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Speaker 1: It's the Internet. You're busy. Let's do this. Welcome to

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the Game as the Sides podcast.

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Speaker 2: This is the podcast where we decide everything about the

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world of games. You never have to think for yourself.

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I'm your host Jeff Grubbin. With me is Mike Manati.

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In today's episode, people Hate Shattered Space DLC ferstart. I

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just wrote that before I really knew what we were

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gonna do today. Listen, not much is going on. I

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took today off, so the entire industry took, you know,

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news off, and I think that's very thoughtful and considered

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of them.

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Speaker 1: We do have an update on our guessing game for

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Open Critic right. We have that.

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Speaker 2: We'll probably we'll have to pick new games. Is that

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how it works? Because we have the results, We'll probably

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get the results in the new games. And I also

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found a new top ten list for us to fix.

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All the fixed list is in everybody Okay, I'm looking

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forward to that.

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Speaker 1: But first, Mike Manati, how are you doing good?

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Speaker 3: I'm ready for the weekend, starting to cool off a

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little bitter. I went to that aw show yesterday. That

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was a lot of fun.

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Speaker 1: It was a good time. I'm glad you had a

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good time.

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Speaker 2: Yeah.

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Speaker 3: It was the five year anniversary of Dynamite show, and I,

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like most aw shows, it went too long because like

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they at the film ram page and Ring of Honor

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stuff also. But on the bright side, when it was

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the Ring of Honor main event, which was like the

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last thing they filmed at like midnight or whatever, me

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and my buddy just like went down to the floor

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and kind of you know, sat like three rows behind

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the ring. So that was a cool experience. That really

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did that before.

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Speaker 2: And you got your tickets for a joker folio. Dude, right,

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you're ready? Yeah, man, you're a musical, you love musical.

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Speaker 3: You could dragged me to it. I not see the

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first one. At least everyone hates this one. I also

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had no interest in the last one. But I had

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to hear like a lot of friends and family tell

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me how like deep and amazing it was. As well,

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I saw Mike, and I could tell you it was

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not you saw it. Yeah yeah, So at some point,

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why didn't go to the theater and the first one?

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Speaker 1: The first one?

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Speaker 2: Oh yeah yeah, And I honestly I think I might

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have torn to the first one anyhow.

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Speaker 1: But I yeah, I think I was like Yep, that's.

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Speaker 2: Just kind of boring, is what it was. I don't

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really remember much of it now. I am morbidly curious

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about this one, though, because it does seem like it's

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heading for a brick wall at one hundred miles an hour.

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Speaker 4: Yeah, that happens.

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Speaker 3: So somehow all my friends get morbidly curious about my

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bad movies. I do too sometimes, but SPX certain kind

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like you've all seen Megalopolis or are planning too, I guess, yeah,

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yeah you can't. I mean, as soon as everyone said

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that Borderlands was horrible, that's when you like had to

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go out and see it. I do get it. I

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used to be more more more into that myself. It's

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funny because, like, because of my general disinterest in movies

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even extends to my old love of watching bad movies.

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I don't even want to do that as much anymore.

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Speaker 2: Yeah, I get I think I'm just in the mood

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for that. Part of it is it's fun to write

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the negative letterboxed.

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Speaker 1: Review like that clearly is part of it for me

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these days.

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Speaker 2: So yeah, and you're like, you want to be part

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of the social media trend for Megalopolis, and I bet

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I be this weekend would be a.

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Speaker 4: Lot of fun.

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Speaker 3: The worst sentence you've ever said, And you want to

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be a part of the social media trend for megalopolis?

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Speaker 2: Yeah, on the good social media network letter box without it.

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Speaker 1: Yeah, there you go. But yeah, it's it's a bit.

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It's a problem for sure. Yeah.

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Speaker 2: The real thing that I have to look forward to

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is on Monday, We're going to a baseball game. The

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Tigers and the Guardians are playing against one another in

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the playoffs.

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Speaker 1: I'm so excited. It's gonna be a good time.

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Speaker 3: Yeah, how cool is that. I don't think I've ever

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actually I might. I most think I've ever been to

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a playoff game, but there was one it might be

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a better World Series game I was gonna go to,

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and it was pretty early on my crones and my

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crones was acting up, so I didn't go. It's fine though,

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because they never, you know, won those World Series or anything,

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so so yeah, this will be great. It's gonna really

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remind me back when we went to the nineties and

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it was always packed at the where the Guardians play

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because they had like the sellout streak forever when they

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were an amazing team in the nineties, and you know

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these days they okay, you know, decent crowds sometimes, but

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a lot of times it's not so decent. So it'll

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be fun to just see that place packed again.

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Speaker 2: Oh yeah, yeah, it's gonna probably be a very good atmosphere,

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really looking forward to It'll be that should be game two,

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so it's like nothing will be settled to that point.

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Speaker 1: Anything is possible.

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Speaker 3: Still, it'll be should come up with a bet of

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some kind.

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Speaker 2: Yes, open to suggestions everybody, but yeah, some kind of

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fun friendly bet.

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Speaker 1: That'll be a good.

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Speaker 2: Time if I win, you have to play alone in

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the dark for the Wii again, Can.

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Speaker 1: I at least like try the three sixties?

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Speaker 4: That are?

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Speaker 1: Sure? Why not?

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Speaker 4: I do?

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Speaker 2: Part of me feels like we should save that for

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Blake Club like that, because that could be anybody's game still,

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but I mean, like obviously possibly yours.

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Speaker 3: But yeah, but it's just well for me, it might

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not work as I Blaco games. I'll be like, oh

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this this is so much better. That's a good point.

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Speaker 2: Yeah, although although apparently it's weird in different ways and

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I'd be interested to see that, but maybe yeah, who knows.

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All right, so let's explain what we do here. That's

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what I say on game this morning, so I'm not

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actually looking at the rundown, So here's what I say here.

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Thank you for joining us, give us a good rating

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wherever you are listening, hit a like button here on

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YouTube or wherever you are listening. Helps people find the show.

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Do you want to ask a question? You could drop

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a super chat during the program. We'll get to all

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of those before the end here on YouTube. Thanks to

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Carlos Sayin who is Insane in the Ring of Music

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on YouTube for the use of our theme songs. Thanks

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to one Up versus Cpu for our artwork. You can

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find more at one up versus cpu dot com. We

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are on Spotify, Apple Podcast and wherever pods are caught.

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Thank you to the mods, Thank you to Christian for producing.

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And you can get more from Mike and me and

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support us by going to patreon dot com slash game Mess.

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That's patreon dot com slash game Mess, which gets you

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access to our discord server, participation in Q and A Session,

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and our game club discussions. I owe everybody at Q

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and A Session that'll happen here pretty soon early access

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to new episodes of Game Mess, Jeopardy, and Columbros, and

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of course all of our shows ad free.

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Speaker 1: We're recording a new episode of Clumbros tonight.

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Speaker 3: Wow, Columbro goes to England.

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Speaker 2: Clumbros Columbros in England, Columbo goes to England.

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Speaker 1: It'll be a good time. Shirt. Yeah, there it is,

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friendly mind.

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Speaker 2: You can also become a supporter by becoming a YouTube

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member right here as we're doing this, or a Twitch

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subscriber to either one of our Twitch channels. So with

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Mike's streaming, when you subscribe, that gets you all the

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same stuff we just said, so feel free to take

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advantage of that.

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Speaker 3: Got a bunch of spooky games I'm gonna stream this month.

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We got wrong an Evil three remake because of a

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game that's Game Club. I want to do Dead Rising remastered,

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and then like maybe get into Dino Crisis for Dream

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because there's also that Sound Hill two remake. I'll probably

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check that out at some point too when it comes out.

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Speaker 1: What is the I'm trying to remember was it? Do

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we decide that? Actually? By me?

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Speaker 2: Like we I mean, like did the reporting bear out

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that code Veronic is actually going to be the next

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remake that they do.

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Speaker 3: Forgets a lot of weird stuff floating around, and nobody

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knew what to believe in. Now I'm like, I don't

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quite like her.

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Speaker 1: I don't know.

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Speaker 3: Well, I guess we'll find out. There were a lot

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of rumors and conflicting ones. I think you might get

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write that like the last one that people thought seemed

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the most reliable was maybe talking about Cleveronica and maybe

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even zero and not five. So I don't know. I'll

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take what I can get. It'll be fine.

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Speaker 2: Oh yeah, no complaints. Whatever they're gonna do. I'm down

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for anything where it's gonna give.

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Speaker 3: All these days, it does seem like we're like more

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expecting nine before any of that.

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Speaker 1: Oh oh yeah, yeah, yeah, that's the next one for sure,

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without a doubt.

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Speaker 2: Yes, all right, let's big topics, let's do it, and

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by big, not that big, and a lot of stuff

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that's kind of a little bit refried here because again,

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not a lot of fresh news today, but let's start here.

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Speaker 1: Our friend Jason Schreyer dropped by the BombCast.

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Speaker 2: We talked to him, got us kind of like talking

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about his book quite a bit, which I'm more interested

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in than ever. Play nice, The Rise, Fall, and future

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of Blizzard entertainment I think is the ax stuff.

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Speaker 4: Right, Yeah.

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Speaker 2: Yeah, And as part of his book tour, he's doing

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a lot of interviews and he's dropped some tidbits on

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various programs. I just wrote down a couple here. Gorilla

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is working on Horizon Online for the most part, and

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again that is when I talk him, like you kind

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of reminded people that this was happening. Not like breaking

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news by any means, it's just I think a lot

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of people forget these things. They get in their head like, oh,

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I can't wait for the next Horizon or the next

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thing Gorilla is doing is Horizon three, and they're not

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like because they don't care about Horizon Online. I think

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a lot of people forget about Horizon Online. And it's like, oh,

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maybe you shouldn't because that is going to be the

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next big.

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Speaker 1: Push from that studio.

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Speaker 3: Take like the last time that they really said they

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will be I think the last time we heard about

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it was it a pre concord word. I think a

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lot of people forgot, and when you remind them about

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that now, it is kind of like an Ooh.

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Speaker 2: It's a different right, It's a completely different tone now

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where it's like Okay, I guess beforehand, and now it's like,

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are you sure that's what you want to do? And

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I bet Sony's like, no, we're not sure about any

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of this.

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Speaker 1: We don't know what we're doing. I don't know what

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any of this shit is and so we'll see again.

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Speaker 2: Like when we were talking to Jacson says he doesn't

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know if that game is ever gonna come out.

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Speaker 1: It might, but it also might not.

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Speaker 2: And that's like kind of the sense you get from

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all of those live service projects. But that's the one

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from you know, Herman Holst's Herman Holst's Old Stomping Grounds

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from the franchise that they seem to be favoring the

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most right now, and they have a lot of people

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gorilla working on it. If that one doesn't come out,

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it kind of feels like, oh, they are just scrapping

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this entire idea of live service games, and I don't know,

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maybe they should.

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Speaker 1: I really don't know the answer for them.

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Speaker 3: Yeah, yeah, exactly. Just it seems kind of scary and

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you know, a type of the summer before. But it's

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like when has the when is this like online version

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of one of these games really panned out?

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Speaker 1: Recently?

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Speaker 3: I mean we you know, Granta Batto Online was a

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very big thing of.

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Speaker 2: People kind of can't count that one, right, right, I

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mean a whole different thing.

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Speaker 3: Even Red Dead Redemption Online, which seemed like a slam dunk, right,

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Even that didn't really seem to do much. You know,

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if you can get the last of us factions just

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didn't happen. East spider Man's also that was canceled, right,

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what's the fat Spider Man wants? Okay, what's I don't know,

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it all seems a little weird. Well, see, maybe there

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is an appetite for this, maybe it can be done well,

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but yeah, I think it's a safer bet would have

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just been let's just make Horizon three. And I get well,

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you don't want to do that because you're like, well,

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how does Horizon three make more money than Horizon two?

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Maybe there's like no way it can. But Horizon online

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could make more money than a Horizon too. Now it

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can also make a lot less, but people are so

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desperate for that line to go up that they'll take risks,

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not creative risks, but just kind of weird financial ones.

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Speaker 2: Jason also mentioned that a StarCraft shooter is in the works.

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This is something that maybe we've heard as well in

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the past, but it was like and this this was

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him being like, and guess what, list it's working on

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a StarCraft shooter. It was very much like, this is

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a company that is always looking for new ways to

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express on franchises that that they've worked with a bunch

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of times, and StarCraft three is maybe not happening.

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Speaker 1: So what are they doing with that?

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Speaker 2: Well, one time they tried StarCraft Ghosts and then in

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like the mid twenty teens, like eighty eight twenty eighteen,

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I think they were making StarCraft aries and now.

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Speaker 3: It's like StarCraft Battlefield was basically what that was. But

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that was like the StarCraft two, like director and whatnot

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working on that one. It seems like when that fell apart,

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well that's when he left, and a lot of people

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have since left. And that's why it's like, oh, even

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if we want to make a StarCraft three or even

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you know, a Warcraft four, we don't really have a

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person who can lead a big RTS project right now,

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which is a big bummer yep.

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Speaker 1: And so what are they doing with StarCraft?

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Speaker 2: Well, they are once again working on a shooter, and

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what does that mean?

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Speaker 1: Like, is that the future of StarCraft.

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Speaker 2: Well, there's no reason to think that would necessarily be

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the case, because the history proves they don't release these games.

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Speaker 1: They start working on them, and then they don't ever

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release them.

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Speaker 2: So once again say, hey, yeah, it's kind of it's

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illustrative of how things work. It blistered a little bit,

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and maybe their desires and their hopes to keep StarCraft relevant,

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But whether or not we actually see that game, of course,

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remains to be seen.

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Speaker 3: And you know, I think we're hearing a lot of

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tibits from Jason from this book that about like a

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lot of Blizzard projects that never really came to fruition,

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and you know a lot of them sound like slam Dunk,

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just like StarCraft Ghost seemed like a great idea, and

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you know a lot of weird circumstances took that one down.

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Speaker 2: But you know, like after an old it was an

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old gen game by the time was coming out, and

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they thought that that would be a big problem because

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the game costs fifty dollars, so Walmart wouldn't put it

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on their shelves or something.

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Speaker 3: Yeah, right, exactly, Like that was a time where it

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wasn't some easy thing to just suddenly be like, well,

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we're gonna Target three Xbox three sixty now instead. No,

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I just can't just push a button. But you know,

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Starblow right like Diablo two teams is gonna We're just

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gonna make a StarCraft though, or a Sci Fi one

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of those. So that's like a slam duck that didn't happen.

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And you know, basically all Blizzard North, which was the

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team that made Diabo's, eventually disintegrated. So yeah, there's a

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lot of interesting tipets there. I'm excited to read the

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whole bok, especially to like get that full story on Titan,

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which eventually became Overwatch and then like the weird kind

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of like Overwatch becoming a victim of its own success story.

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There's just so many interesting threads here. The book comes

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out on October eighth, I believe. So yeah, I'm going

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to be picking that one up.

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Speaker 2: Yep, you can pre order it now. Tony Hawk says

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there will be a future of Tony Hawk's pro Skater.

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He was celebrated in twenty fifth anniversary. That game is

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twenty five years old. Deeply upsetting quarter of a century.

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I don't love that, but he kind of was glazing

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up the series because it's important to him. Of course

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it is, he recognizes how important it is to everybody else.

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At the end of the message, he said, I am

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not supposed to I think like tease what's next or

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what's the future role hold? But he says there will

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be a future, and he's referring specifically to the games,

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and again, maybe interpret that in a more pessimistic way.

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But as I've said a couple of times now, I'm

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being pretty optimistic. I think we're getting the real full

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deal next Tony Hawk's Pro Skater game one way or

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the other.

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Speaker 3: Yeah, exactly. And it's like, you know, I'll take I'll

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be very excited about Tony Hawk's Pro Skater three remake,

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or like, you know, I know every one of like

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assumes three and four because we had one in two.

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It's a little weirder there, since three and four very

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different styles. They want to just kind of be one

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game as easily. Yeah, they could do it anyways, or

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you know, I don't know, they would just jump to thug,

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but you do that. But it seems like maybe the

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easier thing to do is actually, let's just make a

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new Tony Hawk's Pro Skater, But there are some questions

347
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like can you get can you sort of are you

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able to do another session based Tony Hawk game these days?

349
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Or do you have to do another open world one.

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If you do one of those, is that maybe get

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a little kind of out of control. You know, the

352
00:14:52,879 --> 00:14:55,000
last time we had an original Tony Hawk game, it

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was Tony Hooks Pro Skater five. No, just terrible, even

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like the ones before that were you know, the peripheral ones,

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and then you know, like Project eight.

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Speaker 1: The actual last one.

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Speaker 3: Eight was like the last what we would call a

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normal one before five, Yeah, because it was the eighth one,

359
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and before that was five Wasteland, right, and uh yeah,

360
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so yeah, exactly played Wasteland.

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Speaker 1: I played Skateland.

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Speaker 3: I say, I think I played way more skate Land.

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Everrida was Wasteland or eight, where like the big thing

364
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was like to use the analog sticks to do the

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custom tricks thing, and I was like, I know, I

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don't care. It seemed like there was some whimsy lost

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in the franchise. By the time we got to Wasteland.

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It was kind of taking itself a little seriously.

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Speaker 2: Yeah, And I think that's what I liked about Skateland

370
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is It had the cell shading and looked more cartooning

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and kind of fun, and the levels were great and

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it played great on DS.

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Speaker 3: Yeah, I forgot about proving grounds. That was one of

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the proving ground Yeah. Oh man, wait a second. Okay,

375
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proving grounds was after eight then, because yeah, because what's

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three four? The two Thugs? Then Wasteland Project eight proving Grounds.

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Speaker 1: Okay, yep, that sounds about right.

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Speaker 5: Uh.

379
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Speaker 1: There was a hill Jam on DS maybe, but down

380
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Hill Jam was also like on.

381
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Speaker 3: The we right down Hill Jam was like the weird

382
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launch title racing game only Tony Hawk, and it.

383
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Speaker 2: Was and they made that because Tony Hawk says he

384
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likes downhill jams. Like they're like, okay, I guess that's

385
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what we're making. So it's like there was a time

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when he could just be the producer of the game.

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Speaker 1: And say give me this and they would make it. Uh.

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Ubisoft seems screwed.

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Speaker 4: Yeah.

390
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Speaker 1: Sassage Creed Shadows delayed because Star.

391
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Speaker 2: Wars Outlaws underperformed a million copies sold in the first month.

392
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Maybe they are putting Sassa Cree Shadows into February because

393
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the Boogey mess. They want to finish it before they release.

394
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It seems like a good idea.

395
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Speaker 1: Yeah, I guess, so that game better hit. You know.

396
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Speaker 3: We're also talking to Jason about just the state of

397
00:16:44,200 --> 00:16:46,039
big Triple A games and how kind of messed up

398
00:16:46,080 --> 00:16:50,879
it seems right now and for almost everybody. I do think,

399
00:16:51,240 --> 00:16:54,600
assuming that Dragon Age gets good reviews, and I expect

400
00:16:54,639 --> 00:16:56,320
it will, like if it's if it gets like eighty

401
00:16:56,320 --> 00:16:58,679
five or more. If it gets eighty five or more

402
00:16:58,679 --> 00:17:02,320
of like an average score, it doesn't sell, well, then

403
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then I'm like, really all kind of like we might

404
00:17:05,240 --> 00:17:08,359
be done here everybody. I don't know, because you know,

405
00:17:08,519 --> 00:17:10,960
out like Outlaws selling a million copies and I know

406
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they didn't have the best reviews and had some problems.

407
00:17:13,279 --> 00:17:16,720
Why not, But man, just a million. Used to kind

408
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of assumed there be a little bit more there. So

409
00:17:19,640 --> 00:17:22,480
I'm curious. Is it more of these other problems that

410
00:17:22,519 --> 00:17:25,319
people are trying to pin it on, like everyone assuming

411
00:17:25,319 --> 00:17:27,720
that Ubisoft games are gonna go on sale like Star

412
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Wars fatigue, or is it this bigger systematic problem that

413
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people just aren't buying as many new big games anymore

414
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as they used to.

415
00:17:35,680 --> 00:17:37,359
Speaker 2: Yeah, I mean I think it's it really is just

416
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kind of all those factors coming together and creating this

417
00:17:40,000 --> 00:17:43,720
this huge headwind for these kinds of Triple A games.

418
00:17:45,279 --> 00:17:47,680
And uh, you know, I've kind of talked about this

419
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a little bit over the past few weeks, Like this

420
00:17:49,640 --> 00:17:51,880
kind of this general topic has been coming up for

421
00:17:51,920 --> 00:17:54,279
a very long time, but especially it's been very acute

422
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since Concord, and we're trying to like like diagnose exactly

423
00:17:59,680 --> 00:18:03,359
what's happening here. I think this simple solution is people

424
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are very happy with the like playing games that are

425
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free or that they already own, and then when you

426
00:18:08,559 --> 00:18:10,799
come out with a new game, it's very easy for

427
00:18:10,839 --> 00:18:11,240
them to have.

428
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Speaker 1: Or they begin searching for excuses to not want to

429
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spend money on it.

430
00:18:15,720 --> 00:18:18,240
Speaker 2: And there are there's a lot of baggage with something

431
00:18:18,279 --> 00:18:21,039
like a Star Wars or Assassin's Creed or a game

432
00:18:21,039 --> 00:18:23,759
from Ubisoft or a game from EA or a game

433
00:18:23,799 --> 00:18:26,720
from from any variety of publishers, and that stuff to

434
00:18:26,759 --> 00:18:29,920
get like I will be, yeah, Dragon Age, Veil Guard,

435
00:18:29,960 --> 00:18:31,720
the Vail Guard will be an interesting one to keep

436
00:18:31,759 --> 00:18:34,000
an eye on, Like it will be that can that

437
00:18:34,119 --> 00:18:35,839
just overcome all this stuff?

438
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Speaker 1: Can the the headwinds that are trying to build with.

439
00:18:38,440 --> 00:18:42,279
Speaker 2: A bunch of weirdos online and the game, you know, uh,

440
00:18:42,720 --> 00:18:44,640
kind of like having some weird like, oh, we're going

441
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to change the focus of the title a little bit

442
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and all that stuff, you know, and the weird E

443
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three or Summer Game Fest trailer and stuff like that.

444
00:18:52,000 --> 00:18:54,079
Some of the stuff like it's okay, you've get into

445
00:18:54,079 --> 00:18:56,720
pieces together, and does this snowball into a big problem

446
00:18:56,759 --> 00:18:59,960
that then manifest into people not wanting to spend money

447
00:19:00,079 --> 00:19:03,000
when it launches. It feels like that's still on the table,

448
00:19:04,319 --> 00:19:06,400
and if the game is good enough to overcome that

449
00:19:06,960 --> 00:19:08,400
will actually overcome that.

450
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Speaker 1: It's going to be interesting to pay attention to it.

451
00:19:11,400 --> 00:19:15,559
Speaker 2: But if I'm one of these big companies and I

452
00:19:15,599 --> 00:19:19,160
am deciding this year what to begin investing money in

453
00:19:19,400 --> 00:19:23,519
to release in two, three, four or five years, I

454
00:19:23,799 --> 00:19:27,839
feel less confident than ever in any bet. And I

455
00:19:27,880 --> 00:19:31,160
think what's happening now is going to in a handful

456
00:19:31,160 --> 00:19:34,000
of years kind of come back around and be like, man,

457
00:19:34,079 --> 00:19:36,279
where are these games from these companies? And I don't

458
00:19:36,279 --> 00:19:38,519
think there will be many. I think they will be

459
00:19:38,640 --> 00:19:41,720
very afraid to release stuff, and it will be very

460
00:19:41,759 --> 00:19:46,079
safe or actually surprisingly more live service games because we're like,

461
00:19:46,079 --> 00:19:47,920
I guess if this hits at least we will make

462
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a lot of money for a couple of years.

463
00:19:49,920 --> 00:19:52,839
Speaker 1: It's gonna be weird, right, But even that.

464
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Speaker 3: It's like, again, I'll divers tuit did hit and it

465
00:19:55,200 --> 00:19:57,920
hits so well, and it's just like, oh, that didn't

466
00:19:57,920 --> 00:20:00,480
really seem to solve any problems, did it. I don't know,

467
00:20:00,640 --> 00:20:03,480
So yeah, it just gets scary times.

468
00:20:04,519 --> 00:20:07,759
Speaker 1: Starfield shatter Space. People don't People don't like it.

469
00:20:08,119 --> 00:20:10,799
Speaker 2: Even people that like for the for the most part,

470
00:20:10,839 --> 00:20:14,640
even people who like Starfield are not happy with this,

471
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and I think the I tried to read some reviews,

472
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and my general takeaway as someone who hasn't played the

473
00:20:20,240 --> 00:20:24,039
game the expansion, I should say, is that people are

474
00:20:24,039 --> 00:20:26,200
pointing out like, yes, they did try to make something

475
00:20:26,200 --> 00:20:29,519
that is more in line with traditional bethesa content, a

476
00:20:29,599 --> 00:20:32,160
planet with a bunch of points of interest that you'll

477
00:20:32,200 --> 00:20:35,039
be exploring. You'll walk in one direction, you'll find some stuff, sure,

478
00:20:35,519 --> 00:20:37,960
but it's not a great one of those. And then

479
00:20:38,160 --> 00:20:41,039
that also highlights the problems with the main game. And

480
00:20:41,079 --> 00:20:43,200
then it doesn't take any of the strengths of the

481
00:20:43,200 --> 00:20:46,960
main game, which would be like the like the new

482
00:20:47,000 --> 00:20:50,200
Game plus five where you're seeing how things change over

483
00:20:50,240 --> 00:20:54,160
time and how your decisions affect things. So I don't

484
00:20:54,440 --> 00:20:56,359
I don't know. It's part of me is like, Okay,

485
00:20:56,400 --> 00:20:58,240
this is them proven. They really kind of can't figure

486
00:20:58,240 --> 00:21:00,440
this out, at least in this first expansion. Another part

487
00:21:00,480 --> 00:21:03,400
of me is like, it's just an expansion. It doesn't

488
00:21:03,599 --> 00:21:06,039
really mean like this was never gonna make or break

489
00:21:06,079 --> 00:21:07,920
anything when I really sit down and try to think

490
00:21:07,920 --> 00:21:08,240
about it.

491
00:21:08,960 --> 00:21:11,359
Speaker 3: No, but there have been like some very well liked,

492
00:21:11,920 --> 00:21:15,000
like Bethesda expansions in the past. I don't know if

493
00:21:15,039 --> 00:21:16,680
they've ever had to kind of like turn a game

494
00:21:16,720 --> 00:21:21,279
around necessarily, but so, I mean, it's like a fifty

495
00:21:21,359 --> 00:21:24,759
two open credit right now. That's kind of shocking, especially

496
00:21:24,799 --> 00:21:26,640
since you know, for as much as I think a

497
00:21:26,640 --> 00:21:29,119
lot of people have eventually decided that they didn't like Starfield,

498
00:21:29,160 --> 00:21:32,599
like me, came initially reviewed pretty well, so there was

499
00:21:32,599 --> 00:21:35,519
like some excitement there. So I'm not, yeah, I haven't

500
00:21:35,519 --> 00:21:37,319
played it yet, and party is like good, I want

501
00:21:37,319 --> 00:21:38,920
to play this. There's so many things to play. I

502
00:21:38,960 --> 00:21:41,279
don't even like normal Starfield. Here's a version of it

503
00:21:41,279 --> 00:21:41,880
people like less.

504
00:21:41,880 --> 00:21:42,000
Speaker 4: Now.

505
00:21:42,000 --> 00:21:43,599
Speaker 3: Of course, some people do like it, some of like

506
00:21:43,640 --> 00:21:46,799
the big you know Starfield fans do, and and you

507
00:21:46,839 --> 00:21:47,759
know that's fine and all that.

508
00:21:47,839 --> 00:21:50,079
Speaker 2: Yeah, I listened to Greg Miller's review earlier this week,

509
00:21:50,119 --> 00:21:52,200
and he was like, at an eight or eight point five,

510
00:21:52,200 --> 00:21:54,720
I think he said. And I think he was like

511
00:21:54,799 --> 00:21:56,640
for the base game, I was at a seven or

512
00:21:56,720 --> 00:21:57,559
seven point five.

513
00:21:57,680 --> 00:22:02,759
Speaker 1: So really because I thought he freaking I love Yeah.

514
00:22:02,240 --> 00:22:04,359
Speaker 2: Listen, this is why it's like, I was happier when

515
00:22:04,400 --> 00:22:06,319
they were on their I guess their fans hated their

516
00:22:06,319 --> 00:22:08,160
five point review scale, but it made way more sense

517
00:22:08,160 --> 00:22:10,000
because like, he gave that game his Game of the Year.

518
00:22:10,519 --> 00:22:12,279
But he's like, but then when I have to describe

519
00:22:12,319 --> 00:22:13,720
it to other people, I got to say it's a seven.

520
00:22:13,799 --> 00:22:16,079
It's like, no, that's oh honey, you guys have got

521
00:22:16,079 --> 00:22:17,759
it backward over there. You got to go figure this

522
00:22:17,799 --> 00:22:20,720
out again. I don't listen. I don't envy anybody who's

523
00:22:20,720 --> 00:22:23,000
like working with the community that's very obsessed with their

524
00:22:23,000 --> 00:22:25,960
grading scale, which is definitely what happens over there.

525
00:22:26,000 --> 00:22:30,480
Speaker 1: I think, yeah, I hey, I think they will move

526
00:22:30,519 --> 00:22:31,599
on from this. Still.

527
00:22:31,640 --> 00:22:34,880
Speaker 2: They're not abandoning Starfield, but this is not the solve

528
00:22:35,119 --> 00:22:37,440
for the problems of that game. I think they're gonna

529
00:22:37,440 --> 00:22:39,880
have to kind of keep updating the base game, and

530
00:22:40,720 --> 00:22:43,400
maybe maybe do they now even have to keep updating this?

531
00:22:43,519 --> 00:22:45,440
Speaker 1: I don't think they. I don't think that's what happens here.

532
00:22:45,440 --> 00:22:46,599
Speaker 2: I don't think of a year they're like, and we

533
00:22:46,680 --> 00:22:48,680
updated Shattered Space to be something that you'll like.

534
00:22:49,359 --> 00:22:52,640
Speaker 3: Let's I find mildly interesting. So there's like twelve four

535
00:22:52,680 --> 00:22:55,359
hundred people in Starfield on Steam right now active players,

536
00:22:55,640 --> 00:22:58,640
which is pretty not bad. But there's like eleven thousands

537
00:22:58,640 --> 00:23:00,599
of time dra fifteen fall four, which there's only a

538
00:23:00,640 --> 00:23:05,880
little bit less all up for so much. Older think

539
00:23:06,119 --> 00:23:08,880
you think there's ever gonna be a Starfield too, especially

540
00:23:09,000 --> 00:23:12,039
considering like how long it takes to make a Fallout

541
00:23:12,079 --> 00:23:16,039
and A and a older scrolls these years these days.

542
00:23:16,200 --> 00:23:19,480
Speaker 2: And listen on the grand scale of time. I think

543
00:23:19,480 --> 00:23:24,319
there's a chance in twenty twenty five years, like they're like,

544
00:23:24,400 --> 00:23:28,079
and guess what Starfield two, and by then it'll be

545
00:23:28,160 --> 00:23:32,160
like that will mean something so different. But I think

546
00:23:32,200 --> 00:23:36,400
the next five games from is to have nothing to

547
00:23:36,400 --> 00:23:38,880
do with Starfield, So that puts it sta far out.

548
00:23:38,960 --> 00:23:41,599
The next quarter of a century will not be Starfield heavy.

549
00:23:41,640 --> 00:23:45,079
Speaker 3: From this am man, The pressure sure is on with

550
00:23:45,160 --> 00:23:45,920
older scroll six.

551
00:23:46,039 --> 00:23:48,799
Speaker 2: Huh, yep, I better men, Scott, that that's one that's

552
00:23:48,839 --> 00:23:50,599
kind of paint by numbers a little bit right, like

553
00:23:50,640 --> 00:23:51,640
you just you would say.

554
00:23:51,480 --> 00:23:53,599
Speaker 3: But like like maybe again, like you already see a

555
00:23:53,640 --> 00:23:56,119
little bit of like the things that everybody loved about Skyrim,

556
00:23:56,160 --> 00:23:57,960
Like people already turn their nose up to it a

557
00:23:57,960 --> 00:24:01,079
bit like, Oh, that combats actually really all in boring. Now,

558
00:24:01,119 --> 00:24:02,720
I'm like, oh, guess what you do a lot of

559
00:24:02,799 --> 00:24:05,000
Actually it's scared me. You do kind of swing your

560
00:24:05,000 --> 00:24:05,720
sword at shit.

561
00:24:06,319 --> 00:24:08,319
Speaker 2: Yeah, I good, But I'm just like, if they get

562
00:24:08,319 --> 00:24:10,839
the expiration right, I'll be happy. But you're right, I

563
00:24:10,920 --> 00:24:13,039
mean it could still very well be disappointing. I might

564
00:24:13,079 --> 00:24:14,759
be deluding myself even just saying that.

565
00:24:15,079 --> 00:24:17,000
Speaker 1: All right, that those are the big topics of the week.

566
00:24:17,559 --> 00:24:19,920
Speaker 2: If there's stuff you all want to talk about, though,

567
00:24:20,000 --> 00:24:21,680
we could do that in the super chats, which we'll

568
00:24:21,680 --> 00:24:29,799
get to right after this break. We are back and Mike,

569
00:24:29,839 --> 00:24:31,400
we got a bunch of super chats. Why don't we

570
00:24:31,440 --> 00:24:32,440
hop right into it.

571
00:24:32,559 --> 00:24:35,759
Speaker 3: You're saying, Jacob Bench says, thoughts on the Houston Texans,

572
00:24:35,759 --> 00:24:36,519
Please be nice.

573
00:24:37,880 --> 00:24:41,839
Speaker 2: I don't think about the Houston Texans all that frequently. Yeah,

574
00:24:41,880 --> 00:24:42,799
that's where I'm at with them.

575
00:24:43,000 --> 00:24:45,359
Speaker 3: I think about their boring name, and that's from somebody

576
00:24:45,440 --> 00:24:47,000
who's a Browns fan.

577
00:24:47,440 --> 00:24:48,359
Speaker 1: Yeah.

578
00:24:48,720 --> 00:24:51,920
Speaker 2: For as much as I understand Greenhouse gases being a problem,

579
00:24:51,960 --> 00:24:55,160
Houston Oilers was a fucking football team name.

580
00:24:55,240 --> 00:24:56,319
Speaker 1: That's good stuff.

581
00:24:58,680 --> 00:25:01,559
Speaker 3: Andrew Glover member unleakked here for six months think. He says,

582
00:25:01,599 --> 00:25:04,000
I have never been a sports fan, but just genuine

583
00:25:04,039 --> 00:25:06,400
hype for the Lions last year has made me into

584
00:25:06,440 --> 00:25:07,200
Alliance fan.

585
00:25:07,359 --> 00:25:07,559
Speaker 1: Yeah.

586
00:25:07,640 --> 00:25:10,119
Speaker 2: It's it's a good that's a good bandwagon to hop on.

587
00:25:10,839 --> 00:25:12,839
It's because it's all good vibes right now, and they're

588
00:25:13,119 --> 00:25:15,599
they're playing pretty well, and they aren't playing their best

589
00:25:15,599 --> 00:25:18,279
football yet and they've been such lovable losers, but not

590
00:25:18,319 --> 00:25:22,039
even they've just been losers for so long that everyone

591
00:25:22,359 --> 00:25:23,400
it's easy to root for.

592
00:25:23,559 --> 00:25:26,759
Speaker 1: There is no villainous to their to their winning right now.

593
00:25:26,759 --> 00:25:28,839
Speaker 3: I might I might be rooting for the Lions.

594
00:25:29,799 --> 00:25:31,400
Speaker 2: Hop on everybody now some time to do it. Do

595
00:25:31,440 --> 00:25:33,920
it with the Tigers as well, because they have ten

596
00:25:33,960 --> 00:25:37,079
games out of the playhoffs right started right now and

597
00:25:37,119 --> 00:25:39,680
now they have the most winning this record since August.

598
00:25:39,839 --> 00:25:41,960
Speaker 3: When's the last time the Tigers won a World Series

599
00:25:42,680 --> 00:25:46,880
the eighties. Okay, no, fuck you, fuck you so hard time.

600
00:25:47,400 --> 00:25:47,680
Let's go.

601
00:25:50,359 --> 00:25:51,119
Speaker 1: There are probably a.

602
00:25:51,079 --> 00:25:52,839
Speaker 2: Lot ever one which is crazy to me that the

603
00:25:52,880 --> 00:25:54,440
Milwaukee Brewers and number one one.

604
00:25:54,559 --> 00:25:57,000
Speaker 3: Yeah, it's pretty wild. That's a good name, Brewers. That's funny.

605
00:25:57,440 --> 00:26:00,319
Speaker 1: That's what maybe the best baseball name. Yeah.

606
00:26:00,359 --> 00:26:02,680
Speaker 3: Ryan Allen says, I've had the Venga bus in my

607
00:26:02,720 --> 00:26:06,559
head all week because of Infrastructure Week. Is Jacques jacuzziz

608
00:26:07,599 --> 00:26:11,599
cous cous Yeah, because how are you feeling about infrastructure week?

609
00:26:12,119 --> 00:26:13,400
Speaker 1: Uh said?

610
00:26:13,440 --> 00:26:15,480
Speaker 2: I couldn't partake today, But the crew did a good

611
00:26:15,559 --> 00:26:18,960
job of building a theme park to your specifications.

612
00:26:18,920 --> 00:26:19,960
Speaker 1: At least I started it.

613
00:26:20,240 --> 00:26:21,640
Speaker 3: And I know I still have to see what they

614
00:26:21,640 --> 00:26:24,160
did because like they asked, Jed, ask you for the

615
00:26:24,200 --> 00:26:26,000
five things that I've looked for in a theme park,

616
00:26:26,279 --> 00:26:28,000
and I just like, there's a very genuine list. But

617
00:26:28,039 --> 00:26:30,000
I'm like, are they gonna know what I mean by

618
00:26:30,599 --> 00:26:31,720
kinetic energy?

619
00:26:32,000 --> 00:26:32,759
Speaker 1: I don't know.

620
00:26:34,119 --> 00:26:36,680
Speaker 2: I mean, I I let me see. Okay, what you

621
00:26:36,720 --> 00:26:39,839
mean by that is when you walk into one of

622
00:26:39,880 --> 00:26:43,599
these attractions there should feel like they have put a

623
00:26:43,640 --> 00:26:46,559
lot of effort into every little thing, so it feels

624
00:26:46,599 --> 00:26:47,759
like there's stuff happening.

625
00:26:47,920 --> 00:26:49,880
Speaker 1: I don't know, No, I saw what that means. It's

626
00:26:49,880 --> 00:26:50,319
a shit.

627
00:26:50,720 --> 00:26:53,000
Speaker 2: It's kind of that you hold something up that's potential

628
00:26:53,079 --> 00:26:55,519
energy and you let go of something that's kinetic energy.

629
00:26:55,559 --> 00:26:57,039
Speaker 3: It's the idea that you see a lot of kind

630
00:26:57,039 --> 00:26:59,079
of the moving parts of the theme park, in the attractions,

631
00:26:59,119 --> 00:27:01,519
even as you're walking around the park, which is kind

632
00:27:01,519 --> 00:27:03,440
of an easy thing to do in a roller coaster park.

633
00:27:03,519 --> 00:27:05,519
But so it's like, I want to be able to

634
00:27:05,599 --> 00:27:09,160
see the train going by there, and the steampoat going

635
00:27:09,200 --> 00:27:11,359
by over there, and here's like the mount the you know,

636
00:27:11,400 --> 00:27:13,279
the the one of the roller coasters going by here,

637
00:27:13,279 --> 00:27:15,519
and it's right next to me. So it you know,

638
00:27:15,559 --> 00:27:17,359
it's kind of the what makes a steam park feel

639
00:27:17,400 --> 00:27:17,960
alive to me?

640
00:27:18,279 --> 00:27:21,160
Speaker 1: Okay, fair enough? Uh all right.

641
00:27:21,240 --> 00:27:23,480
Speaker 3: Next one here is from Power Glovers is WOOFLF to

642
00:27:23,519 --> 00:27:26,039
my dogs, Mikey SEMPI please tell me I'm your favorite

643
00:27:26,079 --> 00:27:29,920
super chatter. Here is some simoleans for your beautiful boys.

644
00:27:30,119 --> 00:27:35,400
Damn sucks XO XO XO, JK JK. Yeah sure. If

645
00:27:35,400 --> 00:27:37,200
you pay me to say you're my favorite, I'll do that.

646
00:27:37,200 --> 00:27:39,839
You're my favorite Power Glover absolutely, thank you.

647
00:27:40,000 --> 00:27:43,759
Speaker 1: Uds Uh, I'm still still top to your name.

648
00:27:45,160 --> 00:27:49,440
Speaker 3: Alian Merkle says, shakes Mike, finish downtro please, I should,

649
00:27:49,599 --> 00:27:51,599
I need to, but I'll tell you what. I'll tell

650
00:27:51,599 --> 00:27:55,119
you what though, Jeff that uh world Warcraft warworth then

651
00:27:55,240 --> 00:27:56,319
it's pretty pretty good.

652
00:27:57,440 --> 00:28:01,000
Speaker 2: It's like you should and you need to, but you

653
00:28:01,000 --> 00:28:03,599
didn't say you're going to gone trail.

654
00:28:03,920 --> 00:28:06,359
Speaker 3: I'm playing a lot more with it. Actually, it's a

655
00:28:06,559 --> 00:28:08,599
very good. It kind of like just does a lot

656
00:28:08,599 --> 00:28:10,960
of things I like. Like, I like all these underground

657
00:28:11,000 --> 00:28:13,680
like cave zones. There's a lot of dwarf stuff that

658
00:28:13,720 --> 00:28:15,680
I find fun. So they have this new system, like

659
00:28:15,720 --> 00:28:20,839
this new content called Delves, which is basically solo dungeons, right,

660
00:28:20,839 --> 00:28:22,279
And I don't like some people like, oh I'm a

661
00:28:22,279 --> 00:28:24,480
million played by herself, but like as some old guy

662
00:28:24,480 --> 00:28:27,160
who doesn't really want to like have a guild nights

663
00:28:27,240 --> 00:28:29,319
to go do a raid anymore. But that I could

664
00:28:29,400 --> 00:28:32,440
just do these and still get like good glutes and

665
00:28:32,519 --> 00:28:34,519
make progress on my character pretty nice.

666
00:28:34,680 --> 00:28:36,039
Speaker 4: So sounds nice.

667
00:28:36,240 --> 00:28:38,519
Speaker 3: It is nice, like been enjoying. I've been enjoying more

668
00:28:38,559 --> 00:28:42,640
within I'll get to I'll finished onto eventually. Aside from

669
00:28:42,640 --> 00:28:45,119
Sisatchewant says, because of you guys, my wife and I

670
00:28:45,200 --> 00:28:48,160
watched and bought the whole Columbus collection and and or

671
00:28:48,359 --> 00:28:51,440
such great shows and awesome time vestments. Also, Oreo Coca

672
00:28:51,480 --> 00:28:54,880
is amazing. Consider yourselves influencers. I do like influencing people.

673
00:28:54,880 --> 00:28:56,880
I'm not gonna lie. Oh yeah, yeah, for sure not.

674
00:28:57,000 --> 00:28:58,759
Speaker 2: I will put this in the package that we send

675
00:28:58,759 --> 00:29:00,920
out to advertisers. Clearly, yes, don't worry.

676
00:29:01,400 --> 00:29:03,240
Speaker 3: Yeah, just to be sure to tell us how much

677
00:29:03,279 --> 00:29:07,400
you like arbys too. I noticed it was suspiciously missing.

678
00:29:07,880 --> 00:29:10,920
Maybe maybe we've been slipping, Mike, maybe you've been hiding

679
00:29:10,960 --> 00:29:13,039
it up enough. You're right, well, we got to bring

680
00:29:13,079 --> 00:29:16,359
it back. We'll do some more Arby's talk here. Tody

681
00:29:16,359 --> 00:29:19,240
Bishop says, are you excited for Silent Hill to remake?

682
00:29:19,440 --> 00:29:21,720
I'm like, I don't know if I'm actively excited, but

683
00:29:21,799 --> 00:29:24,240
I'm like gonna be happy to play it, and uh,

684
00:29:24,319 --> 00:29:25,400
I bet I'm gonna like it.

685
00:29:25,799 --> 00:29:27,079
Speaker 1: Yeah. I'm looking forward to see.

686
00:29:26,880 --> 00:29:29,960
Speaker 2: What uh sort of the the meltdown or the anti

687
00:29:30,039 --> 00:29:32,799
meltdown is for this game from fans and then like

688
00:29:32,839 --> 00:29:34,559
from the wider audience as well. I want to kind

689
00:29:34,599 --> 00:29:36,759
of see you like, oh do people who haven't really

690
00:29:36,759 --> 00:29:39,240
played this before show up for this and enjoy themselves.

691
00:29:39,640 --> 00:29:43,359
I will be trying this game myself, but I have

692
00:29:43,519 --> 00:29:45,200
not played it yet, so kind of just gonna be

693
00:29:45,240 --> 00:29:46,680
there with everyone else looking forward to it.

694
00:29:47,559 --> 00:29:51,440
Speaker 3: Jacob Bench's Mike, please finish it's he succeeed in Down Trail. Yeah,

695
00:29:51,680 --> 00:29:54,400
I do have the Steam version of as He's sixteen now.

696
00:29:54,480 --> 00:29:56,359
Pum is like I should just restart it, and then

697
00:29:56,359 --> 00:29:58,000
I'm like, yeah, I don't want to read start it.

698
00:29:58,240 --> 00:29:59,160
Speaker 1: It's not your fault.

699
00:29:59,240 --> 00:30:02,079
Speaker 2: If people in enjoyed watching Dawn Trail as much as

700
00:30:02,079 --> 00:30:05,039
they enjoyed watching from software games, you would have streamed

701
00:30:05,039 --> 00:30:06,200
that and you would have beaten it.

702
00:30:06,240 --> 00:30:07,160
Speaker 1: This is not your fault.

703
00:30:07,359 --> 00:30:08,119
Speaker 3: It is you know.

704
00:30:08,200 --> 00:30:08,640
Speaker 1: It is true.

705
00:30:08,680 --> 00:30:11,839
Speaker 3: It's like, unless you're an MMO like content person, it

706
00:30:11,880 --> 00:30:14,400
could be kind of poison to your viewership to stream

707
00:30:14,000 --> 00:30:16,599
in it. It just is like that even when like

708
00:30:16,880 --> 00:30:19,240
warw Within was new and I was like streaming it,

709
00:30:19,599 --> 00:30:22,400
people dip. People dip, which like I'm not like that's like,

710
00:30:22,640 --> 00:30:25,519
that's not one hundred percent determining what I stream right, Like,

711
00:30:25,519 --> 00:30:27,480
I'm doing the Souls games because it's fun and it

712
00:30:27,559 --> 00:30:29,519
is also nice that people seem to like to watch that,

713
00:30:29,599 --> 00:30:31,279
but I you know, stream a lot of things.

714
00:30:31,119 --> 00:30:33,119
Speaker 1: Makes it easier to choose it. That's just a little bit.

715
00:30:33,119 --> 00:30:36,519
Speaker 3: It's a little easier. Cyn from Saskatchewan with their tenth

716
00:30:36,559 --> 00:30:39,759
super chests. Have you ever thought of doing a swerve

717
00:30:39,799 --> 00:30:42,519
for Blake Club console reveals? Example, tell them it's a

718
00:30:42,519 --> 00:30:44,920
PS two game, but it's really a PS one game

719
00:30:45,039 --> 00:30:48,519
since it's backward compatible. It'll keep them sweating till the end.

720
00:30:48,559 --> 00:30:49,960
You have to be careful because like you need the

721
00:30:50,079 --> 00:30:52,480
right memory card then and stuff like that. Still, I

722
00:30:52,519 --> 00:30:57,039
think I did think about doing a gag. When I

723
00:30:57,079 --> 00:30:59,480
was going to open the letter package that had a

724
00:30:59,480 --> 00:31:01,039
Loan the Dark it with my address on it. I

725
00:31:01,079 --> 00:31:03,400
was gonna like buy my own it. Just put Mario

726
00:31:03,440 --> 00:31:05,200
Galaxy to in it and it opened up, be like, oh,

727
00:31:05,240 --> 00:31:07,400
you guys want me to play Mario Galaxy two.

728
00:31:09,599 --> 00:31:11,319
Speaker 2: That would have been pretty good. I mean, we would

729
00:31:11,359 --> 00:31:12,720
have yelled at you a lot, but that would have

730
00:31:12,720 --> 00:31:13,240
been funny.

731
00:31:14,119 --> 00:31:16,720
Speaker 3: Michelle with just one with a nice super chat here

732
00:31:16,759 --> 00:31:18,680
with no message, but there's a nice hot dog attached

733
00:31:18,680 --> 00:31:19,960
to it. So they got so much for our show.

734
00:31:20,240 --> 00:31:21,720
Speaker 1: I appreciate that, Michelle, Thank you.

735
00:31:22,160 --> 00:31:25,599
Speaker 3: Yeah, el Grog says, there's Starfield DLC quick ask aj Minatti.

736
00:31:25,599 --> 00:31:26,240
Speaker 1: Oh, don't worry.

737
00:31:26,400 --> 00:31:27,000
Speaker 4: He text me.

738
00:31:27,200 --> 00:31:31,960
Speaker 3: He's like, I've been enjoying it. I'm like, I'm sure, yeah,

739
00:31:30,200 --> 00:31:35,079
he said, we'll see. Uh hey you. Pika Blue says,

740
00:31:35,079 --> 00:31:39,759
Happy tru October spooky month. Messers technology, Yep, do you

741
00:31:39,759 --> 00:31:40,480
feel spooky?

742
00:31:41,799 --> 00:31:44,799
Speaker 1: I a little bit. I put up the ogie boogie.

743
00:31:45,240 --> 00:31:48,640
Speaker 2: Like gateway thing that we have of the inflatable, and

744
00:31:48,680 --> 00:31:50,839
that's pretty spooky. But I've not put up the twelve

745
00:31:50,920 --> 00:31:53,599
foot Jack Skellington yet, So once I have that, then

746
00:31:53,599 --> 00:31:54,759
I'll feel fully spooky.

747
00:31:54,839 --> 00:31:56,759
Speaker 3: Yeah, you gotta do it. Come on October, you got.

748
00:31:57,000 --> 00:31:58,400
Speaker 2: I wanted to do it like two weeks ago, but

749
00:31:58,400 --> 00:31:59,759
step said it was too early and that she was

750
00:31:59,759 --> 00:32:02,039
afraid that the weatherwitar wrote it too much over like

751
00:32:02,200 --> 00:32:02,799
six weeks.

752
00:32:02,799 --> 00:32:04,640
Speaker 1: So I'm like, Okay, I think this is a good time.

753
00:32:04,640 --> 00:32:06,359
I want to put up this weekend, all right.

754
00:32:06,599 --> 00:32:08,680
Speaker 3: I want to see it. I want to see it

755
00:32:09,200 --> 00:32:11,680
when I come to your house potentially on Monday. I'll

756
00:32:11,680 --> 00:32:14,119
tell you. If not, it's going to be trouble.

757
00:32:14,559 --> 00:32:15,359
Speaker 1: Oh shit, all right.

758
00:32:15,359 --> 00:32:18,359
Speaker 3: The capital T I don't know, and that recipe isn't

759
00:32:18,359 --> 00:32:21,759
pe for pool. Cody Bishop says the show from on

760
00:32:21,839 --> 00:32:24,559
Prime is like Lost, same producers, about people get stuck

761
00:32:24,559 --> 00:32:26,960
in a small town with ghosts that come out at night.

762
00:32:27,160 --> 00:32:28,920
Spooky Lost, Spooky Lost.

763
00:32:29,359 --> 00:32:33,559
Speaker 2: I only just heard about the show because Justin McRoy

764
00:32:33,599 --> 00:32:36,000
was talking about on Bestie's like last week or the

765
00:32:36,000 --> 00:32:39,119
week before, and he's like, there are so many scenes

766
00:32:39,160 --> 00:32:39,839
in this show.

767
00:32:41,079 --> 00:32:45,279
Speaker 1: That's a funny thing to say you should watch.

768
00:32:45,359 --> 00:32:47,759
Speaker 2: There's so many scenes, and I pay attention to some

769
00:32:47,799 --> 00:32:49,519
of them, sometimes most of them.

770
00:32:49,519 --> 00:32:52,119
Speaker 3: I'm like, okay, So the King of Austria telling or whatever,

771
00:32:52,200 --> 00:32:55,920
telling Mozart that his music has too many notes.

772
00:32:56,519 --> 00:32:57,480
Speaker 1: Yeah, I'm like okay.

773
00:32:57,519 --> 00:33:00,079
Speaker 2: And then apparently like it just it's just nonsense, and

774
00:33:00,119 --> 00:33:01,960
I'm like, I like nonsense, so maybe I'll check it all.

775
00:33:02,119 --> 00:33:05,559
I did start Billions, which is that Showtime show about

776
00:33:05,559 --> 00:33:08,799
a billionaire that has seven seasons, and I've never met

777
00:33:08,880 --> 00:33:11,160
anyone who's actually watched it, but I've only I've seen

778
00:33:11,200 --> 00:33:13,759
clips on YouTube shorts a million times now, and it's

779
00:33:13,720 --> 00:33:15,119
so I'm like, I got to see this for myself,

780
00:33:15,160 --> 00:33:17,680
and it is like almost a parody of itself because

781
00:33:17,720 --> 00:33:19,200
it like they go in the room where it's like,

782
00:33:19,240 --> 00:33:21,839
all right, we're gonna have money making ideas and the

783
00:33:21,880 --> 00:33:24,200
one guy's like the one guy who's like clearly just

784
00:33:24,640 --> 00:33:26,440
supposed to be there to be like the cuck of

785
00:33:26,480 --> 00:33:29,720
the room is like maybe maybe we should buy more Apple,

786
00:33:29,839 --> 00:33:32,960
and they're like, you're a pussy, you fucking suck. It's like,

787
00:33:33,119 --> 00:33:35,920
what you guys need to like really work on this.

788
00:33:35,920 --> 00:33:37,240
This is all really bad.

789
00:33:38,039 --> 00:33:41,839
Speaker 3: Oh yeah, I liked it a lot. I bet you did.

790
00:33:42,160 --> 00:33:45,200
H blood Board PC twenty twenty five says it's spooky season.

791
00:33:45,279 --> 00:33:48,240
What's your favorite monster? Are there any fun games featuring

792
00:33:48,279 --> 00:33:52,119
said monster? Please do a decision on spooky games sometime.

793
00:33:52,319 --> 00:33:55,079
I mean it's probably like the Castlevania freaking me. But

794
00:33:55,119 --> 00:33:58,920
I do like Dracula. I think Dracula is is fun. Specifically,

795
00:33:59,359 --> 00:34:02,519
that's simply the Knight desired in voice version of Dracula.

796
00:34:02,720 --> 00:34:04,880
You know my favorite party trick of just doing the

797
00:34:05,039 --> 00:34:08,559
entire opening bit with Richter and Dracula from Symphony of

798
00:34:08,599 --> 00:34:10,519
the Night. Yeah, it's fun.

799
00:34:10,559 --> 00:34:11,000
Speaker 4: It's fun.

800
00:34:11,599 --> 00:34:14,360
Speaker 2: Also from Castlevania, but Casylvania sixty four. I've talked about

801
00:34:14,400 --> 00:34:18,280
him before. The Frankenstein with chainsaws for hands, right, that's

802
00:34:18,280 --> 00:34:20,440
a classic every kid knows it and is afraid of it.

803
00:34:21,760 --> 00:34:23,840
Speaker 3: Bob is Me says, to what extent does the UBI

804
00:34:23,920 --> 00:34:26,800
Premium service contribute to low sales numbers for Ubi games

805
00:34:26,840 --> 00:34:27,840
like Star Wars Outlaws.

806
00:34:28,519 --> 00:34:31,400
Speaker 2: I don't think it's contributing all that much now. I

807
00:34:31,440 --> 00:34:34,000
think most people, most average people don't know it exists

808
00:34:34,559 --> 00:34:36,679
and don't find enough value in it to keep it

809
00:34:36,679 --> 00:34:38,280
all around, like to keep it all the time. So

810
00:34:38,320 --> 00:34:40,280
it's like suddenly I have Star Wars Outlaws in my thing.

811
00:34:40,519 --> 00:34:42,880
They're not doing that, They're they're maybe buying it here

812
00:34:42,880 --> 00:34:45,480
and there when the game comes out to avoid having

813
00:34:45,519 --> 00:34:47,360
to spend the whole thing on it, but.

814
00:34:48,840 --> 00:34:50,000
Speaker 1: Now, yeah, really affecting.

815
00:34:50,079 --> 00:34:52,440
Speaker 6: I got it for Aulas and it was a pin

816
00:34:52,519 --> 00:34:55,199
on distigated because I don't know and where I leave.

817
00:34:55,239 --> 00:34:58,519
They don't choose. When you go to Ubis you play

818
00:34:58,599 --> 00:35:00,679
plus what a fuck the name is? You go to

819
00:35:00,760 --> 00:35:03,599
that thing that it tells you it's no, it's no,

820
00:35:03,719 --> 00:35:06,599
it's not available in your in your song, It's like, what,

821
00:35:06,599 --> 00:35:07,159
what the hell?

822
00:35:07,440 --> 00:35:09,639
Speaker 7: And then you have to go to the.

823
00:35:09,519 --> 00:35:14,239
Speaker 6: Xbox app on on the computer and get it there

824
00:35:14,400 --> 00:35:17,760
through Xbox like, oh, this is the whole thing, and.

825
00:35:18,079 --> 00:35:21,320
Speaker 1: Does an obvious solution for a lot of people.

826
00:35:22,159 --> 00:35:22,760
Speaker 6: It is weird.

827
00:35:24,679 --> 00:35:31,559
Speaker 3: Uh. Next one is from Docean, the sort of giant.

828
00:35:31,559 --> 00:35:34,599
He says, curious what you think of the metaphor demo?

829
00:35:34,800 --> 00:35:36,760
Speaker 1: Ah?

830
00:35:36,800 --> 00:35:39,239
Speaker 3: Where where does the metaphor demo starting end?

831
00:35:40,480 --> 00:35:42,159
Speaker 2: I've heard people played it for like eight or nine

832
00:35:42,159 --> 00:35:44,719
hours that it started. It started to start at the

833
00:35:44,719 --> 00:35:46,719
beginning of the game, because your stuff carries over to

834
00:35:46,760 --> 00:35:47,039
the fune.

835
00:35:47,119 --> 00:35:48,960
Speaker 3: Okay, I think I think it's very good.

836
00:35:49,760 --> 00:35:51,880
Speaker 1: Yeah, I agree.

837
00:35:51,960 --> 00:35:53,639
Speaker 3: I think that the demo is fantastic.

838
00:35:55,480 --> 00:35:59,599
Speaker 1: Yeah. I mean you have you been playing it as well?

839
00:35:59,679 --> 00:36:00,440
Christian the demo?

840
00:36:00,800 --> 00:36:01,960
Speaker 7: Yeah, I'm playing the demo.

841
00:36:03,639 --> 00:36:06,920
Speaker 2: Yeah, okay, I take your lack of comment as a

842
00:36:07,159 --> 00:36:08,440
very loud and yeah.

843
00:36:08,599 --> 00:36:09,920
Speaker 1: Do you like the demo? Christian?

844
00:36:14,159 --> 00:36:14,679
Speaker 7: I don't know.

845
00:36:15,159 --> 00:36:21,960
Speaker 1: Yeah, but you don't like persona games? Oh you don't? Yeah,

846
00:36:22,000 --> 00:36:22,360
you don't.

847
00:36:22,400 --> 00:36:26,719
Speaker 3: Wait all right, okay. Geico, VP of Marketing, says, apparently

848
00:36:27,039 --> 00:36:29,239
are so easy at Jeff Grubble get it approach to

849
00:36:29,280 --> 00:36:32,719
commercials has backfired, like please tell Jeff to eat shit.

850
00:36:33,000 --> 00:36:35,280
We hope his alliance finished in less place in fifteen

851
00:36:35,320 --> 00:36:38,039
minutes could save in fifty percent on car insurance. I

852
00:36:38,079 --> 00:36:39,599
guess I kind of just told you those things.

853
00:36:39,920 --> 00:36:40,920
Speaker 1: Look it is.

854
00:36:42,639 --> 00:36:46,480
Speaker 2: The commercial is the caveman is doing like the guessing

855
00:36:46,519 --> 00:36:48,920
game where it's like the lady has a word and

856
00:36:48,960 --> 00:36:52,039
she can't charades or whatever, not trades, but like she's

857
00:36:52,079 --> 00:36:55,199
got to describe it without saying the word. And Geico

858
00:36:55,280 --> 00:36:57,480
comes up and she's like, well, I want to pass.

859
00:36:57,519 --> 00:36:59,440
He's like, well, we don't pass, and she's like it's

860
00:36:59,480 --> 00:37:02,000
like very easy or whatever she says, and then the

861
00:37:02,039 --> 00:37:04,239
time runs out and she shows him it's Geico, and

862
00:37:04,280 --> 00:37:05,800
then the guy says, maybe you could have done it,

863
00:37:05,880 --> 00:37:07,639
or maybe you could have done a British accent, like

864
00:37:07,679 --> 00:37:11,320
referring to the get go, I think. And the caveman's

865
00:37:11,400 --> 00:37:15,039
not like mad that Geico has come up anymore. He's

866
00:37:15,119 --> 00:37:18,000
just kind of annoyed and like he used to be

867
00:37:18,039 --> 00:37:20,800
like mad because Geico made so many times.

868
00:37:21,360 --> 00:37:24,320
Speaker 1: So it's right, but that's like my fault.

869
00:37:24,599 --> 00:37:26,719
Speaker 2: Am I supposed to recognize that it's been so many

870
00:37:26,760 --> 00:37:30,320
years and that doesn't get storytelling. Come on, it's just

871
00:37:30,719 --> 00:37:33,239
a little bit weird. That's just a little too sophisticated

872
00:37:33,239 --> 00:37:35,599
for ejet. That's exactly what I was trying to get at. Yes,

873
00:37:35,679 --> 00:37:39,079
too sophisticated, like Geico Caveman commercial.

874
00:37:39,800 --> 00:37:42,920
Speaker 3: For what God says quick purchasing advice. Should I buy

875
00:37:42,960 --> 00:37:46,079
my dad's hometown in Detroit for ten thousand dollars or

876
00:37:46,119 --> 00:37:51,400
the new Madden for seventy dollars Detroit versus everyone go

877
00:37:51,519 --> 00:37:54,760
lines end up getting my shit in po from Teletubby's

878
00:37:54,960 --> 00:37:55,679
nothing else.

879
00:37:56,639 --> 00:37:58,880
Speaker 1: Now, if you could buy a whole town for ten.

880
00:38:00,079 --> 00:38:01,920
Speaker 2: You can buy a town for ten thousand dollars in

881
00:38:03,280 --> 00:38:08,800
some areas that Troit, Detroit, that's not unheard of. Listen

882
00:38:08,880 --> 00:38:10,320
if you want to, don't be afraid to go in

883
00:38:10,360 --> 00:38:12,679
Detroit for like any sporting events. It's they've really made

884
00:38:12,679 --> 00:38:15,039
it fantastic these days, but there are still like parts

885
00:38:15,039 --> 00:38:17,239
where like there's lots of houses for ten thousand dollars

886
00:38:17,320 --> 00:38:19,880
for sure that no one buys and things like that.

887
00:38:20,679 --> 00:38:22,679
Speaker 1: But I don't know, Yeah, buy it? Why not go

888
00:38:22,760 --> 00:38:23,039
for it?

889
00:38:23,519 --> 00:38:25,719
Speaker 3: Come off of hope with Gods. I see you, Josh

890
00:38:25,760 --> 00:38:29,840
and me trying to act like you know me? Edward

891
00:38:30,079 --> 00:38:32,599
or Edgar Marina says, Trolls of Mana and Legend of

892
00:38:32,639 --> 00:38:34,719
Mana came to game pass. Should I go back to

893
00:38:34,800 --> 00:38:37,280
Secret of Man of First? Also Terry First? You fired

894
00:38:37,320 --> 00:38:39,639
six spacing Combas aren't killing me. Yeah, you know, I

895
00:38:39,639 --> 00:38:41,599
said I wanted to play She Fired six when Terry

896
00:38:41,599 --> 00:38:43,320
came out, But turns out I am still just having

897
00:38:43,400 --> 00:38:45,000
a lot of fulm Mars's cap come to you and

898
00:38:45,039 --> 00:38:47,800
want to keep playing that. All the man of games

899
00:38:47,800 --> 00:38:49,679
are kind of separate. You can just play whichever one

900
00:38:49,760 --> 00:38:53,320
you want. You can play. You can play Trails first,

901
00:38:53,320 --> 00:38:54,239
if that's what you want to do.

902
00:38:54,519 --> 00:38:55,000
Speaker 4: It's fine.

903
00:38:55,280 --> 00:38:57,239
Speaker 1: Yeah, maybe don't play any of them all.

904
00:38:57,159 --> 00:39:01,360
Speaker 3: Right, Chuck Tawski, with the super check that he Chuck says,

905
00:39:02,079 --> 00:39:04,719
I beat Starfield and did New Game Plus trying to

906
00:39:04,719 --> 00:39:07,960
get through the DLC. I feel like Bethesda needs to

907
00:39:08,039 --> 00:39:11,480
go hire a weird hose and find some personality again.

908
00:39:11,519 --> 00:39:14,119
I see that, I've seen some people say, because I

909
00:39:14,440 --> 00:39:18,199
guess Bethesda somewhat famously like doesn't really have like a

910
00:39:18,280 --> 00:39:20,400
writing team in terms of like people who specialize in

911
00:39:20,400 --> 00:39:23,000
write antin It's still just like they're developers doing that,

912
00:39:23,039 --> 00:39:25,519
which is very much just how it used to always be. Right,

913
00:39:26,119 --> 00:39:29,159
Maybe that maybe you can't get away with that anymore.

914
00:39:29,199 --> 00:39:30,880
I don't know, Maybe that's not even true. That's just

915
00:39:30,920 --> 00:39:33,599
some thing I saw angry people saying online. I don't know.

916
00:39:34,119 --> 00:39:36,639
Speaker 1: Yeah, it's I don't.

917
00:39:36,800 --> 00:39:39,440
Speaker 2: They clearly need more. They need something more, uh and

918
00:39:39,559 --> 00:39:42,039
I is it the writing. I'm sure that would help

919
00:39:42,280 --> 00:39:43,840
a little bit, but I think they just need to

920
00:39:43,880 --> 00:39:46,039
like get a few more verbs in there that feel good.

921
00:39:47,400 --> 00:39:49,400
Speaker 3: Well, it's like they have some there's a lot of

922
00:39:49,440 --> 00:39:51,519
systems that are like halfway there, and they don't really

923
00:39:51,559 --> 00:39:53,760
tie into much. Like you know, this is a game

924
00:39:53,800 --> 00:39:56,400
where every object has like physics to it, and it's

925
00:39:56,440 --> 00:39:58,639
kind of like, well, why you like the best thing?

926
00:39:58,679 --> 00:40:00,920
I go because it's funny to feel your spaceship up

927
00:40:00,920 --> 00:40:01,639
with sandwiches.

928
00:40:01,960 --> 00:40:04,480
Speaker 1: I'm like, I guess is that all? Is that all

929
00:40:04,519 --> 00:40:05,239
you got? Though?

930
00:40:05,840 --> 00:40:07,840
Speaker 3: You know, even things like you can build bases, I'm like, well,

931
00:40:07,840 --> 00:40:09,320
what can you do with the stuff different basis so

932
00:40:09,360 --> 00:40:10,599
I can build more bases?

933
00:40:10,920 --> 00:40:11,599
Speaker 1: Okay?

934
00:40:11,880 --> 00:40:17,760
Speaker 2: Yeah, But it's in the sky Rim game and those

935
00:40:17,840 --> 00:40:19,880
games when you went and got every wheel of cheese

936
00:40:19,920 --> 00:40:23,400
from the world. I think the thinking there was third

937
00:40:23,440 --> 00:40:26,159
is an economy to this world, and I think there's

938
00:40:26,199 --> 00:40:27,320
a finite number.

939
00:40:27,119 --> 00:40:28,599
Speaker 1: Of cheeses for the most part.

940
00:40:28,719 --> 00:40:30,320
Speaker 2: So when you go and do that putting them all

941
00:40:30,320 --> 00:40:35,519
in your house, there's something about that that feels like holistic,

942
00:40:35,559 --> 00:40:38,639
like you did something to this world. But in Starfield

943
00:40:38,760 --> 00:40:41,760
it is procedurally generated. So when you go to a

944
00:40:41,800 --> 00:40:45,119
new planet, like you know these thousands of planets, it's

945
00:40:45,119 --> 00:40:47,079
gonna just get filled up with stuff, and it feels

946
00:40:47,159 --> 00:40:50,360
like there is no purpose to the placement of the

947
00:40:50,400 --> 00:40:53,679
wheel of the space cheese. So taking all of those

948
00:40:53,719 --> 00:40:57,159
and putting them in your starship doesn't feel as meaningful.

949
00:40:57,280 --> 00:41:00,320
So yeah, there's a disconnect there. I think they just

950
00:41:00,360 --> 00:41:00,840
need to work on.

951
00:41:02,000 --> 00:41:02,119
Speaker 5: Uh.

952
00:41:02,360 --> 00:41:07,119
Speaker 3: Next up is from keV bought dot Org, says Jeff.

953
00:41:07,199 --> 00:41:09,679
Last year you mentioned Shadows of Doubt being an early

954
00:41:09,719 --> 00:41:11,519
access game to check out, because once you let you

955
00:41:11,599 --> 00:41:13,159
know that version one point, I was out, what a

956
00:41:13,159 --> 00:41:14,159
fun and weird game.

957
00:41:15,039 --> 00:41:18,159
Speaker 2: Yes, I intended to check it out, and the week

958
00:41:18,159 --> 00:41:20,559
it came out, I think I just got thrown off

959
00:41:20,599 --> 00:41:23,119
a little bit. I think some reviews were a little

960
00:41:23,159 --> 00:41:24,880
bit lower than I was expecting, so I was like, oh,

961
00:41:25,000 --> 00:41:27,320
I still want to check this out for myself. But

962
00:41:27,360 --> 00:41:29,480
then I think we just got busy. But don't worry.

963
00:41:29,480 --> 00:41:31,800
We got Murder Week coming out and I'll play it.

964
00:41:31,840 --> 00:41:34,480
Speaker 1: Then. No, I have no idea, what is that really

965
00:41:34,480 --> 00:41:37,039
a thing? What we should do? We had divorce week

966
00:41:37,079 --> 00:41:37,880
coming up, so.

967
00:41:39,800 --> 00:41:44,960
Speaker 3: That's been happening apparently. Oh my god, Bailey, that I

968
00:41:45,000 --> 00:41:48,000
missed out, but I know she made some good Yeah,

969
00:41:48,000 --> 00:41:49,440
it was incredible. It was incredible.

970
00:41:50,400 --> 00:41:53,239
Speaker 2: I will be playing Shadows of Doubt soon here, looking

971
00:41:53,239 --> 00:41:54,360
forward to it.

972
00:41:54,400 --> 00:41:56,239
Speaker 3: See Stick says, I'm moving to Japan to work as

973
00:41:56,280 --> 00:41:59,039
an assistant language teacher Sunday. So I'm enjoying the few

974
00:41:59,119 --> 00:42:02,199
Colorado nights I still have. What should my last meal be?

975
00:42:02,400 --> 00:42:04,000
Thank you for your first super chat seastick.

976
00:42:04,400 --> 00:42:04,519
Speaker 1: Uh.

977
00:42:04,679 --> 00:42:07,400
Speaker 2: The thing I miss most actually is that Good Time

978
00:42:07,679 --> 00:42:13,440
Burger's place. Really good burgers, really good everything there. And

979
00:42:13,639 --> 00:42:15,159
you know it's a they're a fast food place. But

980
00:42:15,159 --> 00:42:17,000
if you want to go someplace fancier, I don't blame you,

981
00:42:17,119 --> 00:42:18,559
but I would probably just go to Good Times.

982
00:42:19,280 --> 00:42:22,639
Speaker 3: One of my food YouTube videos was about making chili

983
00:42:22,679 --> 00:42:25,119
Colorado today. Was that actually a thing you ever had

984
00:42:25,119 --> 00:42:30,280
in Colorado? Well, chili Colorado green chili on it? No,

985
00:42:30,400 --> 00:42:34,400
it's not green, Okay, it's very red, very dark if

986
00:42:34,400 --> 00:42:36,719
not really tomato, it's like pure chili based it looks like.

987
00:42:36,920 --> 00:42:39,320
But chili Colorado was like, wonder if Jeff knows about that?

988
00:42:39,400 --> 00:42:40,159
Apparently you don't.

989
00:42:40,360 --> 00:42:41,119
Speaker 1: I don't. I don't know.

990
00:42:41,239 --> 00:42:43,000
Speaker 2: Green Chili was the thing we put on everything, like

991
00:42:43,039 --> 00:42:44,599
Hatch to Green Chili sort of thing.

992
00:42:44,679 --> 00:42:47,280
Speaker 3: Yeah, well, David says, what do you guys want to

993
00:42:47,320 --> 00:42:51,360
see in a Zelda theme park? If you watch the

994
00:42:51,559 --> 00:42:56,360
uh parts of the care be and ride in Shanghai Disneyland. Uh,

995
00:42:57,119 --> 00:42:59,159
it's like this incredible boat based ride where the boat

996
00:42:59,199 --> 00:43:00,920
is kind of like moving all over the place. It's

997
00:43:00,920 --> 00:43:02,719
not just like a Pirates of the Caribbean thing, It's

998
00:43:02,760 --> 00:43:06,159
like a bit more exhilarating. I want that. Based on

999
00:43:06,199 --> 00:43:09,920
wind Waker. By the way, Andy Robinson, who I thought

1000
00:43:10,000 --> 00:43:14,119
was a good friend, really really coming out hard against

1001
00:43:14,199 --> 00:43:16,320
wind Waker in ways that I just do not approve of.

1002
00:43:16,800 --> 00:43:17,880
Speaker 1: So I think, what do you think.

1003
00:43:19,000 --> 00:43:21,559
Speaker 3: Oh, there's like some some big publication did a list

1004
00:43:21,559 --> 00:43:23,559
of like best Zelda games. Actually wasn't too bad, like

1005
00:43:23,559 --> 00:43:26,800
obviously disagreed with yeah, not too bad, but one Wicker

1006
00:43:26,960 --> 00:43:28,360
was like pretty high in there, and he's like and

1007
00:43:28,920 --> 00:43:30,119
he's like a lot of good games on here, and

1008
00:43:30,199 --> 00:43:32,880
then one Waker or something. I was like, ooh, I

1009
00:43:32,880 --> 00:43:34,880
don't like that. And you know, it's like, of course

1010
00:43:34,920 --> 00:43:38,280
they come back to the Triforce bike hunting thing, and

1011
00:43:38,320 --> 00:43:39,719
it's like, oh, you have to like go and get

1012
00:43:39,719 --> 00:43:41,840
these things. And I'm always like, oh, wow, you have

1013
00:43:41,880 --> 00:43:45,519
to play a game like it's a game. It's like, oh,

1014
00:43:45,519 --> 00:43:48,280
you have to go to these dungeons, you know, but

1015
00:43:48,840 --> 00:43:51,239
it's okay if you don't get it, you know more. Frankly,

1016
00:43:51,519 --> 00:43:53,960
there's actually not more wind Waker for me, zero sum.

1017
00:43:55,280 --> 00:43:56,840
Speaker 1: The questions of what I want to see is Zelda

1018
00:43:56,880 --> 00:44:00,519
theme Park? Yes, kinetic Energy. Yeah, you took the words

1019
00:44:00,519 --> 00:44:01,039
out of my mouth.

1020
00:44:01,079 --> 00:44:01,360
Speaker 2: Thank you.

1021
00:44:02,800 --> 00:44:04,360
Speaker 1: That's nothing you really want to answer with.

1022
00:44:05,119 --> 00:44:07,679
Speaker 3: I mean, I'm not gonna.

1023
00:44:07,480 --> 00:44:10,440
Speaker 1: Let you get away with it. Yeah, I listen. First

1024
00:44:10,440 --> 00:44:11,920
of all, I wasn't listening to you, so I was.

1025
00:44:11,960 --> 00:44:14,599
Speaker 2: I'm afraid that you're I'm gonna repeat your answer King

1026
00:44:14,639 --> 00:44:16,559
of Red Lions. But like one of those like those

1027
00:44:16,599 --> 00:44:18,719
blove boats that you go around in the water.

1028
00:44:18,880 --> 00:44:29,280
Speaker 1: Yeah, it's pretty similar. Perfect, incredible, good show.

1029
00:44:29,719 --> 00:44:29,920
Speaker 4: Yeah.

1030
00:44:30,000 --> 00:44:33,039
Speaker 3: Next one is from The Charted Wolf. You all see

1031
00:44:33,039 --> 00:44:35,719
Square refuse to let their characters be an astrobot? Are

1032
00:44:35,760 --> 00:44:39,159
they stupid? Are they mad that astro is overshadowing Rebirth

1033
00:44:39,400 --> 00:44:41,119
for Game of the Year. I don't think they're stupid.

1034
00:44:41,159 --> 00:44:43,559
I think that there are reasons and I don't know

1035
00:44:43,559 --> 00:44:46,039
what they are why this stuff is sometimes difficult. Like

1036
00:44:46,079 --> 00:44:51,400
even even in Astro's play Rum, like we saw Cloud's

1037
00:44:51,440 --> 00:44:55,440
buster sword, but Cloud wasn't like one of the bots, right,

1038
00:44:55,920 --> 00:44:58,239
And there's still weird things like yeah, Cloud and sprof

1039
00:44:58,320 --> 00:45:00,719
or Smash Brothers for some reason, they only have like

1040
00:45:00,760 --> 00:45:04,480
two songs and they like can't get the English voice

1041
00:45:04,480 --> 00:45:07,880
act there, it's just the Japanese one. So they're either

1042
00:45:07,920 --> 00:45:11,280
they're weird. What button were you trying to push?

1043
00:45:11,280 --> 00:45:12,000
Speaker 1: The cough button?

1044
00:45:12,559 --> 00:45:15,599
Speaker 3: Yeah, So either there's they're there being weird or there's

1045
00:45:15,719 --> 00:45:18,840
like some kind of complicated thing about those characters. I

1046
00:45:18,840 --> 00:45:19,239
don't know.

1047
00:45:19,679 --> 00:45:22,760
Speaker 2: I mean, I think it's as simple as the relationship

1048
00:45:22,800 --> 00:45:27,199
got too transactional and uh, and every little thing that

1049
00:45:27,239 --> 00:45:29,800
could be a bargaining ship became a bargaining ship, and

1050
00:45:29,880 --> 00:45:32,800
so Squirenix couldn't just give them these things. They had

1051
00:45:32,840 --> 00:45:34,679
to be part of, Well, if you're going to pay

1052
00:45:34,719 --> 00:45:36,480
us more money for this and this and this, we

1053
00:45:36,519 --> 00:45:39,440
will include that as part of that deal to sweeten

1054
00:45:39,480 --> 00:45:42,280
the pot. And they got to a point where maybe

1055
00:45:42,280 --> 00:45:46,639
they stopped like doing those transactions as frequently, and both

1056
00:45:46,639 --> 00:45:49,639
sides were rethinking it, and then that left these things

1057
00:45:49,679 --> 00:45:51,559
on the sideline when it came time to actually make

1058
00:45:51,559 --> 00:45:51,880
the game.

1059
00:45:52,159 --> 00:45:54,079
Speaker 3: But yeah, I do think it was definitely a broader

1060
00:45:54,119 --> 00:45:56,360
square It' because it's like there's there aren't any Square

1061
00:45:56,480 --> 00:45:59,079
Enix characters, right, Like you don't have to be you

1062
00:45:59,079 --> 00:46:00,719
don't even have like, you know, there's like a lot

1063
00:46:00,760 --> 00:46:03,400
of PS one characters from games that mattered on PS one.

1064
00:46:03,440 --> 00:46:07,039
You don't have like parasite people, which seems like it's

1065
00:46:07,079 --> 00:46:09,079
definitely a cowiber of character that could have been in

1066
00:46:09,159 --> 00:46:11,519
here considering what we do see. So there's definitely like

1067
00:46:11,559 --> 00:46:13,800
swear he just didn't want to for whatever reason.

1068
00:46:13,960 --> 00:46:17,760
Speaker 6: Maybe they found out the what's the the Dick Johnson

1069
00:46:17,920 --> 00:46:19,679
wasn't on the game, and they were like, if he's

1070
00:46:19,719 --> 00:46:21,719
not there, we're not gonna put our characters there.

1071
00:46:22,159 --> 00:46:22,960
Speaker 1: That's right so far.

1072
00:46:23,320 --> 00:46:26,559
Speaker 3: Dick Johnson, what his name is? Are you talking about

1073
00:46:26,559 --> 00:46:28,480
the guy from the Motorcycle Guy?

1074
00:46:28,599 --> 00:46:29,360
Speaker 7: Yeah, what's his name?

1075
00:46:30,079 --> 00:46:32,119
Speaker 1: He is in there. Remember, that's why he's upset.

1076
00:46:32,159 --> 00:46:32,880
Speaker 3: He is in there.

1077
00:46:33,119 --> 00:46:33,800
Speaker 4: He's there.

1078
00:46:33,840 --> 00:46:34,880
Speaker 8: Oh, maybe that's why.

1079
00:46:35,280 --> 00:46:42,480
Speaker 2: Deacon Beacon Deacon Dick beckone Motorcycle Game.

1080
00:46:44,480 --> 00:46:45,000
Speaker 4: Thank you.

1081
00:46:49,000 --> 00:46:53,000
Speaker 5: You need to know that inevitably do you Dave Sean

1082
00:46:53,159 --> 00:46:54,800
So I'm just up on my day's gone.

1083
00:46:55,159 --> 00:46:56,320
Speaker 1: Yeah, right there.

1084
00:46:56,960 --> 00:46:59,719
Speaker 3: Christian will start piping up pretty early, but like shot,

1085
00:46:59,760 --> 00:47:01,880
you get to we're a bit deeper at it. He

1086
00:47:01,880 --> 00:47:05,199
always comes in with that toad like we were really lost.

1087
00:47:05,599 --> 00:47:08,920
Speaker 5: When I envisioned the comments section what it could be,

1088
00:47:09,039 --> 00:47:11,079
I was, Okay, I need to fix this one quick.

1089
00:47:11,159 --> 00:47:11,280
Speaker 2: Oh.

1090
00:47:11,880 --> 00:47:17,639
Speaker 3: They they're gonna love Big Dickens. Gay you, Pika Blue,

1091
00:47:17,679 --> 00:47:20,239
They're twentieth super Chat. Thank you so much, Pika Blue. So,

1092
00:47:20,280 --> 00:47:24,840
speaking of Dracula, have you watched HBO True Blood? No?

1093
00:47:25,800 --> 00:47:28,800
Speaker 2: I thought about it, but I think I watched Carnival.

1094
00:47:28,960 --> 00:47:29,880
Was my show at the time.

1095
00:47:30,920 --> 00:47:35,159
Speaker 3: Carnival wasn't that Oh that's carnievil the like weird like

1096
00:47:35,360 --> 00:47:38,280
it was like Area fifty one, that shooter game, but

1097
00:47:38,519 --> 00:47:41,119
was in a I I was.

1098
00:47:41,039 --> 00:47:43,920
Speaker 1: Into that too? Sure? Yeah good?

1099
00:47:44,679 --> 00:47:46,519
Speaker 2: And then I think I think I was pretty mad

1100
00:47:46,559 --> 00:47:48,480
at HBO for canceling Carnival.

1101
00:47:48,519 --> 00:47:49,639
Speaker 1: So I didn't watch True Blood.

1102
00:47:50,679 --> 00:47:53,360
Speaker 3: Oh, Greg says, can you imagine how checked out of

1103
00:47:53,400 --> 00:47:55,519
this podcast Jeff will be when the Lions play on

1104
00:47:55,559 --> 00:47:59,239
Thursday night Football? Also Mike Kate's Lindor Chocolates. Yeah, I

1105
00:47:59,280 --> 00:48:02,320
don't like the weird liquid center of lind Or chocolates.

1106
00:48:02,360 --> 00:48:05,599
It's gross. I forgot that's what's in them. So when

1107
00:48:05,599 --> 00:48:08,039
I had that one during the travel ug, it was

1108
00:48:08,119 --> 00:48:08,960
disgusting to me.

1109
00:48:09,559 --> 00:48:11,760
Speaker 2: Yeah, I guess being surprised by that when maybe could

1110
00:48:11,800 --> 00:48:14,159
throw off anybody and you don't like that sort of thing,

1111
00:48:14,199 --> 00:48:15,079
So it's really gonna.

1112
00:48:14,840 --> 00:48:16,679
Speaker 3: Get Are you gonna promise to me you're not gonna

1113
00:48:16,719 --> 00:48:18,880
watch a football game during Yeah.

1114
00:48:18,880 --> 00:48:21,440
Speaker 2: Because because the Thursday night game is on Thanksgiving and

1115
00:48:21,440 --> 00:48:22,599
we won't be doing a show that day.

1116
00:48:22,679 --> 00:48:27,239
Speaker 3: Now, well, that kind of person what I was one

1117
00:48:27,280 --> 00:48:29,639
of those regarded no matter what, I.

1118
00:48:29,800 --> 00:48:31,000
Speaker 1: Would monetize it somehow.

1119
00:48:31,639 --> 00:48:33,800
Speaker 2: And then, uh, the problem is the week later they

1120
00:48:33,800 --> 00:48:35,519
also play on Thursday night football.

1121
00:48:35,880 --> 00:48:38,320
Speaker 1: So uh, I will do my best.

1122
00:48:39,639 --> 00:48:41,960
Speaker 3: Doctor Wright says gub if you could sing this to

1123
00:48:42,079 --> 00:48:43,559
Mike in the tune of Hot.

1124
00:48:43,360 --> 00:48:48,000
Speaker 2: To Go, am I in O T T I Mike,

1125
00:48:48,159 --> 00:48:50,480
but n he's quite a guy.

1126
00:48:51,480 --> 00:48:52,119
Speaker 4: Thank you very good.

1127
00:48:52,159 --> 00:48:55,679
Speaker 3: And then Magnum Gaming says GTA six trailer tomorrow. Is

1128
00:48:55,719 --> 00:48:58,039
that a thing people are saying might happen tomorrow?

1129
00:48:58,400 --> 00:49:02,000
Speaker 2: Well, Magnum Gaming is people that'd been gaming saying I

1130
00:49:02,039 --> 00:49:04,800
don't know first time hearing about it, though.

1131
00:49:05,719 --> 00:49:07,400
Speaker 1: Yeah, I don't. I mean, who cares? That would be

1132
00:49:07,400 --> 00:49:10,159
awesome if it doesn't happen. Ol If it does, cool,

1133
00:49:11,039 --> 00:49:13,400
I would be excited.

1134
00:49:13,440 --> 00:49:16,000
Speaker 2: I think if that happens and the switch to announcements

1135
00:49:16,480 --> 00:49:19,360
we paired up with the new lunchables, obviously, that would

1136
00:49:19,400 --> 00:49:20,039
be fantastic.

1137
00:49:20,079 --> 00:49:22,719
Speaker 3: Would be a good fay weally about this lunchables theory.

1138
00:49:22,719 --> 00:49:26,159
Speaker 2: I just I think it's a very funny, uh conspiracy theory,

1139
00:49:26,199 --> 00:49:27,679
and I'm glad no one else thinks it's funny.

1140
00:49:27,679 --> 00:49:28,800
Speaker 1: That just makes it funnier to me.

1141
00:49:30,239 --> 00:49:32,840
Speaker 3: All Right, that's it for the Supertest right now, Jeff,

1142
00:49:32,880 --> 00:49:34,159
back to you Cool.

1143
00:49:34,440 --> 00:49:36,400
Speaker 1: We're gonna take another break so we can get set up.

1144
00:49:36,400 --> 00:49:40,039
Speaker 2: When we come back, we're gonna do the one game

1145
00:49:40,079 --> 00:49:42,480
where we're gonna get caught up on what happened with

1146
00:49:42,719 --> 00:49:45,719
our open critic guessing game, and we are going to

1147
00:49:45,760 --> 00:49:53,159
do a fixed list right after this, Big dickens, I

1148
00:49:53,199 --> 00:49:55,440
got a lot of problem with you people, but we

1149
00:49:55,440 --> 00:49:58,039
could just ignore that for now and instead do a

1150
00:49:58,199 --> 00:50:01,199
mess of a guest Q four addition, and I think

1151
00:50:01,280 --> 00:50:03,360
to do this, I step back and let another.

1152
00:50:03,119 --> 00:50:03,760
Speaker 1: Host come in.

1153
00:50:04,960 --> 00:50:06,719
Speaker 5: What do you mean, you people?

1154
00:50:08,559 --> 00:50:11,519
Speaker 2: You know milk drinkers. Oh you, I just have a

1155
00:50:11,599 --> 00:50:13,159
problem with them too.

1156
00:50:13,599 --> 00:50:17,320
Speaker 5: Damn, I maybe I shouldn't do this anymore. But yeah,

1157
00:50:17,400 --> 00:50:19,719
it's me. It's Sean. I'm coming in here to present

1158
00:50:19,760 --> 00:50:22,559
to you all the Uncharred Wolf's game that we do

1159
00:50:22,639 --> 00:50:26,400
every single quarter, where you guys and the community are

1160
00:50:26,480 --> 00:50:30,639
guessing open critic reviews, score averages.

1161
00:50:31,280 --> 00:50:33,400
Speaker 2: This reminds me real quick, Sean, Hey, the guy that

1162
00:50:33,480 --> 00:50:36,960
runs fantasy critic doc games, make it a quarterly season.

1163
00:50:37,119 --> 00:50:39,320
It should be one season per quarter because that would

1164
00:50:39,320 --> 00:50:40,840
be easier for people who engage with.

1165
00:50:40,840 --> 00:50:42,159
Speaker 1: Okay, something important to say too.

1166
00:50:42,199 --> 00:50:44,760
Speaker 3: It turns out that Chili Colorado is actually from Mexico

1167
00:50:44,800 --> 00:50:46,599
and it's named that because of the color. So it's

1168
00:50:46,639 --> 00:50:48,119
not from the States, so Jeff wouldn't know about it.

1169
00:50:48,239 --> 00:50:50,599
Speaker 1: Sorry, avocados from Mexico.

1170
00:50:50,760 --> 00:50:52,320
Speaker 4: All right, go ahead, good?

1171
00:50:53,880 --> 00:50:56,480
Speaker 5: Yes, in case, in case you didn't notice, we are

1172
00:50:57,079 --> 00:50:59,239
the name. The name of the game is now a

1173
00:50:59,280 --> 00:51:01,000
mess of a guest really have a name for it.

1174
00:51:02,079 --> 00:51:05,000
So yeah. This is presented of course by me from

1175
00:51:05,039 --> 00:51:09,199
the arm Charged Untired Wolf and executive produced by Benji

1176
00:51:09,280 --> 00:51:12,119
Bop In parentheses here he made the name, so shoust

1177
00:51:12,199 --> 00:51:13,320
about for coming up with this.

1178
00:51:14,079 --> 00:51:14,679
Speaker 4: It's a good name.

1179
00:51:14,719 --> 00:51:17,880
Speaker 5: I like him. Quick reminder of what's going on here.

1180
00:51:18,199 --> 00:51:22,119
So last quarter, the guys were given eight different games

1181
00:51:22,159 --> 00:51:24,800
coming out in the three month period. They need to

1182
00:51:24,840 --> 00:51:28,000
guess the Open Craig score, the Open Craig average that

1183
00:51:28,039 --> 00:51:30,559
would land at of all the review scores aggregate on

1184
00:51:30,639 --> 00:51:34,400
that site. Uh. Whoever gets closest to the final score

1185
00:51:34,480 --> 00:51:37,000
gets one point. If you predict the exactly right, you

1186
00:51:37,119 --> 00:51:39,400
got two points. And if you didn't think a game

1187
00:51:39,400 --> 00:51:41,360
would come out by Endo third Core, you could say

1188
00:51:41,360 --> 00:51:43,480
will not release, you get double the points on that.

1189
00:51:44,800 --> 00:51:49,239
So recapo the score so far Q one, Mike one,

1190
00:51:49,760 --> 00:51:53,960
and Q two. Mike also won Q one, Lewis ag

1191
00:51:54,079 --> 00:51:57,360
and Fishlow one, and then Community and Jamie H one.

1192
00:51:57,800 --> 00:52:01,039
Speaker 1: Q two got you gotta winness quarter be a lie style, Jeff,

1193
00:52:01,079 --> 00:52:01,519
it was just a.

1194
00:52:03,440 --> 00:52:07,639
Speaker 5: Season. Anyways, into the actual results, Game number one was

1195
00:52:07,719 --> 00:52:11,320
black myth Wu Kong. Mike picked first. You guys alternate

1196
00:52:11,400 --> 00:52:15,320
of course, Mike went with eighty two and Jeff went

1197
00:52:15,360 --> 00:52:18,599
with eighty three. It came in just slightly under eighty one,

1198
00:52:18,679 --> 00:52:21,440
so Mike just very closer gets the point there were

1199
00:52:24,920 --> 00:52:27,079
we are at the point where a lot of people

1200
00:52:27,079 --> 00:52:29,480
in the community are playing, so I will refer audio

1201
00:52:29,480 --> 00:52:31,159
listeners to the video version if you want to see

1202
00:52:31,159 --> 00:52:32,920
your name. If I don't call out the names on

1203
00:52:32,960 --> 00:52:37,960
any of these particular games. Game number two was Concord.

1204
00:52:38,599 --> 00:52:41,360
Jeff said, seventy five. I don't know what's selling five

1205
00:52:41,440 --> 00:52:44,920
question mark. Mike said, seventy game A lot more on

1206
00:52:44,960 --> 00:52:46,400
that at sixty four.

1207
00:52:46,639 --> 00:52:48,679
Speaker 1: I remember this, and you're like, man, that was a

1208
00:52:48,679 --> 00:52:49,159
good call.

1209
00:52:50,559 --> 00:52:54,320
Speaker 5: So Mikey gets the point on that one. In the

1210
00:52:54,320 --> 00:52:58,159
community shouts to Zuebmer and Jackie g who both got

1211
00:52:58,239 --> 00:53:04,440
right with sixty four. Villain Villain Mack did say Concord

1212
00:53:04,519 --> 00:53:08,599
would not release, and so Wolf is saying you're technically

1213
00:53:08,840 --> 00:53:12,239
right and wrong. So you get half a point for

1214
00:53:12,320 --> 00:53:12,639
that one.

1215
00:53:12,880 --> 00:53:15,960
Speaker 1: Congratulate the game is unreleased.

1216
00:53:16,519 --> 00:53:20,679
Speaker 2: I think a full point, frankly, but that's mabee funnier.

1217
00:53:21,079 --> 00:53:23,559
Speaker 3: Yeah, it's funny, all right.

1218
00:53:23,880 --> 00:53:26,920
Speaker 5: Game number three was World of Warcraft The War Within.

1219
00:53:27,559 --> 00:53:30,360
Mike went with the eighty six. Jeff took the under

1220
00:53:30,400 --> 00:53:33,119
at eighty five and it did come in at eighty four,

1221
00:53:33,280 --> 00:53:35,000
So Jeff gets the point on that.

1222
00:53:35,960 --> 00:53:37,639
Speaker 3: Critics were wrong, credits are wrong on this one. I

1223
00:53:37,679 --> 00:53:41,639
should that point should be mine, but whatever, for.

1224
00:53:41,599 --> 00:53:44,840
Speaker 5: What's worth that ninety six percent of critics do recommend it. Yeah,

1225
00:53:44,960 --> 00:53:48,079
the ron Tomatoes sort of thing going on there. Game

1226
00:53:48,159 --> 00:53:50,119
number four was Visions of Mana.

1227
00:53:50,559 --> 00:53:51,679
Speaker 1: That's not a real game.

1228
00:53:54,199 --> 00:53:58,760
Speaker 5: Miles crying somewhere right now, Jeff said eighty one. Mike

1229
00:53:58,800 --> 00:54:03,280
took the under with eighty. I came at seventy seven. Yes,

1230
00:54:03,400 --> 00:54:05,760
Mike was under you, and I got the point on

1231
00:54:05,800 --> 00:54:06,159
that one.

1232
00:54:06,519 --> 00:54:07,960
Speaker 1: Under It is a very good thing to have.

1233
00:54:10,880 --> 00:54:15,800
Speaker 5: Game number five was Star Wars Outlaws. Mike went first,

1234
00:54:15,840 --> 00:54:21,159
he paid an eighty three. Jeff, you guys love prices riting.

1235
00:54:21,280 --> 00:54:24,719
Sorry Jeff on eighty two. I came in at seventy six,

1236
00:54:25,079 --> 00:54:27,039
So Jeff gets a point on that one.

1237
00:54:27,119 --> 00:54:30,480
Speaker 3: Yeah, this definitely came in. I didn't think there'd be

1238
00:54:30,480 --> 00:54:32,360
too much world war would be below eighty, but we

1239
00:54:32,440 --> 00:54:32,880
got there.

1240
00:54:33,320 --> 00:54:36,119
Speaker 5: Yeah. Yeah, it's still not good, not great range, So

1241
00:54:36,199 --> 00:54:38,480
you know that's have been worse. I suppose in the

1242
00:54:38,480 --> 00:54:41,400
community shows to Monogrim for getting exactly right with the

1243
00:54:41,440 --> 00:54:46,840
seventy six nice. Game number six was Astrobot. Let's see

1244
00:54:47,079 --> 00:54:51,480
Jeff p eighty nine. I was a believer when ninety

1245
00:54:51,480 --> 00:54:53,519
one you should have been a true believer. It landed

1246
00:54:53,519 --> 00:54:54,840
at ninety five.

1247
00:54:55,039 --> 00:54:58,000
Speaker 3: Shit, eat shit, just like the Geico people told me,

1248
00:54:58,039 --> 00:54:59,199
I'm gonna tell you to eat shit.

1249
00:55:00,480 --> 00:55:05,719
Speaker 5: I'm curious because I'm wondering where this lands in top

1250
00:55:05,760 --> 00:55:07,840
right games of all time? Like how high that is?

1251
00:55:07,840 --> 00:55:10,039
Is that like top twenty or something like that.

1252
00:55:10,400 --> 00:55:13,000
Speaker 3: Ninety five you'd think it'd be top It might be

1253
00:55:13,039 --> 00:55:13,920
top twenty five.

1254
00:55:14,119 --> 00:55:14,599
Speaker 1: Pretty good.

1255
00:55:14,639 --> 00:55:16,760
Speaker 2: We get the nice number one game of this year

1256
00:55:16,880 --> 00:55:20,559
for sure, right, Maybe ninety five is more common.

1257
00:55:20,599 --> 00:55:22,760
Speaker 5: I think it is because it gets like exponential pointsody,

1258
00:55:22,760 --> 00:55:25,079
it's like top fifty or something. But that's still very

1259
00:55:25,480 --> 00:55:29,719
very good. Yeah, Doctor Ryan and Enemy Mouse both got

1260
00:55:29,760 --> 00:55:30,920
exactly right with ninety five.

1261
00:55:31,280 --> 00:55:32,000
Speaker 1: Hey, good job.

1262
00:55:33,360 --> 00:55:38,760
Speaker 5: Game number seven Lammer forty K Space Marine to Mike

1263
00:55:38,920 --> 00:55:43,559
picked eighty one, Jeff picked eighty and it came in

1264
00:55:43,639 --> 00:55:47,679
at eighty one. So Mike gets to the double points there.

1265
00:55:47,800 --> 00:55:48,360
Nicely done.

1266
00:55:48,599 --> 00:55:50,920
Speaker 2: Oh baby, I feel like I remember this one too,

1267
00:55:50,960 --> 00:55:53,119
being like eighty one and being like Maddie Gooks, I'm like,

1268
00:55:53,119 --> 00:55:54,840
that's such a good score for this game.

1269
00:55:54,880 --> 00:55:56,280
Speaker 1: So I guess I'll go the under.

1270
00:55:56,599 --> 00:56:00,800
Speaker 5: Yeah, I think that's what happened. Yeah, uh sick Panada

1271
00:56:00,840 --> 00:56:03,360
eater and Barspackle all guy exactly right within eighty one

1272
00:56:03,440 --> 00:56:06,400
as well. And then game number eight, this should be

1273
00:56:06,480 --> 00:56:12,480
last one. Uh, Jeff picked eighty six, Mike picked eighty five.

1274
00:56:13,880 --> 00:56:16,719
Leelda Echoes of Wisdom came in at an eighty six,

1275
00:56:16,800 --> 00:56:19,960
So Jeff, you got this one exactly correct. Got two

1276
00:56:20,039 --> 00:56:24,000
points on that one, and Monogram Bop and Panada Eater

1277
00:56:24,159 --> 00:56:27,039
all also guy exactly right with eighty six, which means

1278
00:56:27,880 --> 00:56:30,719
Mike Benadi wins six to four in this quarter.

1279
00:56:32,519 --> 00:56:35,000
Speaker 3: A okay almost, he almost got back up there there.

1280
00:56:35,039 --> 00:56:36,599
Let I'll tell you what I do. Feel like we're

1281
00:56:36,599 --> 00:56:40,119
pretty good at this. Yeah, all the answers are like

1282
00:56:40,199 --> 00:56:43,679
right there, we're like very close. It's and it does

1283
00:56:43,800 --> 00:56:45,480
matter if you can kind of get that under on

1284
00:56:45,559 --> 00:56:47,880
some of those unless you get it exactly right, in

1285
00:56:47,920 --> 00:56:50,239
which case the both times that were like we're like,

1286
00:56:50,280 --> 00:56:52,599
the under didn't work. I think it was because the

1287
00:56:52,639 --> 00:56:54,519
person chose first got it exactly right.

1288
00:56:54,639 --> 00:56:56,960
Speaker 1: So it's like, man, yep, cool.

1289
00:56:56,800 --> 00:57:01,079
Speaker 5: I like mathematically there's more opportunity for under to be good.

1290
00:57:01,360 --> 00:57:04,199
But it is interesting how often it is the under

1291
00:57:04,280 --> 00:57:05,559
rare than the over that takes.

1292
00:57:05,679 --> 00:57:08,239
Speaker 1: Yeah. Well, it's just like it's so easy to be.

1293
00:57:08,159 --> 00:57:11,639
Speaker 2: Optimistic and then uh, and then completely beef Astrobot I guess,

1294
00:57:11,679 --> 00:57:15,599
but whatever I suppose, So yep, astrobot I should have

1295
00:57:15,599 --> 00:57:16,840
been that's the reason I lost.

1296
00:57:17,360 --> 00:57:19,639
Speaker 5: I'm now going to take just a second to scroll

1297
00:57:19,679 --> 00:57:23,280
through the community results there so people can see where

1298
00:57:23,320 --> 00:57:25,800
they landed. There's so many people compeeing now that we

1299
00:57:25,800 --> 00:57:29,679
could include everybody. So uh, Wolfe says here, if you

1300
00:57:29,719 --> 00:57:32,320
participate but didn't see your name, the unfortunately didn't gay points,

1301
00:57:32,320 --> 00:57:34,960
thanks for playing, and I shouts to villain Mack. That

1302
00:57:35,119 --> 00:57:39,039
half point on concord goes the windows quarter. So that's

1303
00:57:39,079 --> 00:57:46,440
the difference. Yeah, that's the difference. That's the concord difference. Baby. Alrighty,

1304
00:57:46,599 --> 00:57:49,840
so quarter four we're gonna wrap up the year here,

1305
00:57:51,800 --> 00:57:54,920
same rules as before, but now you'll be predicting the

1306
00:57:54,920 --> 00:57:57,840
open creak for fifteen games. We got the full slate

1307
00:57:57,880 --> 00:57:58,280
this time.

1308
00:57:58,480 --> 00:58:02,239
Speaker 3: Wow points, Bacon, catch up, Jeff. I don't know how

1309
00:58:02,239 --> 00:58:03,159
he's scoring all this.

1310
00:58:04,039 --> 00:58:07,159
Speaker 2: It is by quarter. But also obviously I'm just playing

1311
00:58:07,159 --> 00:58:08,679
for on respect points.

1312
00:58:08,719 --> 00:58:10,119
Speaker 5: Now you are playing, you are playing.

1313
00:58:10,239 --> 00:58:11,719
Speaker 3: You don't want to be completely embarrassed. You don't want

1314
00:58:11,719 --> 00:58:14,719
to be victim of the first ever, uh, the best

1315
00:58:14,719 --> 00:58:16,519
of a sweep.

1316
00:58:16,480 --> 00:58:18,719
Speaker 1: Right, exactly, yes, so we'll try to avoid.

1317
00:58:18,519 --> 00:58:21,679
Speaker 5: That deadline As always for community guesses is when the

1318
00:58:21,719 --> 00:58:25,920
first game gets reviews, Mike's victory in the previous quarter

1319
00:58:25,960 --> 00:58:29,480
will let him go first. Nick picking from there, and

1320
00:58:29,559 --> 00:58:33,239
you cannot say the same score. Jeff, you keep saying

1321
00:58:33,400 --> 00:58:35,280
you can, but that's not a rule in this game.

1322
00:58:35,280 --> 00:58:38,320
Speaker 1: That's always that's the bop game. Okay, fair enough, I.

1323
00:58:38,360 --> 00:58:40,400
Speaker 5: Read them verbatim, so y'all, well, don't want yell, let

1324
00:58:40,400 --> 00:58:44,599
me h. New rule being introduced here at the very

1325
00:58:44,679 --> 00:58:49,679
end of the year, the Jeff Grubb research clause. Each

1326
00:58:49,800 --> 00:58:54,719
player is allowed to research one game during the quarterly prediction.

1327
00:58:55,239 --> 00:58:56,440
Speaker 1: I like this, that's fun.

1328
00:58:57,000 --> 00:59:00,000
Speaker 5: You must announce that you will be researching your game

1329
00:59:00,199 --> 00:59:03,039
before you give your prediction to score four said game.

1330
00:59:03,239 --> 00:59:06,440
No researching after you have already picked a score. Players

1331
00:59:06,480 --> 00:59:08,519
are not allowed to know the remaining games in each

1332
00:59:08,559 --> 00:59:10,800
coarly prediction, so that they cannot plan when to use

1333
00:59:10,840 --> 00:59:13,400
the research. Players are allowed to research the same game

1334
00:59:14,119 --> 00:59:17,480
or different games. So I would like to point out

1335
00:59:17,559 --> 00:59:21,159
that when this all started, we just gave you guys

1336
00:59:21,039 --> 00:59:23,679
a list of our game, and you didn't pay attention

1337
00:59:24,519 --> 00:59:26,559
and you were wondering why you didn't have this information.

1338
00:59:26,639 --> 00:59:28,840
We were like, you did add the information, and we

1339
00:59:29,000 --> 00:59:31,880
moved it to well, when you're ready, ask us for

1340
00:59:31,960 --> 00:59:34,599
the game. That way you'll be ready for them. And

1341
00:59:34,679 --> 00:59:35,920
you never asked for the games.

1342
00:59:35,960 --> 00:59:38,639
Speaker 3: I never wanted to research. I'm going off of gut

1343
00:59:38,719 --> 00:59:40,119
and killing it. That's all I need.

1344
00:59:41,000 --> 00:59:42,800
Speaker 5: So this is where we are now. So on the

1345
00:59:42,840 --> 00:59:45,320
fly you will be able to basically google one game.

1346
00:59:45,480 --> 00:59:50,039
I can call out when you want to. Anyways, start

1347
00:59:50,079 --> 00:59:53,320
off with game number one. Mikey going first here. Please

1348
00:59:53,360 --> 00:59:58,599
tell me what you think Dragon Ball Sparking zero will get.

1349
00:59:58,800 --> 01:00:00,840
Speaker 3: Yeah, it's a big app tight for this because so

1350
01:00:00,840 --> 01:00:04,480
many people miss that more arena fighters style of these

1351
01:00:04,519 --> 01:00:06,199
games is going to have that huge roster. I don't

1352
01:00:06,199 --> 01:00:08,079
think it's gonna do anything crazy. So I think it's

1353
01:00:08,079 --> 01:00:11,639
still like low eighties. May maybe not the lowest of eighties.

1354
01:00:12,159 --> 01:00:14,440
It's like part of me wants have said an eighty three,

1355
01:00:14,599 --> 01:00:16,639
but it could be lower. I think I feel better

1356
01:00:16,639 --> 01:00:19,239
with it. I'm gonna preemptively pick the lower if I

1357
01:00:19,239 --> 01:00:22,559
would have said in eighty three and sane eighty two, Okay.

1358
01:00:23,480 --> 01:00:25,800
Speaker 2: Yeah, I think this is high seventies, so I'm happy

1359
01:00:25,840 --> 01:00:28,320
to pick eighty one and take that under again.

1360
01:00:28,599 --> 01:00:31,559
Speaker 5: It might be right, Okay, I think I Mike might

1361
01:00:31,599 --> 01:00:33,599
have this one. People are hype over this one. Yeah.

1362
01:00:33,960 --> 01:00:35,320
Speaker 2: I don't know if that hype is actually going to

1363
01:00:35,360 --> 01:00:37,360
translate into reviewers, but we'll see.

1364
01:00:37,519 --> 01:00:39,880
Speaker 5: Yeah, but you have no taste. So game number two

1365
01:00:40,519 --> 01:00:45,079
is metaphor refontasio, Jeff, you get to go first on

1366
01:00:45,119 --> 01:00:45,440
this one.

1367
01:00:45,679 --> 01:00:50,599
Speaker 2: Yeah, okay, Persona games do well, and this is fantasy

1368
01:00:50,599 --> 01:00:56,119
Persona and people like fantasy. It's tough because Christian doesn't

1369
01:00:56,159 --> 01:00:59,280
like the demo, so that's gonna make it difficult. I

1370
01:00:59,480 --> 01:01:05,559
I'm gonna go with a ninety two.

1371
01:01:06,639 --> 01:01:10,679
Speaker 5: Okay, still score right there.

1372
01:01:11,159 --> 01:01:14,519
Speaker 1: I literally wanted to say ninety two. Get the right

1373
01:01:14,559 --> 01:01:15,440
score for this one.

1374
01:01:15,599 --> 01:01:18,400
Speaker 3: Yeah, man, I thought that you were gonna, like, not

1375
01:01:18,960 --> 01:01:21,440
remember that rser Soona games review well or something.

1376
01:01:21,480 --> 01:01:24,440
Speaker 1: It'd say eighties. Shit, I like, for I remember Persona

1377
01:01:24,519 --> 01:01:26,880
five Royal like did very.

1378
01:01:26,639 --> 01:01:31,880
Speaker 4: Well but tens yeah, right, very good or something.

1379
01:01:34,159 --> 01:01:40,199
Speaker 3: God am I I'm gonna say a ninety three.

1380
01:01:41,239 --> 01:01:42,360
Speaker 4: I don't think that's a bad idea.

1381
01:01:42,400 --> 01:01:42,760
Speaker 5: Thank you?

1382
01:01:42,800 --> 01:01:43,960
Speaker 7: All right, all right, all right.

1383
01:01:43,880 --> 01:01:44,440
Speaker 4: I like it.

1384
01:01:45,280 --> 01:01:48,480
Speaker 5: Game number three, super Mario Party Jamboree.

1385
01:01:49,599 --> 01:01:51,079
Speaker 3: I think people are gonna like this one. It is

1386
01:01:51,079 --> 01:01:53,519
also the third one of the Switch generations. It was

1387
01:01:53,519 --> 01:01:55,960
going to be a little bit of we're kind of

1388
01:01:56,000 --> 01:01:57,280
tired of this, even though it might be like one

1389
01:01:57,280 --> 01:01:59,199
of the best ones these we had a while. I

1390
01:01:59,280 --> 01:02:01,239
think some people were gonna appreciate the new features, but

1391
01:02:01,239 --> 01:02:03,159
it's not gonna move people a whole lot, like that

1392
01:02:03,199 --> 01:02:05,719
twenty person mode and that weird thing where you're fighting

1393
01:02:05,760 --> 01:02:12,880
gets bowser gosh, I definitely want to go I'll just

1394
01:02:12,920 --> 01:02:15,320
say in eighty. I'm gonna say eighty on the dot.

1395
01:02:15,880 --> 01:02:18,800
Speaker 2: Okay, that's pretty that's a good score for that. Eighties

1396
01:02:18,880 --> 01:02:20,199
like the right one, because.

1397
01:02:20,199 --> 01:02:22,360
Speaker 1: It could very easily be hind on seventies.

1398
01:02:22,480 --> 01:02:25,280
Speaker 2: It could be the one that like gets up into

1399
01:02:25,320 --> 01:02:26,280
the low eighties.

1400
01:02:26,280 --> 01:02:26,960
Speaker 1: I don't know if any of.

1401
01:02:26,960 --> 01:02:30,760
Speaker 2: The Super Mario parties might have been low eighties recently wherever.

1402
01:02:33,679 --> 01:02:35,119
I think it's such a bad idea to go the

1403
01:02:35,159 --> 01:02:42,679
over here, but it might be the one that does it. Yeah, Okay,

1404
01:02:42,800 --> 01:02:44,840
I like I think I I'll probably regret this, but

1405
01:02:44,840 --> 01:02:45,920
I'm gonna go over I'll go.

1406
01:02:45,880 --> 01:02:51,159
Speaker 5: Eighty one, alrighty game Ormer four Dan Reichertz Call of Duty,

1407
01:02:51,239 --> 01:02:54,679
Black Ops six. I'm so piss a snipe this off

1408
01:02:54,679 --> 01:02:55,719
of me and Fantasy Craig.

1409
01:02:56,360 --> 01:02:56,519
Speaker 2: Mm.

1410
01:03:00,719 --> 01:03:01,639
Speaker 1: Yeah, it's a tough one.

1411
01:03:01,760 --> 01:03:04,599
Speaker 2: These can these things can be anywhere from well, I mean,

1412
01:03:04,639 --> 01:03:08,119
obviously catostrophe, a catastrophe could happen, and it could be

1413
01:03:08,159 --> 01:03:09,960
in the sixties, but I don't think that's that's not

1414
01:03:10,039 --> 01:03:13,000
on the table here, So it could be anywhere from

1415
01:03:13,159 --> 01:03:14,960
seventy five to like eighty five.

1416
01:03:16,400 --> 01:03:18,199
Speaker 3: Because of that of debata.

1417
01:03:19,840 --> 01:03:22,400
Speaker 1: Yeah, now, but you don't have to help him. I

1418
01:03:22,440 --> 01:03:25,960
think I'm gonna go I'm gonna go with.

1419
01:03:25,960 --> 01:03:30,880
Speaker 3: Like eighty two, Okay, I think people, I think this

1420
01:03:30,920 --> 01:03:32,440
is when people are gonna be ready to like, I'm

1421
01:03:32,440 --> 01:03:33,280
gonna say eighty four.

1422
01:03:34,840 --> 01:03:38,440
Speaker 5: Okay. I will say I liked but didn't love the beta.

1423
01:03:38,559 --> 01:03:41,039
So I'm really curious how our people feel about.

1424
01:03:40,760 --> 01:03:42,559
Speaker 4: This, and it's related split.

1425
01:03:42,840 --> 01:03:44,360
Speaker 5: I think it's gonna depend on the campaign.

1426
01:03:44,480 --> 01:03:46,480
Speaker 7: Really, I fucking love that beta.

1427
01:03:46,599 --> 01:03:47,400
Speaker 6: You feel so good.

1428
01:03:48,920 --> 01:03:53,400
Speaker 5: Game number five Sonic Shadow Generations and the Sonic fan

1429
01:03:53,480 --> 01:03:54,840
gets to pick first on this one.

1430
01:03:56,679 --> 01:03:56,840
Speaker 1: Mm.

1431
01:03:57,559 --> 01:04:01,079
Speaker 3: Interesting Sonic Generation is the original review pretty well? I

1432
01:04:01,119 --> 01:04:03,000
think some of that stuff is maybe not gonna age

1433
01:04:03,239 --> 01:04:06,360
incredibly great, but also the remastering work is gonna be nice.

1434
01:04:06,559 --> 01:04:09,199
I think that the Shadow campaign is actually gonna be

1435
01:04:09,280 --> 01:04:15,199
surprisingly well received, and it is pretty beefy, So I

1436
01:04:15,239 --> 01:04:17,719
am it's still Sonic, though we know what reviewers feel

1437
01:04:17,760 --> 01:04:20,920
about Sonic, so it could very easily be high seventies.

1438
01:04:22,079 --> 01:04:24,280
I'll be a bit of an optimistic Sonic guy, though,

1439
01:04:24,320 --> 01:04:29,639
I'll say in it's like like partly almost wants to

1440
01:04:29,679 --> 01:04:31,639
compare this to like Epic Mickey, which I thought was

1441
01:04:31,639 --> 01:04:33,480
a very good remaster, but it's like score is still

1442
01:04:33,519 --> 01:04:35,760
a seventy seven, which again is not bad, but it's

1443
01:04:35,760 --> 01:04:37,400
like maybe the limit of these things. But there's so

1444
01:04:37,480 --> 01:04:39,679
much new content here that I think that's going to

1445
01:04:39,719 --> 01:04:42,480
do better than Epic Mickey rebrushed. So I will say

1446
01:04:43,679 --> 01:04:44,840
eighty one.

1447
01:04:45,079 --> 01:04:50,000
Speaker 2: Okay, Yeah, I mean I think that the high seventies

1448
01:04:50,159 --> 01:04:52,920
for this one as well. But you said eighty one,

1449
01:04:53,360 --> 01:04:54,760
I think I'll go to the seventy nine.

1450
01:04:55,159 --> 01:04:57,360
Speaker 4: Okay, all right, well again that's fair.

1451
01:04:58,440 --> 01:05:01,480
Speaker 5: Game number six Life is Range double Exposure.

1452
01:05:04,119 --> 01:05:08,360
Speaker 1: Uh. Jeff Grubb Research Claw.

1453
01:05:08,760 --> 01:05:11,599
Speaker 2: I was like, I don't know what these games reveal

1454
01:05:11,639 --> 01:05:13,960
these so what are the rules about what I need

1455
01:05:14,000 --> 01:05:14,519
to announce?

1456
01:05:14,760 --> 01:05:15,719
Speaker 1: As part of my research.

1457
01:05:15,760 --> 01:05:18,920
Speaker 5: Do I have to say you're just claiming this one.

1458
01:05:18,960 --> 01:05:20,559
You're just making clear that this is the one you're

1459
01:05:20,599 --> 01:05:21,760
doing your research for before.

1460
01:05:22,280 --> 01:05:27,000
Speaker 1: Okay, be reasonable here. We don't have all day. Yeah no, no, right,

1461
01:05:27,159 --> 01:05:28,039
So I'm just gonna.

1462
01:05:27,840 --> 01:05:30,079
Speaker 5: Basically just look up the previous scores.

1463
01:05:29,760 --> 01:05:32,199
Speaker 1: For I'm looking up, Yeah, the one for True Colors.

1464
01:05:32,199 --> 01:05:33,840
That's what I'm let's know what you see.

1465
01:05:34,800 --> 01:05:38,079
Speaker 2: Oh oh, I have to say a score, so I

1466
01:05:38,119 --> 01:05:40,199
can't like oil here.

1467
01:05:40,840 --> 01:05:42,960
Speaker 5: You don't have to kill me your research, but yeah,

1468
01:05:43,280 --> 01:05:43,800
pick a score.

1469
01:05:43,880 --> 01:05:44,880
Speaker 1: I do have to pick a score.

1470
01:05:44,960 --> 01:05:49,360
Speaker 2: And I think this is the same developer as that one, so.

1471
01:05:51,079 --> 01:05:54,440
Speaker 1: I will go with in.

1472
01:05:53,920 --> 01:05:56,440
Speaker 5: Eighty alrighty Mikey.

1473
01:05:57,679 --> 01:05:59,400
Speaker 3: It's like, I'm sure the people who like these games

1474
01:05:59,400 --> 01:06:01,800
are once revealed, yet I feel like maybe it's just me,

1475
01:06:01,920 --> 01:06:03,519
and to me, it seems like there's been a lot

1476
01:06:03,559 --> 01:06:07,199
of these. There's gotta be some diminishing returns or I

1477
01:06:07,199 --> 01:06:08,880
don't know, maybe every time it was like hey, yeah,

1478
01:06:08,960 --> 01:06:12,360
a new one of these. Yet like seventy nine things

1479
01:06:12,440 --> 01:06:15,239
weird to me. I don't know why I have a

1480
01:06:15,239 --> 01:06:17,239
hard time seeing life is strange in seventies, although maybe

1481
01:06:17,239 --> 01:06:19,599
it's been there before already. Yeah, I'll be passed. I've

1482
01:06:19,599 --> 01:06:22,960
been too optimistic before. I'll be pessimistic and say seventy nine.

1483
01:06:23,119 --> 01:06:25,840
Speaker 2: It an It got an eighty one on Open Critics,

1484
01:06:25,840 --> 01:06:27,159
so I'm like, I kind of did a little bit

1485
01:06:27,199 --> 01:06:29,360
an under but I think I would if I was

1486
01:06:29,360 --> 01:06:31,039
in your situation, I probably would have gone to seventy

1487
01:06:31,119 --> 01:06:31,440
nine to two.

1488
01:06:31,800 --> 01:06:32,119
Speaker 4: Okay.

1489
01:06:33,280 --> 01:06:36,440
Speaker 5: Game number seven, Dragon Age The Veil Guard.

1490
01:06:37,639 --> 01:06:41,599
Speaker 3: This one is difficult. It's been so long. There are

1491
01:06:41,639 --> 01:06:43,840
so many kind of hopes and dreams tied to this one,

1492
01:06:44,159 --> 01:06:46,840
so many things that people specifically want about Dragon Age

1493
01:06:46,840 --> 01:06:50,000
and from different games. I think it looks very good,

1494
01:06:50,039 --> 01:06:53,280
and those that preview event was glowing. It's going so

1495
01:06:53,400 --> 01:06:56,119
much that some people assumed it was a conspiracy theory,

1496
01:06:56,960 --> 01:07:00,440
which was insane. Yeah, I think I think it's gonna

1497
01:07:00,480 --> 01:07:02,800
do pretty well. I don't know if it's gonna be astronomical.

1498
01:07:03,119 --> 01:07:06,320
I definitely think high eighties at least, though maybe not

1499
01:07:06,440 --> 01:07:08,679
the highest of eighties, because I think there's gonna be

1500
01:07:08,679 --> 01:07:11,079
some people are gonna bristle at its kind of more

1501
01:07:11,119 --> 01:07:16,079
linear nature, and it's kind of like like after after

1502
01:07:16,360 --> 01:07:20,320
getting like the Super Fantasy RPG, like D twenties and

1503
01:07:20,360 --> 01:07:22,639
all that with Botus Gate three, and this one's gonna

1504
01:07:22,639 --> 01:07:25,119
be like the somber summer blockbuster version of that. Some

1505
01:07:25,119 --> 01:07:27,239
people might bristle gets that a little bit, so I'll

1506
01:07:27,280 --> 01:07:27,960
say eighty seven.

1507
01:07:28,639 --> 01:07:33,840
Speaker 2: All right, Yeah, this is an easy over for me

1508
01:07:33,880 --> 01:07:35,719
because I I think it's gonna be in the nineties.

1509
01:07:35,760 --> 01:07:37,159
Speaker 1: But I'm gonna say I'll just say eighty eight.

1510
01:07:38,960 --> 01:07:39,960
Speaker 4: Okay, Powered.

1511
01:07:41,280 --> 01:07:46,800
Speaker 5: Game number eight, Batman Arkham Shadow, Jeff oh Man.

1512
01:07:47,159 --> 01:07:54,760
Speaker 2: Okay, uh I this is from actually rock Steady.

1513
01:07:55,000 --> 01:07:56,360
Speaker 7: This is the b our game, isn't it.

1514
01:07:57,079 --> 01:08:00,000
Speaker 1: Yeah? Is it from Rockstendy?

1515
01:08:00,320 --> 01:08:00,960
Speaker 4: Do you even know that?

1516
01:08:01,960 --> 01:08:05,679
Speaker 2: I'm going to say it will get a I think

1517
01:08:05,679 --> 01:08:07,400
it's gonna be a good VR game, which puts it

1518
01:08:07,400 --> 01:08:08,199
as seventy six.

1519
01:08:09,639 --> 01:08:12,559
Speaker 3: All right, Yeah, it's hard to say, Like, I just

1520
01:08:12,559 --> 01:08:15,679
think people's appetites for this kind of thing are so toasted.

1521
01:08:16,119 --> 01:08:17,720
Although if you're reviewing VR games, they be.

1522
01:08:18,119 --> 01:08:19,000
Speaker 1: It not from rock Steady.

1523
01:08:19,000 --> 01:08:20,960
Speaker 3: Okay, no, never mind, I think they're from rock Steady.

1524
01:08:21,079 --> 01:08:24,520
Speaker 1: Yeah, Oh, it's from It's from Camouflage. That's right.

1525
01:08:25,079 --> 01:08:27,359
Speaker 3: That's why it's going to actually be more like what

1526
01:08:27,479 --> 01:08:30,000
you say, seventy six. Yeah, that's why it's actually going

1527
01:08:30,079 --> 01:08:32,439
to be a seventy four. I'm not doing this only

1528
01:08:32,479 --> 01:08:34,560
one under cowardly bullshit anymore.

1529
01:08:35,640 --> 01:08:37,039
Speaker 5: You wonder the.

1530
01:08:39,319 --> 01:08:40,960
Speaker 3: Brave in the bowl. That's a Batman reference.

1531
01:08:40,960 --> 01:08:43,159
Speaker 4: See not bad, not bad?

1532
01:08:43,720 --> 01:08:47,520
Speaker 5: Uh? Game number nine Mario and Luigi Brothership.

1533
01:08:47,880 --> 01:08:49,960
Speaker 3: Okay, that's interesting because like, what the hell do we

1534
01:08:49,960 --> 01:08:52,000
go on here? It's been so long since an actual

1535
01:08:52,039 --> 01:08:57,000
one of these generally well liked, Like there's a world

1536
01:08:57,000 --> 01:09:00,760
where this gets reviewed very very well. Yeah, that was

1537
01:09:00,840 --> 01:09:02,720
In Your Door remake did very well in reviews.

1538
01:09:03,000 --> 01:09:03,399
Speaker 4: That's the game.

1539
01:09:03,399 --> 01:09:06,520
Speaker 3: We already knew it was very good. Ah, it's like

1540
01:09:06,560 --> 01:09:08,640
a different developer now, of course, although a lot of

1541
01:09:08,640 --> 01:09:12,000
our original people the game looks pretty you know, these

1542
01:09:12,039 --> 01:09:15,600
things can kind of they can be misguided.

1543
01:09:15,600 --> 01:09:15,880
Speaker 4: Sometimes.

1544
01:09:15,960 --> 01:09:18,319
Speaker 3: We've had Martin Luigi games that are a bit bloated

1545
01:09:18,439 --> 01:09:20,680
and talky and don't really be as good. They're not

1546
01:09:20,680 --> 01:09:22,760
as good as you want them to be. I am

1547
01:09:22,840 --> 01:09:26,039
hopeful for this one, but maybe still a bit reserved.

1548
01:09:26,239 --> 01:09:32,279
I'm going to say an eighty four alrighty, yeah, I

1549
01:09:32,279 --> 01:09:32,800
think that's.

1550
01:09:32,640 --> 01:09:36,520
Speaker 2: A pretty good Like that's probably the right place to

1551
01:09:36,520 --> 01:09:38,600
put your mind for this game. I have this in

1552
01:09:38,680 --> 01:09:41,600
my Fantasy critics, so I'm gonna like build in some

1553
01:09:41,640 --> 01:09:44,960
of that optimism here if there's a chance this game

1554
01:09:45,079 --> 01:09:47,079
is super good and gets like an eighty eight. But

1555
01:09:48,680 --> 01:09:52,159
I will go with because I think about again, if

1556
01:09:52,199 --> 01:09:53,800
I was in your situation, I probably would have said

1557
01:09:53,800 --> 01:09:54,439
eighty four as well.

1558
01:09:54,479 --> 01:09:56,199
Speaker 1: So I'm gonna go with eighty five and hope for

1559
01:09:56,239 --> 01:09:56,640
the best.

1560
01:09:57,359 --> 01:10:02,439
Speaker 5: Alrighty, next game. Jeff Grub's title of the year Slitterhead.

1561
01:10:02,800 --> 01:10:06,079
Speaker 1: Yeah there is, man.

1562
01:10:06,359 --> 01:10:09,600
Speaker 2: I this is one that I I've only ever really

1563
01:10:09,640 --> 01:10:11,479
thought about how funny it is to say the name,

1564
01:10:11,520 --> 01:10:13,760
and I can't remember anything else about it. I mean,

1565
01:10:13,800 --> 01:10:15,199
I know it's supposed to be kind of like Silent

1566
01:10:15,279 --> 01:10:15,920
Hill inspired.

1567
01:10:15,960 --> 01:10:20,760
Speaker 1: I think I think like a safe number for this

1568
01:10:20,800 --> 01:10:23,880
one is like seventy eight. Yeah.

1569
01:10:23,920 --> 01:10:26,960
Speaker 3: I wouldn't even know what the researcher if I could,

1570
01:10:28,720 --> 01:10:29,039
I but.

1571
01:10:30,880 --> 01:10:31,479
Speaker 1: I don't know why.

1572
01:10:31,520 --> 01:10:33,199
Speaker 3: It's like I'm like, I should I should think about

1573
01:10:33,199 --> 01:10:34,600
Callisto protocol.

1574
01:10:34,640 --> 01:10:35,239
Speaker 1: So I don't know.

1575
01:10:36,079 --> 01:10:38,399
Speaker 3: I'm gonna give it a seventy five. Give it a

1576
01:10:38,399 --> 01:10:41,119
seventy five predicted seventy five. That's wow.

1577
01:10:41,840 --> 01:10:43,119
Speaker 5: Wow, he's gonna review this.

1578
01:10:43,399 --> 01:10:45,920
Speaker 1: Yeah, what a game journalist.

1579
01:10:46,359 --> 01:10:46,840
Speaker 5: He caught me.

1580
01:10:46,880 --> 01:10:47,680
Speaker 1: I do it all.

1581
01:10:49,319 --> 01:10:55,039
Speaker 5: Mikey's Skewing Things Dragon Quest three HD two D remake.

1582
01:10:54,640 --> 01:11:01,439
Speaker 3: Mike Man, Uh, It's this is one that does depend

1583
01:11:01,479 --> 01:11:03,039
who's gonna review, because I think there are just gonna

1584
01:11:03,039 --> 01:11:06,479
be some people like, well, the game's kind of oh

1585
01:11:06,600 --> 01:11:08,359
even though I think, oh God, I think it's such

1586
01:11:08,359 --> 01:11:10,960
a good looking remake. I got to play this. I

1587
01:11:11,000 --> 01:11:15,479
am as high on this as can Beah, It's like

1588
01:11:16,520 --> 01:11:18,199
I gotta remember, like again, I said Thousand Year Door

1589
01:11:18,279 --> 01:11:20,239
did really want reviews, but it's still like in eighty nine,

1590
01:11:20,760 --> 01:11:22,840
even though I think it was like a very well done,

1591
01:11:23,000 --> 01:11:25,399
essentially remake on one of the best RPGs ever, there's

1592
01:11:25,399 --> 01:11:28,439
more work going on here. This isn't even more beloved

1593
01:11:28,479 --> 01:11:30,800
game than Thousand Years Door low maybe not quite as

1594
01:11:30,840 --> 01:11:31,439
much in the West.

1595
01:11:31,600 --> 01:11:33,840
Speaker 1: Uh.

1596
01:11:34,560 --> 01:11:36,319
Speaker 3: I kind of want to go a little nuts here,

1597
01:11:36,520 --> 01:11:39,680
and I'm trying to tuck myself out of it, and

1598
01:11:39,760 --> 01:11:41,800
yet I don't know if I should. I'm gonna I'm

1599
01:11:41,840 --> 01:11:51,319
gonna say a ninety.

1600
01:11:43,800 --> 01:11:49,520
Speaker 2: Who Yeah, I mean I was kind of hoping you

1601
01:11:49,560 --> 01:11:53,479
would go like eighty seven so I could have all

1602
01:11:53,520 --> 01:11:56,039
of that real estate above the I think ninety is

1603
01:11:56,039 --> 01:11:59,000
a good score. That kind of stinks. I don't want

1604
01:11:59,000 --> 01:12:04,399
to go lower here, but I have to just because, Yeah,

1605
01:12:05,039 --> 01:12:07,239
I think you're right that there will maybe be a

1606
01:12:07,279 --> 01:12:10,119
handful of people who are going to feel the age

1607
01:12:10,199 --> 01:12:12,800
more than others and maybe draw it down to like

1608
01:12:12,840 --> 01:12:16,560
an eighty eight, So I'll go with I'll go with

1609
01:12:16,560 --> 01:12:17,079
an eighty eight.

1610
01:12:17,199 --> 01:12:19,039
Speaker 3: Yeah, okay, yeah, I think it's it's very much a

1611
01:12:19,039 --> 01:12:20,880
world where gets an eighty, which is all.

1612
01:12:20,800 --> 01:12:23,640
Speaker 5: I'd have been like a ninety four, you know.

1613
01:12:24,079 --> 01:12:25,880
Speaker 1: I think there's a gets ninety four too.

1614
01:12:26,000 --> 01:12:32,479
Speaker 5: Yeah, yeah, yeah, and I need them Lego Horizon Adventures.

1615
01:12:32,640 --> 01:12:35,600
I am disappointed Wall for not putting the leafblower gift here.

1616
01:12:35,680 --> 01:12:37,039
I'm sure he'll get it next time.

1617
01:12:37,279 --> 01:12:41,079
Speaker 1: Yeah, next time. Yeah. Okay, let's see. I played this.

1618
01:12:41,239 --> 01:12:46,079
I enjoyed it. What does that mean? I don't know, right, yeah?

1619
01:12:46,159 --> 01:12:47,640
Speaker 5: Yeah. Jeff Grub was very confused.

1620
01:12:47,680 --> 01:12:49,079
Speaker 1: He's like, Horizon cool.

1621
01:12:49,159 --> 01:12:51,800
Speaker 5: Yeah, oh it's Horison bad.

1622
01:12:52,479 --> 01:12:57,399
Speaker 2: It's cute, it's funny, it looks good, it plays fine,

1623
01:12:57,560 --> 01:13:01,760
pretty good, you know. I guess a lot of it

1624
01:13:01,800 --> 01:13:04,560
depends on like how robust is the content, and I

1625
01:13:04,600 --> 01:13:06,159
have no idea what the guest there, but I think

1626
01:13:06,279 --> 01:13:09,399
they probably wouldn't skimp on it, so I feel like

1627
01:13:09,399 --> 01:13:10,880
this one's gonna be like a one that wins a

1628
01:13:10,920 --> 01:13:13,800
lot of people over and does like a good, solid

1629
01:13:13,800 --> 01:13:14,319
eighty two.

1630
01:13:15,760 --> 01:13:17,319
Speaker 3: I think people are gonna like it, but I do

1631
01:13:17,359 --> 01:13:19,680
think a little bit of that Horizon fatigue, especially among

1632
01:13:19,720 --> 01:13:23,039
people who review video games, and you know, it is

1633
01:13:23,079 --> 01:13:25,399
gonna be a game ultimately kind of for kids, so

1634
01:13:25,479 --> 01:13:28,000
all the adults playing it might they might drag it

1635
01:13:28,039 --> 01:13:29,600
down a little bit for him. They're gonna like it.

1636
01:13:29,880 --> 01:13:35,560
They're going to like a seventy eight, like it seventy eight, Yeah,

1637
01:13:35,640 --> 01:13:42,479
seventy eight, Okay, got game number thirteen, Microsoft Flight Simulator twenty.

1638
01:13:43,239 --> 01:13:45,560
This isn't fair. They juice Jeff up. They let him

1639
01:13:45,560 --> 01:13:51,920
fly an airplane.

1640
01:13:53,079 --> 01:13:56,640
Speaker 1: I was just gonna let him figure it out. I

1641
01:13:56,720 --> 01:13:58,239
just associate this one so much with Jeff.

1642
01:13:58,439 --> 01:14:00,119
Speaker 5: I just letting him simmer and though.

1643
01:14:00,079 --> 01:14:01,319
Speaker 1: Yeah, exactly let them think.

1644
01:14:03,399 --> 01:14:05,399
Speaker 3: Gosh, the last one reviewed very well, but it was

1645
01:14:05,439 --> 01:14:07,760
also a very long time since that came out. But boy,

1646
01:14:07,760 --> 01:14:10,199
the sickos who liked these games, they like these games,

1647
01:14:10,399 --> 01:14:12,279
and they are gamifying it more, which I think is

1648
01:14:12,319 --> 01:14:14,439
really smart. I think people are going to be on

1649
01:14:14,520 --> 01:14:17,239
board with that. Might be some people who like maybe

1650
01:14:17,239 --> 01:14:18,720
are like, I don't know if they really needed to

1651
01:14:18,720 --> 01:14:19,960
make a new one of these. I don't think so.

1652
01:14:20,000 --> 01:14:22,159
I think it's gonna review pretty well, maybe not quite

1653
01:14:22,159 --> 01:14:23,359
as well as the last one, because again there was

1654
01:14:23,399 --> 01:14:28,840
such a gap there. Maybe maybe eighty nine this time, all.

1655
01:14:28,880 --> 01:14:31,880
Speaker 2: Right, Yeah, I think that I forced me to have

1656
01:14:32,000 --> 01:14:34,399
to go the over. I'll go with ninety and I

1657
01:14:34,439 --> 01:14:37,439
think it probably will end up right around ninety ninety one.

1658
01:14:37,520 --> 01:14:38,840
Would love for it to be a ninety one and

1659
01:14:38,880 --> 01:14:42,039
get me those bonus points in Fantasy Cretic.

1660
01:14:42,159 --> 01:14:43,079
Speaker 4: But that's right.

1661
01:14:43,279 --> 01:14:45,119
Speaker 1: I think it's probably going to be a ninety.

1662
01:14:45,159 --> 01:14:49,399
Speaker 5: Okay, okay, Game fourteen Stalker two.

1663
01:14:50,000 --> 01:14:55,119
Speaker 2: This is a tough one. Like, I really don't. I

1664
01:14:55,119 --> 01:14:56,840
guess I could have tried to play at Summer Game Fest.

1665
01:14:56,840 --> 01:14:57,239
Speaker 1: I didn't.

1666
01:14:58,039 --> 01:15:02,439
Speaker 2: I I think that there's a lot of high expectations

1667
01:15:02,439 --> 01:15:04,359
because there's a lot of people who really like Stalker.

1668
01:15:05,159 --> 01:15:11,319
They've delayed a bunch of times. I'm like afraid to

1669
01:15:11,319 --> 01:15:14,840
be too pessimistic here, although I think that's probably the

1670
01:15:14,880 --> 01:15:15,479
safe move.

1671
01:15:17,159 --> 01:15:17,680
Speaker 1: I'll go with.

1672
01:15:20,479 --> 01:15:24,760
Speaker 3: Seventy nine, Okay, Mike, really no, I think it's gonna

1673
01:15:24,760 --> 01:15:26,359
be better than that. I think it's gonna be like

1674
01:15:28,479 --> 01:15:32,880
in eighty three, Locking in eighty three, Locking in eighty three.

1675
01:15:33,840 --> 01:15:39,319
Speaker 5: Okay, Game number fifteen India Jones and the Great Circle. Now, Mike,

1676
01:15:39,399 --> 01:15:41,199
this is the last game. Would like to use a research?

1677
01:15:41,399 --> 01:15:43,319
Speaker 1: Has good as a research?

1678
01:15:44,600 --> 01:15:47,479
Speaker 3: All right, Let's see what was the rotten tomatoes for

1679
01:15:48,840 --> 01:15:56,079
Jones and the Dial of Destiny. Let's see a seventy percent,

1680
01:15:56,600 --> 01:16:00,760
which is apparently an eighty eight percent popcorn meter. Pretty

1681
01:16:00,760 --> 01:16:03,439
good eight percent popcorn meter, huh. I think I'm gonna

1682
01:16:03,479 --> 01:16:03,800
go with that.

1683
01:16:04,680 --> 01:16:06,920
Speaker 1: I think that's the people's vote there, and you know me,

1684
01:16:07,000 --> 01:16:10,079
I'm all about the people. But maybe maybe not quite

1685
01:16:10,119 --> 01:16:11,840
as eye as that, but so pretty high.

1686
01:16:11,840 --> 01:16:14,720
Speaker 3: I think maybe like an eighty seven is gonna be

1687
01:16:14,720 --> 01:16:16,199
a better bet here for ol Indy.

1688
01:16:16,720 --> 01:16:19,359
Speaker 1: Okay, okay, you said eighty seven.

1689
01:16:19,720 --> 01:16:23,159
Speaker 2: In eighty seven, sir, that's really good. I think that's

1690
01:16:23,239 --> 01:16:26,720
probably where this skin's up. I think it's like eighty

1691
01:16:26,800 --> 01:16:30,680
six to eighty eight. If it's like it's really good,

1692
01:16:30,680 --> 01:16:32,039
I think it gets up to like eighty eight.

1693
01:16:33,840 --> 01:16:34,560
Speaker 1: That's like tough.

1694
01:16:34,800 --> 01:16:40,960
Speaker 2: And I I think that it like machine games, does

1695
01:16:41,199 --> 01:16:45,520
such good storytelling, such great characters, and sometimes their games

1696
01:16:45,560 --> 01:16:47,680
are also very fun to play, and sometimes.

1697
01:16:47,319 --> 01:16:48,520
Speaker 1: It's a little bit of a slog.

1698
01:16:48,960 --> 01:16:51,279
Speaker 2: I think that with this one, as much time as

1699
01:16:51,279 --> 01:16:54,000
they taken, they probably will dial in on, you know,

1700
01:16:54,079 --> 01:16:58,760
sorry for this dial of destiny, in to the best,

1701
01:16:58,800 --> 01:17:00,520
for the best version of this game can be.

1702
01:17:02,239 --> 01:17:05,239
Speaker 1: And I think that's a fucking eighty seven. So fuck you.

1703
01:17:08,520 --> 01:17:08,760
Speaker 5: God.

1704
01:17:08,920 --> 01:17:10,920
Speaker 3: I guess you can go for the full popcorn meter.

1705
01:17:11,479 --> 01:17:13,479
I'll go score of eighty eight. I'm gonna be more

1706
01:17:13,479 --> 01:17:14,399
of a man of the people.

1707
01:17:14,199 --> 01:17:15,680
Speaker 1: Than I am. I'll go eighty eight.

1708
01:17:16,000 --> 01:17:17,640
Speaker 2: Yeah, I think I have to have faith that this

1709
01:17:17,680 --> 01:17:19,199
game is going to be really good eyth in the

1710
01:17:19,239 --> 01:17:22,359
popcorn meter, faith in the popcorn meter. I'll go with

1711
01:17:22,399 --> 01:17:22,840
eighty eight.

1712
01:17:23,359 --> 01:17:27,319
Speaker 5: Righty, Well, let me slide your predictions into view over

1713
01:17:27,479 --> 01:17:33,000
here and summarize them for the audio listeners. That means

1714
01:17:33,079 --> 01:17:37,279
that Dragonball Sparking zero, Jeff is guessing eighty one, Mike

1715
01:17:37,359 --> 01:17:43,000
eighty two, Metaphor Refontasio Jeff going ninety two, Mike ninety three,

1716
01:17:43,359 --> 01:17:47,720
Super Mario Party Jamboree Jeff eighty one, Mike eighty Call

1717
01:17:47,760 --> 01:17:51,640
of Duty, Black Ops six Jeff eighty two, Mike eighty four,

1718
01:17:52,119 --> 01:17:57,119
Sonic Shadow Generations Jeff seventy nine, Mike eighty one, life

1719
01:17:57,119 --> 01:18:02,159
is Strange. Double Exposure Jeff eighty, Mike's seventy nine, Dragon Age,

1720
01:18:02,279 --> 01:18:06,840
The Veil Guard Jeff eighty eight, Mike eighty seven, Batman

1721
01:18:07,000 --> 01:18:11,439
Arkham Shadow Jeff with seventy six, Mike with seventy four,

1722
01:18:11,680 --> 01:18:16,079
Mario Luigi Brothership Jeff Guessing eighty five, Mike eighty four,

1723
01:18:16,600 --> 01:18:21,239
Slitterhead Jeff was seventy eight, Mike was seventy five, Dragon

1724
01:18:21,319 --> 01:18:25,039
Quest three, HD two d Remake Jeff says eighty eight,

1725
01:18:25,199 --> 01:18:29,079
Mike says ninety Lego Horizon Adventures Jeff with eighty two,

1726
01:18:29,199 --> 01:18:32,720
Mike was seventy eight, Microsoft Flights in twenty twenty four,

1727
01:18:33,119 --> 01:18:37,520
Jeff ninety, Mike eighty nine, Stalker two Jeff seventy nine,

1728
01:18:37,720 --> 01:18:41,359
Mike eighty three, and Indiana Jones and the Great Circle

1729
01:18:41,760 --> 01:18:47,119
Jeff with eighty eight, Mike with eighty seven. Wolf hopes

1730
01:18:47,159 --> 01:18:49,920
you all have fun now and for the love of God,

1731
01:18:50,039 --> 01:18:52,880
Jeff win at least one quarter so Mike's ego doesn't grow.

1732
01:18:53,079 --> 01:18:56,119
Speaker 2: I guess a good point, like, what is the point

1733
01:18:56,279 --> 01:18:57,720
of doing it by quarters?

1734
01:18:57,880 --> 01:18:57,960
Speaker 1: Now?

1735
01:18:58,039 --> 01:19:00,159
Speaker 2: I know we could we have finished this year. Do

1736
01:19:00,159 --> 01:19:02,600
it by quarters? I agree, that's fine. That's how we

1737
01:19:02,600 --> 01:19:05,520
started the year. But next year, why wouldn't we just

1738
01:19:05,520 --> 01:19:08,800
do it by aggregate score, the way every sport is played.

1739
01:19:09,479 --> 01:19:13,359
Speaker 5: Because when we do it quarterly gives us content.

1740
01:19:13,840 --> 01:19:16,039
Speaker 2: Well no, no, no, we still do it like, yes,

1741
01:19:16,239 --> 01:19:19,439
there's a quarters in football, but the only scoring.

1742
01:19:19,920 --> 01:19:21,399
Speaker 1: Yes, yeah, like.

1743
01:19:22,520 --> 01:19:23,960
Speaker 5: A problem with this one.

1744
01:19:24,000 --> 01:19:29,000
Speaker 3: It's weird that it didn't occur to me, the commissioner

1745
01:19:29,800 --> 01:19:30,399
problem with.

1746
01:19:31,159 --> 01:19:34,039
Speaker 2: Listen, I do have a problem because I'm losing obviously,

1747
01:19:34,319 --> 01:19:36,920
like obviously, like I'm not going to pretend that's not it.

1748
01:19:37,319 --> 01:19:41,239
But also it would make it better. The next quarter

1749
01:19:41,239 --> 01:19:42,279
wouldn't be pointless.

1750
01:19:42,640 --> 01:19:44,760
Speaker 3: Just give it as a per quarter game, Jeff, Now

1751
01:19:44,800 --> 01:19:46,159
that's all you're fighting for, you user.

1752
01:19:46,600 --> 01:19:48,960
Speaker 2: Yeah, well I'll look at it that way clearly, But

1753
01:19:49,000 --> 01:19:50,359
what if it was that way.

1754
01:19:50,600 --> 01:19:52,680
Speaker 5: I'll let Wolf say anything if you want, so, I

1755
01:19:52,720 --> 01:19:54,159
know he's in chat right now. But Iole, assume it's

1756
01:19:54,199 --> 01:19:58,359
because we don't get enough firm, solid release dates a

1757
01:19:58,479 --> 01:20:00,680
year in advance when you we had had to play

1758
01:20:00,760 --> 01:20:01,319
this all out.

1759
01:20:01,760 --> 01:20:03,600
Speaker 2: No, no, no, yeah, but we still do it the exact

1760
01:20:03,600 --> 01:20:07,840
same way, except the scoring is just done where it's aggregate,

1761
01:20:07,880 --> 01:20:09,239
where it's like okay, so now.

1762
01:20:09,239 --> 01:20:12,439
Speaker 5: You just want the scoring specifically to be who ever

1763
01:20:12,479 --> 01:20:13,920
got the most over the course of the year.

1764
01:20:14,039 --> 01:20:16,720
Speaker 2: Yes, exactly, And you could still like, okay, hey, that

1765
01:20:16,840 --> 01:20:19,079
you won that quarter, like just like anyone, like like

1766
01:20:19,159 --> 01:20:21,640
the commenting on a football game, be like, all right,

1767
01:20:21,840 --> 01:20:23,720
that team won that quarter, but there's still a lot

1768
01:20:23,720 --> 01:20:25,880
of football left to play. I just think, I think,

1769
01:20:25,920 --> 01:20:28,720
I think a better game. And also I wouldn't be

1770
01:20:28,720 --> 01:20:32,840
in this situation again next year, which on your own time,

1771
01:20:33,359 --> 01:20:35,720
we have another game whining as much as just making

1772
01:20:35,760 --> 01:20:37,520
a very compelling and interesting point.

1773
01:20:37,760 --> 01:20:41,560
Speaker 6: Another point is you will make Mike really angry, and

1774
01:20:41,600 --> 01:20:45,840
that's just funny.

1775
01:20:47,520 --> 01:20:47,720
Speaker 1: I do.

1776
01:20:47,880 --> 01:20:49,600
Speaker 2: I also like this is this is a good point

1777
01:20:49,640 --> 01:20:52,000
to tg in chat this field. Right now, it feels

1778
01:20:52,000 --> 01:20:55,039
like we're in the electoral college where it should be like,

1779
01:20:55,119 --> 01:20:57,640
let's say I win every single one of these games,

1780
01:20:57,680 --> 01:21:00,640
and the next quarter, what did it suck to be like, oh,

1781
01:21:00,840 --> 01:21:04,199
Jeff dominated, Mike still won the year because we were

1782
01:21:04,239 --> 01:21:05,039
playing for no reason.

1783
01:21:05,159 --> 01:21:08,880
Speaker 1: We want to come out racy, goddamn. I just think

1784
01:21:08,920 --> 01:21:10,439
that every vote should matter.

1785
01:21:11,159 --> 01:21:13,000
Speaker 3: A lot of a lot of bad teams play good

1786
01:21:13,039 --> 01:21:16,319
baseball in September, Jeff doesn't get them to the World Series.

1787
01:21:16,199 --> 01:21:18,479
Speaker 2: Yeah, then okay, well then you can go play the

1788
01:21:18,479 --> 01:21:19,680
playoffs by yourself.

1789
01:21:22,319 --> 01:21:22,520
Speaker 7: Yeah.

1790
01:21:22,600 --> 01:21:25,640
Speaker 5: Anyways, anyways, I would like to remind everyone, you know,

1791
01:21:25,920 --> 01:21:30,000
we heard about the community making their predictions for each

1792
01:21:30,079 --> 01:21:32,760
quarter right here in the game. Just friendly reminder if

1793
01:21:32,800 --> 01:21:35,319
you want to do that, that is available to supporters.

1794
01:21:35,439 --> 01:21:37,720
So everything I Jeff mentioned at the Topless show, if

1795
01:21:37,720 --> 01:21:42,880
you're a Patreon supporter, if you're a YouTube member, Twitch subscriber,

1796
01:21:43,520 --> 01:21:45,760
any of those things get you into the discord where

1797
01:21:46,039 --> 01:21:47,640
we do all these prediction games.

1798
01:21:47,840 --> 01:21:49,640
Speaker 2: Also, I guarantee you I get every single one on

1799
01:21:49,680 --> 01:21:51,039
the next one, every single.

1800
01:21:50,800 --> 01:21:53,640
Speaker 1: Everything, every single one in the next one. You could

1801
01:21:53,680 --> 01:21:54,079
change the.

1802
01:21:54,079 --> 01:21:58,760
Speaker 2: Rule in this cool awesome and I'm gonna get all fifteen, right,

1803
01:21:58,760 --> 01:21:59,399
I guarantee it.

1804
01:21:59,479 --> 01:22:03,720
Speaker 1: I gure we're in the Okay, great, you can just

1805
01:22:03,760 --> 01:22:04,319
say anything.

1806
01:22:08,920 --> 01:22:11,159
Speaker 2: Yeah, I mean, people will take this clip and they'll

1807
01:22:11,159 --> 01:22:12,680
play it back and that'll be very funny.

1808
01:22:12,680 --> 01:22:14,960
Speaker 1: When I don't say anything, it rules.

1809
01:22:15,119 --> 01:22:17,199
Speaker 3: Hey, we got a whole another game to play, all right.

1810
01:22:17,159 --> 01:22:18,880
Speaker 1: We're we're gonna get that set up right after this.

1811
01:22:19,279 --> 01:22:24,439
Speaker 2: Let me place on that one too, and we're back

1812
01:22:24,560 --> 01:22:25,880
and it's time to fix a list.

1813
01:22:26,359 --> 01:22:27,880
Speaker 1: The fixed list. What is the name of this exactly?

1814
01:22:27,880 --> 01:22:30,920
Speaker 2: What will you officially call it the list fixers, fix

1815
01:22:30,960 --> 01:22:31,319
a list.

1816
01:22:31,359 --> 01:22:33,119
Speaker 1: Okay, it's time to fix a list.

1817
01:22:33,720 --> 01:22:37,960
Speaker 2: We have a list here from mister Zachary Wiggs at

1818
01:22:38,159 --> 01:22:42,479
the Gamer. These are right for the Gamer. Yes, yes,

1819
01:22:42,640 --> 01:22:44,479
I did not review the medium for the Gamer. Yeah,

1820
01:22:44,600 --> 01:22:46,079
they gave it a perfect score. We have it a

1821
01:22:46,079 --> 01:22:46,600
perfect score.

1822
01:22:46,680 --> 01:22:47,840
Speaker 1: The game I haven't played, order.

1823
01:22:47,800 --> 01:22:50,279
Speaker 2: For the Road for games war for you to look

1824
01:22:51,439 --> 01:22:55,600
the ten best PS two games of all time. So

1825
01:22:55,760 --> 01:22:58,000
even if another PS two game releases, no, these are

1826
01:22:58,039 --> 01:22:58,520
the ten best.

1827
01:22:58,560 --> 01:22:59,319
Speaker 1: That's how it works.

1828
01:23:00,279 --> 01:23:02,680
Speaker 2: Okay, the goes on here. He has got an intro.

1829
01:23:02,880 --> 01:23:04,479
I can hop into it. We can just run it

1830
01:23:04,520 --> 01:23:06,319
down and then we can fix this list. Does that

1831
01:23:06,359 --> 01:23:06,800
sounds right?

1832
01:23:06,920 --> 01:23:08,960
Speaker 3: And this one is number only, our last one, and

1833
01:23:09,000 --> 01:23:10,960
I'm gonna warn you right now. Look, you know these

1834
01:23:10,960 --> 01:23:12,640
things are very personal. There's not just thing as a

1835
01:23:12,640 --> 01:23:15,880
bad list. I like this list less than the any

1836
01:23:15,920 --> 01:23:18,239
s one we did before. I think there's more fixing

1837
01:23:18,319 --> 01:23:18,840
to do here.

1838
01:23:19,079 --> 01:23:22,000
Speaker 2: Okay, sounds good and there is. Uh, there are bad lists,

1839
01:23:22,000 --> 01:23:24,760
that's why we're fixing them. Get get on the fucking game.

1840
01:23:24,800 --> 01:23:26,720
Come on, Mike, you don't don't.

1841
01:23:26,720 --> 01:23:29,760
Speaker 3: I mean, this person should fill back the business look,

1842
01:23:30,159 --> 01:23:32,760
I'm gonna dig into the list very soon. You're don't worry.

1843
01:23:33,039 --> 01:23:34,840
Speaker 1: Yeah, no hard feeling. Zachary Wiggs.

1844
01:23:35,119 --> 01:23:35,199
Speaker 3: Uh.

1845
01:23:35,439 --> 01:23:40,000
Speaker 2: Number ten, Oh, comy your favorite game?

1846
01:23:40,720 --> 01:23:42,000
Speaker 1: I mean, I know people like it.

1847
01:23:42,119 --> 01:23:44,159
Speaker 2: I think this is mostly an problem, but I'm not

1848
01:23:44,159 --> 01:23:46,079
gonna put it on my top ten list.

1849
01:23:46,520 --> 01:23:46,760
Speaker 1: Uh.

1850
01:23:46,960 --> 01:23:47,960
Speaker 3: We'll get there, We'll get there.

1851
01:23:48,239 --> 01:23:51,840
Speaker 1: Number nine kill Zone. That's so, that's the first wild one.

1852
01:23:51,880 --> 01:23:56,319
It's kill Zone one. Wait, kill one kills on one kills.

1853
01:23:56,479 --> 01:23:57,439
Speaker 3: Yeah, that's the only one I was on.

1854
01:23:57,439 --> 01:23:57,880
Speaker 4: P two is.

1855
01:23:58,359 --> 01:24:00,479
Speaker 1: But just like kill Zone one is.

1856
01:24:00,760 --> 01:24:03,079
Speaker 3: Yeah, I don't I don't even really remember anyone talking

1857
01:24:03,079 --> 01:24:05,079
that much about kill Zone one until, like for the

1858
01:24:05,119 --> 01:24:08,159
PS two, for the PS two, it wasn't until kill

1859
01:24:08,239 --> 01:24:10,840
Zone two came out. Was it until that trailer for

1860
01:24:10,920 --> 01:24:12,840
kill Zone two came out that I ever heard of

1861
01:24:12,840 --> 01:24:13,600
that franchise?

1862
01:24:14,119 --> 01:24:16,159
Speaker 1: So PS two games.

1863
01:24:16,359 --> 01:24:18,399
Speaker 2: I remember kill Zone supposed to be the Halo killer

1864
01:24:18,399 --> 01:24:20,039
and then it came out and no one cared.

1865
01:24:20,399 --> 01:24:21,760
Speaker 1: Okay, yeah, I mean I remember that one.

1866
01:24:22,039 --> 01:24:22,640
Speaker 4: I barely get it.

1867
01:24:22,640 --> 01:24:24,600
Speaker 3: I barely remember it even happening with the first kill Zone,

1868
01:24:24,600 --> 01:24:25,079
But there it is.

1869
01:24:25,479 --> 01:24:27,199
Speaker 1: Number eight Silent Hill two.

1870
01:24:27,720 --> 01:24:31,399
Speaker 2: Yeah, that's fine. That's obviously very very popular one. Number

1871
01:24:31,439 --> 01:24:36,159
seven Sly Cooper, Sure, the Devious Raccoons. Number six, Resident

1872
01:24:36,199 --> 01:24:36,720
Evil four.

1873
01:24:37,800 --> 01:24:41,159
Speaker 3: I have a problem with this because that's just a

1874
01:24:41,279 --> 01:24:45,119
worst part of the GameCube game version. It's well, so

1875
01:24:45,279 --> 01:24:46,960
it does. It is the first one I think that

1876
01:24:47,039 --> 01:24:50,039
had separate ways, so that's something. But the game looked worse.

1877
01:24:50,119 --> 01:24:52,680
The pre rendered cutscenes I thought, think looked awful on it.

1878
01:24:52,720 --> 01:24:55,800
Speaker 1: It looks bad. Yeah, that's right. Yeah, it's still res

1879
01:24:55,800 --> 01:24:56,359
Evil four.

1880
01:24:56,439 --> 01:24:59,720
Speaker 3: It's just like there's compromises here, and I want I

1881
01:24:59,720 --> 01:25:02,159
don't like you tell you, Yeah, you asked me to

1882
01:25:02,159 --> 01:25:05,560
stop talking about or start talking about, like try again,

1883
01:25:05,600 --> 01:25:07,560
you asked me to start talking about PS two games.

1884
01:25:07,680 --> 01:25:09,560
It's gonna take a while before I get to I

1885
01:25:09,600 --> 01:25:10,399
don't know Resue before.

1886
01:25:10,439 --> 01:25:13,960
Speaker 1: I just I think that what you originally the accidentally said.

1887
01:25:13,960 --> 01:25:15,680
Speaker 2: If I asked you start to talk about Resue four,

1888
01:25:15,760 --> 01:25:17,720
the PS two version probably never comes up.

1889
01:25:18,000 --> 01:25:20,199
Speaker 3: Yeah, I'll talk about you know, game Kouzzes original talk

1890
01:25:20,199 --> 01:25:21,319
about we even like.

1891
01:25:21,319 --> 01:25:23,039
Speaker 1: Some of the modern versions, the R version.

1892
01:25:23,119 --> 01:25:25,319
Speaker 3: Yeah, yeah, the remake, but not the no PS two

1893
01:25:25,359 --> 01:25:29,560
I don't know. Number five Shadow of the Classes, sure, absolutely.

1894
01:25:28,960 --> 01:25:32,560
Speaker 1: I think so. Uh. Number four Grand Theft Auto San Andreas.

1895
01:25:33,239 --> 01:25:34,399
Yeah makes sense.

1896
01:25:34,479 --> 01:25:37,600
Speaker 2: Yeah, hard hard to argue with number three. Middle your solid.

1897
01:25:37,399 --> 01:25:41,840
Speaker 3: Snake Eater probably one of my favorites, absolutely.

1898
01:25:41,920 --> 01:25:50,279
Speaker 1: Number number two Half Life for PlayStation two. I did

1899
01:25:50,479 --> 01:25:53,439
like this, Uh yeah, that's a look.

1900
01:25:55,479 --> 01:25:58,399
Speaker 3: What half Fight. But PS two is a is a

1901
01:25:58,520 --> 01:26:01,520
port that I took. It had co op campaign added

1902
01:26:01,560 --> 01:26:06,920
to it. That's wild at number two. But Halfway is

1903
01:26:06,920 --> 01:26:09,760
a great game. It's just you know the PC game Halfway.

1904
01:26:09,800 --> 01:26:10,439
Speaker 1: Yeah.

1905
01:26:10,520 --> 01:26:14,880
Speaker 3: There are so many PS two games, Jeff there so yeah,

1906
01:26:14,960 --> 01:26:18,159
see the PS two point of Half Life at number two,

1907
01:26:18,199 --> 01:26:19,560
What does he say about it?

1908
01:26:19,720 --> 01:26:21,960
Speaker 2: Everyone may be waiting on the next installment of the series,

1909
01:26:21,960 --> 01:26:23,600
but at least we all have fond memories of the

1910
01:26:23,680 --> 01:26:26,239
original Half Life from the PS two era.

1911
01:26:26,319 --> 01:26:29,239
Speaker 3: I would never ever describe Half Life as a game

1912
01:26:29,279 --> 01:26:30,399
from the PS two era.

1913
01:26:30,760 --> 01:26:34,119
Speaker 1: Well, because it's not. It's not right. Yeah, came out,

1914
01:26:35,119 --> 01:26:37,479
It's lucky not It's just.

1915
01:26:37,600 --> 01:26:41,079
Speaker 2: Not Gordon Freeman maybe a silent protagonist, but maybe the

1916
01:26:41,159 --> 01:26:43,359
shock of an invasion of Earth beginning at his research

1917
01:26:43,359 --> 01:26:46,600
facility has scared him quiet. It's such a fun look

1918
01:26:46,600 --> 01:26:49,680
into science fiction and early first person shooter game. Well,

1919
01:26:49,720 --> 01:26:52,199
we're all still curious about where the Stuart story will end,

1920
01:26:52,439 --> 01:26:54,199
it is still fun to go and look at where

1921
01:26:54,199 --> 01:26:55,960
it all began. So just keep an eye out for

1922
01:26:56,000 --> 01:26:58,159
the g man as trouble always seems to fall up.

1923
01:26:58,239 --> 01:27:00,279
Speaker 3: Yeah, like Halfway's a good game, but like, why a

1924
01:27:00,640 --> 01:27:02,880
PS two version of Half Life, which was an old

1925
01:27:02,920 --> 01:27:05,680
game already. It's like, I think it's supposed to be

1926
01:27:05,680 --> 01:27:08,119
like a decent port but you know you're playing on

1927
01:27:08,119 --> 01:27:10,239
a PS two. That's a weird choice.

1928
01:27:10,279 --> 01:27:11,920
Speaker 2: It's a worst example of what we were talking about

1929
01:27:11,960 --> 01:27:14,199
with the resumeable four, where it's like, just because it is,

1930
01:27:15,079 --> 01:27:17,199
it's not the version of that game, and there's so

1931
01:27:17,359 --> 01:27:19,760
many PS two games it feels like you are doing

1932
01:27:19,760 --> 01:27:23,279
a disservice to something that you've omitted to include this.

1933
01:27:23,479 --> 01:27:26,960
Speaker 1: And at number two, number one Got of War.

1934
01:27:27,359 --> 01:27:31,039
Speaker 3: Yeah that's fine, that's look after being shocked, right, yeah,

1935
01:27:31,039 --> 01:27:34,640
the Half Life, I'm like, okay, that's reasonable. Yeah, that's reasonable.

1936
01:27:34,680 --> 01:27:35,920
I don't think I do it at number one.

1937
01:27:36,720 --> 01:27:39,880
Speaker 2: Yeah, I mean probably me neither for a PS two games.

1938
01:27:40,079 --> 01:27:41,600
I like Got of War a whole bunch, but probably

1939
01:27:41,640 --> 01:27:44,279
not number one. But listen, I think about half this

1940
01:27:44,319 --> 01:27:47,359
list is games are like oh yeah, and the other

1941
01:27:47,439 --> 01:27:50,960
Half's got a lot of head scratchers in there. I'm

1942
01:27:50,960 --> 01:27:54,239
going to go ahead, let me actually add these in here. Mike,

1943
01:27:54,239 --> 01:27:55,680
do you have like the actual list in front of

1944
01:27:55,680 --> 01:27:56,640
you that you could just read to me?

1945
01:27:57,319 --> 01:27:59,239
Speaker 1: Yeah? Yeah, sure. You want me to start from ten, yeah,

1946
01:27:59,279 --> 01:28:00,359
start from ten? Yeah.

1947
01:28:00,399 --> 01:28:05,880
Speaker 3: So at number ten is Okami, number nine is kill Zone,

1948
01:28:06,520 --> 01:28:11,960
kill Zone eight to Sound Hill, two seven is Sly Cooper,

1949
01:28:13,359 --> 01:28:18,520
Sex is Resident Evil, four, five is Show of the Colossus,

1950
01:28:19,520 --> 01:28:23,359
four is Grenth the Thought of Son Andreas, three is

1951
01:28:23,439 --> 01:28:28,000
Melgar saw A three steak Eater, two is half Life,

1952
01:28:29,439 --> 01:28:35,279
and one is God of War. I think the first

1953
01:28:35,279 --> 01:28:36,800
thing we do to fix this list is just get

1954
01:28:36,880 --> 01:28:38,840
rid of some of these immediately.

1955
01:28:39,399 --> 01:28:42,479
Speaker 1: Yes, definitely, ow me get this numbering in here.

1956
01:28:42,479 --> 01:28:46,000
Speaker 3: So, like I think we could just I think we

1957
01:28:46,000 --> 01:28:48,439
could just kind of immediately get rid of kill Zone,

1958
01:28:48,880 --> 01:28:52,840
Resident Evil four and half Life.

1959
01:28:53,199 --> 01:28:57,560
Speaker 2: Right, okay, so goodbye Half Life. Well, I mean that

1960
01:28:57,680 --> 01:29:00,520
it's the list, so little will do this. We'll copy

1961
01:29:00,560 --> 01:29:08,199
it over here, copy, I believe, and you go, wait,

1962
01:29:08,399 --> 01:29:10,960
fuck Jesus, there we go. All right, So getting rid

1963
01:29:10,960 --> 01:29:15,920
of flip yep, doing great excel is my passion. We're

1964
01:29:15,920 --> 01:29:18,520
getting rid of Reson Evil. For right, we're getting rid

1965
01:29:18,560 --> 01:29:21,159
of kill Zone and what was the other one?

1966
01:29:21,279 --> 01:29:24,079
Speaker 3: I think that's it sers of ones that obviously get

1967
01:29:24,319 --> 01:29:25,960
to be taken away, I think.

1968
01:29:26,800 --> 01:29:30,159
Speaker 2: Okay, and then okay, So that leaves us with right

1969
01:29:30,279 --> 01:29:31,960
for now, leaves us with there's.

1970
01:29:31,640 --> 01:29:33,359
Speaker 1: No guarantee any of these make it.

1971
01:29:33,479 --> 01:29:36,920
Speaker 2: Some of them almost certainly will, uh, but nothing is

1972
01:29:36,920 --> 01:29:39,720
guaranteed to stay until we actually solidify it in our fix.

1973
01:29:39,960 --> 01:29:43,319
That that leaves us with Okami, Silent Hill two, Sly Cooper,

1974
01:29:44,319 --> 01:29:47,760
Shadow of the Classus, Grand Theft, Auto San Andreas, Metal Gear,

1975
01:29:47,800 --> 01:29:49,359
Salade three, Snake Eater, and God of War.

1976
01:29:50,520 --> 01:29:52,560
Speaker 3: Well maybe we should both say what we think them

1977
01:29:53,159 --> 01:29:56,159
what appears to us to be the most glaring omission.

1978
01:29:57,039 --> 01:30:00,079
Speaker 2: Okay, yeah, well go ahead and start, because I'm like,

1979
01:30:00,159 --> 01:30:01,960
I'm like trying to like pick my one.

1980
01:30:02,560 --> 01:30:05,319
Speaker 3: Uh gosh, even like I'm sorry, I'm like to look

1981
01:30:05,359 --> 01:30:07,399
at even like games Radars list, which is like, you know,

1982
01:30:07,439 --> 01:30:09,680
not as wacky, but even there, like Resiquel four at four,

1983
01:30:09,760 --> 01:30:12,680
I'm like, really, you guys, are I mean four?

1984
01:30:12,840 --> 01:30:15,560
Speaker 2: If you like all things being equal, Resival four is

1985
01:30:15,560 --> 01:30:18,039
better than most games on PS two. Uh that that

1986
01:30:18,079 --> 01:30:22,399
I get that, but it's just when I'm putting together

1987
01:30:22,399 --> 01:30:24,800
the list of best PS two games, it doesn't occur

1988
01:30:24,880 --> 01:30:28,880
to me until I get through several others first. Okay,

1989
01:30:29,640 --> 01:30:33,039
all right, look, I'll say cater Parts two. Sure, yeah,

1990
01:30:33,359 --> 01:30:36,880
I mean I get it, Game Hearts too. I have

1991
01:30:36,920 --> 01:30:40,199
no nothing against Kingdom Hearts too. Okay, let's see all right,

1992
01:30:40,279 --> 01:30:47,439
let me see here King Hearts two. Okay, yes, I

1993
01:30:47,479 --> 01:30:50,439
think and at the PS two version would be the

1994
01:30:50,439 --> 01:30:53,680
one that would matter. Tonyawk's pro Skater three.

1995
01:30:53,880 --> 01:30:55,840
Speaker 3: Yeah, maybe the what I was gonna say, boy, but

1996
01:30:56,000 --> 01:30:59,399
like I definitely just say that one. Yeah, Tyaks pro

1997
01:30:59,439 --> 01:31:01,800
Scare three should have it out late be on here.

1998
01:31:02,039 --> 01:31:03,720
I know there's a lot of good PS two era

1999
01:31:03,800 --> 01:31:06,039
Tonyawk games, but this is definitely my favorite one, more

2000
01:31:06,079 --> 01:31:10,720
so than the Thugs, more so than four. Absolutely needs

2001
01:31:10,840 --> 01:31:11,359
to have it.

2002
01:31:12,000 --> 01:31:15,279
Speaker 1: Yep. Okay, what else you got?

2003
01:31:16,079 --> 01:31:20,439
Speaker 3: Yeah, it looks to me like maybe Zecher here isn't

2004
01:31:20,479 --> 01:31:24,359
much of a j RPG fan, and I think there

2005
01:31:24,399 --> 01:31:26,279
are two very good final fantasies on here. I will

2006
01:31:26,319 --> 01:31:30,199
say Phantasy twelve got better with like it's remaster, and

2007
01:31:30,279 --> 01:31:32,039
ten maybe actually got worse. So I think I actually

2008
01:31:32,079 --> 01:31:34,760
say Fantasy ten that was such a big game, big

2009
01:31:34,760 --> 01:31:37,039
and poor game for the system. I think Found Fantasy

2010
01:31:37,119 --> 01:31:41,680
ten should really be on here, definitely be heavily considered.

2011
01:31:44,079 --> 01:31:48,600
Speaker 2: Okay, Final Fantasy ten, me increase that font size.

2012
01:31:49,159 --> 01:31:51,520
Speaker 4: Mm hmmm. Yeah.

2013
01:31:51,680 --> 01:31:53,560
Speaker 3: Guy, Even that before, I like fan Fantasy. I remember

2014
01:31:53,600 --> 01:31:55,199
watching my brother just play a lot of it, and

2015
01:31:55,239 --> 01:31:57,560
it was just so shocking how from the future that

2016
01:31:57,600 --> 01:31:59,199
game seemed. Even the fact that the game had like

2017
01:31:59,520 --> 01:32:00,560
voice that thing was.

2018
01:32:00,520 --> 01:32:02,880
Speaker 4: Like, well, you know, yes, totally.

2019
01:32:04,840 --> 01:32:05,079
Speaker 1: Okay.

2020
01:32:05,119 --> 01:32:07,640
Speaker 2: I'm like trying not to go like immediately to like

2021
01:32:08,399 --> 01:32:11,319
third party games or non exclusives, but well, you know,

2022
01:32:11,359 --> 01:32:14,760
I mean there's, uh, I like God of War one,

2023
01:32:14,840 --> 01:32:18,399
but uh I think I like God of War three

2024
01:32:18,439 --> 01:32:22,239
was PS two as well? Right, No, so okay that

2025
01:32:22,279 --> 01:32:25,800
was part of two one and two. Okay, then maybe

2026
01:32:25,800 --> 01:32:28,039
it's two I'm thinking of, but I don't know, that's

2027
01:32:28,039 --> 01:32:29,119
not one. You know what I'm gonna go with what

2028
01:32:29,199 --> 01:32:32,119
I was originally thinking. Burnout three Takedown.

2029
01:32:33,399 --> 01:32:34,800
Speaker 1: Yeah, that was like, that's fine.

2030
01:32:34,840 --> 01:32:37,800
Speaker 3: I just that's when I associate with xboxes because that's

2031
01:32:37,800 --> 01:32:38,439
where I played it.

2032
01:32:38,520 --> 01:32:39,439
Speaker 4: But that's fair.

2033
01:32:39,520 --> 01:32:41,600
Speaker 2: Yeah, I get that, yes, but like, and that's why

2034
01:32:41,640 --> 01:32:43,760
I'm saying, like third party games are gonna be a

2035
01:32:43,760 --> 01:32:45,079
little bit weird, but I want to get them.

2036
01:32:44,920 --> 01:32:46,680
Speaker 1: On the list for consideration at least.

2037
01:32:47,039 --> 01:32:51,760
Speaker 3: M hm hmmm. I'm trying to think of like, yeah,

2038
01:32:52,039 --> 01:32:53,920
I'm thinking of other racing games. I know people really

2039
01:32:53,960 --> 01:32:56,399
like the Grid charismos for this generation. I don't know

2040
01:32:57,079 --> 01:32:59,680
how much I get I get worked up about that.

2041
01:33:00,079 --> 01:33:03,279
It's say, there's a lot of good three D platformers

2042
01:33:03,359 --> 01:33:05,079
on the system and I just haven't played Slide. I

2043
01:33:05,079 --> 01:33:06,800
know there's there's there's people like it, so I don't

2044
01:33:06,800 --> 01:33:13,239
want to just discount Slide. Yeah, but immediately, I I

2045
01:33:13,279 --> 01:33:15,079
like the Ratchet clicks a lot. But I also I

2046
01:33:15,119 --> 01:33:18,479
do like Jack and Dexter the precursor legacy a lot.

2047
01:33:18,479 --> 01:33:21,359
I think it's especially for all the ones I consideration,

2048
01:33:23,159 --> 01:33:25,920
we could we could do. It's Jack's weird because because

2049
01:33:25,920 --> 01:33:27,720
there's some people who are like gonna really push for

2050
01:33:27,800 --> 01:33:31,600
Jack two. I like Jack one because it's the one

2051
01:33:31,600 --> 01:33:34,640
that's the most like Mario sixty four basically, so I

2052
01:33:34,760 --> 01:33:38,399
probably go there and then, uh, I.

2053
01:33:38,880 --> 01:33:40,439
Speaker 1: Mean, I can't believe you would forget the.

2054
01:33:40,600 --> 01:33:44,279
Speaker 3: Yeah, I forgot the subtitle embarrassing. I know I always

2055
01:33:44,319 --> 01:33:46,680
and I to actually kind of forget like which are

2056
01:33:46,720 --> 01:33:50,479
the first three Ratchet games people are the most passionate about,

2057
01:33:50,479 --> 01:33:54,199
because the ones I honestly really care about is Cracking

2058
01:33:54,279 --> 01:33:58,239
Time and now the newer one. So I don't know,

2059
01:33:58,720 --> 01:34:02,039
Ratchet Three's best. Okay, then right, clink three, that's up

2060
01:34:02,039 --> 01:34:05,239
your arsenal, up your arsenal. Yeah, okay, Jilly Commandos two.

2061
01:34:07,079 --> 01:34:08,680
There you go, he did it.

2062
01:34:09,880 --> 01:34:10,039
Speaker 1: So.

2063
01:34:11,680 --> 01:34:17,560
Speaker 2: Okay. I mean, I have like a handful of other

2064
01:34:17,840 --> 01:34:19,760
third party games. I kind of would be interested to

2065
01:34:19,800 --> 01:34:21,239
maybe throw a bunch of out and kind of see

2066
01:34:21,239 --> 01:34:22,520
what your appetite.

2067
01:34:22,159 --> 01:34:23,399
Speaker 1: Is for him.

2068
01:34:23,399 --> 01:34:28,279
Speaker 3: Sure, good Prince of Persia The Sands of Time. I just, uh,

2069
01:34:28,439 --> 01:34:30,319
I don't know, you know, it's funny. I was thinking

2070
01:34:30,359 --> 01:34:32,039
about this meme even in my head. I was at

2071
01:34:32,039 --> 01:34:35,039
the retrostore looking at PS two games. It is like

2072
01:34:35,159 --> 01:34:38,199
I was thinking of like the the guy comes into

2073
01:34:38,199 --> 01:34:40,039
Floir with the lady works of the office, and I'm like,

2074
01:34:40,119 --> 01:34:43,039
original game for PS two, It's like, oh, you're so sweet.

2075
01:34:43,199 --> 01:34:45,600
Then it's like multi platform game that's on PS two.

2076
01:34:45,600 --> 01:34:50,239
It's like ahhrh, Yeah, it's kind of.

2077
01:34:49,039 --> 01:34:51,199
Speaker 2: Oh, this is the worst version of Prince of Persia

2078
01:34:51,239 --> 01:34:52,880
Sands Time. And that's why I'm like, I want to

2079
01:34:52,920 --> 01:34:54,520
like kind of see how you because I think I

2080
01:34:54,560 --> 01:34:56,399
agree with that for the most.

2081
01:34:56,159 --> 01:34:58,880
Speaker 1: Yeah, I just like don't want it. I just like, nah, no, okay,

2082
01:34:58,960 --> 01:35:04,039
the Simpsons hit and Run, no game killing like Soul

2083
01:35:04,079 --> 01:35:07,000
Caliber two, absolutely not right, yep?

2084
01:35:07,319 --> 01:35:07,960
Speaker 3: How Dare You?

2085
01:35:09,000 --> 01:35:11,000
Speaker 1: Was the Warriors multi platform?

2086
01:35:11,439 --> 01:35:13,720
Speaker 2: That one might not be but I never played it. Okay,

2087
01:35:13,800 --> 01:35:16,079
that's a good game, but I don't know if it's

2088
01:35:16,119 --> 01:35:16,840
top ten worthy.

2089
01:35:16,920 --> 01:35:19,199
Speaker 3: So it was like, so, so chat just said Katamari

2090
01:35:19,239 --> 01:35:21,119
and that's one that's like only on PS two, and

2091
01:35:21,159 --> 01:35:21,359
it's like.

2092
01:35:21,399 --> 01:35:23,880
Speaker 2: Yeah, KEMBARTMSI is definitely gonna get considered.

2093
01:35:24,159 --> 01:35:25,840
Speaker 3: Yeah, So like that's like that's like the stuff like

2094
01:35:25,840 --> 01:35:28,039
when I think about them, especially when we're thinking ten

2095
01:35:28,159 --> 01:35:30,680
best PS two games, I just don't think these like

2096
01:35:30,840 --> 01:35:33,760
inferior versions of multi platform games are really going to

2097
01:35:33,840 --> 01:35:35,239
be able to make the cut yep.

2098
01:35:35,399 --> 01:35:37,199
Speaker 2: And that's like I think all those things make the

2099
01:35:37,239 --> 01:35:39,479
PS two library incredible, but I don't think they make

2100
01:35:39,520 --> 01:35:40,079
the top ten.

2101
01:35:40,239 --> 01:35:41,960
Speaker 3: And there were some like like like telling you Frost

2102
01:35:41,960 --> 01:35:44,159
Gadar three is multiplatform, but that one just actually does

2103
01:35:44,239 --> 01:35:47,119
like kind of feel best on PlayStation two and had

2104
01:35:47,119 --> 01:35:48,359
the network play and whatnot.

2105
01:35:48,359 --> 01:35:50,000
Speaker 2: So that was fun Yeah, you're not going to play

2106
01:35:50,000 --> 01:35:51,960
that on a Xbox controller jesus.

2107
01:35:52,039 --> 01:35:54,279
Speaker 1: Yeah, what about U? What about Twisted Metal? Black?

2108
01:35:54,760 --> 01:35:56,560
Speaker 3: People don't talk about It's funny even though the show

2109
01:35:56,640 --> 01:35:58,680
was popular enough and so fear like, people don't talk

2110
01:35:58,720 --> 01:36:00,600
about Twist the Metal a lot and somehow Black.

2111
01:36:01,239 --> 01:36:03,640
Speaker 2: I've never been a Twisted Metal guy personally, can and

2112
01:36:03,680 --> 01:36:07,039
I know Black is one of the good ones, and

2113
01:36:07,119 --> 01:36:09,399
I think I've played it before, but just never moved

2114
01:36:09,399 --> 01:36:10,079
me all that much.

2115
01:36:10,680 --> 01:36:12,000
Speaker 1: I thought those guys were kind of boring.

2116
01:36:12,439 --> 01:36:14,680
Speaker 3: Here's here's one that's a very well like the game

2117
01:36:14,720 --> 01:36:16,760
of the game that you reviewed well, and it was

2118
01:36:16,920 --> 01:36:20,079
PS two exclusive I believe at the time is de

2119
01:36:20,159 --> 01:36:21,000
Will Make Cry three.

2120
01:36:21,520 --> 01:36:23,159
Speaker 1: Yeah. I was wondering if you bring up the Devil

2121
01:36:23,239 --> 01:36:23,720
May Cry game.

2122
01:36:23,800 --> 01:36:25,520
Speaker 3: Yeah, I mean I think for a lot of people,

2123
01:36:26,159 --> 01:36:27,880
I know people might say five. Not I think a

2124
01:36:27,880 --> 01:36:30,600
lot people would still say that's the best entry in

2125
01:36:30,640 --> 01:36:31,239
that series.

2126
01:36:31,319 --> 01:36:36,439
Speaker 1: So that makes sense, okay, Uh.

2127
01:36:38,159 --> 01:36:39,600
Speaker 2: For me, I think we kind of get to a

2128
01:36:39,600 --> 01:36:41,039
point where a lot I think I have a lot

2129
01:36:41,079 --> 01:36:42,680
of this stuff. I'm glad people reminded me of a

2130
01:36:42,760 --> 01:36:47,039
Katamari Demosi because that's definitely one I think the last

2131
01:36:47,279 --> 01:36:50,159
like sort of maybe deep Cut that I love, love

2132
01:36:50,239 --> 01:36:53,000
love it would be on my top ten is Mark

2133
01:36:53,039 --> 01:36:53,640
of Cree.

2134
01:36:55,159 --> 01:36:56,640
Speaker 1: Yeah, I mean I like Mark Cree. Fine.

2135
01:36:56,760 --> 01:36:58,760
Speaker 3: I think it's like top ten is maybe a tall

2136
01:36:58,840 --> 01:37:00,520
order for because again, there are so any good PS

2137
01:37:00,520 --> 01:37:00,880
two games.

2138
01:37:00,880 --> 01:37:02,960
Speaker 2: I mean for me, it's one that like probably sneaks

2139
01:37:03,000 --> 01:37:07,319
in at number ten on my personal list, so I

2140
01:37:07,359 --> 01:37:09,600
could see it not making our list together here as

2141
01:37:09,600 --> 01:37:12,960
we're fixing things. Uh yeah, Sean did does mention Persona four?

2142
01:37:13,039 --> 01:37:14,840
I was gonna let you decide that.

2143
01:37:15,199 --> 01:37:18,479
Speaker 3: My thing with the Persona game, I think that I'm

2144
01:37:18,479 --> 01:37:19,079
just gonna.

2145
01:37:18,880 --> 01:37:21,520
Speaker 5: Not for a Persona come on with resumeable for I get,

2146
01:37:21,520 --> 01:37:22,760
but not for person It's different.

2147
01:37:22,920 --> 01:37:25,800
Speaker 3: They just like made that game better with Golden and

2148
01:37:25,880 --> 01:37:26,840
it doesn't.

2149
01:37:26,520 --> 01:37:28,520
Speaker 5: Make it not exist on the PS two.

2150
01:37:29,479 --> 01:37:30,960
Speaker 3: For me, I'm like, I'm not I'm never gonna play

2151
01:37:31,000 --> 01:37:33,600
that version. I'm gonna play I'm gonna play Golden.

2152
01:37:33,520 --> 01:37:36,079
Speaker 5: All right, listeners. I tried, I tried, I tried.

2153
01:37:36,119 --> 01:37:38,760
Speaker 3: I appreciate you. I appreciate you, and like same thing

2154
01:37:38,760 --> 01:37:42,119
with with three, even like even I probably liked Portable

2155
01:37:42,159 --> 01:37:43,840
more than the base game, even though there were some

2156
01:37:43,880 --> 01:37:46,359
compromises and then uh, then we have the remake. Now

2157
01:37:46,399 --> 01:37:51,279
I'm just gonna play that. Yeah, maybe we should, maybe

2158
01:37:51,319 --> 01:37:53,119
we should start working from here. I'm sure there's a

2159
01:37:53,119 --> 01:37:55,159
lot of PS two games again, like we didn't do

2160
01:37:55,479 --> 01:37:59,960
like the Grit Trismos just not necessarily are thing.

2161
01:38:01,520 --> 01:38:03,159
Speaker 2: I mean, like we have Grand Theft out of San

2162
01:38:03,199 --> 01:38:05,399
Andres up there, but I also like Vice City and three,

2163
01:38:05,439 --> 01:38:07,399
But sant Andres probably is the one we won on

2164
01:38:07,439 --> 01:38:07,840
the list.

2165
01:38:07,880 --> 01:38:10,640
Speaker 3: Yeah, I Thinkres probably makes the most sense. Like, yeah,

2166
01:38:10,640 --> 01:38:11,039
it's just.

2167
01:38:10,960 --> 01:38:14,119
Speaker 2: Like it's the best personally. That's definitely like a nostalgia

2168
01:38:14,119 --> 01:38:14,520
thing for me.

2169
01:38:14,720 --> 01:38:19,079
Speaker 3: Yeah, okay, I probably would feel most. I think Sandres

2170
01:38:19,119 --> 01:38:19,840
makes the most sense.

2171
01:38:19,960 --> 01:38:20,319
Speaker 1: It's the one.

2172
01:38:20,319 --> 01:38:21,520
Speaker 2: It's the one that, like, again, if we're trying to

2173
01:38:21,520 --> 01:38:22,920
put a list out there, it feels like, oh, we're

2174
01:38:22,920 --> 01:38:24,479
fixing the list because it has the right games on it.

2175
01:38:24,520 --> 01:38:25,600
Speaker 1: I think it's San Andres.

2176
01:38:25,960 --> 01:38:30,279
Speaker 3: Yeah, there's like some there's definitely some that are like

2177
01:38:30,960 --> 01:38:34,479
big fan favorites, like dark Cloud two. I just don't

2178
01:38:34,520 --> 01:38:36,720
really know a ton about it personally or well, how

2179
01:38:36,720 --> 01:38:38,560
do you feel. You know, there's stuff like Amplitude or

2180
01:38:38,600 --> 01:38:42,279
even the you know, guitar hero right guitar guitar room man,

2181
01:38:42,880 --> 01:38:45,640
but tar room man. Yeah, yeah, exactly.

2182
01:38:46,359 --> 01:38:48,439
Speaker 2: These are part of the tapestry of what makes the

2183
01:38:48,439 --> 01:38:49,920
PS two library so impressive.

2184
01:38:50,680 --> 01:38:51,880
Speaker 1: But I don't know if any of.

2185
01:38:51,880 --> 01:38:56,840
Speaker 3: Those fantasy this list ten is on there. We have

2186
01:38:56,880 --> 01:39:03,840
a whole discussion about it. I think I think we

2187
01:39:03,920 --> 01:39:05,960
have our ted gabs probably on here. Maybe we should

2188
01:39:06,000 --> 01:39:08,520
fix so we have right now we have space for three,

2189
01:39:08,560 --> 01:39:10,239
but you can also get rid of some other ones.

2190
01:39:10,720 --> 01:39:12,760
What three do we definitely want to push it? I

2191
01:39:12,760 --> 01:39:15,239
think we both are agreement that Tony Sprostkater three needs

2192
01:39:15,239 --> 01:39:15,840
to be up there.

2193
01:39:16,079 --> 01:39:23,239
Speaker 1: Yes, definitely, that's easy. And I think I think you

2194
01:39:23,359 --> 01:39:25,479
like Kingdom Heart's two enough to justify it being up there.

2195
01:39:25,520 --> 01:39:27,439
Speaker 3: I mean, yeah, I think it should at least be

2196
01:39:27,479 --> 01:39:27,800
on there.

2197
01:39:28,239 --> 01:39:29,920
Speaker 1: It looks it looks right on that list.

2198
01:39:31,479 --> 01:39:34,960
Speaker 2: And then yeah, I think I immediately jumped to Katamari,

2199
01:39:36,800 --> 01:39:39,479
but I get like Final Fantasy ten should probably be

2200
01:39:39,560 --> 01:39:41,239
up there, well, a Final Fantasy.

2201
01:39:41,279 --> 01:39:41,680
Speaker 1: I don't know.

2202
01:39:42,000 --> 01:39:43,640
Speaker 3: I think maybe I think maybe both those should be

2203
01:39:43,720 --> 01:39:45,319
up there. I think I think you put katamar in

2204
01:39:45,319 --> 01:39:48,720
there now, and like I probably would eventually get rid

2205
01:39:48,760 --> 01:39:51,479
of something here for Kadam for a Final Fantasy ten.

2206
01:39:52,000 --> 01:39:52,239
Speaker 4: Yeah.

2207
01:39:52,319 --> 01:39:54,520
Speaker 2: Okay, So so for audio listeners right now, here's the

2208
01:39:54,560 --> 01:39:57,960
ten that we're the new working list. Okami, Tony Oks,

2209
01:39:57,960 --> 01:40:01,840
pro Skater three, Silent Hell two, Sly Cooper, Kingdom Hearts two,

2210
01:40:02,000 --> 01:40:05,159
Shadow the Colossus, Grand Theft, Auto, San Andreas, Middle Your

2211
01:40:05,159 --> 01:40:07,960
Solid three, Snake Eater, Katamari Demasi, and God of War.

2212
01:40:09,319 --> 01:40:11,359
I think there's like, I mean, I don't know, maybe

2213
01:40:11,399 --> 01:40:13,840
I can bold some of these that that are definitely staying.

2214
01:40:15,279 --> 01:40:17,760
Like for me, I think Shadow of the Colossus is

2215
01:40:17,840 --> 01:40:18,520
definitely stand up.

2216
01:40:18,640 --> 01:40:20,600
Speaker 3: That Sould Class is a lock, and we just put

2217
01:40:20,600 --> 01:40:22,760
on Keno Marts two and Tonios first K three, so

2218
01:40:22,760 --> 01:40:24,760
those are obviously not going anywhere, right.

2219
01:40:25,840 --> 01:40:26,920
Speaker 1: Snake Eater is a lock.

2220
01:40:27,000 --> 01:40:31,199
Speaker 3: But subsistence Yeah, yeah, we're fixing that part of it

2221
01:40:31,199 --> 01:40:31,520
for sure.

2222
01:40:31,640 --> 01:40:34,399
Speaker 2: That's actually it's actually crazy for it not to be subsistence.

2223
01:40:35,640 --> 01:40:38,199
Speaker 3: Part of me is like it was just subsistence. You

2224
01:40:38,199 --> 01:40:39,640
don't even have to keep the Snake Eater a part.

2225
01:40:40,039 --> 01:40:44,000
Speaker 1: Okay, subsistence all.

2226
01:40:43,960 --> 01:40:47,039
Speaker 3: Right, I'm here to help you with the subtitles on again.

2227
01:40:47,319 --> 01:40:48,800
Speaker 1: SubTime, mister subtitles. Yep.

2228
01:40:49,279 --> 01:40:51,720
Speaker 3: Yeah, we kind of talked about this, but got of

2229
01:40:51,720 --> 01:40:53,560
War one versus two it's like I feel like, I

2230
01:40:53,640 --> 01:40:55,399
know two is a better game, and yet one is

2231
01:40:55,439 --> 01:40:58,239
more memorable for me, And part of me is like, look,

2232
01:40:58,319 --> 01:41:01,119
that was this guy's number one game. Maybe we should

2233
01:41:01,159 --> 01:41:02,439
respect that at least. I don't know if we can

2234
01:41:02,479 --> 01:41:03,399
get rid of his.

2235
01:41:03,560 --> 01:41:04,600
Speaker 1: Number one game.

2236
01:41:05,439 --> 01:41:07,159
Speaker 2: Yeah, And I think the argument that God of War

2237
01:41:07,359 --> 01:41:10,399
is like also one of the ten best games probably,

2238
01:41:10,439 --> 01:41:11,840
and it's like, eh, maybe.

2239
01:41:11,680 --> 01:41:13,439
Speaker 1: It's a matter of do you want to take out

2240
01:41:13,439 --> 01:41:15,319
of War one or two? I think we keep God

2241
01:41:15,319 --> 01:41:15,720
of War.

2242
01:41:15,600 --> 01:41:17,840
Speaker 2: On one on there and recognize that that's the reason

2243
01:41:17,840 --> 01:41:18,880
got of War two, isn't.

2244
01:41:19,720 --> 01:41:21,600
Speaker 1: I think we should get rid of Okami.

2245
01:41:23,119 --> 01:41:25,520
Speaker 3: Look, I like Okami. Fine about top ten is a

2246
01:41:25,640 --> 01:41:27,399
that's hard for me. Let's get how about we put

2247
01:41:27,399 --> 01:41:29,159
found fifty ten on there? Get rid of a Kami

2248
01:41:29,520 --> 01:41:30,079
sounds good?

2249
01:41:30,840 --> 01:41:32,680
Speaker 1: Yay, this is so foul.

2250
01:41:33,039 --> 01:41:33,920
Speaker 7: This is messed up.

2251
01:41:34,880 --> 01:41:42,520
Speaker 3: Yeah. And Silent Hill two, Gosh, there's some there's a

2252
01:41:42,520 --> 01:41:45,079
lot there. I like Sound O two. I don't think

2253
01:41:45,079 --> 01:41:47,319
I like as much as some people. But it's you know,

2254
01:41:47,520 --> 01:41:50,239
part of this, like this isn't just necessarily us. It's

2255
01:41:50,319 --> 01:41:52,399
us trying to make like what we think would be

2256
01:41:52,640 --> 01:41:55,720
the list for multiple people and like a lot of

2257
01:41:55,720 --> 01:41:58,479
people do like Sound Hill two and that is definitely gay.

2258
01:41:58,800 --> 01:42:00,319
It did come on Xbox, but I'm think it is

2259
01:42:00,319 --> 01:42:03,279
like Eddie significantly. Well, okay, it's a PS two first game.

2260
01:42:04,039 --> 01:42:07,960
Speaker 2: Like, let's complete the conversation, what do you think could

2261
01:42:08,039 --> 01:42:09,159
replace Silent Hill Too.

2262
01:42:09,359 --> 01:42:11,279
Speaker 3: That's one of the things is that I think Silent

2263
01:42:11,359 --> 01:42:14,920
Hill Too fills a niche here that maybe we don't

2264
01:42:14,960 --> 01:42:17,319
easily get to replace, especially since we took down Resident

2265
01:42:17,359 --> 01:42:20,840
Evil four and there's really a great other Resident Evil

2266
01:42:20,880 --> 01:42:24,760
game here because that that franchise was so GameCube coded

2267
01:42:25,119 --> 01:42:29,119
this generation. Yeah, it's like I feel Science two sound

2268
01:42:29,159 --> 01:42:30,920
Hill two feels a very nice niche and maybe that's

2269
01:42:30,920 --> 01:42:32,039
why I would keep it on the list.

2270
01:42:32,279 --> 01:42:33,800
Speaker 1: Okay, that sounds good.

2271
01:42:35,399 --> 01:42:37,319
Speaker 2: Okay, So I guess maybe we can have the conversation

2272
01:42:37,399 --> 01:42:39,920
of we do have sly Cooper up there, but that

2273
01:42:40,039 --> 01:42:42,359
is keeping off Jack and Daxter and Ratchet and Clank.

2274
01:42:43,239 --> 01:42:44,920
Speaker 3: There's a part of me that's fine with that. Again,

2275
01:42:44,960 --> 01:42:47,159
even I've really played, it's like Cooper, people seem so

2276
01:42:47,279 --> 01:42:50,159
into it, and I just kind of believe them. So

2277
01:42:50,159 --> 01:42:52,600
it's like Cooper being the one that gets that recognition.

2278
01:42:53,479 --> 01:42:56,359
That's that's completely okay with me, Okay, that.

2279
01:42:56,319 --> 01:42:59,119
Speaker 2: Works for me, all right, So here's what we're leaving off.

2280
01:42:59,119 --> 01:43:02,079
The list still is Burnout three, Takedown, Jack and Daxter,

2281
01:43:02,279 --> 01:43:05,399
the Precursor, Legacy, Ratchet and Clank, Up your Arsenal, Devil

2282
01:43:05,439 --> 01:43:07,239
May Cry three, and then I just put O Comed

2283
01:43:07,359 --> 01:43:09,600
down here for some reason. Obviously a whole list of

2284
01:43:09,640 --> 01:43:13,720
other potential PlayStation two games, but those are the ones

2285
01:43:13,720 --> 01:43:16,239
that we have kind of a discussion maybe thinking none

2286
01:43:16,279 --> 01:43:17,479
of those are actually gonna make the cut.

2287
01:43:17,520 --> 01:43:17,640
Speaker 1: Now.

2288
01:43:17,920 --> 01:43:19,920
Speaker 3: The Devil Make Cry three is the one that's hurting

2289
01:43:19,960 --> 01:43:21,800
me the most not having on there.

2290
01:43:22,000 --> 01:43:24,720
Speaker 1: Honestly, well, what's the what's the most on the bubble

2291
01:43:24,760 --> 01:43:26,439
for you? If you want to have that conversation real.

2292
01:43:26,399 --> 01:43:29,159
Speaker 3: Quick, right, that's the problem, Like it maybe is stylin

2293
01:43:29,239 --> 01:43:31,920
Hill two right now, I'm like, well, you know, Belbay

2294
01:43:31,920 --> 01:43:34,319
Cry three is also filling a niche that's maybe not

2295
01:43:34,359 --> 01:43:36,800
really happening here. I guess kenam Wort's two sort of

2296
01:43:36,880 --> 01:43:39,560
is for sure just being an action game.

2297
01:43:39,720 --> 01:43:42,399
Speaker 1: I mean, you know, God of War is character action.

2298
01:43:43,199 --> 01:43:45,399
I know that it's different than Devil mat.

2299
01:43:45,159 --> 01:43:47,359
Speaker 3: Yeah, you're right, it's you're right, It's it's close enough.

2300
01:43:48,279 --> 01:43:50,079
Speaker 1: But I mean do you want to tell make Crith

2301
01:43:50,079 --> 01:43:51,000
three instead of Got a War?

2302
01:43:53,199 --> 01:43:56,560
Speaker 3: I mean, I kind of do, but I definitely think

2303
01:43:56,640 --> 01:43:59,039
that Devil May Cry three is probably a better game

2304
01:43:59,560 --> 01:44:00,359
than God War.

2305
01:44:01,239 --> 01:44:03,199
Speaker 7: You should you should just have a conversation. I want

2306
01:44:03,199 --> 01:44:04,199
to leave in the number one.

2307
01:44:04,239 --> 01:44:07,239
Speaker 3: And because I know there's apartment. It's like, this is

2308
01:44:07,600 --> 01:44:09,319
like what we're fixing the list. I don't know if

2309
01:44:09,319 --> 01:44:10,960
we're like desecrating it.

2310
01:44:12,000 --> 01:44:15,159
Speaker 2: Yeah, I'm noticed if it gets desecrated kind of maybe

2311
01:44:15,199 --> 01:44:17,319
so be it a little bit like it's, uh, we

2312
01:44:17,439 --> 01:44:19,000
got to do the work here.

2313
01:44:20,079 --> 01:44:22,600
Speaker 7: All right, I'll follow you whatever you go.

2314
01:44:23,159 --> 01:44:26,359
Speaker 2: Yeah, Mike, I'm gonna leave this up to you. But

2315
01:44:26,560 --> 01:44:28,199
I think I guess you have your back either way.

2316
01:44:28,439 --> 01:44:29,720
Like if you want to get rid of Got a War,

2317
01:44:29,760 --> 01:44:30,760
I'm I'm fine with it.

2318
01:44:31,319 --> 01:44:31,399
Speaker 1: Now.

2319
01:44:31,479 --> 01:44:33,439
Speaker 3: I think we got to do what's right for the

2320
01:44:33,720 --> 01:44:36,199
for for for the list and for the people who

2321
01:44:36,239 --> 01:44:38,640
need to know what the best ten PS two games are.

2322
01:44:38,640 --> 01:44:40,000
I think we got to replace God of War. That

2323
01:44:40,000 --> 01:44:40,760
would make Cry three.

2324
01:44:40,800 --> 01:44:41,079
Speaker 4: Wow.

2325
01:44:41,119 --> 01:44:44,159
Speaker 1: Here it is, everybody's here for it now.

2326
01:44:44,279 --> 01:44:45,680
Speaker 3: Look, I don't know. I know I'm a bit of

2327
01:44:45,680 --> 01:44:47,159
a freak about being specific. I don't know if I

2328
01:44:47,199 --> 01:44:49,600
need you the write special edition on there not if

2329
01:44:49,600 --> 01:44:51,720
it's fine the way it is. I think people understand

2330
01:44:52,399 --> 01:44:55,319
it's okay, just like I don't need a right final

2331
01:44:55,359 --> 01:44:58,039
mix for Kindo heartes. You did it anyways, think.

2332
01:44:57,920 --> 01:45:00,199
Speaker 2: Yeah, I did it anyways. H It's like Cooper the

2333
01:45:00,199 --> 01:45:03,119
Thivious Raccoons. It is the Thievious Raccoonis. But hey, look,

2334
01:45:03,119 --> 01:45:04,960
if you don't't have to write that, I kind.

2335
01:45:04,760 --> 01:45:06,560
Speaker 1: Of don't want to have to write Raccoon ISS today.

2336
01:45:06,800 --> 01:45:07,560
I wouldn't work up to that.

2337
01:45:07,600 --> 01:45:09,479
Speaker 2: It was like definitely not thinking. I hope I get

2338
01:45:09,479 --> 01:45:10,600
to write Raccoonis.

2339
01:45:11,439 --> 01:45:11,840
Speaker 1: Okay.

2340
01:45:12,359 --> 01:45:14,640
Speaker 2: The new working list and this is kind of not

2341
01:45:14,760 --> 01:45:18,119
an order yet. Final Fantasy ten, Tony Hawk's pro Skater three,

2342
01:45:18,199 --> 01:45:21,039
Silent Hill two, Sly Cooper, Kingdom Hearts two, Shadow of

2343
01:45:21,039 --> 01:45:25,520
the Colausus, Grand Theft, Auto, San Andreas, Meddle, gear Sawad three, Subsistence,

2344
01:45:25,840 --> 01:45:29,520
Katamari Demassi, and Devil May Cry three Special Edition.

2345
01:45:30,880 --> 01:45:34,000
Speaker 3: Now we got to get the order right, that's right,

2346
01:45:35,439 --> 01:45:37,920
And I think at this one it's easier to work

2347
01:45:37,920 --> 01:45:39,520
from the top, like what's number one?

2348
01:45:40,119 --> 01:45:41,399
Speaker 1: Yeah, And I think there's like a.

2349
01:45:41,359 --> 01:45:43,760
Speaker 3: Few that, like I you know, out there, I'm gonna

2350
01:45:43,760 --> 01:45:45,239
get you to do Kenowith two at number one. I

2351
01:45:45,239 --> 01:45:47,279
don't know if I would either, but like pro Scare

2352
01:45:47,279 --> 01:45:50,159
three at number one, I feel good about that. Subsistence

2353
01:45:50,239 --> 01:45:55,119
I feel good about at number one, Child of the Clausus,

2354
01:45:55,159 --> 01:45:56,840
I feel good at number those like the three. I

2355
01:45:56,880 --> 01:45:58,920
think for me, I would viye for number one.

2356
01:45:59,000 --> 01:45:59,600
Speaker 1: What was the first one?

2357
01:45:59,600 --> 01:45:59,800
Speaker 5: Again?

2358
01:45:59,920 --> 01:46:02,920
Speaker 1: So sorry tonasro Skater three, right.

2359
01:46:02,800 --> 01:46:09,359
Speaker 2: Tonics pro Skater three, Shadow of the Classus and subsistence subsistence, Okay,

2360
01:46:09,479 --> 01:46:11,439
I mean listen for me personally, I think it's Tony

2361
01:46:11,439 --> 01:46:14,039
Oak's pro Skater three. I also think it's like the

2362
01:46:14,039 --> 01:46:17,560
most easy one to recommend to a wider audience. That's

2363
01:46:17,600 --> 01:46:20,640
that would be my argument. But I I think I

2364
01:46:20,680 --> 01:46:23,239
also see, like when I imagine the list see metal

2365
01:46:23,279 --> 01:46:25,520
Gear Solid three, Subsistence at number one is like one

2366
01:46:25,520 --> 01:46:28,359
where it's like, okay, yeah, of course God Shadow the

2367
01:46:28,399 --> 01:46:29,279
Clauses too, though.

2368
01:46:30,079 --> 01:46:33,119
Speaker 3: Class that's like, so I don't know that's so PS

2369
01:46:33,159 --> 01:46:33,680
two coded.

2370
01:46:33,880 --> 01:46:36,039
Speaker 2: Yeah, it's to me, it's like the most PS two game.

2371
01:46:36,079 --> 01:46:37,039
It's the th reason I got.

2372
01:46:36,840 --> 01:46:37,439
Speaker 1: A PS two.

2373
01:46:37,960 --> 01:46:39,680
Speaker 3: I think I kind of like, I think I might

2374
01:46:39,800 --> 01:46:41,600
actually like shot the classes there the most.

2375
01:46:41,720 --> 01:46:42,640
Speaker 1: I love to hear that.

2376
01:46:42,720 --> 01:46:46,439
Speaker 2: Okay, fantastic, I can easily agree with that. Okay, there

2377
01:46:46,479 --> 01:46:50,279
we go shadow the Clausus at number one. Okay, so

2378
01:46:50,319 --> 01:46:52,720
then at that point, do then do we want to

2379
01:46:52,760 --> 01:46:57,560
do middle Gear Salad three, then Tony Oaks pro Skater three.

2380
01:46:58,880 --> 01:47:00,600
Speaker 3: We could do Tony Hawk too if you want.

2381
01:47:00,720 --> 01:47:02,680
Speaker 2: Yeah, I think Tonyoka two actually makes sense that at

2382
01:47:02,680 --> 01:47:04,600
that point, And I don't think there's anything wrong with

2383
01:47:04,640 --> 01:47:05,760
subsistence at number three.

2384
01:47:06,199 --> 01:47:07,640
Speaker 1: Yeah, okay, that seems good to me.

2385
01:47:08,079 --> 01:47:11,720
Speaker 2: Okay, all right, then do we want to just kind

2386
01:47:11,720 --> 01:47:14,439
of do we want to make another like a big

2387
01:47:14,479 --> 01:47:16,439
move here, like a big splash, like do a Katamari

2388
01:47:16,479 --> 01:47:17,239
Demasi or.

2389
01:47:18,960 --> 01:47:19,920
Speaker 1: M or has ever been my thing?

2390
01:47:19,920 --> 01:47:21,279
Speaker 3: I'm gonna have to leave it to you if you

2391
01:47:21,279 --> 01:47:23,039
think it's that good, To be honest, I.

2392
01:47:23,479 --> 01:47:26,319
Speaker 2: Think it's like it's it's like when you have a

2393
01:47:26,319 --> 01:47:27,880
PS two and you're and you're getting it for all

2394
01:47:27,920 --> 01:47:29,560
these other things, and then you hear about this Katamari

2395
01:47:29,680 --> 01:47:32,520
game and as soon as it like gets released localized,

2396
01:47:32,560 --> 01:47:34,159
you get it and you're like, wow, this is way

2397
01:47:34,199 --> 01:47:35,680
more fun than I even thought it would be.

2398
01:47:36,159 --> 01:47:37,560
Speaker 1: It's awesome. It's I think it is.

2399
01:47:37,800 --> 01:47:40,000
Speaker 2: It is a top ten game, but I'm I don't

2400
01:47:40,000 --> 01:47:42,439
think we need to push it that high. We can

2401
01:47:42,520 --> 01:47:45,439
like leave that for now. And what do you think

2402
01:47:45,479 --> 01:47:45,880
goes here?

2403
01:47:45,920 --> 01:47:46,079
Speaker 1: Then?

2404
01:47:46,920 --> 01:47:48,640
Speaker 3: I mean, you know, I'm a Keenum Hearts two freaks.

2405
01:47:48,640 --> 01:47:50,079
I wouldn't mind it being there.

2406
01:47:51,119 --> 01:47:54,199
Speaker 2: See what else I mean I would I'd probably, I

2407
01:47:54,199 --> 01:47:56,479
guess i'd put Grand Theft Auto there, but uh, I'm

2408
01:47:56,520 --> 01:48:00,640
fine with the Kingdom Hearts Hearts, Okay, Hearts two.

2409
01:48:04,039 --> 01:48:04,920
Speaker 1: Yeah, I think you.

2410
01:48:04,920 --> 01:48:07,199
Speaker 3: Know, I'll be fucking I'll be five if you want

2411
01:48:07,199 --> 01:48:09,199
to pu Katamori before Gretha Thoto, but I'll leave that

2412
01:48:09,359 --> 01:48:09,680
to you.

2413
01:48:10,399 --> 01:48:11,399
Speaker 1: Let's see what that looks like.

2414
01:48:12,920 --> 01:48:14,920
Speaker 3: I'll tell you that I probably want like Silent Hill

2415
01:48:14,920 --> 01:48:15,479
two last.

2416
01:48:16,279 --> 01:48:20,880
Speaker 1: Yeah, that works for me. Then maybe sly Cooper.

2417
01:48:20,640 --> 01:48:23,239
Speaker 2: Since we were like, don't have a lot of nine

2418
01:48:25,399 --> 01:48:27,319
and okay, so then so then here's how the whist

2419
01:48:27,399 --> 01:48:31,079
goes now, Silent Hill two at ten then sly Cooper

2420
01:48:31,119 --> 01:48:34,399
Final Fantasy ten, Devil May Cry three, Special Edition, Grand

2421
01:48:34,439 --> 01:48:38,640
Theft Auto, san Andreas Katamari Demasi, Kingdom Hearts two. Number

2422
01:48:38,640 --> 01:48:41,000
three is middle Gear Celad three, Subsistence number two is

2423
01:48:41,000 --> 01:48:43,640
Tony Ox pro Skater three, and number one would be Shadow.

2424
01:48:43,319 --> 01:48:44,119
Speaker 1: Of the Colossus.

2425
01:48:44,640 --> 01:48:46,199
Speaker 2: The kind of part of this list that we didn't

2426
01:48:46,359 --> 01:48:48,039
talk about yet is like, Okay, are you okay with

2427
01:48:48,039 --> 01:48:50,279
the order of Final Fantasy and Devil May Cry three

2428
01:48:50,560 --> 01:48:52,239
and Grand Theft Auto? Uh?

2429
01:48:53,319 --> 01:48:56,880
Speaker 3: I mean I would maybe i'd maybe swap double Make

2430
01:48:56,880 --> 01:48:58,039
Crist three and Final Fantasy ten.

2431
01:48:58,159 --> 01:49:02,000
Speaker 2: Okay, Yeah, that's that's what I was asking. So all right, yeah,

2432
01:49:02,119 --> 01:49:03,359
this does it look good to you? Now?

2433
01:49:04,199 --> 01:49:06,720
Speaker 3: I think it looks pretty good. I like it looks

2434
01:49:07,000 --> 01:49:08,319
pretty right. I think you're gonna have to put the

2435
01:49:08,399 --> 01:49:10,319
Roman numeral for two and unbold the ones that are

2436
01:49:10,319 --> 01:49:12,640
bolded for my sanity, But otherwise, yeah, we're looking good.

2437
01:49:14,039 --> 01:49:18,239
Speaker 2: Roman number Roman number two for which which one I want?

2438
01:49:18,399 --> 01:49:19,920
Speaker 1: Which one do you think? Okay?

2439
01:49:20,119 --> 01:49:22,720
Speaker 3: I think it's for Tony Hawk's pro Skater three. Well,

2440
01:49:22,760 --> 01:49:25,560
I mean you number.

2441
01:49:24,880 --> 01:49:26,760
Speaker 2: Tony Hawk for Skater three, But there's silent L two

2442
01:49:26,760 --> 01:49:28,520
and I'm like, that's what I'm looking at the first one,

2443
01:49:28,640 --> 01:49:29,640
Like that doesn't seem right?

2444
01:49:30,600 --> 01:49:31,359
Speaker 1: All right, there we.

2445
01:49:31,359 --> 01:49:36,239
Speaker 3: Go, all right, Uh, yeah, I think it's pretty good.

2446
01:49:36,000 --> 01:49:37,800
I like, I know people are gonna have problems with

2447
01:49:37,800 --> 01:49:42,079
this list still, but boy, with this list, Steven, this

2448
01:49:42,119 --> 01:49:43,600
seems like so safe in a.

2449
01:49:43,560 --> 01:49:44,199
Speaker 1: Lot of ways.

2450
01:49:44,960 --> 01:49:48,319
Speaker 3: Okay, Mike read the list, the list the best PS

2451
01:49:48,359 --> 01:49:50,600
two games of all time, going to read the original

2452
01:49:50,600 --> 01:49:51,479
again for funzies.

2453
01:49:51,760 --> 01:49:52,560
Speaker 1: Yeah, let's do it.

2454
01:49:52,760 --> 01:49:55,159
Speaker 3: Here's the list that we uh start with here from

2455
01:49:55,199 --> 01:49:58,079
the Gamer. Number ten was a Commie number ninth, kill

2456
01:49:58,159 --> 01:50:01,319
Zone number eight, sound Hill two seventh, sly Cooper six,

2457
01:50:01,399 --> 01:50:04,279
Resident be four five, Shadow of the Classes four, Grandot

2458
01:50:04,359 --> 01:50:07,239
was soign Andreas three, Medical Gar Slid three, Snake Eater two,

2459
01:50:07,359 --> 01:50:11,600
Half Life one, God of War. Our list that we

2460
01:50:11,920 --> 01:50:14,560
after we did it fixed it is. Number ten is

2461
01:50:14,600 --> 01:50:18,079
Sywin Hill two, number nine, sly Cooper number eight, that

2462
01:50:18,119 --> 01:50:21,960
will make Cry three Special Edition number seven, FOP Fantasy ten,

2463
01:50:22,439 --> 01:50:27,439
number six, grandthat so Andreas number five, Katamari Demassi number four,

2464
01:50:27,600 --> 01:50:31,560
Kingdom Marts two, number three, MegaR Solid three, Subsistence, Heymgo

2465
01:50:31,600 --> 01:50:33,119
Slid three stayed at number three on both.

2466
01:50:33,159 --> 01:50:34,159
Speaker 1: That's interesting, there you go.

2467
01:50:34,560 --> 01:50:39,159
Speaker 3: Number two is Tostroskater three, number one, Shadow of the Colossus,

2468
01:50:39,159 --> 01:50:41,399
and I see right below that is a Downhill Domination

2469
01:50:41,520 --> 01:50:44,880
made it on the list somehow. Uh, that's that's very

2470
01:50:44,960 --> 01:50:49,600
good to see. How many games stayed from the original list.

2471
01:50:49,680 --> 01:50:52,600
I believe Silon Hill two DIDs like Cooper did show

2472
01:50:52,680 --> 01:50:55,600
the Clausus did so, and Andreas snake Eater. So five

2473
01:50:55,760 --> 01:50:58,399
five games still cast stayed on the list. I think

2474
01:50:58,439 --> 01:50:59,680
that is what it was last time you went on

2475
01:50:59,680 --> 01:51:02,359
the any one. So even though this one like kind

2476
01:51:02,359 --> 01:51:05,000
of seemed a lot more questionable in some ways.

2477
01:51:04,960 --> 01:51:08,640
Speaker 2: We kind of got the degrees to which the one

2478
01:51:08,720 --> 01:51:11,000
the five were off felt more egregious.

2479
01:51:11,039 --> 01:51:13,000
Speaker 3: Well, and like you know, I don't know the person

2480
01:51:13,039 --> 01:51:15,079
base list. I bet that there's somebody who, like you know,

2481
01:51:15,119 --> 01:51:17,479
they like they had a PS two right, and they didn't.

2482
01:51:17,560 --> 01:51:20,680
They weren't doing PC gaming, they didn't have for sure, like.

2483
01:51:20,640 --> 01:51:25,119
Speaker 2: That, for sure that list is right for Zachary over there,

2484
01:51:25,199 --> 01:51:28,319
and I get it for sure. In fact, let's give

2485
01:51:28,359 --> 01:51:31,079
them their credit here when I tweet it. All right,

2486
01:51:31,600 --> 01:51:34,720
that list is now fixed. Consider that a fixed list,

2487
01:51:35,239 --> 01:51:36,239
Mike Monaty, good work.

2488
01:51:36,720 --> 01:51:38,680
Speaker 1: Yes, I'm really glad, and I would put it online

2489
01:51:38,720 --> 01:51:41,119
so people who have played as third as many PS

2490
01:51:41,119 --> 01:51:43,439
two games as I have can yelp me about my opinions.

2491
01:51:43,680 --> 01:51:45,560
That's that's the Internet. I'm looking forward to it.

2492
01:51:46,399 --> 01:51:48,520
Speaker 2: All right, we'll get that posted up so everyone can

2493
01:51:48,680 --> 01:51:50,880
yell at us. We're gonna take one last break. When

2494
01:51:50,920 --> 01:51:52,520
we come back, we'll talk about what we've been playing

2495
01:51:52,560 --> 01:51:54,399
and wrap up some super chats.

2496
01:51:58,279 --> 01:51:59,800
Speaker 1: All right, we're back, Mike.

2497
01:51:59,880 --> 01:52:02,920
Speaker 2: We were just talking in the break, we don't I

2498
01:52:02,920 --> 01:52:04,880
talked about selling in a bunch of places. I'm still

2499
01:52:04,920 --> 01:52:08,119
playing that, still really enjoying it. If you want to

2500
01:52:08,119 --> 01:52:10,119
hear my thoughts, definitely go listen to Less than the

2501
01:52:10,119 --> 01:52:10,720
Ten Dogs.

2502
01:52:11,039 --> 01:52:11,960
Speaker 1: Listen to the BombCast.

2503
01:52:12,439 --> 01:52:14,640
Speaker 3: Checking on that on Tuesday when we both play even

2504
01:52:14,640 --> 01:52:15,039
more of it.

2505
01:52:15,479 --> 01:52:17,800
Speaker 2: Exactly, I'm hoping to like, really make a lot of

2506
01:52:17,800 --> 01:52:20,760
progress and be near the end. I'm unlike what feels

2507
01:52:20,800 --> 01:52:22,239
like the second half of the game, or at least

2508
01:52:22,279 --> 01:52:24,359
the second major act of the game. And that's been

2509
01:52:24,760 --> 01:52:27,159
cool to see how things change. They do make some changes.

2510
01:52:27,239 --> 01:52:29,119
It'll be worth talking about. We'll do that at that time.

2511
01:52:29,119 --> 01:52:30,319
And you were saying the same thing. You don't have

2512
01:52:30,319 --> 01:52:31,800
a lot of new stuff to talk about.

2513
01:52:31,840 --> 01:52:34,239
Speaker 3: Not really, and you know we're already we're already pretty

2514
01:52:34,279 --> 01:52:38,720
long here, So why don't we all jets? Burrito says Mike.

2515
01:52:38,760 --> 01:52:41,039
This is for today's Bike Club. Incredible stuff is always

2516
01:52:41,039 --> 01:52:45,119
Thank you, Burrito. Yeah, check out the Bike Club. The

2517
01:52:45,239 --> 01:52:47,680
now complete play through of Alone the Dark for the Wii,

2518
01:52:47,800 --> 01:52:51,760
which was just uh, it was something. It was so

2519
01:52:51,840 --> 01:52:54,479
much more than I was expecting, that's for sure.

2520
01:52:54,279 --> 01:52:57,439
Speaker 2: And then so much less than a real game in

2521
01:52:57,479 --> 01:52:58,279
so many ways.

2522
01:52:58,359 --> 01:53:01,399
Speaker 1: Yeah, just yeah, if you told me, like, what kind

2523
01:53:01,399 --> 01:53:01,840
of game is.

2524
01:53:01,840 --> 01:53:05,079
Speaker 3: It, it's not survival horror.

2525
01:53:05,199 --> 01:53:08,920
Speaker 2: I gotta say the cold shot on this was from

2526
01:53:09,000 --> 01:53:11,960
the era when boss fights were out of vogue. The

2527
01:53:12,039 --> 01:53:14,319
degree to which it was out of vogue in this

2528
01:53:14,479 --> 01:53:19,840
game was astonishing, is like the best example. You're right,

2529
01:53:20,000 --> 01:53:22,039
that's a smart thing I said, because yeah, this was

2530
01:53:22,119 --> 01:53:24,479
a cold shot, Mikey, it was real good.

2531
01:53:25,079 --> 01:53:27,560
Speaker 3: I just I was like, there's absolutely no way there's

2532
01:53:27,560 --> 01:53:28,760
a boss fight in this game.

2533
01:53:28,800 --> 01:53:30,000
Speaker 1: They would, we would never.

2534
01:53:30,239 --> 01:53:34,359
Speaker 3: It's just gonna end nuts, man.

2535
01:53:34,520 --> 01:53:35,000
Speaker 1: Okay.

2536
01:53:35,600 --> 01:53:38,119
Speaker 2: I did find out that a game called Alone in

2537
01:53:38,159 --> 01:53:42,520
the Dark, Jack's Like Back Revenge or something like that.

2538
01:53:42,640 --> 01:53:45,800
Jack's Ives Revenge came out with the Sega Saturn. That

2539
01:53:45,840 --> 01:53:47,760
also looks pretty bad. So I got that one locked

2540
01:53:47,760 --> 01:53:49,159
in the chamber for you if you ever really.

2541
01:53:49,720 --> 01:53:55,359
Speaker 3: Okay, it looks real bad. So you know, I'll just

2542
01:53:55,399 --> 01:53:57,199
say I want I think about that. It's gonna happen

2543
01:53:57,239 --> 01:53:58,800
at some point, and maybe it'd be funny for Dan

2544
01:53:58,840 --> 01:54:01,960
because it's like a fan to see real good world

2545
01:54:02,039 --> 01:54:04,720
radibly generated RPG for the Sega Saturday.

2546
01:54:04,720 --> 01:54:06,920
Speaker 2: Oh you talk about virtual high Light because I talk

2547
01:54:07,479 --> 01:54:08,319
close to being your game.

2548
01:54:09,359 --> 01:54:11,600
Speaker 1: Really, you guys almost gave me Virtual Hide.

2549
01:54:11,920 --> 01:54:14,439
Speaker 2: I was like, the entire time I'm playing Taiketana, I'm like,

2550
01:54:14,479 --> 01:54:16,840
I gotta give this bitch Virtual Hide a light because

2551
01:54:16,880 --> 01:54:18,880
I needed to hurt him in some way. But I'm like,

2552
01:54:19,199 --> 01:54:22,960
as I'm like looking at it researching that, I'm like, he's.

2553
01:54:22,760 --> 01:54:23,680
Speaker 1: Gonna end up liking it.

2554
01:54:23,880 --> 01:54:25,359
Speaker 2: I know he's gonna end up liking it, and it's

2555
01:54:25,359 --> 01:54:26,479
gonna try to be crazy.

2556
01:54:27,039 --> 01:54:29,479
Speaker 1: I was like, maybe death, but I think it's one.

2557
01:54:29,600 --> 01:54:32,520
Speaker 3: I think it is one of the like canonical bad games,

2558
01:54:32,520 --> 01:54:34,399
though that still has to get done at some point.

2559
01:54:34,439 --> 01:54:35,439
Here is Virtual Highlights.

2560
01:54:35,960 --> 01:54:38,279
Speaker 2: It's exactly That's why I'm like, I was considering. I'm like,

2561
01:54:38,319 --> 01:54:41,520
I know it's gonna happen eventually, but I think we

2562
01:54:41,560 --> 01:54:42,800
wanted to get a little bit more clever.

2563
01:54:43,039 --> 01:54:44,359
Speaker 1: We clearly found the right game.

2564
01:54:44,479 --> 01:54:48,600
Speaker 3: So that's incredible. So close to Virtual Highlight. So I

2565
01:54:48,680 --> 01:54:49,920
tell you what, if you had told me it's a

2566
01:54:49,960 --> 01:54:53,520
Saturda game, my first guess would be virtual Highlight, Yes, of.

2567
01:54:53,479 --> 01:54:55,600
Speaker 1: Course, yeah, part of it was. I think it was

2568
01:54:55,640 --> 01:54:56,119
also like.

2569
01:54:56,399 --> 01:54:59,359
Speaker 2: Hard to explain damn what virtual high to light even was,

2570
01:54:59,399 --> 01:55:01,319
what he was even looking at. So it's like you

2571
01:55:01,840 --> 01:55:03,479
kind of have to get him excited about the game

2572
01:55:03,560 --> 01:55:03,960
a little bit.

2573
01:55:04,199 --> 01:55:06,760
Speaker 3: Did I notice that, Yeah, because there's a Yeah, there's

2574
01:55:06,800 --> 01:55:08,239
sometimes where I've think they will give you a game

2575
01:55:08,239 --> 01:55:09,560
because I just can't sell Dan on it.

2576
01:55:09,920 --> 01:55:11,680
Speaker 2: You can't think, right Dan, you very much have to

2577
01:55:11,680 --> 01:55:12,960
sell him on it. A lone in the dark was

2578
01:55:12,960 --> 01:55:14,399
an easy one though, once he saw that.

2579
01:55:14,479 --> 01:55:18,399
Speaker 1: But that's why we should just give it for maybe

2580
01:55:18,399 --> 01:55:19,600
not a bad idea.

2581
01:55:19,920 --> 01:55:22,399
Speaker 3: That one might break it, because again, we can't even

2582
01:55:22,399 --> 01:55:24,199
help that much. It's randomly chat.

2583
01:55:28,039 --> 01:55:31,000
Speaker 2: I think the people yearn for it. So yeah, I

2584
01:55:31,000 --> 01:55:34,680
would like to see that virtual Dan light. Anyways, thank

2585
01:55:34,680 --> 01:55:35,079
you so much.

2586
01:55:35,119 --> 01:55:37,600
Speaker 3: Burrito Ak says, do we get forts the Horizon six

2587
01:55:37,640 --> 01:55:40,279
at twenty twenty five grit Trismo eight? I don't think

2588
01:55:40,319 --> 01:55:42,359
we're gonna go do Grand Chrismo for quite a while.

2589
01:55:43,720 --> 01:55:46,159
I mean, playgrounds busy with Fable. I know they have

2590
01:55:46,279 --> 01:55:48,920
multiple teams, but do you think, yeah, a new Horizon

2591
01:55:48,960 --> 01:55:49,840
is gonna happen next year?

2592
01:55:49,840 --> 01:55:51,399
Speaker 1: It seems like it's six.

2593
01:55:52,119 --> 01:55:54,119
Speaker 2: Yeah, I think they just they take an extra year

2594
01:55:54,520 --> 01:55:57,239
this generation and uh yeah that sounds right.

2595
01:55:57,600 --> 01:55:59,800
Speaker 3: Do you think there's any way that can like freshen

2596
01:55:59,880 --> 01:56:01,800
that up a little bit. I feel like we're starting

2597
01:56:01,800 --> 01:56:04,359
to get a little bit of like, you know, another

2598
01:56:04,399 --> 01:56:04,840
one of these.

2599
01:56:04,880 --> 01:56:07,439
Speaker 1: They're still very good. There's some obvious things.

2600
01:56:07,479 --> 01:56:10,840
Speaker 2: It's like, it doesn't have to be the cellishal media party.

2601
01:56:11,039 --> 01:56:11,479
Speaker 1: Definitely.

2602
01:56:11,479 --> 01:56:13,720
Speaker 3: Well, yeah, for sure, I hope we get rid of

2603
01:56:13,760 --> 01:56:18,479
the millennial like spring Break party tone. Absolutely.

2604
01:56:18,800 --> 01:56:21,439
Speaker 2: I think they need to just like rework that honestly,

2605
01:56:21,520 --> 01:56:24,199
make it like a period piece and throw it back

2606
01:56:24,239 --> 01:56:27,159
to like the X Games nineteen nineties era. That could

2607
01:56:27,159 --> 01:56:29,680
be just do something that different. It doesn't have to be.

2608
01:56:29,680 --> 01:56:32,279
Speaker 3: A whole about young people I can relate to. Yes,

2609
01:56:34,760 --> 01:56:40,840
that is what I just said. Damn it incredible thing

2610
01:56:40,960 --> 01:56:45,159
to say. The actual last forts seems like that. That

2611
01:56:45,199 --> 01:56:47,079
seems like it kind of came and went a little

2612
01:56:47,079 --> 01:56:48,359
bit to you for some motorsport.

2613
01:56:48,439 --> 01:56:49,880
Speaker 2: Hell yeah, I mean I know, like I think it

2614
01:56:49,920 --> 01:56:53,039
did pretty well in Game Pass, but it came and.

2615
01:56:53,000 --> 01:56:56,720
Speaker 3: Went Okay, Well that Davis says, can you do more

2616
01:56:56,760 --> 01:56:59,039
games where we vote for Mike to lose.

2617
01:57:00,479 --> 01:57:03,199
Speaker 1: Yeah, I'll see what I can do.

2618
01:57:04,640 --> 01:57:06,840
Speaker 2: Yeah, I know, I know Chat hates to do that,

2619
01:57:06,920 --> 01:57:07,960
but I'll see what I can do.

2620
01:57:09,560 --> 01:57:11,760
Speaker 3: Connor Wood says New Zelda is a world field of

2621
01:57:11,800 --> 01:57:13,000
goobers and mets.

2622
01:57:13,119 --> 01:57:13,920
Speaker 1: It sure is.

2623
01:57:14,000 --> 01:57:15,960
Speaker 3: It is a very goober me game.

2624
01:57:16,279 --> 01:57:20,439
Speaker 2: Have you seen the new op strat No, it's just

2625
01:57:20,479 --> 01:57:23,560
like the hover bike from this is like this is

2626
01:57:23,600 --> 01:57:25,920
for combat. You put down a water block, you grab

2627
01:57:25,920 --> 01:57:28,119
an enemy, you put them in the water block, and

2628
01:57:28,159 --> 01:57:30,319
almost every single one drowns instantly.

2629
01:57:32,399 --> 01:57:33,960
Speaker 1: I'm going to use that a lot. That sounds like

2630
01:57:33,960 --> 01:57:39,119
fun to me. Yeah. Yeah, you're just building little pools everywhere,

2631
01:57:39,199 --> 01:57:41,720
fucking drown them. Yeah, it's great.

2632
01:57:42,840 --> 01:57:45,560
Speaker 6: When you give gamers the tools, they always come out

2633
01:57:45,600 --> 01:57:48,159
with the most fucked up ship to do in every game.

2634
01:57:49,600 --> 01:57:52,720
Speaker 2: It's Echoes of Wisdom is a waterboarding based game.

2635
01:57:52,840 --> 01:57:58,000
Speaker 3: Yes, Jesus, Chris, I believe that's it for the super chests.

2636
01:57:58,000 --> 01:58:00,439
Thank you so much, everybody, Thank you everybody.

2637
01:58:00,760 --> 01:58:01,319
Speaker 1: That's uh.

2638
01:58:01,359 --> 01:58:02,720
Speaker 2: I think that's going to do it for us. Then

2639
01:58:02,760 --> 01:58:05,319
I'm gonna hit this button because this show takes Hey, look, most.

2640
01:58:05,159 --> 01:58:07,000
Speaker 1: People thought that the list was good that we made.

2641
01:58:07,119 --> 01:58:08,960
It's a sixty nine percent of people date.

2642
01:58:09,079 --> 01:58:10,039
Speaker 4: Nice, there we go.

2643
01:58:10,279 --> 01:58:11,840
Speaker 1: Nice, we did it cool. Yeah.

2644
01:58:11,880 --> 01:58:14,319
Speaker 2: I think PS two is a hard one actually to

2645
01:58:14,359 --> 01:58:15,439
satisfy everybody.

2646
01:58:15,640 --> 01:58:16,880
Speaker 1: It's a giant library.

2647
01:58:16,960 --> 01:58:19,880
Speaker 3: That's why I honestly most people do like Top twenty

2648
01:58:19,880 --> 01:58:21,960
five because you do just leave things off and you

2649
01:58:22,039 --> 01:58:23,399
kind of feel bad and get yelled at.

2650
01:58:23,560 --> 01:58:24,520
Speaker 4: Uh right, you know.

2651
01:58:24,520 --> 01:58:26,880
Speaker 2: Top twenty five for all the platforms in that generation,

2652
01:58:27,159 --> 01:58:28,720
PS two is the one where you kind of need

2653
01:58:28,760 --> 01:58:29,520
the Top twenty five.

2654
01:58:29,560 --> 01:58:30,039
Speaker 1: Yeah, that's something.

2655
01:58:30,079 --> 01:58:33,000
Speaker 3: That's why I said, because it has so many games yep.

2656
01:58:33,079 --> 01:58:35,079
Speaker 2: Yeah, and then that's where you can like represent some

2657
01:58:35,119 --> 01:58:36,720
of those third party games and kind of.

2658
01:58:38,239 --> 01:58:40,279
Speaker 1: Even with twenty five, I still want to put Resnie

2659
01:58:40,279 --> 01:58:42,199
Will four on there. I think I get it in

2660
01:58:42,239 --> 01:58:43,800
at twenty five. I think I'll be fine with that.

2661
01:58:44,319 --> 01:58:47,520
Speaker 2: Man, where can people find you on the internet?

2662
01:58:47,600 --> 01:58:49,720
Speaker 1: What do you got going on? Blah blah blah.

2663
01:58:49,920 --> 01:58:52,720
Speaker 3: Yeah, they knew nineties Disney about rescuers down under his out.

2664
01:58:52,720 --> 01:58:54,399
If you haven't checked that out yet, please do. I

2665
01:58:54,520 --> 01:58:57,079
led that episode about one of I think probably the

2666
01:58:57,079 --> 01:58:59,920
most underrated of the Disney animated features. So it was

2667
01:59:00,680 --> 01:59:03,840
a lot of fun. And yeah, Blake Club did end,

2668
01:59:04,000 --> 01:59:06,319
so we did have the finale for a loan the Mitch,

2669
01:59:06,399 --> 01:59:08,840
So catch up on that if you haven't. The last

2670
01:59:08,840 --> 01:59:10,920
episode was still a good time. The one before that

2671
01:59:11,000 --> 01:59:15,560
was absolutely wild. So yeah, yeah, those are good to

2672
01:59:15,640 --> 01:59:16,319
watch back to back.

2673
01:59:16,399 --> 01:59:18,840
Speaker 1: Watch those two last episodes back to back for sure.

2674
01:59:19,199 --> 01:59:22,039
Speaker 3: Yeah, absolutely, yeah. But how about you know what's going

2675
01:59:22,079 --> 01:59:25,399
on Giant Bomb tomorrow? Yea for a week finale.

2676
01:59:25,800 --> 01:59:26,520
Speaker 1: Yeah, we'll be back.

2677
01:59:26,560 --> 01:59:29,000
Speaker 2: I'll be back tomorrow with Games Mornings at the very

2678
01:59:29,119 --> 01:59:32,199
least U and then we'll have a BCR where we

2679
01:59:32,239 --> 01:59:34,880
will be talking about a game that we can finally

2680
01:59:34,920 --> 01:59:37,520
talk about at least I'll be asking some of the

2681
01:59:37,560 --> 01:59:40,159
guys on staff who have been playing at some questions.

2682
01:59:40,159 --> 01:59:43,199
You'll want to tune in for that, especially like spooky games.

2683
01:59:43,520 --> 01:59:46,880
And then for UPF we are.

2684
01:59:47,279 --> 01:59:49,159
Speaker 1: Sean, what are we doing for you PF tomorrow.

2685
01:59:49,479 --> 01:59:51,640
Speaker 5: I'm going to ask you about that after this show.

2686
01:59:53,840 --> 01:59:56,119
Speaker 1: All right, I think we're supposed to be Peako Park two.

2687
01:59:56,399 --> 01:59:59,319
Speaker 5: We talked about that and I think we might do that,

2688
01:59:59,479 --> 02:00:01,159
and so something else.

2689
02:00:01,159 --> 02:00:02,880
Speaker 1: Right, there was something else wasn't there.

2690
02:00:03,800 --> 02:00:06,159
Speaker 5: It's all professional. We'll figure it out as.

2691
02:00:06,199 --> 02:00:07,720
Speaker 2: Yeah, but Peak Up Part two is like a game

2692
02:00:07,880 --> 02:00:09,680
like up to eight people can play together and you

2693
02:00:09,760 --> 02:00:12,119
kind of build the things out of your bodies.

2694
02:00:12,520 --> 02:00:13,359
Speaker 1: It'll be a good time.

2695
02:00:13,600 --> 02:00:17,840
Speaker 2: Babe, we play Mount your Friends. That's a good game. O,

2696
02:00:18,600 --> 02:00:21,600
Mount your Friends. It's a video game. They have big

2697
02:00:21,640 --> 02:00:23,079
wiggly penises.

2698
02:00:22,640 --> 02:00:24,680
Speaker 1: In Mount your Friends. You haven't seen Mount your Friends.

2699
02:00:25,319 --> 02:00:27,920
Speaker 3: I don't think you should do that unless their friends consent.

2700
02:00:29,720 --> 02:00:30,880
Speaker 1: You can't you?

2701
02:00:30,920 --> 02:00:32,239
Speaker 2: Well, I guess you can do it in the game

2702
02:00:32,279 --> 02:00:33,960
without the consincts they freeze.

2703
02:00:34,520 --> 02:00:41,520
Speaker 1: Yeah, okay, well listen, have you seen it? You gotta see, Google,

2704
02:00:41,560 --> 02:00:41,880
I want to.

2705
02:00:42,000 --> 02:00:44,239
Speaker 2: I want your raw reaction to the wiggly penises before

2706
02:00:44,239 --> 02:00:44,720
the show's over.

2707
02:00:44,800 --> 02:00:45,039
Speaker 1: Quick.

2708
02:00:45,880 --> 02:00:47,960
Speaker 3: I almost googled wiggly penises. I forget what it's called.

2709
02:00:48,119 --> 02:00:49,079
Mount your Friends.

2710
02:00:49,479 --> 02:00:50,880
Speaker 1: No, I'm not googling.

2711
02:00:51,479 --> 02:00:53,640
Speaker 3: You can do it? Fine?

2712
02:00:54,319 --> 02:00:57,279
Speaker 1: Do you buy Dixie Wreckbody So Long?

2713
02:00:58,239 --> 02:01:01,720
Speaker 3: Mount your Friends? Oh god, it's of course. It's one

2714
02:01:01,760 --> 02:01:02,960
of these fucking games.

2715
02:01:03,279 --> 02:01:04,439
Speaker 1: Wow, not a real game.

2716
02:01:05,880 --> 02:01:10,720
Speaker 3: The bullshits wings unless I'm looking at.

2717
02:01:10,640 --> 02:01:14,800
Speaker 1: Tits so long?

2718
02:01:17,920 --> 02:01:21,600
Speaker 3: Niceck philosopher fred Rick nice Stick.

2719
02:01:23,359 --> 02:01:25,039
Speaker 1: Wait what was he trying to say?

2720
02:01:25,840 --> 02:01:26,039
Speaker 3: What?

2721
02:01:26,079 --> 02:01:27,920
Speaker 8: They all?

2722
02:01:28,000 --> 02:01:31,479
Speaker 3: Right, give you a break, Give you a break that

2723
02:01:31,520 --> 02:01:33,000
don't come about you from the jets.

2724
02:01:34,079 --> 02:01:38,199
Speaker 1: Right, You're right, you're right. Okay, we're out the break.

2725
02:01:39,039 --> 02:01:41,079
Speaker 3: I need an Oreo coke zero be right back.

2726
02:01:41,199 --> 02:01:44,359
Speaker 1: Ye's so good?

2727
02:01:46,479 --> 02:01:54,680
Speaker 2: Okay, Yeah, I should check out Star Citizen. Yeah, I'm

2728
02:01:54,680 --> 02:01:56,079
like again morbidly curious.

2729
02:01:56,159 --> 02:01:57,520
Speaker 1: Right, I want to just kind of see.

2730
02:01:57,760 --> 02:01:58,680
Speaker 7: Didn't they say something?

2731
02:01:58,680 --> 02:02:00,800
Speaker 8: I was like, we know, we how like good seven

2732
02:02:00,920 --> 02:02:01,800
day war week?

2733
02:02:04,840 --> 02:02:07,720
Speaker 1: Sorry Citizen people, and when wouldn't surprise me? I don't know.

2734
02:02:08,720 --> 02:02:09,720
I don't listen when they talk.

2735
02:02:10,920 --> 02:02:14,520
Speaker 6: I don't like them since they did like one of

2736
02:02:14,560 --> 02:02:17,000
their presentation ones and they made fun of.

2737
02:02:19,199 --> 02:02:21,039
Speaker 7: The Sky and I.

2738
02:02:20,960 --> 02:02:24,600
Speaker 2: Was like, oh, sure that's what actually should go plays

2739
02:02:24,600 --> 02:02:25,640
No Man Sky.

2740
02:02:25,600 --> 02:02:25,800
Speaker 1: Yeah.

2741
02:02:26,640 --> 02:02:29,840
Speaker 6: Yeah, the game that like released and then they fixed

2742
02:02:29,880 --> 02:02:33,000
and everything and now it's sucking awesome.

2743
02:02:33,960 --> 02:02:35,239
Speaker 1: Game update or something.

2744
02:02:36,920 --> 02:02:39,439
Speaker 6: They still give people money.

2745
02:02:40,159 --> 02:02:46,279
Speaker 1: Uh oh key, I think we are good to get

2746
02:02:46,279 --> 02:02:47,159
back into it.

2747
02:02:47,359 --> 02:02:49,960
Speaker 3: Yes, I'm ready super.

2748
02:02:49,680 --> 02:02:52,279
Speaker 2: Chats and then I'll just get a set up for

2749
02:02:52,279 --> 02:02:53,399
all this stuff and we'll just do all.

2750
02:02:53,279 --> 02:02:56,880
Speaker 1: That in one segment. Yeah, okay, all right, sounds good?

2751
02:02:57,359 --> 02:02:57,720
Speaker 4: All right?

2752
02:02:59,520 --> 02:03:06,479
Speaker 1: Break? Yeah, yeah, I break Jesus Christ, it's.

2753
02:03:06,239 --> 02:03:07,119
Speaker 5: A bad podcast.

2754
02:03:08,399 --> 02:03:09,279
Speaker 1: We did it. Everybody?

2755
02:03:09,359 --> 02:03:10,479
Speaker 5: What a right?

2756
02:03:10,680 --> 02:03:16,560
Speaker 1: Everybody? You get this? What the fuck are we doing?

2757
02:03:16,600 --> 02:03:16,960
All right?

2758
02:03:17,079 --> 02:03:18,159
Speaker 7: We're fixing the list.

2759
02:03:18,119 --> 02:03:21,279
Speaker 1: The open credit. Let's do the open critic first. Then well, yeah,

2760
02:03:24,000 --> 02:03:25,800
all right, there are you? There you are?

2761
02:03:26,119 --> 02:03:28,239
Speaker 6: OK, we can we can make another break after the

2762
02:03:28,279 --> 02:03:28,920
open critic.

2763
02:03:30,319 --> 02:03:32,199
Speaker 3: Probably everybody loves that.

2764
02:03:33,399 --> 02:03:36,800
Speaker 2: Yeah, oh shooting, I'm gonna have to fix that.

2765
02:03:36,960 --> 02:03:38,079
Speaker 1: Okay, let's do this.

2766
02:03:39,680 --> 02:03:42,319
Speaker 6: I watched the first season of True Blood when it

2767
02:03:42,479 --> 02:03:45,960
was first coming out, and then I stop, and then

2768
02:03:46,000 --> 02:03:49,119
I now, I don't remember anything of the first season

2769
02:03:49,199 --> 02:03:50,079
of True Blood.

2770
02:03:52,600 --> 02:03:54,960
Speaker 3: Yeah, I mean, it seemed kind of like, I'll talk

2771
02:03:54,960 --> 02:03:56,720
to you about you by the way, saying stuff up.

2772
02:03:56,920 --> 02:04:00,680
Speaker 2: It seems like it seems like a pretty midge all

2773
02:04:00,800 --> 02:04:03,479
things considered, But who knows. Maybe it's kind of campy

2774
02:04:03,520 --> 02:04:04,000
these days.

2775
02:04:04,840 --> 02:04:06,800
Speaker 3: Talk to me instead about why don't you like? Do

2776
02:04:06,840 --> 02:04:08,399
you not like the metaphor demo?

2777
02:04:09,640 --> 02:04:11,199
Speaker 7: Oh yeah, I really checked it out.

2778
02:04:11,359 --> 02:04:14,359
Speaker 6: And it ends when you get your third person, your

2779
02:04:14,439 --> 02:04:16,880
third real person, on the on the on the party.

2780
02:04:17,039 --> 02:04:21,760
Speaker 3: So yes, that's where my demo ended. Yeah, yes, yeah,

2781
02:04:21,880 --> 02:04:24,319
that's why I didn't go there. I like I like

2782
02:04:24,359 --> 02:04:26,119
I like her by the way. I think she's a Seriously,

2783
02:04:26,199 --> 02:04:28,159
she's a really cool character. So far, I think all

2784
02:04:28,159 --> 02:04:31,920
the characters have been very good, very good. Voice acting too, Like,

2785
02:04:32,359 --> 02:04:33,960
I know, you know dub or sub or whatever, but

2786
02:04:34,000 --> 02:04:37,239
I think the dub is very good to go.

2787
02:04:37,359 --> 02:04:40,479
Speaker 5: Oh, so can you say get to you?

2788
02:04:40,560 --> 02:04:40,920
Speaker 4: Yeah.

2789
02:04:41,000 --> 02:04:43,000
Speaker 3: But by the way, big fan that it's not a

2790
02:04:43,039 --> 02:04:45,119
sign protagonist. I know it doesn't talk a lot, but

2791
02:04:45,319 --> 02:04:48,600
just so happy. Yeah there's God, Thank God, Like look,

2792
02:04:48,760 --> 02:04:51,000
look look at me. There's nothing you can do to

2793
02:04:51,039 --> 02:04:53,560
make me think that I am the seventeen year old boy,

2794
02:04:53,800 --> 02:04:56,199
Like just no, what if.

2795
02:04:56,079 --> 02:04:58,600
Speaker 6: The next time they do this they get rid of

2796
02:04:58,680 --> 02:05:01,159
like naming your character, like just.

2797
02:05:01,119 --> 02:05:04,680
Speaker 3: Give fine, don't care, Like I'm not gonna name this

2798
02:05:04,840 --> 02:05:06,479
yeh again, I'm not going to name the sixteen year

2799
02:05:06,520 --> 02:05:09,399
old Japanese student Mike MINAUGHTI anymore. I'm tired of it.

2800
02:05:09,600 --> 02:05:12,319
Speaker 1: I just don't believe me. I don't believe.

2801
02:05:14,760 --> 02:05:16,960
Speaker 6: Yeah, I have to see this for like the next

2802
02:05:17,039 --> 02:05:19,319
one hundred hours of playing this game, Like no.

2803
02:05:19,439 --> 02:05:21,760
Speaker 5: So I can't believe this is the one game where

2804
02:05:21,760 --> 02:05:23,960
you canomically play as an adult and they don't watch

2805
02:05:23,960 --> 02:05:25,319
you fuck like really.

2806
02:05:26,960 --> 02:05:31,000
Speaker 1: Them on anymore? All about the presidency, you guys talk

2807
02:05:31,039 --> 02:05:33,720
about dubs. I was like, what the was true true

2808
02:05:34,159 --> 02:05:37,880
true blood dubbed? I was like very confused, I mean

2809
02:05:38,319 --> 02:05:40,000
I did this a long time ago and said this. Man,

2810
02:05:40,039 --> 02:05:41,439
I was ready, and you guys just kept talking.

2811
02:05:41,680 --> 02:05:45,000
Speaker 5: Sorry, yeah, yeah, on the frame. So I assumed you're

2812
02:05:45,039 --> 02:05:45,680
still saying things.

2813
02:05:46,600 --> 02:05:49,039
Speaker 1: Oh okay, the frame is not gonna move. All right,

2814
02:05:49,039 --> 02:05:50,920
I will, I will do that. I thought it was

2815
02:05:50,920 --> 02:05:53,680
going to be like a power point president.

2816
02:05:54,319 --> 02:05:55,159
Speaker 5: I'm I'm just gonna scroll.

2817
02:05:55,319 --> 02:06:07,079
Speaker 8: You did that wrong. God damnit, it was close, you guys, incredible.

2818
02:06:11,079 --> 02:06:15,039
Speaker 1: All right, there we go. I'm gonna bring it back.

2819
02:06:15,239 --> 02:06:19,239
All right, all right, this is a on that one.

2820
02:06:20,439 --> 02:06:26,520
I'll talk, no problem, all right, Yeah, I sent that

2821
02:06:26,640 --> 02:06:28,119
over here. I can find that there.

2822
02:06:28,640 --> 02:06:30,880
Speaker 5: I'm gonna kill this right away, so not to worry

2823
02:06:30,880 --> 02:06:31,199
about that.

2824
02:06:31,920 --> 02:06:38,239
Speaker 7: Streame. Oh ah wait, what are we doing now? I

2825
02:06:38,279 --> 02:06:38,760
think we have.

2826
02:06:38,840 --> 02:06:41,640
Speaker 5: Too much looks a list? Fix?

2827
02:06:41,920 --> 02:06:43,159
Speaker 7: Oh, we need to fix the list.

2828
02:06:44,000 --> 02:06:44,640
Speaker 5: Fix the list.

2829
02:06:44,680 --> 02:06:48,079
Speaker 7: I always forget that. We also picked the next one

2830
02:06:48,279 --> 02:06:49,039
the next quarter.

2831
02:06:51,279 --> 02:06:55,560
Speaker 1: O cares, no, where's the list? Where's the list? Where's

2832
02:06:55,600 --> 02:06:57,159
the list? Okay, I found it.

2833
02:06:57,319 --> 02:06:59,359
Speaker 5: That's I would like to point out that Walls responses

2834
02:06:59,359 --> 02:07:02,640
basically I have to out about it. Was not really

2835
02:07:02,640 --> 02:07:03,399
a reason, but.

2836
02:07:04,760 --> 02:07:07,760
Speaker 1: Oh fantastic, wonderful, think about it more.

2837
02:07:11,119 --> 02:07:17,079
Speaker 7: All right, everybody watching anything the spooky.

2838
02:07:19,680 --> 02:07:22,119
Speaker 1: I am going to watch The Shining. I've still never

2839
02:07:22,159 --> 02:07:22,520
seen it.

2840
02:07:22,560 --> 02:07:23,960
Speaker 4: So you've never seen the Shining.

2841
02:07:24,640 --> 02:07:27,159
Speaker 2: Yes, I decided I should fix that immediately. That's the

2842
02:07:27,159 --> 02:07:27,680
next one.

2843
02:07:27,760 --> 02:07:31,640
Speaker 5: Oh nice. I'm not big into actual horror by like

2844
02:07:31,760 --> 02:07:33,319
campy spooky stuff.

2845
02:07:33,359 --> 02:07:34,600
Speaker 4: So yeah, I watched like stuff.

2846
02:07:34,880 --> 02:07:37,640
Speaker 5: Yeah. I like watch anything from like the Peanuts Special

2847
02:07:37,800 --> 02:07:40,680
to like Nightmare before Christmas, like Beatle Juice.

2848
02:07:41,319 --> 02:07:46,640
Speaker 6: Right, Yeah, I haven't watched anything horror related yet.

2849
02:07:47,119 --> 02:07:47,319
Speaker 1: Well.

2850
02:07:47,359 --> 02:07:51,319
Speaker 6: Oh, I watch Down the Dam, which is kind of

2851
02:07:51,479 --> 02:07:56,680
horror adjacent, spooky kind of he has aliens and and

2852
02:07:56,920 --> 02:08:00,520
ghosts and the kind of stuff. So why, that's pretty good.

2853
02:08:01,760 --> 02:08:03,159
Speaker 1: That's not right? Well.

2854
02:08:03,720 --> 02:08:06,439
Speaker 5: No, if there's one thing that I have, one precedent

2855
02:08:06,479 --> 02:08:08,640
I've said for people who make games around here, is

2856
02:08:08,640 --> 02:08:11,600
that we don't give into the whiners. Mike Wind's every

2857
02:08:11,680 --> 02:08:13,359
Jeopardy game. I won't give into him.

2858
02:08:13,560 --> 02:08:16,680
Speaker 7: Yeah, the country I had to like make them whine

2859
02:08:16,720 --> 02:08:17,159
even more.

2860
02:08:17,800 --> 02:08:20,000
Speaker 2: I want to make it clear I truly believe that

2861
02:08:20,039 --> 02:08:25,079
this is okay. It's whining, Like I'll be I'm whining.

2862
02:08:25,479 --> 02:08:29,319
But also I I think I only whine when I

2863
02:08:29,359 --> 02:08:32,000
truly believe I'm what I'm saying, will make things better

2864
02:08:32,279 --> 02:08:33,039
like I would, I.

2865
02:08:33,039 --> 02:08:35,199
Speaker 1: Could be whining so much more. You guys, you have

2866
02:08:35,279 --> 02:08:38,520
no idea. I want to whine all the time. Uh

2867
02:08:38,720 --> 02:08:42,000
but I think this would actually make the make it

2868
02:08:42,000 --> 02:08:43,119
more dramatic. I do think.

2869
02:08:43,319 --> 02:08:46,079
Speaker 5: No, I to be clear, I think you're right. I

2870
02:08:46,199 --> 02:08:48,319
just find a funny that this came up because you're salty.

2871
02:08:49,159 --> 02:08:50,399
Speaker 1: Oh No, without a doubt.

2872
02:08:50,600 --> 02:08:54,399
Speaker 6: Okay, okay, I almost have respect for you. That's almost.

2873
02:08:55,399 --> 02:08:57,159
Speaker 1: Listen, that's the best I can hope for.

2874
02:08:58,479 --> 02:09:00,000
Speaker 5: Maybe try that for next year or something.

2875
02:09:00,960 --> 02:09:02,880
Speaker 3: Wasn't there a year where I was losing by a

2876
02:09:02,920 --> 02:09:06,000
lot and like would have done better if it was

2877
02:09:06,000 --> 02:09:07,760
an aggregate score, and I complained about it and was

2878
02:09:07,800 --> 02:09:08,319
shut down.

2879
02:09:08,880 --> 02:09:12,239
Speaker 1: No one can remember who could say it happened. If

2880
02:09:12,279 --> 02:09:12,760
it happens.

2881
02:09:13,000 --> 02:09:16,359
Speaker 2: I meantime, the reality is, Mike, when that was happening,

2882
02:09:17,560 --> 02:09:19,039
you want to know what I was really thinking.

2883
02:09:20,960 --> 02:09:22,560
Speaker 1: It would make it a lot more sense if we

2884
02:09:22,600 --> 02:09:24,239
did it that way. But I just won. So I'm

2885
02:09:24,239 --> 02:09:26,560
gonna be quiet. But I think at the time I

2886
02:09:26,560 --> 02:09:27,439
thought the same thing.

2887
02:09:27,960 --> 02:09:29,720
Speaker 5: I would have to remember the history on this one.

2888
02:09:29,760 --> 02:09:31,239
I think it's because we didn't know if it would

2889
02:09:31,239 --> 02:09:33,800
stick around. And it was just a quarterly thing, and

2890
02:09:33,840 --> 02:09:35,600
that became a yearly thing.

2891
02:09:35,680 --> 02:09:38,079
Speaker 1: Right, that's how these things work together, and.

2892
02:09:38,479 --> 02:09:41,000
Speaker 5: We grew into it being a yearly competition.

2893
02:09:41,319 --> 02:09:43,359
Speaker 3: Well, for one, we could also just consider it a

2894
02:09:43,399 --> 02:09:45,359
yearly competition. Guess it could just be a quarter worry

2895
02:09:45,359 --> 02:09:46,439
about it quarter by quarter?

2896
02:09:46,640 --> 02:09:49,319
Speaker 4: Yeah, yeah, which.

2897
02:09:49,079 --> 02:09:50,760
Speaker 1: Is I'm probably like what you end up doing.

2898
02:09:50,760 --> 02:09:51,840
Speaker 2: And then at the end of the year you can

2899
02:09:51,880 --> 02:09:54,119
add up everything together and be like, well and here's

2900
02:09:54,119 --> 02:09:55,560
what happened for the whole year.

2901
02:09:56,119 --> 02:09:57,840
Speaker 1: But whatever, it's most game, we'll play it.

2902
02:09:57,880 --> 02:10:00,199
Speaker 3: Whatever Terry Francona comes out of retirement to man is

2903
02:10:00,239 --> 02:10:04,079
the red Terry is awesome.

2904
02:10:04,079 --> 02:10:05,079
Speaker 1: God, that's what I wish.

2905
02:10:05,560 --> 02:10:06,439
Speaker 3: I wish we won with him.

2906
02:10:06,880 --> 02:10:08,439
Speaker 2: Yeah, of course, I mean I wish we won with

2907
02:10:08,479 --> 02:10:09,039
Jim Leland.

2908
02:10:09,119 --> 02:10:11,279
Speaker 1: God, and that was Lewis.

2909
02:10:11,800 --> 02:10:14,840
Speaker 3: Okay, tide recorders, I see Wolf, I see. So we

2910
02:10:14,960 --> 02:10:18,039
use the aggregate. Last time was we tied recorders. That's right, right,

2911
02:10:18,199 --> 02:10:20,479
that's what that's why I Angreget came into play.

2912
02:10:20,439 --> 02:10:25,279
Speaker 1: And you won last year? Right, you won? Okay, Okay,

2913
02:10:26,600 --> 02:10:30,199
all right, I am manufactured some beef.

2914
02:10:31,439 --> 02:10:38,800
Speaker 5: Okay, let's see manufactured, Jess.

2915
02:10:46,159 --> 02:10:49,880
Speaker 6: Yet, what if we made a podcast where we were

2916
02:10:49,960 --> 02:10:50,760
quiet all the time.

2917
02:10:51,600 --> 02:10:52,399
Speaker 1: Yeah, we could do that.

2918
02:10:54,119 --> 02:10:56,720
Speaker 3: Yeah, it's like a podcast like that weird sleep out

2919
02:10:57,159 --> 02:10:58,359
that Jeffrey Bridges did.

2920
02:10:58,920 --> 02:11:00,279
Speaker 7: We could call it that. Quite it to.

2921
02:11:02,600 --> 02:11:02,760
Speaker 3: Is it?

2922
02:11:02,880 --> 02:11:05,880
Speaker 5: There? Didn't someone do that podcast where they just uploaded

2923
02:11:05,920 --> 02:11:08,600
blank m P three's and it just did really well

2924
02:11:08,640 --> 02:11:11,880
because people probably, yeah, there's want something to play while

2925
02:11:11,880 --> 02:11:14,199
he's in their like that.

2926
02:11:14,880 --> 02:11:16,720
Speaker 1: Oh that's crazy. Okay, yeah that makes sense.

2927
02:11:17,159 --> 02:11:20,960
Speaker 6: That egg post on Instagram, they got all the likes.

2928
02:11:22,039 --> 02:11:25,479
We are good, okay, all right, excited, bring it back

2929
02:11:26,560 --> 02:11:28,279
break you want to post that.

2930
02:11:30,960 --> 02:11:33,199
Speaker 1: M hm. I am going to be good to go

2931
02:11:33,239 --> 02:11:33,920
here in a second.

2932
02:11:34,000 --> 02:11:36,920
Speaker 3: Yeah, we're going long. I don't necessarily have anything I

2933
02:11:36,960 --> 02:11:38,800
need to talk about what I've been playing wise that

2934
02:11:38,840 --> 02:11:40,199
I haven't talked about on something else.

2935
02:11:40,239 --> 02:11:43,680
Speaker 1: So yeah, the same super chests here. Okay, sounds good.

2936
02:11:43,680 --> 02:11:45,439
I'll probably just like mentioned you're still playing some of them.

2937
02:11:46,239 --> 02:11:54,800
Speaker 3: Okay, we finally get my spot here, okay, yeah right

2938
02:11:54,840 --> 02:11:57,000
the GTA six one's last one, sirs three got.

2939
02:11:56,880 --> 02:12:00,439
Speaker 2: It all right, I will get us. I can actually

2940
02:12:00,479 --> 02:12:03,800
letta fix the camera quick, there's that. I just gotta

2941
02:12:05,079 --> 02:12:09,680
make you tall, I mean, capture your tallness.

2942
02:12:10,159 --> 02:12:13,640
Speaker 7: Yeah, please don't. Yes, you have to.

2943
02:12:15,880 --> 02:12:19,239
Speaker 6: Right and against is short energy.

2944
02:12:19,840 --> 02:12:20,159
Speaker 7: He's not.

2945
02:12:21,359 --> 02:12:23,720
Speaker 1: No, that's right. It's just the energy. Okay. I am

2946
02:12:23,760 --> 02:12:24,640
ready to bring us back in

