Speaker 1: The Planet Man, The Planets.
Speaker 2: Man.
Speaker 3: This is a fascinating story of Dante the Planet Man,
trouble shooter for the League of Planets Organizations, the law
enforcement body for peace and justice in the celestial world,
whose headquarters and center of operations are situated on the
capital of all the planets, planeer re Erect from Mercury
to Pluto, whereverything just threatens the universe, you will find
Dantro the Planet Man, fighting for hair play in a
moment the Planet Man. You will remember Billy, Jane and
Pat Daryl and Dantrel the Planet Man, where Maron don
Venus the midst the sea of dust.
Speaker 4: When that dust.
Speaker 3: Buggy broke down during a terrible storm where their communicator
not working, they have an unable to do more than
sit and wait for the storm or blow itself out.
Speaker 5: Have you figured out what's wrong with the communicator yet, Dantroll,
Not yet, Billy.
Speaker 4: I can't understand how it could have gone out. This
type of equipment is build to take a pounding for
years without trouble.
Speaker 2: Maybe it needs a turble something.
Speaker 4: At this set, they're too bliss, That's what makes them
so sturdy.
Speaker 6: Listen to that wind gonna have to listen to what
I can almost feel it through the buggy.
Speaker 5: That plastic shield around us must really be strong.
Speaker 2: How fast do you think it's blowing out there? Well?
Speaker 4: At least two hundred miles an hour, maybe more.
Speaker 2: Have you found the trouble yet?
Speaker 4: Yes? I found it. Can't you fix it now without
new parts? And there aren't any extras aboard new parts?
Speaker 2: Is it that bad that?
Speaker 4: Do you remember what I told you just before we
left venus Port?
Speaker 2: You mean about the ship?
Speaker 4: That's right, it looks like this is more of the.
Speaker 5: Same, more the same same.
Speaker 4: What I'm gonna tell them, Pat?
Speaker 2: I guess you better?
Speaker 5: What's going on?
Speaker 4: Remember the trouble we had with the ship before we
left Primary Erect?
Speaker 5: I remember if it was something.
Speaker 4: With the counter gravity scene and it's the counter gravity stabilizer.
It was deliberately sabotaged. And the same thing has happened
to this communicator and the dust bluggy too. I think it,
says I told Pat at venus Port, Marston is gone,
but his collaborators are still at work trying to achieve
what he failed to do.
Speaker 5: What good does it do in the strive? As you
hottle later? A search part you'll find us to take
us back.
Speaker 4: To deep You're absolutely right, Jane, and that's one of
the reasons why I decided to tell you and believe
the whole story. I'm afraid that the dirty work isn't over.
Speaker 2: Do you think someone in the convoy was in on it.
Speaker 4: I'll probably never find out for sure who sabotaged our buggy.
And communicator say, we've been so busy talking. I didn't
even notice that the storm is letting up. I hope
what I've told you doesn't frighten you.
Speaker 2: You should know what's better than that by now.
Speaker 5: Besides, we're all stuck together. We can take care of
anything that.
Speaker 4: A boy believes. That's the way to talk.
Speaker 7: Venus Sports Secret Channel seven Zeptis, which is no key
reporting from Goodwill Tour Convoy Mission complete. Dantro's dust buggy
stopped as planned. Convoy did not stop to find them
in dust storm. We'll proceed with Operation pick up. Should
have the Earth people and Dantro with prisoners shortly. Keep
you advised. Signing off.
Speaker 5: Dantro, how about going outside The storm's over. If we
can fix the jets.
Speaker 4: On the buggy, that's one thing we mustn't even try
believe that dust is like powdered and in this part
of the desert it's hundreds of feet thick. Without special shoes,
you'd think out of tight for a second. That's why
the buggies have wide, flat runners like a sledge, so
that they can coast along on top of the dust.
Speaker 5: I bet if we had a pair of snow shoes
we could walk on it well.
Speaker 4: As a matter of fact, the Menusians wear special dust
walkers that look almost exactly like snow shoes. There aren't
any on the buggy. I've already looked.
Speaker 2: And what are we going to do? Now?
Speaker 5: Let's sit here and wait.
Speaker 4: No, I'm going to climb to the top of the
buggy and send up a couple of flares before it
gets light. May help them find us.
Speaker 2: We want to help.
Speaker 5: Who's ever trying to get rid of us too?
Speaker 4: Well, we'll just have to take that chance. Here, hold
this flare gun, and when I get up on top
of the buggy, handed to me, be careful, don't worry,
I will.
Speaker 2: Look out.
Speaker 4: Hand me the flare guns. Just reach it up through
the doorway.
Speaker 2: There here it is.
Speaker 4: I've got it.
Speaker 6: Why doesn't he send up a flare Eve, I'm dying
coming back down again. What's the matter Dantro, Why don't
you stand up a player.
Speaker 4: That it doesn't The flare gun's been tampered with. Two.
Speaker 2: Isn't there anything we can do? Maybe we can light
a fly.
Speaker 4: You a good idea if we had something to burn.
But everything in the buggy is fire proven. There's nothing
else but dust for hundreds of miles. No, I'm afraid
We'll just have to sit here until it gets light
and hope the rescue party finds us.
Speaker 3: Then I'll wait for help on the sea of dust
is a very long time. Sometimes it never comes. What
we'll face our friends now, we'll be back in a moment,
so level up. When we left, Dantroll passed on the kids,
Billy and James. They were waiting for help, and they're
sabotage dust buggy. They will hope up and it was
he and rescue party which shortly picked them up. As
we find them now, they are in their dust buggies,
staring out at the vast weeks of the shifting mountains
of dust.
Speaker 2: Jane, what are you looking at?
Speaker 5: I'm sure I streuss something moving after you?
Speaker 4: Where got that way.
Speaker 5: It's almost like somebody's standing. It's gone.
Speaker 4: Now, I'm afraid it was your imagination, Jane. Even in
this light you can see the miles. There's nothing there now.
Speaker 5: Ah, she's just seeing things.
Speaker 2: Well, if she's seeing things, so am I look out there.
You're right, I can see it too.
Speaker 5: It's like some kind of an animals. Something's coming towards us.
There are some more of them here on the other side.
Speaker 2: Lord, what is it, Danto? Do you know?
Speaker 4: I'm not sure. It's hard to see the way they're
hunched over, but I think, oh, it can't be.
Speaker 5: It can't be worse.
Speaker 4: Remember I was telling you about the Dusters.
Speaker 5: Sure you said nobody was sure if they really existed.
Speaker 4: And that, well, I'm afraid they do exist. And what's more,
they're all around the dust buggy.
Speaker 2: Where surround us.
Speaker 5: You seem to be coming in closer. Now do you
think they'll attack us?
Speaker 4: I don't understand this at all. It's a little known
about them, but I've never heard of them attacking.
Speaker 2: It looks so strange.
Speaker 6: In some ways they look humanoid him in others almost
like some kind of reptile.
Speaker 5: See, you're right, it's still not close enough to see
very clearly. But their skin seems to be scaley, almost
like an alligator.
Speaker 6: fIF See they're wearing dust to the light, but looks
like it's part of their body.
Speaker 5: I guess that's how they can walk on the dust
without thinking. Man, they keep coming closer and closer.
Speaker 2: I wonder what they're going to do.
Speaker 5: Well, we should know in.
Speaker 2: A couple of seconds. They're almost up to the buddy's story.
Speaker 4: I had must be from those tremendous feet moving through
the dust whinning.
Speaker 5: How they can't bite it?
Speaker 2: Why not?
Speaker 5: Do they hardly have any mouse at all?
Speaker 2: Just a tiny little holes.
Speaker 5: Yes, but their noses make up for me.
Speaker 2: They're bigger than the VENUSI you're touching the ship on
this side.
Speaker 5: Yeah, they're working one of the figures into.
Speaker 4: The crack of the port. Turn back, Billy, have to
get over there.
Speaker 2: There's another one now on the other side.
Speaker 4: Get back away from the port, Billy. It looks like
they're going to force it open. They flit it already.
Speaker 6: There we come.
Speaker 7: And I'll read this part. Take the channel. Seven steps
are he says, No, key cond boy just arrived Atalantek.
We delay them on Dantro's rescue back and I heading
out to Dantros tolls, Dust Buggy, keep you advised shining out?
Speaker 2: Why don't you use a rag on Danto?
Speaker 4: I don't dare. I might get a few of them,
but not enough to matter. Besides, we still aren't sure
they mean to harm us.
Speaker 5: Looks like one of them is trying to climb in
through the porch. Gosh, look at that skin and just
like an alligators. But they can walk through it, do him,
and not even steal it.
Speaker 4: I guess that's what it's for coming in all right.
Speaker 5: He certainly is an ugly looking specimen right now.
Speaker 4: I'm much more concerned with what he wants, not what
he looks like.
Speaker 5: He's just standing there looking at us.
Speaker 7: Why don't you.
Speaker 4: Try and talk to him, Dan Trus, I don't think
it'll do any good. Buildings, they havn't any years.
Speaker 2: Do you think they can communicate with each other?
Speaker 4: Maybe somehow they must, and they couldn't organize an attack
as they did this one.
Speaker 6: They must be pretty smart maybe, but remember the ants
back on Earth and a lot of other insects too,
and wool they hunt in packs and yet have no
means of communication.
Speaker 5: Wolf, you don't think he'd just is like wool, do you?
Of course not saying he co's.
Speaker 2: Another one to appo and this one like the other
coming toward us.
Speaker 4: Just say where you are, don't move, hey, one of
them that sold the one A. Don't fight them. Belief
you ain't won't do any good. We're badly outnumbered.
Speaker 5: Hey, he's kind of wool. He's gonna tie me up.
Speaker 2: He wouldn't.
Speaker 5: I don't just stand.
Speaker 4: I'm afraid. We have no choice. If we fight back,
we may just around them. As it is, we still
don't know what they're plannings.
Speaker 2: Are no trying me up too?
Speaker 5: Did You're right about they're not being able to hear
or speak. They aren't making the.
Speaker 2: Sun comes another one through the course.
Speaker 5: What's he carrying?
Speaker 2: He's kind of curse? Hey, what's he doing with it?
Speaker 5: Say Janney, you are right, Ancho.
Speaker 4: Dancel'll be afraid, Jane, they're just going to wrap us
in this clock.
Speaker 5: Don't got no worse the serious at.
Speaker 2: What the way you're doing away?
Speaker 4: You're high right against the door.
Speaker 5: You'll be careful. You you walking alligators?
Speaker 8: Heep, calm here, that's just up this. We can talk
that way, we can keep track of each other. That's
right they are. There's no telling, believe. All we can
do is wait and street.
Speaker 3: It seems the dusters are taking Dan Too and the
Earth people to some rearranged spot. Where is this place?
And why are our friends being taken there? We will
be back in a moment, but first, here is the
message the Planet Man wants you to hear.
Speaker 4: Tune in again for more transcribed bills and adventures.
Speaker 3: Rocket millions of light years into space with Dantrow the
Planet Man, A
Speaker 4: Planner b