Speaker 1: He listen, Commander who Got Podcast Episode four fifty five.
Speaker 1: I'm Brandlam here with Gary today. We're gonna teach Gary
Speaker 1: how to play Magic now in our theme song, Hey Gary,
Speaker 1: We're back for yet another whirlwind adventure. How you doing?
Speaker 2: What is going down? Uh?
Speaker 1: Well done? A whole bunch is going down. I'm back
Speaker 1: with producer Gary yet again because Ryan is off healing
Speaker 1: his wounds, licking his wounds, if you will, we have
Speaker 1: some stories to tell, some people to thank, and some
Speaker 1: notes from our very own Ryan to make sure that
Speaker 1: we hit on all the points and get all of
Speaker 1: our dates right this time. But before we get to
Speaker 1: any of that, we have to thank our official business,
Speaker 1: Daddy's Fusion Gaming Online dot com. They are your source
Speaker 1: for all your gaming needs and hire the Bones Brewing Cold.
Speaker 1: They're the second coolest thing to come out of Regina.
Speaker 1: We forgot to put the stunt beers on the table today.
Speaker 1: Maybe Brooks he can find those in the fridge and
Speaker 1: bring them over here. They are also the official beer
Speaker 1: sponsor for cc Sidewalk Slam Season two right here on YouTube.
Speaker 3: That's good, Thank you, that was very good, Very happy
Speaker 3: I see them. I seen him coming now this is
Speaker 3: very well done man, much like we got like the server.
Speaker 1: Well, this is so nice. Thank you so much, Brooksy,
Speaker 1: that is lovely. You are just a gem and a scholar.
Speaker 1: Right like there, Okay, there's the official advertising. I guess
Speaker 1: that sort of does lead right into Wait, hang on,
Speaker 1: doesn't lead right into anything, because we have to talk
Speaker 1: about Fusion for a second. Yes, so, Fusion Gaming online
Speaker 1: dot com. They are the best place to get your
Speaker 1: dusk more in the needs any of the cards we're
Speaker 1: gonna talk about today. I'm actually we're actually gonna talk
Speaker 1: about some magic today. I've got some stories that I'm
Speaker 1: gonna tell Gary, and he's gonna go, what the fly
Speaker 1: and flip and fuck are you even.
Speaker 2: Saying all those things?
Speaker 1: And then I'm gonna try and convince him to get
Speaker 1: involved in the stories the next time I have one.
Speaker 1: It's gonna be a great deal of fun, and I
Speaker 1: hope that you guys will we'll tag along with us
Speaker 1: for that. Yes, Fusion Gaming Online dot Com. If Gary
Speaker 1: wants to buy any of those cards, he can use
Speaker 1: special promo code Coco Summer save himself off five percent
Speaker 1: off of all the things that he will inevitably buy.
Speaker 1: That includes deck boxes and sleeves and play mats and
Speaker 1: dice and all those things that you don't necessarily need
Speaker 1: to play magic signs the cards, but things that you're
Speaker 1: going to want to have because cards are an investment
Speaker 1: and you should take care of them, because, let's be honest,
Speaker 1: this is an expensive game. We're all plan and if
Speaker 1: you can spend less on it, you should.
Speaker 2: Hell yeah, business daddies, bro, They're business daddies.
Speaker 1: There it is. Now, where was I going? Before I
Speaker 1: did the plug?
Speaker 3: I wanted to say two things very quickly here. Number one,
Speaker 3: talking about network Ryan licking his wounds. Is he wearing
Speaker 3: one of those cones that stops him from licking his wounds.
Speaker 1: When he was removed from the studio earlier today forcibly
Speaker 1: by Rebecca, his wife. Yes, she did attach to the cone.
Speaker 1: I thought, I thought that maybe he would have it
Speaker 1: on while he was kind of hanging out here out
Speaker 1: of the house, because she's, as everybody in the nation knows,
Speaker 1: Ryan loves to do work. Work is his favorite thing.
Speaker 1: He works each and every day for his whole life,
Speaker 1: and now that he can't do work, he's going insane.
Speaker 1: And Rebecca was like, listen, go to fucking work. Don't
Speaker 1: do any work. And then she texted all of us, Kay,
Speaker 1: he's coming into work.
Speaker 2: That's so funny, but don't let him do any work.
Speaker 1: So we had Ryan here and he tried to He
Speaker 1: was trying hard to work, and we wouldn't let him,
Speaker 1: but he gave us some notes, He gave us some insight.
Speaker 1: It was great to see him. He is doing very well.
Speaker 1: He wouldn't let me touch his staples, which is bullshit,
Speaker 1: but maybe next time. I don't want him to get
Speaker 1: an infection.
Speaker 2: That's fair. That's number one. Number two.
Speaker 3: If people are wanting to listen to this show but
Speaker 3: not watch. If you're listening, what should they do other
Speaker 3: than listening to the audio only podcast?
Speaker 2: Should they watch it?
Speaker 1: Well, they should probably watch it on YouTube. It just
Speaker 1: still looks really hard to make us look cool.
Speaker 2: God, did I ever mess up? That's set up so bad?
Speaker 1: But I couldn't have gone worse.
Speaker 2: But you still did all the stuff I was supposed
Speaker 2: to do.
Speaker 1: End something on top.
Speaker 3: There is very well done and the screen behind us.
Speaker 3: Thank you to all of our friends here at the
Speaker 3: Definitely Any Media Network, including producer.
Speaker 2: Lb on the ones in Tuesdaday Man, what a good
Speaker 2: guy guy.
Speaker 3: He's staying late just for us, which is absolutely fantastic.
Speaker 2: So we appreciate that a lot.
Speaker 1: Yes, we have thanked LB many times on the show.
Speaker 1: We have thanked producer Gary many times on the show
Speaker 1: for giving us this great space to record in. And
Speaker 1: if you'd like to be a part of it, Duffern
Speaker 1: Avenue dot com is your way into that.
Speaker 3: And this is also for me when I'm producing and there.
Speaker 3: It's also my cue to start the slide show for
Speaker 3: the back screen. Oh yeah, and then you can see
Speaker 3: so then he knows okay, and then it's time to.
Speaker 2: Go to stage two.
Speaker 1: Okay, let's get the notes come out. Let's get the
Speaker 1: rest of the business out of the way so we
Speaker 1: can get straight into the magical content. Yes, episode four
Speaker 1: fifty five, we have a returning patron that we're supposed
Speaker 1: to talk about. So, as you know, Patreon dot com,
Speaker 1: slash ceco podcast. If you in a position to help
Speaker 1: the channel grow, it means a lot to us to
Speaker 1: be able. It gets us to advance, it gets all
Speaker 1: that stuff and it just helps keep CCO going. We
Speaker 1: really appreciate it. We appreciate our community and all the
Speaker 1: people that contribute us to it, including this returner, Mike Fluture.
Speaker 1: Oh and his nickname is either meat flute. But we
Speaker 1: have two flutures, believe it or not, so he's either
Speaker 1: meat flute or meat cute.
Speaker 2: What about meets cute?
Speaker 3: I just learned that that's an actual thing that people
Speaker 3: say and it represents something.
Speaker 1: What.
Speaker 3: Yeah, It's like if you meet someone in a movie
Speaker 3: and it's super cute, they call it a meat cute
Speaker 3: and it's the dumbest shit I've ever heard in my life.
Speaker 3: I gets so angry whenever I even think about that
Speaker 3: being a thing.
Speaker 1: Hey wait, we actually we let Brooksy in the house.
Speaker 1: She's the voice of the millennials? Is that real?
Speaker 2: That real? He's lying? Look at her, she's got her
Speaker 2: lying face on.
Speaker 1: This is I feel like we've debunked it right here.
Speaker 1: Ugly Kid Joel was the one that told me, man,
Speaker 1: you can't listen to anything that guy says. But is
Speaker 1: so good?
Speaker 2: What Cat's in the Cradle and the silvers? Ugly Kid Joel?
Speaker 2: That's ugly kid, Joel?
Speaker 1: What what what is happening?
Speaker 3: Cute not to be confused with meat flute or meat cute.
Speaker 1: One of them is a Penis. The other one is
Speaker 1: a fart, that's what are we going with? It's one
Speaker 1: of the two, But welcome back. We're happy to have
Speaker 1: you back in f you for being here. Indeed, where
Speaker 1: can we meet our wonderful patriots and our other human
Speaker 1: beings that like to participate in the show, just like
Speaker 1: to play a magic movie. Not in the position to
Speaker 1: help us grow, but they are in a position to
Speaker 1: help us be successful as we are, and we appreciate
Speaker 1: you for it. You can meet us at the following
Speaker 1: events real fast, Regina, September fourteenth, that's in two weeks.
Speaker 1: We're gonna be down at the face to face games thingy.
Speaker 1: Are you gonna come to any of these?
Speaker 3: I really want to get to the Calgary when I'm gone.
Speaker 2: I have a.
Speaker 3: Birthday party on September fourteenth, But obviously the Toronto one
Speaker 3: might be hard, but the Calgary and I think we're
Speaker 3: gonna do.
Speaker 1: Okay, there we go. If you want to meet producer Gary,
Speaker 1: and you do want to meet producer Gary, this guy's
Speaker 1: I want to.
Speaker 3: See where all that Patreon money is going, Like these
Speaker 3: these CCO houses that you have like in Vegas, and
Speaker 3: the parties you guys throw it make its sound like
Speaker 3: the greatest time ever.
Speaker 2: It's because it is thanks to you.
Speaker 1: And yeah, because thanks.
Speaker 2: To the way you support this incredible family.
Speaker 1: We do very very well and yes well in.
Speaker 3: Our events like we are so we're just throw big
Speaker 3: parties and houses that are nicest, like the coolest thing.
Speaker 1: We do it for you, guys is what It's what
Speaker 1: we're here for.
Speaker 2: So I really want again. I feel like Calgary might
Speaker 2: be a good chance.
Speaker 1: For that to have. We have some extra stuff kicking around.
Speaker 1: We like to make sure that our patrons can like
Speaker 1: be a part of the thing and be a part
Speaker 1: of the experience, because that's what we're all about.
Speaker 2: Here, live the gimmick.
Speaker 1: That's right exactly. And can it be difficult? Yes? Is
Speaker 1: it worth it?
Speaker 2: Yes?
Speaker 1: Also yes, So Regina, September fourteenth, that's in a couple
Speaker 1: of weekends, we're going to be down there. We've got
Speaker 1: the event on Saturday, followed by the after party at
Speaker 1: the Pile of Bones tap Room. It's got pinball and
Speaker 1: drinks and US and food and Rusty Trump Jones. Rusty
Speaker 1: Trump Jones.
Speaker 2: Is that true?
Speaker 1: Confirmed?
Speaker 2: That's true? Okay, I wasn't sure.
Speaker 1: Coming off from Vancouver. Man I'm very excited to see
Speaker 1: him again. We're going to talk Sega, Saturn games and
Speaker 1: drink beer. Right it sounds like a great time.
Speaker 2: Well your life, so wucky will you?
Speaker 1: I mean, you're welcome to come out. Everybody's welcome to
Speaker 1: come out the next weekend. No, this one is, as
Speaker 1: we're sitting here right now, still confirmed. Our buddy Ryan
Speaker 1: is going to be at Command Fest Toronto September twenty
Speaker 1: sixth to twenty ninth. He's going to be hosting an
Speaker 1: after party with some trivia that I'm currently working on.
Speaker 1: It's going to be a lot of fun. Everybody's gonna
Speaker 1: have a really good time. But there is a very
Speaker 1: very very small chance, and we will keep you updated
Speaker 1: on this that with his surgery and the travel and
Speaker 1: the pain that he is in, he might not be
Speaker 1: able to make it. But as it stands right now,
Speaker 1: that's a very possibility. But we will keep everybody informs.
Speaker 1: If you're going out there hopefully to meet Ryan and
Speaker 1: sign his cast and all that kind of good stuff,
Speaker 1: we'll keep you up to date on that one and
Speaker 1: the big one coming up. Gary talked about it already.
Speaker 1: November fifteenth to seventeenth, Calgary Alberta Chick being ship weekend,
Speaker 1: We're gonna be there. We're gonna have a booth, we're
Speaker 1: gonna have the merch, we're gonna have the nation, We're
Speaker 1: gonna have the house, We're gonna have the parties. We're
Speaker 1: gonna have a great effing time at the first ever
Speaker 1: Western Canada c Coeo House experience. It's gonna be run
Speaker 1: through the wall right now, See, I mean somebody might,
Speaker 1: somebody might. You never know what's gonna happen. We threw
Speaker 1: people in pools. Man, one of the houses that were
Speaker 1: we were at. Instead of having the waterproof stuff on
Speaker 1: the walls, the water doesn't rot the boards out. They
Speaker 1: just had another sliding shower door. And I assume it's
Speaker 1: because somebody ran through the wall. I'm guessing, man, that
Speaker 1: was So that's all the notes, So Fay, it almost
Speaker 1: came to there's what we think of that.
Speaker 2: Man. If I come back to that means they're yours forever.
Speaker 1: Oh man, I'm glad that landed. And Jake's the snake plant.
Speaker 1: He's just off camera.
Speaker 2: There, snake. He doesn't get any lovely, but he is
Speaker 2: sort of an asshole.
Speaker 1: He's kind of a dick. He's very political.
Speaker 3: And yeah, we put him on the show one time
Speaker 3: and he just went straight into politics and religion and
Speaker 3: it's like.
Speaker 2: Oh, pa bro speaking snake humor that I lied.
Speaker 1: We're not going to get straight to magic. We're going
Speaker 1: to talk about something else because I think that you
Speaker 1: will have some some insights on this, and I assume
Speaker 1: that some of the other people out there might as well.
Speaker 1: So have you heard about the Mister McMahon documentary six
Speaker 1: part mini series coming on on Netflix? Yes? I have.
Speaker 1: Are you excited for that too?
Speaker 2: I don't know if I am, because.
Speaker 1: Because it's definitely turned into a Netflix hit piece.
Speaker 3: Ye, like it's an old baby, like it's I don't
Speaker 3: know if I'm ready, Just like I want the cancelation
Speaker 3: of the piece of human garbage that is Vincent Kenny
Speaker 3: McMahon to go on forever. And I feel like once
Speaker 3: this is out, people are sort of forget about how
Speaker 3: shitty he was like.
Speaker 2: That I don't know, man, because because he was very
Speaker 2: horrible because.
Speaker 1: They recorded it, but they've obviously got the court case allegations,
Speaker 1: which we're not going to get into because they actually
Speaker 1: are pretty gross. But I'm I'm really interested because I'll
Speaker 1: bet you everybody listening right now, whether the wrestling fans
Speaker 1: are not, everybody knows what wrestling is. Yes, everybody knows
Speaker 1: who like Stone Cold, Steve Austin or The Rock or
Speaker 1: Hulk Hogan. Everybody knows who those guys are. And I
Speaker 1: have to say it, I have to say it, we
Speaker 1: probably don't know those guys. If it's not for Vince McMahon.
Speaker 2: There's no probably, it's a thousand percent we wouldn't.
Speaker 1: So the fact that this man, who we probably all
Speaker 1: figured he was, he was not a good person. We
Speaker 1: all know he was pretty fucked up.
Speaker 2: That was part of the problem, I think too.
Speaker 1: But now we're gonna get to see it, like because
Speaker 1: now he's been disgraced and he has no clout, and
Speaker 1: I'll bet you they're going to take a shit on
Speaker 1: that guy for fifteen stories.
Speaker 2: And I'm here for the biggest shit. Yeah, just you
Speaker 2: just bury that act.
Speaker 1: Oh just a big old mango sized turd.
Speaker 3: Right Like, So, I'm totally with you and that I
Speaker 3: want to watch it. I just I don't know if
Speaker 3: it's going to be enough for what that guy deserves.
Speaker 2: I'm well, here's hoping.
Speaker 1: I've got my I've got faith. I don't have faith
Speaker 1: in a lot, but I do have faith in the
Speaker 1: Netflix hit piece because you know what they go. They
Speaker 1: more money than their Instagram and if any learnt anything,
Speaker 1: it's the more money you have sometimes but.
Speaker 3: For good this time, which is amazing, and this is
Speaker 3: rate before the ww moves to Netflix.
Speaker 2: Funny that works. Hey, bring all the crowd in and
Speaker 2: be like, all right, watch your show is here.
Speaker 1: Oh yeah, I forgot very cool. How much do you
Speaker 1: how far do you think they're going to push it
Speaker 1: once raws on Netflix?
Speaker 3: Do you think there is talk that we could be
Speaker 3: going straight up like mature rating, like you think full nudity,
Speaker 3: full cursing, the whole nine yards.
Speaker 1: But do you think Bo Dallas cannibalizes a job? Guy?
Speaker 2: I think so.
Speaker 3: I think why wouldn't they now because they can do
Speaker 3: whatever they want. Yeah, the only thing holding them back
Speaker 3: was ratings.
Speaker 2: I'm sorry, cr or whatever.
Speaker 1: Yeah, but now they don't have that. I wonder how
Speaker 1: how do the streaming services get around that? You know,
Speaker 1: that's a great because we're here on YouTube and there's
Speaker 1: we can say whatever we want. But there's like an
Speaker 1: AI there's big Broadway that looks after us to make
Speaker 1: sure that right we're not doing anything wrong, not that
Speaker 1: we would.
Speaker 2: But ering or being horrible human beings.
Speaker 1: I wonder how the Netflix is and the Primes and
Speaker 1: them like they it's a great question. It's because people
Speaker 1: make it sound like you can just do whatever you want,
Speaker 1: you know what I mean literally.
Speaker 2: Just did that. Yeah, it's like you could do it there.
Speaker 2: That's like the rumors are, that's what they're gonna do.
Speaker 1: Yeah, So it's I'm excited. I'm pumped.
Speaker 2: It's gonna be very cool. Yeah, it's gonna bring a
Speaker 2: lot of people back to wrestling.
Speaker 1: I think, I hope so, because wrestling is a mutual
Speaker 1: interest of ours and if it's one of yours too,
Speaker 1: here's a here's a chance. Maybe it'll a little And
Speaker 1: it's pretty good right now.
Speaker 3: Actually a little a little bit of a crossover with
Speaker 3: all this because a lot of us are nerds in
Speaker 3: different ways, very.
Speaker 1: Very nicely like that other things that we're both into. Yes,
Speaker 1: video games. Yes, I'm going to try and use video
Speaker 1: games to to try and determine Gary's intro deck into
Speaker 1: magic the gathering, and this might work because this is
Speaker 1: pretty cool because we have a very active community yes,
Speaker 1: in commandic cookout them and I just thought of this. Now.
Speaker 1: That's why I'm kind of pausing as I talk, because
Speaker 1: I'm formulating the idea as I go.
Speaker 2: I love it.
Speaker 1: The next couple of episodes are gonna be Doskbarren Previews're
Speaker 1: gonna talk legendary creatures, all those cards. But after that,
Speaker 1: I ain't got really no plans. So maybe for those
Speaker 1: of you watching and listening at home, maybe what we
Speaker 1: should do is in the discord and in the comment
Speaker 1: section of this video, we could maybe suggest some commanders
Speaker 1: based on Gary's reaction, that he might like to build
Speaker 1: some cards that can go in it. And then maybe
Speaker 1: we can do a community build for our boy Gary,
Speaker 1: and then when we eventually get him and Hardcore onto
Speaker 1: Sidewalk Slam, he'll have a deck to play. Yes, that
Speaker 1: would be fun. That'd be fun. I think that would
Speaker 1: be really cool.
Speaker 2: So I accept. I will marry you, Oh yeah.
Speaker 1: Yeah, will limn very me? Oh yeah? We were all there, man, Why.
Speaker 2: I just keep derailing. I'm so sorry. I just get
Speaker 2: so excited, don't don't.
Speaker 3: I really think this is an incredible plan because we
Speaker 3: were finally talking about the first actual step of getting
Speaker 3: into this thing that I've been on the outside looking
Speaker 3: in for so long.
Speaker 1: Yeah, and we're gonna try and get some other people
Speaker 1: in here as well. Yes, And here's the let me
Speaker 1: hit you with this. We talked about it a little
Speaker 1: bit on the pre show. I'm gonna tell I'm gonna
Speaker 1: tell a gameplay story that I think people are gonna
Speaker 1: be hopefully interested in. Okay, So the necro Bloom came
Speaker 1: out in a set called Modern Horizons three. We recorded
Speaker 1: that episode here. You might not remember that I said
Speaker 1: it was the most powerful commander in the set.
Speaker 2: I do remember that. Marii Ho ho ho.
Speaker 1: That's the one. Yes, very good. And that's that's including
Speaker 1: Toucan Sam, who is so irrelevant at this point. We've
Speaker 1: forgotten his name, even though he ruined a bunch of formats.
Speaker 1: We talked about him last week.
Speaker 2: I saw the car literally with Toucan Sam painted there.
Speaker 1: It is. That's the thing. So I got the neckro loom.
Speaker 1: I finally got it built to a point where I
Speaker 1: was willing to show it in public.
Speaker 2: Wow.
Speaker 1: Okay, and I've taken it out. It's played three games
Speaker 1: and with the exception of me taking a card out
Speaker 1: of it to put in a deck because I wanted
Speaker 1: to talk about it on the show and because I
Speaker 1: physically did that in real life as well. I forgot
Speaker 1: to put it back in and so I needed that
Speaker 1: one card. But it has a hundred percent win rate.
Speaker 2: The card does this.
Speaker 1: The deck does except for one game that I would
Speaker 1: have won, but I forgot to put this one card
Speaker 1: back in it. So like, but I'm still I'm counting
Speaker 1: that for the purposes of this story. So what's what's
Speaker 1: been happening is I'm playing Dredge, and Dredge is my
Speaker 1: very favorite legacy deck of all time. It's my favorite
Speaker 1: mechanic within magic. If you were to classify it under
Speaker 1: the four basic categories of decks that we'll talk about
Speaker 1: a little bit or a little bit more a little
Speaker 1: bit later. Now here we.
Speaker 2: Go, got it.
Speaker 1: It's a combo deck. It's a very strange combo deck
Speaker 1: because Dredge is the only deck in magic that does
Speaker 1: what Dredge does. Only Dredge does Dredge things. And that's
Speaker 1: why it's so good, because most decks, especially at like
Speaker 1: the casual alert tables, just aren't equipped to deal with it.
Speaker 1: It's like if you were to show up and you're
Speaker 1: playing you bring street Fighter to Reu to the Fighter. Okay, okay,
Speaker 1: so you're playing street Fighter too, re You no throw, cancel,
Speaker 1: no supers, none of that stuff. Okay, no air block.
Speaker 1: It's just three punches, three kicks, show ryukin hadukn yatsu
Speaker 1: menkei sempukaku. They have to be played the way Capcom intended. Yes,
Speaker 1: But somebody else shows up and they're playing Deadpool from
Speaker 1: Marvel versus Capcom three bro not the same game, not
Speaker 1: the same deadpools in a grab his health bar and
Speaker 1: hit you with it. Yeah, it's a real move in
Speaker 1: the game, like actually from the top of the screen. Yep,
Speaker 1: it's a super bowl that he does. He hits you
Speaker 1: with his own life too.
Speaker 2: Deadpool he is, He's everywhere. That's his staff.
Speaker 1: So it's just that's what Dredge and other magic is
Speaker 1: like playing. It's just it's not the same, and I'm
Speaker 1: discovering that the way my deck is built, it's doing
Speaker 1: exactly what Dredge does, but what we used to call
Speaker 1: it around here. I don't know if this is a
Speaker 1: common term in magic, but maybe it is. Her If
Speaker 1: you've heard it, please let me know. I'm Game one
Speaker 1: Dredging everybody and in six in six and four Magic
Speaker 1: Game one Dredge is Dredge just beats you Game one.
Speaker 1: That's just what happens.
Speaker 3: So just to clear so I can stick with your
Speaker 3: Dredge is the name of the card.
Speaker 1: Dredge is a mechanic that goes onto cards. Ok So
Speaker 1: it'll it allows your cards to do instead of drawing
Speaker 1: a card on your turn, it lets you take a
Speaker 1: specific number of cards off the top of your library
Speaker 1: and put them.
Speaker 2: Into your face.
Speaker 1: Okay, and then the deck is designed to interact from there,
Speaker 1: so instead of from your hand.
Speaker 2: It's like opening. Oh that's so cool.
Speaker 3: So it's basically like if you were to use a
Speaker 3: sports reference and Overran would love this.
Speaker 2: It's like a.
Speaker 3: Pitcher throwing a pitch, same pitch, fastball, but different arm
Speaker 3: slots or different angles of throwing it, and the way
Speaker 3: you present it makes it a totally different pitch. So
Speaker 3: if you come right over the top of the forcing,
Speaker 3: fastball's going to go straight. But if you put an
Speaker 3: angle on it, or if you side, it's gonna have
Speaker 3: a little bit spin and it's going to act differently
Speaker 3: when it's hitting the thing.
Speaker 1: Yes, that is very accurate, but we have to push
Speaker 1: it a little further by adding the rule to baseball
Speaker 1: in this case where if you beam the batter very possible,
Speaker 1: they're out.
Speaker 2: Oh I like that.
Speaker 1: Instead of being on first place here. Yeah, okay, right,
Speaker 1: that's the difference. So game one dredging somebody is or
Speaker 1: like the deck is. Their deck isn't designed to beat
Speaker 1: it or interact with it, so you just kill them.
Speaker 1: And in sixty and four Magic, there's a whole bunch
Speaker 1: of things you can do to mitigate the damage in
Speaker 1: games two and three because it's the best of three format.
Speaker 1: In Commander, it's not, it's one and done. So you're
Speaker 1: game one dredging everybody. Hey thanks, yeah, fucks, and that's
Speaker 1: it and you move along. So it's I'm I'm having
Speaker 1: a really hard time, like, well, do I just not
Speaker 1: play this? Do I? Because I can't make it not dredge.
Speaker 1: But Dredge does what dredge does, and you win.
Speaker 3: Like you said, the fact you have a one hundred
Speaker 3: win rate, you're like the You're like the team that
Speaker 3: wins all the time forever that everyone hates the Patriots, and.
Speaker 1: It's across six games. That's not a small sample size,
Speaker 1: and in Magic, that's that's a lot, right, Like that's
Speaker 1: a big win percentage. And again there's an asterisk on
Speaker 1: there because I would have won the game, but I
Speaker 1: forgot to take a card out of another thing and
Speaker 1: put it in. But that's not the point. So I'm thinking, damn,
Speaker 1: like what, I'm going up the ladder like man, because
Speaker 1: Dredge is like an offshoot of combo and it's just
Speaker 1: it's a deck that you kind of play on your
Speaker 1: own and your other players are are are into it
Speaker 1: because it's non deterministic, so it's kind of luck based.
Speaker 1: So I could possibly not get it, but I have
Speaker 1: gotten it each time.
Speaker 3: And is there a reason why most decks don't have
Speaker 3: a counter for dread.
Speaker 1: Because it just instead of Magic is a game of
Speaker 1: archetypes and stand I want to say standard lists. It
Speaker 1: makes it sound like everything's the same, but that's not
Speaker 1: that's not true. But Magic is a game of like
Speaker 1: kind of being prepared for X and Y and Z,
Speaker 1: and in a lot of cases, Dredge is Q. And
Speaker 1: because it's fallen so far to favor, a lot of
Speaker 1: people don't necessarily pack hate for it, like they don't
Speaker 1: necessarily have the counter for it, and if they do,
Speaker 1: they've got one or two in their deck. And if
Speaker 1: they don't draw it in the four or five turns,
Speaker 1: it takes me to kill you. You lose it. And
Speaker 1: again it sounds like I'm bragging I'm so good, this
Speaker 1: deck is unbeatable. But it's not. It's not.
Speaker 2: It's literally the opposite. You're unhappy that it's so good.
Speaker 1: Yeah, I'm unhappy that because I've been trying to make
Speaker 1: it be less good and it's not working. And it's
Speaker 1: very frustrating to me because I want it to be
Speaker 1: Dredge because I love Dredge, but it's my favorite.
Speaker 3: Imagine how the losers feel when you're getting angry and
Speaker 3: frustrated because you're winning.
Speaker 1: Yeah, it's like, I got got down. Just make the
Speaker 1: deck as good as I can't. I can't do it.
Speaker 1: Like it's just goddamn it happened. So that's the It's
Speaker 1: one of the decks that kind of saved my interest
Speaker 1: in the game with Dregs. The legacy Dredge was one
Speaker 1: of the things that kind of got me back in
Speaker 1: was like, oh, I can I can interact with the
Speaker 1: game because I love If you watched the show for
Speaker 1: a long time, and you've listened to the back episodes
Speaker 1: and stuff, you'll know that my favorite thing in magic
Speaker 1: is playing magic with my friends. While I'm not playing magic,
Speaker 1: I'm playing Dredge, or I'm doing herobi.
Speaker 2: Stuff or the own thing.
Speaker 1: Right, this is my thing that I'm playing and we're
Speaker 1: all here having fun, but I'm having different fun because
Speaker 1: magic is fun, but like, it's way more fun when
Speaker 1: you're playing something else. Right, It's super fun. So that's
Speaker 1: the thing that got me into it. And I got
Speaker 1: to think, and what would it take to get Gary
Speaker 1: into magic?
Speaker 2: The gap?
Speaker 1: Like does the deck I just describe to you sound
Speaker 1: like something you'd like to do? Or does it sound like, Man,
Speaker 1: I want to feel like a scumbag piece of shit
Speaker 1: all the time.
Speaker 3: You would think that I would want to win, but
Speaker 3: you made winning sound so shitty, So I don't.
Speaker 2: Want to do that. I don't want to do whatever
Speaker 2: it is you just described. This sounds horrible.
Speaker 1: I don't want to win at all. We talked about
Speaker 1: it last week. The commander is different in magic because
Speaker 1: it's a social format and it's kind of a I
Speaker 1: hate talking about rule zero, which is the conversation you
Speaker 1: have before the game, and you talk about the game
Speaker 1: experience you want. I don't believe in it. I don't
Speaker 1: think that people do that. They're like, well, you know,
Speaker 1: how how strong are our decks? How much like what
Speaker 1: are we just so everybody gets to have fun because
Speaker 1: Commander is a social format and we all want to
Speaker 1: have fun.
Speaker 3: I imagine that doesn't have very much the competitive games.
Speaker 1: It does because the people who play Commander Command competitive
Speaker 1: DH are there to play competitive DH, so they know
Speaker 1: what's up. They know that everybody's just there to slit
Speaker 1: each other's throats and cut their balls off and fucking
Speaker 1: stick up your ass and win.
Speaker 2: You know, have fun.
Speaker 1: Yeah, exactly, That's how they have fun. Right, that's fun
Speaker 1: for them, and it's not fun for everybody. But that's
Speaker 1: not the point. The point is there's a way to
Speaker 1: play Commander that is fun for everybody, and we're gonna
Speaker 1: try and find out yours.
Speaker 2: I'm very excited.
Speaker 1: We're gonna do it today. We're gonna do it right now.
Speaker 2: Find that out.
Speaker 1: And the first thing we gotta do is find out
Speaker 1: what's the the the type of deck that Gary would
Speaker 1: like to play. We talked about architects, architect types archetypes
Speaker 1: last time, Yes, And so we're gonna run those download,
Speaker 1: but I'm gonna describe them to you and you were
Speaker 1: going to tell me whether or not you like them.
Speaker 1: And at the end, we're gonna pick the archetype that
Speaker 1: we're gonna build for Gary, it's.
Speaker 2: Like a questionnaire.
Speaker 1: Yeah, that's what we're gonna that's that's what we're gonna do.
Speaker 1: And we're gonna start with my personal, all time favorite
Speaker 1: type of deck because obviously, everybody, I'm gonna give you
Speaker 1: to the count of three to guess what archetype is
Speaker 1: my favorite.
Speaker 2: Counter of three, Gary, one, two three, it's Agro.
Speaker 1: Everybody said it was Agro. Everybody knows it's Agro.
Speaker 3: I even knew it was as crazy. I didn't want
Speaker 3: to say it because I thought I would embarrass myself.
Speaker 2: But that would have been awesome. I would have nailed it.
Speaker 1: That would have been very good.
Speaker 2: It's only because that's only one I know.
Speaker 1: You should have said it, and you know it because
Speaker 1: it's the best, because it's my favorite. If you were
Speaker 1: to compare it to a type of video game, and
Speaker 1: Agro deck would be like a a non competitive multiplayer
Speaker 1: shooter game. Think Borderlands. Oh we love think Doom. I
Speaker 1: think maybe, I guess maybe Quake. Do people still play Quake?
Speaker 1: Is that still the game? I don't even if Quake
Speaker 1: is still the game?
Speaker 2: But it was, it had its spot, that was the game.
Speaker 2: It has for so long, That's what.
Speaker 1: But it's one of those games where you can you're
Speaker 1: interacting with other players. You're not necessarily on a team
Speaker 1: with anybody, but you can kind of haula take your
Speaker 1: way into well, I'm doing this, so you shouldn't stop
Speaker 1: me from doing a thing. So you get to interact
Speaker 1: with your bodies at the table, and you get to
Speaker 1: do like the big kind of splashy things, and you're
Speaker 1: available to play like the biggest, meanest, scariest creud. You
Speaker 1: get big numbers on the table. Which people seem to like.
Speaker 2: Is the brash Taunter a member of an aggro deck.
Speaker 1: Sarah right here, rash much better? Thank you.
Speaker 2: I think I blew my voice for the record.
Speaker 1: Brash Hunter goes in every deck.
Speaker 2: Brash Taunter, see I was trying to do it.
Speaker 1: Like that, goes in every deck. Of course, he's he's
Speaker 1: the best card of all time. He's the handsomest, he's
Speaker 1: the strongest, he's the most versatile. That's why he goes
Speaker 1: in every deck. Brash Taunter in an aggro deck would
Speaker 1: typically come into play and then use his brash tauntur
Speaker 1: ability to fight one of your giant bros that you've
Speaker 1: just slapped somebody's lips off, to stomp somebody else's dink
Speaker 1: into the dirt.
Speaker 2: That's what brash Chunter guys. Every time we talk about brash.
Speaker 3: Resh, I figure out more and more why you love
Speaker 3: me so much?
Speaker 1: If you want to get around having to say it
Speaker 1: like that. Every time our boy beat, let's call him
Speaker 1: more boy beat, that's where he would go on an
Speaker 1: agro deck. So agro is about playing big creatures. It's
Speaker 1: about turning them sideways during the combat step, stomping people
Speaker 1: into the ground. And again, it gives you a lot
Speaker 1: of play with your opponents and it's like nah, man,
Speaker 1: I'm doing this thing, don't hit me, or like, man,
Speaker 1: you're a total piece of shit. I'm gonna get you right.
Speaker 1: Like there's lots of table talk that goes on. You
Speaker 1: have to kind of interact with people. You don't necessarily
Speaker 1: have to all the time, but it helps. That's nice.
Speaker 3: I like that because well, mostly because it's it's your way, Yeah, brandos,
Speaker 3: So I'm gonna talk it up because yeah, they make
Speaker 3: it sound very enticing, of course I do.
Speaker 2: Does it?
Speaker 1: Does Wendy sound enticed by that? Thumbs up? That sounds good?
Speaker 2: That's a thumbs up.
Speaker 1: I like that lots, Yeah, I like that. So that's
Speaker 1: a that's Agro. Typically with Agro, you're gonna play red
Speaker 1: or red and or green. That's gruel. You might see
Speaker 1: a little bit of white splashed in there, depending on
Speaker 1: if you've got a token strategy going on where you're
Speaker 1: gonna have it instead of like a few giant dudes
Speaker 1: you have a bunch of little ones. Typically you'll have
Speaker 1: some white in there. But if you've got like the biggest, meanest,
Speaker 1: scariest looking creatures, also maybe you'll splash a little black
Speaker 1: in a five colors right there, I haven't talked about
Speaker 1: blue isn't really Blue isn't typically an Agro color. It
Speaker 1: can be, it is there, but not all the time.
Speaker 3: So Agro is very versatile when it comes to colors. Yes, okay,
Speaker 3: you can play Agro.
Speaker 1: In any color that you want. Typically you're gonna have
Speaker 1: red and green, though those are your dumb Those are
Speaker 1: the big slap you around creature colors. I like that
Speaker 1: the next type of deck, we're gonna go from my
Speaker 1: most favoritist to my least favoritist. And it's not my
Speaker 1: least favorite because it's bad. It's my least favorite because
Speaker 1: I'm bad at it. And that's control decks. Controlled decks
Speaker 1: are and people might disagree with me on this, but
Speaker 1: I don't think they will. They're the most social kind
Speaker 1: of deck that there is. I like this that they
Speaker 1: are the absolute pinnacle of interacting with your friends at
Speaker 1: the table every turn, whether it's yours or theirs. And
Speaker 1: what the deck is designed to do is control the
Speaker 1: flow of the game, both mechanically with cards and game pieces,
Speaker 1: but also and this is the part that I think
Speaker 1: I believe why people like to play control is you
Speaker 1: get to counter spells with your face.
Speaker 2: Please explain more.
Speaker 1: I love it where somebody goes, I'm gonna do X
Speaker 1: or Y, and you say, that's me raising the eyebrow
Speaker 1: at you. I raised the eyebrow. I don't know, if
Speaker 1: I don't know if you could hear it on the
Speaker 1: on the podcast feed, smell it, I hope so some
Speaker 1: day people are able to smell us. You're like, man,
Speaker 1: those guys are sweat and silvera those lights are bright
Speaker 1: and hot, well done. And so the commander deck is
Speaker 1: you can like you can talk somebody out of doing something,
Speaker 1: even if you don't.
Speaker 2: Have action like the diplomat, right.
Speaker 1: It's the most political. You're talking to your buds. You're
Speaker 1: like you're you're You're involved in every game decision if
Speaker 1: you want it.
Speaker 2: Is there a lot of scheming?
Speaker 3: Like do you have absolutely kind of be kind like
Speaker 3: like we talked about decks before a little bit like
Speaker 3: is there any of.
Speaker 2: That involved with this?
Speaker 1: Yes, yes there is, and but it's also in the
Speaker 1: same way I say group hug doesn't truly exist. Our
Speaker 1: boy Thomas I was going to invite him to come
Speaker 1: in with us today.
Speaker 2: We saw him at So Sweet.
Speaker 1: And we were going to talk group hug and then
Speaker 1: at the end c if you thought that it was real,
Speaker 1: but he couldn't make it today.
Speaker 3: So so here we are you telling me that I
Speaker 3: could have saw Thomas today.
Speaker 1: Yep. He's a he's a nurse. He's an e our nurse.
Speaker 1: He does great jobs and great things that none of
Speaker 1: us here are capable or willing to do, and he
Speaker 1: does them for us so that we don't have to
Speaker 1: and we appreciate that very much. So instead we're here.
Speaker 1: Grouphog doesn't exist, but yes, that is the kind of
Speaker 1: deck that group hug is where they but instead of
Speaker 1: stopping you from doing whatever you're doing or messing with
Speaker 1: your game plan until we can get our thing to do,
Speaker 1: Grouphog is designed to go, nah, don't don't mess with me,
Speaker 1: just mess with get him instead. Get him instead, and
Speaker 1: then then you kill them in the same way. Because
Speaker 1: typically what control will do is it'll it'll either stop
Speaker 1: you from doing a thing or convince you to not
Speaker 1: do a thing. It's it'll say, nice doggy until it
Speaker 1: finds a big stick.
Speaker 2: Ooh, that's good, right.
Speaker 1: I don't necessarily like that example, because you know what
Speaker 1: the stick's gonna do, obviously be fetched by the dog,
Speaker 1: who will now be your friend. But that's kind of
Speaker 1: what controlled us.
Speaker 2: Sort of turn my phone off.
Speaker 3: I'm so sorry, it's okay, I'll have to just it
Speaker 3: doesn't work anyway.
Speaker 2: Phones are the worst. I'll apologize.
Speaker 1: I'll give you the garden hose later.
Speaker 3: Yeah, again, deserved, So control deck just when I say,
Speaker 3: I'm gonna turn it off, put it in the fridge.
Speaker 3: How do I I'm gonna message, I'm gonna say sorry,
Speaker 3: I can't talk right now.
Speaker 2: There you go.
Speaker 1: There it is that freaking guy. Control decks typically are
Speaker 1: gonna be you're blue and you're white. Blue is the
Speaker 1: counterspell thing. I'm going to play big purple and gray dragon. Yes,
Speaker 1: you say counterspell asshole, and then it just goes into
Speaker 1: their discard pile and that's it.
Speaker 2: That's it.
Speaker 1: That's the end of that. And that's why it's so political. Thing.
Speaker 2: You shouldn't say it exactly that counterspell asshole.
Speaker 1: Oh absolutely, you can't perfect. Oh perfect. We encourage that around.
Speaker 2: Yeah, I was just gonna.
Speaker 3: I just realized how dumb that question was, because that's
Speaker 3: all the game is.
Speaker 1: Fuck you damn. Yeah, that's how. That's how you playing
Speaker 1: magic around here. I don't know how anybody that magic. Yeah,
Speaker 1: that's how easy. You know how it works. It's easy,
Speaker 1: knows all the rules. So control decks typically are blue
Speaker 1: and white white, having a lot of interaction where it
Speaker 1: will take all the things that are in play on
Speaker 1: the table and just get rid of them, just dumpster them.
Speaker 1: So that everybody's hard work is for nothing, and then
Speaker 1: you can rebuild faster than your opponents, thus winning because
Speaker 1: you can control the flow using blue cards which have
Speaker 1: counter spells or things that will undo all the hard work,
Speaker 1: putting things back in their hands. You'll always have more
Speaker 1: resources than your opponents because they're going to be drawing
Speaker 1: lots and lots of cards, and typically in a game
Speaker 1: of magic, the person that uses the most manner to
Speaker 1: play the most spells will win the game.
Speaker 3: I feel like Network Grind would be a control deck guy.
Speaker 1: He was. He was at first, but when we started
Speaker 1: doing the show, I think he kind of leaned more
Speaker 1: into a thematic combo player and he does sort of
Speaker 1: the same thing that what he'll do is he'll build,
Speaker 1: Oh don't worry, it's just crabs, and then he'll kill
Speaker 1: you with some grease bag infinite combo.
Speaker 2: Or don't worry, that's control move, dude, that's a control
Speaker 2: move exactly.
Speaker 1: That's exactly what it is he's learning. Or oh don't worry, guys,
Speaker 1: it's just mill oops. It's actually in fact, which I
Speaker 1: know Gary doesn't know what that is, but people who
Speaker 1: out there out there who know are like fucking Ryan,
Speaker 1: what are the piece of try.
Speaker 2: I know enough about infections to know you don't want.
Speaker 1: Them, see my man, my man say, and nobody wants.
Speaker 1: In fact, it's a perfectly valid deck type, but it's
Speaker 1: not necessarily the thing that you want in your life.
Speaker 2: I feel like I don't want to control deck.
Speaker 1: You don't want to control deck because it does have
Speaker 1: the social aspect that I know you like and are
Speaker 1: good at. But it's also got like a bit of
Speaker 1: a stigma. And I hate to say that because like.
Speaker 3: People, Oh, what's the that's a good impression.
Speaker 2: What is the video game comparison?
Speaker 1: The video comparison to a control deck would be like
Speaker 1: playing a Final Fantasy game.
Speaker 2: See, and I love those. I see we're talking to people,
Speaker 2: You're talking to people questing. You're always questing.
Speaker 1: You're always questing on your way from point A to
Speaker 1: point B to do your thing and.
Speaker 2: Your friends, but you're people in the way.
Speaker 1: In a lot of cases, you're just doing your own ship.
Speaker 3: Yeah right, okay, See, I love Final Fantasy, But I
Speaker 3: don't know if I.
Speaker 1: Like maybe it's more of a world of warcraft. That
Speaker 1: might be because you're interacting with more people. Because you're
Speaker 1: interacting with everybody, but you're still on the quest to
Speaker 1: do the thing right.
Speaker 2: That's great.
Speaker 1: It's a world of warcraft situations. Now we're playing Wow,
Speaker 1: so they're plan.
Speaker 3: So far as Borderlands is in front, Wow, not for me. Okay,
Speaker 3: couldn't really, couldn't really handle it.
Speaker 1: Let's move on to our next archet. Okay, and I
Speaker 1: we're I'm changing my order on the fly here. We're
Speaker 1: gonna do Combo next. Okay, because Combo is Final Fantasy
Speaker 1: all right. Now you're on a quest and you don't
Speaker 1: give a shit.
Speaker 3: About other players, So this is straight up you like,
Speaker 3: you're taking four fighters and you're just destroying everyone.
Speaker 2: There's no time for magic.
Speaker 3: We're all armored up, we got huge ass weapons, and
Speaker 3: we are destroying yourself.
Speaker 1: You're going in, you're gonna get what's what's that first?
Speaker 1: What's the guy's name? Vaughan Veldez. I can never remember
Speaker 1: the villain in Final Fantasy One?
Speaker 2: Does any oh? Garland?
Speaker 1: Garland? Yes?
Speaker 2: One?
Speaker 1: One? What the hell am I thinking about? It?
Speaker 3: Sounds like the guy who made coffee for the first time,
Speaker 3: Bob or something like that.
Speaker 2: It's like our master coffee man, one valadez in your cup.
Speaker 1: Everybody out there's mister Horton your Canadian. You a bunch
Speaker 1: of connects. I can't even do a Canadian accent. I
Speaker 1: can do a cowboy guy. I've been working really hard
Speaker 1: on my Irish accent, and right like, it's not very
Speaker 1: good yet, but I'm working on it. I'm working on it,
Speaker 1: but I.
Speaker 2: Can't do it good.
Speaker 1: I can't do a stereotypical Canadian accent, only the one
Speaker 1: that I already have.
Speaker 2: I think we are the stereotypical Canadian. This is saying
Speaker 2: say lots of a Do you know what I'm saying.
Speaker 1: No, I've never heard you say that, saying do I
Speaker 1: say A A lot? No? Take it back, see like
Speaker 1: we're maybe we're just atypical.
Speaker 3: That's maybe I'm just saying it that the letter A A.
Speaker 2: A you are a typical With that response.
Speaker 1: Oh no, I've stepped into a trap. I've stepped into.
Speaker 3: A trap kind of like a dual threat deck that
Speaker 3: we were talking about.
Speaker 2: Is that the one that we're on.
Speaker 3: Combo deck, sorry, combo deck, combo deck, combo deck, yes,
Speaker 3: combo deck.
Speaker 1: We talked about these last week. They're the Rube Goldberg machines.
Speaker 2: Love those machines so much.
Speaker 3: We talked about this before the beginning of Peebe's Big Adventure.
Speaker 1: Yes, or Back to the Future or any of those things.
Speaker 2: Where it's like you just have this giant mousetrap, great
Speaker 2: big machine that just.
Speaker 1: Builds toast and it does. The deck is basically designed
Speaker 1: to do the one thing every time, and every single
Speaker 1: card in it is a piece to either make it
Speaker 1: happen or find the things that will make it happen,
Speaker 1: to get you to the point where you want to be.
Speaker 1: That's what that's the Dredge deck with Dodor about earlier.
Speaker 1: That's a subset of combo. There's also there some of
Speaker 1: them will be in air quotes agro combo. That would
Speaker 1: be like a goblin deck where you're gonna goblin your
Speaker 1: whole your whole point is to do a bunch of stuff,
Speaker 1: make a billion goblins and kill you. I'm gonna make
Speaker 1: a bunch of combo players really mad. Typically, they're very
Speaker 1: they're they're the most linear deck type because your deck
Speaker 1: is designed really to do one thing and it might
Speaker 1: have some backup stuff, but like when you sit down,
Speaker 1: you're gonna say, this is my tendrils of agony, storm combo.
Speaker 2: Deck, which is look at me, mysy.
Speaker 1: There you go, right, and you're gonna play a bunch
Speaker 1: of spells. You can play a whole band spells and
Speaker 1: play one thing that then makes you win the game.
Speaker 1: You're gonna take one great, big turn and win the game.
Speaker 2: So it's all about building up to that one big.
Speaker 1: Yes, I would say I would all decks are social.
Speaker 1: I would say that the combo deck is the one
Speaker 1: that gives the least fucks about the other people at
Speaker 1: the table, like that they're only there for you to
Speaker 1: mow them down. That's exactly. They're just bodies for you
Speaker 1: to create sand bags out of. It's like you don't
Speaker 1: want the water get into your front door, what are
Speaker 1: you gonna use to block it?
Speaker 2: Your friends see their bodies.
Speaker 1: Yeah, that's that's combo. That's what free metal do, right.
Speaker 1: That's a metal right, that's pretty hardcore. And there's there's
Speaker 1: lots of different ways you can do it. There's lots
Speaker 1: of different things that kind of these lots of people
Speaker 1: come up with these. These are the ones that are funny.
Speaker 1: I had one that was a breaking dam where I
Speaker 1: used this one card that when it had flying you
Speaker 1: sacrificed it, and all the islands went away, and I
Speaker 1: used all the islands going away to make my team big.
Speaker 1: And it is ridiculous, Like, these are the decks that
Speaker 1: are just insane. You're gonna make a hundred chairs and
Speaker 1: then pull all the legs off and then kill everybody
Speaker 1: with right, put them in a bag and beat people. Like.
Speaker 1: Combo decks are crazy and they're lots of fun. They're
Speaker 1: kind of they're a little bit more intense to play
Speaker 1: because there is a lot of moving pieces, but they
Speaker 1: they can be a lot of fun, and they can
Speaker 1: be as intricate or as simplistic as you want them
Speaker 1: to be. That's what that That's what a combo deck
Speaker 1: is read that does that sound kind of?
Speaker 2: This is this is this might be somewhere where I
Speaker 2: can get to.
Speaker 1: Okay, okay, we love that one. Now here's the one
Speaker 1: based solely on video game similarity that I think we're
Speaker 1: gonna get you is the Vultron deck. And the Vultron
Speaker 1: deck is akin to your Hollow Nights, your metroids, your
Speaker 1: Mega Man's where you have your main character, and the
Speaker 1: point of the deck is to make your main character
Speaker 1: as big and bad and kick ass as possible, so
Speaker 1: that you can then use that character to kill all
Speaker 1: your friends in the game, not in real life, of.
Speaker 3: Course, very important, Like you're might be morphin Power Rangers. Yes,
Speaker 3: but I like, we say Vultron your megas.
Speaker 1: Yeah, yeah, I get like you could call it a
Speaker 1: megazor deck. I guess if you were so inclined, are
Speaker 1: you LB Are you a Mega Metroid, not Metroid Megazored
Speaker 1: or Vultron Guide.
Speaker 2: You know what? Either of those things are Power Rangers.
Speaker 2: You ever hear the Power Rangers.
Speaker 1: Have the big bad guyau they turn into their Power
Speaker 1: Rangers have the robots or the cars they drive in
Speaker 1: and I'll go together to make the big robot. Jesus Christ.
Speaker 1: The kids really not know about Brooks. Do you know
Speaker 1: about this? Oh? Thank god?
Speaker 2: It looks like her fake smile.
Speaker 1: But does she not know? Of course does Okay, So
Speaker 1: you saw them make the big sword and they fought
Speaker 1: in the city.
Speaker 2: And they moph mightily.
Speaker 1: Oh goodness, okay, okay, with power for three at a
Speaker 1: four bat three at a four en back, we're back.
Speaker 1: So that's what a Vultron deck is. So what you're
Speaker 1: gonna do is you're gonna have your Commander creature. That's
Speaker 1: the card that is, it decides what colors your deck
Speaker 1: can be. And in a sense that people can usually
Speaker 1: tell what kind of deck you're playing based on it
Speaker 1: being the community, based on your commander and you want
Speaker 1: to play him, and then the rest of your deck
Speaker 1: is built to support it in killing your your opponents. Now,
Speaker 1: it's a very swingy, very high risk type of magic
Speaker 1: because once your commander gets killed enough times, you can't
Speaker 1: play it anymore. Now, what does your deck do in
Speaker 1: a lot of cases, Not as much as it probably
Speaker 1: should not a lot, not a lot in a lot
Speaker 1: of cases. So you gotta be you gotta be careful
Speaker 1: playing this. But I know you like gambling, and that's
Speaker 1: what Voltron magic is. Is you're gonna kill one person
Speaker 1: and then you're just gonna be out of the game
Speaker 1: for goddamn ever and something you're really upset with you
Speaker 1: or you're gonna win the game, or or you're you're not,
Speaker 1: You're just not You're just gonna not win the case.
Speaker 3: It feels like there's not a lot of opportunities for winning.
Speaker 1: Oh, there are there. The opportunity is there. It is there,
Speaker 1: It is there.
Speaker 2: It's not as common.
Speaker 1: The reason that the reason why it's an archetype at all.
Speaker 1: In Commander, you have forty life, and the main way
Speaker 1: that you beat your opponents is by removing their forty
Speaker 1: life from them. But there are some decks that are
Speaker 1: designed to pad that life total by gaining more life. Okay,
Speaker 1: and it's not super unheard. We have our buddy five
Speaker 1: colored monoen Angel Aeron loves life gain decks, of course,
Speaker 1: so it's not unheard of to see him at two
Speaker 1: three hundred life.
Speaker 3: So the combo hold on starting with forty and getting
Speaker 3: all the way up to the hundreds.
Speaker 1: Oh yeah, it's not unheard of. It's it's more common
Speaker 1: than I'm willing to admit. But it does feel really
Speaker 1: good when you still take them down, right.
Speaker 3: I was just thinking, I've watched Sidewalk Slam and those
Speaker 3: forties were always just have fortyes, so no one must
Speaker 3: have been playing those big giants.
Speaker 1: Typically, life gain decks are not really prevalent because they're
Speaker 1: a little They can make games go pretty long in
Speaker 1: a lot of cases because it's like, what are you
Speaker 1: doing besides gaining life will not much of anything, but
Speaker 1: you're just kind.
Speaker 3: Of making it longer. What's it called you're delaying the inevitable.
Speaker 1: Yeah, and and in some kinds that sometimes those attrition
Speaker 1: games do work because like I've got two hundred life,
Speaker 1: you're doing twenty a turn. You have forty and I'm
Speaker 1: doing ten. You're gonna die before I do, right.
Speaker 2: I was a on math. I don't know.
Speaker 1: I hit you with. I hit you with a lot
Speaker 1: of brandonomics. There, brandology, there we go.
Speaker 2: You can't see you.
Speaker 1: Thank you, thank you very much. But your Voltron decks
Speaker 1: were designed to deal with that situation where like, I'm
Speaker 1: unkillable because if you hit somebody for twenty one damage
Speaker 1: with a commander, they die. It doesn't matter how much
Speaker 1: life they have, it doesn't matter what they've got in play.
Speaker 1: If they can lose and you hit them for twenty
Speaker 1: one over a course of a game.
Speaker 2: That's it.
Speaker 1: They're dead.
Speaker 2: Now, that's just the rule.
Speaker 1: That's just the rules, just the rules of the game, okay.
Speaker 1: And so typically these decks are found, usually they'll have
Speaker 1: green in them or white because they have kind of
Speaker 1: overall the biggest dudes, yea, the monsters. These are the
Speaker 1: big These are like the giant dinosaurs and the huge
Speaker 1: angels and the fucking UFOs that come out of the
Speaker 1: sky and shit angels out the side of them while
Speaker 1: they laser the ground to kill the unstoppable army of
Speaker 1: zombies covered in fucking metal.
Speaker 2: Any garps.
Speaker 1: Glarp is not a vultrunk, I don't know.
Speaker 2: He is a we love He's a would he be
Speaker 2: besides a handsome fellow?
Speaker 1: Besides just the most devastatingly handsome if you come into
Speaker 1: our discord. By the way, I now go by his
Speaker 1: moistenss rando.
Speaker 2: People love that word.
Speaker 1: Because that's what they call garb. He is his moisteness
Speaker 1: because he's king of the frogs. And I'm like, that's awesome.
Speaker 1: I want to do that. And because I have the
Speaker 1: power and I can do whatever I want, you could
Speaker 1: be whoever you want to be on the Internet is moistness.
Speaker 2: Listen to it's me.
Speaker 1: You do have the power, thank you. Yes, that's very good. Voltron.
Speaker 1: I think voltron Man Glarba is not the one. But
Speaker 1: I used to play a urial the mist Stalker deck.
Speaker 1: That's a pretty classic Vultron deck. It's a creature that's big,
Speaker 1: very difficult to to interact with and remove, and he
Speaker 1: can get very large, very quickly destroy your opponent. Our buddies,
Speaker 1: our buddy Big Ben plays a runer battle hammer deck
Speaker 1: like that same kind of deal. It's very very easy
Speaker 1: to make him large over and over again if you
Speaker 1: need to, and then kill your opponents with him. I
Speaker 1: currently run a Tan of the butt Sewer deck. I
Speaker 1: just love saying it like that. But she's designed to
Speaker 1: kind of solve, in my eyes, the Vultron problem of
Speaker 1: when you kill that one player, it was like, holy shit,
Speaker 1: that which is dangerous and they just won't let it
Speaker 1: do anything ever again. Where once it does the thing
Speaker 1: and kills somebody, it leaves behind an army that you
Speaker 1: can then use to get the other two people.
Speaker 3: Wow, So that's like the army of darkness. Yes, the
Speaker 3: walking did if you will and I will.
Speaker 1: So there's ways around Vultron is. I think it's probably
Speaker 1: the least played archetype in magic.
Speaker 2: Maybe that's the one to go with. Maybe we bring
Speaker 2: the spot like actable.
Speaker 1: Does that sound like a deck that you'd like? That
Speaker 1: sound pretty good?
Speaker 2: Man? They all sound good. That's the problem.
Speaker 1: They're all good, right, and they're.
Speaker 2: They're all two typical beginners start with.
Speaker 1: I think that the typical beginner starts with agroll because
Speaker 1: everybody thinks that it's the easiest deck type to play.
Speaker 3: Okay, are there any advantages to starting without the easiest
Speaker 3: deck type?
Speaker 1: You gain a substantially higher level knowledge of how magic
Speaker 1: rules work if you were to start with a combo,
Speaker 1: because typically what combos will do will they'll they'll break
Speaker 1: the rules. That's what makes them so good is they're
Speaker 1: designed to do things, to do more things in a
Speaker 1: way that play one land, do this thing. They're designed
Speaker 1: to get around, circumvent all that crap, right, that's what
Speaker 1: So they're they're the ones that you're gonna learn more
Speaker 1: about the the mechanics of the game. If you want
Speaker 1: to get a real deep look at the phases of
Speaker 1: a turn, the points of interaction, how how things kind
Speaker 1: of interact with one another while they're happening, you're gonna
Speaker 1: learn all about that with a control deck.
Speaker 2: So maybe a control.
Speaker 1: Deck is designed to interact at those those nexus points
Speaker 1: right totally, here's where something's happening, you're gonna do something
Speaker 1: about it with with with.
Speaker 2: Your deck, and then you learn yes, and then you.
Speaker 1: You get an education in magic by doing that. A
Speaker 1: agro deck, you're gonna learn about threat assessment, when to attack,
Speaker 1: where to attack. You're gonna learn that your dude's dying
Speaker 1: isn't necessarily the worst thing that's ever happened. You're gonna
Speaker 1: learn about sacrificing your guys. It's like you, you're gonna
Speaker 1: resource management if you will. All dull decks have resource management,
Speaker 1: but I think that AGRO has the most easy to
Speaker 1: understand type of resource management. So that's sort of why
Speaker 1: it's the best entry point for most people, because I
Speaker 1: think resource management is one of the things that people
Speaker 1: struggle with, like, Oh, I don't want to I don't
Speaker 1: want my guy to die. I played him and I
Speaker 1: don't want him to die. That fuck that, because you
Speaker 1: know what, him being in your bin and your opponents
Speaker 1: are dead good, that's it, right? Hell yeah, Agro. The
Speaker 1: belief is, or I'm just selling you on AGRO. As
Speaker 1: long as you have one life left and everybody else
Speaker 1: is dead, who cares because you're alive and they're dead,
Speaker 1: just like real life. As long as you're alive and
Speaker 1: everybody else is dead, you've won. You little lonely You're right, Okay,
Speaker 1: maybe not in real life, Maybe not AGRO in real life.
Speaker 1: Maybe maybe not. And then Voltron is a combination of
Speaker 1: the I will say, of the three, it's a kind
Speaker 1: of in a lot of cases, it's kind of a
Speaker 1: simplistic combo that everybody can see because it's centered around
Speaker 1: this one thing. You got to use. Some of your
Speaker 1: control can be active or reactive, where you're actively controlling
Speaker 1: what other players are doing, or you're preemptively reacting to
Speaker 1: what they might do to you. You can't kill my
Speaker 1: guy because X you try and kill my guy? Well
Speaker 1: why et cetera. Yeah, right, and then what's the other one?
Speaker 1: Missed the other one? What did voltron control? And then
Speaker 1: combo you're just like chilling. Combo's chilling. It's hard mentally
Speaker 1: because you gotta know when when. For me, I think
Speaker 1: that you might. Yeah, it's it's a hard jumping end point.
Speaker 1: Nobody starts with Belcher combo. I know you don't know
Speaker 1: what that is, but lots of other people also don't
Speaker 1: know what that is. But it's a it's fucking crazy,
Speaker 1: is what it is.
Speaker 2: How much time we have left on the show.
Speaker 1: We've got about ten minutes. So I've told you about
Speaker 1: the four basic types. I've told you relatively the kind
Speaker 1: of interaction you're gonna have with your friends at the table.
Speaker 1: Do any of those sound like something that our good
Speaker 1: friends in the nation could begin a typical build with
Speaker 1: you start a list of commanders. Maybe what kind of
Speaker 1: video game do you like to play that you always
Speaker 1: have fun doing? What's your favorite video game that there is?
Speaker 2: You're not gonna like this comfort game.
Speaker 1: You're gonna sit down like I just had a rough day,
Speaker 1: you know, I just want to sit down on my couch,
Speaker 1: get blazed up, and play a fucking video game. What's
Speaker 1: the man?
Speaker 3: It's probably the game most in my entire life because
Speaker 3: I've been doing it every Tuesday for how many years?
Speaker 2: But it would be any s Open Golf eight bit Nintendo.
Speaker 3: It's soothing, it's comforting, it's it helps me unwind.
Speaker 1: Why wouldn't I like that?
Speaker 2: Well, just because it doesn't.
Speaker 3: Really play into any of these arte types that we're
Speaker 3: looking for.
Speaker 1: Of course it does. Oh boy, okay, of course it does.
Speaker 1: We solve it as if I'm not an expert. I'm
Speaker 1: not an expert, but I play one on I play
Speaker 1: one on this podcast. So you play typically by yourself,
Speaker 1: any s Open, But I know every Tuesday you play
Speaker 1: with your friend.
Speaker 2: That's true. Big boy.
Speaker 1: Big Boy comes over, right, it comes over and you
Speaker 1: guys play together and you compete with one another, but
Speaker 1: it's fairly friendly. There's a mild amount of interaction with him.
Speaker 1: You care about what he's doing, but you don't necessarily
Speaker 1: want to interact with it per se. And if things
Speaker 1: get really intense, and maybe you'll hit him in the
Speaker 1: head with a cubeall in the sock because you really
Speaker 1: want to take that game down. Okay, that's an agro.
Speaker 2: Game, Gary, Am I an agro guy?
Speaker 1: Any s open is an agro video game?
Speaker 3: Wow, I'm an agro guy. You're an agro guy. I'm
Speaker 3: an agro negro. Are you gonna take me under your wing?
Speaker 3: Like the young Pada one that I am.
Speaker 1: I would take you under my Mustley wing. And by
Speaker 1: the time I'm finished, you'll have thirteen abs. Wait, thirteen pecks.
Speaker 1: You can only have eight abs, but thirteen pecks. That's
Speaker 1: where you could be there where the ps go, Well,
Speaker 1: they just like the first two are kind of here, right,
Speaker 1: and then the rest of them kind of like talk
Speaker 1: underneath I.
Speaker 2: Right, like exactly like that.
Speaker 1: Yeah, I don't know. Yeah, if you're watching on YouTube,
Speaker 1: you'd see that there it is there.
Speaker 2: Yeah, Agro Agro.
Speaker 1: I think that you might be an agro guy. And
Speaker 1: I'm not even saying that because I sold you on it,
Speaker 1: but that is based on the favorite comfort game.
Speaker 3: We have X analysis on the record that shows this,
Speaker 3: this is where I should be going.
Speaker 1: We signed it.
Speaker 2: Yes, that's what you brandologized it.
Speaker 1: Yes, that's right, and I think that I think that
Speaker 1: that is a good jumping in point. And as we said,
Speaker 1: it is the typical kind of on ramp type of deck,
Speaker 1: which is good. But what is and this is I'm
Speaker 1: not asking you this, I'm asking the nation out here.
Speaker 1: What kind of agro deck would we build for our
Speaker 1: good friend Gary, producer Gary so he can play it
Speaker 1: on sidewalks slam as we teach him how to play magic.
Speaker 1: Based on what he is about to ad, I'm going
Speaker 1: to ask him some more stuff and he's going to
Speaker 1: tell you. So please in the comments, get at us.
Speaker 1: What kind of deck should we build for him? I
Speaker 1: know that we got some dudes out there. We've got
Speaker 1: all Filler, No Chiller, Miller. He loves building decks like this.
Speaker 1: Our boy Tea Coats is all all about doing this
Speaker 1: kind of thing for people, and there's lots of other
Speaker 1: people out there who just are really really good at this,
Speaker 1: and we want you to fucking be part of this.
Speaker 2: Is so fucking sweet man.
Speaker 1: We're we're converting a guy sports. He's a sports guy,
Speaker 1: and he's coming over to the He's coming over to
Speaker 1: the side of the light. Right the nerds won. We
Speaker 1: got him, We got him help us out there. It
Speaker 1: is so when you are when you are are gaming
Speaker 1: in general, are you chill or are you a little
Speaker 1: bit more the more intense. That doesn't mean jumping up
Speaker 1: like Brooksy and and saying destroy you and then when
Speaker 1: you lose, you go, ah, man, you cheated the sorest
Speaker 1: Zach can dunk on her because she's way over there there,
Speaker 1: So I'm not afraid of her when she's a way
Speaker 1: over there.
Speaker 2: That's right.
Speaker 1: But so so so, how do you how do you
Speaker 1: do you like to be really hyper aggressive like right
Speaker 1: out the gate? Do you want to just get in
Speaker 1: there or do you want to like take your time
Speaker 1: and like kind to let it roll?
Speaker 3: See And if I'm with sorry these flies, I was
Speaker 3: gonna say we almost got through without the flies by
Speaker 3: so they just started moving in on scum if I'm
Speaker 3: playing like Overwatch.
Speaker 2: I get aggressive. I'm going in there and I'm gonna
Speaker 2: blow it up.
Speaker 3: It's like team you better follow me because I'm not
Speaker 3: doing any other strategy but going in there and destroying everyone.
Speaker 2: Okay, But if I'm any.
Speaker 3: S opening, it's a slow build up, not too aggressive,
Speaker 3: but I will take some aggressive shots at some points
Speaker 3: if the round calls for it.
Speaker 2: Yeah.
Speaker 1: I like that. I like that you get you get
Speaker 1: aggressive when necessary. If you were playing like a Give
Speaker 1: or Play Call of Duty, yes, were you like grab
Speaker 1: the helicopter and then not let anybody else onto it
Speaker 1: and then crash it into their spawn point and hope
Speaker 1: you kill them?
Speaker 2: I have done that, Nuss.
Speaker 1: Or were you like a Noobe tube guy where you
Speaker 1: just like launching grenades over the building and hope they die.
Speaker 3: Or were you just so would do that where I'd
Speaker 3: sit on the top of the stairs and just launch
Speaker 3: the grenades down and so the bomb the stairs with
Speaker 3: everyone run in front of you just pop them. Sort
Speaker 3: agree to like that best because I'm so bad at that.
Speaker 3: I was bad at call It.
Speaker 1: I'm also very bad at it as well. It's like
Speaker 1: that's why the two strategies that I just said, those
Speaker 1: are the two things that I did. Actually in the
Speaker 1: hell was it? Is it call of duty or medal
Speaker 1: of honor? I was just I figured out, like, you
Speaker 1: can drive the boat. So instead of going and storming
Speaker 1: the beach, I like, how supposed to do? I swam
Speaker 1: out and got in the boat and then just crash
Speaker 1: the boat into another boat and hoped that.
Speaker 3: It's such a sweet move though, because it's explosions, right.
Speaker 1: It was so awesome. I was so proud of myself.
Speaker 1: My team did not. They definitely kicked me off. They
Speaker 1: just kicked me out of the game.
Speaker 3: It's bad when you straight from the team when they're
Speaker 3: really trying hard to stay together.
Speaker 2: Yeah, I'm very angry.
Speaker 1: Why is Brandon out? They're driving the goddamn boats? Should
Speaker 1: I see the boat?
Speaker 2: Like?
Speaker 1: That was awesome? You're not out there. You should have
Speaker 1: been watching. It was dope. What I did? It was fun? Okay,
Speaker 1: So you you can you get a little aggressive sometimes?
Speaker 2: Yes?
Speaker 1: Okay? Do you often run into situations put yourself into
Speaker 1: a situation in a video game that is difficult to
Speaker 1: get out of, and how do you react to those swearing?
Speaker 1: You swear it? Do you panic problems? Solved. You like
Speaker 1: to have those answers.
Speaker 3: You're what I like to do, and this I'm using
Speaker 3: Overwatch as a good example of this. When I rush
Speaker 3: in and I get into those type situations and all
Speaker 3: of a sudden, your team isn't within your like three
Speaker 3: v one, I like to use different different maneuvers because
Speaker 3: sort of each character has that move.
Speaker 2: To get you out of it.
Speaker 3: Like if you're a may you can you're freeze to heal,
Speaker 3: or if you're like a tracer, obviously.
Speaker 2: You can trace back out. And like these.
Speaker 3: Characters that you choose have the ability to get you
Speaker 3: out of those situations. That's why I allow myself to
Speaker 3: get into it.
Speaker 1: So you kind of rely on your sort of main
Speaker 1: character ability.
Speaker 2: Yes, and learning to character use it properly. Yes. So
Speaker 2: it's like trial by errors how I learned that it
Speaker 2: makes sense.
Speaker 1: So you'll you're you're you're making the aggressive to calculating
Speaker 1: the aggressive moves. You like to rely on your your
Speaker 1: character's special ability to get through. If that ever fails,
Speaker 1: you do you find it's just like, Okay, damn it,
Speaker 1: I died. I'm gonna I'll try it again. I've got
Speaker 1: ninety nine lives let's just throw that same shit at
Speaker 1: it again, yes, Or do you like to have the
Speaker 1: ability to work with some of the other intricacies of
Speaker 1: the game and you're gonna find a kind of a
Speaker 1: the same but different an elden ring. I can't beat
Speaker 1: this boss, so I'm gonna go find a new weapon
Speaker 1: and try it again. Where do you fall on that?
Speaker 1: Or are you just like, this is my setup, this
Speaker 1: is what I like, this is what I'm gonna do,
Speaker 1: or are you okay, let's find another way around this situation.
Speaker 2: I think I am.
Speaker 3: Let's find another way around the situation, okay as far
Speaker 3: and I know it's sort of like going against what
Speaker 3: I've been saying, But as you describe that, in that
Speaker 3: type of situation where the boss you can't beat, I
Speaker 3: would never just keep going back, keep going back people
Speaker 3: thinking I could do it, I'm like, all right, clearly
Speaker 3: I need something here to beat this guy.
Speaker 1: Okay, all right. So I'm not gonna say this isn't
Speaker 1: a get good moment, but it's like a you're not
Speaker 1: just you're not gonna rely so heavily on one strategy
Speaker 1: and can it's so heavily to one thing that if
Speaker 1: that thing fails you you are unable yes to press forward. Okay,
Speaker 1: So we've got a so I think that's I'm trying
Speaker 1: to think, like where So we've got what kind of
Speaker 1: a deck we're gonna play, We've got what kind of
Speaker 1: a commander we're gonna use, We've got the overall focus
Speaker 1: of the strategy of the deck. So now we've got
Speaker 1: to work on colors. Now I can don't know if
Speaker 1: I can. How can I do colors and video game
Speaker 1: references in five minutes? That's one minute per color? And
Speaker 1: then you have to Holy shit, Okay, white, and I'm
Speaker 1: gonna make so many people angry with this. White is
Speaker 1: the Sega genesis of of magic color, which is actually black. Yes,
Speaker 1: but in this case, it's this. It's it's a stall wart.
Speaker 1: It doesn't necessarily get all the credit that it deserves.
Speaker 1: I'm not this guy. It's not your thing, but you
Speaker 1: can acknowledge its contributions to the games I've.
Speaker 2: Enjoyed playing games on the system.
Speaker 1: Blue is your high end gaming PC.
Speaker 2: Oh boy.
Speaker 1: It can do all the things, and the people who
Speaker 1: have them sometimes will very much like to let you
Speaker 1: know that they have them.
Speaker 2: You gamers are the worst.
Speaker 1: Can we say that, yeah we can, we can't. Lots
Speaker 1: of Now, there's lots of PC gamers out there that
Speaker 1: are listening to this, But I said, we're gonna make
Speaker 1: everybody mad.
Speaker 3: That's the elite level when it comes to gaming. If
Speaker 3: you're on PC, you mean business. That's you're you're talking
Speaker 3: about FPS. You know you got something going on.
Speaker 1: You're you're doing something and you want to do it
Speaker 1: as good as you possibly can. Typically that's the that's
Speaker 1: that's your blue. You're black is like your og Xbox
Speaker 1: with a mod chip in it. Yeah, it can do everything,
Speaker 1: but maybe not in the manner that it's meant to
Speaker 1: be done. You're gonna you're gonna find a way to
Speaker 1: play that game, but you're not necessarily gonna go to
Speaker 1: the video store and buy one. Okay, you know what
Speaker 1: I'm saying. You're not going to game You're not going
Speaker 1: to game Stop Toys r US for this ship.
Speaker 2: And you're gonna You're in the back.
Speaker 1: They're in dark Alley, You're in Vim's lair. You're you
Speaker 1: know what's up? You know what's up about that?
Speaker 2: One?
Speaker 1: Green is your your GameCube right fun for everyone you
Speaker 1: can get into it. It can do all the things.
Speaker 1: It's fine. There's nothing wrong with it whatsoever. It's all
Speaker 1: just it's just there. If you like it, you really
Speaker 1: like it. If it's not your thing, then maybe it's
Speaker 1: not Red. Oh man, how do I because red is
Speaker 1: my favorite? So how do I not just call it
Speaker 1: the Supernintendo of colors, thereby crowning it is the pinnacle of.
Speaker 3: I'm surprised you went so fast, as Superintendent Willo. They've
Speaker 3: been mentioning Sega Saturn.
Speaker 1: Well, I love my Sega Saturn's that's a good thing. Actual,
Speaker 1: you know what, Let's call Red the Sega Saturn of
Speaker 1: of magic colors. And here's why. It's not just because
Speaker 1: it's my favorite. It's not just because it's the one
Speaker 1: that I'm playing the most right now. It's because it's
Speaker 1: a color that typically, and before was kind of marginalized
Speaker 1: like white was. It was just sort of pushed off
Speaker 1: to the side, and it was there, and it had
Speaker 1: its contributions and everybody kind of knew about it, but
Speaker 1: it didn't have the chance that it deserved to be good.
Speaker 1: But in recent years it's been rediscovered, reimagined, new things
Speaker 1: have been added to it. So a new generation of
Speaker 1: people have seen it and know that it has a
Speaker 1: lot more to offer than was initially thought. And that's
Speaker 1: kind of Red. It can sort of do all the things.
Speaker 1: Maybe not as good as some of the other colors,
Speaker 1: but it's all there. It's got everything it needs to
Speaker 1: to do the thing. So, of those colors, the descriptions
Speaker 1: I've given, yes, are you drawn to any of them?
Speaker 1: Keeping in mind that a deck can be any one
Speaker 1: or all of the five colors? Do any of those?
Speaker 1: Kind of man, there's a lot. That's a big question
Speaker 1: to take in.
Speaker 3: And I know we're up against the clock here as
Speaker 3: you don't get editor Joe Matt does he get mad?
Speaker 2: Still?
Speaker 1: He still gets mad if we go too long. But
Speaker 1: I think that because he understands the importance of this question. Yes,
Speaker 1: and because this is a community thing.
Speaker 2: I'm gonna say Red, Red.
Speaker 1: You like Red the best?
Speaker 3: And do you know why I'm gonna say Red tell
Speaker 3: me because you compare it to both Superintendo and Sega Saturn.
Speaker 3: Hell yeah, and that makes me happy. It's also your favorite.
Speaker 3: And I think that we like a lot of the
Speaker 3: same stuff.
Speaker 1: Okay, all right, I like that, And do any other
Speaker 1: ones kind of jump out like yeah, kind of a
Speaker 1: little sprinkle of this, little sprinkle of that, don me a.
Speaker 3: Little bit of the Saga Genesis just because the other
Speaker 3: side of the Superintendo.
Speaker 1: Okay, little little little red white action. Kay. So we've
Speaker 1: got hyper aggressive but with room to move. We've got
Speaker 1: a commander with a useful ability and a deck that
Speaker 1: isn't so focused on being aggressive and relying on its
Speaker 1: commander that if those two things don't work, it has
Speaker 1: nothing else going on. So you got to be a
Speaker 1: little bit versatile. It's in the Boros color pot CCO nation.
Speaker 1: We're gonna teach this man to play magic with that
Speaker 1: deck I just described to you, and we're all gonna
Speaker 1: build it together. So get in the discord. Best way
Speaker 1: to do that Patreon dot com slash CCO podcast. It'll
Speaker 1: get you in there. If you have suggestions, leave them
Speaker 1: down in the comments below. If you're not on Patreon,
Speaker 1: that's absolutely fine. We do read all the comments, We
Speaker 1: appreciate them, and we love you for taking part in
Speaker 1: our ridiculousness. If you've got an actual list you think
Speaker 1: that we should look at that, maybe Gary could play
Speaker 1: send it to Commander Cookout at gmail dot com and
Speaker 1: we'll take a look at it there. We're gonna get
Speaker 1: this gone. We're gonna make it happen, and I think
Speaker 1: we're all gonna have a lot of fun doing that.
Speaker 2: Very exciting.
Speaker 1: Yes, that's a good time. So and if you want
Speaker 1: to like buy some of the cards that you're gonna
Speaker 1: suggest to either of us, you can get them at
Speaker 1: Fusion Gaming online dot com. You special promo code Coco
Speaker 1: Summer say five percent of all that kind of good stuff.
Speaker 1: You can also grab some super cool beers that were
Speaker 1: handed to us by the lovely Brooksy, who I totally
Speaker 1: didn't roast at any point during this episode. That's right,
Speaker 1: and you can get those from Pile of Bones or anywhere. Better.
Speaker 1: Booze is sold in Western Canada. I think they have
Speaker 1: some penetration to Northern America as well, so please be
Speaker 1: on the look up for those. They're very delicious. And
Speaker 1: they are the sponsors of Sidewalk Slam season two here
Speaker 1: on YouTube that Gary will appear on with the deck
Speaker 1: that we talked about building just now, so be a
Speaker 1: part of all of that. And we're gonna be back
Speaker 1: next week. I think Ryan's coming back, but you never know.
Speaker 1: This always is a surprise when you watch the next
Speaker 1: episode of cook Man Der Cookout Podcast. Our Thing,