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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at geek Verse. I'm your host,

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Dylan Wilson. I have with me today to review Star

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Wars Outlaws, the two biggest Star Wars fans that I

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personally know. First up, the Dank Ferrick Taylor Field. How

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are you doing, my friend?

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Speaker 2: Doing good?

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Speaker 3: I am happy to be here to talk Star Wars

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with you and Travis.

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Speaker 1: Yes, there is the clown Prince of Scoundrels. Travis. How

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is it going at my friend?

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Speaker 4: It's pretty good. It's been a busy, long weekend, but

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I got as much time as possible without Laws, so

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I'm excited to compare notes and talk about it.

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Speaker 1: Absolutely. Yeah. As as you mentioned, this is Star Wars

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Outlaws here. We have no other topics. We're all in

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on Star Wars Outlaws tonight. I don't think I have

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not beaten the game personally. I don't think I would

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be surprised if you guys have rolled credits on it. Taylor,

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I don't know. You're giving me a little smirk over there.

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Speaker 2: No, okay, no, no, no, it's like, oh my god.

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Speaker 1: I mean apparently the main story is not too long.

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If you just kind of rush through it. But anyway,

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we will kind of we're gonna start a very spoiler light.

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We'll get more spoilery as things go along, but as

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I just mentioned, we haven't beaten the game or the

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main story at least at this point. So that's kind

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of what to expect for today's episode, and we're just

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gonna get right into it. Taylor Fields staring with you,

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how much have you played? Roughly hours or well, maybe

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I'll hold off on these spoiler stuff roughly hours and

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what do you think of Star Wars Outlaws so far? Uh?

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Speaker 3: I could not pinpoint how many hours I have played,

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but I'm glad that we got to actually have it

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a few days early, which we'll talk more about that

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because that was fucking horrendous how they allowed us to

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access it early.

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Speaker 1: Yeah, I mean, I guess to break that down, essentially,

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if you got like the premium edition of the game,

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then you can play it a couple days early. However,

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if you subscribe to you'd be self Play or Plus

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or what the hell is called, and play the game

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through there, you get access to that version of the game,

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the premium edition, so you can have days early even

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if you didn't pay any more money than like the

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twenty dollars monthly fee of Ubi stuff. So yeah, it

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was it was confusing, and I definitely threw you guys

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off maybe a little bit there, because it's like, oh,

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I don't think it's out until.

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Speaker 4: There costs me a day, costs me a whole day, Travis.

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Speaker 2: Gift fighting me on it was on your side. I

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got the email. I'm like I was saying it.

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Speaker 4: And I agreed with Dylan because like that would make

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sense for the Ultimate Edition. But like, I'm used to.

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Speaker 1: The game pass model where they like that's how they're

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kind of getting their money. Is like you subscribed the

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game pass to get to the game, but then you're

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gonna pay, you know, for that extra edition content. That's

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where you get the bonus stuff. So I'm surprised that

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they dump all that in there for uh, for these games.

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I wonder if they do that all the time, or

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if Star Wars as an exception they want people to

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get in there early. I'm not sure, but anyway, it

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was kind of a weird situation.

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Speaker 4: It was a weird scenario, and even the download situation,

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the fact that it's not in the app that you

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search into terrible app, terrible app all the way around. Weird.

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Speaker 2: Yeah, almost as bad as Crave.

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Speaker 3: So yeah, I don't know how many hours I've sunk

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into the game, but I've been playing as much as

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I can. And it's funny because like it'll be late

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at night when I'm playing, and I'll play for like

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an hour, it's like okay, at like fifteen minute power

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and App and then like, okay, we're in for another

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two hours, and like just trying to like get into

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it and do as much as I can. But I'm

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happy actually with where I've gone. I feel like I

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actually made a pretty good dent in the story, and

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I made a pretty good dent in the overall exploration. Now,

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the first is not as non spoilers, the first planet

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you start on after you beat basically.

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Speaker 2: Like the prologue.

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Speaker 3: I was really taken aback by how much you could

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do on this planet, and so most of my time

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was heavily invested on that planet. But once I finished,

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kind of like for the most part of the main

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story on there, obviously there's a lot of side stuff

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to do. The next planet I hit, I was much

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more streamlined, and it felt like it was it's a

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lot more contained. It's not as open as that first

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planet was, which I'm kind of thankful for because I

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was able to complete everything main story wise related on

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that second planet and then move to the next planet.

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So I've done I've done a lot of the side

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missions on the first planet. The second planet, I did

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a bunch just to boost my reputation with the crime

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syndicate there. But there's there's a few things that I

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kind of dislike and a few things that I think, ma'am,

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I don't want to have to wive out a guide

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or a YouTube video, but fuck, I don't know what

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I'm supposed to do in this situation. I had to

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pull out a few videos and it was truly I

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don't know, just kinda do I just say underwhelming? Maybe

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underwhelming is the proper word for that, just like this

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is where this thing is to allow me to progress further.

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And I thought, that's really really unfortunate. Even in the prologue,

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I thought, I don't know what I'm supposed to be

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doing right now, Like there's no proper kind of direction

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or guidance, and that's.

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Speaker 2: A big con for me.

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Speaker 3: And ultimately, like we'll talk more and more about it

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just but in closing here for my initial thoughts, I

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feel like the movement coming from a company that has

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a big hand in Assassin's Creed titles, which are amazing games.

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When it comes to movement, this game's movement, when it

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comes to the climbing and the maneuvering really really bothers me.

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It feels very blocky, I guess is the word. It's

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not smooth, as you know. I'm looking at this new

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Assassin's Creed Shadows game with the park Or mechanics and

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it looks fucking smooth. This game, this is not smooth.

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They should have been.

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Speaker 2: She is not an ETS CEO, that is for sure.

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Speaker 1: So okay, Travis, how about you? Do you have an

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estimate of hours or I guess I like Taylor's metric there,

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like there's that one kind of the main planet, the

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first planet, and then it kind of opens up and

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you can go to three separate planets. So I don't

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know how far in the game are you roughly and

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what are you thinking so far?

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Speaker 4: I'm still in my first planet, I think, because for

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the not the first time doing this more lately, but

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I've I've I've done like a good ounce of side quests,

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random stuff, and the main quests. I feel like I

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think I could be somewhere in the ten to fifteen

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hour mark, but not in the sense of because I

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think the campaign is supposed to be like eighteen to twenty.

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You could beat that, but I haven't really because I

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think so far as like as I guess, it's a

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con I don't think the stories anything to write a

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home about right now, but I think that's part of

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the game. I like it that when I'm doing the

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side quest and law of the jobs or the reputation banners,

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which we'll talk about, I feel like I'm kind of

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creating my own story in a sense. So I think

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it's pretty paint by numbers. The best way I described

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this because I was talking to Kirkland about the game.

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He thought, I like hated it. But for me, and

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maybe this is I'm what I can say is I'm

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heavily enjoying it. I like going in there. It's like

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what you're talking about a couple of weeks ago with

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mad Max or just last week. It was like just

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the rotation of like I like going in there doing

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a couple jobs, doing side quests, doing one main mission

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and then I'm kind of done. I think it is

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like Hogwarts Legacy, where there's times where I think it

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was I did like a long play through and at

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the end, I was like, I'm just like done, Like

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I'm not even tired. I'm like, I'm done playing this

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game right now, you know. So that's where I'd say

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we're I'm having tons of fun with it, but it's

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also like, oh, I can't put this down. It's like, okay,

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for me, this has been good and like good like

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three to four hour blocks and then I'm kind of

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I've had my fill with it. But it's like the

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best movie version of a game ever, like those straight

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to movie games that they would make to like, oh,

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we know Captain America's coming out, so here's a Captain

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America game. I think it's like that. And this sounds

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like a disrespectful thing. I don't mean it to be,

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but I think the gameplay and some of the features

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had that where it's very basic. It's just very okay,

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check box, here you go. I think there's some things

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about the skill track kind of like but then they

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it's still skill tree. It's just the way I like

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that they kind of parse it out to but I

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think overall's kind of a basic game with the open

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world agenda put on it, but it's kind of the

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best version of that. I'm kind of surprised. I'm excited

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to get to their planets. I feel like, even just

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with this one planet, there's enough to do. It has

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that classic Ubisoft Even then I was playing, I'm like, Okay,

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you get this cool little menu, which I like of

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how you can keep all the missions, and I love,

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absolutely love, because that's one of my cons. I've been

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playing well not o god, what is it Starfield again?

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And the missions a side quest. It's all just a

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big mess on there, right. I love the menu system here,

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so it's like, oh, I'll do this job and this job.

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But then, as you would think a Ubisoft game five

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eight hours in, that builds up very quickly, and that

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starts to become okay, this is a bit too much.

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I think that's why I've almost slowed down, because I'm

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trying to make it that that doesn't become egregious right now.

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But I'm having a good time. I like the character

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of k I like the small little you know, changes

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you can do, attire gun stuff like that, So I think,

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and the other thing is to say, like we're paying this,

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We're all playing this as like a fifteen to twenty

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dollars game. So I think it'd be a lot different

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if I spend one hundred dollars on this, and maybe

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I would come in more critically.

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Speaker 1: I'd pay twenty. I don't know where you're where, you're

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fifteen dollars.

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Speaker 4: I think it's fifteen Americans, so I think I keep

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I've seen the ads of that. But then with US

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it's the conversions twenty. So that's what I'm saying for

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American listeners, Yeah, fifteen US twenty. Don't know what you're

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doing in the UK with your pounds over there. But

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so for like twenty bucks, I'm having a great time.

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This is like one of the best twenty dollars games

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I've played in my life. If it was a full

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price I could understand that. I could definitely wait. I

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think it's like the Legacy too, I will say as

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well for Hogwarts Legacy. I think this game does a

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great job of capturing the feel of Star Wars when

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you walk into a cantina, when you're seeing the speed

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racers go, when you see the storm Troopers, even the music.

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It's not perfect, but there's sometimes where it just feels

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like that. There's one mission, a minor spoiler where you

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had to like invade an empire base. I'm like, all

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this feels like ripped out of the movies, corners, everything,

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so it has that or I think that helps too.

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If the game didn't feel like Star Wars, then if

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it didn't feel like Stars and it was basic, why

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am I playing? This is not nothing, but this is

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like a great like bonus like simulator, and I actually

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am really enjoying because I know some people are like, oh,

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the first open world Star Wars game, you don't get

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to be a je I like that. I like being

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the scoundrel we'll talk about. But I love the reputation system.

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I think that's very cool. And it's like, actually, how

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I can plan my jobs down and go, oh, I'll

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do this one first because if I get my meeter

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up here, this will make this job easier. So I

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feel like with each play through I learned little tricks

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and even the traversing's really easy. That speeder drives nicely.

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Just talk about the starfield where that's awful. I feel

238
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I get to every place really quick, and even if

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you don't fast travel, it doesn't feel like it takes

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that long. So no, I'm having a really fun time this.

241
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I don't think it's game of the year. I don't

242
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think it's ever gonna be my Top five Star Wars games,

243
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top five Games of the Deck, or anything like that.

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But so far, you just give a thumbs up and say, hey,

245
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if you're a Star Wars fan, I think there's something

246
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for you to like here, but it's not gonna blow

247
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the hinges off your door.

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Speaker 1: Nice. Well, I I think I'm in a very similar

249
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spot to you, Travis, if not even hotter on this game,

250
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which is surprise. I can't think of the last time

251
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or anytime ever where I on the podcast have been

252
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like the hottest on a Star Wars thing. I am

253
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in love with this game. So far, I'm having a

254
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absolutely great time. I'm probably about fifteen hours in. I've

255
00:11:07,480 --> 00:11:09,039
I've had a busy weekend, but I'm still just like

256
00:11:09,080 --> 00:11:11,440
any free minute I'm like I want to put even

257
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I just had like twenty minutes before we're starting here,

258
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Like I want twenty more minutes with this game because

259
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I'm just I just can't put it down. I'm in

260
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a similar I guess as Taylor like in terms of

261
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the how far along I am. I'm finished that first,

262
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not finish that. There's a million side quests still there.

263
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But I did a bunch of side quests there because

264
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a lot of them had like really good rewards, or

265
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I was interested in them or once, as you mentioned,

266
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like get those meters up and wanted to try and

267
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go for some bigger rewards. And I got a culture

268
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the vault. The Vault, Yeah, got five k credits.

269
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Speaker 4: Five K. I've been swimming. I know nothing there's been

270
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I've been. Oh you need some help. Yeah, here I

271
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have fifty credits. You know, like I've been swimming. Did

272
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you do the Vault yet? Taylor? No, no, No, you

273
00:11:51,919 --> 00:11:54,559
should go back to that first plan. Yeah, that first planet. Though.

274
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You gotta get three key cards. It's worth it. Get

275
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that those credits. Oh yeah, good stuff.

276
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Speaker 3: Are those like the crime syndicate faults that each one

277
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has or something?

278
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Speaker 1: I think I think every syndicate probably has one, and

279
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then at least the first two on the first planet,

280
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like they each have. Yeah, three key cards spread across

281
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the open world there, so you just have to go

282
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go pick those up and then head back there, which

283
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is easier if you're a friend of that syndicate to

284
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just walk in through most of the doors at least.

285
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But yeah, no, I'm really really enjoying the games. Yeah.

286
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I finished that first planet for the most part, and

287
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then I went and I pretty I just finished all

288
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the quests on the second planet that I went to,

289
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like the main story quests, which I was surprised about

290
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that it went really quick. I think there was like

291
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two missions maybe like one TI didn't you I went

292
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to Tattooine. Actually, oh you.

293
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Speaker 2: Did Tattooin, Okay.

294
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Speaker 3: I did Kijimi as my second, and that was literally

295
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two story missions.

296
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Speaker 4: So they both sound like they just have two stories.

297
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Speaker 1: Yeah, that's what I'm guessing. The third one does two,

298
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so maybe that's the structure. I don't know if there's

299
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is there more than four planets, do you guys? Or

300
00:12:52,320 --> 00:12:55,080
I guess five of you kunt the intro area, I

301
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don't know.

302
00:12:55,840 --> 00:12:58,279
Speaker 4: I think it was just the three not cutting the intro.

303
00:12:58,320 --> 00:12:59,639
I think it was just the three.

304
00:13:00,120 --> 00:13:03,320
Speaker 1: Okay, Yeah, so that that sounds part for the course,

305
00:13:03,360 --> 00:13:05,639
and as like, I'm sure there's them the side quest

306
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to do there as well, but I was surprised how

307
00:13:07,080 --> 00:13:09,080
quickly the main quest went on that second planet.

308
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Speaker 4: Five.

309
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Speaker 1: Okay, So I don't know if they count that prologue

310
00:13:13,960 --> 00:13:16,159
situation as being a planet. Probably not. You can't fly

311
00:13:16,279 --> 00:13:18,240
there again as far as I've seen. I guess you

312
00:13:18,279 --> 00:13:20,240
would maybe go back there for the final quest or something.

313
00:13:20,320 --> 00:13:24,279
Maybe it's something like that, but either way, Yeah, so

314
00:13:24,279 --> 00:13:26,159
I'm kind of kind of blasted through it in that way.

315
00:13:26,200 --> 00:13:28,360
I think I'm probably gonna do with like maybe three

316
00:13:28,480 --> 00:13:30,320
or four more quests on the second planet before I

317
00:13:30,360 --> 00:13:31,879
move on to the next one, just the ones that

318
00:13:31,960 --> 00:13:35,960
really upgrade my character. But I it's funny, I'm the

319
00:13:36,120 --> 00:13:38,240
exact opposite of you said Taylor in terms of the

320
00:13:38,279 --> 00:13:41,000
game feel, because over the years, I've been trying to

321
00:13:41,080 --> 00:13:46,399
play some Assassin's Creed games, jumping into Origins, and uh,

322
00:13:47,320 --> 00:13:49,120
I'm trying to think just anyone thing that's like been

323
00:13:49,159 --> 00:13:51,919
on game Pass. I guess Origins wasn't on game Pass,

324
00:13:51,919 --> 00:13:53,519
but I've picked up a couple of these random games,

325
00:13:54,039 --> 00:13:55,919
and like, I don't I just don't love the feel

326
00:13:56,039 --> 00:13:58,000
of like an Assassin's Creed game, And maybe I gotta

327
00:13:58,000 --> 00:13:59,919
play the right one or really sit with it long,

328
00:14:00,480 --> 00:14:01,960
but I just found like the complete opposite of this.

329
00:14:02,000 --> 00:14:03,759
That's why I was so surprised, because I'm so low

330
00:14:04,120 --> 00:14:06,279
on Star Wars hype right now. I'm generally so not

331
00:14:06,360 --> 00:14:08,840
even just our Assassin's screen, but like any Ubi Soft thing,

332
00:14:08,879 --> 00:14:10,559
I just don't like the feel of their games typically,

333
00:14:10,759 --> 00:14:12,799
So that's why I'm so surprised that I'm really enjoying

334
00:14:12,799 --> 00:14:15,120
this and even something like the Speeder. At first, I

335
00:14:15,159 --> 00:14:17,080
was like, oh, man, this thing controls like shit. But

336
00:14:17,159 --> 00:14:18,720
it's like, oh, I got a couple upgrades on it

337
00:14:18,759 --> 00:14:20,679
and now controls really well, which I think is a

338
00:14:20,679 --> 00:14:23,440
really nice thing. Most games, you know, they make everything

339
00:14:23,440 --> 00:14:25,080
feel really good at first, but I like this game

340
00:14:25,159 --> 00:14:27,639
kind of makes you feel really underpowered and really bad

341
00:14:27,679 --> 00:14:30,159
at your job, like you're a really bad at lot first,

342
00:14:30,399 --> 00:14:32,080
and then you kind of at least I felt like

343
00:14:32,120 --> 00:14:34,399
I was, and then you kind of ratcheted up as well.

344
00:14:34,399 --> 00:14:36,639
And then I also feel like this game had some

345
00:14:36,679 --> 00:14:40,120
of the best like settings options I've seen for games,

346
00:14:40,440 --> 00:14:43,159
because almost every game these days, or at least like

347
00:14:43,159 --> 00:14:46,720
big Triple A ones, has like really intense accessibility options,

348
00:14:46,759 --> 00:14:48,600
which are great, and I like looking through at what

349
00:14:48,759 --> 00:14:51,039
is available there but most of those things aren't really

350
00:14:51,080 --> 00:14:53,519
for me. But in this game, I mentioned to you

351
00:14:53,559 --> 00:14:55,320
guys early on that, yeah, you can turn off those

352
00:14:55,320 --> 00:14:59,600
annoying black bars that that kind of shrink the screen resolution.

353
00:14:59,759 --> 00:15:02,960
So did that immediately. You can get really customed with

354
00:15:03,000 --> 00:15:05,600
the difficulty. So I turned up like the enemy difficulty

355
00:15:05,720 --> 00:15:07,720
to the maximum because I wanted them to be. I

356
00:15:07,720 --> 00:15:09,840
wanted the stealth challenges to be a little bit harder,

357
00:15:09,840 --> 00:15:12,000
but I don't really want to have like no HP.

358
00:15:12,279 --> 00:15:15,759
So you can really like fen dangle the difficulty exactly

359
00:15:15,799 --> 00:15:18,799
how you want it to be challenging. You you can

360
00:15:18,879 --> 00:15:21,360
like turn off some of the yellow of like all

361
00:15:21,399 --> 00:15:24,440
the things that you can climb on, which really bothers me.

362
00:15:24,480 --> 00:15:26,879
In games, everything's just like past plastered with like bright

363
00:15:27,000 --> 00:15:29,000
yellow paint some of it. There is still a lot

364
00:15:29,000 --> 00:15:30,320
of yellow stuff in the game, but you can at

365
00:15:30,399 --> 00:15:33,360
least like turn it down somewhat. There's a lot of

366
00:15:33,360 --> 00:15:35,559
really great customization, so I felt like any cons I

367
00:15:35,600 --> 00:15:37,639
was having in those first few hours, I could go

368
00:15:37,679 --> 00:15:40,200
in the settings option and fix the issue I had

369
00:15:40,240 --> 00:15:42,200
with the game, which was really cool. So obviously, like

370
00:15:42,240 --> 00:15:44,600
the default settings weren't perfect for me, but they had

371
00:15:44,679 --> 00:15:46,559
so many things in there that I could customize it.

372
00:15:46,639 --> 00:15:49,240
Putting autosprint on all the time, that was a must.

373
00:15:50,480 --> 00:15:51,600
Speaker 4: I didn't know you could do that.

374
00:15:51,879 --> 00:15:54,759
Speaker 1: Yeah, it's really great. You just constantly run in full

375
00:15:54,799 --> 00:15:56,720
speed and if you just touch the stick a bit,

376
00:15:56,799 --> 00:15:59,159
you can still like walk slowly so you can control it.

377
00:15:59,200 --> 00:16:00,799
And I know, Travis, you you were saying you didn't

378
00:16:00,799 --> 00:16:02,919
really like the one of the lock picking things, right,

379
00:16:02,919 --> 00:16:03,200
so you.

380
00:16:03,200 --> 00:16:07,000
Speaker 4: Just like maybe it fantastic. Yeah, you literally just go

381
00:16:07,080 --> 00:16:10,039
in there, you click right trigger twice down and it's unlocked,

382
00:16:10,120 --> 00:16:12,320
like okay, good. Because I did not like the mechanic

383
00:16:12,360 --> 00:16:13,960
for their minigame. I just thought it was like annoying

384
00:16:14,000 --> 00:16:17,039
and not fun to play, like because there's so much

385
00:16:17,080 --> 00:16:19,080
of it in some levels, it's like this is just

386
00:16:19,080 --> 00:16:21,759
not It's not like with again Starfield. I love that

387
00:16:21,919 --> 00:16:24,399
lock Picking. I love that. Now this was just okay,

388
00:16:24,519 --> 00:16:26,519
let's move long with the slicing. I like because it's

389
00:16:26,519 --> 00:16:28,600
just like a quick, fun little puzzle thing. Yeah.

390
00:16:28,679 --> 00:16:31,519
Speaker 1: Yeah, so it's great that you can customize that kind

391
00:16:31,519 --> 00:16:33,200
of stuff. If you're just not into it, you can

392
00:16:33,240 --> 00:16:34,480
just kind of opt out of it. So I think

393
00:16:34,480 --> 00:16:37,440
that's that's all really cool. So yeah, I'm really really

394
00:16:37,519 --> 00:16:40,679
enjoying this game. I think the really my favorite part

395
00:16:40,679 --> 00:16:42,080
of it is just like and it is with like

396
00:16:42,080 --> 00:16:43,600
Ghost of the Dream any of these kind of open

397
00:16:43,600 --> 00:16:45,879
world games where there's just camps all over the map,

398
00:16:46,000 --> 00:16:48,679
enemy cams, and just like stealth and through them, finding

399
00:16:48,720 --> 00:16:51,159
different ways to get through them. Using Nix, I think

400
00:16:51,240 --> 00:16:53,159
is a really great addition. I really like what he

401
00:16:53,279 --> 00:16:55,639
does for the character move set they're and then yeah,

402
00:16:55,720 --> 00:16:59,279
just like that extra layer of okay, are you are

403
00:16:59,320 --> 00:17:02,679
you on? Are you like in good standing with this faction?

404
00:17:02,960 --> 00:17:04,720
And that'll allow you to go through more doors but

405
00:17:04,759 --> 00:17:06,400
maybe not all of them still, And then as you

406
00:17:06,680 --> 00:17:08,680
upgrade that tier more and more you get like more

407
00:17:08,720 --> 00:17:10,160
and more doors you can go through. So it just

408
00:17:10,240 --> 00:17:13,480
changes these these puzzles and these stealth challenges and like

409
00:17:13,799 --> 00:17:16,720
really interesting kind of immersive dynamic ways, which I think

410
00:17:16,799 --> 00:17:19,440
is cool. And yeah, like any Imperial base that I've

411
00:17:19,480 --> 00:17:22,519
I've tried to go through, like those are so much fun.

412
00:17:22,559 --> 00:17:25,960
I just absolutely love those. I think some of the

413
00:17:26,079 --> 00:17:28,079
quest designs are really good too. There's really fun stuff

414
00:17:28,079 --> 00:17:30,279
you're having to do. It's not quite as just like

415
00:17:30,359 --> 00:17:32,279
follow the line on the ground to figure things out,

416
00:17:32,319 --> 00:17:34,839
which to your point, Taylor, I've had to put pull

417
00:17:34,920 --> 00:17:36,839
up to YouTube videos to find out what I was

418
00:17:36,839 --> 00:17:39,119
doing wrong in a certain situation. So I'm with you

419
00:17:39,200 --> 00:17:40,920
on that, but I think for the most part, I'll

420
00:17:40,960 --> 00:17:43,240
take that a couple of youtubes at the cost of

421
00:17:43,279 --> 00:17:45,559
like the game not just like telling me exactly what

422
00:17:45,599 --> 00:17:47,200
to do all the time where you have to like

423
00:17:47,279 --> 00:17:49,279
actually search an area and it's not just like, oh,

424
00:17:49,319 --> 00:17:51,039
search an area, but like we're actually gonna show you

425
00:17:51,039 --> 00:17:53,200
exactly where the thing is that you have going to get.

426
00:17:53,279 --> 00:17:55,640
So I think there's a lot of really good stuff

427
00:17:55,680 --> 00:17:58,279
like that. And then Travis, I completely you agree with

428
00:17:58,319 --> 00:17:59,960
you on the On the story, I think they will

429
00:18:00,079 --> 00:18:02,640
raw stories is pretty lame. The characters in this game,

430
00:18:02,680 --> 00:18:05,880
almost across the board are very uninteresting. But like the

431
00:18:05,960 --> 00:18:09,839
element of being a friends or enemies with these different

432
00:18:09,839 --> 00:18:11,559
factions and the push and pull of that, I think

433
00:18:11,599 --> 00:18:14,720
that's where the more interesting stories are coming from. And

434
00:18:14,759 --> 00:18:17,279
it's a very personal thing and it's very gameplay focused

435
00:18:17,279 --> 00:18:19,960
and like you know, reacting to the kind of gameplay

436
00:18:20,039 --> 00:18:22,839
choices you're taking. So h that for me, like that's

437
00:18:22,839 --> 00:18:24,720
a better story than I would prefer them. Just like

438
00:18:24,759 --> 00:18:27,359
a I don't know, a single player linear thing. Anyway,

439
00:18:27,400 --> 00:18:30,319
It's it's really really nice. So I definitely have some

440
00:18:30,480 --> 00:18:33,519
cons along the way. Uh, just there's a lot of

441
00:18:33,559 --> 00:18:35,319
like little things in this game that are annoying or

442
00:18:35,359 --> 00:18:37,640
a little bit janky, But for the most part, I

443
00:18:37,680 --> 00:18:40,319
am I'm just really really enjoying this game. So I'm

444
00:18:40,359 --> 00:18:43,400
excited to just keep playing more of it, and uh,

445
00:18:43,440 --> 00:18:44,960
I don't know, we'll see, We'll see how I feel

446
00:18:45,000 --> 00:18:46,680
by the by the end of it, because I think

447
00:18:46,720 --> 00:18:49,359
some of these mechanics maybe have don't have as much

448
00:18:49,400 --> 00:18:52,720
depth as hoping for. But I'm enjoying it way more

449
00:18:52,720 --> 00:18:55,839
than I ever expected. So that's uh, that's really good.

450
00:18:56,440 --> 00:18:56,599
Speaker 3: Uh.

451
00:18:57,000 --> 00:18:58,720
Speaker 1: I think I think where I want to jump first

452
00:18:58,880 --> 00:19:03,039
is just talking about the scoundrelness out of this game,

453
00:19:03,039 --> 00:19:07,160
the outlawness of it. Travis, you mentioned really enjoying that. Taylor,

454
00:19:07,160 --> 00:19:08,839
how about you as as the star as a Star

455
00:19:08,880 --> 00:19:11,200
Wars super fan, how do you feel like this game

456
00:19:11,279 --> 00:19:13,519
is doing it like that power fantasy of being an outlaw,

457
00:19:13,640 --> 00:19:15,920
being a scoundrel. Do you think it's it's kind of

458
00:19:15,920 --> 00:19:18,400
fitting with the mechanics, is it Is it pulling it

459
00:19:18,440 --> 00:19:19,400
off for you in that way?

460
00:19:20,119 --> 00:19:22,160
Speaker 3: For me as a Star Wars fan, scoundrels have always

461
00:19:22,160 --> 00:19:24,480
been at the bottom of the list. I put, you know,

462
00:19:24,599 --> 00:19:27,160
bounty hunters, Jedi sith, you know those.

463
00:19:26,960 --> 00:19:29,680
Speaker 4: Are those are the politicians who put the politicians.

464
00:19:29,720 --> 00:19:37,599
Speaker 3: Oh yeah, oh yeah yeah. But I think the game

465
00:19:37,599 --> 00:19:40,559
does a great job at allowing you to play that

466
00:19:40,680 --> 00:19:42,359
role of a scoundrel with the factions to try to

467
00:19:42,400 --> 00:19:45,720
make a name for yourself the big job to get

468
00:19:45,720 --> 00:19:48,359
you out of this line of work for good. I

469
00:19:48,440 --> 00:19:53,359
think it's really really fun. And I think that the character,

470
00:19:53,400 --> 00:19:54,960
because I didn't really speak much on the story, the

471
00:19:55,039 --> 00:19:56,240
character is interesting enough.

472
00:19:56,319 --> 00:19:56,680
Speaker 4: I like that.

473
00:19:57,039 --> 00:19:59,119
Speaker 3: I'm a sucker for a good droid character, and I

474
00:19:59,240 --> 00:20:00,319
like what's his name?

475
00:20:00,880 --> 00:20:04,200
Speaker 2: And ND five super cool.

476
00:20:04,240 --> 00:20:07,359
Speaker 3: He's a separatist assassin droid that's been reprogrammed that.

477
00:20:07,400 --> 00:20:08,079
Speaker 2: I really like that.

478
00:20:08,119 --> 00:20:09,559
Speaker 3: I think that's that's a lot of fun. So his

479
00:20:09,680 --> 00:20:12,799
character's cool. I don't know if you guys have gotten

480
00:20:12,920 --> 00:20:16,160
to him yet. I guess actually you would have Dylne

481
00:20:16,160 --> 00:20:18,839
because yeah, I won't say that because Travis, I don't

482
00:20:18,839 --> 00:20:19,920
think you've gotten to him yet.

483
00:20:20,079 --> 00:20:22,000
Speaker 4: I know who he is, but he's not going to him.

484
00:20:22,039 --> 00:20:24,720
Speaker 2: Yeah. Yeah, so super cool character.

485
00:20:24,839 --> 00:20:30,240
Speaker 3: But yeah, having this kind of connection to the syndicates.

486
00:20:30,240 --> 00:20:32,079
I think that it's it's a lot of fun. I

487
00:20:32,160 --> 00:20:35,200
think it's a good stepping stone. If we get a

488
00:20:35,200 --> 00:20:35,799
sequel to this.

489
00:20:35,759 --> 00:20:37,079
Speaker 2: Game or whatever they do next.

490
00:20:37,599 --> 00:20:40,039
Speaker 3: That's where I get really really excited to see where

491
00:20:40,079 --> 00:20:43,920
they take this kind of ranking system amongst these syndicates.

492
00:20:43,440 --> 00:20:44,640
Speaker 2: And kind of amplify it.

493
00:20:44,720 --> 00:20:48,279
Speaker 3: I felt disappointed in the fact that once I hit

494
00:20:48,400 --> 00:20:52,359
maximum like reputation with a syndicate, I got all the

495
00:20:52,359 --> 00:20:55,079
rewards and there wasn't really anything else really pulling me

496
00:20:55,119 --> 00:20:57,039
in or kind of keeping me there. So you just

497
00:20:57,119 --> 00:21:00,359
jump to the next syndicate to maximize your reputation with them.

498
00:21:00,400 --> 00:21:02,759
Rep with a syndicate right now with Crimson Down and

499
00:21:02,839 --> 00:21:05,960
the Ashiga. So I did it with twice two of them,

500
00:21:06,039 --> 00:21:07,759
and it did not take long at all.

501
00:21:07,920 --> 00:21:10,039
Speaker 4: I was gonna say that would be a con for me,

502
00:21:10,079 --> 00:21:14,880
because I so I love that, and I I guess

503
00:21:14,880 --> 00:21:16,160
I do agree with you. It'd be great if there

504
00:21:16,200 --> 00:21:18,240
was more to it as far as with the maximize it.

505
00:21:18,319 --> 00:21:20,160
But for me, it was just okay. I remember I

506
00:21:20,200 --> 00:21:22,559
had a couple bad jobs with the Pikes. I was like, okay,

507
00:21:22,559 --> 00:21:24,559
I really got to focus on the Pikes, and I

508
00:21:24,599 --> 00:21:26,319
did like two jobs and I was back to like

509
00:21:26,359 --> 00:21:28,440
good standing, and I wish that maybe was a little

510
00:21:28,480 --> 00:21:30,640
difficulty sure in the time, like oh good, I'm with

511
00:21:30,680 --> 00:21:32,799
the Pikes, but it does just feel like you accept

512
00:21:32,799 --> 00:21:36,279
a couple job contracts and you can fix that right away.

513
00:21:36,319 --> 00:21:39,119
And I felt like I maybe I was wrong. At

514
00:21:39,119 --> 00:21:40,519
the beginning the game. It felt like they were trying

515
00:21:40,519 --> 00:21:42,279
to say like the more you did for one would

516
00:21:42,359 --> 00:21:45,720
hurt the other. That happened sometimes, but even if there

517
00:21:45,759 --> 00:21:48,400
was like a mission where Okay, I took a Pike

518
00:21:48,440 --> 00:21:50,319
contract and it was to go to Crimson down and

519
00:21:50,319 --> 00:21:52,039
a trace like put a track or there, right, that

520
00:21:52,119 --> 00:21:54,599
was unbeknownst to them. Now I didn't get caught, so

521
00:21:54,599 --> 00:21:56,079
it was fine, but I still thought, oh, because I

522
00:21:56,119 --> 00:21:58,319
put a track or my reputation would don go down.

523
00:21:58,680 --> 00:22:00,720
But it didn't. So I do like the aspect of okay,

524
00:22:00,720 --> 00:22:03,119
if you don't get caught, but I wish that maybe

525
00:22:03,119 --> 00:22:06,200
that those bars were less, like it was not so

526
00:22:06,319 --> 00:22:08,400
powerful or there was more push and pulled out. Okay,

527
00:22:08,440 --> 00:22:11,000
every Pike contract you take, it's gonna hurt the other

528
00:22:11,039 --> 00:22:13,039
two to three, right or vice versas, So you really

529
00:22:13,039 --> 00:22:15,759
have to pick because I thought you would have to go, Okay,

530
00:22:16,240 --> 00:22:19,079
you can maybe have like pour to good relationships with somebody,

531
00:22:19,079 --> 00:22:21,240
but you can never you can only have the perfect

532
00:22:21,319 --> 00:22:23,599
relationship with one. And I don't know if I like

533
00:22:23,680 --> 00:22:25,000
that you could have them with all of them, because

534
00:22:25,000 --> 00:22:27,480
that seems like, well, that's kind of what anti the

535
00:22:27,480 --> 00:22:30,480
game pitch if like, oh, every decision matters, and I

536
00:22:30,680 --> 00:22:32,640
like to a point it stops.

537
00:22:32,359 --> 00:22:35,799
Speaker 3: So I like my hand being forced. So let's say,

538
00:22:35,799 --> 00:22:38,400
for example, I was doing a mission for Crimson Dawn

539
00:22:39,279 --> 00:22:42,160
and the guy, the contact I was working with, he

540
00:22:42,240 --> 00:22:44,680
interrupts me, and as I'm nearing completion of this mission

541
00:22:44,680 --> 00:22:46,519
and he gives me like a choice here, like okay,

542
00:22:46,559 --> 00:22:49,480
my decision will either benefit Crimson Dawn and boost my

543
00:22:49,559 --> 00:22:52,279
rating or it'll benefit the Pikes and lower my rating

544
00:22:52,279 --> 00:22:52,920
with Crimson down.

545
00:22:52,960 --> 00:22:54,599
Speaker 2: And it's basically I can kill this guy or I

546
00:22:54,640 --> 00:22:55,319
can work with him.

547
00:22:55,400 --> 00:22:57,160
Speaker 3: And I like that dynamic because like, Okay, now my

548
00:22:57,200 --> 00:22:59,079
head has forced mid mission where I thought I was

549
00:22:59,119 --> 00:23:02,079
gonna boost my repewation with one syndicate, I can boost

550
00:23:02,079 --> 00:23:04,319
it or I can turn my back on them. So

551
00:23:04,400 --> 00:23:06,799
those kind of things are nice and I like that,

552
00:23:06,480 --> 00:23:09,519
and it's happened actually quite a few times. But aside

553
00:23:09,519 --> 00:23:11,559
from that, it is nice that some of the missions

554
00:23:11,559 --> 00:23:13,599
you do for the syndicates, it shows you, Okay, this

555
00:23:13,640 --> 00:23:15,599
will be a little bit of a boost, higher boost

556
00:23:15,640 --> 00:23:19,039
or like a maximum boost, but that that is unfortunate

557
00:23:19,119 --> 00:23:21,480
that it's just it's so I found it quick to

558
00:23:21,519 --> 00:23:24,599
do and the benefits to stick with that high reputation.

559
00:23:24,759 --> 00:23:27,799
Like once I explore their their hideouts, there's not really

560
00:23:27,880 --> 00:23:30,039
much else to do. And like the stores, you buy

561
00:23:30,119 --> 00:23:32,440
the stuff from the stores. Money has not been in

562
00:23:32,839 --> 00:23:36,400
like a problem. It's fricking everywhere. I would have liked

563
00:23:36,400 --> 00:23:38,680
it if it was a little bit difficult. But I

564
00:23:38,759 --> 00:23:40,759
buy everything I need in the stores when I can

565
00:23:40,839 --> 00:23:42,960
at the maximum reputation, and then I carry on and

566
00:23:43,000 --> 00:23:45,200
then there's no there's nothing pulled me back to those

567
00:23:45,279 --> 00:23:46,519
those stores that incentive.

568
00:23:47,039 --> 00:23:50,000
Speaker 1: So I'm so surprised that you were able to max

569
00:23:50,039 --> 00:23:53,960
out to syndicates at this point, Travis. Have you maxim

570
00:23:54,000 --> 00:23:54,680
on note as well?

571
00:23:55,240 --> 00:23:58,039
Speaker 4: No, but down is like it's getting close, like it

572
00:23:58,559 --> 00:24:00,359
I was working on Don the most because you know

573
00:24:00,720 --> 00:24:04,240
Kira fan and then Pikes are good and the huts

574
00:24:04,319 --> 00:24:06,640
I just haven't I haven't pissed them off or made

575
00:24:06,680 --> 00:24:08,319
them good because I've been the first planet. There's just

576
00:24:08,359 --> 00:24:10,799
not much huts. I know there's the fourth one, but

577
00:24:11,279 --> 00:24:13,039
Don is very close because I was just doing a

578
00:24:13,039 --> 00:24:16,440
lot of contracts with Don just because I would plan

579
00:24:16,480 --> 00:24:18,599
it out of okay, look at them and they just

580
00:24:18,640 --> 00:24:20,319
happened to all be in a similar area and they're

581
00:24:20,319 --> 00:24:22,200
all Dons. Like, hey, I guess I'm taking these three

582
00:24:22,200 --> 00:24:24,680
contracts cause it's like a big bang boom. So I

583
00:24:24,720 --> 00:24:26,799
did find it goes same as a pike. At one

584
00:24:26,839 --> 00:24:30,240
point I was I was in a bad relationship. But

585
00:24:30,400 --> 00:24:33,319
it took me a couple of contracts and maybe one

586
00:24:33,359 --> 00:24:35,519
bigger story thing and I was back to being good

587
00:24:35,519 --> 00:24:36,920
with pikes. And I was like, oh, I thought this

588
00:24:37,039 --> 00:24:39,519
was gonna be when I got to bead, like oh man,

589
00:24:39,559 --> 00:24:41,240
this sucks, like this is really gonna hurt me for

590
00:24:41,279 --> 00:24:42,920
a while. But it took All you have to do

591
00:24:43,000 --> 00:24:45,240
is just really focus on somebody. So yeah, I'm close

592
00:24:45,279 --> 00:24:47,319
with Don to being to the tippy top.

593
00:24:48,160 --> 00:24:50,960
Speaker 3: One of the things that I think might have helped

594
00:24:51,000 --> 00:24:53,720
me kind of get my reputation up was instead of

595
00:24:53,799 --> 00:24:58,240
working directly with I think her name is Danka the Montcalamarian.

596
00:24:58,759 --> 00:25:00,759
Speaker 2: There are certain like.

597
00:25:00,799 --> 00:25:04,640
Speaker 3: Other characters like Droys and stuff that give you independent contracts,

598
00:25:04,640 --> 00:25:07,559
and those contracts give you really high boosts with your

599
00:25:07,559 --> 00:25:10,319
reputation for certain crime syndicates. So I did a few

600
00:25:10,319 --> 00:25:12,480
of those that might have been where I.

601
00:25:12,960 --> 00:25:15,519
Speaker 1: Yeah, it's just so interesting to hear how you guys

602
00:25:15,519 --> 00:25:17,680
have had a totally different experience with that system than

603
00:25:17,720 --> 00:25:19,640
I have, where I feel like for all of them,

604
00:25:19,720 --> 00:25:22,039
I've been like threading that needle back and forth. I'm

605
00:25:22,039 --> 00:25:24,839
like staying near the fifty. I've really I've gone against

606
00:25:24,839 --> 00:25:26,880
the Pikes, like any I always throw them under the bus,

607
00:25:26,880 --> 00:25:30,519
so that yeah, I don't know what it is about them,

608
00:25:30,799 --> 00:25:32,640
So they've dropped really low in my books. So I

609
00:25:32,640 --> 00:25:35,000
feel like it's probably not likely at this point unless like,

610
00:25:35,000 --> 00:25:37,000
like once again, I could just spend the hours and

611
00:25:37,039 --> 00:25:39,920
go grind just contract and every contract get that number up.

612
00:25:39,960 --> 00:25:42,160
But I don't really want to do that, I kind

613
00:25:42,160 --> 00:25:44,119
of because I want to live with my consequences to

614
00:25:44,160 --> 00:25:46,400
some extent. But even with a Crimson Dawn, you know,

615
00:25:46,519 --> 00:25:49,519
like I'm siding with them over the Pikes. But then again,

616
00:25:49,519 --> 00:25:52,079
it's like I also maybe I'll pick up a contract

617
00:25:52,079 --> 00:25:54,720
if it's worth a lot. That has me going into

618
00:25:55,000 --> 00:25:57,839
the Crimson Dawn base to steal something, and you know what,

619
00:25:58,039 --> 00:25:59,680
naturally I fuck up every once in a while, I

620
00:25:59,680 --> 00:26:01,400
get and then I have to fight them, and I'm

621
00:26:01,440 --> 00:26:03,880
losing some rep here there. So I feel like for

622
00:26:03,960 --> 00:26:07,519
Crimson Don, I initially sided with them after the initial quest,

623
00:26:07,799 --> 00:26:10,079
and then a couple fuck ups later dropped into the

624
00:26:10,119 --> 00:26:12,799
negative again, and then I fought like just I had

625
00:26:12,799 --> 00:26:14,359
to do a couple of quests to really get back

626
00:26:14,400 --> 00:26:15,960
to just good again so I could go back in

627
00:26:16,000 --> 00:26:18,680
their base to do something else there, and then with

628
00:26:18,680 --> 00:26:20,839
the huts once again, up and down, up and down.

629
00:26:20,880 --> 00:26:23,720
I've been positive negative. I haven't seen the fourth I

630
00:26:23,759 --> 00:26:26,440
haven't met the fourth faction yet at this point. So

631
00:26:26,559 --> 00:26:29,240
for me, the system is working like perfectly where it's

632
00:26:29,240 --> 00:26:31,599
making these really fun stories of going back and forth.

633
00:26:31,640 --> 00:26:34,240
I haven't found it very quick at all, even Crimson Don,

634
00:26:34,240 --> 00:26:38,160
who I've really never taken a quest against them. It's

635
00:26:38,160 --> 00:26:40,000
just because I've like fucked up and accidentally killed someone

636
00:26:40,039 --> 00:26:42,839
and got spotted for it is even that it's like

637
00:26:42,880 --> 00:26:45,359
it's still in the good category. I haven't even progressed

638
00:26:45,359 --> 00:26:48,359
to the second bar of there's like three tiers, right,

639
00:26:48,480 --> 00:26:51,440
three positive and negative tiers for like each one that

640
00:26:51,480 --> 00:26:54,319
you can have there. So yeah, I wonder why that is.

641
00:26:54,880 --> 00:26:57,079
Maybe I'm just fucking up a lot more and getting caught.

642
00:26:57,200 --> 00:27:00,319
Maybe maybe that's what it is. I'm not exactly sure,

643
00:27:00,319 --> 00:27:02,240
but I like too. Like one thing I thought was

644
00:27:02,279 --> 00:27:04,519
pretty cool is there's different like intel that you'll get

645
00:27:04,559 --> 00:27:06,640
as like a collectible and you can just sell it.

646
00:27:06,680 --> 00:27:08,880
But depending on which merchants you sell it to, if

647
00:27:08,920 --> 00:27:10,680
it's a merchant that's kind of working with the Pike

648
00:27:10,720 --> 00:27:14,359
syndicate Crimson down, that'll also like build you up some favor.

649
00:27:14,480 --> 00:27:16,480
So when I was getting really low on the Pikes

650
00:27:16,519 --> 00:27:17,920
for a bit, I did a little bit of that

651
00:27:18,000 --> 00:27:20,240
just to kind of get my rep up a little

652
00:27:20,279 --> 00:27:22,000
bit so I wasn't getting punished as hard. So I

653
00:27:22,000 --> 00:27:25,039
think that's a pretty cool mechanic. And then I just

654
00:27:25,079 --> 00:27:27,480
like the variety that adds, and I feel like that

655
00:27:27,559 --> 00:27:29,640
would open up a lot of doors for replayability. Not

656
00:27:29,680 --> 00:27:31,400
that this is the kind of game I'd want to replay.

657
00:27:31,400 --> 00:27:33,440
I would just keep doing the same, you know, save

658
00:27:33,519 --> 00:27:36,359
file until I've done everything. Yeah, but I just feel like, yeah,

659
00:27:36,440 --> 00:27:39,680
like different bases each I think it's really impressive that

660
00:27:39,759 --> 00:27:42,680
each based each enemy based on this game is designed

661
00:27:42,960 --> 00:27:44,599
that it is like a little place you can just

662
00:27:44,640 --> 00:27:47,000
go hang out and talk to people, buy from merchants,

663
00:27:47,759 --> 00:27:50,160
you know, buy get some upgrids for your speeder, that

664
00:27:50,240 --> 00:27:52,640
kind of thing. But then there's like these layers of

665
00:27:52,680 --> 00:27:55,079
like Okay, this room, this building you can't go in

666
00:27:55,160 --> 00:27:57,079
until you're higher tier. Then once you're higher you can

667
00:27:57,079 --> 00:27:58,799
get in there. But then there's always like these extra

668
00:27:58,880 --> 00:28:01,480
layers that you can or enter. And I think that's

669
00:28:01,559 --> 00:28:04,559
really really cool and really impressive that each base is

670
00:28:04,640 --> 00:28:06,240
kind of designed that way. And obviously I'm still my

671
00:28:06,240 --> 00:28:07,920
first play through, so maybe if I played it again,

672
00:28:08,279 --> 00:28:11,160
maybe I wouldn't feel that way if I really analyzed it,

673
00:28:11,200 --> 00:28:14,079
But right now it's feeling like really cool. Even Crimson Down,

674
00:28:14,079 --> 00:28:16,640
who I'm close with, there's like certain doors I can't

675
00:28:16,640 --> 00:28:19,480
get through. It makes makes like screwing them over a

676
00:28:19,519 --> 00:28:20,200
little bit harder.

677
00:28:20,680 --> 00:28:22,480
Speaker 4: I was gonna ask say, as you're the top with

678
00:28:22,559 --> 00:28:25,599
Crimson Down, do you remember on that first planet there's

679
00:28:25,680 --> 00:28:28,599
that station that you gotta do sneak by like every time,

680
00:28:28,640 --> 00:28:30,880
like you haven't done the vault, but it's one where

681
00:28:30,880 --> 00:28:33,000
you can walk in and then it's like a little

682
00:28:33,480 --> 00:28:37,200
kind of platform. Yeah, a little circle the yeah, and

683
00:28:37,240 --> 00:28:40,079
there's like a fan Does that eventually go away? Or

684
00:28:40,119 --> 00:28:43,799
is that always a restricted area? Uh?

685
00:28:44,319 --> 00:28:47,359
Speaker 3: When I was maximum reputation with Crimson Don and the

686
00:28:47,400 --> 00:28:50,160
Four Syndicate, I could go into the areas, but there

687
00:28:50,200 --> 00:28:52,319
was always still that this is a restricted area.

688
00:28:52,400 --> 00:28:55,799
Speaker 4: Part I swear I've had to that's there's one con

689
00:28:55,839 --> 00:28:57,240
for me. And maybe it's just because I spent on

690
00:28:57,279 --> 00:29:00,720
the Station to Las side quest or that Plan side quest,

691
00:29:00,920 --> 00:29:02,880
but four separate times had to have been like, oh,

692
00:29:02,880 --> 00:29:04,880
in the Intel, you got a sneak in this area

693
00:29:04,960 --> 00:29:08,279
and that stupid plot on the Crimson Dawn. And it

694
00:29:08,359 --> 00:29:11,200
was also because my fault was there. So again, there's

695
00:29:11,200 --> 00:29:13,240
stuff that I've wanted to do. But that's one thing

696
00:29:13,279 --> 00:29:14,960
I'd say, is I wish there was maybe.

697
00:29:15,000 --> 00:29:17,200
Speaker 1: Yeah, there's a tool tip that says it does that.

698
00:29:17,279 --> 00:29:19,759
So I'm kind of surprised that there is. That there

699
00:29:19,839 --> 00:29:22,119
must still be tears to some extent, but yeah, no,

700
00:29:22,400 --> 00:29:25,319
I assume that area would eventually be a place you

701
00:29:25,319 --> 00:29:26,240
could just walk in for.

702
00:29:26,200 --> 00:29:28,440
Speaker 4: You, So I wish there was maybe other mini areas

703
00:29:28,440 --> 00:29:30,160
of if it wasn't a restrict area, it was always

704
00:29:30,160 --> 00:29:32,839
the exact same Crimson on because even Crimson on that planet,

705
00:29:33,079 --> 00:29:35,519
there's another area on the planet that's just like a

706
00:29:35,599 --> 00:29:38,319
Crimson Dawn area. So I wish it was like maybe

707
00:29:38,319 --> 00:29:40,559
it bounced back and forth, because that's one time I found, Okay,

708
00:29:40,839 --> 00:29:42,519
I'm a little sick of going to this place, and

709
00:29:42,559 --> 00:29:43,880
that's when I got back to the main quest, like

710
00:29:43,880 --> 00:29:46,440
I'm gonna stop this. But that's one thing of mine

711
00:29:46,440 --> 00:29:49,880
where there's maybe sometimes some locations if you do a

712
00:29:49,920 --> 00:29:52,039
few quests back to back that aren't the main story,

713
00:29:52,440 --> 00:29:54,880
could get repetitive, and it's all luck of the draw, right.

714
00:29:54,920 --> 00:29:56,440
It's the same thing like Dyling you're talking about with

715
00:29:56,440 --> 00:29:58,680
the syndicate stuff. It's probably just because you guys have

716
00:29:58,720 --> 00:30:01,079
done more main story with me, where like Tayo, some

717
00:30:01,160 --> 00:30:03,759
of those contracts, if you get some big swing ones

718
00:30:03,880 --> 00:30:07,119
right away, you just like boosts it very fast. So

719
00:30:07,519 --> 00:30:10,480
but restricted area annoying for me, you know, go away.

720
00:30:10,880 --> 00:30:15,000
Speaker 1: I think it's really cool that the like stealing from

721
00:30:15,000 --> 00:30:18,279
your faction or even like killing your knocking out people

722
00:30:18,319 --> 00:30:21,200
from your faction, as long as it doesn't become public info,

723
00:30:21,279 --> 00:30:23,640
you don't get caught, that that doesn't affect your rep

724
00:30:23,640 --> 00:30:25,559
at all. I think that's really great. There's so many games,

725
00:30:25,559 --> 00:30:27,920
even favorites of mine, like Bethesda Games are really bad

726
00:30:27,960 --> 00:30:30,640
about that, where if you do anything to a faction member,

727
00:30:30,680 --> 00:30:34,960
it's like immediately global information that everyone on the planet knows,

728
00:30:35,000 --> 00:30:37,799
and then you get screwed over for it's like, ah, man,

729
00:30:37,880 --> 00:30:39,680
no one saw me do this doesn't make any sense

730
00:30:39,680 --> 00:30:41,799
that this information we get around. Even in the case

731
00:30:41,799 --> 00:30:43,920
where you can go in a room, maybe I'm trying

732
00:30:43,960 --> 00:30:45,240
to take out one guy, but I get caught by

733
00:30:45,279 --> 00:30:47,079
someone else, and so there's like three or four Crimson

734
00:30:47,160 --> 00:30:49,240
Dawn people all looking at me, and I take all

735
00:30:49,240 --> 00:30:50,480
of them out. If I take all of them out

736
00:30:50,480 --> 00:30:53,160
before and alarm goes off or before they tell more people,

737
00:30:53,480 --> 00:30:56,759
then even that doesn't lower my rep because it wasn't

738
00:30:56,799 --> 00:30:59,920
like public information beyond that one room. So I think

739
00:31:00,319 --> 00:31:02,680
that's really cool that it works that way. And yeah,

740
00:31:02,680 --> 00:31:05,680
I'm stealing all the time from Crimson Dawn, but trying

741
00:31:05,680 --> 00:31:08,039
to find that like right spot of like trying to hide,

742
00:31:08,319 --> 00:31:10,000
trying to maybe sneak in rooms I'm not allowed and

743
00:31:10,039 --> 00:31:12,079
even though I'm close with this faction, and I think

744
00:31:12,119 --> 00:31:14,160
like maybe I'm doing that too much, and that's why

745
00:31:14,200 --> 00:31:16,039
my rep is dropping a lot because even the huts,

746
00:31:16,079 --> 00:31:17,559
I was like going through this base because I had

747
00:31:17,559 --> 00:31:19,839
a couple pieces of equipment. I was trying to get

748
00:31:19,839 --> 00:31:22,400
there multiple times getting caught, and then I just I

749
00:31:22,480 --> 00:31:24,079
just ran out there. I didn't want to kill everyone,

750
00:31:24,759 --> 00:31:26,400
but just ran out of there. Kind of reset the

751
00:31:26,400 --> 00:31:29,039
stealth puzzle a little bit. I'm not doing any saves gumming,

752
00:31:29,079 --> 00:31:31,480
so I'm living with my consequences here and I really

753
00:31:31,519 --> 00:31:34,200
really enjoy that part of it. I love just stealing

754
00:31:34,200 --> 00:31:36,759
from my faction without it being just public info. That's

755
00:31:36,799 --> 00:31:37,279
really cool.

756
00:31:37,720 --> 00:31:39,519
Speaker 4: Yeah, I've stolen a lot from the kitchens and the

757
00:31:39,519 --> 00:31:41,920
Crimson on there. I just walked by, take that food.

758
00:31:41,960 --> 00:31:43,680
But no, I agree with you. I like that because

759
00:31:43,680 --> 00:31:46,079
it's that for me is more of the scoundrel thing too,

760
00:31:46,119 --> 00:31:47,759
because it makes you feel a bit more like, oh yeah,

761
00:31:47,759 --> 00:31:49,920
I'm pulling one over on these guys. Where if you

762
00:31:50,000 --> 00:31:52,319
did that and you always got punished, then it's like okay.

763
00:31:52,680 --> 00:31:54,440
Then it's then it just feels like, well, I'm Team's

764
00:31:54,480 --> 00:31:57,119
Crimson down now, like I they are my people. It's

765
00:31:57,160 --> 00:31:59,160
like I still feel like there are my people, but

766
00:31:59,240 --> 00:32:01,319
if there's like some coil as I need, Yeah, I'll

767
00:32:01,359 --> 00:32:03,160
take that and go sell them for a couple of bucks. Like,

768
00:32:03,359 --> 00:32:06,119
I think that adds to the Okay, I am a

769
00:32:06,160 --> 00:32:08,400
good person because clearly they I think they said a

770
00:32:08,440 --> 00:32:11,400
couple times in marketing, K is for sure a good person.

771
00:32:11,480 --> 00:32:13,599
They are on the light side, like they they are

772
00:32:13,599 --> 00:32:16,119
doing some stealing things, but they're always like okay in

773
00:32:16,160 --> 00:32:18,559
the story, if there's something really bad, they're gonna go

774
00:32:18,640 --> 00:32:20,880
with the light side. But I like in those instances

775
00:32:20,880 --> 00:32:22,160
the same thing. I'm like, Yeah, if I gotta knock

776
00:32:22,160 --> 00:32:24,440
out a Crimson down person, that's what I gotta do.

777
00:32:24,519 --> 00:32:27,720
So I think that adds to my playthrough of enjoying

778
00:32:27,720 --> 00:32:30,279
it again, maybe more so not in the main mission

779
00:32:30,319 --> 00:32:32,640
on the side, because yeah, I can just still be

780
00:32:32,880 --> 00:32:34,880
and it feels more scummy that way. I can have

781
00:32:34,920 --> 00:32:37,599
the best relationship with Crimson Dawn, but I'm still like

782
00:32:37,759 --> 00:32:40,440
screwing them over on the side. So that's why I

783
00:32:40,480 --> 00:32:43,200
like that. Okay, big decisions, Kay's good guy, but little stuff.

784
00:32:43,559 --> 00:32:45,519
I need some money to get by. So I enjoyed

785
00:32:45,599 --> 00:32:47,960
that factor. What you brought up that you don't get caught.

786
00:32:47,759 --> 00:32:50,000
Speaker 1: So yeah, I feel like non enough games let you

787
00:32:50,119 --> 00:32:53,079
double cross against factions like you sign up with them,

788
00:32:53,119 --> 00:32:56,279
you do their quests, and that's it. That's the game

789
00:32:56,359 --> 00:32:58,039
right there. So I really like the push and.

790
00:32:57,960 --> 00:32:59,799
Speaker 2: Pull in terms of getting caught.

791
00:32:59,799 --> 00:33:02,880
Speaker 3: I'm curious how far you've pushed the wanted factor with

792
00:33:02,920 --> 00:33:05,720
the Empire, because when the Death Stroopers come out, man,

793
00:33:05,759 --> 00:33:06,599
it's fucking game.

794
00:33:06,680 --> 00:33:08,599
Speaker 4: I haven't yet that I want to. I think I

795
00:33:08,720 --> 00:33:11,079
got to because how many layers is there?

796
00:33:11,200 --> 00:33:11,400
Speaker 3: Ten?

797
00:33:11,559 --> 00:33:11,799
Speaker 2: Is it?

798
00:33:11,920 --> 00:33:12,519
Speaker 1: What is like?

799
00:33:13,000 --> 00:33:17,160
Speaker 4: It looks like, it looks like Okay, then I've got

800
00:33:17,200 --> 00:33:19,400
into I think maybe three quarters. I got to when

801
00:33:19,400 --> 00:33:21,519
they showed up with a whole shuttle and then they

802
00:33:21,559 --> 00:33:23,599
started to come out and that was like, oh ship,

803
00:33:23,720 --> 00:33:26,759
but got the Walkers? No, I haven't got the Walkers. Luckily,

804
00:33:26,799 --> 00:33:28,799
I just get to a tower and I bought my

805
00:33:28,880 --> 00:33:31,039
wanted off. But I think I will. I should have

806
00:33:31,039 --> 00:33:33,480
done that for this one. But the Death Troopers, that's uh,

807
00:33:33,519 --> 00:33:35,039
how can you even kill them?

808
00:33:35,400 --> 00:33:39,079
Speaker 3: They I've tried so like I hit a base and

809
00:33:39,279 --> 00:33:42,079
this is when I was dealing with the Slicer lady

810
00:33:42,319 --> 00:33:44,519
and she just fucks off and leaves your mine and

811
00:33:44,559 --> 00:33:45,960
it's like, okay.

812
00:33:45,519 --> 00:33:46,799
Speaker 2: The whole Yeah, the whole base.

813
00:33:46,640 --> 00:33:48,079
Speaker 3: Is on alert and I had to fight my way

814
00:33:48,079 --> 00:33:51,039
out of that and that was mission. That was crazy

815
00:33:51,079 --> 00:33:53,519
and it was a lot of fun, but getting out

816
00:33:53,559 --> 00:33:55,880
and then my wonder level getting maxed after I left

817
00:33:55,880 --> 00:33:57,359
the base a little bit, then you have the shuttle

818
00:33:57,400 --> 00:34:00,759
lands nearby and the death Stoopers come out and these guys,

819
00:34:00,759 --> 00:34:02,519
I don't think I did any damage, and I was

820
00:34:02,559 --> 00:34:05,960
throwing grenades and everything, and they would one shot from

821
00:34:06,039 --> 00:34:08,519
them to me would take half of my health down.

822
00:34:09,800 --> 00:34:12,800
They were so freaking tough. I didn't get close to them.

823
00:34:12,840 --> 00:34:14,239
I was just trying to fight them from a distance.

824
00:34:14,320 --> 00:34:16,639
But I'm going to try and go back and see

825
00:34:16,639 --> 00:34:18,840
if i can actually fight them, because I've almost finished

826
00:34:18,920 --> 00:34:22,280
maxing out my gun upgrades and two of the tiers

827
00:34:22,280 --> 00:34:24,519
and they okay now with this and some extra back

828
00:34:24,559 --> 00:34:27,360
to health, because that's another nice thing too. You can

829
00:34:27,400 --> 00:34:31,559
actually wear certain items for your character that give you benefits,

830
00:34:31,559 --> 00:34:33,159
but you can change the appearance if he likes how

831
00:34:33,239 --> 00:34:38,239
some of the other things look, which is kind of nice. Exactly. Yeah,

832
00:34:38,280 --> 00:34:40,119
so that's a nice benefit. But I want to go

833
00:34:40,159 --> 00:34:42,280
back and try and fight them. I haven't even bothered

834
00:34:42,280 --> 00:34:46,000
with an atst because those things are just freaking They're big,

835
00:34:46,239 --> 00:34:48,400
and even though you get like your eyon blaster and

836
00:34:48,440 --> 00:34:50,039
stuff like that. I just don't think it's gonna be

837
00:34:50,159 --> 00:34:51,960
enough to take one of those things down yet.

838
00:34:52,079 --> 00:34:56,000
Speaker 1: So yeah, I've not really been too successful in a

839
00:34:56,079 --> 00:34:59,199
large scale battle like that. It's just so hard, like

840
00:34:59,480 --> 00:35:01,440
being limited with a pistol, and you can pick up

841
00:35:01,440 --> 00:35:04,119
weapons off the ground, but you can't have them on

842
00:35:04,199 --> 00:35:06,559
you actively, so you can't just have like a AR

843
00:35:06,679 --> 00:35:08,960
or grenade launcher ready to go. And I find like

844
00:35:08,960 --> 00:35:10,920
the throwing grenades is very awkward or you gonna like

845
00:35:11,000 --> 00:35:11,920
hold the D pad.

846
00:35:12,159 --> 00:35:13,039
Speaker 4: It's not great.

847
00:35:13,079 --> 00:35:16,239
Speaker 1: And then right, I like, maybe that's something I should

848
00:35:16,239 --> 00:35:17,519
look in the settings for it and see if there's

849
00:35:17,519 --> 00:35:20,239
like a better way to do it, just because it's

850
00:35:20,280 --> 00:35:22,039
a it's a it's a little awkward. But no, I

851
00:35:22,039 --> 00:35:23,760
don't think I've gotten super high. I think I've maybe

852
00:35:23,840 --> 00:35:26,519
got like three or four. I found like I barely

853
00:35:26,559 --> 00:35:29,559
did anything, and I like it jacked that wanted level

854
00:35:29,599 --> 00:35:32,480
up like hardcore. It's very different than GTA, where GT

855
00:35:32,679 --> 00:35:35,519
feels like a very step thing, step based thing that's

856
00:35:35,599 --> 00:35:37,920
kind of linearly building up the more damage you do,

857
00:35:38,000 --> 00:35:39,519
or they feel like this you just as soon as

858
00:35:39,559 --> 00:35:42,320
you get caught, you already have quite a few dials

859
00:35:42,360 --> 00:35:44,519
on that ring tapped out there, and then yeah, like

860
00:35:44,559 --> 00:35:48,639
the story moments where you're like forced into being wanted,

861
00:35:48,880 --> 00:35:50,159
I feel like those on's I've been on like the

862
00:35:50,199 --> 00:35:53,519
higher tiers, but I guess just on my own chaos,

863
00:35:53,519 --> 00:35:55,760
I haven't and I find that it's it's really hard

864
00:35:55,800 --> 00:35:58,039
to get rid of that wanted level. Like Travis you

865
00:35:58,079 --> 00:36:00,960
mentioned you can go and like off the bounty. I

866
00:36:00,960 --> 00:36:04,039
think there's like certain machines you can like hack into

867
00:36:04,079 --> 00:36:05,079
and like remove.

868
00:36:04,760 --> 00:36:06,760
Speaker 4: Your Yeah, you just find an imperial tower and you

869
00:36:06,800 --> 00:36:09,440
get in there, and it's like that, I guess.

870
00:36:09,280 --> 00:36:11,039
Speaker 1: I just like in the middle of a want it's

871
00:36:11,079 --> 00:36:13,519
like it's hard for me to know where any of

872
00:36:13,519 --> 00:36:15,119
those things are. I don't know like the maps well

873
00:36:15,199 --> 00:36:16,199
enough perhaps.

874
00:36:15,840 --> 00:36:18,760
Speaker 4: But because that is like a little like world breaking,

875
00:36:18,840 --> 00:36:21,559
where Okay, what I'll do is, let's say I'm halfway one,

876
00:36:21,599 --> 00:36:24,039
whatever people are after me. I found an imperial tower.

877
00:36:24,079 --> 00:36:26,840
The imperial people will be after me. But the second

878
00:36:26,920 --> 00:36:29,159
I go in there, get into the tower and pay

879
00:36:29,199 --> 00:36:32,280
it off, they're like, oh, well he's gone, you know,

880
00:36:32,400 --> 00:36:34,639
or she's gone, and that's it. So it's literally they

881
00:36:34,679 --> 00:36:37,280
saw me running there, their guns ready, and if you

882
00:36:37,280 --> 00:36:40,079
paid off. So I do that because it's like, hey,

883
00:36:40,239 --> 00:36:41,960
get them off my back. But I wish it maybe

884
00:36:42,079 --> 00:36:44,280
was not that easy. Even it was okay, I know

885
00:36:44,320 --> 00:36:46,639
in GTA the Joco you high behind a trash can,

886
00:36:46,719 --> 00:36:49,280
but even then, like something like that, I do that

887
00:36:49,480 --> 00:36:52,320
necessity and for time. But it is and maybe in

888
00:36:52,320 --> 00:36:54,719
the future I'll stop doing that, but it is something. Okay,

889
00:36:55,039 --> 00:36:56,559
it should at least be. The people of the tower

890
00:36:56,679 --> 00:36:59,079
still go, okay, why is this girl just hanging out

891
00:36:59,119 --> 00:37:00,519
in our our thing? You know?

892
00:37:00,679 --> 00:37:02,679
Speaker 3: So and you can just out run them too. Half

893
00:37:02,679 --> 00:37:04,519
the time I'm on my speeder bike. I just go

894
00:37:05,079 --> 00:37:06,920
and they're like, oh, we've called the search off. It's

895
00:37:06,920 --> 00:37:08,719
like okay, good yeah.

896
00:37:08,760 --> 00:37:10,920
Speaker 1: Wow. Once again, it sounds like way easier for you

897
00:37:10,920 --> 00:37:14,679
guys than has been for me to I am on

898
00:37:14,719 --> 00:37:16,880
the highest difficulty for enemies. So I don't know if

899
00:37:16,880 --> 00:37:19,440
that's part of it, potentially, but could be.

900
00:37:19,599 --> 00:37:19,840
Speaker 4: Yeah.

901
00:37:20,360 --> 00:37:22,280
Speaker 1: The reason I did that is I just found a

902
00:37:22,320 --> 00:37:24,880
weird like. I found like some of the stealth like

903
00:37:24,920 --> 00:37:27,239
I was never like the action stuff. I found always

904
00:37:27,400 --> 00:37:29,559
a little bit difficult just because of the limitations of

905
00:37:29,599 --> 00:37:31,679
your character in terms of being like an action hero.

906
00:37:31,840 --> 00:37:34,440
But for me, it was like the stealth stuff was

907
00:37:34,519 --> 00:37:36,840
a bit too easy. And I really like the levels,

908
00:37:36,880 --> 00:37:37,920
but I was just finding that it was a bit

909
00:37:37,960 --> 00:37:40,400
too easy to sneak around people, like people would be

910
00:37:40,440 --> 00:37:42,679
like looking at me and like I wouldn't be getting caught.

911
00:37:42,960 --> 00:37:45,199
And so that's when I went and turned that up,

912
00:37:45,400 --> 00:37:47,559
because I think even on like the normal difficulty, I

913
00:37:47,559 --> 00:37:50,679
don't think I had never at least noticed an enemy

914
00:37:50,760 --> 00:37:54,039
like spotting like a friend's body on the ground, Like

915
00:37:54,079 --> 00:37:56,559
they just walk by bodies. But once I turned the

916
00:37:56,599 --> 00:37:58,800
difficulty up, they started like if they see a body

917
00:37:58,840 --> 00:38:00,800
on the ground, they like whole certain the whole area.

918
00:38:01,199 --> 00:38:03,719
They'll call for backup even sometimes to come try and

919
00:38:03,760 --> 00:38:07,639
find whoever did that. So I really enjoyed that, and

920
00:38:07,960 --> 00:38:09,519
I even like turned it down one because it was

921
00:38:09,559 --> 00:38:10,559
a bit too hard, and then I got some more

922
00:38:10,639 --> 00:38:12,480
upgrades from my character and then turned it back up

923
00:38:12,480 --> 00:38:15,840
to the max difficulty. So I'd recommend trying that because

924
00:38:15,840 --> 00:38:16,960
it might give you guys a bit more of a

925
00:38:17,039 --> 00:38:18,559
challenge with some of these things and make them a

926
00:38:18,559 --> 00:38:21,840
bit more intense. Because I found, like, yeah, anytime I've

927
00:38:21,840 --> 00:38:25,119
been wanted, it's been it's been a pretty treacherous situation,

928
00:38:25,199 --> 00:38:27,440
and then yeah, making the stealth a little bit harder.

929
00:38:27,440 --> 00:38:29,920
I think is is definitely a good thing. It was

930
00:38:29,960 --> 00:38:32,559
maybe a touch too easy for me on the standard

931
00:38:32,559 --> 00:38:34,800
difficulty there. But what do you guys think of the

932
00:38:35,000 --> 00:38:37,440
stealth stuff in general? I guess Taylor as the Assassin's

933
00:38:37,440 --> 00:38:41,159
Creed expert, I'm sure this shares a ton of similarities

934
00:38:41,199 --> 00:38:43,639
with the Assassin's Creed kind of stealth system. But what

935
00:38:43,719 --> 00:38:44,519
do you what do you think of that?

936
00:38:45,079 --> 00:38:45,480
Speaker 2: It does?

937
00:38:45,599 --> 00:38:48,280
Speaker 3: Like I like the smoke bombs. I like being able

938
00:38:48,320 --> 00:38:52,599
to like slice into different things where you can deactivate

939
00:38:52,800 --> 00:38:54,960
turrets and lockdoors if and stuff like that. That's not

940
00:38:55,079 --> 00:39:00,079
of fun, but yeah, it's I feel like at at

941
00:39:00,079 --> 00:39:01,679
the end of the day, it does get kind of

942
00:39:01,719 --> 00:39:05,719
repetitive just because you're just you're crouched, you're dodging camera

943
00:39:05,920 --> 00:39:07,639
and then just go up and you just like bop

944
00:39:07,679 --> 00:39:07,960
a guy.

945
00:39:08,599 --> 00:39:10,320
Speaker 2: And then the sun blaster is nice.

946
00:39:10,519 --> 00:39:14,320
Speaker 4: That's a lot of fun, especially though, like I like

947
00:39:14,360 --> 00:39:16,480
the I love doing the fast talking. Have they come

948
00:39:16,559 --> 00:39:17,880
up and you do the oh, I don't know what

949
00:39:17,880 --> 00:39:20,360
I'm doing, then that's it's like, Okay, that's fun.

950
00:39:20,960 --> 00:39:23,159
Speaker 3: Yeah, And so I'm glad that they give you kind

951
00:39:23,159 --> 00:39:24,559
of like a brief bit of time that you can

952
00:39:24,599 --> 00:39:27,960
really kind of disarm and disable them before anyone starts

953
00:39:27,960 --> 00:39:30,000
firing their blaster and it goes to a full.

954
00:39:29,760 --> 00:39:30,960
Speaker 2: On alert and then a battle.

955
00:39:31,000 --> 00:39:34,719
Speaker 3: But yeah, I know, it's it's it's okay, I'm I'm

956
00:39:34,719 --> 00:39:36,239
content with it. Nicks is a lot of fun to

957
00:39:36,360 --> 00:39:38,880
use in these situations as well, because you can distract

958
00:39:38,960 --> 00:39:40,880
and you can kind of sneak in behind.

959
00:39:42,400 --> 00:39:43,280
Speaker 2: So he's he's cool.

960
00:39:43,320 --> 00:39:45,159
Speaker 3: He's sabotages too, which is a lot of fun.

961
00:39:45,320 --> 00:39:47,880
Speaker 1: Yeah, I just got that upgrade for the for the

962
00:39:47,920 --> 00:39:50,440
alarm traps. Yeah, the alarms you can set a trap

963
00:39:50,480 --> 00:39:51,559
on them, which is really nice.

964
00:39:51,760 --> 00:39:53,519
Speaker 3: Yeah, and I like how he's part of the kind

965
00:39:53,519 --> 00:39:58,320
of like the assassination uh anime animated or what would

966
00:39:58,320 --> 00:40:00,400
you call it? Just a sequence where you go up

967
00:40:00,400 --> 00:40:03,039
and it's like a cinematic is what it is. Where

968
00:40:03,079 --> 00:40:04,599
you just go up and you're executing them and like

969
00:40:04,760 --> 00:40:06,880
next we'll just grab the gun out of their hand,

970
00:40:07,000 --> 00:40:08,719
like grab their arm and pull them down and you

971
00:40:08,800 --> 00:40:09,679
just punched.

972
00:40:09,360 --> 00:40:11,000
Speaker 2: Them in the face. It's some it's just cool.

973
00:40:11,119 --> 00:40:15,599
Speaker 1: Listen Neat, Yeah, absolutely, how would we take our first

974
00:40:15,880 --> 00:40:20,199
break here? And after after that we'll get back into it.

975
00:40:20,239 --> 00:40:22,239
But just a couple of quick things. Did you know

976
00:40:22,280 --> 00:40:25,599
that Patreon is a great way to support us what

977
00:40:25,639 --> 00:40:27,719
we do here. You get episodes early, you get episodes

978
00:40:27,760 --> 00:40:30,800
ad free. We have all sorts of retrospectives that go

979
00:40:30,880 --> 00:40:32,239
up there. If you join it the highest. Here, you

980
00:40:32,280 --> 00:40:36,559
can request that we do a review for any movie

981
00:40:36,679 --> 00:40:40,440
or game. We haven't said no to anyone yet, so

982
00:40:40,559 --> 00:40:43,960
we know we keep doing them, So please give us

983
00:40:43,960 --> 00:40:46,960
some wacky suggestions and we'll see what where our limits are.

984
00:40:47,599 --> 00:40:50,239
But you can also join our discord. You can leave

985
00:40:50,320 --> 00:40:53,840
a review to help the show. What's what's going on

986
00:40:53,840 --> 00:40:55,719
in the Star Wars world? Is there anything? What's coming

987
00:40:55,800 --> 00:40:56,079
up next?

988
00:40:56,119 --> 00:41:00,239
Speaker 5: Because Act Light ended, Skeleton grew in December, so we

989
00:41:00,280 --> 00:41:04,320
will well, Kirkland and Taylor will be reviewing that and

990
00:41:04,360 --> 00:41:07,840
then and or sometime next year, so we'll be around

991
00:41:07,920 --> 00:41:10,480
for all that jazz and hopefully a movie soon.

992
00:41:10,840 --> 00:41:12,480
Speaker 1: Yeah. Well, if anyone's listening to this and they are

993
00:41:12,519 --> 00:41:15,599
a new listener, we have a ship ton of Star

994
00:41:15,639 --> 00:41:18,920
Wars content. We have episode review for every single one

995
00:41:18,920 --> 00:41:20,599
of the live action shows that have happened. You guys,

996
00:41:20,599 --> 00:41:23,599
did some of the animated shows as well. Every movie

997
00:41:23,719 --> 00:41:27,480
we have a review for or a retrospective for reviews

998
00:41:27,480 --> 00:41:31,920
for the both both Jedi Survivor Jedi Star Wars Jedi

999
00:41:32,039 --> 00:41:36,159
games like Fall Jedi Survivor, right.

1000
00:41:36,119 --> 00:41:37,480
Speaker 4: Yeah, I think it's a Jedi game.

1001
00:41:37,519 --> 00:41:40,320
Speaker 1: The Jedi have reviews for those. Yeah, we have a

1002
00:41:40,320 --> 00:41:42,159
review for Lego Star Wars from a couple of years ago,

1003
00:41:42,199 --> 00:41:44,159
so we got you covered on the Star Wars front,

1004
00:41:44,159 --> 00:41:46,280
and even even some books you guys have done too, right,

1005
00:41:46,360 --> 00:41:50,079
so even even breaking out of the the visual world

1006
00:41:50,119 --> 00:41:52,599
in that way, so very very cool stuff. Any other

1007
00:41:52,920 --> 00:41:55,599
shout outs from you guys on what's hitting the feeds

1008
00:41:55,679 --> 00:41:58,480
or anything. Juice Juice this week?

1009
00:41:58,559 --> 00:42:00,880
Speaker 4: Yeah, yeah, that you got. We're back with Rings of

1010
00:42:00,920 --> 00:42:03,239
Power every week for the next few weeks and Agatha

1011
00:42:03,280 --> 00:42:05,840
and Penguins soon, and I think it's about in for patrons.

1012
00:42:05,880 --> 00:42:07,840
I just dropped that episode of the Originals, which was

1013
00:42:07,840 --> 00:42:09,480
a very fun one, so go check that out and

1014
00:42:09,480 --> 00:42:12,440
then it's a far out but next month we're recording

1015
00:42:12,440 --> 00:42:15,119
them all right, But next month starts the Fantastic Four retro,

1016
00:42:15,239 --> 00:42:17,400
So if you're waiting to jump on Patreon, that's a

1017
00:42:17,400 --> 00:42:19,119
good time because I think those f four retros are

1018
00:42:19,159 --> 00:42:21,039
gonna cause some I think they're gonna be some fun

1019
00:42:21,039 --> 00:42:22,800
reviews because they're not the best movies. And I think

1020
00:42:22,800 --> 00:42:25,400
that's usually the our best times. We're like, oh, what

1021
00:42:25,800 --> 00:42:27,719
happened here? You know, so good stuff happening.

1022
00:42:28,360 --> 00:42:30,199
Speaker 1: Yeah, so there you go. There, that's what's going on,

1023
00:42:30,280 --> 00:42:31,719
and we're gonna throw to a quick ad break and

1024
00:42:31,719 --> 00:42:37,920
then we'll be right back. Okay, we are back. We're

1025
00:42:37,920 --> 00:42:40,280
talking about stealth trumps. What do you think about the

1026
00:42:40,280 --> 00:42:43,400
stealth A's my fellow fellow ghost of Sashima ahead. I

1027
00:42:43,400 --> 00:42:45,360
don't know, not that we need to compare them, but

1028
00:42:45,559 --> 00:42:46,360
what do you think about this?

1029
00:42:46,559 --> 00:42:49,119
Speaker 4: That's gonna say. It's not that Ghost is like peak like, man,

1030
00:42:49,159 --> 00:42:51,519
this is great. I think with Taylor where it gets

1031
00:42:51,519 --> 00:42:53,880
really repetitive. This sounds like a dumb thing to say.

1032
00:42:54,320 --> 00:42:58,039
But without Nix, I would maybe put like, put this

1033
00:42:58,079 --> 00:43:00,199
on a failing grade. Now you can't, cause we put

1034
00:43:00,199 --> 00:43:01,719
it in the game. That's the way. But it's just

1035
00:43:01,760 --> 00:43:04,039
like it because Nix is around all the time, whenther

1036
00:43:04,079 --> 00:43:06,519
you're non stuff, so that helps, and they build a

1037
00:43:06,559 --> 00:43:08,679
lot of things around him, so that is great, and

1038
00:43:08,679 --> 00:43:11,000
that's an added thing and that makes it a little fresh,

1039
00:43:11,079 --> 00:43:13,079
but I think that is especially if you get I think,

1040
00:43:13,079 --> 00:43:15,519
too many missions in a row. There is a lot

1041
00:43:15,519 --> 00:43:17,440
of stealth missions and at the area is not that

1042
00:43:17,480 --> 00:43:19,440
exciting area. It's just okay, I gotta can get into

1043
00:43:19,480 --> 00:43:23,480
another camp where it's lots of grass and lots of rocks,

1044
00:43:23,480 --> 00:43:26,519
so it's not ghosts. It's not like Batman Arkham. So

1045
00:43:26,639 --> 00:43:32,599
for me, it's like I would say, I don't even

1046
00:43:32,639 --> 00:43:34,519
want to say above average, but I guess I could

1047
00:43:34,519 --> 00:43:36,639
say above average because like the Knicks stuff puts it

1048
00:43:36,679 --> 00:43:39,119
in there. But it's fine. I think that is one

1049
00:43:39,159 --> 00:43:41,280
of those things where if I do too much, okay,

1050
00:43:41,559 --> 00:43:43,559
I need a break from this game. I think it's

1051
00:43:43,599 --> 00:43:46,320
better in the main game levels like that Empire. It

1052
00:43:46,360 --> 00:43:48,000
sounds like we've all played that level because you had

1053
00:43:48,039 --> 00:43:50,519
to update the speeder when it was a main game

1054
00:43:50,559 --> 00:43:53,840
one that was great because it's all they you know,

1055
00:43:53,920 --> 00:43:55,760
plan it out. Not that they haven't planned it, but

1056
00:43:55,960 --> 00:43:57,679
if it's just hey, go to the space and sneak in.

1057
00:43:57,960 --> 00:44:00,239
There's five different points, which is fun because you could

1058
00:44:00,239 --> 00:44:02,000
pick your path. But I do think the ones that

1059
00:44:02,039 --> 00:44:04,400
are very designed, like the main Quest, where it's you

1060
00:44:04,440 --> 00:44:06,599
gotta do specific thing, you gotta go on a walk,

1061
00:44:06,599 --> 00:44:09,400
gotta go through this vent. I like those ones better

1062
00:44:09,480 --> 00:44:12,079
because I feel like, Okay, this is some stealth like

1063
00:44:12,079 --> 00:44:14,840
like it feels high intensity when you got to hit

1064
00:44:14,880 --> 00:44:17,480
this vehicle and you press the A button and you

1065
00:44:17,519 --> 00:44:19,880
got to walk alongside and not script like that's like, Okay,

1066
00:44:19,880 --> 00:44:22,280
this is a great set piece right here. So main

1067
00:44:22,360 --> 00:44:24,519
quest stuff, I think it works. The side quest. I

1068
00:44:24,519 --> 00:44:26,800
think they could have maybe trimmed a law of those

1069
00:44:26,840 --> 00:44:28,760
out and left most of the I'm not saying take

1070
00:44:28,760 --> 00:44:31,519
them all out, but most the self stuff for the

1071
00:44:31,559 --> 00:44:33,880
main game. But then again, maybe if people did the

1072
00:44:33,880 --> 00:44:35,960
streamlining and the main game they go it's just nothing

1073
00:44:36,000 --> 00:44:39,920
but stealth. So it's good enough, and it is weird.

1074
00:44:39,960 --> 00:44:42,880
I've felt that complaint too, where you never really know

1075
00:44:42,920 --> 00:44:44,840
where their eyes are, not in a good way. I

1076
00:44:44,840 --> 00:44:47,280
feel like there's sometimes where I walk right by them,

1077
00:44:47,360 --> 00:44:51,000
they see nothing, and I have here's a good example

1078
00:44:51,039 --> 00:44:54,039
of I don't know what the barma is for taking

1079
00:44:54,079 --> 00:44:56,199
someone out and alerting them. I've had it where it

1080
00:44:56,239 --> 00:44:58,639
felt like they were five feet away and I take

1081
00:44:58,679 --> 00:45:00,280
out their friend and they look and go ahead and

1082
00:45:00,280 --> 00:45:02,400
the alarms go off, and I've done it and they

1083
00:45:02,400 --> 00:45:04,559
don't move a muscle, so I feel like there's no

1084
00:45:04,639 --> 00:45:07,239
consistency there with something like hang uh the hang Man

1085
00:45:07,360 --> 00:45:10,119
game and hit Man game. I usually know, Okay, this

1086
00:45:10,280 --> 00:45:13,119
is the radius I'm working with here. That's like a

1087
00:45:13,119 --> 00:45:15,559
great selfie, right, This is like if I know they're

1088
00:45:15,559 --> 00:45:17,800
looking this direction, they probably can't see me where this

1089
00:45:17,840 --> 00:45:21,079
game it's kind of been a little iffy, so, you know,

1090
00:45:21,440 --> 00:45:24,360
enjoyed it, but not not anything I saw up there

1091
00:45:24,360 --> 00:45:26,800
with those top kind of three or four I've mentioned.

1092
00:45:26,960 --> 00:45:29,679
Speaker 1: So yeah, I mean definitely comparing this to hit Man,

1093
00:45:29,760 --> 00:45:32,079
which is like the masterclass and stuff design and like

1094
00:45:32,559 --> 00:45:35,000
you as the player have all the information to make

1095
00:45:35,000 --> 00:45:37,840
the right decision and then obviously sometimes things go awry,

1096
00:45:37,960 --> 00:45:39,559
but for the most part, like you kind of know

1097
00:45:39,599 --> 00:45:41,840
what to expect. I think that I definitely agree with that.

1098
00:45:41,880 --> 00:45:44,320
There has been some weird times where I don't understand

1099
00:45:44,639 --> 00:45:46,679
exactly what the distance is, but that's real where I

1100
00:45:46,880 --> 00:45:49,840
just use nicks to distract and try and separate those

1101
00:45:49,920 --> 00:45:52,599
those characters farther away from each other to make it

1102
00:45:52,599 --> 00:45:55,679
a bit more a bit more obvious. But yeah, I

1103
00:45:55,679 --> 00:45:58,840
think where I'm liking it is just the the freedom

1104
00:45:58,880 --> 00:46:00,400
of it I suppose I feel like I need one

1105
00:46:00,400 --> 00:46:02,760
of these levels areas that we've talked about, with the

1106
00:46:02,760 --> 00:46:05,039
exception of like the main even some of the main

1107
00:46:05,079 --> 00:46:07,639
quest has like very linear sections. Obviously it's very set

1108
00:46:07,679 --> 00:46:10,360
PC as you mentioned, but other other ones, and also

1109
00:46:10,440 --> 00:46:12,760
just the side missions or random camps you go to.

1110
00:46:13,159 --> 00:46:16,400
I feel like there's really no set one path, like

1111
00:46:16,440 --> 00:46:19,239
there's three or four maybe ways in there's all sorts

1112
00:46:19,239 --> 00:46:21,360
of different ways you could go. You could take out

1113
00:46:21,360 --> 00:46:23,280
all the enemies, you could just try and sneak past them.

1114
00:46:23,840 --> 00:46:25,480
But I think for me, what happens most of the

1115
00:46:25,480 --> 00:46:27,760
time is it starts with a stell sequence and at

1116
00:46:27,800 --> 00:46:30,360
some point I'll get caught and turned into a full

1117
00:46:30,360 --> 00:46:32,599
blown battle, which I think is really great design. I

1118
00:46:32,599 --> 00:46:36,440
always loved. That's like my ideal way to play Dishonored

1119
00:46:36,519 --> 00:46:38,719
is everything's going perfectly until it doesn't, and then I

1120
00:46:38,719 --> 00:46:40,400
just got to live with the consequences to see if

1121
00:46:40,400 --> 00:46:43,039
I can salvage the situation. And in this game, that

1122
00:46:43,239 --> 00:46:46,440
feels even more punishing because of the faction side of it.

1123
00:46:46,440 --> 00:46:49,199
It's like, ah, I fucked up, and now I'm dropping

1124
00:46:49,280 --> 00:46:51,840
back in my my thing, as I mentioned earlier. So

1125
00:46:52,280 --> 00:46:54,719
I think that's it's all working really well for me,

1126
00:46:55,119 --> 00:46:56,920
and I don't know. I'm just like in the stell mechanics,

1127
00:46:56,920 --> 00:46:59,199
I like the zapper, the stun gun that you have,

1128
00:46:59,639 --> 00:47:02,599
the other weapons you have. I think Nick's and all

1129
00:47:02,679 --> 00:47:05,239
the different tools that he has are really fun and engaging.

1130
00:47:05,559 --> 00:47:08,719
I haven't used these smoke bomb a bunch yet. The

1131
00:47:08,760 --> 00:47:10,280
one time I did use it, I was trying to,

1132
00:47:10,320 --> 00:47:13,400
like it was in a very highly public area and

1133
00:47:13,440 --> 00:47:14,880
there was a door that I had to hike through.

1134
00:47:14,880 --> 00:47:16,800
I'm like, I don't see a single possible way to

1135
00:47:16,840 --> 00:47:19,639
do this, with the exception of just like dropping a

1136
00:47:19,679 --> 00:47:21,480
smoke bomb, and maybe those will work. But the smoke

1137
00:47:21,519 --> 00:47:23,960
bomb seemed to be really loud and it alerted everyone

1138
00:47:24,000 --> 00:47:26,159
who was around me, and then they all came gunning

1139
00:47:26,199 --> 00:47:27,639
for me. So I still have to get used to

1140
00:47:28,280 --> 00:47:30,079
how the smoke bomb works. I think it's more of

1141
00:47:30,119 --> 00:47:32,199
like you get caught, you drop it, and then you

1142
00:47:32,239 --> 00:47:34,400
can like escape easier. I feel like that's maybe more

1143
00:47:34,519 --> 00:47:36,480
it rather than like dropping a smoke bomb to try

1144
00:47:36,519 --> 00:47:40,440
and stealthily sneakily do something. But yeah, I don't know,

1145
00:47:40,639 --> 00:47:42,760
I'm really enjoying it. And then we've talked about the

1146
00:47:42,800 --> 00:47:45,400
combat a little bit. I like the variety of the guns.

1147
00:47:45,519 --> 00:47:48,599
I maybe wish you could have some of these weapons

1148
00:47:48,639 --> 00:47:51,079
with you at different times rather than just like them

1149
00:47:51,119 --> 00:47:52,679
being pickups. I like the idea of them having a

1150
00:47:52,760 --> 00:47:55,000
limited AMMO, so you're kind of in almost like a

1151
00:47:55,079 --> 00:47:57,039
John Wicki and sort of way just like picking up

1152
00:47:57,039 --> 00:47:59,239
a weapon, like firing three shots from it, dropping it,

1153
00:47:59,360 --> 00:48:02,159
moving too the next thing. I really like that element

1154
00:48:02,199 --> 00:48:03,679
of it. I really I like that this game has

1155
00:48:03,719 --> 00:48:06,480
like active reload. I think that adds some franticness to

1156
00:48:06,679 --> 00:48:10,480
the uh to the combat situations. You know, there's explosive

1157
00:48:10,480 --> 00:48:13,840
barrels everywhere in this game. You have have your homie

1158
00:48:14,119 --> 00:48:17,800
Nicks fighting alongside you sometimes. So I'm really liking the combat.

1159
00:48:17,800 --> 00:48:19,159
I think it's it's a lot of fun so far.

1160
00:48:19,199 --> 00:48:20,719
I'm curious what it will be like to fight some

1161
00:48:20,760 --> 00:48:23,800
of these bigger battles or bigger enemies, as you mentioned, Taylor,

1162
00:48:23,840 --> 00:48:26,039
like some of these big what are the at eighties

1163
00:48:26,079 --> 00:48:29,639
the two feet things that that ats ts yeah, ats

1164
00:48:29,679 --> 00:48:32,199
t's yeah, Like I have not fought one of those yet,

1165
00:48:32,239 --> 00:48:34,400
and I'm very scared for when I have to. Whereas

1166
00:48:34,440 --> 00:48:36,800
I feel like when I got to those in Jedi Survivor.

1167
00:48:36,840 --> 00:48:38,360
I was like, that was gonna be fucking easy. I

1168
00:48:38,360 --> 00:48:40,239
got them, But in this like, I don't I don't

1169
00:48:40,239 --> 00:48:41,800
even know how I'm gonna kill him yet, and that's

1170
00:48:41,840 --> 00:48:43,760
kind of an exciting thought. So I'm curious what other

1171
00:48:43,840 --> 00:48:46,199
kind of enemies are gonna pop out there. I think

1172
00:48:46,199 --> 00:48:49,159
maybe one one definitely big critique on the combat is

1173
00:48:49,159 --> 00:48:52,320
like there's creatures and animals in this game, and they

1174
00:48:52,559 --> 00:48:54,119
just like, I don't know, that feels like it was

1175
00:48:54,119 --> 00:48:56,480
an afterthought that was put in like a couple months prior,

1176
00:48:56,480 --> 00:48:59,079
where the combat is very simple, and like they also

1177
00:48:59,199 --> 00:49:01,360
don't have like they're not proper physics objects. I don't

1178
00:49:01,360 --> 00:49:03,679
know if you've ever slamed into any animal full speed

1179
00:49:03,719 --> 00:49:06,320
with your speeder, but they don't move an inch and

1180
00:49:06,360 --> 00:49:09,079
you just fly off your speeder. If ike across the

1181
00:49:09,480 --> 00:49:11,320
it's like hitting a tree in GTA with a car,

1182
00:49:11,400 --> 00:49:16,719
where trees are for whatever reason, just like just immortal unstoppable. Yeah,

1183
00:49:16,760 --> 00:49:18,360
So I don't know. For the most part, I'm enjoying

1184
00:49:18,360 --> 00:49:21,480
the combat. I'm hoping that the more upgrades I get them,

1185
00:49:21,480 --> 00:49:23,880
that's what keeps it engaging when I get deeper into

1186
00:49:23,880 --> 00:49:26,079
the game, because right now, it's it's pretty basic, but

1187
00:49:26,119 --> 00:49:28,920
it is kind of like the last ditch effort. If

1188
00:49:28,960 --> 00:49:31,920
my stealth didn't go correctly, then it's that's when it's popping.

1189
00:49:31,719 --> 00:49:35,880
Speaker 3: Up, you say, getting flung off the scooter or speeder

1190
00:49:35,960 --> 00:49:39,880
I have. There's there's a few times where I've been

1191
00:49:39,920 --> 00:49:42,159
flung off of it and I land, but I fall

1192
00:49:42,239 --> 00:49:45,760
halfway through the map and I can't move properly. There's

1193
00:49:45,800 --> 00:49:48,079
been times where I'm trying to go through doors in

1194
00:49:48,159 --> 00:49:51,079
certain rooms but a random computer players and PCs are

1195
00:49:51,119 --> 00:49:53,360
just setting there and you can't you can't get in,

1196
00:49:53,440 --> 00:49:55,280
So I got a reload so that they've they don't

1197
00:49:55,280 --> 00:49:59,119
appear there. I've had a bunch of like characters duplicating,

1198
00:49:59,199 --> 00:50:01,480
like ND five has appeared in like two.

1199
00:50:01,320 --> 00:50:02,480
Speaker 2: Of them at the same time.

1200
00:50:02,920 --> 00:50:05,440
Speaker 3: There's there's a lot of problems with this game.

1201
00:50:06,559 --> 00:50:09,280
Speaker 4: Luckily not have any of that glitches. Really, I've had

1202
00:50:09,320 --> 00:50:13,000
like maybe it like like uh, frame rate drop, a

1203
00:50:13,039 --> 00:50:15,159
little look a little like sloggy that I have never had,

1204
00:50:15,159 --> 00:50:17,079
because I've seen people have that where they're like they

1205
00:50:17,119 --> 00:50:19,480
get off their bike and that just like shoots them across.

1206
00:50:19,719 --> 00:50:21,960
Like I've seen what you're talking about, but I have

1207
00:50:22,360 --> 00:50:24,239
so far luckily not had any Have.

1208
00:50:24,199 --> 00:50:25,719
Speaker 2: You seen the t the teeth pose.

1209
00:50:25,719 --> 00:50:28,159
Speaker 3: I've seen a lot of guys doing that to get

1210
00:50:28,159 --> 00:50:31,360
off their speeder bike and they're gliding tee poles like around.

1211
00:50:32,280 --> 00:50:34,760
Speaker 1: A lot of cus and that was it. Like it's

1212
00:50:34,920 --> 00:50:39,679
it's really it's been pretty bugless for me. Yeah, other

1213
00:50:39,760 --> 00:50:41,599
than like I've had a couple of situations where I

1214
00:50:41,599 --> 00:50:44,280
was trying to stealth knock some guy out and then

1215
00:50:44,280 --> 00:50:45,760
I think I was like a bit too far away,

1216
00:50:45,800 --> 00:50:47,360
so I just like punched him. But like that's not

1217
00:50:47,400 --> 00:50:50,639
really like user error, I think. So, yeah, I have

1218
00:50:50,719 --> 00:50:54,199
not had a very buggy time, so whither than like,

1219
00:50:54,360 --> 00:50:56,559
I think maybe the speeder at first was really buggy

1220
00:50:56,559 --> 00:50:57,880
for me, and then when I got it upgraded, it

1221
00:50:57,920 --> 00:50:59,960
was like working better. So maybe it's just like intentional

1222
00:51:00,360 --> 00:51:02,159
that it was very janky, but especially when you get

1223
00:51:02,199 --> 00:51:04,039
like the jump, but it helps a lot to just

1224
00:51:04,360 --> 00:51:07,880
get over certain situations. But no, it's too bad that

1225
00:51:07,920 --> 00:51:11,480
you're having a glitchy your time with it. How about

1226
00:51:11,480 --> 00:51:13,880
this though, Tay, how about how about space combat? Because

1227
00:51:13,880 --> 00:51:15,880
I know you love space combat? How are you feeling

1228
00:51:15,880 --> 00:51:16,760
about that in this game?

1229
00:51:18,400 --> 00:51:19,559
Speaker 2: Everything space related?

1230
00:51:19,639 --> 00:51:21,920
Speaker 3: Like, I don't mind it but it was it's a

1231
00:51:21,960 --> 00:51:24,000
little underwhelming. I was kind of thinking it's gonna be

1232
00:51:24,039 --> 00:51:26,440
something better, Like I thought I'd be taken off and

1233
00:51:26,519 --> 00:51:29,679
flying from the planet up, but it might as well,

1234
00:51:30,039 --> 00:51:32,320
like it might as well just be like the same

1235
00:51:32,360 --> 00:51:34,880
as Starfield. I hope people were making those comparisons, like, oh, well,

1236
00:51:34,880 --> 00:51:36,599
you can just fly off from the planet, but it's

1237
00:51:36,599 --> 00:51:39,320
the same thing, Like it shows you your schematics, and

1238
00:51:39,400 --> 00:51:41,159
I felt like that was deceiving because it shows you

1239
00:51:41,159 --> 00:51:43,679
your navigation, like your your controls and stuff whatnot as

1240
00:51:43,719 --> 00:51:46,199
you're taking off and flying up. But there's no reason

1241
00:51:46,239 --> 00:51:48,400
for that. It's just one long cut scene that you

1242
00:51:48,400 --> 00:51:51,639
can skip basically, uh, and then you appear in space.

1243
00:51:51,880 --> 00:51:55,719
The fighting in the space combat it is fun. But

1244
00:51:56,360 --> 00:51:59,480
Star Wars Battlefront, like squadrons are not gonna count. But

1245
00:51:59,519 --> 00:52:02,719
stars batt Front that space combat. That's I love it.

1246
00:52:02,719 --> 00:52:04,800
It's it's way better and I feel like this could

1247
00:52:04,800 --> 00:52:08,159
have been it's similar, but it's just kind of boring.

1248
00:52:08,559 --> 00:52:10,079
I would love it if there was a little bit

1249
00:52:10,079 --> 00:52:12,280
more you could do with the ship, but it's it's

1250
00:52:12,719 --> 00:52:13,480
it's it's not.

1251
00:52:13,519 --> 00:52:14,760
Speaker 2: The main thing. I get it.

1252
00:52:14,800 --> 00:52:18,320
Speaker 3: Your main focus of this game or the main trajectory

1253
00:52:18,400 --> 00:52:20,360
is just being on the planets and being a scoundrel

1254
00:52:20,400 --> 00:52:22,159
in the space combat. It's just kind of second to that,

1255
00:52:22,199 --> 00:52:25,639
which I totally understand. But there are some things that

1256
00:52:25,800 --> 00:52:28,480
just is exploration that I do enjoy. When I went

1257
00:52:28,519 --> 00:52:31,519
to Kajimi, that was fricking fantastic because I felt like

1258
00:52:31,559 --> 00:52:33,719
it was from the Solo movie. Going to Kessel because

1259
00:52:33,719 --> 00:52:36,199
there's like these beacons and you're going through a nebula.

1260
00:52:36,360 --> 00:52:38,480
So with the beacons highlight where you fly through, and

1261
00:52:38,519 --> 00:52:41,480
when you drift out into the nebula, you can't see shit,

1262
00:52:41,599 --> 00:52:44,679
but there's big ice chunks moving you gotta like dodge.

1263
00:52:44,719 --> 00:52:45,679
Speaker 2: It's super cool.

1264
00:52:46,480 --> 00:52:48,760
Speaker 3: So I love being able to fly around the outside

1265
00:52:48,760 --> 00:52:51,760
of the planets. When I pulled up to another planet

1266
00:52:51,760 --> 00:52:54,320
there is just a huge cartel battle with capital ships

1267
00:52:54,320 --> 00:52:56,280
going on. I was like, holy fuck, this is crazy.

1268
00:52:57,360 --> 00:52:58,119
Speaker 2: So that was neat.

1269
00:52:58,440 --> 00:53:02,039
Speaker 3: But just finding random states and debris you can blast

1270
00:53:02,079 --> 00:53:05,480
off or blast open, take the loot whatnot, that's pretty cool.

1271
00:53:05,960 --> 00:53:08,639
Helping random frigates is pretty fun. So there's a lot

1272
00:53:08,639 --> 00:53:11,519
of neat things that I really do appreciate. But I

1273
00:53:11,599 --> 00:53:14,679
find I'm not racing to get into space, even though

1274
00:53:14,840 --> 00:53:17,360
like I've upgraded my ship a little bit, it's still

1275
00:53:18,039 --> 00:53:20,039
still can get pretty overwhelming pretty fast.

1276
00:53:20,239 --> 00:53:25,599
Speaker 4: So yeah, I'll say it fly if I like the

1277
00:53:25,599 --> 00:53:28,000
feeling better than Starfield, which we talk about many times,

1278
00:53:28,000 --> 00:53:32,960
where that's just very clunky. I still have never played Squadrons. Well,

1279
00:53:32,960 --> 00:53:34,760
I guess I think I played Squadrons one string a

1280
00:53:34,800 --> 00:53:37,320
stream or something. I think we busted out or something.

1281
00:53:37,360 --> 00:53:40,480
I remember my hands on it. I'm waiting to play

1282
00:53:40,519 --> 00:53:43,000
one of these space games where the spaceship just feels like, Man,

1283
00:53:43,119 --> 00:53:45,119
I want to be in space whole time. I think

1284
00:53:45,199 --> 00:53:46,760
I agree with something Steraa said, and I think that

1285
00:53:46,800 --> 00:53:48,519
goes back to what I was talking about earlier with

1286
00:53:48,559 --> 00:53:50,880
the feeling of the game. I think being in space,

1287
00:53:51,239 --> 00:53:54,679
the surroundings, the layout that's great. The actual look of it.

1288
00:53:54,679 --> 00:53:57,199
It feels like Star Wars. I like what Taya said,

1289
00:53:57,199 --> 00:53:59,400
where Okay, you look off the distance and there's just

1290
00:53:59,480 --> 00:54:03,559
you can see, oh god, a star destroyer. Right, It's

1291
00:54:03,559 --> 00:54:05,880
just there and there's stuff going out like I like.

1292
00:54:05,920 --> 00:54:08,400
It has its almost sections. I like being in space.

1293
00:54:08,559 --> 00:54:10,480
I guess I should say any of the movement, I

1294
00:54:10,519 --> 00:54:13,639
don't necessarily love the fighting in space. Maybe I don't

1295
00:54:13,639 --> 00:54:15,840
have my ship really upgraded at all. So that's one

1296
00:54:15,840 --> 00:54:18,199
thing I'll say, that's my least thing. So I think,

1297
00:54:18,239 --> 00:54:21,039
actually know, I got like I think, like a shield

1298
00:54:21,079 --> 00:54:24,800
on there, but even just the I feel like, I

1299
00:54:25,159 --> 00:54:27,239
know it sounds dumb, but I think even combat the

1300
00:54:27,360 --> 00:54:30,159
ships are just like they're too small. The enemy ships

1301
00:54:30,199 --> 00:54:31,840
that you're fighting against sometimes like I know they're far

1302
00:54:31,880 --> 00:54:33,719
away and they got a tracking someone, but just sometimes

1303
00:54:33,719 --> 00:54:35,840
it just feels like you're just shooting against rock. So

1304
00:54:35,880 --> 00:54:38,239
I just feel like even if it's a little unrealistic

1305
00:54:38,320 --> 00:54:40,679
to make that size, but and I get what they're

1306
00:54:40,760 --> 00:54:42,159
kind of trying to do. They're trying to make. I

1307
00:54:42,159 --> 00:54:45,199
think the space combat be very fast, but I would

1308
00:54:45,239 --> 00:54:47,320
like it if your ship was slowed down and they

1309
00:54:47,320 --> 00:54:50,480
were slowed down so you could have a more cinematic feel.

1310
00:54:50,519 --> 00:54:53,280
So I think again kind of like the actually know,

1311
00:54:53,280 --> 00:54:57,320
I wouldn't say that. I would say it's subpar the action,

1312
00:54:57,440 --> 00:54:59,239
but the actual being in space I don't mind. I

1313
00:54:59,320 --> 00:55:01,960
like traveling. Like the speed of the ship where the

1314
00:55:02,519 --> 00:55:04,599
like I said, the you know, the stealth, I think

1315
00:55:04,599 --> 00:55:07,519
it's above average and eventually bore. The fighting in space,

1316
00:55:07,599 --> 00:55:09,679
it's not anything that I'm I haven't had one those

1317
00:55:09,719 --> 00:55:12,440
experiences where I'm like, man, I love this. It's kind

1318
00:55:12,480 --> 00:55:14,159
of like, oh, I have to do this and get

1319
00:55:14,159 --> 00:55:17,239
through it. Maybe it'll change, but yeah, it's it's not

1320
00:55:17,400 --> 00:55:19,320
great still, and I'm waiting for one game to really

1321
00:55:19,639 --> 00:55:21,400
crack that out of this new generation. Maybe I'd have

1322
00:55:21,440 --> 00:55:23,639
to try Squadrons out again, Taylor and see what it's like.

1323
00:55:23,719 --> 00:55:27,519
Speaker 3: But Squadrons is like, it's really in depth with what

1324
00:55:27,719 --> 00:55:28,079
they did.

1325
00:55:28,199 --> 00:55:29,639
Speaker 2: Yeah, that's why I don't count it.

1326
00:55:29,719 --> 00:55:33,079
Speaker 3: I just in terms of space combat, like you said,

1327
00:55:33,079 --> 00:55:35,079
it like traveling in here is nice, but the combat

1328
00:55:35,159 --> 00:55:36,840
is just it's brutal.

1329
00:55:37,360 --> 00:55:38,159
Speaker 4: Yeah.

1330
00:55:38,280 --> 00:55:40,480
Speaker 1: Yeah, I can't really think of a game where I

1331
00:55:40,599 --> 00:55:43,000
like this space combat. I like, I think I like

1332
00:55:43,039 --> 00:55:45,199
star Fields more, but I don't like star Fields at all.

1333
00:55:45,280 --> 00:55:48,880
So just just how little I like what's going on here.

1334
00:55:49,119 --> 00:55:51,639
I've also like pretty much opted out of doing any

1335
00:55:51,679 --> 00:55:53,679
of that so far. Like there was you know, a

1336
00:55:53,760 --> 00:55:55,320
main question or too that took me out to space

1337
00:55:55,320 --> 00:55:57,159
where I had to do some of that, but otherwise

1338
00:55:57,199 --> 00:55:59,480
I haven't really explored up there. I haven't done many

1339
00:56:00,039 --> 00:56:02,159
contracts out in space out that I did one because

1340
00:56:02,159 --> 00:56:04,920
I wanted to get an upgrade for one of my things,

1341
00:56:05,079 --> 00:56:07,079
but otherwise I'm not spending any time out there, so

1342
00:56:07,119 --> 00:56:09,639
it's not something I've done much. I know, I have

1343
00:56:09,679 --> 00:56:11,559
a side quest right now to get it an additional

1344
00:56:11,920 --> 00:56:15,039
gun holstered on my ship, so maybe that'll make it

1345
00:56:15,079 --> 00:56:17,519
more interesting, but I don't. I'm just not really interested

1346
00:56:18,000 --> 00:56:20,079
in doing that stuff. I think I'm just really enjoying

1347
00:56:20,719 --> 00:56:23,119
the detail of the planet so far. Like I like

1348
00:56:23,199 --> 00:56:25,960
the size of these open worlds, because it's like, how

1349
00:56:26,000 --> 00:56:28,119
are they gonna make four open world planets? Like in

1350
00:56:28,159 --> 00:56:29,920
this game? That's gonna be insane. It's like, Okay, the

1351
00:56:30,440 --> 00:56:33,000
open worlds are not overwhelming. You can kind of cruise

1352
00:56:33,000 --> 00:56:34,400
from one side to the other on one of these

1353
00:56:34,400 --> 00:56:37,360
maps in like I don't know, ten minutes or less

1354
00:56:37,440 --> 00:56:41,559
or something. So I'm really like, in just exploring the locations,

1355
00:56:41,800 --> 00:56:44,840
I found that the first planet is way more interesting

1356
00:56:45,119 --> 00:56:47,880
than Tattooing that I went to next, And in fact,

1357
00:56:47,920 --> 00:56:49,880
I actually I feel like just in general, like the

1358
00:56:49,960 --> 00:56:52,239
quest design and stuff, like the first area is so

1359
00:56:52,320 --> 00:56:55,320
much more engaging than that second part. Was still having

1360
00:56:55,320 --> 00:56:59,079
a good time, of course, but maybe I just picked incorrectly.

1361
00:56:59,119 --> 00:57:01,880
But Taylor, would you say, was that the same for

1362
00:57:01,920 --> 00:57:04,519
you or did you like the Kajimi like about as

1363
00:57:04,599 --> 00:57:06,440
much as you did to Shot. I think it's the

1364
00:57:06,519 --> 00:57:09,480
name of that planet, right, just like in general for

1365
00:57:09,599 --> 00:57:11,639
gameplay and exploring and stuff.

1366
00:57:12,280 --> 00:57:13,679
Speaker 2: I love the detail of Kajimi.

1367
00:57:13,760 --> 00:57:16,719
Speaker 3: I feel like I'm literally right and Rise of Skywalker

1368
00:57:16,719 --> 00:57:19,320
and that planet minus the first order, Like the attention

1369
00:57:19,360 --> 00:57:22,639
to detail is really really cool, really enjoying it. But

1370
00:57:22,679 --> 00:57:26,360
it is significantly smaller Shot to Shana, I think is what, yeah,

1371
00:57:26,440 --> 00:57:26,880
what it is?

1372
00:57:27,280 --> 00:57:28,239
Speaker 2: Uh massive?

1373
00:57:28,599 --> 00:57:30,679
Speaker 3: It is huge, and I'm kind of thinking that maybe

1374
00:57:30,679 --> 00:57:32,239
this is the biggest planet out of all of them

1375
00:57:32,280 --> 00:57:35,039
in terms of exploration with how small Kajimi is. You're

1376
00:57:35,039 --> 00:57:37,440
only in the city as far as I know. You

1377
00:57:37,440 --> 00:57:40,840
don't go outside into like the really the world or

1378
00:57:40,880 --> 00:57:41,480
anything like that.

1379
00:57:41,480 --> 00:57:42,440
Speaker 2: You're only in one.

1380
00:57:42,400 --> 00:57:45,480
Speaker 3: Massive city hub and maybe I just haven't found it yet,

1381
00:57:45,480 --> 00:57:48,239
but there's there's nothing really showing me I could explore

1382
00:57:48,280 --> 00:57:49,639
and go out of the city.

1383
00:57:49,800 --> 00:57:52,239
Speaker 1: So you're not just in your speeder at all on

1384
00:57:52,280 --> 00:57:53,239
that planet then at all?

1385
00:57:53,920 --> 00:57:57,679
Speaker 4: Wow, which I feel like And really it's I'm up

1386
00:57:57,679 --> 00:57:59,280
two minds because I even said that Ty your last

1387
00:57:59,280 --> 00:58:01,119
time when we're filming. I feel like you could have

1388
00:58:01,199 --> 00:58:03,480
just had it onto Shaw and it just be fine,

1389
00:58:03,519 --> 00:58:05,679
like you just like there's one planet, there's enough there

1390
00:58:05,719 --> 00:58:07,880
would work. But at the same time, when then by

1391
00:58:07,960 --> 00:58:10,360
previewing and I checked it on the five planets, the

1392
00:58:10,559 --> 00:58:13,920
fifth one did include the the opening can't I can't

1393
00:58:13,920 --> 00:58:15,800
go buy? Yeah yeah, So it's like, Okay, it's kind

1394
00:58:15,800 --> 00:58:18,159
of a cheap's really four So I think it's kind

1395
00:58:18,199 --> 00:58:21,239
of a misrepresentation, like there's four planets when really it's

1396
00:58:21,280 --> 00:58:24,039
like I feel like there's really you do go to

1397
00:58:24,119 --> 00:58:26,280
four planets, sure, but there's one planet where it's like

1398
00:58:26,280 --> 00:58:28,119
this is a big you can do a whole bunch,

1399
00:58:28,159 --> 00:58:29,960
Like it feels like an actual planet. You feel like

1400
00:58:30,000 --> 00:58:32,039
you can venture so much, where the other ones are

1401
00:58:32,079 --> 00:58:34,559
just kind of slices of life. So I get that

1402
00:58:34,559 --> 00:58:36,840
they're not wrong in saying it's four planets, but it

1403
00:58:36,840 --> 00:58:39,320
does from what you guys both are saying, it feels

1404
00:58:39,320 --> 00:58:42,000
like they're just kind of a slice of life per se.

1405
00:58:42,119 --> 00:58:44,440
Where the first planet that is or the second planet

1406
00:58:44,440 --> 00:58:47,039
that's a full that's a that's a game right there

1407
00:58:47,079 --> 00:58:47,480
on that one.

1408
00:58:47,599 --> 00:58:50,639
Speaker 1: You know, Tattooine, like you definitely go outside of uh

1409
00:58:51,760 --> 00:58:53,760
MASI is the Cantina or is that the name of.

1410
00:58:53,760 --> 00:58:56,320
Speaker 4: The ten, yeah, Mazzi, Yeah, it's Cantina.

1411
00:58:55,960 --> 00:58:59,480
Speaker 3: Right, Massizley is the name of the spaceport.

1412
00:59:00,159 --> 00:59:03,239
Speaker 1: That's the town, right, Yeah. And then yeah, the canteen

1413
00:59:03,320 --> 00:59:07,320
is called just it's some guy's name, some guy's name Cantina,

1414
00:59:07,360 --> 00:59:08,599
and I forget what the guy's name is.

1415
00:59:08,639 --> 00:59:11,159
Speaker 4: But is there not just a moss Isley Cantina or

1416
00:59:11,199 --> 00:59:12,559
is it the canteen in moss Isley?

1417
00:59:12,719 --> 00:59:14,960
Speaker 3: I think cantina in moss Isley, yeah, which is like

1418
00:59:15,039 --> 00:59:19,920
that's still yeah, moss Isley town, but.

1419
00:59:19,920 --> 00:59:21,800
Speaker 1: No, I mean yeah, on tattooing, like there are a

1420
00:59:21,880 --> 00:59:25,400
couple of different little town areas, little settlements there are,

1421
00:59:25,719 --> 00:59:28,360
Like it is pretty expansive. I don't know if it's

1422
00:59:28,400 --> 00:59:32,320
as big as to Shota. I can't tell yet, but

1423
00:59:32,440 --> 00:59:34,639
it's pretty big, Like it seems like it's almost as big.

1424
00:59:34,719 --> 00:59:37,519
So maybe Kajmi is just an exception because of what's

1425
00:59:37,519 --> 00:59:39,039
going on with that planet. And I guess none of

1426
00:59:39,119 --> 00:59:42,440
us have been to a Kiva yet or Taylor, have

1427
00:59:42,480 --> 00:59:43,280
you flown there yet?

1428
00:59:43,320 --> 00:59:48,079
Speaker 3: Or just I went to Tweed next after Cool, So that's.

1429
00:59:47,960 --> 00:59:50,400
Speaker 1: Kind of the unknown right now. I wonder how big

1430
00:59:50,440 --> 00:59:54,039
that one is. But uh, let's see where do we

1431
00:59:54,119 --> 00:59:57,639
want to go next? I think maybe talk more about

1432
00:59:57,639 --> 01:00:00,599
some of these RPG mechanics. This is something that I'm

1433
01:00:00,599 --> 01:00:04,159
a little bit disappointed but also liking enough, which is

1434
01:00:04,239 --> 01:00:05,880
I remember before the game came out, I thought it

1435
01:00:05,880 --> 01:00:08,920
was really cool that the different skills and things that

1436
01:00:08,920 --> 01:00:11,159
you're upgrading for your character are kind of contextualized by

1437
01:00:11,199 --> 01:00:14,079
being there's these different experts across the world that you're

1438
01:00:14,559 --> 01:00:16,719
gonna be finding as you're going to these different locations,

1439
01:00:17,079 --> 01:00:20,199
and then these experts and maybe there's like a slicing expert.

1440
01:00:20,239 --> 01:00:22,239
This person knows all about hacking, this person knows all

1441
01:00:22,280 --> 01:00:24,360
about the speed, or this person's like a combat person.

1442
01:00:24,880 --> 01:00:27,039
And you meet these people and once you've met them,

1443
01:00:27,360 --> 01:00:29,000
then they go into your thing and they're like kind

1444
01:00:29,000 --> 01:00:31,280
of teaching you these skills. Is how it's contextualized. And

1445
01:00:31,320 --> 01:00:34,679
so you're going around, you're getting pretty much you're either

1446
01:00:34,719 --> 01:00:38,239
completing tasks or you know, just getting equipment, and then

1447
01:00:38,280 --> 01:00:41,079
you get like the upgrades to those things. I think

1448
01:00:41,119 --> 01:00:43,480
it's a way cooler in concept, and it sounded better

1449
01:00:43,519 --> 01:00:45,599
before the game came out, and it's truly just a

1450
01:00:45,639 --> 01:00:49,360
skill tree that has different people's pictures there instead, so

1451
01:00:49,400 --> 01:00:50,679
I was hoping there was a bit more to it,

1452
01:00:50,679 --> 01:00:52,559
like maybe it would be pretty tedious if you actually

1453
01:00:52,559 --> 01:00:55,760
do back those people once you did the prerequisites and

1454
01:00:55,800 --> 01:00:58,760
then then they would teach you that new skill and

1455
01:00:58,800 --> 01:01:00,480
you could do it. So I can understand why, but

1456
01:01:00,800 --> 01:01:02,719
at least like maybe even have like a call with them,

1457
01:01:02,760 --> 01:01:04,599
like the three, like they have your calm, right, so

1458
01:01:04,599 --> 01:01:06,719
maybe that you could talk to them and they could.

1459
01:01:07,039 --> 01:01:08,960
I don't have some line of dialogue. It just felt

1460
01:01:08,960 --> 01:01:11,920
like a little bit half baked. But I think it

1461
01:01:12,000 --> 01:01:14,079
makes sense and that it's like, Okay, there's certain parts

1462
01:01:14,079 --> 01:01:15,440
of the skill tree that are just gonna lock when

1463
01:01:15,440 --> 01:01:18,119
you discover this person. So Taylor, you've probably discovered someone

1464
01:01:18,159 --> 01:01:20,000
on Ajami that I don't have yet. But I've already

1465
01:01:20,000 --> 01:01:21,920
got these two skill trees on lock because I've been

1466
01:01:21,920 --> 01:01:24,280
in tattooing. So I think like maybe the order of

1467
01:01:24,320 --> 01:01:26,239
it is interesting, unless they just kind of like fake

1468
01:01:26,280 --> 01:01:28,480
it and whatever. Like the second planet you go to,

1469
01:01:28,599 --> 01:01:30,119
like maybe it has those experts there.

1470
01:01:30,719 --> 01:01:33,880
Speaker 3: I've got four experts so far, and I've maxed out.

1471
01:01:34,239 --> 01:01:37,480
I think I'm one, uh one, I've maxed out with

1472
01:01:37,519 --> 01:01:39,719
one person and then the other three. I think I'm

1473
01:01:39,719 --> 01:01:41,159
one off from completing all of them.

1474
01:01:41,159 --> 01:01:43,760
Speaker 1: Okay, yeah, I've maxed out one and then the other ones.

1475
01:01:43,800 --> 01:01:45,400
I still have one or two things to get and

1476
01:01:45,400 --> 01:01:49,199
then two more people I've discovered on tattooing. I think

1477
01:01:49,239 --> 01:01:51,199
I still have to actually meet them, Like I haven't

1478
01:01:51,239 --> 01:01:54,280
actually unlocked that, but I've like it's it's obscure. It's

1479
01:01:54,320 --> 01:01:56,920
popped up on the screen, but it's not quite unobscured yet,

1480
01:01:56,960 --> 01:01:58,639
like I can't click on it yet. So I'm guessing

1481
01:01:59,039 --> 01:02:00,639
one of them is like a question I'm literally doing

1482
01:02:00,719 --> 01:02:03,440
right now is to go find this person. So yeah,

1483
01:02:03,480 --> 01:02:06,360
I think it's it's a decent system, but ultimately it's

1484
01:02:06,400 --> 01:02:07,840
kind of just more of the same. But I like

1485
01:02:07,920 --> 01:02:10,519
for some of these it is collecting resources, like to

1486
01:02:10,519 --> 01:02:12,480
get a better smoke bomb, you have to get the

1487
01:02:12,760 --> 01:02:16,280
certain materials. That makes sense. But for other ones, it's

1488
01:02:16,360 --> 01:02:18,800
one of them was just like do separate seven different

1489
01:02:18,840 --> 01:02:20,920
actions with Nicks, And I really like that One's okay,

1490
01:02:20,920 --> 01:02:22,480
I'm gonna get to of think I'm to do it

1491
01:02:22,480 --> 01:02:24,800
distract I gotta go for fine alarm. And for the

1492
01:02:24,880 --> 01:02:26,480
last couple ones, I'm like, oh, what else have I

1493
01:02:26,519 --> 01:02:28,280
not done with them? And it makes you wonder what

1494
01:02:28,400 --> 01:02:29,639
other things you can do, and one of them was

1495
01:02:29,679 --> 01:02:32,320
really cute, is like make Nick's happy in four different ways,

1496
01:02:32,320 --> 01:02:33,639
and I was like, that's great. I love that that

1497
01:02:33,960 --> 01:02:36,559
gives you like a peg on your skill tree rather

1498
01:02:36,559 --> 01:02:38,800
than having like an exp thing. I think that works

1499
01:02:38,840 --> 01:02:41,079
well because I'm not incentivized when I'm going to these

1500
01:02:41,119 --> 01:02:43,840
bases to kill every single person, because there's really no

1501
01:02:43,960 --> 01:02:47,119
bonus for doing that other than like maybe some people

1502
01:02:47,199 --> 01:02:49,559
have some collectibly good grab off them. But for the

1503
01:02:49,599 --> 01:02:51,840
most part, it's like, once I've got my objective, I'm

1504
01:02:51,840 --> 01:02:53,239
out of there because I'm not gonna get any more

1505
01:02:53,360 --> 01:02:56,360
XP or progress for killing every single person. So I

1506
01:02:56,400 --> 01:02:58,800
think that just fits the theming of the game pretty well.

1507
01:02:59,480 --> 01:03:02,199
And then as as Taylor mentioned, is there armor you're

1508
01:03:02,199 --> 01:03:05,440
a different armor that you can upgrade. You're upgrading your ships,

1509
01:03:05,440 --> 01:03:08,280
beat your gun of course, So to me, there's like

1510
01:03:08,360 --> 01:03:11,119
enough there, there's enough carrots on the stick to get

1511
01:03:11,199 --> 01:03:13,400
me going of these different directions unlock some new stuff,

1512
01:03:13,719 --> 01:03:16,800
and yeah, definitely like still few, Uh, I don't know

1513
01:03:16,840 --> 01:03:19,159
types of upgrades to unlock that. I'm really curious how

1514
01:03:19,159 --> 01:03:22,000
there's gonna affect my gun or affect my character. So

1515
01:03:22,400 --> 01:03:24,519
I'm liking this is some enough. I just maybe wanted

1516
01:03:24,519 --> 01:03:25,880
it to. I thought it was gonna be a little

1517
01:03:25,920 --> 01:03:28,199
bit better or a little bit more story focused than

1518
01:03:28,239 --> 01:03:29,159
it actually ended up being.

1519
01:03:29,599 --> 01:03:31,599
Speaker 4: Two things. One before you get into that, is there

1520
01:03:31,639 --> 01:03:34,199
an armor on the first planet, because I'm not bumped

1521
01:03:34,199 --> 01:03:37,119
into them at all to update your health and everything

1522
01:03:37,159 --> 01:03:39,000
like that, Like this is like find like an armor.

1523
01:03:40,519 --> 01:03:42,440
Speaker 1: There's people that sell armor. I don't know if there's

1524
01:03:42,440 --> 01:03:46,320
a guy who's only armor, but is there because like

1525
01:03:47,400 --> 01:03:49,639
I felt, they were probably three or four different people

1526
01:03:49,679 --> 01:03:50,199
I've bumped into.

1527
01:03:50,280 --> 01:03:51,840
Speaker 4: It made it sound like it was a specific because

1528
01:03:51,840 --> 01:03:53,440
I've had before it's like, oh, you gotta buy this

1529
01:03:53,440 --> 01:03:55,480
apart from a scavenger. And then I pulled the many

1530
01:03:55,519 --> 01:03:57,159
It's like, oh, well here's a scavenger right here. But

1531
01:03:57,199 --> 01:04:00,239
I think I've not found a specific armor or yet

1532
01:04:00,880 --> 01:04:02,639
of that can get my health up because I've had

1533
01:04:02,679 --> 01:04:04,679
that for a while. I'd like to get it up

1534
01:04:04,679 --> 01:04:05,159
a little bit.

1535
01:04:05,199 --> 01:04:06,760
Speaker 1: So two ways you get your help up is through

1536
01:04:06,840 --> 01:04:10,119
like the skill tree, yea like on one of those things.

1537
01:04:09,840 --> 01:04:11,599
Speaker 4: And now it's like, go, I did that, and it's like,

1538
01:04:11,639 --> 01:04:13,440
go see someone to update this.

1539
01:04:15,920 --> 01:04:17,599
Speaker 1: I don't know the exact situation you're talking about. But

1540
01:04:17,599 --> 01:04:19,880
if only bought armor from people.

1541
01:04:20,000 --> 01:04:21,599
Speaker 4: Off the look, because I have all that, Like it's

1542
01:04:21,599 --> 01:04:25,239
like the corn sweeve or whatever it is like that. Yeah, yeah,

1543
01:04:25,280 --> 01:04:27,480
So I don't know. Maybe I just I feel like

1544
01:04:27,519 --> 01:04:29,320
maybe I've just not talked to the right vendors. I

1545
01:04:29,320 --> 01:04:31,079
guess I'll have to do a quick YouTube or somewhere

1546
01:04:31,079 --> 01:04:33,079
I look around because I feel like everyone I keep

1547
01:04:33,119 --> 01:04:35,480
talking to is selling the maybe the same.

1548
01:04:35,320 --> 01:04:38,039
Speaker 1: Parts, because are you Are you negative on any faction

1549
01:04:38,159 --> 01:04:39,679
right now in terms of your reputation?

1550
01:04:40,199 --> 01:04:41,760
Speaker 4: No, my go everywhere.

1551
01:04:41,760 --> 01:04:43,239
Speaker 1: So they're gonna say, maybe that was what it was.

1552
01:04:43,360 --> 01:04:45,000
Is like a pike vendor that had this thing.

1553
01:04:45,119 --> 01:04:48,000
Speaker 4: Yeah, maybe I'll go take a look into it. But yeah,

1554
01:04:48,039 --> 01:04:49,880
I agree with you, Dylan. It's like it's pretty much

1555
01:04:49,920 --> 01:04:52,719
just a skill tree. But I guess it's okay. Would

1556
01:04:52,719 --> 01:04:54,519
you want to do a skill tree or this fun

1557
01:04:54,519 --> 01:04:57,000
little way with the characters linked to it. I kind

1558
01:04:57,000 --> 01:04:58,960
of like that. I like the idea of Okay, the

1559
01:04:58,960 --> 01:05:01,400
bartender gives you, like the fast talking everything like that.

1560
01:05:01,480 --> 01:05:04,360
So it's nothing that I agree with. Either could have

1561
01:05:04,400 --> 01:05:06,559
been something great and same thing that we could have

1562
01:05:08,159 --> 01:05:09,400
if you want to be in depth if you would

1563
01:05:09,440 --> 01:05:11,719
have told, like, picked the type of scoundrel you're gonna be,

1564
01:05:11,800 --> 01:05:14,840
and maybe that would be more punishing, especially or even

1565
01:05:14,840 --> 01:05:17,079
I would have liked it as far as let's say

1566
01:05:17,079 --> 01:05:19,599
you could only get to a certain relationship with one

1567
01:05:19,639 --> 01:05:24,320
of the crime syndicates, and maybe they only offer like, hey, hey,

1568
01:05:24,360 --> 01:05:27,039
there's a couple other perks you can get, but you

1569
01:05:27,039 --> 01:05:31,119
can only be really like perfect good with this one.

1570
01:05:31,239 --> 01:05:33,119
And then if you really want that, you might go, oh, man,

1571
01:05:33,519 --> 01:05:35,400
I have a poor relationship with the Pikes right now,

1572
01:05:35,440 --> 01:05:38,400
but I'd really like that skill, so let's get up there.

1573
01:05:38,400 --> 01:05:41,400
But then in counter that, you know, exits ones from another.

1574
01:05:41,519 --> 01:05:43,320
So I think it's kind of what we've tubbled in

1575
01:05:43,360 --> 01:05:44,960
so many RPG games where it's like it'd be great

1576
01:05:44,960 --> 01:05:46,800
to have some sort of cutoff if you can't do this,

1577
01:05:47,239 --> 01:05:49,519
But I do understand where that's just kind of the

1578
01:05:49,559 --> 01:05:51,559
way games are today. So I like it as far

1579
01:05:51,599 --> 01:05:54,440
as it's a fun little gimmick that Okay, these are

1580
01:05:54,639 --> 01:05:56,679
you know, slicings tied to a slice or more the

1581
01:05:56,719 --> 01:05:59,079
mechanical stuff, right, ye have speedsters tied to them, So

1582
01:06:00,079 --> 01:06:01,920
joy it. For the for the most.

1583
01:06:01,639 --> 01:06:07,960
Speaker 1: Part, you tailor any any bonus things that you've discovered

1584
01:06:08,320 --> 01:06:10,840
on your times a Kami interesting.

1585
01:06:11,719 --> 01:06:14,159
Speaker 2: Oh no, not necessarily.

1586
01:06:14,760 --> 01:06:17,159
Speaker 3: Is mostly where I was focusing just on the story,

1587
01:06:17,360 --> 01:06:21,599
the main story missions. There are vaults there too, but

1588
01:06:21,679 --> 01:06:23,960
I've gotten some key cards, but I haven't just been

1589
01:06:24,239 --> 01:06:25,159
actively pursuing.

1590
01:06:25,159 --> 01:06:29,119
Speaker 1: It's not been an issue for you then, like, I

1591
01:06:29,119 --> 01:06:29,679
guess it's not.

1592
01:06:30,480 --> 01:06:31,119
Speaker 4: That's true.

1593
01:06:31,400 --> 01:06:36,840
Speaker 3: No, yeah, it's I I'll get to that point after

1594
01:06:37,199 --> 01:06:41,000
this point, because with the abilities and whatnot, it's just

1595
01:06:41,039 --> 01:06:43,880
been finding certain things because like doing the actions, I

1596
01:06:43,920 --> 01:06:46,440
usually knock those off quickly and then it's just for me.

1597
01:06:46,840 --> 01:06:48,360
It's a matter of, oh, I need to find like

1598
01:06:48,400 --> 01:06:51,400
this durasteal whatever with this other item specifically, and then

1599
01:06:51,400 --> 01:06:53,199
you find that and then I can do the unlock.

1600
01:06:53,480 --> 01:06:55,719
I don't like how when you get it you have

1601
01:06:55,760 --> 01:06:57,679
to actually go into your abilities and actually hit a

1602
01:06:57,679 --> 01:07:00,000
button to hit unlock. This should be just be automatic.

1603
01:07:00,119 --> 01:07:01,960
I feel like, but I get it. You're probably getting

1604
01:07:02,000 --> 01:07:04,079
the the items and maybe you don't want to use

1605
01:07:04,079 --> 01:07:06,960
those items on that specific unlock, which does make sense

1606
01:07:07,000 --> 01:07:10,960
in retrospect, but sometimes like oh I forgot to go

1607
01:07:11,000 --> 01:07:13,920
in and unlock this ability. That's annoying, but not a

1608
01:07:14,079 --> 01:07:18,559
not a deal breaker or anything like that. So I

1609
01:07:18,599 --> 01:07:20,679
was gonna say though, when it comes to making credits,

1610
01:07:21,239 --> 01:07:26,000
I like doing the different mini games, the Fatherier Racing.

1611
01:07:26,079 --> 01:07:28,920
I love that it's rigged because usually find your data pads.

1612
01:07:28,920 --> 01:07:30,760
It's like, oh, bet on the one that weighs the most,

1613
01:07:30,760 --> 01:07:33,239
but on the one that's the tallest or whatnot. It's like, okay,

1614
01:07:33,320 --> 01:07:35,360
do that and then you win because it's all rigged.

1615
01:07:35,760 --> 01:07:40,519
Doing the memory following Icon game, that's a lot of fun.

1616
01:07:40,599 --> 01:07:42,960
You can get a good payout with that. But Subac

1617
01:07:43,079 --> 01:07:45,800
is where I love the Sabbac Like it took me

1618
01:07:45,840 --> 01:07:48,400
one game to figure it out, but I'm on a

1619
01:07:48,440 --> 01:07:51,199
wind streak I haven't lost, and to me it's it's

1620
01:07:51,280 --> 01:07:53,800
so much fun. I like the rules, I like the setup,

1621
01:07:53,840 --> 01:07:55,880
the system, and just kind of like playing. I don't

1622
01:07:56,119 --> 01:07:58,079
you can cheat in it, but I don't like to cheat.

1623
01:07:57,920 --> 01:08:01,480
Speaker 4: Like to I think can beat them without it. Yeah,

1624
01:08:01,519 --> 01:08:05,760
I feel like I feel like the game gives you enough.

1625
01:08:05,800 --> 01:08:08,480
When someone discards a card and they're discarding two, so

1626
01:08:08,519 --> 01:08:11,360
you go, Okay, they're looking for a one, so they

1627
01:08:11,400 --> 01:08:14,280
probably like either you're hoping that they just have like

1628
01:08:14,360 --> 01:08:17,279
the what's that card call? When can shape shift into

1629
01:08:17,319 --> 01:08:20,680
another one. Remember it's like it's the three symbols and

1630
01:08:20,680 --> 01:08:22,840
then well yeah, so it's like you either know they

1631
01:08:22,840 --> 01:08:25,520
have that or one. But if they're like discarding fours

1632
01:08:25,600 --> 01:08:28,359
to five, it's okay. I think I got the I

1633
01:08:28,399 --> 01:08:31,600
got this guy, so I haven't found the need to cheat.

1634
01:08:31,640 --> 01:08:33,239
The only card that was messing me up was for

1635
01:08:33,319 --> 01:08:35,560
why I kept missing it. Because you have those kind

1636
01:08:35,600 --> 01:08:37,479
of whatever power cards where it's like, oh, you know,

1637
01:08:37,760 --> 01:08:40,399
retrieve two credits or skip a turn or whatever it

1638
01:08:40,439 --> 01:08:42,920
may be. It's one that one guy kept using and

1639
01:08:42,920 --> 01:08:45,640
it was making that that morphine card to six, but

1640
01:08:45,680 --> 01:08:48,479
I kept missing it. So every time I probably sin

1641
01:08:48,479 --> 01:08:50,399
it's like oh six, I'm like, I didn't even roll,

1642
01:08:50,439 --> 01:08:51,720
why does it give me a six? But then I

1643
01:08:51,760 --> 01:08:54,119
just realized, okay, on my and it's so funny'm my

1644
01:08:54,199 --> 01:08:56,720
next play through, I just sat out all because every

1645
01:08:56,720 --> 01:08:59,399
time I did it, I lost three times because I

1646
01:08:59,439 --> 01:09:01,439
was not reading is prompt that he was playing this card,

1647
01:09:01,720 --> 01:09:04,079
So like, okay, for the first round, first game, I'm

1648
01:09:04,079 --> 01:09:06,199
just gonna sit out. He didn't even play the card,

1649
01:09:06,239 --> 01:09:07,800
and then he just lost all his chips and he

1650
01:09:07,960 --> 01:09:09,239
was out. So it's like I don't know if that's

1651
01:09:09,239 --> 01:09:11,560
a random thing or whatnot, but it's been fun to

1652
01:09:11,560 --> 01:09:14,800
play the block when like I make Star Wars fan,

1653
01:09:15,000 --> 01:09:16,800
but I can fully admit, like I've never played the

1654
01:09:16,880 --> 01:09:18,680
bac in real life. I've never been like, what are

1655
01:09:18,680 --> 01:09:20,399
the rules of the bok. It's like, oh, this is

1656
01:09:20,439 --> 01:09:22,560
a cool game. That is how Han Solo want to

1657
01:09:22,600 --> 01:09:24,880
shipp in Star Wars, right, And that's where it's like,

1658
01:09:25,000 --> 01:09:27,840
it's it's pretty much Star Wars' version of a poker

1659
01:09:28,319 --> 01:09:31,680
or like a you know, a it's like reverse blackjack

1660
01:09:31,720 --> 01:09:33,760
as high yeah black Yeah, it's just you're kind of

1661
01:09:33,760 --> 01:09:35,680
getting twenty one bitton reverse you want to lower and

1662
01:09:35,720 --> 01:09:37,399
noever you want pairs and it's a bluffy game, right

1663
01:09:37,439 --> 01:09:38,800
because then they that's why I don't feel like you

1664
01:09:38,800 --> 01:09:40,880
need to cheat, because like, sure you could look at

1665
01:09:40,880 --> 01:09:42,720
their cards and see, but you still need to have

1666
01:09:42,760 --> 01:09:44,960
a hand that can beat them. There's not like a

1667
01:09:45,000 --> 01:09:47,720
poker where you can bet a bunch and so I'm like, oh,

1668
01:09:47,760 --> 01:09:49,680
I'm gonna fold because I don't know, there's not that

1669
01:09:49,960 --> 01:09:51,760
everyone has to reveal their hand at the end, so

1670
01:09:52,079 --> 01:09:53,800
he's still just got to play for the best hand.

1671
01:09:53,800 --> 01:09:54,960
But it's been a fun time.

1672
01:09:55,119 --> 01:09:58,720
Speaker 1: So yeah, I haven't jumped into that yet. In that

1673
01:09:58,800 --> 01:10:01,479
race thing that you mentioned, Taylor, is that like, is

1674
01:10:01,760 --> 01:10:04,000
there races you can do and then also betting on

1675
01:10:04,119 --> 01:10:05,319
races or there are those?

1676
01:10:05,640 --> 01:10:07,000
Speaker 2: No, you're not doing the races.

1677
01:10:07,039 --> 01:10:11,079
Speaker 3: It's just like holograms, right, like, yeah, these alien horses.

1678
01:10:11,079 --> 01:10:13,760
Speaker 1: I've seen a couple of quests pops up pop ups,

1679
01:10:13,800 --> 01:10:15,600
but I haven't actually done one of them yet. You

1680
01:10:15,640 --> 01:10:17,840
haven't played to balk myself. I did play one of

1681
01:10:17,880 --> 01:10:20,920
the arcade games just to try it out, you know it.

1682
01:10:21,199 --> 01:10:23,880
It was fine, not something I'd really do again unless

1683
01:10:23,880 --> 01:10:25,840
there was maybe like some reason to do it for

1684
01:10:25,880 --> 01:10:28,239
an unlock of certain kind. But yeah, I like that.

1685
01:10:28,239 --> 01:10:30,479
There's a lot of stuff I'm excited to get into

1686
01:10:30,560 --> 01:10:32,000
some bock. I don't know why I haven't done it yet.

1687
01:10:32,000 --> 01:10:34,640
I guess I'm just trying to like progress the story

1688
01:10:34,680 --> 01:10:37,520
somewhat before this episode. So maybe now that I'm less

1689
01:10:37,760 --> 01:10:40,560
pushed to do that, I might go snow cards.

1690
01:10:40,399 --> 01:10:42,960
Speaker 4: Snow Gwent, though I'll say that snow Gwent Gwent's still

1691
01:10:43,000 --> 01:10:45,680
the peak video game card game inside a game, so

1692
01:10:45,880 --> 01:10:46,520
just saying.

1693
01:10:46,239 --> 01:10:49,760
Speaker 1: Nothing, Well, matchup one one thing too. I wanted to

1694
01:10:49,760 --> 01:10:52,560
say on the RPG side of things that I kind

1695
01:10:52,600 --> 01:10:56,039
of just discovered now is that there are armor sets.

1696
01:10:56,119 --> 01:10:58,840
So if you have you know, like the whatever it is,

1697
01:10:58,880 --> 01:11:01,239
like the satchel, the pan, it's in the jacket for

1698
01:11:01,319 --> 01:11:04,920
a certain armor, like the name of it, that each

1699
01:11:05,000 --> 01:11:06,800
you know, each one might give you like a stealth bonus,

1700
01:11:06,800 --> 01:11:08,279
but then when you have all three of them together,

1701
01:11:08,319 --> 01:11:10,279
then you'll get an even greater bonus because you're wearing

1702
01:11:10,279 --> 01:11:11,760
the full set. So I really like that that's in

1703
01:11:11,800 --> 01:11:14,840
there too, kind of incentivizing trying to collect these sets.

1704
01:11:16,039 --> 01:11:20,760
So that's pretty neat. We talked about the the lock

1705
01:11:20,840 --> 01:11:22,920
Picking mini game. I like it. I like a little

1706
01:11:23,000 --> 01:11:24,439
rhythm game. I think what I like about it the

1707
01:11:24,479 --> 01:11:26,760
most is that it's just very quick. Even if you're

1708
01:11:27,000 --> 01:11:29,399
getting crushed by it, it's still like, is pretty fast

1709
01:11:29,399 --> 01:11:31,560
to just mash through it. But like still, it also

1710
01:11:31,640 --> 01:11:34,960
happens in real time, so sometimes there's a situation where

1711
01:11:35,000 --> 01:11:38,439
someone is patrolling an area and you know that, Okay,

1712
01:11:38,479 --> 01:11:40,159
I can't mess this up, like I need to get

1713
01:11:40,199 --> 01:11:42,520
this on the first try or too, and that adds

1714
01:11:42,520 --> 01:11:44,640
a lot of intensity. So I'm like in the mini game.

1715
01:11:44,960 --> 01:11:46,920
I also the hacking mini game I think I'm like

1716
01:11:47,079 --> 01:11:48,920
finally just getting bored of it after doing it like

1717
01:11:48,960 --> 01:11:50,359
maybe twenty times, or I'm.

1718
01:11:50,199 --> 01:11:51,479
Speaker 4: Like, it's pretty easy.

1719
01:11:51,720 --> 01:11:54,680
Speaker 1: It's it's just it's just like playing Mastermind. Yeah, but

1720
01:11:54,720 --> 01:11:57,520
it's it's a little little basic for my like and

1721
01:11:57,560 --> 01:11:59,239
even like the highest difficulty.

1722
01:11:58,920 --> 01:12:01,920
Speaker 4: Before four and then you just figure it out, you know,

1723
01:12:02,279 --> 01:12:05,039
because I is there like a I've had this too,

1724
01:12:05,039 --> 01:12:06,239
where it's like you don't get them and then you

1725
01:12:06,279 --> 01:12:08,079
get to that final one. Is there some sort of

1726
01:12:08,119 --> 01:12:09,880
alarm that goes off to something because I feel like

1727
01:12:09,880 --> 01:12:11,479
it goes off and then I eventually just get.

1728
01:12:11,359 --> 01:12:13,359
Speaker 3: The right one, and then you are limited on how

1729
01:12:13,359 --> 01:12:15,000
many times you can do it. But that's where the

1730
01:12:15,079 --> 01:12:18,319
slicing subroutines come in, because you can add certain incentives

1731
01:12:18,399 --> 01:12:19,640
or yea perks.

1732
01:12:19,760 --> 01:12:21,600
Speaker 4: Right, So yeah, I've seen I have one now where

1733
01:12:21,840 --> 01:12:23,199
has lines to certain ones.

1734
01:12:23,399 --> 01:12:25,399
Speaker 1: The one time I got like where I there was

1735
01:12:25,439 --> 01:12:27,439
no way like it would be a random shot guess

1736
01:12:27,439 --> 01:12:29,880
on the last line, I just like exited out and

1737
01:12:29,920 --> 01:12:32,279
try and started it again, and then I like it,

1738
01:12:32,479 --> 01:12:35,199
I started from scratch, So I don't know, I don't

1739
01:12:35,199 --> 01:12:37,119
I'm guessing to an activating alarm. I think that would

1740
01:12:37,119 --> 01:12:39,800
be good if it did something like that, but really

1741
01:12:39,840 --> 01:12:42,960
even just back out and activated again without losing anything.

1742
01:12:43,079 --> 01:12:45,960
So that's what I would That's what I would advise,

1743
01:12:46,800 --> 01:12:49,000
random little thing. The fall damage in this game is

1744
01:12:49,119 --> 01:12:52,560
absolutely brutal. Arker can out fall at.

1745
01:12:52,640 --> 01:12:55,319
Speaker 4: All, which makes sense. I kind of like, right, they're

1746
01:12:55,359 --> 01:12:58,479
like a normal human who's not like a Jedi or

1747
01:12:58,520 --> 01:13:01,279
a trained soldier where they're just like, you know, so

1748
01:13:01,319 --> 01:13:02,119
I kind of like that.

1749
01:13:02,279 --> 01:13:06,039
Speaker 1: So and then my last notes, you're all kind of

1750
01:13:06,079 --> 01:13:09,640
like story related things. Do you guys have any other

1751
01:13:09,680 --> 01:13:14,000
like gameplay things or systems, RPG combat still things that

1752
01:13:14,039 --> 01:13:14,600
we didn't mention?

1753
01:13:15,159 --> 01:13:17,520
Speaker 3: No, I think I'm just I'm story at this point too.

1754
01:13:18,000 --> 01:13:20,399
Speaker 1: Okay, how about we take our last break. I don't

1755
01:13:20,399 --> 01:13:21,720
know how much we'll talk about the story, but we'll

1756
01:13:21,760 --> 01:13:26,119
take one more break and we'll be right back. Okay,

1757
01:13:26,199 --> 01:13:27,880
we are back. So obviously we none of us have

1758
01:13:27,960 --> 01:13:31,399
beat the game, and me and Taylor went different routes afterwards,

1759
01:13:31,399 --> 01:13:32,920
so we you know, I don't want to spoil anything

1760
01:13:32,920 --> 01:13:34,399
for him. I don't want him to spoil anything for me,

1761
01:13:34,439 --> 01:13:36,239
and we don't want to spoil anything for Travis, who's

1762
01:13:36,239 --> 01:13:37,840
a little further behind. Us there.

1763
01:13:38,079 --> 01:13:40,439
Speaker 4: I'm still digging the first plan. I'm just saying out, you.

1764
01:13:40,359 --> 01:13:42,000
Speaker 1: Know, I love it, though I spent a lot of

1765
01:13:42,039 --> 01:13:44,640
time there, a lot of time there too. What do

1766
01:13:44,640 --> 01:13:48,680
you guys think of Kves as a Star Wars protagonist?

1767
01:13:49,119 --> 01:13:51,600
For me, I feel like she's like part of the barrel.

1768
01:13:51,640 --> 01:13:54,159
I am not a big fan of Kves. I. I

1769
01:13:55,119 --> 01:13:57,640
like the idea that she's not an evil person. I

1770
01:13:57,680 --> 01:13:59,960
like that what they're doing there. You your your scoulenge,

1771
01:14:00,199 --> 01:14:03,319
you're an out while you're not a evil villain. I

1772
01:14:03,399 --> 01:14:05,720
get it. But I think she's I still think she's

1773
01:14:05,800 --> 01:14:08,920
way too nice and like a bit too goofy for me.

1774
01:14:08,960 --> 01:14:10,439
I wish she had a bit of a harder edge

1775
01:14:10,479 --> 01:14:15,359
to her. I don't really vibe with her humor in

1776
01:14:15,439 --> 01:14:17,760
like these life or desk situations. Is she's just like

1777
01:14:17,800 --> 01:14:20,760
cracking one liners and not in like a fun, smart

1778
01:14:20,760 --> 01:14:22,680
alec sort of way, just like kind of like an

1779
01:14:22,720 --> 01:14:26,039
annoying teenager sort of way. So I'm I'm really not

1780
01:14:26,319 --> 01:14:29,760
like in this character a whole lot, which is too bad.

1781
01:14:30,399 --> 01:14:33,319
Speaker 4: I'm with you on the harder edge part, that's about it.

1782
01:14:33,359 --> 01:14:36,039
But I think because I'm just having a good time

1783
01:14:36,039 --> 01:14:37,560
with the game, and I think if the game was

1784
01:14:37,720 --> 01:14:41,359
more story based and she was like this, oh, it's

1785
01:14:41,399 --> 01:14:43,359
really led me down. But because I feel like the

1786
01:14:43,439 --> 01:14:46,520
story is very just kind of there to propel you forward,

1787
01:14:46,600 --> 01:14:48,840
and it's just you're just some random criminal and she's

1788
01:14:48,880 --> 01:14:50,439
not really criminal. That's why, of course i'd like the

1789
01:14:50,439 --> 01:14:53,119
more hard edge thing. But like I like the voice actress,

1790
01:14:53,119 --> 01:14:55,439
I like her reflection she does there, so for me

1791
01:14:55,520 --> 01:14:57,920
in the world where I'm just okay, I'm kind of

1792
01:14:57,920 --> 01:14:59,920
making some story up, I'm kind of fine. Just this

1793
01:15:00,800 --> 01:15:04,119
very it's a very pour yourself into the character type

1794
01:15:04,159 --> 01:15:06,680
of character, to my opinion, because I don't think there's much.

1795
01:15:06,680 --> 01:15:09,279
It's just kind of what do you want in your world? Like, well,

1796
01:15:09,319 --> 01:15:11,760
I want an adventure? It's like, well is that it

1797
01:15:11,800 --> 01:15:13,279
like like a scountered to me would be like I

1798
01:15:13,279 --> 01:15:15,119
want to be rich, I want to be powerful, stuff

1799
01:15:15,159 --> 01:15:18,039
like that, But she feels like she is. They definitely

1800
01:15:18,039 --> 01:15:20,279
again when they say oh, well, yeah, scoundrel, it's you know,

1801
01:15:20,359 --> 01:15:23,199
these dangerous people and you know they're the most like

1802
01:15:23,600 --> 01:15:26,760
smart Alci of the universe. It just feels like she's

1803
01:15:26,880 --> 01:15:29,680
just a regular person that's doing things in the Star

1804
01:15:29,720 --> 01:15:32,359
World world, right, and just that's in the story, so

1805
01:15:32,960 --> 01:15:36,000
uh yeah, there's nothing and I'm not too far into it,

1806
01:15:36,039 --> 01:15:38,560
but it just feels like it is a just a

1807
01:15:38,720 --> 01:15:40,720
okay character you can just kind of put your own

1808
01:15:40,720 --> 01:15:42,920
thoughts into, but not even that money, because they still

1809
01:15:42,920 --> 01:15:44,399
give you enough to know, Okay, she's not gonna go

1810
01:15:44,520 --> 01:15:47,359
that far. I think the humor I'm fine with right now.

1811
01:15:47,439 --> 01:15:52,319
But uh yeah, she's just she's fine as a video

1812
01:15:52,359 --> 01:15:53,920
game vessel, I would say, So.

1813
01:15:54,560 --> 01:15:56,720
Speaker 1: Yeah, I guess I was just expecting that they're since

1814
01:15:56,720 --> 01:15:59,279
we're hanging out with the criminals the dark underworld of

1815
01:15:59,319 --> 01:16:02,119
Star Wars, that would be it wouldn't be as bright

1816
01:16:02,159 --> 01:16:05,239
and colorful and cheery. So maybe that's what's catching me off.

1817
01:16:05,359 --> 01:16:07,680
Like even like the criminals and stuff, I'm I feel

1818
01:16:07,680 --> 01:16:10,960
like they're not really like even job of hanging out

1819
01:16:10,960 --> 01:16:12,279
with him a little bit and he's like pretty chill.

1820
01:16:12,279 --> 01:16:13,880
He's a pretty chill dude, which is not what I

1821
01:16:13,880 --> 01:16:15,000
would expect.

1822
01:16:14,680 --> 01:16:17,199
Speaker 4: Or chill right now, you know, And it's like it's

1823
01:16:17,199 --> 01:16:19,439
not to be like disrespectful, because I'm sure Taylor would

1824
01:16:19,439 --> 01:16:21,439
push back on this. I'm not playing them all, but

1825
01:16:21,520 --> 01:16:23,199
I just feel like that's kind of like a UBI

1826
01:16:23,239 --> 01:16:26,640
soft trope where the main character I've never invested in,

1827
01:16:26,800 --> 01:16:29,119
like the Assassin's Creed games. I never was like, it's

1828
01:16:29,159 --> 01:16:32,600
the Assassin, but like Etsy was pretty dull in that

1829
01:16:32,720 --> 01:16:37,039
first game whatever his name was, Adrian whatever, and Watchdogs

1830
01:16:37,039 --> 01:16:39,399
like he was very dull. I think there's another Ubi

1831
01:16:39,479 --> 01:16:41,239
Soft game, Like didn't they do the Division? Do they

1832
01:16:41,319 --> 01:16:44,239
do Division games or no? Yeah, they were dull. Like

1833
01:16:44,439 --> 01:16:46,600
I just feel like all their I guess that's maybe

1834
01:16:46,640 --> 01:16:49,079
why if this was like, oh, rock Steady Stars, but

1835
01:16:49,199 --> 01:16:52,279
k I'm expecting some stuff here. But I think ub

1836
01:16:52,439 --> 01:16:54,079
Soft and even the Assassins, I feel like they have

1837
01:16:54,119 --> 01:16:56,760
their own lineage and history where you can bring a

1838
01:16:56,800 --> 01:16:58,840
lot to that character depending on X, Y and Z

1839
01:16:59,319 --> 01:17:02,079
where the time, I think us off is just we

1840
01:17:02,119 --> 01:17:04,840
need someone that you can play with, like you just

1841
01:17:04,880 --> 01:17:06,880
a guide you around. So maybe that's why two didn't

1842
01:17:06,920 --> 01:17:09,000
hurt me as bad because it's the Ubisoft game.

1843
01:17:09,119 --> 01:17:15,039
Speaker 3: So I am not, like I said, I'm not big

1844
01:17:15,119 --> 01:17:18,199
on the scoundrels, and so her character like she just

1845
01:17:18,359 --> 01:17:22,199
feels like when the if you watch Solo and Kiara

1846
01:17:22,279 --> 01:17:24,279
is like you're the good guy, and so it is

1847
01:17:24,359 --> 01:17:26,640
like youah, no, I'm not That's what Kia is Kia

1848
01:17:26,760 --> 01:17:29,720
is just all scoundrels are good guys, right, And there's

1849
01:17:29,760 --> 01:17:34,119
a lot of story dynamics here where she basically makes

1850
01:17:34,159 --> 01:17:37,720
the the good guy choice, And of course I'm kind

1851
01:17:37,720 --> 01:17:39,880
of eating in that decision making as well. But she

1852
01:17:40,039 --> 01:17:42,159
just naturally is even dialogue like, oh, you know these

1853
01:17:42,199 --> 01:17:44,720
crimes in the Kiss, they just take over and they

1854
01:17:45,600 --> 01:17:48,039
they have no care for the little guy. It's the

1855
01:17:48,199 --> 01:17:50,279
smaller people that pay the price.

1856
01:17:50,399 --> 01:17:52,640
Speaker 2: So yeah, it's just who she is as a character.

1857
01:17:53,079 --> 01:17:57,840
Speaker 3: I've been heavily drawn into other characters and ubisoff games

1858
01:17:58,000 --> 01:18:03,199
than I am this character, namely at CEO. But I'm

1859
01:18:03,199 --> 01:18:05,199
gonna keep I'm gonna see where this goes. I'm gonna

1860
01:18:05,279 --> 01:18:07,079
keep seeing it. Like I like ND five, he's a

1861
01:18:07,079 --> 01:18:10,039
funny droid to pair up with her as as a character,

1862
01:18:10,119 --> 01:18:13,600
but yeah.

1863
01:18:12,199 --> 01:18:15,720
Speaker 1: Yeah, fair enough. I also random, I feel like the

1864
01:18:15,880 --> 01:18:18,359
lip syncing is just atrocious in this game, Like there

1865
01:18:18,359 --> 01:18:20,399
are no lines of dialogue that are lining up, so

1866
01:18:20,439 --> 01:18:22,800
maybe that's hurting the investment a little bit. Like the

1867
01:18:22,800 --> 01:18:26,000
performance feels fine, but when like the lip syncing is

1868
01:18:26,039 --> 01:18:27,520
so bad, it's hard for me to buy into some

1869
01:18:27,560 --> 01:18:31,279
of these sequences, especially like the character models don't look amazing.

1870
01:18:31,279 --> 01:18:34,479
I think the environments and like, whoever are designing these

1871
01:18:34,520 --> 01:18:36,760
sets and just designing the houses and putting all the

1872
01:18:36,760 --> 01:18:39,920
trinkets around that urt team absolutely crushing it. But I

1873
01:18:39,920 --> 01:18:43,039
feel like some of the character models and faces and

1874
01:18:43,079 --> 01:18:45,319
that all ties in with the lip syncing two is

1875
01:18:45,359 --> 01:18:47,399
not ideal. It's not great.

1876
01:18:47,840 --> 01:18:50,760
Speaker 4: The first conversation she had the bartender, I feel like

1877
01:18:50,880 --> 01:18:54,239
all the bartender's lines did not match one single bit,

1878
01:18:54,319 --> 01:18:56,560
and I was like, ooh, I agree with you. Where

1879
01:18:56,600 --> 01:19:00,720
some of that the characters, some of this game feels

1880
01:19:00,760 --> 01:19:03,359
like last Gen to me, and last one's still looks good, right,

1881
01:19:03,640 --> 01:19:05,159
but I just feel like in what we've gone now,

1882
01:19:05,199 --> 01:19:08,600
like it even feels like maybe higher end like three

1883
01:19:08,720 --> 01:19:11,039
sixty pis or like the top tier games, but it

1884
01:19:11,079 --> 01:19:12,800
just feels like at times like this is not the

1885
01:19:12,840 --> 01:19:15,159
best looking game. But yeah, the world, the environments of

1886
01:19:15,199 --> 01:19:16,640
those settings look very good.

1887
01:19:16,720 --> 01:19:21,439
Speaker 1: So and then what else there's uh, there's I've had

1888
01:19:21,479 --> 01:19:24,960
a couple of flashback sequences or some backstory with characters

1889
01:19:25,039 --> 01:19:28,520
Mom Rico, and that's both of them are very short,

1890
01:19:28,600 --> 01:19:30,520
like you're just kind of getting a quick snippet, so

1891
01:19:31,159 --> 01:19:35,239
curious to see what we do with that, but that's

1892
01:19:35,279 --> 01:19:37,119
not really doing too much for me yet.

1893
01:19:36,920 --> 01:19:39,720
Speaker 4: And it's making her more like sympathetic too, like oh,

1894
01:19:39,720 --> 01:19:42,119
we'll shoot a mom that she probably lost, right, Like, yeah,

1895
01:19:42,159 --> 01:19:43,600
it's showing how she became that, but I don't think

1896
01:19:43,600 --> 01:19:45,960
it's gonna be anything too deep.

1897
01:19:46,000 --> 01:19:47,800
Speaker 1: But she also see it, like the first time she

1898
01:19:47,840 --> 01:19:52,159
talks about her, she seems pretty unaffected by it. She's like, yeah,

1899
01:19:52,159 --> 01:19:53,960
she's not really around, but like not in a way

1900
01:19:54,000 --> 01:19:55,840
that she was bummed out, and like she just shared

1901
01:19:55,880 --> 01:19:59,319
that openly with someone. I mean, she's a very open person,

1902
01:19:59,439 --> 01:20:02,359
like any person she talks to, she's like, Hey, I'm Kvez,

1903
01:20:02,479 --> 01:20:05,600
that's my name, that is who I am. Identify me, Like,

1904
01:20:05,640 --> 01:20:08,479
here's my SIN number, Like she's out, you're just dropping information.

1905
01:20:08,680 --> 01:20:10,840
So I don't know, I feel like that part of

1906
01:20:10,840 --> 01:20:12,520
it too, feels like man, I want to be even

1907
01:20:12,560 --> 01:20:14,760
more stealthy. And as you mentioned, Taylor, like you at

1908
01:20:14,760 --> 01:20:17,600
some points have choices in this game, but you never

1909
01:20:17,640 --> 01:20:20,399
really have dialogue options. You can choose like which way

1910
01:20:20,439 --> 01:20:22,560
you want to go on a quest who pretty much

1911
01:20:22,560 --> 01:20:24,840
which faction you want to screw over, or if you

1912
01:20:24,840 --> 01:20:26,359
want to help this person or not, And most of

1913
01:20:26,399 --> 01:20:29,600
the time, I'm not because this one person was like,

1914
01:20:29,640 --> 01:20:32,880
oh my my, my partner went missing, and it was

1915
01:20:33,119 --> 01:20:35,479
it just felt like a setup and like there was

1916
01:20:35,520 --> 01:20:37,039
no reason for me to help this person. I'm like,

1917
01:20:37,079 --> 01:20:38,800
you know, I'm gonna, like, I don't care about this person.

1918
01:20:38,800 --> 01:20:40,479
I'm not gonna help the little guy. Like I'm not

1919
01:20:40,479 --> 01:20:43,880
a terrible person. But I'm also not just dropping everything

1920
01:20:44,000 --> 01:20:45,760
to help random people in the street. And I feel

1921
01:20:45,760 --> 01:20:47,600
like I'm kind of doing that so far. Like anytime

1922
01:20:47,840 --> 01:20:51,279
someone has like a regular video game like side quest

1923
01:20:51,279 --> 01:20:53,640
that is just this nothing quest of go get this

1924
01:20:53,680 --> 01:20:55,199
thing for me, or go find this person for me,

1925
01:20:55,199 --> 01:20:56,920
I'm like, no, I'm not doing any of that. It

1926
01:20:56,920 --> 01:20:59,760
doesn't fit with who this character should be, even if

1927
01:20:59,760 --> 01:21:02,800
this character does play every line like in a very

1928
01:21:02,840 --> 01:21:08,119
positive way. Any other characters that are sending out Taylor.

1929
01:21:08,159 --> 01:21:11,000
You mentioned the ND five. I believe it's his name,

1930
01:21:11,039 --> 01:21:13,560
but I guess I don't really want to spoil it,

1931
01:21:13,600 --> 01:21:15,760
like character things, so I don't really want to bring

1932
01:21:15,760 --> 01:21:17,880
too much up here. But there isn't really anyone who's

1933
01:21:18,640 --> 01:21:22,960
done anything for me yet, villain wise, kind of ally wise,

1934
01:21:22,960 --> 01:21:25,960
there's no one that's really working for me. I like

1935
01:21:26,000 --> 01:21:28,840
the factions in terms of the setup for them, and

1936
01:21:28,880 --> 01:21:30,800
maybe those like the quest Givers, but even then, like

1937
01:21:30,840 --> 01:21:32,760
there's not like tons of dynamic with them. But in

1938
01:21:32,880 --> 01:21:34,399
terms of like the main story stuff, I'm not too

1939
01:21:34,399 --> 01:21:36,000
intrigued by anyone.

1940
01:21:36,399 --> 01:21:40,479
Speaker 3: There's a character that will they play a heavier part

1941
01:21:40,600 --> 01:21:43,359
in the story, but it's not spoilers. Their name is

1942
01:21:43,520 --> 01:21:47,800
ank N Kajimi, and I fucking love this character. She's

1943
01:21:47,960 --> 01:21:52,960
absolutely hilarious and yeah, just just a very fun character

1944
01:21:53,119 --> 01:21:57,279
to interact with. There's I don't know if I should

1945
01:21:57,279 --> 01:21:59,000
say because I don't want to spoil it, but there's

1946
01:21:59,000 --> 01:22:06,279
someone who is interesting on Kajimi as well to deal with,

1947
01:22:06,960 --> 01:22:10,399
and I wasn't I knew to look out for this interaction,

1948
01:22:10,640 --> 01:22:13,000
but I wasn't expecting it at this point in the game.

1949
01:22:13,319 --> 01:22:16,359
Speaker 1: So yeah, I think maybe the one thing I do like,

1950
01:22:17,920 --> 01:22:19,520
I mean, not a big fan of these characters, but

1951
01:22:19,760 --> 01:22:21,399
what I do like is that everyone else in this

1952
01:22:21,439 --> 01:22:24,560
world is double crossing you, just like you're double crossing

1953
01:22:24,600 --> 01:22:26,520
everyone else. I think like no one really has each

1954
01:22:26,560 --> 01:22:28,640
other's back in this world. There might be a couple

1955
01:22:28,720 --> 01:22:30,479
exceptions to that, but even then, there's other people that

1956
01:22:30,520 --> 01:22:32,279
I'm teaming up with and there's always someone in the

1957
01:22:32,279 --> 01:22:33,760
back of my head of like, Okay, when is this

1958
01:22:33,800 --> 01:22:36,239
person going to screw me over any chance I get,

1959
01:22:36,319 --> 01:22:38,000
I'm just gonna break away from them, like I don't

1960
01:22:38,000 --> 01:22:41,239
want to trust this person. So I think that dynamic

1961
01:22:41,279 --> 01:22:44,680
of it is working pretty well. But any other story

1962
01:22:44,720 --> 01:22:46,359
notes from utres.

1963
01:22:46,159 --> 01:22:48,920
Speaker 4: No, Unfortunately I said that's not been the driving factor.

1964
01:22:49,000 --> 01:22:51,520
I think maybe that would have been something where when

1965
01:22:51,560 --> 01:22:53,720
I talk about because I think Hogwart Legacy, if we

1966
01:22:53,800 --> 01:22:55,520
kind of have that too with a story, I would

1967
01:22:55,560 --> 01:22:58,119
say the Legacy story was better than this. There was

1968
01:22:58,159 --> 01:23:00,680
a time where like we're just not really loving this.

1969
01:23:00,800 --> 01:23:03,159
I think that's where, with the game play being a

1970
01:23:03,199 --> 01:23:05,239
bit more simpler, if the story was driving me, i'd be, oh,

1971
01:23:05,239 --> 01:23:06,720
I'll really want to get to that next mission. But

1972
01:23:06,920 --> 01:23:08,840
there's so many times they give me the main quest

1973
01:23:09,079 --> 01:23:10,600
it just feels like a side quest where it's like

1974
01:23:10,640 --> 01:23:13,680
I have no pull other than I know, hey, to progress,

1975
01:23:13,880 --> 01:23:16,359
I gotta do this one. There's usually times where it's

1976
01:23:16,359 --> 01:23:18,319
like I'd rather maybe just do like the sort of

1977
01:23:18,319 --> 01:23:20,960
bounty hunter thing of like getting contracts and going out right.

1978
01:23:21,039 --> 01:23:23,560
So that's where I probably will try to streamline it

1979
01:23:23,600 --> 01:23:26,000
a bit more now because there's just things I want

1980
01:23:26,039 --> 01:23:27,840
to do after what you guys have said, and you know,

1981
01:23:27,880 --> 01:23:29,399
go to other planets and everything. Maybe we'll try and

1982
01:23:29,399 --> 01:23:31,800
go to a different one. But uh yeah, no, it's

1983
01:23:31,840 --> 01:23:35,760
just been it's just again kind of guiding you along.

1984
01:23:35,880 --> 01:23:39,279
Not gonna win any game awards for best Story of

1985
01:23:39,279 --> 01:23:42,319
the Year or you know whatever they call that. So yeah,

1986
01:23:42,359 --> 01:23:45,520
which is unfortunate. But at the same time, again for me,

1987
01:23:45,600 --> 01:23:47,880
I've I never got that from Ubisoft Games, and I've

1988
01:23:47,960 --> 01:23:49,800
also paid twenty bucks for this game, so it's not

1989
01:23:49,920 --> 01:23:53,680
like a oh man, my height was you know, I

1990
01:23:53,720 --> 01:23:56,439
was really looking for Last of Us call the you know,

1991
01:23:56,760 --> 01:23:59,880
even Jedi fallen over to me, that's a single player game.

1992
01:24:00,840 --> 01:24:03,600
They got a I guess they still got an actress

1993
01:24:04,239 --> 01:24:06,239
to play this character. But the actor they got for

1994
01:24:06,319 --> 01:24:09,239
Jedi is a more of note actor, right, So right away,

1995
01:24:09,279 --> 01:24:12,199
I go, Okay, I'm expecting X, Y and Z from

1996
01:24:12,239 --> 01:24:15,520
the Jedi games were this. I wasn't really expecting that level.

1997
01:24:17,840 --> 01:24:24,279
Speaker 3: Sorry to Interjectravis, So have you lined things up timeline

1998
01:24:24,279 --> 01:24:26,880
wise like with Crimson Dawn and where this game takes

1999
01:24:26,920 --> 01:24:27,720
place in the story.

2000
01:24:29,239 --> 01:24:30,279
Speaker 4: I feel like didn't they?

2001
01:24:30,520 --> 01:24:30,680
Speaker 3: Is it?

2002
01:24:30,720 --> 01:24:32,800
Speaker 4: After the first Death Stars blown up.

2003
01:24:33,039 --> 01:24:35,399
Speaker 3: Yeah, so this is between Empire strikes Back, which are

2004
01:24:35,479 --> 01:24:38,600
the Jedi. But if you remember, Darth Maul is dead

2005
01:24:38,600 --> 01:24:41,119
at this point, but we still have Crimson Dawn popping off.

2006
01:24:41,159 --> 01:24:42,720
I just thought that was interesting.

2007
01:24:43,319 --> 01:24:45,239
Speaker 4: Yeah, well and you're as still alive, right, she was

2008
01:24:45,479 --> 01:24:48,039
there and everything like that, so I yuess she just

2009
01:24:48,039 --> 01:24:48,880
took over from him.

2010
01:24:50,079 --> 01:24:51,720
Speaker 2: Yes, yeah.

2011
01:24:52,199 --> 01:24:56,560
Speaker 1: Yeah. There's a couple other familiar characters that pop up

2012
01:24:56,560 --> 01:25:01,640
in in Tattooine that I've seen so far. So Luke, yeah,

2013
01:25:01,680 --> 01:25:07,000
Luke's there is there.

2014
01:25:06,359 --> 01:25:09,840
Speaker 3: Apparently the blaster shots there from when Grido and Han

2015
01:25:09,960 --> 01:25:12,720
Solo were in the cantina. You can see the booth

2016
01:25:12,760 --> 01:25:14,680
and didn't see the damage on the wall.

2017
01:25:15,119 --> 01:25:18,800
Speaker 1: It's fun detail, very rundown canteen. I can't even patch

2018
01:25:18,800 --> 01:25:22,159
the walls, come on. Yeah. I think my last note

2019
01:25:22,159 --> 01:25:25,840
here is is that the the opening sequence Canto Bite,

2020
01:25:25,920 --> 01:25:27,000
I thought it was really good, Like it was a

2021
01:25:27,039 --> 01:25:29,520
pretty extended sequence. It's very linear and he was teaching

2022
01:25:29,560 --> 01:25:32,000
you the mechanics. But I thought visually looked great. It

2023
01:25:32,199 --> 01:25:34,279
you know, it's acting in as the tutorial area, but

2024
01:25:34,279 --> 01:25:36,159
I really enjoyed it. I thought it was a really

2025
01:25:36,159 --> 01:25:39,399
fun set of set pieces there and got me pretty

2026
01:25:39,439 --> 01:25:42,079
invested in it right away, So shout out to that.

2027
01:25:42,199 --> 01:25:44,319
I like the exploring the town a little bit too, So,

2028
01:25:46,119 --> 01:25:47,239
uh yeah, I.

2029
01:25:47,159 --> 01:25:47,840
Speaker 2: Think that was cool.

2030
01:25:47,880 --> 01:25:49,600
Speaker 3: I think that it's it's nice that these games are

2031
01:25:49,600 --> 01:25:52,000
able to pay tribute to that era of Star Wars

2032
01:25:52,079 --> 01:25:54,640
and kind of let us look more into it, like

2033
01:25:54,680 --> 01:25:57,520
can't bite exploring it was cool. Like I said earlier,

2034
01:25:57,600 --> 01:25:59,920
I loved the detail that they've invested in that, like

2035
01:26:00,039 --> 01:26:02,159
this snowy planet a lot of fun, just kind of

2036
01:26:02,199 --> 01:26:05,279
like checking around, you jog my memory on something. Have

2037
01:26:05,399 --> 01:26:08,279
either of you guys found the higher public cruiser on

2038
01:26:08,359 --> 01:26:09,920
the first planet to shine?

2039
01:26:10,840 --> 01:26:12,319
Speaker 2: So it's not much was.

2040
01:26:12,319 --> 01:26:14,399
Speaker 1: That like the destroyed kind of situation?

2041
01:26:14,800 --> 01:26:17,159
Speaker 3: Yeah, it's part of the main story. I'm pretty sure

2042
01:26:18,000 --> 01:26:18,479
that question.

2043
01:26:19,079 --> 01:26:19,399
Speaker 2: Yeah.

2044
01:26:19,399 --> 01:26:23,119
Speaker 3: So there's these dialogue things in there, like data pads

2045
01:26:23,159 --> 01:26:26,239
where it's super cool because just the idea that they

2046
01:26:26,239 --> 01:26:28,880
put a higher public ship in there got me really excited.

2047
01:26:29,079 --> 01:26:31,279
And then you have this guy talking like, oh, I

2048
01:26:31,279 --> 01:26:33,439
got to go to the bridge of this cruiser like

2049
01:26:33,960 --> 01:26:34,880
I'm just an engineer.

2050
01:26:34,880 --> 01:26:35,479
Speaker 2: I can't wait.

2051
01:26:35,800 --> 01:26:37,800
Speaker 3: And there's talk that we're gonna go to Starlight Beacon

2052
01:26:37,880 --> 01:26:40,159
soon I'm thinking, oh, that's just a cool little thing

2053
01:26:40,159 --> 01:26:42,520
that they added in there, and then it shows another

2054
01:26:42,600 --> 01:26:44,640
data pad where the guys like our ship is under

2055
01:26:44,680 --> 01:26:46,720
attack by an I have fleet. They just came out

2056
01:26:46,720 --> 01:26:49,359
of nowhere, like, oh, we're engines are down, like I

2057
01:26:49,359 --> 01:26:51,319
don't know if we're gonna make it. Those kind of things.

2058
01:26:51,479 --> 01:26:54,640
I really really like that, So I'm hoping helping other

2059
01:26:54,680 --> 01:26:57,520
people kind of find those little easter eggs just.

2060
01:26:57,399 --> 01:26:59,560
Speaker 4: Make me sad about that Star Wars Eclips game.

2061
01:26:59,600 --> 01:27:07,680
Speaker 1: Now, yes, anything else that we haven't mentioned here, guys, No,

2062
01:27:07,920 --> 01:27:08,319
even with.

2063
01:27:08,319 --> 01:27:10,520
Speaker 4: My critiques, I'm still excited to get it in and play.

2064
01:27:10,600 --> 01:27:13,000
Like I said, I think it's a fun game that

2065
01:27:13,079 --> 01:27:15,560
I recommend everybody that is a Star Wars fan. And

2066
01:27:15,560 --> 01:27:17,479
then hey, luckily even Dylan so far, like not the

2067
01:27:17,479 --> 01:27:19,800
bigges Stars fan, he's enjoying it. So that's why i'd

2068
01:27:19,840 --> 01:27:23,039
say recommend that. Yeah, doing the UEI play thing again

2069
01:27:23,119 --> 01:27:24,239
if it's one of those things where we have a

2070
01:27:24,239 --> 01:27:26,239
big backlog and it's like, oh, I get this this.

2071
01:27:26,399 --> 01:27:28,199
I don't know if you don't love Stars if you

2072
01:27:28,239 --> 01:27:30,159
need to get there. But I've had a good time

2073
01:27:30,199 --> 01:27:32,520
and I'm looking forward to seeing where it all kind

2074
01:27:32,520 --> 01:27:36,439
of all goes and what you're kind of everything you

2075
01:27:36,600 --> 01:27:39,279
have at the end. But no, I'm just having a

2076
01:27:39,319 --> 01:27:41,720
fun time of venturing in the world of Star Wars

2077
01:27:41,840 --> 01:27:42,199
right now.

2078
01:27:43,640 --> 01:27:46,680
Speaker 1: Oh, I was gonna ask the the fourth Planet's what's

2079
01:27:46,720 --> 01:27:49,880
it called? It's called starts with an a Akiva? Yeah,

2080
01:27:50,079 --> 01:27:53,239
where is that? Is that from any of the movies

2081
01:27:53,359 --> 01:27:54,239
or something? Where is that?

2082
01:27:54,720 --> 01:27:54,880
Speaker 2: No?

2083
01:27:55,119 --> 01:27:58,520
Speaker 4: A jungle world with numerous droid factories, So I don't

2084
01:27:58,880 --> 01:27:59,720
think so. No.

2085
01:28:00,159 --> 01:28:02,000
Speaker 1: Okay, so that's like a new location that they made

2086
01:28:02,000 --> 01:28:02,279
for this.

2087
01:28:02,640 --> 01:28:05,159
Speaker 4: Or it could be something from like an animated book

2088
01:28:05,319 --> 01:28:07,600
or something like that, but nothing that I think like, oh, yeah,

2089
01:28:07,640 --> 01:28:10,520
this is where Hansol and Laying made love or something

2090
01:28:10,600 --> 01:28:10,800
like that.

2091
01:28:11,119 --> 01:28:14,079
Speaker 1: I think it's a good mix to pick some some favorites,

2092
01:28:14,119 --> 01:28:16,479
maybe a more low key spot like a kami and

2093
01:28:16,520 --> 01:28:19,039
then yeah, just make up one and the droid factory.

2094
01:28:19,039 --> 01:28:22,199
That's cool because I've seen like droids. I feel like

2095
01:28:22,199 --> 01:28:24,920
I've seen a handful of them, but not a lot.

2096
01:28:25,000 --> 01:28:26,920
So I'd actually like to see more of that because

2097
01:28:26,920 --> 01:28:29,720
even like in combat, like any droid I've bought is

2098
01:28:29,760 --> 01:28:33,039
so freaking tanky that like, I don't know, they would

2099
01:28:33,079 --> 01:28:34,960
just make for an interesting like switch up on the

2100
01:28:35,039 --> 01:28:37,960
dynamic there. So hopefully that's integrated into that planet. That'd

2101
01:28:37,960 --> 01:28:39,239
be cool to check some out.

2102
01:28:39,600 --> 01:28:42,640
Speaker 3: It's neat how you can't just knock out a droid,

2103
01:28:42,680 --> 01:28:44,359
but I do like that. That's where it comes into

2104
01:28:44,399 --> 01:28:48,119
switch into like your eye on blaster, right. Yeah, and

2105
01:28:48,159 --> 01:28:50,000
you guys have the sorry.

2106
01:28:49,760 --> 01:28:51,840
Speaker 1: What emes if you use the stun blast on like

2107
01:28:51,880 --> 01:28:53,239
a droid.

2108
01:28:54,119 --> 01:28:54,800
Speaker 4: I don't think.

2109
01:28:54,880 --> 01:28:57,000
Speaker 3: I don't think it worked for me when I did it.

2110
01:28:57,680 --> 01:29:02,079
Have you guys used the like explosive shot thing? Yeah, yeah,

2111
01:29:02,359 --> 01:29:05,279
see using that on rocks. I did not know that

2112
01:29:05,399 --> 01:29:07,680
was a thing until like you just you've messed around

2113
01:29:07,680 --> 01:29:09,520
a little bit, but I wish I like had some

2114
01:29:09,720 --> 01:29:12,119
It's like, oh, you can use this on certain objects

2115
01:29:12,119 --> 01:29:15,119
in your environment to cause a reaction, just something to

2116
01:29:15,199 --> 01:29:18,239
nudget instead of just like blind firing all over the

2117
01:29:18,239 --> 01:29:20,319
bloody place trying to see what would happen.

2118
01:29:20,640 --> 01:29:21,720
Speaker 2: But I digress.

2119
01:29:22,920 --> 01:29:25,000
Speaker 1: Yeah, funny once again, Like I feel like me and

2120
01:29:25,039 --> 01:29:27,840
you almost play different games to some extent because for me,

2121
01:29:28,319 --> 01:29:31,079
I'd like seen multiple spots in the game where I'm like, oh,

2122
01:29:31,119 --> 01:29:33,399
that looks like a breakable wall. I guarantee you I'm

2123
01:29:33,399 --> 01:29:35,560
gonna get some sort of explosive, Like I threw a

2124
01:29:35,560 --> 01:29:37,199
grenade at it because I thought it was it was

2125
01:29:37,319 --> 01:29:38,960
something I could blow up, and then it didn't work.

2126
01:29:39,159 --> 01:29:40,560
I was like, oh, I swear I'm gonna get something

2127
01:29:40,560 --> 01:29:42,119
at some point. And then there was a quest I

2128
01:29:42,159 --> 01:29:45,600
had later that was like, oh, this requires the gun

2129
01:29:45,640 --> 01:29:48,479
blast thing whatever to progress the quest. So I was like, Okay,

2130
01:29:48,520 --> 01:29:50,600
it's something I'm gonna unlock. Then I even went there,

2131
01:29:50,600 --> 01:29:52,159
and then I saw that crack on the wall and

2132
01:29:52,159 --> 01:29:53,159
I was like, oh, I can't.

2133
01:29:53,359 --> 01:29:55,880
Speaker 4: I was wondering, man, because I threw Nate, I haven't

2134
01:29:55,920 --> 01:29:57,399
got that. Yeah, I was throwing an e because I

2135
01:29:57,439 --> 01:30:00,520
was like, man, Star Fox Adventures taught me about walls

2136
01:30:00,520 --> 01:30:03,000
that look like this, and I was shooting everything. I

2137
01:30:03,000 --> 01:30:04,680
even meant. Gwen was with me or trying to figure

2138
01:30:04,680 --> 01:30:06,479
out like I guess, I guess not. I guess it's

2139
01:30:06,479 --> 01:30:08,359
just a designing way. So that's good to know that, Okay,

2140
01:30:08,359 --> 01:30:10,439
there's something coming later that I can do that because

2141
01:30:10,640 --> 01:30:13,000
I got to double back to a pike syndicate walls

2142
01:30:13,039 --> 01:30:14,479
like there's something behind.

2143
01:30:14,159 --> 01:30:17,520
Speaker 1: There, so yeah, that's so funny that. Yeah, And then

2144
01:30:17,640 --> 01:30:21,520
and then like after I did that, got the got

2145
01:30:21,520 --> 01:30:23,000
the quest for it, and then as soon as I

2146
01:30:23,039 --> 01:30:25,399
did that, they the ND five. He gave me like

2147
01:30:25,399 --> 01:30:27,079
two spots I could go like test it out and

2148
01:30:27,119 --> 01:30:29,720
practice it too. So I don't know that's funny for

2149
01:30:29,760 --> 01:30:31,880
me like that. That was like a very unintuitive, very

2150
01:30:31,880 --> 01:30:33,600
well laid out. But I guess just an open world

2151
01:30:33,680 --> 01:30:35,399
game like this where you can do things in different orders,

2152
01:30:35,760 --> 01:30:37,680
that's just gonna happen. Did you you get you got

2153
01:30:37,680 --> 01:30:39,439
that on Kajmi, I'm guessing, Taylor, Or did you just

2154
01:30:39,479 --> 01:30:40,840
get it now when you got to Tattooin.

2155
01:30:41,319 --> 01:30:43,279
Speaker 3: No, I got it before when I was on Kajimi.

2156
01:30:43,840 --> 01:30:46,319
Speaker 1: Okay, so they I guess they whatever like second planet

2157
01:30:46,359 --> 01:30:48,079
you go to, I'm guessing they like have a way

2158
01:30:48,119 --> 01:30:50,840
that you can go through it. So maybe like Tattooine

2159
01:30:50,880 --> 01:30:52,439
was set up for it was a bit better than

2160
01:30:53,319 --> 01:30:57,319
the Kajimi route or something. I'm not sure, but interesting. Noneless, Travis,

2161
01:30:57,359 --> 01:30:59,039
where are you going next? What's your next planet you're.

2162
01:30:58,960 --> 01:31:02,119
Speaker 4: Gonna hit up? I want to go to Kajimi because

2163
01:31:02,119 --> 01:31:04,479
it is something from the sequels, aren't see that much.

2164
01:31:04,479 --> 01:31:06,399
I love Tatowein, but we've been there a lot. But

2165
01:31:06,520 --> 01:31:08,199
I might have to just go to that other planet

2166
01:31:08,239 --> 01:31:09,600
if that is option.

2167
01:31:09,439 --> 01:31:11,560
Speaker 1: The whatever that's called, you can.

2168
01:31:12,920 --> 01:31:14,840
Speaker 4: I might go there just in case the next amount

2169
01:31:14,880 --> 01:31:17,760
of a side quest and something we haven't all progressed

2170
01:31:17,800 --> 01:31:19,960
or anything, so might go there. And plus and I

2171
01:31:19,960 --> 01:31:21,560
can tell you guys, hey, this plant might suck, like,

2172
01:31:21,560 --> 01:31:24,239
don't rush to it, you know, but uh yeah, probably there.

2173
01:31:24,239 --> 01:31:27,039
I think I will work on that now because I've

2174
01:31:27,039 --> 01:31:28,680
had a good time. But I got a lot of credits,

2175
01:31:28,800 --> 01:31:31,439
my reputation's good, a lot of places, I've opened up

2176
01:31:31,479 --> 01:31:34,439
some vaults, so I think I'll probably work on I

2177
01:31:34,520 --> 01:31:36,640
don't even remember what main quest right now. I think

2178
01:31:36,640 --> 01:31:40,399
I'm like updating my speeder or something like that. And

2179
01:31:40,439 --> 01:31:43,840
that's something where sometimes the uh the goal of you

2180
01:31:43,920 --> 01:31:45,920
hit up the d pat shows you. I think sometimes

2181
01:31:45,960 --> 01:31:48,159
that's a little mess up too, because I've seen times

2182
01:31:48,159 --> 01:31:49,720
where it makes it looks like it's above you, but

2183
01:31:49,760 --> 01:31:51,279
really it's a guy that's like.

2184
01:31:51,600 --> 01:31:54,680
Speaker 1: The map in this game is atrocious in the towns

2185
01:31:54,840 --> 01:31:58,560
or even though I think is pretty I like that

2186
01:31:58,600 --> 01:32:00,119
it has all the icons for all the quests, even

2187
01:32:00,159 --> 01:32:02,119
if you even selected the quest, but other than that,

2188
01:32:03,079 --> 01:32:04,000
not a good map.

2189
01:32:04,279 --> 01:32:05,960
Speaker 4: Yeah, I guess I show that I didn't get it

2190
01:32:05,960 --> 01:32:09,000
into specifics when I'm doing non overall or the overalls.

2191
01:32:09,199 --> 01:32:12,920
I really like the like the quest bar where it's

2192
01:32:12,920 --> 01:32:16,479
like your main quest, your jobs, your side quest ventures,

2193
01:32:16,479 --> 01:32:17,600
and I love that you used.

2194
01:32:17,479 --> 01:32:18,920
Speaker 1: To but once I'm now that I'm used to it,

2195
01:32:18,920 --> 01:32:21,399
and it like even breaks out by planet too. Yeah,

2196
01:32:21,479 --> 01:32:22,359
getting used to it now.

2197
01:32:22,520 --> 01:32:25,239
Speaker 4: Oh I love that so much when it will literally

2198
01:32:25,279 --> 01:32:27,520
say you know that the orbit of it whatever, because

2199
01:32:27,520 --> 01:32:29,760
they say in Starfield sometimes paint. I love that you

2200
01:32:29,800 --> 01:32:33,079
can collapse the you know the tree and everything like that.

2201
01:32:33,119 --> 01:32:35,439
So I think that's well put together, the actual menu

2202
01:32:35,520 --> 01:32:37,600
of the missions and the job. So I appreciate that

2203
01:32:37,640 --> 01:32:39,800
because there's something it's just like Okay, just got this

2204
01:32:39,960 --> 01:32:41,720
job and where is it? But I feel like even

2205
01:32:41,720 --> 01:32:43,840
the icons they use on the side of like okay,

2206
01:32:43,920 --> 01:32:46,239
handshake that makes sense, that's a contrary Like there's just

2207
01:32:46,279 --> 01:32:48,800
things that I think that was clever and that's been

2208
01:32:48,840 --> 01:32:50,239
a good way of streamline it for me.

2209
01:32:50,359 --> 01:32:55,319
Speaker 1: So yeah, definitely. Yeah, So stay tuned because I'm next

2210
01:32:55,319 --> 01:32:57,560
week I'll probably be talking about this game more, maybe

2211
01:32:57,640 --> 01:32:59,399
for one of you guys are on, I forget who's

2212
01:32:59,399 --> 01:33:01,239
on next week talk about it. But I'm sure this

2213
01:33:01,279 --> 01:33:04,199
one will be Kirkling all right. I'm sure we'll be

2214
01:33:04,319 --> 01:33:06,840
updating our thoughts on this game as we play it.

2215
01:33:06,880 --> 01:33:09,399
For well, I have I have a you know, three

2216
01:33:09,439 --> 01:33:12,039
weeks to play it before i my Ubisoft things runs out.

2217
01:33:12,079 --> 01:33:14,159
I'm not not gonna resubscribe for a second month of this,

2218
01:33:14,199 --> 01:33:15,960
but I'm gonna try to play a bunch this month,

2219
01:33:16,039 --> 01:33:18,720
is my plan, get my twenty bucks worth, and then

2220
01:33:18,760 --> 01:33:23,079
I'll probably resubscribe when Assassin's Creed comes out, so who knows,

2221
01:33:23,079 --> 01:33:25,800
maybe I'll even play some more Outlaws at that at

2222
01:33:25,800 --> 01:33:26,159
that time.

2223
01:33:26,319 --> 01:33:34,960
Speaker 3: Pandora, you know, Pandora quame.

2224
01:33:36,239 --> 01:33:40,880
Speaker 1: I'm putting on my list here, Taylor is playing Pandora.

2225
01:33:41,960 --> 01:33:43,600
It's on my list. We'll talk about it next time.

2226
01:33:43,640 --> 01:33:46,399
Taylor's on Side Quest. Thank you everyone for listening. This

2227
01:33:46,439 --> 01:33:48,439
is a fun episode. If you are playing the game,

2228
01:33:48,520 --> 01:33:50,399
let us know what you think. I'm curious what the

2229
01:33:50,399 --> 01:33:53,000
other people out there are thinking of this game. And yeah,

2230
01:33:53,039 --> 01:33:55,399
we'll see you again next time. Bye bye,

