Speaker 1: Hey, everybody, welcome to Game Yes Mornings with Me Jeff Grub,
Speaker 1: your host from giant bomb dot com.
Speaker 2: Thank you for tuning in.
Speaker 1: In this episode, we're gonna be talking about our return
Speaker 1: from Summer game Fest and what do we make of
Speaker 1: that Nintendo direct. It's gonna be a good one because
Speaker 1: we have Lex Luddy on the show.
Speaker 2: LEXI, how are you doing well?
Speaker 3: But I'm not doing too bad. How are you doing?
Speaker 3: You seem like you were very busy and then using
Speaker 3: to Disney and now you're back.
Speaker 1: Yep. Yeah, it was it was good. It was nice
Speaker 1: to hang out at Disney for a day, although very
Speaker 1: exhausting in its own way. We did open to close
Speaker 1: because because Mike Manatti made us, but it was working.
Speaker 3: Yeah, we.
Speaker 1: All did keep making jokes like it's like, you know,
Speaker 1: he was the most morning person we've ever seen only
Speaker 1: at Disney.
Speaker 2: Outside of Disney, that would not have been the case.
Speaker 1: And that you know, as everyone else was beginning to lag,
Speaker 1: he still had the most energy. And then like the
Speaker 1: second we got out of outside the confines of Disney,
Speaker 1: you could see him powering down. It was it was
Speaker 1: amazing to witness. So, no, it was a great time.
Speaker 1: Summer Game Fest was a good time. Everyone was really
Speaker 1: great to see a lot of cool games that mostly
Speaker 1: we can't talk about still. I think some of those
Speaker 1: are starting those some of those embargoes are starting to lift,
Speaker 1: but there's still several that will be in July. So
Speaker 1: we'll be talking about games from Summer Game Fest for
Speaker 1: a long time. Or maybe we won't, maybe we'll forget.
Speaker 1: Who knows, we'll see, but yeah, how are you doing?
Speaker 1: How was it from home?
Speaker 3: It was an interesting show. I think it was a
Speaker 3: bit more. It was definitely more subdued this year because
Speaker 3: pretty much everything was expected. Almost everything big that came
Speaker 3: out at any of these shows we had at least
Speaker 3: some knowledge of. And maybe that's just because I'm too
Speaker 3: tuned in and I'm, you know, too aware of all
Speaker 3: these different things. But the was very little, you know,
Speaker 3: even the direct and the state of play felt like
Speaker 3: a lot of known quantities. Honestly, the show I enjoyed
Speaker 3: the most this year was Day of the Devs, which
Speaker 3: I enjoyed most almost every year. But I'd also seen
Speaker 3: that like a week beforehand, so I was like, well,
Speaker 3: I've already seen this, but I'll watch it again. So yeah,
Speaker 3: it was it was an okay show, you guys. I
Speaker 3: enjoyed more so you guys doing your at night stuff
Speaker 3: and seeing those interviews and getting a vibe for how
Speaker 3: it was on the ground. I'm curious, what was it like,
Speaker 3: you know, makeup of people who were attending there? Was
Speaker 3: it very American focus this year, because that was kind
Speaker 3: of the vibe I was getting. Was mostly mostly people
Speaker 3: on and I think that's probably why so many of
Speaker 3: the embargoes are being pushed out, is they want to
Speaker 3: have they want to have more events for people who
Speaker 3: weren't going to travel for SGF this year.
Speaker 2: That's definitely the case.
Speaker 1: Yeah, yeah, it was, you know, I it's not one
Speaker 1: American comprised, but yeah, there was probably fewer. I guess
Speaker 1: I was still surprised enough people were from out of
Speaker 1: the country, but that was probably just a confirmation bias
Speaker 1: where where I was looking for and noticing.
Speaker 2: Like, oh they're they're here, Okay, cool.
Speaker 1: Uh, But yeah, it was it was mostly the same
Speaker 1: old people, right, That's that's kind of the thing here
Speaker 1: is Uh, it is the people that you would expect
Speaker 1: to be there, and maybe a couple of influencers, a
Speaker 1: couple of young younger people covering stuff I talked to. Yes, yeah, yes, yeah.
Speaker 3: I sent one young person that I'm doing my exactly.
Speaker 1: That's exactly how it is, right. It's like, yeah, well,
Speaker 1: not enough to suddenly change the ratio or anything, but
Speaker 1: there are those people out there doing that work, and
Speaker 1: we were trying to trying to get them to come
Speaker 1: hang out a giant bomb and uh, you know, give
Speaker 1: them their their flowers a little bit and get them
Speaker 1: noticed or whatever.
Speaker 3: But he did great at his first show, so very
Speaker 3: very happy he got to meet folks.
Speaker 1: Yes, absolutely that you know that. For us, the best
Speaker 1: part was the couches and having everyone come hang out
Speaker 1: with us at our little get together, a little shindig
Speaker 1: the green room. It's nice to go out there and
Speaker 1: see so many people being looking relieved, just to be
Speaker 1: around so many people that get them and get their job.
Speaker 1: And it's not about I don't know, it's not about whatever.
Speaker 1: I'll send you those other mixers about for us. For that,
Speaker 1: it's this is the one for us, and and I'm
Speaker 1: glad we can keep putting on that party. It's it's
Speaker 1: really nice. It does mean a lot to us. We
Speaker 1: kept talking about that and our crew over and over again.
Speaker 1: So yeah, it was great to make that all happen.
Speaker 1: All right, let's get into us. Let's explain ourselves. We're
Speaker 1: Giant Bomb. Go to giant bomb dot com, slash join
Speaker 1: and become a premium member. It helps us do all
Speaker 1: that crazy stuff we just did. It also supports independent
Speaker 1: games media, gets you access to our premium shows, gets
Speaker 1: you add free versions of our shows. Make it happen, everybody.
Speaker 1: We really appreciate everyone who does support us. It makes
Speaker 1: all the difference in the world, and we're gonna keep
Speaker 1: doing our thing our.
Speaker 2: Way with your help.
Speaker 1: As far as this show goes most weekdays, I Jeff Grebb,
Speaker 1: will help you se your gaming life back together. That
Speaker 1: includes breaking news and maybe even some of our own
Speaker 1: original reporting. For all these topics, I'll get the input
Speaker 1: of a bona fide expert who will make me look smart.
Speaker 1: If you were watching live on Twitch, welcome. You can
Speaker 1: always listen to the show later on podcast feeds by
Speaker 1: searching for Game This Mornings, or find the RSS feed
Speaker 1: on giant bomb dot com. You can also catch the
Speaker 1: show later with chapters and timestamps on YouTube.
Speaker 2: Hello YouTube.
Speaker 3: All right, we have a lot to get before we
Speaker 3: started Please and literally like almost half a dozen embargos
Speaker 3: just drop. So if you are curious, you can now
Speaker 3: find more up to date reactions on Alien Isolation, to
Speaker 3: Control Resonant only moves your way of the Sword, residevol Veronica,
Speaker 3: saw Genesis, Aliens, Fire Team Elite to Please, wish list
Speaker 3: it by the way, Crazy Crazy Taxi World to Jen Atlas,
Speaker 3: Silent Hill Townfall, Sonic peakle Park. I think that one's
Speaker 3: been up a while, that one out of Crossloads and
Speaker 3: Fable and also Gears of War E Day, So a
Speaker 3: lot of embargos has just dropped. All the fucking ones.
Speaker 3: Did anyone on staff take a look at it? Silent
Speaker 3: Hill or not? So? Until Resident Evil?
Speaker 1: Oh yeah, yeah, Mike and Jerff I think got into
Speaker 1: that stage presser, stage screen presentation.
Speaker 2: There wasn't much to it, it's my understanding.
Speaker 1: Uh So you kind of went in there, and I
Speaker 1: think Mike's Mike mentioned that it was like a a
Speaker 1: they started with a history lesson of like here's how
Speaker 1: we got to this point in the Resident Evil lore,
Speaker 1: and then there wasn't a ton after that.
Speaker 2: But he's he did most of those appointments.
Speaker 1: Uh So we'll find a way to talk about those
Speaker 1: probably on the BombCast next week. Everybody just let more
Speaker 1: and more of these embargoes laps. But uh, but yeah,
Speaker 1: my understanding is that game looked good, but they didn't
Speaker 1: see that much more of it to really really know.
Speaker 1: Jin Atlas was the one I was curious to try
Speaker 1: to get my hands on. Couldn't make that happen. I
Speaker 1: know some other folks played that.
Speaker 2: Again.
Speaker 1: We'll talk about all these real soon, but yeah, I'm
Speaker 1: seeing those impressions go up, like Alien Isolation too. It's like, yeah,
Speaker 1: it's more Alien Isolation, the thing that you exactly wanted
Speaker 1: from that game. And you know the question of what
Speaker 1: is the pacing going to be like, we're just not
Speaker 1: gonna know that until we get the final version. But
Speaker 1: if you're worried about this being a cool alien game,
Speaker 1: yeah they're hitting that. I don't know. Overall it was
Speaker 1: it was pretty It was pretty busy over there, but
Speaker 1: there was enough games where it's like, okay, we can
Speaker 1: keep Mike busy actually.
Speaker 2: All day, and he was taking one apploytment after another.
Speaker 1: So I'm looking forward to hearing what he's really got
Speaker 1: to say about all of that when we get the chance.
Speaker 1: All right, we're gonna I was gonna start with our
Speaker 1: summer gamefest thoughts. We did that a little bit, but
Speaker 1: uh yeah, just I guess one one final thing it
Speaker 1: was it was nice to see everybody in person as always.
Speaker 1: Uh but you know, I like trying to get like
Speaker 1: the finger on the pulse of the bigger companies coming
Speaker 1: into Jeff's thing. It just it just doesn't seem like
Speaker 1: they're going to do that consistently. It is going to
Speaker 1: be a rotation. Nintendo showed up with mostly non first
Speaker 1: party stuff. Capcom was there for I guess two years
Speaker 1: in a row, so maybe they're the one company that
Speaker 1: will consistently support it. But it does feel like when
Speaker 1: a company has a game they will come to this thing.
Speaker 1: They're not going to force it like they did back
Speaker 1: in E three, which was always like that was mechanical, right,
Speaker 1: If you lost that floor space, you'd have to give
Speaker 1: it up the next year or you'd have to rebid
Speaker 1: for it, and that would be a big problem for them.
Speaker 1: So it's not like this is going to be consistently
Speaker 1: growing LEXI where it's like, okay, like you know, now
Speaker 1: now they got Konami, they're going to be back every year.
Speaker 1: It does feel like it's going to kind of stay
Speaker 1: at this scale and bubble around it mostly. Yeah, exactly right, yeah,
Speaker 1: like the yeah, it's just not You're not going to
Speaker 1: get consistent Triple A games inside of Summer Game Fest.
Speaker 1: And at the same time, like this is fine. I
Speaker 1: think the way it's working is it's fully established itself.
Speaker 1: It's not like this is some experiment anymore. This is
Speaker 1: fully something that works. It's just never going to be
Speaker 1: what E three was, and that's fine, all right. So
Speaker 1: let's get into the other headlines. Xbox is exploring radically
Speaker 1: different business models to make its next console affordable.
Speaker 2: This is from Andy Robinson at VGC.
Speaker 1: Xbox CEO Asha Sharma has suggested the platform holder is
Speaker 1: looking at ways to make its next console, conamed Helix,
Speaker 1: more affordable amid an ongoing hardware crisis. When the previous
Speaker 1: leadership of Xbox first announced plans for its next console,
Speaker 1: it was billed as a very premium system and the
Speaker 1: largest technical leap you will ever have seen in a
Speaker 1: hardware generation. However, in the year since, the price of
Speaker 1: memory and storage components has rocketed, driven by demand for
Speaker 1: AI data centers, forcing many consumers devices consumer devices including
Speaker 1: PS five, Xbox, and Switch to raise prices dramatically. During
Speaker 1: a Fortune Live event Xbox, Sharma called the component prices
Speaker 1: a price surge, a crisis, not a crisis for the
Speaker 1: games industry, and suggested that Microsoft was exploring ways to
Speaker 1: reduce price of its next gen console, which in current
Speaker 1: conditions would surely cost far more than the Xbox Series
Speaker 1: x's five hundred dollars launch. Look on hardware, we are
Speaker 1: in a crisis right now. The entire industry is there's
Speaker 1: a shortage of memory and storage and the cost are exponential.
Speaker 2: This comes from a quote from Sharma.
Speaker 1: They are usually at this point in the generation about
Speaker 1: fifty percent of the cost, and we're seeing that they're
Speaker 1: up two or two point seventy five X. They're up
Speaker 1: fifty percent since they started. They're going to be effectively
Speaker 1: seven point five X. I know she's just throwing out
Speaker 1: a random multiplication there. We know it's more expensive. Basically,
Speaker 1: her response to this is radically different business models. Pricing
Speaker 1: as a lever, of course, but we think about other
Speaker 1: options as well. We must think about other ways to
Speaker 1: think about the cost construction of the console. We must
Speaker 1: think about how we create different plans so more people
Speaker 1: can participate in the console. I don't know what it is.
Speaker 3: Do you like renting things? Do you like subscriptions? Do
Speaker 3: you like not owning the hardware that you own? Do
Speaker 3: you like using a terminal to log in to your
Speaker 3: hardware device and buying compute power? That? That's that's what
Speaker 3: this is. It's what Nvidio is doing, It's what Microsoft
Speaker 3: is doing. I want to pick out a real select
Speaker 3: quote here that just posted on Blue Sky. I think
Speaker 3: that we have that we have to think very differently
Speaker 3: about storage and memory going forward. This is Shama. We
Speaker 3: will have to apply new techniques so that we can
Speaker 3: compress that. We will have to empower customers to have
Speaker 3: flexible storage offerings. We will have to empower new types
Speaker 3: of games so that they can fish on devices, and
Speaker 3: so that there's going to be a lot more innovation.
Speaker 3: That's a real long way of saying, we're going to
Speaker 3: find ways to bill you per gigabyte, so enjoy that. Yeah,
Speaker 3: that's what that messaging is. It's the flexibility of having
Speaker 3: different plans of do you want one hundred gigabytes or
Speaker 3: a terabyte of storage available to you in the cloud
Speaker 3: and that's all. That's where your games are stored is
Speaker 3: in the cloud.
Speaker 1: Right and just it just doesn't actually solve any of
Speaker 1: the problems that people are talking about. You know, these
Speaker 1: are a cute little ways you could position this stuff,
Speaker 1: but the people who have an issue with paying the
Speaker 1: price for these good consoles right now are not suddenly
Speaker 1: going to feel great about their system. It's like, oh,
Speaker 1: your thing comes with one hundred gigabytes of storage and
Speaker 1: then you get another terabyte in the cloud. Okay, yeah,
Speaker 1: but I no, I need it on the system so
Speaker 1: I can play it. This is not going to actually
Speaker 1: solve the problems to help people convince themselves to spend
Speaker 1: the money to buy these things. Like, they're not going
Speaker 1: to suddenly start selling a ton of more of these
Speaker 1: because they have fifty because they're fifty dollars cheaper because
Speaker 1: you get shit in the cloud.
Speaker 3: So gub I posted this on Blue Sky this morning,
Speaker 3: and it's my ongoing theory that the next Xbox will
Speaker 3: be subscription based, and that is because they have confirmed Dishes,
Speaker 3: a Windows based platform which will have multiple storefronts Onish
Speaker 3: if it has access to even Epic GameStore, and they've
Speaker 3: said there will be their day one. Steam is still
Speaker 3: up in the air, but surely if it's a Windows device,
Speaker 3: you will just be able to install Steam boots into
Speaker 3: Windows and install Steam. Xbox is a services company. Their
Speaker 3: most profitable thing at Xbox is selling you permission to
Speaker 3: play games online, and that's been the way that consoles
Speaker 3: have focused or have worked since the PS three. In
Speaker 3: the Xbox Original, Xbox even was paying to play online
Speaker 3: and gaining access to online games that way. They won't
Speaker 3: have that with their next console if it is just
Speaker 3: a Windows machine, and so they need a new service.
Speaker 3: And the new service is the hardware itself, is access
Speaker 3: to use the compute that you have. Barsh It's fucking grim.
Speaker 3: But it's also what Invidia spent their whole GtC summit
Speaker 3: at computext talking about, was that they wanted people just
Speaker 3: working off at terminals, not owning their PCs, working off
Speaker 3: a terminals and having AI hit hop in video owned
Speaker 3: CPUs and GPUs that they can then bill you the
Speaker 3: hours for you know, the tokens that you have to
Speaker 3: use to get the answer to Hey, I'm trying to
Speaker 3: google something, can you please fucking answer this one thing
Speaker 3: for me? And instead it asks a chatbot five hundred
Speaker 3: times one question and it charges you for like five
Speaker 3: hundred tokens. So yeah, these companies are all trying to
Speaker 3: find ways to make this these systems infinitely profitable because
Speaker 3: right now computers are limited by how many humans there
Speaker 3: are on the plane.
Speaker 2: Ish.
Speaker 1: Yeah, there's infinite AI BA bots that they could sell
Speaker 1: them to, right, That's how it works.
Speaker 3: And if you asked Jenson Wang, there's a billion humans,
Speaker 3: it's an actual thing.
Speaker 1: He said, they're so good at mass over there, Yeah.
Speaker 3: Which I'm assuming someone told him there was a billion
Speaker 3: humans with access to videographics cards and he was like, well,
Speaker 3: they're the only humans.
Speaker 2: That those are the only humans that matter, yep.
Speaker 3: And so yeah, enjoy that. I really like. I don't
Speaker 3: think they could be any louder on what they're saying
Speaker 3: without saying it. But I also think it has been
Speaker 3: fascinating to see how unavailable Xbox has been for comment.
Speaker 3: I know, Game Informer just did an interview with Matt Booty,
Speaker 3: but like, you're not. Asha Shama didn't go to Summer
Speaker 3: games Fest to talk to press. She went to a
Speaker 3: Bloomberg conference.
Speaker 1: To talk to she you know, did the thing that
Speaker 1: Phil used to do walk around the summer game first
Speaker 1: campus and like would bump into a couple of people
Speaker 1: they had a mixer. I think she might have been there.
Speaker 1: I know I was talking to you know, Sharia was
Speaker 1: going to try to go bump into her there or
Speaker 1: whatever and like get one on one time with her
Speaker 1: and stuff like that. It's the it's the kind of
Speaker 1: thing where Okay, yeah, they were not doing those official interviews.
Speaker 1: I think Game Spot might have talked to one of
Speaker 1: the new strategic leads. I want to sign you Matthew
Speaker 1: Ball almost like is that the name of the director
Speaker 1: of the of the Zelda movie or is that maybe
Speaker 1: that's a different matel.
Speaker 3: Ball is the analyst that they hired.
Speaker 1: Right, Yeah, well West Wes one that's doing one that's
Speaker 1: doing Zelda.
Speaker 3: Yeah, Westball is the guy directing the Zelda movie. Yes,
Speaker 3: but yeah, Matthew Ball is an interesting high in and
Speaker 3: of himself as an analyst to bring into the c suite.
Speaker 3: Uh yep, Which I know that that tells you a lot.
Speaker 2: Yep.
Speaker 1: I mean I think what all this stuff they're They're
Speaker 1: saying a lot here. They come with all their plans.
Speaker 1: These plans are for them and for their partners, and
Speaker 1: it's not none of this is an answer for the
Speaker 1: person trying to spend money on a console or to
Speaker 1: potentially rent the hardware from from them, Like, none of
Speaker 1: this is convincing. So the problems that they have faced
Speaker 1: for a long time now that have been exacerbated by
Speaker 1: the increases in price are only going to get worse,
Speaker 1: and none of this answers that and suddenly creates an
Speaker 1: opportunity for more people to get into the space.
Speaker 2: So it felt like a lot of nothing.
Speaker 1: And then yeah, they could pat each other on the back,
Speaker 1: being like, the things we're talking about are selling our
Speaker 1: sixty thousand dollars GPUs to each other instead of selling
Speaker 1: a five hundred dollars system to one customer, And we
Speaker 1: can feel really good about that because that looks way
Speaker 1: better for now, and in the meantime we all feel.
Speaker 2: More and more pushed out.
Speaker 1: And if anything like from you know, out of summer
Speaker 1: game fist, out of the first half of this year,
Speaker 1: it is that this you know, this cohort of people
Speaker 1: that we usually speak to on this show do spend
Speaker 1: a lot of money still, and you kind of do
Speaker 1: actually need to keep them, I don't know, maybe not happy.
Speaker 1: We're never happy, but keep us around and feeling engaged,
Speaker 1: and none of that is happening in these quotes.
Speaker 3: I mean, like they need to because they're not growing
Speaker 3: young audience. That's been pretty fucking clear for a while. Yep,
Speaker 3: young people aren't out there buying Xboxes because it turns
Speaker 3: out thirsteen year olds in twenty twenty six don't have
Speaker 3: nine hundred dollars to spend on a fucking console. So, like,
Speaker 3: I don't know what the actual play here is. If
Speaker 3: it's like them telling kids to steal their parents' credit
Speaker 3: cards and get them on a subscription plan without them noticing,
Speaker 3: I will say, grub really good analysis. Everything we could
Speaker 3: have said could have been white noise for the last
Speaker 3: five minutes after Chat realized that Xbox employees a Matt
Speaker 3: Ball and a mash Booty.
Speaker 1: Yeah, I mean the Matt Body Park crew is. Yeah,
Speaker 1: I'm a big fan of them. Sure, absolutely, uh man,
Speaker 1: Matt matthew Ball is already having a day over here
Speaker 1: as Andy. Well, maybe I have to wrap up that
Speaker 1: at some point. Yeah, I don't know. He might have
Speaker 1: been retweeting some weirdos on yet from the Grums crew.
Speaker 2: I don't know.
Speaker 1: I'm looking at it right now. Yep, exactly great. I
Speaker 1: let's actually find out what's going on there and then
Speaker 1: we'll talk about it some other day. All right, let's
Speaker 1: actually let's take a break, come back, and let's hit
Speaker 1: the direct after this. I was kind of half able
Speaker 1: to watch the direct from Get It while I was
Speaker 1: getting on a plane.
Speaker 2: Someone, have you walked me through this.
Speaker 1: We'll talk about every game that was in that direct
Speaker 1: at least a little bit right after these messages. If
Speaker 1: you want to skip out on these, you can go
Speaker 1: to giant bomb dot com slash join become a premium member.
Speaker 1: We will be right back. All right, we are back.
Speaker 1: It's Games Mornings. That's Lex Luddie. I'm Jeff Grubb. Lex.
Speaker 1: You talked over the Nintendo direct with the Giant Bomb
Speaker 1: crew yesterday.
Speaker 2: Thanks for helping us out with that.
Speaker 3: Yeah, I have literally non memory of it. I'm not
Speaker 3: sure if you know this, but if you're on content,
Speaker 3: you just fucking blackout.
Speaker 2: It's just black guy. It's a fugue state.
Speaker 3: Yeah, Absolutelyfully, you could tell me fucking anything showed up.
Speaker 3: Star Tropics three could have shown up. I'd be alive
Speaker 3: from sounds about that.
Speaker 2: Yeap, So here's what we'll do.
Speaker 1: We'll go through I got the list here from game
Speaker 1: Spot shouts out the game Spot of games that were announced.
Speaker 2: I'll at least say the name of every.
Speaker 1: Single one, but we'll also talk a little bit more
Speaker 1: in depth about some of these. Let's get started, and
Speaker 1: then I got a couple of topics that we can
Speaker 1: go a little bit more in depth in afterwards, or
Speaker 1: as we're going through it, we can hit some of
Speaker 1: these other things that are important to talk about. Let's
Speaker 1: start with hit them. Rhythm Rhythm Heaven, Groove Everybody, My
Speaker 1: Brain is Broken. That's the Switch one game that is
Speaker 1: coming out July second, but obviously it will play on
Speaker 1: switch to. People have played this recently and said really
Speaker 1: good things about it, saying it might be one of
Speaker 1: the best Rhythm Heaven games. They showed off like a
Speaker 1: little RPG mode where it's like a quest, maybe like
Speaker 1: a It looks kind of equivalent to maybe some of
Speaker 1: those RPG ish things that were in Street Pass, where
Speaker 1: it's like, here is Rhythm Heaven and some our RPG
Speaker 1: battles that you can go through. I think that's a
Speaker 1: pretty neat way to expand on this idea. Although all
Speaker 1: I really need are the very fun Rhythm Mani games.
Speaker 1: It looks pretty good to me.
Speaker 2: Go ahead, please.
Speaker 3: I was gonna say, I've never played a Rhythm Heaven
Speaker 3: game properly before on like its native intended system. I've
Speaker 3: only ever emulated them, So I'm very curious to play
Speaker 3: one that feels good.
Speaker 1: Yes, yes, this one should do that. Ani Mousher Way
Speaker 1: of the Sword. Capcom brought its biggest game to the
Speaker 1: switch To at least for the summer. This game looks
Speaker 1: good on switch To, at least as far as I
Speaker 1: could see from this. That's where we're at with Capcom
Speaker 1: games on that platform. So I continue to be very
Speaker 1: encouraged by that. That game is coming to switch To
Speaker 1: on September twenty fifth, Dragon's Dogma two Darker Risen.
Speaker 2: It's Darker Risen. It's crazy. It's just the same expression.
Speaker 2: Yeahs at all wild thing to do.
Speaker 1: But that's coming to switch To, and I believe all
Speaker 1: the other platforms on October ninth. The Dragon's Dogma one
Speaker 1: really kind of caught on with fans when it did
Speaker 1: get it stark Arisen sort of release. I think that's
Speaker 1: what they're going for here, right is there was a
Speaker 1: bunch of complaints about dragons Dogma the first time around
Speaker 1: or Dragon's Dogma two. God, not the first time around,
Speaker 1: the second time around, and they're like they're saying, hey,
Speaker 1: we heard that, We're going to address it just like
Speaker 1: we did last time, and this will be the definitive
Speaker 1: version of that. Do you sort of buy into that,
Speaker 1: you think this is a chance for Dragons Dogma two
Speaker 1: to find its legacy.
Speaker 3: Yeah, I'm especially very curious to see how that runs
Speaker 3: on switch to because that thing struggled on a lot
Speaker 3: of PCs, and like the console versions were acceptable but
Speaker 3: not like great in like that was the game up
Speaker 3: until monthster Hunter Wilds. That was the game. People pointed
Speaker 3: to us, Hey, maybe you're pushing the ORI engine to this. Yes, yeah,
Speaker 3: so I'm very jurious to see how it actually runs
Speaker 3: on a portable device. But yeah, I want to get
Speaker 3: back into that game.
Speaker 1: That game look same.
Speaker 3: Oh that game was so cool at the time, and
Speaker 3: I just ran a time that year to actually play it.
Speaker 1: Yeah, you know, the kinds of the feedback that I
Speaker 1: think that they might have been alluding to. I kind
Speaker 1: of wrote some stuff down here. Inconsistent performance. There was
Speaker 1: definitely issues in the cities, there was limited enemy variety,
Speaker 1: repetitive lake game combat encounters, awkward fast travel and traversal,
Speaker 1: and a world in story that some players considered less
Speaker 1: complete than expected. If they can hit all of those
Speaker 1: with this, that would be fantastic, and I would be
Speaker 1: very happy most of them. I would probably feel the
Speaker 1: same way because I already liked Dragon's Dogma two quite
Speaker 1: a bit, and just make it feel a little bit
Speaker 1: better in some of these areas. But honestly, with this
Speaker 1: your capcom, you're you're on a roll. You should be
Speaker 1: able to actually address every single one of those things
Speaker 1: with dark Orisen, and at that point I would be
Speaker 1: I would I would expect Dragon's Dogma two to have
Speaker 1: a very strong tale at that point and for people
Speaker 1: to be talking about it for years to come. Let's
Speaker 1: continue back over here with Game Spot Devil May Cry
Speaker 1: five Devil Hunter Edition. This is definitely one that we
Speaker 1: had been hearing about. It also does suggest to me
Speaker 1: that we are Devil May Cries back on the menu,
Speaker 1: that team that was working on Dragon's Dogma and now
Speaker 1: that they have Darker Risen. After Darker Risen is out,
Speaker 1: I believe it's there's a lot of crossover there. I
Speaker 1: could be making mistake, but I believe that's right. I
Speaker 1: would expect to be going back to Devil May Cry
Speaker 1: after that.
Speaker 3: Did you see any footage of this one?
Speaker 1: No, not much. I would yeah, go ahead and tell
Speaker 1: me about it.
Speaker 3: I thought it looked a bit gnarly. I saw it. Yeah,
Speaker 3: that game has really nice like hair in basically.
Speaker 1: Hair is always the one, right, Yeah, And it's like.
Speaker 3: Ooh, ooh, this looks a little and the frame rate
Speaker 3: was a little bit up and down. But okay, you know,
Speaker 3: I'm sure. I'm sure that they will choonish as it
Speaker 3: comes in, and ultimately, you know, it is a handheld
Speaker 3: experience that they are selling, so it's hard to judge
Speaker 3: it too harshly, unlike another game that we'll talk about
Speaker 3: later on in this which I do think looks real
Speaker 3: off on the switch.
Speaker 1: Okay. Yes, there was a couple times where I was
Speaker 1: like looking and I'm watching on my phone and I
Speaker 1: was watching you all stream it, and I was like, man,
Speaker 1: is that frame rate going down?
Speaker 2: I wonder if it's the same thing.
Speaker 1: All right, Devil May Cry five Devil Hunter Edition does
Speaker 1: have new content and it's coming this month June twenty third.
Speaker 1: All right, Stellar Blade, Stellar Blade is getting This is
Speaker 1: the first time it's on another console.
Speaker 2: Right, They never came to Xbox, Right.
Speaker 3: Yeah, because it was originally published by Sony and it
Speaker 3: came to PC Day and Dash. But it was published
Speaker 3: by Sony when I first launched.
Speaker 1: It's arriving later this year. They didn't say anything about
Speaker 1: the Stellar Blades sequel, though that one probably will be
Speaker 1: on PlayStation for a while before it hits any other console.
Speaker 1: Ray Man Legends retold this is when we've been seeing
Speaker 1: me and Mike did a kind of a quick lookish
Speaker 1: like thing over that that's coming to switch on October first.
Speaker 2: What do you make of this game? Were you ever
Speaker 2: a ray Man Legends person? I?
Speaker 3: Yes, and no. Raymond were Raymond?
Speaker 2: Raymond?
Speaker 3: Raymon, my friend Raymond. I was talking to him the
Speaker 3: other day and I said, Raymond, please. But yeah, Raymond
Speaker 3: is one of those franchises that I've respected from a distance.
Speaker 3: And I played a bish of some of the ub
Speaker 3: Art ones or the UBR Engine ones, and I did
Speaker 3: really like those, but I am not I don't put
Speaker 3: them on a pedestal like some people do, and so
Speaker 3: I'm pretty okay with this remake, mainly because it looks
Speaker 3: really nice and it looks like it looks like they're
Speaker 3: using it as a test bed for like pushing a
Speaker 3: lot of that tech as as far as it can go.
Speaker 3: I think they were out there saying like, yeah, we're
Speaker 3: hoping to like have a lot sixty on switch with
Speaker 3: ray tracing, which would be very impressive if they can
Speaker 3: manage it. So, yeah, I'm curious how that game plays out.
Speaker 3: But it looks the pash, which is rare for Ubi
Speaker 3: Soft game these days. It's it's nice to see a
Speaker 3: Ubi Soft game and go, oh, that looks interesting.
Speaker 1: Yeah, yeah, I mean you get how this happens, right
Speaker 1: that they're the team over there that is working on this.
Speaker 1: I think was some of the Prince of Persia team
Speaker 1: or something like that, and they are probably not going
Speaker 1: to go back like, hey, let's restore ub arts and
Speaker 1: that's the thing we should be spending our time getting
Speaker 1: up to speed on. Like now they're going to be
Speaker 1: doing stuff in new ways, using new tools, and that
Speaker 1: means if you're going to do this project, you sort
Speaker 1: of have to pair those two things together. And as
Speaker 1: you said, at least this looks very good. It does
Speaker 1: have a nice shiny look to it, and so I'm
Speaker 1: ready to sort of give it space. Even though I
Speaker 1: do could, I do still think it's just very weird
Speaker 1: that we ended up here with this game, in particular
Speaker 1: Mira Masa Revenant Blades. This is a return for Mira Masa,
Speaker 1: which was on we I want to say as a game,
Speaker 1: it's coming to switch one one and yeah, go ahead.
Speaker 3: Do I know the wild thing about this game?
Speaker 2: I do.
Speaker 3: It's a Vanilla Ware game coming to PC.
Speaker 1: This is coming to PC. Okay, See I was wondering
Speaker 1: about that specifically. They have not done that yet.
Speaker 3: Yeah, vanilla Ware very vocally have been do have never
Speaker 3: put one of their games out on PC.
Speaker 2: That's fantastic.
Speaker 3: This notably also isn't being published by Sega. It's being
Speaker 3: published by Nis and Marvelous, which the original More Muscle
Speaker 3: was also published by them. But it's the first Vanilla
Speaker 3: Ware game in a while not published by Sega Slash Atlas,
Speaker 3: so maybe there's something going on there.
Speaker 1: But it is a big in seal right.
Speaker 3: Yeah, Yeah, it's a big step that they have put
Speaker 3: one of their games on PC for the first time.
Speaker 2: Yeah, that is that is actually huge.
Speaker 1: So this game on Switch consoles coming early twenty twenty seven. Hey,
Speaker 1: I'm excited about that. But yeah, get all of those
Speaker 1: vanilla Ware games over on PC. That would be great.
Speaker 1: I mean even their last game, which was a Switch game.
Speaker 3: Yeah, oh, I thought you were going to say thirteen
Speaker 3: Sentinels was the last one theat.
Speaker 2: Thank you Unicorn Overlord. Yes, that one.
Speaker 1: Never like that one just seemed like such a great
Speaker 1: idea for PC that never came to PC either, So
Speaker 1: hopefully this is the start of that. Really, I mean,
Speaker 1: great switch switch updates on all this fantastic kind of whatever.
Speaker 1: When it comes to vanilla Ware, you can almost expect that.
Speaker 1: But yeah, getting these games on PC would be fantastic. Hello,
Speaker 1: Kitty party Land got announced. It's going to feature like
Speaker 1: think there's something like two hundred san Rio characters.
Speaker 2: You can make your own. It's a party game.
Speaker 1: It's coming to Switch October twenty ninth, Mario Party But cute,
Speaker 1: come on, LEXI, I.
Speaker 3: Was saying it to the folks on stream. Dan has
Speaker 3: to play this.
Speaker 1: Oh you will. We can make him play that, no problem.
Speaker 2: Yeah.
Speaker 1: Orbitals S which I think is one that might still
Speaker 1: be embargoed, so won't say what I've heard about that game.
Speaker 1: I didn't get to play it. It's uh September third,
Speaker 1: more September games that's coming to switch to co op
Speaker 1: Uh that one. Every time I see it, I'm like, God,
Speaker 1: does this look as good as I mean? It looks fantastic?
Speaker 2: Is it going to be that?
Speaker 3: Yeah?
Speaker 1: Me Toowitch exclusive as well, which yes, yeah, it's it
Speaker 1: is a bit odd, but they were definitely like that
Speaker 1: was like the main thing they had at their booth
Speaker 1: at Summer Game Fest. It was like orbitals and friends
Speaker 1: is how it was a phrase to me, And it's like, yeah,
Speaker 1: that's that makes sense. If this game is gonna like,
Speaker 1: if it's going to play as good as it shows,
Speaker 1: then it probably can live up to that. And we're
Speaker 1: going to find out not too long from now. September third,
Speaker 1: all right, Big Walk then showed up that's coming to
Speaker 1: switch to on August fourth?
Speaker 2: Do we we did have a release date for that game.
Speaker 1: That's the one from a House House the Australian Depths
Speaker 1: that did untitled Goose game. It is a friends slop game.
Speaker 1: What have people been saying? Elevated friends that's the word
Speaker 1: going run for this one. Yeah, right, I like that
Speaker 1: one this is this like people who talk about elevated
Speaker 1: Oh my god.
Speaker 2: No artisanal friends slop. I've seen it chat.
Speaker 1: Yeah, there's a lot like oh it is is it's
Speaker 1: friends slop, but people don't want to admit it how
Speaker 1: much they really like it. I'm into this every time
Speaker 1: I see it. I'm into it. The idea of just
Speaker 1: like getting across an island and having to communicate still
Speaker 1: with your friends either if you lose your walkie talkie
Speaker 1: using signs and telescopes and all that stuff.
Speaker 2: I really want that.
Speaker 1: And I just really like the cartoony characters on the
Speaker 1: sort of photorealistic backgrounds.
Speaker 2: That's always a good time to me.
Speaker 3: Surely elevated friend slop is actually just overnight oats.
Speaker 1: Yes, yeah, get your codes out there, everybody, throw your
Speaker 1: codes in chat. Pokemon Pacopia Expansion Pass is happening. Paid
Speaker 1: DLC launches for Pokemon Pacopia in August, starting with the
Speaker 1: first DLC Bubbly Basin. The expansion Pass is now available
Speaker 1: for purchase. I think that this expansion enables people to
Speaker 1: build under sea, like you know, homes and domiciles and
Speaker 1: stuff like that. So I don't know if it introduces
Speaker 1: new Pokemon but maybe it does.
Speaker 2: I'm not sure.
Speaker 1: Again, this is when I was kind of traveling on
Speaker 1: the plane at this point, but I don't know. Did
Speaker 1: it look could you kind of glean what was happening
Speaker 1: in this one?
Speaker 3: John, you seemed pretty excited about this one. You you
Speaker 3: like to put coke that game. I didn't play that
Speaker 3: much of it.
Speaker 4: Yes, I was actually surprised that we were getting any
Speaker 4: type of DLC. I don't know if how much Dragon
Speaker 4: Quest Builders was supported post launch, but pleas I don't
Speaker 4: be surprised to see more different places for Ditto to
Speaker 4: roam around.
Speaker 1: Yeah. Absolutely, one piece Grand Gourmet, which I think looks
Speaker 1: really cute. It's and then as they right here, it
Speaker 1: feels like a natural spinoff for the Blood and Anime franchise,
Speaker 1: a one piece themed cooking game. It'll feature hundreds of
Speaker 1: characters from the manga and anime, and it launches on
Speaker 1: October twenty third, which is right around the time of.
Speaker 2: Call of Duty.
Speaker 1: It's got the eight bit visuals that I.
Speaker 2: Was really into.
Speaker 1: It seems like a fun way to take these I'll
Speaker 1: take all those characters and do it in a way
Speaker 1: that is cost effective maybe, but it has a lot
Speaker 1: of style, so I.
Speaker 2: Was into it.
Speaker 1: They would get Fire Emblem Fortunes Weave, Fire Emblom Fortunes
Speaker 1: Weave as a release date, and it's coming September seventeenth.
Speaker 1: The new trailer did she asks wonderful, showed off some gameplay, cinematics,
Speaker 1: some other stuff. In this case, it feels like September
Speaker 1: because that's the switch to September game and then you know,
Speaker 1: we'll talk about the other game that might be coming
Speaker 1: in November. But yeah, Fire and Bloom looked pretty promising.
Speaker 1: You know, it looks like Fire Embloom. I don't know,
Speaker 1: did you see anything in there that really was like,
Speaker 1: oh man, they were really doing something with this one.
Speaker 3: Those character designs anyway.
Speaker 1: There are some attractive characters that I was happy to see.
Speaker 1: And then also respect of course, without a doubt, they
Speaker 1: do have some great designers over there, and they and
Speaker 1: it always just they know, they know I'm trying to
Speaker 1: find a way to be like, I don't know this,
Speaker 1: but it's not just like appealing to my base needs.
Speaker 1: It's those are really fully fleshed out, and I'm like,
Speaker 1: now they're just torney.
Speaker 3: It's elevated base.
Speaker 2: That's what we're saying.
Speaker 1: Around here, everybody. It's elevated Gooner bait over at Fireboom's
Speaker 1: Fortunes weave out September seventeenth for the switch to I
Speaker 1: am looking forward to this game. I am a Fire
Speaker 1: and Blum fan. It always goes this way, LEXI where, yeah,
Speaker 1: there's a fire emblem game coming out, Sure whatever. When
Speaker 1: it gets when it gets closer, I'll pay attention to it.
Speaker 1: And then when it actually does get closer, it's like,
Speaker 1: oh yeah, I love Fire emblems. So looking forward to
Speaker 1: playing some more of that. Ninjalla to the Uncharted Planet.
Speaker 1: I wasn't expecting this. It's the sequel to Ninjalla, which
Speaker 1: was always like a smaller game.
Speaker 2: It's coming Spring twenty twenty seven.
Speaker 1: They're kind of making it look bigger and almost like
Speaker 1: an open world. I don't know if it is, but
Speaker 1: I don't know. Could you suss out what this one
Speaker 1: was at Ninjaala two?
Speaker 3: Ninjalla is the not Splatoon game. I think the original
Speaker 3: was free to play and so it did pretty well.
Speaker 3: I don't know what this is. I watched that whole
Speaker 3: trailer and I was like, man, I should play some Splatoon.
Speaker 3: May you bubble them instead of instead? Of paint, which
Speaker 3: seems fucking gross.
Speaker 1: And you take on like waves of enemies and it's
Speaker 1: got like the cartoon on amount of pis that pop
Speaker 1: up on screen. Yeah, but it does look a lot
Speaker 1: like Splatoon, doesn't it. It really does peak Unko too,
Speaker 1: Let's go. I was so excited for this. My kids
Speaker 1: love peak Uniku. As soon as I got home, I
Speaker 1: showed Addie, who is like the biggest Peakuniku fan, This
Speaker 1: one is three D, so they're taking Pikuniku one was
Speaker 1: a two D side scrolling puzzle solting, puzzle solving adventure game.
Speaker 1: This one looks like it is probably doing something pretty similar,
Speaker 1: but now with three D and you could play.
Speaker 2: As different, like even more characters.
Speaker 1: It looked like so some of the characters that were
Speaker 1: in the first one that you interacted with, it.
Speaker 2: Looked like you were controlling controlling them.
Speaker 1: This time around, there's some robot frogs and an all
Speaker 1: powerful Potato. The games out in twenty twenty seven, which
Speaker 1: is maybe the only big bummer there, so I want
Speaker 1: to play it right away. The kids do not know
Speaker 1: how to wait for games for that long, but yes
Speaker 1: I did. There was a year where Addie asked for
Speaker 1: Piku and Nicu, who are two different characters for Christmas,
Speaker 1: and they don't they don't sell those at Target, it
Speaker 1: turns out. So we were, yeah, we were like, how
Speaker 1: do we figure this out? And my mother in law
Speaker 1: their grandma actions like, I'll showed them together and she
Speaker 1: actually created them, and those are that when she got them,
Speaker 1: she opened up the president Addie cried because she was
Speaker 1: so happy. So yeah, it's adorable. And uh yeah, so
Speaker 1: Piko Niku two is kind of the most anticipated game
Speaker 1: in this house right now. And I did see someone say, uh,
Speaker 1: let's see here. The first pek Niku is currently eighty
Speaker 1: four percent off so on switch. So if you want
Speaker 1: to go pick that up, go do that. And yeah,
Speaker 1: you could play solo it is. It's a it's a
Speaker 1: one player game. There are some two player modes, but no,
Speaker 1: it's a one player adventure game. It's the best way
Speaker 1: of putting it. Uh, all right, jiujutsu kais in Rumble
Speaker 1: Survivation or survive aton.
Speaker 2: I don't know how to say that.
Speaker 3: One stream. This is another one where I'm like, job.
Speaker 1: Yeah, well was this one a a Vampire Survivors.
Speaker 3: It's from Punkel.
Speaker 1: Yeah, yeah, okay, this.
Speaker 3: Is one of the punk projects, So.
Speaker 1: The Punko projects. Yeah, get paid with the Punco project. Yeah,
Speaker 1: that's what That's what they're saying on the street. Donkey
Speaker 1: Kong Challenges, this is weird. Hop it to the Nintendo
Speaker 1: Classics Library and you can earn digital cards by taking
Speaker 1: on several developer challenges in old school Donkey Kong games.
Speaker 1: Sounds like trophies.
Speaker 3: Yeah, this sounded neat of like, hey, just load into
Speaker 3: a different emulator and play five minutes of a different thing. Yeah.
Speaker 3: I actually dig I super Dog like this is a
Speaker 3: neat implementation of their service and them doing it a
Speaker 3: bit more of a nintendoish way in a way that
Speaker 3: I can totally get behind.
Speaker 2: Yeah, this is a limited time event.
Speaker 1: I think it's running through September early September, So, hey,
Speaker 1: summer of Donkey Kong Challenges. Do you think, like when
Speaker 1: this goes away it was a limited time thing or
Speaker 1: is this something that they, oh, will start up a
Speaker 1: different sort of event in the fall for a different game.
Speaker 3: I think they are currently trying to make certain characters
Speaker 3: become bigger, and you've seen that recently with the star
Speaker 3: Fox and the push for starf Fox. Yeah, and Donkey
Speaker 3: Kong was like they put him in that first Mario
Speaker 3: movie and then they made a whole game based around him,
Speaker 3: and they've been doing a lot of Donkey Kong focused
Speaker 3: marketing and merchandise. They did the theme park area, all
Speaker 3: those different things, and so I think when they have
Speaker 3: a character that they want to help establish and kind
Speaker 3: of get up there alongside Mario was as recognizable, they're
Speaker 3: going to do it. So they're going to do this
Speaker 3: with Pickmen a million times a year until the end
Speaker 3: of time, until Miamolo was satisfied, which will be never
Speaker 3: blown up.
Speaker 1: Yeah.
Speaker 2: Yeah.
Speaker 1: So I was wearing a lot of video game shirts
Speaker 1: because I'm middle aged and I'm having my crisis and
Speaker 1: that's what I do these days. And over the weekend,
Speaker 1: no one said anything about any of them at the
Speaker 1: Video Games who cared at SGF, But I was in
Speaker 1: other places no one said anything, and I wasn't expecting
Speaker 1: anyone too until I got to the airport and I
Speaker 1: was wearing a Pickman shirt actually, and some like young
Speaker 1: guy was like, oh, hell yeah, love that shirt Pickman.
Speaker 1: I was like, man, all right, hell yeah, Pickman's doing
Speaker 1: it right now. So that that was feeling good on
Speaker 1: Pickman's behalf there. There's more Donkey Kong Bonanza stuff coming
Speaker 1: Donkey Kong Bananza, DK Island and Emerald Rush Paid DLC
Speaker 1: expands with a limited time content collaboration with Super Mario Brothers,
Speaker 1: which I think just looks like Donkey Kong and Pauline
Speaker 1: dressed up as Mario and Luigi.
Speaker 3: They're also breaking question Mark blox and rearranged. Yeah, there's
Speaker 3: some more arranged music and stuff, but it doesn't seem
Speaker 3: it's not enough to get me to go by that DLC.
Speaker 1: Right, right, No, exactly, And I did want to like
Speaker 1: to clarify that, Like, so when I was hearing this,
Speaker 1: like is the Mario stuff paid? It's like, no, it
Speaker 1: is part of the existing paid DLC, right, That's how
Speaker 1: this works.
Speaker 3: It's in the Emerald Rush DLCA, which again, like that
Speaker 3: thing is niche. I don't think i'd pay another twenty
Speaker 3: bucks for or whatever it is.
Speaker 2: Yeah, I didn't.
Speaker 1: I did, never played it, So maybe maybe I'll use
Speaker 1: this as an excuse to do that because I'm a dumbass.
Speaker 1: All right. Minecraft is getting it switched to a specific
Speaker 1: version I'm trying to see here. Yet it looks like
Speaker 1: the feature will yeah, it will be packed with features
Speaker 1: like improved visuals, the Super Mario mashup pack, which was
Speaker 1: in a different version previously. It's going to have new
Speaker 1: music tracks and forty Super Mario inspired player skins.
Speaker 2: But then it's going to have like you know, the.
Speaker 1: Ray tracing and stuff like that, like the very light
Speaker 1: bit that they have built into Minecraft that'll work. So
Speaker 1: the beautified version of Minecraft that you could play on
Speaker 1: some systems will now actually work on switch To. Just
Speaker 1: something I noticed where my kids found out about that
Speaker 1: and got really mad that the switch didn't support that
Speaker 1: because they want Minecraft to look different. I'm like, okay,
Speaker 1: all right, I guess you can go play on one
Speaker 1: of my old PC handhelds instead, So now they could
Speaker 1: do it on switch To, although they're a little bit
Speaker 1: less into Minecraft these days. Lords of the Fallen two
Speaker 1: showed up here because I guess it's just going to
Speaker 1: keep showing.
Speaker 3: Up everywhere everywhere.
Speaker 1: Yeah, maybe it just never comes out and they could
Speaker 1: just keep doing this forever. LEXI, that's my hope.
Speaker 3: Is literally I would that sounds my version of a
Speaker 3: living hell is heavy showcase from now on. I have
Speaker 3: to watch a trailer for the Lord of The Fall
Speaker 3: in two and pretend to give a shit.
Speaker 1: Uh huh, And I'm just every time, I'm just like,
Speaker 1: what is Is this a frum Soft clone to?
Speaker 2: Yeah?
Speaker 1: Kinda, I don't know, all right. Lies of P Complete
Speaker 1: Edition is coming to switch To. It is going to
Speaker 1: be out August sixth. Notice notably, let me see here,
Speaker 1: I think I did write this out. Uh no, I
Speaker 1: did include it. But here's important thing. Uh, the physical
Speaker 1: version is going to be complete on the card. So
Speaker 1: if you are someone who buys physical and that's super
Speaker 1: important to you and you hate game key cards, Lies
Speaker 1: of P Complete Edition will actually be entirely on the card,
Speaker 1: So that'll probably help that game do a little bit
Speaker 1: better with that collecting audience. I've still not played it,
Speaker 1: and I was talking to Mike. Mike's still like, I
Speaker 1: think Jan you like Liza P as well. Everyone seems
Speaker 1: to just like it's really stuck with them. It's time
Speaker 1: I go back and actually play Liza P. And this
Speaker 1: would be a one. This would be one I definitely
Speaker 1: wouldn't hate to play on the switch To. So maybe
Speaker 1: I'll make that happen. All right, Now, we're getting to
Speaker 1: the part of the show where they kind of got
Speaker 1: around to their bigger first party games, Zeno Blake Chronicles
Speaker 1: is getting you.
Speaker 3: Did forget One thing from the Sizzle reel, which was
Speaker 3: Space Marines two was getting a switch portal looked real
Speaker 3: grimy and grimy. That one's real.
Speaker 1: I wonder like that that because they use their own
Speaker 1: engine over there at Saber for those kinds of games.
Speaker 1: It's the World war Z engine. I think it was
Speaker 1: World war Z where they could have a bunch of
Speaker 1: zombies all rushing you at the same time, and they
Speaker 1: did something similar with Space Marines two. And I wonder
Speaker 1: if it's just too much for the switch too. I
Speaker 1: wonder if that's the kind of thing that just really
Speaker 1: hits that CPU.
Speaker 3: Yeah, even it seems like the GPU is also being
Speaker 3: hit pretty hard, because there was some shots where it
Speaker 3: was very clearly a very very low resolution that they
Speaker 3: were running DLSS on, and there was a lot of
Speaker 3: art facting around the characters. I was like, I'm sure
Speaker 3: people who play this game on the switch to probably
Speaker 3: not going to notice. This isn't the thing that they're
Speaker 3: trained to notice. But I was looking at it like, man,
Speaker 3: that looks.
Speaker 1: Ugh yep, and again, well it just feel like we
Speaker 1: always get like one or two of those from third
Speaker 1: parties in an Nintendo direct and this time it was
Speaker 1: that all right, Zeno Blake Chronicles that are getting upgrades
Speaker 1: on switch To. All of the games are all three
Speaker 1: Zeno Bake Chronicle games are getting updated for switch To,
Speaker 1: and you can expect to play the games in four
Speaker 1: K and sixty frames per second when your console is
Speaker 1: in doc mode. Other enhancements include improved cutscenes and more.
Speaker 1: Of course, to all three titles. I wasn't able to
Speaker 1: like see when they were talking about this, did they
Speaker 1: explain what the business or the cost structure is. Do
Speaker 1: you have to pay for all these upgrades?
Speaker 3: They are ten dollars each, which is the same as
Speaker 3: Zeno Blade Chronicles X Edition. Right, I'm looking into it.
Speaker 3: It seems like they were all done at the same
Speaker 3: time because they're all kind of the same type of bad.
Speaker 3: These ones seem less bad, right, Yeah, it seems like
Speaker 3: they haven't just put a really rough AI filter to
Speaker 3: upscale things, but it's still using a clearly not a DLSS,
Speaker 3: which is weird because the switch has access to DLSS,
Speaker 3: but it is using some sort of upscaler to improve
Speaker 3: the resolution rather than just actually upgrading the internal resolution,
Speaker 3: which you most certainly could with these games, like they
Speaker 3: the switch To is a more powerful console without need
Speaker 3: for upscaling. It could just run and run the matter
Speaker 3: of higher resolution. So I don't really know what they're doing.
Speaker 3: They've added new content to them as well. There's like, yeah,
Speaker 3: there's something. There's like a caching minigame and Zeno Blay
Speaker 3: Chronicles one and they've added a bunch of voice scenes
Speaker 3: and Zeno Blade Chronicles two will have different type of
Speaker 3: it will have like a wave based thing, so like
Speaker 3: that is niche, but looking at actual visual quality, it
Speaker 3: it doesn't feel good where you're like, yes, this is
Speaker 3: technically a shop at image, it's also a muddia image,
Speaker 3: So I don't know that. That doesn't feel good. So
Speaker 3: do you want to know what the name of this
Speaker 3: game is? According to the Nintendo marketing, the Zeno Blade
Speaker 3: Chronicles to Finish of Edition Nintendo Switch To Edition game.
Speaker 1: Okay, man, they're they're so good at naming things. They're
Speaker 1: up there with Square Nix. Now is Zeno Blake Chronicles
Speaker 1: Definitive Edition is out digitally now? Zeno Blake Chronicles two
Speaker 1: is coming July thirtieth, and then Chronicles three will be
Speaker 1: out December third, if you want the upgraded each one
Speaker 1: will be ten dollars, so at least they're spreading that.
Speaker 1: They're spreading that out, so like you've paid ten dollars
Speaker 1: now for one, another one in July, and then the
Speaker 1: third one in December. If they were asking for thirty
Speaker 1: dollars right now for all three of these, I think
Speaker 1: it would be so obvious that obviously it's obvious anyhow,
Speaker 1: but it'd be like, that is so stupid, No way
Speaker 1: anyone's going to do that.
Speaker 2: They might feel like they can.
Speaker 1: Get away with a little bit more by spreading these out,
Speaker 1: but that's I don't know, pretty stupid overall. Xeno Blade
Speaker 1: is back though with a new game, Zeno Blade Genesis,
Speaker 1: featuring an even heavier anime inspired design. The next Zeno
Speaker 1: Blake Chronicles game was briefly shown off. It also looks
Speaker 1: to have a deeper fantasy influence when compared to previous titles,
Speaker 1: and it's out in twenty twenty seven. How did this
Speaker 1: one strike your fancy?
Speaker 3: I I don't know. It looks good, It looked good,
Speaker 3: but I don't know. I want to see more. So,
Speaker 3: how did you did you watch this one?
Speaker 1: Yes? And I I that line there from this game
Speaker 1: Spot article where it's like even more anime inspired, It's like,
Speaker 1: I don't, I don't know.
Speaker 2: Sometimes that looks like.
Speaker 1: Really good in this in these in this trailer, and
Speaker 1: other times it looks kind of generic. And that's my
Speaker 1: take on like how I feel about modern anime, where
Speaker 1: it's like a lot of it blends together because I
Speaker 1: don't notice is I don't notice the nuances. I'm not
Speaker 1: watching enough to do that. So that's definitely an old
Speaker 1: man take. I know that, but that's just how I
Speaker 1: felt in some of these clips. But then when when
Speaker 1: it is like doing the very over the top Zeno
Speaker 1: Blade stuff, Oh no, this is working. Actually it kind
Speaker 1: of it's even like a good mashup of those styles,
Speaker 1: and like.
Speaker 3: I am glad that they're doing something different because kind
Speaker 3: of like the lineage of the Zeno Gear Xeno Saga
Speaker 3: Zeno Blade was always that they were trying new stuff
Speaker 3: and they were exploring new worlds. This is still, as
Speaker 3: far as I can tell, in the universe of Zeno Blade,
Speaker 3: and I'm pretty sure it takes place like in in
Speaker 3: before the events of the previous Zeno Blade games have've
Speaker 3: come out, but it does seem like a kind of
Speaker 3: refresh for the tone and for the atmosphere of that series.
Speaker 2: Yeah, that's what they're kind of.
Speaker 1: It does feel like their positioning this as a new beginning,
Speaker 1: so it's not Zeno Blake Chronicles four necessarily, but you're right,
Speaker 1: there's a lot of connective tissue, same universe. I bet
Speaker 1: fans will feel like they will get more out of
Speaker 1: it if they've played those previous games. They are definitely
Speaker 1: trying to give people a new jumping on point. I
Speaker 1: think I'm a little surprised that they're sticking with Zeno Blade,
Speaker 1: like at very least. I think I was expecting to
Speaker 1: be Zeno something else. But I think really in my heart,
Speaker 1: I was like, they might try something completely new. Right,
Speaker 1: let's let's go completely off the beaten path here. It's like,
Speaker 1: because one of their jobs at over there at Monolith
Speaker 1: is to basically be like the ones that sort of
Speaker 1: go into the jungle and hack apart the path so
Speaker 1: that the Zelda team could follow behind them and make
Speaker 1: something based on like whatever they're trying there. So I'm like, oh,
Speaker 1: maybe they'll try something very different so that that next
Speaker 1: Zelda game whatever will be, can have a lot of
Speaker 1: new stuff to work with, but obviously they also st
Speaker 1: have to just make their game. And Zeno Blade is
Speaker 1: growing in popularity, so.
Speaker 3: Yeah, very well, especially they have been growing. It's not
Speaker 3: just that they have sold well, it's that they've been
Speaker 3: growing in sales. Is the thing that I think finds
Speaker 3: a lot of value in right now.
Speaker 1: Yep, all right, let's continue here, just a few more
Speaker 1: Nintendo Which Sports Resort which when it first popped up
Speaker 1: like this, this pilot Wings. Pilotings also had its own resort
Speaker 1: version as well on the three DS, I mean the
Speaker 1: pilot Wing.
Speaker 3: They both feature Woohoo island.
Speaker 1: They do, Yeah, absolutely they do. This is okay. It's
Speaker 1: gonna have twelve sports, including boxing, bowling, basketball, there's a well, there's.
Speaker 2: Thumb wrestling, you see, and they showed a.
Speaker 3: Lot this bit. I'm not sure if you caught it
Speaker 3: back Lack had a great he fucking he was all
Speaker 3: in for the thumb wrestling, especially when Koizumi started like
Speaker 3: demoing it. Bacola thought that was really charming, too.
Speaker 2: Charming is the word.
Speaker 3: Yeah, yeah, he was really enamored by it, I'd say,
Speaker 3: But yeah, I'm a bit skeptical compared to back law,
Speaker 3: but he seems into it, and so I don't know
Speaker 3: that dude's weird. He can enjoy what he wants.
Speaker 1: That's where you got to give him what he wants exactly,
Speaker 1: No no point standing in the way of him and
Speaker 1: his weird proclivities. Absolutely.
Speaker 3: I say that gift of Koizumi from about here down
Speaker 3: with his handgoing yep, fucking insane that.
Speaker 1: It's I mean, what I want is the face he's
Speaker 1: making when he's like when he's completed the act of
Speaker 1: the thumb wrestling and uh and the hand going off,
Speaker 1: and then I want, like because it's like in two
Speaker 1: different screens, like two little picture and pictures, and then
Speaker 1: there's the gameplays happening inside. I want the gameplay area
Speaker 1: green screened. So we could just apply that to everything
Speaker 1: going forward. Yeah, just like that should just be a
Speaker 1: meme format.
Speaker 3: The gameplay to be only Chumba Bikini.
Speaker 1: Squadh, yeah exactly. Yeah, they had some chambar stuff and
Speaker 1: uh and sports resort before, so why not just bring
Speaker 1: those characters into there. Oh they got they have jump
Speaker 1: rope and I forgot about that.
Speaker 2: Uh yeah, that's.
Speaker 3: Back he was way into that he was like, this
Speaker 3: is a jump rope is such a cool sport.
Speaker 1: It's one of his favorite sports.
Speaker 3: Right. He's talking about how he loves like the competitive
Speaker 3: scene of jump rope, right, just the atmosphere and the history,
Speaker 3: and you know, like sport is so much more than
Speaker 3: just like a game. It's yeah, competition, it's it's all
Speaker 3: these different things. And you know, he really went on
Speaker 3: like a beautiful soliloquy about it, but he was way
Speaker 3: into it.
Speaker 1: Oh, he said chat saying, yeah, totally. All right, Well,
Speaker 1: let's move on from Nintendo Switch Sports Resort. Which did
Speaker 1: they give a date for that one? I was looking
Speaker 1: for it, but let's let me double check real quick
Speaker 1: that one is coming?
Speaker 2: Yeah? I don't think they so, yeah, it's coming October
Speaker 2: twenty second.
Speaker 1: There we go. I thought they had it over there,
Speaker 1: all right. And then let's see here RuneScape Dragon Wilds,
Speaker 1: which okay, it's coming September fifteenth.
Speaker 2: I have fun with that.
Speaker 1: And then they showed off more Starfucks, which, hey, that's
Speaker 1: got a demo now so people can go play that.
Speaker 1: A couple of things. We found out who's making it,
Speaker 1: Vellain Studios, which made that Mario Kart Live Toys to
Speaker 1: Life sort of thing. They also did Knockout Tour or
Speaker 1: I can't can't remember that, not got.
Speaker 3: Sick City City, Thank You? Which jam? You really like that?
Speaker 2: Right?
Speaker 3: Played a bunch of Life.
Speaker 2: I think James into it?
Speaker 1: Okay, Yeah did? Star Fox was now a game that
Speaker 1: people could play, and people are playing it and it's
Speaker 1: saying it looks really good. And I think that is
Speaker 1: kind of the big takeaway from this game is visually,
Speaker 1: when you're playing the levels, it really does stand out
Speaker 1: how good it is. But do you take anything away
Speaker 1: from Velin being the ones making this? Does that mean
Speaker 1: anything as opposed to like an internal Nintendo team, because
Speaker 1: I don't know if it works that way for me.
Speaker 2: No.
Speaker 3: I think Nintendo choose their partners very carefully and they
Speaker 3: work with them quite frequently. I think Velin also might
Speaker 3: have worked on one or two of the switch to updates,
Speaker 3: not the Action Familiar updates. Yeah, it was like them,
Speaker 3: and Panic Bohn did a lot of them. I think so.
Speaker 3: I think that, you know, Nintendo have their group of
Speaker 3: studios outside of First Party that they like working with,
Speaker 3: and they work with them consistently, and they were happy
Speaker 3: enough with h the Mario cash to a live thing,
Speaker 3: and so yeah, I'm not surprised that they gave them
Speaker 3: a more substantial project, but still one that is ultimately like, hey, no,
Speaker 3: we set the parameters of what this is, and you
Speaker 3: just kind of you fill out. You do that, you
Speaker 3: fill in the blanks that we have left for you.
Speaker 2: Then Final Fantasy resonance.
Speaker 1: But this is a kind of an HD two D
Speaker 1: Final Fantasy game for Switch coming October twenty second. I
Speaker 1: think that's such a great idea to just do more
Speaker 1: of this but with a smaller budget while still making
Speaker 1: it look amazing.
Speaker 2: Yeah, goh, tell me what you're thinking about it.
Speaker 3: The other part of this is remember how Octopath Zero
Speaker 3: was kind of a reworking of the Octopath mobile game.
Speaker 2: Yes, this is this was originally a mobile game, right, yeah.
Speaker 3: This is going to be working a Brave Ex Brave
Speaker 3: X experience.
Speaker 1: Yes that's right, yes.
Speaker 3: Which has led to some really funny things where like
Speaker 3: the summons are just like, hey, you remember that Cloud exists. Yes,
Speaker 3: Cloud's a pretty cool guy. And then Cloud shows up
Speaker 3: and does some shit on the battlefield and disappears. But
Speaker 3: it shows like footage from Final Fantasy seven remake.
Speaker 1: Right, it shows like it just shows like the full
Speaker 1: three D models, right, like those characters. Yeah, that's that
Speaker 1: is very funny. Actually, I mean I thought that that zero. Yes,
Speaker 1: what was the other one that they kind of did
Speaker 1: this with them? Sorry you just mentioned it zero. Yes,
Speaker 1: I thought that was pretty decently received. And if this
Speaker 1: is like, hey, take some existing content, existing games, rework
Speaker 1: it the same way they did that, hopefully it leads
Speaker 1: to more in the future. It's like they don't just
Speaker 1: necessarily make a mobile game. It's like, let's do an
Speaker 1: original one of these four Final Fantasy on consoles using
Speaker 1: HD two D or some variation thereof.
Speaker 3: It's also noteworthy because one of the few remaining one
Speaker 3: of these mobile games that hasn't gotten a reworking is
Speaker 3: Yo Katao's Near Game, which is an original Near Sea
Speaker 3: and Near reincarnation. People really really like that game, and
Speaker 3: it was totally delisted. You cannot play that game anymore, so.
Speaker 2: So do the same Yeah, yeah, if.
Speaker 3: They did that. Also, just let's let Yokuta release something
Speaker 3: he works so hard. Please let one of his games release.
Speaker 1: Yep, agreed, and then can hi wind here points out
Speaker 1: the mobile version of this had Ariana Grande and Colombo
Speaker 1: in it.
Speaker 3: I heard it had two Ariana is it?
Speaker 1: Yeah, let's go two Ariana Grandees and a Colombo. Is
Speaker 1: just my dream. That's that's that's what I need to
Speaker 1: make make things happen.
Speaker 3: Uh.
Speaker 1: The story was the best part of that game, so
Speaker 1: should be decent, says Jace Rathbone and Chat. Okay, so yeah,
Speaker 1: I thought it looked good. I don't want to like
Speaker 1: hold anything against it.
Speaker 2: They did it.
Speaker 1: They've done a decent job with this exact sort of
Speaker 1: thing before, so let's see if this one could pull
Speaker 1: it off. All right, let's sit, you know, let's sit
Speaker 1: these other ones real quick. Dragon Quest, Monsters, the Withered World.
Speaker 1: That looked pretty cool. That's coming December third. Split Tune
Speaker 1: Raiders is coming July twenty third. You see, Oh no,
Speaker 1: that's coming to No. Yeah, we'reetting a direct on June thirtieth.
Speaker 1: The game's coming on July twenty third. This is the
Speaker 1: start of like some of these Nintendo games where it's
Speaker 1: like they showed off a little bit more, not a lot.
Speaker 1: So I'm still left with some questions. I mean, Splatoon
Speaker 1: Raiders we've known for a while single player, single player
Speaker 1: focused a Splatoon game which they've had great single player
Speaker 1: modes before. To me, it's always just like, okay, if
Speaker 1: you're going to have it stand down on its own,
Speaker 1: how are you building on that to make it worthy
Speaker 1: of whatever price you're going to charge for this thing? Yeah?
Speaker 2: I don't know.
Speaker 1: Did you take anything away from what they showed of
Speaker 1: Splatoon Raiders?
Speaker 3: The thing that they kind of highlighted here was that
Speaker 3: it has like leveling up elements. It has light or
Speaker 3: pe genus tu wish. So I think that's kind of
Speaker 3: the big focus for this one.
Speaker 1: Metaphor Refountasio is coming on November twelfth. Delta Rune's next
Speaker 1: chapter has a date that's coming June fifth.
Speaker 2: I'm sorry, that's is that right? Yeah? It's out now?
Speaker 1: Yeah, that's right. Yeah, I'm sorry, says it's out very soon.
Speaker 1: I'm gonna click through here at double check that. Yeah,
Speaker 1: June twenty fourth.
Speaker 2: That's right.
Speaker 1: Things got mixed up. Delta uns continues to go along here.
Speaker 1: How far into like completion is Delta rus This is
Speaker 1: five of six? Five of six, Okay, that's what I thought,
Speaker 1: all right, June twenty fourth. For that, it's a free
Speaker 1: update for anyone who's been buying those so far and
Speaker 1: then there was a sizzle reel with like Daisy Cool. Addition,
Speaker 1: Final Fantasy fourteen Online Tales of Eternia Remastered, Rise of
Speaker 1: tomb Raiders, snow Runner which is out now, Observer System
Speaker 1: Reducts which.
Speaker 2: Is out June eighteenth.
Speaker 1: That's yeah, here's the Space Brain two for you that's
Speaker 1: coming out twenty twenty six, is all they're saying. Fitness
Speaker 1: Boxing three, middle Gear Solid Master Collection Volume two out
Speaker 1: August twenty seventh. All right, let's wrap back around to
Speaker 1: the Dusk Bloods, which they said, hey, we got to
Speaker 1: Clostwork network tests coming this summer, and then they kind
Speaker 1: of said nothing else. Yeah, how'd you feel about that?
Speaker 3: Uh? I think the the two biggest headlines at the
Speaker 3: show showing so little is why there's a contingent to
Speaker 3: people that feel pretty negative about.
Speaker 1: This Burn direct.
Speaker 2: Yeah.
Speaker 3: Yeah, Like you look at it on paper and you're like,
Speaker 3: that's a great direct, and then you look at the
Speaker 3: actual content of those two biggest trailers at the show
Speaker 3: and you're like that, I still don't know what these
Speaker 3: games are. And I think in the Zelder case, it's
Speaker 3: very weird because it's like it's just a weird choice
Speaker 3: of what they showed, Like, I get showing a teaser,
Speaker 3: but why not show something a bit more dynamic that
Speaker 3: shows off the arch a bit better rather than this
Speaker 3: one shot that like doesn't look broke. And in the
Speaker 3: case of the Dusk Bloods, I think they're doing a
Speaker 3: real bad job at explaining that what that game is,
Speaker 3: because the press release that came out made clear it
Speaker 3: is an eight player multiplayer game of some kind with
Speaker 3: some degree of extraction or like pv PvE elements to
Speaker 3: wish or you can work with the you know, other players,
Speaker 3: So they are just they've done a real bad job
Speaker 3: of explaining what that game is, yes, other than saying
Speaker 3: it is the next Tromsoft game, which in some ways
Speaker 3: is kind of all they need to say to sell it,
Speaker 3: But like it would be nice if there was some
Speaker 3: bit of clarity on what that game actually is because
Speaker 3: right now, like it kind of seems very similar to
Speaker 3: Night Rain in a lot of ways. It seems like
Speaker 3: night Rain was, you know, a run based thing with
Speaker 3: you know, CRUs of three, and this is now a
Speaker 3: eight player based thing where you're on your own and
Speaker 3: you can maybe team up with people, but it's still
Speaker 3: kind of doing the same thing of going through these
Speaker 3: runs and like going going through replaying the same areas
Speaker 3: multiple times, which again I'm just I'm not sure if
Speaker 3: that's what the Souls or Tromsoft fan base really really wants.
Speaker 4: Know.
Speaker 3: Night Rain sold well, but in the long run, it's
Speaker 3: not gonna sell as well as the Bass Elder Wings,
Speaker 3: So I know, I'm just curious.
Speaker 2: Yep, me too, I'm very curious. It was.
Speaker 1: Yeah, I just like, how okay, I kind of wanted
Speaker 1: to see more. We will see more. They're gonna have,
Speaker 1: you know, that summer closed network test, so we'll get
Speaker 1: a chance to play it. Everyone's question around it is like,
Speaker 1: you know, I sometimes I like the multiplayer stuff stuff.
Speaker 1: Sometimes I don't from a front game. What am I
Speaker 1: going to be doing sort of moment to moment? How
Speaker 1: much is this multiplayer? How much is it pvpve My
Speaker 1: guess is it's like I bet it's pretty single player
Speaker 1: up to a point and then until it's not, and
Speaker 1: then it's gonna flip when you go into these certain
Speaker 1: areas to like to do some sort of extraction some
Speaker 1: take on that. But we'll see. All right, There's still
Speaker 1: a couple more Kingdom Hearts for which you know, a
Speaker 1: similar thing but not exactly the same thing. Where how
Speaker 1: are you going to show off Kingdom Hearts for not
Speaker 1: show off the At this point, I'm gonna say, don't
Speaker 1: show off the Final Fantasy stuff. That does feel like
Speaker 1: a ship that is mostly sailed. But where's the Disney stuff?
Speaker 1: They didn't, They didn't even have that, Like, I know,
Speaker 1: Mike said that, but I was and it's like, feels
Speaker 1: like a joke coming from him.
Speaker 2: But yes, and no, where's the Disney stuff?
Speaker 3: No more has made Final Fantasy Versus thirteen three times now,
Speaker 3: and he's getting exceedingly good. Ish He's going to keep
Speaker 3: on doing it until it's perfect and we have the
Speaker 3: perfect version of Nactus.
Speaker 1: Okay, yeah, it does feel like this game is getting
Speaker 1: extremely into its bullshit.
Speaker 2: But I just don't.
Speaker 1: Yeah, show a world show like one Disney World that
Speaker 1: you're going into to make this still feel like Kingdom Hearts.
Speaker 2: I get this point.
Speaker 1: Kingdom Hearts has turned into some other thing.
Speaker 3: You don't get it. The real world is a Kingdom
Speaker 3: Hearts way, Yeah, Disney World your heart, it's in your
Speaker 3: real heart in the real world. It's fine. You don't
Speaker 3: get it.
Speaker 1: Yeah, I don't I you know, you're right. We should
Speaker 1: send a xenomorph after John Drake to really get him
Speaker 1: to fix this up. This is all his fault, all right.
Speaker 1: And then finally the Legend of Zelda Aqerina of Time remake.
Speaker 1: The rumors were true. This is happening. It is coming
Speaker 1: in twenty twenty six, so we got to see a
Speaker 1: lot of it. Right, there's a tease, I guess. I
Speaker 1: guess the thing from this video is there's voiceover, which
Speaker 1: makes me think that they might actually have some more
Speaker 1: voices in this game than normal. But I'm not gonna
Speaker 1: get my hopes up too much. There they sort of
Speaker 1: it's a tease. This is a tease where they're kind
Speaker 1: of like like showing a little bit of like one
Speaker 1: of those Zelda like tapestries that tells the story of
Speaker 1: the world, and then they fade in to Link like
Speaker 1: at the beginning of Okerina of Time, sleeping on his
Speaker 1: little tree stump or whatever, and that's it. We just
Speaker 1: saw Link looking pretty smooth and like an unreal engined
Speaker 1: sort of demo. In some ways, I don't want to
Speaker 1: be too archs because we just haven't seen the game
Speaker 1: in motion at all, really, but I was not blown
Speaker 1: away by this and at the same time cool that
Speaker 1: it's happening.
Speaker 3: I like that link was striking the yamp share in
Speaker 3: a traiture pose.
Speaker 1: Yeah, yes, it looks exactly the same as that. I
Speaker 1: saw that that joke going around and it made me laugh.
Speaker 1: What do you make of this? Like just this way
Speaker 1: of showing off this game.
Speaker 3: Fucking weird like this surely this is their This was
Speaker 3: their biggest announcement at the show, and Nintendo are not
Speaker 3: known for doing very short teasers. Like usually when Nintendo
Speaker 3: has like a big blowout for a big main thing,
Speaker 3: they show a pretty extensive amount of it, and this
Speaker 3: felt weirdly limited in what they were showing. So I
Speaker 3: really don't know what the thinking behind this was. I
Speaker 3: saw some people being like, even if you were showing something,
Speaker 3: why wouldn't you show the horse riding thing from the
Speaker 3: opening of Gannon riding out of the Castle or something
Speaker 3: like that, where you do get a much better idea
Speaker 3: of the atmosphere and the tone and it is more
Speaker 3: dynamic even But it was just it was a very
Speaker 3: strange thing to just have this one very still shosh
Speaker 3: and this character model and now people ultimately like people
Speaker 3: are just going to overanalyze that one character to death
Speaker 3: or that one character model to death, and that doesn't
Speaker 3: seem like the smartest move was if you give them
Speaker 3: a little bit more, it at least spreads out some
Speaker 3: of the focus and if there are misgivings, they're a
Speaker 3: bit more spread out. So I'm not sure. I'm sure
Speaker 3: this will wind up being great, and that like Nintendo
Speaker 3: isn't going to let someone fuck up a links Away
Speaker 3: or not links Awaken air a Korea Time remake. But
Speaker 3: also it was a very strange showing.
Speaker 2: It was very strange.
Speaker 1: Now it's made a little bit more strange by the
Speaker 1: fact that it was rumored for weeks and we were
Speaker 1: talking about it. Had this come out of nowhere, I
Speaker 1: think this makes a little.
Speaker 2: Bit more sense.
Speaker 1: I still think the conversation around like I need to
Speaker 1: see this game, and all we're seeing is this character
Speaker 1: model sort of on his side and in an awkward
Speaker 1: pose honestly, like, yeah, he's sleeping, but it was always awkward,
Speaker 1: and now I just need to see, like what it
Speaker 1: looks like in motion to know if this thing is
Speaker 1: going to be that exciting or not. No, it's it's Zelda,
Speaker 1: So I'm going to be excited about it no matter
Speaker 1: what to a degree, But yeah, I just wanted to
Speaker 1: see more from this game, and obviously we will, but
Speaker 1: it just it kind of reaches a point where it's like, yeah,
Speaker 1: like there was a lot of stuff from Summer Game
Speaker 1: Fest that was weird. So we didn't see a lot
Speaker 1: of this. We didn't see a lot of some of
Speaker 1: these other games here. It was just and there's games
Speaker 1: we can't talk about that. We played just an odd
Speaker 1: summer announcement season for a bunch of reasons.
Speaker 3: It should imposture length, even when you're sleeping, it's important.
Speaker 1: Yet, all right, a couple other things to clean up here.
Speaker 2: There was.
Speaker 1: A price given for Fire Emblem Fireblom Fortunes we will
Speaker 1: call seventy dollars digitally and eighty dollars physically. I think
Speaker 1: when we originally all first talked about like, hey, they're
Speaker 1: going to be separating the physical and digital price, they
Speaker 1: were saying in the moment Nintendo, Hey that means so
Speaker 1: we can get you a deal, so we can get
Speaker 1: you And I think we all everyone at Chaver, what's
Speaker 1: going like, Sure, yeah, I got car watches. Let's see
Speaker 1: how long that lasts and eighty dollars for fire emblem.
Speaker 1: Feels like they're that feels like they were saying, yeah,
Speaker 1: this is going to happen pretty frequently, and also it's
Speaker 1: going to specifically happen for these kinds of franchises where
Speaker 1: we know we have a hard core, dedicated audience of
Speaker 1: people who really want to have this physically, and we're
Speaker 1: not going to sell you know, twenty millions, twenty million
Speaker 1: copies of this of this game, but we're going to
Speaker 1: sell five to ten on the high end or whatever.
Speaker 1: And for you, you guys got to pay a little bit extra.
Speaker 3: I'm like, I will say they also were very much
Speaker 3: so in that trailer pushing the value of that game
Speaker 3: of like the previous game had three you know, playable
Speaker 3: characters and routes or whatever. This game has four. And
Speaker 3: it's like, oh, that's like yeah that you very much
Speaker 3: so are insisting that this is better bang for your
Speaker 3: buck in a in a very base way.
Speaker 2: Yep.
Speaker 1: Absolutely, all right, We're long over time now. I guess
Speaker 1: I want to just get one last take from you, Lexi.
Speaker 1: A lot of the games in this reports from third parties.
Speaker 1: How are you feeling about third party support on the switch.
Speaker 3: To a bit mixed on it. Some of those ports,
Speaker 3: I'm like, yeah, that makes total sense, I can totally
Speaker 3: see it. Some of them, I'm like, that is ambitious,
Speaker 3: And I'm curious. This is something that I've been thinking
Speaker 3: a lot about with the lead up to the next
Speaker 3: consoles and the fact that AMD have and Mark Serney
Speaker 3: have kind of confirmed like, yeah, there will be you know,
Speaker 3: frame gen will be a technology that we have on
Speaker 3: these new consoles, and upscaling will be a major part
Speaker 3: of these new consoles. I'm very curious to see how
Speaker 3: developers lean into those technologies and how reliant they become
Speaker 3: on those technologies for getting their games up and running,
Speaker 3: and whether it becomes kind of like a clutch or
Speaker 3: a crutch for some developers. And you know, there's rumors
Speaker 3: going around that like the sixty series of graphics cards
Speaker 3: from Nvidio being delayed and that they're instead doing a
Speaker 3: fifty series super line, which honestly almost sounds better to me.
Speaker 3: The idea of, hey, this might be the last generation
Speaker 3: of graphics card built purely for rasterization and not for
Speaker 3: you know, upscaling, and you know all that trash that
Speaker 3: I don't actually really want using yeah, and so there's
Speaker 3: a part of me that's like, maybe, you know, fifty
Speaker 3: eighty super is suddenly a way better prospect than a
Speaker 3: sixty eighty or whatever, And so I don't know. It's
Speaker 3: it's a very weird time for games. It's so fucking weird,
Speaker 3: and trying to make any price seem like good value
Speaker 3: is like so difficult.
Speaker 1: Yep, all right, that does it for the headlines. Let's
Speaker 1: go ahead and rest start wrapping up the show. This
Speaker 1: is the first show back after some summer game fests,
Speaker 1: so don't have a poll question.
Speaker 2: The last one we.
Speaker 1: Asked about was your excitement levels for Summer Game Fest
Speaker 1: and that's long over. Now we do have a new
Speaker 1: poll question. It's let's see your grade that Nintendo Direct,
Speaker 1: ABC or D or lower. We'll post that, we'll get
Speaker 1: the results to talk about it on tomorrow's show. Here
Speaker 1: on Giant Bomb, speaking a Giant Bomb, we I think
Speaker 1: we might be doing our return to Blake Club. I
Speaker 1: think Dan wants to play space Ace for a minute,
Speaker 1: but I've been doing this show while they're figuring that
Speaker 1: stuff out.
Speaker 3: So Dan called his shot. He told that young boy
Speaker 3: that he's gonna hit a home run. He's going to
Speaker 3: win the series, like.
Speaker 1: He's gonna beat space Everybody's GEARA one.
Speaker 3: Today could be a long run.
Speaker 1: Today we signed we signed a Space Ace cartridge everybody
Speaker 1: and gave it to an eleven year old boy. And now, yeah,
Speaker 1: now Dan's got to beat Space Ace. So we'll see
Speaker 1: what happens. All right.
Speaker 3: Dan was surprised that young people were watching the Space
Speaker 3: A series, but young people have short attention spans and
Speaker 3: Space Ace is only forty minutes long, so.
Speaker 1: It's only forty minutes long, you see. So Dan, come on,
Speaker 1: buck up there, big guy. All right, let's see. Lexie
Speaker 1: wanted to tell people where they could find you on
Speaker 1: the internet what you have going on all that good stuff.
Speaker 3: Yeah, you can find me on Blue Sky at Lexlod
Speaker 3: dot xyz. I'm still working over there. I'm doing freelance
Speaker 3: games reviews for gamer Guides. At the moment, I continue
Speaker 3: to run stampmanu dot co dot uk, which is a
Speaker 3: website for people trying to break in to games media
Speaker 3: and games writing. You can support us on Patreon at
Speaker 3: Patreon dot com slash start menu. We have a really
Speaker 3: good update patch which is all weekly Patrio on exclusive
Speaker 3: roundup of news that just went now she yesterday of
Speaker 3: almost everything shown at Summer Games fast Adam did a
Speaker 3: great job on that. And we should have some previews
Speaker 3: as Embargo's shop because we sent someone this year.
Speaker 1: So yeah, check that out, all right, Yeah, and I
Speaker 1: as should clarify. Dan did not guarantee he'll beat it
Speaker 1: in this episode, everybody, but he say he did say
Speaker 1: he will eventually beat it. He's not going to give
Speaker 1: up on Space Ace. All right, let's see here. We
Speaker 1: already talked about what's happening today. But the rest of
Speaker 1: the week for Giant Bomb, you know, we're kind of
Speaker 1: we're hobbling back to work, everybody. It was a long,
Speaker 1: long busy time over there in LA, so we'll do
Speaker 1: our best to make sure plenty of stuff goes up
Speaker 1: this week. But I know and we will be awesome.
Speaker 1: I saw your step yes.
Speaker 2: Yeah that was for one day.
Speaker 1: Yeah that equated to like seventeen miles. Hell yeah, let's
Speaker 1: go all right, everybody, thank you for watching. You're the
Speaker 1: best audience in gaming. Lexie, thank you. I didn't say
Speaker 1: thank you to you yet anytime.
Speaker 3: Always happy to be here.
Speaker 2: Yeah, I appreciate you helping me out in this episode.
Speaker 1: As I'm feeling ragged, but I appreciate everybody tuning in.
Speaker 1: So happy to be back doing Gay Mess Mornings. We'll
Speaker 1: be back with another one tomorrow. Until then, have a
Speaker 1: good one, take care of yourself, and goodbye.