Speaker 1: Hello, and welcome to side Quest. This is our weekly
video game show here at geek Verse. I'm your host
still most night with me, the King of Capua Kirklan
pats Or. How are you doing tonight, my.
Speaker 2: Friend, I'm doing very very well. Yes, I'm excited to talk.
We got a lot of juice actually in this can, so.
Speaker 1: Overflowing, overflowing with juice tonight. Yeah, we're one day late,
but that's because we're.
Speaker 3: Bringing the juice.
Speaker 1: Baby. We we're ready to go. Yes, you know, one
day late. This happens sometimes, you know. We're we're busy podcasts.
We've got a lot of stuff to do. We just
recorded a Daredevil thing. We had a review of Mickey
seventeen last week. Go check out all that fun stuff.
But today we have a really fun episode where we're
gonna talk about a couple news trailers, things for Tony
Hawk and Stranding, and then some of the games we've
been playing for kirklel Nuts, mostly Split Fiction, the latest
game on the market, and then I have a couple
just kind of quick shout out things. So it should
be a fun, jam packed episode and let's get right
into it. I want to start with a little appetizer
topic almost which is just Tony Hawk's three plus four.
I guess Tony Hawk's at pro Skater three plus four remake.
I don't know what the freaking full time this game is,
but they announced this after much teasing for the last
few weeks, so they're making it. They made one plus
one plus two that came out and think maybe in
twenty twenty something like that, and they're finally here making
three plus four and it's coming out on July eleventh,
so pretty soon it's gonna be coming to Game Pass
day one. What did you think of this announcement? And
also remind me, because I know we're both underground heads,
but remind me where you're at with like pro Skater
one through four and how much you've played or whatever
with those games.
Speaker 2: Yeah, my indoctrination, i'll call it into the Tony Hawk
franchise started with like the pro Skater pro Skater two,
and I think it ended there. If I it would
have just been the PS one era of those games.
I can't remember how far they went with the three
and fours. I imagine I probably dabbled in like all
of them at some point, maybe at a Frans and whatnot.
But but no, that was like my introduction to the
series for sure, and then my my big deep dive
would have been like The Underground, you know, you know me,
I'm a thughead like you. So so that was like
where I really jumped and fell in love with the series.
And then because I think I played those ones so much,
when I went back to play like the pro Scares,
they just felt more Arcadie. Not necessarily the game play,
because the gameplay is always kind of felt the same,
but you just kind of you go in and you
do your levels and that's it. Where Like I really
appreciated the more like free Rome aspect to the to
the other titles. So yeah, not like the biggest nostalgia
attachment to those ones, just because I think I had
a lot more time dedicated to those later titles. But yeah,
it's still it's still interesting, And in terms of just
my reaction to the news, I think I just figured
they would have ended on like the original release of
the remaster, But I think if anything, it just has
me curious on how far they're going to keep going
with these remasters, if they're gonna eventually get to the
American Wastelands. You know, of course the thug. Yeah, so
who else crazy? See what happens?
Speaker 1: Yeah, I So this is very surprising for me. I
mean not surprising in the sense that they were teasing
the heck out of it, and then I think even
before it was announced, Tony Hawk, like on a late
night show, was just like, yeah, we're making three plus four.
It's like, Okay, I guess that's I guess that's confirmation
as good as you can get here. But I'm surprised
about this because after one one plus two came out,
this was obviously before the Xbox acquisition, so it's still
just Activision Blizzard by Carrie's Visions, who was a studio
that made that game. They didn't close them, but they
essentially folded that team into like making Call of Duty stuff,
which was so sad when that happened. It's like, fuck,
we have enough Call of Duty developers. These guys made
a really great fucking remake. They're such a cool creative studio,
and now they're just making like more Call of Duty
slop that we get every year. We need we don't
need more of this. It was so pissed off by that.
So that's why. I'm really surprised this is happening, and
I really do wonder time line wise, if this does
have something to do with the Xbox acquisition, and if
Xbox wanted this, or if this was already in development.
This is actually from Iron Galaxy, so it's a different
studio than made the one plus two remake. I'm guessing
they're taking the same engine and just like you know,
it's probably a bit more of a smoother process. So
maybe it was an Xbox thing and it really is
just a shorter development time then like one plus two
would have been. Not sure. That's kind of getting into
some I don't know, some some tinfoil hat theories sort
of thing. But I'm really excited that this is happening.
It's weird though, because this yeah announced for game Pass,
but like one plus two is still not on game
Pass and we still have seen very few things from
Activision Blizzard hit game Pass at all, which is weird
because that acquisition happened like a long time ago, now,
like a couple of years ago, I think at this point,
I think maybe like a full year, maybe a year
and a half since like they could start putting things
on game Pass like we saw Diablou and things like that,
So I don't know what's taking so long, and I
hope they get one plus two on there, you know,
a few months before July, which is already it's already
a few months, just a few short months for July,
because I want to go through and play that in earnest,
because we've played that on the stream, right.
Speaker 2: Yeah, it was a PlayStation monthly release, That's what I'm
so sorr.
Speaker 1: Right, but it's not on the PlayStation catalog currently.
Speaker 2: No, No, it would have just been one of those months.
Speaker 1: Yeah, But I really want to invest some good time
in that play through masters some of those levels, because
I foreget if it's one or two. I had one
of them on the N sixty four and then, yeah,
I didn't play any of the other ones. I never
played three or four. I don't think in my life.
I like, looking at the levels in this trailer, I'm like,
I don't think I've seen any of these before really,
other than like maybe Thug has one or two of them.
I don't know. They have some old maps in there, right,
But then yeah, I was mostly a thug guy, and
then American Wasteland and then didn't really play anything after that.
So it's a series that has so many games and
I've really only played like maybe a quarter of them,
so really excited for this. I've heard that three is
very much in line with one and two in terms
of the two minute time or you know, you got
your seven or eight goals, whatever it is, and you're
just like kind of mastering that, whereas four, it seems
like that was maybe the first one where they opened
it up more in the structure and quests and things
like that. So we'll see what they do, because that
could be kind of jarring and have those both in
this one collection if they're very different games and the
way they're structured, so we'll see if they kind of
simplify for to be kind of in that old formula,
or what they'll do there. I'm very curious. But then
that would kind of, yeah, set us up perfectly for
an Underground remake, which I think would fucking crush on
sales front. I think that would absolutely demolish because we're
not the only ones who are big Thug fans. Of course,
do you think they would do Thug one and two
together or would that be too much to give away?
When they could split it out into two separate releases.
Speaker 2: Yeah, I mean, coming off of like the formula that
they have been doing, it seems like, you know, keep
releasing the two titles together. However, I do think those
games are much bigger scale than the other ones, but
I don't know because I don't even know when, like
definitely a couple of years ago now, but not that
long ago for how long it came out. I did
actually play through like Thug One, just just because it
might have been around COVID time. Honestly, when I was
I was playing a lot of GameCube in that era,
just keep myself happy, playing some nostalgia games, you know,
during Lockdown, and yeah, I played through that game, and
I was kind of surprised on how short it took
me to get through, So you know, maybe it's not
as daunting as a task as as it is together.
On the sales front, I think they could very much
sell them individually on their own, because I think those
are really really big titles. But yeah, I think if
I had to make a prediction, I would say they
would bundle them, but who knows, because then there's also
American Wasteland kind of floating in the wind. I don't
think there is another one.
Speaker 1: Maybe there is one that i'm there's Project eight and
then there's I forget if Project eight. It was Project eight,
the one that had the peripheral or was that a
separate one altogether where they made like a we fit
board thing and you would like.
Speaker 2: Do that separate? I think that was separate.
Speaker 1: Yeah, let me look it up real quick because now
I'm curious.
Speaker 2: Yeah, I remember playing one on the Wii, but I
think that might have been Skate like on.
Speaker 1: Oh and then there was Downhill Jam, but that was
like different. Yeah, that was on the Wii and I
don't know where else it was, but that was like
one of the I think that was one of the
first games I had on the WI when like I
brought it home, I had like we Sports and Tony
Hawk's Downhill Jam, which was yeah, it wasn't like traditional levels.
It was like only your flying down huge maps and
the like. Yeah, it was like a momentum based thing.
So yeah, we have pro Skater two three two X.
I don't know what that is. I'm sorry to re release.
Then we have four Underground, Underground two American Wasteled Downhill Jam,
Project eight proving Ground. I think Proving Ground was the
one with the peripheral. Right, Oh man, where was it?
Project eight?
Speaker 3: I don't.
Speaker 2: I feel like Project eight might have been a Wei release,
am I mis remember that?
Speaker 1: Looks like that was on Xbox three sixty PS three Okay,
And then after that, emotion must have been that, oh
my god, what the hell? I remember a ride? Okay,
ride must be okay.
Speaker 2: Yeah, ride, because I remember they had that.
Speaker 1: There was Shred pro Skater HD, Shred Session five, Skate
Jam one plus two remake three, So there's a homely Shit.
There's a lot more games. I mean, I think a
couple of these are like, you know, iPhone games and stuff.
But yeah, oh my god, that's a lot to keep
track of.
Speaker 2: Yeah, I remember they had like I think it was
skate they released on the Wii and you could play
that with the WE balance board. Maybe also a Tony
Hawk game. But then yeah, they had that Tony Hawk
ride and you like actually had a skateboard.
Speaker 1: Have you ever used that? They ever tried it?
Speaker 2: The skateboard? No, the WE balance board. It did and
it was bullshit. It was so stupid. It was like
it was all about just like the movement of your foot,
but you can't actually jump off the board.
Speaker 1: And we Fit was always trash like even just we
Fit itself like the.
Speaker 2: Game that it was meant for. Yeah, never worked very well.
Speaker 1: It was so janky for a Nintendo product that they
were really chilling. I feel like they really dropped the
ball on that one. But I guess that's the whole thing.
Speaker 3: With the Wei.
Speaker 2: I feel like Connect had a good fitness We had
a couple of fitness games on the Xbox Connect.
Speaker 3: And it was actually pretty Yeah there's a box.
Speaker 1: Yeah. There was just a lot of other controversy around
that console in general, so I think I kind of
muddied the perspective of Connect. I guess, yeah, I don't know.
Speaker 3: That's fair.
Speaker 1: Interesting stuff. Anyway, I'll definitely be playing this when it
comes out, and yeah, hopefully I can jump back into
one plus two and get because man, whenever I go
back to those games that is not like riding a
bike or like riding a skateboard, like, it is hard
to go back to a Tony Hawk game, especially after
I feel like for me, I started out Tony Hawk's
games growing up, played all those or played you know
the ones. I played a lot and then I got
really into skate and then whenever I want to play
a skateboarding game for the las few years, like I'm
gonna go back to Skate just Skate three, I have it,
pop it in there, all that kind of stuff. And
then going back to Tony Hawk, especially because I always
played on GameCube, and then if I played on like PlayStation,
I'm like a mess. I'm like, this feels so weird,
like I need the big green button to like do
well at this. So yeah, I feel like I need
to really master Tony Hawk again. I don't even know
how good I ever was, but like you know, I
played through those campaigns multiple times, and I always played
with friends and stuff. But yeah, I'm excited to see
the series kind of still just has consistently been kicking
the whole time. It never really went anywhere, even though
it feels like it died it several times.
Speaker 2: No, yeah, I don't. I don't think I was ever
good at those games. I feel like that was I
got humbled on the twenty four hour stream playing against
you and Tyler Serrus. I feel like I got my
ass kicked by both of you. So definitely on the
competitive sense, not for me. But I also feel like
going through the story I always like because essentially they're
like point point collection games, like like like you get
enough points and then that's how you like beat the
quote unquote level or whatever you have to do, like
you just have to get a certain amount of score
and then and then you beat the challenge, you know,
in the tone apt pro scar like maybe there's there's
more like collection or like grind all these rails or
whatever it might be. But specifically for like Tonyk Underground,
I feel like it's always like get the best score
in the vert competition, right, like something like that, so
that I would always just like find a certain consistent
way to get certain points and then I would just
like only do those certain tricks. So yeah, I've seen
some YouTube montages of just people that have like mastered
the game, and it's a it's a high skill ceiling
for Yeah, it's not the type of game I would
really think on the surface would but very much it does.
Speaker 1: It's funny you mentionally, I feel like I remember, I
don't know where this would appear. Maybe it was just
like on the main menu if you didn't click a
button for a while and then you know, how like
some games like start playing a cut scene or something. Yeah,
but I feel like I have a distinct image of
my head of like it cutting to just a clip
of someone on New York and he's wearing like a
kimono and like a rice hat or something, and it's
just absolutely crushing it, just doing like an endless combo
through the city doing all these crazy tricks and never falling.
And of course it's probably like a bot or something
like that, but I feel like I can picture with
my head, and I was always like, I can be
better at this game because I can't do with this
guy in this cut scene that I keep seeing as doing.
So yeah, definitely one of those and you wouldn't expect
it to be one of those kind of games that
hasn't been the skill ceiling, but it somehow does.
Speaker 2: Yeah, I think I know exactly what you talk about. Actually, yeah,
like the Idle, the Idol animation.
Speaker 1: Yeah, yeah, yeah, good stuff. There you go. There's Tony
Hank and let's move along to Death Stranding two on
the Beach, which officially has a release date of this year,
June twenty sixth. I'm gonna pull it up and see
if someone drafted it. I can't remember if someone drafted
this game. Maybe you did, Kirkwin.
Speaker 2: I think I think it was shouted out. I can't
remember if I think I did.
Speaker 1: Maybe I don't know, because I feel like Travis was
not confident was coming out, so I don't think he
picked it and Taylor has it. It was Taylor's first pick. Yeah,
it was Taylor's first pick. Remember that, We were all like, ooh, yeah,
it's coming out this year for your first pick. But
he's officially gonna get it. Definitely not going to get delayed.
Speaker 2: Yeah, No, and early release compared to what I would
have expected. Yeah, I think August would have been my
earliest assumption.
Speaker 1: So the first game was a November dropped too, I think.
So that's okay different from that.
Speaker 2: Yeah, And I don't know, I just would have assumed
it would have gone a similar type of release window there.
But yeah, I know we're getting it in the sixth
month of the year, and that's that's not very far
away now. Already I'm have to, you know, delete CODs
so I can reinstall that game and and finish it off.
Speaker 3: But yeah, very surprised, surprised by the.
Speaker 2: Trailer length, overall, I will say, I'm so glad that
I've like I haven't beaten the game, but like I am,
I'm deep into it. I mean, I'll say I'm in
the final act, you know, I can get across that
tar that tar river going into into the finale there. Yeah,
made it, made it through the mountains and all that.
But I feel like I wouldn't have been ready for
this trailer if I didn't experience that first game, because
it's just I haven't I haven't wrote credits on it,
so like, yeah, you'll have to maybe speak to some
certain story things or maybe don't. I don't think I
really got too much spoiled by watching this because I
just feel like this is such a bizarre trailer, but
it's still a very natural progression from the first game,
if that makes any sense. Like I feel like everything
that was shown here when we knew we were getting
des strained to especially back then like I hadn't played
through the game, I'm like, what are they gonna do
for a sequel? Like like you know, like like I
you make it across America and that's kind of the
goal of the game, and then watching this trailer now,
I'm like This just seems like such a perfect evolution
on the series. The different biomes, the different yeah, I'll
say antagonists that were facing similar type of enemy types,
but yet they're evolved and they look very different and
just like that next level. And then of course the
characters that were seeing I was goosebumps. I was you
could play the rock if you wanted to, you know,
chills while watching this. And I haven't even hold credits
on that first game. So I'm very, very enticed by
this trailer and the fact that this is a ten
and a half minute trailer and it didn't feel like
I'd seen the whole game, which is crazy because I
feel like some you know, it's mostly movies or TV shows,
but I'll see like a three minute trailer. I'm like, man,
that trailer was too long, Like I feel like it
showed too much. They shade, they showed so much in this,
and I thought the trailer was any like five minutes
and then went on for like another five minutes, and
I'm like, I'm just seeing so much new things, whether
it again it's a different biome, it's a different gadget
or whatever that Sam's using, different enemy type, like a
new characters. It seems like we have some Mads like
characters in here, and yeah, just for how they they
did the story elements and like the actor with all
the mocap and everything in that first game. I'm just
I'm so excited to get this new cast and the
returning cast back and yeah, this is this is uh
I mean just talking about right now, I'm getting chills
and it was just excited about it.
Speaker 1: Yeah, it's funny, just like, yeah, ten minutes is a lot.
But I also feel even though yeah, I have finished
the first game, I still feel like I don't know
what the heck is going on here. And it's kind
of taken me back to those first trailers we were
getting for Desk Stranding one, and I mean there was
so much mystery around. Like I remember when that game
came out. It wasn't until like a month before I
even knew what any of the gameplay was. Like, like
that was just not really part of it. It was about
like the characters, the world, all the weird stuff going on.
But it wasn't yeah until like I saw some trailer
of like him putting a ladder down and climbing that
I was like, oh, I guess that's kind of what
the gameplay is, Like I never really knew, and so
now we're going in with a lot more info, but
it's still like, yeah, if you take a any sixty
or seven hour long game like Death Dreading and you
show just ten minutes of it, it's like, yeah, that's
only gonna be a small, tiny, little fragment of what
this game actually is. So it feels and since things
are just out of order things, nothing really makes sense.
And yeah, even just like the evolution of Okay, what
exactly happened the first game, how is it relate to this?
Like there there's so much obstification there that I feel like, yeah,
it doesn't really feel like it spoils a lot of things.
At the same time, it is still ten minutes of content,
So I think for people who have really good memories,
I'm not one of those people. If you watch this,
you might you know, go into the game be like, oh,
I've seen this already. I've seen this already, so maybe
don't watch it, I guess in that sense, and in
that same vein like this is one if we pulled
up and like had the YouTube video going and stopped
a different beats we'd be here for probably six hours,
so we're not gonna do that. I think we're just
gonna grab some of our like you know, top level
highlights of this, maybe not try and spoil too much
for people who don't want to watch it. But yeah,
as you mentioned, like the environments, I think that's of
course a really fun thing. We've seen a little bit
of that with the previous trailers, just like, oh, looks
like a little bit more desert y some of this
landscape with this rock looks a little bit, but then
seeing some more like jungle areas as well was pretty cool.
And then on top of that, the other thing that
really stood it to me was like some of the
more weather effects, because you'd have weird stuff going on
with like the BET's and like certain areas that you
go through forget they call it like those chaos kind
of areas, right, and things would be a little bit
more wild there. But in this we're seeing like very
breath of the wild, the kind of things like, oh,
this patch of grass is lighting on fire, and then
it feels like that's just gonna keep spreading out. And
now this is this new obstacle you gotta deal with
there's lightning, which I'm sure in the breath of wild
Way you like that that hits grass that'll like start
a fire. There's like sandstorms rolling through and these kinds
of things, and I think that's gonna be gameplay wise,
like that'll seems like that'll be maybe the biggest evolution
on that basic delivery gameplay is Okay, well, now there's
like new obstacles you gotta deal with on top of
all this stuff. And then I'm sure that I'll roll
back into your gear and it's like, Okay, I'm gonna
get this gear that gives me better protection against like
sandstorms or like this stuff that's like oh, fire retardant
pants that I can just like walk through fire if
I want a little bit before my shit gets burned.
So I feel like that that seems like maybe from here,
maybe one of that one and then like another kind
of AI type thing that seems like that would maybe
be the other highlight is like at one point there's
a bike, and then there's another there's a there's your bike,
and then there's like another AI type bike or something
like that, and it looks like that might be kind
of battling against you or something like that. So I
feel like some of the basic evolutions there, and then
it seems like maybe more combat focused in general as well.
But yeah, I think those are maybee the highest for me,
like gameplay new things, and I'm down for that. I
don't think I needed much. I just want to get
back in the world. But like I'm down for those
weather effects. I think that could be a really fun addition.
Speaker 2: Yeah, I think the main especially because I haven't real credits,
something that I think I was just really focusing in
on was like time fall and the BT aspect because
that's like time, that's what's called, right, Yeah, that's like
the main antagonists really well, you know, you get some
characters like Higgs and stuff like that later on for
the story purpose, but like your main threats are the
world around you, you know, gravity, if you're if you're
falling down a hill, losing all your packages, a good
ris Agan river and those bats and the time fall,
and I didn't see any you know, maybe don't answer
these questions still, but like I didn't see any that
I would have recognized for bats, but still a bet
like figure obviously you have like the big the big
mofos with the big golden kirillium like hand things and we.
Speaker 1: Yeah, the fucking Dark Soul's bosses. Yeah yeah, stuff like that,
and definitely aping it up from what we've seen before,
like Hideo Kajima and all of his all of his
pieces of uh yeah, i'll say pieces of media, so
we were to say, but I'll say it like whether
it's like the middle of your solid era, Like I
just feel like he's such really unique, like just creature
designs and character designs and whatnot. Obviously, the first desk
Straining game brought us some really original and just funky
looking things, and then here it was just like up
another level, like when they're like like they just look
like these creepy oily hands going through the tar, and
then it just like morphs into this different thing, and
I'm like, man, like this is.
Speaker 2: An original this is an original world that he's taken
us on and he already did, and now we're just
going back in it. But it's uh, I think I
was I don't want to say like pessimistic, but I
feel like, Okay, how can he how can you one
up what he already did and like like really make
the world different. But like, man, just judging by this trailer,
it seems like he completely well him and his team
could completely achieve that, and uh yeah. The big thing
that really caught me by surprise, just impressed me was
the different biomes. And I think there was only like
maybe one or two sequences in this gameplay trade. Well
there's some gameplay in there, I guess, but like in
this trailer itself was I feel like there was only
two instances where I'm like, oh, I recognize that area
from the first game. Like everything else felt like it's
like a completely different world. Yeah. There there was one
like mountain shot where you're like basically above the clouds
and yeah.
Speaker 1: I'm so excited to see what that is.
Speaker 2: Yeah, there's another shot when I think he's like on
a bike. It's a nighttime image and I'm not saying
you're going to space. But they just had like the
moon like so large, and I'm like, I don't even
remember seeing the moon in the first game.
Speaker 1: Like there's no like their day night cycle in that
first game. Yeah, there was a lot of like spacey
things in here. There was that moon. There was another
shot of like a nebula that was like very close.
There's at one point, like a spaceship seems like it's
like flying off. So I don't know. I feel like
I don't know if we're going to the moon in
this game, but like I would not be shocked if
we go to the moon in this game, which is
kind of a crazy thing to say based on like
somewhat how grounded the first game. It feels good to
call the first game grounded, but like it is to
a circus scent, like you feel every step and imagine
being on the moon and like just kind of hopping
around like that would be very different for the gameplay.
Speaker 2: Pus his logo, right, it's like the space man, right, like, yeah,
might be seeing that. So yeah, Biomes was like the
main takeaway you already mentioned, like the weather effects and whatnot,
and that's a big element of the first game, and
just for what was shown here, it seems like there's
ramping that up a whole nother level. And then the
other thing, which is like my favorite aspect of that.
There's so many things that's just fen all about destrainia
and general, but really like the characters and just just
the storyline around it. They're very goofy and like ridiculous,
but also very like like heart wrenching at moments when
you learn like more about like their personal side of
their story or even if it's like a backstory. I
just remember there's like certain cut scenes where I was
just like tearing up hearing about someone's like backstory. I'm like,
I can't, but like this is a character that I
feel like, you know, I don't even think the minor
spoil but just like hearing Hartman's like backstory and I'm like, man,
like just the details around this guy's life is just
like making me choke up here. This is this is crazy.
And then of course, like we had, we were seeing
some some new actors and actors in here, like el Fanning, Yeah,
George Miller, like the creator of Mad Max right wild
to me. Oh, of course, I'm just blanking on all
the other ones here, but just some like big names
that I remember getting that effect from the first one,
like when I saw Geramel Beltro of course Mad's Michelson. Yeah,
so yeah, I'm really really excited for just those sequences.
And yeah, I made Shimlar a right. Sorry I made
some comparisons to like a Mad's like character. It seems
like we have two interesting characters that I'm just intrigued
and terrified at the same time. But yeah, no, I'm
I'm this one did its job. It got me extremely
hyped and uh yeah, I really excited for this one
June twenty six. It's gonna come really quick.
Speaker 1: Yeah, what did you How did you feel about Because
you're talking about like Kjima really great at coming up
with unique designs, interesting stuff. How do you feel about
like him just using like a discount solid snake character
putting on the bandana, has got the camo. It's like, Okay,
he can't legally, you know, he can't legally do metal
gear solid stuff because that's like Konomia gets money there
even though he's the creator, I guess. But like, yeah,
I didn't love that necessarily. I I just it's like,
can we just do something different? Like haven't done that before?
So I'm curious what the story purpose, like if there's
a story he's trying to tell with that of like
how Kanami wronged him or something, But like, I don't
think that's really what I want from this game. So
that was the one thing that was a little that's way,
But what was your thoughts on that?
Speaker 2: Yeah? I think for me, I, yeah, well right away,
I was like, oh yeah, solid snake like little on
the nose hold. I think my how I was talking
myself out of it was like, well, maybe it's like
we had certain dream like sequences in that first game
where maybe we get thrown into like a different era,
like minor spoilers, like a World War two type setting
that you get thrown into, so like the characters are
just dressed really differently. So maybe that's just like one
of those sequences where it's not really going to be
the main characters or sorry, the character's whole identity, but
just like a certain level or something just to like
I don't know, like if it's small and minor, I
think I can appreciate in that sense, but uh yeah
it's pretty I don't I don't want that. I'm with
you there. And even in des Stranding one, the director's cut,
like they had some middle gear solid things in there, right,
Like the director's cut specifically brought like solid snakes like
box that he had like the iconic one.
Speaker 1: Like actually metal gear solid, like the word metal gear
solids in the game.
Speaker 2: No, I I'll pull it up as.
Speaker 1: We're going here, because i'd be surprised, like just with
the rights issues.
Speaker 2: It was just like it was the cardboard box, which
is like the classic like middle gear solid like yeah.
Speaker 1: Okay, but like they didn't call it like metal solid box.
I don't think so no, Yeah, I'll do a google here, Yeah,
take a look at that. Also, I think, I because
I talked to you first about Days Gone, and then
I talked to Travis more about Days Gone. But later
on in Days Gone, you can get like a death
stranding like BB bike, so like where the gas can
is on your bike that you're riding around, you can
just like get like the little BB tube and so
you can just have BB with you in that whole journey,
which I really like that little dail that was really fun.
Speaker 2: Nice. Yeah. I they just called it the cardboard box,
so there's no attachment to meddle gear solid. It's just
again like so.
Speaker 1: He's not gonna get sued for it, but he's dancing
on the lines.
Speaker 2: It would be the same thing I imagine with the
solid Snake experience, because anybody gonna have a headband, but
like that specific headband where.
Speaker 1: Yeah, yeah, I mean a good point, like because I
feel like even the shot we got in this where
like there's the metal gear solid looking guy and there's
like the three or four guys with him. Like I
feel like we actually got a shot that's like almost
identical to that in the first game with Mads Michelson's character. Uh,
so you know, we're already kind of dealing with it,
but then when you put the band down on, Okay,
now we're getting a little close for ip comfort here,
so we'll see what goes on there.
Speaker 2: You know.
Speaker 1: Story wise, Like one thing I thought was kind of
interesting choices, Like, Okay, so BB is like grown up now,
like toddler status now at this point, it looks like
fragile like straight up sacrifices herself in this trailer for BB.
But it's like, there, there's no way they would just
show that character dying in a trailer, right, Like that
can't be. That can't be what actually happens.
Speaker 2: Yeah, I don't think that is what's gonna happen. Maybe
it does, but then you still like interact with her
throw like maybe just through trippy mind sequences that happens
a lot of same where he's like just talking to
people in dreams right in that first game. But I
still doubt it, just because they have a lot of
emphasis on, like they say do like as fragile, like
they're just doing the whole thing. We see many different
shots of her now she kind of looks the same
in all of them. So maybe it's like leading up
to that moment, but I think it's a bold move
to kill off a character like that in the in
the trailer. But who else?
Speaker 1: Yeah, Yeah, and a couple other things. It seems like
in terms of theming, because you know, the first game
very political and it's kind of funny, like it was
released late twenty nineteen and just leading into like the
lockdown stuff in twenty twenty. It was like a very
ominous release right in terms of everyone being stuck inside
because there's this like toxic shit outside. Everyone's not like
stay inside and bunkers and they can't really communicate with
each other, and so you got to like make these
connections between People's like really weird timing that he kind
of like foresaw some things that like occurred just a
few months down the line. I feel like in terms
of the political or like themings coming in with this game,
I feel like they're seems like a big highlight on
like gun violence seemed to be a thing. And then
also like AI and like automation and those kind of
conversations where I think because it's obviously double pointing, just
with like the debate going on right now with AI
and using games and things like that. And even just
like a couple of weeks ago, Call of Duty like
got dinked and had to like update their Steam page
because they had like AI assets in their most recent game.
They didn't disclose it, but now like it's big in
text on their like Steam page and all this stuff,
so obviously it's a very prevalent stuff right now. Uh So, yeah,
I'm curious to see what he I don't know how
he really takes those messages and delivers on them. And
then also just like the idea of like, okay, they've
kind of taken the process of deliveries and automated it,
and that is the kind of thing you're doing in
the first game where you get a robot who can
like do deliveries for you, but that robot fucking sucks
and will like always do a bad job. Or at
least my experience, maybe I was setting up really difficult missions.
But then obviously in this game, You're still look at
your doing deliveries, so Sam is still doing that work,
even if there's like also AI robots that are kind
of taking over for it. So curious to see what's
going on there. I think those are good topics for
him to hit on, and I think mightbe. My last
point was like this trailer really feels like it's trying
to set up that this is the end of Death Stranding,
like this is gonna be the last Death Stranding game,
or is the end of the world, whatever it is
something like that. Now, of course, things do that all
the time. It's a good marketing buzz get people to
buy the game because it's a you want to be
there for the end of that sort of stuff. I
think it's probably too soon to tell. I would not
be surprised if after Death Straining too, if he goes
off and does other things for a while, but maybe
the IP comes back later. But yeah, I don't know.
I don't know how I feel about that until I
play the game, of course, But like I don't know,
if I get ever an there's sixty seventy hour long journey,
I think I'm like, I'm fine. I think we got
our two games. We plus the director's cut like find
him to go make some other stuff. But I don't
know any any thoughts on that or was I just
kind of reading into some of the verbiage too much?
Do you think?
Speaker 2: I don't. I don't think you're reading into it too much.
Like even there's like a quote Fragile hasse where it's like,
for this ultimate threat, we must all band together. So
it very much feels like an Avengers end game, like
we're all coming together to finish this together. But I
I personally feel like it's it's too early to to
really tell. But because like I don't know, I feel
like going into desk training one, I never would have
assumed it would be getting a sequel just for what
that game was setting up, where you're you're bringing you know,
the cities of America together, and that's the goal of
the game. Once you've done, then we're all going to
be connected and happy kumba yah, you know. But then
here we are just trying to we're evolving, we're going further,
and who knows, maybe the third game is just all
in space. We're just we're fully going out there. Yeah,
maybe I wouldn't put past them but I also I
am loving this franchise, but I think for how original
and just fantastic this is, I would also be remiss
if I said I I would also not want, you know,
the next Kajima property, because I love this world that
he made, and I think there's even more just original
tales that he has in that Balgon.
Speaker 1: Yeah, I mean, I think the the world is obviously
ripe for so much more. Con but I wonder gameplay wise,
if we reach a point where, okay, how much more
are you gonna do with like this type of gameplay? Obviously,
I me and you and Travis, we love the game
play of it, but not everyone does. And I do
think it's it's a type of gameplay that doesn't have
an infinite amount of potential to it. I think it,
you know, it just is gonna hard cap at some point.
And there's already so much that the first game added,
like even the Director's cut adding a bunch of stuff too, right,
So I don't know, eventually you'll run out of stuff,
do you like? Okay, last question for you in terms
of like, obviously they have the weather effects feels very
breath of the wildy, A lot of things are influenced
by Breath of the Wild. Breath Body came up twenty seventeen,
de'striniing one came up twenty nineteen. Who knows how much
influence there was there. When Sam climbs to the top
of that mountain above the clouds, do you think he's
hopping on a glider and flying back down to the surface.
Are we gonna get the glider moment?
Speaker 2: Yeah, I mean I think yes, I think yes, you will.
It seems like a proper evolution of just his tech. Now,
I didn't fully roll credits on that first game, but
I don't I don't remember ever seeing like a watercraft
that you have. And then of course in this trailer
they're showing like it's like a paddle boat type thing
that he's He's.
Speaker 1: Right, yeah, I don't think. I don't think that because
its rivers, but yeah, I think somethings float. But yeah,
I don't think you ever get it like a boat boat.
Speaker 2: Right, yeah. And then in like I think you can
jump on like your little carrier bots, like.
Speaker 1: If you have no yeah, that's how wan it.
Speaker 2: But like that's the extent to it. It's tough because
I feel like it would be very limited in its use,
Like you can't just be flying around like you're in
a Boeing seven forty seven or something like that, Like
once you get that piece of equipment, because such a
big aspect of the game.
Speaker 1: Especially if you're carrying a bunch of shit, like you're
probably gonna fly super efficiently.
Speaker 2: Yeah exactly, but uh, who knows, Maybe it's just setting up.
It's like you gets the top of Everest and now
you just got to march down and then that's when
that that journey is. Maybe maybe that's the final scene.
Who the entire game it just ends there, But I
doubt it.
Speaker 1: Yeah, I wonder if that seems almost like counter or
two of the way dest Randed is designed, is that
like there's obviously a lot of backtracking that occurs in
the game, but also if you really want to set
up these pathways, it takes time to do that, right,
whether it's something as simple as like using a series
of ladders to climb up with things that you can
put a rope and then you can like climb that
next time, and then obviously building out the highway so
that you can use that further on down the road.
But then also like something like the zip line feature
where it's like, okay, this can take you from like
a huge peak to like some other huge peak, but
you have to climb to those peaks individually get to
those points. And so I don't think I ever really
used that at all in that game, because it just
didn't really make sense with what I was doing, I suppose,
And so that feels like almost counterintuitive. Is like to
climb up to a thing and then just like fly down.
It feels like that would be too easy. But as
we've just talked about, with like the weight of everything,
dropping boxes left and right to just like go straight,
I don't know. I think it could be could be fun,
So we'll see. I feel like that's probably gonna happen,
would be my presumption. And maybe it'll be limited. You
won't be moving around like link, but it'll still be
in there, and I think that could be pretty exciting.
So any any last thoughts on this bad boy here before?
Do you think? I don't know, are we gonna get
anything else? Maybe one more trailer before then. I don't
think we'll get another big, juicy one like this. I
think maybe there's one more like launch trailery type thing.
Speaker 2: Yeah, because thinking back to that first games like release,
I felt like we had a bunch of like teasers
or just like trailers that Yeah, especially because we hadn't
even play the game. We're like, we had no idea
what the fuck we're looking at with any of these sequences.
It would show us like a mad shot with a
couple of World War two soldiers. Next thing, you have
naked Norman read this with a bunch of handprints all
over him with a baby, and You're like, I have
no idea what's going on in this game. You know,
we played through that first game.
Speaker 3: So there's some similar things we're seeing.
Speaker 2: We're like, Okay, I think I kind of somewhat understand
what's going on here. But just looking back, I was
trying to remember if we had like a proper gameplay, because,
like you said, I feel like I really didn't know
anything about the gameplay of that first game until I
actually watched Kajima like stream where he was like playing
the game. I don't think he was like it was
a full stream or just game like a quick little
tweet or something thing that he put out about the game.
I just remember I feel like he was the one
who I saw the most gameplay through and maybe it's
just because I wanted to avoid it. I wanted to
go in as blind as possible. Yeah, but yeah, I
would be curious if we would get some sort of
gameplay trailer. There is gameplay in this trailer, but like
a gameplay focus trailer. I don't think it needs it
at all, like maybe a quick on.
Speaker 1: Yeah, I don't think that's like the selling point of
the series.
Speaker 2: I guess, yeah, for sure.
Speaker 1: Yeah, And I mean if we get if there's a
state of play between now and June, which they have
been doing like a PlayStation thing at the end of
June for the last few years, so I don't know
if the time will work out for that, but if
there is a state of play, there's definitely gonna be
a trailer in there, just another short one just to
remind you, hey, it's coming out, that kind of thing. Yeah,
all right, let's take a quick break and we will
be right back. We are back. Let's talk about some
of the games we've been playing. I've got three quick
quick ones for you, and then we can go into
the main topic here. I mean one, I think I
think Mooning and you did the state of play breakdown.
The most recent one we talked about Astrobock getting some
new levels. I've been playing through those new levels and
it's great stuff.
Speaker 3: You know.
Speaker 1: It's you know, one of the best games of last year,
one game that y're all over the place, and now
it's like, oh, we're just gonna add five free new
levels for you, and they're exactly what I want, which
is like, at the very end of the game, you
unlock some really difficult platforming levels and that's all all
of these are. I think there's still one more that
has to come out because they've been releasing them weekly.
I think that comes out this week. But yeah, they're
just like really difficult platforming levels, no checkpoints. You have
to do it from start to finish, so you gotta
nail every jump perfectly, really precise, so really fun, and
it's like such an easy game to get back into,
even though it's like really hard content. So really enjoying
those those things are great. I don't know how much
more I have to say about a vout. I just
need to keep talking about how much I love this
game and how like I want to play other things
so I have more interesting things to talk about in
the podcast. But all I want to do is play
a vowed So I just want to make a quick
pitch to you, Kirklin, because originally I talked to Taylor
about this game, and I was like, hey, you're a
big Trolls fan, You're gonna love this game, Please go
play it. He's probably not. He's probably gonna play Old Duty,
but that's fine. Maybe maybe some part of him will
want to take my advice and play it with Travis.
I don't think I tried to convince him too much
last week, because like, he doesn't like first person things.
He's laid out how he has his next five games
planned out that he's playing, and it vows I'm not lit,
so I don't think it's gonna happen. But a quick
pitch to you is really just man. Think the combat
is so freaking good in this game, and once again
as an Eldest Scrolls fan and as a Skyrim fan specifically,
just because this has that similar like two handed system
to it, where it's like you can put whatever you
want your right hand, whatever you want your left hand,
and then you can kind of make these fun little
hybrid play styles. It's so freaking good at that and
like the hit stone on enemies. It just feels so good.
Everything feels so juicy and crisp, which once again is
shocking me because like Obsidian has never been great at that,
Like their games are more about like the RPG and
the stats and the characters and less so about like
really good feeling combat. But it's just so good here,
and so I just want to tell you what my
current build is. I'm constantly changing my bill because everything
is so freaking fun in this game, and I just
want to do everything but my current Whenever I roll
up to a fight there's an encounter of like five
or six enemies, always starts out. I have my wand
in my right hand, and then my tone in my
left hand that has my like ice spells in it,
so I always start out. I do a huge charge
like electric shock bolt fly it in there. It has
like an AOI, so I try to hit like as
many guys I can with it, and then I just
drop tons of ice spells. I drop this huge one
that drops like this humongous ice boulder that does a
shit ton of damage. I follow it up with like
an ice storm that's just like an ice hailstorm. And
then I put on like this AOI ice thing that
goes around me, and then so I start out as
a wizard, but then I whip out my axe and
then I fucking fly into the battle with like a
huge two handed axe. If I fully charge it, when
I hit someone, it explodes in like a cloud of
poison smoke with just like another huge AOI. So I
do that, and then I and then I back off
a little bit. Then I get my allies to spam
all their spells. I'll usually someone a bear to like
distract from some of the hits from me. And then
I kind of just go back and forth between that
where I back off for a bit, get my bearing,
use my wand to throw some little electric bolts at people,
maybe throw a couple more ice spells, and then whip
up my freaking double handed battle axe again and just
explosive poison everywhere. It's so freaking good man. It is
such a fun game. And I just can't get enough
of this combat system. It's just so much fun and
there's so much variety and so many cool weapons. I'm
constantly switching it out. But that current build I have
is just been so much fun.
Speaker 2: It's so good no, that's awesome. I mean, leading up
to it, I feel like because it just didn't have
like a PlayStation release. It's just one of those things
where I'm like, Okay, just don't even look at it, like,
don't even get too excited, like maybe maybe one day,
like the Indiana Jones release, Like I feel like I
haven't seen like any gameplay of that game, like I
probably did, like back on the trailer release, but.
Speaker 1: I think it's coming out soon, so don't get ready this.
Speaker 2: Year, I believe, like I think of the summertime, so
I'm hoping that I'll be jumping on that because I've
only heard good things about it. But yeah, like the
same thing with that, where I'm like, I don't even
want to look at it. People are saying it's amazing,
but I don't even want to look at it. Don't
want to get my hopes up when I just don't
have access to it. But I ran, I don't even
know where I saw, but I just randomly saw a
snippet of gameplay of a VOWT. I'm like, man, this
is not what I thought this game was at all.
I had no idea what I thought it was, but
it looks it looks phenomenal, So yeah, one one day,
you know, before I've taken my last breath, as long
as everything goes to plan, and I don't no, I
think exactly in.
Speaker 1: Terms of the Xbox like release schedule on PlayStation. I mean,
the first two of the first four things they did
were two Obsidian games with Pentiment and Grounded, So I
think I think this will definitely happen. Will happen this year,
I don't know, especially if Obsidia has another game release
in this year, apparently without Worlds too, so maybe they
might just not have time. But yeah, I think that
will definitely happen, probably within the next year, hitting up
PlayStation there, so definitely check it out when it does.
Speaker 2: It's funny too, because you you mentioned two things there,
one being like just the hybrid system that that's like
one of my favorite aspets about Skyrim is just that
simple aspect that you know, one hand can be anything,
the other hand can be anything, which I love. That's
so sweet that it's in about as well. But I
as much as I love Skyrim, I think that the
combat is so fucking clunky, Like like, yeah, it's it's
not Morowind where you're just hitting for dice rolls, but
still like like like sometimes you know, the shield reacts
like how you would, but there's just still so many
like weird. And because I've played the game for hundreds
one hundreds of hours, I know how to like work
around it and abuse it to an extent. But it
is like when I play like even like Dishonored, like
I feel like the combat is so much cleaner and.
Speaker 1: Your hits don't feel like they're hitting enemies. No Skyrim,
you know, yeah, you see the health care going down,
but that's like the only way you would know.
Speaker 2: Yeah, so you're saying that it's fluid. I'm like, man,
like you're combining. You're combining something that I love about
Skyrim and then making it clean, crisp with like the
l nice combat and it's cool that you're able to
switch around like that and have comrades like I don't
even know, Like I don't even know that there was
comrades and companions you can have in that game. And
I feel like I don't even want to know more
details about the Skyter gameplay from you. I want to
be able to go into as black as possible. But
sounds amazing and that one little snip that I saw.
I was like, yeah, I'm glad I'm not like hyper
focusing on this game, because I would just be kitching
to jump on it. But that's awesome. I'm glad that
you're really loving it, especially with just how much weight
you had for this release. You know, it would have
been really disappointing if you if you have a big,
big build up and just didn't hit.
Speaker 1: Well, yeah, it's it's funny. It really was rollercoastering where
I was excited from the initial stuff. It's like, oh,
Obsidian making, like you know, they made New Vegas. I
love that game. They're making like an older stcrozy type thing.
But then it's like, Okay, the scale is kind of smaller,
lower you expectations, Like, Okay, I guess I'll do that,
and like Outer Worlds. You know, it's a solid game,
but it's like not one of my greatest games of
all time kind of thing. But then yeah, I came
out and I just am loving it more than I expected,
And it makes sense. Grounded was my game of the
Year a couple of years ago. So City just makes
freaking great games. They just they just know how to
make a good game. So excited for their other release
coming up this year. That's kind of I'm spoiled. I
get maybe another another Game of the Year contender from
them in one year, so that's kind of kind of crazy.
But I'll leave it to that to not spoil anymore
for you. My last quick shout out here is a
new game. A new ish game came out in January,
I believe, Lonely Mountains snow Riders. This is the follow
up to Lonely Mountain Downhill from a few years ago,
which is like the very zoomed out isometric physics biking game,
and this is the same thing, but now it's a
skiing game, so you're on a snowy mountain. Yeah. Once
again the perspective, I think that's the biggest difference from
like other snowboarding or skiing games is that rather than
being like behind the behind the shoulder kind of view,
it's just like really really zoomed out, so it almost
looks like a diorama beautiful game visually, like the snow effects.
Because the Mountain down Hill it's got like a cool
style to it, like polygonal looks nice and all that.
But I think this game kind of elevates it with
like the snow physics look really good. The snow is
always like glimmering, just like the perfect snowy day after
like a fresh dump of powder. Like it looks beautiful
in that way, And as far as the gameplay goes, unfortunately,
I don't have like a much to say that. I think.
I think I like the physics more of Downhill. That
game feels a lot more weighty and maybe even like
difficult to a certain extent, Like you just feel the
terrain a lot more. It's a really really hard physics game,
even if it looks like just a simple fun biking game,
whereas this I think just ends up feeling a lot floatier,
a lot softer naturally, just because you're skiing instead of
snow or skiing instead of like biking, I suppose. But
so far, I mean, I guess I've only done a
couple of the mountains, so maybe it like ratches up
the difficulty and will get a lot more intense. I'm
sure it will, But so far, in the courses I've done,
which is just a handful of them, it's been a
lot more breezy and even to get like all the
every level of course has like a bonus objective like
do the whole hill without crashing once, do the whole
hill under a certain amount of time, and then like
do the whole hill under certain amount crashes and a
certain time, So like just that extra hard goal. And
I've been able to do that, like not with not
too much challenge so far. So we'll see how that
develops from here on out. But I think really the
only like bummer for me about this game is that
like snowboarding is not in it, like it's only skiing.
I don't know, maybe that's like an unfair thing to
ask for, but like I just kind of think i'd
prefer that as someone who snowboards instead of skis. I
don't know, it seems like a kind of a weird
miss for them to not have that in here. I
guess it would be like a totally different physics system
and then maybe all the courses have to be redesigned
for that in mind, But I don't think so. I
think you could get away with it. So yeah, it's
it's been a fun time so far. I'm gonna keep
playing it, just chip away to like a level or
two every night or two whenever I can pick my
claws off a vout for five seconds. But it's it's
been a nice fun game to play here while we
still have well it's not even really winter anymore. It's
like a full on spring at this point. But yeah,
just been a fun game to play. Did you ever
play Lonely Mountains Downhill?
Speaker 2: No? I think that was a like a PlayStation catalog
game or a monthly game like I think I remember
seeing it on there because the name definitely was familiar
since you mentioned it, and then when I pulled it up,
it's really great.
Speaker 1: I think you would really really like that game. I
don't know how you feel about this one yet. I
think that one is just yeah, as I said, kind
of a better experience overall is from what I'm experiencing.
But I think you really really like that game.
Speaker 2: Yeah. I mean I was a big, big Trials fan,
you know, so Yeah, I love my uh, I love
my physics games.
Speaker 1: But tickles the same part of the brain as Trials
for sure.
Speaker 2: Yeah. I love the title though, snow Riders. I'm gonna
start calling myself set of snowboarder. I'm a rider of
snow You know that, It's just something so much spicier,
like I.
Speaker 1: Think I might have done that for a nickname on
an episode I can I don't really do a lot
of nicknames on side quest, I guess for myself. But
uh yeah, anyway, that's that's all for me, Just just
a couple of quick highlights there, because once again it's
just all about for me. How about we take our
last break and then we'll let Kirkland just we'll just
unleash him on the world with his thoughts on a new, spicy,
new games and he'll be right back. All right, we
are back before split fiction. Did you have any other
games you wanted to shout out?
Speaker 2: I was actually gonna quickly mention I got back on
the Marvel Snap train after a decent hiatus. How's that
going for you?
Speaker 3: Pretty much?
Speaker 2: Because of the discord. You know, they're they're mentioned, they're
like showing I think it was like the community appreciation
or whatever. It was like they they they gave out
some gifts for just I guess playing the game, and
then I just got some spicy variants that I was like, oh, yeah,
that's cool, I forgot. I like the visual aspect of
this game and having a you know, a cool variant
for my card. I got a really nice null uh
in there. And then just because I hadn't been playing
for a while, I I got like a couple of
series threes, which was which was nice. I'm just sticking
on the hunt. I got Nimrod. I feel like, yeah,
Nimrod was just one that I've always wanted, like in
a destroyed deck, so it was cool to finally add
him to my collection. There. Who else did I get here?
I got? I already shouted out the null variant, so
of course that's just like, wow, got to make another
another null deck here, let's go, and then uh the
other one. Oh, I actually used my keys here, so
I had three keys juiced up ready to go. So
I collected pretty much all the Wicken as well as
on whatever whatever his name is, like the eternal looking mofo.
Speaker 1: What does he do? I I have not played the
game since September, so I'm so he is.
Speaker 2: Which is something that I think they've they've added. It's
like an end of turn function, so just once the
turn ends then that's just like it activates every turn essentially,
so you can get them in play pretty early. It's
it's pretty very good. So his is put a created
card from your hand here, so like whether you get
someone from like Agent thirteen or something, you know, like
you get a card, then he'll just take that card
and throw it like on that location pair with like.
Speaker 1: Me there and stuff too, I guess even if that's.
Speaker 2: Yeah, yeah. So then the other one that I got
was Beta ay Bill I finally got, which I was
really hyped on, so of course works good for the
storm Breaker combo there, and he's he's a six' ten Like.
ESSON i Hope i'm saying that right and probably. Not
But i've also always wanted to make a Task master,
card AND i feel like this one pairs really. ON
i also have this is A Devil dinosaur one With
ronan The, accuser so like really possible to get some
really high power up. There and then if you throw
out the Task master like all of a, sudden it's
just like racking right. Up and then of course IF
i Get stormbreaker down With Beta, rebell Like i've been
having a lot of success with this with this deck,
here and then, Dude magic's probably one of my favorite.
Cards LIKE i feel like she's just so, like you,
know pretty. Simple it's, like, yeah you just get an extra.
Turn but like when you have those big cost cards
and you get that extra, turn like what a game
changer it, is especially if you have someone that at
the end of every, turn like if you have big
heavy hitters out, there like a created card that you
just get that underside and it's just, yeah it changes
the whole the whole. Game.
Speaker 1: Yeah also the side effect that you just can just
disable location that's. Annoying it is like really, underrated super
super convenient to.
Speaker 2: Have, yeah one hundred. Percent and then in My nimrod deck,
there so, yeah heavy destroyed. DECK i Got death in There,
destroyer WHICH i feel LIKE i haven't really used that,
much so it was cool to have him. There Through
Black panther in, here you feel like those are just
two GUARDS i never really used in the. Past and
THEN i Threw hobgoblin in this deck Because i've never
really used any of The goblin cards. Before, uh AND
i it's actually like really really, effective especially if you're
able to win that gamble where like somebody has three you,
know and and like you're, like are they gonna put
their fourth one on there or Hob.
Speaker 1: Goblin it feels so good when you jam that fort and.
Speaker 3: Then and then they throw out like the.
Speaker 2: Emo they're like, God, darry you, know they're just, frustrated
AND i can just there's no there's no all chat
in this, game but like you can somewhat all chat
with the. Animation so, yeah, no it's. Been it's been
fun jumped back in. THERE i knew it had been
a while because of, course like at and of every,
season when you come, back it's like this is where
you finished last, season and then you, know they bring
you down a little, bit uh for your your rank
it SAID i was at like thirteen AND i went to,
Thirteen Like i'm at the, bottom LIKE i probably didn't
even play last last pass or whatever it. Was but,
no it's. Been it's been good to jump back in.
There can little casual you know.
Speaker 1: Cards, yeah so you only have A i don't even
think BECAUSE i s AND i think it's pretty old,
NOW i guess because The eternal season was a while,
ago right.
Speaker 2: Yeah, Yeah so so, yeah.
Speaker 1: You're you're picking up some kind of older, cards but
there are new cards for. You but how how have
you fared against like some of the new stuff or
are you getting cue against news like new cards and
stuff as. Well have you how has that stuff?
Speaker 2: BEEN i think normally WHEN i like haven't played in a,
while AND i jump in because it's just solo, rank
LIKE i just kind of feast on kids that have
these very basic. Decks this IS i.
Speaker 1: Guess they do trying to pay you against people who
have similar collection. Levels, yeah it might be a similar.
Speaker 2: Boat this has been the first time, though where LIKE
i feel like every opponent it says like never been,
seen well never before seen, card you, Know like, yeah
BUT i also just haven't played a, Lot LIKE i
was getting that with Like Madam webb And scream and
like some of these cards THAT i knew, about but
LIKE i JUST i GUESS i just never witnessed.
Speaker 3: Before so, yeah it's Been.
Speaker 2: I'll say it's been more challenging THAN i was, expecting
just Because i'm seeing some some newer cards Than i'm
used to, seeing at least at this progression.
Speaker 3: Stage just usually like.
Speaker 2: Later on Once i'm getting Like i've never been infinite or
whatever the number. Is but like still like once you're
getting up, there that's when you start seeing the More i'll,
say quote unquote meta decks Ca, yeah where people are
really abusing stuff like. That but, uh, yeah, no it's.
Been of, course there's times WHEN i just get hard
Counter it's, like, okay, Well i'm just gonna have to
retreat this. Guy his whole deck is just countering, me
So I'm i'm not gonna win this. One you can't
win them. All but uh, no it's. Been it's been,
fun especially every TIME i get like new. Cards it's just,
fun like playing around with different strategy and just just
trying someone Like. Nimrod where've always just wanted to have
them in a. Deck and then or even like WHEN
i got Like zola a while, AGO i was, like,
Yeah i've always Wanted zola in, here and THEN i
was having like the worst luck With.
Speaker 3: Zola i'm, like, Oh zola is. TERRIBLE i hate.
Speaker 2: This i'm never using this card. Again but it comes in.
Waves but, Yeah i've been having fun with. It.
Speaker 1: Yeah half the fun is just making new, decks and
then half the fun is playing them and then losing
and be like, FUCK i gotta make a new death yea, yeah.
Speaker 2: And then you get a variant for a really bad
card and then you're, LIKE i gotta MAKE i gotta
make a deck around this really bad card and yeah
it never goes.
Speaker 1: Well but, yeah never goes. Well all, Right Split. Fiction
this is the latest game From Hayes Light, studios who
Made brothers A, tale Two Sons, Away Out It takes.
TWO i Believe It takes. Two is the only one
that you've played out of the out of that.
Speaker 2: Crop uh, yeah, yeah just that, one.
Speaker 1: Which is a game that you. Love you love that.
Speaker 2: GAME i do love that. Game never never got through.
It she really didn't love the. ANIMATION i was hoping
that this game will get her excited about the about
the franchise OR i guess it's not, franchise just like
the developer, Studio, yeah just their types of. Games but
the animation was something that she just really didn't love
and like just some of the characters in that specific.
Game so we'll. See maybe Maybe i'll just enjoy My
Split fiction time for.
Speaker 1: Now, yeah, yeah take it. Away what are you think
of it so? Far and how far in are? You?
Speaker 2: Yeah, NO I i how far AM I I'M i
Think i'm about five to six hours into the, game
WHICH i think is very low for just how Much
i've been playing and like having fun with. IT i looked,
ONLINE i think it said it was about ten to twelve,
hours so tells Me i'm about halfway, through which is,
sad because, MAN i absolutely love this. GAME i THINK
i can safely say this is the most Fun Shane
i've ever had playing video games. Together which we played
a lot of games, together and this is like and
like we've had a lot of good times Playing Cult
lamb and stuff like, that like like we've really gotten
into games, together but this one like just multiple times
we're like bursting out, loud bursting laughing out loud of
just like some of the kooky things that are happening
really satisfied with some like intense sequences that are. Happening
it feels like a really good difficulty. Level and you,
know like she had plays video, games but she she
mostly like she's been playing a lot Of Hello kitty On.
Adventure she's been going hard on. That you, know it's
a pretty animal crossing par. Game so that's kind of
her Franchise Stardy. Valley she got really into so those.
Speaker 1: Like plays the cozy.
Speaker 3: Games, yeah the cozy.
Speaker 2: Game she was A konomi. Lane, UH i think that's
what the lane.
Speaker 1: Lane that sounds, Like hell, YEAH i infringement.
Speaker 2: Slaughter, yeah so, yeah she loves cozy, games and playing
it takes, too.
Speaker 3: You, know there's some.
Speaker 2: Frustration it's like a THREE d platformer and like pretty
challenging at times as, well just like some of the rhythm.
Aspects SO i was curious how she was going to
really latch onto. THAT i think just the idea of
what the game was overall was enough for her to
because when you're enjoying, it like it makes it a
lot easier to get into the. Mechanics and she's been crushing,
it like she she's really impressed me with just like
some of the challenges are. Difficult of, course there's been
ones that we just can kind of get stuck, on
but we did make it, through AND i just feel
like the game is such a good difficulty level where
there's no difficulty, settings like you just jump into it
and that's what it. Is. Uh and even me that you,
KNOW i have A i have a heavy gaming. CAREER
i consider myself a veteran when it comes to video.
Games there's still many times WHEN i was having issues with,
it but like, together just the way that they sculpt
these co op focused games and they just do them
so well with you, know the list of tells they've already,
had Like It Takes, two which is a Former game
of The, year like rightfully, so AND i JUST i
hope they keep making these because they do it so.
Well and, yeah, No i'm juicing in loving this. Game
and this is one that had a really high build
up for. ME i was really really, hype had extremely high,
expectations and completely blew it out out of the. Water
i'm loving this game so, much like even more than
THAN i got out Of It Takes. TWO i just
think the characters in the worlds and everything that we're
jumping into is so. Fun the way that they do
some of just like the challenges and of, course like
one character is doing something different than the other, character
and like together you're getting through, it but you're doing
something completely, different and it's just so so, fun like
like like really just doubling down on the fun. Aspect
it's like when you talked About strobot and like just
the level of fun that you have when you when
you're holding that control and playing. It that's exactly how
we're both having it with this, game which is which is.
Phenomenal and, yeah so that's my initial hype and Where
i'm at in the, game and then just, yeah getting
into it, now you, know if people don't know what
the game is set up. On there's two, Characters mio And.
Zoe they're both writers going to this publishing studio and
basically just to fully dive and get, immersed almost like
a ready player one situation where you get thrown into
the worlds that they. Create, create, yeah and then something goes.
Wrong they get thrown into these worlds. Together me they're
both fiction. Writers mio is all about sci fi and
she hates, fantasy and Then zoe is all about fantasy
and she hates sci. Fi and of course those two
characters get thrown in the mix. Together and then, yeah
without you, know getting too, spoilers story spoilers or anything like,
that you basically go from one main level will be
a sci fi, level and then the next one after
that one will be like a fantasy, level and then
in these, worlds and some of them are pretty, long
like LIKE i think some of them are definitely longer than.
Others but one specific sci fi, ONE i felt like
we were on it for like a good amount of,
time like pretty much two, Hours like it was it was,
Long and in those levels they have these little basically,
portals which is the start of a side. Quest so
it's really cool at the way they do these side
quests where you find them on the, missions and let's
Say i'm on a sci fi centered, mission the portal
will take me to a fantasy side, quest and then
same thing If i'm on the fantasy main, level all
the side quests will be jumping over the Side is.
Speaker 1: That like a subworld within, That, like let's say you're
in a castle, theme would it be like a sci
fi setting in a castle theme or is it just
completely different zoning?
Speaker 2: Somebody, yeah something completely. Different like, Yeah like one One
i'll tell you about is you're in uh the main
like the first like main sci fi. Area you're basically
like a cyber, assassin so it's all like the Neo
tokyo like cyberpunky type. Esthetic and then the portal that
you go through on one of, them you turn into
a pig and you're just like on a farm and
you one character farts rainbows and that's just kind of
their mechanic where they can hover and fly it, around
and the other one like turns into a spring and
they just like are able to jump really high and
it's so goofy and it makes no. Sense but of
course these are all stories that these characters, wrote and
so the characters, like, yeah this is the first STORY
i wrote for like a children's, book and they like
it's so. Funny just like the dialogue the two characters
have where they're like criticizing each other's. Work it's just, like, well,
yeah it doesn't make, sense but LIKE i didn't publish this,
story like this is just like an idea THAT i,
had so like it doesn't fully make sense of it
they do, it but, yeah this, one like you started
as a pig and then by the end it like
transitions where you go into like a meat writer and
then you become a hot dog and you're like rolling
around as hot. Dogs you like get. Grilled you have
to like catch up and mustard each. Other it's just
so goofy and fun and just. Ridiculous and because the
whole ideas these are just ideas that these writers, Have
like it just it fits the world so, well and
like every time we're starting a new, Level i'm just
so excited on like what are we gonna? Do, like
like is this going to be The dragons, level you,
know that's that's heavily showcase and the trailers and whatnot
or whatever it might, Be like is it a More
Star wars type setting because we're in the sci fi world,
Now like it's just it's so intriguing and enticing and
makes us just want to keep playing discovering these worlds
and the level of detail that they, have like they're
they're truly beautiful, locations and it's it's like like some
of the sci fi World it reminds me of WHEN
i played Through ratch And Clank Rift, apart and that
whole game is a sci fi, world but like this
is just like one level Where i'm, like this is
like to that, level like to that extent of just
the detail that they have and design that these these
levels like they're just so beautiful and uh and then
once you go to the next, level you just don't
go back, there and then you discovering a whole new.
World so it's it's a really really, cool uh concept
for a game and idea and, uh, yeah, no it's it's.
Fantastic so, YEAH i mentioned the one being like a
More cyberpunky on The fantasy, side there's one where it's
like Very prince Of Persian e and like pretty much
Like sands Of time like to the t like they
even mention like some little references, there and it's the
same thing in the sci fi. WORLD i feel like
they do a really good like remember like remember this,
game what this is based off? Of and and then
of course if you're a fan of just video games
or pop culture in, general like you'll probably clue in
on those, references and and they've been really really fun
to go through. There but, uh, yeah, no it's it's
it's just an amazing game AND i highly recommend to
everyone Everywhere i've seen it's like five stars out of five.
Stars like it's like four point ninety six is like
the lowest rating THAT i saw On PlayStation's.
Speaker 1: Currently out selling it takes, two like in terms of you,
know hasn't sold more copies than it takes, two but
like in terms of like in the first few, days,
yeah which which is pretty good because that, yeah it
takes too ended up selling like an insane amount of.
Copies and that's even factoring in that they have like
the Buddy buddy pass, thing WHICH i don't know if
it takes two high working the same. Way but in this,
game like you can like buy it on PlayStation and
like share it with a friend on Like xbox and
then like play it, together which IS i don't know
how that. Works it's. Insane it's really really. COOL i
think it's just amazing that they do, that and the
fact that it has great sales considering that like half
their sales get like thrown in the garbage is like
extra impressive unless they're counting you like brocking it in
OTHER i don't know if that's actually how they're counting,
it but, ANYWAY i think it.
Speaker 2: Really shows the like the hunger that people have for
co op, games you, know like like couch co op
is like that's like an old school gaming concept when
you would have like the two remotes for THE ps
two like that those are the two, slots and then
like you just jump in like games. Together nintendo obviously
has a lot of. That but and then once the
games became really digital and like the online aspect just
became really, huge it was more like okay co op
but like on different, consoles but like this game is
just built Around, yeah and of course there's online play that,
like like you just, MENTIONED i can play with someone
On xbox and, whatnot but the the local co op
it just feels so natural in this. Title and uh,
yeah it's it's it's it's fucking. Amazing, man it is so.
GOOD i absolutely love this. Game it's also like cheaper
than a full price, game, right like just also crazy, yeah,
yeah very very crazy for and, again LIKE i just,
mentioned like just the level of detail they have and
the gameplay mechanics and everything is just so unique and.
Fun this Like i've Got i've spent one hundred dollars
on games that have way less content than, this And
i've been way more disappointed About SO i think this
is a developer That i'm heavily gonna be like keeping
an eye on every, release especially just Like shane AND
i are having so much fun with. It, YEAH i
think we'll be lifelong fans for the studio to keep
releasing titles like, this and this one like really hit
us Because shay's like favorite genre is. FANTASY i obviously
love fantasy as, well but also sci fi and uh,
yeah it's.
Speaker 1: Just, YEAH i feel like you guys are both fantasy.
People gonna who who's the fantasy, Character like that must
have been a battle before you guys even started the.
Speaker 2: Game, yeah it's funny because like you boot, in it
plays like the cut scene and then you choose your,
character and Then sha was, like, wow now like Obviously
i'm taking. Fantasy but then she was really annoyed by
the character Of, zoe which is like the fantasy, character
and then like and then like it shows like the
fan like the genre of what they are as a,
writer and then like their personality, traits and it's like
it's like, extrovert like like just just all these like
out like just. Things and then every time that she,
spoke she's, LIKE i just hate this. Character i'm, like,
WELL i feel like you align more With, mio who's
like a lot more, reserved grounded and like more of
an introverted type. Character so she likes that character a lot,
more even though her her genre is sci. Fi but,
obviously like you're experiencing the journey, together and, yeah she's
been jealous of some of the Mechanics i've, gotten And
i've been jealous some of the mechanics that she gets
on her specific.
Speaker 1: Character you think you'd replay it afterwards and characters or
even like a couple of years from now or.
Speaker 2: Something, yeah like like maybe at some point in the
future if we're just really feasting to get back in.
THERE i think we're doing a pretty good job at
like hitting all of the side quest as we're going
along with. It of, course it has like when you
see those, portals like you can just kind of bypass
them keep. Going but we're pretty completionists when it comes to,
That like you when we Play, mario like we got
to get all the, stars you, know like like we
can't just skip a world if we miss a couple
of stars. There so that's kind of just how we
play the. Games BUT I i don't think so, personally
but who, knows maybe what. Happened but, yeah, yeah it's,
uh it's.
Speaker 1: Phenomenal, YEAH i wanted to jump on something you said,
earlier just like speaking of like the success of this,
game it's cool that it's, yeah less expensive than like
a standard. Game, Also Joseph fairs has very been very
outspoken about like micro. TRANSACTIONS i, mean you, know he's
an intense, guy so he's like these this is like
fucking cancer that destroys the. Industry like he goes like
very over the top when he talks about that. Stuff
but it's just it's just. Great and Like i've heard
that there's so much like sidecon in this game, too
which is. Awesome it just seems like an overwhelmingly big
package that, is, yeah like so specific for this specific
audience that is not really catered to, anymore or even
when it, is it's like mostly Like, nintendo and even
then it's like you Get Mario wonder and like the
fucking camera and co op of it is like not
what you. Want it's like making these games for like
fucking thirty. Year how are? You how are you not
nailing like just some of these simple like co op
elements of. It and SO i think it's, great AND
i hope it seems like this game is selling really.
WELL i hope it continues to sell like an insanely well,
amount and just Like, matches it takes too and THEN
i hope people freaking look at it and be, like,
man we want to make games like this, too because
not only is it fun and cool and, different but
also it sells, well which is what most of those people,
want is that they want that bag and it's like
it'd be it'd be cool if this could kind of
have a bit of resurgence outside of this and it takes,
two it's still not that, old, Right and just with
how long development times, TAKE i don't think people will
just look at that and be, Like, okay we haven't
seen that come. Out but now if we're two games
in a row, here and, LIKE i THINK A Way
out was like a moderate success or, something but not
to the way That It Takes two, Was and it
seems like this game is lining up to. Be BUT
i would really love to see that. Trajectory and, Yeah
Hayes light always going to be a really cool studio
to keep on the. Radar AND i DON'T i don't
know if for When i'm gonna. PLAY i want to
play this game at some, POINT i don't know WHEN i,
will probably WHEN i find the right person to play
it with front.
Speaker 3: Right that's, YEAH i still got.
Speaker 2: One so there you.
Speaker 1: Go we we talked about going back To It takes
two and finishing, that but but we got to do
that at some. Point what is your and you know
you're halfway through the, Game you've already talked about a
couple of specific. Sequences but WHEN i think of, it takes.
Too the first thing comes to mind to me is
like the fighting game sequence on the back of the,
plane like that. Sequence what is your like highlight gameplay
favorite sequence that you've played in this game so? FAR i.
Speaker 3: HAVE i think there's.
Speaker 2: Two i'll mention one that's my favorite that goes along
with my, name which was just such like A it's
like when you play, it it takes too and you
play like the Street fighter sequence and you're, like, man
this is just so bizarre and not WHAT i was,
expecting but this is. Crazy there's a, moment it's in
The Cyber ninja sequence where your two characters are riding a.
Bike one character's on the bike and the other character
has to do a. Hack so one character is like
doing a high speed chase where you're like avoiding like,
gunfire and it's like so fast you're going Like mark,
one whatever the hell you're, going and you're just flying
on this Like Neon tokyo type, setting and the other
character from your screen then this was my. Character you
pull up a phone and then you have to like
with your thumb, swipe you have to align the phone
so it does like a face read to log, in
and then it comes up with a capsha which is
like select all these, things like select all the boxes for,
example like one of, those and they were so fucking
hard because you're going so, fast so the like like you,
know it's from my, perspective but like still like there's
so many things, happening like hits a, wall it like,
bounces And i'm like just trying to Tap IT'S i
have like three seconds, left like like of, time And
i'm just like trying to get the right boxes and
THEN i like choose.
Speaker 3: One i'm, like, oh is that like a corner of a?
Speaker 2: Box you, know like all those captures go and then
there's like a couple of the things that you have
to do in that, sequence and it like it was
like one of the hardest Things i've had to, do
but like it it wasn't because it's very simple, mechanic
but like just because of the stakes and, everything it's
as if you like actually had to do that in
real life and like do this capture in two seconds
and don't, fail and you're, like oh my, god oh my. God,
lely like it is just so so not WHAT i was,
expecting and therefore it was just hilarious and all of
this is going, on And shay has no idea What
i'm doing right now because she's so focused on the
bike and she's like, like are you get through the?
Hack And i'm, Like i'm trying to get all the
boxes and then you have to do these like, yeah
just different patterns on the, phone and it was just
it was just. Stellar it was just such a fun.
Sequence i've seen a bunch of things like online about this,
game and a lot of people are highlighting that specific
moment because it's just it's just so outrageous and not
what you're. Expecting it's, yea it is. Phenomenal so, yeah
that that would be one of them for. Sure the
other one THAT i THAT i also really loved is
in that Like prince Of persia type. World it's very so.
YEAH i mentioned how there's kind of just like references
to other things out, there and there's this one moment
where one character is in like in one area and
then you have these like like basically sand sharks like
swimming around in the sand and then you have to
like find a way to get around them and they
literally have like the thumper tools From, dune so like
so you like go and like stomp one and then
it like makes like the thump and then and then
like the sand chart like goes away gives the person
like a chance to get, through and there's like a
bunch of different stell sections like. That but in that one,
specifically it was just like very dune, heavy and of
Course i'm just the massive dune, fan SO i was
eating up that whole sequence, there and, yeah that that
that was just really fun. NICE i had another, one
BUT i Think I'll i'll save it just BECAUSE i
don't want to spoil it too much about the, Game,
like there is just some really surprise moments that it
makes it so fun because you're not expecting, it so
so when those, happen it's it's it's really really. Fantastic but, yeah,
no it's it's it's. Fantastic it really is an amazing
game and one That i'll be hoping it, gets you,
know the credit deserves come, Come Video Game awards time
and all. That BUT i mean they've done it before
With It Takes, two, Right, yeah do you.
Speaker 1: Think it it'll be A game of The year contender
this year in a year that Has Monster hunter AND
gta and a Vow i'm trying to think of like
The tag game other THAN. GG i don't know, what
like the Front. Runners it's too early to, say BUT
i don't. KNOW i feel, like you, know it takes
two good Win game of The, year but that was
also LIKE covid year where there was not a ton
of big. Releases you, know it fucking be Death. Loop you,
know it's definitely should have One, deathlap should have. One
that was a great, year you, know but, uh you,
know if there's any year it was gonna it was gonna,
win it was that. ONE i DON'T i don't think
this will Win game of The, year BUT I I
i'm trying to. THINK i feel like this to, me
this will not be in The game of The year
contenders of this. Year, NO i don't think it'll make.
Speaker 2: It for some. Reason it's like that classic where like
if it's not in, there it'll probably be in the
Best everyone's top.
Speaker 3: Ten, yeah BUT.
Speaker 1: I don't think it'll be in the top fives for this, Year,
okay would be my.
Speaker 2: GUESS i would be appalled if it's not in any
of those. Categories New switch is coming, out so we
got like some New mario game that's. TRUE i can't
Think i'm gonna say right, Now i'm gonna say it's
in there just BECAUSE i am loving it so much
AND i had high expectations for, it and right NOW
i think it's better Than It takes. Two you, know
that's a spicy. CAKE i didn't beat either of these,
games so maybe it's a pretty fraudulent, take but still that's.
Speaker 1: That's probably played a similar amount of this game as
you hit Have it Takes, Too.
Speaker 3: Yeah probably probably.
Speaker 2: MORE i also just feel like the storyline Of It Takes.
Too it is a really you, know touching story of
just like two parents like trying to come back together
for the sake of the child or whatever it. Is
and and this, One i'm just a lot more gripped
on in enticed and the way that they're, spliced because
like the characters are interacting with each other obviously as
the story goes, along like they get just, closer just better,
chemistry and they kind of unravel a little bit more
of like what makes them who they are and just
some personal ties to their family or whatever it. Is
they do a really good job at just weaving those
moments with the stories of like maybe there's like a
big villain and, LIKE, i, YEAH i guess it's Like
i'll say a minor. Spoiler one of the villains of
one of the worlds is this corporation CALLED, sri and
it's just this like big like evil company of the
of The. Sri and then when you meet like the main,
villain it's just like the quotes that they're saying like
don't really make. Sense and then like some of the
like your other character Like mio or sorry It's zoe
in this situation is like like what did she? Say
like like like like like what does that? Mean and
then and then it's, like oh, no like the other
character that knows the story is just hating this character so.
Much later it's IT'S i don't even think it's fully,
revealed but it's really clearly hinted that LIKE sri is the,
irs and like this character had like major like like
debt issues or like like maybe just just just just
issues dealing with like parking, attendance you, know like like
like it's just like goofy stuff like. That but, again
as a, storyteller you take inspirations from your own. World,
yeah you just you formulate these. Things SO i Think
it's just really fun the way that that's kind of played,
out because it's like a tide to their own personal.
Story so as you're going through these, stories you're learning
more about the characters that you're. Controlling and it's just
a really good, FORMULA i, think for for, storytelling and
it's working really. Well and of course the other character
has moments like that, too but that was just a
really fun reveal for me of.
Speaker 3: Like who is THIS sri?
Speaker 2: Corporation then everything has to do with like mortgages and
like like you, know like like like debt and crushing,
debt and this character is like a very much of
like a debt collector type. Character and, yeah it's just
fun when that happens naturally because they don't like tell you,
like oh it's THE I R s who this character.
Is but it's just you, know if you can figure it,
out you enjoy it even that much.
Speaker 1: More nice awesome split. Fiction there you. GO i Think
jessica's playing this as, well So i'm curious to hear
her thoughts on that as. Well i'm sure we'll get
more of your complete thoughts when you finished. It next
time you're on on the side quest there AND i don't.
KNOW i think that's about it for. Today, kirkcoon thank
you so much for joining me have fun with the
second half of that. Game thank you everyone for, listening
and we'll be back next week for another episode of Side.
Quest to see you, then but bye bye bye