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<v Speaker 1>Hey everybody, welcome to game breaking News with me Jeff Grub,

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<v Speaker 1>your host from GiantBomb dot com. Thank you for joining

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<v Speaker 1>in on this episode. We're gonna talk about Remedy revealing

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<v Speaker 1>its new multiplayer game, and Sony patenting a weird new

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<v Speaker 1>piece of hardware. We have Tomorro, who's saying on the show,

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<v Speaker 1>so it's going to be a good one. Let's get

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<v Speaker 1>right into it with timro husseining, Tam, how are you doing?

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<v Speaker 2>I am guessed I'm winded. I just came from the

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<v Speaker 2>workout and and sat down at my computer.

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<v Speaker 3>Is it normally a early morning workout for you my wife?

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<v Speaker 2>The first thing in the morning. So I was wondering, Now,

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<v Speaker 2>usually usually I like to go later in the day.

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<v Speaker 3>Sure.

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<v Speaker 2>For some reason, I decided it would be a good

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<v Speaker 2>idea to get it done nice and early on a Friday,

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<v Speaker 2>forgetting that it might bump up against actual work that

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<v Speaker 2>I need to do.

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<v Speaker 3>You know, you made it like they know, no harm,

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<v Speaker 3>no foul. You're here. Yeah, kickback, relaxed. We'll talk about

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<v Speaker 3>a little.

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<v Speaker 2>Bit video games and it will be fun.

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<v Speaker 3>Yeah. I'll do most of the talking for a little bit.

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<v Speaker 3>Let you catch you at your win there.

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<v Speaker 1>But uh, you know what, Tam, I gotta say, proud

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<v Speaker 1>of you, thank you, proud I appreciate that. Yeah, I

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<v Speaker 1>see the I mean so you remember you kind of

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<v Speaker 1>committing at some point a little bit, a little while ago,

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<v Speaker 1>and it's like, oh man, he's on there and Instagram

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<v Speaker 1>every day I get to see it and then the yeah,

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<v Speaker 1>the basketball workouts as well.

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<v Speaker 2>I love that those are Instagram. Those are Instagram pictures.

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<v Speaker 2>I just want to provide some context because I am

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<v Speaker 2>I find the idea of posting pictures of myself as

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<v Speaker 2>a British person who has right not particularly much confidence

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<v Speaker 2>in the way I look mortifying. I hate that shit.

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<v Speaker 2>Those are for my personal trainer. Those are how my

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<v Speaker 2>personal trainer is keeping track of me. One of those

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<v Speaker 2>doesn't appear, and there's not already a predefined reason. He's

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<v Speaker 2>messaging me and being like, where's the picture? Are you

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<v Speaker 2>at the gym today?

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<v Speaker 3>Or no?

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<v Speaker 2>Those are for him.

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<v Speaker 1>We're all your personal trainer thing. Because I'm doing the

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<v Speaker 1>same thing, I'm like, hey, you did it again. He's

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<v Speaker 1>on it. He's still driving.

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<v Speaker 3>Well. Yeah, like I said, proud of you, it's it's

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<v Speaker 3>paying off too.

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<v Speaker 1>I have been trying to catch up on some games,

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<v Speaker 1>but I keep adding more stuff to like what I

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<v Speaker 1>am playing. I gotta say, I'm I don't want to

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<v Speaker 1>tease it too much. I hate when people do it,

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<v Speaker 1>but I can't help it. I'm playing a new game

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<v Speaker 1>right now. I'm like, this is money. Maybe this might

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<v Speaker 1>actually be the best game I've played in a very

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<v Speaker 1>long time.

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<v Speaker 3>So you know, I'll tell you when.

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<v Speaker 2>We're doing what's that Bloodborn first time?

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<v Speaker 3>The first time I.

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<v Speaker 1>Played blood Born, Yeah, exactly, you figured it out, everybody.

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<v Speaker 1>But but yeah, you know what games, games are good,

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<v Speaker 1>and even like the games that are like mediocre, I

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<v Speaker 1>think are like the good mediocre these days.

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<v Speaker 3>I think Shadows is like a pretty.

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<v Speaker 1>Good like one of those, and I'm I'm joined stuff

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<v Speaker 1>like that. So I think the games are kind of

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<v Speaker 1>hitting for me in the moment.

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<v Speaker 3>How about you.

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<v Speaker 2>Yeah, Yeah, there's a lot of enjoyable games right now, both.

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<v Speaker 2>I think the thing that's really encouraging for me is

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<v Speaker 2>that it's not just one cagary of games. It's not

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<v Speaker 2>like just Triple A games are really really good now

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<v Speaker 2>and that's about it. But there's games across the spectrum

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<v Speaker 2>where's Triple A games, there's some good ones. There's double

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<v Speaker 2>A games for whatever that's however you define that are good.

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<v Speaker 2>And there's a bunch of indie games that I'm playing

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<v Speaker 2>that like, this is great, this is excellent. So it's

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<v Speaker 2>a good time. Yeah, good times for gaming.

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<v Speaker 1>I also couldn't help it. I bought another handheld, and

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<v Speaker 1>I mean, yeah, and you text me, You're like, I

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<v Speaker 1>also want another. Yeah, damn, we were. I don't know,

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<v Speaker 1>it really is, a part of it is just it

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<v Speaker 1>makes me feel happy to have these things, and and

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<v Speaker 1>it's good for game Boy Advance games, and that's kind

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<v Speaker 1>of it. But I started playing other three on there,

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<v Speaker 1>and I think I'm gonna be playing that as well.

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<v Speaker 2>I bought the Me You Flip, which is on its

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<v Speaker 2>way to me.

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<v Speaker 3>Yep, I kinda.

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<v Speaker 1>I'm already looking at the next one, which is just

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<v Speaker 1>a like it literally just got here yesterday.

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<v Speaker 3>I need to stop. I need to take a breath

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<v Speaker 3>and actually use one of these things for a bit.

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<v Speaker 2>But I actually have a game Boy Advance that one

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<v Speaker 2>brown Forma GameSpot modded for me, which is crazy. It's

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<v Speaker 2>I love those Yeah, led screen and all that kind

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<v Speaker 2>of business is amazing.

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<v Speaker 3>Yep, it's.

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<v Speaker 1>I wanted to like take that on before, but then

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<v Speaker 1>I ended up just getting these more and more frequently.

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<v Speaker 1>But yeah, putting in a back lit or you know,

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<v Speaker 1>kind of the front lit mod for the Game Boy

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<v Speaker 1>Advance is pretty cool. All right, let's explain what we

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<v Speaker 1>do do here most weekdays, I, Jeff Grubb, will help

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<v Speaker 1>peace your gaming life back together. That includes breaking news

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<v Speaker 1>and maybe even some of our own original reporting. For

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<v Speaker 1>all these topics, I could the input of a bona

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<v Speaker 1>fide expert who will make me look smart.

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<v Speaker 3>If you were watching live on twitch welcome.

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<v Speaker 1>You can also listen to the show later on podcast

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<v Speaker 1>feeds by searching for Game Mass Mornings or find the

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<v Speaker 1>rsso giant bomb dot com and I say games.

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<v Speaker 3>Mornings game breaking News.

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<v Speaker 1>You could also catch the show later with chapters and

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<v Speaker 1>timestamps on YouTube. Hello YouTube, you know what, Let's just

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<v Speaker 1>change that right now, Game Mass Mornings to game breaking

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<v Speaker 1>News and everyone can hear it because my keyboard is

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<v Speaker 1>too loud. All right, we have a lot to get into.

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<v Speaker 1>Let's start breaking some game news with Adam Fall reviews. Tam,

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<v Speaker 1>I know you like to try to keep up on

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<v Speaker 1>a lot of stuff that's happening with the reviews. To

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<v Speaker 1>have you put any time into into Adam Fall.

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<v Speaker 2>I would admit this is one that I wasn't able

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<v Speaker 2>to do myself. Uh huh. It kind of works out

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<v Speaker 2>because we got access to it pretty late. So the

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<v Speaker 2>review isn't actually up. Yeah, it's in production, and I

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<v Speaker 2>will have played a significant chunk of it, a decent

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<v Speaker 2>chunk of it, by the time our review goes up,

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<v Speaker 2>but for now I haven't. Unfortunately, I've spoken to a

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<v Speaker 2>bunch of people that are playing it or have played it,

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<v Speaker 2>and I'm hearing good things about it.

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<v Speaker 3>Yeah, I think so. The reviews are coming in.

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<v Speaker 1>It's seventy and out of ten on I think I

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<v Speaker 1>wrote or out of one hundred. I think I wrote

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<v Speaker 1>meta critic here. I think it's the open critic score.

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<v Speaker 1>But I think it's pretty similar over on Metacritic.

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<v Speaker 3>You know, kind of getting in that.

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<v Speaker 1>You know, just missing eighty low eighties range seventy nine

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<v Speaker 1>is not terrible, and a lot of the things I'm

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<v Speaker 1>hearing about it make it sound like an interesting game

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<v Speaker 1>that I'm going to give a chance. I have it,

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<v Speaker 1>I just have not had time to play it, and

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<v Speaker 1>I might do so because of this. It got two

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<v Speaker 1>point five stars. From Giovanni col Antonio over at Digital Trends,

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<v Speaker 1>who wrote, in its latest action adventure games, Sniper Elite

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<v Speaker 1>developer Rebellion lays out a solid plan to thrive in

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<v Speaker 1>a wasteland of nuclear apocalypse games. Rather than apeing Fallout

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<v Speaker 1>or Stalker's action action RPG formula, the more streamlined Adam

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<v Speaker 1>Falls scavenges together some original ideas and its deconstructed quest

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<v Speaker 1>and an emphasis on bartering that could have made for

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<v Speaker 1>a compelling survival story built around open into exploration, but

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<v Speaker 1>it's those pesky details that will get you killed during

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<v Speaker 1>a nuclear disaster. And you know, I think that's kind

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<v Speaker 1>of what we're hearing about this game is it's got

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<v Speaker 1>some ideas, maybe doesn't all come together, but eight out

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<v Speaker 1>of ten though, from Push Square, where it is written

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<v Speaker 1>that Adam Fall commits to embodying everything it means to

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<v Speaker 1>be British and it comes out the other side all

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<v Speaker 1>the better for it. The mystery at the heart of

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<v Speaker 1>the alternate nineteen sixties settings is gripping forever teasing clues

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<v Speaker 1>and solutions to a way out of its rural quarantine zone.

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<v Speaker 1>Its combat systems and mechanics let the experience down but

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<v Speaker 1>Rebellion's latest peaks. Latest peaks when it makes you the

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<v Speaker 1>countryside's inspector gadget with a bunch of leads to pursue

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<v Speaker 1>and village folk to suspect, and then four starts from Dexerdo,

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<v Speaker 1>where the review reads, Adam Fall shakes off the Fallout

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<v Speaker 1>comparisons and stands on its own as a captivating sci

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<v Speaker 1>fi mystery. The gripping central story and wonderfully realized setting

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<v Speaker 1>make it easy to forget about its shortcomings, and the

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<v Speaker 1>lack of handholding is a refreshing change that other open

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<v Speaker 1>world games like Elder Scrolls or Assassin's Creed should take

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<v Speaker 1>note of. I mean him, I read all that stuff,

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<v Speaker 1>and again, like you have talked to some people who

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<v Speaker 1>are enjoying it, it sounds a lot like my bullshit.

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<v Speaker 1>It sounds like my kind of game. So I'm definitely

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<v Speaker 1>going to spend some time with us. I hope it

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<v Speaker 1>hits for me, but I think this is one of

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<v Speaker 1>those games. It's like, you know, it is going to

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<v Speaker 1>find an audience. It is going to hit for.

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<v Speaker 2>Some people, and I think for me contextually looking at it,

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<v Speaker 2>Rebellion has been making and primarily been known for these

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<v Speaker 2>Sniper League games from like twenty fifteen earlier than that,

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<v Speaker 2>even it see the Sniper early of the all the

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<v Speaker 2>Zombie Army games, and for better or for worse, they've

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<v Speaker 2>kind of been channing them those out with not like

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<v Speaker 2>phoning it in. They try and make some kind of

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<v Speaker 2>evolutionary steps within I have tried to make evolutionary steps

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<v Speaker 2>within those properties. But I'm glad that they have, you know,

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<v Speaker 2>done a full pivot into something brand new and IP

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<v Speaker 2>and it seems to be launching with some fanfare and

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<v Speaker 2>is received well. Not every game, you know, is going

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<v Speaker 2>to be a banger, like ten out of ten out

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<v Speaker 2>the gate, but foundationally speaking, I think it's a good

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<v Speaker 2>case for them to be like, we should make more

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<v Speaker 2>Atom Fall, or we should make more something like Adam

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<v Speaker 2>for or a new IP. Look how it went well,

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<v Speaker 2>We needed to another crack at this, and we can

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<v Speaker 2>make it even better. Don't just throw us back into

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<v Speaker 2>these sniper elite minds, you know what I mean. So

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<v Speaker 2>I'm glad that Rebellion took a shot at this, and

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<v Speaker 2>I'm glad that it's come out pretty good.

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<v Speaker 1>Yeah, And I like I've gained a level of respect

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<v Speaker 1>these days for developers that make their game and kind

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<v Speaker 1>of make it over and over again and try to

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<v Speaker 1>refine it and try to make it, you know, on

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<v Speaker 1>on the cheap is just the wrong term, but in

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<v Speaker 1>a way that is sustainable and reuses assets in smart

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<v Speaker 1>ways and kind of get and then also gives players

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<v Speaker 1>what they want.

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<v Speaker 3>Right.

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<v Speaker 1>Every time I get a Sniper Leak game these days,

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<v Speaker 1>of course, I want to shoot Hitler and the balls.

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<v Speaker 3>And they always have that.

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<v Speaker 1>They're like, yeah, we know, we have we have that

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<v Speaker 1>for you, of course, and it's like, okay, yeah, they

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<v Speaker 1>could be like, well, you know we did that last game.

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<v Speaker 3>I'm like, no, come on, we all know what's happening here.

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<v Speaker 3>We all know what you're what you're down for.

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<v Speaker 1>And I am at a point now where it's like

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<v Speaker 1>I see another Sniper Elite and I've not played most

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<v Speaker 1>of the games in the series, people in Chadow mentioning

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<v Speaker 1>It came out originally for the PS two in two

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<v Speaker 1>thousand and five, so franchise has been around for a

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<v Speaker 1>long time, but it's sort of won me over in

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<v Speaker 1>the recent ones, where you know, we've had a fun

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<v Speaker 1>stream with the previous one and this more the more

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<v Speaker 1>the most recent expand alone game. I tried that on

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<v Speaker 1>stream as well and was enjoying it. I just like,

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<v Speaker 1>like when when a studio finds their niche and makes

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<v Speaker 1>it work, and then what you said, Tam, I am

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<v Speaker 1>very happy that they are then able to like take

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<v Speaker 1>that machine that they've built to produce those games over

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<v Speaker 1>and over again. I'd be like, Okay, now can we

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<v Speaker 1>build something over here or parallel to that that can

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<v Speaker 1>use our experience and make something brand new that can

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<v Speaker 1>that can make a little bit of a splash.

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<v Speaker 3>You know, it's on game Pass.

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<v Speaker 1>People are gonna play this game, and it just feels

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<v Speaker 1>like they have figured out again something rather sustainable that

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<v Speaker 1>this game should hit well enough that it can fit

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<v Speaker 1>into if they want to make another Atom Fall, they

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<v Speaker 1>would be able to do that, And of course then

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<v Speaker 1>they'd have the experience of taking a game, refining it

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<v Speaker 1>and releasing a sequel.

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<v Speaker 2>Yeah, for sure. And you got to imagine there's some

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<v Speaker 2>benefit in doing that when assigning a deal with game Pass,

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<v Speaker 2>Like there's some sort of leg up that you get there,

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<v Speaker 2>so that a base level of success is what I'd

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<v Speaker 2>probably describe it.

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<v Speaker 3>Yep.

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<v Speaker 1>And you know, it's the kind of thing where it

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<v Speaker 1>has a little bit of success. They could also keep

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<v Speaker 1>updating it for quite some time and we'll see how

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<v Speaker 1>they're able to capitalize on any of this attention for

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<v Speaker 1>this game. Looking forward to trying it personally. All right,

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<v Speaker 1>let's get to some of these other headlines. Xbox App

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<v Speaker 1>update will show your Steam and Epic games, according to

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<v Speaker 1>a report. This comes from Georgiang at GameSpot. Microsoft has

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<v Speaker 1>recently revealed a new UI mockup for Xbox that shows

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<v Speaker 1>what game players own across a variety of Steam devices

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<v Speaker 1>in storefronts, including Steam. As spotted by The Verge, Microsoft

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<v Speaker 1>posted a new blog post that had a picture of

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<v Speaker 1>the proposed UI, but it's subsequently removed. In the picture,

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<v Speaker 1>you can see games like Diabolo form, Diablo Floor four

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<v Speaker 1>not floor, and Microsoft Flight Simulator not flo to simulator

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<v Speaker 1>in the recently a added in the UI, so basically

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<v Speaker 1>there's a Steam tab there. However, you can also see

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<v Speaker 1>the Steam and Game Past tabs side by side, indicating

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<v Speaker 1>that you'll be able to see sort or you'll be

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<v Speaker 1>able to sort games based on which platform you purchase

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<v Speaker 1>them on. It seems like the UI is just a

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<v Speaker 1>mockup for now, as the owned and Action adventure tabs

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<v Speaker 1>are listed twice. The blog post is about how Xbox

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<v Speaker 1>is trying to reach a larger audience as young generations

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<v Speaker 1>regularly switch between platforms and expect seamless integration. Mostly this

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<v Speaker 1>is worth bringing up because it does seem like Microsoft

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<v Speaker 1>is mentioned in the past that they are The rumor

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<v Speaker 1>has been that Microsoft will integrate stores like Steam into

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<v Speaker 1>new Xbox hardware, and this could be a look at that.

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<v Speaker 1>But also the verse is heard here. Microsoft is in

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<v Speaker 1>fact currently working on an Xbox app update that will

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<v Speaker 1>that will let players see all the games that they

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<v Speaker 1>own through Steam and Epic Game Store. So it's like

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<v Speaker 1>this is something that's not just in the mock up.

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<v Speaker 1>They are going to try to implement this, And Tim,

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<v Speaker 1>I just do you think this is something that moves

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<v Speaker 1>the needle for anything. I mean, I'm not really sure

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<v Speaker 1>that it's needle no.

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<v Speaker 2>I mean, I think the intent is pretty clear, like

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<v Speaker 2>when you make it possible to unify multiple digital stores,

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<v Speaker 2>I don't think the outcome that is intended necessarily is to,

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<v Speaker 2>you know, make it easier to that's the only thing

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<v Speaker 2>that they want to do. They want to make sure

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<v Speaker 2>that you spend more time on their service because there's

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<v Speaker 2>an increased chance and likelihood that you'll spend money on

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<v Speaker 2>something they're selling in the store that's connected to it.

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<v Speaker 2>That's the business case behind it, which makes a lot

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<v Speaker 2>of sense. I think Gog does something similar like that.

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<v Speaker 1>I just saw Chuck Tawski's mentioned that in chat and

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<v Speaker 1>I'm like, oh, yeah, I remember that. They made it

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00:14:20.600 --> 00:14:22.960
<v Speaker 1>so you could like sort of gather all the games

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<v Speaker 1>you want from other platforms and then launch them all

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<v Speaker 1>from inside of GOG.

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<v Speaker 2>Yeah. I think Steam does that as well, because I

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00:14:28.600 --> 00:14:31.960
<v Speaker 2>know I put Assassin's Creed, which is on the games

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00:14:32.200 --> 00:14:34.480
<v Speaker 2>you can add non Steam games. It doesn't like look

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00:14:34.600 --> 00:14:36.279
<v Speaker 2>great or anything like that, but if you spend the

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00:14:36.320 --> 00:14:38.799
<v Speaker 2>time to fitle with it, you can make it. But yeah,

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<v Speaker 2>I think for Microsoft the goal is to have you

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<v Speaker 2>spend more time on their platform, which makes a lot

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00:14:45.159 --> 00:14:48.480
<v Speaker 2>of sense. Yeah, it doesn't move the needle. I don't

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<v Speaker 2>think I'm going to be firing up you know, the

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<v Speaker 2>Microsoft Xbox Service or the whatever it may be game

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<v Speaker 2>service on PC before Steam. My Gaming PC boots directly

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00:14:59.799 --> 00:15:03.240
<v Speaker 2>in to big picture mode. Really, so yeah, like, well

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<v Speaker 2>at least one of them does, sure, Because I'm bawling

316
00:15:06.440 --> 00:15:10.080
<v Speaker 2>on a budget and I got two of them, so

317
00:15:10.080 --> 00:15:13.600
<v Speaker 2>so you'd have to kind of I will kick and

318
00:15:13.639 --> 00:15:19.279
<v Speaker 2>scream when I'm being torn away from Steam boss rhymed

319
00:15:19.320 --> 00:15:21.679
<v Speaker 2>by accident. I'll take it.

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<v Speaker 3>I like it.

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<v Speaker 1>Yeah, I was speculating on another show last night that

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00:15:28.360 --> 00:15:31.000
<v Speaker 1>there's the made the possibility here because we know that

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<v Speaker 1>Microsoft and Epic have a pretty close relationship. They like

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<v Speaker 1>were helping each other out when Epic was suing Google

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<v Speaker 1>and Apple for like, hey, open up your stores, open

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<v Speaker 1>up your devices so we can put stores into your stores,

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00:15:43.960 --> 00:15:47.200
<v Speaker 1>things like that, and so I'm like not surprised to

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00:15:47.200 --> 00:15:49.559
<v Speaker 1>see that Epic would be a part of this, but maybe,

329
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<v Speaker 1>like when when it comes to Valve, which also has

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<v Speaker 1>a pretty good relationship with Microsoft, Xbox puts all of

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<v Speaker 1>their games on Steam now at least to all the

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00:15:56.720 --> 00:15:59.639
<v Speaker 1>ones that come to PC, and I wonder if there's

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<v Speaker 1>a chance a little quid pro quote here where Steam

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00:16:03.279 --> 00:16:06.399
<v Speaker 1>gets integrated into this app and then eventually does get

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00:16:06.399 --> 00:16:09.759
<v Speaker 1>integrated into the next console along with Epic Game Store.

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00:16:10.080 --> 00:16:13.080
<v Speaker 1>And because Steam is available there, so people could buy

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00:16:13.120 --> 00:16:15.159
<v Speaker 1>games on Steam and then go play them on their

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<v Speaker 1>Xbox without giving any money to Microsoft. Wonder if maybe

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<v Speaker 1>Microsoft's thinking well, could we get a good cut on

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00:16:22.320 --> 00:16:25.480
<v Speaker 1>selling game Pass on Steam then? And I think maybe

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<v Speaker 1>there might be that kind of situation because I remember

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<v Speaker 1>previously hearing like the way Apex Legends and EA Play

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00:16:31.919 --> 00:16:34.879
<v Speaker 1>on Steam went down was Steam went to EA's like, hey,

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00:16:34.919 --> 00:16:39.080
<v Speaker 1>can we get Apex Legends onto Steam? And eas well,

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00:16:39.120 --> 00:16:42.120
<v Speaker 1>can we get EA play or onto Steam as well?

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<v Speaker 1>And like you let us have a pretty decent deal there,

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00:16:44.879 --> 00:16:47.159
<v Speaker 1>and so like Valve has made those deals before, I

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00:16:47.159 --> 00:16:50.000
<v Speaker 1>wonder if something could result in something similar here for

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<v Speaker 1>Microsoft and game Pass.

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<v Speaker 2>Yeah, it's very possible. Like I said, I don't, I

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<v Speaker 2>feel like it would take a while for the fruits

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00:16:58.440 --> 00:17:00.679
<v Speaker 2>of that labor to really bear any fruit. I agree

353
00:17:01.600 --> 00:17:05.119
<v Speaker 2>or that it makes sense, but ignore me it's right. Yeah, yeah,

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00:17:05.160 --> 00:17:06.759
<v Speaker 2>it will take a while for that to prove to

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00:17:06.799 --> 00:17:09.079
<v Speaker 2>be in any real major benefit, And I do wonder

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<v Speaker 2>how much benefit they get. I feel like in the case,

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<v Speaker 2>it makes more sense because the barrier to entry to

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<v Speaker 2>an Apex Legend is nothing. It's free, right, So once

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00:17:17.000 --> 00:17:18.640
<v Speaker 2>they're in there, they get a lot of money out

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00:17:18.680 --> 00:17:22.519
<v Speaker 2>of it. So that is a good reason to have

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00:17:22.599 --> 00:17:26.240
<v Speaker 2>that available there. But trying to factor it into like

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00:17:26.359 --> 00:17:30.359
<v Speaker 2>sales performance is perhaps not the best approach for now.

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<v Speaker 2>I imagine mostly in most of these deals that the dent

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00:17:34.200 --> 00:17:37.480
<v Speaker 2>that I'm in, like another platform makes to to like

365
00:17:37.480 --> 00:17:40.160
<v Speaker 2>see how much your own game sales are isn't significant?

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<v Speaker 2>But I don't. I don't think it's unlikely. I don't

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<v Speaker 2>think it will change anything for people in a major way.

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<v Speaker 2>Like I don't. I'm not the kind of person that

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<v Speaker 2>boots up multiple digital services on a day to day basis.

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00:17:55.039 --> 00:17:57.599
<v Speaker 2>Like I I couldn't tell you the last time I

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<v Speaker 2>booted up in the EA Origin for anything.

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<v Speaker 3>I'm putting up a connect right now for Assassin's Career,

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<v Speaker 3>and it's.

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<v Speaker 2>Like I'm from nineteen ninety seven. Yeah.

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<v Speaker 1>When I do that, I'm like, look there there's some

376
00:18:10.519 --> 00:18:13.440
<v Speaker 1>features here, the clouds save integration for you stuff. Connect

377
00:18:13.559 --> 00:18:16.039
<v Speaker 1>is actually pretty good. I'm like, but still not going

378
00:18:16.079 --> 00:18:17.440
<v Speaker 1>to use this thing. I'm just going to default the

379
00:18:17.440 --> 00:18:19.319
<v Speaker 1>Steam like I think most people end up doing.

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<v Speaker 3>Uh.

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<v Speaker 1>Jesse Norrison Chap points out correctly that the Microsoft Store

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<v Speaker 1>on PC, I think a couple of years ago it

383
00:18:26.640 --> 00:18:30.519
<v Speaker 1>went in a direction of taking as zero percent cut

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00:18:30.559 --> 00:18:34.640
<v Speaker 1>of sales from third party developers and publishers.

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00:18:34.839 --> 00:18:37.359
<v Speaker 3>I think at least if they use their own payment processing,

386
00:18:37.400 --> 00:18:38.200
<v Speaker 3>it might be entirely.

387
00:18:38.240 --> 00:18:39.960
<v Speaker 1>But if they use their own payment processing, I think

388
00:18:39.960 --> 00:18:42.599
<v Speaker 1>it's like, no, you can have an entirely like you

389
00:18:42.680 --> 00:18:46.160
<v Speaker 1>own all of the money from any transaction that you create,

390
00:18:46.480 --> 00:18:47.519
<v Speaker 1>even through our store.

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00:18:48.720 --> 00:18:51.240
<v Speaker 3>So this would like the changes.

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00:18:50.880 --> 00:18:54.039
<v Speaker 1>Here might apply to a hypothetical events reality where we

393
00:18:54.079 --> 00:18:55.880
<v Speaker 1>get to a point where this stuff is happening on

394
00:18:55.960 --> 00:18:57.759
<v Speaker 1>console as well, where they don't do that, where they

395
00:18:57.759 --> 00:19:01.480
<v Speaker 1>do still take a cut. But that also seems like

396
00:19:01.480 --> 00:19:03.559
<v Speaker 1>that is coming where the next Xbox is going to

397
00:19:03.559 --> 00:19:05.559
<v Speaker 1>be a place where you can access your Steam games,

398
00:19:05.599 --> 00:19:08.839
<v Speaker 1>access Epic Game Store games, and it's basically basically going

399
00:19:08.880 --> 00:19:10.799
<v Speaker 1>to be a PC with an Xbox layer on top

400
00:19:10.839 --> 00:19:16.640
<v Speaker 1>of it all right. FBC Firebreak launches this summer. This

401
00:19:16.680 --> 00:19:20.079
<v Speaker 1>is from Sal Ramano at Gamatsu. FBC Firebreak is a

402
00:19:20.079 --> 00:19:23.599
<v Speaker 1>cooperative first person shooter set in the Federal Bureau of

403
00:19:23.720 --> 00:19:26.920
<v Speaker 1>Control from the Control series. It will launch for PlayStation five,

404
00:19:27.079 --> 00:19:29.680
<v Speaker 1>Xbox series, and PC via Steam and Epic Game Store

405
00:19:29.720 --> 00:19:33.119
<v Speaker 1>this summer. Developer Remedy Entertainment announced it will also be

406
00:19:33.160 --> 00:19:35.160
<v Speaker 1>available as at day one launch title in the game

407
00:19:35.160 --> 00:19:38.559
<v Speaker 1>catalog for PlayStation Plus Extra and Premium Members and game

408
00:19:38.559 --> 00:19:41.880
<v Speaker 1>Pass Ultimate for Xbox series and PC Game Pass for PC.

409
00:19:43.039 --> 00:19:44.559
<v Speaker 3>Not many games have done that move.

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00:19:44.839 --> 00:19:46.640
<v Speaker 1>In fact, I don't know if any games done the

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00:19:46.640 --> 00:19:50.000
<v Speaker 1>move where they're on PlayStation Plus and game Pass at

412
00:19:50.000 --> 00:19:54.079
<v Speaker 1>the same exact time at launch. So this is going

413
00:19:54.119 --> 00:19:58.400
<v Speaker 1>to be widely available. And I have not touched this thing.

414
00:19:58.519 --> 00:20:00.359
<v Speaker 1>I've looked at this trailer. I think it looks school,

415
00:20:00.359 --> 00:20:02.319
<v Speaker 1>but at the buzz coming out of the previews is

416
00:20:02.440 --> 00:20:07.559
<v Speaker 1>very positive for it, and I think a multiplayer game

417
00:20:07.599 --> 00:20:10.599
<v Speaker 1>based in control from Remedy sounds very cool to me.

418
00:20:10.920 --> 00:20:12.119
<v Speaker 3>What do you think of FBC?

419
00:20:13.319 --> 00:20:15.200
<v Speaker 2>Yeah, I was in those previews, so I got a

420
00:20:15.240 --> 00:20:18.640
<v Speaker 2>first time look at as well, and a lot of

421
00:20:18.640 --> 00:20:22.000
<v Speaker 2>what we had Mark Delaney who's a well known Remedy

422
00:20:22.839 --> 00:20:27.440
<v Speaker 2>pervert and knows everything about that stuff, as am I

423
00:20:27.519 --> 00:20:29.680
<v Speaker 2>and various other Like we've got a bunch of Remedy

424
00:20:29.720 --> 00:20:33.240
<v Speaker 2>fans that came Sponge and Bomb that love that stuff. Yeah,

425
00:20:33.279 --> 00:20:37.240
<v Speaker 2>so it was an interesting it's an interesting I wouldn't

426
00:20:37.240 --> 00:20:39.519
<v Speaker 2>say an experiment. It's an interesting project for Remedy. It's

427
00:20:39.519 --> 00:20:43.880
<v Speaker 2>also their very first self published title, so I think

428
00:20:43.880 --> 00:20:46.759
<v Speaker 2>they've got a decent amount of writing on it. But

429
00:20:47.079 --> 00:20:50.559
<v Speaker 2>I like what I mean. It's it's the common angle

430
00:20:50.680 --> 00:20:54.079
<v Speaker 2>that everyone is taking right now in that it's a

431
00:20:54.200 --> 00:20:57.519
<v Speaker 2>multiplayer game that doesn't demand you only play it and

432
00:20:57.559 --> 00:21:00.680
<v Speaker 2>nothing else, and it doesn't demand that it become your

433
00:21:01.480 --> 00:21:05.200
<v Speaker 2>full time job, you know, which I am very very

434
00:21:05.200 --> 00:21:08.839
<v Speaker 2>appreciative of it. They liking it, not liking it, but

435
00:21:08.880 --> 00:21:11.759
<v Speaker 2>they they call back to Left Foo Dead a bunch

436
00:21:11.839 --> 00:21:14.640
<v Speaker 2>of times in our preview sessions to be like, yeah,

437
00:21:14.680 --> 00:21:17.039
<v Speaker 2>this is like the granddaddy of them all, like you know,

438
00:21:17.119 --> 00:21:22.039
<v Speaker 2>multiplayer session based multiplayers as they call it. And in

439
00:21:22.160 --> 00:21:24.440
<v Speaker 2>terms of like taking the idea of something like a

440
00:21:24.519 --> 00:21:26.480
<v Speaker 2>Left for Dead and applying it to another game, I

441
00:21:26.519 --> 00:21:30.000
<v Speaker 2>think the World of Control is really really cool for that. Ye,

442
00:21:31.759 --> 00:21:34.920
<v Speaker 2>that whole like weird like office humor turned into like

443
00:21:35.039 --> 00:21:39.559
<v Speaker 2>you know, sci fi or like weird kind of goings

444
00:21:39.559 --> 00:21:42.839
<v Speaker 2>on in the Oldest House is a perfect kind of

445
00:21:42.960 --> 00:21:47.720
<v Speaker 2>canvas to create interesting new gameplay mechanics or ideas or

446
00:21:47.720 --> 00:21:50.440
<v Speaker 2>aesthetics and that kind of stuff. And that was very

447
00:21:50.519 --> 00:21:52.960
<v Speaker 2>evident in the preview because they had like one of

448
00:21:52.960 --> 00:21:55.160
<v Speaker 2>the major bosses they showed us was a giant like

449
00:21:55.240 --> 00:21:58.279
<v Speaker 2>behemoth made out of sticky notes and you had to

450
00:21:58.599 --> 00:22:01.839
<v Speaker 2>during the mission, you were going around and you're fighting

451
00:22:01.880 --> 00:22:04.759
<v Speaker 2>his but at the same time you were like trying

452
00:22:04.799 --> 00:22:07.119
<v Speaker 2>to shoot piles of sticky notes that were just in

453
00:22:07.160 --> 00:22:10.200
<v Speaker 2>an office and it was like a counter in the top,

454
00:22:10.240 --> 00:22:11.839
<v Speaker 2>and I think you had to reach a certain threshold

455
00:22:11.880 --> 00:22:15.240
<v Speaker 2>and it was like, you know what, this is stupid

456
00:22:15.240 --> 00:22:17.440
<v Speaker 2>and fun, Like this is the kind of thing that

457
00:22:17.480 --> 00:22:19.680
<v Speaker 2>people who spend all their time in an office would

458
00:22:19.759 --> 00:22:22.599
<v Speaker 2>love to do. And like the whole stick is like,

459
00:22:22.640 --> 00:22:25.160
<v Speaker 2>you're not a member of you know, you're not a

460
00:22:25.240 --> 00:22:27.720
<v Speaker 2>Jesse Faden type person. You're not a member of like

461
00:22:28.119 --> 00:22:32.079
<v Speaker 2>the team. You're like dude from HR receptionist and cook

462
00:22:32.559 --> 00:22:35.640
<v Speaker 2>have suddenly decided to volunteer to be like an FBC

463
00:22:36.400 --> 00:22:39.640
<v Speaker 2>kind of like support crew and now a fighting giant

464
00:22:39.720 --> 00:22:42.680
<v Speaker 2>sticky note monster and that kind of stuff. So I

465
00:22:43.200 --> 00:22:47.319
<v Speaker 2>love everything. I'm excited by everything that they're saying and doing.

466
00:22:48.319 --> 00:22:51.240
<v Speaker 2>I love the restraint, is what I would say. I'm

467
00:22:51.279 --> 00:22:53.440
<v Speaker 2>excited about the restraint. I wouldn't say love it because

468
00:22:53.440 --> 00:22:56.039
<v Speaker 2>I've not played it, but their restraint of it helps

469
00:22:56.119 --> 00:22:58.519
<v Speaker 2>me feel like it's a more focused game. And I

470
00:22:59.400 --> 00:23:03.200
<v Speaker 2>these days, I respect games that keep me on the

471
00:23:03.200 --> 00:23:07.160
<v Speaker 2>hook for longer in a deliberate way, in that classic

472
00:23:07.200 --> 00:23:09.240
<v Speaker 2>way where it's like you play the game to death,

473
00:23:09.799 --> 00:23:12.799
<v Speaker 2>you probably won't play it. Now leave it. We'll let

474
00:23:12.799 --> 00:23:14.480
<v Speaker 2>you know when we've got something new for you to

475
00:23:14.519 --> 00:23:17.640
<v Speaker 2>care about. It's probably going to be like maybe a month,

476
00:23:17.720 --> 00:23:20.359
<v Speaker 2>maybe three months, maybe even six months. It's not going

477
00:23:20.440 --> 00:23:22.759
<v Speaker 2>to be like that person's it's not going to be

478
00:23:22.799 --> 00:23:25.759
<v Speaker 2>like Roger from Sister Sister, He's knocking at your window

479
00:23:25.839 --> 00:23:29.000
<v Speaker 2>every day being like let me in. It's not that

480
00:23:29.079 --> 00:23:32.480
<v Speaker 2>kind of ship. I just feel old as hell. God damn.

481
00:23:34.759 --> 00:23:41.920
<v Speaker 1>Well that that Sorry, it's it comes for us alt eventually,

482
00:23:41.920 --> 00:23:43.240
<v Speaker 1>but I'm sorry.

483
00:23:43.960 --> 00:23:46.599
<v Speaker 2>Crazy man gray hair though. But yeah, it's it's I

484
00:23:46.640 --> 00:23:50.200
<v Speaker 2>respect that more and it makes me more excited for

485
00:23:51.200 --> 00:23:56.359
<v Speaker 2>being committed to this game potentially long term, because I

486
00:23:56.440 --> 00:23:59.359
<v Speaker 2>know it's going to respect my time to a degree, right,

487
00:24:00.039 --> 00:24:03.720
<v Speaker 2>And it's not like it's the difference between like being

488
00:24:03.759 --> 00:24:06.960
<v Speaker 2>stuck in a in a Vegas casino and just playing

489
00:24:07.000 --> 00:24:09.720
<v Speaker 2>like a hand of blackjack with some mates around the table.

490
00:24:10.039 --> 00:24:13.279
<v Speaker 2>You know, it's like there's one that you look forward to,

491
00:24:13.599 --> 00:24:15.559
<v Speaker 2>and there's one that you reach a point where you're like,

492
00:24:15.680 --> 00:24:18.160
<v Speaker 2>I can't stop doing this. If I stop, I'll feel bad,

493
00:24:18.200 --> 00:24:20.640
<v Speaker 2>and I know that I've been conditioned to make to

494
00:24:20.720 --> 00:24:24.599
<v Speaker 2>feel bad on purpose, you know, doc patterns exactly.

495
00:24:24.680 --> 00:24:27.839
<v Speaker 1>Yeah, I mean, having the all the data that they've

496
00:24:27.839 --> 00:24:30.880
<v Speaker 1>collected on how we behave in games used against us,

497
00:24:30.960 --> 00:24:33.279
<v Speaker 1>leveraged against us, just as made me not feel great

498
00:24:33.279 --> 00:24:36.799
<v Speaker 1>in the last few years. So anytime a company resists

499
00:24:36.839 --> 00:24:40.720
<v Speaker 1>that or actively works against it, I appreciate it. Yeah,

500
00:24:40.799 --> 00:24:43.599
<v Speaker 1>I'm looking this is coming this summer. It looks really good.

501
00:24:43.680 --> 00:24:46.799
<v Speaker 1>I think, you know, we just talked about a you know,

502
00:24:46.839 --> 00:24:49.079
<v Speaker 1>reusing assets and stuff like that that clearly there's a

503
00:24:49.119 --> 00:24:51.680
<v Speaker 1>way to do that as well remedies making a lot

504
00:24:51.720 --> 00:24:55.079
<v Speaker 1>of games. So anytime they can do something more.

505
00:24:54.960 --> 00:24:57.599
<v Speaker 3>Efficiently, that is probably the right choice.

506
00:24:57.720 --> 00:24:59.880
<v Speaker 1>And I'm like, and again I am all in favor

507
00:24:59.920 --> 00:25:02.079
<v Speaker 1>of I think it is the right move.

508
00:25:02.119 --> 00:25:04.279
<v Speaker 3>It's not the right move. I think it's awesome. I

509
00:25:04.319 --> 00:25:05.039
<v Speaker 3>love that they do it.

510
00:25:05.119 --> 00:25:07.359
<v Speaker 2>Yeah, I think it's the right move as well. I

511
00:25:07.359 --> 00:25:09.400
<v Speaker 2>would say I think it's the smart and right move because,

512
00:25:09.480 --> 00:25:13.119
<v Speaker 2>like you know, it doesn't make sense for this. I mean,

513
00:25:13.119 --> 00:25:15.000
<v Speaker 2>like the obvious thing if they wanted to make try

514
00:25:15.000 --> 00:25:16.799
<v Speaker 2>and make a big success out of this thing would

515
00:25:16.799 --> 00:25:19.440
<v Speaker 2>be to do a Alan Wake spinoff style game or

516
00:25:19.440 --> 00:25:22.599
<v Speaker 2>something like that, because alan Wack is current is front

517
00:25:22.599 --> 00:25:26.119
<v Speaker 2>of the mind compared to Control, and it's popular. You know,

518
00:25:26.160 --> 00:25:29.119
<v Speaker 2>people would love to see more Alan Wake, but this

519
00:25:29.680 --> 00:25:34.240
<v Speaker 2>it's Control that has the most potential for them, and

520
00:25:34.319 --> 00:25:36.440
<v Speaker 2>it's where they can express themselves in a little more

521
00:25:37.759 --> 00:25:41.359
<v Speaker 2>creative ways. And as a first published title in a

522
00:25:41.440 --> 00:25:45.000
<v Speaker 2>multiplayer space, it makes way more sense for you know,

523
00:25:45.359 --> 00:25:48.400
<v Speaker 2>you to be in the oldest house, this infinitely growing,

524
00:25:49.319 --> 00:25:52.559
<v Speaker 2>unpredictable space that you can have all kinds of wacky dreams.

525
00:25:52.559 --> 00:25:55.559
<v Speaker 2>And then you know, one hundred Allen Wake's parachute onto

526
00:25:55.640 --> 00:26:01.000
<v Speaker 2>an island, and although I can't say sick, I would

527
00:26:01.000 --> 00:26:03.599
<v Speaker 2>play it, you know, and you can hear like the

528
00:26:03.599 --> 00:26:06.839
<v Speaker 2>inner monologue of every single one. But it's like proximity based.

529
00:26:07.319 --> 00:26:10.079
<v Speaker 2>So when you're when you hear like an alanwic approaching

530
00:26:10.119 --> 00:26:13.880
<v Speaker 2>you hair like his inner monologue's not knowing what was

531
00:26:13.920 --> 00:26:17.440
<v Speaker 2>waiting for me inside gets louder and louder. But the

532
00:26:17.480 --> 00:26:19.960
<v Speaker 2>problem is you can hear the other person's monologue as well.

533
00:26:19.960 --> 00:26:22.200
<v Speaker 2>All right, remedy hit me up.

534
00:26:22.799 --> 00:26:25.319
<v Speaker 3>Yeah, I want to see it.

535
00:26:25.960 --> 00:26:28.359
<v Speaker 1>All right, you know what, let's let's actually take a

536
00:26:28.440 --> 00:26:30.440
<v Speaker 1>quick break and then we get back, Sam, I actually

537
00:26:30.480 --> 00:26:34.039
<v Speaker 1>want to ask you a question about disco Elysium for

538
00:26:34.079 --> 00:26:37.079
<v Speaker 1>the TikTok generation because I think opinions might be more

539
00:26:37.079 --> 00:26:38.079
<v Speaker 1>informed at this point.

540
00:26:38.240 --> 00:26:51.680
<v Speaker 3>We'll do that right after this. Yeah, all right, Tam.

541
00:26:51.720 --> 00:26:52.279
<v Speaker 3>I think it was.

542
00:26:52.839 --> 00:26:55.079
<v Speaker 1>I think it was earlier this week that me and

543
00:26:55.160 --> 00:26:59.640
<v Speaker 1>Lucy were talking about headline from the people that make

544
00:26:59.680 --> 00:27:02.599
<v Speaker 1>Discolyum where they described it they've made a mobile version

545
00:27:02.599 --> 00:27:05.920
<v Speaker 1>of the game for the tik took generation, and that

546
00:27:05.920 --> 00:27:08.519
<v Speaker 1>that phrasing set both of us off.

547
00:27:08.559 --> 00:27:10.319
<v Speaker 3>It sent me to the moon. I was like that,

548
00:27:10.400 --> 00:27:11.240
<v Speaker 3>what does that even mean?

549
00:27:11.279 --> 00:27:13.279
<v Speaker 1>I think that sounds like a bad idea because no

550
00:27:13.279 --> 00:27:16.200
<v Speaker 1>one who was on TikTok is thinking about things that way.

551
00:27:16.279 --> 00:27:19.079
<v Speaker 1>Now you've played it, and maybe that's a little bit

552
00:27:19.119 --> 00:27:23.119
<v Speaker 1>more of a hyperbolic and maybe maybe they've actually just

553
00:27:23.119 --> 00:27:24.680
<v Speaker 1>made a good mobile version of this game.

554
00:27:24.759 --> 00:27:26.440
<v Speaker 3>Is that the actual case here?

555
00:27:27.920 --> 00:27:30.440
<v Speaker 2>So I haven't played it, but I am satgown of

556
00:27:30.480 --> 00:27:32.440
<v Speaker 2>a developer who played it in front of me and

557
00:27:32.480 --> 00:27:35.559
<v Speaker 2>showed it to me, like from the launch of the

558
00:27:35.599 --> 00:27:38.079
<v Speaker 2>app to like being done with the demo. I saw

559
00:27:38.119 --> 00:27:40.960
<v Speaker 2>everything that happens with it. I think describing it as

560
00:27:41.000 --> 00:27:43.920
<v Speaker 2>disco Elysium for the TikTok generation is both the worst

561
00:27:43.920 --> 00:27:46.119
<v Speaker 2>way to describe it but also the most appropriate way

562
00:27:46.160 --> 00:27:48.680
<v Speaker 2>to describe it. I get what you in terms of

563
00:27:48.799 --> 00:27:51.400
<v Speaker 2>like why is the worst way is because it feeds

564
00:27:51.440 --> 00:27:53.920
<v Speaker 2>into the idea of you know, TikTok kids being just

565
00:27:54.000 --> 00:27:57.680
<v Speaker 2>completely unhinged and not being able to pay any attention

566
00:27:57.880 --> 00:28:00.319
<v Speaker 2>to anything for more than three seconds of trying to

567
00:28:00.319 --> 00:28:03.039
<v Speaker 2>forward it or skip it. And that matched with a

568
00:28:03.079 --> 00:28:05.359
<v Speaker 2>game that has millions and millions of words that are

569
00:28:05.400 --> 00:28:08.039
<v Speaker 2>like very dense and require you to chew on them

570
00:28:08.039 --> 00:28:11.200
<v Speaker 2>for a really long time and think about the double meaning,

571
00:28:11.200 --> 00:28:13.359
<v Speaker 2>triple meaning, whatever it may be, and the relevance to

572
00:28:13.400 --> 00:28:16.119
<v Speaker 2>your own life and geopolitical social issues and that kind

573
00:28:16.160 --> 00:28:18.640
<v Speaker 2>of stuff that doesn't fit into the idea of a

574
00:28:18.680 --> 00:28:23.119
<v Speaker 2>TikTok generation. So it's not the best description of it,

575
00:28:23.640 --> 00:28:26.759
<v Speaker 2>but also it's most appropriate because of the format of it.

576
00:28:26.799 --> 00:28:28.960
<v Speaker 2>I think that's what they were really going for. So

577
00:28:29.200 --> 00:28:34.519
<v Speaker 2>when we originally got Disco Elysium post its release, Lucy

578
00:28:34.720 --> 00:28:36.440
<v Speaker 2>and I think I was a very small part of

579
00:28:36.480 --> 00:28:38.160
<v Speaker 2>it by that time because I was in another country.

580
00:28:38.359 --> 00:28:40.400
<v Speaker 2>But we worked on a show called Audiologues and it's

581
00:28:40.400 --> 00:28:42.160
<v Speaker 2>part of that we had a Robert Kovitz come in

582
00:28:42.240 --> 00:28:45.720
<v Speaker 2>and speak about disco Elysium and making it and what

583
00:28:45.839 --> 00:28:47.640
<v Speaker 2>the team, how the team appropiated. One of the key

584
00:28:47.640 --> 00:28:49.680
<v Speaker 2>things they talked about is the way that the text

585
00:28:49.759 --> 00:28:53.039
<v Speaker 2>was laid out. It was designed to be feel like

586
00:28:53.079 --> 00:28:56.880
<v Speaker 2>a toxic Twitter conversation, and that's why it was on

587
00:28:56.920 --> 00:29:00.920
<v Speaker 2>the right hand side, like down the down the screen

588
00:29:01.200 --> 00:29:05.799
<v Speaker 2>vertically and you would it would scroll constantly, and that

589
00:29:05.920 --> 00:29:09.079
<v Speaker 2>obviously isn't going to work on a phone that has

590
00:29:09.200 --> 00:29:11.680
<v Speaker 2>either it is already vertical because it would cover the

591
00:29:11.759 --> 00:29:13.920
<v Speaker 2>entire screen, or if you played it in landscape, it

592
00:29:13.960 --> 00:29:15.480
<v Speaker 2>would be a tiny little thing on the side of

593
00:29:15.559 --> 00:29:18.000
<v Speaker 2>the screen. So what they've actually done is kind of

594
00:29:18.119 --> 00:29:21.440
<v Speaker 2>taken that and put it kind of on the bottom,

595
00:29:21.720 --> 00:29:24.640
<v Speaker 2>and then you're swiping the text instead, and you can

596
00:29:24.759 --> 00:29:26.759
<v Speaker 2>swipe up to bring up like a history of what

597
00:29:26.799 --> 00:29:31.480
<v Speaker 2>you talked about. But it's making more it's making better

598
00:29:31.599 --> 00:29:35.759
<v Speaker 2>use of the screen real estate without sacrificing the visibility

599
00:29:35.880 --> 00:29:37.960
<v Speaker 2>or even like cutting the words out to make it

600
00:29:38.000 --> 00:29:41.640
<v Speaker 2>a little more digestible. So that's one element of it

601
00:29:41.720 --> 00:29:44.599
<v Speaker 2>being for the TikTok generation sure, And I think the

602
00:29:44.640 --> 00:29:47.279
<v Speaker 2>other part of it is they have made it more

603
00:29:48.400 --> 00:29:52.799
<v Speaker 2>digestible and playable in smaller chunks. I think that's part

604
00:29:52.880 --> 00:29:56.160
<v Speaker 2>of where they why they call it the for the

605
00:29:56.200 --> 00:29:59.920
<v Speaker 2>TikTok generation. They didn't show off too much because obviously

606
00:30:00.039 --> 00:30:02.559
<v Speaker 2>chapters are long, but or the game is long, but

607
00:30:02.799 --> 00:30:07.119
<v Speaker 2>they've split it up into smaller chapters and also tried

608
00:30:07.160 --> 00:30:11.200
<v Speaker 2>to build it so that there's a kind of natural

609
00:30:11.279 --> 00:30:14.680
<v Speaker 2>point where it shows you that you've made progress. But

610
00:30:14.759 --> 00:30:16.680
<v Speaker 2>it's not like I asked them, like, are we talking

611
00:30:16.799 --> 00:30:21.359
<v Speaker 2>like PopCap, you know, Fanfare and Rainbows, and they're like, no,

612
00:30:21.720 --> 00:30:24.400
<v Speaker 2>they have like a case file system where it will

613
00:30:24.720 --> 00:30:27.519
<v Speaker 2>show you, hey, you've made a significant bit of progress

614
00:30:27.559 --> 00:30:30.079
<v Speaker 2>in the case here's the latest update. You can read

615
00:30:30.079 --> 00:30:32.079
<v Speaker 2>through it, read back through it, and that's kind of

616
00:30:32.119 --> 00:30:34.400
<v Speaker 2>like designed to trigger something in your brain that goes,

617
00:30:34.559 --> 00:30:37.359
<v Speaker 2>I've done something here. I'll stop here and then come

618
00:30:37.400 --> 00:30:40.000
<v Speaker 2>back to it later. So I think that's the kind

619
00:30:40.039 --> 00:30:41.920
<v Speaker 2>of other element of it where they're like, oh, we've

620
00:30:41.960 --> 00:30:45.920
<v Speaker 2>you know, it's for the TikTok generation. And I think

621
00:30:45.960 --> 00:30:48.200
<v Speaker 2>the third thing, although they didn't describe it like this,

622
00:30:48.319 --> 00:30:50.119
<v Speaker 2>I think it does kind of feed into that idea

623
00:30:50.160 --> 00:30:53.400
<v Speaker 2>of a TikTok generation is that they've re kind of

624
00:30:53.440 --> 00:30:56.319
<v Speaker 2>interpreted the game. I don't say interpret it. They adapted

625
00:30:56.359 --> 00:31:02.119
<v Speaker 2>the game to function and play using familiar interactions with

626
00:31:02.160 --> 00:31:05.440
<v Speaker 2>the phone. So you're tapping, you're swiping, and when we

627
00:31:05.480 --> 00:31:08.519
<v Speaker 2>say swiping, like you're moving around a physical space, but

628
00:31:09.240 --> 00:31:12.440
<v Speaker 2>you as the character aren't specifically moving that much. You can,

629
00:31:12.519 --> 00:31:14.599
<v Speaker 2>like you know how in Google scripew where you go

630
00:31:14.720 --> 00:31:16.480
<v Speaker 2>into a place and then you move your mass around

631
00:31:16.519 --> 00:31:18.759
<v Speaker 2>to look around. So it does that, and you can

632
00:31:18.759 --> 00:31:22.640
<v Speaker 2>click on things and then you transition between the kind

633
00:31:22.680 --> 00:31:25.599
<v Speaker 2>of like areas. But and then they have they have

634
00:31:25.839 --> 00:31:30.720
<v Speaker 2>added new content that is only there too. They said,

635
00:31:31.200 --> 00:31:34.559
<v Speaker 2>ditch parts of the game together because you're not moving

636
00:31:34.599 --> 00:31:37.079
<v Speaker 2>from one area to another, right, so you can't go

637
00:31:37.279 --> 00:31:40.279
<v Speaker 2>throughout the city by like physically kick clicking and having

638
00:31:40.400 --> 00:31:44.000
<v Speaker 2>lad move around, moving Harry around. But like so they've

639
00:31:44.119 --> 00:31:46.839
<v Speaker 2>had it added like stitching to take people from one

640
00:31:46.880 --> 00:31:50.519
<v Speaker 2>place to the other, and also made some adjustments and

641
00:31:50.680 --> 00:31:55.400
<v Speaker 2>included extra audio but not dialogue. Otherwise, it's they said

642
00:31:55.440 --> 00:31:57.319
<v Speaker 2>to me and Lucy were getting a demo of it.

643
00:31:57.319 --> 00:32:00.279
<v Speaker 2>They said, it's the full game. It's there's no thing

644
00:32:00.680 --> 00:32:03.440
<v Speaker 2>cut out. All the major moments that you remember are

645
00:32:03.480 --> 00:32:07.640
<v Speaker 2>all there, it's a is discolesium from front to back,

646
00:32:08.400 --> 00:32:11.480
<v Speaker 2>just in a new way to interpret it. And for me,

647
00:32:11.880 --> 00:32:16.079
<v Speaker 2>as someone, I asked them like, is this a way

648
00:32:16.160 --> 00:32:19.039
<v Speaker 2>for people who have already played it to re experience

649
00:32:19.079 --> 00:32:21.039
<v Speaker 2>it or do you think this is going to get

650
00:32:21.319 --> 00:32:24.279
<v Speaker 2>more people to play it for the first time, And

651
00:32:24.319 --> 00:32:27.000
<v Speaker 2>the dev said both, Actually, we want people to play

652
00:32:27.000 --> 00:32:29.599
<v Speaker 2>it more play it for the first time, but we

653
00:32:29.640 --> 00:32:32.880
<v Speaker 2>want also for people who have already played it and

654
00:32:33.000 --> 00:32:35.720
<v Speaker 2>have that itch to play it again to experience it

655
00:32:35.720 --> 00:32:37.960
<v Speaker 2>in a way that's a little more convenient for them.

656
00:32:38.119 --> 00:32:41.000
<v Speaker 2>They can like replay this game either in small bursts

657
00:32:41.039 --> 00:32:43.319
<v Speaker 2>or long chunks if they want, but do it in

658
00:32:43.359 --> 00:32:45.680
<v Speaker 2>a much easier way than sitting down at a computer

659
00:32:45.839 --> 00:32:49.039
<v Speaker 2>or even pulling out a portable device or whatever it

660
00:32:49.079 --> 00:32:52.079
<v Speaker 2>may be, which I think for me appeals to me

661
00:32:52.200 --> 00:32:54.240
<v Speaker 2>as someone who has played a bunch of that game

662
00:32:54.640 --> 00:32:58.240
<v Speaker 2>and really wants to go back to it and replay it,

663
00:32:58.480 --> 00:33:01.839
<v Speaker 2>knowing that it's more relevant than ever in a lot

664
00:33:01.880 --> 00:33:08.039
<v Speaker 2>of ways. So yeah, I think there's some interesting applications

665
00:33:08.079 --> 00:33:11.400
<v Speaker 2>of that or the idea to it. And I'm not

666
00:33:11.440 --> 00:33:14.440
<v Speaker 2>saying one way or the other that it's brilliant or

667
00:33:14.559 --> 00:33:17.200
<v Speaker 2>amazing or it's good. I didn't touch the screen, I

668
00:33:17.200 --> 00:33:21.200
<v Speaker 2>didn't play it, and we only saw it for like

669
00:33:21.319 --> 00:33:25.519
<v Speaker 2>maybe fifteen to twenty minutes, but it looks like it

670
00:33:25.559 --> 00:33:27.759
<v Speaker 2>doesn't feel like a rush job. It doesn't feel like

671
00:33:27.799 --> 00:33:29.920
<v Speaker 2>a cash in. Based on what I saw, it very

672
00:33:29.960 --> 00:33:31.880
<v Speaker 2>well could be, but based on what I saw, I

673
00:33:31.880 --> 00:33:33.799
<v Speaker 2>didn't get the vibe you know, of like this is

674
00:33:33.799 --> 00:33:35.200
<v Speaker 2>this they just wanted to do this for the sake

675
00:33:35.240 --> 00:33:37.400
<v Speaker 2>of doing it. I think how they're rolling it out

676
00:33:37.480 --> 00:33:39.519
<v Speaker 2>is you get one chapter, the first chapter, for free,

677
00:33:39.920 --> 00:33:41.400
<v Speaker 2>and then you pay one fee and get the rest

678
00:33:41.440 --> 00:33:45.480
<v Speaker 2>of the game. And they're launching first on Android, which

679
00:33:45.519 --> 00:33:48.960
<v Speaker 2>is kind of just appointing for people who have iPhones,

680
00:33:49.000 --> 00:33:51.599
<v Speaker 2>which is a significant group of people. But they said

681
00:33:51.759 --> 00:33:55.039
<v Speaker 2>they're figuring out the Android part because it's harder, which

682
00:33:55.119 --> 00:33:57.279
<v Speaker 2>is weird. But they were like, it's like going for

683
00:33:57.279 --> 00:33:59.319
<v Speaker 2>a PC and then going down into a more control

684
00:33:59.440 --> 00:34:01.799
<v Speaker 2>system where it's like, once you figure the android out,

685
00:34:02.319 --> 00:34:05.839
<v Speaker 2>it's much easier, not much easier, it's there's less friction

686
00:34:06.000 --> 00:34:09.559
<v Speaker 2>and less challenges to overcome, and getting it to more controlled,

687
00:34:09.760 --> 00:34:15.760
<v Speaker 2>more predictable architecture and kind of environments like the iOS one.

688
00:34:16.199 --> 00:34:19.480
<v Speaker 2>So if I had to guess they didn't say this.

689
00:34:19.559 --> 00:34:22.280
<v Speaker 2>They didn't. There's no announcement about it. I would guess

690
00:34:22.280 --> 00:34:25.400
<v Speaker 2>that it's going to come to iPhones Apple devices at

691
00:34:25.400 --> 00:34:28.199
<v Speaker 2>some point, and I would love to be able to

692
00:34:28.239 --> 00:34:30.199
<v Speaker 2>play that on an iPad and and you know, just

693
00:34:30.639 --> 00:34:33.599
<v Speaker 2>re experience that game with binormal audio and that kind

694
00:34:33.639 --> 00:34:34.039
<v Speaker 2>of stuff.

695
00:34:34.360 --> 00:34:38.800
<v Speaker 1>Yeah, I think I like the idea of like reworking

696
00:34:38.840 --> 00:34:41.000
<v Speaker 1>the game to make it more convenient for more people.

697
00:34:40.840 --> 00:34:41.920
<v Speaker 3>To try it. I do.

698
00:34:42.039 --> 00:34:44.280
<v Speaker 1>I think for me, it's like I've played about half

699
00:34:44.320 --> 00:34:46.719
<v Speaker 1>that game, and I play it for a couple of

700
00:34:46.719 --> 00:34:48.440
<v Speaker 1>weeks and then I'll set it down. I've set it

701
00:34:48.480 --> 00:34:51.360
<v Speaker 1>down recently. I got to like, I got across the bridge.

702
00:34:51.360 --> 00:34:53.360
<v Speaker 1>Everyone does Everyone know what that is? Like, you fix

703
00:34:53.440 --> 00:34:55.280
<v Speaker 1>the bridge, you get across there. That's where I'm at.

704
00:34:56.639 --> 00:34:59.480
<v Speaker 1>And I'm like, I'm the kind of person that if

705
00:34:59.480 --> 00:35:01.559
<v Speaker 1>I want to like re watch some of my favorite stuff, Tam,

706
00:35:01.559 --> 00:35:03.239
<v Speaker 1>I'm like, I'm going to do it not in the

707
00:35:03.280 --> 00:35:05.239
<v Speaker 1>way that's most convenient to me. In fact, I will

708
00:35:05.280 --> 00:35:08.199
<v Speaker 1>put off convenience so that I could sit down and

709
00:35:08.280 --> 00:35:11.760
<v Speaker 1>watch all of my favorite series from front to back.

710
00:35:14.519 --> 00:35:16.960
<v Speaker 3>Oh yes, I respect.

711
00:35:16.559 --> 00:35:21.119
<v Speaker 2>Sister, sister and sister relevant reference right now is very

712
00:35:21.199 --> 00:35:23.039
<v Speaker 2>very current.

713
00:35:22.599 --> 00:35:25.280
<v Speaker 3>Current and relevant and hip. I would even say I agree,

714
00:35:25.920 --> 00:35:26.199
<v Speaker 3>And so.

715
00:35:27.639 --> 00:35:29.320
<v Speaker 1>Maybe that's just a meat thing where it's like I

716
00:35:29.400 --> 00:35:32.920
<v Speaker 1>want to show full respect for this thing that I love.

717
00:35:32.840 --> 00:35:34.440
<v Speaker 3>So much and do it the way it was intended

718
00:35:34.480 --> 00:35:35.119
<v Speaker 3>to be done.

719
00:35:35.280 --> 00:35:37.079
<v Speaker 1>So I do wonder it's like, oh, it does an

720
00:35:37.000 --> 00:35:38.880
<v Speaker 1>almost feel that way, and will that trip people up

721
00:35:38.880 --> 00:35:41.280
<v Speaker 1>from trying this? But I'm also curious to try this,

722
00:35:41.360 --> 00:35:44.280
<v Speaker 1>so we'll see. But you know, we don't need video

723
00:35:44.280 --> 00:35:45.400
<v Speaker 1>games with the Tektok trenrace.

724
00:35:45.440 --> 00:35:48.199
<v Speaker 3>We already had that. It was called Warrior where Mega

725
00:35:48.239 --> 00:35:51.159
<v Speaker 3>Micro Games for the Game Boy Advance and it was

726
00:35:51.159 --> 00:35:54.960
<v Speaker 3>TikTok before TikTok and better in every way. Yeah, all right,

727
00:35:55.280 --> 00:35:56.000
<v Speaker 3>let's keep moving here.

728
00:35:56.119 --> 00:35:59.000
<v Speaker 1>Night Dive Studios announces launch date for system Shock to

729
00:35:59.400 --> 00:36:04.320
<v Speaker 1>remake this from Alice Alice Jovanna at Polygon, The system

730
00:36:04.360 --> 00:36:08.079
<v Speaker 1>Shock two twenty fifth Anniversary Edition, formally titled system system

731
00:36:08.079 --> 00:36:11.920
<v Speaker 1>Shock two Enhanced. The edition will be arriving on PC, Xbox, PlayStation,

732
00:36:12.039 --> 00:36:15.559
<v Speaker 1>and Nintendo Switch on June twenty sixth, courtesy of Night

733
00:36:15.599 --> 00:36:18.280
<v Speaker 1>Dive Studios announced that the Future Game Show Spring Showcase

734
00:36:18.280 --> 00:36:21.239
<v Speaker 1>the twenty fifth Anniversary edition brings a fresh code of

735
00:36:21.239 --> 00:36:24.079
<v Speaker 1>paint to the classic nineteen ninety nine sci fi horror game.

736
00:36:25.440 --> 00:36:29.000
<v Speaker 1>That first system Shock one remaster that night Dive Dead

737
00:36:29.079 --> 00:36:32.280
<v Speaker 1>was really really good, and system Shock two is, like,

738
00:36:32.639 --> 00:36:34.800
<v Speaker 1>you know, one of the more influential games of its era.

739
00:36:35.519 --> 00:36:37.320
<v Speaker 1>And I've never played it, but I remember being a

740
00:36:37.360 --> 00:36:39.400
<v Speaker 1>kid and my brother making his PC and him playing.

741
00:36:39.400 --> 00:36:41.079
<v Speaker 1>I guess I probably tried it a little bit on

742
00:36:41.119 --> 00:36:42.760
<v Speaker 1>his computer, but I didn't really play.

743
00:36:43.119 --> 00:36:43.400
<v Speaker 2>Brother.

744
00:36:43.880 --> 00:36:46.239
<v Speaker 3>I have I have three brothers and a sister.

745
00:36:48.119 --> 00:36:48.840
<v Speaker 2>What the fuck?

746
00:36:48.880 --> 00:36:49.039
<v Speaker 3>Now?

747
00:36:49.239 --> 00:36:50.639
<v Speaker 2>More grubs there are?

748
00:36:50.880 --> 00:36:54.960
<v Speaker 1>Well, let's see two three, So three total including me

749
00:36:55.039 --> 00:36:57.239
<v Speaker 1>are grubs. And then I have two half brothers that

750
00:36:57.280 --> 00:36:59.920
<v Speaker 1>are goods. They're Danny and Sean Good.

751
00:37:00.800 --> 00:37:02.920
<v Speaker 2>How did I How have I never known this?

752
00:37:03.599 --> 00:37:05.679
<v Speaker 3>Uh? And Mike Manat, who's done me for a long says,

753
00:37:05.679 --> 00:37:07.559
<v Speaker 3>you have a sister? Now? My sister never like lived

754
00:37:07.599 --> 00:37:08.880
<v Speaker 3>with us. She's also a half sister.

755
00:37:09.480 --> 00:37:12.639
<v Speaker 1>It's there's a whole web.

756
00:37:13.079 --> 00:37:15.880
<v Speaker 3>I'll you know, present sometimes.

757
00:37:15.920 --> 00:37:18.519
<v Speaker 1>Yeah, can we do a PowerPoint presentation U p F

758
00:37:18.559 --> 00:37:19.519
<v Speaker 1>here pretty soon?

759
00:37:20.559 --> 00:37:20.760
<v Speaker 3>Yeah?

760
00:37:21.239 --> 00:37:23.320
<v Speaker 2>I need to know. I need to I just whether

761
00:37:23.440 --> 00:37:25.639
<v Speaker 2>you choose to put it online, I just personally need

762
00:37:25.679 --> 00:37:26.599
<v Speaker 2>to see the other Grubs.

763
00:37:26.639 --> 00:37:28.599
<v Speaker 3>Okay, oh yeah, I can. I can send the pictures

764
00:37:28.599 --> 00:37:29.400
<v Speaker 3>your way. Don't worry.

765
00:37:29.440 --> 00:37:32.719
<v Speaker 2>That's fantastic. Uh, this is an incredible revelation for me.

766
00:37:33.119 --> 00:37:35.800
<v Speaker 1>My uh my brother Jason, whose birthday it was yesterday.

767
00:37:35.800 --> 00:37:37.440
<v Speaker 1>Everybody was happy birthday of Jason Grub.

768
00:37:37.880 --> 00:37:41.079
<v Speaker 2>He is Grub is an incredible name.

769
00:37:41.079 --> 00:37:43.119
<v Speaker 3>He's two years younger than me, and he is the

770
00:37:43.199 --> 00:37:49.639
<v Speaker 3>handsome one. Right, So I'm this I'm just saying, you'll

771
00:37:50.519 --> 00:37:51.239
<v Speaker 3>see you the picture.

772
00:37:51.320 --> 00:37:53.519
<v Speaker 2>Yeah, come on, you're a handsome man.

773
00:37:53.840 --> 00:37:55.159
<v Speaker 3>Thank you very much. I appreciate that.

774
00:37:55.400 --> 00:37:55.519
<v Speaker 1>Uh.

775
00:37:55.760 --> 00:37:58.840
<v Speaker 3>Either way, System Shock too. I'm I'm looking forward to it.

776
00:37:58.920 --> 00:37:59.719
<v Speaker 3>We'll see. Uh.

777
00:38:00.119 --> 00:38:02.639
<v Speaker 2>The idea of night Dive people watching this and being like, yes,

778
00:38:02.679 --> 00:38:07.639
<v Speaker 2>they're gonna talk about a game, and then suddenly they're like, damn,

779
00:38:07.840 --> 00:38:12.480
<v Speaker 2>we got a fucking scam there. Hell well, I.

780
00:38:12.519 --> 00:38:14.960
<v Speaker 3>Love Night Dive, I love all of everything they do.

781
00:38:15.199 --> 00:38:18.159
<v Speaker 1>Is just like such a joy for me. So looking

782
00:38:18.199 --> 00:38:21.800
<v Speaker 1>forward to trying this out yeah again. June twenty sixth,

783
00:38:22.440 --> 00:38:24.840
<v Speaker 1>also coming to Switch. I wonder if it will be

784
00:38:24.840 --> 00:38:26.440
<v Speaker 1>one of these like late Switch games that has the

785
00:38:26.519 --> 00:38:28.039
<v Speaker 1>enhancements built in for the switch to.

786
00:38:29.199 --> 00:38:33.440
<v Speaker 2>Keep an eye on the power block. Hopefully next week

787
00:38:33.960 --> 00:38:38.599
<v Speaker 2>we may have more on that game and the team

788
00:38:38.599 --> 00:38:41.760
<v Speaker 2>working behind it. Fantastic, excellent, I'll say for now, all right,

789
00:38:41.920 --> 00:38:45.920
<v Speaker 2>we'd love that. Yes, and we also have Joan Luke,

790
00:38:46.000 --> 00:38:49.320
<v Speaker 2>who everyone knows is a very very very big fan

791
00:38:49.440 --> 00:38:53.119
<v Speaker 2>of System Shock and Night Dive, so maybe trying to

792
00:38:53.119 --> 00:38:53.960
<v Speaker 2>look out some involvement.

793
00:38:54.719 --> 00:38:55.280
<v Speaker 3>I am.

794
00:38:55.639 --> 00:38:58.760
<v Speaker 1>You know these remakes and remasters in reworkings of all games.

795
00:38:58.760 --> 00:39:01.440
<v Speaker 1>I did try that Half Life have like two RTX

796
00:39:02.000 --> 00:39:03.480
<v Speaker 1>and that was That's pretty impressive.

797
00:39:03.480 --> 00:39:04.280
<v Speaker 3>It's pretty cool. It does.

798
00:39:04.320 --> 00:39:07.039
<v Speaker 1>It's kind of crashy, it's a little bit like kind

799
00:39:07.039 --> 00:39:10.639
<v Speaker 1>of stitched together in some ways. But the RTX lighting

800
00:39:10.719 --> 00:39:13.599
<v Speaker 1>the path tracing in older games continues to be a trick.

801
00:39:13.639 --> 00:39:15.400
<v Speaker 1>I really appreciate you watched.

802
00:39:15.199 --> 00:39:17.719
<v Speaker 2>Did you see the moment in the stream yesterday? That

803
00:39:17.880 --> 00:39:20.440
<v Speaker 2>watched some of it where they we're playing it and

804
00:39:20.960 --> 00:39:24.800
<v Speaker 2>a table and just collapsed in front of everyone.

805
00:39:25.079 --> 00:39:25.840
<v Speaker 3>No, I missed it.

806
00:39:25.920 --> 00:39:26.000
<v Speaker 1>No.

807
00:39:26.800 --> 00:39:29.159
<v Speaker 2>John was in the control room around then, so you

808
00:39:29.159 --> 00:39:31.880
<v Speaker 2>can probably like tell you more dramatically what happened. But

809
00:39:32.039 --> 00:39:34.039
<v Speaker 2>Kurt and John Luke are playing it and basically the

810
00:39:34.039 --> 00:39:36.880
<v Speaker 2>table in front of them exploded for no reason whatsoever.

811
00:39:37.519 --> 00:39:40.000
<v Speaker 3>The table a table in the game or in the

812
00:39:40.239 --> 00:39:41.320
<v Speaker 3>shoot real life.

813
00:39:41.559 --> 00:39:45.639
<v Speaker 2>Oh my god, there's like water everywhere. And they were

814
00:39:45.639 --> 00:39:48.480
<v Speaker 2>like it was during the game Squats show and it

815
00:39:48.599 --> 00:39:50.400
<v Speaker 2>was really funny, and I was just like, oh man,

816
00:39:50.719 --> 00:39:52.559
<v Speaker 2>that's the power of ArtX baby.

817
00:39:54.320 --> 00:39:55.000
<v Speaker 3>Really really quick.

818
00:39:55.000 --> 00:39:57.840
<v Speaker 1>Going back to my family situation, there are three men

819
00:39:58.719 --> 00:40:01.559
<v Speaker 1>that are my age have the Grub last name. I

820
00:40:01.559 --> 00:40:03.960
<v Speaker 1>have two daughters and neither of them have any kids.

821
00:40:03.960 --> 00:40:06.360
<v Speaker 1>So there's a chance that the Grub name will end

822
00:40:06.400 --> 00:40:09.440
<v Speaker 1>with us. With you, yeah, there's a strong like, yeah,

823
00:40:09.440 --> 00:40:11.920
<v Speaker 1>I mean there are other Grubs, but this particular line

824
00:40:11.960 --> 00:40:14.000
<v Speaker 1>of Grub names could end here.

825
00:40:14.440 --> 00:40:16.000
<v Speaker 2>You know what, I'm gonna take them for the team.

826
00:40:16.000 --> 00:40:17.719
<v Speaker 2>I'm gonna have a kid and name him Grub.

827
00:40:18.320 --> 00:40:20.480
<v Speaker 1>Thank you, Tam. That's actually what I was getting at. So,

828
00:40:20.639 --> 00:40:22.079
<v Speaker 1>like you picked up the hints there.

829
00:40:23.079 --> 00:40:25.960
<v Speaker 2>This is they're gonna be like, what the how did

830
00:40:25.960 --> 00:40:26.320
<v Speaker 2>this happen?

831
00:40:26.360 --> 00:40:26.480
<v Speaker 3>Wait?

832
00:40:27.039 --> 00:40:32.119
<v Speaker 1>Of this, don't worry about it, Mike Vanadia Chat's saying good, why.

833
00:40:31.960 --> 00:40:33.440
<v Speaker 2>Do you keep saying yell me like a gummy bear?

834
00:40:33.440 --> 00:40:34.159
<v Speaker 2>I don't understand.

835
00:40:34.719 --> 00:40:37.599
<v Speaker 3>I don't know either. Who knows anymore? All right?

836
00:40:37.639 --> 00:40:41.480
<v Speaker 1>Assassin's Screen Shadows reaches impressive milestone in just one day.

837
00:40:41.519 --> 00:40:44.880
<v Speaker 1>This is from Darren Bontiusik game Spot. Assassin's Screen Shadows

838
00:40:44.880 --> 00:40:47.199
<v Speaker 1>is off to a strong start on PCPs five and

839
00:40:47.320 --> 00:40:49.599
<v Speaker 1>Xbox Series X and S as the game has reached

840
00:40:49.639 --> 00:40:52.400
<v Speaker 1>one million players within hours of launch.

841
00:40:52.639 --> 00:40:54.320
<v Speaker 3>Ubisoft says concurrent.

842
00:40:53.920 --> 00:40:56.800
<v Speaker 1>Players on PC of via Steam for its launch day

843
00:40:56.840 --> 00:41:01.480
<v Speaker 1>also look good compared to previous releases Assassin's Creed Valhalla,

844
00:41:01.519 --> 00:41:03.559
<v Speaker 1>but there's a caveat here. The important thing to note

845
00:41:03.559 --> 00:41:06.039
<v Speaker 1>is that on PC, Assass's Creed Shadows had a day

846
00:41:06.079 --> 00:41:08.880
<v Speaker 1>one launch on Steam and the Epic Game Store. Bahala

847
00:41:09.039 --> 00:41:11.360
<v Speaker 1>adopted a different approach when it launched on PS five,

848
00:41:11.400 --> 00:41:14.480
<v Speaker 1>PS four, Xbox Series X and Xbox One, and even

849
00:41:14.519 --> 00:41:16.760
<v Speaker 1>Google Stadium back in November twenty twenty, but when it

850
00:41:16.760 --> 00:41:18.440
<v Speaker 1>was available on PC as as well, it was only

851
00:41:18.440 --> 00:41:20.920
<v Speaker 1>available on Epic Game Store until it came to Steam

852
00:41:21.039 --> 00:41:21.559
<v Speaker 1>much later.

853
00:41:23.239 --> 00:41:25.440
<v Speaker 3>Yeah, or came the Steam a month later. I guess

854
00:41:25.440 --> 00:41:28.239
<v Speaker 3>either way, it had a lower concurrent player account. The

855
00:41:28.280 --> 00:41:30.320
<v Speaker 3>game seems like it's it's finding an audience.

856
00:41:30.360 --> 00:41:32.480
<v Speaker 1>I don't know, Like Tam, We're going, We're going to

857
00:41:32.559 --> 00:41:35.000
<v Speaker 1>this game, Satan Assassin's Green Shadows. This is Ubisoft's last

858
00:41:35.039 --> 00:41:37.840
<v Speaker 1>chance to turn things around. Kudos what that really needs

859
00:41:37.880 --> 00:41:41.639
<v Speaker 1>to look like, I have no idea, but it seems

860
00:41:41.639 --> 00:41:43.239
<v Speaker 1>like a good game. It's finding an audience, it is

861
00:41:43.280 --> 00:41:44.079
<v Speaker 1>doing well enough.

862
00:41:44.880 --> 00:41:47.599
<v Speaker 2>Yeah, I mean, like I I'm pretty sure at some

863
00:41:47.719 --> 00:41:50.719
<v Speaker 2>point I have indicated myself that, you know, it's important

864
00:41:50.719 --> 00:41:53.639
<v Speaker 2>to the future of Yubisoft, and it is to a degree.

865
00:41:53.679 --> 00:41:55.920
<v Speaker 2>But like, one game isn't going to change the fortune

866
00:41:55.960 --> 00:42:00.039
<v Speaker 2>of an entire celebration, Like that's not happening. Like I

867
00:42:00.119 --> 00:42:02.360
<v Speaker 2>might have some influence of it over it, but like

868
00:42:03.039 --> 00:42:05.800
<v Speaker 2>if someone wants to do something with Ubisoft and acquire

869
00:42:05.880 --> 00:42:08.199
<v Speaker 2>the Assassin's Creed is not going to stop them. Like,

870
00:42:08.400 --> 00:42:12.320
<v Speaker 2>whether that game does exceptionally well or not, it has

871
00:42:12.360 --> 00:42:17.000
<v Speaker 2>a very small impact. Like looking at it from a

872
00:42:17.079 --> 00:42:21.000
<v Speaker 2>kind of quality perspective, I think that game is good. Okay,

873
00:42:21.039 --> 00:42:25.239
<v Speaker 2>it's a good Assassin's Greed game is I call them

874
00:42:25.280 --> 00:42:27.880
<v Speaker 2>like in the Witcher env era of Assassin's Creed. It's

875
00:42:27.920 --> 00:42:30.239
<v Speaker 2>probably the one that I've enjoyed playing the most. It's

876
00:42:30.280 --> 00:42:32.599
<v Speaker 2>probably the one that I feel like is less least

877
00:42:32.760 --> 00:42:35.440
<v Speaker 2>like disrespectful of my time. I think about how I

878
00:42:35.480 --> 00:42:37.920
<v Speaker 2>was the worst for that, and it's the one that

879
00:42:37.960 --> 00:42:41.119
<v Speaker 2>appeals to me the most because it has good competent

880
00:42:41.159 --> 00:42:44.679
<v Speaker 2>to good stealth if they're playing is now a I

881
00:42:44.760 --> 00:42:47.679
<v Speaker 2>think Jaska personally for me is and I hate to

882
00:42:47.719 --> 00:42:50.119
<v Speaker 2>say this given the context around it, but like, yeah,

883
00:42:50.320 --> 00:42:53.039
<v Speaker 2>it was completely irrelevant in the in the game, like

884
00:42:53.159 --> 00:42:56.079
<v Speaker 2>it doesn't work for me, maybe like it's I'm I

885
00:42:56.119 --> 00:43:01.440
<v Speaker 2>also will say I'm very much stealth focused type person

886
00:43:01.679 --> 00:43:04.760
<v Speaker 2>in terms of gameplay, Like I Malgaes Solid is obviously

887
00:43:04.800 --> 00:43:07.840
<v Speaker 2>one of my favorite games of all time. Love splin

888
00:43:07.960 --> 00:43:11.000
<v Speaker 2>Us out to death, I'll ten chu you know anything stealth,

889
00:43:11.079 --> 00:43:14.320
<v Speaker 2>I'm into it, So I'm naturally inclined more that way.

890
00:43:14.800 --> 00:43:18.480
<v Speaker 2>The Yoursk is very very different. He's not about stealth.

891
00:43:18.639 --> 00:43:24.000
<v Speaker 2>He's he is just storming into buildings and killing everyone.

892
00:43:24.039 --> 00:43:26.400
<v Speaker 2>But occasionally we'll try and jump up onto a roof

893
00:43:26.440 --> 00:43:29.719
<v Speaker 2>and look like an absolute dumbed like just running around

894
00:43:29.880 --> 00:43:33.920
<v Speaker 2>giant armor. But that kind of his part of it

895
00:43:33.920 --> 00:43:36.360
<v Speaker 2>doesn't work for me from a gameplay perspective. And I

896
00:43:36.400 --> 00:43:40.119
<v Speaker 2>also feel like he doesn't feel relevant for the vast

897
00:43:40.159 --> 00:43:42.480
<v Speaker 2>majority of the game. Like when you start playing that game,

898
00:43:42.519 --> 00:43:45.599
<v Speaker 2>if you play the game and like take a time

899
00:43:45.679 --> 00:43:48.480
<v Speaker 2>and you know, explore a bit, you cannot play as

900
00:43:48.559 --> 00:43:51.639
<v Speaker 2>Yoursk outside of the first like introductory part for like

901
00:43:51.719 --> 00:43:53.960
<v Speaker 2>seven to ten hours, like you don't have to want that,

902
00:43:54.440 --> 00:43:55.840
<v Speaker 2>which is a real long time.

903
00:43:56.320 --> 00:43:58.119
<v Speaker 3>So when that happened to be Tam, I was like,

904
00:43:58.199 --> 00:43:59.800
<v Speaker 3>are they just doing this? Did they?

905
00:44:00.119 --> 00:44:03.000
<v Speaker 1>Did they work things around so that he like because

906
00:44:03.000 --> 00:44:05.519
<v Speaker 1>of the problematic of the people out there, that.

907
00:44:05.599 --> 00:44:06.960
<v Speaker 3>They maybe move his section back.

908
00:44:07.079 --> 00:44:09.000
<v Speaker 1>But once I started playing it as him, I'm like,

909
00:44:09.119 --> 00:44:11.440
<v Speaker 1>oh no, this feels like a character that was added

910
00:44:11.840 --> 00:44:14.440
<v Speaker 1>in a issue to Nawey, who was clearly supposed to

911
00:44:14.480 --> 00:44:16.360
<v Speaker 1>be the main character and the game was built around

912
00:44:16.400 --> 00:44:17.119
<v Speaker 1>her abilities.

913
00:44:17.280 --> 00:44:19.119
<v Speaker 3>And then they're like, well, we need a man, and

914
00:44:19.199 --> 00:44:19.920
<v Speaker 3>so let's bring in.

915
00:44:19.880 --> 00:44:22.440
<v Speaker 1>This cool character from history, and you know what, we'll

916
00:44:22.480 --> 00:44:25.079
<v Speaker 1>give a completely different way of playing with him that

917
00:44:25.239 --> 00:44:27.159
<v Speaker 1>isn't really about the way we want people to play

918
00:44:27.159 --> 00:44:28.039
<v Speaker 1>the game, which is no way.

919
00:44:28.039 --> 00:44:29.639
<v Speaker 3>That's the sense I get as I play a little

920
00:44:29.639 --> 00:44:29.920
<v Speaker 3>bit more.

921
00:44:30.239 --> 00:44:34.239
<v Speaker 2>K Yolsk has good moments, but now from a like

922
00:44:34.480 --> 00:44:39.159
<v Speaker 2>long term, committed kind of gameplay perspective, is way more

923
00:44:39.199 --> 00:44:43.159
<v Speaker 2>enjoyable and way more interesting. She's got the new mechanical ideas,

924
00:44:43.159 --> 00:44:45.159
<v Speaker 2>she's got you know, the snorkeling stuff where she can

925
00:44:45.239 --> 00:44:49.400
<v Speaker 2>hide underwater, her grapple hook is much more interesting than

926
00:44:49.480 --> 00:44:52.639
<v Speaker 2>anything that Yoske has and is kind of new to it.

927
00:44:53.199 --> 00:44:56.360
<v Speaker 2>Even her fighting style is a little more fresh, and

928
00:44:56.519 --> 00:45:00.320
<v Speaker 2>her parcore is Parkore has got much better us on

929
00:45:00.400 --> 00:45:05.480
<v Speaker 2>his previous games. So from all like angles now, Way

930
00:45:05.639 --> 00:45:09.639
<v Speaker 2>is for me the superior character, and it makes me

931
00:45:09.760 --> 00:45:12.960
<v Speaker 2>feel like I wish that it was more focused on her,

932
00:45:13.079 --> 00:45:17.519
<v Speaker 2>both narratively and in terms of like world design as well.

933
00:45:17.639 --> 00:45:20.320
<v Speaker 2>It feels like they didn't need If it could focus

934
00:45:20.320 --> 00:45:22.679
<v Speaker 2>on as her, it wouldn't have to be as big,

935
00:45:22.880 --> 00:45:24.719
<v Speaker 2>and it wouldn't have to have some of the fluff

936
00:45:24.760 --> 00:45:28.239
<v Speaker 2>that's there and padding. But maybe I'm wrong. I probably

937
00:45:28.280 --> 00:45:30.800
<v Speaker 2>am wrong, but I feel like if you if you

938
00:45:30.840 --> 00:45:33.880
<v Speaker 2>haven't played Assassin's Creed for a while and you're kind

939
00:45:33.880 --> 00:45:37.000
<v Speaker 2>of itching for a game, that's what and Assassin's Creed it.

940
00:45:37.159 --> 00:45:39.119
<v Speaker 2>I think it's the best of the bunch so far.

941
00:45:39.960 --> 00:45:42.239
<v Speaker 2>Maybe not narratively, I still have a self spot for

942
00:45:42.320 --> 00:45:47.000
<v Speaker 2>Origins and Bik, but I feel like all around this

943
00:45:47.079 --> 00:45:50.920
<v Speaker 2>is the best one. Don't expect to spend a bunch

944
00:45:50.920 --> 00:45:54.920
<v Speaker 2>of time with Jaske. Expect to like storm a castle

945
00:45:54.960 --> 00:45:57.760
<v Speaker 2>with him, destroy everything in your path, and then go

946
00:45:57.840 --> 00:46:00.440
<v Speaker 2>back to Norway and do some Assassin's Creed ass Sassin's

947
00:46:00.480 --> 00:46:03.639
<v Speaker 2>Creed stuff. But yeah, it's it's doing as far as

948
00:46:03.679 --> 00:46:06.079
<v Speaker 2>I can tell. It's got like eights and nines pretty

949
00:46:06.119 --> 00:46:09.400
<v Speaker 2>much everywhere. Is it gonna be the second coming and

950
00:46:09.440 --> 00:46:11.599
<v Speaker 2>savior of Viebisoft? Nah? Probably not.

951
00:46:11.960 --> 00:46:13.679
<v Speaker 1>I mean it's better than the alternate, right, It's better

952
00:46:13.679 --> 00:46:16.280
<v Speaker 1>than being another failure, right if that would be a

953
00:46:16.400 --> 00:46:19.440
<v Speaker 1>nail in the coffin. Yes, just what this is just

954
00:46:19.480 --> 00:46:21.519
<v Speaker 1>not another nail in the coffin. Yeah, that's always can

955
00:46:21.559 --> 00:46:22.079
<v Speaker 1>really ever be.

956
00:46:22.559 --> 00:46:26.559
<v Speaker 2>It's a multimillion dollar corporation with spaces around the world,

957
00:46:26.960 --> 00:46:29.920
<v Speaker 2>millions of thousands of people working for them, you know,

958
00:46:30.159 --> 00:46:34.599
<v Speaker 2>shareholders that kind of thing. A game with hand blade

959
00:46:34.719 --> 00:46:37.079
<v Speaker 2>is not gonna save them if something is coming like,

960
00:46:37.280 --> 00:46:38.840
<v Speaker 2>it's got nothing to do with that.

961
00:46:38.960 --> 00:46:39.280
<v Speaker 3>Come on.

962
00:46:39.719 --> 00:46:43.679
<v Speaker 1>Yep, all right, last handful of headlines here. Switch gets

963
00:46:43.719 --> 00:46:48.000
<v Speaker 1>more Super Nintendo Yeah, Super Nintendo NSO games added to

964
00:46:48.199 --> 00:46:52.599
<v Speaker 1>its library. This is from sal Ramano at Gamatsu Nobunaga's Ambition,

965
00:46:52.880 --> 00:46:56.199
<v Speaker 1>Nobunaga's Ambition, Lord of Darkness, Romance of the Three Kingdoms

966
00:46:56.239 --> 00:46:59.280
<v Speaker 1>for Wall of Fire, and Uncharted Waters, New Horizons.

967
00:46:59.320 --> 00:47:00.679
<v Speaker 3>All coe kind.

968
00:47:00.519 --> 00:47:03.480
<v Speaker 1>Of strategy games got added to or will be added

969
00:47:03.480 --> 00:47:06.920
<v Speaker 1>to Supernintendo Entertainment System Nintendo Switch Online on.

970
00:47:06.880 --> 00:47:10.679
<v Speaker 3>March twenty eighth. There is you know, video out of this. Now.

971
00:47:11.239 --> 00:47:13.440
<v Speaker 1>I've never played any of these, although I've heard of

972
00:47:13.440 --> 00:47:16.280
<v Speaker 1>Nobunaga's ambition a bunch of times from people who like

973
00:47:16.360 --> 00:47:19.920
<v Speaker 1>these games. Apparently, the one that is considered to be

974
00:47:20.000 --> 00:47:21.920
<v Speaker 1>like the easiest one to get into is the one

975
00:47:21.920 --> 00:47:23.079
<v Speaker 1>that looks the most interesting to me.

976
00:47:23.280 --> 00:47:25.079
<v Speaker 3>Uncharted Waters New Horizons.

977
00:47:26.039 --> 00:47:30.920
<v Speaker 1>It is a kind of a piraty themed strategy game,

978
00:47:31.000 --> 00:47:33.440
<v Speaker 1>and I love Sid Myers Pirates. This looks like what

979
00:47:33.480 --> 00:47:35.679
<v Speaker 1>if Sid Meyers Pirates was made in Japan? And that

980
00:47:35.760 --> 00:47:39.159
<v Speaker 1>sounds really frigging cool to me, So I'm gonna check

981
00:47:39.199 --> 00:47:39.480
<v Speaker 1>that out.

982
00:47:40.000 --> 00:47:42.280
<v Speaker 2>Yeah, look, I don't have much familiarity. I don't have

983
00:47:42.360 --> 00:47:44.920
<v Speaker 2>much familiarity with these. I know all of no Bnaga's

984
00:47:44.920 --> 00:47:48.199
<v Speaker 2>ambition exactly, but pretty much everything everything else that had

985
00:47:48.199 --> 00:47:50.639
<v Speaker 2>passed me by. I was just a Saga kid, so

986
00:47:50.880 --> 00:47:55.000
<v Speaker 2>all of this stuff wasn't I wasn't exposed to. But

987
00:47:55.159 --> 00:47:58.000
<v Speaker 2>yeah I wouldn't. I wouldn't mind checking that stuff out.

988
00:47:58.639 --> 00:48:02.000
<v Speaker 2>But yeah, if you, if you're into the stuff, very

989
00:48:02.000 --> 00:48:02.880
<v Speaker 2>happy for you, good.

990
00:48:02.760 --> 00:48:06.119
<v Speaker 1>Love, and then uh yeah, it is interesting timing as

991
00:48:06.239 --> 00:48:09.719
<v Speaker 1>uh so when a chap points out that Nobunaga is yeah,

992
00:48:09.800 --> 00:48:13.320
<v Speaker 1>one of the featured characters in Shadows.

993
00:48:13.880 --> 00:48:20.000
<v Speaker 3>Is having a moment, Yes, yeah, yeah, good for him.

994
00:48:20.280 --> 00:48:23.079
<v Speaker 1>But don't try to like is that like Nobanaga widely

995
00:48:23.079 --> 00:48:25.239
<v Speaker 1>considered to be like very important histories? Is it like

996
00:48:25.599 --> 00:48:28.199
<v Speaker 1>a complicated history? I don't know that much.

997
00:48:28.239 --> 00:48:32.440
<v Speaker 2>Absolutely, I'm not going that's that's it. I was sure though,

998
00:48:32.639 --> 00:48:35.920
<v Speaker 2>I'm not a Japanese historian, so I'll just say, yeah,

999
00:48:36.199 --> 00:48:37.679
<v Speaker 2>Nona is a complicated person.

1000
00:48:38.000 --> 00:48:40.320
<v Speaker 3>Yeah, that's actually probably the safest thing for us, believe.

1001
00:48:40.719 --> 00:48:44.400
<v Speaker 2>I'm gonna I'm just gonna be away from the no conversation.

1002
00:48:44.199 --> 00:48:50.360
<v Speaker 3>Perfect, perfect, That's works for me. Pain Killing is no

1003
00:48:50.599 --> 00:48:51.440
<v Speaker 3>evil person.

1004
00:48:51.239 --> 00:48:53.239
<v Speaker 2>Anyone, But I feel bad? Can you get into Donista

1005
00:48:53.239 --> 00:48:55.639
<v Speaker 2>Worrieseople in Dynasty Warriors?

1006
00:48:56.599 --> 00:48:59.880
<v Speaker 1>Pain Killer reimagining announced for p S, five, Xbox series

1007
00:48:59.880 --> 00:49:03.639
<v Speaker 1>and PC. This is from Salamano, a Kamatsu publisher. Three

1008
00:49:03.719 --> 00:49:07.320
<v Speaker 1>D Realms and developer and Shar Studios have announced Painkiller,

1009
00:49:07.599 --> 00:49:11.840
<v Speaker 1>a reimagining of the classic first person shooter franchise four PS, five,

1010
00:49:12.039 --> 00:49:15.039
<v Speaker 1>Xbox series, consoles and PC on Steam.

1011
00:49:15.320 --> 00:49:16.440
<v Speaker 3>It will launch this fall.

1012
00:49:16.719 --> 00:49:19.039
<v Speaker 1>Pain Killer is a fast based, cooperative action game where

1013
00:49:19.079 --> 00:49:21.119
<v Speaker 1>players battle demonic hordes Impurgatory.

1014
00:49:21.480 --> 00:49:24.280
<v Speaker 3>It was like Painkillers like an early Doom clone.

1015
00:49:24.400 --> 00:49:26.079
<v Speaker 1>Basically, it's back I think, from back when we called

1016
00:49:26.119 --> 00:49:29.400
<v Speaker 1>them doom clones, and so to bring it back now

1017
00:49:29.519 --> 00:49:32.960
<v Speaker 1>in a new form is pretty interesting. I just it's

1018
00:49:32.960 --> 00:49:36.119
<v Speaker 1>always surprising me, Tam what it's like, this level of

1019
00:49:36.239 --> 00:49:39.400
<v Speaker 1>game getting like coming back. It's like the name doesn't

1020
00:49:39.440 --> 00:49:44.119
<v Speaker 1>have a ton of recognition amongst among most gamers, so.

1021
00:49:44.079 --> 00:49:45.360
<v Speaker 3>It's like, what's the benefit there.

1022
00:49:45.400 --> 00:49:47.920
<v Speaker 1>It's almost like the Prey situation, where like we're gonna

1023
00:49:47.960 --> 00:49:50.360
<v Speaker 1>use the prey name again. It's like, well, doesn't ayone

1024
00:49:50.400 --> 00:49:52.880
<v Speaker 1>care that this is the prey you're making that's separate

1025
00:49:52.880 --> 00:49:56.159
<v Speaker 1>from that last prey And this is like even much

1026
00:49:56.199 --> 00:49:58.519
<v Speaker 1>further separated from that. But they're going for the same

1027
00:49:58.559 --> 00:50:00.880
<v Speaker 1>style of game, and they're are going to be fans

1028
00:50:00.880 --> 00:50:02.880
<v Speaker 1>out there. I think it's more interesting just the fact

1029
00:50:02.920 --> 00:50:04.199
<v Speaker 1>that this is returning at all.

1030
00:50:04.920 --> 00:50:08.480
<v Speaker 2>Yeah, I can with certainty tell you that I have

1031
00:50:08.559 --> 00:50:11.480
<v Speaker 2>played Painkiller, and I can tell you it definitely is

1032
00:50:11.480 --> 00:50:14.079
<v Speaker 2>a video game. I don't remember anything about it, Like

1033
00:50:14.159 --> 00:50:16.400
<v Speaker 2>I cannot tell you one to think of in my brain.

1034
00:50:16.519 --> 00:50:20.840
<v Speaker 2>I think about Painkiller, and all I can see is postal.

1035
00:50:20.960 --> 00:50:23.800
<v Speaker 2>For some reason, it's a bad time. I'm clearly getting

1036
00:50:23.800 --> 00:50:29.440
<v Speaker 2>them wrong. And yeah, if you're into painkiller, very happy

1037
00:50:29.440 --> 00:50:31.440
<v Speaker 2>for you, or that's whatever you were talking about for you.

1038
00:50:32.079 --> 00:50:34.159
<v Speaker 1>Yeah, I guess this was two thousand and four, maybe

1039
00:50:34.159 --> 00:50:35.679
<v Speaker 1>a little bit after. They were still calling them Doom

1040
00:50:35.679 --> 00:50:37.880
<v Speaker 1>Doom clones, but it still was in that mold of

1041
00:50:38.480 --> 00:50:40.719
<v Speaker 1>being like one of those just first person shooters.

1042
00:50:40.760 --> 00:50:43.800
<v Speaker 3>You're gonna go kill some demons. Yeh, very cool.

1043
00:50:44.239 --> 00:50:45.639
<v Speaker 2>So many I'll play a new one of those.

1044
00:50:45.880 --> 00:50:48.360
<v Speaker 3>Yeah. Absolutely, I'm kind of in the mood for that.

1045
00:50:48.559 --> 00:50:51.320
<v Speaker 2>Especially in it if they can like do Doom twenty

1046
00:50:51.360 --> 00:50:52.280
<v Speaker 2>sixteen or whatever.

1047
00:50:53.000 --> 00:50:58.039
<v Speaker 1>Yes, all right, last headline here. Sony patents solar paneled

1048
00:50:58.119 --> 00:51:01.480
<v Speaker 1>or so solar power controllers that charge when exposed to light.

1049
00:51:01.920 --> 00:51:06.039
<v Speaker 1>This is from Shamir Sapphiras at Tech for Gamers. Sony

1050
00:51:06.079 --> 00:51:09.559
<v Speaker 1>has published a new patent discussing solar power technology for

1051
00:51:09.599 --> 00:51:13.840
<v Speaker 1>PlayStation controllers with storage uh the sole storage for the energy.

1052
00:51:14.039 --> 00:51:16.639
<v Speaker 1>These controllers could charge when exposed to light and retain

1053
00:51:16.719 --> 00:51:20.639
<v Speaker 1>the extra electricity in the battery, not requiring any other

1054
00:51:20.800 --> 00:51:23.679
<v Speaker 1>power source. Sony might introduce a new line of PS

1055
00:51:23.719 --> 00:51:27.360
<v Speaker 1>controllers that can charge using solar power, eliminating the headache

1056
00:51:27.400 --> 00:51:32.920
<v Speaker 1>of manual charging. Okay, so my question Tam is, like,

1057
00:51:33.000 --> 00:51:35.199
<v Speaker 1>you know those calculators that have like the solar sell

1058
00:51:35.239 --> 00:51:36.840
<v Speaker 1>on them, and it seems like they get enough power

1059
00:51:36.960 --> 00:51:39.199
<v Speaker 1>just from like the light in the room. Is that

1060
00:51:39.280 --> 00:51:42.199
<v Speaker 1>has that technology gotten so good it could power a controller,

1061
00:51:42.239 --> 00:51:44.800
<v Speaker 1>because otherwise I got to say, where I play games

1062
00:51:45.199 --> 00:51:46.679
<v Speaker 1>not getting the most sunlight?

1063
00:51:47.159 --> 00:51:47.800
<v Speaker 3>I'm afraid not.

1064
00:51:47.880 --> 00:51:49.639
<v Speaker 2>That, not that I think about it. One of my

1065
00:51:49.719 --> 00:51:54.599
<v Speaker 2>TVs has a remote that is solar powered. I've never

1066
00:51:54.639 --> 00:51:56.599
<v Speaker 2>had to charge that bad boy. I just leave it

1067
00:51:56.599 --> 00:52:00.679
<v Speaker 2>out and it's always it always works on it. But

1068
00:52:01.760 --> 00:52:04.920
<v Speaker 2>I mean, like it charges from the power of the sun.

1069
00:52:05.079 --> 00:52:08.199
<v Speaker 2>So good. I mean, I don't know, but obviously, like

1070
00:52:08.239 --> 00:52:15.039
<v Speaker 2>that's a very very simple kind of uh face yeah,

1071
00:52:15.559 --> 00:52:18.679
<v Speaker 2>compared to like the complicated nature of a video game controller,

1072
00:52:19.639 --> 00:52:22.199
<v Speaker 2>which has like motion and touge.

1073
00:52:22.400 --> 00:52:25.000
<v Speaker 1>Right, and if you're remote battery last four months and

1074
00:52:25.159 --> 00:52:28.920
<v Speaker 1>the PlayStation dual sense controller last four minutes.

1075
00:52:29.400 --> 00:52:31.159
<v Speaker 2>I love that. I look forward to a future where

1076
00:52:31.159 --> 00:52:33.159
<v Speaker 2>I pick up a controller and be like, is this

1077
00:52:33.239 --> 00:52:35.000
<v Speaker 2>hot because like it's about to blow up? Or is

1078
00:52:35.000 --> 00:52:37.320
<v Speaker 2>it because I've left in direct sunlight for twenty hours.

1079
00:52:37.320 --> 00:52:43.239
<v Speaker 2>What's cund I don't know. I would love to, I mean,

1080
00:52:43.320 --> 00:52:44.719
<v Speaker 2>like I feel. I was about to say, I'd love

1081
00:52:44.760 --> 00:52:46.480
<v Speaker 2>to just keep my controllers charged all the time, but

1082
00:52:46.519 --> 00:52:48.599
<v Speaker 2>I just remember that I put mine in like charging

1083
00:52:48.599 --> 00:52:53.559
<v Speaker 2>cradles and they're always charged. So yeah, yeah, exactly.

1084
00:52:53.559 --> 00:52:56.960
<v Speaker 1>Yeah, that's I've I've like basically shaped my life to

1085
00:52:57.159 --> 00:52:59.360
<v Speaker 1>have all controllers go into cradles now, and that's made

1086
00:52:59.360 --> 00:53:02.039
<v Speaker 1>a huge difference because it is just like a small

1087
00:53:02.039 --> 00:53:05.199
<v Speaker 1>little thing. But plugging the plugging in the court every

1088
00:53:05.199 --> 00:53:07.119
<v Speaker 1>time I'm done or every time I'm about to stand up,

1089
00:53:07.239 --> 00:53:08.119
<v Speaker 1>that's a little annoying.

1090
00:53:08.159 --> 00:53:08.840
<v Speaker 3>I don't do that.

1091
00:53:09.119 --> 00:53:12.000
<v Speaker 1>Setting in a cradle. It looks nice it like on

1092
00:53:12.039 --> 00:53:13.679
<v Speaker 1>the for this eight, but do one. It turns on

1093
00:53:13.719 --> 00:53:15.840
<v Speaker 1>a cute little light, so I get that that's like

1094
00:53:16.159 --> 00:53:18.039
<v Speaker 1>such off a little dopamine. So I always remember to

1095
00:53:18.039 --> 00:53:19.800
<v Speaker 1>do it, and then I pick it off the stand

1096
00:53:19.840 --> 00:53:22.639
<v Speaker 1>and it turns on and connects automatically, so it's just yeah,

1097
00:53:22.719 --> 00:53:23.800
<v Speaker 1>I really like that.

1098
00:53:24.719 --> 00:53:27.000
<v Speaker 3>Although if there was a solar like cell.

1099
00:53:26.880 --> 00:53:28.639
<v Speaker 1>On top of it as well to make the battery

1100
00:53:28.719 --> 00:53:32.400
<v Speaker 1>last even longer, I wouldn't hate that all right.

1101
00:53:32.639 --> 00:53:35.599
<v Speaker 3>That does it. For headlines. We have the mind question

1102
00:53:35.840 --> 00:53:37.840
<v Speaker 3>from yesterday, what's up Tam all night?

1103
00:53:37.880 --> 00:53:38.719
<v Speaker 2>So song raised that.

1104
00:53:40.599 --> 00:53:45.239
<v Speaker 3>You just you mis messing with me? Yes, Tam, definitely.

1105
00:53:48.199 --> 00:53:49.639
<v Speaker 2>So I just want to I just want to like

1106
00:53:49.639 --> 00:53:52.039
<v Speaker 2>shock people into, you know, waking up.

1107
00:53:52.599 --> 00:53:54.079
<v Speaker 3>Yeah, no, it worked.

1108
00:53:54.079 --> 00:53:55.880
<v Speaker 1>I'm like, okay, now I'm ready to do the show

1109
00:53:55.920 --> 00:53:58.639
<v Speaker 1>although we're ending it. I here's how I knew you

1110
00:53:58.679 --> 00:54:01.800
<v Speaker 1>were messing because had it been happening, chat like would

1111
00:54:01.800 --> 00:54:03.039
<v Speaker 1>be scrolling way faster.

1112
00:54:03.400 --> 00:54:04.960
<v Speaker 3>There would be way more people like, oh my god,

1113
00:54:05.000 --> 00:54:05.840
<v Speaker 3>it happened, and.

1114
00:54:05.920 --> 00:54:09.039
<v Speaker 2>Totally scrolling pretty fast right now and trying to figure

1115
00:54:09.039 --> 00:54:10.960
<v Speaker 2>out where I live to kill me. But yeah, I

1116
00:54:11.039 --> 00:54:13.599
<v Speaker 2>was just kidding. It's just relax, all.

1117
00:54:13.599 --> 00:54:17.360
<v Speaker 1>Right, all right, you are the pole question from yesterday.

1118
00:54:17.480 --> 00:54:21.719
<v Speaker 1>Let's see here, have you ever played Plants Versus Zombies?

1119
00:54:21.840 --> 00:54:25.519
<v Speaker 1>They are apparently bringing that game back and they're gonna

1120
00:54:26.039 --> 00:54:27.760
<v Speaker 1>maybe do a version of it that's not quite so

1121
00:54:27.880 --> 00:54:31.280
<v Speaker 1>filled with micro transactions. But seventy nine percent of people

1122
00:54:31.320 --> 00:54:34.280
<v Speaker 1>in our in our poll here more than two thousand

1123
00:54:34.320 --> 00:54:37.280
<v Speaker 1>respondents have played that game before, and then twenty one

1124
00:54:37.280 --> 00:54:41.039
<v Speaker 1>percent of respondents have not played it. So yeah, it's

1125
00:54:41.039 --> 00:54:42.840
<v Speaker 1>one of those games that I think is like was

1126
00:54:42.920 --> 00:54:45.400
<v Speaker 1>down with gamers. Gamers really like that game.

1127
00:54:45.440 --> 00:54:48.840
<v Speaker 2>We love that. Yeah, I as a representative and soul

1128
00:54:49.320 --> 00:54:52.599
<v Speaker 2>speak of a game as we'll say, pretty good man.

1129
00:54:52.639 --> 00:54:54.239
<v Speaker 3>Yep, elected ambassador.

1130
00:54:54.480 --> 00:54:57.960
<v Speaker 2>You know what it's all, pop cap say it. Give

1131
00:54:58.039 --> 00:55:00.840
<v Speaker 2>us original pego back on. Iowa, you took that ship

1132
00:55:00.880 --> 00:55:03.719
<v Speaker 2>off so you can pump out your micro transaction. Ask

1133
00:55:03.800 --> 00:55:08.960
<v Speaker 2>Pegl that stuff breaks ship. Okay, I tried playing. It

1134
00:55:09.000 --> 00:55:14.039
<v Speaker 2>is dog shit. I know that both io peg I

1135
00:55:14.079 --> 00:55:17.239
<v Speaker 2>will pay you upwards of five dollars for it. Okay,

1136
00:55:17.519 --> 00:55:19.920
<v Speaker 2>that's money, you Peggle that you have Pegl Blast. I

1137
00:55:20.000 --> 00:55:25.320
<v Speaker 2>hate it with the burning energy of a thousand suns.

1138
00:55:25.320 --> 00:55:27.880
<v Speaker 2>I hate it. Like to stop being so shitty. Give

1139
00:55:27.960 --> 00:55:31.920
<v Speaker 2>us original Peggle and also put the original Pegl mug

1140
00:55:32.000 --> 00:55:34.880
<v Speaker 2>on somewhere because loss one broke and she's won't stumbition

1141
00:55:34.960 --> 00:55:38.239
<v Speaker 2>about it. But we want to play Pegl badly.

1142
00:55:39.159 --> 00:55:41.599
<v Speaker 3>I always want to be playing Pegel. I absolutely do.

1143
00:55:41.920 --> 00:55:44.599
<v Speaker 1>Uh yeah, I'm I'm just gonna go play that on

1144
00:55:44.639 --> 00:55:49.519
<v Speaker 1>PC the way I actually originally did make God damn yeah,

1145
00:55:49.599 --> 00:55:52.519
<v Speaker 1>come on, uh new Paul question will get that set

1146
00:55:52.599 --> 00:55:55.559
<v Speaker 1>up here in a second, redo that before we do

1147
00:55:55.639 --> 00:55:56.920
<v Speaker 1>that damn. If you got anything else you want to

1148
00:55:56.920 --> 00:55:58.519
<v Speaker 1>say about Pegl, feel free to do so. But also,

1149
00:55:58.519 --> 00:56:00.159
<v Speaker 1>where can people find you on the internet and all

1150
00:56:00.199 --> 00:56:00.880
<v Speaker 1>that good stuff.

1151
00:56:01.320 --> 00:56:03.320
<v Speaker 2>I remember playing so much Pegl when I was in

1152
00:56:03.559 --> 00:56:05.440
<v Speaker 2>water Warcraft, which is the funniest ship to me in

1153
00:56:05.440 --> 00:56:07.599
<v Speaker 2>this day and age. I would get on a mount

1154
00:56:07.679 --> 00:56:09.840
<v Speaker 2>just to play peg And then one day in my

1155
00:56:10.039 --> 00:56:12.559
<v Speaker 2>like just I realized, I was like, why not just

1156
00:56:12.599 --> 00:56:16.440
<v Speaker 2>play Pegel instead of paying a subscription fee and spending

1157
00:56:16.519 --> 00:56:20.280
<v Speaker 2>most of the time on a mount playing Pegel. Yeah,

1158
00:56:20.320 --> 00:56:23.760
<v Speaker 2>but Pegl's great. Don't play Pego blast because it is

1159
00:56:24.480 --> 00:56:29.800
<v Speaker 2>evil and I don't like it. Uh and ea. I

1160
00:56:29.840 --> 00:56:34.639
<v Speaker 2>would cancel one Battlefield game to get original iOS Peggle back.

1161
00:56:35.679 --> 00:56:37.599
<v Speaker 2>I'm not even kidding they are.

1162
00:56:37.960 --> 00:56:39.719
<v Speaker 3>Then they're like, they only have the one bad Field

1163
00:56:39.760 --> 00:56:41.079
<v Speaker 3>game coming, so let's just get would.

1164
00:56:40.920 --> 00:56:43.119
<v Speaker 2>Cancel that new Battlefield game if I had, if I

1165
00:56:43.119 --> 00:56:45.679
<v Speaker 2>if I had the power to make that vanish, let's bring.

1166
00:56:46.519 --> 00:56:48.679
<v Speaker 3>I never played this two thousand and seven. I get that.

1167
00:56:48.719 --> 00:56:50.159
<v Speaker 3>I'm adding this on Steam right now.

1168
00:56:51.960 --> 00:56:53.639
<v Speaker 1>Yeah, I played so much Pegel nights, but I don't

1169
00:56:53.639 --> 00:56:54.920
<v Speaker 1>think i've played this Pegl extreme.

1170
00:56:54.920 --> 00:56:56.280
<v Speaker 3>I'm I'm gonna go for that that looks like.

1171
00:56:56.480 --> 00:56:58.880
<v Speaker 2>Is this but it's on Steam? Man? I want to

1172
00:56:59.159 --> 00:56:59.519
<v Speaker 2>I want to.

1173
00:56:59.599 --> 00:57:02.320
<v Speaker 1>Yeah, I'm I get it, but that to be fair,

1174
00:57:02.400 --> 00:57:04.760
<v Speaker 1>like that is how I played most Popcat games, because

1175
00:57:04.760 --> 00:57:08.559
<v Speaker 1>like before they came to mobile, they were just casual

1176
00:57:08.599 --> 00:57:11.199
<v Speaker 1>PC games and on.

1177
00:57:11.679 --> 00:57:15.199
<v Speaker 2>The toilet taking a dump satisfaction of course.

1178
00:57:15.480 --> 00:57:17.360
<v Speaker 1>And actually I think the next way I played Pegole

1179
00:57:17.440 --> 00:57:21.280
<v Speaker 1>really was on the DS before iOS and Android and

1180
00:57:21.320 --> 00:57:24.480
<v Speaker 1>stuff like that. All right, new poll question, Are you

1181
00:57:24.519 --> 00:57:25.960
<v Speaker 1>playing Assassin's Screen Shadows?

1182
00:57:26.000 --> 00:57:26.559
<v Speaker 3>Yes or no?

1183
00:57:26.559 --> 00:57:28.440
<v Speaker 1>Now that it's out for everybody, kind of want to

1184
00:57:28.480 --> 00:57:30.679
<v Speaker 1>just check in and see what if people maybe made

1185
00:57:30.679 --> 00:57:32.840
<v Speaker 1>the jump over there. After some pretty decent reviews, you know,

1186
00:57:32.880 --> 00:57:34.480
<v Speaker 1>there's a lot of people who are like, this isn't

1187
00:57:34.480 --> 00:57:36.079
<v Speaker 1>my favorite, or it's just fine, and I don't want

1188
00:57:36.079 --> 00:57:37.480
<v Speaker 1>to waste my time with it. I saw I was

1189
00:57:37.519 --> 00:57:40.519
<v Speaker 1>watching Jake Baldino's video about it, and he did a

1190
00:57:40.519 --> 00:57:42.679
<v Speaker 1>good job explaining how he's just not in the mood

1191
00:57:42.679 --> 00:57:44.280
<v Speaker 1>for something that he thinks is just fine.

1192
00:57:44.280 --> 00:57:45.119
<v Speaker 3>And I get that.

1193
00:57:45.719 --> 00:57:48.519
<v Speaker 1>I agree, but are how are you all spending your

1194
00:57:48.519 --> 00:57:50.360
<v Speaker 1>time with this game? Or are you not moving on

1195
00:57:50.400 --> 00:57:52.840
<v Speaker 1>to something else? We'll get the results of that discuss

1196
00:57:52.880 --> 00:57:56.079
<v Speaker 1>it here on game breaking News, tomorrow here on Giant

1197
00:57:56.079 --> 00:57:59.960
<v Speaker 1>Bomb and the Power Block from GameSpot and Giant Bomb.

1198
00:58:00.320 --> 00:58:03.360
<v Speaker 1>Speaking of, we have a lot more happening today for

1199
00:58:03.400 --> 00:58:05.679
<v Speaker 1>the rest of Friday. Pretty sooner, we're gonna go into

1200
00:58:05.719 --> 00:58:10.679
<v Speaker 1>the bomb Cast Revengeance where me myself leave, Mike Manatti,

1201
00:58:10.760 --> 00:58:12.920
<v Speaker 1>and Mike Drucker are all going to talk about Mike's book.

1202
00:58:13.159 --> 00:58:14.880
<v Speaker 3>We're going to talk about I would like.

1203
00:58:14.840 --> 00:58:17.360
<v Speaker 2>To just apologize to Mike Trucker, who I didn't know

1204
00:58:17.519 --> 00:58:19.800
<v Speaker 2>was in here. I was screaming about shitting and Peggle

1205
00:58:19.920 --> 00:58:22.360
<v Speaker 2>for like a solid two minutes. If I had known

1206
00:58:22.360 --> 00:58:24.199
<v Speaker 2>that Mike Trucker was here, I would not have done that.

1207
00:58:24.440 --> 00:58:26.519
<v Speaker 1>I think he yeah, appreciates it. Don't worry about that,

1208
00:58:27.360 --> 00:58:28.800
<v Speaker 1>and that'll be good time. And then after we're gonna

1209
00:58:28.840 --> 00:58:31.360
<v Speaker 1>have UPF four, we're gonna play Thug Pro and don't

1210
00:58:31.679 --> 00:58:33.480
<v Speaker 1>miss there might be some guest stars from the Blake

1211
00:58:33.519 --> 00:58:34.760
<v Speaker 1>Club universe.

1212
00:58:34.440 --> 00:58:36.760
<v Speaker 3>In that, so don't miss out. Everybody. Shout out to

1213
00:58:36.800 --> 00:58:39.920
<v Speaker 3>the Piston Hondai for helping us out with that. All right,

1214
00:58:40.159 --> 00:58:42.519
<v Speaker 3>I think that is everything.

1215
00:58:42.719 --> 00:58:44.760
<v Speaker 1>Two more husaying thank you so much for hanging out

1216
00:58:44.760 --> 00:58:46.199
<v Speaker 1>with me today and talk about video games.

1217
00:58:46.199 --> 00:58:48.119
<v Speaker 2>Man I thank you for having me. I believe this

1218
00:58:48.199 --> 00:58:51.239
<v Speaker 2>is my last appearance on the Power Block for this week,

1219
00:58:51.280 --> 00:58:53.360
<v Speaker 2>so I would like to extend a thanks to everyone

1220
00:58:53.400 --> 00:58:57.400
<v Speaker 2>who has been watching, and also everyone puts some w's

1221
00:58:57.440 --> 00:59:01.440
<v Speaker 2>in the chat for Jan and Jean, lu can everyone else,

1222
00:59:01.840 --> 00:59:05.639
<v Speaker 2>Richard and Jake who have been behind the scenes keeping

1223
00:59:05.679 --> 00:59:09.440
<v Speaker 2>everything going. This is like I've been I've been there

1224
00:59:09.559 --> 00:59:13.039
<v Speaker 2>this week and previously last week and been there watching

1225
00:59:13.119 --> 00:59:14.719
<v Speaker 2>them do this, and let me tell you, it is

1226
00:59:14.880 --> 00:59:18.800
<v Speaker 2>not easy. It is tiring, like there's no real moments

1227
00:59:18.840 --> 00:59:22.119
<v Speaker 2>to switch off and just like relaxed there. So it

1228
00:59:22.280 --> 00:59:26.039
<v Speaker 2>is a difficult, difficult thing, and we truly truly appreciate

1229
00:59:26.039 --> 00:59:28.719
<v Speaker 2>the effort they put in. Thank you, give them.

1230
00:59:28.639 --> 00:59:30.960
<v Speaker 3>A wu tang w for me, everybody a wutan group

1231
00:59:31.000 --> 00:59:31.639
<v Speaker 3>excuse me.

1232
00:59:32.280 --> 00:59:35.480
<v Speaker 1>All right, excellent? Thank you all for listening and watching.

1233
00:59:35.519 --> 00:59:37.519
<v Speaker 1>You're the best audience in gaming. Until next time, have

1234
00:59:37.559 --> 00:59:39.880
<v Speaker 1>a good one, take care of yourself and goodbye.
