Speaker 1: Hey, everybody, welcome to Game Best Mornings with Me Jeff
Speaker 1: Grab your host from giant bomb dot com. It's gonna
Speaker 1: be a good one. Thank you for tuning in. In this episode,
Speaker 1: we're gonna be talking about everyone's still playing the same
Speaker 1: games that they were playing last year, and how many
Speaker 1: characters are going to be in the next big Nintendo release.
Speaker 1: It's gonna be a good one. Like I said, because
Speaker 1: we have Jason Bonelli on the show. Jason, how are
Speaker 1: you doing? I am fantastic. The year is gotten off
Speaker 1: to a fest start here in house Finelle and the
Speaker 1: surrounding families. My cousin had a baby on Monday night.
Speaker 1: WHOA want to shout them out for multiple reasons. Obviously,
Speaker 1: bringing their second child into the world's a great thing.
Speaker 1: But also my cousin has this uncanny ability to not
Speaker 1: have to wait very long in the hospital, Like, got
Speaker 1: there at six thirty pm, the child was out at
Speaker 1: seven to twenty.
Speaker 2: That's incredible her. Yeah, and her first.
Speaker 3: Child was even faster than that son.
Speaker 1: They were on the they were on the Games Done
Speaker 1: Quick stream birth Yeah, yeah.
Speaker 3: Birth done quick. But no, the mom and mom and
Speaker 3: child are great. They should be coming home today. Actually,
Speaker 3: I think so. That's that's pretty cool. Uh. Bought a
Speaker 3: new car last night. Yeah, we were. We replaced the
Speaker 3: minivan with a tell your ride twenty twenty five kill you.
Speaker 3: We're a Kia family. Yeah, can you tell your right?
Speaker 3: It's like, that's that's one of the ones to get.
Speaker 2: I always we loved my eye on that. We we
Speaker 2: love it.
Speaker 3: So far, we've only droven it, driven to call, drive
Speaker 3: to the gym this morning, wife drove it to work,
Speaker 3: we drove it home obviously, But so far, so good,
Speaker 3: feels good, drives good.
Speaker 2: Uh.
Speaker 3: And then my theater show season started on Sunday with auditions.
Speaker 3: Callbacks are tonight. The callback list went out Sunday night
Speaker 3: and the name on the callback list does say Finelle,
Speaker 3: but the name on the callback list says Olivia. Oh wow,
Speaker 3: she tried out for the first time, and tonight she's
Speaker 3: got a callback and I am very excited to take her.
Speaker 3: I did not get a call back, but I didn't
Speaker 3: expect one. My theater group tends to mix it up
Speaker 3: when it comes to Leeds R. Scarecrow was huge, So
Speaker 3: if I get a little bit pard, of course, I'm
Speaker 3: fine with that. Plus Charlotte the younger is joining for
Speaker 3: the first time, so I'll have to corral her as well.
Speaker 3: But yeah, fast start of the year, how about you.
Speaker 1: Uh yeah, a fast start was a fast, hectic into
Speaker 1: the year, I keep saying on the show. Uh so
Speaker 1: we did start taking it easy around New Year's time.
Speaker 1: It's it's picking back up now though. You know STEP's
Speaker 1: going to be traveling here soon and that's gonna be
Speaker 1: a lot because it's she's going to international. So it's like, Okay,
Speaker 1: we've got to make sure all the things are button
Speaker 1: down here, make sure I'm ready for everything on my own.
Speaker 1: But you know, that's it's always great when you get
Speaker 1: to do cool stuff like that. And then God, I
Speaker 1: think I need to buy my I think I'm going
Speaker 1: to GDC. I think I'm going to GDC, jan I
Speaker 1: might I might need a place to stay. I'm going
Speaker 1: to GDC. Uh So I need to like figure out that,
Speaker 1: you know, hotels and flights and all that stuff here
Speaker 1: pretty much.
Speaker 2: So you think you're going to GDC. Aren't you scheduled
Speaker 2: to speak? Yeah?
Speaker 1: I think I'm scheduled to speak, which is why I
Speaker 1: think I probably should be there.
Speaker 2: Yeah, I'm doing a panel.
Speaker 1: So yeah, we'll talk about independent games media. So yeah,
Speaker 1: gott get that. I'll figure it out.
Speaker 3: Yeah, real quick. Just as the question was in chat,
Speaker 3: the show is not cats, it is the Little Mermaid.
Speaker 1: Okay, so well darn well no, a little less interested,
Speaker 1: but fair enough.
Speaker 2: No rum tug tugger I can overhit skimbal shanks out there.
Speaker 2: All right.
Speaker 1: Before we get into things, let's explain ourselves.
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Speaker 1: You're gonna start getting a bunch of more goodies because
Speaker 1: it's twenty twenty six and we got a lot of
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Speaker 1: Become a part of it and hang out with us
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Speaker 1: as far as this show goes, most weekdays, I Jeff Grubb,
Speaker 1: will help piece your gaming life back together. That includes
Speaker 1: breaking news and maybe even some of our own original reporting.
Speaker 1: For all these topics, I'll get the input of a
Speaker 1: bona fide expert who will make me look smart. If
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Speaker 1: giant bomb dot com. You can also catch the show
Speaker 1: later with chapters in timestamps on YouTube Hello YouTube All right,
Speaker 1: we have a lot to get into, so let's start
Speaker 1: the morning mess with PlayStation's most played games of twenty
Speaker 1: twenty five are identical to twenty twenty four's list.
Speaker 2: This is from Jordan Midler at VGC.
Speaker 1: PlayStation's list of most played games in the US in
Speaker 1: twenty twenty five is the same as the twenty twenty
Speaker 1: four list, with Fortnite taking this top spot once again.
Speaker 1: The ranking, which comes from Circana's player engagement tracker Viaircana
Speaker 1: Circana Circana Price Ircana Senior director Matt Piscatella, shows that
Speaker 1: in both twenty twenty five and twenty twenty four and
Speaker 1: the United States, the most popular games remained identical.
Speaker 2: Fortnite was the top of the charts, with Call of Duty.
Speaker 1: This seems to count all Call of Duty titles due
Speaker 1: to the fact that it's like Call of Duty HQ
Speaker 1: that was number two. The thirteen year old Grand Theft
Speaker 1: Auto took the next spot, with Roadblocks in Minecraft next
Speaker 1: there at four and five, respectively. Over on Xbox, the
Speaker 1: same titles made up the top five, but in slightly
Speaker 1: different order, with Minecraft and Roadblocks swapping places. Jason I
Speaker 1: remember back in like twenty sixteen twenty seventeen, I was
Speaker 1: working at games Beat and I'd cover a slightly broader
Speaker 1: set of games, a lot of mobile stuff. Was something
Speaker 1: like kind of I had my eye on and I
Speaker 1: remember like kind of being like, I don't know why
Speaker 1: we're doing this. It's the same games are number numbers
Speaker 1: one through ten now as they were in twenty twelve.
Speaker 1: This is a stagnant industry. Nothing cool is happening over
Speaker 1: on mobile gaming because it's the same games making all
Speaker 1: the money as always. Thank god, It's not that way
Speaker 1: everywhere else. It's that way everywhere everywhere else. Nor yep,
Speaker 1: I know, I've the Monkey Paul curled in my hands.
Speaker 2: I don't know why I didn't put it down before
Speaker 2: I said anything.
Speaker 1: It's look, these games are making a lot of money.
Speaker 1: This is where people want to spend their time. They
Speaker 1: want a hobby that is like, you know, that's like bowling.
Speaker 1: I'm gonna go bowling. I'm gonna go play Fortnite. It's
Speaker 1: a place to go hang out with your friends. It's familiar.
Speaker 1: The effort you put into it is something that like
Speaker 1: you can get more out of it over time because
Speaker 1: you have all these skins and all these fun things
Speaker 1: you've collected and you don't have to start from scratch
Speaker 1: each time.
Speaker 2: People like that sort of thing. I get it, but
Speaker 2: I don't know.
Speaker 1: This doesn't feel like a good sign overall for where
Speaker 1: this industry is headed.
Speaker 3: Right, I agree one hundred percent. Now, yeah, there is
Speaker 3: an argument to be made that you look at the
Speaker 3: games that came out last year and what when you
Speaker 3: look at that list, what could have really challenged Like
Speaker 3: think about the best games of last year. Hollow Night
Speaker 3: was not going to unseat any of these. Claire Obscure,
Speaker 3: even with its ground swell of support and all those
Speaker 3: people surprised that it was so good and the awards
Speaker 3: were never going to unseat these. The only way you're
Speaker 3: gonna unseat this is to become a massively huge live
Speaker 3: service sort of game, and Arc Raiders might have been
Speaker 3: the only one that would actually challenge that. Otherwise, I
Speaker 3: am not surprised by this at all.
Speaker 1: It shows it goes to show like Battlefield six is
Speaker 1: not in there, and that was a huge release, so
Speaker 1: it's like, oh, it even takes like some of these
Speaker 1: games years to build up the amount of like a
Speaker 1: player base to get into this top five like that
Speaker 1: that is how how massive, how big these black Hole
Speaker 1: games really are, which is something Matt calls them all
Speaker 1: the time.
Speaker 3: Yeah, and I don't think that the disappointing performance of
Speaker 3: Black Ops seven happened early enough in the year for
Speaker 3: this list to be affected.
Speaker 2: Granted, the fact that.
Speaker 3: Call of Duty is corralling all of their franchises into
Speaker 3: one is sort of cheating. Yeah right, but no, I'm not.
Speaker 3: I this makes perfect sense to me. Fortnite continues to
Speaker 3: be an absolute juggernaut, and it's not going anywhere anytime soon.
Speaker 3: They just announced that we're going down the South Park
Speaker 3: in two days.
Speaker 2: Whatever. That looks like.
Speaker 3: It's I hate the fact. I mean, there's a certain
Speaker 3: R word that's looking at me and I don't want
Speaker 3: to say it because I have a reputation of getting
Speaker 3: very upset when I see it. The fact that it's
Speaker 3: anywhere on this list just pisses me off. Well, that
Speaker 3: word pisses me off too, But one.
Speaker 2: Yeah, that one's not staring in the face right now. No,
Speaker 2: it's not. No, it is not.
Speaker 3: And yeah, I know it, despite my you know, anger
Speaker 3: from inside out reactions to it every time I see it,
Speaker 3: it is popular.
Speaker 2: I can't deny that uh. I mean it's a thing.
Speaker 1: Like my girls have started coming home asking about it now,
Speaker 1: so it's like they weren't not doing that before.
Speaker 3: Might have been doing that for a little while. And
Speaker 3: I'm just like, no, sorry, just complete straight up.
Speaker 2: I should just let you should come over and have
Speaker 2: a talk with them. Yeah, last night it was like,
Speaker 2: can we can we at least do Rainbow Friends. I'm
Speaker 2: like no, for two reasons. One it's on the Roebucks platform.
Speaker 3: And two do you even got Do you guys even
Speaker 3: know it's a horror game you'll have nightmare.
Speaker 2: And yeah it is. Yeah they don't, Yeah, they don't know.
Speaker 3: We had that conversation while I was put teching her
Speaker 3: in at night, so I'm glad you didn't sleep. That's
Speaker 3: probably bad timing. But no, no, but but this back
Speaker 3: to this list aside, I'm not I'm not shocked at all. Again,
Speaker 3: I went back and looked at what the most popular
Speaker 3: games that came out last year, and with the exception
Speaker 3: of Battlefield and arc Greaders that we mentioned, nothing even
Speaker 3: had a shot. Now, if Grand Theft Auto six comes
Speaker 3: out next year, technically they may be the same games,
Speaker 3: but I think they'll just say six instead of five right,
Speaker 3: and it'll be right.
Speaker 1: It probably depends on how they package GT online, GTA
Speaker 1: online two whatever.
Speaker 2: That looks like.
Speaker 1: We still have not heard a single thing about right
Speaker 1: follow up to online, if it's a big update, if
Speaker 1: it's a separate thing. Honestly, it's probably one of the
Speaker 1: reasons they've taken so long is figuring out what that
Speaker 1: is going to even be. I'm sure they know by now,
Speaker 1: but it's like, still, they gotta make that work. So
Speaker 1: it's like, yeah, that's a separate client or whatever. It'll
Speaker 1: be a separate entry either way, though it's right same,
Speaker 1: it's the same thing. Yeah. So I think this explains
Speaker 1: like a lot of like when we see these big
Speaker 1: companies behaving in a way that's hard for us to understand.
Speaker 1: Or it's like, hey, don't they like money, Why don't
Speaker 1: they just make X? And it's like, well, they are
Speaker 1: saving a lot of money by just taking X and
Speaker 1: putting it into Fortnite, Or they are very curious about
Speaker 1: building their own big live service thing where they can
Speaker 1: just update stuff inside it there and that could be
Speaker 1: the focus. And it's like, obviously we are at a
Speaker 1: point where that's over too, because if same five games
Speaker 1: we've just talked about these new ones that kind of
Speaker 1: seem to shake the world. I mean, you know, go
Speaker 1: back to Hell Divers too, that was a massive.
Speaker 2: Massive game.
Speaker 1: It's not on this list anymore, right, Yeah, So, I
Speaker 1: mean we're talking about games that, even when they do
Speaker 1: seem like they're going to be the next big thing,
Speaker 1: the next Fortnite, the next whatever, they don't.
Speaker 2: Those don't even have the legs.
Speaker 1: So it's like, where are these companies at with trying
Speaker 1: to like navigate this this space that where they see
Speaker 1: all this money coming in it's going into a certain
Speaker 1: kind of game.
Speaker 2: They want one of those games.
Speaker 1: But everyone that's tried has, even when they've succeeded it
Speaker 1: making a successful game, has not succeeded at cracking this
Speaker 1: top five.
Speaker 2: So where do they go?
Speaker 3: And you mentioned Hell Divers sue that came out in
Speaker 3: twenty twenty four and it wasn't on this list because
Speaker 3: the list is identical to last year, and that game
Speaker 3: came out in February and it was massive and it
Speaker 3: did not crack this top five. If you are a developer,
Speaker 3: especially a smaller one, and unless you have an absolutely
Speaker 3: cracking idea for a live service team that nobody's ever
Speaker 3: done before. Whether it's you know, QUTC or hardcore or
Speaker 3: whatever it is, do not. It's it's the game's over
Speaker 3: the ship of sale. You're better off building your idea
Speaker 3: in Fortnite.
Speaker 1: The best time to start making a like kind of
Speaker 1: smaller live service game that can grow into something big
Speaker 1: over time was twelve years ago and it was called Warframe.
Speaker 1: And it's like, you're not Warframe, Like you're not gonna
Speaker 1: be the next Warframe. They've learned so many hard lessons
Speaker 1: over the years and like refined that game into something
Speaker 1: specific for an audience that is a bit like more
Speaker 1: than big enough for them. They grow almost every time
Speaker 1: they put out new content, they reach higher numbers, and
Speaker 1: it's like, oh, that that's what can work. But you
Speaker 1: had to start a long time ago and sort of
Speaker 1: build that foundation, and no one else is going to
Speaker 1: be able to like give themselves a twelve year runway.
Speaker 3: And it's not even guaranteed that Warframe is going to
Speaker 3: make the next Warframe. With Soul Frame, they're trying. Yea,
Speaker 3: if you've dabbled in that at all, and it's pretty cool,
Speaker 3: but Warframe is gonna cat are they going to be
Speaker 3: able to do two. That would be amazing, but it
Speaker 3: remains to be seen. Even the companies that know what
Speaker 3: they're doing don't aren't guaranteed to have the kind of
Speaker 3: hits that would crack this list, and that to me
Speaker 3: is fascinating.
Speaker 2: Yeah.
Speaker 3: This all this says to me is while it looks
Speaker 3: like the industry is stagnant, like you said at the
Speaker 3: beginning here, nothing that came out this year was going
Speaker 3: to challenge them. It's not quite as dire as it seems,
Speaker 3: but it should be a red flag to anyone who's
Speaker 3: trying to challenge these that maybe you should shift your focus.
Speaker 2: All right, let's keep going here.
Speaker 1: Fallout four doubles concurrent players on Steam following Fallout season
Speaker 1: two premiere. This is from Sophie McAvoy at Games Industry
Speaker 1: dop is, and it went from like twenty thousand to
Speaker 1: forty thousand since the show return on December sixteenth to
Speaker 1: twenty twenty five. Same thing happened with season one, and
Speaker 1: it was like the same game getting the benefit mostly
Speaker 1: Fallout four, primarily Fallout seventy six got a lot of
Speaker 1: love as well. You know, I think when we were
Speaker 1: coming out of that season. The conversation Jason was, what
Speaker 1: are they going to have new to sort of kind
Speaker 1: of take advantage of this going forward? Still nothing new,
Speaker 1: and they're still able to kind of take advantage of it.
Speaker 1: Where people show up for these games, they own it
Speaker 1: already or they go out and buy it because they're
Speaker 1: excited about the show. Is it necessary to have something new?
Speaker 1: People seem to be happy to go back to a
Speaker 1: game from god Win, a Fallout four come Out twenty fifteen,
Speaker 1: twenty fifteen, is that it?
Speaker 2: Yeah? Yeah, that's a ten year old game.
Speaker 1: Now it's eleven year old game going on eleven years old,
Speaker 1: So it doesn't seem to have heard it all that much.
Speaker 1: The synergy matters, but it seems like they're capturing it.
Speaker 1: Whether they have put in the effort to make something
Speaker 1: new or not. What do you think happens here?
Speaker 3: I think eventually it would be silly to say they're
Speaker 3: never going to make a new fall Out ever again.
Speaker 3: Eventually we're going to get one. But where we all
Speaker 3: thought they might be planning for Fallout season one or
Speaker 3: season two, maybe they're planning for three or four. Like
Speaker 3: somewhere down the pike and seventy six continues to update
Speaker 3: despite its rocky start. It's right there with a very
Speaker 3: dedicated legion of players, a massive fan base that still
Speaker 3: go in there every single time, still relevant enough to
Speaker 3: be activated at things like Summer Games Fest. You remember
Speaker 3: they had that like fishing in the Pool for whatever
Speaker 3: that was Fallout seventy six. I do think eventually we'll
Speaker 3: get that remake that we've been waiting for remastered, similarly
Speaker 3: to how Oblivion got the remaster treatment this year last year,
Speaker 3: you'll probably get something like a Fallout three remastered. Fallout
Speaker 3: four clearly doesn't need it despite being ten eleven years old.
Speaker 3: People are still playing it, so you can bring in
Speaker 3: Fallout three remastered came round around the same time on
Speaker 3: the same consoles as Oblivion. You can see the parallels there.
Speaker 3: I would have thought it was out, it would have
Speaker 3: been out already, as you mentioned, but maybe they're waiting for,
Speaker 3: like I said, like a season three or the end
Speaker 3: of this season they'll do that shadow drop. When is
Speaker 3: that Developer Partner preview thing, Developer direct It.
Speaker 2: Is in a week and a half, right, yeah, soon, yes, soon?
Speaker 3: Who's to say they don't And where does that line
Speaker 3: up with the end of the Fallout season. If there's
Speaker 3: synergy there, maybe we get it there, you know what
Speaker 3: I'm saying. So there's still some possibility that they could
Speaker 3: line up with this season, or they wait for another
Speaker 3: year or whatever the next season is. They announce the
Speaker 3: remake and the third season at the same time. I
Speaker 3: imagine they are not as ignorant to the synergy as
Speaker 3: it seems.
Speaker 2: No, definitely not.
Speaker 3: Their plan is definitely more out of the box than
Speaker 3: what we would normally expect. Does that make sense?
Speaker 1: Yeah, I think that it's like, you know, you are
Speaker 1: playing the cards you have in your hand, if you're
Speaker 1: one of these companies, and everyone looks around and says,
Speaker 1: oh my god, we need more from Fallout because it's
Speaker 1: never been hotter, it's never been more culturally relevant, like
Speaker 1: we have to do something here, And then the people
Speaker 1: on the other side of that conversation go, look, we
Speaker 1: get it. We're making these games, and we get it.
Speaker 1: We also wish we could like just drop something new, sure,
Speaker 1: but that's not the reality of anything involving game development,
Speaker 1: especially in this moment. We've already already committed to some
Speaker 1: other stuff over here to so what can we do?
Speaker 1: And I think everyone looks around and say, okay, let's
Speaker 1: take care of Fallout for let's make sure that that's
Speaker 1: as in as good as shape as possible. They've updated
Speaker 1: fall Out seventy six a ton of times. That's still
Speaker 1: an active game, and they sort of just have to
Speaker 1: rely on that, and it's it's working and people like,
Speaker 1: you know, I don't hear a lot of people who
Speaker 1: are doing this complaining about Fallout four. Most of them
Speaker 1: seem pretty happy with it, So yeah, you know, and
Speaker 1: it doesn't hurt that if you get super into it,
Speaker 1: you can find thousands of mods to turn that game
Speaker 1: into all kinds of different stuff, and that can feel
Speaker 1: fresh in a lot of ways as well, although I'm
Speaker 1: skeptical that a lot of people come from.
Speaker 2: The TV show are doing exactly.
Speaker 1: That regardless, right, it's there, So yeah, I think you
Speaker 1: play the cards that you have in your hand. That's
Speaker 1: that's all you can do, and that's what this looks like,
Speaker 1: and then you try to stack the deck going forward
Speaker 1: to be like, let's see if we can try to
Speaker 1: move fall Out up so that when season three or
Speaker 1: four is here, because we expect this show to at
Speaker 1: least go that long, maybe we can have something by then.
Speaker 2: All though, even that it feels like a long shot
Speaker 2: at this point.
Speaker 3: Yeah, and if there's one company that should at least
Speaker 3: be cognizant of the perils of releasing a game too
Speaker 3: fast and loaded with glitches, that would be Bethesda, right,
Speaker 3: So it it It does make sense that they would
Speaker 3: be more careful with any potential timing releases because licensed games,
Speaker 3: as far back as when we were kids, were always
Speaker 3: had that stigma about them that they were terrible because
Speaker 3: they the development times had to match up with the
Speaker 3: release of whatever they were licensed with. So it's different.
Speaker 3: But as you said, nobody's complaining. Everyone seems to like
Speaker 3: all the Fallout content that they're getting. They even added
Speaker 3: the gohoule in seventy six. I believe recently there's synergy there.
Speaker 3: If it's working, why change it, right, I mean, they
Speaker 3: obviously probably have some sort of long term plan, but
Speaker 3: for now it seems to be they're doing what they're
Speaker 3: doing all right.
Speaker 1: Next story, Ubisoft shuttering freshly unionized Halifax studios. Seventy one
Speaker 1: jobs have been affected. This is from John Hicks at
Speaker 1: Games Industry dot Biz. Ubisoft has announced the closure of
Speaker 1: Ubisoft Halifax. The Canadian studio, which was working on mobile
Speaker 1: titles for Rainbow six and Assassin's Creed, affecting seventy one
Speaker 1: staff members. Staff at the studio announced only this week
Speaker 1: that they had formed Ubisoft's first labor union in North America,
Speaker 1: completing a process that had started in June twenty twenty five.
Speaker 1: Ubisoft said the closure was due to an ongoing streamlining
Speaker 1: and cost reduction process following significant layoffs across.
Speaker 2: Its studio in the last two years.
Speaker 1: Over the past twenty four months, Ubisoft has undertaken company
Speaker 1: wide actions to streamline operations, improve efficiency, and reduced costs,
Speaker 1: the company said in a statement. As part of this,
Speaker 1: Ubisoft has made the difficult decision to close its Halifax studio.
Speaker 1: Seventy one positions will be affected. We are committed to
Speaker 1: supporting all impacted team members during this transition with resources
Speaker 1: including comprehensives set, comprehensive severance packages, and additional career assistance.
Speaker 1: A spokesperson's stress the Game Industry that the closure was
Speaker 1: the result of ongoing cost cutting that started shortly after
Speaker 1: the pandemic. I'm trying to see here if Games Industry
Speaker 1: ever got to comment from the nascent union.
Speaker 2: I don't see that.
Speaker 1: Try to get comments from the unions when you can. Guys,
Speaker 1: I didn't have a chance to reach out myself. Wish
Speaker 1: I could have.
Speaker 2: Okay, yeah, it's I it does.
Speaker 1: It is so close that it's hard not to like
Speaker 1: just draw like, hey, this happened, Therefore that happened. Corporations
Speaker 1: don't usually work that fast unless they're vindictive, which you'bi
Speaker 1: stuff could be. I suppose they could be, so I
Speaker 1: don't want to put it past them. But it's like,
Speaker 1: my experience with corporations is what why chalk up anything
Speaker 1: to malevolence that you can't just chalk up to in competence.
Speaker 2: This looks terrible.
Speaker 1: You would do this if you're incompetent instead of just
Speaker 1: maybe finding a way to soften it and actually or
Speaker 1: to do it to or to speed it up so
Speaker 1: it happens before, Like if you know a union's happening,
Speaker 1: do it before that happens. If you're this company and
Speaker 1: you're especially evil, I think this is just like you
Speaker 1: be soft was not there? These are games that they
Speaker 1: were not like talking about in any way. These Mobile
Speaker 1: Rainbow six spent offs. Uh, they seem like they are
Speaker 1: focused on just their bigger stuff and hue stuff we
Speaker 1: knew was already a mess and already incompetent and already
Speaker 1: evil in a lot of like very dull ways. But yeah, regardless,
Speaker 1: it's an absolute shame that a bunch of people worked
Speaker 1: really hard on a bunch of stuff, and they banded
Speaker 1: together to go to use their strength within a corporation
Speaker 1: to have a voice, and.
Speaker 2: You be soft. It's just like, well, we don't need
Speaker 2: you anymore.
Speaker 1: God, my feelings towards you be softer, as low as
Speaker 1: they've ever been, and they've been pretty low in the past.
Speaker 3: Jason, Yeah, I'm not not really buying this whole. I mean, yeah,
Speaker 3: because because the union may have started in June, but
Speaker 3: if you think the rumblings of trying to organize just
Speaker 3: started in June, I have a bridge to sell you.
Speaker 3: I'm assuming that I'm guessing that you be soft. You know,
Speaker 3: they went to Halifax, they climbed a tower that they
Speaker 3: looked out over the horizon. The fog cleared, and they went, oh,
Speaker 3: we have a studio here about that, let's maybe start
Speaker 3: the process. And then when the union thing happened, the
Speaker 3: process accelerated. That would be my yeah thought, like they
Speaker 3: were probably him and Holland because their mobile stuff. As
Speaker 3: you said, Rainbow six Mobile. I didn't even realize it
Speaker 3: launched last year. I first heard about that in like
Speaker 3: twenty twenty nine. Yeah, twenty twenty two. So I I
Speaker 3: don't buy that the union had nothing to do with it.
Speaker 2: Was it the only reason?
Speaker 1: No?
Speaker 2: Probably not.
Speaker 3: Was the process accelerated because of the unionization rumors or
Speaker 3: rumblings that I think I would buy more.
Speaker 2: It certainly didn't help right.
Speaker 1: It would not have helped their standing inside of Ubisoft,
Speaker 1: because Ubisoft does not seem like they have the capacity
Speaker 1: to have these conversations when they're just freaking about freaking
Speaker 1: out about making their company financially feasible.
Speaker 2: Sure uh mu.
Speaker 3: Cal McGee in the Twitch chat has a quote from IGN.
Speaker 3: IGN reached out to U Soft workers of Canada, Halifax
Speaker 3: and CWA for comment and receive the following. We are
Speaker 3: devastated that this is happening, especially so soon after we unionized.
Speaker 3: We're looking into all avenues to fight for the rights
Speaker 3: of our members. Hats off to you, mukel.
Speaker 1: No, thanks Mukau for grabbing that. I appreciate that. Shout
Speaker 1: out to IGN for reaching out to the.
Speaker 2: It's about the that's about the uh A statement I
Speaker 2: would expect. Yeah, what else can I say? Yeah? Yeah?
Speaker 3: What else can they say? So it sucks. It's yet
Speaker 3: another one of these stories. I feel like once a
Speaker 3: month we're talking about something like this this point, maybe
Speaker 3: even at a faster rate. Remember when it was survive
Speaker 3: until twenty five. Now we're in twenty six. What's what
Speaker 3: are we are? We?
Speaker 2: Uh? Well, yeah, praying exactly seven seven? What's the new rhyme?
Speaker 2: Right right right where?
Speaker 1: We're still just surviving clearly, because it's like, I mean,
Speaker 1: what this to me is.
Speaker 2: These companies are still in cutting mode.
Speaker 1: They are not believing that they can find a way
Speaker 1: forward with a lot of the resources that they've already
Speaker 1: built up and a lot of the people that they've
Speaker 1: already hired. They're like, we're not going to like make
Speaker 1: games to solve our problems. We don't believe that. And so,
Speaker 1: you know, especially if you come at them with a
Speaker 1: union at that point, they're like, well, we already don't
Speaker 1: want to make games to make more money, and and
Speaker 1: you like having this conversation with you about building a
Speaker 1: contract together, it's only a distraction for us and We're
Speaker 1: a corporation and any distraction is a distraction from distraction
Speaker 1: from potential profits.
Speaker 2: So it's like UBI stopped.
Speaker 1: Already in a bad way and they're they're not going
Speaker 1: to see game like making new games as the answer.
Speaker 2: And so yeah, I'm not surprised that we've ended up.
Speaker 1: Here, and I just I just don't believe that the
Speaker 1: current leadership at this company and the way that they've built,
Speaker 1: the sort of spin off with the three big brands
Speaker 1: that went over and as working with there not is
Speaker 1: that ten cent that they are working with?
Speaker 2: Yeah it's ten cents right, Yeah?
Speaker 1: Uh Like that doesn't feel like it's going to result
Speaker 1: in anything other than getting the same far Cry and
Speaker 1: uh and Rainbow six games.
Speaker 2: That we've been getting before.
Speaker 1: And so look these small, smaller studios off to the side,
Speaker 1: or like a red Linx or something that made the
Speaker 1: Trials games. What is their future at ub Soft? I
Speaker 1: think I think they're right now. The best thing you
Speaker 1: can probably say is UBI soft is.
Speaker 2: Disinterested, and it's probably a lot worse than that.
Speaker 3: Well, the report continues, red Links had lorn job losses
Speaker 3: last year as the message Yep, So yeah, I mean
Speaker 3: they're they're I think they're just slowly whittling down the
Speaker 3: entire company until it's maybe one or two studios per
Speaker 3: those big tent pole franchises and that's all.
Speaker 2: Ubi Soft is going to be a franchise machine.
Speaker 1: Yeah, And like we do know, Ubisoft's financials are like atrocious,
Speaker 1: Like in terms of revenue per employee. There was a
Speaker 1: kind of a chart last year. I think maybe it
Speaker 1: was maybe is a year and a half ago, but
Speaker 1: it's like, you know, uh, one of these bigger companies
Speaker 1: they're making two hundred thousand, two hundred and fifty thousand
Speaker 1: dollars per employee. Nintendo's way up there, They're making a
Speaker 1: ton per employee. Ubi stuft was under one hundred k
Speaker 1: per employee and it was way lower than anyone else
Speaker 1: since because they just have so they have it's a huge,
Speaker 1: massive operation.
Speaker 2: They have people all over the world.
Speaker 1: We always see like the fifteen studios that work in
Speaker 1: all these games, and all those studios have a ton
Speaker 1: of people. And it was a big impressive operation at
Speaker 1: one point and was working really well for them. And
Speaker 1: then as things stagnated and people got you know, missed
Speaker 1: out and didn't care about a couple of Assassin's Creeds.
Speaker 1: Suddenly the money they're making per game dropped and they
Speaker 1: put them in a really bad position. So they have
Speaker 1: to do something. They have to change something. It's just,
Speaker 1: of course, that something does not ever involve getting rid
Speaker 1: of the Gimo family who put them in this position
Speaker 1: in the first place. Instead, it's all these other people
Speaker 1: who always pay like always. Oh my god, All right,
Speaker 1: let's take a break.
Speaker 2: We'll come back.
Speaker 1: We'll talk about Mario Tennis fever, which is like Ima
Speaker 1: sneaking that's coming up on us real fast.
Speaker 2: Here.
Speaker 1: There's some details about that and plenty more. We'll get
Speaker 1: to it after these breadth the messages. If you want
Speaker 1: to skip out on these, we have ad free versions
Speaker 1: of the video and audio show. You can get that
Speaker 1: by going to GiantBomb dot com slash join.
Speaker 2: We will be right back.
Speaker 4: Hi, dog, it's time to start the show. Are you
Speaker 4: ready to go?
Speaker 2: Uh? Yeah, dude, I'm ready.
Speaker 4: No, grum, you look like you are in a den
Speaker 4: of iniquity right now.
Speaker 2: I don't know what that means, and I don't know
Speaker 2: what you want. It's not like I have a home studio.
Speaker 2: Jan Yes, you do.
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Speaker 2: Oh yeah, I.
Speaker 1: Guess I have a fan on. Well, it's hot, I'm
Speaker 1: not gonna turn that off. Let me just hit this
Speaker 1: right here? Is that any better?
Speaker 2: Jan?
Speaker 4: Much better? We can clean up your shot with auto
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Speaker 4: make it look like you were paying attention using the
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Speaker 2: So I could still watch my stories.
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Speaker 2: You know what.
Speaker 1: Thank you to ban gear and in Nvidia for supplying
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Speaker 1: powered home studio, and in video studio. The software advantage
Speaker 1: for all creators. Jan I'm not even looking at the camera.
Speaker 4: At all right now, Grub stop stop looking at me.
Speaker 2: I haven't looked at you forever. We are back.
Speaker 1: It's Game Mess Mornings. I'm Jeff Grubb. That's Jason Finelli.
Speaker 2: We talked.
Speaker 1: We were talking about the same names earlier. I'm sure
Speaker 1: I said it before. My brother's name is Jason, and
Speaker 1: soone in a chat's like my brother or my sister
Speaker 1: married a guy with the same name as me.
Speaker 2: I did that.
Speaker 1: My have a sister named Stephanie. So it kept all confusing.
Speaker 1: There's only so many names. That's the big problem.
Speaker 3: Listen, working these families out, you know sometimes like me,
Speaker 3: you you're not born with an older brother, but that
Speaker 3: at seventeen one just pops out of nowhere. Ye, So yeah,
Speaker 3: you know every day it happens. And I yeah, it's
Speaker 3: it's families are weird. That's all there is to it.
Speaker 3: Families and names are weird. We should all go the
Speaker 3: same name. And I do.
Speaker 1: You have like any like when I was a kid,
Speaker 1: there was like five Lisa's in my class, and apparently
Speaker 1: no one's been named Lisa in thirty years or something
Speaker 1: like that.
Speaker 3: Oh what was it? There was a name? So yeah,
Speaker 3: there was. In my grade school. There were two Matthews,
Speaker 3: two desires There was another name that was really really
Speaker 3: really really ubiquitous, and now I can't remember what it
Speaker 3: was because it's now gone. But yeah, but Matthew and
Speaker 3: Desiree are the two Desiree. In particular, the fact there
Speaker 3: was two of them, it was very weird but nice people,
Speaker 3: don't get me wrong, but it just hadn't heard that
Speaker 3: name before then, and I think I've heard it maybe
Speaker 3: once since Matthew has always been ubiquitous.
Speaker 2: That's never going anywhere.
Speaker 1: But because I mean any like Bible book name right,
Speaker 1: is probably not going to go anywhere for the most part,
Speaker 1: at least the ones that have been common, those.
Speaker 2: Like matt and all those will continue to become.
Speaker 3: But someone that brings up in chat, the names that
Speaker 3: will never be called anymore. I think Karen may be dead. Yeah,
Speaker 3: Karen name.
Speaker 1: Like the reason though, like Lisa just like was just like, no,
Speaker 1: we're not naming kids Lisa anymore.
Speaker 2: That's not a Lisa.
Speaker 3: Yeah, and that's a weird sentence for me to say,
Speaker 3: because Karen is my mother, so I shouldn't say Karen
Speaker 3: maybe dead.
Speaker 1: Ever, I mean, my mom is Bev Beverly, and then
Speaker 1: my grandma's name is Grace, and that's like, I think
Speaker 1: Grace is probably could have, could have a comeback, But
Speaker 1: Beverly's probably going to be on the sideline for a bit,
Speaker 1: and that'll come back one day.
Speaker 3: Prob Greece is a very popular middle name. I've heard
Speaker 3: that as a middle name many, many, many, many times.
Speaker 3: But first name, there's one, There is one. A friend
Speaker 3: of my daughter's in dance class is a Grace. So yeah,
Speaker 3: I could see that happening too.
Speaker 2: All right, let's see here, we'll keep going.
Speaker 1: Let's talk about that Mario Tennis Fever, which you and
Speaker 1: me both were like, oh, yeah, that exists.
Speaker 2: It's coming out.
Speaker 1: It's going to feature thirty eight playable characters, according to Nintendo.
Speaker 1: Nintendo revealed that the next big release for Thenintendo Switch To.
Speaker 1: This is the next big release for the Switch to.
Speaker 1: Mario Tennis Fever will have the most playable characters in
Speaker 1: this series history. The game will feature thirty eight playable characters,
Speaker 1: which naturally includes Princess Peach and Princess Daisy. Pre Orders
Speaker 1: are now live for Mario Tennis Fever, which launches the
Speaker 1: twelfth of February. Talk about five ish weeks less than that,
Speaker 1: so yeah, it's gonna be our no time.
Speaker 2: And it is switched to exclusive thirty eight characters.
Speaker 1: I mean, it sounds like one of the things they're
Speaker 1: doing here could be like a Mario Kart World situation
Speaker 1: where let's just throw in a bunch of these other
Speaker 1: Mario like enemy characters.
Speaker 2: I would be fine with that.
Speaker 1: This is Hey, this is the series that previously gave
Speaker 1: us Wa Luigi.
Speaker 2: And things like that.
Speaker 1: So it's like, yeah, because they Mario needed a doubles
Speaker 1: partner and they went that way, So yeah, they could
Speaker 1: maybe have even some like new characters, some new evil
Speaker 1: versions of characters. I would love to see that. I
Speaker 1: I'm ready for this game. I hope, Jason. My hope
Speaker 1: for the Mario Sports games this generation is Nintendo kind
Speaker 1: of gets out of their own way and stops doing
Speaker 1: the trickling out of content that they did last time
Speaker 1: around for every single Mario Sports game, where it's like
Speaker 1: clearly they were finished, and they just chopped it up
Speaker 1: and just delivered a lot of stuff in the weeks
Speaker 1: and months after it came out for no good reason
Speaker 1: other than to make it feel like it's still relevant.
Speaker 1: It's like, you don't do that for any of your
Speaker 1: other games, and you never drop the price and they
Speaker 1: continue to sell. Really well, what's the difference here, why
Speaker 1: are these sports games different?
Speaker 2: Whatever?
Speaker 1: And then just recognize that while you treat all these
Speaker 1: as party games and that's fine, a lot of people
Speaker 1: want to play these games online with their friends or
Speaker 1: in online tournaments. Make the online multiplayer side of these
Speaker 1: games just as robust as they were on the three DS.
Speaker 1: You don't even have to go beyond that. Just make
Speaker 1: it so there's like like the Mario Golf three DS
Speaker 1: tournament system was perfect. Do something like that for all
Speaker 1: these games and.
Speaker 2: That'll be it. That's all you gotta do.
Speaker 1: And then, because the gameplay, even on the Switch games
Speaker 1: was immaculate, they always felt really really good. In fact,
Speaker 1: they're probably the best they've ever been. So just do
Speaker 1: that here, get the online going, have all the fun
Speaker 1: party stuff as well, and I'll be happy. I'm not expecting,
Speaker 1: you know, the Camelot RPG single player stuff anymore from
Speaker 1: these games ever again, So I'm hopeful that they can
Speaker 1: kind of like they maybe learned a lesson and we'll
Speaker 1: respond to that. If I'll tell you what, If this
Speaker 1: comes out and it feels exactly like all those switch ones,
Speaker 1: I'll be deeply disappointed.
Speaker 3: So will I because I agree with you one hundred percent.
Speaker 3: The three DS sports era was probably one of the
Speaker 3: best since you know, the we with the motion controls
Speaker 3: and everything like that. But even before then, I contend
Speaker 3: the GameCube I think is the best era for yeah,
Speaker 3: a lot of sports games probably, So yeah, I am
Speaker 3: with you on this. I am hoping, hoping, hoping that
Speaker 3: we get some fun and unique characters out of these
Speaker 3: thirty eight. Specifically, I love the idea of them going
Speaker 3: all in with more evil ones. Give me woes, Alena,
Speaker 3: give me I'm saying, she's just real sad.
Speaker 2: That's fun.
Speaker 3: Okay, well you could do woa you could do.
Speaker 1: I'm trying to think if there's wee people in chat
Speaker 1: saying wat to witch wat wode Okay.
Speaker 3: Oh my god, wo But like the on the opposite route,
Speaker 3: give me like peaceful bowser.
Speaker 2: Yeah, like a bowser who was just stoned out of
Speaker 2: his mind, so he's like.
Speaker 1: Yeah, like he's stressed, like the dude, yeah.
Speaker 3: Or like you in the back of a g d
Speaker 3: Q stream exactly. But yeah, I mean, I mean, is
Speaker 3: this where Bowsett becomes a thing? Are they finally going
Speaker 3: to do that? Remember that hole that opened up?
Speaker 2: Remember it? When do I ever not think about it? Yeah?
Speaker 1: They get M's instead and they go from bad to good.
Speaker 1: So it'd be Mauser. That's good, although we have Oh,
Speaker 1: they should put Mouser in this game. Oh my god,
Speaker 1: that's what the That's what they should be doing, is
Speaker 1: mining all like the Super Mario Brothers two enemy characters
Speaker 1: that they didn't they did, like Wart should be in there.
Speaker 2: Wart should be going even further.
Speaker 3: Give me to Tanga, but he's in the ship from
Speaker 3: Super Mario Land. He doesn't walk, He floats like modoch
Speaker 3: Give that's what I want. I want weird whimsy shit
Speaker 3: in my Mario sports games and New Baseball Where the
Speaker 3: hell is baseball?
Speaker 1: But anyway, Yeah, that's that's the most surprising one that
Speaker 1: they didn't do, especially because baseball's never it's always been
Speaker 1: really popular in Japan, never been as popular as it
Speaker 1: is now. It's it's like the sport in Japan right now,
Speaker 1: and it feels obsurd that Nintendo, who loves still making
Speaker 1: games for Japan, hasn't taken advantage of that. I'm gonna
Speaker 1: ask how many characters were in Mario Tennis for Switch,
Speaker 1: because I don't remember what that one was called.
Speaker 2: Aces there you go, it had thirty playable characters.
Speaker 1: Uh so we're getting at least eight more out of
Speaker 1: the gate here, and that had characters like uh, Pauline,
Speaker 1: comech chain shop Boom Boom and fire piranha plant. Uh so, okay,
Speaker 1: so eight more characters does feel like they could go
Speaker 1: even deeper here, but it's maybe not like it's gonna
Speaker 1: be a Smash Brother's roster where it's like, oh my god, I.
Speaker 2: Can't believe this character is in there. But still Donkey
Speaker 2: Kong is in this game, right.
Speaker 1: Oh yeah, yeah, oh yeah, they'll they'll have.
Speaker 3: The playing I'll never lose a tennis game in my life,
Speaker 3: or like, what would evil Wallen? Is that the name
Speaker 3: evil Pauline?
Speaker 2: Yes, wall Uh huh.
Speaker 3: She looks like she looks like that one principal teacher
Speaker 3: from Matilda. She's just real, like.
Speaker 2: Jink says Wonky Kong that could be walky walk excuse me,
Speaker 2: wonky walk there.
Speaker 3: Divorced Cougar says, poppy Kong and tennis cloth and go
Speaker 3: get a shower broth bass man Balzette. We said, I
Speaker 3: love these ideas, keep them coming. Uh let's let's get
Speaker 3: let's get some other franchises in there too, other you know,
Speaker 3: Link and Animal Crossing and uh Splatoon. They all can
Speaker 3: drive go karts, why can't they? They play tennis that
Speaker 3: that they're they're so ripe thea. Then again, I guess
Speaker 3: you don't want everything to become Smash Brothers, right, That's
Speaker 3: there's like.
Speaker 2: They don't want to.
Speaker 1: Yeah, they kind of want like the you know what
Speaker 1: was the Mario Kart world was not Smash cart right,
Speaker 1: So that's true. There's always chances like that's the direction
Speaker 1: to go over time. But I think when they're making
Speaker 1: these Mario sports games, there's something about just keeping in
Speaker 1: the Mario universe for the most part that they seem
Speaker 1: most interested in doing.
Speaker 2: Well now here.
Speaker 1: Pretty soon it's a couple of weeks we probably start
Speaker 1: getting previews for this game.
Speaker 2: So, uh, where's the.
Speaker 3: Weird overview trailer that drops at nine o'clock on a
Speaker 3: Tuesday night.
Speaker 2: Where's that? Ye, it's probably imminent, It's probably.
Speaker 1: All right, uh, which is Hulu app will be discontinued
Speaker 1: next month. This is from Liam Doolin at Nintendo Life.
Speaker 1: It's let's see February fifth, That's right, February fifth, twenty
Speaker 1: twenty six.
Speaker 2: Support will officially end.
Speaker 1: It's I think part of this is like, isn't Hulu
Speaker 1: kind of getting phased into other stuff here? But also
Speaker 1: like it's not like they're replacing it with a Disney
Speaker 1: Plus app or something like that. These movie and TV
Speaker 1: streaming services just don't really exist on switch to at all.
Speaker 2: Right, is there even a YouTube app on there? And
Speaker 2: they never really were It's very popular, yeah, switch Yeah.
Speaker 1: But they were never really popular on Switch one overall,
Speaker 1: mostly because a lot of times they didn't exist, Nintendo
Speaker 1: wasn't interested in it. And it's like that's a little
Speaker 1: funny because like, when you think back to the early
Speaker 1: days of streaming Netflix, the like one of, if not
Speaker 1: the most popular platform to do that on was the
Speaker 1: Nintendo Wii. You get your risk, you put it in
Speaker 1: your system, and you would stream Netflix on the Wii.
Speaker 1: And I'm sure Nintendo was well aware of this and
Speaker 1: was like seeing the data, and all other companies were
Speaker 1: seeing the data at the time, like Xbox three sixty,
Speaker 1: where they're like, man, a lot of people are watching
Speaker 1: TV and movies and streaming stuff on the Xbox, we
Speaker 1: should make the Xbox one the all in one TV.
Speaker 2: Platform or whatever.
Speaker 1: And it's like Nintendo's like, well, we don't make money
Speaker 1: from it, so we're gonna go do the stuff we
Speaker 1: make money from, which is making games, and we're not
Speaker 1: even gonna really care about this stuff going forward, even
Speaker 1: though we kind of came associated with one of our platforms,
Speaker 1: and that's it feels like the difference where in a
Speaker 1: Nintendo's like, we don't care to position this as an
Speaker 1: entertainment device. This is our Nintendo gaming device, is what
Speaker 1: we've made here. And yeah, one other thing, the Hulu app.
Speaker 1: I'm pretty sure it's correct that a lot of people
Speaker 1: who used to work at Factor five made this Hulu
Speaker 1: app for the Nintendo Switch and they like use their
Speaker 1: their tech Nintendo technical knowledge to get it running in
Speaker 1: pretty well.
Speaker 2: So yeah, it's kind of an interesting thing there.
Speaker 1: I Like, people just have smart TVs at this point,
Speaker 1: so there's no I don't see much of a point
Speaker 1: for these apps to exist on something like a switch.
Speaker 1: Maybe the Xbox PlayStation. Those have run these apps pretty well,
Speaker 1: but switch would be superfluous.
Speaker 2: Right.
Speaker 3: Yeah, Nintendo knows they have a console that it's targeted
Speaker 3: towards kids and families, and they also know that kids
Speaker 3: and families have iPads, smartphones, and Amazon Fire tablets, So
Speaker 3: they don't care about streaming. They don't care. They care
Speaker 3: about the games and the online stuff. That's where they
Speaker 3: That's honestly where it should be, right. Their focus should
Speaker 3: be on what they know best, in my opinion, So
Speaker 3: if they're not, if I don't have to worry about
Speaker 3: my kids using their switch for the YouTube app, I'm
Speaker 3: fine with that, because I don't know, that's a whole
Speaker 3: other can of worms. What upsets me more about this
Speaker 3: is actually not related to the Switch. It's the Hulu
Speaker 3: app is going away apparently completely right, and it's just
Speaker 3: gonna all be Disney Plus, and there has been no
Speaker 3: mention yet about how that will affect people who subscribe
Speaker 3: to Hulu Live to get their live TV. Like me, Yeah,
Speaker 3: what am I supposed to do? Am I doing Disney
Speaker 3: Plus Live? That's fine with me, I've watched the mon.
Speaker 2: Can I know? Can I know? Please?
Speaker 3: Like my wife watches Hulu in the background while she
Speaker 3: works all the time. She puts on you know, whatever
Speaker 3: TV station she wants to watch. What is she going
Speaker 3: to be able to do that? Like, it's very very rare.
Speaker 3: Do do we have to do two b now just
Speaker 3: so we can watch TV for free? Like, what's what's
Speaker 3: the deal?
Speaker 2: Can you? Can you tell us that? Please?
Speaker 3: But from a switch getting back to a non selfish
Speaker 3: switch perspective, yeah, I don't think they care, and I
Speaker 3: don't think they really have to, because it does the
Speaker 3: switch to is not made exponentially better for the streaming apps.
Speaker 3: It would be incrementally better, and I guess they don't
Speaker 3: think it's worth enough money to even try.
Speaker 2: Yep uh. Someone said, well why and head all day?
Speaker 2: Someone else where way earlier.
Speaker 3: I miss, I meant to say this to you, it says,
Speaker 3: they said, bev Grub sounds like she takes no mess,
Speaker 3: no mess mornings with Beam.
Speaker 2: That's correct, that's about right there. It is all right,
Speaker 2: let's keep going here.
Speaker 1: Dragon Quest seven Reimagined demo is now available on the
Speaker 1: e Shop. This is from my Nintendo News Square Nix
Speaker 1: has announced that the dragon Quest seven Reimagined demo is
Speaker 1: now available on the Switch and Switch to. You can
Speaker 1: download the demo from the e shop, and your save
Speaker 1: data transfers over to the full game, which launches in February.
Speaker 1: Always a welcome thing. Always gets to be more excited
Speaker 1: about these demos. I continue to think for dragon Quest
Speaker 1: seven Reimagined looks incredible. I even the guy with a big,
Speaker 1: dumb like chiseled face who looks big and dumb, I
Speaker 1: love it, Like he looks like Matt Damon from Team America,
Speaker 1: and I want to play as that character real bad.
Speaker 1: I'm gonna, I'm gonna, I'm gonna go try this demo out.
Speaker 1: I think there's like I'm already starting to pile up stuff.
Speaker 1: I want to play that meo game. I'm hearing good
Speaker 1: things about that, Like I've not touched it yet, but
Speaker 1: that comes out on game Pass on like the twentieth
Speaker 1: or whatever and comes out for everybody on the twentieth.
Speaker 1: I've been talking about big hops.
Speaker 2: I want to play those games.
Speaker 1: And then there's that massive like Star Wars full conversion
Speaker 1: mod for Starfield, like apparently it's really easy to install
Speaker 1: like all the two hundred mods for that thing.
Speaker 2: Now you kind of just put press a button and
Speaker 2: it does it for you.
Speaker 1: I'm like, I should do that, but it's like, you
Speaker 1: know what, I should make time for Dragon Quest seven reimagine,
Speaker 1: just because it's like, I've had fun with Dragon Quest
Speaker 1: in the past, even as someone who's not a huge
Speaker 1: RPG guy, and this one looks like it's right up
Speaker 1: my alley.
Speaker 2: So yeah, I'm gonna give it a shot. How about you.
Speaker 3: I am going to endorse that decision because at New
Speaker 3: York Comic Con this year, I went hands on with
Speaker 3: Dragon Quest seven Reimagined, and yeah, it's got the juice.
Speaker 2: I think.
Speaker 3: I think that that the changes that they're making from
Speaker 3: the original, if you've played the original and you're wondering,
Speaker 3: what are they going to do about these things the
Speaker 3: way that they've streamlined it for a modern audience, but
Speaker 3: it's still stupid hard, Like that demo that the boss
Speaker 3: fight in that demo was very difficult and I loved it.
Speaker 3: So I think I think this is going to be
Speaker 3: one that is going to catch a lot of people
Speaker 3: off guard just because they hear Reimagined and they think, oh,
Speaker 3: it's just a no, no, no. This is going to be
Speaker 3: the kind of remake that I don't know if it's
Speaker 3: going to be like remakes one oh one, but it's
Speaker 3: definitely going to be one that people are going to
Speaker 3: be very excited about. I think like they said that, Yeah,
Speaker 3: someone in Chatcha said it took an eighty two one
Speaker 3: hundred hours to complete the original one, but they were
Speaker 3: talking about this one like maybe fifty sixty.
Speaker 1: Yeah, they're they're editing it down a lot, like that's it.
Speaker 1: That's like one of the reasons to do this game
Speaker 1: this way. It's like, oh, yeah, make will probably make
Speaker 1: this game a lot better by doing that.
Speaker 2: There was also a.
Speaker 3: Really cool change to the to the job system, and
Speaker 3: I have to remind myself what exactly it's called, but
Speaker 3: basically you can have two at once and like they
Speaker 3: sort of compliment each other.
Speaker 2: Yeah yeah, but.
Speaker 3: You can have like two classes at once and you
Speaker 3: can like dabble in each of them at the same time.
Speaker 3: You might not get the same buff as you would
Speaker 3: if you were just one. It's very very cool. I
Speaker 3: I think I really think people are gonna enjoy this lot.
Speaker 3: This should be one on your fantasy critic radars people. Yeah,
Speaker 3: ifs are happening. I don't know how many leagues you're in.
Speaker 3: I'm into and always looking for more.
Speaker 2: I will be into I think here. Yeah.
Speaker 3: See, so I find it fascinating, I really do. But this,
Speaker 3: this one should definitely be in your in your consideration
Speaker 3: for first couple of rounds.
Speaker 2: Uh.
Speaker 1: Yeah, I'm looking forward to trying it and I'll just
Speaker 1: you know, as soon as we're done here, Jason, I'm
Speaker 1: gonna go download it so I have it there on
Speaker 1: my switch and I might even like boot it up.
Speaker 2: So like whenever I do that thing where it's like.
Speaker 1: I want to play a game, I'm gonna go play
Speaker 1: this game on my switch and then I turn my
Speaker 1: switch and the last game I was playing that I
Speaker 1: forgot because I'm stupid, Uh, pops up like oh yeah,
Speaker 1: and then I just keep playing it. I'm gonna do
Speaker 1: that to my elf with this game, and that'll make
Speaker 1: me play it more like you are likely to play it.
Speaker 2: I don't know. I don't know about you. I don't know,
Speaker 2: but this demo sounds like it's a grub snack.
Speaker 1: Yeah, yeah, I can make it one of the focuses
Speaker 1: of a grub snack. Yeah, we'll see grub snacks happening
Speaker 1: next Monday. Everybody look out for that. That's for premium members. Okay,
Speaker 1: Final Fantasy Tactics the Eviliest Chronicle sells a million copies
Speaker 1: in just a few months. They posted this on the
Speaker 1: Japanese social media account for Final Fantasy Tactics with the
Speaker 1: big poster.
Speaker 2: It says one million copies sold.
Speaker 1: That's got to be pretty good for a Final Fantasy
Speaker 1: Tactics game. I wonder if it's like the fastest selling
Speaker 1: Final Fantasy Tactics game ever. Almost certainly is, because there's
Speaker 1: a lot more people playing games now than there were
Speaker 1: even back in the day, for like Final Fantasy Tactics Advance,
Speaker 1: let alone the PlayStation days where it's like if you're
Speaker 1: a success if you sell five hundred thousand copies. So yeah,
Speaker 1: I think gotta be good news for fans in this series.
Speaker 1: I'm excited about what this could say to Square Emix,
Speaker 1: and I hope what it says is make a new
Speaker 1: one exactly in this style, like exactly the same in
Speaker 1: terms of presentation and the voice acting all that stuff.
Speaker 1: You could just take this with a new story and
Speaker 1: some new tactics ideas, some new fun jobs, and go
Speaker 1: I hope that's what happens next.
Speaker 2: What do you think?
Speaker 3: I think I agree with that one hundred percent. But
Speaker 3: I also think that if you are one of the
Speaker 3: people who like Tactics Advance, there should be bells going
Speaker 3: off in your head that if this one can sell
Speaker 3: a million with its remaking a couple of months, there's
Speaker 3: no reason why the advanced games couldn't get the same treatment.
Speaker 3: It might take a little more work, but or even
Speaker 3: the DS one A two was on DS correct, Yeah, right,
Speaker 3: I think it's because it's Sea. They didn't want to
Speaker 3: call it advanced too, because it wasn't on a Game
Speaker 3: Boy Advance. I think that's Rightically, A two and a three,
Speaker 3: I think somebody just try to me a three. But
Speaker 3: either way, those those advanced games I think are now prime.
Speaker 2: To understanding they want a three to three.
Speaker 3: Sorry sorry, sorry, I uh. I think that would be
Speaker 3: the next course of action over a new one. Give
Speaker 3: the advanced people what they want, and then maybe you
Speaker 3: combine them into a new game where somehow their stories intersect,
Speaker 3: if that's even possible.
Speaker 1: I think for me, the ideal scenario here is they
Speaker 1: put all the work into remaking this one. Just put
Speaker 1: out a collection of A and A and A two
Speaker 1: advance in A two and put that in like into
Speaker 1: a bundle with maybe some small upgrades, and get to
Speaker 1: work on the next new one, because those advanced games
Speaker 1: still hold up pretty well, and advanced game collections Game
Speaker 1: Boy Advanced collections have been great, the the cast Mania
Speaker 1: one's been great, all the Mega Man stuff that was
Speaker 1: on Advance, Oh yeah, great section.
Speaker 2: Election, and then let's let's get on to the next
Speaker 2: new one.
Speaker 1: As someone who preferred Final Fantasy Tactics Advance, I don't
Speaker 1: need a lot done to those games, and I think
Speaker 1: they people could go back and play those now and
Speaker 1: mostly get the same experience I did. Maybe it could
Speaker 1: start even faster, although that game does start faster than Tactics.
Speaker 1: I don't know if they want to go and give
Speaker 1: those games the same treatment that this one got.
Speaker 2: I would welcome that.
Speaker 1: That would be awesome, But mostly I think they should
Speaker 1: be taking this as a sign as make a new one.
Speaker 1: Make this as like a sort of an equal but
Speaker 1: different path over here to whatever they're doing with the
Speaker 1: core Final Fantasy games, and you could sort of just
Speaker 1: like treat this one as something that they can afford
Speaker 1: to make more frequently, and I have to have the
Speaker 1: massive budgets and still get Final Fantasy out there and
Speaker 1: keep it relevant and keep the sickouse happy.
Speaker 3: Yeah, I can't disagree with any of that at all.
Speaker 3: Clearly sounds like there's a taste for it, even if
Speaker 3: it's just voice acted tactics. That seems to be a
Speaker 3: big Everyone seems to love voice acting in this game.
Speaker 3: So yeah, good for them. I'm glad to see that.
Speaker 3: And yeah, hopefully this means that they realize that the
Speaker 3: tactics part of Final Fantasy Is has its own level
Speaker 3: of viability. Maybe not quite to the level of the
Speaker 3: main core franchise, but people have a hunger for this
Speaker 3: that is worth exploring for sure.
Speaker 1: All Right, last story I have written down here sort
Speaker 1: of tangentially related to video games. New report says Dave
Speaker 1: Filoni is about to run.
Speaker 2: All of Star Wars.
Speaker 1: This is from Paul Tassi at Forbes that there's rumors
Speaker 1: going around that Kathleen Kennedy plans to step down soon
Speaker 1: and Dave Feloni and so I think someone else will
Speaker 1: kind of step into her roles, but Dave Filoni would
Speaker 1: be the ones calling the shots.
Speaker 2: For the most part, I worry.
Speaker 1: About this just as someone who has kind of soured
Speaker 1: on Felony recently.
Speaker 2: I think that Ahsoka show was bad.
Speaker 1: It was real bad, and I'm not excited about Mandalorian
Speaker 1: and Grogu. I think the Mandalorian show kind of went
Speaker 1: sour pretty fast as well. Showed that I thought had
Speaker 1: a good sort of kung fu ness to it early on,
Speaker 1: where it's like this wandering guy going from town to
Speaker 1: town getting in stuff. Early on, I'm like that, yeah,
Speaker 1: that's fine, this is acceptable, and it kind of just
Speaker 1: turned into something else by the end, and it had
Speaker 1: to like serve this larger Mando universe that does not
Speaker 1: have the juice.
Speaker 2: I don't know. I think that's where I'm at with it.
Speaker 1: Like I think Foloni stuff right now, at least the
Speaker 1: live action stuff doesn't have the juice.
Speaker 2: Some Yeah, I'm a little.
Speaker 1: Concerned, But I guess my question to you, Jason would
Speaker 1: be like, what do you think could this could be
Speaker 1: for the future of Star Wars video games, because it
Speaker 1: does seem like that's getting to a good place where
Speaker 1: we're getting that Star Wars Racer, we are getting a
Speaker 1: new Knights of the Old Republic game faith of the
Speaker 1: Old Republic. Seems like the people over there that are
Speaker 1: responsible for the video games have a good idea of
Speaker 1: what they can be doing and are doing it. I
Speaker 1: would have faith that actually Feloni would be all for that,
Speaker 1: and so maybe I should have some optimism when he's
Speaker 1: in charge, at least for the video games.
Speaker 3: Yeah, he cut his teeth in the animated Clone Wars
Speaker 3: and Rebels show, so he knows the the benefits of
Speaker 3: side projects that aren't normally in the Star Wars sphere.
Speaker 3: Like back when those those shows came out, there weren't
Speaker 3: animated Star Wars shows. They didn't exist. So yeah, I
Speaker 3: would like to think that he has an open mind
Speaker 3: for anything regarding Star Wars in this video game space.
Speaker 3: He had to have seen that Jedi Fallen Order and
Speaker 3: Jedi Survivor were very, very good games. Outlaws, despite its
Speaker 3: slow start, now seems to be in a place where
Speaker 3: people were really enjoying it.
Speaker 2: Yeah.
Speaker 3: I think I understand your apprehension when it comes to
Speaker 3: the live action stuff, but I do think that he's
Speaker 3: a decent choice for the entire entirety of Star Wars now,
Speaker 3: whether whether who knows, maybe we go watch Mandalorian and
Speaker 3: Grogu and he goes this completely different direction. It goes
Speaker 3: back to his roots, and everybody is like, yes, felony forever.
Speaker 1: But I mean, what I hope happens there is he
Speaker 1: kind of like caps off that Mando universe, but it
Speaker 1: feels like they're kind of just started instead.
Speaker 2: So I don't know. But but maybe not.
Speaker 1: Maybe maybe because he's going to be in this role
Speaker 1: that Kathleen Kennedy Kennedy was in, maybe he'll have to
Speaker 1: sort of step back and sort of let other people
Speaker 1: kind of take on the roles and he can focus
Speaker 1: on the stuff that he is most passionate about, which
Speaker 1: you know, when he was doing those animated shows, they
Speaker 1: were good. Rebels is very good, and so he can
Speaker 1: do stuff that is obviously worthy of this franchest that
Speaker 1: I love a lot, And I know a lot of
Speaker 1: people don't care about it anymore, and that's that's fine,
Speaker 1: But yeah, I still worry a little bit. I think
Speaker 1: that I will accept this because what other choice do
Speaker 1: I have. And I'll be interested to see can he
Speaker 1: make these like live action movies work and if they can't,
Speaker 1: can he pivot?
Speaker 2: We'll see.
Speaker 3: Yeah, now he will have my full endorsement forever. If
Speaker 3: he green lights a Master's of terras Kasi reboot, there.
Speaker 1: Should be a master Taskazi like multimedia event. There should
Speaker 1: be a game, there should be a there should be books.
Speaker 1: There should be a movie.
Speaker 2: Our show. Maybe that's a good show with like a
Speaker 2: great tournament arc. That would be awesome.
Speaker 3: I'm the only idiot who one hundred percent unlocked everything
Speaker 3: in that game from a Blockbuster rental.
Speaker 1: What do you mean that for when you already have
Speaker 1: fock and horror when you boot the game.
Speaker 3: Up the greatest sound effects of all times? Uh No,
Speaker 3: I I think that game has potential.
Speaker 2: It just was, you know, dull shit at the time,
Speaker 2: one of.
Speaker 1: Them one as bad as it is its reputation, it's bad,
Speaker 1: but it's not as bad.
Speaker 2: As people make it out to be. The worst fighting
Speaker 2: no way.
Speaker 3: No, it's definitely not that uh not when tattoo assassins exists.
Speaker 3: But I I you know, it's it's there's there's potential here,
Speaker 3: And I think a name like Filoni gives you more
Speaker 3: optimism than pessimism, healthy healthy uh amount of apprehension as
Speaker 3: you mentioned, that's right in the middle there. But I
Speaker 3: think there's more to like here than there is to
Speaker 3: be dreading. Granted, everything in Disney right now has a
Speaker 3: asterisk next to it, right, but this one is just
Speaker 3: he has me good lately. Let's let's see what goes
Speaker 3: from there. So I'm fine with it. I guess just fine.
Speaker 1: All right, let's see here, let's get to the poll
Speaker 1: question from Monday. I am bringing up the results right
Speaker 1: now over on YouTube dot com slash at gia bomb
Speaker 1: under the posts there we have it here. It is
Speaker 1: have you played Avatar Frontiers at Pandora? Eighty three percent
Speaker 1: said no, seventeen percent said yes, maybe a larger number
Speaker 1: than I was even expecting. I felt like that game
Speaker 1: came and went. But it is one of those Ubisoft
Speaker 1: games that does just sort of get a million discounts
Speaker 1: all the time, and they did a decent job of
Speaker 1: positioning this game with new DLC. That is related to
Speaker 1: the new movie the day the movie came out, which
Speaker 1: is not something we've seen very frequently, like any sort
Speaker 1: of big sort of cash in or a suddenly taken
Speaker 1: advantage of a new movie coming out the day it
Speaker 1: comes out. Even going back to the days when we
Speaker 1: were getting a ton of like movie tying games, Jason,
Speaker 1: it would be like the game's going to come out
Speaker 1: a couple months later or something like that. So you know,
Speaker 1: kudos to that team for getting that ready. Seems to
Speaker 1: have helped. I like that game, and I always want
Speaker 1: to go back to it, but it feels like one
Speaker 1: of those ones where it's like I got a million
Speaker 1: other new things to play.
Speaker 2: When am I ever going to make time for that.
Speaker 1: Any any time spent with Avatar Frontiers of Pandora.
Speaker 3: No, but what you just said is exactly how I
Speaker 3: feel about it. I want to try it. I want
Speaker 3: to see Ubisoft's take on it, because the only far
Speaker 3: Cry I believe it or not, that has really stuck
Speaker 3: with me since three was Primal. Okay, I feel like
Speaker 3: this one has more of the Primal vibe than normal
Speaker 3: far Cry does. So yes, I very much want to
Speaker 3: check this out and see what they did with it.
Speaker 3: I'm also interested to see how the movie tie in
Speaker 3: DLC that just came out kind of links up. I
Speaker 3: think that's that's an interesting, uh interesting idea there, But
Speaker 3: very much. I was very much one of the eighty
Speaker 3: three percent, but not by not for lack of want
Speaker 3: more for lack of time.
Speaker 2: Yeah, hopefully I could change out at some.
Speaker 1: Point, right I would you know, I would love uh
Speaker 1: for this sort of thing to happen in the future,
Speaker 1: like if there was a Starfighter tie in for Star
Speaker 1: Wars Outlaws at some point. Obviously I don't think that
Speaker 1: could like line up timeline wise perfectly, but like they
Speaker 1: could touch on the same subjects. So if there's like
Speaker 1: some mcguffin in there there, it could show up in
Speaker 1: the game and they could have some just a small
Speaker 1: DLC that that does that. I would enjoy something like that.
Speaker 1: I hope that this experiment kind of worked out well
Speaker 1: enough that we could they could consider more of that
Speaker 1: going forward. Oh my god, they're doing contra operation galuga on?
Speaker 1: Is it the bad game block on Awesome Games?
Speaker 2: Done quick? I don't have to check that out.
Speaker 3: Well, they there was a whole bid war to get
Speaker 3: it to be hard mode and it won, so now
Speaker 3: they're suffering through it all.
Speaker 2: Incredible.
Speaker 1: All right, let's see, we have a new poll question
Speaker 1: that we'll get to here in a second.
Speaker 2: Do we come up with one on the fly?
Speaker 1: And before we do that, though, Jason Fonelly, why don't
Speaker 1: you tell people where they can hunt you on the
Speaker 1: Internet where you have going on and all that good stuff.
Speaker 3: Jason Fidelli dot com on Blue Sky, my most active
Speaker 3: social media platform, big Man, Finelle, everywhere else that's Instagram
Speaker 3: x for like another minute, that'll be a'll be deleting
Speaker 3: that soon, and a couple and anywhere else you can
Speaker 3: think to find me writing on game Spot most of
Speaker 3: the time. This week the year started with a hands
Speaker 3: on of Code Vein two. I played that while I
Speaker 3: was out in La for the Game Award. That one
Speaker 3: is interesting. I don't do souls likes, as has been
Speaker 3: documented here before, but this one I think has a
Speaker 3: very interesting story to it. It's a it's completely separate
Speaker 3: from CODEVID one. You don't have to play that one.
Speaker 3: This one, there's like a going back in time, partnering
Speaker 3: with someone to fix something that happen, and then going
Speaker 3: back to the present to open this like containment cocoon
Speaker 3: they called it. And the boss that you're fighting is
Speaker 3: this like monstrous warped version of the companion you had
Speaker 3: in the past, And at first they don't realize it's you,
Speaker 3: but then they do and they're like the one that
Speaker 3: we played in this demo was like you need you
Speaker 3: need to finish me before I could change completely, Like
Speaker 3: there's a little bit that humanity left in there, and
Speaker 3: I thought that was an interesting sort of story beat.
Speaker 3: Now am I going to be willing to slog through
Speaker 3: hours of souls like frustration to see all of that?
Speaker 2: I don't know.
Speaker 3: I don't know how much time I'm going to have,
Speaker 3: But I did enjoy what I played in that demo.
Speaker 3: And no, I don't normally like to like put a
Speaker 3: lot of emphasis on the event. The press events themselves,
Speaker 3: they are fun, but normally it's just like we're there
Speaker 3: to play the game, but in the job. Yeah, the
Speaker 3: venue that they chose for this apparently in Los Angeles,
Speaker 3: they're the oldest cathedral in LA has been verted into
Speaker 3: an event space for like weddings and stuff. So like,
Speaker 3: I'm playing this game and to my left is like
Speaker 3: a Catholic altar. We played it in a church. It
Speaker 3: was one so more Again, it's.
Speaker 1: Always cool, and like I always respect that you're right,
Speaker 1: Like the event itself is not does it shouldn't matter
Speaker 1: to most people who are reading or enjoying our content,
Speaker 1: But I always want to shout out the people that
Speaker 1: make those things possible.
Speaker 2: They put a lot of effort in, and.
Speaker 3: It really is that the PR teams in general, the
Speaker 3: amount of ship that they go through, like even just
Speaker 3: hearing the little tangential stories here and there, the stuff
Speaker 3: that they have to deal with on a daily basis,
Speaker 3: and coming from multiple clients all the time, they are
Speaker 3: they are troopers, man, They're sayings absolutely all right.
Speaker 1: New poll question, are you getting Mario Tennis fever?
Speaker 2: Yes or no?
Speaker 1: We'll get the results of that poll on tomorrow show
Speaker 1: here on Giant Bomb.
Speaker 2: Speaking of Giant Bomb, it's Wednesday.
Speaker 1: I will hop into the Knuckles outfit, but I will
Speaker 1: not be playing Sonic.
Speaker 2: Blasts for the game year or whatever it is.
Speaker 4: Uh.
Speaker 1: I will be watching Mike continue to suffer through and
Speaker 1: really I will be suffering as well. Leisure Suit Larry
Speaker 1: Box Office Bust, which has at least two episodes left, probably.
Speaker 2: More, probably more All timer? Would you say in all time?
Speaker 1: I mean might keep saying it's like it's amazing that
Speaker 1: we just now found the worst game of all time.
Speaker 1: And it's like every we happens frequently we're like, oh no,
Speaker 1: this is the worst one. Now it's leisure Suit Larry,
Speaker 1: this is it is un it's irredeemable in every way.
Speaker 2: It is. Yeah.
Speaker 1: Pain, it is just pain to watch. It's pain for
Speaker 1: like to play apparently. Uh, and nothing funny about it,
Speaker 1: I guess, other than Patrick Warburton yelling blog it, which
Speaker 1: has entered my vernacular forever.
Speaker 3: So I will say though, I love that you have
Speaker 3: to watch this in a knuckle suit.
Speaker 2: That just makes it. Yeah.
Speaker 1: Yeah, it's the magic of the blight in the bank,
Speaker 1: and when Dan Riker gets it, it's especially magical.
Speaker 2: So there we go. All right.
Speaker 1: Other things are happening on the site, of course, and
Speaker 1: tomorrow we're gonna have a voicemail dump truck. We're gonna
Speaker 1: be hanging out on Friday playing some games. We'll probably
Speaker 1: play some games elsewhere. I feel like one of these
Speaker 1: days I'm gonna do an early morning stream. But we'll
Speaker 1: see what that what that looks like. I'm still playing
Speaker 1: a ton of secretory. I'm trying to get my score
Speaker 1: back from Jacob Geller. I probably won't play that on
Speaker 1: the side. I should just keep that private in my
Speaker 1: own shame, all right, I think that's gonna do it.
Speaker 1: Jason Fanillick, thank you for hanging out with me today
Speaker 1: and talk about video games.
Speaker 2: Man, I really appreciate it.
Speaker 3: Always a pleasure. Hope everybody enjoyed it, looking forward to
Speaker 3: the next time.
Speaker 1: Thank you all for watching and listening. You are the
Speaker 1: best audience in gaming. Have a good one, take care
Speaker 1: of yourself and goodbye.