Speaker 1: Hi, this is Brad Woto GM of Rise of the Apprentice.
Thank you for listening. Please remember to rate and review
this podcast. It helps us out tremendously. If you'd like
to learn more about this show and others we run,
please visit tablestory dot tv. Enjoy og Teas crackles over
your comms and says.
Speaker 2: We Eldership's good to go. It's fitted with new transponder
codes that should hold up pretty well with Imperial scrutiny.
Their text new, but our data is old.
Speaker 3: So star Stalker is now registered to the Fondor Shipyard
as a surveyor craft currently hired out on Imperial business
surveying land for mineral resources. That I'll let you travel
just about it anywhere We've had too much.
Speaker 4: Question right, thank you Hog, and with that appreciated.
Speaker 1: Your ship travels from Ryloth to Cescid. And this is
quite a journey. You're going from what is essentially the
the map was a two D thing very bottom all
the way in the south to the very north. And
your ship is not the fastest ship ever, but it
is still hyperspace. And this takes you a week as
you travel through the varying hyper space lanes, probably shifting
out pilots and people taking various opportunities to scan, use
your senses avoid any potential run into with imperial blockades.
The ship is able to survive. It has enough resources
on it to survive in space without having to dock
for fuel for a month. I think, so this isn't
too bad for you. I'm assuming you guys wouldn't want
to stop anywhere if you didn't have to. And yeah,
does anyone do anything in this time or is it
just a time of relaxing getting used to the ship.
It has been retrofitted as.
Speaker 5: Well with yeah, it's got new stuff on it.
Speaker 1: It does have new stuff on it. It has a
superior whole reinforcement which made it mechanically so that you
had a plus two to your to your whole trauma.
And you also have a light ion cannon you should
see on the starstock sheet lion cannon. That is another
dorsal turret, so it's mounted on the top next to
the other one and it does ion damage. So this
is essentially doing system strain damage. It can mess up
shields and things like that. It also has a shield generator.
I took the liberty of putting shields on the port
and starboard sides. But you can always move those shields
around in combat, so you can double them up. If
you're being sort of pelted endlessly from the aft or something,
you could put all four of them in the aft
and have a four shield defense. That way, that in mind.
At the moment, you have one shield on every side.
So the ship is upgraded and underslung. Sat underneath. This
thing sitting along like kind of like a baby monkey
holding onto its mother is the Delta seven eighth Sprite class.
Speaker 6: In monkey holding onto its baby monkey.
Speaker 1: That's exactly correct. Take an inspiration point. You You you
have the the ship that was at one point painted
green and is now just sort of chromed out. It's
just had all of its paint stripped off of it
and was the one that Nuada was in, but is
now just a sort of plane looking unmarked. An unregistered
Atherospright interceptor that sits underneath it. It sits like an
escape pod, so you simply jump. You go down to
one of the escape pod hatches and open it and
then jump into the the Athos bright. You can pilot
it without the droid that you don't currently have. An
R four unit like you did when you had the thing.
You have a sort of semi built right unit that's
in bits and pieces that I imagine Rugo has begun
once again working on over the course of the time
you're on the ship. Eventually you'll have one of those.
But at the moment, should you be forced to pilot
that thing, it is, it reduces its handling, and it
reduces it's something else if you were to use it.
I did look it up. It can be used and
can be piloted, but it is significantly worse without a
droid two help, because it's so quick and so advanced
and so crazy to be in this thing. Then again,
you all have the force, so I can assume that
you can probably use it. So a week passes, I
don't know if anyone's doing anything significant. By significant, I
mean like really specific, like we.
Speaker 5: We've like building a droid, building.
Speaker 1: A droid, building a droid, or getting a tattoo.
Speaker 4: I don't know.
Speaker 6: You tell me to get the Mandalorian tattoo.
Speaker 5: I just me just tattooing with it, Yeah, tattoo gun.
Speaker 1: Sorry, Arugo, give me two checks, a mechanics check and
a computers check. At difficulty three.
Speaker 6: Mechanics and computers difficulty three.
Speaker 7: Ah, I think I would help them with the computer check.
Speaker 4: I can help with a computers check as well.
Speaker 1: Yeah, you know how to build a droid.
Speaker 7: I know a bit about the computer and.
Speaker 1: Enough to.
Speaker 5: Computers. Androids are the same thing.
Speaker 1: I'm genuinely asking whether you guys have experience with computers
and droids.
Speaker 7: I probably haven't.
Speaker 1: Curious.
Speaker 4: I would hop would have some part of his crew
that's not really a crew. There was an R five
droid that you know, kind of quick patching and stuff
like that. Nothing they couldn't build one from the ground up,
but you know, little modifications here and there, quick little
patch jobs.
Speaker 1: Okay, Yeah, take a boost for the help from the
crew on the computers check.
Speaker 6: All right, what was the difficulty three?
Speaker 4: Three? Right?
Speaker 1: I'd like to use a.
Speaker 6: Your light side and then upgrades it.
Speaker 1: Right, that gives you an upgrade on the left.
Speaker 6: Yes, might use one.
Speaker 1: And there I go, too successful.
Speaker 6: Anyone's near me.
Speaker 1: Want threat, and that's the computer's element. As you start
to build the unit it. Yeah, there's a couple of
strange elements. I think I'll deal with the threat here first,
but the some of the parts here are odd, and
you realize that the the vocabulator, the way it fits
inside this droid is awkward, a bit like if you
were to try and set a hard drive in a
computer or something and the you know those little trays
that they go in. Imagine the tray was the size
of a normal HDD, and this is like the vocabulator
you have is in SSD. Just a little thing doesn't
fit in there, so you have to mess with it
a little bit more, spend a little bit more time
working on a sort of a jerry rig to allow
this to sit in there, to get the vocabulator going.
But ultimately you do end up getting it in place
and set up. In terms of the innards and the
computering element of this droid. It is set.
Speaker 4: Right.
Speaker 6: So it looks like if I think, just sort of
sit back and relaxed on my knees, still looking at
the work, the chassis is still our same burned chassis.
Speaker 1: Yes, this thing is love it. Yeah, it's kind of again.
It's like if you would have no paint on something
some places, Yeah, just steel and chrome and scorch marks
that have been somewhat polished off by what the droids
at hogs Spaceport were able to do but not.
Speaker 8: It's like, yeah, yeah, okay, right, so the only thing
I think I'm missing is our personality chip.
Speaker 1: Who has that?
Speaker 4: What is that?
Speaker 1: We had one? Right, definitely had one braceful of stuff.
Speaker 5: It's a scoundrel of one though. Oh it's what A labeled.
Speaker 6: As, right, okay, scoundrel. That's probably fine, right.
Speaker 7: I don't know what was that? Well, I said, it
looks a bit scruffy. I'm not sure about.
Speaker 6: It, all right, it's a it's a bit shorter than
I thought it'll be, and I think I will. I
am going to try to just find to reach for
it and find a way that it would fit in here.
Speaker 1: If it does.
Speaker 6: If it doesn't, I may have to do a little
bit more work to make sure it is a snug fit.
Speaker 1: Right, Yes, you're adding an extra part. That'll be another
computer's check. And this is a scoundrel you make trecks.
Speaker 6: You also wanted the mechanics as well.
Speaker 1: Right, the mechanics as well. That's just for putting it.
Speaker 6: Together, all right, So I'm now I'm wiring it, I think.
Speaker 1: And then yeah, the computers is there.
Speaker 6: I want to use another light side.
Speaker 9: Okay people, peeps, peeps, all.
Speaker 6: Right, cool, great, I'm doing it. I'm going to use
another light side. I'm assuming I have help with friends.
Speaker 1: It's gonna be a three still three difficulty.
Speaker 7: We don't have any mechanics.
Speaker 6: Mechanics one more computer is.
Speaker 4: I think Hop is going to purposefully keep his mouth
shut on this one, maybe feeling a little obvious, a
little territory if.
Speaker 6: I don't know's there times you would like would you
like go to say something and then stop in someone
else's and then make sure to shut yourself up?
Speaker 4: Like is there? Like I think it would be like
if you're like, oh, Hop, what do you think? Hop
would just be like, okay, what do you think?
Speaker 7: Okay?
Speaker 1: I will this three sides rents, triumph, triumph.
Speaker 6: I love whatever that is.
Speaker 1: I mean it means that you're successful. But now that
the unit is a scoundrel, because it's a scop and
a scoundrel personality chip is it allows the droid to
change its personality from a traditional this is an right
unit right yes to to that of something else. And
we're going to go with based on that triple threat,
a scoundrel as dances and acts. Yeah, in the way
that our two is like, clearly a good guy. This
one busy ship.
Speaker 4: Yes it's trapper.
Speaker 1: Yeah yeah, it might even be worse.
Speaker 5: Wonderful.
Speaker 1: And then a mechanics check to put it all together.
It just found a really cool graphic. It shows all
of the I'm distracted.
Speaker 6: I'm like a different game.
Speaker 1: Okay, so I'm doing mechanics.
Speaker 5: I can help you with the mechanics.
Speaker 6: Okay, and I would like to use another but we're
going to drain the pool quick. But we'll have a droid.
Speaker 7: All right.
Speaker 6: No one said, no, all right, mechanical it is.
Speaker 1: Wow, wow is and a bunch of advantages. What is this?
Speaker 5: It's a great question, I said, generating light side and
dark side.
Speaker 10: Because I'm a logo.
Speaker 1: He's actually, that's that's right.
Speaker 6: I have because I have I anytime I do a skill,
I rolled dow White yep, I have and flow.
Speaker 5: Maybe it's just not being present for how many realized
it was for skills?
Speaker 6: I thought, for skills, yeah, skills, yeah, yeah, I have
to do some weird role playing and weird tactical maneuvers
to make it work in combat, which is exciting. But yeah, skills.
Speaker 1: So three failures.
Speaker 4: Mm hmmm.
Speaker 6: So I have it working, but I need to assemble
it right. So it's booting up, but it's probably not
in its form.
Speaker 1: Yet, so it could. It's like you've just got all
the parts out and they're lighting up correctly. You've got
little things testing you know that.
Speaker 6: All the yeah yeah things are.
Speaker 1: Going to the right.
Speaker 6: Everything signals are going. They know, it's so great. I've
got everything is. I probably have like another data pat
or something that all wired into it, and like grabs
or whatever is saying that it's all working fine, but
I need to now implement it.
Speaker 1: And I think.
Speaker 6: I much like much like when I uh accord, when
I put computers together, they work, they should at least,
and then when I go to turn the power button on,
it doesn't, and then I spend six hours frustrated, and
then finally someone's like, well you dummy, reseat the RAM,
and then like, okay, but I think that's sort of
what happens here. There is a moment of frustration when
Rugo flicks the button, nothing happens right, and then maybe
twenty or so minutes of trying to figure it out
and hyper focus from Rugo, and then he goes to
click it again. Nothing. He looks around for any parts
that are missing. He even, I think, asks you all
at some point if you've seen a part, or or
if you could stand up, and he's because he's really
probably convinced that it should just be working. And then
for the third time, maybe thirty five minutes or maybe
an hour or so later, yeah, yeah, or a couple
days later or something. Yeah, another time he goes to
try it and it doesn't work. And then I think,
at that point, whether or not you're in the cockpit
or you're down the hall or something, you hear a
clang as I probably throw a piece not a piece
of the part, but like a tool or something against
the wall, and I.
Speaker 1: Just, ah, I don't know what's going on, should be what.
Speaker 4: Not? Never mind, don't worry about it. He chuckles to
himself and kind of just acts like he's playing with
his cuticles.
Speaker 6: It's no idea, what's happening. It should be working.
Speaker 4: Well, take a breath.
Speaker 5: It to be the issue.
Speaker 6: I don't know, if it's a faulty part of if
it's something, if something is just I don't know. I
don't know. Maybe it's not even the right parts for
an R eight for an R eight and I'm like
trying to look for the model number on this chassis.
Speaker 5: I just let me take a look. I was just mechanics, right,
Am I able to do a mechanics check to try
to figure this out?
Speaker 7: Or I would like to help?
Speaker 1: You have a rank in that I do? Then, yeah,
make me a mechanics check at difficulties three with a
boost from Roca.
Speaker 5: Difficulty three with a bloost with a Bloost.
Speaker 1: One advantage. So yeah, if you can't figure around either.
Speaker 5: Yeah, I don't know if it's a part thing or what.
Speaker 6: I don't either. It's all right for sorry, probably no,
it's all right. I just could be it's could be
out of my Oh.
Speaker 5: I mean, but it looks great. I wouldn't have been
able to do this much. Perhaps we can just have
somebody look at it.
Speaker 4: Right?
Speaker 6: Are you going to right? Exactly?
Speaker 1: If we're going to us?
Speaker 4: Where are we?
Speaker 6: When are we going againstig? We're heading into the atmosphere right?
Thank you?
Speaker 4: Oh finally I'm starting to cramp up. Yeah.
Speaker 1: The ship drops out of hyperspace and you find yourselves
in the You're in the outer Rim, in the Covet sector,
in the CESCID system, and from space, CESCID appears to
be a just a brilliant blue ball, basically just an
enormous blue ball, and it it is a cloud laced
atmosphere with these varying green and black dots that are
sort of small tropical and volcanic islands that float in
just a massive oceanic planet. However, as you pull out
of hyper space orbiting, CESCID is an Imperial star destroyer
and it immediately begins hailing you.
Speaker 4: H oh, this should be interesting, but mm hmmm.
Speaker 7: God, oh, I gots all start detriyer.
Speaker 5: Are you sure?
Speaker 4: I can't not answer it? It's gonna be even worse.
Speaker 6: But I didn't even see that.
Speaker 7: Great, Okay everyone, okay, all right, I got that's.
Speaker 4: Okay. Uh.
Speaker 11: Yes, we're we're reading you. This is a surveyor craft.
We're here on imperial business, surveying one for minimal resources.
Speaker 3: This is Captain Aleamer of the star destroyer Conquest. You're
here on imperial business. Ah, that's right, what imperial business?
Speaker 11: Oh we're We're a surveyor craft out of fund Or shipyard.
We're just surveying for any valuable resources the plant it
might hunt for the Empire.
Speaker 1: Very well, send your transponder codes immediately.
Speaker 7: I motioned, send send the boats to my co pilot.
Speaker 1: Oh, I imagine all of you crowded around.
Speaker 7: The Yeah, yeah, yeah, for sure we are.
Speaker 1: Hopefully you're pointing at different buttons on the on the ship.
I guess, co pilot, make me a computers check at
difficulty one.
Speaker 4: All right, difficulty one computers.
Speaker 7: The orange button. Just let just press.
Speaker 4: Again, Just do it, I try for droidstress.
Speaker 1: Yeah, you send the codes and you're met with silence
for like a full three minutes of time. Eventually you
are hailed again.
Speaker 3: This planet is currently under occupation by the Galactic Empire.
Any attempt to unlawful activity, local collusion, or contentious action
will be met with the full force of the Imperial Navy.
Speaker 1: Do you understand, ah.
Speaker 11: Roger, that we we read you here.
Speaker 1: Everything's very well. You are free to proceed.
Speaker 4: Thank thank you, and you should.
Speaker 5: Do it's a good idea.
Speaker 4: You should have come here, should go somewhere else.
Speaker 7: We're just gonna leave now. They'll know that something's going on.
Speaker 6: Okay, right, that's true. We are not still transponding, right, Oh,
I hope not. He said that we'd be met with
the force. What we are the force? Am I right?
Speaker 4: Different kind of force there, kid? Yeah, yeah, I guess
as long as we keep our heads down and we
go in we land, we.
Speaker 7: Do leave, we go down, We spend it a half day,
we leave, Yeah, after doing?
Speaker 5: What are we gonna have to we're gonna do.
Speaker 6: We're gonna survey survey all right? Right?
Speaker 5: What what what counts as unlawful?
Speaker 4: If you're thinking it, it's probably that they say.
Speaker 6: Colluding with the locals? Coersion with the locals?
Speaker 4: What wasn't?
Speaker 1: Yeah?
Speaker 5: What is he?
Speaker 7: I don't know a law about the planet. I know
that there is. Before thus, there was a lot of
tourists that came here, but other than not I, there
wasn't really any republic presence. So I don't know why
they're here.
Speaker 4: All right?
Speaker 6: If you could do, when was the last time you
were here?
Speaker 1: Were you here?
Speaker 6: Have you ever been here?
Speaker 1: I've never been.
Speaker 7: I just I've just heard about that.
Speaker 4: Wasn't this your idea? Well?
Speaker 7: Whilst I heard of this place, there was no imperial
presence be counting know where they are at all towns?
Speaker 4: How long ago was that? I don't know, year ago?
So okay, from now on whenever Dax picks a place,
we have to ask how long ago did you hear
about this? If it is more than six months, ignore it.
Speaker 6: Right, I mean that logic we should also do the
same for any time you suggest a place.
Speaker 4: Why I've never suggested a place where we had it
we were met with an imperial welcoming squad?
Speaker 7: Have I you suggested the last place, and there are imperials.
Speaker 4: Thereto God, we can. We can argue semantics all we want. Okay,
all right, I gotta get bald. The longer we say
up here, the more suspicious, suspicious it is.
Speaker 6: Semantics there is.
Speaker 7: I see on the scans there's a rather large group
of islands over here. I'm assuming that's where we should go.
Speaker 6: Right to start, all right, I think whatever are we
doing on this planet? I think we should all keep
our eyes peeled in the ears open for maybe a
droid repair on our salvage.
Speaker 1: John, that could help us.
Speaker 7: Sure, yeah, that's that seems like a legitimate reason. Uh
you know where a survey team our droid needs some work.
Speaker 4: Right, Well, we already told them the reason. We can't
change the reason now.
Speaker 7: On more than one reason.
Speaker 4: People, they're going to be suspicious why we didn't tell them.
Speaker 1: They've already gave us one reason.
Speaker 5: Survey team, and we go to do the surveying and
all of a sudden, our droid's not working. So now
we need to get the droid repaired.
Speaker 7: It's not that difficult system.
Speaker 6: Let's just again, we just you punch it.
Speaker 7: Calm down, right, We're gonna be fine. All right, let's
go and I will head towards the large group of
islands that look like they're the most populated.
Speaker 1: Yeah, are you sure you want to do that? You
sure don't give me a computer's check.
Speaker 7: I will give you a computer check.
Speaker 1: Give me a computers check.
Speaker 7: Difficulty one, okay, because it's just scanning the planet for
a place to go.
Speaker 1: Better information two. Success is one advantage. Yeah, this place
is there is a large chain of islands that are
significantly built up with a lot of presence. All of
it is imperial. The imperial presence on this place has
gone through the roof for some reason. There are some
other things that come up. There's a couple of smaller
islands out of the way with landing spots and outposts
that you could potentially land out that would not have
an enormous imperial presence.
Speaker 5: I lean over while Dax is fiddling with the whatever.
Wait a minute, A year ago, it's quite quite the presence.
You think they're looking for something.
Speaker 7: Other than the slayest h what do you mean a
year A year ago the empire didn't exhaust.
Speaker 5: I just mean the information. It's it just feels fast as.
Speaker 7: All, or the fast fast that they've built up so
many people here. Yeah, well, I'm sure there for a reason.
Do we want to poke around and figure that out?
Or do we just want to leave the I don't know,
I don't know.
Speaker 5: Yes, we can figure it out when we get down there.
Speaker 7: Okay, Well, do we want to go to the main
chain of islands here with a lot of imperial presence
or do we want to go to one of the
smaller islands. Okay, I will go to the smaller island
that looks the most promising, where it might have enough
of a town that will have like droid repair and
like a you know, Cantina or something like that.
Speaker 1: Yeah, I don't know if you have that kind of info.
Roll me a D three and then make me a
piloting check Difficulty one A two of the three possible
landing zones. That one looks fine to you. Okay, it
at least looks empty enough of any imperial presence that
you can land justify figuring out your next move and
then move. And this one is yeah. The ship lands
on the planet of Cescid, and this place is interesting.
As the doors open, you find yourselves on just an
enormous oceanic, turquoise watered planet. As your party kind of disembarks,
you find yourselves on a tropical island. There is a
sort of small, lush green jungle which is covering the
eastern edge, with you being on the western side, with
a few sort of small wooden homesteads that have built
up your legs. Landing on the ground below you, you
notice that the ground beneath you is shifting lightly, and
you realize that the ship has landed on an enormous
floating leaf, like a giant lily pad. It appears to
easily support the massive weight of the ship, and there
are a few sort of fibrous veins of leaves that
create a walkway from the ship's landing pad to the shoreline.
And you see that there is an outpost here pretty
well built up but small island. The outpost architecture is
both organic and synthetic materials. It's sort of modular sections
predominantly constructed from metal alloys that are melded with this
sort of these sort of bioluminescent panels that you suspect
will glow during the night. It is a weird fusion
of natural and artificial components. There is a central, pretty
large building at the center of this kind of island,
and then there are lots of auxiliary buildings that dot
around this outpost that seem to serve different functions. From here,
you can immediately make out that this place looks a
bit like a research lab island. There is a domed,
clear structure that is just looks you can see from
here straight through the windows that it looks like a
research laboratory. It's nestled beneath a bunch of towering trees,
and inside you can see a bunch of advanced scientific instruments,
analysis equipment, things like that lights are on twinkling. There
is a med bay nearby, indicated with a big medical symbol. Inside,
through large windows you can see medical apparatus and much
nicer looking back to tanks than the ones that the
one that Rugo is in. You can also to see
that there's clear housing units for the outpost residents that
are sort of carefully integrated into the jungle and the
landscape here sustainable materials and advanced plasteal is pretty much
what you're looking at, with just enormous windows, and the
air is just filled with a symphony of birds and
strange unseen creatures and the gentle rustling of leaves in
a breeze sticking up out of the trees. As well,
you can see solar panels that are cleverly hidden among
all of the foliage. And then there's advance advanced water
system collections all across the island. And although the outpost
looks like it could house about fifty or sixty people
very easily, it appears to be completely empty, not a
single soul in sight, aside from one a small techno
service droid which is making its way down the beach
towards you. And as you, guys, disembark this little techno
droid and a techno droid, I guess i'll quickly show
you in the audience what one of those is. You
might recognize him when you see him. He is one
of these little guys. Cadbane has one. He's a very
small no bigger than a meta. Two little yellow eyes,
two little legs with little hockey puck sized feet on
the bottom, and small little arms. As he makes his
way down the beach towards you, he says.
Speaker 12: Oh, welcome to Jungle Haven Outfast. I am T three
S three R. You can call me teaser.
Speaker 1: He looks up at you expectantly.
Speaker 12: Oh, visits were schedule here for today, nor this rotations
nor any rotations. Might I ask what purpose for this
visit to the Jungle Haven outpost is.
Speaker 4: So much?
Speaker 5: I also a lot from I'm gonna die.
Speaker 7: Uh, we're we're we're here to do some serving on
the planet. But our droid is a need some repairs.
You know, if there's a place around here we could
repair ourdroid surveying.
Speaker 12: This is a medical research facility.
Speaker 7: Yeah, we're we're doing we're doing surveying on the whole planet.
So we're going around the whole thing. And we noticed
the landing pad and thought we'd see if there might
be someone here to help us repair our droid.
Speaker 12: I suppose I can try and help. I am a
techno service ryafter all.
Speaker 7: Although thank you. That would be very would be very appreciated.
Speaker 12: Very well. Oh, me, I will find you housing.
Speaker 1: Turns around in his little feet, started walk up and
towards the central structure.
Speaker 12: He says, I have been alone here for approximately two cycles.
Speaker 1: No.
Speaker 12: I was initially deployed to operate and maintain the landing
outposts and cater to the needs of income and travelers,
just as such.
Speaker 1: As yourselves comes around and looks up at each of you.
Speaker 12: However, due to unforeseen circumstances, the outpost was abandoned, leaving
me here. I am its sole inhabitant. Uh, the outpost
has been abandoned for two cycles?
Speaker 5: Now what happened?
Speaker 13: Mm?
Speaker 12: Let's see. I don't know, you don't know.
Speaker 7: Yah.
Speaker 12: One day I woke up and every body head left.
Speaker 7: Thanks.
Speaker 12: Despite the absence of visitors, I have remained dedicated to
my service oriented programming, maintaining the outpost and ensuring and functionality.
Everything here is functioning to your highest standards and free
use as long as you have the appropriate clearance. Tell me,
are you here on behalf of the Autotian Pharmaceutical Company?
Speaker 7: Yes, stance correct, give me a deception check please tax?
All right, we'll use a light side point on us.
Speaker 1: Difficulty is too successes to advantages.
Speaker 12: He says, hm hm, okay, well, then you have access
to the information that I don't have. Uh do you
have level eight clarence from the attally pharmaceutical compaign.
Speaker 7: Level nine clearance? Actually that's old front attely.
Speaker 12: Right, then you should be able to access everything.
Speaker 7: Here, right, excellent.
Speaker 12: You are surveying the land.
Speaker 7: That's correct.
Speaker 12: But this alphouse was originally designed to test the pharmaceutical
research of the dradents and ALI injections, the three injections.
Speaker 7: I knew that.
Speaker 12: Wow, are you here to complete the last six percent
of testing?
Speaker 1: Uh?
Speaker 7: You know, we we we might be able to I
think that's a secondary objective of ours. We might be
able to do that. We'll have a wabble look around
and see if that's possible.
Speaker 1: Mm hmm.
Speaker 12: You look more like test subjects.
Speaker 10: That's not supposed to do.
Speaker 12: Be well, none of you are have the writing species.
Speaker 7: It's that's it's true. But as you say, untoreseen circumstances
do happen. Right.
Speaker 12: Wow. After sixty cycles of research and testing, it was
ninety four percent concluded that the most trials ending in
a subject or man.
Speaker 7: Power, right, I knew the.
Speaker 1: Testing.
Speaker 6: But a primary objective for your help.
Speaker 12: What is your name, Teaser, you can call me a teaser.
Speaker 6: A lovely name, is to hopefully get our astronaut working again.
Speaker 12: Ah, very well.
Speaker 6: At this point I sort of crouched down to his level,
much like meeting a toddler for the first time.
Speaker 4: Just sort of get down.
Speaker 6: And talk like I'm talking to a child. Right, So,
how long has it been since you've looked at another draw?
Speaker 12: Well, it has been approssonately two cycles since I last
spoke to anybody, including other Droyds.
Speaker 6: Oh well, well, let's see if you've lost any of
that information then huh hmm.
Speaker 12: I will take a look at the droid. If that's
why they're asking.
Speaker 6: Yes, that's what I'm asking, Teaser.
Speaker 12: Uh, okay, where is it why.
Speaker 6: I want to bring him here? Is that all right?
Speaker 4: All right?
Speaker 14: I will turn and just sort of like look at
everyone else and make my way over toward the ship
and begin to haul the parts over to where we
are meeting or talking with this ole guy.
Speaker 12: We did it all one.
Speaker 7: Think thoughts obvious it wasn't really not the.
Speaker 5: Rugo right?
Speaker 4: Probably? Well, how hop is six to one with the same. Yeah,
but I think hop also kind of Yeah, I.
Speaker 5: Thinking it's Rugo right, because Rugo is always like standing
straight and proper.
Speaker 7: Docs is five eleven by everyone thinks he's high.
Speaker 6: Eight Yeah, but he thinks I'm like.
Speaker 5: I'm like, we taller than you five.
Speaker 7: Night your faith nine. He's five eleven.
Speaker 15: Everyone thinks, oh, thanks, So that's what I mean.
Speaker 5: So I think that you're.
Speaker 7: You think I'm super shun.
Speaker 5: Yeah, I think you're well, not super short.
Speaker 6: So we're all playing our heights.
Speaker 5: I got thats not super short.
Speaker 12: I have to reassass this solar power to the junction
bus up in a tree.
Speaker 1: Oh, looks up there is one large power cable which
is just hanging loosely over a tree branch. There are
some solar panels behind it that are somewhat hidden within
the foliage.
Speaker 5: We can help you with that.
Speaker 12: Oh, that would be fantastic. Seen uh a long time
since I was able to access that our table. It
is the only nonsen being part of the island.
Speaker 5: All right, we'll get the power for you.
Speaker 12: Landed Communications have instructed.
Speaker 5: My glance to tax like, should I not fix it, then.
Speaker 7: Now we'll do We'll do we'll look into it later.
Let's let's fix the droid.
Speaker 4: Fast, shall we.
Speaker 12: It has been five months and nine cycles since I
was last able to receive communications company headquarters in Ernaka.
Speaker 4: And what was Just remind me what was that last
communications about I.
Speaker 12: Was able to overhear the communications.
Speaker 4: You were able to open?
Speaker 5: So would you play those sports?
Speaker 4: Pretty? Could you?
Speaker 12: Absolutely? Follow me?
Speaker 1: He heads into the main structure. Two large doors open
up as he steps towards them, just sort of automatically
in front of him. As they open, you see a
spherical kind of foyer is what it would look like.
There is a desk at the front with a single
console and computer attached to it. There is a logo
that says a totally pharmaceutical company in galactic basic, with
a little logo of a It looks kind of like
a wave coming out of a vial or a test tube.
He says, Un.
Speaker 12: Says this computer it has all the information you need
so long as you have a level A claris from
the Atol Pharmaceutical Company. The last regarding communication is within great,
Thank you, you are welcome. Do you require sustenance? Uh?
Speaker 1: Sure are?
Speaker 12: There are many creatures on this island and many in
the sea. I am to understand that you require these
things to survive.
Speaker 4: Your memory banks serve you well.
Speaker 12: Yeah, be careful when you are in the open ocean.
There are creatures out there that can swallow you whole,
and even bigger creatures that can swallow those ones whole.
Speaker 4: Oh yeah, that sounds about right about eating usual usually
survey such things eating shu. I think our friend needs
it's your help though with that droid, right.
Speaker 12: Yes, our Troy, help yourself in the facilities.
Speaker 4: Oh, you're too kind. We'll make ourselves right at home.
And if you need anything from us, you just let
us know a little one. Okay.
Speaker 12: There is power cable that I am unable to reach. Yes,
outside of the I'm unable to reach this.
Speaker 4: Communications.
Speaker 12: Yeah, it's expect for us. That is the reason I
am unable to receive communications. It's only pharmaceutical company headquarters
in Ranaka.
Speaker 4: It's been five months.
Speaker 12: Yeah months and nine cycles since I was last able
to receive communications with the totally pharmaceutical company.
Speaker 7: Okay, thank you, thank you to you, sir. And I'll
show him out, okay, thank you. Just help with thoughts
repair if you could, I.
Speaker 5: Would die for him.
Speaker 7: Okay, I'll come back in and I'll use my little
gadget that was given to us back on Umbara to
try and slice the codes for the best.
Speaker 1: Computer terminal. Yeah, give me a computers check difficulty three.
Speaker 7: Okay, I have an ability that reduces that if it
is code breaking or code breaking or the crypt communication okay,
and then I also get to boost from that.
Speaker 1: Actually, I don't know if it is code breaking. I
need to double check what code breaking is. In Star Wars,
they made a big deal about it in that movie
where they had a droid, but they went to a
lot of effort to find a codebreaker that wasn't a
droid even though they had a droid. And that's what
droids do all the time.
Speaker 4: I don't remember that.
Speaker 1: I don't remember any of that. I don't remember. Must
be legends. Yeah, you can reduce the difficulty and you
can add a boost if you're using the slicing tool
that you have.
Speaker 7: All right, I also have that.
Speaker 4: Can I help?
Speaker 5: You can give another boost?
Speaker 4: Give them? Ah?
Speaker 1: Sure, okay, one failure and two advantages. It's not easy
to hack into this thing. It is a sorry slice.
I'm sorry, I'm so sorry. Please don't please don't right
comments on YouTube. It is quite difficult to slice into
this thing because it is a it is a corporate computer,
that is that has a bunch of information hidden behind it.
It seems to belong to the Drayden species on the planet.
So some of the stuff isn't even in galactic basic,
and some of the the readoubts and things are a
little odd and maybe they confuse you. There is a
way to manually access some of the information on this thing,
if you'd like to try and attempt that instead.
Speaker 7: Sure, I'm sure.
Speaker 1: Well, there you go. It's a puzzle those listening. There
are colored squares on the screen with the words order
is compulsory, the numbers you can move them around. There
are tokens you can that you should be able to move.
Speaker 7: I'll do rainbow colors in order. What do you think? Okay,
so I'll do one on red, two on orange, three
on yellow, four on green, five on blue, and six
on velor you you can move them around? Sure those
tokens right, yeah?
Speaker 1: On on red, two on orange, three on yellow, five
on blue, four on green six Ally doesn't let you
access the information.
Speaker 7: Right.
Speaker 6: M hm?
Speaker 5: Any other thoughts.
Speaker 7: We could try it? Backwards.
Speaker 5: Is there anything else around here that might do we
see any like weird posters or anything else about what
they might be leaving in or their corporate.
Speaker 16: Yes, you can give me a let me think this
would for sure be either a perception check or you
can do a.
Speaker 1: Zeneology or education check as well. At difficulty four failures
and a threat. It's kind of hard. This is one
of those like really plain looking pharmaceutical company lobbies that
you're in. Everything looks too clean, everything looks too approachable
and friendly, and there really is nothing that betrays any
information about this place. If you didn't know that this
was predominantly a Drayden species planet, you probably wouldn't really
even notice anything that doesn't seem to be anything that's colloquial.
It's all very generic looking.
Speaker 5: Yeah, imagine it has something to do with order idea,
I mean, other than just putting it in the right order.
Imagine there's something in that theory.
Speaker 7: Maybe, Well, we can try doing it backwards. That's the
only thing I can come up with. Sure, kay, oh,
I'll do that then, So I'll move them, move the
numbers around, switch them about.
Speaker 1: Okay, one on purple, two on blue free on green, four,
on yellow, five on orange, six on red failure. Mm hmm,
you can forego some XP for an answer, yeah, yeah,
or whatever else? Was my homebrew rule that I came
up with on a whim during our D n D
session six weeks ago.
Speaker 7: It was money, I think.
Speaker 1: For life moneyney.
Speaker 5: I don't suppose it has anything to do with lightsabers, I.
Speaker 7: Think, are you asking me that?
Speaker 4: And care?
Speaker 11: Yeah?
Speaker 7: Oh why were they l I don't.
Speaker 5: Know, it's just what came to mind immediately. This is
the same colors.
Speaker 7: Do you think maybe their species perceives coliners differently than ours,
or it's compulsory.
Speaker 5: Maybe what do we know about their species?
Speaker 4: I don't know.
Speaker 7: They're running some sort of experiments that are almost finished
that are very brutal.
Speaker 4: I have an idea, but it's a little unorthodox.
Speaker 5: Okay, well, hm idea.
Speaker 4: Is that pop leaves and intercepts yeah teaser before you
can get to the ship and kind of drags them along.
Speaker 1: Oh yeah, now.
Speaker 4: This is broken. Any points to the patter in front
of them. We've done this correctly. Wait hold on, then
he motions it das to uh scramble what the work
we've done so far? We've done this twice now in
it it is not up to code. So either someone
changed this or it's broken. Now, I'm sorry. I didn't
mean to lose my temper on you. If he would
be so kind, so we can continue with our our day. Please,
you are here to.
Speaker 12: Be using manual access to access this computer terminal.
Speaker 5: We just want to check your work.
Speaker 12: I do not use manual access to access this computer terminal, see.
Speaker 4: What I tell you. Of course.
Speaker 7: That is so correct.
Speaker 12: I am able to access all of the computer terminals
with it.
Speaker 1: He has a little thing that comes out of his
side and turns into a little thing, and then he
accesses the computer and you see it goes into a
thing that's like a socket and it turns a few times,
and he says.
Speaker 5: Our scoundrel is going to kill, destroy, and steal that
a thousand percent.
Speaker 1: All right, it has one already just did the way
that they interface with the little stendy armed things.
Speaker 6: It's not going to stop him.
Speaker 1: Nothing's going to stop him. Nothing is going to stop
the rampage. This froyd is going to go on.
Speaker 5: All the way with the Imperial Marche.
Speaker 7: Destroyed is going.
Speaker 4: To be destroyed, destroyed.
Speaker 1: That you're about to un.
Speaker 4: It's going to be versus destroyed.
Speaker 5: The final dedroid is.
Speaker 1: The apprentice in the title.
Speaker 5: Or ship.
Speaker 1: He's a sad.
Speaker 12: Is there anything else I can help you with?
Speaker 4: Everything's like displayed on the screen right for us? Yeah, okay, no,
not be perfect here. Let let me walk you back
and I'm gonna take a look at that. That the
cable that you need help with.
Speaker 12: Yes, I don't be very useful.
Speaker 4: Yes, yes, five.
Speaker 17: Months and wheeling in with I I was, but if
if they've moved somewhere else here, I.
Speaker 1: Think they're walking out as you are.
Speaker 5: Well, yeah, right, you are.
Speaker 6: All right, so that is what I have. He's I
don't know. All I could get it to do was
that just beeps?
Speaker 12: This is notice right, it seems three in fanctioning or.
Speaker 4: Right, but it's not.
Speaker 12: Okay, I'll think a look at it now.
Speaker 4: Is uh.
Speaker 1: He starts to just like look at things, climb over it,
pop hatches, look inside, and he just starts to work
on this thing in the background of the scene while
you guys do the puzzle.
Speaker 7: Oh ah, so well the droid gave us access thing.
Speaker 1: No, no, he accessed it himself. He said, I have
access and then I un accessed it himself.
Speaker 7: That's when Greg asked if he if it's everything showing
up on the displays for us?
Speaker 1: Oh, that's what he meant. I thought you meant. Did
he did? Did it change anything on the thing? Sorry? No, completely.
Under all of that, nothing is going to get there.
You might be able to convince the droid with some
sort of coersion checks, but to just yeah, to just
ask him is not going to happen. He thinks that
you work for the company and have access to the computer.
You told him you did.
Speaker 6: Why do we need access to this?
Speaker 4: I don't.
Speaker 5: We don't need access, but I'm just curious as to.
Speaker 7: I'll walk up to the droid and say, we do
have to test and make sure that you can give
access to people in case they lose their access cards
or their access counts.
Speaker 3: Me.
Speaker 7: Yes, these are Arm'm speaking to you. I'm speaking to you. Ah,
we we need to test to make sure that you
can give access to others. That is one of your functionalities,
especially in emergency type situations. So if you could go
ahead and give us access to that terminal, that would
be that would be great, and we can just check
that off the list here.
Speaker 1: All right, give me a coercion check at level and difficulty.
Speaker 5: Like the droid is it tease? This whole episode.
Speaker 1: For all of my MPs are going to have teas
in the name.
Speaker 7: By the way, coercion or deception.
Speaker 1: Coercion because you're trying to coerce him to do something, Okay, yeah, right?
Speaker 12: Ah, oh, you should have access. You are from the
Atle Pharmaceutical company. Right, that's crong, and you have let
a lying clarence. That's crong, then you have access.
Speaker 1: Ah.
Speaker 12: Hey, did you know this thing has a vire extinguisher?
Speaker 7: Right?
Speaker 6: Yes, I didn't know if it still had any extinguish
And though.
Speaker 5: Everywhere, should just let him fix the joy to help
him and get.
Speaker 7: Out of here.
Speaker 4: Are there there's like chairs in here, I would assume, right, bad.
Speaker 1: Yeah, it's just a abbey for a big farm of building.
Speaker 4: So then hop just gets in one of those chairs
and kind of like kicks his feet up on the
panel along.
Speaker 7: I'm going to say, h, I'll be I'll be back
in a couple of minutes, and I'm gonna I'll walk
back towards the ship.
Speaker 4: And what are you doing at this ship? Where's he going?
I don't know all.
Speaker 6: All right, according to the readout, everything is still working
and enjoying to think, get out? Yeah in my mind,
so what do you what do you have? Your reading
says it's working right.
Speaker 12: Yes, okay, right, yes, although you seem to have an
union into it. Are you aware?
Speaker 1: Yes?
Speaker 6: Okay, so that's compatible. Yes, it looks like it should
be unless it's be.
Speaker 12: But are you aware that has lost all of its
frosted plastical It seems as if perhaps it was subjected
to extreme heat.
Speaker 6: Right, yes, it was actually, but that was. None of
the components, though, were harmed in it.
Speaker 4: It's just the.
Speaker 6: Really the alloys. The warping on the piece is it
would probably be fixed, but I was able to with
some strength still fit the components in there. It's just
a bit snuck. Yes, that should be fine though, right,
I mean it could also block airflow for.
Speaker 12: Cooling and everything that I am able to see here
is droid should be functioning. Have you considered the possibility
that if Troy does not want to wake up? No,
I haven't, right, turning it on and off again, I
suspect that this droid will simply work for you when
it wants to.
Speaker 4: M right.
Speaker 12: Suggestion right. Please, are you aware that there is a
scoundrel personality matrix? It is a chip ass dash oh
one personality matrix installed on this unit.
Speaker 1: I am aware.
Speaker 12: Yeah, this will allow the droid to have different personalities. However,
the one installed on this is a scoundrel.
Speaker 6: Right right? That's been said, should should it not be?
Speaker 5: Should it not?
Speaker 12: Definition? Scoundrel? And now a dishonest or unscrupulous person hold
on a road?
Speaker 4: Right?
Speaker 7: So we should?
Speaker 6: So we should? Do you have a different personality ship
maybe nearby? That isn't yours? Not doing that?
Speaker 4: They're also fairly dependable and their undependability and they're quite charming.
Speaker 12: And I'm afraid I have not had any personality ships
available here.
Speaker 6: Do you know of astrogation?
Speaker 12: Teaser astrogation?
Speaker 4: Right?
Speaker 5: Not seriously considering destroyed.
Speaker 12: Annegation out of space? It is space navigation. That's how
you got here.
Speaker 6: Thank you? Yes, I was wondering how well you how
proficient you were in navigating the stars with astrogation? Do
you know? And do you have a map available?
Speaker 12: I'm afraid I do not have a math available, although
if you simply access the terminal you will have access
to a math of the local area, as well as
everybody available on local systems?
Speaker 6: Right?
Speaker 5: Are they up to date?
Speaker 12: The last time I checked, which was five months and
nine cycles ago, they were up to day.
Speaker 6: Right, So you were saying that we should probably you
are recommending that we should probably not use this the
scoundrel ship, right.
Speaker 1: Mm.
Speaker 12: It is my estimation that destroy simply does not want
to follow your commands. Simply switching it on and off
again will not work because is Droy is a slate?
Speaker 1: All right?
Speaker 4: What do you call? You call the droid lazy?
Speaker 12: I suspect that is Droy is either lazy or simply
enjoyed sleeping.
Speaker 4: Lazy. I can't believe it's gonna sit there and take that.
Speaker 6: Mhm.
Speaker 12: Is there anything else?
Speaker 5: And especially from a from teaser here, it's almost like
it's it's almost like he's saying that he's better than
the ridroid.
Speaker 4: Not almost, it's absolutely what the little thing's saying. Wow, Wow,
I am better think it's smarter than I'm too.
Speaker 5: I mean, I guess we could just leave the ri
droid here and you know, maybe invite Yeah.
Speaker 6: That's probably a good idea as well.
Speaker 12: Hold on, I am not permitted to leave the island
or the Jungle Haven Outpost.
Speaker 4: What if I told you you were that we could
make that happen.
Speaker 12: You would simply have to access the computer systems and
set my parameters.
Speaker 4: What parameters were said on you that would disable you
to leave this area?
Speaker 12: My singular and primary job here is to make sure
that I service the outposts, maintained the outposts, ensure its
functionality as well as great and look after any travelers
such as yourself.
Speaker 6: Right, but there is no one. There hasn't been any
signs of life or any sort of droid since well
there also being life, no signs of life for what
five months? Nine cycles?
Speaker 12: Though I have yet fascinately two cycles two cycles?
Speaker 5: Right, I would really hate to be stuck here alone
with Teaser And I'm like looking at all right, Troy.
Speaker 4: And I think Hop kind of goes over it, gives
a little kick and leans on it. I'm on really
his weight really forced.
Speaker 6: I'm on board to swapping personality chips.
Speaker 5: I know you are in as funny as that would
be to leave this rogue round tiny no droid to
be in charge of this medical pacify. I would love
that chaos absolutely.
Speaker 6: Right, Yeah, uh, well, you could always sell this one
for parts. I guess.
Speaker 5: You, Yeah, I don't you know, DROI do we have? Yeah,
I don't know if he's right, and that it just
doesn't want to turn on. I think he just doesn't
know what's wrong with it. And it's probably faulty. It
probably couldn't even turn on even if it wanted to.
Speaker 4: Even if it did, who's to say it would even
be useful.
Speaker 5: Yeah, probably not. It probably couldn't even happen to this terminal.
Speaker 4: It is probably worth more separated.
Speaker 6: And right, we were having a heart as an example, okay,
and on Nulia.
Speaker 5: Right, that's a good idea. We'll just return it.
Speaker 6: And it's a good idea. But you are you are
perfectly content with staying here, parameters being set.
Speaker 5: And all of course I'm looking at.
Speaker 6: Look about direct.
Speaker 5: We're trying so hard to pressure this droid into being
mad at us and waking up, but it's not working.
Speaker 1: I don't know if I want to just going for
droid to wake.
Speaker 4: Up and.
Speaker 1: Fine more dangerous dice to its ultimate rampage, then it
will go on.
Speaker 4: Yeah, and we're just we're just uh metagatting at this point.
We get you get it as many dice as we
can we throw it out, sireen, and so you know,
see how it goes.
Speaker 5: You know, you're you're in You're in charge of the
droid we go if if you whatever you want.
Speaker 7: To do, all right, you're kid.
Speaker 6: Where are the where are your parameters?
Speaker 12: Store teaser, my graners a local network, so any and
the local and writer network.
Speaker 5: I point to the manual terminal here and look at
Rugo like I have no idea what this means.
Speaker 6: I'm probably looking at all right.
Speaker 5: I don't know, some sort of manual access. We tried
rainbow forward and backwards. I'm not really sure. Bax mentioned
maybe they see colors differently, speaking.
Speaker 1: Of dogs that welcome back on the ship.
Speaker 7: Yeah, sorry, yeah, I'm on the shop. I'm on the
ship right now.
Speaker 1: Okay, what are you doing?
Speaker 18: Uh?
Speaker 7: Docs is he's been pretty anxious the whole ship. I
don't know if his crewmates noticed it. The whole trip
over here. I don't know if his crewmates noticed it
or not. He's been trying to hide it. But he's
right now, he's on board, and he's sort of switching
glances between looking down in his hands and looking out
the window of the of the ship to see if
anyone's coming, and in his hands he has a sith
orcron that is blowing red as he's looking down at it.
I think he's just he sees the task in front
of him to try to figure out where these people are,
these clones that killed his master as nearly impossible at
this point, and he knows that the Holocron has helped
him before and he's hoping that somehow it can help
him again.
Speaker 1: Are you attempting to access this fully?
Speaker 7: He's thinking about it. I don't think he No, I'm not.
Speaker 1: Sure about that. Only a basic force die. Just a
good old fashioned spell wind check for me.
Speaker 4: Yeah.
Speaker 1: One light side, there are two voices in your head.
On one side of your difficulty on it, it doesn't matter.
On one side of your your understanding is I'm going
to kill everyone in the cast.
Speaker 5: I'm sorry.
Speaker 1: On one side of your understanding is your master Lutwal.
And on the other is another voice, one that you
might recognize as belonging to the individual that you encountered
in on se Los Sirran, you hear the voice of
Siren speak and say.
Speaker 10: The information wish for as oro.
Speaker 1: The voice of your master. However, as we see your
hand kind of trace over the The Holochron says, this
is not the way.
Speaker 7: I don't see another way, though.
Speaker 1: Vengeance is not the way of the Jedi.
Speaker 7: They took everything I had, everything I was gonna be, everything,
we were all gonna be. Everything I trained.
Speaker 4: For for years. They took it. I'm just supposed to
let that go.
Speaker 1: The future is not setting stone. It is not something
you can hold or cover. It you trained for precisely this,
I think. He takes a deep breath and visibly calms down.
Speaker 7: That's right.
Speaker 4: What do I do now?
Speaker 1: If you are struggling, if you fill the pool to
the dark side, trust in those around you.
Speaker 6: Hm.
Speaker 7: Well, if they make the wrong choice.
Speaker 1: What defines right and wrong? Mhm h Do you think
that you alone can make this decision?
Speaker 7: I have been I've been keeping up salive for months.
They always question me. They're always questioning me. Well, it's
not hard to make it's very hard to make the decisions.
And they don't understand that they haven't been keeping us
alive on Umbara, that horror of a planet. And now
we've got this hop with us. How are we supposed
to trust him?
Speaker 10: He laughed, And are you supposed to trust him. You're right,
there is nothing nothing but yourself.
Speaker 4: That right.
Speaker 10: You can trust only in your own strength. Sorry, it's
power in your strength.
Speaker 1: You know the right thing to do.
Speaker 10: You know exactly what you need to do. The answers
are right there.
Speaker 4: The bar of your round.
Speaker 7: I'll just use it once.
Speaker 4: Listen, they're close.
Speaker 1: You can end it.
Speaker 10: All that pain, all that loss, all it will cost.
It's ten lives and you'll be free.
Speaker 7: Ten lives of traitors, and I access side them.
Speaker 1: To access stuff, all right. The first thing that you
get by accessing this thing, ah, I think we see it.
The the triangular form of this thing open up, but
reflected in Dax's eyes is nothing but red light as
the information of the Holochron bears itself to you. The
first thing this does is provide you with the information
of the route to a place called Caluthin, which is
where this is the location of darth Riven's weapon. The
second thing it does is immediately gives you a a
plus one to your brawn. Okay, your morality scale goes
down by five regardless of the conflicts that you take
on top of this. But you do take five conflicts
as well, okay, through the force You feel a surge
of power, an untapped element of energy within you that
is unlike anything that I think you've probably ever had
a even a taste of, as you tap into the
dark side truly for the first time and immediately feel stronger.
Second of all, you understand near this planet there are
This planet is controlled by the Empire. Now they've they've
kind of land and they've overtaken and they've taken this place.
You are searching for the thirty third Company. This is
the information that you were desperately that you sort on
the heavy shuttle, that you spent longer than the you
exceeded the time of the mission to pull the information
from that computer arm and look for the people who
were the the clones that were accompanying Master Lutoale at
the time of Order sixty six. You're given a few
flashes of information. Here you see the company of clones
that turn their guns on her. You see the hand
go up and then lower itself as you recognize an
attack order from one of the clones as they begin
to fire on the on your master, and you see
on his helmet is a painted black diamond. Specifically, you
are searching for diamond Squad. The information as to where
Diamond Squad is is on that terminal. In there, the
local terminal, and all of the systems on this planet
have been infiltrated and completely usurped by the Empire, and
you'll be able to find pretty much where any of
the company elements are, the different squadrons, the different brigades,
and where they're stationed. By finding that, you'll be able
to quickly ascertain where Diamond Squad are. And by finding
Diamond Squad you will have your vengeance back inside. The
little droid.
Speaker 12: Says, so how about that power cable. Perhaps we can
get the communications running.
Speaker 4: Right.
Speaker 6: We will get the communications running in just a moment. Here,
I'm just taking a look at your parameters of what what.
Speaker 1: Else there is?
Speaker 6: There must be something else you need to do here
besides the single parameter you have given us. I just
want to make sure that's correct.
Speaker 12: My parameters are to maintain the landing outposts and cater
to the needs of incoming travelers. However, with the absence
of all personnel and visitors, I simply maintain the outpost
and insurance functionality. Everything here is functioning to your highest.
Speaker 1: Standards, right of course, But.
Speaker 6: I'm going to whistle to them in binary and I
want to say yeah, but we want to get you
out of here.
Speaker 12: I'm afraid I cannot leave. This is my alphos, my
primary director is a maintained landing post and catered to
the needs of ink any travelers such as yourself.
Speaker 6: Right, I know that. Let me take a look here,
and I'm going to try to submit this as the
puzzle solution. I have one on blue, two on green,
three on yellow, four on orange, five red, six on purple.
The hint once again as order is compulsory, and there
were six letters in those six colors.
Speaker 1: Failure.
Speaker 5: Right, pretty good attempt.
Speaker 2: Though.
Speaker 1: It'll cost you five XP if you'd like a cloth.
Speaker 5: No, not yet, OK?
Speaker 1: Is it?
Speaker 5: Just show me show me again what you did here?
Speaker 4: So I was.
Speaker 6: I was just thinking, I don't know much about the.
Speaker 1: What is the species? Can the Drayden?
Speaker 6: Drayden? I don't know much about the Drayden, but just
from a these are the colors I would assume that
I would see normally if I was to wake up
every morning blue from the planet. It could also be green.
At one moment, I'm gonna swap one intwo so one
there's more on like this giant leaf, right, so I
have green is maybe the first thing you see, and
then maybe would be the waters of the or the
or the planet itself, maybe even.
Speaker 1: The sky, and the sky is what color blue with nice.
Speaker 6: Right as And then maybe even the next thing would
probably be the water or maybe even the sky, And
then of course the nearest star would be yellow. And
then from there I have maybe like an orange, something
warm for fire or something. And then as it sort
of gets unnatural, red would probably be from a blood
of of course, mammal or someone some sort of human.
I'm uncertain what their blood would be. And then maybe
the most unnatural color I would think that they would
see normally would be uh. In sixth would be this
purple here. I'm gonna try this and then it's gonna
press the button.
Speaker 4: Failure, clearly, it's uh. It's the simple approach really and
not kind of scrambles. Uh, looks at it, looks at teaser,
don't look at me. I don't like when people are
watching on them high classic.
Speaker 6: Coat.
Speaker 4: Yeah, thank you. One two mm hm three which one's
thirty three.
Speaker 6: But not one that was like nine four?
Speaker 10: Uh?
Speaker 4: How about that? Damn all right, it's not right. That
was elworthtical.
Speaker 1: Hold on, I think I have an idea.
Speaker 4: There is.
Speaker 5: Oh fuck, well what if I tried?
Speaker 6: I mean, hold on, I have what would you what
are you going to do?
Speaker 1: I think I have a.
Speaker 6: Very silly answer, which maybe.
Speaker 5: Is what if like orange is in the word as well,
Purple would then be next, Blue would then be after
that the only ones missing would be green, yellow, and red,
So yellow would be last, red would be second to last.
Then where does green fall into play?
Speaker 6: Like?
Speaker 5: Are there any letters? Like if you follow the order
of the word, green's the only one missing unless green?
You know it counts green and red. I don't know.
Speaker 6: This is hard to before you use your brain. I
have an idea. Okay, I'm gonna go one or yellow.
Speaker 9: Green is going to be two, Blue is going to
be three, which looks like a nine? Red is four?
Five is orange?
Speaker 4: Six?
Speaker 6: Do I can I does the does the I'm sorry?
Speaker 1: Five?
Speaker 4: Is orange?
Speaker 6: Five is purple? Does the button look like I can
press enter with only these five?
Speaker 1: No?
Speaker 6: And then I will put six on orange. I will
press the button.
Speaker 1: Tylire, Okay.
Speaker 6: The reason why I chose that is because those are
the colors. In the order of the roll twenty. I
thought that would have been hilarious.
Speaker 5: It was.
Speaker 1: Okay, super meta, okay?
Speaker 6: Or what were you doing? You wanted to actually you too?
Speaker 5: Bring Oh just the thought was, you know, if you
follow the order of the letters and the word, but
we're missing green, so that doesn't work.
Speaker 4: Oh what about those one, two, three, four five six.
Speaker 1: Access? Granted?
Speaker 5: Shut up?
Speaker 1: Put one on red, two on yellow.
Speaker 7: Classic bad classic?
Speaker 5: Literally everyone, how many of you fuckers up five six
on your phone? Access?
Speaker 1: What it actually is? It's not just one, two, three,
five six, it's primary colors on the left and secondary.
Speaker 6: On the right.
Speaker 1: Left any order of four, five six on the right.
Speaker 6: Okay, all right, you.
Speaker 1: Gain access and all the display comes up in front
of you, and it's as I think, Dax kind of
wonders back in casually and walks behind you. Guys. As
you're access in the computer, you see that there is
a lot of information available, though most of it relates
to the pharmaceutical company files. There are some newer entries
that seem to indicate that the Empire has taken control
of the company. After some time, and I think that
it does take you a while you're able to determine
that there's a bunch of extra information on here. Since
you've as far as this computer is concerned, you've accessed
it at a high level. You can see that there
are you can see where different companies of all different
squads and battalions of clones are placed, where the when
they shift, change when they go up and return to
the star destroyer of the conquest, and what the different
psychle calls of change and things and stuff that there are.
There's a lot of detailed information on this thing that
you can find out as a group. But I mean,
it's AX probably wants to access it for different reasons.
But are you looking for anything else on here?
Speaker 6: Right as I as it goes through? Okay, how did
you What was your reasoning there?
Speaker 4: Oh me, that's what I would set my password to.
Speaker 6: Oh all right, perfectly as I try to ignore it,
and I.
Speaker 5: Maybe chips months about after all.
Speaker 4: Yeah, like I said, reliable and it's unreliability.
Speaker 6: Right right, thank you very much, and still very lucky.
Speaker 4: It was luck.
Speaker 6: As I sort of start to look around for the
parameters of Teaser.
Speaker 1: Yes, you can see that TEASER's parameters are literally to
to maintain the landing out posts catered to the needs
of incoming travelers, and if there is nothing else to do,
simply maintain the outpost, ensure its functionality. Is it always
parameters are? And that is specific to this the Jungle
Haven outpost.
Speaker 6: When I is there, is there like a code or
like I'm assuming it's sort of like Star Wars command
prompt or we've gotta be like prompt or parameters for
E three S three are and then call and then.
Speaker 1: Figure out that you can Yeah, yeah, okay, I.
Speaker 6: Will reset the parameters or at least delete them. And
then is it just like fill in the blank pretty much? Okay, great,
I'm gonna need a minute, all right, wonderful, and then
I'm gonna start thinking and typing and then uh, editing
and typing again. I'm sorry, I'm are you? How's everything?
Speaker 4: Are you all right? Yeah?
Speaker 7: I'm fine. I think Uh. I don't know if you,
if anyone would have noticed this about Dax, but you
would have noticed maybe a little bit of anxiety on
the ship right over here, and potentially you would have
noticed that a lot more than usual. And then now
when he walks.
Speaker 4: In, it's.
Speaker 7: Calm, confident, even like he's may be standing a little taller.
Speaker 4: You have a certain glow about him, on.
Speaker 7: A certain red eurie glow about him.
Speaker 4: Something in your eyes.
Speaker 7: His eyes are orange. No, he's just he just seems
a little a lot more calm, a lot more confident.
We're if you go, I.
Speaker 6: Got a postal clarity macal the ship.
Speaker 4: Get everything you need.
Speaker 7: Yeah, I was just trying to do scan. Nothing came on.
Speaker 5: But we've got a map now and take a look.
Speaker 7: Excellent. Yeah, let's take a look.
Speaker 4: Can I roll to see if he's lying?
Speaker 1: Absolutely? The two of you can make contested roles. Okay,
this is the techno droid, the techno service droid.
Speaker 4: Thank you. That would be a deception role.
Speaker 1: Yeah, you're making a discipline role to read and he's
making a deception role to lie. And you just put
no difficulties on it. And then you compare that he's
definitely going to be many advantages.
Speaker 5: Well that.
Speaker 4: Cookie crumbles.
Speaker 1: Yeah, two advantages from hot to successes and an advantage
from DAX.
Speaker 4: So that's bad and bad luck that you couldn't get
anything on the scame.
Speaker 7: No, I don't know. Maybe maybe we need a droid
to get undo work.
Speaker 4: Well, I mean this one's all but useless, just sitting around,
lazy and about just no good for nothing. Kicks the
unit again. Yep.
Speaker 5: I don't think that's gonna work for the one.
Speaker 4: Yeah, but it makes me feel better.
Speaker 7: You go, why don't you just speak buying there to it?
Why haven't you done that?
Speaker 5: Please?
Speaker 6: I don't know if I really want to wake it
up just now. If all of you kicking it.
Speaker 4: It's asleep, it can't feel it, or can all of us.
Speaker 6: Kicking well, we've it only takes one person kick the
bee hive for the bees to be pissed.
Speaker 4: Let's see.
Speaker 6: Yeah, so I'm going to delete the parameters and I'm
gonna press enter and look over at Easier and see
how he responds.
Speaker 19: Ego, I am spinning around in circles.
Speaker 1: We killed the droid, deleted his brain, all.
Speaker 6: Right, System thirty. Let's got rid of that, all right,
and okay, as as that's happening, go well, all right,
well here we go, and I'm gonna try to start
writing some sort of code, but I'm still working on it.
Speaker 20: Okay, so over welcome ast yourself. I'm just gonna need
a minute. M h, don't just sorry, I'm focused.
Speaker 6: He.
Speaker 4: Dax you sure, you're okay. You look a little relaxed,
which is off putting.
Speaker 7: Okay, yeah, I'm fine. We should As soon as he's
going with that terminal, we can figure out, you know,
ah where all the where everything that is going on
around on the planet night we got the next move.
Speaker 10: Yeah.
Speaker 4: The sooner we get off here the better. I don't
like I feel like they're watching us even now. Did
you how many scans did you? Did you run? Like
just the one or a couple just surrounding areas just
to keep up appearances.
Speaker 7: I just tried the one.
Speaker 4: We should do more, yes, yeah, yeah, here, you know what,
I'll go back to the ship and I'll run a
couple of scattered scans where north southeast? What where did
you scan? So I don't double scan it?
Speaker 7: I just did on general area scan around us?
Speaker 4: Okay, all right, nothing, huh, all right, well I'm just
gonna run some scans and meet you all back at
the the ship then all right, yeah all right, and uh,
you know what, while I'm walking back, I'm gonna try
to get that cable down to for you a little
one hand? Does that sound not yet?
Speaker 1: Not yet.
Speaker 4: Yet? And hop walk walks away.
Speaker 1: Thank you?
Speaker 13: Sorry, I have no idea what he's doing.
Speaker 4: By the way.
Speaker 7: He's he's coding right now, he's opened and begin.
Speaker 1: To imagine what he's doing that is taking this.
Speaker 6: Long trying to get chance GPD to help me program
and droid.
Speaker 1: Okay, ye, much more effor is necessary.
Speaker 6: No, no, it's not all right, no idea what it's
been blinking for five minutes?
Speaker 1: All right?
Speaker 6: Great, no MINDY has no idea how to do it?
Speaker 1: All right?
Speaker 6: Great, you're right that was a waste.
Speaker 1: Okay, So I guess.
Speaker 6: Because I want to program a line of code.
Speaker 1: That's I think.
Speaker 6: I want to program a lineup code that says, uh,
the droid is to help and assist those who he
is next to meet with maintenance, astrogation and whatever they ask.
This is there is I want to have like a
a parameter on there that gives them, uh, some sort
of intellectual creative freedom instead of needing to of course
only do what we say. But I also want to
be able to mask it so it can't be tracked.
After I write this code, I would like to I
download the parameter onto my AAD data thing, okay, And
I want to and I want to try to do that.
Speaker 1: You can absolutely do all of that. Des droid, however,
is have a hard time. Yeah, is not the is
not the.
Speaker 5: Not the droid we're looking for.
Speaker 1: Not the droid you want to be doing anything like astrogation,
like it is just like you probably just see a
bunch of things come back that suggests that this droid
is really only good for sort of relatively menial tasks.
It's pretty decent as a as a sort of language
like a protocol droid in a way that like C
three po is. It's good at basic service industry things,
including like speaking and you know, welcoming. It's okay at
fixing things and interfacing with other computers and stuff, but
it's not anywhere near on the level of an astromec.
It's not that great at slicing and things. And by
the way, essentially what this droid has in terms of
skills is a one in everything apart from apart from
charm computers and knowledge zenology, in which it does have
one rank just because it's a droid, so it can
interact with those things, as opposed to the potential of
the droid that you have been building, which has a
much better skills. It's got like A three int a
three cunning. So the astrogation ranks, it has computers ranks,
mechanics ranks, piloting ranks.
Speaker 6: I wasn't thinking of this, but all of the skills
are tied to the personality chip.
Speaker 1: No, the personality chip does give whatever it is. If
I planted skull duggery is what it does.
Speaker 5: Technically, just remove the person.
Speaker 7: Yeah, that's what I was thinking.
Speaker 6: I could go see and then we just I can
do some wacky droid surgery, which is really weird. And
I've probably a conflict, and uh.
Speaker 7: Oh, I are so worried about a conflict.
Speaker 6: That's not nothing bad has ever happened from CONDX.
Speaker 1: I'm going to.
Speaker 6: Well, then after I sort of like think and I
look over at the I just sort of I think.
I feel like I'm probably stumped because I don't have
a background in slicing.
Speaker 7: I know how to you and say, what's what?
Speaker 1: What's the issue.
Speaker 6: I'm trying to figure out a way to code away
for the for teaser to come with us, but he
already admitted that he's not very good at astrocation. But
that's what we need. I'm not necessarily worried about that.
I'm worried more about the personality chip of the scoundrel drive.
Speaker 5: I don't can we just take it out?
Speaker 7: I'll just take it out. Doesn't need a personality right right.
Speaker 4: Right.
Speaker 10: Right?
Speaker 6: And I'm going to can I like uh Star Wars
control Z and put the parameters back.
Speaker 1: In the same parameters mm okay.
Speaker 6: And then I want to edit the parameters that it
has so it can follow us, or I will then I.
Speaker 1: Will double check with.
Speaker 4: Dax.
Speaker 6: Does this look right?
Speaker 7: I just feel like together that you're that it's supposed
to serve its owner and as past it can, and
that we are its owners. That's all, Yeah, you need
to do I don't.
Speaker 6: I don't want to. That's pretty restrictive to us. Pretty
I'd like to have it to have some sort of.
Speaker 5: Isn't that standard?
Speaker 6: I I would like to give it some sort of
I wanted to just delete the parameters so it would
of course just live freely, but it seems like it
can't handle.
Speaker 7: That, so so so I guess we do need to
have something in here.
Speaker 6: But I don't necessarily want to be so cut and dry.
You have to you have to follow us, you have
to listen.
Speaker 5: To that is right, as best you can. I think
that's standard droid procedure.
Speaker 6: And I'm also thinking that it's up to.
Speaker 5: The master owner to say, you know, free to do whatever.
Speaker 7: We didn't have to treat it badly just because it
does what we say.
Speaker 6: Is there a line of code or something that says
it is like a free droid, like it's not necessarily.
Speaker 5: Now to wake up, turn to the very droid.
Speaker 6: No, okay, I'm look at the droid for a second.
Speaker 7: US never heard of that before. I have no idea
what it would do, right.
Speaker 5: I mean, sometimes it's nice to have a purpose.
Speaker 7: Of course, why don't you just put in the standard
parameters for now and if you want to change it
later you can't, all.
Speaker 6: Right, And I'm going to try to edit the parameters
it has so it isn't tied to here. It's parameters
are it has to stay here and be nice.
Speaker 5: To people, and the bluff I wanted to pharmaceutical company.
Speaker 6: Pharmaceutical company. I would assume that the droid's plugged in, right,
because we have to access the surf we have to
access we have to access the droid. So I feel
like we had to either plug him in or through
a wireless something, but the communications of downs, you have
no idea.
Speaker 1: It's it's working. You're accessing it directly from this computer.
Speaker 6: From the computer, so many loose ends.
Speaker 7: If we do this, I don't think there's going to
be It's really not going to be a problem. Just
standard parameters. And if we if you want to feddle
with it, lead, then you can, all right, and I
will try to change its ownership to us instead of
the company.
Speaker 1: And Alema on her hands here.
Speaker 5: I was just filling in up on what's happening.
Speaker 4: Oh yeah, I ran four five skins around the area,
some general, some more specific. You're still playing with that thing.
Speaker 6: Right, yes, I would be very helpful. I will want
to shoot them in the head.
Speaker 1: All right, the teaser, you shoot teaser in the head.
Speaker 4: He's playing with teaser, right, yes, yeah, he shoots teaser
in the head.
Speaker 19: Okay, jeezus, me, uh you, I'm mere role.
Speaker 1: No, what damage does the blaster day blaster?
Speaker 4: That is a very good question. And blaster does? What
is six six six damage? All right?
Speaker 1: What we gotta go.
Speaker 5: You can just say that.
Speaker 4: We can't leave anything behind your putson wis saying this
thing's seen us. Someone comes down with want to.
Speaker 5: Leave it behind.
Speaker 4: That's what he was doing.
Speaker 6: That's what I was doing.
Speaker 4: We have to go now, we gotta leave. We've spent
too far, too long here.
Speaker 7: Did you see something in the scones?
Speaker 4: No, but I'm getting nervous.
Speaker 6: You're getting nervous.
Speaker 4: Yes, I trust my nervous, Always trust my nervous.
Speaker 7: All right, well this is happening. I hop on the
terminal and look for I'm like, I've got to see
if there's any imperials around here or what's going on.
And I want to look at the imperial schedules and
all that.
Speaker 1: Yeah, yeah, Are you trying to do it quickly? Or
are you taking any time?
Speaker 7: I would take I would take my time, of course.
Speaker 1: You would in that case. As you begin taking your time,
you are able to discern that the thirty third Company
of Clones are in charge of land operations at several
island locations across CECID surface, the closest of which that
is a stationary group set at the outpost approximately sixty
kilometers north of the Jungle Haven Outpost, is Diamond Squad.
It's a squad of ten led by Sergeant Venom. The
You get the full list of clones CT three zero
zero eight, CT three zero zero nine, CT five DASH
three sixty six, c T two nine nine one, CT
four DASH one three three, CT four four DASH zero
zero eight, CT eight five one O, CT three zero
zero five, CT one one seven six and CT one
one seven seven. They have a full list of names
as well, Sergeant Venom, Corporal Scratcher, Whaler, Whacker, Pumpkin, Goldie Techers, Firewall, Ratchet,
and Keyo Diamond Squad. They are sitting and guarding a
communications array. And you have the location sixty kilometers north
of the Jungle Haven outposts.
Speaker 7: Do I see any is there any other like pertinent
information about our own safety on this island? Like do
any patrols come by? Is there any way I can
discern any immediate danger?
Speaker 1: Isn't even listed?
Speaker 4: Okay?
Speaker 1: It is. It seems to just be a black spot
on the informational list, at least as far as the
Empire is concerned. There's archival data about it, but it
brings it's all the pharmaceutical company information of which they
are compiling and taking that this was simply an outpost
working on a the similar injections which since you're reading
it is for The Drayden species is known to enhance
bone strength and promote healthy scales. However, pretty much either
kills or drives any other species insane. And there's a
lot of pharmaceutical stuff going on on this planet. There
is a There is so much here. There are lots
of different companies and it is all juicy stuff that
the Empire would be interested in. Currently they're not. Actually
also you'd probably find out in control here there it
is a an active civil war or an occupation, and
they're the Drayden's are below surface and they're and they're fighting,
but they've taken the Empire seems to have taken the
majority of the islands, especially that main row of islands,
and then the the few different spots, including the communications array,
which is the reason there is no communications and not
the power. Okay, because as we know, our communications disruption
can mean only one thing, like.
Speaker 7: Ah, okay, well, I relay this information to everyone except
for the specifics about what I was looking for, and
I just say, I think maybe we should, you know,
do maybe a couple more scans. We can go to
the as Island that's just a little further north. There's
a small squad of imperial forces there, but I don't
think they'll give us any trouble.
Speaker 5: I'm sorry. Are we not going to discuss what just happened?
Speaker 4: We can discuss it when we're in space. How does
that sound? You can yell at me all you want.
Speaker 5: Do you know me to yell.
Speaker 4: In your own way?
Speaker 7: Is the droid destroyed?
Speaker 1: It is pretty destroyed.
Speaker 4: Yeah.
Speaker 6: I took the pieces as I left.
Speaker 1: They're pretty dead.
Speaker 4: Well.
Speaker 7: Ah, I mean, well, there's not much we can do
about it right now. Well, I do think we should
do some more scans of the planet, and I don't
think we should do them all right here, so we
should move on.
Speaker 18: Yeah, you'd be careful, Hop, all right, you're not thinking
about what you're doing, but you're you're robbing people.
Speaker 5: No, I don't think you were. I think you were
thinking about you and how scared you were feeling, or
nervous you were feeling. You were giving into that fear,
and because you gave into that fear, you robbed Rugo
of Hope.
Speaker 4: Yeah, but we lived the other day.
Speaker 5: There's always nothing has happened, no one is here.
Speaker 4: We're fine, you say so, and Hop walked over to
the control panel and starts just like messing with.
Speaker 1: It specifically looking for something.
Speaker 4: The that fart the whatever they're making here is if
there's any samples.
Speaker 1: Around, Oh of the.
Speaker 4: The crazy serum.
Speaker 1: Yeah, there's similar injections. Yeah, there's there's lots of them.
Speaker 4: What they are they nearby? Like within walking distance?
Speaker 10: Ye?
Speaker 1: In the laboratory. Ah, there's like their research laboratory building
which was nearby that you saw on the way in.
There's there's tons of them in there.
Speaker 4: Okay.
Speaker 1: They look very similar in size to the stem packs
that you're using. Little small things that would be used
as could be used as an injection, and that was
how they seemed to be predominantly introducing them to, you know,
non drade and species.
Speaker 5: We should take that information or get rid of it.
Speaker 4: We should load up on these things. You don't know
when something like someone they come in handy.
Speaker 7: Do you want to make some money?
Speaker 4: No, No, I want to back up plan. Oh a
very impressive tool in our tool belt. Don't you think.
Speaker 5: The information doesn't stay here?
Speaker 4: Yeah, we can destroy the information. We take as many
vials as we can fit. We run a couple of
scans as we're leaving, and then we leave.
Speaker 7: Okay, also found out. Communications are down because the Empire
has the communications blocked off. There is a civil war
obbiting on this planet.
Speaker 4: Right, all right, Then the quicker we get off, the better.
All right.
Speaker 7: Well, let's go through the next island over, do some scans,
and then we can leave.
Speaker 4: Ah, I'll meet you at the ship. I just want
to check one more thing.
Speaker 5: No, we'll wait with you. No, please, we'll wait with you.
Speaker 7: Well, folks going on here?
Speaker 4: I shot the cute droid and now she's angry at me.
That's what's happening here.
Speaker 7: I believe you need to look up. We should leave.
Speaker 4: All right, let's go, and Heart makes his way to
the door and opens up the door.
Speaker 7: I'll give new Arder a look and then look.
Speaker 4: At him after you.
Speaker 7: All right, I don't leave us. What are you gonna
lock us out?
Speaker 4: Where are you after?
Speaker 12: Not?
Speaker 4: After anything? I told you? When I'm after we got
to get the stuff. We gotta go. Trying to be
a gentleman.
Speaker 5: Over here, will somebody delete the data? Please?
Speaker 4: Don't delete the data? Uh?
Speaker 7: Can I download the data onto my data? Pand uh?
Speaker 1: You say the data? What do you mean? All of it?
Everything on this terminal that's on this like this local
network is what I'm it isn't like a local network
in the sense of like a building. It's the whole plan.
It interlinked with some of the Empire's fiddling and some
of their activity. It's an absurd amount. Yeah, you're trying
to download the whole onto an IPA.
Speaker 5: We want the We want the information about harming literally
every other species with whatever this is biological warfare, because
the Empire will definitely use it.
Speaker 7: That's probably a lot too, isn't that? Because you said
there is more.
Speaker 1: It's the the Yeah, there is an archived There is
sixty years worth of information from this research facility alone.
Speaker 7: What would that know, how difficult it would be to
just sort of delete that from the archives?
Speaker 1: You could, You could delete it in theory. You could
delete this this site's information quite easily. If you tried
to delete just all of the info, you're gonna flag
the whole every Empire terminal, they're going to notice you
deleting stuff right on their network.
Speaker 7: So I'll say I'll say that to you. Not I'll
say I might be able to delete it from the network,
but they're gonna see and they're gonna come and check.
Speaker 5: Just didn't want to give them a leg up any
more than they already have. I'm not Let's get back
to the ship. I guess okay.
Speaker 4: So Hop is on the outside of the door, but
he's leaning against the like the doorframe, essentially waiting for
you too.
Speaker 5: No, I point for him to go off. Allow behind you.
There are no general here.
Speaker 4: No, he's already outside. He's out.
Speaker 5: Go, I will follow you. You don't need to hold
the door for me.
Speaker 4: I'm not please go. Is everyone outside of the door.
Speaker 5: No, I mean we're still inside.
Speaker 7: Yeah, I'm watching. I'm watching this unfold before me.
Speaker 5: What did you do at the ship? What did you see?
Why are you suddenly so anxious?
Speaker 4: Don't worry about it.
Speaker 5: I am worried about it.
Speaker 4: He tucks his kind of leg his he tucks up
his collar.
Speaker 5: I'm not angry. I'm confused, and.
Speaker 4: I'll explain more once we get to that ship.
Speaker 5: Do you understand what you did?
Speaker 4: Yes? Do you understand what I did?
Speaker 5: Yes? I do.
Speaker 4: I don't think you do. There are This.
Speaker 5: Is all rug has right now. Yes, it's his purpose
and he likes it.
Speaker 15: And you just took that from him, and he will
find he doesn't have the same history that you have
or that you have, Dax. He spent his whole life
with the order. He needs something. Everybody needs something.
Speaker 4: Yeah, and the force needs you three more than he
needs that one droid.
Speaker 5: There's always another way. There's always another way. Hop, You
could have picked up the droid and brought it with
you didn't have to shoot it in front of him.
Speaker 4: And then who's to say that once we get on
the ship with the thing, it doesn't try to hail
the first available thing it can because it's violating its
parameters and it's But.
Speaker 5: That's a discussion we should all be making together.
Speaker 4: So we can have another little vote and then we
can all yes, yeah, that goes really well so far.
Speaker 5: I wonder why.
Speaker 4: I wonder why?
Speaker 7: Okay, all, well, I don't agree with Ah. He shot
the little droid in the hod when we could have
we were in the middle of resetting its parameters.
Speaker 5: It's not about the droid. It's about rugo.
Speaker 7: Oh do agree? We need to move on? So let's go.
Speaker 5: I think I was wrong about you, Hop.
Speaker 4: Well, what the first time someone said that about me?
And probably won't be the last. Let's go.
Speaker 7: Does does Hop leave first?
Speaker 4: He's already out the door, I'm already at the door.
Speaker 5: He's just holding it. You all, you both have lost
so much, you would think it wouldn't be that difficult
for you to understand what you just did and how
he feels. Yeah, and your fear is gonna make you
not be satisfied until you turn everyone into the same
shell that you are.
Speaker 4: Oh, that one really hurt shell. Have to remember that
one for next time.
Speaker 21: I'm not trying to hurt you. Hop Oh, I will
walk out the door, thank.
Speaker 4: You, just so I know, Chord, what m what did
you salvage off of taser or teaser?
Speaker 1: Rather, I was going to take the whole thing.
Speaker 5: Yeah, if there's anything left, I will pick it up
and bring it.
Speaker 6: But then I thought maybe we should leave it for
forensic evidence, that the reason why it's there, and blah
blah blah. People come down and.
Speaker 1: Go, oh, they must have killed him whatever.
Speaker 6: But then I thought about Rugo, and I think Rugo
would have just taken the whole thing, the whole movie. Yeah,
I think he would have taken what he could. There's
maybe some parts that are left that look to be
scrapped from Rugo, but he took a good chunk of
what he what was left and just sort.
Speaker 1: Of lifted.
Speaker 6: The anister of arts the chassis of the R eight
and then tried to also tuck the parts, maybe even
flipped it over and just put everything in there and
carried the Arthur, you know, like a bucket as he
sort of just made his way out.
Speaker 5: I'll pick up anything that's left.
Speaker 4: Sure, I wish I asked that question earlier. Okay, in all.
Speaker 22: The drama, in all of the hurry and everything, would
it be possible that a piece was on the like,
just drop the piece?
Speaker 4: Yeah? Sure, yeah, okay, I think. Before he closes the door,
Hop looks kind of at the area where TEASER's body was,
takes a deep breath, and when the other two are
out of earshot, he would say, but my going.
Speaker 7: Yeah, I wouldn't I be sorry. I wouldn't like to leave,
all right, you know.
Speaker 4: Then he says under his breath, okay, yeah, he says
on another corner, yeah, I know you are always watching.
Ask I gotcha for pounds, I guess, And then he
this is a glimmer at the doorway as he sees
a small piece of scrap from Teaser on the ground
and picks it up and puts it in his pocket,
and he closes the door and makes his way to
the facility to pick up some of that some of
those injections, You coming with me?
Speaker 6: Uh?
Speaker 7: Yeah, I would go with them. I want to see
what he's up to.
Speaker 1: Yeah, I mean it's pretty it's pretty easy to collect them,
think anything from Resident Evil. Those little vials in those cases,
you know, with kind of an act quak color to them,
you can take as many as you want.
Speaker 4: I guess Hop would take a handful. So let's say five.
Speaker 1: Yep is before you one of those.
Speaker 7: Uh no, I don't take any.
Speaker 4: All right, So Hop kind of puts some in his
jacket pocket and leaves.
Speaker 5: Okay, heads, we should like to have a moment before
you lot get on the ship with Rugo please.
Speaker 6: Mm hmmm, because you're making the way in or you're
here where the door opens some yeah. Uh. Rugo's eyes
are closed, but you hear a sort of like a
fiddling of metal in his hand. As the door opens,
he opens his eyes and looks up at you. Whatever
was in his hands in his pocket.
Speaker 5: You're right, I mean, I know you're not all right.
Speaker 6: Frustrated.
Speaker 10: I think.
Speaker 5: You frustrated, right, right? And why do you think you
feel betrayed.
Speaker 6: You've been trying to just be what I'm not ever
since the whole thing, everything's the start of this, ever
since Chase.
Speaker 4: Well.
Speaker 6: I so I'm just trying. I'm just trying to be helpful.
Speaker 5: You are very helpful, but it.
Speaker 6: Just seems like it's a waste at least to hop
the docks as well. I just feel like I'm a
burden on a lot of people because I'm not. I
don't know I have the same training they do. I'm
trying to I'm trying to flow in a way that
would benefit all of us, all.
Speaker 1: Right, but it.
Speaker 6: Doesn't seem like it's working. So I don't know.
Speaker 4: I'm humor me.
Speaker 5: Right, you're trying to be what you're not. What is
it that you're not.
Speaker 6: Not very good at?
Speaker 1: Droids?
Speaker 6: My want to be, but I can't even put together.
I can't even put it together. I don't like it's
as simple as simple as that.
Speaker 5: Well, and if you recall teasers said everything was correct,
it just didn't want to turn on. That sounds to
me like you put together and all right, droid, having.
Speaker 7: Never done that before, Oh I haven't.
Speaker 5: And you did everything right, You did everything that you
could do and we need we need a droid to navigate.
That was incredibly helpful. But what makes you think that
you're not helpful, that you're not enough as is.
Speaker 1: I I'm not.
Speaker 6: Right now, I'm feeling a bit raw, so you may
be right.
Speaker 5: There's no righting a wrong here. I'm just helping you flow.
Speaker 6: Thank you. Rugo sort of reaches back into his robes
and he pulls out the metal chains, devices, the things,
the chimes, the things that were clanging together when you
walked in, and then he puts it by his side
and he starts to fiddle with it again, just sort
of holding it as if they were some sort of focus.
And when you look, you see that they are geometrically cut,
interesting looking keys. There's probably four or five of them,
a handful of them on this chain, as you would
recognize them as Jedi archive keys from Coruscant, gifted to
the Jedi Temple Guard. As he's just sort of rubbing
his fingers over them, and he's like, this is all
I know, and now I it's just I'm trying to
be the hope that Master Kenobi has asked for. And
I know we're all trying to do the same. But
I'm not entirely sure if Hop is in the same
boat as we are. I'm not trying, not.
Speaker 5: Thinking about Hop right now. We're only focused on Rugo, right,
and you don't have to try to be anything Rugo.
You are Jedi, you are Hope just by being you.
You are what Master obi Wan has asked for. And
if you want to learn a new skill, by all means,
but you are more than enough. Thank you, everything ebbs
and flows right.
Speaker 4: Right.
Speaker 5: There will come a time when your skill set is
needed above Nax and Hop mine too.
Speaker 23: Maybe we just got to wait and go in with
the tide.
Speaker 4: Right, I also have.
Speaker 6: I was thinking before you arrived, I was meditating. The
waves here are very peaceful, so that was very hopeful. Unfortunately,
it was hard for me to focus, and I couldn't stop.
Speaker 4: I couldn't.
Speaker 6: I couldn't block out these thoughts, one of them being
why don't we stay here at least for a while.
I know that opp says we should leave, but we
should figure out why he wants us to go so badly.
But this isn't the communications are down on this remote island.
Speaker 3: This is.
Speaker 4: We have.
Speaker 6: Things here that could be a commodity we could use.
It's a good place for us to lay low for
a bit. Also, I have a really bad feeling about
us being found again by Siren. I saw him find us.
I tell you this, What do.
Speaker 5: You mean.
Speaker 24: We were on ryanof I. I had the same vision
over and over. It will get progressively worse. I would
rush down the stairs and meet you all in the
diner and we'd speak, and a bike again came in,
and then I woke up again and sort of the
same things, and it progressively got worse and worse. And
then there were two or three iterations of that dream,
a vision where Siren arrived and he blew up our ship,
hog Tease and the whole depot. I'd wake up again,
almost choking on the actor itself, and then realizing it
was just.
Speaker 4: My choking.
Speaker 6: Was a vision again, and the pain was very real.
It almost seemed very real. You saw that Freud in
on that mission. Yes, yes, I knew it was going
to be there. I was told there'd be droids on
this ship, so I before I was hoping Hag would
be able to bargain with maybe some of.
Speaker 1: The droids we would get from it.
Speaker 6: But I was wrong. In my assumption, and it was security.
I don't know what that means, but time for us
to relax a bit could be beneficial. We have been
moving for so long that we haven't been us.
Speaker 5: You know, are you worried that you're gonna lose yourself?
Speaker 6: No, I'm worried that I won't be able to find
myself again, or that myself is was lost with Chase,
not just Chase, but the whole, the betrayal of h
with the force that we've felt in that time during
that order was given that sink and sunken feeling, that
disruption m be filled ever since that it's been.
Speaker 7: Oh and I'm sure you always think things through there.
Speaker 4: Of course I do. Down to the last you act
like that? Allright? Can we leave?
Speaker 5: Reach over and gently squeeze Rugo's form and then stand
up and walk over?
Speaker 4: All right?
Speaker 7: All right, well, let's keep doing our scan on supports
and all just go sit in.
Speaker 4: The pilots and Hoop goes to the co pilot's chair
and when he walks by Rugo, a piece of metal
slips out of his jacket. Makes his way to the chair.
All right, now, we got to make sure that the
scans seem like we're looking for something, but we don't
really know what we're looking for.
Speaker 7: I alright, well, let's do a little island happened and
shall I.
Speaker 5: Perhaps we could find one to stay out for a
couple of days.
Speaker 7: Okay, now we'll see regularly. The next one is like,
like to leave this, why system?
Speaker 6: Why we're on the ship now?
Speaker 5: Yeah, it does make the operation look a little bit
more legitimate if we take a couple of days, the
communications are raised down.
Speaker 4: I hate that you're right about that, but.
Speaker 5: I I my eyes start to rugo in a slight smile.
Speaker 6: Why I don't it's not I don't necessarily just what's
the reason. What's the reason you acted the way I did?
Speaker 4: And I think I think that thing's nearby. I'd like
to leave now, please, We are in no shape to
take it back on. Oh if you must know.
Speaker 6: Yes, thank you.
Speaker 5: Yes, there's nothing wrong with feeling a warning from the force.
If that's what you felt, you can just say so.
Speaker 4: If only you were that easy, it is. It's not
when you've been cut off for as long as I have,
I'm not. I have been cut off for far longer,
and that does something to you when you start on
the four starts flowing through you again.
Speaker 1: Well, if he's nearby, then this isn't.
Speaker 6: Good and I'm going to just squeeze through them and
make my way to sit down in the co pilot's chair.
What can I do? Can I do anything to help you?
If this is probably easy?
Speaker 1: Right?
Speaker 6: As he's trying to address few decks and try to
just take the take the mantle of co pilot? What
what do you need for me to get us up?
Speaker 7: On a y oll? I think we should just we
should go to the next island, do a couple of scans,
and then we can leave.
Speaker 4: I'm with you. Couldn't have put it better myself. All right,
let's go.
Speaker 6: Are you ready? You want to sit here? Please? If
we gotta go, we gotta go now.
Speaker 7: He doesn't need Let's go.
Speaker 6: Let's go, right, yeah, button, Do I press.
Speaker 7: That one? Yell?
Speaker 4: All right?
Speaker 6: Thank you?
Speaker 4: Yellow.
Speaker 1: The ship lifts up and you're only going Are you
going to the island?
Speaker 7: I am going to the island. When you said, wasn't
that far to the north.
Speaker 1: We see the path, find a shift in the air.
Leave this island behind just empty. There is just a
swinging power cable hanging down from a solar panel. As
this ship rockets northward and heads towards this next island,
there is a large looking kind of it would look
like almost an observatory, a kind of domed structure with
several radar dishes coming out of it. Some smaller buildings
around the bottom of this island. The island is a
little bigger than the one that you just came from.
There is multiple levels as it leads to a much
thicker and dense jungle at one side with a very
open expanse of a large beach with the tide currently out.
Kind of you can see that there is as you
bring the ship closer that there is a Lambda shuttle there.
And we see a few dotted clone troopers moving around.
We have the You see one of them hold up
his wrist and his communication device as he looks up
and sees the ship inbound heading up towards the island,
and he says, Sergeant, we've got an incoming vehicle.
Speaker 3: Civilian transport understood, wretched eyes, open scratcher, whaler wacker. Welcoming party,
everyone else from main at your posts.
Speaker 1: Yes, sir, is where we end today's session. Hi, this
is Brad Woto GM of Rise of the Apprentice. Thank
you for listening. Please remember to rate and review this podcast.
It helps us out tremendously. If you'd like to learn
more about the show and others we run, please visit
tablestory dot tv.
Speaker 7: Enjoy