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Speaker 1: Hello, everybody, Welcome back to the fire Escape Cast. I'm

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Mike Maharty, your host as always here with Dan Riiker, Hello,

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and Mary kesh Yay. I make an effort to sound

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more excited. I announce you.

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Speaker 2: I can correct men, I can fix them.

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Speaker 1: Yeah, there was like sixty five episodes where I sounded

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pretty down really about it. Yeah, I don't know. Sixty

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five might be exaggerating. But we're back, uh, first time

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in a while. Well, I mean, I guess for listeners

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it's not. But we recorded the last episode a bit

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early before Mary went off on her another gallivant trip

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across Europe. God knows what she's doing over there.

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Speaker 3: It was twenty twenty one we recorded the last episode,

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so we're a little more caught up now.

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Speaker 1: Nothing's happened. Everything's fine in La.

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Speaker 2: I hear no one got shot in the face with

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a firework.

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Speaker 1: Bye, h residents. Still, do you have all your teeth?

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Speaker 2: Can I see them?

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Speaker 4: I thought they were gone?

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Speaker 3: I thought they I honestly, when I was on the ground,

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I thought I was going to take my hand off

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and see all my teeth on the ground. But they

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all stayed in place and outside of just some bruising

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throughout the inner lip and chin. I survived.

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Speaker 1: Yeah for the audience that doesn't vent diagram with giant bomb.

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Dan got quite literally hit in the face with a

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confetti canon explosion and made pressed nitrogen age have Reddit.

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I had friends like, didn't this guy was more than

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one friend media saying, isn't this the guy that married you?

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Speaker 4: Who is this idiot? You can't blame me for this.

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I was the victim here right a firework.

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Speaker 3: I didn't think my friend was about to turn a

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howitzer of a confetti cannon into my fucking face.

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Speaker 1: So there wasn't I guess there's like a walk me

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through the science here? Is there a hard part in

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the confetti?

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Speaker 3: Well, a lot of people had a lot to say

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about what happened. As a result, I learned how these work.

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So it is a bunch of compressed nitrogen at the

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bottom of a tube. And this is not one of

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the tiny little party popper things that you buy at targets.

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This was like a big ass tube and yeah, you

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twisted and it like somehow, lets the compressed nitrogen do

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something with the air. I don't know, chemistry happens and

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then there is no physical projectile.

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Speaker 4: But just a force like force.

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Speaker 3: It is very just It's like a sniper shot of

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crazy compressed air. And I was, I don't know, three

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and a half feet away from the top of the tube.

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And I have been elbowed in the teeth before so

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bad that my teeth dented in I had to go

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to the dentist to get my teeth fixed. This felt

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worse than that. I've never felt anything. It blew my

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lav mic off. It's just yeah, it bruised.

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Speaker 5: Like.

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Speaker 3: I was talking to Greg Miller the next night and

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he's like, the inside of your lip is like black,

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and I look at it and like, oh, yep, that's

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not good.

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Speaker 2: That's and that was the bruise.

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Speaker 3: The inside of the lip was the where it hurt

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kind of the most. And then like under my beard,

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I think they kind of obscured a lot of it,

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but like.

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Speaker 2: Beard protected you by like ooh, a bit of baffling,

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Like you know, just a bit of it.

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Speaker 3: Could have right stop the air. It could have been Yeah, No,

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I still felt every bit of it. I It's funny

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because and I understand why people thought it might have

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been a bit, because it seems like the type of

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thing I would do like a little little wrestling silliness

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or something.

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Speaker 4: Uh.

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Speaker 3: No, I would not have agreed to do that. That

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sounds way too dangerous and it is extremely dangerous. But

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I'm glad it happened because it's fucking funny.

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Speaker 1: You have like a corporate umbrella to take care of

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like any weeks.

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Speaker 3: Oh, we're going through the HR insurance. I'm on insurance,

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but not through Giant Palm, right.

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Speaker 2: Because it is like the worst time to get shot

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in the face.

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Speaker 3: Yes, yes, I am. I am legitimately going to reach

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out to the People's Court. Uh and maybe Judge Judy

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if anyone has a connection. I just think it would

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be the funniest fucking thing in the world.

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Speaker 4: Yeah.

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Speaker 3: If I try to sue Jeff Grubb for five thousand

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dollars and then we have to watch that clip a

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million times in court on TV.

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Speaker 2: And she's like, what are you an idiot? Yes, ma'am.

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Speaker 3: Yeah, if anyone has an exection, I'm not kidding. I

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am like tomorrow looking up contacts and stuff, and I'm

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trying to get a hold of TV court shows.

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Speaker 4: I wish you the.

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Speaker 2: Best of luck legally on suing Jeff Grub he's had.

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Speaker 4: Thank you very much.

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Speaker 2: Yes, it's very apologetic.

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Speaker 4: He was.

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Speaker 3: He was, and he said, if I would have gotten

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actually hurt, he would have felt really really bad.

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Speaker 2: But I guess he didn't, so he doesn't feel bad

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at all.

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Speaker 3: Well, I guess we're even now because he might have

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saved my life. Like two nights ago, so me and

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him were are our place was right next to a

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seven eleven, like three houses down.

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Speaker 4: Say what's that joking?

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Speaker 3: Oh, I want up some beers and butterfinger ice cream,

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and he wanted a slushy, and so, you know, like

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ten o'clock at night on this would have been Sunday night.

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I think we walked down to the seven eleven. I

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get some beers in a bag. We're walking back and

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again this is like three houses we have to walk down,

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and you know, there La there's a bunch of people

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sleeping in you know, parking lot and everything. And we're

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just kind of walking and talking and stuff, and then

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all of a sudden, we get like one house down

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the street and we hear, hey, hey, like this isn't like, oh,

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you're in downtown San Francisco. They're just on the street

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yelling at everyone that passes by you. No, it's a

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dark suburban street and we are the only people walking around,

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and Greb just like just keep walking, just keep walking.

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I'm like, okay, okay, okay, I'm just trying to like

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get to the gate of the house. And then we

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hear sprinting and it's getting closer and say, hey, hey, hi, motherfucker.

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Like there's this absolute manic screaming. And we turn around

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and it's a lady and she's like ready, like very

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wild eyed, you know, shaved head, and she's like pissed

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off and she's like, you stole my fucking back and

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she's pointing out my bag of beers and I was like,

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I didn't. I did not steal these. We just went

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to seven eleven. She's just look, you're going to jail, motherfucker.

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And I'm thinking, like, oh, please call it the cops.

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Let's see how this goes. Turns out the cops for

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busy doing other stuff that night in Los Angeles. But

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she's like, you're gonna talk your means yeah, And so

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she's like almost a kind of like lunging kind of

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that group. We're like go like that type of thing,

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and I am freaking out, I don't know what to

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do here, and so Grub gave me some shit for

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this because my legitimate thing that I did as defense

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in this moment that I think I'm about to get

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attacked is I reached into my back pocket and I

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grabbed my receipt and I go, I have a receipts.

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Speaker 1: Resort to logic in the face of.

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Speaker 2: Someone like that lady who's obviously an eketamine fueled anger.

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Speaker 6: Did you hear the line item for my medelos or

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I did not steal these from you? Yeah, it did

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kind of stop her for a second, like she was

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just like completely screaming, and I said, like, I haven't

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received I held it up and she did look at

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it for a second like like I kind of like

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stunlocked her for a second. And then she's like she's

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like give me the bag, and Grubb just went like

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no and like lunge at her a little bit, and

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that kind of got her settled down, and oh my god,

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it was just.

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Speaker 1: She left after Grub like step to her.

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Speaker 3: I think she was like turning around still. Oh she

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started walking away and kept calling as the N word

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after that, So yeah, yeah, and then we hurried back

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to the house. Yeah, so Los Angeles was good, actually

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was good.

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Speaker 1: What uh what's what neighborhood was that.

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Speaker 4: I think we were like it was near Hollywood.

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Speaker 1: Oh oh, okay, that sticks out.

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Speaker 2: It has so many different neighborhoods. But that's the scary story.

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I Uh, I would be so nervous walking home, especially

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by myself. Like, I'm glad you guys had a buddy

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system so that Grub could save you in the event

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that you would be attacked by a lady.

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Speaker 4: Yes, an out of the uh.

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Speaker 1: Another confetti can and ready to go.

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Speaker 2: Yeah, probably proved that you purchased it legally.

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Speaker 4: That is true.

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Speaker 3: Yeah, out of the four other people sharing that B

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and B with me, I think Grub is probably the

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best one I could have had there, right out of

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all the giant bomb guys.

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Speaker 2: He's tall.

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Speaker 3: He's tall, and I think he could like handle himself,

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you know, Like I said, you know Manati, you know,

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flashback to this time at the dojo.

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Speaker 1: I don't know. Yeah, I think Jan. I don't know

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what Jan would do. Baclar would absolutely be useless.

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Speaker 3: Yeah, maybe with a hockey steak you could do something,

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but yeah, throw a hat at her.

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Speaker 2: It's a good question. I know that people have asked

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us like, who would be the most safe amongst us?

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I mean, I I do think that I could be

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taken down, but I take I'd take out at least

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a couple of eyeballs on my way. I snap like

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a twig, but I would kill a bit.

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Speaker 3: Yeah, and once you started scrapping with her Mary, I

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would have had time to run back to the house,

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so that would have been really helpful.

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Speaker 2: So I would have saved your life before you taking

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a couple syringes to the knee.

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Speaker 4: Yes, I would have done the eulogy at your funeral

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as a result.

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Speaker 2: So no, I you had been barred.

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Speaker 4: Funeral.

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Speaker 2: My death is just getting uh an edible arrangement and

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nothing else, and they're not allowed to come to my funeral.

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Speaker 4: Yes, So it was good.

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Speaker 3: Did the shows, Yeah, I had a bunch of guests.

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It was very, very busy. But one of those things

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we're at the end, you're at the airport and you're

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just like that.

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Speaker 4: That was good. We did a good thing there. That

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was great. So yeah, I hope to do it again

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next year.

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Speaker 1: Congrats. Acts I was not there this year.

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Speaker 2: It's kind of weird. Isn't it not going? I think

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the first time because last year I went, even though

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I don't think I had the best justification. But last

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year I went. I took some streamers out for there's

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some justification I can do if there's a lot of

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streamers in the area, like for a video game conference

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for example, Pack's East. I was able to justify by

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like taking streamers out we were doing an event for

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Twitch like that I can argue. But this year, there

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really wasn't that many streamers that I knew going that

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justified me traveling there. And I had just gotten back

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from Europe because TwitchCon was in the Netherlands again and

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I think it was the week before, and I just

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the idea of me just getting back and I was

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also severely jet lagged and like acclimating to the time

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zone and going to Summer Games Fest. I was like

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absolutely not, Like I just think you'd really have to

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convince me under that situation to like want to go.

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Speaker 4: I was on E Yeah, it was.

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Speaker 3: It was a kind of lower profile one, just kind

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of a more chilled out one.

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Speaker 4: There wasn't like a huge frenzy for anything.

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Speaker 5: You know.

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Speaker 3: I'd say, like Resident Evil, not like huge games announced anytime.

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Speaker 2: But I felt the same way. I mean generally speaking,

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I didn't hear anyone be like that was a waste

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of time. Like it's still neat, and I'm grateful that

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Summer Games Fest exists because it's I said this last year,

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but like it's so wonderful that it brings all these

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different people together to celebrate games. And I do love

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seeing my developer friends or other people in games media

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and just catching up with them. So happy that it exists.

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But this was like kind of one of the main

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years where I was like this, this is not really

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worth the ticket price, Like I would have a hard

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time justifying the flight and the hotels and all that stuff.

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For like I love Resident Evil, like don't get me wrong,

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but like you have to do a little bit more

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than that to get to get me going. And I

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just didn't feel like they had a huge lineup.

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Speaker 3: Yeah, Like I honestly I'd barely played anything because we

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were just putting the shows together. So to me, it

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is just that social element of it of just like, hey,

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the industry is all here, let's hang out. So that's

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all it is to me. So and that end of

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it was a success in my book.

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Speaker 2: But you know, maybe that's what it is now. This

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is just the time where we all get together and

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eat terrible food and drink and avoid getting mugged.

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Speaker 4: Yeah together, I'm playing with that.

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Speaker 1: Yeah.

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Speaker 4: I had a great time.

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Speaker 1: So I fly to Ireland tomorrow. So there were Berts

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was just like, I'm not gonna make you go to

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la and then go to Ireland the next day. Basically

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so and also Berts was there, so they didn't need

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two of us.

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Speaker 2: We're just such travel travel junkies. I leave for France

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on Friday. I've been jet setting all over can uh uh,

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I'm gonna butcher this. I think it's candle on, but

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I'm gonna say Can's Lion, Can Leon.

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Speaker 4: I think that's right, Can's Lion.

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Speaker 2: Yeah, cans Lion is there.

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Speaker 1: Like the film festival.

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Speaker 2: I think it's connected, but it's you know, what what

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happens at festivals is advertisers with money go and that's

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a great place for companies and brands to go and

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be like give me your money. And so I will

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do that and hopefully I will be effective at it

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because it's so cool to get the opportunity.

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Speaker 1: I hope that it is a good gotch Can Okay,

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yeah this I thought you were the.

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Speaker 2: Same as the Can Film Festival, but it is like

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they do other festivals.

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Speaker 4: Yeah, I'm looking at now. I did not realize Can

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was a city. I just know.

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Speaker 1: It's on the riviera down your but it's like, uh,

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it almost sounds like a south By Southwest.

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Speaker 2: I think so, but I haven't been, so I'll have

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to report back to me. What it sounds like is

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some music, some entertainment and like panels and stuff like that, which, yes,

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seems like south By Southwest And it's just a good

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place to network and meet.

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Speaker 1: Did you say you're going to Paris as well?

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Speaker 2: I'm gonna fly into Paris because you flying into Can

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is apparently like impossible unless you have like a private play.

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Speaker 1: Do you look at Nice as well?

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Speaker 2: Yes?

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Speaker 1: And that was just expensive, yes, gotcha. Yeah, I guess

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it's the time of year when that's when people literally

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vacation down there.

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Speaker 2: I love that you know more about this than I did.

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I did what I was told I have. I'm so

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grateful that in my ignorant life, I've always been able

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to find a person who is also going, who is

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smarter than me. Who is more travel savvy than me

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and is also pickier with like hotels and Airbnbs and

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travel arrangements in me and then I say, awesome, tell

314
00:14:02,200 --> 00:14:05,159
me what to books and I'll do it. Her name

315
00:14:05,240 --> 00:14:07,600
is Scully, and well that's her last name, but that's

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what we call her. She's awesome, and she's the travel

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00:14:11,080 --> 00:14:13,240
person in the group that will take care of me,

318
00:14:13,399 --> 00:14:16,840
and like will be like book this train, book this flight,

319
00:14:17,200 --> 00:14:19,879
book this airbnb, and I did it, and like I

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00:14:19,960 --> 00:14:23,080
can do what someone tells me, but I don't want

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to do all that research and like be wrong. So

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00:14:26,360 --> 00:14:28,559
somebody else is telling me. And then in previous years

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it was a friend of mine. Like at Twitch, it's

324
00:14:31,039 --> 00:14:34,559
always Alyssa. She always tells me like book this flight,

325
00:14:34,679 --> 00:14:37,240
this train, this space, and like this is what we're

326
00:14:37,240 --> 00:14:39,320
gonna do. We're gonna do with snorkeling this day, So

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00:14:39,799 --> 00:14:42,399
book this boat and I'll be like okay, and I

328
00:14:42,519 --> 00:14:45,320
just I just do what I'm told and I spend

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00:14:45,360 --> 00:14:47,279
the money and like then I get to go. But

330
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I'm not good at I'm not good at like researching

331
00:14:50,559 --> 00:14:53,320
locations and being like, oh, we got to take the

332
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four fifteen so that I can be there by this

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00:14:56,159 --> 00:14:58,039
time so we can get the other charter boat. Like,

334
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I'm gonna die out there if that happened, there's no

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way I'll make it.

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Speaker 1: Yeah, that's I'm assuming you'll take the TGV. It's a

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very very fast train that goes down.

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Speaker 2: I don't even know what that is. I need it.

339
00:15:07,440 --> 00:15:09,799
I need a travel buddy. They're the person that like

340
00:15:09,960 --> 00:15:12,519
knows that stuff. There's a TikTok that makes the tv.

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Speaker 1: TGV is a big catapult in Paris that you jump

342
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that you climb into and then it just launches you

343
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all the way down to the south of France. Sometimes

344
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you miss and sometimes you miss and going and go

345
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into the sea. Weirdly, it's not a tribut shaw. It

346
00:15:26,440 --> 00:15:28,039
should be, though that would be more on theme.

347
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Speaker 2: It seems more franch I don't think that I'm like

348
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really meant to travel, but in this world, if someone's

349
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going to send me to a cool location, I require

350
00:15:38,159 --> 00:15:41,279
some kind of buddy that will at least guide me

351
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from from completely dying out there. But I can function.

352
00:15:46,039 --> 00:15:48,039
Every time I've ever gone to like a really cool

353
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place like Japan, I'm always like, when are you going?

354
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What flight are you taking? And then I will fly

355
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to that person and then we will fly together so

356
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that I'm not alone, because I don't want to die.

357
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Speaker 3: Is there anything in France for me? I've never been

358
00:16:01,000 --> 00:16:06,639
to France. They got cheese, they.

359
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Speaker 1: Have a lot of cheese. Go to the Juro. That's

360
00:16:08,000 --> 00:16:09,039
like all there is in the East.

361
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Speaker 4: I'm not gonna go there just for cheese.

362
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Speaker 2: Fred Meyer like, you'll be fine going to your local supermarket.

363
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Speaker 1: Trying to aspects of like French culture. You would like lunches.

364
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Lunch is a big deal in general. It's a very

365
00:16:21,879 --> 00:16:24,279
lunch every day I know. But they that's what I'm saying.

366
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They go really hard on lunch, and the lunch you

367
00:16:26,200 --> 00:16:28,799
have is not going to be I didn't know if.

368
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Speaker 2: You knew this, But in the Netherlands there's the city

369
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of Guda, and it's Guda, and I thought, and I thought,

370
00:16:35,440 --> 00:16:37,559
maybe it would be neat if you ever traveled to

371
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the Netherlands. If I could convince you you could go.

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Speaker 4: To Gouda, I would like.

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Speaker 3: I like.

374
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Speaker 4: I think Europe in their cheese situation seems pretty good.

375
00:16:44,519 --> 00:16:47,559
Speaker 1: You just said you wouldn't travel to somewhere in Europe.

376
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Speaker 4: I've been. I didn't go just for cheese. I went

377
00:16:50,159 --> 00:16:50,759
for Hitman too.

378
00:16:51,639 --> 00:16:53,240
Speaker 1: I can't send him to Guda just for cheese. You

379
00:16:53,240 --> 00:16:54,399
need a secondary selling.

380
00:16:54,759 --> 00:16:56,240
Speaker 4: The cheese is a bone, that's all you need.

381
00:16:56,320 --> 00:16:57,120
Speaker 2: You don't know him at all.

382
00:16:59,759 --> 00:17:03,759
Speaker 1: Fact, I would say France is mostly people are going

383
00:17:03,799 --> 00:17:06,319
for food. If you're in the south of France, it's

384
00:17:06,319 --> 00:17:09,119
like it's very bougie vacation area, which I don't think

385
00:17:09,160 --> 00:17:10,440
would speak to you.

386
00:17:10,759 --> 00:17:12,599
Speaker 4: I bet it would. I would find it beautiful and

387
00:17:12,640 --> 00:17:14,000
be able to appreciate that right.

388
00:17:14,119 --> 00:17:17,319
Speaker 2: Pretty Yeah, it is old, which I think is like

389
00:17:17,519 --> 00:17:24,160
architecturally really nice. I don't know, I like I struggle

390
00:17:24,319 --> 00:17:28,400
in France. I haven't been there very often, but I

391
00:17:28,440 --> 00:17:34,079
have struggled because that people don't always like tourism, and

392
00:17:34,119 --> 00:17:36,599
they don't like people who don't speak French.

393
00:17:36,720 --> 00:17:39,119
Speaker 1: That's a very that's that's not at all but my

394
00:17:39,160 --> 00:17:42,200
experience whatsoever, my experience, I know, but it's a generalization

395
00:17:42,279 --> 00:17:43,519
that a lot of people espouse.

396
00:17:43,839 --> 00:17:44,839
Speaker 2: Honest generalization.

397
00:17:45,200 --> 00:17:48,440
Speaker 1: I don't. I think American people like foreigners less than

398
00:17:48,440 --> 00:17:50,759
any other country in the world demonstrably.

399
00:17:51,240 --> 00:17:54,640
Speaker 2: I think it's honest. That was my experience. They were

400
00:17:54,759 --> 00:17:55,279
pretty tough.

401
00:17:55,359 --> 00:17:58,200
Speaker 1: Also, didn't you also collapse a wall in Japan walking

402
00:17:58,200 --> 00:18:01,880
into a restaurant like I think the problem Yeah.

403
00:18:01,200 --> 00:18:02,000
Speaker 4: Yeah, yeah.

404
00:18:02,000 --> 00:18:04,799
Speaker 2: I went into Kuda and was like, where's my cheese, bitch,

405
00:18:04,799 --> 00:18:07,039
and they were like, we hate you and I was like, oh,

406
00:18:07,119 --> 00:18:10,759
you hate English speaking Americans and they're like, yeah.

407
00:18:10,480 --> 00:18:14,480
Speaker 1: No, France can be I guess any country where they're

408
00:18:14,480 --> 00:18:17,000
speaking different language can be tough because some people appreciate

409
00:18:17,039 --> 00:18:19,839
you trying to speak a language. Others are like please

410
00:18:19,880 --> 00:18:22,240
this and now he's in a child, let's do English. Yeah,

411
00:18:22,240 --> 00:18:24,640
and it can be hard to navigate as cargo. I

412
00:18:24,680 --> 00:18:25,279
love as cargo.

413
00:18:25,480 --> 00:18:27,839
Speaker 4: Yes, I don't really know the deal with snails.

414
00:18:28,880 --> 00:18:33,119
Speaker 3: I would try it, you know whoa whoa iventuring a

415
00:18:33,160 --> 00:18:36,559
new era of being cool with food folks.

416
00:18:36,880 --> 00:18:39,640
Speaker 4: Ay, this was a big part of my triplet. I

417
00:18:39,799 --> 00:18:41,200
accidentally tried mustard.

418
00:18:42,359 --> 00:18:44,119
Speaker 1: You had never tried mustard before? No?

419
00:18:44,279 --> 00:18:46,160
Speaker 3: Well, I think like Bonk took me to like a

420
00:18:46,240 --> 00:18:50,519
nice sausage hostage mixed up hot dog and sausage plays

421
00:18:50,519 --> 00:18:52,960
in San Francisco because she's like, if you're ever gonna

422
00:18:52,960 --> 00:18:54,440
try it, try it on this like nice hot dog

423
00:18:54,519 --> 00:18:56,240
or whatever, And I think I try to bite. But

424
00:18:56,279 --> 00:18:58,400
I wasn't as open minded as I am now, So

425
00:18:59,079 --> 00:19:02,960
I accident I got a turkey and Swiss sandwich from

426
00:19:02,960 --> 00:19:04,319
the media lounge in.

427
00:19:04,359 --> 00:19:05,640
Speaker 4: At SGF Playdas.

428
00:19:06,440 --> 00:19:08,079
Speaker 3: Yeah, they had a bunch of wrap things, and it's like,

429
00:19:08,119 --> 00:19:11,319
here's a capacola, here's this thing, here's it's just a

430
00:19:11,400 --> 00:19:13,799
turkey and Swiss. And I looked at the ingredients and

431
00:19:13,839 --> 00:19:16,480
it said like lettuce and had tomatoes. So I already thought, like,

432
00:19:16,480 --> 00:19:18,039
you know what, I'm gonna be adventurous. I'm gonna eat

433
00:19:18,039 --> 00:19:19,920
a sandwich with a tomato on it, yeah, and which

434
00:19:19,920 --> 00:19:23,279
I never do. But it didn't say mustard, and so

435
00:19:23,400 --> 00:19:25,920
I foolishly just dove right in head first. I took

436
00:19:25,920 --> 00:19:28,519
a bite and I turned to Jan and Backler and

437
00:19:28,599 --> 00:19:31,200
I was like, what is this? Like, there's like a tang,

438
00:19:31,440 --> 00:19:34,799
there's a tang going on here. And I opened it

439
00:19:34,920 --> 00:19:36,759
up and they're like, that's mustard. It's just like normal

440
00:19:36,839 --> 00:19:39,000
ass mustard. And I was like, but it's like tangy.

441
00:19:39,039 --> 00:19:40,640
It's like it's got almost like a spice to it.

442
00:19:40,920 --> 00:19:43,160
And that's the thing. No one's ever fucking told me

443
00:19:43,480 --> 00:19:46,119
that mustard has like a spice factor to it, because

444
00:19:46,119 --> 00:19:46,759
we don't.

445
00:19:46,799 --> 00:19:50,119
Speaker 1: We don't. It's not the world's responsibility to explain everything

446
00:19:50,200 --> 00:19:50,480
to you.

447
00:19:50,680 --> 00:19:52,440
Speaker 4: Well, somebody to explain it to you at some point.

448
00:19:52,720 --> 00:19:58,640
Speaker 1: No, I just just try it, like not a bitch, Yeah, yeah,

449
00:19:58,759 --> 00:20:02,119
get them after forty years of being a bitch.

450
00:20:02,359 --> 00:20:09,000
Speaker 4: It was not like, I'll be damned, show.

451
00:20:08,079 --> 00:20:09,880
Speaker 2: Me that picture where you look like shit again.

452
00:20:10,960 --> 00:20:15,279
Speaker 1: Mary had. Mary had a georgeka Stanza moment that she

453
00:20:15,359 --> 00:20:17,599
shared with us where she thought of like an insult

454
00:20:17,680 --> 00:20:21,559
like days after it and uh, it's pretty rough. I

455
00:20:21,559 --> 00:20:24,440
don't even know it's it's it's lethal. But anyway, Dan,

456
00:20:24,440 --> 00:20:26,359
you're saying you like mustard now, well yeah, And.

457
00:20:26,279 --> 00:20:27,599
Speaker 3: I think I would have tried it a long time ago.

458
00:20:27,640 --> 00:20:29,799
People like I think I just because it was yellow.

459
00:20:30,240 --> 00:20:31,759
I was just like, I don't know what that flavor

460
00:20:31,799 --> 00:20:33,759
could be because it's like what, it's not gonna be

461
00:20:33,759 --> 00:20:35,640
like banana, and it's not gonna be like I'm fairing

462
00:20:35,640 --> 00:20:39,200
to think of other yellow flavors, and I.

463
00:20:38,279 --> 00:20:38,680
Speaker 4: I don't know.

464
00:20:39,119 --> 00:20:41,519
Speaker 3: I thought it was gonna be like yellow mayonnaise or something,

465
00:20:41,799 --> 00:20:43,759
and then it just had this cool tang to it.

466
00:20:43,759 --> 00:20:46,440
And I haven't tried it again yet, but I'm waiting

467
00:20:46,440 --> 00:20:47,680
for the right opportunity. I want to try it on

468
00:20:47,680 --> 00:20:49,720
a hot dog. I want to try it on another sandwich.

469
00:20:49,799 --> 00:20:51,519
I want to try different types. Yeah, I wanna try

470
00:20:51,559 --> 00:20:52,599
honey mustard on nuggets.

471
00:20:52,640 --> 00:20:57,119
Speaker 1: Can I suggest what could be the next evolution of this? Yes?

472
00:20:57,200 --> 00:21:00,319
There are many many different types of mustard too. My

473
00:21:00,519 --> 00:21:05,240
favorite setting for mustard is like at German beer gardens,

474
00:21:05,480 --> 00:21:07,880
dipping soft pretzels into the and mustard.

475
00:21:08,400 --> 00:21:11,599
Speaker 3: I want to try that because I love giant soft pretzels.

476
00:21:11,680 --> 00:21:12,839
Speaker 4: If it's ever on a MANI my order.

477
00:21:12,880 --> 00:21:14,000
Speaker 3: But a lot of times it'll be like you get

478
00:21:14,000 --> 00:21:16,279
to pick three dips, and it's always like cheese and

479
00:21:16,319 --> 00:21:18,599
a bunch of different mustard type spirits. And every single time,

480
00:21:18,599 --> 00:21:21,119
I say, just give me three cheeses. And now I

481
00:21:21,119 --> 00:21:22,839
want to mix and match because I already know I

482
00:21:22,880 --> 00:21:23,640
love sat bread.

483
00:21:23,680 --> 00:21:26,079
Speaker 2: Mustard and mustard and cheese go together really well, and

484
00:21:26,119 --> 00:21:29,359
I'll grow up my favorite. I actually don't. I also,

485
00:21:29,400 --> 00:21:32,400
I will admit I also don't put mustard on anything.

486
00:21:32,440 --> 00:21:36,039
I just don't really like mustard that much. I only

487
00:21:36,599 --> 00:21:40,039
when it comes to corn dogs, I only want mustard. Oh,

488
00:21:40,759 --> 00:21:43,039
and I don't know why. I'm going to make an

489
00:21:43,119 --> 00:21:45,440
argument to you, and then you can test it out

490
00:21:45,440 --> 00:21:48,319
one day when you're having Mani corn dogs, which is

491
00:21:48,319 --> 00:21:51,720
my favorite. Oh yeah, many corn dogs. The bread is

492
00:21:51,799 --> 00:21:56,640
sweet and so the tang of like a traditional yellow

493
00:21:56,720 --> 00:22:02,480
mustard makes the sweet bread of the corn bread so good.

494
00:22:03,119 --> 00:22:06,799
And then you get the mommy of the hot dogs

495
00:22:06,920 --> 00:22:09,920
the only way I could describe them. And I just

496
00:22:09,920 --> 00:22:12,400
think you get all of the flavor profiles with a

497
00:22:12,440 --> 00:22:13,960
corn dog dipped in mustards.

498
00:22:14,160 --> 00:22:15,960
Speaker 4: I think it's I think I will try that.

499
00:22:16,039 --> 00:22:18,039
Speaker 2: I think it's god tear. But I actually don't like

500
00:22:18,119 --> 00:22:22,640
mustard on uh like burgers. I only put ketchup on burgers,

501
00:22:22,680 --> 00:22:25,119
but for whatever reason, like corn dog, it's got to

502
00:22:25,119 --> 00:22:25,559
be mustard.

503
00:22:25,599 --> 00:22:27,640
Speaker 1: Dude, I'm not a fan of yellow mustard. I do

504
00:22:27,759 --> 00:22:29,599
like spicy or brown ones with the seeds in it.

505
00:22:30,240 --> 00:22:34,519
Speaker 3: So describe like the just the normal ass yellow mustard

506
00:22:34,559 --> 00:22:36,440
see McDonald or something like what is that?

507
00:22:36,440 --> 00:22:38,279
Speaker 1: That was my least favorite.

508
00:22:38,680 --> 00:22:40,839
Speaker 4: Yeah, this was that kind of brown. This is kind

509
00:22:40,839 --> 00:22:41,119
of brown.

510
00:22:41,240 --> 00:22:43,920
Speaker 1: Yeah, that's that's like you actually get spicy seeds, and

511
00:22:44,319 --> 00:22:47,440
the seeds are what makes it like really like it's

512
00:22:47,480 --> 00:22:50,039
like horse radish kind of fills your mouth with a spice.

513
00:22:50,200 --> 00:22:50,920
Speaker 4: I never tried that.

514
00:22:51,039 --> 00:22:54,400
Speaker 1: Okay, I'm not saying that's similar. I'm just saying they

515
00:22:54,400 --> 00:22:57,240
have similar Yeah. Whoa, whoa, whoa.

516
00:22:58,039 --> 00:23:00,000
Speaker 4: I want to try everything now, this was a revelation.

517
00:23:01,000 --> 00:23:03,599
Speaker 1: No, yeah, like I prefer brown mustards. I like those.

518
00:23:04,000 --> 00:23:07,279
Speaker 3: Pickles, right, I've only like had like two or three

519
00:23:07,319 --> 00:23:09,039
bites and pickles in my life because.

520
00:23:08,839 --> 00:23:10,839
Speaker 2: I think pickles also give the tang.

521
00:23:11,680 --> 00:23:15,880
Speaker 4: Oh yeah, that's okay, a real shot.

522
00:23:15,960 --> 00:23:19,200
Speaker 1: I believe mustard. I was just gonna say, I know, well,

523
00:23:19,519 --> 00:23:22,559
the yellow yellow mustard does. I don't know if brown does.

524
00:23:22,720 --> 00:23:26,160
Maybe it is involved somehow, but it does. Maybe. I

525
00:23:26,160 --> 00:23:27,559
don't know. I like brown mustards.

526
00:23:27,839 --> 00:23:31,279
Speaker 2: Maybe you're learning that acid is like a really good

527
00:23:32,160 --> 00:23:34,480
food elevator, right, not a lot, right, If you have

528
00:23:34,519 --> 00:23:36,519
too much of it, it's probably like sour, like tough

529
00:23:36,559 --> 00:23:40,160
on your tongue, but a little bit enhances sweet, and

530
00:23:40,240 --> 00:23:44,279
it enhances like meat and other flavors. So like to me,

531
00:23:44,440 --> 00:23:47,200
it's always about the right ratio. Maybe like when you

532
00:23:47,200 --> 00:23:49,480
were a child, you were like wrecked by having too

533
00:23:49,559 --> 00:23:50,319
much mustard.

534
00:23:50,440 --> 00:23:51,920
Speaker 4: I definitely never had as a child.

535
00:23:52,279 --> 00:23:55,240
Speaker 2: I don't understand psychologically how you can be so opposed

536
00:23:55,240 --> 00:23:56,240
to something that you've literally I.

537
00:23:56,200 --> 00:23:58,200
Speaker 4: Don't either tried. It doesn't make sense and you know what.

538
00:23:58,279 --> 00:23:59,680
Speaker 1: I thought, maybe he met his dad.

539
00:24:00,880 --> 00:24:02,880
Speaker 2: Yeah, I mean they're they're all freaks. But I thought

540
00:24:02,920 --> 00:24:06,960
maybe like some mustard god in his eye, or no,

541
00:24:07,480 --> 00:24:09,960
some mustard like beat the ship out of his sister and.

542
00:24:10,440 --> 00:24:12,519
Speaker 1: Are just off put Like some things have just been

543
00:24:12,559 --> 00:24:14,720
off putting to me, but I still like tried them

544
00:24:14,720 --> 00:24:17,359
at a certain point to back on mustard, even just

545
00:24:17,400 --> 00:24:20,359
from spite, like to back on my dislike of it.

546
00:24:21,160 --> 00:24:24,519
Speaker 3: Yeah, I think that, like, yeah, yeah, there had to

547
00:24:24,519 --> 00:24:25,599
be some traumatic.

548
00:24:25,200 --> 00:24:28,079
Speaker 2: Thing your family member and now you hate yellow.

549
00:24:28,440 --> 00:24:31,000
Speaker 3: Nope, no, there's no log or two whatsoever. And I

550
00:24:31,039 --> 00:24:34,440
think maybe something, no, I think something that's maybe making

551
00:24:34,440 --> 00:24:38,319
me more open to doing more drying things is I

552
00:24:38,359 --> 00:24:41,880
see Mike Manatti and uh he is. He's worse than

553
00:24:41,880 --> 00:24:44,240
me when it comes to weird oat food stuff. And

554
00:24:44,319 --> 00:24:47,319
so he will say something like, oh, yeah, I've never

555
00:24:47,359 --> 00:24:49,359
had this thing, but I can't, like I can't eat

556
00:24:49,359 --> 00:24:50,839
a grape. And I will in my head be like,

557
00:24:50,880 --> 00:24:52,240
that's insane. You've never had it. How do you know

558
00:24:52,279 --> 00:24:55,039
what it's like? And I realized that's me, and I

559
00:24:55,079 --> 00:24:57,440
was like, oh shit, okay, I need to I need

560
00:24:57,440 --> 00:24:58,599
to try some stuff.

561
00:24:58,880 --> 00:25:02,920
Speaker 1: So yeah, the like you asked, whates cargo is, like,

562
00:25:03,039 --> 00:25:04,480
I don't know if do you like mushrooms?

563
00:25:06,039 --> 00:25:08,200
Speaker 4: That's when I've started having and I don't hate.

564
00:25:08,440 --> 00:25:11,960
Speaker 1: So us cargo. The few times I've had it, which

565
00:25:11,960 --> 00:25:15,599
I like it, it had an almost mushroomy texture, like

566
00:25:16,240 --> 00:25:20,000
kind of rubbery, which is never enticing when I say it,

567
00:25:20,400 --> 00:25:22,720
but there is like married like it's got that mushroom

568
00:25:22,799 --> 00:25:25,720
umami to it along with the texture.

569
00:25:25,920 --> 00:25:26,839
Speaker 2: And can I sell it?

570
00:25:27,079 --> 00:25:29,200
Speaker 1: But they can. They can cook it different different ways.

571
00:25:29,440 --> 00:25:32,319
Speaker 2: Like usually they give you like a dish maybe like

572
00:25:32,319 --> 00:25:34,279
a piece of wood or something like that, and imagine

573
00:25:34,319 --> 00:25:38,319
you stuck your thumb in it and made holes in it. Okay,

574
00:25:38,400 --> 00:25:43,359
you with me? It can wooden dish with thumb holes,

575
00:25:44,319 --> 00:25:47,160
and in each hole is one piece of s cargo

576
00:25:47,839 --> 00:25:49,480
And then they fill it to the brim with butter,

577
00:25:51,799 --> 00:25:52,640
delicious butter.

578
00:25:54,279 --> 00:25:54,599
Speaker 1: Yes.

579
00:25:54,720 --> 00:25:56,799
Speaker 2: And then they give you, well it's not alive, but yes,

580
00:25:57,559 --> 00:26:00,599
and then give you a fork that's like really thin

581
00:26:00,680 --> 00:26:03,079
and long so that you can stick it in the

582
00:26:03,119 --> 00:26:05,559
thumb hole and get your little piece of his cargo.

583
00:26:05,640 --> 00:26:07,880
And when you take it out, it's dripping in this butter.

584
00:26:08,000 --> 00:26:09,799
So even if you're like I'm on the fence about

585
00:26:09,880 --> 00:26:13,039
his cargo. It's it's a butter delivery service.

586
00:26:13,359 --> 00:26:17,559
Speaker 3: Has anyone ever done like a kitchy like bowling theme, Well,

587
00:26:17,559 --> 00:26:19,160
have they ever done like a bowling thing where it's

588
00:26:19,200 --> 00:26:21,079
like you're eating escargo out of because I'm just picturing

589
00:26:21,160 --> 00:26:22,759
finger holes in a bowling ball.

590
00:26:23,200 --> 00:26:25,759
Speaker 4: Like in the bowling Yeah.

591
00:26:25,599 --> 00:26:29,400
Speaker 3: That'd be like a kitchi like bowling high food place.

592
00:26:29,559 --> 00:26:31,839
Speaker 1: You know, there have been a bowling ball that's in

593
00:26:31,920 --> 00:26:34,480
like the holes are flesh light kind of things, so.

594
00:26:34,400 --> 00:26:37,440
Speaker 3: You can fuck the bowling ball and eat cargo, eat

595
00:26:37,680 --> 00:26:41,200
out of it first, and then fucking first of all.

596
00:26:41,759 --> 00:26:43,960
Speaker 1: This is the kind of thing. See, this is why

597
00:26:43,960 --> 00:26:45,400
we should be in business.

598
00:26:45,000 --> 00:26:48,920
Speaker 2: Together, shape Dick. It's should be so wait.

599
00:26:49,160 --> 00:26:51,279
Speaker 3: That cargoes, shape Dick. Let me see what s cargo

600
00:26:51,319 --> 00:26:55,319
looks like a pig's tail. No, don't want that. You

601
00:26:56,440 --> 00:26:59,039
got it, buddy, I'm keeping my dick. I'm not doing this.

602
00:26:59,200 --> 00:27:02,480
Speaker 1: Not too late. You got to pigsail Dick. Nope, nope, No.

603
00:27:02,920 --> 00:27:05,400
Speaker 2: You're one wish and it has been granted.

604
00:27:08,160 --> 00:27:11,039
Speaker 1: No. But yeah, to your marriage point, Like, salad dressing

605
00:27:11,119 --> 00:27:13,519
is acid adds, I mean salad dressing also is just

606
00:27:13,519 --> 00:27:16,000
a lot of the flavor and some salads unfortunately, but

607
00:27:17,359 --> 00:27:19,279
a lot of wine pairings are based around the acid

608
00:27:19,279 --> 00:27:22,079
of the wine help playing well with the food.

609
00:27:22,880 --> 00:27:24,640
Speaker 4: I bet my dad wishes he was on this episode.

610
00:27:24,720 --> 00:27:25,640
Speaker 1: Yeah, he probably does.

611
00:27:25,960 --> 00:27:27,839
Speaker 3: Actually, if you just said the word umami, he would

612
00:27:27,880 --> 00:27:28,799
have freaked out and left the call.

613
00:27:30,880 --> 00:27:34,119
Speaker 2: Describe a corn dog like some.

614
00:27:34,160 --> 00:27:36,640
Speaker 4: Gra I guess, so, I guess you're a real human

615
00:27:36,920 --> 00:27:37,559
to some degree.

616
00:27:37,880 --> 00:27:40,559
Speaker 2: I think I use it to say savory, like I

617
00:27:40,599 --> 00:27:42,200
think it's considered.

618
00:27:41,680 --> 00:27:46,559
Speaker 4: A fifth Yeah, it's like a flavor profile, right, yeah, yeah, so.

619
00:27:46,640 --> 00:27:50,160
Speaker 1: Did you know this? There are apparently, and I've learned

620
00:27:50,200 --> 00:27:53,240
this from reading wine books, So umami is the sixth

621
00:27:53,759 --> 00:27:58,279
there are apparently, so the country. Oh no, no, wait, no,

622
00:27:58,359 --> 00:28:03,759
that's not that far offense, sweat, sweetness, sour, salt, bitter,

623
00:28:05,839 --> 00:28:09,119
seeing dead people, seeing dead people. That was a good one.

624
00:28:09,200 --> 00:28:12,839
Speaker 2: Nice one, you guys we talked about when it's currently.

625
00:28:13,359 --> 00:28:17,200
Speaker 1: Uh umami and I'm probably missing one. But apparently Japan

626
00:28:17,599 --> 00:28:20,119
is like leads food research in a lot of these ways,

627
00:28:20,200 --> 00:28:23,960
or like how our tongues perceive flavor. Apparently there are

628
00:28:24,000 --> 00:28:28,759
like two more that they're working on defining that they

629
00:28:28,759 --> 00:28:31,519
are like apparently they're looking at how like taste buds

630
00:28:31,960 --> 00:28:36,039
interact with nerves, synapses and how the brain interprets them.

631
00:28:36,400 --> 00:28:39,079
And when they're examining these pathways, they're seeing that there

632
00:28:39,119 --> 00:28:41,359
are like two more that do not fit into the

633
00:28:41,400 --> 00:28:47,480
criteria of umami sweetness, sour, salt, bitter, what is the last?

634
00:28:47,559 --> 00:28:48,880
I don't know, I feel like.

635
00:28:49,400 --> 00:28:52,000
Speaker 2: Do that really easily? Like like how they invent new

636
00:28:52,000 --> 00:28:54,319
colors by being like, you see, this is a little

637
00:28:54,359 --> 00:28:56,200
bit of a mix between green and blue, and we

638
00:28:56,279 --> 00:29:00,720
call it perry with sure yeah, like sure, yes, you

639
00:29:00,799 --> 00:29:02,960
can do that. And you could be like this is

640
00:29:03,000 --> 00:29:04,839
salt and savory, and so we're calling it.

641
00:29:04,839 --> 00:29:08,079
Speaker 1: Licky loo Oh No, you're right, Mary, it's the fifth.

642
00:29:08,599 --> 00:29:10,799
But they're they're finding a sixth and a seventh.

643
00:29:11,119 --> 00:29:12,359
Speaker 2: But do you know what I mean, Like there's a

644
00:29:12,359 --> 00:29:14,839
bit of like a pseudoscience to all of that unless

645
00:29:14,839 --> 00:29:17,839
they're literally inventing a new flavor. But like when I know,

646
00:29:19,079 --> 00:29:21,839
I'm a bit of a like realist of these types

647
00:29:21,880 --> 00:29:24,359
of things, are like a purist maybe, where I'm just like,

648
00:29:24,799 --> 00:29:32,880
we have a system, the system works sweet, salt, bitter, uh, savory,

649
00:29:32,960 --> 00:29:35,599
and then apparently umami well.

650
00:29:36,880 --> 00:29:40,440
Speaker 3: Is in every color just from the primaries, the three primaries. Yeah,

651
00:29:40,480 --> 00:29:42,480
so it's like when I hear new color, I think, like,

652
00:29:42,799 --> 00:29:45,000
this is zip zapp and it's not based on any

653
00:29:45,039 --> 00:29:46,319
of the primary colors.

654
00:29:46,359 --> 00:29:48,240
Speaker 4: You know, It's like eyes didn't like the giver.

655
00:29:48,519 --> 00:29:51,319
Speaker 2: You know, well, unless it's a color that's in an

656
00:29:51,359 --> 00:29:54,279
eyeshadow palette for women, and then it's called like or

657
00:29:54,400 --> 00:29:59,759
gas Matron four thousand. It's always named something so sexual.

658
00:30:00,240 --> 00:30:03,200
Speaker 1: Are all humans just a combination of like the same

659
00:30:03,400 --> 00:30:07,359
DNA genes? Possible combinations? How many of the same person

660
00:30:07,400 --> 00:30:08,640
you run into?

661
00:30:08,319 --> 00:30:09,960
Speaker 2: Who's a philosophizer?

662
00:30:10,079 --> 00:30:13,160
Speaker 1: Now it's not a philosophizer. I'm just applying the same logic.

663
00:30:15,119 --> 00:30:17,960
I don't know anything about genealogy. I'm just saying I'm

664
00:30:17,960 --> 00:30:20,319
pretty sure that like if you can mix and match

665
00:30:20,400 --> 00:30:21,279
things and get new.

666
00:30:21,160 --> 00:30:22,440
Speaker 2: Things, all start us.

667
00:30:22,480 --> 00:30:28,920
Speaker 1: So you actually oooh like a joke, I met a

668
00:30:29,000 --> 00:30:32,279
girl and I think we were next to each other

669
00:30:32,319 --> 00:30:36,319
before the Big Bang because we read I've seen the

670
00:30:36,400 --> 00:30:40,039
suck like such stupid fucking poems on Instagram. I used

671
00:30:40,039 --> 00:30:42,640
to it'd be like we we must we must have

672
00:30:42,720 --> 00:30:45,079
been near each other before the Big Bang.

673
00:30:45,319 --> 00:30:48,000
Speaker 3: It is funny when it's like people do hallucinogenics and

674
00:30:48,000 --> 00:30:49,839
stuff that so many people go to that and like

675
00:30:50,000 --> 00:30:52,160
I have only tripped like three times, and I remember

676
00:30:52,279 --> 00:30:54,240
fully having that feeling when I was like eighteen of

677
00:30:54,279 --> 00:30:56,960
like whoa, it's all energy and like nature and me

678
00:30:57,079 --> 00:30:59,480
it's all like why does everyone have that same weird

679
00:30:59,519 --> 00:31:02,079
sensation and when they're tripping.

680
00:31:02,200 --> 00:31:04,400
Speaker 1: Because I, yeah, like I don't know what, Yeah, what

681
00:31:04,519 --> 00:31:06,519
is it like about our brains opening up that starts

682
00:31:06,519 --> 00:31:08,160
being fascinated by the galaxy brain ship?

683
00:31:08,240 --> 00:31:12,279
Speaker 2: Well, maybe because we're so far removed from our ancestors

684
00:31:12,279 --> 00:31:15,440
where we actually had to give a shit about survival

685
00:31:15,799 --> 00:31:18,559
and understanding the world. Like we're just so far from

686
00:31:18,599 --> 00:31:21,279
the creatures that were us before, much like my dog

687
00:31:21,359 --> 00:31:23,200
is so far from being a wolf that he no

688
00:31:23,279 --> 00:31:24,759
longer is concerned.

689
00:31:24,319 --> 00:31:26,480
Speaker 1: With like, oh, he's dead in an hour if he's

690
00:31:26,480 --> 00:31:26,799
on his.

691
00:31:26,759 --> 00:31:30,880
Speaker 2: Own, absolutely could not survive out in the wild. But

692
00:31:30,920 --> 00:31:34,319
like there's there's elements of us that are still in there, right,

693
00:31:34,400 --> 00:31:36,000
Like the same thing where like if you get really

694
00:31:36,079 --> 00:31:38,920
upset or you get heated and you can feel your

695
00:31:38,920 --> 00:31:42,119
blood pressure racing and you get really upset emotionally, that's

696
00:31:42,160 --> 00:31:44,200
your fight or flight, right, Like that's the same thing

697
00:31:44,240 --> 00:31:45,799
that happens if you were like a caveman.

698
00:31:45,880 --> 00:31:48,319
Speaker 1: Mary always fights, Dan always flights.

699
00:31:48,200 --> 00:31:50,319
Speaker 4: Yeah, that's right, or shows shows receipts.

700
00:31:50,599 --> 00:31:53,680
Speaker 2: That's a very classic move that used to do.

701
00:31:54,480 --> 00:32:02,119
Speaker 4: Really, Grandpa used to do that in Korea. Who shows Dan's.

702
00:32:01,839 --> 00:32:03,720
Speaker 1: Great great great great great great great great great great.

703
00:32:03,720 --> 00:32:05,920
Grandpa was like a sabertooth that's coming up. But he's

704
00:32:05,960 --> 00:32:06,960
got this stone tablating.

705
00:32:07,039 --> 00:32:10,119
Speaker 3: Oh, I bought the spirit the cave down the street.

706
00:32:10,880 --> 00:32:13,240
Speaker 1: He pulls out a fucking dead fish with some writing

707
00:32:13,279 --> 00:32:17,240
on it. Uh, speaking of our ancestors and how we

708
00:32:17,240 --> 00:32:19,079
evolved from it, I found out something cool recently.

709
00:32:19,559 --> 00:32:20,119
Speaker 4: Uh.

710
00:32:20,160 --> 00:32:23,440
Speaker 1: So have you heard the terms aperatif and digestif?

711
00:32:24,039 --> 00:32:25,000
Speaker 4: Yes, yes, you know.

712
00:32:25,079 --> 00:32:27,359
Speaker 2: The teeth is something you have after you eat dinner.

713
00:32:27,559 --> 00:32:28,599
Speaker 4: Yes, I've only heard.

714
00:32:28,480 --> 00:32:30,880
Speaker 1: You say them, but yes, I've heard the apparatif is before.

715
00:32:31,640 --> 00:32:34,160
They're the same thing, it's just when you drink them. However,

716
00:32:34,200 --> 00:32:36,920
they always a common thing they have like a NEGRONI

717
00:32:37,000 --> 00:32:40,960
is a popular apparatif. Right now, they're all bitter. They

718
00:32:41,000 --> 00:32:43,319
have bitters in them, which can be the shaky bitters

719
00:32:43,319 --> 00:32:45,799
you have, or like in amara, which are actually like

720
00:32:45,839 --> 00:32:50,039
a liqueur that you mix with other things. The reason, yes,

721
00:32:50,119 --> 00:32:53,519
So the reason the reason we drink them is because

722
00:32:53,559 --> 00:32:56,759
the apperatifs make us hungry. The dj just thiefs help

723
00:32:56,839 --> 00:32:59,119
us digest. But they're the same thing. How could they

724
00:32:59,160 --> 00:33:05,319
do the same thing. Apparently human body recognizes bitter flavors.

725
00:33:05,640 --> 00:33:09,079
It associates them, whether we know it or not, with poison.

726
00:33:09,319 --> 00:33:11,559
Because our ancestors when they would eat stuff they found

727
00:33:11,599 --> 00:33:13,240
in the woods and they tasted something bitter, they're like,

728
00:33:13,400 --> 00:33:14,799
this is poison. I want to get rid of it.

729
00:33:15,000 --> 00:33:18,079
So our body still reacts similarly and say like, oh,

730
00:33:18,119 --> 00:33:19,759
we got to move everything in your system out, so

731
00:33:19,799 --> 00:33:21,599
it makes you hungry, it gets your digestive track work

732
00:33:22,119 --> 00:33:22,559
and shit.

733
00:33:22,920 --> 00:33:25,359
Speaker 2: I like to think of my stomach as like a bunch.

734
00:33:25,160 --> 00:33:29,240
Speaker 4: Of people like shit, shit, coal. Yeah.

735
00:33:29,240 --> 00:33:31,160
Speaker 2: And there's like one manager out there and he's got

736
00:33:31,160 --> 00:33:34,440
like a notebook in a pen and he's like, it's shit,

737
00:33:34,799 --> 00:33:38,519
we gotta move it out. It tastes bitter, get rid

738
00:33:38,559 --> 00:33:41,319
of it. And everybody literally just starts pouring buckets of

739
00:33:41,359 --> 00:33:43,759
water down the tube. And that's how you get tirea.

740
00:33:43,960 --> 00:33:45,880
Speaker 1: And someone's like it's savory. It's like no, it's too.

741
00:33:45,920 --> 00:33:47,279
Mommy's like I don't give a fuck.

742
00:33:47,319 --> 00:33:52,640
Speaker 2: We gotta get rid of it's the ice yelling a

743
00:33:53,160 --> 00:33:55,119
bit of a weirdo. But to this day I think

744
00:33:55,160 --> 00:33:57,559
of like a bunch of men in the colon as

745
00:33:57,559 --> 00:34:00,440
like workers keep figuring it out there.

746
00:34:01,200 --> 00:34:05,519
Speaker 3: I want to talk about genes, genetics great, So I've

747
00:34:05,559 --> 00:34:07,559
been thinking about this lately. I don't remember what got

748
00:34:07,559 --> 00:34:10,519
me going on this, but you know, like a dog

749
00:34:10,719 --> 00:34:13,519
from like the Wolf Days and stuff will like because

750
00:34:13,519 --> 00:34:15,800
it's it's interesting, I'll see certain animals and stuff on TV.

751
00:34:15,840 --> 00:34:17,639
I've done this for where I show like Gizmo, like

752
00:34:17,639 --> 00:34:19,519
a dragon from Game of Thrones. He doesn't give a shit,

753
00:34:19,639 --> 00:34:21,719
but if he sees a wolf or other dogs on TV, he.

754
00:34:21,679 --> 00:34:22,719
Speaker 4: Freaks the fuck out.

755
00:34:22,920 --> 00:34:25,159
Speaker 3: So like or like people we know that like oh

756
00:34:25,199 --> 00:34:27,119
we're not going to eat these berries, like something just

757
00:34:27,199 --> 00:34:29,960
in our genes or our knowledge through their generations, like

758
00:34:30,000 --> 00:34:34,239
you know, stuck around. So is it literally like experiences

759
00:34:34,440 --> 00:34:36,800
can be like imprinted onto your genetics.

760
00:34:36,840 --> 00:34:38,760
Speaker 4: Like let's okay, weird hypothetical.

761
00:34:38,840 --> 00:34:43,519
Speaker 3: Let's say I had everyone in my family dating back

762
00:34:43,559 --> 00:34:46,920
ten generations lived in a nation of clowns and we

763
00:34:46,920 --> 00:34:50,039
were at war with clowns. Would it be imprinted on

764
00:34:50,159 --> 00:34:52,159
my genes to like, if I just saw a clown,

765
00:34:52,280 --> 00:34:55,320
even without the knowledge of my family's history or what

766
00:34:55,360 --> 00:34:57,639
a clown was, that I'd be like, oh no, like

767
00:34:58,199 --> 00:35:00,079
or the same way we see spiders and stuff like that.

768
00:35:00,079 --> 00:35:02,440
That is it just like knowledge can actually be imprinted

769
00:35:02,440 --> 00:35:03,320
onto genetics.

770
00:35:03,360 --> 00:35:03,960
Speaker 4: Is that the case?

771
00:35:04,400 --> 00:35:06,920
Speaker 1: I don't know. I know some things can be passed down,

772
00:35:07,000 --> 00:35:09,199
like like trauma can be passed down.

773
00:35:09,159 --> 00:35:13,199
Speaker 3: The generational trauma things like that, Like yeah, like anxiety

774
00:35:13,400 --> 00:35:14,960
and depression.

775
00:35:14,559 --> 00:35:17,320
Speaker 2: And examples of that. I think that even though your

776
00:35:17,400 --> 00:35:20,920
use case is incredibly just unbelievably stupid, I do think

777
00:35:20,960 --> 00:35:24,760
that is possible. And there's like lots of examples of that,

778
00:35:24,840 --> 00:35:29,800
like for example, uh, cats are instinctively known to be

779
00:35:29,840 --> 00:35:32,039
afraid of snakes, and so if you there's like that

780
00:35:32,159 --> 00:35:34,199
joke er, if you like put a cucumber, you know,

781
00:35:34,880 --> 00:35:37,079
snake like behind a cat when they see it, they

782
00:35:37,159 --> 00:35:39,599
usually jump and freak out because they're instincts. When they

783
00:35:39,599 --> 00:35:44,480
see like a cylinder traumatized snake and it breaks them out.

784
00:35:44,880 --> 00:35:47,079
It's very people use it on YouTube videos all the time.

785
00:35:47,239 --> 00:35:48,239
Pet them, they'll be fine.

786
00:35:48,840 --> 00:35:50,960
Speaker 1: Yeah, I don't know, if I mean it must.

787
00:35:50,880 --> 00:35:53,039
Speaker 2: Be the case. With humans too, like deep down inside.

788
00:35:52,920 --> 00:35:56,119
Speaker 1: I know, like evolutionarily, I just in terms of like

789
00:35:56,239 --> 00:35:58,840
the yeah, because to your point, it's like, okay, physical

790
00:35:58,960 --> 00:36:01,239
traits you carry forward because at one point they were

791
00:36:01,239 --> 00:36:04,159
a mutation that helped that person survive longer, which helped

792
00:36:04,159 --> 00:36:06,679
them reproduce and more likely to pass on that gene.

793
00:36:07,199 --> 00:36:10,519
I don't know enough to not you and me buddy, right,

794
00:36:10,920 --> 00:36:22,159
I don't know them along. Yeah, yeah, I don't know.

795
00:36:22,199 --> 00:36:24,000
I'm sure knowledge gonna passed on. I don't know enough

796
00:36:24,000 --> 00:36:26,400
to refute it or support it. It sounds like a though.

797
00:36:26,400 --> 00:36:28,559
I like to think it can work that way.

798
00:36:28,800 --> 00:36:30,320
Speaker 3: Yeah, Like stuff like you know, what is the thing

799
00:36:30,320 --> 00:36:32,920
that triptophobia or whatever where you see like a design

800
00:36:32,960 --> 00:36:34,400
and it's supposed to be like a beehive or something

801
00:36:34,519 --> 00:36:35,880
like we have a natural.

802
00:36:35,559 --> 00:36:36,320
Speaker 4: Like oh ship?

803
00:36:36,360 --> 00:36:40,280
Speaker 3: Like is that just because over generations and generations we've

804
00:36:40,320 --> 00:36:43,400
seen people or known people like snakes or bees or

805
00:36:43,400 --> 00:36:43,920
whatever we know.

806
00:36:43,960 --> 00:36:45,639
Speaker 4: To avoid it? Like is that?

807
00:36:45,800 --> 00:36:45,880
Speaker 1: Like?

808
00:36:45,920 --> 00:36:47,599
Speaker 3: I guess I never thought of that actual just like

809
00:36:47,760 --> 00:36:50,039
knowledge and experience would be passed down through gene.

810
00:36:50,320 --> 00:36:52,039
Speaker 2: Not just things that you're afraid of, but things that

811
00:36:52,119 --> 00:36:52,920
you like too.

812
00:36:53,159 --> 00:36:57,079
Speaker 1: So that's where their instincts. I think you're describing instinct

813
00:36:56,800 --> 00:36:59,280
I don't know we're describing No, I don't know. I

814
00:36:59,320 --> 00:37:00,920
don't know. But like your point though, I don't know

815
00:37:00,960 --> 00:37:02,880
if it's like a gene thing or if it is

816
00:37:02,920 --> 00:37:05,159
actually like a brain pathway that we all have now

817
00:37:05,199 --> 00:37:08,320
because so many of our ancestors that survived had it,

818
00:37:08,480 --> 00:37:09,239
I have no clue.

819
00:37:09,360 --> 00:37:11,719
Speaker 4: Yeah, Like, let's say they were, uh on this one.

820
00:37:12,039 --> 00:37:14,880
Speaker 3: If you came from a family of pilots, you know,

821
00:37:14,920 --> 00:37:16,079
I guess that's a newer thing.

822
00:37:16,159 --> 00:37:16,320
Speaker 5: You know.

823
00:37:16,400 --> 00:37:19,719
Speaker 3: Let's say it's a family of warriors or something.

824
00:37:21,039 --> 00:37:22,199
Speaker 2: Yeah.

825
00:37:22,360 --> 00:37:25,039
Speaker 3: Yeah, Like if I didn't know anything about being a

826
00:37:25,079 --> 00:37:27,760
pilot not long ago, Dan, Yeah, that's true.

827
00:37:27,800 --> 00:37:29,679
Speaker 4: The pilot's a bad thing. I'm schilding my nation and

828
00:37:29,679 --> 00:37:30,039
the fielder.

829
00:37:31,639 --> 00:37:35,360
Speaker 2: Let's say that you're really good at splitting genomes.

830
00:37:35,880 --> 00:37:39,559
Speaker 3: Riding horses, Like if ten generations of me and my

831
00:37:39,639 --> 00:37:43,480
family just rode horses, but all of my relatives died

832
00:37:43,519 --> 00:37:45,039
before I was three years old, and I didn't even

833
00:37:45,039 --> 00:37:46,519
know anything about horse, would I be able to hop

834
00:37:46,519 --> 00:37:49,320
on and kind of know how to do this, you know,

835
00:37:49,599 --> 00:37:51,400
or come to it more naturally?

836
00:37:51,480 --> 00:37:54,079
Speaker 2: You know, I'm born to ride.

837
00:37:54,159 --> 00:37:55,880
Speaker 1: I don't think you would know how to do it

838
00:37:55,960 --> 00:37:58,119
right away, but you might be like predisposed to like

839
00:37:58,199 --> 00:38:00,360
develop the skills more early.

840
00:38:00,719 --> 00:38:02,639
Speaker 4: Yeah, Like would you just come to it quicker, you know,

841
00:38:03,800 --> 00:38:04,199
out of the.

842
00:38:04,199 --> 00:38:08,719
Speaker 2: Room, like with a half split and you're just like, yeah,

843
00:38:09,239 --> 00:38:12,000
I mean I suppose so that. I think we're also

844
00:38:12,079 --> 00:38:14,000
kind of talking a little bit about like nature versus

845
00:38:14,079 --> 00:38:16,719
nurture too, right, Sure, a lot of that too. If

846
00:38:16,719 --> 00:38:19,320
you're in a family of people who are like I

847
00:38:19,559 --> 00:38:23,800
was born a cowboy and I die a cowboy, and

848
00:38:23,800 --> 00:38:26,559
my grandpappy was a cowboy and my grandpap before him,

849
00:38:26,559 --> 00:38:29,360
then you probably like literally as a toddler, they were

850
00:38:29,360 --> 00:38:30,599
probably putting you on horses.

851
00:38:31,159 --> 00:38:33,239
Speaker 3: Yeah, I'm talking about like almost like that experiment, like

852
00:38:33,239 --> 00:38:35,159
the twins thing where they got separated and like you

853
00:38:35,159 --> 00:38:37,320
know like oh they both even though they've never met

854
00:38:37,320 --> 00:38:39,039
each other and they didn't know the family or whatever,

855
00:38:39,119 --> 00:38:41,159
they just still happened to be kind of the same person,

856
00:38:41,199 --> 00:38:41,400
you know.

857
00:38:41,760 --> 00:38:44,440
Speaker 2: I Mean that's like one case, right, That's like, well,

858
00:38:44,480 --> 00:38:46,519
I'm sure there's several cases like that where it's like

859
00:38:46,719 --> 00:38:49,119
very unique, but how many of them are are also

860
00:38:49,199 --> 00:38:50,719
like where they meet each other and they're like we're

861
00:38:50,719 --> 00:38:52,320
fucking totally different.

862
00:38:52,519 --> 00:38:54,559
Speaker 4: Right, yeah, yeah, yeah, we talk about that.

863
00:38:54,559 --> 00:38:55,719
Speaker 2: One because it's not as interesting.

864
00:38:56,079 --> 00:38:59,960
Speaker 1: True top level stuff I'm reading suggests that a lot

865
00:39:00,039 --> 00:39:03,559
of it's still being theorized, but it might not be genealogical.

866
00:39:04,199 --> 00:39:06,559
It's more culturally transmitted, like we.

867
00:39:06,519 --> 00:39:08,159
Speaker 4: Talk, not like in print.

868
00:39:08,239 --> 00:39:10,840
Speaker 1: But there's like theories that you can have ancestral memories.

869
00:39:10,880 --> 00:39:12,800
I think you just spent too much time at Kojima

870
00:39:12,800 --> 00:39:13,920
Productions this year.

871
00:39:13,960 --> 00:39:16,599
Speaker 3: Maybe that's it. Yeah, I'm thinking about Genome Soldiers.

872
00:39:17,039 --> 00:39:20,519
Speaker 2: Maybe that's like the actual moment where Mustard entered your

873
00:39:20,599 --> 00:39:23,400
mind and he accepted in you to like not be

874
00:39:23,559 --> 00:39:24,719
so weird about food.

875
00:39:25,039 --> 00:39:27,079
Speaker 4: Yeah, Kajima is the guy to make you not weird.

876
00:39:27,239 --> 00:39:30,280
Speaker 1: I'm seeing a super up like I'm seeing like a

877
00:39:30,360 --> 00:39:34,719
remedy game in which like you're all you think you're

878
00:39:34,760 --> 00:39:37,559
playing des Straining two for a demo, but then you

879
00:39:37,679 --> 00:39:39,400
zoom farther back out and there's like a one way

880
00:39:39,440 --> 00:39:41,679
mirror and it's actually just a bunch of people pointing

881
00:39:41,760 --> 00:39:44,519
laser Mustard beams at you through the wall.

882
00:39:44,840 --> 00:39:46,880
Speaker 4: It's at the end of Men in Black, yeah.

883
00:39:46,639 --> 00:39:50,239
Speaker 1: Yeah, or it's like a clockwork corne but they they

884
00:39:50,280 --> 00:39:52,280
don't need the eye peel things anymore.

885
00:39:52,760 --> 00:39:55,039
Speaker 3: Sure, I would do the clockworkcorne thing if they could

886
00:39:55,039 --> 00:39:57,239
do like a fun thing. You know, what is the

887
00:39:57,239 --> 00:40:00,639
benefit of it would be what would be like a

888
00:40:00,639 --> 00:40:02,440
smart one? Because they did it to make him hate

889
00:40:02,519 --> 00:40:05,119
violence and stuff. Yea, So how could you use the

890
00:40:05,119 --> 00:40:07,079
clockwork orange room to like make it like.

891
00:40:07,039 --> 00:40:09,400
Speaker 2: Oh, you can open up your mouth, not your eyes,

892
00:40:09,440 --> 00:40:11,519
and we would just keep squirting mustard in there.

893
00:40:11,679 --> 00:40:14,639
Speaker 4: I don't think that would make me like mustard immersion therapy.

894
00:40:14,679 --> 00:40:17,000
Speaker 2: It's oh, I don't think it's starving and it's the

895
00:40:17,039 --> 00:40:19,480
only sustenance we're giving you, and you're like, give me

896
00:40:19,559 --> 00:40:23,440
my mustard. I'm hungry, and we're like squirting in your mouth, blobbing.

897
00:40:23,119 --> 00:40:25,719
Speaker 4: It down your gob donuts and hell.

898
00:40:25,760 --> 00:40:28,760
Speaker 2: Experience and be like mom, like that saved my life.

899
00:40:29,159 --> 00:40:30,079
Speaker 4: I don't want to do that.

900
00:40:30,239 --> 00:40:32,599
Speaker 2: I have to starve you long enough. I could fix you.

901
00:40:32,679 --> 00:40:36,159
Dan give me three days in a fucking blank room.

902
00:40:36,480 --> 00:40:40,320
Speaker 1: I don't need to the fact that the reason someone

903
00:40:40,360 --> 00:40:45,239
else needed to clockwork orange him was against his will,

904
00:40:45,480 --> 00:40:47,559
Like the claws kept his eyes open, they had to

905
00:40:47,639 --> 00:40:50,440
keep Yeah, I think you can just clockwork orange yourself

906
00:40:50,440 --> 00:40:52,639
in a positive way anytime. He was you give yourself

907
00:40:52,719 --> 00:40:53,119
enough time?

908
00:40:53,320 --> 00:40:53,960
Speaker 4: Could they give me?

909
00:40:54,039 --> 00:40:54,400
Speaker 1: Like? Fun?

910
00:40:54,519 --> 00:40:57,039
Speaker 3: Drugs and clockwork orange me into seeing a bunch of

911
00:40:57,079 --> 00:40:59,760
mustard footage, and I associate mustard with fun and good.

912
00:41:00,079 --> 00:41:02,559
Speaker 1: Point is you don't need a they You can do this.

913
00:41:02,960 --> 00:41:04,679
Speaker 4: To yourself, CLOCKWORKRNS room.

914
00:41:04,800 --> 00:41:06,599
Speaker 1: You don't need a clocker gorns room. Just stare at

915
00:41:06,639 --> 00:41:10,559
mustard while you take drugs that you like. I don't,

916
00:41:10,880 --> 00:41:16,079
they don't need us.

917
00:41:16,159 --> 00:41:17,719
Speaker 4: Let's just make it simple. Why don't I just try

918
00:41:17,760 --> 00:41:18,159
this stuff?

919
00:41:19,199 --> 00:41:19,920
Speaker 2: Yeah, I mean.

920
00:41:21,719 --> 00:41:22,760
Speaker 1: Creating a cell.

921
00:41:24,639 --> 00:41:27,719
Speaker 2: Chinese water torture, where like we we you in a

922
00:41:27,800 --> 00:41:29,880
room and we like lock your arms and legs you

923
00:41:29,880 --> 00:41:33,039
can't move, and then we just constantly and slowly drip

924
00:41:33,159 --> 00:41:36,639
mustard on your forehead and it prevents you from being

925
00:41:36,639 --> 00:41:37,480
able to sleep.

926
00:41:38,400 --> 00:41:40,360
Speaker 4: I think I tried on a quarter founder.

927
00:41:40,400 --> 00:41:42,599
Speaker 1: If I told you my friends, I asked my friend

928
00:41:42,599 --> 00:41:44,480
to waterboard me because I didn't see how it would

929
00:41:44,480 --> 00:41:45,440
be stressful.

930
00:41:45,920 --> 00:41:49,719
Speaker 4: Yeah's horrible. Yeah, we waterboarded Temptorary and Aruba, and a

931
00:41:49,760 --> 00:41:50,559
lot of people have it.

932
00:41:50,599 --> 00:41:52,800
Speaker 1: They're like, I don't. I didn't. It didn't make sense

933
00:41:52,840 --> 00:41:56,480
to me how that was torturous. And then I did it.

934
00:41:56,880 --> 00:41:59,639
It's like drowning in the water. You feel like you're drowning,

935
00:41:59,800 --> 00:42:02,159
but you just don't die. Like a long time.

936
00:42:02,480 --> 00:42:05,920
Speaker 3: Remember that during the controversy and uh Iraqi freedom and

937
00:42:06,000 --> 00:42:08,599
Sean Hannity was boasting about like, it's not bad. I

938
00:42:08,599 --> 00:42:10,599
would do it. I would give you waterboarded and then

939
00:42:10,639 --> 00:42:14,679
I can't remember if something yeah, and then he.

940
00:42:14,679 --> 00:42:15,920
Speaker 4: Just absolutely didn't do it.

941
00:42:16,360 --> 00:42:18,239
Speaker 1: Okay, you didn't know it's you know, it's not good.

942
00:42:18,960 --> 00:42:22,079
Speaker 2: I remember one time when I was learning how to wakeboard,

943
00:42:22,199 --> 00:42:25,199
I kept calling it waterboarding because I think that logically

944
00:42:25,280 --> 00:42:26,159
makes more sense.

945
00:42:26,519 --> 00:42:27,119
Speaker 4: Oh yeah.

946
00:42:27,159 --> 00:42:29,679
Speaker 2: Everyone kept being like, you can't say that, and I

947
00:42:29,800 --> 00:42:33,599
was like, it's very similar. And what's a wake? You

948
00:42:33,639 --> 00:42:35,320
know what I mean? When you what.

949
00:42:35,360 --> 00:42:36,320
Speaker 1: Do you mean? What's a wake?

950
00:42:36,719 --> 00:42:41,800
Speaker 2: Well, when you s your snow, you're boarding on water,

951
00:42:42,199 --> 00:42:43,880
you're waterboarding.

952
00:42:43,320 --> 00:42:45,039
Speaker 1: Right, but you wouldn't wouldn't work.

953
00:42:45,039 --> 00:42:46,000
Speaker 2: You're boarding on snow.

954
00:42:46,159 --> 00:42:47,920
Speaker 1: It wouldn't work unless you were in the wake of

955
00:42:47,960 --> 00:42:50,039
a boat moving quickly enough to keep you upright.

956
00:42:50,079 --> 00:42:52,079
Speaker 3: But you really need the water, the wake made out

957
00:42:52,119 --> 00:42:54,000
of Michael, I know the water's important.

958
00:42:54,079 --> 00:42:56,199
Speaker 2: I'm gonna take you down like a nineteen year old

959
00:42:56,199 --> 00:42:58,880
did in my senior year of college. I swear to

960
00:42:58,880 --> 00:43:01,440
fucking God, it makes sense to be a water boarder.

961
00:43:01,679 --> 00:43:02,880
Speaker 4: Mary. I'm with you. I'm with you.

962
00:43:03,000 --> 00:43:06,400
Speaker 3: Waterboarding removed from the actual horrible thing that just sounds

963
00:43:06,400 --> 00:43:07,039
like a fun time.

964
00:43:07,199 --> 00:43:09,760
Speaker 1: Why why is it called surfing and not waterboarding?

965
00:43:10,760 --> 00:43:12,239
Speaker 2: I agree, I think it is.

966
00:43:12,480 --> 00:43:15,559
Speaker 1: It's just a bunch that's like, oh, that's a was

967
00:43:15,599 --> 00:43:18,199
that a Dmitri Martin bit when he's like, I wish

968
00:43:18,239 --> 00:43:20,360
I could have been there when someone was naming fruits

969
00:43:20,400 --> 00:43:22,840
and vegetables and they're like, they pick up an orange,

970
00:43:22,840 --> 00:43:25,719
They're like, let's call this an orange, perfect, and then

971
00:43:25,719 --> 00:43:30,880
they get to the carrot and they're like, fuck uh

972
00:43:31,599 --> 00:43:32,519
that's uh yeah.

973
00:43:32,559 --> 00:43:35,079
Speaker 3: Why do you run PR for waterboarding? Mary, Let's change it.

974
00:43:36,000 --> 00:43:37,519
Make waterboarding fun.

975
00:43:37,440 --> 00:43:41,719
Speaker 2: For PR for Montica, make waterboarding fun again. I can

976
00:43:41,719 --> 00:43:44,800
teach you how to waterboard in like two days. I

977
00:43:44,880 --> 00:43:46,199
just need a boat and some rope.

978
00:43:46,639 --> 00:43:48,719
Speaker 1: Wake wakeboarding is fun. I wakeboarded a lot when I

979
00:43:48,800 --> 00:43:49,159
was younger.

980
00:43:50,360 --> 00:43:57,480
Speaker 2: It is fun, yeah.

981
00:43:54,880 --> 00:43:57,280
Speaker 4: And get hurt. I tube sometimes, but even then I

982
00:43:57,280 --> 00:43:57,920
worry about it.

983
00:43:58,199 --> 00:44:02,079
Speaker 2: Tubing is fun. I really like water sports. I wish

984
00:44:02,159 --> 00:44:04,840
I wish I was rich or knew a boat guy,

985
00:44:05,119 --> 00:44:07,960
because I don't. It's it's so rare that I can

986
00:44:08,880 --> 00:44:11,039
get in a boat and do. I usually rent a

987
00:44:11,039 --> 00:44:12,800
boat once a year as like a treat, you know,

988
00:44:12,840 --> 00:44:15,599
a sweet treat to me. But man, it's so cool

989
00:44:15,639 --> 00:44:16,599
to have like a boat friend.

990
00:44:17,199 --> 00:44:17,440
Speaker 5: Yeah.

991
00:44:17,639 --> 00:44:20,159
Speaker 3: I'm spending some time at the lake at Ben Hanson's

992
00:44:20,239 --> 00:44:22,800
lake lot this summer, like we always do. And last

993
00:44:22,800 --> 00:44:24,519
time I was there, I think, is when they had

994
00:44:24,559 --> 00:44:26,079
a brand new jet ski and it was their first

995
00:44:26,079 --> 00:44:28,519
time out there and I had never driven one before

996
00:44:28,760 --> 00:44:30,679
and went out there with Temptorry and Tempterorry was on

997
00:44:30,679 --> 00:44:32,840
the tube and I was driving the thing and Tim

998
00:44:32,880 --> 00:44:35,280
fell off and then I'm like, don't go, gotta reverse

999
00:44:35,360 --> 00:44:37,760
or whatever. And I just reversed and caught all the

1000
00:44:37,880 --> 00:44:40,760
rope up and the thing and just we.

1001
00:44:40,679 --> 00:44:43,159
Speaker 1: Had to like shouldn't reverse in most.

1002
00:44:43,039 --> 00:44:45,239
Speaker 3: Year, but Dave had to canoe out to the middle

1003
00:44:45,239 --> 00:44:47,079
of the lake and like you know, tow us in

1004
00:44:47,679 --> 00:44:49,719
and then uh yeah, we had to like get up

1005
00:44:49,719 --> 00:44:51,400
in the guts and remove all the it was.

1006
00:44:51,440 --> 00:44:52,960
Speaker 4: It was a whole thing. I was prepared to have

1007
00:44:53,000 --> 00:44:53,880
to buy them a jet ski.

1008
00:44:55,599 --> 00:44:55,800
Speaker 1: Yeah.

1009
00:44:55,840 --> 00:44:56,480
Speaker 4: They're fun though.

1010
00:44:57,519 --> 00:45:00,920
Speaker 1: It's fun trying to back up in a jet ski

1011
00:45:01,000 --> 00:45:02,599
unless you really need to, and there's nothing.

1012
00:45:02,360 --> 00:45:04,559
Speaker 2: These are the clowns of the sea. They like have

1013
00:45:04,760 --> 00:45:07,519
no harm. You can be such an idiot on them

1014
00:45:07,559 --> 00:45:09,280
and the worst thing that happens is you get flung

1015
00:45:09,280 --> 00:45:10,800
off and land in more water.

1016
00:45:11,159 --> 00:45:14,360
Speaker 1: Like would you drop your phone into the wilammet damn it.

1017
00:45:15,400 --> 00:45:17,159
I'm sorry, I'm gunning for you a lot. I don't

1018
00:45:17,199 --> 00:45:17,480
know why.

1019
00:45:17,679 --> 00:45:19,760
Speaker 2: It was such a sad moment.

1020
00:45:19,519 --> 00:45:22,559
Speaker 1: You guys. I tried calling it. Dan wasn't here when

1021
00:45:22,599 --> 00:45:25,559
Jake was subbing in. I tried and it rang. Yeah,

1022
00:45:26,119 --> 00:45:28,079
it was a bag. Later that day at the bottom

1023
00:45:28,119 --> 00:45:28,760
of the limb, it.

1024
00:45:28,760 --> 00:45:30,760
Speaker 2: Rang, and it's possible it's still ringing.

1025
00:45:31,000 --> 00:45:32,480
Speaker 1: We did a whole bit about how I could have

1026
00:45:32,519 --> 00:45:36,760
FaceTime with like a fish, but it was a you

1027
00:45:36,760 --> 00:45:37,559
can find that, guys.

1028
00:45:37,559 --> 00:45:39,760
Speaker 2: The boat home was so quiet.

1029
00:45:42,000 --> 00:45:44,880
Speaker 1: Well, yeah you did. You weren't busting Rick James or

1030
00:45:45,320 --> 00:45:47,000
blaring Rick James on your phone. That's why.

1031
00:45:47,079 --> 00:45:49,599
Speaker 2: Yeah, I wasn't like doing a real cool tiktoks out

1032
00:45:49,639 --> 00:45:50,320
there anymore.

1033
00:45:51,159 --> 00:45:53,039
Speaker 1: You Lamprey eels had a party though, at the bottom

1034
00:45:53,079 --> 00:45:53,639
of that river.

1035
00:45:55,119 --> 00:45:57,719
Speaker 3: I did a flip off a boat once into the ozarks,

1036
00:45:57,800 --> 00:45:59,719
and it was the first day of the trip in

1037
00:45:59,840 --> 00:46:00,639
my glasses.

1038
00:46:00,840 --> 00:46:03,760
Speaker 1: Wait, but into the Ozarks, like the hills, the leg

1039
00:46:03,800 --> 00:46:05,639
of the Ozarks. Oh gotcha.

1040
00:46:05,760 --> 00:46:05,960
Speaker 3: Yeah.

1041
00:46:06,000 --> 00:46:06,199
Speaker 4: Yeah.

1042
00:46:06,239 --> 00:46:07,719
Speaker 3: We were on a boat and I my glasses on

1043
00:46:07,840 --> 00:46:10,119
as I always do, and I just did a flip

1044
00:46:10,119 --> 00:46:11,360
and the thing and my glasses came up and I

1045
00:46:11,400 --> 00:46:12,400
couldn't see the rest of the trip.

1046
00:46:12,519 --> 00:46:12,800
Speaker 4: Great.

1047
00:46:13,880 --> 00:46:17,760
Speaker 2: I've definitely lost my sunglasses in the ocean before thinking

1048
00:46:18,519 --> 00:46:21,920
for whatever reason, thinking to myself, it'll be fine, just

1049
00:46:22,440 --> 00:46:25,360
keep an eye, you know, don't don't let a wave

1050
00:46:25,480 --> 00:46:27,280
splash right in the face. And of course a wave

1051
00:46:27,280 --> 00:46:29,199
splashes you right in the face, you lose your sunnies

1052
00:46:29,239 --> 00:46:33,679
and they're gone. They're gone sunglasses.

1053
00:46:34,280 --> 00:46:36,079
Speaker 1: We went to Key West right after our wedding, and

1054
00:46:36,079 --> 00:46:39,079
I got really paranoid that my ring would come off

1055
00:46:39,119 --> 00:46:42,119
in the ocean, and especially because I had I was

1056
00:46:42,159 --> 00:46:44,199
like putting sunscreen on, which made me even more, you know,

1057
00:46:44,239 --> 00:46:46,639
I was, Oh, I was looped up ready to go.

1058
00:46:47,119 --> 00:46:51,239
Uh a little pig yeah, like a like a little

1059
00:46:51,239 --> 00:46:55,239
piggy boy running around the beach and uh. And I

1060
00:46:55,320 --> 00:46:57,920
was really paranoid. And then I was vindicated when I

1061
00:46:58,000 --> 00:47:01,760
later found out that a friend's friend lost his wedding

1062
00:47:01,840 --> 00:47:04,719
ring on a similar honeymoon.

1063
00:47:06,079 --> 00:47:07,719
Speaker 3: Paranoid. But that's why I have one of those, like

1064
00:47:07,760 --> 00:47:09,840
just temperrings. Then you know they sell, and like I

1065
00:47:09,880 --> 00:47:11,679
get the real one in a safe just because I

1066
00:47:11,760 --> 00:47:13,639
feel really bad if I lost the real one.

1067
00:47:14,079 --> 00:47:15,960
Speaker 1: Gotcha this one?

1068
00:47:16,039 --> 00:47:18,000
Speaker 2: You could just get fatter fingers so that it can't

1069
00:47:18,039 --> 00:47:18,519
come off.

1070
00:47:19,800 --> 00:47:22,280
Speaker 3: My weight fluctuates, you know, up and down quite a bit,

1071
00:47:22,280 --> 00:47:23,519
so it's like, I don't want to get skinny and

1072
00:47:23,599 --> 00:47:24,639
then lose a wedding ring.

1073
00:47:26,519 --> 00:47:28,519
Speaker 1: No enough to know about fingers to know whether you

1074
00:47:28,719 --> 00:47:30,719
start losing much fat.

1075
00:47:30,920 --> 00:47:33,719
Speaker 2: Is the opposite. Whereas you gain weight and your fingers

1076
00:47:33,719 --> 00:47:36,480
get fatter and fatter, you like cut off the circulation

1077
00:47:36,599 --> 00:47:38,679
of your finger. Because I've seen people not be able

1078
00:47:38,719 --> 00:47:40,119
to take off their wedding ring and then they have

1079
00:47:40,119 --> 00:47:42,400
to get them like not surgically, but like you have

1080
00:47:42,400 --> 00:47:44,360
to go to a professional and have them like grilled

1081
00:47:44,360 --> 00:47:45,119
off because.

1082
00:47:45,039 --> 00:47:48,119
Speaker 1: Certain materials that you if you they're not careful with,

1083
00:47:48,199 --> 00:47:50,480
then you have to like I forget the phrases, but

1084
00:47:50,760 --> 00:47:52,800
you have to. Like jim Jimmy Fallon apparently had to

1085
00:47:52,840 --> 00:47:55,000
do that finger he got gloved.

1086
00:47:55,239 --> 00:47:56,360
Speaker 2: That was fucking gross.

1087
00:47:56,880 --> 00:47:57,880
Speaker 1: Yeah, he gloves do.

1088
00:47:57,880 --> 00:47:59,679
Speaker 2: You know what I'm talking about? He gloving is like

1089
00:47:59,679 --> 00:48:01,360
one of the worst things that can happen to you,

1090
00:48:01,400 --> 00:48:05,400
but his his I don't remember what happened. But the

1091
00:48:05,440 --> 00:48:08,360
point is is that de gloving is like essentially where

1092
00:48:09,079 --> 00:48:11,639
your ring is coming off, but it's getting stuck, and

1093
00:48:11,679 --> 00:48:15,360
so it just takes off your skin, like your skin

1094
00:48:15,400 --> 00:48:18,239
comes off with it. That's imagine a glove, but your

1095
00:48:18,239 --> 00:48:21,400
glove is you that's crosisted off like a section of you,

1096
00:48:21,519 --> 00:48:24,000
and it's really fucked because there's a lot of nerve

1097
00:48:24,079 --> 00:48:27,800
endings and shit like that. So even if they put

1098
00:48:27,800 --> 00:48:31,079
the glove back on, it's all flimsy and like not

1099
00:48:31,159 --> 00:48:32,119
everything's connected.

1100
00:48:32,280 --> 00:48:34,079
Speaker 3: I've seen face off. You can just put the face

1101
00:48:34,119 --> 00:48:35,840
back on and it'll heal back up.

1102
00:48:36,159 --> 00:48:37,719
Speaker 2: No, they didn't.

1103
00:48:37,920 --> 00:48:38,800
Speaker 4: They explain it.

1104
00:48:39,199 --> 00:48:41,480
Speaker 2: They did, they explained it. I forgot they did. Never

1105
00:48:41,519 --> 00:48:43,280
mind that all my concerns.

1106
00:48:44,239 --> 00:48:46,079
Speaker 3: I had it once when I was on my honeymoon

1107
00:48:46,079 --> 00:48:49,039
New Orleans, and I had the real ring still and uh,

1108
00:48:49,239 --> 00:48:51,559
if we're walking a ton, if you're walking, I don't

1109
00:48:51,559 --> 00:48:53,239
know if it's just for some of your your fingers

1110
00:48:53,320 --> 00:48:55,000
kind of puff up and like, yeah, I had that

1111
00:48:55,079 --> 00:48:56,320
kind of moment of panic and you just have to

1112
00:48:56,400 --> 00:48:57,000
kind of wait.

1113
00:48:57,159 --> 00:48:58,960
Speaker 4: But yeah, not a good feeling.

1114
00:48:59,039 --> 00:49:02,239
Speaker 1: I think it's in the cold they shrink.

1115
00:49:03,559 --> 00:49:06,320
Speaker 3: It's it's expanding and contracting, right, Like, that's how potholes happen.

1116
00:49:06,480 --> 00:49:12,159
Speaker 1: You both know potholes are from rank, Hey, potholes are.

1117
00:49:12,400 --> 00:49:14,880
Potholes are from ice getting into cracks and expanding and

1118
00:49:14,920 --> 00:49:15,440
then shrinking.

1119
00:49:15,719 --> 00:49:18,679
Speaker 2: If I'm not mistaken, I believe I read in a

1120
00:49:18,840 --> 00:49:21,559
scientific journal that cold shrinks append.

1121
00:49:22,320 --> 00:49:23,679
Speaker 4: I think I saw Seinfeld.

1122
00:49:24,079 --> 00:49:30,599
Speaker 2: Not me though, not me my blog, but to thank you.

1123
00:49:30,920 --> 00:49:32,360
Speaker 4: Yeah, no, absolutely, yeah.

1124
00:49:32,320 --> 00:49:36,159
Speaker 1: Yeah, And that's why I keep the apartment really cold, because.

1125
00:49:35,960 --> 00:49:38,000
Speaker 4: Then you want a man inside.

1126
00:49:38,239 --> 00:49:40,559
Speaker 1: She just thinks it's the a C all the time.

1127
00:49:43,119 --> 00:49:47,000
It's freezing in here, Babe. We're in fucking Arizona. It's

1128
00:49:47,000 --> 00:49:49,920
cold out here, Babe, it's cold in the desert type babe.

1129
00:49:50,159 --> 00:49:56,679
Speaker 5: Talking like rock climber. There's no rush from bowling George.

1130
00:49:56,960 --> 00:50:01,320
He's a favorite character of mine in that show. All right,

1131
00:50:01,360 --> 00:50:02,480
you want to talk about video games?

1132
00:50:02,559 --> 00:50:06,920
Speaker 1: Yes? Sure, all right, start with the big item first, Dan,

1133
00:50:07,079 --> 00:50:08,519
how you been liking the switch.

1134
00:50:08,280 --> 00:50:11,760
Speaker 4: To I love it. It's really good.

1135
00:50:11,800 --> 00:50:14,320
Speaker 3: I thought I brought it right here, but no, it's

1136
00:50:14,880 --> 00:50:18,480
I got it while we're at SGF and obviously was

1137
00:50:18,480 --> 00:50:20,039
a lot going on, but we had some time to

1138
00:50:20,559 --> 00:50:23,159
do some multiplayer Mario Card, we tested out the camera.

1139
00:50:23,320 --> 00:50:25,280
We played a lot of Soul Calber two against each other,

1140
00:50:25,320 --> 00:50:28,480
which was great. But yeah, it's I'm not gonna act

1141
00:50:28,519 --> 00:50:32,519
like the hardware is, you know. I definitely don't agree

1142
00:50:32,559 --> 00:50:33,760
with all the people that are like though, this is

1143
00:50:33,760 --> 00:50:35,440
like a boring console launch, like, oh, I don't have

1144
00:50:35,440 --> 00:50:36,440
any hype for this or anything.

1145
00:50:36,559 --> 00:50:37,840
Speaker 4: I think that's crazy.

1146
00:50:38,639 --> 00:50:40,920
Speaker 3: But I can also see that like this isn't like

1147
00:50:41,760 --> 00:50:44,119
a huge generational leap feeling thing.

1148
00:50:44,159 --> 00:50:44,320
Speaker 4: You know.

1149
00:50:44,360 --> 00:50:48,159
Speaker 3: It's like there are things that feel significantly improved, namely

1150
00:50:48,239 --> 00:50:51,679
like the joy cons connecting disconnecting is so so much better,

1151
00:50:52,000 --> 00:50:54,920
the screens better, but certainly in terms of like you know,

1152
00:50:55,199 --> 00:50:57,400
graphics and stuff, which was always the big leap. You know,

1153
00:50:57,440 --> 00:50:59,519
if you look like, oh, PlayStation one to two or

1154
00:50:59,679 --> 00:51:01,440
certain two D to three D, you know, it's like

1155
00:51:01,519 --> 00:51:05,320
you it was bigger leaps back then. And looking at

1156
00:51:05,360 --> 00:51:07,719
Mario Kart World, it's a beautiful looking game, but it's

1157
00:51:07,760 --> 00:51:10,880
not like insanely different than Mario Kart eight, you know,

1158
00:51:11,039 --> 00:51:15,000
So it's I'm a Nintendo guy. I always have been,

1159
00:51:15,280 --> 00:51:17,119
so you know, I'm kind of a mark for this stuff.

1160
00:51:18,039 --> 00:51:21,159
I'm loving it, even like the welcome tour thing that

1161
00:51:21,320 --> 00:51:23,599
you know people should on and I think understandably, like

1162
00:51:23,639 --> 00:51:25,000
if there was ever something that was supposed to be

1163
00:51:25,000 --> 00:51:27,239
a pack in, you know, the tutorial game as people

1164
00:51:27,280 --> 00:51:29,880
are saying it or whatever should have been, but there's

1165
00:51:29,960 --> 00:51:32,960
enough in there. It's it's not this deep game experience

1166
00:51:33,039 --> 00:51:35,119
or anything, but it's got that Nintendo charm and polish

1167
00:51:35,199 --> 00:51:38,320
to it, and it's fun running around this giant you know,

1168
00:51:38,360 --> 00:51:40,320
switch to when you skate, when you're on the screen,

1169
00:51:40,360 --> 00:51:41,840
and there's all these little mini games and stuff to

1170
00:51:41,840 --> 00:51:44,000
show you how the mouse works and everything. So I'm

1171
00:51:44,039 --> 00:51:45,960
liking that, I think more than most people. And the

1172
00:51:46,000 --> 00:51:50,199
Mario Kart World is fantastic. It's again doesn't feel like

1173
00:51:50,239 --> 00:51:54,079
this massive generational leap, just because eight was so fucking

1174
00:51:54,119 --> 00:51:57,440
good and had so much content by the end that

1175
00:51:58,519 --> 00:52:02,159
you know, the big additions tracks, yeah, ninety six tracks,

1176
00:52:02,159 --> 00:52:04,199
which is insane, and like all the retro ones and everything.

1177
00:52:04,280 --> 00:52:06,320
So it's like it's great seeing all the new tracks

1178
00:52:06,320 --> 00:52:10,199
and everything here, but like the big changes or upgrades

1179
00:52:10,280 --> 00:52:13,360
are not that like you know, the free Rome stuff

1180
00:52:13,719 --> 00:52:16,840
is a fun novelty. It's not like a game changer.

1181
00:52:17,559 --> 00:52:20,679
I would say the knockout mode that strings together a

1182
00:52:20,679 --> 00:52:23,480
bunch of courses. I think that's maybe the coolest. Like

1183
00:52:23,559 --> 00:52:27,320
actual new addition here is like doing this marathon race,

1184
00:52:27,440 --> 00:52:29,840
you know, with twenty four racers across six tracks with

1185
00:52:29,880 --> 00:52:32,440
no stopping in between. Like that shit's really cool. I

1186
00:52:32,440 --> 00:52:35,440
think the stuff with unlocking all the different characters is

1187
00:52:35,440 --> 00:52:35,960
super fun.

1188
00:52:36,239 --> 00:52:39,320
Speaker 1: Sorry, what do you mean? So it sounds like a

1189
00:52:39,360 --> 00:52:40,559
tournament almost.

1190
00:52:40,840 --> 00:52:42,719
Speaker 3: Oh, so, it's like it's like you're played like a

1191
00:52:42,760 --> 00:52:44,400
burnout or other race in games where there's like an

1192
00:52:44,440 --> 00:52:47,559
eliminator mode where it's like, oh, after the last few

1193
00:52:47,559 --> 00:52:50,840
people blow up or whatever, you know, it's that version here.

1194
00:52:50,840 --> 00:52:54,119
But it's like there's Mario Kart World, which imagine like

1195
00:52:54,119 --> 00:52:57,519
the Fort's Horizon island or whatever it's that. And so

1196
00:52:57,920 --> 00:53:00,920
instead of just like these disparate, you know, disconnected you know,

1197
00:53:00,960 --> 00:53:03,960
four races or whatever, it'll put together like six races

1198
00:53:03,960 --> 00:53:06,960
that are actually connected on the overworld map, and so

1199
00:53:07,039 --> 00:53:09,360
you will start with twenty four people at the starting line,

1200
00:53:09,679 --> 00:53:11,760
and every time you get to the next area, it'll

1201
00:53:11,760 --> 00:53:14,559
be like Okay, we're gonna kill the last four people,

1202
00:53:14,920 --> 00:53:16,960
and so yeah, you're playing this online, it's like, you know,

1203
00:53:17,000 --> 00:53:18,559
if you get first place there, it's almost like a

1204
00:53:18,559 --> 00:53:21,039
battle Royale type thing of like you know, you're outlasting

1205
00:53:21,079 --> 00:53:23,719
all these other players. So it's it's also just fun

1206
00:53:23,719 --> 00:53:25,800
happening like that much of a like marathon thing. It's

1207
00:53:25,800 --> 00:53:28,880
not a two minute, you know, three or four lap thing.

1208
00:53:29,000 --> 00:53:33,239
It is a long drag and it's super fun. Some

1209
00:53:33,280 --> 00:53:35,400
people didn't like that, like a lot of the courses

1210
00:53:35,440 --> 00:53:38,880
are really wide now and that there's almost like too

1211
00:53:38,920 --> 00:53:40,960
much chaos, But the chaos is part of what I

1212
00:53:40,960 --> 00:53:43,079
love about Mario Kart. And I feel like with the

1213
00:53:43,119 --> 00:53:46,599
wide courses and all the cards, it's like Fury Road.

1214
00:53:46,800 --> 00:53:49,039
It's just like a shit ton of cars going and

1215
00:53:49,079 --> 00:53:51,519
everything's blowing up and it's just chaos everywhere, like in

1216
00:53:51,559 --> 00:53:53,599
a way like more than Mario Kart is typically bent,

1217
00:53:53,679 --> 00:53:55,280
and I think it's super duper fun in that way.

1218
00:53:55,440 --> 00:53:57,400
And all the usual bullshits there. You're gonna get blueshelled,

1219
00:53:57,440 --> 00:53:59,000
you're gonna get all that stuff and go from first

1220
00:53:59,039 --> 00:54:01,880
to ten out of no means not your fault at all,

1221
00:54:02,320 --> 00:54:05,239
but that's part of Mario Karts, so overall, love love,

1222
00:54:05,280 --> 00:54:08,360
love Mario Kart World. Switch to Welcome to where I

1223
00:54:08,480 --> 00:54:11,480
like more than I expected to. The hardware itself, I think,

1224
00:54:11,599 --> 00:54:13,360
feels really great.

1225
00:54:13,760 --> 00:54:14,119
Speaker 4: It doesn't.

1226
00:54:14,159 --> 00:54:17,039
Speaker 3: It feels less like a plastic toy, like especially the

1227
00:54:17,119 --> 00:54:18,480
joy cons you know, on the on the old one

1228
00:54:18,519 --> 00:54:20,000
kind of felt like flimsy. I always felt like I

1229
00:54:20,000 --> 00:54:21,320
was going to break that plastic off when I was

1230
00:54:21,320 --> 00:54:24,039
disconnecting them. This one, they feel like more of a

1231
00:54:24,079 --> 00:54:28,599
premium modern product, you know, cool.

1232
00:54:28,400 --> 00:54:33,320
Speaker 1: Steam deck, like in terms of comfort.

1233
00:54:32,440 --> 00:54:34,760
Speaker 3: I actually like the feel of this more than the

1234
00:54:34,800 --> 00:54:36,559
steam Deck. I love my steam Deck and I use

1235
00:54:36,599 --> 00:54:39,039
it all the time, but like this is thinner. The

1236
00:54:39,079 --> 00:54:42,039
steam deck is bulky, and it does like it doesn't

1237
00:54:42,039 --> 00:54:43,360
feel like a toy by any means, but it does

1238
00:54:43,440 --> 00:54:44,719
have a lot of so much more.

1239
00:54:44,559 --> 00:54:47,639
Speaker 2: Power it can't be contained within the thinness of a

1240
00:54:47,679 --> 00:54:48,480
little phone.

1241
00:54:48,840 --> 00:54:50,320
Speaker 3: I mean, there's definitely more you can do with the

1242
00:54:50,320 --> 00:54:53,679
steam Deck, for sure, like and I think going forward,

1243
00:54:53,719 --> 00:54:56,000
I'll probably use them about equally depending on what games

1244
00:54:56,000 --> 00:54:58,840
I'm playing. But I think I do like the feel

1245
00:54:59,039 --> 00:55:00,960
of the this which two a bit better and I

1246
00:55:01,000 --> 00:55:03,559
got like Ganky made a bunch of accessories for like

1247
00:55:03,639 --> 00:55:05,519
the little attachments and stuff that you can put on

1248
00:55:05,519 --> 00:55:07,119
there if you want more of a grip and things

1249
00:55:07,159 --> 00:55:09,480
like that. So I've got that option if I fund

1250
00:55:09,480 --> 00:55:10,599
like land in Bed and want to have a little

1251
00:55:10,599 --> 00:55:13,880
more support there. But I'm very happy with that, very

1252
00:55:13,920 --> 00:55:17,639
excited to see like Donkey Kong certainly see what their

1253
00:55:17,679 --> 00:55:19,760
big holiday games are. You have Metroid things like that.

1254
00:55:19,960 --> 00:55:22,400
So it's yeah, I'm just happy to have a new

1255
00:55:22,440 --> 00:55:23,199
Nintendo console.

1256
00:55:23,440 --> 00:55:26,079
Speaker 1: What about you? You were talking about the camera, but

1257
00:55:26,119 --> 00:55:29,559
I interrupted you. What do you like? What functionality does

1258
00:55:29,559 --> 00:55:30,079
the camera have?

1259
00:55:30,880 --> 00:55:31,159
Speaker 4: Oh?

1260
00:55:31,239 --> 00:55:34,039
Speaker 3: So it's really interesting because just like you set it

1261
00:55:34,079 --> 00:55:37,199
at the front of the room and for instance, we

1262
00:55:37,199 --> 00:55:40,400
were playing with Mike Manatti's brother and so we were

1263
00:55:40,440 --> 00:55:42,480
several of us were in the same room and Mike

1264
00:55:42,519 --> 00:55:46,599
Manatti's brother was in Ohio, and it has your face

1265
00:55:46,679 --> 00:55:51,360
there and it imposes it over your cart so you can.

1266
00:55:51,239 --> 00:55:52,559
Speaker 4: See like across the bottom.

1267
00:55:52,559 --> 00:55:54,760
Speaker 3: It's like a discord call, so you can see you know,

1268
00:55:54,880 --> 00:55:57,199
their their gameplay screen, you know, really shitty frame rate

1269
00:55:57,239 --> 00:55:58,639
and stuff like that, but you can see it and

1270
00:55:58,719 --> 00:56:01,519
you can see their face. But then also in Mario Kart, yeah,

1271
00:56:01,519 --> 00:56:03,679
it's just like a little like thing over your cart,

1272
00:56:04,000 --> 00:56:06,199
and if I was playing with YouTube, I would see

1273
00:56:06,199 --> 00:56:07,000
both of your faces.

1274
00:56:07,239 --> 00:56:07,440
Speaker 4: You know.

1275
00:56:07,480 --> 00:56:09,280
Speaker 3: I hit Mike with a blue shell and I live

1276
00:56:09,440 --> 00:56:11,679
am seeing Mike's face react to it, and it like

1277
00:56:11,719 --> 00:56:14,119
spins around when it gets hit by a shell or

1278
00:56:14,119 --> 00:56:14,960
wipes out or something.

1279
00:56:15,159 --> 00:56:17,639
Speaker 2: Face genuinely is like your face in real time.

1280
00:56:18,199 --> 00:56:20,559
Speaker 3: Yeah, it's like it's just a live camera feed and

1281
00:56:21,239 --> 00:56:24,800
with one crazy yeah, well, with one camera you can

1282
00:56:24,880 --> 00:56:27,079
have like four people's faces. It just detects them. Like

1283
00:56:27,119 --> 00:56:28,559
at the beginning, you just like put a circle over

1284
00:56:28,760 --> 00:56:31,559
your faces and you'll see everyone's heads over their carts,

1285
00:56:31,599 --> 00:56:33,000
and it's like it's pretty awesome.

1286
00:56:33,039 --> 00:56:35,199
Speaker 4: I think I'll wait and see.

1287
00:56:35,400 --> 00:56:37,079
Speaker 3: You know, last time I was excited about this it

1288
00:56:37,119 --> 00:56:40,440
was Xbox Live Vision camera for the three sixty and

1289
00:56:40,800 --> 00:56:43,280
pretty much just worked for Uno on Xbox Live Arcade

1290
00:56:43,320 --> 00:56:45,440
and I saw a guy in a Spiderman suit whacking off.

1291
00:56:46,360 --> 00:56:49,360
So that was my last memory of a console camera really.

1292
00:56:50,519 --> 00:56:53,000
But yeah, I'm curious how many people use it online.

1293
00:56:53,079 --> 00:56:54,719
I still haven't been able to like dive in as

1294
00:56:54,800 --> 00:56:56,199
much as I want to since I've been traveling, but

1295
00:56:56,239 --> 00:56:58,039
like this week and weekend, I definitely want to spend

1296
00:56:58,039 --> 00:56:59,000
a lot of time with it, and I'll do the

1297
00:56:59,039 --> 00:56:59,519
camera stuff.

1298
00:56:59,639 --> 00:56:59,840
Speaker 4: Oh.

1299
00:57:00,119 --> 00:57:03,880
Speaker 3: Also the microphone on the switch itself is kind of

1300
00:57:03,880 --> 00:57:08,519
crazy because we were playing with CJ. Minati and it

1301
00:57:08,599 --> 00:57:10,960
was right next to the TV or the switch was

1302
00:57:11,199 --> 00:57:13,519
and we could hear each other clear as day. It

1303
00:57:13,559 --> 00:57:16,159
does a really good job. It filters out the game sound,

1304
00:57:16,559 --> 00:57:19,239
it filters out you know, things like air conditioners and

1305
00:57:19,679 --> 00:57:23,039
vacuums and things like that. And you don't have to

1306
00:57:23,039 --> 00:57:24,679
have a headset, you don't have to like, it's just

1307
00:57:24,760 --> 00:57:27,760
it really works well. We were all very surprised by that.

1308
00:57:29,119 --> 00:57:33,280
Speaker 2: I mean, I think it's great. Those are really small, minor,

1309
00:57:33,840 --> 00:57:35,880
unique niche things.

1310
00:57:36,239 --> 00:57:36,840
Speaker 1: It sounds like.

1311
00:57:38,639 --> 00:57:40,840
Speaker 2: I haven't seen heard anything where I'm like I got

1312
00:57:40,880 --> 00:57:42,320
to get what. I do have one, by the way,

1313
00:57:42,320 --> 00:57:45,840
because I'm also that person. So I mine came in

1314
00:57:45,880 --> 00:57:49,519
the mail this week and I'm looking forward to testing

1315
00:57:49,519 --> 00:57:52,920
it out. But yeah, like I haven't heard anyone say

1316
00:57:52,920 --> 00:57:55,079
anything where it's like thank God I got it because

1317
00:57:55,079 --> 00:57:57,000
I have to have this item right now. It's like,

1318
00:57:57,360 --> 00:58:00,239
of course I'm going to get it. I I don't

1319
00:58:00,239 --> 00:58:02,840
want to not have one. I'm gonna get one. Got

1320
00:58:02,840 --> 00:58:04,760
to have I got to be the person who has

1321
00:58:04,800 --> 00:58:08,000
this item in case a game that I do want

1322
00:58:08,039 --> 00:58:08,920
comes out on it.

1323
00:58:09,679 --> 00:58:12,280
Speaker 3: Yeah, it's and even as the Nintendo mark I am,

1324
00:58:12,559 --> 00:58:14,599
I'm I'm going to be realistic and say that right now,

1325
00:58:14,639 --> 00:58:16,599
it's kind of just gonna be the Mario Kart machine,

1326
00:58:17,440 --> 00:58:20,360
except for some of the updates to do to switch

1327
00:58:20,360 --> 00:58:23,960
one games are significant. I'm not a Pokemon guy, but

1328
00:58:24,000 --> 00:58:25,880
Pokemon people have told me that those games have have

1329
00:58:25,960 --> 00:58:26,480
done a lot better.

1330
00:58:26,559 --> 00:58:27,400
Speaker 4: But mainly Zelda.

1331
00:58:27,679 --> 00:58:29,599
Speaker 3: I loaded up Tiers the Kingdom on it, and that

1332
00:58:29,840 --> 00:58:32,679
is way more of an improvement than I expected, mainly

1333
00:58:32,719 --> 00:58:34,920
like frame rate, because that game was you know, thirty

1334
00:58:34,960 --> 00:58:37,880
at best most of the time. Now running at sixty,

1335
00:58:38,320 --> 00:58:40,559
it looks fucking sharp on there. The load times are

1336
00:58:40,599 --> 00:58:42,320
a lot better. I'm going to go back and play

1337
00:58:42,320 --> 00:58:43,960
through Breath the Whild for the first time since launch

1338
00:58:44,039 --> 00:58:46,119
because of this thing. And I've actually heard the like

1339
00:58:46,159 --> 00:58:47,960
the way it works, like the Zelda notes thing on

1340
00:58:48,000 --> 00:58:50,079
the app now where you can like basically use it

1341
00:58:50,119 --> 00:58:51,920
like a GPS and mark things you want to go

1342
00:58:51,960 --> 00:58:53,960
to in points of interest on your phone. People have

1343
00:58:54,000 --> 00:58:56,519
said that actually works really well. So I'm totally ready

1344
00:58:56,559 --> 00:58:57,960
to go back to Breath the Wild after I'm done

1345
00:58:58,000 --> 00:59:00,239
with Best Stranding and some of these huge games, you know.

1346
00:59:00,400 --> 00:59:04,360
But yeah, it's that's been very cool cool.

1347
00:59:05,039 --> 00:59:09,119
Speaker 1: Yeah, I'll pick one up eventually, I think, uh, Mary,

1348
00:59:10,360 --> 00:59:14,440
have we talked about claiup Scary yet?

1349
00:59:14,840 --> 00:59:17,920
Speaker 2: So I just played it is time I'm playing it.

1350
00:59:18,880 --> 00:59:22,400
Speaker 1: Yeah, I like that game quite a bit. How far

1351
00:59:22,440 --> 00:59:24,199
would you say you're into a few hours or so?

1352
00:59:24,880 --> 00:59:26,480
Speaker 2: Mm eight hours?

1353
00:59:26,639 --> 00:59:35,800
Speaker 1: Ten? Okay, so you're in like how many characters you have? Four? Okay? Gotcha?

1354
00:59:36,320 --> 00:59:38,880
Speaker 2: Yeah, I mean I had to replay a bunch because

1355
00:59:38,880 --> 00:59:42,400
I'm not very good at turn based RPGs and I

1356
00:59:42,480 --> 00:59:44,880
usually don't play them. This is really out of my wheelhouse.

1357
00:59:45,239 --> 00:59:47,480
And I would just like to say, much like Dan,

1358
00:59:48,039 --> 00:59:51,599
I am growing this is my mustard. I just do

1359
00:59:51,719 --> 00:59:55,800
not like turn based RPGs. I don't really understand them,

1360
00:59:55,800 --> 00:59:57,519
and I didn't grow up with them, and I find

1361
00:59:57,519 --> 01:00:01,599
them like a little off pudding. And and this was

1362
01:00:01,639 --> 01:00:05,280
the first time I was at Kojimas and he was like,

1363
01:00:05,320 --> 01:00:10,800
you gotta China. I'm joking about mustard. I had the

1364
01:00:10,840 --> 01:00:14,119
opportunity to try this. Everyone says the story is really good,

1365
01:00:14,119 --> 01:00:17,480
and I do like a good story, so I loaded

1366
01:00:17,559 --> 01:00:21,199
it up, and the opening sequence is really good. It's

1367
01:00:21,239 --> 01:00:25,599
got a great hook. Quite I did not understand the premise,

1368
01:00:25,679 --> 01:00:28,840
but the premise is so cool. Something like every year,

1369
01:00:29,000 --> 01:00:34,280
this lady the Paintress like basically just pops a bunch

1370
01:00:34,280 --> 01:00:36,880
of people into flowers because they've hit a certain age,

1371
01:00:37,440 --> 01:00:40,760
everyone to be baby faced youngies. I think she's a

1372
01:00:40,840 --> 01:00:41,440
total sick.

1373
01:00:41,480 --> 01:00:41,559
Speaker 5: Oh.

1374
01:00:41,800 --> 01:00:44,480
Speaker 1: But yeah, she's like this god like demon goddess living

1375
01:00:44,519 --> 01:00:47,039
across this like ocean that they could see, and she

1376
01:00:47,119 --> 01:00:49,280
paints a new number every year, and everybody who is

1377
01:00:49,320 --> 01:00:51,559
that age just like starts to like vanish from like

1378
01:00:51,599 --> 01:00:52,800
the like in the Avengers.

1379
01:00:52,800 --> 01:00:55,360
Speaker 2: But but it goes down right like it started at

1380
01:00:55,119 --> 01:00:57,840
count four and this year's thirty three, and everybody has

1381
01:00:57,880 --> 01:00:59,639
thirty got bonked.

1382
01:01:00,159 --> 01:01:03,360
Speaker 1: Yeah, but this yes, And then basically they organize an

1383
01:01:03,400 --> 01:01:07,840
ex exposition every year once the number first changes, to

1384
01:01:08,000 --> 01:01:09,800
go to kill her.

1385
01:01:09,920 --> 01:01:11,960
Speaker 2: Yeah, so, and it's super unsuccessful.

1386
01:01:11,960 --> 01:01:15,880
Speaker 1: The thing that confuses me is that a couple there's

1387
01:01:15,880 --> 01:01:17,440
a couple of gripes. I have this game. I like

1388
01:01:17,480 --> 01:01:19,039
it quite a bit, and I want to go back

1389
01:01:19,039 --> 01:01:21,079
to the combat because there are pretty cool things in

1390
01:01:21,119 --> 01:01:23,159
the combat that I think caters well to people who

1391
01:01:23,199 --> 01:01:28,920
don't love turn based save points in this game are flags.

1392
01:01:29,000 --> 01:01:32,760
That's how they're depicted, and when you save at them,

1393
01:01:32,840 --> 01:01:36,199
it tells you which expedition to put the flag there.

1394
01:01:36,119 --> 01:01:38,360
Speaker 2: Like you'll see a flag that says forty four, which

1395
01:01:38,400 --> 01:01:40,159
means it was the expedition forty four.

1396
01:01:40,440 --> 01:01:43,880
Speaker 1: I think it's cool, and my confusion is and I

1397
01:01:43,880 --> 01:01:45,679
think a part of the game I'm missing is I

1398
01:01:45,719 --> 01:01:48,440
think the expedition is always relatively young people. I don't

1399
01:01:48,440 --> 01:01:50,159
think the expeditions are ever like you don't have to

1400
01:01:50,159 --> 01:01:51,920
be a certain age. One of your main characters is

1401
01:01:51,960 --> 01:01:54,239
like sixteen, so she doesn't have to go on this

1402
01:01:54,239 --> 01:01:54,679
thirty three.

1403
01:01:55,119 --> 01:01:57,480
Speaker 2: I think they made her eighteen for safety purposes, but

1404
01:01:57,519 --> 01:02:01,119
for whatever reason, she looks like she's about fourteen, and

1405
01:02:01,159 --> 01:02:02,280
it does. It does.

1406
01:02:02,360 --> 01:02:05,079
Speaker 1: Trust me, she's because you have to find like parents

1407
01:02:05,119 --> 01:02:07,079
die so they have to appoint guardians for the next

1408
01:02:07,079 --> 01:02:09,280
So she's I thought they said she was younger than eighteen.

1409
01:02:09,679 --> 01:02:12,119
Speaker 2: I think I don't think so. I actually I'm gonna

1410
01:02:12,159 --> 01:02:13,679
look it up. I'm gonna look it up right now

1411
01:02:13,760 --> 01:02:15,440
because we have the power of Internet.

1412
01:02:15,599 --> 01:02:16,480
Speaker 1: I think she's younger.

1413
01:02:16,880 --> 01:02:21,079
Speaker 2: You're ubscure character age.

1414
01:02:21,119 --> 01:02:26,079
Speaker 1: She's males six? Is she sixteen?

1415
01:02:26,719 --> 01:02:28,159
Speaker 2: Hold on mal right?

1416
01:02:28,400 --> 01:02:30,719
Speaker 1: Yeah, I think it's weird.

1417
01:02:30,840 --> 01:02:33,280
Speaker 2: How easy I found this. A lot of people are

1418
01:02:33,280 --> 01:02:38,440
looking for her age mm hmm. I think it's sixteen.

1419
01:02:38,719 --> 01:02:43,440
Speaker 1: Yeah so she yeah anyway, so yeah, they got these physicians.

1420
01:02:45,639 --> 01:02:46,559
Speaker 2: You're not catching me.

1421
01:02:47,639 --> 01:02:52,559
Speaker 1: She's not in the game. She's treated like an Ellie character,

1422
01:02:52,760 --> 01:02:55,320
and about it. She's treated like a child. Like I

1423
01:02:55,320 --> 01:02:57,519
don't think they sexualize her that much in this game

1424
01:02:57,559 --> 01:02:59,079
at all, Like form.

1425
01:02:58,880 --> 01:03:02,039
Speaker 2: Is so young and so petite, and I just think it's.

1426
01:03:02,280 --> 01:03:06,519
Speaker 3: Kids in video games. It's like airports. What are they

1427
01:03:06,559 --> 01:03:06,960
doing here?

1428
01:03:07,119 --> 01:03:11,519
Speaker 2: How old do you think Princess Peaches like thirty four,

1429
01:03:13,960 --> 01:03:14,679
let's google it.

1430
01:03:14,880 --> 01:03:19,679
Speaker 1: Prince Mario's thirty babies and death stranding.

1431
01:03:19,599 --> 01:03:21,039
Speaker 2: Early to mid twenties.

1432
01:03:21,119 --> 01:03:22,519
Speaker 4: Well, that's a plot device.

1433
01:03:23,400 --> 01:03:26,400
Speaker 1: What about all the games you like are animated?

1434
01:03:26,559 --> 01:03:27,519
Speaker 4: Like a kid?

1435
01:03:27,519 --> 01:03:28,079
Speaker 1: Ever made?

1436
01:03:28,280 --> 01:03:28,599
Speaker 3: Was a kid?

1437
01:03:28,599 --> 01:03:29,679
Speaker 4: Ever made a game? Better?

1438
01:03:30,480 --> 01:03:33,320
Speaker 1: La was pretty integral to the last of us.

1439
01:03:33,519 --> 01:03:36,480
Speaker 4: I guess, oh, baby Mario, Yeah, I think.

1440
01:03:37,559 --> 01:03:40,079
Speaker 2: Says baby, and I think like.

1441
01:03:40,000 --> 01:03:45,519
Speaker 4: Baby Mario, baby yourself. Yeah, all right, all right, but airports,

1442
01:03:45,519 --> 01:03:46,159
get him out of there.

1443
01:03:46,280 --> 01:03:48,719
Speaker 1: Wasn't link like fucking fourteen and win Waker.

1444
01:03:49,039 --> 01:03:50,000
Speaker 4: He's twenty six.

1445
01:03:50,039 --> 01:03:54,760
Speaker 1: He's living with his grandma. You're just shouting numbers twenty anyway. Okay,

1446
01:03:55,320 --> 01:03:58,360
my l aside, I don't think in so far as

1447
01:03:58,400 --> 01:04:01,519
I'm twelve hours in the game, she's not sexualized in

1448
01:04:01,559 --> 01:04:02,239
my mind at all.

1449
01:04:02,519 --> 01:04:04,519
Speaker 2: I don't think she's sexualized. I'm not saying that. I

1450
01:04:04,599 --> 01:04:06,800
just think she's very petite, and they've made her look

1451
01:04:06,880 --> 01:04:08,360
very young and petit in the game.

1452
01:04:09,159 --> 01:04:15,039
Speaker 1: Okay, yeah, sure, I will say I like that the

1453
01:04:16,039 --> 01:04:18,519
so the combat is cool for those who haven't seen it.

1454
01:04:18,519 --> 01:04:21,760
It's turn based. However, there's a lot of timing based

1455
01:04:21,840 --> 01:04:25,239
things you can do to fight way above your level.

1456
01:04:26,480 --> 01:04:29,599
I missed. What you're laughing at.

1457
01:04:30,559 --> 01:04:35,360
Speaker 2: Dan, is like trying to avoid any potential situation.

1458
01:04:36,559 --> 01:04:39,199
Speaker 3: I'm just disapproving because I feel like I have some

1459
01:04:39,400 --> 01:04:42,920
people playing this game, a lot of motherfuckers on Twitter

1460
01:04:43,199 --> 01:04:45,039
that are doing the like, oh, I'm so in love

1461
01:04:45,079 --> 01:04:47,519
with it, like posting pictures of like their clare obscure

1462
01:04:47,880 --> 01:04:50,320
characters and now knowing that they might be like sixteen

1463
01:04:50,400 --> 01:04:52,559
or something like, oh you fucking I'm blocking all you.

1464
01:04:55,079 --> 01:04:58,159
Speaker 1: I don't, I Dan, your favorite form of entertainment has

1465
01:04:58,199 --> 01:05:00,400
oiled up men wrestling.

1466
01:05:00,400 --> 01:05:03,920
Speaker 4: Who never heard that one before. Are kids, We're not caring?

1467
01:05:04,000 --> 01:05:05,480
Speaker 2: Are the adults? Yeah? Are they?

1468
01:05:06,440 --> 01:05:07,360
Speaker 4: There's a grown man?

1469
01:05:08,079 --> 01:05:12,800
Speaker 1: Okay, sure, My point being that, like, I don't think

1470
01:05:12,960 --> 01:05:15,519
just the inclusion of someone who's under eighteen in a

1471
01:05:15,599 --> 01:05:16,920
video game is inherently bad.

1472
01:05:17,000 --> 01:05:19,760
Speaker 3: This is now just weird, knows I'm Blue Sky and

1473
01:05:19,239 --> 01:05:21,079
shut the.

1474
01:05:21,039 --> 01:05:22,679
Speaker 1: Fuck up while me and Mary talking about this game.

1475
01:05:22,840 --> 01:05:25,000
Shut the fuck up. You're not adding anything. You're just

1476
01:05:25,039 --> 01:05:27,760
shaking your head and being like, go eat mustard, be

1477
01:05:27,880 --> 01:05:30,119
open minded in a different room right now. Mind it,

1478
01:05:30,159 --> 01:05:31,840
because this game is really fucking cool.

1479
01:05:31,679 --> 01:05:32,599
Speaker 4: And I believe it.

1480
01:05:33,920 --> 01:05:35,920
Speaker 2: Try and get Dan gets the game.

1481
01:05:36,039 --> 01:05:36,960
Speaker 4: The game sounds great.

1482
01:05:38,159 --> 01:05:41,920
Speaker 1: A weird job of describing it too, because my alls, no, no,

1483
01:05:42,039 --> 01:05:43,400
you know what, No, I don't want to talk this

1484
01:05:43,440 --> 01:05:46,719
game anymore. I'm done. No you didn't.

1485
01:05:46,760 --> 01:05:49,840
Speaker 2: It's not on there's a list, and I'm just saying

1486
01:05:50,639 --> 01:05:51,239
she's young.

1487
01:05:51,320 --> 01:05:51,880
Speaker 1: No. Continue.

1488
01:05:51,920 --> 01:05:55,199
Speaker 2: It's like thirty two and they're on an expedition to

1489
01:05:55,280 --> 01:05:59,400
kill the Paintress, and the second day land like the

1490
01:05:59,440 --> 01:06:04,519
majority of their group gets annihilated, absolutely demolished by like

1491
01:06:04,559 --> 01:06:08,559
some old guy, very strange behavior, and so now they're

1492
01:06:08,599 --> 01:06:11,280
looking for the rest of their crew to go kill

1493
01:06:11,320 --> 01:06:15,760
the paintress, and it's a uh, that's the story. That's

1494
01:06:15,840 --> 01:06:18,400
that's it. That's as far as the story is really.

1495
01:06:18,480 --> 01:06:21,840
I mean, like you're meeting other characters. I was worried

1496
01:06:21,880 --> 01:06:24,599
my Ale died, but we did find her. She's fine.

1497
01:06:25,199 --> 01:06:27,920
And there's more characters. Now there's like a guy that

1498
01:06:28,000 --> 01:06:30,400
doesn't talk. That's kind of weird and creepy.

1499
01:06:31,239 --> 01:06:34,000
Speaker 1: But my point, Okay, going back to the combat there.

1500
01:06:33,679 --> 01:06:34,519
Speaker 2: Doing a good job again.

1501
01:06:34,800 --> 01:06:37,920
Speaker 1: No, no, no, no, there's just like I think, like,

1502
01:06:37,920 --> 01:06:39,639
like I don't I also don't want to spoil much

1503
01:06:39,639 --> 01:06:40,960
of the plot, like I have to be.

1504
01:06:40,960 --> 01:06:42,000
Speaker 2: Careful with the story.

1505
01:06:42,280 --> 01:06:45,559
Speaker 1: Yeah, yeah, I think. I think it's cool that if

1506
01:06:45,599 --> 01:06:47,679
you're not super into Turn Base, they still give you enough.

1507
01:06:47,679 --> 01:06:50,079
You can counter attacks, you can dodge attacks. At a

1508
01:06:50,079 --> 01:06:52,199
certain point, they start adding layers to that where you're

1509
01:06:52,239 --> 01:06:55,400
actually jumping over certain attacks and then responding mid air

1510
01:06:55,440 --> 01:07:00,639
to those attacks. They if you can get those mechanics down,

1511
01:07:01,239 --> 01:07:05,199
you can treat this game almost like a very high

1512
01:07:05,239 --> 01:07:09,679
difficulty action RPG, in which you're beating a boss because

1513
01:07:09,719 --> 01:07:12,239
you're just good at the game, not because you grind

1514
01:07:12,280 --> 01:07:15,239
it out many levels. You can do that, and you

1515
01:07:15,239 --> 01:07:18,800
can still definitely stay commensurate or like with the scaling

1516
01:07:19,119 --> 01:07:20,840
by defeating enough enemies where.

1517
01:07:20,679 --> 01:07:22,480
Speaker 2: You're still kind of quick timey. Though.

1518
01:07:22,679 --> 01:07:24,800
Speaker 1: Yeah they're they're quick time events for sure, but they're

1519
01:07:24,840 --> 01:07:29,599
like they're not They're they're not represented as just like

1520
01:07:29,679 --> 01:07:31,760
a button popping up on the screen. It's an actual

1521
01:07:32,199 --> 01:07:35,920
uh what's the word I'm looking for, diegetic animation in

1522
01:07:35,960 --> 01:07:39,039
the fight right the boss. The boss like a square

1523
01:07:39,119 --> 01:07:41,679
is not popping up from what I remember.

1524
01:07:42,599 --> 01:07:45,239
Speaker 2: Like, I mean, I like this game just like.

1525
01:07:46,960 --> 01:07:49,079
Speaker 1: I'm just saying, it's like a full way to integrate it.

1526
01:07:49,480 --> 01:07:53,239
Speaker 2: I'm not like a usual turn based RPG player. When

1527
01:07:53,280 --> 01:07:55,719
I did a battle and they were like, when you

1528
01:07:55,760 --> 01:08:01,159
see a yellow diamond, if you don't jump, you're gonna

1529
01:08:01,159 --> 01:08:02,800
take damage, and I was like, that's just a quick

1530
01:08:02,840 --> 01:08:05,559
time event, baby, like, but what's cool about it is

1531
01:08:06,800 --> 01:08:08,960
it doesn't have to be that. It could also just

1532
01:08:09,000 --> 01:08:12,360
be an attack and you have to memorize attack patterns

1533
01:08:12,400 --> 01:08:14,920
so that you can dodge or perry and the perry

1534
01:08:14,960 --> 01:08:18,399
windows really thin, but it feels awesome when a boss

1535
01:08:18,439 --> 01:08:22,800
is attacking one of my characters to dodge dodge perry,

1536
01:08:23,399 --> 01:08:27,640
or when the yellow icon comes up, you can jump

1537
01:08:27,720 --> 01:08:30,399
and perry, and you do a lot of damage with

1538
01:08:30,439 --> 01:08:34,560
your perry, So that feels like I'm in combat, not

1539
01:08:34,680 --> 01:08:36,039
a turn base when that happens.

1540
01:08:36,119 --> 01:08:37,840
Speaker 1: Yes, I will also say I think some of the

1541
01:08:37,920 --> 01:08:42,319
characters combat design is pretty nuanced. It reminds me of

1542
01:08:42,520 --> 01:08:46,880
Final Fantasy seven remake, where once you get Tifa, she

1543
01:08:47,000 --> 01:08:51,840
fights in a completely different style to Cloud. Similarly, here,

1544
01:08:52,000 --> 01:08:54,640
when you have Mile, she's all about stances, kind of

1545
01:08:54,680 --> 01:08:57,479
like like I don't know, like the Neo games or whatever.

1546
01:08:57,880 --> 01:09:01,600
When you get your second character, he's very much you're

1547
01:09:02,319 --> 01:09:05,399
trying to build up a certain number of colored gems

1548
01:09:05,399 --> 01:09:07,880
based on the element that you're attacking with in order

1549
01:09:07,920 --> 01:09:11,479
to then spend those. And then the main character is

1550
01:09:11,520 --> 01:09:13,439
just like do enough attacks and then you do a

1551
01:09:13,520 --> 01:09:15,439
crazy fucking arm attack.

1552
01:09:16,880 --> 01:09:20,479
Speaker 2: With your weird yeah arm. Yeah, he does like lightning.

1553
01:09:20,520 --> 01:09:23,199
They all do different types of moves, like his big

1554
01:09:23,199 --> 01:09:28,520
one for me is lightning. The little girl does physical damage,

1555
01:09:28,760 --> 01:09:32,960
and the floating girl I call her floating because I

1556
01:09:32,960 --> 01:09:34,359
think she floats most of the time.

1557
01:09:34,399 --> 01:09:36,399
Speaker 1: In the overworld. Yeah, you can travel around with her.

1558
01:09:36,399 --> 01:09:36,960
I stick to her.

1559
01:09:37,399 --> 01:09:40,119
Speaker 2: I gave her an AOI move, and so they all

1560
01:09:40,119 --> 01:09:43,520
have different purposes. One is AOI, one is physical, one

1561
01:09:43,600 --> 01:09:45,840
is electric. That way, I always have something based on

1562
01:09:45,880 --> 01:09:50,720
what somebody's weakness is, which I have enjoyed. There's also

1563
01:09:50,800 --> 01:09:52,840
just things you need to know about different enemies. There

1564
01:09:52,880 --> 01:09:56,039
were these underwater enemies that have this mine above their head,

1565
01:09:56,279 --> 01:09:58,439
and if you don't shoot the mine, you're in deep shit.

1566
01:09:58,560 --> 01:10:00,720
But as long as you shoot the mine, then it's

1567
01:10:00,760 --> 01:10:03,479
a cakewalk baby. In fact, they die like immediately, So

1568
01:10:03,560 --> 01:10:05,199
a lot of us just figuring out, yeah.

1569
01:10:05,000 --> 01:10:06,880
Speaker 1: There's three of them, you can chain it.

1570
01:10:06,880 --> 01:10:09,359
Speaker 2: It's crazy. Yeah. And yeah, a lot of them have

1571
01:10:09,479 --> 01:10:12,000
like a face hole, and if you shoot them right

1572
01:10:12,000 --> 01:10:14,520
in their hole, it takes out like thirty percent of

1573
01:10:14,560 --> 01:10:18,279
their health. So I'm learning pretty quickly, like secrets of

1574
01:10:18,319 --> 01:10:19,319
how to get through it.

1575
01:10:19,920 --> 01:10:22,720
Speaker 1: Yeah, I will say like I do have some gripes

1576
01:10:24,000 --> 01:10:27,319
I get. On the one hand, I respect that they

1577
01:10:27,399 --> 01:10:30,319
don't give you a mini map because you literally you're

1578
01:10:30,359 --> 01:10:33,960
on an expedition to map this world out the continent

1579
01:10:34,039 --> 01:10:38,199
they call it. It still gets pretty obnoxious to not

1580
01:10:38,239 --> 01:10:40,560
have a minimap, and some of these areas are pretty

1581
01:10:40,640 --> 01:10:44,399
labyrinthine and it's a bit annoying to not have a minimap.

1582
01:10:44,520 --> 01:10:45,479
Tracking where I'm going.

1583
01:10:46,119 --> 01:10:50,000
Speaker 2: I have side areas with like secrets, lots.

1584
01:10:49,720 --> 01:10:52,560
Speaker 1: Of snaking like metrovens, but collectibles and shit.

1585
01:10:52,720 --> 01:10:52,840
Speaker 4: Like.

1586
01:10:53,359 --> 01:10:56,439
Speaker 1: Yeah, they're pretty intricate worlds, especially the farther you go into.

1587
01:10:56,520 --> 01:10:58,600
And I will say some of these areas are really cool,

1588
01:10:58,680 --> 01:11:02,800
like the uh one of the earlier like regions you're

1589
01:11:02,840 --> 01:11:07,199
in is like underwater coral reef, but you're not really underwater.

1590
01:11:07,279 --> 01:11:10,000
It's just like there's a coral reef around you. Later

1591
01:11:10,039 --> 01:11:13,640
on you go and you start fighting or you start

1592
01:11:13,640 --> 01:11:19,039
fighting and befriending. Like they're made of like burlap and wood.

1593
01:11:19,039 --> 01:11:20,800
They're like animated. They kind of remind me of the

1594
01:11:20,920 --> 01:11:27,159
from What's Breath of the Wild kind of cook ish,

1595
01:11:27,239 --> 01:11:29,600
but like with burlap involved, like they took stuff from

1596
01:11:29,640 --> 01:11:33,000
around the woods. But yeah, I like it a bunch.

1597
01:11:33,680 --> 01:11:39,279
I don't. It's also super French, like they swear in French,

1598
01:11:39,359 --> 01:11:43,439
they like mutter stuff under their breath in French. I however,

1599
01:11:43,479 --> 01:11:45,239
I don't know if it's like a translation thing. I

1600
01:11:45,279 --> 01:11:48,439
think some of the dialogue falls flat for me. It's

1601
01:11:48,439 --> 01:11:51,239
also does throw me off a lot. Not only does

1602
01:11:51,279 --> 01:11:54,960
the main dude look like Robert Pattinson, the guy there's

1603
01:11:55,000 --> 01:11:57,239
an older guy pretty early in the game who I

1604
01:11:57,279 --> 01:12:00,960
swear they use Pierce Brosnan's face for and that threw

1605
01:12:01,000 --> 01:12:02,520
me and I could. I was like, I can't be

1606
01:12:02,560 --> 01:12:03,760
the only one I looked it up. I was not,

1607
01:12:03,960 --> 01:12:08,359
but yeah, I don't know. It's it's cool that like this.

1608
01:12:09,560 --> 01:12:11,680
Obviously it's a reductive term, but like this Double a

1609
01:12:11,840 --> 01:12:15,680
studio that hadn't really made an RPG like this before,

1610
01:12:15,680 --> 01:12:17,800
I can kind of, you know, make waves with it.

1611
01:12:17,840 --> 01:12:23,199
I don't know how successful it was monetarily, but I

1612
01:12:23,239 --> 01:12:25,199
just would like to see more games fill that gap

1613
01:12:25,199 --> 01:12:29,760
between indie and Mega Quadruple A. Yeah, so that's good.

1614
01:12:29,880 --> 01:12:33,359
Speaker 2: I'm saying it's perfect, like it gets it's getting such high.

1615
01:12:33,439 --> 01:12:33,640
Speaker 1: Yeah.

1616
01:12:33,840 --> 01:12:35,520
Speaker 2: I was like, I guess I gotta try it because

1617
01:12:35,520 --> 01:12:37,560
it's probably gonna come up for Gody, which is why

1618
01:12:37,600 --> 01:12:41,119
I like gave it such a try. Even though this

1619
01:12:41,199 --> 01:12:44,399
isn't usually my jam, I will say the audio is

1620
01:12:44,800 --> 01:12:48,600
fucking fantastic. This is one of the best soundtracks I

1621
01:12:48,640 --> 01:12:51,000
have ever heard from a game. I have let these

1622
01:12:51,159 --> 01:12:53,640
songs play. I've been in Boss bites where I was

1623
01:12:53,640 --> 01:12:57,039
like about to die and I was like, oh, yeah,

1624
01:12:57,199 --> 01:12:58,560
I'm about to die.

1625
01:12:58,800 --> 01:13:01,600
Speaker 1: I was the battle shaking my head.

1626
01:13:01,720 --> 01:13:03,680
Speaker 2: I was loving it and even though they were gonna

1627
01:13:03,920 --> 01:13:05,079
absolutely annihilate me.

1628
01:13:05,199 --> 01:13:09,600
Speaker 1: The music is Yeah, there's certain like there's certain parts

1629
01:13:09,640 --> 01:13:12,319
in like the uh in the woods where you're where

1630
01:13:12,319 --> 01:13:16,319
you're fight those burlapped monsters, the Ska Patats they call them, sorry,

1631
01:13:16,600 --> 01:13:20,720
they're they're like these mechs they put together through like potatoes,

1632
01:13:21,159 --> 01:13:23,760
like canvas and tents and poles. They made like these

1633
01:13:23,840 --> 01:13:26,800
mechs to defend the woods. And I believe it's just

1634
01:13:27,079 --> 01:13:30,119
sack of potatoes and French. But like these Korok things

1635
01:13:30,600 --> 01:13:36,119
I'm I'm usually really adverse to or averse to. What

1636
01:13:36,239 --> 01:13:39,039
were those animals they made for the Force Awake or

1637
01:13:39,680 --> 01:13:43,800
Last Jedi? That clearly works, Yeah, just to sell merch there, Yeah,

1638
01:13:44,159 --> 01:13:46,920
wish I get it. I feel like I was expecting

1639
01:13:47,000 --> 01:13:49,880
that to be these critters in first, but they're kind

1640
01:13:49,920 --> 01:13:52,159
of funny because they're just this these little French dudes

1641
01:13:52,239 --> 01:13:54,760
running around the woods like making these mechs and like

1642
01:13:54,840 --> 01:13:58,039
the Soka Pats are supposed to be invincible and then

1643
01:13:58,119 --> 01:14:00,439
like they have a megaphone, like in the woods, they're like,

1644
01:14:01,239 --> 01:14:04,439
release our biggest weapon, and it's it's just a giant

1645
01:14:04,520 --> 01:14:07,600
socapatat with like a shield that comes up with spikes

1646
01:14:07,640 --> 01:14:09,680
on it. I don't know's there's like a lot of

1647
01:14:09,760 --> 01:14:11,720
character to this game, and the sense of humor is

1648
01:14:11,720 --> 01:14:15,039
pretty funny at certain times, like I just wish I

1649
01:14:15,159 --> 01:14:19,840
just want a minimap and I I'm not as taken

1650
01:14:19,960 --> 01:14:24,079
with the storytelling. The premise is super cool, Like the

1651
01:14:24,520 --> 01:14:26,359
game so far has just ridden the wave of that

1652
01:14:26,399 --> 01:14:30,439
initial premise really well. I some of the character relationships

1653
01:14:30,479 --> 01:14:32,720
are just not hidden for me, but I like it

1654
01:14:32,800 --> 01:14:35,920
quite a bit. The combat is I don't know that

1655
01:14:36,000 --> 01:14:37,720
I like it as much as like Metaphor Say, which

1656
01:14:37,760 --> 01:14:40,239
I always think. I also think was a really innovative

1657
01:14:40,239 --> 01:14:41,359
turn based How long.

1658
01:14:41,319 --> 01:14:43,439
Speaker 2: Eating Daniel play this game for before he quits?

1659
01:14:44,479 --> 01:14:46,119
Speaker 3: I think no, I think I might like it is

1660
01:14:46,159 --> 01:14:47,880
Bonks played a lot of it, and I've watched a

1661
01:14:47,920 --> 01:14:49,760
lot of it, and and honestly, if I was going

1662
01:14:49,840 --> 01:14:52,039
to get into a turn based RPG, it needs to

1663
01:14:52,119 --> 01:14:55,239
be something that has some sort of gaming element during

1664
01:14:55,359 --> 01:14:58,079
the fights and like you know, like a timing thing

1665
01:14:58,159 --> 01:14:59,760
like That's why I like Paper Mario, That's why I

1666
01:14:59,840 --> 01:15:02,880
like In Luigi because it's crona trigger because there's timing

1667
01:15:02,960 --> 01:15:04,760
based things that like makes me feel like I'm playing

1668
01:15:04,760 --> 01:15:07,720
a game during the fights, and that's what I've seen

1669
01:15:07,800 --> 01:15:09,000
from this, and I love the look of it.

1670
01:15:09,279 --> 01:15:10,199
Speaker 4: You're right about the music.

1671
01:15:10,279 --> 01:15:12,399
Speaker 3: It has been like so many times I've walked through

1672
01:15:12,439 --> 01:15:14,159
the room and seeing her doing something, I'm like, what's

1673
01:15:14,159 --> 01:15:15,640
going on here? And like it seems to have some

1674
01:15:15,760 --> 01:15:18,520
like whimsy between it, like weird mini games and things

1675
01:15:18,600 --> 01:15:22,119
like that, and like the personality of it seems pretty evident,

1676
01:15:22,319 --> 01:15:25,560
and I am curious about it again after destranding in

1677
01:15:25,600 --> 01:15:27,119
a bunch of these other bigger ones and stuff like,

1678
01:15:27,199 --> 01:15:29,359
I would like to have played a significant amount by

1679
01:15:29,399 --> 01:15:30,000
the end of the year.

1680
01:15:30,359 --> 01:15:30,560
Speaker 2: Yeah.

1681
01:15:31,039 --> 01:15:33,399
Speaker 1: Yeah, there's been bosses where I'm like, oh man, I'm

1682
01:15:33,479 --> 01:15:35,279
under leveled. They really wanted me to explore more of

1683
01:15:35,319 --> 01:15:37,840
this area, but because I figured out the attack patterns,

1684
01:15:37,960 --> 01:15:41,960
I very much got through it. And it feels great

1685
01:15:42,079 --> 01:15:44,399
because some of them have like five attack combos that

1686
01:15:44,439 --> 01:15:46,359
you really need to like oh he he kind of

1687
01:15:46,439 --> 01:15:49,479
stutters on this one before he smashes the ground, And

1688
01:15:49,680 --> 01:15:51,279
they really do not have a big window for the

1689
01:15:51,319 --> 01:15:53,039
dodge or the perry, especially the peril.

1690
01:15:53,479 --> 01:15:55,600
Speaker 2: It's pretty cruel, but I think what's cool about it

1691
01:15:55,800 --> 01:16:01,359
is is you can change the uh, you can change

1692
01:16:01,399 --> 01:16:04,199
the rate of like how difficult the game is in

1693
01:16:04,319 --> 01:16:07,479
the settings at any time, which I really appreciate. And

1694
01:16:07,920 --> 01:16:10,640
because I was scared at the beginning of this game,

1695
01:16:11,720 --> 01:16:14,279
the very first enemy I came across, for whatever reason,

1696
01:16:15,119 --> 01:16:17,720
so difficult and so impossible for me. I had to

1697
01:16:17,800 --> 01:16:19,600
change it to easy mode because I was like, obviously

1698
01:16:19,640 --> 01:16:21,319
I'm bad at these games and I'm going to suffer

1699
01:16:21,359 --> 01:16:23,560
through this. But then the rest of the boss fights

1700
01:16:23,720 --> 01:16:25,800
or not boss fights, the rest of the enemy fights

1701
01:16:25,840 --> 01:16:29,800
were so easy. I changed it back to regular, And

1702
01:16:29,960 --> 01:16:34,239
I think what happened was somehow on my very first expedition,

1703
01:16:34,399 --> 01:16:36,680
I just came across a side street with a very

1704
01:16:36,760 --> 01:16:39,880
difficult boss that was too difficult for me.

1705
01:16:40,079 --> 01:16:43,479
Speaker 1: Oh yeah, Like there are little mini secret mini bosses,

1706
01:16:43,680 --> 01:16:47,359
like did you fight that Pinocchio? Dude, Yes, he's the

1707
01:16:47,479 --> 01:16:49,359
Minster or the the I don't know, he's a puppet.

1708
01:16:49,439 --> 01:16:53,079
But you get really cool powerful you get items.

1709
01:16:53,000 --> 01:16:55,800
Speaker 2: Really good loot behind them. But I didn't know that,

1710
01:16:56,000 --> 01:16:58,279
and I just thought maybe the game was insanely hard

1711
01:16:58,319 --> 01:17:00,359
and I didn't know what I was doing. It turns

1712
01:17:00,439 --> 01:17:03,600
out you absolutely can play this on medium or even hard.

1713
01:17:03,640 --> 01:17:05,680
I've tried all three modes just to test them out

1714
01:17:05,680 --> 01:17:07,840
and see how hard it is. And like you said, Mike,

1715
01:17:08,479 --> 01:17:12,119
as long as you're willing to really read the attack patterns,

1716
01:17:12,159 --> 01:17:15,199
this isn't so much in my opinion, about min maxing

1717
01:17:15,279 --> 01:17:18,359
my damage. It was about not taking damage as long

1718
01:17:18,399 --> 01:17:21,359
as I could figure it out. Eventually you can win

1719
01:17:21,520 --> 01:17:25,399
once you learn their attack patterns. So that's been fun

1720
01:17:25,479 --> 01:17:29,279
for me, and I have enjoyed. I actually think, now

1721
01:17:29,359 --> 01:17:32,560
that I've played enough of it, easy is too easy.

1722
01:17:32,680 --> 01:17:34,479
I still think hard is a bit too hard for me.

1723
01:17:35,039 --> 01:17:40,439
Speaker 1: And yeah, regular margin changes. It's crazy. It's like it's

1724
01:17:40,479 --> 01:17:40,960
the dodge.

1725
01:17:41,159 --> 01:17:43,399
Speaker 2: Yeah, the dodge is like the window and hard is

1726
01:17:43,520 --> 01:17:44,439
just like if.

1727
01:17:44,319 --> 01:17:47,720
Speaker 1: You blink, it's gone. I didn't. I didn't know that.

1728
01:17:47,920 --> 01:17:52,279
I thought the the damage you take increases on higher difficulties.

1729
01:17:52,319 --> 01:17:53,000
I don't know the window.

1730
01:17:53,760 --> 01:17:56,359
Speaker 2: Oh okay, I think because when I was on easy,

1731
01:17:56,520 --> 01:17:58,680
it was giving me like ten damage for every time

1732
01:17:58,720 --> 01:18:02,159
I took a hint, very forgiving. Yeah, but I felt

1733
01:18:02,159 --> 01:18:04,199
like it was easier to dodge on easy mode.

1734
01:18:04,279 --> 01:18:07,039
Speaker 1: So huh. That a balance though, because like you get

1735
01:18:07,119 --> 01:18:08,319
used to easy and you go up to medium and

1736
01:18:08,359 --> 01:18:10,119
then you're like muscle memory just completely.

1737
01:18:10,239 --> 01:18:14,359
Speaker 2: Maybe I'm wrong. I definitely know damage you take goes

1738
01:18:14,479 --> 01:18:16,760
up and down, but I thought it was easier to

1739
01:18:16,960 --> 01:18:20,199
dodge on regular than it was on hard mode.

1740
01:18:20,560 --> 01:18:23,880
Speaker 1: Gotcha. Yeah, No, overall I like it. I again just

1741
01:18:23,920 --> 01:18:27,920
like Navigationally, I wish they just like threw you know,

1742
01:18:29,800 --> 01:18:32,000
immersion to the wind and let me have a mini

1743
01:18:32,079 --> 01:18:35,039
map because there are a lot of branching pathways in

1744
01:18:35,119 --> 01:18:37,600
this world and almost like you forget you're playing an

1745
01:18:37,680 --> 01:18:39,279
RPG when you don't get into combat for a while,

1746
01:18:39,279 --> 01:18:41,399
it feels more like a three D platform or collectithon

1747
01:18:41,520 --> 01:18:44,840
because you're exploring so many pathways. On the side, I

1748
01:18:44,960 --> 01:18:48,880
left for four days to travel for work. I came back.

1749
01:18:50,000 --> 01:18:52,119
The game is also not great, like the journal does

1750
01:18:52,199 --> 01:18:54,000
not tell you much about what you're supposed to be

1751
01:18:54,079 --> 01:18:56,039
doing at parts. I also didn't have a mini map

1752
01:18:56,119 --> 01:19:00,359
pointing me anywhere. I got turned around easily. Uh, pretty

1753
01:19:00,399 --> 01:19:02,720
old school in that regard. I will just say, maybe

1754
01:19:02,960 --> 01:19:05,600
try to play through it in one stretch of a

1755
01:19:05,640 --> 01:19:08,239
few weeks or whatever it takes you. But yeah, overall,

1756
01:19:08,239 --> 01:19:10,920
it's it's wrong. Is it not super long? I think

1757
01:19:10,960 --> 01:19:13,199
thirty hours oh, I think thirty.

1758
01:19:13,319 --> 01:19:15,720
Speaker 2: That's my other reason why I usually don't play turn

1759
01:19:15,760 --> 01:19:18,840
based RPGs is because like the idea of like dumping

1760
01:19:18,960 --> 01:19:21,079
sixty to eighty hours in a game is like very

1761
01:19:21,119 --> 01:19:24,039
overwhelming for how much I'm working and traveling this summer,

1762
01:19:24,119 --> 01:19:26,800
and so like That's why I really like these shorter

1763
01:19:26,960 --> 01:19:30,239
experiences that make me feel like I've achieved something in

1764
01:19:30,319 --> 01:19:33,880
a smaller amount of time. But thirty hours is so reasonable.

1765
01:19:34,600 --> 01:19:37,359
Speaker 1: Yeah, no, it's it's uh, like I said, I would

1766
01:19:37,399 --> 01:19:40,520
love to see more RPGs of this size keep coming out.

1767
01:19:40,800 --> 01:19:43,399
It's almost like the turn based version of like Outer Worlds.

1768
01:19:43,680 --> 01:19:45,079
When that came out, I was like, oh, this is nice.

1769
01:19:45,079 --> 01:19:46,800
It's like twenty eight hours. You could beat it in.

1770
01:19:48,119 --> 01:19:50,439
I think a vowed is around there as well. You

1771
01:19:50,520 --> 01:19:52,159
guys I think have beaten it. I haven't.

1772
01:19:52,520 --> 01:19:55,039
Speaker 4: I think that was like fifty to Oh, I can't remember.

1773
01:19:55,079 --> 01:19:56,399
Maybe fifty. No, it was like fifty sixty.

1774
01:19:56,399 --> 01:19:59,119
Speaker 2: I think I didn't finish avout. I would like to.

1775
01:19:59,399 --> 01:20:00,600
Speaker 1: I would like to go back to it.

1776
01:20:00,920 --> 01:20:07,920
Speaker 2: I have been overwhelmed by other things, speaking of which.

1777
01:20:08,920 --> 01:20:12,319
Speaker 1: Yeah, you two. You two have both been playing pip

1778
01:20:12,399 --> 01:20:14,119
Ostrello and the Cursed Yo Yo.

1779
01:20:14,560 --> 01:20:17,039
Speaker 2: Possible contender for Worst Game name of the Year.

1780
01:20:17,600 --> 01:20:19,239
Speaker 4: It's not good. It is not good.

1781
01:20:19,840 --> 01:20:20,359
Speaker 1: Want to play it?

1782
01:20:20,800 --> 01:20:26,079
Speaker 2: I almost overlooked this game because graphically it is uh No,

1783
01:20:26,239 --> 01:20:29,520
it's actually really cool graphically, but like if you look

1784
01:20:29,560 --> 01:20:32,359
at the cover art, it looks bad because it's like

1785
01:20:32,640 --> 01:20:36,640
a mouse weird thing with huge eyes. The colors are

1786
01:20:36,680 --> 01:20:39,520
super saturated. I think it's almost garish, Like at your

1787
01:20:39,600 --> 01:20:42,119
first look at it, it looks.

1788
01:20:42,000 --> 01:20:46,159
Speaker 3: Like like almost Pennies Big Breakaway if like, yeah, it's

1789
01:20:46,239 --> 01:20:47,359
just it's an uglier look.

1790
01:20:47,399 --> 01:20:50,880
Speaker 2: I think it's an ugly like the aesthetic is so saturated.

1791
01:20:50,920 --> 01:20:53,399
The blues are like a vivid blue and a vivid red,

1792
01:20:53,439 --> 01:20:55,319
which I think is hard on the eyes. I'll tell

1793
01:20:55,359 --> 01:20:57,960
you what did get me though. It said it was

1794
01:20:58,039 --> 01:21:02,159
a Yo Yo Vania. It said the first Yo Yo Vania,

1795
01:21:02,239 --> 01:21:05,800
and I was like, I like Metroidvania. I feel like

1796
01:21:05,840 --> 01:21:08,640
I can deal with this. To check it out, Dan,

1797
01:21:08,720 --> 01:21:11,840
I'm really curious what you think. But like my instinct was, I,

1798
01:21:12,199 --> 01:21:16,560
I've actually really freaking enjoyed this game. I've really liked

1799
01:21:16,600 --> 01:21:17,039
it so far.

1800
01:21:17,680 --> 01:21:19,760
Speaker 3: Yeah, I'm really impressed too, because, like I don't know,

1801
01:21:19,840 --> 01:21:22,600
I love Zelda and specifically top down Zelda with like

1802
01:21:22,640 --> 01:21:24,560
Links to the Past being my favorite ever. And so

1803
01:21:24,800 --> 01:21:27,920
I've played so many like link to the Past likes,

1804
01:21:28,119 --> 01:21:32,319
you know, and even like one that's like decent, I

1805
01:21:32,399 --> 01:21:34,239
will enjoy just because it's like, oh, this reminds you

1806
01:21:34,239 --> 01:21:36,239
of Linked in the past. This one actually has some

1807
01:21:36,600 --> 01:21:39,439
interesting ideas of its own, Like even just like the

1808
01:21:39,520 --> 01:21:41,319
yo yo thing is its own deal, and like you know,

1809
01:21:41,479 --> 01:21:43,399
it's got these things where you're ricocheting it off like

1810
01:21:43,479 --> 01:21:46,520
angled walls to hit things and collect things, and it's

1811
01:21:46,520 --> 01:21:47,960
almost a mix of like you know, the hook shots

1812
01:21:48,000 --> 01:21:50,479
and Boomerang and Zelda. Yeah, but good puzzles with that,

1813
01:21:50,560 --> 01:21:52,600
but like also smart ideas that are kind of like

1814
01:21:53,119 --> 01:21:55,239
the way that upgrades work when you were taking out

1815
01:21:55,279 --> 01:21:59,359
a contract, So you're basically like leasing your upgrade. So

1816
01:21:59,479 --> 01:22:02,199
it's like, okay, you're gonna have you're gonna do one

1817
01:22:02,279 --> 01:22:05,239
more pip of damage, but in the meantime, until you

1818
01:22:05,279 --> 01:22:08,159
pay this off, you were gonna take more damage or

1819
01:22:08,199 --> 01:22:11,600
something like that, or until you pay it off, like yeah, yeah,

1820
01:22:11,640 --> 01:22:14,119
And so it's like, as you're collecting money by defeating things,

1821
01:22:14,159 --> 01:22:16,600
a certain percentage will be going to your pockets and

1822
01:22:16,640 --> 01:22:18,600
a certain potent will be going towards paying it off,

1823
01:22:18,640 --> 01:22:20,520
which I think that's a really fun way to do it.

1824
01:22:20,600 --> 01:22:22,600
Instead of like, oh, I got a haul, you know,

1825
01:22:22,720 --> 01:22:25,439
three hundred coins to this guy to buy it. It's like, well,

1826
01:22:25,479 --> 01:22:28,079
you've had it now, but you're gonna have a little

1827
01:22:28,119 --> 01:22:29,600
bit of a handicap until you pay it off.

1828
01:22:29,640 --> 01:22:30,600
Speaker 4: Like, I think that's pretty cool.

1829
01:22:30,800 --> 01:22:33,239
Speaker 2: I love that system. I think it's so neat and

1830
01:22:33,279 --> 01:22:36,000
I've never heard of anything like this before, a debt

1831
01:22:36,119 --> 01:22:39,479
collection system. Every time I get coined, it does change

1832
01:22:39,479 --> 01:22:42,399
the way I play the game, because now, yeah, when

1833
01:22:42,439 --> 01:22:46,000
I'm fighting things, the coins disappear very quickly, and so

1834
01:22:46,079 --> 01:22:48,960
I'm killing something and like and like sucking all the

1835
01:22:49,000 --> 01:22:51,319
coins up because I owe a five hundred dollars debt

1836
01:22:51,359 --> 01:22:54,079
and until I pay this debt, I have two hearts.

1837
01:22:54,359 --> 01:22:57,319
Too hard it is to survive a giant area full

1838
01:22:57,319 --> 01:22:59,359
of things trying to kill you when you can only

1839
01:22:59,439 --> 01:23:02,079
take one hit or and then you die. And when

1840
01:23:02,079 --> 01:23:04,359
you take a hit it costs you money that's in

1841
01:23:04,399 --> 01:23:07,640
a portion of your total dollars, which is so fucking rude.

1842
01:23:07,720 --> 01:23:09,800
By the way, So I have five hundred dollars I'm

1843
01:23:09,840 --> 01:23:12,720
getting hit with like an eighty dollars fee every time

1844
01:23:12,800 --> 01:23:15,880
I die. Money is precious in this game, so that

1845
01:23:16,000 --> 01:23:19,239
I find that the system stresses me out makes me

1846
01:23:19,319 --> 01:23:21,760
take it very seriously because I got to pay off

1847
01:23:21,800 --> 01:23:22,199
my debt.

1848
01:23:23,079 --> 01:23:25,720
Speaker 3: Yeah, it's it is smart and it is doing unique

1849
01:23:25,720 --> 01:23:28,359
things that Like I think Link Between Worlds had that

1850
01:23:28,600 --> 01:23:30,720
system where you would like rent items, like so like

1851
01:23:30,800 --> 01:23:32,920
you rent the hook shot and I can't remember how

1852
01:23:33,000 --> 01:23:34,199
like if you found it in the world then it

1853
01:23:34,239 --> 01:23:36,560
would be permanent, or if you paid a much bigger

1854
01:23:36,600 --> 01:23:38,760
fee or something, then you could own it. But I

1855
01:23:38,800 --> 01:23:40,760
think this is kind of a smarter, cooler way of

1856
01:23:40,840 --> 01:23:42,760
doing something like that instead of just like here's the

1857
01:23:42,840 --> 01:23:45,880
dungeon where you get the boomerang, you know. Yeah, so

1858
01:23:46,000 --> 01:23:48,239
it's in the look of it, like the key art,

1859
01:23:48,399 --> 01:23:52,039
like you said, Mary, is pretty gnarly, but in game,

1860
01:23:52,199 --> 01:23:53,600
I think it looks pretty sharp. I think it's a

1861
01:23:53,640 --> 01:23:57,600
good looking game. It's one it'd be perfect for like

1862
01:23:57,640 --> 01:23:59,279
a Steam deck. Actually, now that I'm gonna be carrying

1863
01:23:59,319 --> 01:24:00,760
Switch around more kind of want to get the Switch

1864
01:24:00,840 --> 01:24:03,239
version because I'm only maybe an hour in something like that,

1865
01:24:03,399 --> 01:24:05,640
maybe a little more so i'd restarted on the Switch.

1866
01:24:06,399 --> 01:24:07,880
Speaker 4: But yeah, I really enjoyed when I played so far.

1867
01:24:08,359 --> 01:24:11,319
Speaker 2: It's it's got some really fun moves coming up as well.

1868
01:24:11,800 --> 01:24:14,119
I almost got like almost animal weld when I was

1869
01:24:14,159 --> 01:24:16,840
playing it, because I, you know, just like any metrodveining,

1870
01:24:16,880 --> 01:24:18,560
you'll come across the space You'll be like, well, I

1871
01:24:18,640 --> 01:24:21,439
don't know what to do here, you know, because you

1872
01:24:21,479 --> 01:24:24,359
can only jump two squares and the game is very

1873
01:24:24,479 --> 01:24:27,159
block shaped intentionally so that you know how far you

1874
01:24:27,239 --> 01:24:30,479
can jump or how far you can throw your yo yo.

1875
01:24:30,600 --> 01:24:32,199
I think you can throw your yo yo three, but

1876
01:24:32,319 --> 01:24:36,520
you can only jump too. And I came across these

1877
01:24:36,520 --> 01:24:37,960
spaces where I was like, I don't know what I

1878
01:24:38,039 --> 01:24:40,560
can do here. I guess nothing, And then I finally

1879
01:24:40,640 --> 01:24:43,239
got a new yo yo move, and now it's opening

1880
01:24:43,319 --> 01:24:47,479
up a whole world for me. It's essentially like a

1881
01:24:47,640 --> 01:24:50,600
travel system, so now I can like get to areas

1882
01:24:50,640 --> 01:24:52,640
I couldn't get to before it. It was so fun

1883
01:24:52,680 --> 01:24:54,920
because it's all yoyo based, so like I've always had

1884
01:24:54,920 --> 01:24:56,760
the yoyo, but now I have like this really fun,

1885
01:24:56,960 --> 01:24:59,159
new cool way to use it that's like altering my

1886
01:24:59,199 --> 01:25:03,279
play style and every way. I also got a really

1887
01:25:03,399 --> 01:25:07,039
fun You probably saw this even if you've only played

1888
01:25:07,039 --> 01:25:08,560
an hour. But do you know when you start the game,

1889
01:25:08,680 --> 01:25:11,159
it says you can walk anywhere. So the way this

1890
01:25:11,279 --> 01:25:13,920
game is built, unlike a Zelda where it's like you

1891
01:25:14,079 --> 01:25:16,960
have to get this move first, in this game, you

1892
01:25:17,039 --> 01:25:20,319
can walk anywhere you want and just figure it out.

1893
01:25:20,479 --> 01:25:23,600
And I went into like a mall and I got

1894
01:25:23,680 --> 01:25:27,439
this really cool dash move that essentially allows me to

1895
01:25:27,479 --> 01:25:31,199
travel past water. And now I also got a what's

1896
01:25:31,239 --> 01:25:33,800
it called, like a not a dash we were just

1897
01:25:33,880 --> 01:25:37,680
talking about it, where you basically a parry thank you,

1898
01:25:37,800 --> 01:25:40,479
and you can shoot bullets back at people. And there's

1899
01:25:40,479 --> 01:25:43,600
all these be cops and I was these be cops

1900
01:25:43,640 --> 01:25:46,359
are so stressful. They can really totally kill you. Once

1901
01:25:46,399 --> 01:25:50,000
you learn the perry, it's it's so smooth, dude. So

1902
01:25:50,159 --> 01:25:53,399
like I'm in classic Metroidvania style, which is the thing

1903
01:25:53,479 --> 01:25:56,439
I love about these games. There are places that you

1904
01:25:56,520 --> 01:25:58,680
don't understand what to do, or there's people that you're

1905
01:25:58,680 --> 01:26:00,960
afraid of because they're very different cult but once you

1906
01:26:01,039 --> 01:26:04,880
obtain the correct skills, it's like you're God. You're just

1907
01:26:05,039 --> 01:26:07,960
walking around there and like, absolutely I can traverse that water.

1908
01:26:08,039 --> 01:26:11,840
Absolutely I can kill all these be cops. And it's

1909
01:26:11,960 --> 01:26:14,119
just like no problem at all. The fast travel system

1910
01:26:14,199 --> 01:26:18,079
is also pretty convenient. There's phone booths everywhere. There's a

1911
01:26:18,119 --> 01:26:21,159
whole sewer system that's essentially the same map but underground,

1912
01:26:21,239 --> 01:26:23,960
which is really fun to navigate. They put a lot

1913
01:26:24,159 --> 01:26:25,119
at work into this game.

1914
01:26:25,399 --> 01:26:27,319
Speaker 3: Yeah, the fast Travel is like you're just basically spending

1915
01:26:27,359 --> 01:26:29,680
money to unlock it permanently, right, like the fast Travel.

1916
01:26:29,880 --> 01:26:30,279
Speaker 4: I like that.

1917
01:26:30,680 --> 01:26:33,039
Speaker 3: I think that's fun. Like they do make money matter

1918
01:26:33,199 --> 01:26:35,079
in this game more than I think like rupees and

1919
01:26:35,079 --> 01:26:38,199
a Zelda would. So you definitely are, you know, encouraged

1920
01:26:38,199 --> 01:26:39,000
to get everything you can.

1921
01:26:39,319 --> 01:26:41,439
Speaker 2: Well, not only do you have to spend them on

1922
01:26:43,119 --> 01:26:45,159
paying off your contracts like Dan was saying, but you

1923
01:26:45,279 --> 01:26:48,520
also need them to enhance your badge system. So just

1924
01:26:48,600 --> 01:26:51,479
like Hollow Night, you'll come across these badges that will

1925
01:26:51,560 --> 01:26:53,800
enhance your gameplay. So maybe you'll get a badge that

1926
01:26:53,840 --> 01:26:55,640
gives you an extra heart, or they'll give you a

1927
01:26:55,720 --> 01:26:59,720
badge that will drop more money. But you have so

1928
01:26:59,760 --> 01:27:04,520
many badge slots, and uh, you can use money to

1929
01:27:04,800 --> 01:27:08,840
enhance your badges, so that costs less slots. So I

1930
01:27:08,960 --> 01:27:11,520
have a badge that gives me an extra heart, and

1931
01:27:11,520 --> 01:27:13,239
I have a badge that drops more hearts, and I

1932
01:27:13,319 --> 01:27:15,000
find that I take a lot of damage in this game.

1933
01:27:15,399 --> 01:27:18,159
So I enhanced both of those badges to cost less

1934
01:27:18,319 --> 01:27:21,399
slots so that they can both fit even though I

1935
01:27:21,479 --> 01:27:24,880
only have three slots. So all that stuff has been

1936
01:27:24,960 --> 01:27:29,079
like intricate and fun to play with. It sounds complicated,

1937
01:27:29,199 --> 01:27:32,159
but man, when I was, when I was like messing

1938
01:27:32,199 --> 01:27:34,119
with it, I was like, this is all fairly intuitive.

1939
01:27:34,159 --> 01:27:37,079
I can understand the systems, and ultimately, even if like

1940
01:27:37,479 --> 01:27:39,520
I didn't want to deal with all this shit, you

1941
01:27:39,680 --> 01:27:42,239
can just kill everything if you've just figure it out,

1942
01:27:42,399 --> 01:27:45,159
like you can just burn through this game. You can

1943
01:27:45,239 --> 01:27:46,840
just raw dog it if you really want to. But

1944
01:27:46,920 --> 01:27:49,880
I encourage you to do the systems because I think

1945
01:27:49,920 --> 01:27:51,720
you will make your gameplay a hell of a lot easier.

1946
01:27:52,800 --> 01:27:54,079
Speaker 4: Yeah. I think I think I'm gona keep playing it

1947
01:27:55,079 --> 01:27:55,520
to have on the go.

1948
01:27:55,840 --> 01:27:57,920
Speaker 2: Yeah, I'm installing it on my Steam deck. I'm taking

1949
01:27:57,960 --> 01:28:00,680
it on my trip. One percent probably gonna be the

1950
01:28:00,760 --> 01:28:04,079
game that I play during my travels the most. I mean,

1951
01:28:04,399 --> 01:28:05,960
I'm I'm super into it.

1952
01:28:06,640 --> 01:28:07,399
Speaker 4: Yeah, it's great.

1953
01:28:08,319 --> 01:28:11,039
Speaker 1: Speaking of, I picked up a game I've been meaning

1954
01:28:11,039 --> 01:28:12,720
to play for a while. Dan, I texted you about it,

1955
01:28:12,760 --> 01:28:17,960
but I didn't say anything else. Deep Rock Survivor. For

1956
01:28:18,039 --> 01:28:20,920
those who don't know, it's just a I don't We

1957
01:28:21,039 --> 01:28:23,760
must have talked about Deeprockalactic on fire Escape at some point.

1958
01:28:23,840 --> 01:28:25,680
I love that game. It's one of my favorite, like

1959
01:28:26,399 --> 01:28:28,399
live service games, if you can call it that, I

1960
01:28:28,479 --> 01:28:31,520
think they that is a game more developers should be

1961
01:28:32,479 --> 01:28:37,279
trying to mimic. But speaking of mimicking, Coffee Stain whatever

1962
01:28:37,319 --> 01:28:41,359
they call the publishing company they started, now they released

1963
01:28:41,520 --> 01:28:45,880
Deep Rock Survivor. It's a you know, Vampire Survivors clone.

1964
01:28:47,039 --> 01:28:49,840
I don't mean that derogatorily. It's well, Vampire Survivors wasn't

1965
01:28:49,880 --> 01:28:53,239
the first game of that sort either. The auto shooter,

1966
01:28:53,359 --> 01:28:56,720
but it's an auto shooter, and if you play Deep Rockalactic,

1967
01:28:56,800 --> 01:28:59,880
they are using the same classes of characters, the same

1968
01:29:00,079 --> 01:29:04,359
weapons you can get in Deeprochylactic, and it's an auto shooter,

1969
01:29:04,439 --> 01:29:07,039
and that you start off with the assault rifle, and

1970
01:29:07,159 --> 01:29:11,720
then you're every you're collecting those experienced orbs to upgrade

1971
01:29:12,199 --> 01:29:14,760
either the assault rifle or to upgrade your movement speed,

1972
01:29:14,960 --> 01:29:18,079
or to upgrade. The biggest mechanical difference right off the

1973
01:29:18,119 --> 01:29:20,760
bat is the mining. When you're going around these areas,

1974
01:29:20,800 --> 01:29:25,399
you have these sections of dirt or rock or or

1975
01:29:26,079 --> 01:29:30,159
that you can actually pick ax your way through automatically.

1976
01:29:31,439 --> 01:29:33,920
It's one of those things where it's like, oh, different

1977
01:29:33,920 --> 01:29:38,439
classes benefit more from different upgrades in that I didn't

1978
01:29:38,439 --> 01:29:41,760
realize how important the mining speed could be because usually

1979
01:29:41,840 --> 01:29:44,079
it takes like two swings to get through one block.

1980
01:29:44,359 --> 01:29:46,359
You can upgrade it to where you're just like chewing

1981
01:29:46,479 --> 01:29:50,319
through them and you're getting side objectives. This is also

1982
01:29:50,359 --> 01:29:54,079
another place where it kind of parts ways from Vampire Survivors.

1983
01:29:54,159 --> 01:29:56,640
But Vampire Survivors had little like secrets around every map

1984
01:29:56,720 --> 01:29:59,279
that you could unlock and whatnot. This one actually says,

1985
01:29:59,319 --> 01:30:02,760
go collect like sixteen of these bulow mushroom caps, so

1986
01:30:02,880 --> 01:30:06,880
that becomes this thing that you doing so will get

1987
01:30:06,960 --> 01:30:12,359
you extra goal to spend after you extract. Because these

1988
01:30:12,640 --> 01:30:15,520
these missions are all like four or five part missions.

1989
01:30:16,279 --> 01:30:19,600
You'll complete the objective, lure out the boss, kill it,

1990
01:30:20,640 --> 01:30:25,640
and then extract out to the next level. Between them,

1991
01:30:25,800 --> 01:30:28,840
you can then spend money on upgrades or spend different

1992
01:30:28,920 --> 01:30:31,760
resources you've gathered in the mining or in like the

1993
01:30:31,880 --> 01:30:36,840
actual rock formations, you could spend that on different upgrades.

1994
01:30:38,439 --> 01:30:41,520
It works extremely well. I would say it's pretty tough.

1995
01:30:41,840 --> 01:30:46,640
I still have not i've completed the first mission. It's

1996
01:30:46,680 --> 01:30:49,640
sort of set up to be a linear thing at first,

1997
01:30:49,760 --> 01:30:51,800
where As opposed to Vampire Survivors, where it's like, oh,

1998
01:30:51,800 --> 01:30:55,119
I'm gonna play the first map with like five different

1999
01:30:55,159 --> 01:30:58,239
characters of it i've unlocked. This is very much like oh,

2000
01:30:58,399 --> 01:31:00,399
I've been playing the first class for a while before

2001
01:31:00,399 --> 01:31:02,960
I even unlocked the gunner. But once you unlock the gunner,

2002
01:31:02,960 --> 01:31:04,520
it's like, all right, I'm gonna put all my points

2003
01:31:04,560 --> 01:31:07,319
into tankiness and fire rate because the reload is going

2004
01:31:07,359 --> 01:31:09,680
to take a long time no matter what or sorry

2005
01:31:09,720 --> 01:31:12,399
clip size, so I might as well expand the magazine size,

2006
01:31:12,399 --> 01:31:14,800
so I don't know if I have more bullets between reloads.

2007
01:31:17,119 --> 01:31:19,159
I don't think it's better than Vampire Survivors, but I

2008
01:31:19,199 --> 01:31:23,520
think it's a really solid, like a really good steam

2009
01:31:23,600 --> 01:31:26,920
deck auto shooter that you don't have to have played

2010
01:31:26,960 --> 01:31:31,319
Deep Rochalactic to enjoy. Having played a lot of Deep Rochalactic,

2011
01:31:31,399 --> 01:31:33,720
I enjoy seeing how all these weapons and weapon classes

2012
01:31:34,800 --> 01:31:38,960
transition into a different genre. But yeah, I like that

2013
01:31:39,039 --> 01:31:40,880
game quite a bit. I'm probably going to be playing

2014
01:31:40,920 --> 01:31:44,920
that mainly on the flight tomorrow, so check it out

2015
01:31:44,960 --> 01:31:45,279
for sure.

2016
01:31:45,960 --> 01:31:48,520
Speaker 3: Yeah, I've tried to add a couple of Vampire Survivors

2017
01:31:48,640 --> 01:31:52,039
likes since I got obsessed with that, and yeah, I'm

2018
01:31:52,039 --> 01:31:53,600
always going to look out for a good one of those.

2019
01:31:53,600 --> 01:31:55,399
I think I did download it after you mentioned it

2020
01:31:55,479 --> 01:31:57,239
to me a while ago, but I just haven't tried

2021
01:31:57,239 --> 01:31:57,520
it yet.

2022
01:31:57,600 --> 01:31:58,439
Speaker 4: But it sounds good.

2023
01:31:58,680 --> 01:32:02,239
Speaker 1: Yeah, it's great. It's there's also like cool little mechanics,

2024
01:32:02,319 --> 01:32:05,680
like similar to hell divers. If you call in Ammo

2025
01:32:05,800 --> 01:32:07,880
drops at the right time, it'll crush a bunch of

2026
01:32:07,960 --> 01:32:11,079
bugs at the same time. So it does enough to

2027
01:32:11,199 --> 01:32:14,720
break away from Vampire Survivors. But like, I'm all for

2028
01:32:14,960 --> 01:32:18,479
that genre getting as bigger, more people taking a swing

2029
01:32:18,560 --> 01:32:20,560
at it. Like I'd love to see different properties, try

2030
01:32:20,600 --> 01:32:24,359
to do the auto shooter, bullet heaven genre, whatever you

2031
01:32:24,399 --> 01:32:26,439
want to call it. But yeah, it's great if people.

2032
01:32:27,800 --> 01:32:29,960
I don't think it's too expensive on Steam. I think

2033
01:32:30,000 --> 01:32:33,479
it's well worth whatever I paid for it. I'd have

2034
01:32:33,600 --> 01:32:39,560
to double check that, but yeah, it's great. Nice Mary,

2035
01:32:39,640 --> 01:32:43,640
what's or Dan? You're playing the Lego party as well.

2036
01:32:44,279 --> 01:32:47,359
Speaker 4: Played a game of that at Summer Games Fest. It's

2037
01:32:47,760 --> 01:32:48,119
very good.

2038
01:32:48,399 --> 01:32:50,760
Speaker 3: I've you know, obviously being a big old Mario Party guy,

2039
01:32:51,039 --> 01:32:53,720
I've played other, you know, party game type things, and

2040
01:32:54,079 --> 01:32:55,600
I feel like most of them try to do like

2041
01:32:55,600 --> 01:32:57,439
a weird twist on it. Like I remember Sonic Shuffle

2042
01:32:57,479 --> 01:32:59,319
back in the day. It was our like card based

2043
01:32:59,399 --> 01:33:02,359
and sucked, and it's there's like an anime when we

2044
01:33:02,439 --> 01:33:06,520
did recently that It's obviously the Mario ip goes far

2045
01:33:06,640 --> 01:33:08,960
with me, but I also do really like just the

2046
01:33:09,039 --> 01:33:11,720
idea of this bullshit party game. So I've always been

2047
01:33:11,800 --> 01:33:14,159
open to other party games, and Lego Party is the

2048
01:33:14,199 --> 01:33:17,880
one that I think on first glance has kind of

2049
01:33:17,920 --> 01:33:20,720
hit the Mario Party notes the best and actually improves

2050
01:33:20,760 --> 01:33:24,159
on a lot of it. It's just a lot snappier.

2051
01:33:24,359 --> 01:33:25,880
Like you know, I don't know if you two have

2052
01:33:25,920 --> 01:33:27,600
played a lot of Mario Party, but it's just like

2053
01:33:27,920 --> 01:33:29,960
there's just so much you're just like, okay, we're slowly

2054
01:33:30,000 --> 01:33:32,520
going across the board. Now, this fucking turtle is explaining

2055
01:33:32,560 --> 01:33:34,640
the shop to me for the twentieth time. Things like that,

2056
01:33:35,640 --> 01:33:38,800
This one it moves, it moves, but everything it's doing

2057
01:33:39,279 --> 01:33:41,960
is straight out of Mario Party. There are chance time squares,

2058
01:33:42,199 --> 01:33:44,319
and instead of coins and stars, you are getting studs

2059
01:33:44,359 --> 01:33:48,399
and golden bricks. You know, it is unapologetically Mario Party.

2060
01:33:48,479 --> 01:33:52,760
Speaker 1: It's still the same like dichotomy between the board game

2061
01:33:52,880 --> 01:33:54,000
layer and minigames.

2062
01:33:54,520 --> 01:33:57,359
Speaker 3: Yeah, totally. So you do the four turns and then

2063
01:33:57,359 --> 01:33:58,960
you do a minigame. But like all the mini games

2064
01:33:59,000 --> 01:34:00,960
I did were a lot of fun and they do

2065
01:34:01,039 --> 01:34:02,680
some unique things too, where it's like, okay, you're driving

2066
01:34:02,680 --> 01:34:04,920
these little like remote control cars and each face button

2067
01:34:05,239 --> 01:34:08,119
makes a wheel accelerate, so you have to like navigate

2068
01:34:08,159 --> 01:34:09,840
through this, you know course with a bunch of holes

2069
01:34:09,880 --> 01:34:13,159
and things like that by controlling individual wheels almost in

2070
01:34:13,199 --> 01:34:14,159
like a Quop like way.

2071
01:34:14,239 --> 01:34:14,399
Speaker 5: You know.

2072
01:34:15,399 --> 01:34:17,560
Speaker 3: So yeah, really solid, many games great look to it.

2073
01:34:17,800 --> 01:34:20,359
It's just silly stuff. Like the level we did had

2074
01:34:20,520 --> 01:34:22,479
a volcano and if you get to the top of it,

2075
01:34:22,800 --> 01:34:24,640
there's like a big turkey on a spit roast and

2076
01:34:24,720 --> 01:34:26,800
it'll like heat up and explode up and land on

2077
01:34:26,880 --> 01:34:29,560
one of your enemies and steal either studs or a brick.

2078
01:34:30,159 --> 01:34:31,960
It works the lego stuff in in a smart way

2079
01:34:32,000 --> 01:34:33,760
to where it's like you get on certain squares and

2080
01:34:33,800 --> 01:34:36,439
it'll like build another part of the level. So you know,

2081
01:34:36,560 --> 01:34:38,840
it was like a bay is where I was the

2082
01:34:38,880 --> 01:34:40,680
game was happening, and then you land on a thing

2083
01:34:40,720 --> 01:34:42,439
and it builds a pirate ship in the bay and

2084
01:34:42,520 --> 01:34:44,520
you can suddenly go across it and kind of shortcut

2085
01:34:44,520 --> 01:34:46,800
to a different area. So a lot of charm, a

2086
01:34:46,880 --> 01:34:49,000
lot of really good mini games, and just there was

2087
01:34:49,520 --> 01:34:51,600
I gotta admit it was pretty nice, just having it

2088
01:34:52,000 --> 01:34:55,199
move at a faster clip than Mario Party. So I

2089
01:34:55,239 --> 01:34:57,279
will definitely get this, play a lot of it. It

2090
01:34:57,359 --> 01:34:59,199
turns out it's not just the Mario IP that makes

2091
01:34:59,279 --> 01:34:59,920
me like that stuff.

2092
01:35:00,640 --> 01:35:01,439
Speaker 1: What were you playing it on?

2093
01:35:02,760 --> 01:35:06,640
Speaker 3: It was an SGF demo, so I believe we had

2094
01:35:06,640 --> 01:35:08,399
pissed I think we had pissed five controllers.

2095
01:35:08,520 --> 01:35:11,640
Speaker 4: But uh yeah, I think it's probably gonna be on everything. Yeah,

2096
01:35:11,840 --> 01:35:13,159
very good looking forward to stuff like that.

2097
01:35:13,359 --> 01:35:16,479
Speaker 1: Yeah, I like I played, Uh, correct me if I'm wrong.

2098
01:35:16,520 --> 01:35:18,920
There were three Switch Mario parties.

2099
01:35:19,359 --> 01:35:22,239
Speaker 4: Uh yes, Super Mario Parties, Superstars, and Jamborey.

2100
01:35:22,479 --> 01:35:27,359
Speaker 1: I played. I played the one that was like retro

2101
01:35:27,720 --> 01:35:30,560
maps boards Superstars, that's the best way pay that. I

2102
01:35:30,760 --> 01:35:34,600
liked it. And I played the first one on Switch

2103
01:35:35,119 --> 01:35:37,039
and I thought it was fine. I don't know, I

2104
01:35:37,079 --> 01:35:39,199
don't have the same lens to like critique it in

2105
01:35:39,319 --> 01:35:42,399
the context of the franchise, but was the last one

2106
01:35:42,479 --> 01:35:44,199
on Switch the one people didn't like or was the

2107
01:35:44,239 --> 01:35:44,680
first one?

2108
01:35:45,000 --> 01:35:45,039
Speaker 5: No?

2109
01:35:45,239 --> 01:35:46,720
Speaker 3: I actually I was on the low end of the

2110
01:35:46,800 --> 01:35:49,000
review scores on that one, but I still like it.

2111
01:35:49,159 --> 01:35:52,279
I just, you know, I think I'm maybe like critic

2112
01:35:52,439 --> 01:35:55,279
like Jamboree. Yeah, I think I just I kind of

2113
01:35:55,520 --> 01:35:58,039
dissected a lot. Being a big Mario Party head, and

2114
01:35:58,079 --> 01:36:00,600
there were elements I didn't love about it, but still

2115
01:36:00,680 --> 01:36:02,600
it's a fun game. I'm just going to go to

2116
01:36:03,640 --> 01:36:05,760
Superstars if I'm playing on the Switch, it's okay.

2117
01:36:06,000 --> 01:36:08,680
Speaker 1: Yeah, I'd be down to try Lego Party. That sounds fun.

2118
01:36:08,840 --> 01:36:12,960
Could be a bonus episode when it comes out. Yeah,

2119
01:36:13,079 --> 01:36:16,840
yah yah, Maren, what's some midnight walk?

2120
01:36:17,880 --> 01:36:23,239
Speaker 2: Okay? So this one thing I feel like, I feel

2121
01:36:23,239 --> 01:36:25,319
like more people should be talking about this. I can't

2122
01:36:25,319 --> 01:36:28,199
believe no one is playing this. This is a really

2123
01:36:29,199 --> 01:36:34,279
cool game. This is a clay mation, handmade stop motion

2124
01:36:35,119 --> 01:36:39,159
horror game. I'm gonna say horror, but I don't know

2125
01:36:39,279 --> 01:36:42,760
if it's like that. I'm going to classify it as horror,

2126
01:36:42,800 --> 01:36:45,279
but I think it's more of an adventure with scary elements.

2127
01:36:45,720 --> 01:36:47,119
If you look at the trailer, it will give you

2128
01:36:47,199 --> 01:36:50,880
an extraordinarily good example of like some of the creepy

2129
01:36:51,800 --> 01:36:55,199
scary stuff. It reminds me a bit of Nightmare before

2130
01:36:55,279 --> 01:36:58,840
Christmas and a bit of Pans Labyrinth. The way that

2131
01:36:58,960 --> 01:37:03,560
this world is con you are, I want to say,

2132
01:37:03,560 --> 01:37:05,720
you're called like a burnt or something, or a chart

2133
01:37:05,880 --> 01:37:08,439
or something. Your hands are like so burnt and crispy,

2134
01:37:08,520 --> 01:37:11,840
and it looks like your ash or something, and the

2135
01:37:12,520 --> 01:37:16,039
world has there's no fire in the world left. But

2136
01:37:16,319 --> 01:37:20,760
luckily you come across a cute little guy. He's such

2137
01:37:20,760 --> 01:37:23,479
a cute little character. I forget his name. I want

2138
01:37:23,520 --> 01:37:27,079
to say, it's like potty or like you know, pothead

2139
01:37:27,239 --> 01:37:31,359
or something. And he has fire in his head and

2140
01:37:31,520 --> 01:37:33,840
your job is to escort him to the end of

2141
01:37:33,880 --> 01:37:39,000
this mountain. But there's so many terrifying things in this

2142
01:37:39,159 --> 01:37:41,279
world that want to snuff out the flame and kill

2143
01:37:41,359 --> 01:37:45,279
you along the way. I actually think this is an

2144
01:37:45,319 --> 01:37:50,880
incredibly well constructed and charming experience. It's very thoughtful. You

2145
01:37:51,079 --> 01:37:56,560
come across this town of nobody's but they are genuinely

2146
01:37:56,680 --> 01:37:59,199
their heads. They have no bodies, which I think is

2147
01:37:59,239 --> 01:38:02,039
a really fun play on words. And there's a monster

2148
01:38:02,279 --> 01:38:06,159
that's killing them. It's like eating them, and so they're like,

2149
01:38:06,239 --> 01:38:09,119
you have to take out this monster. It's it's dangerous,

2150
01:38:09,239 --> 01:38:13,000
it's killing us. And so you're you're killing these that

2151
01:38:13,159 --> 01:38:14,880
you're trying to like take down this monster. And then

2152
01:38:14,880 --> 01:38:17,079
you find out like there's a lot of depth to

2153
01:38:17,159 --> 01:38:19,439
these characters. There's a reason the monster is doing what

2154
01:38:19,520 --> 01:38:21,439
it's doing, and it's actually like the Nobody's are kind

2155
01:38:21,479 --> 01:38:23,760
of dickheads, and so like it's really fun that you,

2156
01:38:23,840 --> 01:38:25,960
as the player get to kind of see the depth

2157
01:38:26,079 --> 01:38:29,079
and the thoughtfulness of the of the villains and the

2158
01:38:29,600 --> 01:38:31,840
people that you come across on your way on your journey.

2159
01:38:32,560 --> 01:38:35,359
Speaker 3: Did Mike disapprove of the Nobody's pun because I saw

2160
01:38:35,439 --> 01:38:36,159
him burious head.

2161
01:38:36,079 --> 01:38:36,520
Speaker 4: In his hands.

2162
01:38:37,520 --> 01:38:40,199
Speaker 1: I shouldn't have reacted that way. No, I liked it.

2163
01:38:40,359 --> 01:38:43,000
It reminded me, for you, It reminded me of a

2164
01:38:43,239 --> 01:38:46,520
very very deep cut video that my friends and I

2165
01:38:46,640 --> 01:38:50,119
used to watch called, Uh, there's a this just man

2166
01:38:50,239 --> 01:38:53,039
on the street that someone like struck a jackpot with.

2167
01:38:53,720 --> 01:38:55,319
She's trying to ask him what he thought about like

2168
01:38:55,399 --> 01:38:58,079
some Sydney ordnance, and he started going off. It's Canadian

2169
01:38:58,800 --> 01:39:00,199
Steve Spiro's easy going.

2170
01:39:00,840 --> 01:39:02,479
Speaker 4: Oh oh the vampires.

2171
01:39:02,760 --> 01:39:06,119
Speaker 1: Yeah, yeah, Waterloo. And at one point he says, because

2172
01:39:06,159 --> 01:39:10,920
you can't kill a nobody with nobody. That's what I'm

2173
01:39:10,960 --> 01:39:13,239
just thinking about him. How he starts going off.

2174
01:39:13,600 --> 01:39:16,039
Speaker 3: And Glenn, howardon did that speech in the BlackBerry movie?

2175
01:39:16,920 --> 01:39:22,279
I don't really Yeah, yeah, Mary that this game is

2176
01:39:22,319 --> 01:39:23,840
one of them that, like, you know, Bonk is always

2177
01:39:23,880 --> 01:39:26,680
playing games, and you know, there are just certain ones

2178
01:39:26,800 --> 01:39:29,039
where I walked through the room and you know, didn't

2179
01:39:29,119 --> 01:39:31,159
really grab me or anything, and then this one I

2180
01:39:31,239 --> 01:39:33,079
saw her playing it and I was like, wow, that

2181
01:39:33,239 --> 01:39:35,680
is a striking art style, Like that is righting.

2182
01:39:35,760 --> 01:39:39,000
Speaker 2: Eventually, the gameplay is also quite interesting. So a lot

2183
01:39:39,079 --> 01:39:42,159
of the times you're hiding from a creature, they're always

2184
01:39:42,199 --> 01:39:47,960
giving you a closet or a tunnel or something to hide.

2185
01:39:49,199 --> 01:39:53,520
They have like interesting not too difficult, but there's always

2186
01:39:53,560 --> 01:39:56,399
like some kind of thoughtfulness to a puzzle to help

2187
01:39:56,439 --> 01:39:58,000
you get through a space. So like, let's say there's

2188
01:39:58,039 --> 01:40:01,399
a monster and there's no places to hide, but there's

2189
01:40:01,399 --> 01:40:05,119
a candle nearby. You can tell your little pot boy

2190
01:40:05,560 --> 01:40:08,399
to light the flame of this candle. The monster will

2191
01:40:08,439 --> 01:40:11,199
go to blow it out because they hate fire. And

2192
01:40:11,319 --> 01:40:14,840
then it'll help you run across behind their backs when

2193
01:40:14,840 --> 01:40:17,439
they're not looking, and so there's a lot of sneakiness,

2194
01:40:17,960 --> 01:40:20,960
a lot of maneuvering to get by. When you do

2195
01:40:21,119 --> 01:40:23,439
get caught, I have like literally yelped and been like

2196
01:40:24,079 --> 01:40:28,439
it's kind of breaky when these things try and eat you,

2197
01:40:28,760 --> 01:40:32,119
and they're just kind of gross. They these gangly teeth

2198
01:40:32,199 --> 01:40:35,239
and big eyes. It's really stressful and so like, this

2199
01:40:35,479 --> 01:40:38,119
game is not for the fainthearted. But I am just

2200
01:40:39,159 --> 01:40:42,279
I think I am disappointed that I haven't heard more

2201
01:40:42,359 --> 01:40:45,159
people covering this game. I think it is so unique

2202
01:40:45,239 --> 01:40:48,359
and as we talk about how important it is to

2203
01:40:48,520 --> 01:40:54,800
support art as games, this is art. This is obviously

2204
01:40:54,960 --> 01:40:58,079
hand constructed. This took someone a lot of time. This

2205
01:40:58,279 --> 01:41:03,039
is not a short game development cycle. This was a

2206
01:41:03,319 --> 01:41:06,760
very long experience, probably to hand make all of these

2207
01:41:06,880 --> 01:41:11,079
clay animations. It looks awesome. It is so stunning. It's

2208
01:41:11,119 --> 01:41:14,239
got cool gameplay if you can get past how scary

2209
01:41:14,359 --> 01:41:16,439
it is. It is scary, but I love that shit.

2210
01:41:16,920 --> 01:41:18,520
You got to pick this up like, this is a

2211
01:41:18,640 --> 01:41:21,279
really unique experience. I loved it.

2212
01:41:22,439 --> 01:41:24,640
Speaker 4: Nice. What are you planning on?

2213
01:41:25,319 --> 01:41:28,760
Speaker 2: I'm playing it on Steam and I am going to

2214
01:41:28,840 --> 01:41:30,760
download it on steam Deck and hope that it also

2215
01:41:30,800 --> 01:41:33,079
works on my steam Deck. I assume it will, and

2216
01:41:33,159 --> 01:41:34,760
I stream deck.

2217
01:41:35,560 --> 01:41:37,359
Speaker 3: It feels like a game i'd like to like, I

2218
01:41:37,399 --> 01:41:39,279
would want to turn off the lights and turn up

2219
01:41:39,279 --> 01:41:40,960
the surround sound and you know kind of sink in.

2220
01:41:41,600 --> 01:41:42,439
Speaker 2: Is it on game Pass?

2221
01:41:42,800 --> 01:41:43,640
Speaker 1: No, I'm just kidding.

2222
01:41:44,079 --> 01:41:45,079
Speaker 4: Oh, it's funny.

2223
01:41:45,880 --> 01:41:47,479
Speaker 1: It is a very good looking game.

2224
01:41:48,119 --> 01:41:50,079
Speaker 2: Yeah, this is a game to like immerse yourself in.

2225
01:41:50,159 --> 01:41:51,800
This is a game like turn off the lights, like

2226
01:41:51,920 --> 01:41:52,880
Dan said, and like, just.

2227
01:41:52,920 --> 01:41:55,319
Speaker 1: So, how do you like? That's fucking crazy though, that

2228
01:41:55,479 --> 01:41:59,960
Like it's supposedly what do they mean? It's it's handcraft

2229
01:42:00,079 --> 01:42:03,800
with real clay and animated as stop motion style, But like,

2230
01:42:05,039 --> 01:42:07,680
I don't fully understand, Like that's crazy. I don't fully

2231
01:42:07,760 --> 01:42:11,319
understand how you could hand make all of this clay

2232
01:42:11,439 --> 01:42:13,479
to account for every animation that could happen in a

2233
01:42:13,560 --> 01:42:14,079
video game.

2234
01:42:14,640 --> 01:42:17,920
Speaker 2: Yeah, it's a really good question. My assumption is that

2235
01:42:18,920 --> 01:42:22,319
a lot of the animations were done in clay, but

2236
01:42:22,399 --> 01:42:24,720
they probably like some of the backgrounds and stuff like

2237
01:42:24,800 --> 01:42:27,960
that were probably done in a three D renderer. But

2238
01:42:28,640 --> 01:42:30,640
I think your main characters are all done in clay,

2239
01:42:30,720 --> 01:42:32,760
and the hands you'll definitely see it, Like if you

2240
01:42:32,800 --> 01:42:34,640
ever see a lot of this game has to do

2241
01:42:34,720 --> 01:42:37,560
with fires. You're constantly like getting matches and lighting them.

2242
01:42:38,119 --> 01:42:41,680
But when you see your hand animations, you can like

2243
01:42:41,800 --> 01:42:44,359
kind of tell this was like a constructed hand and like,

2244
01:42:44,760 --> 01:42:46,520
I don't know, it's interesting, Like you can see the

2245
01:42:46,560 --> 01:42:48,000
divots in it, you know what I'm talking about, Like

2246
01:42:48,039 --> 01:42:49,960
when you see clay mation and you're like, yeah, it's

2247
01:42:50,000 --> 01:42:52,199
not perfect, but I love it. It's charming, Like this

2248
01:42:52,319 --> 01:42:52,800
game has that.

2249
01:42:53,760 --> 01:42:59,600
Speaker 1: It's cool. Dan, you've been playing Hell as Us as well.

2250
01:43:00,199 --> 01:43:00,880
Speaker 4: I played it.

2251
01:43:01,119 --> 01:43:03,720
Speaker 3: It's coming out in September and I was in Montreal.

2252
01:43:03,920 --> 01:43:06,039
I played about three hours a bit and so obviously

2253
01:43:06,119 --> 01:43:09,000
you know, limited time, but enough to see that it's

2254
01:43:09,319 --> 01:43:12,920
really going for something and that something is not holding

2255
01:43:12,920 --> 01:43:15,439
your hand. It is all about it just like you.

2256
01:43:15,760 --> 01:43:19,119
There are very very limited HUT elements. There are no

2257
01:43:19,479 --> 01:43:22,760
quest markers there. It's the opposite of like that Ubisoft

2258
01:43:22,840 --> 01:43:25,239
Matt Barf thing where there's just a million checklist things.

2259
01:43:26,199 --> 01:43:29,199
You go into this nation to try to figure out

2260
01:43:29,239 --> 01:43:32,119
what happened to your family and the town you grew

2261
01:43:32,159 --> 01:43:34,439
up in. You've been like exiled or you left early.

2262
01:43:34,800 --> 01:43:36,439
It's kind of this like Hermit Nation, like kind a

2263
01:43:36,479 --> 01:43:39,119
North Korea type thing, but it's fictionalized. And you just

2264
01:43:39,159 --> 01:43:42,159
have like a data pad with an investigation tab on it,

2265
01:43:42,239 --> 01:43:44,600
and it just starts with like find out what happened

2266
01:43:44,600 --> 01:43:46,119
to your family, find out what happened to the town,

2267
01:43:46,680 --> 01:43:49,439
and you just go in and you just go into

2268
01:43:49,520 --> 01:43:52,199
houses and towns and you talk to characters and ask

2269
01:43:52,279 --> 01:43:54,840
them questions and as they fill things in, it's almost

2270
01:43:54,880 --> 01:43:57,000
that kind of corkboard like you know, like okay, so

2271
01:43:57,079 --> 01:43:58,800
this happened here, and okay, so someone said they saw

2272
01:43:58,800 --> 01:44:03,920
your dad go to this town and this thing much more,

2273
01:44:06,239 --> 01:44:07,800
much more. I don't know if it opens the word

2274
01:44:07,840 --> 01:44:08,800
that I'm looking for here, but.

2275
01:44:10,680 --> 01:44:11,359
Speaker 4: Yeah, it is.

2276
01:44:11,560 --> 01:44:14,239
Speaker 3: It feels like you could people could have vastly different

2277
01:44:14,279 --> 01:44:16,920
experiences playing this game, you know, whereas at Alan Wake

2278
01:44:17,000 --> 01:44:18,239
was a little bit like okay, now here's the part

2279
01:44:18,239 --> 01:44:19,760
where you go to the amusement park, this is like,

2280
01:44:19,960 --> 01:44:21,680
I don't know, go where you're going to go and

2281
01:44:21,880 --> 01:44:25,399
see what order you learn things in and where it

2282
01:44:25,520 --> 01:44:27,680
takes you. But like any maps you get are going

2283
01:44:27,760 --> 01:44:29,800
to be like hand drawn things that a character hands

2284
01:44:29,840 --> 01:44:32,000
you of like oh, here's this depot here, here's this

2285
01:44:32,039 --> 01:44:33,960
tunnel on the highway, and it's just like a scribbled

2286
01:44:34,039 --> 01:44:35,199
you know, map that someone drew.

2287
01:44:36,520 --> 01:44:39,359
Speaker 4: It's really cool. It is interesting in that, like it

2288
01:44:39,439 --> 01:44:40,560
does give you the option.

2289
01:44:40,399 --> 01:44:42,960
Speaker 3: With like there's combat with these like weird other worldly

2290
01:44:43,199 --> 01:44:46,600
like creatures that you can change perry timing and enemy

2291
01:44:46,640 --> 01:44:49,119
aggressiveness and like that type of stuff, but you cannot

2292
01:44:49,279 --> 01:44:52,680
choose to make the like, hey, give me an objective arrow,

2293
01:44:52,760 --> 01:44:55,039
give me a mini map. It's you know, like a

2294
01:44:55,079 --> 01:44:56,840
red Dead Redemption two. You could do the thing where

2295
01:44:56,960 --> 01:44:58,720
you could turn off all the many maps and stuff

2296
01:44:58,760 --> 01:45:01,840
and just rely on like signs in the world and

2297
01:45:02,119 --> 01:45:04,319
you know, people telling you things, and this is like

2298
01:45:04,439 --> 01:45:06,039
that if it was your only way to do it,

2299
01:45:06,199 --> 01:45:08,840
and so like there are some diegetic hints where it's

2300
01:45:08,920 --> 01:45:11,560
just like there's wind chimes that you can follow, there's

2301
01:45:11,640 --> 01:45:15,000
you know, markings on trees things like that, but it's

2302
01:45:15,079 --> 01:45:17,960
it's pretty hardcore about just like you finding your own

2303
01:45:18,000 --> 01:45:20,239
way through it through talking to people and learning about

2304
01:45:20,239 --> 01:45:23,079
the world. And like when in like I saw the

2305
01:45:23,119 --> 01:45:24,560
trailer a while ago and I was like, Okay, I

2306
01:45:24,560 --> 01:45:25,920
don't know if this is like a soul's like thing.

2307
01:45:26,239 --> 01:45:29,039
It almost looks kind of like destrianting me. But no,

2308
01:45:29,239 --> 01:45:31,680
it's very much its own thing. And I'm now really

2309
01:45:31,720 --> 01:45:33,319
intrigued by whatever this game is doing.

2310
01:45:33,439 --> 01:45:36,680
Speaker 1: Do you have a lightsaber esque esque thingber?

2311
01:45:36,680 --> 01:45:38,439
Speaker 3: What weapon I have? You have like a drone that

2312
01:45:38,560 --> 01:45:40,840
you can unlock a bunch of upgrades for and everything?

2313
01:45:41,319 --> 01:45:44,600
I can't remember, like what weapons there is? Definitely Melee.

2314
01:45:45,079 --> 01:45:46,600
Melee is like your main like.

2315
01:45:46,600 --> 01:45:48,479
Speaker 1: A bunch of blowing swords and stuff.

2316
01:45:49,119 --> 01:45:50,119
Speaker 3: It's kind of a hell of a look to it,

2317
01:45:50,159 --> 01:45:51,920
and like the enemies look really wild, just these like

2318
01:45:52,039 --> 01:45:54,119
husks with like these holes in them in their faces

2319
01:45:54,239 --> 01:45:57,760
and very spooky and weird, and I'm into it. Great

2320
01:45:57,840 --> 01:46:00,119
sound design. It reminds me a lot of Annihilation, And

2321
01:46:00,520 --> 01:46:02,640
I asked the developers and they're like, yeah, that was

2322
01:46:02,680 --> 01:46:04,199
like a that was a primary influence.

2323
01:46:04,319 --> 01:46:07,359
Speaker 1: I what other game were we talking about about? Also

2324
01:46:07,399 --> 01:46:11,840
has Annihilation vibes. I'm like, I feel like that format

2325
01:46:11,920 --> 01:46:15,159
of movie. Even Stalker has it too. I mean Annihilation

2326
01:46:15,279 --> 01:46:18,159
was kind of inspired by Stalker, the movie, which the

2327
01:46:18,279 --> 01:46:20,880
games were playing from the same source material. I want

2328
01:46:20,920 --> 01:46:24,560
more games to do exactly what it sounds like this

2329
01:46:24,680 --> 01:46:28,119
is doing, where you're going into this weird altered landscape

2330
01:46:28,199 --> 01:46:30,399
just to figure out what happened, and then you're finding

2331
01:46:30,479 --> 01:46:32,600
weird fauna on flora and shit like that.

2332
01:46:33,239 --> 01:46:35,119
Speaker 3: Yeah, I mean, it's like there's a huge, like I

2333
01:46:35,159 --> 01:46:37,119
guess this game's version of like a high royal field

2334
01:46:37,199 --> 01:46:38,359
in this area where it's a kind of a hub

2335
01:46:38,399 --> 01:46:40,399
that connected a bunch of towns and stuff. And in

2336
01:46:40,439 --> 01:46:42,159
the middle of it, from far away, you see this

2337
01:46:42,560 --> 01:46:46,079
weird just pulsating orb of just this kind of evil

2338
01:46:46,159 --> 01:46:48,600
looking orb of this like like in the middle of

2339
01:46:48,600 --> 01:46:50,359
a field, and there's just a bunch of these like

2340
01:46:50,479 --> 01:46:52,680
husks like walking around it, and so you just see

2341
01:46:52,680 --> 01:46:54,319
it in the distance, You're like, what the fuck is that?

2342
01:46:54,920 --> 01:46:58,439
And just in talking to people in the cities and stuff,

2343
01:46:58,439 --> 01:47:00,479
they'll start mentioning it, and it kind of fills out

2344
01:47:00,520 --> 01:47:02,800
your data on what this thing is. And it's very

2345
01:47:02,880 --> 01:47:04,359
very cool how you learned things in that game.

2346
01:47:04,399 --> 01:47:06,439
Speaker 4: I think. I think, Mike, it's it seems like a

2347
01:47:06,520 --> 01:47:07,159
mic game for sure.

2348
01:47:07,239 --> 01:47:10,000
Speaker 1: Yeah, this looks rad I had seen this announced. I

2349
01:47:10,039 --> 01:47:11,880
don't know if it was a Game Awards or an SGF.

2350
01:47:11,960 --> 01:47:15,079
I'm like, all right, this looks looks kind of cool.

2351
01:47:15,159 --> 01:47:17,119
But the more I you talk about this, the more

2352
01:47:17,159 --> 01:47:19,119
i'm I would be into this coming out September.

2353
01:47:20,399 --> 01:47:23,439
Speaker 4: Yes, yes, I think it's people from my dis X

2354
01:47:23,520 --> 01:47:24,000
working on it.

2355
01:47:24,199 --> 01:47:28,199
Speaker 1: Yeah, yeah, from IDOS back in the day.

2356
01:47:28,840 --> 01:47:31,079
Speaker 4: Oh sure, Yeah, it's I think you're gonna like it.

2357
01:47:31,439 --> 01:47:35,560
Speaker 1: Yeah, this looks cool. Last game I'll talk about quick.

2358
01:47:35,760 --> 01:47:39,560
I also traveling. I went back to Rogue Legacy two

2359
01:47:39,640 --> 01:47:42,119
on Steam deck anybody who didn't play that, because I

2360
01:47:42,159 --> 01:47:43,960
believe it came out in early access for a bit

2361
01:47:44,039 --> 01:47:46,239
and then went full That game is still really good.

2362
01:47:47,359 --> 01:47:49,640
The first one was twenty fourteen. I want to say

2363
01:47:51,239 --> 01:47:53,680
one of the earlier roguelikes to kind of blow up.

2364
01:47:53,640 --> 01:47:56,439
Speaker 2: Get why people didn't get is into Rogue Legacy two

2365
01:47:56,520 --> 01:47:59,000
is Rogue Legacy one. Because Rogue Legacy one like had

2366
01:47:59,159 --> 01:48:01,560
a whole bunch of fair and I thought Rogue Legacy

2367
01:48:01,600 --> 01:48:03,039
too was like we're gonna do the same thing but

2368
01:48:03,159 --> 01:48:05,199
on crack and give you like way more ways to

2369
01:48:05,279 --> 01:48:08,520
play the game and weird, weird stupid ways, like everything's

2370
01:48:08,600 --> 01:48:10,239
upside down and gravity sucks.

2371
01:48:10,279 --> 01:48:10,439
Speaker 1: Now.

2372
01:48:11,039 --> 01:48:13,760
Speaker 3: I mean from my experience, like I loved Rogue Legacy

2373
01:48:13,840 --> 01:48:15,800
one so much. I beat it on like three different

2374
01:48:15,800 --> 01:48:16,920
consoles and I love it.

2375
01:48:17,079 --> 01:48:19,479
Speaker 2: I beat it a couple of times. I really liked

2376
01:48:19,600 --> 01:48:20,239
Rogue Legacy.

2377
01:48:20,640 --> 01:48:22,079
Speaker 3: Yeah, it was one of the first Rogue lights I

2378
01:48:22,239 --> 01:48:25,000
really really got into. So I was super excited for this,

2379
01:48:25,079 --> 01:48:27,680
and like, I think my experience with it is why

2380
01:48:27,840 --> 01:48:30,119
I don't really do a lot of early Access. It's

2381
01:48:30,159 --> 01:48:32,760
why I haven't touched Hades too, despite loving Haites. One

2382
01:48:33,319 --> 01:48:36,760
is because I played it right away when it went

2383
01:48:36,760 --> 01:48:38,800
out in early access and like part of the pandemic.

2384
01:48:38,840 --> 01:48:40,279
I didn't want to say. It was like June July

2385
01:48:40,640 --> 01:48:43,960
twenty twenty or something like that, and I was like, Okay, cool, cool,

2386
01:48:44,039 --> 01:48:46,119
this is fun. But it was like had like one

2387
01:48:46,239 --> 01:48:47,880
area or whatever, and then you get to a screen

2388
01:48:47,920 --> 01:48:50,359
that's like we're working on it. Here's our roadmap, and

2389
01:48:50,439 --> 01:48:51,720
it just kind of takes the wind out of the

2390
01:48:51,760 --> 01:48:53,600
sales because it's like you get excited to play it.

2391
01:48:53,640 --> 01:48:54,880
Speaker 4: But then it's like, well, you don't really get the

2392
01:48:54,880 --> 01:48:57,159
whole thing. This is just a me thing.

2393
01:48:57,199 --> 01:48:58,840
Speaker 3: Maybe I'm sure there are others that feel this way,

2394
01:48:58,920 --> 01:49:01,840
but like when it came out, I just didn't really

2395
01:49:02,239 --> 01:49:03,880
I think I played a couple of runs and then

2396
01:49:03,920 --> 01:49:07,000
I didn't continue because I would rather just wait until

2397
01:49:07,079 --> 01:49:08,960
something is at a one point zero and then I

2398
01:49:09,079 --> 01:49:11,920
feel like I have a beginning to end experience with

2399
01:49:12,000 --> 01:49:14,560
the game, rather than staggering it like that.

2400
01:49:14,680 --> 01:49:16,600
Speaker 1: You know, Yeah, No, I'm the exact same way. I

2401
01:49:16,640 --> 01:49:18,760
have not touched Hades too. I think that could potentially

2402
01:49:18,840 --> 01:49:24,760
ruin it for me. I also did the same thing

2403
01:49:24,800 --> 01:49:26,479
with Darkest Dungeon two. I don't think I should have

2404
01:49:26,520 --> 01:49:28,399
done that. I played that early access, but I think

2405
01:49:28,439 --> 01:49:30,960
the way that we play even fully released games is

2406
01:49:31,079 --> 01:49:33,600
so often bite size just to see what it's doing

2407
01:49:34,279 --> 01:49:36,520
that when I play games in early access, I'm like,

2408
01:49:36,520 --> 01:49:38,479
all right, I see what they're going for, and then

2409
01:49:38,520 --> 01:49:41,840
I don't go back. Even though I admit that's not fair,

2410
01:49:42,560 --> 01:49:44,359
And like you see a lot of success stories in

2411
01:49:44,399 --> 01:49:47,520
early access, and like I'm a huge proponent for early access.

2412
01:49:47,520 --> 01:49:49,439
I think it's a great idea. I think, when done right,

2413
01:49:49,560 --> 01:49:52,000
like you're getting good feedback from the people who care

2414
01:49:52,079 --> 01:49:53,720
the most about your game, you should be doing that

2415
01:49:53,840 --> 01:49:58,800
if you can. I totally agree. I did not touch

2416
01:49:58,880 --> 01:50:00,840
Rogue Legacy too until I came Now. I will say

2417
01:50:02,439 --> 01:50:04,920
I think it does a lot of really cool stuff.

2418
01:50:05,239 --> 01:50:07,359
It just goes crazy with the character classes. You get

2419
01:50:07,359 --> 01:50:09,319
a gun slinger who has a literal gun that shoots.

2420
01:50:09,359 --> 01:50:12,720
You have a shinobi who like has to stop to attack,

2421
01:50:12,800 --> 01:50:14,640
but you can angle the sword and if you get

2422
01:50:14,680 --> 01:50:18,119
at the very tip of the katana, then you do

2423
01:50:18,279 --> 01:50:20,159
critical damage. There's a lot of cool stuff going on.

2424
01:50:20,520 --> 01:50:24,399
They also not that long ago released their final update,

2425
01:50:24,920 --> 01:50:29,039
so it's it's not only complete, it's they're done working

2426
01:50:29,119 --> 01:50:29,319
on it.

2427
01:50:29,920 --> 01:50:32,760
Speaker 4: Okay, So I do want to get into this great.

2428
01:50:33,119 --> 01:50:37,960
Speaker 1: Great Steam deck game. I'm there's six bosses to the

2429
01:50:38,000 --> 01:50:43,039
base game. Oh it's been a at lunch, like I

2430
01:50:43,079 --> 01:50:45,319
don't know, two thousand nineteen.

2431
01:50:45,359 --> 01:50:47,720
Speaker 2: Oh so early access just like put a little bad

2432
01:50:48,039 --> 01:50:48,960
taste in our mouths.

2433
01:50:50,439 --> 01:50:52,319
Speaker 1: Or I played a lot of it before. I just

2434
01:50:52,399 --> 01:50:56,039
went back recently on Steamck. I went back recently. I've

2435
01:50:56,119 --> 01:50:58,159
never played it on steam Neck, which I have been playing,

2436
01:50:58,239 --> 01:51:01,840
and it's a phenomenal Steam deck game, and now anybody

2437
01:51:01,880 --> 01:51:04,239
who may have forgotten about it, which I get. It's

2438
01:51:04,319 --> 01:51:06,279
a really good game. The first one is still more

2439
01:51:06,319 --> 01:51:09,079
focused and tight. This one. It feels like they clearly

2440
01:51:09,119 --> 01:51:10,960
were just trying a lot of different ideas that I

2441
01:51:11,000 --> 01:51:12,960
don't always think mesh well. But there are really cool

2442
01:51:13,039 --> 01:51:17,199
character traits, really cool magical spell kind of things. The

2443
01:51:17,319 --> 01:51:21,039
map design. I think this game's cool because the first

2444
01:51:21,079 --> 01:51:23,319
game was very much like the whole game felt like

2445
01:51:23,399 --> 01:51:26,399
a Castlevania. Sure, the aesthetic could change. It would be like, oh,

2446
01:51:26,439 --> 01:51:31,479
I'm in dungeons, now I'm in the woods. This When

2447
01:51:31,479 --> 01:51:34,039
you go between major areas, it actually kind of changes

2448
01:51:34,119 --> 01:51:36,199
how you're moving around it. The first section is very

2449
01:51:36,279 --> 01:51:44,199
much Castlevania, straight platforms, spike floors, flame barriers, et cetera.

2450
01:51:44,640 --> 01:51:46,600
Then you go to the next one, it's very much like, Oh,

2451
01:51:46,760 --> 01:51:50,119
you're leaping across these like houses on stilts and like

2452
01:51:50,279 --> 01:51:52,960
jumping up and falling down the sides to find secrets.

2453
01:51:54,199 --> 01:51:55,880
Then you get to another area where it's like, oh,

2454
01:51:56,000 --> 01:51:57,960
it's a snowy area. I get that. But then all

2455
01:51:57,960 --> 01:52:01,439
of a sudden, it's more like hills, escapes, zombies come

2456
01:52:01,520 --> 01:52:03,000
up out of the ground. So it's actually kind of

2457
01:52:03,119 --> 01:52:08,800
changing the overall flow of the game. Yeah, I don't

2458
01:52:08,800 --> 01:52:11,840
know it. They also have some cool overall stuff where

2459
01:52:11,880 --> 01:52:13,640
it's like the first game had the architect where you

2460
01:52:13,680 --> 01:52:16,319
could lock the castle layout if you liked it, just

2461
01:52:16,399 --> 01:52:19,159
pay extra to say, oh, I know where this boss is,

2462
01:52:19,239 --> 01:52:20,720
I want to go right there. I don't want to

2463
01:52:20,760 --> 01:52:23,600
deal with RNG, so lock the castle for me. I

2464
01:52:23,720 --> 01:52:25,119
know he's up here in this part of the map.

2465
01:52:25,520 --> 01:52:26,880
They do a lot of cool stuff like that. They

2466
01:52:26,920 --> 01:52:29,680
have quality of life things where you can pay to

2467
01:52:30,000 --> 01:52:34,520
unlock a warp portal permanently. It won't always be in

2468
01:52:34,560 --> 01:52:37,119
the same place unless you also combine that with the architects,

2469
01:52:37,159 --> 01:52:38,840
but you will be able to warp to the snowy

2470
01:52:38,840 --> 01:52:41,840
area right away because if you play the first game,

2471
01:52:41,920 --> 01:52:45,399
you know, at a certain point the gold that the

2472
01:52:45,640 --> 01:52:47,920
enemies are dropping in the first area just does not

2473
01:52:48,039 --> 01:52:51,359
become worth it to farm. So they do a lot

2474
01:52:51,399 --> 01:52:53,720
of cool stuff to keep the game moving along. Breezily.

2475
01:52:54,520 --> 01:52:58,079
I don't know. It's really good And now I don't know.

2476
01:52:58,119 --> 01:53:01,239
It wasn't yesterday, but it wasn't that long ago. They

2477
01:53:01,279 --> 01:53:04,720
released the final update. All the character classes are in

2478
01:53:04,840 --> 01:53:08,039
it all like they've moved on their work. Cellar Door

2479
01:53:08,119 --> 01:53:11,399
Games is working on Rogue Legacy three, Rogue Legacy three

2480
01:53:11,520 --> 01:53:13,119
or whatever the hell they're doing next. So this game

2481
01:53:13,239 --> 01:53:17,319
is like set in Stone. It still kind of can

2482
01:53:17,439 --> 01:53:20,600
look like a flash game sometimes that art style not

2483
01:53:20,680 --> 01:53:23,159
a flash game, but like, uh, what is it?

2484
01:53:23,319 --> 01:53:27,960
Speaker 2: I'm immune to that criticism. Yeah, No, it's that's just

2485
01:53:28,079 --> 01:53:29,880
something terrible. People say.

2486
01:53:30,479 --> 01:53:33,439
Speaker 1: There's a game like two years ago that I kind

2487
01:53:33,479 --> 01:53:36,039
of liked. There's like a little indie Pokemon ripoff, but

2488
01:53:36,560 --> 01:53:39,079
it just looks like they're they're literally cut out of paper.

2489
01:53:39,239 --> 01:53:40,600
And I think it worked for the first game because

2490
01:53:40,600 --> 01:53:42,520
it was kind of novel, but now it's like it's

2491
01:53:42,560 --> 01:53:44,239
not the best looking game at all times.

2492
01:53:44,239 --> 01:53:46,439
Speaker 2: I don't like any of the art styles where things

2493
01:53:46,479 --> 01:53:47,680
look like they're cut out of paper.

2494
01:53:47,840 --> 01:53:50,439
Speaker 1: I don't know, take a look at it. It's it's it's.

2495
01:53:50,319 --> 01:53:53,479
Speaker 2: Also make your ship look a little bit more three D.

2496
01:53:53,920 --> 01:53:56,920
I just don't like the thick outline to like, I

2497
01:53:56,960 --> 01:53:58,800
don't know, hide stuff.

2498
01:53:58,960 --> 01:54:00,279
Speaker 4: I feel like paper Mario.

2499
01:54:00,600 --> 01:54:04,840
Speaker 2: I've never liked it. Yeah, art style, I think the

2500
01:54:04,920 --> 01:54:06,439
game is cool. I don't like the art style.

2501
01:54:07,439 --> 01:54:11,119
Speaker 1: Play Rogue is a really good game. War Chief war

2502
01:54:11,159 --> 01:54:12,640
Group is the game I was thinking of it was.

2503
01:54:12,760 --> 01:54:14,840
That's not the Pokemon thing. Is the term How good.

2504
01:54:14,680 --> 01:54:17,640
Speaker 2: Paper Mario would be if it didn't look like that.

2505
01:54:18,479 --> 01:54:20,000
Speaker 4: It's called didn't play Mario and Luigi.

2506
01:54:20,079 --> 01:54:22,279
Speaker 1: How could you slip behind two new surfaces if it

2507
01:54:22,359 --> 01:54:22,880
wasn't paper.

2508
01:54:23,399 --> 01:54:26,079
Speaker 3: Yes, it's a gimmick. He slides underneath the blankets because

2509
01:54:26,079 --> 01:54:29,840
he's a piece of paper. My goodness, fat shaming Mario,

2510
01:54:30,600 --> 01:54:31,199
paper Mario.

2511
01:54:31,560 --> 01:54:34,399
Speaker 1: But uh yeah, Rogue Legsy two. Check it out, Mary, wait, Mary,

2512
01:54:34,479 --> 01:54:36,359
save this joke. I want to champion this game one

2513
01:54:36,399 --> 01:54:40,520
more time. Go play Rogue Legsy two. Continue hit. It's

2514
01:54:40,560 --> 01:54:42,079
not gonna be that funny. It's not gonna be worth it.

2515
01:54:42,399 --> 01:54:45,720
Speaker 2: Where's Mario? Don't even have a waste? Mario? So thin?

2516
01:54:45,920 --> 01:54:49,920
Mario light as a feather, Mario looking amazing? Mario?

2517
01:54:50,560 --> 01:54:54,760
Speaker 1: Is this a reference to? It is like a miscongeniality thing? Mario?

2518
01:54:54,960 --> 01:54:55,479
Speaker 4: Thigh gap?

2519
01:54:57,479 --> 01:55:03,359
Speaker 1: What look for a guy at a castle? I did?

2520
01:55:04,319 --> 01:55:08,159
Speaker 2: Everybody wants it. Imagine Mario in the thy gap.

2521
01:55:12,119 --> 01:55:14,399
Speaker 1: Looking for a guy in high roll six.

2522
01:55:16,039 --> 01:55:21,520
Speaker 2: Die gap. Nobody looks for a man with a thigh

2523
01:55:21,600 --> 01:55:23,439
gap anymore. But I want to make it happen.

2524
01:55:23,560 --> 01:55:26,079
Speaker 4: I don't think we can have it because we've got

2525
01:55:26,199 --> 01:55:26,680
balls there.

2526
01:55:28,079 --> 01:55:29,880
Speaker 1: You can tape them up. I'm looking for our guy

2527
01:55:29,920 --> 01:55:30,880
in high roll five.

2528
01:55:31,399 --> 01:55:33,720
Speaker 4: The balls dangle right where the thigh gap would be, right,

2529
01:55:34,079 --> 01:55:34,520
so just.

2530
01:55:35,159 --> 01:55:35,760
Speaker 1: You can you can?

2531
01:55:36,199 --> 01:55:38,159
Speaker 4: Yeah, I guess so, I guess if you like folded

2532
01:55:38,199 --> 01:55:39,359
him up, you can see if you have.

2533
01:55:42,439 --> 01:55:44,239
Speaker 1: Daddy says, I got that good gap.

2534
01:55:45,520 --> 01:55:45,960
Speaker 4: Stop that.

2535
01:55:47,640 --> 01:55:50,920
Speaker 1: Let's talk about email, Okay, as always, you can right

2536
01:55:50,960 --> 01:55:54,720
into I just almost gave my email. It's been a while.

2537
01:55:55,199 --> 01:55:58,640
Fire Escape cast at gmail dot com for questions, comments, concerns.

2538
01:55:58,960 --> 01:56:01,079
We got a bunch since last episode. Thank you for

2539
01:56:01,159 --> 01:56:05,319
filling up that inbox again. Dan and Mike Manatti and

2540
01:56:05,479 --> 01:56:07,760
Jeff Grubb love to do like eight emails when Mary

2541
01:56:07,800 --> 01:56:12,399
and I are away, so we've refilled. It's been great. Mary,

2542
01:56:12,439 --> 01:56:14,319
do you want to read this? This is definitely up

2543
01:56:14,399 --> 01:56:17,279
your ally. This first one from Hillary from Virginia.

2544
01:56:18,039 --> 01:56:22,560
Speaker 2: Sure, Hey, Escapees. This question has been floating around the

2545
01:56:22,680 --> 01:56:25,680
cozy gamer sphere online and I would love to get

2546
01:56:25,720 --> 01:56:27,479
your takes on it, especially Mary.

2547
01:56:27,600 --> 01:56:27,840
Speaker 1: Thank you.

2548
01:56:28,680 --> 01:56:32,079
Speaker 2: If you made your own cozy bundle of five games,

2549
01:56:32,119 --> 01:56:34,319
what would they be? Feel free to leave this off

2550
01:56:34,399 --> 01:56:36,920
the pod if you read this question. Mine would be

2551
01:56:37,560 --> 01:56:42,079
Graveyard Keeper, Starduo, Valley, Animal Crossing, Powerwash, Stimulator, and Dragon

2552
01:56:42,159 --> 01:56:46,520
Age origins not classified as cozy, but Thetis is my

2553
01:56:46,560 --> 01:56:50,319
favorite place. Oh that's so cute. Much love Hillary. Thanks Hillary.

2554
01:56:50,800 --> 01:56:53,319
Speaker 1: It's a good question for any genre, like what is

2555
01:56:53,359 --> 01:56:56,680
the what is the ideal? Like the bundle pack bundle

2556
01:56:56,760 --> 01:56:59,439
of five games. But yeah, cozy games, I guess to

2557
01:56:59,560 --> 01:57:03,640
kick it off off, these are good I have. These

2558
01:57:03,680 --> 01:57:06,239
are good ones. Animal Crossing I think is up there. Well, no, Mary,

2559
01:57:06,279 --> 01:57:07,720
you can go first year the cozy Game Expert.

2560
01:57:07,760 --> 01:57:08,000
Speaker 5: But like.

2561
01:57:10,159 --> 01:57:12,800
Speaker 1: Stardoo Valley has to be there for sure.

2562
01:57:12,720 --> 01:57:16,359
Speaker 2: I think, unfortunately, I mean, it's not unfortunate. Stardu Valley

2563
01:57:16,439 --> 01:57:18,199
is kind of the mecca of cozy now, like, I

2564
01:57:18,239 --> 01:57:20,840
don't think you could have a bundle without Stardoo. I'm

2565
01:57:20,880 --> 01:57:23,319
gonna name a couple more that I think should be

2566
01:57:23,399 --> 01:57:25,319
contend ees, and then what I think we should do

2567
01:57:25,479 --> 01:57:29,840
is make fire Escapes cozy bundle, right, Like, with the

2568
01:57:30,000 --> 01:57:32,359
five of us and our powers combined, I'm sure we

2569
01:57:32,439 --> 01:57:34,840
can think of what we consider a cozy bundle.

2570
01:57:35,279 --> 01:57:42,600
Speaker 3: My boss, Boss Boss, Yeah, joined the cat World.

2571
01:57:44,159 --> 01:57:45,960
Speaker 2: Boss is like very.

2572
01:57:47,840 --> 01:57:51,560
Speaker 4: He loves me. Yeah, we're buds like a Wolve's eyes.

2573
01:57:52,000 --> 01:57:55,560
Speaker 2: I know, I can't, I can't look away. It's like

2574
01:57:55,600 --> 01:58:01,279
a Medusa quality started interrupting. Okay, so other ones that

2575
01:58:01,359 --> 01:58:04,000
I think we should be heavily considering for the fire

2576
01:58:04,159 --> 01:58:10,560
Escape cozy Bundle. I think Slime Rancher is one of

2577
01:58:10,600 --> 01:58:13,119
the cozyest games. I've played in the last decade. I

2578
01:58:13,199 --> 01:58:15,720
have lost myself in this game.

2579
01:58:15,880 --> 01:58:19,640
Speaker 1: Specifically one two did not do it for me really

2580
01:58:20,039 --> 01:58:23,640
at all. They like, I mean, Mary, correct me if

2581
01:58:23,760 --> 01:58:26,119
my memory is wrong, or rather share a different opinion

2582
01:58:26,199 --> 01:58:31,520
if I'm you disagree, But they'd like overcomplicated everything in

2583
01:58:31,640 --> 01:58:33,840
a way that, like the gameplay loop, was not nearly

2584
01:58:33,880 --> 01:58:35,319
as satisfying and drawn out.

2585
01:58:36,760 --> 01:58:38,880
Speaker 2: Yeah, I mean, I think slim Rancher, the original is

2586
01:58:38,960 --> 01:58:42,239
the one that I poured hours into. I did not

2587
01:58:42,359 --> 01:58:44,640
pour as many hours in a slime Ancher too. Maybe

2588
01:58:44,640 --> 01:58:47,560
it was like two fine tuned, but the original Slime

2589
01:58:47,640 --> 01:58:51,359
Rancher just the concept of like, yeah, you suck slims

2590
01:58:51,439 --> 01:58:53,680
up into your little tube and then you get them

2591
01:58:53,720 --> 01:58:55,439
to mate with each other. You gotta feed them, so

2592
01:58:55,520 --> 01:58:57,920
you gotta have chickens, and you gotta have like fruits

2593
01:58:57,960 --> 01:59:00,560
and vegetables to feed them. I mean you can really,

2594
01:59:01,359 --> 01:59:03,560
you can really spend a lot of time in that game,

2595
01:59:03,600 --> 01:59:06,199
and it all feels very comfortable and warm and inviting.

2596
01:59:06,960 --> 01:59:10,720
Moving on, one of the most cozy games I've played

2597
01:59:10,760 --> 01:59:14,720
in recent years is a Short Hike, which is almost

2598
01:59:14,880 --> 01:59:18,239
like I don't think it's even like a full it

2599
01:59:18,359 --> 01:59:20,000
is a full game, but it's it almost feels like

2600
01:59:20,000 --> 01:59:22,840
a demo. It's it's short, but it's so thoughtful and sweet,

2601
01:59:22,880 --> 01:59:25,439
and you're just going on a hike so cute that

2602
01:59:25,520 --> 01:59:28,119
one's got to be on it. Some other ones that

2603
01:59:28,159 --> 01:59:31,359
I think are a bit more niche but probably worth

2604
01:59:31,399 --> 01:59:35,479
talking about potion Craft Alchemist Simulator Mike. You and I

2605
01:59:35,600 --> 01:59:40,119
played this game and really liked it. You are solving crimes,

2606
01:59:40,159 --> 01:59:42,800
which might not be cozy in the sense, but like

2607
01:59:43,399 --> 01:59:45,800
it's fun being like, oh my gosh, this person's cat

2608
01:59:45,920 --> 01:59:48,479
is sick and I know exactly the right potion to craft,

2609
01:59:48,600 --> 01:59:51,439
or like this person is like devious and might have

2610
01:59:51,479 --> 01:59:55,960
committed amurder and I can solve it using potions and like, uh,

2611
01:59:56,399 --> 01:59:59,680
you know, grinding the right leaves and shit into a

2612
01:59:59,720 --> 02:00:03,319
pot that felt really good and cozy. I loved pretending

2613
02:00:03,439 --> 02:00:06,319
to be an alchemist. So those are ones I would

2614
02:00:06,359 --> 02:00:07,920
really recommend I.

2615
02:00:07,960 --> 02:00:11,039
Speaker 1: Have two more. Yeah, it's more it's I think it

2616
02:00:11,159 --> 02:00:17,760
leans more heavily puzzle than cozy game. But Strange Horticulture

2617
02:00:17,960 --> 02:00:20,359
I think also kind of scratches similar itches, and.

2618
02:00:20,880 --> 02:00:24,039
Speaker 2: Strange Horticulture might even be even better than Potion Craft.

2619
02:00:24,079 --> 02:00:26,960
They're both That's what Strange Culture. I think it is

2620
02:00:27,039 --> 02:00:29,359
the one I meant, Oh no, I think I really

2621
02:00:29,520 --> 02:00:30,399
liked Strange.

2622
02:00:30,039 --> 02:00:34,199
Speaker 1: Hort The Potion thing was similar, it's just with the animals, but.

2623
02:00:34,199 --> 02:00:36,560
Speaker 2: Strange Horticulture is the one where they think somebody's dying

2624
02:00:36,640 --> 02:00:38,880
and you got to like figure out who's the liar.

2625
02:00:39,720 --> 02:00:44,199
That's Strange Horticulture. Okay, gosh, that game is so good

2626
02:00:44,359 --> 02:00:46,520
and it has a cozy cat on a windowsill. I

2627
02:00:46,920 --> 02:00:49,239
changed my mind. It's it's it's Strange Horticulture.

2628
02:00:49,760 --> 02:00:53,279
Speaker 1: I will also say another game I would kind of

2629
02:00:53,319 --> 02:00:55,760
classify as cozy. It's also sort of just like meditative

2630
02:00:55,760 --> 02:00:59,600
as unpacking. Oh yeah, totally five years ago that was

2631
02:00:59,680 --> 02:01:04,000
like that was the most yeah, meditative or like just

2632
02:01:04,159 --> 02:01:07,560
flow state, like not doing much like almost Powerwatch stimulatory,

2633
02:01:07,640 --> 02:01:09,119
but like a little bit more involved.

2634
02:01:09,560 --> 02:01:11,439
Speaker 3: It was so smart with like, you know, a lot

2635
02:01:11,479 --> 02:01:12,800
of it is just like okay, where am I going

2636
02:01:12,840 --> 02:01:14,199
to put this stuff? And every once in a while

2637
02:01:14,279 --> 02:01:16,119
it'll hit you with something like the diploma thing and

2638
02:01:16,159 --> 02:01:17,800
there's no place to put it, and it's.

2639
02:01:17,720 --> 02:01:20,159
Speaker 4: Like, oh, that's such a smart narrative. Like the thing.

2640
02:01:20,199 --> 02:01:22,319
Speaker 3: As much as I I don't love story when it's

2641
02:01:22,399 --> 02:01:24,159
just like now I'm watching this cut scene now, it's

2642
02:01:24,199 --> 02:01:27,960
this dialogue. That thing was just like Wow, what an

2643
02:01:28,079 --> 02:01:31,720
interesting way to tell a story with just like using

2644
02:01:31,760 --> 02:01:34,079
the mechanics of the game, and it came out of nowhere.

2645
02:01:34,079 --> 02:01:35,239
Speaker 4: It's like, that's so fucking smart.

2646
02:01:35,520 --> 02:01:39,119
Speaker 1: Like a photo of the character and their ex from

2647
02:01:39,239 --> 02:01:41,079
like years ago that they forgot about that they're not

2648
02:01:41,560 --> 02:01:44,159
well obviously they're not dating their excenymorning. You're like, ah, shit,

2649
02:01:44,239 --> 02:01:46,199
that's kind of sad, like that they just found this

2650
02:01:46,279 --> 02:01:47,680
in a box and now it's like where do I

2651
02:01:47,760 --> 02:01:49,880
put it? You slip it under the bed somewhere.

2652
02:01:50,000 --> 02:01:51,680
Speaker 4: Still, it's a great game.

2653
02:01:52,039 --> 02:01:55,399
Speaker 2: Environmental storytelling is very well done in the DAN. What

2654
02:01:55,479 --> 02:01:56,680
would you add to our bundle?

2655
02:01:58,039 --> 02:02:00,319
Speaker 4: I just want to call out a Powerwash simulator. Hillary.

2656
02:02:00,399 --> 02:02:02,319
Speaker 3: That's a great call because like that is I guess

2657
02:02:02,359 --> 02:02:04,760
I don't do a ton of cozy games. Well, I

2658
02:02:04,840 --> 02:02:07,000
mean that's on Hillary's bundle here. I love Stardu, we

2659
02:02:07,039 --> 02:02:10,720
love Animal Crossing, and then Powerwash. That that was my

2660
02:02:10,840 --> 02:02:12,680
go to wheres like sometimes there's nights where it's like

2661
02:02:13,000 --> 02:02:14,840
I just don't want to have to think about anything

2662
02:02:15,159 --> 02:02:17,239
or you know, be challenged or anything.

2663
02:02:17,279 --> 02:02:18,319
Speaker 4: I just want to zone out.

2664
02:02:18,600 --> 02:02:21,079
Speaker 3: Maybe listen to a podcast or something, and I can't

2665
02:02:21,119 --> 02:02:22,960
think of a game that made time just fly by

2666
02:02:23,039 --> 02:02:27,279
like Powerwash Simulator, but like while remaining intensely satisfying every

2667
02:02:27,439 --> 02:02:29,920
step of the way. So I just want to shout

2668
02:02:29,920 --> 02:02:33,600
out Hillary's call there. Yeah, my own personal ones, Like

2669
02:02:33,680 --> 02:02:37,159
I feel like between Stardoo, Animal Crossing, and Powerwash, those

2670
02:02:37,199 --> 02:02:39,399
are like that might be my top three right there.

2671
02:02:39,520 --> 02:02:42,479
Speaker 2: I mean those are all classics. A couple others that

2672
02:02:42,720 --> 02:02:45,199
I don't think would make the list, but I still

2673
02:02:45,239 --> 02:02:47,479
have to say their names because they're really good. Is

2674
02:02:48,399 --> 02:02:50,840
Later Alligator, which is just like such a cute little

2675
02:02:50,880 --> 02:02:54,199
game that you can play as an alligator frog detective,

2676
02:02:55,239 --> 02:02:57,760
so cozy and funny and silly, and you're just a

2677
02:02:57,800 --> 02:03:04,560
little frog solving silly crime. Macnarium that is a point

2678
02:03:04,600 --> 02:03:06,840
and click adventure where you're like a little machine in

2679
02:03:06,920 --> 02:03:09,399
a big world and it's I find it very cozy,

2680
02:03:09,560 --> 02:03:12,239
and the music is you could fall asleep to it.

2681
02:03:12,319 --> 02:03:15,720
It's so zen and comforting. And then the last one

2682
02:03:15,720 --> 02:03:18,399
I actually would put this on my list Little Inferno.

2683
02:03:20,039 --> 02:03:22,640
Do you guys remember a little inferno? Right And you're

2684
02:03:22,640 --> 02:03:25,520
in a fireplace and you just light shit on fire? Yeah, yeah,

2685
02:03:25,880 --> 02:03:29,119
so cozy. I mean like the definition of being. Like

2686
02:03:29,439 --> 02:03:32,319
I wonder what would happen if I put popcorn and

2687
02:03:33,000 --> 02:03:36,399
uh marshmallows in the fire and light them up, and

2688
02:03:36,520 --> 02:03:39,520
like something different happens because you've combined these two items

2689
02:03:39,560 --> 02:03:42,439
and lit them on fire. I could play that all day.

2690
02:03:43,079 --> 02:03:45,319
Speaker 4: Mary, did you see the trailer for There Are No

2691
02:03:45,439 --> 02:03:47,239
Ghosts at the Grand at SGF?

2692
02:03:47,640 --> 02:03:48,560
Speaker 2: No I missed it.

2693
02:03:48,760 --> 02:03:53,479
Speaker 3: Okay, Mary, you need to watch this right after this

2694
02:03:53,600 --> 02:03:56,159
podcast because like it was definitely one of the top,

2695
02:03:56,199 --> 02:03:58,159
maybe like after a ship right now.

2696
02:03:58,760 --> 02:04:03,279
Speaker 2: Yeah, inherit a crumbling English hotel and restore it by

2697
02:04:03,399 --> 02:04:06,840
day while battling ghosts at night with a sardonic cat,

2698
02:04:07,239 --> 02:04:11,239
a talking power tool, and a twisting natural plot. This

2699
02:04:11,479 --> 02:04:15,319
is a musical mystery musical unlike any other. Will you

2700
02:04:15,399 --> 02:04:17,560
be able to hold it together while everything around you

2701
02:04:17,680 --> 02:04:18,359
falls apart?

2702
02:04:18,560 --> 02:04:20,920
Speaker 1: Oh wait, this sounds off my ally too. Definitely.

2703
02:04:21,239 --> 02:04:22,000
Speaker 4: You just see the trailer.

2704
02:04:22,119 --> 02:04:23,920
Speaker 3: It looks like it's like a house flipper thing where

2705
02:04:23,920 --> 02:04:25,399
you have a magic gun where you're cleaning up this

2706
02:04:25,439 --> 02:04:28,439
spooky mansion. But then there's like musical numbers and stuff,

2707
02:04:28,439 --> 02:04:32,560
and it's like blueprints house flipper like spooky.

2708
02:04:32,239 --> 02:04:33,720
Speaker 4: Like it looks fucking awesome.

2709
02:04:34,079 --> 02:04:36,680
Speaker 1: Whoa, this is coming soon too? Yeah, this looks red.

2710
02:04:36,840 --> 02:04:40,039
Speaker 2: Oh yeah, shoot, paint off the wall.

2711
02:04:40,119 --> 02:04:41,399
Speaker 1: Why is there a priest degree?

2712
02:04:42,680 --> 02:04:44,479
Speaker 4: Yeah, and it's what's the cat's name is, like mister

2713
02:04:44,560 --> 02:04:46,079
Bones the Bastard or something.

2714
02:04:47,239 --> 02:04:49,119
Speaker 3: Yeah, this is Mary. I'll tell you now. This will

2715
02:04:49,159 --> 02:04:52,920
be game pass, so God, thank you. Yes, yes, I

2716
02:04:53,399 --> 02:04:54,600
really loved it when I saw this.

2717
02:04:55,560 --> 02:05:00,720
Speaker 1: This looks awesome. Pickman's almost a co game kind of

2718
02:05:02,199 --> 02:05:04,800
except like you can dying until they all get.

2719
02:05:06,520 --> 02:05:06,920
Speaker 4: Scream.

2720
02:05:07,600 --> 02:05:09,199
Speaker 1: You have a Pickman's up there. And then what was

2721
02:05:09,239 --> 02:05:11,680
that game pass game that we all dan you played

2722
02:05:11,720 --> 02:05:15,279
and then recommended and we all yes, tiny.

2723
02:05:14,840 --> 02:05:19,520
Speaker 3: Is awesome, like low risk. Oh yeah, it's a great one. Yeah,

2724
02:05:19,520 --> 02:05:20,640
that's maybe if I were to add.

2725
02:05:20,520 --> 02:05:23,399
Speaker 2: One to all sorts of things can be cozy, even

2726
02:05:23,439 --> 02:05:27,560
if they have like some stress to them, right, because

2727
02:05:27,600 --> 02:05:29,840
it's it's like what you consider something.

2728
02:05:29,640 --> 02:05:34,279
Speaker 4: That like city City, do you count that?

2729
02:05:34,800 --> 02:05:38,000
Speaker 2: I would? I think it can be cozy. I don't

2730
02:05:38,000 --> 02:05:40,920
think there's any rules, right, Like Dredge can be cozy

2731
02:05:41,000 --> 02:05:44,159
and that kind of stressful. But like I like the

2732
02:05:44,279 --> 02:05:47,319
idea of escaping into the world where like I'm a

2733
02:05:47,399 --> 02:05:50,000
fisherman looking for stuff, and I gotta be careful at night,

2734
02:05:50,199 --> 02:05:52,159
like I I don't know. I mean, I don't think

2735
02:05:52,199 --> 02:05:56,399
there's like official hard set rules to it, but yeah,

2736
02:05:56,439 --> 02:05:58,279
I find a lot of those types of games like

2737
02:05:58,560 --> 02:05:59,159
very cozy.

2738
02:06:00,079 --> 02:06:03,920
Speaker 1: Yeah, well, thank you, Hillary. We should do that another

2739
02:06:03,960 --> 02:06:05,159
episode with different genres.

2740
02:06:05,319 --> 02:06:05,720
Speaker 4: That's fun.

2741
02:06:05,880 --> 02:06:10,159
Speaker 1: Yeah, okay, Dan, do you want to read this one

2742
02:06:10,640 --> 02:06:12,079
from Matthew in Greenville?

2743
02:06:12,840 --> 02:06:14,680
Speaker 4: Do you eat the drink garnish?

2744
02:06:14,960 --> 02:06:17,640
Speaker 3: Obviously, I'm talking about the edible, practical stuff like an

2745
02:06:17,680 --> 02:06:19,600
orange slice and a blue moon or a cherry and

2746
02:06:19,640 --> 02:06:21,800
a cocktail. Do I look weird when I eat it?

2747
02:06:21,960 --> 02:06:23,880
Is it meant to be eaten? That's Matthew and Greenville.

2748
02:06:23,920 --> 02:06:25,720
I always eat it like I like it. It's like

2749
02:06:25,720 --> 02:06:27,800
a tree at the end, or it's like, all right,

2750
02:06:27,880 --> 02:06:28,439
I drank.

2751
02:06:28,279 --> 02:06:28,960
Speaker 4: This my tie.

2752
02:06:29,039 --> 02:06:30,840
Speaker 3: And I know not all my ties have like pineapple

2753
02:06:30,840 --> 02:06:32,560
wedges in it, but like sometimes I do, and like

2754
02:06:32,600 --> 02:06:34,159
at the end it's like this is pineapple wedge. It

2755
02:06:34,199 --> 02:06:36,199
has been sitting in delicious my tie for a while.

2756
02:06:36,439 --> 02:06:38,239
I'll bite it and it's like, okay, that tastes good

2757
02:06:38,439 --> 02:06:41,039
and to yourself that it's it's healthy, you know, because

2758
02:06:41,039 --> 02:06:43,800
it's fruit, and it's and it's soaked in rum.

2759
02:06:43,920 --> 02:06:44,479
Speaker 4: Yeah it's great.

2760
02:06:44,880 --> 02:06:46,479
Speaker 1: Yeah, it depends on my garnish, for sure.

2761
02:06:46,560 --> 02:06:49,000
Speaker 2: It depends, right, Like, I think there's some that might

2762
02:06:49,039 --> 02:06:50,960
be a little bit more strange than others. If you

2763
02:06:51,039 --> 02:06:54,439
get a dirty martini with olives, eat them, olives, You've

2764
02:06:54,479 --> 02:06:59,439
earned them. If you get a old fashioned or whatever

2765
02:06:59,479 --> 02:07:01,319
that comes with the Maraschino cherry, I don't think that's

2766
02:07:01,359 --> 02:07:07,319
old fashioned. Y Manhattan, Manhattan's about the Marichino cherry. I

2767
02:07:07,319 --> 02:07:08,560
would eat that Maraschino cherry.

2768
02:07:08,680 --> 02:07:08,920
Speaker 4: Yeah.

2769
02:07:09,359 --> 02:07:13,359
Speaker 2: I personally think that if you get a lime with

2770
02:07:13,520 --> 02:07:16,640
your beer and you and you eat your lime, I

2771
02:07:16,680 --> 02:07:18,520
think squeeze that. I think you're a weird.

2772
02:07:18,960 --> 02:07:21,039
Speaker 4: The rule of thumb is if it's a food you

2773
02:07:21,079 --> 02:07:21,520
would eat.

2774
02:07:21,640 --> 02:07:23,760
Speaker 2: The question is this, do you eat it? And I'm

2775
02:07:23,840 --> 02:07:25,359
saying no, you don't eat that lime.

2776
02:07:25,560 --> 02:07:26,880
Speaker 3: I think the rule of thumb is if it's a

2777
02:07:26,880 --> 02:07:29,479
food you would eat outside of a cocktail context. Yes,

2778
02:07:29,520 --> 02:07:31,399
but I'm not like chowing down on a handful of

2779
02:07:31,439 --> 02:07:33,960
mint or cinnamon sticks when I'm done with something, you know, like,

2780
02:07:34,279 --> 02:07:36,319
but I'll eat a cherry or a pineapple wedge.

2781
02:07:36,359 --> 02:07:41,439
Speaker 1: You know, I have a weird one, okay, and Amanda

2782
02:07:41,479 --> 02:07:45,560
thought it was weird. So have you guys had a

2783
02:07:45,560 --> 02:07:49,920
Gibson before? Probably it's a martini, but it's basically martini,

2784
02:07:50,039 --> 02:07:54,199
but instead of olives, it's a cocktail onion, a little

2785
02:07:54,279 --> 02:07:57,920
like small pearl onion. Yeah, are you guys not onion

2786
02:07:58,000 --> 02:07:58,560
fans or do you?

2787
02:07:59,319 --> 02:08:01,520
Speaker 4: I've come around onions, but I'm not just gonna chow

2788
02:08:01,600 --> 02:08:01,920
down on.

2789
02:08:02,079 --> 02:08:05,119
Speaker 2: Like, onions are weird to me. They're so small. Why

2790
02:08:05,199 --> 02:08:06,800
are they so small? I don't know about that?

2791
02:08:07,000 --> 02:08:07,680
Speaker 4: Yeah, what are they to?

2792
02:08:08,039 --> 02:08:09,439
Speaker 2: Yeah? Be bigger?

2793
02:08:10,000 --> 02:08:13,319
Speaker 1: I'm so big. Gibson is one of my and my

2794
02:08:13,399 --> 02:08:17,880
wife's like go to cocktails that that's definitely my martini

2795
02:08:17,960 --> 02:08:21,439
of choice. I sometimes eat those at the end and you're,

2796
02:08:21,560 --> 02:08:23,479
I don't you. I really don't think you're supposed to

2797
02:08:23,600 --> 02:08:28,319
eat those because they're not as like trowelble as olives.

2798
02:08:29,840 --> 02:08:31,079
The first time I did, She's like, I don't think

2799
02:08:31,079 --> 02:08:32,760
you're supposed to eat it. We had to like look

2800
02:08:32,880 --> 02:08:34,600
up what was etiquette? Not that I was going to

2801
02:08:34,640 --> 02:08:37,279
stop me if it wasn't, but like that, that was

2802
02:08:37,279 --> 02:08:38,800
definitely a weird one because that's a garnish.

2803
02:08:38,880 --> 02:08:40,159
Speaker 2: It's like it adds the etiquette.

2804
02:08:41,039 --> 02:08:42,720
Speaker 1: I don't, I think. I mean, it's your drink, do

2805
02:08:42,800 --> 02:08:44,520
whatever you want, but like, I don't.

2806
02:08:44,600 --> 02:08:45,479
Speaker 2: You said you looked it up.

2807
02:08:46,399 --> 02:08:49,039
Speaker 1: Oh yeah, I know, I And then I said, etiquette,

2808
02:08:49,039 --> 02:08:50,119
you're not supposed.

2809
02:08:49,720 --> 02:08:52,600
Speaker 2: To You're okay, you're not supposed to eat my onion.

2810
02:08:53,239 --> 02:08:55,560
Speaker 1: I don't think so, like because most it's not a

2811
02:08:57,000 --> 02:09:00,159
that's a very that can be an offensive taste to

2812
02:09:00,199 --> 02:09:00,640
get at.

2813
02:09:01,000 --> 02:09:01,520
Speaker 4: It's a lot.

2814
02:09:01,960 --> 02:09:05,239
Speaker 1: Yeah, it's like it's like holes when he climbs the

2815
02:09:05,279 --> 02:09:07,520
mountain and finds those sweet onions on the tree.

2816
02:09:08,279 --> 02:09:08,920
Speaker 4: Like holes.

2817
02:09:10,079 --> 02:09:14,840
Speaker 2: Oh god. I think the question, though, has some that

2818
02:09:14,920 --> 02:09:17,319
are questionable or like some that might be more on

2819
02:09:17,399 --> 02:09:21,760
the fence. For example, an orange slice in a blue moon.

2820
02:09:22,079 --> 02:09:24,119
I don't think you should eat the orange slice in

2821
02:09:24,159 --> 02:09:24,760
the blue moon.

2822
02:09:25,319 --> 02:09:25,760
Speaker 4: I'll do that.

2823
02:09:27,319 --> 02:09:30,119
Speaker 1: Blue Moon is not a classy like beer to begin with.

2824
02:09:30,279 --> 02:09:32,399
You might as well just make the most of it.

2825
02:09:33,159 --> 02:09:36,920
Speaker 2: But I think it flavors the blue Moon. And then

2826
02:09:36,960 --> 02:09:37,960
I'm done with the drink.

2827
02:09:38,399 --> 02:09:41,119
Speaker 1: Yeah Moon, but the dance point. Then you drink the beer,

2828
02:09:41,159 --> 02:09:44,600
and then the orange is soaked in beer. It's like rumham.

2829
02:09:45,800 --> 02:09:49,720
Speaker 2: I can see it. But you don't agree on eating

2830
02:09:50,199 --> 02:09:50,680
the lime?

2831
02:09:51,560 --> 02:09:54,239
Speaker 4: No, I agree on the lime, I agree, what context

2832
02:09:54,279 --> 02:09:55,439
are you're just eating a lime.

2833
02:09:55,359 --> 02:09:57,880
Speaker 1: Unless you're doing the tequila shot in salt and lime.

2834
02:09:58,239 --> 02:09:59,840
Speaker 4: Okay, but that's you suck in the juice.

2835
02:10:00,119 --> 02:10:03,199
Speaker 1: That's for the acid to neutralize the Yeah, I know.

2836
02:10:03,399 --> 02:10:05,319
Speaker 2: Like same. Similarly, if you were going to have a

2837
02:10:05,399 --> 02:10:08,279
martini with a twist of lemon, you wouldn't eat the no.

2838
02:10:09,039 --> 02:10:10,600
Speaker 4: No, And I love limes and lemons and I'm not

2839
02:10:10,680 --> 02:10:11,600
just gonna go to town.

2840
02:10:11,439 --> 02:10:14,600
Speaker 1: On that, of course I wouldn't. I'm kidding.

2841
02:10:14,600 --> 02:10:16,840
Speaker 3: I want to hear your thoughts on like it's a

2842
02:10:16,880 --> 02:10:18,640
big gimmick in some places now where it's like you

2843
02:10:18,720 --> 02:10:20,880
get a Bloody Mary or Bloody Mary brunch and it's

2844
02:10:20,920 --> 02:10:24,359
got like a bone steak yeah yeah, and the celery

2845
02:10:24,479 --> 02:10:27,560
stock and like eight pieces of bacon some skills, you know.

2846
02:10:27,880 --> 02:10:29,800
Speaker 2: Very gimmicky and I don't care for it.

2847
02:10:30,039 --> 02:10:30,600
Speaker 4: I don't love it.

2848
02:10:30,880 --> 02:10:33,520
Speaker 1: Yeah. I think it depends on the context. If you're

2849
02:10:33,560 --> 02:10:35,880
just doing it just to do it, then no. If

2850
02:10:35,920 --> 02:10:37,640
you're doing it at like a place like there's a

2851
02:10:37,680 --> 02:10:41,079
place on the Upper West Side that is very much

2852
02:10:41,279 --> 02:10:45,920
like it's about Southern comfort brunch with fucking biscuits overloaded

2853
02:10:46,000 --> 02:10:49,319
with fried chicken and heavy sauces. It makes sense in

2854
02:10:49,479 --> 02:10:52,239
that regard. And also there's a barbecue place in Brooklyn

2855
02:10:52,960 --> 02:10:54,960
that does it and they put like some of their

2856
02:10:55,039 --> 02:10:57,239
bacon in it. I was like, it makes sense in

2857
02:10:57,399 --> 02:10:59,920
that context. But if you're just like a place that's

2858
02:11:00,279 --> 02:11:02,159
got like that run of the mill menu that does

2859
02:11:02,239 --> 02:11:05,199
like everything from nacho's to fried chicken, yes, then that

2860
02:11:05,439 --> 02:11:08,079
becomes a bit like this just feels like an Instagram

2861
02:11:08,199 --> 02:11:09,279
trap exactly.

2862
02:11:09,319 --> 02:11:11,119
Speaker 3: That's I was just gonna say, like, ever since Instagram,

2863
02:11:11,159 --> 02:11:13,319
I feel like you also see that with like milkshakes

2864
02:11:13,359 --> 02:11:15,800
and Sundays and stuff where it's like, isn't it crazy

2865
02:11:15,880 --> 02:11:18,640
that we covered the entire glass and sprinkles and it's

2866
02:11:18,680 --> 02:11:20,960
got a full Snickers bar and a cake piece and

2867
02:11:21,039 --> 02:11:24,000
stuff like times like this is just because it looks crazy.

2868
02:11:24,359 --> 02:11:26,399
It's not that this is actually like flavors that like

2869
02:11:26,640 --> 02:11:29,399
work well together necessarily. It's just like shoved in there,

2870
02:11:29,560 --> 02:11:29,720
you know.

2871
02:11:29,960 --> 02:11:32,159
Speaker 2: Yeah, And there's also kinds of garden you do have

2872
02:11:32,199 --> 02:11:34,319
to eat them in that case it'd be weird. Yeah

2873
02:11:34,319 --> 02:11:36,880
you did it, Oh yeah, the tea bone steak.

2874
02:11:37,399 --> 02:11:37,600
Speaker 4: Yeah.

2875
02:11:38,199 --> 02:11:40,680
Speaker 1: And there's different kinds of garnishes too. There's there's stuff

2876
02:11:40,680 --> 02:11:44,640
that's meant to actually flavor the liquid itself. There's others

2877
02:11:44,720 --> 02:11:46,920
that's meant for the old factory. When you drink it,

2878
02:11:47,039 --> 02:11:49,600
it's like my tie has been in your nose to

2879
02:11:49,720 --> 02:11:52,159
add to taste. Is just gonna old factory at a

2880
02:11:52,199 --> 02:11:56,159
certain point anyway, But like those, I usually don't eat

2881
02:11:56,199 --> 02:11:58,800
because I'm not I love mint like freshman, but I'm

2882
02:11:58,840 --> 02:12:00,279
not chomping on them fresh minute.

2883
02:12:00,840 --> 02:12:03,439
Speaker 2: Just eat a whole sprig of mint.

2884
02:12:03,560 --> 02:12:03,760
Speaker 4: Yeah.

2885
02:12:05,680 --> 02:12:09,119
Speaker 2: Yeah, it seems like you'd be going feral, like eating

2886
02:12:09,359 --> 02:12:11,399
leaves like that. I I think.

2887
02:12:12,039 --> 02:12:12,079
Speaker 5: So.

2888
02:12:12,199 --> 02:12:15,279
Speaker 2: It sounds like we're in agreement that if you would

2889
02:12:15,279 --> 02:12:18,079
eat it on its own without the drink, that it

2890
02:12:18,239 --> 02:12:22,880
is reasonable and socially acceptable, and if you would not

2891
02:12:23,520 --> 02:12:25,800
eat that item without the drink, then it might be

2892
02:12:25,920 --> 02:12:26,880
considered a faux pas.

2893
02:12:28,279 --> 02:12:30,840
Speaker 3: They were just weird, like anyone, just like eating a

2894
02:12:31,000 --> 02:12:32,760
lime and'd be like, the hell are you doing?

2895
02:12:32,880 --> 02:12:33,039
Speaker 4: You know?

2896
02:12:33,319 --> 02:12:36,359
Speaker 1: That's why the onion is weird for me.

2897
02:12:36,520 --> 02:12:40,920
Speaker 4: Yeah, I don't know, like that, like an apple, not

2898
02:12:41,039 --> 02:12:41,640
in that form.

2899
02:12:41,920 --> 02:12:47,439
Speaker 2: Yeah, not tiny, not twenty tiny? Onions get bigger, Like

2900
02:12:47,560 --> 02:12:49,800
what's up with that? Do they make them that big

2901
02:12:50,039 --> 02:12:51,720
or did they come into the ground that small.

2902
02:12:52,239 --> 02:12:55,159
Speaker 1: Yeah, they're meant to they're meant for, Like I use

2903
02:12:55,199 --> 02:12:57,600
pearl onions usually in like slow cooked stuff.

2904
02:12:58,960 --> 02:13:01,279
Speaker 2: Like do they use a tiny wheelbarrel when they get them.

2905
02:13:02,560 --> 02:13:05,560
Speaker 1: It's tiny people harvesting normal size onions. Then they give

2906
02:13:05,600 --> 02:13:06,079
it to us.

2907
02:13:06,520 --> 02:13:07,079
Speaker 4: That makes sense.

2908
02:13:07,319 --> 02:13:15,239
Speaker 2: Hi guy, Hi, my family for a whole week. They

2909
02:13:15,319 --> 02:13:17,439
climb up, take my drink and I throw it away

2910
02:13:17,479 --> 02:13:18,359
because it's a faux pot.

2911
02:13:19,039 --> 02:13:21,119
Speaker 1: They climb up to the top of their little ziggurattes

2912
02:13:21,319 --> 02:13:24,640
among their bush jungles and like it's an offering to

2913
02:13:24,720 --> 02:13:28,079
the dos. Here's your onion for your drink, and then

2914
02:13:28,159 --> 02:13:34,039
we don't even eat it. Uh cool, Thank you, Matthew.

2915
02:13:36,039 --> 02:13:39,000
Last one, Hello Escapees. I'm currently listening to your most

2916
02:13:39,000 --> 02:13:41,920
recent episode with Mary dropping her Ponty Bowling team names

2917
02:13:41,920 --> 02:13:44,680
and it's splitting me up. Pun intended. I happen to

2918
02:13:44,720 --> 02:13:47,359
be currently driving from Regina back to thunder Bay. I

2919
02:13:47,399 --> 02:13:50,399
think those are Canadian things. After competing in a national

2920
02:13:50,520 --> 02:13:53,439
five pin pin bowling tournament and I was wondering what

2921
02:13:53,640 --> 02:13:56,560
niche sport slash activity would you all spend decades of

2922
02:13:56,600 --> 02:13:59,079
your life training in to win a national gold medal.

2923
02:13:59,640 --> 02:14:01,840
Love you all and thoroughly enjoy all the work y'all

2924
02:14:01,840 --> 02:14:03,880
do Cheers David from Ontario.

2925
02:14:05,720 --> 02:14:09,960
Speaker 4: Thanks speed running for me. Speed speed running like game

2926
02:14:10,079 --> 02:14:10,520
stuff like.

2927
02:14:12,199 --> 02:14:14,399
Speaker 1: Speed no video of it.

2928
02:14:14,479 --> 02:14:15,840
Speaker 2: You just sound like a psychopath.

2929
02:14:16,119 --> 02:14:18,279
Speaker 4: Oh I'm not winning any medals for running.

2930
02:14:18,119 --> 02:14:22,239
Speaker 1: For fastest for speed. I could beat that, Noah, dude.

2931
02:14:23,680 --> 02:14:26,119
Speaker 3: Uh No, speed running is something that's like requires like

2932
02:14:26,239 --> 02:14:29,720
actual crazy skill to do, and especially the idea of

2933
02:14:29,800 --> 02:14:31,399
doing it for a dumb game like getting on the

2934
02:14:31,439 --> 02:14:33,960
ET leaderboard and stuff like that. Like that's something I

2935
02:14:34,039 --> 02:14:36,560
always am interested to hear more about and try.

2936
02:14:40,920 --> 02:14:41,239
Speaker 4: I got.

2937
02:14:41,319 --> 02:14:43,960
Speaker 1: I mean, I don't know how. It's not as niche

2938
02:14:44,000 --> 02:14:48,199
as that, I don't think, but like I am working

2939
02:14:48,279 --> 02:14:53,159
on like blind tasting wines. But there's no Olympic tournament

2940
02:14:53,520 --> 02:14:53,880
you doing.

2941
02:14:54,560 --> 02:14:56,479
Speaker 2: There was, I would win.

2942
02:14:57,079 --> 02:14:57,920
Speaker 4: Be so boring.

2943
02:14:58,520 --> 02:15:06,039
Speaker 6: Oh god, it be so boring to watch that tasting targlings.

2944
02:15:07,279 --> 02:15:09,159
Speaker 1: Do we think he's gonna go cap froncissant? Sarah? This

2945
02:15:09,279 --> 02:15:11,399
is the where the juncture? This could mean? Oh I

2946
02:15:11,520 --> 02:15:13,159
just said something really dumb. The one was a red,

2947
02:15:13,199 --> 02:15:14,479
one was a white. I'm embarrassed.

2948
02:15:14,680 --> 02:15:16,960
Speaker 4: Yeah, we thought you were a idiot for a second. Yeah.

2949
02:15:18,680 --> 02:15:22,000
Speaker 1: No, I'm trying to like, Uh, we've got a question

2950
02:15:22,079 --> 02:15:24,359
similar where it's like, what is one very niche thing

2951
02:15:24,439 --> 02:15:26,560
that you're better at you think you're you're better at

2952
02:15:26,600 --> 02:15:28,600
than anyone in the world. This is kind of like

2953
02:15:29,439 --> 02:15:32,239
I think the question is more what is something niche

2954
02:15:32,279 --> 02:15:34,159
you want to be good at enough to win in

2955
02:15:34,239 --> 02:15:40,199
gold medals? Like I would love to play a mandolin

2956
02:15:40,319 --> 02:15:42,520
with my dick. Would be pretty interesting.

2957
02:15:42,680 --> 02:15:45,039
Speaker 4: Be funny, that's super obscure.

2958
02:15:46,039 --> 02:15:47,319
Speaker 1: That's what the question asked.

2959
02:15:47,840 --> 02:15:51,199
Speaker 4: I could be like that le I could be the

2960
02:15:51,239 --> 02:15:52,840
guy who like ate the most legos.

2961
02:15:54,279 --> 02:15:58,159
Speaker 1: Yeah, now we're cooking. I'd love to like I'd love

2962
02:15:58,279 --> 02:15:58,520
to have.

2963
02:16:00,399 --> 02:16:02,720
Speaker 2: Guinness World Records that you might die from.

2964
02:16:03,479 --> 02:16:06,880
Speaker 1: Yeah, I'd love to like burn the most nursing homes

2965
02:16:06,880 --> 02:16:07,399
to the ground.

2966
02:16:09,760 --> 02:16:12,159
Speaker 2: They got the gold. There they go in the back

2967
02:16:12,239 --> 02:16:13,000
of the paddy.

2968
02:16:12,800 --> 02:16:20,319
Speaker 1: Wagon silver, silver, and tied at one nursing home. I

2969
02:16:20,399 --> 02:16:22,439
got gold because I did it to like fourteen of them.

2970
02:16:24,800 --> 02:16:27,520
I go, I left. Uh. There's those people that can

2971
02:16:27,600 --> 02:16:31,560
recite like how many numbers from pie? Oh, yeah, that's

2972
02:16:31,720 --> 02:16:34,879
that's not that's that's that's more impressive.

2973
02:16:35,000 --> 02:16:37,600
Speaker 2: That's really impressive. This one would be like a person

2974
02:16:37,799 --> 02:16:41,879
who can uh construct a screen door the fastest.

2975
02:16:42,280 --> 02:16:45,319
Speaker 1: Or like, I've seen more shooting stars than anybody, and

2976
02:16:45,440 --> 02:16:48,120
the only metric you have is my own word. Yeah,

2977
02:16:48,120 --> 02:16:50,440
I've seen three hundred and five thousand.

2978
02:16:54,120 --> 02:16:58,760
Speaker 2: The most iPhones screens broken by dropping them.

2979
02:16:59,079 --> 02:17:03,200
Speaker 3: That's my sister Kate. Yeah, I've never broken one. I'd

2980
02:17:03,239 --> 02:17:04,959
never understand how people are constantly doing that.

2981
02:17:05,799 --> 02:17:06,639
Speaker 1: I've broken a couple.

2982
02:17:06,959 --> 02:17:10,239
Speaker 2: I've cracked a screen in my time. Yeah, I wish

2983
02:17:10,280 --> 02:17:12,719
hard these days, say I to have it. Well, the

2984
02:17:12,760 --> 02:17:15,719
screen protector has saved my buns. I have cracked so

2985
02:17:15,920 --> 02:17:18,319
many screen protectors, but I just get a new screen protector.

2986
02:17:20,840 --> 02:17:25,280
Have you guys ever seen A Long Way Down? It's

2987
02:17:25,360 --> 02:17:29,959
a documentary. I think it's got Ewan McGregor, who's like

2988
02:17:30,000 --> 02:17:33,120
an actor but he actually really likes motorcycles and he

2989
02:17:33,920 --> 02:17:36,479
motorbikes down like a long stretch of road with his

2990
02:17:36,600 --> 02:17:39,280
best friend and it's just a it's just documents how

2991
02:17:39,319 --> 02:17:43,879
they do it. He's done it four times now, which

2992
02:17:43,959 --> 02:17:46,120
is so crazy. But I've watched them because I find

2993
02:17:46,159 --> 02:17:49,959
them really fascinating. It's just two bros, two dudes trying

2994
02:17:50,000 --> 02:17:52,920
to get down a long distance with motorcycles and if

2995
02:17:52,920 --> 02:17:55,719
they break down, they have to fix them if they

2996
02:17:55,799 --> 02:17:57,479
fall over and get hurt, they have to figure it out.

2997
02:17:57,520 --> 02:17:59,120
They camp on the side of the road and then

2998
02:17:59,120 --> 02:18:01,559
they just go down like lots of countries for like

2999
02:18:01,760 --> 02:18:03,959
months to get to their final destination. But they're doing

3000
02:18:04,000 --> 02:18:07,120
another one and I'm watching it right now. I think

3001
02:18:07,159 --> 02:18:09,559
it's called the Long Way Home. And they're going to

3002
02:18:09,639 --> 02:18:12,719
their local areas near them because they live in like

3003
02:18:12,959 --> 02:18:17,280
you know, Uh, they just live in the areas where

3004
02:18:17,360 --> 02:18:20,479
like you know, Ireland and just in Europe essentially, so

3005
02:18:20,520 --> 02:18:23,000
they're going through a lot of europe places. And they

3006
02:18:23,120 --> 02:18:28,440
went to a place in uh. I think it's is

3007
02:18:28,520 --> 02:18:32,520
it the Netherlands, Uh, it's Dutch and they it's a

3008
02:18:33,000 --> 02:18:38,239
Dutch sport called flear lipin and it's Dutch canal vaulting.

3009
02:18:38,559 --> 02:18:40,879
I know you've probably seen this before, but this is

3010
02:18:40,959 --> 02:18:46,600
the thing where somebody runs, grabs a pole, scurries up

3011
02:18:46,639 --> 02:18:49,520
it as fast as possible to get across the canal

3012
02:18:49,959 --> 02:18:51,440
and if they can get to the top, they win

3013
02:18:52,040 --> 02:18:54,079
and then they just like crash on the other side

3014
02:18:54,079 --> 02:18:54,520
of the water.

3015
02:18:54,920 --> 02:18:57,440
Speaker 1: There's that like there's that that brings two things to mine.

3016
02:18:58,280 --> 02:19:02,520
There's a thing I think it's in Britain somewhere where

3017
02:19:02,520 --> 02:19:05,000
they roll a wheel of cheese down a very steep.

3018
02:19:04,760 --> 02:19:08,239
Speaker 4: Hill and then kester cheese thing or something.

3019
02:19:09,680 --> 02:19:13,319
Speaker 2: Totally totally biffs it when they go down, Like I

3020
02:19:13,360 --> 02:19:14,680
think people at.

3021
02:19:15,479 --> 02:19:18,399
Speaker 4: Oh my god, like end over and like yeah, eating shit.

3022
02:19:18,719 --> 02:19:22,280
Speaker 1: But then there's the Alaska truck thing on fourth of July.

3023
02:19:22,440 --> 02:19:25,280
There's that one town in Alaska that like celebrates by

3024
02:19:26,760 --> 02:19:30,319
driving trucks over this huge cliff. Like people aren't in

3025
02:19:30,440 --> 02:19:32,600
the trucks, to be clear, they're just like people that

3026
02:19:32,680 --> 02:19:34,840
wanted to get rid of cars. Will you know, put

3027
02:19:34,920 --> 02:19:36,600
put a brick on the gas of these trucks. Just

3028
02:19:36,639 --> 02:19:39,200
look it up like Alaska Fourth of July truck crash.

3029
02:19:39,440 --> 02:19:41,479
Oh wow, that's super great. And then they just watch

3030
02:19:41,559 --> 02:19:44,120
it crash down the hill and cheer and drink beers.

3031
02:19:44,440 --> 02:19:46,639
Speaker 2: I like stuff like that. That's like not very serious.

3032
02:19:46,719 --> 02:19:48,559
I like the Red Bull ones where they're like fly

3033
02:19:48,719 --> 02:19:52,120
a plane the longest, but the planes like look like, uh,

3034
02:19:52,799 --> 02:19:54,959
it doesn't really matter, but they don't look like planes

3035
02:19:54,959 --> 02:19:56,639
and they're not going to make it. They look like

3036
02:19:56,760 --> 02:19:58,559
cars with like these tiny little wings and they just

3037
02:19:58,639 --> 02:20:00,600
immediately fall into the water and like that would be

3038
02:20:00,639 --> 02:20:04,239
fun to win to like actually like do good at I.

3039
02:20:04,239 --> 02:20:07,680
Speaker 3: Don't know if this is just a weird rural Midwestern thing,

3040
02:20:07,760 --> 02:20:09,520
but I feel like growing up there was always these

3041
02:20:09,559 --> 02:20:11,920
things at ponds and lakes where it's a competition to

3042
02:20:12,079 --> 02:20:14,360
like people have to make a boat out of cardboard

3043
02:20:14,600 --> 02:20:16,280
and see if they can like get across the lake.

3044
02:20:16,479 --> 02:20:18,920
Is this sound familiar to anyone, Yeah, I feel like

3045
02:20:18,920 --> 02:20:20,959
I've run into this like a dozen times in my

3046
02:20:21,040 --> 02:20:22,760
life at different lakes and ponds and stuff, and it's

3047
02:20:22,760 --> 02:20:25,159
just like, yeah, get across in this bullshit thing you made,

3048
02:20:25,319 --> 02:20:26,120
and that's always fun.

3049
02:20:26,239 --> 02:20:27,799
Speaker 1: That's like what they did for like a couple of

3050
02:20:27,799 --> 02:20:32,440
seasons of a top Gear World Tour. They did challenges

3051
02:20:32,520 --> 02:20:34,799
like that. They're like, you have to make a completely

3052
02:20:34,959 --> 02:20:41,399
self sustaining biodegradable car. So like one made a car

3053
02:20:41,479 --> 02:20:44,680
out of exclusively bricks and now they're made one out

3054
02:20:44,680 --> 02:20:46,559
of mud and he got like ten feet before it

3055
02:20:46,639 --> 02:20:50,399
started melting because it was a vehicle. It was really fun.

3056
02:20:50,520 --> 02:20:52,479
Jake showed me that show, and it's really good.

3057
02:20:52,639 --> 02:20:55,600
Speaker 2: I like stuff like that where like, yeah, you're maybe

3058
02:20:55,639 --> 02:20:58,200
you're the best, but it's so obscure and weird. It's

3059
02:20:58,239 --> 02:21:01,760
probably not worth anything, but it's fun. That's the good good.

3060
02:21:02,399 --> 02:21:05,680
Speaker 1: I there's there's one other thing. This is kind of

3061
02:21:05,799 --> 02:21:07,559
in line with the email question, but it's also top

3062
02:21:07,639 --> 02:21:12,840
here they are. They find out that there's this convention

3063
02:21:13,920 --> 02:21:17,200
in this small town and these guys are English, so

3064
02:21:17,200 --> 02:21:19,559
I'm assuming it's somewhere in the UK. They find out

3065
02:21:19,559 --> 02:21:23,680
there's a very very small convention of people that get

3066
02:21:23,680 --> 02:21:27,000
together every year to celebrate this one car that's been discontinued.

3067
02:21:27,120 --> 02:21:29,399
And I don't know how else to describe it besides

3068
02:21:29,479 --> 02:21:31,840
like it looks like one of those bicycle taxis that

3069
02:21:31,879 --> 02:21:35,520
they built a car around and there's two wheels in

3070
02:21:35,559 --> 02:21:38,120
the back and one in the front, and it's notorious

3071
02:21:38,440 --> 02:21:43,440
for tipping, like tipping over violently. So this convention and

3072
02:21:43,559 --> 02:21:46,440
people like take care of theirs that they own, like

3073
02:21:46,559 --> 02:21:49,200
really good care. They're not tipping it. So the guys

3074
02:21:49,200 --> 02:21:51,879
in the show find out about it, and they locate

3075
02:21:51,920 --> 02:21:53,639
where the convention's going to be, and it's just this

3076
02:21:53,760 --> 02:21:56,079
parking lot in the middle of nowhere, and they they

3077
02:21:56,280 --> 02:21:59,440
arrive at the convention by peeling into the parking lot

3078
02:21:59,520 --> 02:22:03,959
and purpose like flipping their car in the everybody looks

3079
02:22:04,040 --> 02:22:06,200
over the cut, the cut from the camera to these

3080
02:22:06,239 --> 02:22:09,040
guys just barreling on the side of the car back

3081
02:22:09,079 --> 02:22:11,200
to the people that like are looking back at the

3082
02:22:11,360 --> 02:22:13,760
entrance to see this one that just toppled in is

3083
02:22:13,879 --> 02:22:19,079
really good. I gotta find that episode. It was really funny.

3084
02:22:20,360 --> 02:22:25,120
But yeah, I would like to uh to be the

3085
02:22:25,239 --> 02:22:28,559
person who ate the most cocktail onions.

3086
02:22:29,399 --> 02:22:31,879
Speaker 3: I bet I've got to be close to the person

3087
02:22:31,959 --> 02:22:36,479
who's seen the mcgroover the most. I gotta be close, right,

3088
02:22:37,079 --> 02:22:39,079
Like I know people that come around to that movie

3089
02:22:39,239 --> 02:22:41,399
finally it took them long enough, but like it's well

3090
02:22:41,440 --> 02:22:42,680
over fifty times for me.

3091
02:22:43,879 --> 02:22:47,079
Speaker 2: That's such a small number for a record, like someone

3092
02:22:47,479 --> 02:22:51,000
someone could be so quickly if they wanted to. Oh yeah,

3093
02:22:52,319 --> 02:22:54,600
people can't. It would be like tough. They'd have to

3094
02:22:54,680 --> 02:22:55,040
work for.

3095
02:22:55,120 --> 02:22:55,479
Speaker 1: It, right.

3096
02:22:56,079 --> 02:22:58,399
Speaker 3: I'm sure something like you know The Godfather or Lord

3097
02:22:58,440 --> 02:22:59,799
of the Rings, there are people who watch them like

3098
02:23:00,079 --> 02:23:03,639
thousand times or whatever. But like mcgroober, you know, it's

3099
02:23:03,639 --> 02:23:05,200
got to Bele's supported now album.

3100
02:23:05,200 --> 02:23:08,079
Speaker 2: There's no one who's seen mcgoover more than fifty times.

3101
02:23:08,159 --> 02:23:10,399
Speaker 3: I doubt there's ten people on the planet that I

3102
02:23:10,399 --> 02:23:12,959
have seen mcgroover more than me, including like Will Forte

3103
02:23:13,040 --> 02:23:13,799
and the Lowly Island.

3104
02:23:13,840 --> 02:23:16,920
Speaker 1: Guys, you've been sitting in the editing booth for days

3105
02:23:16,959 --> 02:23:20,840
on end. Yeah, all right, well, thank you David from Ontario.

3106
02:23:21,879 --> 02:23:24,760
That's our show and if you want to send more

3107
02:23:24,840 --> 02:23:28,040
questions at it's Firescape cast at gmail dot com. Uh.

3108
02:23:28,559 --> 02:23:31,040
We've got some other stuff going on as usual. You

3109
02:23:31,200 --> 02:23:33,120
can go if you're not a patron, you can go

3110
02:23:33,360 --> 02:23:37,639
unlock ad free episodes or our video tier which gets

3111
02:23:37,680 --> 02:23:40,040
you our bonus episodes when they go up. Right now,

3112
02:23:40,159 --> 02:23:42,319
we have a series that's been going up on our

3113
02:23:42,680 --> 02:23:45,680
off weeks where an episode doesn't publish. We have Mike

3114
02:23:45,719 --> 02:23:47,840
and Vinnie Save the World. Me and Vinnie Caravella from

3115
02:23:47,879 --> 02:23:50,559
Next Lander have been playing a co op campaign in

3116
02:23:50,639 --> 02:23:53,600
Total War war Hammer three. Uh, the one we're doing

3117
02:23:53,680 --> 02:23:57,639
for fire Escape. We're playing two good factions fighting evil factions,

3118
02:23:57,760 --> 02:24:00,239
and then in the off weeks of that where doing

3119
02:24:01,200 --> 02:24:05,079
evil factions for Next Lander. You do have to be

3120
02:24:05,280 --> 02:24:08,120
a patron for either or in order to get that

3121
02:24:08,280 --> 02:24:13,280
campaign ours is going. We're trying to stabilize the fire

3122
02:24:13,399 --> 02:24:17,079
Escape one. It's been Vinnie's been having a rough go

3123
02:24:17,280 --> 02:24:20,840
of certain things, but he's he's loving the game and

3124
02:24:21,040 --> 02:24:23,200
he's getting a hang of a lot of the mechanics.

3125
02:24:23,280 --> 02:24:25,040
I'm having to guide him less and less as the

3126
02:24:25,079 --> 02:24:28,319
shows go on. But that game's complicated, so there's still

3127
02:24:28,479 --> 02:24:30,719
questions every time. But it's been fun. But yeah, you

3128
02:24:30,799 --> 02:24:35,639
can go be a video patron to unlock ours. We

3129
02:24:35,760 --> 02:24:39,239
do have Merch fire Escape, merch dot com or Deep

3130
02:24:39,280 --> 02:24:42,319
Dish Pussy dot com. Just follow us on socials. You

3131
02:24:42,360 --> 02:24:47,840
can get there via one of those. We also are

3132
02:24:48,719 --> 02:24:51,639
I think that's it. Actually, I think that's everything right now, Dan,

3133
02:24:51,719 --> 02:24:52,559
what do you have going on?

3134
02:24:53,600 --> 02:24:55,520
Speaker 4: Giant Bomb? I got that stuff going on.

3135
02:24:55,639 --> 02:24:58,399
Speaker 3: Just finished a bunch of great SGF couch segments and

3136
02:24:58,719 --> 02:25:00,840
watch alongs and all that. And to check Giant bombs

3137
02:25:00,879 --> 02:25:04,360
YouTube and giant bomb dot com. Slash join to support

3138
02:25:04,559 --> 02:25:07,520
independent games media. That is what is keeping us going.

3139
02:25:07,719 --> 02:25:08,920
So thank you to everyone.

3140
02:25:09,600 --> 02:25:10,319
Speaker 1: Mary, what about you?

3141
02:25:11,000 --> 02:25:11,040
Speaker 5: You?

3142
02:25:11,200 --> 02:25:17,920
Speaker 2: Whate else is independent games media? Fire Escape I'm often

3143
02:25:18,799 --> 02:25:21,959
streaming the games that I talk about here first on Twitch.

3144
02:25:22,040 --> 02:25:25,440
You can check me there. I played a couple of

3145
02:25:25,520 --> 02:25:29,799
the games, like The Midnight Walk and Bionic Bay before

3146
02:25:29,840 --> 02:25:32,200
I talked about them on fire Escape, and it's kind

3147
02:25:32,239 --> 02:25:37,000
of fun to get my first thoughts literally live. So

3148
02:25:37,319 --> 02:25:39,920
that's where you can find me and usually on Instagram

3149
02:25:40,040 --> 02:25:43,479
is where I post about my little puppy, my nine

3150
02:25:43,520 --> 02:25:44,000
year old daughter.

3151
02:25:44,040 --> 02:25:46,719
Speaker 4: You're a good post with yeah, great.

3152
02:25:46,479 --> 02:25:49,600
Speaker 2: Parting it up. Yeah, my sweet, my sweet summer.

3153
02:25:49,440 --> 02:25:52,440
Speaker 4: Child, trotting along on trails and by lakes and stuff.

3154
02:25:52,479 --> 02:25:52,879
It's great.

3155
02:25:53,200 --> 02:25:56,000
Speaker 2: Yeah, I mean my goal is to serve to take

3156
02:25:56,079 --> 02:26:01,719
him to the finest places with the most exquisite views

3157
02:26:02,799 --> 02:26:06,879
and the most delicious dog food. I got him. I

3158
02:26:06,959 --> 02:26:10,399
fucking got him a pop cup. That is it's like

3159
02:26:10,639 --> 02:26:12,200
whip cream for dogs, you know, like when you go

3160
02:26:12,239 --> 02:26:13,879
to like Stopps and you get a pup cup. I

3161
02:26:14,000 --> 02:26:17,319
bought a canister specifically for dogs, and it's peanut butter flavored.

3162
02:26:17,680 --> 02:26:20,559
And every day, at like around three pm, I call

3163
02:26:20,639 --> 02:26:23,079
it pup cup Hour, and he's like, and he gets

3164
02:26:23,159 --> 02:26:26,559
really excited. I give him a big sploosh of pup

3165
02:26:26,600 --> 02:26:29,680
cup I don't know, whipped cream, and on the jar

3166
02:26:29,760 --> 02:26:33,239
it says very clearly not for human consumption, so it's

3167
02:26:33,479 --> 02:26:38,840
definitely a dog, right, yeah, peanut butter.

3168
02:26:41,479 --> 02:26:44,159
Speaker 1: If people are ever in New York and wanna go

3169
02:26:44,280 --> 02:26:46,399
to a visit a good wine bar, I'm summley there.

3170
02:26:46,440 --> 02:26:49,559
I'm not gonna like point out the it's not that

3171
02:26:49,680 --> 02:26:51,200
hard to find. I just don't I'm not going to

3172
02:26:51,239 --> 02:26:53,520
call it out right now, but yeah, look it up,

3173
02:26:53,559 --> 02:26:55,799
look me up on socials and there on the weekends.

3174
02:26:57,559 --> 02:27:01,600
That stuff's in full swing. Yeah, we'll be back in

3175
02:27:01,639 --> 02:27:04,040
a couple of weeks. I think we might have a sub.

3176
02:27:04,920 --> 02:27:06,680
We're figuring out some scheduling, and we might have figured

3177
02:27:06,719 --> 02:27:08,600
out a good No, then we figured it out, okay, cool.

3178
02:27:10,000 --> 02:27:10,920
Then I think.

3179
02:27:10,920 --> 02:27:14,000
Speaker 2: Assuming all flights land on time, we're all good.

3180
02:27:14,120 --> 02:27:14,440
Speaker 3: Baby.

3181
02:27:15,079 --> 02:27:17,479
Speaker 1: Yeah, I think I've got a lot of travel coming

3182
02:27:17,559 --> 02:27:19,959
up in the summer, but uh, I think I'm sure

3183
02:27:20,040 --> 02:27:23,600
we all always do usually, so we'll obviously try to

3184
02:27:23,639 --> 02:27:26,559
be here together as much as possible. I got a

3185
02:27:26,639 --> 02:27:28,719
bunch of games I gotta catch up on in the interim.

3186
02:27:30,280 --> 02:27:33,159
Speaker 4: Oh, I wonder if you'll talk about this stranding next time.

3187
02:27:33,840 --> 02:27:34,639
Get ready for that?

3188
02:27:36,520 --> 02:27:37,319
Speaker 1: Have you been playing it?

3189
02:27:37,959 --> 02:27:40,719
Speaker 4: Yes? Oh my, I.

3190
02:27:40,719 --> 02:27:43,000
Speaker 2: Don't even know how to react to that could be anything.

3191
02:27:43,120 --> 02:27:49,479
Speaker 1: Oh you play it, No, I'm going to it's gonna

3192
02:27:49,520 --> 02:27:55,000
be game of the year. Shut the fuck up, all right.

3193
02:27:55,079 --> 02:27:59,479
Speaker 3: Well, zimbargoed, I don't know with that noise, that could

3194
02:27:59,520 --> 02:28:01,399
mean any thing, could mean anything.

3195
02:28:02,360 --> 02:28:04,159
Speaker 1: Well, thank you everybody for joining we'll be back in

3196
02:28:04,239 --> 02:28:09,440
two weeks fire Escape see you then bye B.

