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Speaker 1: You are listening to table story.

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Speaker 2: Honestly saying that it was funnier than if you had

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said something that you really tried to say to put

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me off at the beginning. Thank you it it got

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me better than anyway. Welcome to side quest everyone. It's

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side Quest. Side course. We continue with our where we

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left off. The four of you defeated the rexaw last week.

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When you did so, it transformed back into an unpolymophed

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tiefling warlock who was very injured, confused. You questioned the

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tiefling and then he sort of wandered off down the

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road while you four decided it would be a good

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idea to reclaim your horses, Ratrosphere and Stephen. That's right,

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that's what they were called, Ratrosphere and Stephen, which, without context,

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by the way, is an insane set of names for

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two random horses. Anyway, with context is stupid as well. Yeah,

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Ratrosphere and Stephen ran off in the opposite direction, essentially

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the direction you were coming from, and you were about

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to get him back. And my question for you is

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how do you do this?

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Speaker 3: Ah my voice, I call Miranda to fly overhead to

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see where they are.

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Speaker 2: Okay, m can you give me a perception check from

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Miranda's sheet or does it work placed on your stuff?

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Speaker 3: I think I can do it for mine, but let

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me double check for you.

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Speaker 2: Yeah, does this give you any sort of bonus or not? Normally?

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Speaker 3: No, this is Miranda doing a thing, And then essentially

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I'm making her go in a direction. If she sees them,

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she'll like signal to me, But we don't share that

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kind of relationship yet. I can't like cast spells from

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her and vice versa until like level eight.

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Speaker 2: Okay, all right, give me a perception check with advantage then,

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since this is almost literally a bird's eye view.

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Speaker 3: Ah, okay, now we're cooking perception advantage. Now we're cooked.

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Speaker 2: A fifteen. Miranda does quite easily find the horses. They

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are not too far away. They're just up the road,

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and they're kind of separating, one going north, one kind

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of heading off road and west towards the mountains. They're

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not going at a full gallop. But I don't know

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if Miranda can. I don't know how Miranda is signaling

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any of this to you. That's the information you get, right.

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Speaker 3: I think if Miranda sees where they are, she'll probably

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fly back in a direction towards me in a relay,

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so I have a line where to go.

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Speaker 2: Yeah, yeah, you you sort of gather this information.

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Speaker 3: M hmm how far away?

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Speaker 2: They not far, and I shall.

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Speaker 3: Try and travel there. I'll run in the direction to

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try and get one. I have some rope still, so

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maybe perhaps if I have to like last so of

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them in case they're still skittish. Otherwise, I'll just try

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and get on the back of one and then right

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to the next.

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Speaker 2: Okay, God's just going to do this alone, solo mission.

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Speaker 3: I am telling the others what I'm doing. If they

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want to help, they can.

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Speaker 2: Gott's side quest quickly, got go quickly.

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Speaker 4: Come now, we don't have all day.

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Speaker 2: Go on records. Setting up a little blanket and a

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picnic for himself next to the unhost wagon.

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Speaker 4: I'm just warming my voice up in case I need

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to sing.

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Speaker 3: That's fair.

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Speaker 2: Let's say, if God can do this entirely on his own,

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I think the other people, Oh, no one said anything,

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so I'm guessing they're not doing this.

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Speaker 4: Arranger.

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Speaker 2: I don't Yeah, you know, he did teach me to

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entirely to you if you want to help him or

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you want to get.

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Speaker 5: Good with animals.

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Speaker 2: I'm not played with my last week. Someone else is

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going to do.

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Speaker 6: I will help.

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Speaker 2: That is how this works, to be fair. I think

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I have some Western music for you.

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Speaker 3: All right, okay, and you guy, we have to go

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now this way follow me.

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Speaker 2: That's how God sounds in orchish in orcan right.

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Speaker 3: We'll call it orchands just so it's different.

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Speaker 2: This has become a fake it till you make it,

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the discontinue fake it till you make it.

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Speaker 4: All right, I would like to off my popular demand,

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please stop doing these. Make it till you make it.

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Speaker 2: The amount of emails we had to get through. Okay, God,

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make me an animal handling check. As you approach the

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first of the two horses, who will probably be who's

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going to be easier to deal with?

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Speaker 4: I would say Ratrosphere definitely to deal with than Stephen.

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Speaker 3: Yah. Watch this year new Ga. I take a lass

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smit around the year, do a couple of stunts, take

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a don in the year with my rope, and then.

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Speaker 2: Well, this is an animal handling check, just to see

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if you can tell what sort of state the horse

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is in, whether the horse as you said that you

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wanted to see whether they're because they might be like

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going crazy and you might need to calm them down

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or whatever. And while I sort of bill aid that

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Ratch would be easier to deal with than Stephen, you

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still need to make the check and character the Yeah,

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rat trosphere seems calm. He's sort of wandering off the

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road and heading into the sort of low hills and

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mountains towards the west. But he's almost gotten to the

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point where you get the sense that he's about to

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sort of just slow down and start grazing the area

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as you approach. If you do now want to sort

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of just try and rope him in, you can this,

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I presume would be I guess would be maybe a

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survival check or some sort of some sort of dexterity

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based check would probably work as well. Maybe I guess

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I would just allow a eight decks check, or you

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could roll a survival What the hell is happening?

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Speaker 3: All right? Okay, new guy, good, stay long. Don't let

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this guy see you. Now, that's right, all right, and

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I'm rolling? Was it sleight of hand?

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Speaker 2: You can roll either a decks just a flat dexterity

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check or a survival check flat what do you what?

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Speaker 7: Are you saying you're speaking working?

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Speaker 3: I'm in mile guy, slower to.

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Speaker 2: Roll a twenty A twenty? Yeah, what are you trying

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to do? You're trying to loop the head?

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Speaker 3: Well, first of all, I come from behind the course,

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I move like it does. I kind of clip with

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the clock behind it where it's like feel being. And

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then when I get behind it, ah, go round its

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blind flank, and before it knows it, I'm actually on

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its back.

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Speaker 2: The horse is how a blind flank.

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Speaker 3: Because if it looks to the left with its long hairs, here,

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you know I'm going to be on the backside, all right.

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Speaker 2: Yeah?

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Speaker 5: Sure, it's such light in a video games.

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Speaker 2: Yeah, he's got a cone, yeah, avoiding its cone of incredible.

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Speaker 7: Hearing and ears that turn backwards so they can hear

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behind them.

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Speaker 2: No, they don't make stuff up.

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Speaker 4: What would you even know?

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Speaker 2: They have a cone of vision and that is it

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and that's yeah, don't be silly, Okay, this is serious.

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You you lasso the head? Yeah, you you're successful with

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a twenty there successfully, Ratch doesn't freak out Retro's fear.

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Speaker 3: Ratro has no fear.

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Speaker 2: Retro has no fear of you. It just seems, you know,

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he's very comfortable with this happening because happenstream all the time.

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He's also old, he's not particularly He's not like a

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big stallion or anything like that. So you can, yeah,

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you can sort of bring him back, coax him back

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towards you, and then as you bring the rope around,

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you're able to use it to get closer to him.

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And he still has his gear on, right, the the

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it's not a saddle, that all the other gear that

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you would use to attach him to the front horse gear. Yeah, yeah,

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I don't know, well barding his armor right, I don't

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know if I have no idea ida. I hate horses.

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I'm terrified of them, and I don't know anything about

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the outside of what I learned from Red Dead, which

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is almost nothing.

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Speaker 4: If you feed them, they can run longer.

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Speaker 2: Yep, and don't and don't stand and don't stand behind them.

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You bring you can bring Where do you what do

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you do with this horse? You tying it off or

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you sort of leading it back to the wagon.

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Speaker 3: Give the horse rope to fiach, Can I see take

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this back to the others.

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Speaker 2: Ill American The last word it was not in common.

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Everything he said so far has been in well. He

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tried then to flip back to English, which is his accent,

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and then failed on the last word, so the last

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word came out in orcan.

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Speaker 3: Now I'm confused. I don't remember how God sounds.

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Speaker 2: I know you, and I'm going to pull you up

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on it a professional voice because we're near the fringe.

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Speaker 3: I always thought the girl was kind of American anyway.

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Speaker 4: He's not Southern American.

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Speaker 6: Episode bring wait you want me to bring this God?

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Speaker 5: Actually I like this version of God. I think I'll

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keep this one. This is what you sound like in

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the front as soon as you get there.

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Speaker 2: It's got colde switching.

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Speaker 6: That's right.

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Speaker 7: You should hear what I sound like when I when

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we head down to where the hell I'm from, you're

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out of character.

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Speaker 3: You're still hiding still.

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Speaker 4: Where you're from.

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Speaker 2: None of your characters know where they're from. Here we

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are true, which, by the way, is is me r

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P checking you and not you knowing your fucking character.

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Thank you so much?

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Speaker 5: Who up?

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Speaker 2: Back to where you're from?

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Speaker 3: Ire?

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Speaker 2: You always get confused with.

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Speaker 4: Wait are you from c Stone?

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Speaker 6: Are you talking about me?

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Speaker 4: But yeah, you held a man.

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Speaker 7: I'm so glad you made it here's this rope with

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a horse attached to it, right, Is this what I

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was supposed to do?

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Speaker 2: Yeah, you have a horse with a rope attached to it.

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Speaker 7: Yeah, well you because I showed up with the rope

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and I'm sitting down on a blanket right now, I'm

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I think I'm just standing there, like, what am I

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supposed to do with this? She showed on to this,

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She said, bring it back to you, guys.

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Speaker 2: Like you're sitting on the blank and I give you this,

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the rope of the horse attached to it.

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Speaker 4: I gonna go back.

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Speaker 7: I gotta go back and find him.

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Speaker 5: I look at the horse.

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Speaker 6: I'm from thousand from thousand Heart.

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Speaker 5: By the way, are you.

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Speaker 4: If you're about.

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Speaker 5: I had to look it up.

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Speaker 2: And now for the conversation about fells and hot between

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the two fells and Horsens.

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Speaker 5: Why didn't you tell me about this all this time

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ago when I first met you? But also, why are

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you suddenly telling me this name?

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Speaker 6: He would have said something, everyone.

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Speaker 5: Does it shop? Does everybody know they have a Crombies?

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Speaker 2: Maybe if you're from the big city of New Runinstein.

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Speaker 5: Oh, from the east side of Felsenhort, is a little

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bit different there.

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Speaker 4: Hell, I would tell. I would probably say, hey, ta,

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do you want to stop that man from wandering off?

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Speaker 5: Whats the warlock? The wasard, the thiefling.

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Speaker 2: By the way, he is just limping away from you,

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very slowly. He has not made much progress.

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Speaker 5: That's originally why I didn't volunteer for this, because I

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think I was walking with him the whole time. I

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don't think it was originally. Yeah, I came back again.

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Speaker 2: You remember exactly where everyone was where we left off

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last week.

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Speaker 5: So yeah, I had been following him to show and

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get information out of him. But I heard right now

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to head run out of questions. I do not know

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what else I can get from him.

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00:15:14,080 --> 00:15:15,799
Speaker 2: He's very slightly If he wants to walk.

240
00:15:15,600 --> 00:15:17,840
Speaker 5: Alone, then he can do so. He's going to die

241
00:15:17,840 --> 00:15:18,240
out there.

242
00:15:19,799 --> 00:15:22,000
Speaker 4: I will pick him up once we get the horses made.

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00:15:22,039 --> 00:15:22,840
Speaker 3: There's one hit.

244
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Speaker 2: Point right cuming back to God, I mean another animal

245
00:15:27,200 --> 00:15:32,440
handling check as you witness, moving quickly but sort of

246
00:15:32,480 --> 00:15:36,200
a trot away from you, following the road.

247
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Speaker 3: You said, Stephen, all right, new guy stole down. Steven

248
00:15:43,240 --> 00:15:44,559
has a bit more ownery.

249
00:15:44,679 --> 00:15:47,840
Speaker 2: You're on your own. Oh did he come back? I

250
00:15:47,840 --> 00:15:49,360
thought you took the other horse back.

251
00:15:49,960 --> 00:15:51,480
Speaker 7: I took the other horse back and then I came

252
00:15:51,559 --> 00:15:52,480
in and then trying to con.

253
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Speaker 2: Them, ran all the way back back.

254
00:15:54,679 --> 00:16:05,639
Speaker 8: You have two points of exhaustion, okay, got yeah, give

255
00:16:05,639 --> 00:16:07,159
me an animal handling check please?

256
00:16:07,279 --> 00:16:07,720
Speaker 3: All right?

257
00:16:09,720 --> 00:16:09,919
Speaker 2: Oh?

258
00:16:10,240 --> 00:16:10,639
Speaker 3: An eight.

259
00:16:12,960 --> 00:16:18,960
Speaker 2: It's hard to tell what sort of state old man Stephen,

260
00:16:19,320 --> 00:16:21,080
old horse Stephen is in.

261
00:16:21,879 --> 00:16:23,399
Speaker 3: I'm a part of the course, now, is it.

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00:16:23,960 --> 00:16:26,519
Speaker 2: Yeah, he's sort of wandering away from you pretty quickly.

263
00:16:27,919 --> 00:16:30,159
You can't tell whether if you approach, he's going to

264
00:16:30,200 --> 00:16:33,720
sort of like freak out buck run, or whether he'll

265
00:16:33,759 --> 00:16:38,120
be sort of okay with your approaching or potentially trying

266
00:16:38,120 --> 00:16:41,039
to lasso and stuff. So in terms of just sort

267
00:16:41,080 --> 00:16:44,000
of predicting what mood he's in, it's hard to say.

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00:16:44,759 --> 00:16:48,279
Speaker 3: All right, okay, you got you saw what I did.

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00:16:48,799 --> 00:16:53,840
Speaker 6: Now's your term you want me to put you want

270
00:16:53,879 --> 00:16:55,679
me to do? You want me to put the rope

271
00:16:55,679 --> 00:16:58,000
around his head and then bring it back to everybody else.

272
00:16:59,360 --> 00:17:00,559
Speaker 3: How do you want to do it?

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00:17:04,000 --> 00:17:04,319
Speaker 6: Common?

274
00:17:04,400 --> 00:17:04,720
Speaker 3: Please?

275
00:17:05,880 --> 00:17:06,319
Speaker 4: Mm hmm?

276
00:17:08,039 --> 00:17:09,119
Speaker 3: How do you want to do it?

277
00:17:10,400 --> 00:17:10,720
Speaker 6: Okay?

278
00:17:10,960 --> 00:17:12,079
Speaker 4: Uh?

279
00:17:12,119 --> 00:17:12,400
Speaker 5: Boy?

280
00:17:12,559 --> 00:17:17,240
Speaker 7: I was thinking I'm gonna sneak up to it, and

281
00:17:17,279 --> 00:17:20,000
then oh, you know, it's a better idea if I

282
00:17:20,039 --> 00:17:22,039
climb this tree, go over that bridge, and then drop

283
00:17:22,119 --> 00:17:22,759
down from above.

284
00:17:22,880 --> 00:17:24,279
Speaker 6: I think that's a better idea.

285
00:17:26,319 --> 00:17:27,000
Speaker 3: If you want to.

286
00:17:28,119 --> 00:17:29,000
Speaker 6: Of course I wanted to like that.

287
00:17:29,039 --> 00:17:31,680
Speaker 7: That's a better idea. Otherwise it knows that i'm and

288
00:17:31,720 --> 00:17:33,759
then you could like distract it by sneaking up to

289
00:17:33,799 --> 00:17:37,039
it and I'll just lower myself down.

290
00:17:37,519 --> 00:17:38,960
Speaker 3: All right, do it?

291
00:17:39,519 --> 00:17:39,880
Speaker 5: Okay?

292
00:17:39,920 --> 00:17:42,200
Speaker 6: Here I go watch.

293
00:17:42,000 --> 00:17:45,799
Speaker 2: This and I wrap the I take like the rope

294
00:17:45,880 --> 00:17:47,440
and the coil, and I just put it around my

295
00:17:48,079 --> 00:17:49,319
rob my body.

296
00:17:49,400 --> 00:17:52,319
Speaker 7: And then I start to climb and shimmy up the tree.

297
00:17:53,240 --> 00:17:54,759
Speaker 2: Okay, are you good at climbing trays?

298
00:17:56,039 --> 00:17:56,279
Speaker 3: Am I?

299
00:17:56,319 --> 00:17:56,400
Speaker 1: What?

300
00:17:56,680 --> 00:17:58,759
Speaker 2: Good at climbing trays? Is the thing you can? Dog?

301
00:18:00,640 --> 00:18:02,279
Speaker 7: I would say that I can do it?

302
00:18:02,440 --> 00:18:03,400
Speaker 6: Am I good at it?

303
00:18:03,400 --> 00:18:04,119
Speaker 7: We'll see?

304
00:18:04,519 --> 00:18:07,599
Speaker 2: All right, Well if you're if you climb trees regularly,

305
00:18:07,720 --> 00:18:10,039
you don't have to make a check. But if you don't,

306
00:18:10,079 --> 00:18:11,680
you can make me an acrobatics check.

307
00:18:14,559 --> 00:18:17,079
Speaker 6: I will make an acrobatics ship.

308
00:18:18,839 --> 00:18:25,759
Speaker 3: Did I do it? I didn't it? Okay?

309
00:18:25,319 --> 00:18:29,160
Speaker 2: Why does sometimes? Why does sometimes it work? And sometimes

310
00:18:29,160 --> 00:18:40,079
if not? I got these guys, I forgot about them, Dane. Yeah,

311
00:18:40,119 --> 00:18:41,319
you climb up the tree. You're fine?

312
00:18:42,000 --> 00:18:42,160
Speaker 5: Right?

313
00:18:42,400 --> 00:18:44,240
Speaker 2: You make it into position. What's your plan? You're going

314
00:18:44,279 --> 00:18:48,640
to spider man down, You're you're dropping down, You're not

315
00:18:48,720 --> 00:18:50,839
dropping down, or you're dropping down the loop from the tree.

316
00:18:51,160 --> 00:18:54,599
Speaker 7: So the plan turned into me lowering down like miss impossible.

317
00:18:54,599 --> 00:18:55,640
But I don't think I'm gonna do that. I think

318
00:18:55,640 --> 00:18:57,400
I'm just gonna drop down with my hands out and

319
00:18:58,000 --> 00:18:58,519
right over the.

320
00:18:58,799 --> 00:19:02,839
Speaker 6: Neck of it. Okay, and I'm still gonna dig falling.

321
00:19:03,759 --> 00:19:06,759
Speaker 3: Yeah, don't kill the horse now.

322
00:19:06,880 --> 00:19:10,839
Speaker 2: Yeah, you're eyeing the rope off, or you just dropping

323
00:19:12,160 --> 00:19:15,160
onto the horse. Just dropping onto the horse and trying

324
00:19:15,200 --> 00:19:17,000
to get the rope around its neck at the same time.

325
00:19:16,960 --> 00:19:17,799
Speaker 6: Trying to get the roper.

326
00:19:17,960 --> 00:19:20,000
Speaker 7: The first priority is to get the rope around the

327
00:19:20,039 --> 00:19:25,559
loop around the neck of the horse, and bonus priorities

328
00:19:25,680 --> 00:19:26,559
landing on the horse.

329
00:19:27,359 --> 00:19:30,039
Speaker 6: But that's not the most important part.

330
00:19:30,839 --> 00:19:36,079
Speaker 2: Okay, make me I guess an acrobatics check with the disadvantage.

331
00:19:36,519 --> 00:19:39,319
Speaker 6: Yeah, that sounds good, that sounds about right.

332
00:19:39,359 --> 00:19:40,480
Speaker 2: I'll allow it for this.

333
00:19:40,559 --> 00:19:49,640
Speaker 7: Where is my acrobatics M.

334
00:19:52,079 --> 00:19:53,480
Speaker 6: I got a nine.

335
00:19:55,759 --> 00:19:59,680
Speaker 2: I think you land on the horse. M you don't

336
00:19:59,720 --> 00:20:04,039
get the rope around the horse's neck, and then I

337
00:20:04,079 --> 00:20:07,960
think the horse freaks out, winnies bucks and then takes

338
00:20:08,000 --> 00:20:14,400
off very quickly. Got you see the horse just and

339
00:20:14,440 --> 00:20:22,319
then it's gone. It just bolts. Steven pitch. You need

340
00:20:22,359 --> 00:20:25,920
to make me a dexterity saving throw first, stay on

341
00:20:26,000 --> 00:20:42,200
this thing as it leaves. No, it's bucking off. That's

342
00:20:42,240 --> 00:20:46,240
a a yep, that's a three. That's a strength check.

343
00:20:46,359 --> 00:20:50,640
You need to make me a deck saving throw. Oh

344
00:20:50,759 --> 00:20:52,960
de saving? What the hell was I thinking? What the

345
00:20:53,000 --> 00:20:57,279
hell they do? That one down to eighty h D.

346
00:21:00,039 --> 00:21:00,920
Speaker 3: If we could keep doing.

347
00:21:06,440 --> 00:21:08,559
Speaker 5: These, dice look like color blind tests.

348
00:21:09,000 --> 00:21:14,319
Speaker 1: Absolutely color blind test.

349
00:21:14,400 --> 00:21:18,319
Speaker 9: If you are actually color blind, I.

350
00:21:18,279 --> 00:21:20,119
Speaker 2: Could read them fine color blind.

351
00:21:22,440 --> 00:21:23,200
Speaker 5: Gas light.

352
00:21:26,720 --> 00:21:30,720
Speaker 2: That's leak. Yeah, at six you fall off, whipped off

353
00:21:30,759 --> 00:21:32,599
the back of this thing. Roll me at D six

354
00:21:33,200 --> 00:21:43,759
and take that much bludgeoning damage. Uh to you take

355
00:21:43,880 --> 00:21:48,240
two bludgeoning damage, cracking the ground, rolling over, kicking up

356
00:21:48,319 --> 00:21:55,839
dust and got you witnessed this and Stephen bolts heading north?

357
00:21:55,839 --> 00:21:59,559
Speaker 6: Are you shield? Bounce off of the ground. But I

358
00:21:59,559 --> 00:22:00,640
should have shield first?

359
00:22:01,480 --> 00:22:02,519
Speaker 2: Blow a spell slot.

360
00:22:03,000 --> 00:22:06,680
Speaker 6: Yep, I blow a spell slot like I have a choice.

361
00:22:06,839 --> 00:22:12,839
Speaker 2: Yep, it does nothing if you actually do cast shield

362
00:22:13,240 --> 00:22:17,440
is in response to this and blow a spell slot. Yeah,

363
00:22:18,559 --> 00:22:22,160
you can take an inspiration point. I'm going to okay,

364
00:22:24,440 --> 00:22:26,480
but yeah, you hit the ground. Then there's like a

365
00:22:26,599 --> 00:22:29,319
shimmering bubble that appears around him, naturally because he just

366
00:22:29,359 --> 00:22:32,119
sort of is a sorcerer and he doesn't know where

367
00:22:32,119 --> 00:22:34,200
his medic is coming from, and it's an instinct. As

368
00:22:34,200 --> 00:22:36,839
he strikes the ground, shield doesn't do anything to stop

369
00:22:36,880 --> 00:22:42,519
the damage, but whom and then it vanishes again. He

370
00:22:42,640 --> 00:22:45,519
rolls over in the dirt rope, caught up in your

371
00:22:45,519 --> 00:22:48,920
own rope because you didn't get it on the horse,

372
00:22:48,960 --> 00:22:52,680
so you probably just still have it around you. And

373
00:22:52,759 --> 00:22:55,160
then you come to a stop, has got you can

374
00:22:55,279 --> 00:22:57,759
run up behind him and the horse takes off. Norman,

375
00:22:57,759 --> 00:22:59,039
what do you guys want to do next?

376
00:23:01,519 --> 00:23:05,839
Speaker 3: I'm going to the damage fire an arrow towards Stephen

377
00:23:05,880 --> 00:23:09,319
to try and restrain it with a restraining the spell.

378
00:23:10,319 --> 00:23:20,400
Speaker 10: Okay, uh do it? Sorry, roll your spell all right?

379
00:23:24,440 --> 00:23:41,160
Speaker 2: Damn you uh entangled the entire continent of are the

380
00:23:41,200 --> 00:23:47,759
bad guys? For audio listeners, The spell in the v

381
00:23:47,920 --> 00:23:50,400
T T went off and we're on the world map,

382
00:23:50,519 --> 00:23:55,599
so it just covered of the whole world in this spell.

383
00:23:58,519 --> 00:24:03,480
You Yeah, to be honest, I think this is successful

384
00:24:03,559 --> 00:24:11,839
regardless you launch this spell. The vines kind of wrap

385
00:24:11,880 --> 00:24:15,000
around the area that is underneath the horse as it

386
00:24:15,079 --> 00:24:17,119
runs forward, a few of them grabbing its legs. It

387
00:24:17,119 --> 00:24:21,279
gets awkwardly, it gets kind of caught, and it is

388
00:24:21,319 --> 00:24:24,480
still kind of freaking out for a while. I don't

389
00:24:24,519 --> 00:24:26,359
know how long this spell last.

390
00:24:27,200 --> 00:24:30,440
Speaker 3: It's a concentration. So what's going to happen is that

391
00:24:31,599 --> 00:24:33,759
I am okay, thank you, the music's gone. I can

392
00:24:33,799 --> 00:24:39,720
now be got again. Okay. So yeah, so I reach

393
00:24:39,799 --> 00:24:43,079
into my pouch and there is a I have a

394
00:24:43,119 --> 00:24:47,079
pouch that's just full of sand from the fringe, and

395
00:24:47,119 --> 00:24:52,680
I throw it towards the thorns and the roots just

396
00:24:52,759 --> 00:24:54,920
kind of just start to pull, peel away and die

397
00:24:55,000 --> 00:24:55,599
and dissipate.

398
00:24:56,640 --> 00:24:59,440
Speaker 2: Yeah, and you have already lasted the horse.

399
00:25:00,200 --> 00:25:02,960
Speaker 7: Yes, good, because it had been really weird.

400
00:25:03,200 --> 00:25:07,000
Speaker 2: Yeah, he's pissed off, but he's not like properly pulling

401
00:25:07,079 --> 00:25:13,440
or dragging you away or anything. Sort of calm him

402
00:25:13,480 --> 00:25:17,519
down enough and begin leading him back. He's comfortable with

403
00:25:17,720 --> 00:25:20,640
being led off. For a moment. He just thought he

404
00:25:20,680 --> 00:25:23,759
was under attack something a dinosaur attacked him. Then something

405
00:25:23,799 --> 00:25:25,359
fell out of the tree, and then a bunch of

406
00:25:25,440 --> 00:25:27,079
vines came up out of the ground. He was just

407
00:25:27,119 --> 00:25:31,119
freaking out. Why would he might Why why he need

408
00:25:31,200 --> 00:25:34,279
to freak out? That's nothing scary. And now he's just

409
00:25:34,480 --> 00:25:38,519
he just seems kind of pissed off, you know, classic

410
00:25:39,079 --> 00:25:45,559
Steven mm hmm. On this journey for the few days.

411
00:25:45,839 --> 00:25:47,440
Speaker 7: I didn't I thought that was a good idea. I

412
00:25:47,440 --> 00:25:50,119
didn't want to lose him. I also I didn't realize

413
00:25:50,119 --> 00:25:52,400
how slippery their backs are. I jumped down as soon

414
00:25:52,440 --> 00:25:54,160
as I landed. I couldn't have anything to hold, and

415
00:25:54,160 --> 00:25:55,680
there wasn't enough time. I thought it would be easy

416
00:25:55,680 --> 00:25:57,119
for my men, for the hands to grab onto the

417
00:25:57,200 --> 00:25:59,920
main But I just I guess it wasn't just I'm sorry.

418
00:26:00,240 --> 00:26:03,680
Speaker 3: M hm, you were fine. It was your first time,

419
00:26:04,039 --> 00:26:08,079
and I think it was a valiant and a good

420
00:26:08,119 --> 00:26:13,000
thinking effort. Baby. Perhaps in time you'll you're better.

421
00:26:14,319 --> 00:26:16,599
Speaker 6: That's right. Would you say it was heroic?

422
00:26:17,720 --> 00:26:17,839
Speaker 5: No?

423
00:26:18,599 --> 00:26:20,079
Speaker 7: Okay, well let's move on.

424
00:26:20,200 --> 00:26:26,119
Speaker 5: Let's get back to the other Okay, they have been

425
00:26:26,119 --> 00:26:28,079
going a long time. I do think they're coming back.

426
00:26:31,759 --> 00:26:33,759
Speaker 2: End of scene. End of scene, and that's the end

427
00:26:33,799 --> 00:26:39,079
of that scene. Don't worry about it. Ricord it like

428
00:26:39,200 --> 00:26:42,440
pans to record and it's it's no, it's just a

429
00:26:42,680 --> 00:26:46,599
fucking guy holding records script like a producer with like

430
00:26:47,279 --> 00:26:51,920
with like a fucking headset on, who's like asking where

431
00:26:51,920 --> 00:26:54,880
the talent is at the moment, and that we're going

432
00:26:54,960 --> 00:27:00,640
to actually go for an actual taste. We're about to

433
00:27:00,640 --> 00:27:03,279
go for a real take if we can get the

434
00:27:03,319 --> 00:27:08,960
actor and then the other two come trailer come down,

435
00:27:09,599 --> 00:27:10,880
then the other two make it back.

436
00:27:12,839 --> 00:27:14,920
Speaker 5: Oh look at you where you are?

437
00:27:18,480 --> 00:27:19,359
Speaker 3: We have the horses.

438
00:27:19,880 --> 00:27:21,559
Speaker 5: Good job. I knew you could do it. It's very

439
00:27:21,599 --> 00:27:22,799
proud of your work.

440
00:27:24,680 --> 00:27:25,079
Speaker 4: Brovo.

441
00:27:25,720 --> 00:27:27,680
Speaker 6: First try put your.

442
00:27:27,640 --> 00:27:30,000
Speaker 5: Buck, I say, looking surprised to record.

443
00:27:33,920 --> 00:27:37,039
Speaker 4: I was disguised as a tree, just disguised as like

444
00:27:37,559 --> 00:27:38,680
a crash test dummy.

445
00:27:39,559 --> 00:27:45,279
Speaker 3: Did you ever undisguised as a dinosaur? Did Ricord never

446
00:27:45,359 --> 00:27:46,759
undisguised as a baby dinosaur?

447
00:27:46,839 --> 00:27:47,640
Speaker 2: Or No? That's a good point.

448
00:27:47,759 --> 00:27:51,920
Speaker 4: Yeah I did, to remember. In front of the guy,

449
00:27:52,000 --> 00:27:55,799
I was like, well, and then I like twirled around

450
00:27:55,839 --> 00:27:57,519
and became myself.

451
00:27:57,039 --> 00:27:59,000
Speaker 3: All right, yeah, oh yeah, yeah, magical girl.

452
00:28:00,319 --> 00:28:04,240
Speaker 4: I transformed like sailor moon, I think is my exact words.

453
00:28:04,519 --> 00:28:07,799
Speaker 6: Yes, you are away.

454
00:28:08,640 --> 00:28:11,279
Speaker 5: Do you think we should give that guy or ride

455
00:28:11,319 --> 00:28:13,839
back to town? He's it doesn't look so good.

456
00:28:14,599 --> 00:28:18,640
Speaker 7: He definitely should, but he's been pretty refuse it.

457
00:28:18,720 --> 00:28:21,119
Speaker 5: Will he's not offered him a ride. Maybe he might

458
00:28:21,200 --> 00:28:23,319
accept it, I say, spinning down the road like a

459
00:28:23,400 --> 00:28:26,680
shambling figure just still visible.

460
00:28:27,000 --> 00:28:28,759
Speaker 2: Is he heading towards town? Or is heading away from town?

461
00:28:29,319 --> 00:28:29,880
Towards town?

462
00:28:30,400 --> 00:28:30,599
Speaker 1: Oh?

463
00:28:30,640 --> 00:28:31,960
Speaker 2: I thought he was heading away this whole time.

464
00:28:35,559 --> 00:28:36,319
Speaker 6: Let's pick him up.

465
00:28:36,599 --> 00:28:38,279
Speaker 3: What good adventurers do such a thing?

466
00:28:41,279 --> 00:28:42,640
Speaker 4: I say, the.

467
00:28:42,640 --> 00:28:44,640
Speaker 5: Tour absolutely would do this.

468
00:28:44,720 --> 00:28:47,440
Speaker 4: They would offer, Yes, of course they would.

469
00:28:49,200 --> 00:28:53,640
Speaker 5: Okay, I've got and I can re cut another peculiar

470
00:28:53,680 --> 00:28:55,279
but okay, sort of.

471
00:28:57,039 --> 00:29:03,440
Speaker 4: Yes, he was like side of waiting for yes.

472
00:29:05,359 --> 00:29:09,720
Speaker 5: Okay, then let's hitch up and I'll go find him.

473
00:29:09,759 --> 00:29:12,960
Speaker 3: Okay. I think I want to spend some time actually

474
00:29:13,039 --> 00:29:18,640
attaching the horses to the wagon. Okay, is it easy?

475
00:29:18,759 --> 00:29:19,160
Is it done?

476
00:29:20,200 --> 00:29:22,759
Speaker 2: Yeah? At the end, when he's finished, there are two

477
00:29:22,839 --> 00:29:26,720
horses fully roped up on the sides of the wagon,

478
00:29:27,359 --> 00:29:30,279
legs in the air. Is that what you mean?

479
00:29:33,519 --> 00:29:35,720
Speaker 3: I want to rehitch the horses to the wagon that

480
00:29:35,759 --> 00:29:37,160
we disconnected them.

481
00:29:37,039 --> 00:29:42,480
Speaker 2: From some more time passes, and then they're on the

482
00:29:42,480 --> 00:29:49,000
front right, that's pretty sure.

483
00:29:49,119 --> 00:29:52,319
Speaker 3: Instructions. I had the manual upside.

484
00:29:52,000 --> 00:29:56,440
Speaker 6: Down horse tye, not hard tie.

485
00:29:56,799 --> 00:30:07,359
Speaker 3: Right right, ikea wagons that never mindy different, m.

486
00:30:09,759 --> 00:30:15,480
Speaker 2: Okay, okay, so let's let's run onward onward. Yeah, the

487
00:30:15,680 --> 00:30:17,680
wagon leaves. Who's on the front, who's on the back.

488
00:30:23,359 --> 00:30:27,839
Speaker 4: I think I'm hanging off the side singing for some reason.

489
00:30:27,960 --> 00:30:29,440
I don't know why.

490
00:30:29,720 --> 00:30:32,519
Speaker 1: Okay.

491
00:30:32,559 --> 00:30:37,519
Speaker 4: The wind is flowing through my hair and I have

492
00:30:37,640 --> 00:30:41,720
like one hand out singing about I don't.

493
00:30:41,559 --> 00:30:44,640
Speaker 3: Know what's the song? Come on, what are you singing?

494
00:30:46,119 --> 00:30:48,400
Speaker 4: Do you want me to come up with a song

495
00:30:48,799 --> 00:30:54,720
on the spot? And I'm singing, we're absolutely I am

496
00:30:57,480 --> 00:31:02,319
and I am yeah, so complete the original song. I'm singing,

497
00:31:02,920 --> 00:31:07,680
We're on a high wait Hell, and then I wait

498
00:31:07,799 --> 00:31:21,279
for God to do his part. What are we going?

499
00:31:21,480 --> 00:31:22,759
Speaker 5: Is this thought?

500
00:31:22,759 --> 00:31:23,960
Speaker 6: We weren't going to do that anymore?

501
00:31:24,000 --> 00:31:25,599
Speaker 7: As I saw, and I've rolled up my sleeve and

502
00:31:25,599 --> 00:31:26,519
I look at my tattoos.

503
00:31:28,039 --> 00:31:29,000
Speaker 5: I stared at the sky.

504
00:31:31,960 --> 00:31:34,319
Speaker 3: Record taught me that one back in the.

505
00:31:36,440 --> 00:31:39,160
Speaker 4: Finished I really don't know any other lines, just that,

506
00:31:39,559 --> 00:31:40,160
just that part.

507
00:31:40,680 --> 00:31:43,720
Speaker 3: Yeah, although maybe perhaps so we shouldn't talk about Hell

508
00:31:43,799 --> 00:31:44,480
so much around.

509
00:31:47,200 --> 00:31:53,640
Speaker 5: I don't me what do I look like some sort

510
00:31:53,720 --> 00:31:56,440
of I don't know the person with a stick of

511
00:31:56,480 --> 00:31:58,880
my eyes. I'm a priest. I don't care.

512
00:31:59,720 --> 00:32:04,720
Speaker 3: I left behind her just to make sure. I'm not sure.

513
00:32:06,519 --> 00:32:09,200
Speaker 5: Look, as long as you not say these things near

514
00:32:09,240 --> 00:32:11,720
our temple or near anything that might, I don't know,

515
00:32:11,759 --> 00:32:13,680
come back to me. I don't care. I don't care.

516
00:32:15,839 --> 00:32:17,200
Speaker 7: What words don't you like?

517
00:32:18,480 --> 00:32:20,960
Speaker 5: I don't care about words unless they are words used

518
00:32:20,960 --> 00:32:23,480
to summon demons or devils or anything like this.

519
00:32:23,880 --> 00:32:25,720
Speaker 2: Okay, no curse words?

520
00:32:25,759 --> 00:32:28,200
Speaker 7: Then what about moist?

521
00:32:29,160 --> 00:32:29,519
Speaker 2: Hum?

522
00:32:31,920 --> 00:32:32,680
Speaker 7: Are those words?

523
00:32:32,720 --> 00:32:38,440
Speaker 5: Is something like these bad words? I don't know.

524
00:32:39,079 --> 00:32:40,599
Speaker 6: People by the metal?

525
00:32:41,119 --> 00:32:45,720
Speaker 5: Do you demons by saying moist a sentence?

526
00:32:48,599 --> 00:32:55,400
Speaker 7: I could use both of them in a sentence. Okay, Okay,

527
00:32:55,680 --> 00:32:58,680
you know I'm not gonna, but we're very well we should.

528
00:33:06,759 --> 00:33:07,119
Speaker 4: Hm hm.

529
00:33:08,720 --> 00:33:13,680
Speaker 7: Hm that we don't know and we're in veiling, right?

530
00:33:13,799 --> 00:33:16,079
Speaker 10: Is that it aad?

531
00:33:16,079 --> 00:33:19,240
Speaker 2: He caught up with the guy. Yeah, you come rolling

532
00:33:19,319 --> 00:33:23,200
up beside the guy who's sort of shuffling along again.

533
00:33:23,240 --> 00:33:28,039
He's a a tefling with sort of deep red skin,

534
00:33:28,799 --> 00:33:31,240
quite large curling horns that roll back over his head,

535
00:33:32,240 --> 00:33:37,119
a cloak that's kind of threadbare at the bottom. Just

536
00:33:37,359 --> 00:33:40,799
he looks beat up. He looks like he was beat

537
00:33:40,880 --> 00:33:43,000
up before he was polymorphed. Then he got beat up

538
00:33:43,039 --> 00:33:45,960
while he was polymorphed, and then he came back and

539
00:33:46,799 --> 00:33:49,720
barely he's barely conscious. Can cast cut up?

540
00:33:52,480 --> 00:33:56,839
Speaker 4: I will pop off of the wagon in front of him,

541
00:33:57,319 --> 00:34:05,240
hands on hips in my heroes pose, and I say hello,

542
00:34:06,200 --> 00:34:10,639
we are, of course, very good adventurers, and I'm like

543
00:34:10,880 --> 00:34:14,800
the Lancer Tourer and good people, and we're here to

544
00:34:14,920 --> 00:34:18,000
offer you a free ride.

545
00:34:18,280 --> 00:34:18,559
Speaker 5: Yep.

546
00:34:19,880 --> 00:34:22,920
Speaker 2: He glances over to you all and then looks up

547
00:34:22,920 --> 00:34:27,079
at the wagon and says, where are you going?

548
00:34:30,599 --> 00:34:33,800
Speaker 4: We're going the same direction you are. We're going down

549
00:34:34,239 --> 00:34:35,360
to veil Win.

550
00:34:38,199 --> 00:34:39,880
Speaker 1: All right, what's the catch?

551
00:34:42,079 --> 00:34:44,000
Speaker 5: You have to listen to him sing for the next

552
00:34:44,000 --> 00:34:44,599
few hours.

553
00:34:46,639 --> 00:34:48,800
Speaker 4: You get to you get to he's asking what the

554
00:34:48,840 --> 00:34:50,719
catch is, not what the advantages are?

555
00:34:50,760 --> 00:34:54,280
Speaker 5: Toura, oh my mistake.

556
00:34:55,960 --> 00:35:00,480
Speaker 2: All right, appreciate you And he turns around. Then as

557
00:35:00,559 --> 00:35:01,119
the back of the.

558
00:35:01,840 --> 00:35:07,280
Speaker 5: Sorry hang on. Mind blowing moment when none of the

559
00:35:07,320 --> 00:35:09,800
team asked, Try to fleece him for any money, try

560
00:35:09,840 --> 00:35:11,679
to force him to do anything to get in the

561
00:35:11,679 --> 00:35:13,440
back of the wagon. I just allowed it to happen.

562
00:35:16,360 --> 00:35:24,880
Speaker 2: Everyone gets one XP. You all get one XP.

563
00:35:25,239 --> 00:35:30,599
Speaker 4: Please one tho.

564
00:35:35,199 --> 00:35:37,960
Speaker 2: The te fling kind of waits for the back of

565
00:35:38,000 --> 00:35:40,679
the wagon to sort of trundle on, and then sort

566
00:35:40,719 --> 00:35:45,440
of awkwardly grabs onto the back of it and then

567
00:35:45,679 --> 00:35:47,840
pulls himself in next to all of the myth role

568
00:35:47,920 --> 00:35:52,079
gives it like a glance over, and it's Fitch in

569
00:35:52,159 --> 00:35:55,599
the back only right ricards still hanging on to the side,

570
00:35:55,639 --> 00:35:56,480
or do you get in the back?

571
00:35:57,639 --> 00:36:00,559
Speaker 4: I'm still hanging on to the side, and I think

572
00:36:00,599 --> 00:36:03,159
I'm doing like scales or something. And then I stop

573
00:36:03,239 --> 00:36:06,559
all of a sudden, no, go, wait a minute, and

574
00:36:06,639 --> 00:36:10,440
I want to like stick my head like into the

575
00:36:10,480 --> 00:36:12,840
because this is a cupboard wagon, right. I think we

576
00:36:13,000 --> 00:36:15,320
established that. I like stick my head in there, and

577
00:36:15,320 --> 00:36:19,559
I go, don't you dare think about touching our myth reel?

578
00:36:20,920 --> 00:36:23,159
Speaker 1: Ah? Why what's wrong with it?

579
00:36:25,719 --> 00:36:29,599
Speaker 4: I think we're going to deliver it. It is a

580
00:36:29,679 --> 00:36:33,760
quest we've been on for it feels like months.

581
00:36:33,800 --> 00:36:36,239
Speaker 2: Really a part of a pack.

582
00:36:37,599 --> 00:36:42,199
Speaker 4: Mm hmmm delivery, Yes, a delivery quest.

583
00:36:43,480 --> 00:36:46,400
Speaker 1: They tell you about a mythroal monster, did they?

584
00:36:46,880 --> 00:36:47,280
Speaker 7: Yeah?

585
00:36:47,920 --> 00:36:48,440
Speaker 2: Yes?

586
00:36:51,559 --> 00:36:54,119
Speaker 4: But oh what is it? Then?

587
00:36:55,280 --> 00:36:55,599
Speaker 3: Nothing?

588
00:36:56,719 --> 00:37:01,199
Speaker 1: They just say that to all the newbies.

589
00:37:03,360 --> 00:37:05,960
Speaker 3: This man does not have an idea what he's talking about.

590
00:37:06,760 --> 00:37:09,719
I have it on good authority from a bird that

591
00:37:09,880 --> 00:37:14,079
there is indeed a mitheral monster. Really.

592
00:37:16,079 --> 00:37:21,079
Speaker 1: Ye see, when we did our first mythroal one, we

593
00:37:21,159 --> 00:37:25,119
were shitting it the whole way. Once we got there,

594
00:37:26,239 --> 00:37:29,960
they said, oh, don't worry, there isn't really a mytheral monster.

595
00:37:30,039 --> 00:37:32,840
We just tell people that because it, you know, let's

596
00:37:32,960 --> 00:37:40,639
order new recruits and that keep their wits about them. Otherwise,

597
00:37:40,760 --> 00:37:42,039
is you know, going to get robbed?

598
00:37:42,719 --> 00:37:44,480
Speaker 4: Well, then why did they say that to us?

599
00:37:46,880 --> 00:37:48,159
Speaker 6: We don't have to worry about then.

600
00:37:48,400 --> 00:37:49,880
Speaker 1: How many questions have you've done?

601
00:37:51,760 --> 00:37:52,000
Speaker 3: One?

602
00:37:52,840 --> 00:37:55,400
Speaker 4: I've done a lot of quests.

603
00:37:55,079 --> 00:38:01,199
Speaker 2: Many of you two to to.

604
00:38:04,320 --> 00:38:06,119
Speaker 6: Like a lot because it was for a lot of people.

605
00:38:06,119 --> 00:38:07,039
Speaker 7: They also died.

606
00:38:07,280 --> 00:38:11,639
Speaker 4: So but I have experienced and and we won the

607
00:38:11,679 --> 00:38:13,840
silver race jubilate.

608
00:38:15,199 --> 00:38:19,880
Speaker 1: And that's good. Where where did you pick up the.

609
00:38:19,840 --> 00:38:23,400
Speaker 2: Quest elsa.

610
00:38:24,480 --> 00:38:30,320
Speaker 1: Veil win if thro yep, yep, that's a good payday.

611
00:38:31,000 --> 00:38:34,239
Speaker 4: Oh yes, no it is it not?

612
00:38:34,360 --> 00:38:35,119
Speaker 7: If it's cursed?

613
00:38:36,000 --> 00:38:36,599
Speaker 1: Is it cursed?

614
00:38:37,440 --> 00:38:39,840
Speaker 6: I don't know, you want to steal this from us.

615
00:38:40,079 --> 00:38:42,320
Speaker 1: If it is cursed, clear the curse, that's an even

616
00:38:42,360 --> 00:38:43,159
bigger pay day.

617
00:38:48,440 --> 00:38:50,239
Speaker 4: It's cursed, it's not curse.

618
00:38:50,280 --> 00:38:51,639
Speaker 7: I said, that's how you wouldn't steal it.

619
00:38:52,559 --> 00:38:54,000
Speaker 1: I don't want to steal you from.

620
00:38:56,239 --> 00:38:56,320
Speaker 2: You.

621
00:38:56,400 --> 00:38:59,000
Speaker 6: Wouldn't even think you could.

622
00:38:58,960 --> 00:38:59,719
Speaker 2: Make me an insight.

623
00:39:02,199 --> 00:39:04,800
Speaker 4: I'm so sorry, it's just so.

624
00:39:05,280 --> 00:39:10,360
Speaker 2: He also has a high charisma score. Mmmmm, well he

625
00:39:10,480 --> 00:39:11,679
is a tee fling warlock.

626
00:39:14,360 --> 00:39:16,599
Speaker 4: How about a sixteen baby?

627
00:39:16,840 --> 00:39:23,000
Speaker 2: You have no idea. You can't read this, it's unreadable.

628
00:39:23,000 --> 00:39:24,480
But his eye is swelling.

629
00:39:25,679 --> 00:39:37,159
Speaker 4: Because okay, well you know what new guy.

630
00:39:38,599 --> 00:39:39,000
Speaker 5: By guy?

631
00:39:39,960 --> 00:39:40,719
Speaker 4: Who guy?

632
00:39:41,079 --> 00:39:49,400
Speaker 2: I'm oh right next he's between your legs. An eye

633
00:39:49,440 --> 00:39:50,440
on him?

634
00:39:50,719 --> 00:39:55,920
Speaker 4: All right, both of them? All right, good job, keep

635
00:39:55,920 --> 00:39:58,760
it up. I'm going to flick I'm going to flick

636
00:39:58,760 --> 00:40:05,639
a carp at him. Oh oh, I flicked one copper

637
00:40:05,079 --> 00:40:05,360
at the.

638
00:40:07,679 --> 00:40:09,000
Speaker 6: Good work, isn't.

639
00:40:08,719 --> 00:40:10,360
Speaker 7: This guy is the new guy now, by the way,

640
00:40:10,480 --> 00:40:10,719
not me.

641
00:40:10,840 --> 00:40:11,880
Speaker 6: I'm not the new guy.

642
00:40:13,599 --> 00:40:13,840
Speaker 5: Guy.

643
00:40:14,480 --> 00:40:16,599
Speaker 4: He's not part of the troop.

644
00:40:17,880 --> 00:40:18,559
Speaker 7: Us for now?

645
00:40:19,400 --> 00:40:22,079
Speaker 5: Why not technically the new guy? Yes?

646
00:40:23,679 --> 00:40:23,840
Speaker 7: Uh?

647
00:40:24,800 --> 00:40:25,760
Speaker 3: What do you mean to ra.

648
00:40:27,440 --> 00:40:28,599
Speaker 5: The not being that I joined?

649
00:40:29,559 --> 00:40:35,519
Speaker 4: I suppose you didn't join later, didn't you? Is that true?

650
00:40:35,599 --> 00:40:36,400
Speaker 7: Of course it's true?

651
00:40:36,840 --> 00:40:38,760
Speaker 6: What what which.

652
00:40:38,599 --> 00:40:39,960
Speaker 4: One of them joined first?

653
00:40:41,079 --> 00:40:43,159
Speaker 1: Oh?

654
00:40:45,000 --> 00:40:46,480
Speaker 6: Look, are you having a stroke or does everything?

655
00:40:46,480 --> 00:40:48,480
Speaker 7: OKAYO?

656
00:40:50,039 --> 00:40:52,280
Speaker 4: Not going to respond to that.

657
00:40:52,760 --> 00:40:53,320
Speaker 5: Because.

658
00:40:54,639 --> 00:40:55,920
Speaker 4: Why are you.

659
00:40:57,280 --> 00:40:58,400
Speaker 6: What are you freaking out about?

660
00:40:58,840 --> 00:41:02,000
Speaker 7: Of course I'm noting everybody else except for God.

661
00:41:02,559 --> 00:41:05,119
Speaker 5: It is very confusing every time you say new guy,

662
00:41:05,159 --> 00:41:06,960
and I think you're talking about me, but it turns

663
00:41:06,960 --> 00:41:08,000
out you were talking about fit.

664
00:41:08,639 --> 00:41:10,360
Speaker 6: Hey, thank you.

665
00:41:10,360 --> 00:41:11,920
Speaker 4: You know you didn't joy aft.

666
00:41:12,039 --> 00:41:12,480
Speaker 5: I don't know.

667
00:41:12,519 --> 00:41:14,840
Speaker 4: There's just something about you to h You just don't

668
00:41:14,840 --> 00:41:17,920
put off new guy, you know vibes.

669
00:41:18,400 --> 00:41:21,119
Speaker 5: I guess it's because I'm so friendly and I get

670
00:41:21,119 --> 00:41:23,400
on with everybody. I feel like an old friend, don't

671
00:41:23,440 --> 00:41:39,760
you When I slap got on the shoulder, my shoulder.

672
00:41:41,239 --> 00:41:45,360
Speaker 4: Don't worry new guys, someday you'll be some day in London.

673
00:41:50,719 --> 00:41:55,800
I'm marking off one copper piece for my inventory, thank

674
00:41:55,840 --> 00:41:58,920
you so much, and I will.

675
00:41:58,800 --> 00:41:59,840
Speaker 6: Mark that I have one.

676
00:42:00,159 --> 00:42:04,679
Speaker 7: I'm also going to sir as I talked to.

677
00:42:04,679 --> 00:42:09,920
Speaker 2: The Yes, he is like laying down like arm over

678
00:42:10,039 --> 00:42:15,079
his head, over his forehead and just he just looks

679
00:42:15,119 --> 00:42:20,239
just fucked up, just exhausted. But he isn't his hairs.

680
00:42:21,280 --> 00:42:24,880
Yeah you what's going on?

681
00:42:24,920 --> 00:42:25,880
Speaker 6: Where does it hurt?

682
00:42:27,199 --> 00:42:33,960
Speaker 7: Let's me everywhere right your neck, everywhere, inside and out. Okay,

683
00:42:34,239 --> 00:42:35,679
all right, this is.

684
00:42:35,719 --> 00:42:38,719
Speaker 1: Brou o boy.

685
00:42:39,280 --> 00:42:43,960
Speaker 7: Okay, Well and I'm just gonna like lay down next

686
00:42:44,000 --> 00:42:46,599
to him and just put my head against his and

687
00:42:46,639 --> 00:42:48,039
just sort of sit with him for a bit.

688
00:42:48,480 --> 00:42:52,960
Speaker 2: Okay, make me a constitution saving throw.

689
00:42:53,639 --> 00:43:01,840
Speaker 6: Okay, cast he lound constitution savings through.

690
00:43:04,679 --> 00:43:07,920
Speaker 4: The message up. Kid. Last time someone message up, they died.

691
00:43:09,800 --> 00:43:15,119
Speaker 2: He died A six. You get like a static shock

692
00:43:15,199 --> 00:43:18,199
from him. You put your head to his and it's

693
00:43:18,880 --> 00:43:23,119
it's not enough to deal damage, but it's it's whatever

694
00:43:23,679 --> 00:43:31,320
like nor point nine nine of a damage as you

695
00:43:31,440 --> 00:43:33,960
it's like touching an open plug socket or whatever, but

696
00:43:34,000 --> 00:43:39,199
you don't. You just get a zap and it and

697
00:43:39,239 --> 00:43:41,880
you as soon as your ear touches his chest, it

698
00:43:42,039 --> 00:43:46,079
just sort of zaps you. And he jumps as well

699
00:43:46,119 --> 00:43:46,679
and says.

700
00:43:46,519 --> 00:43:52,480
Speaker 1: Oh, that's that's what happens. It's what happens. Careful that

701
00:43:52,639 --> 00:43:53,000
touched me?

702
00:43:53,880 --> 00:43:56,800
Speaker 6: Okay, not well, I was going to try to help heal.

703
00:43:56,880 --> 00:44:01,880
Speaker 7: You just hanging out, you know, sometimes just hanging out.

704
00:44:01,679 --> 00:44:03,000
Speaker 6: With good people.

705
00:44:05,239 --> 00:44:06,039
Speaker 3: Forget I said that.

706
00:44:06,679 --> 00:44:08,519
Speaker 1: I didn't say I appreciate that.

707
00:44:09,239 --> 00:44:09,800
Speaker 6: Just gonna hang out.

708
00:44:09,920 --> 00:44:11,480
Speaker 1: There's a reason I had to join my group.

709
00:44:14,119 --> 00:44:16,239
Speaker 6: The reason you joined your group is because you had.

710
00:44:16,079 --> 00:44:16,800
Speaker 7: A Jodan group.

711
00:44:17,440 --> 00:44:18,920
Speaker 1: Yeah, oh killing no hala.

712
00:44:21,920 --> 00:44:23,840
Speaker 3: Why did you not have a healer.

713
00:44:24,039 --> 00:44:26,119
Speaker 1: Because they can't touch me and heal me unless you

714
00:44:26,119 --> 00:44:29,920
can do the one stuff far away healing stuff. Ah,

715
00:44:32,440 --> 00:44:34,519
I normally get.

716
00:44:34,639 --> 00:44:36,440
Speaker 7: And then just scoot on to the other side of

717
00:44:36,440 --> 00:44:36,880
the wagon.

718
00:44:38,480 --> 00:44:39,880
Speaker 6: I mean I don't have to. Well, no, I'm not.

719
00:44:39,960 --> 00:44:42,679
I'm gonna actually gonna. I'm just still just lay next

720
00:44:42,679 --> 00:44:43,239
to him, but.

721
00:44:43,199 --> 00:44:47,079
Speaker 7: Not and I just want to still like I just

722
00:44:47,119 --> 00:44:51,639
want to be like with you and like I don't know, help.

723
00:44:52,679 --> 00:44:56,360
Speaker 3: Not you know what did you buy?

724
00:44:57,079 --> 00:44:57,199
Speaker 5: Uh?

725
00:44:57,760 --> 00:45:00,199
Speaker 2: He looks at Fitch and said.

726
00:45:01,000 --> 00:45:04,199
Speaker 1: Yeah, well, I don't know if you can do anything else.

727
00:45:04,519 --> 00:45:07,000
I mean you can, you can touch me if you want,

728
00:45:07,039 --> 00:45:10,760
and he holds his hand up. You can see just

729
00:45:10,880 --> 00:45:13,079
every now and then, just little they're like veins that

730
00:45:13,159 --> 00:45:17,320
run along his skin, just tiny little electric arcs that

731
00:45:17,440 --> 00:45:20,079
run down his fingers in his hand. You also notice

732
00:45:20,119 --> 00:45:22,440
it running up his neck and his skin across his eyes.

733
00:45:22,960 --> 00:45:26,280
And he sort of shouts towards the front where tour

734
00:45:26,480 --> 00:45:28,360
and God are.

735
00:45:28,480 --> 00:45:31,440
Speaker 2: He says, AH made a pact years ago.

736
00:45:32,519 --> 00:45:38,639
Speaker 5: Have a finger volme, does this ring a bell?

737
00:45:39,760 --> 00:45:43,719
Speaker 2: You can make me a religion check with whole vomere. Yeah,

738
00:45:43,800 --> 00:45:44,639
whoever wants to.

739
00:45:47,360 --> 00:45:48,119
Speaker 5: A little nine.

740
00:45:49,599 --> 00:45:52,800
Speaker 4: I would have only heard about it like stories and stuff,

741
00:45:52,920 --> 00:45:58,360
not any sort of religious. But is that still religion

742
00:46:00,239 --> 00:46:05,599
and gets transferred to like you can make a history,

743
00:46:06,480 --> 00:46:07,960
you know, like that kind of thing.

744
00:46:08,199 --> 00:46:08,719
Speaker 2: Do history?

745
00:46:08,800 --> 00:46:14,119
Speaker 4: Sure, I think it's the same thing, but I'm being

746
00:46:14,159 --> 00:46:20,280
silly sixteen.

747
00:46:20,599 --> 00:46:22,440
Speaker 2: Anyone else you're doing.

748
00:46:22,559 --> 00:46:23,079
Speaker 3: You can do.

749
00:46:24,719 --> 00:46:26,000
Speaker 2: Religion or history.

750
00:46:27,199 --> 00:46:29,880
Speaker 3: If it's not an old one. I do not know

751
00:46:30,840 --> 00:46:35,360
you an old one? Oh, okay, and I shower do

752
00:46:35,440 --> 00:46:46,519
a roll rolling rolling rolling rolling? Uh? Religion, yes, okay,

753
00:46:48,280 --> 00:46:50,480
a one A one.

754
00:46:52,000 --> 00:46:55,960
Speaker 2: You don't know nothing about Volmere either, so Volmere recard

755
00:46:56,320 --> 00:46:59,559
as you recall from old stories or an old song

756
00:46:59,719 --> 00:47:07,119
or something. Thing is is a sort of a lightning

757
00:47:07,960 --> 00:47:17,519
storm demigod type creature that is a giant elephant whose

758
00:47:17,800 --> 00:47:24,880
skin is sort of made of storm clouds with tusks

759
00:47:25,000 --> 00:47:32,719
that have arcs of lightning leaping between them. It is

760
00:47:34,159 --> 00:47:41,960
located on James's giant peach and whenever they whenever, the

761
00:47:42,000 --> 00:47:45,079
elephant sort of trumpets. It is a sort of a

762
00:47:45,079 --> 00:47:53,239
crack of thunder. And it is it is a sort

763
00:47:53,280 --> 00:47:56,119
of a lightning patron for warlocks. I don't you wouldn't

764
00:47:56,159 --> 00:47:59,199
necessarily know this, but it's up to you.

765
00:47:59,519 --> 00:48:00,239
Speaker 3: And and.

766
00:48:02,039 --> 00:48:05,440
Speaker 2: It's sort of a legendary thing again from the fringe,

767
00:48:06,320 --> 00:48:08,960
from deep within the fringe, and is sort of related

768
00:48:08,960 --> 00:48:12,519
to the religion of the Seven Old Ones or the

769
00:48:12,519 --> 00:48:16,599
Old ways of Root and Stone, in that Volmeir is

770
00:48:16,719 --> 00:48:23,440
like the Sun or kin it is kin to ren

771
00:48:23,480 --> 00:48:25,639
Fear of the sky Wind, which is one of the

772
00:48:25,679 --> 00:48:29,480
Seven Old Ones. So it's it's, you know, those sort

773
00:48:29,480 --> 00:48:34,159
of mythological stories of like, you know, there's this super

774
00:48:34,159 --> 00:48:37,239
mythological Odin type figure and then they have like loads

775
00:48:37,239 --> 00:48:41,480
of random children. It's kind of in there somewhere. But

776
00:48:42,280 --> 00:48:44,880
the difference being that the Seven Old Ones are like

777
00:48:45,119 --> 00:48:48,840
not beings that are walking among everyone necessarily, although a

778
00:48:48,880 --> 00:48:51,719
lot of people believe they are because they are you know,

779
00:48:52,000 --> 00:48:55,239
ren Fear is like the sky and torvag is a

780
00:48:55,239 --> 00:49:00,760
mountain type thing, whereas this is a creature that people

781
00:49:00,840 --> 00:49:05,360
have actually seen and have witnessed rarely. Volmere as a

782
00:49:05,440 --> 00:49:09,280
giant storm elephant somewhere out in the fringe.

783
00:49:10,119 --> 00:49:14,320
Speaker 4: Yeah, I think I maybe have heard like a poem

784
00:49:14,360 --> 00:49:17,360
about it that mentions it, And then I think I've

785
00:49:17,400 --> 00:49:21,119
also maybe there's like a play or something that has

786
00:49:21,199 --> 00:49:23,519
him as like a minor character, like a play about

787
00:49:23,519 --> 00:49:27,719
the old gods or something like that. Yeah, if that's possible,

788
00:49:27,760 --> 00:49:29,559
I think that would be I think that would be

789
00:49:29,559 --> 00:49:33,440
pretty cool. So I like poked my head back in

790
00:49:33,480 --> 00:49:35,039
and I say, you mean the elephant.

791
00:49:36,719 --> 00:49:37,920
Speaker 1: Yeah, the elephant.

792
00:49:39,880 --> 00:49:43,679
Speaker 4: Oh, scared of mice?

793
00:49:44,679 --> 00:49:53,199
Speaker 1: I have no idea I can ask, all right, scared

794
00:49:53,239 --> 00:49:53,719
of nothing?

795
00:49:56,519 --> 00:50:00,280
Speaker 4: Right, It's powerful. It's like a god or something.

796
00:50:01,079 --> 00:50:07,519
Speaker 1: Something like that. Yeah. Anyway, I made a packed so

797
00:50:07,639 --> 00:50:09,880
that I didn't die. By the way, it's not like

798
00:50:09,920 --> 00:50:11,679
I just went out and made it packed out of nothing.

799
00:50:15,400 --> 00:50:20,039
Speaker 6: Okay, So you were at like death's door.

800
00:50:22,159 --> 00:50:23,400
Speaker 1: I was quite literally.

801
00:50:23,119 --> 00:50:25,360
Speaker 7: Struck if you didn't make the pack and then you

802
00:50:25,440 --> 00:50:27,960
made the pact, and that's okay with everybody here, right,

803
00:50:32,400 --> 00:50:32,840
I did.

804
00:50:32,719 --> 00:50:36,880
Speaker 5: Not look like I I did not see any problem

805
00:50:36,920 --> 00:50:39,039
with this, okay, right.

806
00:50:38,960 --> 00:50:41,119
Speaker 4: Okay, why wouldn't you be? Okay, new guy.

807
00:50:42,519 --> 00:50:44,960
Speaker 7: It's also yeah, this is just I wanted to make

808
00:50:45,000 --> 00:50:49,079
sure that what choice did he have? You're right, what

809
00:50:49,239 --> 00:50:49,880
choice did he have?

810
00:50:50,039 --> 00:50:54,400
Speaker 5: Any You got struck by lightning? And now you what

811
00:50:55,119 --> 00:50:57,960
happens you have after a struck?

812
00:51:01,159 --> 00:51:06,559
Speaker 2: Well one, I was very young, okay, so I don't

813
00:51:06,599 --> 00:51:08,320
really remember it that well.

814
00:51:09,239 --> 00:51:12,679
Speaker 1: Ah, but yeah, I got struck by.

815
00:51:12,599 --> 00:51:18,159
Speaker 2: Lightning, and as far as I'm aware, I was actually dead,

816
00:51:19,360 --> 00:51:25,039
lifeless little body. And then I had a weird dream.

817
00:51:25,760 --> 00:51:28,559
There was an elephant, there was a lot of storms,

818
00:51:29,719 --> 00:51:33,320
and you know, it sort of offered me a little

819
00:51:33,320 --> 00:51:36,639
bit of power, a little bit of this in exchange

820
00:51:36,679 --> 00:51:44,119
for sort of lifelong servitude, which sounds bad. Rain as

821
00:51:44,119 --> 00:51:49,199
bad as it sounds. And here I am still alive.

822
00:51:51,800 --> 00:51:53,880
Speaker 1: And sort of.

823
00:51:55,519 --> 00:51:57,719
Speaker 2: You know, and he sort of brings his hand up

824
00:51:57,760 --> 00:52:01,960
and lightning just arcs across the the myth rule. But

825
00:52:02,039 --> 00:52:04,559
it's more like, you know, like the what of those

826
00:52:04,599 --> 00:52:05,519
balls called that.

827
00:52:05,599 --> 00:52:09,719
Speaker 4: Have the static electric static electric plasma ball?

828
00:52:09,760 --> 00:52:12,599
Speaker 2: He's sort of plasma balls from his hands. It doesn't

829
00:52:12,679 --> 00:52:15,760
like electrocute everything in the room or anything. It just

830
00:52:15,880 --> 00:52:18,199
runs out of his hands and then he just cuts

831
00:52:18,239 --> 00:52:18,800
it off again.

832
00:52:21,360 --> 00:52:21,679
Speaker 5: M M.

833
00:52:21,920 --> 00:52:22,760
Speaker 3: It's been useful.

834
00:52:24,159 --> 00:52:25,000
Speaker 7: It's pretty cool.

835
00:52:26,000 --> 00:52:29,679
Speaker 1: But you can't be healed, well, I can't be touched

836
00:52:29,679 --> 00:52:33,840
without giving you a bit of a shock, trust me.

837
00:52:33,920 --> 00:52:36,840
There are other situations that it's really much more annoying.

838
00:52:36,920 --> 00:52:41,639
Speaker 4: For like when you're when they try to touch up

839
00:52:41,679 --> 00:52:49,840
your makeup, huh, you know, like little last touches before

840
00:52:49,840 --> 00:52:50,960
you go out.

841
00:52:51,239 --> 00:52:53,360
Speaker 1: Oh no, I'm not Evan quil mate.

842
00:52:54,760 --> 00:53:05,719
Speaker 4: Oh right, what does he mean by that? It means

843
00:53:05,760 --> 00:53:08,360
that he doesn't have an artistic bone in his body. God,

844
00:53:08,440 --> 00:53:10,280
it's okay, No one's perfect.

845
00:53:14,880 --> 00:53:18,760
Speaker 3: Well are we there yet?

846
00:53:21,119 --> 00:53:21,599
Speaker 4: What the.

847
00:53:26,280 --> 00:53:27,039
Speaker 6: That's pretty cool.

848
00:53:27,920 --> 00:53:32,559
Speaker 2: Let's let's get a roll from you. God, give me

849
00:53:32,599 --> 00:53:33,960
an animal handling check?

850
00:53:35,840 --> 00:53:45,400
Speaker 3: Okay? At twelve another twelve?

851
00:53:45,760 --> 00:53:53,000
Speaker 2: All good. Yeah, the horses trundle on, and the wagon

852
00:53:53,119 --> 00:53:56,880
kind of rumbles on for a few more hours. As

853
00:53:57,679 --> 00:54:05,320
this was quite early morning. Maybe he was, and no,

854
00:54:05,440 --> 00:54:09,079
I think it was because you had the rest. So yeah,

855
00:54:09,119 --> 00:54:12,679
you sort of trundle on for a few hours here.

856
00:54:12,760 --> 00:54:18,119
For the most part. He gave you his name right, Vestern.

857
00:54:18,559 --> 00:54:24,000
He he sort of he's essentially taking a long rest,

858
00:54:24,840 --> 00:54:26,760
or I guess a short rest. I don't think we

859
00:54:26,880 --> 00:54:30,519
get the full eight hours here. But he doesn't say

860
00:54:30,559 --> 00:54:33,079
a lot For a little while, he sort of snoozes.

861
00:54:34,360 --> 00:54:37,719
He seems pretty comfortable around you, guys. He doesn't seem

862
00:54:37,760 --> 00:54:42,800
to be necessarily afraid of you or concerned that you

863
00:54:42,920 --> 00:54:45,239
might do anything to him or rob him. He hasn't

864
00:54:45,280 --> 00:54:49,559
got anything on him. But again, he also seems like

865
00:54:49,719 --> 00:54:54,159
slightly concussed and relatively messed up, and he's still sort

866
00:54:54,199 --> 00:54:58,800
of leaking and oozing from several wounds. Nothing too bad,

867
00:54:59,599 --> 00:55:07,840
nothing would kill him, but yeah, he dies you yeah,

868
00:55:07,880 --> 00:55:10,519
and you follow the road south. After a little while

869
00:55:10,760 --> 00:55:17,039
got you probably do recognize the fringe beginning to stretch

870
00:55:17,079 --> 00:55:20,840
out to the south as the the sort of more

871
00:55:21,639 --> 00:55:27,360
obvious greenery of the Auroran or the north part of

872
00:55:27,480 --> 00:55:34,440
Veyfall gives way to the more arid shrubland of the fringe. Again,

873
00:55:34,480 --> 00:55:38,559
it's in the distance. You clear the mountains and head

874
00:55:38,760 --> 00:55:44,760
down as the road kind of winds southeasterly, you recognize

875
00:55:44,800 --> 00:55:48,760
following the road the the tower at the center of

876
00:55:48,800 --> 00:55:53,039
Veilwind and follow the road south and south and south

877
00:55:55,480 --> 00:56:00,599
until you come to a huge set of of wind

878
00:56:00,639 --> 00:56:08,360
blown fields and crest a particular hill that allows you

879
00:56:08,400 --> 00:56:11,760
to really see the fringe stretching out to the south.

880
00:56:13,440 --> 00:56:16,280
It is just an arid shrubland. It isn't exactly desert.

881
00:56:16,559 --> 00:56:18,639
When you go a little further south, it does kind

882
00:56:18,679 --> 00:56:22,559
of push towards a much more dusty desert. But here

883
00:56:22,599 --> 00:56:27,360
it's just it's got that kind of Australian or South

884
00:56:27,400 --> 00:56:32,800
African look to it. Over the shrubland and the town

885
00:56:34,119 --> 00:56:39,719
comes into view of Veilwynd. You can see stone walls

886
00:56:40,000 --> 00:56:43,280
that run around predominantly the south side of town, but

887
00:56:43,320 --> 00:56:47,960
they run all the way around, stretching into towards the north.

888
00:56:47,960 --> 00:56:53,519
It becomes like a reinforced timber palisade. There's this enormous

889
00:56:53,559 --> 00:56:57,480
watch tower rising up from the center of this town.

890
00:56:57,599 --> 00:57:01,440
You can see the parts of keep as well that

891
00:57:01,519 --> 00:57:04,760
sit in the town. Everything else is kind hidden behind

892
00:57:04,760 --> 00:57:10,400
the walls, and you bring the wagon closer and closer

893
00:57:10,480 --> 00:57:13,199
until you can see the signal beacons glowing the top

894
00:57:13,239 --> 00:57:16,719
of this tower, and a set of gates at the

895
00:57:16,800 --> 00:57:21,519
end of the road that are kind of oaken with

896
00:57:21,559 --> 00:57:24,800
these iron bands that run along them. A couple of

897
00:57:24,800 --> 00:57:28,719
guards on either side in the classic auror and silver

898
00:57:30,000 --> 00:57:35,159
with green cloaks, eyes concealed under helms. And as you

899
00:57:35,239 --> 00:57:38,679
bring the wagon to a sort of a slow stop,

900
00:57:39,119 --> 00:57:45,400
the the guardsmen steps forward. This is a very short guardsman.

901
00:57:45,559 --> 00:57:51,480
He's a halfling under there, and he holds a hand

902
00:57:51,599 --> 00:57:54,719
up towards you, God, since you have the reins, and

903
00:57:54,960 --> 00:57:55,880
says the.

904
00:57:55,960 --> 00:57:56,840
Speaker 3: Pull the horse break.

905
00:57:57,519 --> 00:58:04,360
Speaker 2: Oh yeah, you pull the horse break. And he says

906
00:58:04,400 --> 00:58:06,000
stop there, please.

907
00:58:06,159 --> 00:58:11,199
Speaker 5: Whoa oh, how can we help you?

908
00:58:12,280 --> 00:58:12,400
Speaker 3: Oh?

909
00:58:12,480 --> 00:58:13,639
Speaker 2: Might I ask who you are.

910
00:58:14,880 --> 00:58:20,199
Speaker 5: M Yes, we are your Record and the Fabulous Three

911
00:58:20,960 --> 00:58:23,480
and our friend mister Weston in the backyard.

912
00:58:23,760 --> 00:58:29,000
Speaker 2: Hello, the Fabulous Three. Right, I don't know if I

913
00:58:29,039 --> 00:58:31,119
know who you are. Have you been a town before?

914
00:58:31,800 --> 00:58:34,320
Speaker 3: I would like to imagine that the Record has trained

915
00:58:34,400 --> 00:58:37,000
us to do like a curtsy whomen say and the

916
00:58:37,039 --> 00:58:38,119
Fabulous three.

917
00:58:38,559 --> 00:58:40,239
Speaker 2: Yeah, you do a gain you for spies.

918
00:58:43,159 --> 00:58:45,039
Speaker 5: I don't think we have been this town before, not

919
00:58:45,079 --> 00:58:47,800
as a group. Anyway, you're here on a question. We

920
00:58:47,840 --> 00:58:50,280
are adventurers. You see have a delivery.

921
00:58:51,000 --> 00:58:52,559
Speaker 4: Please let us by.

922
00:58:52,719 --> 00:58:58,599
Speaker 2: We are heroes, heroes, questers. Okay, which which guild are

923
00:58:58,599 --> 00:59:01,119
you here to visit? He brings a sort of a

924
00:59:01,159 --> 00:59:06,519
book up and opens it, takes a look down.

925
00:59:07,159 --> 00:59:18,440
Speaker 11: Foundation, Foundation, Foundation, All right, have you got papers?

926
00:59:19,480 --> 00:59:21,800
Speaker 7: We have papers?

927
00:59:23,360 --> 00:59:28,559
Speaker 2: Give a flourish reaches up, moving around the the wagon.

928
00:59:28,639 --> 00:59:32,320
He just glances at the papers that you show, doesn't

929
00:59:32,360 --> 00:59:36,400
really scrutinize them. When he comes to invest and he

930
00:59:36,519 --> 00:59:41,000
says papers. Invest In says, I haven't.

931
00:59:40,760 --> 00:59:44,519
Speaker 1: Got any my my bag, my stuff. It was left

932
00:59:46,119 --> 00:59:47,159
somewhere out in the fringe.

933
00:59:47,639 --> 00:59:49,440
Speaker 2: If you haven't got any papers, you're not coming in.

934
00:59:51,440 --> 00:59:55,599
Speaker 1: Well, I need to know something. Is there other members

935
00:59:55,639 --> 01:00:00,239
of my group in there or killer? No, healer can't

936
01:00:00,239 --> 01:00:01,400
reveal that information to you.

937
01:00:01,480 --> 01:00:02,519
Speaker 2: So without papers.

938
01:00:04,079 --> 01:00:05,159
Speaker 3: I have papers.

939
01:00:06,679 --> 01:00:08,000
Speaker 2: I've seen your papers, sir.

940
01:00:08,679 --> 01:00:11,400
Speaker 3: Yeah, well reveal it to me.

941
01:00:13,639 --> 01:00:22,159
Speaker 2: What yeah, yes, yeah, Well he can't come in without

942
01:00:22,199 --> 01:00:24,519
sort of proof of identification at the moment. The town

943
01:00:24,559 --> 01:00:26,800
is on lockdown a long time.

944
01:00:26,960 --> 01:00:27,320
Speaker 5: Lie.

945
01:00:28,119 --> 01:00:32,880
Speaker 2: We've been under several attacks. Most recent was Rexall's.

946
01:00:35,480 --> 01:00:35,960
Speaker 6: Notable.

947
01:00:37,039 --> 01:00:42,920
Speaker 2: Yeah, three of them they wash adventurers. Actually, oh and

948
01:00:42,960 --> 01:00:45,519
then he didn't put her hand to his mouth and says, actually,

949
01:00:45,719 --> 01:00:54,239
just pretend I didn't say that.

950
01:00:48,199 --> 01:00:48,280
Speaker 5: But.

951
01:00:50,519 --> 01:00:54,840
Speaker 2: That's what happened to me. Well, that's what happened to me.

952
01:00:55,039 --> 01:00:58,199
I was one of them, and I didn't. I didn't

953
01:00:58,320 --> 01:01:00,400
attack this town like you're saying happened.

954
01:01:00,800 --> 01:01:03,079
Speaker 1: We ended up over there somewhere. These lots found me.

955
01:01:03,480 --> 01:01:06,519
They're bringing me back, so I need to be reunited.

956
01:01:07,000 --> 01:01:10,719
What happened to him the other three? Oh, the three

957
01:01:10,719 --> 01:01:14,239
of them, Well, I can't tell you that.

958
01:01:16,559 --> 01:01:18,800
Speaker 2: Just tell me if they're alive. Did they live? They

959
01:01:18,920 --> 01:01:25,519
all right? Have you set in to him? The guy investing,

960
01:01:27,280 --> 01:01:34,400
he's quite charismatic, he's quite persuasive, and the guard. The

961
01:01:34,440 --> 01:01:39,559
guard says, yes, they're alive, all right, they're inside.

962
01:01:41,000 --> 01:01:47,159
Speaker 1: Right, Maybe you can send one of them out, you know,

963
01:01:47,159 --> 01:01:47,880
maybe they've.

964
01:01:47,639 --> 01:01:51,719
Speaker 2: Got my stuff. Well, I don't know if that's possible, sir,

965
01:01:51,800 --> 01:01:56,039
but I'll send word. You'll have to wait outside for now.

966
01:01:56,400 --> 01:01:59,320
There are some tents set up over there, and he

967
01:01:59,480 --> 01:02:02,679
points who's sort of a little further around the side

968
01:02:02,679 --> 01:02:05,159
of the stone walls. There are like two or three

969
01:02:05,320 --> 01:02:08,000
very small looking tents as far as you can tell

970
01:02:08,039 --> 01:02:11,239
this one other person down there, a human a very

971
01:02:11,239 --> 01:02:14,039
small cart next to him, and he's sitting with a

972
01:02:14,199 --> 01:02:17,280
jug drinking from it, staring out to the fringe. The

973
01:02:17,440 --> 01:02:23,679
fringe and vestern says to the rest of you, all right.

974
01:02:23,559 --> 01:02:26,599
Speaker 1: Well, I don't want to make any trouble, so you

975
01:02:26,719 --> 01:02:28,119
lot go head off on my own.

976
01:02:27,960 --> 01:02:30,239
Speaker 2: Way in and he hops off the back of your

977
01:02:30,239 --> 01:02:32,719
wagon with a bit of a grunt, and he sort

978
01:02:32,760 --> 01:02:35,400
of looks back to the foot soldier and says.

979
01:02:35,800 --> 01:02:39,599
Speaker 1: If you get any word or anything, then I'll sit

980
01:02:39,639 --> 01:02:40,480
over there for a bit.

981
01:02:41,440 --> 01:02:46,039
Speaker 2: The foot soldier says, all right, sir, yep, just sit

982
01:02:46,079 --> 01:02:49,400
wherever you lie in those tents. Yeah, yeah, yeah, I

983
01:02:49,440 --> 01:02:52,360
get it. He looks back to you for and looks

984
01:02:52,440 --> 01:02:54,920
up to you God and says thanks for the lift.

985
01:02:54,960 --> 01:02:58,599
Speaker 1: Yeah, I.

986
01:03:00,440 --> 01:03:03,880
Speaker 3: Whistle. I can't whistle, but got probably can, or maybe

987
01:03:03,920 --> 01:03:07,360
it's it's just as embarrassing. And then Miranda flies down.

988
01:03:07,559 --> 01:03:09,840
Speaker 2: And that's how that's how you whistle, and that's how

989
01:03:10,039 --> 01:03:19,760
that's that's just how you summon Miranda. Flaccid whistle, flaccid whistle.

990
01:03:19,840 --> 01:03:21,199
I need to write that down. That might be the

991
01:03:21,199 --> 01:03:21,920
episode title.

992
01:03:24,119 --> 01:03:24,519
Speaker 4: I think you.

993
01:03:24,480 --> 01:03:28,159
Speaker 6: Should change your group name from recording the Fabulous.

994
01:03:29,800 --> 01:03:31,079
Speaker 5: Record of the Flaccid Whistle.

995
01:03:32,840 --> 01:03:37,920
Speaker 3: That's an epic poem right there. But Miranda flies down

996
01:03:38,400 --> 01:03:42,480
and after a brief eye contact, Miranda flies towards this

997
01:03:42,679 --> 01:03:46,559
vesting character and stays by his side, and I say,

998
01:03:48,159 --> 01:03:51,360
Miranda will stay here and keep you company in case

999
01:03:52,840 --> 01:03:58,199
until you are better or if you pass.

1000
01:03:59,199 --> 01:04:02,760
Speaker 2: He looks of feast on you and random flying around,

1001
01:04:02,800 --> 01:04:04,599
and then he looks back at you and says.

1002
01:04:06,000 --> 01:04:07,360
Speaker 1: All right, I appreciate it.

1003
01:04:08,400 --> 01:04:08,800
Speaker 3: Mm hmm.

1004
01:04:10,679 --> 01:04:16,280
Speaker 2: He just wanted towards the to the tents. I'm the

1005
01:04:16,320 --> 01:04:22,639
guardsman in front of you says, uh right, you can

1006
01:04:22,679 --> 01:04:26,400
go in, but you have got to be very aware

1007
01:04:26,400 --> 01:04:28,440
of the fact that if we need to, we will

1008
01:04:28,679 --> 01:04:35,719
potentially lock the gates. You'll be stuck inside until they're unlocked.

1009
01:04:39,400 --> 01:04:42,960
Speaker 4: Okay, right, Well, of course, when you're dealing with red wizards.

1010
01:04:44,159 --> 01:04:47,719
What red wizards?

1011
01:04:49,760 --> 01:04:50,119
Speaker 2: What's that?

1012
01:04:53,119 --> 01:04:53,320
Speaker 3: Ah?

1013
01:04:53,719 --> 01:04:57,559
Speaker 4: Good god, is he's slack jard looking at me right now?

1014
01:04:57,639 --> 01:05:01,239
Speaker 2: Yeah, he just has no idea what he's slagi.

1015
01:05:02,679 --> 01:05:07,719
Speaker 4: Oh good god? Nothing sun, nothing are learning.

1016
01:05:08,079 --> 01:05:13,840
Speaker 2: And there's a few there's a few moments that pass

1017
01:05:13,880 --> 01:05:16,280
in the near k Kung kun Chum Dum dum dum

1018
01:05:16,360 --> 01:05:19,599
chum chu chu chin chin as the gates begin to

1019
01:05:20,079 --> 01:05:26,800
part and open, revealing the town within. Presuming that you

1020
01:05:26,880 --> 01:05:30,920
sort of boot up the wagon again and horse break

1021
01:05:30,920 --> 01:05:38,000
off and head into veil Wind itself. First, you're just

1022
01:05:38,079 --> 01:05:44,639
on sort of rough nothingness. There aren't any roads to follow,

1023
01:05:45,079 --> 01:05:47,400
but there are structures and buildings for the sort of

1024
01:05:47,440 --> 01:05:51,800
lower part of veil Wind. Lots of very short stone

1025
01:05:51,800 --> 01:05:55,039
houses timber frames, not too dissimilar to the architecture found

1026
01:05:55,079 --> 01:05:56,920
in some of the other places. But there are lodges

1027
01:05:56,960 --> 01:06:07,440
as well. Quick erections, quick erections, simpler, simpler looking structure,

1028
01:06:08,880 --> 01:06:14,960
simpler looking structures and tents with many foot soldiers just

1029
01:06:15,000 --> 01:06:17,519
on the insides of the gates and running the walls.

1030
01:06:17,840 --> 01:06:20,000
Several of them look injured. They look a little like

1031
01:06:20,039 --> 01:06:22,639
they've just come out of a come off of a

1032
01:06:22,639 --> 01:06:29,679
battle of their own, and the wagon kind of rolls

1033
01:06:29,760 --> 01:06:33,280
up towards the town proper, where you're able to follow

1034
01:06:33,320 --> 01:06:38,000
a few actual streets that run between more sort of

1035
01:06:38,039 --> 01:06:43,480
established looking houses. Many of the balconies on these houses

1036
01:06:43,559 --> 01:06:48,719
have things like drying hides and leathers. There are soldiers

1037
01:06:48,760 --> 01:06:54,880
that move around in this town in formation. There's a

1038
01:06:54,920 --> 01:07:00,239
pretty consistent clang of hammers from anvils as well as

1039
01:07:00,239 --> 01:07:03,480
if there's quite a lot of forges going in this town.

1040
01:07:03,639 --> 01:07:09,239
There's a pretty distinct and loud market as well. This

1041
01:07:09,360 --> 01:07:12,880
market deals with a lot in sort of monster parts

1042
01:07:12,920 --> 01:07:17,400
and trade because it is the first stop into the

1043
01:07:17,440 --> 01:07:20,239
Aurora and Kingdom for traders from the fringe who will

1044
01:07:20,280 --> 01:07:25,519
bring things into trade for the Kingdom of Aurora that

1045
01:07:25,559 --> 01:07:33,719
they've just hunted. And the place feels like a military outpost.

1046
01:07:34,039 --> 01:07:40,840
There is a pretty distinct squat keep that is very

1047
01:07:40,880 --> 01:07:44,000
sort of brutish. It has that classic keep look of

1048
01:07:44,039 --> 01:07:47,920
just being kind of cuboid, but it tapers off slightly

1049
01:07:47,960 --> 01:07:50,800
towards the top. But the battlements with people to move around,

1050
01:07:50,960 --> 01:07:54,800
and then just beyond that is that singular, thin tall

1051
01:07:55,000 --> 01:08:01,320
spire that has been erected in this town and give

1052
01:08:01,360 --> 01:08:05,159
me a sort of ever watchful presence in veil wind

1053
01:08:06,880 --> 01:08:11,639
It's kind of a haphazard place. Compared to Emberstead that

1054
01:08:11,760 --> 01:08:14,480
was a singular sort of road with very clearly marked

1055
01:08:14,480 --> 01:08:19,560
structures and buildings. Veil Winds relatively unmarked. It's quite hard

1056
01:08:19,640 --> 01:08:22,800
to tell which buildings are like homes, which buildings are

1057
01:08:22,800 --> 01:08:26,520
part of the military presence here, which buildings are potentially

1058
01:08:26,560 --> 01:08:30,720
shops or taverns and things like that. As you meander

1059
01:08:30,800 --> 01:08:33,960
upwards and into the town proper, where are you headed?

1060
01:08:34,039 --> 01:08:37,359
What is the what is the plan here? What's the

1061
01:08:37,399 --> 01:08:38,520
first port of call?

1062
01:08:38,600 --> 01:08:48,319
Speaker 5: Ideally this mythraal, get this myth rol off the bat know,

1063
01:08:48,359 --> 01:08:48,960
we gotta.

1064
01:08:48,720 --> 01:08:49,880
Speaker 7: Go find Commander Thorne.

1065
01:08:52,399 --> 01:08:58,560
Speaker 2: Okay, so you would, yeah, you want to head towards

1066
01:08:58,840 --> 01:09:02,760
the the Foundation Guild ideally.

1067
01:09:03,520 --> 01:09:07,600
Speaker 4: Yes, yes, okay, mmmmmm.

1068
01:09:07,920 --> 01:09:15,880
Speaker 2: M okay, you tell me. It was a long time ago.

1069
01:09:15,760 --> 01:09:21,000
Speaker 3: Took this question because they sent us to the blacksmith himself.

1070
01:09:21,880 --> 01:09:24,680
So I don't know if the mission was to go

1071
01:09:24,760 --> 01:09:30,520
to the Foundation Guild here or to whoever needed the stuff.

1072
01:09:31,600 --> 01:09:35,520
But I don't know, because.

1073
01:09:35,560 --> 01:09:38,840
Speaker 4: Surely the Foundation guilt would would tell us.

1074
01:09:41,239 --> 01:09:45,960
Speaker 7: Sure, how do I not have this information?

1075
01:09:46,119 --> 01:09:57,039
Speaker 5: My dad's well, if only go have the notes? Tacker

1076
01:09:57,119 --> 01:10:00,680
who came only quest to begin with this information?

1077
01:10:00,840 --> 01:10:03,600
Speaker 4: Do you have her stuff? Does she have anything written down?

1078
01:10:04,199 --> 01:10:04,399
Speaker 3: Yeah?

1079
01:10:04,520 --> 01:10:05,720
Speaker 2: We still have our stuff.

1080
01:10:05,840 --> 01:10:09,600
Speaker 5: A guild book had a fair bit of information. What

1081
01:10:09,680 --> 01:10:10,920
is it you're looking for? In particular?

1082
01:10:11,720 --> 01:10:15,119
Speaker 4: Where the where the turning point for this quest is?

1083
01:10:16,479 --> 01:10:22,880
Speaker 5: Uh, Driggen Thorn.

1084
01:10:25,159 --> 01:10:25,840
Speaker 3: Was the question.

1085
01:10:26,600 --> 01:10:29,000
Speaker 5: That's the name of the That's what we're handing into.

1086
01:10:30,840 --> 01:10:33,399
Hang on, hang on, hang on, hand My notes are

1087
01:10:33,439 --> 01:10:35,800
a little bit vague here, I've got refined mithral. They

1088
01:10:35,800 --> 01:10:38,399
say this Wiven's on the road, Meren Kalbrook, give to

1089
01:10:38,439 --> 01:10:44,439
whoever's in charge of military. Maybe that's yeah, I could.

1090
01:10:44,319 --> 01:10:49,760
Speaker 3: Be anyway, right, So we're looking for the military, not

1091
01:10:49,960 --> 01:10:52,720
the foundation.

1092
01:10:53,000 --> 01:10:54,079
Speaker 2: Is his name something Thorn?

1093
01:10:54,159 --> 01:10:58,600
Speaker 5: You said, Yeah, Driggs right here?

1094
01:10:58,840 --> 01:11:02,720
Speaker 2: Ye, dragon Thorn, who is also.

1095
01:11:04,159 --> 01:11:06,319
Speaker 4: And I kissed the book.

1096
01:11:08,119 --> 01:11:16,560
Speaker 2: Yeah, there's a a distinct suite sensation that moves through

1097
01:11:16,600 --> 01:11:17,960
you as you kiss this book.

1098
01:11:20,600 --> 01:11:23,640
Speaker 4: Hatred, discuss of hatred, discuss.

1099
01:11:26,720 --> 01:11:35,399
Speaker 2: Guilt. Okay, yeah, so you take a moment as you're

1100
01:11:35,439 --> 01:11:40,279
moving through the town to look pore through Seth's notes

1101
01:11:42,439 --> 01:11:44,760
and you recognize that it is to be brought to

1102
01:11:44,800 --> 01:11:46,840
whoever is in charge of the military. You piece that

1103
01:11:46,880 --> 01:11:49,760
together with the fact that the previous commander gave you

1104
01:11:49,800 --> 01:11:57,239
a little missive to bring to Commander driggn Thorn. And

1105
01:11:58,119 --> 01:11:59,960
there's a big old keep in the town. There's a

1106
01:12:00,039 --> 01:12:03,560
sort of a fort that sits in the center of

1107
01:12:05,039 --> 01:12:10,479
They all win right next to that tower. So I'm

1108
01:12:10,479 --> 01:12:12,680
going to assume you bring that there. I don't know, though,

1109
01:12:12,680 --> 01:12:14,920
because I don't want to assume much of this party,

1110
01:12:15,039 --> 01:12:17,840
because you could do anything.

1111
01:12:18,560 --> 01:12:24,520
Speaker 5: We first I was sick of this wagon.

1112
01:12:25,159 --> 01:12:29,600
Speaker 2: Yeah, you roll the wagon up to the fort again,

1113
01:12:29,920 --> 01:12:37,079
more sort of soldiers rolling back and forth with their

1114
01:12:37,119 --> 01:12:42,760
own wagons and marching in order. As you approach and

1115
01:12:42,800 --> 01:12:47,720
bring the wagon to a stop, there is an elf

1116
01:12:47,800 --> 01:12:52,840
an Elven woman in robes that you get the sense

1117
01:12:53,279 --> 01:12:56,079
that this it's military robes, but again the casters in

1118
01:12:56,079 --> 01:12:59,680
the military have a uniform of their own. And she

1119
01:12:59,800 --> 01:13:04,520
walks over towards you, lots of books under one arm

1120
01:13:05,039 --> 01:13:11,479
and tall, thin build, freckled skin, hair bound in a

1121
01:13:11,720 --> 01:13:17,239
very simple braid. She looks up and across the wagon

1122
01:13:17,399 --> 01:13:19,239
and says, what's this.

1123
01:13:21,800 --> 01:13:22,319
Speaker 3: Delivery?

1124
01:13:22,720 --> 01:13:28,439
Speaker 4: Hello? We've come a long way for us the military.

1125
01:13:28,680 --> 01:13:32,359
That's right. We're to deliver it to the dawn.

1126
01:13:33,560 --> 01:13:37,600
Speaker 2: Oh great, Okay, we've got a lot going on in town.

1127
01:13:38,840 --> 01:13:42,000
There were attacks this morning last night.

1128
01:13:43,279 --> 01:13:47,800
Speaker 4: Yes, so you need to just have information about that

1129
01:13:47,920 --> 01:13:48,560
as well.

1130
01:13:49,439 --> 01:13:52,319
Speaker 2: If you want it, you have information about it.

1131
01:13:53,079 --> 01:13:59,039
Speaker 4: Yes, we came across a resor on the way in

1132
01:13:59,359 --> 01:14:04,079
and had to Actually he turned into a man who's

1133
01:14:04,199 --> 01:14:09,159
now sitting outside the gates in a tent. Charming fellow,

1134
01:14:09,279 --> 01:14:11,399
really quite attractive.

1135
01:14:11,359 --> 01:14:15,560
Speaker 2: Right he turned Okay, right, we got another one. Okay.

1136
01:14:15,640 --> 01:14:18,439
She sort of turns to a few of the foot

1137
01:14:18,479 --> 01:14:21,680
soldiers behind and she says, there's a man outside the gates.

1138
01:14:23,119 --> 01:14:26,800
Bring him in, te fling. There's a tee fling outside,

1139
01:14:27,239 --> 01:14:32,279
bring him straight to torn looks like he's about to die. Okay,

1140
01:14:33,159 --> 01:14:33,479
he does.

1141
01:14:33,479 --> 01:14:35,479
Speaker 5: The name, his name is Western. This will probably help

1142
01:14:35,520 --> 01:14:36,680
as well if you just say his name.

1143
01:14:38,079 --> 01:14:42,399
Speaker 2: Okay, you got that, because you have papers. Maybe take

1144
01:14:42,920 --> 01:14:45,720
with him to take the priest, the one with the

1145
01:14:45,760 --> 01:14:51,000
spell flat and okay, okay, thank you very much, so,

1146
01:14:51,399 --> 01:15:00,600
uh you, First things first, this delivery is for for

1147
01:15:00,600 --> 01:15:05,800
for us, so I think bring the wagon around the back.

1148
01:15:06,960 --> 01:15:09,359
You can go under those arches there, and if you

1149
01:15:09,439 --> 01:15:12,239
just bring the wagon anywhere around there and leave it.

1150
01:15:12,279 --> 01:15:14,760
Is this your wagon? Your horses? Are they part of it?

1151
01:15:15,479 --> 01:15:20,920
Speaker 4: They were rented and they weren't those died The wagons rented.

1152
01:15:20,920 --> 01:15:23,920
The horses were gifted to us by the Tall Castle.

1153
01:15:25,840 --> 01:15:29,680
Speaker 3: We can give them because we lost the original horses.

1154
01:15:30,600 --> 01:15:34,760
So this will make amends for that, okay, although we

1155
01:15:35,159 --> 01:15:36,760
never truly will get Dunk back.

1156
01:15:38,399 --> 01:15:40,239
Speaker 2: And do you have to bring the horses back to

1157
01:15:40,279 --> 01:15:42,920
the Toll Castle or are you leaving those with us?

1158
01:15:43,239 --> 01:15:44,079
Speaker 4: I don't think so.

1159
01:15:44,600 --> 01:15:47,800
Speaker 3: No, they're ares, but we are giving them here so

1160
01:15:47,840 --> 01:15:52,640
that the guild stables have horses to make up for

1161
01:15:52,680 --> 01:15:53,920
the ones that we lost.

1162
01:15:54,600 --> 01:15:58,239
Speaker 2: Right, okay, all right, bring that round to the side

1163
01:15:58,239 --> 01:16:00,840
there then and we'll have a able hand deal with

1164
01:16:00,840 --> 01:16:10,760
the horses. And what is it metal methro mithrol? Okay? Great? Okay?

1165
01:16:10,920 --> 01:16:12,880
Speaker 5: And then are you not expecting it?

1166
01:16:14,239 --> 01:16:17,800
Speaker 2: I don't know, to be honest, it's been pretty chaotic

1167
01:16:18,000 --> 01:16:21,680
all day. I'm just sort of here doing this at

1168
01:16:21,720 --> 01:16:25,479
the moment. The poor sergeant who was in charge of

1169
01:16:25,520 --> 01:16:30,960
all this kind of thing has been Are you okay, sorry?

1170
01:16:31,800 --> 01:16:34,399
Speaker 4: Do you have the thing that you're supposed to give

1171
01:16:34,439 --> 01:16:34,760
the man.

1172
01:16:36,680 --> 01:16:38,359
Speaker 5: I don't think I had it to begin.

1173
01:16:38,600 --> 01:16:40,279
Speaker 4: Well, you took the gold, though, didn't you.

1174
01:16:40,399 --> 01:16:42,119
Speaker 5: I took the gold, I did not take the scroll.

1175
01:16:42,279 --> 01:16:45,279
Speaker 4: Oh then never mind. And I also have this missive

1176
01:16:45,319 --> 01:16:48,079
that I am to put into the hands of the commander.

1177
01:16:49,800 --> 01:16:50,319
Speaker 2: A missive.

1178
01:16:51,640 --> 01:16:54,399
Speaker 4: Yeah, I'll show them like there's probably a seal on

1179
01:16:54,439 --> 01:16:55,920
it or something.

1180
01:16:56,159 --> 01:16:58,760
Speaker 2: She kind of glances at it and says, all right, okay,

1181
01:16:58,800 --> 01:17:00,760
I mean I can take that to him.

1182
01:17:01,039 --> 01:17:03,359
Speaker 4: Well they did. They did say they wanted us to

1183
01:17:03,560 --> 01:17:06,319
hand it to them directly, if possible. Is that possible?

1184
01:17:06,800 --> 01:17:11,760
Speaker 2: Ay? Yeah, we can do that. Take the wagon around aside,

1185
01:17:11,920 --> 01:17:14,039
and then come back to me, and I'll send you

1186
01:17:14,079 --> 01:17:17,439
in and we'll find we'll find somewhere for you to be.

1187
01:17:17,600 --> 01:17:19,560
I don't know if the commander will see you straight

1188
01:17:19,600 --> 01:17:23,119
away or not. He's extremely busy. I don't actually know

1189
01:17:23,159 --> 01:17:24,880
where he is. He might not even be in here.

1190
01:17:24,920 --> 01:17:27,960
But we'll get this mitel talped away in out of

1191
01:17:27,960 --> 01:17:29,720
the street, and then we'll go and see what we

1192
01:17:29,760 --> 01:17:30,000
can do.

1193
01:17:30,039 --> 01:17:34,520
Speaker 4: All right, All right? Then, now twirl around and get

1194
01:17:34,560 --> 01:17:36,199
back on the wagon board.

1195
01:17:37,359 --> 01:17:39,560
Speaker 2: You hear her turn around and say, Pike, can you

1196
01:17:39,600 --> 01:17:41,479
go and see if the commander's in there, and as

1197
01:17:41,520 --> 01:17:43,319
you kind of roll back, she says, I'm going to

1198
01:17:43,359 --> 01:17:47,279
get you to deal with these guys. And you bring

1199
01:17:47,319 --> 01:17:49,880
the wagon in. There's a handful of foot soldiers that

1200
01:17:49,920 --> 01:17:51,560
get out of your way. They ask you the same

1201
01:17:51,640 --> 01:17:53,800
kinds of questions, what are we doing with this? You

1202
01:17:54,000 --> 01:17:58,760
tell them, they say okay. They A stable hand comes

1203
01:17:58,760 --> 01:18:02,640
around and takes the whole is off, assures you they're

1204
01:18:02,640 --> 01:18:04,439
taking them at a stable they'll be fed and watered,

1205
01:18:05,319 --> 01:18:09,199
And then the four of you continue back around, presumably,

1206
01:18:09,239 --> 01:18:13,439
and come back around to the front again, where the

1207
01:18:13,520 --> 01:18:18,880
elf sort of it has one of the books open

1208
01:18:19,319 --> 01:18:22,840
under her arm. She closes it, opens a second one.

1209
01:18:23,039 --> 01:18:26,039
There's a weird hissing sound as she opens this book.

1210
01:18:26,319 --> 01:18:31,239
She closes it, quickly opens it again, waits, and then

1211
01:18:31,359 --> 01:18:34,800
begins reading the pages. And as you come around, she

1212
01:18:34,880 --> 01:18:43,199
looks up and says, one minute, shit, Okay, do we

1213
01:18:43,279 --> 01:18:50,760
have any lemons? No? All right, lemons? Yes, I need

1214
01:18:50,960 --> 01:18:54,199
so many components for spell cast in any wizards in

1215
01:18:54,239 --> 01:18:54,640
your group?

1216
01:18:58,239 --> 01:18:58,640
Speaker 4: Not any?

1217
01:18:59,760 --> 01:19:01,479
Speaker 3: We might still have her components.

1218
01:19:03,479 --> 01:19:08,199
Speaker 5: No, okay, he can do magic. I don't know how, but.

1219
01:19:10,359 --> 01:19:13,319
Speaker 2: I kind of really need wizards in particular, and it's

1220
01:19:13,319 --> 01:19:15,439
not the component so as much as I'll take them

1221
01:19:15,439 --> 01:19:17,800
off your hands if you get some lemons, but I

1222
01:19:17,840 --> 01:19:23,800
need a wizard, somebody with you know, real spell casting understanding.

1223
01:19:24,439 --> 01:19:28,840
I'm sort of, I don't know, a novice, but this

1224
01:19:29,079 --> 01:19:31,479
kind of thing and we're the things we're dealing with

1225
01:19:32,279 --> 01:19:37,279
are absolutely insane. I'm Sergeant win by the way. And

1226
01:19:37,319 --> 01:19:39,720
she sort of holds out a hand to whoever is

1227
01:19:39,720 --> 01:19:40,399
the closest.

1228
01:19:40,920 --> 01:19:42,960
Speaker 4: I put my hand out like this like she's supposed

1229
01:19:43,000 --> 01:19:43,439
to kiss it.

1230
01:19:43,960 --> 01:19:47,840
Speaker 2: He fist bumps it and then and then fist bumps

1231
01:19:48,039 --> 01:19:51,720
tour and then fist bumps got awkwardly and then holds

1232
01:19:51,760 --> 01:19:58,960
it up or fitch gives you a fist bump, and

1233
01:19:59,039 --> 01:20:03,920
it's not the gnome way. The Gnomish fist bump is

1234
01:20:03,920 --> 01:20:05,840
a different type of fist bump than what she's doing.

1235
01:20:06,439 --> 01:20:10,920
And she just sort of says, did you go to

1236
01:20:12,000 --> 01:20:15,960
follow me? And she walks in to the keep itself

1237
01:20:16,079 --> 01:20:21,520
traditional looking keep. The lower level it's quite big stone

1238
01:20:22,039 --> 01:20:29,239
and just the ground floor of this thing is predominantly

1239
01:20:29,319 --> 01:20:34,760
just tables, long tables, stalls areas for people to see.

1240
01:20:34,800 --> 01:20:37,560
It's kind of like a mess hole and there's just

1241
01:20:37,640 --> 01:20:40,000
a lot of foot soldiers sitting around a handful of

1242
01:20:40,039 --> 01:20:43,880
them again look kind of injured. Many little rooms and offshoots,

1243
01:20:44,560 --> 01:20:47,279
with several people coming and going. It does seem kind

1244
01:20:47,359 --> 01:20:50,279
of like a bustle. It seems like they have just

1245
01:20:50,319 --> 01:20:52,920
come off of like a chaotic morning, and you're kind

1246
01:20:52,920 --> 01:20:55,399
of being led through as many soldiers move past you.

1247
01:20:55,479 --> 01:20:59,760
Every now and then someone will run past, and as

1248
01:20:59,760 --> 01:21:03,600
she's walking you through, she says, did you say any

1249
01:21:03,640 --> 01:21:06,880
of you studied at silver Brook or anywhere like that?

1250
01:21:08,880 --> 01:21:14,680
Speaker 4: I look at everyone else, Uh not silver Brook, EBB

1251
01:21:14,720 --> 01:21:15,600
and Quiel for me?

1252
01:21:16,960 --> 01:21:18,239
Speaker 2: You know any wizard stuff?

1253
01:21:18,760 --> 01:21:19,560
Speaker 6: I'm self taught.

1254
01:21:25,359 --> 01:21:28,640
Speaker 2: Yeah, maybe you can, all right, you can? And then

1255
01:21:28,680 --> 01:21:32,000
a foot soldier runs up, Mom, we're a bit lost.

1256
01:21:32,439 --> 01:21:34,560
We were given commands to go to the front gate,

1257
01:21:34,640 --> 01:21:36,079
but then we went down to the front gate. They

1258
01:21:36,119 --> 01:21:38,199
told us not to go to the front gate. Right,

1259
01:21:38,840 --> 01:21:43,840
who are you, oh footsholder reeve. I don't really know

1260
01:21:43,880 --> 01:21:45,239
where we're supposed to be. We were meant to be

1261
01:21:45,279 --> 01:21:47,199
on the front gate, but that's already being manned and

1262
01:21:47,239 --> 01:21:48,920
they just they just swapped him over. So I don't

1263
01:21:48,920 --> 01:21:51,479
know where we're supposed to be, to be honest, because

1264
01:21:51,520 --> 01:21:54,239
normally we'd be on the watchtower. Because of what's happened.

1265
01:21:54,439 --> 01:21:58,359
Glances over to you. We can't do the watchtower, So

1266
01:21:58,800 --> 01:22:01,359
what do they want from us? And she sort of

1267
01:22:01,399 --> 01:22:05,840
looks and says, I don't. Did you ask corporate pike?

1268
01:22:07,119 --> 01:22:13,960
Uh couldn't find him? Okay, all right, Uh, just station

1269
01:22:14,079 --> 01:22:16,600
yourselves out the front for now, because I'm having to

1270
01:22:16,600 --> 01:22:20,520
deal with something else. So maybe you and how many

1271
01:22:20,560 --> 01:22:21,079
of you are there?

1272
01:22:21,159 --> 01:22:21,359
Speaker 3: Five?

1273
01:22:21,560 --> 01:22:23,800
Speaker 2: Yeah, just station yourselves out the front that way. Anyone

1274
01:22:23,880 --> 01:22:27,279
coming in from the town, anybody worried, anybody getting concerned

1275
01:22:27,319 --> 01:22:29,439
with these attacks, you can just deal with them. Feel

1276
01:22:29,479 --> 01:22:32,920
their questions. Everything's under control, even though it feels like

1277
01:22:32,960 --> 01:22:36,640
it's not all right. Tell them that uh yes, marm

1278
01:22:36,960 --> 01:22:39,760
and they march one out. She turns back to you

1279
01:22:39,840 --> 01:22:44,720
and says, sorry, where were we no wizards? No wizards

1280
01:22:46,279 --> 01:22:46,960
with no wizards?

1281
01:22:48,039 --> 01:22:48,159
Speaker 3: Right?

1282
01:22:48,199 --> 01:22:51,880
Speaker 2: Do I need to know anything about fucking polymorph?

1283
01:22:52,479 --> 01:22:54,359
Speaker 1: Um?

1284
01:22:54,680 --> 01:22:57,600
Speaker 2: She's walking, She's like walking leading you through these holes.

1285
01:22:59,039 --> 01:23:02,800
Speaker 7: I do know that it does change the state of.

1286
01:23:02,760 --> 01:23:08,079
Speaker 3: Someone if you beat them up, then they no longer polymorph.

1287
01:23:07,680 --> 01:23:12,439
Speaker 2: Right, yeah, we figured that out too. Um hmm, okay,

1288
01:23:12,960 --> 01:23:14,880
what about like if you need a polymorph a lot

1289
01:23:14,880 --> 01:23:17,159
of people. What are you thinking?

1290
01:23:17,279 --> 01:23:17,680
Speaker 5: Why?

1291
01:23:17,960 --> 01:23:21,680
Speaker 2: Wow, The thing is, there's so many people being fucking polymorphed.

1292
01:23:23,760 --> 01:23:27,239
Speaker 3: I think maybe you might need to be very.

1293
01:23:27,119 --> 01:23:31,039
Speaker 2: Powerful, right, or there's loads of you. Right, This is

1294
01:23:31,079 --> 01:23:34,119
my theory. There's tons of them out there polymorphin or

1295
01:23:34,159 --> 01:23:36,880
something strong, horribly wrong. There's some water, something's in the

1296
01:23:36,880 --> 01:23:39,840
fucking water source somewhere. They're turning them into fucking dinosaurs

1297
01:23:39,840 --> 01:23:40,800
and fucking elephants.

1298
01:23:40,800 --> 01:23:43,000
Speaker 3: And we were told that there was a group of

1299
01:23:43,039 --> 01:23:47,880
people called red wizards. And before we thought well, they

1300
01:23:47,880 --> 01:23:51,640
could only raise the dead, we met a man who

1301
01:23:51,720 --> 01:23:55,680
fought one, or at least tried and got turned into

1302
01:23:55,720 --> 01:24:00,600
a giant dinosaur. So I'm thinking maybe perhaps either that

1303
01:24:00,640 --> 01:24:06,520
one guy is very powerful indeed, or there's lots of them,

1304
01:24:07,079 --> 01:24:10,239
but I'm not sure. I've never seen anything like it before.

1305
01:24:10,279 --> 01:24:12,600
Speaker 2: Red wizards. You've seen one of these red wizards? You

1306
01:24:12,720 --> 01:24:13,199
met one?

1307
01:24:14,760 --> 01:24:17,399
Speaker 4: I've only heard of them, all right.

1308
01:24:18,000 --> 01:24:21,760
Speaker 2: Okay, yeah we got one, you've got one. No, we

1309
01:24:21,800 --> 01:24:25,359
haven't got one, but we got word of one. There's one,

1310
01:24:25,760 --> 01:24:30,439
the one from second today. The rest of them didn't

1311
01:24:30,479 --> 01:24:32,520
see no red wizard. This is the first time that

1312
01:24:32,560 --> 01:24:34,199
the fucker has actually been seen.

1313
01:24:36,239 --> 01:24:48,840
Speaker 3: M I fear that maybe perhaps I don't know right well,

1314
01:24:49,600 --> 01:24:50,439
I don't know.

1315
01:24:53,680 --> 01:24:55,560
Speaker 6: What I have a theory.

1316
01:24:55,680 --> 01:24:59,720
Speaker 2: Okay, She stops at the door. Inside there's like an

1317
01:25:00,079 --> 01:25:05,079
tea room, a simple looking waiting room, and turns to you.

1318
01:25:05,800 --> 01:25:08,760
Speaker 7: I don't know raw arcane very well, but I do

1319
01:25:08,840 --> 01:25:13,359
know devices, and I do know technology that interacts.

1320
01:25:12,920 --> 01:25:13,520
Speaker 5: With our cane.

1321
01:25:13,880 --> 01:25:18,239
Speaker 7: And I'm wondering if to be able to spread something

1322
01:25:18,840 --> 01:25:25,199
like to cast it once and then to I'm thinking

1323
01:25:25,359 --> 01:25:27,239
maybe there's something like if you were to shine a

1324
01:25:27,359 --> 01:25:30,279
light into a crystal, it will then bounce off into

1325
01:25:30,279 --> 01:25:33,119
several different places. I'm wondering if the sort of a

1326
01:25:33,119 --> 01:25:37,359
prismatic effect could be done using a spell. If you

1327
01:25:37,359 --> 01:25:41,119
were to cast polymorph at or through a prism of

1328
01:25:41,199 --> 01:25:43,680
some sort, and there were an array of people around

1329
01:25:43,720 --> 01:25:46,640
the prism, would each of those faces of that prism

1330
01:25:46,880 --> 01:25:51,239
be able to then cast that polymorph in that array?

1331
01:25:51,720 --> 01:25:54,279
Because we sort of would do the same thing when

1332
01:25:54,359 --> 01:26:00,800
when we would create various scopes of sights and magical

1333
01:26:02,399 --> 01:26:04,520
how to transfer and change the magical?

1334
01:26:08,199 --> 01:26:12,399
Speaker 2: Right, you know you're on something there, but fuck me

1335
01:26:12,479 --> 01:26:14,920
and the bush's sideways. That'd be a fucking bastard. If

1336
01:26:14,920 --> 01:26:16,880
we had to deal with that, and you know, imagine

1337
01:26:16,880 --> 01:26:25,319
sending a fireball through that thing. Okay, I just I

1338
01:26:25,439 --> 01:26:27,560
really need a sucking wizard down here. But there's no

1339
01:26:27,760 --> 01:26:29,119
fucking wizard in the whole town.

1340
01:26:29,760 --> 01:26:30,159
Speaker 3: Not one.

1341
01:26:31,119 --> 01:26:35,159
Speaker 2: Probably would I don't know the fucking capital. Probably at

1342
01:26:35,159 --> 01:26:36,439
the moment with everything going.

1343
01:26:36,239 --> 01:26:40,399
Speaker 7: On theories Silverbrook, I would have they've all been recruited.

1344
01:26:40,439 --> 01:26:43,159
Speaker 5: But it's wizards are no longer any wizards anywhere. They

1345
01:26:43,159 --> 01:26:44,359
are all red wizards.

1346
01:26:44,399 --> 01:26:47,720
Speaker 2: Now, I don't know.

1347
01:26:47,880 --> 01:26:48,680
Speaker 5: That would be terrible.

1348
01:26:49,079 --> 01:26:50,840
Speaker 2: I mean that would be we'd be fucked. That would

1349
01:26:50,840 --> 01:26:52,840
be the end of it. I'd probably just quit. I'd

1350
01:26:52,880 --> 01:26:55,520
go home. Have you done? I don't think I'd fuck

1351
01:26:55,560 --> 01:26:55,800
with that.

1352
01:26:56,640 --> 01:26:59,880
Speaker 5: Oh but quod thing just makes it somebody else's but

1353
01:27:00,359 --> 01:27:01,319
doesn't not fix anything.

1354
01:27:02,000 --> 01:27:06,800
Speaker 2: I think i'd quis because I I get the fuck out.

1355
01:27:06,960 --> 01:27:09,520
You know, if every single wizard in the entire country

1356
01:27:09,520 --> 01:27:13,800
has been turned, look this, there is no country. We're done,

1357
01:27:13,880 --> 01:27:15,039
It's just wizard country.

1358
01:27:15,279 --> 01:27:20,760
Speaker 7: Bloomstone what maybe Bloomstone is being etched in some sort

1359
01:27:20,760 --> 01:27:23,239
of way, because you could, of course refine it into

1360
01:27:23,239 --> 01:27:23,920
a vanthracite.

1361
01:27:23,960 --> 01:27:24,479
Speaker 2: We all know that.

1362
01:27:24,560 --> 01:27:26,239
Speaker 7: But I'm wondering if there's a way that you can

1363
01:27:26,279 --> 01:27:31,119
cut these the bloomstone into to have these different phases

1364
01:27:31,119 --> 01:27:33,520
that could then change the angle of I could only

1365
01:27:33,560 --> 01:27:35,439
assume that that's a yes, you can do that, But

1366
01:27:35,640 --> 01:27:37,840
we've done it with very smaller scale. I'm wondering if

1367
01:27:37,960 --> 01:27:40,159
someone's doing with a larger chunk or a larger scale.

1368
01:27:40,159 --> 01:27:41,840
And if that's the case, then that's gonna be worth

1369
01:27:42,000 --> 01:27:44,239
billions if they're trillions of gold. If there's a chunk

1370
01:27:44,239 --> 01:27:46,000
of guff bloomstone that big.

1371
01:27:46,560 --> 01:27:51,279
Speaker 2: The work first does the anphrathry, then site fucking work

1372
01:27:51,399 --> 01:27:52,840
with spells.

1373
01:27:52,880 --> 01:27:55,640
Speaker 6: Though, well, the other.

1374
01:27:55,600 --> 01:27:58,239
Speaker 7: Sight's the metal that you'll get from refining the bloomstone.

1375
01:27:58,279 --> 01:28:00,319
I'm wondering if someone could take the bloomstone and cut

1376
01:28:00,319 --> 01:28:02,880
it like a gem and then utilize it like as

1377
01:28:02,920 --> 01:28:06,199
if it was a crystal in its raw form.

1378
01:28:06,880 --> 01:28:11,479
Speaker 2: Yeah, I don't know, Okay, well are you? Yeah? No,

1379
01:28:11,680 --> 01:28:13,800
I know it's good. It's a good theory. I don't

1380
01:28:13,840 --> 01:28:16,000
know anything about it, though, to be honest, even when

1381
01:28:16,000 --> 01:28:17,680
you said bloomstone, I was like, what the fuck is that?

1382
01:28:20,199 --> 01:28:21,159
Speaker 6: Oh?

1383
01:28:21,279 --> 01:28:24,640
Speaker 2: Yeah, it's a good idea. It's a good thought at least.

1384
01:28:26,520 --> 01:28:31,479
All right, Um, look, this is your little room if

1385
01:28:31,520 --> 01:28:34,840
you could wait in here. Do you need food? Water?

1386
01:28:36,560 --> 01:28:38,239
Speaker 5: Yes, yes, all the food, all of the water.

1387
01:28:38,279 --> 01:28:40,279
Speaker 2: All right, I'll see if we can find You'll scrange

1388
01:28:40,359 --> 01:28:43,000
something up for you. It might just be shitty, rations.

1389
01:28:43,000 --> 01:28:45,199
Speaker 5: You know, this is anything is good.

1390
01:28:46,720 --> 01:28:51,479
Speaker 2: And i'll see if I can find the the commander

1391
01:28:51,920 --> 01:28:54,720
and you can give this. Is this all you needed?

1392
01:28:54,720 --> 01:28:57,079
This letter? You're bringing this to him? Or was there

1393
01:28:57,119 --> 01:28:57,960
anything else you need?

1394
01:28:57,960 --> 01:28:58,079
Speaker 5: It?

1395
01:28:58,119 --> 01:29:01,239
Speaker 2: I need you know, you probably need to speak to

1396
01:28:59,840 --> 01:29:03,479
it foreman. Who do you need to speak to about

1397
01:29:03,479 --> 01:29:03,840
the metro?

1398
01:29:07,199 --> 01:29:07,680
Speaker 6: Same guy?

1399
01:29:08,039 --> 01:29:08,560
Speaker 1: Yeah?

1400
01:29:08,800 --> 01:29:10,359
Speaker 2: Or the commander?

1401
01:29:10,680 --> 01:29:13,479
Speaker 4: Not a foreman thorn torn?

1402
01:29:13,640 --> 01:29:16,920
Speaker 2: Okay, right, yeah, okay, I'll get okay, great, all right,

1403
01:29:17,000 --> 01:29:18,520
Well you might be waiting a bit.

1404
01:29:19,479 --> 01:29:21,159
Speaker 6: But we've waited weeks.

1405
01:29:21,319 --> 01:29:26,560
Speaker 2: It's just a little right, Yeah, take a take a seat, Blacks.

1406
01:29:27,239 --> 01:29:30,199
Don't wander off too far or I don't know, you know,

1407
01:29:30,199 --> 01:29:31,039
I won't be able to find you.

1408
01:29:31,239 --> 01:29:38,439
Speaker 3: All right, I just throw myself back and sit down. Yeah.

1409
01:29:38,479 --> 01:29:42,079
Speaker 2: It's a tiny little just it is just a tiny

1410
01:29:42,079 --> 01:29:47,880
little room with several chairs in uncomfortable, old looking wooden chairs,

1411
01:29:48,359 --> 01:29:50,640
and then a very small table that's sort of tucked

1412
01:29:50,720 --> 01:29:55,279
against a wall. At the back, there is a circular window,

1413
01:29:56,000 --> 01:29:59,960
letting in a decent amount of light. But you're just

1414
01:30:00,079 --> 01:30:03,800
sort of no door, just a doorway, an archway, and

1415
01:30:03,840 --> 01:30:07,359
people are just moving past constantly. Soldiers. You're hearing lots

1416
01:30:07,399 --> 01:30:09,359
of people talking about what's going on. You're hearing lots

1417
01:30:09,359 --> 01:30:12,720
of stuff about polymorphing. You're even hearing stuff about red wizards.

1418
01:30:12,760 --> 01:30:18,079
It seems to be relatively common knowledge and pulling different

1419
01:30:18,079 --> 01:30:20,399
shifts and the disarray and stuff like that. And you're

1420
01:30:20,479 --> 01:30:24,560
kind of just overhearing this constant chatter from outside, and

1421
01:30:24,600 --> 01:30:28,680
you're left in this room for a little while alone.

1422
01:30:32,560 --> 01:30:34,520
Do you do anything in particular?

1423
01:30:38,600 --> 01:30:41,560
Speaker 3: M we finally did it?

1424
01:30:43,359 --> 01:30:47,000
Speaker 6: M hm, why not yet? You're going to get paid

1425
01:30:47,680 --> 01:30:49,439
A true, true.

1426
01:30:50,720 --> 01:30:54,760
Speaker 5: But we've been doing this for some time.

1427
01:30:56,439 --> 01:31:01,119
Speaker 3: Indeed, this is going to be our third quest together.

1428
01:31:02,880 --> 01:31:05,880
Speaker 4: It's been an interesting to speak one two very important.

1429
01:31:06,000 --> 01:31:09,319
I'm sure they probably need the mythral to handle all

1430
01:31:09,399 --> 01:31:12,760
these you know, polymorphus or something. They probably needed to

1431
01:31:12,760 --> 01:31:15,520
handle the red wizards. I bet so. Really, if you

1432
01:31:15,560 --> 01:31:22,600
think about it, our contribution to this whole situation is priceless.

1433
01:31:23,920 --> 01:31:28,680
Speaker 7: Wait a minute, what if you know how he said

1434
01:31:28,680 --> 01:31:31,159
that there wasn't any monsters that were eating the mythroom.

1435
01:31:33,079 --> 01:31:35,920
Speaker 6: What if that's delivering the mythral here for.

1436
01:31:35,920 --> 01:31:42,239
Speaker 7: Them to fund against the fight of these giant polymorphed people. Right,

1437
01:31:42,439 --> 01:31:53,720
are the monsters eating the mithal was going into the

1438
01:31:53,840 --> 01:31:56,199
funding the resources of this place so they can then

1439
01:31:56,399 --> 01:32:00,439
fight it again. It's it's just a theory. I'm just

1440
01:32:00,439 --> 01:32:01,760
in a theory kick right now.

1441
01:32:03,640 --> 01:32:06,239
Speaker 5: Well it is good, keep thinking. Keep the e might

1442
01:32:06,319 --> 01:32:11,119
solve something. Maybe not. But what do we need to solve?

1443
01:32:11,119 --> 01:32:12,760
We have done everything we need to do here. We

1444
01:32:12,800 --> 01:32:14,680
have to live at the mitrol. We have helped the people,

1445
01:32:14,760 --> 01:32:19,119
we have stopped the dinosaur. What more can I ask of? Was? Really?

1446
01:32:20,159 --> 01:32:24,760
Speaker 3: I wonder do you do you think that after this

1447
01:32:24,800 --> 01:32:27,920
is all said and done, you will keep being an adventurer.

1448
01:32:28,960 --> 01:32:32,439
Speaker 5: I've always been an adventurer. Yes, Look, I believe Siel

1449
01:32:32,520 --> 01:32:34,479
takes me where I need to be for whatever reason,

1450
01:32:34,520 --> 01:32:36,880
and for some reason she has let me hear and

1451
01:32:36,920 --> 01:32:39,279
perhaps if I was not here with you, you would

1452
01:32:39,319 --> 01:32:41,119
have died. So it is a good thing I am

1453
01:32:41,159 --> 01:32:47,439
here m perhaps, or perhaps wherever your journey leads is

1454
01:32:47,439 --> 01:32:49,680
the place I ultimately need to go. But now I

1455
01:32:49,680 --> 01:32:52,199
need to be with you. Maybe there's a lesson to

1456
01:32:52,199 --> 01:32:54,159
be learned from me. I do not know soreal works

1457
01:32:54,159 --> 01:32:55,199
in mysterious ways.

1458
01:32:55,319 --> 01:32:56,920
Speaker 7: Are you going to kiss?

1459
01:32:58,039 --> 01:32:58,119
Speaker 5: What?

1460
01:32:58,359 --> 01:33:00,640
Speaker 6: Huh are you gonna kids?

1461
01:33:00,920 --> 01:33:03,680
Speaker 4: Are they like standing facing each other and you're like

1462
01:33:03,800 --> 01:33:04,399
in between?

1463
01:33:09,279 --> 01:33:13,560
Speaker 5: Oh that is would be highly strange in this particular situation.

1464
01:33:14,039 --> 01:33:19,199
Speaker 7: I don't think, Joe, I think, but you're not.

1465
01:33:19,640 --> 01:33:21,199
Speaker 4: I mean, I'm okay with it.

1466
01:33:22,079 --> 01:33:24,600
Speaker 6: I'm getting kissy vibes. He was like, hey, what when

1467
01:33:24,640 --> 01:33:25,840
you this is all shut and down?

1468
01:33:25,880 --> 01:33:27,600
Speaker 7: Are you going to stay being an adventurer?

1469
01:33:28,479 --> 01:33:30,000
Speaker 6: Well, I don't know. Maybe I will.

1470
01:33:30,039 --> 01:33:31,079
Speaker 7: I have to stay here.

1471
01:33:31,079 --> 01:33:35,520
Speaker 4: Protect you, right damn. Maybe they're like start a pig

1472
01:33:35,640 --> 01:33:36,880
farm together and.

1473
01:33:36,800 --> 01:33:43,800
Speaker 5: Get this conversation has happened in a candlelight in the

1474
01:33:43,800 --> 01:33:46,079
middle of a nice feast somewhere in the middle of

1475
01:33:46,079 --> 01:33:48,319
the night, where nobody else is listening, and maybe it

1476
01:33:48,359 --> 01:33:50,319
would be different. But no, we are inside a small

1477
01:33:50,359 --> 01:33:53,119
storage room with two of you alongside us, and we

1478
01:33:53,159 --> 01:33:54,239
are all having a conversation.

1479
01:33:54,399 --> 01:33:58,039
Speaker 4: So I'm meaning like I have trail mixed and I

1480
01:33:58,079 --> 01:33:59,359
don't want to bring you now.

1481
01:34:00,720 --> 01:34:02,720
Speaker 2: They bring they bring you a little a little bit

1482
01:34:02,760 --> 01:34:03,840
of food after.

1483
01:34:04,319 --> 01:34:05,960
Speaker 4: Was there popcorn for some reason?

1484
01:34:06,279 --> 01:34:08,560
Speaker 2: Yeah, there can be some popcorn in there you get.

1485
01:34:08,840 --> 01:34:11,159
They bring you a little popcorn, a little bit of wine.

1486
01:34:11,319 --> 01:34:15,159
Speaker 6: Puffy corn, suffy corn, puffy corn.

1487
01:34:15,279 --> 01:34:17,279
Speaker 2: Yeah, puffcorn. I love puffcorn.

1488
01:34:17,840 --> 01:34:18,159
Speaker 4: Corn.

1489
01:34:18,520 --> 01:34:22,640
Speaker 2: Is it is probably Yeah, it's probably somewhere in Rory.

1490
01:34:22,680 --> 01:34:25,880
You probably just get it from sun Range. To be honest,

1491
01:34:26,199 --> 01:34:27,319
pretty pretty classic.

1492
01:34:27,359 --> 01:34:28,880
Speaker 1: Snacks of corn is my favorite?

1493
01:34:29,000 --> 01:34:31,199
Speaker 2: Is my favorite? Bard mid the country?

1494
01:34:31,960 --> 01:34:36,960
Speaker 4: No, no, no, there before we don't do it. We

1495
01:34:37,000 --> 01:34:42,640
don't talk about that that anymore. We've had our one day,

1496
01:34:42,760 --> 01:34:43,119
got one.

1497
01:34:45,359 --> 01:34:48,840
Speaker 2: Okay, I don't know what we're talking about that. I'm

1498
01:34:48,880 --> 01:34:50,560
talking about the man the backwards are.

1499
01:34:52,359 --> 01:34:52,479
Speaker 5: Of.

1500
01:34:52,960 --> 01:34:59,920
Speaker 2: Yeah, they bring you some some snacks and wine and water. Excellent.

1501
01:35:00,239 --> 01:35:01,720
Speaker 4: Okay, I.

1502
01:35:08,439 --> 01:35:11,600
Speaker 2: Interrupted, Sorry, you said you were snacking on something. I

1503
01:35:11,600 --> 01:35:12,479
interrupted and said.

1504
01:35:12,800 --> 01:35:15,399
Speaker 4: I was snacking. Yeah, how dare you?

1505
01:35:15,760 --> 01:35:16,119
Speaker 2: GM?

1506
01:35:16,560 --> 01:35:20,399
Speaker 4: Son of a bitch? Yeah, I'm just watching this whole

1507
01:35:21,399 --> 01:35:26,399
conversation happen where she's like, well perhaps if maybe like someday,

1508
01:35:27,159 --> 01:35:29,319
and God's just that a probably a little drool coming

1509
01:35:29,319 --> 01:35:31,239
off one of his tasks standing there.

1510
01:35:34,439 --> 01:35:37,680
Speaker 3: Well, if you will stay with us, I'm sure that's

1511
01:35:37,720 --> 01:35:40,199
going to be for the best, as Rickard needs all

1512
01:35:40,199 --> 01:35:41,079
the help you can get.

1513
01:35:43,760 --> 01:35:46,680
Speaker 5: Am I getting vibes from this, said am I missing something?

1514
01:35:49,479 --> 01:35:50,119
Speaker 3: What do you mean?

1515
01:35:52,319 --> 01:35:52,920
Speaker 5: Is very confused?

1516
01:35:53,119 --> 01:35:58,840
Speaker 4: Yes, we Recard needs help from fabulous three right now.

1517
01:35:58,960 --> 01:36:03,000
You fit that famulousness perfectly.

1518
01:36:03,760 --> 01:36:06,640
Speaker 3: Regard. But when I met him, told me if I

1519
01:36:06,720 --> 01:36:09,319
followed him, he would teach me the way of becoming

1520
01:36:09,560 --> 01:36:12,600
a true adventurer. And so far he has not steered

1521
01:36:12,640 --> 01:36:16,000
me wrong, and we have succeeded everywhere. I think you

1522
01:36:16,039 --> 01:36:20,680
can follow us. You too will benefit from being well.

1523
01:36:21,439 --> 01:36:22,560
Speaker 7: I've also been promised this.

1524
01:36:23,880 --> 01:36:27,680
Speaker 4: It's been a bumpy road so far, but we've made it.

1525
01:36:28,000 --> 01:36:30,960
Look at this, we're about to turn in one hundred

1526
01:36:31,199 --> 01:36:32,199
mythral bars.

1527
01:36:34,560 --> 01:36:35,079
Speaker 3: That's right.

1528
01:36:35,279 --> 01:36:38,279
Speaker 4: I mean even that one guy who used to be

1529
01:36:38,359 --> 01:36:41,920
a dinosaur said that's going to be a big payday.

1530
01:36:42,960 --> 01:36:45,960
Speaker 7: That's if we that's if we were uncursed.

1531
01:36:45,960 --> 01:36:57,000
Speaker 4: If it was, it was his name Victor in right. Well, anyways,

1532
01:36:57,359 --> 01:37:00,600
I can't wait. I hope the commander gets here soon.

1533
01:37:01,079 --> 01:37:01,319
Speaker 5: Is that?

1534
01:37:01,359 --> 01:37:02,199
Speaker 7: What do I hear?

1535
01:37:02,279 --> 01:37:04,920
Speaker 6: His hard leather boots clapping around the corner?

1536
01:37:07,720 --> 01:37:10,520
Speaker 4: You you hear something, ever exist?

1537
01:37:11,039 --> 01:37:15,880
Speaker 2: You hear something you hear from sort of further in

1538
01:37:17,199 --> 01:37:21,840
down the hall, somewhere. You hear by my heart and sword.

1539
01:37:22,760 --> 01:37:29,520
It cannot be just you survived. Did you good to

1540
01:37:29,600 --> 01:37:31,079
see your listen.

1541
01:37:32,479 --> 01:37:35,199
Speaker 3: You hear? Oh or sad?

1542
01:37:35,319 --> 01:37:35,600
Speaker 7: Orful?

1543
01:37:35,760 --> 01:37:36,319
Speaker 2: You was?

1544
01:37:36,439 --> 01:37:41,079
Speaker 1: Dude, I'm not dead. You don't look too great.

1545
01:37:42,520 --> 01:37:45,439
Speaker 2: You don't look great either, my friend. There's a there's

1546
01:37:45,439 --> 01:37:49,159
a sound of a huge, meaty clap of a hand

1547
01:37:49,319 --> 01:37:50,800
striking the back of someone.

1548
01:37:51,319 --> 01:37:56,199
Speaker 1: Oh fuck yeah, I ain't too fucking well either, mate.

1549
01:37:56,960 --> 01:38:01,279
Speaker 2: Perhaps we should talk somewhere else or don't know if

1550
01:38:01,319 --> 01:38:05,439
we's done? All right? But you's still alive?

1551
01:38:05,880 --> 01:38:07,079
Speaker 1: Yeah, well done? Ball back.

1552
01:38:08,640 --> 01:38:11,000
Speaker 4: I opened the door and I'm like, do you do

1553
01:38:11,079 --> 01:38:13,840
you lot need a place to talk? You can use

1554
01:38:13,880 --> 01:38:14,319
our room.

1555
01:38:15,239 --> 01:38:17,079
Speaker 3: Look, this is uh.

1556
01:38:18,920 --> 01:38:20,840
Speaker 2: Richard and the Fabulous.

1557
01:38:20,399 --> 01:38:24,399
Speaker 4: Ones Ricard and the Fabulous three. Hello, we saved your

1558
01:38:24,479 --> 01:38:25,960
friend from certain doom.

1559
01:38:26,960 --> 01:38:36,000
Speaker 2: Yes, a very large human fighter, broad shouldered, chain mail, battered,

1560
01:38:36,079 --> 01:38:40,960
longlea Gordon shield. What blue cape? Sorry, I thought he

1561
01:38:41,000 --> 01:38:50,199
said luke cage not big square jaw crop hair bandages

1562
01:38:50,239 --> 01:38:54,039
wrapped all around him like he's just cartoonishly left a

1563
01:38:54,199 --> 01:38:57,560
fight or has been on polymph from a a re

1564
01:38:57,760 --> 01:39:05,000
sore class fighter. Looking behind him, there's an elf rogue,

1565
01:39:05,920 --> 01:39:13,159
kind of wiry, dark leather armor, slight perpetual smirk, daggers

1566
01:39:13,239 --> 01:39:17,560
tucked into varying pockets, and she's sort of like glancing

1567
01:39:17,680 --> 01:39:22,000
out at each of you. Hair sort of wire like,

1568
01:39:22,640 --> 01:39:26,800
like frizzy, but like she wouldn't want it that way,

1569
01:39:27,199 --> 01:39:32,239
cuts some bruises all over as well. There's also an

1570
01:39:32,399 --> 01:39:38,319
enormous orc just covered in scars, wearing nothing but a

1571
01:39:38,600 --> 01:39:42,520
fur lined loincloth, an enormous great act that he's just

1572
01:39:42,680 --> 01:39:47,960
dragging behind him, also covered in bandages. One of his

1573
01:39:48,079 --> 01:39:50,159
eyes is sort of covered in a bandage that's wrapped

1574
01:39:50,159 --> 01:39:55,720
around his head. And Veston, who you recognize as the

1575
01:39:55,800 --> 01:39:58,560
teeth thing that you were traveling with, all four of

1576
01:39:58,640 --> 01:40:04,159
them standing turn and instantly your hand is grabbed ricard

1577
01:40:04,760 --> 01:40:07,279
by the huge hand of the human who pulls you

1578
01:40:07,520 --> 01:40:11,920
towards him and says, my friend, you saved our Vestin

1579
01:40:12,600 --> 01:40:15,119
so great, and he great. He drags you in and

1580
01:40:15,479 --> 01:40:20,359
hugs you, crushing you in the his enormous pulling your

1581
01:40:20,439 --> 01:40:24,439
face into his chain mail. Thank you for saving our friend.

1582
01:40:26,199 --> 01:40:30,079
Smell like um, give me a perception check.

1583
01:40:32,000 --> 01:40:41,800
Speaker 4: I don't really need this, you do, Okay, I'll go

1584
01:40:42,039 --> 01:40:43,920
with an even eleven.

1585
01:40:44,159 --> 01:40:53,800
Speaker 2: He smells like a resaw. Okay, yeah, he smells exactly

1586
01:40:53,920 --> 01:40:59,920
like a big dinosaur. We're all killer and no healer.

1587
01:41:01,920 --> 01:41:07,439
Speaker 4: You may have heard of it, yes, just earlier today.

1588
01:41:07,680 --> 01:41:09,960
In fact, you.

1589
01:41:10,079 --> 01:41:12,319
Speaker 2: Probably heard of us after the wife are in attacks

1590
01:41:12,359 --> 01:41:19,039
on Eldessa some time ago. Yes, the heroes who stood

1591
01:41:19,119 --> 01:41:21,760
up and saved the day that was up.

1592
01:41:21,880 --> 01:41:31,279
Speaker 5: Congratulations, never heard fans, that's right.

1593
01:41:31,840 --> 01:41:35,399
Speaker 2: How about the giant crabs that attacked six weeks ago?

1594
01:41:36,199 --> 01:41:40,079
Speaker 4: I did hear about that pandemic running through the streets

1595
01:41:40,079 --> 01:41:41,600
of We.

1596
01:41:41,720 --> 01:41:47,960
Speaker 2: Dealt with that too. These are my comrades and boor

1597
01:41:48,039 --> 01:42:07,680
Bag five more b b oh, oh, you can do it,

1598
01:42:07,800 --> 01:42:14,279
boor Bag. You know the next letter come on and

1599
01:42:14,359 --> 01:42:15,000
a roll for him?

1600
01:42:16,439 --> 01:42:16,600
Speaker 3: Oh?

1601
01:42:16,680 --> 01:42:20,840
Speaker 2: Fuck me? He gets a minus three. Uh. His nose

1602
01:42:20,920 --> 01:42:25,119
starts to bleed, and garyl says, are it's r r

1603
01:42:25,399 --> 01:42:33,039
bor bag boor bag, boh bag, a war bag and uh,

1604
01:42:34,720 --> 01:42:38,760
of course you've met our He drags vesting in our

1605
01:42:38,840 --> 01:42:45,479
fox sake linked. He begins electrifying up his arm. Ah,

1606
01:42:45,800 --> 01:42:49,720
he's ah. We were so afraid that we had lost

1607
01:42:49,800 --> 01:42:52,960
you saved by these brave adventurers. Is that right?

1608
01:42:53,239 --> 01:42:56,079
Speaker 5: Yes, it's right.

1609
01:42:56,439 --> 01:42:57,720
Speaker 7: We'll be heading into safety.

1610
01:42:59,119 --> 01:43:04,159
Speaker 3: So can none of you be healed? But you're all killer,

1611
01:43:04,319 --> 01:43:05,159
no healer.

1612
01:43:06,680 --> 01:43:09,520
Speaker 2: No we can be healed. Of course, we just never

1613
01:43:09,720 --> 01:43:14,119
need it. And they all stand up proud that had

1614
01:43:14,239 --> 01:43:21,000
covered in wounds and bandages. I can clearly see that

1615
01:43:21,720 --> 01:43:28,920
usually usually we don't need we don't need it. Right, Well,

1616
01:43:30,920 --> 01:43:31,840
great to meet you all.

1617
01:43:34,039 --> 01:43:38,000
Speaker 4: Yes it has been great. Absolutely, What are your blonds now?

1618
01:43:38,119 --> 01:43:41,079
Speaker 5: After you were so strangely.

1619
01:43:40,640 --> 01:43:43,800
Speaker 2: Attacked, We're going to take a long rest.

1620
01:43:46,039 --> 01:43:48,399
Speaker 5: Of course we've earned it.

1621
01:43:48,800 --> 01:43:54,640
Speaker 2: Yes, that's right. And after that adventures, after.

1622
01:43:54,680 --> 01:43:56,640
Speaker 5: You have all your spell slots back, are you going

1623
01:43:56,720 --> 01:43:58,880
to I'm not going to look.

1624
01:43:58,760 --> 01:44:03,520
Speaker 2: For the people that did this to you, No way, no, no, no,

1625
01:44:04,479 --> 01:44:08,399
We'll be avoiding that guy for the foreseeable future. I

1626
01:44:08,479 --> 01:44:11,399
would say, bag does.

1627
01:44:11,560 --> 01:44:17,000
Speaker 3: Won to say the wazier again? He my bowl bak cry.

1628
01:44:17,880 --> 01:44:20,359
Speaker 2: He did make you cry, didn't he? My giant friend?

1629
01:44:24,239 --> 01:44:28,840
That wizard is are higher of a level than we

1630
01:44:29,000 --> 01:44:31,439
were capable of dealing with. And I think we should

1631
01:44:31,479 --> 01:44:35,319
probably just get back to our quest. We're going to

1632
01:44:35,359 --> 01:44:40,359
get back to our quest and completely hunting re sores

1633
01:44:41,159 --> 01:44:46,399
the fringe. Interesting, high level monster hunting is what we do.

1634
01:44:47,920 --> 01:44:52,039
Speaker 6: Now, can I get I'm doing inside guys are freaking

1635
01:44:52,079 --> 01:44:52,359
me out?

1636
01:44:53,000 --> 01:44:53,760
Speaker 2: An inside check.

1637
01:44:55,479 --> 01:44:56,960
Speaker 6: I'm getting a whole lot of their.

1638
01:44:56,920 --> 01:44:57,520
Speaker 2: Lying to us.

1639
01:44:58,199 --> 01:44:59,720
Speaker 5: He's got looking tempted to join the.

1640
01:45:01,720 --> 01:45:03,039
Speaker 7: I actually read at that time.

1641
01:45:05,239 --> 01:45:06,039
Speaker 3: Strange twenty one.

1642
01:45:07,000 --> 01:45:09,279
Speaker 2: You actually get the sense that they're kind of telling

1643
01:45:09,319 --> 01:45:20,079
the truth. The leader here, garyl he he's just he's fronting.

1644
01:45:20,319 --> 01:45:24,239
He's pure fronting. He's petrified they got fucked up, and

1645
01:45:24,880 --> 01:45:27,760
he's trying to put on a brave face in front

1646
01:45:27,800 --> 01:45:32,119
of his fellow adventurers. But he's petrified of going back

1647
01:45:32,159 --> 01:45:34,880
out there and having to deal with whatever the hell

1648
01:45:34,960 --> 01:45:38,680
happened to them. But he's putting on its pure brave,

1649
01:45:39,119 --> 01:45:41,119
pure brave face. He's not pulling the ball over your

1650
01:45:41,159 --> 01:45:43,359
eyes or fucking with you or anything like that. You

1651
01:45:43,439 --> 01:45:47,199
get the sense Vestern sort of nudges his way forward

1652
01:45:47,239 --> 01:45:51,039
and says, yeah, we're.

1653
01:45:52,479 --> 01:45:56,439
Speaker 1: We're probably not going to it back out to the fringe.

1654
01:45:56,439 --> 01:46:01,199
I would imagine it's a wizard wipe the floor with us.

1655
01:46:01,239 --> 01:46:05,079
To be honest, I say, we just lounged that off.

1656
01:46:06,560 --> 01:46:09,560
Speaker 2: Huh, yeah, I mean we could. We don't need the XP.

1657
01:46:09,960 --> 01:46:13,439
We can just go we can go back to Eldessa.

1658
01:46:14,279 --> 01:46:19,199
No no, no, no no, we can go to Sunreach

1659
01:46:19,760 --> 01:46:23,279
maybe no, no, We'll go to Invictus Concordia.

1660
01:46:23,880 --> 01:46:26,960
Speaker 1: Yeah, let's go to Invictus Concordio. Let's go to another country.

1661
01:46:27,000 --> 01:46:31,000
Speaker 2: Completely fucked this. We're gonna head to Invictus Concordia and

1662
01:46:31,119 --> 01:46:34,359
pick up some quests there. I think that would be

1663
01:46:34,439 --> 01:46:38,880
best to match our level. Maybe we can get a healer.

1664
01:46:40,159 --> 01:46:44,840
Speaker 3: Only one red wizard turned all of you.

1665
01:46:48,720 --> 01:46:53,960
Speaker 2: Uh yeah, not without us putting up a fight. Hahhuh.

1666
01:46:54,279 --> 01:46:56,800
It was close. We almost had him. We had him

1667
01:46:56,840 --> 01:47:01,199
on the ropes in vest and vest And is you tweet?

1668
01:47:01,199 --> 01:47:03,760
Don't need it. Veston is behind him, just shaking his

1669
01:47:03,920 --> 01:47:08,680
head before of you. Yeah, we we we had him

1670
01:47:08,680 --> 01:47:08,880
on that.

1671
01:47:09,119 --> 01:47:13,399
Speaker 1: Don't worry about it, Carol. They sort of clowed up.

1672
01:47:14,840 --> 01:47:22,960
Speaker 2: Oh you told them the truth? Great, ah, all right,

1673
01:47:23,399 --> 01:47:28,359
I'll h yeah, We're not dealing with that guy. He

1674
01:47:28,680 --> 01:47:29,600
was really strong.

1675
01:47:31,720 --> 01:47:33,079
Speaker 5: The elk, you are smart.

1676
01:47:34,600 --> 01:47:38,880
Speaker 2: The elf sort of creeps forward and says, we are not.

1677
01:47:41,279 --> 01:47:48,760
Speaker 1: Particularly capable of dealing with these wizards. Perhaps if you

1678
01:47:48,880 --> 01:47:51,479
were able to talk with the commander. We spoke with

1679
01:47:51,600 --> 01:47:52,560
him earlier.

1680
01:47:52,800 --> 01:47:56,840
Speaker 2: He suggested that there might be many of them, or

1681
01:47:57,159 --> 01:48:01,039
that they are even more powerful than we realized.

1682
01:48:01,760 --> 01:48:06,720
Speaker 1: We are going to be avoiding this questline entirely from

1683
01:48:06,760 --> 01:48:06,960
now on.

1684
01:48:07,479 --> 01:48:12,560
Speaker 2: I think, oh, my Bullberg cry. They did make you cry,

1685
01:48:12,600 --> 01:48:27,880
didn't they, big guybody know if they may cry? And

1686
01:48:28,760 --> 01:48:32,760
Vestern says, these guys are delivering myth roll. And then

1687
01:48:32,960 --> 01:48:35,680
all all four of them crack a smile immediately and

1688
01:48:35,800 --> 01:48:40,720
look towards you. Garyl says, be careful. You really gotta

1689
01:48:40,760 --> 01:48:43,920
be careful on the roads with Mithel. There's something out

1690
01:48:44,000 --> 01:48:47,199
there that likes to eat myth roll. And then it

1691
01:48:47,279 --> 01:48:51,000
gets nudged and electrocuted a little bit by by Vesterns

1692
01:48:51,880 --> 01:48:58,399
that they already know. Oh you told them that too, right, Yeah,

1693
01:48:58,479 --> 01:49:03,039
it's bullshit, and it's really annoying. It's really annoying that

1694
01:49:03,119 --> 01:49:04,199
they lie to us like that.

1695
01:49:05,159 --> 01:49:08,279
Speaker 3: It's not a lie. A little gold bird told me

1696
01:49:08,359 --> 01:49:09,399
the truth and I believe it.

1697
01:49:10,159 --> 01:49:13,199
Speaker 2: Right. Wait, did it make you paint stuff?

1698
01:49:14,159 --> 01:49:14,399
Speaker 3: Yep?

1699
01:49:14,960 --> 01:49:26,000
Speaker 2: Yeah, yeah, yeah. That guy's a real critic. Oh no,

1700
01:49:26,439 --> 01:49:30,319
he loved it. It was the best painting he'd ever seen.

1701
01:49:31,199 --> 01:49:35,239
He said, that's gonna sell for thousands and thousands of gems.

1702
01:49:35,560 --> 01:49:37,840
And behind you, Vestin is shaking his head at you again.

1703
01:49:39,960 --> 01:49:41,720
Speaker 6: No, that's you said.

1704
01:49:41,720 --> 01:49:47,399
Speaker 2: He would be cheap cheap, right, Well, a pleasure perhaps,

1705
01:49:47,479 --> 01:49:50,359
we can work together in the future. He holds out

1706
01:49:50,399 --> 01:49:56,520
his hands again. Why are we not all adventurers?

1707
01:49:57,039 --> 01:49:58,560
Speaker 6: Why don't we work together in the present.

1708
01:49:59,039 --> 01:50:01,359
Speaker 2: We've got a question, right, what's your quest?

1709
01:50:02,680 --> 01:50:04,199
Speaker 7: Well, we got to turn this in, but we also

1710
01:50:04,279 --> 01:50:05,800
have one that's staring at us in the face, with

1711
01:50:05,880 --> 01:50:07,920
those with the Red Wizards and turning people into him.

1712
01:50:10,039 --> 01:50:11,479
Speaker 4: I don't want to do that.

1713
01:50:11,720 --> 01:50:13,560
Speaker 2: You're thinking of hunting the Red Wizard.

1714
01:50:14,079 --> 01:50:15,960
Speaker 5: No, we are not thinking of haunting the Red Wizard.

1715
01:50:16,039 --> 01:50:18,760
We will die, surely, surely will die.

1716
01:50:20,279 --> 01:50:22,439
Speaker 7: I thought we were all heroes.

1717
01:50:22,520 --> 01:50:27,399
Speaker 4: Here we are. We are season three looking forward to this.

1718
01:50:27,960 --> 01:50:33,279
Speaker 2: Do not go near that Red Wizard. You will die.

1719
01:50:33,600 --> 01:50:44,199
Level I am level eight invest in, okay, vest in?

1720
01:50:44,279 --> 01:50:44,960
Speaker 5: What level are you?

1721
01:50:45,439 --> 01:50:47,920
Speaker 7: Vest and told us already that you're not level A.

1722
01:50:48,279 --> 01:50:50,640
Speaker 2: You told them we're level four. No.

1723
01:50:51,039 --> 01:50:52,479
Speaker 1: I was going to tell him we were level five,

1724
01:50:52,560 --> 01:50:53,880
but you just told him we're level four.

1725
01:50:54,399 --> 01:51:04,600
Speaker 2: We're level four. Okay, guy, that's bull Bag says, those

1726
01:51:04,880 --> 01:51:06,279
is a higher level?

1727
01:51:06,479 --> 01:51:06,640
Speaker 3: Day?

1728
01:51:06,840 --> 01:51:11,760
Speaker 2: Nice? No, oh, bor bag, what number comes after three?

1729
01:51:12,760 --> 01:51:12,960
Speaker 7: Yes?

1730
01:51:15,479 --> 01:51:16,079
Speaker 2: Well done?

1731
01:51:16,760 --> 01:51:17,800
Speaker 5: Common point.

1732
01:51:21,399 --> 01:51:23,520
Speaker 2: Bull Bag is enormous, by the way, like he is

1733
01:51:23,640 --> 01:51:28,920
like eight foot six, just like cartoonishly large. He looks

1734
01:51:28,920 --> 01:51:32,479
like a backy character. He's way too big for an orc.

1735
01:51:32,640 --> 01:51:34,960
He's probably got like a little giants blood in him

1736
01:51:35,039 --> 01:51:38,000
or something like that. But his head is very small.

1737
01:51:38,159 --> 01:51:40,359
He looks like those guys from the fucking Mario movie

1738
01:51:40,399 --> 01:51:46,039
in the nineties. It's absolutely fucking enormous with a tiny

1739
01:51:46,119 --> 01:51:53,000
little head. Yeah, he's just ridiculously large and stomping around

1740
01:51:53,119 --> 01:51:59,279
behind the the others. Veston says, I really need to

1741
01:51:59,399 --> 01:52:03,479
have a proper long rest. I'm absolutely exhausted. I honestly

1742
01:52:03,560 --> 01:52:08,760
feel like I keep sort of having little micro passouts. Ah, yeah,

1743
01:52:08,880 --> 01:52:10,960
you need to work on your stamina, buddy. But we

1744
01:52:11,079 --> 01:52:13,079
can take a long rest if you need it. And

1745
01:52:13,159 --> 01:52:16,279
any wobbles a little bit while standing there, Well, we

1746
01:52:16,479 --> 01:52:19,920
have our own room at the tavern. We'll be in

1747
01:52:20,000 --> 01:52:23,520
there if you guys need anything, anything at all, except

1748
01:52:23,560 --> 01:52:29,960
for going anywhere near that red Wizard. They're right all right,

1749
01:52:30,840 --> 01:52:34,560
level up, A pleasure to meet you, pleasure to you.

1750
01:52:36,000 --> 01:52:40,239
We are all killer, no filler, And they do a

1751
01:52:40,279 --> 01:52:44,159
little pose of their own. Veston doesn't really do it,

1752
01:52:44,439 --> 01:52:46,439
but the other three kind of give it, give it

1753
01:52:46,560 --> 01:52:52,239
some and then flashbacks, and then they turn around and

1754
01:52:52,359 --> 01:52:56,439
they slowly walk out of the place. You sort of

1755
01:52:56,520 --> 01:52:59,079
overhear them immediately as soon as they feel like they're

1756
01:52:59,119 --> 01:53:01,520
out of her shot you, you sort of hear, like,

1757
01:53:01,640 --> 01:53:03,399
all this shit. I think I'm going to die.

1758
01:53:03,920 --> 01:53:06,079
Speaker 1: Yeah, I know, I feel like absolute shit. Please, we

1759
01:53:06,199 --> 01:53:07,159
have to sit somewhere.

1760
01:53:07,520 --> 01:53:11,199
Speaker 2: I am absolutely betterly able to stand bullberg well to

1761
01:53:11,439 --> 01:53:12,119
cry again.

1762
01:53:12,279 --> 01:53:13,880
Speaker 3: I feel very well.

1763
01:53:14,479 --> 01:53:16,600
Speaker 2: We'll get you somewhere to sit, buddy, and I'm going

1764
01:53:16,640 --> 01:53:20,199
to sleep for three days. And they slowly filter ound.

1765
01:53:23,239 --> 01:53:26,199
You guys are left alone again for a little while. Heah,

1766
01:53:27,279 --> 01:53:32,680
no real word from anyone. The chaos continues over the

1767
01:53:32,760 --> 01:53:34,920
course of the next hour or so. You're sort of

1768
01:53:35,000 --> 01:53:37,840
just left in this room. No one brings you any

1769
01:53:37,880 --> 01:53:40,039
more food or wine or water, or no one even

1770
01:53:40,039 --> 01:53:43,399
pops their head or checks on you unless you actively

1771
01:53:43,680 --> 01:53:45,239
sort of flag someone down.

1772
01:53:48,640 --> 01:53:49,720
Speaker 6: This question is killing me.

1773
01:53:52,279 --> 01:54:03,279
Speaker 2: You are left for an hour when I would say

1774
01:54:03,279 --> 01:54:06,359
it's probably it's probably getting later on in the day

1775
01:54:06,399 --> 01:54:08,800
at this point, because you did the travel he did

1776
01:54:08,840 --> 01:54:10,439
the fight. You did. You did a better travel then

1777
01:54:10,439 --> 01:54:11,840
he did a fight. They needed a bit of travel,

1778
01:54:11,880 --> 01:54:16,479
So you we're probably pushing nightfall, maybe seven or eight pm.

1779
01:54:18,119 --> 01:54:22,880
It's it's summer, so probably sunset's quite late, but yeah,

1780
01:54:22,920 --> 01:54:26,399
it gets pretty late, I think by the time someone

1781
01:54:26,560 --> 01:54:38,199
finally appears, and a slightly older looking soldier, quite large

1782
01:54:39,079 --> 01:54:48,479
human you get you see black and white stubble sitting

1783
01:54:48,520 --> 01:54:53,399
on his chin as a The soldier comes through the

1784
01:54:53,479 --> 01:54:59,880
doorway and says, you're right, you lot, are you rich?

1785
01:55:00,800 --> 01:55:07,960
Speaker 12: And the record red? Yeah, Richard, you got it all right,

1786
01:55:08,119 --> 01:55:10,920
the fabulous three use right?

1787
01:55:11,000 --> 01:55:15,479
Speaker 2: You wanted to meet with a commander? Yes, all right,

1788
01:55:16,199 --> 01:55:21,399
follow me. The The soldier sort of turns around and

1789
01:55:21,479 --> 01:55:24,960
then leads you out. He takes you up a set

1790
01:55:25,000 --> 01:55:30,520
of stairs and then up again and along to the

1791
01:55:30,600 --> 01:55:33,600
first place in the keep that has felt kind of quiet.

1792
01:55:34,800 --> 01:55:40,439
There's a balcony that overlooks and down into the lower

1793
01:55:40,479 --> 01:55:42,359
part of the keep, and even though there's lots of

1794
01:55:42,439 --> 01:55:45,680
people moving around, pretty much as soon as you enter

1795
01:55:45,760 --> 01:55:50,880
this upper floor there's a serenity and a quietness that falls.

1796
01:55:51,399 --> 01:55:55,640
You get the sense that it's a magical silence that

1797
01:55:55,880 --> 01:55:58,439
is deafening, or it's sort of just blocking off the

1798
01:55:58,560 --> 01:56:01,760
sound from below. It's like putting in those loops, and

1799
01:56:01,960 --> 01:56:06,279
you find a sort of an element of peace for

1800
01:56:06,319 --> 01:56:09,479
the first time up here. There's only the shuffle of

1801
01:56:09,520 --> 01:56:13,479
a handful of people moving around your own bootsteps and

1802
01:56:13,680 --> 01:56:20,600
leaning looking down. Is a slightly older human man again

1803
01:56:20,840 --> 01:56:24,039
in his sort of maybe early fifties, a weathered face,

1804
01:56:25,720 --> 01:56:30,359
strong looking, the kind of face that looks like a

1805
01:56:30,439 --> 01:56:34,760
commander who has seen many campaigns, bought over a couple

1806
01:56:34,800 --> 01:56:43,600
of different kingdoms, closely cropped hair, gray beard, uneven, trimmed

1807
01:56:43,680 --> 01:56:50,479
but uneven, a sort of austere look, but with a

1808
01:56:50,600 --> 01:56:56,319
sense of earning his place and position. He's got the

1809
01:56:56,520 --> 01:57:05,600
classic suit of command. He's wearing well fitted light armor,

1810
01:57:06,520 --> 01:57:09,800
as opposed to the dressed down appearance of a commander

1811
01:57:09,840 --> 01:57:12,680
that might not be actively involved in any sort of combat,

1812
01:57:12,760 --> 01:57:15,319
but everyone seems to be sort of remaining in their

1813
01:57:16,840 --> 01:57:20,600
at least partially in their in their armors at the moment,

1814
01:57:20,680 --> 01:57:24,840
as if any attack could happen at any moment. He's

1815
01:57:24,880 --> 01:57:28,439
got the the cloak pinned at his shoulders, and then

1816
01:57:28,439 --> 01:57:31,119
he's got the insignia of command that you've seen on

1817
01:57:31,239 --> 01:57:33,399
the several commanders that you've met so far from the

1818
01:57:33,840 --> 01:57:37,880
Auroran Kingdom. He also has a really like ornate long sword,

1819
01:57:39,199 --> 01:57:43,359
which is, yeah, you're all of your eyes might light

1820
01:57:43,479 --> 01:57:47,920
up these. He's got like a few engravings on the

1821
01:57:47,960 --> 01:57:55,239
scabbard of the sigular Aurora. And he's also got sort

1822
01:57:55,279 --> 01:57:59,119
of hanging from a a strap that runs around his shoulder,

1823
01:58:00,079 --> 01:58:05,520
a polished looking wizard staff with dark wood. It's capped

1824
01:58:05,560 --> 01:58:08,920
with a steel head, and he seems to have that

1825
01:58:09,039 --> 01:58:13,039
on his back as well. And as you approach, the

1826
01:58:13,960 --> 01:58:17,880
foot soldier sort of snaps to command and the commander

1827
01:58:17,960 --> 01:58:21,399
looks up. He is leaning casually forward and looking down

1828
01:58:21,479 --> 01:58:22,800
in the keep, and as he kind of looks up,

1829
01:58:22,840 --> 01:58:24,720
he sees all of you, and then he straightens up

1830
01:58:24,880 --> 01:58:31,279
very slowly and says, this missed. The soldier turns around

1831
01:58:31,479 --> 01:58:33,880
and the commander kind of looks at you, and you

1832
01:58:34,039 --> 01:58:36,279
for the first time he recognized he's probably tired. He

1833
01:58:36,359 --> 01:58:41,840
looks like he maybe hasn't slept yet since yesterday, and

1834
01:58:42,000 --> 01:58:46,319
he says, yes, how can I help you? Are the

1835
01:58:46,439 --> 01:58:52,279
adventurers who you were brought the last of the polymorphed

1836
01:58:52,720 --> 01:58:53,439
fighters here?

1837
01:58:56,920 --> 01:59:00,479
Speaker 4: Yes, we did find one of them on the road,

1838
01:59:01,319 --> 01:59:09,279
dispatched his rexare form and brought his injured self here.

1839
01:59:10,119 --> 01:59:13,800
We also brought you one hundred bars of mithral, as

1840
01:59:15,119 --> 01:59:18,760
the quest ordered us to, and we have a missive

1841
01:59:18,880 --> 01:59:20,039
here as well.

1842
01:59:20,159 --> 01:59:27,840
Speaker 2: For you, mithral is good? A missive from who? There

1843
01:59:27,920 --> 01:59:28,079
you go?

1844
01:59:29,439 --> 01:59:33,960
Speaker 1: I don't remember who that's from. Hee.

1845
01:59:34,520 --> 01:59:38,319
Speaker 2: He takes the the missive. What did I say? Was

1846
01:59:38,840 --> 01:59:39,600
this missive?

1847
01:59:40,359 --> 01:59:43,039
Speaker 3: The missive was from the new commander because the other

1848
01:59:43,119 --> 01:59:43,680
one died?

1849
01:59:45,640 --> 01:59:50,800
Speaker 2: No, it wasn't you have brought You brought a missive

1850
01:59:50,920 --> 01:59:54,479
from the toll Castle to the commander at Emerstead, and

1851
01:59:54,560 --> 01:59:57,159
then he told you to bring this one to this

1852
01:59:57,279 --> 02:00:03,640
guy because they're exclusively tak king in a hand written

1853
02:00:05,119 --> 02:00:11,800
sealed notes rather than pigeons and any other sources of

1854
02:00:12,359 --> 02:00:17,560
communication they might use. And he takes the missive and says, oh,

1855
02:00:17,640 --> 02:00:19,800
Commander Clean, you have come from Emberstead.

1856
02:00:21,359 --> 02:00:22,800
Speaker 5: Yes, yes, right here.

1857
02:00:24,319 --> 02:00:24,520
Speaker 3: Yeah.

1858
02:00:25,600 --> 02:00:29,640
Speaker 2: He takes the missive, breaks the seal, opens it and

1859
02:00:29,800 --> 02:00:34,760
then stands there. He leans again forward on the on

1860
02:00:35,000 --> 02:00:38,640
the sort of the battlement here, and takes a moment,

1861
02:00:38,720 --> 02:00:44,159
reads it over, and then closes the missive and says,

1862
02:00:45,239 --> 02:00:49,920
you are aware of what is going on?

1863
02:00:53,000 --> 02:00:58,600
Speaker 4: You mean the brand Wizards. Yes, we know that they're

1864
02:00:58,680 --> 02:01:00,399
up to no good all over the place.

1865
02:01:03,920 --> 02:01:11,279
Speaker 2: It says here that you spoke with Commander Claim about

1866
02:01:11,960 --> 02:01:24,600
a possible strategic plan, that this is possibly being carried out.

1867
02:01:27,439 --> 02:01:32,760
They are hitting Amberstead, They are hitting veil Wind. They

1868
02:01:32,800 --> 02:01:37,159
are hitting El Deser and this is all part of

1869
02:01:37,279 --> 02:01:38,119
a larger plan.

1870
02:01:38,920 --> 02:01:39,800
Speaker 3: What do you think.

1871
02:01:42,479 --> 02:01:44,039
Speaker 5: All the claiming will suggest as much?

1872
02:01:44,159 --> 02:01:44,840
Speaker 7: That is for sure.

1873
02:01:45,239 --> 02:01:47,439
Speaker 2: You have been on the roads traveling.

1874
02:01:49,079 --> 02:01:49,760
Speaker 5: Yes, we did not.

1875
02:01:49,960 --> 02:01:51,640
Speaker 3: We did not find any metrol monster.

1876
02:01:52,760 --> 02:01:54,279
Speaker 2: There is no myth rural monster.

1877
02:01:55,119 --> 02:01:56,479
Speaker 3: It is what is told to.

1878
02:01:58,439 --> 02:02:05,520
Speaker 2: Many green adventurers and travelers cities to keep you focused

1879
02:02:05,560 --> 02:02:08,640
on the road, or it always goes missing.

1880
02:02:10,800 --> 02:02:15,359
Speaker 3: So far, all we know is that there might be

1881
02:02:15,479 --> 02:02:19,880
many of them. I think maybe perhaps they all have

1882
02:02:20,119 --> 02:02:25,079
different specialties. I don't know why. I just think it

1883
02:02:25,199 --> 02:02:27,359
has to be that way. There is no way that

1884
02:02:28,199 --> 02:02:31,399
the same one who is able to raise so many

1885
02:02:31,479 --> 02:02:37,840
dead can also transform idiots into dinosaurs like that.

1886
02:02:41,199 --> 02:02:52,960
Speaker 2: Yes, it does seem rather powerful for one wizard. I

1887
02:02:53,079 --> 02:02:54,880
have known several wizards.

1888
02:02:54,520 --> 02:02:55,039
Speaker 3: In my time.

1889
02:02:56,199 --> 02:03:01,520
Speaker 5: Yeah, you have not synotagues like this this magnitude for

1890
02:03:01,680 --> 02:03:05,439
a long long time. If ever, why are they all

1891
02:03:05,479 --> 02:03:09,079
happening now at once? Why are they all destabilizing these

1892
02:03:09,159 --> 02:03:12,159
places like this? It is not a coincidence. Surely we

1893
02:03:12,199 --> 02:03:14,680
saw what happened to the toll Bridge. I saw the

1894
02:03:14,720 --> 02:03:18,359
destruction that was reached there. It was well, they would

1895
02:03:18,359 --> 02:03:21,399
have been overrun, perhaps if not for faith or luck

1896
02:03:21,560 --> 02:03:24,479
or something. I look down at vetch something like this.

1897
02:03:25,680 --> 02:03:30,600
They managed to persevere, but I hear if there is

1898
02:03:30,640 --> 02:03:32,439
another attack, they will not be so lucky.

1899
02:03:32,960 --> 02:03:39,079
Speaker 2: Where are you from. I'm from Felsenhort, I am from

1900
02:03:39,159 --> 02:03:39,960
helm Guard.

1901
02:03:41,399 --> 02:03:44,439
Speaker 5: Yes I heard this. Actually I am from not too

1902
02:03:44,520 --> 02:03:47,239
far away. I'm from near Castallacia.

1903
02:03:47,720 --> 02:03:49,159
Speaker 2: What brings you to this country?

1904
02:03:51,319 --> 02:03:51,560
Speaker 4: Faith?

1905
02:03:51,680 --> 02:03:55,199
Speaker 5: I think I was saved and brought up here.

1906
02:03:57,000 --> 02:03:58,079
Speaker 2: Good enough answers.

1907
02:04:00,079 --> 02:04:01,640
Speaker 5: You are far from home as well, or you're not.

1908
02:04:02,319 --> 02:04:03,920
Speaker 2: You have been far from home a long time.

1909
02:04:05,760 --> 02:04:07,520
Speaker 5: You choose to run, or you choose to be here.

1910
02:04:08,840 --> 02:04:09,760
Speaker 1: I choose to be here.

1911
02:04:11,239 --> 02:04:17,560
Speaker 2: I I came here a very long time ago. But

1912
02:04:17,800 --> 02:04:25,000
it is nice to hear the accent of the old world,

1913
02:04:25,399 --> 02:04:25,680
you know.

1914
02:04:27,199 --> 02:04:27,399
Speaker 3: They do.

1915
02:04:28,079 --> 02:04:32,720
Speaker 5: They do things differently up here, as they do when

1916
02:04:32,760 --> 02:04:37,159
I sort of glanced God slightly, even not so far.

1917
02:04:37,800 --> 02:04:41,840
They do things differently, but as a peculiar expression on

1918
02:04:41,880 --> 02:04:44,680
tours face, almost a kind of like sadness, a little

1919
02:04:45,720 --> 02:04:49,359
hearing him and seeing someone said close to him, this

1920
02:04:49,479 --> 02:04:53,439
is it is good to see somebody m your stead.

1921
02:04:56,199 --> 02:05:00,319
Speaker 2: I wonder if if all of these things are in

1922
02:05:03,119 --> 02:05:08,079
in conjunction with one another. Then somebody is trying to

1923
02:05:08,199 --> 02:05:13,319
destabilize the kingdom. If they are completely random, then it

1924
02:05:13,439 --> 02:05:17,479
is just a bad week. If it is a bad week,

1925
02:05:17,520 --> 02:05:19,279
we will deal with it, we will weather it. But

1926
02:05:19,560 --> 02:05:22,039
if it is somebody destabilizing the kingdom, there is only

1927
02:05:22,119 --> 02:05:24,359
one reason to do this. Do you not think.

1928
02:05:29,600 --> 02:05:30,239
Speaker 5: One reason?

1929
02:05:31,239 --> 02:05:33,640
Speaker 2: Invasion? I have seen it.

1930
02:05:36,479 --> 02:05:39,079
Speaker 5: I mean, how long has it been since Invictor's Concordia

1931
02:05:39,159 --> 02:05:41,439
made a move? You think it could be then.

1932
02:05:42,800 --> 02:05:46,359
Speaker 2: One hundred years. If it is anyone it is, then

1933
02:05:47,119 --> 02:05:49,880
unless you have heard anything from Felsenhort.

1934
02:05:51,600 --> 02:05:53,039
Speaker 5: A chance would be a fine thing.

1935
02:05:54,640 --> 02:05:56,800
Speaker 2: There is no reason for Felsenhort to attack.

1936
02:05:58,840 --> 02:06:03,279
Speaker 5: No, there are small in thee. It will be.

1937
02:06:05,600 --> 02:06:08,279
Speaker 2: It will be the devil King. And if this is

1938
02:06:08,319 --> 02:06:10,279
what they are planning, then we will have something ready

1939
02:06:10,319 --> 02:06:15,600
for them. But I suspect if they are planning this,

1940
02:06:16,720 --> 02:06:21,760
the invasion will not come soon. They want us confused

1941
02:06:22,359 --> 02:06:22,920
and scattered.

1942
02:06:22,960 --> 02:06:24,119
Speaker 3: We have time.

1943
02:06:25,960 --> 02:06:30,159
Speaker 2: I suppose you are wanting payment. Are you tired? Do

1944
02:06:30,279 --> 02:06:32,079
you need food? Yep?

1945
02:06:32,279 --> 02:06:32,880
Speaker 7: Yep, yep.

1946
02:06:33,520 --> 02:06:37,239
Speaker 2: Okay, give me your your documents.

1947
02:06:38,279 --> 02:06:39,479
Speaker 5: What you said? We don't see this.

1948
02:06:42,359 --> 02:06:45,000
Speaker 7: All right, I'm sorry, I'm speaking news.

1949
02:06:46,920 --> 02:06:54,399
Speaker 2: Yeah, these guys are from ah from the southeast coast.

1950
02:06:55,359 --> 02:07:00,840
There's a couple of places in in m HMT where

1951
02:07:01,239 --> 02:07:08,840
this accent is quite thick. Runenstein, New Runinstein, Castellora or

1952
02:07:08,960 --> 02:07:13,079
Ensang on the west side would have a different accent.

1953
02:07:13,359 --> 02:07:16,039
This is like rural, you know what I mean.

1954
02:07:16,439 --> 02:07:17,000
Speaker 3: This is like.

1955
02:07:19,239 --> 02:07:21,000
Speaker 2: That's what that's what you're hearing.

1956
02:07:20,840 --> 02:07:23,199
Speaker 5: Right now, the equivalent of country Bumpkin.

1957
02:07:23,560 --> 02:07:25,920
Speaker 2: Kind of yeah, it's it's kind of just old world.

1958
02:07:27,439 --> 02:07:31,520
Felsenhort has like Old World and New World. It literally

1959
02:07:31,640 --> 02:07:35,560
has an old capital called Old Runenstein and then it

1960
02:07:35,600 --> 02:07:39,399
has New Runinstein. Since it is like the most like

1961
02:07:39,520 --> 02:07:46,239
classic we've we've redesigned this entire country. That's what happened.

1962
02:07:46,239 --> 02:07:48,399
They went, we're doing it completely differently. At one point

1963
02:07:48,680 --> 02:07:53,119
they brought in an oligarchy to rule and anyone from

1964
02:07:53,239 --> 02:07:56,560
like Old World. They're very sort of conservative and old ways.

1965
02:07:56,800 --> 02:08:00,359
And then Felsenhort has a very sort of progressive and

1966
02:08:00,520 --> 02:08:09,840
science based group of merit based oligarchy politicians I guess

1967
02:08:09,920 --> 02:08:13,720
that are ruling everything, and New Runinstein is very cultural,

1968
02:08:14,439 --> 02:08:16,840
but it's they don't care about war and stuff. You

1969
02:08:16,920 --> 02:08:20,159
get the sense that the country is kind of there

1970
02:08:20,279 --> 02:08:23,359
is war. They have a military, they have things like Bianthracite,

1971
02:08:23,359 --> 02:08:28,279
which is extremely powerful. Yeah, but they have. They had

1972
02:08:28,279 --> 02:08:30,399
a couple of little civil wars and scuffles and stuff,

1973
02:08:30,399 --> 02:08:32,319
and they've been involved in greater conflicts.

1974
02:08:32,760 --> 02:08:33,520
Speaker 3: But the.

1975
02:08:35,800 --> 02:08:39,960
Speaker 2: Country isn't very war focused. It feels more like a

1976
02:08:40,239 --> 02:08:45,640
country that's focused on scientific endeavors and like engineering feats

1977
02:08:46,600 --> 02:08:47,800
rather than innovation.

1978
02:08:48,479 --> 02:08:51,359
Speaker 7: Yeah, they're kind of like that known as the Innovation Nation.

1979
02:08:52,880 --> 02:08:56,239
Speaker 2: Yeah, Aurora, this kingdom is a monarchy, it's a little elitist,

1980
02:08:57,279 --> 02:09:02,960
is generally a comfortable place. Invictus Concordia is very war

1981
02:09:03,119 --> 02:09:08,279
focused and military focused, and they're always like up to

1982
02:09:08,600 --> 02:09:12,199
something and there's been loads of conflicts. The most recent

1983
02:09:12,359 --> 02:09:16,079
conflict wasn't one hundred years ago. It was much shorter

1984
02:09:16,159 --> 02:09:21,680
than that, but it was, but it wasn't against Aurora.

1985
02:09:21,920 --> 02:09:25,159
The last time they had a war was about one

1986
02:09:25,279 --> 02:09:39,560
hundred years ago, the eleven nine seven three NC. It

1987
02:09:39,720 --> 02:09:44,600
is now twelve thirty three, so it was like sixty

1988
02:09:44,720 --> 02:09:49,279
years ago was the last proper Invictus Concordia situation, and

1989
02:09:49,359 --> 02:09:53,640
that was when they full on genocided an entire country. Basically,

1990
02:09:53,880 --> 02:09:58,239
they destroyed an entire country that is now known as

1991
02:09:58,319 --> 02:10:03,119
the ICI Lely, and that is the blighted area on

1992
02:10:03,199 --> 02:10:07,920
the map. After they destroyed they went in, they killed everyone,

1993
02:10:08,520 --> 02:10:11,600
and then the whole area became blighted and no one

1994
02:10:11,640 --> 02:10:13,359
can go there anymore. There's just a hole in the

1995
02:10:13,399 --> 02:10:17,800
world that is slowly seeping out from that area of vefol.

1996
02:10:18,239 --> 02:10:21,920
So that's the quick wrap up of the military the

1997
02:10:22,199 --> 02:10:28,079
sort of history of conflict from those guys. About one

1998
02:10:28,159 --> 02:10:30,479
hundred years ago was the last time in Victors, Concordia

1999
02:10:30,560 --> 02:10:33,319
and Aurora were at war. But they're constantly at war

2000
02:10:33,359 --> 02:10:34,640
and then out of war, and then in war, and

2001
02:10:34,680 --> 02:10:36,000
then out of war, and then in war and out

2002
02:10:36,039 --> 02:10:39,159
of war. It's relentless. It happens a lot. It makes

2003
02:10:39,239 --> 02:10:42,359
complete sense. I think to any of you here that

2004
02:10:42,479 --> 02:10:47,600
know anything about in character would know anything about the

2005
02:10:49,199 --> 02:10:53,359
history of Invictors, Concordia and Aurora. It's an endless conflict

2006
02:10:56,319 --> 02:11:00,960
that goes back forever. The commander takes your books if

2007
02:11:01,000 --> 02:11:03,680
you're handing them to him, the quest books and stuff,

2008
02:11:05,039 --> 02:11:09,319
and then he signs off on these quests. You give

2009
02:11:09,399 --> 02:11:14,960
him the missive and you give him the myth rule.

2010
02:11:16,680 --> 02:11:20,279
And is that it did you? You didn't get xp

2011
02:11:20,560 --> 02:11:24,359
from the other one, right, So you get the XP

2012
02:11:24,600 --> 02:11:29,279
from this and the XP from the missive.

2013
02:11:36,039 --> 02:11:40,319
Speaker 4: And oh yeah, regard.

2014
02:11:43,640 --> 02:11:51,399
Speaker 2: Operation Flaccid Whistle is complete, you get you get one thousand,

2015
02:11:51,439 --> 02:11:55,880
six hundred and ninety four XP. Boh, oh, mate, that

2016
02:11:56,000 --> 02:11:56,800
isn't that enough.

2017
02:11:58,279 --> 02:12:00,359
Speaker 3: For just for for.

2018
02:12:02,399 --> 02:12:03,880
Speaker 4: One thousand ninety four?

2019
02:12:05,720 --> 02:12:09,840
Speaker 5: I think enough for lovel It's literally twenty seven hundred total.

2020
02:12:09,960 --> 02:12:12,640
Now that's so crazy, the commander says.

2021
02:12:14,800 --> 02:12:18,760
Speaker 2: The commander says, I am sorry. It is not very much.

2022
02:12:19,800 --> 02:12:21,479
It seems you have been on a long journey.

2023
02:12:22,479 --> 02:12:23,560
Speaker 6: Always be more.

2024
02:12:25,720 --> 02:12:28,079
Speaker 5: Oh, it is more than it is perfect. Don't feel

2025
02:12:28,199 --> 02:12:28,960
thank you very much.

2026
02:12:29,000 --> 02:12:38,399
Speaker 4: This is perfect, he says, trying so hard to turn

2027
02:12:38,439 --> 02:12:41,880
into an American twenty two year old that spring break.

2028
02:12:48,079 --> 02:12:58,359
Speaker 2: He says, perhaps perhaps you would be interested in earning

2029
02:12:58,439 --> 02:12:59,399
a little more XP.

2030
02:13:00,720 --> 02:13:02,159
Speaker 7: I don't know if we could do sure.

2031
02:13:03,840 --> 02:13:06,800
Speaker 4: I'm listening the record.

2032
02:13:08,279 --> 02:13:09,199
Speaker 3: I'm listening.

2033
02:13:11,359 --> 02:13:13,279
Speaker 4: I look at her and see what she's doing.

2034
02:13:14,439 --> 02:13:14,920
Speaker 2: What does she do?

2035
02:13:16,000 --> 02:13:18,680
Speaker 5: I am also listening, he says.

2036
02:13:20,159 --> 02:13:20,600
Speaker 4: That's right.

2037
02:13:22,800 --> 02:13:29,000
Speaker 2: He says, I feel a little bad. How much on

2038
02:13:29,479 --> 02:13:31,439
XPED do you need until your next level?

2039
02:13:34,119 --> 02:13:34,479
Speaker 6: Hold on?

2040
02:13:34,720 --> 02:13:35,840
Speaker 4: Let me google that.

2041
02:13:36,520 --> 02:13:40,000
Speaker 2: I don't want you to feel like all of this

2042
02:13:40,279 --> 02:13:42,279
was for nothing. You should at least get a level

2043
02:13:42,319 --> 02:13:42,680
out of this.

2044
02:13:47,520 --> 02:13:49,319
Speaker 4: We just hit We just hit our.

2045
02:13:53,039 --> 02:13:53,079
Speaker 5: O.

2046
02:13:58,720 --> 02:14:03,399
Speaker 4: Yeah, we need like three thousand of ye three eight

2047
02:14:03,520 --> 02:14:04,960
hundred x ps.

2048
02:14:05,640 --> 02:14:06,840
Speaker 2: I think I can swing that.

2049
02:14:08,319 --> 02:14:11,880
Speaker 4: Only fuck yes, I mean I'm listening.

2050
02:14:14,359 --> 02:14:19,800
Speaker 2: Okay, then you must understand.

2051
02:14:21,479 --> 02:14:22,000
Speaker 8: This is a.

2052
02:14:23,720 --> 02:14:25,319
Speaker 2: This is a quest of great importance.

2053
02:14:27,000 --> 02:14:29,600
Speaker 4: Of course you've come to the right place. I mean,

2054
02:14:29,880 --> 02:14:33,199
look at how strong he is. My pat gots arm.

2055
02:14:33,880 --> 02:14:34,640
Speaker 5: I'm not concerned.

2056
02:14:36,039 --> 02:14:38,960
Speaker 2: This is a quest that could make or break this

2057
02:14:40,640 --> 02:14:43,960
ingdom if we are on the edge of invasion, on

2058
02:14:44,079 --> 02:14:48,239
the edge of war. So you have to be up

2059
02:14:48,279 --> 02:14:48,800
to the task.

2060
02:14:51,439 --> 02:14:52,920
Speaker 5: What does it require of us?

2061
02:14:53,119 --> 02:14:59,439
Speaker 2: Before we agree, he reaches back and pulls the very

2062
02:15:00,239 --> 02:15:04,319
nice looking polished wizard staff, dark word steel head on

2063
02:15:04,399 --> 02:15:06,600
the top. It's just a sort of a shape. It

2064
02:15:06,640 --> 02:15:08,680
doesn't it's not like it's a serpent or anything. It's

2065
02:15:08,760 --> 02:15:11,039
just an interesting looking shape, kind of looks a bit

2066
02:15:11,119 --> 02:15:16,800
like a maybe like an acorn. And he hands it

2067
02:15:17,039 --> 02:15:17,920
forwards to you to.

2068
02:15:20,239 --> 02:15:23,039
Speaker 5: I take it and need you to bring this to

2069
02:15:23,159 --> 02:15:34,159
the king, the King of Aurora. The king is all

2070
02:15:34,159 --> 02:15:38,920
I do you suppose we get past his retainers and

2071
02:15:39,039 --> 02:15:40,039
all of his guards.

2072
02:15:41,239 --> 02:15:45,680
Speaker 2: If you show this to any of his personal guard.

2073
02:15:45,960 --> 02:15:48,800
You could show this to Excalibur. You will be given

2074
02:15:48,840 --> 02:15:50,239
an audience with King Edmar.

2075
02:15:51,039 --> 02:15:55,640
Speaker 5: I know a guy in the kitchens, is that recognizable?

2076
02:15:57,880 --> 02:16:05,319
Speaker 2: This staff is of great importance. But more than that,

2077
02:16:06,279 --> 02:16:10,319
it is a signal between us here in Belwyn and

2078
02:16:10,479 --> 02:16:14,039
the King. That is all I can let you know.

2079
02:16:14,239 --> 02:16:20,600
But the King must see this staff. He will know

2080
02:16:20,680 --> 02:16:23,000
what it means. You will be allowed to see him

2081
02:16:23,720 --> 02:16:24,399
and deliver this.

2082
02:16:24,840 --> 02:16:34,239
Speaker 4: Okay, I'm right, So it's probably best that we get

2083
02:16:34,280 --> 02:16:38,159
there quick, right, So we should probably take the shortcut

2084
02:16:38,360 --> 02:16:39,680
through Runhollow.

2085
02:16:40,040 --> 02:16:44,479
Speaker 2: No, yes, no, I am going to need you to

2086
02:16:45,479 --> 02:16:50,879
take a specific route that will be even more stealthy.

2087
02:16:52,000 --> 02:16:54,280
I need you to stay off of the roads. I

2088
02:16:54,399 --> 02:16:59,159
need you to travel through the Ironbark forest. I am

2089
02:16:59,239 --> 02:17:06,079
going to be sending a different group along the other roads,

2090
02:17:06,920 --> 02:17:13,079
each with a copy of this though. It is important

2091
02:17:13,159 --> 02:17:17,159
that you know this is the real deal. This is

2092
02:17:17,239 --> 02:17:20,479
the actual staff that must be brought to the king.

2093
02:17:21,799 --> 02:17:25,040
The others are hu military. I do not want them

2094
02:17:25,159 --> 02:17:28,399
to come to harm, but if they do, they signed

2095
02:17:28,479 --> 02:17:33,840
up to serve their country, whereas you are adventurers. Believe

2096
02:17:33,879 --> 02:17:36,040
it or not, the route through the forest will be

2097
02:17:36,079 --> 02:17:38,680
the safest. It is more likely you will make it.

2098
02:17:39,799 --> 02:17:43,319
It is less likely they will. These wizards, whoever is

2099
02:17:43,440 --> 02:17:47,120
orchestrating this, if they are, they will be watching the roads.

2100
02:17:47,799 --> 02:17:51,040
There's no reason they will be watching the forest. They

2101
02:17:51,079 --> 02:17:53,600
will expect us to move quickly. They will not expect

2102
02:17:53,719 --> 02:17:58,479
us to secretly move this with a few low level

2103
02:17:58,520 --> 02:17:59,799
adventurers through the forest.

2104
02:18:01,600 --> 02:18:04,440
Speaker 5: We must warn you. We have seen things in the

2105
02:18:04,520 --> 02:18:08,040
forest that perhaps give me bows the roth bloom. Things

2106
02:18:08,120 --> 02:18:11,360
like this are something is happening there as well. This

2107
02:18:11,440 --> 02:18:12,760
would not be without pearl.

2108
02:18:13,319 --> 02:18:18,040
Speaker 2: There are horrific things in the forest, yes, but I

2109
02:18:18,159 --> 02:18:22,200
think I would rather run into a rampaging owl bear

2110
02:18:23,319 --> 02:18:27,200
than a wizard, an animal you can deal with. There

2111
02:18:27,239 --> 02:18:30,440
are not many brigands in the forest, not many people

2112
02:18:30,479 --> 02:18:32,200
that would know what you are up to. You know,

2113
02:18:32,639 --> 02:18:35,799
the brain, perhaps a crazy druid.

2114
02:18:40,760 --> 02:18:49,200
Speaker 4: I think, well, yes, sorry, I for three thousand, eight

2115
02:18:49,360 --> 02:18:53,879
hundred experience, I'll do just about anything. And I go

2116
02:18:54,079 --> 02:18:55,319
to take his sad.

2117
02:18:56,600 --> 02:18:59,360
Speaker 2: Okay, he holds out his hand. I will be relying

2118
02:18:59,399 --> 02:19:03,159
on you do this for me, and next time I

2119
02:19:04,879 --> 02:19:06,040
I will give you something else.

2120
02:19:08,280 --> 02:19:11,719
Speaker 5: I look a little bit apprehensive, but I know, well,

2121
02:19:11,799 --> 02:19:13,959
I suppose this is where I am supposed to be.

2122
02:19:15,040 --> 02:19:15,959
Speaker 4: How attractive is he.

2123
02:19:18,040 --> 02:19:18,600
Speaker 6: At this moment?

2124
02:19:18,719 --> 02:19:25,879
Speaker 2: Dash? I know he's rich with XP, so I'll show

2125
02:19:25,920 --> 02:19:30,959
you that. I'll show you that I have images of

2126
02:19:31,079 --> 02:19:33,840
these characters that are just for me. I'll show you

2127
02:19:33,920 --> 02:19:36,680
the placeholder image that I use for this guy, and

2128
02:19:36,799 --> 02:19:38,799
now you can you can tell me how you feel.

2129
02:19:39,040 --> 02:19:44,600
This is what he looks like in mine my head. Again,

2130
02:19:44,639 --> 02:19:47,920
he's kind of old. He's like late fifties, sixties.

2131
02:19:48,000 --> 02:19:51,600
Speaker 5: That's a guy from I've watched Field guy.

2132
02:19:53,239 --> 02:19:55,959
Speaker 2: He looks a bit like Ryan, not quite.

2133
02:19:55,760 --> 02:19:59,000
Speaker 5: As enormous as that, but what average size?

2134
02:19:59,479 --> 02:20:03,120
Speaker 2: Yeah, mm hmm, yeah, that's that. Reinhardt is somewhere in

2135
02:20:03,280 --> 02:20:08,680
New New run and Stein for sure. His equivalent is

2136
02:20:08,760 --> 02:20:09,479
in is In.

2137
02:20:11,600 --> 02:20:12,920
Speaker 4: He has like rocket.

2138
02:20:14,079 --> 02:20:18,799
Speaker 2: Twin brother. He's got a cousin. He's got a cousin

2139
02:20:19,280 --> 02:20:24,520
like you know, Malcolm, Malcolm Thorn and he is. He's

2140
02:20:24,559 --> 02:20:27,879
in the same position. Yeah, So, I mean it's up

2141
02:20:27,920 --> 02:20:31,040
to you. He's he's not unattractive, but I wouldn't say

2142
02:20:31,079 --> 02:20:35,200
he was conventionally particularly attractive. He's like a big right,

2143
02:20:35,840 --> 02:20:39,440
but look at how like broad he is. He's broad,

2144
02:20:39,479 --> 02:20:40,600
he's big, he's strong looking.

2145
02:20:42,719 --> 02:20:48,360
Speaker 4: I think he's flirting with me clearly, n wink, I

2146
02:20:48,520 --> 02:20:51,920
can't wait to get your special gift, Demander.

2147
02:20:51,959 --> 02:20:55,280
Speaker 2: I don't think he even acknowledges like he has no concept,

2148
02:20:56,040 --> 02:21:02,799
of course, of what is happening. He says, I will

2149
02:21:02,840 --> 02:21:06,840
need you to I will need you to sneak out

2150
02:21:06,840 --> 02:21:10,079
of town. You are not to be seen leaving town.

2151
02:21:10,639 --> 02:21:12,520
In fact, it would be good if you are not

2152
02:21:12,680 --> 02:21:16,959
seen until the very moment that you arrive at the palace.

2153
02:21:18,639 --> 02:21:24,360
I would recommend these wizards. They have a particular ability.

2154
02:21:24,959 --> 02:21:31,000
They many of them can see far distances. They can

2155
02:21:31,719 --> 02:21:35,200
locate objects, people, things like that and figure out where

2156
02:21:35,319 --> 02:21:38,159
you are. There is no reason that they would know

2157
02:21:38,280 --> 02:21:40,639
who you are or expect you to be working for me.

2158
02:21:41,840 --> 02:21:43,760
They would not expect me to be handing this kind

2159
02:21:43,799 --> 02:21:45,680
of task to you. Do you understand this is why

2160
02:21:45,760 --> 02:21:49,719
you are being chosen? But it is very important. Nobody

2161
02:21:49,760 --> 02:21:52,760
in this town says you leave that more so than

2162
02:21:52,760 --> 02:21:53,360
anything else.

2163
02:21:54,239 --> 02:21:54,959
Speaker 3: Do you think you are.

2164
02:21:54,920 --> 02:21:56,799
Speaker 2: Capable of doing this? I can give you a route

2165
02:21:56,920 --> 02:21:57,879
to sneak out at night.

2166
02:21:59,360 --> 02:22:01,719
Speaker 4: That would be right. We'll take the route.

2167
02:22:02,120 --> 02:22:04,799
Speaker 2: It will still be difficult. We are on high alert.

2168
02:22:05,920 --> 02:22:10,360
My soldiers, even with the roots they could be able

2169
02:22:10,399 --> 02:22:13,239
to see you. We have a watchtower designed exactly for this.

2170
02:22:18,760 --> 02:22:24,959
Speaker 4: Something out that I think guys myself into.

2171
02:22:24,840 --> 02:22:28,920
Speaker 5: A tree that would do it a moving.

2172
02:22:30,799 --> 02:22:34,360
Speaker 4: Like it be the tree that gives you cover and

2173
02:22:34,399 --> 02:22:36,040
I'll just be like, why is there a tree there?

2174
02:22:36,280 --> 02:22:39,719
And then you'll be gone, Right, it sounds good, let's go.

2175
02:22:40,719 --> 02:22:40,920
Speaker 2: Wait.

2176
02:22:41,079 --> 02:22:46,040
Speaker 5: Wait, you you say that doing this doing this task

2177
02:22:46,319 --> 02:22:49,479
is vital for the kingdom. You think it will save lives.

2178
02:22:50,399 --> 02:22:53,360
Speaker 2: I think it is important that this signal makes it

2179
02:22:53,440 --> 02:22:53,879
to the king.

2180
02:22:54,680 --> 02:23:01,319
Speaker 5: Yes, and if it does not, what are the sticks?

2181
02:23:02,799 --> 02:23:04,559
Speaker 2: We hope that one of the decoys makes it and

2182
02:23:04,639 --> 02:23:09,559
he figures it out. If he gets none of them through,

2183
02:23:10,520 --> 02:23:13,000
I will have to send another and another until we

2184
02:23:13,079 --> 02:23:16,879
get the message. But the more obvious the message emissive

2185
02:23:17,079 --> 02:23:21,399
a pigeon. If we try and use our own stones

2186
02:23:21,520 --> 02:23:25,520
to speak, I think these wizards will understand. They will

2187
02:23:25,559 --> 02:23:33,040
be able to figure it out. That is why this

2188
02:23:34,440 --> 02:23:38,879
contingency exists. It is precisely for a situation like this.

2189
02:23:40,079 --> 02:23:42,040
Speaker 5: Yes, so I am trying to gauge how life or

2190
02:23:42,159 --> 02:23:45,920
death this is and understand why my priorities lie along

2191
02:23:46,000 --> 02:23:47,559
the road. In case.

2192
02:23:48,920 --> 02:23:51,079
Speaker 2: We need the king to understand that we could be

2193
02:23:51,159 --> 02:23:53,440
on the edge of invasion. If he does not know,

2194
02:23:54,879 --> 02:23:59,079
he will not make the right call. And at the

2195
02:23:59,159 --> 02:24:02,040
moment he is going to be very distracted with the

2196
02:24:02,120 --> 02:24:06,360
death of his son. I need to make sure that

2197
02:24:06,479 --> 02:24:08,760
he knows that this is not just a random event.

2198
02:24:13,639 --> 02:24:16,520
Speaker 5: Don't at what we don't we can handle this, can't we?

2199
02:24:19,319 --> 02:24:20,200
Speaker 3: Is it a challenge?

2200
02:24:21,399 --> 02:24:22,280
Speaker 5: Which is a challenge?

2201
02:24:22,639 --> 02:24:26,520
Speaker 6: Yes, challenge, it's a duty.

2202
02:24:27,520 --> 02:24:32,559
Speaker 2: Very well. He closes the fourth book of Yours and

2203
02:24:32,680 --> 02:24:37,879
hands them back to you. Inside it has like just

2204
02:24:37,920 --> 02:24:40,360
a bunch of gibberish. He's written just an absolute bunch

2205
02:24:40,399 --> 02:24:45,559
of gibberish, completely like random words in different languages as

2206
02:24:45,639 --> 02:24:47,079
far as you can tell, M.

2207
02:24:48,760 --> 02:24:52,479
Speaker 5: Would it look like I sort of coded asage? Perhaps? Yeah?

2208
02:24:52,799 --> 02:24:57,200
I do not care to read it. Done, I take

2209
02:24:57,239 --> 02:25:00,760
a small loop from my belt, a little leather loop,

2210
02:25:00,760 --> 02:25:02,559
and I have fasten it around the stuff and keep

2211
02:25:02,559 --> 02:25:03,959
it close to my sword scabbard.

2212
02:25:12,319 --> 02:25:16,760
Speaker 4: All right, we won't let you down, Boss Amanda.

2213
02:25:17,520 --> 02:25:20,280
Speaker 2: I hope not, Or you will be letting down this

2214
02:25:20,520 --> 02:25:25,239
entire kingdom. You could be saving lives, you could be

2215
02:25:26,159 --> 02:25:32,159
saving the entire kingdom. Perhaps you are saving no one,

2216
02:25:32,280 --> 02:25:36,280
and this is only waste of time. But that is.

2217
02:25:37,799 --> 02:25:38,879
Speaker 1: The best we can hope for.

2218
02:25:39,319 --> 02:25:44,360
Speaker 2: I think whatever is happening out there, these wizards, they

2219
02:25:44,399 --> 02:25:46,600
are up to something. I have seen war.

2220
02:25:46,799 --> 02:25:47,159
Speaker 3: I know it.

2221
02:25:48,040 --> 02:25:50,719
Speaker 2: I think we are on the edge of one.

2222
02:25:53,319 --> 02:25:55,319
Speaker 3: Just try and see this duty through.

2223
02:25:57,040 --> 02:25:58,760
Speaker 5: I want to do it inside. Just for a poster.

2224
02:26:00,559 --> 02:26:01,520
Oh cool, isn't that one.

2225
02:26:03,719 --> 02:26:07,280
Speaker 2: It's just fucking unreadable. His face has been almost exactly

2226
02:26:07,360 --> 02:26:08,799
the same this entire time.

2227
02:26:09,479 --> 02:26:13,360
Speaker 5: He's exactly my type. I'm just distracted by him. I

2228
02:26:13,399 --> 02:26:14,440
will follow you to the end of.

2229
02:26:14,399 --> 02:26:26,040
Speaker 2: The year, my heart. And okay, when you are done

2230
02:26:26,079 --> 02:26:30,719
with this, if you ever come back to Veilwin, I

2231
02:26:30,799 --> 02:26:35,120
will hopefully be able to entertain you in a less

2232
02:26:35,200 --> 02:26:39,239
dramatic fashion. There are those that have worked for me before,

2233
02:26:39,479 --> 02:26:44,200
adventurers with important tasks. I offer them a token of

2234
02:26:44,280 --> 02:26:47,120
appreciation every time it is something that should help you

2235
02:26:47,200 --> 02:26:47,840
on your journey.

2236
02:26:52,760 --> 02:26:55,520
Speaker 5: We will do our best. That is all we can offer,

2237
02:26:55,760 --> 02:26:56,479
but we will try.

2238
02:26:57,399 --> 02:26:59,799
Speaker 4: Yes we were. Then I give like a flourish and

2239
02:26:59,840 --> 02:27:06,399
a bow, Come fabulous, three follow, I record, and we

2240
02:27:06,520 --> 02:27:07,639
shall see this thing done.

2241
02:27:07,920 --> 02:27:11,040
Speaker 2: He stands up again. He sort of stands straight, and

2242
02:27:12,520 --> 02:27:16,479
he brings one hand over his eyes, which is he

2243
02:27:16,600 --> 02:27:18,840
kind of does the it's almost the Vulcan salute thing,

2244
02:27:18,879 --> 02:27:21,520
but he brings his the fingers over one of his

2245
02:27:21,639 --> 02:27:25,559
eyes and looks to all of you and says, I

2246
02:27:25,879 --> 02:27:30,959
entrust the future of this kingdom to you, adventurers. Good

2247
02:27:31,040 --> 02:27:39,760
Luck return leans once again on the edge of the cover,

2248
02:27:42,280 --> 02:27:47,280
on the edge of the battlement, and seems to immediately

2249
02:27:47,319 --> 02:27:48,520
become lost in thought again.

2250
02:27:52,239 --> 02:27:54,840
Speaker 5: I bought the stuff at my side and turn to leave.

2251
02:27:59,000 --> 02:28:01,559
Speaker 4: Yes, I yes, so, I'm I'm out the door. I

2252
02:28:01,639 --> 02:28:04,760
turn around and leave fall behind. Let's go.

2253
02:28:05,159 --> 02:28:06,879
Speaker 7: What are you going to do with that stuff?

2254
02:28:09,840 --> 02:28:10,319
Speaker 10: You're right?

2255
02:28:12,079 --> 02:28:15,719
Speaker 5: Are you stuff? Well, I'm going to deliver it like

2256
02:28:15,799 --> 02:28:16,040
we are.

2257
02:28:17,120 --> 02:28:17,559
Speaker 3: He says.

2258
02:28:18,239 --> 02:28:28,000
Speaker 2: One last thing, the north Gate midnight. It is hidden.

2259
02:28:31,280 --> 02:28:32,719
Speaker 3: North Gate Midnight.

2260
02:28:33,600 --> 02:28:34,399
Speaker 7: I know where to find it.

2261
02:28:35,959 --> 02:28:36,479
Speaker 2: You will see it.

2262
02:28:36,520 --> 02:28:38,920
Speaker 3: It's in the north Okay.

2263
02:28:39,799 --> 02:28:41,920
Speaker 4: I give him my conspiracy eyes.

2264
02:28:44,799 --> 02:28:45,680
Speaker 3: I copy him.

2265
02:28:49,239 --> 02:28:51,079
Speaker 5: And you're.

2266
02:28:52,719 --> 02:28:55,959
Speaker 2: Yeah, you will leave. Where are you headed? Out of

2267
02:28:56,040 --> 02:29:00,239
the cable back to the room. It's not quite it's

2268
02:29:00,399 --> 02:29:04,319
kind of kind of dusk. It's probably about eight pm. Yeah,

2269
02:29:04,559 --> 02:29:08,840
we get back to the little room. I think we

2270
02:29:08,920 --> 02:29:11,799
see the four of you head down the stairs again.

2271
02:29:11,920 --> 02:29:15,079
You break through a sort of barrier of some sort

2272
02:29:15,079 --> 02:29:19,840
of arcade nature that muffles the sound of the town

2273
02:29:19,959 --> 02:29:22,360
and the and the foot soldiers and the hustle and

2274
02:29:22,399 --> 02:29:25,479
bustle below as you step down the first few steps,

2275
02:29:25,520 --> 02:29:28,559
and that sudden sound rushes back in of all of

2276
02:29:28,639 --> 02:29:32,719
the people kind of moving around and you. We follow

2277
02:29:32,799 --> 02:29:36,639
you down these stairs, back down into that room, and

2278
02:29:37,000 --> 02:29:41,479
the four of you conspiratorially sit around the staff, this

2279
02:29:41,600 --> 02:29:48,079
wizard staff tucked closely in under tourists arm. That's where

2280
02:29:48,079 --> 02:29:52,399
we're going to end today's session. I think as well, Yeah,

2281
02:29:53,280 --> 02:29:58,079
we are. We are done for today, and we are done.

2282
02:29:58,600 --> 02:30:01,879
Thank you so much, play for playing, Thank you so

2283
02:30:02,000 --> 02:30:05,760
much viewers for viewing. We will be back in two weeks.

2284
02:30:06,200 --> 02:30:10,239
There is no session next week, so bear that in mind.

2285
02:30:10,479 --> 02:30:17,040
Live show viewers here on Twitch, anybody watching stuff on VODs.

2286
02:30:18,520 --> 02:30:20,959
Next week there'll be no session, but we'll be back

2287
02:30:21,000 --> 02:30:23,559
in two weeks to pick up with this The King's Quest.

2288
02:30:24,959 --> 02:30:28,559
And you are leveled up, Yeah, you go ahead and

2289
02:30:28,600 --> 02:30:32,360
do it now if you want you hit that next level,

2290
02:30:32,639 --> 02:30:36,520
your level four. Right, you spent pretty much the entire

2291
02:30:36,600 --> 02:30:41,360
campaign doing that, so you deserve. It's a ridiculous amount

2292
02:30:41,360 --> 02:30:43,479
of XP for the delivery of just a myth rule,

2293
02:30:43,559 --> 02:30:46,479
but also like it like it was adjusted for inflation,

2294
02:30:46,639 --> 02:30:50,360
you know what I mean. You also delivered a missive

2295
02:30:51,040 --> 02:30:53,799
on behalf of the military from one commander to another

2296
02:30:53,879 --> 02:30:57,719
of something extremely important. You've become like very delivery boys.

2297
02:30:57,760 --> 02:31:01,239
And I'm sorry for the repeat delivery missions, but it's

2298
02:31:01,719 --> 02:31:05,760
it pays well. It pays well. That's why it pays

2299
02:31:05,799 --> 02:31:09,360
well because boring. Yeah, well this one might not be

2300
02:31:10,360 --> 02:31:13,600
farming farming male man missions as you have to return

2301
02:31:13,719 --> 02:31:15,879
to uh, turn to oldest and bring this to the

2302
02:31:16,000 --> 02:31:16,760
king the.

2303
02:31:20,000 --> 02:31:20,200
Speaker 3: Yes.

2304
02:31:20,280 --> 02:31:35,000
Speaker 2: So yeah, you you you definitely earned your XP's.

2305
02:31:30,760 --> 02:31:40,159
Speaker 4: That's a six yeah, okay, slightly better than average.

2306
02:31:43,280 --> 02:31:43,840
Speaker 3: What I wroll?

2307
02:31:44,159 --> 02:31:44,799
Speaker 2: Let's find out.

2308
02:31:45,159 --> 02:31:46,559
Speaker 4: Nobody knows, dude, I.

2309
02:31:48,479 --> 02:31:50,920
Speaker 5: Want to be right.

2310
02:31:53,600 --> 02:31:55,319
Speaker 2: You do get the plus though, right, there is a

2311
02:31:55,399 --> 02:32:01,040
plus something plus your con was that he average role?

2312
02:32:01,239 --> 02:32:01,760
Speaker 4: Yeah, you get it.

2313
02:32:01,840 --> 02:32:06,959
Speaker 2: You get the sheet, but I'm pretty sure it gives

2314
02:32:07,000 --> 02:32:11,360
you the additional plus con. So that's the role, all right.

2315
02:32:11,399 --> 02:32:12,879
You guys are leveled up to four. Do all of

2316
02:32:12,920 --> 02:32:16,399
your level up stuff. We will see everybody in in

2317
02:32:16,639 --> 02:32:19,879
two weeks. Thanks so much for watching. We're off to

2318
02:32:19,959 --> 02:32:22,520
record a green room, which you can check out on

2319
02:32:22,639 --> 02:32:29,440
our merch store page. See you in two weeks. Everyone,

2320
02:32:29,559 --> 02:32:45,399
say bye later, allators. For more stories in this world

2321
02:32:45,760 --> 02:32:46,760
or other words.

2322
02:32:46,959 --> 02:32:50,079
Speaker 9: Our entire library could be found at table story dot tv.

2323
02:32:51,360 --> 02:32:54,200
To support us, you can sport our merch or tip

2324
02:32:54,280 --> 02:32:56,920
directly at merch dot tablestory dot tv.

2325
02:32:57,799 --> 02:32:58,559
Speaker 2: Thanks for listening.

