Speaker 1: H neonic void adoptions has us. God, how we're done here.
You're probably gonna get some howk make some hot Coco
about Oh I love hot.
Speaker 2: Coco honestly, Like no, I want to get up and
make me some before before.
Speaker 1: If you want to you can, well wait.
Speaker 3: I'll be good. I'll be good.
Speaker 4: All everyone hearing mm hmmm mm hm uh huh yeah, James,
I said here, then hear you sorry here?
Speaker 1: Yeah, yeah, yeah, yeah.
Speaker 5: We're all here for show and tell.
Speaker 1: Showing show and tell. I got some show and tell
for y'all. Here's my show, and here's my fucking tale.
She's tall, she's big, and she's a hunk of old woman.
I would say she's a lesbian, but she's not. Hey, no,
she's not a lesbian. You just killed her man.
Speaker 6: Oh sorry, And like that we enter in Bydanica.
Speaker 7: Hi.
Speaker 1: Welcome to Fidonica d podcast where these players go around
killing people's husbands. I am your host in DM Deven
and today I'm joined with who are you? People? Go
down and order of the chat of the discord chat.
Speaker 3: Ah, let me open.
Speaker 8: Up my card now, and that would be James would
be first.
Speaker 9: Oh hh okay, well, uh, I'm James.
Speaker 10: I'm playing character y'all don't know about yet.
Speaker 8: And uh roll in the ship. Okay, you have no
power here.
Speaker 3: Tip and I quit. I'm trying not. I play my
wan Te sorcerer named Sane.
Speaker 11: Well as you guys know.
Speaker 2: As saying uh huh huh, because Davy is out of
commission right now.
Speaker 11: She's taking a fat ass nap.
Speaker 1: A fat nap A good beauty, don't we have gorgeous.
Speaker 2: Like You're gonna wake up looking like one of them
freaking bears coming out of hibernation.
Speaker 12: Look like Anna and Frozen the worst worse Anya, Anya
and Spy Family worse.
Speaker 2: Yeah, girl, she like she has such like a big
ass head of hair, she's gonna look.
Speaker 11: Yeah, pretty much.
Speaker 8: All right, And I'm Jacob. I play Freed.
Speaker 5: And my name is Tyler, and I play the role
of Tama.
Speaker 1: Yeah. So, Dakota, who plays Myth, will be out for
this week, and our other player, Juliette, who plays Bubbles,
has stepped down from the game as of right now
for personal reasons, personal and health. And you wish her
the best over here at the pod. So with that
out of the way, and we'll be playing with these
players for the next two weeks before myth comes back,
because I think said two weeks it's.
Speaker 9: Gonna come back, and the whole world is gonna be
on fire.
Speaker 1: Now in the world, world's not gonna They're gonna be fine.
So yeah, yeah, take it.
Speaker 7: Away, all right.
Speaker 2: If you like this podcast, make sure you follow in,
rate us or whatever so you listen to your podcast.
New episodes will be uploaded every Wednesday. Links are down
in the description for the podcast that are part of
the Neonic family. Follow us on Twitter. I'm never gonna
call it by that stupid ass name. Our handle is
at void Onica. That's at v O I d oh
if I c a. We are also on YouTube. If
you are from YouTube, Hi, hello, welcome. Make sure you
drop a like, subscribe, Punch that fucking bell in the
face so that you know you can get notifications. Drop
some comments down, tell us what your favorite part of
today's episode was, who your favorite character is, and what
condition shenanigans you might want to see us do next.
We're going to be having some fun here. Mints are
going to be on the pillow.
Speaker 10: You do you guys know what energy that gave off
of that gave off what.
Speaker 13: I feel like right after Tipps said punch the bell,
Devin would be like, we don't know, don't actually punch
a bell. We don't encourers here, and tiff Is just
slam his hand on the table.
Speaker 2: You do what you want, lit, We don't condone like no, live.
Speaker 10: Live, you do what you want.
Speaker 11: I love that. I love that sound, bits so much.
Speaker 8: We don't condone violence here in the game. And then
we proceed. And then we proceed. We proceed to be.
Speaker 1: Home wreckers murder hoboes, now, addie, home wreckers.
Speaker 12: Yeah, terrorists so equal, terrorists murder hobo home wreckers.
Speaker 5: Huh we are. We are totally against destruction of the
environment where we will absolutely destroy this bitch's house when
she tries to kill us.
Speaker 10: You know what, you know what this is.
Speaker 9: There's only one b where should call a woman beautiful.
Speaker 10: Bitches love being called beautiful. That's exactly how Toma sounded.
Speaker 1: Yes, so for ten temporary headpoints to get the party,
each member of the party to get ten tamporary headpoints.
What happened last time.
Speaker 3: We killed a bitch?
Speaker 1: Who was the bitch?
Speaker 8: Bitch was a giant.
Speaker 3: We're just being in his house. How fucking rude is that?
You know what I mean?
Speaker 8: You know, we're we are guests in his house.
Speaker 5: We just asserted ourselves and we were going to like
open up a vault with some stuff in it, and
he had the audacity to defend himself and his Property's rude.
Speaker 8: You know, there's there's starving children out here.
Speaker 10: There's starving children in Africa and they are getting no
fucking food while we're on.
Speaker 1: Damn. So, okay, so you broke into a guy's a
guy's house, have a bean stuck, stole his ship. He
defended himself, and y'all tell him then what happened?
Speaker 11: To be fair, he stole my ship first, that is true.
Speaker 1: He's stole okay air quotes, stole your ship and particular.
Speaker 3: Yeah, he stole my ship.
Speaker 8: Yeah, he stole our ship that belonged to other people,
and now we're going to steal it back exactly.
Speaker 2: I mean that's what pirates do, right, We're just doing
our jobs.
Speaker 1: No other motives involved here, yeah, no alternative motives, no
alternative agenda.
Speaker 8: I don't know what you're talking about now.
Speaker 10: No, there's some gay ship going on here.
Speaker 3: Excuse me saying the straight.
Speaker 1: You no wonder, no wonder explains so much. So you
killed the giant? Then what happened.
Speaker 8: The giant? Then like the being stark again to deteriorate
and part of the well.
Speaker 1: I mean part of the house fell, but being.
Speaker 3: Interior rate, we took our shit back.
Speaker 1: What happened to the giant? To the male giant, he felt.
Speaker 8: His dead body fell off the side of the bean
stock and almost crushed the Uh yeah, almost crushed the ship.
And then we noticed something else was coming out the
bean stalk. And as it turns out, there's another giant,
this one even bigger than the last one, is rapidly approaching.
Like this bitch is pissed and she's angry. She's angry.
And this session ended with on that note, also Bubbles
jumped to her death, though that has yet to be confirmed.
Speaker 1: The Bubbles jumped towards jumped off of the house. The
fight the big giant woman. I stand by my words,
regardless of what everyone else wanted to do, is to
we're going to get the fuck out of here. Okay, cool?
That that that's acceptable. That is acceptable. So everyone gets
ten temporary hit points added to their character sheep for
this session. If you don't use them, this session, they
disappear at the end, and then you all have a
chance to get more next time. Boo, I mean boo.
I'm not gonna stack that ship.
Speaker 11: I want to keep up, never.
Speaker 10: Walking tiff over here. And that's why no one will
remember your name.
Speaker 1: Oh damn god, who was the name of that little
known girl that was the captain of a ship?
Speaker 10: And what.
Speaker 11: He's talking talk about?
Speaker 14: Who Davey?
Speaker 5: Who's that?
Speaker 10: Oh?
Speaker 1: Yeah, so jumping into the jumping to the thick of it.
Uh yeah, Bubbles jumps off to the thick of it,
into the thick of it. She So the giant itself
was a size huge. This female giant is gigantic, fucking enormous.
She's like twice the size of this fuck She's huge.
So she's coming out looking pissed, and you see Bubbles
jumping off with their axe, raging and flying straight for
the giant woman. What's everyone else doing? Because everyone else
you still you are still up. Oh, Myth jumped after
Bubbles as well. So Bubbles and Myth have Actually I
don't remember, no, no, no, I'm not I'm not certain
that Myth jumped off, but Myth is there on I'll
leave it where myth is up there with y'all. So
what's everyone else doing? What's happening?
Speaker 5: Uh?
Speaker 8: When free seas Bubble jump, he just gets us like
really like just put like annoyed, look like okay, well
she did that, all right? Well well bubbles plummets to
her death. Let's get the funk out of here. I'm
not I'm not sticking around for this.
Speaker 1: Okay. How do you presume that you want blame? Lynnette
looks over to you, and how do you presume we
get out of here?
Speaker 8: Well? You know, I figured we just you know, we
just improvise. She's climbing up one end of the stock,
will climb down the other, as simple as that. Unless
there's another way is that?
Speaker 1: I don't know another way? The giants ever only come
up and down the beanstalk.
Speaker 8: Well, there's gotta be something else down here, like something
else they have up here, like parachute maybe.
Speaker 1: There. Why would they need a parachute? They can climb
down the beanstalk, as you can see.
Speaker 8: As you can as you can also see, one just
fell down because we killed them and pushed them.
Speaker 11: We did kill.
Speaker 8: Him, true, but you know, you never know. Safety is
are like safety is key. Let's just stop arguing about it.
Let's go. There's another there's another giant, even more pissed
off from the last one. Not about you, but I'm
not about to stick stick around wait for it to
get them up here.
Speaker 1: You hear a loud scream war got almost like a
war cry, and does beanstalks start kind of shakes as
you feel like the force of like uh, like someone's
hitting the beanstock. Everyone make me a decks already saving.
Speaker 7: Through m M.
Speaker 8: I don't want to.
Speaker 2: Oh woo, that's not bad.
Speaker 7: Jesus.
Speaker 1: Okay, let me forbid that because it's not looking good
for a few dextair do you say? Okay? So the
only one that passed is insane. So Myth slams his
sword and slams his Actually Myth kind of just flies
around with his hammer. He raises up his hammer and
kind of shoots off. He's kind of he's flying in
the air with his hammer. Uh into uh that inside
sane Yeah, saane. You uh bounce yourself on the You
go to the other side of the house, the one
that's that's firmly planted on the beanstalk, and you start
heading for the or a pillar and you kind of
grab onto it. You're you're kind of you're kinda stay
obliged because you're on the part that's obviously planted into
the ground, into the beanstalk, So if any part of
the house falls off, this part is less likely to
do so everyone else Freed and Tauma the part you
are standing on because you guys are close to the
you guys following your asses and what I laughed, ha
and Freed bubbles the free bubbles, Freed, Tauma and Bannet.
You all start sliding down because the part of the house,
the floor starts breaking off and almost and it kind
of goes down at angles to y'all start sliding ever
so slowly to your doom, but falling off of the ganstar.
Now what are y'all gonna do?
Speaker 3: Like, are they going like super slow to the point where.
Speaker 1: I mean they're going to at decent speed So if they
don't do something, ut, they're gonna fall off. So I
mean like not like it's not like super fast, but
it's like now it's like enough where if they don't
do something, they're gonna flute slide right off.
Speaker 3: Can I cast feather fall?
Speaker 1: Sure?
Speaker 3: I can cast up to five creatures.
Speaker 1: They can cast up the five creatures. Okay, okay, so
feather fall to the five creatures, then range falling creature
rate of just slows down by sixty feet around until
the felt ends. If the creature lands before the feltings
and tapes and range land on his feet and spell,
that's for that. So basically saying you're casting in on
what you five? Are you? Three? Four?
Speaker 14: You?
Speaker 10: Four?
Speaker 1: Five?
Speaker 10: Yeah?
Speaker 1: Yeah, so the party basically because you tauma mas no.
But I mean you can still cast on yourself if
you're gonna get five as well. It doesn't cass you
fall or if y'all decide just to tumble tumble off
of the beans dog and fall that way, you won't
you won't get damage, I mean right, yeah, so if
you land in the water, you won't get damage.
Speaker 11: I can also just cast misty form and then.
Speaker 1: Just froy out too. You do have a hold of Carmela.
Carmela jumps on your shoulders, So what do is that
what you're gonna do? You're gonna You're gonna go Missy
form and down there?
Speaker 3: Do I need concentration?
Speaker 7: I don't want to.
Speaker 1: Because you can do it with a stealth check if
you want to do something, well like you doing it?
Speaker 3: Can I cast spells in.
Speaker 14: Yeah, I'm checking.
Speaker 7: Gaseous form.
Speaker 3: Well, this one targets on a movement to target Tony's
or an occupied space targets.
Speaker 7: Talk.
Speaker 2: If I have to do vocal components, I cannot.
Speaker 3: Can't talk or manipulate objects.
Speaker 2: No, So I would have to cast featherfall and then
go into my gash Just one what I was gonna
do if I like, if the spell allowed, it was
going to misty for or gashous form and as like.
Speaker 11: They're falling, just go and cast featherfall.
Speaker 3: Or can we wait till we're like closer to.
Speaker 2: How long would it take to fall from the bean stalk?
Speaker 11: Would it last more than a minute of falling?
Speaker 1: Tell me speaking, let's put it this way. If you
all decide to just fall down and then cast featherfall
at the last minute, you all could have like a
combat while falling with this giant if this giant decides
to go after you.
Speaker 11: But if we cast featherfall, now.
Speaker 1: You'll be I mean, you'll be fine. Sixty feet and
then sixty.
Speaker 11: Feet well, oh that's what I mean. Like, can we
just like fall down and then like cast featherfall.
Speaker 1: Okay, so so now we gotta now we gotta figure
out we gotta do math. Now, So the beanstalk, I
cannot remember what I said. I know it's a couple
we said I it was gonna be a couple of
thousand feet.
Speaker 11: And that's maybe as they're like sliding off, they can
push themselves off to like gain some distance of like
away from the bean stock.
Speaker 1: All right, so we'll say that the bean stock is
three thousand feet. Where's the rate of falling? How long
went to go from three thousand feet?
Speaker 2: Uh so, so the rate of falling at the end,
like by the end of each character's turn, they automatically
fall two hundred feet automatically, I believe it's either two hundred.
Speaker 1: Gosh, each turn is a few Socondshi.
Speaker 11: Hold on, so it's five hundred feet and six seconds.
Speaker 2: So automatically in one round you will automatically fall five
hundred feet. So then at the end of each of
at the end of each round, you will fall another
five hundred Oh yeah, you fall another five hundred feet.
Speaker 1: Basically, you get six turns before you hit the ground
three thousand feet.
Speaker 2: Let's see, your average five fall would be grow.
Speaker 3: Root of sixteen the and verse. Second, those of you
who really want.
Speaker 2: To refresh your on simple, the distance traveled equals twelve
times the celebration times.
Speaker 1: I'm to oh my god, okay, make it easier, because
you said five hundred feet at the end of each turn,
at each of their turns, right, so it's three thousand feet.
You're three thousand feet in the air. That is, each
person gets two thousand or six six turns, six turns
each before you hit the ground. So that's basically six
turns each depending on what happens. If we were, if
you guys were to be in combat, it'd be six
turns each before you hit the ground and at the
end of the six turn bam, Okay, it's five hundred feet.
Speaker 11: It's five hundred feet per round.
Speaker 1: Yes, it be six rounds.
Speaker 3: How many feet did you say that?
Speaker 1: The thing was, Yes, three thousand, three thousand, so that's
five hundred to every two rounds. It'd be one thousand feet.
Speaker 2: Yes, so it's not each it's literally like we have
six rounds to.
Speaker 1: Do something, six rounds, six turns each. Yeah, that's right,
so you would have six rounds. It depends if it
ends up being combat if it ends up being combat
for each for those for those whole rounds, six rounds,
so y'all, and that's less and that's less than a minute,
so right, yeah, that's less than a minute. So you
can use feather fall and do that. So technically that
because each turns like what six seconds each round?
Speaker 8: Right, it's six.
Speaker 3: Seconds for around yeah.
Speaker 1: For a round. See, i'd be less than that, So
you could do the feather fall and then everyone can
just fall, and then the goal is just to get
away from the giant killer alternative.
Speaker 10: They don't jump off the fucking bean stalks did to
stay on solid ground.
Speaker 5: But aren't we sliding off.
Speaker 1: A couple of you aren't getting to it.
Speaker 8: We can stop it off.
Speaker 10: It's a bean stalk, stick a knife in it and
hang on.
Speaker 5: I thought we were like still in the building, so
we had to stick a knife into like the tile
or something.
Speaker 3: Yeah, in the house.
Speaker 1: Yeah, we're getting to that. But I'm saying if you
just say, we just did the math and like since
tipted feather fall, if y'all were to fall, that's how
long it would take. Not saying you have to do that.
I'm just saying, if you were to do that, that is,
that is what would happen. You would have six rounds
before you hit before or hit the ocean, and what
featherfall you'd be able to survive. So the trick is
if you go, if y'all decided to go that route,
you would have to just survive the giant before you
hit the water, and then once you hit the water,
whatever happens between those six rounds with that giant, you'll
have to deal with that when you hit the water.
If you guys go that round, we're just doing the
math now so we wouldn't have to later y'all decided
literally just jump, or something happens with the fucking beanstocking
timbers over and when y'all got away, your ruse. So yes,
for the ones that are slipping, you can stop yourself
from slipping if you choose to. Feather fall was activated
when everybody in the room, there's five of you, less
than five of you, five of you, not literally five
of you.
Speaker 8: So we could literally just jump off right now and
be fine.
Speaker 1: Well maybe, I mean, the fall won't kill you. That's
the thing. The fall won't kill you. The giant could,
but but not saying that there's no other way up
or down outside of that they have noticed outside of
the beanstalk, not transportation.
Speaker 8: Thanks, Okay, do I notice does Freed notice that what
has been activated on him?
Speaker 1: I would assume SAYE was with say said something.
Speaker 3: It is vocal, So.
Speaker 1: Yeah, you wouldn't noticed because they would be vocally would
they would cast as you would notice, They would probably
would indicate in some way that's fine to fall if
you chose to.
Speaker 7: That is.
Speaker 8: Okay. Uh. Brunette is like right next to me, right
and we're both sliding down, like like beginning to slide down.
All right. I look at Blynette and I and I
asked him, do you trust me?
Speaker 1: I just met you.
Speaker 8: Fair enough. I grab him and jump.
Speaker 1: Freed and Blynnette free fallen. So what is everyone else doing?
Tama and and saying you just saw free grab the
other werewolf, the slightly shorter werewolf and they jumped or
he or they just fully slid down and then just
eat it off. Yeah, Tommy, do you know that you
do know about that fall? So you know you will
not die from said fall? Yes? Why's everyone else doing?
Meth is kind of just staring off and he's like
it kind of shrugs well as well, and he and
he takes his hammer? Who first flying down or falling
down with the hammer? By flying falling? Remember how you
look at it? So the only ones up there right
now are Tama insane.
Speaker 5: And still no idea where the others are that aren't
part of our group?
Speaker 1: Nope, you have not seen them since the brain.
Speaker 5: Stick, my sword and stone in the floor. Huh see
if it sticks?
Speaker 1: You know what?
Speaker 10: Yeah?
Speaker 1: Yeah, you do it? Can you stop yourself by slipping?
Slipping any further? I should say, what's you doing?
Speaker 5: I ain't gonna cut off for my brother?
Speaker 7: Okay?
Speaker 5: The hell was his name? Demorrow? Yes, I'm calling out
to see if he see if he'll respond?
Speaker 1: Okay, so call out to him? What m what would
that mean? Would that even you?
Speaker 7: I'll check your voice.
Speaker 1: So you start screaming out his name.
Speaker 4: Performance, Oh oh, okay to just power belt, power belt
that ship out, power ballad that ship out.
Speaker 1: Yeah you power belt, power ballot that ship and your
voice projects through the house. Oh god, and you hear nothing.
There's no sounds of any other people out here.
Speaker 5: The else.
Speaker 1: Shit, you wait a few minutes? Are you wait like
a few seconds? Sorry? Few seconds and nothing.
Speaker 5: The house coming down, and I don't have time to
wait around, so I'm going to just loosen my sword.
Speaker 1: Yea ye.
Speaker 14: O.
Speaker 1: Great, So you start free falling.
Speaker 15: Too, Yes, I joined Tom Petty, saying you were the
only one.
Speaker 1: Up there left.
Speaker 3: I know your cat.
Speaker 1: Your cat looks at that, looks at Toma leaping, and
then Carmela looks to you like what the fuck are you?
She and she says into your head topbathically, so I
guess we're jumping.
Speaker 3: Of course we are.
Speaker 1: I'm not built what she's like, I'm not built for this.
Speaker 3: But okay, it's like, I don't condil this kind of.
Speaker 1: This Ismautine the cat free falling, paws legs out, just
her just not having a good day. She jumps onto
your shoulder and she kind of gets burrows her way
into your hood as she's like, I'm will sit here.
Speaker 2: No, no, no, and then no she makes the screaming cat.
Speaker 1: She starts the screaming cat. What so the same following
suit with everybody else jumping off? Oh yeah, yeah, okay,
so saying you kind of kind of pick up speed
as you kind of go over there, and then you
just leap off and when you leap off, you join
the fun. So as everyone starts leaping off, uh saying,
you jump off your last one to jump off. And
when you look down as you're falling, you see that
Bubbles is fighting with the giant. As it looks like
she's winning. It looks like she's whooping her act. She
pulls out her axe and she's like pushing her back
and giving good, good, few good, some good licks in
and she grabs her axe, raises her ax for one good,
one good hit. She slaps down, hits a few of
the giant's fingers. The Giant loses hers, loses her grip,
and she starts oop rit. When she starts falling, she's
not reacting. She's not screaming, she's not she's just kind
of like quiet, just kind of laying back and just
kind of falling as her hair gets in her face,
and then like magic, of course, like magic, she kind
of just stops and as she's falling, she's falling, she
falls down in the co turns around and falls and
kind of goes back up. She starts flying and Bubbles
is just like she's like, oh shit. Bubbles raises her
axe and jumps at her again as you all get
to Bubbles's level, will and the Giant's flying right up
to you. All right, if you're gonna roll a new initiative,
rolling new initiative, see what happens now. That doesn't mean
you have to fight your turn. You could try to
get away from her. That is always going to be
an option.
Speaker 8: Always jumps to get away. I didn't jump to fight.
Speaker 1: Yeah. No, when it gets to your turn, you can
you can get you can do an acrobatics, you can
do a check to get you can get a check
to get past her.
Speaker 8: So okay, well I'll reroll my ndition.
Speaker 11: Just because, oh that's a whole lot better than what
it was.
Speaker 8: Oh my god.
Speaker 1: Sorry, Okay, so saying what did what did your role?
Speaker 3: Eleven?
Speaker 1: Eleven? Okay, so I'm gonna change yours and Carmela's to eleven.
Carmela goes right after you freed, you roll the sixteen
Banana'll keep the same tom a jury roll.
Speaker 5: I did not, but I can't have I don't have
the Foxes from last game. So if I pass her,
they're gonna hit her.
Speaker 1: Got him and then James, yes you're old A.
Speaker 8: Twenty two, Yeah.
Speaker 9: You should roll and I got excited.
Speaker 1: You can if you want. If you want your character
to show up, now, they can show up.
Speaker 10: I'll wait, I'll wait till for what you had them.
Speaker 13: Fine, I just felt like being part of the initiph.
Speaker 1: Okay, first up on said list, Actually it would be James,
it would be the top of the top of the round.
But we'll wait, we will wait. I will give the
cue for that. So next up be the giants. Giants
on top of the round. So ms ma'am is flying
miss big giant woman, giant muscle woman's flying. She's flying
up to y'all, and she pulls out her great sword.
Speaker 8: That's gonna.
Speaker 1: Since Tom, since Freed and Blannette were the first ones
to jump off. No, actually be bubbles. Never mind scratch that,
be bubbles. To be attacking bubbles because bubbles would be
the closest to her, with Blannette and Freed right behind bubbles.
So she will be going for bubbles and she will
go for a swing with her great sword and her
great sword let's go. Oh my god, that's thirty one,
and I would assume with thirty one hits bubbles.
Speaker 2: I I don't have bubble.
Speaker 1: I don't think I have Bubbles character. She's currently current one. Yeah,
I would hit her. Don't think her ac was that high?
Twenty three points of slashing, dude, and then she must
make says.
Speaker 7: M M okay.
Speaker 1: So when Bubbles gets hit with the sword, Bubbles gets silenced.
Who now, what does silence do? That's you're not able to.
Speaker 13: Speak yep between spells.
Speaker 1: Oh she's a barbarian anyways. Yeah, cool, So she has
silence for I'm an itt She is still and she
is going to strike Bubbles again.
Speaker 7: M h.
Speaker 1: Nineteen Actually I don't think nineteen ahead, right, and she's
going to strike one more time thirty seven thirty seven
woods nineteen times ago, Bubble gets hit a few good
times with the sword that scheraded fly this time it's
important that falling things. Next up would be Bannette. Bannette
is going to try to get out of the range
of the giants by rolling a acrobatics. That'd be a
good one, right. You see, if you give a maneuver
pastor to get away from it, the stealth would be too.
Speaker 10: Sell.
Speaker 1: The self would make sense. I think, yeah, I think
acrobatics will makes sense. Try to maneuver away so oh
oh no, So Bennett tries to maneuver away from the giant,
but the winds are too strong and he gets caught
head still straight for the giant. That is his action,
mister Freed.
Speaker 8: All right, what do we got?
Speaker 1: What do we got? What do we got?
Speaker 5: What we got?
Speaker 1: You can either fight the giant or you can try
to maneuver around her to get past so you can
do an acrobatics check so you can get to the
number kind zip right past her.
Speaker 8: Can I use an athletics check?
Speaker 1: How would you go about doing it? Explain how the
athletics check was work in this situation. I know, I
I'm thinking of a way, but if you can explain
your way, I'll give it to you.
Speaker 8: I mean, he's just using more strength really to like maneuver.
It's more like he's not really like doing any weird
flips or twists. He's just like he still has Blannette.
Am I still holding Blunette?
Speaker 1: Or no Blunett's art in next year?
Speaker 8: All right? Well, Ques, it's just really like how he's
holding out his arm like he's kind of he's trying
to like use a controlled way of falling, like spreading
out his arms and you can move your you can
like control how you move just by tilting yourself, So
I like, wouldn't that be more athletics because he's not really.
Speaker 1: Like Okay, okay, go for it, all right? Eighteen eighteen
does work. So you do kind of you get you
fly ahead of Bannette and you shift your weight where
you kind of just zip right by the giant to
the giant is.
Speaker 7: Behind.
Speaker 1: So you have gotten out so you're not falling too
on the giant.
Speaker 7: Sire.
Speaker 1: Yeah, you got pastor for now?
Speaker 8: Sweet uh oh, I'll probably have to roll for that.
I was gonna say it, I like try grabbing Glynette
and pulling him with me.
Speaker 1: But you could you want to do that? That would
be a yeah, I roll athletics. Okay, I'll let you
do that. You're already we're already holding away, are you doing?
Speaker 8: I need to roll again.
Speaker 1: Now I'll ignore Banat's role because I forgot you were
holding them now so now yeah, yeah, you and Banana
are past the giant.
Speaker 8: Litless. All right, that's it for my journey.
Speaker 1: Who Tama.
Speaker 5: Still falling?
Speaker 1: Are you going to try to fight the giant or
are you going to try to maneuver away from the giant.
Speaker 5: Maneuver away so I can get below and maybe throw
stuff at her, okay, like a knife or firewall. Anyway,
I'll try and maneuvering. But as I pass, I'll have
to do you show at the Royal Constitution save.
Speaker 1: Roll me? Yeah? Of course? Uh are you doing athletics
or acrobatics? Athletics right? Same way? Shifting way?
Speaker 5: Well ship, that was my better stat.
Speaker 1: Uh, twelve does not? So you now, Oh, you are
at the level giant is in your You are in
the view of the giant. You're still in the range
of if you you're close enough though that your little
fires would hit her.
Speaker 5: Oh, I'm making them all hitter all right?
Speaker 1: So she makes the concept.
Speaker 5: Yes, I just don't know what the okay, like what
she has.
Speaker 1: To beat though, that'd be your spellcast.
Speaker 10: Efficiency plus spellcasting modifier.
Speaker 5: Would be your Is it a spell save DC? Yeah, okay,
that's fourteen.
Speaker 1: She has to be a fourteen? Do you have to
roll for each one?
Speaker 5: I don't know.
Speaker 1: Or take one D four in a crowd damage as
a as one of them strengths. Yeah, I would say
I would roll it where she would have to roll
three different ones since it since it basically says like
succeed on a con save, save and throw or take
one D four the crowd damage as one of them.
Basically one of these hit thoms strikes Yeah, one, two, four, seven,
and thirty one.
Speaker 5: None of them hit. So I'm like with an attacking range,
I guess I can try stabbing.
Speaker 1: Your action was.
Speaker 5: Well because the fox Fire in oh, the the action
was trying to move around.
Speaker 1: Okay, yes, because as in the fox Fire, a bonus
action like a reaction.
Speaker 5: It's a reaction when someone gets close.
Speaker 1: Well, yeah, your action was the try to you know
your Ah.
Speaker 5: Could I use a bonus action to Misty step away?
Speaker 1: Yes, you very well? Could one get the fuck eye.
Speaker 5: At least to get some distance.
Speaker 1: Okay, Oh, Missy's dad.
Speaker 7: Very misty.
Speaker 1: So you see about thirty feet away from me, I
like beIN disappear in silvery mist as you move past
her and missed here behind you did get you. She
is behind you currently and that is all I can do.
And as you all are falling, the storm is getting
a lot more aggressive. Brain wind heavy winds. Brain is
like brain like sideways. It's like it's the storm is
getting a lot more intense. You can only assume that
down below the waves are fucking the oceans. The waves
are fucking atrocious. Next up is Myth. Myth is going
to be with Bubbles, and he's coming down with his hammer,
and you can hear him and hear him attempted to
attack the giant. I'm not going to roll for it
because it's on storm for those two. So they he
gets you. Hear a slam of the hammer and lightning.
You all are falling except for Insa. Yeah, you see
Myth heading.
Speaker 2: The giant with well wait, wait a minute, how like
we're all supposed to be a feather falling?
Speaker 3: I cast it on everyone.
Speaker 13: Yeah, fathers your rate of descent, okay.
Speaker 1: I mean everyone's got passing. The Myth is just attacking
me with the hammer, has slams into or with his hammer,
kind of helping, trying to help Bubbles. Sane. You are
the last person. You are behind. You look down and
you do see that Bubbles and and uh Myth are
toe to toe with the giant. You were coming up
to them. What are you going to do?
Speaker 3: Wait, say that one more time.
Speaker 1: So you're looking down as you're falling. You were coming
up to the giant, who is current fighting myth and bubbles.
Those two have made physical interactions with the giant while
everyone else got around her. You're the last person in
sight of those two. Choose to physically interact with the
giant or try to get around her hope that she
doesn't follow you.
Speaker 3: I'm gonna try and get around her.
Speaker 1: How are you gonna get around her?
Speaker 9: A big brand, it's a big brain time.
Speaker 1: You can do a role. You can roll, acrobatics or athletics.
You could roll if you have If you have a
spell like missy step, you can do that. If you
have a certain feat that could get you around Like
you said you have like a misty form, Right.
Speaker 11: I have gashes form.
Speaker 1: You could do that too. Is that cause you would
go right past her?
Speaker 2: Right if I do gash his form though, Like I'm
also thinking about Camilla.
Speaker 7: That's true, that's true. That's true.
Speaker 9: Uh m hm.
Speaker 3: Can I hold on? Can I cast suggestion?
Speaker 8: Who the the giant?
Speaker 3: Yeah?
Speaker 1: What do I have the room for suggestion?
Speaker 3: A wisdom saving throat say.
Speaker 7: Nineteen fuck you.
Speaker 2: With everything, mum, okay, it says on a fail save
it pursues the course of action you describe.
Speaker 3: To the best of its ability. I'm just gonna.
Speaker 1: Say TELI, oh, if she passes, well, just say it anyway.
Speaker 3: It doesn't say if she.
Speaker 1: Saves well, was it wasn't saving for her throw?
Speaker 2: The just say is on a failed saving throw, but
it doesn't say like on a saved saving throw.
Speaker 1: So oh, it just says on a failed one that.
Speaker 9: Nothing happens on a successful one.
Speaker 3: Like flee, flee.
Speaker 2: No.
Speaker 3: Okay, h, I mean she is what's it called?
Speaker 7: God?
Speaker 2: I mean, I don't know what else to do then,
because I don't have anything else, I'm.
Speaker 3: Just gonna try and fall past her, I guess.
Speaker 7: Mhm.
Speaker 1: All right, so you are within range at the end,
at the end of the round, because now we've just
got Carmela and Carnella. How they could do it? They
do anything this, Yeah, they should do anything like that.
So then we come to Bubbles at the end of
the round. You'll be out the same like you'll be
at the height of like bubbles and you face the face.
M h. Carmela can't do anything. She's hiding. She's holding
on to you and your hood and she kind of
digs her claws into It's like, oh, and Bubbles sees
that you couldn't get away, and she kind of looks
up too, and she's like she just she just says,
and she starts attacking the giant again with myths help,
and she falls onto the giant and then kind of
pushes herself up towards you. She grabs, she grabs a
hold of you, and then kind of she chucks you
further out as you start falling. And when you start
falling again, you gotta go up.
Speaker 7: And then.
Speaker 1: Bubbles comes down and she starts attacking the giants. So
you are probably to the let You were to the
right of the giant, about thirty feet to the right,
so you are falling past her when you're thirsty, thirty
feet out more than you were. She is to your
left when you're falling. Oh God, bring me the life
of Yeah.
Speaker 16: Yeah, feel right now?
Speaker 1: Okay, And that is the end of round one. Next up,
Do you want to d Do you want this to
be the day?
Speaker 4: At the moment you tell me, tell me it's your story.
Speaker 1: Yes, you're at the top of the round. H how's
your entrance? What are you doing?
Speaker 9: My am?
Speaker 10: I am I already falling?
Speaker 1: Am I on the I don't know what are you?
Where are you? Where is he where is he right now?
You didn't tell me any of this.
Speaker 2: You give me you're supposed to describe what the fuck's
going on with the character.
Speaker 1: Well, you didn't tell me, like where he was exactly.
Speaker 13: Give me a cool int okay, Okay, otherwise.
Speaker 1: Not fickle rick. Okay. You're flying by high up in
the sky.
Speaker 9: Yeah, it's rocket man.
Speaker 7: Man.
Speaker 1: You're flying above the storm, and you're going about your
business doing what you do. You're heading to you're heading
a certain direction and you're now just passing over the
eye of the storm, and you look down as you're
kind of just sorn along, and you do see the
You see a bunch of dots of people falling, and
you see the giant, and you see what looks to
be someone or a couple of someone's fighting off this giant.
You can hear the soaring of the wind, the rain.
Speaker 14: Okay.
Speaker 13: So as soon as I see it's, uh, the giant, Narassi,
I'm gonna.
Speaker 9: I'm gonna like.
Speaker 13: Dive like falcon dive straight at her and attack her.
Speaker 6: Okay.
Speaker 1: So everyone that's looking up you look up and you
what do they see?
Speaker 8: It Just looks like a bullifiers Yeah, yeah, starting down.
Speaker 10: I have my where I have this actor.
Speaker 1: Radiant all right work. So so those of you that
are either looking up or for those of you who
hear you look up or your hear like what sounds
like you like a fireball falling out of the sky,
and you're like, what the fuck? You see like a
dart of fire just descending from the top of the
eye of the storm. A twenty three does hit her?
Speaker 4: By the way, Okay, cool, I guess damage ran Yep,
there's no damage.
Speaker 1: Oh wow, oh wow, oh way, oh wow. Ware a
beard all right, said.
Speaker 7: He's one hot dog.
Speaker 1: All right. So you hit her, you fall right, you
see a fireball fly right by you? Well, and I
was saying, you look to your lap, you see a fireball,
right kind of she kind of starts kind of falling.
Speaker 9: It's like I hit her two more times.
Speaker 1: Oh well, give me the rolls twenty six thirty five
of those both hit Jesus fuck four.
Speaker 13: Then I'm gonna action surge and I'm gonna hit her
three more times.
Speaker 1: Nice, nice, okay, but uh the twenty four hits, the
nineteen and the twenty do not hit.
Speaker 9: Okay, So I hit her three times two three.
Speaker 1: I heard three times here her three times fifteen nineteen and.
Speaker 10: What type of damages this piercing.
Speaker 7: This?
Speaker 1: This is magical right yeah, magical source? Yeah yeah, oh right,
doing anything else?
Speaker 13: Uh yeah, I'm gonna I'm gonna create some in my
my tope, my echo.
Speaker 1: Oh you're selling your echo night.
Speaker 9: Yeah, and I'm gonna have my echo.
Speaker 17: Grab onto the beanstalk above her and wait, okay, okay,
so it's about five feet above her.
Speaker 1: All right, so you see for I mean, if anyone's
looking out the pan adobia must see that. Uh a
echo night and a very like faint ghostly image of
a night appears in the beans talk about five feet.
Speaker 7: Above the joints. And she's kind of shit.
Speaker 1: Currently on standby and did they get did they get
turn themselves or no? No, just with you got it?
Speaker 9: Yeah?
Speaker 10: But but uh yeah, I'm going to end my turn
and then she's gonna take.
Speaker 13: An additional four points of radio damage.
Speaker 1: Additional four points, got it? Next up is the giant Rossy.
She is kind of like taken aback at the someone
hit her like that, and she's like she just looks
at you, you and myth and bubbles because you three
are the ones in her face currently as she grabs
a hold of her sword and she.
Speaker 7: Is going to start to swing.
Speaker 1: At Max.
Speaker 7: First, Kay was about a.
Speaker 1: Twenty five hit.
Speaker 10: Emmy, yes, uh yes, a twenty five will.
Speaker 1: Ahead twenty seven points of it and roll me a
wisdom saving throat.
Speaker 9: We stump.
Speaker 1: You fail. You are silenced for a minute, and then
she is going to go in for another attack.
Speaker 9: Oh my good brawling, let me do that.
Speaker 1: There's a thirty five yeah, and that is going to
be since you are silenced, the dimens is going to
be doubled. That'd be forty four points of slashing damage.
And then she is going to turn over to bubbles.
Speaker 7: And she is going to tack this.
Speaker 1: Glory Sex does have bubbles, and you'll be taking double
damage as well because she is silos forty two points
of slashing damage. And last she is going to do
since the ones that are behind her freed Bannette and Tama,
you are falling down behind the giant. So after she
strikes Max and bubbles the new character, the new person
that came to Ball of Fire and Bubbles, she turns
around and she casts a lightning bolt. So freed Tama
and Manette. You guys need to roll me a dexterity
saving throw.
Speaker 8: Hang honest s uh okay? Uh so Caspian gives me
resistance to lightning damage. So do I roll with advantage.
Speaker 1: No damage because if you take any damage of damage
is halved, right, yes, damage will be have God damn it. No,
you have a vandage magic resistance. Oh so, Temy, you
do have advantage.
Speaker 5: Oh it's still LinkedIn.
Speaker 1: Eighteen okay, and then freed. So eighteen twelve for Benette
and then all for free. Well do you see's what
proficiency plus m h manna attacker? You see hits you attacking?
Speaker 7: You can actually?
Speaker 1: Okay? Cool tom ifraid you we can have damage.
Speaker 9: She made an attack, right she did?
Speaker 1: Can't she cast what you did?
Speaker 9: No?
Speaker 10: No, she physically attacked somebody before that.
Speaker 1: Yeah, she attached you twice and Bubbles once.
Speaker 13: Okay when she attacks Bubbles, I'm gonna I'm gonna attack
her again.
Speaker 1: Okay, go under the attack right now. Twenty one hits
twitch to boys damag uh So the DC save is
eighteen Hama, you're the only one that passes. Oh so
with that taved, so the half is halved see half
to half?
Speaker 5: Did you so of whatever she would have done yes,
So it's an.
Speaker 1: Eight ys okay, thirty seven points. The only one that
takes the full threat, full throttle thirty seven is Bennett.
Eight free do you take half that? And then Talma
you take half of half?
Speaker 8: So how mu should I take.
Speaker 1: Eighteen sorry nineteen round up nineteen nineteen points of lightning damage?
And then Tama you take nine nine points and then
Barnett takes a full thirty seven day to see the lightning.
It's both of you, all three of y'all in a line.
Bennette lets out a yelp of pain. Right, they see
he seems relatively okay, got it okay, and that is
going to be.
Speaker 7: M these ts.
Speaker 18: Yep, mhm alright, Vanett is up and what he is
going to do with this, He's going to.
Speaker 1: Do your wounds. Feeling word can do more than one person.
I think chance you cast a higher level behind prisis
you can only do one creature, but you can do
all that on yourself. He is going to do book
actually right because no one else got really hurt that bad.
Speaker 7: Thing except for him.
Speaker 8: Every villain is.
Speaker 1: Mhm no, no, he's not gonna do anything, all right, Freed,
you're up. You are now down five hundred and some
feet and the giant is far behind you. They far
three three figures, you see the one that just fell
out though I had the storm go into the eye
of the storm.
Speaker 10: You can make a.
Speaker 1: Athletics and kind of just coast your way down because
the furs or you can do you can do that,
or you can do like a perception check to see
if you can see if you could find the ship.
As you get closer to the ocean, if you can
see off the ship that you can kind of coast
so you get close to the ship, land close to
the ship.
Speaker 8: Yeah, I'm gonna do the perception right, So yeah, it
would be the seventeen because since we're falling, I can't
really use my hearing or spelling to find anything.
Speaker 1: Yeah, so it seventeen.
Speaker 14: Oh my god.
Speaker 10: As you.
Speaker 1: Fall, you're kind of just looking around to see if
you can find the pirate ship. You can't get a
clear look, but you do see a shadow, like an
outline in the storm as lightning. As lightning passes through
the clouds, you can see that. You kind of get
an idea where the ship is. Right, you can't see
the silhouette and the storm clouds towards the bottom when
the lightning. When lightning goes off and flashes the sky,
you can kind of see the outline of the ship.
It is to your from where you're looking. It's to
your right over by over like fifty or sixty feet,
So you can kind of coast to the right. You
can get fairly close to the ship when you land them,
but you can kind of see. You don't see the
ship exactly. Kind of you kind of have a good
idea that it's the ship, but you're not one hundred percent,
so you can't actually see like the details. You see
the outline.
Speaker 8: Alkay on the oce Okay, I'm gonna grapple Anette and
coast us towards the like the water near the ship.
Speaker 1: As you are still falling hive hundred feet away from
the from the ocean, are doingthlets? Oh yes, go ahead
and roll me for athletics. Oh oh, you kind of
get in that direction a little bit. You don't go
very far. You move over like to you move over
like two feet.
Speaker 8: Okay, well that's it. That's it for my turn.
Speaker 1: Okay, Tama, you can roll to You can see Freed
in front of you kind of looking around. You can
see him trying to move. You see him like move
like two feet. You could ask him what he's doing.
You could try to find a ship you could sell.
I'll go back up and take the ship out of
try it. What do you want to do?
Speaker 5: Hm, I gotta think about this, captain.
Speaker 1: What are you up to?
Speaker 9: You?
Speaker 1: Captain?
Speaker 10: What are you up to?
Speaker 8: I'm trying to get to the ship.
Speaker 1: Do you point?
Speaker 8: Yeah? Yeah, like with the arm that I'm not clutching
Glynnette with. I just kind of like point towards the
silhouette of the ship as he points.
Speaker 1: Tom you look in that direction, and when lightning goes
off and lights up the clouds, you do kind of
see an outline of age deep on the water. No details,
but you see the alp.
Speaker 9: I found freed.
Speaker 7: Yeah.
Speaker 8: Yeah, there you can.
Speaker 1: You can roll athletics to kind of coats in that
direction to get close detis when you hit the water.
Or you can stay put and just kind of be
ready just in case the giant comes down. So you
can do a couple of things.
Speaker 5: How far is the giant away from me?
Speaker 1: So you guys about you three are about twenty five
hundred feet in a year. As of this round, they
are about they're like, I don't want to say, they're
not three thousand feet so there are a couple of
hundred feet behind.
Speaker 5: I just want to know my arrange to the giant itself,
because if I'm too far then I can't use.
Speaker 1: This since I'll have them be she's three hundred No,
I don't know three thousand feet is at the top.
You guys are about one round. You get twenty five,
but you are lower past the giant and the other
three as a fighter, so what have them be about
two hundred feet above you? So they're close, but not
like they're two hundred feet above the giant.
Speaker 5: Is well, I guess I'm far to fight the giant,
and I don't know if I can like move close enough.
Speaker 1: You would have to either have a way to fly
get back up there, or wait to see if she
comes to you.
Speaker 5: I guess I'll just keep falling.
Speaker 1: Okay, are you gonna try to fall in the try
and move yourself over in the direction of the ship
or just fall like you're falling?
Speaker 5: Now move closer to the ship.
Speaker 1: To a ship that you did see.
Speaker 5: Yeah, outline.
Speaker 1: As you kind of roll me in athletics or acrobatics
one of the other. You can kind of coast your
way with the wind. Sixteen, You got a little you
get a little further than freed. You move over about
like ten feet to the right, getting ever so closer.
You got a little further than freed. All right, is
an injured can Yeah, that's it, all right, myth Meth
is still fighting the giants, camera slamming down. He's keeping
he's keeping her busy. The public person. His goal is
to try to distract him any long enough to everyone
else can get to safety, and he calls out any
that's it, that's all he's doing. He's just fighting the right.
He gets one good hidden sane Yes, what you're doing.
You are still behind you looked down. You still see
the giant and the other three fighting. Has this new
person interested me?
Speaker 9: No?
Speaker 1: Wait now you got past.
Speaker 7: Them, right?
Speaker 2: Yeah?
Speaker 3: No, he grabbed me and threw me.
Speaker 1: That's right. You're to the right. You're to the right,
and you're falling, and you see the others below you falling,
but they're like they're trying to lean to the right
as they're trying to coast themselves. Do you roll me
in athletics or acrobatics.
Speaker 3: It doesn't matter either one anyway. Oh, I don't get
you nowhere?
Speaker 1: Yeah yeah, the winds too strong. You just stay in
place and then Carmela as soon as a claw on
the funk out of your neck.
Speaker 3: Yeah, that's why I can't do. It's too distracted.
Speaker 1: You're too distracted by Carmela's claws digging into you.
Speaker 7: Well.
Speaker 3: Ship, Uh, I'm trying to see something.
Speaker 4: Huh.
Speaker 3: Cool, cause I don't need concentration.
Speaker 5: For feather fall, it's just automatic.
Speaker 3: Uh, I'm gonna cast fly. Oh on me and Camilla.
Speaker 1: Okay, so you you fall, It was like, and then
you're kind of just floating place.
Speaker 10: Wait, aren't you concentrating on the fly.
Speaker 1: The feather fall doesn't concentration spell.
Speaker 3: It just lasts for a minute.
Speaker 2: Oh yeah, that's why I was like, Oh cool, I
don't have to concentrate. But I'm gonna cast fly and
then I'm gonna start flying towards the ship.
Speaker 1: You're gonna start flying towards the outline of that ship
that you all saw.
Speaker 3: I know, aren't we trying to fly towards our ship?
Speaker 1: I said it was a ship. I didn't say it
was your ship. No one could see the details. I
don't think I got it. It was a ship you
could see an outline of in the clouds from the
lightning strinking or lightning going off beating the sky. That's
the only ship outline you see. So I mean, unless
you want to go looking around and see you see
another one, you can role. I can have your old
perception or Carmel, or have Carmela do it for her
turn as Jerry did.
Speaker 7: Roll.
Speaker 1: You can have Carmela perception since she has technically true
See I could see through the clouds.
Speaker 3: Let me see what her hockey.
Speaker 5: H Winston.
Speaker 11: No, it's you're it's not insight, right, you stay perception?
Speaker 1: Yeah yeah, let me see.
Speaker 3: Yeah, we'll see.
Speaker 9: Let's see.
Speaker 7: She gets.
Speaker 3: Ooh that cold.
Speaker 11: She can't see ship.
Speaker 10: She rolled a four.
Speaker 1: Oh god, yeah she can't see ship.
Speaker 19: Jesus, I've seen nothing. There's water in my eyes. She's
a fray little bit there, just water and hair and bite.
Speaker 11: Where I can't see ship. Yeah, well, I guess we're
just flying towards that ship.
Speaker 1: Then you're flying towards that ship hoping to God it's
your ship.
Speaker 10: Yeah, blues, Carmela, Yeah, yeah, that is Carmela.
Speaker 1: That hair, the between the hair the wind and the rain.
Speaker 3: Oh wait, hold on, let me see if I can
find that.
Speaker 7: Let me see if I can find it.
Speaker 3: Oh my god, that's so funny.
Speaker 1: Carmelo.
Speaker 7: No, where is it? Where is it? Where is it?
Speaker 1: That a catteral dog.
Speaker 5: Something?
Speaker 8: I've seen this one before. It's when that they uses
the leap blower and blows it on the dog and
it just does that.
Speaker 3: Oh my god, I can't find the fucking gift.
Speaker 11: There it is.
Speaker 1: Damn. It was just about the link that one.
Speaker 5: Where But I got another one.
Speaker 11: If that cold friend's coming in, it's whimedy.
Speaker 14: Wimedy, it is all.
Speaker 1: Right, back, I was looking for my phone. I'm like,
where's my phone? Oh no, not the cat mean that's
my favorite cat meme.
Speaker 9: All right, so we'll have the us. So where was i?
Speaker 1: The picture of despair?
Speaker 14: That is?
Speaker 1: The next up is Bubbles. Bubbles is like Cliance brings
her acts a few times. She's not really doing much damage,
and she's you could for the one looking at her.
I guess the James your character. He's looking at her
and she's she's she does a little worry on her
face because she's now she's not as jokey punky door
as she usually is. She's like, oh shit, I seriously
need to get Teammates the fuck out of here. And
she looks to myth and she tells Meth to go
like Beth, don't get her. And Beth refuses, but she's
not taking that lightly, so she jumps over to him,
like gets in his face and says something to him.
Speaker 7: M hm.
Speaker 1: They kind of it's taken aback.
Speaker 9: Yeah.
Speaker 1: Pauses for a second as Bubbles starts jumping out the
giant again with her axe. Smith kind of backs off
and he when his turn comes around, he's going to
make a fly for it away from the giant.
Speaker 7: It.
Speaker 1: Yeah, and she's gonna look over to you. It's like
friend or foe.
Speaker 9: To you.
Speaker 10: And that she's talking to my she's talking to my echo,
so it ignores her.
Speaker 1: Got it, got it? And that will be her turn.
Speaker 10: You're up, I'm up? Yep.
Speaker 9: Oh oh shit. You know what it's you know what
time it is?
Speaker 10: Right, It's time for me to turn into a fucking
buzz saw.
Speaker 5: Uh oh.
Speaker 7: Uh?
Speaker 1: Twenty doesign hit the thirty does.
Speaker 10: What the thirty hits too?
Speaker 8: Hurt?
Speaker 1: Two Three of those hit.
Speaker 8: All right, Jesus Christ, you got.
Speaker 9: A right?
Speaker 1: What else are you doing?
Speaker 6: Uh?
Speaker 10: Then, as a bonus action, I'm going to.
Speaker 9: Activate this.
Speaker 1: Tunnel fighter as a bonus actually enter and defense dance
last until the start of your next turn. What end
this defense? You can make up try attacks about using
your reaction, and you can use your reaction to make
a melee attack against her creature that moves more than
five feet within your reach. Where does that end your turn?
Speaker 7: Uh?
Speaker 10: Yeah, I'm gonna float away from her, so I'm out
of her weapon range.
Speaker 1: Got it? So you're gonna fly up, You're gonna Yeah,
You're gonna fly up.
Speaker 13: I'm gonna leave my Yeah, I'm gonna leave my echo
right where it is, and then I'm gonna.
Speaker 9: I'm gonna end my turn.
Speaker 1: All right? Next, go on, bitch, I.
Speaker 5: Forgot to do something.
Speaker 10: Would if twenty five have hit her?
Speaker 9: Wait? How many times you wanna do that?
Speaker 1: Twenty five would have hit her?
Speaker 7: Yeah?
Speaker 13: Okay, cool, add twenty more damage Jesus, because I was
gonna use I forgot to queue this up.
Speaker 1: Yeah, got a plus ten too attack damage okay.
Speaker 13: Yeah, but a minus five to attack roles, so I
would have gotten a twenty five to twenty five.
Speaker 1: Yeah, twenty five would have hit Yeah, all right.
Speaker 10: Cool cool, so twenty extra damage in my turn, all right.
Speaker 1: Next up is the giant. She is looking a little hurt.
She's got to put a number on it. She's looking
at she's looking at a little less than half bar.
Speaker 10: All right, she's bloody.
Speaker 1: The lesson half bar. She is not looking happy. She's
looking bubbles, is.
Speaker 9: She?
Speaker 1: The Giant is facing down towards the rest of the
group as everyone as they all hit her, and then
she turns her back around to Bubbles. His Bubbles is
really the only one there in contact. So she is
going to attack Bubbles.
Speaker 10: All alrighty, then I'm gonna attack her.
Speaker 1: Work oh ship that thirty one does.
Speaker 13: His oh cool great weapon masters her too, was just
about to cute click it, oh.
Speaker 1: Lovely, so add tend to this twenty four. Oh she
is not looking so good. Okay, the hit bubbles. Thirty
seven does hit Bubbles. I'll three points of slashing damage
on Bubbles if she raises up her sword and slashes down.
He is not looking good.
Speaker 8: I have other cash. Although, James, can you meet yourself
because we can hear Joseph she's kind of mad at weights. Sorry,
that is business. No one else needs to know, Devin,
you were saying, uh, what as I saying?
Speaker 7: Oh?
Speaker 1: Yeah, Bubbles got hit. Bubbles got hit real good, and
Bubbles looking so good. She is not looking so good.
That one she raises up her blade, she slashes down
and there's a big old gas that comes across or body,
down to her waist, and she's still up and fallen,
but she is not looking so she hasn't go too
Then Black Bubbles one more time. Yeah, thirty hits twenty
two points and Bubbles takes the hit like a champ.
And then she turns around again, looks down at.
Speaker 10: You.
Speaker 1: All that are below her right now. The only ones
that are technically below her would be Freed Bennett, Tommy,
you're still in range, right. You didn't move much.
Speaker 5: I didn't move a lot, But you said I was
out of range. I'm like over two hundred feet away.
Speaker 1: Two hundred feet away, yes, but like you're still directly
below her. You're not like out of like sight. Oh yeah,
I guess like Insa is out of range like sight.
And when she looks to her looks to her right. Kay,
he is going to cast chain lightning at Breed. What
so chain lightning, you can create a bolt of lighting
that arcs towards the target of your choice that you
could see within range. Three bolts then leap from the
target to as many as three other targets, each of
which must be within thirty feet first target. The target
can be a creature or an object, and can be
targeted by only one of the bolts. So the target,
if she chooses Freed as the base point, just freeze
to take the damage because it because it because the
three with the bolts would come from Freed hit the
Neet and Toma. But I guess you could say the other.
Speaker 13: One Freed gets hit by the initial bolts and three
additional bolts flying.
Speaker 1: Come on, Okay, got it. I just want to make
sure that was also.
Speaker 10: Has she moved at all or she still she's still.
Speaker 1: In the same spot. She just turned around. She was
hitting bubbles and she turned around and looked down at
the others again, and she's doing chain lighting. So for
now we'll do Freed. Roll me a deckster. Are you
saving throat?
Speaker 7: Wow?
Speaker 8: This?
Speaker 1: Wow? You got in that one plus three four, Yet
you get hit square in the back. You do take
because you're resistance. You do take half that you are resistance.
This shit hurt. That is the thing. Fifty three points
of lightning age.
Speaker 7: Did that hal.
Speaker 1: Twenty seven points of lightning damage?
Speaker 8: Jesus Christ.
Speaker 1: But then when you get hit because uh Insa is
not close, not in range of you, So two of
the sparks, so two of the strikes would come off
of you hit Bennette and in time. So Bennette and
tom I'm alla roll for Bennett, but Tommy and me
roll me a deck thirty scene.
Speaker 5: Okay, I still have like half damage and advantage.
Speaker 1: So Bennette passes. Alma does not do you take you
see you still take half? Right, Yes, thirty nine points
of lightning damage, but at half twenty no nineteen. So
Tama and Bennette take nineteen points of lightning dams because
when it hits Breed, it sparks out. One hits Tama
and the other one hits Bennette. That is in breeds
are And even though you only took half damage Breed,
that shit hurt.
Speaker 8: Yeah. I'm not looking so good right now.
Speaker 1: Yeah, there's a little there's a there's a little there's
a burn marks forming on your back from where the
lightning hits you, and you're starting to get like the
burn marks you would normally see if someone get hit
by lightning. That's starting to form in your fur. Gorched it.
That is going to end her turn with Blennette's turn.
Blunnette is hurting. But how are you looking, Freed, I'll
take it you're not looking so hot? Mm hmm okay,
so Bannett is gonna see that you are not looking
so hot.
Speaker 8: And uh yeah, when Freak got hit, like you can
hear him, like I think everybody could hear him just
scream out like bloody murder.
Speaker 1: Bennett's gonna cast cure wounds at level four, so you're
gonna get back sixteen points. You're healing neat and that
just would be his turn and freedom you were up.
Speaker 8: So I'm going to use one of my greater potions
of healing. Can I like do that real quick?
Speaker 1: Okay?
Speaker 8: What's the healing rate forgot?
Speaker 1: Oh it's a four D four plus.
Speaker 8: Okay, I'm getting an extra fifteen points of help back yep,
and uh, can I do another acrobatics roll to move
further close like closer to the ship. Yeah, I'm right athletics.
Speaker 1: Wal Yeah, you do with that twenty seven you kind
of maneuver over and you get you're about you're about
maybe twenty feet away from inside, so you are way
out of direct.
Speaker 8: And I have since I have Blynette, I'm still holding Blunette.
Is Blynette out of line of sight?
Speaker 7: Now?
Speaker 1: Yeah, a direct line of size? So like the giant
can't do ship like straight stuff that goes like in
the straight line at your pointing down below anymore. So yeah,
yeah that's free. But that's that range too.
Speaker 8: Cool?
Speaker 1: All right? By and next time is Tama.
Speaker 5: So I just thought of something. I might have a
way to attack this character even though I'm far away. Oh,
how so it's how physics works.
Speaker 1: Okay, are you gonna do a physics physics lesson?
Speaker 5: Okay, it's something I should realize that if I throw
something at an enemy that's moving towards me, it will
reach them faster. Therefore I require less range to hit them.
So I'm gonna I'm so gonna ask, can I just
throw a little fireballs at her and let it just
travel through her and just sind her hair or something.
Speaker 1: You would have produced. You just would have produced fire
and send fire at her and shall just fall into.
Speaker 5: It pretty much?
Speaker 2: Ah?
Speaker 1: Yeah, here, huh? Eighteen does not.
Speaker 7: Have shit.
Speaker 5: It like sizzles in the rain or a storm.
Speaker 1: Yeah yeah, snuffs it out like shit rain in the wind.
Speaker 5: Kind of hang on out, what ability's gonna have that
will save me? You can take a bonus action on
each of your turns in combats. So is it possible
that I can dash after my embarrassing failure of throwing
a little sizzling firefall.
Speaker 9: Yet?
Speaker 1: Wyatt?
Speaker 9: Like?
Speaker 5: Can I take the dash action as a bonus action
because I'm like, oh, clearly I'm not gonna win this.
Speaker 10: He cringees so hard it moves him through the universe.
Speaker 1: Mm hmmm.
Speaker 5: So can I use dash as a bonus action? Or
am I just done for the return?
Speaker 7: Mm hmmm tally taps or texas?
Speaker 1: Yeah, you can dash?
Speaker 5: Okay, Now, since we're falling in the air, would I
be able to like dash closer to the ship or
would I be able to dash closer to the giantess?
Speaker 1: Which one would you want to do?
Speaker 5: Maybe closer to that ship? I feel like I'd be
more useful if I was on the ground. Yeah, okay,
I think my movement speed I guess an air would
be the same as.
Speaker 1: On the ground.
Speaker 5: I don't really know it would work, but it'd be
like my max movements speed would be the farthest I
could move. Yeah, I think that's thirty feet. You it'd
be thirty feet.
Speaker 1: Kay racle, you've dash down.
Speaker 5: Through a sparkler, and I dash and that's that's all
I can do.
Speaker 1: Next up is a myth.
Speaker 7: Yeah sure o damn.
Speaker 1: So myth is going to zippy zappy or this hammer
down he gets away from the giant bubbles, distracts the
giant with I guess with this with this new person,
and myth zips straight down and heads towards the rest
of you. Next up, and so yeah, what you're doing.
Speaker 3: I'm still trying to fly towards that ship.
Speaker 1: Okay, do you want to roll me a acrobatics or
acrobatics or athletics or perceptionist, See if you can get
closer look at the ship, see if you can get
more details.
Speaker 3: For sure, let me see if there's a genie that's
the thirteen.
Speaker 1: Thirteen. You just see the outlining, any details.
Speaker 3: I don't see any other details.
Speaker 1: You're not close enough. Uh huh?
Speaker 3: Okay, can I still just fly towards it.
Speaker 11: Then yeah, I'm actual, I'm flying.
Speaker 3: I'm not falling.
Speaker 1: You're flying. Yeah, you can fly towards it. You can
move n by closer. Now you are where are your
flight speeds? Closer to it? By in the direction. You
can have Carmela do a perception check if you want.
Speaker 3: Like, Okay, Carmela I think has a plus due to
her wisdom.
Speaker 2: So let's see she could see.
Speaker 1: She don't see ship. Yeah, it's the rain. Their hair
is too much in her eyes. But you are getting
You're getting closer and closer to the You're so closer.
Speaker 9: All right.
Speaker 1: Next up is Bubbles. Bubbles is not looking so hot.
She is bitting perfusely. And she saw what they did,
what the giant did to free and she is like
she went from like to like rage, full of mother
fucking rage. And she starts hammering, not raising her axe
and slamming it into the giant, really going fucking at it.
And James's character as she's hitting the giant with her
axe like three times. On the last time she swings
and it hits you, you see purple sparks of lightning.
Wi Jools off of her acts fucking purple, fucking purple purple,
and everyone falling below you kind of you kind of
see a purple light that resonates almost like a lightning
drake behind you as your father. All right, next up, James,
if you are able to.
Speaker 10: Oh it's me again.
Speaker 13: Oh okay, Well, I'm gonna attack her. Uh not three times,
but four times?
Speaker 1: Oh wow, oh wow. Eighteen messes, thirty four hits, twenty
seven hits, twenty seven hits, three or four of those hit?
Speaker 9: Yeah, minus five from all of them.
Speaker 1: May two, twenty two. Yeah, you're still hit all right?
Speaker 7: Cool?
Speaker 10: Ye okay sibby two.
Speaker 1: Oh oh, the giant is not looking good at all.
She is on her last motherfucking leg.
Speaker 10: I'm going to yell out in the midst of the storm.
Speaker 1: Uh, I forgot where I named this.
Speaker 10: Oh right, retreating. Sorry, this only ends one way.
Speaker 9: Don't make me do it.
Speaker 13: And I'm going to switch places with my token with
my echo. So it's falling in the sky and I'm
on the beanstalk above them.
Speaker 5: Okay, yah, and I had my turn.
Speaker 13: Oh bonus action, I go back into the I did
the tunnel flighter thing again, okay, and I passed.
Speaker 1: Is the giants turn, she looks you threatened her.
Speaker 9: That's what I was trying to do.
Speaker 10: I I politely.
Speaker 1: Gave her a polite warning. It gave her a polite warning. Oh,
she kind of looked at you, and she's gripping her
swords like as she turns around, looks down at everybody.
The only person that's there is that There is now
bubbles in that in that weird echo night that bubbles
looks Bubbles is seeing logged dog da do.
Speaker 7: That's you?
Speaker 1: D What does hist.
Speaker 14: Does this? By A tend to do?
Speaker 1: Does this I tend do history? Hm?
Speaker 7: That's not my ten.
Speaker 1: Because she's nothing, turns around and anger and rage. She
yells out worst and she is going to fly straight
down towards the rest of the party in the direction.
Speaker 14: Hold up.
Speaker 1: That gives you time to twenty misses.
Speaker 10: Damn well, I can't do anything.
Speaker 16: Oh wait, wait, does she pass my echo?
Speaker 10: By any chance?
Speaker 14: She does?
Speaker 1: She does, yes, she certainly does, damn it. Eighteen misses
m hm and Bubbles as she's flying down straight for freed,
Bennette Tauma saying in that general direct and that direction
bubbles uh follows after her, and as the giants gathers
electricity to cast lightning bolts. That said direction, roll me, Freed,
Let's see who's in because Tama and thence you're away
from Freedom Bennett. Right, you're not in like direct line
of them, you're in.
Speaker 5: I'm a ways away.
Speaker 1: M hm no, And I know Sane is for sure
you're you're parallel to the not in line.
Speaker 7: Parallel.
Speaker 1: Yeah, okay, Well when we wand out, uh, I think
the furthest one away would be Sane. So the ones
closest to her would be Tama. No, no, it would
be Free, because Tommy, you fucking dashed. Well I answered
that question, all right, Uh, Freed, call me a con
say con no, no nexsairity, Say are you saving?
Speaker 14: Oh yay?
Speaker 1: That does pass. And she fires off a bolt of
lightning as it comes flashing down and but bubbles but
but but yes, a big old butt, big old, big
old double tea. But Bubbles gets in the way between
Freed and Bennette and the giant, and she the axe
takes the blunt of the lightning bolt and she starts
absorbing the lightning. When she absorbs it, it turns purple
and it goes into her a, becoming like a Pikachu,
an unstabled Pikachu. Lightning starts sparking off of it, and
it's like a deep purple and she looks up at
the giant as she starts to fly, these sparks of
lightning kind of come off. Or she jumps up with
her axe and she slams the axe into the giant
as he's lightning to explodes out of the weapon, and
an explosion occurs from the immense put that bubbles wielded
with her axe, and you see and the force sends
everyone flying, falling a lot faster from like a sonic
not a sonic boom. I guess the sonic boom boom
the force of it all. Then y'all flying faster to
the water. As you all get pushed forward to get
close to the ocean. You do see that that the
ship you all were going towards is the Cruel Sun.
And you see the crew members pointing at you, and
Carlo's like, ready's for that because she's not sure if
you're gonna hit the ship, we're gonna come close to it.
They praise for it as everyone rolled me a decks
are you saving throw well everyone, but everyone was saying
saying can fly, but Freed and Toma rolle me a decks?
Are you saving throw if y'all crashed into the ship.
Speaker 5: Or say that you like you can land on your
feet or you will land on your feet, so you
can if that fails, can I elect to do a legendary.
Speaker 1: A legendary lucky? Oh, a legendary lucky?
Speaker 5: What the rules were?
Speaker 9: Like?
Speaker 1: I just mother fall takes no damage, fall and can
land on its feet. I mean, you can land on
your feet on the ship if you get to the ship.
But she doesn't know that y'all cast feather falls, so
she does things are going to crash into the ship.
So thirteen and six sorry, thirteen and sixteen, Tama, you
fall straight into the ocean. I was you know, twenty
about twenty feet away. You're like, yeah, but you're fine.
You just get washed the face, belly.
Speaker 5: Flop, cross my legs and make it. I don't hit
myself in the fucking stomach like Cannibal.
Speaker 1: Uh, Freed, you land on the ship as you got
ye as girl, It's like as you fall, but you
land on your feet.
Speaker 8: Can I can I roll play this part?
Speaker 1: Yeah? Sure, go for it and Benda grabbed on do
you screaming?
Speaker 8: So yeah, when when I see the work actually gonna
land on the ship, I grabbed Blennette and I like
get it. Like instead of just like holding him like
like in a hug, I kind of like lift him
up in my arms where like I'm actually carrying him.
Yeah like bride Cary, I guess you could say. And uh,
I just I land on my feet like a crouched
to absorb the impact. And he and he's still screaming
in my ear. I slowly straightened up and I'm looking
at him while he's just like yelling and screaming obscenities.
Glynnette Lynette.
Speaker 1: Manette stopped. He's like robbing a hold of your head,
like death grip to your head, and he's like for life.
Speaker 10: Yes, and.
Speaker 8: We're a boarder, were aboard my ship. I I put
him down on his feet. Welcome forward, the cruel Son,
the cruel son.
Speaker 1: He stands, he stands up, and then he kind of
just falls on his ass. Jesus. He's like, by God,
he just kind of falls over, like.
Speaker 10: Of my life.
Speaker 1: Okay, you know what, you know what I'm gonna do
as a saying comes onto the ship, Jacob high low.
Speaker 7: All right?
Speaker 1: Oh shit, oh ship ninety eight, that's high. Benett gets up,
unlocks and locks one on you.
Speaker 10: All right.
Speaker 1: Bannett locks one onto Free, kisses him hello yeah, mouth
to mouth, mouth to motherfucking mouth as as like a
Jesus Christ's vibe. I need to do something to fill
alive and just full kiss. He's like, are you bleedy?
Let me let me a big shirt.
Speaker 8: Uh so this catches freight off guard like he uh
so just does Blonnette just like like when he kisses,
does he like actually like hold on to free like
rap storms.
Speaker 1: Uh it turns into it turns into that, and he's like,
oh wow.
Speaker 8: Oh okay, and he just he finally relaxes and just
like he pulls Bannette in.
Speaker 1: Oh ship and Scarlett never went. All the crews like, uh,
boss is steering the steering. This that's good. It's good.
He's steering the ship. And Boffice is like the wolves
kissing as girls like I don't who is that? And
she's like, uh, captain, are you good.
Speaker 10: Here?
Speaker 8: Just like holds up one pole like one finger like
like just a second.
Speaker 1: Ah okay cool, And then he.
Speaker 8: Finally pulls away and I'm like uh, and he's just
like you're welcome. And he looks at and he uh
looks away. He looks at the crew sees him staring.
He's like, what are you looking at?
Speaker 1: That to work? The kr kind of stops, Yeah, I
I captain and get things get back to work. As uh.
Some crew members look over and they see Tama in
the water and they go to throw him or rope
to get him up, or do you miss you step
onto the roat.
Speaker 5: I'm gonna just let them help.
Speaker 1: Me, okay, So you grab on the road and rob
and they get you up as myth comes down and
saying comes down and you see as you all are like,
yeah we survived, as woo, and you hear Scarlet like
got another giants falling out of the sky. They say,
bought this? Turn the boat around. The mother's like screaming
bloody murder as her and as boffice ed Scarlett kind
of stare the wheel to evade a falling dead giant
that looks scorched smoking there into the water. Miss barely
actually know you know what We're gonna roll it. Where
is the stats for this ship?
Speaker 5: Well not that I'm pretty sure it's in like the
general chat, I say, get might be jer chat or
like floor.
Speaker 1: Flore It does not in Loure. We went through this before,
but for layers. But is it in players, Yes, it's
in players. Jacob roll me a dexterity, uh, saving throw
for the ship, so that it's a D twenty plus
eight for dexterity. Say, cap, you're the captain, you're doing
the roles.
Speaker 8: Mhm, twenty seven, twenty.
Speaker 1: Seven good, good, good, So you so with that. The
ship does get out of the way of the falling giant.
Tests as she lands in the water and the wave
comes up and hits the ship on the deck, and
everyone gets more wet than they were before from the rain.
She'd get seawater. And then as the Giant is laying there,
you look up and you see someone else falling. Unless
James's character is gonna pick up the pick up Bubbles,
Bubbles is falling out of the sky as well.
Speaker 9: After the giant, I am I am fighting Narasi.
Speaker 1: She's dead.
Speaker 9: Oh she did, yeah, she did.
Speaker 1: She fell into she fell into the ocean, and they
and the ship steered clear of her falling corpse. And
then Bubbles is falling out of the sky. So I'm
like bubbles easier gonna fall this guy into the ocean
or A I was saying, is James, is your character
going to catch the body?
Speaker 9: Well her, I will, Yeah, I'll catch her and I'll
throw her onto.
Speaker 1: That ship, onto the onto the crew, onto the player's ship.
Speaker 9: Yeah, whatever ship that I see as I only see
the one ship.
Speaker 1: Right, Yeah, it's it's the cruel Son Davy ship or
Freeze Yeah ship. I mean it's Dave, but David.
Speaker 9: Okay, it's interesting. How am I gonna do this? Okay?
Speaker 5: I will.
Speaker 10: Throw my hull bird at the ship.
Speaker 16: Mhm, use my hands to catch bubbles, and I'll try
to like glide with my wings and her in my
arms and drop her on the ship without hurting her.
Speaker 1: Okay.
Speaker 9: Uh.
Speaker 1: When you get close to this ship, what do you
look like? For the players and the audiences? Ser what
does he look like?
Speaker 9: I am wearing silvery red and.
Speaker 10: Silvery gray armor with red and black.
Speaker 9: Clothing underneath. I have chain milt underneath my plate armor.
I have a.
Speaker 16: A great helme with the T shaped a visor that
lets me see to the T shaped hold that lets
me see out of it, except my face is.
Speaker 9: Shadowed and it looks my eyes of red.
Speaker 10: Then it has a metal it has the metal mohawk
on top of it.
Speaker 13: I've got I had a very large hullbird with a
banner wrapped around it.
Speaker 9: And then I have a.
Speaker 16: Dark blue scarf wrapped around my neck that hangs over
my shoulder down to about where my knees are.
Speaker 9: Other than that, I've got trousers, a belt, and gauntless
that match my armor.
Speaker 10: And that's about it.
Speaker 1: There is an image. There is an image in the
general chat of the discord that will illustrate what he
was describing for the players. Mm hm, oh yeah it is.
Speaker 10: Yeah, I'll just say that.
Speaker 1: Yeah, so you see this figure come flying down. I'm
assuming his wings are out right, they're on fire.
Speaker 9: No, I don't. I can't because I have bubbles in
my arms.
Speaker 1: Oh that's right, Yeah, bubbles in your arms, got it.
Speaker 13: Lighting I'm going to kind of crash into the ship,
but I'll make sure Bubbles lands on top of me,
so I'll break her fall.
Speaker 7: Yeah.
Speaker 1: Yeah, you see the.
Speaker 9: Damage, the damage required.
Speaker 1: Yeah, don't say you did get hurt. But I'm not
gonna there's a point wrong here. You're gonna be fine.
Speaker 9: We'll say I broke a couple of ribs in my arm.
Speaker 1: Yeah, yeah, you're hurt, You'll get up and walk away.
You're fine. A good healing from one of the heelers.
You're good. So yeah, you see this figure coming and
holding Bubbles his body actually as he kind of crashes
into the ship and Bubbles is on top of him,
everyone kind of stops and they all kind of go
over and they're like, Bubbles, who is it? Who is
this person? Raiden Oak up?
Speaker 8: What was the question?
Speaker 1: You see this man I was fighting the giant with Bubbles,
his body crashing into the ship and Bubbles is on
top of the person. The crew members starts circling them.
Speaker 5: What do you do?
Speaker 1: As they come up to.
Speaker 8: Uh, I stepped forward and I started at this newcomer.
Speaker 1: Wow, he's on Bubbles on top of him.
Speaker 8: Oh they they're like collapsed on the ground.
Speaker 1: Yeah, you had Bubbles on top of him. The break,
so break Bubbles break, So.
Speaker 8: Someone get Bubbles.
Speaker 1: You see a couple of cremembers Tundra and they Briggs
come over and they kind of pull off Bubbles off
this new guy and UH, Vanya and Haley go over
to Bubbles and check the scene. She's how she's doing.
And as you're doing that, you see the night that
was under bubbles. You stand up.
Speaker 10: No, I'm unconscious.
Speaker 1: Oh you're unconscious. Got it? So he's unconscious. Yeah, this
night is unconscious.
Speaker 9: Uh.
Speaker 1: Tundra and Briggs are like, uh, yes, this got this
person's conscious correctly. What you wants to do with them?
Speaker 2: Uh?
Speaker 8: Take him below deck, take him to the infirmary. Let
me know as soon as he wakes up.
Speaker 1: And a couple of them, a couple of the crew
members take this new person under deck with some of
the people who know healing spells. Benett goes down there
as well with since they are very equated with healing,
and they disappear, and Heley and Vanya are looking over
bubbles and they're like, uh.
Speaker 8: Captain, all right, look I walk over.
Speaker 9: What is it?
Speaker 13: He's not.
Speaker 1: As they're trying to do, like the parents know, CPR
did they have a way to bring back people who
were drowned back in the day.
Speaker 10: They A lot of them used to be a lot
of them were soldiers before they were So.
Speaker 1: CPR was a thing back then. No, but for a
variation of some kind.
Speaker 10: Well yeah, no, CPR would have been a thing, a
variation of it, yeah.
Speaker 1: Variation of it.
Speaker 10: Okay.
Speaker 1: So they're doing a variation, if you will, of CPR
try and see if they could save salvage and then
with magic and then physical ways of doing it, and
nothing is working, and you just see scorched white like
the okay, so like freeze back currently that that freedom too.
Speaker 3: So like they.
Speaker 1: For yeah, very specific reasons. Well which one was the money.
There's a few people on here that do know healings.
Speaker 5: I've got cure wounds.
Speaker 1: So the ones that I know healing magic are trying,
but nothing is working. As y'all look at the body
in question, you notice kind of like a person who
gets struck by lightning, like Freed's back. When Freed actually
finds out there is like marks of like lightning coursing
through her body. When you get struck by lightning, you
get these weird scars, wear little burns, remnants of like
the lightning traveling through your body, and she has those
all over. She is school ched, the body is scorged,
and they're trying magic, physical ways, nothing is bringing her back.
And after a good few minutes.
Speaker 7: Kind of just.
Speaker 1: Banya and Haley kind of just stop everyone They're like,
Captain three, what I think she's you're gonna call I
think she's dead. Yes, Vanya is like, no, there's nothing
that she's dead.
Speaker 10: You can't bring her back.
Speaker 8: I see.
Speaker 3: Who who's dead?
Speaker 8: Bubbles?
Speaker 1: Bubbles?
Speaker 8: I see that's a shame.
Speaker 1: And Scarlet comes up and she sees that Bubbles is dead.
She goes up to Freedom and she's like, what happened
up there? Well, we saw the giant, the first giant
come out flying, falling out of the sky, and then
we saw another one going up, and then of course
the other one fell out of the sky.
Speaker 8: Right, Well, we uh gout in the treasure as well
as uh, some survivors of the Giant's previous attacks. I
are the people that we were rescued, Are they on
the ship? Like, are they on the boat or yeah?
Speaker 1: The only one that's all yeah, Manette, the only one
that's from that group that you found, the group of
people that you found. But that's the only one that's
only ship. The others are we're not seen after the
chaos consumed.
Speaker 8: All right, well we found some prisoners. Wait, what about
Thomas brother.
Speaker 1: Thomas brother would disappeared in the midst of the chaos.
We all started fighting the giant. Now the first giant,
they didn't they disappeared, escaped whatever they they hated the
premises not to find that.
Speaker 8: Well, we found some prisons. We found the treasure and
also the prisoners. Some prisoners. I don't know where the
others went, but the if ah, but the the wolf,
the other wolf, Barn was one of them.
Speaker 7: Uh.
Speaker 8: If Frea could blush, he's probably he probably would be
blushing right now. I guess he's kind of like go
back it.
Speaker 7: Uh.
Speaker 8: Anyway, we but just as we found the treasure, first
the smaller giant found us and we were forced to
defend ourselves and uh and we killed him. And when
the fight caused the house at the top to uh
to stabilize and he felt well, his body fell down.
Here Freed looks around the ship. Well at least it
didn't hit you, guys.
Speaker 1: It came close. Yes, yes, office had to change his pants.
Baba's like, I'm.
Speaker 8: Sorry, yes, all very well and good. Uh, but just
we thought as just as we thought things were sutled,
that's when we noticed the second one climbing up the
beanstalk like a bat out of hell. So so I'm
just gonna be totally frank. I wasn't gonna deal with that,
not further that. So, uh, we just decided to make
a bad exit. And here we are.
Speaker 1: And Scarne and Scarlett's kind of just looks down of
bubbles and bubbles alight. That was the si huh.
Speaker 8: That was the second Giants doing. And to be fair,
bubbles first.
Speaker 1: Tama, are you near bubbles his body?
Speaker 5: I don't think I am.
Speaker 1: Do you want to look for bubbles salt? Are you
wanting me to? I'm giving I am giving you the option.
Speaker 5: I'm not going to eat it. We all know what's
going to happen the bubble. She signed the deal for
the tramp stamp of damnation.
Speaker 3: Damn, the tramp stamp of Damn.
Speaker 1: You can she didn't tell any all that? Did she
tell you about? Yes? She did, everybody, Yes she did.
I'm sure.
Speaker 5: Also the phrase tramp stamp that was over the table, but.
Speaker 1: I think she didn't mention that she did come She
did come back as some god bounce tamp stamp damnation.
But do you want to see if her soul is
still there?
Speaker 5: To look at it? Because I'm not gonna.
Speaker 1: Yeah, sure, I mean would do whatever you feel, is right.
Speaker 5: I guess perception, okay, only a perception.
Speaker 1: Sixteen. You look because normally when a person dies, their
soul kind of just lingers for a minute. And you notice,
and you know that Scarlet's looking at her, and she
sees that you're looking at her. You kin't look at
each other. The look back at the Bubbles and her souls. Yeah,
her soul's gone.
Speaker 5: So whatever happened, nothing to eat anyway, there's nothing to
eat anyway.
Speaker 1: So whatever happened, Bubbles has moved on to whatever afterlife
for such that she has been chosen destined to her.
And Scarlets looks down at Bubbles as they put a
m hmm blanket an She's like, so, where do you
used to do? Let's see.
Speaker 5: Land?
Speaker 1: Okay, kahm oh my god. I'll ask you a question.
Speaker 11: Okay, okay, are you gonna answer this question?
Speaker 5: Do you want to bury the body at land or
do something else with it?
Speaker 1: Do you want bury bury let's see or wait till
we wait, till y'all get to the next chunk of land.
Do the sea with her, to the sea, to the
sea with her, damn, he said, to the sea with
her storm more.
Speaker 3: Look her that's what he said, damn.
Speaker 1: And Scarlet's like, oh okay. She kind of looks at
some of the crew members.
Speaker 8: And she give her the give her the proper burial rights,
make sure her body is dressed, and that's ready. We'll
commit her to the sea.
Speaker 7: Uh.
Speaker 1: The with the giants dead, the storm starts losing strength
and the sea is not as.
Speaker 9: The waves.
Speaker 1: Her eyes intense. Some of the crew members, Miss Scarlet
move the move Bubbles's body below deck where once they
get when we get the ship gets out of the storm,
then they will do the burial rights. As they're moving
Bubbles's body below deck, Scarlet's like, so I have rereads.
I have to talk to you about something. I would
think it would be something very important only want to know.
As she walks over to the captain's quarters, I follow her. Right, So,
you guys go into the captain's quarters and you see
Davy laying there sleeping, her sleeping at good sleep like
she's just like like just a lump a rag doll.
And Scarlet's like, uh so, as you can see, she's
not awake yet, but she has been talking in her sleep.
She's talking to us, no names or anything, but I'm
thinking it might be a good sign that she's list.
Speaker 7: Why you should.
Speaker 8: Well, that's good. Definitely use our captain back.
Speaker 7: Huh hm.
Speaker 1: As Myth walks back into the captain's quarter as he
sits down in proximity of Davy to watch over Davy
as he kind of waves to his pixie friend and
the pixie sits on his shoulder, his moss covered armor shoulder.
I'm outside that while circling the stop beanstalk, there is
an island that I noticed in the distance outside the storm.
With some magic and some of the help of the
other crew members were kind of scooping the area to
find the closest piece of uh land and with the
maps of date that Davy left and kind of just
looking around as you all were up that we did
see that there is an island. It seems to be
a tropical island north of here, brobably about like.
Speaker 8: A half a day's Jenny, do you think we should
sit down there?
Speaker 1: I mean that'd be the best, let's say, i'd probably
be the best bat give us time to kind of
just relax a little bit after this fucking mess. And
she's kind of just like the boat kind of rocks
to the waves. Granted it's a lot more calm than
it has been, but is that. I think the crew
could use some time on them, if nothing else, for
like a day, for nothing else, for like a day
at the beach or something something, just to relax the crews.
It's been a little rough the last couple kind of
thanks hours they have a day something like that. Crazy
down here, we have kept track of time. But I
think it'd be good to also assess the damage, to
see if there's any damage the year you can get
that fixed as well.
Speaker 8: Yeah, I agree, give us a little R and R.
I think we could all go for some R and R.
All right, so of course, make get us there as
quickly as you can.
Speaker 1: Yes, uh, tip, what is Sane doing right now?
Speaker 3: Than's just been watching.
Speaker 1: Things, just sitting there, just watching. Yeah, okay, uh Sane,
you owe me a perception check and you can roll
with the vantage. You don't Camarlo to.
Speaker 3: Help you cool because yes, that's four.
Speaker 1: Fifteen. Okay, that that's good. That's good. You're kind of
looking around as the storm results kind of going. The
rains not as heavy, but still it's almost like a
breeze compared to the ship. That you've dealt with all day,
kind of look around and you look back at the
beanstalk as you see something, a group of what looks
to be flying creatures coming down the beanstalk, heading towards
your ship, cooling towards the ship, and you're kind of like,
there seems to be about ten of them. They seem
to be ten of the ten, ten of these winged creatures.
They're far enough way where you can't tell what they are,
but you look like they're probably decent size. Okay, you
gonna tell anyone? Yeah, Okay, who you're gonna tell?
Speaker 3: He turns to the person who's like closest to me.
Speaker 1: All right, so that would be that'd be Briggs.
Speaker 3: Okay. So saying just is just like it seems that
we may have the bits of company.
Speaker 11: Its like, as I and I'm looking up at at
the creatures.
Speaker 1: He looks up and he sees those and he sees
those winged creatures.
Speaker 10: He's like.
Speaker 1: And he starts running around and he's like, he's like,
you got dad at the right at the running too,
the captain's course, and he's knocking on the door, banging
on the door. Oh what now, as you as you
As you open the door, you hear the sounds of
like screeches in the distance. We've got company. Winged creatures
have blown down from the bean stalk. As you hear
that screet screeching sounds in the distance, they're heads straight
forward there.
Speaker 8: He just like just groans like it's gonna be all
it's it's it's an all day thing with this like
his paw, like he's rubbing his face with his paw,
and without taking his pay, opening his eyes, he just
tells who is that? He just tells breaks sound General Quarters.
Speaker 1: Captain, and he runs out and he's screaming out the
order to shop. Everyone's like scurrying around getting ready for
battle stations to take out these things that they attack.
As they get closer and the screeching gets louder, you
see that these are giant size like creatures that don't
look natural like you never like they don't look like
a natural bird from an island paradise. And as they
get ever so close to this ship, and they start
flying around the ship, and you're screeching and and like diving,
and crewmembers are starting to are dodging them as they're
trying to attack. Davy yes, you're on your bed leaping
and then you hear a loud ruckus of like move
around shuffling footsteps and screeching, and you wake up. Yeah,
and then of course we pick up where we left
off with you and you run outside and you see
that your ship is under attack by these winged monsters.
Davy is now awake, and this is where we're ending
today's episode. Thank y'all for listening today's episode. Catch us
next time as we bring back Davy.
Speaker 5: Yay keeybye bye everybody,