WEBVTT

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<v Speaker 1>Hey everybody, It's Tuesday, October first, twenty twenty four. Welcome

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<v Speaker 1>to the Giant BombCast, Episode eight one hundred and sixty

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<v Speaker 1>powered by NZXT. I'm your host, jan Oh Shoah. Welcome

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<v Speaker 1>everybody to Infrastructure Week. We have the man that is

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<v Speaker 1>building all the bridges. He's bridging the gap from us

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<v Speaker 1>to you to the news co Captain of.

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<v Speaker 2>The Ship Jeff Grubb. I'm building bridges between you and me,

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<v Speaker 2>jam between everybody, happy to be here.

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<v Speaker 1>We got the master of paths. He's building roads. He's

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<v Speaker 1>learning about asphalt. He's painting the lines on the floor

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<v Speaker 1>as we speak. Dan reichert are woodpeckers infrastructure because they

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<v Speaker 1>are in my walls right now and I just had

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<v Speaker 1>to bang on my wall right anti infrastructure if we think, yeah,

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<v Speaker 1>they're just the infrastructure destroyed. Yes, yes, okay. We got

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<v Speaker 1>the bad boy of games media. He's knocking down all

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<v Speaker 1>of your Jenga towers as you play politely with your

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<v Speaker 1>friends from games Beat.

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<v Speaker 2>Mike Manatti.

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<v Speaker 3>I literally bought my tickets for a w as we

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<v Speaker 3>were starting this. They have a heck of a car

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<v Speaker 3>Pasberg Tomorrow. I rubbed somebody into it.

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<v Speaker 2>Wait ticket he said, tickets play no, no, no no.

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<v Speaker 4>I rubbed someone into it, someone into it.

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<v Speaker 2>I'm not going by.

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<v Speaker 3>People get really mad if I if I say, like

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<v Speaker 3>some kind of freaks a joke, you can go things

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<v Speaker 3>by yourself.

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<v Speaker 4>I don't want to go to a wrestling show by myself.

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<v Speaker 2>I don't know why don't you want to go to

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<v Speaker 2>a wrestling show byers?

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<v Speaker 4>Nothing wrong with it yourself?

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<v Speaker 3>I know, I want to become like a social paria.

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<v Speaker 3>I just think doesn't sound as much fun to me.

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<v Speaker 3>I just want to go with someone.

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<v Speaker 2>What are you becoming?

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<v Speaker 5>I like going with a group, but like, there's nothing

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<v Speaker 5>wrong with going by yourself. You just want to see Danielsonokata?

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<v Speaker 2>Yeah, I know, but I want to see dan Seltata

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<v Speaker 2>with someone. Yell all your jokes loud enough so Danielson

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<v Speaker 2>will hear you.

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<v Speaker 1>Yeah, he'll really appreciate it. Yeah, bring a bunch of signs, Mike,

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<v Speaker 1>He'll be fine.

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<v Speaker 4>Do you think Danielson would like me?

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<v Speaker 1>He would be fascinated at least our special guest, mister

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<v Speaker 1>infrastructure himself, Chasten try or everybody.

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<v Speaker 6>Hello, when you're talking about building bridges, let me let

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<v Speaker 6>me explain you how my mind works for you. For

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<v Speaker 6>a second, I thought, I thought about Death Stranding, and

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<v Speaker 6>then I thought, oh, he's going to introduce Sam sam

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<v Speaker 6>Porter Bridges. But for some reason, I couldn't remember the

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<v Speaker 6>name of the hero of Death Stranding, and so my

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<v Speaker 6>mind went to Sam Bankman Freed, and I realized, Oh God,

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<v Speaker 6>in this thought process, I realized that Sam Bankman Freed

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<v Speaker 6>would be the perfect name for a Deo Kajima character. Yeah,

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<v Speaker 6>it does kind of feel right, but yeah, would has

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<v Speaker 6>gotten to jail big Man is now in jail with Diddy?

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<v Speaker 2>Must have.

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<v Speaker 1>You?

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<v Speaker 2>Oh man, what if?

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<v Speaker 1>What a different world it would have been if Hedeo

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<v Speaker 1>kojimad teamed up and like putting Diddy in a game.

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<v Speaker 6>I just don't want to very different.

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<v Speaker 4>Yeah, he hasn't done a lot of musicians.

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<v Speaker 5>It's always like filmmakers and and uh twenty five year

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<v Speaker 5>old models.

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<v Speaker 2>Music.

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<v Speaker 5>Yeah, well he puts music in his games. He had

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<v Speaker 5>a lot of music industry.

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<v Speaker 2>No, it's not. It's like health And I'm.

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<v Speaker 3>Only thinking you have the credit so from Elgar Solid

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<v Speaker 3>four that's my only thing.

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<v Speaker 5>Oh, there's that. Here's to you the sixties songs by songs.

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<v Speaker 6>Yeah, yeah, that's fine.

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<v Speaker 2>Yeah, yeah, yeah, that's old Minati. Were you a death

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<v Speaker 2>stranding guy? Mm? Okay cool? Uh?

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<v Speaker 1>Jason, sir, thank you for joining us on the show today.

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<v Speaker 1>Thank you for devoting uh at least maybe two to

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<v Speaker 1>three hours spending with us. I also apologize nothing else

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<v Speaker 1>to do. Fantastic, fantastic.

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<v Speaker 2>So we got you on the show because you got

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<v Speaker 2>something coming out I do.

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<v Speaker 6>Can you see it?

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<v Speaker 2>Like right there? Wow? Right there?

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<v Speaker 6>Play nice of the Rise Fallen Future A Blizzard Entertainment

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<v Speaker 6>is my new bucket comes out on October eighth, and

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<v Speaker 6>I'm very very excited about it. I hope everybody reads it.

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<v Speaker 2>First question, ever, I like that cover. Did you have

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<v Speaker 2>to did you try to fight to get the Oxford

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<v Speaker 2>comma in the subtitle? Or is it just like that's

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<v Speaker 2>not cool anymore?

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<v Speaker 6>Guarantee no, I put Oxford commas in every In fact,

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<v Speaker 6>Bloomberg has a no Oxford Comma policy, which has driven

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<v Speaker 6>me to quit like four times, but Mike Bloomberg every time,

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<v Speaker 6>Mike Bloomer calls me up, but he's like, Jason, you

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<v Speaker 6>can't quit. I can't.

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<v Speaker 2>I can't. I get this issue with the Oxford comma.

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<v Speaker 2>But please no, I'm.

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<v Speaker 6>A big fan of Oxford Commas and clarity in writing

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<v Speaker 6>in general, there's no reason, not like why would you not.

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<v Speaker 6>I think it's clarification things beat.

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<v Speaker 3>Like a while ago there was like we're doing We're

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<v Speaker 3>not doing Oxford Commas anymore. As I had to, I

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<v Speaker 3>kind of just slowly like I'm gonna put them back

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<v Speaker 3>in there.

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<v Speaker 4>See if so far.

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<v Speaker 2>Grab.

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<v Speaker 6>I want to say, I feel like I've been able

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<v Speaker 6>to relate to you heavily the past few days because

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<v Speaker 6>usually when people aggregate my work, it's written and so

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<v Speaker 6>all of the context is there. But recently I've been

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<v Speaker 6>going on all these podcasts is part of the book tour,

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<v Speaker 6>and I've experienced the Jeff Grub effect where everybody like

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<v Speaker 6>takes parts of my quotes and interprets whatever they want

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<v Speaker 6>out of them, and it causes all sorts of havoc and.

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<v Speaker 2>Clarifying doesn't ever work either. It doesn't it never helps

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<v Speaker 2>at least. Yeah, it's a real, real pain. I mean

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<v Speaker 2>you kind of like you're in those place where it's

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<v Speaker 2>like you're promoting the book. You want to like talk

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<v Speaker 2>about stuff, get people excited, but like the story of

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<v Speaker 2>the book is this interesting story about these people and

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<v Speaker 2>what they actually went through. It's kind of a telling

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<v Speaker 2>of a history, like a memoir on behalf of a studio, right,

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<v Speaker 2>Like you're not trying to go out there and a

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<v Speaker 2>bunch of scoops that's sort of just been a byproduct

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<v Speaker 2>of this process.

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<v Speaker 6>It's interesting, Okay. So I set out to write this

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<v Speaker 6>book to be the kind of a chronicle of Blizzard's

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<v Speaker 6>history that kind of tells a specific story about Blizzard

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<v Speaker 6>over the last thirty three years. And I'll get into

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<v Speaker 6>what that is in a second. But when I do

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<v Speaker 6>a book, to me, there's no point in doing it.

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<v Speaker 6>There's no point in me spending three years of my

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<v Speaker 6>life on something like this unless it's going to bring

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<v Speaker 6>information into the world, reveal information that has not been

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<v Speaker 6>made public before. And so my books are always based

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<v Speaker 6>on like firsthand interviews, and this one is based on

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<v Speaker 6>interviews with some three hundred and fifty some ridiculous number

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<v Speaker 6>of people, and so a lot of the stuff in

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<v Speaker 6>the book has never been reported before, whether it's kind

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<v Speaker 6>of like human perspectives on pr disasters like Diablo Mortal,

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<v Speaker 6>on Blitzchung, or like just tidbits from Blizzard's history that

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<v Speaker 6>nobody knows about. Like the cancelation of a second expansion

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<v Speaker 6>for Diablo three that never happened, or like the real

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<v Speaker 6>story behind the making of Hearthstone, or how StarCraft one

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<v Speaker 6>was like for a brief hot second and almost a

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<v Speaker 6>Star Wars license game. Potentially maybe I don't know. You

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<v Speaker 6>have to read the book to find out. But the

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<v Speaker 6>goal is to tell the story. But all of that

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<v Speaker 6>stuff comes out in the making of it. And that

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<v Speaker 6>stuff is what different websites and podcasts have been kind

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<v Speaker 6>of wanting to talk about and seizoning on. And I'm

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<v Speaker 6>happy to talk about that. I don't mind the aggregation.

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<v Speaker 6>It's just funny to see like the context stripped out

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<v Speaker 6>of some of these quotes.

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<v Speaker 2>Yeah, it's the game of telephone every time, and it's

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<v Speaker 2>just it gets to eventually an audience that was never

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<v Speaker 2>listening in the first place.

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<v Speaker 6>And yeah, and just judges. Yeah, And what's funny is that,

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<v Speaker 6>like what always happens with this is one outlet will

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<v Speaker 6>listen to the podcast and transcribe it, and then every

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<v Speaker 6>other outlet will just take that quote use that they

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<v Speaker 6>won't actually even listen in the original source. And I

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<v Speaker 6>don't like blame the people writing for these sites because

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<v Speaker 6>they're doing it for pennies on the dollar and like overworked,

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<v Speaker 6>and I feel bad for everybody involved in the system.

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<v Speaker 6>But it is a heavily broken system.

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<v Speaker 2>So I guess I haven't read the book yet. I

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<v Speaker 2>can't wait to do so. But what is it the

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<v Speaker 2>big thing that you hope people kind of take away? Like,

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<v Speaker 2>did you learn something about the overall narrative of what

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<v Speaker 2>happened with the with the studio and the publisher that

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<v Speaker 2>you hope people take away, or is it the several

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<v Speaker 2>like little lessons and things like that.

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<v Speaker 6>Yeah, it's a whole story. I'll get into in a second.

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<v Speaker 6>I will say that Dan's wife sent me a very

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<v Speaker 6>lovely text. She was one of the earliest people to

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<v Speaker 6>read it and really enjoyed it. I appreciated that. Shout

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<v Speaker 6>out to Bianca. Yeah, so it is. It's really it's

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<v Speaker 6>the story of Blizzard over thirty three years. So there's

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<v Speaker 6>a lot in there, everything from like the development of

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<v Speaker 6>all these mega franchises and how they became these billion

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<v Speaker 6>dollar franchises, like how Warcraft exploded, how World of Warcraft

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<v Speaker 6>really like became a cultural phenomenon, how StarCraft became a

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<v Speaker 6>national sport in Korea, it follows a lot of these

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<v Speaker 6>kind of overarching big stories. One kind of crux of

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<v Speaker 6>the book that you were hinting at there is the

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<v Speaker 6>battle between Blizzard and its parent company, Activision Blizzard, which

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<v Speaker 6>is a really fascinating one because that is that that

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<v Speaker 6>story is really what made me kind of decide to

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<v Speaker 6>do the book in the first place. It was like,

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<v Speaker 6>I started working on this thing in like March of

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<v Speaker 6>twenty twenty one, and it was basically the pitch that

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<v Speaker 6>I made to my editor and my agent was like, Hey,

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<v Speaker 6>I want to do the story that is like a

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<v Speaker 6>hostile corporate takeover in a lot of ways, because Activision

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<v Speaker 6>came in started playing a bigger role in operations at Blizzard,

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<v Speaker 6>drove out the CEO and co founder Mike Moreheim and

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<v Speaker 6>a bunch of other veteran Blizzard people, and it led

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<v Speaker 6>to some problems and there's a lot of nuance there.

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<v Speaker 6>There's a lot of comp complexity behind that relationship and

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<v Speaker 6>reasons why Activision felt the need to come in. But

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<v Speaker 6>it's a really interesting story, and so yeah, a large

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<v Speaker 6>chunk of the book kind of examines that dynamic and

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<v Speaker 6>how it happened, why it happened. The clash between Bobby

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<v Speaker 6>Kotek and Blizzard people. I tried to explore bobbi Kotek's

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<v Speaker 6>kind of business philosophies and perspectives and why he does

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<v Speaker 6>the things he does. It's really interesting.

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<v Speaker 2>I think, Yeah, it's kind of thing where it is.

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<v Speaker 2>It definitely touches on something I've been thinking of a

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<v Speaker 2>lot about recently, which is I don't know how to

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<v Speaker 2>feel about what the corporations that have kind of come

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<v Speaker 2>into these gaming spaces and these gaming companies and and

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<v Speaker 2>kind of took things over, Like what had they brought

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<v Speaker 2>to the table, And I don't know, did you do

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<v Speaker 2>you do you on the other side of writing this book?

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<v Speaker 2>Do you feel like you have an idea of what

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<v Speaker 2>they bring or is it just them sort of exploiting

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<v Speaker 2>a resource to make the most money possible possible.

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<v Speaker 6>So, okay, you have these two companies in Activision. For

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<v Speaker 6>simplicity's sake, let's just call it Activision, even though for

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<v Speaker 6>the corporate part it was Activision Blizzard over Blizzard, which

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<v Speaker 6>is very confusing. So let's just say Activision versus Lizards.

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<v Speaker 6>So on one hand, you have Blizzard, which is a

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<v Speaker 6>company that was started by video game enthusiasts who loved

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<v Speaker 6>games wanted to play games. For a long time, they

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<v Speaker 6>had had a rule that they would only hire gamers.

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<v Speaker 6>They would only hire hardcore gamers, which had it's good

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<v Speaker 6>and bad. Like, on one hand, all right, that makes

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<v Speaker 6>it so everyone's familiar with the products, can like test out,

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<v Speaker 6>can really get it. On the other hand, it kind

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<v Speaker 6>of cuts you out of a lot of demographics if

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<v Speaker 6>you're only hiring people who play your own games. And

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<v Speaker 6>the book gets into that as well. And so that's

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<v Speaker 6>the philosophy a Blizzard from the beginning. It served them well.

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<v Speaker 6>It led them to make a lot of awesome, beloved hits.

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<v Speaker 6>And then by the time Activision came in, they still

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<v Speaker 6>kind of tried to embody that philosophy, but Activision came

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<v Speaker 6>in with a very different sort of way of doing business,

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<v Speaker 6>which is, as Bobby Kodik describes it, finding a hit

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<v Speaker 6>franchise and then quote nquote exploiting that franchise, which essentially

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<v Speaker 6>means releasing a new game every year.

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<v Speaker 1>Tony Hawk Guitar Hero Scott Landers.

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<v Speaker 6>The only franchise that this actually worked for without dying

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<v Speaker 6>is Call of Duty, And so that philosophy worked for him.

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<v Speaker 6>And and Bobby is kind of like, instead of hiring

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<v Speaker 6>gamers and game developers in his executive circle to run things,

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<v Speaker 6>he would hire consumer product goods people, people from like

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<v Speaker 6>Procter and Gamble and like Nessley who knew how to

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<v Speaker 6>ship and al soap and shampoo and diapers.

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<v Speaker 2>And yeah, well that's the thing.

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<v Speaker 6>I mean, I think I won't say who, but at

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<v Speaker 6>least two of the five of us are wearing diapers

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<v Speaker 6>right now, so I don't get it. Yeah, And it's like,

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<v Speaker 6>it's this philosophy of like, these are commodities that must

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<v Speaker 6>be shipped every single year without missing a deadline, like

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<v Speaker 6>unpredictable schedules versus this kind of we are creative game

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<v Speaker 6>developers who must innovate and iterate and take all the

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<v Speaker 6>time we need, like when it's ready. Was always the

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<v Speaker 6>Blizzard philosophy. And the two are like oil and water

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<v Speaker 6>when they meet and start clashing. And it's interesting, I

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<v Speaker 6>think one of the takeaways that I had from writing

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<v Speaker 6>the book. I'm very curious to see what other people think,

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<v Speaker 6>but at least one of my takeaways was like, uh,

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<v Speaker 6>you have the spectrum of like the we are the

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<v Speaker 6>ultimate artists. On one side, and we are the ultimate

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<v Speaker 6>business people on the other side, and they couldn't find

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<v Speaker 6>a way to meet in the middle, so it just

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<v Speaker 6>became an eruption. It just kind of everybody like clashed

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<v Speaker 6>instead of finding common ground. And yeah, I mean there

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<v Speaker 6>are a lot of reasons for that, and I think

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<v Speaker 6>people who read the book will come away with their

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<v Speaker 6>own ideas of who is to blame for what. But

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<v Speaker 6>it's definitely not as simple as like good guy Blizzard

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<v Speaker 6>versus bad guy Actavision, And I think there's a lot

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<v Speaker 6>of nuance and complexity there.

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<v Speaker 3>Yeah, I was covering Blizzard a lot, kind of like

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<v Speaker 3>right after Overwatch came out, in that period where it

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<v Speaker 3>was that and Hearthstone just really popping off. I think

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<v Speaker 3>most of my time gaming was spent on you know,

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<v Speaker 3>battle net like all that.

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<v Speaker 2>You didn't like, have you steam that back then? I

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<v Speaker 2>remember talking to you were like, I'm on Battlenet all

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<v Speaker 2>the time.

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<v Speaker 4>Yeah, because there's just so many gains playing there.

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<v Speaker 3>It's funny because like you know, there was it seemed

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<v Speaker 3>like this weird period of incredible highs, like wow, these

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<v Speaker 3>games are really popping off, and then just these incredible

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<v Speaker 3>loads with things falling off or you know, the Diablo

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<v Speaker 3>Immortal situation and then the actual controversies. I can't imagine

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<v Speaker 3>the sort of whiplash effect that was happening for the

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<v Speaker 3>kind of you know, rink and file staff inside of

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<v Speaker 3>Blizzard at that time, right, And you know, I'm you

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<v Speaker 3>talked to tons of people. I just wondering what the

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<v Speaker 3>sense was kind of having to work through these ridiculous

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<v Speaker 3>periods of highs and lows.

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<v Speaker 6>Yeah, it's kind of I mean it's almost like that

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00:14:10.919 --> 00:14:13.159
<v Speaker 6>now in some ways too, where like every time morale

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<v Speaker 6>kind of stabilizes and people are feeling good about like

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<v Speaker 6>the war within launch or something, Microsoft comes in and

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<v Speaker 6>lays people off or like does something stupid and everybody

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<v Speaker 6>is just bummed out.

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<v Speaker 2>Yeah.

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<v Speaker 6>I think it was really rough for a lot of

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<v Speaker 6>people the last few years being a Blizzard, and I

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00:14:26.600 --> 00:14:29.120
<v Speaker 6>think people kind of tried to make the best of it,

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00:14:29.200 --> 00:14:32.039
<v Speaker 6>stuck together. And I mean, I think working at Blizzard

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<v Speaker 6>you still get to like make games all day, you

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<v Speaker 6>still meet a lot of people who you're close friends with.

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<v Speaker 6>I think for a lot of people it's still pretty great,

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<v Speaker 6>and it's always been pretty great. I think it's worth

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<v Speaker 6>getting into the cultural stuff too, right, because that was

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<v Speaker 6>the biggest controversy surrounding Blizzard is that in twenty twenty one,

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<v Speaker 6>the summer of twenty twenty one, incidentally, like four months

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<v Speaker 6>after I started working on this book. I was like, Wow,

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00:14:51.879 --> 00:14:55.000
<v Speaker 6>this is a twist. This is definitely changing the course

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00:14:55.039 --> 00:15:00.240
<v Speaker 6>of this book. California, the California government sued Activision, the

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<v Speaker 6>parent company, for sexual misconduct and harassment and made all

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<v Speaker 6>sorts of allegations, and the book actually gets into how

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<v Speaker 6>the lawsuit is actually pretty sloppy and misleading in a

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<v Speaker 6>lot of ways. And the book calls out a few

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<v Speaker 6>specific cases such as the Cosby suite, which.

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<v Speaker 2>I can I was going to ask about, like I

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<v Speaker 2>still don't know, like what was the sort of how

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<v Speaker 2>do people come down on the Cosby sweep? Because I'm like,

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<v Speaker 2>it seemed like maybe that wasn't as real as we thought.

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<v Speaker 6>It was not at all. I'll get into that in

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<v Speaker 6>a second, But just to answer your question, Mike, I

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<v Speaker 6>think that like throughout that it was really miserable to

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<v Speaker 6>work there because even if you personally hadn't experienced the

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<v Speaker 6>kind of discrimination or harassment that like other people had,

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<v Speaker 6>just knowing that it had happened was like so painful

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<v Speaker 6>for people, And I think what ultimately happened was even

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<v Speaker 6>though the lawsuit had a lot of inaccuracies and was

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<v Speaker 6>some of the stuff was old, some of it was wrong,

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00:15:48.960 --> 00:15:51.360
<v Speaker 6>it was still it still captured a broader truth for

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<v Speaker 6>a lot of people, and a lot of people were like, look,

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<v Speaker 6>even if I wasn't like sexually assaulted while working up Blizzard,

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<v Speaker 6>I still face discrimination. I still face a grost comment

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00:16:00.639 --> 00:16:02.679
<v Speaker 6>here or there. And the book really dives into the

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00:16:02.720 --> 00:16:04.960
<v Speaker 6>culture that made that happen. It dives into a lot

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<v Speaker 6>of like what made Blizzard unique in both good and

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<v Speaker 6>bad ways. The best way I can describe it is,

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<v Speaker 6>I got this great I had this fantastic conversation with

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<v Speaker 6>the woman who worked there, and she spoke to me anonymously,

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00:16:16.360 --> 00:16:19.879
<v Speaker 6>but she told me that like working at Blizzard, working

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<v Speaker 6>at most companies, it's like every day is like on

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<v Speaker 6>a scale from one to ten. Every day is like

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<v Speaker 6>a five out of ten, a six out of ten.

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<v Speaker 6>It's like a normal day. At Blizzard, you have so

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<v Speaker 6>many days that are ten out of ten, and then

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<v Speaker 6>you have some days that are zero out of ten,

352
00:16:31.679 --> 00:16:34.360
<v Speaker 6>and it's just an exercise in extremes and I think

353
00:16:34.360 --> 00:16:36.600
<v Speaker 6>that really defined the experience for a lot of people

354
00:16:36.759 --> 00:16:39.480
<v Speaker 6>is just this kind of really extreme, just kind of

355
00:16:39.559 --> 00:16:42.480
<v Speaker 6>contradictory feelings all the time. But you're still I mean,

356
00:16:42.519 --> 00:16:44.360
<v Speaker 6>you're working on Blizzard games. You're working on games and

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00:16:44.399 --> 00:16:46.519
<v Speaker 6>millions of people love. There are a lot of highs

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00:16:46.639 --> 00:16:50.600
<v Speaker 6>to go with that. Yeah, I can tell the whole

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00:16:50.720 --> 00:16:53.480
<v Speaker 6>Cosby sweet story if you guys are interested.

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00:16:53.600 --> 00:16:56.039
<v Speaker 2>I'm pretty damage. Yeah, and I definitely want to kind

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00:16:56.039 --> 00:16:56.919
<v Speaker 2>of just get the gist of it.

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<v Speaker 6>Yeah, yeah, because it made a lot of headlines and

363
00:16:59.600 --> 00:17:04.519
<v Speaker 6>it became kind of like this shorthand for like blizzards problems.

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<v Speaker 6>It's like, oh my god, they had a suite dedicated

365
00:17:07.160 --> 00:17:08.079
<v Speaker 6>to Bill Cosby.

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<v Speaker 4>Holy crap.

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<v Speaker 6>So here's the actual story of what happened. So the

368
00:17:11.039 --> 00:17:14.000
<v Speaker 6>lawsuit mentions the Cosby suite. They actually call it the

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<v Speaker 6>Crosby Suite, which I think shows how sloppy the whole

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00:17:17.160 --> 00:17:20.200
<v Speaker 6>lawsuit was. And they say that like this guy Alex

371
00:17:20.240 --> 00:17:22.559
<v Speaker 6>Eferciabi had the suite at BlizzCon that was dedicated that

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00:17:22.640 --> 00:17:25.480
<v Speaker 6>was named after an alleged sex pest. And then this

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00:17:25.599 --> 00:17:29.799
<v Speaker 6>was elaborated upon by an article on Kataku that had

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<v Speaker 6>this big picture of like like eight different Blizzard employees

375
00:17:33.160 --> 00:17:35.279
<v Speaker 6>kind of smiling and laughing in front of this free

376
00:17:35.359 --> 00:17:37.839
<v Speaker 6>picture of Bill Cosby. It had a bunch of other

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00:17:37.839 --> 00:17:39.640
<v Speaker 6>stuff that I give into in the book, like involving

378
00:17:39.640 --> 00:17:42.319
<v Speaker 6>textbostages and stuff. I'll skip over those details, but the

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00:17:42.759 --> 00:17:45.759
<v Speaker 6>gist of it was this picture that looked absolutely horrifying

380
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<v Speaker 6>of like top Blizzard employees. Some of these were like

381
00:17:47.839 --> 00:17:50.799
<v Speaker 6>high level employees just posing in front of Bill Cosby.

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00:17:50.880 --> 00:17:53.519
<v Speaker 6>It's like horrendous, especially in the wake of this lawsuit,

383
00:17:53.519 --> 00:17:55.799
<v Speaker 6>Like what do you make of that? You think it's horrible.

384
00:17:56.640 --> 00:18:01.200
<v Speaker 6>But what the article didn't mention is that even that

385
00:18:01.799 --> 00:18:05.440
<v Speaker 6>picture was actually taken in twenty thirteen, and nobody knew

386
00:18:05.440 --> 00:18:09.039
<v Speaker 6>about the Bill Cosby allegations until a year later, twenty fourteen,

387
00:18:09.079 --> 00:18:12.480
<v Speaker 6>when Hannibal Buris, the comedian, came out and mentioned that

388
00:18:12.519 --> 00:18:15.640
<v Speaker 6>Bill Cosby was an alleged rapist in a routine and

389
00:18:15.680 --> 00:18:18.119
<v Speaker 6>that just was the first domino in this whole cascading

390
00:18:18.480 --> 00:18:22.759
<v Speaker 6>like allegations resurfacing, new allegations coming up, and essentially the

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00:18:22.920 --> 00:18:27.559
<v Speaker 6>entire consciousness cultural understanding of Bill Cosby changing within a

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00:18:27.559 --> 00:18:30.440
<v Speaker 6>week or two. That happened a year after this picture

393
00:18:30.519 --> 00:18:32.279
<v Speaker 6>was taken. And then when you think about that, you

394
00:18:32.359 --> 00:18:34.160
<v Speaker 6>kind of think about it a little more, and it's like,

395
00:18:35.279 --> 00:18:37.680
<v Speaker 6>why would people be smiling and posing in front of

396
00:18:37.720 --> 00:18:40.279
<v Speaker 6>a picture of Bill Cosby, even if they did horrible things?

397
00:18:40.680 --> 00:18:43.119
<v Speaker 6>Does that really track? And then the pictures were found

398
00:18:43.119 --> 00:18:45.920
<v Speaker 6>on Facebook? Would people really be putting a picture like

399
00:18:45.960 --> 00:18:48.799
<v Speaker 6>that on Facebook? Like maybe if they were like doing

400
00:18:48.839 --> 00:18:51.799
<v Speaker 6>some dark ironything, but like, something about this doesn't feel right,

401
00:18:51.799 --> 00:18:54.440
<v Speaker 6>And then you realize nobody actually knew about it. And

402
00:18:54.480 --> 00:18:57.279
<v Speaker 6>then I dug further and it turns out that this

403
00:18:57.559 --> 00:19:01.000
<v Speaker 6>was the suite itself was like a run joke named

404
00:19:01.079 --> 00:19:04.440
<v Speaker 6>after the hotel carpet at some convention a few years

405
00:19:04.440 --> 00:19:08.440
<v Speaker 6>earlier that looked like a Bill cos sweater, right, So yeah,

406
00:19:08.440 --> 00:19:11.960
<v Speaker 6>and so they became it became this running joke that

407
00:19:12.119 --> 00:19:16.160
<v Speaker 6>turned out to be this horrible timing thing where it

408
00:19:16.200 --> 00:19:20.839
<v Speaker 6>was just this horribly awful coincidence that, as I reveal

409
00:19:20.880 --> 00:19:23.559
<v Speaker 6>in the book, led to two different people who both

410
00:19:23.559 --> 00:19:26.880
<v Speaker 6>told me their stories who were pictured in well, actually

411
00:19:26.880 --> 00:19:28.279
<v Speaker 6>one of them told me their stories, the other one

412
00:19:28.359 --> 00:19:30.400
<v Speaker 6>kind of like wouldn't comment on it, but I found

413
00:19:30.440 --> 00:19:32.519
<v Speaker 6>out it happened. Two people who were in that picture

414
00:19:32.559 --> 00:19:35.759
<v Speaker 6>on Kataco, and because of that Katako article of them

415
00:19:35.839 --> 00:19:38.119
<v Speaker 6>being pictured next to Bill Cosby, they lost their jobs

416
00:19:38.160 --> 00:19:42.240
<v Speaker 6>at companies they were at after Blizzard. Two different people

417
00:19:42.279 --> 00:19:44.119
<v Speaker 6>lost their jobs because so it's kind of it's a

418
00:19:44.200 --> 00:19:47.359
<v Speaker 6>lesson in what kind of I think misleading reporting and

419
00:19:47.359 --> 00:19:50.599
<v Speaker 6>misleading lawsuits and just bad information can do to people.

420
00:19:50.799 --> 00:19:53.160
<v Speaker 6>It was also like, remember when this came out, it

421
00:19:53.200 --> 00:19:55.799
<v Speaker 6>was this hugely emotional time where people were like, oh

422
00:19:55.839 --> 00:19:59.680
<v Speaker 6>my god, Blizzard had this really awful thing like this

423
00:19:59.720 --> 00:20:02.160
<v Speaker 6>hap a Blizzard, Like Blizzard is my favorite company. Ever,

424
00:20:02.200 --> 00:20:03.839
<v Speaker 6>I can't believe this happened there. So a lot of

425
00:20:03.880 --> 00:20:07.400
<v Speaker 6>heightened emotions were surrounding that article too, and people were

426
00:20:07.440 --> 00:20:10.680
<v Speaker 6>just shocked and appalled seeing it. But I think if

427
00:20:10.720 --> 00:20:13.160
<v Speaker 6>you give it some scrutiny, it kind of it's it's

428
00:20:13.279 --> 00:20:16.400
<v Speaker 6>not what it seems. And the book dives into that too.

429
00:20:16.640 --> 00:20:18.279
<v Speaker 6>But here's the other wrinkle, and then I promise we

430
00:20:18.319 --> 00:20:20.200
<v Speaker 6>can move on, but just one more quick wrinkle, which

431
00:20:20.240 --> 00:20:22.839
<v Speaker 6>is that the guy who ran the suite, Alex Epferciabi,

432
00:20:23.640 --> 00:20:26.400
<v Speaker 6>was an alleged sex predator. A lot of people spoke

433
00:20:26.440 --> 00:20:28.799
<v Speaker 6>out about him both in public in the lawsuit, on

434
00:20:28.839 --> 00:20:31.440
<v Speaker 6>Twitter and also to me for my book. So you

435
00:20:31.519 --> 00:20:34.319
<v Speaker 6>have this kind of twist where it's like or this

436
00:20:34.440 --> 00:20:37.720
<v Speaker 6>muddied situation where it's like the suite itself that's misleading.

437
00:20:37.759 --> 00:20:39.799
<v Speaker 6>The people posing in front of this cosy picture, they're not.

438
00:20:40.039 --> 00:20:42.599
<v Speaker 6>That's not what it seems. But the guy who ran

439
00:20:42.640 --> 00:20:45.440
<v Speaker 6>the suite and whose sweet it was was accused of

440
00:20:45.480 --> 00:20:48.279
<v Speaker 6>all these awful things and fired for his behavior at

441
00:20:48.319 --> 00:20:50.480
<v Speaker 6>Blizzard in twenty twenty, a year before the lossuit. So

442
00:20:51.200 --> 00:20:53.799
<v Speaker 6>whole complicated story of things there.

443
00:20:54.119 --> 00:20:56.079
<v Speaker 2>That's kind of what my takeaway here is like it's

444
00:20:56.079 --> 00:21:00.359
<v Speaker 2>way more complicated than you can imagine, and it's you

445
00:21:00.440 --> 00:21:02.440
<v Speaker 2>can say, oh, there was this bad culture, but maybe

446
00:21:02.440 --> 00:21:05.119
<v Speaker 2>it was as bad as the average was. Oh it's

447
00:21:05.119 --> 00:21:08.119
<v Speaker 2>a boys club, And then there were these extreme individuals

448
00:21:08.160 --> 00:21:09.680
<v Speaker 2>who actually were as bad.

449
00:21:09.480 --> 00:21:11.880
<v Speaker 6>As you might have imagined, right yep, yeah, yeah, one

450
00:21:11.920 --> 00:21:13.759
<v Speaker 6>hundred percent. And I name a couple of them in

451
00:21:13.799 --> 00:21:17.079
<v Speaker 6>the book. What's really scary about Blizzard is that one

452
00:21:17.079 --> 00:21:20.160
<v Speaker 6>of the people who was fired for well he was

453
00:21:20.200 --> 00:21:23.240
<v Speaker 6>technically fired for like lying during an HR investigation, But

454
00:21:23.279 --> 00:21:26.440
<v Speaker 6>someone who was accused of bad things was this guy

455
00:21:26.519 --> 00:21:28.480
<v Speaker 6>Ben Kilgore, who was in the C suite at Blizzard.

456
00:21:28.519 --> 00:21:31.240
<v Speaker 6>He was the chief technology officer and then chief development officer,

457
00:21:31.279 --> 00:21:34.039
<v Speaker 6>and he was actually, as the book reveals, he was

458
00:21:34.160 --> 00:21:37.640
<v Speaker 6>lined up to be Mike Morheim, the CEO's successor. So like,

459
00:21:37.759 --> 00:21:39.960
<v Speaker 6>this is a company where it's not just like some

460
00:21:40.640 --> 00:21:42.759
<v Speaker 6>bad apples and middle management or whatever. It's like some

461
00:21:42.799 --> 00:21:45.200
<v Speaker 6>people who were really high up at the company who

462
00:21:45.200 --> 00:21:48.599
<v Speaker 6>were accused of doing bad things and reprimanded or fired

463
00:21:48.599 --> 00:21:51.920
<v Speaker 6>as a result. He was fired in the summer of

464
00:21:52.000 --> 00:21:53.799
<v Speaker 6>twenty eighteen, Ben Kokor.

465
00:21:53.559 --> 00:21:57.279
<v Speaker 3>Yeah, talking about Morheim's successor, I think about Jail and

466
00:21:57.319 --> 00:21:59.640
<v Speaker 3>brack Alan and I still always have so many questions

467
00:21:59.680 --> 00:22:02.839
<v Speaker 3>about that situation, right, Like, was he in a possible

468
00:22:02.880 --> 00:22:05.680
<v Speaker 3>situation trying to lead Blizzard in this really rough time.

469
00:22:06.160 --> 00:22:07.960
<v Speaker 3>Was he kind of part of the problem, you know,

470
00:22:08.039 --> 00:22:10.559
<v Speaker 3>did he have to go? Or was he a bit

471
00:22:10.599 --> 00:22:12.960
<v Speaker 3>of a scapegoat? That's kind of one figure that I'm

472
00:22:12.960 --> 00:22:14.759
<v Speaker 3>interested in learning more about.

473
00:22:15.599 --> 00:22:18.039
<v Speaker 6>Yeah, I mean, the book dives into he did not

474
00:22:18.160 --> 00:22:21.039
<v Speaker 6>have a good relationship with Activision, So in terms of

475
00:22:21.079 --> 00:22:24.200
<v Speaker 6>the business end of things, Activision versus Blizzard, that really

476
00:22:25.039 --> 00:22:28.000
<v Speaker 6>kind of hit its peak when Mike Morheim left in

477
00:22:28.079 --> 00:22:30.839
<v Speaker 6>twenty eighteen. Mirk Moreheim left, as the book reveals, because

478
00:22:30.880 --> 00:22:33.480
<v Speaker 6>he was sick of dealing with Bobby Kotick, Jayleen Brack

479
00:22:33.559 --> 00:22:35.759
<v Speaker 6>took over. Jyalen Breck was seen within the company as

480
00:22:35.839 --> 00:22:39.759
<v Speaker 6>like a Blizzard loyalist, someone who would really defend Blizzards.

481
00:22:38.960 --> 00:22:39.799
<v Speaker 2>From World of Warcraft.

482
00:22:40.440 --> 00:22:43.599
<v Speaker 6>Yes, World of Warcrafts executive producer had his own kind

483
00:22:43.640 --> 00:22:45.559
<v Speaker 6>of issues that the book gets into a little bit,

484
00:22:45.559 --> 00:22:48.839
<v Speaker 6>but also someone who was pretty widely respected there, and

485
00:22:49.160 --> 00:22:52.240
<v Speaker 6>he notably was given the title president instead of CEO.

486
00:22:52.400 --> 00:22:55.279
<v Speaker 6>Bobby Kotick then became the only CEO at Activision. Blizzard

487
00:22:55.359 --> 00:22:57.720
<v Speaker 6>worth noting there, and it was very clear from the

488
00:22:57.720 --> 00:22:59.920
<v Speaker 6>beginning to Blizzard people that like he did not have

489
00:23:00.160 --> 00:23:02.880
<v Speaker 6>the power or the clout that Morheim did. Morheim, just

490
00:23:02.960 --> 00:23:05.279
<v Speaker 6>because of his tenure, because he was a co founder

491
00:23:05.279 --> 00:23:07.480
<v Speaker 6>of the company, because he had a lot of leverage

492
00:23:07.519 --> 00:23:10.640
<v Speaker 6>and a lot of respect, he could do more to

493
00:23:10.680 --> 00:23:13.599
<v Speaker 6>protect the company from Activision than Brack ever could. And

494
00:23:14.000 --> 00:23:16.480
<v Speaker 6>on top of that, this was the period going into

495
00:23:16.519 --> 00:23:19.200
<v Speaker 6>twenty nineteen and then twenty twenty and twenty twenty one.

496
00:23:19.279 --> 00:23:22.079
<v Speaker 6>This is a period when diablofhorn overwatched you kept getting

497
00:23:22.119 --> 00:23:24.559
<v Speaker 6>delayed and Jay and Brack had to like go to

498
00:23:24.599 --> 00:23:27.359
<v Speaker 6>the board and like defend, like explain why they were

499
00:23:27.359 --> 00:23:30.000
<v Speaker 6>getting delayed, and face all these battles of his own

500
00:23:30.039 --> 00:23:34.240
<v Speaker 6>with the Activision people. So his relationship with them was

501
00:23:34.279 --> 00:23:37.359
<v Speaker 6>also just kind of totally deteriorated by the point that

502
00:23:37.400 --> 00:23:40.920
<v Speaker 6>the lawsuit had hit. I won't kind of speculate as

503
00:23:40.920 --> 00:23:43.720
<v Speaker 6>to what Bobby Kodig was thinking, but like, there's certainly

504
00:23:44.079 --> 00:23:50.000
<v Speaker 6>you could certainly see why it would be it would

505
00:23:50.000 --> 00:23:52.519
<v Speaker 6>be useful to have someone else in charge potentially and

506
00:23:53.000 --> 00:23:54.680
<v Speaker 6>ahead a blizzard. You could also see a pierce of

507
00:23:54.920 --> 00:23:57.599
<v Speaker 6>like a situation where like someone had to go when

508
00:23:57.640 --> 00:23:59.839
<v Speaker 6>all these allegations were floating around and a lot of

509
00:24:00.319 --> 00:24:02.400
<v Speaker 6>One of the other really sloppy things about the lawsuit

510
00:24:02.480 --> 00:24:05.200
<v Speaker 6>is that if you read through it, it just confuses

511
00:24:05.440 --> 00:24:10.400
<v Speaker 6>like Activision, Activision, Blizzard, Blizzard, Blizzard departments within Blizzard. It's

512
00:24:10.480 --> 00:24:13.039
<v Speaker 6>very confused about what it's trying to do. But a

513
00:24:13.079 --> 00:24:17.920
<v Speaker 6>lot of the allegations centered on Blizzard itself. So I

514
00:24:17.960 --> 00:24:20.960
<v Speaker 6>guess Ahead had to roll and it had to be him.

515
00:24:21.880 --> 00:24:25.920
<v Speaker 6>He I don't think there have been It's hard to say.

516
00:24:25.960 --> 00:24:27.960
<v Speaker 6>A lot of people have asked me like who knew what,

517
00:24:28.359 --> 00:24:31.079
<v Speaker 6>Like who was responsible? Like ultimately, at the end of

518
00:24:31.079 --> 00:24:34.079
<v Speaker 6>the day. But like to me, I don't think short

519
00:24:34.079 --> 00:24:36.680
<v Speaker 6>of seeing HR investigations, which I have not done, it's

520
00:24:36.799 --> 00:24:39.519
<v Speaker 6>very difficult to prove who knew what or when I

521
00:24:39.559 --> 00:24:44.119
<v Speaker 6>think it's more the more, the kind of more reasonable

522
00:24:44.119 --> 00:24:46.519
<v Speaker 6>conclusion is that like, if you're in charge of a company,

523
00:24:46.839 --> 00:24:49.519
<v Speaker 6>you either know and you do nothing or you don't know,

524
00:24:49.559 --> 00:24:52.519
<v Speaker 6>and both of those options are pretty badly bad. So

525
00:24:53.319 --> 00:24:56.240
<v Speaker 6>it's it's a tough spot to be in. But yeah,

526
00:24:56.240 --> 00:24:58.400
<v Speaker 6>I don't really think it matters who knew what because

527
00:24:58.440 --> 00:25:01.039
<v Speaker 6>that's ultimately more high And then Brack were running the

528
00:25:01.079 --> 00:25:04.119
<v Speaker 6>company as all this stuff was happening. That said, under Brack.

529
00:25:04.279 --> 00:25:05.920
<v Speaker 6>I mean some of this stuff was like Alex Stuffer

530
00:25:05.920 --> 00:25:08.519
<v Speaker 6>Siabi was fired under Brack, Like there were some things

531
00:25:08.519 --> 00:25:11.799
<v Speaker 6>that were Blizzard was cleaning house. One of the responses

532
00:25:11.799 --> 00:25:14.079
<v Speaker 6>from Activision Blizzard when the lawsuit hit was like a

533
00:25:14.079 --> 00:25:16.079
<v Speaker 6>lot of this stuff is old, it happened in the past,

534
00:25:16.079 --> 00:25:17.480
<v Speaker 6>And that is one hundred percent true. A lot of

535
00:25:17.519 --> 00:25:19.880
<v Speaker 6>the stuff in the lawsuit was old, and Blizzard had

536
00:25:19.920 --> 00:25:22.960
<v Speaker 6>been cleaning up some of that stuff. That said, judging

537
00:25:23.039 --> 00:25:26.039
<v Speaker 6>by the fact that after the lawsuit hit, they fired

538
00:25:26.119 --> 00:25:29.720
<v Speaker 6>or punished like dozens of people at the company. Clearly

539
00:25:29.759 --> 00:25:32.880
<v Speaker 6>they had not done everything. Then again, the flip side

540
00:25:32.920 --> 00:25:36.960
<v Speaker 6>of this is that, like HR, not everybody reports things

541
00:25:36.960 --> 00:25:39.440
<v Speaker 6>to HR. And I heard stories from women who like

542
00:25:39.759 --> 00:25:43.160
<v Speaker 6>wouldn't report things to HR because they were told by HR,

543
00:25:43.440 --> 00:25:45.480
<v Speaker 6>if you were going to file a formal report on this,

544
00:25:45.799 --> 00:25:48.039
<v Speaker 6>we have to contact the police and you have to

545
00:25:48.079 --> 00:25:50.079
<v Speaker 6>like put file someone's name and file a police report.

546
00:25:50.119 --> 00:25:51.119
<v Speaker 6>And they were like, I don't want.

547
00:25:51.000 --> 00:25:51.519
<v Speaker 2>To do that.

548
00:25:51.680 --> 00:25:53.880
<v Speaker 6>I'm not going to report this at all. But when

549
00:25:53.880 --> 00:25:56.400
<v Speaker 6>the lawsuit hits, a lot more stories start bubbling up

550
00:25:56.400 --> 00:25:58.839
<v Speaker 6>because a lot more women feel comfortable sharing their stories.

551
00:25:58.880 --> 00:26:01.400
<v Speaker 6>They feel like, oh, it's not me, Oh this is

552
00:26:01.400 --> 00:26:02.920
<v Speaker 6>something where I can have my voice to this and

553
00:26:02.960 --> 00:26:05.279
<v Speaker 6>maybe help clean up the place. So it winds up

554
00:26:05.279 --> 00:26:08.000
<v Speaker 6>having a cascading effect. So you could also argue that,

555
00:26:08.039 --> 00:26:10.920
<v Speaker 6>like those dozens of people who were reprimanded or fired

556
00:26:11.000 --> 00:26:13.839
<v Speaker 6>after the lawsuit hit, maybe nobody would have ever known

557
00:26:13.880 --> 00:26:15.920
<v Speaker 6>about that if not for the lawsuit in the first place.

558
00:26:15.960 --> 00:26:16.720
<v Speaker 2>So it's all very.

559
00:26:16.599 --> 00:26:19.640
<v Speaker 6>Message and complicated, and yeah, I just I don't like

560
00:26:19.720 --> 00:26:22.160
<v Speaker 6>to say I don't like to explain that like or

561
00:26:22.200 --> 00:26:24.519
<v Speaker 6>I don't like to blame like this person for knowing

562
00:26:24.599 --> 00:26:27.039
<v Speaker 6>or not knowing because it just feels like the truth

563
00:26:27.079 --> 00:26:27.519
<v Speaker 6>is always so.

564
00:26:27.559 --> 00:26:29.720
<v Speaker 2>Much more common. Humans are more complicated than that. Yeah.

565
00:26:29.759 --> 00:26:32.119
<v Speaker 6>And also something that executives told me while I was

566
00:26:32.160 --> 00:26:33.759
<v Speaker 6>reporting on this book, and I thought this was a

567
00:26:33.799 --> 00:26:36.119
<v Speaker 6>salient point, is that a lot of the times, just

568
00:26:36.160 --> 00:26:39.000
<v Speaker 6>because of the way this stuff works, is if I

569
00:26:39.039 --> 00:26:42.640
<v Speaker 6>am an employee of Blizzard and I fire a file

570
00:26:42.680 --> 00:26:46.200
<v Speaker 6>an HR complaint about someone, that person might be punished

571
00:26:46.200 --> 00:26:48.799
<v Speaker 6>in some way, have their salary doctor be put on

572
00:26:48.839 --> 00:26:51.880
<v Speaker 6>suspension or demoted, and I would never know about it

573
00:26:51.920 --> 00:26:55.000
<v Speaker 6>because HR can't necessarily tell me what they did to

574
00:26:55.039 --> 00:26:58.519
<v Speaker 6>that person. So sometimes people at the lower levels felt

575
00:26:58.519 --> 00:27:01.279
<v Speaker 6>like their HR complaints weren't listening to, but they were.

576
00:27:01.680 --> 00:27:03.599
<v Speaker 6>The people at the lower levels just didn't know about it.

577
00:27:03.640 --> 00:27:05.319
<v Speaker 6>And I thought that was a good point as well.

578
00:27:05.400 --> 00:27:08.799
<v Speaker 6>So again, all very complicated. And if there's one takeaway

579
00:27:09.519 --> 00:27:12.160
<v Speaker 6>I hope people have from this book, pltaty nice. It's

580
00:27:12.200 --> 00:27:15.200
<v Speaker 6>like that the reality is so much more nuanced and

581
00:27:15.200 --> 00:27:18.799
<v Speaker 6>complicated than like these headlines are tweets about how Blizzard

582
00:27:18.880 --> 00:27:21.920
<v Speaker 6>was a sex den full of Cosby suite and stuff like,

583
00:27:21.960 --> 00:27:25.000
<v Speaker 6>Blizzard had lots of problems and they were complicated and

584
00:27:25.039 --> 00:27:27.920
<v Speaker 6>it's worth thinking about and seeing the whole picture, which

585
00:27:27.920 --> 00:27:29.160
<v Speaker 6>is one of the reasons that I'm glad I was

586
00:27:29.160 --> 00:27:31.119
<v Speaker 6>able to do this book and I'm excited to put

587
00:27:31.119 --> 00:27:33.000
<v Speaker 6>it out there because I feel like it's got some

588
00:27:33.119 --> 00:27:37.119
<v Speaker 6>nuance that, hopefully people gives people a broader and more

589
00:27:37.640 --> 00:27:42.440
<v Speaker 6>like a multifaceted perspective than they had before reading it.

590
00:27:42.799 --> 00:27:46.759
<v Speaker 2>Yeah. I always appreciate searching for nuance because it is

591
00:27:46.759 --> 00:27:49.680
<v Speaker 2>something that is so frequently lost in day to day reporting.

592
00:27:51.240 --> 00:27:53.480
<v Speaker 2>One last thing and then we should like reiterate when

593
00:27:53.480 --> 00:27:56.880
<v Speaker 2>the book's coming out and all that stuff. I remember maybe, god,

594
00:27:56.920 --> 00:27:58.640
<v Speaker 2>it's probably about ten years ago now. One of the

595
00:27:58.680 --> 00:28:00.720
<v Speaker 2>things that kind of first it's like, oh yeah, Jason

596
00:28:00.759 --> 00:28:03.640
<v Speaker 2>Trin know, as we was talking about I was thinking

597
00:28:03.680 --> 00:28:05.960
<v Speaker 2>at the time, boy, these Triple A games are getting

598
00:28:06.000 --> 00:28:08.680
<v Speaker 2>more and more expensive, and it seems like they're on

599
00:28:08.720 --> 00:28:12.640
<v Speaker 2>a path towards unsustainability. And then I think I read

600
00:28:12.680 --> 00:28:14.920
<v Speaker 2>a story that you did or something like that where like, yeah,

601
00:28:14.960 --> 00:28:16.480
<v Speaker 2>that's kind of the feeling a lot of people have,

602
00:28:16.559 --> 00:28:18.319
<v Speaker 2>and as we look at stuff, it's kind of the

603
00:28:18.319 --> 00:28:22.880
<v Speaker 2>feeling I have. Has that feeling dissipated or is it

604
00:28:22.960 --> 00:28:25.200
<v Speaker 2>kind of seem more obvious than ever that it's unsustainable.

605
00:28:25.200 --> 00:28:27.359
<v Speaker 2>How do you feel about the future, especially companies like

606
00:28:27.559 --> 00:28:31.880
<v Speaker 2>Sony Microsoft, big publishers like Activision selling to Microsoft so

607
00:28:31.920 --> 00:28:33.960
<v Speaker 2>they can kind of justify their ongoing existence. How do

608
00:28:33.960 --> 00:28:35.559
<v Speaker 2>you feel about all of that in the future of

609
00:28:35.720 --> 00:28:37.200
<v Speaker 2>big games from big publishers.

610
00:28:37.400 --> 00:28:39.640
<v Speaker 6>That's a debacle. There are too many games out there.

611
00:28:40.079 --> 00:28:42.720
<v Speaker 6>You When the book is written about like the last

612
00:28:42.759 --> 00:28:45.720
<v Speaker 6>few years of the games industry, it'll be really interesting

613
00:28:45.720 --> 00:28:48.920
<v Speaker 6>to see how many problems can be pinpointed to Fortnite,

614
00:28:49.000 --> 00:28:52.240
<v Speaker 6>Grand Theft, Auto Online and like the other games that

615
00:28:52.359 --> 00:28:53.480
<v Speaker 6>just cannibalize the audience.

616
00:28:53.799 --> 00:28:58.160
<v Speaker 2>Yeah, black Hole games that they.

617
00:28:58.160 --> 00:29:01.400
<v Speaker 6>Just yea kill the market, right, Yeah, it's really interesting.

618
00:29:01.400 --> 00:29:03.240
<v Speaker 6>I mean, my last book, press Reset, was about the

619
00:29:03.279 --> 00:29:06.160
<v Speaker 6>volatility and unsustainability of the videogram industry. So and that

620
00:29:06.200 --> 00:29:08.960
<v Speaker 6>came out in twenty twenty one, so things on only

621
00:29:09.000 --> 00:29:11.480
<v Speaker 6>stayed the same or gotten worse since then. And yeah,

622
00:29:11.519 --> 00:29:14.839
<v Speaker 6>it's really it's hard to imagine what the future looks like,

623
00:29:14.920 --> 00:29:17.960
<v Speaker 6>especially for these big budget extravaganzas.

624
00:29:18.359 --> 00:29:18.799
<v Speaker 2>I don't know.

625
00:29:19.480 --> 00:29:21.519
<v Speaker 6>The one thing that gives me so less in terms

626
00:29:21.559 --> 00:29:23.640
<v Speaker 6>of like looking at the broad industry is just how

627
00:29:23.720 --> 00:29:27.039
<v Speaker 6>much cool creative stuff is coming from the indie space,

628
00:29:27.119 --> 00:29:29.200
<v Speaker 6>and a lot of people feel that way. But playing

629
00:29:29.240 --> 00:29:33.880
<v Speaker 6>games like Animal Well and like the Latro and UFO fifty,

630
00:29:34.000 --> 00:29:36.240
<v Speaker 6>it's just like, oh man, there's so much cool stuff

631
00:29:36.279 --> 00:29:39.279
<v Speaker 6>out there that it's you can't get too depressed about

632
00:29:39.400 --> 00:29:40.160
<v Speaker 6>the future. Right.

633
00:29:40.160 --> 00:29:41.920
<v Speaker 2>It feels like the answer is already built in, right,

634
00:29:41.960 --> 00:29:44.160
<v Speaker 2>we will, we know the solution to the problem. We're

635
00:29:44.160 --> 00:29:46.960
<v Speaker 2>already playing those games exactly. The problem's not going to

636
00:29:47.279 --> 00:29:49.079
<v Speaker 2>pop up at like Microsoft Sony.

637
00:29:48.839 --> 00:29:51.920
<v Speaker 4>Acts problem for them, so and it's curious, yeah, se but.

638
00:29:52.039 --> 00:29:54.559
<v Speaker 2>Not a problem for me who likes playing games, right, Yeah.

639
00:29:55.039 --> 00:29:58.480
<v Speaker 4>Online Horizon to solve all the.

640
00:29:57.519 --> 00:29:59.480
<v Speaker 6>Mike I was about to be like, well, the future

641
00:29:59.559 --> 00:30:07.960
<v Speaker 6>is enough life everybody wants.

642
00:30:05.799 --> 00:30:07.359
<v Speaker 2>And we'll talk about that in the news again the

643
00:30:07.440 --> 00:30:12.240
<v Speaker 2>Jason Tryer segment. So don't worry about that. Yeah, yeah,

644
00:30:12.480 --> 00:30:13.920
<v Speaker 2>tell us, Yeah, tell us what's again? Like, when is

645
00:30:13.920 --> 00:30:15.519
<v Speaker 2>the book at? Where can people get it? Where should

646
00:30:15.519 --> 00:30:16.599
<v Speaker 2>they go to pre order it? Yeah?

647
00:30:16.640 --> 00:30:18.440
<v Speaker 6>If you think it sounds cool, and I hope you do,

648
00:30:18.559 --> 00:30:20.960
<v Speaker 6>it's called plain nice. The Rise, Future, Rise, Fallen Future

649
00:30:20.960 --> 00:30:24.480
<v Speaker 6>BISI Incertainment comes out on October eighth, so just a

650
00:30:24.519 --> 00:30:26.960
<v Speaker 6>week from today. The day we're recording this, and you

651
00:30:27.000 --> 00:30:29.160
<v Speaker 6>can get it in hardcover, you can get it in

652
00:30:29.440 --> 00:30:31.839
<v Speaker 6>digital on your Kindle or whatever ebook, and you can

653
00:30:31.880 --> 00:30:34.680
<v Speaker 6>get it in audio. It's read by uh Ray Trace

654
00:30:34.839 --> 00:30:39.319
<v Speaker 6>Ray Chase, the prolific voice actor best known for Final

655
00:30:39.359 --> 00:30:43.599
<v Speaker 6>Fantasy fifteen. He's Nactus. He also plays Warcraft. He plays

656
00:30:43.640 --> 00:30:45.720
<v Speaker 6>like uh what's his name in Warcraft? One of the

657
00:30:45.839 --> 00:30:49.640
<v Speaker 6>orcs he plays in Warcraft, and most notably, he's the

658
00:30:49.720 --> 00:30:54.240
<v Speaker 6>subway announcer in Persona five. And yeah, you can preorder

659
00:30:54.279 --> 00:30:57.400
<v Speaker 6>it now. I recommend pre ordering it because I called

660
00:30:57.440 --> 00:30:59.400
<v Speaker 6>a couple of Barns and Nobles near me and they

661
00:30:59.400 --> 00:31:02.599
<v Speaker 6>bill told me they've only ordered like three or four copies.

662
00:31:02.599 --> 00:31:04.079
<v Speaker 6>So pre order it so you can make sure you

663
00:31:04.079 --> 00:31:07.839
<v Speaker 6>get yourself a copy, ideally at your local indie bookstore.

664
00:31:08.599 --> 00:31:11.160
<v Speaker 6>Help support your local indie bookstore, unless you're gonna get

665
00:31:11.200 --> 00:31:13.240
<v Speaker 6>digital or audio, which is also totally fine, and get

666
00:31:13.240 --> 00:31:15.960
<v Speaker 6>that online. And yeah, check it out. I think people

667
00:31:16.039 --> 00:31:18.160
<v Speaker 6>will really dig it. I mean, I think it's it's

668
00:31:18.920 --> 00:31:21.200
<v Speaker 6>my best book to date. I'm really proud of it.

669
00:31:21.279 --> 00:31:23.720
<v Speaker 6>If you liked my previous books or any of my reporting,

670
00:31:23.759 --> 00:31:25.440
<v Speaker 6>I think you'll really you'll really enjoy it.

671
00:31:25.559 --> 00:31:27.039
<v Speaker 4>I'm really excited for it. I can't wait.

672
00:31:27.920 --> 00:31:30.079
<v Speaker 3>It was just really in the trenches with Blizzard for

673
00:31:30.079 --> 00:31:32.359
<v Speaker 3>a while there, so really going deep in those stories

674
00:31:32.440 --> 00:31:33.359
<v Speaker 3>is going to be a ton of fun.

675
00:31:33.799 --> 00:31:34.599
<v Speaker 6>I hope you dig it.

676
00:31:34.640 --> 00:31:37.359
<v Speaker 2>I hope the enjoyant. Mike. I'm looking forward to it

677
00:31:37.400 --> 00:31:38.079
<v Speaker 2>as well. Jason.

678
00:31:38.119 --> 00:31:40.799
<v Speaker 1>I find that these books are, you know, little mini

679
00:31:40.960 --> 00:31:44.640
<v Speaker 1>museums in pay per form and speak about museums. Dan Reikert,

680
00:31:44.880 --> 00:31:49.920
<v Speaker 1>you just came back from maybe the most Dan museum

681
00:31:49.920 --> 00:31:50.359
<v Speaker 1>in the world.

682
00:31:50.440 --> 00:31:52.759
<v Speaker 2>If it wasn't about what I thought at all, right,

683
00:31:52.799 --> 00:31:54.920
<v Speaker 2>oh god, it's bigger than I thought.

684
00:31:55.240 --> 00:31:57.559
<v Speaker 4>Honestly, tell the audio listeners.

685
00:31:57.599 --> 00:32:00.000
<v Speaker 3>It's got a giant the ten to sixty four control

686
00:32:00.119 --> 00:32:02.000
<v Speaker 3>and it's just so much bigger than I was even expecting.

687
00:32:02.039 --> 00:32:05.839
<v Speaker 5>As I bought extra luggage to bring this home, I

688
00:32:05.920 --> 00:32:07.880
<v Speaker 5>knew it was gonna be a problem. I didn't bring

689
00:32:07.960 --> 00:32:10.920
<v Speaker 5>any check luggage to Japan. I brought a backpack and

690
00:32:10.960 --> 00:32:13.720
<v Speaker 5>a little carry on thing. And I saw that at

691
00:32:13.759 --> 00:32:15.680
<v Speaker 5>the gift shop and I was like, fuck, are you

692
00:32:15.759 --> 00:32:18.920
<v Speaker 5>kidding me? It's like and I tried to like, but

693
00:32:18.960 --> 00:32:21.400
<v Speaker 5>it's like really puffy and hard and stuff, and like

694
00:32:21.480 --> 00:32:22.880
<v Speaker 5>I could not squeeze it down. So I had to

695
00:32:22.880 --> 00:32:25.160
<v Speaker 5>go to a don Quixote at a mall in Kyoto

696
00:32:25.519 --> 00:32:28.160
<v Speaker 5>and buy like a fold out luggage thing for that.

697
00:32:28.440 --> 00:32:30.200
<v Speaker 5>So I just filled it with an N sixty four

698
00:32:30.279 --> 00:32:32.319
<v Speaker 5>controller and a shit ton of candy and that.

699
00:32:32.440 --> 00:32:33.200
<v Speaker 2>Then I checked that.

700
00:32:33.400 --> 00:32:35.480
<v Speaker 5>So somebody like inspected that it's just like, oh, the

701
00:32:36.039 --> 00:32:41.039
<v Speaker 5>eight year old is flying to Minneapolis. Yeah, so I

702
00:32:41.039 --> 00:32:44.279
<v Speaker 5>wrote an entire big article thing on Uh.

703
00:32:44.319 --> 00:32:46.920
<v Speaker 2>It was very good, Dan, Thank you, thanks. It's funny.

704
00:32:47.119 --> 00:32:48.519
<v Speaker 5>I've been doing a little bit of writing for it

705
00:32:49.640 --> 00:32:51.359
<v Speaker 5>a metal gear and this. It's fun to kind of

706
00:32:51.599 --> 00:32:53.880
<v Speaker 5>you know, go back to that. But so, yeah, check

707
00:32:53.880 --> 00:32:56.519
<v Speaker 5>it out on game spot. Just look up into museum

708
00:32:56.680 --> 00:32:58.680
<v Speaker 5>Dan Record on a game spot and you'll see it.

709
00:32:59.640 --> 00:33:01.440
<v Speaker 4>But yeah, yeah, I go into the details there.

710
00:33:01.480 --> 00:33:04.799
<v Speaker 5>But the short version is I thought it was incredible,

711
00:33:05.440 --> 00:33:07.279
<v Speaker 5>you know, as a lifelong Nintendo fan.

712
00:33:07.319 --> 00:33:08.680
<v Speaker 4>Obviously it is.

713
00:33:09.480 --> 00:33:12.960
<v Speaker 5>Pretty uniquely laid out for a museum, and that it

714
00:33:13.079 --> 00:33:16.559
<v Speaker 5>is not a lot of plaques or placards or information

715
00:33:16.960 --> 00:33:20.720
<v Speaker 5>or text. It's a lot of like it's a lot

716
00:33:20.759 --> 00:33:23.480
<v Speaker 5>of game boxes, it's a lot of displays, it's a

717
00:33:23.519 --> 00:33:24.559
<v Speaker 5>lot of audio and video.

718
00:33:26.359 --> 00:33:27.680
<v Speaker 4>The backs of all these.

719
00:33:27.519 --> 00:33:30.079
<v Speaker 5>Displays have like like the fronts you saw in the

720
00:33:30.359 --> 00:33:33.359
<v Speaker 5>direct word, it's like here's all the different territories you

721
00:33:33.400 --> 00:33:35.039
<v Speaker 5>know of every box art, So here's you know, the

722
00:33:35.119 --> 00:33:37.960
<v Speaker 5>North American, here's the European, here's the Japanese. But then

723
00:33:38.000 --> 00:33:40.240
<v Speaker 5>on the back it's all the hardware stuff. There's like

724
00:33:40.799 --> 00:33:42.400
<v Speaker 5>it's I counted all of them. It was almost like

725
00:33:42.440 --> 00:33:45.039
<v Speaker 5>thirty variants of the sp all next to each other,

726
00:33:45.240 --> 00:33:48.119
<v Speaker 5>all pristine. Like my collector brain was just going insane

727
00:33:48.119 --> 00:33:50.279
<v Speaker 5>looking at everything, like they're all complete in box, every

728
00:33:50.279 --> 00:33:51.119
<v Speaker 5>single one of these games.

729
00:33:51.160 --> 00:33:53.640
<v Speaker 4>I asked them about it, and seeing all these.

730
00:33:53.519 --> 00:33:56.680
<v Speaker 5>Sps, like the weird like Mario Tribal tattoo one, so

731
00:33:56.839 --> 00:34:00.960
<v Speaker 5>like a case with every Fantastic Transparent sixty four in there.

732
00:34:01.119 --> 00:34:04.880
<v Speaker 5>Seeing an Ultra sixty four in person, Yeah that's yeah,

733
00:34:04.880 --> 00:34:06.799
<v Speaker 5>the older sixty four it's right there, and like I

734
00:34:06.799 --> 00:34:08.039
<v Speaker 5>got right up to it and it's got a big

735
00:34:08.119 --> 00:34:10.800
<v Speaker 5>chunky analog stick and it's just like crazy because that

736
00:34:10.840 --> 00:34:13.760
<v Speaker 5>was like everyding EGMs and game informers in nineteen ninety five.

737
00:34:13.920 --> 00:34:16.119
<v Speaker 5>You know, as we're building up to the sixty four,

738
00:34:16.400 --> 00:34:17.840
<v Speaker 5>you saw all these images of it and it's like, oh,

739
00:34:17.840 --> 00:34:18.960
<v Speaker 5>I can't wait to get an Alder sixteens.

740
00:34:19.039 --> 00:34:21.519
<v Speaker 3>So I remember playing Happened Cruising USA and Arkide I

741
00:34:21.519 --> 00:34:24.440
<v Speaker 3>think right, and had the ultore logo blog like that

742
00:34:24.639 --> 00:34:27.119
<v Speaker 3>was so almost the name of that console.

743
00:34:27.320 --> 00:34:29.199
<v Speaker 5>And then seeing like an actual one along with like

744
00:34:29.199 --> 00:34:31.199
<v Speaker 5>a bunch of prototypes and stuff. They have a ton

745
00:34:31.239 --> 00:34:33.320
<v Speaker 5>of like prototypes of like the DS and just like

746
00:34:33.440 --> 00:34:36.239
<v Speaker 5>wacky ways they were trying to like figure out that technology.

747
00:34:36.519 --> 00:34:38.400
<v Speaker 5>And like the first Game Boy micros was just like

748
00:34:38.440 --> 00:34:40.639
<v Speaker 5>four big buttons and then one little screen up top

749
00:34:41.719 --> 00:34:44.159
<v Speaker 5>a we remote prototype that was a Frisbee with an

750
00:34:44.199 --> 00:34:47.360
<v Speaker 5>Invincibility star in the middle of it. It's just that

751
00:34:47.559 --> 00:34:50.000
<v Speaker 5>there is a lot more than just the game boxes.

752
00:34:50.039 --> 00:34:52.360
<v Speaker 5>Like the main thing when you go up the escalator

753
00:34:52.400 --> 00:34:54.119
<v Speaker 5>is seeing all the displays of the boxes. But then

754
00:34:54.159 --> 00:34:56.840
<v Speaker 5>like I spent pretty much two days walking around this

755
00:34:56.960 --> 00:34:59.760
<v Speaker 5>place taking everything in, uh and it was like a

756
00:35:00.000 --> 00:35:01.960
<v Speaker 5>small or media thing, and a lot of the media folks,

757
00:35:02.000 --> 00:35:04.480
<v Speaker 5>like you know, left after lunch. The place stayed open

758
00:35:04.559 --> 00:35:07.159
<v Speaker 5>and fully staffed until six both days, so like I

759
00:35:07.159 --> 00:35:09.639
<v Speaker 5>had hours where I was literally just like walking around

760
00:35:09.639 --> 00:35:11.880
<v Speaker 5>the Nintendo Museum by myself and then going to the

761
00:35:11.920 --> 00:35:13.840
<v Speaker 5>lower level with all the interactive stuff and trying like

762
00:35:13.920 --> 00:35:16.119
<v Speaker 5>I guess I'll do every one of these batting cage

763
00:35:16.159 --> 00:35:18.679
<v Speaker 5>rooms with the like ultramachine pitching machine, and.

764
00:35:18.599 --> 00:35:20.480
<v Speaker 4>Like I played all the big controllers.

765
00:35:20.519 --> 00:35:23.960
<v Speaker 5>I was doing speed run strats on a fucking or

766
00:35:24.039 --> 00:35:26.840
<v Speaker 5>As controller the size of my door it was. And

767
00:35:26.880 --> 00:35:28.960
<v Speaker 5>I went in there and they were like, they're like, well,

768
00:35:29.000 --> 00:35:30.440
<v Speaker 5>you know it's suposed to be done with two people,

769
00:35:30.519 --> 00:35:31.119
<v Speaker 5>and I was like.

770
00:35:31.039 --> 00:35:31.840
<v Speaker 2>No, I got this.

771
00:35:33.679 --> 00:35:35.679
<v Speaker 5>Playing Mario one with like I had just done a

772
00:35:35.719 --> 00:35:37.920
<v Speaker 5>bunch of the like NES World Championship, like see how

773
00:35:37.960 --> 00:35:39.880
<v Speaker 5>far you can get in uh in Mario one. So

774
00:35:39.920 --> 00:35:43.039
<v Speaker 5>I'm literally doing speed run strats on this giant NES

775
00:35:43.039 --> 00:35:45.760
<v Speaker 5>controller and like all the intendings and stuff are watching.

776
00:35:45.559 --> 00:35:46.719
<v Speaker 4>And like clapping and stuff like that.

777
00:35:46.760 --> 00:35:50.440
<v Speaker 2>Ah, that's awesome. Gosh, you said you had enough times

778
00:35:50.480 --> 00:35:51.880
<v Speaker 2>like that. You're supposed to get to the end of one one,

779
00:35:51.880 --> 00:35:53.480
<v Speaker 2>but you got to like four to two or something and.

780
00:35:53.519 --> 00:35:56.440
<v Speaker 5>The four three four three in the whole goal of

781
00:35:56.480 --> 00:35:58.280
<v Speaker 5>the thing, and they have like X amount of seconds

782
00:35:58.320 --> 00:35:59.639
<v Speaker 5>and you have to just get to the black ball

783
00:35:59.639 --> 00:36:00.519
<v Speaker 5>one one was like fuck that.

784
00:36:00.679 --> 00:36:04.159
<v Speaker 6>I'm like in the in the video trailer they revealed

785
00:36:04.159 --> 00:36:06.719
<v Speaker 6>for the museum, there was like a shot of Mimoto

786
00:36:06.760 --> 00:36:08.840
<v Speaker 6>in front of a stroller and a gun. Did you

787
00:36:08.880 --> 00:36:09.199
<v Speaker 6>see that?

788
00:36:09.199 --> 00:36:09.639
<v Speaker 2>What it was?

789
00:36:09.679 --> 00:36:10.400
<v Speaker 4>I saw the gun?

790
00:36:10.760 --> 00:36:12.840
<v Speaker 5>So that's the thing is like I didn't really know, Like,

791
00:36:12.880 --> 00:36:14.360
<v Speaker 5>you know, I was born in eighty four, so like

792
00:36:14.440 --> 00:36:16.960
<v Speaker 5>my earliest memories were like Mario one playing it when

793
00:36:16.960 --> 00:36:18.719
<v Speaker 5>I was four years old, and like, you know, eighty eight,

794
00:36:19.519 --> 00:36:21.719
<v Speaker 5>so I knew vaguely that you know, they had made

795
00:36:21.719 --> 00:36:23.639
<v Speaker 5>a hunt of food, of cards and toys and things.

796
00:36:23.480 --> 00:36:25.159
<v Speaker 2>And then there's that bad stuff in Warrior where that

797
00:36:25.199 --> 00:36:25.960
<v Speaker 2>I never placed.

798
00:36:26.000 --> 00:36:28.960
<v Speaker 5>And then yeah, the amount of things that I saw

799
00:36:29.079 --> 00:36:31.599
<v Speaker 5>from like old toys and stuff like the ultrahand grabber

800
00:36:31.679 --> 00:36:33.360
<v Speaker 5>thing and night thing. It's like, oh, that's from that

801
00:36:33.400 --> 00:36:35.480
<v Speaker 5>Warrior worre thing the or the cowboy we have to

802
00:36:35.480 --> 00:36:36.440
<v Speaker 5>shoot him over with the gun.

803
00:36:36.480 --> 00:36:37.840
<v Speaker 4>It's like, oh, that was a Nintendo.

804
00:36:37.599 --> 00:36:40.159
<v Speaker 2>One of the toys they made like before the nes Yeah. Yeah.

805
00:36:40.159 --> 00:36:42.079
<v Speaker 5>And learning about like it was so crazy, Like you know,

806
00:36:42.119 --> 00:36:44.599
<v Speaker 5>it goes chronologically, and I started at like the nineteen

807
00:36:44.639 --> 00:36:47.280
<v Speaker 5>fifties there and seeing all these like a lot of

808
00:36:47.360 --> 00:36:51.400
<v Speaker 5>Disney license stuff with Nintendo logos on it, which was weird.

809
00:36:51.679 --> 00:36:55.199
<v Speaker 4>And somebody cares about Mickey Mouse it's weird that they

810
00:36:55.519 --> 00:36:58.159
<v Speaker 4>in the fifties they did. And the fifties, right, that's

811
00:36:58.159 --> 00:36:59.679
<v Speaker 4>when many realized there were better things.

812
00:36:59.719 --> 00:37:02.360
<v Speaker 2>Yeah, yeah, Jon, Do your kids know who Mickey Mouse is?

813
00:37:03.440 --> 00:37:07.800
<v Speaker 5>Yes, they get more excited if you got them like

814
00:37:07.840 --> 00:37:12.360
<v Speaker 5>a backpack of Rosalina from Mario or of Many Mouse.

815
00:37:12.400 --> 00:37:14.599
<v Speaker 6>They wouldn't know who Rosalina is right now. So my

816
00:37:14.719 --> 00:37:17.920
<v Speaker 6>son Dan, my son is too and he got very

817
00:37:17.920 --> 00:37:21.400
<v Speaker 6>excited because he got an Alma backpack. That's the stage there.

818
00:37:21.440 --> 00:37:27.280
<v Speaker 6>But no, okay, okay, but my daughter is five and

819
00:37:27.480 --> 00:37:30.039
<v Speaker 6>she I've played some games with her to the point

820
00:37:30.079 --> 00:37:32.960
<v Speaker 6>where she's excited because I got that stupid three hundred

821
00:37:33.000 --> 00:37:35.840
<v Speaker 6>dollars Lego Deku tree and she's excited to build that way.

822
00:37:35.960 --> 00:37:36.400
<v Speaker 2>H huh.

823
00:37:36.440 --> 00:37:39.079
<v Speaker 5>I'm excited to do that too. Yeah, did you know

824
00:37:39.159 --> 00:37:40.480
<v Speaker 5>Peach or Mini Mouse more?

825
00:37:41.599 --> 00:37:44.159
<v Speaker 6>She would know Peach better than Miny. She's never like

826
00:37:44.159 --> 00:37:46.639
<v Speaker 6>she only knows Mickey just because I've been like, oh

827
00:37:46.679 --> 00:37:49.559
<v Speaker 6>that's Mickey Mouse, not because she like absorbs anything. She

828
00:37:49.639 --> 00:37:51.880
<v Speaker 6>knows Peach from playing Mario Wonder with me.

829
00:37:52.079 --> 00:37:54.079
<v Speaker 5>So, but it's not gonna be showing the dollar bill

830
00:37:54.119 --> 00:37:56.599
<v Speaker 5>like this is George Washington, like that's that's the context

831
00:37:56.599 --> 00:37:57.239
<v Speaker 5>of many mouse.

832
00:37:57.360 --> 00:38:00.480
<v Speaker 6>Yeah, like, there's no Mickey is not part of like

833
00:38:00.840 --> 00:38:04.079
<v Speaker 6>they watched Bluie and Daniel Tiger and like shows that

834
00:38:04.159 --> 00:38:06.159
<v Speaker 6>have nothing to do with Mickey. Mickey is not even.

835
00:38:06.039 --> 00:38:09.039
<v Speaker 4>Part of our diseasi properly to the US. So there's

836
00:38:09.119 --> 00:38:09.760
<v Speaker 4>kind of a thing.

837
00:38:09.880 --> 00:38:12.719
<v Speaker 2>Okay, all right, calm down, comes an al bud.

838
00:38:12.760 --> 00:38:17.079
<v Speaker 3>Sorry, it's not You always ask video people like what

839
00:38:17.159 --> 00:38:19.320
<v Speaker 3>do your children who grew up with all your feelings?

840
00:38:20.320 --> 00:38:20.800
<v Speaker 2>I agree.

841
00:38:20.840 --> 00:38:22.719
<v Speaker 6>I just wish that Drake was here so I could

842
00:38:22.719 --> 00:38:25.039
<v Speaker 6>be like nobody could about Mickey.

843
00:38:26.960 --> 00:38:30.039
<v Speaker 2>It hurts me more than Drake. Dan.

844
00:38:30.119 --> 00:38:32.719
<v Speaker 3>You're still burying the real lead here though. You had

845
00:38:32.760 --> 00:38:34.760
<v Speaker 3>a big scoop, and I think you should share it

846
00:38:34.800 --> 00:38:38.000
<v Speaker 3>with all of us about the States mainline Maria.

847
00:38:37.760 --> 00:38:39.960
<v Speaker 4>Game, just to show that I'm an honorable man.

848
00:38:40.159 --> 00:38:42.800
<v Speaker 5>I could have buried this, but I I looked at

849
00:38:42.840 --> 00:38:44.920
<v Speaker 5>the situation and I was like, I have to report

850
00:38:44.920 --> 00:38:45.239
<v Speaker 5>on this.

851
00:38:45.360 --> 00:38:47.239
<v Speaker 2>I love the idea of you being like, I got

852
00:38:47.239 --> 00:38:49.480
<v Speaker 2>this hot information I can't let the people know, but

853
00:38:50.440 --> 00:38:52.159
<v Speaker 2>you like and everything.

854
00:38:52.199 --> 00:38:54.280
<v Speaker 4>Yeah, I knew it was funny and I knew I

855
00:38:54.320 --> 00:38:55.320
<v Speaker 4>had to say it.

856
00:38:55.840 --> 00:38:58.960
<v Speaker 5>So Jason, are you aware of my longtime crusade of

857
00:38:59.000 --> 00:39:01.920
<v Speaker 5>saying that Yoshi's Island is a mainline Mario game.

858
00:39:02.000 --> 00:39:02.360
<v Speaker 6>I am.

859
00:39:05.639 --> 00:39:06.920
<v Speaker 2>I am with that.

860
00:39:07.840 --> 00:39:10.920
<v Speaker 6>I don't have strong opinions about this. I'll side with

861
00:39:11.000 --> 00:39:12.840
<v Speaker 6>Dan Reicher as for.

862
00:39:12.840 --> 00:39:16.840
<v Speaker 2>The walls, just sryer, Okay.

863
00:39:16.880 --> 00:39:19.679
<v Speaker 5>So they have in a corner they have like it

864
00:39:20.199 --> 00:39:23.719
<v Speaker 5>displays by franchise, so like the biggest one is Mario,

865
00:39:24.159 --> 00:39:26.079
<v Speaker 5>and so you know, it kind of goes chronologically co

866
00:39:26.199 --> 00:39:29.320
<v Speaker 5>introduced in nineteen eighty five, you know, Yoshi introduced in whatever,

867
00:39:29.480 --> 00:39:33.239
<v Speaker 5>Kirby Donkey Kong, all this stuff, and the Mario one's huge,

868
00:39:33.559 --> 00:39:35.880
<v Speaker 5>by the way, side note, it's hilarious. This is in

869
00:39:35.920 --> 00:39:38.719
<v Speaker 5>the back corner of the exhibit room and in the

870
00:39:38.760 --> 00:39:41.840
<v Speaker 5>furthest corner of this back corner exhibit, they have some

871
00:39:41.880 --> 00:39:44.239
<v Speaker 5>stuff from the movies. And so here's a few things

872
00:39:44.239 --> 00:39:47.480
<v Speaker 5>from like the successful movie from last year, and literally

873
00:39:47.519 --> 00:39:50.079
<v Speaker 5>just like they're trying to hide it while still technically

874
00:39:50.119 --> 00:39:52.920
<v Speaker 5>acknowledging it. There's a DVD of the Bob Hoskins in

875
00:39:53.079 --> 00:39:54.559
<v Speaker 5>front office.

876
00:39:54.719 --> 00:39:55.199
<v Speaker 2>I love it.

877
00:39:56.599 --> 00:39:58.920
<v Speaker 5>But yeah, so there's a big center ring in the

878
00:39:58.960 --> 00:40:02.599
<v Speaker 5>Mario exhibit and it's the mainline platformers, and you know

879
00:40:02.639 --> 00:40:04.039
<v Speaker 5>it's got Mario USA.

880
00:40:04.199 --> 00:40:06.920
<v Speaker 2>You know, our Mario everything, the Mario series.

881
00:40:08.639 --> 00:40:10.320
<v Speaker 5>Just you just look at it and there's like a huge,

882
00:40:10.320 --> 00:40:14.400
<v Speaker 5>like wallpaper like borrow, it's a clearly grand wallpaper. Yeah,

883
00:40:14.760 --> 00:40:16.440
<v Speaker 5>and it's like, oh, here's all the party games, here's

884
00:40:16.440 --> 00:40:18.679
<v Speaker 5>the golf stuff, here's the tennis stuff, here's the carts,

885
00:40:19.360 --> 00:40:22.320
<v Speaker 5>all that stuff. And I immediately when I realized what

886
00:40:22.320 --> 00:40:23.840
<v Speaker 5>they're doing there, I'm like, hang on, okay, this is

887
00:40:23.840 --> 00:40:26.239
<v Speaker 5>the platformers. I'm like, okay, Mario one two three World

888
00:40:26.800 --> 00:40:29.960
<v Speaker 5>goes right to sixty four? What And then I was like, hmm, okay,

889
00:40:29.960 --> 00:40:31.880
<v Speaker 5>maybe it's somewhere else in here. I turned my head

890
00:40:31.920 --> 00:40:35.840
<v Speaker 5>to the right. Here's the Yoshi series, big green display here.

891
00:40:36.599 --> 00:40:39.920
<v Speaker 5>First one on the Yoshi series is Yoshi's Island.

892
00:40:40.000 --> 00:40:40.800
<v Speaker 2>And I just can't.

893
00:40:40.639 --> 00:40:43.199
<v Speaker 4>Believe that Yoshi's Island where you play is Yoshi is

894
00:40:43.199 --> 00:40:46.559
<v Speaker 4>a Yoshi game. Mario World two Yoshi's Island.

895
00:40:46.719 --> 00:40:48.599
<v Speaker 5>But I will always be able to fall back on

896
00:40:48.639 --> 00:40:51.039
<v Speaker 5>the fact that I asked Miyamoto and Miamoto said it's corn.

897
00:40:52.239 --> 00:40:54.840
<v Speaker 3>Translation and all he said he was like, yeah, sure,

898
00:40:54.920 --> 00:40:56.960
<v Speaker 3>Yoshi's a Mario game. He didn't see it, like, yeah,

899
00:40:57.039 --> 00:40:59.679
<v Speaker 3>Yoshi Island is a main line Mario game, And yeah.

900
00:41:00.039 --> 00:41:02.360
<v Speaker 4>Were you did read the quote again, read the qute again?

901
00:41:02.480 --> 00:41:03.039
<v Speaker 4>Trust me I did.

902
00:41:03.119 --> 00:41:06.440
<v Speaker 3>Were you equally surprised to learn that Mario Wonder is

903
00:41:06.440 --> 00:41:07.760
<v Speaker 3>a mainline Mario game?

904
00:41:07.960 --> 00:41:10.920
<v Speaker 2>The son of a big all right?

905
00:41:12.119 --> 00:41:16.639
<v Speaker 6>I can guarantee you was thinking to himself, who gives

906
00:41:16.639 --> 00:41:16.920
<v Speaker 6>a fu?

907
00:41:18.119 --> 00:41:21.639
<v Speaker 2>In Japanese going Dan originally asked the question too. It's like,

908
00:41:21.679 --> 00:41:23.320
<v Speaker 2>oh my god, get this man out of this room.

909
00:41:23.679 --> 00:41:26.920
<v Speaker 5>It's one hundred percent that itching scratchy panel they do

910
00:41:27.159 --> 00:41:32.880
<v Speaker 5>or yeah, two distinct tones like I'm that guy, yes,

911
00:41:34.320 --> 00:41:36.360
<v Speaker 5>but no, it was really incredible. I also went to

912
00:41:36.360 --> 00:41:38.559
<v Speaker 5>the Nintendo store in Kyoto and I got all the

913
00:41:39.280 --> 00:41:41.800
<v Speaker 5>I startered with children to make sure I got all

914
00:41:41.840 --> 00:41:43.480
<v Speaker 5>of the gotcha's all these little key.

915
00:41:43.400 --> 00:41:45.360
<v Speaker 2>Cho these little Japanese children.

916
00:41:46.400 --> 00:41:48.840
<v Speaker 5>Yeah, yeah, yeah, it was awesome. It was honestly, everyone

917
00:41:48.880 --> 00:41:51.360
<v Speaker 5>won because everyone's happy. Everyone wound up getting the things

918
00:41:51.360 --> 00:41:52.920
<v Speaker 5>they wanted because we're all around, We're all trying to

919
00:41:52.920 --> 00:41:54.840
<v Speaker 5>get as many as possible. And I have all these

920
00:41:54.920 --> 00:41:57.840
<v Speaker 5>doubles and I'm like, okay, hey, I'm not hovering over these,

921
00:41:57.840 --> 00:41:59.079
<v Speaker 5>like five, which one you get?

922
00:41:59.159 --> 00:41:59.880
<v Speaker 2>You get? You get this?

923
00:41:59.920 --> 00:42:03.320
<v Speaker 4>The Japanese at least with like ears, like we're keeping

924
00:42:03.360 --> 00:42:04.360
<v Speaker 4>an eye of the situation.

925
00:42:05.679 --> 00:42:07.480
<v Speaker 5>But the dinner store employees were looking at me. But

926
00:42:07.519 --> 00:42:09.039
<v Speaker 5>I wasn't the only one doing it, So I think

927
00:42:09.039 --> 00:42:09.480
<v Speaker 5>I was good.

928
00:42:09.920 --> 00:42:11.320
<v Speaker 2>You could say that you were the one doing it

929
00:42:11.480 --> 00:42:13.239
<v Speaker 2>the most or the loudest, right, I was.

930
00:42:13.159 --> 00:42:14.280
<v Speaker 4>There until I got all of them.

931
00:42:14.400 --> 00:42:16.079
<v Speaker 2>Yeah, definitely, Yeah, Okay, you go home.

932
00:42:16.119 --> 00:42:18.039
<v Speaker 6>You were there, so you had an army of children

933
00:42:18.119 --> 00:42:21.159
<v Speaker 6>to send to steal hats for you throughout all of us.

934
00:42:21.199 --> 00:42:24.360
<v Speaker 5>Sokka, yes, yes, uh, there's a nice couple from Calgary.

935
00:42:24.360 --> 00:42:26.159
<v Speaker 5>We talked about Brett Hart for a while, so yeah,

936
00:42:26.159 --> 00:42:29.159
<v Speaker 5>everybody was trying to get away the international language.

937
00:42:29.519 --> 00:42:30.199
<v Speaker 4>Yeah, was that?

938
00:42:30.280 --> 00:42:31.599
<v Speaker 2>Did they bring up Brett Hart? Dan?

939
00:42:32.199 --> 00:42:34.199
<v Speaker 5>No, they said they're from Calgary, and I immediately started

940
00:42:34.239 --> 00:42:40.400
<v Speaker 5>talking about Brette Hart and they seemed somewhat aware of him. Hey, hitmen, Yes,

941
00:42:40.599 --> 00:42:41.800
<v Speaker 5>that's what they brought up the job.

942
00:42:41.960 --> 00:42:42.519
<v Speaker 4>Did you do anything?

943
00:42:42.639 --> 00:42:43.000
<v Speaker 2>Kyoto?

944
00:42:43.079 --> 00:42:47.440
<v Speaker 3>For funzies are just mostly around the Nintendo stuff, mostly

945
00:42:47.519 --> 00:42:48.840
<v Speaker 3>Nintendo stuff spent.

946
00:42:49.199 --> 00:42:51.159
<v Speaker 5>I had one afternoon to kind of explore, went to

947
00:42:51.239 --> 00:42:54.400
<v Speaker 5>a retro game shop and bought a good amount of stuff,

948
00:42:54.760 --> 00:42:57.199
<v Speaker 5>got some great Everything's just so cheap there as far

949
00:42:57.199 --> 00:42:58.079
<v Speaker 5>as like CIB stuff.

950
00:42:58.119 --> 00:42:59.400
<v Speaker 4>So I got a bunch of sixty four stuff.

951
00:42:59.400 --> 00:43:02.199
<v Speaker 5>I got Mario World Complete in box, I got a

952
00:43:02.280 --> 00:43:05.559
<v Speaker 5>Majora's mask and box had a great moment.

953
00:43:05.679 --> 00:43:05.880
<v Speaker 2>First.

954
00:43:05.960 --> 00:43:08.880
<v Speaker 5>Ay, we were going to the Nintendo Museum. It's rush

955
00:43:08.920 --> 00:43:12.559
<v Speaker 5>hour at Kyoto Station, which is this giant train station,

956
00:43:13.320 --> 00:43:16.360
<v Speaker 5>and you know, it's just like I am in those situations.

957
00:43:16.400 --> 00:43:17.920
<v Speaker 5>I just don't want to be in anyone's way. I

958
00:43:17.920 --> 00:43:19.960
<v Speaker 5>don't want to bother anyone. I just want to you know,

959
00:43:20.199 --> 00:43:22.519
<v Speaker 5>I'm confused, and I'm the dumb American. I just don't

960
00:43:22.519 --> 00:43:24.559
<v Speaker 5>want to like fuck anything up, you know. And so

961
00:43:24.599 --> 00:43:26.199
<v Speaker 5>I'm just like, I'm gonna follow whatever this person does

962
00:43:26.239 --> 00:43:27.679
<v Speaker 5>in front of me. And I had a card, a

963
00:43:27.679 --> 00:43:30.719
<v Speaker 5>plastic card that had all this like preloaded, you know,

964
00:43:30.920 --> 00:43:33.719
<v Speaker 5>money for traveling on it or whatever. And so I'm

965
00:43:33.760 --> 00:43:35.199
<v Speaker 5>all right, I'm gonna watch these people do in front

966
00:43:35.199 --> 00:43:36.960
<v Speaker 5>of me at the turnstiles. And they went up and

967
00:43:37.039 --> 00:43:39.159
<v Speaker 5>somebody had something in their hand and they put it

968
00:43:39.199 --> 00:43:41.480
<v Speaker 5>in the slot. It comes out the other side. They

969
00:43:41.519 --> 00:43:43.880
<v Speaker 5>grabbed the things open up, they move on. I was like, okay,

970
00:43:43.960 --> 00:43:45.519
<v Speaker 5>got it, got it, I'm gonna do it. So I

971
00:43:45.599 --> 00:43:50.199
<v Speaker 5>put my plastic card, you know, the slot. Yeah, not

972
00:43:50.320 --> 00:43:52.599
<v Speaker 5>realizing that people in front of me had a paper ticket,

973
00:43:53.360 --> 00:43:56.880
<v Speaker 5>I put in this like credit card thing just rush hour,

974
00:43:57.760 --> 00:44:02.519
<v Speaker 5>everything freezes, fucking meltdown. People have to come take the

975
00:44:02.559 --> 00:44:06.119
<v Speaker 5>machine apart and take my gnarled card out.

976
00:44:05.920 --> 00:44:09.320
<v Speaker 2>Of this thing. Everyone behind me's pissed off. I'm dying.

977
00:44:09.760 --> 00:44:12.159
<v Speaker 5>I just apparently you're supposed to just hold the thing

978
00:44:12.239 --> 00:44:14.199
<v Speaker 5>like that instead of put it through.

979
00:44:14.239 --> 00:44:15.519
<v Speaker 4>So yeah, I fuck that up real bad.

980
00:44:18.039 --> 00:44:20.400
<v Speaker 1>So they should send all of us to Japan, is

981
00:44:20.400 --> 00:44:22.400
<v Speaker 1>what I'm Yeah, we can stop.

982
00:44:22.159 --> 00:44:23.559
<v Speaker 2>These things from happening exactly.

983
00:44:23.719 --> 00:44:26.119
<v Speaker 5>Yes, it was my first time in Kyoto. I'd been

984
00:44:26.119 --> 00:44:27.679
<v Speaker 5>a couple of times. It's been like ten years. Last

985
00:44:27.719 --> 00:44:30.199
<v Speaker 5>time I went was before Middle Year five came out

986
00:44:30.880 --> 00:44:33.199
<v Speaker 5>and I went out there for game informers. So first

987
00:44:33.199 --> 00:44:36.000
<v Speaker 5>time in Kyoto for some of Japan ten years. Man,

988
00:44:36.039 --> 00:44:39.519
<v Speaker 5>it's just a cool country. Like the seven eleven situation

989
00:44:39.760 --> 00:44:42.639
<v Speaker 5>is ridiculous there. It was great before, and I think

990
00:44:42.679 --> 00:44:44.800
<v Speaker 5>it's gotten better. I got to my hotel and I

991
00:44:44.880 --> 00:44:46.480
<v Speaker 5>was like, oh, fuck, yeah, there's a seven eleven a

992
00:44:46.480 --> 00:44:48.280
<v Speaker 5>block away. If you don't know, seven eleven has all

993
00:44:48.280 --> 00:44:50.280
<v Speaker 5>this like Coonbani food that is just amazing, Like all

994
00:44:50.280 --> 00:44:53.239
<v Speaker 5>this like Gonigari and like these pre packed like just great.

995
00:44:53.280 --> 00:44:56.559
<v Speaker 2>Snacks basically, and it's a block away from my hotel. Awesome.

996
00:44:56.760 --> 00:44:59.119
<v Speaker 5>The next day, I'm coming back in an uber and

997
00:44:59.199 --> 00:45:01.320
<v Speaker 5>I see my hotel and I'm like, wait, what is that.

998
00:45:01.599 --> 00:45:04.639
<v Speaker 5>It's another seven eleven attached to my hotel. That's bigger.

999
00:45:05.000 --> 00:45:09.280
<v Speaker 5>So they're like every block, every train station, airport, everywhere

1000
00:45:09.280 --> 00:45:10.880
<v Speaker 5>you go, these seven elevens are there with all these

1001
00:45:10.880 --> 00:45:13.559
<v Speaker 5>awesome snacks and candies and everything, just you know, fried

1002
00:45:13.639 --> 00:45:15.639
<v Speaker 5>chicken on a stick, these pizza buns that I kept

1003
00:45:15.639 --> 00:45:18.039
<v Speaker 5>buying break coffee, and it seems like they're not as

1004
00:45:18.039 --> 00:45:21.159
<v Speaker 5>big on soda. They'll have like coke, but like Bakari

1005
00:45:21.239 --> 00:45:22.800
<v Speaker 5>Sweat had a lot of that, and you got Pikachu

1006
00:45:22.880 --> 00:45:26.760
<v Speaker 5>vending machines. Yeah man, Yeah, I went to Coco Chibania.

1007
00:45:26.800 --> 00:45:28.199
<v Speaker 5>I know that it's a big chain that we've got

1008
00:45:28.280 --> 00:45:30.039
<v Speaker 5>him in the States somewhere, but like I had it

1009
00:45:30.079 --> 00:45:32.239
<v Speaker 5>and it's just the fucking best. I remember meet Tim

1010
00:45:32.280 --> 00:45:34.920
<v Speaker 5>and Ben Hansen go into Coco Chibania a million times

1011
00:45:34.920 --> 00:45:38.599
<v Speaker 5>when we used to go, so so good. Wow, what

1012
00:45:38.679 --> 00:45:41.760
<v Speaker 5>else it's I just I love that country. It's really cool.

1013
00:45:41.760 --> 00:45:43.880
<v Speaker 5>I rode the bullet train, So I flew into Tokyo

1014
00:45:44.039 --> 00:45:47.599
<v Speaker 5>direct and then I bullet trained to Kyoto, which is like,

1015
00:45:47.639 --> 00:45:50.719
<v Speaker 5>you know, a little shy three hours and so comfortable

1016
00:45:50.840 --> 00:45:52.960
<v Speaker 5>and just everything's just so clean and nice.

1017
00:45:53.119 --> 00:45:54.440
<v Speaker 2>And what was it like coming back here?

1018
00:45:55.639 --> 00:45:58.880
<v Speaker 5>Coming back? Well, I came back to Minneapols. I like Minneapolis, Okay,

1019
00:46:00.199 --> 00:46:03.480
<v Speaker 5>also really good in a different way. But yeah, I

1020
00:46:03.480 --> 00:46:05.159
<v Speaker 5>don't know, it was just it was a great time.

1021
00:46:05.239 --> 00:46:08.239
<v Speaker 5>The museum itself is just like it's you know, people

1022
00:46:08.280 --> 00:46:10.239
<v Speaker 5>talk like you Mike talk about like the Disney magic

1023
00:46:10.320 --> 00:46:12.920
<v Speaker 5>of Disney World and things like that and the care

1024
00:46:12.960 --> 00:46:15.599
<v Speaker 5>that goes into everything. There's a lot of that here

1025
00:46:16.079 --> 00:46:18.320
<v Speaker 5>where it's like there's hidden Pickman that you can find.

1026
00:46:18.679 --> 00:46:20.360
<v Speaker 5>I loved looking around and like, you know, even like

1027
00:46:20.440 --> 00:46:22.639
<v Speaker 5>late on the second day, still finding like little Pickman's

1028
00:46:22.679 --> 00:46:24.719
<v Speaker 5>and you know, oh that bush has a little Pikachu

1029
00:46:24.800 --> 00:46:26.639
<v Speaker 5>tale coming out of it or things like that.

1030
00:46:27.559 --> 00:46:29.360
<v Speaker 4>Making the hat of Food of Cards was really nice.

1031
00:46:29.440 --> 00:46:30.440
<v Speaker 4>I kind of thought that, like.

1032
00:46:30.880 --> 00:46:33.000
<v Speaker 2>You seem like you're in the zone. Yeah, yeah, I.

1033
00:46:32.920 --> 00:46:35.559
<v Speaker 5>Don't really have like a connection obviously to the Hana

1034
00:46:35.599 --> 00:46:37.599
<v Speaker 5>fooda cards or anything. And I've thought like, okay, I'll

1035
00:46:37.639 --> 00:46:38.960
<v Speaker 5>just do this because it's one of the things they

1036
00:46:39.039 --> 00:46:41.800
<v Speaker 5>offer here, but it's actually really nice and like kind

1037
00:46:41.800 --> 00:46:44.719
<v Speaker 5>of a calming thing to do. I talked to a

1038
00:46:44.719 --> 00:46:46.519
<v Speaker 5>lot of people, like press people there, and I think

1039
00:46:46.519 --> 00:46:48.960
<v Speaker 5>we all had a similar feeling of this is a

1040
00:46:49.039 --> 00:46:52.079
<v Speaker 5>unique museum in that, you know, if you go to

1041
00:46:52.719 --> 00:46:55.119
<v Speaker 5>a historical museum or an art museum or something like that,

1042
00:46:55.280 --> 00:46:58.559
<v Speaker 5>you can appreciate the exhibits obviously in the historical aspect

1043
00:46:58.599 --> 00:47:00.519
<v Speaker 5>of it, the artistry of it, but you don't have

1044
00:47:00.519 --> 00:47:03.480
<v Speaker 5>a personal connection with a lot of it. For me,

1045
00:47:03.920 --> 00:47:06.239
<v Speaker 5>you know, I was going chronologically and you know, walking

1046
00:47:06.239 --> 00:47:09.880
<v Speaker 5>around and like I really got almost overwhelmed with the

1047
00:47:09.920 --> 00:47:13.599
<v Speaker 5>amount of memories of just like my life. It was

1048
00:47:13.639 --> 00:47:15.599
<v Speaker 5>almost like I'm time stamping my life. Like you know,

1049
00:47:15.599 --> 00:47:17.559
<v Speaker 5>I'm walking through the NES exhibit. It's like, oh, I

1050
00:47:17.559 --> 00:47:20.320
<v Speaker 5>remember watching Dad play the first Zelda here and it's

1051
00:47:20.320 --> 00:47:22.679
<v Speaker 5>like it's Superintendent. It's like, oh, there's Ken Griffy Junior, like,

1052
00:47:22.960 --> 00:47:24.760
<v Speaker 5>or here's Mario cart I remember when Dad used to

1053
00:47:24.800 --> 00:47:26.400
<v Speaker 5>race home so we could get a Grand Prix in.

1054
00:47:26.400 --> 00:47:28.320
<v Speaker 2>Before you had to go back to work. Here's sixty four.

1055
00:47:28.400 --> 00:47:30.000
<v Speaker 5>Oh me and my sisters, you know, trying to get

1056
00:47:30.000 --> 00:47:33.280
<v Speaker 5>my grandma to learn no buy Mario Party and you know,

1057
00:47:33.360 --> 00:47:35.159
<v Speaker 5>just like time stamping all this stuff like oh the

1058
00:47:35.199 --> 00:47:36.960
<v Speaker 5>Wei you know, like not the best library, but it

1059
00:47:37.000 --> 00:47:38.760
<v Speaker 5>brought me back to like in the last months of

1060
00:47:38.760 --> 00:47:41.000
<v Speaker 5>my grandpa's life, like he never was able to play

1061
00:47:41.039 --> 00:47:42.960
<v Speaker 5>video games, but then we Bowling. I remember being in

1062
00:47:42.960 --> 00:47:44.760
<v Speaker 5>the nursing home with them playing we Bowling. So it's

1063
00:47:44.800 --> 00:47:47.199
<v Speaker 5>like you kind of bring with you if you're a

1064
00:47:47.239 --> 00:47:50.280
<v Speaker 5>lifelong Nintendo fan, you know, all these personal memories, and

1065
00:47:50.320 --> 00:47:54.000
<v Speaker 5>it made it very affecting to me to have all

1066
00:47:54.039 --> 00:47:57.960
<v Speaker 5>this just displayed so so beautifully. Everything's so pristine. The

1067
00:47:58.039 --> 00:48:00.639
<v Speaker 5>big controllers are so so cool, like not just the

1068
00:48:00.639 --> 00:48:02.760
<v Speaker 5>ones that are interactive that you can play, but like

1069
00:48:02.800 --> 00:48:05.880
<v Speaker 5>above every exhibit they have, like here's a giant Weu

1070
00:48:05.960 --> 00:48:08.760
<v Speaker 5>game pad, there's a Virtual Boy exhibit. There's like they

1071
00:48:08.800 --> 00:48:10.199
<v Speaker 5>don't shy away from the failures.

1072
00:48:10.239 --> 00:48:10.440
<v Speaker 2>You know.

1073
00:48:10.519 --> 00:48:13.559
<v Speaker 5>There there's we You, There's Virtual Boy. All that stuff

1074
00:48:13.599 --> 00:48:17.440
<v Speaker 5>is there. So yeah, it's I'm curious. The thing I'm

1075
00:48:17.440 --> 00:48:21.440
<v Speaker 5>curious about is like I realize what a specific experience

1076
00:48:21.480 --> 00:48:23.599
<v Speaker 5>I had where it's like, Okay, I pretty much had

1077
00:48:23.599 --> 00:48:25.559
<v Speaker 5>the place to myself. I was able to do all

1078
00:48:25.559 --> 00:48:27.840
<v Speaker 5>of the interactive things where you know you'll have to

1079
00:48:27.920 --> 00:48:29.719
<v Speaker 5>like pick and choose because it's on this like coin

1080
00:48:29.800 --> 00:48:30.840
<v Speaker 5>system once it opens.

1081
00:48:31.599 --> 00:48:32.679
<v Speaker 4>So I don't know.

1082
00:48:33.760 --> 00:48:36.079
<v Speaker 5>I had the most ideal possible thing as a lifelong

1083
00:48:36.119 --> 00:48:39.920
<v Speaker 5>Nintendo fan with this access. I do wonder once it comes,

1084
00:48:40.039 --> 00:48:43.440
<v Speaker 5>once it's open, which is tomorrow, you know, if somebody

1085
00:48:43.440 --> 00:48:45.199
<v Speaker 5>makes the whole hike out there, goes out to Kyoto

1086
00:48:45.239 --> 00:48:47.599
<v Speaker 5>and all that, I wonder what the line situation is

1087
00:48:47.599 --> 00:48:49.360
<v Speaker 5>going to be. Like, I wonder how people are gonna

1088
00:48:49.360 --> 00:48:51.920
<v Speaker 5>feel about like the interactive things, which they were fun.

1089
00:48:52.079 --> 00:48:55.280
<v Speaker 5>I like the interactive things some more than others. But

1090
00:48:55.519 --> 00:48:57.480
<v Speaker 5>I don't know if it's a thing we're remember like

1091
00:48:57.480 --> 00:48:59.480
<v Speaker 5>a Super Nintendo Land when we were there, yes, and

1092
00:48:59.519 --> 00:49:01.880
<v Speaker 5>it's like, oh, okay, I would love to go do this.

1093
00:49:01.800 --> 00:49:04.400
<v Speaker 2>Thing where Bous Junior stuff. Yeah, yeah, you try to hit.

1094
00:49:04.320 --> 00:49:05.920
<v Speaker 5>A thing to get a blue coin or something like that,

1095
00:49:05.960 --> 00:49:07.719
<v Speaker 5>but it's like an hour wait. It's like, okay, I'm

1096
00:49:07.719 --> 00:49:09.760
<v Speaker 5>not I appreciate that they did this, but I'm not

1097
00:49:09.800 --> 00:49:12.760
<v Speaker 5>waiting that long. I am wondering if the coin system,

1098
00:49:13.000 --> 00:49:14.880
<v Speaker 5>which is like it loads up your pass with ten

1099
00:49:14.920 --> 00:49:16.679
<v Speaker 5>coins when you go, and there's no way to like

1100
00:49:16.840 --> 00:49:20.360
<v Speaker 5>earn more, so you go, you get ten coins per visit,

1101
00:49:20.880 --> 00:49:23.760
<v Speaker 5>and so some of them, like that shooting gallery thing

1102
00:49:23.800 --> 00:49:26.800
<v Speaker 5>from the direct is four coins, and actually I kind

1103
00:49:26.800 --> 00:49:28.880
<v Speaker 5>of thought that was one of the weaker ones. You know,

1104
00:49:28.920 --> 00:49:30.639
<v Speaker 5>if you want to do the big controller stuff you're

1105
00:49:30.639 --> 00:49:32.599
<v Speaker 5>supposed to do with two people, it's two coins per

1106
00:49:32.639 --> 00:49:34.960
<v Speaker 5>person per thing. So it's not like two coins to

1107
00:49:35.000 --> 00:49:36.559
<v Speaker 5>get into the big controller room and you can just

1108
00:49:36.599 --> 00:49:38.599
<v Speaker 5>go to town. It's like, okay, two coins to do

1109
00:49:38.639 --> 00:49:41.320
<v Speaker 5>this link with the past challenge and your friend two coins. Okay,

1110
00:49:41.360 --> 00:49:43.480
<v Speaker 5>you want to do a sixty four two coins for

1111
00:49:43.559 --> 00:49:45.880
<v Speaker 5>each there, So like I wonder if that's a way

1112
00:49:45.920 --> 00:49:48.280
<v Speaker 5>to try to keep things from getting too busy definitely,

1113
00:49:48.920 --> 00:49:51.639
<v Speaker 5>you know, line wise and stuff like that. So yeah,

1114
00:49:51.800 --> 00:49:55.079
<v Speaker 5>I'm curious to hear, you know, experiences from people that

1115
00:49:55.280 --> 00:49:56.480
<v Speaker 5>didn't have this level of access.

1116
00:49:56.800 --> 00:50:00.039
<v Speaker 2>Yeah, go ahead, Yeah, I was just gonna ask, like, like,

1117
00:50:01.039 --> 00:50:02.719
<v Speaker 2>it doesn't seem like you're disappointed, but do you think

1118
00:50:02.719 --> 00:50:04.800
<v Speaker 2>there's a chance of some people coming in to this

1119
00:50:04.840 --> 00:50:07.519
<v Speaker 2>place will be like I wish this was even more

1120
00:50:07.639 --> 00:50:10.599
<v Speaker 2>educational because it does seem like vibes based, like it

1121
00:50:10.639 --> 00:50:14.360
<v Speaker 2>seems like they are trying to illustrate a feeling that

1122
00:50:14.360 --> 00:50:17.119
<v Speaker 2>you're supposed to feel when you engage with Nintendo products,

1123
00:50:17.119 --> 00:50:18.880
<v Speaker 2>and they're trying to capture that and put that in

1124
00:50:18.960 --> 00:50:22.119
<v Speaker 2>a building, which I think is great for me, But

1125
00:50:22.159 --> 00:50:25.119
<v Speaker 2>I also kind of would like like more displace like

1126
00:50:25.440 --> 00:50:28.679
<v Speaker 2>explicitly explain the history of Nintendo. Do you think that

1127
00:50:28.719 --> 00:50:30.400
<v Speaker 2>stuff's missing or do you think that this is just

1128
00:50:30.400 --> 00:50:31.679
<v Speaker 2>a Nintendo way of doing things.

1129
00:50:31.800 --> 00:50:34.119
<v Speaker 5>I think it fits with like Nintendo's whole philosophy. You know,

1130
00:50:34.159 --> 00:50:36.800
<v Speaker 5>They've always been very big on just kind of play

1131
00:50:37.639 --> 00:50:40.159
<v Speaker 5>and fun, and like I think that's very much. You know,

1132
00:50:40.239 --> 00:50:42.599
<v Speaker 5>this is a playful type of museum. It's not one

1133
00:50:42.639 --> 00:50:44.559
<v Speaker 5>where here's a room where you go sit down and

1134
00:50:44.599 --> 00:50:46.960
<v Speaker 5>it's going to play a fifteen minute documentary or something

1135
00:50:47.000 --> 00:50:49.679
<v Speaker 5>like that. And they have some stuff like that where

1136
00:50:49.679 --> 00:50:51.840
<v Speaker 5>it's like, Okay, here's this plaque that explains what this

1137
00:50:52.000 --> 00:50:54.239
<v Speaker 5>place was in the sixties, what this building did and

1138
00:50:54.239 --> 00:50:57.320
<v Speaker 5>manufacture these cards. There's stuff where like in the in

1139
00:50:57.360 --> 00:51:00.400
<v Speaker 5>the cafe, like they've got the palettes with the old

1140
00:51:00.440 --> 00:51:02.159
<v Speaker 5>like Nintendo's stencils and stuff on. It's like, oh, this

1141
00:51:02.199 --> 00:51:03.880
<v Speaker 5>is the palettes from when they were making on a fooda

1142
00:51:03.880 --> 00:51:06.320
<v Speaker 5>cards and stuff like that. Like, there are elements of that,

1143
00:51:06.800 --> 00:51:08.920
<v Speaker 5>but if that is the primary thing you want out

1144
00:51:08.920 --> 00:51:11.760
<v Speaker 5>of this museum, there's not There's not a ton of that.

1145
00:51:12.559 --> 00:51:14.760
<v Speaker 5>The most interesting part of that to me was seeing

1146
00:51:14.800 --> 00:51:17.400
<v Speaker 5>all of the actual toys, because they have all of

1147
00:51:17.440 --> 00:51:20.800
<v Speaker 5>these boxes and all the actual toys, and and above

1148
00:51:20.840 --> 00:51:21.280
<v Speaker 5>it they have.

1149
00:51:21.280 --> 00:51:22.000
<v Speaker 4>All the commercials.

1150
00:51:22.039 --> 00:51:23.920
<v Speaker 5>So it was really cool watching like, oh, that's cool

1151
00:51:24.000 --> 00:51:27.039
<v Speaker 5>commercials from the sixties of like these wacky Nintendo toys

1152
00:51:27.039 --> 00:51:28.880
<v Speaker 5>that you know, you fly around your room or whatever.

1153
00:51:29.320 --> 00:51:30.559
<v Speaker 4>So, yeah, I don't know.

1154
00:51:30.920 --> 00:51:34.840
<v Speaker 5>For me, uh, I would I would rather see Nintendo

1155
00:51:34.880 --> 00:51:37.320
<v Speaker 5>presented this way than like a bunch of like lengthy

1156
00:51:37.400 --> 00:51:39.199
<v Speaker 5>plaques and documentaries and stuff like that.

1157
00:51:39.360 --> 00:51:41.280
<v Speaker 2>Right, And like you said, I think it does fit. Sure,

1158
00:51:41.320 --> 00:51:43.239
<v Speaker 2>I just want to stare at a Kickle cubicle box.

1159
00:51:43.039 --> 00:51:43.480
<v Speaker 4>For a while.

1160
00:51:43.639 --> 00:51:46.440
<v Speaker 2>Sure, And I want that. I want that for you. Yeah.

1161
00:51:46.519 --> 00:51:50.280
<v Speaker 1>Yeah, folks, we've been running a little long. Let's go

1162
00:51:50.320 --> 00:51:52.480
<v Speaker 1>take a quick breaking break and we'll we'll talk about

1163
00:51:52.519 --> 00:51:56.840
<v Speaker 1>games and news in the same segment right after this

1164
00:52:00.119 --> 00:52:02.119
<v Speaker 1>been so long talking about Nintendo that I want to

1165
00:52:02.119 --> 00:52:03.599
<v Speaker 1>hear about another Nintendo game.

1166
00:52:04.199 --> 00:52:06.159
<v Speaker 2>It's right, we're talking about video games now. On the

1167
00:52:06.239 --> 00:52:16.639
<v Speaker 2>video Game Podcast. Here's here's my big problem. Gents. Yeah,

1168
00:52:16.800 --> 00:52:20.519
<v Speaker 2>I think I've broken another switch. Dude, what is how?

1169
00:52:21.159 --> 00:52:23.679
<v Speaker 2>You know what? It's the luscious hair. It gets in everything,

1170
00:52:23.719 --> 00:52:30.239
<v Speaker 2>it's what it is. Fine, I just keep rubbing the

1171
00:52:30.280 --> 00:52:34.039
<v Speaker 2>switch on my my hair off. Yeah, you know, I

1172
00:52:34.360 --> 00:52:37.039
<v Speaker 2>comb my hair with the switch. Actually, it's actually very good.

1173
00:52:38.039 --> 00:52:41.280
<v Speaker 2>I think I've bricked another switch. It's like dead. It's

1174
00:52:41.320 --> 00:52:46.000
<v Speaker 2>like dead, like, uh, are you just specifically turning it

1175
00:52:46.039 --> 00:52:47.920
<v Speaker 2>off when it's saving? Like what are you doing? No?

1176
00:52:47.920 --> 00:52:50.719
<v Speaker 1>No, no, no, no, no, it's I let it sit in

1177
00:52:50.920 --> 00:52:54.360
<v Speaker 1>its little dock for like maybe a week, picked it

1178
00:52:54.400 --> 00:52:56.719
<v Speaker 1>back up to have a fire up. Zelda played it

1179
00:52:56.760 --> 00:52:59.559
<v Speaker 1>fine and let me let it down over the weekend.

1180
00:52:59.599 --> 00:53:03.159
<v Speaker 1>Not charge Jing picked it back up on Monday. It

1181
00:53:03.239 --> 00:53:04.760
<v Speaker 1>was plugged in the whole time.

1182
00:53:05.960 --> 00:53:08.840
<v Speaker 2>Charger. Yeah, I tried a different charge.

1183
00:53:09.440 --> 00:53:10.440
<v Speaker 4>Do you have the official one?

1184
00:53:10.480 --> 00:53:13.559
<v Speaker 2>Yeah? Yeah, yeah, yeah yeah. Okay, try a cheap one.

1185
00:53:13.559 --> 00:53:17.199
<v Speaker 2>Then I'll try a cheap one. I'll try. I'll you know,

1186
00:53:17.320 --> 00:53:20.519
<v Speaker 2>the taco truck outside has saved me multiple times. Now,

1187
00:53:20.599 --> 00:53:24.559
<v Speaker 2>maybe I'll just plug into their generator. Okay, there you go. Perfect.

1188
00:53:25.480 --> 00:53:28.199
<v Speaker 1>I can't magically summon an item to help me. Fix

1189
00:53:28.199 --> 00:53:31.119
<v Speaker 1>the situation. But Dan and Grub you have continued to

1190
00:53:31.159 --> 00:53:35.320
<v Speaker 1>summon tables, beds, spiders, and uh the cool armadillo guy

1191
00:53:35.519 --> 00:53:36.400
<v Speaker 1>to save you.

1192
00:53:36.599 --> 00:53:42.280
<v Speaker 2>How Well, yeah.

1193
00:53:41.480 --> 00:53:43.519
<v Speaker 5>You'll get attached to something for a little bit and

1194
00:53:43.559 --> 00:53:44.880
<v Speaker 5>then it's like, oh wait no, now.

1195
00:53:44.800 --> 00:53:46.719
<v Speaker 2>I I'll never use the bed again after getting the

1196
00:53:46.760 --> 00:53:47.360
<v Speaker 2>water cube.

1197
00:53:47.480 --> 00:53:50.199
<v Speaker 4>Like that dead to me.

1198
00:53:50.519 --> 00:53:57.559
<v Speaker 5>Well, you use the bed to get your hearts. I

1199
00:53:57.639 --> 00:54:01.079
<v Speaker 5>used to be all about trampolines. Yeah, I'm a trampoline over.

1200
00:54:00.960 --> 00:54:05.000
<v Speaker 3>Bed guy on the water cube over trans a trampoline

1201
00:54:05.000 --> 00:54:06.239
<v Speaker 3>over bed guy.

1202
00:54:07.400 --> 00:54:10.199
<v Speaker 5>Now, well's the thing is, like, I okay, so yes,

1203
00:54:10.360 --> 00:54:14.239
<v Speaker 5>this Zelda game is it has dungeons like Zelda typically does,

1204
00:54:14.280 --> 00:54:18.079
<v Speaker 5>but since everything's based around these echoes, it's not like

1205
00:54:18.239 --> 00:54:19.679
<v Speaker 5>it's not like here's the dungeon where you get the

1206
00:54:19.679 --> 00:54:20.880
<v Speaker 5>hook shot, here's the one where you get a bow

1207
00:54:20.880 --> 00:54:24.639
<v Speaker 5>and arrow. It's more like you will get certain echoes

1208
00:54:24.760 --> 00:54:26.199
<v Speaker 5>that are like, oh this kind of changed this one.

1209
00:54:26.199 --> 00:54:28.320
<v Speaker 2>You'll get a category of echoes yeah yeah.

1210
00:54:28.360 --> 00:54:29.920
<v Speaker 5>Or here's here's a fish with a bomb in its

1211
00:54:29.920 --> 00:54:32.880
<v Speaker 5>mouth and that's basically your bomb. Here's the yeah, the

1212
00:54:32.880 --> 00:54:35.119
<v Speaker 5>bomb fish is school the tile that you can stand

1213
00:54:35.159 --> 00:54:37.840
<v Speaker 5>on it. You know those tiles and like to the past.

1214
00:54:37.719 --> 00:54:40.760
<v Speaker 2>Like the first legends all them the dungeon where you

1215
00:54:40.760 --> 00:54:42.280
<v Speaker 2>walk in and they start zooming at you and you

1216
00:54:42.280 --> 00:54:45.000
<v Speaker 2>can sword to break them. You can summon those and

1217
00:54:45.039 --> 00:54:47.159
<v Speaker 2>stand on it and it will zoom you across the room.

1218
00:54:47.320 --> 00:54:49.119
<v Speaker 5>Yeah, it's just like a little like coverboard that you

1219
00:54:49.119 --> 00:54:50.800
<v Speaker 5>can go like. And so that's the thing, is like

1220
00:54:51.039 --> 00:54:53.199
<v Speaker 5>they are bigger than the other ones. Yeah, sure you'll

1221
00:54:53.199 --> 00:54:54.840
<v Speaker 5>get a bunch of different snakes and birds and stuff

1222
00:54:54.840 --> 00:54:56.880
<v Speaker 5>like that. But then there's these ones that like open

1223
00:54:56.920 --> 00:54:58.119
<v Speaker 5>the map up in a smart way.

1224
00:54:58.159 --> 00:55:00.519
<v Speaker 2>Well, then that's the important part. Is the is open.

1225
00:55:00.960 --> 00:55:04.679
<v Speaker 2>So you see a border between the desert biome and

1226
00:55:04.760 --> 00:55:07.800
<v Speaker 2>the jungle biome, that's not a border. You can use

1227
00:55:07.840 --> 00:55:10.079
<v Speaker 2>these items to jump over that, and then suddenly you're

1228
00:55:10.119 --> 00:55:13.079
<v Speaker 2>just exploring the open world. And it is such a

1229
00:55:13.079 --> 00:55:15.440
<v Speaker 2>cool feeling. That is so cool to the point where

1230
00:55:16.079 --> 00:55:18.760
<v Speaker 2>I did started like messing around with summoning. Two things,

1231
00:55:18.760 --> 00:55:20.159
<v Speaker 2>like if you summon a piece of meat or like

1232
00:55:20.239 --> 00:55:22.800
<v Speaker 2>a dead fish, you'll notice that some of the guys

1233
00:55:22.800 --> 00:55:24.880
<v Speaker 2>that you summon will just stare at the thing. And

1234
00:55:24.920 --> 00:55:26.760
<v Speaker 2>so when you've been like capture them with your buying

1235
00:55:26.760 --> 00:55:28.960
<v Speaker 2>tool and you'll be holding them and as you're moving around,

1236
00:55:29.000 --> 00:55:30.480
<v Speaker 2>you just see them staring at the thing, which gets

1237
00:55:30.480 --> 00:55:32.800
<v Speaker 2>you thinking like how can I combine these things? And

1238
00:55:32.840 --> 00:55:35.079
<v Speaker 2>then I saw someone actually do like, Okay, if you

1239
00:55:35.119 --> 00:55:37.960
<v Speaker 2>summon the bird and you bind them immediately, then you

1240
00:55:38.000 --> 00:55:40.280
<v Speaker 2>turn around and summon a dead fish or a piece

1241
00:55:40.280 --> 00:55:42.440
<v Speaker 2>of meat. I use the fish, and then you pick

1242
00:55:42.519 --> 00:55:45.280
<v Speaker 2>up the fish, and then you hit the button so

1243
00:55:45.320 --> 00:55:47.760
<v Speaker 2>that now you move along with how the bird wants

1244
00:55:47.760 --> 00:55:50.360
<v Speaker 2>to move. The bird will chase the fish, and you'll

1245
00:55:50.360 --> 00:55:52.559
<v Speaker 2>be able to fly across the world. And now I

1246
00:55:52.599 --> 00:55:55.519
<v Speaker 2>am just like a zooming across the sky. This game.

1247
00:55:55.599 --> 00:55:56.519
<v Speaker 4>That's incredible.

1248
00:55:56.519 --> 00:56:00.280
<v Speaker 2>This game is awesome. It's so much better than I thought.

1249
00:56:00.280 --> 00:56:02.480
<v Speaker 3>When I first say, you seem to bit like your niche,

1250
00:56:02.519 --> 00:56:06.159
<v Speaker 3>I presson seemed a bit reserved, Jeff, Yes, and it was.

1251
00:56:06.239 --> 00:56:09.400
<v Speaker 2>I wasn't fully understanding all of the possibilities. Part of

1252
00:56:09.400 --> 00:56:11.719
<v Speaker 2>that is you're limited in the possibilities when you start.

1253
00:56:11.719 --> 00:56:15.159
<v Speaker 2>And of course the big thing is combat's weird because

1254
00:56:15.480 --> 00:56:17.880
<v Speaker 2>you're zeld in. You could only be. The link mode

1255
00:56:17.880 --> 00:56:19.239
<v Speaker 2>really is what it is, but they call it the

1256
00:56:19.239 --> 00:56:22.400
<v Speaker 2>Swordsman mode for like limit like ten seconds at the

1257
00:56:22.400 --> 00:56:24.199
<v Speaker 2>most at the start that does, you can expand that

1258
00:56:24.280 --> 00:56:27.119
<v Speaker 2>later on it becomes much more powerful. But so you're

1259
00:56:27.159 --> 00:56:28.440
<v Speaker 2>not gonna be able to walk up everything and he

1260
00:56:28.559 --> 00:56:31.559
<v Speaker 2>with your sword, which means you're summoning the weird moblins

1261
00:56:31.599 --> 00:56:34.039
<v Speaker 2>that have the spears, and when you summon them, they're

1262
00:56:34.039 --> 00:56:36.599
<v Speaker 2>the dumb idiot AI guys that take thirty seconds to

1263
00:56:36.639 --> 00:56:38.679
<v Speaker 2>realize they even have something in their hands to throw.

1264
00:56:39.079 --> 00:56:41.000
<v Speaker 2>So you're kind of like, how do I solve some

1265
00:56:41.039 --> 00:56:44.119
<v Speaker 2>of these basic combat encounters? And that is something like

1266
00:56:44.159 --> 00:56:45.920
<v Speaker 2>you just got to push through that because you will

1267
00:56:45.960 --> 00:56:48.480
<v Speaker 2>come up with some cool solutions just by accident. You

1268
00:56:48.519 --> 00:56:51.519
<v Speaker 2>get the bombfish. I was I'm throwing that bombfish at everybody.

1269
00:56:51.599 --> 00:56:53.599
<v Speaker 2>That feels great. It's stupid because it's a fish with

1270
00:56:53.599 --> 00:56:56.960
<v Speaker 2>a bomb in its mouth. But once I got of like, okay,

1271
00:56:56.960 --> 00:57:00.199
<v Speaker 2>I'm just gonna go to these, they're like, oh, open

1272
00:57:00.239 --> 00:57:03.280
<v Speaker 2>world dungeons kind of similar to Skyward Sword, where it's

1273
00:57:03.280 --> 00:57:04.760
<v Speaker 2>like you're gonna go to an area, they're gonna give

1274
00:57:04.760 --> 00:57:06.280
<v Speaker 2>you a bunch of puzzles to solve to get into

1275
00:57:06.320 --> 00:57:08.280
<v Speaker 2>the dungeon, and then the dungeon itself is kind of

1276
00:57:08.320 --> 00:57:11.400
<v Speaker 2>like a typical sella dungeon maybe a little bit smaller

1277
00:57:11.440 --> 00:57:13.400
<v Speaker 2>because you've already done a lot of stuff leading up

1278
00:57:13.400 --> 00:57:16.320
<v Speaker 2>to that. But I've also gotten off that beaten path,

1279
00:57:16.639 --> 00:57:18.880
<v Speaker 2>and I am just like I want to just go

1280
00:57:19.119 --> 00:57:21.199
<v Speaker 2>see what's out there. I do see this border, I'm

1281
00:57:21.239 --> 00:57:23.760
<v Speaker 2>gonna jump over it using my trampolines or now the

1282
00:57:23.760 --> 00:57:25.800
<v Speaker 2>water cube, and I'm just gonna go see what I

1283
00:57:25.800 --> 00:57:27.960
<v Speaker 2>can find. And I'm getting all these other tools and

1284
00:57:28.000 --> 00:57:30.079
<v Speaker 2>now taking that in and like having all these other

1285
00:57:30.079 --> 00:57:32.599
<v Speaker 2>things I can use like a level three liss Alphos.

1286
00:57:32.840 --> 00:57:34.239
<v Speaker 4>I did feel like in a dungeon.

1287
00:57:34.280 --> 00:57:36.079
<v Speaker 3>I felt like a bad boy, Like I was using

1288
00:57:36.119 --> 00:57:37.760
<v Speaker 3>a bird to kind of get through like a big

1289
00:57:37.760 --> 00:57:40.000
<v Speaker 3>desert barrier that felt like I wasn't supposed to go to.

1290
00:57:40.039 --> 00:57:41.360
<v Speaker 4>I didn't know about the meat things, so I was

1291
00:57:41.440 --> 00:57:42.719
<v Speaker 4>just bound to this.

1292
00:57:42.719 --> 00:57:47.880
<v Speaker 3>Bird kind of randomly for to fly where I wanted to.

1293
00:57:48.000 --> 00:57:49.760
<v Speaker 3>But like then I let go, and you know, I

1294
00:57:49.760 --> 00:57:51.320
<v Speaker 3>find a place to go to. And it's not so

1295
00:57:51.440 --> 00:57:54.280
<v Speaker 3>much that there's a heart piece, but there's this character.

1296
00:57:54.320 --> 00:57:57.239
<v Speaker 3>It's like it's basically like a swomp from Mario, but

1297
00:57:57.320 --> 00:57:59.239
<v Speaker 3>the top as five as you can stand on it,

1298
00:57:59.239 --> 00:58:00.760
<v Speaker 3>It's like, oh, I feel like I got this maybe

1299
00:58:00.800 --> 00:58:02.960
<v Speaker 3>earlier than the game thinks like I would, and this

1300
00:58:03.000 --> 00:58:05.679
<v Speaker 3>seems like a very useful item, and I just, you know,

1301
00:58:05.760 --> 00:58:08.280
<v Speaker 3>it feels like I'm sequence breaking, even though I probably

1302
00:58:08.320 --> 00:58:10.639
<v Speaker 3>am not, And that feels great.

1303
00:58:10.199 --> 00:58:13.960
<v Speaker 6>Yes, better, because I'm pretty underwhelmed it's by this game.

1304
00:58:14.079 --> 00:58:16.159
<v Speaker 5>So I was clear of that way for a while.

1305
00:58:16.199 --> 00:58:17.760
<v Speaker 5>Like how many dungeons would you say you've done?

1306
00:58:17.920 --> 00:58:20.079
<v Speaker 6>I'm on the second, I'm on the desert one right now.

1307
00:58:20.000 --> 00:58:22.199
<v Speaker 2>Okay, okay, yes, that's after the desert one is when

1308
00:58:22.199 --> 00:58:23.159
<v Speaker 2>it started picking up for me.

1309
00:58:23.320 --> 00:58:26.519
<v Speaker 5>There were like three no spoilers, but like after like

1310
00:58:26.519 --> 00:58:28.559
<v Speaker 5>a thing you have to do with hyroll Castle, like

1311
00:58:28.559 --> 00:58:30.039
<v Speaker 5>that's kind of where I'm at now, where like side

1312
00:58:30.119 --> 00:58:32.000
<v Speaker 5>quests and stuff are opening up, and like that's when

1313
00:58:32.000 --> 00:58:34.199
<v Speaker 5>I really started liking it, because like the thing I

1314
00:58:34.320 --> 00:58:37.280
<v Speaker 5>wasn't loving for the first few hours was this like

1315
00:58:37.599 --> 00:58:39.559
<v Speaker 5>the process of like Okay, I got to go to

1316
00:58:39.679 --> 00:58:41.039
<v Speaker 5>this desert place or I got to go to this

1317
00:58:41.079 --> 00:58:43.440
<v Speaker 5>water place. And there's like a weird amount of talking

1318
00:58:43.559 --> 00:58:46.320
<v Speaker 5>for a Zelda game, where it's like pretty frequently yeah,

1319
00:58:46.360 --> 00:58:47.800
<v Speaker 5>and it's like okay, so I got to talk. There's

1320
00:58:47.800 --> 00:58:49.320
<v Speaker 5>some problem going on with this village. I got to

1321
00:58:49.320 --> 00:58:50.559
<v Speaker 5>go talk to a fish and you got to play

1322
00:58:50.559 --> 00:58:52.320
<v Speaker 5>a harp or whatever. You know, it's just like a

1323
00:58:52.320 --> 00:58:53.039
<v Speaker 5>lot of that stuff.

1324
00:58:53.119 --> 00:58:55.000
<v Speaker 2>It's just got to save jazz, yeah, exactly.

1325
00:58:55.679 --> 00:58:57.639
<v Speaker 5>And then you have to go into this like rift

1326
00:58:57.719 --> 00:58:59.639
<v Speaker 5>and it's the same thing every time, where it's like, okay,

1327
00:58:59.639 --> 00:59:02.519
<v Speaker 5>I got a find five of these shiny blobs or whatever,

1328
00:59:02.639 --> 00:59:04.480
<v Speaker 5>and then I can go into the dungeon. I was

1329
00:59:04.880 --> 00:59:07.920
<v Speaker 5>getting very bored with that loop of like, talk to

1330
00:59:07.960 --> 00:59:10.320
<v Speaker 5>these characters I don't care about, do this thing that's

1331
00:59:10.360 --> 00:59:11.840
<v Speaker 5>kind of the same thing every time, and then I

1332
00:59:11.840 --> 00:59:12.840
<v Speaker 5>get to do a dungeon.

1333
00:59:12.679 --> 00:59:15.159
<v Speaker 6>And every encounter along the way takes you twenty seconds

1334
00:59:15.199 --> 00:59:17.199
<v Speaker 6>to be because you have to summon a thing hope

1335
00:59:17.239 --> 00:59:19.199
<v Speaker 6>that the enemy actually attacks it.

1336
00:59:19.559 --> 00:59:21.079
<v Speaker 4>Well, I was thinking with that too.

1337
00:59:21.639 --> 00:59:21.840
<v Speaker 2>Well.

1338
00:59:21.880 --> 00:59:25.239
<v Speaker 5>I started remembering things where it's like I forget that

1339
00:59:25.280 --> 00:59:27.000
<v Speaker 5>I have that sword fighter thing, and that helps a

1340
00:59:27.000 --> 00:59:28.440
<v Speaker 5>lot if you just go into a room with like

1341
00:59:28.719 --> 00:59:30.360
<v Speaker 5>three or four enemies just sword fighter, and.

1342
00:59:30.760 --> 00:59:32.280
<v Speaker 6>Then you run out of time and you're like, this

1343
00:59:32.320 --> 00:59:33.760
<v Speaker 6>is not fun at all. I don't know, I don't

1344
00:59:33.760 --> 00:59:36.239
<v Speaker 6>want to be too much of a bummer here, but yeah.

1345
00:59:35.920 --> 00:59:37.159
<v Speaker 2>I had all these same prints too.

1346
00:59:37.320 --> 00:59:38.800
<v Speaker 5>Yeah, I felt all these same things too, and then

1347
00:59:38.800 --> 00:59:41.280
<v Speaker 5>I'll like remember the tools at her disposal where it's like,

1348
00:59:41.320 --> 00:59:43.239
<v Speaker 5>oh right, I can just bind this fucker and drop

1349
00:59:43.320 --> 00:59:45.920
<v Speaker 5>them over a cliff, you know, like that type of stuff.

1350
00:59:45.920 --> 00:59:48.199
<v Speaker 5>Like there's you know, it's very easy to go into

1351
00:59:48.239 --> 00:59:50.800
<v Speaker 5>normal Zelda mindset and just be like why I wish

1352
00:59:50.840 --> 00:59:52.599
<v Speaker 5>I could just slash my sword at this guy, But

1353
00:59:52.679 --> 00:59:54.760
<v Speaker 5>you forget that this is a different type of Zelda

1354
00:59:54.800 --> 00:59:56.639
<v Speaker 5>game and you have different tools, and like, as I'm

1355
00:59:56.679 --> 00:59:58.840
<v Speaker 5>kind of clicking with that, I'm enjoying it a lot more.

1356
00:59:58.920 --> 01:00:00.960
<v Speaker 5>Plus it just opens up so much more like where

1357
01:00:01.039 --> 01:00:02.920
<v Speaker 5>me and Greg are talking about, where it's like, Okay,

1358
01:00:02.960 --> 01:00:05.159
<v Speaker 5>I'm actually enjoying this a lot more. These side quests

1359
01:00:05.159 --> 01:00:07.239
<v Speaker 5>are very interesting. I've got a horse in an open

1360
01:00:07.280 --> 01:00:09.559
<v Speaker 5>world Zelda game or in a top down Zelda game,

1361
01:00:09.559 --> 01:00:11.599
<v Speaker 5>which is you know, m used to having happening on

1362
01:00:11.639 --> 01:00:12.320
<v Speaker 5>the three D ones.

1363
01:00:12.360 --> 01:00:15.800
<v Speaker 6>But yeah, I've been I'm in this like, uh, I

1364
01:00:15.840 --> 01:00:18.199
<v Speaker 6>find myself frustrated with it. And also I'm playing this

1365
01:00:18.280 --> 01:00:20.599
<v Speaker 6>other game than I am deeply in love with, but

1366
01:00:20.639 --> 01:00:23.039
<v Speaker 6>embargoed on that is running on my Steam deck that

1367
01:00:23.280 --> 01:00:24.760
<v Speaker 6>resembles Persona five.

1368
01:00:24.840 --> 01:00:30.079
<v Speaker 2>Sure well because it sounds fantastical because I've drawn to that.

1369
01:00:30.760 --> 01:00:33.079
<v Speaker 6>I'm also just kind of even more frustrated Zelda and

1370
01:00:33.079 --> 01:00:34.760
<v Speaker 6>don'tant to play it. But but I'm glad to hear

1371
01:00:34.800 --> 01:00:36.440
<v Speaker 6>it gets better because I will stick with it because

1372
01:00:36.440 --> 01:00:37.559
<v Speaker 6>it's a freaking Zelda game.

1373
01:00:37.599 --> 01:00:38.199
<v Speaker 2>I love Zelda.

1374
01:00:39.400 --> 01:00:42.400
<v Speaker 5>Stamp Guy best News react in a while, love stamp Guy,

1375
01:00:42.519 --> 01:00:43.519
<v Speaker 5>but I do that this one.

1376
01:00:43.559 --> 01:00:45.920
<v Speaker 2>I appreciated the writing where they're like, it looks like

1377
01:00:45.960 --> 01:00:47.960
<v Speaker 2>it's handmade, because it is like when you hands you

1378
01:00:48.000 --> 01:00:49.679
<v Speaker 2>the stamp card and then you get to see it

1379
01:00:49.719 --> 01:00:51.400
<v Speaker 2>and it's like it looks like dog shit, and I

1380
01:00:51.400 --> 01:00:52.920
<v Speaker 2>love it. Yeah, yes, yeah.

1381
01:00:53.719 --> 01:00:55.400
<v Speaker 5>A lot of quality of life stuff, like things on

1382
01:00:55.400 --> 01:00:56.679
<v Speaker 5>the map that just kind of tell you like, here's

1383
01:00:56.679 --> 01:00:58.519
<v Speaker 5>how many treasure tests you've got here, or heart pieces

1384
01:00:59.039 --> 01:01:00.800
<v Speaker 5>you know it's got the like breath the wild tiers

1385
01:01:00.800 --> 01:01:02.719
<v Speaker 5>of the Kingdom, like stamps on the map thing you

1386
01:01:02.719 --> 01:01:04.519
<v Speaker 5>can do, which is nice in a top down one.

1387
01:01:05.119 --> 01:01:09.320
<v Speaker 2>By the wayst log the waypoints, which felt like very

1388
01:01:09.440 --> 01:01:11.119
<v Speaker 2>like they are funneling you to the next thing you're

1389
01:01:11.119 --> 01:01:13.639
<v Speaker 2>supposed to be doing. Feel I really appreciate them. Once

1390
01:01:13.639 --> 01:01:15.880
<v Speaker 2>I'm like, wait, I'm gonna go do my own thing instead,

1391
01:01:16.199 --> 01:01:17.719
<v Speaker 2>and now when it is time when I feel like

1392
01:01:17.760 --> 01:01:19.719
<v Speaker 2>getting back on the path, I know where to go

1393
01:01:19.760 --> 01:01:21.760
<v Speaker 2>and I'm not lost, So it feels like this good

1394
01:01:21.800 --> 01:01:25.039
<v Speaker 2>anchor to the main main quest when I do get

1395
01:01:25.079 --> 01:01:26.840
<v Speaker 2>off to do and all this side stuff, which again

1396
01:01:27.119 --> 01:01:29.400
<v Speaker 2>has been like completely changed the game for me, just

1397
01:01:29.440 --> 01:01:31.159
<v Speaker 2>making me feel like I can go find my own

1398
01:01:31.199 --> 01:01:33.880
<v Speaker 2>fund whenever I want. And yeah, that's when it really.

1399
01:01:33.719 --> 01:01:37.000
<v Speaker 6>Clicked, so very more Breath of the wild ish and

1400
01:01:37.280 --> 01:01:37.719
<v Speaker 6>it comes.

1401
01:01:38.199 --> 01:01:41.360
<v Speaker 2>Yes, Yeah, at least it's evoking the same feelings. And

1402
01:01:41.519 --> 01:01:44.039
<v Speaker 2>I wasn't expecting that. Actually, I was like kind of

1403
01:01:44.079 --> 01:01:47.239
<v Speaker 2>thinking we would be more confined than like a link

1404
01:01:47.280 --> 01:01:50.159
<v Speaker 2>between worlds, and it's like, no, it's actually way more

1405
01:01:50.159 --> 01:01:51.199
<v Speaker 2>open than even that was.

1406
01:01:51.639 --> 01:01:53.960
<v Speaker 5>And getting around the map is like it's a big map,

1407
01:01:54.039 --> 01:01:58.159
<v Speaker 5>and the quantity and ease of like warp points is

1408
01:01:58.599 --> 01:02:00.400
<v Speaker 5>very nice, even with in dungeons and things like that.

1409
01:02:00.440 --> 01:02:02.519
<v Speaker 2>Yea. And then they kind of put the main things

1410
01:02:02.519 --> 01:02:05.199
<v Speaker 2>that are going to happen near those warp points. So

1411
01:02:05.239 --> 01:02:07.079
<v Speaker 2>if you are doing one of these main quests that

1412
01:02:07.079 --> 01:02:09.599
<v Speaker 2>has you going back and forth and talking to one

1413
01:02:09.679 --> 01:02:11.519
<v Speaker 2>kind of Zora and then the other kind of Zora,

1414
01:02:11.679 --> 01:02:13.840
<v Speaker 2>and now they're like Okay, well we're going here because

1415
01:02:13.840 --> 01:02:16.360
<v Speaker 2>we're still fighting and you got to come here and

1416
01:02:16.360 --> 01:02:18.360
<v Speaker 2>talk to us there. It's like, well, no, just warp

1417
01:02:18.400 --> 01:02:20.800
<v Speaker 2>there and we'll be right in that next room and

1418
01:02:20.840 --> 01:02:22.199
<v Speaker 2>talk to us. And it kind of makes it all

1419
01:02:22.199 --> 01:02:23.800
<v Speaker 2>pretty easy and go buy pretty fast.

1420
01:02:24.199 --> 01:02:25.920
<v Speaker 6>So how do you guys deal with the fact that

1421
01:02:25.960 --> 01:02:28.800
<v Speaker 6>when you open up the echo, I don't Therefore I

1422
01:02:28.840 --> 01:02:29.400
<v Speaker 6>hit the star.

1423
01:02:29.320 --> 01:02:32.079
<v Speaker 2>Button of them? Okay, do you hit the star button

1424
01:02:32.119 --> 01:02:33.519
<v Speaker 2>and just go right to the journal and then you

1425
01:02:33.559 --> 01:02:35.400
<v Speaker 2>get the grid? This is something we discovered in the

1426
01:02:35.440 --> 01:02:36.239
<v Speaker 2>line you've been doing.

1427
01:02:36.360 --> 01:02:37.760
<v Speaker 4>Okay, I know you can do that, but I didn't

1428
01:02:37.760 --> 01:02:38.960
<v Speaker 4>think about that being easier.

1429
01:02:39.039 --> 01:02:40.679
<v Speaker 2>That's the main way of doing it for me at

1430
01:02:40.679 --> 01:02:43.119
<v Speaker 2>this point, because if I have the line, it's so

1431
01:02:43.239 --> 01:02:44.840
<v Speaker 2>big that by the time I get to the end

1432
01:02:45.159 --> 01:02:47.400
<v Speaker 2>my terrible memory, I forget what was at the beginning.

1433
01:02:47.519 --> 01:02:49.400
<v Speaker 2>So I'm like, God, what did I even come here for?

1434
01:02:49.639 --> 01:02:52.440
<v Speaker 6>So can't you start a favorite spar like a bar

1435
01:02:52.559 --> 01:02:53.119
<v Speaker 6>that is just.

1436
01:02:53.119 --> 01:02:55.920
<v Speaker 5>The there's most used, which I I default the most used,

1437
01:02:55.960 --> 01:02:57.159
<v Speaker 5>And it's like, all right, I'm always gonna have the

1438
01:02:57.199 --> 01:02:58.960
<v Speaker 5>water cube, is always gonna have the bomb. All these

1439
01:02:59.039 --> 01:03:00.480
<v Speaker 5>obvious ones, the one that lights fire.

1440
01:03:00.679 --> 01:03:02.239
<v Speaker 2>You just got to change the filter. Yeah.

1441
01:03:02.320 --> 01:03:04.119
<v Speaker 5>Yeah, but then it's like I'll kill a cool new

1442
01:03:04.239 --> 01:03:05.960
<v Speaker 5>enemy and have this new ability, but like it'll be

1443
01:03:06.000 --> 01:03:07.760
<v Speaker 5>tucked all the way in the back and I'll forget

1444
01:03:07.800 --> 01:03:08.239
<v Speaker 5>that's there.

1445
01:03:08.519 --> 01:03:10.639
<v Speaker 2>So I think the start menu is organized pretty well

1446
01:03:10.639 --> 01:03:12.519
<v Speaker 2>where it's like here's the stuff that kind of catches

1447
01:03:12.559 --> 01:03:15.360
<v Speaker 2>on fire, and here's the furniture, and here's the water stuff.

1448
01:03:15.679 --> 01:03:17.719
<v Speaker 2>So it's just like visually, it's just very easy to

1449
01:03:17.800 --> 01:03:21.199
<v Speaker 2>jump for one category to the other. And if you

1450
01:03:21.360 --> 01:03:23.360
<v Speaker 2>kind of use that menu frequently when you hit start,

1451
01:03:23.360 --> 01:03:24.920
<v Speaker 2>you'll just go right back to there. And then of

1452
01:03:24.960 --> 01:03:26.400
<v Speaker 2>course if you do want to go to other stuff

1453
01:03:26.400 --> 01:03:27.639
<v Speaker 2>on that men, you're going to have to go back.

1454
01:03:27.679 --> 01:03:30.360
<v Speaker 2>But ninety five percent of the time I hit start,

1455
01:03:30.440 --> 01:03:32.280
<v Speaker 2>that's the menu I'm at. I can find the thing

1456
01:03:32.400 --> 01:03:35.119
<v Speaker 2>very quickly. It's much easier to navigate that way. Now.

1457
01:03:35.280 --> 01:03:36.760
<v Speaker 2>I think there's a argument to be met to be

1458
01:03:36.800 --> 01:03:40.480
<v Speaker 2>made that the when you hit the LB it should

1459
01:03:40.559 --> 01:03:42.199
<v Speaker 2>just kind of have a menu like that. There should

1460
01:03:42.239 --> 01:03:45.679
<v Speaker 2>be a grid instead of the long line. But hey, whatever, at.

1461
01:03:45.679 --> 01:03:48.559
<v Speaker 4>Least they have this solution making so many smoothies.

1462
01:03:49.159 --> 01:03:52.119
<v Speaker 2>Oh yeah, yes, And like the sort of meta game

1463
01:03:52.239 --> 01:03:55.639
<v Speaker 2>of make ten recipes for me, it's like, oh, I'm

1464
01:03:55.639 --> 01:03:57.480
<v Speaker 2>gonna make the I want to make these smoothies now

1465
01:03:57.480 --> 01:03:59.440
<v Speaker 2>because I can get this reward if I do that,

1466
01:03:59.519 --> 01:04:01.639
<v Speaker 2>and now I have to make thirty smoothies, and then

1467
01:04:01.679 --> 01:04:04.639
<v Speaker 2>by byproduct of that, I am full of smoothies in

1468
01:04:04.719 --> 01:04:07.079
<v Speaker 2>my inventory, so that when I am occasionally in a

1469
01:04:07.119 --> 01:04:08.960
<v Speaker 2>situation where it's a little bit more dangerous and I

1470
01:04:08.960 --> 01:04:11.199
<v Speaker 2>do feel like maybe I'm gonna die, I have plenty

1471
01:04:11.199 --> 01:04:13.440
<v Speaker 2>of things to get me life, or to make me

1472
01:04:13.480 --> 01:04:16.960
<v Speaker 2>swim faster, or stay under water longer, or be immune

1473
01:04:16.960 --> 01:04:19.320
<v Speaker 2>to electricity. When you come across to a boss that

1474
01:04:19.400 --> 01:04:22.039
<v Speaker 2>uses that it's their main attack, it's like, oh, okay, fantastic,

1475
01:04:22.079 --> 01:04:24.920
<v Speaker 2>I'm actually using these smoothies. Where in a typical game

1476
01:04:24.920 --> 01:04:26.440
<v Speaker 2>where it's like, hey, if you want to think about that,

1477
01:04:26.559 --> 01:04:28.599
<v Speaker 2>go do that before you come to this room, and

1478
01:04:28.639 --> 01:04:30.400
<v Speaker 2>now you have it, it's like you don't have to.

1479
01:04:30.559 --> 01:04:33.079
<v Speaker 2>The game is kind of encouraging to encourage you, encouraging

1480
01:04:33.079 --> 01:04:35.920
<v Speaker 2>you to experiment with the smoothie system before you even

1481
01:04:35.960 --> 01:04:41.119
<v Speaker 2>think about needing a failing me. The Princess Zelda is juicing. Yeah,

1482
01:04:41.119 --> 01:04:41.760
<v Speaker 2>I was gonna.

1483
01:04:41.519 --> 01:04:42.880
<v Speaker 6>Say, you have to get careful because if you have

1484
01:04:42.880 --> 01:04:45.079
<v Speaker 6>too many smoothies, she gets way too small, and then

1485
01:04:45.239 --> 01:04:49.000
<v Speaker 6>you just cannot beat the game because she just crushes

1486
01:04:49.000 --> 01:04:49.519
<v Speaker 6>her staff.

1487
01:04:49.599 --> 01:04:53.000
<v Speaker 2>Yeah off the drug test too. Yeah it's bad for her. Yeah. Absolutely.

1488
01:04:53.239 --> 01:04:55.840
<v Speaker 4>I feel like we all had a me Grub and Jason.

1489
01:04:55.880 --> 01:04:57.920
<v Speaker 5>I feel like we've had similar experiences where we were

1490
01:04:57.920 --> 01:05:00.880
<v Speaker 5>a little underwhelmed, like in the earlier part, and then Jason,

1491
01:05:00.920 --> 01:05:03.079
<v Speaker 5>I wonder if you're gonna have a similar turn where

1492
01:05:03.079 --> 01:05:05.159
<v Speaker 5>it's like, Okay, actually really enjoying this more.

1493
01:05:05.320 --> 01:05:08.199
<v Speaker 2>I think you enjoy it more will whether or not

1494
01:05:08.199 --> 01:05:09.559
<v Speaker 2>you like it as much as we do. I think

1495
01:05:09.599 --> 01:05:11.360
<v Speaker 2>that's to be open to most people. But it seems

1496
01:05:11.400 --> 01:05:12.920
<v Speaker 2>like most people kind of got to this point before

1497
01:05:12.960 --> 01:05:14.880
<v Speaker 2>we did. Dan, everyone seems to like this game.

1498
01:05:14.920 --> 01:05:17.280
<v Speaker 6>I mean, I just feel like it feels like the

1499
01:05:17.320 --> 01:05:19.199
<v Speaker 6>combat is wasting my time, and I hate it when

1500
01:05:19.239 --> 01:05:20.920
<v Speaker 6>deans feel they're wasting my time, Like it feels like

1501
01:05:20.960 --> 01:05:22.480
<v Speaker 6>it's wasting my time to have to go into my

1502
01:05:22.519 --> 01:05:25.159
<v Speaker 6>inventory pick up something, figure out how to beat the enemy,

1503
01:05:25.159 --> 01:05:27.880
<v Speaker 6>like where I should just be slashing enemies. My initial

1504
01:05:27.880 --> 01:05:29.840
<v Speaker 6>impression was like, man, this would be so cool if

1505
01:05:29.840 --> 01:05:32.400
<v Speaker 6>it was just a puzzle. Game, and there was no

1506
01:05:32.559 --> 01:05:35.840
<v Speaker 6>overworld encounters because those are such a waste of everybody's

1507
01:05:35.920 --> 01:05:39.519
<v Speaker 6>like why am I doing this? But maybe as I

1508
01:05:39.599 --> 01:05:42.400
<v Speaker 6>play more, I'll feel differently. I don't know, yeah, just

1509
01:05:42.800 --> 01:05:45.679
<v Speaker 6>it's tedious for me. So far, it's been very tedious.

1510
01:05:45.920 --> 01:05:48.840
<v Speaker 2>Yeah, I think kind of learning the handful of things.

1511
01:05:48.880 --> 01:05:51.199
<v Speaker 2>It's like, in this situation, this, this enemy that I

1512
01:05:51.199 --> 01:05:52.920
<v Speaker 2>could summon is going to be very useful, and it's

1513
01:05:52.960 --> 01:05:54.960
<v Speaker 2>right there my most used So I'm just gonna bring

1514
01:05:54.960 --> 01:05:56.679
<v Speaker 2>it back out. Or I'm just gonna throw this bomb

1515
01:05:56.920 --> 01:05:59.159
<v Speaker 2>and it's gonna explode while I'm off doing something else

1516
01:05:59.199 --> 01:06:00.880
<v Speaker 2>and it's gonna kill those It's kind of how most

1517
01:06:00.880 --> 01:06:02.559
<v Speaker 2>of these encounters are going for me right now, and

1518
01:06:02.880 --> 01:06:06.639
<v Speaker 2>it's kind of become a non factor. Awesome. Awesome.

1519
01:06:07.880 --> 01:06:10.239
<v Speaker 1>A game that is incredibly similar to Echoes of Wisdom,

1520
01:06:10.679 --> 01:06:13.239
<v Speaker 1>actually not at all is a game I've been playing

1521
01:06:13.400 --> 01:06:18.039
<v Speaker 1>called kill Night. The developers are touting this game as

1522
01:06:18.079 --> 01:06:22.760
<v Speaker 1>a Hades meets Doom game, and I see the similarities

1523
01:06:22.760 --> 01:06:25.400
<v Speaker 1>and I think y'all would really dig this. I would

1524
01:06:25.480 --> 01:06:32.679
<v Speaker 1>describe this as Gothic satan cyberpunk. In the look of it,

1525
01:06:32.679 --> 01:06:36.119
<v Speaker 1>it's a you have a whole lot of tools.

1526
01:06:36.159 --> 01:06:37.199
<v Speaker 2>It is basically a.

1527
01:06:39.639 --> 01:06:43.639
<v Speaker 1>Survival game, not a survival game, but wave based survival

1528
01:06:43.679 --> 01:06:46.119
<v Speaker 1>game where you are just taking on a flood of

1529
01:06:46.239 --> 01:06:50.800
<v Speaker 1>enemies constantly. It is a constant brage of just little

1530
01:06:50.840 --> 01:06:55.079
<v Speaker 1>spider things and demons constantly trying to get you, and

1531
01:06:55.119 --> 01:06:58.480
<v Speaker 1>you have several weapons at your disposal. You have a

1532
01:06:58.519 --> 01:07:01.760
<v Speaker 1>set of pistols that you're constantly shooting off an active reload.

1533
01:07:02.159 --> 01:07:05.039
<v Speaker 1>You get a shotgun that you refill the AMMO by

1534
01:07:05.199 --> 01:07:08.599
<v Speaker 1>using a sword to hack and slash at folks, and

1535
01:07:08.639 --> 01:07:13.079
<v Speaker 1>then you're also ony musha styling sucking the souls of

1536
01:07:13.079 --> 01:07:16.920
<v Speaker 1>all these demons once you defeat them, to charge up

1537
01:07:16.960 --> 01:07:21.079
<v Speaker 1>a spectral cannon that refills your health as you kill

1538
01:07:21.119 --> 01:07:24.559
<v Speaker 1>more enemies with it and is incredibly punishing. There's three

1539
01:07:24.559 --> 01:07:28.320
<v Speaker 1>difficulties right from the jump, and I can't stop playing it,

1540
01:07:28.719 --> 01:07:32.079
<v Speaker 1>and it's hurting my eyeballs as I play it because

1541
01:07:32.079 --> 01:07:37.039
<v Speaker 1>it's just so deeply entrenched into its style. It's funny

1542
01:07:37.079 --> 01:07:40.159
<v Speaker 1>because they totally recommend from the jump, like, hey, just

1543
01:07:40.760 --> 01:07:42.760
<v Speaker 1>set it out of the easiest divility just so you

1544
01:07:42.760 --> 01:07:45.559
<v Speaker 1>can learn the game. Also, you should one hundred percent

1545
01:07:45.639 --> 01:07:48.920
<v Speaker 1>play the tutorial otherwise you're going to be absolutely lost.

1546
01:07:49.960 --> 01:07:54.400
<v Speaker 1>Because they introduce mechanics where there's also a pairing system.

1547
01:07:54.440 --> 01:07:58.000
<v Speaker 1>There's also a remote detonating system in the game where

1548
01:07:58.679 --> 01:08:01.360
<v Speaker 1>you have to use your spectrum can at the right

1549
01:08:01.519 --> 01:08:04.400
<v Speaker 1>time to fire off at a specific enemy, and once

1550
01:08:04.559 --> 01:08:08.599
<v Speaker 1>you hit that enemy, they will remotely detonate and blow

1551
01:08:08.679 --> 01:08:11.920
<v Speaker 1>up a bunch of other enemies. And there's also a

1552
01:08:11.960 --> 01:08:14.079
<v Speaker 1>combo meter going on at the same time of like,

1553
01:08:14.159 --> 01:08:15.920
<v Speaker 1>all right, you got to keep killing all these mobs.

1554
01:08:15.920 --> 01:08:20.279
<v Speaker 1>You got to keep going constantly. It is just sensory

1555
01:08:20.359 --> 01:08:25.199
<v Speaker 1>overload in the best way possible. And as you complete

1556
01:08:25.239 --> 01:08:28.079
<v Speaker 1>each run or die in each run, you're progressing and

1557
01:08:28.560 --> 01:08:31.640
<v Speaker 1>you have a set of objectives like kill nine hundred

1558
01:08:31.640 --> 01:08:35.199
<v Speaker 1>and ninety nine enemies in one run with your pistols

1559
01:08:35.279 --> 01:08:41.439
<v Speaker 1>or your overcharged pistols, and once you complete that objective,

1560
01:08:41.560 --> 01:08:46.199
<v Speaker 1>you have the ability with the points you're making each

1561
01:08:46.239 --> 01:08:50.680
<v Speaker 1>each run to unlock modifiers or upgraded versions of your weapons.

1562
01:08:51.239 --> 01:08:53.840
<v Speaker 1>The active reload. They do something very smart with it,

1563
01:08:53.880 --> 01:08:57.920
<v Speaker 1>where you could hit the shoot button to do the

1564
01:08:57.920 --> 01:09:01.680
<v Speaker 1>active reload and you'd get an up graded mini burst

1565
01:09:01.800 --> 01:09:05.800
<v Speaker 1>of your pistol fire. But instead, if you want, if

1566
01:09:05.840 --> 01:09:09.039
<v Speaker 1>you see a bunch of the demon Gem souls around

1567
01:09:09.359 --> 01:09:12.079
<v Speaker 1>and you need to suck really fast, and it also

1568
01:09:12.119 --> 01:09:14.560
<v Speaker 1>times out that you need to hit your active reload.

1569
01:09:14.880 --> 01:09:18.000
<v Speaker 1>You hit the soul suck button and then you automatically

1570
01:09:18.039 --> 01:09:20.840
<v Speaker 1>consume all of them around you in the immediate vicinity.

1571
01:09:21.399 --> 01:09:25.520
<v Speaker 1>Or say you're in a bind and you hit the

1572
01:09:25.560 --> 01:09:29.039
<v Speaker 1>active reload, but you hit your sword instead, you do

1573
01:09:29.119 --> 01:09:32.319
<v Speaker 1>an upgraded sword attack. The parry's also really sick. This

1574
01:09:32.359 --> 01:09:35.159
<v Speaker 1>whole game is just sick out the wazoo. It looks

1575
01:09:35.560 --> 01:09:38.520
<v Speaker 1>it makes me feel some type of way kill night.

1576
01:09:39.000 --> 01:09:41.399
<v Speaker 1>I believe it's coming out later this week.

1577
01:09:42.279 --> 01:09:45.079
<v Speaker 2>It's it's out tomorrow. It is a good name. It's

1578
01:09:45.079 --> 01:09:49.439
<v Speaker 2>out tomorrow on Steam. It says October two jan is it.

1579
01:09:49.439 --> 01:09:50.600
<v Speaker 2>It's not dual stick? It is?

1580
01:09:50.680 --> 01:09:52.920
<v Speaker 1>It is like Haites right, it's it's kind of dual

1581
01:09:52.920 --> 01:09:55.720
<v Speaker 1>stick because with your right analog stick you're aiming your

1582
01:09:55.720 --> 01:09:56.319
<v Speaker 1>guns with it.

1583
01:09:56.720 --> 01:09:59.560
<v Speaker 2>Okay, so okah, all right, that sounds even.

1584
01:09:59.399 --> 01:10:02.640
<v Speaker 1>Better to constantly be moving as well. I made a

1585
01:10:02.640 --> 01:10:04.800
<v Speaker 1>mistake of like, oh, I'm just gonna sit here and

1586
01:10:04.840 --> 01:10:07.960
<v Speaker 1>shoot my weapons off, and like I was immediately getting swamped.

1587
01:10:07.960 --> 01:10:11.479
<v Speaker 1>So you constantly have to be moving. You have to

1588
01:10:11.479 --> 01:10:15.000
<v Speaker 1>be using all of your weapons all the time. Uh,

1589
01:10:15.279 --> 01:10:18.760
<v Speaker 1>it's it is not a game to unwind and relax.

1590
01:10:18.520 --> 01:10:21.600
<v Speaker 2>To as I mean, they describe it on Steam as

1591
01:10:21.600 --> 01:10:24.079
<v Speaker 2>a bullet hell and that sounds like what you're describing

1592
01:10:24.159 --> 01:10:26.039
<v Speaker 2>and and yeah, I think you're right. Looks very much

1593
01:10:26.079 --> 01:10:26.920
<v Speaker 2>like Haiti's me to do.

1594
01:10:27.640 --> 01:10:31.680
<v Speaker 3>That's exactly Vampire Survivors, aside from the whole auto attacking thing,

1595
01:10:31.720 --> 01:10:33.520
<v Speaker 3>just seeing how many enemies there are and how much

1596
01:10:33.520 --> 01:10:34.159
<v Speaker 3>you're dodging.

1597
01:10:34.680 --> 01:10:37.640
<v Speaker 2>Yeah, like Smash TV is also like a people.

1598
01:10:40.279 --> 01:10:42.600
<v Speaker 3>That's what they'd say to me if I brought up

1599
01:10:42.640 --> 01:10:43.119
<v Speaker 3>Smash TV.

1600
01:10:43.239 --> 01:10:47.359
<v Speaker 2>I want you to know how weird? Okay.

1601
01:10:48.159 --> 01:10:51.359
<v Speaker 1>Also just a fantastic, fantastic name of a game. I

1602
01:10:51.399 --> 01:10:54.159
<v Speaker 1>just wind up saying to myself as I'm playing with

1603
01:10:55.720 --> 01:10:59.399
<v Speaker 1>a K with a K. Yes, yes, another game that

1604
01:10:59.479 --> 01:11:02.239
<v Speaker 1>has been occupying a lot of our times and it's.

1605
01:11:02.239 --> 01:11:07.159
<v Speaker 2>A bunch of games is UFO fifty Yep. Yeah I

1606
01:11:07.159 --> 01:11:10.279
<v Speaker 2>played this now? Yeah, how do you fratulations Mike?

1607
01:11:10.359 --> 01:11:10.800
<v Speaker 4>I did it.

1608
01:11:10.840 --> 01:11:12.800
<v Speaker 3>I was like I got over my like being grumpy

1609
01:11:12.880 --> 01:11:17.560
<v Speaker 3>that is not on switch and just bought it very

1610
01:11:17.560 --> 01:11:21.359
<v Speaker 3>good on the stand deck too, yea or rag Alley.

1611
01:11:21.399 --> 01:11:23.640
<v Speaker 3>Actually I got I got a rock Ally X and

1612
01:11:24.279 --> 01:11:26.680
<v Speaker 3>installing stuff on it. But I'm pretty excited about that

1613
01:11:26.680 --> 01:11:29.600
<v Speaker 3>because I love my old rock ally But uh yeah,

1614
01:11:29.600 --> 01:11:31.159
<v Speaker 3>this is pretty great. I was just kind of going

1615
01:11:31.159 --> 01:11:35.159
<v Speaker 3>through games chronologically, not trying to, you know, beat all

1616
01:11:35.199 --> 01:11:37.319
<v Speaker 3>of them, but they're just something that would naturally stick

1617
01:11:37.359 --> 01:11:40.359
<v Speaker 3>with longer. I was surprisingly into paint Chase early on,

1618
01:11:40.399 --> 01:11:40.800
<v Speaker 3>which is.

1619
01:11:40.760 --> 01:11:42.439
<v Speaker 2>Like, yeah, I like paint Chase. You were good at that.

1620
01:11:42.520 --> 01:11:43.680
<v Speaker 2>That was impressed by that.

1621
01:11:43.800 --> 01:11:46.760
<v Speaker 5>That was the first one. Yeah, there were something I

1622
01:11:46.760 --> 01:11:49.479
<v Speaker 5>definitely bounced off of pretty quick, and Paint Chase was

1623
01:11:49.800 --> 01:11:51.119
<v Speaker 5>like the first one where I was like, oh, I

1624
01:11:51.119 --> 01:11:52.960
<v Speaker 5>actually want to see how far I can get them against.

1625
01:11:53.000 --> 01:11:54.520
<v Speaker 2>Like a game where you're playing as a car, there

1626
01:11:54.560 --> 01:11:57.560
<v Speaker 2>are enemies that are painting the floor red, you're painting

1627
01:11:57.760 --> 01:12:00.720
<v Speaker 2>your color. You need to basically chase them and kill them.

1628
01:12:00.880 --> 01:12:02.439
<v Speaker 2>So you want to stop them from painting the floor,

1629
01:12:02.479 --> 01:12:04.520
<v Speaker 2>and while you're doing that, you're covering the floor. And

1630
01:12:04.520 --> 01:12:06.079
<v Speaker 2>at the end you want to have at least fifty percent,

1631
01:12:06.079 --> 01:12:08.600
<v Speaker 2>although there are some like I guess Boss levels where

1632
01:12:08.640 --> 01:12:10.720
<v Speaker 2>it's like you need to have seventy five percent on

1633
01:12:10.760 --> 01:12:13.359
<v Speaker 2>this level and it gets gets pretty challenging.

1634
01:12:13.720 --> 01:12:15.399
<v Speaker 6>It's my favorite is Attack Tricks.

1635
01:12:15.560 --> 01:12:16.840
<v Speaker 4>You guys played Attack Tricks?

1636
01:12:16.880 --> 01:12:17.600
<v Speaker 2>Oh, I'm not.

1637
01:12:17.800 --> 01:12:20.199
<v Speaker 5>Yeah, that's that's the one where you put the guys

1638
01:12:20.239 --> 01:12:22.439
<v Speaker 5>in the columns right like in the rows, and then

1639
01:12:22.479 --> 01:12:24.319
<v Speaker 5>you gotta line them up and defend your castle.

1640
01:12:24.399 --> 01:12:28.520
<v Speaker 6>Right. Yep, I beat that one, superfeated okay, super fun level.

1641
01:12:28.560 --> 01:12:30.640
<v Speaker 4>Oh I did do this one? Yes, yes, yes, okay,

1642
01:12:30.760 --> 01:12:31.640
<v Speaker 4>that's not really one. Yeah.

1643
01:12:31.680 --> 01:12:33.079
<v Speaker 2>Have you guys beaten any of the other ones, because

1644
01:12:33.199 --> 01:12:35.159
<v Speaker 2>the only ones I've beaten so far off Barbada the

1645
01:12:35.319 --> 01:12:39.279
<v Speaker 2>very first game. Wow, yeah, yeah it was. It was

1646
01:12:39.359 --> 01:12:42.079
<v Speaker 2>like a sort of I kind of accidentally locked in,

1647
01:12:42.079 --> 01:12:43.720
<v Speaker 2>which will happen to me sometimes where it's like I

1648
01:12:44.000 --> 01:12:46.520
<v Speaker 2>don't love this, but I'm like, I'm I've already learned

1649
01:12:46.520 --> 01:12:48.159
<v Speaker 2>two things and I'm not going to let that go

1650
01:12:48.239 --> 01:12:50.479
<v Speaker 2>to waste. So I'm like, I'll just keep hitting my

1651
01:12:50.479 --> 01:12:52.439
<v Speaker 2>head against this wall. And I found like the one

1652
01:12:52.439 --> 01:12:53.840
<v Speaker 2>thing where it's like, oh this love is not really

1653
01:12:53.880 --> 01:12:54.479
<v Speaker 2>a lot, but the.

1654
01:12:54.479 --> 01:12:56.399
<v Speaker 3>First one the first one I want to beat, so

1655
01:12:56.399 --> 01:12:58.239
<v Speaker 3>I played more and I did really like it. But

1656
01:12:58.319 --> 01:13:00.840
<v Speaker 3>right after that is velgris the one we're just kind

1657
01:13:00.840 --> 01:13:03.399
<v Speaker 3>of jumping upwards the whole time, and it kind of

1658
01:13:03.439 --> 01:13:06.680
<v Speaker 3>reminds me of that one Metroid Nintended World Championship Challenge

1659
01:13:06.720 --> 01:13:08.119
<v Speaker 3>that we were all playing for a while. I don't

1660
01:13:08.119 --> 01:13:11.039
<v Speaker 3>know why Belgris really speaks to me. It's been my

1661
01:13:11.079 --> 01:13:12.039
<v Speaker 3>favorite one so far.

1662
01:13:12.720 --> 01:13:14.920
<v Speaker 2>I also be the Pilot Quest, which is the clicker

1663
01:13:14.960 --> 01:13:15.520
<v Speaker 2>IDOL game.

1664
01:13:15.600 --> 01:13:16.279
<v Speaker 4>I started that.

1665
01:13:16.760 --> 01:13:21.239
<v Speaker 2>You should definitely started. It's addictive immediately. Apparently I did.

1666
01:13:21.359 --> 01:13:23.439
<v Speaker 2>I just played it. I raw dogged it. Apparently you

1667
01:13:23.439 --> 01:13:25.119
<v Speaker 2>can let it run in the background while you're playing

1668
01:13:25.119 --> 01:13:29.199
<v Speaker 2>other games. I guess, so like moon Sharks whatever.

1669
01:13:29.239 --> 01:13:31.720
<v Speaker 6>Play it first, so it starts running for you.

1670
01:13:31.960 --> 01:13:33.119
<v Speaker 4>I didn't know what's going now.

1671
01:13:35.000 --> 01:13:40.359
<v Speaker 2>While you're playing. I wonder if I have a bunch

1672
01:13:40.359 --> 01:13:41.880
<v Speaker 2>of shit, Okay, that'd be great. Yeah, But that that

1673
01:13:42.000 --> 01:13:43.800
<v Speaker 2>was like I'm like, oh man, okay. But I just

1674
01:13:44.119 --> 01:13:46.079
<v Speaker 2>mainlined it and played the whole thing until I beat it,

1675
01:13:46.119 --> 01:13:47.479
<v Speaker 2>and that was that was a lot of fun, as.

1676
01:13:47.439 --> 01:13:49.239
<v Speaker 5>Soon as you realize like, oh, I can plant these

1677
01:13:49.279 --> 01:13:51.520
<v Speaker 5>trees and just like yeah, they're popping off there, and

1678
01:13:51.560 --> 01:13:53.079
<v Speaker 5>it's like, okay, that feels very very good.

1679
01:13:53.079 --> 01:13:55.479
<v Speaker 2>Exactly. You played an IDOL game before.

1680
01:13:55.319 --> 01:13:58.000
<v Speaker 4>Dan, Was that an adventure capitalist game?

1681
01:13:58.359 --> 01:13:59.560
<v Speaker 2>Oh? Sure, okay, yes, I like that.

1682
01:14:00.000 --> 01:14:02.159
<v Speaker 4>I've done a couple of years. Assistance tapped out that

1683
01:14:02.199 --> 01:14:03.359
<v Speaker 4>seems like maybe you would like.

1684
01:14:05.199 --> 01:14:06.840
<v Speaker 2>Game after twelve years.

1685
01:14:06.920 --> 01:14:09.479
<v Speaker 5>Yeah, yeah, not not a ton, but enough to see

1686
01:14:09.479 --> 01:14:12.960
<v Speaker 5>how it goes. Yeah, Oh, how many moon shirts I haven't.

1687
01:14:13.359 --> 01:14:15.520
<v Speaker 4>It's a man, It's just so much fun going through

1688
01:14:15.560 --> 01:14:15.920
<v Speaker 4>these things.

1689
01:14:16.000 --> 01:14:18.760
<v Speaker 3>Kick Club was very much my alley because it's basically

1690
01:14:18.840 --> 01:14:21.800
<v Speaker 3>bubble bobble and that's like a game I associate with

1691
01:14:21.800 --> 01:14:23.720
<v Speaker 3>the NS as much as anything. I played a ton

1692
01:14:23.760 --> 01:14:25.520
<v Speaker 3>of that back then, and like I was, I had

1693
01:14:25.520 --> 01:14:27.239
<v Speaker 3>a great time playing it the first time, playing it

1694
01:14:27.279 --> 01:14:29.960
<v Speaker 3>for a couple hours, and I got through like eleven

1695
01:14:30.439 --> 01:14:33.399
<v Speaker 3>or twelve of the fifty games, and it does seem

1696
01:14:33.439 --> 01:14:36.279
<v Speaker 3>like it's not like they necessarily just get better as

1697
01:14:36.279 --> 01:14:38.439
<v Speaker 3>you get for long, but they become a bit more complex,

1698
01:14:38.479 --> 01:14:42.439
<v Speaker 3>a bit prettier because it is chronological. So I don't know,

1699
01:14:42.479 --> 01:14:45.479
<v Speaker 3>I'm just like so excited to see these other thirty

1700
01:14:45.520 --> 01:14:47.119
<v Speaker 3>eight games and how many other ones here?

1701
01:14:47.119 --> 01:14:48.000
<v Speaker 4>I'm really gonna dig.

1702
01:14:48.479 --> 01:14:50.680
<v Speaker 6>What's gonna your mind is when you get when you

1703
01:14:50.680 --> 01:14:52.600
<v Speaker 6>get towards the end, you're kind of like, oh my god,

1704
01:14:52.600 --> 01:14:53.960
<v Speaker 6>how much did they put in here? And then you

1705
01:14:54.000 --> 01:14:56.399
<v Speaker 6>discover a full on j RPG.

1706
01:14:56.439 --> 01:14:58.560
<v Speaker 2>Yeah, have you played that one? I was. I've been

1707
01:14:58.600 --> 01:15:00.319
<v Speaker 2>like wondering putting one back in that.

1708
01:15:00.600 --> 01:15:03.239
<v Speaker 6>I mean, the problem is it came out when there

1709
01:15:03.279 --> 01:15:05.760
<v Speaker 6>was a lot of other stuff coming out, So I imagine

1710
01:15:05.600 --> 01:15:07.880
<v Speaker 6>I'll be revisiting you for fifty a lot in the

1711
01:15:08.079 --> 01:15:10.439
<v Speaker 6>like months to come to check out games like that.

1712
01:15:10.479 --> 01:15:11.920
<v Speaker 6>And I also I really want to play that point

1713
01:15:11.920 --> 01:15:15.439
<v Speaker 6>and click adventure like shadow Gate style game.

1714
01:15:15.600 --> 01:15:18.479
<v Speaker 2>Oh yeah, that just came out, right, Yeah, no, the

1715
01:15:18.479 --> 01:15:18.720
<v Speaker 2>one in.

1716
01:15:20.960 --> 01:15:23.359
<v Speaker 6>Adventure that's kind of like modeled after the ane scheme

1717
01:15:23.399 --> 01:15:27.399
<v Speaker 6>shadow Gate where it's like it's like your mansion or something.

1718
01:15:27.479 --> 01:15:28.319
<v Speaker 6>I forget exactly what.

1719
01:15:29.199 --> 01:15:30.760
<v Speaker 2>Literally, it's just a new shadow Gate that came out

1720
01:15:30.800 --> 01:15:32.119
<v Speaker 2>that's based on in the n S sequel.

1721
01:15:32.199 --> 01:15:34.039
<v Speaker 6>Oh yeah, that's yeah, that's all the other things.

1722
01:15:34.079 --> 01:15:39.479
<v Speaker 4>Yeah yeah, yeah, yeah, not enough moon drops.

1723
01:15:39.479 --> 01:15:40.640
<v Speaker 5>So I got to de pluged it and now I've

1724
01:15:40.640 --> 01:15:45.079
<v Speaker 5>got it running in the background on podcast Crypto Minor.

1725
01:15:45.119 --> 01:15:47.920
<v Speaker 2>Now you're just sucking up energy you can get exactly.

1726
01:15:51.319 --> 01:15:55.079
<v Speaker 2>I have never really encountered any of the meta stuff

1727
01:15:55.119 --> 01:15:58.840
<v Speaker 2>beyond like reading the descriptions of the games, though people

1728
01:15:59.239 --> 01:16:02.000
<v Speaker 2>keep hinting that there's maybe more there, but I'm like

1729
01:16:02.119 --> 01:16:04.560
<v Speaker 2>still not sure. How I'm going to come across that.

1730
01:16:04.880 --> 01:16:06.439
<v Speaker 2>And I'm like at a point where do I let

1731
01:16:06.439 --> 01:16:08.720
<v Speaker 2>that try to happen naturally or do I seek it

1732
01:16:08.720 --> 01:16:10.319
<v Speaker 2>out and just try to force it to happen so

1733
01:16:10.359 --> 01:16:13.000
<v Speaker 2>I don't miss it. And I'm kind of leaning towards

1734
01:16:13.079 --> 01:16:15.000
<v Speaker 2>letting it happen naturally and if I never see it,

1735
01:16:15.039 --> 01:16:16.760
<v Speaker 2>oh well, and then a certain point I'll go look

1736
01:16:16.760 --> 01:16:18.880
<v Speaker 2>it up. The reddit threads about the people who did

1737
01:16:18.920 --> 01:16:22.560
<v Speaker 2>find everything, But have you guys seen anything beyond that?

1738
01:16:22.920 --> 01:16:26.560
<v Speaker 6>Yeah? There, it turns out there are fifty more games. No,

1739
01:16:26.600 --> 01:16:31.119
<v Speaker 6>I'm just kidding. That's Freshnick's Freshnick like said that to me,

1740
01:16:31.159 --> 01:16:32.039
<v Speaker 6>do it I believed about?

1741
01:16:32.239 --> 01:16:33.920
<v Speaker 2>Yeah? I bought you.

1742
01:16:33.960 --> 01:16:36.720
<v Speaker 6>No, it's there's a terminal. You guys have seen the term.

1743
01:16:37.039 --> 01:16:38.319
<v Speaker 2>A terminal, and I don't know what to do with it.

1744
01:16:38.560 --> 01:16:40.800
<v Speaker 6>There's like codes you can enter and you can unlock

1745
01:16:40.880 --> 01:16:43.600
<v Speaker 6>all sorts of crazy stuff. I actually have message Derek you,

1746
01:16:44.079 --> 01:16:46.720
<v Speaker 6>who's lead designer also known as the designer of Splunky

1747
01:16:46.800 --> 01:16:50.640
<v Speaker 6>and Right Muster games, and he was like, yeah, there's

1748
01:16:50.680 --> 01:16:52.600
<v Speaker 6>there's some stuff going on there. It'll be interesting to

1749
01:16:52.600 --> 01:16:56.000
<v Speaker 6>see like when people discover it all, which is pretty wild.

1750
01:16:56.000 --> 01:16:58.359
<v Speaker 6>It feels like between this and Animal. Well, like the

1751
01:16:58.399 --> 01:17:02.319
<v Speaker 6>meta the meta secrets games are having a moment this year.

1752
01:17:02.399 --> 01:17:03.920
<v Speaker 6>It's the year of Metal.

1753
01:17:03.800 --> 01:17:06.520
<v Speaker 2>Hill Fish likes. Yeah, absolutely, yeah, people love that.

1754
01:17:06.680 --> 01:17:09.000
<v Speaker 6>Yesterday last year was the year of metaverse and nobody

1755
01:17:09.000 --> 01:17:13.039
<v Speaker 6>wanted that. But meta gaming we're okay with.

1756
01:17:13.600 --> 01:17:16.159
<v Speaker 2>Yeah, it's it's it continues to be a very cool

1757
01:17:16.199 --> 01:17:19.720
<v Speaker 2>thing that I'm impressed by and having a good time with,

1758
01:17:19.800 --> 01:17:22.159
<v Speaker 2>and I just I do fear like falling off of it.

1759
01:17:22.199 --> 01:17:24.560
<v Speaker 2>At some point something else comes along and it's like, okay,

1760
01:17:24.760 --> 01:17:26.800
<v Speaker 2>am I going to get back to it, but sticking

1761
01:17:26.800 --> 01:17:27.439
<v Speaker 2>with it for now?

1762
01:17:28.119 --> 01:17:28.600
<v Speaker 6>Too much?

1763
01:17:28.840 --> 01:17:30.319
<v Speaker 2>Too many games? Ye, too many.

1764
01:17:30.399 --> 01:17:32.039
<v Speaker 6>It's like there were ready too many games, and here

1765
01:17:32.079 --> 01:17:35.039
<v Speaker 6>comes fifty more games, literally, fifty more games for you

1766
01:17:35.119 --> 01:17:37.399
<v Speaker 6>to play. Someone. I think I was on the Besties

1767
01:17:37.399 --> 01:17:39.119
<v Speaker 6>the other day and they were comparing it to like

1768
01:17:39.840 --> 01:17:42.079
<v Speaker 6>looking at your Steam while like getting a game that's

1769
01:17:42.319 --> 01:17:45.319
<v Speaker 6>Steam Library and suddenly you have this massive back this

1770
01:17:45.399 --> 01:17:47.119
<v Speaker 6>new Steam library backlog.

1771
01:17:47.239 --> 01:17:47.800
<v Speaker 4>Yeah.

1772
01:17:47.880 --> 01:17:52.279
<v Speaker 1>Yeah, it's incredibly difficult to try and attack the backlog

1773
01:17:52.359 --> 01:17:54.279
<v Speaker 1>and other games that are coming out When a game

1774
01:17:54.319 --> 01:17:56.560
<v Speaker 1>that's already out comes out again and now it's on

1775
01:17:56.600 --> 01:17:59.560
<v Speaker 1>my phone, Dan record, this is the worst thing you've

1776
01:17:59.560 --> 01:18:02.600
<v Speaker 1>ever done to me by by sharing access to this

1777
01:18:02.760 --> 01:18:04.880
<v Speaker 1>with me. I can't believe you've done this to me.

1778
01:18:05.560 --> 01:18:08.479
<v Speaker 4>It's bad. It's Blatro. It's good.

1779
01:18:08.560 --> 01:18:10.520
<v Speaker 5>It's one of the best games of the year, but

1780
01:18:10.680 --> 01:18:12.560
<v Speaker 5>I am in a bad way with this on my

1781
01:18:12.640 --> 01:18:16.439
<v Speaker 5>phone at this point. I played for five hours on

1782
01:18:16.479 --> 01:18:18.840
<v Speaker 5>the Flight of Japan, and that was a pre release

1783
01:18:18.880 --> 01:18:20.880
<v Speaker 5>one that I had like a cloud sink error, and

1784
01:18:20.920 --> 01:18:22.720
<v Speaker 5>so it like overrode it with my iPad one, which

1785
01:18:22.760 --> 01:18:24.680
<v Speaker 5>I hadn't played. So I had to restart, and I

1786
01:18:24.720 --> 01:18:26.279
<v Speaker 5>was like, oh good, I get to do that five

1787
01:18:26.279 --> 01:18:29.199
<v Speaker 5>hours again. That was excited about it. I will So

1788
01:18:29.279 --> 01:18:32.439
<v Speaker 5>my sleep has been fucked up since I got back

1789
01:18:32.439 --> 01:18:34.920
<v Speaker 5>from Japan. I woke up at like two two thirty

1790
01:18:34.960 --> 01:18:38.439
<v Speaker 5>in the morning today. I just reach over grab my phone.

1791
01:18:39.199 --> 01:18:43.720
<v Speaker 5>I played Bilatro from like two am until breakfast out

1792
01:18:44.119 --> 01:18:45.039
<v Speaker 5>this morning.

1793
01:18:44.840 --> 01:18:46.640
<v Speaker 4>Daniel, I ate it?

1794
01:18:46.760 --> 01:18:49.680
<v Speaker 2>Or I played it during breakfast. I went on a run.

1795
01:18:49.760 --> 01:18:50.239
<v Speaker 2>You ate it.

1796
01:18:51.000 --> 01:18:51.960
<v Speaker 4>I went on a run.

1797
01:18:52.000 --> 01:18:54.399
<v Speaker 5>And when I was stretching after my run, I was

1798
01:18:54.439 --> 01:18:56.680
<v Speaker 5>stretching for much longer than usual because I was down

1799
01:18:56.680 --> 01:18:59.159
<v Speaker 5>on the ground holding like a pigeon pos playing Blatro.

1800
01:19:00.880 --> 01:19:04.439
<v Speaker 5>Took a ship play an a way too long playing.

1801
01:19:05.479 --> 01:19:08.800
<v Speaker 5>It has been since two o'clock this morning, every element

1802
01:19:08.840 --> 01:19:11.520
<v Speaker 5>of my day has involved playing Blattro on my phone.

1803
01:19:12.479 --> 01:19:14.479
<v Speaker 6>Okay, Dan, can I all right? Let me tell you

1804
01:19:14.560 --> 01:19:17.720
<v Speaker 6>how I stopped playing Blatro after many I don't want

1805
01:19:17.760 --> 01:19:19.359
<v Speaker 6>to stop, you know, Okay, if you don't want to stuff,

1806
01:19:19.359 --> 01:19:24.119
<v Speaker 6>that's fine for me. So I like hit I got

1807
01:19:24.119 --> 01:19:26.840
<v Speaker 6>the optimal run in Blatro, which is basically when you

1808
01:19:26.880 --> 01:19:31.680
<v Speaker 6>just do single high card kings with with Barren and

1809
01:19:31.760 --> 01:19:34.279
<v Speaker 6>Mime and all the kings have like red seals and

1810
01:19:34.319 --> 01:19:37.560
<v Speaker 6>you get into the exponentials and you break the game essentially,

1811
01:19:37.760 --> 01:19:40.359
<v Speaker 6>and once you do that, it's way less fun to

1812
01:19:40.520 --> 01:19:44.079
<v Speaker 6>play because others are playing just don't get you, and

1813
01:19:44.119 --> 01:19:46.279
<v Speaker 6>it's kind of it's like mid max in the game almost,

1814
01:19:46.319 --> 01:19:50.319
<v Speaker 6>but that's how you get past like level Anti Anti

1815
01:19:50.399 --> 01:19:52.960
<v Speaker 6>thirteen and fourteen and stuff, which which I got to

1816
01:19:53.000 --> 01:19:55.359
<v Speaker 6>like Anti eighteen or something like that. And this was

1817
01:19:55.399 --> 01:19:57.680
<v Speaker 6>after like I don't know, one hundred hours of playing Blattro.

1818
01:19:57.760 --> 01:19:59.399
<v Speaker 6>And once I got to that and did that, I

1819
01:19:59.439 --> 01:20:02.399
<v Speaker 6>was like, oh, if playing with like a flush or

1820
01:20:02.439 --> 01:20:03.960
<v Speaker 6>a straight or any other bills.

1821
01:20:03.800 --> 01:20:05.840
<v Speaker 2>Yeah, you kind of just kind of feel solved or yeah.

1822
01:20:05.720 --> 01:20:07.359
<v Speaker 6>It's solved. You solve the game exactly, I'm not the

1823
01:20:07.399 --> 01:20:10.319
<v Speaker 6>way of putting it. Yeah, so that's the probable. Yeah,

1824
01:20:10.319 --> 01:20:12.399
<v Speaker 6>if you if you ever want to stop, just do

1825
01:20:12.520 --> 01:20:14.600
<v Speaker 6>that and you'll be like, oh, I don't feel the

1826
01:20:14.680 --> 01:20:15.680
<v Speaker 6>need to play this game.

1827
01:20:15.840 --> 01:20:17.680
<v Speaker 4>And I'm mad that I even have this knowledge that

1828
01:20:17.720 --> 01:20:18.920
<v Speaker 4>that's possible now, because.

1829
01:20:18.720 --> 01:20:20.199
<v Speaker 6>I'm sorry, man, I think you should be.

1830
01:20:20.239 --> 01:20:23.039
<v Speaker 4>Arrested for doing this perfect experience.

1831
01:20:24.760 --> 01:20:28.119
<v Speaker 2>I am afraid of falling into it. So I bought

1832
01:20:28.119 --> 01:20:29.840
<v Speaker 2>it on stream the other day and I just did

1833
01:20:30.359 --> 01:20:33.479
<v Speaker 2>one run while the Bliants were playing last night, and

1834
01:20:33.600 --> 01:20:36.399
<v Speaker 2>I I did, really, I did way better than my

1835
01:20:36.439 --> 01:20:38.600
<v Speaker 2>first runs when I was originally playing it. Almost got

1836
01:20:38.640 --> 01:20:41.039
<v Speaker 2>to the end I failed, and I'm like, okay, I'm

1837
01:20:41.039 --> 01:20:42.720
<v Speaker 2>just gonna put it down now and go play some

1838
01:20:42.800 --> 01:20:44.920
<v Speaker 2>other games so I actually have something to talk about

1839
01:20:44.920 --> 01:20:46.760
<v Speaker 2>on the podcast and I could stick with Zolda and

1840
01:20:46.800 --> 01:20:49.720
<v Speaker 2>all that stuff. I have a fear of being in

1841
01:20:49.760 --> 01:20:51.399
<v Speaker 2>the situation you're in. Down. I have kids. I don't

1842
01:20:51.399 --> 01:20:54.119
<v Speaker 2>have time for this, man, this is a time. Yeah.

1843
01:20:54.199 --> 01:20:56.279
<v Speaker 1>I already get looks for looking at weird stuff on

1844
01:20:56.279 --> 01:20:58.600
<v Speaker 1>my phone, but now I'm getting even weirder looks of

1845
01:20:58.840 --> 01:21:02.119
<v Speaker 1>people seeing me play something that looks like poker and

1846
01:21:02.159 --> 01:21:03.479
<v Speaker 1>now amend.

1847
01:21:02.960 --> 01:21:05.439
<v Speaker 2>That energy though gambling. Yeah.

1848
01:21:05.439 --> 01:21:09.039
<v Speaker 1>Well, the people in the underground majong Den don't appreciate

1849
01:21:09.079 --> 01:21:10.760
<v Speaker 1>when you're playing a different game and.

1850
01:21:10.680 --> 01:21:12.920
<v Speaker 2>Not Yeah, you don't want to offend them.

1851
01:21:13.039 --> 01:21:15.600
<v Speaker 1>Yeah yeah, yeah, especially when like all the lights are

1852
01:21:15.680 --> 01:21:17.680
<v Speaker 1>purple neon and here you are with your phone at

1853
01:21:17.680 --> 01:21:21.159
<v Speaker 1>full brightness, like breathing out of your mouth playing bulatro.

1854
01:21:21.560 --> 01:21:26.560
<v Speaker 2>Yeah it's great right there, that's good. Yeah. The repeating

1855
01:21:26.640 --> 01:21:28.640
<v Speaker 2>music that is like not that long of a loop

1856
01:21:28.800 --> 01:21:31.359
<v Speaker 2>is still so good to me after all those it's

1857
01:21:31.600 --> 01:21:32.880
<v Speaker 2>uh god, what a good game.

1858
01:21:32.920 --> 01:21:34.399
<v Speaker 4>I keep the audio on. Yeah, I listen to it

1859
01:21:34.399 --> 01:21:34.720
<v Speaker 4>every day.

1860
01:21:34.760 --> 01:21:36.520
<v Speaker 2>Did just get the physical copy, which I think I'm love,

1861
01:21:36.640 --> 01:21:38.439
<v Speaker 2>I mean the way we showed that on the BombCast

1862
01:21:38.439 --> 01:21:40.439
<v Speaker 2>couch for the Giant Bomb Coutch. Yeah. I just got

1863
01:21:40.439 --> 01:21:43.359
<v Speaker 2>the physical copy for the Switch, And like, man, it's

1864
01:21:43.439 --> 01:21:45.960
<v Speaker 2>just everywhere right now, everywhere I turned more blatro. So

1865
01:21:46.119 --> 01:21:48.119
<v Speaker 2>I can't fold down that pit, not right now.

1866
01:21:48.399 --> 01:21:50.199
<v Speaker 5>Like the fourth or fifth time I've started on a

1867
01:21:50.199 --> 01:21:53.680
<v Speaker 5>different device or platform, and like I've been unlock everything again.

1868
01:21:53.720 --> 01:21:56.239
<v Speaker 4>I'm gonna I can't wait, I.

1869
01:21:56.199 --> 01:21:57.399
<v Speaker 2>Can't wait, I can't wait.

1870
01:21:57.840 --> 01:22:02.520
<v Speaker 1>I can wait to play more games. But in celebration

1871
01:22:02.760 --> 01:22:05.640
<v Speaker 1>of Infrastructure Week, Mike Manatti, thank you for doing the

1872
01:22:05.680 --> 01:22:07.720
<v Speaker 1>work and checking out frost Punk two.

1873
01:22:08.560 --> 01:22:11.319
<v Speaker 3>Yeah you have New city Builder. I did not play

1874
01:22:11.359 --> 01:22:14.199
<v Speaker 3>frost Punk one. I always meant to, and then before

1875
01:22:14.239 --> 01:22:17.159
<v Speaker 3>I could, here's this sequel. So just dove right into

1876
01:22:17.600 --> 01:22:22.560
<v Speaker 3>this pretty pretty good stuff. For people who don't know

1877
01:22:22.680 --> 01:22:25.359
<v Speaker 3>the frost Punk thing. It's kind of in an alternate

1878
01:22:25.399 --> 01:22:29.279
<v Speaker 3>world where the planet was frozen over sort of during

1879
01:22:29.279 --> 01:22:32.960
<v Speaker 3>the Industrial Revolution. That's kind of the level of technology

1880
01:22:32.960 --> 01:22:34.800
<v Speaker 3>we have. It got a bit more advanced than that.

1881
01:22:35.000 --> 01:22:37.199
<v Speaker 2>Kind of like a snow piercer. It's a little bit

1882
01:22:37.239 --> 01:22:38.159
<v Speaker 2>of a snonow piercer.

1883
01:22:38.520 --> 01:22:40.479
<v Speaker 3>I don't know if it's my sick Midwestern brain, but

1884
01:22:40.479 --> 01:22:42.199
<v Speaker 3>the whole game is supposed to be very dire and

1885
01:22:42.279 --> 01:22:44.840
<v Speaker 3>kind of depressing and sad, but I'm like, oh, snow,

1886
01:22:44.920 --> 01:22:52.279
<v Speaker 3>this is cozy, yes, even though it's like like one

1887
01:22:52.279 --> 01:22:54.520
<v Speaker 3>of the best things the game does is when when

1888
01:22:54.560 --> 01:22:56.600
<v Speaker 3>things like bad things happened, that like kind of like

1889
01:22:56.600 --> 01:22:58.960
<v Speaker 3>you know, twist things up and like give you a crisis.

1890
01:22:59.399 --> 01:23:01.760
<v Speaker 3>They kind of like make it personal, like a poppable

1891
01:23:01.840 --> 01:23:04.800
<v Speaker 3>come up and first it'll be like a person like

1892
01:23:05.159 --> 01:23:08.800
<v Speaker 3>talking like in their diary, like, oh, like the kids

1893
01:23:08.880 --> 01:23:11.319
<v Speaker 3>they have too much free time and they're starting gang

1894
01:23:11.359 --> 01:23:13.720
<v Speaker 3>wars and whatnot. And then like a little bit later

1895
01:23:13.760 --> 01:23:16.720
<v Speaker 3>you'll get the gang war problem. So it is need

1896
01:23:16.800 --> 01:23:18.479
<v Speaker 3>that kind of makes a person like that, but still

1897
01:23:18.520 --> 01:23:20.920
<v Speaker 3>because it is like a city builder, I have this

1898
01:23:21.000 --> 01:23:24.720
<v Speaker 3>god like I view I'm able to be somewhat dispassionate

1899
01:23:24.760 --> 01:23:27.159
<v Speaker 3>about things, so you know, I could do things that

1900
01:23:27.159 --> 01:23:29.319
<v Speaker 3>I would never do, like you know, send the children

1901
01:23:29.359 --> 01:23:31.479
<v Speaker 3>to the minds, which I hear them they yearn for

1902
01:23:33.760 --> 01:23:36.039
<v Speaker 3>what time I had a coal mine. It's like a

1903
01:23:36.039 --> 01:23:38.079
<v Speaker 3>big loop of the game is that you have this

1904
01:23:38.279 --> 01:23:40.119
<v Speaker 3>kind of central part of your city and there's a

1905
01:23:40.159 --> 01:23:44.560
<v Speaker 3>furnace there and it's a very resource heavy game, right,

1906
01:23:44.600 --> 01:23:46.600
<v Speaker 3>so you need to kind of balance all of that.

1907
01:23:46.640 --> 01:23:48.920
<v Speaker 3>And when the big resources is coal or fuel to

1908
01:23:49.039 --> 01:23:52.279
<v Speaker 3>keep the generator going, they always have these coal mines

1909
01:23:52.359 --> 01:23:55.159
<v Speaker 3>or whatever, and there's this emergency like oh uh oh,

1910
01:23:55.239 --> 01:23:58.880
<v Speaker 3>the coal mine's like gonna blow up. Do we do

1911
01:23:58.920 --> 01:24:01.439
<v Speaker 3>we just like sacrifice the home mine or do we

1912
01:24:01.520 --> 01:24:03.880
<v Speaker 3>like shut off this door and some people will die,

1913
01:24:03.880 --> 01:24:06.000
<v Speaker 3>but we'll get to save the mind I was like, oh,

1914
01:24:06.039 --> 01:24:09.680
<v Speaker 3>I guess we'll just I guess we'll just close that door.

1915
01:24:10.000 --> 01:24:12.359
<v Speaker 3>Did immediately get like text bubbles coming up, like, no,

1916
01:24:12.560 --> 01:24:16.359
<v Speaker 3>my brother's still in there. I'm like, it's like, you know,

1917
01:24:16.359 --> 01:24:18.159
<v Speaker 3>I said some people will die, it's like six hundred

1918
01:24:18.159 --> 01:24:21.600
<v Speaker 3>people died. Yeah, that's more than some people.

1919
01:24:22.199 --> 01:24:24.319
<v Speaker 2>This is what I like about the original frost punkin

1920
01:24:24.399 --> 01:24:25.720
<v Speaker 2>and now what you're doing here with this guy, which

1921
01:24:25.720 --> 01:24:28.680
<v Speaker 2>I guess there is like some ramping up of like

1922
01:24:28.720 --> 01:24:31.640
<v Speaker 2>the level of control you have over Frostpunk two compared

1923
01:24:31.680 --> 01:24:33.680
<v Speaker 2>to frost Punk one, But what you're doing here is

1924
01:24:33.680 --> 01:24:36.319
<v Speaker 2>exactly what I enjoyed about it, which is you're making

1925
01:24:36.359 --> 01:24:39.000
<v Speaker 2>decisions and then you're coming away with stories about what

1926
01:24:39.039 --> 01:24:40.399
<v Speaker 2>that meant to the people in the world and what

1927
01:24:40.439 --> 01:24:41.880
<v Speaker 2>it meant to you as the leader. And it was

1928
01:24:41.920 --> 01:24:44.319
<v Speaker 2>like for me in the first one, it was starting

1929
01:24:44.399 --> 01:24:46.800
<v Speaker 2>the religious police that would punish people if they didn't

1930
01:24:46.800 --> 01:24:50.119
<v Speaker 2>work too hard, and it was like, again, you're becoming

1931
01:24:50.159 --> 01:24:53.199
<v Speaker 2>this evil villain that is making the hard choices so

1932
01:24:53.199 --> 01:24:55.640
<v Speaker 2>society can continue, and it puts you in that in

1933
01:24:55.680 --> 01:24:58.359
<v Speaker 2>that situation and that's a lot of fun. And I

1934
01:24:58.840 --> 01:25:01.000
<v Speaker 2>think Frostpunk two sound it's like it's kind of striking

1935
01:25:01.039 --> 01:25:03.000
<v Speaker 2>the same tone. So I'm excited to start this.

1936
01:25:03.199 --> 01:25:05.159
<v Speaker 4>Yeah, And there's just there's a lot going on.

1937
01:25:05.199 --> 01:25:07.279
<v Speaker 3>There's a lot of systems, you have tech trees that

1938
01:25:07.319 --> 01:25:10.199
<v Speaker 3>you can invest in, and there are different factions at play.

1939
01:25:10.439 --> 01:25:12.600
<v Speaker 3>You kind of have like a counsel or you know

1940
01:25:12.640 --> 01:25:16.520
<v Speaker 3>this government like at Congress and you want to pass laws,

1941
01:25:16.600 --> 01:25:20.600
<v Speaker 3>that'll be like, oh, you know, there's there's free necessities

1942
01:25:20.640 --> 01:25:22.840
<v Speaker 3>for people, or people have to pay for that kind

1943
01:25:22.880 --> 01:25:25.199
<v Speaker 3>of stuff. Or like when I had that children problem

1944
01:25:25.279 --> 01:25:27.279
<v Speaker 3>and there was a child gang war, It's like, okay,

1945
01:25:27.279 --> 01:25:29.600
<v Speaker 3>well you can pass the law so that all children

1946
01:25:29.640 --> 01:25:31.319
<v Speaker 3>have to go to school, and maybe that's going to

1947
01:25:31.399 --> 01:25:33.760
<v Speaker 3>keep them busy. Just give them fortnite and just give

1948
01:25:33.800 --> 01:25:36.880
<v Speaker 3>them a fortnight, they'll be fine. You sometimes you have

1949
01:25:36.920 --> 01:25:40.520
<v Speaker 3>to like play these factions kind of to get more votes.

1950
01:25:40.560 --> 01:25:43.319
<v Speaker 3>Like you'll see how many votes a law is gonna

1951
01:25:43.319 --> 01:25:45.640
<v Speaker 3>get yeas and nays, and there's a lot of undecided.

1952
01:25:46.000 --> 01:25:48.600
<v Speaker 3>You can get one faction on your side, but then

1953
01:25:48.640 --> 01:25:51.439
<v Speaker 3>you have to promise them something like getting another law

1954
01:25:51.560 --> 01:25:56.520
<v Speaker 3>passed or uh, investing in a specific tech tree kind

1955
01:25:56.520 --> 01:25:58.640
<v Speaker 3>of thing. But if you do that then they're happy.

1956
01:25:58.680 --> 01:26:00.640
<v Speaker 3>You get you know, points with them. You don't do that,

1957
01:26:00.680 --> 01:26:04.279
<v Speaker 3>they're unhappy. And then off top of that, eventually I

1958
01:26:04.319 --> 01:26:07.720
<v Speaker 3>was expanding to exploring the area outside of my main

1959
01:26:07.720 --> 01:26:10.039
<v Speaker 3>city because we had to get more coal. So eventually

1960
01:26:10.079 --> 01:26:12.319
<v Speaker 3>I have like a whole nother settlement going on, and

1961
01:26:12.359 --> 01:26:15.159
<v Speaker 3>I'm sort of trading between these two things. So even

1962
01:26:15.359 --> 01:26:18.760
<v Speaker 3>just after a couple of hours, the complexity was pretty intense.

1963
01:26:18.760 --> 01:26:21.039
<v Speaker 3>In a way, I was still enjoying, but it was

1964
01:26:20.920 --> 01:26:22.680
<v Speaker 3>I was like, when I was done, I was like, Okay,

1965
01:26:23.079 --> 01:26:25.560
<v Speaker 3>good head, kind of hurt. That's a lot of stuff

1966
01:26:25.560 --> 01:26:28.239
<v Speaker 3>to take care of. Who knew that managing a post

1967
01:26:28.279 --> 01:26:31.600
<v Speaker 3>apocalyptic snow city would be so stressful and hard.

1968
01:26:32.720 --> 01:26:35.479
<v Speaker 2>Yeah, that's another thing. Like you're like riding the line

1969
01:26:35.720 --> 01:26:38.119
<v Speaker 2>and you're just trying to like straight by there so

1970
01:26:38.159 --> 01:26:41.840
<v Speaker 2>that you can get everybody to the wind scenario. And

1971
01:26:42.079 --> 01:26:44.239
<v Speaker 2>when it works out, it feels like you know, in

1972
01:26:44.279 --> 01:26:47.119
<v Speaker 2>the Forts or Horizon races where they're like faking you

1973
01:26:47.199 --> 01:26:49.000
<v Speaker 2>being in a race with a train, so it's always

1974
01:26:49.000 --> 01:26:51.079
<v Speaker 2>so close that it feels cinematic. I kind of have

1975
01:26:51.159 --> 01:26:53.560
<v Speaker 2>the same feeling in Frostpunk one, where it's like, oh

1976
01:26:53.640 --> 01:26:55.560
<v Speaker 2>my god, we're just barely getting across the finish line

1977
01:26:55.600 --> 01:26:57.880
<v Speaker 2>with the resources we have, and it feels cool while

1978
01:26:57.920 --> 01:27:00.680
<v Speaker 2>you're playing, like now you're a very empathetic I mean,

1979
01:27:00.920 --> 01:27:04.479
<v Speaker 2>you wind up empathizing and sympathizing with an anime character

1980
01:27:04.520 --> 01:27:07.319
<v Speaker 2>that you've never fictional characters mostly empathizes with.

1981
01:27:07.399 --> 01:27:11.560
<v Speaker 1>Yeah, is any of the dourness of this game bugging

1982
01:27:11.600 --> 01:27:13.000
<v Speaker 1>with you or sticking with you at all?

1983
01:27:13.399 --> 01:27:15.760
<v Speaker 3>It's funny because like I, you know, I streamed and

1984
01:27:15.800 --> 01:27:18.079
<v Speaker 3>allow people my chapping like worried for me, like oh

1985
01:27:18.199 --> 01:27:20.319
<v Speaker 3>this Mike might not like this is like depress them.

1986
01:27:20.560 --> 01:27:23.359
<v Speaker 3>But again, for one thing, when it's a video don't

1987
01:27:23.359 --> 01:27:26.079
<v Speaker 3>care about their children for some reason, video games already

1988
01:27:26.760 --> 01:27:30.079
<v Speaker 3>sometimes have a better degree of separation from than other media,

1989
01:27:30.119 --> 01:27:32.159
<v Speaker 3>just in terms of that stuff. I still get invested,

1990
01:27:32.560 --> 01:27:36.239
<v Speaker 3>but you know, I won't get super depressed necessarily, But again,

1991
01:27:36.640 --> 01:27:39.319
<v Speaker 3>that kind of god side view of things, it's like

1992
01:27:39.399 --> 01:27:42.920
<v Speaker 3>another layer of separation. Even though they do do things

1993
01:27:43.000 --> 01:27:45.560
<v Speaker 3>like those kind of testimonials from the on the ground

1994
01:27:45.680 --> 01:27:48.319
<v Speaker 3>characters that help make things feel a bit more real,

1995
01:27:48.840 --> 01:27:51.760
<v Speaker 3>it is kind of still all numbers on a spreadsheet, right,

1996
01:27:51.920 --> 01:27:55.000
<v Speaker 3>Like it's like it's terrible, I get that, but it's like,

1997
01:27:55.039 --> 01:27:57.199
<v Speaker 3>here's how many workers I have and oops, now two

1998
01:27:57.279 --> 01:28:00.840
<v Speaker 3>hundred died because of it an outbreak. That's a shame,

1999
01:28:01.199 --> 01:28:04.159
<v Speaker 3>But I'll just go an expedition and find more workers.

2000
01:28:03.800 --> 01:28:04.800
<v Speaker 4>Something like that.

2001
01:28:05.039 --> 01:28:07.680
<v Speaker 2>It's bad, but I can get more game.

2002
01:28:07.720 --> 01:28:08.239
<v Speaker 4>Me about it.

2003
01:28:08.800 --> 01:28:10.840
<v Speaker 6>I think more games should have child gang wars.

2004
01:28:11.359 --> 01:28:15.199
<v Speaker 2>Yes, that's an incredible I mean, I, like I said.

2005
01:28:15.079 --> 01:28:17.600
<v Speaker 6>Before, I'm a little underwhelmed by Zelda because of wisdom.

2006
01:28:17.640 --> 01:28:19.439
<v Speaker 6>But like if it started off with a I don't

2007
01:28:19.479 --> 01:28:21.439
<v Speaker 6>think gang war. I would be like, WHOA. I can

2008
01:28:21.479 --> 01:28:22.640
<v Speaker 6>summon children and make.

2009
01:28:22.560 --> 01:28:26.680
<v Speaker 2>Them fight each other village town.

2010
01:28:28.000 --> 01:28:30.239
<v Speaker 1>That's what every persona game is. You are a child

2011
01:28:30.399 --> 01:28:35.079
<v Speaker 1>gang going to war. Yeah, there you go, Dan Reikert,

2012
01:28:35.520 --> 01:28:38.000
<v Speaker 1>how do you think a child gang would fare against

2013
01:28:38.039 --> 01:28:38.880
<v Speaker 1>the Horde of zombies?

2014
01:28:39.840 --> 01:28:42.159
<v Speaker 4>Advising zombie a child gang very quickly?

2015
01:28:44.479 --> 01:28:44.640
<v Speaker 3>Uh?

2016
01:28:45.039 --> 01:28:47.520
<v Speaker 5>Dead Rising Deluxe Remaster. Not a ton to say about

2017
01:28:47.560 --> 01:28:50.000
<v Speaker 5>it other than just it's it's a really good remaster.

2018
01:28:50.159 --> 01:28:52.079
<v Speaker 5>It it looks, it looks great, runs great.

2019
01:28:52.520 --> 01:28:52.640
<v Speaker 3>Uh.

2020
01:28:52.760 --> 01:28:54.800
<v Speaker 5>You know, some of the sticking points that bug people

2021
01:28:54.920 --> 01:28:57.520
<v Speaker 5>originally about the save system and things like that have

2022
01:28:57.640 --> 01:28:58.560
<v Speaker 5>been kind of ironed out.

2023
01:28:58.600 --> 01:29:01.960
<v Speaker 4>Auto saves, it's you know, everything works there.

2024
01:29:01.960 --> 01:29:04.520
<v Speaker 5>Obviously, the small tech stuff got fixed forever ago and

2025
01:29:04.640 --> 01:29:05.720
<v Speaker 5>that's not a problem here, So.

2026
01:29:06.399 --> 01:29:08.880
<v Speaker 2>Ye're still playing on a CRT that that yeah, that

2027
01:29:08.960 --> 01:29:09.520
<v Speaker 2>must have helped.

2028
01:29:09.600 --> 01:29:11.920
<v Speaker 5>Yeah, yeah, well no, I actually so I played this

2029
01:29:12.039 --> 01:29:14.920
<v Speaker 5>a lot on I got the Rock Alix as well,

2030
01:29:15.079 --> 01:29:16.520
<v Speaker 5>and so I thought this would be a good one

2031
01:29:16.560 --> 01:29:19.239
<v Speaker 5>to test on the Steam Deck versus the rog Allyx.

2032
01:29:19.279 --> 01:29:21.359
<v Speaker 5>And because I'm trying to, I haven't used the rock

2033
01:29:21.399 --> 01:29:23.039
<v Speaker 5>stuff before, and so I'm trying to figure out like

2034
01:29:23.079 --> 01:29:25.199
<v Speaker 5>the use case for It's like, okay, when would I

2035
01:29:25.279 --> 01:29:28.119
<v Speaker 5>play a game on the Alix versus the Steam Deck?

2036
01:29:28.279 --> 01:29:30.520
<v Speaker 5>And I think Dead Rising was like a perfect example

2037
01:29:30.600 --> 01:29:33.119
<v Speaker 5>because it's one that I noticed that like, Okay, I

2038
01:29:33.199 --> 01:29:35.439
<v Speaker 5>can crank everything up to pretty much max on the

2039
01:29:35.520 --> 01:29:38.239
<v Speaker 5>rog Alix and it runs very smoothly, good frame rate

2040
01:29:38.319 --> 01:29:40.319
<v Speaker 5>and everything. Where is it really chugged by doing it

2041
01:29:40.399 --> 01:29:43.279
<v Speaker 5>on the Steam Deck. But then I know, like grub,

2042
01:29:43.439 --> 01:29:45.560
<v Speaker 5>you've you've been in that ecosystem longer than I have,

2043
01:29:45.640 --> 01:29:48.680
<v Speaker 5>with like the ally stuff and everything. Here's my takeaway

2044
01:29:48.840 --> 01:29:51.399
<v Speaker 5>is that like, if it's a game like a Dead Rising,

2045
01:29:51.600 --> 01:29:53.600
<v Speaker 5>that's going to kind of you know, push the hardware

2046
01:29:53.600 --> 01:29:57.239
<v Speaker 5>a little more. It's better to use the rog Allyx.

2047
01:29:57.279 --> 01:29:58.840
<v Speaker 5>If I'm like at home, I'm gonna be on the

2048
01:29:58.880 --> 01:30:01.399
<v Speaker 5>couch watching wrestling for cup Flowers or something. I can

2049
01:30:01.520 --> 01:30:03.079
<v Speaker 5>charge it, maybe not the thing I take on a

2050
01:30:03.119 --> 01:30:05.560
<v Speaker 5>flight to Japan or something like that, Whereas like the

2051
01:30:05.640 --> 01:30:08.239
<v Speaker 5>steam Deck is better for if I want to play

2052
01:30:08.279 --> 01:30:11.520
<v Speaker 5>a bunch of UFO fifty or indie games or something

2053
01:30:12.239 --> 01:30:14.600
<v Speaker 5>that will get more out of like you know it,

2054
01:30:15.079 --> 01:30:16.520
<v Speaker 5>the battery life seems longer.

2055
01:30:16.800 --> 01:30:20.640
<v Speaker 2>You turn down the TDP on done all five and

2056
01:30:20.720 --> 01:30:23.520
<v Speaker 2>it's fine, yeah, yeah, yeah, and so but the Rock

2057
01:30:23.600 --> 01:30:25.119
<v Speaker 2>has that too. It's got there's three different stars.

2058
01:30:25.239 --> 01:30:26.880
<v Speaker 5>It's got like the Turbo one and everything, and if

2059
01:30:26.920 --> 01:30:29.279
<v Speaker 5>I go Turbo and everything, like it'll run dead rising

2060
01:30:29.439 --> 01:30:32.920
<v Speaker 5>very very well. So yeah, it's like I'm finding that

2061
01:30:33.000 --> 01:30:34.840
<v Speaker 5>like steam Deck will probably be my long haul kind

2062
01:30:34.880 --> 01:30:38.000
<v Speaker 5>of flight stuff indie games and things like that, and

2063
01:30:38.079 --> 01:30:40.479
<v Speaker 5>then the ally X I'll play on my couch, you know,

2064
01:30:40.600 --> 01:30:41.520
<v Speaker 5>maybe like the Star.

2065
01:30:41.359 --> 01:30:45.039
<v Speaker 2>Wars loss on my original ally for example. So yeah, totally. Yeah.

2066
01:30:45.039 --> 01:30:47.199
<v Speaker 5>The screen's really good, Like it just seems pretty powerful.

2067
01:30:47.279 --> 01:30:49.199
<v Speaker 5>I like the form factor of it and everything. So

2068
01:30:49.600 --> 01:30:51.600
<v Speaker 5>I'm definitely impressed with it. And I think I'm starting

2069
01:30:51.600 --> 01:30:53.960
<v Speaker 5>to understand because I was reading conflicting things about the batteries.

2070
01:30:54.000 --> 01:30:56.479
<v Speaker 5>Some people were saying it's got more battery than the

2071
01:30:56.479 --> 01:30:58.399
<v Speaker 5>Steam DECKO led and some were saying it has less.

2072
01:30:58.439 --> 01:31:00.399
<v Speaker 2>And it's like, I kind of think it's depends on

2073
01:31:00.479 --> 01:31:02.600
<v Speaker 2>what you're playing. Yeah, if you have it on turbo,

2074
01:31:02.960 --> 01:31:06.000
<v Speaker 2>it's using more power than the steam Deck would ever use,

2075
01:31:06.159 --> 01:31:08.000
<v Speaker 2>I think, And then if you plug it in with

2076
01:31:08.079 --> 01:31:10.239
<v Speaker 2>the adapter that comes with it, it gives it like

2077
01:31:10.359 --> 01:31:13.159
<v Speaker 2>five extra watts, so you get even more power. So

2078
01:31:13.199 --> 01:31:15.960
<v Speaker 2>that's why I like plugging it in and playing in bed.

2079
01:31:16.000 --> 01:31:18.239
<v Speaker 2>When I'm playing Star Wars Run pretty well.

2080
01:31:18.359 --> 01:31:20.840
<v Speaker 4>Yes, I use my rock mostly.

2081
01:31:20.880 --> 01:31:23.399
<v Speaker 3>It is kind of like my in bed device, which

2082
01:31:23.479 --> 01:31:26.199
<v Speaker 3>is like how I pretty much exclusively use my switch anyway.

2083
01:31:26.239 --> 01:31:28.720
<v Speaker 3>So I just associate this kind of one to two

2084
01:31:28.760 --> 01:31:31.119
<v Speaker 3>hours is that I give myself to play games in bed,

2085
01:31:31.159 --> 01:31:34.000
<v Speaker 3>which isn't maybe great for sleep schedules, but very comfy.

2086
01:31:34.039 --> 01:31:35.960
<v Speaker 3>It's very cozy. I get a lot of good gaming

2087
01:31:36.079 --> 01:31:38.239
<v Speaker 3>done that way. And yeah, it's like the big problem

2088
01:31:38.279 --> 01:31:40.359
<v Speaker 3>with the rog Alley original was the battery life. I

2089
01:31:40.399 --> 01:31:41.920
<v Speaker 3>know the ex is supposed to be better, and I

2090
01:31:42.039 --> 01:31:45.119
<v Speaker 3>am curious to see how much better it does feel,

2091
01:31:45.159 --> 01:31:46.199
<v Speaker 3>But I bet at the end of the day. I'll

2092
01:31:46.279 --> 01:31:48.520
<v Speaker 3>keep it plugged in anyways one because you don't have

2093
01:31:48.520 --> 01:31:50.159
<v Speaker 3>to worry about it until you do get a little

2094
01:31:50.159 --> 01:31:51.600
<v Speaker 3>bit of a performance boost when you do.

2095
01:31:52.319 --> 01:31:54.159
<v Speaker 5>And the Windows stuff doesn't bother me. I know a

2096
01:31:54.199 --> 01:31:56.039
<v Speaker 5>lot of people don't like, you know, the Windows stuff,

2097
01:31:56.079 --> 01:31:58.439
<v Speaker 5>but has not been a problem with me. And also like,

2098
01:31:58.479 --> 01:32:00.760
<v Speaker 5>I don't miss the track pads. The track pads a

2099
01:32:00.840 --> 01:32:04.960
<v Speaker 5>ton I love. So would you use it for like FPS.

2100
01:32:04.920 --> 01:32:08.399
<v Speaker 2>On well, I'll use it for mouse and keyboard games.

2101
01:32:08.399 --> 01:32:09.840
<v Speaker 2>I don't use it for FPS, but I use it

2102
01:32:09.960 --> 01:32:13.479
<v Speaker 2>for like when I am doing emulation, I will add

2103
01:32:13.479 --> 01:32:16.479
<v Speaker 2>a lot of stuff to the radial menus and stuff

2104
01:32:17.279 --> 01:32:18.960
<v Speaker 2>good for that, yes, and then and then when I

2105
01:32:19.000 --> 01:32:22.279
<v Speaker 2>am in Linux, I do like having that as an option,

2106
01:32:22.760 --> 01:32:25.960
<v Speaker 2>whereas you are always in Windows on the the ally

2107
01:32:26.079 --> 01:32:28.079
<v Speaker 2>and then using the right stick for the mouse. It's fine,

2108
01:32:28.119 --> 01:32:30.279
<v Speaker 2>It's that's fine. The issues is just Windows kind of

2109
01:32:30.840 --> 01:32:34.119
<v Speaker 2>stumbles when it doesn't have a keyboard and uh and

2110
01:32:34.239 --> 01:32:36.279
<v Speaker 2>you and you can't get like access to certain parts

2111
01:32:36.279 --> 01:32:38.760
<v Speaker 2>of the screen because the Windows get in the way,

2112
01:32:39.079 --> 01:32:40.600
<v Speaker 2>and then you have to update things and it's three

2113
01:32:40.640 --> 01:32:42.680
<v Speaker 2>different apps. It's just a little bit more of a

2114
01:32:42.760 --> 01:32:45.119
<v Speaker 2>pain in the ass that it's it's getting better over

2115
01:32:45.199 --> 01:32:47.520
<v Speaker 2>time though, Like I've always said, once you're in a

2116
01:32:47.560 --> 01:32:50.680
<v Speaker 2>game on the ally, it's great, there's no issues. Yeah

2117
01:32:50.720 --> 01:32:52.800
<v Speaker 2>I've been I've been really impressed. And uh, you going

2118
01:32:52.800 --> 01:32:53.840
<v Speaker 2>back to Dead Rising real quick?

2119
01:32:53.920 --> 01:32:56.399
<v Speaker 5>So I just kind of forgot, Like I remember really

2120
01:32:56.560 --> 01:32:59.720
<v Speaker 5>enjoying that game back in six or whatever, but it's

2121
01:32:59.760 --> 01:33:01.479
<v Speaker 5>not one that I really went back to a lot.

2122
01:33:01.520 --> 01:33:03.520
<v Speaker 5>I don't think I ever played four. I remember, you know,

2123
01:33:03.640 --> 01:33:05.640
<v Speaker 5>liking two and three, but that first one was just

2124
01:33:05.720 --> 01:33:07.920
<v Speaker 5>such a novel thing and that setting was great and

2125
01:33:08.279 --> 01:33:11.119
<v Speaker 5>the photo element and all that stuff, and uh, I'll

2126
01:33:11.159 --> 01:33:14.520
<v Speaker 5>be damned, but it's still it's really really funny. It's

2127
01:33:14.560 --> 01:33:17.880
<v Speaker 5>still very fun like all of that. That tone really works.

2128
01:33:18.680 --> 01:33:20.439
<v Speaker 5>It's it's it's a great one to go back to,

2129
01:33:20.560 --> 01:33:22.439
<v Speaker 5>and I beat it so and I want to do

2130
01:33:22.520 --> 01:33:24.600
<v Speaker 5>the thing because it's like, what's that, Mike, Why do

2131
01:33:24.680 --> 01:33:25.079
<v Speaker 5>you look like that?

2132
01:33:25.199 --> 01:33:25.439
<v Speaker 4>Nothing?

2133
01:33:25.479 --> 01:33:27.880
<v Speaker 2>I just wanted to camera. I just wanted to gym

2134
01:33:27.960 --> 01:33:28.600
<v Speaker 2>the camera for a second.

2135
01:33:28.600 --> 01:33:31.399
<v Speaker 5>Don't worry about Oh okay, okay, yeah, I remember being

2136
01:33:31.439 --> 01:33:33.039
<v Speaker 5>a fun one to go back and restart with. Like

2137
01:33:33.119 --> 01:33:34.760
<v Speaker 5>you know, I'm on super levels up now and now

2138
01:33:34.800 --> 01:33:36.800
<v Speaker 5>I can just kind of mow through everything. So I'll

2139
01:33:36.840 --> 01:33:38.439
<v Speaker 5>probably play more of it, and it's a great game.

2140
01:33:38.640 --> 01:33:40.279
<v Speaker 3>Very excited to play this. I actually never played the

2141
01:33:40.359 --> 01:33:44.199
<v Speaker 3>original somehow I just enjoy it. That was very anti

2142
01:33:44.399 --> 01:33:47.800
<v Speaker 3>zombie for a while, I was too anti zombie. So

2143
01:33:48.199 --> 01:33:51.279
<v Speaker 3>but now, especially for Spooky Season which starts today, Happy

2144
01:33:51.359 --> 01:33:53.079
<v Speaker 3>October everybody, I think this is going to be a

2145
01:33:53.159 --> 01:33:54.399
<v Speaker 3>good one to check out this month.

2146
01:33:54.760 --> 01:33:57.520
<v Speaker 5>Mike, I was the same way I did zombie pop

2147
01:33:57.560 --> 01:34:00.119
<v Speaker 5>culture and games. I think it's lame and boring, like

2148
01:34:00.199 --> 01:34:03.600
<v Speaker 5>Walking Dead manias. This shit sucks. The Telltale Walking Dead

2149
01:34:03.640 --> 01:34:07.560
<v Speaker 5>games that everyone freaked out about. Those games suck, so

2150
01:34:07.640 --> 01:34:10.159
<v Speaker 5>it's fu yeah, But Dead Rising is the one where

2151
01:34:10.159 --> 01:34:11.520
<v Speaker 5>it's like, no, this is very very good.

2152
01:34:11.600 --> 01:34:13.399
<v Speaker 2>I like this, folks.

2153
01:34:13.399 --> 01:34:16.359
<v Speaker 1>There's a lot of video games coming out, and thankfully

2154
01:34:16.439 --> 01:34:18.520
<v Speaker 1>we have another podcast later in the week where we

2155
01:34:18.600 --> 01:34:20.439
<v Speaker 1>will talk about the rest of them, because I've also.

2156
01:34:20.359 --> 01:34:21.920
<v Speaker 2>Yeah, well up on something that we didn't have time

2157
01:34:21.920 --> 01:34:23.800
<v Speaker 2>to talk about today for sure, Wizards of Blood. Of

2158
01:34:23.800 --> 01:34:26.119
<v Speaker 2>time to play it. I'm your Beast Expeditions, a mud

2159
01:34:26.199 --> 01:34:26.680
<v Speaker 2>Runner game.

2160
01:34:26.800 --> 01:34:29.600
<v Speaker 1>Jeff Grubb. I played more of this game afterwards he did,

2161
01:34:29.840 --> 01:34:31.479
<v Speaker 1>and I can't wait to tell you about it, because

2162
01:34:31.520 --> 01:34:32.319
<v Speaker 1>I mean, it's a lot to make.

2163
01:34:32.399 --> 01:34:34.840
<v Speaker 2>I ditched the bus and then I think I understood

2164
01:34:34.920 --> 01:34:39.319
<v Speaker 2>more of you by playing. Yeah, it is about the struggle,

2165
01:34:39.399 --> 01:34:41.760
<v Speaker 2>Like I get excited when the truck gets stuck in

2166
01:34:41.880 --> 01:34:44.279
<v Speaker 2>the mud or especially in snow ridder. Getting stuck in

2167
01:34:44.319 --> 01:34:46.720
<v Speaker 2>the snow is a very special kind of hell. And

2168
01:34:46.880 --> 01:34:48.560
<v Speaker 2>having to get three other trucks out there to get

2169
01:34:48.600 --> 01:34:50.760
<v Speaker 2>the main truck that has the cargo on it that

2170
01:34:50.800 --> 01:34:53.079
<v Speaker 2>you actually need, and then starting to use the crane,

2171
01:34:54.319 --> 01:34:56.640
<v Speaker 2>it just becomes this great mess that I don't know,

2172
01:34:56.680 --> 01:34:59.760
<v Speaker 2>I find very satisfying speaking about a special type of hell.

2173
01:35:00.159 --> 01:35:03.279
<v Speaker 2>Let's get into the news. Yeah, I'm maxed out on

2174
01:35:03.359 --> 01:35:08.039
<v Speaker 2>moon drops? Who congratulations? Really worried? Did you update your

2175
01:35:08.079 --> 01:35:09.279
<v Speaker 2>silos so you can have more?

2176
01:35:09.600 --> 01:35:11.560
<v Speaker 4>I don't have silos yet, but I got twenty five

2177
01:35:11.640 --> 01:35:12.319
<v Speaker 4>hundred moon drops.

2178
01:35:13.720 --> 01:35:17.319
<v Speaker 2>Are you getting yoyo's? Yeah yet? Oh you got upgrader, Yo,

2179
01:35:17.359 --> 01:35:18.439
<v Speaker 2>you got to get the wizard Yoyo.

2180
01:35:18.760 --> 01:35:20.319
<v Speaker 4>I keep dying every time I go into the field.

2181
01:35:20.520 --> 01:35:21.880
<v Speaker 2>Oh yeah, yeah, me too. I did that for a

2182
01:35:21.960 --> 01:35:24.119
<v Speaker 2>very long time. All right, let's let's make the news

2183
01:35:24.199 --> 01:35:28.279
<v Speaker 2>pretty breezy. Star Wars Outlaws is highlighting Ubisoft's current woes.

2184
01:35:28.840 --> 01:35:31.720
<v Speaker 2>They apparently only sold a million copies according to one

2185
01:35:31.800 --> 01:35:35.479
<v Speaker 2>report in the first month. Part like the response to

2186
01:35:35.560 --> 01:35:38.920
<v Speaker 2>that has led Ubisoft to delay Assassiness Creed Shadows into February,

2187
01:35:39.479 --> 01:35:42.760
<v Speaker 2>and Ubisoft says that they're board is launching a review

2188
01:35:42.880 --> 01:35:45.640
<v Speaker 2>of the company. H it's kind of a mess over there,

2189
01:35:45.640 --> 01:35:47.359
<v Speaker 2>and the mess seems to be associated with them doing

2190
01:35:47.399 --> 01:35:49.439
<v Speaker 2>the thing that they very frequently have done, which is

2191
01:35:50.399 --> 01:35:52.640
<v Speaker 2>release big games made by a lot of people in

2192
01:35:52.720 --> 01:35:54.439
<v Speaker 2>a state where it's like, maybe we can get away

2193
01:35:54.479 --> 01:35:56.279
<v Speaker 2>with this and we'll kind of update it once it's live,

2194
01:35:56.439 --> 01:35:58.960
<v Speaker 2>and they've regretted that in the past. They've done it

2195
01:35:59.039 --> 01:36:01.319
<v Speaker 2>once again. Now they're doing the thing they've done every

2196
01:36:01.359 --> 01:36:03.199
<v Speaker 2>single one of those times, and it's delay all their

2197
01:36:03.239 --> 01:36:06.279
<v Speaker 2>other big games right now. That is just apparently Assassin's

2198
01:36:06.319 --> 01:36:09.800
<v Speaker 2>Creed Shadows US stock price dropped to the lowest point

2199
01:36:09.800 --> 01:36:13.760
<v Speaker 2>in eleven years. It's not looking great over there. I

2200
01:36:15.079 --> 01:36:17.960
<v Speaker 2>certainly do not know the answer for that company, but

2201
01:36:18.439 --> 01:36:18.920
<v Speaker 2>how can.

2202
01:36:18.840 --> 01:36:20.960
<v Speaker 6>I just find out? You mentioned the board is doing

2203
01:36:21.039 --> 01:36:28.119
<v Speaker 6>a review. Sportive directors have the last name. Five of

2204
01:36:28.199 --> 01:36:29.840
<v Speaker 6>them are Gilmant brother.

2205
01:36:30.359 --> 01:36:33.199
<v Speaker 2>Right, so this doesn't exactly spell the end of Yeskimo,

2206
01:36:33.319 --> 01:36:36.199
<v Speaker 2>when they when something like that happens, right, because who

2207
01:36:36.319 --> 01:36:37.039
<v Speaker 2>is reviewing him?

2208
01:36:37.439 --> 01:36:41.960
<v Speaker 6>Yeah, well, so what happens is if shareholders pressure the board.

2209
01:36:42.000 --> 01:36:44.359
<v Speaker 6>I mean there are a lot of different methods in

2210
01:36:44.439 --> 01:36:47.640
<v Speaker 6>which board control and they don't have like complete voting

2211
01:36:47.720 --> 01:36:49.600
<v Speaker 6>control as far as I know of the company, and

2212
01:36:49.840 --> 01:36:51.920
<v Speaker 6>even if they did, I mean, corporate like, they're hostile

2213
01:36:51.920 --> 01:36:54.119
<v Speaker 6>takeovers all the time. We've all seen succession.

2214
01:36:54.239 --> 01:36:57.800
<v Speaker 2>Things can get dicey, and it's they're certainly this is

2215
01:36:57.840 --> 01:36:59.840
<v Speaker 2>what this is. Same things are certainly getting dicey right now.

2216
01:37:01.079 --> 01:37:02.960
<v Speaker 6>But yeah, one of the problems with you isself one

2217
01:37:02.960 --> 01:37:04.760
<v Speaker 6>of the reasons they're in this situation in the first

2218
01:37:04.760 --> 01:37:07.560
<v Speaker 6>place is that they're a family owned company. Like they

2219
01:37:07.560 --> 01:37:10.640
<v Speaker 6>were started by the Guillmant brothers in nineteen eighty six

2220
01:37:10.800 --> 01:37:13.640
<v Speaker 6>or whatever it was, and the Guilmant brothers have remained

2221
01:37:13.680 --> 01:37:16.520
<v Speaker 6>in control ever since, and that has its pros and

2222
01:37:16.600 --> 01:37:19.600
<v Speaker 6>its cons. One of the cons is, whatever the last

2223
01:37:19.640 --> 01:37:22.680
<v Speaker 6>few years have been, it's just constant trend chasing and

2224
01:37:23.159 --> 01:37:26.960
<v Speaker 6>just spinning their wheels and making bad bets and like

2225
01:37:28.079 --> 01:37:30.720
<v Speaker 6>just seems like disastrous coming if Shadows is not.

2226
01:37:30.920 --> 01:37:34.000
<v Speaker 2>A hit, right, and they seem over confident in their

2227
01:37:34.079 --> 01:37:36.239
<v Speaker 2>way of doing things because it is so big and

2228
01:37:36.319 --> 01:37:39.239
<v Speaker 2>complex and using so many people in so many studios

2229
01:37:39.239 --> 01:37:40.720
<v Speaker 2>all over the world, and like part of that is

2230
01:37:40.800 --> 01:37:42.880
<v Speaker 2>like impressive that they're able to make games that way,

2231
01:37:43.319 --> 01:37:44.720
<v Speaker 2>and it is bigger than kind of any of the

2232
01:37:44.720 --> 01:37:46.920
<v Speaker 2>way anyone else does it. But now when they're in

2233
01:37:46.920 --> 01:37:49.159
<v Speaker 2>a situation where it's like, hey, these games aren't finished

2234
01:37:49.159 --> 01:37:50.239
<v Speaker 2>and we do got to get them out so we

2235
01:37:50.279 --> 01:37:52.319
<v Speaker 2>can make some money back, and then they're forced to

2236
01:37:52.399 --> 01:37:55.600
<v Speaker 2>delay it, it looks really bad, and it probably because

2237
01:37:55.920 --> 01:37:58.840
<v Speaker 2>it is. And Assassin's Creed Shadows has it's in a

2238
01:37:58.920 --> 01:38:02.079
<v Speaker 2>precarious situation where it was maybe one of the bigger

2239
01:38:02.119 --> 01:38:03.600
<v Speaker 2>games come out in the second half of this year,

2240
01:38:04.000 --> 01:38:06.600
<v Speaker 2>and now it's in a February that is very crowded,

2241
01:38:06.600 --> 01:38:08.359
<v Speaker 2>and of course people keep wanting to go to Yota

2242
01:38:08.479 --> 01:38:11.279
<v Speaker 2>that just got announced as being some competitor next year.

2243
01:38:11.399 --> 01:38:14.239
<v Speaker 2>But there's an Assassin's Creed audience that is hoping this

2244
01:38:14.359 --> 01:38:17.479
<v Speaker 2>game will come out and be good, but a lot

2245
01:38:17.520 --> 01:38:18.800
<v Speaker 2>of it's just going to be left to be seen

2246
01:38:18.880 --> 01:38:21.239
<v Speaker 2>until they can actually get it out. The big issue

2247
01:38:21.319 --> 01:38:24.199
<v Speaker 2>apparently has been that the game it was going to

2248
01:38:24.239 --> 01:38:27.840
<v Speaker 2>be messy with bugs and other than that, it was finished,

2249
01:38:27.840 --> 01:38:30.399
<v Speaker 2>So they're just talking about polish as they frequently do, Jason,

2250
01:38:30.439 --> 01:38:33.199
<v Speaker 2>when you talk to people that make games, this amount

2251
01:38:33.199 --> 01:38:35.359
<v Speaker 2>of a delay, is it enough to sort of deal

2252
01:38:35.439 --> 01:38:38.119
<v Speaker 2>with that kind of issue with bugs?

2253
01:38:38.199 --> 01:38:40.000
<v Speaker 6>Yeah, definitely. I mean three months can make a big deal,

2254
01:38:40.319 --> 01:38:42.279
<v Speaker 6>a big difference when it comes to launching a game

2255
01:38:42.359 --> 01:38:45.800
<v Speaker 6>that feels polished and a game that doesn't. Yeah, definitely,

2256
01:38:45.880 --> 01:38:49.239
<v Speaker 6>three month's going to make a significant difference. But notable

2257
01:38:49.279 --> 01:38:52.159
<v Speaker 6>of that, Like they're still keeping it within the fiscal year,

2258
01:38:52.239 --> 01:38:54.920
<v Speaker 6>which is at the end of March, and that strikes

2259
01:38:55.000 --> 01:38:58.640
<v Speaker 6>vias something they have to do for fear of really

2260
01:38:58.760 --> 01:39:02.600
<v Speaker 6>upsetting investors. Investors already spooked, and that's why the stock

2261
01:39:02.720 --> 01:39:06.079
<v Speaker 6>is plumbing. But yeah, three months is a good amount

2262
01:39:06.079 --> 01:39:07.399
<v Speaker 6>of time to fix bu because it's not enough time

2263
01:39:07.479 --> 01:39:10.520
<v Speaker 6>to overhaul the whole game. Even a year wouldn't be

2264
01:39:10.600 --> 01:39:12.399
<v Speaker 6>enough to overhaul the whole game. But it doesn't sound

2265
01:39:12.399 --> 01:39:14.199
<v Speaker 6>like they need to do that. I think they're pretty confident.

2266
01:39:14.319 --> 01:39:16.079
<v Speaker 6>What I've heard from folks that Ubisoft is that like

2267
01:39:16.439 --> 01:39:20.079
<v Speaker 6>Shadows is pretty good, and that like if it if

2268
01:39:20.119 --> 01:39:23.359
<v Speaker 6>it's in if it's fixed and in shape, it should

2269
01:39:23.359 --> 01:39:26.279
<v Speaker 6>be pretty good. It's not like mind blowing. I heard

2270
01:39:26.359 --> 01:39:29.079
<v Speaker 6>that the next one hex is that what it's called

2271
01:39:29.199 --> 01:39:32.479
<v Speaker 6>Neo I think was the code name. That one is

2272
01:39:32.520 --> 01:39:35.640
<v Speaker 6>supposed to be like totally different and unlike anything that

2273
01:39:35.880 --> 01:39:39.800
<v Speaker 6>like the Holy Roman Empire, which is stuff that one's

2274
01:39:39.800 --> 01:39:42.680
<v Speaker 6>supposed to be very different. But if they make it

2275
01:39:43.000 --> 01:39:46.039
<v Speaker 6>that far right, but Shadows, I think is just going

2276
01:39:46.079 --> 01:39:49.560
<v Speaker 6>to be another like good like Origin Slash odysty Slash

2277
01:39:49.640 --> 01:39:52.760
<v Speaker 6>Valhalla style Assassin's Creed game, which I'm all up for.

2278
01:39:52.880 --> 01:39:55.279
<v Speaker 6>I loved all three of those games, so I'm for that.

2279
01:39:55.880 --> 01:39:58.239
<v Speaker 3>Du soond pretty interested that maybe hear what you think

2280
01:39:58.640 --> 01:40:02.920
<v Speaker 3>is the cause for Wars Outlaws Looes. That's a pretty

2281
01:40:03.000 --> 01:40:05.319
<v Speaker 3>soft launch for that, And it seems like there's like

2282
01:40:05.359 --> 01:40:07.000
<v Speaker 3>so many things you could point the finger to, like

2283
01:40:07.119 --> 01:40:09.600
<v Speaker 3>maybe Star Wars is kind of lost a step is

2284
01:40:09.680 --> 01:40:11.920
<v Speaker 3>in a bit of a bad way. Is it just

2285
01:40:12.000 --> 01:40:13.840
<v Speaker 3>that the game came out too early and in sort

2286
01:40:13.880 --> 01:40:16.920
<v Speaker 3>of a rough state, or is it is it because

2287
01:40:16.960 --> 01:40:18.840
<v Speaker 3>so many people do know they can wait and buy

2288
01:40:18.880 --> 01:40:21.920
<v Speaker 3>you be soft games on a sale, like even in

2289
01:40:22.000 --> 01:40:23.720
<v Speaker 3>fact they're all of that in I'm so like a

2290
01:40:23.840 --> 01:40:25.880
<v Speaker 3>little bit shocked that a big star Wars game like

2291
01:40:25.960 --> 01:40:29.119
<v Speaker 3>this is only going to sell like a million units

2292
01:40:29.159 --> 01:40:29.960
<v Speaker 3>in its first month.

2293
01:40:30.000 --> 01:40:32.000
<v Speaker 4>It's kind of kind of bizarre.

2294
01:40:32.359 --> 01:40:34.439
<v Speaker 6>Yeah, the oversaturation is a big part of it. The

2295
01:40:34.560 --> 01:40:37.399
<v Speaker 6>kind of mediocre reviews is a big part of it.

2296
01:40:38.199 --> 01:40:40.359
<v Speaker 6>I think Star Wars games, Jeff, you might know this

2297
01:40:40.439 --> 01:40:42.720
<v Speaker 6>better than I, but if I remember correctly, the second

2298
01:40:42.880 --> 01:40:45.399
<v Speaker 6>Jedi did not hit expectations.

2299
01:40:45.600 --> 01:40:48.560
<v Speaker 2>It's not the first, right, That's why they did the

2300
01:40:48.800 --> 01:40:51.720
<v Speaker 2>pay release on PS four Xbox right, right, yeah? Right?

2301
01:40:51.800 --> 01:40:53.199
<v Speaker 2>Or right? Yeah, so I think that.

2302
01:40:54.479 --> 01:40:54.520
<v Speaker 1>So.

2303
01:40:54.680 --> 01:40:56.600
<v Speaker 6>Yeah, part of it is that Star Wars is oversaturated.

2304
01:40:56.640 --> 01:40:58.319
<v Speaker 6>A big part of it is, like we mentioned before,

2305
01:40:58.359 --> 01:41:00.920
<v Speaker 6>those black Hole games, Like people aren't buying new games

2306
01:41:01.000 --> 01:41:05.760
<v Speaker 6>of the same game today. Yeah, Like nothing is hitting

2307
01:41:05.920 --> 01:41:07.920
<v Speaker 6>quite the way that people wanted to. If you look

2308
01:41:07.920 --> 01:41:10.079
<v Speaker 6>at all the Triple A games this year, other than

2309
01:41:10.119 --> 01:41:12.760
<v Speaker 6>Black Mith Fukong, which is an exception because it's mostly

2310
01:41:12.920 --> 01:41:16.840
<v Speaker 6>Chinese audience who are just super into that game. There,

2311
01:41:17.199 --> 01:41:19.439
<v Speaker 6>I can't think of many Triple A games this year

2312
01:41:19.520 --> 01:41:24.239
<v Speaker 6>that have like done beyond expectations. Maybe Warhammer maybe, I

2313
01:41:24.279 --> 01:41:26.520
<v Speaker 6>guess Hell divers Too is the biggest example anyway out

2314
01:41:26.520 --> 01:41:29.640
<v Speaker 6>As a service game, you look at Rebirth Fantasy se Rebirth,

2315
01:41:29.720 --> 01:41:33.079
<v Speaker 6>that's probably the best reviewed Triple A game of the year,

2316
01:41:33.319 --> 01:41:37.840
<v Speaker 6>and even that like failed to hit like Square Innix's expectations.

2317
01:41:37.920 --> 01:41:40.000
<v Speaker 6>So yeah, it's kind of it's the industry. The vide

2318
01:41:40.039 --> 01:41:42.479
<v Speaker 6>game industry is in a weird place at the moment,

2319
01:41:42.920 --> 01:41:46.439
<v Speaker 6>and it seems like a lot of people are just

2320
01:41:46.560 --> 01:41:48.800
<v Speaker 6>kind of like treading.

2321
01:41:48.600 --> 01:41:49.920
<v Speaker 2>Water for a while.

2322
01:41:50.199 --> 01:41:51.720
<v Speaker 6>I think a lot of people are waiting for GTA

2323
01:41:51.800 --> 01:41:55.319
<v Speaker 6>six to come out, which will then like buoi sales

2324
01:41:55.359 --> 01:41:58.000
<v Speaker 6>of the PlayStation five, which will then lead to more

2325
01:41:58.039 --> 01:42:00.319
<v Speaker 6>people buying PS five game games.

2326
01:42:00.359 --> 01:42:03.560
<v Speaker 3>I think that maybe or maybe they only PLAYDTA six

2327
01:42:03.640 --> 01:42:04.640
<v Speaker 3>for the next ten years.

2328
01:42:04.800 --> 01:42:06.600
<v Speaker 6>Well that's the thing, right, So the thing that I'm

2329
01:42:06.680 --> 01:42:10.079
<v Speaker 6>really keeping a close eye on is if Dragon Age

2330
01:42:10.239 --> 01:42:13.600
<v Speaker 6>Vailguard does well critically, like if it's an eighty five

2331
01:42:13.720 --> 01:42:15.920
<v Speaker 6>plus Metacritic and like people really like it, which I

2332
01:42:16.039 --> 01:42:20.520
<v Speaker 6>expect that it will, and then it doesn't sell quite

2333
01:42:20.560 --> 01:42:24.439
<v Speaker 6>as well as hopes, then I think we're like Triple

2334
01:42:24.520 --> 01:42:27.199
<v Speaker 6>A is really in trouble because that game is like

2335
01:42:27.439 --> 01:42:29.560
<v Speaker 6>it's set up to be doing really well dragon Age.

2336
01:42:29.560 --> 01:42:31.239
<v Speaker 6>It's been ten years since a dragon Age game, so

2337
01:42:31.279 --> 01:42:32.439
<v Speaker 6>there's a big appetite for that.

2338
01:42:33.399 --> 01:42:33.800
<v Speaker 2>If it does.

2339
01:42:33.960 --> 01:42:36.640
<v Speaker 6>If it's like critically well received and people still won't

2340
01:42:36.640 --> 01:42:39.399
<v Speaker 6>buy it's multiplatform, Umike reworth. If it's critically well received

2341
01:42:39.399 --> 01:42:43.520
<v Speaker 6>and people don't buy it, that's a concern for Everybody're right.

2342
01:42:43.840 --> 01:42:45.600
<v Speaker 2>Yep, it's and it's nothing kind of thing where it's

2343
01:42:45.600 --> 01:42:47.119
<v Speaker 2>like what it like, because a game like Boulder Skate

2344
01:42:47.159 --> 01:42:49.279
<v Speaker 2>three can come out and shock the world and take

2345
01:42:49.359 --> 01:42:52.039
<v Speaker 2>over everything, but these publishers keep, even when they have

2346
01:42:52.079 --> 01:42:54.479
<v Speaker 2>a good game, can't seem to capture that same kind

2347
01:42:54.479 --> 01:42:56.239
<v Speaker 2>of success. And I don't expect them to capture that

2348
01:42:56.359 --> 01:42:58.720
<v Speaker 2>kind of success, but to still have a big hit

2349
01:42:58.760 --> 01:43:00.840
<v Speaker 2>here if it's like eighty five plus you said, yeah,

2350
01:43:00.840 --> 01:43:04.079
<v Speaker 2>and if it misses, it will maybe illustrate some other

2351
01:43:04.159 --> 01:43:06.840
<v Speaker 2>issues that are deeper seeded, which I just think is

2352
01:43:06.920 --> 01:43:09.079
<v Speaker 2>maybe if I were trying to diagnose that, it's like,

2353
01:43:09.159 --> 01:43:12.239
<v Speaker 2>I just gamers don't seem happy with gaming right now,

2354
01:43:12.439 --> 01:43:14.399
<v Speaker 2>and that is a weird and scary thing for these

2355
01:43:14.439 --> 01:43:18.479
<v Speaker 2>companies spending a lot of money on everything. Tony Hawk

2356
01:43:18.600 --> 01:43:21.560
<v Speaker 2>is kind of suggesting maybe there is more. Tony Hawk's

2357
01:43:21.600 --> 01:43:23.960
<v Speaker 2>pro skater. He says there will be a future, even

2358
01:43:23.960 --> 01:43:26.119
<v Speaker 2>though he's not supposed to tease anything about what the

2359
01:43:26.600 --> 01:43:29.520
<v Speaker 2>future of the series is. That can mean anything. I

2360
01:43:29.680 --> 01:43:32.239
<v Speaker 2>am choosing to get my hopes up because I am

2361
01:43:32.279 --> 01:43:35.479
<v Speaker 2>a fool, and I'm hoping this means more Tony Hawk's

2362
01:43:35.479 --> 01:43:38.079
<v Speaker 2>pro Skater for real, Tony Hawks pro Skater one plus

2363
01:43:38.119 --> 01:43:41.039
<v Speaker 2>two best selling Tony Hawk games by my understanding, So

2364
01:43:41.279 --> 01:43:43.439
<v Speaker 2>why not make more of that? Would have rather had?

2365
01:43:44.359 --> 01:43:44.560
<v Speaker 4>Good?

2366
01:43:44.800 --> 01:43:46.920
<v Speaker 2>What if he's just going to guess on the Hawk

2367
01:43:47.000 --> 01:43:50.319
<v Speaker 2>Tour podcast and now that's a possibility, of course, number

2368
01:43:50.319 --> 01:43:52.760
<v Speaker 2>three podcasts on Spotify, you know, the Tony Hawk to

2369
01:43:53.199 --> 01:43:55.279
<v Speaker 2>you know, yeah, pro Skater.

2370
01:43:56.039 --> 01:43:57.920
<v Speaker 4>I'm never going to listen to that, but I'm always like, yeah,

2371
01:43:57.920 --> 01:43:59.399
<v Speaker 4>I get that bag, mean girl, all.

2372
01:43:59.359 --> 01:44:01.079
<v Speaker 2>Of course, Yeah, I'm proud of. Of course, we're all

2373
01:44:01.119 --> 01:44:01.439
<v Speaker 2>proud of.

2374
01:44:02.520 --> 01:44:06.039
<v Speaker 3>Would you rather have a three remake or a new

2375
01:44:06.159 --> 01:44:08.199
<v Speaker 3>Tony Hawk take what I can get. I think those

2376
01:44:08.199 --> 01:44:11.680
<v Speaker 3>would both be fantastic. Yeah, the Underground I want Underground.

2377
01:44:11.680 --> 01:44:13.119
<v Speaker 3>I want to punch the face.

2378
01:44:13.119 --> 01:44:15.359
<v Speaker 2>I'll take any of that American Skateland too, I don't care.

2379
01:44:15.600 --> 01:44:17.359
<v Speaker 3>Yeah, I guess I'd be a little bit worried about

2380
01:44:17.399 --> 01:44:19.880
<v Speaker 3>the new thing, just because like the scars of Tonyaks

2381
01:44:19.920 --> 01:44:22.119
<v Speaker 3>pro Skater five still hurt a little bit, whereas I know,

2382
01:44:22.239 --> 01:44:25.920
<v Speaker 3>a remake of Tonyak's pro Skater three it's gonna be amazing.

2383
01:44:26.319 --> 01:44:28.600
<v Speaker 3>But I would also like respect them doing a new

2384
01:44:28.640 --> 01:44:31.199
<v Speaker 3>game a little bit more. I suppose I also think

2385
01:44:31.319 --> 01:44:32.880
<v Speaker 3>they did a new one now. I don't think it'd

2386
01:44:32.920 --> 01:44:35.479
<v Speaker 3>be another five situation, considering one plus two was like

2387
01:44:35.760 --> 01:44:36.920
<v Speaker 3>done properly, you know.

2388
01:44:37.119 --> 01:44:40.199
<v Speaker 2>Yeah, if I carry his visions now, Blizzard like, there's

2389
01:44:40.239 --> 01:44:42.239
<v Speaker 2>no chance those people come back and work on Tony.

2390
01:44:42.079 --> 01:44:46.960
<v Speaker 6>Hawk, right, Jason, I don't know. They're Blizzard Albany now.

2391
01:44:47.000 --> 01:44:50.079
<v Speaker 6>They're all working on Diablo and Overwatch too, so it

2392
01:44:50.159 --> 01:44:52.960
<v Speaker 6>seems unlikely that they would move to a game. But

2393
01:44:53.079 --> 01:44:55.199
<v Speaker 6>like near Microsoft, you never know it's going to happen

2394
01:44:55.279 --> 01:44:57.920
<v Speaker 6>with any of these studios and BECAUSO changes its minds

2395
01:44:58.039 --> 01:44:59.600
<v Speaker 6>every three months about everything.

2396
01:44:59.720 --> 01:45:02.279
<v Speaker 4>So Tony Hawk's cooler than those games.

2397
01:45:02.760 --> 01:45:05.079
<v Speaker 3>Maybe, yeah, maybe the hell Blay two team is gonna

2398
01:45:05.079 --> 01:45:07.760
<v Speaker 3>work on Tony Hawk. Now, I's like, forget this narrative garbage.

2399
01:45:08.199 --> 01:45:12.119
<v Speaker 5>Yeah, is Tony Hawk getting his legs stuck under a

2400
01:45:12.199 --> 01:45:13.600
<v Speaker 5>rock and grimacing for twenty minutes?

2401
01:45:13.640 --> 01:45:14.439
<v Speaker 2>Great? That sounds fun.

2402
01:45:15.920 --> 01:45:17.960
<v Speaker 5>I mean that's the whole thing with Thug was the

2403
01:45:18.079 --> 01:45:20.960
<v Speaker 5>rich narrative right right, No, you could get off your

2404
01:45:21.000 --> 01:45:22.840
<v Speaker 5>board and walk around and then you could import your

2405
01:45:22.880 --> 01:45:24.239
<v Speaker 5>face to connect.

2406
01:45:24.520 --> 01:45:26.680
<v Speaker 2>How did you do that? Because I remember game Boy

2407
01:45:26.800 --> 01:45:29.600
<v Speaker 2>camera yep. No, I remember, like I.

2408
01:45:29.640 --> 01:45:31.560
<v Speaker 5>Had to upload a jpeg of my face to like

2409
01:45:31.640 --> 01:45:33.399
<v Speaker 5>a website. But then how the fuck did I get it?

2410
01:45:33.840 --> 01:45:35.960
<v Speaker 5>Did I have a network adapt at that point? Did

2411
01:45:36.039 --> 01:45:38.119
<v Speaker 5>you have to for thug.

2412
01:45:41.439 --> 01:45:41.640
<v Speaker 1>Card?

2413
01:45:42.680 --> 01:45:44.720
<v Speaker 5>You were using a deck track? Are you using a PlayStation?

2414
01:45:44.920 --> 01:45:47.520
<v Speaker 5>I maybe you're using a PlayStation. I an eey, No,

2415
01:45:47.720 --> 01:45:49.960
<v Speaker 5>I think I might have gotten the network adapt.

2416
01:45:50.119 --> 01:45:51.680
<v Speaker 2>Yeah, I was through the website.

2417
01:45:53.039 --> 01:45:54.239
<v Speaker 4>Outbreak or whatever that was.

2418
01:45:54.520 --> 01:45:57.000
<v Speaker 5>Oh, there was a Rattet and Clank online mode P

2419
01:45:57.239 --> 01:45:59.359
<v Speaker 5>two that I tried. No, No, they had one in

2420
01:45:59.479 --> 01:46:02.520
<v Speaker 5>like one of the norm rag and klanks like a

2421
01:46:02.640 --> 01:46:05.720
<v Speaker 5>mobile or something. Wasn't it like a mobile?

2422
01:46:05.800 --> 01:46:08.239
<v Speaker 4>Like a mobile? I mean, I don't think old.

2423
01:46:08.079 --> 01:46:11.399
<v Speaker 2>Men trying to remember video games anyways. Of the.

2424
01:46:13.840 --> 01:46:17.359
<v Speaker 6>Man learning about Activision and talking to people in the

2425
01:46:17.439 --> 01:46:20.079
<v Speaker 6>Activision sphere for Activision's history, Like there's a chapter in

2426
01:46:20.119 --> 01:46:22.239
<v Speaker 6>play I is called Bobby and it's all about his

2427
01:46:22.479 --> 01:46:26.680
<v Speaker 6>rise to the Activision Empire to run the Activision Empire.

2428
01:46:27.279 --> 01:46:30.840
<v Speaker 6>That it is fascinating. It is fascinating.

2429
01:46:30.880 --> 01:46:32.319
<v Speaker 2>Is what cool is that?

2430
01:46:32.399 --> 01:46:32.680
<v Speaker 4>Bobby?

2431
01:46:32.720 --> 01:46:36.000
<v Speaker 2>Guy Cool Bobby, I'll let.

2432
01:46:36.039 --> 01:46:42.439
<v Speaker 6>I'll let readers be the judge of is surprisingly good

2433
01:46:42.760 --> 01:46:43.760
<v Speaker 6>as an actor.

2434
01:46:43.640 --> 01:46:49.239
<v Speaker 2>In Yeah, I do like his role in Moneyball got

2435
01:46:49.319 --> 01:46:51.359
<v Speaker 2>lost in the role some people. Yeah.

2436
01:46:51.399 --> 01:46:55.039
<v Speaker 6>So he he like he would take a hit franchise

2437
01:46:55.159 --> 01:46:57.159
<v Speaker 6>and then just turn it into I have an anecdote

2438
01:46:57.199 --> 01:46:59.079
<v Speaker 6>in the book that is like this guy who is

2439
01:46:59.600 --> 01:47:01.880
<v Speaker 6>running the Guitar Hero franchise for a while, and he

2440
01:47:02.039 --> 01:47:03.800
<v Speaker 6>was talking about how he's in a room with Bobby

2441
01:47:03.840 --> 01:47:06.239
<v Speaker 6>and they're putting together presentation and Bobby looks over him

2442
01:47:06.239 --> 01:47:09.079
<v Speaker 6>and he's like, great job, But I want to get

2443
01:47:09.119 --> 01:47:11.359
<v Speaker 6>to a new Guitar Hero game every quarter, and then

2444
01:47:11.359 --> 01:47:13.079
<v Speaker 6>I want to get to a new Guitar Hero game.

2445
01:47:13.880 --> 01:47:18.319
<v Speaker 4>Yes, you understand over saturation at some point, right.

2446
01:47:18.600 --> 01:47:21.840
<v Speaker 6>He just believes that like players are just like insatiable,

2447
01:47:22.079 --> 01:47:24.199
<v Speaker 6>like content. And then he also believes that like.

2448
01:47:24.359 --> 01:47:26.199
<v Speaker 2>If it's going up into the right, the arrow just

2449
01:47:26.279 --> 01:47:27.199
<v Speaker 2>keeps going up into the right.

2450
01:47:27.600 --> 01:47:29.960
<v Speaker 6>I understanding, I'll just kill the franchise and move on

2451
01:47:30.039 --> 01:47:30.800
<v Speaker 6>to something else.

2452
01:47:31.119 --> 01:47:31.680
<v Speaker 2>It doesn't work.

2453
01:47:31.680 --> 01:47:34.760
<v Speaker 6>It always worked, didn't Yeah, And for college Udio it

2454
01:47:34.800 --> 01:47:37.800
<v Speaker 6>worked forever and still works to this day. So Tony

2455
01:47:37.880 --> 01:47:40.840
<v Speaker 6>Hawk was a victim of that, which is why nobody

2456
01:47:40.880 --> 01:47:43.000
<v Speaker 6>can remember all the different Tony Hawk games and who

2457
01:47:43.119 --> 01:47:45.560
<v Speaker 6>which is what and which did what, and there's just

2458
01:47:45.640 --> 01:47:48.239
<v Speaker 6>so many of them. It's fascinating.

2459
01:47:48.279 --> 01:47:52.399
<v Speaker 4>Man Loo can forget Tony Hawk ride I got on

2460
01:47:52.439 --> 01:47:53.319
<v Speaker 4>the board in the other room.

2461
01:47:53.520 --> 01:47:54.800
<v Speaker 2>You won't be able to forget it when we make

2462
01:47:54.840 --> 01:47:59.279
<v Speaker 2>you play it for Blake clubs. So damn it.

2463
01:47:59.399 --> 01:48:01.319
<v Speaker 4>I don't have a fact that I will not get one.

2464
01:48:01.920 --> 01:48:07.439
<v Speaker 2>We'll get you one. Yeah. My dad did just find

2465
01:48:07.520 --> 01:48:10.239
<v Speaker 2>my unopened connect and he threatened to send it to me,

2466
01:48:10.279 --> 01:48:13.880
<v Speaker 2>and he doesn't understand that it's a threat. So all right,

2467
01:48:13.960 --> 01:48:17.000
<v Speaker 2>let's go to the shryer zone. You've been out doing.

2468
01:48:16.840 --> 01:48:19.239
<v Speaker 6>A lot of podcasts for like two hours now, Yeah,

2469
01:48:19.239 --> 01:48:19.680
<v Speaker 6>a little bit.

2470
01:48:20.039 --> 01:48:25.880
<v Speaker 2>This is the deepertcha. Uh, your book's coming out, So

2471
01:48:25.920 --> 01:48:27.720
<v Speaker 2>you've been talking a lot of tidbits. People like Ben

2472
01:48:27.760 --> 01:48:29.600
<v Speaker 2>Hansoon won't let you leave the podcast until you give

2473
01:48:29.640 --> 01:48:33.079
<v Speaker 2>them scoops. So I have a handful of things here.

2474
01:48:33.079 --> 01:48:34.920
<v Speaker 2>I'm just gonna say the names and you could tell

2475
01:48:34.960 --> 01:48:38.000
<v Speaker 2>me what's really going on. For example, apparently they're working

2476
01:48:38.079 --> 01:48:41.039
<v Speaker 2>on a new StarCraft shooter at Blizzard, the third one

2477
01:48:41.119 --> 01:48:43.600
<v Speaker 2>in a long lineage of StarCraft shooters that never come out.

2478
01:48:43.800 --> 01:48:47.880
<v Speaker 6>They cannot quit StarCraft shooters. It's true. Yeah, the first

2479
01:48:47.920 --> 01:48:48.960
<v Speaker 6>one of StarCraft ghosts.

2480
01:48:49.000 --> 01:48:49.279
<v Speaker 2>That one.

2481
01:48:49.399 --> 01:48:50.920
<v Speaker 6>I think a lot of people know the story. I

2482
01:48:51.039 --> 01:48:53.960
<v Speaker 6>remember that one was well well documented. I mean it

2483
01:48:54.039 --> 01:48:56.680
<v Speaker 6>was announced that it was like demo trade shows and stuff.

2484
01:48:56.680 --> 01:49:00.399
<v Speaker 6>People played it, and it went through to developers before

2485
01:49:00.399 --> 01:49:04.199
<v Speaker 6>it was finally killed. One of the reasons it was killed,

2486
01:49:04.279 --> 01:49:07.000
<v Speaker 6>fun fact, is that it was like set due to

2487
01:49:07.079 --> 01:49:09.439
<v Speaker 6>come out, or it was like heavy in development during

2488
01:49:09.479 --> 01:49:13.119
<v Speaker 6>a console transition as everyone was moving from the Xbox

2489
01:49:13.199 --> 01:49:16.920
<v Speaker 6>one to the Xbox three sixty xx one, Xbox OG

2490
01:49:17.079 --> 01:49:19.720
<v Speaker 6>to the Xbox sixty or like ps PS two to

2491
01:49:19.800 --> 01:49:24.399
<v Speaker 6>p S three era, and and everyone was worried that

2492
01:49:24.680 --> 01:49:27.640
<v Speaker 6>like the Target and the Walmarts of the world wouldn't

2493
01:49:27.760 --> 01:49:29.880
<v Speaker 6>stock an old gen game like at the front of

2494
01:49:29.960 --> 01:49:33.119
<v Speaker 6>their store. And it's crazy to think that that once mattered,

2495
01:49:33.600 --> 01:49:37.640
<v Speaker 6>like yeah, six and it really made a difference if

2496
01:49:37.640 --> 01:49:41.880
<v Speaker 6>you were getting were top shelf placement at Walmart and Target.

2497
01:49:42.159 --> 01:49:43.880
<v Speaker 6>And so one of the reasons they killed it is

2498
01:49:44.000 --> 01:49:47.479
<v Speaker 6>because because of that, and because it it was one

2499
01:49:47.479 --> 01:49:49.039
<v Speaker 6>of the reasons that Walmart and Target did. That is

2500
01:49:49.079 --> 01:49:52.079
<v Speaker 6>because the new generation was sixty and the previous generation

2501
01:49:52.159 --> 01:49:56.960
<v Speaker 6>had been fifty dollars, and so some people at Blizzard

2502
01:49:58.239 --> 01:50:01.079
<v Speaker 6>thought that the multiplayer for StarCraft Ghost at the time

2503
01:50:01.239 --> 01:50:03.000
<v Speaker 6>was super cool and that it should have been released

2504
01:50:03.039 --> 01:50:07.159
<v Speaker 6>as like a standalone digital title or something like that,

2505
01:50:07.399 --> 01:50:10.000
<v Speaker 6>but Blizzard did not did not seize that opportunity and

2506
01:50:10.640 --> 01:50:12.680
<v Speaker 6>was very distracted with the rise of World of Warcraft

2507
01:50:12.720 --> 01:50:15.680
<v Speaker 6>at the time. Anyway, World of Warcraft was just absorbing everything,

2508
01:50:15.800 --> 01:50:18.800
<v Speaker 6>So they wound up shutting down that project and putting

2509
01:50:18.840 --> 01:50:20.720
<v Speaker 6>all those people on what they called like the Blizzard

2510
01:50:20.800 --> 01:50:24.039
<v Speaker 6>Console team and started prototyping other stuff and then eventually

2511
01:50:24.560 --> 01:50:28.159
<v Speaker 6>racing too into game. Yeah, I don't think Rock and

2512
01:50:28.279 --> 01:50:31.000
<v Speaker 6>Roll that would have been cool now, I don't think

2513
01:50:31.000 --> 01:50:31.680
<v Speaker 6>that was one of them.

2514
01:50:32.359 --> 01:50:33.199
<v Speaker 2>So that was one.

2515
01:50:33.479 --> 01:50:36.079
<v Speaker 6>And then Aris project Arias was more recent that was

2516
01:50:36.159 --> 01:50:41.199
<v Speaker 6>like a StarCraft battlefield game, and that was canceled after

2517
01:50:41.399 --> 01:50:45.039
<v Speaker 6>like three years of development in twenty nineteen. That was

2518
01:50:45.079 --> 01:50:47.640
<v Speaker 6>canceled during after kind of the Mike Morheim to j

2519
01:50:47.840 --> 01:50:50.840
<v Speaker 6>L and Brack transition, and there was a lot of

2520
01:50:50.840 --> 01:50:52.800
<v Speaker 6>pressure from Activision and it was kind of like, hey,

2521
01:50:53.119 --> 01:50:56.079
<v Speaker 6>diablofore and Overwatched two were already super late. Why are

2522
01:50:56.119 --> 01:50:58.319
<v Speaker 6>you guys working on this other shooter when those people

2523
01:50:58.359 --> 01:51:00.159
<v Speaker 6>could be working on Overwatch two to get that at

2524
01:51:00.159 --> 01:51:01.800
<v Speaker 6>the door, like what are you doing here? And so

2525
01:51:01.880 --> 01:51:04.399
<v Speaker 6>there are a lot of pressures and conversations about that.

2526
01:51:05.239 --> 01:51:07.359
<v Speaker 6>And then yeah, and then earlier this year, a game

2527
01:51:07.439 --> 01:51:10.279
<v Speaker 6>called Odyssey code named Odyssey, which was the survival game

2528
01:51:10.319 --> 01:51:14.199
<v Speaker 6>of Blizzard that got canceled, and a small team under

2529
01:51:14.359 --> 01:51:16.680
<v Speaker 6>Dan Hay who was the executive producer on that game

2530
01:51:16.960 --> 01:51:19.000
<v Speaker 6>and brought in from Ubisov best known as the far

2531
01:51:19.119 --> 01:51:22.319
<v Speaker 6>Cry far Cry guy for a long time, that small

2532
01:51:22.399 --> 01:51:27.439
<v Speaker 6>team started prototyping another StarCraft shooter. And the purpose of

2533
01:51:27.560 --> 01:51:29.399
<v Speaker 6>this me sharing this is not to be like, oh,

2534
01:51:29.560 --> 01:51:31.760
<v Speaker 6>look at the scoop, look about what Blizzard's making, but

2535
01:51:31.880 --> 01:51:34.600
<v Speaker 6>really just to point to this pattern of like Blizzard

2536
01:51:34.720 --> 01:51:37.760
<v Speaker 6>not being able to part ways of the idea of

2537
01:51:37.880 --> 01:51:40.199
<v Speaker 6>doing a StarCraft shooter. And here is hoping that this

2538
01:51:40.279 --> 01:51:41.279
<v Speaker 6>one actually comes out.

2539
01:51:41.680 --> 01:51:47.199
<v Speaker 2>Yeah, that's I mean almost twenty five years of shooter, yeah,

2540
01:51:47.239 --> 01:51:49.079
<v Speaker 2>on and off, like a quarter of a century of

2541
01:51:49.199 --> 01:51:50.600
<v Speaker 2>trying to put one out. That's wild.

2542
01:51:50.880 --> 01:51:54.159
<v Speaker 3>Yeah, I try, I mean, that's that would be nice

2543
01:51:54.199 --> 01:51:55.640
<v Speaker 3>in all part of me is like, boy, it should

2544
01:51:55.720 --> 01:51:59.279
<v Speaker 3>be nice to get a StarCraft RTS again, maybe first,

2545
01:51:59.359 --> 01:52:01.800
<v Speaker 3>And I know you a little bit about some people

2546
01:52:01.840 --> 01:52:04.399
<v Speaker 3>want to do Warcraft and StarCraft artists again, but doesn't

2547
01:52:04.399 --> 01:52:06.079
<v Speaker 3>really seem to be that much of an appetite, or

2548
01:52:06.119 --> 01:52:08.760
<v Speaker 3>there's a worry about how well that would actually do today.

2549
01:52:09.199 --> 01:52:12.039
<v Speaker 6>People wanted to do it and they couldn't, so they left,

2550
01:52:12.560 --> 01:52:14.439
<v Speaker 6>and a lot of those people, led by Tim Morton,

2551
01:52:14.439 --> 01:52:16.760
<v Speaker 6>who was the production director on StarCraft two, went on

2552
01:52:16.840 --> 01:52:19.039
<v Speaker 6>to start a company called Frost Giant that just released

2553
01:52:19.039 --> 01:52:21.399
<v Speaker 6>in early access a game called Stormgate that I think

2554
01:52:21.399 --> 01:52:25.600
<v Speaker 6>has gotten mixed reviews, but it's an early access so

2555
01:52:25.640 --> 01:52:29.760
<v Speaker 6>they have time to get it better hopefully. Yeah, those

2556
01:52:29.800 --> 01:52:32.239
<v Speaker 6>guys tried to get a new arts game offic on,

2557
01:52:32.359 --> 01:52:34.800
<v Speaker 6>but yeah, there was kind of this belief at the

2558
01:52:35.079 --> 01:52:38.840
<v Speaker 6>highest levels of Blizzard that arts games just were not

2559
01:52:39.199 --> 01:52:41.680
<v Speaker 6>selling anymore, and I think there was good reason for that.

2560
01:52:41.920 --> 01:52:45.800
<v Speaker 6>StarCraft two was still popular and is still popular today.

2561
01:52:45.880 --> 01:52:47.880
<v Speaker 6>Like you can log on and I do starcraf two

2562
01:52:47.920 --> 01:52:50.079
<v Speaker 6>is my game. I log in every once in a

2563
01:52:50.159 --> 01:52:52.039
<v Speaker 6>while and it'll take me like ten seconds again a

2564
01:52:52.119 --> 01:52:54.319
<v Speaker 6>one v one match, So still a lot of people

2565
01:52:54.319 --> 01:52:57.479
<v Speaker 6>are playing it. But there was a belief within Blizzard

2566
01:52:58.680 --> 01:53:02.239
<v Speaker 6>on a dev ad executive level that like uh MOBAs

2567
01:53:02.279 --> 01:53:05.000
<v Speaker 6>had killed arts games, and like or like other types

2568
01:53:05.000 --> 01:53:08.319
<v Speaker 6>of strategy Clash of Clans ish games had killed artist games.

2569
01:53:08.319 --> 01:53:09.680
<v Speaker 6>So they did work on a strategy game and it

2570
01:53:09.720 --> 01:53:11.920
<v Speaker 6>was called Warcraft Rumble, and it came out late last year,

2571
01:53:11.960 --> 01:53:14.239
<v Speaker 6>and I don't think many people played.

2572
01:53:14.000 --> 01:53:15.560
<v Speaker 4>It come out, didn't it?

2573
01:53:17.760 --> 01:53:22.800
<v Speaker 6>Yeah plans than it is RTS and the other thing.

2574
01:53:23.000 --> 01:53:25.000
<v Speaker 6>And this is interesting another part of the nuance that

2575
01:53:25.039 --> 01:53:26.760
<v Speaker 6>I was talking about, because this is like something you

2576
01:53:26.800 --> 01:53:29.880
<v Speaker 6>wouldn't really think about, but a lot of the people

2577
01:53:29.920 --> 01:53:33.279
<v Speaker 6>who would be like, they couldn't find a director, someone

2578
01:53:33.279 --> 01:53:35.479
<v Speaker 6>who would be like a good position to actually direct

2579
01:53:35.479 --> 01:53:37.199
<v Speaker 6>a game like that, because a lot of the people

2580
01:53:37.359 --> 01:53:41.479
<v Speaker 6>who were designers or directors on previous RTS games were

2581
01:53:41.520 --> 01:53:44.000
<v Speaker 6>either no longer at Blizzard or didn't want to work

2582
01:53:44.039 --> 01:53:46.600
<v Speaker 6>on arts games anymore because they'd been working on StarCraft

2583
01:53:46.640 --> 01:53:48.359
<v Speaker 6>two for so long, and so they wanted to do

2584
01:53:48.760 --> 01:53:51.560
<v Speaker 6>other things like for example, Ari's at StarCraft Battlefield Shooter

2585
01:53:51.640 --> 01:53:54.680
<v Speaker 6>I mentioned earlier that was being directed by Dustin Browner,

2586
01:53:54.720 --> 01:53:57.359
<v Speaker 6>who was the director of StarCraft two, so he was

2587
01:53:57.439 --> 01:53:59.159
<v Speaker 6>in his own world he didn't want to do like

2588
01:53:59.399 --> 01:54:02.800
<v Speaker 6>Warcraft four or whatever StarCraft three, and now he's a

2589
01:54:03.000 --> 01:54:06.039
<v Speaker 6>dream haven where he's working on a different project. I

2590
01:54:06.079 --> 01:54:08.119
<v Speaker 6>don't actually know what it is, but it's something else.

2591
01:54:08.199 --> 01:54:11.000
<v Speaker 6>So like the other thing to consider is that, like

2592
01:54:11.039 --> 01:54:13.279
<v Speaker 6>sometimes you just can't find the right person to lead

2593
01:54:13.319 --> 01:54:16.680
<v Speaker 6>a project like that who has the experience and know

2594
01:54:16.840 --> 01:54:19.560
<v Speaker 6>how to with the genre, and so that can also

2595
01:54:19.760 --> 01:54:20.399
<v Speaker 6>cause problems.

2596
01:54:21.600 --> 01:54:30.920
<v Speaker 2>Uh star blow, Yeah, damn right, she does. Yeah, So

2597
01:54:31.159 --> 01:54:33.199
<v Speaker 2>this is another one that came up. Is this a

2598
01:54:33.319 --> 01:54:35.720
<v Speaker 2>real thing people should ever imagine could come out?

2599
01:54:35.960 --> 01:54:36.000
<v Speaker 1>No?

2600
01:54:36.199 --> 01:54:38.039
<v Speaker 6>So this was Okay, a little bit of history here

2601
01:54:38.279 --> 01:54:41.760
<v Speaker 6>is that Blizzard North was the creator of Diablo that

2602
01:54:41.880 --> 01:54:45.119
<v Speaker 6>was in the San Francisco Bay Area, separate company than

2603
01:54:45.239 --> 01:54:47.600
<v Speaker 6>the Blizzard that we know of today that was in Irvine.

2604
01:54:48.119 --> 01:54:50.039
<v Speaker 6>And so they made Diablo one and Diablo two, and

2605
01:54:50.119 --> 01:54:53.439
<v Speaker 6>after Diablo two they have this period of just complete

2606
01:54:53.600 --> 01:54:56.920
<v Speaker 6>chaos and floundering where like everyone was burnt out, they

2607
01:54:56.960 --> 01:54:59.279
<v Speaker 6>were playing games all day at work, they were just

2608
01:54:59.479 --> 01:55:02.399
<v Speaker 6>kind of hanging now. And for a long time they

2609
01:55:02.439 --> 01:55:04.960
<v Speaker 6>were split into two teams. One was working on Diablo

2610
01:55:05.119 --> 01:55:08.640
<v Speaker 6>three and it's early early stages, a version that would

2611
01:55:08.680 --> 01:55:10.199
<v Speaker 6>never see the light of day, and the other was

2612
01:55:10.239 --> 01:55:12.840
<v Speaker 6>working on something called Project X, which they called it

2613
01:55:12.920 --> 01:55:16.079
<v Speaker 6>that because it changed every three months based on whatever.

2614
01:55:16.279 --> 01:55:18.560
<v Speaker 6>David Brevick, who was the president of the studio, just

2615
01:55:18.640 --> 01:55:20.319
<v Speaker 6>kind of came in and was like, no, let's make

2616
01:55:20.319 --> 01:55:22.000
<v Speaker 6>it this, Let's make it a superhero game, Let's make

2617
01:55:22.039 --> 01:55:25.000
<v Speaker 6>it a game about dragons, whatever it was. And then

2618
01:55:25.079 --> 01:55:27.439
<v Speaker 6>one day he came in and he was like, screw this,

2619
01:55:27.680 --> 01:55:30.840
<v Speaker 6>were making Starblow, and everybody applauded because they knew exactly

2620
01:55:30.920 --> 01:55:35.039
<v Speaker 6>what that meant. Basically, what StarCraft is to Warcraft, Starblow

2621
01:55:35.159 --> 01:55:37.479
<v Speaker 6>is to Diablo. It would be like, it's sci fi.

2622
01:55:37.640 --> 01:55:40.199
<v Speaker 6>It's an action RPG. You're in space, you got a spaceship,

2623
01:55:40.239 --> 01:55:43.039
<v Speaker 6>you fight aliens, YadA YadA, yadah. The works what a

2624
01:55:43.079 --> 01:55:45.479
<v Speaker 6>lot of people would have loved to play. And they

2625
01:55:45.520 --> 01:55:49.359
<v Speaker 6>started working on that, but it wasn't long before Blizzard

2626
01:55:49.399 --> 01:55:52.479
<v Speaker 6>North imploded for a variety of reasons that I detail

2627
01:55:52.520 --> 01:55:55.079
<v Speaker 6>in the book, and that game was canceled and they

2628
01:55:55.119 --> 01:55:57.600
<v Speaker 6>switched to only work on Diabo three. And then two

2629
01:55:57.680 --> 01:56:02.039
<v Speaker 6>years later Blizzer North shut down and Diablo three was

2630
01:56:02.119 --> 01:56:06.079
<v Speaker 6>rebooted again back South in Irvine and started didn't start

2631
01:56:06.119 --> 01:56:11.079
<v Speaker 6>from scratch, but it was essentially rebooted, and then Diablo

2632
01:56:11.119 --> 01:56:13.479
<v Speaker 6>three took another six years after that, so no, Starblough

2633
01:56:13.600 --> 01:56:14.239
<v Speaker 6>was long gone.

2634
01:56:14.399 --> 01:56:19.319
<v Speaker 2>That is not happening. And then yeah, apparently yeah man.

2635
01:56:20.600 --> 01:56:22.760
<v Speaker 2>And then the other thing that you popped off this

2636
01:56:22.880 --> 01:56:27.159
<v Speaker 2>week or maybe reminded people about, is that Horizon Online

2637
01:56:27.199 --> 01:56:30.359
<v Speaker 2>coming before Horizon three or whatever that will end up

2638
01:56:30.399 --> 01:56:34.359
<v Speaker 2>being and that is a vestige a part of the

2639
01:56:34.439 --> 01:56:40.520
<v Speaker 2>ongoing live service initiative at Sony. Should people be expecting

2640
01:56:40.600 --> 01:56:42.840
<v Speaker 2>that to be a really big chance or chance that

2641
01:56:42.880 --> 01:56:46.600
<v Speaker 2>they're taking over at Gorilla for their live service initiative?

2642
01:56:46.760 --> 01:56:49.359
<v Speaker 6>Yeah, I guess. I don't think I said that Horizon

2643
01:56:49.439 --> 01:56:52.119
<v Speaker 6>Online is like coming before Horizon three because I don't

2644
01:56:52.119 --> 01:56:54.399
<v Speaker 6>even know that Horizon Online is actually going to come.

2645
01:56:54.319 --> 01:56:57.800
<v Speaker 2>Out, like it's the thing that they are working on.

2646
01:56:58.239 --> 01:56:59.800
<v Speaker 6>Yeah, And I actually I didn't think that was a

2647
01:56:59.840 --> 01:57:01.760
<v Speaker 6>new I thought people had an idea of that because

2648
01:57:01.760 --> 01:57:03.479
<v Speaker 6>they've been very public about the fact that they're working

2649
01:57:03.560 --> 01:57:06.239
<v Speaker 6>on this online. I think the name even leaked during

2650
01:57:06.279 --> 01:57:10.039
<v Speaker 6>the Insomniac leaked. It's called like Hunters Gathering or something

2651
01:57:10.119 --> 01:57:12.119
<v Speaker 6>like that. It leaked out, it got it is public.

2652
01:57:13.079 --> 01:57:15.279
<v Speaker 6>So I didn't think that was a big secret or

2653
01:57:15.399 --> 01:57:17.600
<v Speaker 6>news or anything like that. But yes, that was that's

2654
01:57:17.920 --> 01:57:20.159
<v Speaker 6>that's the thing that a lot of people at Gorilla

2655
01:57:20.239 --> 01:57:23.520
<v Speaker 6>have been working on as far as I know, and

2656
01:57:23.760 --> 01:57:27.399
<v Speaker 6>Horizon three last I spoke to people, there was pretty

2657
01:57:27.600 --> 01:57:31.520
<v Speaker 6>pretty pretty early, pretty conceptual. And games take a long

2658
01:57:31.600 --> 01:57:34.119
<v Speaker 6>time as it is. I mean it was five years

2659
01:57:34.199 --> 01:57:37.399
<v Speaker 6>from Zero don to Forbidden West, So yeah, I mean

2660
01:57:37.479 --> 01:57:39.079
<v Speaker 6>the res in three, I don't. I wouldn't expect that

2661
01:57:39.119 --> 01:57:39.840
<v Speaker 6>for a very long.

2662
01:57:39.760 --> 01:57:44.520
<v Speaker 2>Time, right, all right? Is yoship trolling Final Fantasy nine

2663
01:57:44.600 --> 01:57:48.600
<v Speaker 2>fans Square Enixes and a Naoki Yoshuda has hinted that

2664
01:57:48.640 --> 01:57:51.319
<v Speaker 2>a potential Final Fantasy nine rebake could span more than

2665
01:57:51.359 --> 01:57:54.000
<v Speaker 2>one title do the game's extensive content. Basically, it was

2666
01:57:54.079 --> 01:57:56.319
<v Speaker 2>like someone asked, Hey, if you were going to remake

2667
01:57:56.359 --> 01:57:58.159
<v Speaker 2>another Final Fantasy game or any game, what would you

2668
01:57:58.159 --> 01:57:59.479
<v Speaker 2>want to do? And he said, I would do Final

2669
01:57:59.520 --> 01:58:01.680
<v Speaker 2>Fantasy three, But then look at this Final Fantasy nine.

2670
01:58:01.720 --> 01:58:04.800
<v Speaker 2>There's so much content there. If we did that, wouldn't

2671
01:58:04.840 --> 01:58:07.000
<v Speaker 2>we have to put it across several games, kind of

2672
01:58:07.039 --> 01:58:10.760
<v Speaker 2>like seven Final Fantasy seven remake. We've seen that this

2673
01:58:10.880 --> 01:58:13.159
<v Speaker 2>game has been part of that. In video week before

2674
01:58:14.199 --> 01:58:16.079
<v Speaker 2>the suggestion there is that this is something that has

2675
01:58:16.199 --> 01:58:19.960
<v Speaker 2>been happening. He's not really saying that they're going to

2676
01:58:20.000 --> 01:58:22.279
<v Speaker 2>do the same thing they did with Final Fantasy seven remake, right.

2677
01:58:22.279 --> 01:58:23.800
<v Speaker 6>Can I Can I read you a quote? This is

2678
01:58:23.880 --> 01:58:26.479
<v Speaker 6>June fourth, twenty twenty. This is the please Japanese. This

2679
01:58:26.560 --> 01:58:30.479
<v Speaker 6>is Google translated Japanese, but it's still close enough. Producer

2680
01:58:30.560 --> 01:58:32.880
<v Speaker 6>Naoki Yoshida denies rumors that he will be the main

2681
01:58:32.920 --> 01:58:35.880
<v Speaker 6>director of Final Fantasy sixteen. Quote. It's a rumor that

2682
01:58:36.000 --> 01:58:38.359
<v Speaker 6>is false and annoying. I intend to continue working on

2683
01:58:38.479 --> 01:58:40.720
<v Speaker 6>Final Fantasy fourteen for a few more years.

2684
01:58:42.199 --> 01:58:45.760
<v Speaker 2>Interesting, So maybe he is trolling Final Fantasy nine fans.

2685
01:58:45.800 --> 01:58:46.920
<v Speaker 2>It definitely feels that way.

2686
01:58:47.079 --> 01:58:48.600
<v Speaker 3>I mean, not for one thing, I don't think they're

2687
01:58:48.640 --> 01:58:51.079
<v Speaker 3>going to want to do another multi part remake after

2688
01:58:51.520 --> 01:58:54.600
<v Speaker 3>sales have kind of gotten so soft for the seven remake.

2689
01:58:55.000 --> 01:58:56.640
<v Speaker 2>True, and it would never make sense in the first

2690
01:58:56.680 --> 01:58:59.560
<v Speaker 2>place for nine, something that's going to have a narrow room,

2691
01:59:00.399 --> 01:59:01.359
<v Speaker 2>more narrow audience.

2692
01:59:02.159 --> 01:59:04.880
<v Speaker 6>Nine was never Yeah, I mean that project, I don't know.

2693
01:59:04.920 --> 01:59:06.119
<v Speaker 6>I mean, I know it's real, I have no idea

2694
01:59:06.159 --> 01:59:08.800
<v Speaker 6>when it's coming. I don't know the development status of

2695
01:59:08.880 --> 01:59:11.399
<v Speaker 6>it or anything like that, but from everything I heard,

2696
01:59:11.479 --> 01:59:14.399
<v Speaker 6>it was not like the ambitious translit like Final Fantasy

2697
01:59:14.439 --> 01:59:16.800
<v Speaker 6>seven remake is the brand new game. This is not that.

2698
01:59:17.119 --> 01:59:19.199
<v Speaker 2>It's like Persona three reload is the kind of thing

2699
01:59:19.239 --> 01:59:19.840
<v Speaker 2>that everyone.

2700
01:59:19.720 --> 01:59:22.680
<v Speaker 6>Kind of a better comparison. Yeah, that sounds kind of what,

2701
01:59:22.840 --> 01:59:23.119
<v Speaker 6>that's all.

2702
01:59:23.159 --> 01:59:24.279
<v Speaker 4>I kind of went from it too.

2703
01:59:24.399 --> 01:59:27.680
<v Speaker 3>And you know, it was that Pax East this year

2704
01:59:27.760 --> 01:59:30.600
<v Speaker 3>where the Yoship had a panel for Found Face fourteen

2705
01:59:30.640 --> 01:59:33.640
<v Speaker 3>down trail before it came out. Dontrill has some funal

2706
01:59:33.720 --> 01:59:36.600
<v Speaker 3>Fantasy nine illusions and references, and one of like the

2707
01:59:36.680 --> 01:59:40.239
<v Speaker 3>pre order things was like a little character minion based

2708
01:59:40.279 --> 01:59:42.640
<v Speaker 3>on a Fountasy nine character, and at the time he

2709
01:59:42.760 --> 01:59:44.720
<v Speaker 3>was like, oh, you'll see later whether there's so many

2710
01:59:44.800 --> 01:59:47.520
<v Speaker 3>fun Fancy nine references. And at the time people freaked

2711
01:59:47.560 --> 01:59:49.439
<v Speaker 3>out thinking he was talking about the remake, But that

2712
01:59:49.560 --> 01:59:51.800
<v Speaker 3>might just be talking about again, all the illusions that

2713
01:59:51.960 --> 01:59:55.079
<v Speaker 3>are in don trail for Found Fancy nine. But he's

2714
01:59:55.119 --> 01:59:56.880
<v Speaker 3>been kind of coy about this stup before, and as

2715
01:59:56.960 --> 01:59:59.239
<v Speaker 3>Jason's pointed out, he can be you can kind of

2716
01:59:59.279 --> 02:00:01.119
<v Speaker 3>have fun with this stuff and he will just sort

2717
02:00:01.159 --> 02:00:04.239
<v Speaker 3>of you know, uh, well lie sounds strong, but you know,

2718
02:00:04.359 --> 02:00:06.760
<v Speaker 3>intentionally mislead because it is the thing that he should

2719
02:00:06.760 --> 02:00:09.880
<v Speaker 3>be doing. Because of course, brother now and say these things.

2720
02:00:10.720 --> 02:00:12.760
<v Speaker 3>It is a I kind of wanted too, because it's

2721
02:00:12.760 --> 02:00:16.119
<v Speaker 3>sort of a depressing truth of gaming now to be like, well,

2722
02:00:16.199 --> 02:00:20.520
<v Speaker 3>that game from A two thousand is too big to make.

2723
02:00:20.680 --> 02:00:25.600
<v Speaker 4>Now like oh cool, we have to think the game smaller.

2724
02:00:25.720 --> 02:00:29.079
<v Speaker 6>Now do you remember, Mike, you men grab you guys

2725
02:00:29.159 --> 02:00:32.079
<v Speaker 6>must remember this, And like there are mid two thousands

2726
02:00:32.399 --> 02:00:35.359
<v Speaker 6>when Square was like, HG, towns are too hard to make.

2727
02:00:35.479 --> 02:00:39.119
<v Speaker 6>So that's like we're Final Fantasy thirteen just corridors.

2728
02:00:38.640 --> 02:00:39.239
<v Speaker 2>Right because we were.

2729
02:00:39.359 --> 02:00:42.520
<v Speaker 3>It's like, hey, there's no towns in Final Fantasy thirteen.

2730
02:00:42.600 --> 02:00:46.239
<v Speaker 3>There's like a city that's more of a cinematic than anything.

2731
02:00:46.479 --> 02:00:48.199
<v Speaker 2>You used to have one guy make all this for

2732
02:00:48.279 --> 02:00:50.520
<v Speaker 2>the entire game, and now that's not possible.

2733
02:00:50.960 --> 02:00:53.680
<v Speaker 6>Games are worse because the graphics have gotten better.

2734
02:00:54.359 --> 02:00:55.680
<v Speaker 2>Yeah, I mean, it's what.

2735
02:00:55.680 --> 02:00:57.840
<v Speaker 3>He has hit JRPGs like, and especially if you're a

2736
02:00:57.840 --> 02:00:59.800
<v Speaker 3>Square Enix and like your whole bit is that you

2737
02:00:59.880 --> 02:01:02.720
<v Speaker 3>have and make the prettiest RPGs ever, Like, yeah, it

2738
02:01:02.840 --> 02:01:04.039
<v Speaker 3>kind of becomes a major problem.

2739
02:01:04.159 --> 02:01:05.960
<v Speaker 6>And then at the same time they made one of

2740
02:01:06.000 --> 02:01:11.079
<v Speaker 6>the best therapygs like ever in Octopath Traveler two last year,

2741
02:01:11.239 --> 02:01:14.319
<v Speaker 6>and that is because it has awesome graphical limitations. It

2742
02:01:14.399 --> 02:01:17.520
<v Speaker 6>still looks gorgeous, So like, how about more games like that?

2743
02:01:18.000 --> 02:01:20.680
<v Speaker 4>It'll take HD two D Final Fantasy seventeen.

2744
02:01:20.880 --> 02:01:22.199
<v Speaker 6>Hell yeah, that.

2745
02:01:22.199 --> 02:01:24.159
<v Speaker 2>Would be h I wonder if they will come to

2746
02:01:24.239 --> 02:01:26.640
<v Speaker 2>that decision at some point. It probably won't be seventeen,

2747
02:01:26.680 --> 02:01:30.880
<v Speaker 2>but they maybe start doing the Final Fantasy HD. Yeah. Yeah,

2748
02:01:32.039 --> 02:01:34.560
<v Speaker 2>all right, Jan you were thinking that a Nintendo mystery

2749
02:01:34.600 --> 02:01:38.039
<v Speaker 2>thing could be a watch a wearable, there's some more

2750
02:01:38.319 --> 02:01:40.600
<v Speaker 2>like look. People looked deeper at some filings at the

2751
02:01:40.680 --> 02:01:44.560
<v Speaker 2>Nintendo made with the FCC for this mysterious box that

2752
02:01:44.720 --> 02:01:49.479
<v Speaker 2>has a twenty four gigahert millimeter wave sensor inside of it,

2753
02:01:49.960 --> 02:01:52.279
<v Speaker 2>and they said it sounds a little bit bigger than

2754
02:01:52.439 --> 02:01:55.600
<v Speaker 2>a watch. Maybe a small cube that like sand sits

2755
02:01:55.640 --> 02:01:57.239
<v Speaker 2>on a desk. What if it's a clock you wear

2756
02:01:57.239 --> 02:01:59.479
<v Speaker 2>around your neck. Well, what if it's a clock that

2757
02:01:59.520 --> 02:02:02.159
<v Speaker 2>watches you while you sleep for Pokemon Sleep. It's maybe

2758
02:02:02.239 --> 02:02:06.119
<v Speaker 2>some of the speculation at this point. Yeah, either way,

2759
02:02:06.439 --> 02:02:09.239
<v Speaker 2>it sounds like it will have a small screen, or

2760
02:02:09.319 --> 02:02:11.079
<v Speaker 2>it could have a small screen. Will is such a

2761
02:02:11.119 --> 02:02:14.079
<v Speaker 2>strong different word it could have a screen and it

2762
02:02:14.159 --> 02:02:15.760
<v Speaker 2>will have this these they'll have the two point four

2763
02:02:15.800 --> 02:02:19.359
<v Speaker 2>gigaherts for Wi Fi. No mention of five gigaherts, so

2764
02:02:19.399 --> 02:02:21.840
<v Speaker 2>it's not It doesn't seem concerned with like a strong

2765
02:02:22.000 --> 02:02:23.800
<v Speaker 2>fast connection, just something that we'll be able to have

2766
02:02:23.880 --> 02:02:26.840
<v Speaker 2>a long range. And then this twenty four gigahertz radar

2767
02:02:27.279 --> 02:02:31.680
<v Speaker 2>that can sense bodily movements in a room. It sounds

2768
02:02:31.720 --> 02:02:34.119
<v Speaker 2>like something maybe does sit on a nightstand, tells you

2769
02:02:34.239 --> 02:02:36.479
<v Speaker 2>the time you could set an alarm, and then it

2770
02:02:36.600 --> 02:02:38.800
<v Speaker 2>tracks your sleep and could be like a health product.

2771
02:02:38.960 --> 02:02:42.680
<v Speaker 2>So yeah, something along those lines seems likely. Nintendo also

2772
02:02:42.960 --> 02:02:45.920
<v Speaker 2>apparently has a history of filing these sorts of things

2773
02:02:46.000 --> 02:02:48.720
<v Speaker 2>on behalf of the Pokemon Company, so this could be

2774
02:02:48.960 --> 02:02:53.520
<v Speaker 2>something like that as well. Kojama showed and talked a

2775
02:02:53.600 --> 02:02:56.800
<v Speaker 2>lot about Death Stranding two at Tokyo Game Show. The

2776
02:02:56.960 --> 02:03:01.760
<v Speaker 2>takeaway is it looks fucking weird still maybe weirder weirder

2777
02:03:01.800 --> 02:03:04.840
<v Speaker 2>than ever with doll Man's dance moves and the polaroid

2778
02:03:04.880 --> 02:03:07.640
<v Speaker 2>photo shoots of el Fanning and her friends, and then

2779
02:03:08.159 --> 02:03:11.920
<v Speaker 2>the release date is decided they won't tell us because

2780
02:03:11.920 --> 02:03:13.359
<v Speaker 2>he said unforeseen reasons.

2781
02:03:13.560 --> 02:03:16.600
<v Speaker 6>It's just crazy that he got Sam Bank and freed too.

2782
02:03:18.159 --> 02:03:20.439
<v Speaker 2>He's not so busy these days. He's more available than

2783
02:03:20.439 --> 02:03:22.840
<v Speaker 2>ever in a lot of ways and less available in

2784
02:03:22.920 --> 02:03:26.800
<v Speaker 2>some he uh yea Kojima. I said, they'll tell us

2785
02:03:26.800 --> 02:03:28.119
<v Speaker 2>the release date in twenty twenty.

2786
02:03:27.960 --> 02:03:30.840
<v Speaker 6>Five, greb, can't you tell us the release date right now?

2787
02:03:31.119 --> 02:03:34.720
<v Speaker 2>Oh? Please? No, don't. I've been avoiding asking you to

2788
02:03:34.760 --> 02:03:38.039
<v Speaker 2>get me all your scus because I actually.

2789
02:03:38.079 --> 02:03:40.720
<v Speaker 6>Okay, so I've heard you've probably heard the same thing,

2790
02:03:40.760 --> 02:03:45.399
<v Speaker 6>because I heard this from people close to first party

2791
02:03:45.520 --> 02:03:47.560
<v Speaker 6>studios that like a lot of people are going to

2792
02:03:47.640 --> 02:03:50.359
<v Speaker 6>be announcing games for twenty twenty five and just leave

2793
02:03:50.399 --> 02:03:54.640
<v Speaker 6>it at that twenty twenty five until Rockstar announces their plans,

2794
02:03:54.720 --> 02:03:58.640
<v Speaker 6>because that is going to be like Ripple. Nobody wants

2795
02:03:58.680 --> 02:04:00.800
<v Speaker 6>to be close to GTA sex and a similar thing

2796
02:04:00.840 --> 02:04:02.479
<v Speaker 6>happened with The Red Dead two. But this is like

2797
02:04:02.800 --> 02:04:03.880
<v Speaker 6>five times as big as this.

2798
02:04:03.880 --> 02:04:06.319
<v Speaker 2>Is way bigger than Yeah sure, yeah, yeah that that

2799
02:04:06.840 --> 02:04:08.600
<v Speaker 2>that's kind of thing where it's like that's just assumed

2800
02:04:08.880 --> 02:04:10.720
<v Speaker 2>by everyone that's talking, like, well, of course we're worried

2801
02:04:10.720 --> 02:04:13.239
<v Speaker 2>about gt A, so but yeah, these kinds of dates

2802
02:04:13.279 --> 02:04:15.720
<v Speaker 2>will be more common, although they've been more common in

2803
02:04:15.800 --> 02:04:18.159
<v Speaker 2>general recently where people in that state's pretty late. But

2804
02:04:18.720 --> 02:04:21.680
<v Speaker 2>you think that's what unforeseen circumstances means in the situations

2805
02:04:21.960 --> 02:04:24.920
<v Speaker 2>is GT six Can we cannot handle g T A

2806
02:04:25.039 --> 02:04:30.199
<v Speaker 2>six that actually rules? Did you guys see the photo

2807
02:04:30.239 --> 02:04:33.039
<v Speaker 2>shoot stuff and the dancing doll man? How are you

2808
02:04:33.079 --> 02:04:35.640
<v Speaker 2>feeling about dest ranting too and Kachin's latest efforts.

2809
02:04:35.800 --> 02:04:37.840
<v Speaker 4>That doll guy. I'm into that dude.

2810
02:04:38.000 --> 02:04:40.039
<v Speaker 2>He's he's a big fan of doll man.

2811
02:04:40.359 --> 02:04:41.359
<v Speaker 4>Yeah, I wanted him to be.

2812
02:04:41.760 --> 02:04:44.640
<v Speaker 5>It's like, remember the annoying head on your belt in

2813
02:04:44.920 --> 02:04:49.039
<v Speaker 5>Ragnarok and he just was like, he's great.

2814
02:04:50.920 --> 02:04:52.399
<v Speaker 4>It looks like that grounder is cracked.

2815
02:04:52.520 --> 02:04:53.319
<v Speaker 2>Be you could jump through.

2816
02:04:53.359 --> 02:04:54.399
<v Speaker 4>Shut up, let me beigure it out.

2817
02:04:54.960 --> 02:04:56.520
<v Speaker 2>Story is not annoying?

2818
02:04:56.760 --> 02:05:00.279
<v Speaker 4>Funny version of that for destranding to I I like

2819
02:05:00.359 --> 02:05:01.159
<v Speaker 4>that doll dude a lot.

2820
02:05:01.319 --> 02:05:05.399
<v Speaker 6>I feel like the PC version of Ragnarok had a toggle.

2821
02:05:05.159 --> 02:05:07.600
<v Speaker 2>To like they did Slider.

2822
02:05:07.720 --> 02:05:07.920
<v Speaker 6>Yeah.

2823
02:05:09.600 --> 02:05:11.399
<v Speaker 4>I don't want to go against the wind too much here,

2824
02:05:11.439 --> 02:05:13.079
<v Speaker 4>but I'm a little bum a little bit over all.

2825
02:05:13.159 --> 02:05:14.920
<v Speaker 2>The god you're such a funny Dutch kind of over

2826
02:05:16.319 --> 02:05:18.399
<v Speaker 2>you don't want to take fun polaroids of your friends

2827
02:05:18.560 --> 02:05:20.600
<v Speaker 2>with me? Okay, No, one said they were into that.

2828
02:05:20.760 --> 02:05:21.600
<v Speaker 2>Jan I don't want to be.

2829
02:05:23.119 --> 02:05:27.239
<v Speaker 4>Like dude with a little doll. Gut we're off on

2830
02:05:27.319 --> 02:05:28.479
<v Speaker 4>that one. I'm just gonna say it.

2831
02:05:29.079 --> 02:05:31.520
<v Speaker 5>I don't know a Pokemon snap layas to do, but

2832
02:05:31.560 --> 02:05:32.840
<v Speaker 5>I want to hang out with that doll dude.

2833
02:05:33.119 --> 02:05:36.039
<v Speaker 2>Yeah, it does feel like he just didn't press the

2834
02:05:36.119 --> 02:05:38.479
<v Speaker 2>button that makes all those ladies show their feet. That's

2835
02:05:38.560 --> 02:05:39.800
<v Speaker 2>what that whole segment felt like.

2836
02:05:39.920 --> 02:05:44.000
<v Speaker 1>It was very awkward, just trying to capture friendship. I

2837
02:05:44.039 --> 02:05:45.960
<v Speaker 1>don't know why you're turning into something weird.

2838
02:05:46.760 --> 02:05:49.760
<v Speaker 2>You're right, that's this is all on me. And then

2839
02:05:49.800 --> 02:05:51.680
<v Speaker 2>Sony had their stay to play right after we did

2840
02:05:51.920 --> 02:05:54.319
<v Speaker 2>BombCast last week. Go to Yota is coming in twenty

2841
02:05:54.439 --> 02:05:58.439
<v Speaker 2>twenty five. Uh pstra but cld I wrote here DLC

2842
02:05:58.680 --> 02:06:01.760
<v Speaker 2>is coming with five speed runs just this fall date.

2843
02:06:02.479 --> 02:06:06.039
<v Speaker 2>Horizons zero Down Remastered is real. It's launching October thirty first,

2844
02:06:06.319 --> 02:06:08.560
<v Speaker 2>and then other things look cool. Monster Hunter Wilds a

2845
02:06:08.680 --> 02:06:10.319
<v Speaker 2>Lunar remastered collection.

2846
02:06:11.840 --> 02:06:15.760
<v Speaker 6>Is awesome. I'm excited. Yeah, can I just say Horizon Okay,

2847
02:06:15.840 --> 02:06:17.479
<v Speaker 6>so we all know. Horizon one came out the same

2848
02:06:17.520 --> 02:06:19.560
<v Speaker 6>week as Breath of the Wild. Horizon two came out

2849
02:06:19.600 --> 02:06:22.399
<v Speaker 6>same week of Eldin Ray Horizon remaster comes out same

2850
02:06:22.520 --> 02:06:23.960
<v Speaker 6>day as Dragon Age four.

2851
02:06:24.199 --> 02:06:29.039
<v Speaker 2>Yes, wow, they always find a way every time. Yeah,

2852
02:06:29.039 --> 02:06:31.680
<v Speaker 2>Astrobo DLC continues to be the thing I'm most excited about.

2853
02:06:31.760 --> 02:06:34.960
<v Speaker 2>But uh yeah, Ghost to Uta looked fantastic. It really

2854
02:06:35.079 --> 02:06:39.039
<v Speaker 2>shod trailer. I have none like they show it like

2855
02:06:39.159 --> 02:06:41.359
<v Speaker 2>Astro No no for Yote.

2856
02:06:42.039 --> 02:06:46.399
<v Speaker 6>Yeah yeah school Yeah, female protagonist, which has some people

2857
02:06:46.520 --> 02:06:49.000
<v Speaker 6>whining the usual sure.

2858
02:06:48.239 --> 02:06:51.239
<v Speaker 2>Yeah, sure, okay, yeah, kind of already attacking the voice artist,

2859
02:06:51.319 --> 02:06:56.720
<v Speaker 2>who seems incredible. Yeah, it takes place three hundred years later.

2860
02:06:57.239 --> 02:06:59.560
<v Speaker 2>There are like muskets, I think there's like guns and

2861
02:06:59.560 --> 02:07:02.680
<v Speaker 2>stuff like that. Yeah, so it's going to be, you know,

2862
02:07:02.760 --> 02:07:05.520
<v Speaker 2>a spiritual sequel in a lot of ways. But yeah, no,

2863
02:07:06.000 --> 02:07:07.600
<v Speaker 2>not a lot of connect the tissue beyond that, although

2864
02:07:07.600 --> 02:07:10.359
<v Speaker 2>as far as we could tell, who knows. That is

2865
02:07:10.520 --> 02:07:13.119
<v Speaker 2>probably a second half of the year game. I would

2866
02:07:13.159 --> 02:07:15.720
<v Speaker 2>imagine next year, yes, right, which.

2867
02:07:15.640 --> 02:07:19.600
<v Speaker 6>Is like depends on GTA is yeah, obviously yes, because

2868
02:07:19.600 --> 02:07:22.000
<v Speaker 6>it's easy to imagine a world in which they either

2869
02:07:22.079 --> 02:07:25.520
<v Speaker 6>bump it back or pull it forward depending when GTA,

2870
02:07:25.600 --> 02:07:27.720
<v Speaker 6>Like if GTA is September, which I know, I have

2871
02:07:27.800 --> 02:07:29.520
<v Speaker 6>a feeling it'll be delayed. I mean, this is not

2872
02:07:29.640 --> 02:07:34.199
<v Speaker 6>a Butta game, but if if they're like GTA f

2873
02:07:34.239 --> 02:07:37.399
<v Speaker 6>roxters like in March, GTA six is coming September whatever,

2874
02:07:38.159 --> 02:07:41.039
<v Speaker 6>it's very easy to imagine sucker Punch like pulling their

2875
02:07:41.079 --> 02:07:44.079
<v Speaker 6>game to August or pushing it to December or something

2876
02:07:44.159 --> 02:07:46.279
<v Speaker 6>like that. Good.

2877
02:07:46.520 --> 02:07:47.760
<v Speaker 2>I thought it was a pretty good state of play

2878
02:07:47.800 --> 02:07:50.199
<v Speaker 2>just because of Ghost and Astrobot and stuff like that.

2879
02:07:50.279 --> 02:07:53.000
<v Speaker 2>But how are you all feeling about Sony's slate overall?

2880
02:07:54.159 --> 02:07:56.199
<v Speaker 2>I continue to be like, Hey, we're kicking it off

2881
02:07:56.239 --> 02:07:57.600
<v Speaker 2>with Ghost Uta. I bet there's a lot of other

2882
02:07:57.640 --> 02:07:58.640
<v Speaker 2>stuff in the works coming soon.

2883
02:07:58.720 --> 02:08:01.439
<v Speaker 3>Yeah, there's some interesting stuff in terms of like big things, though,

2884
02:08:01.880 --> 02:08:04.119
<v Speaker 3>you're desjointing two and I'll go so Yota, and it

2885
02:08:04.159 --> 02:08:06.560
<v Speaker 3>seems like to me those are both probably second half

2886
02:08:06.600 --> 02:08:08.760
<v Speaker 3>twenty twenty five games, so it could be kind of

2887
02:08:08.920 --> 02:08:10.439
<v Speaker 3>and there's already been a lot of these. It seems

2888
02:08:10.439 --> 02:08:12.560
<v Speaker 3>like it could be another pretty big drought in terms

2889
02:08:12.560 --> 02:08:16.199
<v Speaker 3>of big first party PlayStation studios releases until we get

2890
02:08:16.199 --> 02:08:17.720
<v Speaker 3>to that second half of twenty twenty five.

2891
02:08:17.760 --> 02:08:21.239
<v Speaker 2>Again, I don't know why I've suddenly become Horizon curious

2892
02:08:22.199 --> 02:08:24.880
<v Speaker 2>what happens play play the Lego game. It's really funny.

2893
02:08:25.319 --> 02:08:29.399
<v Speaker 6>Okay, when you hit a certain age jam, most men

2894
02:08:30.680 --> 02:08:33.520
<v Speaker 6>go through certain changes and become little Horizon curious.

2895
02:08:33.880 --> 02:08:35.960
<v Speaker 2>They acknowledge their regrets in life. Absolutely.

2896
02:08:36.079 --> 02:08:39.640
<v Speaker 6>The real question that I'm asking is is Naughty Dog

2897
02:08:39.800 --> 02:08:41.560
<v Speaker 6>going to miss this generation?

2898
02:08:41.840 --> 02:08:44.600
<v Speaker 2>Yeah? We've been wondering that constantly. We bring that up

2899
02:08:44.600 --> 02:08:46.439
<v Speaker 2>in pretty much every time we talk about Sony. It's like,

2900
02:08:46.479 --> 02:08:48.560
<v Speaker 2>we could go through this whole generation without a Naughty

2901
02:08:48.600 --> 02:08:52.520
<v Speaker 2>Dog game, and that feels like like an actual distinct possibility.

2902
02:08:52.760 --> 02:08:55.920
<v Speaker 3>I get that things are have exponentially gotten more expensive

2903
02:08:55.960 --> 02:08:57.720
<v Speaker 3>to able to make, but is wild to me that

2904
02:08:57.760 --> 02:09:00.600
<v Speaker 3>we could go from a PlayStation three with four major

2905
02:09:00.840 --> 02:09:05.800
<v Speaker 3>giant Naughty Dog releases to now zero in a console generation.

2906
02:09:06.000 --> 02:09:09.399
<v Speaker 4>You have some things like remakes and remasters. It's nice,

2907
02:09:09.479 --> 02:09:11.600
<v Speaker 4>but man, is that a problem.

2908
02:09:12.039 --> 02:09:13.920
<v Speaker 6>I mean, that's what happens in P three with so

2909
02:09:14.000 --> 02:09:16.359
<v Speaker 6>many years into an online game that doesn't happen.

2910
02:09:16.520 --> 02:09:19.800
<v Speaker 3>Yeah, you're saying PS three had four yeah, all three

2911
02:09:19.880 --> 02:09:23.560
<v Speaker 3>uncharteds and last of Us Yeah wow.

2912
02:09:24.079 --> 02:09:24.279
<v Speaker 2>Yeah.

2913
02:09:24.279 --> 02:09:26.279
<v Speaker 6>I mean a lot of factors here, right, Like one

2914
02:09:26.439 --> 02:09:29.720
<v Speaker 6>is that people were crunching a lot more in the

2915
02:09:29.840 --> 02:09:34.239
<v Speaker 6>mid two thousands than they hopefully are today. And another

2916
02:09:34.479 --> 02:09:37.119
<v Speaker 6>is that, yeah, like the the costs are just so

2917
02:09:37.319 --> 02:09:42.119
<v Speaker 6>astronomical these days. And the thing is like a lot

2918
02:09:42.159 --> 02:09:45.239
<v Speaker 6>of these companies they hire more people to get like

2919
02:09:45.319 --> 02:09:47.520
<v Speaker 6>the graphical fidelity up and to get to try to

2920
02:09:47.640 --> 02:09:49.800
<v Speaker 6>produce a lot more content for their games, and hiring

2921
02:09:49.840 --> 02:09:52.760
<v Speaker 6>more people can make games even slower to make because

2922
02:09:52.800 --> 02:09:55.800
<v Speaker 6>you have this like these communication challenges and all of

2923
02:09:55.880 --> 02:09:58.800
<v Speaker 6>this middle management you have to install, and it can

2924
02:09:58.880 --> 02:10:01.279
<v Speaker 6>create all sorts of like blocks in the pipe.

2925
02:10:01.079 --> 02:10:03.199
<v Speaker 2>And it creates like a need for these remasters to

2926
02:10:03.279 --> 02:10:06.159
<v Speaker 2>sort of train people on their processes, and so it

2927
02:10:06.279 --> 02:10:08.119
<v Speaker 2>takes even longer because these things start to get in

2928
02:10:08.119 --> 02:10:09.600
<v Speaker 2>the way when they were supposed to be the solution.

2929
02:10:10.720 --> 02:10:12.439
<v Speaker 6>And you combine that with the fact that like a

2930
02:10:12.680 --> 02:10:15.479
<v Speaker 6>team might spend seven years on a suicide squad and

2931
02:10:15.560 --> 02:10:19.119
<v Speaker 6>then it completely flops, and it's just like, yeah, we

2932
02:10:19.199 --> 02:10:22.479
<v Speaker 6>talked earlier about lack of sustainability in the video game industry.

2933
02:10:22.560 --> 02:10:24.439
<v Speaker 2>I mean, yeah, you have this is it? Yeah, this

2934
02:10:24.600 --> 02:10:27.560
<v Speaker 2>is this is all that like just in one spot.

2935
02:10:28.840 --> 02:10:30.560
<v Speaker 2>All right, Jane, I'm gonna say that does it for

2936
02:10:30.680 --> 02:10:32.279
<v Speaker 2>the news. I'mone hand the show back over to you.

2937
02:10:32.399 --> 02:10:36.000
<v Speaker 1>Bud Oki dokie this this podcast is getting a little cranky.

2938
02:10:36.039 --> 02:10:38.000
<v Speaker 1>It needs to take a quick little nap and then

2939
02:10:38.079 --> 02:10:42.239
<v Speaker 1>we'll read one email, uh and the show. It better

2940
02:10:42.319 --> 02:10:54.960
<v Speaker 1>be a good one right after this. Emails Pomcasti giant

2941
02:10:54.960 --> 02:10:56.880
<v Speaker 1>bomb dot com is the email address to send your

2942
02:10:56.920 --> 02:10:59.920
<v Speaker 1>emails to Please, for the love of God, stop fucking

2943
02:11:00.079 --> 02:11:02.279
<v Speaker 1>signing us up for so many lists. This is my

2944
02:11:02.520 --> 02:11:05.720
<v Speaker 1>actual public cry for help to stop.

2945
02:11:06.439 --> 02:11:08.800
<v Speaker 2>And this is when you have learned that you cannot

2946
02:11:08.880 --> 02:11:10.840
<v Speaker 2>acknowledge it. You have to ignore it. It is a

2947
02:11:10.960 --> 02:11:13.560
<v Speaker 2>temper tantrum they're throwing and you just have to pretend

2948
02:11:13.600 --> 02:11:14.239
<v Speaker 2>it doesn't exist.

2949
02:11:14.479 --> 02:11:17.760
<v Speaker 1>In one in a span of five minutes, we got

2950
02:11:17.800 --> 02:11:20.079
<v Speaker 1>signed up for ten different newsletters and then I had

2951
02:11:20.119 --> 02:11:22.199
<v Speaker 1>to go in and unsubscribe us because this is the

2952
02:11:22.279 --> 02:11:23.039
<v Speaker 1>reaction they want.

2953
02:11:23.399 --> 02:11:23.720
<v Speaker 2>This is it.

2954
02:11:23.840 --> 02:11:26.279
<v Speaker 6>They love mentioning it. Yeah, triggers more.

2955
02:11:26.960 --> 02:11:28.680
<v Speaker 2>I'm just going to try a new style of parenting.

2956
02:11:28.720 --> 02:11:30.439
<v Speaker 2>It's gonna work. This is work.

2957
02:11:30.479 --> 02:11:30.680
<v Speaker 6>This is it.

2958
02:11:30.720 --> 02:11:32.439
<v Speaker 2>You're gonna break break after lipshits.

2959
02:11:33.000 --> 02:11:36.239
<v Speaker 1>Yeah, yes, all right, And we just got signed up

2960
02:11:36.319 --> 02:11:38.520
<v Speaker 1>for three more fishing magazines.

2961
02:11:38.920 --> 02:11:40.600
<v Speaker 2>Yeah, I really, I'm going.

2962
02:11:40.520 --> 02:11:42.720
<v Speaker 4>To really get into fishing, like in about fifteen years.

2963
02:11:42.720 --> 02:11:42.920
<v Speaker 4>I think.

2964
02:11:43.439 --> 02:11:46.439
<v Speaker 2>I can't wait, Mikey, I will have a newsletter printed

2965
02:11:46.479 --> 02:11:49.359
<v Speaker 2>out ready for you to go. Oh yeah, all right.

2966
02:11:49.479 --> 02:11:52.079
<v Speaker 1>The one email we will read for this show is

2967
02:11:52.880 --> 02:11:54.880
<v Speaker 1>a hot dog is the natural enemy of the hamburger?

2968
02:11:55.119 --> 02:11:57.720
<v Speaker 1>Sent from my Verizon Samsung Galaxy smartphone.

2969
02:11:59.279 --> 02:11:59.560
<v Speaker 2>That's it.

2970
02:12:01.520 --> 02:12:03.520
<v Speaker 4>I don't read two email.

2971
02:12:06.119 --> 02:12:09.760
<v Speaker 2>I feel like they can collaborate, their their their buddies.

2972
02:12:09.840 --> 02:12:10.640
<v Speaker 2>They together.

2973
02:12:10.880 --> 02:12:13.880
<v Speaker 1>I think, like the burgers is it's ego has gone

2974
02:12:13.920 --> 02:12:15.319
<v Speaker 1>too big. You know, we get a smash.

2975
02:12:15.439 --> 02:12:17.319
<v Speaker 2>Their natural enemy of a burger is a salad.

2976
02:12:17.720 --> 02:12:20.079
<v Speaker 5>Ever, was this a thing that everyone had when they

2977
02:12:20.079 --> 02:12:22.079
<v Speaker 5>were a kid, or is it just my dad? He

2978
02:12:22.119 --> 02:12:23.479
<v Speaker 5>didn't make a lot of stuff at him where he

2979
02:12:23.479 --> 02:12:26.600
<v Speaker 5>would take two hot dogs, okay, and he would slice it.

2980
02:12:26.720 --> 02:12:28.520
<v Speaker 5>I haven't thought of this in forever. Two hot dogs

2981
02:12:28.560 --> 02:12:32.079
<v Speaker 5>and slice them the long way, flop them open, throw

2982
02:12:32.119 --> 02:12:33.800
<v Speaker 5>them on a bun, and throw a slice of cheese

2983
02:12:33.880 --> 02:12:39.279
<v Speaker 5>on it. And that's kind of like a hot dog cheeseburger, right, yeah, right,

2984
02:12:39.960 --> 02:12:41.119
<v Speaker 5>second cheeseburger form.

2985
02:12:41.439 --> 02:12:44.279
<v Speaker 4>It's fine, that's just like a hot dog.

2986
02:12:44.800 --> 02:12:46.840
<v Speaker 2>Two hot dogs. But when you slice them the long

2987
02:12:46.880 --> 02:12:49.479
<v Speaker 2>way and flop them open, there's hot dogs next to

2988
02:12:49.520 --> 02:12:51.079
<v Speaker 2>each other. Do you need to make a burger. I

2989
02:12:51.119 --> 02:12:51.920
<v Speaker 2>don't think that makes the.

2990
02:12:52.000 --> 02:12:55.359
<v Speaker 4>Move, but flopped open, so it's like it's form widthwise, you.

2991
02:12:55.399 --> 02:12:58.800
<v Speaker 1>Could still use one hot dog, cut them hot dog

2992
02:12:58.880 --> 02:13:01.239
<v Speaker 1>style and then hamburger style to make a raft of

2993
02:13:01.359 --> 02:13:04.239
<v Speaker 1>four hot dogs, and then that's a hamburger raft.

2994
02:13:04.399 --> 02:13:07.119
<v Speaker 2>Yeah, hot dog.

2995
02:13:07.560 --> 02:13:11.159
<v Speaker 6>There's a famous restaurant near me called Walter's hot Dogs

2996
02:13:11.199 --> 02:13:13.920
<v Speaker 6>here in Mamarnick, New York. And what they do is

2997
02:13:13.960 --> 02:13:16.000
<v Speaker 6>they cut the hot dog open and then like grill

2998
02:13:16.079 --> 02:13:19.399
<v Speaker 6>it on butter and then serve it un abundance.

2999
02:13:19.840 --> 02:13:23.079
<v Speaker 2>There was a good hot dogs that really good.

3000
02:13:23.079 --> 02:13:25.640
<v Speaker 6>And then also I assume at least some of you

3001
02:13:25.800 --> 02:13:28.920
<v Speaker 6>watched The Sopranos. The Sopranos has a truly disgusting moment

3002
02:13:28.960 --> 02:13:33.239
<v Speaker 6>where Carmela makes for for a j Twinkie hot dog sandwich,

3003
02:13:33.800 --> 02:13:35.920
<v Speaker 6>which is a Twinkie cut open and then like a

3004
02:13:35.960 --> 02:13:38.039
<v Speaker 6>hot dog in its.

3005
02:13:37.359 --> 02:13:41.039
<v Speaker 2>Gross don't don't not until you try it. I'm okay.

3006
02:13:41.119 --> 02:13:43.159
<v Speaker 4>Actually, do hot dogs come fully cooked?

3007
02:13:44.920 --> 02:13:45.119
<v Speaker 2>Yeah?

3008
02:13:45.840 --> 02:13:47.359
<v Speaker 6>Yeah, yeah, get them up.

3009
02:13:47.640 --> 02:13:51.920
<v Speaker 2>Yeah. I used to microwave in college, but like bacteria

3010
02:13:52.119 --> 02:13:55.000
<v Speaker 2>does not choose the hot dog naturally, so yeah, you're

3011
02:13:55.000 --> 02:13:55.640
<v Speaker 2>probably fine.

3012
02:13:55.920 --> 02:13:58.520
<v Speaker 5>Okay, So I could because I've never most of the

3013
02:13:58.600 --> 02:14:01.560
<v Speaker 5>time I haven't made me and god, you know twenty

3014
02:14:01.640 --> 02:14:04.359
<v Speaker 5>plus years probably so like I but I'm afraid of it,

3015
02:14:05.039 --> 02:14:06.600
<v Speaker 5>like salmonella stuff, and I.

3016
02:14:06.680 --> 02:14:08.760
<v Speaker 2>Know you're not gonna find like I get salmonilla from

3017
02:14:08.800 --> 02:14:09.479
<v Speaker 2>your hot dogs.

3018
02:14:10.199 --> 02:14:12.399
<v Speaker 3>I gotta thank doctor Ryan. And chat is that twinkie

3019
02:14:12.439 --> 02:14:14.359
<v Speaker 3>thing sounded so familiar to me? And I've never seen

3020
02:14:14.399 --> 02:14:16.720
<v Speaker 3>the Sopranos and it was in You Ain't Chef the

3021
02:14:16.800 --> 02:14:17.560
<v Speaker 3>weird al movies.

3022
02:14:17.640 --> 02:14:18.760
<v Speaker 2>Oh yeah, you know.

3023
02:14:18.840 --> 02:14:21.880
<v Speaker 6>Maybe maybe on Sopranos is Devil Dogs. I don't remember exactly.

3024
02:14:22.079 --> 02:14:24.800
<v Speaker 6>But anyway, Dan, have you when you say even made meat?

3025
02:14:24.960 --> 02:14:26.520
<v Speaker 6>Are you saying that Bianca makes all the meat?

3026
02:14:26.560 --> 02:14:27.199
<v Speaker 2>Are you are?

3027
02:14:27.439 --> 02:14:27.479
<v Speaker 6>No?

3028
02:14:27.840 --> 02:14:30.760
<v Speaker 5>No, we different things, And like I have like a

3029
02:14:31.159 --> 02:14:33.920
<v Speaker 5>meal service thing that I just all of my dinners

3030
02:14:33.960 --> 02:14:35.600
<v Speaker 5>are just from this like meal service thing. It just

3031
02:14:35.720 --> 02:14:38.640
<v Speaker 5>shows up in the maimatch every single thing.

3032
02:14:38.800 --> 02:14:40.520
<v Speaker 6>I would talk to you about your food habits for

3033
02:14:40.600 --> 02:14:43.119
<v Speaker 6>like a two hour podcasts every week because every well.

3034
02:14:43.439 --> 02:14:48.600
<v Speaker 2>You should listen to this week's voicemail, dump trunk, next ye, reaction, next.

3035
02:14:48.720 --> 02:14:53.119
<v Speaker 5>Week, next next week, next week, Okay, yes, yeah, I

3036
02:14:53.199 --> 02:14:56.680
<v Speaker 5>mean the only thing I'm comfortable doing these days. Cooking wise,

3037
02:14:56.880 --> 02:14:59.920
<v Speaker 5>is that casey Joe's barbecue that like comes fully cooked

3038
02:15:00.319 --> 02:15:03.920
<v Speaker 5>and literally all your bag is like boil water and

3039
02:15:04.039 --> 02:15:05.760
<v Speaker 5>then just throw it in and let it sit for.

3040
02:15:05.760 --> 02:15:07.199
<v Speaker 4>Twenty minutes in the bag.

3041
02:15:07.319 --> 02:15:07.520
<v Speaker 2>Yeah.

3042
02:15:07.680 --> 02:15:10.159
<v Speaker 5>Even the like turning on the stove part is like

3043
02:15:10.439 --> 02:15:12.800
<v Speaker 5>kind of scares me to do if Punk's not home. So,

3044
02:15:14.000 --> 02:15:15.560
<v Speaker 5>but the thing is you get to turn it off

3045
02:15:15.640 --> 02:15:17.039
<v Speaker 5>and then it just sits in the hot water for

3046
02:15:17.119 --> 02:15:18.920
<v Speaker 5>twenty minutes, So it's like, okay, there's not like an

3047
02:15:18.960 --> 02:15:20.199
<v Speaker 5>active flame for twenty minutes.

3048
02:15:20.199 --> 02:15:21.079
<v Speaker 4>That would probably be too much.

3049
02:15:21.640 --> 02:15:24.159
<v Speaker 2>Can you describe to me the process of boiling an egg?

3050
02:15:25.159 --> 02:15:26.000
<v Speaker 2>What do you think it is.

3051
02:15:27.079 --> 02:15:28.199
<v Speaker 4>Boiling an egg?

3052
02:15:28.439 --> 02:15:28.479
<v Speaker 6>So?

3053
02:15:28.680 --> 02:15:30.199
<v Speaker 4>Is that hard boiled? Soft boiled?

3054
02:15:30.239 --> 02:15:31.520
<v Speaker 2>What is that? Either one?

3055
02:15:32.399 --> 02:15:34.000
<v Speaker 5>Does it make a difference if I never had no

3056
02:15:34.239 --> 02:15:36.159
<v Speaker 5>hard boiled oiled, Dan, I don't think I've had hard

3057
02:15:36.159 --> 02:15:37.039
<v Speaker 5>boiled or soft ooil.

3058
02:15:37.079 --> 02:15:38.079
<v Speaker 4>Did they look the same.

3059
02:15:40.279 --> 02:15:40.520
<v Speaker 2>Form?

3060
02:15:42.000 --> 02:15:45.800
<v Speaker 5>Yeah, both hard boiled and a soft boiled both looks

3061
02:15:46.039 --> 02:15:48.359
<v Speaker 5>like an egg, yeah, yeah, showing everything.

3062
02:15:48.439 --> 02:15:50.560
<v Speaker 6>Yeah, but that soft oiled is like a looser yolk

3063
02:15:50.560 --> 02:15:50.960
<v Speaker 6>in the middle.

3064
02:15:51.039 --> 02:15:51.840
<v Speaker 2>Yes, a looser yolk.

3065
02:15:51.880 --> 02:15:52.760
<v Speaker 6>It'll be less cut.

3066
02:15:53.359 --> 02:15:59.800
<v Speaker 5>You probably boil water and then salt in it. So

3067
02:16:00.079 --> 02:16:01.439
<v Speaker 5>doesn't stick to the bottom.

3068
02:16:02.359 --> 02:16:05.800
<v Speaker 6>That's okay, you're.

3069
02:16:06.720 --> 02:16:06.960
<v Speaker 2>Salt.

3070
02:16:08.039 --> 02:16:10.000
<v Speaker 5>Actual cooking I know how to do is like I

3071
02:16:10.119 --> 02:16:12.399
<v Speaker 5>do the velveto shells and cheese. Now I know to

3072
02:16:12.399 --> 02:16:13.880
<v Speaker 5>put a little bit of salt in there so the

3073
02:16:14.000 --> 02:16:14.800
<v Speaker 5>noodles don't stick.

3074
02:16:14.920 --> 02:16:18.640
<v Speaker 4>No season the noodles has nothing to do with sticking

3075
02:16:18.760 --> 02:16:20.319
<v Speaker 4>to the bottom. What are you talking about?

3076
02:16:20.399 --> 02:16:24.199
<v Speaker 6>But the salted This might be an urban legend, but

3077
02:16:24.520 --> 02:16:26.760
<v Speaker 6>the salt in the water can help you peel the

3078
02:16:26.840 --> 02:16:28.279
<v Speaker 6>shell more, I believe.

3079
02:16:28.640 --> 02:16:28.920
<v Speaker 2>Okay.

3080
02:16:28.960 --> 02:16:30.880
<v Speaker 4>I thought I was keep it from sticking on the

3081
02:16:31.760 --> 02:16:33.920
<v Speaker 4>to the bottom of the bottom.

3082
02:16:35.840 --> 02:16:37.600
<v Speaker 6>Something will only stick to the bottom of the pan

3083
02:16:37.920 --> 02:16:40.360
<v Speaker 6>if you run out of water, they can kind of

3084
02:16:41.440 --> 02:16:41.959
<v Speaker 6>on the bottom.

3085
02:16:42.200 --> 02:16:43.319
<v Speaker 2>Do I need to do this thing?

3086
02:16:43.399 --> 02:16:44.879
<v Speaker 4>Do I need to put the salt in there? It

3087
02:16:45.000 --> 02:16:49.479
<v Speaker 4>seasons the noodles. Even water, wouldn't it come off in

3088
02:16:49.520 --> 02:16:50.000
<v Speaker 4>the draining.

3089
02:16:50.399 --> 02:16:53.559
<v Speaker 3>So noodles absorb the water when they cook, that's why

3090
02:16:53.600 --> 02:16:55.680
<v Speaker 3>they're holding And.

3091
02:16:55.719 --> 02:16:57.840
<v Speaker 4>If it's salty water, then it absorbs the salt.

3092
02:16:57.959 --> 02:17:00.639
<v Speaker 2>Also. Oh that's cool, okay, So I should do more.

3093
02:17:00.719 --> 02:17:01.079
<v Speaker 2>I can do it.

3094
02:17:01.360 --> 02:17:03.959
<v Speaker 5>I didn't know it was impacting the taste, that's very much.

3095
02:17:04.040 --> 02:17:05.799
<v Speaker 5>So can I put like garlic salt in there.

3096
02:17:07.479 --> 02:17:10.000
<v Speaker 2>I would do that after Yeah, but what if I

3097
02:17:10.040 --> 02:17:10.799
<v Speaker 2>want to infuse it?

3098
02:17:11.000 --> 02:17:13.520
<v Speaker 6>Like if it's like suck it, you're losing a lot

3099
02:17:13.600 --> 02:17:14.159
<v Speaker 6>of the flavor.

3100
02:17:14.360 --> 02:17:17.719
<v Speaker 2>I mean, like what you should do, like is finish

3101
02:17:17.959 --> 02:17:18.760
<v Speaker 2>all of your pasta.

3102
02:17:19.040 --> 02:17:21.360
<v Speaker 3>You should cook your pasta like a minute before or

3103
02:17:21.399 --> 02:17:23.840
<v Speaker 3>two before you think it's actually done, and then finish

3104
02:17:23.920 --> 02:17:26.239
<v Speaker 3>cooking it in the warm sauce because it'll absorb some

3105
02:17:26.360 --> 02:17:27.719
<v Speaker 3>of whatever that sauce is.

3106
02:17:27.760 --> 02:17:32.360
<v Speaker 2>And yes, that is the it's it's slipped back. Who's weirder?

3107
02:17:32.520 --> 02:17:35.239
<v Speaker 2>Dan Reikert with forty four, Mike Minaughti with twelve, and

3108
02:17:35.360 --> 02:17:36.520
<v Speaker 2>Jason Trier with three.

3109
02:17:37.799 --> 02:17:39.719
<v Speaker 5>Okay, I mean this is a new like I honestly

3110
02:17:39.840 --> 02:17:42.959
<v Speaker 5>between the Casey Joe's barbecue and the velveta shells and

3111
02:17:43.040 --> 02:17:46.000
<v Speaker 5>cheese thing, this is the most I've like cooked in decades.

3112
02:17:46.920 --> 02:17:49.680
<v Speaker 6>That is Casey j'es. Is that the barbecue we had

3113
02:17:49.760 --> 02:17:51.360
<v Speaker 6>when I came to your house a couple of years ago.

3114
02:17:51.479 --> 02:17:54.399
<v Speaker 2>Yeah, that's yes. You can get it delivered and they

3115
02:17:54.559 --> 02:17:57.120
<v Speaker 2>delivered with dry ice and it's frozen in the bags

3116
02:17:57.399 --> 02:17:58.840
<v Speaker 2>And he's right, you just throw the bags in the

3117
02:17:58.879 --> 02:18:00.520
<v Speaker 2>boiling water. And that's why I'm going to do that

3118
02:18:00.600 --> 02:18:01.479
<v Speaker 2>every year for Christmas.

3119
02:18:01.520 --> 02:18:05.319
<v Speaker 1>Now it's dan when when we're all in town for

3120
02:18:05.360 --> 02:18:07.760
<v Speaker 1>the Game Awards, We're going you and I are going

3121
02:18:07.840 --> 02:18:10.760
<v Speaker 1>to make fried rice together. I would love that. I

3122
02:18:10.799 --> 02:18:13.479
<v Speaker 1>love fried rice and it's just an easy thing. We're

3123
02:18:13.479 --> 02:18:15.920
<v Speaker 1>going to walk through the process. Don't worry about anything.

3124
02:18:16.000 --> 02:18:17.000
<v Speaker 1>No google for eggs.

3125
02:18:17.280 --> 02:18:19.239
<v Speaker 2>Don't be scared when you see the eggs I put

3126
02:18:19.280 --> 02:18:22.200
<v Speaker 2>eggs and fried rice that you got to Yeah.

3127
02:18:22.239 --> 02:18:24.040
<v Speaker 5>I usually screwed out aside when I get trying to

3128
02:18:24.120 --> 02:18:26.959
<v Speaker 5>use food, I realized I don't know how the eggs.

3129
02:18:27.120 --> 02:18:29.479
<v Speaker 4>I like the peas and the eggs.

3130
02:18:29.520 --> 02:18:31.639
<v Speaker 5>I just kind of like shove them over to the side,

3131
02:18:31.840 --> 02:18:33.920
<v Speaker 5>and if there are any visible onions, I'll do that.

3132
02:18:34.559 --> 02:18:38.120
<v Speaker 6>But would get along well with my five year old.

3133
02:18:39.600 --> 02:18:44.639
<v Speaker 2>He wouldn't actually he would be for your children at

3134
02:18:44.680 --> 02:18:46.959
<v Speaker 2>all when he was at my house, Jason, he was

3135
02:18:47.680 --> 02:18:50.440
<v Speaker 2>the five year old. Specifically, she would be like, hey,

3136
02:18:50.479 --> 02:18:52.000
<v Speaker 2>look at the sonic doll that I love and be

3137
02:18:52.079 --> 02:18:54.920
<v Speaker 2>like that's Mario and she lost her mind and he

3138
02:18:54.959 --> 02:18:57.479
<v Speaker 2>would not let it go, and she wouldn't actually.

3139
02:18:57.440 --> 02:19:00.920
<v Speaker 5>Protected the whole time I was there, I didn't fucking

3140
02:19:01.040 --> 02:19:05.879
<v Speaker 5>break kay fame. Once she actually lost them before he did,

3141
02:19:05.959 --> 02:19:10.079
<v Speaker 5>which should tell you because like his daughter was screaming

3142
02:19:10.399 --> 02:19:11.840
<v Speaker 5>at the top for lungs and I turned to grab

3143
02:19:11.879 --> 02:19:12.879
<v Speaker 5>I was like, I'm sorry, I can't.

3144
02:19:12.959 --> 02:19:13.879
<v Speaker 2>I have to protect the business.

3145
02:19:13.920 --> 02:19:15.319
<v Speaker 4>I can't, like I'm not ever going to get the.

3146
02:19:17.120 --> 02:19:19.479
<v Speaker 1>We We can't gloss over the fact that Dan said

3147
02:19:19.520 --> 02:19:21.799
<v Speaker 1>the sentence, I don't know how rice happens.

3148
02:19:23.319 --> 02:19:26.559
<v Speaker 5>Which are well, I think at no step along the line.

3149
02:19:26.600 --> 02:19:28.239
<v Speaker 5>I don't know where it comes from. I don't know

3150
02:19:28.319 --> 02:19:30.520
<v Speaker 5>how you cook it. I don't know how it gets soft.

3151
02:19:31.040 --> 02:19:33.159
<v Speaker 5>I don't know how you flavor it. What we learned

3152
02:19:33.200 --> 02:19:35.600
<v Speaker 5>this week we learned I love Rice.

3153
02:19:36.479 --> 02:19:38.959
<v Speaker 1>We learned that Jason Schreyer is releasing a book next

3154
02:19:39.040 --> 02:19:41.760
<v Speaker 1>week called Play Nice The Rise Fall in Future of

3155
02:19:41.840 --> 02:19:43.719
<v Speaker 1>Blizzard Entertainment out next.

3156
02:19:43.639 --> 02:19:47.159
<v Speaker 2>Week October eighth. Where Rice comes from and then comes

3157
02:19:47.200 --> 02:19:47.520
<v Speaker 2>from you.

3158
02:19:47.680 --> 02:19:52.239
<v Speaker 6>Shred up my book into trees. It's actually called play Rice.

3159
02:19:56.639 --> 02:20:00.000
<v Speaker 4>You did it? Jason's Rice Grow in America?

3160
02:20:00.079 --> 02:20:04.000
<v Speaker 2>Uh, Jason work? Can folks find you on the internet?

3161
02:20:04.440 --> 02:20:07.280
<v Speaker 2>Where can folks pre order the book? Once again? Yeah?

3162
02:20:07.360 --> 02:20:10.280
<v Speaker 6>You can find me on the Triple Click podcast, which

3163
02:20:10.399 --> 02:20:12.920
<v Speaker 6>I'm about to record in like an hour. And I'm

3164
02:20:12.959 --> 02:20:16.680
<v Speaker 6>just gonna be completely drained. So that's gonna be fun. Sorry,

3165
02:20:17.200 --> 02:20:20.479
<v Speaker 6>this entire week for me is just a blur. So

3166
02:20:20.639 --> 02:20:22.280
<v Speaker 6>go check out Triple Click. We just made a super

3167
02:20:22.280 --> 02:20:24.079
<v Speaker 6>cool announcement where which is that me and my co

3168
02:20:24.159 --> 02:20:26.719
<v Speaker 6>host Kirk Hamilton and Madda Myers we are doing a

3169
02:20:26.799 --> 02:20:29.760
<v Speaker 6>three part like standalone kidnapped Matt Mercer, the kidnapped members

3170
02:20:29.799 --> 02:20:31.799
<v Speaker 6>that we're doing a D and D campaign And we

3171
02:20:31.920 --> 02:20:35.000
<v Speaker 6>were like, hey, we want to get a DM, why

3172
02:20:35.040 --> 02:20:36.760
<v Speaker 6>don't we just get the best DM in the world,

3173
02:20:36.840 --> 02:20:38.600
<v Speaker 6>And so we call that Met Mercer got him to

3174
02:20:38.680 --> 02:20:40.399
<v Speaker 6>come and do it for us. So that's gonna be

3175
02:20:40.440 --> 02:20:43.239
<v Speaker 6>super cool. And then uh yeah, the book play nice.

3176
02:20:43.319 --> 02:20:45.280
<v Speaker 6>You can get it in stores, pre order it at

3177
02:20:45.280 --> 02:20:48.319
<v Speaker 6>any store, any bookstore or Amazon or whatever you want.

3178
02:20:49.040 --> 02:20:52.000
<v Speaker 6>Also digital version and audio version. I know a lot

3179
02:20:52.040 --> 02:20:54.319
<v Speaker 6>of a lot of people are into audio. Fun fact,

3180
02:20:54.479 --> 02:20:56.920
<v Speaker 6>like so many people are buying audio books these days

3181
02:20:56.959 --> 02:21:00.399
<v Speaker 6>that it's like almost comparable to print sale. It's like

3182
02:21:00.479 --> 02:21:02.120
<v Speaker 6>a huge chunk of the book market.

3183
02:21:02.360 --> 02:21:05.680
<v Speaker 4>I'm a big audiobook It's great you listen.

3184
02:21:05.479 --> 02:21:07.399
<v Speaker 6>To audiobook while you're driving, you can listen while you're

3185
02:21:07.399 --> 02:21:10.040
<v Speaker 6>playing games. It's really cool. And also like my book

3186
02:21:10.079 --> 02:21:11.479
<v Speaker 6>happens to come out the same day as a new

3187
02:21:11.520 --> 02:21:14.399
<v Speaker 6>Diablo four expansion, so you can listen to it while

3188
02:21:14.440 --> 02:21:17.399
<v Speaker 6>you play Diaba four, which I think is perfect. So yeah,

3189
02:21:17.520 --> 02:21:18.600
<v Speaker 6>Ray Chase, like I said.

3190
02:21:18.479 --> 02:21:20.799
<v Speaker 4>Before, is the narrator.

3191
02:21:20.959 --> 02:21:24.040
<v Speaker 6>He's really really good. I love his work and he's

3192
02:21:24.120 --> 02:21:26.200
<v Speaker 6>really good reading the book. So you can go check

3193
02:21:26.239 --> 02:21:26.600
<v Speaker 6>that out too.

3194
02:21:27.159 --> 02:21:30.200
<v Speaker 2>Awesome, fantastic, Jason, sir, thank you for joining us on

3195
02:21:30.360 --> 02:21:31.040
<v Speaker 2>the show today.

3196
02:21:31.280 --> 02:21:35.040
<v Speaker 6>Thanks for having me guys. Thanks please, if we can

3197
02:21:35.120 --> 02:21:38.479
<v Speaker 6>schedule like a two hour just let's talk to Dan about.

3198
02:21:38.319 --> 02:21:42.639
<v Speaker 2>Food and his and we'll make it happen. I've been

3199
02:21:43.399 --> 02:21:46.399
<v Speaker 2>for the last five minutes. I said, it's a semi

3200
02:21:46.479 --> 02:21:49.319
<v Speaker 2>aquatic plant. What does that mean to you?

3201
02:21:49.600 --> 02:21:52.520
<v Speaker 4>That makes me think it's like seaweed? It doesn't grow underwater?

3202
02:21:52.600 --> 02:21:52.799
<v Speaker 2>Does it?

3203
02:21:52.920 --> 02:21:53.760
<v Speaker 4>Semi aquatic?

3204
02:21:54.239 --> 02:21:57.920
<v Speaker 2>Semi aquatic? So a little bit, it's like amphibious. Yeah,

3205
02:21:58.479 --> 02:22:05.760
<v Speaker 2>it doesn't climb onto the land. Okay, what's the rice

3206
02:22:06.280 --> 02:22:08.520
<v Speaker 2>infrastructure week here at dot com?

3207
02:22:08.559 --> 02:22:15.360
<v Speaker 4>I don't have any calories, cake, I'm thinking of different.

3208
02:22:15.799 --> 02:22:19.799
<v Speaker 1>Let's see it very another episode of the Giant Podcast.

3209
02:22:20.760 --> 02:22:27.799
<v Speaker 2>Thank your special guests, Jason. With these oh crap, they're

3210
02:22:27.879 --> 02:22:32.280
<v Speaker 2>like crap no with ds, now with ease. I'm sorry.

3211
02:22:32.319 --> 02:22:40.479
<v Speaker 2>What do you say now with these nuts? Let's podcast

3212
02:22:41.200 --> 02:22:41.760
<v Speaker 2>somebody
