Speaker 1: Hello, everyone, Welcome to Space Pirates, Dodges and Dragons, Episode three.
Speaker 1: I'm here again with Rick Plan Josh Dripe Hayes.
Speaker 2: Hello, everyone, welcome. I'll be playing Rick Plan. Don't worry.
Speaker 2: We've always got a plan.
Speaker 1: I've always got a Rick Plan. I'm here with Crag
Speaker 1: Techy Water one.
Speaker 3: I'm Crag got a fridge thanks to Rick Plan. He
Speaker 3: upgraded my fridge.
Speaker 1: So it's like a fun update. Here we caught a
Speaker 1: quest of vida. Hello, I only roll chrits. Oh, it's true.
Speaker 1: I'm gonna I look forward to you rolling straight two's
Speaker 1: this session. I'm here with a Sigma swabty swaberty Sigma.
Speaker 1: I am also here Hello Hello, and he's on an
Speaker 1: actual microphone now, and not a top microphone and or
Speaker 1: a fifty dollars microphone.
Speaker 4: You enjoy this high quality rendition of my voice?
Speaker 1: I do. I do really like it a lot.
Speaker 3: I want to go back to the old microphone. This
Speaker 3: is this is too much clear, it's too.
Speaker 1: Your voice was never meant to be heard at this
Speaker 1: high fidelity.
Speaker 5: So you know how TVs have got so good that
Speaker 5: it doesn't matter to our eyes anymore.
Speaker 3: Yeah, you show, you show like a modern TV show
Speaker 3: in four K to someone from the fifties, their head
Speaker 3: will speaking of.
Speaker 1: Speaking of exploding, great segue. The last thing, last thing
Speaker 1: that happened on this episode of Space D and D
Speaker 1: was the crew arrived on the planet of Gastrovia to
Speaker 1: drop off doctor Kernel Crumb PhD. They walked through, they
Speaker 1: discover that they have this oppressive system of people being
Speaker 1: unable to eat if they do bad enough in society.
Speaker 1: As they went to go meet the regional manager of
Speaker 1: Global bitz Burger on the planet, Carl Senior, his head
Speaker 1: exploded and now the group is standing there with the
Speaker 1: corpse now of the regional manager. There's a bunch of
Speaker 1: French fry guards around in the room as well.
Speaker 2: Mm hmm what you mean by that? Wait, I don't
Speaker 2: even care what kind of French fries, creek cut, shoe string,
Speaker 2: what are we talking aboutries?
Speaker 1: No?
Speaker 2: No, I assume they were no, no, no, we saw that
Speaker 2: giant that the armor is one giant fry, which I
Speaker 2: guess French fries.
Speaker 1: They wouldn't be called French fries. They'd be like, I don't.
Speaker 2: Know, potato six chips in it. We're like eighty percent
Speaker 2: British here we should just say chips.
Speaker 3: I called French fries chips last week. I told you
Speaker 3: British chips.
Speaker 2: The negative of calling them French frises that we would
Speaker 2: then have to canonically admit that France still exists in
Speaker 2: this universe, which is somewhere which.
Speaker 1: We don't even We don't even know if Earth exists
Speaker 1: in this.
Speaker 2: Universe blown up a while ago.
Speaker 1: I'm saying that like that the Earth, humans, whole world
Speaker 1: did get destroyed, but we don't know if that was
Speaker 1: Earth or a different planet. We don't know if this
Speaker 1: universe is the future universal, it's a parallel, completely different
Speaker 1: fantasy universe.
Speaker 2: Cosmeror, I got you. We'll go with chips. We'll go
Speaker 2: with chip guards ship.
Speaker 1: Yeah, they're chip guards. So they're like they have more
Speaker 1: on that's vertical with a little you know, the yellow
Speaker 1: yellow tip chips. They're just like chips, like French fries.
Speaker 5: So have they also witnessed Carl's head exploding?
Speaker 1: Oh no, they had their eyes closed. Of course they
Speaker 1: did what.
Speaker 2: You like.
Speaker 1: With us. What was that? Must have been the wind.
Speaker 2: They know it's not us, it's.
Speaker 1: Not you guys. So the chip guards turned towards you
Speaker 1: and they go what did you just do to call?
Speaker 1: And Crumb goes, oh, Crumbs, this.
Speaker 2: I am so sorry.
Speaker 3: If this is my fault, it's probably not because I
Speaker 3: didn't do anything. But I have a track record with this,
Speaker 3: so I just want to let you know I didn't.
Speaker 1: You have a track record with murdering regional managers. Guys.
Speaker 3: Wait, well, when I worked at Klobitesberger's last time, it
Speaker 3: was just the store manager and I didn't kill him.
Speaker 3: But within the first hour of me clocking in, he
Speaker 3: did die.
Speaker 2: All right.
Speaker 1: They all raised their French fry guns, the chip guds.
Speaker 4: I'm gonna like put my hands up, and I think
Speaker 4: what my friend here is trying to say is that
Speaker 4: this has nothing to do with us.
Speaker 2: No, no, we did not any of this.
Speaker 1: We just you guys walked in here and then his
Speaker 1: head exploded. What do you think we are some sort
Speaker 1: of mind powers make his head explode? Yes, yeah, those
Speaker 1: guys do exist.
Speaker 2: And clean over to Sigma and I'm like, could you
Speaker 2: actually do that?
Speaker 6: No?
Speaker 1: I don't, alright, gotcha, gotcha? You might have fired a
Speaker 1: gold really quick. Wise couldn't see like Goku, who's Goku?
Speaker 1: You know that he's really fast and you can't see
Speaker 1: it when he said.
Speaker 2: The is he here right now?
Speaker 1: A thing?
Speaker 2: Is he? She's a person? Micadolens Okay, that was a
Speaker 2: big fan. This is going on as soon as the
Speaker 2: head explodes. Originally I want to have gone sniper get
Speaker 2: down and just dive a crumb push him behind a desk,
Speaker 2: because I assume somebody's shooting at us.
Speaker 1: Yeah yeah, yeah, so you're you're already braced into defensive position.
Speaker 1: Is anybody else ducking behind counters after sniper get down?
Speaker 3: When he says sniper like, Crag is like, wait, I'm
Speaker 3: a bodyguard.
Speaker 2: I'm gonna like guard you.
Speaker 3: I'm gonna like throw myself over you like a dome
Speaker 3: of Frockridge on my back.
Speaker 1: Crumb Rick Crag.
Speaker 3: Crag, No, no, no, Crag. Then the fridge that's behind me.
Speaker 3: So then Pocket's gonna jump into the fridge. I'm not
Speaker 3: gonna lie because he's gonna fie. My magic peas are
Speaker 3: also in the fridge. So there he's in there with
Speaker 3: the men.
Speaker 1: He's in there with the piece. Ok So it's okay,
Speaker 1: crumb Rick Crag, fridge, Pocket, Yes, okay. And so it's
Speaker 1: just the Veda and Sigma now standing there awkwardly to
Speaker 1: describe the room. It is a grand like business office.
Speaker 1: It's got the giant pillars made of Burger steel burgers,
Speaker 1: You've got the French fried guards. You've got the throne,
Speaker 1: and behind him is a giant glass window looking out
Speaker 1: over Gastrovia. Okay, and that's and then obviously you've got
Speaker 1: the elevator behind you and a door that says emergency
Speaker 1: stairs because.
Speaker 4: You know, yeah, of course the window itself hasn't been
Speaker 4: compromised at all, hasn't been compromised.
Speaker 1: At all for what you can see yet, but there
Speaker 1: is a giant window behind them.
Speaker 3: Are there bullets in this dimension that could hit through
Speaker 3: glass and just kill biological matter?
Speaker 1: Are you asking? Are you?
Speaker 2: Yes?
Speaker 3: I'm asking Rick that who I'm currently guarding. Did you
Speaker 3: see a bullet?
Speaker 2: I'm to push up as best of the cam with
Speaker 2: krag and a fridge and pocket on my back and
Speaker 2: not crush crumb underneath and go crag. I've seen a
Speaker 2: lot in my time, so I have no idea. It's
Speaker 2: very possible that could be something that goes through glass
Speaker 2: but just explodes heads. However, now you point out that
Speaker 2: the glass hasn't been broken. It's unlikely to have actually
Speaker 2: been a sniper shot from outside. That is various stewetops
Speaker 2: of it. Wait wait, we learned about that in college.
Speaker 2: Ocham's razor. Yeah, yeah, yeah, so I'll go with that, brilliant.
Speaker 2: Why don't you remind me what you think Okham's razor is.
Speaker 2: If it's simple, it's the thing that happened, You're remarkably
Speaker 2: close with that explanation. That's probably right. It's unlikely to
Speaker 2: have been a sniper. It's more likely his head just
Speaker 2: did that.
Speaker 1: I do want to note, actually Pocket isn't with you guys,
Speaker 1: because he went off to do trading.
Speaker 2: It's just crumbed and ricked, then crag then.
Speaker 1: Fridge of the fridge, so in the center of the room.
Speaker 4: Mean Avena, but I guess having a semi kind of
Speaker 4: standoff with these guards who you said the weapons to us.
Speaker 5: I was I was going to say, Navena is in
Speaker 5: a little bit of shock from watching a man's head explode.
Speaker 5: This is all getting a bit much. She didn't, she
Speaker 5: didn't witness She didn't witness Jeremy explode. Obviously, she just
Speaker 5: saw me after math. You know, she beat up her guard,
Speaker 5: She beat up the prison guard. But like, now, she's
Speaker 5: just watched a man fully die.
Speaker 1: Yea, yeah, well one of the prison guards died.
Speaker 5: But yeah, but he was he wasn't the one that
Speaker 5: she was fighting. Oh yeah, yeah, I knocked the guy out.
Speaker 2: So this is the first body. This is the first
Speaker 2: death Navina has witnessed.
Speaker 4: Oh god, Okay, okay, I see what's happening here. We've
Speaker 4: come for this meeting, You've waited for us to walk in,
Speaker 4: you've blown his head up, but now you're trying to
Speaker 4: blame us, escapegoading us.
Speaker 1: Okay, so I mean the the fry guards get quite
Speaker 1: piste off of that. I think Crumb underneath I guess
Speaker 1: the plan and crag Sandwich is like, we got guys,
Speaker 1: we got to get out of here.
Speaker 2: There's so much this this this building is going to
Speaker 2: be teeming with gods? Are we running?
Speaker 1: I have a car.
Speaker 2: I'm talking to Rick, I'm not talking to Crum. Yeah.
Speaker 2: How many gods are there this room?
Speaker 1: In this room? There are currently four guards, but the
Speaker 1: building obviously will have a lot more, at least at
Speaker 1: least at least tipple what it's the availed word, You
Speaker 1: guys wouldn't Oh.
Speaker 2: Okay, gotcha gotcha. I'd like to, while I'm still trying
Speaker 2: to push up, kind of turn to Crag and chat
Speaker 2: and go. You saw how far we had to walk
Speaker 2: into this building to get to where we are now,
Speaker 2: did you pay any attention to how many guards we
Speaker 2: had to walk past? Because lady, hell, they might have
Speaker 2: to fight our way back through them to get out again.
Speaker 2: Would you would you allow me to rull history for that?
Speaker 7: If I was paying attention, Well, I could just tell
Speaker 7: you you when you were walking through the building the offices,
Speaker 7: you couldn't discern who's a guard and who's an office worker.
Speaker 1: But the building was full of people, you know, hundreds
Speaker 1: of people in this building.
Speaker 2: So sorry, are all the office workers also addressed as chips? No?
Speaker 1: No, no, they're not, they're not. What I'm saying is
Speaker 1: you don't know which office workers are strapped?
Speaker 3: Okay, okay, wait wait wait Crag is a seasoned veteran
Speaker 3: of many battles, so can he tell like that that's
Speaker 3: a soldier, that's a guy that can I think you
Speaker 3: would kind.
Speaker 1: If you told me to do this whilst you were
Speaker 1: going up. But this you're trying to do it for
Speaker 1: memory now, So yeah, I'm trying to do it for memories.
Speaker 1: I was wondering if I could do like history or something.
Speaker 2: Yeah, yeah, thank you. Turn the crack and go crack.
Speaker 2: You're not gonna like this, but I think I've got
Speaker 2: a plan to get us out of here. I'm always
Speaker 2: with your plans, Rick, Boss, go ahead, I'd let to
Speaker 2: tap in quickly and go Sassy, this is Rick. Can
Speaker 2: you hear me?
Speaker 1: Yes, I was. I was having a nap, but.
Speaker 2: I'm sorry to wake you up. Can you scan the
Speaker 2: building and work up the room we're in? What's building?
Speaker 2: I don't even away on the other side, huh, Sassy?
Speaker 2: The building that we're in. Can you pick up that
Speaker 2: position we are building this lot of people that look
Speaker 2: like chips. This was gonna be a really simple plan, Sassy.
Speaker 2: There's a massive glass window on one side. We're quite
Speaker 2: high up. I need you to park out side in
Speaker 2: the air with the cargo door open, because we're about
Speaker 2: to make one hell of a jump.
Speaker 1: I okay, let me let me go down the list
Speaker 1: of things firstly. Firstly, first, I'm still trying to.
Speaker 2: Push up and not underneath, while Satsey is.
Speaker 1: Just I can only control things inside the ship like
Speaker 1: I and like the you know, like Galactus all of
Speaker 1: that sort of stuff. Right, I don't know where the
Speaker 1: hell you are like scanning something of that minutia is
Speaker 1: not it's not it's not in my manual. Secondly, I
Speaker 1: can't fly without somebody piloting me, which.
Speaker 2: Is like that seems like a skill issue. Is that?
Speaker 1: Crag also tuning in. Now you need your backchat Crag.
Speaker 2: We've all got ear pieces, but we can all talk
Speaker 2: to each other. That was the point of having the
Speaker 2: ear pieces.
Speaker 5: Hi say, hearing all this, Naveda's going to step out
Speaker 5: of it and contact Pocket.
Speaker 1: Uh sure, rats man, you hear He's going like, yeah,
Speaker 1: so this is limited. What do you mean you don't
Speaker 1: want to buy it? What do you mean? Wait, it's limited?
Speaker 1: A DT Are you fucking stupid? Oh yeah, that man
Speaker 1: listened to me. You don't need to get back to
Speaker 1: the ship.
Speaker 2: What okay?
Speaker 6: And then you hear.
Speaker 1: Like almost like an explosion go off?
Speaker 2: Okay, and he goes oow fuck sorry an explosion just
Speaker 2: went off near me.
Speaker 1: Sorry what were you saying? Ratsman? Get back to the
Speaker 1: ship now, okay, you need to come pick us up.
Speaker 6: All right?
Speaker 1: Okay, So Pocket starts running towards the vessel, I guess,
Speaker 1: but that's still gonna take a little while.
Speaker 2: Yeah, I don't think he does. I think that's happening.
Speaker 2: I'd like to kind of push up and reach over
Speaker 2: to Sigma. How close am I to Sigma at this point? Well, yeah,
Speaker 2: across the room. Okay, gotcha. I'm going to kind of
Speaker 2: look over and say, Sigma. Very simple plan. I think
Speaker 2: we hide behind this desk. I assume there's a big
Speaker 2: desk in the room at the end of it. Hide
Speaker 2: behind this desk for approximately thirty seconds. Then we smash
Speaker 2: the window, jump out and land in the ship. What
Speaker 2: do you think You have more confidence in the rat
Speaker 2: than I do that he's going to get the ship.
Speaker 2: Time listen, Captain.
Speaker 4: Yeah, these guys are trying to pick a faith with us.
Speaker 2: Yes, and I don't want to fight the rest of
Speaker 2: the building that they're in, So I think we can
Speaker 2: survive them for roughly thirty seconds and then get the
Speaker 2: hell out of here.
Speaker 1: If we oblige them.
Speaker 4: Fight these guys from now, I'm pretty sure I can
Speaker 4: figure out how to lock the elevator or something at
Speaker 4: least for a little while.
Speaker 2: That sounds good to me. You know why, because you
Speaker 2: are goddamn good at what you do. I'd like to
Speaker 2: use that chance to bartically inspire him.
Speaker 1: Okay, all right, okay, so.
Speaker 2: How aggressive of the chip men becoming?
Speaker 1: Oh very much? Say, to be honest, you guys have
Speaker 1: been talking for a while. They're a bit annoyed, and you, guys,
Speaker 1: I think they might stop firing on you. So Sigma
Speaker 1: is your turn first. So they have all now pulled
Speaker 1: their weapons in that aiming at you, Sigma specifically, because
Speaker 1: you're the only one that's still standing there, stood there. Yeah,
Speaker 1: but you're the most annoying looking.
Speaker 4: I am just a girl. How big is the pillars
Speaker 4: in the room. They're big enough to hide behind.
Speaker 1: They're definitely big enough to hide behind you.
Speaker 2: Okay.
Speaker 1: And there is his large desk as well large his
Speaker 1: large burger desk and his chair. You guys are behind
Speaker 1: some desks at the back of the office like that.
Speaker 1: There's there's desks scattered around this place because it's kind
Speaker 1: of like, right, this is the Headhunter work area.
Speaker 4: So first of all, I'm just aiming at one of
Speaker 4: these one of these girls go like.
Speaker 1: Far right guard all right, that hits. It's no sneak
Speaker 1: of tact damage. But you do hit. He's a what God,
Speaker 1: he's a.
Speaker 2: Far right card. It's just because they don't have Josh, you.
Speaker 1: Gotta turn off you noise oppression because I could see
Speaker 1: you totally.
Speaker 2: But I just I just is a very good word.
Speaker 1: I just for all our blind listeners. I just thought,
Speaker 1: just go. Actually that doesn't help for the blide listeners. Yeah,
Speaker 1: he reminds.
Speaker 2: I got it. I got it. In his mid twenties,
Speaker 2: is moving his head while keeping his mouth open and
Speaker 2: making the impression of laughing. Josh, do you hear that?
Speaker 2: Take You just said you were in your mid twenties,
Speaker 2: mid twenties. Thank you, I'll take that. That makes me
Speaker 2: feel very good about myself.
Speaker 1: Oh wow, he's actually forty four.
Speaker 2: In between, right, Sorr. I hit this guy with my
Speaker 2: blast pistol.
Speaker 4: It only does a foe damage, and I'm going to
Speaker 4: run backwards to hide behind one of these pillars. I'm
Speaker 4: gonna use my cunning action to attempt to hide.
Speaker 1: Yeah, okay, go ahead, rob me that stealth so the
Speaker 1: the blast fires off at hits all and you're just
Speaker 1: turning visible in front of his eyes. Twenty six repressed
Speaker 1: an advice, and you go chip splinter off this guy
Speaker 1: because he just like in his arbor. The padding is
Speaker 1: just layers of fries. So when you vast it, a
Speaker 1: bunch of them fall out onto the ground. And that's
Speaker 1: what they use, this like bullet protection, reinforced fries.
Speaker 2: Very stupid.
Speaker 1: They're just well, he's still alive. He only took four
Speaker 1: damage and it worked because I shot badly.
Speaker 6: I got him.
Speaker 2: Anyway, that's the end.
Speaker 1: My turn, Sigma, Rick, it's your turn, right.
Speaker 2: I realized that there's this what three guards left?
Speaker 6: No?
Speaker 1: No, no, the guard of the four guard is still alive.
Speaker 1: He's probably like half wounded.
Speaker 2: Alright, I'm gonna try to strike some talk and the
Speaker 2: turn to crack and go crag. Should you mind just
Speaker 2: rolling off for a second? No?
Speaker 3: No, no, So I'm like I'm like on my hands
Speaker 3: and knees like a tent, kind of like over you,
Speaker 3: kind of like that. So I'm not like crushing you
Speaker 3: at the moment.
Speaker 2: In that case, for the role play posters, I'd like
Speaker 2: to kind of roll out, grab Crumb and just launch
Speaker 2: him over the desk to the other side.
Speaker 1: Is this your common technique? But Jeremy and thou Crumb,
Speaker 1: it's just because I need him protected.
Speaker 2: I need him on the other side of the desk
Speaker 2: and the guards can't shoot him.
Speaker 1: I think the.
Speaker 2: Guards i'd throw him into safety on the other side
Speaker 2: of it is.
Speaker 1: Okay, you guys are already on the other side of
Speaker 1: the desk brilliant, So I'm just keeping that brilliant.
Speaker 2: I'd like to use what remaining movement I have to
Speaker 2: kind of jump up and slide over the desk, and
Speaker 2: I've not got a pistol because I've given that to Pocket.
Speaker 2: So I'm hoping that Sigma is going to understand what
Speaker 2: I say when I shout Sigma gun and just reach
Speaker 2: my hand out to him.
Speaker 1: Sigma, I do know if you would give up your weapon,
Speaker 1: would you, I'm.
Speaker 2: Going to throw it back to you in a second
Speaker 2: that I just need it for now.
Speaker 1: I would allow you to do this. But the thing
Speaker 1: is Sigma. Okay. Sorry. Firstly, Rick, you have no idea
Speaker 1: where Sigma is. He's completely invisible to you because he's hidden.
Speaker 2: Oh yeah, yeah, yeah, hold on, hold on, let's be realistic.
Speaker 4: Hid from the guards because I moved behind a pillar.
Speaker 1: Yeah. Actually, this guy's behind the desk.
Speaker 2: He can see me. You can see it.
Speaker 1: Okay, Yeah, but I will say sigma. If you were
Speaker 1: to take an action to throw your gun at Rick,
Speaker 1: I think it will reveal you from stuff.
Speaker 2: Oh in that case, I will change my actions.
Speaker 1: Okay, I will notice that is hiding.
Speaker 2: I will slide over the desk. There is I've got
Speaker 2: no ranged weapons at the minix. I've gave my gun
Speaker 2: to pocket. Is there anything physically on the desk I've
Speaker 2: picked up and just throw at one of the nearest guys.
Speaker 3: I still have that dagger I gave you, because you
Speaker 3: can use a dagger as a projectile weapon. You can
Speaker 3: throw a dagger.
Speaker 1: You do you have a chunk of your crack skin.
Speaker 2: Yeah? Yeah. My objective here is going to be to
Speaker 2: get their attention, because I think I can survive a
Speaker 2: round of shooting using one of the traits. So I'm
Speaker 2: going to slide across the desk, hold out the and
Speaker 2: just find the nearest guard to me and just launch
Speaker 2: it through the air.
Speaker 1: It's on your it's on your sheet. A's knife. But
Speaker 1: then you're gonna have to take it off your sheet afterwards,
Speaker 1: because it will be gone. You launch it through the air,
Speaker 1: it flies. I assume at the wounded guard or want
Speaker 1: all of the non wounded ones.
Speaker 2: I think the wounded guard is probably going to be
Speaker 2: on the floor right now, so I'm gonna try and
Speaker 2: take out one of the non wounded guards.
Speaker 1: The chip has protected him enough.
Speaker 2: The chip has protected him well, you know it. And
Speaker 2: in that case, I've seen what Sigma's shot at and
Speaker 2: I thought, right, I'll I'll see the advantage you've given me.
Speaker 2: Throw the knife through the air at the same guard.
Speaker 1: Okay, go ahead, do the damage. Four. It's actually quite funny.
Speaker 1: This is not enough to take about. So the knife
Speaker 1: will go to stick into his other shoulder where it
Speaker 1: hits a giant chip, and now he stumbles to the ground,
Speaker 1: but he's he's staying there, firm and ready.
Speaker 2: You can't take me down with your pathetic toys. I
Speaker 2: am the highest chip, the frenchiest of fries. As soon
Speaker 2: as I've thrown the knife and kind of stood up
Speaker 2: on the other side, I'd like to just call out
Speaker 2: to the other kind of guards. Come on, then, lads,
Speaker 2: let's see what you've got. The aim is to try
Speaker 2: and get their attention onto me so the rest of
Speaker 2: the team can do their attacks.
Speaker 1: And they're like, you know what happens when the chips
Speaker 1: are down it's good, Navina, it's a good thanks guy,
Speaker 1: it's good. Thanks, Okay, proud of that one. I think
Speaker 1: Navina's gonna run up to one. How far away are
Speaker 1: the guards from us, say, twenty five thirty feet within
Speaker 1: move you? Yeah?
Speaker 5: Yeah, run up to one of the unbeaten up guards.
Speaker 1: Okay you far left? Yeah, yeh left, far.
Speaker 5: Left, and we'll go for an unarmed strike.
Speaker 2: Yeah.
Speaker 1: What are you making your hand into as you run
Speaker 1: up to the guard. What is the natural enemy of
Speaker 1: a fright the fork?
Speaker 5: Fork?
Speaker 1: All right?
Speaker 5: Yeah, I mean, but I'll just do the classic, the
Speaker 5: classic bulbous hand.
Speaker 1: Oh, the classic bulbous Yeah, the class bulbs.
Speaker 8: Yeah.
Speaker 1: Fourteen doesn't hit the third armor, the fry armor you
Speaker 1: and it just hits the fry pack that they have
Speaker 1: on their chest. And some of the fries go full out,
Speaker 1: but they're good.
Speaker 5: I'm going to expend the focus point for flurry of flows,
Speaker 5: so you're gonna make two on arms strike more unarmed
Speaker 5: arm strokes Bang nineteen nineteen hits fifteen, also hits fifteen
Speaker 5: hours he's next. As one blows off the chip armor,
Speaker 5: I still spin and reach around and then get still
Speaker 5: to swing or knife and fork.
Speaker 2: N sport, sure, knife and fork.
Speaker 1: If I the attack Nevina cutlery attack, that's not. The
Speaker 1: text covers like if it was a mango. Yeah, that's
Speaker 1: enough to are you killing it or not? Least seven? Yeah,
Speaker 1: not legally, not befoul. Okay, I'm not eating the guy.
Speaker 2: Wow.
Speaker 1: Okay, describe how you cutlery the guy not lethally that
Speaker 1: that there're sporks okay, so mad and spikes.
Speaker 5: Yeah, so you know I can use the bloot end
Speaker 5: of the spoon part and you know the damage him
Speaker 5: bloody smash, chips flying everywhere.
Speaker 1: He collapses to the ground and he goes ah ah ah.
Speaker 1: Friends avenge me and he collapses, oh conscious but collapses.
Speaker 1: So that's one one of the three. Are you doing
Speaker 1: anything else?
Speaker 5: I don't think so. I think I've used everything that
Speaker 5: I can do.
Speaker 1: Okay, cool, cool, cool, Yes, Crumb is behind the desk now,
Speaker 1: and I guess with Crag, but he's going to put
Speaker 1: his head over and go Rick. I have a car.
Speaker 2: We could Crumb get back down on the floor until
Speaker 2: the fight's finished, for God's sake.
Speaker 1: Okay, Okay, I also have I do have a gun.
Speaker 1: They all Global Bikes employees come strapped.
Speaker 2: Everybody, Welcome to McDonald's here.
Speaker 1: You're on gastrovia. Yes, because you know there's a bunch
Speaker 1: of culinary warlords that are like vying for territory and
Speaker 1: as such.
Speaker 2: That would have been really bloody useful before I still
Speaker 2: across the table and threw the only knife I have.
Speaker 2: One of the enemies ask me, crumb, I just look
Speaker 2: at you and assume that you're useless. Give me your gun.
Speaker 1: Okay, he gets out of his guard. If he throws
Speaker 1: it to.
Speaker 2: You, i'd like to catch the gun.
Speaker 1: Yeah, I would say you're able to clacch it quite efforlessly.
Speaker 1: It is a Global Bites branded gun, so like the
Speaker 1: top of it looks like a burger. It's got I.
Speaker 3: Hope it doesn't shoot mustard. That would be so great
Speaker 3: if it's just ketchup gun.
Speaker 1: It has like a ketchup and mustard as little tubes
Speaker 1: hit into it, so it can it shoots bullets or blasts,
Speaker 1: but you can also shoot condiments if you like. Yeah,
Speaker 1: it's multi purpose. It's a multi purpose shaker on it.
Speaker 1: Uh No, he wouldn't have it on his because he's
Speaker 1: not allowed it.
Speaker 2: Oh that's right, he's not allowed salt. He's only allowed
Speaker 2: to ketch up and mustard. Yeah yeah, yeah, my character
Speaker 2: sheet to have globo bites blast pistol on it.
Speaker 1: Yes, yeah, perfect, fantastic. Oh, I guess that's crumbs turned Greg,
Speaker 1: You and your fridge.
Speaker 2: I'm gonna get up. I'm gonna okay, how many how
Speaker 2: many guards have not been injured yet?
Speaker 1: Two? Two uninjured? One unconscious.
Speaker 3: I'm gonna hoist the fridge off of my back, have
Speaker 3: it like in front of me, and just rush them
Speaker 3: and smack them with the fridge.
Speaker 2: Okay, fridge to start. Raised your fridge just so everybody knows. Yeah,
Speaker 2: Crag's fridge is now his weapon. It's no longer an
Speaker 2: provised weapons. Seventeen hits. I sure you're hitting one of them. Yeah,
Speaker 2: you run up, slam him with the fridge.
Speaker 1: That's a Are you killing him or knock him out?
Speaker 2: Can I can I non lethal fridge?
Speaker 1: Yeah? I think if you knock him in a certain way.
Speaker 2: We'll do that.
Speaker 3: Fridge non lethal fridge. Yeah, if you'll let me do that, you'll.
Speaker 1: Hold you hold the fridge, open, charge him, shove him
Speaker 1: in the fridge, close the door.
Speaker 2: Yeah, then action surge the other guard to do the
Speaker 2: same thing.
Speaker 1: Wow, okay, go ahead, give me cracks fridge, do the damage.
Speaker 1: That doesn't finish off the other guard. So then you
Speaker 1: swing the fridge around and smack him. Wipe this.
Speaker 3: This boulder handles this good boulder handles. Well, thanks, Rick,
Speaker 3: really appreciate it. That's all you, my friend. You're the
Speaker 3: one swinging it.
Speaker 1: Yeah, okay, all right, so the okay, all right, all right.
Speaker 1: So it is now their turn and they, uh, you've
Speaker 1: just smashed it with a fridge. He's gonna pull out
Speaker 1: his guard. It's French fry rifle. Oh and he's gonna
Speaker 1: aim it at you.
Speaker 9: Why me, I don't we just smashed it with a fridge.
Speaker 9: He's like yeah, like come on. He looks at you
Speaker 9: and he says, he take you down my comrades. And
Speaker 9: when the chips are down, okay, is that just there?
Speaker 2: Only lives.
Speaker 6: That one?
Speaker 1: Uh God, I'm fright, frightfully afraid.
Speaker 2: Chip on your shoulder, your shoulder.
Speaker 1: That one's really good.
Speaker 2: You've hassled me. It's time to hassle back. That's a
Speaker 2: good one too. That's a specific good of potato. A
Speaker 2: few people in the twitch jacket. All right, bring it on, Okay,
Speaker 2: well that hits Wait does he is he? Wait? Wait
Speaker 2: wait wait wait?
Speaker 1: Does he not have disadvantage chip?
Speaker 2: He's hip five, He's right up against this guy. He
Speaker 2: just I did just smack him with a bridge.
Speaker 1: Yeah, that is a good point. He does have a
Speaker 1: disadvantage again nineteen health.
Speaker 2: Now we're going down to ten.
Speaker 1: We're that's his turn. But there is another wounded guard
Speaker 1: who can't see Sigma but can see crag Indovina. But
Speaker 1: then also Rick Plan also through a night for him.
Speaker 1: He is probably gonna go for rick Plan. He aims
Speaker 1: his gun over at Rick Plan.
Speaker 2: And goes where the chips are down.
Speaker 1: Damn, this is just the like Glover bites down.
Speaker 2: I'm going to write this down one of my I
Speaker 2: would like to use hip down the chips were down,
Speaker 2: but I'd like to use a luck point to impose
Speaker 2: disadvantage on that role.
Speaker 1: Can you does luck work that way? Now?
Speaker 2: Yep? Attack Keven, spend one look point to impose disadvantage.
Speaker 2: What I know? I know we have the player's hand
Speaker 2: the player's handbook to know exactly how we're going to
Speaker 2: bed except Connor, except.
Speaker 1: Guys, it's it's in the post. So yes, I guess
Speaker 1: thru Ship described to me how thru sheer Luck dismisses
Speaker 1: because he does roll a ten.
Speaker 2: I do literally nothing. I just stand there staring at him,
Speaker 2: and the bullet goes straight past my shoulder. I'm just
Speaker 2: kind of hoping it would miss.
Speaker 1: All right, it does. Top of the round.
Speaker 2: Something is going to happen, now, Oh boy, does an
Speaker 2: head explode?
Speaker 1: No? A flying vehicle appears outside the glass window. Okay,
Speaker 1: not a spaceship. It's sort of like a flying car.
Speaker 1: It's like I would say, it's a little bit like
Speaker 1: a helicopter, but it's not. It doesn't have the big
Speaker 1: helicopter because it doesn't need it. It's right, it's because it's
Speaker 1: the future. Okay, no need for ceiling fans in the
Speaker 1: future they've got so it's just technology. Okay, But it's
Speaker 1: just like a helicopter. What there is is there is
Speaker 1: a guy there with a big news camera zooming on
Speaker 1: the scene unfolding, and a reporter sating next to going news.
Speaker 2: Just in Carl is dead. Wow, just like coming to
Speaker 2: your life ahead of course.
Speaker 6: Here you go on.
Speaker 1: And that is what's happening, right.
Speaker 3: Wow, okay, ship did they get added to the initiative
Speaker 3: order the journalists.
Speaker 1: Are you going to attack them? The journalist on the initiative.
Speaker 2: Order added to initiative order.
Speaker 5: I stort of liked the idea that the more more
Speaker 5: turns they have and the more news they're allowed to spin,
Speaker 5: the worse against for us. The longer this story runs,
Speaker 5: the worse it is.
Speaker 1: Yeah, but they are they are like zooming. You can
Speaker 1: see the camera zooming into the dead body of Carl
Speaker 1: Okay outside the window.
Speaker 2: Ever longed to just propart that that's crazy, Yeah, that's wild.
Speaker 3: Yeah, the news works differently in the future in Eon Veil.
Speaker 2: It's worse. Yeah, it's worse. It's very efficient, if nothing else.
Speaker 3: I mean, it's just happened like six seconds ago, and
Speaker 3: they're already like here, sorry, it happened like five days ago.
Speaker 1: Uh.
Speaker 2: All of the guards dead now, and we're just standing
Speaker 2: in the room. The big window that's behind the desk,
Speaker 2: Is that like a clear window or is the kind
Speaker 2: of logo on it or is it very easy to
Speaker 2: see through?
Speaker 1: Is glass? It is very easy to see through. But
Speaker 1: I do like the idea that it has a big
Speaker 1: stained glass logo on it.
Speaker 2: Globo bites.
Speaker 1: Yeah, I'm going to say it probably does a big
Speaker 1: stained glass burgle on it? But it's so easy to
Speaker 1: see see through.
Speaker 2: And that kind of horror thing is outside? Yes, yes, yes,
Speaker 2: How big is the harper thing? And how close is
Speaker 2: it to the window.
Speaker 1: It's pretty close to the window.
Speaker 2: Is it big enough to support all of us?
Speaker 1: I would say so, yeah, but you would It has
Speaker 1: a lot of It probably has about four people in
Speaker 1: it at the moment, so it would be big enough
Speaker 1: to support all of you guys if those people were
Speaker 1: not in it anymore.
Speaker 2: No, we're not going to push people out of this,
Speaker 2: So we are the only one alive. Can I tend
Speaker 2: to there's two guards alive?
Speaker 1: There's still ones wounded, one's wounded, and there's two wounded guards.
Speaker 2: Okay, are they in kind of combat mode or are
Speaker 2: they just going to kind of lie there and not
Speaker 2: attack us back?
Speaker 6: They're fighting?
Speaker 2: The chips are down, the chips are down. Yeah, just
Speaker 2: one shot you and one shot Craig. Yeah, okay, oh yeah,
Speaker 2: good pointill turn to it. Can I shout out of
Speaker 2: the sigma and say, Sigma, originally your plan was to
Speaker 2: deal with this combat, which have done very bloody well with,
Speaker 2: by the way, and then lock down the elevator over
Speaker 2: from where we came in to make sure nobody can
Speaker 2: come up. Plans may have changed slightly because of that,
Speaker 2: and to point at the big kind of horver newscraft outside.
Speaker 2: Yeah yeah, any input on this, Sigma, because I'm formulating
Speaker 2: a plan right now. But we either go down through
Speaker 2: the building or out through that window, or we take
Speaker 2: the emergency stairs. And I'm not a fan of cardio.
Speaker 4: Let's take care of the guards for now, and maybe
Speaker 4: we can formulate the plan when we're not getting shot at.
Speaker 2: That sounds fantastic.
Speaker 4: Okay, I'm going to it's my turn now, right, It
Speaker 4: is true the news thing has come suspiciously fast.
Speaker 2: Yes, yeah, I think before I act.
Speaker 4: My question is thus, for the news copter, is am
Speaker 4: I able to tell? Because obviously they're flying in the
Speaker 4: air behind cars, I'm not gonna be able to hear them.
Speaker 4: Am I able to tell? If this is like they
Speaker 4: are live broadcasting?
Speaker 1: Oh you can kind of hear them through the glass.
Speaker 1: They're very loud.
Speaker 5: Oh I can, well, yes, but that's not a megaphone.
Speaker 5: The speakers of the copter anouncing it to everyone.
Speaker 4: Did I hear the news reporter announce that this is live.
Speaker 1: Yes, live, but I'll carriage to you live.
Speaker 4: If this was like something they were just recording and
Speaker 4: not projecting live, I might have took my chance shooting
Speaker 4: the fucking camera out of his hand to try and
Speaker 4: to destroy it broadcast anywhere.
Speaker 1: Ah who could have done so?
Speaker 4: I'm gonna instead, I'm going to dash out of my
Speaker 4: my cover towards the last two remaining guards, and I'm
Speaker 4: going to attempt to strike the guard closest to Crag
Speaker 4: with my clawe with advantage because I'm surprising him from stealth.
Speaker 1: Yes, yes, you come out nineteen nineteen it hits which
Speaker 1: what do you attack of the crag one?
Speaker 2: The one that's next to the crag?
Speaker 1: Yeah? Are you killing Yeah? I'm killing him?
Speaker 7: Okay, yeah, how are you killing?
Speaker 1: This guy?
Speaker 2: And I have with everyone I face so far.
Speaker 4: I just as I'm dashing like out of cover, Crag's
Speaker 4: body is mostly covering me as I approach, and I
Speaker 4: run around him and just.
Speaker 2: Slash this guard across the face.
Speaker 1: Okay, you rip off his chip helmet and you see
Speaker 1: his eyes filled with fear as he drops to the
Speaker 1: ground and he splot us out avenge me, why are
Speaker 1: the chips are down?
Speaker 4: Okay, I'm going to use the last of my movement
Speaker 4: to cover the distance to the last guard, the one.
Speaker 1: That's being wounded by me and and Rick.
Speaker 4: And I'm just gonna use my other hand to make
Speaker 4: a bonus action attack with his off hand claw to finish.
Speaker 1: Yeah, go ahead. He's very low and that hits twenty one.
Speaker 1: Just two damage, just two damage too. Damage is enough
Speaker 1: because he was damn I took eight already.
Speaker 4: So I'm just my my my hand sort of like
Speaker 4: formed into a blade of its on.
Speaker 2: I'll just ram it through his stomach.
Speaker 1: Oh god, and he collapses to the ground. I don't
Speaker 1: even like chips that much.
Speaker 2: Oh man, that's rough for that guy.
Speaker 4: Now the chips really are down. And let's worry about
Speaker 4: what to do about this. And I pointed the helicopter
Speaker 4: and this, and I point towards the elevator.
Speaker 1: Yeah.
Speaker 2: I was like, if that's broadcasting, lie, then our face
Speaker 2: is going to be on every TV across this planet.
Speaker 2: And I don't know any other plants they're going to
Speaker 2: tune in. Now, I remind you we're all relatively wanted criminals,
Speaker 2: and that's not good.
Speaker 1: BBB. We've got a you've got an incoming transmission from
Speaker 1: a pocket Come again.
Speaker 2: Okay, I don't know what you guys did, but on
Speaker 2: all of the TV screens and Central Town, there's a
Speaker 2: dead guy with her head blown off. Oh yeah, that's Caral,
Speaker 2: Yeah it was it was Carl. But it's it's sort
Speaker 2: of instigated some sort of gang war. There are people
Speaker 2: fighting on the streets here. Are you saying that? Right now?
Speaker 2: The live feed from that camera is focused entirely on
Speaker 2: the dead body on the floor.
Speaker 1: Yes, at the moment, I like I could see you
Speaker 1: guys as like legs and feet and stuff, But.
Speaker 2: I would like to if I can run toward any
Speaker 2: of the guys that we've killed and see if I
Speaker 2: can pull one of the helmets off and put it on. Yeah,
Speaker 2: you can't dress everyone else team grab the helmet, you
Speaker 2: can't put it on. They cannot notice us now when
Speaker 2: we leave the building. As long as war wearing helmets,
Speaker 2: they're not going to notice that we're any different to
Speaker 2: anyone else.
Speaker 6: Cry.
Speaker 2: I don't worry. I have an idea. What it's cragsplan. Wow,
Speaker 2: my turn is not here yet. I'm a wild No, no, no,
Speaker 2: I'm just gonna try to stealth out of the room.
Speaker 2: How are you sing stealth?
Speaker 1: Sorry, you can't just say.
Speaker 3: The camera is not focused on me right now, it's
Speaker 3: focused on Carls.
Speaker 2: I'm going to just try to like, you know.
Speaker 1: They Wing's camera is currently not focused on you guys.
Speaker 1: It's focused on carl. However, however, the cameras in this
Speaker 1: building have all still seen you.
Speaker 2: Oh well, then we're screwed. Then security cameras. That's fine,
Speaker 2: that's gonna be internal security. They're not gonna want to
Speaker 2: show what happened because then we will embarrass them by
Speaker 2: beating their guards. So blood They're going to want to
Speaker 2: keep this on the down low. Right now, we need
Speaker 2: to get away from that camera.
Speaker 4: Yeah, okay, okay, I'm gonna grab two of the bodies
Speaker 4: of the guards, probably the two that I killed, I guess,
Speaker 4: and start dragging their bodies out of the room and
Speaker 4: into the stairwell.
Speaker 2: I think it's probably.
Speaker 1: You get to the to the emergency exit door. It
Speaker 1: does have a big caution sign that says fire emergency exit.
Speaker 1: You know, do not use firearmed. Yeah, it's a fire.
Speaker 1: It's one of those fire alarmed doors. Wait, setting off
Speaker 1: a fire alarm is perfect. It will evacuate the building.
Speaker 1: And this is not a drill far in the building.
Speaker 1: This is not a drew. Okay, great idea. So now
Speaker 1: you guys are in the stairwell with the corpses.
Speaker 4: Well, one of the one of the unconscious guards is
Speaker 4: in the fridge and the other one is still on
Speaker 4: the floor. If someone could drag that guy into the Yes,
Speaker 4: you got two unconscious guards and two corpses.
Speaker 2: Yeah, I have unconscious card in my fridge. As I
Speaker 2: run into the stairwell with the kind of French fry
Speaker 2: helmet on, I want to look back into the room
Speaker 2: and chat the Nevena's with us as well, Because Navna,
Speaker 2: are you ready? It kind of.
Speaker 8: Goes yes, yes, I'm with you.
Speaker 1: Good.
Speaker 2: I've got to say you're bloody, terrifying in combat.
Speaker 8: Thank you. Should I get a helmet?
Speaker 2: Will one fit on you? Any spare helmets around the
Speaker 2: place that I can yank of one of the guards.
Speaker 2: That signals I think, yeah, there's four helmets. Then I
Speaker 2: think the one in my fridge has a helmet. You
Speaker 2: could have, Yeah, fridge, take a helmet out. Yeah that's
Speaker 2: what chilled.
Speaker 4: Yeah, I'll try and disguise myself as well as one
Speaker 4: of these guards. Okay, I'm assuming just putting a helmet
Speaker 4: on wouldn't quite disguised as a god would have to
Speaker 4: put the full.
Speaker 1: Yeah, you put on the list as suit as you can.
Speaker 1: They are a bit battered, right because they've been sparked
Speaker 1: and blasted.
Speaker 2: It's fine. And as long as from a distance we
Speaker 2: look like it.
Speaker 5: I imagine it's so uncomfortable on the rest of you.
Speaker 5: But because of my because it's just is it just
Speaker 5: just square, I fit so perfectly.
Speaker 1: Yeah, you could. I just mold directly.
Speaker 2: Mold into koy. Yeah, and was honestly just to wear
Speaker 2: the helmet to get away from the camera. But now
Speaker 2: we're in the stair well, turn the helmet off much
Speaker 2: point as long as the camera isn't here, We're all okay, yeah,
Speaker 2: I don't think I could wear any of that stuff,
Speaker 2: So I mean it might help.
Speaker 1: Us on the way out of the building. You know.
Speaker 2: I will keep hold of it just for then, Sigma pocket,
Speaker 2: do you read me?
Speaker 6: Yes?
Speaker 1: I do.
Speaker 2: Is the news still showing the same dead guy in
Speaker 2: the same room that it was before.
Speaker 1: Well, yeah, they've done a split screen and they have
Speaker 1: different commentary to people they interview. A Global Bites employee
Speaker 1: who looks really sad.
Speaker 2: And uh oh, and now they're interviewing what looks to
Speaker 2: be like a Vallinari. Who's who's blaming blaming the ashcar? Well,
Speaker 2: I'm sorry, it's a lot. There'll be a lot of
Speaker 2: blame to go around. Can you see what the current
Speaker 2: status on the ground is, Like you said there was
Speaker 2: a gang war that's been initiated.
Speaker 1: Yeah, lots of It's like a food fight, but deadly.
Speaker 2: That'll give us a great amount of cover. Are you
Speaker 2: with Sassy? Are you safe? I was on my way
Speaker 2: to Sassy, but they've they've locked down the spaceport. We're
Speaker 2: not going to be able to get off the planet,
Speaker 2: right Sigma. We're going to need to find a way
Speaker 2: to get out of this building. Grab whatever maps we
Speaker 2: can get back to Sassy and get to safety. Is
Speaker 2: Crumb still here?
Speaker 1: Crumbs?
Speaker 2: Crumb, you said you had a car.
Speaker 1: I do have a car. Yeah, it's in the it's
Speaker 1: in the employee to the car park. We could just
Speaker 1: go all right, car, it will fit all of us.
Speaker 1: It's decently sized. I think you might have to squeeze
Speaker 1: a little bit. Crag.
Speaker 2: Oh wow, it could fit me. I'm impressed.
Speaker 6: And your head.
Speaker 1: I just have to take a sunroof down.
Speaker 2: Okay, yeah, I'm surprised sticking out the top on your salary.
Speaker 2: You could afford that. That's pretty cool.
Speaker 4: Yeah, it was. J does does to your car and
Speaker 4: led us through the staff only areas and we'll just
Speaker 4: dress his guards and follow you and hopefully nobody stops us.
Speaker 1: Okay, okay, So he's gonna lead you down the stairs
Speaker 1: now as the fire alarm is going off, and eventually
Speaker 1: you guys uh will get to It's a lot of
Speaker 1: stairs because you guys are quite high up. Yeah, so
Speaker 1: you might be.
Speaker 4: Going off.
Speaker 5: So the elevator probably doesn't even work right now. I've
Speaker 5: lost my own armament movement as well.
Speaker 1: That is true. So as you're getting lower into the building,
Speaker 1: the other people who are going to be in the
Speaker 1: stairs where they're all focused on going down, and so
Speaker 1: everyone's like like panicked panicked people staff and you know
Speaker 1: crumb is is also a member of stuff.
Speaker 2: Anyway, I'd like to turn to Crumb quickly and go
Speaker 2: Crumb before we get to the bottom of this building.
Speaker 2: Do you know where the star charts or the maps
Speaker 2: are kept in it?
Speaker 1: The Goga Bytes building. Oh, that's all the way back
Speaker 1: up again.
Speaker 3: All right, I need my workout for today. I got
Speaker 3: my steps in. We can do that, right, we can
Speaker 3: do this back on the top floor. It's too dangerous.
Speaker 3: Is it the very top floor where the combat just happened,
Speaker 3: or is it around there?
Speaker 1: It's a it would be the floor right below that.
Speaker 1: So the second to the top floor where they keep
Speaker 1: all the charts and and.
Speaker 2: Yeah, all right, vena crag a sigma. We need these
Speaker 2: star charts to be able to find the planet that
Speaker 2: the tank are originally launched from. This might be our
Speaker 2: only chance to get them. Now I'm having to go back,
Speaker 2: but I run out.
Speaker 1: We'll go together. Yeah, okay, well okay, now it will
Speaker 1: look a little bit suspicious. You guys are running up
Speaker 1: whist everyone's running down as.
Speaker 2: We're running up. I would like to shout, fire, marshals,
Speaker 2: get out of the way. Fire, you know what.
Speaker 1: Give me a deception, Give you a deception. It'stnull, gonna
Speaker 1: be too difficult, but I do need one. Nineteen nineteen
Speaker 1: is great. So everyone's too focused on their own safety
Speaker 1: at the moment, and they're running out of the building.
Speaker 1: You you get buck up and you bust through the door.
Speaker 1: Of the Navigator's office for the Global Bites Transportation thing,
Speaker 1: and the rub is relatively ransackled because everybody's just left
Speaker 1: it in a in a hurry. But can you give
Speaker 1: me a sort of a perception or investigation or whatever
Speaker 1: as you can look around the room for star charts.
Speaker 2: Absolutely, investigation is not the best. So at the same time,
Speaker 2: I'm going to also turn to Cram and be like Crum,
Speaker 2: if you have any where these charts are, we're against
Speaker 2: the clock. So right, I don't know what's going to
Speaker 2: you need, but they'll they'll They're mostly just going to
Speaker 2: be star charts to our regular routes. I got nothing
Speaker 2: real here, Okay, so I would like to we are
Speaker 2: we on one of my luck points to give myself
Speaker 2: advantage on that role.
Speaker 1: Go ahead, go ahead, and go ahead.
Speaker 2: I've made one investigation role. I'm going to make a
Speaker 2: second one.
Speaker 1: Now, yeah, yeah, yeah, good luck. Okay, Okay. The thing
Speaker 1: is this place, and you guys are in a rush
Speaker 1: as well, so it's not like you have forever to
Speaker 1: look around this place. There's a lot. As you're going
Speaker 1: through the everything, you you will find a handful of
Speaker 1: star charts ones that they might use quite frequently for transportation,
Speaker 1: transportation to surrounding areas. A lot of them will be
Speaker 1: star charts to it, like galaxies as opposed to planets,
Speaker 1: and you will find COS one oh two, COS five
Speaker 1: oh six, and a U M two zero one are
Speaker 1: the three that you find. Can you write that down?
Speaker 2: CS one o two? There we go, We will tell
Speaker 2: you got it.
Speaker 1: Yeah, there you go, five oh six and two oh
Speaker 1: one Russage.
Speaker 2: Are there like file boxes or like file cabinets in
Speaker 2: this room or how where are like these?
Speaker 1: Yeah, they'll they'll be in like cabinets and stuff. To
Speaker 1: be honest. The reason why you can find these ones
Speaker 1: so easily is these ones are the one like probably
Speaker 1: the most popular customers of this branch, like X bought.
Speaker 1: So this is the regional manager of globabytes and from
Speaker 1: what you can discern, this is where they export a
Speaker 1: lot of the things that they produce on this planet too.
Speaker 1: So there will be global byte chains on these planets,
Speaker 1: which is the only pieces there on these.
Speaker 2: Frantically, I'd like to turn to the chaps and go chaps.
Speaker 2: I don't know if these are the charts we're going
Speaker 2: to need. I'm gonna be real with you. But it's
Speaker 2: more information than we had, so I think when we
Speaker 2: get back to the ship we can definitely collaborate all
Speaker 2: this together.
Speaker 3: I am just gonna grab as like like a file
Speaker 3: cabinet and just be like, I'm just taking this.
Speaker 2: We'll bring it with us. You know, we'll figure it
Speaker 2: out later. You know, you've got fridge on your back
Speaker 2: and you're just carrying an entire filing cabinet. Fuck. Yeah, man,
Speaker 2: all athletics for wait, but like yeah, like I want
Speaker 2: to just grab it.
Speaker 1: I'm going to say you, okay, I'm going to say
Speaker 1: you have a draw.
Speaker 2: Sure, I'll just grab that and carry it.
Speaker 1: So you can have one large object or what media object.
Speaker 1: You could put the draws into the fridge if you want.
Speaker 2: Well, there's a body in their rustage. There's no real
Speaker 2: you have taken the body out.
Speaker 1: No, he's kept that in there.
Speaker 2: He's unconscious. He's unconscious. We don't need him a sigma.
Speaker 2: I'm going to challenge you there. I think we might
Speaker 2: need him for part of my plan later. He's the boss.
Speaker 2: You're a smart guy, but Rix the man with the plan.
Speaker 1: I trust his plans.
Speaker 2: He's the one I work for. I've got a plan,
Speaker 2: and partially it involves having a dead guard and a fridge.
Speaker 2: He's not dead, he's just it'll work with an unconscious
Speaker 2: guard as well.
Speaker 3: Now I've been running up and down a lot of
Speaker 3: flights of stairs, so he might be bashing his head
Speaker 3: against the fridge now.
Speaker 1: Now, but like, yeah, okay, okay, all right. So now
Speaker 1: you guys continue rushing down the yeah, and you reach
Speaker 1: the bottom of the building. You go out the fire exit,
Speaker 1: and you know a bunch of Global Bikes employees that
Speaker 1: already have rushed to their cars and stuff, and Crumbs like,
Speaker 1: my vehicle's over here. It runs over and you see
Speaker 1: this luxurious vehicle. It's this pristine almost like golden finish.
Speaker 1: It's incredible that it's not that one. And you point over.
Speaker 2: And it's like this beaten, rusty, old junker of a
Speaker 2: car big enough to carry all it looks.
Speaker 1: It is big. I mean, you will have to stick
Speaker 1: your head out of the sunroof crack, but the rest
Speaker 1: of you can kind of squeeze in there, especially in
Speaker 1: the Veena Navina can squeeze in anyway. So Crumb's gonna
Speaker 1: get behind the driver's seat. Who's going to be shotgun
Speaker 1: I'd like to turn to Sigma again. Sigma, you still
Speaker 1: got that blast perstol. You know, I keep that thing
Speaker 1: on me.
Speaker 2: Oh you're a bloody good shot. So get in the
Speaker 2: front seat and make sure if anything happens, you lean
Speaker 2: out the window and get shooting. Yes, sir, anyway.
Speaker 1: The right, Okay, So you he's in the car now,
Speaker 1: and he's just that's the noise that.
Speaker 2: Cob might want to get looked at.
Speaker 1: The transmission in this thing or something inside it's it's
Speaker 1: got like a scramble of wires. There's even a little
Speaker 1: like TV that's currently showing the news now, and you
Speaker 1: could see it's got there's scenes of violence on the
Speaker 1: streets like that, and he's studies happen?
Speaker 2: Does this always happen?
Speaker 4: As he as he starts driving, Sigma will stick his
Speaker 4: head out the window and like his tonne will be out.
Speaker 1: Just for pleasure.
Speaker 2: Joy.
Speaker 1: He's driving now he's left the fly. He's like, so
Speaker 1: where are we going? Do we want to drive far
Speaker 1: away from all of this ship or where?
Speaker 2: Well? We got to go meet Pocket. Right, here's the ship.
Speaker 2: I say, you get us to the spaceport. We need
Speaker 2: to get back onto sass In formulate a plan from there.
Speaker 2: You send the spaceports locked down, though, didn't you.
Speaker 1: Yeah, well that's what the news said.
Speaker 2: That's fine, you know, lockdown.
Speaker 1: Broken the sorry would you say?
Speaker 2: Do you know of any reason that a lockdown could
Speaker 2: be broken?
Speaker 1: I don't know what's going on man the New States.
Speaker 2: Don't you worry. I've got a plan.
Speaker 8: Okay, if I may suggest, why don't we go back
Speaker 8: to Crumb's house. You do live here, yes, yeah.
Speaker 1: I have a house.
Speaker 2: We could try to lay low.
Speaker 8: Why not lay low for a little bit, you know,
Speaker 8: get away from all this action for maybe just a moment.
Speaker 1: Okay, So pick up pocket, go to my house. Rick,
Speaker 1: Is that the plan?
Speaker 2: I'd like to quickly kind of used the hippiece Contact Sassy, Sassy,
Speaker 2: this is Rick, come.
Speaker 1: In, Oh Sasy, Hello, Sas.
Speaker 2: What's the status on the spaceport right now? Are you
Speaker 2: currently locked down?
Speaker 1: Oh? I think so.
Speaker 2: That's a great information. Thank you, Sassy. You know what,
Speaker 2: just stay where you are, which I know you can do.
Speaker 2: You do fly without us.
Speaker 1: I want to admit something I wish I was like
Speaker 1: one of those big vessels, you know, like one of
Speaker 1: those huge Union of manships or those big vandercore vessels
Speaker 1: that could do all of the things that you wish
Speaker 1: a small little vessel like me can do. But I'm
Speaker 1: just I'm a prison a vessel.
Speaker 4: That's absolutely fine, and I appreciate you for what you
Speaker 4: are and we'll get you the upgrades that you need
Speaker 4: to do all of those things. But until we do,
Speaker 4: I will keep asking you to do them, to work
Speaker 4: out what you can and cannot do. For now, we
Speaker 4: are not leaving you. We are simply laying low until
Speaker 4: this lockdown is over. Then we will return. Just know
Speaker 4: that you are valued as part of this crew.
Speaker 1: Well, thank you. I appreciate that. Yes, I mean from
Speaker 1: around me. From what I could hear from outside the vessel,
Speaker 1: it seems like they're not letting anybody leave.
Speaker 2: It's Pocket with you. No, that's probably for the best.
Speaker 1: Yeah, well Pocket, Yeah, Pocket was making his way there,
Speaker 1: but he couldn't get into the adn't actually get there
Speaker 1: because they went into lockdown.
Speaker 2: Can we raise Pocket on the radio as well before
Speaker 2: we make our way over to contouse what's going on? Guys,
Speaker 2: I'll get this currently a lockdown. If you can't get
Speaker 2: back to Sassy, just lay low. We'll let you know
Speaker 2: when we needed Oh.
Speaker 1: Lay low, okay, so all right, I'll do my best.
Speaker 1: So he's gonna lay We're going.
Speaker 2: On our way to Crumb's house. I assume you know
Speaker 2: where that is.
Speaker 1: No, are you not? Are you going to pick me up?
Speaker 1: Or you just want me to sag around?
Speaker 2: Where are you? Pocket? I'm in the city. There's violence happening.
Speaker 2: Give me a shriek. Not away from us, Bucket, just
Speaker 2: layl where you are? Should I go out to the
Speaker 2: planes or something like? Run?
Speaker 1: Pocket?
Speaker 2: How much violence is happening around you? Right now?
Speaker 1: I can steal a motorbike.
Speaker 2: Oh, I was just going to ask you to fire
Speaker 2: randomly into the air until we can come and find you.
Speaker 2: But yeah, do that as well.
Speaker 1: I could do that. Okay, excuse me? Can I have
Speaker 1: your motorbike?
Speaker 2: No? Too bad?
Speaker 1: All right, I got a motorbike.
Speaker 2: Well, if he's asking first, you know, that's.
Speaker 1: Give me. I'm as good by his coalition maps on it.
Speaker 1: If you you give me the address, I might be
Speaker 1: able to put it in.
Speaker 2: Crumb, what's your home address? Okay? Right?
Speaker 1: He gives you his address to relive.
Speaker 2: That information to Pocket and then turns in the vena.
Speaker 2: See that all went completely exactly as we expected it
Speaker 2: to do.
Speaker 1: I'll meet you there.
Speaker 5: Horror, horrified look on the Vina's face as she's listening
Speaker 5: to all that.
Speaker 2: I'd say, this is all going swimmingly so far. Oh
Speaker 2: this is going great.
Speaker 4: You could have just let him fend for himself in
Speaker 4: the city for a while. I'm sure he'd have been fine.
Speaker 2: But I'm sure he'd been fine, but the city probably
Speaker 2: wouldn't have been.
Speaker 1: To himself.
Speaker 3: You know, we leave this gang war going for too long,
Speaker 3: Pocket's probably gonna end up ruling the gangs and.
Speaker 1: Warlord Pocket.
Speaker 2: Yeah, you give him too much credit now. I think
Speaker 2: I don't give him enough, honestly. Oh God, well, crumb
Speaker 2: drivers to your house. Let's lay low and catch up
Speaker 2: on what we're about to do.
Speaker 1: Okay, Crub's riding the cardow all right. At this moment though,
Speaker 1: there you still have the TV monitor on and occasionally
Speaker 1: it will play ads, you know, in between the news reports.
Speaker 1: It'll be like magic Peace you have those, but you
Speaker 1: know they're very advertising variety of products. But it will
Speaker 1: go back to the news and it will be like
Speaker 1: we now have an exclusive interview with Carl Junior, the
Speaker 1: son of the recently murdered Carl Senior. And you see
Speaker 1: Carl Junior comment to the screen now and says, I
Speaker 1: don't know who did this, but I suspect it's one
Speaker 1: of those culinary warlords where they've always wanted to buy
Speaker 1: for power. They've always had it out for my old man.
Speaker 1: And he's he starts ranting and raving on TV and
Speaker 1: then they sort of cut him off because he he
Speaker 1: gets quite embarrassingly mad. Well, at least they aren't blaming us.
Speaker 2: But cloud, every cloud has a sugary lining, it seems
Speaker 2: on this planet.
Speaker 1: Wow, I guess that's my new boss. Grub says as
Speaker 1: he's as he's driving through U as you guys approach
Speaker 1: his his house. He lives quite far out from town
Speaker 1: and quite a ramshackle part of the thing. So this
Speaker 1: is like the the he's part of the crumble planes.
Speaker 1: You've got the spice or whatever spice this is actually
Speaker 1: out here. Rolls up. You see his house sort of round,
Speaker 1: lives in the crumble planes. Yes, yes, he does.
Speaker 2: It reminds me of the blasted waste of my homeland.
Speaker 1: Right, well, this is my house. You know, I've never
Speaker 1: invited friends over before. Sorry, that's probably quite fitsumptuous.
Speaker 2: We're friends, crumb, Oh yes, we are your friends.
Speaker 1: Now, I've never had friends before.
Speaker 2: We have been a battle together. We are at least friends.
Speaker 1: Okay, well that's you know, I've had a battle with
Speaker 1: few people. They would not call me friends.
Speaker 2: Well, they were not.
Speaker 4: The first battle we were in was his fault argue.
Speaker 1: The second is as well, most people are. Most people
Speaker 1: are afraid of my towering intact and by you know,
Speaker 1: my large verbos vocabulary.
Speaker 2: I do find you very intimidating, It's true.
Speaker 1: Yeah, well, I'm glad that you guys a welcome to
Speaker 1: my house.
Speaker 4: I'm curious, Daniel, of the what's the what's the architecture
Speaker 4: of this planet?
Speaker 2: Like? What it looked like? Stylistically?
Speaker 1: It depends on the region that you're in. So in
Speaker 1: Gastrovia it was quite futuristic modern right that the houses
Speaker 1: aren't made of food.
Speaker 2: The ginger house.
Speaker 1: Is made of food in a lot of these places.
Speaker 1: But the houses is quite coalition standard, you know, chrome cities,
Speaker 1: quite utopian esque in that vibe is very future. It's
Speaker 1: got the technology of the screens and the lights and
Speaker 1: everything flashing. But his house, being in the planes is
Speaker 1: quite junkery. It looks almost like a skivet house in
Speaker 1: a way, but bigger. It's got rusted. You imagine fall out.
Speaker 1: Mad Max vibes for his building and he opens the door.
Speaker 1: It's not even locked, it just sort of opens. It's dark,
Speaker 1: everything's lit by candlelight in his house. Go inside here,
Speaker 1: he goes, Well, this is my place. I try and
Speaker 1: spend as a little time here as possible. I'll be honest,
Speaker 1: But make yourself cutfy on the That's good.
Speaker 2: That's the last place they'll expect to look for us.
Speaker 1: Then, yeah, make yourself comfy on company on the floor.
Speaker 2: Yeah, I'll just plot myself down.
Speaker 5: Just I'm gonna assume we've taken off the chip yeah
Speaker 5: before we got into the car.
Speaker 2: Yeah, with the chip chips.
Speaker 3: I'm gonna set my fridge in the corner and then
Speaker 3: uh open it up with the unconscious guard.
Speaker 2: I'm like, so yeah, just like all right, what are
Speaker 2: we gonna do with I look at his wallet? What
Speaker 2: was this dude's name?
Speaker 1: What was this dude's name? Oh? God, his name? Yes, Chip?
Speaker 2: What are we gonna do with Chip? Here? It just
Speaker 2: goes over Crag's head, like, yeah, this guy's named Chip. Huh, weird.
Speaker 1: I can't do. That would be the second deity character
Speaker 1: I have called Chip, which is weird. That that is Oh gods.
Speaker 2: This amount of character. I don't know.
Speaker 3: This guy might be sticking with us for the rest
Speaker 3: of the campaign. You have no idea the fridge.
Speaker 1: His name is, but like a.
Speaker 2: Ship brigade, this guy named Russet.
Speaker 1: Okay, right, yeah, but it will have chips, so it
Speaker 1: will say chip on his thing will say Chip Russet
Speaker 1: because Chip is his rank.
Speaker 2: Icy.
Speaker 3: Okay, it's like soldiers. Oh he's a military man. Yeah, yeah,
Speaker 3: all right, I gotcha.
Speaker 1: Yeah, Spud Russet. That's his full name, Spud Russet. That's
Speaker 1: such a good name. That's such a good name, Spud spued.
Speaker 2: Okay, all right, does anybody have smelling salts?
Speaker 1: He's like bleeding out in there almost.
Speaker 2: Oh wait is he bleeding? Is he actually bleeding.
Speaker 1: A little bit? I mean he's been bashed around in
Speaker 1: your fridge.
Speaker 2: He's doesn't help. Yeah. Wait wait wait wait wait wait
Speaker 2: wait wait. There's a new thing. Tactical mind.
Speaker 3: Okay, yeah, spend the use of second I just rolled
Speaker 3: deep ten because crag is tactical.
Speaker 1: Yeah, okay, you've got it six seven, Yeah, he said
Speaker 1: a slowly cud too. Now he's in the fridge, He's like,
Speaker 1: oh oh oh. When the chips are down, Spud Russet awakes.
Speaker 2: All right, more, Buddy's that's really philosophical. I think you
Speaker 2: and I are going to get along really well.
Speaker 4: I'm going to I'm going to turn to Rick Plane
Speaker 4: at this point and be like, okay, captain, what is
Speaker 4: this plan of yours that needed this guard Sigma.
Speaker 2: I'm going to level with you. My original plan was
Speaker 2: going to be we attempted to breach the cordon, lockdown,
Speaker 2: and reach Sassy by invoking a medical emergency, by opening
Speaker 2: the fridge and showing the guard that we had someone
Speaker 2: in need of urgent medical care. He was going to
Speaker 2: be our key to get through the cordon and get
Speaker 2: to the ship. That doesn't need to happen anymore, but
Speaker 2: I'm keeping it in my back pocket just in case
Speaker 2: it does. I think right now the best thing to
Speaker 2: do is this, have some faith. I've got an idea.
Speaker 2: I'd like to turn to Chip Spud, so to Spud Russet,
Speaker 2: and I'd like to kneel in front of him and go,
Speaker 2: you saw what I did to that man's head.
Speaker 1: Fuck me. Okay, okay. Firstly, firstly, on your medical emergency plan.
Speaker 1: I think so many people are in a medical emergency
Speaker 1: right now in the city. Secondly, the guy opens his
Speaker 1: eyes and goes, you're admitted to it. Huh for killing
Speaker 1: Carl Senior. He was my favorite boss I've ever had.
Speaker 2: And I will do the same thing to you unless
Speaker 2: you tell me exactly what I want to know right now?
Speaker 1: What do you want to know? What do you want?
Speaker 2: I'm trying to ask. I'd like to turn to Sigma sigma?
Speaker 2: What do we want to know?
Speaker 6: Ah? How to leave?
Speaker 2: That's a good point while we're here, crag, you got
Speaker 2: any questions you want to answered? Was math discovered or invented?
Speaker 2: To the list and navena. We've got this guy pretty
Speaker 2: much talking what do you want to know?
Speaker 1: I'm not sure.
Speaker 8: There's so many questions, you know.
Speaker 2: Have a think about it. Let's go through them. I'd
Speaker 2: have to turn right you God, yeah, was math discovered
Speaker 2: or invented?
Speaker 1: In my opinion, I don't think math is real?
Speaker 2: Okay, my my evaluation of you is changing by the moment. Question,
Speaker 2: how do we get out of here? And what the
Speaker 2: hell is going on.
Speaker 1: He doesn't know what the news comes are rocked up
Speaker 1: after he passed stout, so he went, you just leave
Speaker 1: via the spaceport. What's going on is you blew up
Speaker 1: Carl's head with your mind and now I've woken up
Speaker 1: in a fridge. At this point, Crumb goes, I don't.
Speaker 1: I'm also an employee of Global bites at a person
Speaker 1: who lives up Gastrovia. I feel I would know just
Speaker 1: as much as him, if not more, because of my
Speaker 1: towering intellect.
Speaker 2: Why you guys, you guys deal with this. I'm gonna
Speaker 2: go take a leak real quick. You know what you
Speaker 2: make it for a good point sigma? Would you be
Speaker 2: entirely against us knocking this guard out again and putting
Speaker 2: him back into the fridge for potential future use? And
Speaker 2: actually just questioning Crumb, I suppose it's you know what
Speaker 2: it means to the same end. It's not humane, I
Speaker 2: understand that, but I think it's fun. Can I punch
Speaker 2: this guard?
Speaker 1: Yeah, if you want to. Are you trying to knock
Speaker 1: him out or kill him?
Speaker 2: Yeah? Yeah? To see what happens this this card delay.
Speaker 2: I did respond to you saying knock out. I didn't
Speaker 2: I wasn't.
Speaker 1: I'm just kidding. Rick said, knock him out. Okay, you
Speaker 1: knock him out.
Speaker 2: He goes, when the putting this guard back in your fridge?
Speaker 1: I was finally he's I even don't even know how
Speaker 1: ashkars just hear rock scope.
Speaker 2: Oh god, right, so the guard generally back in the fridge,
Speaker 2: you know, when we're to be a needlessly cruel here,
Speaker 2: we're just using him to get off the planet. And
Speaker 2: then turn to Crumb and be like, all right, Crumb,
Speaker 2: what's going on, What's what's happening? What's occurring? Crumb, You've
Speaker 2: seen there's a civil war going on.
Speaker 1: And the guys exploded from my analysis of the news
Speaker 1: and everything that's happening, Carl Celia's head exploded. Well, let's
Speaker 1: go back. You guys entered, you found out that we
Speaker 1: have this tualitarian food system, and you guys expressed up
Speaker 1: quite a lot of dislike about it.
Speaker 2: Very true.
Speaker 1: Carl's head exploded. And the five culinary warlords, I guess
Speaker 1: now four have used that as an excuse to go
Speaker 1: to war with each other. I don't know why. Maybe
Speaker 1: they feel like maybe they blame each other for the
Speaker 1: attack each one. Carl Junior was a culinary warlord. Yes, yeah,
Speaker 1: Carl was what I was going to ask about.
Speaker 4: Okay, I thought there was just a corporation in the
Speaker 4: world that had some warlords and he was one of
Speaker 4: the war lords.
Speaker 1: Well yeah, yeah, so Gastrovie doesn't have a centralized government,
Speaker 1: which is you know, it's quite a new planet. It
Speaker 1: was it. It was kind of artificially made. That's why
Speaker 1: everything's food themed. It's supposed to be a paradise for food.
Speaker 1: And obviously a lot of businesses moved in to form
Speaker 1: their own groups.
Speaker 10: It's like Milton Keynes, is that, Yeah, that's why the
Speaker 10: roads it's all blooky and it's shit.
Speaker 2: Oh. I was just thinking that this is exactly like
Speaker 2: the Milton Keynes situation.
Speaker 1: We walk with. Oh, this is well, it's so good
Speaker 1: that we have such a UK theme group.
Speaker 4: Now you know what you're talking about right now, we
Speaker 4: might as well be speaking an alien.
Speaker 1: A bunch of the Americans listening thought Sigma just made
Speaker 1: up a new planet in universe. I didn't realize it
Speaker 1: was a place it was.
Speaker 3: I assumed it was a British thing, so I started
Speaker 3: a half along. But I'm like, I have no idea.
Speaker 2: In your opinion, Which of the four remaining warlords would
Speaker 2: benefit most from an all out gang war, which of
Speaker 2: them was actually prepared to fight something like this?
Speaker 1: Well, let me go over the four remaining warlords as
Speaker 1: a as a refresher grill master. The Ashcar.
Speaker 2: Oh yeah, that guy, you see.
Speaker 1: Him, welcome back for your pista.
Speaker 2: I don't know him. Are you assuming all Ashcar know
Speaker 2: each other?
Speaker 6: Well?
Speaker 1: You love Like a couple of hours ago you said
Speaker 1: you were a big fan of his.
Speaker 3: I never realized just you know, he was a guy
Speaker 3: that left the homeland. So I just said, no, I
Speaker 3: don't like you know him, trying to.
Speaker 1: Be I'm not trying to be listend, I've already been
Speaker 1: already activity already.
Speaker 2: Crumb's best friends are Ashcar. Let's just assume that a
Speaker 2: guy Spork.
Speaker 1: He's a skippet. He likes to mix different foods together
Speaker 1: and see what happens. Sometimes it explodes and sometimes it screens.
Speaker 1: Then you have grand Ches Sierra, she's a vellunari. She's
Speaker 1: a vegetarian. Hate six meters murder unless you get the food.
Speaker 1: Consent first consent. Yeah, And then you've got Kaiser, the
Speaker 1: confectionery King, who's sweet based monastic dynasty. They they all,
Speaker 1: I would say, are roughly similar power, and they all
Speaker 1: knew that if any any of them struck first, it
Speaker 1: would put them in a vulnerable situation that gang war
Speaker 1: would break out. But I think they all now assume
Speaker 1: someone has already struck first, so gang war has naturally
Speaker 1: spotted out.
Speaker 8: Wait, so none of them have really benefited from this
Speaker 8: because they're now just in a war.
Speaker 1: Well, I don't, I guess, So I don't. I mean,
Speaker 1: if it's just an excuse, I guess.
Speaker 8: And the son of Carld he has been immediately promoted
Speaker 8: to warlord.
Speaker 2: I don't know if it's like anything official, but it
Speaker 2: is original manager as a hereditary position, Grummar, I'm going
Speaker 2: to need a breakdown of your bureaucracy within this company,
Speaker 2: says the points. How many gold stars are on the tag?
Speaker 2: It's a hereditary position that comes from unofficial war.
Speaker 1: Importantly, your you speaking of stars, all of your levels,
Speaker 1: and you're now all level three in terms of your
Speaker 1: food level. It did drop down? It dropped, Yeah, you
Speaker 1: were level four, you know, level three. We haven't eatene anything.
Speaker 1: Why did it drop? I don't know. Crub looks at
Speaker 1: his level one.
Speaker 2: Fuck oh fuck, so what you can just what can
Speaker 2: you eat? Then?
Speaker 1: Purposely bad food like dirt? No, you know, like control
Speaker 1: like licorice?
Speaker 2: What can awful?
Speaker 1: Who?
Speaker 2: Or what controls the incredibly powerful force that is creating
Speaker 2: this food jail?
Speaker 1: Well, this is the thing. It's it's sort of a
Speaker 1: this is the only pact that the five war lords
Speaker 1: had together. It was the system designed for all five
Speaker 1: of them to help control their own men. So now
Speaker 1: that they're at war, I think the the system's gone
Speaker 1: into automatic mode and it's just assigning variables randomly or
Speaker 1: just like base perceived. Maybe it's because you killed someone
Speaker 1: it went down.
Speaker 2: Is there a physical machine that's generating the energy required
Speaker 2: to create this incredible force field across everyone? If we
Speaker 2: destroyed the machine, can we stop it? Is there a
Speaker 2: magical spell? How do we remove this? This is such
Speaker 2: a good question, is real? Yeah?
Speaker 1: Yeah, well actually you guys know, so magic existed, the
Speaker 1: eel veil space, magic void, magic order that does exist.
Speaker 1: So so Craig you would know, Well maybe actually I
Speaker 1: don't know. Maybe Craig would know. Just yeah, I've worked
Speaker 1: a lot of jobs. Ms. Yeah, you literally have been
Speaker 1: talking to a magical man.
Speaker 2: That was just a trippy dream. I didn't say that's magic.
Speaker 1: You know, Chrome is going to say they don't tell
Speaker 1: people of my rank that sort of information. But that
Speaker 1: is key information that we probably should find out if
Speaker 1: we want to. What I'm seeing as the issue here
Speaker 1: is the planet is at lockdown until this war is
Speaker 1: somehow resolved.
Speaker 2: As the war goes on for longer and longer, there's
Speaker 2: a high chance that whatever this incredible energy field is
Speaker 2: will actually prevent everyone, including us, from being able to
Speaker 2: eat anything.
Speaker 1: Yeah, that is a big deal, and then we might
Speaker 1: all starve to death.
Speaker 4: Yes, Sigma, I come from a world of corporations that
Speaker 4: were very gang like, and the times when large corporations
Speaker 4: would fight with each other, obviously it would affect whole ecosystems,
Speaker 4: whole communities, so peace was sought after. The only way
Speaker 4: to achieve that typically was for a third party to
Speaker 4: initiate some kind of peace talk, to meet eight between
Speaker 4: the different people fighting. And I think that could be
Speaker 4: us if we find the way to get an audience
Speaker 4: with these warlords.
Speaker 2: Sigma. I'm going to have to say this to you honestly,
Speaker 2: and I need you to understand that I don't say
Speaker 2: this lightly or often. I think that is a terrific plan,
Speaker 2: Thank you, sir. But I think we can find a
Speaker 2: way to meet the remaining warlords, bring them all into
Speaker 2: a neutral location, sit down and talk about the situation
Speaker 2: that they are making. All of the constituents, so their friends,
Speaker 2: their families, that loved ones live in Maybe we can
Speaker 2: leave this planet a tap better than we found it.
Speaker 2: But importantly we can leave diplomacy. How could good place.
Speaker 8: Possibly do that? We are we are criminals.
Speaker 2: Well, if you want to look at the situation the planet,
Speaker 2: I'm pretty sure so are all the other warlords. You
Speaker 2: don't get caught old warlord if you're a nice guy.
Speaker 1: The warld sort of a derogatory term we use. They
Speaker 1: like to refer to themselves by their own terms, like
Speaker 1: grand chef or grill master or you know.
Speaker 3: But yeah, Also, just going by the way that the
Speaker 3: ashcar would war on my homeland, we didn't do a
Speaker 3: lot of diplomacy, So I don't know how grill master
Speaker 3: Rack is, but we're gonna have to talk to him.
Speaker 1: Also, most of the warlords they live in their own domains,
Speaker 1: if that makes sense. They send people out to do
Speaker 1: things they do. Okay, we would have to find a
Speaker 1: way to get to.
Speaker 3: This, so we're gonna have to split up. I'll take
Speaker 3: Rack for a different sides.
Speaker 1: At this point, Pocket is going to rock up in
Speaker 1: his motorbike because it's been long enough.
Speaker 2: I was just I was just.
Speaker 1: Actually be rolled.
Speaker 2: I was just about to call you on the intercom.
Speaker 2: I had a mission for you.
Speaker 1: Well, sorry, Pocket is going to slam through the wall
Speaker 1: of the house and goes my house. This is a house.
Speaker 1: I thought this was just a bunch of ship put together. Yeah,
Speaker 1: it kind of is. Pocket gets off the motorbike. You
Speaker 1: guys like my ride?
Speaker 2: Oh we've lost Crag. Sorry Crag. Pocket slips on some
Speaker 2: kind of ashcar piss outside the house.
Speaker 1: Do you guys like my ride?
Speaker 2: I just happened.
Speaker 1: I did a fair trade. I bought it off somewhat
Speaker 1: fair and square.
Speaker 2: Okay, I'm going to ask you a very honest question.
Speaker 2: You don't need to lie to us. You held someone
Speaker 2: up a gunpoint for that, didn't you. That's a fair transaction.
Speaker 1: I the what do you.
Speaker 2: Want to say? That's what you want to say, But
Speaker 2: you don't need to lie to us. Pocket. We're here
Speaker 2: for you.
Speaker 1: I was a lion, I said, I bought this off
Speaker 1: someone fair and square. The currency was death.
Speaker 2: You heard you ever heard of a skivet called spok Ah?
Speaker 1: No, not really.
Speaker 2: Run some kind of culinary enterprise on this planet. Oh yeah,
Speaker 2: I mean I've seen his face on the billboards whilst
Speaker 2: I was doing my tourist stuff and taking pictures of
Speaker 2: the you know, the trifle tower.
Speaker 1: Trifle Tower is good.
Speaker 4: To address and the Vena's question, it's true. We are
Speaker 4: just a band of criminals. How could we get an
Speaker 4: audience with four big warlords on a planet? I think
Speaker 4: we just need to find one of them, convince them,
Speaker 4: and then they'll organize the meeting with the other guys.
Speaker 2: Pucket, did you see the girl kin? Okay, that's funny.
Speaker 1: That is funny, but it's also yeah, okay, okay.
Speaker 2: Well we're oh, we're doing the phmacy now, great, that's
Speaker 2: my expertise. That's good. You're okay. We're going to need
Speaker 2: you for that then, oh, thank you, so your expertise? Yeah, yeah,
Speaker 2: come on, Nivvy you know.
Speaker 6: Nivvy livy.
Speaker 1: Woy is crazy. The rat sorry, he's covered with a
Speaker 1: thick for you two.
Speaker 2: That is the start of a plan, but it's not
Speaker 2: fully fleshed out yet. Step one, I honestly say, we'll
Speaker 2: get some rest. I think we're all a little bit
Speaker 2: tired after this rather harrowing day. So maybe a quick nap,
Speaker 2: a short rest, or a log one. I mean that
Speaker 2: the civil war doesn't seem to be going anywhere. Yeah,
Speaker 2: that's a good point. Are we resting for one hour
Speaker 2: or eight? That's the question?
Speaker 1: Yeah, I guess you can if you want to.
Speaker 2: I can't see anyone following us, and the gang war
Speaker 2: doesn't seem to be stopping. And I mean, the longer
Speaker 2: we let it go on, these there's going to be
Speaker 2: to deal with eventually there seems to be, like, honestly,
Speaker 2: there's ever going to be a time to take a
Speaker 2: short I say, we got ourselves a long rest and
Speaker 2: then see what the food situation is looking like in
Speaker 2: the morning.
Speaker 1: Okay, great, sounds good. Crumb says, I would make you
Speaker 1: guys dinner, but i'd sort of At level two, the
Speaker 1: only thing I could really eat was like bad like
Speaker 1: globobites food. But now at level what I can't even
Speaker 1: eat globobites food. It's just slop.
Speaker 2: You might know about the war lords, Do you have
Speaker 2: any idea where we might find one of them. I
Speaker 2: think that navenas correct and that we only need to
Speaker 2: find one.
Speaker 1: That's a good.
Speaker 2: Sorry, Sigma, I apologize. It was your plan that we
Speaker 2: only have to find one.
Speaker 1: The only thing Lavin that contributed that this conversation was
Speaker 1: the Gurkin. Just to set the record straight. Oh he
Speaker 1: looks quite awkward, he goes, I don't I know who
Speaker 1: would know Carl Junior. He oh, okay, I mean I
Speaker 1: can call the way. I can call Carl Junior if
Speaker 1: you want. I mean, he's my boss. I have I
Speaker 1: have his number, that's accredit.
Speaker 2: How about we have a rest first, and then we
Speaker 2: phone up the man that we wanted as criminals for,
Speaker 2: you know, blowing up the head of his father.
Speaker 1: I second that, Yeah, all right, So okay, he there's
Speaker 1: not that. There's a mattress on the floor, and that's
Speaker 1: it for sleeping places here, So you guys will be
Speaker 1: an uncomfortable sleep.
Speaker 3: Oh no, this won't be uncomfortable for me at all.
Speaker 3: I'm just going to sleep outside in the in the waists.
Speaker 1: Like this is nice, Vina to dig a hole and
Speaker 1: sleep there.
Speaker 5: Navina is going to sleep sitting cross legged, and like upright.
Speaker 1: Is anybody sleeping in Crumb's bed or are you Sigma,
Speaker 1: Oh you just take it before.
Speaker 2: So you you just said it's just taking his bed.
Speaker 1: You just go to and then Crumb sort of looks
Speaker 1: sadly and he's like, is there space for me? Or
Speaker 1: are you just gonna.
Speaker 4: I mean, I'm the way the way the like in
Speaker 4: sleep is very much like could up yeah, dog like,
Speaker 4: So I mean, I am just at the bottom of
Speaker 4: the bed, colder, Ah, where's Rick sleeping?
Speaker 2: I'm going to look around and check that everyone else's
Speaker 2: relatively comfy first, then find whatever corner of the house
Speaker 2: is still standing kind of crouched down on the floor,
Speaker 2: knees up to my chest, arms across that, one hand
Speaker 2: still resting on the gun that Crumb gave me, and
Speaker 2: just kind of closing my eyes and trying to fall
Speaker 2: asleep in the corner. I want to make sure there's
Speaker 2: no one going to attack me from behind.
Speaker 1: Yeah, okay, I guess if you're caught up the bottom
Speaker 1: of the bed, Crumb's gonna gingerly sort of get to
Speaker 1: the top of the bed and kind of sleep in
Speaker 1: that space that you've left him, unless you, like, I
Speaker 1: don't know, try and bite him.
Speaker 5: I will not try and bite him. So someone just
Speaker 5: said Navena could turn into a waterbed.
Speaker 3: You just you just find like some saran wrap or
Speaker 3: like a ziplock bag and just go into it and
Speaker 3: then justhere to it.
Speaker 1: Yeah, okay, yes you can long wrestle. You get all
Speaker 1: your stuff back, gang ya. But you know time will
Speaker 1: have progressed in the world if you do this.
Speaker 2: And so that's that's usually what happens when eight hours.
Speaker 1: So the morning comes the new Crumb has his little
Speaker 1: TV that he's taking from his card. He's put it
Speaker 1: in and it's now like the morning news. The city
Speaker 1: is on fire, like you know this gag what has
Speaker 1: got an intense And Crumb is sitting there with a
Speaker 1: cup of coffee and he tries to drink it. He
Speaker 1: just spills it all over himself because he's not allowed
Speaker 1: coffee anymore, and he goes, ah, I forgot. He's like
Speaker 1: coveted burns and he's rolling on the ground. We wake up, yes,
Speaker 1: you wake up to you said you wake up to
Speaker 1: Crumb screaming because he poured coffee.
Speaker 2: I'll take some coffee, thank you. Quick out of character
Speaker 2: question on the Roll twenty, how do I see which
Speaker 2: spells I have.
Speaker 1: If you go to the spell tab. This makes so
Speaker 1: much sense. This is why he's not the only spell
Speaker 1: you've cast so far as vicious mockery, because its the
Speaker 1: only one that's on your not on your it's on
Speaker 1: your cord sheet. There we go, Spells perfect. This is there,
Speaker 1: spells and your spells char person, heroism, hideous laughter, healing word, disguise.
Speaker 2: We could have been doing so much you could have
Speaker 2: been doing. Now it's going to be upgraded. All right, now.
Speaker 6: I will say it.
Speaker 4: I will say Josh that these do not feel like
Speaker 4: the actions of someone in their mid twenties.
Speaker 2: So there we go. You now I know what we're doing.
Speaker 2: Now we're going to cast a healing word because he
Speaker 2: hurt himself by scarring his coffee crumb and go crumb,
Speaker 2: stop it.
Speaker 1: My skin is healing. Your voice is magical, sir, fantastic. Okay,
Speaker 1: Well I was saying, it's gonna have to cut that bit.
Speaker 1: Oh no, please leave that in on a bridge, just
Speaker 1: so you know, saying is not a real person, Josh,
Speaker 1: he is the made up editor. It's me. I I
Speaker 1: edited it.
Speaker 2: Yeah, no, he's really.
Speaker 1: Now is going to have to be there I'm gonna
Speaker 1: let this healing word just be a purely roleplay healing
Speaker 1: word because he didn't really take that. You don't need
Speaker 1: this better spouse on.
Speaker 2: It, Zane saying's tryal. I met him when we were
Speaker 2: in London. He was there.
Speaker 7: Yeah you're oh wait no that was Briggs. Now, okay,
Speaker 7: so he goes.
Speaker 2: Wow, your magic healed me. Oh what a what a
Speaker 2: voice you have. It's not magic. It's just you not
Speaker 2: realizing that didn't actually hurt. That was all you, my friend.
Speaker 1: That is crazy. That you're spell casting, is gas lighting people.
Speaker 2: He's a bar's a doesn't hurt at all.
Speaker 1: That's incredible. I love that. Okay, so he's he's he's
Speaker 1: fine now, but he's like, I try to drink the coffee,
Speaker 1: but I'm not allowed it anymore because I'm a level one.
Speaker 2: Like those of our cards gone down to can we
Speaker 2: check three?
Speaker 1: They've gone to level three, I said earlier, So you
Speaker 1: can just sort of eat normal food. Level three is
Speaker 1: all right. Yeah, it's fine.
Speaker 2: You had the plan of meeting meeting one of these warlords.
Speaker 4: Yes, but first let's let's have some breakfast. I just
Speaker 4: want to I just want to read this guy's cupboards
Speaker 4: and see what he has.
Speaker 1: God not much tins of like could are you just
Speaker 1: saying this because I made you pancakes the other day?
Speaker 2: Yeah, I'm still thinking about them.
Speaker 1: Okay, Yeah, I guess maybe there's the maybe you might
Speaker 1: have some eggs, you might have some basic you could pancakes.
Speaker 2: Are just the standard breakfast food, you egotist. I like
Speaker 2: what I just superior you.
Speaker 1: I think he has basic supplies, and I think you
Speaker 1: would be able to whip that up into something like
Speaker 1: pancakes and pancakes You guys can show.
Speaker 4: Like pancakes are craps or something like that. Whatever I
Speaker 4: can make with his supplies, I'll try and make enough
Speaker 4: for everyone.
Speaker 1: Rick. If you want to see what a spell does,
Speaker 1: you press a little eye button next to it and it will
Speaker 1: open up.
Speaker 2: Yes, I'm reading through all of those. Now I'm about
Speaker 2: to get so much more useful in combat. We finally
Speaker 2: have a part. Hey, it's because you figured this out
Speaker 2: at level two and not level people and throwing things
Speaker 2: around the place. I thought we were doing great. Now
Speaker 2: you could do actual ship. Yeah, oh I love this.
Speaker 2: This will be so much more powerful.
Speaker 1: Do you have cooking?
Speaker 4: You might try and burn one of the pancakes so
Speaker 4: that crumb can actually eat it.
Speaker 1: That is so smart and yes you can.
Speaker 4: Okay, well I will do that because I know it
Speaker 4: won't taste good, but it will be norwish.
Speaker 2: Yeah, some thing for him?
Speaker 4: Okay, yes, all right, So we're like sat on the
Speaker 4: floor eating these pancakes.
Speaker 2: I guess I'll say to break them.
Speaker 4: Like a yes. So if we can figure out, you know,
Speaker 4: I wait the contact and talk to Carl Junior or
Speaker 4: another one of the war lords, I think we can
Speaker 4: get them to assemble each other into a meeting.
Speaker 1: Yeah, you said you wanted to call Carl in the morning.
Speaker 1: I have I have his phone number right here.
Speaker 2: We're deciding you're phoning the person who's just taken over
Speaker 2: the position from his dead father in a massive civil war.
Speaker 2: Is the best idea. There are four other war odds
Speaker 2: we could contact, but we do have to maybe consider
Speaker 2: that Carl Junior could be the easiest one to contact.
Speaker 4: Well, I don't know how to contact the other. We
Speaker 4: also have to consider that Carl Junior could be the
Speaker 4: one responsible for killing his father, since it put them
Speaker 4: into sung.
Speaker 2: Oh yeah, he's such a good sig, He's such a
Speaker 2: Why would he ever do that because he gains his position.
Speaker 2: That's exactly why he would do that. Crumb I've seen.
Speaker 1: I've seen many such cases. That's against Global boy, that's
Speaker 1: against Global Bites Policy handbook.
Speaker 6: You could do that.
Speaker 1: That's illegal.
Speaker 2: Do you have a copy of the Global Bites Policy Handbook?
Speaker 1: I used to, but I sort of boiled it for food.
Speaker 2: Oh, that crumb is very against the policy in the
Speaker 2: Global Bites handbook. I checked.
Speaker 1: You're allowed to eat the handbook? I checked. I made
Speaker 1: sure of it with tears in my eyes. I read
Speaker 1: it back to front and memorized the.
Speaker 2: Whole thing because I knew it was my last good
Speaker 2: food I was.
Speaker 1: It was a rough week. I wasn't making any money.
Speaker 2: I don't take this personally, but what do you do.
Speaker 1: I'm a food scientist. I'm the best food scientist the
Speaker 1: Global Bites have ever had. When we met, I said
Speaker 1: I was a food scientist. I decied, he's only said
Speaker 1: what he does.
Speaker 2: The thing is crumb. How can you be the best
Speaker 2: food scientist they have and yet live in abject poverty
Speaker 2: outside of the city. What are the worst food scientists
Speaker 2: living in well? To be honest, that.
Speaker 1: I kind of get deducted for other things. Other work
Speaker 1: related incidents are quite awkward. Are out the workplace? People
Speaker 1: don't Yeah, they don't understand. I don't know. I don't know.
Speaker 1: I always get wristed up by HR.
Speaker 2: And are you telling us that you're being dogged pay
Speaker 2: because people don't like you?
Speaker 1: I never really thought about it like that, but that
Speaker 1: might be true. Also, they don't understand my genius. Whenever
Speaker 1: I create some new food advancement, it always ends up
Speaker 1: like that burger monster, which was impressive.
Speaker 3: It was impressive, but then that sort of thing it
Speaker 3: did hit pretty hard. Hey can you make another one
Speaker 3: of those? And then who could help us another food monster?
Speaker 1: It took it took ages, two weeks of scientifically and
Speaker 1: you can't get troll it. I mean I could try.
Speaker 3: I guess that's true. I thought you could just do
Speaker 3: it again, except like better this time. But I'm not
Speaker 3: a biologist. Give me the tools, oh crack. If you
Speaker 3: give me the tools, I would love to do that.
Speaker 3: I would love to spend weeks toiling away at making
Speaker 3: a better vision.
Speaker 2: Because I was so close.
Speaker 3: No, you're you're a good dude, but you know what, Okay,
Speaker 3: you know what you gave me an idea though, uh,
Speaker 3: not not relating to food monsters.
Speaker 2: I go over to Sigma.
Speaker 3: Actually, hey, you look like you look like you can handle,
Speaker 3: like you know how to like mechanics, right, like do things.
Speaker 1: Yes, that's part of my.
Speaker 3: If we're going to go into like a battle or something,
Speaker 3: maybe we should like trick out Crumb's car out there.
Speaker 3: I was thinking maybe we could like fix it up.
Speaker 3: I used to be a mechanic, so you know, yeah
Speaker 3: kind of you know, if we could like strap some
Speaker 3: stuff too, you get some guns on that thing. I
Speaker 3: don't know, like might not be a bad idea we.
Speaker 1: Could suddenly try.
Speaker 2: Yeah, well, having a compsition a tool. Coved to Navena
Speaker 2: Novena on this situation because I think I've got the
Speaker 2: startings of a plan, but I really need your input.
Speaker 8: What if crime is is right? What if what if
Speaker 8: he can make something that is like a like a
Speaker 8: food monster.
Speaker 2: See, that's part of where I'm looking to formulate the plan.
Speaker 2: Follow me on this. We've got five warlords, one of
Speaker 2: whom we've effectively just replaced, and four of whom we
Speaker 2: haven't met yet. They're all involved in this constant civil war,
Speaker 2: and they're controlling the food supply for the entire planet.
Speaker 2: Crum here was able to make a bloody food monster
Speaker 2: and might make him one of the greatest assets that
Speaker 2: any of those could have. We could effectively negotiate with
Speaker 2: all of the war lords. And if they aren't willing
Speaker 2: to negotiate, what if we have Crumb make quite a
Speaker 2: few more of those monsters?
Speaker 1: Right?
Speaker 8: Well, I also thought maybe we could use him as
Speaker 8: leverage to say we can make them food monsters so
Speaker 8: that they win the war.
Speaker 2: Do we want to play kingmaker with a single warlord
Speaker 2: or do we want to effectively end the civil war
Speaker 2: and replace it with some kind of democracy?
Speaker 1: Well, I want to go home. Yeah, I mean choosing
Speaker 1: one warlord and having them take over the planet is
Speaker 1: another way to release the lockdown. Both things.
Speaker 2: Defense of being a war lord fuck, oh my god,
Speaker 2: there were people would try to kill me every turn.
Speaker 2: I don't I can't be handled that sort of power responsibility.
Speaker 2: Oh my gosh, what if you had an army of
Speaker 2: food monsters loyal to you?
Speaker 1: I don't know if I could make them loyal to me. Also,
Speaker 1: rat has an army of food, not food like monsters meat.
Speaker 1: I don't know how to describe them. But he genetically
Speaker 1: engineers animals and they make them fight each other in
Speaker 1: the woods so that they get stronger and stronger, and
Speaker 1: then my strongest one he cooks.
Speaker 2: That's not the Ashcar way of battle fighting. To make
Speaker 2: sure who's a fight for you? Well, no, they don't fight.
Speaker 2: I guess they can fight for him.
Speaker 1: Traditionally they fight each other and then the strongest one
Speaker 1: is the one they eat.
Speaker 2: That's not we don't eat or this is not how
Speaker 2: it is done.
Speaker 1: I think Ashcar society is maybe more complicated than just
Speaker 1: your home.
Speaker 2: Where are you from it?
Speaker 3: I'm gonna have to have a talk about, Yeah, what's
Speaker 3: a crag's home planet?
Speaker 1: Well, you have it on your on the on the dock.
Speaker 1: You're from obscurring.
Speaker 2: Scarring. Yeah, so you're not even from the capitol. Hey,
Speaker 2: just because we might do it a little differently out
Speaker 2: where I live, don't mean that you just eat.
Speaker 1: Craig is a proper country like he's on such a
Speaker 1: country country, Bumpkin, as.
Speaker 2: I'm talking about.
Speaker 3: We fight like we just run at each other across
Speaker 3: the acid waste and the blasted waists and all of
Speaker 3: the waste. But that's like the very country way of
Speaker 3: living life. I guess you know.
Speaker 1: Yeah, I mean he's a He's a Skarnheim Ashkar straight
Speaker 1: from the capital. At least that's what they say in his.
Speaker 2: Fancy pants. Right, team, I think we're going to have
Speaker 2: to make a choice and approach one of these five
Speaker 2: remaining warlord. We do have right now a direct line
Speaker 2: to Carl Jr. Maybe we could have Crumb call him
Speaker 2: up and see what he says.
Speaker 1: Yeah, do you want to? I think that makes the
Speaker 1: most sense right now. Okay, he's like nervous, his hands
Speaker 1: shaking as he's holding like the hollow receiver.
Speaker 5: Okay, okay, put a hand on his arm, just be like,
Speaker 5: it's okay, you can do it.
Speaker 2: I would like to post my hand on the other
Speaker 2: arm and in doing so, cast heroism onto him, which
Speaker 2: will give him immunity to being frightened, and be like,
Speaker 2: he's really busting about Crumb. Listen to me. You walked
Speaker 2: into the boardroom with us. You've seen a man's head explode,
Speaker 2: you have rolled heroically behind a desk, you have survived
Speaker 2: a firefight, you've ran through a burning city, and you've
Speaker 2: driven that wreck of a car and all of us
Speaker 2: to safety. If there's anyone that can make this phone
Speaker 2: call right now?
Speaker 8: It's you.
Speaker 1: You're right.
Speaker 6: You know what.
Speaker 1: I never had anyone talk to me this way. I
Speaker 1: have never had anyone be so nice to me besides
Speaker 1: my mother.
Speaker 2: Right, I could do this. I cannot be frightened. I
Speaker 2: cannot be charmed. You all still have temporary hit points
Speaker 2: while doing this. Cry I feel powerful. Boom boom boom boom.
Speaker 1: You see Carl Junior's face come up? All right, Crumb,
Speaker 1: where have you been? I need you doing science for
Speaker 1: me right now? There's a war on Wait. He looks
Speaker 1: around because it's sort of projecting all of your faces now,
Speaker 1: And hello, who are these video call? Yeah, it's a
Speaker 1: video call.
Speaker 2: My name is. Nice to meet you, Crumb.
Speaker 1: You've got new friends.
Speaker 2: We are friends. Yes, you guys are the witnesses. Great,
Speaker 2: you would have seen who did this? Well, we walked
Speaker 2: in and a guy's head just blew up. Man, I
Speaker 2: don't know what to tell you. I'm not a doctor yet.
Speaker 1: He sort of grits his teeth. He folds his arm angrily.
Speaker 1: Are you willing to help me?
Speaker 2: I think that's what you would love. I think that's
Speaker 2: what we were talking about. Yeah, listen. I I'm going
Speaker 2: to be honest. A lot of people in global bites
Speaker 2: after seeing the camera footage did suspect you guys.
Speaker 1: But I'm smarter than that. I know you guys didn't
Speaker 1: do it. I don't even know. You have no motivation.
Speaker 1: Who even are you? Guys?
Speaker 2: All right, we're just I already told you this.
Speaker 1: This looks like I mean, it's it's some must be
Speaker 1: some magic or technology or something. Who could borrow up
Speaker 1: someone's head like that. Not you guys. No, you know,
Speaker 1: pardon no offense, but you guys don't give me the
Speaker 1: vibe of being that powerful.
Speaker 2: It was okay, change, that's a little bit of an insult,
Speaker 2: but all right, I'll take it. That's crack. No, let's
Speaker 2: play up to this. Yeah, all right, all right, Carl,
Speaker 2: great Carl. How would you like to be referred? Oh,
Speaker 2: Carl Jr? Great Carlo, great Carl with your father. I see,
Speaker 2: Carl Jr. You are Unfortunately, I'm embarrassed to admit, but
Speaker 2: you've seen directly through our plan. We really aren't as
Speaker 2: powerful as we would like everyone to believe. And this
Speaker 2: terrible incident, this wasn't our fault at all. We'd be
Speaker 2: happy to help you. We've seen the horrific state that
Speaker 2: the city is in. This civil war is tearing people apart.
Speaker 2: Someone needs to win it, don't they, Carl.
Speaker 1: Yes, that's what I'm saying. Listen, I've got information. Are
Speaker 1: you guys willing to help Carl?
Speaker 2: I'll happily walk back into the city, back up to
Speaker 2: the room and have a chat with you. But would
Speaker 2: you be able to do something for me first, a
Speaker 2: little favor. We've got a ship. It's currently parked over
Speaker 2: in the dark. It's the lockdown has got it there.
Speaker 2: Would you be able, in your great authority, your great power,
Speaker 2: to authorize that one ship to be able to lift off,
Speaker 2: just so we can park it a bit closer to
Speaker 2: the building.
Speaker 1: Would I would love to, but it would require unlocking
Speaker 1: the entire base. I couldn't just do it for one ship,
Speaker 1: and then we don't know what would happen. I would
Speaker 1: listen Rick, Sorry, he doesn't know your name. What's your name? Rick?
Speaker 6: Rick?
Speaker 2: Listen?
Speaker 1: Rick, you seem like a friendly and quite honestly, quite charismatic, handsome,
Speaker 1: if I may add, a guy.
Speaker 2: I'm just a regular pilot making his way through the universe.
Speaker 1: Why aren't we all I respect you, just I don't know.
Speaker 1: There's something about you that God is respect. If you
Speaker 1: help me take out a you know, kill, take down
Speaker 1: a warlord or some anything. One warlord is all I'm asking.
Speaker 1: I will do my best to let your ship free.
Speaker 1: We just take down who's responsible for this?
Speaker 2: Are you telling me we kill the person responsible for
Speaker 2: your father's death? Yes, we will be able to leave
Speaker 2: this planet in peace.
Speaker 1: That's yes, because I don't want the murderer getting away.
Speaker 2: I'd like to turn to Crumb quickly and go Crumb.
Speaker 2: I understand this is a video call. Is this recording
Speaker 2: what's going on? Because that is evidence that we may
Speaker 2: potentially need to have access to later.
Speaker 1: Mine's quite Oh, I don't have a recording. Features he
Speaker 1: might be recording it, though, so you could ask him.
Speaker 2: I'd let to use the intercom, Bassie. Can you hear
Speaker 2: the conversation we're currently having.
Speaker 1: I can now you've just turned the intercom on.
Speaker 2: Fantastic, Well, the intercom is on, Carl. Carl, could you
Speaker 2: please repeat the last thing we said, just to confirm
Speaker 2: for legal reasons. If we find the person responsible for
Speaker 2: your father's death and kill them, we will be able
Speaker 2: to leave the planet.
Speaker 1: If you find the puzzon responsible for my father's death
Speaker 1: and kill them, you will be able to leave the planet. Sassy,
Speaker 1: to get that, I will do my best to try
Speaker 1: and guarantee that you can leave the planet. Is what
Speaker 1: I said.
Speaker 2: Fantastic, Sassy. Can you please record that conversation in case
Speaker 2: we need to refer to it later.
Speaker 1: Okay, she's going to.
Speaker 3: Also unrelated, but have you met Spud?
Speaker 2: I don't want anyone to forget about Spudd. He is
Speaker 2: still here, all right in the fridge. No no, no,
Speaker 2: he's out unless he slept at the fridge. Unless he
Speaker 2: Here's the situation.
Speaker 1: Whilst the warlords are fighting, they've sent all of their
Speaker 1: men into Gastrovia, to into Gastropolis Prime, trying to eke
Speaker 1: out territory from each other and fight each other. But
Speaker 1: that means that they are relatively unguarded in their own homes.
Speaker 1: Is most of my global bite Chips soldiers are also
Speaker 1: in Gastropolis, mostly protecting me and fighting for me. You
Speaker 1: are maybe a saving grace, unbiased group of people that
Speaker 1: could go into one of these warlords territories and take
Speaker 1: them on at Manory Mono. Problem is, I don't know
Speaker 1: which of the four was responsible for this.
Speaker 2: Oh, how does the food prevention machine work? The one
Speaker 2: that stops people eating food based on their level?
Speaker 1: That's classified information for sure.
Speaker 2: It's just a man as smart as you must understand
Speaker 2: and you must want to share a little bit about
Speaker 2: how it works.
Speaker 1: Well, give me a chrismal roll for this one. This
Speaker 1: is a he feels quite closed off about it. Nineteen good,
Speaker 1: nineteen good, nineteen.
Speaker 2: Yeah, it's really quick, rolling like crazy.
Speaker 1: Yeah, yeah, so he's he's gonna.
Speaker 6: What he's rolling up around is rolling?
Speaker 1: I really took me a second as well, awkwardly shuffles.
Speaker 1: You're welcome. There is a device that is doing this
Speaker 1: and it can't be shut down unless each each of
Speaker 1: the warlords has a has a key.
Speaker 2: So if you help me with this, then I'm working
Speaker 2: over from your father's position. You now have access to
Speaker 2: that key.
Speaker 1: One of the five, but you need all five.
Speaker 2: Well, that was just an idea. We don't need to
Speaker 2: follow up on that threat. Don't you worry about that, Carl.
Speaker 1: If you want to, if you want to help me
Speaker 1: even more take down all the warlords, I don't know how,
Speaker 1: and you know, unite the planet under Globo bites and
Speaker 1: five keys.
Speaker 2: I'm going to let you know, Carl that we are
Speaker 2: absolutely definitely going to take down all of the.
Speaker 1: Warlords, all four of them, right.
Speaker 2: All of the warlords. Carl, That's correct, you heard them.
Speaker 2: I'm just like nodding in the background.
Speaker 1: He's like, it's a good day not to be a warlord,
Speaker 1: but just the regional manager. To be fair, I do
Speaker 1: think all of the other warlords are like they think
Speaker 1: everybody else is a war lord, but they're the grad
Speaker 1: chef everyone else, but they're the grill master, you know
Speaker 1: what I mean.
Speaker 3: Yeah, they're the ones in charge of everybody else is
Speaker 3: trying to usurp them or some ship.
Speaker 5: I can't Understatenvena's face when Rick has just said we're
Speaker 5: now going to take down all the after saying oh yeah,
Speaker 5: we'll just help about and then we're now actually like
Speaker 5: it's just and she's just looking at him three eyes
Speaker 5: wide open.
Speaker 1: I think.
Speaker 4: Navina and Sigma just like side eyeing each other, like, uh.
Speaker 2: Yeah, we got it all the war lords. Just like
Speaker 2: the boss said, Navena, Sigma, you clearly have some feelings
Speaker 2: and input on this plan.
Speaker 8: Well, do we have any clue on which warlord would
Speaker 8: want to kill your father.
Speaker 1: I have thoughts, says Carl Junior, that Kaiser Fellow, the
Speaker 1: sweet king, he always hated globo bites. He always hated
Speaker 1: my father. He said savory food was disgusting. He would
Speaker 1: be my number one target. But then again the vegetarian.
Speaker 1: But then again grand the grand chef. Sierra she he
Speaker 1: always thought, she always thought our food was slopping, and
Speaker 1: meet his murder, so that would be my secondary time.
Speaker 1: I thought Carl and Rack were quite good friends. But
Speaker 1: you know what they say, that's it's always the chips
Speaker 1: are down, you know the company motto. But Spork is
Speaker 1: a wild card. You can never predict what he's going
Speaker 1: to do. And it feels like something he would just
Speaker 1: pull out of his back pocket just for a bit
Speaker 1: of fun. All right, Sierra and Kaiser have motivation, but
Speaker 1: the other two you never know.
Speaker 2: I understand the wild card. I gave a skin of
Speaker 2: a gun once, great idea, but no idea that's going
Speaker 2: to play out.
Speaker 1: I want to say that pocket is still he's still asleep.
Speaker 1: He just not work.
Speaker 2: Eventually, Carl, we are going to make our way over
Speaker 2: to you and we are going to work this out together.
Speaker 2: If you'll be so humble as to work with us,
Speaker 2: I can work with you, just you have my numbers.
Speaker 2: Well being in the same room. It's not I I'm
Speaker 2: sorry you cannot come near me. That's fair. Okay, your location.
Speaker 1: At the moment to protect my life. My father was
Speaker 1: just assassinated.
Speaker 2: And we'll give you a call as soon as you
Speaker 2: know what's going on. How about that.
Speaker 1: Yeah, if you need a location to any of these warlords,
Speaker 1: I know where they are.
Speaker 2: It just texts it Crumb and we'll work it out
Speaker 2: from there. We've got to. If we managed to find
Speaker 2: a map on pockets bike.
Speaker 1: It's a pleasure during business with you, Rick Globo bike
Speaker 1: numbers not on business yet, and you know I'll throw
Speaker 1: in some Glogo bytes vultures as well.
Speaker 2: Pocket will appreciate that.
Speaker 1: Coop bonds, Okay. And then I guess it goes dead.
Speaker 2: And I guess I'd let to call the call the
Speaker 2: team in Navina Rag Sigma. So the planet Baron is
Speaker 2: definitely under civil war. You've got five warring warlords and
Speaker 2: you've got this machine that's preventing people eating. Now, I
Speaker 2: don't particularly care about the warlords, but the machine preventing
Speaker 2: people eating that just seems inhumane to me. You're right, Boss,
Speaker 2: sounds like it.
Speaker 4: Yeah, I mean I don't disagree, but I think that's
Speaker 4: slightly above our scope right now.
Speaker 2: I mean, can you think I could break it with
Speaker 2: a fridge? It is? I think we can definitely give
Speaker 2: it a bloody good go. Yeah.
Speaker 4: Look, if we find out the location of this machine
Speaker 4: and how it works along the way, then you know,
Speaker 4: fantastic extra bonus. But really, I feel like our focus
Speaker 4: should be on stopping this war and then letting ourselves
Speaker 4: escape this planet.
Speaker 2: Tegma. We're not going to stop a war by taking
Speaker 2: out one of the five people, even two or three
Speaker 2: of the five people. You leave anyone around that wants
Speaker 2: a level of power like this, and you're leaving all
Speaker 2: of the citizens effectively under a level of food based fascism.
Speaker 2: We can't do that.
Speaker 4: I don't think we can take out any of them.
Speaker 4: I think Carl's plan is awful and just serves himself.
Speaker 2: Sigma. I've seen you stand up to four guards in
Speaker 2: a room. I've seen you escape a burning building. I've
Speaker 2: seen you escape at prison that's meant to be inescapable,
Speaker 2: and you're still here. Yes, I suppose I am so.
Speaker 2: I think that if there's going to be anyone who's
Speaker 2: able to take down an impossible enemy, it might bloody
Speaker 2: will be you.
Speaker 4: Oh, Stigma inside of his mind now is at warm
Speaker 4: self preservation, his self preservation and the praise he is receiving.
Speaker 4: So he's like really uh, struggling to figure out which
Speaker 4: which which he wants to go down.
Speaker 1: You have been Uh, you've been deprived of praise for
Speaker 1: a long time.
Speaker 4: Yes, well, Captain, whatever you believe is going to work, I.
Speaker 2: Will be with you, Stigma. I've got a plan, but
Speaker 2: it very much involves you. So I appreciate you being here. Okay, Mavina,
Speaker 2: I can see you want to be anywhere other than here.
Speaker 1: That would be prefarable.
Speaker 2: What would your religion say about this?
Speaker 1: Still religious?
Speaker 2: Yeah, she is still religious.
Speaker 8: Well, in times like these, I would I would often
Speaker 8: ask if there was a great purpose to things, if
Speaker 8: there was a reason for things happening, And well, maybe
Speaker 8: maybe we are We are this planet's reason. Maybe you're right,
Speaker 8: Maybe maybe things can change in maybe we would be
Speaker 8: the ones to change it.
Speaker 1: I don't know how, but it could work.
Speaker 2: Navina. I'll be honest with you, if you want to
Speaker 2: leave this planet and we find a way to lift
Speaker 2: that lockdown. I won't stop you. You want another ship,
Speaker 2: I'll help you find one, But then you'll fall asleep
Speaker 2: wherever you end up. Knowing that there are millions of
Speaker 2: people here who can't eat a sandwich they make themselves,
Speaker 2: and that just seems all kinds of unfair.
Speaker 1: Yes it does.
Speaker 2: But you willing to join us in attempt to take
Speaker 2: down five big warlords, we can certainly try, Greg. You know,
Speaker 2: I'll follow you wherever. Boss. I like working for you.
Speaker 2: I don't like death.
Speaker 3: So if we could try to like stop that, I mean,
Speaker 3: that city is really on fire right now, So like
Speaker 3: if we could, you know, figure out a way so
Speaker 3: the people of this planet could eat again. Yeah, that
Speaker 3: just doesn't sound right. There's not a lot of ashcar
Speaker 3: out there that make a lot of gourmet food. We
Speaker 3: mostly just eat rocks, to be honest with you.
Speaker 2: But erno you do this then, Craig, Yeah, how about
Speaker 2: we try and talk to as many of the warlords
Speaker 2: as we can, gather them together, get them to lift
Speaker 2: the bloody food log they've got on the planet, and
Speaker 2: then tell them that if they don't use all of
Speaker 2: their resources to feed everyone as well as they possibly can.
Speaker 2: They'll see us again, far sooner than they'd like. I
Speaker 2: should have taken that diplomacy classic community college. I'll give
Speaker 2: it a shot.
Speaker 1: At this point, Crumb will say, if we gather all
Speaker 1: five war loads in one place, and then they say no,
Speaker 1: well then we've got to fight five warlds instead of one.
Speaker 2: Don't worry. We have a fridge will be our row.
Speaker 2: We'll be fine. We got spudd spot.
Speaker 8: Maybe you could be working on your on your monster.
Speaker 1: Yeah. Great, I have to go off planet for that.
Speaker 1: That's why I was in the gas station to begin with,
Speaker 1: because they had all the like I did. I don't
Speaker 1: have the tool, I don't have anything here. There's a
Speaker 1: war going on now. I'm not gonna have access. I
Speaker 1: don't have access to food. I'm a level one in
Speaker 1: that case.
Speaker 2: One of the most important things is probably going to
Speaker 2: be the location that we choose to meet all five
Speaker 2: in together. We'd have to choose one that gives us
Speaker 2: a tactical advantage, and I've got a couple of ideas
Speaker 2: where we could do that.
Speaker 1: We've got to struggle with convince them to come to
Speaker 1: a neutral location. I feel, but I don't know why.
Speaker 1: I'm I'm not frightened and all charmed. At this point,
Speaker 1: Pocket will wake up and go, p so what.
Speaker 6: Are we doing?
Speaker 1: Where are we headed? We're going to free a planet? Well,
Speaker 1: sure if I could make a lot of money out
Speaker 1: of it.
Speaker 2: If you want to help me fix up a car
Speaker 2: with Sigma like that would be Fun's going to battle vehicle?
Speaker 1: Wow, yeah, I do that. Crumb is going to Now
Speaker 1: he gets a text in and it is the list
Speaker 1: like the coordinates of the locations of all of the
Speaker 1: warlords like central domains, and Crumb will will look over
Speaker 1: at the party and I've just got the directions in.
Speaker 1: So Rick, I mean, it's your choice where we go first.
Speaker 1: It was at the top of the list, just in
Speaker 1: it's in alphabetical order.
Speaker 2: Fantastic, So it'd be the Candy Castle Kaiser fantastic. Anyone
Speaker 2: fancy a trip to confectionery Land? Works for me. I
Speaker 2: like playing candy Land. It's a good game like that.
Speaker 1: Okay, we got to take my car or we're going
Speaker 1: to walk there.
Speaker 2: How far away is it?
Speaker 1: Ah about it? Days? A couple I pray about days
Speaker 1: trip on foot, maybe half a few hours in the car.
Speaker 2: It's not we're definitely, we're definitely driving. Then, Navena, you're driving.
Speaker 1: Yes, of course you are the one who gets motion sick.
Speaker 2: That is true. It's only the it's only the jumps,
Speaker 2: it's only the special joms when we're in the spaceship.
Speaker 2: That's what I'm like. But Navena, I want to ask
Speaker 2: you something. What kind of pull Nvina? Aside for a second, Navena,
Speaker 2: when we were all sleeping last night, I know that
Speaker 2: we joked about you would be able to adapt your
Speaker 2: water based form to effectively a bag. Now I understand
Speaker 2: that it's remarkable insulting to ask you to do that,
Speaker 2: But do you understand the incredible power that could have
Speaker 2: as a sneak attack.
Speaker 8: Oh well, I suppose it does make me better at
Speaker 8: hiding in places. I mean, I still need to fit
Speaker 8: in set things. I cannot remove myself. Absolutely, it can't
Speaker 8: be too small.
Speaker 2: But I want to see if we can find a
Speaker 2: waterproof bag with a lock that can be opened from
Speaker 2: the inside, maybe some kind of velcrow or pop or zippra,
Speaker 2: whatever it ends up being, because I think that could
Speaker 2: be really bloody useful in the future.
Speaker 1: She can't, she can't. Her head still stays. Yeah, and
Speaker 1: also she can't get smaller. Okay, I mean we have
Speaker 1: a fridge. The fridge. Yeah, the fridge is not turned on,
Speaker 1: and it is and it is occupied. No, no, no, no,
Speaker 1: spud is not a spud. If you're going to be
Speaker 1: part of the crew, you're gonna have to spud.
Speaker 5: All right.
Speaker 2: I'm seriously training him. I want to take staying in
Speaker 2: the fridge.
Speaker 1: Are you okay? Are you guys drive?
Speaker 2: No? No, he's not.
Speaker 3: He doesn't live in the fridge. I mean, if he
Speaker 3: if he wants to spot, do you want to live
Speaker 3: in the fridge?
Speaker 1: Are you okay? You've waken him up? Now he goes, Oh,
Speaker 1: I'd rather not. I'd rather go home to my wife
Speaker 1: and child.
Speaker 2: Well that's not on the table right now, unfortunately, So
Speaker 2: you're holding me.
Speaker 1: Hostage less about that?
Speaker 3: Well, well, wait a minute, does your wife and child
Speaker 3: live in the Candy Kingdom? No, we're heading to the
Speaker 3: candy can.
Speaker 2: Help.
Speaker 3: Yeah, you're gonna have to help us fight through the
Speaker 3: Candy Kingdom. Next time we get by where your home is?
Speaker 3: Will drop you?
Speaker 6: What is going on? Why are we going?
Speaker 1: We've famously been at peace for you.
Speaker 2: Well not anymore?
Speaker 11: Did you I show him the city. You can't he
Speaker 11: just walk? But you got it as my wife and children?
Speaker 2: Okay, say as a chip as you're a soldier, I'm
Speaker 2: a soldier.
Speaker 3: What come trained to fight? In come you my wife?
Speaker 3: I mean if you have her number?
Speaker 6: Right?
Speaker 1: Yeah? Do do do honey, she's not picking up it up?
Speaker 1: Oh boy.
Speaker 2: Of the ressiances in Central City. I sput sput Okay,
Speaker 2: I'm Sigma.
Speaker 3: Slap him. I don't want to slap him. I don't
Speaker 3: want to hurt him so bad he'll die.
Speaker 1: Wait, you know right, you look, we either kill him.
Speaker 2: No, no, no, we're not killing him.
Speaker 6: Show me.
Speaker 1: We're not gonna kill you.
Speaker 3: I'm sure your wife is just cheating on you. It's okay,
Speaker 3: she's not in a war. It open time to do so.
Speaker 3: It might be the perfect time to do so. You
Speaker 3: don't know that.
Speaker 4: All right, I'm gonna turn. I'm gonna turn to Rick
Speaker 4: and just be like, all right, you're his boss. Can
Speaker 4: you tell him to let this guy go? I don't
Speaker 4: want this liability walking around with us.
Speaker 2: Sigma. I completely agree with you, and I have a plan.
Speaker 2: I'd like to walk over to Spots, nail down and
Speaker 2: cast charm person. This is great. This is your last
Speaker 2: spell though, because I you've done like three or.
Speaker 1: Had a long rest and then use all his spoks.
Speaker 1: Pretty much he's going to do for Christmas, save right wisdom,
Speaker 1: save your wisdom, save eight. So yeah, he's charmed by you.
Speaker 2: He goes, Oh, so my wife's dead, and I'm not
Speaker 2: so upset.
Speaker 1: About that anymore.
Speaker 2: Listen, I understand this is going to be difficult for
Speaker 2: you to accept, but I need you to trust me.
Speaker 2: I trust you good, and because you trust me, I
Speaker 2: trust him, and I'd aled to place my hand on Crags.
Speaker 2: It is in your best interests right now, Spud, to
Speaker 2: do everything that this man tells you to do.
Speaker 3: Okay, all right, Spud morning exercises, let's go combat training.
Speaker 1: Okay, I don't know how long an now right?
Speaker 2: Yeah? Well that's hey, that's perfect for a workout. That's
Speaker 2: good for a workout, Crag, you have roughly one hour
Speaker 2: to convince this person to like you, because I'm going
Speaker 2: to tell you right now, as soon as that spell
Speaker 2: wears off, he is not going to like me.
Speaker 3: Don't worry. I got a plan. Got a plan. Oh hey,
Speaker 3: I got a plan. Okay, all right, I okay, well
Speaker 3: I know what I'm gonna do. But we're reaching times, so.
Speaker 1: Okay, I know, I know. So you guys get into
Speaker 1: the car and drive to the Candy Kingdom, because where
Speaker 1: we'll we'll end it like this. You guys are driving
Speaker 1: through as the spice plains turned to glittery golden syrupy
Speaker 1: rivers and the candy forest candy canes growing up. You're
Speaker 1: getting into territory now of Kais's territory. And at one
Speaker 1: point you see a man standing in the center of
Speaker 1: the road and he's not moving out of the way
Speaker 1: at croubs like rake, there's somebody in the road. Do
Speaker 1: I just keep.
Speaker 2: Going, slow down and pull a song to the side.
Speaker 2: We don't want to run people down. We don't need
Speaker 2: to do. You have your hand on your gun just
Speaker 2: in case. I put on the four.
Speaker 1: Ways you slow down. The car stops and I guess
Speaker 1: a couple of you will get out the car. And
Speaker 1: he sees a little man. He's wearing a gesture outfit,
Speaker 1: but he's got gum drop nose. He's a skippet head.
Speaker 1: He goes, well, this place is off limits to upsided people,
Speaker 1: so you better turn back or you're gonna face the
Speaker 1: roof of the Twizzler, and we'll do it to be continued.
Speaker 1: Crossbite crouched in the corner of the control room, perfectly still,
Speaker 1: perfectly silent, pirates were boarding her vessel. Not exactly shocking
Speaker 1: in this stretch of the Free Belt when marauders treated
Speaker 1: passing ships like snack food ure Lucky for them, though
Speaker 1: they'd picked her ship. She was cloaked, wrapped in the
Speaker 1: soft hum of stuf and brilliance, a red device she'd
Speaker 1: lifted from her former alpha just before leaving him dead
Speaker 1: back on her homeworld, a sentimental parting gift. Really, as
Speaker 1: long as she didn't move, she was invisible, not just
Speaker 1: her eyes, but scanners, senses, heat registers, anything that would
Speaker 1: reveal her location. Footsteps thudded in the corridor. The boarding
Speaker 1: hatch hissed. Three figures crept inside, weapons drawn, trying very
Speaker 1: hard to look brave. Two humans jittery, poorly fed, spelling
Speaker 1: of fear and cheap alcohol, and a tall towering over them,
Speaker 1: obsidian like skin shifting unnaturally as he walked. They entered cautiously,
Speaker 1: as they should. She lifted her rifle, a long, elegant
Speaker 1: weapon of silver alloy and humming blue coolant lines. The
Speaker 1: barrel vented a cold mist as it charged, an unmistakable
Speaker 1: promise of what it could do. She steadied her grip,
Speaker 1: let out a breath, and released a shot. The cryer
Speaker 1: around left the chamber, trailing faint, crystalline vapors as it
Speaker 1: coursed through the air. It struck the nearest human in
Speaker 1: the spine. In an instant, frost surged over him, freezing muscle, skin,
Speaker 1: and even the breath and his lungs. He became a
Speaker 1: perfect statue of shock and stillness. The other two spun
Speaker 1: to face her just as she let the cloak drop.
Speaker 1: The shimmer of invisibility peeled away, revealing her stark white
Speaker 1: fur and the cold intent in her eyes. She lunged
Speaker 1: forwards before either of them could so much as flinch,
Speaker 1: her claws sweeping cleanly through the frozen pirate. The solid
Speaker 1: block of ice that had been a man moments earlier
Speaker 1: split apart on contact, breaking into a spray of translucent
Speaker 1: fragments that scattered across the deck like spilled gems. The
Speaker 1: remaining human shouted something panicked, and fired at her. She
Speaker 1: moved smoothly aside her body, one fluid sweep of muscle
Speaker 1: and precision. Then lifted the rifle again and loosed the
Speaker 1: second cry around the projector, struck him squarely in the chest,
Speaker 1: freezing him mid scream. His body toppled, cracking against the floor.
Speaker 1: All that left was the tarl. He dominated the corridor
Speaker 1: simply by standing in it, tall, jet black like, staring
Speaker 1: into the night sky. Faint green sigells pulse beneath the
Speaker 1: surface in slow, deliberate patterns him as a member of
Speaker 1: the House of Wisdom, a prestigious order of arcane scholars. Former,
Speaker 1: of course, the piracy rather gave that away. He regarded
Speaker 1: her with the calm, measuring stillness of a seasoned hunter.
Speaker 1: Than lifted one massive hand. The air twisted black as
Speaker 1: void energy erupted from him, folding the space in front
Speaker 1: of her and slamming into her chest like an invisible
Speaker 1: tidal wave. She was thrown backward into a console that
Speaker 1: sparked under the impact. The taile advanced void tendrils curling
Speaker 1: around him, lifting debreed tools, torn metal, even fragments of
Speaker 1: the walls, all into a floating orbit. It's over, he growled,
Speaker 1: Your ship belongs to me now, his voice echoing strangely
Speaker 1: like it was being spoken from the bottom of a deep,
Speaker 1: dark well. Prospbite wiped the blood from her lip with
Speaker 1: the back of her hand. Oh don't get too greedy now,
Speaker 1: she muttered. The rifle was powerful, true for far too long,
Speaker 1: and unwilledly for the speed she needed. Now. In a
Speaker 1: single fluid motion, she slung it across her back. Already
Speaker 1: reaching for something quicker, she drew a pistol from her
Speaker 1: belt and dropped into a low crouch, just as a
Speaker 1: shattered monitor tore through the air above her and exploded
Speaker 1: against the wall. The pistol was compact silver and ice blue.
Speaker 1: When she pulled the trigger, it released a precise stream
Speaker 1: of condensed freezing agent, no louder than a soft excel.
Speaker 1: The shot hit the towel's leg, frost racing rapidly over
Speaker 1: his obsidian body. His sigils flared brighter in resistance void energy.
Speaker 1: Pulsing against the intrusion. He snarled and hurled more debris
Speaker 1: at her with a flick of his fingers, bending gravity
Speaker 1: and logic around her. She darted left, low and swift,
Speaker 1: firing again. This time, the beam caught his shoulder. Ice
Speaker 1: crawled over his skin, crackling as it seized movement from
Speaker 1: muscle and joint. The tarl staggered, struggling to keep the
Speaker 1: void's current coherent. Crossbite saw her opening. She surged forward,
Speaker 1: a blur of white, closing the distance. Before he could
Speaker 1: stabilize his stance, the frost spreading across his shoulder joint
Speaker 1: had already made the surface there brittle, pale cracks like
Speaker 1: spider webs. Her claws tore into that weakened patch with
Speaker 1: a vicious wrench. She ripped the Tarle's arm clean from
Speaker 1: the socket. The limb came free in a burst of
Speaker 1: fractured ice and splintered flesh, hitting the floor with a dull,
Speaker 1: frozen thud. The Tarles staggered backwards, mouth open in a raw,
Speaker 1: involuntary gasp, his remaining hand clawing the air as if
Speaker 1: searching for balance that no longer existed. Frostbite wouldn't give
Speaker 1: him the opportunity to recover. She spun low, sweeping her
Speaker 1: leg beneath him. Her heel contacted with the frost glazed shin,
Speaker 1: and the frozen limbs shattered under the force, breaking apart
Speaker 1: like a brittle pillar of black glass. The tile collapsed instantly,
Speaker 1: crashed into the deck in a mangled heap. His glowing
Speaker 1: sideals flickered erratically, void power leaking uselessly into the air,
Speaker 1: like steam escaping a cracked pipe. She stepped over him,
Speaker 1: calm controlled, breathing steady, despite the violence behind her movements.
Speaker 1: She leveled her pistol at his head. He looked up
Speaker 1: at her, all seven, eyes wide and dimming. Whatever Plea
Speaker 1: or Cursey meant to voice never made it out. Prostbite
Speaker 1: said nothing. She squeezed the trigger. The beams struck the
Speaker 1: tarle's skull, frost racing inward, freezing synapses, brain matter, and
Speaker 1: thought itself. Before he could even blink the green light
Speaker 1: in his schedels, died all at once, leaving the corridor
Speaker 1: cold and quiet.