Speaker 1: Anyway, Hello everyone, Welcome to Space Pirates, Dungeons and Dragons,
Speaker 1: Episode eight. The Big Eight, if you turn it on
Speaker 1: its side, is an infinity infinity.
Speaker 2: Yeah, we've been here forever.
Speaker 3: This is for eternity.
Speaker 1: We're soon at the end of part one of Gastrovia
Speaker 1: of ten.
Speaker 4: So this is just gonna be rustage. If you got
Speaker 4: to make this the whole campaign, you might as well
Speaker 4: just do it. It might be easier.
Speaker 1: Ye, don't worry, it'll be over soon. I'd hope there's
Speaker 1: more campaign.
Speaker 4: We don't have it to be over soon. It can
Speaker 4: just be however long it naturally needs to go.
Speaker 1: Yeah, you know, I want to make this statement before
Speaker 1: I do introduce the players.
Speaker 2: Yeah, this is different.
Speaker 1: My my dad reads the subreddits for this, So my
Speaker 1: dad's active. My dad's an active redditor. He has like
Speaker 1: he has like eight hundred thousand calma. He gets into
Speaker 1: arguments of redit all the time. That's what he does.
Speaker 1: That's what he spends his retirement doing his reddit, right,
Speaker 1: But he follows the the one p D and d
Speaker 1: rusts subreddit, which is just sort of the all of
Speaker 1: these D and ds together. And I'm saying, so be
Speaker 1: careful what you say on there, because the other day
Speaker 1: my dad came up to me and he said, Daniel,
Speaker 1: I didn't know you had a var fetish because somebody
Speaker 1: had made a thread that I had a lot of
Speaker 1: creatures that like swallowing things, and everyone's.
Speaker 3: Talking about it barely disguised.
Speaker 4: You remember when William got eaten by a giant snake
Speaker 4: on that interesting Chica.
Speaker 3: Listen. I know I've had.
Speaker 2: A lot of things wottenate.
Speaker 5: Okay, yeah, I made that post is in the stream
Speaker 5: right now, apparently.
Speaker 4: Related kind of my I told my dad about rustage
Speaker 4: today because he didn't know about what you did really,
Speaker 4: and I told him about what you did. You made
Speaker 4: like rap songs about anime and he was like, does
Speaker 4: he have albums? And I'm like, yes, he actually does,
Speaker 4: so there you go. I really thought you were gonna
Speaker 4: go eighty h d Well, No, I thought he was
Speaker 4: gonna because my dad's a big fan of like country.
Speaker 4: I thought he was like, does he sing country? And
Speaker 4: I'm like, whatever genre you're thinking of that you listen to,
Speaker 4: probably not.
Speaker 1: I could make a country song for your dad.
Speaker 2: How does he make a country song for my dad?
Speaker 4: Or like eighties rock like a c DC def Leppard
Speaker 4: kind of ship, like, uh yeah, that would be my.
Speaker 1: Pop out, a country eighties rock song for your dad.
Speaker 1: What's your dad an? M Oh, you don't have to. Yeah,
Speaker 1: I would just name it tech Eggs.
Speaker 4: Yeah, yeah, yeah, Tony, just make it all Tony because
Speaker 4: that would kind of yeah, my dad's name was Tony.
Speaker 2: There you go. Fine, Okay, let's starry.
Speaker 1: So last episode I did the like the one liners,
Speaker 1: the intro things, the people like them, but I said
Speaker 1: that for this episode I would crowdsource them. I would
Speaker 1: put out a Google form that i'd put in the
Speaker 1: discord I put in the pin comment of the episode,
Speaker 1: and I've got a whole bunch of responses from that,
Speaker 1: and they are all terrible. There's not a single good one.
Speaker 1: They're all bad, which, to be honest, has made me
Speaker 1: feel a lot better about my ones. Some of them
Speaker 1: would just straight insults, some of them would just compliments.
Speaker 3: Weirdly, they weren't you know, anywhere.
Speaker 2: All on the internet here, so like, you know, yeah.
Speaker 1: So I've tried to correalize some of the ones that
Speaker 1: were okay, but it's hard to go through. Okay, so
Speaker 1: what do we get, Well, we've got one for teching
Speaker 1: here all right, which I think this is. This has
Speaker 1: the construct of a joke and it's blue, I don't
Speaker 1: know if it's the artists blue, and it says taking
Speaker 1: you know. I chose this one because this actually has
Speaker 1: like a set up on punchline, so it's not actually
Speaker 1: that bad. Taking one on one decided to do a
Speaker 1: character voice this time around. For Craig it shouldn't be
Speaker 1: a surprise though, like with his own content, he's only
Speaker 1: willing to put an effort when there's a brick involved.
Speaker 3: That one. I like that.
Speaker 1: Joshes, I will say all of yours are very specific.
Speaker 1: I want to read this because they're all about I
Speaker 1: think ten different people submitted the same joke in different ways.
Speaker 1: So for example, with a character named Rick Plan, you
Speaker 1: think he'd be good at it, that is a lie.
Speaker 1: That's one of them. Plan might be in his name,
Speaker 1: but the only plan he makes fails. That's another one.
Speaker 1: Rick Plan has a plan for everything, and by that
Speaker 1: his plan has been running away from said plans that
Speaker 1: are bad. That's another one.
Speaker 5: Yes, this is this is This is the inversion of
Speaker 5: the trope of the character, the idea that he always
Speaker 5: has a plan, but it only actually works because the
Speaker 5: rest of the team are good enough to make it work.
Speaker 3: It was just up to me, we'd all be dead. Yeah.
Speaker 1: I don't want people to realize that Rick plans character
Speaker 1: is he's very charismatic and like he's good at getting
Speaker 1: people on his side, but he's actually ship at what
Speaker 1: he does.
Speaker 3: Absolutely terrible. This is and the whole one is he.
Speaker 1: He fools NPCs into believing him. But I think he
Speaker 1: fored the audience as well, because I think the audience
Speaker 1: got Rick planned.
Speaker 3: He's doing.
Speaker 2: What he's doing.
Speaker 5: He's got no idea what he's doing.
Speaker 3: Guys, you could have been way more insulting than this.
Speaker 3: Come on. Henry Calvill from TIMU was right there. Yeah,
Speaker 3: you could have gone with anything.
Speaker 1: Let me pick a round on one for for for
Speaker 1: I must say with con a questa vida. Oh gosh,
Speaker 1: oh here's one. This doesn't work right now, Connor, can
Speaker 1: you take your beanie off?
Speaker 3: Yeah?
Speaker 1: Sure, Okay, great, here we go. Navena's player made his
Speaker 1: debut on The Rust's two channel for the Space Pirate series.
Speaker 1: Who was this mysterious new character, new face, new vibes.
Speaker 1: Hold on a second, that's caught a quest He just
Speaker 1: has hair.
Speaker 3: Like that.
Speaker 1: To be fair, that's also from Blue, which is a
Speaker 1: coincidence that the only two good like ones that weren't
Speaker 1: just insults were from the same.
Speaker 2: You should be you should be like an insult.
Speaker 3: Writer.
Speaker 1: Yeah, okay, here's one for Swaberty. This is from Alex.
Speaker 1: All right, Alex Schwaberty Sigma, the only person here making
Speaker 1: a living by just being rustige.
Speaker 3: But from the North, I I mean, I can't argue
Speaker 3: with that.
Speaker 1: Yeah, yeah, yeah.
Speaker 2: I often introduce myself to people who know you as
Speaker 2: like we all live in rustiges shadow.
Speaker 3: Time, you know, rustage. Yeah, imagine that book from the North.
Speaker 1: This one's some Jackson and says in brackets. By the way,
Speaker 1: I think of these as quotes as like arts of
Speaker 1: Knight death death scenes. What second note might have misread
Speaker 1: the assignment? Please make the players read them.
Speaker 2: No, no, Josh defeats that kind of defeats the purpose.
Speaker 3: These These are bottom light.
Speaker 1: These are like your lies that you would These read
Speaker 1: like you're in a fighting game and you're about to
Speaker 1: do your fatality because Rick plans is the best plan
Speaker 1: is a rick plan, and you aren't in it.
Speaker 5: That's quite good though, to use that in the episode
Speaker 5: somewhere that's going to happen.
Speaker 2: You're about to ship bricks is all bark and no bite.
Speaker 3: How sad.
Speaker 2: That's a good one. I like that one though. That's funny.
Speaker 6: Yeah, solid uh Daniel, Daniel, you are now doing the
Speaker 6: Josh strife has thing of pronouncing the name Sigma is segma.
Speaker 3: I am doing it. I just Molhammer edition. That's why
Speaker 3: I do it.
Speaker 1: Yeah, because of the age of Sigma. Okay, well, maybe
Speaker 1: we'll come back to some of these in a future episode.
Speaker 3: And maybe not.
Speaker 1: I think one of these just wrote you are gay?
Speaker 3: Al right?
Speaker 1: Where the fun were we starting? We were okay, we
Speaker 1: were traveling. So you guys had just left Kaiser's Candy Kingdom.
Speaker 1: Were no longer Yes on horseback? On horseback. You're on
Speaker 1: robotic horseback. I don't care if you haven't. You are now.
Speaker 7: All right?
Speaker 2: Well guy, that was a great adventure. We're ready to
Speaker 2: leave now right.
Speaker 1: You are on robotic horseback. These are robot horses. So
Speaker 1: like the feet, yeah, it's sci fi. They their feet
Speaker 1: are like little you know in Mario cart when you
Speaker 1: go upside down on the track and it becomes like
Speaker 1: the little hover of thing, but it's like barely off
Speaker 1: the ground still, that's what the feet of these horses
Speaker 1: are like. So they're kind of gliding.
Speaker 3: Along however, not even like galloping.
Speaker 1: Well no, no, here's the thing. In like testing, they
Speaker 1: found it weird to glide on a horse, so they
Speaker 1: added artificial gallop, but they didn't do it very well,
Speaker 1: so it just sort of bucks you every so often erratically.
Speaker 1: Oh beautiful, And also it does make horse noises, but
Speaker 1: they're slightly broken because these are older models. So it
Speaker 1: would go like.
Speaker 4: I think, I think Crag has to be riding on
Speaker 4: like two of them because he's like a big dude.
Speaker 1: Yeah yeah, yeah, you've got two of them. I think
Speaker 1: Pocket would have half of one horse. Yeah, he would
Speaker 1: just be.
Speaker 4: Yeah, so he's just the lower half of a horse
Speaker 4: and he's just like a weird centaur creature.
Speaker 1: Then like okay, yeah right, and you are now heading
Speaker 1: well you get to decide now, So you have essentially
Speaker 1: two choices here. You're either going to go straight to
Speaker 1: the slaughter forges to meet rackhead on or does sound fun.
Speaker 1: Novena's plan that she proffered last time was to go
Speaker 1: to the Soupsy Sanctum to at least talk to Sierra
Speaker 1: to see if you could negotiate some sort of alliance
Speaker 1: before going after Rack.
Speaker 3: The question is that was so many s words?
Speaker 2: Yeah, which, so.
Speaker 1: You know which route are you guys taking?
Speaker 2: Well, you know my vote, Nevena. I actually agree with you.
Speaker 2: I don't think I could meet another Ashcar right now.
Speaker 2: After what happened to Rock I embarrassed myself so hard.
Speaker 2: I don't think I can meet another I could go
Speaker 2: for rock Lock right now. I did not hit a
Speaker 2: single thing in that entire fight.
Speaker 1: Oh you know, Chrumb comes up to you and I'll say.
Speaker 6: This was what would be for for the Ashkar one,
Speaker 6: But he's happy to go, happy to go wherever.
Speaker 1: Crumbill Crack there, and Crumb will say something along the
Speaker 1: lines of, hey, Crag, if it makes you feel any better.
Speaker 1: I couldn't. I couldn't beat an Ashcar and a one
Speaker 1: and one duel either.
Speaker 2: Right, But you didn't awaken the ancient lost power of
Speaker 2: Ashcar magic and I couldn't even hit I need to
Speaker 2: master this power before we go see Rack.
Speaker 3: Yeah.
Speaker 1: And also to be I am saying this the comfort you,
Speaker 1: but I do realize I was the I was the
Speaker 1: one to beat the ash Car and water one combat.
Speaker 1: But we just we'd just come on.
Speaker 4: It's it's Crack needs to master his new ability, that's all,
Speaker 4: you know.
Speaker 1: I couldn't do the rock lock thing. I think. Listen,
Speaker 1: I don't care what that guy said. It sounds cool
Speaker 1: and that's good enough for me.
Speaker 2: Are you so glad? You think so?
Speaker 1: Back in back in a food university, I used to
Speaker 1: only do food research projects that I thought had cool names.
Speaker 4: When you went to a university, I went to community college.
Speaker 4: We're all the same. Wow, that's awesome. Wow we should
Speaker 4: talk more often.
Speaker 2: Yeah, we should.
Speaker 1: I didn't even know you in universe. Do you have
Speaker 1: a degree?
Speaker 2: I do? Crag keeps his like associates degree on him
Speaker 2: like at all times. He's so proud of it.
Speaker 1: I've got a Yes, I got a PhD.
Speaker 4: Associates degree is the highest level of education that any
Speaker 4: Ashcar on his home world have received.
Speaker 1: Oh yeah, yeah, yeah, I've got I've got a PhD
Speaker 1: in food.
Speaker 4: Well, I I majored in a bunch of things, but
Speaker 4: it was I minored in blue blop studies, the blooplops.
Speaker 4: It's a very obscure. Uh, you know, race of aliens.
Speaker 4: You're struggle one little struggle to find a job with that,
Speaker 4: you know what. I decided to follow my passion.
Speaker 2: And there are these aliens that do a lot of
Speaker 2: beat boxing and wrap on this one, uh, you know,
Speaker 2: like they do dcore mainly.
Speaker 1: I sorry, what is what is nerd care?
Speaker 2: Well?
Speaker 4: You see, and then Crag begins to do the shittiest
Speaker 4: version of nerdcore. You can imagine when Crag performs it.
Speaker 2: Well, he studied the Blueplops, so yes, sorry, you guys,
Speaker 2: the Blueplops are.
Speaker 3: Just you guys.
Speaker 1: Sorry, but I mean him studying it doesn't mean he
Speaker 1: knows how to Like if I studied ancient Greek theater,
Speaker 1: I couldn't then just become an actor.
Speaker 4: You would know the ancient Greek theater. If you could,
Speaker 4: you can recite it. You might not be good at it,
Speaker 4: but you can recite it.
Speaker 1: Right, I guess, so, so oh, recite some of our
Speaker 1: bars right now, then, Tecking, I cannot fake fan, fake friend? Okay,
Speaker 1: Sonvena and Crag, are you are you pro soups or
Speaker 1: pro slaughterforge?
Speaker 2: I can keep on moving as long as I got
Speaker 2: that pineapple juice.
Speaker 1: And then he just okay, that's good. That's good.
Speaker 4: I sing that to myself when I am just hanging
Speaker 4: out in my kitchen, you know, like that's great, Yeah,
Speaker 4: doing my dishes or whatever.
Speaker 1: Yeah, So yes, are you? Are you slaughter Forge or
Speaker 1: soup See Sanctum.
Speaker 2: Craig, I'm voting for a soup Sea Sanctum, right, So.
Speaker 1: Rick plan that it's two for soup c one for
Speaker 1: slaughter Forge. As I'm just talking, I'm.
Speaker 5: Just talking to the horse and the minute. Can you
Speaker 5: hear those guys over there? Bloody hell what they're talking about.
Speaker 5: He's sum under the blue blops, not even a real thing,
Speaker 5: doesn't even know any of their bars anyway, guys make
Speaker 5: way for the VIPs to the sound and rumpets.
Speaker 3: See this is real friendship. Just googled it.
Speaker 5: So let me have a quick check where you can
Speaker 5: go to the slaughter forges. That sounds hilarious. That's fantastic.
Speaker 5: Possibly a fun way of going after the Soup Sea novena.
Speaker 5: You're a little bit like soup.
Speaker 3: Has to be racist. That sucks up, man, I suppose those.
Speaker 5: Are the soup and way if we go to the
Speaker 5: Soup Sea Kingdom, didn't you can maybe just talk them
Speaker 5: into giving us the key or do you think we're
Speaker 5: gonna have to fight a giant gingerbread thing again or
Speaker 5: whatever the equivalent is.
Speaker 8: But for soup, well, I'm sure me and Seattle would
Speaker 8: likely be able to have some kind of conversation. I
Speaker 8: mean we we probably have much in common.
Speaker 3: Do you get along with a lot of other of
Speaker 3: your kind?
Speaker 2: Oh?
Speaker 8: Well, my kind is all I've known. Everyone knows each other.
Speaker 8: Back on my own planet, at least, it was a
Speaker 8: very very tight knit community.
Speaker 3: Everybody knew you. Everybody knew each other.
Speaker 2: Wow, and you didn't have to, you know, constantly fight.
Speaker 8: Oh no, no, I mean we would, we would train,
Speaker 8: but uh d no fighting each other is you know,
Speaker 8: very long the priority list.
Speaker 9: Oh, you have a lot of experience, then with you're
Speaker 9: not talking to other velluinari and getting them to do
Speaker 9: what you want?
Speaker 3: Oh well, I wouldn't say. I wouldn't say.
Speaker 8: I speak to people, I don't ask them of anything.
Speaker 8: Usually usually they are asking things of me.
Speaker 3: Just how far away away from this souper place?
Speaker 5: I mean right now?
Speaker 3: Bounce mode.
Speaker 1: Please, it'sert extra lumens to get more features.
Speaker 4: That's a shame it ended, which, by the way, I
Speaker 4: love the abbreviation for lumen is just the letter L.
Speaker 4: So it's just like insert five hundred l's and then.
Speaker 2: Lms LMS.
Speaker 1: Okay, yeah, but the symbol.
Speaker 5: Yeah, well, we've got one of how many keys do
Speaker 5: we have so far for this bloody machine access thing?
Speaker 9: Five?
Speaker 3: Somebody protect that key with all of your might. Yes,
Speaker 3: I who has it?
Speaker 2: Again, I do not have it. I do not have
Speaker 2: that key?
Speaker 3: Was it?
Speaker 7: Oh?
Speaker 3: I think it's me?
Speaker 2: Yeah, you have a lot of pockets, so I'm assuming.
Speaker 3: In one of your many pockets. Yes, yeah, it's it's
Speaker 3: in one of my pocket.
Speaker 10: Wamn.
Speaker 3: Sorry, I just I couldn't help.
Speaker 1: But overhear you talking about the amount of pockets that
Speaker 1: you have, and I do really want to stay for
Speaker 1: the record that I have far more pockets than you do.
Speaker 2: Pocket that's in your knee. This is not a competition pocket,
Speaker 2: you know.
Speaker 3: I just I just don't want you.
Speaker 1: I can understand that you're you might be jealous of
Speaker 1: my pockets hearing, but I don't want you to start
Speaker 1: stealing more of the things that I'm good at. Everybody
Speaker 1: already knows you're the second rate pocket in this crew.
Speaker 1: Everything you can do, I could do better.
Speaker 2: I could do anything better. I love that song. I
Speaker 2: have A fridge is a fridge a pocket.
Speaker 3: A fridge is a very large pocket. They think nice.
Speaker 9: I'm not about to get into an argument with you
Speaker 9: about pockets because you'd lose Rick.
Speaker 2: That's a nice jacket. How many pockets are in the jacket.
Speaker 3: How many pockets are in the chat? None?
Speaker 5: I just wear this entirely for fashion's sold bomber jacket.
Speaker 6: I love it.
Speaker 5: It's hindered, if anything more than it's actually helped.
Speaker 2: Does it even provide you with warmth? Or is it
Speaker 2: just purely for aesthetic?
Speaker 3: If anything? Too much warmth.
Speaker 5: I've been sat in many a meeting when I've just
Speaker 5: been absolutely dripping with sweat. But you've kind of committed
Speaker 5: at that point, you can't mean yeah, that's how it goes. Yeah,
Speaker 5: that's what happens. So I've enjoyed this horse ride chat
Speaker 5: with all of you. It's been fun. I think we've
Speaker 5: learned a lot about each other. But I think we
Speaker 5: should definitely head to the soup thing.
Speaker 3: Right.
Speaker 1: Is there like a rest stop along the way or
Speaker 1: do we just be a decent amount of travel so
Speaker 1: at some point and we'll have to stop and rest
Speaker 1: we're gonna have to re filled these horses. So the
Speaker 1: only person here who knows gastrovia is Crumb. So he's
Speaker 1: the one who will have to lead the way. And
Speaker 1: all right, yes, I will lead the way. It will
Speaker 1: take a couple of days to get there. We'll have
Speaker 1: to stop somewhere within the Pancake Lands technical name.
Speaker 4: I just this place is magical Pancake Hills, magical planet.
Speaker 4: I sort of just settled down here after this is
Speaker 4: all done, get a house, you know, if.
Speaker 1: You think about it, Crag, if you grow up here,
Speaker 1: it's just normal to me. Grass is magical. Water, trees,
Speaker 1: that's what I dream of from How.
Speaker 5: Can water be magical to you? And almost everything that
Speaker 5: you eat has been made with some amount of water.
Speaker 5: That's like the primary ingredient. You go to a place
Speaker 5: made of soup.
Speaker 1: Rick plan you don't understand the water that flows in
Speaker 1: rivers on other planets, you can't drink it's salt water.
Speaker 1: That's the kind of water I'm thinking of, ob Scara,
Speaker 1: water made for swimming, water made for enjoying and bathing,
Speaker 1: just out there in the world with fishes, not not
Speaker 1: like fishes that are actually in the water living and
Speaker 1: not just like part of an amalgamation of a bush.
Speaker 8: Oh, you would love my home planet to cram. It
Speaker 8: is exactly how you describe it.
Speaker 1: Sounds incredible. I've read off a bit about the Villinari planets.
Speaker 1: You guys have the that that that great flow thing
Speaker 1: dose you that like es, Yes, that weird coady stuff.
Speaker 3: No, sorry, I wouldn't quite describe it like that.
Speaker 1: No, sorry, sorry, sorry, it's I don't want to be
Speaker 1: disuspectful to you and your.
Speaker 3: You would fucking hate my home planet.
Speaker 2: Mine too.
Speaker 9: What's your planet like, Sigma? It's just covered in metal.
Speaker 9: There is no native wildlife. Really metled it was a
Speaker 9: settled moon, and we turned it into a giant city.
Speaker 3: Okay, we don't even have any water. We have to
Speaker 3: synthesize it.
Speaker 2: Yeah, me either. You just have rocks in magma, that's
Speaker 2: all we got.
Speaker 3: Oh wow, we all come from such different places.
Speaker 2: And yet we're all friends.
Speaker 10: Where we're basically in a Disney movie right now, disneyesque
Speaker 10: hit a little pose.
Speaker 1: Yeah, crumbwill turn to you Rick and say what about you, captain?
Speaker 3: Where are you from?
Speaker 1: And then he sort of pauses for a second and
Speaker 1: he goes, sorry, I just called you, captain. I didn't.
Speaker 1: I didn't. I know, I'm not actually part of your crew.
Speaker 5: That's entirely okay. It's a term of dim and I
Speaker 5: understand why you would use it. I grew up on
Speaker 5: military freighters and ships across the galaxy. I've never set
Speaker 5: foot on what I would consider my home planet. I
Speaker 5: suppose the military army is what I would consider my
Speaker 5: childhood home, traveling around from military schools, flying various attack vessels,
Speaker 5: defensive ships, perimeter kind of defensive vessels. If we had
Speaker 5: I simply moved from bridge to bridge, seat to suit.
Speaker 5: My father was a man who moved around a lot,
Speaker 5: and my mother was a woman who moved around a lot,
Speaker 5: and at some point they crossed paths, and then I happened.
Speaker 3: I didn't really have much of a connection with either
Speaker 3: of them or a place. I suppose I see space
Speaker 3: itself as my home.
Speaker 5: I see the whirring of the ships, the blinking of
Speaker 5: the buttons and the dials, so I can say with
Speaker 5: absolute certainty, being on this planet, it's just really weird.
Speaker 1: I like to imagine that was beautiful throughout that your
Speaker 1: horse was playing dramatic music.
Speaker 3: That you found I found the dramatic music button. It's
Speaker 3: this one. It's a lot. It makes the drive a
Speaker 3: lot smoother as well.
Speaker 4: Rust, could I make a like a history check to
Speaker 4: see if Crag knows like the homeland the home world
Speaker 4: of humans?
Speaker 2: It is it Earth like a long time ago?
Speaker 3: Or nobody knows? Nobody knows. Nobody knows.
Speaker 2: It's just lost knowledge.
Speaker 1: It's lost time. Nobody knows what the let's there, but
Speaker 1: nobody knows. Uh, you know, after you guys will say
Speaker 1: that pocket will go. I lived in the wastelands. It
Speaker 1: was ship that sounds fun. Wastelands.
Speaker 4: Hey, my planet is nothing but waste, scorched waste, the
Speaker 4: dead waste, the living waste, which are mostly dead.
Speaker 5: And uh.
Speaker 3: It got its name from the one dandelion that grows.
Speaker 2: That's it. Everything else is dead.
Speaker 1: Wow, God, it does sound the North, doesn't it?
Speaker 11: Mark Birmingham that you live in true the living waste
Speaker 11: past the living brackets Newcastle.
Speaker 1: Okay, great, So the day dwindles on and you eventually
Speaker 1: will have to make a pit stop to rest and
Speaker 1: sleep and let the horses recharge.
Speaker 12: How good is this group making camp? We're about to
Speaker 12: well we have I have okay, yeah, yeah, do you
Speaker 12: want to make camp group camp? I guess it is,
Speaker 12: let's set it up.
Speaker 1: I'm not good at that, so I guess Craig, you
Speaker 1: just sort of get off your horse and stick your
Speaker 1: fridge down.
Speaker 4: You go, there, you go, that's a good camp. I mean,
Speaker 4: I'm made of magma at my core. I don't need
Speaker 4: a campfire from rick plan as well. I think a
Speaker 4: fourteen that's something something Navena makes sense like she's because
Speaker 4: she's like a monk kind of person. That seven makes
Speaker 4: you sigma makes sense to Yeah, that actually lines up
Speaker 4: really well, I think.
Speaker 1: Okay, so Sigma you're doing. Tell me, so you're in
Speaker 1: the pancake Hills. This is where you're taking your break. Yeah,
Speaker 1: like the breakfast fields is where you are. So there
Speaker 1: are like stacks of pancakes sort of growing out of
Speaker 1: the ground. There's like huge sausage sausages like like benches.
Speaker 1: There's maple syrup sort of everywhere. There's eggs, you know.
Speaker 3: Everything that the foliage. The foliage is.
Speaker 1: I would say, like bacon strips coming out of the
Speaker 1: ground like shrubs.
Speaker 6: Okay, yeah, I think I want to set up some
Speaker 6: sort of like shelter then, So anyone who's tired can sleep.
Speaker 6: So probably just like get a bunch of the bacon strips,
Speaker 6: lean them up against the edge of a pancake hill
Speaker 6: and create.
Speaker 3: Some sort of like cubby. Oh that sounds perfect.
Speaker 2: That's nice.
Speaker 3: Yeah, that's really nice. That's really sweet.
Speaker 2: I think sleeps out in nature. He doesn't really care.
Speaker 1: Yeah, yeah, Pocket would do a whole wisdom isn't it
Speaker 1: fourteen for pockets? So Pocket's just going to dig into
Speaker 1: the ground and create a burrow, you have, like a
Speaker 1: scivity borrow, and just live there. If anyone tries to
Speaker 1: get near his hole, he would just start hissing at people,
Speaker 1: and he s thought, well, when he gets into the hole,
Speaker 1: he like opens up his jacket and just unloads a
Speaker 1: bunch of stuff and it all clunks down impossibly into
Speaker 1: the ground. He's almost like created the nest of all
Speaker 1: of his treasure that he's collected in the crude. But yes,
Speaker 1: I assume you guys are just gonna find a place
Speaker 1: to sleep and rest for the night. Yeah you want
Speaker 1: to talk, okay?
Speaker 5: Ye to step aside. You see the rolling hills over there,
Speaker 5: the pancakes, yes, and you see the cover potentially provided
Speaker 5: by the bacon sticking up out of the ground.
Speaker 11: I do.
Speaker 5: And you see the fact that people could even potentially
Speaker 5: sneak up on us via the maple syrup rivers over
Speaker 5: in the corner as well.
Speaker 3: Of course, well back back on.
Speaker 5: The military ships, there was a lesson about setting up
Speaker 5: defensive perimeters in an environments just like this, and it's
Speaker 5: days like this.
Speaker 3: But I regret missing that lesson. Something like that would have.
Speaker 5: To level with you, Sigma. Oh, there's a lot of
Speaker 5: places that people could be right now. Yes, So I'm
Speaker 5: going to go and search around for a bit. Are
Speaker 5: you going to be okay here?
Speaker 3: With pocket? I will be fine. I will take first watch. Well,
Speaker 3: everybody else gets some sleep. I'm going to go and
Speaker 3: scout over there. I'd like to take like seven or eight.
Speaker 1: Steps and then just sort of look around. You go
Speaker 1: and scout, and boss, give me a perception. I guess.
Speaker 3: Nine. So, yeah, have you been fine over here?
Speaker 1: It looks great, And honestly, you could convince yourself that
Speaker 1: because all the other people are fighting, nobody's just roaming,
Speaker 1: you know, nobody's roaming in the middle of the pancake, I.
Speaker 4: Am, Is there like a stack up like a perhaps
Speaker 4: a pancake hill or knoll that I could like climb
Speaker 4: on top of to like survey the surrounding area at least.
Speaker 3: Yeah, all right at this point, yeah, one.
Speaker 2: Better than that. It's better than zero, better than zero.
Speaker 6: Yeah.
Speaker 1: I actually think as you get you you get up,
Speaker 1: I think you just close your eyes.
Speaker 2: I'm actually I mean, you know what, I feel tired,
Speaker 2: and I just go to sleep on top of the
Speaker 2: stack of pancakes.
Speaker 1: That's perfect.
Speaker 2: I am sleeping on top of a stack of pancakes.
Speaker 2: That might be relevant.
Speaker 3: I don't that will be relevant.
Speaker 5: Okay, So okay, things, it's safe. I think we'll think
Speaker 5: it's safe.
Speaker 1: Everyone's tucked in for the night now, mm hmm crag.
Speaker 3: Yeah, as the we hours of the night continue on,
Speaker 3: you know, two three am.
Speaker 2: You hear a voice gum drops stars.
Speaker 1: As you often do, crag when you're sleeping. Now you
Speaker 1: hear a voice. Oh shit, okay, but it's a slightly
Speaker 1: different voice. Usually you hear a voice from vow And
Speaker 1: he talked to you that one time and you ignored him.
Speaker 2: Yes he did.
Speaker 1: He has tried to, like subsequent times you've slept, He's
Speaker 1: tried to say stuff to you. But I think you've
Speaker 1: just shut him out.
Speaker 2: Right, Yeah, he's trying to gaslight me.
Speaker 1: Yeah, he's probably trying to gas it. But now, yeah,
Speaker 1: you hear this voice and it sounds less in your
Speaker 1: head and more like next to you, okay, and it
Speaker 1: sort of startles you awake, and you wake up and
Speaker 1: you see this tall standing in front of you now
Speaker 1: and swaying robe and cloak, and he goes, hello, Crag.
Speaker 1: I reach out to try to like touch him. You can't,
Speaker 1: you could feel him, and he put off the pancake.
Speaker 3: Give me, give me an athletics. We'll be up in
Speaker 3: the middle of the night.
Speaker 1: Yeah, go ahead, give you athletics. H eleven.
Speaker 3: So this is what happens.
Speaker 1: You push him and as you push him off the pancake,
Speaker 1: he then just ends up hovering there in the air. Whoa,
Speaker 1: and he goes, come come, brother, brother.
Speaker 2: You're not my brother.
Speaker 1: We're binded together by the shot. We are brothers now,
Speaker 1: and we always know where you are brothers.
Speaker 2: We haven't even fought together on the battlefield of the
Speaker 2: semi living waste.
Speaker 1: Then let us then let us fight together, brother crag.
Speaker 2: You are I'm always up for a fight, I guess. Okay,
Speaker 2: is anyone gonna die. I'm not fighting my friends.
Speaker 3: No, don't worry about that. They can help.
Speaker 1: We just need you to find us another black star
Speaker 1: shot crack. We need his many hands as we can get,
Speaker 1: and you you're a useful man. We've been getting reports
Speaker 1: that the next shard is being held by a man
Speaker 1: known as the War Bishop.
Speaker 2: All right, well, I think I remember correctly. I brought
Speaker 2: this up to you before, but I'll bring it up again. Uh,
Speaker 2: what do you need all these shards for? Like, give
Speaker 2: me the whole explanation again.
Speaker 1: For the grand plan?
Speaker 2: Yeah, that does That is a claim that is not
Speaker 2: an explanation.
Speaker 1: To change the core of these systems from the inside
Speaker 1: out to start again.
Speaker 3: Anew, does this involve blowing something up?
Speaker 1: It floats over to you and puts a hand on
Speaker 1: your shoulder. Together, we can blow up our minds to
Speaker 1: greater possibilities.
Speaker 2: All right, I think you might just be some kind
Speaker 2: of night being or something. I don't trust you.
Speaker 1: Well, that leads me to my second point, which is
Speaker 1: he holds out his hand hand over the shod.
Speaker 3: Then the one that you it's inside me? Is you
Speaker 3: spit it out? You spit it out? That's what actually
Speaker 3: Navina has it. Navida has it now, Okay, I don't
Speaker 3: have it anymore.
Speaker 1: He goes hand over the shot.
Speaker 6: That you have.
Speaker 2: No, it's mine. It's mine by right.
Speaker 1: If you will not help us find the shots, and
Speaker 1: you will keep the shots from us, that makes you own,
Speaker 1: all right?
Speaker 3: All right? All right?
Speaker 2: Tell you what, Tell you what.
Speaker 4: Give me a good firm handshake, and I look you
Speaker 4: dead in the eyes, and I know you're telling the truth,
Speaker 4: and I'll help you get that shard.
Speaker 1: He's gonna give you a nice firm handshake.
Speaker 2: Eat them out there.
Speaker 3: You throw him again, give me another.
Speaker 4: I'm gonna throw him and I'm gonna wake everybody up
Speaker 4: that there's somebody here, all right, all right, and I'm
Speaker 4: throwing him in the opposite direction.
Speaker 3: Twenty two twenty two.
Speaker 1: You throw him into the air, and I think with
Speaker 1: such force that even though he's like floaty.
Speaker 2: Yeah, yeah, he sum's here.
Speaker 3: Okay.
Speaker 2: Question, is crag shouting actually happening in real life or
Speaker 2: is he in the No?
Speaker 1: Yeah, no, no, crag shouting is actually now happening in
Speaker 1: real life. The guy did materialize actually in front of him. Yeah, brother, dream,
Speaker 1: wake up everybody.
Speaker 2: The gaslight and creepy dream Man attacked me again.
Speaker 3: He goes, I am brother Dream of the Brotherhood of.
Speaker 1: The Black Star, and you are now an enemy of
Speaker 1: Captain Voo and I will take that Black Star shod
Speaker 1: whether you're alive or dead.
Speaker 3: I told you.
Speaker 2: Guys, he was real.
Speaker 3: Do we all see this?
Speaker 2: Let's be hilarious. If I'm the only one that should
Speaker 2: hear him.
Speaker 1: He has materialized in front of you.
Speaker 3: Does that count as a rest for the purpose.
Speaker 1: You guys, I'm gonna say yeah, IM gonn say you
Speaker 1: guys have all long rested.
Speaker 5: We got eight hours at is this starting combat and
Speaker 5: we're rolling for initiative.
Speaker 1: It's going to start combat. It's rolling initiatives straight away
Speaker 1: because he did just the ground. Brother dream hitting the
Speaker 1: ground wakes everybody up. His crag roars from the top
Speaker 1: of the pancakes. Pocket immediately comes up from his little
Speaker 1: hole and it's his turn to begin, and he looks
Speaker 1: over at Rick Plan who's near him, and he gives
Speaker 1: him a wink and he's going to fire his gun
Speaker 1: and hopefully hit this time, which he fires off the
Speaker 1: gun and he does hit. What this tall cloaked towel
Speaker 1: takes a bullet into his shoulder, sort of stumbles about
Speaker 1: quickly and looks around now at all the targets around
Speaker 1: him and grimaces Navina, it is your turn.
Speaker 3: Well, she's gonna ask, who the hell are you? I
Speaker 3: am brother Dream from the Brotherhood of the Black Star.
Speaker 3: I am a revolutionary. I am a visionary, okay, and.
Speaker 1: I am here to change the universe, and you are
Speaker 1: an enemy of change if you do not let me
Speaker 1: get my black Star shot.
Speaker 3: What are you talking about? What is this black Star Shad?
Speaker 2: I think he's had of the magic rock that I
Speaker 2: gave you that one time.
Speaker 3: You have the Black Star Shoti he was here.
Speaker 4: I think, yeah, you know that black Shard, the thing
Speaker 4: I ate and then puked up and then gave to you.
Speaker 2: Remember that thing, Nevina, Navina, don't you remember.
Speaker 3: A boy? Okay? I think I think Navena might try
Speaker 3: and get this guy in some sort of a grapple.
Speaker 1: He's going to do a saving thro That's just what
Speaker 1: he's got to do. You don't need to do anything.
Speaker 1: He just does a saving against whatever your DC is
Speaker 1: for that which you will have to let me know that.
Speaker 3: I'm not sure what it would be. I don't know either.
Speaker 1: Well, let's roll it and let's just seem okay, eight,
Speaker 1: it doesn't matter what it is because an eight would fail.
Speaker 7: So you.
Speaker 1: Okay, it's no way he's lower than an eight.
Speaker 13: No, I'm just gonna extend over the arms and just
Speaker 13: like whip him around him and they like tie him together.
Speaker 3: Okay.
Speaker 1: So he's now grappled, which means his speed is zero,
Speaker 1: but he can still do things. Yeah, but he cannot move.
Speaker 1: He goes, Oh, you lay hands upon a member of
Speaker 1: the Brotherhood of the Black Staff. All right, sure man, Okay,
Speaker 1: he has disadvantaged on attack rolls against any target other
Speaker 1: than the grappler, and you can move him around, all right.
Speaker 1: So if that's your turn, Novena, I think it's reck
Speaker 1: plans on.
Speaker 4: When does he make Does he make like a check
Speaker 4: at the end of his turn to get out of
Speaker 4: that or has does he does that an action he
Speaker 4: has to burn?
Speaker 1: I think it's an action he has to do scaping
Speaker 1: a grapple. You've got to do a strengthlytics chect Okay, okay,
Speaker 1: all right, Uh, what are you doing?
Speaker 3: Rick plan?
Speaker 5: As soon as Crag shouts about the gas lighting, awake up.
Speaker 5: Nobody gas lights Microme except me.
Speaker 3: What's going on?
Speaker 5: As soon as I see Navina grapple, I just want
Speaker 5: to sprint full speed, jump up onto whatever the thing is,
Speaker 5: pulling the gun out at the same time and trying
Speaker 5: to kind of grab the thing and plays the gun
Speaker 5: as close as I can to him.
Speaker 2: Who are you?
Speaker 3: What do you want? Okay? Sorry? What do you mean
Speaker 3: by the thing? I see?
Speaker 5: I see, I've seen Navina grab something as in him,
Speaker 5: something important.
Speaker 3: So I'm gonna run up and just jump and grab
Speaker 3: is doing the right thing.
Speaker 1: You've got it? And he goes.
Speaker 3: I've just I think I said like four times. I
Speaker 3: repeat it.
Speaker 1: I have a brother dream of the Brotherhood of the
Speaker 1: Black Star. We work for Katherin vaugh We're trying to
Speaker 1: gather all the pieces of the Black Shard. Crag has
Speaker 1: one of the Black Shots. He ingested it, which means
Speaker 1: he is now linked to us and we always know
Speaker 1: where he is at all times.
Speaker 3: Am I asleep right now?
Speaker 2: You're be tracking me?
Speaker 11: Yes?
Speaker 3: Vow has told you that.
Speaker 2: Well, I don't like that very much.
Speaker 3: Who vow.
Speaker 7: You?
Speaker 3: He's our leader, He's our glorious savor that will change
Speaker 3: the world. Remember him?
Speaker 13: For president would know that name is Sigma yeah, I
Speaker 13: don't know if anyone else meant vau yeah.
Speaker 3: You he disappeared as soon as.
Speaker 1: His name. You are hearing this now, right, and so
Speaker 1: I don't know.
Speaker 2: He said that I am.
Speaker 3: I am underneath my my bacon tent.
Speaker 6: I haven't exposed myself yet because I'm trying to remain concealed.
Speaker 2: All right, all right, so vow o, w okay, that's relevant, Okay, yes, yeah.
Speaker 5: Right, simply while I'm still kind of grabbing onto this
Speaker 5: guy holding the guns close about it? Are we about
Speaker 5: to fight or not? Because I can pull this gun
Speaker 5: right now. I'll warn you I once shot a man
Speaker 5: just to check a bullet worked.
Speaker 1: If you don't hand over the show, you are an
Speaker 1: enemy to the greater cause, an enemy of freedom, an
Speaker 1: enemy of progress.
Speaker 5: You're sounding very cult like right now. And I know
Speaker 5: I've dealt with a few progress.
Speaker 2: And freedom of what.
Speaker 3: Of the great change?
Speaker 2: Correct?
Speaker 3: Too many idea? What this guy is on about?
Speaker 2: Fume boss?
Speaker 5: I'll tell guy, this guy as soon as he's going
Speaker 5: to pull the trigger and shoot him, that fights me.
Speaker 2: He's tracking me.
Speaker 1: Now, I won't even get yeah, I'll just I won't
Speaker 1: even give you this advantage for it to be a
Speaker 1: razor because he's grappled.
Speaker 7: What.
Speaker 1: I'm just gonna let you fucking do it. Just it,
Speaker 1: just regular trigger. I bet you miss though, all right,
Speaker 1: somebody I.
Speaker 3: Would like I'd like to spend a luck point to
Speaker 3: give myself a BA to John.
Speaker 1: Okay, okay, I bet you still missed though.
Speaker 2: It's a two three I guaranteed I'm ready.
Speaker 1: Wait okay, ten, and then give me the other one.
Speaker 2: Ten oh.
Speaker 3: On one side either way? Okay, sure, yeah, yeah, it
Speaker 3: was a bad one.
Speaker 1: It is his turn. He turns around to Navina, who
Speaker 1: is the one who's actively he knows how's the shot.
Speaker 1: It's his main target, Navina. He's gonna pull out a hand.
Speaker 1: You fear your body move by itself. He's going to
Speaker 1: gravity shift you. I need you.
Speaker 14: Oh no, there's no saving throats for this. You just
Speaker 14: go up into the air. Oh shit, Yeah, you're still
Speaker 14: grampling him. So does he go up in the air too, Yeah,
Speaker 14: but he could fly, so it's fine sight he could fly.
Speaker 2: Fuck yeah.
Speaker 3: Yeah.
Speaker 1: So he brings you up into the air, and at
Speaker 1: the same time he's bringing up pieces of breakfast food
Speaker 1: up into the air as well, because he's like using
Speaker 1: teleconesis on the debris and he sticks out his hands
Speaker 1: as you guys are in mid air, and he gets
Speaker 1: I guess, a giant sausage that he's telecaneating, telecanetting, yeah,
Speaker 1: and flings it through the air towards you. Navena.
Speaker 3: Oh boy, seventeen.
Speaker 1: I think that does just hits Yes, it does twelve damage.
Speaker 3: But I got hit with a massive sausage.
Speaker 1: It's it's force damage as it hits you square at
Speaker 1: the side.
Speaker 2: Okay, but telekinetic Glizzie, I love it.
Speaker 6: Will will not be the only time that Navina gets
Speaker 6: hit with a sausage in this campaign, if anything to
Speaker 6: say about.
Speaker 13: It, everybody, okay, all right, yeah, well that was a
Speaker 13: big chunk of my health. I can't do anything about it.
Speaker 3: Yeah.
Speaker 1: Well that's yeah, that's your that's that's his turn though,
Speaker 1: And it is kind of colonel. Am still grappling him
Speaker 1: or did that loosen my grip? I think I'm gonna
Speaker 1: think you're still grappling him, So you're still grabbing him. Yeah,
Speaker 1: so's he's he's able. He's gravity shifted both of you
Speaker 1: into the air with his telekinetic powers, but he can't
Speaker 1: he can't move around when he's in the air because
Speaker 1: you're still grappling onto him, and he would have disadvantaged
Speaker 1: against anyone besides you. So he's just locked in throwing
Speaker 1: glizzies at you. Man, Doctor Curda. Crumb stands up, waking
Speaker 1: from his slumber, Demana, are you okay?
Speaker 3: No, I'm it's a sausage fest up here. I don't
Speaker 3: I don't have my gun anymore.
Speaker 1: Rick Plan has my gun, and I don't have a
Speaker 1: bad meg or call gummy bears to attack with.
Speaker 3: I have nothing. The gun's not very good, and only
Speaker 3: fire's warning shots can't get him down from here.
Speaker 1: He looks up at brother Dream and he goes, hey,
Speaker 1: you want the shot.
Speaker 3: I have the shod.
Speaker 1: Through a charisma for him for a persuasion twelve. There's
Speaker 1: a possibility there. I'm going to do an insight from
Speaker 1: dream here. I'm just gonna do it as like a contest.
Speaker 2: How insightful is he? It's just a.
Speaker 1: Wisdom, right have a.
Speaker 3: Dream looks down at Crum and goes, that makes sense.
Speaker 2: It's this motherfucker right here. He's the one. Yeah, okay.
Speaker 1: So crumb Is has successfully distracted Dreams, so on Dream's
Speaker 1: next turn he will be attacking Crumb. Okay, it's Spot
Speaker 1: Ross's turn, who also wakes up. He's the only weapon
Speaker 1: he has is the bit of crag Shard, and he
Speaker 1: wakes up and goes, oh my god, I didn't sign
Speaker 1: up for this when I cited the waivers to join
Speaker 1: the Global bites Chip Division. But I believe in you,
Speaker 1: but my master believes in me.
Speaker 2: He called me his master, he called me his sense.
Speaker 3: Okay, so proud.
Speaker 1: He's gonna run round and I guess he's going to.
Speaker 4: Throw his shod growing dagger. That's a thing it misses.
Speaker 4: I mean when he tried, good effort, Spot really close
Speaker 4: and now.
Speaker 1: He no longer has it, by the way, so now
Speaker 1: he has no weapons.
Speaker 3: It lands how pick it up? High up in the
Speaker 3: air his brother dream and novena.
Speaker 1: Yeah, I'm going to say not too high. The about
Speaker 1: level would walk like maybe thirty forty feet.
Speaker 2: Oh that's jeez.
Speaker 1: Yeah, so like high enough that if the vena was
Speaker 1: to drop, it would do damage.
Speaker 2: Are they not like level with me on top of
Speaker 2: the pancakes? Like yeah, like eye level.
Speaker 1: Saying like Cragg, you're about thirty feet in the air
Speaker 1: as well. Okay, so they're like eye level with me.
Speaker 1: Right now, gotcha, So have you dropped? I think would
Speaker 1: take about three damage.
Speaker 3: Okay, but Sigma is worried about Navena right now. Mm hmmm.
Speaker 2: His usual point of player at this point during a
Speaker 2: combat would be stay in the hiding hole that he's
Speaker 2: in and shoot from a distance.
Speaker 1: Which I do want to stay is exactly what Pocket
Speaker 1: is doing as well.
Speaker 15: So yeah, the idea from Okay, no you can't read
Speaker 15: bit me out of characters?
Speaker 6: Would you let me let me know if this works,
Speaker 6: because I'm kind of like right next to the stack
Speaker 6: of pancakes, the best of the stack of pancakes that
Speaker 6: Crag is on, and they're sort of near that, right,
Speaker 6: But for your yeah, I have I have as part
Speaker 6: of my character, I have second story work which lets
Speaker 6: me climb at the same speed.
Speaker 3: As walking speeds.
Speaker 1: Yeah, yeah, i'd let you climb it.
Speaker 3: Can I run up the second pancakes and then jump across,
Speaker 3: oh to to the flying Yeah I would. Yeah.
Speaker 1: Yeah, that's what that's what second story works all about.
Speaker 1: It's what climbing up things are, jumping off them in
Speaker 1: a dramatic way. So yeah, of course it is.
Speaker 3: Yeah, dashing out of his little his bay can hidy hole.
Speaker 6: He's gonna he's gonna all four claws tearing up the
Speaker 6: wall of this pancake thing and watch the butter.
Speaker 3: Take your crag.
Speaker 6: And then he's gonna leap over and try obviously he's
Speaker 6: not gonna like hit and then just let himself fall.
Speaker 6: He's gonna try and like latch onto them as well
Speaker 6: while he's while he's clung, but he's going to make
Speaker 6: two calr attacks.
Speaker 3: Do I get advantage for attacking himself?
Speaker 1: I'm yeah, I'm just gonna show yourself beforehand, so he
Speaker 1: was not expecting this. Yeah, and he's not expected this,
Speaker 1: so you get advantage on the first second. Yeah, you
Speaker 1: hit twenty four hits, give meneak attacks sneak attack.
Speaker 3: Damage fifteen damage?
Speaker 1: Do you rip into brother dream in the air like
Speaker 1: it's just a crazy seed to imagine it's just jumping
Speaker 1: off a stack of pancakes and ripping him out of
Speaker 1: the air. Are you trying to and then I take
Speaker 1: him to the ground? Are you just sort of doing
Speaker 1: a drive by?
Speaker 6: Well, I'm hoping I'm trying to grab onto him as
Speaker 6: I attack him right, my claws in from market the
Speaker 6: added wad drags him.
Speaker 1: Down like slowly.
Speaker 6: Okay, I get yeah, yeah, so I also because I
Speaker 6: have claw mastery, I get to make up handclottack, which
Speaker 6: in my head is just I'm I'm attaching myself to
Speaker 6: him by just digging my claws.
Speaker 3: In the clothes. Right, yeah, give me the second call.
Speaker 1: He's probably gonna, oh my godre.
Speaker 3: Going to do like a D six book but.
Speaker 1: Two nineteen, Oh my god, beautiful. So you're now grabbing
Speaker 1: onto the back of Brother Dream here.
Speaker 3: Yeah, it was also grappled by a Novena.
Speaker 1: Yeah yeah, and waiting slowly, taking you, guys closer to
Speaker 1: the ground. But he's maintaining this hobby, all right, is
Speaker 1: that I shoot? That is your turn. You can't do
Speaker 1: anything else, okay, crag Oh, Stigma Nevena and Brother Dream
Speaker 1: are like floating in the air in front of you
Speaker 1: and you're on top of a stack of pancakes.
Speaker 3: Yeah, what are you doing here?
Speaker 4: I'm gonna use my only projectile weapon. I don't know
Speaker 4: if I've ever used them, which my obsidian javelins that
Speaker 4: I have. All right, and I'm just gonna be like,
Speaker 4: all right, guys, uh, Sigma Navino, don't move, Oh my god,
Speaker 4: A little a little tar a little targeting minigame just
Speaker 4: started in Cracks, and.
Speaker 3: The net one here is gonna be diabolical. I'm not
Speaker 3: lately with this. Please do not move.
Speaker 1: I don't do critical fumbles anymore. But if you do
Speaker 1: get a net one here, it will hit Sigma.
Speaker 2: So that's what that's what it's for.
Speaker 1: Yeah, yeah, yeah, I'm gonna say, I'm gonna say that
Speaker 1: preface it sixty right now.
Speaker 2: It hits, but that definitely doesn't critically fail.
Speaker 1: That is that is exactly his own class. Yes, all right,
Speaker 1: So the obsidian javelin, what is this?
Speaker 2: You're not double double check that because that doesn't sound right?
Speaker 3: You know, it's because you have I have giant. It's
Speaker 3: turned on.
Speaker 2: That's why. That's why it's just five. It's five. I
Speaker 2: was gonna say, let me, let me turn off that giants, Mike,
Speaker 2: because I did not do that.
Speaker 1: The obsidian javelin flows through the air and pierce his
Speaker 1: brother dream in the side.
Speaker 13: It's gonna be quite a heavy javelin as well. Yes,
Speaker 13: finally hits something.
Speaker 4: And his uh oh, speaking of hold on one minute,
Speaker 4: because I have the weapon mash actually, as that hits,
Speaker 4: I'm a fighter, yeahs as Craig hits.
Speaker 3: With that javelin. I think Sigma gripping onto this guy will.
Speaker 4: Turn around be like good job, crack, thank you. All right,
Speaker 4: this one is slow with the javelin. It just reduces
Speaker 4: his speed by ten feet.
Speaker 1: His speed is already zero at the moment because of
Speaker 1: the venue.
Speaker 2: But hey, now it's now it's negative ten.
Speaker 3: That means yes, closer to the ground.
Speaker 1: I guess he's getting slowed down to the ground. Pocket
Speaker 1: looks up. Is that your turn, crag issue. I don't
Speaker 1: know if you can.
Speaker 2: Yeah, that that is I'm not going to go big
Speaker 2: or anything like that.
Speaker 1: Looks at brother Dream and Sigma and Navina club together.
Speaker 1: He pulls it helps a green age and he looks
Speaker 1: at you, Sigma, and he just grins and you can
Speaker 1: see him grinning at you, and he's like looking at him.
Speaker 3: Yeah.
Speaker 1: Yeah, he's looking at the thing and he and he's
Speaker 1: looking up at you. And then he like puts it
Speaker 1: away and he goes and he gives you a wink
Speaker 1: and then he pulls out his gun and it's like
Speaker 1: a warning, you know what I mean, It's like I
Speaker 1: could have done that. Yeah, he just pulled out his gun.
Speaker 1: Gun And then he's gonna hide after this because he
Speaker 1: didn't do it last time and he misses, so whatever,
Speaker 1: he's hid. All right, So Navina is your turn back around.
Speaker 13: I think she's going to have to try and like
Speaker 13: kick him, yeah, something like he looks weak, he's like
Speaker 13: he's blood is dripping down.
Speaker 1: You don't really see. You can tell he's a child
Speaker 1: because of the horns, but he is wearing like a cloak.
Speaker 1: He has a mask on. And as as he's sort
Speaker 1: of going down, he's staring into your eyes in Avena,
Speaker 1: and he's.
Speaker 3: Like, you don't understand what we're doing. You don't know
Speaker 3: what this what the masks for?
Speaker 6: You don't.
Speaker 3: It represents us? Oh what are you doing with Vienna?
Speaker 16: Ah?
Speaker 13: Yeah, Navena is gonna kick him in the stomach. I think, okay,
Speaker 13: three times you see.
Speaker 2: Kicks? All right?
Speaker 1: Give me those three boom boom, because I assume so
Speaker 1: the second one hits. Unfortunately two of them do miss.
Speaker 3: You could do enough damage with that.
Speaker 1: You do exactly enough damage. I was gonna try and
Speaker 1: higher enough. You need to get higher than at nine,
Speaker 1: but at nine is enough? Are you killing him or
Speaker 1: are you knocking him out?
Speaker 17: No?
Speaker 13: I'm going to like like viciously wind him to the
Speaker 13: point where he just loses consciousness. Okay, right, so just
Speaker 13: a fucking like wrapped him round the thing and just
Speaker 13: like snee back and just into the st.
Speaker 3: Your like leg extends back like a Loony Tunes character.
Speaker 1: Yeah, okay, yeah, you rip him into unconsciousness. Obviously, this
Speaker 1: means this teleconesis stops. He did lower down, but he's
Speaker 1: still You're still about twenty feet up. So Sigma Dream
Speaker 1: and the Vena are gonna now collapse to the ground
Speaker 1: and take every all of them are going to take
Speaker 1: two D six damage?
Speaker 7: Is it?
Speaker 6: God? Is it possible for me to do an acrobatics
Speaker 6: check to attempt to for Navena not to take any damage?
Speaker 3: Let me know you're her and letting her land.
Speaker 5: On me, right, because I was about to say, can
Speaker 5: I potentially attempt to catch Sigma.
Speaker 2: Rick time? Yeah?
Speaker 1: Wait wait wait wait, okay, this is important, right, Yes,
Speaker 1: I'm going to say that, Yes, if you could get
Speaker 1: a good enough acrobatics you can catch Novena. But then
Speaker 1: if rick Plan gets a good enough dexterity, he can
Speaker 1: then catch Sigma and all of the damage will just
Speaker 1: get piled onto Rick Plan can we come captain, so
Speaker 1: he just takes forty.
Speaker 3: I'm okay with this. What role am I making?
Speaker 1: So Sigma give me acrobatics first. So as you guys fall,
Speaker 1: when you leap up the air, you grab Navina Rick plan.
Speaker 1: You just give me straight dexterity here, I'm going.
Speaker 5: To expend the luck point to give myself advantage on
Speaker 5: this and dexterity or strength.
Speaker 1: You actually do whatever you're on you prefer I will
Speaker 1: allow you because I get them.
Speaker 3: Yeah, yeah you could.
Speaker 1: Yeah, seven actually a rick plan. You look up into
Speaker 1: the sky and just lads next to you on the.
Speaker 5: Some the sun.
Speaker 3: I'm sorry, So it's time the stars back on the ship.
Speaker 5: There was a lesson about catching falling lichens, and it's
Speaker 5: moments like these that I regret missing that lesson.
Speaker 1: Right, okay, Sigm take forty six damage?
Speaker 2: Do I roll it? No, it's nine plus forty six damage.
Speaker 3: Actually entire health.
Speaker 1: Actually sorry, sorry, so no, you you you I'm gonna
Speaker 1: say you just take the nine. Actually you're not. It's
Speaker 1: not it's a plansication.
Speaker 3: It's fine.
Speaker 1: You do just take the nine. You just take the nine.
Speaker 1: But brother Dream does collapse to the ground, hit the ground,
Speaker 1: which means he does take damage, which means, yes, he
Speaker 1: was unconscious, but now he's doing.
Speaker 3: Death saves, which as long as he doesn't like.
Speaker 1: He's got one failure from that damage already, which means
Speaker 1: I guess we're still on tourn order until somebody helps him.
Speaker 1: So Rick Plane, it is your turn, not gonna be me.
Speaker 1: So Brother Dream is dying in front of you, Sigma.
Speaker 3: Are you okay? I'm fine, Captain Navina, thank you, Sigma.
Speaker 3: You saved me. Well you you were a wounded they
Speaker 3: you know, it's a kind of thing.
Speaker 2: Crag you do it?
Speaker 3: Okay, up there, we did it. You ain't did indeed?
Speaker 2: Pop out here.
Speaker 3: We're gonna need you.
Speaker 5: I hailed something, all right. Here, we go to Brother Dream,
Speaker 5: kind of grab him and stabilize him. Spend my turn
Speaker 5: to stabilize and.
Speaker 1: Bring him to a medicine check. Then yeah, give me
Speaker 1: medicine medicine check. You just need to be a ten
Speaker 1: what we need well in a world, in a world,
Speaker 1: sixty in a world succeed. So yeah, you sort of
Speaker 1: patch him up with a few supplies that you have.
Speaker 3: That's what the warning shots were trying to warn you of.
Speaker 5: I wasn't the danger are you still on the danger he's.
Speaker 1: Not hearing this.
Speaker 3: I don't care.
Speaker 2: I'm gonna get kill me, dude.
Speaker 3: This isn't for you, This is for me. There was
Speaker 3: this guy crag Uh.
Speaker 4: He is a dream guy that tried to gaslight me
Speaker 4: a few times and put a tracer on me without
Speaker 4: my consent, and I didn't really enjoy that very much.
Speaker 4: And uh, you know, he's just speaking in riddles and
Speaker 4: he's trying to manipulate people, and he won't tell us
Speaker 4: what he's actually doing, and he's totally in a cult.
Speaker 3: That's my role. How long has this been going on for?
Speaker 7: Oh?
Speaker 4: I usually kind of shut him out. It happened on
Speaker 4: the ship a little while ago. I thought it was
Speaker 4: just you know, the magic space rock that gave me
Speaker 4: the visions, you know. Uh, but uh, you know this
Speaker 4: time he actually showed up like I could touch it.
Speaker 4: Did you tell us about the visions? I feel right,
Speaker 4: maybe I might have just dreamed about me telling you
Speaker 4: about the vision. Sigma was a unicorn when I was
Speaker 4: telling you, so maybe it didn't actually happen.
Speaker 6: Yeah.
Speaker 5: I think it says a lot about this planet that
Speaker 5: that thing that you just said makes the most amount
Speaker 5: of sense of anything we've heard over the last few days.
Speaker 2: I know, right unless this is all a dream right now,
Speaker 2: and we're gonna wake up and he's not even gonna
Speaker 2: be here.
Speaker 5: One step at a time, crag. Let's we'll burn that
Speaker 5: bridge when we come to it. But right now, this guy,
Speaker 5: let's stabilize him and ask him some questions.
Speaker 2: Okay, I'm gonna pull my javelin out of him.
Speaker 3: Does that kill it?
Speaker 2: Do I take it out? Or do I leave it it?
Speaker 2: Do I take it out?
Speaker 1: I think he will, he will come to if you like,
Speaker 1: wake him up. I assume you've tied him up somehow.
Speaker 2: We can restrain him.
Speaker 4: Yeah, you could restrain him. Yeah, there's always the fridge too,
Speaker 4: if we need a holding cell.
Speaker 5: Okay, we've not tied you up. That's because this guy
Speaker 5: right here is our restraint. I'm pointing at Sigma.
Speaker 1: He's gonna start level, he's gonna start levitating like a donut.
Speaker 4: I grab his I grab his leg. Oh oh no,
Speaker 4: he's not levitat. He's letting tating a donut. No, you
Speaker 4: don't try to jump on the dome.
Speaker 2: Is.
Speaker 1: Unfortunately, no matter how much you restrain him, he's got
Speaker 1: like mental Telegoni his powers. So he comes to he
Speaker 1: sees people around him. He starts sucking, levitating a doughnut
Speaker 1: and he's gonna hurl it at somebody until unless somebody
Speaker 1: knocks him out again. I want to say no and
Speaker 1: just yeah, okay that you slap him and the doughnut
Speaker 1: crashes to the ground with crag on it.
Speaker 2: All right, let's try so he knocked out again.
Speaker 1: Yeah, he's knocked out again.
Speaker 4: Okay, try covering his eyes up. Maybe he has to
Speaker 4: see things in order to move them. That might not
Speaker 4: be a bad idea. He is wearing currently in the fridge, well,
Speaker 4: nobody right now at the moment.
Speaker 3: Him in the fridge.
Speaker 2: Alright, I'll see all right, So the fridge that's attached
Speaker 2: to my back and we're just gonna put him in
Speaker 2: there and we're gonna see if he can levitate me. Yeah,
Speaker 2: and I have no No, here's what we no, No,
Speaker 2: here's what we're gonna do.
Speaker 4: Fridge, fridge on my back, strapped to me, bolted to me,
Speaker 4: and then I'm gonna ab the like I don't know,
Speaker 4: something that's heavy, just even the ground. I'm just gonna
Speaker 4: dig myself into the ground where he literally could not
Speaker 4: lift me up, you know, myself check to lift crag. Yeah,
Speaker 4: I'm gonna anchor myself to the ground.
Speaker 3: Yeah, sounds like a good plan. Yeah, okay, so you've put.
Speaker 2: Him in, let's give that a shirt.
Speaker 1: As he's doing that, Crumb has run up to the
Speaker 1: Vina and goes navina.
Speaker 3: Are you okay? Yes, I'm fine. I took a little tumble,
Speaker 3: but Sigma cut me.
Speaker 1: Yeah. Well, good job, Sigma. That was that was very cool.
Speaker 1: I like the flip that you did.
Speaker 3: Thank you did you? I always try and do things
Speaker 3: with style points.
Speaker 1: Yeah you did. Like the hero landing when he landed
Speaker 1: as well?
Speaker 2: Oh that was so cool Sigma.
Speaker 3: Actually, this is the first hit I've taken as a
Speaker 3: part of this group.
Speaker 2: Real wow, it hurts.
Speaker 3: Yeah yeah, pain hurts unfortunately.
Speaker 1: Yeah yeah, well, good job. He gives you a thumbs up.
Speaker 1: He's trying really hard to be part of this team.
Speaker 9: I like, I liked what you did, you know, trying
Speaker 9: to distract him. That was very brave considering how powerful
Speaker 9: he seems.
Speaker 1: Well, I hadn't fully gaged how powerful he was yet.
Speaker 1: I'll be honest, I just thought he could like lift iye.
Speaker 9: Yeah, I am well I'm still very brave of you,
Speaker 9: but thank you. You really put the you know, you
Speaker 9: put the team ahead of yourself.
Speaker 3: That means a lot. Well, this is well.
Speaker 1: I've never got to these any coblers before, not even
Speaker 1: in my peer of views. They're mostly just negatives. But
Speaker 1: even when you're thought, you know, in the peer of view,
Speaker 1: you're forced to write a compliment. Even in those I
Speaker 1: don't get any They right.
Speaker 5: Crumb, you did the right thing. In this team, we
Speaker 5: shoot first and ask questions when the people we've shot
Speaker 5: are conscious again, and if they don't answer, then we
Speaker 5: put them in the fridge.
Speaker 4: And if they can levitate things, then we keep doing
Speaker 4: that until we figure out a way for them not
Speaker 4: to levitate things.
Speaker 6: Right.
Speaker 2: It's a long it's a long company motto, but it
Speaker 2: gets the point across, and that there's.
Speaker 5: A single noise in the Ashcar language that sums it
Speaker 5: all up. But I think in general you get the
Speaker 5: vibes anyway, Crumb, I'm proud of you.
Speaker 1: Wow, wow, thank you.
Speaker 3: Do you happen to have any knowledge of what this
Speaker 3: thing is? And I'm going to pull out the uh,
Speaker 3: the crystal that I have God?
Speaker 4: All right, Okay, now, crag went to community college majoring
Speaker 4: in philosophy with a minor in the blue Blop studies.
Speaker 4: So I'm assuming there was maybe one earth sciences class
Speaker 4: or geology course that he might have taken. I'm going
Speaker 4: to try to do maybe like whatever check you want
Speaker 4: me to do, to try to pull something you might.
Speaker 2: Just be something already do it when you found it
Speaker 2: and you didn't know what it was. Yeah, I'm gonna
Speaker 2: really try though. Now I'm like, okay, come on, Crag,
Speaker 2: think about it.
Speaker 3: You know Rock, I've asked Crumb. Yeah, well, here's the thing. Crag.
Speaker 1: Unfortunately you do. I'm not gonna let you roll this
Speaker 1: because you just don't know what this is. Crumb looks
Speaker 1: down at it and goes, I've never seen anything like
Speaker 1: it before in my life. It has it's sort of
Speaker 1: glowing black if if that even makes sense to you. Yeah,
Speaker 1: I'm holding it in a cloth and I'm gonna say,
Speaker 1: just just touch it me. Okay. He goes, and he
Speaker 1: touches it, and then you see his like eyes go
Speaker 1: open wide.
Speaker 3: He goes, Oh.
Speaker 1: He puts his finger away, and he said, I saw
Speaker 1: I saw the universe. I saw everything upside down.
Speaker 6: I saw the.
Speaker 1: Oh wow, that's incredible. Wow, I saw so much. I
Speaker 1: need to I need to like.
Speaker 2: Calm crap.
Speaker 3: I don't even have that much to throw up to
Speaker 3: begin with.
Speaker 5: That's the universe speaking through you.
Speaker 1: Fuck, I need to lay down. I'm gonna go lay
Speaker 1: in this on this like hasher of ham.
Speaker 3: Okay, oh, take care of him, A good idea.
Speaker 5: Yeah, okay.
Speaker 2: I go over to uh Spud and I give him
Speaker 2: a javelin and that knife that he threw, and I'm like, here,
Speaker 2: I need to teach you more about the javelin later.
Speaker 3: The javelin in his hands, it just goes bump down
Speaker 3: to the ground.
Speaker 2: You're gonna have to maybe, yeah, all right, well here's
Speaker 2: the knife back and then uh, we'll work on some
Speaker 2: other fighting skills. But you did good. You did good.
Speaker 5: Oh I'd like to nail down next to the fridge
Speaker 5: and kind of knock on it. Okay, dream.
Speaker 1: Did you hear a voicemail?
Speaker 2: Ground?
Speaker 1: Yep, Hello, you've put me in confinement, it seems yes,
Speaker 1: stright a fridge. How do you know this is how
Speaker 1: you stop my powers?
Speaker 3: We didn't.
Speaker 5: We just kind of took a good gas and it
Speaker 5: kind of works. That's what I've been going with so
Speaker 5: far right?
Speaker 1: Are you going to give me the shot?
Speaker 7: Now?
Speaker 3: I admire your etimism. You are persistent, you know, so
Speaker 3: you give up? Doe? Do I surrender?
Speaker 1: Yes?
Speaker 5: Not yet, I'm going to keep going. So you've been
Speaker 5: following us for quite some time, haven't you see? We've
Speaker 5: got a thing going on with this planet here, with
Speaker 5: the whole machine that stops people eating food, which we
Speaker 5: think is just all kinds of evil.
Speaker 2: And now you're making out exactly.
Speaker 1: The reason why we need the Black Star because these
Speaker 1: these systems are inherently broken. You could fix the system
Speaker 1: on this planet, but they'll just.
Speaker 3: Make another one. You need to turn everything to ash
Speaker 3: and rebuild it.
Speaker 5: Are you talking about kind of absolutism? And we we
Speaker 5: get the power and we reached out everything from.
Speaker 3: Where it began.
Speaker 5: Yeah, but like yeah, in a way, Okay, that's that
Speaker 5: there's a lot of problems without that. We'll discuss what
Speaker 5: can we do to discuss us sorting this planet out first,
Speaker 5: and then we'll circle back to what you've got going on?
Speaker 3: Or are you going to keep trying to there?
Speaker 1: Are you have two options? You either hand us over
Speaker 1: the shard and help. You've got three options, actually, sorry,
Speaker 1: I've got three options. It's better. Option one you help us,
Speaker 1: Option gather the shards, you join the brotherhood like Crag
Speaker 1: has done. Option Option two you hand over the shard
Speaker 1: and you leave us alone. Option three you do neither
Speaker 1: option one or two, and therefore you are an enemy
Speaker 1: and you're actively getting the way of our plans because
Speaker 1: we need that shard.
Speaker 5: I like three three are trying to do anything unless
Speaker 5: we give you the shard. Effectively, you're saying, take the
Speaker 5: shard and then you'll leave us alone.
Speaker 3: But we have to join you. Otherwise where enemies and
Speaker 3: you're going to come back and keep if you.
Speaker 1: Give us and we can be can be neutral. If
Speaker 1: you give us the shot, we'll leave you alone.
Speaker 2: What about aption for we destroy the shard?
Speaker 1: You can't.
Speaker 5: I'm pretty good at crushing things. You can try, Brother Dream.
Speaker 5: Let me ask you a very simple question. If I
Speaker 5: open this fridge and let you out and don't give
Speaker 5: you the shard, what are you going to do?
Speaker 1: Take the shard?
Speaker 5: Okay?
Speaker 3: I trying to hurt me or any of my crew
Speaker 3: in the attempt to do that.
Speaker 18: Yes, I just already I've already believed that I would
Speaker 18: do that. We've already fought once. I really respect his honesty.
Speaker 5: No, No, he's straight up, he's like, I want that shark.
Speaker 5: I'm gonna yeah, Crew, I've got an idea. You too,
Speaker 5: brought me up part of the pack. If we got
Speaker 5: his fridge, we're going to have to give him the shot.
Speaker 3: And I just he's he seems evil.
Speaker 2: Yeah, I don't trust him, and guys, I need to
Speaker 2: use this fridge. This is my fridge.
Speaker 3: So I vote we just kill him.
Speaker 6: You know what.
Speaker 2: I never thought i'd be honest with Pocket on this one.
Speaker 3: But yeah, I agree with Pocket. All right.
Speaker 5: I've got an idea. As long as we're all okay
Speaker 5: with this, I think I've actually got a plan this time.
Speaker 3: I've killed people from so many enemies. Yeah, but like
Speaker 3: he's an enemy regardless of I mean, I don't want
Speaker 3: to I don't want to see it.
Speaker 2: Though.
Speaker 4: You can at least blindfold him and take him out
Speaker 4: to where those blueberry ridges are over there and shoot
Speaker 4: him in the head or something.
Speaker 5: Soon in this fridge is gonna be Yeah, how heat
Speaker 5: resistant are you?
Speaker 4: I'm pretty heat resistant. There's lots of magma on Obscarren,
Speaker 4: and so about magma heat at least.
Speaker 3: Would you do me a favorite crag?
Speaker 5: Could you?
Speaker 2: Horse, Boss?
Speaker 3: Could you be on top of the fridge, effectively pinning
Speaker 3: it to the ground.
Speaker 5: I could certainly do that, Boss, brilliant. I'd like to
Speaker 5: cast heat metal onto the fridge.
Speaker 1: You could just lock the fridge, you know, even he
Speaker 1: crag doesn't need to be on it. You could just
Speaker 1: lock the fridge.
Speaker 3: Now, yeah, I think we need to.
Speaker 5: We need to kind of quarterize the inside of the
Speaker 5: fridge because there's a lot of stuff in there that
Speaker 5: we need to clean out. And this seems to be
Speaker 5: the easy Ye.
Speaker 2: It's like a self cleaning oven. It'll just you know,
Speaker 2: burn out everything.
Speaker 3: Yeah, I mean yeah, I mean he's he's on one hp.
Speaker 3: You don't need to roll the damage for this.
Speaker 1: He can't even like it's as long as he's touching it,
Speaker 1: he will take the damage, which he will be because
Speaker 1: he's in it, so it won't even take that long.
Speaker 2: You so, uh, you're raising the heat in there to
Speaker 2: you know, knock him out right or.
Speaker 1: You cannot do this not lethally. He is cooking this man, so.
Speaker 5: You're making a soda for him right on the fridge
Speaker 5: before we do this, Guys, this will kill him. And
Speaker 5: I think in some in some systems that exist, and
Speaker 5: a few the this is a war crime. I I
Speaker 5: don't know if like this is the easiest way to
Speaker 5: kill him, Like even if I would be ok, how
Speaker 5: about we opened the door a little bit and then
Speaker 5: everyone just shoots in. I mean, I have an easier
Speaker 5: way to deal with it. But honestly, just cook him already,
Speaker 5: you know what, Just.
Speaker 3: Punch him in the face or something.
Speaker 2: No, I pick up the fridge and just.
Speaker 3: Because that's kind than what I was going to do
Speaker 3: a blender, it would kill him quicker.
Speaker 2: It would knock him out his head. Once he's out,
Speaker 2: he's dead.
Speaker 3: I think.
Speaker 1: Okay, Well, I'm gonna just say all happens at the
Speaker 1: same time. I think, just because that's this confusion, Rick Plaid,
Speaker 1: you start, he's the fridge, crag starts shaking it.
Speaker 3: I think, starts firing into the fridge, just like.
Speaker 2: I mean, I'm just saying if I had the choice
Speaker 2: between getting killed in the bowl that gets lit on
Speaker 2: fire or just a quick concussion and out.
Speaker 1: There is a reason why the guestrovia ark is taking
Speaker 1: so long. Because it takes you, guys, twenty minutes and
Speaker 1: discuss how you're going to kill a guy.
Speaker 5: So while I'm heating up the fridge, while Crag's shaking it,
Speaker 5: and while to turn to Crump and so.
Speaker 3: Crumb, how are you fighting the crow?
Speaker 1: I am he's lying on a hasher of how but
Speaker 1: he's like, did Rick Plan says something to Vina. I
Speaker 1: still feel quite ill.
Speaker 3: I wouldn't focus on what's happening right now. Right I'm
Speaker 3: trying not to. Well, it seems to have made some
Speaker 3: type of CONGI.
Speaker 4: Yeah, well it's the greatest. So I opened the fridge
Speaker 4: after all of our he's bashed.
Speaker 1: He's cooked. Okay, his mask is broken. So he was
Speaker 1: just a child now kidding.
Speaker 2: The entire time.
Speaker 1: And yeah, he comes full of bullet holes, smashed and bird.
Speaker 1: He drops down to.
Speaker 4: The I'm going to assume he lost consciousness before all
Speaker 4: that happened, so he went, we can only hope.
Speaker 2: Yeah, well, at least I got my fridge back.
Speaker 3: So I'd like to lint the body.
Speaker 2: You go do that. I'm gonna go grab some stuff.
Speaker 1: You you loot the body, and it's it's so he's
Speaker 1: got his robe on him and he sort of take
Speaker 1: the rope. A lot of is cooked he's just cooked.
Speaker 1: He doesn't have a lot of personal possessions on him,
Speaker 1: you know, because he's quite you know, shared possessions.
Speaker 3: Kind of guy.
Speaker 1: But he does have a Oh god, I forgot that
Speaker 1: star chart. He has a star chart on him.
Speaker 5: Oh yeah, we had a ship that's could be useful.
Speaker 3: Yeah, yeah, yeah, remember when we had a ship.
Speaker 2: Yeah, good time.
Speaker 3: I miss her.
Speaker 2: She had a name, didn't she sassy?
Speaker 5: Yeah.
Speaker 1: You take the star chart. It doesn't have any writing
Speaker 1: on it, so you could just assume that he knew
Speaker 1: where it went to. He didn't need to label it,
Speaker 1: so it doesn't it's just you can put it down
Speaker 1: and unlabeled star chart.
Speaker 3: Put that in my old pocket, adds problem sigma.
Speaker 1: Yes, second, are you wait, noble captain? You need somebody
Speaker 1: to put that in a pocket? Right, Yes, we see.
Speaker 1: It cannot be your first choice for that. I have
Speaker 1: pockets are plenty, big pocket, small pockets. I even have
Speaker 1: a pocket here that says for unnamed star charts. Specifically,
Speaker 1: he needs some not just someone who has empty pockets.
Speaker 1: He needs someone who will not then resell the ab them.
Speaker 1: I won't resell it, and if I do, I'll buy
Speaker 1: a better one for half the price, so you'll still
Speaker 1: you make up profit.
Speaker 3: It's like an investment, don't you understand. Nail down to
Speaker 3: pocket and whisper pocket.
Speaker 16: This psychically powerful being has followed us from planet to
Speaker 16: planet in an attempt to steal away crack. And now
Speaker 16: we have taken a powerful map. Someone much more powerful
Speaker 16: than him is going to come for this map and
Speaker 16: they're going to kill anyone who's carrying it.
Speaker 3: Sorry to give it. You're right, Sigma Sigma. I think
Speaker 3: you should have it. I don't want it anyway, it's.
Speaker 5: Worth I'd then like to walk over to Sigma Sigma.
Speaker 5: I've told Pockets some bullshit about this dangerous That's why
Speaker 5: he thinks it's a lightning world for other people hunting you.
Speaker 2: What an idiot?
Speaker 3: What stud cat? Very good Captain.
Speaker 5: That we're not telling him the truth, but I think
Speaker 5: that it's just much easier to manipulate him like this.
Speaker 3: I think it's for the best.
Speaker 16: Excellent, Thank you very much.
Speaker 3: All right, you can I walk over to Vina quickly.
Speaker 5: Navina, we don't need to whisper, but I don't want
Speaker 5: you to feel left out as part of this, and
Speaker 5: I appreciate the fact that you've looked after crumb.
Speaker 3: Oh, thank you. I mean it's just feeling little under
Speaker 3: the weather.
Speaker 1: Oh.
Speaker 3: I saw stars that shouldn't exist.
Speaker 1: I saw blackness in a way that I could never
Speaker 1: even comprehend again, and I'm losing it so quickly in
Speaker 1: my mind.
Speaker 3: I'm just remembering the memories instead of the feeling. Is
Speaker 3: this You could touch it again? If you aren't, you're
Speaker 3: just gonna hook some like crack.
Speaker 2: Space space rock on my days.
Speaker 1: Okay, you guys can now short rest because you've got
Speaker 1: you could only do the long rest once twenty four hours,
Speaker 1: but you can short rest and get held back.
Speaker 2: I'm good. I didn't get hit at all.
Speaker 3: Yeah.
Speaker 1: And then in the morning, your horses have all recharged somehow.
Speaker 2: They just like go sigma.
Speaker 1: Your horses are canonically lunar powered. That way, they can
Speaker 1: recharge at night to make them feel like actual is resting?
Speaker 2: Is that I just really yeah? Yeah, that's very good.
Speaker 3: So you're confirming that this planet has a moon? Yes
Speaker 3: it does.
Speaker 2: Is it made of cheese?
Speaker 1: It has three moons, first lunch and dinner, that's what
Speaker 1: they call which moon was this? But they come up
Speaker 1: at different times of night and in accordance to which
Speaker 1: moon was that then, so in the middle of the
Speaker 1: night it would be the lunch moon, the lunch moon. Okay, gotcha,
Speaker 1: you could there like visit.
Speaker 3: Just quickly as as you know, we're in the morning.
Speaker 3: We're about to settle up again. Is that riding? Can
Speaker 3: I can I tinker with the horses? I have tinkers tools.
Speaker 1: Give me what you try.
Speaker 6: I want them just to kind of just stop being
Speaker 6: weird us around, maybe get a little bit faster.
Speaker 2: Functions. Yeah, you know, like occasionally just booking us randomly
Speaker 2: and making strange not quite?
Speaker 3: Can I git you?
Speaker 11: Second?
Speaker 3: Do you hate me? Do you do you hate me?
Speaker 6: Is this?
Speaker 1: Are you good? No, let's come to one side for
Speaker 1: a second. What do you think you're doing? You're taking
Speaker 1: my weird horses away from me?
Speaker 3: I am this is gonna come.
Speaker 1: This is gonna come up with your post. This is
Speaker 1: this is gonna cover your post d D report that
Speaker 1: were to write up your player report.
Speaker 3: Are moving a level of whimsy? Yeah? Of course? Could
Speaker 3: you leave in the dramatic music when we arrived somewhere.
Speaker 1: Doing his horse?
Speaker 5: Right?
Speaker 1: Are you doing everyone's horse?
Speaker 6: I can?
Speaker 3: I can do other people's horses. Just give me that role.
Speaker 2: I'm okay with mine. I like mine the way they are.
Speaker 3: Okay, tinkers tools. It's asking me for what attribute?
Speaker 1: Intelligence?
Speaker 2: Yeah?
Speaker 3: Intelligence?
Speaker 1: Okay seven seven? You make them worse.
Speaker 7: Oh, they start playing a dangerous game. They actually just
Speaker 7: start speaking to you now. Oh whoa, Oh you've given
Speaker 7: me a voice father, thank you. Ah. You know what.
Speaker 2: Actually, once I've fucked up my own house, I'm not
Speaker 2: going to touch anyone else's.
Speaker 3: I'm gonna up your own. I will live with the
Speaker 3: consequence of my actions.
Speaker 2: And I want to do one thing before we hit
Speaker 2: the road.
Speaker 1: We'll live together forever.
Speaker 3: Okay, Craig, what are you doing?
Speaker 2: Yeah?
Speaker 4: Okay, So up until now, the fridge that I have,
Speaker 4: it's not turned on or anything. It's just a fridge, right, yeah, right,
Speaker 4: So I am going to use my new bar magic.
Speaker 4: I get two runs a fire rune and I picked
Speaker 4: a frost roun. This isn't part of the flavor of that,
Speaker 4: but I have If I inscribe the frost roun into
Speaker 4: the fridge on top of its normal effects, which is
Speaker 4: like movement, speed and sturdiness and stuff, will the fridge
Speaker 4: become an actual operable fridge?
Speaker 3: Oh?
Speaker 1: I fuck it?
Speaker 3: Sure?
Speaker 2: Yeah, so the fridge is now the fridge is now
Speaker 2: a nice thirty five degrees, which is the same for
Speaker 2: fahrenheit fahrenheit and whatever the fuck that is in britain Land.
Speaker 2: I don't know.
Speaker 3: It was Celsius a minute ago at the very end.
Speaker 4: But anyway, I'm gonna take a bunch of butter, like
Speaker 4: a big slab of butter from the pancakes, and I'm
Speaker 4: gonna store it in the fridge to maybe use later
Speaker 4: in any situation, like I don't know, grease or something toast.
Speaker 4: I'm thinking of it, yeah, toast or maybe like the
Speaker 4: grease spell something like that, if I need to use that.
Speaker 4: So I now have an operable fridge.
Speaker 3: It's not a grease spell. If you just take a
Speaker 3: chunk of budget and throw it at some grease.
Speaker 2: We could do it now.
Speaker 13: That does that does remind me? Can we check our
Speaker 13: food level? Oh it's been a couple of days.
Speaker 1: Now, yeah yeah, yeah, but we can forage as we go.
Speaker 3: Yeah. Oh oh you mean the food level. I thought
Speaker 3: you meant that.
Speaker 1: Yeah no, no, yeah, so last time you checked, I
Speaker 1: think you all three already.
Speaker 3: Zero it's crimis one crims definitely not zero crims. Okay,
Speaker 3: Crimbis one. You would be starving to death if it was.
Speaker 1: I think because you guys started on four when you entered,
Speaker 1: and you've gone down to three. Yeah, and I think
Speaker 1: that Rick plan crag Are on two Avena and Sigma
Speaker 1: on three.
Speaker 2: All right, Oh well I'm okay.
Speaker 3: Interesting. Interesting. Yeah, maybe it is to do with age. Wait,
Speaker 3: I never asked, Vina, I can assure you that I'm
Speaker 3: older than two.
Speaker 2: Oh my, oh my god, good joke.
Speaker 1: I am.
Speaker 3: I am nineteen.
Speaker 8: You're nineteen, Yes, you're you're so young. Well never no
Speaker 8: one ever routed it out so ferociously. Well, I have
Speaker 8: furtherest training since I was twelve.
Speaker 1: Oh, I was in university when I was when I
Speaker 1: was when I was in university when I was sixteen.
Speaker 1: By the way, I am, oh yeah, yeah, sorry. We
Speaker 1: were just talking about being young and doing accomplishments, and
Speaker 1: when I was younger, that was the only time I
Speaker 1: ever had accomplishments. I was, you know, a few food
Speaker 1: prodigy and thank you. Sorry sorry Sigma, you were saying
Speaker 1: how old you were.
Speaker 3: I wasn't, but I can if I'm asked. Yeah, yeah, hold, hold,
Speaker 3: I'm twenty seven.
Speaker 1: Pocket goes ah.
Speaker 2: Everyone know what I was oh.
Speaker 3: Me correct, buzzer.
Speaker 2: Yeah, pocket.
Speaker 1: Anyway, yeah, no, pocket, Just I'm gonna telling you guys
Speaker 1: my ages.
Speaker 3: What do you think?
Speaker 2: Wait?
Speaker 3: Oh yeah, buck off someone else? No, nobody asked you.
Speaker 1: Yeah, wow, nobody asked you. Crumb just did exactly Nobody
Speaker 1: asked you. Oh that was a good one. You hadn't
Speaker 1: made That was good, right, Crumb? Right, I you know
Speaker 1: that was funny, Crumb goes, No, I don't get it.
Speaker 1: Is it because I'm it's an insult to me?
Speaker 6: It isn't.
Speaker 3: I think it was an insult to you.
Speaker 1: Oh, I mean that's mostly funny.
Speaker 3: It's just wait, Crumb, how how old are you? Oh?
Speaker 7: Me?
Speaker 1: Oh, I'm I'm twenty one years old. I graduated you
Speaker 1: University when I was eighteen, with a PhD in food.
Speaker 3: It's actually genuinely very impressive.
Speaker 2: That makes sense. I graduated college after only six years.
Speaker 3: Wow.
Speaker 2: Wo, how are you crack twenty eight?
Speaker 3: Wow? Oh we're much closer in age than I thought.
Speaker 3: Rend rig Oh yeah, what about you? You man years?
Speaker 5: I believe I'm around thirty five, right right right.
Speaker 1: We've all been doing it in our own species years,
Speaker 1: so I don't. We cannot, we cannot contrast that we've
Speaker 1: got a time differently. Yeah, have to sort that all out.
Speaker 3: At some point, all of this information maybe entirely meaningless.
Speaker 2: Yeah, yeah, crag might be like four hundred years old,
Speaker 2: like we're actually the exact Sam.
Speaker 1: Okay, let's uh, that's good.
Speaker 3: God, let's mount know.
Speaker 1: Okay, So nothing else eventful happens. Well, actually, Sigma Pocket
Speaker 1: will approach.
Speaker 3: You at some point. Are we on a horse back
Speaker 3: at this point?
Speaker 1: Yeah, a horseback. He comes up and the horse goes, Oh,
Speaker 1: a visitor approaches you, my lord.
Speaker 9: Oh pucket hella, I didn't know this use and your
Speaker 9: horse is so much smaller than mine.
Speaker 2: I I just wanted to.
Speaker 1: I wanted to come over and apologize for the way
Speaker 1: you did some cool stuff in that battle. And I
Speaker 1: wanted to, you know, just say I wanted to give
Speaker 1: you a gift.
Speaker 3: Oh god.
Speaker 1: He pulls out of his pocket just like it's a
Speaker 1: small it's a small cube, and he goes, just open
Speaker 1: this whenever you feel like it it's a it's a gift.
Speaker 1: It's it's it's it's a gift for me to you
Speaker 1: because I just feel like maybe you've gone underappreciated, and I.
Speaker 3: Know, you know, I just want to maybe this makes
Speaker 3: it up between us. Can I can I give an
Speaker 3: insight check here? You do not need to.
Speaker 2: You don't knock.
Speaker 1: He just don't, okay, and her away.
Speaker 2: Yeah, I think I walk up to signal and so
Speaker 2: what's that thing?
Speaker 3: Oh, it's just some scrap I found.
Speaker 6: And once I know that pocket isn't looking, I'm just
Speaker 6: gonna sort of cast off into the to the side.
Speaker 1: It's against like a just blows up. Oh my god,
Speaker 1: and it's just like there's a giant sausage on fire
Speaker 1: in the distance.
Speaker 2: Now, wow, that's pretty cool.
Speaker 15: One of those turns round and he goes, I don't
Speaker 15: think that was gonna happen, Like, all right, I'm not
Speaker 15: even going to ask what you thought was going to happen.
Speaker 3: I'm just gonna ride on.
Speaker 1: You obviously broke it. So eventually, you guys get to
Speaker 1: the edge of the soup sea. And as you arrive, right,
Speaker 1: you've gone, you know, you you exit Breakfast Hills a
Speaker 1: while ago. You know, you're just sort of in regular
Speaker 1: food areas. Yeah, until eventually you reach the soup sea
Speaker 1: and it's just like.
Speaker 2: A beach yea.
Speaker 1: Yeah, this giant sea of soup it's like this brown
Speaker 1: liquid pulses and it's steaming as well.
Speaker 3: It's hot.
Speaker 2: Nice are they're like noodles floating around?
Speaker 1: Yeah, yeah, a little bit of As you ride up
Speaker 1: to it, Crumb turns and he goes, ah. So the
Speaker 1: soup sea sanctum is uh in the sea we we
Speaker 1: like like it's it's above. We just have to we
Speaker 1: need a boat.
Speaker 2: Well, I mean, I've never been to an ocean before,
Speaker 2: but I just walk in the water and see what happens.
Speaker 1: Oh, well it's hot for one thing.
Speaker 2: Yeah, well I'm good at that.
Speaker 3: You need be fine.
Speaker 2: Yeah, I need to breathe, Like I don't know how
Speaker 2: I work, So we'll find out, you know.
Speaker 13: I mean, okay, I think we're going to come into
Speaker 13: a similar problem that we did with the maple syrup,
Speaker 13: to where the soup is not actually water.
Speaker 2: Therefore, like I can't breathe in itra ya YadA crag
Speaker 2: is never again, there's no oceans or lakes on his planet.
Speaker 1: Have you not been on a planet that has oceans
Speaker 1: or lakes or do you like know through your like
Speaker 1: education that you very clearly have that Ashcar cannot swim.
Speaker 2: I know I can't swim but do I need they
Speaker 2: can't go.
Speaker 1: Fully submerged underwater. They can kind of they can go through,
Speaker 1: but they can't get fully submerged underwater because then their
Speaker 1: cores will go out.
Speaker 2: Okay, well I would know that.
Speaker 1: Yeah, it's kind of the it's it's the equivalent of
Speaker 1: like a human like losing breath in a way, right,
Speaker 1: Like it doesn't happen immediately. It starts to fade and
Speaker 1: it goes out. So you can't like you can't do
Speaker 1: it underwater swimming for a long period of time there
Speaker 1: you will would not at least when a human comes
Speaker 1: back for air, they can kind of get air back quickly,
Speaker 1: but you would need a longer recovery time.
Speaker 17: Could I swim in like magma? Yes, okay, yeah, so
Speaker 17: that's different. That's okay, a cup of soup, Yeah, you
Speaker 17: can get a cup of soup.
Speaker 13: Yeah, you can get here's a question then, because the
Speaker 13: soup is hot, will that make a difference to this
Speaker 13: particular property of the ashkar.
Speaker 1: Yeah, no, it's still in this situation.
Speaker 2: Yes, in this situation, now, I would say, yeah, yeah, I.
Speaker 1: Think it has to be specifically magma like it's it's
Speaker 1: it's still getting liquid.
Speaker 2: And can the sand on the beach be like oyster
Speaker 2: crackers to put in the soup?
Speaker 1: Sure? Yeah, yeah, you can get a color soup. It's
Speaker 1: this is where you will.
Speaker 2: I can't eat it though.
Speaker 1: It's really good actually, and it's like beef.
Speaker 2: But the thing is, can you eat it?
Speaker 3: You can eat it.
Speaker 1: He's a three.
Speaker 2: I can't ye.
Speaker 1: Near three minimum. It's kind of it is a beefy broth.
Speaker 1: But when you can taste mushrooms, you can taste onions,
Speaker 1: you can taste carrots, you can taste a variety of
Speaker 1: different things. Actually, as you start, you know, like Willy
Speaker 1: Wonka when she has the bubble gum and it just
Speaker 1: goes through all the flavors. Right, oh yeah, that's kind
Speaker 1: of what's happening with the soup. Right, you start getting
Speaker 1: through all the difference, and you get the tomato, when
Speaker 1: you get the all of the other soups, soup.
Speaker 9: I didn't think it was possible for something to have
Speaker 9: such a depth of flavor. This is truly the best
Speaker 9: thing I've ever tasted.
Speaker 3: And then.
Speaker 1: It's incredibly salty and like seawater, not safe for consumption.
Speaker 1: Tasty soup of the world. But it's not safe because
Speaker 1: option because it's like seawater, it's actual salt water.
Speaker 9: Oh okay, actually, you guys are not missing out on anything.
Speaker 2: Well okay, we need a boat, all right.
Speaker 1: Well I think that's the thing is it's got the
Speaker 1: taste of like a level five, but because of its
Speaker 1: like inedibleness, that brings it down to a level three.
Speaker 1: That makes sense.
Speaker 2: Yeah around here.
Speaker 3: Oh yo, you've gone with crafting a boat.
Speaker 1: I was going to rent one, not visibly, but you
Speaker 1: can walk along the shoreline and hope to stumble into
Speaker 1: one if you wanted to be a transports exactly right. Okay,
Speaker 1: so if you you will take a couple of hours,
Speaker 1: but as.
Speaker 3: You will say, you do it.
Speaker 6: I I really like the idea of us like on
Speaker 6: the seaside, slowly gay, you know, marching with you in
Speaker 6: a single ye, just because aspectically that's very cool.
Speaker 1: Looks really nice with the gravy soup.
Speaker 3: One. Yeah, so I like it.
Speaker 1: Yeah, let's do that your horses going across. That's reflecting
Speaker 1: rent a boat to a town where the houses are
Speaker 1: made out of fish bones a bone city, fish.
Speaker 2: Bones, oh, fish bones okah yeah yeah.
Speaker 1: And there's a you know the big store that says
Speaker 1: fish exclamation mark, and there's that's that's sort of it.
Speaker 2: Any boats on the water.
Speaker 1: You do not see any boats on the water here
Speaker 1: per se, but you do see like the symbol of
Speaker 1: a boat underneath the fish, like you're like, you know, oh,
Speaker 1: like it would otherwise be a boating supply boats on
Speaker 1: the soup.
Speaker 3: So I think they sell the fish boats.
Speaker 2: Okay, they're gonna need a big one.
Speaker 3: For me, though sharp is selling fish.
Speaker 5: Chances are they are acting that fish somewhere, so they
Speaker 5: probably have contacts who have a boat, or they own
Speaker 5: a boat themselves. So we could either walk into that shop,
Speaker 5: introduce ourselves and ask if we can use their boat
Speaker 5: a safe passage, which would be a simple way, or
Speaker 5: we could walk in and all claim that we're actually
Speaker 5: fishermen in need of a boat. I don't know why
Speaker 5: would add the extra layer to it.
Speaker 4: I think he might, honestly, I think we could just
Speaker 4: walk in and just ask for a boat like normal customs.
Speaker 5: We should try that first, But we've got the fake fish,
Speaker 5: not a land kind of in the back pocket.
Speaker 1: None have money, by the way, excellent except for pocket
Speaker 1: has money.
Speaker 3: Money.
Speaker 1: You guys walk into the shop and as you walk
Speaker 1: in the stench or blood immediately hits you. You see
Speaker 1: bodies on the ground, ripped. You see what looks like
Speaker 1: maybe an old man hunched over the table where he
Speaker 1: would have sold goods in his living life, now dead.
Speaker 1: Oh god, a giant piece of rock sticking out of
Speaker 1: his back.
Speaker 13: Oh.
Speaker 4: I immediately immediately run out and run into another building
Speaker 4: and see if there's dead people in there too.
Speaker 3: Yeah.
Speaker 1: Every building you now go into is full of full
Speaker 1: of dead people. Dead people. But it's also just like
Speaker 1: meat also around meat, like splattered meat on the walls.
Speaker 2: Oh man, they're sending us a message. Oh lord, this
Speaker 2: is mess.
Speaker 3: When you said when you said, there's a rock sticking
Speaker 3: out of his back, like, yeah, like a like a
Speaker 3: almost like an Ashkarian weapon?
Speaker 2: Is it one of my like, oh my goodness, all right,
Speaker 2: can I examine the.
Speaker 7: You know? Oh?
Speaker 1: Yeah, you you take it out of the old man? Yeah,
Speaker 1: and it's yeah, it's definitely. It's definitely a n Ashcar weapon,
Speaker 1: you can tell. Yeah, I mean it's like a javelin
Speaker 1: almost similar to yours.
Speaker 4: Ashcar weaponry is not meant to slaughter wholesale.
Speaker 1: It has a name carved into it and it says Wreck,
Speaker 1: other brother of Rack.
Speaker 2: Other brother of Rock and Rack.
Speaker 4: In my culture, In my culture, the brother's ranking is
Speaker 4: very important. Other brother is I don't know, it's higher
Speaker 4: up on the on the stronger than Rock or weaker
Speaker 4: than that.
Speaker 1: As you look around this village, then all of the
Speaker 1: people in it are dead and all of the modes
Speaker 1: are gone. But what's quite evident is obviously all of
Speaker 1: the supplies in these places are still here. It's not
Speaker 1: being ramsacked, like they haven't been completely looted.
Speaker 3: Okay, there is materials here.
Speaker 2: There's no honor in this.
Speaker 4: These people didn't even have the ability to fight back,
Speaker 4: Like are any of them holding weapons? Like they tried
Speaker 4: to fight back, maybe one or two, but they're not
Speaker 4: very like.
Speaker 2: It's very clearly a one sided slaughter kind of thing.
Speaker 1: One of them has like a rifle.
Speaker 3: And there's hardly any fish at all. Mm hmm. Is
Speaker 3: there like a shipyard where the boats would have been? Yeah?
Speaker 1: They yeah, yeah, I mean that's essentially what you're in
Speaker 1: in a way.
Speaker 3: Are there any ships in the boatyard?
Speaker 1: No, no, no, there's no ships left.
Speaker 2: All right, I start just assembling the houses to start
Speaker 2: making a boat.
Speaker 6: Okay, yeah, I suppose if they if they have if
Speaker 6: they have a shipyard, they have the Yeah, they have
Speaker 6: to have.
Speaker 2: Everything to start making boats.
Speaker 1: Yeah, I'm gonna need I need some good roles. If
Speaker 1: you guys are gonna who who?
Speaker 11: Who?
Speaker 3: Actually?
Speaker 5: Right now?
Speaker 4: I have an assortment of different tools. I have tools,
Speaker 4: glass blowing tools, cooks, utensils, painters supplies, and smith's tools.
Speaker 4: I don't have woodworking tools. I didn't build a pool smith.
Speaker 1: Wait, so wait did you say you had woodworking?
Speaker 2: I don't have working That's the one thing I don't.
Speaker 2: I we I have a thing I could do. I
Speaker 2: have tactical mind for that. I expend a level of
Speaker 2: second wind to push. I can add a one D
Speaker 2: ten to that. Well, do I think a sixteen might
Speaker 2: be able to make it?
Speaker 3: Inspiration for that as well? That tilS it.
Speaker 1: Yeah, I mean he did roll it before I asked
Speaker 1: him to. So I will allow you to do that
Speaker 1: because I assume that's what you would have done. Okay,
Speaker 1: So yes, all right, give me the detail, give me
Speaker 1: the D six or whatever it is, and six that's twelve,
Speaker 1: and then give me the D six rick plan two
Speaker 1: so that we get fourteen fourteen. So we have that
Speaker 1: warm number so the smithing of the metallic parts of
Speaker 1: this ship is at a fourteen level. Sick Vina Rick plan,
Speaker 1: what are you guys going to do in terms of
Speaker 1: crafting this.
Speaker 13: Vessel when it's done, I'm going to make a religion
Speaker 13: check to Chris in the boat. Okay, so it's not
Speaker 13: it's not even close to being done yet.
Speaker 3: We're jumping the the vino.
Speaker 2: We're not done yet. I haven't even finished the hall
Speaker 2: for god sake.
Speaker 1: Yeah yeah, yeah, yeah. He's just smithing metal at the moment,
Speaker 1: almost creating the parts. But he can't even he can't
Speaker 1: parts together. Probably, yeah.
Speaker 9: I mean you're from a watery world, right, could you?
Speaker 9: I don't know, help guide me. I you know, I
Speaker 9: can work with lumber, I can work with wood, but
Speaker 9: I don't. I don't know what I'm doing, what shape
Speaker 9: I'm making?
Speaker 3: You know, well, we don't.
Speaker 8: We don't use a lot of vehicles in we swim,
Speaker 8: so I'm not actually that knowledgeable and aquatic vehicle.
Speaker 3: I mean, listen, you know in my world we all walk,
Speaker 3: but I still have a car.
Speaker 2: What kind of car does?
Speaker 3: This is just true?
Speaker 8: I mean, I mean you do want it to be aerodynamic.
Speaker 8: I mean you don wanted to, you know, put the water.
Speaker 8: You want to shop much like swimming. You know, when
Speaker 8: when we swim, we we point out twars like.
Speaker 3: This pocket is.
Speaker 13: I'm kind of just going to describe it as how
Speaker 13: I would swim and like as a velinari would move
Speaker 13: in the water to try and like help you with
Speaker 13: the sub aerodynamics of this boat.
Speaker 1: You guys.
Speaker 4: Oh, sorry, Craig, I say, I have an idea because
Speaker 4: I'm like, I'm making stuff, but I'm like, I've never
Speaker 4: built a fucking ship before. I have no I'm gonna
Speaker 4: I'm a crazy idea. I'm going to go in the
Speaker 4: fucking ship building office and look for a fucking blueprint
Speaker 4: that can actually show me how to building really good.
Speaker 1: I do you like that you started making the ship first,
Speaker 1: So when do you find this blueprint? Somebody else will
Speaker 1: have to use it? Okay, So give me, Craig. You
Speaker 1: go in, give me a perception when you're doing that.
Speaker 1: Whilst that's happening, WHI that's happening, you hear an exploits
Speaker 1: a one?
Speaker 3: You got a one?
Speaker 1: So I loudly announced that you're going to find a blueprint.
Speaker 1: And you go into a room, yep, and you close
Speaker 1: your eyes.
Speaker 2: You've got a rutter cooler in Here is the second
Speaker 2: time you've rolled one. I got a zero last time.
Speaker 2: I'm doing better, you guys.
Speaker 1: Hear an explosion from outside, and as you turn to look,
Speaker 1: you see that pocket has blown up his horse. And
Speaker 1: he goes and he starts grabbing all the parts and
Speaker 1: he turns around. He goes, guys, this.
Speaker 3: Stuff is perfect from making a boat. What are you
Speaker 3: talking about.
Speaker 1: He's got all their gidgets and the gasmos and a tap.
Speaker 1: You know, you got word and steel, but you need
Speaker 1: you need this. And he's he brings and it's all
Speaker 1: you know. He's got like the motor and like the
Speaker 1: circuitry of the horse right, and he's like he hands
Speaker 1: it over and he's like, see, but we need more.
Speaker 3: Can I blow up your horse too? No, my horse speaks.
Speaker 3: I'm forming too much of a bond with it.
Speaker 9: All right, we're going to try and make the boat
Speaker 9: according to Navena's instructions. Because we have no blueprints, we
Speaker 9: have a lot of lumber. We have some strong men
Speaker 9: here who can work the lumber. So let's let's just
Speaker 9: get it started.
Speaker 6: I'm going to try and use the limit that they
Speaker 6: have one bed to form a ship ship hip ship
Speaker 6: that's kind of just gonna look like Navena swimming.
Speaker 1: I guess, is anyone for this blueprint or you're just
Speaker 1: going brow dog in it.
Speaker 3: I would like to head into from a Felinari.
Speaker 1: Yeah, fair enough, in some.
Speaker 5: Of the houses and see if I can find any
Speaker 5: small models of ships, because with it being a community
Speaker 5: built on a shore, give me chances are there's going
Speaker 5: to be like a little kind of nick knack or.
Speaker 1: A little thing that can give you give me a perception.
Speaker 2: You could do better than a one rick. You'll be fine.
Speaker 1: Ten is better than a one. You're looking around these
Speaker 1: houses and you, I mean, yeah, you find a ship.
Speaker 1: You find a ship in a bottle, but it's somehow
Speaker 1: sci fi just pretend. Okay, it's like it's it's it's
Speaker 1: a cool looking science fiction ship and the bottle is
Speaker 1: like from the future.
Speaker 5: I'd lad to walk out and go so ev Actually,
Speaker 5: what we're trying to build is this without the bottle
Speaker 5: and bigger.
Speaker 2: Alright, then, so.
Speaker 1: I don't think that's enough to give you advantage stigma,
Speaker 1: but I'll give you a plus one to your role.
Speaker 3: Okay, Navina, that doesn't look anything like what you described. No,
Speaker 3: it doesn't even perhaps, I mean it doesn't need to exactly.
Speaker 5: That's all we're trying to do is effectively follow the
Speaker 5: principles of buoyancy and the displacement.
Speaker 1: I'm I'm gonna give you two roles here, Navina. You
Speaker 1: give me your sort of knowledge of ship roll, which
Speaker 1: I think is just going to be an intelligence for you. Nvena. Yeah,
Speaker 1: and if that is above a threshold, it will give
Speaker 1: Sigma advantage. If it's not, he will just have to
Speaker 1: roar doc the role. So Navina, give it to me.
Speaker 1: Nineteen right to swim, Sigma, you have advantage on this
Speaker 1: roll for creating the ship.
Speaker 3: And do you have a plus one?
Speaker 6: All right?
Speaker 1: And it will be complimented by fourteen Yeah, give me
Speaker 1: that tickets Tiky tools twenty four. It's a critic and
Speaker 1: a plus one, So that's a twenty five. So with
Speaker 1: rick plans little thing, and with no Vena's big information,
Speaker 1: and with Crag helping you out with melting down meadow
Speaker 1: and parts, and you know what, with with some of
Speaker 1: Pocket's dead horse, you managed to craft a.
Speaker 3: Ship a vessel. It looks beautiful.
Speaker 1: You can describe it.
Speaker 3: For me, and then my little thing finally helped.
Speaker 2: Oh man, I tried to paint it.
Speaker 1: So then Crag gets a four foot painter the supplies,
Speaker 1: and then the Vena you tried to bless it, and
Speaker 1: God the Vina you tried to bless it and got
Speaker 1: a five. So I think you maybe you're two stunned.
Speaker 2: This is kind of a shitty looking ship. Yeah, you know,
Speaker 2: you know when people like Chris and Both with like
Speaker 2: a bottle of champagne. She goes to do that and
Speaker 2: just like punches a hole in the hole.
Speaker 4: I go to paint it and there's only half a
Speaker 4: bucket of like beige and that's all I got, and
Speaker 4: so it barely covers the ship.
Speaker 1: All right, And okay, because this is a vehicle in
Speaker 1: eon veil, Pocket adds the final extra detail. As the
Speaker 1: ship goes, I am ready to set sail.
Speaker 3: All right there, now we're in your gimarsh consciousness. Yeah, well,
Speaker 3: that's unfortunately the laws of this universe.
Speaker 2: Everything must talk.
Speaker 3: It doesn't work properly if you don't. Because it's made
Speaker 3: out of old wood. The wood had to be imported.
Speaker 1: They don't grow normal trees here, so it's from fucking
Speaker 1: hundreds of years ago on some other planet.
Speaker 3: Where is this Where is this ai even coming from?
Speaker 1: Just from all around us? I guess yes, and all
Speaker 1: the ship it's it's built into its systems. You know,
Speaker 1: it's part of the circuitry of the horse that I
Speaker 1: put in.
Speaker 6: You know what.
Speaker 2: It might not be the prettiest boat ever, but it's
Speaker 2: ours and we built it with friendship.
Speaker 3: Actually was a pretty good looking before you splash it
Speaker 3: with paint. I will say, I like it. I've always
Speaker 3: want to paint there. And now you I was gonna say,
Speaker 3: see worthy? Are you soup worthy?
Speaker 1: Oh?
Speaker 3: That's what I've been designed for?
Speaker 7: Right?
Speaker 3: In that case, I say we all get on board
Speaker 3: the Friendship.
Speaker 1: You will board the Friendship horse and you could bring
Speaker 1: a horse. Does anyone else bringing their horse?
Speaker 7: No?
Speaker 2: Bring my horse? No?
Speaker 3: Okay, nobody else is bringing their horse?
Speaker 4: And was there at any point was there any dead
Speaker 4: body that had like some kind of pirate hat, not
Speaker 4: even a pirate hat, but like some kind of like hat.
Speaker 3: Sorry that okay, crack. Give me a perception.
Speaker 1: You need a five Give me a perception needs.
Speaker 3: A five rustage?
Speaker 2: What are you doing to me?
Speaker 1: Give it to me right now? Yes, there is a
Speaker 1: pirate hat.
Speaker 4: Yea, I'm still wearing the like bow tie from the
Speaker 4: wedding and I still have that, so now I put
Speaker 4: on the pirate.
Speaker 2: But surely we're getting there.
Speaker 3: Say out.
Speaker 1: Into the sea and you're you're moving through the waters
Speaker 1: of the soup.
Speaker 6: Mhm.
Speaker 1: See noodles floating in the distance, and you see one
Speaker 1: more thing in the distance. After you've been traveling for
Speaker 1: maybe like a few hours, five or six hours in
Speaker 1: the distance. Now you see a battle happening. You see
Speaker 1: another ship with an ash car on the back and
Speaker 1: his army of meat men. Because now we have meat men,
Speaker 1: and he's throwing explore elusive meat grenades out at what
Speaker 1: looks that why there was meat everywhere?
Speaker 3: Yeah, it always sense.
Speaker 2: Now it's makes sense.
Speaker 6: At a.
Speaker 1: A tar with yet glowing yellow rings on his body,
Speaker 1: soft features for a tar actually surprisingly, but he's riding
Speaker 1: on the back of a giant soup dumpling monster. Oh
Speaker 1: my noodle like appendages. It roars, it's got a meat
Speaker 1: man in one of its noodles. It like eats it.
Speaker 1: Don't tell my dad, And that feels like the to
Speaker 1: be continued moment.
Speaker 4: Yeah, okay, so it's an ashcar throwing meat grenades, fighting
Speaker 4: a bunch of people on top of a dumpling monster.
Speaker 3: Yeah, guys, don't you love Gastrovia? Incredible usage. This is
Speaker 3: just the beginning of Spacelet's.
Speaker 4: Give me all of space, Pirates, this could be all,
Speaker 4: this could be. We give get sixty episodes out of
Speaker 4: this place, easy.
Speaker 13: Honestly, I don't. I don't know how you're gonna top it. Honestly,
Speaker 13: I think you've shut yourself on the foot. I think
Speaker 13: you start with your best foot for post Kastrovia. The
Speaker 13: series is gonna get so serious.
Speaker 1: It's gonna be like.
Speaker 3: Tone Shift fun Season two.
Speaker 1: Dark light crept into the cave by degrees, faint and unwelcome.
Speaker 1: It found Sweet's face eventually and pried his eyes open.
Speaker 1: For a moment, he didn't remember where he was. Then
Speaker 1: the ache in his side reminded him. Mok sat near
Speaker 1: the mouth of the cave, back to him, broad shoulders
Speaker 1: outlined against the morning glare. The liking was still almost
Speaker 1: carved from stone, staring out at the wasteland beyond on
Speaker 1: watch mos. Sweet croaked, pushing himself up on one elbow.
Speaker 1: Mox turned his head slightly. He did not look tired,
Speaker 1: but even a little. You're wake, he said, voice flat
Speaker 1: and practical.
Speaker 3: Good, we can move.
Speaker 1: Sweet dragged himself upright, wincing.
Speaker 3: Were you sitting there all night?
Speaker 1: Did you sleep? Moks ignored his questions. He stood instead,
Speaker 1: brushing dust from his trousers, and faced them fully. They
Speaker 1: held each other's gaze for a long moment, captor and captive,
Speaker 1: though something about it felt less certain than before it was.
Speaker 1: Then Sweet noticed the absence, the weight at his throat gone.
Speaker 1: His hands flew up instinctively. Nothing, no cold metal, no
Speaker 1: cruel band pressing against his skin. He blinked, heart stuttering.
Speaker 1: He must have shattered in the crash, and he'd been
Speaker 1: too consumed by pain to notice a collar, he said,
Speaker 1: stating the obvious it's gone. Relief should have flooded him.
Speaker 1: Then it didn't, not properly. Yes, there was a lightness there,
Speaker 1: anyone would feel it, freed from the promise of sudden death.
Speaker 1: But beneath there was something stranger, discomfort, as if a
Speaker 1: structure he'd leaned against had quietly been removed. When he'd
Speaker 1: been a night, there'd always been rules, orders, boundaries. The
Speaker 1: collar wasn't much diday. It limited his choices do as
Speaker 1: told or die simple. But he had left the kingdom
Speaker 1: to escape chains, so why did their absence feel unsteady?
Speaker 1: Was he an idiot? Mox grunted, not a big dealer.
Speaker 1: There was a dud anyway. What Mox reached into his
Speaker 1: pocket and poured out the remote. He crushed it casually
Speaker 1: in his paw. When he opened his hand, only bent
Speaker 1: scrap metal remained, No wiring, no mechanism, nothing that even
Speaker 1: held power. There was never a bomb, he said, I
Speaker 1: just strapped some metal around your throat in tolds you otherwise.
Speaker 1: Sweet stared at him. Of course, of course there hadn't
Speaker 1: been a bomb. They barely had basic supplies. Why would
Speaker 1: they waste advanced explosives and one reluctant night. If we
Speaker 1: had that kind of teck, Mox went on, they wouldn't
Speaker 1: be stabbing it to you. We were barely getting by,
Speaker 1: and I'll just have bomb collars lying around. Sweet felt
Speaker 1: heat rise in his face. He'd never questioned it, never
Speaker 1: considered another possibility. He simply believed maybe he was stupid naive.
Speaker 1: At least the Lichen gave him a small, solid punch
Speaker 1: on the shoulder, almost friendly.
Speaker 3: Ey, don't look so crushed, Sir Knight, he.
Speaker 1: Said, allowing himself the faintest smile. You'll learn the right
Speaker 1: words at the right moment are often stronger than bombs.
Speaker 1: As if someoneed by the thought. An explosion thundered somewhere outside.
Speaker 1: The sound rolled across the rocks, followed by a scream
Speaker 1: that cut off far too quickly. A dismembered arm arked
Speaker 1: past the cave entrance, spinning lazily through the air, a
Speaker 1: ribbon of blood trailing behind it. Both of them watched
Speaker 1: it land somewhere out of sight. Moxs tilted his head,
Speaker 1: but he added mildly, sometimes bombs can be pretty effective too.
Speaker 1: Let's get going, and he started towards the exit, but
Speaker 1: Sweet kept staring at the mouth of the cave.
Speaker 3: He could leave.
Speaker 1: There was nothing physically stopping him now, no collar, no chains,
Speaker 1: just opened ground and the faint promise of freedom. He
Speaker 1: could run, carefully, of course, avoid the land mines step
Speaker 1: where Moks had stepped. Try not to think about what
Speaker 1: would happen if he guessed wrong. He had no oath
Speaker 1: binding him, no king, no command, no reason to follow
Speaker 1: this man into a fight that wasn't his. MOK stopped
Speaker 1: a few paces away. He didn't turn at first, just
Speaker 1: stood there, like he'd heard something shift behind him. Then
Speaker 1: he looked back, his expression softening slightly. Look sweet, he sighed,
Speaker 1: You might think I'm heartless, fair enough a faint shrug.
Speaker 1: It is some truth to that, But I am doing
Speaker 1: what needs doing. He gestured vaguely towards the horizon. These
Speaker 1: war lords, they built this mess. They are architects of
Speaker 1: an oppressive system that has remained unchecked for far too long.
Speaker 1: His gaze sharpened. How many people have you seen sulfur
Speaker 1: because the law said they had to? How many did
Speaker 1: you walk past because it wasn't your place? Sweet didn't answer,
Speaker 1: I've heard that Kaiser nails people up and giant bars
Speaker 1: of chocolate until they bleed out. That was true, Sweet
Speaker 1: had helped, even he had told himself they were criminals
Speaker 1: at the time, monsters, the worst of the worst. That
Speaker 1: justice was supposed to look unpleasant. But when he searched
Speaker 1: his memory for their faces, he didn't find monsters. He
Speaker 1: found fear. The Twizzler had done worse, The Dukes had
Speaker 1: done worse. They had received titles for it. Wasn't that
Speaker 1: why he left? If you can believe it, Mok said quietly,
Speaker 1: Spork is worse. For a moment, his eyes went distant,
Speaker 1: then he blinked it away.
Speaker 3: Me and you. We can't fix everything, but we can
Speaker 3: fix one thing.
Speaker 1: He stepped closer. I'm not asking you to fight a war.
Speaker 1: I just need Spork dead. If you can help me
Speaker 1: do that, I can guarantee your safety. I can get
Speaker 1: you off this planet and you can go somewhere where
Speaker 1: you can decide what kind of man you want to
Speaker 1: be by yourself. Sweet swallowed. He had always imagined standing
Speaker 1: against injustice. In quiet moments, he pictured himself defying orders,
Speaker 1: choosing what was right over what was commanded. But when
Speaker 1: the moment had come after the Twizzler's death, he'd walked
Speaker 1: away instead, told himself he was choosing freedom. Freedom had
Speaker 1: lasted less than a day before it nearly killed him.
Speaker 1: Out there alone, he'd been prey. If Mox hadn't found him,
Speaker 1: someone else would have, someone less talkative. Realistically, this was
Speaker 1: the best option in front of him. He gave a
Speaker 1: small nod. Mox flushed his teeth right follow me. They
Speaker 1: left the cave. After that, the morning air felt sharper now,
Speaker 1: the land darker than yesterday. Scarred by soot and old fire.
Speaker 1: Mos moved first, picking a path with the same careful precision,
Speaker 1: nose testing the wind, eyes scanning the ground. Sweet followed
Speaker 1: in his steps, slower but steadier than before, the metal
Speaker 1: in his side pulling uncomfortably with each stride. After a time,
Speaker 1: when the silence grew too loud, he spoke up, you, Ah,
Speaker 1: you mentioned you had a plan. Mox didn't look back.
Speaker 1: I did, and he pressed, it would be chiefly reassuring
Speaker 1: to know the sort of shape of it. Mocks grunted.
Speaker 1: When I worked for Spork, he built things I gathered
Speaker 1: During the day, he went on. I did whatever he needed, weapons, vehicles, reinforcements,
Speaker 1: fixed what he broke, helped him break more. His tone
Speaker 1: was flat, practical, no pride in it or no apology either.
Speaker 1: The crested a ridge of black and stone. Steam hissed
Speaker 1: somewhere in the distance. But the night he continued, when
Speaker 1: everyone else was asleep. I dug, Sweet frowned. You dug Tunnels,
Speaker 1: He clarified all across his territory. Supply roots, he thought,
Speaker 1: emergency passages. He led the idea of having hidden ways
Speaker 1: to move his explosives around. A pause, he didn't know.
Speaker 1: I kept digging after the blueprints were done, didn't know
Speaker 1: how far they went. The wind shifted moks adjusted their
Speaker 1: course slightly. I spent years doing his dirty work in
Speaker 1: the daylight, he said, buying time, learning weak points, planning
Speaker 1: for the day I'd kneed away in. They walked in
Speaker 1: silence for a few more paces before mox jerked his
Speaker 1: chin towards a distant stretch of jagged rock, one of
Speaker 1: the entrances his utdad way still a fair distance. His
Speaker 1: lips curled faintly. Was hoping we'd drive there, to be honest.
Speaker 1: Sweet glanced back at the smoking wreckage, barely visible on
Speaker 1: the horizon, but unfortunately there had options off the table.
Speaker 1: They reached the rock near midday. It didn't look like much,
Speaker 1: just another slab of blackened stone justing from the scorched earth.
Speaker 1: Moxs approached it without hesitation, wenced his clawed fingers into
Speaker 1: a narrow seam and heaved The rocks shifted with a
Speaker 1: grinding scrape, pivoting just enough to reveal a dark opening
Speaker 1: beneath A ladder descended into it, metal rungs disappearing into shadow.
Speaker 1: He swung himself down with practice ease follow Sweet swallowed
Speaker 1: and climbed down after him. The rocks slid back at
Speaker 1: a place above with a dull thud. Sealing them in.
Speaker 1: The Darkness was immediate and absolute. He closed in from
Speaker 1: every side, heavy and suffocating, as if the earth itself
Speaker 1: had swallowed them whole. The only relief came from the faint,
Speaker 1: pink glow that seeped from sweet skin, A soft shimmer
Speaker 1: that crawled along the tunnel walls and caught against the
Speaker 1: rough stone. It wasn't much, but it was just enough
Speaker 1: to sketch the thin path ahead. It's very dark, he observed,
Speaker 1: trying not to sound unsettled. Mox's voice came from somewhere ahead. Ah, yeah,
Speaker 1: they forgot to add lights. Sweet blinked, you've forgot. I
Speaker 1: was busy. Sweet frowned into the gloom. That was odd.
Speaker 1: Digging miles of tunnel without light seemed impractical. He opened
Speaker 1: his mouth to ask how exactly that worked, when suddenly
Speaker 1: Mocks's hand closed around his. The grip was firm. Just
Speaker 1: follow my lead, the lichen, said. Sweet's heart gave an
Speaker 1: unexpected skip at the contact, a sharp, embarrassing flutter. He
Speaker 1: hoped the darkness concealed. He tightened his hold, without meaning
Speaker 1: to enforce his breathing steady. They moved forwards together, boots
Speaker 1: scraping softly against packed earth. The tunnel swallowed sounds, swallowed distance.
Speaker 1: After what felt like a long while, Sweet cleared his throat.
Speaker 1: How long will this take?
Speaker 3: Half a day?
Speaker 1: Mox replied half. Sweet stumbled slightly on foot. That's genuinely
Speaker 1: of Dunnell's work. Sweet side, that is considerably longer than
Speaker 1: I had expected. Moth huffed something that might have been
Speaker 1: a laugh. I mean, we can share stories if you like,
Speaker 1: sing a song or two, really make a journey of it.
Speaker 1: He clearly meant it as a joke, but the idea
Speaker 1: settled in Sweet's mind all the same. He realized as
Speaker 1: they walked that he knew nothing about Mox beyond violence
Speaker 1: and survival, nothing that belonged to the man outside of
Speaker 1: the moment they were trapped in. I mean that would
Speaker 1: be nice, he found himself, saying earnestly. Mox went quiet
Speaker 1: for a second. You serious, I find conversation between allies
Speaker 1: does wonderus for moral Sweet said, a small smile, touching
Speaker 1: his face. Tacy and I used to speak for hours
Speaker 1: whilst on guard duty. He glanced towards Mox's silhouette in
Speaker 1: the dark. And if we are to fight side by side,
Speaker 1: he added gently, I would very much like to know
Speaker 1: more about the man fighting beside me in the darkness.
Speaker 1: Mok muttered something under his breath, but he didn't let
Speaker 1: go of Sweet's hand. Fine, he said, what do you
Speaker 1: want to know