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<v Speaker 1>You're listening to an airwave media podcast.

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<v Speaker 2>Monster Talk is supported by listeners like you. Find out

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<v Speaker 2>how you can contribute via Patreon or with reviews at

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<v Speaker 2>monster talk dot org, Forge slash support. Your contributions, large

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<v Speaker 2>or small, make a huge difference. Thanks.

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<v Speaker 1>It's actually quite unlike anything we've ever seen before. A giant,

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<v Speaker 1>very creature. Part eighte part net.

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<v Speaker 3>In Luckness, a twenty four mile long bottomless lake in

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<v Speaker 3>the Highlands of Scotland.

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<v Speaker 1>It's a creature known as the Luckness Monster.

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<v Speaker 2>Mormster. Welcome to Monster Talk, the science show about monsters.

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<v Speaker 2>I'm Blake Smith and this is a special Patreon bonus

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<v Speaker 2>episode that was set up by Matthew Baxter, who has

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<v Speaker 2>himself been on the show several times as a guest. Together,

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<v Speaker 2>we had the opportunity to interview a man who is

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<v Speaker 2>a director, an artist, a writer, and many other things

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<v Speaker 2>beside Larry Blamyre. Over the course of our discussion, we

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<v Speaker 2>mentioned quite a few movies and other projects, and I've

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<v Speaker 2>tried to put links to all that in the show

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<v Speaker 2>notes at monster talk dot org and on Patreon, at

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<v Speaker 2>Patreon dot com, forward slash monster Talk. So let's get

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<v Speaker 2>onto the Mormster We're excited to welcome Larry Blamyir to

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<v Speaker 2>Monster Talk. But who is Larry Blamyre? To answer that question,

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<v Speaker 2>we brought on Larry Blamire.

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<v Speaker 4>Well, it's too bad you don't have an expert, because

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<v Speaker 4>then he can tell you right away. To the best

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<v Speaker 4>of my knowledge, I am a writer, director, artist, playwright, actor,

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<v Speaker 4>so I dabble in a lot of things. But most

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<v Speaker 4>folks know me for a film called The Lost Skeleton

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<v Speaker 4>of Cadabra, which was released by Sony in two thousand

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<v Speaker 4>and four, and then we did several other films in

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<v Speaker 4>that sort of genre, which was a kind of gentle

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<v Speaker 4>spoof of old fifties black and white sci fi movies.

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<v Speaker 4>And I'm also a painter and I've been a science

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<v Speaker 4>fiction illustrator, so I've won a lot of hats and

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<v Speaker 4>that requires a lot of heads.

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<v Speaker 2>The end, nice, Well, welcome to the show, Thank you,

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<v Speaker 2>and Matthew I should welcome you too, well.

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<v Speaker 1>Thank you all Right off, I have to say, seeze, Larry,

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<v Speaker 1>get a job.

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<v Speaker 4>Don't you mean pick a job? Yeah?

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<v Speaker 2>Well, does that make you an odd tour? I saw

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<v Speaker 2>that word the other day and I thought, do I

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<v Speaker 2>really know what that means? And I looked it up

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<v Speaker 2>and it sounded like someone who wants to have control

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<v Speaker 2>over every aspect.

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<v Speaker 4>Yeah, I've been referred to as as that because as

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<v Speaker 4>I do on these on the films that I've made

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<v Speaker 4>and other and short films, I have done quite the

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<v Speaker 4>writing and the directing, and I will sometimes act in

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<v Speaker 4>them also. So yeah, I guess it is very autori ish.

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<v Speaker 2>Cool. Congratulations. That makes you the first self described on

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<v Speaker 2>tour we've had.

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<v Speaker 1>On Oh really, Yeah, well, I just refer to you

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<v Speaker 1>as a micromanager.

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<v Speaker 2>The closest I've come before, I think was when I

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<v Speaker 2>went to Olive Garden and had a tour of Italy. Yeah, like,

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<v Speaker 2>you're quite creative. I should have warned you there would

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<v Speaker 2>be puns at my apologies if that's an issue. So

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<v Speaker 2>you've you've created monsters for paintings, comic books, film, and

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<v Speaker 2>and I know you probably get this a lot, but

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<v Speaker 2>how do you come up with the different creatures you

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<v Speaker 2>use in your works?

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<v Speaker 4>Yeah?

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<v Speaker 2>I want to in particularly think we've got a lot

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<v Speaker 2>of people in the audience who are also creative, and

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<v Speaker 2>sometimes you know they're just looking for guidance or a

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<v Speaker 2>little nudge. You know you can do it. And I

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<v Speaker 2>think having somebody on like yourself is going to be

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<v Speaker 2>really great for that. But when you answer this question,

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<v Speaker 2>I guess we're not mean like where do you get

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<v Speaker 2>your ideas? But really literally like what are the best

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<v Speaker 2>techniques for like generating ideas like that? In the monster space, A.

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<v Speaker 4>Lot of the monsters I come up with it in

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<v Speaker 4>in paintings or in my movies are sort of riffs

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<v Speaker 4>on things that I saw as a kid because I

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<v Speaker 4>was I was just absorbing all of the monster movies

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<v Speaker 4>I could. And the you know, I think the gateway

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<v Speaker 4>monster for me and probably for a lot of other

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<v Speaker 4>kids too, is the dinosaur. I mean, kids discover dinosaurs

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<v Speaker 4>and it's just a very strange thing because what they were,

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<v Speaker 4>they were real, they were walking around. I mean, that's

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<v Speaker 4>that's phenomenal. And from there, you know, dinosaurs lead to

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<v Speaker 4>so many other monsters. But I particularly like, especially in paintings,

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<v Speaker 4>going with things that are against nature, like sort of

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<v Speaker 4>asymmetrical monsters where you've got because you know, nature has

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<v Speaker 4>said symmetry. So when you do a monster with you know,

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<v Speaker 4>with two eyes on one side and one way up

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<v Speaker 4>in the in the corner. I mean that kind of

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<v Speaker 4>stuff that the more grotesque, the better. And I think

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<v Speaker 4>I like to create creatures that really kind of make

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<v Speaker 4>people just sort of shape their head and worry about me.

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<v Speaker 1>Of course, all kids really loved dinosaurs. But when did

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<v Speaker 1>your passion for monster movies actually begin?

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<v Speaker 4>The uh, the one you know, seeing them on TV

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<v Speaker 4>was such a revelation. I mean King Kong used to

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<v Speaker 4>run a lot when I was a kid on TV

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<v Speaker 4>and and uh and that was certainly one of the

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<v Speaker 4>first that I saw. And then the films of Ray

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<v Speaker 4>Harryhausen uh where, And I to this day I love

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<v Speaker 4>stop motion animation and I I just think it's fantastic.

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<v Speaker 4>It's and you know, it's got such a solidity to it,

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<v Speaker 4>and there can be some good CG. But I love

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<v Speaker 4>the stop motion and and so I think those were

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<v Speaker 4>probably the ones that that sort of first pulled me in,

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<v Speaker 4>the stop motion creatures, and and it creates such a

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<v Speaker 4>strange reality, you know, it's fascinating.

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<v Speaker 2>It does. I think Harry howse and Bradberry, who were

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<v Speaker 2>both lifelong friends and collaborators, both also got their start

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<v Speaker 2>and dinosaurs, I mean that was their their gateway monster

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<v Speaker 2>as well. I think it's yeah, I bet I bet

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<v Speaker 2>that's true for a lot of our listeners. I think

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<v Speaker 2>what you mentioned top motion. One of the cool things

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<v Speaker 2>about the stop motion stuff is how well it holds

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<v Speaker 2>up on Blu ray and these high deff formats. You know,

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<v Speaker 2>I think a lot of the CGI stuff. I don't

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<v Speaker 2>know if this is true so much anymore, but you know,

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<v Speaker 2>back in the day, it seemed like you could tell

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<v Speaker 2>a difference in the pixel density between when there was

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<v Speaker 2>a CGI effect and the sort of the film stock

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<v Speaker 2>of the actual you know, main screen. And I don't

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<v Speaker 2>see that issue in stop motion so much. It just

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<v Speaker 2>it looks so other practical effects.

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<v Speaker 4>I do too, And I think the solidity of practical effects,

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<v Speaker 4>whether it's a man in a suit or a stop

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<v Speaker 4>motion puppet or an animatronic creation, I think it creates

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<v Speaker 4>more of a sense of wonder. And that's what drew

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<v Speaker 4>me in as a kid. It's pulling me into a

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<v Speaker 4>certain world. And now there's so much I mean, when

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<v Speaker 4>you when you see a typical shot in a movie

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<v Speaker 4>these days, especially a fantasy film or science fiction or something,

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<v Speaker 4>the you know, the entire world kind of looks nothing

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<v Speaker 4>looks real. Nothing looks real, and and I'm just not

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<v Speaker 4>too keen on that. I mean, I don't accept that

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<v Speaker 4>as a reality. It's not pulling me in. It's making

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<v Speaker 4>me think, oh this, that's wow. There's some really nice

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<v Speaker 4>artwork right there, but it doesn't pull draw me in.

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<v Speaker 2>You're known for the Lost Skeleton of the Cadabra, but

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<v Speaker 2>that's not all that you've been doing, and we'll talk

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<v Speaker 2>about some of your current stuff as well during this interview.

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<v Speaker 2>But I was curious about if did when you when

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<v Speaker 2>you created that, were you thinking, I want this to

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<v Speaker 2>look like a low budget movie because it has to

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<v Speaker 2>be a low budget movie or or that sort of

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<v Speaker 2>b nineteen fifty style, nineteen sixties sel What were you thinking, like,

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<v Speaker 2>what were you emulating and what really makes a great

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<v Speaker 2>film of that style in your mind?

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<v Speaker 4>Well, you know, it's that was a case of really

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<v Speaker 4>the budget was driving the idea, which was driving the budget.

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<v Speaker 4>So it was like, you know, we're gonna make We're

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<v Speaker 4>going to try to convincingly make something that looks like

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<v Speaker 4>and originally we thought we'd make maybe like a lost

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<v Speaker 4>movie you know that was discovered, so we wanted to

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<v Speaker 4>look as authentically nineteen fifties low budget as possible. That

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<v Speaker 4>really works out for your actual budget, which was low budget.

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<v Speaker 4>It wasn't you know, really it was a low budget movie.

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<v Speaker 4>So we're really like, we're really cutting corners. Now that

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<v Speaker 4>you know, having said that, is I mean, there's this

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<v Speaker 4>there is a heightened sense of absurdity. Absurdity is one

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<v Speaker 4>of my my driving passions. I just I just love

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<v Speaker 4>the absurd and really the the lascow on the cajabra

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<v Speaker 4>is is is an excuse. The old movie is a

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<v Speaker 4>framework for for for absurdity.

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<v Speaker 2>Yeah, so you know, I think it's obviously a lot

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<v Speaker 2>of things influenced you there. I was thinking about some

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<v Speaker 2>of the Korman movies. You know, I don't know if

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<v Speaker 2>you've read his biography, but it's his autobiography. I guess

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<v Speaker 2>I should say, yeah, that's so interesting because you know,

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<v Speaker 2>he doesn't it was about making money, like being efficient,

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<v Speaker 2>like spending less and making more right and but he

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<v Speaker 2>did a great job and when he actually got more money,

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<v Speaker 2>he did better production quality.

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<v Speaker 1>Right.

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<v Speaker 2>But I was thinking about this that style, that the

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<v Speaker 2>sort of you know, constrained by what you had when

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<v Speaker 2>you made this. Now you made this in I think

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<v Speaker 2>two thousand and one, right, and it shot on videotape, right, yes,

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<v Speaker 2>And so I know a lot of people that I meant,

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<v Speaker 2>who were curious how to break into this sort of work.

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<v Speaker 2>Can you talk a little bit about the changes in

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<v Speaker 2>technology between two thousand and one and now, because it

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<v Speaker 2>feels like right now people are carrying around better cameras

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<v Speaker 2>in their pockets on the cheapest phone than I ever

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<v Speaker 2>had access to back then.

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<v Speaker 4>There's no question about it. But you know, ultimately, my

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<v Speaker 4>feeling is that it doesn't the technology doesn't matter. For instance,

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<v Speaker 4>you can frame your shots in a certain way if

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<v Speaker 4>you're trying to make something look like an old movie,

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<v Speaker 4>you can frame your shots in a certain way that

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<v Speaker 4>lends itself to that. And then you can and you

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<v Speaker 4>can direct the actors in a certain way that makes

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<v Speaker 4>it makes that happen too. I guess I'm saying that

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<v Speaker 4>to me, You know, the technology doesn't matter too much.

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<v Speaker 4>When we made a few years later, we made trailer

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<v Speaker 4>Screen Forehead, and that has a whole different look. It's

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<v Speaker 4>got a sort of wide screen candy technique colors sort

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<v Speaker 4>of look to it, and we have a much better

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<v Speaker 4>camera at that time, so that lent itself to that look.

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<v Speaker 4>And I think, you know, I I but I think

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<v Speaker 4>access has never been better. And that's a good thing

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<v Speaker 4>because it does mean that you can make a movie

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<v Speaker 4>with your phone, and really it's all about it, so

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<v Speaker 4>much about the storytelling that I don't think the technology

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<v Speaker 4>is going to change that fact.

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<v Speaker 2>It does feel that way them. I mean, I see

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<v Speaker 2>some of the stuff my wife shoots on her phone's camera. Look,

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<v Speaker 2>some of the quality of the stuff she shoots looks

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<v Speaker 2>as good as stuff I see on you know, high

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<v Speaker 2>end television or movies. It's just I mean it's really

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<v Speaker 2>I mean, for a cat video, they're amazing.

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<v Speaker 4>It's true, Yeah, it is. It's it's it's it's gotten ridiculous.

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<v Speaker 4>I mean, we are definitely carrying around in our pockets

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<v Speaker 4>something better than we shot Lost Skeleton with. But you know,

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<v Speaker 4>so and so that's it. That is a good thing.

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<v Speaker 4>I mean, it really does mean that the kids can

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<v Speaker 4>get into filmmaking a lot earlier than they might normally have.

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<v Speaker 2>Uh.

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<v Speaker 4>You know, and I know some who started making films

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<v Speaker 4>as kids and making videos as kids, and it's it's great.

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<v Speaker 1>You know, you talk about a low budget of a

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<v Speaker 1>lot of these movies, but you actually have some pretty

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<v Speaker 1>darn good actors in your movies, you know, Fay Masterson

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<v Speaker 1>and Brian Howe and Jim Beaver. Yeah, what are you

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<v Speaker 1>paying them with?

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<v Speaker 4>What we you mean paying? I don't know what you're

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<v Speaker 4>talking about manure. Even though Last Gill and Cadaver costs

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<v Speaker 4>very little, we did do it on a very low

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<v Speaker 4>budget SAG contract, right because most of us working on

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<v Speaker 4>that were SAG actors at the time. We are working

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<v Speaker 4>within within that confine. A couple of the cast weren't

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<v Speaker 4>weren't SAG. But as far as the people you mentioned,

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<v Speaker 4>the quality this, you couldn't have a better stock company. Uh,

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<v Speaker 4>I'm just so fortunate to be, you know, to work

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<v Speaker 4>with folks like this. A lot of them came uh

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<v Speaker 4>from uh from a number of them came from Boston

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<v Speaker 4>theater where I was working for years as a playwriting

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<v Speaker 4>director and actor. And so some of the folks were

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<v Speaker 4>friends of mine from theater and and and some of

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<v Speaker 4>them were new folks in l a Brian Howe, who

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<v Speaker 4>came from Boston along with me and old buddy of mine.

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<v Speaker 4>He introduced me to a lot of the folks in

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<v Speaker 4>LA when I came. When I got to LA, that

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<v Speaker 4>came into our stock company too, so we kind of

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<v Speaker 4>have a mix, have a mixture of folks from the

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<v Speaker 4>East and West coast.

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<v Speaker 1>Yeah, it's the chemistry between all you guys is always

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<v Speaker 1>fantastic and it even carries through, uh into you know,

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<v Speaker 1>tales from the Pub, and it's just it's a lot

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<v Speaker 1>of fun to watch you guys work now with uh,

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<v Speaker 1>with a lot of these you know, it seems like

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<v Speaker 1>you you really kind of enjoy that that style of

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<v Speaker 1>the nineteen fifties and that type of monster in these movies.

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<v Speaker 1>Is there is there a real reason that you're keeping

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<v Speaker 1>these kind of monsters alive, that you're keeping them around.

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<v Speaker 4>I'm still a kid when it comes to monsters, and

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<v Speaker 4>I really do love them, and uh, you know, it's

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<v Speaker 4>been a there's been a pleasant surprise of having kids

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<v Speaker 4>respond to these movies, not like it's something strange and distant,

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<v Speaker 4>but they're enjoying it on a different level and they

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<v Speaker 4>enjoy the monsters, which you're you know, the monsters in

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<v Speaker 4>these movies are pretty fairly family friendly, I think, and

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<v Speaker 4>that's just a it's a great thing to keep alive.

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<v Speaker 4>I mean, I think monsters for me were like this

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<v Speaker 4>will sound weird, but they're monsters are like a sort

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<v Speaker 4>of gateway drug to existentialism. And by that, I mean

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<v Speaker 4>that they jar us from a certain complacency, which is

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<v Speaker 4>why I got as a kid, I got into uh,

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<v Speaker 4>you know, after discovering monsters on TV. I'm then I'm then,

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<v Speaker 4>you know, finding books in the library on the Abominable Snowman,

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<v Speaker 4>Bigfoot and the Lockedness Monster, UFOs and stuff, and that's

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<v Speaker 4>started a lifelong fascination with that. And I think these,

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<v Speaker 4>you know, when people have sightings like this, there's a

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<v Speaker 4>certain jarring from everyday life that actually makes us think

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<v Speaker 4>about how weird the universe is. Because I mean, if

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<v Speaker 4>you're looking at superstring theory and things like that and

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<v Speaker 4>and quantum physical I mean things are weird. I mean

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<v Speaker 4>they're weird, you know, multiverse and these are like when

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<v Speaker 4>there's a sighting of a UFO or something. I mean,

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<v Speaker 4>it's like a concrete, more concrete. It's a more tangible

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<v Speaker 4>symbol of that kind of thing. Does that make sense?

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<v Speaker 2>It absolutely does. It transport says from the mundane to

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<v Speaker 2>the numinus.

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<v Speaker 4>Yes, very nicely done.

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<v Speaker 2>Nicely said.

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<v Speaker 4>Now, I want to.

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<v Speaker 1>Talk really, really briefly about your your Steam Wars art

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<v Speaker 1>have been lucky enough to get to see some of it.

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<v Speaker 1>It's really, to me a huge departure from your films

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<v Speaker 1>like Los Skeleton of Cadavra, and some of it kind

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<v Speaker 1>of even reminds me a little bit. I don't know

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<v Speaker 1>if you ever saw a Queen's album art for News

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<v Speaker 1>of the World and had these huge kind of robots

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<v Speaker 1>that were just monstrous and frightening, but completely indifferent to

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<v Speaker 1>the people that they were kind of destroying. Accidentally, what

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<v Speaker 1>kind of inspired your Steam Wars art?

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<v Speaker 4>I think, you know, it's kind of hard to say,

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<v Speaker 4>but the best I can come up with is that

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<v Speaker 4>I remember doing a mural in high school that had

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<v Speaker 4>a lot of things going on in it, and you know,

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<v Speaker 4>like crazy surreal sort of things, and there was this

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<v Speaker 4>there was this giant machine and it was sort of

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<v Speaker 4>shaped like a as if it was a Greek armor,

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<v Speaker 4>like like kind of like Tailo's from Jason and the Argonauts,

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<v Speaker 4>a little bit like that, and that might have been

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<v Speaker 4>of an influence, actually, but there were tiny little people

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<v Speaker 4>on top of it, and that gave me the idea

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<v Speaker 4>for this sort of alternate reality, kind of very steampunk

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<v Speaker 4>kind of reality where war everything's the same, except war

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<v Speaker 4>is fought on these giant machines that are manned by

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<v Speaker 4>a crew. And the adventure that the first adventure I

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<v Speaker 4>wrote was in the form of a of a diary

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<v Speaker 4>kept by a crew member on one of these, and

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<v Speaker 4>I wanted it to have that kind of POV and

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<v Speaker 4>it's kind of I wanted to be kind of gritty

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<v Speaker 4>and grimy, and we're talking, you know, we're talking cold

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<v Speaker 4>driven machines here that are manned by a crew, but

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<v Speaker 4>they're in the shape of giant warriors, and so you

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<v Speaker 4>have some of that Victorian elegance combined with the raw

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<v Speaker 4>steam power, you know, which is which is a contrast

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<v Speaker 4>that I find interesting and that led me to sort

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<v Speaker 4>of create this whole world. Yeah, it seemed like it

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<v Speaker 4>your your sense of.

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<v Speaker 1>Humor didn't come through nearly as much as as this

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<v Speaker 1>this bizarre stark, you know, alternate reality, and it was

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<v Speaker 1>really interesting to look at.

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<v Speaker 4>Thank you. Yeah, it was. Yeah, it's it's it's fairly serious.

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<v Speaker 4>I mean there's a certain wry humor the way you

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<v Speaker 4>find among the you know, the camaraderie that you find

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<v Speaker 4>in something like Gunga Din, you know, uh, and you know,

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<v Speaker 4>the guys who were griping it having to shovel coal

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<v Speaker 4>and just that kind of thing. And there's humor in that,

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<v Speaker 4>but I mean, beyond that, it's pretty much a straightforward

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<v Speaker 4>action adventure.

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<v Speaker 2>Since we had mentioned the Queen alt, Frank Kelly Fries

335
00:18:40.640 --> 00:18:43.759
<v Speaker 2>was the artist on that. Editor's note, it's actually pronounced

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<v Speaker 2>like freeze on both the Queen cover and the actual

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<v Speaker 2>It was actually a takeoff on a Weird Tales cover

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<v Speaker 2>he'd done years and years before, so he was a

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<v Speaker 2>long time old Weird Tales artist. I'll put some show

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<v Speaker 2>notes about that too. Just interesting here.

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<v Speaker 4>He did some great stuff for Mad Magazine too.

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<v Speaker 2>All right, but okay, speaking of Las Scoles and a

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<v Speaker 2>Panagre all these years later, are you are you still

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<v Speaker 2>finding new fans? Are you? Are you hearing from people

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<v Speaker 2>who are but first just now getting in touch with it.

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<v Speaker 4>I never stop hearing from fans. I will get, you know,

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00:19:21.880 --> 00:19:25.000
<v Speaker 4>on a weekly basis, a new you know, a message

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<v Speaker 4>on Facebook or Twitter saying how much they loved the movie,

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<v Speaker 4>how much it means to them, and and for a

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<v Speaker 4>lot of people, it's kind of a it's kind of

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<v Speaker 4>a comfort food. It's kind of a go to thing

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<v Speaker 4>like I've heard people say, you know, they kind of

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<v Speaker 4>down and they put on lost skillet. That's the best

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<v Speaker 4>feeling I've had. People. I don't mean, I don't know,

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<v Speaker 4>I just might not sound right, but people illing have

356
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<v Speaker 4>found a comfort in the movie too, which I'm very

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<v Speaker 4>grateful for before kids kids seem to like it too.

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<v Speaker 4>So hey, kids like it too.

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<v Speaker 2>Yeah, my uh, one of my friends is a huge fan,

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<v Speaker 2>and he told I told him that you were going

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<v Speaker 2>to be on and he wanted me to pass this along,

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<v Speaker 2>which is that he showed this movie to his nine

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<v Speaker 2>year old nephew and when they got to the line,

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00:20:18.079 --> 00:20:21.880
<v Speaker 2>oh it's you the idiot, he lost it. And apparently,

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<v Speaker 2>even all these years later, he just continues to use

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<v Speaker 2>that line for, you know, for his uncle there. I

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<v Speaker 2>don't know if it's to his uncle, but he said

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<v Speaker 2>he wanted to let you know, thank you so much

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<v Speaker 2>for that because it's led to so many fun memories.

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<v Speaker 4>Thank you for that. That reminds me of another fun thing,

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<v Speaker 4>which is and people think I get sick of this,

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<v Speaker 4>but I don't. People quote from the movie all the time,

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<v Speaker 4>and apparently there's a number of lines to quote that

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<v Speaker 4>people remember and say frequently like around the house. That's

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<v Speaker 4>that's very flattering.

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<v Speaker 2>That is that's nice. Yeah, a strong the metic content.

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<v Speaker 1>So when you're at like cons and stuff, do people

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<v Speaker 1>yell these out to you from across the room.

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<v Speaker 4>No, they come up to me and yell on my face.

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<v Speaker 4>And of course if it's a lot of skeleton, you've

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<v Speaker 4>got to yell at because he yells everything.

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<v Speaker 1>That's that's true. A particular fan favorite line that you

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<v Speaker 1>hear the most often I sleep, now, that would probably

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<v Speaker 1>be it.

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<v Speaker 4>Yeah, that might be it. That might be it. I mean,

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<v Speaker 4>there's there's quite it. There's a few, but but that

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<v Speaker 4>might be the one.

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<v Speaker 2>Who I was thinking about the influences on Los Skeleton?

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<v Speaker 2>Would you say, I mean, were you influenced by ed

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<v Speaker 2>Wood Roger Korman? Like who did you feel like was

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00:21:40.680 --> 00:21:41.839
<v Speaker 2>the strongest influence?

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<v Speaker 4>It was, Yeah, And I'm asked this question a lot,

393
00:21:44.119 --> 00:21:46.559
<v Speaker 4>and I think it comes it's really My answer is

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<v Speaker 4>pretty much that I was like a sponge for all

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<v Speaker 4>these movies, and and you know, I was watching all

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00:21:52.519 --> 00:21:54.839
<v Speaker 4>kinds of horror movies, but it was those nineteen fifties

397
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<v Speaker 4>sci fi horror movies that really grabbed me for some reason.

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<v Speaker 4>So when I wrote Last Skeleton, which was in a

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<v Speaker 4>matter of days. It just kind of came out, and

400
00:22:05.160 --> 00:22:08.559
<v Speaker 4>I was drawing on all this, all all of these

401
00:22:08.599 --> 00:22:11.279
<v Speaker 4>movies that I had absorbed over the years, but the

402
00:22:11.319 --> 00:22:14.799
<v Speaker 4>one specific, the most specific thing I would say is

403
00:22:14.839 --> 00:22:18.480
<v Speaker 4>the Crowbar and Lattice, the alien couple are very much

404
00:22:18.519 --> 00:22:23.160
<v Speaker 4>inspired by Aeros and ton Of from Plan nine from

405
00:22:23.160 --> 00:22:25.920
<v Speaker 4>outer Space. So Edwood deserves a lot of credit and

406
00:22:25.960 --> 00:22:28.640
<v Speaker 4>his his wonderful language. I mean, there's nothing quite like

407
00:22:28.759 --> 00:22:31.160
<v Speaker 4>Edward language. And that was a big.

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<v Speaker 2>Stupid minds, stupid, stupid.

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<v Speaker 4>You see, you see your stupid minds, stupid, stupid exactly,

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00:22:39.920 --> 00:22:42.880
<v Speaker 4>you know, and uh, and that was a big influence

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<v Speaker 4>on me and on on creating a specific kind of

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<v Speaker 4>language for the film, not just for the aliens, who

413
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<v Speaker 4>have a very unique way of talking, but but for everybody,

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00:22:55.000 --> 00:22:58.279
<v Speaker 4>you know. And I love words. I'm a word guy.

415
00:22:58.319 --> 00:22:58.880
<v Speaker 4>I love words.

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<v Speaker 1>I have to tell you. Larry. The other normal co

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00:23:02.599 --> 00:23:07.599
<v Speaker 1>host for the show, Karen Stoles, No, she tends to

418
00:23:07.599 --> 00:23:12.920
<v Speaker 1>hate everything, but she really really loves your wordplay that

419
00:23:12.960 --> 00:23:17.880
<v Speaker 1>you write. She's a PhD linguist and she absolutely loves

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00:23:17.920 --> 00:23:20.680
<v Speaker 1>the wordplay that you have. So she has watched everything.

421
00:23:20.440 --> 00:23:22.200
<v Speaker 4>So well, thank you, thank you for that.

422
00:23:22.440 --> 00:23:26.000
<v Speaker 1>Now with the Lost Kelton, the Lost Skelton himself is

423
00:23:26.039 --> 00:23:29.680
<v Speaker 1>the main antagonist, and then you've got, of course, and

424
00:23:29.880 --> 00:23:32.359
<v Speaker 1>while I you got doctor Roger Fleming, and then you

425
00:23:32.480 --> 00:23:36.359
<v Speaker 1>got the Mutant himself as this extra bad guy. And

426
00:23:36.440 --> 00:23:38.839
<v Speaker 1>it was a kind of a common tactic in these

427
00:23:38.960 --> 00:23:43.160
<v Speaker 1>nineteen fifties B films to kind of have a team

428
00:23:43.160 --> 00:23:45.480
<v Speaker 1>of bad guys, even if they weren't on the same team.

429
00:23:45.839 --> 00:23:49.279
<v Speaker 4>You know, he's kind of it's I think it's a

430
00:23:49.359 --> 00:23:51.599
<v Speaker 4>very touching finale for him, though, And I think that

431
00:23:51.960 --> 00:23:54.440
<v Speaker 4>he as someone says he can't he sort of can't

432
00:23:54.480 --> 00:23:57.119
<v Speaker 4>help it. I think it's Betty that says that, and

433
00:23:57.839 --> 00:24:00.319
<v Speaker 4>so he's sort of he's sort of a mixed I

434
00:24:00.359 --> 00:24:03.759
<v Speaker 4>think he's I think he's somewhat sympathetic, whereas the Skeleton

435
00:24:04.240 --> 00:24:06.759
<v Speaker 4>is not at all. I mean, we actually have two

436
00:24:06.839 --> 00:24:10.079
<v Speaker 4>monsters in the movie, the Mutant with a great costume

437
00:24:10.799 --> 00:24:13.799
<v Speaker 4>built by my friend Courtney Skinner, and the and the

438
00:24:13.839 --> 00:24:16.720
<v Speaker 4>Skeleton himself, who is probably the cheapest movie monster you

439
00:24:16.759 --> 00:24:19.839
<v Speaker 4>could come up with. I mean, it's a skeleton, you know,

440
00:24:20.160 --> 00:24:24.519
<v Speaker 4>so plastic, and I wasn't quite thinking of this intentionally

441
00:24:24.599 --> 00:24:26.400
<v Speaker 4>until I got to the end of the end of

442
00:24:26.440 --> 00:24:29.960
<v Speaker 4>it that that it was. You know, you've got sci

443
00:24:30.000 --> 00:24:32.680
<v Speaker 4>fi horror movies in the fifties. Well, here's sci fi

444
00:24:32.759 --> 00:24:36.880
<v Speaker 4>and horror in the Monsters. The Mutant is a sci

445
00:24:36.880 --> 00:24:39.319
<v Speaker 4>fi monster. You know. I hadn't set out to do

446
00:24:39.400 --> 00:24:42.160
<v Speaker 4>that specifically, but but there they are battling sci fi

447
00:24:42.200 --> 00:24:45.079
<v Speaker 4>and horror battling at the end. It's like the duel,

448
00:24:45.160 --> 00:24:47.039
<v Speaker 4>the Titanic Duel at the end of the Universe.

449
00:24:47.079 --> 00:24:51.680
<v Speaker 1>There what a duel it was. It was amazing. Now

450
00:24:51.680 --> 00:24:55.640
<v Speaker 1>I have to ask that I loved the sequel, but

451
00:24:55.920 --> 00:24:59.279
<v Speaker 1>we were teased that there was going to be a threequel.

452
00:25:00.079 --> 00:25:04.359
<v Speaker 1>If the Lost Skeleton walks among us, is there any hope, Well.

453
00:25:04.200 --> 00:25:07.359
<v Speaker 4>There's always hope, and and that kind of leads me

454
00:25:07.359 --> 00:25:11.079
<v Speaker 4>into something which I'm going to tell you about. I

455
00:25:11.119 --> 00:25:16.079
<v Speaker 4>can say this because when this is heard, it will

456
00:25:16.119 --> 00:25:18.599
<v Speaker 4>be after the date when I can announce it. So

457
00:25:18.640 --> 00:25:20.640
<v Speaker 4>I'm gonna I can I can say this now that

458
00:25:20.680 --> 00:25:24.319
<v Speaker 4>we are doing a We're not at Los Skeleton three yet,

459
00:25:24.359 --> 00:25:29.559
<v Speaker 4>but we are about to put out a blu ray

460
00:25:30.160 --> 00:25:35.079
<v Speaker 4>of the Lost Skeleton returns again with almost two hours

461
00:25:35.119 --> 00:25:39.119
<v Speaker 4>worth of extras. There's a forty minute behind the scenes

462
00:25:39.400 --> 00:25:44.519
<v Speaker 4>making of some wonderful footage there. There's two new short

463
00:25:44.559 --> 00:25:49.400
<v Speaker 4>films that I'm making, similar to a film that I

464
00:25:49.440 --> 00:25:52.039
<v Speaker 4>may called a short I may called a World Without

465
00:25:52.079 --> 00:25:57.119
<v Speaker 4>Lost Skeleton, which you can see on YouTube. Yes, I'm

466
00:25:57.119 --> 00:26:02.680
<v Speaker 4>making two videos like that, and we're gonna do a

467
00:26:02.839 --> 00:26:06.079
<v Speaker 4>We're gonna do a Kickstarter for this, and you know,

468
00:26:06.119 --> 00:26:09.119
<v Speaker 4>I think that if this Blu ray does well, we

469
00:26:09.519 --> 00:26:12.599
<v Speaker 4>could lead to perhaps Blu rays of my other movies

470
00:26:12.680 --> 00:26:15.559
<v Speaker 4>and uh and who knows, I mean, maybe something like

471
00:26:15.640 --> 00:26:21.559
<v Speaker 4>this will help get the attention or whatever's need did

472
00:26:21.640 --> 00:26:23.720
<v Speaker 4>for a Lost Skeleton three. We'll see. I'm always open

473
00:26:23.759 --> 00:26:27.519
<v Speaker 4>minded about about number three. But we're excited about the

474
00:26:27.559 --> 00:26:31.920
<v Speaker 4>Blu ray and it's gonna look phenomenal. So that's good.

475
00:26:32.039 --> 00:26:36.400
<v Speaker 1>Congratulations, thank you, that's very exciting. I loved, you know,

476
00:26:36.480 --> 00:26:41.400
<v Speaker 1>some of the again, some of the lines in both

477
00:26:41.920 --> 00:26:46.720
<v Speaker 1>the original Loss Skeleton and the sequel Returns again uh

478
00:26:47.359 --> 00:26:49.880
<v Speaker 1>or just great. I loved the when they were out

479
00:26:49.960 --> 00:26:55.319
<v Speaker 1>in the woods and uh Fay Masterson's character hears some

480
00:26:55.480 --> 00:27:01.160
<v Speaker 1>noise and uh asks the ranger what could be and

481
00:27:01.200 --> 00:27:03.799
<v Speaker 1>he says, oh, that sounds like something from the Monster Family.

482
00:27:04.279 --> 00:27:08.759
<v Speaker 1>That whole little section right there. I really feel Blake

483
00:27:08.799 --> 00:27:12.599
<v Speaker 1>should be using in the intro of this show, and

484
00:27:12.640 --> 00:27:15.079
<v Speaker 1>I think, yeah, perfect time to ask for permission to

485
00:27:15.160 --> 00:27:17.240
<v Speaker 1>use it, because you have quite perfect.

486
00:27:17.279 --> 00:27:18.599
<v Speaker 4>Well yeah, if you if you do want to go

487
00:27:18.640 --> 00:27:22.920
<v Speaker 4>that route, please do yes. Awesome And you know mentioning

488
00:27:22.960 --> 00:27:26.839
<v Speaker 4>Lost Skeleton returns again, that is more of a monster

489
00:27:26.920 --> 00:27:32.559
<v Speaker 4>movie than the first one. Uh and it it I

490
00:27:32.559 --> 00:27:34.680
<v Speaker 4>didn't want to do, you know, a sequel that was

491
00:27:35.759 --> 00:27:38.079
<v Speaker 4>more of the first one. So it's a very different way.

492
00:27:38.079 --> 00:27:40.640
<v Speaker 4>It's a jungle adventure basically, and of course it and

493
00:27:40.680 --> 00:27:43.599
<v Speaker 4>it turns into color part way through the film, which

494
00:27:43.680 --> 00:27:45.599
<v Speaker 4>was which was a fun thing to do. But the

495
00:27:45.599 --> 00:27:48.400
<v Speaker 4>monsters in that, the two main monsters in that are

496
00:27:48.440 --> 00:27:54.240
<v Speaker 4>the Graalmanopodon and the magriclob and they are each one

497
00:27:54.480 --> 00:27:57.839
<v Speaker 4>one of them is named in the scientific manner and

498
00:27:57.880 --> 00:27:59.960
<v Speaker 4>the other one is named in the in the more mythologic.

499
00:28:00.599 --> 00:28:05.759
<v Speaker 4>The magriclop sounds more mythological. Graumanopodon. I think it's sort of,

500
00:28:05.839 --> 00:28:09.119
<v Speaker 4>you know, semi scientific sounding name. I mean it sounds

501
00:28:09.119 --> 00:28:12.200
<v Speaker 4>like a pre stort mammal name. Yeah, and again that

502
00:28:12.240 --> 00:28:15.480
<v Speaker 4>was something I didn't like intentionally do I only thought

503
00:28:15.480 --> 00:28:18.200
<v Speaker 4>about that after the fact that their names sort of

504
00:28:19.079 --> 00:28:25.079
<v Speaker 4>made one science based in the other mythology based. But

505
00:28:25.440 --> 00:28:27.559
<v Speaker 4>I was very I was very pleased with that movie,

506
00:28:27.599 --> 00:28:34.000
<v Speaker 4>and I think I think it was I'm glad we

507
00:28:34.079 --> 00:28:37.319
<v Speaker 4>did something that was that different from the first one,

508
00:28:37.519 --> 00:28:39.960
<v Speaker 4>you know, because I don't I'm not crazy about sequels

509
00:28:39.960 --> 00:28:40.480
<v Speaker 4>in general.

510
00:28:41.160 --> 00:28:42.920
<v Speaker 2>Every time a good one comes out, people are like, oh,

511
00:28:43.000 --> 00:28:46.359
<v Speaker 2>look a good sequel, it's so rare, and then every

512
00:28:46.400 --> 00:28:48.559
<v Speaker 2>time a bad one comes out there with sequels are

513
00:28:48.559 --> 00:28:50.519
<v Speaker 2>never good. So I don't really actually know what the

514
00:28:50.519 --> 00:28:58.559
<v Speaker 2>stats are, but it's clear you at least love vintage movies,

515
00:28:58.720 --> 00:29:01.559
<v Speaker 2>these old B movies and fifty thousand. But how do

516
00:29:01.559 --> 00:29:03.839
<v Speaker 2>you feel about modern movies? What are the movies you

517
00:29:03.880 --> 00:29:05.200
<v Speaker 2>really are enjoying these days?

518
00:29:05.400 --> 00:29:07.599
<v Speaker 4>Yeah, I don't see everything that comes out. I mean

519
00:29:07.599 --> 00:29:10.480
<v Speaker 4>I don't see a whole lot. If something interests me,

520
00:29:10.559 --> 00:29:12.920
<v Speaker 4>I go check it out. I think my favorite movie

521
00:29:13.000 --> 00:29:16.559
<v Speaker 4>in recent years was a film called Triangle, which is

522
00:29:16.680 --> 00:29:22.319
<v Speaker 4>truly strange. And I'm interested in films that really go

523
00:29:22.480 --> 00:29:27.319
<v Speaker 4>somewhere different and are just afraid to do that. Triangle

524
00:29:27.480 --> 00:29:30.599
<v Speaker 4>was one of them. It's about five six years old now, maybe,

525
00:29:32.319 --> 00:29:35.039
<v Speaker 4>and I'm gonna blank on the filmmaker's name. It's a

526
00:29:35.039 --> 00:29:37.839
<v Speaker 4>British filmmaker and I'm sorry I can't remember his name.

527
00:29:37.880 --> 00:29:40.599
<v Speaker 2>Triangle is a two thousand and nine film directed by

528
00:29:40.640 --> 00:29:44.000
<v Speaker 2>Christopher Smith. No relation a link to it will be

529
00:29:44.039 --> 00:29:44.839
<v Speaker 2>in the show notes.

530
00:29:45.440 --> 00:29:49.200
<v Speaker 4>That was one that really stuck out from me. And

531
00:29:49.200 --> 00:29:53.160
<v Speaker 4>there's another film called Coherence, which is really strange. I'm

532
00:29:53.200 --> 00:29:56.680
<v Speaker 4>just I'm intrigued by high strangeness. Yeah, is it really

533
00:29:56.720 --> 00:30:01.880
<v Speaker 4>go somewhere weird and in a subtle way? You know

534
00:30:01.960 --> 00:30:04.880
<v Speaker 4>that that really intrigues me. I'm catching I'm still catching

535
00:30:04.920 --> 00:30:06.839
<v Speaker 4>up with movies that I saw Hugo the other day,

536
00:30:06.880 --> 00:30:09.200
<v Speaker 4>which I'd never seen. It was pretty wonderful, you know,

537
00:30:09.319 --> 00:30:12.039
<v Speaker 4>and I, you know what, it didn't sound great to me,

538
00:30:12.079 --> 00:30:14.920
<v Speaker 4>but but I'm glad I saw it.

539
00:30:13.799 --> 00:30:14.039
<v Speaker 2>It was.

540
00:30:14.920 --> 00:30:15.640
<v Speaker 4>It was really good.

541
00:30:15.759 --> 00:30:19.640
<v Speaker 1>I actually wanted to ask about two things. First off,

542
00:30:19.680 --> 00:30:25.240
<v Speaker 1>you were talking about naming these monsters in Last Skeleton

543
00:30:25.319 --> 00:30:29.759
<v Speaker 1>Returns Again. I've noticed over all of your work that

544
00:30:29.799 --> 00:30:32.680
<v Speaker 1>I've been exposed to, the names you come up with

545
00:30:33.000 --> 00:30:35.920
<v Speaker 1>seem to be pulled from somewhere different. Do you have

546
00:30:35.960 --> 00:30:38.759
<v Speaker 1>a formula? I mean, you got a sturpy long neuter

547
00:30:39.200 --> 00:30:42.880
<v Speaker 1>and you know, like Lattice and Crowbar. You've got just

548
00:30:42.960 --> 00:30:45.440
<v Speaker 1>these really bizarre names. Do you have a formula for

549
00:30:45.640 --> 00:30:47.559
<v Speaker 1>creating character names?

550
00:30:47.839 --> 00:30:50.920
<v Speaker 4>Yeah, it's the first and most important thing is does

551
00:30:50.960 --> 00:30:53.960
<v Speaker 4>it sound good? Is it like I think of billiard

552
00:30:53.960 --> 00:30:57.359
<v Speaker 4>balls clicking together? Does it have a certain the consonants

553
00:30:57.680 --> 00:31:01.240
<v Speaker 4>clicking together in a pleasing manner? And if see if

554
00:31:01.240 --> 00:31:03.839
<v Speaker 4>they do that, then it can kind of sound like, Hey,

555
00:31:03.839 --> 00:31:06.079
<v Speaker 4>that might be a real name. I think. I think

556
00:31:06.519 --> 00:31:09.880
<v Speaker 4>I want it to be a ridiculous name that sounds

557
00:31:10.000 --> 00:31:13.400
<v Speaker 4>like it could be. It sounds like it could be real.

558
00:31:13.799 --> 00:31:16.440
<v Speaker 4>You know, Truth and like Truth and Nuban, who introduces

559
00:31:16.519 --> 00:31:18.440
<v Speaker 4>the character that Andy Parks plays.

560
00:31:18.559 --> 00:31:20.440
<v Speaker 1>Yes, I love Truth and Nuban.

561
00:31:20.880 --> 00:31:23.000
<v Speaker 4>I mean it sounds it sort of sounds right at

562
00:31:23.000 --> 00:31:28.279
<v Speaker 4>first you think about it. Wait a minute, Truth and No. No,

563
00:31:28.440 --> 00:31:30.279
<v Speaker 4>that's I think if there's a key, if there's a

564
00:31:30.279 --> 00:31:31.680
<v Speaker 4>formula for me, I think it's that.

565
00:31:32.000 --> 00:31:34.920
<v Speaker 1>Well, you know, speaking of Truth and Nuben. All of

566
00:31:34.960 --> 00:31:37.079
<v Speaker 1>the tales from the pub I just I love them

567
00:31:37.279 --> 00:31:39.880
<v Speaker 1>and people need to go to YouTube and watch these.

568
00:31:40.039 --> 00:31:43.519
<v Speaker 1>They're each about two minutes long, and they're just great

569
00:31:43.559 --> 00:31:46.119
<v Speaker 1>and they kind of to me, they recall kind of

570
00:31:46.160 --> 00:31:49.319
<v Speaker 1>like little shorts of like a twilight Zone or the

571
00:31:49.359 --> 00:31:52.039
<v Speaker 1>Outer Limits or Night Gallery or one of those old things.

572
00:31:52.559 --> 00:31:54.880
<v Speaker 1>Was there a specific show you were kind of spoofing

573
00:31:55.279 --> 00:31:56.640
<v Speaker 1>when you were making that series?

574
00:31:57.079 --> 00:32:01.160
<v Speaker 4>It it comes I think the one that comes closest

575
00:32:01.160 --> 00:32:04.920
<v Speaker 4>to is One Step Beyond Uh that John Newland hosted,

576
00:32:05.000 --> 00:32:07.359
<v Speaker 4>and and they're available on DVD. You can you can

577
00:32:07.400 --> 00:32:09.680
<v Speaker 4>see these and.

578
00:32:09.160 --> 00:32:12.240
<v Speaker 1>Not the Madness song no.

579
00:32:14.519 --> 00:32:18.680
<v Speaker 2>Welcome to the House of Fun though, you know, and

580
00:32:18.799 --> 00:32:21.559
<v Speaker 2>uh and and there's a little bit of twilight Zone too.

581
00:32:21.640 --> 00:32:25.680
<v Speaker 4>I think, for instance, the one called Puppet for Your

582
00:32:25.720 --> 00:32:29.319
<v Speaker 4>Thoughts is maybe more of twilight Zone than One Step

583
00:32:29.359 --> 00:32:33.359
<v Speaker 4>Beyond Uh right, right? But uh, but you know what

584
00:32:33.440 --> 00:32:36.680
<v Speaker 4>I think people think when they watch these two. I'm

585
00:32:36.720 --> 00:32:39.200
<v Speaker 4>sure some people think that I, you know, that while

586
00:32:39.200 --> 00:32:41.519
<v Speaker 4>he's really you know, he's really making fun of these shows.

587
00:32:41.839 --> 00:32:44.240
<v Speaker 4>But I love those shows. I really love those shows.

588
00:32:44.359 --> 00:32:49.599
<v Speaker 4>So I I my interest is in again absurdity. You know,

589
00:32:49.759 --> 00:32:55.839
<v Speaker 4>they're like little outlets for being just really absurd and absurdist.

590
00:32:57.599 --> 00:33:01.599
<v Speaker 4>And I actually I have a genuine fondness for those

591
00:33:01.640 --> 00:33:03.799
<v Speaker 4>actual shows. But they were fun to do, and they

592
00:33:03.839 --> 00:33:06.720
<v Speaker 4>were great exercises because you got to you got two

593
00:33:06.720 --> 00:33:08.160
<v Speaker 4>minutes you kind of in and out. You've got to

594
00:33:08.160 --> 00:33:10.559
<v Speaker 4>make your point. You got to make the story happen

595
00:33:10.640 --> 00:33:12.440
<v Speaker 4>in two two and a half minutes, and that's it.

596
00:33:13.000 --> 00:33:15.920
<v Speaker 4>Which is a nice challenge. It's a nice filmmaking challenge.

597
00:33:16.559 --> 00:33:18.799
<v Speaker 1>Do you plan to ever create a movie that's actually

598
00:33:18.839 --> 00:33:21.319
<v Speaker 1>set in modern times or do you kind of feel

599
00:33:21.359 --> 00:33:24.519
<v Speaker 1>like the fifties is your medium? No?

600
00:33:24.880 --> 00:33:28.519
<v Speaker 4>You know, after a lost skill in the cadaver, I

601
00:33:28.559 --> 00:33:30.839
<v Speaker 4>mean I was doing I was doing theater for year.

602
00:33:30.880 --> 00:33:33.119
<v Speaker 4>That was a playwright for a number of years in

603
00:33:33.119 --> 00:33:35.519
<v Speaker 4>the Boston area. The first thing I ever wrote was

604
00:33:35.559 --> 00:33:39.319
<v Speaker 4>a dark western, really dark. And I also wrote a

605
00:33:39.400 --> 00:33:43.240
<v Speaker 4>very dark play about Irish gangs in the eighteen nineties

606
00:33:43.319 --> 00:33:46.759
<v Speaker 4>New York City. And I wrote a science fiction piece

607
00:33:46.799 --> 00:33:50.920
<v Speaker 4>called Interface, which was set in wartimes, kind of based

608
00:33:50.960 --> 00:33:57.599
<v Speaker 4>on the alleged Philadelphia experiment. And my point is that

609
00:33:57.839 --> 00:33:59.240
<v Speaker 4>I'm all over the pl I mean, I love a

610
00:33:59.240 --> 00:34:03.359
<v Speaker 4>lot of different stuff, but Los Skeleton kind of got

611
00:34:03.400 --> 00:34:07.160
<v Speaker 4>me into a kind of covey hold me a little

612
00:34:07.200 --> 00:34:09.880
<v Speaker 4>bit there, And you know, I followed up with another

613
00:34:09.920 --> 00:34:12.800
<v Speaker 4>Lost Skeleton and trail Screaming Forehead and and dark and

614
00:34:12.840 --> 00:34:15.760
<v Speaker 4>Stormy not so yeah, So I'm kind of in that.

615
00:34:15.840 --> 00:34:17.880
<v Speaker 4>I'm kind of in that, but I'm doing all these

616
00:34:17.880 --> 00:34:20.079
<v Speaker 4>other things. I co wrote a film with Kyle, my

617
00:34:20.119 --> 00:34:24.760
<v Speaker 4>friend Kyle Rank and U Witch Files that oh you

618
00:34:24.840 --> 00:34:27.320
<v Speaker 4>know you know y of course I know Kyle, Yeah, yeah,

619
00:34:27.400 --> 00:34:30.400
<v Speaker 4>And I co wrote that with him. That's a modern

620
00:34:30.480 --> 00:34:35.159
<v Speaker 4>day setting. There's a film I'd like to write later

621
00:34:35.239 --> 00:34:37.199
<v Speaker 4>this year when I get some deadlines out of the way,

622
00:34:37.239 --> 00:34:40.320
<v Speaker 4>that is also in a modern day setting, kind of

623
00:34:40.320 --> 00:34:44.800
<v Speaker 4>a dark comedy. So despite what it seems, you know,

624
00:34:45.360 --> 00:34:48.360
<v Speaker 4>the labeling of Lost Skeleton, I like all this different stuff.

625
00:34:50.559 --> 00:34:53.639
<v Speaker 1>Yeah, it's a It's great because I've seen a lot

626
00:34:53.679 --> 00:34:55.280
<v Speaker 1>of your different stuff. And I want to mention to

627
00:34:55.280 --> 00:34:58.920
<v Speaker 1>Blake too. I don't know if Blake knows that Larry's

628
00:34:58.920 --> 00:35:01.199
<v Speaker 1>got a lot of great artwork that uh for sale.

629
00:35:01.280 --> 00:35:03.280
<v Speaker 1>We'll often, you know, put stuff up for sale on

630
00:35:03.559 --> 00:35:08.119
<v Speaker 1>whether it's a Facebook or whatever. But he's also kind

631
00:35:08.119 --> 00:35:10.920
<v Speaker 1>of available. I guess you could say, if you've got

632
00:35:10.960 --> 00:35:14.039
<v Speaker 1>ideas for something that you would like to have turned

633
00:35:14.079 --> 00:35:17.800
<v Speaker 1>into art. He I used to love those old magic

634
00:35:17.960 --> 00:35:20.880
<v Speaker 1>or the Magician posters, you know, where they would have

635
00:35:21.000 --> 00:35:23.440
<v Speaker 1>like the Magician and like the little devils and stuff

636
00:35:23.480 --> 00:35:26.480
<v Speaker 1>around there around their heads. And stuff like that. And

637
00:35:26.840 --> 00:35:31.960
<v Speaker 1>I contracted Larry to paint me in one of those, actually,

638
00:35:32.079 --> 00:35:36.000
<v Speaker 1>me and Brian, and it turned out so beautiful. It

639
00:35:36.079 --> 00:35:37.320
<v Speaker 1>was absolutely amazing.

640
00:35:38.519 --> 00:35:41.719
<v Speaker 4>That was such a fun gig, really was awesome.

641
00:35:41.760 --> 00:35:44.880
<v Speaker 1>Yeah, And the thing is is people need to know that,

642
00:35:45.039 --> 00:35:48.280
<v Speaker 1>you know, they can get a custom piece of artwork

643
00:35:48.320 --> 00:35:51.519
<v Speaker 1>done that has Larry's name down at the bottom, and

644
00:35:51.559 --> 00:35:53.840
<v Speaker 1>to me, that just makes it so valuable in itself.

645
00:35:55.199 --> 00:35:58.639
<v Speaker 1>But so yeah, I hit him up on Facebook or something.

646
00:35:58.679 --> 00:36:00.360
<v Speaker 1>If you've got an idea and you want to have

647
00:36:00.440 --> 00:36:02.639
<v Speaker 1>him do some work for you, it's it's great stuff.

648
00:36:02.920 --> 00:36:05.000
<v Speaker 2>If you have a particular email or however you'd like

649
00:36:05.039 --> 00:36:06.559
<v Speaker 2>to be contact, We've put that in the show notes

650
00:36:06.559 --> 00:36:08.199
<v Speaker 2>too for for contract work.

651
00:36:08.679 --> 00:36:11.920
<v Speaker 4>Oh yeah. The the the easiest way is my I

652
00:36:11.920 --> 00:36:14.519
<v Speaker 4>have two Facebook pages, a personal page in the in

653
00:36:14.599 --> 00:36:17.960
<v Speaker 4>the public page, uh and anyone could you know? I

654
00:36:18.000 --> 00:36:21.199
<v Speaker 4>hear I get messages through my public page all the time,

655
00:36:21.519 --> 00:36:23.800
<v Speaker 4>and the same with Twitter too, So Twitter is you

656
00:36:23.840 --> 00:36:26.119
<v Speaker 4>know I'm available on there, and those are the two

657
00:36:26.159 --> 00:36:29.519
<v Speaker 4>best ways to reach me. Recently, I've been doing some

658
00:36:29.639 --> 00:36:34.800
<v Speaker 4>art for and writing for an RPG. UH. Started it

659
00:36:34.960 --> 00:36:37.800
<v Speaker 4>last year actually, and it's been kind of a long

660
00:36:37.840 --> 00:36:41.159
<v Speaker 4>ongoing gig and I've done a lot of writing for

661
00:36:41.239 --> 00:36:43.480
<v Speaker 4>them too, and it's called They Came from Beneath the Sea.

662
00:36:43.960 --> 00:36:46.400
<v Speaker 2>Oh that sounds good, and yeah, a.

663
00:36:46.360 --> 00:36:49.119
<v Speaker 4>Very clever fellow named Matthew Dawkins got in touch with

664
00:36:49.159 --> 00:36:51.679
<v Speaker 4>me and he came up with this for Onyx Path

665
00:36:52.280 --> 00:36:55.840
<v Speaker 4>and I knew nothing about RPG. I still don't know

666
00:36:56.559 --> 00:37:00.079
<v Speaker 4>a lot about role playing games, but but nevertheless I

667
00:37:00.119 --> 00:37:01.440
<v Speaker 4>was able to do a lot of writing for it

668
00:37:01.480 --> 00:37:06.239
<v Speaker 4>because it was fifty sci fi stuff that's sort of

669
00:37:06.239 --> 00:37:11.840
<v Speaker 4>the base for it. And have had some real fun

670
00:37:11.920 --> 00:37:15.199
<v Speaker 4>to illustrating for them too. So that's been that's been

671
00:37:15.199 --> 00:37:16.840
<v Speaker 4>a nice gig that. Yeah.

672
00:37:17.000 --> 00:37:20.079
<v Speaker 2>I love role playing games, and there was a call

673
00:37:20.119 --> 00:37:22.280
<v Speaker 2>of Cthulhu is one of these role playing games that

674
00:37:22.280 --> 00:37:25.079
<v Speaker 2>I really like. It's based on HP Lovecraft's work, and

675
00:37:25.159 --> 00:37:28.039
<v Speaker 2>they had a they had some modules that were I

676
00:37:28.079 --> 00:37:30.159
<v Speaker 2>think they were called Blood Brothers and Blood Brothers too,

677
00:37:30.840 --> 00:37:33.480
<v Speaker 2>and one of the ones they were all basically movie

678
00:37:33.599 --> 00:37:36.920
<v Speaker 2>kind of plot, so just you know, various kinds of movies,

679
00:37:36.920 --> 00:37:40.920
<v Speaker 2>but your characters would go through these scary scenarios, you know,

680
00:37:41.039 --> 00:37:42.840
<v Speaker 2>based on a film type. And one of the ones

681
00:37:42.840 --> 00:37:48.519
<v Speaker 2>they had was Mexican wrestling movies. It was so awesome

682
00:37:49.760 --> 00:37:52.719
<v Speaker 2>to be able to sort of play around with that idea.

683
00:37:52.840 --> 00:37:55.280
<v Speaker 2>And that's the closest I've ever come to creating anything

684
00:37:55.280 --> 00:37:59.159
<v Speaker 2>in this space. But it is neat how you know,

685
00:37:59.239 --> 00:38:03.079
<v Speaker 2>despite all the and all the special effects improvements they've

686
00:38:03.079 --> 00:38:05.360
<v Speaker 2>had over the years and all these other things, you

687
00:38:05.400 --> 00:38:08.280
<v Speaker 2>can still have such a great time in that space.

688
00:38:08.480 --> 00:38:11.360
<v Speaker 2>And you know those movies hold up well. Yeah, and

689
00:38:11.440 --> 00:38:15.519
<v Speaker 2>your your homage is I think it's a nice mixture

690
00:38:15.519 --> 00:38:20.679
<v Speaker 2>of comedy and respect. Actually, I really, Unfortunately, as much

691
00:38:20.679 --> 00:38:22.199
<v Speaker 2>as we like talking to you, this is supposed to

692
00:38:22.239 --> 00:38:24.280
<v Speaker 2>be our last question, we'd like to finish up our

693
00:38:24.679 --> 00:38:28.559
<v Speaker 2>interviews with. This is really our signature question. I don't

694
00:38:28.559 --> 00:38:31.039
<v Speaker 2>know if anyone prepared you or not. So give you

695
00:38:31.079 --> 00:38:33.320
<v Speaker 2>a little time for a couple of shows. So okay,

696
00:38:33.320 --> 00:38:37.159
<v Speaker 2>well there you go. All right, what is your favorite monster?

697
00:38:38.119 --> 00:38:41.880
<v Speaker 4>Well? Can I give you from two answers? Which is

698
00:38:41.880 --> 00:38:44.960
<v Speaker 4>one from movies and one from real life as far

699
00:38:45.000 --> 00:38:48.079
<v Speaker 4>as we know it? Sure well the one I think

700
00:38:48.119 --> 00:38:49.840
<v Speaker 4>the one from the movies would have to be the

701
00:38:49.880 --> 00:38:51.920
<v Speaker 4>Cyclops and the Seventh Boys of sindbad Oh.

702
00:38:52.000 --> 00:38:55.039
<v Speaker 2>That's a good one, which the emoting.

703
00:38:54.719 --> 00:38:59.400
<v Speaker 4>There is just brilliant. The design of him or that

704
00:38:59.679 --> 00:39:03.119
<v Speaker 4>is more one was like nothing before it, and it

705
00:39:03.159 --> 00:39:06.400
<v Speaker 4>was copied somewhat afterwards. But I find that to be

706
00:39:07.320 --> 00:39:12.079
<v Speaker 4>a wonderful, wonderful monster. As far as monsters that may

707
00:39:12.199 --> 00:39:16.360
<v Speaker 4>or may not exist, I just love the whole. You know,

708
00:39:16.400 --> 00:39:23.039
<v Speaker 4>the Kelly Hopkinsville event in the fifties, you've heard of I've.

709
00:39:22.639 --> 00:39:23.159
<v Speaker 2>Heard of this.

710
00:39:23.400 --> 00:39:26.960
<v Speaker 4>Yeah, Well, that, to me, I mean, is such a

711
00:39:27.000 --> 00:39:31.519
<v Speaker 4>compelling story, the whole siege on the house, I mean,

712
00:39:31.519 --> 00:39:36.760
<v Speaker 4>the whole, the imagery of it, whatever the truth behind it,

713
00:39:36.760 --> 00:39:40.039
<v Speaker 4>it's a phenomenal tale. And so that might be those

714
00:39:40.119 --> 00:39:43.440
<v Speaker 4>might be my favorite monsters in real life.

715
00:39:43.440 --> 00:39:46.480
<v Speaker 2>I was probably understating it when I said I'd heard

716
00:39:46.480 --> 00:39:54.599
<v Speaker 2>of it. Yeah, we did a three episode arc on it.

717
00:39:54.599 --> 00:39:56.360
<v Speaker 2>It's been one of those monsters I've loved since I

718
00:39:56.400 --> 00:40:00.400
<v Speaker 2>was a kid for the same reasons. And actually I

719
00:40:01.119 --> 00:40:03.519
<v Speaker 2>still haven't made I've got a shot video of this,

720
00:40:03.639 --> 00:40:06.199
<v Speaker 2>but I haven't put it together and put it online yet,

721
00:40:06.320 --> 00:40:09.119
<v Speaker 2>and I need to. I did talk about this in

722
00:40:09.400 --> 00:40:13.960
<v Speaker 2>Kentucky at a Cryptidcon last year. But what it is

723
00:40:13.960 --> 00:40:16.480
<v Speaker 2>is when back in the original case work around that

724
00:40:16.920 --> 00:40:20.159
<v Speaker 2>they one of the skeptical complaints about the whole thing

725
00:40:20.320 --> 00:40:24.679
<v Speaker 2>was people thought that they for some reason, skeptics thought

726
00:40:24.719 --> 00:40:28.239
<v Speaker 2>that the family had not actually shot through the window screens.

727
00:40:28.280 --> 00:40:30.599
<v Speaker 2>They had just those were fake. They just poked a

728
00:40:30.639 --> 00:40:35.880
<v Speaker 2>hole in the screen with sticks, right, yeah. And the

729
00:40:35.920 --> 00:40:38.119
<v Speaker 2>think one of the complaints was that they were shooting

730
00:40:38.119 --> 00:40:41.599
<v Speaker 2>out the window with a twenty gage shotgun. You know,

731
00:40:41.639 --> 00:40:43.920
<v Speaker 2>it should have made a bigger hole, you know, and

732
00:40:45.360 --> 00:40:48.280
<v Speaker 2>you know, a different pattern. And then also they were

733
00:40:48.280 --> 00:40:50.320
<v Speaker 2>shooting twenty two, but they said that could have just

734
00:40:50.320 --> 00:40:54.280
<v Speaker 2>been done with a pencil. So I looked, and nobody

735
00:40:54.320 --> 00:41:00.559
<v Speaker 2>had actually done this really simple experiment. So taking the

736
00:41:00.639 --> 00:41:03.880
<v Speaker 2>notes for how far away the people were from the

737
00:41:03.920 --> 00:41:06.559
<v Speaker 2>screen window, I just took a twenty gage in a

738
00:41:06.599 --> 00:41:08.960
<v Speaker 2>twenty two out in the country and shot up a

739
00:41:08.960 --> 00:41:09.639
<v Speaker 2>screen window.

740
00:41:10.159 --> 00:41:11.239
<v Speaker 4>Really yeah.

741
00:41:11.280 --> 00:41:15.679
<v Speaker 2>And it turns out that what they had in their

742
00:41:15.719 --> 00:41:20.760
<v Speaker 2>screen perfectly matches what I got in my test. The

743
00:41:20.800 --> 00:41:24.280
<v Speaker 2>twenty gauge blows a hole about only about two inches

744
00:41:24.320 --> 00:41:27.719
<v Speaker 2>across from the distance that they were shooting.

745
00:41:27.599 --> 00:41:30.480
<v Speaker 4>And blastar's going to increase the farther.

746
00:41:30.280 --> 00:41:34.000
<v Speaker 2>Distance exactly exactly it would, but at that distance it's

747
00:41:34.039 --> 00:41:36.280
<v Speaker 2>smaller than my fist. It's just a little punch hole.

748
00:41:36.800 --> 00:41:40.360
<v Speaker 2>And I videotape myself shooting this and I have some nice,

749
00:41:41.920 --> 00:41:44.559
<v Speaker 2>good clear photos that just kind of so you know,

750
00:41:44.599 --> 00:41:47.880
<v Speaker 2>it doesn't prove anything except that it continues to support

751
00:41:47.880 --> 00:41:50.639
<v Speaker 2>the fact that, no matter what was really going on,

752
00:41:50.960 --> 00:41:53.559
<v Speaker 2>those people were terrified and were shooting out their window.

753
00:41:54.039 --> 00:41:57.639
<v Speaker 4>I don't think they were attacked by a gang of bowels.

754
00:41:57.639 --> 00:42:00.840
<v Speaker 2>Well, you know, if they were owls, they probably weren't drunk.

755
00:42:00.960 --> 00:42:01.679
<v Speaker 2>That's important.

756
00:42:02.880 --> 00:42:05.320
<v Speaker 4>And by the way, you know, you asked me about

757
00:42:06.039 --> 00:42:10.159
<v Speaker 4>recent movies, and I want to mention I discovered small

758
00:42:10.199 --> 00:42:14.000
<v Speaker 4>Town Monsters last year. Oh yes, I'm a Seth Breedlove fan. Yeah,

759
00:42:14.000 --> 00:42:18.199
<v Speaker 4>I heard your show when when Matthew asked me to

760
00:42:18.360 --> 00:42:20.440
<v Speaker 4>be on here, I heard. I listened to that show

761
00:42:20.840 --> 00:42:24.320
<v Speaker 4>and just I'm a big fan of those that he's doing.

762
00:42:24.360 --> 00:42:25.480
<v Speaker 4>I think it's it's great stuff.

763
00:42:25.599 --> 00:42:27.760
<v Speaker 2>Oh yeah, And I love the speaking of art. I

764
00:42:27.800 --> 00:42:30.159
<v Speaker 2>love the post art that they put together that the

765
00:42:30.800 --> 00:42:33.639
<v Speaker 2>I've got one, uh, I've actually got two on the

766
00:42:33.639 --> 00:42:36.920
<v Speaker 2>wall up above me. Uh. The one for the flat

767
00:42:36.920 --> 00:42:41.719
<v Speaker 2>Woods is just beautiful. That is a great post.

768
00:42:41.639 --> 00:42:46.239
<v Speaker 4>And can I just say his recreation of flat Woods

769
00:42:46.519 --> 00:42:51.440
<v Speaker 4>Monster on no budget was far superior to the show

770
00:42:51.480 --> 00:42:58.280
<v Speaker 4>Blue Book that did just episode based on supposedly on

771
00:42:58.320 --> 00:42:58.960
<v Speaker 4>the flat Woods.

772
00:42:59.719 --> 00:43:02.360
<v Speaker 2>I don't they say don't they say inspired? They don't

773
00:43:02.360 --> 00:43:07.960
<v Speaker 2>even say bad. It's like that's yeah, uses words from

774
00:43:08.000 --> 00:43:09.320
<v Speaker 2>actual cases.

775
00:43:12.199 --> 00:43:12.639
<v Speaker 4>Exactly.

776
00:43:12.760 --> 00:43:19.320
<v Speaker 2>Yeah, plus their hearts as we say down here. Well, Larry,

777
00:43:19.679 --> 00:43:21.519
<v Speaker 2>it's been really great talking to you.

778
00:43:22.639 --> 00:43:22.880
<v Speaker 1>Thanks.

779
00:43:23.119 --> 00:43:27.559
<v Speaker 4>Likewise, likewise, I'm just I'm thrilled to actually to discover

780
00:43:27.679 --> 00:43:30.159
<v Speaker 4>monster Talk. I confess that I did not know about this,

781
00:43:30.280 --> 00:43:33.679
<v Speaker 4>and I'm you know, I'm now I'm a fan. Awesome.

782
00:43:33.800 --> 00:43:35.760
<v Speaker 2>Well, I bet we're going to have some new Lost

783
00:43:35.760 --> 00:43:37.519
<v Speaker 2>Skeleton fans after this as well.

784
00:43:38.079 --> 00:43:38.320
<v Speaker 4>Cool.

785
00:43:39.079 --> 00:43:42.119
<v Speaker 1>So I wanted to ask really quickly, is there anything

786
00:43:42.119 --> 00:43:43.760
<v Speaker 1>that you're working on right at the moment that you

787
00:43:43.760 --> 00:43:47.079
<v Speaker 1>want to squeeze in real quick that we can be

788
00:43:47.119 --> 00:43:47.679
<v Speaker 1>sure to mention?

789
00:43:48.320 --> 00:43:51.840
<v Speaker 4>Yeah, thanks, I d well the RPG I'm is ongoing,

790
00:43:51.880 --> 00:43:58.159
<v Speaker 4>and uh that they came from beneath the seat. If

791
00:43:58.199 --> 00:44:01.400
<v Speaker 4>folks are into RPG and fifty sci fi, definitely check

792
00:44:01.440 --> 00:44:04.400
<v Speaker 4>that out. A lot of fun stuff there and look

793
00:44:04.400 --> 00:44:07.199
<v Speaker 4>for the Kickstarter and there'll be an Indiegogo. As for

794
00:44:07.519 --> 00:44:12.000
<v Speaker 4>the Lost Skeletre returns again blu Ray with almost two

795
00:44:12.039 --> 00:44:15.119
<v Speaker 4>hours of extra never before seen before material.

796
00:44:16.000 --> 00:44:21.239
<v Speaker 2>Monstertle, you've been listening to Monster Talk, the science show

797
00:44:21.280 --> 00:44:24.559
<v Speaker 2>about monsters. I'm Blake Smith, and today you heard Matthew

798
00:44:24.559 --> 00:44:28.760
<v Speaker 2>Baxter and me interview Larry Blamyer, director, artist and writer

799
00:44:29.000 --> 00:44:31.559
<v Speaker 2>about his work as an independent filmmaker and the creator

800
00:44:31.559 --> 00:44:35.440
<v Speaker 2>of the Lost Skeleton of Cadavra and much more. Check

801
00:44:35.480 --> 00:44:37.559
<v Speaker 2>the show notes for links to the Kickstarter for the

802
00:44:37.559 --> 00:44:41.199
<v Speaker 2>ten year anniversary Blu ray of the Lost Skeleton returns again.

803
00:44:41.840 --> 00:44:43.480
<v Speaker 2>Hurry on over to that link if you want to

804
00:44:43.480 --> 00:44:45.400
<v Speaker 2>get in on this because there's not much time left.

805
00:44:46.639 --> 00:44:50.079
<v Speaker 2>Monster Talks an official podcast of Skeptic Magazine. The views

806
00:44:50.119 --> 00:44:52.079
<v Speaker 2>expressed on this show are those of myself and my

807
00:44:52.119 --> 00:44:55.719
<v Speaker 2>guests and don't necessarily reflect the opinions of Skeptic Magazine

808
00:44:55.800 --> 00:44:59.039
<v Speaker 2>or the Skeptic Society. We hope you've enjoyed this episode

809
00:44:59.039 --> 00:45:02.400
<v Speaker 2>of Monster Talk. Each episode we strive to bring you

810
00:45:02.440 --> 00:45:05.199
<v Speaker 2>the very best in monster related content, with a focus

811
00:45:05.199 --> 00:45:09.320
<v Speaker 2>on bringing scientific skepticism into the conversation. If you enjoy

812
00:45:09.400 --> 00:45:11.880
<v Speaker 2>Monster Talk, we now have a variety of ways to

813
00:45:11.920 --> 00:45:15.480
<v Speaker 2>support the show, all with convenient links at monster talk

814
00:45:15.519 --> 00:45:19.880
<v Speaker 2>dot org. Forwarge slash support that's monster talk dot org

815
00:45:20.199 --> 00:45:23.760
<v Speaker 2>forwarge Slash support. We have links there to our Patreon

816
00:45:23.840 --> 00:45:27.039
<v Speaker 2>page as well as a donation button. Another great way

817
00:45:27.039 --> 00:45:28.880
<v Speaker 2>to support the show is to buy books from our

818
00:45:28.920 --> 00:45:32.400
<v Speaker 2>Amazon Monster Talk wish list, which directly helps us with

819
00:45:32.440 --> 00:45:35.480
<v Speaker 2>our research. We love used books very much, so don't

820
00:45:35.519 --> 00:45:37.719
<v Speaker 2>feel compelled to buy new ones, and we love kindles

821
00:45:37.760 --> 00:45:39.920
<v Speaker 2>so we can share our digital libraries with each other.

822
00:45:40.280 --> 00:45:43.480
<v Speaker 2>And finally, without spending any money at all, you can

823
00:45:43.480 --> 00:45:46.440
<v Speaker 2>support us by leaving a positive review at iTunes or

824
00:45:46.480 --> 00:45:50.599
<v Speaker 2>wherever you get your podcasts. Positive reviews help keep us

825
00:45:50.679 --> 00:45:52.880
<v Speaker 2>visible in iTunes, which is a great way to help

826
00:45:52.920 --> 00:45:56.679
<v Speaker 2>us find you listeners. And please share our show on

827
00:45:56.719 --> 00:46:01.360
<v Speaker 2>your favorite social media platforms. Theme music is my pete

828
00:46:01.400 --> 00:46:04.280
<v Speaker 2>stealing monkeys. Thank you for making time for us in

829
00:46:04.320 --> 00:46:05.559
<v Speaker 2>your busy, busy lives.

830
00:46:48.119 --> 00:46:51.159
<v Speaker 3>Want to stay abreast of the latest from Skeptic magazine

831
00:46:51.320 --> 00:46:55.719
<v Speaker 3>and the Skeptic Society. Want cutting edge skeptical articles delivered

832
00:46:55.760 --> 00:47:00.760
<v Speaker 3>straight to your inbox every week, Then subscribe to Skeptic,

833
00:47:01.159 --> 00:47:05.480
<v Speaker 3>the free electronic newsletter of the Skeptic Society. Visit Skeptic

834
00:47:05.559 --> 00:47:07.159
<v Speaker 3>dot com to sign up.

835
00:47:09.519 --> 00:47:12.800
<v Speaker 4>Oh say you don't believe those old legends about the

836
00:47:12.840 --> 00:47:14.360
<v Speaker 4>lost skeleton of cadaver do.

837
00:47:14.360 --> 00:47:18.039
<v Speaker 3>You Ranger Brad, I'm a scientist.

838
00:47:18.440 --> 00:47:19.559
<v Speaker 2>I don't believe in anything
