaker 1: Now you passed by an improv troop and you just
Speaker 1: go no, right, you know I want.
Speaker 3: I watched the Super Bowl halftime show and I'm like,
Speaker 3: this isn't Bruce Springsteen, but.
Speaker 1: It's Kyle Omar, So you're okay with it? My boy,
Speaker 1: Kyle Brammy winner, oh boy. Next email comes from Steve
Speaker 1: Hey Bomb Crew. Last year, in the summer drought, myself
Speaker 1: and some friends accidentally gone into Valerint. When it came
Speaker 1: to consoles. It's since taken over most of our lives.
Speaker 1: Were playing ranked multiplayer multiple nights a week in an
Speaker 1: attempted an attempt to get better at the game. I looked,
Speaker 1: took to YouTube and ended up stumbling on Valerie Esports.
Speaker 1: As someone who's never really got into watching sports other
Speaker 1: than World Cup euro Football, I'm now obsessed with watching
Speaker 1: Valerie e Sports. A few of us picked a team,
Speaker 1: got team shirts and watched the games together. Have any
Speaker 1: of you ever watched any esports? I know Sean is
Speaker 1: into EVO stuff. Just curious if you guys have ever
Speaker 1: watched any other esports in what your thoughts on it are.
Speaker 1: I always thought it was dumb, but now I'm converted
Speaker 1: and I think it's great and fun to watch. Thanks
Speaker 1: for constantly providing a fun, safe space on the Internet.
Speaker 1: Steve Kingston upon Hull, England.
Speaker 2: I have never seen these sports and I don't want to.
Speaker 2: I watch it online sometimes, like especially like Evo that's fun,
Speaker 2: But for like the team based games online, I'll check
Speaker 2: it out maybe very rarely. When Overwatch League was first happening,
Speaker 2: I watch, but whenever, like I'm in a position where
Speaker 2: I watch it live, like when I would go to
Speaker 2: blizz Con. They would have like something called the Overwatch
Speaker 2: World Cup there. Me and my brother would just go
Speaker 2: hang out, or we would even watch them do the
Speaker 2: World of Warcraft kind of dungeon races things like that,
Speaker 2: whatever it is. Watching it live always a really fun time. Yeah,
Speaker 2: Like if somebody wanted me to go to see like
Speaker 2: the League of Legends finals or whatever that is, I
Speaker 2: haven't played that game of years. I bet I could
Speaker 2: still go and it would be amazing totally. Yeah.
Speaker 4: MLG used to do Southern Columbus, so I would occasionally
Speaker 4: be like, hey, can I go cover this?
Speaker 2: And I would kind of go there and watch and
Speaker 2: they do Call of.
Speaker 4: Duty and a few other things, usually Legal Legends or
Speaker 4: something like that, and the crowd getting it excited always
Speaker 4: made it easy to get into. Like Rainbow six, Siege
Speaker 4: is really fun because they have really good camera controls
Speaker 4: where they can like make the walls all invisibles. You
Speaker 4: could see through everything really easy, kind of see how
Speaker 4: people are moving around the map in a way that's
Speaker 4: really satisfying. But you also realize they're just playing a different.
Speaker 2: Game than you are. When you play Siege, it's like there.
Speaker 4: It's completely different tactics, they use the characters and you
Speaker 4: never you never not only never think you could, but
Speaker 4: really it wouldn't make any sense when you're playing with
Speaker 4: just a bunch of other chuckle fucks like yourself. So
Speaker 4: it's interesting to a point for me, but it's not
Speaker 4: not something I'm usually seeking out very frequently.
Speaker 2: Evo goals though. Don't you see the sports Uh you
Speaker 2: went to that? You saw that uh that one Gears
Speaker 2: of War three tournament that one time? Oh that's right,
Speaker 2: that rain Clan one Yeah, behind clears the Poison Pixies
Speaker 2: or what were they called. Well, I think that one
Speaker 2: guy in the ring clan through the match because he
Speaker 2: had a crush Dan.
Speaker 1: You've technically seen a movie about sports, The Wizard. Yeah,
Speaker 1: it sucks.
Speaker 2: They didn't put you in nubes. That's what you deserve.
Speaker 2: You deserve almost.
Speaker 3: They put him at dubes and like just bid made
Speaker 3: to say something homophobic. Probably would have just probably in
Speaker 3: the Sessler role.
Speaker 1: Yeah, probably you got the dubes home with the role yucky.
Speaker 1: Uh god. Yeah, I watched a lot of League. I'm
Speaker 1: a recovering League person, but I do also like watching
Speaker 1: competitive Pokemon. I don't think the commentators that commentate over like, uh,
Speaker 1: the official Pokemon battling stuff get animated or hyped enough.
Speaker 1: So I'm also throwing it out there if you need,
Speaker 1: uh fun what's his name, kicker?
Speaker 2: Uh, Pat McAfee.
Speaker 1: Yes, if you need. If you need a Pat McAfee
Speaker 1: for Pokemon, I'm your fucking guy. All right, these are
Speaker 1: my boys. All right, we'll go.
Speaker 2: To every thing. I'll be one of your McAfee boys. Yeah,
Speaker 2: that rule.
Speaker 1: We'll eat so fucking hard. I'll jump on the table
Speaker 1: all the heels. Make me the Pat McAfee of Pokemon.
Speaker 1: I'm sorry for yelling.
Speaker 2: I've done some shutcasting before.
Speaker 3: That's fun, yes, yeah, yeah, you're good at it. You know,
Speaker 3: forgetetive gaming.
Speaker 2: What I do like even more than esports is speed running.
Speaker 2: That's generally sure were fat. I watched that as somebody
Speaker 2: that broke a record for in game uh andy percentage
Speaker 2: Super Metroid and I watched that run last night. That
Speaker 2: show was exciting, That was fun.
Speaker 1: Uh. I'm just saying, Pokemon Company World is going to
Speaker 1: be in San Francisco and then it's gonna be an Anaheim,
Speaker 1: so you know, like I'm already eating California. Holler at
Speaker 1: your boy.
Speaker 5: Anyway, speaking of McAfee, did you see the clip of
Speaker 5: Hogan on there yesterday or the day before.
Speaker 1: Oh, I knew I was gonna good boot. It's because
Speaker 1: of the nw O.
Speaker 2: Yeah.
Speaker 5: I had all that heel heat there. Last time I
Speaker 5: was around at Running Hard in California, I was in
Speaker 5: the nwo's heel heat brothers. That's why they were would meet.
Speaker 1: Oh honey, some well dumb fucks out there, huh.
Speaker 5: And then McAfee be like, well, yeah, you know, it's
Speaker 5: not just the politics thing that people are, you know,
Speaker 5: there were other things and like how we laughed, like,
Speaker 5: oh yeah, other things.
Speaker 2: It's cool.
Speaker 1: Cool, what a fucking idiot? Yeah, how's that?
Speaker 2: A beer fest over the weekend and Real American Beer
Speaker 2: had a table there that was funny Paul Cogan Zone.
Speaker 2: Huh Paul Cogan's beer. And I was like, well, I
Speaker 2: guess I don't have to pay for it, so I
Speaker 2: guess I'll try it. I swear I got it is
Speaker 2: just PBR.
Speaker 5: I heard they had several liquor stores here around Minneapolis
Speaker 5: that we're going to have him in store shilling it,
Speaker 5: and he set it up and the beer places advertised
Speaker 5: it and people were ready.
Speaker 2: For it, and he just no showed them. Oh Jesu
Speaker 2: Christ Hm, yep, oh my god. You think he was
Speaker 2: supposed to be at my thing and he no showed it?
Speaker 2: Thank God possible.
Speaker 1: He heard you were going to be there and he
Speaker 1: got scared. I got heat with him, brother, Yes, all right.
Speaker 1: Final email of the show comes from a Michael, and
Speaker 1: this is about our own Michael. Yes, that's you, Hey,
Speaker 1: Mike and bomb crew. I don't like that he addressed
Speaker 1: you first as a hercle. He's a racle as a fellow,
Speaker 1: cute white Mike. I must agree with Jordan j from
Speaker 1: last week. I married my beautiful black queen and feel
Speaker 1: very lucky and suggest you find your own. I'll try
Speaker 1: to make this as white as possible for you. This
Speaker 1: is the benefit package. Hey. You will wear clothes that
Speaker 1: feel nice, fit your body and look nice. Be your
Speaker 1: skin will look great. You will moisturize. See, you will
Speaker 1: get to know when you say something racist in a nice,
Speaker 1: productive way, not in a white people yelling at each
Speaker 1: other way. D someone willing to call a doctor a
Speaker 1: whore on your behalf. He didn't ask for tomatoes. Oh,
Speaker 1: keep that apple away from him. My wife did this e.
Speaker 1: You get to watch movies about black people enjoying life,
Speaker 1: not just suffering through life. F you will be able
Speaker 1: to attract women out of your league. What subpoint? Due
Speaker 1: to systemic issues, there are more black single black women
Speaker 1: than men who will date them. And subsubpoint see Catherine
Speaker 1: on Love Island All Stars. All right, I'm gonna go
Speaker 1: google that.
Speaker 2: I am googling.
Speaker 1: G you can go to the cookout with grub.
Speaker 2: Yeah you're invited, dude, Damn I hope.
Speaker 1: You joined me. Ps Any story I tell my wife
Speaker 1: about Dan? She walks away half through shaking her head.
Speaker 1: Hell yeah uh and a PSA. There are not enough
Speaker 1: black egg and sperm donors for the demand. Please consider
Speaker 1: donating if you can help families like mine. Have you,
Speaker 1: beautiful black baby, much love Michael M in Seattle and
Speaker 1: hey you know what haavy Black History Month? God damn it?
Speaker 3: Ye man even also a Michael M. Gosh, this could
Speaker 3: be you.
Speaker 1: From the future, Mike, what if this can be?
Speaker 2: These are all great points, right, I got nothing to
Speaker 2: dispute any of it.
Speaker 1: That's right. Yeah. Yeah. Somebody in your corner just gonna
Speaker 1: call a doctor a whore on your beck. Wow.
Speaker 2: Great, that would be my dad. So I'm like, well,
Speaker 2: well we'll see all that. Doctor Manatti is kind of
Speaker 2: a whore, right.
Speaker 3: That cookout with grub?
Speaker 1: What if it's in a jovial, joking manner, right like ore, No,
Speaker 1: he wouldn't grub. Next time you see doctor Manatti, can
Speaker 1: you call him a whore?
Speaker 2: Doctor him once, but that will be the first word
Speaker 2: out of my monk.
Speaker 5: Doctor said websites. Can I find him on a website?
Speaker 5: Doctor Manatti?
Speaker 2: And there is a doctor review like website where like
Speaker 2: they can't control it and you can review him and
Speaker 2: call him horror on there? Business? What is his name? Philip?
Speaker 2: I should just say yes that you leave me alone
Speaker 2: because it doesn't look like I could break your dad.
Speaker 2: Don't break my No, don't break my dad dot com that.
Speaker 3: This is definitely your dad. I think I definitely found
Speaker 3: your dad.
Speaker 1: Right. What do we learn today?
Speaker 2: Guys? The phone numbers right here, he's got good reviews
Speaker 2: any better.
Speaker 1: We learned how rosaries work. We learned that The Civilization
Speaker 1: is in fact not a funny series, as opposed to
Speaker 1: what I thought in my head. We're currently living not
Speaker 1: only through the Ridge Racer Renaissance, but the Rocky Wrench
Speaker 1: renaissance as well. Fuck Monty Mole. That is our official stance.
Speaker 1: We also learned to please God, do not prank Mike's dad.
Speaker 1: And hey, the Catholic agenda continues on on this website. Folks,
Speaker 1: What do we got going on through us of the week?
Speaker 1: We got game mess right Grub Wednesday, Thursday, Friday? All right,
Speaker 1: try we have the regular crew for all those episodes,
Speaker 1: you sir, We'll have a voicemail jump dump truck popping
Speaker 1: off on Thursday. Special guest this week, John Warren is
Speaker 1: popping up on the truck and Grub. Is this true?
Speaker 1: You were going to get Jeff Backler to play a
Speaker 1: video game on this website.
Speaker 2: Yeah, we're gonna We're gonna puck it up.
Speaker 4: Yeah, we're gonna play that first person hockey game that
Speaker 4: is impossible play. You guys can come hang out if
Speaker 4: you want. It's gonna be a mess.
Speaker 2: I'm washing my hair. I just want to point out.
Speaker 1: Uh.
Speaker 3: In the meet Doctor Manatti, Uh, he mentions Disney.
Speaker 2: O good on the Doctor Web.
Speaker 1: He was there.
Speaker 3: He's coming back home today. So Joe us I was like,
Speaker 3: you had a great time.
Speaker 1: Let's leave Doctor Manatti alone. We terrorized.
Speaker 2: You speak for yourself.
Speaker 1: We terrorize one of his sons more than enough.
Speaker 3: The phone numbers right there. Look, you need to stop
Speaker 3: bringing that up.
Speaker 2: To God doctor Mannatti.
Speaker 1: No, no, no, we're not doing that. Leave doctor Manatti alone, Folcus. Guys,
Speaker 1: he's a dougher. He'll call the cops. They'll listen to him.
Speaker 1: You don't want to do that. That's right, Dan mentioned
Speaker 1: earlier earlier this episode, but instead of BCR, we will
Speaker 1: be having a power bomb cast later this week to
Speaker 1: chat about the royal rumble and then a upf of
Speaker 1: sorts probably right, Yeah, we'll call it something together.
Speaker 2: We'll play that Lonely Mountains game.
Speaker 1: Yeah yeah, Well we may also try and check out
Speaker 1: some SIEV seven on the website this week. Yeah, folks,
Speaker 1: that's that's it. That's a Tuesday. That does it for
Speaker 1: today's episode. I'm a giant bobcast. I have a lovely week.
Speaker 1: He's been Mike, he's been Dan, he's been Jeff, I've
Speaker 1: been Jan You are beautiful. Wow, God damn you are
Speaker 1: doing things right. Cheap and tight. Use both cheeks, you
Speaker 1: know what I mean?
Speaker 3: Jack, step and Jack