Speaker 1: I'm like, oh jesus, why is it always so loud?
Why do you start so loud? Anyways, that's what no,
I won't do. That tis a silly thing. Welcome back
to NAT nineteen Gilligan's Grave Session ten. We're into the tens.
We're into the double digits. Check out these digits. There's
two of them and we got them both here. Will
there be three digits here? Not unless something goes wrong.
Oh jesus, my dog.
Speaker 2: I'm a.
Speaker 3: Drink exchanger.
Speaker 4: I appreciate if that's my gig and rhyme better than
a toy speak.
Speaker 2: That's a j I can roll with.
Speaker 1: This week question is, and this is gonna involve everyone
digging deep a little bit. Who's your favorite Christian rock band?
Mine is Skillet, Y'll probably same. You gotta you gotta
like respected?
Speaker 5: Yeah, yeah, Creed man.
Speaker 1: You know what fucking Creed didn't do? To my knowledge,
Creed was never falling in the black, slipping through the crocs,
falling to their depths kind of they ever come back.
I can't remember the lyrics. Dream another way it used
to be? Can you hear me?
Speaker 6: God?
Speaker 5: There was a song on Guitar Hero that I loved,
and then I found out years later that it was
Christian rock, and I was like, damn it, I thought
they were singing about Dick and it turns out they're
singing about Jesus. I was angry.
Speaker 1: It's like all of all of thousands crutches fucking songs.
You're like, oh, I thought they were about doing cool shit.
Turns out there about Jesus. Damn it.
Speaker 3: I don't blasphect turn around backwards, don't cut.
Speaker 1: But kids, Jesus is cool shit.
Speaker 4: One of you to talk over there, and I do
exude a little Christian swag and I'm proud.
Speaker 3: To be an American.
Speaker 4: Reading the lyrics, I'm reading the lyrics to that rapping
for Jesus song, the one that became the meme.
Speaker 3: Oh my god, I did not make any of these lyrics.
Speaker 1: Welcome back to that nineteen. The only gods you care
about here are the fun bunny one that runs the
local temple. Mm and uh, we are gonna what. We're
gonna swing our way back into game. I do believe
I mentioned last week that we would be streaming to
YouTube as well. At this point, I've decided to hold
off on that until I have a week where I
can mess around with the multi streaming stuff just to
make sure it works the way I think it does.
So we'll do that next week. Also, we are rearranging
our streaming days. To everybody watching at home, we will
not be playing on the thirty first of August. Instead,
we're going to move the Monday or the Saturday off
that we would have had from next month to it.
So we will not be playing on the thirty first
of August, that's two weeks from now. We will be
playing on the seventh of September and probably every other
Saturday that month unless something else happens. But that's the
plan right now. So moving that day off from the
start of next month to the end of this month,
I think that's really all there is to talk about
really with that, Let's do a let to a jumping
into game. Let's do one of those game jumping intos.
Because I hit the button.
Speaker 5: I'm still trying to figure out what this fucking song was.
Speaker 1: Well, stop it.
Speaker 5: It was again by fly Leaf. I found it. I
typed in lyrics that I remember that was the Christen
Rock song that I was.
Speaker 1: Like, damn it, I'm gonna roll a die and somebody's
going to give me their best approximation of what happened
last time, and they're going to give it to me
super Oh no, what's happened? Why have all the reactives moved? Reactives?
Why hold On?
Speaker 7: Can be contained?
Speaker 1: Toya?
Speaker 5: You're right, we screwed it up?
Speaker 1: Yeah?
Speaker 5: Why a little bit? Where's Desmond? After?
Speaker 7: But I wanted to become detective?
Speaker 5: Where is where's Desmond?
Speaker 1: Hold On? Why have you done this?
Speaker 5: Errand?
Speaker 7: I just hate order? Mmmm love chaos?
Speaker 8: What?
Speaker 5: Oh my god?
Speaker 1: Get off stream, Charity.
Speaker 5: I wanted to see it. When you said they were
all weird, I went to stream, so I want to
say weird they were. Now I'm off.
Speaker 2: Cattie getting dun gotty.
Speaker 1: Get dad alright, everything's good, everything's fixed, everything is safe.
It's good. I'm rolling the die and I need Justice
Washington to tell me what happened last time?
Speaker 5: What's your full name? Him like that? I mean it
is sexy, but he says he doesn't look.
Speaker 1: In that name. Not people not using Weggy Justinton. What
happened last day?
Speaker 4: Day?
Speaker 9: You had to call on me?
Speaker 10: I did?
Speaker 9: Why would you do that?
Speaker 1: I'm sorry to regret it a little bit now, but.
Speaker 9: No, I gotta look at my notes that are not there.
Speaker 5: You got this, boy?
Speaker 10: I believe it was really a freaking day. It was
all right, So like, well we it was. We woke up, yeah,
all right, we woke up time we were asleep, and
we woke up all right. Everybody in different places and
we all had our own morning times.
Speaker 9: Once we all.
Speaker 10: Got together up by Pepper's place, Pepper was all disheveled
and crazily going through papers right, trying to figure stuff
out about what what's happening?
Speaker 9: All right?
Speaker 1: Okay?
Speaker 10: Uh, I hit who's drawn?
Speaker 1: Aaron? What are you doing?
Speaker 11: That's the path of the day, Okay.
Speaker 9: I was like, I looked at him. I was like,
what's being drawn? All right? Yeah.
Speaker 10: Then once we were after that, my bro pulls up.
He's like, hey, yo, paps want to see you. I'm like,
all right, I gotta go to see paps. Do you
understand that family comes fie. So we all dipped together,
but in separately. I go home. I talked to my dad.
I get scrolls. Uh, you guys.
Speaker 9: Split up and you went over to where the fu
you were. You went to the college.
Speaker 2: Mm hmm.
Speaker 9: It was you and it.
Speaker 10: Wasn't It wasn't Lawrence. Lawrence didn't go. No, no, Lawrence
went somewhere else where did Lawrence go?
Speaker 9: Why do I not know this? This was the last
thing that happened, wasn't it. I don't know what was
the last Yeah, that was the last thing that happened.
I'm trying my best to hear.
Speaker 5: I went to go see Maurice to ask about the buck.
Speaker 9: That's crazy. Wow, Lilia was in the Little Lily. Lily
went bathing.
Speaker 4: Mm hmm.
Speaker 9: That's about it. That's all I know.
Speaker 10: It was a very It was a very like talk
heavy one about a character.
Speaker 5: Deav They're true.
Speaker 9: Never called on me again.
Speaker 5: That's how a lot of us feel.
Speaker 1: I hate it.
Speaker 9: I'm paying attention, but my brain don't work. Never make
me do this again.
Speaker 1: Tearing up.
Speaker 5: The only one that can handle his ship, Logan, his
errand the rest.
Speaker 1: Of us under the bed of a fucking therapist other
faming couch made me do the recount. I know it happened,
but I didn't want to do it. All right, take
it from the beginning. Just tell me what happened.
Speaker 5: I really don't think Dand is a place for you.
If this is what's gonna happen. You need to leave
this game for your own health.
Speaker 8: I can't paying me.
Speaker 1: So so so so, Uh I think today?
Speaker 9: Was that was that good?
Speaker 1: Yeah?
Speaker 9: That was good?
Speaker 1: You did it? You get the you get the celebratory
successful recap quarter.
Speaker 5: Here's a quick miss when we used to get inspiration
for those looking.
Speaker 1: Yeah, well, you know what ruined that?
Speaker 5: I can't remember? Was it me? I'm assuming I'm not
saying it.
Speaker 1: Was a person?
Speaker 8: Is it me? Yeah?
Speaker 1: All right, he can Okay, today we are going to
come back and we have two people who have uh
not accounted for their entire days basically because in my recollection,
Desmond and Laura. I'm sorry Desmond and Pepper. It's so
hard not to imagine it always be of them. You guys,
are are you guys? Are I know that scarn is
helping their family out for the rest of the day
in the evening? Uh, you guys have finished up your
stuff at the college? What are you guys? I know
where Lawrence is heating and we're going to touch with
Lawrence next. But what are you guys doing after the college?
Speaker 7: Donner Commander Dendron lives.
Speaker 1: Uh Commandodendron yep uh he well it depends do you
want to see him like now or like because.
Speaker 12: He know where he lives. He's in the he's in
the Undertow HQ. He just left there like an hour
of the most.
Speaker 1: I would you know, roll me history to see if
you know where Commander Dendron lives.
Speaker 5: Come on, Aaron, don't don't buff this.
Speaker 1: Smarty smarty, it's a smarty as a sixth?
Speaker 5: What did I fucking say?
Speaker 7: Sorry, it's a seven that became a six. I'm the smarties.
Speaker 1: You would guess somewhere in downtown or somewhere in uptown
if you had to, because he is usually in the
Undertow primary Primary. Yeah, so you would guess that he's
probably in one of those two places.
Speaker 5: Would it be on file anywhere? Could he snoop for
it for like his exactly dress?
Speaker 1: I suppose that he chose to do that, then he could,
but he would have to choose to do that.
Speaker 12: Yeah, that's what my goal for the days, finding his
his residence.
Speaker 1: M Okay, interesting, interesting, Interesting? Where are you going to look?
Speaker 12: I can't go to the Undertow downtown HQ. I'll probably
go to the primary HQ.
Speaker 1: Okay, ahead, like up through uptown and over there, uptown
over to the primary pepper. Yay you what are you doing?
Speaker 2: I need to go shopping?
Speaker 8: Oh your components okay? Oh yeah, first spells because I uh,
specifically I'm looking for components to find familiar again and
also some I believe it's emeralds.
Speaker 2: Let me quickly check. Where are you there?
Speaker 5: You are?
Speaker 2: Yes?
Speaker 8: I need Oh, I need a paradot worth fifty gold
or more, okay, which the spell consumes, so I might
buy more than one of those.
Speaker 1: How much money do you have?
Speaker 13: Ah?
Speaker 2: The good question?
Speaker 8: Oh, I can buy one paradot.
Speaker 5: Maybe I'm hmmm hmmm mm hmm.
Speaker 8: I have seventy nine gold pieces and seventy silver could
I could also check if there's there wouldn't be he
doesn't send me money, does he? Not?
Speaker 1: Really?
Speaker 8: Ah, that's fine, that makes sense. I could be getting allowance.
Speaker 5: Could be cool not, but.
Speaker 8: That's all right for Yeah, I'm very grateful for that.
Can't look at gift horse in the mouth, ah shure,
I mean getting ones better than or how much would
just get in the familiar stuff be.
Speaker 1: So I'm gonna it depends on what the spell says.
I'm gonna let you look at your stuff and figure
out the list of what you need.
Speaker 8: Yeah, in the meantime, I'll get my shopping list together, Lawrence.
Speaker 7: This an the what the fuck am.
Speaker 1: Stand up for the middle of the game? Walk away
from the table? Probably I don't watch it anymore. You're busy,
don't know? Carry come back. You gotta be the person next.
Speaker 7: It's true, Carrie.
Speaker 8: Gordie, get back, carry him back, not get done.
Speaker 1: Oh my god. Okay, well, let's just keep shot. You
know what, No, if you figure out your stuff, Lilia, Yeah,
what are you doing? You you presumably you don't spend
the entire day in the springs. What do you do
with the remainder of your day. Let's say that you
get out of there, like, I don't know, how long
do you want to have stayed there?
Speaker 3: Uh, considering that we might be going back in the
pit shoes.
Speaker 14: Like I'm just gonna I'm just gonna hack and self
care this.
Speaker 3: I can get the most is out of this hot
spring and then go home.
Speaker 1: Okay. Do you think you'd be there for like more
than a couple of hours? Probably?
Speaker 3: Probably? Probably maybe like maybe two three hours?
Speaker 1: Okay, Okay, so let's say the full SPA treatment, but
four by the time you're done, get out. You wet Bunny,
dry off, dry Bunny, fluffy, Bunny.
Speaker 2: Came shampooed Bunny, shampooed Bunny.
Speaker 1: And then you are heading back home. All right, is
there anything in particular that you wish to do with
the remainder of your day, assuming that you head back
to your residence?
Speaker 4: Uh oh, excuse me, uh um, anything in particular? Nothing,
nothing quite jumps out.
Speaker 3: Let me let me just check my my inventory really quick.
Speaker 4: Uh blah blah blah blah blah. Uh no, nothing, nothing
jumps out unfortunately.
Speaker 1: All right, okay, so you head back to your place
and you spend the evening there, which is good. We
delineated very good, figured that out, which leaves us once
again needing carry all right back to shopping. All right, Pepper,
what do you need?
Speaker 8: I really just need ten gold of charcoal in sanse
and nerves and then all that.
Speaker 5: I guess.
Speaker 1: How much do they cost?
Speaker 2: Ten gold? That's the approxicate collectively?
Speaker 8: Ah, it said ten gold, and then listed a whole
bunch of stuff.
Speaker 1: Alright, yeah, you can find those, and then.
Speaker 8: And then I'm going to see if I can scout
out at least one paradot worth around.
Speaker 2: Fifty gold as well.
Speaker 1: Here's what we're gonna do, because.
Speaker 2: I'll just I'll just buy the one thing of a
right to basker I'm investing in one more time. We
can do this, so I'll quickly spin that ten gold
right now.
Speaker 1: In second I was marking stuff down on your sheet
and then well then you're using it immediately.
Speaker 2: Right Ah, sure, I don't mind it. I mean that
takes it out of less time to waste.
Speaker 1: Yep, you create, you do so, and you you create Tabasco.
You once again cast to find familiar You are able
to conjure Tabasco should you wish to.
Speaker 2: I give him so many screeches.
Speaker 1: And then you're looking for gems. Yeah, I'd like you
to roll me investigation.
Speaker 2: Don't tell me I find any other shinies.
Speaker 5: Please don't.
Speaker 2: Investigation.
Speaker 1: H you don't know this place. Well, if you have
to do a little bit of research to see you
can find what you.
Speaker 2: Need, that's a six.
Speaker 5: Come on above tens.
Speaker 8: Go you.
Speaker 1: Hi this predicament you made me roll now like twenty
seconds after you left anyone, man.
Speaker 8: I needed to check my bed some Sorry, I have
nothing to say to that.
Speaker 5: Continue with your pepper things all right, pepper.
Speaker 1: You go about searching for the day. It takes you
most of the day. You basically go around hunting, trying
to go to what amount to jewelry shops. You seek
out blacksmiths, you go to thread metal wares. You try
to inquire as to where you might find a precious
enough but properly cut paradot. You said yes, yeah. You
are bounced around for most of the day as you
are told that you should head to the Coglan Craft
Company because they are attached to a quarry where they're
probably going to pull out the most raw materials. And
you're like, absolutely, I'm gonna do that. And you spend
most of the day having no idea where in the
pits that is. Eventually you find your way to the
quarry pit, to the Cogstone Quarry where the Coglin Craft
Company is. The Cogstone Quarry, Coglin Craft Company in the
quarry pit. You as you enter into this particular pit,
you see, this one looks more underdeveloped than many of
the other pits that you have seen. The moon root
up above is present, but it looks like it's in
its natural state. It's not as thick. You suddenly become
aware that the moon root that is up top, that
is glowing in most of the pits, it's probably cultivated
to be thicker and more useful, whereas in here it
seems like this place is just in a constant state
of being mined. Out. On the far side of the
pit that you're in, past this mass warehouse building that
you hear the banging of hammers and tools and saws,
you see there is a sheer drop off a cliff
that goes down that. If you were to walk over
to the edge of it, which I'm not assuming you have,
but if you were to, you would see exits into
a massive cave down below, from which workers are tirelessly
moving stone and ore and raw materials that are being
dug out of the grounds below and bringing them up top,
wheeling them up to the Coglan Craft Company warehouse, where
they are processed and then sent out into the rest
of the pit for whatever they need. However, you do
see the front of the Coglan Craft Company warehouse does
appear to be a functioning shop of sorts.
Speaker 2: Ah, all right, I sent forward to that.
Speaker 1: All right, you head towards it. This relatively large. It
looks like it's probably only one story this building, but
it's quite tall. It's like forty fifty feet tall when
you walk in. When you walk into the central area,
you see there is a massive section of it that
is nothing but raw materials. What looks like machinery, turbines
and such that are all being used to process materials.
See workers whittling down stone, refining it, separating or whenever
you go in, you deviate from that direction, however, to
a more quaint front desk area. When you go there,
there is a goblin standing no more than two and
a half three feet tall, not all that different from yourself,
who is sitting behind a desk. They have a hood
pulled up over their head, and you see their yellowish
long nose pointing out from the front of it as
their eyes are in shadow. As they seem to just
be sitting somewhat complacently. When you come in, the nose
seems to turn towards You don't see the eyes. You
just see the shifting of this nose point in your
direction underneath the hood. Uh yes.
Speaker 8: Hawd hey uh, I'm I'm looking for some specific uh
gems that you might have acquired at this here mine,
do y'all happen to have any paradogt of like yay size,
you know, with the cut a little.
Speaker 1: Bit like this, so you like describe a fifty gold
like would you approximate it to be?
Speaker 8: Yeah, doing it with my hands a little bit like
it's it's about yay, babe.
Speaker 2: They got like this many sides.
Speaker 10: Mhm.
Speaker 8: It's tumbled, but like not too much because like I
think it's tumbled at least looks tumbled, tastes tumbled.
Speaker 2: But that's besides the does what you're not here? The fuck.
Speaker 9: You?
Speaker 8: I'm talking to a man of fine culture. I'm sure
this goblin knows what I'm talking.
Speaker 1: Goblin like looks over at what you're describing. Could you
roll me a charisma check, just to give a general
like to see how well you convey we're looking for sure.
Speaker 2: I don't mind that at all.
Speaker 8: It's not a save, it's a check. Okay, come on, Pepper,
get the five.
Speaker 5: I'm smell please please.
Speaker 1: Redeck and you see them like disappear down They hop
off their elevated seat. They head into the back. You
hear some movement. Uh, they come out from the back
carrying what looks like a loose box that almost looks
like a lost and found sort of deal. They scooch
it up onto the counter. They put it down, They
look over it, realize that you are really too short
to see over like. They hop back off of it
with it, walk around the desk, walk over to you,
pull a stool over, and set the box in a
stool between the.
Speaker 9: Two of you.
Speaker 1: In it, you see that there are a variety of
chunks of what looked like raw gemstones, what looks like
raw or just kind of like as if it was
like a miner's collection of their favorite slippers of rock
they had found. And they start digging through.
Speaker 8: It.
Speaker 1: Yes, they pull out what looks like a semi reflective
but somewhat embedded in stone, what looks like raw Paradot's
what you're looking for?
Speaker 5: Do you do?
Speaker 2: I think that'll that'll do it? Is that close enough?
Speaker 1: Roll the arcana?
Speaker 8: Yeah, you do it.
Speaker 5: I believe in you.
Speaker 2: Come on, Pebber, get them neurons going.
Speaker 1: But it looks like to you like it would do
the trick. It might even do the trick twice.
Speaker 8: And now for something that unrefined, how how much are
you willing to part for that.
Speaker 1: Take it.
Speaker 8: That's the gemst.
Speaker 9: Mm hmm.
Speaker 2: All right, Uh you got a hammer.
Speaker 1: They moved the entire box away from you. When you
say that.
Speaker 8: Got anything smaller, I mean, how are you.
Speaker 2: With the good fortune and good practice of bartering.
Speaker 1: How do you want to let it?
Speaker 2: Got something valuable?
Speaker 5: Give me a second.
Speaker 2: Let me let me do a rustle around my pouch
and turn around.
Speaker 13: What the fuck do I have in here?
Speaker 2: You don't think I have anything that interesting?
Speaker 1: Mmmmmmm? You hear as you like turn to look into
your pouch, you start to hear this like clacking noise
that's just like very soft, like.
Speaker 8: Just see chewing on the freaking bas you turn around, you.
Speaker 1: Do see that they are absent mindedly, just have like
one corner of the paradot just in their mouth, and
there's like, get that damn chew on that gemstone. We
were going to chew that gemstone.
Speaker 8: Yeah, I have a hammer.
Speaker 1: They shield it from you when you produce a hammer.
Speaker 2: No, No, I didn't have my axe and or one
I've bred. Braden was observing.
Speaker 8: You definitely see Pepper like pull it out, look at it,
look sneakily behind her, and then just put them back
in her bag and be.
Speaker 13: Like, damn, um hey, I got okay, am I gonna am.
Speaker 2: I gonna pitch this.
Speaker 8: Now, My deep dear conpatriot, you have found yourself in
quite the position, oh for you might find yourself with
an assortment of excellent goods right here.
Speaker 1: Co Craft Company carries the finest ways in regards to
minerals and crafting goods.
Speaker 8: Minerals, yes, my fine, my fine, my fine friend, fucker,
but none of the the hand variety observed. Why she's
gonna like pull out the length of rope. Now, normally
I know, I know, I know that's our that's quiet
the thing. But she slides a sort a short sword
on top.
Speaker 2: Yeah, now we're taking oh right, a little bit of intrigue.
Speaker 5: You know, you got to weigh in. You gotta wait
a fat.
Speaker 8: It's not done.
Speaker 2: She pulls out a second rope.
Speaker 3: That's right, it's cufer.
Speaker 1: Oh my god, you try it so just to be clear,
so I understand, Are you trying to offer them two
lengths of rope?
Speaker 5: I'm not, and the sword and a sword and hammer?
Speaker 1: Are you just are you clicking the cell war's button
right now? Is that what we're doing.
Speaker 2: I need that fucking rock.
Speaker 8: Go.
Speaker 14: Sorry.
Speaker 1: If you don't have the money and you don't got
anything that we could use, then yeah, like put drops
it back in the box and walks back over to
the desk and just hops back up into a seat.
Speaker 8: You're lost. I'll be back, all right, but I'll be back.
Speaker 2: Walks at the store. Has has a bit of a
riff a wrap like, God damn it, freaking guy was good.
Speaker 1: Haggling, like moving your thumb trick in front of someone.
Speaker 8: Par More pulls out one torch, two torch, three torch.
Speaker 15: I've got no baby, I understand that it doesn't standansril.
Speaker 1: Oh my god, you would guess this neighbor. Come, he
probably has ropes, torches and other assorted basics.
Speaker 2: I'm sure they do.
Speaker 8: I was just listening, listen.
Speaker 2: I can hope, right, I do well know?
Speaker 8: Would he be interested in studded leather armor because I
do have an extra pix.
Speaker 5: I feel like I like something fancier than like just
common items.
Speaker 9: That's fair.
Speaker 8: Yeah, It's either that or I give him the elixirs,
which no, the puzzle box, which no, no.
Speaker 2: The scroll of Alkyrie's Wrath.
Speaker 5: What the fuck is he gonna do? With that, I'd
be worried about what he's gonna do with that.
Speaker 16: I'll be back, I'll be back.
Speaker 5: I ain't by.
Speaker 2: No, you already said.
Speaker 5: It's not my day?
Speaker 2: When will it be my day?
Speaker 5: I've never had a day?
Speaker 1: And will and will it be Pepper's turn?
Speaker 5: Why did I do it?
Speaker 1: Go on? So Pepper leaves having achieved.
Speaker 8: Yeh, heavy in heart and heavy in bagart and light bag.
Speaker 5: Yeah.
Speaker 2: Well he didn't take all my randoms.
Speaker 1: No, but you didn't. You didn't get your thing, so
it didn't mean anything. All right, Lawrence, what's up? You're
going to find Maurice. I am indeed Maurice.
Speaker 5: I hope he's in there raving.
Speaker 1: He's always into your ravings.
Speaker 2: Whoa, So.
Speaker 1: You got to find Maurice? All you had.
Speaker 5: Child alone in the night. It is four pm, it's
nighttime for lord, it is in fact the day.
Speaker 1: All right, so so so so so you are heading
to his place of business, heading to following threads. All right,
all right, you head there. As you go up, you
you head into the mid market complex the conjoined basically
supermarket for lack of a better term, where a variety
of businesses are all held together and you eventually find
the the alcove the section. It's kind of like the
old strip mall kind of yeah, it's it's like it's
like a multi layered, massive sort of almost like could
have been a school but is not, sort of a
complex with like different businesses all lined up in different
sections in their little alcoves. It's it's yeah, it's very
it's very it's it's like a like a mall. I
don't have I call it a strip mall so much
as like a I don't know, maybe it's like halfway
between strip mall and Metro Town. Okay, that's pretty big.
You look at you head there and head to the
place you've been there many times before. As you go in,
you see a couple of what looks like a human
and a gnome walking out. You see them like fluffing
their clothes, like looking at them in that way that
someone does when they're looking at new duds. They're sort
of like pulling the seams of the flaps of a
vest open and looking at themselves as they exit, and
you just hear like, hoorai, come back whatever? Hey is
that walking You see putting a stool and several professional
implements away with a needle that they seem to have
like just in their mouth that they are they're holding.
It's like, oh, Lauren, the moves around. You see them
quickly shuffle things as you see Maurice setting some things
to the side, moving the stool back to where it goes,
setting down the implements that he had, and then walks
over to you. Who brings you here today?
Speaker 5: I'm Maurice. I mean I want to stay hi and
like check in because I know that you like worry
about me and stuff. I also I want to check
I mean, I have a lot of people who like
look out for me and stuff because everybody like knows
that my mom's sick. And I'm just, you know, so
charming and lovable.
Speaker 1: Uh.
Speaker 5: Was it you who left uh like a basket with
some fresh clothes and stuff at my house?
Speaker 1: Yeah?
Speaker 8: That was me?
Speaker 5: Thank you, Thank you for that. That's very very sweet.
Speaker 1: I'm hope I didn't overstep at all.
Speaker 8: Uh.
Speaker 1: I know that your mother hasn't been out and about
and I haven't seen them, so I thought I would
deliver a little bit of assistance just in case. No,
don't need to pay any give it back or anything.
Speaker 5: I really appreciate that. That's that's really nice. Listen, you
don't you don't have to give me gold. If you
want that back, you could have it back like you don't.
It's okay.
Speaker 9: Oh, I just said that.
Speaker 1: I didn't want that. No, I know, I don't have
to do anything. But your mother has always been very
good to me, and you both have always been close friends.
So I wanted to make sure that you got a
little bit of help while she was under the weather.
Speaker 5: I really really appreciate that. Thank you.
Speaker 1: I'm always here. I got your back, Lawrence.
Speaker 5: I'm gonna just randomly hug him. Thank you.
Speaker 1: They I'm surprised for a moment, and then they hug
you back. This individual who is roughly the same, if
not slightly smaller than you, gives you a little little
hug back. How is your mother doing? Have you managed
to get her to see anybody yet? I hear Kaivarians
leaving town not too long, so I was hoping maybe
she got in to see him before he takes off.
Speaker 5: That's a good idea. Yeah, and he's busy with stuff
with the undertow, but I can maybe I can maybe
ask him.
Speaker 1: Yeah, how's your he like notices? You tearing up. He
seems to be trying not to draw too much attention
to it, but in a way that it's incredibly obvious
that he's not trying to draw attention to it. Has
has How is your work with the undertow Ben, have
you been learning a lot working with them? How has
that been been?
Speaker 4: Well?
Speaker 1: It's it?
Speaker 5: Uh, I kind of like back up from him trying
to act all professional like immember under two. Yeah, it's yeah,
it's it's I wouldn't I wouldn't call it safe, but uh,
being taken care of when things aren't safe, and I'm
taking care of people when things aren't there. It's a
very confidential, professional work, Maurice, I chick obviously can't share
details butt case.
Speaker 1: I understand it sounds very important.
Speaker 5: Mhmm.
Speaker 3: Do you.
Speaker 1: If you're going to be doing more work with them
next time you die?
Speaker 8: Do you.
Speaker 1: Do you need someone to look after your place?
Speaker 8: No?
Speaker 5: Uh, Billy, Billy is good to do it. Thank you though,
appreciate it.
Speaker 1: I don't.
Speaker 5: I don't want you to take time away from your work.
Speaker 9: You need to.
Speaker 5: You need to run your business and you have you
have a lot to do. You're already Bill you're already
going out of you Bill. Yeah, you're already billion man,
You're already going so out of your way to do
favors for me and take care of me.
Speaker 1: And this is he's doing good this Billium. Yeah.
Speaker 5: You know my neighbor Billiam he checks it in every
soft And if I'm gone.
Speaker 1: Yeah, mm hmm. Well, if you need any extra hands,
I'm always around. I'm in the neighborhood sometimes. I swear
I don't get out of Low Market much of ever. Uh,
but yeah, okay, if if you've got things handled, I
believe you.
Speaker 9: You got this.
Speaker 5: Thanks Mary.
Speaker 1: Sure there's nothing else that you need though, or your
mom needs.
Speaker 5: Yeah, we're okay. Thank you again. I keep I keep
saying thank you, God, thank you.
Speaker 1: I haven't done any really much of anything.
Speaker 5: Well, you've done a lot.
Speaker 1: I don't think I have.
Speaker 5: Well, it means a lot.
Speaker 8: You know.
Speaker 5: I got a goal.
Speaker 1: Oh all right, thank you. Do you think you'll be
diving again soon? I mean yeah, okay, just make sure
you stay safe. If you need any help, like getting
together supplies or anything when you go down, just let
me know. I'd be happy to help.
Speaker 5: Yeah.
Speaker 1: And hey, since you're probably gonna be taking on some
some crazy things down there. If you're with the Undertow,
if you, I don't know. If I find anything that's
like you think might be a goodial to make something
out of, maybe we could. I've always wanted to make
like a deal with the Undertow.
Speaker 9: Maybe I could.
Speaker 1: I could buy some like furs or material off you,
if you if you'd be down for that kind of thing.
Speaker 5: I mean, yeah, like, what what kind of stuff you're
looking for?
Speaker 1: Cood to day thing. If you find anything down there
that's made of a material or got fur that looks
like it might be nice to make stuff out of,
I could like make some specialty clothing or whatnot. I've
always wanted to have kind of an exotic section to
my my store.
Speaker 5: I'm assuming like weird bug parts aren't really what you're
looking for. Ate a spider leg, Maurice.
Speaker 9: Ate a spider leg?
Speaker 5: Yeah I did.
Speaker 1: A wild Are you okay?
Speaker 8: Oh?
Speaker 2: Yeah?
Speaker 8: No?
Speaker 9: Just great?
Speaker 5: Well it is it? Fine? You gotta live life, Maurice,
eat spider legs.
Speaker 1: I think I'll leave that all to you.
Speaker 5: You're looking for.
Speaker 1: Help, I listen, see you mentioned, but you'd be surprised
if you find some cool bug bits. I mean, ye
want all kinds of things.
Speaker 5: Okay.
Speaker 1: Sometimes it's good for repairing armor. Sometimes you can make
cool buckles out of things.
Speaker 5: Sure, okay, I'll just gather a bunch of stuff down
there for you. Yeah, you got it, man a right, okay, Yeah,
we should be we should be having again soon. I
think like tomorrow. It's a plan.
Speaker 9: Okay, well you'd be safe.
Speaker 5: Okay, thank you, bye.
Speaker 1: Later they go back to doing their business.
Speaker 5: This man is such a traitor, and I'm gonna get
us all killed.
Speaker 3: I see you, Maurice.
Speaker 5: We m name you, son of a bitch. I'm a child.
Speaker 13: You're taking advantage, are they?
Speaker 5: Yes? I see you, Okay, I see crazy old Maurice.
Speaker 1: Crazy old Maurice.
Speaker 5: Yeah, I'm definitely traumatized from other games.
Speaker 17: Yeah, Lawrence, fucking Lawrence otherwise would be up to her
knees and crusty chugglers.
Speaker 5: That's what I'm waiting for. Just I can do whatever
I want. I'm the chief of police. I don't trust nobody, alright,
I'm a I'm probably gonna head back to my place,
all right.
Speaker 1: You head back to your place, which is just right
across the road. Basically, yeah, all right, Okay, last check
ins on the last two people who don't hold on.
Actually we do have one other person, so uh, hecking Desmond,
I've got yeah, I.
Speaker 7: Mean, sorry to have a busy day, but I got plans,
I got moves to make.
Speaker 5: Let's go.
Speaker 12: Also, I realized under our uptown HQ is a lot
closer than Primary, so I'm probably gonna stop there first.
Speaker 1: Okay, that makes way more sense. And you are stopping
there basically just to uh, you're stopping there to try
to find out where Dendron's residence is. Alright, well, just
to sort of delineate that whole thing. Why don't you
roll me investigation.
Speaker 10: Here?
Speaker 7: You with your face, tell me where recommender lives were all?
Speaker 9: Get you?
Speaker 7: You with your face?
Speaker 1: Let me look in these files.
Speaker 5: You're what that mouth do?
Speaker 7: Free?
Speaker 5: Damn?
Speaker 1: You know, I don't see him that much up here,
says the gnome guy. Crap, damn. Not actually sure exactly
where he lives. He's somewhere, I'm pretty sure, not up here.
We don't see a lot of We only see Tendrin
around up here whenever he's passing through the head towards
the Primary HQ.
Speaker 12: Long mate, all right, thank you all right by next
you'll never see me again.
Speaker 7: Always good to see you, Tony.
Speaker 1: He's off to be a one off Nephelum in Pezi Dromos.
Speaker 12: Uh.
Speaker 7: Where do you?
Speaker 1: Where would you like to go next? Desmond?
Speaker 7: The Premier alrighty road?
Speaker 1: When you go there, when you you walk up and
around across the somewhat snowy well, I guess not snowy
this time of year? What time of year is it?
I should know this.
Speaker 7: I know I'm actually in November.
Speaker 1: Yeah, yeah, no, I was totally wrong.
Speaker 5: Underground in two days.
Speaker 1: Oh, he's not underground.
Speaker 5: He went up top maybe, well that's where he went
up top.
Speaker 1: He went up top and he begins walking across the
snowy field that leads to the separate cave entrance that
leads into the Undertow Primary HQ. As you come around
the entrance, you see a watch tower within a couple
Undertow members keeping watch outside. Inside, you see this large cave.
It is at ground level, is filled with mostly a artificial,
artificially packed dirt base. At the bottom of it, there's
a several buildings, barracks, large somewhat like office building, and
then what looks like a castle gate on the far
side where the tunnels would continue on in from here
into the crack rot, the prison of this place effectively.
But you see a massive sealed castle like gate as
you come into here. You've been here before. This is
where you would have trained as you enter into this
massive cave structure that is, in its own right, a
tiny little, itty bitty village just for the undertow. I'd
like you to roll the investigation again.
Speaker 12: Come on me with my big brand. There we go eighteen.
That makes sense if I'm gonna find out anywhere here.
Speaker 1: As you investigate around the area, you calmly are, just like,
where where where does Dendron keep his residence? Where does
he live? Does he live here? You find out that
he does, in fact live in downtown.
Speaker 12: Okay, well that's I guess next on the list. But
I gotta go to Dropping Edge first, heading back to
down too. No, I'm gonna do I know my way
through the crack rot like.
Speaker 7: Is it a pain?
Speaker 1: It is discouraged to go in there unless you have
business in there.
Speaker 12: I guess I'll go downtown first and then to drop Aga. Okay,
my little legs are going to be short by the
end of.
Speaker 1: Are you going to where you found out Dendron's helmets? Yes,
all right, you go to the you go downtown and
you go into the second area. It's relatively close to
the It's a pretty unassuming house, not unlike yours, that
is relatively close to the Undertow Downtown h Q. As
you head towards it, you you see that the emblem
for the Undertow is on the building to signify that
he lives there. What are you doing?
Speaker 12: This is like a smaller area of residences here. What's
the It's a little later at this point by the
time I get back here. Yes, is the area particularly populating.
Speaker 1: There's a couple of people running around. You hear like
the cries of like kids that are like playing off
in the distance, the sound of wheels turning. Because you
are in the downtown, you do hear the performances, the
ongoing constant performances of the college echoing out from the
top of the caves here. But I mean it's not
particularly dense.
Speaker 7: Yeah, I want to do a walk around of this house.
Speaker 1: Okay, I'm gonna want to see.
Speaker 7: Anything of note.
Speaker 1: As you walk around the home, you do not seem
to find anything out of place.
Speaker 7: Would be windows or anything I can look into.
Speaker 1: There would be windows. I'm going to roll a do
you one hundred to see if they're closed or not?
It was pretty good. You're looking around, you see you
find a window that looks to be slightly ajar. The
rafters are not fully closed.
Speaker 9: Do you look into it?
Speaker 7: Yep.
Speaker 1: As you peek in, you see this window seems to
look into a dining area slash minor little kitchen. It
looks clean, it looks well kept. Everything inside seems to
have been neatly arranged and put into a very specific place,
to the point that you see there's a couple of
paintings on the wall that seem to have been framed
exact distances from each wall. You see that there are
a series of candles that have all been burned down
to exactly the same length. Sitting on top of a
dresser on the far side of the room, you see
plates stacked very well. You don't know Dendron super well,
but you have heard that he is incredibly obsessive, compulsive
about keeping things in order. Uh And from one look
in this house you're like, Yeah, this is the neatest
cave home I have ever seen in my life. It
is highly systematized.
Speaker 7: Is he married?
Speaker 1: I've made holt but a dragon?
Speaker 5: Oh yeah?
Speaker 7: Does he have a family that I would have ever
heard about?
Speaker 1: You do? He does?
Speaker 8: Not?
Speaker 7: Okay? On my perimeter on the outside, is there any
signs of any struggle or.
Speaker 1: Movement for the investigation or survival roly survival for this one.
Speaker 7: Total of nineteen?
Speaker 1: Do you find nothing that indicates there was any kind
of struggle? Hm hmm, okay, this is dead.
Speaker 7: But outside.
Speaker 5: Right eating a marshmallow.
Speaker 1: He is a workaholic, and rolling.
Speaker 7: A perfection is gonna workaholic. I'm going to uh try
and quietly climb and going.
Speaker 1: Okay, just to give you a frame of references, currently
about seven pm when you're doing this, Uh roll me
stealth for the sake of rolling stealth.
Speaker 7: A total of age.
Speaker 5: What Oh you rerolled ones?
Speaker 7: I dropped the second to reroll fifteen? Why the two instead?
Speaker 1: So you you rolled? You rolled a one in a two,
but the one rerolled because you rolled a one.
Speaker 7: Yeah, so I took the higher of the two, but
it didn't take the third reroll of the one, so.
Speaker 1: You the reroll would have been a fifteen, So you
would have had a total of twenty one twenty one. Okay,
also you had advantage.
Speaker 12: One of the things that's been screwed me is my
medium marbor. I naturally have advantage.
Speaker 1: Look at you go, all right, So now as you
get in there, you do you stealth, You climb into
the window, you PLoP in inside.
Speaker 9: I need to just.
Speaker 1: You end up inside this dark house. Light is pouring
in from outside, but no candles or what not have
been lit, so there's only the faint light of the
moon route. It's not unlike your home. It's seems to
be one major like dining and living area with an
attached kitchen and the hallway with a couple of buildings.
Pretty standard home build for this town.
Speaker 12: I only really have two things I want to do
while I'm in here. I want to get in and
not as quick as possible. He obviously there's no sense
of struggle outside, but reasonably thinking that anyone would try
and hide that if there was anyways, if there's anything
of obvious note on the inside that looks like there
might have been something going down, or if there's any
the paperwork that doesn't look directly related to what he
normally does.
Speaker 7: If I see anything, I'll just splent it.
Speaker 1: Everybody roll me investigation and perception.
Speaker 12: In either of seriation, I'll start with you A sixteen
on investigation and perception.
Speaker 7: A eighteen.
Speaker 1: Oh all right. As you're looking around, you do not
find much in the way of papers. It does not
seem like he takes his work home with him. You
don't find anything that seems to indicate anything he's been
working on. But you also find no signs of any
kind of struggle. Everything is neat his bed is neatly made,
his room is kept very, very tidy. As you walk around,
this place is immaculately clean.
Speaker 7: All right, I'll I'll extricate myself as quickly as possibly.
Speaker 1: You get yourself back out that window, close it behind you.
At a glance, and I'm not telling you what to think.
If you were to be looking for any kind of
indication that perhaps Dendron has been compromised, there's none none here.
Speaker 7: Yeah, all right, Oh that's that.
Speaker 12: Umm alight, what lilias, And that'll be I think my
last object of the evening before.
Speaker 9: Get a bit.
Speaker 1: All right, while you're going, I'd like you to do
me a favor. Actually, I don't need you to do
me a favor. This is passive. Your passive perception is
if I'm recalling something like twelve Ah, yes, don't mind this,
don't mind me rolling things, don't mind me looking stuff up.
Speaker 7: Fascinating, interesting, chorious.
Speaker 1: Even you head back to your home, you don't seem
to notice anything as you are traveling. I'm not going
to my house first, You're going to your.
Speaker 9: House, and you.
Speaker 7: Yeah, I'm going to Lilian's first.
Speaker 1: Okay, so you're heading there. By this point, Lily, you
would have been long since home. As you travel, you
don't know.
Speaker 5: Maybe they want to raise them.
Speaker 1: As you travel through the Contempted Pass, a particularly dense
section where plants and underground foliage has taken over. It's
like a little little underground forest, though it is pretty small.
As you pass through it and the darkness of the
trees above you overtake and shroud you from the rather
sparse moon root that is up above, you find your
mind wandering, just briefly, not say anything serious, but you
find your mind wandering back to the instances at the
end of your stint as a soldier of the excursions
that you head in the caves where your final operation
took place, very very briefly. You swear that from around
you you hear the voices of those calling out during
that operation of orders being barked, And though you swear
you don't see it, as you begin to pass to
the end of the forest, as you see the light
at the end of it, that light, for a brief second,
reminds you of the flash of explosives in the cave
in that signified the end of your run as a soldier.
None of it overtakes you or as alarming. You just
find your mind wandering to it as the for a moment. Yeah,
And then you exit back out into the light of
the lowtown, to which I assume you then proceed forward,
make your way by by the river, down down down
by the river up to Lily's place, where Lily me
I presume that you probably will have settled into home
by this point. Do you hear a knock at your door?
Speaker 9: Really quick?
Speaker 1: Okay, it's fine, Lily is relaxing, it's in character.
Speaker 4: Okay, she's gonna, she's gonna saunter saunter her way there,
and she's say come in, and then opens.
Speaker 3: The door and then looks and sees that there's no
one there. And then looks down.
Speaker 13: Oh Desmond, alright.
Speaker 1: Hold on, hold on, hold on, hold on, hold on,
hold on, hold on, hold on.
Speaker 7: Wait, holding.
Speaker 5: Perfect.
Speaker 7: Here is he still at work?
Speaker 8: Ah?
Speaker 13: My name?
Speaker 1: You have not seen him since you've returned home.
Speaker 13: Ah, now do you think about it.
Speaker 14: I haven't seen him since they returned home, and that
was gone for quite a little bit.
Speaker 13: He's probably at BBT.
Speaker 7: All right, I'm gonna there. I gonna ask him about tennis.
Speaker 13: Dame, Oh, I'll come share, let me my hair, all right.
Speaker 1: All right, see you guys, just head popping over to
the BBT.
Speaker 7: Yeah, just trying to find Capro.
Speaker 1: Okay. As you head over there, it doesn't take you
long to go in. You talk to the receptionist, you
uh find out that he is there, and you find
out and everything comes back together. He is, in fact,
currently in a meeting with Commander Dendron in his office.
Speaker 8: Ah.
Speaker 7: That works. I'm gonna try and listen in all right
the best I can.
Speaker 1: As you walk over to the door, I'd like you
to roll me perception to try to listen. I assume
through the office door. Try all right, not bad. As
you do, you hear two voices coming from inside. You
just hear very flat. Does this seem unreasonable? Does it
seem like you wouldn't be able to do this? Or
more over, to the point, I know that we'd be
sending your daughter out with these people. Are you sure
you're comfortable with that? Can you just hear it's yeah, no,
it's it's fine. Well, were these are?
Speaker 9: These?
Speaker 4: Are?
Speaker 1: These are fine? It's much deeper than we usually ever
dive dangerously so, but I made a name for myself
doing things like this, and I have every confidence that
my daughter is capable of doing the same. So the
Lapardae family name will carry on and we will continue
as as prominent divers. I'm sure she'll come back with
plenty of stories and I know amount of harm. Only
they seem to go on talking about what you estimate
to probably be they probably found and settled on the
diving path that they're going to be using. From what
you can hear, it sounds like Dendron's just confirming that
it's it's possible to do and that this wouldn't be
an overly risky mission to send you guys on.
Speaker 7: How's that? Yeah, He'll just wait patient.
Speaker 1: After that, they would be doing this probably for about another.
Speaker 7: Hour after a while.
Speaker 12: I don't know if you want to spend your whole
night here, but you're welcome to stay, I suppose six.
Speaker 7: Also, your father has great confidence in.
Speaker 14: You, kurtydes and he has all the reason too. I'm
good at my job, yep, that'd be doing it for
a decade.
Speaker 1: You hear them, Desmond. You hear the occasional muffles of
what they're talking about. Some of it their voices drop
too low to be able to hear, just because of
the natural cadence of the conversation. And okay, other times
you hear them talking about supplies, how they can offer
extra funding for this particular mission, and they'll do their
best to send you guys off with like proper munitions
and whatnot. And then you hear the shuffling of papers,
the pleasantries of good thank you, we appreciate you being
this much help, and then footsteps, and just as the
door is about to open, you pull back, realizing it is,
and as it opens you see the incredibly tall form
of Dendron standing. He takes a step forward, almost not
seeing you, almost knocking you over, but just before he
moves you see looks down Desmond commander Hi, Lilia, oh well,
starts snapping his finger. Catty wombus.
Speaker 7: Excellent?
Speaker 1: Is that it? No side?
Speaker 5: What a fucking boomer.
Speaker 7: I came to talk to Capro.
Speaker 12: I wanted to get some more info in Tannastaine, figured
he might have worked with them while he was still
in the pits themselves.
Speaker 1: See a tall eared head that kind of poke out
from behind, like still in the desk, but into eyeshot. Desmond,
guess come in if uh work day is almost done.
We were actually just discussing the arrangements for the the
job that the Undertow head for you. He like seems
to he looks like he's going to talk with greater specificity,
and then stops and is more vaguely. He's like, the
job that you were going to be hired to do
by a client who's not with the Undertow. You should
come in.
Speaker 7: Walk past in another room.
Speaker 1: Are you walking into Lili?
Speaker 8: Yeah?
Speaker 1: You walk past the towering dragon kin. Is he big?
He's like seven, he's so big. You walk past him.
You notice that just with a stressed look on his face.
He once again seems to take out a small container,
opens it takes out some moisturizer and starts like scrubbing
his hands down as he walks away. The door is
closed behind you, guys. Capro sits at his desk. Okay, yeah,
what can I help you with? Luckily you come at
a good time. We just found out many details about
what it is we are going to be doing, and
I have some concerns, but I also have great confidence
that you know what to do. How can I help you?
Speaker 12: Sorry, I'd love to hear your concerns. I mean, the
opinion of an expert diver is always useful. I wanted
to talk to you about Tannastein. I heard he worked
with the BBTA for a long time before he left.
He's a person of interest.
Speaker 7: In his dive.
Speaker 1: Yes, hmmm, so Tannistain, He like seems to stop and
he thinks for a bit. That name did come up,
and I am surprised to hear that they are. Oh
where do I start with this? I didn't know Tannis
Stain very very directly. After the excursion with Sultan and Lilia,
that's roughly around when I decided to take a desk
job and stop diving. But before that I was an
active diver, and one there were several others that were
similar to me. Tannastain and his group his incredibly tight
knit group of friends. They were also sort of like
celebrity divers, might be a way to put it. But unfortunately,
shortly before what happened before I took my desk job,
I had heard that Tannistain and the three that he
commonly traveled with were involved in a particularly gruesome cave in.
None of their bodies were ever recovered. They were all
thought to be dead. We thought that they would find
their way back up in time if given a chance.
We dug for them, but we didn't find them. It's
actually the tragedy of losing Tannastain was one of the reasons,
alongside the mission with Sultan, was one of the reasons
that I was finally convinced to hang up my hat
and take a desk job. To hear that he survived
and is now also working with these people and has
been actively under our noses this entire time is alarming.
Although it would it would lend some credibility, I suppose to.
Why they know how to nather gate the tunnels as
well as they do there just well known.
Speaker 7: Do you know the names of the other three, Oh.
Speaker 2: They all were like.
Speaker 1: People considered them to be like as close knit as
a family.
Speaker 9: Oh what were they?
Speaker 1: Tannis Stein was definitely the most imposing on account of
the fact that he I mean, he was a monstrous man,
the biggest man I've ever seen in my life. He
was a fear bolgie stood eight nine feet tall to
what I remember. Yeah, he was quite impressive, very very friendly,
very very loving, always trying to spread good vibes. Spent
a lot of time helping out local charities and trying
to help people find their way. He was a particular
favorite of those who wanted bodyguards to help them reach
popular tourist spots down below. But the others, the others,
the others, who were they? You see what it's are
rubbing his temples. It's been so long they were. I
think there was a human, an elf, and a dragon kin.
I know that we're with him. Their names are law Thrue, Graham,
no Groan, and Dalos I believe.
Speaker 14: Wait, wouldn't we have documentation about them?
Speaker 1: Well we would, but I'd have to find it. I
could do that. I would just have to go search
through a decade of diving reports. Mm hmm. Hmmm, do
you what do you suspect that the others might have
survived as well?
Speaker 7: If there's one, we can't count the others out.
Speaker 1: That's fair. I hadn't even thought of that.
Speaker 7: Brands and the third or is that the three.
Speaker 1: Law Thruel and Dallas See?
Speaker 9: What was it?
Speaker 1: I'm trying to remember. I think Gron was the dragon kin,
Lothruel was the elf, and Dalos was the human?
Speaker 7: All right?
Speaker 9: Do you know?
Speaker 12: Uh, let see, was any of the three a more
feminine than the others? I think there's two. There's three
people talking to the governor. Two were uh lower sounding.
Is hard to tell. There's some sort of distortion magically,
but one seemed distinctly more feminine.
Speaker 7: Than the others.
Speaker 1: Pretty sure they were all men.
Speaker 7: One account.
Speaker 1: I don't remember meeting the other three very directly. I mean,
I feel like you would probably know if that other person.
Do you know, did they sound or look like a
like a dragon kin? Because that could eliminate one of
them pretty well.
Speaker 7: It's hard to tell. Through the whatever system they're using,
it was obfuscating them.
Speaker 1: Are the mirrors? We've been investigating those, Unfortunately that we
understand the fundamentals of the magic of those mirrors. How
do I put this? No one's picking up.
Speaker 7: That makes sense. Try and keep them in mind. If
you can find anything on the three.
Speaker 12: Or anything on tennis stain that you think might be useful,
it would be helpful, I think to those dives.
Speaker 7: For celebrity divers possibly being opponents in this.
Speaker 1: I'll look up what I can again though it was
a decade ago.
Speaker 7: Yes, No, I don't put yourself up too hard.
Speaker 12: If you can't find anything within like a reasonable frame
file means, don't go crazy.
Speaker 7: We'll handle them how we handle everything.
Speaker 1: As for my concern regarding the dive, it's much much
deeper than any of you have ever been on a
mission before. And that's concerning and that's basically it. It's dangerous.
That's that's my concern. But I don't.
Speaker 7: I didn't know. You guys have a doorbell and stops.
Speaker 5: It's gonna say they're persistent.
Speaker 2: Beyond that, I have faith in all of you.
Speaker 1: You like taps and papers that have been left folded
up on his on his table, I might as well
give this to you now. Honestly, this is these are
the instructions for navigation to get too roughly where you
need to go. Part of the issue is that these
these remnants, the information that was left over, it's only
a partial map. It can only get you to the
general area you need to be in underground. The theory
seems to be based on what we collected that once
you're basically to the end of where these directions lead you,
the rest of the path should be evident. There should
be some kind of civilized structure or ancient ruins that
you will be in that you could follow. But it
looks like once these people figured out exactly where they
were going to go, they kept most of their documentation
of the final stages of to travel on them or
took them with them. So we don't know exactly how
to get where you're going. But again I have nothing
but faith in all of you. To the best of
our estimations, if you all managed to keep a proper pace,
it should take you about four days to get there.
Speaker 7: It could be a lot worse.
Speaker 12: We'll go over this with the others. We should probably
get some rest. Yes, go over this and probably set
out as quick as we can tomorrow.
Speaker 1: Yeah, with my with my work done, I believe I'll
be coming home with you as well, if you want
to wait a few minutes. Lilia speaking to Commander Dendron
was the last thing I had on my docket for today. Yeah,
I can wait for your papa, Desmond. I trust you
can find your own way home.
Speaker 9: Of course.
Speaker 1: Of course you're welcome to wait and to come stay
with us for a while at our place if you
want to stay in the neighborhood.
Speaker 7: I mean, I wouldn't want to pose now.
Speaker 1: It would You wouldn't be imposing at all.
Speaker 14: We wouldn't be inviting you if you are imposing, sure.
Speaker 7: I'll stop.
Speaker 9: Bye.
Speaker 1: Cool. So he would take another ten issues minutes twenty
minutes to wrap up what he's doing, then head back
to the Laporter day Rabbit residence with you guys. Is
there anything in particular you guys want to do once
you're home or do you'd want to settle in and
wait for the following day.
Speaker 3: I'm good waiting for the following day.
Speaker 7: You I don't have anything on the dock, and after
that I've running the round all day.
Speaker 1: Okay, Okay, Lawrence, you headed home and you settle in
right scarn. You spent the day helping out your family
and helping to run the business, and you had your
stint with your father and received your scrolls. Indeed, and uh,
Pepper pending pending an assault on the Coglan Craft Company
to steal that paradot. What do you do with the
rest of your day?
Speaker 8: I probably would have headed home and made sure everything
was set for the next travel. But like around time, Shay,
you wait it, like have the box on her bed,
the puzzle box, and just flop down on it. Think
for a moment, be like hm, and she's just gonna
she's gonna try to put in the Twilight Authority in
the sun down the sun setting.
Speaker 1: You're like aligning those the symbols of those idolins. Okay,
could you could you tell me what the total arrangement
for them are for all three dials.
Speaker 8: I wouldn't be fussing with the other one. She just
wants to see if like she can arrange it that way.
Speaker 2: You can.
Speaker 1: You can move the four dials on there so that
each of the emblems for the idolins of the Twilight
Authority match the markers that point outward from the middle.
You can do that, hmm hmmmm.
Speaker 8: And would would Pepper like Noah about all excuse me
all of.
Speaker 7: The about the toilet authority. You know about the rest,
that's fair.
Speaker 8: So just for my edification, and those who are just
listening to Chipilli gets great because that's definitely the people
you're telling.
Speaker 2: So I know there are three the three.
Speaker 1: Factions, ay, the yeah, the Fellowship of what was the
deep Waters and the nights of the summer Sky, and
the nights of.
Speaker 8: The summer sky are when. Yeah, so Pepper's gonna be
like and punch those into are you sun up or
are you Moon? I really want to say Moon.
Speaker 5: Hold on, let me.
Speaker 2: Pepper's just flipping through her book.
Speaker 8: She's laid down on the bed gurly style with her
feet going back and worth.
Speaker 1: Just driving style.
Speaker 18: I was gassip.
Speaker 8: So there. So the Twilight Authority is the setting sun, okay,
so I guess they would be the sun in in
Pepper's mind, that's what she's going to try.
Speaker 2: And then the fellowship previous fellowship, Yep, it would.
Speaker 5: Be the moon.
Speaker 9: Okay.
Speaker 1: So you just just to be clear. So you arrange
the four eye dollins of Retia to be the sun.
You arrange the four eye dollins of the strike Lands
to be the setting sun, and you arrange the remaining
ones to be the moon. Yes, okay, final answer, that's.
Speaker 2: My first guess.
Speaker 1: Final answer, Final answer, what does it do? Explode?
Speaker 5: After I Pepper goes to put it in in.
Speaker 2: The and she immediately is like wait wait wait wait
wait wait wait.
Speaker 7: Wait, okay, hold on, dives behind bit.
Speaker 8: No. No, She's just like, all right, hold on, I'm
not going to put that very last one in there.
Speaker 2: Let me just review.
Speaker 1: Can you do me a favor? Can you roll an
intelligence check?
Speaker 5: Oh my god?
Speaker 1: Or intelligence history if that's better, let me.
Speaker 3: Check uh, narrow.
Speaker 2: Narrow, they're both plus one.
Speaker 1: Okay, that makes sense. They're the same role. If you
don't have proficiency, Okay, roll it and then see if
you see you're looking to get a twenty, you're.
Speaker 2: Fucking with me. That's a fifteen. That's that's okay.
Speaker 8: So I don't find anything wrong with the way I've
assembled it so far.
Speaker 1: I guess. Final answer A box.
Speaker 7: It remains.
Speaker 8: M No I'm gonna put I'm gonna put uh just
to make sure, just to double check the uh the
current gods that includes harrows and a mirror and to
Quinn investius, those are.
Speaker 1: The four that would be the Rettian ones.
Speaker 2: Yeah, I'm gonna put those the sun.
Speaker 1: Okay, I thought that's what you're doing.
Speaker 2: Oh fuck, no, I don't know.
Speaker 1: I'm just asking if I'm not.
Speaker 8: The puzzle you what, I'm not the puzzle person?
Speaker 1: Cody?
Speaker 16: Are you apparently you got this?
Speaker 8: It's true, It's true, all right. Pepper has no selfed out.
Pepper is a confident, cool, amazing person.
Speaker 2: They then I'm committing you put the.
Speaker 1: Rettian idols on the sun, the Twilight Authority of idolans
on the setting sun, and then the Kohoulian idolins on
the moon. Yes, final answer, Yes, And then you try
to open it. And then you pulled up, you click
each of them into place. You put your hand on
the top of the box. You up until this point
have not tried to exert any pressure to try to
open this box at any point, apart from the initial
realizing it's closed. You realize when you push it there's
a little bit of give, as if a mechanism held
it closed, and you realize you'd have to apply a
pretty large amount of force to try to disengage whatever
mechanism inside of it, enough that you become aware that
there could be some kind of trap associated with the mechanism.
You put your faith in your answer. The answer that
you said was final. You put pressure on the top
of the box and you begin to try to pry
it open. You feel the clicking of an internal mechanism
and realize that you have passed some kind of threshold
on this thing where it's not going to go back.
As you do so, you feel the box almost warm
up slightly, very briefly, as if some kind of magic
suffused its spread across the surface of this thing, and
then nothing. And then you push it open, and you
see that inside this box there is just a almost untouched,
perfectly painted red interior, inside of which it is open
by the way, inside of which you see what looks
like you see what looks like this foreign difficult to identify,
a talisman that vaguely looks like an artistic golden scaab
sitting inside uh, clearly from a culture that predates the
one that that you're from, as you see inside sits
a scareb of protection.
Speaker 10: This dumb.
Speaker 1: Would you like? Would you like me to tell you
what this legendary rarity item does?
Speaker 8: Damn?
Speaker 13: What the fuck?
Speaker 1: Wait?
Speaker 8: Okay, I know this sounds crazy to ask after you
said it opened, So I guess the right combination, the.
Speaker 1: Right combination, it's open.
Speaker 5: And runs away, doubt yourself.
Speaker 9: Well you go.
Speaker 8: Well I thought I thought it could be like a
situation of like, oh, you almost got it, but like
it warmed up and it demoted the thing or something
like that warmed up.
Speaker 1: Maybe it did, maybe it didn't. Maybe there was another
way to open it, maybe there was another thing inside
of it.
Speaker 7: There's no way there was an art of acts.
Speaker 1: Yeah right, ah, damn, I only got the legendary scareb
of protection coy. Would you like me to explain what
this does? Yeah, it requires attunement. Well you have it
for at least one round. A little inscription appears around it,
revealing that it is magical in nature. The inscription that
appears on its surface appears to be ancient, writing that
you see the idolins oh, stomach stop that you see
the Idolin's emblems kind of fade in and out of
the lines of scripture, the lines of markings that appear
and shimmer on its surface. It has two benefits. The
first is you have advantage on saving throws against spells.
I'm going to extend that to be magical effects. But
you have advantage on saving throws against magic. The second
this has twelve charges. If you fail a saving throw
against either a necromancy spell or an effect originating from
an undead creature, you can use your reaction to spend
one charge, uh and turn that failure into a success automatically.
When the last charges use, the scarab is destroyed. Oh,
I'm going to put this charge. It does not recharge
twelve charges. Then it's done.
Speaker 2: Cool. She like choose on it to see if the
gold's rule.
Speaker 8: Just like one little numb.
Speaker 1: There's a new theme that Pepper puts metal in their
mouth our jewels. I guess really, Uh, it seems to
be real when you when you chew on it, there's
almost this minor static electricity sort of that imparts from
it to your teeth as a little bit of the magic.
Speaker 8: Just oh, well, thank you, Desmond.
Speaker 2: I did it.
Speaker 8: I I.
Speaker 3: Can leave now I solve the puzzle.
Speaker 1: Do you want to attuned to it?
Speaker 3: Oh?
Speaker 1: Sure, all right, you're a tune to it. I'm gonna
make sure that it popped up on your sheet because
kit Kaboodle has been weird. It did it did and
you have it. Oh man, fucking look at you go
and having all the magic items and are tuning to
all of them except for you in scarn anyways, with that,
is that your evening? Yeah?
Speaker 2: Hell yeah? Watch that be at like two am that
she's finally solved it.
Speaker 8: Yamn, and she's like yeah and then falls asleep next
to it with the box still open.
Speaker 2: I did it, mark next to it.
Speaker 12: Next adventure that falls to a well comes out in
Shining Holy Plate Armor game prepared.
Speaker 7: Bitch boy, you you fool.
Speaker 1: I just keep wandering down dark hallways and coming back
with legendary magical items.
Speaker 2: I don't know they can get left in my doors.
Speaker 1: Yes one secon, I'm gonna check what's in there. Walks
off screen now there's nothing, walks back with a twisting
purple blade. Nothing in there that is ain't nothing but
a porple sword.
Speaker 8: This is my back scratcher, just walking like chink of
like all of the coins and fucking shit she's found.
Speaker 1: All right, with that, we will go to the next day.
Everybody settles in, give me one second while I adjust
our calendar to move us to Tuesday, the twentieth of November.
Speaker 8: It's to say than twentieth of November, somewhere somewhere in Retia, Lilia.
Speaker 1: For you, you have a brief dream, a very scattered one,
a very like I'm in my home, but it's not
my home, and the stove is a fridge, but it's not.
It looks like a stove kind of dream where you
find yourself absentmindedly wandering the caverns below. During this dream,
which you kind of fleetingly feel like you have control
over and then none, you find yourself fleeing from these
purplish skinned dwarf in individuals that you vaguely recognize to
be Doudigar as you appear to be younger, rushing through
the caves, badly armed as you run. And in this dream,
you keep trying to conjure up magical effects and you
find yourself unable to. And you spend most of this
what amounts to being a nightmare, fleeing down random caves
that only ever seem to dive deeper and deeper. As
you seem to try to take passages that would lead
you further up towards the surface, you find yourself only
descending against all logic as this nightmare takes over and
Eventually you emerge into a large cavern, a large tract
of land surrounded by an underground pool of water, in
which a series of dou dagar appear to have cornered
you into it. As they do, you note that some
of them had been there already, surrounding something else that
they are looking towards. You see them drawing blades out
of something on the ground and then looking over in
your direction. And as they do, and as fear overtakes
you in this dream, you see a sweeping wave of
petals rush through the area as the cavern in your
dream becomes more akin to the flower field that you remember.
And then you hear a very soft, nondescript voice that
seems to have multiple voices all layered on top of
it at once, speaking and underneath it, you just hear
a faint that will not do You shouldn't go back
there again.
Speaker 9: Please remain happy. It's the least that you could do.
Speaker 19: And then you wake up, Ah sad, and then she
starts freaking seizing in her bed.
Speaker 3: All you hear is from upstairs?
Speaker 1: Is you hear? Just from downstairs?
Speaker 6: Your mother's have a prince dream again? All right, my
he's real I'm sure he is. I'm sure he's down
there in the cave somewhere, just waiting for you to
find them.
Speaker 3: She's gonna roll out of bed, so she's gonna.
Speaker 8: Yeah, just.
Speaker 1: To give some attention to the person who's had the
least to do today. Scarn, Hey, Yo, what where do
you wake up? What are you doing? What happened? Did
you go back to the wend Wolf when you went
to sleep? Did you sleep in your room at your
parents' place? What does your morning look like?
Speaker 9: Well? Uh, I after working my day at the at
my home, I basically was.
Speaker 10: Just like you know, I feel like it's my time
at the end of the day. Thanks parents, love you, dearly,
great dinner. It's it's midnight thirty.
Speaker 9: I'm going to drink.
Speaker 10: I went home, I went back to the I went
back to the tavern. I had a good cup. I
had a good night of drinking.
Speaker 9: I'm sleep. What time are we trying to wake up?
Because I'm two hours late.
Speaker 1: You just know that, you just know that at some
point you guys are going to be meeting at the BTA.
Speaker 9: Okay, so Scarn is waking up with the I would say,
son all cross his eyes it's not.
Speaker 10: But as he shakes the entire tavern and wakes up
from falling out of his bed, the man emerges.
Speaker 9: After showering with sunglasses. Why does he have sunglasses? I
don't know. I'm slowly gonna take my time.
Speaker 10: Exactly, I'm gonna I'm gonna take my time.
Speaker 7: Head to the BBT That glorer can't get right, that.
Speaker 10: Glorter get right out here. And I said, all heady,
don't worry about it. Drinking water.
Speaker 1: This is water, all right, everybody else for the purposes
of delineation. Is there anything you want to do with
your mornings or would you also, uh, just get about
your business and head to the BBT A.
Speaker 5: Yeah, probably.
Speaker 7: All right, yeah, acquired child go BBT.
Speaker 8: So somehow the bbt A doesn't have spare paradots, do they?
Speaker 7: Wow?
Speaker 1: In fact, they don't.
Speaker 2: ONTs. I'm more than I'm fine. I'm fine, I'm doing great.
Speaker 8: It's for it's for magic stuff components.
Speaker 5: Okay, what do you need for.
Speaker 13: Spell?
Speaker 5: Which one? Cool one? Which cool one?
Speaker 8: It's like it's I can do basically something similar to uh,
you know, when you play your instrument and we get
all riled up and ready for battle.
Speaker 13: And it helps.
Speaker 8: I'm not I'm not being able to do something of
the similar value.
Speaker 2: If I had a parado.
Speaker 5: Pop trying to trying to steal my moves, Pepper, you
better watch your grand little man.
Speaker 2: Oh my god, looking up at him, Holy crap.
Speaker 8: I never became a bar but I faft.
Speaker 2: Around with it and I know how to play an instrument.
Speaker 5: Oh my god, that what's up Laura? Like crazy?
Speaker 2: But it's fine. I don't have to get in there.
I just gotta figure out how to.
Speaker 8: Faking gold pieces.
Speaker 5: Hundred gold pieces. You don't even want to know.
Speaker 8: Oh, gobbling with rockets, but it'd be a good spell.
Speaker 5: My god, it is pretty dope, dope.
Speaker 1: Excuse me, Scar and you are the last to arrive
to this group of people waiting outside the BBT A
as you, you guys see a somewhat slovenly so sort
of slow to go scarn walking forward only just finding
his sea legs in this overcoming the trauma of having
to wake up this morning?
Speaker 7: Did you eat bad mushrooms again?
Speaker 2: What I was thinking? Got the same, Pador.
Speaker 9: Sometimes you poison yourself?
Speaker 13: Are selling him out this time?
Speaker 5: Oh I get it. Not a morning person either. I feel.
Speaker 10: This is why I drink.
Speaker 5: This is why are you drinking already?
Speaker 9: H it's water?
Speaker 10: Is it?
Speaker 5: Let me smell it?
Speaker 9: Oh, you can't get this is my water.
Speaker 5: Let me let me smell your water.
Speaker 13: Water, water, water, water.
Speaker 5: There's no way that's water.
Speaker 7: Palm the kid's heads.
Speaker 5: Trying to get out of them. Smell it. Let me
smell your water.
Speaker 1: I just have it up in the air.
Speaker 5: Trying to get it.
Speaker 1: It's ten feet in the air.
Speaker 13: And then get it.
Speaker 5: Let me get it. You like, make the float or
fly or anything so we can get the water. That's
not water, you scorn.
Speaker 9: You'll understand what.
Speaker 5: I understand.
Speaker 8: Now you're drinking tabascar unhanded? Man, Can I send Tabasco
to grab the water? If it's liquor, I assume is
my water.
Speaker 1: What we're gonna do, uh is scarn. You're going to
roll athletics or acrobatics, and Tabasco is going to roll strength,
which I have just rolled. They got a ten beat
a ten.
Speaker 9: Scar athletics or acrobat.
Speaker 8: Yeah, you're gonna end up charming the pants off of
my damn suit of dragons.
Speaker 1: Flash of energy. Tabasco just appears from Ash and Energy
along along Pepper's arm flies up towards it puts all
four of its claws onto the water skin, and it's
like and then pulls back with a mighty pole. That
doesn't cause it to movem an inch. It just sits there.
You know, not many of you won have seen this, hey,
carry you remember that TikTok I showed you guys of
the bird trying to take so the whole person. He
tries to tries to give a chicken and grabs his
finger and it tries to fly away with the entire dude. Yeah,
it's that. It's like Tabasco grabs it, starts flapping his
wings as hard as he can, making no leeway pulling
it them all. Yeah, you got it, Just keep pulling
on it.
Speaker 2: Talk number a little bit longer.
Speaker 20: Oh got it.
Speaker 5: It's pretty.
Speaker 9: But any other day this would be liquor. It's actually water.
This time.
Speaker 13: I'm very hungover.
Speaker 5: You're hung over.
Speaker 14: Don't vois in yourself like me, kid, Don't you do that.
Speaker 21: Sometimes there's a lot of trauma that you go through.
You old died inside. Oh my god, don't be like me, kid,
Fuck it out with your loved ones.
Speaker 5: I was just looking at him like a wide eyed
like figured it out.
Speaker 9: Very introspective.
Speaker 1: I know a lot.
Speaker 9: I just choose not to.
Speaker 5: You choose not to whatever? Did you need to talk?
Speaker 22: Okay?
Speaker 5: Wait, I feel like you should talk about some.
Speaker 7: Stuff because they don't normally talk.
Speaker 9: Yeah, I'll be okay.
Speaker 5: Okay, you know you're telling me not to be like
you have What if you weren't like you? What have
you talked?
Speaker 9: We don't think about those?
Speaker 8: Why?
Speaker 9: So where are we going? Oh sick, let's go going
to me with all?
Speaker 1: Right?
Speaker 9: Where we at? Let's get it sorry.
Speaker 17: Away all the way to the dropping edge like I
know we were supposed to be here, but why and
where are.
Speaker 10: It's just scarce like I was supposed to be here.
This is where my auto luck moved me. I just
pressed minus.
Speaker 1: Question and ended up here.
Speaker 9: Right click the quest mark.
Speaker 1: Fucking hate games to do that take so much fun
out of exploring. Uh fucking okay, you guys, uh do
the door to the like you guys are outside the
BBT at this point, there is a an opening of
the door and you do hear just Capro's voice like, huck,
if you guys, hi, come in please okay after you
see yourself. Good morning, Lilia, Good morning, good morning, paper
and everybody else to good morning, Laurie, good morning, okay, said.
Speaker 7: Don't see you, good afternoon, good evening, and good night.
Speaker 1: Yeah, sees you into his office, closes the door, locks
the door. Okay, okay, okay, okay, okay. They walk around
all of you in the office just to get back
to their desk, and they just sit there, plump bunny
body back into it.
Speaker 23: Who So.
Speaker 1: All of you basically understand what you're going to be doing.
I've already given the instructions to Desmond. You have been
hired by the Undertow in an unofficial capacity to seek
out and to interfere with slash collect information on the
Court of Decay. You see kind of stumble over that,
and usual he looks down at a paper on his desk.
The Court of Decay. My daughter, My daughter is investigating
the the Court of Decay. You are to find what
information you can find out what they are doing, the
nature of this ritual that they are doing in an
ancient pre civilization temple. I believe that's down there. And
if you find him, bring back Governor Conglo, who we
still do not understand or know the condition of but
hope that he is still alive. You are to look
out for Tannis Stain, a large fear bulg presumed dead
who used to work with the BBTA and possibly his
adventuring buddies from back in the day, as well as
two other individuals who go by the title of Blood Reverence.
You are not being asked to engage with or kill
or fight anybody, but you understand the risks of what
you're being asked to do. You will be supplied with
deep survival kits, which will contain slightly more in the
way of assistance than you had, more potent potions and such,
and your pay for this will be greater than normal
given that it is a provisionally advanced dive. The undertow
has agreed to pay a not inconsequential amount. Will work
out the exact details when you return. And that's about
all I know. The journey's expected to take a total
of roughly ten days, depending on how successful you are.
Four days there, four days back, two days to discover
what you're doing. Uh, you are to check in with
this he hands over and I'll put it in a chat.
He gives you, guys the sending stone for the BBTA.
Speaker 9: A can.
Speaker 10: Where's that?
Speaker 1: Where's the party sheet? I need to drop this thing.
Put it.
Speaker 8: In.
Speaker 1: They're still by the way. Five scrolls sitting in the
party sheet. Could someone please take those?
Speaker 13: Oh yeah, I'm not stuff.
Speaker 1: The Curse, dark Vision, two fairy Fires, and the gust
of scar You can't use any of them, so you.
Speaker 9: Know, I know, I feel like you guys just looking
at them.
Speaker 1: I feel like you guys discussed who was going to
get them and then take any I.
Speaker 14: Don't wait inventory inventory.
Speaker 8: I took the scroll that I was given. I was
given the scroll of uh, the Valkyrie's Wrath. I think
at that time that was I'll take it.
Speaker 1: I mean, just put them somewhere. I don't care who
they go to.
Speaker 2: Just people take them taking dark Vision.
Speaker 1: Otherwise, if they're not gone in two minutes, they will
cease to exist. They will be assumed that you left
them on the ground.
Speaker 9: I mean, I can hold on to them.
Speaker 7: If you want anything, Lily, you should each take one
of the fairy fires.
Speaker 9: I do have a lot of space for no reason.
Speaker 3: I'm going to figure out how to take one a.
Speaker 7: Little blue gem and then drag it under your sheet.
Speaker 2: The inventory park on the right inventory.
Speaker 1: Yeah, and then grab it, drag it onto your inventory.
Speaker 3: Oh okay, hold on, I gotta open my sheet.
Speaker 13: Okay, and then.
Speaker 1: You just take one without reducing the there you go.
Speaker 7: Yeah, it's crazy.
Speaker 1: What are you? Were you holding tab or something?
Speaker 8: I think it was.
Speaker 1: I think I was holding old because I think that
a scroll of curs and a scroll of gusta wind?
Speaker 3: Who wants those ust of wind dance?
Speaker 1: Whether or not you can, I don't know if you
can use it. Just let me check real. I think
you can use gust of wind. And I think curse
has to go to uh you can, yeah, because it's
X man.
Speaker 2: That's crazy.
Speaker 1: Good there, God, thank God, out of my hair. I
only can I have a feeling. I know who's going
to take it? Bb T a sending stone? Where's it going?
Speaker 7: Pick it up and hand it to figure.
Speaker 12: Keeping in touch with your dad is more useful for
you than it is me. And okay with words, I'm
not always good with words.
Speaker 14: I think you'll appreciate knowing knowing regularly that I am
aok ray papa.
Speaker 1: I would as I was about to get to as
I clunked this down the table, than the pausemen you
came up. We we would like you to check in
with us at least once every two days, if you could,
so that we know how things are going. If we
don't hear from you for more than five days at
a time, or after the ten days have passed, then
we're going to assume the worst and we're going to
arrange for another team to seek information on what happened
to you. So please stay in contact. Please now, will try.
Speaker 14: We will try to contact here at the end of
every night.
Speaker 1: That would be good.
Speaker 8: Now.
Speaker 1: The second and perhaps more delicate part of this matter,
as was discussed before, if this was discussed with anybody,
this mission is merely a deep dive that is being
sponsored by a non known third party. It is a
personal matter. You're not doing this for the Undertow. You
are not to speak to any Undertow members or BBTA
members apart from those in this room and Dendron and
as far as anyone needs to know. You are going
on a privately funded safe excursion. We do not want
it getting out that you are headed toward this temple.
We do not want any contacts or agents of the
quart of Decay in the city to find out that
you're headed there. So it must remain a private matter,
as if you're being sent off to do something unrelated.
Do you all understand.
Speaker 7: Solve that problem by just leaving right away?
Speaker 1: That would be best. But in case you bump into
anyone like other BBTA members or any of these citizens
who have moved further out into the lower pits on
their own, be sure to show discretion. We do not
know who we can trust. If you must come up
with some kind of story, make it you're seeking a
rare ingredient or mineral or something down there. You be
sent to grab some thing of.
Speaker 9: That nature m hm, ancient yes, or potion?
Speaker 1: I don't know, old spice. You're being sent to find
old spice, old spies.
Speaker 3: I tried and then just cut some of it out.
Speaker 1: That's weird, fucking what was that? Silly birds, chilly old
spice cave birds.
Speaker 3: Silly gay birds.
Speaker 5: And bird's gotta be.
Speaker 1: Gay, chilly gay birds. Why don't you know how wrong
it is for a bird to be gay for some reason?
Speaker 10: Why am I assuming the old spice birds are just
in the background screaming, just screaming that ship from the
top of the hill.
Speaker 1: Look at this tree. Now back to me with that
I if you were to go to requisitions and pick
up deep survival kits. I believe that that is all
that there is to do. Be aware of who you're
dealing with. With the very small amount of research we've
done into the Court of Decay, they are a powerful
cult based primarily in necromancy. But you know that already.
If they're trying to incarnate something, if they're trying to
allow their God to walk in this world, which seems
to be what Morlane thinks, then that is deeply concerning
and we need to find out if we should send
more people to stop them immediately. But please value your
lives above the mission. If anything goes terribly wrong.
Speaker 9: Come back.
Speaker 7: Understood that it was he m.
Speaker 1: With that once again. The word the phrase of the
day is for the purposes of delineation. Yeah, I'm going
to drop a deep Survival kit into each of your inventories,
and I will just in one second go over what
these slightly more advanced ones have in them. It's basically
the same things as last day advanced Survival. Just getting
all your inventories up so I can drop these in
one at a time.
Speaker 12: So these I have to ask if there's any extra
rifling bullets or anything that we can bring in, because
once I'm out and we're out there, I mean I
ain't getting any more.
Speaker 1: Let's kill a guy with a gun again. I'll address that.
In just a sec. Each of you are going to
receive a vial of antiitoxin, one potion of greater healing,
two potions of healing, seven days of rations, six torches,
and four waterskins.
Speaker 9: Oh god, mind you I still have like.
Speaker 7: Mm hmm, yeah you have mine from last time.
Speaker 1: Yep, yeah, you still got him. You still got.
Speaker 10: There was more so to everyone else in case, don't
be don't be frugal with your torches.
Speaker 7: And with my new lighter armor, I can still walk.
Speaker 1: Fuck you're your weight, never chat your weight. Your way
exceeds your carrying coss. Once again, once again, Desamond has
a backpack that is larger than Desmond.
Speaker 7: Scene of one thirty five.
Speaker 1: Do you want?
Speaker 8: Oh?
Speaker 5: So encumbered?
Speaker 1: Are you?
Speaker 8: Do?
Speaker 9: Everybody need me to pack?
Speaker 5: Maximum? I am okay, says You're I'm close, but I'm good.
Speaker 1: That's true. You're slightly encumbered, head and pepper pepper.
Speaker 7: I mean I don't need.
Speaker 5: Loads thrown up.
Speaker 8: Man. I think I used this healing potion here because
there's no number next to it.
Speaker 2: It must not have deleted off my sheet. That's at
least zero point five.
Speaker 1: Because there was no number, it would have been counted
for nothing.
Speaker 5: Yeah.
Speaker 2: Aw nuts, heck ah, what can I get rid?
Speaker 1: Got too much stuff? I mean you have an extra
set of like fucking studded leather, right, so you could
just get rid of that, that's true.
Speaker 2: Yeah, I would have left that at home.
Speaker 1: M hmm.
Speaker 7: I was wondering.
Speaker 12: I was just I saw the thing and I was like,
oh am, I'm still over because I was like looking
at the numbers like that doesn't make any dang sense.
There we go.
Speaker 7: You should be good now.
Speaker 1: Oh sorry, it wasn't you, Desmond. You were fine from
the beginning. It was Pepper. You're right. Pepper has the
giant backpack to it, you know how I feel, which
I'm sure Tabasco's on top of trying to flap its
wings as if to lighten the load, but does nothing.
Speaker 2: All right, thanks, buddy, I I appreciate that, all right.
Speaker 12: If you're still Mark just carrying your other studded leather,
you could if you left that in your room.
Speaker 7: You ask get rid of that and a couple other things,
and it.
Speaker 1: Brought them down the wallet. They're good. Yeah, all right,
you wanted bullets.
Speaker 7: I would like things that are good for killing, yes,
and you want them for your rifle ideally, but I'll
take what I can get. Realistically speaking, the.
Speaker 1: Rifle uses medium fire arm ammunition. You would have to
buy it yourself.
Speaker 7: That's fine, and it would cost if.
Speaker 1: You wanted a set of twenty, it would be sixteen gold.
Speaker 7: Sixteen done. I'll know that my bags sixteen.
Speaker 1: Kay, I increased your amount of rifle AMO by fifty?
Speaker 9: What's up?
Speaker 8: Can I how much would three bullets be for my revolver?
Speaker 2: Just so that I can reset?
Speaker 1: So your revolver I believe uses light ammunition, correct, Yeah,
I believe.
Speaker 2: So it is a light weapon.
Speaker 1: You can check by opening it up. It uses YEP,
light fire ammunition.
Speaker 10: Firearm.
Speaker 1: So for light you could buy them individually for five
silver each, or you could buy twenty for ten gold.
Speaker 2: I'm just gonna re up.
Speaker 8: I only shot three shots last ten, so that's fifteen silver.
Speaker 1: Okay, so that's one point five gold. So I'm going
to go into the party sheet.
Speaker 8: Oh, I was just gonna span the current.
Speaker 2: See do you do that?
Speaker 9: Seen?
Speaker 1: Silver did it bring you? It looks like it brought
you down cool. And so you said you bought what
how many? Did you say? Three?
Speaker 18: Yeah?
Speaker 1: I need exactly three bullets.
Speaker 8: I do more new It's what fits in that kid, Okay,
I can't help it, alrighty, I'm not the one who
put it together.
Speaker 9: You guys.
Speaker 1: Have purchased extra bullets. The uh you guys finish up?
Speaking to the requisitions officer, he can uh gadlow the provisioner.
It is currently about noon. Does the moment have has
the moment has arrived for diving?
Speaker 2: Got to hit the road. Sometimes no time better than
the present.
Speaker 9: I should have this.
Speaker 1: Turn that a while back, okay, as you guys head
is like I'm at home, back to the deep river pit,
which is again where you would begin your excursion out from.
I would like scarn to roll me a D one hundred.
Oh shit, roll me a D one hondo.
Speaker 7: Scarn, oh, one of them vibe checks.
Speaker 8: Come on, you've got the sickest vibes of us all.
Speaker 14: In one.
Speaker 5: A D one hundred. You couldn't get above a ten.
Speaker 9: Like that?
Speaker 1: Oh my god. Storically speaking, I mean, if he was
a cleric, I'm gonna die.
Speaker 9: This is why I said I didn't want to go.
I'm just gonna die.
Speaker 1: SCARNHC. Who's to say, really, scarn. As you guys pass
through the deep river pit and you once again pass
by that community, the pretty shambled community of mostly broken
houses and effectively homeless people that are kind of living
in that little desiccated village, you just find your there's
like a mental tingle that makes you stop and look
over towards part of the bridge or part of the
village that is hidden within the overgrowth of trees and
bushes that are here interesting, and you see, though the
darkness makes it difficult, you see that there's this slightly
larger than the other ones around it, but pretty broken down,
old kind of rotted out home that you find catches
your attention.
Speaker 10: Hey, guys, this brought it out home catches my attention. Yeah,
I don't know, some act of God inner monologue is
telling me to go over there. Yeah, I'm gonna walk
into this.
Speaker 1: As you head towards it, you walk towards this old,
broken down home, you see that there's the remains of
arrow shafts that are pierced into the walls of it,
as if arrows had been fired into this house from
the outside. You see burn marks in the surrounding area,
some trees that looked like they were destroyed or chopped down.
You see chunks of dirt that appear to have been
dug up, scratches in the ground as if large claws
had ripped parts of the dirt away a long time ago.
And as you walk up to the front and you
see that there's a series of steps up to a
porch on the front of this thing.
Speaker 10: Uh.
Speaker 1: The you put a foot onto these steps, and it
just rots.
Speaker 9: Through and crumbles.
Speaker 1: Your foot just goes through it as it just thunk
lets it just lets go under your foot due to
moisture and rot.
Speaker 9: Yeah.
Speaker 1: As you look towards it, and you just look to
the space underneath this, uh, this home, there's just a
sense of dread and empty nostalgia that overtakes you.
Speaker 8: That's what.
Speaker 10: Aw I can just guy like check out, check around.
Ye see, I mean I don't want to. I mean
I can't really go in, seeing that most of this
is rotting out. I'm probably just look around, see what's
going on.
Speaker 1: Yeah, roll the investigation yip everybody's favorite stat in this
game because everybody's got such good intelligence.
Speaker 8: Ha ha ha ha.
Speaker 9: See this is.
Speaker 13: Fuck, Oh my god, what do you mean.
Speaker 9: It didn't like it?
Speaker 7: Zero?
Speaker 5: That okay? That these dice are into the degradation. You
gotta you gotta the ones they don't.
Speaker 1: Like, or kill them. Yeah, so you roll a zero.
Speaker 9: Yeah, that's my eyes blaze over you.
Speaker 1: You find se something is distract as you look through
this place. You just you feel like your heart gets
caught in your throat.
Speaker 9: You.
Speaker 1: You find yourself unable to focus on looking at it,
almost as if this something in the back of your
head is trying to push forward and distracting you. You
feel almost like you disassociate a bit as you look
around this place normal, and you only come to when
what is your racy?
Speaker 9: Fuck? Where is that?
Speaker 1: You may tape doesn't matter. I didn't roll high enough.
Even if it was a ten, you'd be good. You
only come to when a rock narrowly flies by your head.
You see uh briefly, you snap too, your instincts caught
by this. You look into the tree line and you
see this incredibly gaunt, thin what looks like human wearing
just tattered clothes and a cloak pulled over their body
looking over at you. They have just an armful of
rocks and sticks, and you see them pulling them out
and throwing them at you with just an angry expression
on their balding on their face, on this balding head
with patches of hair, and you just we don't Why
have you?
Speaker 2: Go away?
Speaker 1: Stay away from us?
Speaker 8: Oh?
Speaker 9: Oh, bro, calm down, I was just looking around patrol.
Speaker 1: Another rock flies by you.
Speaker 9: You can calm down, bro.
Speaker 1: Hi are you back here.
Speaker 9: Here? What do you mean? I've never been here before?
Speaker 5: Go away?
Speaker 16: It's oh rude, still wrong.
Speaker 1: No one else ever seems to notice. You just stroll
on by with no issue. But I've seen you. Why
do you keep coming back? Haven't you done enough damage here?
Speaker 9: I have absolutely no idea what you're talking about.
Speaker 1: You gotta explain, looks to you and just belief and
opens his arm out to the to the destroyed area,
the desiccated neighborhood that is Drafting Creek. Explain what this.
Speaker 2: Bastard leave.
Speaker 1: Us stand there and insult us.
Speaker 10: Sorry, I'm not trying to insult you. I'm honestly trying
to just get the information here so I can try
and get this.
Speaker 9: Sent through. You know all I literally have no idea
why you are mad at me. I cannot help nor
hurt you in this place.
Speaker 1: You see a look of disbelief and anger on the
face of this clearly not mentally very well individual.
Speaker 9: All right.
Speaker 1: You see another person come up behind them, wearing equally
tatter clothing what looks to be a dwarf and a
dwarven woman who reaches their hand up and they put
it on the back of this man throwing exactly there's
what are you?
Speaker 8: What?
Speaker 1: What's caused you to be this way?
Speaker 9: Who is?
Speaker 1: Will they look over at you? What have you done?
Speaker 8: Oh?
Speaker 13: No, don't you do?
Speaker 3: You mean?
Speaker 2: What if? I?
Speaker 1: Who looks to them and back to you? Don't you
recognize Why doesn't anyone recognize you? Why doesn't anyone see
you for.
Speaker 9: Who you are?
Speaker 1: They raise their hand to throw another rock, and the
dwarf in hand just reaches up as far as he
can grabs their arm. That's enough, Come on, come on,
and they m yeah.
Speaker 7: Has he been acting strange? Lightly, sick? Any fever? Anyone here?
Speaker 1: He's not been well for a very long time, but
he's been getting worse.
Speaker 12: If you can find some time and get him to
the resting head clinic. There's something going around. It's it's
easy to break if they catch it early on. But
it's it's even getting our our famous doctor a little confused.
Speaker 1: I'm afraid we don't have any money for that kind
of treatment.
Speaker 7: I'm gonna take out my pass. I'm gonna give them
my thirty three gold.
Speaker 12: It's not much, but it's it's an epidemic. I'm sure
they're not gonna try and charge you if you need anything, though,
you can use this. It's our They're not safe right now,
not not like this. Keep safe if anyone's sick, get
them isolated, or get them to the resting head as
quick as you can.
Speaker 1: They take the money, roll me inside. They take the money.
You see a brief moment of hesitation, and then almost
over eager as they grab it from you. Not rudely,
but you do detect as they're about to grab it.
There's almost a moment of disbelief. And then they take
the gold and they fold it up in the pouch
its and they put it away. I'll make sure that
he gets what he needs.
Speaker 9: I will.
Speaker 1: And then they begin guiding this man away.
Speaker 9: As they do.
Speaker 1: You just you hear just as they move away, the
land died, the blue land cursed, everything's gone, an entire
neighborhood brought low.
Speaker 8: And no one.
Speaker 1: Remembers, and they just disappear into the distance. This man's
voice echoing into the cave.
Speaker 10: I don't think I did anything wrong. I'm like, I
get really drunk last night and mess this place up
or something.
Speaker 5: I mean, you said over.
Speaker 9: They're not hungover, but I.
Speaker 8: Yet go on.
Speaker 5: No, I was just gonna say. He's also saying that
no one else remembers.
Speaker 8: He seems to be remembers, which kind of sounds contradictory
with what Kyvian was talking to us about. Right, Desmond,
you're saying those folk memory issues, not remembering.
Speaker 7: There's also delirium was a symptom.
Speaker 8: That is true.
Speaker 7: Just because he thinks he remembers something doesn't mean that happened.
Speaker 8: Right.
Speaker 12: It's hard to say, but this is the kind of
place that sickness runs rampant. They need more care now
than ever.
Speaker 13: Mm hmmm.
Speaker 7: Right on, burning daylight, brute light. Mm hmm.
Speaker 10: Let's go.
Speaker 1: All right, as you guys proceed to begin your first
day of travel, I would like to know so there's
going to be a leading survival check made as you
guys travel, I'd like to know who's going to make
the leading check and who is going to be involved
in assisting.
Speaker 7: I think Scarn is still our best survivalist.
Speaker 2: Come on, Scarn, let the way boy.
Speaker 3: Mine's a plus three.
Speaker 12: Zero.
Speaker 7: I got it, all right, I got a plus two
small help.
Speaker 1: Okay, So everybody who's helping, I'm just gonna call your name.
Tell me if you're helping with the check. Lilia, mm hmmm, Lawrence. Oh,
and also know BBTA members specifically you'll have advantage on.
Speaker 5: This, Okay, probably not then, so I won't have a
vantage and.
Speaker 11: I have a zero Desmond's I got a natural explorer,
so advantage as well, yes, Pepper, Nope, okay.
Speaker 1: And then Scarn, you're making the leading check, so Scarn,
so Scarn don't make the check right up right up
front until they do. All right, you guys, when you
click this, I want you to hit advantage before you
roll it. But on your first day of doing your thing,
I would like you to do these checks.
Speaker 7: Oh I didn't did your advantage didn't go?
Speaker 5: Hm?
Speaker 8: Oh?
Speaker 1: Yeah, got right?
Speaker 7: Yeah. I would have been the fifteen of my live Scarn.
Speaker 1: We didn't want yours just yet. I thought you, okay,
your leading check that we had to do this first,
so scarn. You also would have advantage on this because bbta.
Speaker 9: So do do do do do?
Speaker 1: Given the higher the two, scarn, I'd like you to
roll me another D twenty. Uh, and we're going to
add your We're going to add a plus two on
top of it. So just roll me a D twenty.
I'll do the math in my head. It's this D
twenty your result plus.
Speaker 9: A six nice ten plus sixteen.
Speaker 1: You guys make your way into the caves.
Speaker 10: I love that I haven't rolled above. It's in this
entire game, ain't that the way?
Speaker 1: Nineteen?
Speaker 5: Okay, you start starting insulting your dice. See what happens?
Came like little bitches usually live. Yeah, it's true.
Speaker 9: I guess I don't fun care.
Speaker 5: Their little bitch.
Speaker 1: You can't t is you head down into the caverns.
You guys, spend the first day of travel. I have
a little thing to mark this. You find that you
follow the directions well, the landmarks that you mean to hit.
You do you eventually come at the end of this
day around eight ish pm. Best is your estimations on
track to get where you're going the day. You did
not beat it by five, but you did.
Speaker 9: Beat this.
Speaker 1: So just give me one sect to mark down a thing.
Come on, do what I want, Do what I want.
Speaker 7: Mariam turns twenty four today.
Speaker 1: Mariam turns twenty.
Speaker 7: To the twenty after we go to bed.
Speaker 1: You guys have rations and waterskins. Do you want to
look for food to forage or do you want to
use what you brought? Use?
Speaker 4: I do have the wanderer uh, the wanderer feet, so
I can find fresh food and water that isn't you
know bad?
Speaker 9: You put the wonder in the pocket?
Speaker 1: Could you throw it into the thank you? Yeah? Uh so.
Speaker 3: I forgot about this the first time we did it.
I'm sorry, scary, that's all good.
Speaker 10: I don't worry about it. I just suffered.
Speaker 1: So given that the environment is more hazardous than like
that than normal, I'd say yes, you can absolutely automatically
find the food. I'd say you run a very small
risk of it being spoiled because it still might be poisonous.
Fresh and poisonous are not mutually exclusive.
Speaker 5: What did I do last time? Where I was like, yeah,
fucking those mushrooms are bad?
Speaker 1: You were old good survival.
Speaker 5: That makes sense, surprising, plus fucking zero in that shit.
That's why I'm like, did I did I do something
other than survival? Because I have a plus zero in
that fucking shit?
Speaker 1: Like what you guys do. Have a ton of rations though,
So if you want to just.
Speaker 2: Rely on that's eating rations.
Speaker 1: Everyone who's using rations, please tick off. I remember that
the on your like adventuring suppliestab Please get off a
use of rations, and please take off two uses of water.
Speaker 7: We're still traveling on the river. I don't know how
long we'll stay with it.
Speaker 1: Yeah, you travel, you know what you're you're You guys
are actually well, there they go. You're good for the day.
Speaker 2: Okay, I'll put it back on my shoe, easy pasy.
Speaker 1: And you guys get to the night of the first day,
and i'd like to I'm gonna roll some dice. Maybe
they're doing something, maybe they're not, who knows.
Speaker 9: Just do your things, magic man, don't explain your universe
to me.
Speaker 1: I will do my things, and trust me, I owe
you no explanations.
Speaker 5: You say that now, but when he's blindly murdering you, you'll.
Speaker 9: Be like, no, no, oh, no, no no, I'll understand. Yeah,
and my blind murderer is understand and when that day comes.
Speaker 1: You will receive equally no explanations as scaring you guys
makes sense. So you guys arrive uh safely the first night,
you guys rest, you eat? Is there anything you want
to do during this evening? I assume we're using the
same watch order as before, which, just to go over
it again real quick, is order is I might be
reading this wrong. Scarn, Lawrence and Desmond are on? Yeah,
I think it's Scar Lawrence Desmond on one, Scarn alone
on two, uh, and then Lilia and Pepper on three,
and then I think.
Speaker 10: Just Lilya on four.
Speaker 1: If I can't remember, I know that someone has.
Speaker 3: I know that Lilia only needs four hours of sleep
to get a full rest.
Speaker 5: So yeah, and Scarn, you can trans right, Yeah I
can trans Yes, Yeah, they both makes sense.
Speaker 1: Yeah, boy, the guys are doing we're talking about or anything?
During the first night I travel?
Speaker 5: No anything?
Speaker 1: Yeah?
Speaker 9: Why was a big dude mad at me?
Speaker 5: What was he mad at you?
Speaker 4: Like?
Speaker 9: What did I do?
Speaker 10: I was just checking out the house though it I mean, like,
did I do I look like that much of a
fucking bad guy?
Speaker 8: Now?
Speaker 5: You look like about us.
Speaker 7: Houses were riddle with harrows and you're carrying a bow.
Could have been as simple as that.
Speaker 10: And that's crazy. Yeah, I totally didn't realize, not gonna lie.
I just felt the fucking stare of a man being
mad at me throwing rocks.
Speaker 9: Damn.
Speaker 7: I mean they really fixated on you specifically.
Speaker 9: Yeah, No, like you guys were completely there, like within
walking distance.
Speaker 2: Yeah, these people were looking me.
Speaker 9: Now, to be fair, that was the biggest I'm freaking out.
Speaker 5: Yes, I mean, maybe it's just the thing that like
that's what was saying. Maybe it's weird delirium.
Speaker 8: It did not seem well, is that why you went
over there?
Speaker 2: Because I know you were like, I gotta go over there.
Speaker 9: No, I just kind of felt a pull, kind of
recognized it.
Speaker 5: That's weird. Like that coupled with everything else makes it
really really really weird.
Speaker 8: And like, I know, it could be delirium and all that,
and I do agree that that's definitely a possibility. But
there's lots of stuff fussing with memory.
Speaker 5: Now, what exactly was he screaming that you didn't I
don't know.
Speaker 10: I said I did this, like I destroyed the entire place,
says like, why doesn't anybody else remember?
Speaker 9: As if like.
Speaker 10: Everyone forgot about something that I.
Speaker 8: Know?
Speaker 12: And I think God correct me. This been drafting creek
has been uh largely ignored and run down for I
mean years at this point.
Speaker 9: Yeah, I don't think I would be able to have
done something.
Speaker 7: Yeah mm hmm.
Speaker 5: I mean how old are you?
Speaker 9: Was going like twenty eight? Dude?
Speaker 5: Oh?
Speaker 8: What was that?
Speaker 2: I old you are?
Speaker 8: I've already told y'all this is I'm just remind me.
Speaker 2: Let me check my see.
Speaker 5: You don't wonder I don't remember. You don't even remember.
Speaker 1: You should know this. I already told you, Okay, but
I don't. I know I should know this.
Speaker 8: I believe if I'm remembering properly, if I'm remembering properly,
I'm twenty.
Speaker 2: Six, twenty six, Jesus forty forty eight.
Speaker 5: Like you're younger. They don't get to be like all
precious baby get scarred forty eight or forty six?
Speaker 7: Okay, did you stop countering?
Speaker 5: Did you stop counting?
Speaker 10: That's something that happened.
Speaker 5: I mean, i'd imagine if it doesn't super matter, maybe
especially for like elves and stuff, but you wouldn't really
care forty eight, Yeah, forty eight, logan.
Speaker 8: Because I went into story or my journal tab and
I don't have any.
Speaker 2: Of my stuff on peppery.
Speaker 8: Pretty sure of course it would be in my identity.
I'm thirty eight.
Speaker 1: We got there.
Speaker 5: Yeah, I feel like you added a little bit on there.
It's okay.
Speaker 12: Every year spent reading a book was too Oh I
read damn many books.
Speaker 7: I know you seem kind of like a book person.
Speaker 5: Anyway. Bringing it back, Uh yeah, no, scarn couldn't have
done any of that stuff. Yeah, it doesn't make any sense. Weird,
no idea, and you're feeling some kind of magic pull over.
There is really fucking weird.
Speaker 10: I don't know.
Speaker 7: You heard voices.
Speaker 9: Look, there's.
Speaker 5: Something's going on with you.
Speaker 1: Man.
Speaker 9: No, but okay, so like nobody, let me explain that. Okay,
I woke up randomly and there what happened? Oh love living?
Go back to my notes?
Speaker 8: Yet not so easy, is it?
Speaker 5: Listen? That's great detail? You remember how old you are?
Speaker 9: This is prior to my notes. Well, all right, so.
Speaker 10: Randomly you know, doing my uh, doing my I watch,
nobody was going around and I some some some stabbed
me in the chest.
Speaker 9: I don't know what it was.
Speaker 10: I didn't feel like a fiscal thing, but it was
like it felt like it was something in my chest
and then out of nowhere some kind of heat. Then
I started hearing words words that are similar to the
words that are being said by the cult.
Speaker 7: Mmm, have you ever like lost time? Like wake up?
And you don't really know? I mean outside of when
you were over at Satan's.
Speaker 9: Yeah, I was about to say that was about it.
Speaker 10: That's about it.
Speaker 9: I don't know.
Speaker 5: You make you guys join a cult when you put
you to sleep?
Speaker 9: No, I'm not part of the cult.
Speaker 5: I mean, do you don't know you lost time?
Speaker 8: How do you know?
Speaker 9: Look, I don't know what's happening.
Speaker 5: He put you guys to sleep. Yeah, you don't know
what he did after he did that. He might have
taken your blood and like giving it to the cult.
And that's the way.
Speaker 1: I don't know.
Speaker 5: I don't know. I don't know. All right, I'm just
saying you don't know.
Speaker 9: You're right, I don't know. I guess whatever.
Speaker 5: We're trying to figure out what's going on with you
because we want you to be okay. I'm gonna all right,
I'm gonna right at your job. I don't know my
job is. I feel like part of my job will
be looking up for my friends. And you seem really
freaked out about this.
Speaker 10: So like, alright, how well, man, it hasn't faked. It'll
become a fucking plot point soon enough.
Speaker 8: D.
Speaker 5: Scorn, I need you to stop pitting me with it
is what it is, Okay, we need to deal with
our feelings.
Speaker 1: This is all scarn.
Speaker 9: Person.
Speaker 7: Yeah, I know it's just meeting.
Speaker 24: What the fu.
Speaker 2: If we're just saying random stuff. I opened the box.
There was a bug in it?
Speaker 10: What what?
Speaker 2: What like a gold one here?
Speaker 3: Oh?
Speaker 2: Hold on, wipes it?
Speaker 5: Okay, not like a live book, you know, it's like,
it's cool.
Speaker 2: It's a magic adam.
Speaker 5: What's the due? Protection from what?
Speaker 3: Stuff?
Speaker 8: Mostly magical stuff? Actually, to give you an answer.
Speaker 7: Someone left that at your door.
Speaker 5: Someone put that in a puzzle box, made it hard
for you to get, but left it at your door.
Speaker 7: You have like a dorky wizard secret admirer.
Speaker 5: Oh, I won't be surprised.
Speaker 8: I wouldn't be shot mm hmm.
Speaker 7: With huge a little shock.
Speaker 5: But if you want, if he wants to appease you
with with magic items, so I wouldn't he just leave
the magic item? Why didn't he make it all difficult
for you to get it?
Speaker 8: I don't know how we managed to travel to a suitor, but.
Speaker 5: We I mean, like, why would you put in the
puzzle box? Why not just be like, Pepper, my love,
here's a wonderful item for you, please love me back?
Like why would he be all like, here's a puzzle box?
Speaker 8: Because there.
Speaker 5: Really is that likes like, I don't know about that.
Speaker 2: But it's fun to sell the.
Speaker 14: Is that one thing for a guy or somebody who
has affections for someone to just give something and be like,
here a token of my love or you could even
see if they're worth their ilk anyway by giving them
a funny little puzzle and just letting them know just
hear have it and just kind of just the guessing
games and the mystery and then and and where can
it come from?
Speaker 13: Kind of thing. It's just you know, okay.
Speaker 9: Work.
Speaker 5: Also, do you like this person more? Because they challenged you.
Speaker 8: Guys like what do I do you wanna?
Speaker 7: Do you want to go see something at the theater?
Speaker 5: That's what I thought.
Speaker 9: I don't think that works?
Speaker 10: What mm hmmm?
Speaker 5: Chase myself being told I have to challenge ladies to
make them like me.
Speaker 1: It's weird.
Speaker 8: I mean.
Speaker 14: What, sometimes you gotta sometimes you gotta do a little
bit of cat and mouths.
Speaker 13: You gotta do.
Speaker 14: You gotta do a little chasing. You gotta be chased
a little bit.
Speaker 9: And the way I can't really chase, you know, I
don't know. He's just gonna right.
Speaker 5: Away, He's just gonna catch him.
Speaker 2: Man, quick chase. I'm so confused, run forget.
Speaker 14: Okay, maybe maybe canton mouse isn't a good one because
I guess we're okay, Like it's like playing with your
food like.
Speaker 3: That any different from a can and mouse.
Speaker 5: I just want girls to like me.
Speaker 1: I'm so confused.
Speaker 2: Me, I don't know.
Speaker 5: Thank scoring.
Speaker 8: Didn't like the lady at the college say that it
might be an undertae member.
Speaker 2: I remember when that was our main theory. I like
that main theory much more.
Speaker 5: He guys into the college.
Speaker 2: Yeah, Desmond took me.
Speaker 5: Whould you would you talk to?
Speaker 1: Uh?
Speaker 8: It's a little red in the face. Yeah, what was it?
What was your name again?
Speaker 2: What was their name?
Speaker 7: Cass Caspy?
Speaker 5: Yeah, I know them, they're like me, didn't I didn't
need to give them a puzzle box to make them
like me.
Speaker 9: Damn.
Speaker 3: Yeah, it's not about the.
Speaker 5: When the puzzle box comes into plane.
Speaker 13: Where it doesn't have to be a puzzle box.
Speaker 14: It's just it's a way to get their mind, you know,
get get their mind working and you can get it's intrigue.
Speaker 8: And I'm not as easy as a puzzle box.
Speaker 5: What that seems complicated to me?
Speaker 3: Pepper All.
Speaker 2: You are ten?
Speaker 4: I am.
Speaker 7: I had a guy tell me that you can fascinate
a woman by giving her a piece of cheese.
Speaker 3: I mean that's not a bit.
Speaker 5: Okay, it's not wrong, So I just okay, okay, that's
for simpler plants. If I'm just like, hey, you're pretty,
here's some cheese, that's gonna work out for me a
bad start.
Speaker 14: It's hard to go wrong with giving a girl food,
but you have to be aware of what food she likes.
It's hard to go wrong with cheese, which is why
either the quote exists. But like, let's say, let's say
she's allergic to peanuts and you get her freaking you
get a freaking chocolate peanut butter peanut butter.
Speaker 5: I can't, I can't do it. Anybody tell puts I
fucking love peanut butter you guys.
Speaker 3: Yeah, but like what if you didn't know that about her?
Speaker 14: What if like you guys were kind of seeing each
other and feeling things around, and then you're like, I
know what I'll do. I'm gonna get her some freaking chocolate.
And you're like, I love chocolate peanut butter nuggets, and.
Speaker 3: You got chocolate peanut butter nuggets.
Speaker 14: And now she's going into anaphylactic shock and you've almost
killed her.
Speaker 5: Good job, Oh my god.
Speaker 8: Okay, as this is going on, Pepper will lean over
to Dustmond and be like, for what it's worth.
Speaker 2: You did get me mad leads, so thank you.
Speaker 7: Oh happy to help.
Speaker 5: Oh, before today I thought the worst thing that could
happen was a girl could say no to me.
Speaker 1: Oh my god, I can kill him.
Speaker 25: You don't lef at me like that.
Speaker 9: I don't worry.
Speaker 7: Kids, There'll be plenty of time for dating when you're married.
Speaker 3: What I mean some people do do it that way?
Speaker 2: Yeah?
Speaker 8: What?
Speaker 5: Oh my god. Okay, let's turn this back to Okay,
Pepper open the puzzle blox. She has a cool necklace
and scorns spiraling sort of. Oh god, Okay, let's focus
on that stuffing its corner.
Speaker 8: Speaking of the puzzle box, I put a couple of
coins in it and closed it.
Speaker 2: Maybe this is something you can work on, Florence. Okay,
it's like your rob excube.
Speaker 5: Okay, it it is pretty simple.
Speaker 2: I'll playing myself.
Speaker 1: I figured this out pretty much, and then they slept.
Speaker 8: A good night.
Speaker 1: An then everybody crotch. I'll let you know that nothing
happens during this evening.
Speaker 9: Are you sure?
Speaker 1: I am?
Speaker 7: Makes sense? Kay, Fishers aren't brave enough to come back
just yet. Brings us the.
Speaker 1: Second day of travel.
Speaker 5: Yeah, a day, mm hmmm, So.
Speaker 1: I'm gonna need Can I assume the same people will
be helping with travel on this day as the previous
one propsibly? Yeah, so remember scarn, don't don't do it
till I tell you.
Speaker 5: It doesn't immediately?
Speaker 1: All right, you get so I can survival. Remember you
have advantage for different reasons, all of you so hate advantage.
Then roll.
Speaker 3: This didn't work.
Speaker 7: Didn't work.
Speaker 12: It didn't advantage and I unclicked the advantage, but it
did not process the advantage.
Speaker 3: That's not any better.
Speaker 5: Well it's one better.
Speaker 7: Not significantly better.
Speaker 1: Okay, Well, yeah, your bonus was plus two. All right, scar,
make it with advantage, but add a two. Put a
two in your modifier window, or put a one in
your modifier window. Actually put nothing. Just make the roll
with advantage. Okay, press this advantage, but press this roll
but bigo.
Speaker 5: Okay, Actually, I tell you, like fucking insult them?
Speaker 8: Do it?
Speaker 5: Maybe you got.
Speaker 9: Why do they need to be degraded? There are already
pieces of ship anyway. I don't need them.
Speaker 5: Tell them that. Tell them that before you roll.
Speaker 7: I don't want to have to degrade them.
Speaker 9: Why do they want to be talked bad to? Why
do they need the why is there? Why do they
have a bad relationship with their father?
Speaker 10: Like?
Speaker 5: Come on, he does listen, it's the praise dice of
bad relationships with their fathers.
Speaker 7: Oh no, so we're dead, got.
Speaker 9: It's fine.
Speaker 1: You guys on this day find yourselves to be somewhat
of course.
Speaker 22: You know, I just forgot about it lash day. But hey,
we're lost, b we never checked.
Speaker 7: In with your dad, Lily, Oh ship, let me do that?
Speaker 5: Just like take that.
Speaker 3: The stone gives a little knock and knock dad.
Speaker 14: Sorry I didn't contact like I said I would.
Speaker 9: We're okay, are we we're lost.
Speaker 7: It's my fault.
Speaker 13: We're lost.
Speaker 14: Scarn says it's his fault.
Speaker 1: Yeah, okay, he it pings the message. Given the time
of day, you do not hear a message back.
Speaker 13: Okay.
Speaker 1: As you guys wander, as you travel during this day,
you do find that though you do get lost, you
figure out about halfway through the day that you are
not on the correctly oriented path, and collectively you do
come to the conclusion you probably could put yourself back
onto the correct path. You find a way through the
caves that leads back in the direction that you are
trying to go. You follow certain flora and such in
the area that indicates that you're on the right path.
You do have to break away from the river to
do so. However, as you guys follow this path, you
come to a choking point, to an intersection between various
tunnels and the caves. As you go towards it, you
start to see a faintly, a faintly glowing series of
very small plants that as you move forward you notice
are this microscopic forest of mushrooms that lay ahead of
you that are glowing, that are have a are illuminated
even in the darkness of the caves. As you, guys,
begin to move forward and find yourself in a veritable
forest of small and giant mushrooms within the caves, Some
large enough that they're over some of your heads, some
so large that they are the size of like the
width of a full room. Some of which are just
anty bitty little normal mushrooms of various descriptions, colors, and sizes.
Speaker 3: This one's my heart.
Speaker 5: I look like a buffet to you. I mean, I'm
sure some of them are safe.
Speaker 8: I mean, sweetness, please don't get sick.
Speaker 9: Come on, Laurie, I'm literally shaking in the side. It's
not gonna happen.
Speaker 13: I mean, I can get them.
Speaker 14: Lucky.
Speaker 13: You give him a look.
Speaker 7: You're looking at the mushrooms.
Speaker 14: Yeah, well, look at.
Speaker 1: Or nature.
Speaker 5: That is an eight.
Speaker 1: Would your nature roll have been higher?
Speaker 3: Uh no, my nature is a negative three.
Speaker 1: Okay, these mushrooms are mushrooms, and you don't know if
there's safety.
Speaker 9: Yo, what if I did a survival check. But I'm
not gonna eat them.
Speaker 1: Okay to a survival or a nature check.
Speaker 3: She just like looks like, bends over and looks at them,
rubs her chin. Well, they are in fact, mushtream?
Speaker 5: What a go Lulu?
Speaker 8: All right?
Speaker 9: Thirteen?
Speaker 1: Your experience with mushrooms is that you should not consume
mushrooms that grow down here?
Speaker 9: Scam.
Speaker 1: Are you sure?
Speaker 8: Yes?
Speaker 5: Is that not just you being parents?
Speaker 9: Look me dead in my eyes.
Speaker 5: You're trying tall, I'm trying.
Speaker 9: I crouched all the way down and grab him by
his shoulder.
Speaker 10: Do not.
Speaker 9: Eat the mushrooms?
Speaker 5: You got a man.
Speaker 1: Such thing, ye Phil grabbing him? You guys, deeper in
the caverns that constitute this mushroom forest, you hear a sudden, low,
somewhat distant, and the sound of ripping vegetation and what
could almost be mistaken for swaying trees. There's a light vibration,
as if the footsteps of something large were moving a
bit deeper in in the direction that if you want
to make use of this day, you still need to go.
Speaker 9: Yeah, that Owen's my fault.
Speaker 12: Guy.
Speaker 10: Sorry, we should have been past that before that. But
now I hear that over there, and we gotta.
Speaker 9: Go over there.
Speaker 5: Why why do we have to go over there?
Speaker 10: Because that's the way in m hm, that's progress. Plus
I gotta go that direction, you.
Speaker 1: Know, all right?
Speaker 7: I'm getting my gun.
Speaker 9: Okay, ye, sorry, so how was it your fault?
Speaker 13: Steps in?
Speaker 1: As you guys move in that direction, I'd like to
know are you moving in any particular way?
Speaker 26: Stop?
Speaker 5: Wow, here we'll go.
Speaker 22: All right, let me have some I should be.
Speaker 13: That's that's good.
Speaker 3: Oh I roll the sex Damn.
Speaker 8: I know it's a sleight of him, but it would
be the same modifier.
Speaker 2: So that's ax.
Speaker 1: As you move through this area, you see moving amongst
the massive fung guy that exists here, there is the
hulking form of it seems almost troll like. This fifteen
twenty foot tall creature, whatever it is, seems to be
this walking humanoid wall of muscle, and in the dark,
illuminated by the glowing mushrooms around it, you can faintly
see that it has one huge, bulbous eye and then
one regular sized eye. It appears to be dragging what
looks like a calcified the calcified remains of one of
these mushroom stocks behind it, dragging it along the ground
as it moves around. You also quickly note, Desmond, you
would note this creature, whatever it is, also has chunks
of its body that appear to be ripped out on
one side, you see its rib cage is exposed and
there's a empty space inside where one of its lungs
should be. Whatever this is, it's dead, but it's still
moving around.
Speaker 3: Like those tears again, really fucked up.
Speaker 1: As you guys see zombie bear, one of these guys, Oh.
Speaker 9: Zombie boy, zombie boy. It starts hidden?
Speaker 1: Is our intention to try to move past it?
Speaker 5: Yeah, we gotta fuck with it, So I frea can
move past it. That'd be great.
Speaker 9: I wouldn't like to interact with this friend.
Speaker 1: As you guys begin trying to stealth around and move
past it, you move through an area where the ground
has become moist and sticky. It takes a bit of
effort not to slip on it, as there seems to
be the mushroom like texture of what's the term for,
like mushroom roots, can't remember. I think it's my clum
celia covering the ground in the area. As you move,
you begin shifting around this creature in the tunnel and
pepper Ah. You at one point slip on the ground.
My celium under your feet gives way you ift. You
grab instinctively onto a mushroom that you pull over and
with a the stalk of it rips, and you see
this creature just clumsily stop and looks over towards your direction.
It's blind, it can't see it, and it begins sauntering
over toward where you are. I am going to throw
everybody onto this map, all right.
Speaker 9: I'm stunning to feel like Pepper might be a weak link.
Speaker 5: Every time you come into the cage.
Speaker 1: And I'd like everybody to roll initiative.
Speaker 4: Please Peper slips into a hole, birst, Pepper slips.
Speaker 3: On my celium.
Speaker 5: Yep, yeah, I don want no part of this.
Speaker 9: That's six pepper white.
Speaker 1: You like this.
Speaker 5: Spies hell?
Speaker 9: You could have given me that nine on top of mine.
Would have been nice.
Speaker 5: It would have been nicer.
Speaker 9: Alright, you you oh worried? Not little boy, you.
Speaker 1: Will be fine.
Speaker 5: I'm a little boy. The protective items, I'm a little.
Speaker 1: I'm a load.
Speaker 10: Yeah, I'm sorry. Every time I hear that, I hear
the fucking battle wrapper dude.
Speaker 1: Yeah yeah, the load teapot.
Speaker 3: Your little teapot.
Speaker 1: Yeah, you'd be good. Desmond, you're up first, of course,
that twenty name.
Speaker 7: I'm going to just check, Wow, which try is it?
Speaker 14: There?
Speaker 8: We go.
Speaker 7: I'm going to cast. Uh, that'll be in space the
cast and tangle.
Speaker 1: There alrighty, go for it, make him roll.
Speaker 8: Right.
Speaker 1: He succeeds against it as the vines begin to wrap
up as they appear from around the mushrooms, and the
mushrooms themselves seem to twist in on it. It keeps
sauntering through them and does not seem to be bound.
But that does become difficult terrain, right, yeah, okay, so
it absent mindedly begins wandering into that terrain. As it does,
and as you cast the spell, Desmond, you notice the
mushrooms around you begin sort of shifting in place on
their own, as if shaking, as if frightened.
Speaker 9: Uh is that you.
Speaker 1: Should be a concentrating effect throughout yourself.
Speaker 12: It's tied to the restraints. Let me untarget him and
just the effect, because it'll just put it on nothing.
Take a secondary effect for it.
Speaker 1: Yeah, I can. And you do that.
Speaker 9: I can, just I couldn't.
Speaker 1: There you go for an effect on you.
Speaker 27: I'm going to run uh there, and I think that's
moh my little schniffles.
Speaker 1: Yeah that's me for now, alrighty, hey, Desmond. Yeah, as
you begin to move, you look over and you see
emerging from one of the clusters of mushrooms. You see
at first what looks like a creature pulling itself out
of it, but it looks like the the mycelium itself
seems to come to life and shift as if it
had been hidden among them. As you see.
Speaker 9: The body.
Speaker 1: Of a creature of this description, oh Christ, pulling itself
out as if threatened by your presence. As you come
near it.
Speaker 5: Huh.
Speaker 1: It looks towards you, opens its mouth out this vacuous gute,
and it is going to rush you. And it is
going to attempt to attack you. Desmond.
Speaker 7: Hmmm, oh fuck, ain't that a bit?
Speaker 10: And it is going.
Speaker 1: It says you're hidden, It doesn't matter for this. It misses,
It reaches over towards you. It opens its mouth, and
it tries to clamp down on you. You see it
has these oddly solid teeth that looks like they're made
of some weird calcified mushroom like material. It reaches over
towards you. Its neck extends in an unnatural way as
it reaches out towards you, snaps closed as you duck
away to the side. Pepper, I'm backing hold on boom,
just gonna throw him. Oh my god, bamn, there he is.
Sorry I didn't make him visible.
Speaker 8: Oh no, there you go, Pepper, it's your okay.
Speaker 2: For some reason, I thought that was a motherfucker you
saw me a.
Speaker 3: Well, that was a mistake.
Speaker 9: Everything is a mistake right now?
Speaker 1: All right?
Speaker 17: Oh shoot, mm hmmm?
Speaker 8: Where is this guy? We don't have to get close
to him, so I'm probably gonna.
Speaker 1: Could you turn you up a little bit, make sure
you're on mike.
Speaker 2: Yep, I'll eat you.
Speaker 8: Scoot you over?
Speaker 2: Is that a better mic?
Speaker 8: All right, I will make that movement, and I will
I will cast cursed on him using the scroll.
Speaker 2: Uh yeah, you know what I am. He was in
the scroll. I got a scroll.
Speaker 1: Let's make sure it's will be a shatted click. Thank
you dookie, you're casting. So which curse do you want
to use? Switch effect?
Speaker 8: That's a good quiestion it is which one? Would it
make him weak to attacking? As I'm just pulling it.
Speaker 1: Up me none would make him weak to attacking per
se like disadvantage disadvantage on what are you trying to accomplish.
Speaker 2: That he rolls lower on attack?
Speaker 1: You could do the choose melee arranged attacks. You could
choose melee attacks and then he has disadvantage on the
first attack he makes each turn.
Speaker 2: Yeah, that sounds good to me.
Speaker 8: Okay, I will I'll do melee because I don't think
he doesn't look very ranged fighter to me, I will
throw these on him. Yeah, let me click off the
spell one out of two.
Speaker 1: If you're doing it with a scroll, you don't have to.
Speaker 8: Oh yeah, all right, this goes on you very forgetful
today it goes on him.
Speaker 2: Bam, and you I got a bonus action. You know
what I'm gonna do?
Speaker 5: What else?
Speaker 16: Scrolls?
Speaker 1: The bonus action curse is a bonus action? Oh?
Speaker 8: What sure is along?
Speaker 1: That shoot? El? All right? Go ahead, all right? That
is a miss. That's seven is a miss?
Speaker 3: Rall come get me.
Speaker 8: You're began that you Yeah.
Speaker 1: Lilia, here it's your turn, scar and you're on deck
e um.
Speaker 8: Yeah, I'm just.
Speaker 3: Looking really quick. Mum we are hemp, gim well, I'll
meed it one more time.
Speaker 13: Okayah, well ky.
Speaker 24: DPP.
Speaker 3: I think what uh we're gonna do eat all the
way over there and we got that little that little
buddy over there.
Speaker 13: Okay, uh, I think.
Speaker 3: What Lily is gonna do. She's gonna start with using
her bonus action to cast a Valktorie strike.
Speaker 9: M h.
Speaker 3: And then let's see when using a spell slot of
tow or higher.
Speaker 1: So you get to choose one of those. You gotta
increase the damage you would deal by one D eight
when you do that, extra damage or the extra it
can give you goes up by ten. You can choose
one of those.
Speaker 3: Yeah, I'll choose the the damage increase by by one D.
Speaker 1: I'm in there, so a little bit before you threw
it on you, hold on boom. The other one will
throw on you when you choose to do that because
you don't have to do the extra damage part right away.
Speaker 13: Yeah. Um and then.
Speaker 4: Umm, then I'll be using virtuous branches now that I've
cast a spell. Two uh use fourtifi on herself, gotcha,
So I gotta I gotta put that on me and
hempkim So yeah, four five Valkyrie strike and put those
little tabbies on the side there if I overg Yeah,
and then we are going to there are ways away
we we we are gonna are gonna make our way
over here, just a little bit to hecken skarn and
she is going to poke him for that wil and bonds.
Speaker 3: I can't actually can't. Yeah, bitch, I can't do that.
Speaker 5: That's bonus.
Speaker 3: I forgot. Val Chyrie strike is a bonus action, so
I can't. Actually, oh no, never interacted.
Speaker 5: I was gonna say, unabb.
Speaker 3: Actually, we we're gonna, we're gonna be here and we're
gonna let's see. So I use my bonus action for
a spell. So can I use my my main action
to attack?
Speaker 1: Yeah?
Speaker 4: Okay, we're gonna, we're gonna, we're gonna, we're gonna fire
at he's he's a wage away.
Speaker 3: We're gonna we're gonna fire at the dude with the sling.
Speaker 1: Do you want to do with the sling?
Speaker 8: Uh?
Speaker 13: Yeah, yeah, the ve pink.
Speaker 1: So do you want to use Valkyrie strikes one time
extra damage thing?
Speaker 8: No? Not on?
Speaker 1: Gotcha? All right, make your attack against them.
Speaker 28: Nice roll damage, you hit, alrighty, you'll sick damage as
a fiend.
Speaker 3: Or an undead.
Speaker 1: No, that one doesn't back.
Speaker 3: Okay, good.
Speaker 1: Play. It says they didn't attack the memorian. Oh sorry, a.
Speaker 3: Plan man, and I think that's me. This is turned
to setting up.
Speaker 1: All right, well, rushing out from another series of mushrooms,
another vegetai me emerges. This one is going to rush
towards Scarn. No having, it's going to rush towards you.
It's going to lunge at you, an attempt to bite
you Scarn as it leaves it, missus nice? What's that
attack one D four thing you put on yourself?
Speaker 3: Will I forgot to put fortify on me?
Speaker 1: Oh but you did hit though, so yes do I do?
Speaker 3: I do I put in the extra one D four.
Speaker 1: I don't think it would matter now, I mean you,
what do you mean that's okay?
Speaker 3: We can because because it's got this.
Speaker 1: Until the end of your next two Oh yes, so
you want that on yourself until then. Yeah, but that
last attack hits, so it wouldn't have mattered to retroactively
add it or anything. That's this this pigmy, then another vegapigmy.
Guess what They all rolled similar initiatives. It's right next
to me, attack you, Lawrence. It comes out of the mushrooms.
It seems to just form from the vegetation near you.
It goes for a bite and it not ones. These
guys are doing really bad guys, suck Scarn. You are
still on deck. However, emerging also from the vegetation, another
one rushes Lilia.
Speaker 8: No.
Speaker 1: Lunges at you. This vegapigny goes for a bite on Lilia.
It rolls in that nineteen and it hits fuck you
coming from the buns, is coming for your buns. It
deals eight points of damage as it bites into you. Scarn.
It is now your turn, Laurence. You're on deck. I
so like, alright, oh no, will I'll think my prep Bamn.
Speaker 5: Fuck that fucking sucks.
Speaker 9: That sucks. Sorry, nothing I can do. But uh, there's
this boy, this boy, this boy, this boy, and that
big boy over there. Okay okay okay, okay, okay, okay, okay, okay, okay, okay, okay,
bow time. But before we bow time, storm lord.
Speaker 1: Okay, remind you that if you make ranged attack while
there's creatures within five feet of you, it'll have disadvantage.
Don't I not have or wait now, because you have
you have, you have ye nothing that negates that.
Speaker 9: Yeah, don't we have the the.
Speaker 10: Uprade that I did? Right, you're let me check.
Speaker 1: You ignore cover.
Speaker 9: But that's not the same.
Speaker 1: You do not have the feet to let you know
that you still that's still a thing you have. Okay,
I think wait, let's make sure to check all the
things you still have that as a that's still a
thing you have to do deal with.
Speaker 9: Okay, cool?
Speaker 1: What storm wards might on yourself?
Speaker 9: Oh yeah, nice and so wit do you hear BO?
I'm not committing to any of these three until I
commit to one.
Speaker 1: Are you gonna move away from Yeah, I'm.
Speaker 9: Gonna move over here. But they're gonna try and slap me.
Speaker 1: I feel they might. I'm gone, Okay, they will try
to slap you, So I'm gonna rollo you m h.
One rolls a bite against you, scarn. The one that
this is, the one in front of Lilia tries to
hit you. It misses. The other one is also going
to try to hit you, scar and it snaps towards
you and it misses.
Speaker 9: Thank you, thank you, Frian, thank you, my my, my,
finally uh ooie friends.
Speaker 5: Yeah, they definitely got.
Speaker 1: Choose three of them, lock on the I can target
three of them and then roll an attack from your sheet,
and then you can choose which one you want to.
Speaker 9: Have taken, and I just roll from the sheet.
Speaker 10: Okay, this is the.
Speaker 1: Fake Bo's power. One of them is a grit you
want to have that one be the one?
Speaker 9: Yeah, I'm gonna think that grit.
Speaker 1: Grit was against Let me check, o cook, that KRIT
was against number VEGETI one, which is okay, I have
taken the other target off. You hit the KRIT button
at the top of your screen or the bottom or
wherever you have the thing. Hit the KRIT button and
then roll damage against it.
Speaker 9: Prettier? Which one? That one.
Speaker 1: You fire towards it? It takes.
Speaker 5: Holy shit?
Speaker 9: Yeah, that guy did.
Speaker 1: Please what.
Speaker 9: It just happened?
Speaker 1: You deal thirty points of damage?
Speaker 10: Is what just happened?
Speaker 9: Deactivated my ship? All right?
Speaker 8: Oh?
Speaker 1: Because it only deactivated? Oh because those don't those so
much is happening?
Speaker 5: Lightning, lightning, piercing, magic, critical?
Speaker 9: I think you put hold on I pressed the critical button.
Speaker 1: You did?
Speaker 5: Okay?
Speaker 1: Let me just check a thing. Oh, you put the
storm lords might thing on yourself twice? Just by the way,
that's okay. I just took two of them off you.
Speaker 9: Whoops. I thought I pressed both buttons. Might have pressed
one button twice and.
Speaker 1: The one of them, the one that disabled, that disabled
because it's only on the first attack you make each turn,
it'll turn back on on pre future turns. But you
fire at this guy. As you shoot, you find the
lightning damage you do is reduced ever so slightly. It
seems like it grounds and absorbs the lightning, not like
it doesn't heal it, but it doesn't seem to damage
it as much. But you strike it and a chunk
of its body blows off in a spray of my
celium and mushroom like bits behind it as it just
kind of like backs up, hurt by the attack. You
hurt built a total of fifteen points of damage, and
we go all right, yeah, okay. And in regards to
one bow, you definitely aimed it, and as you pulled it,
you saw two other arrows fire, and you briefly saw
premonitions of the result of two other strikes. Then focused
on the one where you did the most damage and
took that one.
Speaker 7: M the faith bow.
Speaker 9: The faith bow.
Speaker 10: All right, that's about it for now, for now.
Speaker 1: One day, one day when you have extra attack no
no uh, focus points stuff or anything. No, I know,
one Lawrence, it is your turn, and.
Speaker 5: Then does change plans of change because now I'm being
a tag Oh Lawrence, Oh I did go to Sorry
sorry coming back down God came back down.
Speaker 7: Sorry, what needs.
Speaker 9: Bet?
Speaker 5: You guys didn't know I could do this.
Speaker 28: So long?
Speaker 5: AnyWho mounted blades, pull out my fucking swords with Wolverine style.
Speaker 29: Pyaw die, weird fucking thing. That's a thirty twenty and
that's a hit.
Speaker 1: Hell yeah, die, you stab into it. It takes seven
reduced to three points of damage.
Speaker 5: M okay, all that that's doing is piercing. So that's great.
That's great to know. You know what, everything I have
does piercing and only piercing.
Speaker 1: Fucking great.
Speaker 5: Yeah, I have spells and ship but I'm just talking them.
Speaker 30: Well, I ain't anyway fucking I'm a mama mom, I'm good,
a bonus bardickh lilya be all like uh and.
Speaker 5: I'm here to remind you that you can't gast make
them go away.
Speaker 1: Accordions drum Wait, how.
Speaker 4: Is that?
Speaker 5: I'm trying to target Lily and you can just drag
it onto them And did drag it on.
Speaker 8: Ok.
Speaker 5: It was gonna go to scarm, but he got himself
out of there.
Speaker 1: No following your turn, another one appears.
Speaker 9: Elia deserves and rushes Pepper.
Speaker 1: Good. It is going to be bigger than me. They
strike they miss.
Speaker 5: That's good. That's good.
Speaker 1: And finally the undead Pemorian lumbers forward.
Speaker 5: Damn it.
Speaker 1: It is going to take half movement on account of
the fact that there's the entangle terrain in front of it,
so it's going to only go It steps basically just
right into the middle of it. Then, Desmond, you see
it look over toward you, and as you do, you
feel like you can see nothing except that one boldness
eye that it has, as everything else seems to fade
away you you were ringing in your head and pressure
begins to build.
Speaker 3: I need you.
Speaker 1: To make where is it? Hold on?
Speaker 2: I need you to make.
Speaker 1: A charismas saving throw and it's real important.
Speaker 5: Can I can what's the fucking ship that I can do?
Speaker 8: So?
Speaker 5: Leap a faith? Yeah? Can I leap of faith?
Speaker 7: Him?
Speaker 9: What leaf faith?
Speaker 8: Do?
Speaker 1: Again?
Speaker 5: Double? When you're a creature within sixty ft of you?
How are you way from? Okay? Makes any role that
would normally be able to benefit from your party inspiration? Okay,
so that's probably not the one. Could I do that? Okay? Well,
but they do not have any You may choose to
use your reaction to spend one use of your partic
inspiration to roll your partic inspiration die and add it
to the results of their role.
Speaker 1: Okay, so I have to wait and see what their.
Speaker 5: Result is, and then if I want to help him,
I can do that.
Speaker 1: I appreciate it.
Speaker 5: Yeah, okay, so you can choose to use your reaction
to spend one's Okay, yeah, so you so in this case,
you roll it so before the role is made. Yes,
I'm giving him.
Speaker 1: So you roll the D six.
Speaker 5: But a king, I'm just gonna roll the bad eight
or whatever. It is pretty sure it's six right now.
But I'll just hit the thing. I'll hit the beach.
Speaker 13: Okay, you roll it.
Speaker 5: Okay, make the.
Speaker 7: Twenty three.
Speaker 1: But I don't think it added it. It's fucking question.
Role has been adding to this stuff today. It's okay,
we can just do the mental math.
Speaker 9: Cool.
Speaker 1: That's a good thing that you It's a good thing
you did that so I know that these since I
have a negative one, so the plus sixth man of
the plus five, Oh good good, that isn't there. Okay,
so you'll only take one. You'll only take half of this.
As a blast of psychic energy seems to surround you,
your head is instantly overcome with pain as you're going
to take half of twenty six to take thirteen points
of damage.
Speaker 7: Concentration fails on entangle.
Speaker 1: The entanglement is gone to be fair. It would have
been out of it. Next turn anyways, and that is
going to be its turn, Desmond. It's your turn again.
Damn ow.
Speaker 7: Bonus action. I'm going to drink a potion of healing.
Speaker 12: Okay, yeah bad uh, and then I'm gonna shoot this
uh vegetpig me in front of me with my rifle.
Speaker 8: Go for it.
Speaker 9: Thank you? Who need a hit that hits?
Speaker 8: Roll him? So well?
Speaker 5: Oh you're fucking murderous.
Speaker 7: Now it's piercing now.
Speaker 1: It resists it. It takes four damage. All right, that's uh,
that's Desmond, all right, Ney, Desmond, looks like the vegetpig
me that's in front of you is going to go.
It's gonna take a snap at you. It's getting opens
up its mall. It tries to bite you again and
it misses. These guys suck it hitting Pepper. It's your turn.
Oh my god, all.
Speaker 2: Right, oh my goodness, bid okay, all right? Options options, options, um.
Speaker 8: I have.
Speaker 5: I'm getting you have a note that it reduces piercing
from when I was just stabbing it.
Speaker 2: Yep, um, I'm gonna hold on to that even I
will what the.
Speaker 5: Fuck fuck thing?
Speaker 2: I will Eldridge last it again.
Speaker 1: Keep in mind that since you've cursed the Famari and
you do extra thecrotic damage to it, but also keep
in mind it's undead and you do a extra in
thecrotic damage to it.
Speaker 8: Oh uh do I do that?
Speaker 1: Could?
Speaker 9: Just Today's what it is?
Speaker 5: Interesting?
Speaker 2: Could I magic stone?
Speaker 1: You could cast magic stone and then throw magic stones
at it? Sure?
Speaker 2: Yeah, I'll do that. That's a bonus action. Is magic
stone a cantrip?
Speaker 1: If I may inquire as to why do that instead
of like Eldrit's blast, I thought.
Speaker 8: The extra Admittedly, I might have thought the extra necrotic
was healing it, and.
Speaker 1: That would also be on it.
Speaker 8: It just doesn't do it on magic stone if you
do that, right, Oh because of the armor?
Speaker 12: No on no, no, your curse spell just makes any
damage you do to them at all also deal extra.
Speaker 2: Okay, I'm on the same page now. Sorry it took
me a second.
Speaker 5: I mean, yeah, I'll.
Speaker 8: All Eldridge blasted instead, now that I understand. Okay, So
I won't do any extra damage, but yes.
Speaker 18: You will, all right, Yes, okay, you hit it a
little damage huzza.
Speaker 1: As you strike it, as you attack it, the uh
extra damage from the Why did you do two D six?
What's going on? What's happening going on?
Speaker 8: I don't understand.
Speaker 2: Because I'm so good?
Speaker 4: Wait?
Speaker 2: Why did I roll magic Stone?
Speaker 1: I'm guessing I could not tell you.
Speaker 3: A broken.
Speaker 9: Yeah.
Speaker 1: I was like, wait a minute now, yeah, oh was
doing too Yeah, I could not for a minute.
Speaker 2: Could I try to rule the right damage on it?
I am so sorry.
Speaker 8: I have both spells opened up, and so I just
saw the damage and clicked and dragged.
Speaker 1: In one second.
Speaker 5: Put that away.
Speaker 2: You are in a different spell sheet.
Speaker 1: So yeah, go ahead and uh, I'll give it back
the hip points. Go ahead and roll again.
Speaker 3: Thank you.
Speaker 2: I appreciate that.
Speaker 1: Why didn't at that time do that.
Speaker 8: Back?
Speaker 2: It was a ten?
Speaker 8: It was a ten for the people listening at home.
Speaker 2: Sorry, I'm still thinking about your baby girl.
Speaker 8: It's a ten.
Speaker 2: Why do you want me to roll a decil?
Speaker 8: No?
Speaker 1: Please let me, but don't go down. I just I'll
just add the four from the other one. I'm just
trying to parse out. Oh, wait I am oh, I
see fixed it. It's coding. There was just a letter
out of place. Don't worry about it, alrighty, So you
fire it, you strike it. You find that this product
damage does find purchase despite the fact that it appears
to be undead. It appears to be newly undead enough.
The rotting away chunks of its body is still having
an effect.
Speaker 8: Cool, all right, I'm gonna cast aflect on myself.
Speaker 2: Ain't nothing wrong. If it ain't broke, don't fix it.
Speaker 5: And that's my trick.
Speaker 1: Lilia, it's your turn, Scarn. You're on deck.
Speaker 4: Alrighty, I'm gonna. I'm gonna. I'm gonna hit this, this
this pigment that's in front of me. I'm just gonna
just go at it with the rapier. Hey, kean bank bonk?
Speaker 3: H shit the fuck?
Speaker 1: Oh my god, I don't know why you rolled two.
I think you're targeting too of it. Oh shit, wait,
hold on the stage.
Speaker 3: Oh wait, I am targeting two of them. Oh fuck,
that's why hold on? Stop?
Speaker 1: Okay, So you rolled, Let's see it says staging because
you have the broadic inspiration. Do you want to commit
do you think a twenty two or a twenty four
will hit one of these guys.
Speaker 5: I I will save my bardick.
Speaker 1: Okay, confirm the hit. Just hit the button to confirm.
Speaker 3: The windows gone. I had to close it because it
was in the way.
Speaker 1: Oh dag you are that's okay, you did damage. Just
roll your damage okay.
Speaker 3: And then I just made sure that this is uh b.
Speaker 1: Oh maximum damage reduced down to five.
Speaker 3: Oh and then I think I can use my dagger
as a bonus.
Speaker 4: I will I will do that, okay. So I don't
think I don't think a five would hit. So I
think I'm gonna use.
Speaker 1: The bard Okay, So into the.
Speaker 4: Like, I've got like three prompts in here. I'm trying
to like figure out which one is. Why don't say
I have three?
Speaker 1: Probably they're probably the ones you didn't do before.
Speaker 5: Oh okay, I will hit this one.
Speaker 1: Okay, that was one from before. So you confirm that. Okay,
the one you're looking for should have a five in
the like the window where okay.
Speaker 3: So then close that one and then and then I
just hit the check mark.
Speaker 1: No, honestly, I actually people have told me that it's changed.
I actually don't know what it looks like. Anymore. When
there's a prodict inspiration, it.
Speaker 4: Just says manual dice entry, and then it has like
roll attack and then there's the d twenty and it
has my result, and then the it says your p
four okay, and.
Speaker 1: Then like all the chat, No, don't at that window
six with the chat. Whatever the number is in the
nce window, just increase it by two and then confirm
the attack.
Speaker 3: Okay. So then that becomes a seven.
Speaker 1: At thirteen is still a miss?
Speaker 3: Okay? Fuck none, all right.
Speaker 1: The pigmy that was previously after Scarn goes after Lilia,
rushes forward, attempts to bite them, leaps at them and
are you going on in man? It rolls a ten.
It misses these guys don't like to hit. The one
that is next to Lawrence is then going to go
for an attack. It once again fumbles its way into
trying to strike you, and it rolls a seven and
it misses. The one that is next to Lilia then
is going to go. It is going to strike as well,
reels back, let's out a good and then it tries
to clamp its big old jaws down on you. As
it does, it rolls a six. These guys guys can't roll.
This is what to do, Scar, and it's your turn. Laurence.
You're on deck.
Speaker 4: Uh.
Speaker 9: At this point, I'm just gonna once again reel back one.
Speaker 10: You're fine, right. Three.
Speaker 1: It'll only be whenever you get extra attack, it'll only
be one attack for a round. But for now, it's
just like, yeah, I just choose to hit.
Speaker 9: Really, mhmm, you say when I get extra attack, it's
only one.
Speaker 1: Oh, it's the faith bo is only one attack per turn? Yeah,
per turn. Oh, but don't worry, we'll cross that bridge later.
Go ahead, Okay, roll your attacks. There you go, Which
of these would you like to commit?
Speaker 9: Twenty two?
Speaker 1: The twenty two is good. The twenty two was against Vega.
Pick me eight. That is the one that is targeting Lawrence.
I'm going to untarget the other two. Please roll your
damage against him. Uh, you're.
Speaker 9: Four?
Speaker 1: Do you'll fourteen reduced down to seven as both the
piercing and the lightning seem to be reduced.
Speaker 9: Both are reduced.
Speaker 1: Got it, that's take seven. It doesn't seem happy about it.
Speaker 10: You don't like that?
Speaker 9: And can I dragon serge but with a different bow
since you said I can.
Speaker 1: You can use the fat bow again. You can just
only do the attacking three person thing once?
Speaker 9: Okay, yeah, yeah, yeah? Can I just double up on
this one?
Speaker 8: Yeah?
Speaker 1: Go ahead, roll another tech all right?
Speaker 10: Cool, So let me hit that dragon surge real quick.
Speaker 1: Yep? Who did.
Speaker 9: Hey man take that? This is seventeen. That's a hit,
I think, so I'm rolling on damage. Yep, that's an eleven.
Speaker 1: Produce and a half. These guys are your worst nightmare.
They reduced both lightning and piercing damage.
Speaker 9: To cut me in half.
Speaker 1: But I'm like trying. Yeah, the whole party, like, why
is everything we have?
Speaker 9: Well, is that you? I guess that's me for now, Lawrence.
Speaker 1: Desmond, You're on deck.
Speaker 5: So we found out that like fucking necrotic ship wasn't doing.
Speaker 1: Good on the opposite, completely normal on what on both
of the things. The only thing that's taking necrotic damage
is the Famarian.
Speaker 8: Yeah, okay, it's too new decade to.
Speaker 12: All right, let's up.
Speaker 5: Let's let's say this. This fucking thing right next to me,
fucking nobody. Let's you will fucking have them, my MoMA die.
I don't think he's gonna be dying with a seven.
Speaker 1: I do not believe you hit him.
Speaker 13: Oh okay, I love.
Speaker 3: That for Laura.
Speaker 4: I love that.
Speaker 5: That might be me because I want to say I
want to save some bardics.
Speaker 1: I'll say that ship you might need them when you're
sleeping later.
Speaker 5: Exactly, you pick me five?
Speaker 1: Who is going to attack?
Speaker 7: Pepare?
Speaker 2: No, Hey, let's dance turn it head.
Speaker 1: It rolls an eighteen and hits Oh shit, you're about
to have to make a concentration check, so get ready
for that. As you take Oh, you don't have the
requim the thing on do you curse has expired? Go
to your options. Go to options and find your way
to requested rolls. And when you find your way to
requested rolls, the other thing says prompt prompt owner to
roll saves. Make sure that's on. Okay, okay, strike to you.
You've lost curse. Curse is gone. That's your turn. The
fumarian goes entangle is no longer in place, so it
is going to move its full twenty five feet forward.
I'm gonna just roll a die to determine who is
going to go after, because you're all kind of equidistant.
One two, three, neat. It begins stomping in the direction
of Lawrence fucking pushing a tree sized mushroom out of
the way. It begins moving towards you. Lawrence. You just
see it and hear a do.
Speaker 5: The guy won't be friends.
Speaker 1: And it is able to swing at you from where
it is, so it will. It's going to make two
great club attacks, one against Lawrence as it swings a
giant petrified mushroom stock at Lawrence and at twenty four
I presume will hit.
Speaker 10: No.
Speaker 5: I mean he's fourteen.
Speaker 1: You take eighteen points of damage.
Speaker 5: Oh my god.
Speaker 1: And as it swings it, it swings it over towards
Lila as well. I presume a twenty four hits points left.
As Lilia you take oh Jesus Christ, twenty two points
of damage.
Speaker 5: Oh they're on mute, but I'm assuming they're screaming, Oh
my god, there you go.
Speaker 3: Oh my god, I'm gonna die.
Speaker 5: They're going after us because we're the prettiest the Leod turn.
Speaker 7: I'm gonna cast hunters.
Speaker 9: Right.
Speaker 5: I literally had a vicious mockery that bold me saying
how pretty Pepper was in plain before I decided to
do a cross. Mm hmmm, oh all right, I got you.
Speaker 1: Maybe that hits.
Speaker 5: Wou'd you upset lewising somebody damage.
Speaker 1: You deal the full twenty, which is confusing because it
should have been reduced a little. Why wasn't it reduced?
Oh no, sorry, it doesn't reduce piercing. All the other
ship produces piercing. You deal twenty damage to it. You
fire added the bullet blasts off a chunk of its
undead flesh.
Speaker 7: There. Ah, and that's that's gonna be.
Speaker 1: Me, all right. The one that you just ran from
is going to go ahead and take a swing at you, Desmond.
It bites at you, and it misses because they suck. Pepper,
your turn.
Speaker 8: All right, I'm casting another concentration spelled that's right.
Speaker 2: Magic weapon on my revolver.
Speaker 1: Ah, alright, magic weapon on the revolver. Yeah, you just
did the melee version. You'll want to do the range version. Yep, sorry,
stop apologizing.
Speaker 16: You're right, I'm not sorry.
Speaker 2: I regret of it, all right, because that's my bonus action.
Speaker 1: Actually, pe investigate real quick. Oh my god, yep, you
did a right ahead.
Speaker 2: Just like that's something right?
Speaker 1: All right?
Speaker 2: Here we go at the dead from Oriana.
Speaker 1: Twenty two hits. Yeah, yep, you fire at it. It
takes nine points of damage.
Speaker 2: And that was my action and bonus action.
Speaker 1: Lilia, your turn, Scar and you're on deck.
Speaker 3: I get yeah any time before I pass away.
Speaker 5: You wouldn't right, You're fucking surrounded, bitch, Like come on.
Speaker 4: And at the risk of getting freaking pelted by pickman.
She's she's gonna she's gonna make her way to the hecken.
Speaker 3: Fromorian our fucking pickman because it's hecking undead.
Speaker 1: You will. We're get attacked by at least one get
a boy, yeah by twelve, So it's gonna go for
an opportunity attack on you. As you run away, it
goes for a bite. How many ones can I roll?
Is what God question of today?
Speaker 4: Uh?
Speaker 1: The other one, it looks like you do shift out
of its range, so did you pick me? One will
also go for a little nibble.
Speaker 5: So that was just because you were critting like crazy
in another game like this is Garma.
Speaker 1: That's probably true that one also misses go ahead.
Speaker 4: I was saying, uh, freaking because I've also got celestial allowance.
Speaker 3: I'm gonna try to hit I'm gonna try to hit this.
Just this buddy with Marie here, I'm gonna go to y'all.
You Oh, that is a I can, I can.
Speaker 1: You shouldn't have that bardic. So do you just confirm
it you shouldn't have the bardic?
Speaker 2: Yeah?
Speaker 4: So hold on, I rolled a I rolled a three
for an eight, but because of celestial allowance, I can
roll twenty and replace the attack role.
Speaker 1: Yeah, so I'm gonna be that's the G twelve you
want D twenty?
Speaker 3: Ah fuck, okay, I knew that.
Speaker 5: That is an eight.
Speaker 3: Still with eight.
Speaker 1: Plus five thirteen to thirteen. Let me let me regard
the chart. That's a hit.
Speaker 3: Okay, thank god. Yeah.
Speaker 12: So then.
Speaker 4: When you make a weapon attack babe, it did when
you hitting on the creature, it takes an additional damage equals.
Speaker 5: Yeah, so then we go.
Speaker 1: Bar nice, you do twelve points of damage.
Speaker 3: Then we're gonna we're gonna bonus stab it.
Speaker 8: Do it?
Speaker 1: Stab it with your life on the replacing thing? Can
you do that multiple times of turn?
Speaker 3: I can do it.
Speaker 4: It doesn't say I hand, It just says you can
do this number of times prolong rests equal to your
proficiency bonus.
Speaker 3: Which is a plus.
Speaker 1: So make sure you're taking off uses then.
Speaker 9: As you use it.
Speaker 3: I don't.
Speaker 4: I don't have a useless thing though, I gotta make one.
Oh wait, no, yeah, I gotta make one.
Speaker 1: I'm in there. I can get it for you. I
can boom. This is what it's equal to your proficiency.
Bonus pro long rest. That makes it easy. Prov daily done.
Just take off one and you go and use the
other one. Then just take off the other one.
Speaker 3: Yeah, I just go take off the other one.
Speaker 5: Oh and it went away.
Speaker 3: Okay, it'll come back when it can.
Speaker 8: Uh.
Speaker 3: Okay, so let's do twenty this time. Okay.
Speaker 1: Well nine doesn't hit.
Speaker 3: Yeah, that's fine.
Speaker 1: So much smelting today.
Speaker 5: Yes, that's fine.
Speaker 3: I still got a hit on it, des me.
Speaker 1: All right, Tigney. Twelve is going to go. It is
going to turn, and it is going to rush at Desmond.
Speaker 7: Could you reconsider it?
Speaker 1: Won't it goes for an attack on you?
Speaker 8: Oh?
Speaker 1: It hit makes sense, Desmond.
Speaker 5: The game wants some fuck you silver bars.
Speaker 1: Okay, so it rolls again. And also, who are you
gonna give the bonus to it's still hit fuck all right?
Put the effect on Lilia, Desmond.
Speaker 31: You take fourmas, all right, and then that one you're hurt,
number eight, the one that's on Lawrence.
Speaker 1: Make sure you put that that bonus on. Yeah there
you go. Oh well this is not this one's not
going super great.
Speaker 9: Guys, we know.
Speaker 2: Thank you for the feedback.
Speaker 1: I just constructive criticism.
Speaker 5: Mmmmm, hit better listen rolling a shit ton of ones.
Speaker 1: Okay, it's true. Get off for example that misses because
it's a six on Lawrence God. Okay, so I hate
to be the bearer of bad news. But by this point,
but seeing the turns go around a couple of times,
you do start to notice that the vegi pigmies, the
chunks that you've ripped out of them every time you've hit.
Speaker 13: Them, do seem to be slowly.
Speaker 1: Patching themselves up.
Speaker 9: I hate you, dude, Why you gotta make this.
Speaker 1: Lilia? This one's gonna come at you. It goes for
a right ridge And wow, is it possible that I'm
rolling as many net ones? I mean I'm kind of
happy in a way, but like what Harper dies with you? Man,
Scar and it's your turn, Florence your on deck?
Speaker 10: I bet it is all right, Fate bow.
Speaker 1: Still ever do that?
Speaker 10: Right?
Speaker 1: Yeah?
Speaker 10: One?
Speaker 9: Different? Two? Three? Hey? Faith well, how you during.
Speaker 1: A Google probably seventeen okay, the seventeen which is against
vegetate or that's against the famarian, So go ahead damage
hip fire towards it. It takes sixteen full points of damage.
Speaker 9: Oh so he's not resistant, correct, I have a focus now.
Speaker 1: Cool.
Speaker 9: Now I'm gonna double him up. Mm hmm. Give me
that dragon serge.
Speaker 1: Okay, remember it's gotta be three points that time.
Speaker 9: Yeah, that was the three ran you did two.
Speaker 1: Remember you got a control scroll wheel up to increase
its amount on the button. Damn, it's okay. I can
just go your thing. I just take you down by one.
You're good?
Speaker 9: Yeah? Thanks, another attack on my hands. How you doing?
Can I do? Well? Well, that's well missus.
Speaker 1: Ah, well.
Speaker 10: That's fine.
Speaker 9: I'm fine. I'll live that.
Speaker 1: Yeah, Lawrence, it's your turn. It's a flash of lightning
streaks across the room and strikes the fumarian. You still
have that vegget pigmy that's on you, trying to nibble
at you, trying to get its mushroom gums all up
on you.
Speaker 5: Oh it's get it's weird mushroom spit on me.
Speaker 13: Oh my, oh oh oh.
Speaker 1: Oh, it says odds are I'm.
Speaker 5: Probably gonna die, but I feel like people really want
Lilya to live instead of me. So let's try and
put some miraculous invasion on Lilia.
Speaker 1: I'm gonna die, but according to this fan poll, I
have to save Lilia.
Speaker 5: Yeah, man, okay, so I've never used this before. Miraculous evasion.
Speaker 3: You target a number of.
Speaker 5: Creatures within range that you can see, equal to the
level of the spell level to the spell. This fucking
equal to the level this spell is cast at. Did
it It's one?
Speaker 1: So yep.
Speaker 5: Those creatures gain one temporary hit point. This number cannot
be changed by any effect, which remains until the spell ends,
when any amount of damage would would reduce their hit points.
While they have this temporary hit point, the creature rolls
one D one hundred plus or spell casting ability on
a result of fifty one or higher. The damage from
that effect is reduced to one point, and their immunities, wulnerabilities,
and resistances aren't considered. Otherwise the day be just reduced
to half rounded down.
Speaker 1: Give him the one temporary hip point and the effect. Yeah,
doing it, and then the effect.
Speaker 5: Okay, momma, mom, And I'm gonna.
Speaker 13: Give a bardic to Desmond.
Speaker 5: I didn't think of a song beforehand.
Speaker 1: Gonna give a potect to Deesmond.
Speaker 5: Wait, wait, wait, gonna give a bottle to Desmond.
Speaker 1: Also make sure you took off. I'll take off your
spell slot for you, but that's your fee. You didn't
do it just now, des mean you got a bardic
and is that your turn? Lauren, I'm gonna toss that
over to y Bet you pick me five. That's the
one that's near. Pepper is gonna go for a little
pepper bite. Makes sense. Who wouldn't want to go for
a well seasoned wheel?
Speaker 7: Mm hmm it actually on a black pepper.
Speaker 1: All right, Pepper, you take ten points of damage ow
what which I believe will concentration you succeed? All right?
All right, everybody, I'm about to make a D one
hundred roll that's about to change the game.
Speaker 9: Stop.
Speaker 1: We want low. We want low for you guys. We
got low. The Fomorian looked towards Lilia. It brings up
its massive mushroom stock great club and Lilya. It seems
to swing down on you. But at the last second,
as you just barely avoid dodging it, you see that
this thing clubs the pygmy. Oh good, And I'm really
glad that hit hit not you, because it did twenty
seven points of damage and murdered me.
Speaker 5: You might have been able to roll to make it one.
Speaker 1: This thing's on no. One side, all right, I don't
like this thing, all right, don't another one hundred roll?
Anna pick lower high.
Speaker 5: The mut I think the party.
Speaker 9: Did?
Speaker 10: They did?
Speaker 1: They say they took off from the chat.
Speaker 3: Mmmny high, you're high?
Speaker 1: So is that higher as in lower high? Or was
that high as in hello.
Speaker 3: Highers than high? I was cooking. I'm sorry, I'm so hungry. R.
Speaker 1: It's seventy two. It's high. It brings up its weapon again.
It's going to swing at the one that is on Lawrence.
Speaker 8: Hmmm.
Speaker 9: Well but fam, that's it. That's its head for getting
cracked off right there, because I'm.
Speaker 5: Glad someone cracked open a coal one for me.
Speaker 1: It rolls a twenty three and the damage yep, forty three.
The damage on it is as it crushes this pigmy
with sixteen points of damage.
Speaker 10: Mr.
Speaker 1: Okay, so uh Lilia okay, yeah, no, I'm good. That
is now Desmond's turn.
Speaker 9: That's fear, that's true fear.
Speaker 7: We're not looking so good, scoob.
Speaker 5: Mm hmmmm mm hmmm.
Speaker 12: I'm going to use another portion of healing said, I
don't want to die. I just want to ride my
motor sacle.
Speaker 1: I'm gonna channel my desk meaning the fuck you for Mario,
get him.
Speaker 3: Yelled at like John Snow yelled at the zombie dragon.
Speaker 7: Hello, it's a fifteen to hits. I'm pretty sure that hits.
I won't use the inspiration.
Speaker 1: Okay, confirm it. That's a hit.
Speaker 7: The nineteen points of damage. Boo, you have to do
about these.
Speaker 1: Two, it's unreduced nineteen points.
Speaker 7: Well, I'm gonna go back to where it was a
moment ago.
Speaker 12: I'm just gonna just gonna wiggle there, a little scoot,
a little five foot step.
Speaker 1: Alright, um, yeah, that's me. Pepper, you are on deck. However,
this veger Pigmy near Desmond is going to go for
an attack on Desmond.
Speaker 7: And it is gonna hilarious Scalactus and Pepper sweater of
short dudes.
Speaker 1: Lili, it is you deck and Pepper. It is a
you are above under the deck. I don't you can
get it?
Speaker 8: Beg black on whom.
Speaker 2: The dead undead for Morian?
Speaker 7: This guy's you have disad was is the pigmy?
Speaker 14: Right?
Speaker 2: We'll roll again.
Speaker 8: A wheel come on, pepper. Oh, that's casting it.
Speaker 32: Hold on, wait, the eleven would have missed a nuts
all right, deflect on myself, gotcha.
Speaker 1: That's my tue, Lilia. It is your turn, Scar and
you're on deck, all right.
Speaker 3: I I too, am going to use a potion of
greater healing.
Speaker 1: I'm trying to day.
Speaker 12: One should be under consumables or portion of grady healing
in your action staff if it's quipped.
Speaker 14: If it's not, make sure, okay there, all right, and
then you fuck it's gone.
Speaker 1: Yeah, I'm gonna make this. I give you what you
should back up. Okay, forgot.
Speaker 5: It's gone alright and is good.
Speaker 1: He's gonna drink on healing and I dropped it. Uh
thirteen gained thirteen points is a bonus action.
Speaker 3: Yeah I am, I am.
Speaker 24: I am going to fucking bonk this thing up with
the fucking yeah that why is it doing?
Speaker 8: You know what?
Speaker 1: You have advantage because of silvery barbs.
Speaker 3: That's a dirty twin.
Speaker 1: Roll, that danklage you deal five.
Speaker 5: Oh, it's so upsetting.
Speaker 3: It's there.
Speaker 5: Damage is damage, but it's always upsetting when you get one.
Speaker 3: The most important hit point is the last one.
Speaker 25: Yep.
Speaker 3: For real.
Speaker 1: Alright, Lily, anything else?
Speaker 4: Uh okay, he also still takes the additional damage equal
to the charisma modified.
Speaker 1: That's that's on your thing.
Speaker 3: Okay, No, that's me.
Speaker 1: It should be on your thing. Hold on, Oh I
think it might not be factoring in. Hold on, hold on,
hold on. Slucial allowance ins type. Is it your charisma?
Let me check your thing. Slusial allowance equal to your casma? Yes,
and your charisma is oh you know the plus one.
It looks like it's there. Yes, it is. It's been
doing it.
Speaker 3: Okay.
Speaker 1: Yeah, I got confused myself briefly because I mixed up
your save in your check. Anyways, it's correct, you got it.
Not your turne thorny Vet. You make me is going
to make a bold choice, and it's going to rush
at the Femorian. Seeing the other two getting crushed, it's
going to turn around. It just tilts its head with
a and it rushes forward towards it. It is going
to go for a bite. Not a pleasant one, I assume. Oh,
now you roll good. When I'm fighting me, you roll good? Okay.
It hits, It rolls the twenty one and deals thirteen
points of damage as it lunges up and just latches
onto the Femorian with its large fungal fangs.
Speaker 4: I will say, while while I was cooking and seeing
how everybody was going for my sweet sweet bunny buns
and everybody was missing.
Speaker 3: I just have that little pose of like what this
ass not so fast?
Speaker 5: Booty booty booty, booty booty booty.
Speaker 1: Is a word. Oh my god, card, it's your turn, Lord,
it's your on deck.
Speaker 5: Oh, I got the girl.
Speaker 9: I'm gonna still like, yeah, I should grab all one two.
Speaker 1: Get him? Yeah, the veggie pigmy twelve. Look, which one
do you want to commit to? The highest one is
against Vega big me.
Speaker 10: Twelve mm hmmm. Which one is against a big man.
Speaker 1: Vege pigmy twelve.
Speaker 5: Hmmm? Did you aim at the big boy?
Speaker 1: The other the next highest one, the fourteen was against
the one that's on Pepper, The eighteen was against the
one on the Fomorian, and the twelve was on the
one against Lawrence or against the sorry against Lawrence, now Lawrence,
Sorry I meant to say, and totally different thing. Don't
worry about it.
Speaker 9: I'll go for the just because I want to.
Speaker 1: The Famorian is the one that you're gonna go for
the twelve on the Fomorian.
Speaker 9: Oh, that's the twelve twelve? Okay, the eighteen then, gotcha?
Speaker 1: I reduced it. Go ahead, roll damage. That's on the
one that's attacking the Fomorian. You deal fifteen reduced down
to seven poinds of damage to it as you fire
at it and strike it. Daddie, getaddy, assuming that's your turn.
Yeah about it, Lawrence.
Speaker 5: Okay, h things aren't looking so good for old Laori. Oh,
I'm probably gonna aim at this big bitch. Okay, a
whole lot left, So let's let's let's just smocker him.
When you're away from me. I'm happier than ever. You're
uglier than paper.
Speaker 16: Get out of my face.
Speaker 1: There you go.
Speaker 2: That fire is very low. They'll take you.
Speaker 5: Okay, please fail, love of God.
Speaker 1: It fails, let's go die. It takes three points of
damage and it's got.
Speaker 13: Disadvantage on his next to it does.
Speaker 9: Now he's sad.
Speaker 5: Now he's sad because I called him ugly?
Speaker 1: Is that you, Lawrence? Yeah, the thorny Pigmy is going
to go after Pepper. Pepper is coming after you. It's
coming right for you, going for a little bite on you.
Speaker 2: Here it goes, Oh, thorny bitch.
Speaker 1: It misses the Femorians. Then going to go. It's going
to turn towards the one that bit it, and it's
going to use its evil eye.
Speaker 10: Pigmy.
Speaker 1: He looks over towards the pigmy that's attacking it. Its
eye glows for a second, and the pigmy is blown
away by a wave of force. It seemingly just just
desecrates as its body is ripped apart by an unseen force.
It is gone. That's all of its attacks for the turn. Desmond,
it's your turn.
Speaker 22: Good, good, you're just dealing with this thing.
Speaker 10: Over there, accurate.
Speaker 1: I'm gonna go ahead and use that Bartic inspiration. Roll
it up, Roll it up, Roll it up and up,
throw it up six.
Speaker 8: Laurie, Oh, Desmond, Dad becomes three and twelve A twelve.
Speaker 1: Hen, missus, you were one away. Now that's just unlikely.
I faced my destiny. Oh my god, No, that's you. Yeah,
the one that's near you is going to go for
a bite.
Speaker 7: Do your worst, you leafy bitch.
Speaker 1: It rolls an eight and missus, Ah, thank god, that
is your worst. You know that was offensive. It doesn't
have any leaves on it at all. It's totally fungal.
Speaker 7: That was That was not cool of you, Just bitch.
Speaker 3: Fucking racist? Right?
Speaker 1: Oh my god?
Speaker 2: Yes, Ow, I've had enough of this little bugger bugging
with me. I'm gonna mind sliver him.
Speaker 1: Who is him?
Speaker 2: Uh pigmy Thorny? Yeah, bitch, No, his name's literally thorny. Yeah.
Speaker 1: Oh, he takes one damage.
Speaker 5: Damn, we're really chipping away these boys.
Speaker 8: Can I push him over as an interaction because he
has a negative? Uh no?
Speaker 2: Pull shit finish?
Speaker 1: Uh No, you'd have to use an attack to do that.
Speaker 8: Man, all right, do I have any other bonus actions?
Speaker 2: I don't think so. I'm gonna hang out.
Speaker 5: That's me, all right.
Speaker 1: In that case, Lilia scar on your own deck.
Speaker 4: Alrighty, I'm gonna I'm gonna, hopefully this is a big brain.
Speaker 3: I'm gonna I'm gonna use my freaking last spell slot
to cast freaking by spells are God, you're.
Speaker 5: No longer to have any spells.
Speaker 3: I get it.
Speaker 5: Yeah, you gotta get rid of your stuff, use it.
But I get you're just trying to be like a
person with you.
Speaker 3: Do my er so that I can immediately attack with.
Speaker 1: Sorry, just what spell though?
Speaker 3: Infused weapon?
Speaker 1: Okay, go ahead, and uh, that'll be the dagger you said.
Speaker 5: Yeah, not the rape yer, not the rape year.
Speaker 1: You can't make a bonus attack with the rent with
the dagger unless you make an attack like your main weapon. However, however, however,
whoeverever hold on though, because there's a there's a layer
to this. There's a fucking one sec So may I
suggest a course of action? Uh huh, I'm just gonna
remind myself if this works. Never mind, the thing that
I was going to suggest is not a thing that happens. Uh,
so you could infused weapon. Infused weapon is an action. Yeah.
So Unfortunately, you couldn't attack with the dagger right away
if you did, because you have to do an attack
with your main weapon to do a bonus at.
Speaker 3: Okay, yeah, then never mind.
Speaker 4: We will use the try to true static strategy of
bank bank pass you.
Speaker 13: Alright, let's go be vanishing net twenty.
Speaker 3: Why go the fucking eat these bonds?
Speaker 1: It takes fourteen points of damage.
Speaker 3: I'm gonna stab it with my deck.
Speaker 13: Yeah, rah.
Speaker 3: Fourteen hit.
Speaker 7: Wah damage.
Speaker 1: Alright, you're just bouncing around, striking Lily is about.
Speaker 3: To fucking die. She suddenly goes fucking ham.
Speaker 5: Rights, going.
Speaker 20: Okay, hey man, that guy you're shooting up, Yeah, there
you go, do that exactly.
Speaker 1: Rolling up the twenty eight, which is a crit is
on the Famarian. Yeah, do you want to commit to
that one?
Speaker 9: Yeah?
Speaker 1: Okay, big.
Speaker 9: Attack.
Speaker 1: Remember, let's go scarn. Why don't you tell me? How
do you want to do this with the Famarian?
Speaker 9: All right?
Speaker 8: Uh?
Speaker 9: After seeing the other.
Speaker 10: Two say I haven't got that one, crawlsbeck bow electricity.
Speaker 9: From arm you know the nine right well, and I
shoot with Does this bow have a faint bow? Bullshit?
Speaker 1: You're using your fate bow?
Speaker 9: Yeah?
Speaker 5: Bow bullshit.
Speaker 9: I don't know what it is yet, So the fate
bow bullshit? Now, but.
Speaker 10: A white light shoots from the uh bow right before
my arrow, and the electricity shoot right behind it into
the center of.
Speaker 9: The famarians eyes.
Speaker 10: It was make stupid line, big stupid middle eyes. It
looks at it doesn't know what to do for a moment, grumbles, it.
Speaker 1: Strikes it to the head, is blown apart by it.
It falls back, crushes into the ground. Lily it has died.
The Famarian does not get to use its undead uh
heck in fortitude because the attack that killed it is
a critical hit. It is down. There is a shockwave,
a rumble in the earth around you as this thing
slams into the ground by leaving the final two animals?
Speaker 9: Is that us Karn at his end of her Lawrence?
Speaker 5: Okay, okay, okay, okay, you don't gotta worry about the
big guy. No, moh, let's gota worry about these little
fucking things.
Speaker 10: Hmmm.
Speaker 25: I will be able to reach Pepper, so I'm gonna
go try to help her out. All heymeber, what's up?
Speaker 3: Turnip?
Speaker 5: Turnip? You don't name these things. It's gonna make it upsetting,
gonna be killed.
Speaker 2: Plan they need funger sixty.
Speaker 1: That's a hit.
Speaker 3: He's pretty good.
Speaker 1: Die, you deal three points of damage fucking ship piercing.
Speaker 5: All right, you're doing you're doing great, doing my best man?
Then one Lawrence, Oh thing as me like, I got
one bartic left.
Speaker 1: I can attack with the other one.
Speaker 5: Oh I can do that, right, can right? Fucking yeah?
Speaker 1: Yeah?
Speaker 5: Die?
Speaker 1: The one handed things. Just make sure when you roll
with it, you set it to off handed. She had
a little hand symbol beside each Yeah.
Speaker 9: You got it.
Speaker 1: Get them well, let's go next.
Speaker 5: Damage.
Speaker 9: You're dealing with the three hell you it's something that
you now it.
Speaker 1: That's me all right. That one is going to bite
back against you as you strike it, it's gonna attack
and it's gonna hit you. You're hit. You take six
points of damage as it bites you.
Speaker 5: I four you points.
Speaker 1: Loved you guys turned Desmond, it's your turn.
Speaker 8: I am doing relatively okay, comparatively, it's all right, followed
your heart by all your vengeance.
Speaker 1: My name is gunn map. Desmond shoots towards that. You
shouldn't have that anymore?
Speaker 7: Right, No, I shouldn't have that anymore.
Speaker 1: That hits A nineteen hits you fire dealing fourteen points
of damage to it.
Speaker 10: Which one was that?
Speaker 9: That was number?
Speaker 1: Yep? You deal a total of seven points of damage.
So many weapons do piercing. I guess that.
Speaker 7: Happened with the firearms going around.
Speaker 1: That one's going to attack your back. Desmond opens up
its mouth, goes for a bite, gets a sixteen and
it hits Here comes damaged Desmond. At ready for this
damaged Desmond. Speed of a cat reflexes you take speed
of a mongoose is when I should have said, ol,
you have one hit point Desmond, Pepper. It's your turn, Lilia,
you're on deck.
Speaker 5: All right, okay, all right, I should well Pepper. I
wish we were bigger so you could eat me towards
doesn't I was born the perfect task, that's true, right,
fucking die the way I lived flirting with you.
Speaker 2: Anyway. Um, I will attack it with my.
Speaker 1: I want my hand back.
Speaker 2: You'll tack it with my short sword.
Speaker 5: Very good hands.
Speaker 22: Mm hmmm.
Speaker 5: I fucking love that episode, dude.
Speaker 8: Oh my god, I thought that was a nut funny.
Speaker 2: Sorry it's a dirty funny, but.
Speaker 1: My god, you still head. It's still worth being excited about.
Speaker 5: Kill kill kill it, kill it, kill it so I
can one of the too.
Speaker 1: You deal total of two damage.
Speaker 5: Okay, damage is damage. It's not dead yet.
Speaker 1: All right.
Speaker 2: Honestly, I've used this maybe once. I didn't expect to
say of it.
Speaker 9: Look at that.
Speaker 2: That's my oh de flip. Right?
Speaker 5: Have I have a call a section A.
Speaker 1: Yeah, it's your turn. You have two groups, both of
which need help. One is tiny Desmond, one is at Laurie.
Both could die at any second.
Speaker 4: We're gonna we're gonna thump a thumb it to Desmond.
Speaker 5: Good choice, thank you, and we're gonna pull out a
quarter staff.
Speaker 3: We're gonna beat them to death, and I'm gonna blog
the stupid thing.
Speaker 1: Oh los olia, I just noticed you still have that
strength reduction on you that you shouldn't have. I removed it.
Speaker 4: Oh yay, now I can do hopefully maximum blonkage. Here
we go, bonkage fifteen for a sixteen?
Speaker 1: You hit? What's you? Smack it in the face? What
the fuck for zero damage? Because hold on is your
strength is supposed to be nine, right, you have a
negative one in strength and you're old one?
Speaker 9: Did it? Actually?
Speaker 1: Bonk?
Speaker 8: So?
Speaker 1: I am not fair?
Speaker 5: No, come on, that's not cool.
Speaker 9: Let me look something up.
Speaker 3: Holy fuck, Holy fuck, I'm so upsetting.
Speaker 1: Yeah, said shy search. I haven't bumped into that in
a long time. Just reminding myself with a Google search.
If there's any quickly accessible minimum one damage rule in pipe,
there's not. You did zero. No, I'm sorry, that's okay.
Speaker 5: I'm gonna cry.
Speaker 3: Is there Desmond has to drink potion of healing to heal?
Speaker 1: Right? Yeah?
Speaker 4: Okay, well, but can I use my bonus to give
him a potion of healing?
Speaker 1: You can you can, you can pass it to him?
Speaker 3: Yeah, yeah, I will. Well, let me see if I
can remember. Now the real, the real hard part is,
am I gonna do it right?
Speaker 5: Don't click the button.
Speaker 8: On me.
Speaker 4: I've got a greater in the regular Okay, keep it Okay,
then and I will, I I will.
Speaker 3: I will then instead try to stab the pickman. Yeah,
I don't get zeros when I try to stab.
Speaker 5: We'll see.
Speaker 3: Never mind.
Speaker 5: Spoke to.
Speaker 1: Cars are zeros. I love this game there a little bit.
Speaker 5: Scorn kill this thing?
Speaker 1: Please that one?
Speaker 8: Or like please?
Speaker 9: You both seem like you're in You're in various levels
of damage?
Speaker 5: Have you killed this one? I can run over and
I can heal Desmond?
Speaker 9: Hey, it's not up to me. It's up to what
the boat says, all right, up to what do you say?
Speaker 1: Though?
Speaker 5: What do you I got a credit on one of them,
I'm sure, hope.
Speaker 1: It's the the You gotta cred on the one that's
by Desmond.
Speaker 16: Okay, that's something I guess.
Speaker 1: Sure you can commit to the cred.
Speaker 9: There you go.
Speaker 1: Yeah, that deals eleven total damage.
Speaker 9: Oh yeah, you's see.
Speaker 8: He was right.
Speaker 9: It was up to the bow.
Speaker 1: Both said that he doesn't help you.
Speaker 9: I don't like both, said, I don't want to help.
Speaker 5: Bob's a bitch.
Speaker 9: He needs both, like builds character?
Speaker 13: You meat as bow?
Speaker 5: All right, car, are you just going all crazy? And
he's like my bow says that you need to build
some character?
Speaker 8: Like what?
Speaker 9: Yeah, the bow stopped speaking to me.
Speaker 5: Lauren, you are adding to the things that are making
me feel like you're crazy.
Speaker 1: Oh God, if I.
Speaker 5: Try to run, it's gonna hit. Should I have forty points?
Speaker 2: Don't worry missus though, persevere, baby boy?
Speaker 5: Oh my god, do I heal me? Or do I
heal run and try to heal Desmond?
Speaker 3: Desmond does have a potion of greater healing, though.
Speaker 5: I feel like if you are, you are going to
be a tweaked like A did, at least from what
you four five from me? Okay, okay, okay. What we're
gonna fucking do is.
Speaker 7: You know you're just as shitty as mirror right now?
Speaker 1: Okay?
Speaker 5: Yeah, but like I love you when you need to live.
Uh So, what we're gonna do is we're gonna cast
cure wounds, but we're also gonna cast thrown image sure
wounds on him.
Speaker 1: Okay, you cast thrown image a illusory copy of Lawrence
appears beside Desmond, reaches out, touches him, and then extends cure.
Speaker 7: Wounds to him.
Speaker 18: Yeah, and I want to cure level.
Speaker 13: At level three level teeth.
Speaker 14: I only have a teeth.
Speaker 1: That's two second levels slots. See you throw an image.
Look at that praise.
Speaker 5: I know, yeah, it's really cool. Okay, I don't have
a thing for if I want to cast it at
second level, so I'm skinned.
Speaker 1: You just drag it right, click to add an extra day,
all right, okay. Also it's super easy to make.
Speaker 5: Oh ship takes seventeen baby, hell yeah, helly get yours.
Thank you for adding that little gun mm hmm alright,
that's my turn. Bye, everybody, Pigmy time.
Speaker 1: The pigmy is going to attack Lawrence at me? No,
I am right down the dust man, all right.
Speaker 7: I think you're on a something with this bludgeting. Guess
I pull up my club.
Speaker 1: I swear to God if you do no damage I missed.
Oh I was a terrible lady that you. Uh yeah,
I'm gonna raise the club over and get the wagon again.
Speaker 7: That's my turn.
Speaker 1: It regains hit points. It's its turn. It's going to
attack Desmond, Desmond, it come on, wow, Desmond. Fuck to
take fifteen I had already rolled it. I'm sorry.
Speaker 5: It was my last post.
Speaker 1: There was there was a there was a there was
enough of a pause.
Speaker 5: I had to. I wanted to check if I had
the spell slot. That's why pause.
Speaker 1: Sorry, you take fifteen points of damage, Desmond.
Speaker 16: Jesus fucking quiet?
Speaker 5: Uh huh oh my god held them for two fucking points.
Speaker 3: Jesus.
Speaker 2: All right, I know I'm gonna get some distance between Yeah,
I know I'm gonna take it. I'm taking an opportunity attack.
Speaker 8: I'm not no, I'm not no, I'm not no, I'm
not because I have an ability, because I have escape expert.
I'm going to use my reaction or to disengage gotcha.
And then I'm gonna run my thirty feet okay, dry thing.
And then I'm gonna turn around and go and shoot
an Eldridge plus gotcha.
Speaker 1: Eighteen yep, you that's a hit roll damage.
Speaker 5: Get them?
Speaker 1: Come on, you deal nine points of damage.
Speaker 8: I don't think anything's gonna try to attack me, so
I'm gonna not cause Lily your turn.
Speaker 13: Okay, It's been a while since I've used this.
Speaker 14: It is it's your handed weapon, and you know it
takes a little bit of bunks a.
Speaker 1: Ten missus and I will not since it's a two
handed weapon, you can't bonus action attack with attacker after
using it.
Speaker 13: Okay, well that's me.
Speaker 9: Oh these things are so fast.
Speaker 1: They have such minor regeneration, but they they're getting so
much help back between turns, Scarlet George Buck You, well,
it's just like everyone's just hitting them and like you're
not like cutting them. They're just sort of like bushes.
Speaker 8: They're just like.
Speaker 1: It's like punching a bush. All right, So fuck are
you doing? Card? Bladed Chaine, all right, bladed Chain, get him?
Speaker 9: All right? Oh wait, can I just I'll roll it
on top of it?
Speaker 1: Right, yep? That hits twenty two hits fu huy, oh
thank you, Scorn. Like I don't have the big deal
about these guys.
Speaker 9: I'm literally I just walk over.
Speaker 10: I pull out my blade chain like the lawn bower,
just like spin it a little bit, guys.
Speaker 1: Okay, Scorn, it took so much of my blood.
Speaker 9: Man, Oh god, it'll be okay, buddy.
Speaker 1: In turn lords, when you're on deck, when the sturges
come out, Oh my.
Speaker 5: God, I need to try to help them. What is
the range of my vicious mockery? Sixty feet?
Speaker 17: Cool sick?
Speaker 5: I can get them from here. You're stupid vickery.
Speaker 8: A song?
Speaker 5: Give me mad?
Speaker 4: Wait?
Speaker 5: Wait, I can I can get wait? I can I
guess something? I wait?
Speaker 9: You're doing great?
Speaker 1: Oh god, it failed?
Speaker 5: Cool fucking die.
Speaker 1: You do three damage and it has disadvantage on its
next attack.
Speaker 5: Yeah, take that piece of ship.
Speaker 1: Laid down for lo in the my cilium non comes
down to this.
Speaker 7: Bunk you eight?
Speaker 2: Please?
Speaker 7: All right?
Speaker 12: Very good with this drug passe turns out probably should
have just shot you.
Speaker 1: Is that you?
Speaker 9: Yeah?
Speaker 1: I suppose it regains him lines my god. Okay, it
goes for an attack on Lilia. It is disadvantage and
it misses. It's shrugs.
Speaker 2: Another. Oh my god, that's a natural one.
Speaker 1: It's a natural one. It's like the second coming of
a hyper sugar kit.
Speaker 7: Okay, though, you're like a halfling, right, so you definitely
rolled the short humans, seem.
Speaker 1: Lord sugar kid. The second is not cigarette fish kids, Lily,
it's your turn. I believe in you.
Speaker 5: They're muted. Let's go.
Speaker 2: I believe in a thing called Lily.
Speaker 7: Give them the stick.
Speaker 5: Give them box box.
Speaker 7: For some reason, I've decided.
Speaker 1: I need this.
Speaker 5: They're muted. I don't knowing about it.
Speaker 12: It's all right as long as we take a bit
of filler time here to build up the concept of
them caving its headed with a stick.
Speaker 7: I feel like this will work out perfectly.
Speaker 1: No, it's definitely gonna It's really our only chance of success.
What are you doing?
Speaker 8: Well?
Speaker 3: I'm sorry?
Speaker 8: Uh fuck?
Speaker 1: Yeah? Fourteen, that's a hit.
Speaker 13: Let's go.
Speaker 3: Let's go zero.
Speaker 1: You do four namage?
Speaker 5: Don't shad please me?
Speaker 4: Zero?
Speaker 8: Starn please?
Speaker 9: How much movement?
Speaker 10: I got?
Speaker 7: Thirty?
Speaker 5: Get thirty?
Speaker 9: All right? Thirty p Right there.
Speaker 14: It's a little part at the at the top of
your actions tab, a little number above the part that
says speed.
Speaker 9: That's right. Oh that's great, Thank you.
Speaker 7: When do you swing the stick at it and do
zero damage?
Speaker 9: I'm gonna use the focus point on the wind chain.
Speaker 1: Okay, lady, change.
Speaker 7: The true wind chain.
Speaker 1: Now I'm gonna offer you some professional advice.
Speaker 10: Did that not work? Was that not right?
Speaker 4: No?
Speaker 1: That was correct? Do you want to use overwhelming advance
to roll again?
Speaker 9: Yeah?
Speaker 1: One more focused point?
Speaker 9: I was looking Oh get it?
Speaker 1: Surely you won't roll A four again.
Speaker 7: I will.
Speaker 1: Roll your damage. Please, dear God, roll your damage.
Speaker 13: You do six?
Speaker 9: Got Uh can't say I didn't try.
Speaker 5: He's immortal.
Speaker 1: It's a moratal is that you here.
Speaker 7: Three old Evolved didn't come back for revenge.
Speaker 1: I'm mocking you viciously.
Speaker 2: You're so perfect.
Speaker 1: Oh it details, bitch.
Speaker 7: You deal one damage, we take those.
Speaker 1: We take this so many.
Speaker 9: Oh my god.
Speaker 1: Back to the top of the turn order, Desmond, your ta.
Speaker 5: You need to kill this thing faster. You gotta use the.
Speaker 9: Fuck I need this.
Speaker 2: I can't do this anymore.
Speaker 1: You guys' disadvantage missus Pepper your turn.
Speaker 2: Oh my god, I wish I had more damage spells.
Speaker 5: But I don't.
Speaker 2: Wait.
Speaker 1: I think we just passed the absurd of the threshold.
I think we're in it.
Speaker 2: God, what are you doing, Eldridge blast.
Speaker 5: The love of God, please think I'm trying.
Speaker 1: To do missed.
Speaker 8: Come on, I slip and fall in the mud.
Speaker 4: Oh my god, he just fucking throws the quarterstaff aside,
just like behind her.
Speaker 8: Hand hands.
Speaker 2: Put it to day.
Speaker 3: That's thy.
Speaker 1: It takes four.
Speaker 3: Okay, Dag your time, get it.
Speaker 1: It's sixteen minutes one.
Speaker 13: Oh, I've got a ship.
Speaker 1: It's your turn.
Speaker 9: What a.
Speaker 5: Scumming past?
Speaker 13: Please start.
Speaker 7: It with a stick?
Speaker 1: Please?
Speaker 9: Can I lawnmower this thing?
Speaker 5: Please?
Speaker 9: You miss?
Speaker 1: This thing is seize the code man. All right, this
is the toughest bottle we run.
Speaker 5: This is our futt This is fucking extorcas is what?
Speaker 8: This is?
Speaker 5: Fucking thorny you son of a bitch, mush blorcous nice.
Speaker 9: Alright, he has the name. Now he has a fucking
Eldon ring boss.
Speaker 5: Now I'm just like slowly crawling towards fuck you sucker.
Speaker 7: It fails.
Speaker 1: It takes three damage. It doesn't even regenerate that much,
but it's been just enough to keep it ahead of
the Desmond. The time has arrived. Stick, The moment.
Speaker 5: Has arrived for sticking. The time is too.
Speaker 1: Itrigains some hit points and attack.
Speaker 5: Here anymore, you guys. I don't think I like dn.
Speaker 10: D attacked Lilia with disadvantage.
Speaker 13: It misses.
Speaker 9: Pepper, kill it, Pepper.
Speaker 1: God.
Speaker 8: I am tryuma bass.
Speaker 13: And where have you been for me?
Speaker 16: Four? That's four?
Speaker 8: I fall again in the mush.
Speaker 5: I'm not gonna lie. If this was in real time,
this would be the funniest six seconds I've ever fucking seen.
Speaker 8: Holy ship just scrambling in the mud.
Speaker 1: Hang off, they said, Okay, I'll call for him. I
guess here we go, or you know what, someone else,
kill someone else?
Speaker 5: Do it?
Speaker 8: You know what?
Speaker 1: Desmond roll roll in D twenty plus Uh roll D
twenty plus five against it.
Speaker 5: You roll a one, and it is gonna kick your eyes.
Speaker 1: That is way chah. I'm pretty sure it's a hit.
That's a hit. Okay, Desmond, roll a D eight plus three,
and then we'll cut it in half.
Speaker 5: Do we have to cut the hand?
Speaker 7: Yes?
Speaker 1: Four? Four, and then we're going for a dagger. So
then uh roll me a D twenty plus five.
Speaker 5: That's a that one, that one, and it's going to
kick your ass, all right.
Speaker 7: Scar, but a half.
Speaker 1: Mortal ass.
Speaker 7: You're a wizard.
Speaker 9: Magic, don't I just have a deep voice? Dammit? Oh
that's a kind of hit.
Speaker 2: Is so screwed.
Speaker 1: A great wizard that was very intimidated, Lawrence.
Speaker 26: Distant make it wrong, crying Marmonica succeeds.
Speaker 7: Desmond got us some lucky with me.
Speaker 1: They won't.
Speaker 9: Twelve.
Speaker 7: We have a general upward trend about two more rounds.
Speaker 1: And I think I'll lead it. You'll have it, Agains
some points and it goes for in missus Lilia, My god,
scarn Pepper, sorry, Pepper, get it.
Speaker 33: Come on, that's that's come on, it takes You've mitigated.
Speaker 7: Some of its generation.
Speaker 1: You know, if it gets hurt and heals enough, at
what point is it no longer the same?
Speaker 5: Completely us?
Speaker 8: Know we're has Can I take back my turn? I
have something much more helpful.
Speaker 1: After rolling damage.
Speaker 2: Next time around?
Speaker 1: Lilia problem, Oh you're back? Oh good? Kill it?
Speaker 3: Please kill one? Okay, Oh god.
Speaker 1: I could use that to gain favor.
Speaker 3: Uh, Lilia doesn't care anymore.
Speaker 5: We're casting. Oh my god, that might be just enough.
Kill the thing is, though, I think it won't.
Speaker 3: It won't pop off until.
Speaker 7: It don't take the damage on its turn.
Speaker 3: Yeah, okay, so let me not pit my spell.
Speaker 4: So yeah, we're gonna We're gonna do a moonbeam okay,
and put concentration on myself.
Speaker 1: Don't worry about the spells lot for now because it'll
make stuck go away. Yeah all right, So you cast that.
Speaker 3: And then I'm mess me.
Speaker 1: Okay. Can a beam of radiant light shines down on
mush Blorcus it's your turn? Storm lords might expire?
Speaker 9: Has it been a minute.
Speaker 1: Did this fight last more than an abilities duration?
Speaker 9: That's so rare?
Speaker 7: Around eleven?
Speaker 1: Yes, holy ship, oh my god, Justice, the time is now,
please come on.
Speaker 3: Oh my gosh, kid Logan, look what you've done?
Speaker 1: How do you do it? How do you do it?
Speaker 16: Good?
Speaker 1: Amount to get.
Speaker 23: At this point, he's like he's spinning the chain around
his body this entire time, screaming. It's like a halo
of chain around his body as he just runs all fourth,
just into it.
Speaker 1: Just okay and with much Glorcus's demise. Not the thing
I thought was going to be the challenging part of
that encounter with that finally dead and you guys proceeding
on your way just because we are well over time.
I'm gonna say we'll stop there. Jesus Christ, my gosh, can.
Speaker 9: Oh God?
Speaker 1: I hey Marra.
Speaker 12: God's blood lust in Scarn's eyes as he happens upon
a mirketed colony.
Speaker 9: I haven't stopped. I've been moving around just like mindlessly.
They're gonna come back. They're gonna come back. And as
I've been slashing with the Jane everywhere.
Speaker 5: I was gonna be okay, they can't get.
Speaker 1: You, they can't come back. They won't. It's okay, Jesus
stick mush glorcous. Yeah, that's what I named it earlier.
Oh my mushroom looks will returns licking scream God, oh scaring.
Speaker 5: You're still healthy. That's kind of great.
Speaker 1: Yeah.
Speaker 9: I moved backwards at the ending of the bike.
Speaker 5: It was very smart. The rest has got fund.
Speaker 2: I'm all right.
Speaker 1: That evil line really took me out.
Speaker 5: You're moderate. Pepperd like Laurien Desmond are the worst because
we're both critical. But the ladies be moderate and scoring
is healthy.
Speaker 1: Hey he's a healthy, young lad.
Speaker 5: It's true.
Speaker 9: Is I a healthy young lad? Oh my god, I'm
not healthy?
Speaker 1: Oh no, my health?
Speaker 5: Oh fucking much? You scream.
Speaker 4: With that.
Speaker 9: I'm not crazy, man.
Speaker 1: YouTube side we're on. I'm going to stop the recording
so that everyone can craize. Some people need to get
to their stuff. So YouTube side will see you later,
my YouTube good bye.