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<v Speaker 1>Hey, everybody, welcome to Game Yes Mornings with Me Jeff Grub,

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<v Speaker 1>your host from giant bomb dot com.

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<v Speaker 2>Thank you for tuning in.

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<v Speaker 1>In this episode, we're gonna be talking about our return

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<v Speaker 1>from Summer game Fest and what do we make of

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<v Speaker 1>that Nintendo direct. It's gonna be a good one because

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<v Speaker 1>we have Lex Luddy on the show.

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<v Speaker 2>LEXI, how are you doing well?

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<v Speaker 3>But I'm not doing too bad. How are you doing?

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<v Speaker 3>You seem like you were very busy and then using

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<v Speaker 3>to Disney and now you're back.

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<v Speaker 1>Yep. Yeah, it was it was good. It was nice

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<v Speaker 1>to hang out at Disney for a day, although very

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<v Speaker 1>exhausting in its own way. We did open to close

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<v Speaker 1>because because Mike Manatti made us, but it was working.

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<v Speaker 3>Yeah, we.

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<v Speaker 1>All did keep making jokes like it's like, you know,

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<v Speaker 1>he was the most morning person we've ever seen only

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<v Speaker 1>at Disney.

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<v Speaker 2>Outside of Disney, that would not have been the case.

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<v Speaker 1>And that you know, as everyone else was beginning to lag,

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<v Speaker 1>he still had the most energy. And then like the

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<v Speaker 1>second we got out of outside the confines of Disney,

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<v Speaker 1>you could see him powering down. It was it was

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<v Speaker 1>amazing to witness. So, no, it was a great time.

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<v Speaker 1>Summer Game Fest was a good time. Everyone was really

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<v Speaker 1>great to see a lot of cool games that mostly

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<v Speaker 1>we can't talk about still. I think some of those

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<v Speaker 1>are starting those some of those embargoes are starting to lift,

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<v Speaker 1>but there's still several that will be in July. So

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<v Speaker 1>we'll be talking about games from Summer Game Fest for

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<v Speaker 1>a long time. Or maybe we won't, maybe we'll forget.

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<v Speaker 1>Who knows, we'll see, but yeah, how are you doing?

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<v Speaker 1>How was it from home?

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<v Speaker 3>It was an interesting show. I think it was a

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<v Speaker 3>bit more. It was definitely more subdued this year because

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<v Speaker 3>pretty much everything was expected. Almost everything big that came

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<v Speaker 3>out at any of these shows we had at least

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<v Speaker 3>some knowledge of. And maybe that's just because I'm too

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<v Speaker 3>tuned in and I'm, you know, too aware of all

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<v Speaker 3>these different things. But the was very little, you know,

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<v Speaker 3>even the direct and the state of play felt like

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<v Speaker 3>a lot of known quantities. Honestly, the show I enjoyed

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<v Speaker 3>the most this year was Day of the Devs, which

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<v Speaker 3>I enjoyed most almost every year. But I'd also seen

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<v Speaker 3>that like a week beforehand, so I was like, well,

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<v Speaker 3>I've already seen this, but I'll watch it again. So yeah,

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<v Speaker 3>it was it was an okay show, you guys. I

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<v Speaker 3>enjoyed more so you guys doing your at night stuff

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<v Speaker 3>and seeing those interviews and getting a vibe for how

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<v Speaker 3>it was on the ground. I'm curious, what was it like,

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<v Speaker 3>you know, makeup of people who were attending there? Was

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<v Speaker 3>it very American focus this year, because that was kind

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<v Speaker 3>of the vibe I was getting. Was mostly mostly people

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<v Speaker 3>on and I think that's probably why so many of

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<v Speaker 3>the embargoes are being pushed out, is they want to

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<v Speaker 3>have they want to have more events for people who

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<v Speaker 3>weren't going to travel for SGF this year.

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<v Speaker 2>That's definitely the case.

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<v Speaker 1>Yeah, yeah, it was, you know, I it's not one

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<v Speaker 1>American comprised, but yeah, there was probably fewer. I guess

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<v Speaker 1>I was still surprised enough people were from out of

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<v Speaker 1>the country, but that was probably just a confirmation bias

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<v Speaker 1>where where I was looking for and noticing.

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<v Speaker 2>Like, oh they're they're here, Okay, cool.

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<v Speaker 1>Uh, But yeah, it was it was mostly the same

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<v Speaker 1>old people, right, That's that's kind of the thing here

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<v Speaker 1>is Uh, it is the people that you would expect

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<v Speaker 1>to be there, and maybe a couple of influencers, a

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<v Speaker 1>couple of young younger people covering stuff I talked to. Yes, yeah, yes, yeah.

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<v Speaker 3>I sent one young person that I'm doing my exactly.

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<v Speaker 1>That's exactly how it is, right. It's like, yeah, well,

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<v Speaker 1>not enough to suddenly change the ratio or anything, but

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<v Speaker 1>there are those people out there doing that work, and

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<v Speaker 1>we were trying to trying to get them to come

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<v Speaker 1>hang out a giant bomb and uh, you know, give

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<v Speaker 1>them their their flowers a little bit and get them

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<v Speaker 1>noticed or whatever.

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<v Speaker 3>But he did great at his first show, so very

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<v Speaker 3>very happy he got to meet folks.

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<v Speaker 1>Yes, absolutely that you know that. For us, the best

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<v Speaker 1>part was the couches and having everyone come hang out

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<v Speaker 1>with us at our little get together, a little shindig

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<v Speaker 1>the green room. It's nice to go out there and

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<v Speaker 1>see so many people being looking relieved, just to be

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<v Speaker 1>around so many people that get them and get their job.

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<v Speaker 1>And it's not about I don't know, it's not about whatever.

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<v Speaker 1>I'll send you those other mixers about for us. For that,

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<v Speaker 1>it's this is the one for us, and and I'm

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<v Speaker 1>glad we can keep putting on that party. It's it's

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<v Speaker 1>really nice. It does mean a lot to us. We

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<v Speaker 1>kept talking about that and our crew over and over again.

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<v Speaker 1>So yeah, it was great to make that all happen.

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<v Speaker 1>All right, let's get into us. Let's explain ourselves. We're

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<v Speaker 1>Giant Bomb. Go to giant bomb dot com, slash join

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<v Speaker 1>and become a premium member. It helps us do all

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<v Speaker 1>that crazy stuff we just did. It also supports independent

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<v Speaker 1>games media, gets you access to our premium shows, gets

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<v Speaker 1>you add free versions of our shows. Make it happen, everybody.

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<v Speaker 1>We really appreciate everyone who does support us. It makes

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<v Speaker 1>all the difference in the world, and we're gonna keep

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<v Speaker 1>doing our thing our.

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<v Speaker 2>Way with your help.

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<v Speaker 1>As far as this show goes most weekdays, I Jeff Grebb,

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<v Speaker 1>will help you se your gaming life back together. That

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<v Speaker 1>includes breaking news and maybe even some of our own

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<v Speaker 1>original reporting. For all these topics, I'll get the input

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<v Speaker 1>of a bona fide expert who will make me look smart.

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<v Speaker 1>If you were watching live on Twitch, welcome. You can

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<v Speaker 1>always listen to the show later on podcast feeds by

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<v Speaker 1>searching for Game This Mornings, or find the RSS feed

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<v Speaker 1>on giant bomb dot com. You can also catch the

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<v Speaker 1>show later with chapters and timestamps on YouTube.

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<v Speaker 2>Hello YouTube.

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<v Speaker 3>All right, we have a lot to get before we

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<v Speaker 3>started Please and literally like almost half a dozen embargos

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<v Speaker 3>just drop. So if you are curious, you can now

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<v Speaker 3>find more up to date reactions on Alien Isolation, to

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<v Speaker 3>Control Resonant only moves your way of the Sword, residevol Veronica,

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<v Speaker 3>saw Genesis, Aliens, Fire Team Elite to Please, wish list

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<v Speaker 3>it by the way, Crazy Crazy Taxi World to Jen Atlas,

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<v Speaker 3>Silent Hill Townfall, Sonic peakle Park. I think that one's

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<v Speaker 3>been up a while, that one out of Crossloads and

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<v Speaker 3>Fable and also Gears of War E Day, So a

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<v Speaker 3>lot of embargos has just dropped. All the fucking ones.

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<v Speaker 3>Did anyone on staff take a look at it? Silent

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<v Speaker 3>Hill or not? So? Until Resident Evil?

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<v Speaker 1>Oh yeah, yeah, Mike and Jerff I think got into

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<v Speaker 1>that stage presser, stage screen presentation.

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<v Speaker 2>There wasn't much to it, it's my understanding.

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<v Speaker 1>Uh So you kind of went in there, and I

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<v Speaker 1>think Mike's Mike mentioned that it was like a a

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<v Speaker 1>they started with a history lesson of like here's how

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<v Speaker 1>we got to this point in the Resident Evil lore,

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<v Speaker 1>and then there wasn't a ton after that.

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<v Speaker 2>But he's he did most of those appointments.

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<v Speaker 1>Uh So we'll find a way to talk about those

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<v Speaker 1>probably on the BombCast next week. Everybody just let more

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<v Speaker 1>and more of these embargoes laps. But uh, but yeah,

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<v Speaker 1>my understanding is that game looked good, but they didn't

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<v Speaker 1>see that much more of it to really really know.

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<v Speaker 1>Jin Atlas was the one I was curious to try

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<v Speaker 1>to get my hands on. Couldn't make that happen. I

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<v Speaker 1>know some other folks played that.

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<v Speaker 2>Again.

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<v Speaker 1>We'll talk about all these real soon, but yeah, I'm

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<v Speaker 1>seeing those impressions go up, like Alien Isolation too. It's like, yeah,

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<v Speaker 1>it's more Alien Isolation, the thing that you exactly wanted

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<v Speaker 1>from that game. And you know the question of what

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<v Speaker 1>is the pacing going to be like, we're just not

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<v Speaker 1>gonna know that until we get the final version. But

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<v Speaker 1>if you're worried about this being a cool alien game,

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<v Speaker 1>yeah they're hitting that. I don't know. Overall it was

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<v Speaker 1>it was pretty It was pretty busy over there, but

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<v Speaker 1>there was enough games where it's like, okay, we can

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<v Speaker 1>keep Mike busy actually.

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<v Speaker 2>All day, and he was taking one apploytment after another.

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<v Speaker 1>So I'm looking forward to hearing what he's really got

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<v Speaker 1>to say about all of that when we get the chance.

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<v Speaker 1>All right, we're gonna I was gonna start with our

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<v Speaker 1>summer gamefest thoughts. We did that a little bit, but

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<v Speaker 1>uh yeah, just I guess one one final thing it

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<v Speaker 1>was it was nice to see everybody in person as always.

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<v Speaker 1>Uh but you know, I like trying to get like

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<v Speaker 1>the finger on the pulse of the bigger companies coming

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<v Speaker 1>into Jeff's thing. It just it just doesn't seem like

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<v Speaker 1>they're going to do that consistently. It is going to

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<v Speaker 1>be a rotation. Nintendo showed up with mostly non first

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<v Speaker 1>party stuff. Capcom was there for I guess two years

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<v Speaker 1>in a row, so maybe they're the one company that

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<v Speaker 1>will consistently support it. But it does feel like when

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<v Speaker 1>a company has a game they will come to this thing.

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<v Speaker 1>They're not going to force it like they did back

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<v Speaker 1>in E three, which was always like that was mechanical, right,

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<v Speaker 1>If you lost that floor space, you'd have to give

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<v Speaker 1>it up the next year or you'd have to rebid

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<v Speaker 1>for it, and that would be a big problem for them.

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<v Speaker 1>So it's not like this is going to be consistently

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<v Speaker 1>growing LEXI where it's like, okay, like you know, now

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<v Speaker 1>now they got Konami, they're going to be back every year.

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<v Speaker 1>It does feel like it's going to kind of stay

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<v Speaker 1>at this scale and bubble around it mostly. Yeah, exactly right, yeah,

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<v Speaker 1>like the yeah, it's just not You're not going to

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<v Speaker 1>get consistent Triple A games inside of Summer Game Fest.

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<v Speaker 1>And at the same time, like this is fine. I

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<v Speaker 1>think the way it's working is it's fully established itself.

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<v Speaker 1>It's not like this is some experiment anymore. This is

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<v Speaker 1>fully something that works. It's just never going to be

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<v Speaker 1>what E three was, and that's fine, all right. So

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<v Speaker 1>let's get into the other headlines. Xbox is exploring radically

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<v Speaker 1>different business models to make its next console affordable.

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<v Speaker 2>This is from Andy Robinson at VGC.

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<v Speaker 1>Xbox CEO Asha Sharma has suggested the platform holder is

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<v Speaker 1>looking at ways to make its next console, conamed Helix,

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<v Speaker 1>more affordable amid an ongoing hardware crisis. When the previous

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<v Speaker 1>leadership of Xbox first announced plans for its next console,

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<v Speaker 1>it was billed as a very premium system and the

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<v Speaker 1>largest technical leap you will ever have seen in a

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<v Speaker 1>hardware generation. However, in the year since, the price of

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<v Speaker 1>memory and storage components has rocketed, driven by demand for

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<v Speaker 1>AI data centers, forcing many consumers devices consumer devices including

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<v Speaker 1>PS five, Xbox, and Switch to raise prices dramatically. During

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<v Speaker 1>a Fortune Live event Xbox, Sharma called the component prices

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<v Speaker 1>a price surge, a crisis, not a crisis for the

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<v Speaker 1>games industry, and suggested that Microsoft was exploring ways to

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<v Speaker 1>reduce price of its next gen console, which in current

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<v Speaker 1>conditions would surely cost far more than the Xbox Series

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<v Speaker 1>x's five hundred dollars launch. Look on hardware, we are

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<v Speaker 1>in a crisis right now. The entire industry is there's

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<v Speaker 1>a shortage of memory and storage and the cost are exponential.

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<v Speaker 2>This comes from a quote from Sharma.

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<v Speaker 1>They are usually at this point in the generation about

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<v Speaker 1>fifty percent of the cost, and we're seeing that they're

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<v Speaker 1>up two or two point seventy five X. They're up

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<v Speaker 1>fifty percent since they started. They're going to be effectively

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<v Speaker 1>seven point five X. I know she's just throwing out

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<v Speaker 1>a random multiplication there. We know it's more expensive. Basically,

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<v Speaker 1>her response to this is radically different business models. Pricing

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<v Speaker 1>as a lever, of course, but we think about other

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<v Speaker 1>options as well. We must think about other ways to

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<v Speaker 1>think about the cost construction of the console. We must

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<v Speaker 1>think about how we create different plans so more people

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<v Speaker 1>can participate in the console. I don't know what it is.

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<v Speaker 3>Do you like renting things? Do you like subscriptions? Do

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<v Speaker 3>you like not owning the hardware that you own? Do

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<v Speaker 3>you like using a terminal to log in to your

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<v Speaker 3>hardware device and buying compute power? That? That's that's what

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<v Speaker 3>this is. It's what Nvidio is doing, It's what Microsoft

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<v Speaker 3>is doing. I want to pick out a real select

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<v Speaker 3>quote here that just posted on Blue Sky. I think

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<v Speaker 3>that we have that we have to think very differently

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<v Speaker 3>about storage and memory going forward. This is Shama. We

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<v Speaker 3>will have to apply new techniques so that we can

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<v Speaker 3>compress that. We will have to empower customers to have

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<v Speaker 3>flexible storage offerings. We will have to empower new types

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<v Speaker 3>of games so that they can fish on devices, and

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<v Speaker 3>so that there's going to be a lot more innovation.

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<v Speaker 3>That's a real long way of saying, we're going to

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<v Speaker 3>find ways to bill you per gigabyte, so enjoy that. Yeah,

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<v Speaker 3>that's what that messaging is. It's the flexibility of having

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<v Speaker 3>different plans of do you want one hundred gigabytes or

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<v Speaker 3>a terabyte of storage available to you in the cloud

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<v Speaker 3>and that's all. That's where your games are stored is

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<v Speaker 3>in the cloud.

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<v Speaker 1>Right and just it just doesn't actually solve any of

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<v Speaker 1>the problems that people are talking about. You know, these

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<v Speaker 1>are a cute little ways you could position this stuff,

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<v Speaker 1>but the people who have an issue with paying the

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<v Speaker 1>price for these good consoles right now are not suddenly

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<v Speaker 1>going to feel great about their system. It's like, oh,

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<v Speaker 1>your thing comes with one hundred gigabytes of storage and

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<v Speaker 1>then you get another terabyte in the cloud. Okay, yeah,

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<v Speaker 1>but I no, I need it on the system so

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<v Speaker 1>I can play it. This is not going to actually

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<v Speaker 1>solve the problems to help people convince themselves to spend

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<v Speaker 1>the money to buy these things. Like, they're not going

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<v Speaker 1>to suddenly start selling a ton of more of these

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<v Speaker 1>because they have fifty because they're fifty dollars cheaper because

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<v Speaker 1>you get shit in the cloud.

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<v Speaker 3>So gub I posted this on Blue Sky this morning,

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<v Speaker 3>and it's my ongoing theory that the next Xbox will

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<v Speaker 3>be subscription based, and that is because they have confirmed Dishes,

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<v Speaker 3>a Windows based platform which will have multiple storefronts Onish

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<v Speaker 3>if it has access to even Epic GameStore, and they've

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<v Speaker 3>said there will be their day one. Steam is still

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<v Speaker 3>up in the air, but surely if it's a Windows device,

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<v Speaker 3>you will just be able to install Steam boots into

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<v Speaker 3>Windows and install Steam. Xbox is a services company. Their

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<v Speaker 3>most profitable thing at Xbox is selling you permission to

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<v Speaker 3>play games online, and that's been the way that consoles

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<v Speaker 3>have focused or have worked since the PS three. In

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<v Speaker 3>the Xbox Original, Xbox even was paying to play online

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<v Speaker 3>and gaining access to online games that way. They won't

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<v Speaker 3>have that with their next console if it is just

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<v Speaker 3>a Windows machine, and so they need a new service.

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<v Speaker 3>And the new service is the hardware itself, is access

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<v Speaker 3>to use the compute that you have. Barsh It's fucking grim.

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<v Speaker 3>But it's also what Invidia spent their whole GtC summit

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<v Speaker 3>at computext talking about, was that they wanted people just

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<v Speaker 3>working off at terminals, not owning their PCs, working off

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<v Speaker 3>a terminals and having AI hit hop in video owned

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<v Speaker 3>CPUs and GPUs that they can then bill you the

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<v Speaker 3>hours for you know, the tokens that you have to

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<v Speaker 3>use to get the answer to Hey, I'm trying to

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<v Speaker 3>google something, can you please fucking answer this one thing

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<v Speaker 3>for me? And instead it asks a chatbot five hundred

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<v Speaker 3>times one question and it charges you for like five

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<v Speaker 3>hundred tokens. So yeah, these companies are all trying to

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<v Speaker 3>find ways to make this these systems infinitely profitable because

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<v Speaker 3>right now computers are limited by how many humans there

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<v Speaker 3>are on the plane.

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<v Speaker 2>Ish.

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<v Speaker 1>Yeah, there's infinite AI BA bots that they could sell

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<v Speaker 1>them to, right, That's how it works.

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<v Speaker 3>And if you asked Jenson Wang, there's a billion humans,

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<v Speaker 3>it's an actual thing.

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<v Speaker 1>He said, they're so good at mass over there, Yeah.

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<v Speaker 3>Which I'm assuming someone told him there was a billion

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<v Speaker 3>humans with access to videographics cards and he was like, well,

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<v Speaker 3>they're the only humans.

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<v Speaker 2>That those are the only humans that matter, yep.

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<v Speaker 3>And so yeah, enjoy that. I really like. I don't

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<v Speaker 3>think they could be any louder on what they're saying

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<v Speaker 3>without saying it. But I also think it has been

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<v Speaker 3>fascinating to see how unavailable Xbox has been for comment.

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<v Speaker 3>I know, Game Informer just did an interview with Matt Booty,

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<v Speaker 3>but like, you're not. Asha Shama didn't go to Summer

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<v Speaker 3>games Fest to talk to press. She went to a

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<v Speaker 3>Bloomberg conference.

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<v Speaker 1>To talk to she you know, did the thing that

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<v Speaker 1>Phil used to do walk around the summer game first

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<v Speaker 1>campus and like would bump into a couple of people

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<v Speaker 1>they had a mixer. I think she might have been there.

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<v Speaker 1>I know I was talking to you know, Sharia was

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<v Speaker 1>going to try to go bump into her there or

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<v Speaker 1>whatever and like get one on one time with her

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00:16:03.080 --> 00:16:05.399
<v Speaker 1>and stuff like that. It's the it's the kind of

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<v Speaker 1>thing where Okay, yeah, they were not doing those official interviews.

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00:16:08.720 --> 00:16:11.360
<v Speaker 1>I think Game Spot might have talked to one of

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<v Speaker 1>the new strategic leads. I want to sign you Matthew

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00:16:14.240 --> 00:16:16.679
<v Speaker 1>Ball almost like is that the name of the director

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00:16:16.759 --> 00:16:18.840
<v Speaker 1>of the of the Zelda movie or is that maybe

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<v Speaker 1>that's a different matel.

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<v Speaker 3>Ball is the analyst that they hired.

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<v Speaker 1>Right, Yeah, well West Wes one that's doing one that's

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<v Speaker 1>doing Zelda.

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<v Speaker 3>Yeah, Westball is the guy directing the Zelda movie. Yes,

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00:16:31.840 --> 00:16:34.480
<v Speaker 3>but yeah, Matthew Ball is an interesting high in and

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00:16:34.519 --> 00:16:38.399
<v Speaker 3>of himself as an analyst to bring into the c suite.

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<v Speaker 3>Uh yep, Which I know that that tells you a lot.

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<v Speaker 2>Yep.

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<v Speaker 1>I mean I think what all this stuff they're They're

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<v Speaker 1>saying a lot here. They come with all their plans.

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00:16:47.879 --> 00:16:51.519
<v Speaker 1>These plans are for them and for their partners, and

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00:16:51.799 --> 00:16:54.519
<v Speaker 1>it's not none of this is an answer for the

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00:16:54.559 --> 00:16:57.919
<v Speaker 1>person trying to spend money on a console or to

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00:16:58.039 --> 00:17:01.279
<v Speaker 1>potentially rent the hardware from from them, Like, none of

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00:17:01.279 --> 00:17:04.640
<v Speaker 1>this is convincing. So the problems that they have faced

339
00:17:04.640 --> 00:17:06.680
<v Speaker 1>for a long time now that have been exacerbated by

340
00:17:06.720 --> 00:17:09.480
<v Speaker 1>the increases in price are only going to get worse,

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00:17:09.839 --> 00:17:12.400
<v Speaker 1>and none of this answers that and suddenly creates an

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<v Speaker 1>opportunity for more people to get into the space.

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<v Speaker 2>So it felt like a lot of nothing.

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<v Speaker 1>And then yeah, they could pat each other on the back,

345
00:17:19.640 --> 00:17:22.680
<v Speaker 1>being like, the things we're talking about are selling our

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<v Speaker 1>sixty thousand dollars GPUs to each other instead of selling

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00:17:25.960 --> 00:17:29.079
<v Speaker 1>a five hundred dollars system to one customer, And we

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00:17:29.119 --> 00:17:30.920
<v Speaker 1>can feel really good about that because that looks way

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<v Speaker 1>better for now, and in the meantime we all feel.

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<v Speaker 2>More and more pushed out.

351
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<v Speaker 1>And if anything like from you know, out of summer

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<v Speaker 1>game fist, out of the first half of this year,

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<v Speaker 1>it is that this you know, this cohort of people

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<v Speaker 1>that we usually speak to on this show do spend

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<v Speaker 1>a lot of money still, and you kind of do

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<v Speaker 1>actually need to keep them, I don't know, maybe not happy.

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<v Speaker 1>We're never happy, but keep us around and feeling engaged,

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<v Speaker 1>and none of that is happening in these quotes.

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<v Speaker 3>I mean, like they need to because they're not growing

360
00:18:00.079 --> 00:18:03.559
<v Speaker 3>young audience. That's been pretty fucking clear for a while. Yep,

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<v Speaker 3>young people aren't out there buying Xboxes because it turns

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<v Speaker 3>out thirsteen year olds in twenty twenty six don't have

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<v Speaker 3>nine hundred dollars to spend on a fucking console. So, like,

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<v Speaker 3>I don't know what the actual play here is. If

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<v Speaker 3>it's like them telling kids to steal their parents' credit

366
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<v Speaker 3>cards and get them on a subscription plan without them noticing,

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<v Speaker 3>I will say, grub really good analysis. Everything we could

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<v Speaker 3>have said could have been white noise for the last

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<v Speaker 3>five minutes after Chat realized that Xbox employees a Matt

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<v Speaker 3>Ball and a mash Booty.

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<v Speaker 1>Yeah, I mean the Matt Body Park crew is. Yeah,

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<v Speaker 1>I'm a big fan of them. Sure, absolutely, uh man,

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<v Speaker 1>Matt matthew Ball is already having a day over here

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<v Speaker 1>as Andy. Well, maybe I have to wrap up that

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<v Speaker 1>at some point. Yeah, I don't know. He might have

376
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<v Speaker 1>been retweeting some weirdos on yet from the Grums crew.

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<v Speaker 2>I don't know.

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<v Speaker 1>I'm looking at it right now. Yep, exactly great. I

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00:19:04.160 --> 00:19:05.759
<v Speaker 1>let's actually find out what's going on there and then

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<v Speaker 1>we'll talk about it some other day. All right, let's

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<v Speaker 1>actually let's take a break, come back, and let's hit

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<v Speaker 1>the direct after this. I was kind of half able

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<v Speaker 1>to watch the direct from Get It while I was

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<v Speaker 1>getting on a plane.

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<v Speaker 2>Someone, have you walked me through this.

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<v Speaker 1>We'll talk about every game that was in that direct

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00:19:20.240 --> 00:19:23.079
<v Speaker 1>at least a little bit right after these messages. If

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00:19:23.079 --> 00:19:24.440
<v Speaker 1>you want to skip out on these, you can go

389
00:19:24.480 --> 00:19:27.279
<v Speaker 1>to giant bomb dot com slash join become a premium member.

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<v Speaker 1>We will be right back. All right, we are back.

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<v Speaker 1>It's Games Mornings. That's Lex Luddie. I'm Jeff Grubb. Lex.

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<v Speaker 1>You talked over the Nintendo direct with the Giant Bomb

393
00:19:42.720 --> 00:19:43.359
<v Speaker 1>crew yesterday.

394
00:19:43.359 --> 00:19:44.480
<v Speaker 2>Thanks for helping us out with that.

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<v Speaker 3>Yeah, I have literally non memory of it. I'm not

396
00:19:48.000 --> 00:19:49.920
<v Speaker 3>sure if you know this, but if you're on content,

397
00:19:50.240 --> 00:19:51.440
<v Speaker 3>you just fucking blackout.

398
00:19:51.599 --> 00:19:53.440
<v Speaker 2>It's just black guy. It's a fugue state.

399
00:19:53.559 --> 00:19:57.480
<v Speaker 3>Yeah, Absolutelyfully, you could tell me fucking anything showed up.

400
00:19:57.839 --> 00:20:00.680
<v Speaker 3>Star Tropics three could have shown up. I'd be alive

401
00:20:00.720 --> 00:20:01.920
<v Speaker 3>from sounds about that.

402
00:20:02.599 --> 00:20:04.400
<v Speaker 2>Yeap, So here's what we'll do.

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00:20:04.480 --> 00:20:06.799
<v Speaker 1>We'll go through I got the list here from game

404
00:20:06.839 --> 00:20:09.839
<v Speaker 1>Spot shouts out the game Spot of games that were announced.

405
00:20:09.920 --> 00:20:11.839
<v Speaker 2>I'll at least say the name of every.

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00:20:11.640 --> 00:20:14.279
<v Speaker 1>Single one, but we'll also talk a little bit more

407
00:20:14.279 --> 00:20:17.240
<v Speaker 1>in depth about some of these. Let's get started, and

408
00:20:17.240 --> 00:20:18.799
<v Speaker 1>then I got a couple of topics that we can

409
00:20:18.799 --> 00:20:20.680
<v Speaker 1>go a little bit more in depth in afterwards, or

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00:20:20.720 --> 00:20:22.359
<v Speaker 1>as we're going through it, we can hit some of

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00:20:22.400 --> 00:20:24.640
<v Speaker 1>these other things that are important to talk about. Let's

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00:20:24.640 --> 00:20:28.640
<v Speaker 1>start with hit them. Rhythm Rhythm Heaven, Groove Everybody, My

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00:20:28.680 --> 00:20:31.359
<v Speaker 1>Brain is Broken. That's the Switch one game that is

414
00:20:31.400 --> 00:20:33.559
<v Speaker 1>coming out July second, but obviously it will play on

415
00:20:33.599 --> 00:20:38.319
<v Speaker 1>switch to. People have played this recently and said really

416
00:20:38.319 --> 00:20:39.960
<v Speaker 1>good things about it, saying it might be one of

417
00:20:40.000 --> 00:20:42.240
<v Speaker 1>the best Rhythm Heaven games. They showed off like a

418
00:20:42.240 --> 00:20:46.119
<v Speaker 1>little RPG mode where it's like a quest, maybe like

419
00:20:46.160 --> 00:20:49.200
<v Speaker 1>a It looks kind of equivalent to maybe some of

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00:20:49.240 --> 00:20:52.000
<v Speaker 1>those RPG ish things that were in Street Pass, where

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00:20:52.039 --> 00:20:55.119
<v Speaker 1>it's like, here is Rhythm Heaven and some our RPG

422
00:20:55.240 --> 00:20:58.079
<v Speaker 1>battles that you can go through. I think that's a

423
00:20:58.119 --> 00:21:00.599
<v Speaker 1>pretty neat way to expand on this idea. Although all

424
00:21:00.640 --> 00:21:03.400
<v Speaker 1>I really need are the very fun Rhythm Mani games.

425
00:21:03.680 --> 00:21:04.599
<v Speaker 1>It looks pretty good to me.

426
00:21:07.160 --> 00:21:07.799
<v Speaker 2>Go ahead, please.

427
00:21:08.079 --> 00:21:10.440
<v Speaker 3>I was gonna say, I've never played a Rhythm Heaven

428
00:21:10.519 --> 00:21:13.720
<v Speaker 3>game properly before on like its native intended system. I've

429
00:21:13.720 --> 00:21:17.839
<v Speaker 3>only ever emulated them, So I'm very curious to play

430
00:21:17.880 --> 00:21:19.440
<v Speaker 3>one that feels good.

431
00:21:20.200 --> 00:21:23.839
<v Speaker 1>Yes, yes, this one should do that. Ani Mousher Way

432
00:21:23.839 --> 00:21:26.279
<v Speaker 1>of the Sword. Capcom brought its biggest game to the

433
00:21:26.319 --> 00:21:30.599
<v Speaker 1>switch To at least for the summer. This game looks

434
00:21:31.079 --> 00:21:32.960
<v Speaker 1>good on switch To, at least as far as I

435
00:21:33.000 --> 00:21:35.599
<v Speaker 1>could see from this. That's where we're at with Capcom

436
00:21:35.680 --> 00:21:38.480
<v Speaker 1>games on that platform. So I continue to be very

437
00:21:38.519 --> 00:21:40.680
<v Speaker 1>encouraged by that. That game is coming to switch To

438
00:21:40.799 --> 00:21:44.400
<v Speaker 1>on September twenty fifth, Dragon's Dogma two Darker Risen.

439
00:21:44.960 --> 00:21:48.079
<v Speaker 2>It's Darker Risen. It's crazy. It's just the same expression.

440
00:21:48.640 --> 00:21:51.680
<v Speaker 2>Yeahs at all wild thing to do.

441
00:21:51.799 --> 00:21:54.400
<v Speaker 1>But that's coming to switch To, and I believe all

442
00:21:54.559 --> 00:21:59.440
<v Speaker 1>the other platforms on October ninth. The Dragon's Dogma one

443
00:21:59.519 --> 00:22:03.160
<v Speaker 1>really kind of caught on with fans when it did

444
00:22:03.200 --> 00:22:05.519
<v Speaker 1>get it stark Arisen sort of release. I think that's

445
00:22:05.519 --> 00:22:07.720
<v Speaker 1>what they're going for here, right is there was a

446
00:22:07.759 --> 00:22:12.079
<v Speaker 1>bunch of complaints about dragons Dogma the first time around

447
00:22:12.119 --> 00:22:14.000
<v Speaker 1>or Dragon's Dogma two. God, not the first time around,

448
00:22:14.039 --> 00:22:16.880
<v Speaker 1>the second time around, and they're like they're saying, hey,

449
00:22:16.920 --> 00:22:18.680
<v Speaker 1>we heard that, We're going to address it just like

450
00:22:18.680 --> 00:22:21.160
<v Speaker 1>we did last time, and this will be the definitive

451
00:22:21.240 --> 00:22:24.480
<v Speaker 1>version of that. Do you sort of buy into that,

452
00:22:24.519 --> 00:22:26.359
<v Speaker 1>you think this is a chance for Dragons Dogma two

453
00:22:26.440 --> 00:22:27.599
<v Speaker 1>to find its legacy.

454
00:22:28.480 --> 00:22:31.559
<v Speaker 3>Yeah, I'm especially very curious to see how that runs

455
00:22:31.599 --> 00:22:35.400
<v Speaker 3>on switch to because that thing struggled on a lot

456
00:22:35.400 --> 00:22:41.160
<v Speaker 3>of PCs, and like the console versions were acceptable but

457
00:22:41.319 --> 00:22:44.640
<v Speaker 3>not like great in like that was the game up

458
00:22:44.720 --> 00:22:47.799
<v Speaker 3>until monthster Hunter Wilds. That was the game. People pointed

459
00:22:47.839 --> 00:22:52.599
<v Speaker 3>to us, Hey, maybe you're pushing the ORI engine to this. Yes, yeah,

460
00:22:52.680 --> 00:22:56.519
<v Speaker 3>so I'm very jurious to see how it actually runs

461
00:22:56.680 --> 00:23:01.000
<v Speaker 3>on a portable device. But yeah, I want to get

462
00:23:01.039 --> 00:23:01.799
<v Speaker 3>back into that game.

463
00:23:01.880 --> 00:23:02.799
<v Speaker 1>That game look same.

464
00:23:03.039 --> 00:23:05.440
<v Speaker 3>Oh that game was so cool at the time, and

465
00:23:06.000 --> 00:23:08.599
<v Speaker 3>I just ran a time that year to actually play it.

466
00:23:09.079 --> 00:23:11.359
<v Speaker 1>Yeah, you know, the kinds of the feedback that I

467
00:23:11.359 --> 00:23:13.000
<v Speaker 1>think that they might have been alluding to. I kind

468
00:23:13.000 --> 00:23:17.720
<v Speaker 1>of wrote some stuff down here. Inconsistent performance. There was

469
00:23:17.720 --> 00:23:21.000
<v Speaker 1>definitely issues in the cities, there was limited enemy variety,

470
00:23:21.559 --> 00:23:25.480
<v Speaker 1>repetitive lake game combat encounters, awkward fast travel and traversal,

471
00:23:25.519 --> 00:23:27.720
<v Speaker 1>and a world in story that some players considered less

472
00:23:27.720 --> 00:23:31.319
<v Speaker 1>complete than expected. If they can hit all of those

473
00:23:31.559 --> 00:23:34.160
<v Speaker 1>with this, that would be fantastic, and I would be

474
00:23:34.279 --> 00:23:37.240
<v Speaker 1>very happy most of them. I would probably feel the

475
00:23:37.279 --> 00:23:39.559
<v Speaker 1>same way because I already liked Dragon's Dogma two quite

476
00:23:39.599 --> 00:23:41.839
<v Speaker 1>a bit, and just make it feel a little bit

477
00:23:41.839 --> 00:23:44.160
<v Speaker 1>better in some of these areas. But honestly, with this

478
00:23:44.799 --> 00:23:47.119
<v Speaker 1>your capcom, you're you're on a roll. You should be

479
00:23:47.119 --> 00:23:49.519
<v Speaker 1>able to actually address every single one of those things

480
00:23:49.759 --> 00:23:52.400
<v Speaker 1>with dark Orisen, and at that point I would be

481
00:23:52.480 --> 00:23:54.880
<v Speaker 1>I would I would expect Dragon's Dogma two to have

482
00:23:54.960 --> 00:23:57.519
<v Speaker 1>a very strong tale at that point and for people

483
00:23:57.559 --> 00:24:00.599
<v Speaker 1>to be talking about it for years to come. Let's

484
00:24:00.599 --> 00:24:03.039
<v Speaker 1>continue back over here with Game Spot Devil May Cry

485
00:24:03.079 --> 00:24:05.200
<v Speaker 1>five Devil Hunter Edition. This is definitely one that we

486
00:24:05.240 --> 00:24:08.319
<v Speaker 1>had been hearing about. It also does suggest to me

487
00:24:08.400 --> 00:24:12.319
<v Speaker 1>that we are Devil May Cries back on the menu,

488
00:24:12.400 --> 00:24:14.759
<v Speaker 1>that team that was working on Dragon's Dogma and now

489
00:24:14.799 --> 00:24:17.880
<v Speaker 1>that they have Darker Risen. After Darker Risen is out,

490
00:24:17.920 --> 00:24:20.079
<v Speaker 1>I believe it's there's a lot of crossover there. I

491
00:24:20.079 --> 00:24:21.960
<v Speaker 1>could be making mistake, but I believe that's right. I

492
00:24:21.960 --> 00:24:24.000
<v Speaker 1>would expect to be going back to Devil May Cry

493
00:24:24.000 --> 00:24:24.359
<v Speaker 1>after that.

494
00:24:24.920 --> 00:24:26.519
<v Speaker 3>Did you see any footage of this one?

495
00:24:27.200 --> 00:24:28.920
<v Speaker 1>No, not much. I would yeah, go ahead and tell

496
00:24:28.960 --> 00:24:29.359
<v Speaker 1>me about it.

497
00:24:29.640 --> 00:24:33.720
<v Speaker 3>I thought it looked a bit gnarly. I saw it. Yeah,

498
00:24:33.759 --> 00:24:38.119
<v Speaker 3>that game has really nice like hair in basically.

499
00:24:37.799 --> 00:24:40.160
<v Speaker 1>Hair is always the one, right, Yeah, And it's like.

500
00:24:40.519 --> 00:24:43.200
<v Speaker 3>Ooh, ooh, this looks a little and the frame rate

501
00:24:43.279 --> 00:24:45.759
<v Speaker 3>was a little bit up and down. But okay, you know,

502
00:24:46.079 --> 00:24:48.759
<v Speaker 3>I'm sure. I'm sure that they will choonish as it

503
00:24:48.839 --> 00:24:52.319
<v Speaker 3>comes in, and ultimately, you know, it is a handheld

504
00:24:52.359 --> 00:24:56.119
<v Speaker 3>experience that they are selling, so it's hard to judge

505
00:24:56.160 --> 00:24:59.119
<v Speaker 3>it too harshly, unlike another game that we'll talk about

506
00:24:59.200 --> 00:25:02.599
<v Speaker 3>later on in this which I do think looks real

507
00:25:02.759 --> 00:25:03.680
<v Speaker 3>off on the switch.

508
00:25:04.000 --> 00:25:05.880
<v Speaker 1>Okay. Yes, there was a couple times where I was

509
00:25:05.880 --> 00:25:07.799
<v Speaker 1>like looking and I'm watching on my phone and I

510
00:25:07.839 --> 00:25:11.359
<v Speaker 1>was watching you all stream it, and I was like, man,

511
00:25:11.480 --> 00:25:12.559
<v Speaker 1>is that frame rate going down?

512
00:25:12.599 --> 00:25:13.839
<v Speaker 2>I wonder if it's the same thing.

513
00:25:14.200 --> 00:25:16.960
<v Speaker 1>All right, Devil May Cry five Devil Hunter Edition does

514
00:25:17.000 --> 00:25:20.319
<v Speaker 1>have new content and it's coming this month June twenty third.

515
00:25:20.680 --> 00:25:23.960
<v Speaker 1>All right, Stellar Blade, Stellar Blade is getting This is

516
00:25:24.000 --> 00:25:25.359
<v Speaker 1>the first time it's on another console.

517
00:25:25.440 --> 00:25:27.240
<v Speaker 2>Right, They never came to Xbox, Right.

518
00:25:27.440 --> 00:25:30.759
<v Speaker 3>Yeah, because it was originally published by Sony and it

519
00:25:30.839 --> 00:25:34.000
<v Speaker 3>came to PC Day and Dash. But it was published

520
00:25:34.000 --> 00:25:35.319
<v Speaker 3>by Sony when I first launched.

521
00:25:36.400 --> 00:25:39.640
<v Speaker 1>It's arriving later this year. They didn't say anything about

522
00:25:39.680 --> 00:25:41.920
<v Speaker 1>the Stellar Blades sequel, though that one probably will be

523
00:25:41.960 --> 00:25:45.359
<v Speaker 1>on PlayStation for a while before it hits any other console.

524
00:25:46.799 --> 00:25:50.440
<v Speaker 1>Ray Man Legends retold this is when we've been seeing

525
00:25:50.799 --> 00:25:53.680
<v Speaker 1>me and Mike did a kind of a quick lookish

526
00:25:53.839 --> 00:25:56.799
<v Speaker 1>like thing over that that's coming to switch on October first.

527
00:25:57.279 --> 00:25:58.920
<v Speaker 2>What do you make of this game? Were you ever

528
00:25:58.920 --> 00:26:02.000
<v Speaker 2>a ray Man Legends person? I?

529
00:26:03.279 --> 00:26:05.720
<v Speaker 3>Yes, and no. Raymond were Raymond?

530
00:26:06.200 --> 00:26:06.519
<v Speaker 2>Raymond?

531
00:26:07.759 --> 00:26:11.160
<v Speaker 3>Raymon, my friend Raymond. I was talking to him the

532
00:26:11.200 --> 00:26:16.160
<v Speaker 3>other day and I said, Raymond, please. But yeah, Raymond

533
00:26:16.440 --> 00:26:19.559
<v Speaker 3>is one of those franchises that I've respected from a distance.

534
00:26:19.680 --> 00:26:22.519
<v Speaker 3>And I played a bish of some of the ub

535
00:26:23.400 --> 00:26:26.759
<v Speaker 3>Art ones or the UBR Engine ones, and I did

536
00:26:26.759 --> 00:26:30.319
<v Speaker 3>really like those, but I am not I don't put

537
00:26:30.359 --> 00:26:32.799
<v Speaker 3>them on a pedestal like some people do, and so

538
00:26:33.039 --> 00:26:35.880
<v Speaker 3>I'm pretty okay with this remake, mainly because it looks

539
00:26:36.000 --> 00:26:38.799
<v Speaker 3>really nice and it looks like it looks like they're

540
00:26:38.880 --> 00:26:41.640
<v Speaker 3>using it as a test bed for like pushing a

541
00:26:41.680 --> 00:26:44.480
<v Speaker 3>lot of that tech as as far as it can go.

542
00:26:45.079 --> 00:26:47.319
<v Speaker 3>I think they were out there saying like, yeah, we're

543
00:26:47.359 --> 00:26:51.079
<v Speaker 3>hoping to like have a lot sixty on switch with

544
00:26:53.359 --> 00:26:56.279
<v Speaker 3>ray tracing, which would be very impressive if they can

545
00:26:56.319 --> 00:27:00.000
<v Speaker 3>manage it. So, yeah, I'm curious how that game plays out.

546
00:27:00.640 --> 00:27:05.680
<v Speaker 3>But it looks the pash, which is rare for Ubi

547
00:27:05.759 --> 00:27:08.160
<v Speaker 3>Soft game these days. It's it's nice to see a

548
00:27:08.240 --> 00:27:10.039
<v Speaker 3>Ubi Soft game and go, oh, that looks interesting.

549
00:27:10.680 --> 00:27:13.519
<v Speaker 1>Yeah, yeah, I mean you get how this happens, right

550
00:27:13.519 --> 00:27:16.319
<v Speaker 1>that they're the team over there that is working on this.

551
00:27:16.400 --> 00:27:18.400
<v Speaker 1>I think was some of the Prince of Persia team

552
00:27:18.720 --> 00:27:21.519
<v Speaker 1>or something like that, and they are probably not going

553
00:27:21.559 --> 00:27:25.400
<v Speaker 1>to go back like, hey, let's restore ub arts and

554
00:27:25.440 --> 00:27:27.359
<v Speaker 1>that's the thing we should be spending our time getting

555
00:27:27.440 --> 00:27:28.920
<v Speaker 1>up to speed on. Like now they're going to be

556
00:27:28.920 --> 00:27:31.920
<v Speaker 1>doing stuff in new ways, using new tools, and that

557
00:27:32.039 --> 00:27:33.799
<v Speaker 1>means if you're going to do this project, you sort

558
00:27:33.799 --> 00:27:36.200
<v Speaker 1>of have to pair those two things together. And as

559
00:27:36.240 --> 00:27:38.799
<v Speaker 1>you said, at least this looks very good. It does

560
00:27:38.880 --> 00:27:42.880
<v Speaker 1>have a nice shiny look to it, and so I'm

561
00:27:42.920 --> 00:27:45.359
<v Speaker 1>ready to sort of give it space. Even though I

562
00:27:45.440 --> 00:27:48.079
<v Speaker 1>do could, I do still think it's just very weird

563
00:27:48.119 --> 00:27:49.920
<v Speaker 1>that we ended up here with this game, in particular

564
00:27:51.519 --> 00:27:56.440
<v Speaker 1>Mira Masa Revenant Blades. This is a return for Mira Masa,

565
00:27:56.480 --> 00:28:00.440
<v Speaker 1>which was on we I want to say as a game,

566
00:28:01.160 --> 00:28:03.279
<v Speaker 1>it's coming to switch one one and yeah, go ahead.

567
00:28:03.559 --> 00:28:05.240
<v Speaker 3>Do I know the wild thing about this game?

568
00:28:05.440 --> 00:28:05.799
<v Speaker 2>I do.

569
00:28:06.519 --> 00:28:08.480
<v Speaker 3>It's a Vanilla Ware game coming to PC.

570
00:28:09.599 --> 00:28:11.640
<v Speaker 1>This is coming to PC. Okay, See I was wondering

571
00:28:11.640 --> 00:28:14.839
<v Speaker 1>about that specifically. They have not done that yet.

572
00:28:15.559 --> 00:28:19.599
<v Speaker 3>Yeah, vanilla Ware very vocally have been do have never

573
00:28:19.680 --> 00:28:21.200
<v Speaker 3>put one of their games out on PC.

574
00:28:21.720 --> 00:28:22.559
<v Speaker 2>That's fantastic.

575
00:28:23.240 --> 00:28:26.680
<v Speaker 3>This notably also isn't being published by Sega. It's being

576
00:28:26.720 --> 00:28:32.720
<v Speaker 3>published by Nis and Marvelous, which the original More Muscle

577
00:28:32.839 --> 00:28:36.799
<v Speaker 3>was also published by them. But it's the first Vanilla

578
00:28:36.799 --> 00:28:39.920
<v Speaker 3>Ware game in a while not published by Sega Slash Atlas,

579
00:28:40.279 --> 00:28:42.480
<v Speaker 3>so maybe there's something going on there.

580
00:28:42.519 --> 00:28:44.400
<v Speaker 1>But it is a big in seal right.

581
00:28:44.480 --> 00:28:47.079
<v Speaker 3>Yeah, Yeah, it's a big step that they have put

582
00:28:47.119 --> 00:28:49.079
<v Speaker 3>one of their games on PC for the first time.

583
00:28:49.680 --> 00:28:51.240
<v Speaker 2>Yeah, that is that is actually huge.

584
00:28:51.279 --> 00:28:57.079
<v Speaker 1>So this game on Switch consoles coming early twenty twenty seven. Hey,

585
00:28:57.279 --> 00:29:00.000
<v Speaker 1>I'm excited about that. But yeah, get all of those

586
00:29:00.079 --> 00:29:02.359
<v Speaker 1>vanilla Ware games over on PC. That would be great.

587
00:29:02.400 --> 00:29:05.720
<v Speaker 1>I mean even their last game, which was a Switch game.

588
00:29:06.240 --> 00:29:08.119
<v Speaker 3>Yeah, oh, I thought you were going to say thirteen

589
00:29:08.160 --> 00:29:14.240
<v Speaker 3>Sentinels was the last one theat.

590
00:29:12.599 --> 00:29:15.920
<v Speaker 2>Thank you Unicorn Overlord. Yes, that one.

591
00:29:16.359 --> 00:29:18.119
<v Speaker 1>Never like that one just seemed like such a great

592
00:29:18.119 --> 00:29:21.000
<v Speaker 1>idea for PC that never came to PC either, So

593
00:29:21.039 --> 00:29:23.519
<v Speaker 1>hopefully this is the start of that. Really, I mean,

594
00:29:23.599 --> 00:29:27.599
<v Speaker 1>great switch switch updates on all this fantastic kind of whatever.

595
00:29:27.640 --> 00:29:30.000
<v Speaker 1>When it comes to vanilla Ware, you can almost expect that.

596
00:29:31.200 --> 00:29:35.039
<v Speaker 1>But yeah, getting these games on PC would be fantastic. Hello,

597
00:29:35.200 --> 00:29:37.960
<v Speaker 1>Kitty party Land got announced. It's going to feature like

598
00:29:38.000 --> 00:29:40.319
<v Speaker 1>think there's something like two hundred san Rio characters.

599
00:29:40.319 --> 00:29:41.920
<v Speaker 2>You can make your own. It's a party game.

600
00:29:42.000 --> 00:29:46.400
<v Speaker 1>It's coming to Switch October twenty ninth, Mario Party But cute,

601
00:29:46.480 --> 00:29:48.519
<v Speaker 1>come on, LEXI, I.

602
00:29:49.240 --> 00:29:52.279
<v Speaker 3>Was saying it to the folks on stream. Dan has

603
00:29:52.319 --> 00:29:52.839
<v Speaker 3>to play this.

604
00:29:53.359 --> 00:29:55.359
<v Speaker 1>Oh you will. We can make him play that, no problem.

605
00:29:55.440 --> 00:29:56.559
<v Speaker 2>Yeah.

606
00:29:56.759 --> 00:29:59.039
<v Speaker 1>Orbitals S which I think is one that might still

607
00:29:59.079 --> 00:30:01.359
<v Speaker 1>be embargoed, so won't say what I've heard about that game.

608
00:30:01.400 --> 00:30:05.200
<v Speaker 1>I didn't get to play it. It's uh September third,

609
00:30:05.279 --> 00:30:07.759
<v Speaker 1>more September games that's coming to switch to co op

610
00:30:08.200 --> 00:30:10.359
<v Speaker 1>Uh that one. Every time I see it, I'm like, God,

611
00:30:10.480 --> 00:30:13.440
<v Speaker 1>does this look as good as I mean? It looks fantastic?

612
00:30:13.480 --> 00:30:14.079
<v Speaker 2>Is it going to be that?

613
00:30:14.839 --> 00:30:15.039
<v Speaker 3>Yeah?

614
00:30:16.480 --> 00:30:22.119
<v Speaker 1>Me Toowitch exclusive as well, which yes, yeah, it's it

615
00:30:22.200 --> 00:30:24.599
<v Speaker 1>is a bit odd, but they were definitely like that

616
00:30:24.759 --> 00:30:26.559
<v Speaker 1>was like the main thing they had at their booth

617
00:30:27.160 --> 00:30:29.799
<v Speaker 1>at Summer Game Fest. It was like orbitals and friends

618
00:30:30.079 --> 00:30:33.200
<v Speaker 1>is how it was a phrase to me, And it's like, yeah,

619
00:30:33.240 --> 00:30:35.839
<v Speaker 1>that's that makes sense. If this game is gonna like,

620
00:30:36.079 --> 00:30:37.720
<v Speaker 1>if it's going to play as good as it shows,

621
00:30:38.160 --> 00:30:40.160
<v Speaker 1>then it probably can live up to that. And we're

622
00:30:40.160 --> 00:30:42.599
<v Speaker 1>going to find out not too long from now. September third,

623
00:30:43.359 --> 00:30:46.119
<v Speaker 1>all right, Big Walk then showed up that's coming to

624
00:30:46.119 --> 00:30:47.880
<v Speaker 1>switch to on August fourth?

625
00:30:48.160 --> 00:30:50.440
<v Speaker 2>Do we we did have a release date for that game.

626
00:30:51.119 --> 00:30:53.720
<v Speaker 1>That's the one from a House House the Australian Depths

627
00:30:53.720 --> 00:30:57.880
<v Speaker 1>that did untitled Goose game. It is a friends slop game.

628
00:30:57.960 --> 00:31:01.480
<v Speaker 1>What have people been saying? Elevated friends that's the word

629
00:31:01.480 --> 00:31:08.519
<v Speaker 1>going run for this one. Yeah, right, I like that

630
00:31:08.640 --> 00:31:12.000
<v Speaker 1>one this is this like people who talk about elevated

631
00:31:12.559 --> 00:31:13.799
<v Speaker 1>Oh my god.

632
00:31:13.720 --> 00:31:16.480
<v Speaker 2>No artisanal friends slop. I've seen it chat.

633
00:31:16.559 --> 00:31:19.079
<v Speaker 1>Yeah, there's a lot like oh it is is it's

634
00:31:19.160 --> 00:31:20.960
<v Speaker 1>friends slop, but people don't want to admit it how

635
00:31:21.039 --> 00:31:25.160
<v Speaker 1>much they really like it. I'm into this every time

636
00:31:25.200 --> 00:31:28.480
<v Speaker 1>I see it. I'm into it. The idea of just

637
00:31:28.960 --> 00:31:31.640
<v Speaker 1>like getting across an island and having to communicate still

638
00:31:31.640 --> 00:31:33.759
<v Speaker 1>with your friends either if you lose your walkie talkie

639
00:31:33.839 --> 00:31:36.079
<v Speaker 1>using signs and telescopes and all that stuff.

640
00:31:36.799 --> 00:31:37.759
<v Speaker 2>I really want that.

641
00:31:37.839 --> 00:31:40.960
<v Speaker 1>And I just really like the cartoony characters on the

642
00:31:41.480 --> 00:31:43.200
<v Speaker 1>sort of photorealistic backgrounds.

643
00:31:43.200 --> 00:31:44.279
<v Speaker 2>That's always a good time to me.

644
00:31:45.039 --> 00:31:50.319
<v Speaker 3>Surely elevated friend slop is actually just overnight oats.

645
00:31:50.880 --> 00:31:54.160
<v Speaker 1>Yes, yeah, get your codes out there, everybody, throw your

646
00:31:54.160 --> 00:31:59.960
<v Speaker 1>codes in chat. Pokemon Pacopia Expansion Pass is happening. Paid

647
00:32:00.079 --> 00:32:03.799
<v Speaker 1>DLC launches for Pokemon Pacopia in August, starting with the

648
00:32:03.839 --> 00:32:07.799
<v Speaker 1>first DLC Bubbly Basin. The expansion Pass is now available

649
00:32:07.799 --> 00:32:11.200
<v Speaker 1>for purchase. I think that this expansion enables people to

650
00:32:11.279 --> 00:32:17.000
<v Speaker 1>build under sea, like you know, homes and domiciles and

651
00:32:17.039 --> 00:32:20.039
<v Speaker 1>stuff like that. So I don't know if it introduces

652
00:32:20.079 --> 00:32:21.480
<v Speaker 1>new Pokemon but maybe it does.

653
00:32:21.720 --> 00:32:22.559
<v Speaker 2>I'm not sure.

654
00:32:22.599 --> 00:32:24.920
<v Speaker 1>Again, this is when I was kind of traveling on

655
00:32:24.960 --> 00:32:27.079
<v Speaker 1>the plane at this point, but I don't know. Did

656
00:32:27.079 --> 00:32:29.920
<v Speaker 1>it look could you kind of glean what was happening

657
00:32:29.920 --> 00:32:30.559
<v Speaker 1>in this one?

658
00:32:31.319 --> 00:32:34.039
<v Speaker 3>John, you seemed pretty excited about this one. You you

659
00:32:34.160 --> 00:32:38.240
<v Speaker 3>like to put coke that game. I didn't play that

660
00:32:38.319 --> 00:32:38.759
<v Speaker 3>much of it.

661
00:32:39.279 --> 00:32:41.720
<v Speaker 4>Yes, I was actually surprised that we were getting any

662
00:32:41.759 --> 00:32:44.559
<v Speaker 4>type of DLC. I don't know if how much Dragon

663
00:32:44.640 --> 00:32:48.160
<v Speaker 4>Quest Builders was supported post launch, but pleas I don't

664
00:32:48.160 --> 00:32:51.599
<v Speaker 4>be surprised to see more different places for Ditto to

665
00:32:51.720 --> 00:32:52.240
<v Speaker 4>roam around.

666
00:32:53.119 --> 00:32:58.000
<v Speaker 1>Yeah. Absolutely, one piece Grand Gourmet, which I think looks

667
00:32:58.039 --> 00:33:01.240
<v Speaker 1>really cute. It's and then as they right here, it

668
00:33:01.279 --> 00:33:04.119
<v Speaker 1>feels like a natural spinoff for the Blood and Anime franchise,

669
00:33:04.559 --> 00:33:08.319
<v Speaker 1>a one piece themed cooking game. It'll feature hundreds of

670
00:33:08.359 --> 00:33:11.119
<v Speaker 1>characters from the manga and anime, and it launches on

671
00:33:11.160 --> 00:33:14.119
<v Speaker 1>October twenty third, which is right around the time of.

672
00:33:14.079 --> 00:33:14.759
<v Speaker 2>Call of Duty.

673
00:33:14.839 --> 00:33:17.200
<v Speaker 1>It's got the eight bit visuals that I.

674
00:33:17.200 --> 00:33:17.880
<v Speaker 2>Was really into.

675
00:33:18.880 --> 00:33:21.200
<v Speaker 1>It seems like a fun way to take these I'll

676
00:33:21.240 --> 00:33:22.880
<v Speaker 1>take all those characters and do it in a way

677
00:33:22.880 --> 00:33:25.720
<v Speaker 1>that is cost effective maybe, but it has a lot

678
00:33:25.759 --> 00:33:26.599
<v Speaker 1>of style, so I.

679
00:33:26.519 --> 00:33:27.039
<v Speaker 2>Was into it.

680
00:33:27.599 --> 00:33:30.720
<v Speaker 1>They would get Fire Emblem Fortunes Weave, Fire Emblom Fortunes

681
00:33:30.720 --> 00:33:35.799
<v Speaker 1>Weave as a release date, and it's coming September seventeenth.

682
00:33:35.880 --> 00:33:40.079
<v Speaker 1>The new trailer did she asks wonderful, showed off some gameplay, cinematics,

683
00:33:40.519 --> 00:33:43.519
<v Speaker 1>some other stuff. In this case, it feels like September

684
00:33:43.559 --> 00:33:46.720
<v Speaker 1>because that's the switch to September game and then you know,

685
00:33:46.880 --> 00:33:48.519
<v Speaker 1>we'll talk about the other game that might be coming

686
00:33:48.559 --> 00:33:52.160
<v Speaker 1>in November. But yeah, Fire and Bloom looked pretty promising.

687
00:33:53.920 --> 00:33:55.960
<v Speaker 1>You know, it looks like Fire Embloom. I don't know,

688
00:33:56.000 --> 00:33:57.559
<v Speaker 1>did you see anything in there that really was like,

689
00:33:57.599 --> 00:34:00.160
<v Speaker 1>oh man, they were really doing something with this one.

690
00:34:00.880 --> 00:34:05.200
<v Speaker 3>Those character designs anyway.

691
00:34:04.799 --> 00:34:08.639
<v Speaker 1>There are some attractive characters that I was happy to see.

692
00:34:08.639 --> 00:34:13.199
<v Speaker 1>And then also respect of course, without a doubt, they

693
00:34:13.280 --> 00:34:16.440
<v Speaker 1>do have some great designers over there, and they and

694
00:34:16.480 --> 00:34:20.800
<v Speaker 1>it always just they know, they know I'm trying to

695
00:34:20.800 --> 00:34:22.400
<v Speaker 1>find a way to be like, I don't know this,

696
00:34:22.639 --> 00:34:25.199
<v Speaker 1>but it's not just like appealing to my base needs.

697
00:34:25.239 --> 00:34:28.679
<v Speaker 1>It's those are really fully fleshed out, and I'm like,

698
00:34:28.960 --> 00:34:29.719
<v Speaker 1>now they're just torney.

699
00:34:30.199 --> 00:34:31.559
<v Speaker 3>It's elevated base.

700
00:34:34.400 --> 00:34:35.000
<v Speaker 2>That's what we're saying.

701
00:34:35.000 --> 00:34:37.599
<v Speaker 1>Around here, everybody. It's elevated Gooner bait over at Fireboom's

702
00:34:37.800 --> 00:34:41.800
<v Speaker 1>Fortunes weave out September seventeenth for the switch to I

703
00:34:41.840 --> 00:34:44.880
<v Speaker 1>am looking forward to this game. I am a Fire

704
00:34:44.920 --> 00:34:49.239
<v Speaker 1>and Blum fan. It always goes this way, LEXI where, yeah,

705
00:34:49.400 --> 00:34:51.599
<v Speaker 1>there's a fire emblem game coming out, Sure whatever. When

706
00:34:51.599 --> 00:34:53.559
<v Speaker 1>it gets when it gets closer, I'll pay attention to it.

707
00:34:53.599 --> 00:34:55.239
<v Speaker 1>And then when it actually does get closer, it's like,

708
00:34:55.280 --> 00:34:58.639
<v Speaker 1>oh yeah, I love Fire emblems. So looking forward to

709
00:34:58.639 --> 00:35:02.639
<v Speaker 1>playing some more of that. Ninjalla to the Uncharted Planet.

710
00:35:02.719 --> 00:35:06.679
<v Speaker 1>I wasn't expecting this. It's the sequel to Ninjalla, which

711
00:35:06.760 --> 00:35:07.960
<v Speaker 1>was always like a smaller game.

712
00:35:08.000 --> 00:35:09.599
<v Speaker 2>It's coming Spring twenty twenty seven.

713
00:35:09.639 --> 00:35:12.639
<v Speaker 1>They're kind of making it look bigger and almost like

714
00:35:12.679 --> 00:35:15.000
<v Speaker 1>an open world. I don't know if it is, but

715
00:35:15.639 --> 00:35:17.559
<v Speaker 1>I don't know. Could you suss out what this one

716
00:35:17.599 --> 00:35:18.960
<v Speaker 1>was at Ninjaala two?

717
00:35:19.880 --> 00:35:26.000
<v Speaker 3>Ninjalla is the not Splatoon game. I think the original

718
00:35:26.079 --> 00:35:29.000
<v Speaker 3>was free to play and so it did pretty well.

719
00:35:30.199 --> 00:35:33.840
<v Speaker 3>I don't know what this is. I watched that whole

720
00:35:33.840 --> 00:35:36.079
<v Speaker 3>trailer and I was like, man, I should play some Splatoon.

721
00:35:36.519 --> 00:35:41.039
<v Speaker 3>May you bubble them instead of instead? Of paint, which

722
00:35:41.079 --> 00:35:43.840
<v Speaker 3>seems fucking gross.

723
00:35:43.719 --> 00:35:45.519
<v Speaker 1>And you take on like waves of enemies and it's

724
00:35:45.559 --> 00:35:48.239
<v Speaker 1>got like the cartoon on amount of pis that pop

725
00:35:48.320 --> 00:35:50.639
<v Speaker 1>up on screen. Yeah, but it does look a lot

726
00:35:50.719 --> 00:35:54.880
<v Speaker 1>like Splatoon, doesn't it. It really does peak Unko too,

727
00:35:55.320 --> 00:35:57.559
<v Speaker 1>Let's go. I was so excited for this. My kids

728
00:35:57.599 --> 00:36:00.119
<v Speaker 1>love peak Uniku. As soon as I got home, I

729
00:36:00.159 --> 00:36:03.480
<v Speaker 1>showed Addie, who is like the biggest Peakuniku fan, This

730
00:36:03.519 --> 00:36:06.480
<v Speaker 1>one is three D, so they're taking Pikuniku one was

731
00:36:06.519 --> 00:36:11.599
<v Speaker 1>a two D side scrolling puzzle solting, puzzle solving adventure game.

732
00:36:12.159 --> 00:36:15.679
<v Speaker 1>This one looks like it is probably doing something pretty similar,

733
00:36:16.559 --> 00:36:18.360
<v Speaker 1>but now with three D and you could play.

734
00:36:18.199 --> 00:36:19.840
<v Speaker 2>As different, like even more characters.

735
00:36:19.840 --> 00:36:21.559
<v Speaker 1>It looked like so some of the characters that were

736
00:36:21.559 --> 00:36:24.639
<v Speaker 1>in the first one that you interacted with, it.

737
00:36:24.559 --> 00:36:26.639
<v Speaker 2>Looked like you were controlling controlling them.

738
00:36:26.639 --> 00:36:30.039
<v Speaker 1>This time around, there's some robot frogs and an all

739
00:36:30.159 --> 00:36:33.320
<v Speaker 1>powerful Potato. The games out in twenty twenty seven, which

740
00:36:33.400 --> 00:36:35.880
<v Speaker 1>is maybe the only big bummer there, so I want

741
00:36:35.880 --> 00:36:37.440
<v Speaker 1>to play it right away. The kids do not know

742
00:36:37.480 --> 00:36:40.840
<v Speaker 1>how to wait for games for that long, but yes

743
00:36:41.960 --> 00:36:45.119
<v Speaker 1>I did. There was a year where Addie asked for

744
00:36:45.239 --> 00:36:48.559
<v Speaker 1>Piku and Nicu, who are two different characters for Christmas,

745
00:36:49.199 --> 00:36:51.559
<v Speaker 1>and they don't they don't sell those at Target, it

746
00:36:51.639 --> 00:36:54.400
<v Speaker 1>turns out. So we were, yeah, we were like, how

747
00:36:54.400 --> 00:36:57.280
<v Speaker 1>do we figure this out? And my mother in law

748
00:36:57.599 --> 00:37:01.000
<v Speaker 1>their grandma actions like, I'll showed them together and she

749
00:37:01.000 --> 00:37:04.119
<v Speaker 1>actually created them, and those are that when she got them,

750
00:37:04.679 --> 00:37:06.960
<v Speaker 1>she opened up the president Addie cried because she was

751
00:37:07.000 --> 00:37:10.280
<v Speaker 1>so happy. So yeah, it's adorable. And uh yeah, so

752
00:37:10.280 --> 00:37:13.840
<v Speaker 1>Piko Niku two is kind of the most anticipated game

753
00:37:13.880 --> 00:37:17.000
<v Speaker 1>in this house right now. And I did see someone say, uh,

754
00:37:17.079 --> 00:37:19.840
<v Speaker 1>let's see here. The first pek Niku is currently eighty

755
00:37:19.840 --> 00:37:22.599
<v Speaker 1>four percent off so on switch. So if you want

756
00:37:22.599 --> 00:37:24.280
<v Speaker 1>to go pick that up, go do that. And yeah,

757
00:37:24.280 --> 00:37:25.840
<v Speaker 1>you could play solo it is. It's a it's a

758
00:37:25.840 --> 00:37:28.639
<v Speaker 1>one player game. There are some two player modes, but no,

759
00:37:28.719 --> 00:37:30.679
<v Speaker 1>it's a one player adventure game. It's the best way

760
00:37:30.679 --> 00:37:34.519
<v Speaker 1>of putting it. Uh, all right, jiujutsu kais in Rumble

761
00:37:34.760 --> 00:37:36.679
<v Speaker 1>Survivation or survive aton.

762
00:37:36.960 --> 00:37:37.800
<v Speaker 2>I don't know how to say that.

763
00:37:37.800 --> 00:37:41.840
<v Speaker 3>One stream. This is another one where I'm like, job.

764
00:37:42.360 --> 00:37:47.039
<v Speaker 1>Yeah, well was this one a a Vampire Survivors.

765
00:37:46.920 --> 00:37:47.840
<v Speaker 3>It's from Punkel.

766
00:37:48.079 --> 00:37:50.519
<v Speaker 1>Yeah, yeah, okay, this.

767
00:37:50.519 --> 00:37:52.559
<v Speaker 3>Is one of the punk projects, So.

768
00:37:52.599 --> 00:37:56.840
<v Speaker 1>The Punko projects. Yeah, get paid with the Punco project. Yeah,

769
00:37:57.079 --> 00:37:59.719
<v Speaker 1>that's what That's what they're saying on the street. Donkey

770
00:37:59.800 --> 00:38:03.800
<v Speaker 1>Kong Challenges, this is weird. Hop it to the Nintendo

771
00:38:03.800 --> 00:38:06.840
<v Speaker 1>Classics Library and you can earn digital cards by taking

772
00:38:06.880 --> 00:38:10.960
<v Speaker 1>on several developer challenges in old school Donkey Kong games.

773
00:38:12.519 --> 00:38:13.559
<v Speaker 1>Sounds like trophies.

774
00:38:14.320 --> 00:38:17.400
<v Speaker 3>Yeah, this sounded neat of like, hey, just load into

775
00:38:17.440 --> 00:38:22.000
<v Speaker 3>a different emulator and play five minutes of a different thing. Yeah.

776
00:38:22.039 --> 00:38:24.639
<v Speaker 3>I actually dig I super Dog like this is a

777
00:38:24.679 --> 00:38:28.599
<v Speaker 3>neat implementation of their service and them doing it a

778
00:38:28.599 --> 00:38:31.239
<v Speaker 3>bit more of a nintendoish way in a way that

779
00:38:31.280 --> 00:38:32.159
<v Speaker 3>I can totally get behind.

780
00:38:33.119 --> 00:38:35.280
<v Speaker 2>Yeah, this is a limited time event.

781
00:38:35.320 --> 00:38:39.360
<v Speaker 1>I think it's running through September early September, So, hey,

782
00:38:39.639 --> 00:38:43.079
<v Speaker 1>summer of Donkey Kong Challenges. Do you think, like when

783
00:38:43.079 --> 00:38:45.599
<v Speaker 1>this goes away it was a limited time thing or

784
00:38:45.639 --> 00:38:47.280
<v Speaker 1>is this something that they, oh, will start up a

785
00:38:47.280 --> 00:38:49.920
<v Speaker 1>different sort of event in the fall for a different game.

786
00:38:50.760 --> 00:38:54.800
<v Speaker 3>I think they are currently trying to make certain characters

787
00:38:54.840 --> 00:38:57.880
<v Speaker 3>become bigger, and you've seen that recently with the star

788
00:38:58.000 --> 00:39:00.880
<v Speaker 3>Fox and the push for starf Fox. Yeah, and Donkey

789
00:39:01.000 --> 00:39:04.800
<v Speaker 3>Kong was like they put him in that first Mario

790
00:39:04.880 --> 00:39:08.239
<v Speaker 3>movie and then they made a whole game based around him,

791
00:39:08.320 --> 00:39:10.639
<v Speaker 3>and they've been doing a lot of Donkey Kong focused

792
00:39:10.760 --> 00:39:14.239
<v Speaker 3>marketing and merchandise. They did the theme park area, all

793
00:39:14.239 --> 00:39:16.360
<v Speaker 3>those different things, and so I think when they have

794
00:39:16.440 --> 00:39:20.320
<v Speaker 3>a character that they want to help establish and kind

795
00:39:20.320 --> 00:39:24.559
<v Speaker 3>of get up there alongside Mario was as recognizable, they're

796
00:39:24.559 --> 00:39:26.920
<v Speaker 3>going to do it. So they're going to do this

797
00:39:26.960 --> 00:39:29.679
<v Speaker 3>with Pickmen a million times a year until the end

798
00:39:29.719 --> 00:39:33.119
<v Speaker 3>of time, until Miamolo was satisfied, which will be never

799
00:39:33.159 --> 00:39:33.599
<v Speaker 3>blown up.

800
00:39:33.920 --> 00:39:35.079
<v Speaker 1>Yeah.

801
00:39:34.119 --> 00:39:34.280
<v Speaker 2>Yeah.

802
00:39:35.119 --> 00:39:37.039
<v Speaker 1>So I was wearing a lot of video game shirts

803
00:39:37.039 --> 00:39:39.360
<v Speaker 1>because I'm middle aged and I'm having my crisis and

804
00:39:39.400 --> 00:39:41.599
<v Speaker 1>that's what I do these days. And over the weekend,

805
00:39:41.639 --> 00:39:43.320
<v Speaker 1>no one said anything about any of them at the

806
00:39:43.400 --> 00:39:45.840
<v Speaker 1>Video Games who cared at SGF, But I was in

807
00:39:45.920 --> 00:39:47.920
<v Speaker 1>other places no one said anything, and I wasn't expecting

808
00:39:47.920 --> 00:39:50.360
<v Speaker 1>anyone too until I got to the airport and I

809
00:39:50.400 --> 00:39:53.880
<v Speaker 1>was wearing a Pickman shirt actually, and some like young

810
00:39:53.920 --> 00:39:57.079
<v Speaker 1>guy was like, oh, hell yeah, love that shirt Pickman.

811
00:39:57.199 --> 00:39:59.400
<v Speaker 1>I was like, man, all right, hell yeah, Pickman's doing

812
00:39:59.400 --> 00:40:02.639
<v Speaker 1>it right now. So that that was feeling good on

813
00:40:02.679 --> 00:40:06.920
<v Speaker 1>Pickman's behalf there. There's more Donkey Kong Bonanza stuff coming

814
00:40:06.960 --> 00:40:10.920
<v Speaker 1>Donkey Kong Bananza, DK Island and Emerald Rush Paid DLC

815
00:40:11.000 --> 00:40:15.559
<v Speaker 1>expands with a limited time content collaboration with Super Mario Brothers,

816
00:40:15.960 --> 00:40:20.000
<v Speaker 1>which I think just looks like Donkey Kong and Pauline

817
00:40:20.079 --> 00:40:21.760
<v Speaker 1>dressed up as Mario and Luigi.

818
00:40:22.519 --> 00:40:26.599
<v Speaker 3>They're also breaking question Mark blox and rearranged. Yeah, there's

819
00:40:26.599 --> 00:40:29.000
<v Speaker 3>some more arranged music and stuff, but it doesn't seem

820
00:40:29.360 --> 00:40:32.400
<v Speaker 3>it's not enough to get me to go by that DLC.

821
00:40:32.719 --> 00:40:35.559
<v Speaker 1>Right, right, No, exactly, And I did want to like

822
00:40:35.559 --> 00:40:37.159
<v Speaker 1>to clarify that, Like, so when I was hearing this,

823
00:40:37.320 --> 00:40:39.320
<v Speaker 1>like is the Mario stuff paid? It's like, no, it

824
00:40:39.400 --> 00:40:42.360
<v Speaker 1>is part of the existing paid DLC, right, That's how

825
00:40:42.400 --> 00:40:42.880
<v Speaker 1>this works.

826
00:40:43.320 --> 00:40:47.519
<v Speaker 3>It's in the Emerald Rush DLCA, which again, like that

827
00:40:47.559 --> 00:40:50.239
<v Speaker 3>thing is niche. I don't think i'd pay another twenty

828
00:40:50.239 --> 00:40:51.760
<v Speaker 3>bucks for or whatever it is.

829
00:40:52.280 --> 00:40:53.280
<v Speaker 2>Yeah, I didn't.

830
00:40:53.480 --> 00:40:56.480
<v Speaker 1>I did, never played it, So maybe maybe I'll use

831
00:40:56.559 --> 00:40:59.039
<v Speaker 1>this as an excuse to do that because I'm a dumbass.

832
00:40:59.679 --> 00:41:03.519
<v Speaker 1>All right. Minecraft is getting it switched to a specific

833
00:41:03.679 --> 00:41:06.480
<v Speaker 1>version I'm trying to see here. Yet it looks like

834
00:41:06.480 --> 00:41:08.960
<v Speaker 1>the feature will yeah, it will be packed with features

835
00:41:09.079 --> 00:41:12.559
<v Speaker 1>like improved visuals, the Super Mario mashup pack, which was

836
00:41:12.599 --> 00:41:15.559
<v Speaker 1>in a different version previously. It's going to have new

837
00:41:15.639 --> 00:41:19.480
<v Speaker 1>music tracks and forty Super Mario inspired player skins.

838
00:41:19.880 --> 00:41:22.400
<v Speaker 2>But then it's going to have like you know, the.

839
00:41:22.440 --> 00:41:24.440
<v Speaker 1>Ray tracing and stuff like that, like the very light

840
00:41:24.559 --> 00:41:27.280
<v Speaker 1>bit that they have built into Minecraft that'll work. So

841
00:41:27.320 --> 00:41:29.519
<v Speaker 1>the beautified version of Minecraft that you could play on

842
00:41:29.599 --> 00:41:32.960
<v Speaker 1>some systems will now actually work on switch To. Just

843
00:41:32.960 --> 00:41:35.320
<v Speaker 1>something I noticed where my kids found out about that

844
00:41:35.360 --> 00:41:37.639
<v Speaker 1>and got really mad that the switch didn't support that

845
00:41:37.639 --> 00:41:40.719
<v Speaker 1>because they want Minecraft to look different. I'm like, okay,

846
00:41:40.800 --> 00:41:42.320
<v Speaker 1>all right, I guess you can go play on one

847
00:41:42.320 --> 00:41:45.159
<v Speaker 1>of my old PC handhelds instead, So now they could

848
00:41:45.159 --> 00:41:46.760
<v Speaker 1>do it on switch To, although they're a little bit

849
00:41:46.840 --> 00:41:50.400
<v Speaker 1>less into Minecraft these days. Lords of the Fallen two

850
00:41:50.519 --> 00:41:53.519
<v Speaker 1>showed up here because I guess it's just going to

851
00:41:53.639 --> 00:41:54.159
<v Speaker 1>keep showing.

852
00:41:54.039 --> 00:41:54.960
<v Speaker 3>Up everywhere everywhere.

853
00:41:55.159 --> 00:41:57.280
<v Speaker 1>Yeah, maybe it just never comes out and they could

854
00:41:57.280 --> 00:41:59.679
<v Speaker 1>just keep doing this forever. LEXI, that's my hope.

855
00:42:00.239 --> 00:42:04.840
<v Speaker 3>Is literally I would that sounds my version of a

856
00:42:04.880 --> 00:42:07.800
<v Speaker 3>living hell is heavy showcase from now on. I have

857
00:42:07.840 --> 00:42:09.280
<v Speaker 3>to watch a trailer for the Lord of The Fall

858
00:42:09.360 --> 00:42:11.760
<v Speaker 3>in two and pretend to give a shit.

859
00:42:12.239 --> 00:42:14.280
<v Speaker 1>Uh huh, And I'm just every time, I'm just like,

860
00:42:14.679 --> 00:42:16.800
<v Speaker 1>what is Is this a frum Soft clone to?

861
00:42:17.000 --> 00:42:17.199
<v Speaker 2>Yeah?

862
00:42:17.280 --> 00:42:20.679
<v Speaker 1>Kinda, I don't know, all right. Lies of P Complete

863
00:42:20.800 --> 00:42:24.039
<v Speaker 1>Edition is coming to switch To. It is going to

864
00:42:24.119 --> 00:42:28.320
<v Speaker 1>be out August sixth. Notice notably, let me see here,

865
00:42:28.320 --> 00:42:30.440
<v Speaker 1>I think I did write this out. Uh no, I

866
00:42:30.440 --> 00:42:33.760
<v Speaker 1>did include it. But here's important thing. Uh, the physical

867
00:42:33.840 --> 00:42:35.880
<v Speaker 1>version is going to be complete on the card. So

868
00:42:36.039 --> 00:42:37.960
<v Speaker 1>if you are someone who buys physical and that's super

869
00:42:37.960 --> 00:42:40.400
<v Speaker 1>important to you and you hate game key cards, Lies

870
00:42:40.440 --> 00:42:43.960
<v Speaker 1>of P Complete Edition will actually be entirely on the card,

871
00:42:44.199 --> 00:42:45.880
<v Speaker 1>So that'll probably help that game do a little bit

872
00:42:45.880 --> 00:42:49.800
<v Speaker 1>better with that collecting audience. I've still not played it,

873
00:42:50.280 --> 00:42:52.760
<v Speaker 1>and I was talking to Mike. Mike's still like, I

874
00:42:52.800 --> 00:42:55.119
<v Speaker 1>think Jan you like Liza P as well. Everyone seems

875
00:42:55.119 --> 00:42:57.239
<v Speaker 1>to just like it's really stuck with them. It's time

876
00:42:57.280 --> 00:42:59.400
<v Speaker 1>I go back and actually play Liza P. And this

877
00:42:59.440 --> 00:43:00.920
<v Speaker 1>would be a one. This would be one I definitely

878
00:43:00.920 --> 00:43:02.559
<v Speaker 1>wouldn't hate to play on the switch To. So maybe

879
00:43:02.559 --> 00:43:05.360
<v Speaker 1>I'll make that happen. All right, Now, we're getting to

880
00:43:05.360 --> 00:43:06.559
<v Speaker 1>the part of the show where they kind of got

881
00:43:06.559 --> 00:43:10.320
<v Speaker 1>around to their bigger first party games, Zeno Blake Chronicles

882
00:43:10.679 --> 00:43:12.320
<v Speaker 1>is getting you.

883
00:43:12.320 --> 00:43:14.960
<v Speaker 3>Did forget One thing from the Sizzle reel, which was

884
00:43:15.119 --> 00:43:20.239
<v Speaker 3>Space Marines two was getting a switch portal looked real

885
00:43:20.679 --> 00:43:23.880
<v Speaker 3>grimy and grimy. That one's real.

886
00:43:24.679 --> 00:43:27.119
<v Speaker 1>I wonder like that that because they use their own

887
00:43:27.159 --> 00:43:30.719
<v Speaker 1>engine over there at Saber for those kinds of games.

888
00:43:31.079 --> 00:43:33.719
<v Speaker 1>It's the World war Z engine. I think it was

889
00:43:33.800 --> 00:43:35.639
<v Speaker 1>World war Z where they could have a bunch of

890
00:43:35.719 --> 00:43:38.480
<v Speaker 1>zombies all rushing you at the same time, and they

891
00:43:38.559 --> 00:43:42.079
<v Speaker 1>did something similar with Space Marines two. And I wonder

892
00:43:42.079 --> 00:43:43.320
<v Speaker 1>if it's just too much for the switch too. I

893
00:43:43.360 --> 00:43:44.599
<v Speaker 1>wonder if that's the kind of thing that just really

894
00:43:44.679 --> 00:43:45.480
<v Speaker 1>hits that CPU.

895
00:43:46.199 --> 00:43:50.960
<v Speaker 3>Yeah, even it seems like the GPU is also being

896
00:43:51.039 --> 00:43:53.960
<v Speaker 3>hit pretty hard, because there was some shots where it

897
00:43:54.000 --> 00:43:57.679
<v Speaker 3>was very clearly a very very low resolution that they

898
00:43:57.679 --> 00:44:01.320
<v Speaker 3>were running DLSS on, and there was a lot of

899
00:44:01.400 --> 00:44:04.079
<v Speaker 3>art facting around the characters. I was like, I'm sure

900
00:44:04.159 --> 00:44:06.920
<v Speaker 3>people who play this game on the switch to probably

901
00:44:06.920 --> 00:44:08.880
<v Speaker 3>not going to notice. This isn't the thing that they're

902
00:44:08.960 --> 00:44:11.639
<v Speaker 3>trained to notice. But I was looking at it like, man,

903
00:44:11.840 --> 00:44:12.599
<v Speaker 3>that looks.

904
00:44:12.639 --> 00:44:15.599
<v Speaker 1>Ugh yep, and again, well it just feel like we

905
00:44:15.639 --> 00:44:17.400
<v Speaker 1>always get like one or two of those from third

906
00:44:17.440 --> 00:44:19.760
<v Speaker 1>parties in an Nintendo direct and this time it was

907
00:44:19.800 --> 00:44:23.039
<v Speaker 1>that all right, Zeno Blake Chronicles that are getting upgrades

908
00:44:23.079 --> 00:44:25.679
<v Speaker 1>on switch To. All of the games are all three

909
00:44:25.760 --> 00:44:28.320
<v Speaker 1>Zeno Bake Chronicle games are getting updated for switch To,

910
00:44:28.440 --> 00:44:30.360
<v Speaker 1>and you can expect to play the games in four

911
00:44:30.440 --> 00:44:32.840
<v Speaker 1>K and sixty frames per second when your console is

912
00:44:32.880 --> 00:44:38.119
<v Speaker 1>in doc mode. Other enhancements include improved cutscenes and more.

913
00:44:38.679 --> 00:44:42.039
<v Speaker 1>Of course, to all three titles. I wasn't able to

914
00:44:42.079 --> 00:44:44.480
<v Speaker 1>like see when they were talking about this, did they

915
00:44:44.559 --> 00:44:47.119
<v Speaker 1>explain what the business or the cost structure is. Do

916
00:44:47.119 --> 00:44:48.360
<v Speaker 1>you have to pay for all these upgrades?

917
00:44:48.519 --> 00:44:50.880
<v Speaker 3>They are ten dollars each, which is the same as

918
00:44:51.000 --> 00:44:54.599
<v Speaker 3>Zeno Blade Chronicles X Edition. Right, I'm looking into it.

919
00:44:54.599 --> 00:44:56.519
<v Speaker 3>It seems like they were all done at the same

920
00:44:56.559 --> 00:45:00.719
<v Speaker 3>time because they're all kind of the same type of bad.

921
00:45:00.760 --> 00:45:07.199
<v Speaker 3>These ones seem less bad, right, Yeah, it seems like

922
00:45:07.320 --> 00:45:10.760
<v Speaker 3>they haven't just put a really rough AI filter to

923
00:45:10.880 --> 00:45:18.280
<v Speaker 3>upscale things, but it's still using a clearly not a DLSS,

924
00:45:18.320 --> 00:45:20.639
<v Speaker 3>which is weird because the switch has access to DLSS,

925
00:45:20.840 --> 00:45:24.840
<v Speaker 3>but it is using some sort of upscaler to improve

926
00:45:24.880 --> 00:45:29.599
<v Speaker 3>the resolution rather than just actually upgrading the internal resolution,

927
00:45:29.760 --> 00:45:32.760
<v Speaker 3>which you most certainly could with these games, like they

928
00:45:33.280 --> 00:45:36.519
<v Speaker 3>the switch To is a more powerful console without need

929
00:45:36.599 --> 00:45:39.239
<v Speaker 3>for upscaling. It could just run and run the matter

930
00:45:39.239 --> 00:45:43.320
<v Speaker 3>of higher resolution. So I don't really know what they're doing.

931
00:45:43.360 --> 00:45:45.800
<v Speaker 3>They've added new content to them as well. There's like, yeah,

932
00:45:46.440 --> 00:45:50.199
<v Speaker 3>there's something. There's like a caching minigame and Zeno Blay

933
00:45:50.280 --> 00:45:53.000
<v Speaker 3>Chronicles one and they've added a bunch of voice scenes

934
00:45:53.159 --> 00:45:56.320
<v Speaker 3>and Zeno Blade Chronicles two will have different type of

935
00:45:56.400 --> 00:45:58.599
<v Speaker 3>it will have like a wave based thing, so like

936
00:45:58.679 --> 00:46:05.159
<v Speaker 3>that is niche, but looking at actual visual quality, it

937
00:46:04.760 --> 00:46:07.840
<v Speaker 3>it doesn't feel good where you're like, yes, this is

938
00:46:07.840 --> 00:46:10.920
<v Speaker 3>technically a shop at image, it's also a muddia image,

939
00:46:11.760 --> 00:46:16.320
<v Speaker 3>So I don't know that. That doesn't feel good. So

940
00:46:16.679 --> 00:46:17.840
<v Speaker 3>do you want to know what the name of this

941
00:46:17.920 --> 00:46:22.239
<v Speaker 3>game is? According to the Nintendo marketing, the Zeno Blade

942
00:46:22.320 --> 00:46:25.639
<v Speaker 3>Chronicles to Finish of Edition Nintendo Switch To Edition game.

943
00:46:26.840 --> 00:46:29.840
<v Speaker 1>Okay, man, they're they're so good at naming things. They're

944
00:46:29.880 --> 00:46:33.000
<v Speaker 1>up there with Square Nix. Now is Zeno Blake Chronicles

945
00:46:33.000 --> 00:46:36.719
<v Speaker 1>Definitive Edition is out digitally now? Zeno Blake Chronicles two

946
00:46:36.920 --> 00:46:39.320
<v Speaker 1>is coming July thirtieth, and then Chronicles three will be

947
00:46:39.360 --> 00:46:42.679
<v Speaker 1>out December third, if you want the upgraded each one

948
00:46:42.679 --> 00:46:44.639
<v Speaker 1>will be ten dollars, so at least they're spreading that.

949
00:46:44.679 --> 00:46:47.760
<v Speaker 1>They're spreading that out, so like you've paid ten dollars

950
00:46:47.800 --> 00:46:49.639
<v Speaker 1>now for one, another one in July, and then the

951
00:46:49.679 --> 00:46:52.719
<v Speaker 1>third one in December. If they were asking for thirty

952
00:46:52.760 --> 00:46:55.039
<v Speaker 1>dollars right now for all three of these, I think

953
00:46:55.039 --> 00:46:57.679
<v Speaker 1>it would be so obvious that obviously it's obvious anyhow,

954
00:46:57.679 --> 00:47:00.159
<v Speaker 1>but it'd be like, that is so stupid, No way

955
00:47:00.159 --> 00:47:01.079
<v Speaker 1>anyone's going to do that.

956
00:47:01.119 --> 00:47:02.119
<v Speaker 2>They might feel like they can.

957
00:47:02.000 --> 00:47:04.119
<v Speaker 1>Get away with a little bit more by spreading these out,

958
00:47:04.760 --> 00:47:08.639
<v Speaker 1>but that's I don't know, pretty stupid overall. Xeno Blade

959
00:47:08.679 --> 00:47:11.440
<v Speaker 1>is back though with a new game, Zeno Blade Genesis,

960
00:47:11.800 --> 00:47:15.199
<v Speaker 1>featuring an even heavier anime inspired design. The next Zeno

961
00:47:15.239 --> 00:47:17.960
<v Speaker 1>Blake Chronicles game was briefly shown off. It also looks

962
00:47:17.960 --> 00:47:21.079
<v Speaker 1>to have a deeper fantasy influence when compared to previous titles,

963
00:47:21.480 --> 00:47:24.239
<v Speaker 1>and it's out in twenty twenty seven. How did this

964
00:47:24.280 --> 00:47:25.280
<v Speaker 1>one strike your fancy?

965
00:47:27.840 --> 00:47:31.960
<v Speaker 3>I I don't know. It looks good, It looked good,

966
00:47:32.159 --> 00:47:34.639
<v Speaker 3>but I don't know. I want to see more. So,

967
00:47:34.880 --> 00:47:36.920
<v Speaker 3>how did you did you watch this one?

968
00:47:37.239 --> 00:47:40.400
<v Speaker 1>Yes? And I I that line there from this game

969
00:47:40.440 --> 00:47:43.199
<v Speaker 1>Spot article where it's like even more anime inspired, It's like,

970
00:47:43.280 --> 00:47:44.920
<v Speaker 1>I don't, I don't know.

971
00:47:45.159 --> 00:47:46.280
<v Speaker 2>Sometimes that looks like.

972
00:47:46.280 --> 00:47:48.599
<v Speaker 1>Really good in this in these in this trailer, and

973
00:47:48.679 --> 00:47:50.840
<v Speaker 1>other times it looks kind of generic. And that's my

974
00:47:51.199 --> 00:47:53.360
<v Speaker 1>take on like how I feel about modern anime, where

975
00:47:53.360 --> 00:47:54.920
<v Speaker 1>it's like a lot of it blends together because I

976
00:47:54.920 --> 00:47:57.159
<v Speaker 1>don't notice is I don't notice the nuances. I'm not

977
00:47:57.199 --> 00:47:59.559
<v Speaker 1>watching enough to do that. So that's definitely an old

978
00:47:59.599 --> 00:48:01.480
<v Speaker 1>man take. I know that, but that's just how I

979
00:48:01.480 --> 00:48:04.519
<v Speaker 1>felt in some of these clips. But then when when

980
00:48:04.519 --> 00:48:06.519
<v Speaker 1>it is like doing the very over the top Zeno

981
00:48:06.519 --> 00:48:09.280
<v Speaker 1>Blade stuff, Oh no, this is working. Actually it kind

982
00:48:09.280 --> 00:48:12.360
<v Speaker 1>of it's even like a good mashup of those styles,

983
00:48:12.760 --> 00:48:13.119
<v Speaker 1>and like.

984
00:48:13.119 --> 00:48:16.719
<v Speaker 3>I am glad that they're doing something different because kind

985
00:48:16.719 --> 00:48:19.960
<v Speaker 3>of like the lineage of the Zeno Gear Xeno Saga

986
00:48:20.519 --> 00:48:23.400
<v Speaker 3>Zeno Blade was always that they were trying new stuff

987
00:48:23.440 --> 00:48:26.639
<v Speaker 3>and they were exploring new worlds. This is still, as

988
00:48:26.639 --> 00:48:29.599
<v Speaker 3>far as I can tell, in the universe of Zeno Blade,

989
00:48:30.239 --> 00:48:33.079
<v Speaker 3>and I'm pretty sure it takes place like in in

990
00:48:33.639 --> 00:48:37.000
<v Speaker 3>before the events of the previous Zeno Blade games have've

991
00:48:37.039 --> 00:48:39.079
<v Speaker 3>come out, but it does seem like a kind of

992
00:48:39.079 --> 00:48:42.039
<v Speaker 3>refresh for the tone and for the atmosphere of that series.

993
00:48:42.559 --> 00:48:43.719
<v Speaker 2>Yeah, that's what they're kind of.

994
00:48:43.800 --> 00:48:46.239
<v Speaker 1>It does feel like their positioning this as a new beginning,

995
00:48:46.760 --> 00:48:49.480
<v Speaker 1>so it's not Zeno Blake Chronicles four necessarily, but you're right,

996
00:48:49.519 --> 00:48:53.119
<v Speaker 1>there's a lot of connective tissue, same universe. I bet

997
00:48:53.119 --> 00:48:54.920
<v Speaker 1>fans will feel like they will get more out of

998
00:48:54.960 --> 00:48:57.840
<v Speaker 1>it if they've played those previous games. They are definitely

999
00:48:57.840 --> 00:49:00.440
<v Speaker 1>trying to give people a new jumping on point. I

1000
00:49:01.119 --> 00:49:03.719
<v Speaker 1>think I'm a little surprised that they're sticking with Zeno Blade,

1001
00:49:03.840 --> 00:49:06.199
<v Speaker 1>like at very least. I think I was expecting to

1002
00:49:06.199 --> 00:49:10.039
<v Speaker 1>be Zeno something else. But I think really in my heart,

1003
00:49:10.079 --> 00:49:12.880
<v Speaker 1>I was like, they might try something completely new. Right,

1004
00:49:12.920 --> 00:49:15.800
<v Speaker 1>let's let's go completely off the beaten path here. It's like,

1005
00:49:15.920 --> 00:49:18.639
<v Speaker 1>because one of their jobs at over there at Monolith

1006
00:49:18.800 --> 00:49:22.639
<v Speaker 1>is to basically be like the ones that sort of

1007
00:49:22.639 --> 00:49:25.599
<v Speaker 1>go into the jungle and hack apart the path so

1008
00:49:25.639 --> 00:49:28.079
<v Speaker 1>that the Zelda team could follow behind them and make

1009
00:49:28.159 --> 00:49:30.320
<v Speaker 1>something based on like whatever they're trying there. So I'm like, oh,

1010
00:49:30.360 --> 00:49:32.840
<v Speaker 1>maybe they'll try something very different so that that next

1011
00:49:32.920 --> 00:49:35.400
<v Speaker 1>Zelda game whatever will be, can have a lot of

1012
00:49:35.440 --> 00:49:37.880
<v Speaker 1>new stuff to work with, but obviously they also st

1013
00:49:38.039 --> 00:49:40.280
<v Speaker 1>have to just make their game. And Zeno Blade is

1014
00:49:40.360 --> 00:49:42.239
<v Speaker 1>growing in popularity, so.

1015
00:49:42.199 --> 00:49:48.679
<v Speaker 3>Yeah, very well, especially they have been growing. It's not

1016
00:49:48.719 --> 00:49:50.440
<v Speaker 3>just that they have sold well, it's that they've been

1017
00:49:50.519 --> 00:49:53.760
<v Speaker 3>growing in sales. Is the thing that I think finds

1018
00:49:53.840 --> 00:49:55.320
<v Speaker 3>a lot of value in right now.

1019
00:49:55.800 --> 00:49:59.400
<v Speaker 1>Yep, all right, let's continue here, just a few more

1020
00:49:59.440 --> 00:50:02.400
<v Speaker 1>Nintendo Which Sports Resort which when it first popped up

1021
00:50:02.519 --> 00:50:06.159
<v Speaker 1>like this, this pilot Wings. Pilotings also had its own resort

1022
00:50:06.239 --> 00:50:08.119
<v Speaker 1>version as well on the three DS, I mean the

1023
00:50:08.239 --> 00:50:08.760
<v Speaker 1>pilot Wing.

1024
00:50:09.280 --> 00:50:10.760
<v Speaker 3>They both feature Woohoo island.

1025
00:50:11.159 --> 00:50:15.119
<v Speaker 1>They do, Yeah, absolutely they do. This is okay. It's

1026
00:50:15.119 --> 00:50:22.760
<v Speaker 1>gonna have twelve sports, including boxing, bowling, basketball, there's a well, there's.

1027
00:50:22.599 --> 00:50:25.679
<v Speaker 2>Thumb wrestling, you see, and they showed a.

1028
00:50:25.599 --> 00:50:27.880
<v Speaker 3>Lot this bit. I'm not sure if you caught it

1029
00:50:27.880 --> 00:50:30.840
<v Speaker 3>back Lack had a great he fucking he was all

1030
00:50:30.840 --> 00:50:34.519
<v Speaker 3>in for the thumb wrestling, especially when Koizumi started like

1031
00:50:34.559 --> 00:50:37.239
<v Speaker 3>demoing it. Bacola thought that was really charming, too.

1032
00:50:37.800 --> 00:50:38.760
<v Speaker 2>Charming is the word.

1033
00:50:38.840 --> 00:50:42.000
<v Speaker 3>Yeah, yeah, he was really enamored by it, I'd say,

1034
00:50:42.360 --> 00:50:45.559
<v Speaker 3>But yeah, I'm a bit skeptical compared to back law,

1035
00:50:45.599 --> 00:50:48.800
<v Speaker 3>but he seems into it, and so I don't know

1036
00:50:48.880 --> 00:50:50.719
<v Speaker 3>that dude's weird. He can enjoy what he wants.

1037
00:50:50.960 --> 00:50:52.800
<v Speaker 1>That's where you got to give him what he wants exactly,

1038
00:50:53.000 --> 00:50:54.719
<v Speaker 1>No no point standing in the way of him and

1039
00:50:54.760 --> 00:50:57.079
<v Speaker 1>his weird proclivities. Absolutely.

1040
00:50:57.679 --> 00:51:03.239
<v Speaker 3>I say that gift of Koizumi from about here down

1041
00:51:03.559 --> 00:51:08.199
<v Speaker 3>with his handgoing yep, fucking insane that.

1042
00:51:09.840 --> 00:51:13.840
<v Speaker 1>It's I mean, what I want is the face he's

1043
00:51:13.880 --> 00:51:17.079
<v Speaker 1>making when he's like when he's completed the act of

1044
00:51:17.119 --> 00:51:20.199
<v Speaker 1>the thumb wrestling and uh and the hand going off,

1045
00:51:20.239 --> 00:51:21.599
<v Speaker 1>and then I want, like because it's like in two

1046
00:51:21.639 --> 00:51:24.639
<v Speaker 1>different screens, like two little picture and pictures, and then

1047
00:51:24.679 --> 00:51:27.559
<v Speaker 1>there's the gameplays happening inside. I want the gameplay area

1048
00:51:27.639 --> 00:51:29.760
<v Speaker 1>green screened. So we could just apply that to everything

1049
00:51:29.800 --> 00:51:32.000
<v Speaker 1>going forward. Yeah, just like that should just be a

1050
00:51:32.039 --> 00:51:34.880
<v Speaker 1>meme format.

1051
00:51:33.599 --> 00:51:36.599
<v Speaker 3>The gameplay to be only Chumba Bikini.

1052
00:51:36.159 --> 00:51:39.960
<v Speaker 1>Squadh, yeah exactly. Yeah, they had some chambar stuff and

1053
00:51:40.159 --> 00:51:42.360
<v Speaker 1>uh and sports resort before, so why not just bring

1054
00:51:42.400 --> 00:51:44.639
<v Speaker 1>those characters into there. Oh they got they have jump

1055
00:51:44.719 --> 00:51:45.800
<v Speaker 1>rope and I forgot about that.

1056
00:51:46.079 --> 00:51:47.320
<v Speaker 2>Uh yeah, that's.

1057
00:51:47.920 --> 00:51:50.159
<v Speaker 3>Back he was way into that he was like, this

1058
00:51:50.239 --> 00:51:52.360
<v Speaker 3>is a jump rope is such a cool sport.

1059
00:51:52.480 --> 00:51:53.960
<v Speaker 1>It's one of his favorite sports.

1060
00:51:54.079 --> 00:51:57.400
<v Speaker 3>Right. He's talking about how he loves like the competitive

1061
00:51:57.480 --> 00:52:02.159
<v Speaker 3>scene of jump rope, right, just the atmosphere and the history,

1062
00:52:02.480 --> 00:52:04.960
<v Speaker 3>and you know, like sport is so much more than

1063
00:52:05.159 --> 00:52:09.239
<v Speaker 3>just like a game. It's yeah, competition, it's it's all

1064
00:52:09.239 --> 00:52:12.440
<v Speaker 3>these different things. And you know, he really went on

1065
00:52:12.599 --> 00:52:14.800
<v Speaker 3>like a beautiful soliloquy about it, but he was way

1066
00:52:14.800 --> 00:52:15.159
<v Speaker 3>into it.

1067
00:52:15.719 --> 00:52:20.159
<v Speaker 1>Oh, he said chat saying, yeah, totally. All right, Well,

1068
00:52:20.239 --> 00:52:22.880
<v Speaker 1>let's move on from Nintendo Switch Sports Resort. Which did

1069
00:52:22.920 --> 00:52:25.079
<v Speaker 1>they give a date for that one? I was looking

1070
00:52:25.159 --> 00:52:27.320
<v Speaker 1>for it, but let's let me double check real quick

1071
00:52:28.039 --> 00:52:29.199
<v Speaker 1>that one is coming?

1072
00:52:29.599 --> 00:52:31.519
<v Speaker 2>Yeah? I don't think they so, yeah, it's coming October

1073
00:52:31.559 --> 00:52:32.079
<v Speaker 2>twenty second.

1074
00:52:32.079 --> 00:52:34.119
<v Speaker 1>There we go. I thought they had it over there,

1075
00:52:34.199 --> 00:52:39.440
<v Speaker 1>all right. And then let's see here RuneScape Dragon Wilds,

1076
00:52:39.519 --> 00:52:41.760
<v Speaker 1>which okay, it's coming September fifteenth.

1077
00:52:41.760 --> 00:52:42.599
<v Speaker 2>I have fun with that.

1078
00:52:43.199 --> 00:52:46.639
<v Speaker 1>And then they showed off more Starfucks, which, hey, that's

1079
00:52:46.639 --> 00:52:48.480
<v Speaker 1>got a demo now so people can go play that.

1080
00:52:49.199 --> 00:52:51.159
<v Speaker 1>A couple of things. We found out who's making it,

1081
00:52:51.599 --> 00:52:55.360
<v Speaker 1>Vellain Studios, which made that Mario Kart Live Toys to

1082
00:52:55.480 --> 00:52:58.440
<v Speaker 1>Life sort of thing. They also did Knockout Tour or

1083
00:52:58.519 --> 00:52:59.719
<v Speaker 1>I can't can't remember that, not got.

1084
00:52:59.639 --> 00:53:03.800
<v Speaker 3>Sick City City, Thank You? Which jam? You really like that?

1085
00:53:03.920 --> 00:53:04.079
<v Speaker 2>Right?

1086
00:53:04.800 --> 00:53:05.599
<v Speaker 3>Played a bunch of Life.

1087
00:53:05.920 --> 00:53:06.920
<v Speaker 2>I think James into it?

1088
00:53:07.239 --> 00:53:12.480
<v Speaker 1>Okay, Yeah did? Star Fox was now a game that

1089
00:53:12.519 --> 00:53:14.639
<v Speaker 1>people could play, and people are playing it and it's

1090
00:53:14.679 --> 00:53:16.639
<v Speaker 1>saying it looks really good. And I think that is

1091
00:53:16.719 --> 00:53:19.159
<v Speaker 1>kind of the big takeaway from this game is visually,

1092
00:53:19.199 --> 00:53:22.000
<v Speaker 1>when you're playing the levels, it really does stand out

1093
00:53:22.039 --> 00:53:24.599
<v Speaker 1>how good it is. But do you take anything away

1094
00:53:24.599 --> 00:53:27.559
<v Speaker 1>from Velin being the ones making this? Does that mean

1095
00:53:27.559 --> 00:53:30.320
<v Speaker 1>anything as opposed to like an internal Nintendo team, because

1096
00:53:30.519 --> 00:53:31.840
<v Speaker 1>I don't know if it works that way for me.

1097
00:53:32.679 --> 00:53:32.760
<v Speaker 2>No.

1098
00:53:32.960 --> 00:53:36.280
<v Speaker 3>I think Nintendo choose their partners very carefully and they

1099
00:53:36.360 --> 00:53:39.360
<v Speaker 3>work with them quite frequently. I think Velin also might

1100
00:53:39.360 --> 00:53:42.719
<v Speaker 3>have worked on one or two of the switch to updates,

1101
00:53:42.760 --> 00:53:46.519
<v Speaker 3>not the Action Familiar updates. Yeah, it was like them,

1102
00:53:46.559 --> 00:53:48.960
<v Speaker 3>and Panic Bohn did a lot of them. I think so.

1103
00:53:49.400 --> 00:53:53.440
<v Speaker 3>I think that, you know, Nintendo have their group of

1104
00:53:53.840 --> 00:53:57.960
<v Speaker 3>studios outside of First Party that they like working with,

1105
00:53:58.000 --> 00:54:00.719
<v Speaker 3>and they work with them consistently, and they were happy

1106
00:54:00.800 --> 00:54:05.480
<v Speaker 3>enough with h the Mario cash to a live thing,

1107
00:54:06.039 --> 00:54:09.039
<v Speaker 3>and so yeah, I'm not surprised that they gave them

1108
00:54:09.039 --> 00:54:12.800
<v Speaker 3>a more substantial project, but still one that is ultimately like, hey, no,

1109
00:54:12.920 --> 00:54:14.679
<v Speaker 3>we set the parameters of what this is, and you

1110
00:54:14.800 --> 00:54:17.159
<v Speaker 3>just kind of you fill out. You do that, you

1111
00:54:17.239 --> 00:54:19.760
<v Speaker 3>fill in the blanks that we have left for you.

1112
00:54:21.320 --> 00:54:22.840
<v Speaker 2>Then Final Fantasy resonance.

1113
00:54:23.800 --> 00:54:27.639
<v Speaker 1>But this is a kind of an HD two D

1114
00:54:27.800 --> 00:54:32.000
<v Speaker 1>Final Fantasy game for Switch coming October twenty second. I

1115
00:54:32.000 --> 00:54:35.199
<v Speaker 1>think that's such a great idea to just do more

1116
00:54:35.199 --> 00:54:38.159
<v Speaker 1>of this but with a smaller budget while still making

1117
00:54:38.159 --> 00:54:38.679
<v Speaker 1>it look amazing.

1118
00:54:38.719 --> 00:54:40.199
<v Speaker 2>Yeah, goh, tell me what you're thinking about it.

1119
00:54:40.239 --> 00:54:44.239
<v Speaker 3>The other part of this is remember how Octopath Zero

1120
00:54:44.800 --> 00:54:48.039
<v Speaker 3>was kind of a reworking of the Octopath mobile game.

1121
00:54:48.159 --> 00:54:51.039
<v Speaker 2>Yes, this is this was originally a mobile game, right, yeah.

1122
00:54:50.679 --> 00:54:52.519
<v Speaker 3>This is going to be working a Brave Ex Brave

1123
00:54:52.719 --> 00:54:54.000
<v Speaker 3>X experience.

1124
00:54:54.079 --> 00:54:55.199
<v Speaker 1>Yes that's right, yes.

1125
00:54:55.800 --> 00:54:58.039
<v Speaker 3>Which has led to some really funny things where like

1126
00:54:58.679 --> 00:55:02.880
<v Speaker 3>the summons are just like, hey, you remember that Cloud exists. Yes,

1127
00:55:03.400 --> 00:55:06.039
<v Speaker 3>Cloud's a pretty cool guy. And then Cloud shows up

1128
00:55:06.079 --> 00:55:08.719
<v Speaker 3>and does some shit on the battlefield and disappears. But

1129
00:55:08.760 --> 00:55:11.719
<v Speaker 3>it shows like footage from Final Fantasy seven remake.

1130
00:55:11.880 --> 00:55:14.039
<v Speaker 1>Right, it shows like it just shows like the full

1131
00:55:14.119 --> 00:55:17.280
<v Speaker 1>three D models, right, like those characters. Yeah, that's that

1132
00:55:17.400 --> 00:55:22.199
<v Speaker 1>is very funny. Actually, I mean I thought that that zero. Yes,

1133
00:55:22.280 --> 00:55:23.679
<v Speaker 1>what was the other one that they kind of did

1134
00:55:23.679 --> 00:55:27.039
<v Speaker 1>this with them? Sorry you just mentioned it zero. Yes,

1135
00:55:27.119 --> 00:55:30.440
<v Speaker 1>I thought that was pretty decently received. And if this

1136
00:55:30.480 --> 00:55:34.760
<v Speaker 1>is like, hey, take some existing content, existing games, rework

1137
00:55:34.800 --> 00:55:38.119
<v Speaker 1>it the same way they did that, hopefully it leads

1138
00:55:38.159 --> 00:55:40.320
<v Speaker 1>to more in the future. It's like they don't just

1139
00:55:40.480 --> 00:55:42.360
<v Speaker 1>necessarily make a mobile game. It's like, let's do an

1140
00:55:42.360 --> 00:55:46.079
<v Speaker 1>original one of these four Final Fantasy on consoles using

1141
00:55:46.199 --> 00:55:48.320
<v Speaker 1>HD two D or some variation thereof.

1142
00:55:48.840 --> 00:55:51.880
<v Speaker 3>It's also noteworthy because one of the few remaining one

1143
00:55:51.920 --> 00:55:56.440
<v Speaker 3>of these mobile games that hasn't gotten a reworking is

1144
00:55:56.599 --> 00:55:59.760
<v Speaker 3>Yo Katao's Near Game, which is an original Near Sea

1145
00:56:00.800 --> 00:56:05.000
<v Speaker 3>and Near reincarnation. People really really like that game, and

1146
00:56:05.039 --> 00:56:09.639
<v Speaker 3>it was totally delisted. You cannot play that game anymore, so.

1147
00:56:08.960 --> 00:56:10.880
<v Speaker 2>So do the same Yeah, yeah, if.

1148
00:56:10.760 --> 00:56:14.559
<v Speaker 3>They did that. Also, just let's let Yokuta release something

1149
00:56:15.039 --> 00:56:17.400
<v Speaker 3>he works so hard. Please let one of his games release.

1150
00:56:17.880 --> 00:56:21.719
<v Speaker 1>Yep, agreed, and then can hi wind here points out

1151
00:56:22.159 --> 00:56:26.239
<v Speaker 1>the mobile version of this had Ariana Grande and Colombo

1152
00:56:26.400 --> 00:56:26.679
<v Speaker 1>in it.

1153
00:56:27.400 --> 00:56:29.920
<v Speaker 3>I heard it had two Ariana is it?

1154
00:56:30.119 --> 00:56:34.239
<v Speaker 1>Yeah, let's go two Ariana Grandees and a Colombo. Is

1155
00:56:34.400 --> 00:56:36.559
<v Speaker 1>just my dream. That's that's that's what I need to

1156
00:56:36.559 --> 00:56:37.599
<v Speaker 1>make make things happen.

1157
00:56:38.000 --> 00:56:38.199
<v Speaker 3>Uh.

1158
00:56:38.239 --> 00:56:39.880
<v Speaker 1>The story was the best part of that game, so

1159
00:56:39.960 --> 00:56:43.239
<v Speaker 1>should be decent, says Jace Rathbone and Chat. Okay, so yeah,

1160
00:56:43.239 --> 00:56:45.000
<v Speaker 1>I thought it looked good. I don't want to like

1161
00:56:45.039 --> 00:56:45.840
<v Speaker 1>hold anything against it.

1162
00:56:46.159 --> 00:56:46.440
<v Speaker 2>They did it.

1163
00:56:46.480 --> 00:56:48.440
<v Speaker 1>They've done a decent job with this exact sort of

1164
00:56:48.440 --> 00:56:50.719
<v Speaker 1>thing before, so let's see if this one could pull

1165
00:56:50.719 --> 00:56:54.280
<v Speaker 1>it off. All right, let's sit, you know, let's sit

1166
00:56:54.280 --> 00:56:57.039
<v Speaker 1>these other ones real quick. Dragon Quest, Monsters, the Withered World.

1167
00:56:57.159 --> 00:57:00.440
<v Speaker 1>That looked pretty cool. That's coming December third. Split Tune

1168
00:57:00.559 --> 00:57:06.360
<v Speaker 1>Raiders is coming July twenty third. You see, Oh no,

1169
00:57:06.559 --> 00:57:09.119
<v Speaker 1>that's coming to No. Yeah, we'reetting a direct on June thirtieth.

1170
00:57:09.239 --> 00:57:12.800
<v Speaker 1>The game's coming on July twenty third. This is the

1171
00:57:12.800 --> 00:57:14.599
<v Speaker 1>start of like some of these Nintendo games where it's

1172
00:57:14.639 --> 00:57:17.239
<v Speaker 1>like they showed off a little bit more, not a lot.

1173
00:57:17.599 --> 00:57:19.800
<v Speaker 1>So I'm still left with some questions. I mean, Splatoon

1174
00:57:19.880 --> 00:57:23.440
<v Speaker 1>Raiders we've known for a while single player, single player

1175
00:57:23.480 --> 00:57:27.119
<v Speaker 1>focused a Splatoon game which they've had great single player

1176
00:57:27.159 --> 00:57:30.079
<v Speaker 1>modes before. To me, it's always just like, okay, if

1177
00:57:30.079 --> 00:57:31.480
<v Speaker 1>you're going to have it stand down on its own,

1178
00:57:31.559 --> 00:57:33.800
<v Speaker 1>how are you building on that to make it worthy

1179
00:57:33.960 --> 00:57:37.280
<v Speaker 1>of whatever price you're going to charge for this thing? Yeah?

1180
00:57:37.280 --> 00:57:37.639
<v Speaker 2>I don't know.

1181
00:57:37.679 --> 00:57:39.400
<v Speaker 1>Did you take anything away from what they showed of

1182
00:57:39.440 --> 00:57:40.519
<v Speaker 1>Splatoon Raiders?

1183
00:57:40.920 --> 00:57:42.920
<v Speaker 3>The thing that they kind of highlighted here was that

1184
00:57:43.000 --> 00:57:46.119
<v Speaker 3>it has like leveling up elements. It has light or

1185
00:57:46.199 --> 00:57:49.039
<v Speaker 3>pe genus tu wish. So I think that's kind of

1186
00:57:49.079 --> 00:57:50.320
<v Speaker 3>the big focus for this one.

1187
00:57:51.679 --> 00:57:55.800
<v Speaker 1>Metaphor Refountasio is coming on November twelfth. Delta Rune's next

1188
00:57:55.840 --> 00:57:58.760
<v Speaker 1>chapter has a date that's coming June fifth.

1189
00:57:59.440 --> 00:58:02.559
<v Speaker 2>I'm sorry, that's is that right? Yeah? It's out now?

1190
00:58:02.639 --> 00:58:05.440
<v Speaker 1>Yeah, that's right. Yeah, I'm sorry, says it's out very soon.

1191
00:58:05.480 --> 00:58:07.280
<v Speaker 1>I'm gonna click through here at double check that. Yeah,

1192
00:58:07.360 --> 00:58:08.239
<v Speaker 1>June twenty fourth.

1193
00:58:08.239 --> 00:58:08.639
<v Speaker 2>That's right.

1194
00:58:08.639 --> 00:58:11.760
<v Speaker 1>Things got mixed up. Delta uns continues to go along here.

1195
00:58:11.960 --> 00:58:16.239
<v Speaker 1>How far into like completion is Delta rus This is

1196
00:58:16.280 --> 00:58:18.880
<v Speaker 1>five of six? Five of six, Okay, that's what I thought,

1197
00:58:19.119 --> 00:58:21.679
<v Speaker 1>all right, June twenty fourth. For that, it's a free

1198
00:58:21.719 --> 00:58:25.079
<v Speaker 1>update for anyone who's been buying those so far and

1199
00:58:25.119 --> 00:58:28.280
<v Speaker 1>then there was a sizzle reel with like Daisy Cool. Addition,

1200
00:58:28.400 --> 00:58:34.639
<v Speaker 1>Final Fantasy fourteen Online Tales of Eternia Remastered, Rise of

1201
00:58:34.639 --> 00:58:37.679
<v Speaker 1>tomb Raiders, snow Runner which is out now, Observer System

1202
00:58:37.760 --> 00:58:38.639
<v Speaker 1>Reducts which.

1203
00:58:38.440 --> 00:58:40.559
<v Speaker 2>Is out June eighteenth.

1204
00:58:40.639 --> 00:58:42.840
<v Speaker 1>That's yeah, here's the Space Brain two for you that's

1205
00:58:42.840 --> 00:58:45.960
<v Speaker 1>coming out twenty twenty six, is all they're saying. Fitness

1206
00:58:45.960 --> 00:58:49.280
<v Speaker 1>Boxing three, middle Gear Solid Master Collection Volume two out

1207
00:58:49.280 --> 00:58:52.360
<v Speaker 1>August twenty seventh. All right, let's wrap back around to

1208
00:58:52.639 --> 00:58:56.000
<v Speaker 1>the Dusk Bloods, which they said, hey, we got to

1209
00:58:56.039 --> 00:58:59.280
<v Speaker 1>Clostwork network tests coming this summer, and then they kind

1210
00:58:59.280 --> 00:59:02.599
<v Speaker 1>of said nothing else. Yeah, how'd you feel about that?

1211
00:59:03.599 --> 00:59:09.239
<v Speaker 3>Uh? I think the the two biggest headlines at the

1212
00:59:09.360 --> 00:59:13.920
<v Speaker 3>show showing so little is why there's a contingent to

1213
00:59:13.960 --> 00:59:15.760
<v Speaker 3>people that feel pretty negative about.

1214
00:59:15.519 --> 00:59:17.000
<v Speaker 1>This Burn direct.

1215
00:59:17.079 --> 00:59:17.719
<v Speaker 2>Yeah.

1216
00:59:17.880 --> 00:59:20.280
<v Speaker 3>Yeah, Like you look at it on paper and you're like,

1217
00:59:20.360 --> 00:59:22.119
<v Speaker 3>that's a great direct, and then you look at the

1218
00:59:22.119 --> 00:59:25.440
<v Speaker 3>actual content of those two biggest trailers at the show

1219
00:59:25.440 --> 00:59:28.800
<v Speaker 3>and you're like that, I still don't know what these

1220
00:59:28.840 --> 00:59:32.199
<v Speaker 3>games are. And I think in the Zelder case, it's

1221
00:59:32.320 --> 00:59:34.320
<v Speaker 3>very weird because it's like it's just a weird choice

1222
00:59:34.320 --> 00:59:36.519
<v Speaker 3>of what they showed, Like, I get showing a teaser,

1223
00:59:36.960 --> 00:59:39.920
<v Speaker 3>but why not show something a bit more dynamic that

1224
00:59:40.039 --> 00:59:43.159
<v Speaker 3>shows off the arch a bit better rather than this

1225
00:59:43.320 --> 00:59:47.679
<v Speaker 3>one shot that like doesn't look broke. And in the

1226
00:59:47.719 --> 00:59:50.519
<v Speaker 3>case of the Dusk Bloods, I think they're doing a

1227
00:59:50.559 --> 00:59:53.800
<v Speaker 3>real bad job at explaining that what that game is,

1228
00:59:54.119 --> 00:59:57.159
<v Speaker 3>because the press release that came out made clear it

1229
00:59:57.239 --> 01:00:01.320
<v Speaker 3>is an eight player multiplayer game of some kind with

1230
01:00:01.480 --> 01:00:06.159
<v Speaker 3>some degree of extraction or like pv PvE elements to

1231
01:00:06.239 --> 01:00:09.880
<v Speaker 3>wish or you can work with the you know, other players,

1232
01:00:10.119 --> 01:00:12.159
<v Speaker 3>So they are just they've done a real bad job

1233
01:00:12.159 --> 01:00:14.880
<v Speaker 3>of explaining what that game is, yes, other than saying

1234
01:00:15.000 --> 01:00:17.400
<v Speaker 3>it is the next Tromsoft game, which in some ways

1235
01:00:17.480 --> 01:00:19.039
<v Speaker 3>is kind of all they need to say to sell it,

1236
01:00:19.599 --> 01:00:21.800
<v Speaker 3>But like it would be nice if there was some

1237
01:00:21.880 --> 01:00:25.199
<v Speaker 3>bit of clarity on what that game actually is because

1238
01:00:25.280 --> 01:00:28.400
<v Speaker 3>right now, like it kind of seems very similar to

1239
01:00:28.519 --> 01:00:30.639
<v Speaker 3>Night Rain in a lot of ways. It seems like

1240
01:00:30.760 --> 01:00:35.719
<v Speaker 3>night Rain was, you know, a run based thing with

1241
01:00:36.119 --> 01:00:40.280
<v Speaker 3>you know, CRUs of three, and this is now a

1242
01:00:40.559 --> 01:00:43.800
<v Speaker 3>eight player based thing where you're on your own and

1243
01:00:43.840 --> 01:00:46.280
<v Speaker 3>you can maybe team up with people, but it's still

1244
01:00:46.360 --> 01:00:48.320
<v Speaker 3>kind of doing the same thing of going through these

1245
01:00:48.400 --> 01:00:52.800
<v Speaker 3>runs and like going going through replaying the same areas

1246
01:00:52.880 --> 01:00:55.400
<v Speaker 3>multiple times, which again I'm just I'm not sure if

1247
01:00:55.400 --> 01:00:59.920
<v Speaker 3>that's what the Souls or Tromsoft fan base really really wants.

1248
01:01:00.119 --> 01:01:00.199
<v Speaker 4>Know.

1249
01:01:00.440 --> 01:01:02.679
<v Speaker 3>Night Rain sold well, but in the long run, it's

1250
01:01:02.679 --> 01:01:05.440
<v Speaker 3>not gonna sell as well as the Bass Elder Wings,

1251
01:01:05.480 --> 01:01:07.400
<v Speaker 3>So I know, I'm just curious.

1252
01:01:07.719 --> 01:01:09.760
<v Speaker 2>Yep, me too, I'm very curious. It was.

1253
01:01:11.119 --> 01:01:12.960
<v Speaker 1>Yeah, I just like, how okay, I kind of wanted

1254
01:01:13.000 --> 01:01:14.880
<v Speaker 1>to see more. We will see more. They're gonna have,

1255
01:01:15.480 --> 01:01:20.079
<v Speaker 1>you know, that summer closed network test, so we'll get

1256
01:01:20.119 --> 01:01:24.400
<v Speaker 1>a chance to play it. Everyone's question around it is like,

1257
01:01:24.880 --> 01:01:27.400
<v Speaker 1>you know, I sometimes I like the multiplayer stuff stuff.

1258
01:01:27.400 --> 01:01:29.480
<v Speaker 1>Sometimes I don't from a front game. What am I

1259
01:01:29.519 --> 01:01:31.679
<v Speaker 1>going to be doing sort of moment to moment? How

1260
01:01:31.760 --> 01:01:35.280
<v Speaker 1>much is this multiplayer? How much is it pvpve My

1261
01:01:35.360 --> 01:01:38.559
<v Speaker 1>guess is it's like I bet it's pretty single player

1262
01:01:38.639 --> 01:01:41.079
<v Speaker 1>up to a point and then until it's not, and

1263
01:01:41.119 --> 01:01:42.840
<v Speaker 1>then it's gonna flip when you go into these certain

1264
01:01:42.880 --> 01:01:45.519
<v Speaker 1>areas to like to do some sort of extraction some

1265
01:01:45.599 --> 01:01:49.639
<v Speaker 1>take on that. But we'll see. All right, There's still

1266
01:01:49.639 --> 01:01:52.400
<v Speaker 1>a couple more Kingdom Hearts for which you know, a

1267
01:01:52.519 --> 01:01:56.199
<v Speaker 1>similar thing but not exactly the same thing. Where how

1268
01:01:56.239 --> 01:01:58.000
<v Speaker 1>are you going to show off Kingdom Hearts for not

1269
01:01:58.119 --> 01:02:00.639
<v Speaker 1>show off the At this point, I'm gonna say, don't

1270
01:02:00.639 --> 01:02:02.840
<v Speaker 1>show off the Final Fantasy stuff. That does feel like

1271
01:02:02.840 --> 01:02:06.360
<v Speaker 1>a ship that is mostly sailed. But where's the Disney stuff?

1272
01:02:06.440 --> 01:02:08.599
<v Speaker 1>They didn't, They didn't even have that, Like, I know,

1273
01:02:08.639 --> 01:02:10.559
<v Speaker 1>Mike said that, but I was and it's like, feels

1274
01:02:10.559 --> 01:02:11.519
<v Speaker 1>like a joke coming from him.

1275
01:02:11.760 --> 01:02:13.760
<v Speaker 2>But yes, and no, where's the Disney stuff?

1276
01:02:14.280 --> 01:02:18.880
<v Speaker 3>No more has made Final Fantasy Versus thirteen three times now,

1277
01:02:18.920 --> 01:02:22.719
<v Speaker 3>and he's getting exceedingly good. Ish He's going to keep

1278
01:02:22.760 --> 01:02:25.639
<v Speaker 3>on doing it until it's perfect and we have the

1279
01:02:25.679 --> 01:02:27.159
<v Speaker 3>perfect version of Nactus.

1280
01:02:27.239 --> 01:02:31.719
<v Speaker 1>Okay, yeah, it does feel like this game is getting

1281
01:02:31.800 --> 01:02:34.239
<v Speaker 1>extremely into its bullshit.

1282
01:02:35.559 --> 01:02:36.679
<v Speaker 2>But I just don't.

1283
01:02:36.960 --> 01:02:40.079
<v Speaker 1>Yeah, show a world show like one Disney World that

1284
01:02:40.119 --> 01:02:43.800
<v Speaker 1>you're going into to make this still feel like Kingdom Hearts.

1285
01:02:44.320 --> 01:02:45.199
<v Speaker 2>I get this point.

1286
01:02:45.320 --> 01:02:47.440
<v Speaker 1>Kingdom Hearts has turned into some other thing.

1287
01:02:48.320 --> 01:02:50.519
<v Speaker 3>You don't get it. The real world is a Kingdom

1288
01:02:50.559 --> 01:02:56.119
<v Speaker 3>Hearts way, Yeah, Disney World your heart, it's in your

1289
01:02:56.159 --> 01:02:59.360
<v Speaker 3>real heart in the real world. It's fine. You don't

1290
01:02:59.400 --> 01:02:59.639
<v Speaker 3>get it.

1291
01:03:00.159 --> 01:03:02.960
<v Speaker 1>Yeah, I don't I you know, you're right. We should

1292
01:03:03.000 --> 01:03:06.199
<v Speaker 1>send a xenomorph after John Drake to really get him

1293
01:03:06.239 --> 01:03:08.880
<v Speaker 1>to fix this up. This is all his fault, all right.

1294
01:03:08.920 --> 01:03:12.280
<v Speaker 1>And then finally the Legend of Zelda Aqerina of Time remake.

1295
01:03:12.760 --> 01:03:16.239
<v Speaker 1>The rumors were true. This is happening. It is coming

1296
01:03:16.280 --> 01:03:18.880
<v Speaker 1>in twenty twenty six, so we got to see a

1297
01:03:18.880 --> 01:03:22.400
<v Speaker 1>lot of it. Right, there's a tease, I guess. I

1298
01:03:22.400 --> 01:03:24.679
<v Speaker 1>guess the thing from this video is there's voiceover, which

1299
01:03:24.719 --> 01:03:26.920
<v Speaker 1>makes me think that they might actually have some more

1300
01:03:27.000 --> 01:03:29.679
<v Speaker 1>voices in this game than normal. But I'm not gonna

1301
01:03:29.679 --> 01:03:32.639
<v Speaker 1>get my hopes up too much. There they sort of

1302
01:03:32.679 --> 01:03:34.559
<v Speaker 1>it's a tease. This is a tease where they're kind

1303
01:03:34.599 --> 01:03:36.679
<v Speaker 1>of like like showing a little bit of like one

1304
01:03:36.760 --> 01:03:40.800
<v Speaker 1>of those Zelda like tapestries that tells the story of

1305
01:03:40.840 --> 01:03:43.760
<v Speaker 1>the world, and then they fade in to Link like

1306
01:03:43.760 --> 01:03:46.840
<v Speaker 1>at the beginning of Okerina of Time, sleeping on his

1307
01:03:46.960 --> 01:03:50.000
<v Speaker 1>little tree stump or whatever, and that's it. We just

1308
01:03:50.039 --> 01:03:53.960
<v Speaker 1>saw Link looking pretty smooth and like an unreal engined

1309
01:03:53.960 --> 01:03:56.000
<v Speaker 1>sort of demo. In some ways, I don't want to

1310
01:03:56.000 --> 01:03:57.519
<v Speaker 1>be too archs because we just haven't seen the game

1311
01:03:57.519 --> 01:04:00.639
<v Speaker 1>in motion at all, really, but I was not blown

1312
01:04:00.679 --> 01:04:03.400
<v Speaker 1>away by this and at the same time cool that

1313
01:04:03.440 --> 01:04:04.039
<v Speaker 1>it's happening.

1314
01:04:04.719 --> 01:04:07.480
<v Speaker 3>I like that link was striking the yamp share in

1315
01:04:07.559 --> 01:04:08.599
<v Speaker 3>a traiture pose.

1316
01:04:09.440 --> 01:04:13.039
<v Speaker 1>Yeah, yes, it looks exactly the same as that. I

1317
01:04:13.079 --> 01:04:15.880
<v Speaker 1>saw that that joke going around and it made me laugh.

1318
01:04:18.159 --> 01:04:20.239
<v Speaker 1>What do you make of this? Like just this way

1319
01:04:20.280 --> 01:04:21.639
<v Speaker 1>of showing off this game.

1320
01:04:22.199 --> 01:04:26.800
<v Speaker 3>Fucking weird like this surely this is their This was

1321
01:04:26.840 --> 01:04:30.000
<v Speaker 3>their biggest announcement at the show, and Nintendo are not

1322
01:04:30.199 --> 01:04:34.719
<v Speaker 3>known for doing very short teasers. Like usually when Nintendo

1323
01:04:34.800 --> 01:04:37.519
<v Speaker 3>has like a big blowout for a big main thing,

1324
01:04:37.960 --> 01:04:41.639
<v Speaker 3>they show a pretty extensive amount of it, and this

1325
01:04:41.719 --> 01:04:47.159
<v Speaker 3>felt weirdly limited in what they were showing. So I

1326
01:04:47.239 --> 01:04:49.800
<v Speaker 3>really don't know what the thinking behind this was. I

1327
01:04:49.800 --> 01:04:52.719
<v Speaker 3>saw some people being like, even if you were showing something,

1328
01:04:52.760 --> 01:04:56.400
<v Speaker 3>why wouldn't you show the horse riding thing from the

1329
01:04:56.440 --> 01:04:58.880
<v Speaker 3>opening of Gannon riding out of the Castle or something

1330
01:04:58.920 --> 01:05:02.840
<v Speaker 3>like that, where you do get a much better idea

1331
01:05:02.840 --> 01:05:05.000
<v Speaker 3>of the atmosphere and the tone and it is more

1332
01:05:05.679 --> 01:05:09.000
<v Speaker 3>dynamic even But it was just it was a very

1333
01:05:09.119 --> 01:05:12.679
<v Speaker 3>strange thing to just have this one very still shosh

1334
01:05:12.719 --> 01:05:16.920
<v Speaker 3>and this character model and now people ultimately like people

1335
01:05:17.239 --> 01:05:20.159
<v Speaker 3>are just going to overanalyze that one character to death

1336
01:05:20.440 --> 01:05:23.320
<v Speaker 3>or that one character model to death, and that doesn't

1337
01:05:23.320 --> 01:05:25.199
<v Speaker 3>seem like the smartest move was if you give them

1338
01:05:25.199 --> 01:05:27.679
<v Speaker 3>a little bit more, it at least spreads out some

1339
01:05:27.760 --> 01:05:30.400
<v Speaker 3>of the focus and if there are misgivings, they're a

1340
01:05:30.400 --> 01:05:35.039
<v Speaker 3>bit more spread out. So I'm not sure. I'm sure

1341
01:05:35.039 --> 01:05:38.599
<v Speaker 3>this will wind up being great, and that like Nintendo

1342
01:05:38.920 --> 01:05:41.440
<v Speaker 3>isn't going to let someone fuck up a links Away

1343
01:05:41.639 --> 01:05:46.960
<v Speaker 3>or not links Awaken air a Korea Time remake. But

1344
01:05:47.159 --> 01:05:49.159
<v Speaker 3>also it was a very strange showing.

1345
01:05:49.920 --> 01:05:51.519
<v Speaker 2>It was very strange.

1346
01:05:52.239 --> 01:05:54.519
<v Speaker 1>Now it's made a little bit more strange by the

1347
01:05:54.519 --> 01:05:56.119
<v Speaker 1>fact that it was rumored for weeks and we were

1348
01:05:56.199 --> 01:05:58.760
<v Speaker 1>talking about it. Had this come out of nowhere, I

1349
01:05:58.760 --> 01:05:59.960
<v Speaker 1>think this makes a little.

1350
01:05:59.719 --> 01:06:00.480
<v Speaker 2>Bit more sense.

1351
01:06:01.039 --> 01:06:03.599
<v Speaker 1>I still think the conversation around like I need to

1352
01:06:03.599 --> 01:06:05.920
<v Speaker 1>see this game, and all we're seeing is this character

1353
01:06:05.960 --> 01:06:08.960
<v Speaker 1>model sort of on his side and in an awkward

1354
01:06:08.960 --> 01:06:12.360
<v Speaker 1>pose honestly, like, yeah, he's sleeping, but it was always awkward,

1355
01:06:12.400 --> 01:06:13.880
<v Speaker 1>and now I just need to see, like what it

1356
01:06:13.920 --> 01:06:15.800
<v Speaker 1>looks like in motion to know if this thing is

1357
01:06:16.320 --> 01:06:19.519
<v Speaker 1>going to be that exciting or not. No, it's it's Zelda,

1358
01:06:19.639 --> 01:06:21.199
<v Speaker 1>So I'm going to be excited about it no matter

1359
01:06:21.199 --> 01:06:23.840
<v Speaker 1>what to a degree, But yeah, I just wanted to

1360
01:06:23.840 --> 01:06:26.400
<v Speaker 1>see more from this game, and obviously we will, but

1361
01:06:26.639 --> 01:06:29.400
<v Speaker 1>it just it kind of reaches a point where it's like, yeah,

1362
01:06:29.599 --> 01:06:31.519
<v Speaker 1>like there was a lot of stuff from Summer Game

1363
01:06:31.559 --> 01:06:33.039
<v Speaker 1>Fest that was weird. So we didn't see a lot

1364
01:06:33.079 --> 01:06:35.840
<v Speaker 1>of this. We didn't see a lot of some of

1365
01:06:35.880 --> 01:06:39.360
<v Speaker 1>these other games here. It was just and there's games

1366
01:06:39.360 --> 01:06:41.440
<v Speaker 1>we can't talk about that. We played just an odd

1367
01:06:41.639 --> 01:06:44.880
<v Speaker 1>summer announcement season for a bunch of reasons.

1368
01:06:45.280 --> 01:06:48.440
<v Speaker 3>It should imposture length, even when you're sleeping, it's important.

1369
01:06:48.679 --> 01:06:53.719
<v Speaker 1>Yet, all right, a couple other things to clean up here.

1370
01:06:54.119 --> 01:06:54.719
<v Speaker 2>There was.

1371
01:06:56.159 --> 01:06:59.840
<v Speaker 1>A price given for Fire Emblem Fireblom Fortunes we will

1372
01:06:59.840 --> 01:07:04.440
<v Speaker 1>call seventy dollars digitally and eighty dollars physically. I think

1373
01:07:04.480 --> 01:07:06.440
<v Speaker 1>when we originally all first talked about like, hey, they're

1374
01:07:06.440 --> 01:07:09.519
<v Speaker 1>going to be separating the physical and digital price, they

1375
01:07:09.519 --> 01:07:12.119
<v Speaker 1>were saying in the moment Nintendo, Hey that means so

1376
01:07:12.119 --> 01:07:14.199
<v Speaker 1>we can get you a deal, so we can get

1377
01:07:14.239 --> 01:07:16.679
<v Speaker 1>you And I think we all everyone at Chaver, what's

1378
01:07:16.719 --> 01:07:19.360
<v Speaker 1>going like, Sure, yeah, I got car watches. Let's see

1379
01:07:19.360 --> 01:07:23.199
<v Speaker 1>how long that lasts and eighty dollars for fire emblem.

1380
01:07:23.360 --> 01:07:26.400
<v Speaker 1>Feels like they're that feels like they were saying, yeah,

1381
01:07:26.440 --> 01:07:28.400
<v Speaker 1>this is going to happen pretty frequently, and also it's

1382
01:07:28.400 --> 01:07:31.719
<v Speaker 1>going to specifically happen for these kinds of franchises where

1383
01:07:31.760 --> 01:07:34.880
<v Speaker 1>we know we have a hard core, dedicated audience of

1384
01:07:35.039 --> 01:07:38.599
<v Speaker 1>people who really want to have this physically, and we're

1385
01:07:38.639 --> 01:07:42.000
<v Speaker 1>not going to sell you know, twenty millions, twenty million

1386
01:07:42.000 --> 01:07:43.880
<v Speaker 1>copies of this of this game, but we're going to

1387
01:07:43.960 --> 01:07:46.800
<v Speaker 1>sell five to ten on the high end or whatever.

1388
01:07:47.000 --> 01:07:49.320
<v Speaker 1>And for you, you guys got to pay a little bit extra.

1389
01:07:50.119 --> 01:07:53.840
<v Speaker 3>I'm like, I will say they also were very much

1390
01:07:53.960 --> 01:07:57.760
<v Speaker 3>so in that trailer pushing the value of that game

1391
01:07:57.920 --> 01:08:01.679
<v Speaker 3>of like the previous game had three you know, playable

1392
01:08:01.760 --> 01:08:05.000
<v Speaker 3>characters and routes or whatever. This game has four. And

1393
01:08:05.039 --> 01:08:08.159
<v Speaker 3>it's like, oh, that's like yeah that you very much

1394
01:08:08.239 --> 01:08:10.960
<v Speaker 3>so are insisting that this is better bang for your

1395
01:08:10.960 --> 01:08:13.400
<v Speaker 3>buck in a in a very base way.

1396
01:08:14.159 --> 01:08:14.440
<v Speaker 2>Yep.

1397
01:08:14.519 --> 01:08:19.079
<v Speaker 1>Absolutely, all right, We're long over time now. I guess

1398
01:08:19.079 --> 01:08:21.119
<v Speaker 1>I want to just get one last take from you, Lexi.

1399
01:08:22.159 --> 01:08:24.840
<v Speaker 1>A lot of the games in this reports from third parties.

1400
01:08:25.119 --> 01:08:27.359
<v Speaker 1>How are you feeling about third party support on the switch.

1401
01:08:27.119 --> 01:08:30.960
<v Speaker 3>To a bit mixed on it. Some of those ports,

1402
01:08:31.000 --> 01:08:33.399
<v Speaker 3>I'm like, yeah, that makes total sense, I can totally

1403
01:08:33.399 --> 01:08:36.359
<v Speaker 3>see it. Some of them, I'm like, that is ambitious,

1404
01:08:37.199 --> 01:08:40.000
<v Speaker 3>And I'm curious. This is something that I've been thinking

1405
01:08:40.000 --> 01:08:41.479
<v Speaker 3>a lot about with the lead up to the next

1406
01:08:41.520 --> 01:08:45.640
<v Speaker 3>consoles and the fact that AMD have and Mark Serney

1407
01:08:45.720 --> 01:08:48.119
<v Speaker 3>have kind of confirmed like, yeah, there will be you know,

1408
01:08:48.239 --> 01:08:50.479
<v Speaker 3>frame gen will be a technology that we have on

1409
01:08:50.520 --> 01:08:53.800
<v Speaker 3>these new consoles, and upscaling will be a major part

1410
01:08:53.840 --> 01:08:57.439
<v Speaker 3>of these new consoles. I'm very curious to see how

1411
01:08:58.000 --> 01:09:01.439
<v Speaker 3>developers lean into those technologies and how reliant they become

1412
01:09:01.439 --> 01:09:05.239
<v Speaker 3>on those technologies for getting their games up and running,

1413
01:09:05.560 --> 01:09:08.199
<v Speaker 3>and whether it becomes kind of like a clutch or

1414
01:09:08.720 --> 01:09:13.439
<v Speaker 3>a crutch for some developers. And you know, there's rumors

1415
01:09:13.439 --> 01:09:17.640
<v Speaker 3>going around that like the sixty series of graphics cards

1416
01:09:17.640 --> 01:09:23.199
<v Speaker 3>from Nvidio being delayed and that they're instead doing a

1417
01:09:23.239 --> 01:09:29.119
<v Speaker 3>fifty series super line, which honestly almost sounds better to me.

1418
01:09:29.640 --> 01:09:33.079
<v Speaker 3>The idea of, hey, this might be the last generation

1419
01:09:33.159 --> 01:09:37.079
<v Speaker 3>of graphics card built purely for rasterization and not for

1420
01:09:38.119 --> 01:09:43.600
<v Speaker 3>you know, upscaling, and you know all that trash that

1421
01:09:43.680 --> 01:09:47.920
<v Speaker 3>I don't actually really want using yeah, and so there's

1422
01:09:47.920 --> 01:09:50.680
<v Speaker 3>a part of me that's like, maybe, you know, fifty

1423
01:09:50.720 --> 01:09:53.760
<v Speaker 3>eighty super is suddenly a way better prospect than a

1424
01:09:53.840 --> 01:09:58.000
<v Speaker 3>sixty eighty or whatever, And so I don't know. It's

1425
01:09:58.239 --> 01:10:01.600
<v Speaker 3>it's a very weird time for games. It's so fucking weird,

1426
01:10:01.880 --> 01:10:06.159
<v Speaker 3>and trying to make any price seem like good value

1427
01:10:06.520 --> 01:10:07.920
<v Speaker 3>is like so difficult.

1428
01:10:08.600 --> 01:10:13.600
<v Speaker 1>Yep, all right, that does it for the headlines. Let's

1429
01:10:13.760 --> 01:10:16.800
<v Speaker 1>go ahead and rest start wrapping up the show. This

1430
01:10:16.840 --> 01:10:19.159
<v Speaker 1>is the first show back after some summer game fests,

1431
01:10:19.199 --> 01:10:20.720
<v Speaker 1>so don't have a poll question.

1432
01:10:20.760 --> 01:10:21.319
<v Speaker 2>The last one we.

1433
01:10:21.319 --> 01:10:23.560
<v Speaker 1>Asked about was your excitement levels for Summer Game Fest

1434
01:10:23.600 --> 01:10:26.159
<v Speaker 1>and that's long over. Now we do have a new

1435
01:10:26.199 --> 01:10:29.239
<v Speaker 1>poll question. It's let's see your grade that Nintendo Direct,

1436
01:10:29.319 --> 01:10:33.119
<v Speaker 1>ABC or D or lower. We'll post that, we'll get

1437
01:10:33.119 --> 01:10:35.279
<v Speaker 1>the results to talk about it on tomorrow's show. Here

1438
01:10:35.319 --> 01:10:39.640
<v Speaker 1>on Giant Bomb, speaking a Giant Bomb, we I think

1439
01:10:39.680 --> 01:10:44.159
<v Speaker 1>we might be doing our return to Blake Club. I

1440
01:10:44.199 --> 01:10:46.319
<v Speaker 1>think Dan wants to play space Ace for a minute,

1441
01:10:46.399 --> 01:10:48.359
<v Speaker 1>but I've been doing this show while they're figuring that

1442
01:10:48.359 --> 01:10:48.880
<v Speaker 1>stuff out.

1443
01:10:48.960 --> 01:10:52.439
<v Speaker 3>So Dan called his shot. He told that young boy

1444
01:10:53.119 --> 01:10:56.720
<v Speaker 3>that he's gonna hit a home run. He's going to

1445
01:10:56.800 --> 01:10:58.000
<v Speaker 3>win the series, like.

1446
01:10:58.880 --> 01:11:01.680
<v Speaker 1>He's gonna beat space Everybody's GEARA one.

1447
01:11:01.760 --> 01:11:03.439
<v Speaker 3>Today could be a long run.

1448
01:11:03.479 --> 01:11:07.439
<v Speaker 1>Today we signed we signed a Space Ace cartridge everybody

1449
01:11:07.439 --> 01:11:11.000
<v Speaker 1>and gave it to an eleven year old boy. And now, yeah,

1450
01:11:11.039 --> 01:11:12.680
<v Speaker 1>now Dan's got to beat Space Ace. So we'll see

1451
01:11:12.680 --> 01:11:13.800
<v Speaker 1>what happens. All right.

1452
01:11:14.439 --> 01:11:17.640
<v Speaker 3>Dan was surprised that young people were watching the Space

1453
01:11:17.680 --> 01:11:20.680
<v Speaker 3>A series, but young people have short attention spans and

1454
01:11:20.720 --> 01:11:22.319
<v Speaker 3>Space Ace is only forty minutes long, so.

1455
01:11:22.359 --> 01:11:24.720
<v Speaker 1>It's only forty minutes long, you see. So Dan, come on,

1456
01:11:24.840 --> 01:11:27.920
<v Speaker 1>buck up there, big guy. All right, let's see. Lexie

1457
01:11:28.279 --> 01:11:29.840
<v Speaker 1>wanted to tell people where they could find you on

1458
01:11:29.840 --> 01:11:32.199
<v Speaker 1>the internet what you have going on all that good stuff.

1459
01:11:33.199 --> 01:11:36.479
<v Speaker 3>Yeah, you can find me on Blue Sky at Lexlod

1460
01:11:36.560 --> 01:11:40.640
<v Speaker 3>dot xyz. I'm still working over there. I'm doing freelance

1461
01:11:40.760 --> 01:11:43.920
<v Speaker 3>games reviews for gamer Guides. At the moment, I continue

1462
01:11:43.960 --> 01:11:46.039
<v Speaker 3>to run stampmanu dot co dot uk, which is a

1463
01:11:46.079 --> 01:11:48.960
<v Speaker 3>website for people trying to break in to games media

1464
01:11:49.399 --> 01:11:52.359
<v Speaker 3>and games writing. You can support us on Patreon at

1465
01:11:52.359 --> 01:11:56.880
<v Speaker 3>Patreon dot com slash start menu. We have a really

1466
01:11:56.920 --> 01:12:00.760
<v Speaker 3>good update patch which is all weekly Patrio on exclusive

1467
01:12:00.840 --> 01:12:04.560
<v Speaker 3>roundup of news that just went now she yesterday of

1468
01:12:04.800 --> 01:12:08.159
<v Speaker 3>almost everything shown at Summer Games fast Adam did a

1469
01:12:08.159 --> 01:12:11.199
<v Speaker 3>great job on that. And we should have some previews

1470
01:12:11.239 --> 01:12:13.760
<v Speaker 3>as Embargo's shop because we sent someone this year.

1471
01:12:14.159 --> 01:12:18.399
<v Speaker 1>So yeah, check that out, all right, Yeah, and I

1472
01:12:18.399 --> 01:12:20.520
<v Speaker 1>as should clarify. Dan did not guarantee he'll beat it

1473
01:12:20.560 --> 01:12:22.760
<v Speaker 1>in this episode, everybody, but he say he did say

1474
01:12:22.800 --> 01:12:24.920
<v Speaker 1>he will eventually beat it. He's not going to give

1475
01:12:25.039 --> 01:12:28.960
<v Speaker 1>up on Space Ace. All right, let's see here. We

1476
01:12:28.960 --> 01:12:31.159
<v Speaker 1>already talked about what's happening today. But the rest of

1477
01:12:31.159 --> 01:12:33.800
<v Speaker 1>the week for Giant Bomb, you know, we're kind of

1478
01:12:33.960 --> 01:12:36.279
<v Speaker 1>we're hobbling back to work, everybody. It was a long,

1479
01:12:36.560 --> 01:12:39.399
<v Speaker 1>long busy time over there in LA, so we'll do

1480
01:12:39.439 --> 01:12:41.079
<v Speaker 1>our best to make sure plenty of stuff goes up

1481
01:12:41.079 --> 01:12:43.359
<v Speaker 1>this week. But I know and we will be awesome.

1482
01:12:43.359 --> 01:12:45.640
<v Speaker 1>I saw your step yes.

1483
01:12:45.680 --> 01:12:47.319
<v Speaker 2>Yeah that was for one day.

1484
01:12:47.800 --> 01:12:53.279
<v Speaker 1>Yeah that equated to like seventeen miles. Hell yeah, let's

1485
01:12:53.319 --> 01:12:57.840
<v Speaker 1>go all right, everybody, thank you for watching. You're the

1486
01:12:57.840 --> 01:13:00.520
<v Speaker 1>best audience in gaming. Lexie, thank you. I didn't say

1487
01:13:00.520 --> 01:13:02.399
<v Speaker 1>thank you to you yet anytime.

1488
01:13:02.520 --> 01:13:03.479
<v Speaker 3>Always happy to be here.

1489
01:13:03.760 --> 01:13:05.439
<v Speaker 2>Yeah, I appreciate you helping me out in this episode.

1490
01:13:05.479 --> 01:13:08.960
<v Speaker 1>As I'm feeling ragged, but I appreciate everybody tuning in.

1491
01:13:09.640 --> 01:13:11.880
<v Speaker 1>So happy to be back doing Gay Mess Mornings. We'll

1492
01:13:11.920 --> 01:13:14.039
<v Speaker 1>be back with another one tomorrow. Until then, have a

1493
01:13:14.079 --> 01:13:23.039
<v Speaker 1>good one, take care of yourself, and goodbye.
