Speaker 1: Hello, This is Wax Stephen from table Story. If you
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Thank you, enjoy. As you are sleeping blissfully, the loudest
knock on the door you've ever heard, curse.
Speaker 2: One minute? Oh, oh, ly, can you go get that?
Speaker 3: Oh you are sleeping?
Speaker 2: Oh okay, okay, oh.
Speaker 3: Roll out of bed.
Speaker 2: And as I stand, I realize I am very queasy
from the night before. Oh you know, I really wish
I could have one day without wanting to puke in
the world. And I alurt over to.
Speaker 4: The door and I open it, rubbing the.
Speaker 2: Dirt out of my eyes.
Speaker 5: Speak for yourself, I compuke.
Speaker 2: Hello, Hi, good morning, Oh, good morning.
Speaker 1: It's it's actually not morning anymore, it's afternoon.
Speaker 6: Oh, it's so late.
Speaker 1: The Major DOMO requested that I check on you this
morning to coordinate the ritual that you said you wanted
to plan a Yes, breakfast.
Speaker 2: And breakfast would be good, but yes we would well lunch.
I suppose it's.
Speaker 3: Not time, right.
Speaker 5: Any meal you have during the day that's your first
meal is breaking your fast. Therefore it's breakfast.
Speaker 2: Oh uh right, well brunch doesn't exist at any rate. Yes,
we I suppose first of all, we should make sure
that you have I would say one or two people.
My powers are very diminished at the moment for the ritual,
one or two people that you that would be trusted
most of all, in order to participate.
Speaker 1: I will let the major don't know know.
Speaker 2: Yes, yes, excellent, thank you.
Speaker 1: Excuse me for asking, but never mind. Huh, I don't
want to be rude.
Speaker 2: Oh you couldn't possibly.
Speaker 3: Is it?
Speaker 1: Is it a custom where you're from. You might want
to bundle up a little.
Speaker 3: Huh Oh No, I'm.
Speaker 5: Naked, right, thank you? Do you have any slime clothes?
Speaker 1: I don't know what those are.
Speaker 5: I mean, I'm stalkers out here outside of my bottle?
Speaker 1: Would you like a bottle?
Speaker 5: I have a bottle, but I can't live with my
bottle's my sleeping bottle.
Speaker 1: I don't know how to help you.
Speaker 5: You just came in here as you were leaving, said
not to be rude, but by the way, you're all
really naked. And now I've realized I'm the most naked
of the lot.
Speaker 1: I I'm sorry, I'll be going.
Speaker 2: Are you naked? As I rushed over and I grabbed
some clothing to wrap around me.
Speaker 5: But now I've been Adam and Eve. Now I'm not
a word about nakedness.
Speaker 7: Now what.
Speaker 3: M look at me?
Speaker 2: Sorry about that?
Speaker 5: You apologize you're still looking at me? And I jumped
back in my bottle.
Speaker 8: Mm when the Iris turns to look at where she
had been sleeping, I'm just curled up in a ball,
just taking up the spot where your warmth is.
Speaker 2: Oh me, me, me, me, me, me, me, me, me, me,
me me. It's gonna take us a while to get going,
isn't it.
Speaker 6: Oh boy?
Speaker 5: Oh the way, Iris, what do you think slimes were?
Speaker 2: Well, I don't think I've ever seen a slime wearing
clothes before.
Speaker 5: I know I'm not like any other slime.
Speaker 2: Right, You're a very special slime.
Speaker 5: Right because I'm a word about nakedness.
Speaker 9: M hm.
Speaker 2: Does it bother you to be naked?
Speaker 1: It does?
Speaker 5: Now? I was thought I was naked.
Speaker 2: Well, I think they were more so judging me.
Speaker 5: I mean, yeah, you too, but I mean we're used
to that about I'm naked.
Speaker 2: Well, perhaps we could take some of this fabric and
pin it to you, like some sort of like a cloak. Okay,
you would look very regal in a cloak, all right,
And I'm going to take a bed sheet and just
try to enaggle it around him as a little clock.
Speaker 1: Yeah.
Speaker 5: I think the bed sheet kind of goes around well,
kind of just a round slime. I look like, well,
a water balloon with eyes. But I think that maybe
perhaps the bed sheet goes around the back of me
and then kind of gets absorbed almost.
Speaker 3: Self addition, right.
Speaker 5: And it kind of sticks out, but it also kind
of like I'm wearing it, but it doesn't need like
elastic or nothing. It's just there.
Speaker 2: Oh do you know how I ended up naked though?
Speaker 5: That between you and your god? I was in my bottle?
Speaker 2: Oh right, okay, perhaps we should find the others and
get some breakfast.
Speaker 5: And I don't know, sure, would you like a bed
sheet or something? I mean, you have your your dress,
don't she. I think he's just saying that maybe perhaps
I don't know, narrator, just start naked? Is she or
was that person to you?
Speaker 3: I've started.
Speaker 1: I didn't say anything, you jumped to it. I just
said you got to bundle up a little bit. Goodness.
Speaker 2: I thought maybe like my shirt was undone, but now
I'm naked, so.
Speaker 3: I am curled up on your all of your clothes.
Speaker 2: Oh, do you have anything that might make it so
she would move?
Speaker 5: Do I have anything so that she would move? I suppose, why.
Speaker 2: Because my clothing is underneath her and I would very
much so like to not be in the breeze at
the moment.
Speaker 5: Oh okay, I kind of roll up onto the bed
and then kind of deflate a little bit and then
slide underneath her, inflate like a water balloon waterbed, and
then kind of just roll off with her.
Speaker 2: Excellent, and I'll scoop my my belongings and get dressed.
Speaker 6: You jump me on the floor.
Speaker 8: You're on me, okay, I curl up in me, cuddle you.
Speaker 5: I think at this time I'm the consistency of a
water balloon. So like you're not getting wet or anything.
You're just on me. You're heavy.
Speaker 2: OI wait cop m hmmmm. So squeeze mm hmm.
Speaker 5: You know I've had this fantasy for a long time,
but not like this.
Speaker 10: Get off me.
Speaker 3: Yeah, I burrow into you.
Speaker 5: I'm careful, no les.
Speaker 2: We might get food if you'd like to perhaps begin
getting ready yourself.
Speaker 3: Hey bo, mhm, why are you start bouncing on you
like a like a yoga ball? Mm hmm.
Speaker 5: Oh, don't get used to that. That's my squeishiness. That's personal.
Speaker 6: M my bad. Uh there is everyone.
Speaker 5: I don't know. I didn't say stop, I said watch it.
Speaker 8: Well, there's like to imagine that cat fur is just
somehow inexplicably covering the top side of.
Speaker 2: You now, oh, like a lint roller.
Speaker 5: Uh, giving me stubble. I would like to an you
as well and say that because the frictions kind of
made you like a made your furgo like on end,
like with a balloon.
Speaker 3: Oh, I'm staticky. Oh.
Speaker 8: I will slowly and awkwardly maneuver over to where my
stuff is.
Speaker 3: And I just begin to rummage around. Hey rue, what.
Speaker 2: Do you only have these ears in this form?
Speaker 11: Uh?
Speaker 8: Oh, I guess so.
Speaker 2: So dough through your ears? Ears?
Speaker 5: Yes, that's awkward. Oh wait y, you don't have my ears?
Speaker 4: Oh?
Speaker 5: That's personal.
Speaker 2: Can you make them?
Speaker 5: You see Bow's face strained for a moment, and then
two big ears like well, I guess, not ears, but like,
how would you say, concave like spheres show up on
either side of his head, I guess, and then one
extends out at you like a long suit in a
long suit of pod cook into it.
Speaker 1: Mm hmmm.
Speaker 4: I tap on it too loud and it snaps.
Speaker 5: Back yep, mm hmm.
Speaker 1: I imagine that keeping any form other than your normal
form for any extended period of time is like taxing.
It's like tensing a muscle.
Speaker 5: Right, I'm like really cold blue tack. I need to
be warmed up first. And by warmed up I mean levels,
I say internally to the to the g okay, m.
Speaker 8: I'm been gonna look for alcohol in the room.
Speaker 1: Uh okay, let's have our first role. Yep, let's see
a role.
Speaker 11: Uh.
Speaker 1: This will be insight and insight.
Speaker 8: I think, Hey, insight, insight.
Speaker 11: Bang.
Speaker 1: Empty containers? You got?
Speaker 10: No?
Speaker 1: You got like remnants, you know, like the super dirty remnants.
After a night of partying, some people that have zero
fox to give will still.
Speaker 3: Be like, oh what do you like?
Speaker 2: How are you still thirsty?
Speaker 12: For alcohol. You've heard the saying air of the cat,
isn't it hair of the dog?
Speaker 5: I'm pretty sure it's hair of the dog. Speaking of housebun,
you frow may not to be your dad there and stuff?
Speaker 3: Oh yeah, looks great.
Speaker 6: Maybe Andrews will have some?
Speaker 5: Oh thanks?
Speaker 6: Do you know where he went?
Speaker 5: Mm hmmm. I think he kind of just went off
on his own, you know, renegade style.
Speaker 2: And Moon apparently has a room already.
Speaker 3: M m they.
Speaker 5: Narrator. You know how we can use item points right
to make uh, you know remedies alexis and tonics. Can
I use one right now?
Speaker 1: What would you like to do?
Speaker 5: I want to make a drink for through like she's
looking she's looking for a drink, right, mm hmm. Okay, well,
in that case, there was that empty glass there and
use an item points.
Speaker 1: Uh you take it out of your bag. Your bag
is like dimensional story.
Speaker 5: I am my back, Yeah, but I think narratively what
I wanted to do was kind of because it's item
points synthesize said drink using an item point out of myself. Okay,
if you're thirsty, here's a.
Speaker 13: BONIXA take it and I give it.
Speaker 3: A sniff.
Speaker 1: What does it smell like?
Speaker 5: Boh, it was the first thing that came to mind,
You Zoo. Never had you Zoo before, but I've sniffed
it before a while ago. I went to this this
Japan convention and they had you Zoo and I had
never had it before, so I sniffed it, and the
memory of that is what that's gonna taste like.
Speaker 1: I guess, Bo, why don't you go ahead and give
me willpower? Will power?
Speaker 5: Will power, will power.
Speaker 1: There's what you imagine this smells like and tastes like,
and then there's the actuality. Okay, that's a three. It
doesn't smell like that? What do you think it smells like? Through?
Speaker 8: I immediately put the bottle down on a nearby surface.
Speaker 3: I turned to bow. Mm hmm.
Speaker 6: I've got my eyes on you. I know what you
just tried to do.
Speaker 5: I'm not quite sure what you mean, but can I
have that back?
Speaker 1: That's me?
Speaker 8: I begin to back out of the room menacingly.
Speaker 5: So how do I style this? I turned to Iris
with like my cat fluff, I held my head.
Speaker 2: Oh here, let me help you, and I go about
styling his hair.
Speaker 1: Meanwhile, we follow rue ru as you close the door
leaving outside the storage room. Yesterday there were two guards
that were outside. It's sort of keeping an eye on
you all. There's one guard outside today, one of the
same ones from yesterday. You didn't get their name, but
they're sort of regal looking, and it is it is
they're They're very tall that they are quite clearly a Celestian,
probably like six five six six something like that, and
they have silver hair and silver eyes.
Speaker 8: I come to a stop pretty close to them, and
I shift my weight onto one hip. I begin to
look them up and down a hotshot. How would you
like me to climb you like a cat? Tream me out?
Speaker 1: Excuse me?
Speaker 14: Ugh?
Speaker 6: Never mind? Did you happen to see where our companion went?
Speaker 1: If you are speaking about the other hero, I believe
his name was enders.
Speaker 6: Mmmm.
Speaker 1: He was seen. He was seen returning to the Savior's airship.
It is currently under repair.
Speaker 8: However, I okay, a quick question, where can I find
some more alcohol?
Speaker 1: You seek more libations after last night?
Speaker 3: That's right, I know how to party.
Speaker 1: I suppose the kitchens. However, it is I'm assuming that
they are still cleaning up after last night. It was
quite the celebration.
Speaker 8: Okay, Well, I'll see you around.
Speaker 1: Go too far, talk and don't try to take any airships.
Speaker 8: No, I wasn't thinking about it. Now that you mention it,
it's a joke, the joke. I begin to slink off
in the direction of the airships.
Speaker 1: As you begin to venture through the gilded hall again,
you're sort of reminiscing about the stunning architecture of this place.
It's beautiful. This place is golden and sort of regal.
Marble and gold and silver ornamentally placed throughout this entire
fortress for all intents and purposes. The air is crisp
and cold on top of this mountain. There's a lot
of open arched windows and breezes that move through. It's cold,
quite cold, but the sun is bright, and wherever the
sun hits it is warm in those places. A mist
rolls through. As you begin to head up a ramp
towards the airship dock.
Speaker 6: I take my time.
Speaker 8: I pause in front of one of the open sunlit areas,
and I strach my whole body, including my tail, just
soak up the sun.
Speaker 6: This is what being a hero entails.
Speaker 3: This sea isn't two half bad.
Speaker 8: Eventually I begin to look out for Moon's airship.
Speaker 1: Yeah, there's a bustle of activity out here. You can
see things being cleaned up. There's probably a few people
that look worse for where you can see that there
is there are tapestries that are sort of being taken down,
and you can see that there are some new ones
that are being put up. You can also see that
there is a conversation out near the I guess where
you would climb up to the airship. To the airship platform.
It's essentially a large flat space, right and you can
see like there's sort of a central sort of stone platform.
It's circular, probably maybe about ten feet wide something like that,
and there's a conversation being had. You can see several
skyguards as well as somebody that you could recognize was
introduced to you at some point during the night last
night as what is effectively the leader of the SkyWatch
in Cooga, the sort of like military guard, and they're
having a conversation with several other of the SkyWatch up
by this. Up by this stone platform, you can see
that there are probably a few airships that are that
are docked. Give me an insight and willpower, I'd like.
Speaker 3: To imagine that as I'm sauntering along.
Speaker 8: I am moving quite smoothly and slowly, leisurely, soaking in
everything around me. My ears twitch in the direction of conversation.
Speaker 3: As I'm eavesdropping.
Speaker 8: It's a bit hard to focus because there's just so
much going on around me.
Speaker 1: Mm hm. As you uh try to listen in, you
don't really catch much of the conversations. But A, as
you are looking for the airship, you've completely forgotten what
Moon's airship looks like. They all kind of look the same.
It's like you're stuck in a parking lot with a
where did I park my car? Look on your face
right now, because all these airships look exactly like to you?
Speaker 3: Excuse me?
Speaker 13: Hey, hey, yes, yes, hi, good afternoon.
Speaker 8: Uh could you do me the favor and point me
in the direction of the Savior's airship?
Speaker 1: Are you one of the heroes?
Speaker 11: Uh? Yes?
Speaker 1: Immediately their lips sort of like purse and.
Speaker 3: Just kidding, of course, not those assholes.
Speaker 1: Why do you need to know where the Savior's airship is?
What are you going to do to it?
Speaker 3: I'm clearly here to help buy however, I can a
tailor wishing violently behind me come with me? Are we
going to the airship this way.
Speaker 1: Please begin to walk over towards some of the other SkyWatch.
Speaker 3: M I'd scampered a different direction.
Speaker 1: Okay, yeah, I think that's deck. There an insight for
self check.
Speaker 3: Seventeen.
Speaker 1: So one of the heroes.
Speaker 6: Disappear.
Speaker 1: Where did you go? So one of the heroes was
just here. She she was looking at the Savior's airship.
I'm not going show what happened.
Speaker 3: Let's call ye.
Speaker 1: It's essentially like there's a lot of activity here. It's
not super hard to kind of like move between different areas.
There's like stacks of crates and things. Things are being
loaded onto airships off of airships, and you can see
people are sort of bustling about. There's just like workers
that are here, as well as military personnel. M.
Speaker 3: I pick up anything.
Speaker 1: There's four airships that are docked here.
Speaker 8: Pick up anything, a rock, a box, pull my backpack
in my arms, whatever, Just load up my arms and
just start walking in the direction of whatever seems to
be the most high traffic route of folks heading towards
one of the airshifts.
Speaker 3: We'll call this an educated guess.
Speaker 1: Okay, Okay, roll a D four for me, Please, or okay,
so you head towards the right one. Yeah, you can
see there's a bunch of crew that are loading. We're
going to need that crate over there. If we're making
a delivery, then we need to make sure that they
receive every single ounce of cloth.
Speaker 15: This is high quality or imperial weave that we have here.
If we don't get every yard of fabric onto this airship,
and I mean pack it through the brim before this thing,
we'll sink, we're going to be in a lot of trouble. Understand, Yes, sir,
good Now stuck those cranks over there.
Speaker 1: You are a cat. Nearly everyone here is Celestian. They're
mostly over six feet tall. How tall are you?
Speaker 3: Oh? I believe I said I'm five ten.
Speaker 1: Okay, not a gigantic difference, but noticeable. There's a few
humans here as well. I imagine sort of loading some
things up. A few of them have like a dolly
to carry some of the heavier crates. You can see
them sort of like struggling lift. Are you lifting your side?
You're not lifting your side.
Speaker 16: I'm doing ales of work.
Speaker 1: Come on, excuse me, excuse me? You you.
Speaker 11: Me?
Speaker 1: Yes? What are you doing here?
Speaker 3: I think I'm on the wrong ship.
Speaker 1: Hmmm, this ship is this ship is bound. This ship
is bound for Brobasina.
Speaker 3: Oh yes, please excuse me, wrong ship. Very lovely though.
Speaker 1: You look like a part of the SkyWatch. What's your uniform?
Speaker 3: I am not part of the SkyWatch?
Speaker 1: What are you doing here?
Speaker 3: Then I turn around and leave.
Speaker 1: Excuse me, excuse me, my bud. You're hauling ass you
Did you still have the crate? Did you ditch the crate?
Speaker 3: Of course I just the crate.
Speaker 1: And you, uh, you sort of rush off and uh
somebody's like yelling for you as uh. The fabric sort
of like crashes and spills out. You can see, like
you know, one of those long rolls of fabric. It's
all been meticulously like rolled up like it's like beautiful
like purple, uh broidered fabric, and it just like starts,
it starts just rolling out, and it looks like it's
heading towards the edge of the of the the platform,
like it's gonna just roll off the mountain.
Speaker 8: I want to throw one of my bladed roses to
try to have it put the lingling into the ground
and stop this from rolling off.
Speaker 1: M okay, make make an attack, roll a nine. I
think that's enough. Uh. Oh, you see it's like just
near the lip the edge of the cliff. Basically it
gets stuck.
Speaker 3: There, kind of close.
Speaker 1: See, okay, call me D three. So you're looking around
they again, they all look so similar. This one's not
nearly as bustling.
Speaker 17: Uh.
Speaker 1: And you start rushing over towards uh this airship.
Speaker 3: I guess I duck inside.
Speaker 1: Yeah, there's a strange smell on the ship. What do
you think? It smells like.
Speaker 3: Mustard?
Speaker 1: Okay, there's a strong mustard smell on the ship. You
can see that. There's like a bunch of steam wafting
through the hall. There's a small, uh, like a small
like acrid smell on top of the mustard. You here's
someone yelling in the distance. You're idiot. What are you doing? No? No, no, no.
Speaker 14: Not mustard? Are you crazy?
Speaker 3: You do a steak?
Speaker 1: You don't put mustard on a steak.
Speaker 5: What are you insane?
Speaker 3: Try to slink to see what's going on.
Speaker 1: Now, Listen to me. Mustard doesn't go on a steak.
You don't marinate it with the steak. You don't do
anything with it. Okay, don't put it near the steak.
The steak must be immaculate. You don't put any mustard on.
It doesn't need anything. It's beautiful just on its own. Salt, pepper,
maybe some herbs, that's it. Maybe garlic, No mustard. Are
you crazy?
Speaker 5: I'm so sorry, chef.
Speaker 1: I was just improvising, improvising. You see somebody get backhanded,
they go, they go flying against the wall. Shit it now,
m Jeff, Please not again.
Speaker 14: Then stop making mistakes.
Speaker 1: Listen to me, get the other steaks and you cook
them right. Okay. If we we are going to be
escorting the lovely lady back to medwin Star, then we
have to do it right. I want high quality meat.
I want it to good perfectly. I want the side
dishes like a kiss from the heavens. Do you understand, yes, Jef,
I'm sorry.
Speaker 14: Good.
Speaker 9: Oh it's all this hair, the hair getting here.
Speaker 8: I am keeping load, ducking between any kind of countertops,
trying to get deeper into the ship.
Speaker 1: Oh yeah, there's food and stuff all over the place.
Speaker 6: I grab something, yeah, anything.
Speaker 1: It's a weird looking fruit. What do you think it
looks like? Oh god, I didn't really.
Speaker 5: Anything.
Speaker 1: I just known you, and I know that face that
you just made.
Speaker 3: I didn't say anything. It's a it's a purple and.
Speaker 2: Go on t that's more.
Speaker 3: Yeah, it's like a big creep.
Speaker 1: Okay, yeah, grape.
Speaker 8: With like stars on it, so innocent.
Speaker 1: Yeah, I take a bite out of it. It's like
the size of an orange. What does it taste like?
Speaker 3: Go me bears?
Speaker 1: Hm hmm.
Speaker 3: I continues scurrying like a creature.
Speaker 1: You continue on this airship.
Speaker 8: Yes, hearing, lady, high lady, Perhaps this is hopeful.
Speaker 1: Okay, yeah, you are still moving about. There's not like
a ton of rooms or anything on this These airships,
I mean are mostly like large sort of like a dirigible,
you know, so they have a a little bit different
than a blimp. It has usually like multiple balloon parts, right,
and they're contained by like frames and large propellers and things.
This one in particular has a lot of you can
see there's a lot of brass piping and stuff through it,
and you can see like there's a lot of air
pressure gauges in various places. You can see them along
the way, and yeah, it's just they'll be very clearly labeled,
like I imagine steam in and steam out something like that.
Speaker 14: Hm hmm.
Speaker 1: There s one oh, Okay, it is extremely cold. Your
finger sticks for like a second.
Speaker 6: Oh, I'll do that.
Speaker 1: There's three rooms in the hallway that you can see.
Each door is sort of steel and it has like
a like a handle instead of a door knob.
Speaker 10: Mhm.
Speaker 3: Been the first one, okay, uh it opens?
Speaker 11: Hello.
Speaker 1: You look inside. There is a small what looks to
be the equivalent of a bedroom. There's a bed that
looks like it would be able to fold up to
the wall. It is very meticulously made. There is a
you know, comfy looking pillow on it looks warm. There's
some blankets and things on there. There's a everything's kind
of like bolted down. So there's like a desk and
it looks like there's like a swivel chair that's in
front of the desk and like built into the wall.
Almost everything looks like it either folds up or is
bolted down.
Speaker 8: I stick my head into the room and try to
sniff it.
Speaker 1: Okay, I smell make me an insight and insight.
Speaker 3: Those enders even smell like twelve.
Speaker 1: Doesn't smell like enders. It just kind of smells fairly neutral.
It doesn't really smell it anything. Maybe like a hint,
a side hint of oil like grease.
Speaker 8: Interesting, take a final bite out of the fruit and
then I tossed the core into the room and then
close the door.
Speaker 1: Love that there's a core in the grape. Amazing? Yeah,
start what are we calling this? Are we calling a
star grape? Grape?
Speaker 3: Star grape grape ball? Star ball?
Speaker 1: Star ball? Okay, star ball? All right, someplace chat.
Speaker 3: I opened the second door.
Speaker 1: This one is locked.
Speaker 6: Mm hm, put my ear up against it. I hear anyone.
Speaker 1: It does sound like somebody's inside, bang on it.
Speaker 6: Enders, Are you in there?
Speaker 1: Hello?
Speaker 8: Mhm, oh sorry, wrong room.
Speaker 1: As you move on from this room's the door like
opens inwards? Somebody looks outside. You can see that there
is a There is a woman. She's wearing reds and browns.
She quite clearly has some goggles on top of her head.
She has brown hair. She's clearly a dwarf.
Speaker 8: Does she look like she is well manicured and stately
or does she seem like an employee?
Speaker 1: No, she's quite clearly covering grease, like wearing some some
sort of like overalls of some sort or like like
work clothes, you know, like a not quite a jumpsuit,
but something in between, like rawls and like a jumpsuit.
Speaker 3: I turned towards her and put my hand on my hip.
Speaker 4: Hey, I like the look very pretty.
Speaker 5: What are you doing here?
Speaker 3: I'm looking for the Savior ship?
Speaker 6: You happen to know if this is.
Speaker 3: The right one?
Speaker 1: How did you get on board?
Speaker 11: Oh?
Speaker 1: Ram, this is not the Savior ship?
Speaker 2: Oh I'm so sorry.
Speaker 6: What's wrong with What do you mean?
Speaker 3: What's wrong with me?
Speaker 1: You? Yes, you are like the Savior?
Speaker 5: You are a hero?
Speaker 6: What do you mean?
Speaker 3: Tell me more?
Speaker 1: I can see, I can I can sense you have
something that you like. Give off.
Speaker 8: I lotion regularly, if that's what you're insinuating.
Speaker 1: Were you at a party last night?
Speaker 11: Yes?
Speaker 1: I think I remember you?
Speaker 8: Oh, and I was doing you climb up on the
table and start eating the food?
Speaker 1: You put your foot, Yes, you put your foot in
my soup? That is where I remember you.
Speaker 3: Fuck, I start running.
Speaker 1: I wasn't done with my soup.
Speaker 5: Why did you put your.
Speaker 1: Begin to rush off of this ship? Yes? You could
hear somebody yelling it's ro it's rock.
Speaker 3: Fil enders. Where are you.
Speaker 1: Rollod you too? Okay, there's two airships that left you.
Look around? Uh, and are you trying to be sneaky?
Or are you making a bee line for this one.
Speaker 3: I'm making a bee line. I can't keep messing around.
Speaker 1: Yeah, you're just starting. You just start hauling ass. Like
anybody that looks like that is observing the airship DOCU
from far away just sees craziness happening. It's like when
you have a when you have a ring camera or
something on your door and you see ship going on
and neighbor's house in the distance, you know, like people
running back and forth and doing crazy shit going on
all in the background. Every every couple of minutes, some
crazy thing happens, and we see you running all the
way to the to the ship. On the eastern side.
You can see that there's a few people that are
outside that seem to be uh. There's various ropes and things.
They're sort of like pulling on ropes with pulleys, and
you can see, uh, there's a few people that have
repair hammers that are tacking away on some of the
the undercarriage of the airship. There's some people working on
the gang planks. Somebody has their shirt off and you
recognize this person.
Speaker 8: I come to a skating halt as I see the
shirtless person.
Speaker 14: Over here so I got I got it. Oh no, no,
I got it. Come here. Oh I lifted up these
over there. That's where theys go.
Speaker 18: Huh yeah, okay, take a take a break.
Speaker 14: I got it. Just show me there you go.
Speaker 1: You don't have to do this. This is our job.
Speaker 14: It's fine, it's fine. I want to thank you.
Speaker 1: Making your way over. You see, uh to watch?
Speaker 3: Yeah, I just stopped to watch. I don't I don't,
I don't stop them.
Speaker 1: Yes, hm hmm. It's like really cold and like you
can see Andrews. Andrews has his shirt off, and it's
just like this steam, you know, like rising off.
Speaker 14: I got it. Take a break. I've been doing this
all night. I've been here the whole time. Thank you.
Speaker 13: Mm hmmm uh huh Enders Enders Hey.
Speaker 14: Oh I uh hey hi.
Speaker 3: Ha uh sorry.
Speaker 18: What are you doing up so late? It's like it's afternoon.
Just getting up. I'll start putting on my.
Speaker 14: Clothing.
Speaker 18: Sorry, I was helping them. It got really hot nowhere.
Speaker 10: Yeah.
Speaker 6: Yeah, it's so funny.
Speaker 8: Everyone's just starting off their day without any clothes on.
Speaker 3: Huh.
Speaker 8: Anyway, great to see you. Uh there's a thing happening.
Speaker 18: Which sure, oh right, uh yeah you should probably go
do that. I kind of want to get the ship prepared.
Speaker 8: Uh, no offense to your capabilities, but uh.
Speaker 3: Looks kind of fucked. I think it's going to be
a while.
Speaker 18: Yeah, it's kind of messed up. I was trying to
help them. They were now they work all through the night.
Speaker 6: Did you get any sleep?
Speaker 14: Yeah? I got sleep. You know. I went to sleep
to the banging and woke up to the banging. So
I thought i'd help them move some stuff. And then
then I just got over it got over complicated, so
I wanted to just keep going. I don't know.
Speaker 18: It helped me train my mind with some sort So
where were you last night? I didn't see you after
you left the room. You were just gone.
Speaker 3: Yeah, I don't remember.
Speaker 18: Ah, you don't remember. Yeah, it didn't cause any trouble,
did you. I purposely left early me trouble.
Speaker 6: No, no, no, all right, I trust you.
Speaker 14: I trust you. That's good.
Speaker 18: People were screaming about someone running around and doing some
mischief earlier. I was just hoping it wasn't one of us,
but I wasn't really paying attention much. But we were
just coming here, asking hey, have you seen have you
seen this person? And I just kept working, so I
didn't know what was going on. I was making sure
it wasn't one of us.
Speaker 8: Uh huh, yeah, so uh we should probably go meet
up with the others.
Speaker 18: You know, I looked towards the workers, right, you know,
I did most of this up a bridge area. But
I'll come back. I'll definitely help you. You should definitely
take a break.
Speaker 14: We'll be fine, right, okay, right, and I'll finishing on
my gear.
Speaker 5: All right, I guess we need to good.
Speaker 14: Yeah, yeah, I'm fine.
Speaker 1: Right, do you know?
Speaker 14: Remember you know your way out of here?
Speaker 19: Yeah?
Speaker 8: Oh, this way, and I'll essentially kind of step behind
you and put my hands on your hips and I'm
using your body to hide myself as I'm sort of
pushing you in the direction of where I had come from, originally.
Speaker 1: A shopping car.
Speaker 8: Yeah, I'm halfway cowering behind you. And when there's like
a group of people coming, I switched to the other
side of you.
Speaker 14: You know, this looks very suspicious, and don't don't.
Speaker 8: Don't don't think too much about it, you know, just
don't think too hard.
Speaker 14: It's fine.
Speaker 10: It was.
Speaker 14: Because you do.
Speaker 6: I was looking for you.
Speaker 18: I was looking for you, all right, and I will
try to sneak with her on my back and past everyone.
Speaker 14: I guess.
Speaker 1: Okay, let's do a group check between me two. This
will be yeah, dexon insight. There you go.
Speaker 18: Okay, exon insight. There's no bond on this. Nope, nope, okay,
Oh my, oh never mind.
Speaker 14: Good.
Speaker 1: Yeah, it's not too hard. There's a lot of stuff
going on. For some reason. Someone's freaking out about some
clothing or fabric that's been torn or something looks horrible.
Speaker 6: Yeah, bad luck.
Speaker 14: Some crying. They fell down. At least some of you
had nothing to do with that.
Speaker 6: We're so late.
Speaker 3: Oh no, too bad. We can't look help, you know,
lost cause?
Speaker 6: Oh so late?
Speaker 1: All right, and I hurry sure, very well? Do you
return to the storage room?
Speaker 14: I stand, yeah, to the outside of it. I don't
go in.
Speaker 8: Yeah, as soon as I make eyes with the guard give.
Speaker 18: Him a thumbs up, I'll just wave all sorry, and
I'll lean against the wall next to them and wait
for everyone.
Speaker 1: Very well. Are you waiting outside as well? Here? What
are you doing?
Speaker 19: No?
Speaker 3: I burst inside?
Speaker 13: Okay, Hey, I found unders Hello.
Speaker 2: H I am in the middle of making Bow's new hairdo,
and too little spikes kind of like going along?
Speaker 1: Have you given you?
Speaker 2: And I'm using I'm using the gel of his body
in order to stick them up.
Speaker 5: Ah, I don't look what do you think root.
Speaker 3: Styling?
Speaker 5: You like sisters?
Speaker 14: Now?
Speaker 3: A nope?
Speaker 5: Oh okay, I'm cool now?
Speaker 3: Yes, yeah, yeah, what.
Speaker 5: Do you think?
Speaker 1: Uh?
Speaker 5: And is you see me with my bedsheet around me
like some sort of cape? And I have these liberty
spikes that have bits of a black and white like
cat for like on the tips of them. I'm guessing
that kind of makes it go like from a blue
to like a black and white kind of thing. Are
you cool?
Speaker 4: Door?
Speaker 3: Huh?
Speaker 14: You poke yourself out the door because I'm outside?
Speaker 5: Oh? If the door is open? Are you standing at
the door like.
Speaker 14: I'm just leaning on the wall next to the guard.
Speaker 5: Oh okay in that case, I don't say any of that,
and I just keep hosy.
Speaker 2: Hmmm, very good. So you said you found unders.
Speaker 3: Haddah m hm or the ritual?
Speaker 6: All right?
Speaker 2: Yes, yes, I will need everyone's help probably, Speaking of which, Moon,
we should probably get her too, right, Uh?
Speaker 5: Yes, I think I know where her place is. You
do well a room? Right? Who imposted that one time?
Speaker 11: Do we.
Speaker 2: I think I drink too much.
Speaker 6: I don't know.
Speaker 5: I think I ate too much. I'll never eat again.
I missed teeth.
Speaker 3: Uh for no reason at all.
Speaker 6: I think somebody else should lead the way.
Speaker 2: Why is something wrong? You do not know your way around?
Speaker 3: Uh? Yeah, yeah, you know, poor sense of direction?
Speaker 9: Yeah huh.
Speaker 11: You know.
Speaker 8: We've got such a endress as our leader killed leader,
and so.
Speaker 2: Lead us to Moon.
Speaker 18: Whenever you guys are ready, I always ask for directions.
Speaker 14: Mhm, right, wait for everyone to come.
Speaker 1: Out very well, Well, this is happening. Moon. You've been
summoned to a meeting with the Emberstone Consortium. You are
led to the gilded Hall, official chambers, that sort of
room where the peace talks happened. And upon arrival, you
can see that there are people of different races, clearly
from their respective countries, now members of this consortium of well,
people that monitor the usage of Emberstone throughout Rigalia. It's
breezy in here, and you can see that everyone looks
sort of impressed by you entering the room. How do
you feel? How do you look today as you enter
this room?
Speaker 17: I don't feel as regal as I might appear. My
stature is upright, and a little tense, but open and warm.
Speaker 4: Otherwise, I feel very confused, and I'm still uncertain why
this all happened so quickly. But my hair is slightly blowing.
Speaker 17: In the breeze and it is almost glowing with all
of the reflection of daylight, and it being a new day.
Speaker 4: I feel ready to.
Speaker 17: Talk to people, but also a little apprehensive because now
my friends are here, and now I have to think
about incorporating them into politics. And I walk in and
I just kind of wave nod at people.
Speaker 10: Hi.
Speaker 4: Hi, Hello, Hi, yes, thank you, yes, hi, hello.
Speaker 1: It is good to have you here. Save your moon.
Speaker 4: Thank you.
Speaker 1: I'm apologies for the summons.
Speaker 4: No, that's all right. I'm happy to do what I can.
Speaker 1: We were tasked with getting this consortium underway as quickly
as possible, and we felt that it would be in
everyone's best interest if you were here to assist.
Speaker 4: Of course, how could I provide assistance?
Speaker 1: Well, it is our belief that you have been aware
of most of the events that have transpired with the
storm bail rift, and as well as the Emberstone towers,
you were responsible for protecting them. Yes, well, would job
here is to regulate and calculate where and when Regalia
as a whole is able to use Emberstone, and which
nations require its use as opposed to want to use it.
We've had this conversation several times before, Lead Investigator. I
am well aware, Sharad. Please, I am speaking to the
Savior now. We have some pressing business that we hope
to speak with you about. Frankly, we've been informed of
your situation and promises that were made to you. Yes,
these promises that were made, they are currently being researched.
Speaker 4: Researched. How do you mean.
Speaker 1: With the war taking place, there were extenuating circumstances you understand.
Of course, we are in talks with folk from Tessa
and Bravasina, medwind Star and even sin Forrests and mill
Offax and Cryptia to solve your problem. Work is being done,
is what I am letting you know.
Speaker 17: Wonderful, I'm glad to hear it. I think that there
are most definitely and I look around the room, maybe
for a face that looks a little less cold than
some of these folks too, because I don't think they're
all on my side.
Speaker 4: But I eventually.
Speaker 17: Make contact with the Tessa representative and I nodded them.
I think some of us need it much more than others.
I don't think we should ignore that fact.
Speaker 1: I don't mean to interrupt, but even the Savior agrees.
I understand. Representatives, Nadira, callen your doc workers from it.
Tessa will be well taken care of. It's not simply
the dock workers. We need to keep the barriers operating.
Don't you understand if we don't keep the barriers operating,
the guide you. I understand, we all do. We're trying
to sort out this crisis together.
Speaker 4: Apology, Savior, no Needa, please continue.
Speaker 1: As you can imagine, there are many complications that have arisen.
We have run into a situation.
Speaker 4: Investigator, I please be direct with me, spit it out.
Speaker 1: I would like you to accompany me to clatter Point
in Cynthoris. There has been a large shipment of emberstone
that has been stolen.
Speaker 4: Okay, shipment stolen.
Speaker 1: The shipment was bound for it, Tessa, We're going to
need more. If we don't have it prepared immediately, we're
going to have a situation, a large one. I understand. Nadeira. Please, Savior,
if you would be so kind to accompany me to
clatter point need to investigate the theft of this member
stone shipment. It is a high priority.
Speaker 17: Absolutely, I will accompany you and I will do my
best to help with the investigation. There, hand on my head,
I'm thinking this was this was not somebody mere stealing something.
And there's also the possibility of an uprising. But I
maintain a smile on my face as I say yes.
Speaker 1: I would like you to make a roll a check
for me. I think this will be insight and willpower.
Speaker 11: Okay, okay, you do a decent job of keeping it
off of your face.
Speaker 1: I understand that your concern Savior rest assured this can
sort him with your assistance. Is making this the utmost priority.
Now we have a few other matters to discuss currently.
As you can see, we have laid out the various
resources that we have available without mining any more emberstone.
As you can see we have a small availability of it.
Because of the war. We're going to have to be
very careful about how we distribute the emberstone. For now.
Mining operations will be taking place, of course, but in
a much reduced capacity, just to assist with the transition.
Speaker 4: Of course, who is in charge of distribution?
Speaker 1: That would be me Savior. My name is Fred, I'll
study I I'm from Sintharis.
Speaker 4: Okay, nice to meet you.
Speaker 6: For Reid.
Speaker 4: Then I kind of look him up, him down.
Speaker 1: He is He's got like dusky skin, short cropped silver hair,
looks really tired, really exhausted, just gaunt features, you know,
and sky blue eyes just always looks like worried. And
you can see well maintained appearance aside from that, you know,
like clean clothing and well well dressed.
Speaker 5: I would just like.
Speaker 1: To mention here, Savior that even though this happened on
my watch, I believe that this theft was staged for Reid.
We are trying to have the conversation about our Emberstone supplies.
At the moment we will debrief the Savior in regards
to what has happened and with the lost Emberstone surprise.
In a moment please.
Speaker 14: Save you.
Speaker 4: I would like to hear about for Reid's theory.
Speaker 5: What yes, very well.
Speaker 1: Now I believe that it was in fact, Ellen Drath.
Immediately one of the other representatives speaks up. A woman, uh,
sort of wearing what appears to be like high collared
robes sort of white with green and gold accents. She
has her hair pulled up into like a bun up top,
and she's got dark skin, and she has a staff
at her side, and she says, for read, how many
times do I have to tell you it was not
Ellen Draff? But my uh, my investigations have not U
suggested that it could be anyone else. And as you know,
Ellen Drath has always had a problem with Centharis for Reid. Uh.
Please everyone, please keep your composure if we could. We
are trying to have a conversation with the Savior here, eh,
I apologize, Savior. This consortium mate still new trying to
iron out the kings.
Speaker 17: It's quite all right. And in my head I'm thinking
who could have stolen it? And was it Ellen Draff?
Speaker 4: Probably not anyway, I keep looking at him like continue.
Speaker 1: If I will be given some space. As you can see,
the proximity of clatter Point to Vindoreel, the proximity of
Clatter Point to Verndoreel leads me to believe that it
is the closest city and it would be a very
interesting location to check for any malfeasance.
Speaker 17: Well, I don't think we should necessarily use the closest
city or distance as a factor here. It could have
been anyone.
Speaker 1: See, the Savior is on my side. I don't think
the Savior is on anyone side. I think she merely
wants to Sorry, Savior, I did not mean to speak
for you.
Speaker 4: It's okay. I want to assess the truth.
Speaker 17: And it's probably better that we do this sooner and later,
because who knows where that shipman is? Investigator, how soon
do you want.
Speaker 4: To get started?
Speaker 1: We can set out tomorrow.
Speaker 4: Then let's set out tomorrow. Do you have any other
pressing news?
Speaker 1: Well, there are several incidents, but this one seems the
most pressing. If we could, there are other other things
to worry about. We should have a diplomatic convoy explaining
to each of the nations exactly what is happening with
the Emberstone crisis. You see, it is quite an important
talk that must we have. Each representative should be responsible
for communicating such things.
Speaker 16: But if we had the Savior with us, then this
behavior could be used to nullify some of the people's worry.
Speaker 17: I don't mind stepping in for diplomacy, but I don't
know if I would have the time.
Speaker 1: I've heard of an underground resistance taking place, those that
are looking to create the to to continue the war.
You must understand we are having uh several situations crop up, Savior, Savior,
if you could, please, Savir, we could just have you
over here. I have some notes that I need you
to look.
Speaker 17: At, Savior, Save Wait wait, wait, please please slow down.
I agree that we need a diplomat, we need someone
to explain what's happening. But I'm not sure that I
could do that for every single.
Speaker 4: Nation.
Speaker 17: But I'll try my best. And in my head, I'm like, God,
why don't you just say no?
Speaker 4: Just say no? Of course, of that will help, Savior.
Speaker 1: If you could, please, I've got these notes prepared. Everyone stop.
Speaker 14: Stop.
Speaker 1: This consortation was formed keep track of the crisis and
to handle anything.
Speaker 14: That is happening.
Speaker 1: I apologize, Savior. As you can understand, there are many
problems that remain after this war.
Speaker 4: A bead of sweat rolls down my face.
Speaker 1: Yeah, Savior, let me lay out everything that we have here.
Speaker 14: So far.
Speaker 1: In regards to the theft.
Speaker 14: Mm hm.
Speaker 1: And you see the camera slowly sort of zooming out
as we see everyone sort of pointing and showcasing various
notes and things, paperwork being loaded onto this large round
table where everyone is chiming in with their points and whatnot. Meanwhile,
rest of you find the guard outside Moon's room. As
I said, Savior was not in at the moment.
Speaker 5: Can we leave a message?
Speaker 1: Very well?
Speaker 11: Hi?
Speaker 2: Well you could also on top of that, hello, let
the Safer know that there is going to be a
ritual of sorts that's going to take place soon, and
we'd really like for her to be there.
Speaker 5: Is it rsvp?
Speaker 11: Uh?
Speaker 2: I mean, I don't really want a lot of people there,
but it's up to the major.
Speaker 5: DOMO Okay, I turned to the god. We would like
for the Savior to come to our ritual at the
venue I wish the venue.
Speaker 2: They didn't tell me any venue. I don't know. Uh well,
just let her know that I should probably have hard
whispers about it.
Speaker 5: To be honest, this is the first and the worst
party invite I've ever made.
Speaker 2: I know I didn't.
Speaker 4: I mean, it's not my fault.
Speaker 6: Do you know where we might be able to potentially
find the Savior?
Speaker 1: Please make an insight and will power rule.
Speaker 6: Ru eleven?
Speaker 1: Yes, But unfortunately I'm not at liberty to say.
Speaker 6: I see why not? Just wondering.
Speaker 1: Because it's none of your business?
Speaker 10: What well?
Speaker 2: At any rate, do you know who we might be
able to speak to in order to find out more
from the Majordomo about what he has promised would allow
to happen if you.
Speaker 1: Wish to speak with the Major Demo. His offices are
located one floor down and two doors right of the stairs.
Speaker 2: Two doors right at the stairs. Okay, all right, and
can you just let Moon know that she should be
looking for us and the Majordomo would nowhere.
Speaker 5: Well, sorry, is a broccoli buddy back there.
Speaker 1: I don't know what you're saying.
Speaker 5: My good old Brussels about Powell.
Speaker 1: I still do not know what you're saying.
Speaker 5: Gig in Greg's language, I'm going to shout hello, Greg, is.
Speaker 1: What you hear? Squirt out of Bow, and the guard says, oh,
squire Greg would right, Squire Greg Wood is with the Savior.
Speaker 5: Oh okay, just in case he was there, you know,
like he could hold that man. By the way, do
you remember the message we left.
Speaker 1: That you are seeking the Savior for some sort of
ritual and what.
Speaker 5: That We don't know the venue yet, but the Major do.
Speaker 1: Know the venue yet, and that the Major Demo would
very well.
Speaker 5: So we're going to go find the major demo.
Speaker 2: One floor down and two doors to the right of
the stairs.
Speaker 5: Very well, right, yeah, one floor down, two floors up.
Let's go, thank you, thank you.
Speaker 8: As we step off, I turned to the group. There's
a real attitude problem here, isn't there.
Speaker 5: Hmm. I'm not sure what she means.
Speaker 3: I the only one who's.
Speaker 6: Paying attention to the icy demeanor of the people here.
Speaker 5: Oh men being Bostards.
Speaker 2: Yeah, well, I mean they have gone through a war
and they've lost many and this has been explained to
us already, but it is I can understand them being
upset that people that could have potentially helped them miraculously
show up right after the war.
Speaker 8: I can understand that too, But it wasn't our choice.
It would have been different if we chose that.
Speaker 2: But they don't know that, which is why I wanted
to put on this ritual that we're talking about.
Speaker 5: Right, the ritual of is spelling bad rumors about us
sort of right.
Speaker 2: All right, but do not let it dishearten you. But
they are acting this way. There's only so much that
we can do.
Speaker 5: I don't think I have a heart.
Speaker 2: I disagree.
Speaker 5: I kind of look inwards literally less figuratively.
Speaker 2: Who oh I was talking about your you know, your heart,
your spirit.
Speaker 5: Oh right, anyway, I guess we have to go find
a major domo right m M, I guess.
Speaker 1: Right.
Speaker 14: Walk in.
Speaker 1: Okay, Andrews begins leading the way.
Speaker 5: Mm hm.
Speaker 1: You head down the stairs towards where you were told
the major dumo's offices, so you can you can see
that there are more guards sort of like patrolling the hallway.
Everyone's sort of giving you odd looks as you make
your way down the hallway, eventually making your way towards
a door that is open. There's a guard posted at
the door. A woman also very tall, probably like six
' four or so.
Speaker 8: Then flirt with every single one of them to purposely
make them uncomfortable.
Speaker 1: Okay, yeah, ay, now.
Speaker 5: I copy that because I think it's the custom. Hey
meow row, you get at that. Thanks.
Speaker 1: This woman says, state your business.
Speaker 5: Stage your business, all right.
Speaker 14: Let to tell them what we're doing.
Speaker 2: Yes, I would like to speak to the majordomo please,
if that is all right?
Speaker 1: You are Iris.
Speaker 2: Indeed, and this is enders Andrew and bo I.
Speaker 1: Yes, we've all been given your names. Excuse me. She
turns and uh knocks on the door, which is again
already open. Yes, what is it, Erisa majordomo. The heroes
are here as expected, show them in major, don't we'll
see you.
Speaker 2: Thank you, and I will put my hand out to
let my companions go in front of me a file
and last.
Speaker 14: Again, thank you.
Speaker 1: Real this this office is sort of I guess you
can see, like fairly well maintained. It's a little bit
of a mess. There's a lot of stacks of paperwork.
There's bookcases filled with books, and there is sun sort
of being brought in by a lot of reflecting surfaces.
A very common thing that you've seen throughout this entire
gilded hall is there's a lot of reflected light that
bounces its way through all the various corridors and things.
There's always rays of sun that managed to make their
way into these offices and corridors and things. And this
office is no exception. No open windows in this office,
though everything is sort of closed. There's some I think
mostly clear stained glass. There's some like lighter shades of
gold sort of stained glass on some of the lower
portions of the of the window. But bookcases and some tapestries,
a lot of paperwork here, and you can see that
there are I assume probably a few hanging plants, and
there is like two chairs in front of a large
stone desk that you can see the major domo behind.
He is not looking up at you, writing something down
on some paperwork and just say there's again, there's only
two chairs that are there. He's like emotions towards the chairs.
Speaker 3: Starts the window.
Speaker 14: Mm hmm. Yep. Will be at the same place, and I.
Speaker 2: Will take a seat and look to bow.
Speaker 3: Mm hmm.
Speaker 6: I look at the.
Speaker 2: Chair and then apo trying to calculate how he's going
to fit in that.
Speaker 5: I look at Irish and then the chair and then
not and then kind of just move into the chair
and subsume it. So the chairs down inside me and
I go mm hm m hmm.
Speaker 2: Thank you for seeing us.
Speaker 1: Yes, Now it's ritual and you wish to take place.
What does it entail?
Speaker 2: Well, I would need someone that I suppose coca, but
in general, that the people of this place would respect
the opinion of and know that they are telling the truth.
Speaker 3: Trust them.
Speaker 2: The reason I would like to put on this ritual
is you know I've said before, but I would like
for us to share some of the memories that we
have had in order to prove to everyone that time
well that we're telling the truth about what we have
said already. I will need my staff, if that is
all right, and no one will be harmed during it's
It's not offensive magic at all. And I suppose if
you would like any spiritists to supervise it. You mentioned
you have your own.
Speaker 1: I do you said something about needing to Is that correct?
Speaker 4: Two people?
Speaker 14: You mean to spiritists?
Speaker 17: Oh?
Speaker 2: Well, not necessarily no, but if they wish to assist
in the empowerment of the ritual, two would be welcome
very well.
Speaker 1: I hope you know that I am merely allowing this
because the Savior has.
Speaker 2: Requested understandable, and I appreciate you making or well giving
us the opportunity to do so, despite well despite how
you only feel about us.
Speaker 1: You're going to have to fill out some paperwork. Shoves
over a stack of paperwork towards you.
Speaker 5: I'll have a shame, no hands.
Speaker 2: I look around for some sort of writing utensil. Does
anyone have a.
Speaker 1: Pen It pushes over like a pencil holder, you know,
like it just has like a It has like a
few different kinds of pens in there.
Speaker 2: Oh, Entelpican working on the paperwork.
Speaker 1: It's organized properly. You need to fill it out top
to bottom. Okay, the requisition required personnel. This is standard
Coca procedure.
Speaker 7: Of course, shoves over the stack of paperwork, and it's like,
I want to be clear here.
Speaker 1: This is written in a way that when you first
look at it, you understand what it says. It takes
you a hot minute before you realize this is not English.
These are not the characters that you were used to reading.
It doesn't look anything like English written down on this page,
but you understand it perfectly. And it's at this moment
that you realize none of you are speaking English.
Speaker 2: I blink repeatedly, wiping my eyes. Hmmm, and I look
at the others. I hold up a piece of paper
back to them.
Speaker 5: Oho, it's like that movie Dowels.
Speaker 2: So you all can read this as well.
Speaker 5: Yes, there's nothing wrong with it, right, okay.
Speaker 2: And I'll go about filling out all of the paperwork.
If there are any questions about my companions that I
might need information on, I'll ask them very well.
Speaker 1: Begin to fill out the paperwork. It's tedious, boring, and
it's like filling out insurance forms at a hospital like.
Speaker 5: It's Iris, Iris. Yeah, I tried talking to Iris in
another language that I learned in Earth. That cation dan't
mansally popular moose. Does she understand what I said?
Speaker 1: Yes, you do, Iris, giscuss.
Speaker 5: Ah matta none. Does it sound like I'm speaking to
her in a different language or does it sound like
we always.
Speaker 1: Sound you all understand it perfectly? What was just?
Speaker 5: Does that sound as if I'm articulating a different language
or does it sound like I'm just talking?
Speaker 1: Give me an insight and insight? Okay, A six, you're
not noticing that you sound different?
Speaker 10: Hmmm, that is weird, hm.
Speaker 5: Est biblio attacker.
Speaker 2: Okay, I hold up a pen.
Speaker 5: I'm trying to say speaking a different language, but just
sounds like I'm talking normally. It's so weird.
Speaker 10: Hmm.
Speaker 5: Anyway, sorry, go on.
Speaker 8: I've been standing next to the window and I've been
tracing drawings and just drawing on the surface.
Speaker 3: Of the window here with my finger.
Speaker 8: I imagine it's quite cold outside versus inside, so there's condensation.
I turn, I whip around to Hoard's bow and I say, fuck,
I do lingo streak.
Speaker 5: It's now mono lingo.
Speaker 14: Shit.
Speaker 5: I mean, if it makes you feel any better.
Speaker 1: Excuse me, I don't understand what it is you're saying.
Oh it's strange words.
Speaker 5: From a strange place on a slome and ruth. You're
about to miss your streak, I say, as I turned
bright lime green, mm hmm, I then shift back to
normal blue. Are you done yet?
Speaker 1: Please make an insight and willpower role for bureaucracy. Hey,
this is ELF's best fault. She made this bureaucracy capital
of Regalio. Okay, and who is rolling this? This is you.
You're falling out the paperwork, okay.
Speaker 2: And you said insight and will power?
Speaker 1: Yeah all right, Oh boy, this sucks, but you're able
to fill it out quickly and as efficiently as possible.
There's only so many spots that you have to fill
things out. A lot of it's reading. And do you
skip anything?
Speaker 2: Do you just like, I'm kind of just looking for
anything that might be I'm skimming and I'm making sure
there's nothing that says that we're signing our souls over
or becoming contract laborers for them or anything like that.
Speaker 1: Yeah, there's nothing like that. There is one thing that
catches your eye though, in that if there is. Basically,
there's a condition in there that says like, if any
harm comes to any of the participants of this ritual,
the undersigned heroes will be taking full responsibility. And there's
spots for you for you to sign.
Speaker 2: Mm hmm, well, uh, I need all of you to
sign this. It's just basically, if we were to hurt
anyone during the ritual, which we will not, we are
responsible for it.
Speaker 1: Mm hmmm.
Speaker 5: It hattens you have a mouth, no mouth.
Speaker 6: I think, mm hmm.
Speaker 2: Sometimes you do.
Speaker 5: Figure it out, rating membrane.
Speaker 18: I'll step forward and I'll sign it, thank you, and
then I'll go back to the window.
Speaker 8: I'll step away from this tapestry that I've been kind
of hotching.
Speaker 3: A little bit.
Speaker 8: Does it feel like something that been fun to sink
my fingers into my nails?
Speaker 1: And oh yeah, this is I mean, listen, this is
a beautiful tapestry. It's not like microfiber, but it's like
it's like rich you're almost familiar with this kind of
uh imperial weave.
Speaker 8: Oh I I'm away from being not to this.
Speaker 3: I'm just touching it. I'm touching it.
Speaker 8: I'm fantasizing about sinking my claws into it, but I go, oh.
Speaker 6: Mmmm hmm, thank god, I need to.
Speaker 3: Get out of here.
Speaker 8: I realized I've signed my name as Riley.
Speaker 6: Oh good enough.
Speaker 3: I passed the pen back.
Speaker 5: I stick out my cudo pod and I say, I
guess you could try and stick the pen to my okay, okay,
And then I try to write on the pace.
Speaker 1: Yeah. Do you imagine I think you are. You have
the dexterity to use use this studio pod as a weapon.
Speaker 5: I imagine, all right, rug A X look in the cartoons.
Speaker 1: Have you filled everything out?
Speaker 2: I believe so, and I side the stack back.
Speaker 1: Can you please take the paperwork, bring it to the office,
have them overlook it. And if everything is in order,
we're going to need two spiritists to overlook the ritual
make sure nothing goes wrong.
Speaker 2: I slide the paper back to me and I try
to lift it.
Speaker 4: Is it so like?
Speaker 2: About how high is the stack of paper.
Speaker 11: Like that?
Speaker 6: Okay?
Speaker 1: Like six inches tall or so?
Speaker 4: Okay, yeah, I'll lift it up.
Speaker 1: It's like the size of a Pathfinder manual.
Speaker 2: Oh so my arms are breaking.
Speaker 1: Yeah you uh yeah, you lift it up. Someone comes
over and and takes it from you.
Speaker 6: Oh, thank you.
Speaker 1: Begins to uh walk out. The ritual will be scheduled
for one hour from now, and it will be taking
place one floor down. There is a larger room that
we usually used for storage that we can assign for this,
thank you, and not the storage room that you're currently occupying.
Speaker 5: Okay hmm.
Speaker 2: And the person that I will be conducting the ritual
with in terms of who will be receiving the memories
that I have discussed, is that going to be one
of the spiritists or is it someone else that will
be me? It will be you? All right?
Speaker 3: Understood?
Speaker 1: Now, if we're done here, I will see you in
one hour.
Speaker 2: Indeed, thank you, and I will start scurrying out.
Speaker 14: All right.
Speaker 5: He'll walk up, I turn to follow, and as I do,
as the stool gets dragged inside me before it kind
of falls out of me and I keep going.
Speaker 14: Mmm.
Speaker 8: I stooped down to pick up the chair to fix it,
and my tail smacks something off the desk.
Speaker 1: Oh the vase.
Speaker 3: Oh so sorry about that. I upright the chair and
scurry out.
Speaker 14: Mm hm.
Speaker 8: Oh still getting used to that.
Speaker 2: What was the sound? Is everything? Okay?
Speaker 3: Uh? Yeah, just something just.
Speaker 13: Fell anyway, we should I wish I get going.
Speaker 6: We know, maybe we need.
Speaker 8: To prep the room, make sure that things are out
of the way fair enough. Yes, all right, is there
anything that you all want to do in the meantime
as well? I can always just get the room ready.
Speaker 3: We should stop by the kitchen.
Speaker 10: Oh.
Speaker 5: I could hardly thing ever again in my life, I think. Oh,
just thinking about food makes me. I don't have a
stomach to be sicken.
Speaker 2: You're not going to pop.
Speaker 5: I will test it, I know, but it's rather quite uncomfortable.
But maybe I should any I don't know what if
I don't eat well, I evaporate with evaporate evaporate, bough,
I'll try not to.
Speaker 3: Hi, my ears hurt?
Speaker 17: Hi everyone? Oh sorry, Greg? And Greg's shortly behind me.
We we got held up. Are we still in the
office of the major demo or are we right outside
in the hall?
Speaker 1: You're in the hall?
Speaker 4: Okay, it's good to see you all. I'm so sorry.
Speaker 17: They they want me to talk a lot and and
and represent things. And uh, I'm probably gonna have to
do some parades. And I shrug like he and one
of those like deeg sweat beads just comes down my
face like I don't really know what I'm doing.
Speaker 8: I playfully slap your shoulder very lightly.
Speaker 6: Ok't you moving up in the world?
Speaker 4: Yeah?
Speaker 17: Yeah, And it's funny as we say that we are.
I'm literally like looking down at at Rue like yeah yeah.
Speaker 4: But how well why are you guys at the major demos?
Speaker 5: Did you don't get my U my message?
Speaker 17: Well, no, because I don't think I've been back to
my room yet, so I don't think I would have
that information.
Speaker 4: So I just look at you like.
Speaker 5: No Ah, and I'm better than I thought. What do
you think about my hair?
Speaker 4: How does it look right now?
Speaker 5: It looks like Liberty spikes with bits of cat fluff
in it. The spikes are made out of out of slime,
and then the tips have like black and white cat
fo in it. It looks like this picture on Discord
I'm sending you.
Speaker 9: Oh no, I love it.
Speaker 4: It's very you cool.
Speaker 3: It took us an hour to do.
Speaker 1: Wow.
Speaker 3: Mm hmm, Hi attributed a little bit.
Speaker 6: I can.
Speaker 4: I can see the influence. Looks great. I'm glad you're
developing a style.
Speaker 5: Mm hmmm, so flourishing my cape.
Speaker 3: Yeah.
Speaker 5: We're here because I always wanted to do a ritual
thing right.
Speaker 2: They were not believing you when you mentioned that we
were telling the truth, and I briefly mentioned it the
other night, but maybe you know, everyone was was a
little you know, intossicated. But essentially I figured we could
do a ritual so that they know we're telling the truth.
I can basically impose my thoughts into someone's mind. The
Majordomo has volunteered.
Speaker 17: Okay, I you're telling me that Samir volunteered. Yes, oh, okay, encouragingly.
Speaker 4: All right, well now I kind of just want to
see what happens. But yeah, let's let's and are we
walking right now or are we just kind of parking
in the hallway.
Speaker 14: Whenever you're ready?
Speaker 4: Okay, great, I can't I look down at bo do
you want to? And I mentioned my shoulder like hop
hop up popsis uppies.
Speaker 7: Mm hmmm.
Speaker 5: I kind of like I jump, but I don't jump.
I jump in so much is that when I try
to go up to her, I kind of elongate like
a long action thing, and then like my AARs snaps
to my body and I'm on her shoulder.
Speaker 3: And there's like a whoa whoa whoa.
Speaker 4: Whoa whoa whoa whoa whoah.
Speaker 5: Is there ever is there always.
Speaker 4: Great okay, and now already hips were an option. Ritual,
right where did you say you were going to conduct
the ritual?
Speaker 2: Well, there's apparently a storage room a floor down from here. Okay,
be appropriate for it. But I know that ru here
is hungry, and I'm sure Anders is and and Bo
is afraid of popping, but I'm sure he'll probably want
to eat something. I assume you've had a busy morning.
You probably wish to eat as well. I kind of
get things prepared while you while you all eat.
Speaker 17: Sure, sure, I like that, Yes, And I'm trying to
think of the closest spot that we can eat.
Speaker 4: There's oh, there's there's.
Speaker 17: A local butcher and well you might have never had
it before, but it's really good meat. And I could
even really tell you where it comes from. But it's
like from the wings apparently. Uh of yeah, it's it's
it's it's this I guess sort of dragon looking thing
that it comes from.
Speaker 4: Paying if you do you guys know, have you been
outside Coca?
Speaker 14: Oh, I'm stuck here.
Speaker 17: You Oh you know, it's a whole world. It's a
whole it's a bits every everything you can imagine is here.
I mean, there's there's just anything you could think of.
Speaker 5: It's a nation, is there?
Speaker 10: What?
Speaker 5: What mind?
Speaker 11: Oh?
Speaker 3: And I just look over what.
Speaker 5: Let's go get it's fine, yeah.
Speaker 4: Mystery meat, mystery meat. And I put my fist in
the air, like, let's go.
Speaker 17: And so we kind of like scuffle. There's some maybe
anime smoke behind me.
Speaker 8: I was hoping for somewhere where we could get Mimosa's.
Speaker 4: But all right, let's hate you guys know you're wait,
we'll talk later.
Speaker 14: She did say that's any and everything. So whatever that
is this, yeah, find it?
Speaker 4: Yeah, yes, And I lead us out outside.
Speaker 17: Into this kind of like bustling market area and I'm
looking around.
Speaker 4: And I'm smelling oh oh yes, uh it's uh, it's
just uh Greg, do you remember if it was over
the brick Bridge or the Silver Bridge? Okay, brick bridge.
Speaker 17: Okay, So we're gonna want to go this way. I'm
just following my nose. So what have you guys been
up to?
Speaker 1: Uh?
Speaker 4: As, I've been in meetings all morning. I'm sorry.
Speaker 14: I was just helping with repairs on your ship.
Speaker 4: Oh you were at my ship.
Speaker 14: Early this morning?
Speaker 17: Yeah, oh my god, thank you. I've been thinking about
it all day. I know that I've been I've been
leaving it to the crewmen, but they, some of them,
don't really know what they're doing, and you know, they've
only been working the docks maybe one to two years
at this point.
Speaker 18: They seem very not so happy of me helping, but
I guess they wanted to prove themselves to you.
Speaker 14: That explains a lot a little sus snoopiness.
Speaker 17: Well, here's what you can do, because I think it's
probably important. You'll want to help as much as possible,
and you'll want to level up because there's Here's where
I kind of stop and forget that we're.
Speaker 4: Going to eat food. People die here.
Speaker 17: And everyone that I've met from Regalia Khan a long
time ago, now they're not alive anymore, or I haven't
seen them.
Speaker 5: So were they alive to begin with? Or are we
the first? I say on her shoulder, kind of shifting
towards her.
Speaker 1: It's you.
Speaker 4: I think you are not the first to have been here.
Speaker 17: What I'm saying is you you need to be careful
because those other people were alive what we consider alive
and not just.
Speaker 4: Not just an NBC.
Speaker 5: So what you were saying is there in a response.
Speaker 4: No, I'm saying that you die and you don't come back.
Speaker 18: Oh oh, is that a way out of this world?
Speaker 14: You die?
Speaker 4: I haven't been brave enough to see.
Speaker 14: And just.
Speaker 17: Like you can tell, I've thought about it, like I want,
I wonder what that's like, But no, I I've only ah,
there have been there have been people who have been
here and then they were not here, But.
Speaker 14: We don't know what really happens to them when they
quote unquote die. So that's some kind.
Speaker 17: Of hope, I suppose, I suppose so. But what I'm
saying is that we really need to be careful, and
you need to and my shoulders kind of slump, defeated
and when they slump, bo just saw sort of goes
like out of forty five angle.
Speaker 4: I'm saying, they.
Speaker 8: Get in front of you and I grab you by
the shoulders to look you as much as I can
up at you into your face.
Speaker 12: Moon.
Speaker 3: Look, we're here together.
Speaker 4: Yeah.
Speaker 3: Remember you remember how we do our raids, right of course?
Speaker 17: Yeah, yeah, that was a while ago for me, but yes, yeah, yeah,
I can remember.
Speaker 3: I had a cat. Oh what.
Speaker 4: You just you just reminded me rue that I had
a I used to have a cat and then I
just get sort of woken up, like, anyway, mate, let
me get some.
Speaker 17: And so I keep going towards towards this cafe that
is across a brick bridge, and they are it's.
Speaker 4: It's whatever it is. You don't know if it's really
meat or not, because it smells like it's smoked something.
Speaker 17: But it's just it's pungent. And we sort of round
a corner and there's a sign that says as Low's
Butchery and below that really good meat.
Speaker 1: Oh, always a good sign when they tell you that
it's really good.
Speaker 4: M see.
Speaker 6: Yeah, straight to the point.
Speaker 17: Yeah yeah, And I hold the door open for you
all for you all after.
Speaker 18: You sure us going in first?
Speaker 14: Is okay?
Speaker 5: All right, say narrator. In Regalia, the game as we
know it or knew it was there, like you know,
things like phoenix downs, respawn items, and sachu or did
they not exist?
Speaker 1: Spiritists at the highest level, which is mastering a spiritist.
It was rumored that in the expansion that they would
be able to resurrect, but beyond that, no, oh, it's
a hard core your your your Regalia. So there's two
kinds of death in Regalia. In the game. Okay. First
one was ah your average, Oh I lost, I got
down to zero HP. Right, that you would respawn and
you would be able to go as a spirit back
to where you died and come back to your body.
Then there was the sort of hardcore situation where it
was a final death and you could not come back,
and that situation was sort of like a challenge mode
kind of situation that happened. From what Moon is describing,
sounds like the second one.
Speaker 5: I see, mm hmm, well, I guess we can hope
a better better loop drops than in that case. I
muttered to myself, where's the meat?
Speaker 3: Everyone in? Okay?
Speaker 17: And I waved to the person behind the counter, Hello, savior, Hello,
lot's good to see you.
Speaker 1: How can I get you?
Speaker 13: Well?
Speaker 4: Um, I think today let me see. I'll go with
a large thigh with a side of.
Speaker 14: Hm.
Speaker 1: Would you like some bree with that?
Speaker 17: Oh, I don't know if I want the greens or
the strawberries or the yes, all of it.
Speaker 4: Please, greens and strawberries, yes, yes. And then I'm also
looking at what they have in the jars behind, like.
Speaker 5: All different kinds of pick yeah by slime food.
Speaker 4: And I'll also take a shot of actually and I
count us one, two, three.
Speaker 17: Four, four shots of elderberry nectar.
Speaker 1: Very well, I shall have that prepared for you.
Speaker 5: How old are they?
Speaker 1: How old is this person?
Speaker 11: Now?
Speaker 5: The elder berries.
Speaker 1: Are you looking at? Are you get the jars? Like
of the pickled things? Are you seeing? Like? Is there
an age below each one?
Speaker 5: Is there a junior barry?
Speaker 1: I'm just wondering, you know, God so bad? Okay? Uh yeah,
the the food start to get prepared.
Speaker 6: Yeah, just like Sunday French jan little bit.
Speaker 4: Uh what were they called mimosas?
Speaker 6: Yeah?
Speaker 4: Yeah, cool man?
Speaker 6: What were they made of?
Speaker 3: Again?
Speaker 6: I don't know.
Speaker 8: You just pay them and then it just comes sounds
just show up.
Speaker 4: Yeah, bottom remember.
Speaker 14: We all orders big enough everyone?
Speaker 4: Oh oh it's huge. Uh yes, yeah, we're talking like
monster hunter portions.
Speaker 1: Like you can see like people with big ass trays
like coming out like.
Speaker 4: Oh my, yeah, that's that's like it's like people probably.
Speaker 5: Okay, all right, Flintstone style.
Speaker 14: I was interested in what the good meat was.
Speaker 4: What is the is the good meat? The thigh is
the best part?
Speaker 14: Oh right, go with that.
Speaker 4: You can smell it, hear it sizzling back there. I'm
so excited.
Speaker 17: Also, the elderberry nectar is really good. It actually kind
of reminds me of a mimosa.
Speaker 1: Mm hmmm.
Speaker 3: My tail just kind of languidly begins swishing behind me.
Speaker 4: M riley, do you think anyone in here is cute?
Speaker 17: Looking around at the other patrons, there's like a lizard
looking gentleman that just kind of like, as at the
mention of cute, just kind of turns over and goes.
Speaker 4: And I'm like, oh, not you, No, no, sorry, not
you sorry m hmm, no sorry.
Speaker 14: You know.
Speaker 8: About that gentleman over there in the corner, I don't know.
Speaker 4: He keeps looking I don't know. M hm anyway, huh.
Speaker 17: So, and I'm I'm just sort of wringing my hands
trying to make small talk. I feel like we really
haven't gotten to.
Speaker 4: To speak much. I still I don't know how you
guys are here. I don't know how you're here.
Speaker 17: I feel like I'm like, I wake up and you're
not going to be here.
Speaker 6: Oh that's awful.
Speaker 14: Yeah, I don't feel like I know any of you.
Speaker 5: What do you mean?
Speaker 14: I I don't really know any of you.
Speaker 11: Hi.
Speaker 5: I'm bo, I'm a main character, and I'm a slime
and I.
Speaker 18: But I don't mean your names. I just don't know
much about any of you. Like no, no, you like
what make what's your? But it makes you angry, it
makes you happy, and all that stuff you know, just cheaters.
Speaker 6: I suppose that's fair.
Speaker 3: Miglia Khan was the first time we.
Speaker 5: All met, because.
Speaker 17: Well, I don't know how to describe who I am
other than I I know what I need to be
doing and where I should be and who I should
be helping.
Speaker 4: If that's what you mean.
Speaker 18: I know you in that sense, that's all I know.
I For me, it's strange. I only understand who you are.
Speaker 14: I guess you can say in game, since Spoe keeps
saying that. But outside of this, whatever you were before,
whatever we were, I don't know anything.
Speaker 5: Is that important?
Speaker 14: I guess not.
Speaker 18: But if we die and so don't come back, I
guess I would like to know someone something about you
before that happens.
Speaker 19: That makes any sense, hmm, Okay, Well, I've fought in
probably several hundred battles at this point, and.
Speaker 4: I've been a part of a war that's been raging
for the last decade, and I'm very tired, and I
know that what I was before it's not who I
am now.
Speaker 17: But you can tell that. As I'm speaking, I'm sort
of picking at my gloves. Subconsciously, I'm sort of fidgeting,
and I keep telling myself that, no, that's not who
I am anymore, even though I'm not sure who I
am either.
Speaker 14: Have you found any kind of happiness within ten years
of who you are? Yes? But I.
Speaker 4: Like helping.
Speaker 17: But I'm also max level fifty, so I don't really
know how much more helping I need to do.
Speaker 1: I have no.
Speaker 17: I don't have a goal. I don't even have a
quest marker anymore. It just stopped. I think that what
you're asking me, though, really is.
Speaker 4: Who am I?
Speaker 17: And and I reach out and I grab andders his hand.
I'm a friend, and I know you're my friend.
Speaker 4: And no matter what i'm I'm a savior. They call
me savior, So I am I am one, and.
Speaker 17: I I want to help and and and what that
looks like, I'm here for it.
Speaker 18: I'll squeeze your hand and say you I have no
doubt that you're a savior and you've helped so many people,
but you can't help that here. Every time you say
it that you're trying to convince yourself that you are
instead of being that savior. You should I should live
in that that makes you happy. And if it doesn't
around us, you don't have to keep saying it. Okay,
you can just be whom the friend.
Speaker 14: To me? At least.
Speaker 4: That's nice to hear. And my shoulders kind of relaxed
a little.
Speaker 14: That feels better.
Speaker 3: Yeah, And if you want to be Jan with me
and bottomless mimosas I mean.
Speaker 14: Okay, okay, who is Jan?
Speaker 1: Jan?
Speaker 4: And Riley?
Speaker 2: Right?
Speaker 3: Jah?
Speaker 14: Riley?
Speaker 3: He I'm Riley.
Speaker 8: I mean you knew me as Rue online, but Jan
and I were friends, are friends, and.
Speaker 14: So you showed up earlier than us. But that makes sense.
Speaker 18: You are out of the crystal earlier than I was
ever even a stone or whatever they call it. So
you guys just made names up of each other. I
see it is gold names something that nature.
Speaker 14: So what do I call? You? Call me?
Speaker 6: Rue?
Speaker 14: Okay?
Speaker 18: So I know you that it's very very good. I
was getting a little confused. Okay, why is the very
look at me funny?
Speaker 5: You want to get to know me? Okay, So I'll
let you even on a secret this one time I
went to see a rerun of one of my favorite movies,
and I bought a ticket to go to the cinema
and I didn't sit in the allocated seat. Oh oh huh,
it was a better view where I wanted to go instead.
Speaker 4: And I slammed my hand on the table and I
just burst out laughing.
Speaker 2: Whoa oh bo, you were search a card.
Speaker 5: Accord?
Speaker 3: Yeah, yep, a card.
Speaker 4: Have you never heard that phrase before? And then I
think back to where I heard the phrase, and then
I get the thousand yard stair again, a.
Speaker 17: Card which wasn't like a joker Yeah, yeah, yeah, a
joker card.
Speaker 5: There's a food? Where is our food?
Speaker 8: Why don't the two of you go grab us a
table and Moon and I will bring it over.
Speaker 5: Literally, you will grab a table.
Speaker 8: Okay, all right, go sit down at a table to
occupy it so that.
Speaker 18: Oh you actually meant to sit down at the table.
I thought you wanted us to take it.
Speaker 5: Okay, all right, we can do that.
Speaker 3: Whatever.
Speaker 5: Yeah, just leave constructions unclean. Come on, bo okay, slide off?
Speaker 17: Uh wait for me, come on, And he leaves like
a trail of let down my arm, like.
Speaker 5: Oh that's that a wash ups? Like in ten seconds.
Speaker 4: Oh wonderful.
Speaker 3: Up, I slide up next to your nose a little bit.
Are you a girl? Are you okay?
Speaker 4: Yeah?
Speaker 3: Yeah? Why this is all kind of fucked up, isn't it? Like?
I mean, it's cool.
Speaker 4: Fuck, it's it's I mean, the way you're you're speaking
right now. I haven't spoken like this in a long time.
It feels too casual. It feels like I should be shouting,
because everything I do is it's like shouting and and
and conversation. And people are like.
Speaker 17: Hey, my village is on fire and we're being attacked
by a bunch of quag wings and we need you
to put out the fire and and stab things and
and that's been the last ten years. And I I
don't even remember what like a mimosa it's supposed to
taste like.
Speaker 8: Hey, And I very carefully try to lace my fingers
with yours, holding your hand.
Speaker 6: It's all right.
Speaker 3: You've been through a lot.
Speaker 8: I can't even fucking imagine what you've been through.
Speaker 6: But maybe maybe I'll try to take it slow, right.
Speaker 4: Sure, I It's just it feels like a dream because
everyone is so and I look around and I lean in.
Speaker 8: Scripted m hmm, I hope us being here feels like
a fresh breath of air or something at least.
Speaker 17: Yeah, yeah, of course, I just want to know how
you got here. That is the biggest mystery right now
is for me figuring out how to leave.
Speaker 4: But these people, it's the Emberstone.
Speaker 8: We'll we'll take you one thing at a time, you know,
like a quest log, you know, you go down the objectives.
Speaker 3: Yeah, it's just another quest. Maybe this one just doesn't
have a marker, right.
Speaker 4: Yeah, like and then I stutter like like it used
to be. Yeah, right, no question marker, just just figuring
it out has as we go along.
Speaker 8: Hey, you're not alone, right for all of us?
Speaker 3: Yeah?
Speaker 4: Yeah, yeah, thanks for the pep tark grup.
Speaker 8: Yeah, Moon got you, and I very awkwardly let go
of your hand.
Speaker 6: If you need someone to talk to, I'm here for you.
Speaker 17: I appreciate that it's been a while since I've had
this good of conversation.
Speaker 8: I'll try not to lay it on too thick and
I bake punch.
Speaker 3: Your shoulder out, watch it there.
Speaker 8: You have to remember that this has been like a
few days for me. We were just at Rigalia car.
Speaker 17: Yeah, I don't know how that works. I'm gonna be real. Yeah,
time is h it's different. It's different here, and maybe
not in a bad way, but.
Speaker 4: But it is the same as if as if I
weren't here. Does that make sense?
Speaker 17: I can go back and say that that was the
time that passed, and I know that it passed because
there are records of it. I mean, nine years ago
I was getting inducted into the Guildhall, and and now
here I am with all of these problems as.
Speaker 4: A leader, and I still can't solve them. It's just endless.
Speaker 8: As I'm looking at Moon in the face, does Moon
look ten years older?
Speaker 1: Does she?
Speaker 11: Man?
Speaker 6: No, you exactly like I remember.
Speaker 2: So.
Speaker 8: Sure, we've got some weird I mean, why mey bullshit whatever?
Speaker 3: Whatever?
Speaker 4: Yeah, like a like cryogenic or something, you know, say.
Speaker 3: I don't know if that means, but yeah, that that one.
Speaker 4: Mm hmm yeah, thanks, Rue. Should we go eat? As
you hear? My stomach like?
Speaker 8: Yes, that is a mother can Greg?
Speaker 17: Greg's got it? Excellent? And I follow? I follow my squire.
Speaker 4: Looks so good. Look how the gills are roasted?
Speaker 3: Oh they're purple?
Speaker 4: That's you know that it's good?
Speaker 5: Why does this STI have gills?
Speaker 4: Don't worry about it, okay, And we come back to
the table.
Speaker 1: Looking back at the sign, there's like a there's a
little like tacked up sign that just says it's like
it's like a it's like a booth saying, don't worry
about it.
Speaker 9: It's really good.
Speaker 4: It's very feeling, and it's protein.
Speaker 8: So you can suck the juices out of the thighs
if you know what I'm anyway, hmmm scrumptious.
Speaker 4: I tear off a piece and as I tear it off,
it doesn't make the noise you think it makes. It
sounds kind of like like I'm pulling open like a
really creaky door like and it comes off like tweet.
Speaker 5: Woo woo, like oh.
Speaker 4: See, and it's floppy as I as I make the
motion like this is really good meat.
Speaker 11: Yeah?
Speaker 14: Is it?
Speaker 1: That's it?
Speaker 14: Oh m hmm?
Speaker 5: That thing stressful with my can.
Speaker 14: It does? Is it cooked?
Speaker 3: Oh?
Speaker 11: Yes?
Speaker 4: Yeah to within an inch of its life?
Speaker 11: Yeah?
Speaker 4: Trust truss me dive in, dive in, guys, what does
it taste like.
Speaker 11: That?
Speaker 3: I'm gonna order my steak from now on. Ship m
scrump ship.
Speaker 4: Don't leave off the fat too, because that's the that's
part of the best part. Basic kind of melts in
your mouth. You know, I'm still chewing my first bite,
but it's worth it.
Speaker 14: Mm hmm. Yeah, what does it taste like?
Speaker 11: Befo?
Speaker 14: I even.
Speaker 1: Up to you, man, what does it taste like?
Speaker 4: It's weird.
Speaker 17: It's like, uh, you buy it into like calamari, and
you're expecting it to taste like chicken because that's kind
of like the same very mild meaty consistency, right, But
it's not mild at all.
Speaker 4: It's uh, it's very gamy. It's kind of greasy.
Speaker 17: It leaves an aftertaste in your mouth, and instead of
like a buttery oil, it's sort of like bitter olive
oil that hits like your sinuses.
Speaker 5: Oh no, one then drops it in me.
Speaker 3: I spit it out and I put it into bile.
Speaker 5: Yeah, it just drop me and kind of like just
goes to the center of my body and starts to
sizzle and they go hmm. It tastes like war. It's
just like, what what never changes?
Speaker 14: Do you g I have not like it. I'm afraid
to eat it this too, And I ripped off.
Speaker 4: A piece and like an anime fashion, I like rip
off a piece of michele and I just like shove
it in his mouth. See mm hmm hmm, totally good.
Speaker 14: M m hm hm.
Speaker 6: What have they been feeding you?
Speaker 3: Where's the drinks?
Speaker 4: Oh yeah, we were supposed to get shots.
Speaker 1: Yeah, they're definitely. They're probably on the on the tray
that Greg has.
Speaker 4: Oh here they are? Okay, all right everyone?
Speaker 17: Well hey, uh, I know that Iris isn't here, so
I'm also going to drink this one for Iris. But
but I'm glad that you're all here. It's it's a
game changer. Yeah, sorry, my jokes are jokes?
Speaker 4: Are is bad?
Speaker 3: Okay? Cheers?
Speaker 4: Yes, it's like drinking lemon juice.
Speaker 14: Yeah, it's d yeah, okay. So where's the real food?
Speaker 3: The real food?
Speaker 14: Yeah yeah, like the good meat thing.
Speaker 4: There's a sign good meat. Huh.
Speaker 14: I think we got that. Don't worry about it.
Speaker 11: Meat.
Speaker 17: And I look at the giant thigh in front of
us that's still steaming and like the gills are leaking
this like strange purple like well, like what do you
mean what.
Speaker 18: Do you mean this meat to take ten years to
digest or even like I mean, just but it keeps
you full?
Speaker 3: He said, you said, shell this would shell.
Speaker 18: Okay, continue, I'm suddenly not hungry, man, I'm fuh visually,
it made me so full.
Speaker 14: It's so good that I don't I'm already full.
Speaker 17: And I load up my plate like, oh cry, give
me the sternum and the spleen.
Speaker 4: Yes, yes, yes, yes.
Speaker 6: Hmmm, Oh so full.
Speaker 5: I've never been bird fled before.
Speaker 2: Are you guys sure you're not hungry?
Speaker 14: Oh no, I'll never.
Speaker 1: Pang special. No, whatever gets the bang special.
Speaker 14: We're talking about.
Speaker 6: My ear twitches in the direction of their whispering.
Speaker 14: I'm gonna go see what's on What else is on
the menu? Yeah? Maybe a light You go right ahead, though.
I love seeing you eat.
Speaker 8: Okay, I tear a piece off and then drop into
bow mm hm.
Speaker 5: At this point it tastes like lemon grass. Yeah, at
this point you realize just saying random words because I
don't think bo can taste Oh.
Speaker 4: Bo, I'm glad you're helping me eat. It is Greg partaking?
I don't know if he is or not, that's.
Speaker 1: Up to you. Does Greg like this food?
Speaker 4: I don't think so. I would assume that I think
Greg is probably before I gotta get him some plants.
Speaker 1: He just has a big salad.
Speaker 8: Then, okay, plant person's eating a salad. Okay, I lean
over to Moon and I would lower my voice. Hey,
is it really fucked up if I want to eat
one of his leaves? Like, I don't know why, I
just want to put one of his leaves in my mouth.
Speaker 3: But I feel like that's really fucked up.
Speaker 8: Ask him, you can I eat one of your leaves?
Speaker 4: Just one questioning why you want to?
Speaker 6: It just looks so good.
Speaker 11: I just.
Speaker 4: I'd be like asking if someone wanted to like taste
your hair.
Speaker 8: I know that's why I'm going to mind.
Speaker 2: But they do have salad here I have I have salad,
and actually.
Speaker 1: Yeah yeah, there's vegetables like flying up in the air.
Speaker 5: He's a vegetable motor boat.
Speaker 14: He's eating his own.
Speaker 4: Okay, well we're both very heart eaters, you know. I'm
mean night meat and he's leaves and he leaves right,
very very true.
Speaker 18: I got the good meat this time in a in
a couple of salads. So hopefully it comes out looking
like it.
Speaker 14: Did on the mini.
Speaker 4: I mean, if it comes out looking like this, you
know you're in for a treat.
Speaker 18: Oh yeah, oh definitely, Oh god, uh oh here it
comes down.
Speaker 1: Yeah, there's what appears to be like, uh, what were
you trying to order Enders?
Speaker 14: Something that looks edible?
Speaker 1: So you're you're what this is The question that I'm
asking is what does Enders think of when he thinks
of food?
Speaker 18: Probably like you know, uh, it's not like it's like
the Korean style like lollipop chicken so to speak. Right,
it's just a big bowl of meat on the end
and it's krispy, and it has nothing on the bone
at the bottom, and uh salads that have a little
bit of meat sprinkled in.
Speaker 1: It and give me, ah, give me an insight and insight.
Speaker 14: Oh dear goodness, that's gonna come out like shit.
Speaker 1: All right, great, we'll see what happens. It really will
depend on your role because the aftermath Oh oh nce
okay seven, it's not exactly what you pictured, but it's
not nearly as insane of a meat selection that un
has has uh prepared for you here and judging from
everyone around the table, like people are appointing like bang special, Oh.
Speaker 14: Savior really eats that.
Speaker 5: I'm just chewing like okay, well, all right, I'm show
every now and then a piece of pang falls into
bow from a courtesy of Rue.
Speaker 3: Yeah, I'm just tearing it away.
Speaker 1: So all of you recognize that name, Pang, That was
a that was a place here in Rogalia. You all
recognize that name. You don't have to make a role
for it. That was like the Hell Island in Rogalia
wasn't available in the initial launch of the game. It
was announced it was announced that this was going to
be a location in the expansion.
Speaker 8: The unreleased expansion that was mentioned at Regoliacon.
Speaker 5: Mm hmmm, hey, enders you really to trust some some
leg guilt.
Speaker 14: No leg guilt, No, absolutely not. I am happy with
whatever this is in front of me. It looks good,
it tastes.
Speaker 5: How much purple is in it.
Speaker 14: The salad has a lot of it, but not the meat.
Speaker 1: Hmm.
Speaker 14: You can all try it. It's enough.
Speaker 4: You saying this. I reach over and I just pluck
off a piece like yeah.
Speaker 14: There is yeah, M really is good.
Speaker 1: That's good.
Speaker 14: Yeah yeah, slide over hm m m m doesn't.
Speaker 17: And I like, I take the giant thigh and I
just sort of and I bring it over to me
and it like the stone, it's so heavy that the
plate makes a huge noise, like moving on the table. Sorry, sorry, sorry,
And I just start going like into now this is
the best part. And I put my whole arm inside it,
and I like wiggle it around a little bit and
you can hear.
Speaker 4: There's some like what sounds like something being snapped.
Speaker 17: And then I pull out the there's like this inner
fleshy something like. Now this this is called yes, exactly,
this is the bladder.
Speaker 4: So this and I put it down on my plate.
This is this is where the this is, this is
where they say all the spells go the what goes
the spells.
Speaker 17: So so if you if you you know, like like uh,
well for this this.
Speaker 4: Animal, and in particular.
Speaker 17: I I I've I've I sort of like have this
thing just sit on my plate. I'm like, and if
you eat this, it's said that you get a boost.
Nobody want to try the bladder, Oh me.
Speaker 5: I say, waving a pseudo pod okay.
Speaker 3: Kind of a boost.
Speaker 4: Well, he knows.
Speaker 17: I've been eating them for so long that I'm not
really sure. Nothing really happens. I don't get like a
blip over my head or anything, but it just kind
of tastes good and unlike what I've been doing because
I've been using my fingers and like my arms get
very like you know, into eating this this figh. I
take the fork and the knife and I just very
gently cut this into fifths and I give everybody a
slice of bladder.
Speaker 5: This creature is painting such a strange image in my
mind because I mean when it was alive, because it's
just one giant leg, but it has gills in this bladder.
Speaker 17: Great, it's so this whole. God, this is just the
I'm and it's part of one thing. It's called a
wilde morph and you see them out in paying all
the time.
Speaker 4: But they're big and they taste great roasted mm hmm. Yeah.
Speaker 17: Anyway, if you want to try the bladder, it's it's
a it's a what's that word.
Speaker 4: It's a delicacy.
Speaker 18: Yeah, yeah, I would. I wouldn't want to waste it,
you know, I enjoy watching you.
Speaker 5: Why not us?
Speaker 1: Why not?
Speaker 14: Bus I'll slide it towards room. Here you go, you can.
Speaker 3: I have one in my hand already and I'm licking
it up.
Speaker 4: I promise you'll just feel great after eat it.
Speaker 5: I can't explain it due to her tongue when she
licks it.
Speaker 14: Numbing. Okay, that's that's part of the fun, I guess.
Speaker 18: And I look at Moon and I see a smiling
and I'm like, God, I don't want to have a feeling.
Fuck me, I'll it.
Speaker 3: I've licked both of them.
Speaker 14: You gave me yours, and I just take it out
of your hand and eat it.
Speaker 18: And okay, m I feel like I'm aging.
Speaker 6: No, you're not.
Speaker 10: No.
Speaker 4: I think it's like a spiritust thing.
Speaker 17: I'm pretty sure they they know, they know that this
in a wild morph this is where all the power
is stored.
Speaker 11: M hmm.
Speaker 4: It's gonna take a while at you through, though, because
it's like gumbled.
Speaker 5: In the bladder. Gotcha.
Speaker 14: Mm hmm. Well my emotional mmmmm.
Speaker 11: Mm hmmm.
Speaker 1: Mm hmm.
Speaker 5: I wish I could cheat.
Speaker 14: Okay, every time I try to swallow, it goes right
back up.
Speaker 4: Just do your best.
Speaker 11: Mm hmm.
Speaker 4: Can we get some more uh more elderberry nectar? Yes, yes, yes,
thank you so much.
Speaker 1: No problem, beautiful today, Sega, thank you, and I as
coming along nicely.
Speaker 3: Oh wonderful.
Speaker 4: That's great to hear. Hopefully they worked on that shield
a little bit more than they were yesterday.
Speaker 17: And I have like purple jelll all over my face.
I don't look beautiful. I look like I've been eating
this little morph.
Speaker 14: WHOA, when is the booze happened? Because I'm waiting.
Speaker 4: It might well, you might feel the effects. I don't know.
Actually I used to feel it really quickly, like maybe
within an hour or so, and now it takes about
six to seven hours for it to hit, so you'll
probably feel it pretty soon.
Speaker 14: Ale anything, is there the bathroom hole and I can
go firsten up?
Speaker 4: Yes, of course, uh, and I look there's outside, there's
like and I.
Speaker 14: Just run outside.
Speaker 5: Yeah, it's must just be one of those just disgusting
outdoors to such.
Speaker 1: A ditch to be clear were in you were in
the gilded hole. This is one of the nicest places
in Regalia, So I don't think it's quite like a
hole in the ground latrine situation. It's this is a
really nice market and everything. I think that Moon in
particular has found this out of the out of the
way spot that that she loves. But like everybody's talking
about it, like in the market, like they got a special.
Speaker 3: Feeling, a real test of our friendship.
Speaker 17: Oh yeah, yeah, of course, I promise you'll we're gonna.
Speaker 4: It is a great, great friendship.
Speaker 5: Great friendship. And I stick at a pseudopod and as
I do, the very tip of it starts to go clear,
and then just like it's like a white not no,
even a clear translucent orb and then it just drops
off and lands in front of the moon. I go
hand sanitizer. Oh late, now, but you're you're all pupped
up in the face region.
Speaker 4: Oh do I have something on my face?
Speaker 5: A little bit?
Speaker 11: Oh?
Speaker 4: Thanks, bo, And I take the gel.
Speaker 17: And I just smear it all over and then I
take my arm and wipe it on my glove.
Speaker 14: Moon.
Speaker 5: It smells just like hand sanitizer.
Speaker 14: Moon tell me to Meanwhy there was a cleric in
the in the bathroom and when I went in, they
asked if I had the pang special.
Speaker 4: Oh uh, well, they were probably just curious.
Speaker 14: They knew how to get rid of the I had
an affliction.
Speaker 4: Are you no longer afflicted?
Speaker 14: I think it afflicted out of me?
Speaker 3: Great, wonderful.
Speaker 4: So do you have room for more?
Speaker 14: Oh?
Speaker 1: I could not.
Speaker 14: I couldn't. I absolutely couldn't.
Speaker 4: Okay, I know how I'm feeling right now too.
Speaker 18: I should bottle that stuff up and bring it back
to the room for the ritual.
Speaker 17: Yes of course, Oh yes, absolutely, and like a puff
of that, like when when characters and anime are done eating.
Speaker 4: It's like.
Speaker 17: That was delicious and all you can see her bones
somehow I've finished the whole thing.
Speaker 8: I pull up my character sheet to see if I
got any XP for eating that.
Speaker 1: As you pull up your character sheet, you can see
that you are currently level six. You have seven x p.
Speaker 10: M.
Speaker 14: Your stomach is fine.
Speaker 8: That was just just aw just awfulicious nothing nothing gay okay.
Speaker 3: Ooh I'm delicious.
Speaker 5: Yum, yuh are you gonna eat those bones?
Speaker 4: No? Do you want them to?
Speaker 5: Baby?
Speaker 14: Kind?
Speaker 17: This is normally I crack off like a part of
the tibia and I just drop it into bell. You've
got so many things swirling around you now, amazing.
Speaker 1: It's bubbly in there, like effervescent.
Speaker 5: Wow, I'm sure curious.
Speaker 14: Have we missed a ritual?
Speaker 5: No?
Speaker 4: I huh, I think we should.
Speaker 17: We could probably go now, I mean, we don't have
I say this, and I'm just like, who I think
I hate too fast?
Speaker 14: Oh?
Speaker 5: We can we get a doggie bag for Irish bones?
Speaker 11: Yes?
Speaker 5: Of course, in order to go.
Speaker 14: Of the bang special.
Speaker 18: That was a law that it was a portion maybe
not not a not a moon size right, hey.
Speaker 17: Speaking of moon size, I was wondering if I could
ask you all a favor. And this extends to Iris
as well, and I'm going to ask her later. But
one of my meetings today consisted of a missing shipment
of emberstone. Oh, and there's an investigation being held at
clatter Point tomorrow, and I was wondering if you would
join me.
Speaker 18: Plot of points not here somewhere else right, Yes, oh yes,
I absolutely will.
Speaker 4: Oh, okay, wonderful. I feel like you would be able
to mm hmm.
Speaker 5: Is that a question?
Speaker 1: Would you like to spend a fabula point to give
the group a quest?
Speaker 4: I would love to spend a fabulu point to give
the group a quest.
Speaker 1: Excellent, Yes, you all receive a quest. It's a sound
of accepted absolutely on all of your interfaces pop up
and you can see theftic clatter Point.
Speaker 18: Oh, I get all right, this is a thing. Yes, hey, acept.
Speaker 1: You accept and the inventory closes.
Speaker 4: This should be a fun one.
Speaker 17: Theft quests are always the best, you know, whenever you
go in for Burgley or a robbin, you just have
no idea which faction is going to be so it
just kind.
Speaker 4: Of it's guesswork.
Speaker 18: Really this is awesome. Yeah, I don't know. I just
feel like I'm finally feel alive the first time I
was here, the first time i've been here with accepting
that excited.
Speaker 17: Actually good, good, it's good to be excited. I also
I'm excited. I'm just excited that you're you're here.
Speaker 4: Uh, let's go do the ritual, right, Yeah.
Speaker 14: I'm going to watch the ritual. I'm not doing it,
but I'll definitely go watch it.
Speaker 4: Okay, And I I empty a little bit of the
leftover meat into like a small bowl, and I ask,
could could we could I bring this with me for
my friend?
Speaker 1: You want a bag?
Speaker 5: Yes?
Speaker 1: Yes, please, very well, go and get that wrapped up
for you right away.
Speaker 4: Oh thank you, thank.
Speaker 1: You, thank you, thank you, thank you.
Speaker 4: So at least Iris won't have to go hungry.
Speaker 14: Oh what portion? Did you get it? A bladder?
Speaker 4: Oh no, we already ate the blatter.
Speaker 17: She'll be having some of the best, best dark meat
that's really close to the bone.
Speaker 14: Ah. Perfect, mm hmm.
Speaker 4: All right, and I stand, I'm gonna go get our
the rest of our food and then we can how
do they say it? Get out of here.
Speaker 17: Yeah, okay, oh.
Speaker 4: Okay, Greg, I think is gonna meet us back.
Speaker 6: What do you say?
Speaker 3: Why would you do that?
Speaker 1: Greg points towards Uh. Greg points towards bo Bo. You
I heard him say something about a leaf and he starts.
Speaker 5: Oh right, he talking about how do you want his
hair or not? For dessert?
Speaker 1: He points. He points away.
Speaker 5: Because he wanted to privately forget about it.
Speaker 17: He gets a little hard to understand when he's just eaten. Anyway,
we should get out of here.
Speaker 14: Sorry, Greg, and just get up and walk out.
Speaker 4: Craig, did you want something to go? Poor?
Speaker 14: Misunderstood Greg.
Speaker 3: I'm just hungrily looking at Greg right now.
Speaker 1: Greg, Greg's walking away. Greg's walking away in a huff.
Follow Greg, say you my leaf? Hands on his hips.
Speaker 17: Oh, he's just seeing sassy, sassy nut, sassy shruble it.
Speaker 1: Meanwhile, Iris, what does it look like as you are
setting up the ritual?
Speaker 2: Oh? Goodness, you wouldn't be able to recognize the storage room. Really,
I've set up candles and incense and pillows for seating
for all of the participants. I've set up one pillow
for everyone in my party on one side of the
room and on the other side. I've set up another
pillow with two behind it, since that's supposed to be
for the major domo, and those would be for the
two spiritists that would be supervising. I go ahead. Once
all of that is set up, and I I take
my staff and I prick my finger on one of
the little thorns on it, and then I take it
and I rub the blood lightly over the crystal at
the top of my staff. It begins to blow very faintly,
and all of a sudden, the staff kind of slips apart,
and the crystal is left hanging in the middle of
the room, with the vines and the thorns and the
twigs having separated and created a sort of line that
splits the room between the two sets of pillows, separating
our group from the other group. Care I think that's it.
Speaker 1: Walking in the major demo and two spiritists into glance
around at your work. As I said, he's we're going
to work on the ritual. Now. Please inspect everything, make
sure there are no unforeseen circumstances. As the spiritists begin
to look around, you see some corrections and things in
some of your placements. The spiritists moving some things around.
You can see that there's a uh, what looks to
be like some one of them moving something to the
other side of the room, you know, like completely opposite
where you were expecting it to go. As you begin
to set things up, I would like you to make
me a insight and willpower role.
Speaker 2: All right? And is this a rule check or.
Speaker 3: An open check?
Speaker 1: This is just a roll check.
Speaker 2: All right, insight and willpower okay?
Speaker 3: Eleven.
Speaker 1: The Spirit artists move back towards the major demo Samir,
and they sort of whisper to him, not too far
off a good start, No, your friends.
Speaker 2: He should be arriving shortly. I did let them know
that they would all have to be participating in order
for it to go smoothly.
Speaker 1: The door opens shortly thereafter, Enders walks.
Speaker 14: In, Oh, I'll slide to the side.
Speaker 2: Actually, Enders, I need you here, and I point to
a pillow.
Speaker 3: Hi, we're here.
Speaker 2: You don't have to do anything other than just relax, said,
I do need your participation.
Speaker 1: All right, And Savior, I did not know you would
be joining us.
Speaker 17: Oh yes, hello, majordomo. Thank you for allowing us to
do this and also for participating.
Speaker 1: If anyone is to make sure that our new heroes
are telling the truth.
Speaker 17: Should be me, of course, Iris and I walk over
to you. I brought you some food in case you're hungry.
Speaker 2: Oh that is very kind, Thank you?
Speaker 4: And where do you need me for this?
Speaker 2: I will actually need you to participate, if that is okay?
Sure I would like to.
Speaker 3: Yeah, I imagine.
Speaker 8: And as Moon's handing the food over to you, Rude
just kind of gets on her tippy toes and it's
trying to like be over her shoulder, like do it.
Speaker 1: Ah, there's like those purple anime lines, you know what.
It's like a slight mosaic, you know.
Speaker 3: You want us to be.
Speaker 1: The bag has like like a layer of grease, you know,
on the bottom.
Speaker 3: Here you go, thank you so much.
Speaker 5: You will tell me about it.
Speaker 2: I pop open my inventory and swoop disappears. Also side note,
was I supposed to receive this notification previously?
Speaker 5: Request?
Speaker 4: Yes?
Speaker 5: Mm hmm, we just go one Moon?
Speaker 2: Oh I see, yes, all right?
Speaker 4: Will you?
Speaker 2: I almost stopped everything and had a very hard time
when it popped up, But now I'm okay.
Speaker 4: So sorry.
Speaker 2: Will you?
Speaker 4: Will you join us?
Speaker 11: At at.
Speaker 17: And I look at I look at the majordomo because
I'm not certain that I want him to hear this information.
Speaker 4: Will you join us for lunch tomorrow?
Speaker 2: Yes, I have accepted the invitation to lunch tomorrow.
Speaker 17: Oh good, good, okay, okay, Well where do you need me?
Speaker 2: Well anywhere on these pillows here would be fine. Okay,
Majordomo and uh and the two of you you may
sit over here on the opposite side.
Speaker 6: Very well, excellent?
Speaker 4: All right?
Speaker 2: Is everybody relaxed?
Speaker 18: Oh?
Speaker 2: Yes, I need you to relax. It's nothing that is
going to happen to you, I promise.
Speaker 4: And if I don't want to remember, no, it is
nothing like that.
Speaker 2: I am simply channeling my power and amplifying it through you.
They'll only see what it is that are in my memories.
Speaker 5: You know, the crystal and absolving us from you know,
hiding you in an island, sipping mimosas instead of fighting
and dying in a wall.
Speaker 2: And I will put a hand on your shoulder and
I will look at you, I promise.
Speaker 11: Right.
Speaker 2: Shall we begin, naman Iluma? How was it gave me dying?
Let I get to eat up your animal?
Speaker 1: Hello, this is Wax Stephen from Table Story. If you
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