Speaker 1: Dead List is an improvised cinematic narrative for live production,
including music and dialogue. There is no script to such.
The story contains violence, disturbing imagery, adult themes, and the
darkness which may leave you doab and who you are.
Proceed at your own risk.
Speaker 2: Watch some shame shape.
Speaker 1: Sad?
Speaker 3: Did he say stand up for the things you can't stand?
Speaker 4: Oh?
Speaker 5: You know what? Fuck it, we're going right in no way,
we're going with the crew with that. I So, why
don't we have Greg? Why don't you explain uh kind
of where we're at, recap us and set the scene
for you know, viewers who maybe didn't aren't familiar with
the episode, or don't remember it all right.
Speaker 6: Well, well I'll last remember I heroically saved my idea
that I from this monstrous woman. She seemed to know
us on some level, recognized our age almost immediately, how
us read a book, some kind of test. It was
a detestable, this little little pun for those at home.
And as soon as I showed a little bit bit
of strength, she just fucked off, said a name, something
barely audible, And here we are with my dearest homely
that I unconscious.
Speaker 2: Mm hmmm, is that a lie?
Speaker 6: More or less? The truth is you only really remember
the last time you remembered something, So sure, why not?
And that's that? Now? Can I tell what we're doing?
Speaker 1: All right?
Speaker 6: Well? From here, I single handedly but carefully Carrie dead
eye over to a coffin and place her very gently
into it, and I.
Speaker 5: She's actually bleeding. Do you stop the bleeding?
Speaker 1: Of course?
Speaker 5: Then I think the rule is you do arouse? Check right?
Speaker 1: If I must question here? Uh, can she actively bleed?
I mean, I know she was juice boxed a little bit,
but she's kind of dead flesh right.
Speaker 5: Yeah, and her blood we said, was coagulated, and so
she doesn't normally really bleed. But she's been bitten by
this vampire and she's still actively bleeding from it.
Speaker 7: Yeah, all right, here we are.
Speaker 6: Success?
Speaker 4: Why not?
Speaker 5: No, you do not gain a hunger and you can
close this open wound. How do you do this?
Speaker 4: Well?
Speaker 6: I don't like it if that's what you're wondering. That's
ummm no, not disgusting. No, don't don't be so crass.
It's it's an invasion. A lady is out. I'm not
going to do anything untoward, I think. No, Oh yes,
I I take a little bit of her garments and
I think I just wrap it around where it's bleeding,
and I tap it ever so gently.
Speaker 8: Okay, I don't here, you are, Okay, good job?
Speaker 1: And is she still bleeding through the garments through her neck?
Speaker 3: You mean?
Speaker 5: Oh, I'm sure a lots into it.
Speaker 1: I'm resisting the urge. But so I'm just gonna say,
I spit on that thing.
Speaker 6: Okay, that's disgusting. I'm telling her you did that. She's
not gonna believe me, but I'm telling her that was you.
Speaker 1: You can't just have her bleeding around here. Man, even
inside her coffin.
Speaker 6: It was bandage. I'm pretty sure that's about the same thing.
Doesn't matter, I guess anyway, I place her in a
coffin from here. Close it gently. It's not my fault
that it's a little heavier in the lid and it
makes a large slamming noise. It was as gentle as
I could. And oh, visionary. What book were you reading?
Speaker 1: I mean I had a lot? I mean when we left, Yes,
this is it was some kind of science book. I
left it there.
Speaker 6: Oh, yes, that won't do. Uh, I there is I
noticed a copy of Charlotte's web next to her coffin.
And what I do is I take out one of
the pages that's blank on the other side, I rip
it out of the book and I write down highly contagious,
do not disturb, and I place it gently on the lid.
I don't tape it or anything. I just place it there.
Speaker 1: A question is a failed memory. Yes, did everybody learn
her name? Who learned her name? Last week?
Speaker 5: That's got to be a question on you guys. And
I told you to write it down.
Speaker 1: Well, I know, I know, I know it. I know
you know.
Speaker 5: But I'm not going to say who remembers and who
doesn't remember.
Speaker 1: It doesn't matter anyway.
Speaker 5: I'm pretty sure that everybody knows. But I I I
don't know.
Speaker 2: Did she say her name?
Speaker 5: She said, she said, she said her name, But I
think the significence yeah, yeah, Well I think he's asking Yeah,
I think he's not asking for her name, but the
name that she said out loud, your sire, Oh yes
you did, because you all unlocked the ability. You all
heard it. Yep, yeah, yeah, yeah, yeah, okay, yep, there
you go.
Speaker 1: Yeah. I'm a little I'm just saying, mooga, I'm a
little I mean, I know why, you know, I should
be used to this, but it's a little strange that
she's reading that book and then that lady shows up.
I mean, I guess I shouldn't call her that lady.
It's a little more formal than that.
Speaker 6: Yeah, yes, I suppose coincidence perhaps.
Speaker 1: Maybe, Man, it just is what it is.
Speaker 6: Yes, I mean it is strange. I would agree, but
we've seen stranger. I mean, I mean, I.
Speaker 1: Mean, I'm just a little disappointed. I feel like.
Speaker 6: You are worrying far too much about this.
Speaker 1: Didn't say thing like hey, good to see you again.
Speaker 6: A little rude. I think you'd be used to that
by now.
Speaker 1: Yeah, yeah, no, I know, would still be nice to hear.
Speaker 5: It's not the same woman.
Speaker 1: Just to clarify, it's not the same one.
Speaker 5: No, she gave a different name than the name of
your sire. You name that your sire is assumedly who
she's looking for, But she introduced herself to something else
and then gave it you. Just little just clarifying because
I think I think, yeah, memory, yeah, it's.
Speaker 1: All a little fuzzy. Mm hmmm, I don't know. We
gotta go tell somebody about this lady.
Speaker 6: You think anyone would believe us what someone potentially infiltrated
where it's safest.
Speaker 1: Why would we lie attacked?
Speaker 6: I have no idea.
Speaker 1: You can't just have some lady coming in here and
turn it into it like like an out of the
out of the fucking room and we don't know what
happened and she's biting dead eye. You can't just say, oh,
nobody's gonna believe us, so we shouldn't tell anybody. Why
don't you want to tell anybody you embarrassed?
Speaker 6: No, I shoot her away. I was nothing but gallant
and heroic, and I was a regular superman man.
Speaker 1: Let's tell people what you lie in the wall. Well
to da, let's go tell everybody what a big hero
you are.
Speaker 4: Then?
Speaker 6: Well, hell, I mean that doesn't sound so terrible. It
just something sits wrong with it with me. Maybe we
should investigate a bit more, bring a bit more information.
Speaker 1: Well did somebody grab that book?
Speaker 6: No? I was too busy saving our dear friend and sister.
Speaker 9: Right.
Speaker 1: Well, the woman laughed, We could have picked up the
book too. Oh good see.
Speaker 6: See he's got it. He's got it justice.
Speaker 1: All right, we'll take this book. I can't read. Whatever
the hell it says in there, and I'm we'll go
find out what the hell it says? Who the hell
his lady was? How the function right in here in
the first place. That's a security.
Speaker 6: Risk, big one. Yes, I would agree.
Speaker 1: I've been told will very important and to be in
that kind of danger, well that somebody needs to fix that.
Speaker 6: Yes, you're not wrong, You're entirely wrong, man, visionary pulse. Right,
what does that book say? Again?
Speaker 8: Uh?
Speaker 2: Start flipping through the book you want me to find?
Speaker 10: Uh?
Speaker 6: Page she was reading? It was all runs anyways. Yes,
like when you looked at it you had a good
semblance of it.
Speaker 2: Yes, what do you want to know?
Speaker 6: Well, what it said is clearly a test of some kind.
I can read, I can see it, but it means
nothing to me. It's old gibberish, just ruins.
Speaker 1: What language is that?
Speaker 2: Should I read it?
Speaker 6: Runic?
Speaker 1: Turkish?
Speaker 10: Uh?
Speaker 6: Whatever they did?
Speaker 5: Okay?
Speaker 1: Sorry, Lament.
Speaker 2: Now, for myself and for those who have been engulfed
by this darkness or death is not their finale. The
departed shall be reunited, uh hm, departed shall be revived,
not as beings they once were, but reborn from the
depths of the abyss a horror unto themselves and the
inhabitants of all known realms. Assuming a grotesque an alien form,
they rise again to wage a They rise again to
wage a pitiless war against the living, who quake in
their terrifying presence, and kind, in their urgent quest or preservation,
shall seek haven from this sacrilegious assault, but shall find none.
Like besieged beasts, their sanctuaries of respite shall crumble, and
the terror from the dark and the void will consume
all or within the unimaginable expanse of the abyss, they
shall establish their eternal habitation, tread warily for the Elder Gods,
the supernatural projection of ancient times have stirred from their
age long slumber.
Speaker 6: Well, I'm convinced. I don't know why you're so hesitant
about getting help, Visionary. I think we should go tell
someone immediately.
Speaker 1: But all right, I was terrifying. Yeah, let's yeah.
Speaker 6: I don't know who that's about, but I don't want
to meet them. Ever, that's mythic proportions right there.
Speaker 2: Think it might be about the elder gods, Yes, since
they're named.
Speaker 6: I mean, I just learned how to make a wall
of fire. By accident. I'm not fighting an elder.
Speaker 4: God.
Speaker 1: We're out of our depth, man, So why don't we? Yes, yes,
as I was saying, we'll get some shuffle on down
the hall, we'll.
Speaker 6: Go tell one of the elders what we found and
how brave I was in heroic and you helped too.
Speaker 1: Where the hell the other two go? I thought they
went into that room.
Speaker 6: That is a good question.
Speaker 1: Well maybe we should find them too. What remember we
were following I know it seemed crazy. Now we were
following two people around that I was following.
Speaker 6: Them and that led us to her. No, no, I
have a better visionary. I have a better idea. We
should find the ones that we were following, and then
we should go tell the elders.
Speaker 1: Yeah, yeah, okay, yeah, that's a good idea.
Speaker 6: Yes, I'm glad you agree.
Speaker 1: Should we put it to a vote, But let's just go, man.
Speaker 6: All right, I don't even care. I was just gonna
go anyway. Let's go, and then I make sure before
I leave, I make sure that the sign is still
there invisible. Then I patted. I just leave the room.
Speaker 5: I'm out of it, and you are going to I think,
So what happened last time was you were actually following
balth is Our and Sharon. Sharon's a newer Kindred. I
was gonna say, sire, but that's that wasn't right, a
newer Kindred. But they were hurriedly crossing through and where
balth is Our would normally like waive and acknowledge dead,
I he didn't this time, and moved forward with Sharon,
rushed into the room. And then when you crossed into
the room and open the door, Balthazar wasn't there. Sharon
wasn't there. It was just simply this woman who had
introduced herself to you as Marian Hale. So you are
now looking for Balthazar and Sharon. Oh yeah, okay, So
at this point we will slide over to Edward and Balthazar.
You two are together, and I'm going to tell you
a little bit about because as you're just jumping in
here and you heard a little bit about what was happening,
but you are tremier. You are in the Chantry. You
have spent probably the majority of your time working for
the church, the Chantrey Orleans. Now you're it's important to
note if you don't know anything about the VTM lore
about the Trimer they are blood mages that turned themselves
into vampires by using magic, and they are known for
experimenting on other clans. They're hated among pretty much all
the vampires, but they're really powerful. They use a lot
of really cool blood magic. So a lot of the
clans simply tolerate them because they're useful at times, but
they're pretty much hated among the rest of the vampire clans.
Speaker 10: Uh.
Speaker 5: And so it leaves you all kind of solitary and
sticking together. And in this instance, in this town in
New Orleans, you are working for the church or the
chantry of the Tramer, and they have many duties. Balthas
are you are newer, but not as new as the
others that we were. Just with the scene, you are,
I'd say it from what I understood from the way
that it was described, because you were created last session,
Merge just made you up, but now now you're now
you're yours, right, so take it and do whatever you
want with it. But from what I understood, it was
kind of like you were pretty observant, like you know
what's going on around but maybe you're not. You're just
twitting to where you're going to make your move. You're
trying to figure out who's stronger, who decide with and
you kind of just appease everybody politics wise. You don't
try to you don't try to get under anybody's skin
or anything like that or push any buttons. You just
try to stay out of the way until you can
figure out which way you're going to go. As for
what you were doing with Sharon, I will tell you
that Sharon told you that one of the magical alarms
was going off in the upper attic, and that's where
you were going. I will say that you crossed through
the room and miss Marian Hale was not there or
you did not see her. So when they come in
and they're like you, we followed you and then she
was there, you didn't see her. Whether she was there
or not, you know who knows, but you didn't see her.
You did get up to the room where the magical
alarm was going off. And let's figure out what we
think this magical alarm is, Like, it can be anything
we want. I imagine it has something to do with
blood magic. Though because Tramier are all about the blood,
it doesn't matter to me, like I can make it
up to you or we can all do it together?
Speaker 6: I have a thought, Yeah, yeah, what if the walls
of the building just turn like a slighter shade of
red and we've all been trained to know that that's
a silent alarm that's gone off.
Speaker 5: It wouldn't be a silent alarm. Oh, so I will yes,
and it's a full on alarm in and a special
room in the attic. But I will say that I
like the idea of the walls bleeding or pulsing and
turning red. And I think the more intense the alarm,
you know, the more serious the blood on the walls
would be. So this is like it's seeping blood at
the moment, just a little tiny bit, and maybe you
don't even notice it at first. You just smell it,
and then you put your finger on the wall and
you pull your fingers away, and the wall is for
sure bleeding. And you know that this means that something
that you guys were supposed to take care of. And
by you guys, I just mean the Tramer is in
charge of is going wrong. But you don't know anything
more than that. However, when you get here, I'm gonna
say that Edward is already in the room and Edward.
You know, you know that this is the deathless alarm.
Someone has opened the coffin in the cemetery, or more
than one, and that's bad news, very bad, very bad,
very very very bad. So I'll start with you too,
having your conversation if you'd like, and then at any moment,
anytime you guys can burst into their conversation, I'd give
it a little bit, because you know, you don't know
exactly where they are, but you know, I know that
you visionary would be able to find your sire based
on your blood together, so it'll take you a bit,
but you can or not your sire, but your mentor.
So you could probably try to navigate.
Speaker 1: Just try to go in the direction they were originally
going to.
Speaker 5: Yeah, and I'm sure somebody was like, oh, yeah, they
went up this way or whatever, but let's go ahead
and let them be in the scene here together.
Speaker 3: Aside from the blood, is there any other sensory thing
going on? Like is there a sound?
Speaker 5: Oh? Yeah, I think it's I think I actually think
it's sound of what is happening in the cavern right
now in that crypt, But it's very distorted and you
can't really understand what's going on unless you were to
use the spell. So we're hearing things like, you know,
the the blood and you're hearing maybe is that German?
Like you're hearing just a little bit of what's happening
in the crypt right now, and this would be episode two.
Push it's just.
Speaker 3: Picked for me the crypt. Okay, okay, wow, okay. Well
if I if Bathosark gets up to the attic and
Edward is already there, I think he would ask Edward
if he has noticed anything or gather any information, knows
what's going on?
Speaker 4: You know.
Speaker 3: That kind of puts you on the spot, Zambi for
like what what Edward is noticing?
Speaker 5: But yeah, I'm responding to him and tms as quickly
as I can. But yes, okay, sorry, go ahead. I
believe Balthazar is asking you what's going on?
Speaker 3: Yeah, And while so, Bazar would be coming into the
attic and would acknowledge Edward Edward being there and would
ask uh, like what if you gathered so far? And
while waiting for a response, I think he would walk
around the attic inspecting things, looking at the blood coming
out of the wall, and trying to listen to the
distorted sounds that are coming through making sense of it.
Speaker 5: I will say too, Balbazar, you would know this about
Edward's character. Edward is a little weird. He's the visionaries mentor,
and they paired them together because of their clear voyant ability,
and so oftentimes he will see things, and he'll speak strangely,
and he'll say things that don't always make sense. So
you may be saying, what did you find so far,
but you're fully expecting him to not really give you
maybe a coherent answer. Yeah, yeah, okay, I forgot to
mention that I saw It's in the description of the discord,
but the listeners don't really know, So okay, go ahead, Sorry,
my bad, Yes I can.
Speaker 11: So.
Speaker 4: Edward would be standing still.
Speaker 10: Hm hmm.
Speaker 4: It seems that something happened. He tries to hone in
on exactly what he might be seeing or feeling. I
can see him swaying, very deep in thought. Yes, something happened. Mmm,
did you feel it too? He turns to pathas are
you must feel it, don't you? Hmmm?
Speaker 3: Surely not to the extent that you do. But yes,
it seems that something is amiss, an interruption of some kind.
But where.
Speaker 4: Where well, I don't quite know. Yet it's all coming
to me at once, so many emotion. There's a lot happening,
forgive me. He would look for something in his pockets,
sort of rummaging through, slightly frantic m where did I
put it?
Speaker 5: So underneath the hunger bar is the rouse check button.
Speaker 3: For who?
Speaker 5: For Zambie was replying out loud to the DM. Sorry,
you do not get hungrier, and you may do the
thing now. If you don't want to share what the
name and whatever, that's fine, but you can just describe
or just roll play it out.
Speaker 4: Ah that is, pulls out a time need bell from
his pocket and starts dingling it.
Speaker 5: Is it small around, like a bell that might be
on a cat collar or a Christmas ornament?
Speaker 4: Yeah, like a a little bigger than a cat collar.
Speaker 5: Okay, just like a marble or a bigger than that,
like a gumball, like a jawbreaker. Jawbreaker.
Speaker 4: Okay, that's on a little, very slight handle.
Speaker 1: Okay.
Speaker 4: From the other room or from the other side of
the room, walk to very large men. They're wearing and
I can only describe as biker clothes, leather and studs.
They're much bigger than Edward. Ah, there they are this,
he sort of dances over to them and tucks himself
in between them. Stone, thank you for coming, Rock, It's
good to see you again. These these are my friends.
Little extra I have go ahead.
Speaker 3: Would I have seen them before?
Speaker 4: You would have not seen them coming up into the
room which you were looking around. They look really tough
and kind of dwarf Edward between them.
Speaker 5: And what a what does Edward look like? We visualize
him now and what is his demeanor right now?
Speaker 4: Has anything been established on Edward?
Speaker 5: Nope, Nope, just that he was well the visionaries mentor.
Speaker 1: Is that he is at least with Visionary. He gives
him a hard time about dressing more properly and appropriately
for being in the chantry, as he really tries to
help him get in and to not run around in
the gene shorts and and that sort of thing.
Speaker 4: I'm picturing a like a silk kind of nightgown or
something so that effects maybe like a red silk nightgown
that kind of or like silk pajamas. That's more of
what I mean, as we are sort of surprised by
this alarm. Yeah, so his demeanor.
Speaker 5: Would I just love the idea that you get into
silky before you get into your coffin, like, oh, excuse me,
I'm just going to get into some silk before I
lay down and go into torpor for the night.
Speaker 4: So his demeanor would have changed as he curls up
next to these giant bodyguards. Aren't saying anything, who sort
of just look ahead, very much in the control of me.
And now it seemed we're comfortable than I was just
moments before. They're my boys. Win things get a little crazy.
Speaker 12: Hmm.
Speaker 1: I'm telling you that's why we have to find them now.
And if we wait any long, Oh, hello, I found them. Oh,
I found them. They're right.
Speaker 6: Finally, it's about the time you've done something today.
Speaker 5: Is that this time you'd probably noticed the walls sepe.
Speaker 6: Shit, Oh, this isn't good. I told you we should
have told them sooner.
Speaker 1: Oh oh oh, mister Aldrich, I'm glad you're here. We
have discovered something and we must tell you about it immediately.
It is of grave importance to the chantry.
Speaker 6: Yes, go on, Visionary, tell your dear esteemed mentor. And
my gaze is I think I find him a bit weird,
so I kind of my gaze My look is usually
elsewhere went in the room with them, and I try
to do it very sparingly. This is actually very uncomfortable
for me. If anyone cared.
Speaker 1: I'm seeing my mentoring here, I immediately ignore.
Speaker 5: In which I've seen before.
Speaker 1: I wait until I get into mind. Uh five years.
I picked up a few tips there, but I, despite
the need to ask Balastar how it didn't see this, uh,
this woman. I walk over to my mentor and I
sit down a cross legged in front of the massis
curled up on the ground, and I say, we we
have seen the woman who has intruded upon our affair chantry.
Her name, she gave us a name. It was what
was her name, Marion maryon Hale? Sure, blond lady. I
think it was very dark, uh.
Speaker 6: But definitely a woman.
Speaker 3: Nonetheless, Yeah, well where I didn't see it. I didn't
see anything.
Speaker 1: Yeah, well you you must have walked right by here,
because you did you go through that room.
Speaker 6: We were following following, I mean allegedly.
Speaker 3: Well, yes, I just I cut through the room and
took the main stairs up here. I didn't see anyone.
Speaker 1: Man. We were hot on your tap, Huh.
Speaker 6: I mean it was quite dark, to be fair.
Speaker 1: Look, look mister, mister Aldrich, I swear I've seen this
lady before. It's the darnedest thing, like something about her
face but not quite her face, you know, but something
was familiar even though I didn't recognize her at all.
That makes sense, right, But then I mean, but then
she got up and she uh, she she bit.
Speaker 4: Which you stop?
Speaker 6: Oh, yes, sir, well that's rude. And then I lean
against the wall. But then I remember that shut the
fuck up.
Speaker 1: Watch apologize for him.
Speaker 6: You need to sit up, stand up for yourself once
in a while, cross my arms and mumble to myself.
Speaker 4: Shouting in my ear.
Speaker 1: Apologize, I apologize.
Speaker 4: I think I can tell something's wrong on your mind.
Speaker 6: Bloods of the walls are bloody.
Speaker 4: Mm hmm. I've always been able to tell.
Speaker 1: Of course, you know that's try. I know. I know
they probably don't, but I know.
Speaker 4: What are you also don't worried about?
Speaker 6: I was told to shut the fuck ups.
Speaker 1: There was this woman. She seemed very strong, and she
attacked a dead eyes should, took a chunk out of
her neck, sucked her blood, drank a bunch, and then
moved a blasted with like a wall of flame. And
then she just kind of just dissipated and was gone.
Speaker 2: Mm hmm.
Speaker 4: Is that so.
Speaker 1: It is? It is unless they have anything to add.
Speaker 6: Well, you know, heroically blasted with fire, big wall, large
wall fire and before quite the accomplishment.
Speaker 4: It doesn't really acknowledge.
Speaker 6: I would suspect not.
Speaker 5: You can also do another role for me, Acorn, if
you'd like so on this sheet. Let mean, just take
a look here. It will be etiquette and intelligence, and
the difficulty is three okay, nice, success is five out
of three. Oh, you know the name Marion or Mariam.
Obviously you probably know a couple of vampires, but you
recognize this name, and so you can mentally start going
through lists in your head and compare with a description
if you'd like. Basically, whenever they drop the full name
or some way of you to identify, you will recognize
this person and then I'll give you more info.
Speaker 3: Okay, sorry, I was distracted stuff where.
Speaker 5: I think they just told you. I actually don't know
what The last thing they said was, what were you
too arguing about? Well, I was dming, Acorn.
Speaker 4: They were explaining how they.
Speaker 5: That's right, and she were listening how she was there?
Did you say how she disappeared. You're muted, I think.
Speaker 1: Oh, I said, she like dissipated.
Speaker 5: M okay, okay, okay.
Speaker 3: My eyes would widen a little bit at this.
Speaker 4: Is that?
Speaker 3: I well, where are they now?
Speaker 1: I'm just looking at Edward still. I'm just listening to.
Speaker 8: Him airing their coffin.
Speaker 4: Scar the shit out of me.
Speaker 2: Yeah, I was just I was standing completely still and
silent right behind him.
Speaker 5: So you know that Dead Eye is special, or at
least you've heard rumors about Dead Eye being special, and
about their blood being potentially very dangerous if you were
to drink it, Not that anyone would want to drink it,
because look at them. And what you know about Dead
Eye too, I forgot because you weren't here, is that
Dead Eye is cursed with the walking corpse. So they
look like a zombie. They look dead, and they're kind
of outcast among the vampires because they can't fit in.
She can't go outside and hunt because she'd be breaking
the masquerade. Not that that's entirely not that the Camarilla
runs New Orleans, but I mean it's still kind of
you gotta be a little bit careful. So she doesn't
really go out much, and so the idea of someone
breaking in I think is the word that they used
and consuming the blood of dead eye is kind of a.
Speaker 3: Big breach, a breach and also very strange.
Speaker 1: Yes, absolutely, considering she appeared basically right behind you.
Speaker 3: What did this person look like?
Speaker 9: I can remind you guys, if you need.
Speaker 3: Let me see.
Speaker 5: Oh yeah, that's right. She had simple dark robes on
and it seemed to absorb the light, so it was
like it was shrouding her in darkness, but it was
clearly the robe and not her. And she had long
dark hair, and the pulse in her neck was visible,
almost like she was displaying it on purpose. Three eyes.
Speaker 13: Was that?
Speaker 1: Greg?
Speaker 6: I was just thinking about okay, okay, last episode and
the detail that was similar to that song. Sorry you'll
see me react that way.
Speaker 2: So I didn't get to do we had to, we didn't.
We ran out of time. I was going to do
an ability because someone's blond.
Speaker 5: Oh well, you rolled to get a thing, right?
Speaker 6: What's that?
Speaker 5: You You rolled on the table and you have a
something for the next episode, like for now? Right? Or
did you want to do something in particular?
Speaker 2: I have I have an ability? Oh okay, beyond that,
it's called a taste for blond.
Speaker 5: Okay.
Speaker 2: By tasting a drop of blonde, the user can discern
certain basic traits of the one whom it belongs.
Speaker 5: Yep, and I think that is the clan that they're from.
Speaker 2: Right between, the user can determine the resonance and intensity
of the blood if human. They can also identify whether
the blood belongs to a mortal, cool, vampire, or other
supernatural creature. Tasting vite also determines the relative blood potency
of the vampire. A critical WIN also reveals whether the
subject has ever committed diablerie and the generation of the vampire.
The user knows the supernatural creature in question, they can
identify the specific supernatural creature on a critical WIN after
tasting the blood.
Speaker 5: Okay, and what do you need to do to do
this other than taste the blood?
Speaker 2: Lust blood sorcery difficulty of three?
Speaker 5: Okay, let's do it.
Speaker 2: And okay, so when you're rolling abilities.
Speaker 5: You should be able to do it right from this
this window here, I think.
Speaker 2: I think, Okay, there we go. I've got it.
Speaker 5: Yep, that says roll yeah, So I have the chart here,
you've got one. The way that it works is one
success you'll get the vampire's clan. Two successes, you get
the vampire's blood potency and their clan, and three or
more you get the additional details whether or not they've
diabliarized or not, or is under any mystical influence, which
I find very interesting because I didn't realize that that
was included to Okay, so whenever you're ready to go
ahead and roll three, it's three out of three successes.
Speaker 2: Right, Well, so I got a success I didn't get it.
Speaker 5: Oh right, you didn't get more right?
Speaker 4: Right? Right?
Speaker 5: Okay, So then the vampire's clan obviously is TERMR and
this is dead I right, yep, I think you can
do this again. I don't know if there's a cool
down on it. Obviously you would need more, but yeah,
you can absolutely do this again later in the day
if you want to try. And to be clear, you
were trying to do dead eye, right or were you
trying to do Okay, all right.
Speaker 2: I will. I didn't get any blunt from the other woman.
Speaker 1: Yep.
Speaker 5: I'm just making sure.
Speaker 1: I start kind of fidgeting and nervously kind of wringing
my hands, and I say, you know, I there was
something else about this woman, and I kind of whisper
it because I'm nervous even say it, but I say,
I mean, it's kind of a loud whisper, so everyone
can hear it. She diabbliized somebody, I could tell by
looking at her.
Speaker 5: And for those new players that don't know, diablerizing is
when you not only kill another vampire by consuming them.
It's just kind of this very beastlike act of highlandering
another vamp where you eat their heart or you know,
you consume their power in a metaphorical act, and it
is totally not allowed for the most part. There are
certain plans and under certain circumstances where you can get permission,
and you know, there are certain instances where there are
groups that are like, hey, we should be able to deablize,
No big deal, it's in our nature that kind of thing.
But by and by it's obviously considered a huge no
no to kill another vampire.
Speaker 1: So I could see them, I could see the black veins.
She's I don't know why end, but it couldn't have
been too long ago. She also threw us against the wall,
all of us at the same time, and it just
held us there.
Speaker 3: And then afterwards seemingly evaporated into thin air.
Speaker 6: Oh after I made a giant fire wall. Yes, although
I thought I saw her fly away, but maybe he.
Speaker 4: Was the fire.
Speaker 3: Tricks of the light.
Speaker 6: Perhaps, perhaps the light can be quite tricky from time
to time.
Speaker 1: I thought you told me. She kind of just I
ran out of the room, so I probably shouldn't be talking.
Speaker 6: Yes, this fly is clearly fly away the bird or
a bat if you can't remember for crying out loud.
Speaker 5: That was the key word, turned into a bat. You
know Mary and Hale. She's a gang girl with quite
the reputation, and she can turn into a bat. And
she has been trying to get info on all of
these people for a very long time, and their sire
poking around. So it's also the untry's supposed to be warded.
She's not supposed to just be able to walk in.
Speaker 3: And so I know that she's trying to gather information.
Speaker 5: She's been kind of like circling around these new fledglings
for a while. So in terms of what we know
about these fledglings, they're special. They have some sort of
purpose for the chuntry, but you don't know what that is.
You don't, and you don't know who their sire is,
and you know not to ask. You're not supposed to
ask who their sire is. And that's info you've gathered
by just exis for the last however long. But what
you do know is that they were all sired on
the same night, which is highly unusual.
Speaker 3: But I wasn't part of that group.
Speaker 5: No, you were sired shortly before that, and we can
make up your sire, whoever that is. But they're probably
working within the chantry. And you know, you went through
a standard education just like everyone else. But these guys
were sired all on the same night at a New
Year's Eve party. And again, siring a group like that
is incredibly unusual. But usually the tremier will make a
decision on who gets sired together, like the council will
go all right, yep, and this is our plan and
we need this many people. Okay, go ahead and sire
that many people. Then it's almost like a business transaction.
Speaker 1: Hmm.
Speaker 3: Okay, so I recognize who this is.
Speaker 5: Family as soon as he says bat, you go, oh
my god, yeah, green green eyes, dark hair, bat mm hmm,
Marian Hale.
Speaker 3: I'll acknowledge well, that's not good. She somehow got in
even though the place should be warded. Are you absolutely
sure that she isn't still here?
Speaker 6: That is a good question, isn't it. She's no longer
attacking us, so logic with yeah, maybe not?
Speaker 1: Did I passed out?
Speaker 6: And the fire the wall and then she hissed.
Speaker 1: She left her book.
Speaker 6: And then said I'll get you next time, gadget or
something like that.
Speaker 4: I love that.
Speaker 6: Hello, And then we immediately took that I back to
her quarters, made sure no one would disturb her with
the world caligraphyed, well done sign.
Speaker 3: How did you ensure that no one's going to disturb her?
Speaker 6: I wrote, highly contagious? Do not disturb on the sign.
No one's going to disturb that. You've seen her? You
don't want that. We know it's not contagious, but someone
opening it might not.
Speaker 3: Yes, well I think that will. Hell are you fine
for the meantime? So, while while all this is happening,
are we still hearing sounds?
Speaker 5: I am you are and ooh, I'll let visionary role
for it. But Edward is as well still hearing that
sounds from the from the crypt.
Speaker 3: From between his security bikers.
Speaker 5: Where he's laying on the floor or curled up or
in between them.
Speaker 1: I think so would this be quits an awareness?
Speaker 5: No, because awareness is like your actual physical awareness. This
is this is a supernatural awareness. So do you have
anything like any celerity that can help you any skill?
Speaker 1: I have heightened senses, aspects.
Speaker 5: Yeah, let's go ahead and do that one. Then it's
an aspects role for sure. Difficulty is going to be three.
Oh sorry, difficulty is four?
Speaker 1: Is the layer just the skill?
Speaker 4: Roll?
Speaker 9: Yep, we're going to go on this.
Speaker 1: Yeah, this says if I guess if this, so I
roll this and then if if it works, Uh, hold on,
why would it not work?
Speaker 5: You also have plus two because you're in your in
the chantry right.
Speaker 1: And my aspects writing to all perception rolls perfect.
Speaker 5: So that's what we want.
Speaker 1: Okay, So this is adding three and then another two.
Speaker 5: Yes, that is correct. You have a very good chance
that you're standing in the room. If you weren't in
the room and they weren't telling you that you know
they're experiencing something, you might not have such a good shot.
But I will also say that you guys have never
been to this room before. So while you're doing that,
I'll probably take a moment to describe this. So Balthazar,
you probably knew this room existed, but you've never been here.
You know that up in the attic are basically a
lot of ritualistic wow, ritualistic rooms where the chantry will
go to perform rights, to perform you know, other I
guess rituals, but they're always connected these rooms are you know,
you wouldn't do a ritual in a room that you
weren't supposed to be doing because it's connected to another
physical space. So there are a series of rooms in
this hallway. It's probably even to the point where when
you guys get up here, unless you're thinking about actually,
i'll just say that, because you were thinking about there's
an alarm going off, then the rooms in the hallway
were probably the ones you needed to go to. So
when you come up into this attic area of the chantry,
it's not all always going to be the same door.
You know, It's not like you go, Okay, this door
on the right is going to be the room to whatever.
It's always changing and always fluid, and you kind of
have to know how to navigate this space. And we'll
also say that you have to make a mental note
of where the exit was or what color it was,
because it may change and move around as well. People
have gotten lost up here for weeks or whatever. You know,
new people, so it's probably like it's probably a little
strange that they made it up here after you. They
probably don't realize how strange it is, but you do.
You know, not only did they make it up here,
but they knew exactly which room you were in and
they were able to reach it. And also probably you know,
you've never seen this room before, so there might be
a little bit of why was I allowed into this room?
Because if you weren't allowed, you wouldn't be able to
You simply would not be able to get into the room. Now,
two things can allow you into a room up here
in this like protected area, the room itself or the chantry.
But I will say this, you don't know if you
have the chantry's permission to be in here. Oh perfect,
So as be.
Speaker 1: Sitting there, sorry, as I'm sitting there assuming this very
focused pose to impress my mentor I guess all of
a sudden, I'm aware of the alarm going off.
Speaker 5: Still yeah, yep, And you can hear some noise in
the room. We'll say that this is about the time
when we already heard German. So this is probably about
the time that Silver wakes up from the coffin and
is making a lot of noise and drinking some blood.
So you remember, it's incredibly distorted, so you're not going
to get anything super solid, but you are hearing some
very strange noises and sounds. I mean, he burst the
coffin door open, so you're hearing this, lad, Yeah.
Speaker 6: Here, did you hear something?
Speaker 1: Did you hear something?
Speaker 12: Uh?
Speaker 4: Sir, My hand reaches out to your cheek.
Speaker 10: Mm hmm.
Speaker 4: Well, I guess that explains that man an intruder the noise.
Did you say a bat?
Speaker 2: Hm?
Speaker 6: Yes, I said that, Albert, laughing with wings.
Speaker 4: My boy, you remember my friends, don't you? Hm? Well, God,
what time is it? I should return to my chamber.
Speaker 1: Of course. I hopped to my feet very quickly, and
I offered to assist him up, just a gentle hand
to guide him.
Speaker 4: Up, rocking stone, move with me by my side.
Speaker 1: Good to see you fellas good. I mean, it is
been a pleasure to see both of you gentlemen again, gentlemen.
Speaker 6: Stiff upper lip.
Speaker 5: Gentlemen, do they guide you out?
Speaker 4: Oh?
Speaker 5: Sorry?
Speaker 11: Would you mind meaning me back into my room? And
I whisked them away and they sort of fade into
the darkness towards the exit.
Speaker 5: If you go with them or are you shooing them?
Speaker 14: I stay behind. Yeah, okay, you can handle this, can't you?
Speaker 1: Of course, absolutely, don't worry about it. We'll find this
bad lady and will somebody will kill her, right mood?
Speaker 6: Oh am, I allowed to talk now, I permit it. Oh,
thank you so kind. I'll let her on fire again,
No problem, he can walk again.
Speaker 1: We will question her first.
Speaker 6: Sure, I'm gonna be boring about it, but yes, your
humble mentee and his very handsome best friend are on
the case. And also the quiet one.
Speaker 4: Moog darling. Good job with the fire.
Speaker 6: Thank you, that's all I ask. A little recognition once
in a while. You could learn quite a bit from him, visionary.
Speaker 1: I said, you scared this lady off with a wall
of fire.
Speaker 6: Yes, retelling my deeds are different than saying good job, moog.
Speaker 1: Oh my god, we will take care of it, sir.
Speaker 4: I trust you will, because surely there's trouble here. What
are you find out for me? What she wants.
Speaker 1: I kind of look around at the others in the
room because she told us who she was looking for. Right, yep,
I don't say anything. We will, That's all I say.
And then after not saying anything, and then I speak
and I say, we will, yes will.
Speaker 5: I do think pulse Rate is holding a book, by
the way Elses are and Edward a tone, not a book.
Speaker 2: Which I'm holding a tone, and I'm sort of humming.
I'm watching everyone, but I'm humming.
Speaker 15: Mm hmmmmmmmmmmmmm mmmmm.
Speaker 5: Everyone in this room is crazy.
Speaker 2: It wasn't clear what I was humming.
Speaker 6: I have no idea what you were humming?
Speaker 5: Was it inspector gadget?
Speaker 4: I have no river.
Speaker 2: No man can be my wow, somebody should. It's not
it's not a joke, but it's very serious.
Speaker 8: Is very serious.
Speaker 2: Also, I'm sorry I blue screen, so I missed a
lot of what just happened.
Speaker 5: Oh, okay, okay, I was wondering. Yes, I was just
letting them know that you're holding a book, because they
mentioned a book, like she dropped her book and then
he's holding it. So I think that would be something
that you would notice. Belthy for sure.
Speaker 3: Yeah, yeah, I was gonna say in the lull in
the conversation, I think I would look around at the
group and notice the book and address Pulse Ray and say, uh,
that wouldn't have happened to come from Marion, would it.
Speaker 2: She was reading it?
Speaker 3: May I I reach out of hands to take the tone.
Speaker 2: If you can, I'll pass it, ass it over to them.
Speaker 3: Okay, So yeah, I would take it. I would take
it in my hands, but I know that the group
had to figure out who could read the book, so
in my role for that to see.
Speaker 5: So you are going to be doing unless you have
an ability, which I don't think you do.
Speaker 3: Hold on, let me just look, you know, I think
my abilities are.
Speaker 5: Okay, I have an option. I have an offer. Okay,
and this is some p MEU crossover shit. We can
just do a straight role if you want, or we
could use on your sheet the one, two, three, the
third one down on the left to grab it from
someone else here, what hold on, I'll just I'll DM
it two because I don't want to spoil it. It'd
be pretty fucking say. It would be a contested role. However,
they would have a chance of not giving you the info.
You just grab it from somebody's memory and you can
just pluck it right out if you'd like.
Speaker 3: Okay, so it's both ways, it's not yeah, if you want, Yes,
if you want, you can read it straight.
Speaker 5: You can try to roll intelligence and see if you
recognize the text. You probably do. But also we could
we could pull straight from somebody's mind if you want.
Mm hmm.
Speaker 3: I'm thinking that that might be like a like a backup.
Speaker 5: Yeah, that's a pretty direct, like, oh sorry, if I
can let me just yank get from your memory and
now you can't eat, it's very petty. Okay, so then
go ahead and roll me a cult and ah wits
or intelligence.
Speaker 3: Difficulty?
Speaker 5: Uh was the difficulty for on the book? I'm pretty
sure it was so four?
Speaker 4: Yeah?
Speaker 5: Wow, okay, holy ship? Is this? This is two.
Speaker 1: Crits is a cred right, two tens is a two
tens is.
Speaker 5: A crit Oh my god, she's done that, so holy shit. Okay,
So yeah, not only do you do you you can
read this. So I'm gonna go ahead and send you
the thing. And what I'll actually do, since Orcish did
read it out for everyone, is that I will include
it in your notes here for everybody to look at.
So there it is. And while you're doing that, I
just want to double checks here something real quick.
Speaker 6: These people talking, and finally.
Speaker 2: I don't actually know if I do, because I don't
know what happened to you.
Speaker 1: Oh I did. I can hear the alarm going off,
So it's this faint like muffled sounds of what's going
on in the crypt just at some point when people
say they can't, I just assume that I'm getting information
with whatever my abilities are. Okay.
Speaker 5: So this is a critical success. So obviously you read
the text, but I want to give you more information
on this text. So I will say that you absolutely
recognize this, whether you read about it in your waking
life or you're on life. It's actually from John d
It's we could buy the book today, it's yeah, And
the original runs are in the ruins from his from
a couple of his books. So you recognize this passage,
and I think again, because it's a critical success, you
also know the passage is not talking about well, the
passage might be talking about the elder gods, but they're
referring to you the undead, somebody in the undead, like
one could say in Vampire the Masquerade lore it would
be the what's the name of the thing that you know,
the elder that wakes every once in a while and
kills their entire plan antediluvian. Yeah, so that would be
something like an elder God would be an antediluvian or
something like that. It's really bad news. And so if
you don't know who John d is, by the way,
he is the hermetic scholar who wrote things like I
think he wrote the original Necronomicon and all this kind
of stuff. So and I used air quotes for that,
but he wrote a lot of uh, he wrote a
lot of books about the cult. And he was alive
from fifteen twenty seven to sixteen oh nine, so a
long long time ago.
Speaker 3: Yeah, it's been a minute since I heard her right
about John De.
Speaker 5: I thought for sure you were going to recognize the
text in the first episode when it was just a
little bit, But I was like, we didn't cover that
in Dark. So I went fingers crossed because I didn't
recognize it. When I went and looked it up, I
was like, what that's John D. And I lost my shit.
Speaker 3: Anyway, Okay, so I'm reading I'm reading the passage right now. Yep,
so you're seeing the original expert excerpt was referring to
an elder god or something undead, but you're saying, in
this world, it's referring to Hindred.
Speaker 5: You know specifically. Well, I think like we've translated his
text to be about like cuthulhuesque type creatures, but we're saying,
in this world, there is no doubt in your mind
they're talking about antidiluvian vampires. Also, vampires can become grotesque
and horrific, so they could be translated into abyssal horrors,
but they could also be vampire. But you're pretty sure
this is about an antidiluvian or something similar. A monster
is a very very powerful vampire.
Speaker 3: Okay. I don't know what I would do with this then,
because if Marian was holding it, I don't know why
she would be holding it or why she would have it.
But since my character is more of an information gatherer,
I think I'll just take note of this, and unless
someone directly asks, I'll probably not share what I'm reading. Yeah, okay,
but i'd probably say casually, who else read.
Speaker 5: This book?
Speaker 6: Sort of half credit. Let's say I'm not quite up
to my ancient languages as others are. In this clan.
Speaker 3: So you're saying you skimmed it, well.
Speaker 6: That would be generously put Yes, okay, okay.
Speaker 1: I couldn't make it out. I feel like I was
distracted or something by this strange womanly presence there. But
pulse Rate read it to us, so we heard it.
Speaker 9: We know.
Speaker 6: It's terrifying.
Speaker 3: Yeah, it's interesting. I'll say that if you don't mind,
I'll keep hold of this for us, all right, I
don't care.
Speaker 6: It's a book.
Speaker 4: Well, don't dwell on it too much?
Speaker 7: Mm hmm.
Speaker 4: Oh, I'm tired.
Speaker 6: Now you are already in your pj's.
Speaker 5: Yes, pj's, m.
Speaker 6: H and I am I think I'm no. I am
playing with my cuticles in order to avoid looking at Yes.
Speaker 5: Why does he make you so uncomfortable? Can I ask
you that his overall.
Speaker 6: Thing and between you and I, visionary is a completely
different person. And in front of him, I don't care
for him one bit when he's in front of him.
Speaker 5: Oh, I see you always.
Speaker 6: Spoke to me. Yeah, rude, I would never speak to
him that way. Well so loudly.
Speaker 5: Are you worried you'll lose your mind one day?
Speaker 6: I'm worried, Meg, great many things that is one of them.
I am also worried that, uh, he will take away
my friend or both that would be dreadful, or if
one led to another never mind, Yes, let's go with that.
Speaker 5: Yes, what if your friend's already gone? What if all
this is in your head? Have you considered that?
Speaker 6: No, he's clearly there, I'm clearly here, clearly really And
then I think I know I poke visionary with my finger.
What he was saying something about hearing things.
Speaker 1: Yeah, I feel like I'm hearing something likes two rooms over.
What does it sound like we're talking moving about?
Speaker 6: No, I'm sure someone's in the next room. Fly hearing
has always been Do you think it's one of those
things where you're seeing into the future.
Speaker 1: Or past or however you're's real different like that. Maybe
I've unlocked another window into the universe. But it feels
it feels like something that's just going on right now,
like if they were in the house next door or something.
Speaker 3: Huh, I can't not like we're the only ones awake.
It could be a right, a ritual being held a
couple down, a couple of rooms down.
Speaker 1: So just a question. None of us know what the
fuck this alarm is.
Speaker 5: I'm pretty sure both mouths are and and Edward no
that is related to the related to the crypt yeah, yep,
all right. Well also I did say you don't know
if you're allowed to be in here.
Speaker 1: So I'm gonna I'm just gonna try to I'm going
to try to listen in I'm just gonna try to focus. Okay,
oh yes, focus. I will allow one more rules before
I even do that. I would like to just do
something different. It's not I'm not gonna hear or figure
out what's going on there, okay, but I just want
to I want to just do this ridiculous stance where
I point my fingers at my own head again when
I close my eyes and I try to focus on it,
and it still kind of sounds pretty far off and
it's muddled and murky, and I try to concentrate more,
and it just gets murkier and murkier, and it feels
like almost like pressure coming in on my head as
I do it. Like the more the harder I try
to concentrate, the more difficult it becomes to hear anything
m hm. And then right before it just feels like
I'm about to be shut out completely. I kinda realized something.
And I opened my eyes and I say, I think,
I I think I know why I knew that lady.
I don't know her. It's marrying, y'all. I'm sorry. Do
you all remember earlier when I when dead, I wanted
me to like see if I got a vision of
her future, and I was touching. I was touching her face, right,
her leaky face. Yes, well, I saw something, and I
mean that's why I knew she wasn't going to die
or nothing. But I saw a lot of like dead.
But there's a lot of bodies around her, just that
you know, on all this stuff, and I just don't
I didn't see this lady's face, but I saw her,
you know what I mean, Like I didn't see her,
but she I know she was there. Part of what
I saw just to know it was her until I
saw her. It might not make any sense to you,
but there was just like a presence or a feeling,
and it was definitely her.
Speaker 6: A signature.
Speaker 1: It's you know, you're not gonna understand how this stuff works.
But no, but mister Aldrich, well it was you know,
it was kind of dark and it was pretty violent.
Like I said, there are a lot of bodies around.
But that's why I figured, you know, Yeah, I don't know.
I wish I just I mean, I don't know how
I could have figured that out, and maybe I would
have known something would have been wrong when we ran around.
But once I see this stuff, there's kind of no
avoiding it.
Speaker 5: You know, is at this time that the walls that
were seeping blood are now very clearly dripping blood. It's
become much worse in here. The sounds, those of you
who can hear the muffled sounds of the crypt, it
does sound like more people, or you would know because
you play these other characters are waking up from the coffins,
and that is what you're hearing. You're probably hearing more
sounds now, different voices.
Speaker 1: Sorry, do we need to see if this lady's still here?
Speaker 4: M be so concerned with what you see in your mind,
but not with your eye. There is an intruder? Correct, yes, sir,
Well can you see them?
Speaker 16: Not at the moment, sir him exactly.
Speaker 15: I have a headache, and here we are what appearances
of at your universe and verb law mm hmmmmmmmmmm.
Speaker 2: Just singing a song? Yes, where you've come to bear.
Speaker 5: The road of your world.
Speaker 4: I can't be here no more. Would you help me out?
Speaker 1: Of course, sir? Of course. As I walk by, Moog,
i'd lean by and I go, they're not pajamas, it's
executive sleep wire And I walk over. Yes, sir, please
after after you.
Speaker 5: There's no door.
Speaker 1: I still say that because I just wanted to. I
just want to. I just want to make him happy.
Speaker 5: No, I mean, I mean you would notice there's no
door anymore like there was a door.
Speaker 1: And so I go after you. I go after you,
and I look and there's no door.
Speaker 5: Okay, yeah, and maybe you realize he wasn't talking to you.
He was talking to the room to let him out.
Speaker 1: How do we get out of here? This is where
we came in, right.
Speaker 6: Sure, Yes, this is the door right over.
Speaker 12: Huh.
Speaker 6: It's never done that before like that. And I look
around the room for any other door, window, entryway, chimney, nothing, nothing.
Speaker 3: I've heard of such things. I didn't think I would
see it myself. But apparently we are trapped until the
room decides to let us out. Wonderful the chantry, the
rest of the chantry, if they realize we're in here.
Speaker 6: The room hmm, visionary. Why don't you do your professor
Xavier thing and see if you can see us getting
out of here? The man doesn't help. What do you
want me?
Speaker 1: Do you try to get a vision? I mean, just
use it. It's just I can't using my powers. Will
and nearly in front of mister Aldrich.
Speaker 6: We'll have him turned around or something.
Speaker 1: Okay, Okay, go ahead and ask him.
Speaker 17: I'm not asking as your mentor. I take out you
know better than I do my bell again and I
start bringing it.
Speaker 13: Rock Stone, where are you now? Can he come back?
Get the door?
Speaker 4: These two I can't be in here.
Speaker 7: Oh they were show up?
Speaker 4: Yeah?
Speaker 2: Sorry, I am a motto. I have inside my blood
of kings, and I'll stick my finger out and touch
the blood on the wall and bring it to my lips.
I have no.
Speaker 5: Rubber rubber, bro, do you remember the thing that I
told you that you had?
Speaker 10: Do you?
Speaker 5: I'm just gonna I'm just gonna come out here and
remind you that you have a thing, and if you
still want to do it, I don't care. But I
am going to remind you to read that fucking thing
I send you before you say this. I mean do it.
We'll do it, but I just want to make sure
you know what you're doing.
Speaker 2: I you, I have something written in my notes.
Speaker 5: Okay, then go with your notes. That's fine, Okay, please continue.
Speaker 2: And I don't see what it has to do with this.
Speaker 5: Okay, Okay, go for it at all.
Speaker 1: So go for it.
Speaker 2: Uh Okay, So I sing and I'm gonna taste the
blood and try to figure out what it is.
Speaker 5: Okay, go ahead and roll, and then I also need
to roll a one D seven please.
Speaker 12: Okay, I do not see it.
Speaker 5: If you've done it yet, it doesn't matter which way
you do it too. Yeah, perfect, thank you.
Speaker 2: I have no idea what I would roll for this.
I'm just trying to figure out if this is human
blood or vampire blood.
Speaker 5: This is you're doing the same skills last time though, right, like, uh.
Speaker 2: Oh, I just want to know if I taste of blood. Well,
I guess it would be a taste for blood, yeah,
because I'm.
Speaker 5: Yeah, yeah, I think, yeah, you're trying to figure out
what the blood is, so yeah, so yeah, go ahead
and roll taste for blood again.
Speaker 2: Uh so do uh do blood sorcery spells? Are they
affected by power?
Speaker 8: Bonus?
Speaker 5: What do you mean power? Bonus. Sorry, I was looking
something else.
Speaker 2: On the back of my sheet, it says power bonus
add one die, and I tried to figure out what
that means.
Speaker 1: That's when you blood surge.
Speaker 5: That's blood surge only.
Speaker 2: But I don't blood search.
Speaker 5: Do you have blood search at potency one? I don't
know if you do. Oh you might, that's right, never mind, yep,
you do, you do.
Speaker 2: It doesn't matter because you're not.
Speaker 5: Yeah, you're not blood surging right now. So okay, yeah,
go ahead and roll just your your regular thing that
we just did. Yeah, there you go.
Speaker 2: So it's uh aura of three.
Speaker 1: Yeah.
Speaker 5: So but it's is that a crit? That is a
crit or not a crit? But it's one ten?
Speaker 1: Right?
Speaker 2: Yeah?
Speaker 5: Okay. So when you reach your fingers out and you
touch this blood on the wall. When you touch the
blood at first, there's like a that you hear as
you're touching the blood, and you feel something that was
in you leave you. And then you go to touch
the blood to your tongue and suddenly you get the
sense of tremere blood chantry. Someone sacrificed themselves or their
blood to make this room possible, their ninth generation.
Speaker 2: Poh, I'm gonna start drinking the blood.
Speaker 5: Okay, all right, then I think you need to do
a rouse check.
Speaker 10: Yah.
Speaker 5: Okay, so you're actually going to get hungrier when you
consume this blood. And I don't know how you want
to role play that out, but go for it. It
doesn't for some reason, it doesn't satiate you.
Speaker 2: Uh yeah, okay, I'm just he's just standing there drinking.
Speaker 5: Its okay, drinking from the wall.
Speaker 2: Well yeah, I think he puts his hands out and
like gathers up some of the blood and drinks from
his hands.
Speaker 5: Yeah okay, Well I mean but you're pulling it from
the wall.
Speaker 12: Yeah, for sure.
Speaker 1: I have a technical question, just just'm curious, is it
a is it a rouse check for some other reason?
Because it's special blood, okay.
Speaker 5: It's related to the room normally, YEA, worry about that,
wonder yep, because the room is special.
Speaker 1: There is a lot of blood coming out of these walls.
Speaker 6: Now, yes, pulse rate, stop licking the wall please.
Speaker 2: It's very powerful blood. But more you drink, the hungrier
get It's a cool trick.
Speaker 6: Interesting.
Speaker 8: I don't like this room.
Speaker 6: Yes, I'm growing quite unfond of it myself.
Speaker 9: Where are you.
Speaker 5: So sorry? I've only just read this at the very end.
There's now a mark on the wall where you touched it.
What does the mark look like? No one else can
see it but you. I have never seen it before.
Speaker 2: I wouldn't have done that ability.
Speaker 5: I told you you're touching it.
Speaker 2: I warned you, and you said I'm marking someone with.
Speaker 5: A Yes, you're touching it.
Speaker 2: So anyone I touched, Yes, And I.
Speaker 5: Told you that last time. I said you be careful
who you touch I said, for very specifically.
Speaker 1: Yeah, okay. So what does the mark look like?
Speaker 2: Yeah, a candle, No, it looks like a big sword,
huge claymore?
Speaker 5: Okay? And it is it? Is it a large mark
or is the mark just of a large claymore?
Speaker 2: It's just a large claymore?
Speaker 5: Okay? And is it like is it like glowing? Is
it just is it indented into this blood? Or is
it shadowy? What does it look like?
Speaker 1: How?
Speaker 2: How is the blood coming out of the room?
Speaker 5: Is it just it's like it's almost gushing out of
the wall. It's not coming from anywhere but inside the wall,
almost like it's breathing blood.
Speaker 2: So is there specific places that it's coming out or
is it just coming out.
Speaker 5: It's just coming out coolly everywhere on the walk.
Speaker 2: No, it's just it's just uh, like an ink, I.
Speaker 5: Guess, okay, cool, like an inky mark. Okay, so you've
never seen that before, by the way, but you know
it's yours.
Speaker 4: Somehow.
Speaker 9: Oh what the hell were you doing in here? Anyway?
Speaker 1: What is this place?
Speaker 9: Wild?
Speaker 1: Walls bleeding?
Speaker 6: Why can he hear things? And I can't.
Speaker 1: I'm looking at the Balthazar. You came in here for
a reason, right, What the hell is this?
Speaker 3: And originally I was told by Sharon that the magical
alarm was up here, right, okay, but I've never been
here before.
Speaker 5: You've never been in this room. But I think if
you want to have been up into the attic once
or twice, you can. But you've never had an alarm
go off, that's for sure. And I say alarm, but
you know it's more of like a magical you know,
it's not like it's you can hear anything. But I
implied maybe Sharon. Maybe Sharon was doing realms and the
walls started seeping mm hm. So she ran to get
the nearest person. The nearest person was you.
Speaker 3: I'll look at visionary and just shrug and say I
have an inkling. That's something has been interrupted. But as
for the details why the walls are bleeding? Ie, your
gas is as good as mine at this point. You're
the one who's hearing things. Has anything stood out to
you so far?
Speaker 5: You can roll it like, oh oh sorry I didn't here, Okay, okay, Uh,
if you were saying something I didn't mean to.
Speaker 1: Know, Okay, okay, what am I rolling? The same as
last time? Also, it still would have worked last time,
but that plus two is for social roles, so I
shouldn't invited that before.
Speaker 5: No, nope, it's okay. You were okay to add it
specifically because of the room.
Speaker 1: Bull right, I've rolled the same thing again. Okay.
Speaker 5: Difficulty for all twelve dies, yes, I guess wow, okay, yeah.
Speaker 1: Because it's WITS plus resolve just seven.
Speaker 5: No, it's you're doing a celerity role though.
Speaker 1: Right, I don't have celerity. This is this is my high,
which is WITS plus resolve.
Speaker 5: Oh no, you can try that if you'd like. But
it's more you need to be doing more like vision stuff.
Speaker 1: Rather than I'm what about a premonition.
Speaker 5: Yeah, that would be better.
Speaker 1: So that is just see, that's resolve plus house backs.
Speaker 5: They're ousepacs. That's what I meant, not celerity.
Speaker 1: So so I'm getting a two bonus then, only right
from being in this price. Okay, and difficulty for mm hmm.
Speaker 5: Yeah, oh my god. Okay, well if by against all
fucking odds, really thoughts were pretty good. Look at all
those of them.
Speaker 1: That's a lot I was gonna make it.
Speaker 5: Yeah, but that's a lot of failures that I see
here also, but you also have a ten in there too, Okay,
so this is fun because you you guys also play
the other characters in the other room. So I'm gonna
say you do get something very clear and very strong,
and I just want you to decide what moment it was.
Speaker 1: It's it's absolutely when Iron Coffin is screaming to intimidate,
like he's bellowing and roaring.
Speaker 5: Yes, okay, okay thru and that moment last through and
I are you intimidated? I imagine what you can There's
no I'm just gonna because you're a fledgling, and this.
Speaker 1: I think because the noises are all muffled and they're
kind of like I heard a crash and then there
wasn't really much and it's like, yeah, it's like that
just went. It's like you're watching a very quiet whispery
show and then the commercial comes on for wind. Yeah,
but it's that kind of thing. And then all of
a sudden, just this, it like comes blasting like I flinched,
and I'm like, what the hell?
Speaker 6: Man, did you?
Speaker 1: Did you all hear that? What the fuck? It sounded
like a goddamn monster. And I'm spinning around and looking
and nobody heard that.
Speaker 6: Easy, easy, Easy, And then I would come up and
try to like stop him just from moving. Easy, You're
all right, you're just trapped in a bleeding room.
Speaker 1: I don't you didn't hear that. I guess it was
a guy or an animal or something. No, okay, no,
we gotta get out of here. We gotta get out
of here. Man. It just sounded like this. It sounded
like a like a primal, just a roar, like a
a black not even a bear, but like biggar.
Speaker 6: And this was not in this room.
Speaker 1: Yes, if you didn't hear it. If it was in
this room, y'all would have heard it.
Speaker 6: So then logically speaking, this is the safest place for
us to be since that monster with the roar it's
not right.
Speaker 1: Yeah, I guess, And I'm just kind of like still
kind of just like jittery, suffering the effects long distance intimidation.
Speaker 6: Random random question. This, No, this is for visionary. This monster,
the glimpse that you got of it. Do you think
you would be afraid of very contagious signs on coffins?
Speaker 1: What? I don't that the thing that yelled, man, I
don't think it's afraid of anything.
Speaker 6: Oh, that's unfortunate. We should probably mean.
Speaker 1: I don't even know if something that sounds like that
could read, would you two?
Speaker 6: That's rather it's arrogant and what was that?
Speaker 1: What was that?
Speaker 16: Sir?
Speaker 4: Stop mucking about and find a way out of here.
Speaker 1: Yes, sir, Yes, sir. I'm still kind of nervously.
Speaker 2: We just asked the room, who was this anyway?
Speaker 5: Oh? Okay, yay, more roles, Okay, I want you let
me see, let me see what you have, if you
have anything that can help with this, because I think
you do.
Speaker 2: I was just asking the old man. Oh if you knew?
Speaker 5: Okay, ruth you excitement.
Speaker 2: I don't think I have anything to help this unless
I well I could. It's does anyone have.
Speaker 6: A goblet.
Speaker 1: As much as I would love to have a holster.
Speaker 2: Anyone got a goblin? Does? Is this? Like? I don't
know if I need a goblet for it or not,
but it says goblet.
Speaker 1: I think it s silter cop yeah, silver cop.
Speaker 4: Yeah.
Speaker 8: Yeah.
Speaker 5: It's a ritual so you have to kind of do
a performance with it. But that is definitely cool. It
would also take about an hour to do. I like chance,
So why don't you roll me a D one hundred.
You got a fifty to fifty shot, and I know
I could just roll a one D two, but D
one hundreds where it's at fifteen fifteen? No, I'm sorry,
there's no goblet in the room. Okay, I thought we'd
give it a chance.
Speaker 4: But.
Speaker 2: I just I'm asking Grandpa, do you know who this
room is? Im?
Speaker 5: Bah, I'm assuming grandpa. By grandpa, you mean.
Speaker 2: The old guy word.
Speaker 5: Okay, just checking.
Speaker 6: And this is confusing because he usually calls me grandpa
in real life.
Speaker 4: What one year ever did you say?
Speaker 6: Do you.
Speaker 2: Do you know who? Says and I gestured to the room.
Speaker 4: I was just following a noise in the darkness, just
like all of you.
Speaker 2: I'll use sense the unseen. Let's see if that works.
Speaker 5: Yeah, it's worth a try. So you're looking at the
blood and you're going to use this since the unseen,
m go ahead and make the role for me.
Speaker 2: Okay, uh so, which is wits or resolve?
Speaker 5: And aspects?
Speaker 2: What's the user's wits and aspects?
Speaker 5: Yes, or resolve if you want to, so it would
be either wits or resolve. And then you're aspects.
Speaker 2: What's aspects?
Speaker 5: That is your This is the ability you have right
above its discipline?
Speaker 10: Yeah, okay?
Speaker 2: And what am what am I rolling against? Are you
going to roll?
Speaker 5: You're not rolling against Yeah, you're not rolling any against
anything at the moment. You're just doing a straight sense
the unseen, which is going to be your aspects and
then wits or resolve and then the difficulty is for.
Speaker 8: Okayes your failure.
Speaker 5: Okay, now, I think you were the last one to
look this up. Do you know what this means?
Speaker 2: Because I think it means, ye, my role play it
out in a way that's more best.
Speaker 5: Your Yeah, but I think didn't we house rule that
you don't have to necessarily do it? Sorry?
Speaker 4: Yeah?
Speaker 5: Yeah, okay, okay, just making sure, Okay, go for it.
You can if you want to. Obviously, make it more
missed you. But but what I will say, when you're
doing this and the what you get because you are
you are looking at the wall and you're trying to
figure out or you're trying to sense the unseen, and
I think that you will absolutely see or feel like
a group of tremr that were in a circle in
this room making this birthing this room at one point,
and there was a lot of blood and there was
probably even a death or two. But the the one
who who you tasted earlier. I don't know how you
know this, but this person is in a room in
another city and they look at you, and they see
you very clearly. They're sitting in their couch and they
just look up at the wall and they look right
at you.
Speaker 4: Hello.
Speaker 5: And that's probably all that will happen in this failure,
is you make a brief connection.
Speaker 4: Are you all right?
Speaker 6: Their pal? And I'm once again trying to be paternal,
but it's not something that comes naturally, So I think
I just I do a little pat on his back.
You okay, you touch me? Oh? How do I know
about his thing?
Speaker 5: He doesn't even know about his thing, which is the
only reason why I told him last week. I was like,
be careful who you touch. I'm telling you as a player,
But your character doesn't know you have this, because then
you would be able to mark somebody. But because you
don't know you have the ability, you're going to just
mark people when you touch them, or you run the
risk of doing that when you touch something. But it's
when you touch, not they touch you.
Speaker 2: I'm pretty sure that's why I didn't write that part down,
because my character wouldn't know.
Speaker 5: Yeah, yeah, but I yeah.
Speaker 2: And I also didn't know that the room was a person.
Speaker 5: So yep, that's fair. That's that's fair. Well, it's connected
to a person.
Speaker 6: But yes, I pat him? Pat you on the back?
Speaker 2: Did I just did? I?
Speaker 1: Just it's skin? Does it count?
Speaker 2: I'm sorry? So this room isn't a person, but it's
connected to a person somewhere who just looked at me.
And also that they are first.
Speaker 1: Now you'll have fun pal yep, okay.
Speaker 2: Yeah, is that my stomach?
Speaker 5: Nope, that's the sound of the room.
Speaker 2: Oh, people talk about you, people say had your day.
Speaker 6: Normally I enjoy his singing because it lets me know
where he is, but I very much don't like it
right now.
Speaker 1: I'm a man.
Speaker 2: I'm looking up at the ceiling and the walls.
Speaker 5: So when you look up at the ceiling, this is good.
You're looking up at the ceiling in the walls, you
will start to see a like a clock in blood
kind of form itself. Oh sorry, continue, you were explaining
what we see in your bestial failure.
Speaker 2: M I'm a man that well go far on the
money for the star, and I'm just I'm just looking
up there and watch him and if he touches me
while this is happening, I'll grab him. I'll grab his arm,
oh easy, and bring him close to me, pull him
in and without thinking, my thanks are out?
Speaker 6: Is there fire in this room? Candles?
Speaker 5: Now, roll a D one hundred if you got a
fifty to fifty chance. If it's over fifty, sure, because
I did the same thing for Orchish and as goblet,
but I doubt forty seven, Oh so close, but I
also need orchestra. Roll a oney seven please.
Speaker 8: Wow?
Speaker 1: Seven?
Speaker 7: Okay, all right, okay.
Speaker 5: You when he reaches out and grabs you, you both
hear a and this kind of like chill probably runs
down your spine mood and probably react without thinking about it.
Kind of like, which I think is really weird for you.
I don't think you've had that happen since you were immortal.
Vampire bodies don't react on their own. You have to
sometimes force them to react to be more human like. So, yeah,
that was a little bit strange. Does anybody else do anything?
Speaker 2: Well, I like to unless he does something else. My
fans are out and I've pulled him closer, and then
I just kind of push him away from me.
Speaker 10: Oh ah, I scurry behind Visionary immediately.
Speaker 1: What's going on? Man, I'm trying to figure something out.
I've gotten idea.
Speaker 6: He's lost his day.
Speaker 1: We've got to get out of here.
Speaker 6: Fairly.
Speaker 2: I look back up at the ceiling.
Speaker 5: She said there was a clock there in blood, or rather,
the blood is pooling in a way in which, if
you look at it for a minute, it kind of
resembles a clock.
Speaker 2: And can I tell what? Can I tell? Can I
read the clock?
Speaker 5: It is just continually ticking. But yeah, I think you
it's probably two thirty.
Speaker 2: Is that roughly what time it is?
Speaker 4: Yeah?
Speaker 2: Is it going down?
Speaker 5: It is going counterclockwise, so.
Speaker 2: Now it's two twenty nine. Yes, I don't think we
have much time and can I start singing again.
Speaker 15: With my sword and head out. I gotta past the
test thirst. Yeah, I'm staring at the scend.
Speaker 1: Meanwhile, it moves over me. I go look, I have
an idea. It's something I've been reading a lot about lately,
and I don't it's just, you know, it's a conception.
Speaker 6: We don't have to know.
Speaker 1: Let's I need you to do. I need you to
make sure that everybody I'm going to try to get
out to his wall behind me. I need you to
make sure nobody's looking at the wall, right, nobody's nobody's
looking at it. There could be a door there, right,
So I'm gonna run backwards, but nobody's looking.
Speaker 6: But if there's but if you don't know, you're not
looking at it. You just hit a wall.
Speaker 1: Maybe it was there. You don't know, all right.
Speaker 6: I did say, let's just try it.
Speaker 1: You go over and get everyone's attention on the other
side of the room so they're not looking, all right,
everybody looking at me. As soon as he says that,
I run backwards into the wall and just probably just
slam against it.
Speaker 5: No, you got to roll because you did you did
pu ship Okay?
Speaker 1: Well what okay? Wait, did everybody look at him? Was
nobody looking at the wall?
Speaker 5: I'm going to assume nobody was looking at you.
Speaker 3: I would look at book.
Speaker 1: Yeah, okay, his mood looking at the ball? Were you
looking away? I looked?
Speaker 5: The real question is did your mentor did Edward look
at the wall? Or was his what? Was he always
looking at you?
Speaker 4: I think I want visionary to have his moment, so
I would look away as well.
Speaker 5: Oh cool, Okay, what do you want to roll for this?
I feel like this is this is some PBu bullshit,
but like, yeah, I think we just do a D
one hundred. You got a fifty to fifty chance, so
over fifty D you're fucking out the door. Dude, You're
out the door. You're gone. So he's like, you hear
the sounds of him backing up, and then all of
a sudden, you hear nothing anymore. And if you all
turn around to look, he's just no longer in the
room and there's no door. Amazing, you're the only one
that hit the riddle as well.
Speaker 1: I was playing on yeah did you have the riddle?
Speaker 2: And you didn't?
Speaker 1: I was about yeah, yeah, that connection when I touched
the wall.
Speaker 5: But yepes I was thirty two for those.
Speaker 1: Listening, yet, can I hear me yelling once I get out? Okay,
but me, guys, I did it. That's all you gotta do.
Speaker 2: Guys, are there books are paintings in this room?
Speaker 5: Roll a D one hundred.
Speaker 2: Guess not, Nope.
Speaker 5: The walls are undulating, so I feel like there might
look like there's a painting for a second, and then
it gets swallowed by this blood and then you know,
it's like the walls are moving and breathing. It's like
the room is alive. So sometimes you catch glimpses of
things and then other times not so much. And maybe
there was a painting in front of you for just
a second, and then it's on the other side of
the room. It's like the room is ever shifting and changing,
hasn't settled yet. But I will say that because you
were looking at the ceiling and the clock, I will
give you a chance to get this as well. So
go ahead and roll me a D one hundre again.
Seventy two. Congratulations. You can roleplay this however you like,
but you get this, okay.
Speaker 2: I walk towards the door that is gone. I walk
towards it, and I never break my stride, and then
I start walking up it, and then I start walking
on the ceiling, and then I walk to where the
clock is so cool, and I kneel down, and then
I say, in a room where time twists and bends,
clock ticks without end its hands are trapped in endless night,
waiting for the dawn's first light to break the spell
and set time free. Align the hands. Then speak to
me to find the hour that breaks the chain. Count
the times the day brings rain, for every drop that
falls from high and the sun's that light the sky.
Then set the clock to it to this bright hour,
and time will once again have power.
Speaker 5: And that's where we end. And fucking Zambi just coming
out of this crazy guy. I was like, he's weird,
and then Zamby was like, yeah, me, show you show
you how weird he is.
Speaker 2: Yeah.
Speaker 5: It was very very very good.
Speaker 1: Six or seven Vampire.
Speaker 9: Bro.
Speaker 6: It was such a cool episode. I'm just like playing
it like lights.
Speaker 1: Like, hey man, y'all be listening to the death lists. If
you like the show, please consider rating and reviewing, and
for more stories in this world or other worlds, visit
the table Store Library A table story dot TV. Thanks
and I'll see you next week. M h
Speaker 10: M hm