WEBVTT

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<v Speaker 1>Bad Buddy. Welcome to Gay Mess Mornings with Me Mike Minatti,

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<v Speaker 1>your host from giant bomb dot com. Thank you for

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<v Speaker 1>tuning in. In this episode, we're gonna be talking about

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<v Speaker 1>Perfect Dark being canceled, Hell Divers Too is coming to Xbox,

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<v Speaker 1>and they did our boy Romero Dirty. It's gonna be

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<v Speaker 1>going because we have Aj Minatti on this show. Aj,

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<v Speaker 1>how is it going? Thank you for joining me here.

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<v Speaker 2>Yeah, it's uh, it's it's a day, you know, not

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<v Speaker 2>too much to talk about, so we'll fill the air somehow,

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<v Speaker 2>I guess.

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<v Speaker 1>Yeah, yeah, we'll figure it out. Uh, it's okay. You know,

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<v Speaker 1>we had we had Kayla on yesterday. So I think

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<v Speaker 1>it's just nepotism week.

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<v Speaker 3>You're a giant Bomb unstrong, you're at a giant bump.

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<v Speaker 1>Yeah, I think.

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<v Speaker 3>Yeah.

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<v Speaker 1>Having depotism the same week as Fourth of July seems

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<v Speaker 1>fitting somehow. Actually, So let me get.

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<v Speaker 2>In front of this right now. I did not make

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<v Speaker 2>the Dead Dog Pog. That was the other brother.

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<v Speaker 1>Oh the other probably did the Dead Dog Pog, which

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<v Speaker 1>I hate to say, it has a ring to it.

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<v Speaker 1>Terrible thing to say. Yeah, you saw a movie yesterday.

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<v Speaker 1>Multiple times, You're like, all right, you're coming to the movie,

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<v Speaker 1>and I'm like, no, I gotta work. I gotta admit,

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<v Speaker 1>I have no idea what movie you were talking about.

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<v Speaker 3>What did you see a Goofy movie?

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<v Speaker 1>Oh? It was still that. Yeah, they're playing uh.

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<v Speaker 2>Our second theater in town is doing a new classic

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<v Speaker 2>every week. So I took the kids to see a

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<v Speaker 2>Goofy movie and we had a grand old time.

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<v Speaker 1>It still hit.

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<v Speaker 3>Oh it hit very hard, very very hard.

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<v Speaker 1>Did your whole family see eye to ee on it?

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<v Speaker 2>Yes, we did, and we listened to each other's hearts.

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<v Speaker 1>All right, that's good. Make a bunch of old movies there.

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<v Speaker 1>I have to look at that schedule and figure it out.

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<v Speaker 2>It's Independence Day this weekend. Shocking enough, but what people get?

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<v Speaker 1>Madmy, I have never seen that movie.

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<v Speaker 3>That's right, you haven't. I should.

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<v Speaker 1>It was a scary movie because all they kept showing

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<v Speaker 1>in the previews was them blowing up the White House,

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<v Speaker 1>which now I find actually pretty uplifting, but at the time,

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<v Speaker 1>let's terrified. Yeah, it seems like a really scary thing.

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<v Speaker 1>So I don't know. I just assumed it was horror.

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<v Speaker 1>Independence so I don't Yeah, maybe'll say you know, you

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<v Speaker 1>know me, my preferred Fourth of July movie is usually

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<v Speaker 1>either National Treasure or seventeen seventy six, the nineteen seventies

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<v Speaker 1>musical about the signing of the Declaration of Independence with

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<v Speaker 1>that guy from Boy Meet's World as John Adams. Yes, Yeah,

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<v Speaker 1>that's the stuff that hits. That's the stuff that really hits.

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<v Speaker 1>All right, let's get into things Before we do that,

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<v Speaker 1>let's explain our So this is Giant Bomb, a small

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<v Speaker 1>team of video game dupe this says, who rely on

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<v Speaker 1>your support so that we can make cool stuff. If

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<v Speaker 1>you want to help, go to giant bomb dot com

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<v Speaker 1>slash join. It gets you Afrey shows and some other extras.

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<v Speaker 1>That's giant bomb dot com slash Join most weekdays. Jeff

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<v Speaker 1>Grub not me will help you piece your gaming life

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<v Speaker 1>back together. That includes breaking news and maybe even some

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<v Speaker 1>of our own original reporting. For all these topics, I'll

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<v Speaker 1>get the input of a bona fide experts or available

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<v Speaker 1>close family member who will make me look smart. If

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<v Speaker 1>you're watching live on twitch welcome, you can always listen

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<v Speaker 1>to the show later on podcasts feeds by searching for

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<v Speaker 1>Games Mornings, or find the RSS feed on giantbom dot com.

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<v Speaker 1>You can also catch the show later on YouTube. Hello YouTube,

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<v Speaker 1>We have a lot to get into it, so let's

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<v Speaker 1>start the morning mess with xboxes Quadruple A Perfect Dark

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<v Speaker 1>reboot canceled developer shutting down by Cameron Kosh at Games Spots,

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<v Speaker 1>Xbox is Perfect Dark reboot, first announced in twenty twenty two,

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<v Speaker 1>has been canceled this developer. The initiative is also shutting

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<v Speaker 1>down Microsoft. That's confirmed, first reported by Windows Central and

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<v Speaker 1>corroborated by Bloomberg Report Jacent Schreier. The cancelation of Perfect

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<v Speaker 1>Dark and closing in the initiative come as part of

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<v Speaker 1>Microsoft's latest round of layoffs, which are affecting an estimated

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<v Speaker 1>four percent of the company's workforce. That translates to around

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<v Speaker 1>nine thousand people losing their jobs, many of them across

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<v Speaker 1>Microsoft's various gaming studios. The initiative was formed at twenty

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<v Speaker 1>eighteen and based in Santa Monica. Built as a quadruple

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<v Speaker 1>A studio, it was led by Formal Crystal Dynamic Studio

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<v Speaker 1>had Daryl Gallagher and made up of developers Respawn, Bio,

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<v Speaker 1>Our Naughty, Dugan Moore. Twenty twenty one, the initiative announced

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<v Speaker 1>a partner with Crystal Dynamics, developer in the most recent

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<v Speaker 1>tomb Rator games, to assist on the Perfect Dark reboot.

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<v Speaker 1>Players got their first look at Perfect Dark game play

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<v Speaker 1>in twenty twenty four as part of that year's Xbox

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<v Speaker 1>Games Showcase, a trailer that I was really excited. I

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<v Speaker 1>thought it looked great aj at least for me. This

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<v Speaker 1>has maybe been the most shocking developments of all these

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<v Speaker 1>terrible Xbox layoffs that have been happening since yesterday. Did

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<v Speaker 1>this news catch you by surprise?

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<v Speaker 3>Oh?

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<v Speaker 2>Absolutely, I mean they've been hyping this game out. I'm surprised. Actually,

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<v Speaker 2>it's only been since twenty twenty two is announced. It

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<v Speaker 2>feels like it's been in the consciousness for a very

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<v Speaker 2>long time. Yeah, it was a big part of last

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<v Speaker 2>year's showcase. You know, they've been hyping out the initiative

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<v Speaker 2>as this again this Quadruple A developer, which, boy, the

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<v Speaker 2>Quadruple A games are just really hitting, Mike, aren't they not?

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<v Speaker 1>Ves, don't ever call your project quadruple A. It is right?

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<v Speaker 3>Is that just poison now? Finally?

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<v Speaker 2>Can we stop doing that? But yeah, I mean the

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<v Speaker 2>gameplay demo it was strong. There's been a lot of

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<v Speaker 2>people wondering how genuine that was And there was a

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<v Speaker 2>former level designer from the initiative who's now it's to

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<v Speaker 2>do MDHR. I'm sorry I didn't write his name down,

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<v Speaker 2>but he was one of the people who worked in

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<v Speaker 2>that demo. They said it was genuine an engine gameplay.

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<v Speaker 2>It's just like if you didn't kind of follow the

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<v Speaker 2>script it wanted you to, it mostly work. But like

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<v Speaker 2>obviously there was like an ideal way to play that

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<v Speaker 2>demo for it to look at its best.

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<v Speaker 3>Uh So, who knows how.

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<v Speaker 2>You know, maybe these reports in the game not coming

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<v Speaker 2>together are accurate, but boy, that feels like rampant mismanagement

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<v Speaker 2>from every direction, right.

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<v Speaker 1>So it's an embarrassment. It's such an embarrassment that I'm

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<v Speaker 1>almost surprised they are willing to go through with it.

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<v Speaker 1>And uh take that l as it were, because you know,

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<v Speaker 1>you you talk this studio up like crazy. You promoted

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<v Speaker 1>this game a good amount until it was suddenly you know,

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<v Speaker 1>it was odd that it was absent from their showcase

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<v Speaker 1>just a month ago, but you know they're bringing back

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<v Speaker 1>a big ip. You have all these people on you

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<v Speaker 1>even have Crystal Dynamics. They're helping and probably not great

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<v Speaker 1>news for Crystal Dynamics, which can use the work at

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<v Speaker 1>the moment. So yeah, it's it's it's embarrassing. Uh, it's

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<v Speaker 1>evil because of you know, the people who are losing

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<v Speaker 1>their jobs. It is awful all around. It's a game

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<v Speaker 1>that I was looking forward to. Least importantly is that

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<v Speaker 1>I wanted to play this video game. Now that's not

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<v Speaker 1>going to happen, because it was you know, it looked

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<v Speaker 1>like it had some mirrors edge, DNA n it. I

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<v Speaker 1>was getting excited about that just a Really it's it's

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<v Speaker 1>if the decision happened because they thought they couldn't salvage

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<v Speaker 1>the game. The shape on them for letting it get there.

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<v Speaker 2>For sure, you know you again, the game already had

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<v Speaker 2>all this baggage with the whole quadruple. I think like, like,

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<v Speaker 2>there's this expectation it's got to be this big, bombastic

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<v Speaker 2>thing that's going to carry the platform, and even that,

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<v Speaker 2>like you know, since this game was announced, the idea

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<v Speaker 2>of the Xbox platform is radically shifted, so like it's

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<v Speaker 2>just like what are we what are we doing here?

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<v Speaker 2>Like like everyone says like, oh, Xbox doesn't have an

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<v Speaker 2>identity anymore. And then they they released a string of

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<v Speaker 2>really good games in the beginning this year, we're like, Okay,

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<v Speaker 2>they're finding a groove, and like it feels like every

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<v Speaker 2>time that happens with x every time things seem like

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<v Speaker 2>they're fixing themselves, the rug gets pulled out from under

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<v Speaker 2>the whole thing with something like this, Whereas it's like,

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<v Speaker 2>it doesn't feel good to be an Xbox fan right now.

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<v Speaker 1>Right No, I kind of almost can't imagine it, you're

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<v Speaker 1>cause I think people were just getting used to Okay,

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<v Speaker 1>no more exclusives, that's all right, and going board with that.

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<v Speaker 1>They actually had a pretty good showcase last month, despite

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<v Speaker 1>some honest with the absence of Perfect Dark and other

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<v Speaker 1>projects like Fable. We didn't hear anything really much about

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<v Speaker 1>that game or its studios, so presumably they're fine. But yeah,

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<v Speaker 1>Xbox is just in a stuper strange place. Nobody feels

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<v Speaker 1>good about them right now now. You know, I almost

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<v Speaker 1>hate saying it, Like they can recover from that they

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<v Speaker 1>kind of have before. Maybe this is going to be

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<v Speaker 1>the straw that breaks the camel's back for a lot

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<v Speaker 1>of people. I'm almost like cynically skeptical of that, like

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<v Speaker 1>they can bounce back. I don't know if they deserve

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<v Speaker 1>to bounce back, but they can. One more thing here

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<v Speaker 1>to report from shortly before the debut of Perfect Or

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<v Speaker 1>Escape Bay Trailer, saying that the reboot of the spy

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<v Speaker 1>Ps was in bad shape, that the project hadn't really

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<v Speaker 1>come together despite Crystal Dynamics being brought in to help development.

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<v Speaker 1>The report that Game Spots referring to here was from

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<v Speaker 1>Jeff Grubb. I remember at the time many people were

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<v Speaker 1>very mad at him or said he was he was

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<v Speaker 1>wrong about that. Jeff is usually not the person going

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<v Speaker 1>to do this thing, But uh, I will you all

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<v Speaker 1>need to stop doubting my boy Grub. He is just

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<v Speaker 1>about always right all the things it's about, always right.

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<v Speaker 1>So uh, you know, nobody's going to ecrow on that,

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<v Speaker 1>and you know obviously not. I don't want me to

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<v Speaker 1>do what I told you so thinking about something so terrible,

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<v Speaker 1>but yeah, stop uh stop yelling at Jeff for being right.

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<v Speaker 3>Yeah all right.

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<v Speaker 1>Below next up here is Banjo KAZOOI see of the

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<v Speaker 1>director leaves Rare after thirty five years following the Everwild cancelation.

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<v Speaker 1>This is by Andy Robinson at VGC. Greg Males, Rare's

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<v Speaker 1>most experienced and influential game designer will leave the company

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<v Speaker 1>after more than thirty five years, sources have told VGC.

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<v Speaker 1>According to multiple people at the studio who spoke to

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<v Speaker 1>VGC anonymously, Males will leave Rare following news of Everwild's

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<v Speaker 1>cancelation on Wednesday. The designer had been directing the project

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<v Speaker 1>since the team was restructured in twenty twenty one. Coin

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<v Speaker 1>to the sources, executive producer Louis O'Connor, another Rare veteran

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<v Speaker 1>whose first project was Congress bat Furday for An ten

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<v Speaker 1>sixty four, also leave the company following Everwild's cancelation. Males

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<v Speaker 1>was one of Rare's earliest design hires, with this first

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<v Speaker 1>credited game, Solar Jetman, releasing in nineteen ninety. Everwild was

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<v Speaker 1>a perhaps a predictable casualty.

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<v Speaker 3>From all I'd surprised, but it's.

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<v Speaker 1>Still like, what are we doing here? How are we

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<v Speaker 1>not you know, helping get these things together or at

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<v Speaker 1>least finding something else to do for a respected important

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<v Speaker 1>veteran like reg Males, to keep them happy or keep

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<v Speaker 1>them with the company again. Thirty five years, you know,

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<v Speaker 1>you know, worked on all these important games, including you know,

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<v Speaker 1>Banjo KAZUOI, an ip that everybody. You know, maybe they

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<v Speaker 1>have market research we don't have. That's like, actually nobody

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<v Speaker 1>would does care about Benja Kazuoi. It's for me, it

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<v Speaker 1>seems like people would care about that. If people popped

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<v Speaker 1>off for remakes of crash Bit, it couldn't in Spiral.

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<v Speaker 1>I think they would pop off for Banjo Kazuoi, so

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<v Speaker 1>we could at least do something over there. Are you

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<v Speaker 1>worried about Rare?

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<v Speaker 3>I'm not worried about Rare itself.

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<v Speaker 2>I think C A Thieves is still kind of sustainable,

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<v Speaker 2>and I don't know what else they have cooking there.

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<v Speaker 2>I don't think like Rare is gonna go away, but

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<v Speaker 2>it's not great for their future prospect of making like

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<v Speaker 2>a big new game. I guess, you know, and you know,

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<v Speaker 2>maybe they live in that double Find space, so they're

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<v Speaker 2>making like these smaller double A kind of games. I

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<v Speaker 2>think that's fine. It's just again, it seems like every

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<v Speaker 2>time this has with Microsoft, the the excuse they kind

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<v Speaker 2>of give sometimes is, you know, we were two hands

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<v Speaker 2>off and we need to be more involved with these studios,

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<v Speaker 2>but like they never seem to actually do that. Like again,

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<v Speaker 2>it's like ever while didn't come together because the studio

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<v Speaker 2>was two hands off and Perfect Dark wasn't coming together

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<v Speaker 2>because we were leaving the initiative alone. Like I don't know,

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<v Speaker 2>get in there, like support these studios they're not getting

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<v Speaker 2>support clearly like that that is I think abundantly clear

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<v Speaker 2>from all this. You know, I don't think it's your rundown.

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<v Speaker 2>But like a Max Online also had staff reductions and

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<v Speaker 2>a in development NML get canceled, which apparently, from the

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<v Speaker 2>reporting I saw in the leaks, was actually coming together

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<v Speaker 2>very well. So why is that gone? It's just I

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<v Speaker 2>don't get it. It's just it's frustrating because it is

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<v Speaker 2>such blatant mismanagement issues. It doesn't sound like any of

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<v Speaker 2>these games were where the faults of the people making them,

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<v Speaker 2>but they're the ones suffering the consequence.

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<v Speaker 1>That's about Zen Max. We talked about a little bit yesterday,

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<v Speaker 1>I think. But yeah, they had an MMO apparently it's

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<v Speaker 1>going to be something more sci fi E and that

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<v Speaker 1>got canceled.

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<v Speaker 3>Uh.

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<v Speaker 1>You know, some people were saying that the game was

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<v Speaker 1>uh looking like it's gonna be something special. We will

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<v Speaker 1>never know. And again, I just don't know how much

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<v Speaker 1>more O juice there is there. I think I may

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<v Speaker 1>be a little bit more worry than you are, maybe

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<v Speaker 1>just pessimistic with everything. But yeah, I see if he's

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<v Speaker 1>probably has some juice for a while. I don't know

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<v Speaker 1>if it has forever juice, like a world of nothing.

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<v Speaker 2>I think I think they'll have something come out. It's

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<v Speaker 2>not going to be as big as you know, even

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<v Speaker 2>even a band of Kazooi might be too big at

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<v Speaker 2>this point, but I think they'll have another Sea of

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<v Speaker 2>Thieves esque thing to happen.

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<v Speaker 1>I mean, yeah, I hope so, because you know, closing

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<v Speaker 1>down the initiative is one thing. Uh, if Xbox really

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<v Speaker 1>wants to lose any goodwill that they could possibly have left,

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<v Speaker 1>I dare you shut down Rare? Because holy crap, would

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<v Speaker 1>that be a terrible thing and a terrible look. Right,

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<v Speaker 1>And we talked about EA just closing down Beloved Studios.

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<v Speaker 1>If you somehow bungle Rare and have to just close

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<v Speaker 1>that thing down, you are going to be rightfully and

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<v Speaker 1>heavily disliked. Yeah, yeah, no, good, all right. John Romero's

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<v Speaker 1>next FPS has lost funding in the wake of Microsoft cuts.

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<v Speaker 1>This is from Jordan Miller VGC. Romero Games has announced

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<v Speaker 1>that its next unannounced project has lost funding, with a

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<v Speaker 1>now extra Marrow Games of Play, claiming it was due

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<v Speaker 1>to this week's Microsoft cuts. A statement from Brenda Romero

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<v Speaker 1>Studio announced that last night we learned that our publisher

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<v Speaker 1>has canceled Funny from our game, along with several other

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<v Speaker 1>unannounced projects at other studios. This was a strategic decision

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<v Speaker 1>made at a high level within the publisher, well above

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<v Speaker 1>our our visibility or control. We deeply wish there had

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<v Speaker 1>been something, anything, we could have done to prevent this

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<v Speaker 1>outcome of Romero Games. Employee has claimed the whole studios

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<v Speaker 1>being what goes result of Microsoft cuts, with many advertising

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<v Speaker 1>on link in LinkedIn that they've lost their jobs. Romeo

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<v Speaker 1>Games is based in Galway, Ireland. The team, which included

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<v Speaker 1>over seventy five developers in twenty twenty four, hadn't fully

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<v Speaker 1>revealed his next project beyond the fact that it was

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<v Speaker 1>a first person shooter made an Unreal Engine five. I know,

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<v Speaker 1>we have our fun with Romero around here, with Dakatanadka Grebba,

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<v Speaker 1>whatever the heck we were calling that, But I you know,

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<v Speaker 1>this is just another pretty massive hits. This is a

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<v Speaker 1>lot of people suddenly out of work, and you know,

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<v Speaker 1>I find it unsettling in a lot of ways, like yeah,

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<v Speaker 1>Daikatana hahaha. But John Romero made Doom right, just like

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<v Speaker 1>one of the most important game designers ever. Here's somebody

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<v Speaker 1>who just can't get this next game made or can't

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<v Speaker 1>get a studio to work. I would have liked to

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<v Speaker 1>see what a quote unquote modern John Romero FPS looked

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<v Speaker 1>like it was going to be something more.

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<v Speaker 3>So it's so marketable the olds.

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<v Speaker 1>Like us, but you know you could do something with that.

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<v Speaker 2>Yeah, absolutely, you can't. Like again, it's it's it's just

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<v Speaker 2>what do they want us to feel right now?

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<v Speaker 3>And here's the issue. I'll get into this real quick.

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<v Speaker 2>Microsoft is a company, Microsoft the capital and above Xbox

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<v Speaker 2>decided that rather than sell video games to people like

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<v Speaker 2>us to make millions, they're funneling this money into AI developments.

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00:16:38.480 --> 00:16:40.759
<v Speaker 2>They could sell it to other companies and make billions.

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<v Speaker 2>Like That's really what this is about.

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<v Speaker 1>That's the strategic shift happening here.

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<v Speaker 2>Great, yes, and so as much as like we're upset,

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<v Speaker 2>they don't care like we're like again Phil's statement that

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<v Speaker 2>he put out about oh, we're actually in great shape

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<v Speaker 2>and making all these games, and this is that's not

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<v Speaker 2>for us, that's for investors.

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<v Speaker 3>It doesn't matter.

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<v Speaker 2>You know, if they sell a few fewer video games,

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00:17:03.360 --> 00:17:07.079
<v Speaker 2>but they sell a SHINE contract to health insurer to

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<v Speaker 2>use AI to process claims, they're gonna make millions of dollars.

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<v Speaker 3>That's what this is about.

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<v Speaker 1>To imagine that whatever Romero Games was working on with

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<v Speaker 1>seventy five developers, I bet it was going to be

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<v Speaker 1>a mid sized kind of you know, classic shooter experience thing.

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<v Speaker 1>I can't imagine it was going to be the most

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<v Speaker 1>expensive thing in the world. This is a company that

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<v Speaker 1>is literally worth brillions, brillions of dollars. It is disgusting

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<v Speaker 1>and im moral how much money this one company has.

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<v Speaker 1>You know, they went around, they went acquiring all these

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<v Speaker 1>people and making all these deals. That's the other thing, too, right,

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<v Speaker 1>because when we were there doing that, the big concern,

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<v Speaker 1>I'm sure there are other people saying, oh, they might

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<v Speaker 1>just shut everything down if they pivot. But you know,

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<v Speaker 1>everyone's like, oh, no, they're gonna have a monopoly, right,

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<v Speaker 1>Like we thought that because they're going to bring in

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<v Speaker 1>all this money from Call of Duty and king and.

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<v Speaker 3>Now insteady for everything.

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<v Speaker 1>Well, yeah, it's like they got all that money and

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00:18:13.799 --> 00:18:16.480
<v Speaker 1>when they're cutting jobs at King and they're cutting jobs

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<v Speaker 1>at Raven who works on call of.

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<v Speaker 3>Duty, right, like what we're doing? So what was the

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<v Speaker 3>point of all that?

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<v Speaker 1>What was the point of all that? Yeah, it's deeply frustrating.

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<v Speaker 1>And again, John Romero, we joke is a legend is

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<v Speaker 1>incredibly iportant to the game industry, and it's sort of

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<v Speaker 1>distressing that they just, you know, their game could just

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<v Speaker 1>get canceled like that and almost kind of like in

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<v Speaker 1>the background amongst a lot of the bigger moves happening

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<v Speaker 1>as far as but it's just a good reminder like

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<v Speaker 1>this is these cutbacks are going to affect so many

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<v Speaker 1>people because it's not like, you know, Xbox own this

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<v Speaker 1>studio but your yeah, exactly. But if you're a smaller

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<v Speaker 1>studio and your one game is being funded by Xbox

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<v Speaker 1>and they cut the funding funding, then you're done. That's it,

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<v Speaker 1>You're over all right. Neil Truckman pulls back from the

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<v Speaker 1>Last of Us show to focus on Naughty Dog Games.

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<v Speaker 1>This is by Dean Takahashia Games Beat. Neil Truckman, the

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<v Speaker 1>co creator of the Last of Us show on HBO,

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<v Speaker 1>is pointing back from the show's production to focus on

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<v Speaker 1>naty Dog Games. In a note to the job Naughty

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<v Speaker 1>Dog community, Druckman said, I made the difficult decision to

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<v Speaker 1>step away from my creative involvement in the Last of

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<v Speaker 1>Us on HBO with work completed on season two before

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<v Speaker 1>any meaningful work starts on season three. Now is the

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<v Speaker 1>time for me to transition my complete focus to Naughty

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<v Speaker 1>Dog and its future projects. Those tests include writing and

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<v Speaker 1>directing for the next game Intergalactic, the Heretic Profit, along

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<v Speaker 1>with his responsibilities in studio head and head of Creative Yeah.

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<v Speaker 1>I mean that's a pretty big job right there. It's

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<v Speaker 1>kind of wild to be super heavily involved with a

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<v Speaker 1>TV show as long as he was. But I imagine that

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<v Speaker 1>there's not too much more and but he can really

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<v Speaker 1>give at this point. Have you watched the Last of

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<v Speaker 1>Us shows? You're not like me? You don't think all

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<v Speaker 1>TV is completely mid.

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<v Speaker 2>No, I actually am like I've watched very little TV. Okay,

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<v Speaker 2>I'm not a huge Last of Us person either, But

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<v Speaker 2>I didn't you think the format of this was weird?

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<v Speaker 2>Like it was posted like these apology screenshot text things

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<v Speaker 2>that always come up with like a game's canceled or something.

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<v Speaker 2>It was like a weird humble bragging away like, I'm

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<v Speaker 2>just so busy making these award winning games. I just

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<v Speaker 2>can't work on Pristige's television anymore.

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<v Speaker 3>I'm too busy.

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<v Speaker 1>I don't know, now that you mentioned it, now you

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<v Speaker 1>mentioned it, Yeah, it's a little obnoxious to the bust.

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<v Speaker 1>It is like to me, it does not seem that

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<v Speaker 1>important that you're not consulting on season three of the

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<v Speaker 1>Last of Us TV show anymore.

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<v Speaker 3>You know, like this in an who cares?

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00:21:01.400 --> 00:21:03.039
<v Speaker 2>Yeah, go oh, I have to go back and do

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<v Speaker 2>my job now, Okay, cool, I do that every day.

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<v Speaker 1>Right, I mean, frankly, I mean, I don't know. I

390
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<v Speaker 1>can't speak for other people. Made for him working on

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00:21:11.559 --> 00:21:13.960
<v Speaker 1>the TV shows, we're exciting. I'd imagine getting to work

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<v Speaker 1>on Intergalactic to herit to profit and running all of

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<v Speaker 1>Naughty Dog would be a pretty good gig. I think

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<v Speaker 1>that would be a pretty good give. But you know,

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<v Speaker 1>maybe it's all pretty rote for him now. I don't know.

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<v Speaker 1>The impression I was getting was kind of, you know,

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<v Speaker 1>Colm's kind of the games itself. Last of Less season

398
00:21:31.319 --> 00:21:34.799
<v Speaker 1>two was a bit more divisive than that first season.

399
00:21:35.240 --> 00:21:38.000
<v Speaker 1>I think the format off all of it was also like,

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00:21:38.160 --> 00:21:39.960
<v Speaker 1>you know, we did the l focus stuff here and

401
00:21:40.000 --> 00:21:43.680
<v Speaker 1>then next season is going to be the the abby stuff, which, uh,

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00:21:43.720 --> 00:21:48.039
<v Speaker 1>you know, I imagine the divisiveness will continue. I'm not

403
00:21:48.079 --> 00:21:50.599
<v Speaker 1>saying he's getting out while the getting's good or anything

404
00:21:50.680 --> 00:21:53.799
<v Speaker 1>like that, but let's be honest. You say we're adapting

405
00:21:53.960 --> 00:21:56.759
<v Speaker 1>all of the Last of Us to a TV show, Like,

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<v Speaker 1>what do you think is the part of that everyone's

407
00:21:58.480 --> 00:22:01.440
<v Speaker 1>gonna care about? It's gonna be the first season with

408
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<v Speaker 1>Joel and Ellie.

409
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<v Speaker 3>Didn't Pedro Pascal like diss him or something.

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<v Speaker 1>Yeah, there's also the embarrassing thing there, something about like

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00:22:09.039 --> 00:22:13.119
<v Speaker 1>do you care about art? He said that's something which

412
00:22:13.119 --> 00:22:19.680
<v Speaker 1>seemed embarrassing. I don't know, but yeah, other projects too,

413
00:22:19.720 --> 00:22:24.599
<v Speaker 1>like that probably has to include some version of The

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<v Speaker 1>Last of Us Part three in one shape or form.

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<v Speaker 2>And didn't they say they have another game cooking besides Intergalactic.

416
00:22:30.680 --> 00:22:33.480
<v Speaker 2>They just aren't ready to announce that, right, They are

417
00:22:33.559 --> 00:22:34.759
<v Speaker 2>working on something.

418
00:22:34.759 --> 00:22:35.920
<v Speaker 1>And I know I used to be like, oh, maybe

419
00:22:35.960 --> 00:22:39.200
<v Speaker 1>they won't make one, considering how many times they have

420
00:22:39.240 --> 00:22:41.400
<v Speaker 1>re released things called The Last of Us and how

421
00:22:41.480 --> 00:22:44.319
<v Speaker 1>much money that's making, and how proud they still are

422
00:22:44.359 --> 00:22:47.160
<v Speaker 1>of their Prestige TV show. I think we are all

423
00:22:47.200 --> 00:22:49.920
<v Speaker 1>going to get a Last of Us Part three. I

424
00:22:49.920 --> 00:22:54.839
<v Speaker 1>bet it'll be even more depressing in pain inducing than

425
00:22:54.839 --> 00:22:57.000
<v Speaker 1>ANYO series. I'm sorry, I guess I'm throwing. I used

426
00:22:57.039 --> 00:22:58.799
<v Speaker 1>to like the Last of Us. What's Happened? I liked

427
00:22:58.880 --> 00:23:01.759
<v Speaker 1>Last of Us Part one. Boy, halfway through two was

428
00:23:01.799 --> 00:23:04.920
<v Speaker 1>I just completely ran it? Be ten hours into that game,

429
00:23:05.319 --> 00:23:09.079
<v Speaker 1>and I'll say by line again, I get tired of

430
00:23:09.119 --> 00:23:17.279
<v Speaker 1>those miserable people and their miserable problems. All right here, Actually,

431
00:23:17.319 --> 00:23:19.839
<v Speaker 1>when don't we take a break right now? About halfway

432
00:23:19.920 --> 00:23:24.160
<v Speaker 1>through the news you can all if you're watching live

433
00:23:24.279 --> 00:23:25.920
<v Speaker 1>or certain places you're going to see an ad you'll

434
00:23:25.960 --> 00:23:29.000
<v Speaker 1>get your dose of Jeff Grub there. So yeah, say

435
00:23:29.039 --> 00:23:31.079
<v Speaker 1>hi to Jeff. We'll be right back everybody.

436
00:23:33.200 --> 00:23:35.400
<v Speaker 4>This episode of Giant Bomb is brought to you by

437
00:23:35.480 --> 00:23:39.319
<v Speaker 4>giant bomb dot Com. Slash Join join us there, become

438
00:23:39.359 --> 00:23:41.559
<v Speaker 4>a member. It helps us make fun stuff, It gets

439
00:23:41.559 --> 00:23:44.599
<v Speaker 4>you add free content. It also helps us make some

440
00:23:44.799 --> 00:23:47.799
<v Speaker 4>extras here and there that will give exclusively to you

441
00:23:48.200 --> 00:23:51.880
<v Speaker 4>as members. It's giant bomb dot Com. Slash Join for

442
00:23:52.000 --> 00:23:54.319
<v Speaker 4>ten dollars a month or one hundred dollars a year

443
00:23:54.359 --> 00:23:57.240
<v Speaker 4>where you save twenty dollars you can support us in

444
00:23:57.359 --> 00:23:59.799
<v Speaker 4>making all the cool stuff that we make over here

445
00:23:59.839 --> 00:24:02.759
<v Speaker 4>at giant Bomb once again. That's giant bomb dot com.

446
00:24:02.799 --> 00:24:08.720
<v Speaker 4>Slash join become a member. Now all right, we're back

447
00:24:08.759 --> 00:24:10.559
<v Speaker 4>to you chat. I saw all of you saying hi

448
00:24:10.680 --> 00:24:12.799
<v Speaker 4>to Jeff Grub over there. Very nice of you, and

449
00:24:12.839 --> 00:24:16.160
<v Speaker 4>I hope, I hope he's doing well on his trip.

450
00:24:16.599 --> 00:24:19.000
<v Speaker 4>I believe he will be back on Monday.

451
00:24:19.039 --> 00:24:21.680
<v Speaker 1>I'm just guessing. I suppose, like, who's not back on

452
00:24:21.720 --> 00:24:22.960
<v Speaker 1>the Monday after a vacation?

453
00:24:23.079 --> 00:24:23.200
<v Speaker 3>Right?

454
00:24:23.240 --> 00:24:25.799
<v Speaker 1>Actually that was me, but that was mostly because that

455
00:24:27.119 --> 00:24:30.519
<v Speaker 1>was because I got Look alike, were you shocked when

456
00:24:30.519 --> 00:24:33.799
<v Speaker 1>you got that text from me saying I gotten mixed up? There?

457
00:24:34.559 --> 00:24:38.640
<v Speaker 2>No, The funny thing is you you will originally asked

458
00:24:38.640 --> 00:24:40.279
<v Speaker 2>me to pick you up from the airport, and so

459
00:24:40.359 --> 00:24:41.839
<v Speaker 2>you went at the drive and I couldn't because I

460
00:24:41.839 --> 00:24:43.000
<v Speaker 2>couldn't pick you up in the morning.

461
00:24:43.039 --> 00:24:44.839
<v Speaker 3>I could have picked you up in the evening, Mike.

462
00:24:45.599 --> 00:24:47.000
<v Speaker 1>That would have been cool. I wonder I've had to

463
00:24:47.079 --> 00:24:50.079
<v Speaker 1>drim and tune from the airport. That would have been nice. Actually, shoot,

464
00:24:51.559 --> 00:24:55.680
<v Speaker 1>that's all right, I got to go write et so yeah, yeah.

465
00:24:55.559 --> 00:24:57.400
<v Speaker 3>Yeah, that's that's the frustration.

466
00:24:57.839 --> 00:25:01.039
<v Speaker 2>You screw that up and you're ward is a half

467
00:25:01.119 --> 00:25:03.039
<v Speaker 2>day Universal Studios.

468
00:25:03.319 --> 00:25:04.079
<v Speaker 1>I'll never learn.

469
00:25:04.240 --> 00:25:05.079
<v Speaker 3>I'll never learn.

470
00:25:06.839 --> 00:25:10.480
<v Speaker 1>Speaking of maybe never learning, Mind's I dev's UK workforce,

471
00:25:10.480 --> 00:25:14.000
<v Speaker 1>around three hundred received at risk emails, as former GTA

472
00:25:14.240 --> 00:25:18.160
<v Speaker 1>lead Lensley Benzi's finally addresses staff. This is from Leslie

473
00:25:18.200 --> 00:25:23.279
<v Speaker 1>Ianpool at IGN. Build a Rocket Boy, the Edinburgh, Scotland

474
00:25:23.319 --> 00:25:26.400
<v Speaker 1>based developer of Mind's Eye, has issued at risk emails

475
00:25:26.400 --> 00:25:30.599
<v Speaker 1>to its around three hundred strong UK workforce following the

476
00:25:30.640 --> 00:25:34.640
<v Speaker 1>disastrous launch of the game. Sources familiar with the goings

477
00:25:34.680 --> 00:25:38.359
<v Speaker 1>on inside the Embattle studio told IGN at risk emails

478
00:25:38.359 --> 00:25:40.920
<v Speaker 1>were also sent out to staff at PlayFusion, which Build

479
00:25:40.960 --> 00:25:44.200
<v Speaker 1>a Rockaboy acquired in late twenty twenty four. PlayFusion, who

480
00:25:44.279 --> 00:25:47.799
<v Speaker 1>CEO Mark Gerhard became co CEO of Build a Rocket

481
00:25:47.799 --> 00:25:49.319
<v Speaker 1>Boy as part of the buyout, is working on a

482
00:25:49.319 --> 00:25:52.200
<v Speaker 1>different game, a fast paced FBS called a Send It,

483
00:25:52.480 --> 00:25:55.799
<v Speaker 1>which was meant to come out this year. Last month,

484
00:25:56.119 --> 00:25:58.960
<v Speaker 1>IgM reported that Build a Roca Boy begun a redundancy

485
00:25:59.039 --> 00:26:02.599
<v Speaker 1>process following the release of Mind's I. Standard forty five

486
00:26:02.680 --> 00:26:06.720
<v Speaker 1>day consult consultation process kicked off on June twenty third, which,

487
00:26:06.720 --> 00:26:09.359
<v Speaker 1>according to the UK law, is triggered when an employer

488
00:26:09.440 --> 00:26:13.160
<v Speaker 1>proposes one hundred or more redundancies within a ninety day period.

489
00:26:13.799 --> 00:26:17.079
<v Speaker 1>IGN understands Built a Rocketboy currently has around three hundred

490
00:26:17.160 --> 00:26:20.359
<v Speaker 1>ukme boys, with two hundred a broad on Steam, which

491
00:26:20.400 --> 00:26:23.400
<v Speaker 1>does not paint the whole picture of mindzi current popularity.

492
00:26:23.720 --> 00:26:26.440
<v Speaker 1>The game hit a peak concurrent player count of three

493
00:26:26.839 --> 00:26:29.920
<v Speaker 1>three hundred and two on launch, but had a twenty

494
00:26:29.960 --> 00:26:35.200
<v Speaker 1>four hour peak of just forty six players the time

495
00:26:35.240 --> 00:26:39.200
<v Speaker 1>this article's publication. Twenty six people were playing on Steam

496
00:26:39.400 --> 00:26:43.240
<v Speaker 1>or Mindsei has a mostly negative user rating. Meanwhile, Build

497
00:26:43.240 --> 00:26:46.160
<v Speaker 1>a Rocket Boy sources toward IGN that Benzi's finally addressed

498
00:26:46.160 --> 00:26:48.480
<v Speaker 1>staff following the release of Mind's Eye in a brief

499
00:26:48.640 --> 00:26:53.000
<v Speaker 1>video call yesterday July second. According to two people presidents

500
00:26:53.079 --> 00:26:54.680
<v Speaker 1>who I thought to be named in order to protect

501
00:26:54.680 --> 00:26:58.359
<v Speaker 1>their careers, Benzi's insisted Build a Rocket Boy would bounce

502
00:26:58.480 --> 00:27:03.319
<v Speaker 1>back and relaunch my blaming the studio and game struggles

503
00:27:03.359 --> 00:27:19.319
<v Speaker 1>on internal and external saboteurs, among other things, Oh my god, cool,

504
00:27:19.519 --> 00:27:27.680
<v Speaker 1>what the absolute hell loser behavior? Oh my god, I mean,

505
00:27:27.839 --> 00:27:31.279
<v Speaker 1>I mean, it's just it's just so delusional. I mean,

506
00:27:31.319 --> 00:27:33.119
<v Speaker 1>I guess, I guess going to him that I'm among

507
00:27:33.160 --> 00:27:34.240
<v Speaker 1>the saboteurs here.

508
00:27:34.640 --> 00:27:36.039
<v Speaker 3>But no one likes the game.

509
00:27:36.200 --> 00:27:39.519
<v Speaker 1>No one likes you just don't see it, like.

510
00:27:39.599 --> 00:27:41.279
<v Speaker 2>Like like I think you, I think you and talked

511
00:27:41.279 --> 00:27:45.279
<v Speaker 2>about this before, Like what what what is there to fix?

512
00:27:45.599 --> 00:27:48.160
<v Speaker 3>There's nothing there. There's no substance to this game.

513
00:27:48.759 --> 00:27:51.039
<v Speaker 1>No, it's not it's not what you do.

514
00:27:50.920 --> 00:27:53.599
<v Speaker 3>To it, relaunch it.

515
00:27:53.599 --> 00:27:56.799
<v Speaker 1>It's not like Cyberpunk, where like it's mostly bugs and

516
00:27:56.839 --> 00:28:01.079
<v Speaker 1>like performance is the issue. There's nothing here. The best

517
00:28:01.079 --> 00:28:02.920
<v Speaker 1>part about the game is a bug when you hit

518
00:28:02.960 --> 00:28:05.400
<v Speaker 1>that guy and he turns into spaghetti. So fixing that

519
00:28:05.440 --> 00:28:09.599
<v Speaker 1>your game's actually gonna be even worse worse. Yeah, Benze

520
00:28:09.599 --> 00:28:12.640
<v Speaker 1>just sounds like an absolute loser. If one just for

521
00:28:12.799 --> 00:28:16.079
<v Speaker 1>saying that the reason only twenty six people are playing

522
00:28:16.079 --> 00:28:18.599
<v Speaker 1>your game on Steam right now is because of like

523
00:28:19.039 --> 00:28:24.200
<v Speaker 1>the deep or something like. Either you believe that or

524
00:28:24.200 --> 00:28:30.839
<v Speaker 1>you're just saying it in either way, absolutely pathetic, unhinge, right,

525
00:28:30.880 --> 00:28:34.680
<v Speaker 1>But you know, and it sucks because there are you know,

526
00:28:34.839 --> 00:28:38.559
<v Speaker 1>over three hundred people who depend on this person's leadership.

527
00:28:39.000 --> 00:28:41.039
<v Speaker 2>I am firing up my resume if I'm one of

528
00:28:41.119 --> 00:28:41.759
<v Speaker 2>those people.

529
00:28:41.839 --> 00:28:44.759
<v Speaker 1>What the heck right, it just does not sound good.

530
00:28:44.799 --> 00:28:47.720
<v Speaker 1>So yeah, I mean you're completely you completely discount the

531
00:28:47.759 --> 00:28:51.000
<v Speaker 1>possibility of a mind's eye bounce back.

532
00:28:52.720 --> 00:28:54.559
<v Speaker 3>No, that's ridiculous.

533
00:28:54.880 --> 00:28:57.160
<v Speaker 2>Relaunch it with again with what what are you gonna

534
00:28:57.200 --> 00:29:01.079
<v Speaker 2>do to that game? The fact that he is so

535
00:29:01.160 --> 00:29:04.480
<v Speaker 2>unwilling to take any accountability for this game they put out,

536
00:29:05.160 --> 00:29:08.039
<v Speaker 2>and instead of saying, okay, like let's learn from this

537
00:29:08.160 --> 00:29:10.960
<v Speaker 2>move on, you're like digging in your heels like no,

538
00:29:11.119 --> 00:29:14.240
<v Speaker 2>this is the game, Like these these these people can't

539
00:29:14.240 --> 00:29:18.400
<v Speaker 2>see how good it is because we're being internal saboteurs.

540
00:29:18.440 --> 00:29:20.799
<v Speaker 3>What internal saboteurs are you talking about? That?

541
00:29:20.839 --> 00:29:23.319
<v Speaker 1>That's a classic that's a classic move right. So it's

542
00:29:23.319 --> 00:29:25.359
<v Speaker 1>not just the press, but there's people within the studio

543
00:29:25.480 --> 00:29:28.720
<v Speaker 1>and they're leaking to the press and they're somehow they're

544
00:29:28.720 --> 00:29:30.039
<v Speaker 1>a big part of the problem.

545
00:29:30.519 --> 00:29:33.000
<v Speaker 2>Like the game's out, like there's no hiding anything now

546
00:29:33.000 --> 00:29:35.440
<v Speaker 2>it's out. People played it, they said it's bad, Like

547
00:29:35.480 --> 00:29:36.079
<v Speaker 2>what do you want?

548
00:29:36.640 --> 00:29:39.039
<v Speaker 1>No, don't know. It's just one of the most obvious. Again,

549
00:29:39.160 --> 00:29:42.359
<v Speaker 1>like this game's like average scores in the thirties. I

550
00:29:42.400 --> 00:29:45.079
<v Speaker 1>think like that's something like like like what are we

551
00:29:45.160 --> 00:29:48.400
<v Speaker 1>talking about here? Like the saboteurs have gotten the score

552
00:29:48.440 --> 00:29:52.279
<v Speaker 1>down amongst all these publications that that low or you know,

553
00:29:52.319 --> 00:29:55.880
<v Speaker 1>he's blaming freaking Take two before, right, because they're so

554
00:29:55.920 --> 00:30:01.400
<v Speaker 1>afraid they're going after it. Yeah, it is just absolutely wild.

555
00:30:01.519 --> 00:30:06.279
<v Speaker 1>I just can't imagine there's any future for Mind's Eye.

556
00:30:06.359 --> 00:30:09.759
<v Speaker 1>I can't imagine there's a future for Build a Rocket Boy,

557
00:30:10.480 --> 00:30:13.480
<v Speaker 1>And there shouldn't be a future in the gaming industry

558
00:30:13.519 --> 00:30:17.480
<v Speaker 1>for Leslie Benzi's after this embarrassing.

559
00:30:17.480 --> 00:30:20.319
<v Speaker 2>He'll he'll find another studio in five years and at

560
00:30:20.359 --> 00:30:24.880
<v Speaker 2>least another mediocre game and blame everybody when it doesn't work.

561
00:30:26.000 --> 00:30:28.720
<v Speaker 1>Yeah, you know, right, like what.

562
00:30:28.720 --> 00:30:30.400
<v Speaker 2>Jeff just said. What if he's right though? What there

563
00:30:30.400 --> 00:30:33.039
<v Speaker 2>actually our internal and external septoy.

564
00:30:32.559 --> 00:30:40.799
<v Speaker 1>Yeah we don't believe well we have egg on our face, right, Yeah,

565
00:30:40.920 --> 00:30:43.200
<v Speaker 1>you're right, though, he's going to become a consultant or

566
00:30:43.240 --> 00:30:47.359
<v Speaker 1>an investors or something embarrassing like that. I don't know,

567
00:30:47.440 --> 00:30:50.440
<v Speaker 1>and it's somehow he'll probably be fine. I don't know

568
00:30:50.480 --> 00:30:54.279
<v Speaker 1>about the three hundred employees who got Tiken flour ride

569
00:30:54.799 --> 00:31:02.039
<v Speaker 1>on this whole Minds Eye experiment. Thank you, Massive Placeation

570
00:31:02.200 --> 00:31:04.960
<v Speaker 1>five hit Hell Divers two is coming to Xbox this

571
00:31:05.200 --> 00:31:10.279
<v Speaker 1>August as console exclusivity wall comes down. This is from

572
00:31:10.279 --> 00:31:13.759
<v Speaker 1>Ethan gotchak Otaku. Hell Divers two is breaking it's places

573
00:31:13.880 --> 00:31:16.960
<v Speaker 1>five console exclusivity and coming to Xbox Series x luss

574
00:31:17.359 --> 00:31:20.559
<v Speaker 1>in August. Gotta hate that name, cauld I. You know what,

575
00:31:21.240 --> 00:31:24.119
<v Speaker 1>it's a kind of a bad day. You know, we're

576
00:31:24.160 --> 00:31:26.759
<v Speaker 1>all talking about how we feel with Xbox God, I

577
00:31:26.839 --> 00:31:29.240
<v Speaker 1>hate that Xbox Series x es day about other people

578
00:31:29.319 --> 00:31:32.599
<v Speaker 1>have said it. It's always been a terrible name. Xbox

579
00:31:32.599 --> 00:31:36.920
<v Speaker 1>One was not a great name either, What the hell? Anyways,

580
00:31:36.920 --> 00:31:40.799
<v Speaker 1>fans have long called get them. Fans have long called

581
00:31:40.799 --> 00:31:43.559
<v Speaker 1>for the hit Extraction shooter to be available on every platform,

582
00:31:43.680 --> 00:31:47.519
<v Speaker 1>and in a shocking twist, the Sony published blockbuster is obliging.

583
00:31:48.039 --> 00:31:51.559
<v Speaker 1>It's another major crack in the vestiges of console exclusivity

584
00:31:51.680 --> 00:31:54.920
<v Speaker 1>and falls in this footsteps of MLB the show. You

585
00:31:55.000 --> 00:31:58.519
<v Speaker 1>asked for more dudes, We're sending more dudes. Arrowhead Game

586
00:31:58.599 --> 00:32:01.839
<v Speaker 1>Studios Chief creative officer, Jordan.

587
00:32:02.519 --> 00:32:06.200
<v Speaker 3>Boy Johan, excuse me, oh god.

588
00:32:06.039 --> 00:32:07.799
<v Speaker 1>I missed that part. You're right, Johann, I was worried

589
00:32:07.839 --> 00:32:11.720
<v Speaker 1>about the last name I said, Jordan Saily says, Johan, Oh,

590
00:32:11.720 --> 00:32:13.400
<v Speaker 1>will you do the last name. Then you got this,

591
00:32:13.640 --> 00:32:17.519
<v Speaker 1>uh pistead, I think that's actually right, said during a

592
00:32:17.559 --> 00:32:20.799
<v Speaker 1>surprise live stream announcement on Thursday. For one and a

593
00:32:20.839 --> 00:32:23.759
<v Speaker 1>half years, you've been fighting the enemies of democracy, and

594
00:32:23.799 --> 00:32:26.000
<v Speaker 1>one of the requests that you've always had is for

595
00:32:26.079 --> 00:32:28.119
<v Speaker 1>us to send more dudes. And the best way for

596
00:32:28.200 --> 00:32:30.079
<v Speaker 1>us to be able to do that is to bring

597
00:32:30.119 --> 00:32:34.160
<v Speaker 1>another platform into the fight. The game arise on Series

598
00:32:34.279 --> 00:32:36.559
<v Speaker 1>X ands on August twenty six at forty dollars and

599
00:32:36.720 --> 00:32:40.519
<v Speaker 1>is the first return exclusive from Sony since Microsoft started

600
00:32:40.640 --> 00:32:44.200
<v Speaker 1>porting major first party games like cfths to its PlayStation rival.

601
00:32:44.799 --> 00:32:47.400
<v Speaker 1>That also happens to be the same day that Gears

602
00:32:47.440 --> 00:32:51.039
<v Speaker 1>of War reloaded brings the long running Xbox shooter franchise

603
00:32:51.079 --> 00:32:53.920
<v Speaker 1>a PS five, suggesting the arms race between the two

604
00:32:53.960 --> 00:32:58.799
<v Speaker 1>consolemakers is cooling as Microsoft pivots to primarily being a

605
00:32:59.160 --> 00:33:06.240
<v Speaker 1>third party publisher. Kind of ye but yeah, yeah, so

606
00:33:06.279 --> 00:33:09.640
<v Speaker 1>this is some good news today. Finally here, this game's

607
00:33:09.640 --> 00:33:12.400
<v Speaker 1>gonna be available for more people. And yet, if you're

608
00:33:12.440 --> 00:33:16.440
<v Speaker 1>making a live service game that depends on a high

609
00:33:16.440 --> 00:33:19.079
<v Speaker 1>player count, yeah, hell divers too. I'm sure are still

610
00:33:19.160 --> 00:33:22.160
<v Speaker 1>doing good. It's been doing well, but yeah, uh, you know,

611
00:33:22.799 --> 00:33:24.839
<v Speaker 1>maybe the Xbox audience isn't big as of one was.

612
00:33:24.880 --> 00:33:27.480
<v Speaker 1>But bring the game there, get more people in, make

613
00:33:27.519 --> 00:33:28.480
<v Speaker 1>more money. Why not.

614
00:33:29.440 --> 00:33:31.960
<v Speaker 2>Well, it has a reciprocal effect too, right, Like it

615
00:33:32.000 --> 00:33:33.960
<v Speaker 2>comes down an Xbox and make it a big splashy thing.

616
00:33:34.000 --> 00:33:36.359
<v Speaker 2>And then you know, maybe this I haven't on Steam,

617
00:33:36.359 --> 00:33:37.880
<v Speaker 2>I haven't played in a while. Maybe this gets me

618
00:33:37.920 --> 00:33:39.599
<v Speaker 2>to be like, oh, let me fire this back up again.

619
00:33:39.640 --> 00:33:41.359
<v Speaker 2>You know, at any time you're in the news cycle

620
00:33:41.440 --> 00:33:44.119
<v Speaker 2>like that, it's good. Uh. We haven't played much of

621
00:33:44.160 --> 00:33:46.400
<v Speaker 2>this really since it's initial. At least I wonder what

622
00:33:46.440 --> 00:33:49.200
<v Speaker 2>state it's in. I know, like there's there's a scenario

623
00:33:49.240 --> 00:33:50.960
<v Speaker 2>back on Earth where it was being invaded.

624
00:33:52.000 --> 00:33:54.200
<v Speaker 3>Yeah, be willing to kind of ump jump back jump

625
00:33:54.240 --> 00:33:56.880
<v Speaker 3>back in uh uh and check it out.

626
00:33:57.359 --> 00:33:59.519
<v Speaker 1>My understanding is that it's been pretty good. I think

627
00:33:59.559 --> 00:34:02.200
<v Speaker 1>people are joint schame bit so yeah. I mean I

628
00:34:02.200 --> 00:34:03.839
<v Speaker 1>always liked playing it a lot. It's just you know,

629
00:34:03.839 --> 00:34:06.279
<v Speaker 1>I haven't been in a position where I have like that,

630
00:34:06.400 --> 00:34:08.880
<v Speaker 1>like I'm going to play this game with people three

631
00:34:08.960 --> 00:34:11.159
<v Speaker 1>times a week sort of thing, which is kind of

632
00:34:11.159 --> 00:34:13.639
<v Speaker 1>the mindset you maybe need to be in for a

633
00:34:13.800 --> 00:34:16.320
<v Speaker 1>hell diverse too. But no, I liked it a lot,

634
00:34:16.360 --> 00:34:18.880
<v Speaker 1>and it's kind of been you know, the ones Shining

635
00:34:18.920 --> 00:34:22.400
<v Speaker 1>Beacon and a mostly failed effort from PlayStation to make

636
00:34:22.519 --> 00:34:25.199
<v Speaker 1>live service games. It was an early success, so I

637
00:34:25.239 --> 00:34:27.960
<v Speaker 1>mean this came out before Concord, right, that's how long ago.

638
00:34:29.119 --> 00:34:31.119
<v Speaker 1>Now since then, they've been just kind of you know,

639
00:34:31.199 --> 00:34:34.719
<v Speaker 1>canceling games or things have been struggling, like marathon things

640
00:34:34.719 --> 00:34:36.559
<v Speaker 1>like that. So if you have a hit, you kind

641
00:34:36.559 --> 00:34:40.000
<v Speaker 1>of need to squeeze as much water out of that

642
00:34:40.039 --> 00:34:45.000
<v Speaker 1>thing as possible. It is still interesting because you know,

643
00:34:45.039 --> 00:34:47.159
<v Speaker 1>we had MLB the show and yeah, that came to

644
00:34:47.239 --> 00:34:51.280
<v Speaker 1>the platforms. That was mostly because the MLB was a joint.

645
00:34:51.039 --> 00:34:53.840
<v Speaker 2>Public right, so Sony was not the publisher on that

646
00:34:54.039 --> 00:34:56.480
<v Speaker 2>Xbox version was the MLB published it. So this is

647
00:34:56.519 --> 00:34:59.320
<v Speaker 2>the first PlayStation published title on Xbox.

648
00:34:59.719 --> 00:35:02.800
<v Speaker 1>Yeah, so that is interesting. And you know, like frankly,

649
00:35:02.840 --> 00:35:05.960
<v Speaker 1>something like a marathon, like I don't think they say

650
00:35:06.000 --> 00:35:10.639
<v Speaker 1>anything about that. That should just be everywhere it can be. Yeah,

651
00:35:11.000 --> 00:35:14.239
<v Speaker 1>hell Divers two on switch to that'd be cool.

652
00:35:14.480 --> 00:35:16.280
<v Speaker 3>I mean it plays great on seam Deck.

653
00:35:16.639 --> 00:35:18.679
<v Speaker 2>It runs at thirty fps on there, but it works

654
00:35:18.760 --> 00:35:21.239
<v Speaker 2>very well if they could optimize it for sixty fs

655
00:35:21.239 --> 00:35:22.239
<v Speaker 2>playback on a switch to.

656
00:35:22.360 --> 00:35:22.960
<v Speaker 3>That'd be great.

657
00:35:23.800 --> 00:35:28.119
<v Speaker 1>I would absolutely love to see it on the switch too.

658
00:35:28.239 --> 00:35:30.800
<v Speaker 1>Are there any other PlayStation games that you think could

659
00:35:30.880 --> 00:35:33.760
<v Speaker 1>show up on Xbox anytime soon? Or is this kind

660
00:35:33.760 --> 00:35:35.280
<v Speaker 1>of just the one that made sense?

661
00:35:36.239 --> 00:35:36.440
<v Speaker 3>Yeah?

662
00:35:36.480 --> 00:35:38.599
<v Speaker 2>I don't see them bringing like God of War to

663
00:35:38.679 --> 00:35:41.360
<v Speaker 2>the Xbox, right, or even you know, Ghosts of Yota

664
00:35:41.599 --> 00:35:44.440
<v Speaker 2>or anything like that. But I'm trying to think, like,

665
00:35:44.480 --> 00:35:47.840
<v Speaker 2>what are the multiplayer things? I feel like these ones

666
00:35:47.840 --> 00:35:51.440
<v Speaker 2>have been announced and haven't happened. But yeah, I mean, Marathon,

667
00:35:51.440 --> 00:35:55.239
<v Speaker 2>I think absolutely should. If Concord were still a thing.

668
00:35:55.119 --> 00:35:55.599
<v Speaker 3>It should.

669
00:35:56.840 --> 00:35:58.760
<v Speaker 1>Maybe that would have I mean, that wouldn't have helped.

670
00:35:58.760 --> 00:36:03.159
<v Speaker 1>Nothing would have helped Concord absolutely all right. Dying like

671
00:36:03.239 --> 00:36:06.519
<v Speaker 1>developer Techlan, has reportedly canceled two games, is from Jordy

672
00:36:06.559 --> 00:36:11.239
<v Speaker 1>Miller VGC. Dying like developer Techlan, has reportedly canceled multiple games.

673
00:36:11.280 --> 00:36:14.440
<v Speaker 1>The Polish developer has reported losses of one hundred and

674
00:36:14.519 --> 00:36:22.199
<v Speaker 1>thirty Polish currencies approximately thirty seven point thirty million. Yeah,

675
00:36:22.320 --> 00:36:25.639
<v Speaker 1>what did I say? One hundred and thirty million? I

676
00:36:25.719 --> 00:36:27.679
<v Speaker 1>do that some time. I forgot the million number. I

677
00:36:27.800 --> 00:36:29.360
<v Speaker 1>just say the number and not the million part.

678
00:36:29.440 --> 00:36:30.280
<v Speaker 3>It's not important.

679
00:36:30.519 --> 00:36:34.559
<v Speaker 1>It's about thirty seven point three million US dollars, according

680
00:36:34.559 --> 00:36:39.239
<v Speaker 1>to Polish business outlet poles Binznu beni zoo uh. These

681
00:36:39.280 --> 00:36:42.320
<v Speaker 1>losses have been attributed to our decision to discontinue further

682
00:36:42.360 --> 00:36:46.719
<v Speaker 1>work on two projects. It's unclear which projects have been affected.

683
00:36:46.960 --> 00:36:49.360
<v Speaker 1>BGC has asked Techlan for comment. In twenty twenty two,

684
00:36:49.440 --> 00:36:51.159
<v Speaker 1>tech Lan announced that I was working on a new

685
00:36:51.239 --> 00:36:55.880
<v Speaker 1>open world fantasy RPG. A few details were While a

686
00:36:55.880 --> 00:36:58.440
<v Speaker 1>few details were known about the game, Techlan has announced

687
00:36:58.800 --> 00:37:01.239
<v Speaker 1>that it had begun building a new team to helm

688
00:37:01.280 --> 00:37:04.559
<v Speaker 1>the game, which included RPG veterans. The team responsible for

689
00:37:04.599 --> 00:37:08.480
<v Speaker 1>the new IP included several former CD Project Red staff,

690
00:37:08.760 --> 00:37:13.320
<v Speaker 1>including Open World director Bartas Auctionmen from Cyberpac twenty seventy

691
00:37:13.320 --> 00:37:17.599
<v Speaker 1>seven and What's Your Three? Narrative director Carolina Stashaw from

692
00:37:17.639 --> 00:37:22.559
<v Speaker 1>Whatcher two with Your Three? And narrative lead Arcadellas Barwick

693
00:37:22.639 --> 00:37:23.920
<v Speaker 1>from WI Your two and WI You Three. I don't

694
00:37:23.920 --> 00:37:25.320
<v Speaker 1>know why I included so many of these names here.

695
00:37:25.320 --> 00:37:26.559
<v Speaker 1>I'm just setting myself up for so.

696
00:37:29.159 --> 00:37:29.639
<v Speaker 3>Uh.

697
00:37:30.039 --> 00:37:31.880
<v Speaker 1>I mean, this seems like a bummer, but I just

698
00:37:31.920 --> 00:37:36.559
<v Speaker 1>can't imagine that Techlan can ride this dying light train forever.

699
00:37:36.679 --> 00:37:42.159
<v Speaker 1>I know there's another new one coming out relatively soon here,

700
00:37:43.079 --> 00:37:46.519
<v Speaker 1>Dying Like the Best supposed to come out this summer,

701
00:37:47.599 --> 00:37:50.320
<v Speaker 1>but that was originally supposed to just be DLC for

702
00:37:50.480 --> 00:37:54.039
<v Speaker 1>Dying Like Too, So they kind of you know, making

703
00:37:54.079 --> 00:37:56.320
<v Speaker 1>its own thing. Sure, why not?

704
00:37:57.119 --> 00:37:58.960
<v Speaker 2>I mean this feels tough, right because it feels like

705
00:37:59.000 --> 00:38:00.840
<v Speaker 2>they were trying to branch from Dying Light.

706
00:38:00.920 --> 00:38:03.400
<v Speaker 3>But maybe they like they went about the.

707
00:38:03.400 --> 00:38:05.199
<v Speaker 2>Wrong way trying to spin up a whole new team

708
00:38:05.239 --> 00:38:06.960
<v Speaker 2>instead of just taking the Dying Light team and having

709
00:38:07.000 --> 00:38:08.559
<v Speaker 2>them make the next thing, Like they were afraid to

710
00:38:08.639 --> 00:38:11.159
<v Speaker 2>leave Dying Light behind, so they tried to have their

711
00:38:11.199 --> 00:38:14.079
<v Speaker 2>cake and eat it too. Maybe they needed to just

712
00:38:14.079 --> 00:38:16.320
<v Speaker 2>make a clean break or put that series on pause

713
00:38:16.320 --> 00:38:17.360
<v Speaker 2>while they did the next thing.

714
00:38:18.760 --> 00:38:21.280
<v Speaker 1>Yeah, I think that's right. I mean I'm trying to like,

715
00:38:21.360 --> 00:38:24.119
<v Speaker 1>they've been making games since nineteen ninety nine there, and

716
00:38:24.320 --> 00:38:25.880
<v Speaker 1>it's finally when I look at it, the only other

717
00:38:25.920 --> 00:38:28.719
<v Speaker 1>franchise I really recognize is I ever Dying Light. I mean,

718
00:38:28.920 --> 00:38:31.920
<v Speaker 1>there's the original Dead Island, but they were the Call

719
00:38:31.960 --> 00:38:32.960
<v Speaker 1>of War as people.

720
00:38:33.960 --> 00:38:36.280
<v Speaker 3>Oh wow, I forgot about that. I like that game.

721
00:38:36.599 --> 00:38:40.800
<v Speaker 1>Yeah, so they were involved mat but yeah, I definitely

722
00:38:40.800 --> 00:38:42.679
<v Speaker 1>feel like some branching out here is going to be

723
00:38:42.760 --> 00:38:45.920
<v Speaker 1>required if you're playing much of the dying like games.

724
00:38:46.440 --> 00:38:48.239
<v Speaker 2>I think I played a little bit of the first one.

725
00:38:48.280 --> 00:38:49.880
<v Speaker 2>I don't know if there's a demo or I rented

726
00:38:49.920 --> 00:38:53.159
<v Speaker 2>it on console or something. I know i've touched it again.

727
00:38:53.519 --> 00:38:57.039
<v Speaker 2>I have severe zombie burnout since The Walking Dead that

728
00:38:57.079 --> 00:38:59.760
<v Speaker 2>I have not recovered from. So I just don't get

729
00:38:59.800 --> 00:39:00.760
<v Speaker 2>into these games at all.

730
00:39:01.239 --> 00:39:02.679
<v Speaker 1>You know, you know, I was never much of a

731
00:39:02.760 --> 00:39:04.760
<v Speaker 1>zombie guy, so I never really played these, even though

732
00:39:05.039 --> 00:39:07.280
<v Speaker 1>people always kind of compare them to Mirror's Edge and

733
00:39:07.400 --> 00:39:11.239
<v Speaker 1>you know the time. Yeah, I like Parkour in my video.

734
00:39:11.280 --> 00:39:13.719
<v Speaker 1>I like first person platforming. I'm a sick of at that.

735
00:39:13.960 --> 00:39:16.840
<v Speaker 1>I even I liked Doomed the Dark Agents, but I

736
00:39:16.920 --> 00:39:20.800
<v Speaker 1>kind of missed the first person platform I thought that

737
00:39:20.880 --> 00:39:24.000
<v Speaker 1>was actually a positive aspect of that game, all right.

738
00:39:24.159 --> 00:39:28.440
<v Speaker 1>Microsoft insists that Xbox Boss Phil Spencer isn't retiring anytime soon.

739
00:39:28.559 --> 00:39:32.480
<v Speaker 1>In response to rumors following mass layoffs from Wesley Ian

740
00:39:32.519 --> 00:39:35.960
<v Speaker 1>Pool at IGN, Microsoft has assisted the Xbox offtil Spencer

741
00:39:36.000 --> 00:39:40.000
<v Speaker 1>isn't retiring anytime soon. Amid rumors around four percent or

742
00:39:40.079 --> 00:39:42.599
<v Speaker 1>just over nine thousand staff were cut across Microsoft, and

743
00:39:42.599 --> 00:39:45.559
<v Speaker 1>while the majority of those layoffs were outside the gaming business,

744
00:39:46.000 --> 00:39:49.199
<v Speaker 1>Xbox studios were hit hard. Whereas Ever, while for examples

745
00:39:49.199 --> 00:39:51.360
<v Speaker 1>canceled as was the Perfect Doug reboot, the initiative was

746
00:39:51.360 --> 00:39:54.880
<v Speaker 1>closed amid the blood bath Call of Duty leaker at

747
00:39:55.079 --> 00:39:58.719
<v Speaker 1>the Ghost of Hope, claimed Spencer, who has come under

748
00:39:58.719 --> 00:40:01.559
<v Speaker 1>fire for the layoffs that have plagued Microsoft's gaming business

749
00:40:01.599 --> 00:40:05.880
<v Speaker 1>ever since it's sixty nine billion dollar acquisition of Activision Blizzard,

750
00:40:06.239 --> 00:40:08.519
<v Speaker 1>was set to retire from his role as CEO after

751
00:40:08.559 --> 00:40:11.559
<v Speaker 1>the launch of the next generation Xbox, with current Xbox

752
00:40:11.559 --> 00:40:16.199
<v Speaker 1>President Sarah Bond said to take its place. However, Microsoft

753
00:40:16.280 --> 00:40:18.800
<v Speaker 1>issue statements to press that suggests Bets will remain in

754
00:40:18.800 --> 00:40:21.199
<v Speaker 1>his role for some time to come. Speaking to the Verge,

755
00:40:21.360 --> 00:40:24.360
<v Speaker 1>Krrie Perez, head of Xbox Communications, said Phil is not

756
00:40:24.519 --> 00:40:29.679
<v Speaker 1>retiring any time soon, should he.

757
00:40:29.760 --> 00:40:34.920
<v Speaker 3>Aj feels like we're getting there, doesn't it. You know

758
00:40:34.920 --> 00:40:36.320
<v Speaker 3>what what did Harvey Din't say? Mike?

759
00:40:36.360 --> 00:40:38.280
<v Speaker 2>You either live the hero or die the hero, or

760
00:40:38.320 --> 00:40:40.639
<v Speaker 2>live long enough to see yourself become the villain. And

761
00:40:41.000 --> 00:40:44.719
<v Speaker 2>right does feel like we're shifting into that phase now, right.

762
00:40:44.599 --> 00:40:49.320
<v Speaker 1>Although to be clear, I'm not saying it may not

763
00:40:49.360 --> 00:40:52.440
<v Speaker 1>just be a matter of perception. I mean, look, Phil

764
00:40:52.719 --> 00:40:55.079
<v Speaker 1>is a A A like O person, and he's nice

765
00:40:55.480 --> 00:40:59.239
<v Speaker 1>individually to people, including to me. Right, He's given us

766
00:40:59.360 --> 00:41:02.079
<v Speaker 1>access things like that, he talks to the press a

767
00:41:02.119 --> 00:41:07.800
<v Speaker 1>lot more than most of his peers do. And yet

768
00:41:08.039 --> 00:41:10.840
<v Speaker 1>you know, he's the boss h and all these things

769
00:41:10.920 --> 00:41:14.679
<v Speaker 1>keep happening, and it seems like the whatever the plans are,

770
00:41:14.719 --> 00:41:17.199
<v Speaker 1>which I assume are you know, his plans are, at

771
00:41:17.280 --> 00:41:20.400
<v Speaker 1>least plans made above the side that he is executing,

772
00:41:20.840 --> 00:41:23.440
<v Speaker 1>they don't quite work. We had this, uh you know,

773
00:41:23.480 --> 00:41:26.039
<v Speaker 1>we had the Giant game Pass thing that was gonna

774
00:41:26.039 --> 00:41:28.280
<v Speaker 1>pay for everything, and now we're barely even talking about

775
00:41:28.320 --> 00:41:31.119
<v Speaker 1>game Pass anymore. It feels like we had all these

776
00:41:31.159 --> 00:41:34.519
<v Speaker 1>acquisitions so that we can, you know, finally build enough

777
00:41:34.559 --> 00:41:37.360
<v Speaker 1>studios so that they can compete against PlayStation and all

778
00:41:37.400 --> 00:41:41.480
<v Speaker 1>their great exclusives, and that just never really happened. The

779
00:41:41.639 --> 00:41:44.800
<v Speaker 1>Xbox series X and S, it just didn't really work.

780
00:41:45.159 --> 00:41:49.400
<v Speaker 1>So like, at some point, when does when does leadership

781
00:41:49.480 --> 00:41:51.280
<v Speaker 1>have to pay for this a little bit? When do

782
00:41:51.360 --> 00:41:55.599
<v Speaker 1>they have to take responsibility for it? And also, you know,

783
00:41:56.199 --> 00:41:58.920
<v Speaker 1>when when the bosses are saying, hey, you need to

784
00:41:58.960 --> 00:42:05.039
<v Speaker 1>go cut around four percent of staff or whatever. Okay,

785
00:42:05.679 --> 00:42:08.559
<v Speaker 1>I'm ignorant of how much power he has there. BIKE

786
00:42:08.679 --> 00:42:10.679
<v Speaker 1>assumed he could at least say no or say I'm

787
00:42:10.679 --> 00:42:12.840
<v Speaker 1>going I'd rather resign than do that. I know that's

788
00:42:12.880 --> 00:42:17.480
<v Speaker 1>a difficult decision, but at a certain point, maybe maybe

789
00:42:18.079 --> 00:42:22.800
<v Speaker 1>pushback as hard as possible on nonsense.

790
00:42:23.360 --> 00:42:25.559
<v Speaker 2>But that's the issue, right, Like what we see as

791
00:42:25.599 --> 00:42:28.559
<v Speaker 2>a bad job and a failure, he's doing exactly what

792
00:42:28.599 --> 00:42:32.239
<v Speaker 2>they want, right. Ass has said said you have to

793
00:42:32.280 --> 00:42:34.920
<v Speaker 2>do this, and you're going to be the decision maker

794
00:42:35.000 --> 00:42:37.320
<v Speaker 2>and take the heat, and he's willing to say okay,

795
00:42:37.880 --> 00:42:43.039
<v Speaker 2>and he doesn't. So that's job security, that's him his role.

796
00:42:43.760 --> 00:42:46.519
<v Speaker 1>No, I think you're absolutely right there. As far as

797
00:42:47.239 --> 00:42:51.719
<v Speaker 1>the larger Microsoft leadership is concerned, they're probably very happy

798
00:42:51.760 --> 00:42:54.760
<v Speaker 1>that he will mostly do but of course he has

799
00:42:54.800 --> 00:42:58.239
<v Speaker 1>to do what they tell him to. But you know,

800
00:42:58.719 --> 00:43:02.079
<v Speaker 1>it's just that's such a problem. In Sony world, being

801
00:43:02.119 --> 00:43:04.320
<v Speaker 1>the head of PlayStation means more than being the head

802
00:43:04.320 --> 00:43:07.440
<v Speaker 1>of Xbox does. In Microsoft world, PlayStation is just so

803
00:43:07.519 --> 00:43:10.039
<v Speaker 1>much more important to a Sony than an Xbox is

804
00:43:10.320 --> 00:43:15.000
<v Speaker 1>revenues wise to a Microsoft. But again, this is a

805
00:43:15.079 --> 00:43:20.320
<v Speaker 1>company with literally trillions of dollars and they are just

806
00:43:20.440 --> 00:43:24.360
<v Speaker 1>going out there and inflicting all this human suffering just

807
00:43:24.400 --> 00:43:29.000
<v Speaker 1>to get that bottom line slightly higher. It's all about money,

808
00:43:29.519 --> 00:43:33.519
<v Speaker 1>and it's freaking pathetic and disgusting. And look, I mean,

809
00:43:34.079 --> 00:43:37.440
<v Speaker 1>Phil's been there a long time, right, It's been a

810
00:43:37.480 --> 00:43:41.039
<v Speaker 1>long tenure, and if things aren't working out, I just

811
00:43:41.079 --> 00:43:44.880
<v Speaker 1>don't really under a certain point, I don't understand why

812
00:43:45.239 --> 00:43:47.199
<v Speaker 1>he needs to be in charge anymore. And frankly, I

813
00:43:47.239 --> 00:43:50.360
<v Speaker 1>don't really I don't know if promoting somebody else from

814
00:43:50.400 --> 00:43:52.840
<v Speaker 1>just that leadership team is going to make much of

815
00:43:52.880 --> 00:43:55.199
<v Speaker 1>a difference there either. I don't think things are gonna

816
00:43:55.199 --> 00:43:58.360
<v Speaker 1>suddenly change if Sarah Bond is in charge of Xbox.

817
00:43:59.760 --> 00:44:00.880
<v Speaker 3>Needs be a shift.

818
00:44:01.079 --> 00:44:02.800
<v Speaker 2>There needs to be a shift at the corporate level

819
00:44:02.880 --> 00:44:07.280
<v Speaker 2>that that prioritizes Xbox. That's not there right now. I

820
00:44:07.320 --> 00:44:09.960
<v Speaker 2>think Xbox makes enough money that they're happy with it.

821
00:44:10.000 --> 00:44:11.559
<v Speaker 2>They're not going to get rid of it. But I

822
00:44:11.559 --> 00:44:15.079
<v Speaker 2>don't think they see a reason to grow it any further,

823
00:44:15.360 --> 00:44:17.199
<v Speaker 2>or they don't see an opportunity to grow it. So

824
00:44:17.920 --> 00:44:22.400
<v Speaker 2>let's keep it, you know, profitable but manageable. Let's not

825
00:44:22.440 --> 00:44:25.880
<v Speaker 2>invest into it because we'd rather again invest into AI and.

826
00:44:27.679 --> 00:44:29.440
<v Speaker 3>Stuff like that, because that's where.

827
00:44:29.239 --> 00:44:32.880
<v Speaker 2>The money is right now, and maybe two, three, five

828
00:44:32.960 --> 00:44:36.119
<v Speaker 2>years from now, hopefully AI the bubble bursts on that

829
00:44:36.599 --> 00:44:40.280
<v Speaker 2>they move to the next thing. Unless gaming somehow has

830
00:44:40.320 --> 00:44:42.519
<v Speaker 2>some huge glow up where all of a sudden that's

831
00:44:42.559 --> 00:44:45.800
<v Speaker 2>as marketable as something like an AI is right now,

832
00:44:46.360 --> 00:44:48.840
<v Speaker 2>we're never going to get that, And that's why you

833
00:44:48.840 --> 00:44:51.320
<v Speaker 2>know a company you sit sewing. But even Nintendo, like

834
00:44:51.440 --> 00:44:54.360
<v Speaker 2>Nintendo is a game company, there is nothing above that,

835
00:44:55.239 --> 00:44:57.800
<v Speaker 2>And in a weird way, that's why as a consumer,

836
00:44:57.840 --> 00:45:00.320
<v Speaker 2>I guess I feel a little more confident in pouring

837
00:45:00.360 --> 00:45:02.360
<v Speaker 2>Nintendo right now because they're not going anywhere like there's

838
00:45:02.400 --> 00:45:06.079
<v Speaker 2>they're they're not feeding some some grotesque beasts behind the

839
00:45:06.119 --> 00:45:08.840
<v Speaker 2>curtain in the name of making some video games, like

840
00:45:08.840 --> 00:45:11.360
<v Speaker 2>that's what they do, So they're a little more comfortable

841
00:45:11.440 --> 00:45:14.800
<v Speaker 2>right now. Just struggle Microsoft and Xbox has always had.

842
00:45:15.199 --> 00:45:17.079
<v Speaker 2>It felt like maybe they're gonna start coming out of

843
00:45:17.079 --> 00:45:19.920
<v Speaker 2>that with things like game Pass and these investments, all

844
00:45:19.960 --> 00:45:22.559
<v Speaker 2>these studios, and the proof in the pudding has not

845
00:45:22.599 --> 00:45:23.719
<v Speaker 2>been the case.

846
00:45:24.960 --> 00:45:26.679
<v Speaker 1>It really does just make you wonder what the heck

847
00:45:26.719 --> 00:45:29.559
<v Speaker 1>an Xbox is gonna look like in ten years Again,

848
00:45:29.599 --> 00:45:32.880
<v Speaker 1>you assume that call of duty makes enough money that

849
00:45:32.920 --> 00:45:36.000
<v Speaker 1>even the people at the top of Microsoft are happy

850
00:45:36.039 --> 00:45:41.760
<v Speaker 1>to have that revenue stream things like candy Crush, Gay

851
00:45:41.840 --> 00:45:44.280
<v Speaker 1>Pass still has to be some kind of passive income.

852
00:45:44.320 --> 00:45:46.519
<v Speaker 1>I guess passive maybe isn't the world, but that has

853
00:45:46.599 --> 00:45:49.360
<v Speaker 1>to be income. I know that it can't grow, but

854
00:45:49.400 --> 00:45:53.960
<v Speaker 1>they also don't want to lose that revenue stream. You know,

855
00:45:54.559 --> 00:45:58.079
<v Speaker 1>they're doing things to try to bring in an influx,

856
00:45:58.079 --> 00:46:01.320
<v Speaker 1>and that means taking games to PlayStation other platforms. It

857
00:46:01.360 --> 00:46:05.880
<v Speaker 1>means doing a bunch of layoffs. But what else, What next?

858
00:46:05.920 --> 00:46:07.880
<v Speaker 1>If it's always got to you know, just be these

859
00:46:07.920 --> 00:46:11.840
<v Speaker 1>big hits, these these big sudden drivers to increase the

860
00:46:11.840 --> 00:46:15.119
<v Speaker 1>bottom line, you just keep going and going down that road.

861
00:46:15.199 --> 00:46:17.679
<v Speaker 1>I mean, eventually you're gonna run out of tricks here.

862
00:46:18.280 --> 00:46:20.440
<v Speaker 1>And I'm a little worried about what that's going to

863
00:46:20.440 --> 00:46:20.840
<v Speaker 1>look like.

864
00:46:21.440 --> 00:46:23.440
<v Speaker 2>You know, it's gonna be very telling. It's gonna be

865
00:46:23.440 --> 00:46:26.840
<v Speaker 2>whatever happens with the next Halo, both what it looks like,

866
00:46:26.880 --> 00:46:28.679
<v Speaker 2>what it looks like they put into it, and how

867
00:46:28.679 --> 00:46:33.880
<v Speaker 2>it performs. If that doesn't work, like if it's not

868
00:46:33.920 --> 00:46:38.239
<v Speaker 2>a rampant success, that's when I think things will start

869
00:46:38.239 --> 00:46:41.320
<v Speaker 2>to radically shift downwards. If it does well, that's the

870
00:46:41.400 --> 00:46:43.559
<v Speaker 2>crummy thing, right, If it does well, I think it

871
00:46:43.639 --> 00:46:46.400
<v Speaker 2>just maintains the status quo. Like I don't think there's

872
00:46:46.400 --> 00:46:48.599
<v Speaker 2>a growth to come from a new Halo, but I

873
00:46:48.599 --> 00:46:50.840
<v Speaker 2>feel like if that doesn't work, then I think Microsoft

874
00:46:50.920 --> 00:46:52.840
<v Speaker 2>loses to appetite even more than they already have.

875
00:46:54.039 --> 00:46:55.639
<v Speaker 1>I mean, it's fine you say. It almost feels like

876
00:46:55.679 --> 00:46:58.119
<v Speaker 1>in some sense we are here because people did not

877
00:46:58.199 --> 00:47:01.760
<v Speaker 1>care about the last Halo. Really, yeah, true, true, Right,

878
00:47:02.000 --> 00:47:04.239
<v Speaker 1>Like if Halo and it was maybe some big success

879
00:47:04.239 --> 00:47:06.320
<v Speaker 1>and it drove a bunch of people to get an

880
00:47:06.440 --> 00:47:08.880
<v Speaker 1>Xbox Series X and the by game Pass, maybe we

881
00:47:08.920 --> 00:47:13.719
<v Speaker 1>aren't having all these weird conversations. So yep, I have here.

882
00:47:13.840 --> 00:47:14.639
<v Speaker 3>It's your fault.

883
00:47:15.079 --> 00:47:15.960
<v Speaker 1>Yeah, that's what it is.

884
00:47:16.400 --> 00:47:19.000
<v Speaker 3>You who didn't play Halo, an actual good video game.

885
00:47:19.719 --> 00:47:22.559
<v Speaker 1>It's not even three four three industries. It's Halo Studios

886
00:47:22.639 --> 00:47:25.800
<v Speaker 1>now or something. I always forget that I see about that.

887
00:47:26.280 --> 00:47:27.199
<v Speaker 1>What the heck is that?

888
00:47:28.000 --> 00:47:28.400
<v Speaker 3>I'm sorry?

889
00:47:28.400 --> 00:47:31.039
<v Speaker 2>I did donche Edy and the adel and the chat

890
00:47:31.079 --> 00:47:32.719
<v Speaker 2>metch that I found funny day, did you see this

891
00:47:32.920 --> 00:47:36.000
<v Speaker 2>report that apparently e A thinks the next Battlefield will

892
00:47:36.000 --> 00:47:37.559
<v Speaker 2>have one hundred million players.

893
00:47:38.440 --> 00:47:40.400
<v Speaker 1>One hundred million players.

894
00:47:40.159 --> 00:47:42.639
<v Speaker 2>Which is like three times more than the most successful

895
00:47:42.679 --> 00:47:44.159
<v Speaker 2>Battlefield game has ever had.

896
00:47:44.480 --> 00:47:46.639
<v Speaker 1>Yeah that serious has really been on the up and

897
00:47:46.719 --> 00:47:51.199
<v Speaker 1>up lately Battlefield. Yeah, yeah, that's gonna work out really

898
00:47:51.199 --> 00:47:51.679
<v Speaker 1>well for them.

899
00:47:51.719 --> 00:47:52.159
<v Speaker 3>I bets.

900
00:47:52.199 --> 00:47:53.800
<v Speaker 1>I bet that's gonna go great and there's gonna be

901
00:47:53.840 --> 00:47:57.920
<v Speaker 1>no consequences of them not meeting expectations at EA, look

902
00:47:57.920 --> 00:48:00.599
<v Speaker 1>at you, just because you are the villain this week. Look,

903
00:48:00.639 --> 00:48:01.280
<v Speaker 1>we'll get to you.

904
00:48:02.280 --> 00:48:04.440
<v Speaker 3>Yeah, yeah, we haven't forgot.

905
00:48:04.039 --> 00:48:10.679
<v Speaker 1>To calm the hell down. All right, Let's let's look

906
00:48:10.679 --> 00:48:12.599
<v Speaker 1>at our poll from yesterday here while we figure out

907
00:48:12.639 --> 00:48:16.320
<v Speaker 1>a new poll, because yesterday j I asked everybody would

908
00:48:16.400 --> 00:48:22.760
<v Speaker 1>you have played an Outrider's sequel, apparently also recently canceled.

909
00:48:23.119 --> 00:48:27.079
<v Speaker 1>Only thirty percent of people said yes. Seventy percent said no.

910
00:48:27.639 --> 00:48:30.159
<v Speaker 1>I think you liked Outriders, right, aj I.

911
00:48:30.119 --> 00:48:33.440
<v Speaker 2>Did like Outriders. You know, it's funny it came out

912
00:48:33.480 --> 00:48:34.840
<v Speaker 2>at a time when it felt like there was a

913
00:48:34.960 --> 00:48:39.000
<v Speaker 2>very strong sentiment against the churn of a lot of

914
00:48:39.039 --> 00:48:41.639
<v Speaker 2>games of service and a live service game. So like

915
00:48:41.800 --> 00:48:44.239
<v Speaker 2>the pitch was this that luter shooter you like, but

916
00:48:44.320 --> 00:48:48.679
<v Speaker 2>like there's no season passes there's no constant grind for

917
00:48:48.840 --> 00:48:51.440
<v Speaker 2>loot and gotcha's and all this stuff. And it was like, oh, okay,

918
00:48:51.440 --> 00:48:53.639
<v Speaker 2>like this is what we want, right And it still

919
00:48:53.639 --> 00:48:54.360
<v Speaker 2>didn't quite hit.

920
00:48:54.400 --> 00:48:54.880
<v Speaker 3>So it's like, well, I.

921
00:48:54.840 --> 00:48:57.719
<v Speaker 2>Don't know what these people want any more. Like you

922
00:48:57.760 --> 00:48:59.400
<v Speaker 2>say you want one thing, we give you that you

923
00:48:59.400 --> 00:49:00.760
<v Speaker 2>don't want it, we give up.

924
00:49:01.159 --> 00:49:02.079
<v Speaker 3>So it's a bummer.

925
00:49:03.119 --> 00:49:05.000
<v Speaker 1>I enjoyed that game, okay, I have to say I

926
00:49:05.000 --> 00:49:09.400
<v Speaker 1>found its world and storytelling incredibly boring. I didn't really

927
00:49:09.440 --> 00:49:10.199
<v Speaker 1>care about anything.

928
00:49:10.280 --> 00:49:11.920
<v Speaker 3>It was a little bland in that card. The gameplay

929
00:49:12.000 --> 00:49:12.320
<v Speaker 3>was good, though.

930
00:49:12.320 --> 00:49:14.760
<v Speaker 1>I like the game play was relatively good. I mean, look,

931
00:49:15.159 --> 00:49:16.320
<v Speaker 1>you like a good leader shooter.

932
00:49:16.400 --> 00:49:16.599
<v Speaker 3>You were.

933
00:49:16.800 --> 00:49:18.840
<v Speaker 1>You were an anthem defender. I'm sorry to say it.

934
00:49:18.880 --> 00:49:20.440
<v Speaker 1>You were a huge anthem defender.

935
00:49:21.480 --> 00:49:22.800
<v Speaker 3>Don't be sorry. I love anthem.

936
00:49:23.440 --> 00:49:25.679
<v Speaker 1>I'm sorry for you, even if you have no shame.

937
00:49:25.840 --> 00:49:26.159
<v Speaker 3>I do.

938
00:49:26.440 --> 00:49:31.320
<v Speaker 1>It's embarrassing, all right. A new question is going to

939
00:49:31.360 --> 00:49:34.119
<v Speaker 1>be should Phil Spencer still be in charge of Xbox?

940
00:49:34.159 --> 00:49:36.360
<v Speaker 1>We'll let Jeff handle the results of that one.

941
00:49:36.400 --> 00:49:36.800
<v Speaker 3>I should do.

942
00:49:37.880 --> 00:49:40.159
<v Speaker 1>Yeah, I should almost do like a Jeff poll here,

943
00:49:40.199 --> 00:49:42.239
<v Speaker 1>like did we did we really miss Jeff this week?

944
00:49:42.360 --> 00:49:42.519
<v Speaker 3>Yes?

945
00:49:42.639 --> 00:49:43.000
<v Speaker 2>Or no?

946
00:49:43.320 --> 00:49:47.599
<v Speaker 1>Like you know, but no, no, no, we absolutely missed

947
00:49:47.719 --> 00:49:50.480
<v Speaker 1>our boy Jeff, and I am going to be happy

948
00:49:50.599 --> 00:49:52.920
<v Speaker 1>to see him back. This this warning shows are a

949
00:49:52.920 --> 00:49:54.719
<v Speaker 1>lot of work. It turns out, agent.

950
00:49:55.400 --> 00:49:58.320
<v Speaker 2>Well, this is early for you, Mike. It's still am.

951
00:49:58.079 --> 00:49:59.800
<v Speaker 1>Yeah, I know right right, because I don't have a

952
00:49:59.800 --> 00:50:01.440
<v Speaker 1>flight to catch or anything.

953
00:50:02.280 --> 00:50:03.800
<v Speaker 3>Unless you were playing Miss, then it's.

954
00:50:03.679 --> 00:50:06.320
<v Speaker 1>Okay, right right, So gosh speaking, I wish I am

955
00:50:06.320 --> 00:50:08.239
<v Speaker 1>sad I didn't get to play miss this week because

956
00:50:08.280 --> 00:50:09.599
<v Speaker 1>I missed my flight.

957
00:50:09.840 --> 00:50:14.679
<v Speaker 3>Uh oh Like so some of the point is that

958
00:50:14.679 --> 00:50:17.280
<v Speaker 3>you can play miss without Jeff with you, Jeff Jane

959
00:50:17.400 --> 00:50:18.880
<v Speaker 3>gotta be gott to be playing with you.

960
00:50:18.920 --> 00:50:20.480
<v Speaker 1>That it was gotually part like at first it was like,

961
00:50:20.639 --> 00:50:22.480
<v Speaker 1>we can't do without Jeff. Jeffs like, of course you can,

962
00:50:22.679 --> 00:50:24.800
<v Speaker 1>and I'm like, I don't want to do without Jeff.

963
00:50:24.800 --> 00:50:27.159
<v Speaker 1>It's fun at me Jeff and Jan there, I think it's.

964
00:50:27.480 --> 00:50:30.280
<v Speaker 3>See the universe righted that wrong for you?

965
00:50:30.880 --> 00:50:32.719
<v Speaker 1>I know you're you. You were the miss guy. I

966
00:50:32.719 --> 00:50:34.360
<v Speaker 1>always told people you, Oh, I.

967
00:50:34.480 --> 00:50:36.559
<v Speaker 3>Love Missed, adorn Missed.

968
00:50:36.599 --> 00:50:38.400
<v Speaker 2>So I'm very happy that you're playing, and I hope

969
00:50:38.400 --> 00:50:40.320
<v Speaker 2>you get through Missed and Riven, I want you to

970
00:50:40.360 --> 00:50:42.199
<v Speaker 2>play through all of them then we can play. We'll

971
00:50:42.199 --> 00:50:44.880
<v Speaker 2>get a giant bomb community in Uru and the fan

972
00:50:44.960 --> 00:50:45.920
<v Speaker 2>servers will be great.

973
00:50:46.360 --> 00:50:48.760
<v Speaker 1>Just be on Missed. Your miss three is your big

974
00:50:48.760 --> 00:50:49.599
<v Speaker 1>one from whatevery.

975
00:50:49.639 --> 00:50:52.199
<v Speaker 2>That's my favorite. That's that's that can't hit so hard.

976
00:50:52.280 --> 00:50:53.039
<v Speaker 2>I was in high school.

977
00:50:53.280 --> 00:50:54.440
<v Speaker 1>Did you ever beat Missed five?

978
00:50:55.800 --> 00:50:56.000
<v Speaker 3>No?

979
00:50:56.039 --> 00:50:58.360
<v Speaker 2>You know, I fell off it. It is my my

980
00:50:58.360 --> 00:51:01.000
<v Speaker 2>weird little streak of shame. And the reason I fell

981
00:51:01.039 --> 00:51:05.559
<v Speaker 2>off it is because spoiler Atrus is dead in that one,

982
00:51:06.000 --> 00:51:08.360
<v Speaker 2>and he's like, I like Atrus, Like I found that.

983
00:51:08.360 --> 00:51:09.559
<v Speaker 3>I was like, oh, well.

984
00:51:09.480 --> 00:51:11.639
<v Speaker 2>That kind of kills the vibe a little bit, like

985
00:51:11.639 --> 00:51:14.480
<v Speaker 2>I don't like that. And yeah, weird mechanic with like

986
00:51:14.559 --> 00:51:15.760
<v Speaker 2>drawing on these tablets.

987
00:51:16.280 --> 00:51:18.679
<v Speaker 1>So I'm definitely gonna order it over you though. If

988
00:51:18.719 --> 00:51:21.920
<v Speaker 1>I beat miss five before you do and I'm the reaing.

989
00:51:21.559 --> 00:51:22.079
<v Speaker 3>I think I could.

990
00:51:22.119 --> 00:51:23.519
<v Speaker 2>I could catch up if you if you're if you

991
00:51:23.559 --> 00:51:25.480
<v Speaker 2>get to three, maybe playing five.

992
00:51:25.320 --> 00:51:26.039
<v Speaker 1>I'll get back.

993
00:51:27.559 --> 00:51:28.000
<v Speaker 3>All right.

994
00:51:28.119 --> 00:51:30.159
<v Speaker 1>Uh, hey, we we've had some fun on the site.

995
00:51:30.239 --> 00:51:32.679
<v Speaker 1>Yesterday I played through Guitar u Man on the Light

996
00:51:32.800 --> 00:51:36.960
<v Speaker 1>Club with Dan and Kayla uh both cheering me on.

997
00:51:37.280 --> 00:51:39.960
<v Speaker 1>Uh we didn't have that game, AJ, I think we

998
00:51:40.079 --> 00:51:43.800
<v Speaker 1>might have it was a great game. I like that

999
00:51:43.840 --> 00:51:47.639
<v Speaker 1>a lot. And then last night on Wednesday Evening Gaming

1000
00:51:47.679 --> 00:51:52.239
<v Speaker 1>got MIC's at night wegga man, I played Dune Awakening, which, uh,

1001
00:51:53.239 --> 00:51:54.719
<v Speaker 1>that was good stuff. I think you'd like that game

1002
00:51:54.800 --> 00:51:55.199
<v Speaker 1>quite a bit.

1003
00:51:55.599 --> 00:51:57.199
<v Speaker 2>Ye say, do I need do I need to finally

1004
00:51:57.280 --> 00:51:57.920
<v Speaker 2>check this out?

1005
00:51:58.480 --> 00:52:01.119
<v Speaker 1>Maybe we have a Giant Bomb serve on there. If

1006
00:52:01.119 --> 00:52:02.760
<v Speaker 1>you watch the stream you can find out where we're

1007
00:52:02.800 --> 00:52:06.199
<v Speaker 1>all playing that on. But yeah, you know, I haven't

1008
00:52:06.239 --> 00:52:09.239
<v Speaker 1>really played a lot of these survival MMO kind of things.

1009
00:52:09.599 --> 00:52:11.400
<v Speaker 1>I was having a very good time with that. The

1010
00:52:11.480 --> 00:52:14.159
<v Speaker 1>vibes were good. It feels good. There's a grappling hook

1011
00:52:14.199 --> 00:52:16.679
<v Speaker 1>and you have Breath of the Wild style climbing in it.

1012
00:52:17.039 --> 00:52:19.840
<v Speaker 1>So that stuff that's fun. Yeah, that stuff was all

1013
00:52:19.960 --> 00:52:23.159
<v Speaker 1>super fantastic. And we're not quite done with this week though.

1014
00:52:23.519 --> 00:52:28.800
<v Speaker 1>We still have a voicemail dump truck popping off later

1015
00:52:28.840 --> 00:52:32.519
<v Speaker 1>today at about eleven am Pacific, super Eye Patch Wolf

1016
00:52:32.599 --> 00:52:36.079
<v Speaker 1>joining us. Yes, yes, so I haven't actually met him yet.

1017
00:52:36.119 --> 00:52:38.960
<v Speaker 1>I think he's met everyone else on the team. He

1018
00:52:39.000 --> 00:52:40.639
<v Speaker 1>said some nice things about me on a video he

1019
00:52:40.679 --> 00:52:43.000
<v Speaker 1>did not too long ago when everything was going down

1020
00:52:43.320 --> 00:52:47.880
<v Speaker 1>with Giant Bomb, So I appreciate that makes excellent videos.

1021
00:52:48.199 --> 00:52:50.840
<v Speaker 1>I like his Simpson stuff quite a bit, so yeah,

1022
00:52:51.039 --> 00:52:55.440
<v Speaker 1>excited to see Super Eye Patch Wolf later to day.

1023
00:52:56.239 --> 00:52:57.880
<v Speaker 1>But that's about it. Ag Anything you would that you

1024
00:52:57.920 --> 00:52:58.920
<v Speaker 1>would like to promote.

1025
00:53:00.079 --> 00:53:02.079
<v Speaker 2>Yeah, some of you may know that Mike and along

1026
00:53:02.119 --> 00:53:05.039
<v Speaker 2>with our brother Chris, do a Disney podcast called nineties

1027
00:53:05.079 --> 00:53:07.960
<v Speaker 2>Disney at nineties Disney dot com. We just had an

1028
00:53:08.000 --> 00:53:11.000
<v Speaker 2>episode come out about Muppet Treasure Island, which is a

1029
00:53:11.000 --> 00:53:12.599
<v Speaker 2>great movie that I hadn't seen in a while, but

1030
00:53:12.679 --> 00:53:14.840
<v Speaker 2>I really enjoyed kind of going back and visiting that.

1031
00:53:14.960 --> 00:53:17.360
<v Speaker 2>So you can go listen to that if you want

1032
00:53:17.360 --> 00:53:18.920
<v Speaker 2>to get your Disney and Muppet fixed.

1033
00:53:18.920 --> 00:53:21.039
<v Speaker 3>From the Minati brothers.

1034
00:53:20.800 --> 00:53:23.760
<v Speaker 1>Yep, yep, I always enjoy doing that show. We had

1035
00:53:23.800 --> 00:53:25.760
<v Speaker 1>a lot of fun with the Muppets there. I think

1036
00:53:25.800 --> 00:53:28.400
<v Speaker 1>we might do a Muppet movie rinking soon our August

1037
00:53:28.400 --> 00:53:30.719
<v Speaker 1>first episode. Every summer we do this thing where we

1038
00:53:31.400 --> 00:53:33.960
<v Speaker 1>recreate cocktails from the theme parks and we kind of

1039
00:53:33.960 --> 00:53:37.679
<v Speaker 1>have just a backyard cocktail party and we record that.

1040
00:53:37.679 --> 00:53:40.599
<v Speaker 1>That's always a very good time, So I'm looking forward

1041
00:53:40.639 --> 00:53:45.239
<v Speaker 1>to that for sure. All right, and with that we

1042
00:53:45.320 --> 00:53:47.519
<v Speaker 1>are out. Thank you to our guest. Thank you again.

1043
00:53:47.559 --> 00:53:49.679
<v Speaker 1>AJ really do appreciate. Do you want to shout out

1044
00:53:49.880 --> 00:53:50.800
<v Speaker 1>socials or anything.

1045
00:53:51.719 --> 00:53:54.599
<v Speaker 2>Yeah, I'm on Blue Sky mostly I'm at age guy

1046
00:53:54.760 --> 00:53:56.800
<v Speaker 2>on there and come say hi.

1047
00:53:57.840 --> 00:54:00.000
<v Speaker 1>All right, thank you for being the best orients in gaming.

1048
00:54:00.039 --> 00:54:02.719
<v Speaker 1>And until the next morning mess which render not tomorrow

1049
00:54:02.760 --> 00:54:05.039
<v Speaker 1>where we are off for the fourth so on Monday,

1050
00:54:05.159 --> 00:54:07.719
<v Speaker 1>have a good one, take care of yourself and goodbye.

1051
00:54:08.400 --> 00:54:09.480
<v Speaker 3>You'll be gon't be bad.
