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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here at geek Verse. I'm your host

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still most night with me, the King of Capua Kirklan

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pats Or. How are you doing tonight, my.

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Speaker 2: Friend, I'm doing very very well. Yes, I'm excited to talk.

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We got a lot of juice actually in this can, so.

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Speaker 1: Overflowing, overflowing with juice tonight. Yeah, we're one day late,

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but that's because we're.

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Speaker 3: Bringing the juice.

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Speaker 1: Baby. We we're ready to go. Yes, you know, one

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day late. This happens sometimes, you know. We're we're busy podcasts.

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We've got a lot of stuff to do. We just

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recorded a Daredevil thing. We had a review of Mickey

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seventeen last week. Go check out all that fun stuff.

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But today we have a really fun episode where we're

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gonna talk about a couple news trailers, things for Tony

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Hawk and Stranding, and then some of the games we've

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been playing for kirklel Nuts, mostly Split Fiction, the latest

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game on the market, and then I have a couple

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just kind of quick shout out things. So it should

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be a fun, jam packed episode and let's get right

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into it. I want to start with a little appetizer

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topic almost which is just Tony Hawk's three plus four.

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I guess Tony Hawk's at pro Skater three plus four remake.

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I don't know what the freaking full time this game is,

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but they announced this after much teasing for the last

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few weeks, so they're making it. They made one plus

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one plus two that came out and think maybe in

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twenty twenty something like that, and they're finally here making

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three plus four and it's coming out on July eleventh,

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so pretty soon it's gonna be coming to Game Pass

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day one. What did you think of this announcement? And

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also remind me, because I know we're both underground heads,

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but remind me where you're at with like pro Skater

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one through four and how much you've played or whatever

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with those games.

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Speaker 2: Yeah, my indoctrination, i'll call it into the Tony Hawk

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franchise started with like the pro Skater pro Skater two,

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and I think it ended there. If I it would

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have just been the PS one era of those games.

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I can't remember how far they went with the three

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and fours. I imagine I probably dabbled in like all

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of them at some point, maybe at a Frans and whatnot.

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But but no, that was like my introduction to the

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series for sure, and then my my big deep dive

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would have been like The Underground, you know, you know me,

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I'm a thughead like you. So so that was like

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where I really jumped and fell in love with the series.

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And then because I think I played those ones so much,

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when I went back to play like the pro Scares,

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they just felt more Arcadie. Not necessarily the game play,

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because the gameplay is always kind of felt the same,

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but you just kind of you go in and you

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do your levels and that's it. Where Like I really

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appreciated the more like free Rome aspect to the to

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the other titles. So yeah, not like the biggest nostalgia

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attachment to those ones, just because I think I had

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a lot more time dedicated to those later titles. But yeah,

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it's still it's still interesting, And in terms of just

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my reaction to the news, I think I just figured

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they would have ended on like the original release of

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the remaster, But I think if anything, it just has

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me curious on how far they're going to keep going

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with these remasters, if they're gonna eventually get to the

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American Wastelands. You know, of course the thug. Yeah, so

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who else crazy? See what happens?

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Speaker 1: Yeah, I So this is very surprising for me. I

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mean not surprising in the sense that they were teasing

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the heck out of it, and then I think even

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before it was announced, Tony Hawk, like on a late

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night show, was just like, yeah, we're making three plus four.

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It's like, Okay, I guess that's I guess that's confirmation

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as good as you can get here. But I'm surprised

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about this because after one one plus two came out,

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this was obviously before the Xbox acquisition, so it's still

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just Activision Blizzard by Carrie's Visions, who was a studio

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that made that game. They didn't close them, but they

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essentially folded that team into like making Call of Duty stuff,

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which was so sad when that happened. It's like, fuck,

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we have enough Call of Duty developers. These guys made

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a really great fucking remake. They're such a cool creative studio,

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and now they're just making like more Call of Duty

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slop that we get every year. We need we don't

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need more of this. It was so pissed off by that.

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So that's why. I'm really surprised this is happening, and

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I really do wonder time line wise, if this does

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have something to do with the Xbox acquisition, and if

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Xbox wanted this, or if this was already in development.

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This is actually from Iron Galaxy, so it's a different

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studio than made the one plus two remake. I'm guessing

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they're taking the same engine and just like you know,

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it's probably a bit more of a smoother process. So

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maybe it was an Xbox thing and it really is

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just a shorter development time then like one plus two

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would have been. Not sure. That's kind of getting into

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some I don't know, some some tinfoil hat theories sort

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of thing. But I'm really excited that this is happening.

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It's weird though, because this yeah announced for game Pass,

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but like one plus two is still not on game

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Pass and we still have seen very few things from

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Activision Blizzard hit game Pass at all, which is weird

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because that acquisition happened like a long time ago, now,

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like a couple of years ago, I think at this point,

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I think maybe like a full year, maybe a year

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and a half since like they could start putting things

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on game Pass like we saw Diablou and things like that,

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So I don't know what's taking so long, and I

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hope they get one plus two on there, you know,

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a few months before July, which is already it's already

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a few months, just a few short months for July,

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because I want to go through and play that in earnest,

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because we've played that on the stream, right.

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Speaker 2: Yeah, it was a PlayStation monthly release, That's what I'm

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so sorr.

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Speaker 1: Right, but it's not on the PlayStation catalog currently.

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Speaker 2: No, No, it would have just been one of those months.

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Speaker 1: Yeah, But I really want to invest some good time

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in that play through masters some of those levels, because

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I foreget if it's one or two. I had one

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of them on the N sixty four and then, yeah,

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I didn't play any of the other ones. I never

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played three or four. I don't think in my life.

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I like, looking at the levels in this trailer, I'm like,

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I don't think I've seen any of these before really,

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other than like maybe Thug has one or two of them.

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I don't know. They have some old maps in there, right,

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But then yeah, I was mostly a thug guy, and

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then American Wasteland and then didn't really play anything after that.

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So it's a series that has so many games and

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I've really only played like maybe a quarter of them,

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so really excited for this. I've heard that three is

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very much in line with one and two in terms

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of the two minute time or you know, you got

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your seven or eight goals, whatever it is, and you're

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just like kind of mastering that, whereas four, it seems

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like that was maybe the first one where they opened

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it up more in the structure and quests and things

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like that. So we'll see what they do, because that

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could be kind of jarring and have those both in

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this one collection if they're very different games and the

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way they're structured, so we'll see if they kind of

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simplify for to be kind of in that old formula,

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or what they'll do there. I'm very curious. But then

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that would kind of, yeah, set us up perfectly for

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an Underground remake, which I think would fucking crush on

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sales front. I think that would absolutely demolish because we're

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not the only ones who are big Thug fans. Of course,

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do you think they would do Thug one and two

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together or would that be too much to give away?

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When they could split it out into two separate releases.

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Speaker 2: Yeah, I mean, coming off of like the formula that

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they have been doing, it seems like, you know, keep

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releasing the two titles together. However, I do think those

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games are much bigger scale than the other ones, but

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I don't know because I don't even know when, like

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definitely a couple of years ago now, but not that

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long ago for how long it came out. I did

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actually play through like Thug One, just just because it

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might have been around COVID time. Honestly, when I was

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I was playing a lot of GameCube in that era,

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just keep myself happy, playing some nostalgia games, you know,

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during Lockdown, and yeah, I played through that game, and

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I was kind of surprised on how short it took

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me to get through, So you know, maybe it's not

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as daunting as a task as as it is together.

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On the sales front, I think they could very much

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sell them individually on their own, because I think those

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are really really big titles. But yeah, I think if

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I had to make a prediction, I would say they

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would bundle them, but who knows, because then there's also

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American Wasteland kind of floating in the wind. I don't

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think there is another one.

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Speaker 1: Maybe there is one that i'm there's Project eight and

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then there's I forget if Project eight. It was Project eight,

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the one that had the peripheral or was that a

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separate one altogether where they made like a we fit

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board thing and you would like.

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Speaker 2: Do that separate? I think that was separate.

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Speaker 1: Yeah, let me look it up real quick because now

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I'm curious.

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Speaker 2: Yeah, I remember playing one on the Wii, but I

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think that might have been Skate like on.

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Speaker 1: Oh and then there was Downhill Jam, but that was

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like different. Yeah, that was on the Wii and I

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don't know where else it was, but that was like

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one of the I think that was one of the

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first games I had on the WI when like I

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brought it home, I had like we Sports and Tony

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Hawk's Downhill Jam, which was yeah, it wasn't like traditional levels.

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It was like only your flying down huge maps and

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the like. Yeah, it was like a momentum based thing.

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So yeah, we have pro Skater two three two X.

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I don't know what that is. I'm sorry to re release.

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Then we have four Underground, Underground two American Wasteled Downhill Jam,

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Project eight proving Ground. I think Proving Ground was the

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one with the peripheral. Right, Oh man, where was it?

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Project eight?

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Speaker 3: I don't.

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Speaker 2: I feel like Project eight might have been a Wei release,

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am I mis remember that?

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Speaker 1: Looks like that was on Xbox three sixty PS three Okay,

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And then after that, emotion must have been that, oh

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my god, what the hell? I remember a ride? Okay,

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ride must be okay.

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Speaker 2: Yeah, ride, because I remember they had that.

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Speaker 1: There was Shred pro Skater HD, Shred Session five, Skate

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Jam one plus two remake three, So there's a homely Shit.

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There's a lot more games. I mean, I think a

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couple of these are like, you know, iPhone games and stuff.

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But yeah, oh my god, that's a lot to keep

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track of.

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Speaker 2: Yeah, I remember they had like I think it was

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skate they released on the Wii and you could play

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that with the WE balance board. Maybe also a Tony

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Hawk game. But then yeah, they had that Tony Hawk

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ride and you like actually had a skateboard.

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Speaker 1: Have you ever used that? They ever tried it?

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Speaker 2: The skateboard? No, the WE balance board. It did and

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it was bullshit. It was so stupid. It was like

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it was all about just like the movement of your foot,

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but you can't actually jump off the board.

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Speaker 1: And we Fit was always trash like even just we

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Fit itself like the.

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Speaker 2: Game that it was meant for. Yeah, never worked very well.

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Speaker 1: It was so janky for a Nintendo product that they

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were really chilling. I feel like they really dropped the

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ball on that one. But I guess that's the whole thing.

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Speaker 3: With the Wei.

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Speaker 2: I feel like Connect had a good fitness We had

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a couple of fitness games on the Xbox Connect.

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Speaker 3: And it was actually pretty Yeah there's a box.

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Speaker 1: Yeah. There was just a lot of other controversy around

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that console in general, so I think I kind of

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muddied the perspective of Connect. I guess, yeah, I don't know.

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Speaker 3: That's fair.

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Speaker 1: Interesting stuff. Anyway, I'll definitely be playing this when it

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comes out, and yeah, hopefully I can jump back into

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one plus two and get because man, whenever I go

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back to those games that is not like riding a

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bike or like riding a skateboard, like, it is hard

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to go back to a Tony Hawk game, especially after

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I feel like for me, I started out Tony Hawk's

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games growing up, played all those or played you know

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the ones. I played a lot and then I got

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really into skate and then whenever I want to play

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a skateboarding game for the las few years, like I'm

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gonna go back to Skate just Skate three, I have it,

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pop it in there, all that kind of stuff. And

249
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then going back to Tony Hawk, especially because I always

250
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played on GameCube, and then if I played on like PlayStation,

251
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I'm like a mess. I'm like, this feels so weird,

252
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like I need the big green button to like do

253
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well at this. So yeah, I feel like I need

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to really master Tony Hawk again. I don't even know

255
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how good I ever was, but like you know, I

256
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played through those campaigns multiple times, and I always played

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with friends and stuff. But yeah, I'm excited to see

258
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the series kind of still just has consistently been kicking

259
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the whole time. It never really went anywhere, even though

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it feels like it died it several times.

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Speaker 2: No, yeah, I don't. I don't think I was ever

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good at those games. I feel like that was I

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got humbled on the twenty four hour stream playing against

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you and Tyler Serrus. I feel like I got my

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ass kicked by both of you. So definitely on the

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competitive sense, not for me. But I also feel like

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going through the story I always like because essentially they're

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like point point collection games, like like like you get

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enough points and then that's how you like beat the

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quote unquote level or whatever you have to do, like

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you just have to get a certain amount of score

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and then and then you beat the challenge, you know,

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in the tone apt pro scar like maybe there's there's

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more like collection or like grind all these rails or

275
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whatever it might be. But specifically for like Tonyk Underground,

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I feel like it's always like get the best score

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in the vert competition, right, like something like that, so

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that I would always just like find a certain consistent

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way to get certain points and then I would just

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like only do those certain tricks. So yeah, I've seen

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some YouTube montages of just people that have like mastered

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the game, and it's a it's a high skill ceiling

283
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for Yeah, it's not the type of game I would

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really think on the surface would but very much it does.

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Speaker 1: It's funny you mentionally, I feel like I remember, I

286
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don't know where this would appear. Maybe it was just

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like on the main menu if you didn't click a

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button for a while and then you know, how like

289
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some games like start playing a cut scene or something. Yeah,

290
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but I feel like I have a distinct image of

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my head of like it cutting to just a clip

292
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of someone on New York and he's wearing like a

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kimono and like a rice hat or something, and it's

294
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just absolutely crushing it, just doing like an endless combo

295
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through the city doing all these crazy tricks and never falling.

296
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And of course it's probably like a bot or something

297
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like that, but I feel like I can picture with

298
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my head, and I was always like, I can be

299
00:12:40,200 --> 00:12:42,559
better at this game because I can't do with this

300
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guy in this cut scene that I keep seeing as doing.

301
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So yeah, definitely one of those and you wouldn't expect

302
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it to be one of those kind of games that

303
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hasn't been the skill ceiling, but it somehow does.

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Speaker 2: Yeah, I think I know exactly what you talk about. Actually, yeah,

305
00:12:54,200 --> 00:12:55,960
like the Idle, the Idol animation.

306
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Speaker 1: Yeah, yeah, yeah, good stuff. There you go. There's Tony

307
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Hank and let's move along to Death Stranding two on

308
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the Beach, which officially has a release date of this year,

309
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June twenty sixth. I'm gonna pull it up and see

310
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if someone drafted it. I can't remember if someone drafted

311
00:13:12,000 --> 00:13:13,360
this game. Maybe you did, Kirkwin.

312
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Speaker 2: I think I think it was shouted out. I can't

313
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remember if I think I did.

314
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Speaker 1: Maybe I don't know, because I feel like Travis was

315
00:13:21,480 --> 00:13:23,240
not confident was coming out, so I don't think he

316
00:13:23,399 --> 00:13:29,159
picked it and Taylor has it. It was Taylor's first pick. Yeah,

317
00:13:29,159 --> 00:13:31,960
it was Taylor's first pick. Remember that, We were all like, ooh, yeah,

318
00:13:32,000 --> 00:13:33,679
it's coming out this year for your first pick. But

319
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he's officially gonna get it. Definitely not going to get delayed.

320
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Speaker 2: Yeah, No, and early release compared to what I would

321
00:13:40,879 --> 00:13:43,360
have expected. Yeah, I think August would have been my

322
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earliest assumption.

323
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Speaker 1: So the first game was a November dropped too, I think.

324
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So that's okay different from that.

325
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Speaker 2: Yeah, And I don't know, I just would have assumed

326
00:13:50,919 --> 00:13:54,080
it would have gone a similar type of release window there.

327
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But yeah, I know we're getting it in the sixth

328
00:13:55,960 --> 00:13:57,840
month of the year, and that's that's not very far

329
00:13:57,879 --> 00:14:01,720
away now. Already I'm have to, you know, delete CODs

330
00:14:01,720 --> 00:14:04,320
so I can reinstall that game and and finish it off.

331
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Speaker 3: But yeah, very surprised, surprised by the.

332
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Speaker 2: Trailer length, overall, I will say, I'm so glad that

333
00:14:12,120 --> 00:14:14,799
I've like I haven't beaten the game, but like I am,

334
00:14:14,960 --> 00:14:17,159
I'm deep into it. I mean, I'll say I'm in

335
00:14:17,200 --> 00:14:20,080
the final act, you know, I can get across that

336
00:14:20,159 --> 00:14:23,440
tar that tar river going into into the finale there. Yeah,

337
00:14:23,879 --> 00:14:25,879
made it, made it through the mountains and all that.

338
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But I feel like I wouldn't have been ready for

339
00:14:28,200 --> 00:14:30,879
this trailer if I didn't experience that first game, because

340
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it's just I haven't I haven't wrote credits on it,

341
00:14:35,879 --> 00:14:37,840
so like, yeah, you'll have to maybe speak to some

342
00:14:37,879 --> 00:14:41,600
certain story things or maybe don't. I don't think I

343
00:14:41,679 --> 00:14:44,879
really got too much spoiled by watching this because I

344
00:14:44,960 --> 00:14:47,519
just feel like this is such a bizarre trailer, but

345
00:14:47,600 --> 00:14:50,480
it's still a very natural progression from the first game,

346
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if that makes any sense. Like I feel like everything

347
00:14:52,360 --> 00:14:54,440
that was shown here when we knew we were getting

348
00:14:54,440 --> 00:14:56,679
des strained to especially back then like I hadn't played

349
00:14:56,679 --> 00:14:58,240
through the game, I'm like, what are they gonna do

350
00:14:58,279 --> 00:15:00,000
for a sequel? Like like you know, like like I

351
00:15:00,200 --> 00:15:01,759
you make it across America and that's kind of the

352
00:15:01,799 --> 00:15:03,759
goal of the game, and then watching this trailer now,

353
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I'm like This just seems like such a perfect evolution

354
00:15:06,799 --> 00:15:10,080
on the series. The different biomes, the different yeah, I'll

355
00:15:10,080 --> 00:15:13,360
say antagonists that were facing similar type of enemy types,

356
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but yet they're evolved and they look very different and

357
00:15:16,200 --> 00:15:18,320
just like that next level. And then of course the

358
00:15:18,399 --> 00:15:21,840
characters that were seeing I was goosebumps. I was you

359
00:15:21,840 --> 00:15:23,679
could play the rock if you wanted to, you know,

360
00:15:23,840 --> 00:15:26,200
chills while watching this. And I haven't even hold credits

361
00:15:26,240 --> 00:15:31,000
on that first game. So I'm very, very enticed by

362
00:15:31,080 --> 00:15:33,360
this trailer and the fact that this is a ten

363
00:15:33,399 --> 00:15:36,240
and a half minute trailer and it didn't feel like

364
00:15:36,279 --> 00:15:38,240
I'd seen the whole game, which is crazy because I

365
00:15:38,240 --> 00:15:40,840
feel like some you know, it's mostly movies or TV shows,

366
00:15:40,840 --> 00:15:42,519
but I'll see like a three minute trailer. I'm like, man,

367
00:15:42,559 --> 00:15:44,039
that trailer was too long, Like I feel like it

368
00:15:44,120 --> 00:15:47,080
showed too much. They shade, they showed so much in this,

369
00:15:47,159 --> 00:15:48,960
and I thought the trailer was any like five minutes

370
00:15:49,000 --> 00:15:50,559
and then went on for like another five minutes, and

371
00:15:50,600 --> 00:15:53,200
I'm like, I'm just seeing so much new things, whether

372
00:15:53,200 --> 00:15:55,480
it again it's a different biome, it's a different gadget

373
00:15:55,559 --> 00:15:59,720
or whatever that Sam's using, different enemy type, like a

374
00:15:59,759 --> 00:16:03,320
new characters. It seems like we have some Mads like

375
00:16:03,440 --> 00:16:08,039
characters in here, and yeah, just for how they they

376
00:16:08,120 --> 00:16:10,519
did the story elements and like the actor with all

377
00:16:10,519 --> 00:16:12,360
the mocap and everything in that first game. I'm just

378
00:16:12,919 --> 00:16:14,639
I'm so excited to get this new cast and the

379
00:16:14,679 --> 00:16:18,519
returning cast back and yeah, this is this is uh

380
00:16:18,639 --> 00:16:20,360
I mean just talking about right now, I'm getting chills

381
00:16:20,360 --> 00:16:22,039
and it was just excited about it.

382
00:16:23,120 --> 00:16:25,639
Speaker 1: Yeah, it's funny, just like, yeah, ten minutes is a lot.

383
00:16:25,679 --> 00:16:28,000
But I also feel even though yeah, I have finished

384
00:16:28,000 --> 00:16:29,919
the first game, I still feel like I don't know

385
00:16:29,960 --> 00:16:31,440
what the heck is going on here. And it's kind

386
00:16:31,440 --> 00:16:33,240
of taken me back to those first trailers we were

387
00:16:33,240 --> 00:16:35,559
getting for Desk Stranding one, and I mean there was

388
00:16:35,600 --> 00:16:37,799
so much mystery around. Like I remember when that game

389
00:16:37,840 --> 00:16:39,919
came out. It wasn't until like a month before I

390
00:16:39,960 --> 00:16:42,440
even knew what any of the gameplay was. Like, like

391
00:16:42,679 --> 00:16:44,039
that was just not really part of it. It was about

392
00:16:44,039 --> 00:16:47,679
like the characters, the world, all the weird stuff going on.

393
00:16:48,120 --> 00:16:49,919
But it wasn't yeah until like I saw some trailer

394
00:16:49,960 --> 00:16:52,120
of like him putting a ladder down and climbing that

395
00:16:52,159 --> 00:16:53,679
I was like, oh, I guess that's kind of what

396
00:16:53,720 --> 00:16:55,759
the gameplay is, Like I never really knew, and so

397
00:16:55,840 --> 00:16:57,200
now we're going in with a lot more info, but

398
00:16:57,240 --> 00:16:59,480
it's still like, yeah, if you take a any sixty

399
00:16:59,600 --> 00:17:02,080
or seven hour long game like Death Dreading and you

400
00:17:02,159 --> 00:17:04,599
show just ten minutes of it, it's like, yeah, that's

401
00:17:04,640 --> 00:17:06,759
only gonna be a small, tiny, little fragment of what

402
00:17:06,759 --> 00:17:09,359
this game actually is. So it feels and since things

403
00:17:09,359 --> 00:17:11,720
are just out of order things, nothing really makes sense.

404
00:17:12,680 --> 00:17:15,200
And yeah, even just like the evolution of Okay, what

405
00:17:15,279 --> 00:17:17,119
exactly happened the first game, how is it relate to this?

406
00:17:17,240 --> 00:17:19,680
Like there there's so much obstification there that I feel like, yeah,

407
00:17:19,680 --> 00:17:22,160
it doesn't really feel like it spoils a lot of things.

408
00:17:22,799 --> 00:17:24,839
At the same time, it is still ten minutes of content,

409
00:17:24,880 --> 00:17:26,640
So I think for people who have really good memories,

410
00:17:26,720 --> 00:17:28,480
I'm not one of those people. If you watch this,

411
00:17:28,599 --> 00:17:30,319
you might you know, go into the game be like, oh,

412
00:17:30,400 --> 00:17:32,799
I've seen this already. I've seen this already, so maybe

413
00:17:32,799 --> 00:17:35,160
don't watch it, I guess in that sense, and in

414
00:17:35,200 --> 00:17:37,119
that same vein like this is one if we pulled

415
00:17:37,160 --> 00:17:39,039
up and like had the YouTube video going and stopped

416
00:17:39,039 --> 00:17:41,680
a different beats we'd be here for probably six hours,

417
00:17:41,720 --> 00:17:43,079
so we're not gonna do that. I think we're just

418
00:17:43,119 --> 00:17:45,000
gonna grab some of our like you know, top level

419
00:17:45,039 --> 00:17:48,039
highlights of this, maybe not try and spoil too much

420
00:17:48,039 --> 00:17:50,400
for people who don't want to watch it. But yeah,

421
00:17:50,440 --> 00:17:52,839
as you mentioned, like the environments, I think that's of

422
00:17:52,880 --> 00:17:54,640
course a really fun thing. We've seen a little bit

423
00:17:54,640 --> 00:17:56,680
of that with the previous trailers, just like, oh, looks

424
00:17:56,720 --> 00:17:58,279
like a little bit more desert y some of this

425
00:17:58,480 --> 00:18:00,680
landscape with this rock looks a little bit, but then

426
00:18:00,680 --> 00:18:03,279
seeing some more like jungle areas as well was pretty cool.

427
00:18:03,680 --> 00:18:04,839
And then on top of that, the other thing that

428
00:18:04,880 --> 00:18:07,079
really stood it to me was like some of the

429
00:18:07,119 --> 00:18:09,960
more weather effects, because you'd have weird stuff going on

430
00:18:10,839 --> 00:18:13,440
with like the BET's and like certain areas that you

431
00:18:13,480 --> 00:18:15,599
go through forget they call it like those chaos kind

432
00:18:15,599 --> 00:18:17,079
of areas, right, and things would be a little bit

433
00:18:17,119 --> 00:18:19,319
more wild there. But in this we're seeing like very

434
00:18:19,319 --> 00:18:21,000
breath of the wild, the kind of things like, oh,

435
00:18:21,200 --> 00:18:22,880
this patch of grass is lighting on fire, and then

436
00:18:22,880 --> 00:18:24,920
it feels like that's just gonna keep spreading out. And

437
00:18:24,960 --> 00:18:26,839
now this is this new obstacle you gotta deal with

438
00:18:27,000 --> 00:18:28,720
there's lightning, which I'm sure in the breath of wild

439
00:18:28,759 --> 00:18:31,000
Way you like that that hits grass that'll like start

440
00:18:31,039 --> 00:18:34,119
a fire. There's like sandstorms rolling through and these kinds

441
00:18:34,119 --> 00:18:36,680
of things, and I think that's gonna be gameplay wise,

442
00:18:36,720 --> 00:18:38,960
like that'll seems like that'll be maybe the biggest evolution

443
00:18:39,519 --> 00:18:41,960
on that basic delivery gameplay is Okay, well, now there's

444
00:18:42,000 --> 00:18:43,640
like new obstacles you gotta deal with on top of

445
00:18:43,720 --> 00:18:45,440
all this stuff. And then I'm sure that I'll roll

446
00:18:45,480 --> 00:18:47,440
back into your gear and it's like, Okay, I'm gonna

447
00:18:47,440 --> 00:18:49,720
get this gear that gives me better protection against like

448
00:18:49,759 --> 00:18:52,720
sandstorms or like this stuff that's like oh, fire retardant

449
00:18:53,160 --> 00:18:54,920
pants that I can just like walk through fire if

450
00:18:54,920 --> 00:18:57,200
I want a little bit before my shit gets burned.

451
00:18:57,279 --> 00:19:00,200
So I feel like that that seems like maybe from here,

452
00:19:00,799 --> 00:19:02,839
maybe one of that one and then like another kind

453
00:19:02,839 --> 00:19:04,640
of AI type thing that seems like that would maybe

454
00:19:04,680 --> 00:19:06,119
be the other highlight is like at one point there's

455
00:19:06,160 --> 00:19:09,359
a bike, and then there's another there's a there's your bike,

456
00:19:09,400 --> 00:19:11,599
and then there's like another AI type bike or something

457
00:19:11,640 --> 00:19:13,640
like that, and it looks like that might be kind

458
00:19:13,640 --> 00:19:15,559
of battling against you or something like that. So I

459
00:19:15,599 --> 00:19:18,319
feel like some of the basic evolutions there, and then

460
00:19:18,319 --> 00:19:21,519
it seems like maybe more combat focused in general as well.

461
00:19:21,960 --> 00:19:23,720
But yeah, I think those are maybee the highest for me,

462
00:19:23,880 --> 00:19:26,480
like gameplay new things, and I'm down for that. I

463
00:19:26,480 --> 00:19:28,559
don't think I needed much. I just want to get

464
00:19:28,599 --> 00:19:30,039
back in the world. But like I'm down for those

465
00:19:30,079 --> 00:19:32,400
weather effects. I think that could be a really fun addition.

466
00:19:33,160 --> 00:19:36,599
Speaker 2: Yeah, I think the main especially because I haven't real credits,

467
00:19:37,160 --> 00:19:39,960
something that I think I was just really focusing in

468
00:19:40,000 --> 00:19:43,759
on was like time fall and the BT aspect because

469
00:19:43,759 --> 00:19:46,000
that's like time, that's what's called, right, Yeah, that's like

470
00:19:46,039 --> 00:19:48,640
the main antagonists really well, you know, you get some

471
00:19:48,759 --> 00:19:51,960
characters like Higgs and stuff like that later on for

472
00:19:52,039 --> 00:19:54,640
the story purpose, but like your main threats are the

473
00:19:54,680 --> 00:19:57,480
world around you, you know, gravity, if you're if you're

474
00:19:57,519 --> 00:19:59,759
falling down a hill, losing all your packages, a good

475
00:19:59,839 --> 00:20:02,759
ris Agan river and those bats and the time fall,

476
00:20:02,880 --> 00:20:06,599
and I didn't see any you know, maybe don't answer

477
00:20:06,680 --> 00:20:09,839
these questions still, but like I didn't see any that

478
00:20:09,920 --> 00:20:12,240
I would have recognized for bats, but still a bet

479
00:20:12,480 --> 00:20:15,359
like figure obviously you have like the big the big

480
00:20:15,400 --> 00:20:19,160
mofos with the big golden kirillium like hand things and we.

481
00:20:19,240 --> 00:20:23,200
Speaker 1: Yeah, the fucking Dark Soul's bosses. Yeah yeah, stuff like that,

482
00:20:23,279 --> 00:20:25,480
and definitely aping it up from what we've seen before,

483
00:20:25,960 --> 00:20:28,160
like Hideo Kajima and all of his all of his

484
00:20:28,240 --> 00:20:31,440
pieces of uh yeah, i'll say pieces of media, so

485
00:20:31,480 --> 00:20:33,680
we were to say, but I'll say it like whether

486
00:20:33,720 --> 00:20:35,400
it's like the middle of your solid era, Like I

487
00:20:35,440 --> 00:20:38,799
just feel like he's such really unique, like just creature

488
00:20:38,839 --> 00:20:41,680
designs and character designs and whatnot. Obviously, the first desk

489
00:20:41,640 --> 00:20:44,559
Straining game brought us some really original and just funky

490
00:20:44,599 --> 00:20:46,880
looking things, and then here it was just like up

491
00:20:46,880 --> 00:20:49,200
another level, like when they're like like they just look

492
00:20:49,279 --> 00:20:52,000
like these creepy oily hands going through the tar, and

493
00:20:52,000 --> 00:20:54,240
then it just like morphs into this different thing, and

494
00:20:54,240 --> 00:20:56,240
I'm like, man, like this is.

495
00:20:56,160 --> 00:20:59,119
Speaker 2: An original this is an original world that he's taken

496
00:20:59,200 --> 00:21:00,599
us on and he already did, and now we're just

497
00:21:00,640 --> 00:21:03,079
going back in it. But it's uh, I think I

498
00:21:03,160 --> 00:21:06,559
was I don't want to say like pessimistic, but I

499
00:21:06,599 --> 00:21:08,920
feel like, Okay, how can he how can you one

500
00:21:09,000 --> 00:21:10,720
up what he already did and like like really make

501
00:21:10,759 --> 00:21:13,359
the world different. But like, man, just judging by this trailer,

502
00:21:13,359 --> 00:21:16,279
it seems like he completely well him and his team

503
00:21:16,599 --> 00:21:19,680
could completely achieve that, and uh yeah. The big thing

504
00:21:19,759 --> 00:21:24,319
that really caught me by surprise, just impressed me was

505
00:21:24,319 --> 00:21:27,079
the different biomes. And I think there was only like

506
00:21:27,160 --> 00:21:30,039
maybe one or two sequences in this gameplay trade. Well

507
00:21:30,680 --> 00:21:32,519
there's some gameplay in there, I guess, but like in

508
00:21:32,559 --> 00:21:35,400
this trailer itself was I feel like there was only

509
00:21:35,440 --> 00:21:37,920
two instances where I'm like, oh, I recognize that area

510
00:21:38,000 --> 00:21:40,039
from the first game. Like everything else felt like it's

511
00:21:40,039 --> 00:21:43,680
like a completely different world. Yeah. There there was one

512
00:21:44,400 --> 00:21:47,680
like mountain shot where you're like basically above the clouds

513
00:21:47,720 --> 00:21:48,480
and yeah.

514
00:21:48,680 --> 00:21:50,960
Speaker 1: I'm so excited to see what that is.

515
00:21:51,039 --> 00:21:55,039
Speaker 2: Yeah, there's another shot when I think he's like on

516
00:21:55,079 --> 00:21:57,640
a bike. It's a nighttime image and I'm not saying

517
00:21:57,680 --> 00:21:59,400
you're going to space. But they just had like the

518
00:21:59,400 --> 00:22:01,279
moon like so large, and I'm like, I don't even

519
00:22:01,279 --> 00:22:03,039
remember seeing the moon in the first game.

520
00:22:03,160 --> 00:22:05,319
Speaker 1: Like there's no like their day night cycle in that

521
00:22:05,359 --> 00:22:10,000
first game. Yeah, there was a lot of like spacey

522
00:22:10,079 --> 00:22:11,559
things in here. There was that moon. There was another

523
00:22:11,559 --> 00:22:13,680
shot of like a nebula that was like very close.

524
00:22:13,720 --> 00:22:15,720
There's at one point, like a spaceship seems like it's

525
00:22:15,759 --> 00:22:17,519
like flying off. So I don't know. I feel like

526
00:22:17,759 --> 00:22:18,839
I don't know if we're going to the moon in

527
00:22:18,839 --> 00:22:20,559
this game, but like I would not be shocked if

528
00:22:20,599 --> 00:22:22,279
we go to the moon in this game, which is

529
00:22:22,440 --> 00:22:24,039
kind of a crazy thing to say based on like

530
00:22:24,599 --> 00:22:26,559
somewhat how grounded the first game. It feels good to

531
00:22:26,559 --> 00:22:28,440
call the first game grounded, but like it is to

532
00:22:28,559 --> 00:22:31,480
a circus scent, like you feel every step and imagine

533
00:22:31,480 --> 00:22:33,279
being on the moon and like just kind of hopping

534
00:22:33,319 --> 00:22:35,200
around like that would be very different for the gameplay.

535
00:22:35,519 --> 00:22:40,160
Speaker 2: Pus his logo, right, it's like the space man, right, like, yeah,

536
00:22:41,359 --> 00:22:45,440
might be seeing that. So yeah, Biomes was like the

537
00:22:45,480 --> 00:22:48,200
main takeaway you already mentioned, like the weather effects and whatnot,

538
00:22:48,240 --> 00:22:50,000
and that's a big element of the first game, and

539
00:22:50,279 --> 00:22:51,799
just for what was shown here, it seems like there's

540
00:22:51,880 --> 00:22:54,240
ramping that up a whole nother level. And then the

541
00:22:54,279 --> 00:22:56,880
other thing, which is like my favorite aspect of that.

542
00:22:57,400 --> 00:22:59,799
There's so many things that's just fen all about destrainia

543
00:22:59,839 --> 00:23:03,039
and general, but really like the characters and just just

544
00:23:03,039 --> 00:23:06,640
the storyline around it. They're very goofy and like ridiculous,

545
00:23:06,680 --> 00:23:10,920
but also very like like heart wrenching at moments when

546
00:23:10,960 --> 00:23:13,279
you learn like more about like their personal side of

547
00:23:13,319 --> 00:23:16,079
their story or even if it's like a backstory. I

548
00:23:16,119 --> 00:23:18,960
just remember there's like certain cut scenes where I was

549
00:23:19,000 --> 00:23:21,319
just like tearing up hearing about someone's like backstory. I'm like,

550
00:23:21,359 --> 00:23:22,839
I can't, but like this is a character that I

551
00:23:22,839 --> 00:23:26,200
feel like, you know, I don't even think the minor

552
00:23:26,240 --> 00:23:29,240
spoil but just like hearing Hartman's like backstory and I'm like, man,

553
00:23:29,359 --> 00:23:31,559
like just the details around this guy's life is just

554
00:23:31,640 --> 00:23:33,759
like making me choke up here. This is this is crazy.

555
00:23:33,799 --> 00:23:35,599
And then of course, like we had, we were seeing

556
00:23:35,640 --> 00:23:38,839
some some new actors and actors in here, like el Fanning, Yeah,

557
00:23:39,599 --> 00:23:43,480
George Miller, like the creator of Mad Max right wild

558
00:23:43,519 --> 00:23:47,119
to me. Oh, of course, I'm just blanking on all

559
00:23:47,359 --> 00:23:49,079
the other ones here, but just some like big names

560
00:23:49,079 --> 00:23:50,920
that I remember getting that effect from the first one,

561
00:23:50,960 --> 00:23:54,160
like when I saw Geramel Beltro of course Mad's Michelson. Yeah,

562
00:23:54,519 --> 00:23:58,359
so yeah, I'm really really excited for just those sequences.

563
00:23:58,440 --> 00:24:01,480
And yeah, I made Shimlar a right. Sorry I made

564
00:24:01,519 --> 00:24:03,960
some comparisons to like a Mad's like character. It seems

565
00:24:04,000 --> 00:24:08,319
like we have two interesting characters that I'm just intrigued

566
00:24:08,319 --> 00:24:10,960
and terrified at the same time. But yeah, no, I'm

567
00:24:11,079 --> 00:24:14,119
I'm this one did its job. It got me extremely

568
00:24:14,200 --> 00:24:17,440
hyped and uh yeah, I really excited for this one

569
00:24:17,519 --> 00:24:19,200
June twenty six. It's gonna come really quick.

570
00:24:19,759 --> 00:24:22,160
Speaker 1: Yeah, what did you How did you feel about Because

571
00:24:22,200 --> 00:24:25,000
you're talking about like Kjima really great at coming up

572
00:24:25,039 --> 00:24:27,759
with unique designs, interesting stuff. How do you feel about

573
00:24:27,759 --> 00:24:31,279
like him just using like a discount solid snake character

574
00:24:31,359 --> 00:24:34,720
putting on the bandana, has got the camo. It's like, Okay,

575
00:24:34,759 --> 00:24:37,559
he can't legally, you know, he can't legally do metal

576
00:24:37,559 --> 00:24:40,640
gear solid stuff because that's like Konomia gets money there

577
00:24:40,680 --> 00:24:43,039
even though he's the creator, I guess. But like, yeah,

578
00:24:43,480 --> 00:24:46,400
I didn't love that necessarily. I I just it's like,

579
00:24:46,599 --> 00:24:49,119
can we just do something different? Like haven't done that before?

580
00:24:49,200 --> 00:24:52,440
So I'm curious what the story purpose, like if there's

581
00:24:52,440 --> 00:24:54,480
a story he's trying to tell with that of like

582
00:24:54,559 --> 00:24:57,160
how Kanami wronged him or something, But like, I don't

583
00:24:57,200 --> 00:24:59,359
think that's really what I want from this game. So

584
00:24:59,359 --> 00:25:02,200
that was the one thing that was a little that's way,

585
00:25:02,279 --> 00:25:03,519
But what was your thoughts on that?

586
00:25:04,000 --> 00:25:07,400
Speaker 2: Yeah? I think for me, I, yeah, well right away,

587
00:25:07,440 --> 00:25:09,440
I was like, oh yeah, solid snake like little on

588
00:25:09,480 --> 00:25:15,480
the nose hold. I think my how I was talking

589
00:25:15,519 --> 00:25:17,920
myself out of it was like, well, maybe it's like

590
00:25:18,000 --> 00:25:21,240
we had certain dream like sequences in that first game

591
00:25:21,279 --> 00:25:24,240
where maybe we get thrown into like a different era,

592
00:25:25,319 --> 00:25:28,160
like minor spoilers, like a World War two type setting

593
00:25:28,160 --> 00:25:29,839
that you get thrown into, so like the characters are

594
00:25:29,880 --> 00:25:32,559
just dressed really differently. So maybe that's just like one

595
00:25:32,599 --> 00:25:34,359
of those sequences where it's not really going to be

596
00:25:34,400 --> 00:25:38,200
the main characters or sorry, the character's whole identity, but

597
00:25:38,359 --> 00:25:40,960
just like a certain level or something just to like

598
00:25:41,480 --> 00:25:43,720
I don't know, like if it's small and minor, I

599
00:25:43,759 --> 00:25:46,240
think I can appreciate in that sense, but uh yeah

600
00:25:46,279 --> 00:25:49,559
it's pretty I don't I don't want that. I'm with

601
00:25:49,599 --> 00:25:52,400
you there. And even in des Stranding one, the director's cut,

602
00:25:52,440 --> 00:25:55,599
like they had some middle gear solid things in there, right,

603
00:25:55,640 --> 00:25:58,119
Like the director's cut specifically brought like solid snakes like

604
00:25:58,200 --> 00:26:01,000
box that he had like the iconic one.

605
00:26:01,160 --> 00:26:03,519
Speaker 1: Like actually metal gear solid, like the word metal gear

606
00:26:03,559 --> 00:26:04,240
solids in the game.

607
00:26:05,079 --> 00:26:08,480
Speaker 2: No, I I'll pull it up as.

608
00:26:08,359 --> 00:26:10,319
Speaker 1: We're going here, because i'd be surprised, like just with

609
00:26:10,400 --> 00:26:11,400
the rights issues.

610
00:26:11,519 --> 00:26:13,559
Speaker 2: It was just like it was the cardboard box, which

611
00:26:13,599 --> 00:26:16,440
is like the classic like middle gear solid like yeah.

612
00:26:16,240 --> 00:26:20,000
Speaker 1: Okay, but like they didn't call it like metal solid box.

613
00:26:20,279 --> 00:26:26,279
I don't think so no, Yeah, I'll do a google here, Yeah,

614
00:26:26,440 --> 00:26:28,680
take a look at that. Also, I think, I because

615
00:26:28,680 --> 00:26:30,920
I talked to you first about Days Gone, and then

616
00:26:30,960 --> 00:26:33,519
I talked to Travis more about Days Gone. But later

617
00:26:33,559 --> 00:26:35,519
on in Days Gone, you can get like a death

618
00:26:35,559 --> 00:26:39,480
stranding like BB bike, so like where the gas can

619
00:26:39,599 --> 00:26:41,440
is on your bike that you're riding around, you can

620
00:26:41,480 --> 00:26:44,160
just like get like the little BB tube and so

621
00:26:44,200 --> 00:26:46,039
you can just have BB with you in that whole journey,

622
00:26:46,079 --> 00:26:48,920
which I really like that little dail that was really fun.

623
00:26:49,000 --> 00:26:52,240
Speaker 2: Nice. Yeah. I they just called it the cardboard box,

624
00:26:52,240 --> 00:26:54,559
so there's no attachment to meddle gear solid. It's just

625
00:26:54,599 --> 00:26:55,200
again like so.

626
00:26:55,200 --> 00:26:57,200
Speaker 1: He's not gonna get sued for it, but he's dancing

627
00:26:57,200 --> 00:26:57,799
on the lines.

628
00:26:57,880 --> 00:26:59,440
Speaker 2: It would be the same thing I imagine with the

629
00:26:59,480 --> 00:27:02,880
solid Snake experience, because anybody gonna have a headband, but

630
00:27:03,000 --> 00:27:04,720
like that specific headband where.

631
00:27:04,720 --> 00:27:08,240
Speaker 1: Yeah, yeah, I mean a good point, like because I

632
00:27:08,240 --> 00:27:09,960
feel like even the shot we got in this where

633
00:27:10,000 --> 00:27:12,279
like there's the metal gear solid looking guy and there's

634
00:27:12,279 --> 00:27:13,720
like the three or four guys with him. Like I

635
00:27:13,720 --> 00:27:15,480
feel like we actually got a shot that's like almost

636
00:27:15,599 --> 00:27:18,920
identical to that in the first game with Mads Michelson's character. Uh,

637
00:27:19,359 --> 00:27:20,759
so you know, we're already kind of dealing with it,

638
00:27:20,799 --> 00:27:22,160
but then when you put the band down on, Okay,

639
00:27:22,160 --> 00:27:25,400
now we're getting a little close for ip comfort here,

640
00:27:25,440 --> 00:27:27,319
so we'll see what goes on there.

641
00:27:28,559 --> 00:27:28,759
Speaker 2: You know.

642
00:27:28,839 --> 00:27:31,119
Speaker 1: Story wise, Like one thing I thought was kind of

643
00:27:31,119 --> 00:27:33,599
interesting choices, Like, Okay, so BB is like grown up now,

644
00:27:34,200 --> 00:27:37,319
like toddler status now at this point, it looks like

645
00:27:37,400 --> 00:27:41,359
fragile like straight up sacrifices herself in this trailer for BB.

646
00:27:41,480 --> 00:27:43,039
But it's like, there, there's no way they would just

647
00:27:43,079 --> 00:27:45,920
show that character dying in a trailer, right, Like that

648
00:27:46,000 --> 00:27:49,079
can't be. That can't be what actually happens.

649
00:27:49,359 --> 00:27:52,839
Speaker 2: Yeah, I don't think that is what's gonna happen. Maybe

650
00:27:52,839 --> 00:27:54,880
it does, but then you still like interact with her

651
00:27:54,920 --> 00:27:58,119
throw like maybe just through trippy mind sequences that happens

652
00:27:58,119 --> 00:27:59,720
a lot of same where he's like just talking to

653
00:27:59,759 --> 00:28:03,000
people in dreams right in that first game. But I

654
00:28:03,359 --> 00:28:04,920
still doubt it, just because they have a lot of

655
00:28:04,960 --> 00:28:08,200
emphasis on, like they say do like as fragile, like

656
00:28:08,200 --> 00:28:10,720
they're just doing the whole thing. We see many different

657
00:28:10,720 --> 00:28:12,400
shots of her now she kind of looks the same

658
00:28:12,400 --> 00:28:13,880
in all of them. So maybe it's like leading up

659
00:28:13,920 --> 00:28:16,359
to that moment, but I think it's a bold move

660
00:28:16,400 --> 00:28:18,880
to kill off a character like that in the in

661
00:28:18,920 --> 00:28:21,880
the trailer. But who else?

662
00:28:21,960 --> 00:28:24,480
Speaker 1: Yeah, Yeah, and a couple other things. It seems like

663
00:28:24,559 --> 00:28:26,160
in terms of theming, because you know, the first game

664
00:28:26,319 --> 00:28:29,519
very political and it's kind of funny, like it was

665
00:28:29,640 --> 00:28:32,480
released late twenty nineteen and just leading into like the

666
00:28:32,480 --> 00:28:34,880
lockdown stuff in twenty twenty. It was like a very

667
00:28:35,759 --> 00:28:38,759
ominous release right in terms of everyone being stuck inside

668
00:28:38,799 --> 00:28:41,039
because there's this like toxic shit outside. Everyone's not like

669
00:28:41,039 --> 00:28:43,519
stay inside and bunkers and they can't really communicate with

670
00:28:43,559 --> 00:28:45,200
each other, and so you got to like make these

671
00:28:45,200 --> 00:28:48,839
connections between People's like really weird timing that he kind

672
00:28:48,839 --> 00:28:51,440
of like foresaw some things that like occurred just a

673
00:28:51,440 --> 00:28:53,720
few months down the line. I feel like in terms

674
00:28:53,759 --> 00:28:57,480
of the political or like themings coming in with this game,

675
00:28:57,519 --> 00:28:59,559
I feel like they're seems like a big highlight on

676
00:28:59,640 --> 00:29:02,400
like gun violence seemed to be a thing. And then

677
00:29:02,400 --> 00:29:04,720
also like AI and like automation and those kind of

678
00:29:04,759 --> 00:29:08,359
conversations where I think because it's obviously double pointing, just

679
00:29:08,400 --> 00:29:11,200
with like the debate going on right now with AI

680
00:29:11,400 --> 00:29:13,200
and using games and things like that. And even just

681
00:29:13,240 --> 00:29:15,559
like a couple of weeks ago, Call of Duty like

682
00:29:16,000 --> 00:29:17,920
got dinked and had to like update their Steam page

683
00:29:17,920 --> 00:29:20,400
because they had like AI assets in their most recent game.

684
00:29:20,440 --> 00:29:22,920
They didn't disclose it, but now like it's big in

685
00:29:23,079 --> 00:29:24,799
text on their like Steam page and all this stuff,

686
00:29:24,799 --> 00:29:28,119
so obviously it's a very prevalent stuff right now. Uh So, yeah,

687
00:29:28,160 --> 00:29:31,559
I'm curious to see what he I don't know how

688
00:29:31,599 --> 00:29:34,839
he really takes those messages and delivers on them. And

689
00:29:34,880 --> 00:29:37,279
then also just like the idea of like, okay, they've

690
00:29:37,359 --> 00:29:39,960
kind of taken the process of deliveries and automated it,

691
00:29:40,000 --> 00:29:41,000
and that is the kind of thing you're doing in

692
00:29:41,000 --> 00:29:42,519
the first game where you get a robot who can

693
00:29:42,559 --> 00:29:45,079
like do deliveries for you, but that robot fucking sucks

694
00:29:45,119 --> 00:29:46,920
and will like always do a bad job. Or at

695
00:29:47,039 --> 00:29:50,400
least my experience, maybe I was setting up really difficult missions.

696
00:29:50,599 --> 00:29:52,400
But then obviously in this game, You're still look at

697
00:29:52,400 --> 00:29:55,759
your doing deliveries, so Sam is still doing that work,

698
00:29:55,799 --> 00:29:57,880
even if there's like also AI robots that are kind

699
00:29:57,880 --> 00:30:00,400
of taking over for it. So curious to see what's

700
00:30:00,400 --> 00:30:02,440
going on there. I think those are good topics for

701
00:30:02,559 --> 00:30:04,720
him to hit on, and I think mightbe. My last

702
00:30:04,720 --> 00:30:07,880
point was like this trailer really feels like it's trying

703
00:30:07,880 --> 00:30:10,079
to set up that this is the end of Death Stranding,

704
00:30:10,119 --> 00:30:11,759
like this is gonna be the last Death Stranding game,

705
00:30:11,880 --> 00:30:13,400
or is the end of the world, whatever it is

706
00:30:13,440 --> 00:30:16,359
something like that. Now, of course, things do that all

707
00:30:16,400 --> 00:30:18,920
the time. It's a good marketing buzz get people to

708
00:30:18,920 --> 00:30:20,559
buy the game because it's a you want to be

709
00:30:20,599 --> 00:30:22,799
there for the end of that sort of stuff. I

710
00:30:22,799 --> 00:30:24,519
think it's probably too soon to tell. I would not

711
00:30:24,559 --> 00:30:26,480
be surprised if after Death Straining too, if he goes

712
00:30:26,480 --> 00:30:28,240
off and does other things for a while, but maybe

713
00:30:28,240 --> 00:30:30,720
the IP comes back later. But yeah, I don't know.

714
00:30:30,759 --> 00:30:32,720
I don't know how I feel about that until I

715
00:30:32,720 --> 00:30:33,960
play the game, of course, But like I don't know,

716
00:30:33,960 --> 00:30:36,759
if I get ever an there's sixty seventy hour long journey,

717
00:30:36,799 --> 00:30:39,000
I think I'm like, I'm fine. I think we got

718
00:30:39,000 --> 00:30:42,039
our two games. We plus the director's cut like find

719
00:30:42,119 --> 00:30:44,480
him to go make some other stuff. But I don't

720
00:30:44,480 --> 00:30:46,599
know any any thoughts on that or was I just

721
00:30:46,640 --> 00:30:48,839
kind of reading into some of the verbiage too much?

722
00:30:48,839 --> 00:30:49,200
Do you think?

723
00:30:50,680 --> 00:30:52,960
Speaker 2: I don't. I don't think you're reading into it too much.

724
00:30:53,000 --> 00:30:55,680
Like even there's like a quote Fragile hasse where it's like,

725
00:30:56,039 --> 00:30:58,480
for this ultimate threat, we must all band together. So

726
00:30:58,680 --> 00:31:01,039
it very much feels like an Avengers end game, like

727
00:31:01,079 --> 00:31:05,200
we're all coming together to finish this together. But I

728
00:31:05,200 --> 00:31:07,279
I personally feel like it's it's too early to to

729
00:31:07,319 --> 00:31:10,480
really tell. But because like I don't know, I feel

730
00:31:10,519 --> 00:31:12,480
like going into desk training one, I never would have

731
00:31:12,519 --> 00:31:14,359
assumed it would be getting a sequel just for what

732
00:31:14,400 --> 00:31:17,279
that game was setting up, where you're you're bringing you know,

733
00:31:17,359 --> 00:31:19,400
the cities of America together, and that's the goal of

734
00:31:19,440 --> 00:31:21,000
the game. Once you've done, then we're all going to

735
00:31:21,039 --> 00:31:25,119
be connected and happy kumba yah, you know. But then

736
00:31:25,519 --> 00:31:27,880
here we are just trying to we're evolving, we're going further,

737
00:31:27,920 --> 00:31:29,880
and who knows, maybe the third game is just all

738
00:31:29,880 --> 00:31:32,720
in space. We're just we're fully going out there. Yeah,

739
00:31:33,000 --> 00:31:36,319
maybe I wouldn't put past them but I also I

740
00:31:36,359 --> 00:31:39,319
am loving this franchise, but I think for how original

741
00:31:39,319 --> 00:31:43,279
and just fantastic this is, I would also be remiss

742
00:31:43,319 --> 00:31:46,119
if I said I I would also not want, you know,

743
00:31:46,200 --> 00:31:49,880
the next Kajima property, because I love this world that

744
00:31:49,880 --> 00:31:53,599
he made, and I think there's even more just original

745
00:31:53,680 --> 00:31:54,839
tales that he has in that Balgon.

746
00:31:55,880 --> 00:31:58,720
Speaker 1: Yeah, I mean, I think the the world is obviously

747
00:31:58,880 --> 00:32:01,279
ripe for so much more. Con but I wonder gameplay wise,

748
00:32:01,279 --> 00:32:03,880
if we reach a point where, okay, how much more

749
00:32:03,920 --> 00:32:07,680
are you gonna do with like this type of gameplay? Obviously,

750
00:32:07,759 --> 00:32:09,880
I me and you and Travis, we love the game

751
00:32:09,920 --> 00:32:12,599
play of it, but not everyone does. And I do

752
00:32:12,640 --> 00:32:14,720
think it's it's a type of gameplay that doesn't have

753
00:32:15,279 --> 00:32:17,480
an infinite amount of potential to it. I think it,

754
00:32:17,839 --> 00:32:19,960
you know, it just is gonna hard cap at some point.

755
00:32:20,039 --> 00:32:22,000
And there's already so much that the first game added,

756
00:32:22,039 --> 00:32:24,119
like even the Director's cut adding a bunch of stuff too, right,

757
00:32:24,200 --> 00:32:26,200
So I don't know, eventually you'll run out of stuff,

758
00:32:26,200 --> 00:32:28,960
do you like? Okay, last question for you in terms

759
00:32:29,000 --> 00:32:30,880
of like, obviously they have the weather effects feels very

760
00:32:30,920 --> 00:32:33,680
breath of the wildy, A lot of things are influenced

761
00:32:33,680 --> 00:32:35,759
by Breath of the Wild. Breath Body came up twenty seventeen,

762
00:32:35,799 --> 00:32:37,880
de'striniing one came up twenty nineteen. Who knows how much

763
00:32:38,079 --> 00:32:41,200
influence there was there. When Sam climbs to the top

764
00:32:41,200 --> 00:32:44,160
of that mountain above the clouds, do you think he's

765
00:32:44,279 --> 00:32:46,759
hopping on a glider and flying back down to the surface.

766
00:32:46,799 --> 00:32:48,160
Are we gonna get the glider moment?

767
00:32:48,960 --> 00:32:53,839
Speaker 2: Yeah, I mean I think yes, I think yes, you will.

768
00:32:54,039 --> 00:32:58,079
It seems like a proper evolution of just his tech. Now,

769
00:32:58,119 --> 00:32:59,720
I didn't fully roll credits on that first game, but

770
00:32:59,720 --> 00:33:01,519
I don't I don't remember ever seeing like a watercraft

771
00:33:01,559 --> 00:33:03,200
that you have. And then of course in this trailer

772
00:33:03,200 --> 00:33:05,759
they're showing like it's like a paddle boat type thing

773
00:33:05,759 --> 00:33:06,519
that he's He's.

774
00:33:06,400 --> 00:33:08,960
Speaker 1: Right, yeah, I don't think. I don't think that because

775
00:33:08,960 --> 00:33:13,119
its rivers, but yeah, I think somethings float. But yeah,

776
00:33:13,119 --> 00:33:15,039
I don't think you ever get it like a boat boat.

777
00:33:14,839 --> 00:33:17,279
Speaker 2: Right, yeah. And then in like I think you can

778
00:33:17,359 --> 00:33:19,200
jump on like your little carrier bots, like.

779
00:33:19,200 --> 00:33:20,720
Speaker 1: If you have no yeah, that's how wan it.

780
00:33:20,960 --> 00:33:25,799
Speaker 2: But like that's the extent to it. It's tough because

781
00:33:25,839 --> 00:33:29,119
I feel like it would be very limited in its use,

782
00:33:29,160 --> 00:33:31,000
Like you can't just be flying around like you're in

783
00:33:31,079 --> 00:33:33,480
a Boeing seven forty seven or something like that, Like

784
00:33:33,519 --> 00:33:35,559
once you get that piece of equipment, because such a

785
00:33:35,559 --> 00:33:36,640
big aspect of the game.

786
00:33:36,720 --> 00:33:38,559
Speaker 1: Especially if you're carrying a bunch of shit, like you're

787
00:33:38,559 --> 00:33:40,200
probably gonna fly super efficiently.

788
00:33:40,559 --> 00:33:43,839
Speaker 2: Yeah exactly, but uh, who knows, Maybe it's just setting up.

789
00:33:43,839 --> 00:33:45,480
It's like you gets the top of Everest and now

790
00:33:45,519 --> 00:33:47,880
you just got to march down and then that's when

791
00:33:47,960 --> 00:33:51,200
that that journey is. Maybe maybe that's the final scene.

792
00:33:51,200 --> 00:33:53,319
Who the entire game it just ends there, But I

793
00:33:53,400 --> 00:33:53,799
doubt it.

794
00:33:54,319 --> 00:33:57,000
Speaker 1: Yeah, I wonder if that seems almost like counter or

795
00:33:57,000 --> 00:33:59,559
two of the way dest Randed is designed, is that

796
00:33:59,640 --> 00:34:02,160
like there's obviously a lot of backtracking that occurs in

797
00:34:02,160 --> 00:34:03,880
the game, but also if you really want to set

798
00:34:03,960 --> 00:34:06,839
up these pathways, it takes time to do that, right,

799
00:34:06,880 --> 00:34:09,920
whether it's something as simple as like using a series

800
00:34:09,960 --> 00:34:11,519
of ladders to climb up with things that you can

801
00:34:11,559 --> 00:34:13,159
put a rope and then you can like climb that

802
00:34:13,280 --> 00:34:16,039
next time, and then obviously building out the highway so

803
00:34:16,039 --> 00:34:17,719
that you can use that further on down the road.

804
00:34:17,760 --> 00:34:19,920
But then also like something like the zip line feature

805
00:34:20,159 --> 00:34:22,039
where it's like, okay, this can take you from like

806
00:34:22,079 --> 00:34:24,559
a huge peak to like some other huge peak, but

807
00:34:24,599 --> 00:34:26,639
you have to climb to those peaks individually get to

808
00:34:26,679 --> 00:34:28,719
those points. And so I don't think I ever really

809
00:34:28,800 --> 00:34:30,320
used that at all in that game, because it just

810
00:34:30,320 --> 00:34:33,239
didn't really make sense with what I was doing, I suppose,

811
00:34:33,559 --> 00:34:36,559
And so that feels like almost counterintuitive. Is like to

812
00:34:36,639 --> 00:34:38,599
climb up to a thing and then just like fly down.

813
00:34:38,840 --> 00:34:41,440
It feels like that would be too easy. But as

814
00:34:41,440 --> 00:34:43,480
we've just talked about, with like the weight of everything,

815
00:34:44,000 --> 00:34:46,679
dropping boxes left and right to just like go straight,

816
00:34:46,719 --> 00:34:48,360
I don't know. I think it could be could be fun,

817
00:34:48,400 --> 00:34:50,480
So we'll see. I feel like that's probably gonna happen,

818
00:34:50,880 --> 00:34:53,880
would be my presumption. And maybe it'll be limited. You

819
00:34:53,920 --> 00:34:56,800
won't be moving around like link, but it'll still be

820
00:34:56,840 --> 00:34:58,679
in there, and I think that could be pretty exciting.

821
00:34:58,719 --> 00:35:02,199
So any any last thoughts on this bad boy here before?

822
00:35:02,480 --> 00:35:04,079
Do you think? I don't know, are we gonna get

823
00:35:04,079 --> 00:35:06,039
anything else? Maybe one more trailer before then. I don't

824
00:35:06,039 --> 00:35:07,800
think we'll get another big, juicy one like this. I

825
00:35:07,840 --> 00:35:10,480
think maybe there's one more like launch trailery type thing.

826
00:35:11,079 --> 00:35:15,800
Speaker 2: Yeah, because thinking back to that first games like release,

827
00:35:15,960 --> 00:35:18,559
I felt like we had a bunch of like teasers

828
00:35:18,639 --> 00:35:21,159
or just like trailers that Yeah, especially because we hadn't

829
00:35:21,159 --> 00:35:22,480
even play the game. We're like, we had no idea

830
00:35:22,519 --> 00:35:25,159
what the fuck we're looking at with any of these sequences.

831
00:35:25,320 --> 00:35:27,480
It would show us like a mad shot with a

832
00:35:27,480 --> 00:35:29,599
couple of World War two soldiers. Next thing, you have

833
00:35:29,679 --> 00:35:31,559
naked Norman read this with a bunch of handprints all

834
00:35:31,559 --> 00:35:32,880
over him with a baby, and You're like, I have

835
00:35:32,880 --> 00:35:35,039
no idea what's going on in this game. You know,

836
00:35:35,079 --> 00:35:36,320
we played through that first game.

837
00:35:36,159 --> 00:35:38,599
Speaker 3: So there's some similar things we're seeing.

838
00:35:38,599 --> 00:35:41,280
Speaker 2: We're like, Okay, I think I kind of somewhat understand

839
00:35:41,280 --> 00:35:44,679
what's going on here. But just looking back, I was

840
00:35:44,679 --> 00:35:47,320
trying to remember if we had like a proper gameplay, because,

841
00:35:47,320 --> 00:35:50,039
like you said, I feel like I really didn't know

842
00:35:50,039 --> 00:35:52,800
anything about the gameplay of that first game until I

843
00:35:52,840 --> 00:35:55,840
actually watched Kajima like stream where he was like playing

844
00:35:55,880 --> 00:35:57,199
the game. I don't think he was like it was

845
00:35:57,199 --> 00:35:59,480
a full stream or just game like a quick little

846
00:35:59,480 --> 00:36:01,880
tweet or something thing that he put out about the game.

847
00:36:02,119 --> 00:36:04,039
I just remember I feel like he was the one

848
00:36:04,119 --> 00:36:06,360
who I saw the most gameplay through and maybe it's

849
00:36:06,360 --> 00:36:07,760
just because I wanted to avoid it. I wanted to

850
00:36:07,760 --> 00:36:10,599
go in as blind as possible. Yeah, but yeah, I

851
00:36:10,840 --> 00:36:13,079
would be curious if we would get some sort of

852
00:36:13,079 --> 00:36:16,239
gameplay trailer. There is gameplay in this trailer, but like

853
00:36:16,280 --> 00:36:18,639
a gameplay focus trailer. I don't think it needs it

854
00:36:18,679 --> 00:36:19,880
at all, like maybe a quick on.

855
00:36:19,920 --> 00:36:21,880
Speaker 1: Yeah, I don't think that's like the selling point of

856
00:36:22,000 --> 00:36:22,800
the series.

857
00:36:22,840 --> 00:36:24,280
Speaker 2: I guess, yeah, for sure.

858
00:36:25,000 --> 00:36:26,480
Speaker 1: Yeah, And I mean if we get if there's a

859
00:36:26,519 --> 00:36:29,039
state of play between now and June, which they have

860
00:36:29,119 --> 00:36:31,679
been doing like a PlayStation thing at the end of

861
00:36:31,800 --> 00:36:34,360
June for the last few years, so I don't know

862
00:36:34,360 --> 00:36:35,599
if the time will work out for that, but if

863
00:36:35,639 --> 00:36:37,119
there is a state of play, there's definitely gonna be

864
00:36:37,119 --> 00:36:39,400
a trailer in there, just another short one just to

865
00:36:39,440 --> 00:36:42,360
remind you, hey, it's coming out, that kind of thing. Yeah,

866
00:36:42,400 --> 00:36:45,880
all right, let's take a quick break and we will

867
00:36:45,880 --> 00:36:52,159
be right back. We are back. Let's talk about some

868
00:36:52,199 --> 00:36:54,280
of the games we've been playing. I've got three quick

869
00:36:54,559 --> 00:36:56,679
quick ones for you, and then we can go into

870
00:36:56,719 --> 00:37:00,280
the main topic here. I mean one, I think I

871
00:37:00,760 --> 00:37:02,760
think Mooning and you did the state of play breakdown.

872
00:37:02,800 --> 00:37:04,719
The most recent one we talked about Astrobock getting some

873
00:37:04,719 --> 00:37:06,840
new levels. I've been playing through those new levels and

874
00:37:06,880 --> 00:37:07,559
it's great stuff.

875
00:37:07,599 --> 00:37:07,760
Speaker 3: You know.

876
00:37:07,800 --> 00:37:10,519
Speaker 1: It's you know, one of the best games of last year,

877
00:37:11,039 --> 00:37:12,519
one game that y're all over the place, and now

878
00:37:12,519 --> 00:37:14,400
it's like, oh, we're just gonna add five free new

879
00:37:14,480 --> 00:37:16,360
levels for you, and they're exactly what I want, which

880
00:37:16,440 --> 00:37:17,920
is like, at the very end of the game, you

881
00:37:18,000 --> 00:37:21,840
unlock some really difficult platforming levels and that's all all

882
00:37:21,880 --> 00:37:23,440
of these are. I think there's still one more that

883
00:37:23,480 --> 00:37:25,199
has to come out because they've been releasing them weekly.

884
00:37:26,239 --> 00:37:28,000
I think that comes out this week. But yeah, they're

885
00:37:28,039 --> 00:37:31,719
just like really difficult platforming levels, no checkpoints. You have

886
00:37:31,719 --> 00:37:33,360
to do it from start to finish, so you gotta

887
00:37:33,440 --> 00:37:36,920
nail every jump perfectly, really precise, so really fun, and

888
00:37:36,960 --> 00:37:38,760
it's like such an easy game to get back into,

889
00:37:38,800 --> 00:37:41,639
even though it's like really hard content. So really enjoying

890
00:37:41,639 --> 00:37:44,639
those those things are great. I don't know how much

891
00:37:44,679 --> 00:37:45,880
more I have to say about a vout. I just

892
00:37:45,880 --> 00:37:47,559
need to keep talking about how much I love this

893
00:37:47,639 --> 00:37:50,000
game and how like I want to play other things

894
00:37:50,000 --> 00:37:51,639
so I have more interesting things to talk about in

895
00:37:51,639 --> 00:37:53,199
the podcast. But all I want to do is play

896
00:37:53,239 --> 00:37:54,880
a vowed So I just want to make a quick

897
00:37:54,920 --> 00:37:58,119
pitch to you, Kirklin, because originally I talked to Taylor

898
00:37:58,119 --> 00:37:59,559
about this game, and I was like, hey, you're a

899
00:37:59,559 --> 00:38:02,159
big Trolls fan, You're gonna love this game, Please go

900
00:38:02,199 --> 00:38:04,119
play it. He's probably not. He's probably gonna play Old Duty,

901
00:38:04,159 --> 00:38:06,800
but that's fine. Maybe maybe some part of him will

902
00:38:06,840 --> 00:38:08,960
want to take my advice and play it with Travis.

903
00:38:08,960 --> 00:38:10,400
I don't think I tried to convince him too much

904
00:38:10,480 --> 00:38:12,639
last week, because like, he doesn't like first person things.

905
00:38:12,679 --> 00:38:15,360
He's laid out how he has his next five games

906
00:38:15,360 --> 00:38:17,559
planned out that he's playing, and it vows I'm not lit,

907
00:38:17,639 --> 00:38:19,960
so I don't think it's gonna happen. But a quick

908
00:38:19,960 --> 00:38:22,880
pitch to you is really just man. Think the combat

909
00:38:22,920 --> 00:38:25,159
is so freaking good in this game, and once again

910
00:38:25,280 --> 00:38:27,679
as an Eldest Scrolls fan and as a Skyrim fan specifically,

911
00:38:28,039 --> 00:38:30,960
just because this has that similar like two handed system

912
00:38:31,000 --> 00:38:32,559
to it, where it's like you can put whatever you

913
00:38:32,559 --> 00:38:34,079
want your right hand, whatever you want your left hand,

914
00:38:34,079 --> 00:38:35,280
and then you can kind of make these fun little

915
00:38:35,360 --> 00:38:37,880
hybrid play styles. It's so freaking good at that and

916
00:38:37,920 --> 00:38:40,760
like the hit stone on enemies. It just feels so good.

917
00:38:41,039 --> 00:38:44,079
Everything feels so juicy and crisp, which once again is

918
00:38:44,079 --> 00:38:46,760
shocking me because like Obsidian has never been great at that,

919
00:38:46,840 --> 00:38:48,960
Like their games are more about like the RPG and

920
00:38:48,960 --> 00:38:50,840
the stats and the characters and less so about like

921
00:38:51,239 --> 00:38:53,440
really good feeling combat. But it's just so good here,

922
00:38:54,159 --> 00:38:55,320
and so I just want to tell you what my

923
00:38:55,320 --> 00:38:58,039
current build is. I'm constantly changing my bill because everything

924
00:38:58,039 --> 00:38:59,280
is so freaking fun in this game, and I just

925
00:38:59,360 --> 00:39:02,119
want to do everything but my current Whenever I roll

926
00:39:02,199 --> 00:39:04,199
up to a fight there's an encounter of like five

927
00:39:04,280 --> 00:39:07,199
or six enemies, always starts out. I have my wand

928
00:39:07,519 --> 00:39:09,920
in my right hand, and then my tone in my

929
00:39:10,000 --> 00:39:11,719
left hand that has my like ice spells in it,

930
00:39:11,920 --> 00:39:14,039
so I always start out. I do a huge charge

931
00:39:14,039 --> 00:39:16,559
like electric shock bolt fly it in there. It has

932
00:39:16,599 --> 00:39:18,159
like an AOI, so I try to hit like as

933
00:39:18,159 --> 00:39:20,079
many guys I can with it, and then I just

934
00:39:20,159 --> 00:39:22,239
drop tons of ice spells. I drop this huge one

935
00:39:22,239 --> 00:39:24,679
that drops like this humongous ice boulder that does a

936
00:39:24,679 --> 00:39:26,760
shit ton of damage. I follow it up with like

937
00:39:26,800 --> 00:39:29,480
an ice storm that's just like an ice hailstorm. And

938
00:39:29,519 --> 00:39:31,440
then I put on like this AOI ice thing that

939
00:39:31,480 --> 00:39:33,840
goes around me, and then so I start out as

940
00:39:33,840 --> 00:39:35,960
a wizard, but then I whip out my axe and

941
00:39:35,960 --> 00:39:38,000
then I fucking fly into the battle with like a

942
00:39:38,079 --> 00:39:41,199
huge two handed axe. If I fully charge it, when

943
00:39:41,239 --> 00:39:43,400
I hit someone, it explodes in like a cloud of

944
00:39:43,440 --> 00:39:46,880
poison smoke with just like another huge AOI. So I

945
00:39:46,960 --> 00:39:48,840
do that, and then I and then I back off

946
00:39:48,880 --> 00:39:50,840
a little bit. Then I get my allies to spam

947
00:39:50,880 --> 00:39:53,480
all their spells. I'll usually someone a bear to like

948
00:39:53,519 --> 00:39:56,079
distract from some of the hits from me. And then

949
00:39:56,079 --> 00:39:57,880
I kind of just go back and forth between that

950
00:39:57,920 --> 00:39:59,960
where I back off for a bit, get my bearing,

951
00:40:00,400 --> 00:40:02,840
use my wand to throw some little electric bolts at people,

952
00:40:03,079 --> 00:40:05,159
maybe throw a couple more ice spells, and then whip

953
00:40:05,239 --> 00:40:07,480
up my freaking double handed battle axe again and just

954
00:40:08,119 --> 00:40:12,320
explosive poison everywhere. It's so freaking good man. It is

955
00:40:12,360 --> 00:40:14,400
such a fun game. And I just can't get enough

956
00:40:14,440 --> 00:40:17,000
of this combat system. It's just so much fun and

957
00:40:17,000 --> 00:40:18,920
there's so much variety and so many cool weapons. I'm

958
00:40:18,920 --> 00:40:20,840
constantly switching it out. But that current build I have

959
00:40:21,559 --> 00:40:23,239
is just been so much fun.

960
00:40:23,320 --> 00:40:26,760
Speaker 2: It's so good no, that's awesome. I mean, leading up

961
00:40:26,760 --> 00:40:28,880
to it, I feel like because it just didn't have

962
00:40:29,079 --> 00:40:31,199
like a PlayStation release. It's just one of those things

963
00:40:31,199 --> 00:40:32,760
where I'm like, Okay, just don't even look at it, like,

964
00:40:32,760 --> 00:40:36,280
don't even get too excited, like maybe maybe one day,

965
00:40:36,440 --> 00:40:38,920
like the Indiana Jones release, Like I feel like I

966
00:40:38,960 --> 00:40:40,920
haven't seen like any gameplay of that game, like I

967
00:40:40,960 --> 00:40:42,599
probably did, like back on the trailer release, but.

968
00:40:42,559 --> 00:40:44,519
Speaker 1: I think it's coming out soon, so don't get ready this.

969
00:40:44,559 --> 00:40:46,480
Speaker 2: Year, I believe, like I think of the summertime, so

970
00:40:46,599 --> 00:40:49,960
I'm hoping that I'll be jumping on that because I've

971
00:40:49,960 --> 00:40:52,320
only heard good things about it. But yeah, like the

972
00:40:52,400 --> 00:40:53,679
same thing with that, where I'm like, I don't even

973
00:40:53,719 --> 00:40:55,599
want to look at it. People are saying it's amazing,

974
00:40:55,599 --> 00:40:56,559
but I don't even want to look at it. Don't

975
00:40:56,559 --> 00:40:58,000
want to get my hopes up when I just don't

976
00:40:58,039 --> 00:41:01,400
have access to it. But I ran, I don't even

977
00:41:01,400 --> 00:41:03,360
know where I saw, but I just randomly saw a

978
00:41:03,360 --> 00:41:05,559
snippet of gameplay of a VOWT. I'm like, man, this

979
00:41:05,639 --> 00:41:07,440
is not what I thought this game was at all.

980
00:41:07,519 --> 00:41:09,960
I had no idea what I thought it was, but

981
00:41:10,119 --> 00:41:12,559
it looks it looks phenomenal, So yeah, one one day,

982
00:41:12,599 --> 00:41:15,360
you know, before I've taken my last breath, as long

983
00:41:15,360 --> 00:41:19,039
as everything goes to plan, and I don't no, I

984
00:41:19,039 --> 00:41:20,360
think exactly in.

985
00:41:20,360 --> 00:41:24,199
Speaker 1: Terms of the Xbox like release schedule on PlayStation. I mean,

986
00:41:24,239 --> 00:41:26,639
the first two of the first four things they did

987
00:41:27,159 --> 00:41:30,400
were two Obsidian games with Pentiment and Grounded, So I

988
00:41:30,440 --> 00:41:33,519
think I think this will definitely happen. Will happen this year,

989
00:41:34,199 --> 00:41:37,559
I don't know, especially if Obsidia has another game release

990
00:41:37,599 --> 00:41:40,079
in this year, apparently without Worlds too, so maybe they

991
00:41:40,159 --> 00:41:42,480
might just not have time. But yeah, I think that

992
00:41:42,519 --> 00:41:45,480
will definitely happen, probably within the next year, hitting up

993
00:41:45,480 --> 00:41:47,400
PlayStation there, so definitely check it out when it does.

994
00:41:47,760 --> 00:41:50,199
Speaker 2: It's funny too, because you you mentioned two things there,

995
00:41:50,280 --> 00:41:53,719
one being like just the hybrid system that that's like

996
00:41:54,039 --> 00:41:56,079
one of my favorite aspets about Skyrim is just that

997
00:41:56,199 --> 00:41:58,480
simple aspect that you know, one hand can be anything,

998
00:41:58,519 --> 00:42:00,599
the other hand can be anything, which I love. That's

999
00:42:00,599 --> 00:42:03,119
so sweet that it's in about as well. But I

1000
00:42:03,199 --> 00:42:04,880
as much as I love Skyrim, I think that the

1001
00:42:04,920 --> 00:42:07,760
combat is so fucking clunky, Like like, yeah, it's it's

1002
00:42:08,039 --> 00:42:10,599
not Morowind where you're just hitting for dice rolls, but

1003
00:42:10,719 --> 00:42:14,039
still like like like sometimes you know, the shield reacts

1004
00:42:14,079 --> 00:42:15,880
like how you would, but there's just still so many

1005
00:42:15,960 --> 00:42:17,880
like weird. And because I've played the game for hundreds

1006
00:42:17,920 --> 00:42:19,679
one hundreds of hours, I know how to like work

1007
00:42:19,719 --> 00:42:22,199
around it and abuse it to an extent. But it

1008
00:42:22,320 --> 00:42:25,039
is like when I play like even like Dishonored, like

1009
00:42:25,079 --> 00:42:27,079
I feel like the combat is so much cleaner and.

1010
00:42:27,280 --> 00:42:29,840
Speaker 1: Your hits don't feel like they're hitting enemies. No Skyrim,

1011
00:42:29,920 --> 00:42:31,599
you know, yeah, you see the health care going down,

1012
00:42:31,599 --> 00:42:33,079
but that's like the only way you would know.

1013
00:42:33,440 --> 00:42:35,320
Speaker 2: Yeah, so you're saying that it's fluid. I'm like, man,

1014
00:42:35,480 --> 00:42:38,360
like you're combining. You're combining something that I love about

1015
00:42:38,400 --> 00:42:41,039
Skyrim and then making it clean, crisp with like the

1016
00:42:41,079 --> 00:42:42,639
l nice combat and it's cool that you're able to

1017
00:42:42,639 --> 00:42:45,880
switch around like that and have comrades like I don't

1018
00:42:45,880 --> 00:42:47,480
even know, Like I don't even know that there was

1019
00:42:47,599 --> 00:42:49,480
comrades and companions you can have in that game. And

1020
00:42:49,480 --> 00:42:51,760
I feel like I don't even want to know more

1021
00:42:51,800 --> 00:42:54,239
details about the Skyter gameplay from you. I want to

1022
00:42:54,320 --> 00:42:56,280
be able to go into as black as possible. But

1023
00:42:56,760 --> 00:42:59,039
sounds amazing and that one little snip that I saw.

1024
00:42:59,119 --> 00:43:01,880
I was like, yeah, I'm glad I'm not like hyper

1025
00:43:01,880 --> 00:43:03,719
focusing on this game, because I would just be kitching

1026
00:43:04,440 --> 00:43:06,159
to jump on it. But that's awesome. I'm glad that

1027
00:43:06,199 --> 00:43:08,679
you're really loving it, especially with just how much weight

1028
00:43:08,920 --> 00:43:10,559
you had for this release. You know, it would have

1029
00:43:10,599 --> 00:43:12,679
been really disappointing if you if you have a big,

1030
00:43:12,960 --> 00:43:14,880
big build up and just didn't hit.

1031
00:43:14,920 --> 00:43:18,519
Speaker 1: Well, yeah, it's it's funny. It really was rollercoastering where

1032
00:43:19,480 --> 00:43:21,599
I was excited from the initial stuff. It's like, oh,

1033
00:43:21,599 --> 00:43:24,880
Obsidian making, like you know, they made New Vegas. I

1034
00:43:24,880 --> 00:43:27,079
love that game. They're making like an older stcrozy type thing.

1035
00:43:27,360 --> 00:43:29,400
But then it's like, Okay, the scale is kind of smaller,

1036
00:43:29,559 --> 00:43:31,800
lower you expectations, Like, Okay, I guess I'll do that,

1037
00:43:32,079 --> 00:43:33,800
and like Outer Worlds. You know, it's a solid game,

1038
00:43:33,840 --> 00:43:35,880
but it's like not one of my greatest games of

1039
00:43:35,920 --> 00:43:37,760
all time kind of thing. But then yeah, I came

1040
00:43:37,800 --> 00:43:40,039
out and I just am loving it more than I expected,

1041
00:43:40,039 --> 00:43:41,599
And it makes sense. Grounded was my game of the

1042
00:43:41,679 --> 00:43:43,280
Year a couple of years ago. So City just makes

1043
00:43:43,320 --> 00:43:45,079
freaking great games. They just they just know how to

1044
00:43:45,079 --> 00:43:47,719
make a good game. So excited for their other release

1045
00:43:47,800 --> 00:43:49,719
coming up this year. That's kind of I'm spoiled. I

1046
00:43:49,760 --> 00:43:52,719
get maybe another another Game of the Year contender from

1047
00:43:52,760 --> 00:43:55,719
them in one year, so that's kind of kind of crazy.

1048
00:43:55,760 --> 00:43:57,960
But I'll leave it to that to not spoil anymore

1049
00:43:57,960 --> 00:44:01,400
for you. My last quick shout out here is a

1050
00:44:01,440 --> 00:44:03,320
new game. A new ish game came out in January,

1051
00:44:03,360 --> 00:44:07,119
I believe, Lonely Mountains snow Riders. This is the follow

1052
00:44:07,199 --> 00:44:09,760
up to Lonely Mountain Downhill from a few years ago,

1053
00:44:10,320 --> 00:44:15,000
which is like the very zoomed out isometric physics biking game,

1054
00:44:15,039 --> 00:44:17,199
and this is the same thing, but now it's a

1055
00:44:17,320 --> 00:44:20,679
skiing game, so you're on a snowy mountain. Yeah. Once

1056
00:44:20,679 --> 00:44:22,639
again the perspective, I think that's the biggest difference from

1057
00:44:22,639 --> 00:44:25,760
like other snowboarding or skiing games is that rather than

1058
00:44:25,800 --> 00:44:27,840
being like behind the behind the shoulder kind of view,

1059
00:44:27,840 --> 00:44:29,639
it's just like really really zoomed out, so it almost

1060
00:44:29,639 --> 00:44:33,719
looks like a diorama beautiful game visually, like the snow effects.

1061
00:44:33,920 --> 00:44:35,679
Because the Mountain down Hill it's got like a cool

1062
00:44:35,719 --> 00:44:38,360
style to it, like polygonal looks nice and all that.

1063
00:44:38,400 --> 00:44:40,320
But I think this game kind of elevates it with

1064
00:44:40,320 --> 00:44:42,639
like the snow physics look really good. The snow is

1065
00:44:42,639 --> 00:44:46,199
always like glimmering, just like the perfect snowy day after

1066
00:44:46,239 --> 00:44:49,119
like a fresh dump of powder. Like it looks beautiful

1067
00:44:49,119 --> 00:44:54,400
in that way, And as far as the gameplay goes, unfortunately,

1068
00:44:54,400 --> 00:44:55,840
I don't have like a much to say that. I think.

1069
00:44:55,880 --> 00:44:59,199
I think I like the physics more of Downhill. That

1070
00:44:59,239 --> 00:45:02,159
game feels a lot more weighty and maybe even like

1071
00:45:02,199 --> 00:45:04,679
difficult to a certain extent, Like you just feel the

1072
00:45:04,800 --> 00:45:07,639
terrain a lot more. It's a really really hard physics game,

1073
00:45:07,960 --> 00:45:10,239
even if it looks like just a simple fun biking game,

1074
00:45:10,440 --> 00:45:13,119
whereas this I think just ends up feeling a lot floatier,

1075
00:45:13,159 --> 00:45:16,360
a lot softer naturally, just because you're skiing instead of

1076
00:45:16,360 --> 00:45:20,000
snow or skiing instead of like biking, I suppose. But

1077
00:45:20,039 --> 00:45:21,400
so far, I mean, I guess I've only done a

1078
00:45:21,400 --> 00:45:23,119
couple of the mountains, so maybe it like ratches up

1079
00:45:23,119 --> 00:45:25,119
the difficulty and will get a lot more intense. I'm

1080
00:45:25,159 --> 00:45:27,599
sure it will, But so far, in the courses I've done,

1081
00:45:27,639 --> 00:45:29,840
which is just a handful of them, it's been a

1082
00:45:29,920 --> 00:45:32,159
lot more breezy and even to get like all the

1083
00:45:32,320 --> 00:45:34,360
every level of course has like a bonus objective like

1084
00:45:34,760 --> 00:45:37,199
do the whole hill without crashing once, do the whole

1085
00:45:37,239 --> 00:45:39,239
hill under a certain amount of time, and then like

1086
00:45:39,239 --> 00:45:41,519
do the whole hill under certain amount crashes and a

1087
00:45:41,519 --> 00:45:44,159
certain time, So like just that extra hard goal. And

1088
00:45:44,199 --> 00:45:45,840
I've been able to do that, like not with not

1089
00:45:45,920 --> 00:45:48,639
too much challenge so far. So we'll see how that

1090
00:45:48,719 --> 00:45:51,400
develops from here on out. But I think really the

1091
00:45:51,480 --> 00:45:52,920
only like bummer for me about this game is that

1092
00:45:52,960 --> 00:45:55,199
like snowboarding is not in it, like it's only skiing.

1093
00:45:55,920 --> 00:45:57,559
I don't know, maybe that's like an unfair thing to

1094
00:45:57,599 --> 00:45:59,719
ask for, but like I just kind of think i'd

1095
00:45:59,760 --> 00:46:03,199
prefer that as someone who snowboards instead of skis. I

1096
00:46:03,199 --> 00:46:04,639
don't know, it seems like a kind of a weird

1097
00:46:04,679 --> 00:46:06,039
miss for them to not have that in here. I

1098
00:46:06,079 --> 00:46:07,880
guess it would be like a totally different physics system

1099
00:46:07,920 --> 00:46:10,440
and then maybe all the courses have to be redesigned

1100
00:46:10,519 --> 00:46:12,519
for that in mind, But I don't think so. I

1101
00:46:12,519 --> 00:46:15,039
think you could get away with it. So yeah, it's

1102
00:46:15,119 --> 00:46:16,599
it's been a fun time so far. I'm gonna keep

1103
00:46:16,639 --> 00:46:18,280
playing it, just chip away to like a level or

1104
00:46:18,280 --> 00:46:21,480
two every night or two whenever I can pick my

1105
00:46:21,559 --> 00:46:25,000
claws off a vout for five seconds. But it's it's

1106
00:46:25,039 --> 00:46:26,559
been a nice fun game to play here while we

1107
00:46:26,599 --> 00:46:29,280
still have well it's not even really winter anymore. It's

1108
00:46:29,280 --> 00:46:32,320
like a full on spring at this point. But yeah,

1109
00:46:32,480 --> 00:46:35,239
just been a fun game to play. Did you ever

1110
00:46:35,239 --> 00:46:36,559
play Lonely Mountains Downhill?

1111
00:46:37,280 --> 00:46:40,440
Speaker 2: No? I think that was a like a PlayStation catalog

1112
00:46:40,480 --> 00:46:42,639
game or a monthly game like I think I remember

1113
00:46:42,679 --> 00:46:45,840
seeing it on there because the name definitely was familiar

1114
00:46:45,880 --> 00:46:47,679
since you mentioned it, and then when I pulled it up,

1115
00:46:48,000 --> 00:46:48,719
it's really great.

1116
00:46:48,760 --> 00:46:51,239
Speaker 1: I think you would really really like that game. I

1117
00:46:51,280 --> 00:46:53,320
don't know how you feel about this one yet. I

1118
00:46:53,360 --> 00:46:55,400
think that one is just yeah, as I said, kind

1119
00:46:55,400 --> 00:46:58,320
of a better experience overall is from what I'm experiencing.

1120
00:46:58,360 --> 00:46:59,920
But I think you really really like that game.

1121
00:47:00,440 --> 00:47:02,280
Speaker 2: Yeah. I mean I was a big, big Trials fan,

1122
00:47:02,400 --> 00:47:05,360
you know, so Yeah, I love my uh, I love

1123
00:47:05,360 --> 00:47:06,159
my physics games.

1124
00:47:06,159 --> 00:47:07,920
Speaker 1: But tickles the same part of the brain as Trials

1125
00:47:07,960 --> 00:47:08,239
for sure.

1126
00:47:08,280 --> 00:47:10,480
Speaker 2: Yeah. I love the title though, snow Riders. I'm gonna

1127
00:47:10,559 --> 00:47:13,199
start calling myself set of snowboarder. I'm a rider of

1128
00:47:13,280 --> 00:47:15,719
snow You know that, It's just something so much spicier,

1129
00:47:15,800 --> 00:47:16,119
like I.

1130
00:47:16,119 --> 00:47:17,480
Speaker 1: Think I might have done that for a nickname on

1131
00:47:17,519 --> 00:47:19,199
an episode I can I don't really do a lot

1132
00:47:19,199 --> 00:47:21,320
of nicknames on side quest, I guess for myself. But

1133
00:47:22,199 --> 00:47:27,519
uh yeah, anyway, that's that's all for me, Just just

1134
00:47:27,519 --> 00:47:29,880
a couple of quick highlights there, because once again it's

1135
00:47:29,920 --> 00:47:33,000
just all about for me. How about we take our

1136
00:47:33,559 --> 00:47:36,920
last break and then we'll let Kirkland just we'll just

1137
00:47:37,000 --> 00:47:39,679
unleash him on the world with his thoughts on a new, spicy,

1138
00:47:39,679 --> 00:47:43,960
new games and he'll be right back. All right, we

1139
00:47:44,000 --> 00:47:46,880
are back before split fiction. Did you have any other

1140
00:47:46,920 --> 00:47:48,199
games you wanted to shout out?

1141
00:47:48,840 --> 00:47:50,880
Speaker 2: I was actually gonna quickly mention I got back on

1142
00:47:50,920 --> 00:47:55,039
the Marvel Snap train after a decent hiatus. How's that

1143
00:47:55,079 --> 00:47:55,519
going for you?

1144
00:47:55,599 --> 00:47:56,079
Speaker 3: Pretty much?

1145
00:47:56,079 --> 00:47:58,280
Speaker 2: Because of the discord. You know, they're they're mentioned, they're

1146
00:47:58,320 --> 00:48:02,239
like showing I think it was like the community appreciation

1147
00:48:02,440 --> 00:48:04,920
or whatever. It was like they they they gave out

1148
00:48:04,920 --> 00:48:08,400
some gifts for just I guess playing the game, and

1149
00:48:08,400 --> 00:48:11,480
then I just got some spicy variants that I was like, oh, yeah,

1150
00:48:11,519 --> 00:48:13,880
that's cool, I forgot. I like the visual aspect of

1151
00:48:13,880 --> 00:48:16,400
this game and having a you know, a cool variant

1152
00:48:16,400 --> 00:48:18,719
for my card. I got a really nice null uh

1153
00:48:18,800 --> 00:48:20,920
in there. And then just because I hadn't been playing

1154
00:48:20,960 --> 00:48:23,599
for a while, I I got like a couple of

1155
00:48:23,639 --> 00:48:26,559
series threes, which was which was nice. I'm just sticking

1156
00:48:26,599 --> 00:48:31,000
on the hunt. I got Nimrod. I feel like, yeah,

1157
00:48:31,079 --> 00:48:33,760
Nimrod was just one that I've always wanted, like in

1158
00:48:33,800 --> 00:48:35,800
a destroyed deck, so it was cool to finally add

1159
00:48:35,880 --> 00:48:38,880
him to my collection. There. Who else did I get here?

1160
00:48:39,079 --> 00:48:42,719
I got? I already shouted out the null variant, so

1161
00:48:42,760 --> 00:48:44,760
of course that's just like, wow, got to make another

1162
00:48:44,840 --> 00:48:47,639
another null deck here, let's go, and then uh the

1163
00:48:47,719 --> 00:48:49,960
other one. Oh, I actually used my keys here, so

1164
00:48:50,000 --> 00:48:53,800
I had three keys juiced up ready to go. So

1165
00:48:53,880 --> 00:48:59,480
I collected pretty much all the Wicken as well as

1166
00:48:59,840 --> 00:49:05,199
on whatever whatever his name is, like the eternal looking mofo.

1167
00:49:06,320 --> 00:49:07,880
Speaker 1: What does he do? I I have not played the

1168
00:49:07,920 --> 00:49:10,800
game since September, so I'm so he is.

1169
00:49:11,360 --> 00:49:13,320
Speaker 2: Which is something that I think they've they've added. It's

1170
00:49:13,360 --> 00:49:17,199
like an end of turn function, so just once the

1171
00:49:17,639 --> 00:49:21,280
turn ends then that's just like it activates every turn essentially,

1172
00:49:21,280 --> 00:49:23,039
so you can get them in play pretty early. It's

1173
00:49:23,119 --> 00:49:26,519
it's pretty very good. So his is put a created

1174
00:49:26,559 --> 00:49:30,559
card from your hand here, so like whether you get

1175
00:49:30,639 --> 00:49:33,480
someone from like Agent thirteen or something, you know, like

1176
00:49:33,760 --> 00:49:36,679
you get a card, then he'll just take that card

1177
00:49:36,719 --> 00:49:39,320
and throw it like on that location pair with like.

1178
00:49:39,360 --> 00:49:41,559
Speaker 1: Me there and stuff too, I guess even if that's.

1179
00:49:41,559 --> 00:49:44,039
Speaker 2: Yeah, yeah. So then the other one that I got

1180
00:49:44,239 --> 00:49:46,960
was Beta ay Bill I finally got, which I was

1181
00:49:47,000 --> 00:49:49,159
really hyped on, so of course works good for the

1182
00:49:49,199 --> 00:49:51,719
storm Breaker combo there, and he's he's a six' ten Like.

1183
00:49:53,000 --> 00:49:54,840
ESSON i Hope i'm saying that right and probably. Not

1184
00:49:55,599 --> 00:49:57,760
But i've also always wanted to make a Task master,

1185
00:49:58,079 --> 00:50:00,360
card AND i feel like this one pairs really. ON

1186
00:50:00,440 --> 00:50:03,119
i also have this is A Devil dinosaur one With

1187
00:50:03,239 --> 00:50:06,480
ronan The, accuser so like really possible to get some

1188
00:50:06,519 --> 00:50:08,039
really high power up. There and then if you throw

1189
00:50:08,039 --> 00:50:09,719
out the Task master like all of a, sudden it's

1190
00:50:09,760 --> 00:50:11,719
just like racking right. Up and then of course IF

1191
00:50:11,760 --> 00:50:13,760
i Get stormbreaker down With Beta, rebell Like i've been

1192
00:50:13,760 --> 00:50:16,079
having a lot of success with this with this deck,

1193
00:50:16,119 --> 00:50:19,920
here and then, Dude magic's probably one of my favorite.

1194
00:50:19,920 --> 00:50:23,599
Cards LIKE i feel like she's just so, like you,

1195
00:50:23,639 --> 00:50:25,800
know pretty. Simple it's, like, yeah you just get an extra.

1196
00:50:25,840 --> 00:50:29,000
Turn but like when you have those big cost cards

1197
00:50:29,039 --> 00:50:30,920
and you get that extra, turn like what a game

1198
00:50:31,000 --> 00:50:33,119
changer it, is especially if you have someone that at

1199
00:50:33,159 --> 00:50:35,159
the end of every, turn like if you have big

1200
00:50:35,199 --> 00:50:37,039
heavy hitters out, there like a created card that you

1201
00:50:37,119 --> 00:50:39,440
just get that underside and it's just, yeah it changes

1202
00:50:39,440 --> 00:50:40,199
the whole the whole. Game.

1203
00:50:40,280 --> 00:50:42,320
Speaker 1: Yeah also the side effect that you just can just

1204
00:50:42,360 --> 00:50:47,400
disable location that's. Annoying it is like really, underrated super

1205
00:50:47,559 --> 00:50:48,599
super convenient to.

1206
00:50:48,559 --> 00:50:52,000
Speaker 2: Have, yeah one hundred. Percent and then in My nimrod deck,

1207
00:50:52,039 --> 00:50:54,800
there so, yeah heavy destroyed. DECK i Got death in There,

1208
00:50:54,960 --> 00:50:56,920
destroyer WHICH i feel LIKE i haven't really used that,

1209
00:50:57,000 --> 00:50:58,920
much so it was cool to have him. There Through

1210
00:50:58,920 --> 00:51:00,840
Black panther in, here you feel like those are just

1211
00:51:00,880 --> 00:51:04,239
two GUARDS i never really used in the. Past and

1212
00:51:04,280 --> 00:51:07,519
THEN i Threw hobgoblin in this deck Because i've never

1213
00:51:07,559 --> 00:51:10,199
really used any of The goblin cards. Before, uh AND

1214
00:51:10,280 --> 00:51:13,800
i it's actually like really really, effective especially if you're

1215
00:51:13,840 --> 00:51:17,159
able to win that gamble where like somebody has three you,

1216
00:51:17,199 --> 00:51:19,360
know and and like you're, like are they gonna put

1217
00:51:19,400 --> 00:51:21,480
their fourth one on there or Hob.

1218
00:51:21,519 --> 00:51:25,239
Speaker 1: Goblin it feels so good when you jam that fort and.

1219
00:51:25,199 --> 00:51:26,320
Speaker 3: Then and then they throw out like the.

1220
00:51:26,360 --> 00:51:29,119
Speaker 2: Emo they're like, God, darry you, know they're just, frustrated

1221
00:51:29,159 --> 00:51:31,280
AND i can just there's no there's no all chat

1222
00:51:31,320 --> 00:51:33,719
in this, game but like you can somewhat all chat

1223
00:51:33,760 --> 00:51:36,280
with the. Animation so, yeah, no it's. Been it's been

1224
00:51:36,280 --> 00:51:38,159
fun jumped back in. THERE i knew it had been

1225
00:51:38,199 --> 00:51:40,800
a while because of, course like at and of every,

1226
00:51:40,840 --> 00:51:42,440
season when you come, back it's like this is where

1227
00:51:42,480 --> 00:51:44,599
you finished last, season and then you, know they bring

1228
00:51:44,639 --> 00:51:47,159
you down a little, bit uh for your your rank

1229
00:51:47,400 --> 00:51:49,199
it SAID i was at like thirteen AND i went to,

1230
00:51:49,239 --> 00:51:51,679
Thirteen Like i'm at the, bottom LIKE i probably didn't

1231
00:51:51,679 --> 00:51:54,320
even play last last pass or whatever it. Was but,

1232
00:51:54,599 --> 00:51:56,280
no it's. Been it's been good to jump back in.

1233
00:51:56,280 --> 00:51:58,159
There can little casual you know.

1234
00:51:58,440 --> 00:52:01,639
Speaker 1: Cards, yeah so you only have A i don't even

1235
00:52:01,639 --> 00:52:03,280
think BECAUSE i s AND i think it's pretty old,

1236
00:52:03,320 --> 00:52:05,119
NOW i guess because The eternal season was a while,

1237
00:52:05,119 --> 00:52:05,599
ago right.

1238
00:52:06,599 --> 00:52:08,800
Speaker 2: Yeah, Yeah so so, yeah.

1239
00:52:08,639 --> 00:52:11,239
Speaker 1: You're you're picking up some kind of older, cards but

1240
00:52:11,239 --> 00:52:12,639
there are new cards for. You but how how have

1241
00:52:12,719 --> 00:52:15,800
you fared against like some of the new stuff or

1242
00:52:15,840 --> 00:52:18,480
are you getting cue against news like new cards and

1243
00:52:18,480 --> 00:52:20,119
stuff as. Well have you how has that stuff?

1244
00:52:20,119 --> 00:52:23,039
Speaker 2: BEEN i think normally WHEN i like haven't played in a,

1245
00:52:23,079 --> 00:52:25,280
while AND i jump in because it's just solo, rank

1246
00:52:25,480 --> 00:52:28,199
LIKE i just kind of feast on kids that have

1247
00:52:28,239 --> 00:52:30,199
these very basic. Decks this IS i.

1248
00:52:30,159 --> 00:52:31,840
Speaker 1: Guess they do trying to pay you against people who

1249
00:52:31,840 --> 00:52:34,280
have similar collection. Levels, yeah it might be a similar.

1250
00:52:34,320 --> 00:52:36,320
Speaker 2: Boat this has been the first time, though where LIKE

1251
00:52:36,320 --> 00:52:38,760
i feel like every opponent it says like never been,

1252
00:52:38,800 --> 00:52:42,440
seen well never before seen, card you, Know like, yeah

1253
00:52:42,440 --> 00:52:44,320
BUT i also just haven't played a, Lot LIKE i

1254
00:52:44,360 --> 00:52:46,519
was getting that with Like Madam webb And scream and

1255
00:52:46,559 --> 00:52:48,239
like some of these cards THAT i knew, about but

1256
00:52:48,280 --> 00:52:50,000
LIKE i JUST i GUESS i just never witnessed.

1257
00:52:50,039 --> 00:52:52,719
Speaker 3: Before so, yeah it's Been.

1258
00:52:54,119 --> 00:52:56,400
Speaker 2: I'll say it's been more challenging THAN i was, expecting

1259
00:52:56,440 --> 00:52:59,960
just Because i'm seeing some some newer cards Than i'm

1260
00:53:00,079 --> 00:53:01,719
used to, seeing at least at this progression.

1261
00:53:02,039 --> 00:53:02,960
Speaker 3: Stage just usually like.

1262
00:53:03,000 --> 00:53:06,440
Speaker 2: Later on Once i'm getting Like i've never been infinite or

1263
00:53:06,480 --> 00:53:08,800
whatever the number. Is but like still like once you're

1264
00:53:08,800 --> 00:53:12,519
getting up, there that's when you start seeing the More i'll,

1265
00:53:12,519 --> 00:53:16,079
say quote unquote meta decks Ca, yeah where people are

1266
00:53:16,119 --> 00:53:18,880
really abusing stuff like. That but, uh, yeah, no it's.

1267
00:53:18,880 --> 00:53:21,360
Been of, course there's times WHEN i just get hard

1268
00:53:21,360 --> 00:53:22,880
Counter it's, like, okay, Well i'm just gonna have to

1269
00:53:22,920 --> 00:53:25,280
retreat this. Guy his whole deck is just countering, me

1270
00:53:25,480 --> 00:53:27,599
So I'm i'm not gonna win this. One you can't

1271
00:53:27,639 --> 00:53:30,719
win them. All but uh, no it's. Been it's been,

1272
00:53:30,760 --> 00:53:33,079
fun especially every TIME i get like new. Cards it's just,

1273
00:53:33,079 --> 00:53:35,599
fun like playing around with different strategy and just just

1274
00:53:35,679 --> 00:53:38,199
trying someone Like. Nimrod where've always just wanted to have

1275
00:53:38,239 --> 00:53:40,039
them in a. Deck and then or even like WHEN

1276
00:53:40,079 --> 00:53:42,119
i got Like zola a while, AGO i was, like,

1277
00:53:42,199 --> 00:53:44,159
Yeah i've always Wanted zola in, here and THEN i

1278
00:53:44,519 --> 00:53:45,559
was having like the worst luck With.

1279
00:53:45,599 --> 00:53:47,159
Speaker 3: Zola i'm, like, Oh zola is. TERRIBLE i hate.

1280
00:53:47,159 --> 00:53:49,639
Speaker 2: This i'm never using this card. Again but it comes in.

1281
00:53:49,679 --> 00:53:51,559
Waves but, Yeah i've been having fun with. It.

1282
00:53:52,239 --> 00:53:54,440
Speaker 1: Yeah half the fun is just making new, decks and

1283
00:53:54,440 --> 00:53:57,159
then half the fun is playing them and then losing

1284
00:53:57,159 --> 00:54:01,599
and be like, FUCK i gotta make a new death yea, yeah.

1285
00:54:00,519 --> 00:54:01,960
Speaker 2: And then you get a variant for a really bad

1286
00:54:02,000 --> 00:54:03,760
card and then you're, LIKE i gotta MAKE i gotta

1287
00:54:03,760 --> 00:54:06,519
make a deck around this really bad card and yeah

1288
00:54:06,559 --> 00:54:07,159
it never goes.

1289
00:54:07,199 --> 00:54:11,199
Speaker 1: Well but, yeah never goes. Well all, Right Split. Fiction

1290
00:54:11,400 --> 00:54:14,360
this is the latest game From Hayes Light, studios who

1291
00:54:14,400 --> 00:54:17,119
Made brothers A, tale Two Sons, Away Out It takes.

1292
00:54:17,159 --> 00:54:19,079
TWO i Believe It takes. Two is the only one

1293
00:54:19,079 --> 00:54:20,519
that you've played out of the out of that.

1294
00:54:20,599 --> 00:54:24,400
Speaker 2: Crop uh, yeah, yeah just that, one.

1295
00:54:24,199 --> 00:54:26,239
Speaker 1: Which is a game that you. Love you love that.

1296
00:54:26,280 --> 00:54:29,800
Speaker 2: GAME i do love that. Game never never got through.

1297
00:54:29,840 --> 00:54:32,119
It she really didn't love the. ANIMATION i was hoping

1298
00:54:32,159 --> 00:54:36,360
that this game will get her excited about the about

1299
00:54:36,360 --> 00:54:38,920
the franchise OR i guess it's not, franchise just like

1300
00:54:38,960 --> 00:54:41,559
the developer, Studio, yeah just their types of. Games but

1301
00:54:42,119 --> 00:54:44,320
the animation was something that she just really didn't love

1302
00:54:44,320 --> 00:54:46,480
and like just some of the characters in that specific.

1303
00:54:46,519 --> 00:54:49,400
Game so we'll. See maybe Maybe i'll just enjoy My

1304
00:54:49,440 --> 00:54:50,400
Split fiction time for.

1305
00:54:50,519 --> 00:54:53,320
Speaker 1: Now, yeah, yeah take it. Away what are you think

1306
00:54:53,360 --> 00:54:55,159
of it so? Far and how far in are? You?

1307
00:54:55,599 --> 00:55:00,199
Speaker 2: Yeah, NO I i how far AM I I'M i

1308
00:55:00,239 --> 00:55:02,559
Think i'm about five to six hours into the, game

1309
00:55:03,360 --> 00:55:07,719
WHICH i think is very low for just how Much

1310
00:55:07,760 --> 00:55:11,480
i've been playing and like having fun with. IT i looked,

1311
00:55:11,480 --> 00:55:13,440
ONLINE i think it said it was about ten to twelve,

1312
00:55:13,480 --> 00:55:17,199
hours so tells Me i'm about halfway, through which is,

1313
00:55:18,440 --> 00:55:22,239
sad because, MAN i absolutely love this. GAME i THINK

1314
00:55:22,280 --> 00:55:24,440
i can safely say this is the most Fun Shane

1315
00:55:24,480 --> 00:55:27,000
i've ever had playing video games. Together which we played

1316
00:55:27,000 --> 00:55:29,119
a lot of games, together and this is like and

1317
00:55:29,199 --> 00:55:30,880
like we've had a lot of good times Playing Cult

1318
00:55:31,079 --> 00:55:33,079
lamb and stuff like, that like like we've really gotten

1319
00:55:33,079 --> 00:55:37,159
into games, together but this one like just multiple times

1320
00:55:37,199 --> 00:55:41,400
we're like bursting out, loud bursting laughing out loud of

1321
00:55:41,480 --> 00:55:43,199
just like some of the kooky things that are happening

1322
00:55:43,480 --> 00:55:46,519
really satisfied with some like intense sequences that are. Happening

1323
00:55:46,559 --> 00:55:50,199
it feels like a really good difficulty. Level and you,

1324
00:55:50,199 --> 00:55:51,800
know like she had plays video, games but she she

1325
00:55:51,880 --> 00:55:53,679
mostly like she's been playing a lot Of Hello kitty On.

1326
00:55:53,840 --> 00:55:57,199
Adventure she's been going hard on. That you, know it's

1327
00:55:57,199 --> 00:55:59,840
a pretty animal crossing par. Game so that's kind of

1328
00:55:59,840 --> 00:56:02,639
her Franchise Stardy. Valley she got really into so those.

1329
00:56:02,519 --> 00:56:03,800
Speaker 1: Like plays the cozy.

1330
00:56:03,840 --> 00:56:04,840
Speaker 3: Games, yeah the cozy.

1331
00:56:04,840 --> 00:56:08,599
Speaker 2: Game she was A konomi. Lane, UH i think that's

1332
00:56:08,599 --> 00:56:10,519
what the lane.

1333
00:56:10,559 --> 00:56:14,199
Speaker 1: Lane that sounds, Like hell, YEAH i infringement.

1334
00:56:14,320 --> 00:56:19,360
Speaker 2: Slaughter, yeah so, yeah she loves cozy, games and playing

1335
00:56:19,760 --> 00:56:20,519
it takes, too.

1336
00:56:20,880 --> 00:56:21,400
Speaker 3: You, know there's some.

1337
00:56:21,440 --> 00:56:23,800
Speaker 2: Frustration it's like a THREE d platformer and like pretty

1338
00:56:23,840 --> 00:56:26,079
challenging at times as, well just like some of the rhythm.

1339
00:56:26,079 --> 00:56:28,159
Aspects SO i was curious how she was going to

1340
00:56:28,239 --> 00:56:31,199
really latch onto. THAT i think just the idea of

1341
00:56:31,199 --> 00:56:33,280
what the game was overall was enough for her to

1342
00:56:33,719 --> 00:56:35,400
because when you're enjoying, it like it makes it a

1343
00:56:35,440 --> 00:56:38,400
lot easier to get into the. Mechanics and she's been crushing,

1344
00:56:38,440 --> 00:56:40,400
it like she she's really impressed me with just like

1345
00:56:40,480 --> 00:56:43,760
some of the challenges are. Difficult of, course there's been

1346
00:56:43,800 --> 00:56:45,239
ones that we just can kind of get stuck, on

1347
00:56:45,280 --> 00:56:47,599
but we did make it, through AND i just feel

1348
00:56:47,599 --> 00:56:50,360
like the game is such a good difficulty level where

1349
00:56:50,360 --> 00:56:52,599
there's no difficulty, settings like you just jump into it

1350
00:56:52,639 --> 00:56:54,960
and that's what it. Is. Uh and even me that you,

1351
00:56:55,000 --> 00:56:56,920
KNOW i have A i have a heavy gaming. CAREER

1352
00:56:56,960 --> 00:56:59,280
i consider myself a veteran when it comes to video.

1353
00:56:59,280 --> 00:57:01,840
Games there's still many times WHEN i was having issues with,

1354
00:57:01,880 --> 00:57:04,800
it but like, together just the way that they sculpt

1355
00:57:04,800 --> 00:57:07,920
these co op focused games and they just do them

1356
00:57:07,960 --> 00:57:10,320
so well with you, know the list of tells they've already,

1357
00:57:10,360 --> 00:57:12,679
had Like It Takes, two which is a Former game

1358
00:57:12,679 --> 00:57:17,239
of The, year like rightfully, so AND i JUST i

1359
00:57:17,320 --> 00:57:19,239
hope they keep making these because they do it so.

1360
00:57:19,400 --> 00:57:24,320
Well and, yeah, No i'm juicing in loving this. Game

1361
00:57:24,360 --> 00:57:27,039
and this is one that had a really high build

1362
00:57:27,079 --> 00:57:30,079
up for. ME i was really really, hype had extremely high,

1363
00:57:30,119 --> 00:57:32,719
expectations and completely blew it out out of the. Water

1364
00:57:32,800 --> 00:57:36,079
i'm loving this game so, much like even more than

1365
00:57:36,199 --> 00:57:38,199
THAN i got out Of It Takes. TWO i just

1366
00:57:38,199 --> 00:57:40,239
think the characters in the worlds and everything that we're

1367
00:57:40,559 --> 00:57:43,239
jumping into is so. Fun the way that they do

1368
00:57:43,400 --> 00:57:46,920
some of just like the challenges and of, course like

1369
00:57:47,000 --> 00:57:49,280
one character is doing something different than the other, character

1370
00:57:49,480 --> 00:57:52,199
and like together you're getting through, it but you're doing

1371
00:57:52,480 --> 00:57:56,119
something completely, different and it's just so so, fun like

1372
00:57:56,119 --> 00:57:58,559
like like really just doubling down on the fun. Aspect

1373
00:57:58,559 --> 00:58:01,400
it's like when you talked About strobot and like just

1374
00:58:01,440 --> 00:58:03,239
the level of fun that you have when you when

1375
00:58:03,280 --> 00:58:05,960
you're holding that control and playing. It that's exactly how

1376
00:58:05,960 --> 00:58:08,400
we're both having it with this, game which is which is.

1377
00:58:08,440 --> 00:58:13,719
Phenomenal and, yeah so that's my initial hype and Where

1378
00:58:13,719 --> 00:58:17,400
i'm at in the, game and then just, yeah getting

1379
00:58:17,440 --> 00:58:20,199
into it, now you, know if people don't know what

1380
00:58:20,239 --> 00:58:22,719
the game is set up. On there's two, Characters mio And.

1381
00:58:22,840 --> 00:58:26,719
Zoe they're both writers going to this publishing studio and

1382
00:58:26,920 --> 00:58:30,440
basically just to fully dive and get, immersed almost like

1383
00:58:30,440 --> 00:58:32,719
a ready player one situation where you get thrown into

1384
00:58:32,920 --> 00:58:36,719
the worlds that they. Create, create, yeah and then something goes.

1385
00:58:36,719 --> 00:58:40,760
Wrong they get thrown into these worlds. Together me they're

1386
00:58:40,800 --> 00:58:45,960
both fiction. Writers mio is all about sci fi and

1387
00:58:46,000 --> 00:58:48,800
she hates, fantasy and Then zoe is all about fantasy

1388
00:58:48,880 --> 00:58:51,159
and she hates sci. Fi and of course those two

1389
00:58:51,199 --> 00:58:55,159
characters get thrown in the mix. Together and then, yeah

1390
00:58:55,199 --> 00:58:58,760
without you, know getting too, spoilers story spoilers or anything like,

1391
00:58:58,800 --> 00:59:02,920
that you basically go from one main level will be

1392
00:59:03,239 --> 00:59:05,159
a sci fi, level and then the next one after

1393
00:59:05,199 --> 00:59:07,760
that one will be like a fantasy, level and then

1394
00:59:07,800 --> 00:59:10,440
in these, worlds and some of them are pretty, long

1395
00:59:10,599 --> 00:59:13,760
like LIKE i think some of them are definitely longer than.

1396
00:59:13,800 --> 00:59:16,159
Others but one specific sci fi, ONE i felt like

1397
00:59:16,159 --> 00:59:17,559
we were on it for like a good amount of,

1398
00:59:17,599 --> 00:59:19,559
time like pretty much two, Hours like it was it was,

1399
00:59:19,719 --> 00:59:23,719
Long and in those levels they have these little basically,

1400
00:59:23,760 --> 00:59:26,280
portals which is the start of a side. Quest so

1401
00:59:26,320 --> 00:59:27,920
it's really cool at the way they do these side

1402
00:59:28,000 --> 00:59:30,639
quests where you find them on the, missions and let's

1403
00:59:30,679 --> 00:59:33,880
Say i'm on a sci fi centered, mission the portal

1404
00:59:33,920 --> 00:59:35,960
will take me to a fantasy side, quest and then

1405
00:59:36,000 --> 00:59:38,039
same thing If i'm on the fantasy main, level all

1406
00:59:38,079 --> 00:59:40,280
the side quests will be jumping over the Side is.

1407
00:59:40,199 --> 00:59:43,559
Speaker 1: That like a subworld within, That, like let's say you're

1408
00:59:43,599 --> 00:59:45,039
in a castle, theme would it be like a sci

1409
00:59:45,039 --> 00:59:46,719
fi setting in a castle theme or is it just

1410
00:59:46,760 --> 00:59:47,760
completely different zoning?

1411
00:59:47,840 --> 00:59:52,679
Speaker 2: Somebody, yeah something completely. Different like, Yeah like one One

1412
00:59:52,719 --> 00:59:56,800
i'll tell you about is you're in uh the main

1413
00:59:56,880 --> 00:59:58,960
like the first like main sci fi. Area you're basically

1414
00:59:58,960 --> 01:00:00,800
like a cyber, assassin so it's all like the Neo

1415
01:00:00,880 --> 01:00:04,199
tokyo like cyberpunky type. Esthetic and then the portal that

1416
01:00:04,199 --> 01:00:06,320
you go through on one of, them you turn into

1417
01:00:06,320 --> 01:00:08,559
a pig and you're just like on a farm and

1418
01:00:09,079 --> 01:00:12,639
you one character farts rainbows and that's just kind of

1419
01:00:12,639 --> 01:00:14,559
their mechanic where they can hover and fly it, around

1420
01:00:14,559 --> 01:00:16,440
and the other one like turns into a spring and

1421
01:00:16,440 --> 01:00:18,360
they just like are able to jump really high and

1422
01:00:18,400 --> 01:00:20,719
it's so goofy and it makes no. Sense but of

1423
01:00:20,760 --> 01:00:24,039
course these are all stories that these characters, wrote and

1424
01:00:24,480 --> 01:00:26,280
so the characters, like, yeah this is the first STORY

1425
01:00:26,280 --> 01:00:28,800
i wrote for like a children's, book and they like

1426
01:00:28,880 --> 01:00:31,079
it's so. Funny just like the dialogue the two characters

1427
01:00:31,119 --> 01:00:34,159
have where they're like criticizing each other's. Work it's just, like, well,

1428
01:00:34,239 --> 01:00:36,320
yeah it doesn't make, sense but LIKE i didn't publish this,

1429
01:00:36,400 --> 01:00:38,199
story like this is just like an idea THAT i,

1430
01:00:38,280 --> 01:00:40,039
had so like it doesn't fully make sense of it

1431
01:00:40,159 --> 01:00:42,400
they do, it but, yeah this, one like you started

1432
01:00:42,400 --> 01:00:43,599
as a pig and then by the end it like

1433
01:00:43,599 --> 01:00:45,599
transitions where you go into like a meat writer and

1434
01:00:45,639 --> 01:00:47,400
then you become a hot dog and you're like rolling

1435
01:00:47,440 --> 01:00:49,719
around as hot. Dogs you like get. Grilled you have

1436
01:00:49,760 --> 01:00:51,960
to like catch up and mustard each. Other it's just

1437
01:00:52,039 --> 01:00:55,800
so goofy and fun and just. Ridiculous and because the

1438
01:00:55,880 --> 01:00:58,519
whole ideas these are just ideas that these writers, Have

1439
01:00:58,599 --> 01:01:01,880
like it just it fits the world so, well and

1440
01:01:02,639 --> 01:01:04,599
like every time we're starting a new, Level i'm just

1441
01:01:04,639 --> 01:01:06,719
so excited on like what are we gonna? Do, like

1442
01:01:06,719 --> 01:01:09,119
like is this going to be The dragons, level you,

1443
01:01:09,159 --> 01:01:11,440
know that's that's heavily showcase and the trailers and whatnot

1444
01:01:11,559 --> 01:01:14,320
or whatever it might, Be like is it a More

1445
01:01:14,320 --> 01:01:16,639
Star wars type setting because we're in the sci fi world,

1446
01:01:16,719 --> 01:01:19,119
Now like it's just it's so intriguing and enticing and

1447
01:01:19,199 --> 01:01:22,039
makes us just want to keep playing discovering these worlds

1448
01:01:22,079 --> 01:01:25,639
and the level of detail that they, have like they're

1449
01:01:25,639 --> 01:01:30,199
they're truly beautiful, locations and it's it's like like some

1450
01:01:30,239 --> 01:01:32,280
of the sci fi World it reminds me of WHEN

1451
01:01:32,280 --> 01:01:34,960
i played Through ratch And Clank Rift, apart and that

1452
01:01:35,039 --> 01:01:37,000
whole game is a sci fi, world but like this

1453
01:01:37,119 --> 01:01:39,199
is just like one level Where i'm, like this is

1454
01:01:39,280 --> 01:01:42,079
like to that, level like to that extent of just

1455
01:01:42,159 --> 01:01:44,920
the detail that they have and design that these these

1456
01:01:45,000 --> 01:01:47,639
levels like they're just so beautiful and uh and then

1457
01:01:47,840 --> 01:01:49,239
once you go to the next, level you just don't

1458
01:01:49,239 --> 01:01:51,119
go back, there and then you discovering a whole new.

1459
01:01:51,159 --> 01:01:56,119
World so it's it's a really really, cool uh concept

1460
01:01:56,159 --> 01:01:59,440
for a game and idea and, uh, yeah, no it's it's.

1461
01:01:59,480 --> 01:02:01,800
Fantastic so, YEAH i mentioned the one being like a

1462
01:02:01,800 --> 01:02:05,280
More cyberpunky on The fantasy, side there's one where it's

1463
01:02:05,320 --> 01:02:08,960
like Very prince Of Persian e and like pretty much

1464
01:02:09,039 --> 01:02:10,880
Like sands Of time like to the t like they

1465
01:02:10,880 --> 01:02:13,320
even mention like some little references, there and it's the

1466
01:02:13,360 --> 01:02:15,119
same thing in the sci fi. WORLD i feel like

1467
01:02:15,159 --> 01:02:18,960
they do a really good like remember like remember this,

1468
01:02:19,039 --> 01:02:20,719
game what this is based off? Of and and then

1469
01:02:20,760 --> 01:02:22,440
of course if you're a fan of just video games

1470
01:02:22,480 --> 01:02:24,880
or pop culture in, general like you'll probably clue in

1471
01:02:25,039 --> 01:02:27,840
on those, references and and they've been really really fun

1472
01:02:28,239 --> 01:02:31,400
to go through. There but, uh, yeah, no it's it's

1473
01:02:31,559 --> 01:02:33,960
it's just an amazing game AND i highly recommend to

1474
01:02:34,000 --> 01:02:37,280
everyone Everywhere i've seen it's like five stars out of five.

1475
01:02:37,320 --> 01:02:39,239
Stars like it's like four point ninety six is like

1476
01:02:39,280 --> 01:02:42,639
the lowest rating THAT i saw On PlayStation's.

1477
01:02:41,599 --> 01:02:45,320
Speaker 1: Currently out selling it takes, two like in terms of you,

1478
01:02:45,320 --> 01:02:47,199
know hasn't sold more copies than it takes, two but

1479
01:02:47,239 --> 01:02:49,400
like in terms of like in the first few, days,

1480
01:02:49,800 --> 01:02:52,440
yeah which which is pretty good because that, yeah it

1481
01:02:52,440 --> 01:02:54,440
takes too ended up selling like an insane amount of.

1482
01:02:54,440 --> 01:02:56,800
Copies and that's even factoring in that they have like

1483
01:02:56,840 --> 01:02:59,400
the Buddy buddy pass, thing WHICH i don't know if

1484
01:02:59,400 --> 01:03:01,199
it takes two high working the same. Way but in this,

1485
01:03:01,280 --> 01:03:03,760
game like you can like buy it on PlayStation and

1486
01:03:03,800 --> 01:03:05,639
like share it with a friend on Like xbox and

1487
01:03:05,679 --> 01:03:07,880
then like play it, together which IS i don't know

1488
01:03:07,920 --> 01:03:10,280
how that. Works it's. Insane it's really really. COOL i

1489
01:03:10,280 --> 01:03:11,880
think it's just amazing that they do, that and the

1490
01:03:11,880 --> 01:03:14,639
fact that it has great sales considering that like half

1491
01:03:14,679 --> 01:03:17,400
their sales get like thrown in the garbage is like

1492
01:03:17,480 --> 01:03:21,000
extra impressive unless they're counting you like brocking it in

1493
01:03:21,079 --> 01:03:22,960
OTHER i don't know if that's actually how they're counting,

1494
01:03:22,960 --> 01:03:25,559
it but, ANYWAY i think it.

1495
01:03:25,559 --> 01:03:30,440
Speaker 2: Really shows the like the hunger that people have for

1496
01:03:30,519 --> 01:03:32,599
co op, games you, know like like couch co op

1497
01:03:32,679 --> 01:03:35,480
is like that's like an old school gaming concept when

1498
01:03:35,480 --> 01:03:37,559
you would have like the two remotes for THE ps

1499
01:03:37,599 --> 01:03:39,239
two like that those are the two, slots and then

1500
01:03:39,599 --> 01:03:42,480
like you just jump in like games. Together nintendo obviously

1501
01:03:42,480 --> 01:03:44,760
has a lot of. That but and then once the

1502
01:03:44,840 --> 01:03:47,760
games became really digital and like the online aspect just

1503
01:03:47,800 --> 01:03:49,880
became really, huge it was more like okay co op

1504
01:03:49,880 --> 01:03:53,159
but like on different, consoles but like this game is

1505
01:03:53,199 --> 01:03:55,920
just built Around, yeah and of course there's online play that,

1506
01:03:56,159 --> 01:03:57,880
like like you just, MENTIONED i can play with someone

1507
01:03:57,920 --> 01:04:01,119
On xbox and, whatnot but the the local co op

1508
01:04:01,119 --> 01:04:04,159
it just feels so natural in this. Title and uh,

1509
01:04:04,880 --> 01:04:09,519
yeah it's it's it's it's fucking. Amazing, man it is so.

1510
01:04:09,599 --> 01:04:12,519
GOOD i absolutely love this. Game it's also like cheaper

1511
01:04:12,639 --> 01:04:16,519
than a full price, game, right like just also crazy, yeah,

1512
01:04:16,599 --> 01:04:19,519
yeah very very crazy for and, again LIKE i just,

1513
01:04:19,559 --> 01:04:21,800
mentioned like just the level of detail they have and

1514
01:04:21,840 --> 01:04:24,239
the gameplay mechanics and everything is just so unique and.

1515
01:04:24,280 --> 01:04:27,559
Fun this Like i've Got i've spent one hundred dollars

1516
01:04:27,599 --> 01:04:29,360
on games that have way less content than, this And

1517
01:04:29,360 --> 01:04:32,400
i've been way more disappointed About SO i think this

1518
01:04:32,599 --> 01:04:35,840
is a developer That i'm heavily gonna be like keeping

1519
01:04:35,840 --> 01:04:37,920
an eye on every, release especially just Like shane AND

1520
01:04:37,960 --> 01:04:40,960
i are having so much fun with. It, YEAH i

1521
01:04:41,440 --> 01:04:43,880
think we'll be lifelong fans for the studio to keep

1522
01:04:43,920 --> 01:04:46,679
releasing titles like, this and this one like really hit

1523
01:04:46,800 --> 01:04:50,320
us Because shay's like favorite genre is. FANTASY i obviously

1524
01:04:50,320 --> 01:04:53,440
love fantasy as, well but also sci fi and uh,

1525
01:04:53,960 --> 01:04:54,599
yeah it's.

1526
01:04:54,480 --> 01:04:58,400
Speaker 1: Just, YEAH i feel like you guys are both fantasy.

1527
01:04:58,440 --> 01:05:00,920
People gonna who who's the fantasy, Character like that must

1528
01:05:00,920 --> 01:05:02,639
have been a battle before you guys even started the.

1529
01:05:02,639 --> 01:05:05,800
Speaker 2: Game, yeah it's funny because like you boot, in it

1530
01:05:05,840 --> 01:05:07,639
plays like the cut scene and then you choose your,

1531
01:05:07,679 --> 01:05:11,519
character and Then sha was, like, wow now like Obviously

1532
01:05:11,559 --> 01:05:13,880
i'm taking. Fantasy but then she was really annoyed by

1533
01:05:13,920 --> 01:05:16,000
the character Of, zoe which is like the fantasy, character

1534
01:05:16,119 --> 01:05:18,719
and then like and then like it shows like the

1535
01:05:18,760 --> 01:05:20,400
fan like the genre of what they are as a,

1536
01:05:20,400 --> 01:05:22,639
writer and then like their personality, traits and it's like

1537
01:05:23,039 --> 01:05:27,159
it's like, extrovert like like just just all these like

1538
01:05:27,239 --> 01:05:29,679
out like just. Things and then every time that she,

1539
01:05:29,760 --> 01:05:31,760
spoke she's, LIKE i just hate this. Character i'm, like,

1540
01:05:31,800 --> 01:05:33,840
WELL i feel like you align more With, mio who's

1541
01:05:33,840 --> 01:05:36,000
like a lot more, reserved grounded and like more of

1542
01:05:36,000 --> 01:05:38,840
an introverted type. Character so she likes that character a lot,

1543
01:05:38,880 --> 01:05:42,760
more even though her her genre is sci. Fi but,

1544
01:05:42,840 --> 01:05:47,360
obviously like you're experiencing the journey, together and, yeah she's

1545
01:05:47,360 --> 01:05:49,840
been jealous of some of the Mechanics i've, gotten And

1546
01:05:49,880 --> 01:05:51,599
i've been jealous some of the mechanics that she gets

1547
01:05:51,599 --> 01:05:52,320
on her specific.

1548
01:05:52,360 --> 01:05:56,400
Speaker 1: Character you think you'd replay it afterwards and characters or

1549
01:05:56,400 --> 01:05:57,639
even like a couple of years from now or.

1550
01:05:57,679 --> 01:05:59,679
Speaker 2: Something, yeah like like maybe at some point in the

1551
01:05:59,679 --> 01:06:02,000
future if we're just really feasting to get back in.

1552
01:06:02,079 --> 01:06:04,239
THERE i think we're doing a pretty good job at

1553
01:06:04,280 --> 01:06:06,440
like hitting all of the side quest as we're going

1554
01:06:06,480 --> 01:06:09,079
along with. It of, course it has like when you

1555
01:06:09,119 --> 01:06:10,960
see those, portals like you can just kind of bypass

1556
01:06:11,000 --> 01:06:15,360
them keep. Going but we're pretty completionists when it comes to,

1557
01:06:15,400 --> 01:06:17,480
That like you when we Play, mario like we got

1558
01:06:17,480 --> 01:06:18,960
to get all the, stars you, know like like we

1559
01:06:19,000 --> 01:06:21,480
can't just skip a world if we miss a couple

1560
01:06:21,480 --> 01:06:22,840
of stars. There so that's kind of just how we

1561
01:06:22,880 --> 01:06:28,920
play the. Games BUT I i don't think so, personally

1562
01:06:29,039 --> 01:06:35,239
but who, knows maybe what. Happened but, yeah, yeah it's,

1563
01:06:35,400 --> 01:06:36,440
uh it's.

1564
01:06:36,480 --> 01:06:39,000
Speaker 1: Phenomenal, YEAH i wanted to jump on something you said,

1565
01:06:39,000 --> 01:06:41,679
earlier just like speaking of like the success of this,

1566
01:06:41,760 --> 01:06:44,760
game it's cool that it's, yeah less expensive than like

1567
01:06:44,800 --> 01:06:48,000
a standard. Game, Also Joseph fairs has very been very

1568
01:06:48,000 --> 01:06:51,280
outspoken about like micro. TRANSACTIONS i, mean you, know he's

1569
01:06:51,360 --> 01:06:53,119
an intense, guy so he's like these this is like

1570
01:06:53,199 --> 01:06:56,400
fucking cancer that destroys the. Industry like he goes like

1571
01:06:56,480 --> 01:06:58,199
very over the top when he talks about that. Stuff

1572
01:06:58,760 --> 01:07:00,760
but it's just it's just. Great and Like i've heard

1573
01:07:00,800 --> 01:07:02,480
that there's so much like sidecon in this game, too

1574
01:07:02,480 --> 01:07:06,400
which is. Awesome it just seems like an overwhelmingly big

1575
01:07:06,760 --> 01:07:11,239
package that, is, yeah like so specific for this specific

1576
01:07:11,320 --> 01:07:13,320
audience that is not really catered to, anymore or even

1577
01:07:13,360 --> 01:07:16,400
when it, is it's like mostly Like, nintendo and even

1578
01:07:16,440 --> 01:07:18,480
then it's like you Get Mario wonder and like the

1579
01:07:18,519 --> 01:07:21,199
fucking camera and co op of it is like not

1580
01:07:21,360 --> 01:07:23,599
what you. Want it's like making these games for like

1581
01:07:23,719 --> 01:07:25,960
fucking thirty. Year how are? You how are you not

1582
01:07:26,159 --> 01:07:28,840
nailing like just some of these simple like co op

1583
01:07:28,880 --> 01:07:31,320
elements of. It and SO i think it's, great AND

1584
01:07:31,320 --> 01:07:33,360
i hope it seems like this game is selling really.

1585
01:07:33,360 --> 01:07:35,599
WELL i hope it continues to sell like an insanely well,

1586
01:07:36,079 --> 01:07:38,079
amount and just Like, matches it takes too and THEN

1587
01:07:38,079 --> 01:07:39,760
i hope people freaking look at it and be, like,

1588
01:07:39,760 --> 01:07:41,679
man we want to make games like this, too because

1589
01:07:42,000 --> 01:07:44,239
not only is it fun and cool and, different but

1590
01:07:44,280 --> 01:07:46,760
also it sells, well which is what most of those people,

1591
01:07:46,800 --> 01:07:48,880
want is that they want that bag and it's like

1592
01:07:48,920 --> 01:07:50,519
it'd be it'd be cool if this could kind of

1593
01:07:50,559 --> 01:07:52,840
have a bit of resurgence outside of this and it takes,

1594
01:07:52,840 --> 01:07:55,079
two it's still not that, old, Right and just with

1595
01:07:55,119 --> 01:07:57,920
how long development times, TAKE i don't think people will

1596
01:07:57,960 --> 01:07:59,880
just look at that and be, Like, okay we haven't

1597
01:07:59,880 --> 01:08:02,159
seen that come. Out but now if we're two games

1598
01:08:02,199 --> 01:08:04,280
in a row, here and, LIKE i THINK A Way

1599
01:08:04,280 --> 01:08:06,920
out was like a moderate success or, something but not

1600
01:08:07,000 --> 01:08:08,480
to the way That It Takes two, Was and it

1601
01:08:08,480 --> 01:08:10,639
seems like this game is lining up to. Be BUT

1602
01:08:10,960 --> 01:08:12,880
i would really love to see that. Trajectory and, Yeah

1603
01:08:12,880 --> 01:08:15,880
Hayes light always going to be a really cool studio

1604
01:08:15,920 --> 01:08:17,920
to keep on the. Radar AND i DON'T i don't

1605
01:08:17,960 --> 01:08:19,760
know if for When i'm gonna. PLAY i want to

1606
01:08:19,760 --> 01:08:21,279
play this game at some, POINT i don't know WHEN i,

1607
01:08:21,319 --> 01:08:23,119
will probably WHEN i find the right person to play

1608
01:08:23,159 --> 01:08:24,079
it with front.

1609
01:08:24,359 --> 01:08:26,239
Speaker 3: Right that's, YEAH i still got.

1610
01:08:26,279 --> 01:08:26,880
Speaker 2: One so there you.

1611
01:08:26,880 --> 01:08:29,479
Speaker 1: Go we we talked about going back To It takes

1612
01:08:29,479 --> 01:08:33,279
two and finishing, that but but we got to do

1613
01:08:33,319 --> 01:08:36,800
that at some. Point what is your and you know

1614
01:08:36,840 --> 01:08:38,399
you're halfway through the, Game you've already talked about a

1615
01:08:38,399 --> 01:08:40,359
couple of specific. Sequences but WHEN i think of, it takes.

1616
01:08:40,399 --> 01:08:41,960
Too the first thing comes to mind to me is

1617
01:08:42,000 --> 01:08:45,000
like the fighting game sequence on the back of the,

1618
01:08:45,000 --> 01:08:49,039
plane like that. Sequence what is your like highlight gameplay

1619
01:08:49,119 --> 01:08:51,840
favorite sequence that you've played in this game so? FAR i.

1620
01:08:51,960 --> 01:08:55,119
Speaker 3: HAVE i think there's.

1621
01:08:55,119 --> 01:08:57,680
Speaker 2: Two i'll mention one that's my favorite that goes along

1622
01:08:57,720 --> 01:09:00,600
with my, name which was just such like A it's

1623
01:09:00,600 --> 01:09:01,880
like when you play, it it takes too and you

1624
01:09:01,920 --> 01:09:03,920
play like the Street fighter sequence and you're, like, man

1625
01:09:03,960 --> 01:09:05,760
this is just so bizarre and not WHAT i was,

1626
01:09:05,760 --> 01:09:08,880
expecting but this is. Crazy there's a, moment it's in

1627
01:09:08,920 --> 01:09:12,880
The Cyber ninja sequence where your two characters are riding a.

1628
01:09:12,880 --> 01:09:14,960
Bike one character's on the bike and the other character

1629
01:09:14,960 --> 01:09:17,479
has to do a. Hack so one character is like

1630
01:09:17,720 --> 01:09:20,039
doing a high speed chase where you're like avoiding like,

1631
01:09:20,039 --> 01:09:23,039
gunfire and it's like so fast you're going Like mark,

1632
01:09:23,119 --> 01:09:25,239
one whatever the hell you're, going and you're just flying

1633
01:09:25,279 --> 01:09:28,439
on this Like Neon tokyo type, setting and the other

1634
01:09:28,560 --> 01:09:32,479
character from your screen then this was my. Character you

1635
01:09:32,520 --> 01:09:35,000
pull up a phone and then you have to like

1636
01:09:35,039 --> 01:09:37,880
with your thumb, swipe you have to align the phone

1637
01:09:37,920 --> 01:09:39,760
so it does like a face read to log, in

1638
01:09:40,000 --> 01:09:42,279
and then it comes up with a capsha which is

1639
01:09:42,359 --> 01:09:45,600
like select all these, things like select all the boxes for,

1640
01:09:45,600 --> 01:09:48,960
example like one of, those and they were so fucking

1641
01:09:49,039 --> 01:09:52,800
hard because you're going so, fast so the like like you,

1642
01:09:52,840 --> 01:09:55,000
know it's from my, perspective but like still like there's

1643
01:09:55,000 --> 01:09:57,439
so many things, happening like hits a, wall it like,

1644
01:09:57,520 --> 01:10:00,039
bounces And i'm like just trying to Tap IT'S i

1645
01:10:00,439 --> 01:10:03,600
have like three seconds, left like like of, time And

1646
01:10:03,640 --> 01:10:05,439
i'm just like trying to get the right boxes and

1647
01:10:05,439 --> 01:10:06,279
THEN i like choose.

1648
01:10:06,319 --> 01:10:08,279
Speaker 3: One i'm, like, oh is that like a corner of a?

1649
01:10:08,319 --> 01:10:11,119
Speaker 2: Box you, know like all those captures go and then

1650
01:10:11,279 --> 01:10:12,720
there's like a couple of the things that you have

1651
01:10:12,760 --> 01:10:16,520
to do in that, sequence and it like it was

1652
01:10:16,600 --> 01:10:18,359
like one of the hardest Things i've had to, do

1653
01:10:18,479 --> 01:10:21,319
but like it it wasn't because it's very simple, mechanic

1654
01:10:21,359 --> 01:10:23,720
but like just because of the stakes and, everything it's

1655
01:10:23,760 --> 01:10:25,279
as if you like actually had to do that in

1656
01:10:25,319 --> 01:10:27,159
real life and like do this capture in two seconds

1657
01:10:27,159 --> 01:10:28,720
and don't, fail and you're, like oh my, god oh my. God,

1658
01:10:28,760 --> 01:10:32,760
lely like it is just so so not WHAT i was,

1659
01:10:32,800 --> 01:10:35,880
expecting and therefore it was just hilarious and all of

1660
01:10:35,920 --> 01:10:38,319
this is going, on And shay has no idea What

1661
01:10:38,359 --> 01:10:40,279
i'm doing right now because she's so focused on the

1662
01:10:40,319 --> 01:10:42,199
bike and she's like, like are you get through the?

1663
01:10:42,199 --> 01:10:43,680
Hack And i'm, Like i'm trying to get all the

1664
01:10:43,720 --> 01:10:45,800
boxes and then you have to do these like, yeah

1665
01:10:45,880 --> 01:10:48,359
just different patterns on the, phone and it was just

1666
01:10:49,119 --> 01:10:51,000
it was just. Stellar it was just such a fun.

1667
01:10:51,000 --> 01:10:53,640
Sequence i've seen a bunch of things like online about this,

1668
01:10:53,680 --> 01:10:55,800
game and a lot of people are highlighting that specific

1669
01:10:55,840 --> 01:10:58,520
moment because it's just it's just so outrageous and not

1670
01:10:58,520 --> 01:11:04,439
what you're. Expecting it's, yea it is. Phenomenal so, yeah

1671
01:11:04,479 --> 01:11:07,560
that that would be one of them for. Sure the

1672
01:11:07,640 --> 01:11:11,920
other one THAT i THAT i also really loved is

1673
01:11:11,960 --> 01:11:15,239
in that Like prince Of persia type. World it's very so.

1674
01:11:15,399 --> 01:11:18,760
YEAH i mentioned how there's kind of just like references

1675
01:11:18,800 --> 01:11:21,199
to other things out, there and there's this one moment

1676
01:11:21,239 --> 01:11:25,039
where one character is in like in one area and

1677
01:11:25,079 --> 01:11:28,920
then you have these like like basically sand sharks like

1678
01:11:28,960 --> 01:11:30,560
swimming around in the sand and then you have to

1679
01:11:30,600 --> 01:11:31,960
like find a way to get around them and they

1680
01:11:32,000 --> 01:11:36,199
literally have like the thumper tools From, dune so like

1681
01:11:36,399 --> 01:11:38,159
so you like go and like stomp one and then

1682
01:11:38,159 --> 01:11:39,880
it like makes like the thump and then and then

1683
01:11:39,920 --> 01:11:41,680
like the sand chart like goes away gives the person

1684
01:11:41,760 --> 01:11:43,359
like a chance to get, through and there's like a

1685
01:11:43,399 --> 01:11:45,640
bunch of different stell sections like. That but in that one,

1686
01:11:45,640 --> 01:11:47,960
specifically it was just like very dune, heavy and of

1687
01:11:47,960 --> 01:11:51,479
Course i'm just the massive dune, fan SO i was

1688
01:11:51,520 --> 01:11:57,000
eating up that whole sequence, there and, yeah that that

1689
01:11:57,000 --> 01:12:01,479
that was just really fun. NICE i had another, one

1690
01:12:01,479 --> 01:12:03,800
BUT i Think I'll i'll save it just BECAUSE i

1691
01:12:03,800 --> 01:12:05,199
don't want to spoil it too much about the, Game,

1692
01:12:05,239 --> 01:12:08,359
like there is just some really surprise moments that it

1693
01:12:08,399 --> 01:12:11,359
makes it so fun because you're not expecting, it so

1694
01:12:11,359 --> 01:12:14,840
so when those, happen it's it's it's really really. Fantastic but, yeah,

1695
01:12:14,960 --> 01:12:19,239
no it's it's it's. Fantastic it really is an amazing

1696
01:12:19,279 --> 01:12:22,399
game and one That i'll be hoping it, gets you,

1697
01:12:22,479 --> 01:12:25,760
know the credit deserves come, Come Video Game awards time

1698
01:12:25,800 --> 01:12:28,399
and all. That BUT i mean they've done it before

1699
01:12:28,399 --> 01:12:30,479
With It Takes, two, Right, yeah do you.

1700
01:12:30,479 --> 01:12:32,399
Speaker 1: Think it it'll be A game of The year contender

1701
01:12:32,439 --> 01:12:36,520
this year in a year that Has Monster hunter AND

1702
01:12:36,680 --> 01:12:40,039
gta and a Vow i'm trying to think of like

1703
01:12:40,119 --> 01:12:42,760
The tag game other THAN. GG i don't know, what

1704
01:12:42,840 --> 01:12:45,279
like the Front. Runners it's too early to, say BUT

1705
01:12:45,880 --> 01:12:47,840
i don't. KNOW i feel, like you, know it takes

1706
01:12:47,840 --> 01:12:49,920
two good Win game of The, year but that was

1707
01:12:49,960 --> 01:12:53,079
also LIKE covid year where there was not a ton

1708
01:12:53,119 --> 01:12:56,119
of big. Releases you, know it fucking be Death. Loop you,

1709
01:12:56,159 --> 01:12:58,640
know it's definitely should have One, deathlap should have. One

1710
01:12:58,720 --> 01:13:01,479
that was a great, year you, know but, uh you,

1711
01:13:01,520 --> 01:13:03,119
know if there's any year it was gonna it was gonna,

1712
01:13:03,159 --> 01:13:05,520
win it was that. ONE i DON'T i don't think

1713
01:13:05,520 --> 01:13:08,960
this will Win game of The, year BUT I I

1714
01:13:08,960 --> 01:13:11,000
i'm trying to. THINK i feel like this to, me

1715
01:13:11,079 --> 01:13:12,760
this will not be in The game of The year

1716
01:13:13,439 --> 01:13:15,600
contenders of this. Year, NO i don't think it'll make.

1717
01:13:15,600 --> 01:13:19,720
Speaker 2: It for some. Reason it's like that classic where like

1718
01:13:19,720 --> 01:13:21,319
if it's not in, there it'll probably be in the

1719
01:13:21,319 --> 01:13:22,640
Best everyone's top.

1720
01:13:22,720 --> 01:13:23,640
Speaker 3: Ten, yeah BUT.

1721
01:13:23,600 --> 01:13:25,600
Speaker 1: I don't think it'll be in the top fives for this, Year,

1722
01:13:25,880 --> 01:13:26,600
okay would be my.

1723
01:13:26,680 --> 01:13:30,279
Speaker 2: GUESS i would be appalled if it's not in any

1724
01:13:30,319 --> 01:13:33,359
of those. Categories New switch is coming, out so we

1725
01:13:33,399 --> 01:13:38,199
got like some New mario game that's. TRUE i can't

1726
01:13:38,199 --> 01:13:40,119
Think i'm gonna say right, Now i'm gonna say it's

1727
01:13:40,119 --> 01:13:42,119
in there just BECAUSE i am loving it so much

1728
01:13:42,199 --> 01:13:45,520
AND i had high expectations for, it and right NOW

1729
01:13:45,920 --> 01:13:48,600
i think it's better Than It takes. Two you, know

1730
01:13:49,079 --> 01:13:51,159
that's a spicy. CAKE i didn't beat either of these,

1731
01:13:51,159 --> 01:13:54,079
games so maybe it's a pretty fraudulent, take but still that's.

1732
01:13:54,039 --> 01:13:55,880
Speaker 1: That's probably played a similar amount of this game as

1733
01:13:55,880 --> 01:13:57,119
you hit Have it Takes, Too.

1734
01:13:57,039 --> 01:13:58,079
Speaker 3: Yeah probably probably.

1735
01:13:58,079 --> 01:14:03,960
Speaker 2: MORE i also just feel like the storyline Of It Takes.

1736
01:14:04,000 --> 01:14:06,840
Too it is a really you, know touching story of

1737
01:14:06,920 --> 01:14:10,199
just like two parents like trying to come back together

1738
01:14:10,279 --> 01:14:12,119
for the sake of the child or whatever it. Is

1739
01:14:12,880 --> 01:14:15,520
and and this, One i'm just a lot more gripped

1740
01:14:15,520 --> 01:14:18,720
on in enticed and the way that they're, spliced because

1741
01:14:18,760 --> 01:14:21,359
like the characters are interacting with each other obviously as

1742
01:14:21,359 --> 01:14:24,560
the story goes, along like they get just, closer just better,

1743
01:14:24,640 --> 01:14:28,159
chemistry and they kind of unravel a little bit more

1744
01:14:28,279 --> 01:14:30,479
of like what makes them who they are and just

1745
01:14:30,520 --> 01:14:33,239
some personal ties to their family or whatever it. Is

1746
01:14:34,159 --> 01:14:36,560
they do a really good job at just weaving those

1747
01:14:36,600 --> 01:14:38,520
moments with the stories of like maybe there's like a

1748
01:14:38,520 --> 01:14:43,000
big villain and, LIKE, i, YEAH i guess it's Like

1749
01:14:43,640 --> 01:14:46,079
i'll say a minor. Spoiler one of the villains of

1750
01:14:46,119 --> 01:14:49,119
one of the worlds is this corporation CALLED, sri and

1751
01:14:49,199 --> 01:14:51,800
it's just this like big like evil company of the

1752
01:14:51,960 --> 01:14:53,960
of The. Sri and then when you meet like the main,

1753
01:14:54,079 --> 01:14:56,600
villain it's just like the quotes that they're saying like

1754
01:14:56,640 --> 01:14:58,399
don't really make. Sense and then like some of the

1755
01:14:58,439 --> 01:15:01,920
like your other character Like mio or sorry It's zoe

1756
01:15:01,920 --> 01:15:04,159
in this situation is like like what did she? Say

1757
01:15:04,199 --> 01:15:05,840
like like like like like what does that? Mean and

1758
01:15:05,840 --> 01:15:07,880
then and then it's, like oh, no like the other

1759
01:15:07,960 --> 01:15:10,319
character that knows the story is just hating this character so.

1760
01:15:10,399 --> 01:15:12,920
Much later it's IT'S i don't even think it's fully,

1761
01:15:12,960 --> 01:15:16,880
revealed but it's really clearly hinted that LIKE sri is the,

1762
01:15:16,920 --> 01:15:20,079
irs and like this character had like major like like

1763
01:15:20,239 --> 01:15:22,920
debt issues or like like maybe just just just just

1764
01:15:23,000 --> 01:15:26,159
issues dealing with like parking, attendance you, know like like

1765
01:15:26,159 --> 01:15:28,279
like it's just like goofy stuff like. That but, again

1766
01:15:28,319 --> 01:15:30,680
as a, storyteller you take inspirations from your own. World,

1767
01:15:30,760 --> 01:15:33,239
yeah you just you formulate these. Things SO i Think

1768
01:15:33,239 --> 01:15:35,560
it's just really fun the way that that's kind of played,

1769
01:15:35,560 --> 01:15:38,800
out because it's like a tide to their own personal.

1770
01:15:38,800 --> 01:15:40,600
Story so as you're going through these, stories you're learning

1771
01:15:40,600 --> 01:15:43,079
more about the characters that you're. Controlling and it's just

1772
01:15:43,079 --> 01:15:46,119
a really good, FORMULA i, think for for, storytelling and

1773
01:15:46,319 --> 01:15:48,840
it's working really. Well and of course the other character

1774
01:15:48,840 --> 01:15:51,119
has moments like that, too but that was just a

1775
01:15:51,119 --> 01:15:52,600
really fun reveal for me of.

1776
01:15:52,479 --> 01:15:54,079
Speaker 3: Like who is THIS sri?

1777
01:15:54,680 --> 01:15:58,279
Speaker 2: Corporation then everything has to do with like mortgages and

1778
01:15:58,319 --> 01:16:00,560
like like you, know like like like debt and crushing,

1779
01:16:00,600 --> 01:16:03,079
debt and this character is like a very much of

1780
01:16:03,119 --> 01:16:07,520
like a debt collector type. Character and, yeah it's just

1781
01:16:07,520 --> 01:16:10,119
fun when that happens naturally because they don't like tell you,

1782
01:16:10,199 --> 01:16:11,880
like oh it's THE I R s who this character.

1783
01:16:11,960 --> 01:16:14,239
Is but it's just you, know if you can figure it,

1784
01:16:14,279 --> 01:16:16,239
out you enjoy it even that much.

1785
01:16:16,279 --> 01:16:20,479
Speaker 1: More nice awesome split. Fiction there you. GO i Think

1786
01:16:20,560 --> 01:16:22,520
jessica's playing this as, well So i'm curious to hear

1787
01:16:22,520 --> 01:16:26,119
her thoughts on that as. Well i'm sure we'll get

1788
01:16:26,119 --> 01:16:27,920
more of your complete thoughts when you finished. It next

1789
01:16:27,960 --> 01:16:31,760
time you're on on the side quest there AND i don't.

1790
01:16:31,760 --> 01:16:34,800
KNOW i think that's about it for. Today, kirkcoon thank

1791
01:16:34,800 --> 01:16:37,000
you so much for joining me have fun with the

1792
01:16:37,039 --> 01:16:39,359
second half of that. Game thank you everyone for, listening

1793
01:16:39,880 --> 01:16:41,880
and we'll be back next week for another episode of Side.

1794
01:16:41,920 --> 01:16:43,600
Quest to see you, then but bye bye bye

