Speaker 1: It's the music napping. Ah that loud.
Speaker 2: Fuck.
Speaker 1: Okay, I'm always I don't know where the player's gonna
pop up on the stream every time, so I'm like
darting around with my mouth being like, I'm gonna get you.
I'm gonna turn you down if you're being bad.
Speaker 3: It's also so funny you're just like ah every time.
Speaker 1: It's annoying because the start of every stream is dominated
by me being like the bot. So on the YouTube side,
every time we start a stream, there's just a cun
into me going like, ah, fuck it's too loud, or
it didn't it wasn't too loud. The bot runs the
start of the stream. I digress, Hello everybody at home,
it's us, where we the we that we continue to be.
And I notice that you're still you, and I think
that's pretty cool. We're back after our pre recorded game
that we did last time. We're probably gonna have to
do that again this month next week by the bye,
because some of us are not going to be around,
so stay tuned for that. We're going to have We're
gonna have our stream next week and then the one
following that will probably be pre recorded.
Speaker 4: But a hiccup.
Speaker 1: Those of you on YouTube are not going to know
the difference, ugh, unless you know one of us dies
in real life between those games. Yet somehow we're still
in the stream when it goes up on YouTube, and
that We'll just let you be perplexed about how we
finangled that before we get going today with NAT nineteen
Gilligan's Grave A Session twenty four, a tale of Somnus
dominin in which we're going to be addressing the insanity
of the carnival and having our first combat in like
four sessions. We are doing a little project, it's a
quick little project for a splash book that is going
to be coming out next month in February. That is
going to be based around the Duchess of Fortune, the
goddess of luck, desire and chance and fortune. You nailed it,
Insomnus Domina. It's going to be vaguely Valentine's Day themed.
We're working out it right now. It's going to have
like six sub races, six subclasses, a whole bunch of spells,
a little bestiary that's going to include the aspect of
Lana and a DGR and a bunch of other things
as well. As some items and an artifact and who
knows what else. It's basically written at this point. But
we're running a little fundraising thing with subs this month
where if you're out there, if you want to give,
if you drop fifty subs, then you can leave a
message and if you do, then you will add a
sub race for a race that you tell us you
want us to add it for as well. If you
drop one hundred subs, you can instead not also say
a class and will include a subclass for that class.
It has to be one of the ones in Lyra's guide.
We had someone suggest the artificer not doing the Artificer.
We don't have that in the guide, and we also,
because of ogl stuff, can't make content for it. Heck,
and I'm also keeping a little tally of smaller sub
bombs and if they add up to fifty or one hundred,
then I will make more stuff for it, but I
will choose what goes in not you remember, Mara, So
such a thing interests you, Please feel free to leave
subs to join us whenever we're streaming live, and to
sub for us if you decide that you're a YouTube
viewer and you want to do this, but you're never
here live. You can go to the twitch and you
can sub even when we're not there. I'll get the
notification and I will account it. I will. I will
make sure that I mark it down. Although it'd be
very weird if you weren't a Twitch viewer normally and
then popped over just to sub. That'd be a stranger.
Speaker 5: Sure, some people can't catch the stream.
Speaker 1: Yep, yep, something I'm more talking about, Like, I'm imagining
somebody making a Twitch account to do this. Yeah, and
that said, Uh, we're happy to be back. How is
everyone here? All of you?
Speaker 4: You?
Speaker 1: You five? How you doing? You? Wait? Rest?
Speaker 6: You guys so.
Speaker 7: Much wearing ganger the last year since we saw you, guys,
it's all.
Speaker 1: Remind me of that anti Dona sketch. You've ever seen?
The Auntie Donald sketch is just an over the top
thing that they did at their, uh one of their
live shows. Or Someone's like, all right, Derek, well I'm
gonna go and I'm gonna head out now, I'll see
you after the weekend at work. All right, I'll see
you next year. He was like, Derek, Babe, you misunderstood me.
I said, I'll see you after the weekend. I heard you.
I'll see you next year, Derek. I don't know if
you're kidding around right now, but what I said was
you have to come in on Monday. Oh that kind
of He's also making all kinds of stupid fucking faces
at the audience while he's doing it.
Speaker 3: It's great, all right, an excellent bit.
Speaker 1: An excellent bait. Auntie Donna is great at not really
having a joke and just having vibes.
Speaker 8: Yeah, can say almost all the ship that we quote
from them is just like the fucking get the kil
Yeah like that, and the fucking oh my god, stupid
ship like that?
Speaker 1: A good time. Boys, under no circumstances are you to
get in the killed Okay? Boys, when I said what
I just said right now, what did you hear? You
said get in the kiln?
Speaker 9: Getting the kiln?
Speaker 10: That is definitely logan me and Carrie trying to hurt
us cats.
Speaker 11: Yep, for real?
Speaker 1: All right?
Speaker 4: All right? Everybody so hot?
Speaker 11: Why why is my wife?
Speaker 1: Girl?
Speaker 4: Alright?
Speaker 9: I love you, guys.
Speaker 1: Let's do this. Let's go ahead and let's get this.
Let's get this party started. The first game of twenty
twenty five.
Speaker 4: I'm gonna.
Speaker 1: I'm gonna maybe switch out.
Speaker 6: Do you pre shut?
Speaker 4: Where is it? I think you can stop Desmond, Brandy Barrel.
Speaker 1: All right, I switch a second, I switch a sober
and I pray sincerely that our reactives are all the
proper ones.
Speaker 4: I would like to ask.
Speaker 1: For a general recap, and I would like to get
that recap from Breden.
Speaker 12: No, it's been me multiple times.
Speaker 1: That's it's true. It does feel like it's you a lot.
Speaker 6: I avoided it so long.
Speaker 11: Agree we agreed to do it as a group from
now on.
Speaker 4: You did.
Speaker 1: It's true. Okay, okay, So Branden lead the group in
a recap.
Speaker 13: Yeah you got this.
Speaker 6: Lilia went on their date. It was awesome and stuff.
Speaker 2: Oh yeah, opened yeah, and it was a massacre, like.
Speaker 10: It went down, let me in, let me in, and
they wouldn't let me in. I finally loves and it's
a fucking massacre. We're like, oh man, Desmond's like, I
gotta go get people.
Speaker 1: Mm hmm.
Speaker 9: He's running around.
Speaker 6: It's a massacre there too. Yeah.
Speaker 9: Not good.
Speaker 6: Everything bad, the pitt not good.
Speaker 1: Mhm mm hmm.
Speaker 9: My friends, this is group project.
Speaker 11: Hello, Yep, you're doing a right job. That's all.
Speaker 1: I remember, yeah, you guys, it's like a high school
group project.
Speaker 14: Okay, okay, So he entered the temple. It looked like
a bloody massacre in there. Tricking Lindell the priests line,
I keep thinking there's a d in there.
Speaker 6: Uh Linnell Lenel the.
Speaker 5: Priest got freaking freaking.
Speaker 14: Super pierced, but he was barely surviving by a thread,
and scarn did.
Speaker 2: CPR and he was all he was all better.
Speaker 14: But as we looked further into well not we because
I wasn't there, but as as as A was over
there by the temple checking out what was going on
and hecking, it looked like even more carnage. And it
looked like someone was just dancing around and there being
all like, oh yeah, this is so great. It's a party.
You gonna have bellas and practice Swan Lake performance up
in here, and.
Speaker 5: And as and as people were able to do to do.
Speaker 14: So this was probably moonferis uh, not only because of
the little dancing, the dancing footprints around, but also because
she left her fucking weapons inside Linnelle's gullet.
Speaker 5: Yeah cray uh.
Speaker 14: They were like, okay, so something's probably bad gonna happen.
Speaker 5: We should we should?
Speaker 14: Oh no, and everybody stood out in different directions to
get things going. Desmond was like, I gotta go get Laurie,
who's currently trying.
Speaker 5: If I'm remembering correctly, I could I have some gaps.
Speaker 14: Laurie was trying to he he read out the letter
that that he got from his mom.
Speaker 5: And was like, I can't find Maurice, Marie.
Speaker 14: He is looking for the thing with my mom, and
I gotta find Maurice because that also has to do
with the thing with my mom.
Speaker 11: But I don't know where Maurice is.
Speaker 14: I don't know where he could have gone. And it's
talking about the place where they met and stuff, and
I don't know who the fuck that is. My mom
never told me that ship Because what do I do?
Speaker 15: Your impression is perfect, Like, dude, what do I do?
Speaker 1: Maurice's little little dude bro panic.
Speaker 6: Yeah, little Die.
Speaker 5: Was like that was like, okay, kid, I totally understand you.
Speaker 2: I see you.
Speaker 14: We have no idea whether hell Maurice has been and
I will search for him for you. But also moon
Theras is out there and I had to make sure
that you were okay.
Speaker 5: But don't worry.
Speaker 14: Let's go check out the Undertoe. The Undertoe has also
a bloody fucking massacre. They find a U They try
to him, he dies, He dies.
Speaker 5: But they tell but before he.
Speaker 14: Died, he tells them, you find that fucking pink haired
son of a bitch that did this ship, almost confirming
that it was in fact, tell someone what happened?
Speaker 6: Anna heard you find that pink hair.
Speaker 5: I know he did this.
Speaker 16: I'm under They also pointed out that everything seemed to
be going hunky dory because I can't remember everything, but
I do remember that I'm Undertone members decided to do.
Speaker 14: A heel turn and went with show, and that's when
the building fell again. Something happened and anyhow, as Desmond
and and and.
Speaker 5: Lourie were like, okay, we got to get to mung Rung.
Speaker 2: Something's bad.
Speaker 14: Hopefully everybody else is congregating mung Rung, and hopefully Lilia
is not too preoccupied with her date.
Speaker 5: She is so.
Speaker 11: She was.
Speaker 1: In fact, she was in fact preoccupied with her date.
Speaker 14: They run on a cart, They had funny mushrooms, They
had this getty and sat Une was being a fucking
cute dumb retriever that just got adopted at the shelter
and doesn't know what grasses that was so at the carnival,
he's never touched grass before.
Speaker 10: And.
Speaker 14: He's telling Lilia about some things but also being very dodgy,
and everyone but me and Seggi were losing their fucking
shit in the background. Why, I wonder why, And as
and as things were starting to roll, everybody slowly congregating,
it's like everybody's slow mo running towards the big top.
While Lilia gets on stage because the funny Goblin men's like,
all right, mun run's madness, we're doing things today. Who
wants to be our first volunteer for our funty little
magic trick that doesn't involve sawn boxes like e bay maybe?
And Liliane's on stage and the tart flies off dramatically
as a big bug is on the stage, and they're like,
look at this here, bug.
Speaker 5: It's a bug.
Speaker 14: It's gonna make you feel weird, not in the funny way.
Speaker 5: In the which I'm always in any way, so it
doesn't fucking matter. So Lilia is like slowly like and
you ever.
Speaker 14: Watch Modoka Magica in episode three where Mommy looks up
at that thing and something bad's gonna happen We're right there.
Speaker 1: I'm always.
Speaker 14: So right there on that scene. Imagine that scene right there,
because she's looking at the funny bug man. And meanwhile,
as our slow mod team is approaching the big Top,
we do a quick as freaking Desmond at some point
separates from Laurie and gives Lori to Pepper, and Pepper
is like, Okay, Laurie, We're gonna continue where we left
off and go straight towards the conflict, nothing else. We're
not gonna get distracted by the funny stage play that
you want to go see.
Speaker 3: And then we did get distracted by the funny stage
play that I want to see, But it turns out
that's where the conflict is it and the.
Speaker 17: Way it was, and and and and as scarn is
approaching at mock speed because his dice decided to finally
do their fucking job and Desmond was still nowhere, he
got lost.
Speaker 2: He got somehow lost.
Speaker 5: Heck in hold on Brain's brand, and we're coming back.
Speaker 14: We're bringing it all back, and you'reaking.
Speaker 1: Top.
Speaker 14: Goblin is like, now look at these funny lions, these
funny lions that aren't half dead. You thought they were
half dead, you fucking non believer. Look at these half lions.
They're funny, they're alive, they're here.
Speaker 5: They're gonna kill everybody. They're gonna kill everybody.
Speaker 1: They're half dead.
Speaker 11: Excuse just they change color?
Speaker 5: What did you say? I'm sorry, I just didn't hear properly.
You're they're going to kill everybody? What do you mean?
I'm gonna kill everybody?
Speaker 2: They can kill everybody.
Speaker 11: All stayed in our seats after that, and every.
Speaker 14: And everybody just processed that information. While Lily is drooling
on stage because she doesn't know where she is anymore,
but a bit, a small bit of her is like
something's have the inkling that something's not right here, okay,
And Scarns is dramatically approaching the big top, just as
kind of like in the Phantom of the Opera words,
there's that funny little thing, and then the guy comes
down from the ceiling and he's there's a hanging corpse.
That's kind of what happens. And the Goblin's like this
moung Wrong's madness. He's mung wrung dead. He's mung rung
on the fucking ceiling and he's dead, And like I
fucking said, you fucking non believers.
Speaker 5: We're about to kill everybody.
Speaker 14: And Scarn's not a watch and dramatically let out an
arrow and then we were here in battle.
Speaker 3: Here we are Due had like a prepared speech that
he clearly had like ready for like five fucking years,
and Scar was like, I'm not well.
Speaker 1: Scarn's aiming his bone and it's just like I'm gonna shoot.
I'm gonna shoot him. He's just like looking at you,
just speech me like the power of the kind of
was like speaking triumphantly is thing, but also like looking
worried eyes, putting a hand up with like a no gesture.
It fucking scaring. And now we claim don't shut up,
and now we claim mum rugs quiet, Mumrung's madness being
ends helping.
Speaker 2: Starting in the back.
Speaker 14: Of his head judging soon because it's like what you
meet my friends on stage about to get her head
eating off.
Speaker 18: Staring at this dude sitting forty five feet away, and
I'm like, are you really good?
Speaker 4: I know you got power, I know you strong. What
are you doing with you?
Speaker 1: So the only the only note I have just for clarification,
is that the undertone member that said what happened? It's
not the moon. Theist came in and he didn't confirm
any of that. It's a big, old, big old dragon
looking thing they didn't get a good look at, showed
up outside, breathed something that rotted the building on top
of them, and then fucked off. That's that's what happened there.
Heck in that. That's the only thing I'll note, just
for heck in clarification. Beyond that, solid, good, good group project,
everyone rat and paragraph one and paragraphs two through nine ysent.
Speaker 11: Yeah, all right, it's funny.
Speaker 3: Does everybody that's opposite of my energy with group projects
in high school?
Speaker 11: I was so the fucking leader.
Speaker 1: Of bringing it in. Does everybody have the map?
Speaker 5: Where's the mess?
Speaker 1: I re shared it earlier? You should, you should have it,
but if you need it, I can send it out again.
Speaker 5: All right, I have it?
Speaker 9: Cool, cool, cool, Okay, let's.
Speaker 1: Do this alrighty hecking yep as u as the as
he calls out defiantly at the end, hecking, welcome to
mong Wrong's main show and puts his arms out. Scarn
lets loose an arrow. We come back in and there's
not much preamble to be had. I would like everybody
to roll me initiative, and once we do, we are
starting at wherever Scarn's turn falls. That is.
Speaker 11: Fifteen seven.
Speaker 4: I'm scarteen eighteen.
Speaker 1: Yeah, that's really funny because like the way that that
works out, Uh, Scarn denies Desmond his.
Speaker 4: Really good role for first.
Speaker 18: I'm like, I'm gonna shoot, Hey, Desmond, you you.
Speaker 4: Sure about that? All right?
Speaker 1: I'm gonna alright starting on your turn. Boom, you're up.
You can choose to do whatever you wish. So you
committed to doing an attack action at the very least.
Speaker 4: Yeah, I committed to shooting whoever was yappin'.
Speaker 1: I'm going to rename Decay Coultist twenty three uh to
hecking ring leader.
Speaker 4: Oh, I was going to say, yeapper ring.
Speaker 1: Ring leader, yeap ringleader. Yeah, yep, pey, yep, pey, yeap
pey all right, ringleader yeh pay? Now his name ringleader?
Yeah pay? He is the one is standing to the
left of them on there. Oh, yes, real quick, since
we have the chance I posted about in the chat.
But fun thing, uh, the one of the extensions we
have added. Anything you can open up your little targeting menu.
You can open up on the combat tracker where it
shows you the tokens of everyone you targeted.
Speaker 4: Where's that.
Speaker 1: The combat tracker? Yeah, so that's not what it added.
That was always there. But if you click that and
open it and just as since it's your turn, I'll
confirm have you found it?
Speaker 4: Mm hmm, I'm on the combat tracker and it's so if.
Speaker 1: You look look to the right of where your hit
points are, there's a little target little targets. Click it,
it opens that that's always been there. But now you
see how it opened a little menu and there's a
little target on the left side of the menu. Double
click on that little target. It should open up another window.
Now that window will hacking. It should open up a
window that says like targets Scarnestheum, wait.
Speaker 4: A second, what.
Speaker 5: Do nothing.
Speaker 4: Said? It's to the left, yeah, little crosshair.
Speaker 1: Yeah, so you know, it opened up the little menu
that where you can see your target tokens, like the
things you're targeting. On the left of that menu. There
should be another crosshair, right, there's another cross hair, but
I'm clicking If it's not, are you double clicking it?
Speaker 4: Double clicking?
Speaker 5: Yeah.
Speaker 14: There's like a box that comes up that has two
buttons on it and then there's like a cross hair
next to that box.
Speaker 5: You click that box, nothing happens.
Speaker 1: We're double clicking, you double clicking, nothing happens. Yeah, yeah,
that's so weird.
Speaker 4: Maybe that's a d n.
Speaker 1: Oh No, Well I have this cool box, dam it,
So that's cool for me. I guess it does mean
that I can tell what everyone's targeting a little bit more.
I guess better now, dart it. I was hoping that
was free for everybody. Well, it's cool, but it could
be slightly cooler. You're targeting the right gut. So my
question is, since you're shooting at him, do you want
to use your fate bow? And if you do a
regular bow for gotcha? This one not going to do
your fate shot? Got it?
Speaker 4: No? No, I don't want to fight shot. I don't
like this guy in particular. Am I able to lord
my mid shot?
Speaker 1: I could? I could definitely say that when you do this,
you charge jump and use storm back in storm Lords. Mike,
go ahead, apply the effects of that drop.
Speaker 19: The cinematics of this lineup is really hot. You have
the lightning and everything, but it's shooting through a brazier
as well.
Speaker 4: Yeah, kind of hot.
Speaker 1: There's a that. Just so you guys know. The fire
pots that are around this place are built somewhat into
the ground. There's like a one foot ring that runs
around them. But they're not like elevated. They are kind
of pits in the ground that have fire welling up
from them. Alright, you you Odysseus, this go ahead?
Speaker 4: All right?
Speaker 18: So, hey, today I need you to help me out.
You will be smelted if you don't do it right today. Okay,
come on, you will be smelted, smelter, smelted.
Speaker 1: Okay, it's probably not hitting this guy A twelve. It
does not hit unless you choose to overwhelming advance or something.
Speaker 18: So of course I am fuck you think I'm not
going to overwhelming advance?
Speaker 2: This what you are playing?
Speaker 1: His sword sing. It's true. I think overwhelming advance is
like the biggest like focus point leak in the class. Yeah,
go ahead, spend a point. Fire again.
Speaker 4: Hey, hey, thank you, twenty two hits.
Speaker 1: Go ahead, all right, please murder this guy as you fire. Oh,
as he is speaking, he seems to give you absolutely
he gives you no. Oh, I can't I ready, way,
don't play for two weeks. My brain shuts off. He
gives you no mind. He seems to recognize you, but
as you walk up and you tell him to stop,
he ignores you. He puts his arms out declaratively. As
you charge lightning along your body and fire it towards him,
the eric get close, streaks through the flame. It hits him.
He almost seems to not really intend to dodge it
as it hits him. It strikes him right through the heart,
and he is going to go ahead and do his
thing that they do when they die.
Speaker 4: They're fucking yeah. This is why I immediately murdered him.
Speaker 1: He dies with a large, dramatic smile on his face.
As it hits him, you see under his clothes the
light of one of those emblems begin to come to life.
Very briefly, he stumbles back. You see his smile fade somewhat,
lights leave his eyes, and he falls back. He is
not getting back up. He is dead. Gangang damn, I
haven't even moved. I can still do that, right, Yep,
you have one more attack, sick nasty. I don't like
my positioning right now because I'm seemingly in between two
you do see to the side of you, two carnival
hands reach down and you see them pull You see
them pulling out weapons from their sides, reaching under their
colorful clothes. You see them each pull a sickle out. Okay,
let me faltering away. It gives me fifteen more feet,
I believe, yep, so that would give you a total
of forty five.
Speaker 4: Okay, I'm gonna use that in right about, right about, chill.
Speaker 1: As you run. You see you do you see so
oon so oon is Oh, I'm moving the wrong image,
moving the side over here of things sitting on the matrix.
Speaker 4: See him in slow motion, you do?
Speaker 1: He is about ten feet he is about ten feet
up currently and if I could load to lest me
adjust his third eye meat, he's about five feet up.
He is standing. You see him reaching up to his back.
His hand grazes by the red sword that he has
on his back, and instead he grabs at the long
silver one that he carries.
Speaker 4: Uh.
Speaker 1: And that's what you see of him. You There is
a look of confirmation as you do pass each other,
as he does look like he is going to engage
in this as well.
Speaker 18: The side eye of a lot of time, I was like,
if you don't save your date, I swear to God
I'd better not be the one saving her.
Speaker 1: All right, you have one more attack if you want
to use it. Yeah, murder, murder, n can I I'm
a fake about this one, then unless you're.
Speaker 4: Gonna, I'm not. I don't got to eat my hands.
I don't be I don't think I should have that.
Let me just regular bom it.
Speaker 1: Then I can only use it once per turn and
at one attack left, and it would be a shame
to wiste it.
Speaker 4: Now, it would be a shame to twisted.
Speaker 1: It can only revive him once, and it would be
a shame to waste it. Tigtonge Rocks, I mean all right,
let me do it. I'll do it, yo. I mean
it doesn't cost you any resources. You can do it
once per turn. Pick three of them, then fire away.
I'm just gonna do that and that that cool?
Speaker 4: Yeah, that's enough, all right?
Speaker 1: That twenty seven is aimed at the decay Cultist five.
So let's see if I can do this. Hold on, Yes,
I can like remove them on my own because of
my little window.
Speaker 4: Cool.
Speaker 1: All right, go ahead, roll your damage.
Speaker 4: A album thirteen. That is hilarious.
Speaker 1: You fire at him, They pull out a sickle and
they seem to raise it towards Lily. As they do,
you run through these three different realities where you shoot
at these three different creatures, but seeing them raising the sickle,
you choose to focus on that one.
Speaker 4: You make that one.
Speaker 1: The reality that your bow pushes forward into the arrow flies.
It strikes them. They're not dead, but it does go
through their shoulder, and it seems to cause them a
great deal of pain. They are very close to dead.
Speaker 20: Well, Lily, could you do one like bunny kick to
the face real quick?
Speaker 4: You know, just give it, give it time, You'll you'll
get it.
Speaker 1: As you say this, lilya kind of sways and turns,
and you see their eyes are kind of glazed over. Ah,
where's everybody else?
Speaker 4: God? Damn it?
Speaker 1: You now realize the others got lost along the way somewhere. God,
Dan get.
Speaker 4: Where is everybody? Alrighty?
Speaker 1: Is that you?
Speaker 18: As like the people in mug runs are like screaming
and ship at this point, I'm just like you see.
Speaker 4: A giant angrily running in shooting people.
Speaker 1: With air brows. As this has happened, they're definitely attendees
who are also filling these bleachers in these stands who
are now running in trying to flee out. There is
a great deal of noise. Most of them find their
way out relatively quickly. Outside those of you that are
outside this area, it's chaos out there, people running around
as these massive, dark furred beasts walk their way through
the crowds. Everyone seems to be uh. Everyone seems to
be in a state of panic, as you would expect
a crowd being attacked like this would be all right?
Is that you?
Speaker 4: That's my term? Yep? Okay.
Speaker 1: The Umberhulk's going to go so lily you you know, consciously,
you're aware of it as you you're not able to
do much to react to it, as you're sort of
glazed over. It walks toward you. It reaches its hands
out to the cage that is binding it. It puts
its hands on the bars and it starts trying to
pull as it just lets out this distorted as it
pulls back at the bars, it's gonna roll a strength check.
It needs to beat a fifteen. My god, it does
not a see it. What did you yell.
Speaker 4: Week I cast a curse?
Speaker 1: Well you succeeded. You see it branding the bars and
you do see them giving It does manage to rip
one bar out off the cage, but it does not
create enough space for it to get through.
Speaker 4: Week I believe Bro's got cutting words. Let's go that works.
What the hell?
Speaker 1: All right, Decay Coltis twenty six is going to grant.
They are going seeing what's happening. They are going to
begin rushing towards Scarn. I'm gonna row quick, can they?
They can't really get close enough to do much to you.
They are going to rush sixty feet towards Scar and
Sickle drawn. One of their hands becomes coded in the
chronic this purple swirling energy. But they razy, I'm happy,
I read, do not have the action economy to actually
do anything to you. As they rush toward you. Uh, Lilia,
you are starting your turn within thirty feet of the
umber hulk. Normally you'd be able to avert your gaze.
But just due to the situation that we are in,
and do you being trapped in it in such a
way already, I am going to need you to repeat
the check that you did before, but I can. I
can throw it at you mechanically, So just give me
one second. You are going to make this charisma save
against its confusing gaze.
Speaker 5: B that is a fail that.
Speaker 1: You did roll a six. All right, I need I
need to roll a DA to determine what happens. But
I want it. Do you want to roll the D
eight instead?
Speaker 21: It might be one of the only things you cannot.
Speaker 1: Take reactions until the end of your next turn. However,
in your confusion, m hm, I wish i'd discussed this
with you before so that I could make a bit
more of a meal out of it.
Speaker 2: Okay, I can blame you.
Speaker 1: Uh. It was the more a thing that I was
going to have root Bloom be able to do that
I meant to run by you, which was that when
you're not using it. I was going to remember how
when you got root Bloom it could shift. It was
like a massive like tree filling a room, and then
it shifted down into its like the form it's.
Speaker 14: End yep, it just sloped into a compact.
Speaker 1: I was going to propose to you that when you're
storing it, it can basically form itself into a little
thorn bracelet.
Speaker 5: Oh, I thought it was just taking the place the parasol.
Speaker 1: You could do that as well if you want it.
But because you were going out on a date and
weren't necessarily bringing your stuff. I was going to run
by you what you wanted to do. You can have
the parasol with you, so you have it, but for
edification do you want it to be able to do that?
Just in case that ever seems ut cool?
Speaker 5: Yeah, of course.
Speaker 4: Now transforming weapons.
Speaker 1: When you it still takes the same actually like interaction
to draw it and stuff. But you take it off
you uh you unknowingly you draw it out in your
state of confusion. You are going to make an attack
against the cultist that is behind you. So with root Bloom,
could you make an attack against that cultist?
Speaker 5: Okay, well no, I'm going to target it.
Speaker 1: Mm hmmm.
Speaker 5: And the target rule.
Speaker 12: Bloom as a sixteen.
Speaker 1: That is a hit. Please roll root Plume's damage.
Speaker 5: All right, we'll go. They'll be all that is a dead.
Speaker 1: I'm going to roll a D one hundred for them.
Speaker 4: See I was told to have the sword.
Speaker 1: Even when you're wearing a nice dress, you it is
the accessory. You kind of stagger and sway, and as
you look at the umber holk trying to break their
way out of the cage, you meet its false set
of eyes again. And as you do, your head continues
to swim. In your confusion, you reach down and you
draw out the blade and you just hear from beside
you a very quick what do you think you are?
And then you just drunkenly swing it up and over
your head, cutting into the injured cultist. As they just
let go and fall down. Their emblem does not activate.
They die. Where are you on the list, buddy? And unfortunately,
because of the Umberholke's abilities, you do that is what
you do, is you make that attack and you remain
confused until the remainder, until your next turn. And Uh, Lawrence,
you're on deck. Pepper, you're out deck. As you guys
were just you were watching this little play that was
being put on about the land away and its founding.
As you did, the cultists began to attack.
Speaker 7: Uh.
Speaker 1: Specifically, a lion be transformed into one of these dead
beats and began walking through the crowd, terrorizing, Its standing
much larger than a lion normally does. Up above it,
people are running and panicking. You turn, you see this
thing shifting and moving through the masses, through the bodies
of the crowd. What do you do?
Speaker 22: Uh?
Speaker 6: Is it aggressive?
Speaker 10: Like?
Speaker 9: Is it hurting people?
Speaker 1: It does appear to be terrorizing people.
Speaker 10: Yes, okay, good, good, okay, I just want to make
sure cool.
Speaker 11: Thank you for clarifying.
Speaker 13: I didn't want to heard it either.
Speaker 9: Well, I'm gonna get it. Mom's gonna get in a
nasty rug.
Speaker 6: All right, damn, here you go. I have to protect
the chad.
Speaker 10: Fine, m all right, I run over here, and as
I'm running, I'm gonna cast phantasmal shroud on mysel.
Speaker 1: Okay do you want me to? Could you please do
that because I want to actually check a thing to
make sure that I make sure you know what's up.
Please share to the text.
Speaker 4: And the check.
Speaker 1: So you're casting it at third level because you are
third level. You have third level spells.
Speaker 6: That is so it goes one of my spells.
Speaker 1: So just as a note, it only triggers when the
creatures you're hitting are within ten feet of you.
Speaker 9: Yes, that is why I'm moving towards the lion.
Speaker 1: Okay, you are still I think you are still thirty
five ft away from it. I just want you to
know that.
Speaker 10: Oh beans, Oh okay, nix that plan for now, hold on,
hold on, sorry.
Speaker 6: I also have a cat who gravy. This is not
your time to shine.
Speaker 11: Gravy how dare you great?
Speaker 6: Be Tabasco Tobasco? What am I gonna do? All right?
Speaker 9: Okay, here you go, there you go?
Speaker 1: So do you want to not cast that at this
moment because it would not be.
Speaker 2: Nix that.
Speaker 1: Fantasmal shroud. You shoot it, it dies, zoom out of your face.
That would be so cool. Anyways, gun anyway.
Speaker 6: Okay, okay, okay, okay, okay.
Speaker 23: Hmmmmmmm mmmm okay, okay, okay, okay, I'm gonna move back
a little reck on some of that movement.
Speaker 10: Because I can do what I want to do from
afar elg blast is.
Speaker 1: My favorite part of this track.
Speaker 4: All right, I'll.
Speaker 1: Yeah, I missed the cultest battle theme. I've been fucking
missing this song.
Speaker 6: Whah that is a nineteen.
Speaker 1: That is a hit, all right?
Speaker 9: Nine image what you do?
Speaker 1: Okay? As you do this? As you do this, oh nope,
that's force damage, right, Yes it is?
Speaker 9: Yes, yes, never mind.
Speaker 1: What I was about to.
Speaker 6: Say, Yes, yes, yes it is.
Speaker 1: You shoot at it, so a curious thing as you
fire towards it. As you I kind of always imagine
you aiming your gun and firing Eldrich blast sort of
where they're pointing is that a thing that I've just
assumed or is that true?
Speaker 10: Yes, sometimes she's actually shooting a bullet. Most of the
time she's casting eldritch blast and using.
Speaker 1: Well, do you want to sort of pretend for the
sake of like the color of your attacks that like
when you shoot it, because eldridge blast can take a
lot of forms, do you want to like pretend that
like you're making it like a burst of force so
that kind of looks like a bullet is being fired.
Speaker 10: Yeah, I mean I always imagined in one hand she
has the gun and the other one's like a finger gun,
and it shoots from the finger guns look like like
one hand. Yeah.
Speaker 1: Cool, that's what she feel like. I'm doing the same
thing as you're just thinking that because in a crowd,
it would make it look a lot more like you
were not using like slightly untoward magic if you did
it that way. Okay, quote you fire at it. As
you hit it, it does damage to it. You do
your nine damage and you're gonna get another beam in
a second. But you hit it and the place where
you hit it on its body, just on its shoulder.
Its body breaks apart almost like it's made of like
thick sand and then it forms back together, like pulling
itself back into place. But you do see a noticeable
wound where it was hit.
Speaker 6: I hit it again.
Speaker 1: Go ahead and do your other beam fire away, I
get them. Bam, it's that that misses.
Speaker 6: Well, guess what I stinging spell?
Speaker 12: And guess my cantrip.
Speaker 6: It's another Aldridge blast.
Speaker 1: Remind me of singing spell does again?
Speaker 9: Sorry?
Speaker 6: Okay, singing stinging spell. When you cast a spell use it?
Speaker 1: Oh?
Speaker 10: Yes, when you cast a spell using Oh, it's a
spell slot, not a cantrip.
Speaker 1: I love that. You just hit the same You just
realized the same thing twice in rapid succession. Yeah, twice
when you use a spell slot. No, wait, hold on
twice when you use a spell slot. Oh no, yeah,
so yeah so that.
Speaker 6: Unfortunately, Uh actually I don't do that.
Speaker 9: Let me okay your face.
Speaker 1: That would have been cool, Yes, especially the high fantasy
moments in high fantasy.
Speaker 6: Deflect as always.
Speaker 1: Laurie, put the effect on yourself.
Speaker 6: Yeah, I love God, and that's your turn.
Speaker 9: Yes, you are to the lion.
Speaker 1: Okay, let's let me look at a thing.
Speaker 6: Really, I don't know that's a whole ass lion. I
might safe running.
Speaker 19: This occasion, she eating an ice cream hereby.
Speaker 1: Soon soon is going to go. I wish I had
an extension that snapped the camera over to where people
are whenever it was their turn. But whatever they stand,
they reach their hand briefly pause is at the red
blade on their back as I mentioned before, and then
they instead take hold of the silver blade that is
on their back. As they do so, they look over
to the side. They see the cultist that is preparing
to rush towards Scarn, and they very rapidly move over
toward them, leap from the bleachers. That is third twenty
five feet of movement for them. They're going to leap down,
and there is a ghostly softness to their movements, like
when they move they make very little sound as they move.
Their movements are very swift, they seem to glide, and
when they bring the blade down they strike toward them.
How many or ammmy of your stat block, young lord?
He is going to make a single attack with his
zuchi katana functionally swings it down toward this cultist. Cool
soon that twenty right away, God damn, he moves toward them.
The cult eyes peel up and look toward him, and
as they do, there is just this drop of water
in a lake sound that echoes out as the blade
is swung. The swing itself is not seen, only the
end result of him holding the blade to the side
with that cred happening. The cultist takes twenty one points
of damage and I am going to see if they
revive from that. And they do not, as they not
seeming to even realize that they were hit. They fall
and they die.
Speaker 4: Get it.
Speaker 1: There is a ghostly coldness to their eyes as they
turn toward you, Scarn. As they turn toward you and
the cultist that is coming up on you, you see there's
almost this absence, like they look like they're not so
much in a trance but disassociating. Almost as their move
they're going to use their bonus action. And as they do,
as you look toward them, you blink, Scarn, and then
they are no longer near you. They are behind the
cultist that is near you. They do not seem to
have moved, they simply seem to be there.
Speaker 14: I love how these people's TMU relics ain't fucking work.
Speaker 1: Right. They appear facing away from the cultists that you
are fighting they're going to have advantage on this attack.
As they appear post attack. They did not quit that one,
but they did hit their feet gently touched down onto
the ground as if they had floated by them. And
as they do, a wound rakes up the body of
this cultist. He is not dead, which is very surprising.
A lot of one hit points going on here, and
they only a five feet a movement left. That is
going to be the end of Sones turn. The last
here is just this as if they were holding their
breath as they moved. Laurie, Yeah, man turn.
Speaker 24: Mm hmmm.
Speaker 4: I wanted to get him to teach later.
Speaker 11: Yep, it's pretty fucking sick. Yeah, okay, hm hmmm. Bepper
said she wanted a rug, so.
Speaker 13: Let's try and get her rock.
Speaker 6: Oh my god, I said that.
Speaker 4: Mm hmmm.
Speaker 11: Well you sound out loud, so you want a fucking rug?
I am gone.
Speaker 1: Mm hmmm.
Speaker 11: Gunder Tom the lie.
Speaker 22: Mm hmmm, So let's try to do that.
Speaker 1: You do like you like the cat?
Speaker 4: Sound?
Speaker 1: Wow?
Speaker 3: Hips, listen, none of the fucking animals like me, so
fucking o great God.
Speaker 1: It's true. Did you get that TikTok I sent you
of the dog fucking or I was like, fucking camera,
Oh buddy, I got this on camera. All right, I'm
rolling for it. I do Okay, it fails its saving
throw against thundertuck?
Speaker 11: Did it fail by more than five?
Speaker 1: What is your DC? Fifteen?
Speaker 4: Right?
Speaker 11: Do you think?
Speaker 12: So?
Speaker 1: Okay? I'm asking kind of as a courtesy. It does
say on my screen fifteen. Yes, it rolled eight, so
it definitely got fewer. You tell everybody what happens if
it's more than a five point difference, if.
Speaker 12: The target fails by five, punch are more than a
napped kuvone?
Speaker 4: All right?
Speaker 1: Yeah? Well they hit him and knock them brown.
Speaker 11: Still I did it.
Speaker 13: I knocked him prone, and now.
Speaker 11: I'm going to move towards him.
Speaker 13: I don't think I can get close enough to.
Speaker 24: LORI encore action, which is sick, but yeah, I can't
get close enough to do that yet next to her
baby ah deflect?
Speaker 1: Are you going to do it? Are you going to
do your damage? All right?
Speaker 11: I was just like, I want to knock over.
Speaker 1: Also, do you have a do you have a prone
effect to apply to it?
Speaker 11: Let's do both of those things.
Speaker 1: Let's let's do both of them.
Speaker 3: Let's damblage him one second.
Speaker 13: Double checking how much damblage I do?
Speaker 11: Is it the one of the two D ten.
Speaker 2: A fifth level?
Speaker 4: Yeah?
Speaker 1: At your level it should be two. Yeah, y'all you
deal twelve points of damage?
Speaker 11: Heck yeah.
Speaker 2: In Purun.
Speaker 11: I did it.
Speaker 12: And now I'm going to put on the flex for Laurie.
Speaker 13: Target is fucking.
Speaker 11: Think at it?
Speaker 10: It?
Speaker 6: Yeah?
Speaker 4: Yeah? You strike it?
Speaker 1: You do? Sell you? What is the thunder tongue? Sound?
What what noise do you make?
Speaker 23: You hit it?
Speaker 1: Its whole body seems to vibrate and shift, and then
it gets knocked over as this resonating slowly. Deven just
hits it and a wave of energy erupts from where
it is. It just falls, It falls to the ground.
All right, That is that you? All right?
Speaker 4: Uh?
Speaker 1: Tabasco did not roll initiative, and I'd like him to
do that. Now I can do that for you. Suppose
will you will you?
Speaker 6: Will you roll it? Logan?
Speaker 1: I will roll it. I will roll it for you.
Which where where is their initiative? I know I'm asking myself.
Don't worry, it's rhetorical.
Speaker 4: God, It's just a check.
Speaker 1: It is. But if if you go onto the combat Tracker,
you can like find it specifically and then it'll count properly.
I just got to find a menu. It's under come out.
Speaker 14: Just had a brain rot moment with like it was
just like thunder tongue through the wrong.
Speaker 5: Station, fallen Laurie. Here, we'll save us.
Speaker 11: Fuck yeah, bitch, let's go all right.
Speaker 1: So these lions, these two lions that are within the tent,
I need I need someone else manage the camera and
these things. The two lions that are within the tent,
they are currently within a cage. They have the same
kind of cage that is around the umber hulk that
seems to bind them in. However, they move forward and
you see one of them. Its body seems to as
it touches the cage, the places where the bars move through,
it treat it as though it's made of ash and smoke.
You see its body wisping, as though its body was
not solid. It moves very much like the terminator does
through the bars in Terminator too. As it's about to
exit them. It is going to use what's the space
on that, lily, I'm sorry you're within range. It is
going to vanish and travel as a cloud of ash
and smoke and reappear beside Lilya, who is still dazed
and cannot take reactions. When it appears it is going
to go for a bite attack. So it appears next
to you. This massive creature opens its mall and it
almost appears mid bite. It strikes toward you, and it
rolls a thirteen, which hits it's going to deal. It's
going to deal an extra D twelve of damage because
of the way it attacked, So I'm going to roll
that and then add it an extra four. It is you, guys,
see this thing appear bite into them, Yes, far enough
that you probably can't even really see them from where
you are, So you take a total of fourteen points
of damage as it bites into you. But because it
teleported the way it did, it cannot do any more
attacks on this particular turn. It is now, oh yeah,
by the way, an extension. If you start to turn prone,
it'll ask you if you want to stand up, and
there's a button you can click this stand up. It's
gonna do that. It's turn begins, the one that is
outside with Louri and Pepper. It doesn't so much stand
as its body seems to reconfigure itself in a standing position. Desmond.
You can see this from where you are. It is
going to then, because you are the closest one, and
because it doesn't have much room, it's going to bound
toward Lawrence, and it's going to go for a full
gamut of attacks. It goes for a bite attack on
you first you get It rolls a ten, missing you, lucky.
It is then going to bring up its claws and
it's going to strike you to rake if you will,
and it rolls a two hell you. And you know
that's really funny. That's very in a matic that lets
me set up for a thing. Because it missed all
of its attacks, it stops in frustration. It reels back.
You see this dark necrotic energy pump through the muscles
that are near its deck up towards its head. It
reels back and it lets out a deafening roar. Everyone
who is a thin twenty feet of it. I'm gonna
just throw an aura on it so I can quickly
see who that is. One sec aura twenty just you, Lawrence,
you and all of the townsfolk who are running away
from the same area. It uses its bonus action to
let out a deathly roar, and i'd like you to do.
Make this constitution save.
Speaker 4: Oh.
Speaker 8: I wouldn't be able to Silvery Barbs this right, uh,
because what is it?
Speaker 2: Is it an attack?
Speaker 1: You're making? A save?
Speaker 13: Okay, yes, I.
Speaker 11: Wouldn't be able to try to stop him from doing
this shit.
Speaker 1: Yeh No, that's not what Silvery Barbs says.
Speaker 11: Dang it. Well he would go.
Speaker 1: Come Laurie, now, Lauri.
Speaker 11: First one of the fucking year, baby, first?
Speaker 1: Now, first, save you make and it's a now one,
twenty twenty five, looking like twenty twenty four.
Speaker 3: Twenty twenty five, looking like every other fucking year for Carrie.
Speaker 11: Here we're go, baby.
Speaker 1: So Lawrence, you notice as it lets out this roar,
you don't take any damage. You and everyone else, all
of the other townsfolks that are running through this area
trying to escape, they all stop for a second, just
a collective. As you see all of them seem to
get winded. A couple fall down. You are going to
take a point of combat fatigue. Not good, Oh, Pepper,
you are in range?
Speaker 6: What now?
Speaker 10: Hold on? I think you'll find I am right at
the edge and if you.
Speaker 1: Figure on helmet it's weird. It reoriented itself one sec
it's not putting the beast at the center of its
own aura. That's so weird. You're right, you're here, you
know what, we'll do this this way. No, you're at
a ranch.
Speaker 6: Ah, yeah, that's what That's what I thought.
Speaker 1: Jam you you head that like annoying Pixar girl friend
TikTok fucking vibe Like I don't know if you've seen
those those just like fucking you go on a tender
date with this girl and share her entire personalities, tender
things and bad movies like oh that just happened?
Speaker 6: You had that?
Speaker 1: The other dead beast is going to go. They are
all clumped up down there at the bottom. The other
one is going to use its death smoke pounds to
teleport thirty feet out of the cage. Not good, not good,
And it is going to rush towards soon, is going
to use the rest of its movement to rush towards you, Like,
there's no way he'd let himself get hit by Cut
to him being flailed around like a toy by.
Speaker 4: Thrown by the goddamn thing, like oh oh oh.
Speaker 1: It's going to make it's going to make an attack
on soon.
Speaker 4: I was trying to fight sorts of lions.
Speaker 1: Uh, it rolls an eighteen which hits soon. Oh no,
it's going to deal next.
Speaker 4: Oh no, I expected this.
Speaker 13: That's some bad wingman ship right there.
Speaker 4: Hey, I'm I never I'm the wingman for Lily, not
for this.
Speaker 1: Dude soon takes whatever.
Speaker 4: He's not strong enough to take this.
Speaker 1: Then the scarn I'd like you to roll me perception
where your eyes at?
Speaker 4: Indeed where my eyes? He said? Perception? Yep, yeah, come on, hey,
I'm blind.
Speaker 1: It goes to strike them, it goes to bite into them.
It's massive jaws clamp around Soun's torso, and as you
look over toward them, you briefly become worried, and as
something catches your attention, you shift and you look back.
You just have this moment of just seeing a humanoid
figure being bit by this. As you look back, you
see Sooon seems to have shimmeyed out somehow from its
fangs as they closed, and just almost as if dancing
around it has avoided being hurt by the bite.
Speaker 4: Never done, my boy, second true magic. I don't know
how to happen, but that was cool as shit. Do
it again.
Speaker 1: Back to the top of the turnoider Desmond, all.
Speaker 19: Right, thanks to my quick reflexes, fash thinking, I'm so sorry.
Speaker 4: All right, that thing's not prone anymore.
Speaker 1: So maybe what I should have done? You know what,
I'm not going to talk about what I should have done.
We're past to go ahead. Don't worry about.
Speaker 4: A god aitar.
Speaker 19: I was looking for more undertow members, but they were
all other dead or evil true Hunter's mark, sequentially nice, nice,
nice week ago.
Speaker 4: Okay, now I shoot it bank M I'm gonna draw
my revolver, but I still have bullets. Uh, suck on
one of these. Do good. But if you're good than.
Speaker 1: So what that is?
Speaker 4: Yep?
Speaker 1: That hits twenty three, hits.
Speaker 4: Fifteen? All right, you.
Speaker 1: Deal your fit to so real quick as you go
to fire at it. I'm sorry to do this to you,
but I gotta do it to you. As you fire
towards it. Which one is this? This is number seven?
Speaker 4: Shoot the bullet back?
Speaker 18: Yeah, he just stands up on all just stands up
on his hind legs, pulls out just a freaking giant nine.
Speaker 1: As you fire towards it, it is going to use
its reaction. Its body discorporates into ashen smoke. The bullet
goes through the smoke, and then it reforms itself. It
has taken no damage.
Speaker 4: Oh sucking one of these? How about that?
Speaker 25: Ah for those that home, he rolled a one and
it rolled into a nineteen?
Speaker 1: Did you roll a thirty from one?
Speaker 9: Right?
Speaker 1: Name? Small? Fuck there? Ones?
Speaker 10: Roll?
Speaker 1: Oh my god, this time you're nineteen. Damage that you
fire at it connects. It does not teleport away. It
does not avoid that attack. It hits it. It causes
it to buckle to the side, ever so slightly, and
I go.
Speaker 19: Sprinted doors it because there's a child in danger. What fine,
Oh kid, you're in fucking danger.
Speaker 11: Don't find you are in danger?
Speaker 1: Is in danger?
Speaker 4: We need to save that you save them? Yeah, all right,
save Lilia?
Speaker 1: Okay, all right, that's me, gotcha. Okay, two scarn, We
are back to you, and then Lily, you are on
deck and we'll see if you can this time around
on this turn. Just so you know, Lilia, you can
choose to avert your gaze from the umber hulk and
that will allow you to avoid it, but it will
blind you on that turn. So I just give you
time to think about that. Scarn.
Speaker 4: It is yours. Come on, that was crazy. Mmm.
Speaker 1: Something when you seem like you're doing perfectly fine right here.
So I'm just gonna move by us over here.
Speaker 4: A little bit, a little.
Speaker 1: Real right there. As you move into that area, nothing happens.
Speaker 4: Go ahead, hmm, don't do that to my heart mane alright, God, don't, don't.
Don't give me the like, I don't need that.
Speaker 1: Just gonna throw this out there for no particular or reason. Yeah,
oh oh no, that's great, great nasty, see it sick nasty.
You know what. I can still move, that's true. Nothing happens.
As you move into it. You do kind of meet
the false set of eyes, the umberhol kes uh. And
as you do, you do find that your head hurts
a bit, but the effect has not taken hold in
such a way as it will affect you.
Speaker 4: Now. Ow, I don't like that.
Speaker 1: Leaves you for the sense I'm aware that scarn would
not know where that where that circle is. We'll say
that you just move until that feeling subsides.
Speaker 4: Yeah, that's basically how I would do.
Speaker 18: Yeah, ow ow ow ow Okay, we're good.
Speaker 1: Chip damage one one one one one head.
Speaker 4: That's eve it works.
Speaker 1: Okay, there's this this and have we murdered anything else around?
Speaker 4: Okay, yeah, we're chilling.
Speaker 13: Tell ya, what.
Speaker 4: Do I shoot Lilia?
Speaker 1: Oh my god, I wouldn't. I'm just making sure because
you're not targets to the bottom of the token. You're
not you're not sure you're not targeting Lily.
Speaker 4: Okay, I'm just making Yeah.
Speaker 1: And that creature. That creature is large, so it is
like like taking up a considerable amount of space. Yeah,
you're want I want to shoot the day is bunny.
This is like this is like a like a rhino
sized lion. Okay, yeah, I'm a I'm gonna shoot big bowl,
big boy, big boy, big boat. Let me just making
sure it's guards in the pocket, a big bow.
Speaker 4: A big bow. Bitch should have a big bow. Who's
twenty six?
Speaker 1: That's dead beast thirteen. You want to target them, yeah, okay,
use the fake bo that is the one that is
on soon.
Speaker 4: So m here we go.
Speaker 1: You fired towards them seventeen points of damage. However, there
is piercing damage that goes with that. So it's going
to use its reaction and when it does, and that's thirteen,
it doesn't negate all of the damage. The lightning as
it passes through the cloud, still seems to burn and
zap at the ashen cloud that it becomes, So it
still takes the six points of lightning damage.
Speaker 4: Nice, nice, nice man.
Speaker 1: But it does seem to negate the physical damage that
the arrow would have caused.
Speaker 4: Man, I love my cut scene ass brain making this
shit work again. You know in the words.
Speaker 1: You fire that one again?
Speaker 4: Fourteen fourteen hits. Oh okay, we meet boys.
Speaker 1: Boy, you fire and you deal twelve points of damage.
It does not poof away from this one. It uh yeah,
good job, twelve points.
Speaker 5: I didn't get you to say a time.
Speaker 6: Haha.
Speaker 1: Umm? Am I cool at murdering anything else with anything
else that I could possibly No, I don't.
Speaker 4: Feel like it.
Speaker 1: Elsie Dragons, Wait, oh wait, who knows what this day
might hold? Who knows what else in the cult seizing
the town? Who knows what else is gonna happen?
Speaker 4: Me at me at the beginning of the fight.
Speaker 1: Yeah, I'm gonna use all my points that I don't
get more of throughout the day. All right, So Umber
Hulks turn Lilia, You're still on deck. The umber Hulk
is going to use its action to once again make
a strength check to try to break through the bars.
The strength check will be one point lower than it
was last time. Well though the DC and no one it.
It's a tire little guy. It pulls out the cage
and after it before when it yanked off one of
the bars, you see that as it split the iron bar,
it cut part of its arm, and this time it
looks down towards and its bestjelly, best jellies, that's not
a word. In a be steal manner, it pats down
its own arm and pulls a chunk of iron from it,
and that takes up its turn. You're a little lilia
from it. Since it rolled a one on that, I'm
going to say it is preoccupied with looking to the
wound on its own arm. It is no longer looking
at you in a way where your gaze would meet
its eyes, so you won't have to worry about it's
confusing gaze at all on your next turn. I thank
you that said Decay Calt. His twenty six is gonna
go and he is gonna be a little bit mad
at soon. He just got he's got attacked. He didn't
like that very much. He's gonna go for a sickle
and then an offhand sickle here he goes, swings it,
rings his weapon up, rolls a seventeen hits, brings his
weapon down as he does, and as he is about
to strike Sooon, scarnould like you to roll perception again?
Speaker 4: Yes, yes, yes, yes, yes, yes, do it again.
Speaker 1: I'm staring directly into his eyes, please fourteen sixteen. Because
the sickle comes down to hit it, you see Saoon
does briefly move as if trying to dodge it, but
does not manage to. However, as the sickle is about
to make contact with his body, you see a tightness
around the sleeve of the cultist and their weapon stops
in mid air, as if something had pulled back their
hand before making contact. They pull it away, clearly not
fully understanding what they did. They take another swing at him,
and they get a gnat one. So as they do
they swing at them. The sickle, without even making contact
with Sooon, is cut in half. The top half of
it of the crescent of the sickle just seems to
get severed, as if a blade had run through it,
and the sickle is destroyed. Lily Copper, you're.
Speaker 5: On deck already stairs.
Speaker 1: I left all of your armor and stuff on with
the general assumption that you guys have been on guard.
You somehow incorporated your.
Speaker 9: To be fair.
Speaker 1: It's leather armor, it's light, so it can it can
go along with a dress.
Speaker 4: His swords.
Speaker 19: When they came outside to see the dates. So when
they ran back in, okay, SuperFect.
Speaker 1: Adventure dates.
Speaker 14: So there's there's this sitting duck literally in a cage,
perfect for moonbeam, it's true.
Speaker 1: Aiming toward them, a beam of light from the tent
burning through the top. Umber Hook looks up, looks down
at you, looks up, looked down, hands up.
Speaker 4: Like no, no, no, no, no, no, no, no, no no,
don't be hasty.
Speaker 1: It doesn't even this does not happen. But it doesn't
even it looks at you. Just hands together that the
praying motion. Just go ahead, put what the moonbeam on it.
I believe it will take effect at the start of
its next turn. Right. Yeah, let's let's create a little
you want to make a little circle and just throw
it in the cage.
Speaker 5: I can, I sure can try.
Speaker 1: Right click click pointers click draw circle, click a point
and drag out word.
Speaker 5: Okay, that was that was a bit too fast for
my slow brain.
Speaker 1: Right click on the map. Right click on the map
should bring up a little menu.
Speaker 14: Uh huh.
Speaker 5: There's drawing layers and view.
Speaker 1: There's also pointers.
Speaker 11: Oh yeah, there it is.
Speaker 1: And then there's draw a circle circle, and then click
a point on the map and drag outward until it
says the radius you want.
Speaker 5: Oh oh okay, oops, hold on, how do I deleve that?
Speaker 1: Okay? Okay, no, oh, I got rid of it for you.
You draw another one. I can even adjust it for you.
Speaker 5: Okay, So circle, and then it has to be five
feet at.
Speaker 1: Just draw one and I can I can help out
I okay, I just click on a point on the
map and then drag your mouse to the side.
Speaker 5: Okay, because I keep I keep right clicking. That's probably why.
Speaker 4: Yeah.
Speaker 5: So it has to be five right, five feet right
on it? And then I think, yeah, and then I
put the moonbeam on my cell. Okay, and that's my action.
Speaker 1: There's a m hm, big old. You do still feel
where you are, like you are susceptible to the effects
of its gaze if you stay this close to it.
Speaker 5: Yeah, I'm just thinking. I'm just looking at what I
can what else I can do here. I also have
to take down the bell slot.
Speaker 4: Um bless'ee.
Speaker 2: Okay, I can do that or that, uh.
Speaker 5: For bones.
Speaker 14: Like acause I feel like if I feel like if
she tries to move, it's gonna trigger any opportunity The
dead beast has.
Speaker 1: That, so you will with opportunity attacks. It won't trigger
unless you move out of its attack range, so you
could kite it if you want to just stay on
the edge of it, for example, if you wanted to
do let me move, let me let me If you did,
for example, like that and like stayed in its attack range,
that would not trigger an opportunity attack.
Speaker 14: Okay, okay, so then yeah, we would probably just just
move move over here a little bit.
Speaker 1: I adjusted the players side map to give like a
more accurate representation of what Lilia versus this thing size
would look like. And then all the reasons I love
the camera.
Speaker 14: View, and then I think, I think that might be
me because right now there's not really much I can
do for my bonus attack bonus bonus actions, so I'm
I think that'll be my.
Speaker 5: Turn for now.
Speaker 1: Like I know you guys can't see it because it's
on streamed, but because the camera angle I have if
I move it, ever, so slightly Scarn's.
Speaker 18: Just like h.
Speaker 22: It goes.
Speaker 4: All right.
Speaker 1: Hopefully so clips you guys can see you later. Cool
cool cool cool cool cool Pepper you are it's your
turn in Tabasco is right after you. Okay, cool on
deck after you.
Speaker 10: All right, okay, excellent, excellent, excellent, okay, okay, it's all
coming together. Yeah yeah, yep, okay, I run up. I'm
casting phantasmal shroud. Now wait a minute, hold on, Laurie,
don't get rid of me yet.
Speaker 1: Know what you're doing.
Speaker 10: You'll see casting tasmal crowd. I'm going to give myself
one D eight radiant damage.
Speaker 1: Okay, do you be shareing the chat? Could you share
it in the chat again? Yeah? We don't use phantasmal
shroud all that night, so I just want to have
it on hand, Thank you.
Speaker 10: I create a mantle of energy that forms around you,
pourn from your body and empowering your actions until the
spell ends. Any attacks you deal UH six extra damage
when you hit a creature within ten feet of you.
Speaker 9: This damage is right radiant.
Speaker 10: Any creature that takes this damage can't regain hit points
at the start until the start of your next turn.
In addition, any creature of your choice that you see
that starts its turn within ten feet of you has
speed reduced by ten feet until your next turn.
Speaker 1: This is this spell tends to pop up in all
of the like how to kill a thing in one
round videos fantais miltrout is very much one of the
things people are like. And we add that because of
the extra damage it does. If I do a million things,
all right.
Speaker 6: That's officially on me.
Speaker 1: Gotcha?
Speaker 6: I leen yeah, two aldridge flasks?
Speaker 1: All right, You coat yourself in radiant energy, You aim forward,
you fire, go ahead, You got this. You can hit
in a really subtle way.
Speaker 6: Eighteen clam.
Speaker 4: You roll your damage.
Speaker 1: The extra radiant energy on top of it. You fire
your gun, and an explosive burst of celestial energy echoes
out from where it makes contact with them in a
subtle way.
Speaker 4: In a subtle way.
Speaker 1: You deal twelve tower right, you deal get well more?
You deal twelve damage on that head?
Speaker 6: Well more?
Speaker 10: Wow?
Speaker 4: Oh that.
Speaker 1: Wanted to be one so bad damage? Whow do?
Speaker 6: Alright? Alright, alright, all right, go darn it. Found more damage.
Speaker 1: You find more damage. With a D eight and a
D ten together, you do five damage. And I'm proud
of you. I'm proud proud of you, kiddo. You really
gave it, really gave it. You're all up there.
Speaker 6: Okay, these guys. I'm gonna go help the others. But
I think I have ten more.
Speaker 9: How did I move twenty?
Speaker 1: I do not clearly recall you were just on the edge.
Speaker 6: Of the fifteen. So I've got fifteen more.
Speaker 1: Yeah, I think that's about right.
Speaker 6: I don't get too far.
Speaker 9: I'm on my way to held the others.
Speaker 1: Gotcha, all right? Tabascosco so Tabasco is not Actually I
don't know if they're if we put them anywhere, So
I'm just gonna say here, they are there.
Speaker 6: They were in my clothing.
Speaker 9: Usually Tabasco is.
Speaker 1: Like wrapped, stay in your clothing.
Speaker 10: Yeah, well, like they tend to wrap themselves around the
nape of Pepper's neck because that's the warmest.
Speaker 1: One for this turn. You want to stay there so
they continue moving with you.
Speaker 10: No, okay, Davasco, go get them, and Tabasco is gonna
go and fly over and heckle this lion, my friends,
the help action.
Speaker 1: It's all right. Soon's turn. Soon is going to look
at the two problems that are near them. They're going
to bring their blade down and sweep it along the
ground in a circle and then slowly draw it upward.
They're going to, in doing so, make an attack against
each of the targets that are within range of them.
We're going to do the cultis first. They attack, They hit,
and they they rolled two ones, but they still got
him with what with leaving them at one hip point. Previously,
I'm going to roll to see if they become a menial.
They do not. It's not even a hard roll. They're
just not working today. Gotham did not sign off on
this raid.
Speaker 4: Yeah, I know he didn't.
Speaker 1: Oh shit, Gotham is out of the office. They sent
him an email and it said that he would be
back in the office thirteen.
Speaker 4: The office. He's got new management, trustee.
Speaker 1: Bo fuck dude. He's then going to go for an
attack against the Dead Beast swings. That is a hit. However,
even if soon's a cool little guy. Oh wait, no,
it used its reaction, it can't do the thing that
it was gonna do.
Speaker 6: It hits.
Speaker 1: They do nine damage to the Dead Beast. They bring
their blade up. They cut into it because it used
its reaction against Scar and it cannot use its reaction
to avoid this damage. It takes it. That is going
to be and oh, that's not going to be Soon's turn.
Actually soon, yes, it is going to be. No, it's
not going to be Son's turn. They are once again
going to shift and scarn. You lose sight of them,
as if they simply vanish. They're going to teleport sixty
feet and they're gonna end up, they lily. From your
point of view, they seem to emerge from behind the
dead Beast as if they had been behind it to
begin with. They are drawing their weapon as if to
strike at the creature, which is not something they're going
to do this turn. They're going to do it next turn,
and that makes it Lawrence's turn.
Speaker 11: Okay okay, okay, okay, okay.
Speaker 1: Okay, okay, okay, okay, Desmond, you're on deck, but after
all the dead beasts.
Speaker 13: Ever wants me to get on here, but I feel
like we should try to. Just going down before going
out here.
Speaker 10: Also encourages you to live your own life.
Speaker 11: Just that's that's very true.
Speaker 13: Okay, okay, do do do do.
Speaker 1: Do do do do do do do.
Speaker 4: No no no no no no no no now Laurie,
kill that beast. I wanna.
Speaker 3: Because his talker is like arranged spell, Like, is it
still gonna work if I'm super close?
Speaker 13: Because'm basically I'm just it's not. It's a save, so
it should be fine. Yeah Google, Okay, I can. Yeah,
then I wanna.
Speaker 21: I want to.
Speaker 10: I want to do that.
Speaker 13: And I want to just double checks.
Speaker 3: I've never used on core action, so if I did
that and then I used on core action, I could
then hit it right cool, let's do that?
Speaker 11: Hell the fuck? Yeah, bitch, okay, starting it a bitch,
I can find it on my sheep.
Speaker 2: Don't be sick.
Speaker 1: Wasn't it.
Speaker 11: Great?
Speaker 9: There it is?
Speaker 11: I found her? Hell yah, yeah, I'm I'm bud to
get out of here a boat. Before I do, I'm
gonna make that rug that my friend wants.
Speaker 4: She just fucking give this bitch.
Speaker 5: Just as a sick.
Speaker 1: All right. Here it goes and making a save. It
not twenties on that save. It doesn't give a fuck
what this kid says. Fuck you, you're a you're a
fucking bitch, tiny child, tiny little boy? What could you
say to him?
Speaker 11: Weird not correct lion? Fuck you, I'm up on a tantrum.
Speaker 1: It like raises a paw and more aggressively than I'm
about to describe it as your visious mockery in it
it puts its paw out with an attempt to crush
you and sort of muffles your face briefly. It's like
you would haven't Okay, you would have advantage because of
the help action. But for those at home, that was
a not one, it not twenty don it save against them?
And then Laurie proceeded to not one on an attack
against it, roll another attack carry not with advantage if.
Speaker 11: I can get another fucking one here would go.
Speaker 13: That's an eleven, that's a miss.
Speaker 11: Yeah, well let's.
Speaker 13: And then we're just gonna deflect and be done.
Speaker 1: Yep, all right is encore action. It's part of the action, right,
I believe?
Speaker 3: So then you can then you can do it says
when it says when you cast a bard spell on
your turn. Using a spell, you may either make one
melee weapon attack against a creature within range, or move
up to half your movement speed.
Speaker 13: I should have done that.
Speaker 11: I should have moved away instead of hitting it.
Speaker 1: But I'm well, we're here now, we're here, now dead
be sixteen is going to go dead. Be sixteen is
currently being faced with Lilia and with Sooon, and it
is going to make a decision to attack one and
then the other. The first that it's going to attack
is going to be Lilia with its bite. So Lilia,
it hits you unless you do something about that.
Speaker 5: Let's see you have a reaction.
Speaker 1: Also, because we often forget about them. I just want
to revisit it. When you cast Moonbeam earlier, do you
do you have the do you have the things that
stack on top of spells yet? Branches?
Speaker 5: I do have virch with branches.
Speaker 1: I think did you want to have used one of those?
It's a good question because you could have done. You
don't sweep graceful protection or fortify.
Speaker 5: M I could put in graceful protection.
Speaker 14: Cool, I don't think it would have affected anybody else
but me at the time of when it would have
been cast.
Speaker 1: You could still throw that on yourself. Give yourself a
bonus to save because you can do those free whenever
you cast a spell that is it's a spell slot,
So so why not cool, I won't effect what's about
to happen. So sorry, it's going to attack you. Are
you doing anything about it, or can you.
Speaker 14: I'm looking at my I'm looking at my current reactions,
and I right now I don't think I can.
Speaker 1: Okay, we then here, Yeah I can't. It's going for
an attack on you. Hoping this doesn't break your concentration.
It bites down on you. You take uh seventeen points
of damage. It does quite well, which should have provoked
a concentration check.
Speaker 5: Yeah, that's a that's a six.
Speaker 1: Darn. I can darn to darn, darn darn. Do you
have anything that you could have done to.
Speaker 5: I can h No, I already looked through my reactions.
I don't have anything.
Speaker 4: Gotcha.
Speaker 1: It bites into you. The moonbeam, unfortunately, would vanish. Darn.
It's going to go for a rake attack on soon,
is going to strike at them. It's going to not
twenty on soon.
Speaker 13: Oh shit, okay, let me just stop that twenty I go.
Speaker 1: No, we're off to such a strong start. They strike,
It goes for an attack and as it does, soon
puts like they release one of their hands from the
blade they're holding. They raise their hand up towards it,
and as the paw comes down to strike it, their
fingertips touched the tips of its paw and seem to
hold it away from them, lily being that close to it.
You see there is about an inch of space between
Saoon's fingertips and the claws of the creature trying to
strike them, but it doesn't seem to be able to
make contact. It's doing a gojo.
Speaker 5: It's like it can't make it mean anything to me.
Speaker 2: I don't watch whatever that's from.
Speaker 1: Doing a Do you doing a jiu jitsu? Guys doing
an infinite can't seem to can't seem to clear that
last bit of space.
Speaker 4: They very fun, it's very good.
Speaker 1: You'd like it a lot, actually, I think, oh yeah,
Dead Beast seventeen. We're back out to the others and
they are going to similar thing. They're going to attack
Lawrence first with a bite. They hit a little fuck,
but you're deflecting, So deflecting sixteen reduced down to eight
damage on Lawrence as it bites into you, but deflect
manages to hold it off. It's gonna go for a
rake attack on Desmond rolls a twenty six to hit.
Speaker 11: Zilver barbs bitch.
Speaker 1: It rolls a twenty six nineteen to hit which still
hits you.
Speaker 4: Sixty.
Speaker 1: Are you gonna give the bonus from Silvere Barbstein, Desmond?
All right, Desmond, you have advantage on your next thing, Desmond.
You take twelve points of damage. Also, Desmond, I should note, oh,
your role concentration, you succeed, Desmond, I will not. When
you fought it, when you shot at it last time
and you hit it, And the way it's moving, this
creature does appear to fit the category of what you
understand to be undead shocking likely No One, No dead
beat thirteen Laurie dead Bee's thirteen looks toward the other
dead beast and the and the ones that it is attacking,
and then it looks towards garde.
Speaker 4: Oh, what you going to do, big buddy?
Speaker 1: It then charges its garden.
Speaker 4: Try me, big buddy, Try me, big buddy, Try me,
big buddy. What's going to do?
Speaker 1: Big boy? Big boy?
Speaker 4: Let me pitch you. I know you, I know, I
know You're okay in there.
Speaker 1: Handling, it rolls a nine, missing its bite attack. Okay,
let me roll the animal handling. I don't thinks not
for this it Then it then goes for an attack
and it misses with its ray cutch well because it
missed both of its attacks. It stops, it reels back,
lets out a deathly roar. All creatures that in range
of it are going to suffer from this, including the
umber Hulk. Oh, you're both gonna have to make he's mad.
Speaker 4: Yeah.
Speaker 1: It lets out a roar that drains energy from you.
Please make this con save Are you mad?
Speaker 10: Bro?
Speaker 1: Umber Hope succeeds. Ah, you take a point of combat
fatigue yep, not good, not good, yep, I already felt
it is that it's your turn again.
Speaker 4: M okay, time to do violence, Time to do violence.
Let's go.
Speaker 11: You got advantage, you got this.
Speaker 1: Okay, you got it spinning around, fight like an anime
scene in the camera.
Speaker 4: Um, a man's a director. Yeah, infect on me. No,
I'll add advantage. And for a shot, fucking.
Speaker 1: Someone, just throw some hold on someone. Just throw some
detechnal life on this real quick. Fuck yeah, bitch you
fight you attacking twenty three twenty three hits Oh and.
Speaker 4: True.
Speaker 1: It is going to use its reaction. It turns into
a cloud of smoke and ash and that does no damage.
Speaker 11: M more gun, get him, get him with your more gun.
Speaker 1: That is also ahead, go ahead, and that sixteen lands
that hits you deal sixteen points of damage.
Speaker 4: Can I told you to go save Lily?
Speaker 13: Try, I'll fight the line.
Speaker 4: You just you just go, I'll get it off here.
Come on.
Speaker 1: That you that's me scarn It is your turn, Lily.
You are on deck.
Speaker 4: Oh righty, then, puppy, here's one damn thing about me. Shoo.
I don't know if I should run away from this again.
He seems like a opportunity to attack me.
Speaker 1: I will note that as long as it is so
close to you, your arranged attacks will have disadvantage. I believe.
Speaker 4: Yeah, that's what I was trying to run away from
him for a little bit.
Speaker 3: But I'm like, I mean, is it worth getting the
hit in from running away from him or getting a
hit when he attacks.
Speaker 13: You because you're right there?
Speaker 4: Yeah, that's the thing.
Speaker 13: Yeah, right, you could disengage, and that's what I was
looking for. And yeah, you wouldn't be able to attack
him or anything. Use your action to disengage.
Speaker 11: Yeah, you wouldn't hate you though, you know what.
Speaker 4: I'm stupid. I'm standing my ground.
Speaker 1: Fuck yeah, I'm dumb as hell.
Speaker 6: I'm shooting.
Speaker 1: Have your fake bowing all that.
Speaker 4: Anybody else wear backet shoot instead of the puppy.
Speaker 1: I'm going to check a thing real God damn it,
that's not gonna work. But check a thing real quick
on your sheet. I know it will not work if
I target well, I target the guy right next to you. Yeah,
you can do that. Just give me one second before
you make your attack. I want to check a thing.
Speaker 4: Where's the old fake the old freight bo, old fake bo?
Do you need me to put it in the thing.
Speaker 1: I'm just checking to see how we deal with disadvantage.
How did I rolled it?
Speaker 4: Yep?
Speaker 1: Okay, So click disadvantage and then roll your attacks. Yeah this.
Speaker 4: Old fight bo Yeah? Whoa?
Speaker 1: Okay, God, the disadvantages on all of them.
Speaker 4: Yeah, it makes sense. Seventeen and twelve yep, yikes.
Speaker 1: What's that seventeen on that seventeen is on the Dead
Beast sixteen.
Speaker 4: Okay, so that's the far one on Lilia shall Yeah,
I'll do that one.
Speaker 1: Okay, and then let's get you off of targeting that one.
Give me just one moment. You did it already, all right,
go ahead, roll your damage.
Speaker 4: Do I still I need to disadd or no?
Speaker 1: You're good, okay, fire towards it. It deals nineteen points
of damage as it strikes into it, and that's a little,
a little roar as it's hit. Wow, there it is.
There's the roar. It's one of them, one of them
leons from Denisasari Parak, one of them, one of them
laons again, Okay, they should get that one specifically again.
Roll disadvantage, yes, yes.
Speaker 4: Trying to see if there's anything all right, not just disad.
Speaker 6: Themoo Ah whoa.
Speaker 4: You miss it? Misses. I'm pretty much. I was like, Yeah,
that A c is not looking like I'm gonna hit
anything with that overwhelming advance.
Speaker 1: Oh do it again, but with a disadvantage.
Speaker 4: When I hit that curse, I still have disadvantage.
Speaker 1: You can do that attack you miss, it zooms out
of your face like that wouldn't have been very cool.
You do it for real? You hit. No, that wouldn't
have been very cool. In their head, they fired and
they missed, and then it zooms out of their face
like with that bird. But it's like, no, that would
have sucked.
Speaker 18: Cool roll damage Scorn's entire time. Every time he rolls that,
he's just like, no, I'm cool.
Speaker 1: Damn you you do that? You said deal another eleven
points of damage to it.
Speaker 4: Nice, uh and now.
Speaker 23: So cool.
Speaker 1: The lion that is near you is going to go
for an opportunity attack on you as you run. It's
gonna go for a bite, because why wouldn't. It's it's
bigger a tours. Yeah, it is gonna do a little
bit of Oh yeah.
Speaker 4: I was gonna move. Do you walk right ten more
feet over here, just to make sure because.
Speaker 1: I'm okay, that doesn't affect what it's doing.
Speaker 4: Yeah, no, no, no.
Speaker 1: Also, it hit you take sixteen points of damage.
Speaker 4: Storm. I'm not storm, but stone Stone's.
Speaker 1: Endurance going to reduce it. Okay, look at the ability.
Roll what you gotta roll and we'll bring it down.
Speaker 4: I believe, think, think, and I have to roll one
D twelve, where's D two?
Speaker 1: You reduce it by three, So give your three hit
points back, okay, and make sure to tick off a
use of that ability. I think you already did that.
Speaker 4: Yep, cool, pre alrighty.
Speaker 1: Yeh, alrighty. I'd just like to have my visual number
hulks turn. It returns its attention to where it should.
It is going to Uh, it's going to do two things.
It's going to use its action to attempt to break
free again, so strength check. Oh, it's not going to
do that second thing I mentioned. It finally breaks free.
It reaches out in its anger. It pulls the bars
to the side, shattering a side of the cage as
it does. It is then going to begin sauntering out,
and then I'm going to roll a D one hundred
to determine who it cares to go after. It is
going to move another fifteen feet, and that fifteen feet
is going to be spent. It'll be roughly that scarn.
It begins shifting and walking in your directions, seemingly drawn
by the electrical charge of all the lightning you've been
infusing into your attacks. You as the fuck Oh yeah,
your turk right?
Speaker 14: I might because I just got fucking tilted by my
moonbeam being fucking worthless.
Speaker 5: My gamer brain might have just turned on.
Speaker 4: The gamer brain.
Speaker 1: What do you do in gamer brain?
Speaker 5: Well, first thing, we're using one of our blur scrolls.
Speaker 1: Gotcha casting it on myself?
Speaker 14: Okay, so I don't know how to make it. Go
make it to use it here, but I'm gonna go
to your actions.
Speaker 1: It doesn't say they're equipped, so if we equip them,
it should.
Speaker 14: Throw Oh I had them on the little I had
them on the little shirt already though, I mean I
already I'm a little I.
Speaker 4: Just that's exactly I put it in call chat what
I thought he was sauntering near me because.
Speaker 5: Okay, I see it now that should be on your Okay.
Speaker 1: So, oh my god, target yourself.
Speaker 14: We are going to to do that so that anyone
who tries to touch me has to roll disadvantage because
I cannot afford to get hit again. And then I
am going to put a Whilom bond on satoon.
Speaker 5: She's gonna put it right on it, right on his heart,
just where it like his chest is.
Speaker 4: Just if him a little squeeze right there, just one.
Speaker 5: No, that's not nice. That's not nice.
Speaker 14: Now here's maybe maybe I could have been misremembering something.
I still only have one use of Wilom bond.
Speaker 1: Uh how many does it give you? So wil bond
you have Yeah, until eleventh level, you only get one
per shorter long rest.
Speaker 11: Okay.
Speaker 5: So then I'm just gonna just gonna just have to
make sure. Yeah, so there's that.
Speaker 14: And what I'm really hoping to do is that because
I have blur, but because sat Un has.
Speaker 5: That fucking whylum is if I can switch through I can?
Well how this is my question?
Speaker 1: Yeah?
Speaker 2: If?
Speaker 14: Because blur means that if any if they try to
attack me, they roll with disadvantage. But if I use
wylambond to take a hit towards sat ooon, do they
still have to roll that disadvantage because now I'm the target?
Speaker 1: Well there's wilumbond. I don't believe it makes you the target.
It makes it automatically fail.
Speaker 5: Uh okay, I can't remember then.
Speaker 1: So basically, whenever a creature hits one of you, the
other can be like reaction and then the creature uh
what is it? I got the thing open?
Speaker 5: Uh?
Speaker 1: It makes the other attack miss automatically uh. And then
you have to roll a charisma save against the half
of what the attack would have been. And then if
you fail that while I'm bond ends okay, but you
are now protected from being hit. So using the blur
scroll was still a good idea.
Speaker 14: My other thing was also probably intercept is blur concentration. Yeah,
oh wow, it is Okay, that makes sense. Okay, I
think that's me then, because that's that's my action and
my bonus.
Speaker 1: I'm not moving all right by the way. Since you
have celestial allowance and you have a sense of like
what undead might be, you do get the sense if
you were to attack these guys, your celestial allowance feet
would kick in against them. That set you do that
you cast blur. It is now Pepper's turn. Pepe all right, all.
Speaker 9: Right, okay, okay, I quebec over here?
Speaker 6: Is it within ten feet of me?
Speaker 1: You run away, and then you're like, actually that tens
really far away.
Speaker 10: No, it's so that I can get in a back
of un my line of sight so I can shoot
it more.
Speaker 1: All right.
Speaker 9: That was five feet that I just did.
Speaker 10: Oh, and I should have advantage bet doves because it's
not Tabasco's turn yet.
Speaker 1: And he did the help action that was used by Laurie.
Speaker 11: Oh that's fair.
Speaker 1: It's only one miss as so sorry.
Speaker 6: Okay again, get them.
Speaker 10: All right, let's try this one more time. Oh that
was another attack. Nay, nay, not what I'm trying to do.
Speaker 18: Mm hmm.
Speaker 6: I already did that part.
Speaker 1: Yo. You deal nine points of damage with that attack.
Speaker 6: And then I do my classic move deflect.
Speaker 1: Gotcha? Actually, wait, hold on before you do deflect. Yeah, yeah, yep,
go ahead. Okay, I was just making sure it wouldn't
interfere a fantasmal shroud. That's fair because it was concentration.
Even if just for the round you would lose fantasmal shroud. Cool,
all right, you use that, Pepe and I still happened. Okay,
before you run away from it, will you just run
back next to.
Speaker 6: If it's still alive.
Speaker 10: Yes, Pepper's trying to leave, but she can't because she's
not gonna leave the child in Desmond with a lion.
Speaker 1: You have a twenty feet a movement, okay they Yeah,
use nokaddan dan, gotcha. It is Tabasco's turn. Do you
want Tabasco to do the same thing.
Speaker 6: Yeah, he's doing a great job.
Speaker 10: Yes he is.
Speaker 9: Yeah, he can't fly that far. Might as well keep
him where he is.
Speaker 1: Suoon's turn. Saoon is going to gently reach up and
they're going to place one of their fingers against the
flower that has bearded on their chest. They seem distracted
by it for a moment. They then close their eyes
and they bring their blade up without opening them, and
they sweep it to the side without actually attacking the
dead beast. However, it is an attack against the Dead Beast.
Loll jk. It's just a very fancy one. I can't believe.
Speaker 10: I know.
Speaker 1: It attacks it, it strikes, it deals a total of
twelve damage. As it goes for the attack again at it,
he doesn't even seem to like strike him with the blade. Instead,
a wound just seems to crest up the body of
the dead Beast. It's then going to go for a
second attack. As they take hold of the blade and
actually strike at this time, this one hits. They take
another thirteen points of damage. I love that, hen yo, Lilia,
Oh no, roll me a D one hundred, and if
it's a fifty year higher, then we'll do a thing.
Bybe he will not do a thing. He's not feeling
confident about doing a thing, so he's not going to
do the thing. Lawrence, it is your turn, look it
up back we go.
Speaker 11: Well, think I can.
Speaker 3: I think I can thundertongue or it's not going to
be a disadvantage or anything if I thunder tonguey m hm.
Speaker 10: Mm hmm.
Speaker 4: Sure the thunder toongue is not a tax, so you
can't have disadvantage on the.
Speaker 11: Fuck yeah die and by die, I make this contract.
Speaker 1: Fun noisty you make What are you doing to it?
Speaker 4: Oh that's very fuck it again. That succeeds.
Speaker 1: It succeeds again.
Speaker 13: Well, last time it was vicious mockering.
Speaker 4: It succeeded.
Speaker 5: That's true.
Speaker 13: For the thunder tongue, it didn't succeed.
Speaker 11: So I'll have you know anyway, I did a bard
spell on car action.
Speaker 3: I'm gonna use half my movement to get the fuck
out of there and not get hurt.
Speaker 1: Does it provoke opportunity attacks?
Speaker 4: It does not.
Speaker 1: Okay, go ahead and move.
Speaker 13: Your fifteen without provoking opportunity attacks.
Speaker 11: That's why I did so fifteen.
Speaker 3: And then I still have my normal movement so I
can go another teching like party.
Speaker 11: You ever got out of there?
Speaker 1: It like puts its head back, as if struck by
the thunder. It opens its eye after a moment of
braising itself, no pain, looks back down with its claw
up as at where you were, sees you're not there,
camera pans as it looks up as you're just running
into the distance.
Speaker 11: Yeah, I think that's Oh wait, can I I can't.
Speaker 13: I can't bonus dash right, that's a thing?
Speaker 1: Correct, you're not lexing?
Speaker 10: Oh?
Speaker 1: Miss Ley, that is your turn. Then boom dead be
sixteen is going to go for an attack against Lilia. Actually,
you know what, it's gonna start sooon this time.
Speaker 5: No, you're not.
Speaker 1: It doesn't hit You're not. It goes for a bite,
it misses, Soon sort of drifts off to the side.
It doesn't strike them. It then goes with a paw,
tries to strike Lilia has disadvantage, and due to disadvantage,
it misses as it swipes and hits an illusion of
you standing beside the real one. Because of this, because
it missed all of its hacks, it is going to
target the both of you and let out a roar.
It is going to make both of you make this
con save.
Speaker 14: I really hope you're like, because it couldn't hit both
of you, it's going to kill itself.
Speaker 1: Yeah, both of you fail, So both of you are
going to take a point of combat. Fatigue not good.
Speaker 2: It's not good.
Speaker 1: Have fun with that broad minus one, same with soon.
All right, that's it. The one that is out there
is going to look like it's and I'm gonna have
it roll at one hundred. Yep. It looks toward you.
Desmond then looks toward the fleeing child, even though you
are the smaller of the two. Its body disappears into
smoke and it teleports as it teleports effectively on top
of Lawrence.
Speaker 11: Now, why why what do you?
Speaker 1: What the hell?
Speaker 11: Why do you want me so bad?
Speaker 1: You're running? It's good. It's predator instincts. You're fleeing.
Speaker 10: Fuck.
Speaker 1: Yeah, that's a real thing that matters. It is then
going to make an attack against you with his bite.
Speaker 4: I should it hits? Fuck?
Speaker 1: Are you going to do an extra D twelve of
necrotic damage? They've been rolling so bad on their extra
D twelves. They've been rolling like ones and dunes. Laurie, Laura, Now, Lawrence,
you take nineteen points of damage.
Speaker 11: Oh dude, I thought you were just a nice kitty. Well,
I thought you were a kiddie.
Speaker 4: What would you do this to me? I'm just a boy.
Speaker 5: I thought you were a kitty.
Speaker 11: But it turns that you're a fucking turns out you're
a fuckast.
Speaker 1: The dead beast. The dead beast. That is uh continuous
chasing after Desmond. I will note that the two of
you are kind of circling around one of the poles
that holds up the tent at this point, it does
not Desmond. Scarn brain coming after scarn Scarn. It rushes
toward you. It is going to go for two attacks
on you as it did before.
Speaker 26: Hoopoes on a byte. Stop you take stone.
Speaker 1: Eighteen points of damage. I do you still have stone
and endurance?
Speaker 4: Yeah? I got I gotta bring it out.
Speaker 1: You're gonna use it?
Speaker 4: Yeah, roll a D twelve owie, Yeah.
Speaker 1: You reduce it by eleven. Give yourself back eleven hit points.
Speaker 4: I think that that's just the wrong number.
Speaker 1: It is then going to make a second horn. It
brings up its class, wipesat you. This one misses. Okay,
raw back to the top of the turn order, Desmond.
Speaker 4: Why I'll do a cool little spin.
Speaker 19: I want to pull my revolver away and pull up
my fucking rifle because stop running away from me.
Speaker 4: You passed you.
Speaker 11: Damn see he really wants to fight you. Leave me alone.
Speaker 4: Gun.
Speaker 1: You fire your rifle toward it.
Speaker 4: That is a hit.
Speaker 1: However, before you roll your damage, I am going to
know it's gonna do its thing, so as you fire
at it, it disappears into a puff of smoke and
ash reforms. You feel free to make your second attack
that also hits twenty three, same role that hits. As
it reforms, you strike it, you fire your rifle, and
for the sake of a Desmond, how does this thing die? Oh?
Speaker 18: Yeah?
Speaker 19: As Desmond pulls out his rifle, he at this point
is getting the rhythm of this thing, ignoring the first shot.
Uh So he aims center mass and fires, and he
racks the bolt quickly and pivots to where its head's
gonna reform. And as it's kind of getting ready of
the snap at Lourie, there's just a you know that
one shot in Princess Mononoka with a boor gets smoked
in the head. Yeah, just that that that quiet little
burst of blood that just gouts out the side of it.
Speaker 1: It drops over, strikes it, I will say, when it dies,
you hit it as its head reforms and instead of
completely reconstituting, its body simply bursts into a cloud of
ash and there is nothing left of it.
Speaker 4: Oh my god, that doest bunny.
Speaker 11: Oh thank you Desmond.
Speaker 1: Wait, okay, guys, we got we got we gotta get
over there.
Speaker 11: Ye there, let's go.
Speaker 4: Ah honest me.
Speaker 1: As they head toward the big top, running through the
people where are the people coming from? Surely they should
all be gone by now, And yet a crowd of
erratic citizens exists that you must continue to.
Speaker 19: Move through scars, unseres being handled and separate encounters.
Speaker 1: Your turn, scarn, Lilia, you're on deck afterwards?
Speaker 4: All right, you know what?
Speaker 10: What?
Speaker 5: What?
Speaker 4: Oh? You changed the music? Okay? I was like, what
are you doing to one of them dies?
Speaker 1: The tides are turned, the music has changed. The same
song has been on for about an hour and a half.
I think it's just due for a change.
Speaker 4: Yeah, that makes sense. Hey man, hey, now, hey, now,
this is not what dreams are made of.
Speaker 1: All right, oh sorry, carry This is not what dreams
are made up.
Speaker 4: This is not what dreams are made of.
Speaker 1: Make sure hit disadvantage and when you roll this, Actually
you cannot target the umberhulk. If you can see there
one the pillar that is one of the hold it
is in your way.
Speaker 4: Yeah I thought I could. I could see past it.
All right, What if I move I get hurted?
Speaker 1: You can If you move just ever so slightly to
the like.
Speaker 4: There, you could hit it.
Speaker 1: Also, you wouldn't have disadvantage. Yeah, if you move there, yeah,
we'll say you could hit it. It is, your opportunity
attack is going to come after you.
Speaker 14: He is.
Speaker 4: Well, if that's the case, I'm just going to just
move a little bit further back. Then it's like more right.
Speaker 1: Here, there's still going to be an opportunity attack. Yeah,
of course, of course we gotta try to about you.
Hopefully it doesn't cred again.
Speaker 4: Fight stop.
Speaker 1: I got it two but without the zero all right,
and no disadvantage now, so just roll flat, yay, get him.
The highest among them is a against the Umber Hulk.
Speaker 4: It is, isn't it mmmmmm? But dead Beat sixteen is
the when he's I believe.
Speaker 1: The twenty seven is against Dead Beast thirteen, the twenty
one is against Dead Beast sixteen, and the twenty six
is against the Umber Hulk. Did I say highest? Sorry? Ye,
the highest was twenty seven against the Dead Beast thirteen.
They are all as far as you know, hits.
Speaker 4: Yeah.
Speaker 1: So I'm going for the guy who hit me because
at this point, al yeah, fuck it, yeah, fuck that
guy mm hmm. Prior toward him, he uses his reaction
to discorporate. So he will take the lightning damage, which
is six of it. He will not take the other nine.
Speaker 4: That's beautiful, your beautiful got um nineteen. Thank you.
Speaker 1: You fire. You strike him again, this time dealing ten
damage to him that he takes. He disappears into black
smoke effectively as he continues to pursue you. You aim
where you see the smoke moving, and when it recorporates
you fire, it strikes it. It takes the damage.
Speaker 4: Fucking you know. Sometimes I really wish I was stronger,
but hey, it's how it is.
Speaker 1: It does continue to rush toward you.
Speaker 4: Yeah, I know, I.
Speaker 1: See you.
Speaker 4: It's not running.
Speaker 1: Never mind. Actually, brain blast, you did hit it with
the first nine damage because an opportunity to attack you.
It can't use its reaction to smoke puff because it
opportunity attack you, So it takes that extra nine damage. Yeah,
it got you cinematically, though, it still tries to smoke
for him, because as these things move around, they're very
wisps of smoke as much as they're hunting you as
they move there, turning into these ethereal clouds of dust
very much very much like malachas from but they like
steel form. Yeah yeah, yeah, is that you. But now
the numberhulk is going to go. The Umber Hulk is
going to continue to pursue you as well.
Speaker 4: Yeah, of course it's.
Speaker 1: Going to dash.
Speaker 4: Dude. You can't use your flash that early.
Speaker 18: Bro.
Speaker 1: As it continues to rush toward you, I'm gonna roll
a D one hundred and a strength check. Okay, strength check.
As it rushes toward you, it oh okay, uh pushes
past the support beam, and this massive creature as it
does leans against it. As it's throwing its weight around,
it crashes into and breaks that support beam, causing it
to be into crumble. You see the tent of of
you begin to list somewhat to the side as the
fabric that makes up the top of this thing begins
to slightly buckle it. Then the umber hook then rushes
and continues moving toward you, letting out again. I just
insect like as it moves and tries to get to you,
it cannot hit you this turn because it dashes. But
now it is though. Yeah, oh I see Liliah. Your turn. Pepper,
you're on deck, Tabasco, you're on patio.
Speaker 5: Okay, now that we now that we have prepared quote unquote,
we are going to double check here.
Speaker 14: Uh okay, just to I just had to look over
Celestial allows to make sure I'm doing what I'm doing right. Bah,
All right, we are going to target the dumb and
we are going to blonk it.
Speaker 5: With or with root bloom.
Speaker 1: Go ahead, go ahead and do.
Speaker 5: It a strike And I think, do I have to
call celecial allowance before I attack?
Speaker 1: Or I believe it's if you I think it does
it says it's if you miss. I'm pretty sure.
Speaker 2: Well we will go by that.
Speaker 4: I think.
Speaker 1: I mean, could you share here, I'll I'll look at
it real quick.
Speaker 5: Here, I'll put it in the I'll put it in
the there.
Speaker 11: Put it in the there.
Speaker 1: So when you make a WEP an attack against an
undead creature or fiend and miss, you may roll a
D twenty and replace your attack roll with it. So, yeah,
you it's if you miss.
Speaker 5: You can choose to use it, okay, Bah, that is
an eleven for a nineteen.
Speaker 1: Not hits a BA strike it with root bloom that
is a twelve sense. Rute Boom is relatively new. I'm
gonna open up its sheet remind myself if there's anything
worth looking into. Spell focus blah packed wheelder blah packed attacker.
Remember you can use your actually attack twice with it.
Speaker 5: Yeah, that's what I'm gonna doing.
Speaker 1: Okay, and yeah, go ahead, and you hit it. It
takes the twelve points of damage. Go ahead, and if
you want to make another attack, you.
Speaker 6: May a BAH.
Speaker 5: Thirteen for a twenty one also.
Speaker 1: Hits a BA.
Speaker 4: For fifteen fifteen.
Speaker 1: Root Bloom re kind of shifts and reconstitutes itself properly.
When you drew it before, it sort of didn't take
full proper form as it was as confused as you were.
It finally fins out and makes it sap like blade.
You strike it twice, little burns with celestial radiant energy
running along the wounds form on its body.
Speaker 5: Yee, let me see here you go, Well I will.
I'm just looking at something here.
Speaker 10: Um um.
Speaker 14: We we are actually currently concentrating. So I couldn't use
this as a bonus action.
Speaker 5: Umm, I don't think I can use my bonus action
for another attack with this thing.
Speaker 10: Huh.
Speaker 2: No, I have to use something else.
Speaker 5: I have to use a dagger.
Speaker 14: Uh.
Speaker 1: In this case, you are you're using it as if
one handed, even though it's because of part of its thing.
I'll say, yeah, you could use your bonus action to
make a dagger attack.
Speaker 5: Yeah, and I do that, it beha as a twelve
for an eighteen.
Speaker 1: That it's dag little dagger, little rabbit. Knife comes out.
You got tito blade, you strike it?
Speaker 4: All right, that's all right.
Speaker 1: That was a fair chunk of damage you did, do it.
Um Papa, it's your turn again. I have a feeling
you're going to be running.
Speaker 6: What that's greaty, You would be correct.
Speaker 1: As you rush up upon the tent. You see at
the top, the somewhat triangular structure that is the top
of this tent seems to now be listing. You hear
the snapping of cables, and half the tent seems to
be drooping down now.
Speaker 10: Not good structurally, not sound. Zero out of ten, zero
out of ten.
Speaker 9: All right, I would be using my full.
Speaker 10: Action to dash. I think, let's see, I go thirty feet.
I run thirty feet, let's see can I? Yeah, so
thirty more? And then I cast a flect.
Speaker 1: Yes, oh oh, what's going on here?
Speaker 9: I think we're both trying to do the thing.
Speaker 10: All right?
Speaker 1: Yeah, you run forward, put up to deflect just in case.
As a bonus action is.
Speaker 6: That you Yeah, I'm I'm on my way to help.
Speaker 1: Uh can I yeah?
Speaker 9: Anything I would want to do with take an action.
Speaker 1: Ye, you used your action and bonus action. Yeah, Tabasco.
If I may be so bold, he is a sixty
foot movement speed. He's going to dash. Yeah, he heads
in ahead of you.
Speaker 5: Oh brilliant.
Speaker 9: I love the boy.
Speaker 1: Satoon's going to go. They're going to raise up their blade.
They raise it so it is parallel with their their face.
They hold the blade straight on with them. They then
shift it down to the side and they sweep it
upward toward the beast. They're going to make two attacks.
Ah hmmm, they nat one do on one of them.
They're supposed to be a cool little guy. You do notice, Lilia,
as you're watching them fight, they seem to, despite having
such a large and seemingly heavy weapon, because it is
effectively a form of great sword, they seem to try
to fight in a manner that is more akin to
dancing than it is proper swordsmanship. And you see every
time they go for an actual attack, they seem to
struggle as if they don't know how to follow through
on a lot of their attacks, as if they know
technique but lack actual practice. As you're thinking about this,
they then vanish from your site and seem to pop
up on the other side of the dead Beast as
you like. You hear a step on the other side
of the dead Beast, your gaze moves from so um
to the other side where there is so um. They
are then going to make an attack with advantage, and
that is going to hit well. The dead Beast takes
ten points of damage. Lawrence a second.
Speaker 11: I just had to close the map just now. Could
you share it for me real quick?
Speaker 1: Uh, just reopen it from your character sheet.
Speaker 12: I don't have the little thing on my character.
Speaker 1: Open your character sheet. Look at your portrait. Look above it.
There's a little target icon right above it. This has
fine token. Click that.
Speaker 13: Oh it looks different than it used to.
Speaker 11: I thought it just went away.
Speaker 1: We brought it up last game, but it's still relatively I.
Speaker 11: Was accidentally drawing shapes on the map.
Speaker 1: I saw that.
Speaker 13: Yeah, I was like, what happened?
Speaker 1: You drew like a little triangle. I think you entered
drawing triangle.
Speaker 13: I didn't mean to how I did that?
Speaker 1: Yeah, it happened. Running God's getting wild with the crayons.
Don't have to tell you.
Speaker 11: Yeah, right, goddamn.
Speaker 13: So there's my normal thirty and then action dash do
another tarte.
Speaker 24: I don't.
Speaker 4: I still don't.
Speaker 13: I'm close enough to do in anything.
Speaker 11: Yeah, well that's I think. That's all I got.
Speaker 1: Is that all you forget? Dead be sixteen, Dead be sixteen, Oh.
Speaker 10: Thank you.
Speaker 1: Sixteen is going to go for a bite attack on soon.
No not, it does. It does hit. So you want
you make it an automatic miss with your reaction, Yes,
you do so. I'd like you to roll me a
charisma check. The DC is.
Speaker 27: Twelve, okay, I'm hitting saves right, No check check other side,
other side?
Speaker 5: Okay, I hope so pah, yeah that is a ten.
Speaker 1: So Wilambond does end. But you do make the attack
automatically miss.
Speaker 13: B okay something.
Speaker 1: It isn't going to turn, It's going to strike toward you.
It's gonna use rake. It has disadvantage, but it still hits.
Oh how indeed, it deals twelve points of damage and
you should have to make a concentration check for blur
blurb you succeed.
Speaker 5: Yeah, I'm critical you fuck.
Speaker 11: Oh my god, I gotta get up there.
Speaker 1: Dead Beast thirteen is going to continue rushing towards Scarn.
All right, this is the first time this is going
to come into play because one of its allies is
close to you. It is going to have advantage on
its attacks, or it has pacists derogatories events it strikes.
Do you still have stones endurance?
Speaker 4: Yeah?
Speaker 1: I do, and it is being okay because it just
crit So that's yeah, what's air thing for you to do?
Speaker 4: I knew it. I knew it did.
Speaker 1: Throw that up in there. Hey, you help me out
die in a fire, all right, have a gray one, guys.
I'm gonna just get out of here right now. Good,
all right, So that's going to Stone's endurance is going
to reduce this damage by two oh a total of
two a total of two mm. You partially resist it.
Because of that, you take a total of twelve points
of damage. It is then going it's gonna swing at
you with Rake still has advantage. That is a hit,
but not a crit I was joking about that.
Speaker 11: TPK you guys, Scar.
Speaker 1: And you take eleven points of damage from that attack.
Speaker 4: Good for him, Good for him.
Speaker 1: It is your turn.
Speaker 11: Get them Desmond fuck up their day and their ship.
Speaker 1: Does mean your action dashing. I assume Aaron dot.
Speaker 19: I was on mute because I was coughing earlier. I'm
gonna action dash to there, and I think that's all
I can do.
Speaker 1: All right, Okay, scarn, guess what?
Speaker 4: Oh god, what's up? How you doing?
Speaker 1: You were starting within range of the umber hulk air go.
You may choose to do one of two things. You
can either make a save against its confusing gaze, or
you can divert your eyes, which would blind you for
the turn.
Speaker 4: Am I able to use ship while I'm blind?
Speaker 1: Yes, but you'll have disadvantage. That's stupid, though it's in
my hand right, it is difficult to aim when it's
difficult to aim the bottle into my mouth. I guess
you're sorry. You would have disadvantaged on a tax you
can still use to it about Sorry, I either misheard
you or maybe I stomped over what I thought you're
gonna ask. Yeah, you can use potions and you close
your eyes, you bring it up to your mouth, your
mouth and you just bring the potion up and actually
throw it over your shoulder.
Speaker 4: I don't know what to do.
Speaker 1: Well, it's gonna suck for being it's gonna suck not
having eyes for a second. Okay, So you are choosing
to avert your gaze and blind avert the gaze, blind
myself for the moment. Man, Yeah, I know, stupid the gaze.
The gays need a break, man, Why are you averting them? Yeah?
Speaker 4: Them? Avert the gaze for a moment. All right? Can
I drink this greater potion of healing? Real quick?
Speaker 1: Okay?
Speaker 4: What do I did?
Speaker 10: Uh?
Speaker 1: Uh?
Speaker 4: Okay? How do I do that?
Speaker 1: You do not have it equipped? So I've equipped it
to you. It should now be at the bottom of
your sheet under potion of Greater Healing. You should now
there it is.
Speaker 4: Yeah, you got this.
Speaker 1: Slam that thing back?
Speaker 4: Man, yacly.
Speaker 1: You really hate you? Really one?
Speaker 4: Hey man, that's crazy that I just don't like it.
Speaker 1: Just don't like us.
Speaker 4: Golias, that's crazy, that's crazy. How is how is the
freaking healing potion? Not like goliaths?
Speaker 11: Waby?
Speaker 4: That's true? Is he he's with us?
Speaker 11: He's with us? What down this fucking all right?
Speaker 1: So that's your bonus action to use that? Do you
want to use your action to do anything? What else?
Speaker 4: At this point? Can I use another potion?
Speaker 11: That's a good question here.
Speaker 1: I'd say you can use you could use an action
to use another potion, and you do, I might have
you roll off the potion misability table for using two
so rapidly. I mean, I'll die.
Speaker 4: I don't care. It is like, hey, yeah, disadvantage or death.
Speaker 11: Yeah that's yeah, that's very real.
Speaker 1: Because I'm at seven, you're at Oh you didn't actually
target yourself with a heill hold on, boom done eighteen.
Speaker 4: I was trying to do.
Speaker 1: Now. The potion misability table is it can be fun.
It just means that the magical forces of the two
sort of interact with each other and they might do
a thing.
Speaker 4: Okay, you know what, Yeah, let me double drink.
Speaker 1: Okay, yeah, let's go.
Speaker 11: We're here to play DD baby.
Speaker 4: Yeah it is D and D time, baby.
Speaker 1: Yeah, it's true. Okay, go ahead and roll another potion.
This will probably be a normal one this time. Wow,
you're a game. Another five Z. Make sure you tick
off the potion so it's destroyed. Potion admissibility table.
Speaker 6: I want you.
Speaker 12: Too.
Speaker 1: I want you to roll a D one hundred. Thirty
six to ninety is the range of this just being okay,
So roll a D one hundred please justice.
Speaker 13: Thirty six to ninety second. I'm gonna come on, boy,
I believe in you.
Speaker 1: Don't fuck it up.
Speaker 6: Thirty three.
Speaker 5: So close to being Okay, thirty three.
Speaker 4: I'll just die.
Speaker 6: It's fine, don't worry about thirty three.
Speaker 1: Is both potions work with their numerical effects and durations halved.
Speaker 11: Are you fucking kidding me?
Speaker 1: I'm not the total hit points you're so well, don't
do this. Damn the table is what did it? I
didn't make this table? So he regained a total of
sixteen hit points, which means that if they're both had,
I'm gonna be generous and put them together, because if
I don't, it's actually going to be lower than it
would be. He actually regains only eight between those two potions.
Speaker 4: No, that's that's thick, bro. No, that's cool. No, No,
I just needed death.
Speaker 18: The guy with a bow just needed the double animal
attack on him, just trying to save the best eat.
Speaker 1: Fun fact, if you roll, if you're all a one
hundred on the missibility table, one of the potion's effects
becomes permanent, which for healing potions can mean your maximum
hit points just goes up.
Speaker 18: That's kind of That would have been dope if my
uh just wanted me to live, but God don't want
me to live.
Speaker 4: No, no, no, no, no no. The chances were perfectly.
Speaker 1: There, and yet they decided not to be for me
because you know they hate me, and that's that's that's
your turn, buddy.
Speaker 4: Absolutely no, I'm dying next round. Don't worry about it.
Speaker 1: It's over number holks turn. You're blinded. Yeah, the umber
Holk is going to attack you once with its clause.
Speaker 4: Oh that's the first one. Oh no, see what I mean, Chad.
Speaker 14: It's also like the other half of the party is
literally not here yet, and it's like, that's why I'm
saying it's over for me.
Speaker 1: It's over for me.
Speaker 4: There's no there's no way.
Speaker 1: It deals eleven damage. It crits yep, then goes for
an attack with its mandibles as it's not another crip,
doesn't matter, does hit no health. It's true. You literally
I have to roll it. You are dying. You are ye,
go away?
Speaker 4: Literally? Did what just happened?
Speaker 6: Oh storm Lord?
Speaker 1: Okay, see you were reduced to zero hit points well
using storm lords might right, yeah, so instead storm lords
Might ends itself and you are instead reduced to one
hit points. Oh nice, cool, my turn already happened, and
there's another dog right there. That's true. Way, sty, it's
not happening shadowy, Lilya, it's now your turn. You see
a burst of lightning as Scarn's electrical powers go very
briefly out of control and end themselves, saving his life.
But you do see over there now, Lilya, that the
those two creatures are together ganging up on an attacking him.
Speaker 5: Let's see.
Speaker 14: So there's a way we can do this, but I'm
not quite sure. I'm just thinking right now, this is
ninety feet I'm gonna if I do this, I end
up probably hitting Sagoon.
Speaker 5: But the bestie is over there, So there's they're they're seeing.
Speaker 14: They're seeing Scart about to be spent roasted and about
to be like, oh.
Speaker 11: No, we're gonna we're gonna at at the at.
Speaker 14: The hopes to maybe avoid hitting Sagoon. We're gonna kite
around uh this fucker to maybe about Okay, so you
get to there, we are going to thump thump and
thunder sleep over to where Scarn is.
Speaker 1: Could you share the text of thunder sleep in the
chat just so I can best advise on how to
use it. Yeah, I think this is I think this
is the first time it's being used like super duper accurately.
So you disappear all creatures than ten feet of you,
which will only be the creature that's there. Well, let's
do the step step by step. Make the dead beast
near you, make the con save okay, because it's gonna
take that initial blast.
Speaker 5: Yeah, so we're gonna all right, gonna just bebee.
Speaker 1: It succeeds, so it'll take half roll the three D
ten thunder damage against it. It'll take half of this.
You blast it dealing Oh oh, you blast a dealing
ten damage that thunderbeast as you leave and it you're
the echoing thunderous blast irrupts. You actually burst it into smoke.
It disappears. You kill the dead beast that you left behind.
Speaker 5: I burst it dealing it dead.
Speaker 4: Yeah.
Speaker 1: Uh so now you can teleport up to what is it?
It's the I think it said night ninety basically means
anywhere over there you want to be? Where do you
want to teleport to?
Speaker 5: We're gonna tell apore.
Speaker 1: You can also teleport one building creature. But sooon is
not near you than.
Speaker 5: How close are they a creature within five feet?
Speaker 2: Yeah no, that's fair.
Speaker 1: If he was close enough, you would have I would
have you. I'll be fair about this be fair about this.
If you wanted to, you could have moved to here
instead done the same thing. He'd be close enough that
you could teleport with him. And if he tellport's with you,
then he does not get hit by the blast. Oh
I see, I wasn't sure.
Speaker 14: I wasn't sure that it would hit him or not,
which is why I was gonna kite.
Speaker 1: Because that's yeah, because when you leave, and when you leave,
he's gone.
Speaker 14: To Okay, yeah, no, we're gonna we're gonna yoink Satoon
and we're gonna bring them right next to scarn.
Speaker 1: Hell yeah, all right, so you're you're like there and
we'll say he's like, I don't know.
Speaker 14: There, Yeah, she's She's just gonna freaking roll jump, grabs,
do the thunderfoot, grabs the oon by the collar.
Speaker 4: And just like what go roll me insight?
Speaker 5: Uh okay, cool, time to see how bad of an
idea this was.
Speaker 14: Uh that's a Okay, that's a plus too, that could
be promising. Weep, that is a that is a seven total.
Speaker 1: As you go to grab Satoon, as you roll toward
them and you reach over and you like grab them
by the arm or whatever it is you you do
you see them briefly as your hand reaches out for them,
their eyes dart to where you're going to make contact
with them, and you see them move their other hand
up seemingly toward you at first, but you then become
aware of not towards you, as if dismissing another hand
or another presence that might reach for them, and then
they allow you to grab them. The moment is confused.
The moment is confusing, but it seems like as if
they push something else away and then allow you to
grab them. Okay, damn, all right, boom, you are now there.
When you arrive. You do not blast anything around there
with that, but you are now there. That was your action.
You still have your bonus action and you cast a spell.
So if you want to use one of your branches.
Speaker 4: You may.
Speaker 1: We are.
Speaker 5: Let's see, I'm thinking hold on, let me look it.
Uh no, we can't use that one already. I think
we are going to use graceful protection again.
Speaker 14: Okay, and we're gonna give it to Satoon and Scarn,
so that next saving throw you do is gonna be
uh a bonus on the next saving throw.
Speaker 5: Oh yeah, and then let me meet yeah garn I
hope I did that right, and then go you where
is it where you're.
Speaker 1: Also you right?
Speaker 5: Or oh yeah and me?
Speaker 4: Or does it?
Speaker 14: For one second, I think it's I think it says
here you went up to three creatures.
Speaker 1: Ye, so you and them, so make sure you target
yourself to but you're not.
Speaker 5: I gotta, yeah, I gotta untarget Scarn hold down, won't
let me?
Speaker 1: I got I got my little menu up.
Speaker 4: This is what is for.
Speaker 1: There you go, You're all targeted?
Speaker 5: Okay, then all right, let me.
Speaker 14: I might end up uh piling it again because I
think I already put it on Scarn and Stoon.
Speaker 1: But yeah, you used the effect, but you didn't you
got actually clicked.
Speaker 5: Yeah, Oh okay, hold on? Oh wait, okay, uh b
there you go.
Speaker 14: There we go, okay, uh and uh for bonus action,
I do not have a lot of bonus actions that
I've still got blur on me, so.
Speaker 13: Actually cry, uh.
Speaker 5: Let's see, I'm not gonna use that one.
Speaker 27: Uh.
Speaker 5: I can only attackle my bonus action if I attacked
in my action.
Speaker 14: Yeah right, yeah, so I think that might be me.
There's not much I can do with my bonus action,
and I am out of spells.
Speaker 4: Lot.
Speaker 1: All right, Pepper, your turn. Tabasco is on deck patio,
Lawrence is in the yard.
Speaker 10: Yeah, okay, let me see it where thirty feet gets me?
Can I cast any spells from that far? I have
to zoom out so far to find the other.
Speaker 1: It's a big tent. It's it's a big old rag tent.
Speaker 10: Yeah.
Speaker 1: Do you see them over in the corner. Also at
this point, you heard like the snapping of cables again
as you look up and you see that the in
this in this six second interval, the tent is coming
down now like it's gonna take probably like another couple
of rounds before it actually collapses. But it appears to
be collapsing, and Pepper, you don't need to make any
checks to be aware of. As you see it collapsing,
your eyes gaze down towards the various sources of fire
that are on the ground.
Speaker 10: Hey, y'all, we need to scdado as Okay, Well, we
gotta get our friends, then, that's what I'm saying.
Speaker 11: I'm saying scand.
Speaker 6: If I'm Lawren, God, your damn it?
Speaker 1: All right?
Speaker 6: Oh what.
Speaker 9: Can I do?
Speaker 1: Oh jeez?
Speaker 9: What can I do from this far away?
Speaker 4: Oh?
Speaker 1: How farse encounter would take. But it's it's it's it's
stretching its legs.
Speaker 9: The underharlt and dead be specifically for me for some reason.
Speaker 10: Oh come on, Oh what else can I cast? Oh no,
I don't know if it's time for that. I don't know.
That's that's my other spots. I don't I don't also
don't know. Okay, I don't know if this unfucs us.
This might more fuck us arguably.
Speaker 1: So sorry, Sorry I couldn't hear a carry.
Speaker 4: What did you do?
Speaker 9: Yes, I'm panicking.
Speaker 6: I reach out.
Speaker 10: This is probably not gonna help, but it's something that
I can reach them with. It's anti gravity.
Speaker 6: Zone bed that ain't they't air? I guess what. It's
third level, So it's sixty.
Speaker 1: F you're choosing, well, share the text of anti gravity zone.
Speaker 6: I will, and uh my play out is to kind
of hold the tent in place.
Speaker 1: So third level. Yeah, so sixty foot radius. So you're
casting it, you're like casting it in such a way
that at the top of the sloping part of the tent. Yes,
it does replace fantasmic, sohound correct, you do? So you
put your hand up, you clench your fist, together and
open it and this just like bubble appears in your
hand and floats toward it, becoming invisible. As it does,
this invisible bubble expands out and there is now a
zero gravity environment that.
Speaker 9: Fills Yeah, sixty feet.
Speaker 1: This set this entire area. I could say if you want,
do you want to put it overlapping with the creatures
over there, or do you want to put it like
above them? It does not necessarily behoove them to be
in anti gravity.
Speaker 9: Yeah, no, it's above them.
Speaker 1: Cool, you put it above them. So as the tent
begins to fall the area where the support beam would
have held it up, it seems to kind of catch
on that it is still falling, but the weight is
pulling it down very slowly. The only reason it's still
falling is because the weight of the sections of the
tent that are outside the anti gravity zone are actively
pulling on the parts of it that are caught in it.
But it's falling much slower now.
Speaker 6: Hell yeah, I'm giving you all the more tent. Get
the get there and deflect a sexy little deflector.
Speaker 1: Rooney, got you what you want Tobasco to do?
Speaker 10: Uh, he's gonna fly forth his full movement towards the skirmish.
Speaker 1: Okay, he can get basically almost right up on it,
but it takes his action and his movement.
Speaker 6: Yeah, can.
Speaker 10: Pretty much there, but can he like pull back just
in case he doesn't get hit by anything straight almost
waiting for his moment there.
Speaker 9: Twenty feet.
Speaker 10: Perfect, Okay, because he's he's got thirty feet a flight
turn Okay.
Speaker 1: Yes, that's why he's been moving.
Speaker 9: So, yes, that's what I want to do. Awesome, that's
me or that.
Speaker 1: Is to bascar Soon's turn. As they they appear beside you,
their feet hit the ground. Scarn, scarn. You feel a
hand on your back, a familiar one. But as you
feel this hand on your back, you also feel this
cold presence. This almost like dreadful cold, mots up your spine. Okay,
let's see how this works, and he's gonna step forward.
The Umber Hulk has remained untouched, so what he's going
to do is he's going to use his bonus action
to do his little step. He disappears from beside you,
and he just in a sudden ghost like manner, just
glitches his way beside the dead bee arm will say
to the other side of both creatures. This gives his
next attack advantage. So he's going to make a new
chikatana attack. He's going to make it against the dead beast.
This attack hits, strikes. It takes eleven points of damage.
He then moves around gracefully, blinging a bit of a blinging.
It's blinging brings out gold. He strikes. He brings his
blade up regular attack also against the dead beasts. Since
it is closest to death, he's prioritizing it. He hits
it with a fifteen. He strikes it. It takes fifteen
points of damage. And now he's going to do the
thing that he was going to do before. He sweeps
one of his feet in front of him, like draws
a line between him and them, and he is going
to take a deep breath, and he's going to take
another action. That action being another two attacks. You see
very briefly the two of you scarn and Lily A
mor So scarn. Because your eyes are closed. You see
this very brief flash as if the winding form of
a massive azure and golden serpentine dragons like a Chenron
style dragon, as if the form of it is wrapped
around the inside of the tent holding it up, just
this illusory form briefly for a second that then fades away.
In scarn, you see this weird, endless serpent looming over you.
Even with your eyes closed, you see nothing but it
for just a moment before Sulon goes for the second attack.
He's doing this second action that is a hit. The
dead beast is brought to the dead Beast is gone.
He brings the blade up. The dead Beast falls into
two pieces, dissolves into ash. Dead Beast is gone, no
more dead beast. He has one attack left. He's going
to attack the Umber Hulk. He misses. He misses the
Umber Hulk. He rolled it too. He did his best. Well, Lawrence,
it is now your turn. You do not see this
whole dragon fiasco makes sense?
Speaker 11: Okay, okay, okay, okay. I'm gonna move thirty.
Speaker 2: Feet this way.
Speaker 14: Yeah, I should be able to do it.
Speaker 11: Okay, I'm a mom my mom. I'm gonna I'm gonna.
Speaker 5: Uh cast.
Speaker 3: Pure wounds at third level, but use thrown image to
get next to my boys.
Speaker 1: Okay, so make sure to bring the spell slot for both.
You rush up, you project a tiny lor uh lilia
and soon you see a phantasmal Lori appear between the
two of you, reach up and put their hand on
scar car go ahead and roll.
Speaker 3: Yep, of course, okay, heally love that spell.
Speaker 1: Also remember where it's it's level three, right, level three?
Speaker 11: You're right, how bad.
Speaker 1: Scarn regain another six? Hell yeah, assuming you're there.
Speaker 11: Yeah, bitch, just healed the twenty three.
Speaker 13: You're welcome, Scarn.
Speaker 1: God, I'll put it on him. I don't know if
he's there. Cost me so many spots, Lawrence. So that
is your action yep.
Speaker 11: On deflect bitch, deflect bitch, bitch.
Speaker 1: Yeah. Bonus actions, yeah, bonus actions. It's like an action,
David that you take after your action, mister White. It's
like an action in addition to your action in mister White.
Speaker 11: So you get it, you get it, You get what
Lori's about. He's Jesse Pickman.
Speaker 13: No, no, don't be Jesse.
Speaker 1: That's don't retire. And you know what I'm not gonna
I'm not gonna say what I was about to say
because there are people that have not watched Breaking Bad
and Ill. It's old as fuck and still shouldn't be spoiled. Okay,
back in that's you ask me heck in Desmond and
then scaring you're on deck if you're out there, Justice,
So were you around for what just happened?
Speaker 4: Justice?
Speaker 1: Yeah, okay, so you were healed a bunch?
Speaker 4: Yes, okay, pitter my pats forty ft that way.
Speaker 1: You guys in the tent, now see the others kind
of gaining on you, see them entering in and rushing
toward you, and.
Speaker 4: He's gonna get two rightfle shots.
Speaker 1: With this advantage, I would say, Lilia, for the sake
of just kind of being a funny thing, you wouldn't
have been necessarily aware the others were even in the
area until just now, until ghost Lori appeared in front
of you, healed scarn, then dissolved into nothing.
Speaker 4: I'll let you have disadvantage.
Speaker 1: I again.
Speaker 4: Okay, m hmm. Thirteen we rolled one into a two.
Speaker 1: There, I see, yep, you missed.
Speaker 19: Unfortunate all right, second shot. Make sure it was marked
properly this time.
Speaker 4: Eighteen.
Speaker 1: But we lament that lost twenty A moment of silence
for the last twenty.
Speaker 11: Wellamow that long?
Speaker 1: Wellamow that lost twenty.
Speaker 4: Damn lucky feet, I could choose it.
Speaker 1: Yeah, anybody see my ass because I laughed it off.
Speaker 11: Yep, there it goes.
Speaker 4: Eighteen hit yeah, swag, can you get them?
Speaker 1: That is twenty one points of damage that hits the
umber Hulk that it has no means to reduce or negate.
Speaker 4: Hold on?
Speaker 19: Is that one D six there that shouldn't be from
my hunter's mark right now because I haven't transferred it
to it yet.
Speaker 4: Is undead?
Speaker 21: Uh?
Speaker 1: It is a monstrosity, all right, I forgot I expanded
my my repertoire. Yep, sweet, If you're gonna find two
major things in this campaign, it's monstrosities in the tunnels
and heck in I'm dead in the everywhere that not
dead dead are the tunnels and also the tunnels?
Speaker 24: Is that you?
Speaker 4: Yep?
Speaker 1: Okay, Scarn. You may open your eyes, but you are
aware the umber Hulk is still there. But you've also
been given a bonus to your saving crows. Do you
open your eyes and risk the save or do you
keep them closed?
Speaker 4: I'll put them eyes open. I was like, no, I
need to see.
Speaker 1: Okay, you open your eyes, then you're gonna make that save.
I'm going to hit you with it. You're gonna make
this charisma saving throw. But you got that Riz hated,
saying that you failed. Okay, so you open your eyes,
you meet the umber Holk's gaze. Could you roll me
a DA to determine what you're gonna do on this turn?
Speaker 4: I'll die.
Speaker 1: On a six. You use all of your movement to
move in a random direction. I'd like you to roll
me a D eight. A one will be north and
we'll move clockwise by number. So one, two, three, four,
So you are going to use all your movement to
run in the direction of that fire pots. As you do,
the umber Hulk is going to take a swipe at
you as you run by. As you become confused, it
misses entirely. It rolls a ten as you rush by,
and you flee in a panic, having no idea where
you're going, and unfortunately, scarn that over there. Yeah, unfortunately
scarn that is your turn.
Speaker 4: Yeah, no, I'm stupid, I understand.
Speaker 1: We then get to the umber Hulk, who really wants
to get you. As you rush by, it reaches out,
tries to clamor onto you, and as it begins to
chase you, soon just sort of steps into its way
and it just lets out an exasperated, disappointed I just
any chance to do that. That's just my favorite sound
to make. Fucking love that, all right? Ack in. It
is going to make two attacks against Lilia and against
Saton attack. The first will be against Lilia with its
claw it swings toward you. Why does it heave it?
Why does it have blur? That's why it misses. It
is then going to do mandible attack. It is going
to make a mandible attack against so Oon and it
does hit. However, as it brings its mandibles in and
tries to clamp them around them, they stop before making contact,
as if being held open by something. Again, Lilia, you're
starting your turn within it. Will you blind yourself to
avert your gaze or will you risk the charisma?
Speaker 4: Save?
Speaker 1: Uh?
Speaker 5: I'm gonna risk the riz.
Speaker 1: All right, risk the riz. You are pretty rizzy. All right,
here we go. I'm gonna throw that save on you.
Who knows if you get the randomly attack someone one
then it's the only thing near you. So roll me
a D eight to determine what you do.
Speaker 11: Would y'all.
Speaker 1: Will random direction? So same with him? Roll me a
DA to determine where you roll? Where you run.
Speaker 11: With your bee eight?
Speaker 1: That is what's your movement speed?
Speaker 2: Movement speed.
Speaker 5: I think it's.
Speaker 14: Ummmmmm, I think it's a bit more than thirty because
I'm a banuih, but I could be wrong.
Speaker 1: Let me do it is forty.
Speaker 5: It's forty.
Speaker 1: Yeah, so you are going to run that away? Please.
Scarn and Lily both get confused by this thing in
the moment and run in different directions. There is a
moment of Soon raising his blade to this and just
being like, fine, and we'll finish this and get and
then the both of you dart in different directions, and
he's just left serious look on his face, looks back
to it. I'll finish this. H So they run. That
is your turn. Unfortunately, as for the nature of its
confusing gaze, Pepper your turn.
Speaker 10: Ah, you know this is this is just all right,
spell Less and on the struggle Bus is the name
of my next book.
Speaker 9: Okay, I'm running my thirty feet.
Speaker 6: Oh my god.
Speaker 9: Navigating this map is the nightmare. It's because it's so big.
Speaker 1: I can't that.
Speaker 6: I try to zoom back in, but it's not zoomed down.
Speaker 1: But I have to say that I keep it. I
keep it like this. That's like the distance I keep
it at. And it's perfectly.
Speaker 6: Fuck, well, that's.
Speaker 9: Fab You know what I can do from this What
can you do from this distance?
Speaker 10: Probably aldridge blast If I really want to let me see.
Speaker 1: That suggestion blast.
Speaker 4: The suggestion is.
Speaker 1: God damn here.
Speaker 6: At these you ran away?
Speaker 9: Okay, right right?
Speaker 1: They just you don't know why they darted in different directions.
As far as you can tell, it seems like some
weird reverse pincer move.
Speaker 6: Oh they're serpentine and sixteen hit missus. Oh okay, thank god,
I got two of these.
Speaker 9: Come on pep oh oh boo hiss I keep I keep.
Speaker 1: Running, run in, run in, run run in, run in. Tabasco,
what do you want Tabasco to do? Uh?
Speaker 9: Fly in and give the help action on.
Speaker 1: The umber hulk pro tip because it used its reaction before. Uh,
you can fly and give the help action. Then he
can fly away if you want. Yeah, let's do that
help action doesn't require you stay next to them, all right,
So he runs in, distracts it, gets its attention, then
flies off. It has no reaction to attack him.
Speaker 10: Soon's turn a satoon seen a dragon that's small, curious.
Speaker 1: Who knows who They're going to take advantage of the
advantage that you just gave and they're going to attack
with advantage using the advantage. Good.
Speaker 10: That's why I gave him the advantage to use the
advantage is that Hoo could use it to his advantage.
Speaker 13: Oh yeah, advantage advantage.
Speaker 1: Uh what roll me a D one hundred, And if
you get over a forty he's going to do a.
Speaker 5: Thing already, and y'all forty four.
Speaker 1: He's going to choose to do this on the second attack,
So he's going to use the first one normally, and
then he's going to do a thing. He attacks with
the advantage he because of an expanded critical range that
he has. He strikes them and he gets a crit
on his attack. He brings his blade up, carving through
the tough shell of the umber hulk, dealing twenty damage
to it. He then pushes one of his heels forward
on the ground, brings the blade back, goes very quiet.
Anyone that is observing him right now, you would feel
like for a second that the color is drained from
the space around him. As he closes his eyes, you
hear a and without opening them, he swings his blade again.
He swings his eyes, swings his eyes. He rolled a fourteen,
but he's going to use a feature of his to
choose to replace that twenty result with a twenty. Whoa, okay,
he is going to get a crit. Oh my god,
he brings the blade up. That should have been a crit.
So I'm gonna roll two more decent. You hear the sharp,
piercing wail of a dragon like roar, but it feels
like it's distant and higher than it should be as
he strikes it as another line of damage appears on
the body of the Umberholk. Despite the credit, it is
not dead, it is hurt, and it is upset those
who are observing it. Would also note at this point
that he does not seem to be avoiding its gaze,
nor does he seem to be affected by it. Lawrence
your turn.
Speaker 3: Okay, I think since I was able to heal a boy,
we're just going back to that first strut.
Speaker 13: A fucking running.
Speaker 1: Bitch, running run in, run, run in, running.
Speaker 11: Running, running in and running and running in. That's my
initial turday and then action turday.
Speaker 4: No the other way what You're right?
Speaker 11: But no, I want to help.
Speaker 4: Yeah, yeah, help over in the safe place.
Speaker 1: I can't.
Speaker 11: I have to be close enough to help.
Speaker 4: I'm pretty sure. I shot a beautiful woman calling for
help under the bleacher over there.
Speaker 28: That's not gonna work a sixth time. You've used that
five too many times.
Speaker 1: On me, beautiful. I'm only gonna fall for that once more, Desmond.
Yeah twice, Shame on you. Fool me three times. Shame
on me again because that's a bit dumb. Pull me
four times. Still, shame on me. I should have learned.
Fool me five times. It's back to you. You're taking
advantage of me.
Speaker 4: Image the fuck.
Speaker 1: Fool me six times. Shame on society for allowing this
to occur.
Speaker 11: I'm just a small boy, all right.
Speaker 1: So what do you choosing to do? Are you healing? Okay,
you're just running in? Got it all right? Desmond? Your turn, scarn,
You're on deck.
Speaker 4: He's handling it. Yeah, So I go forty feet this week.
Speaker 11: I just want to be close enough to help out.
Speaker 19: I'm gonna transfer my hunter's mark. Now that that creature
is within range, I can do that too. Fuck I
get them, and now I'm gonna murder it.
Speaker 1: Okay, Hell yeah, it's.
Speaker 11: A Desmond special right there.
Speaker 19: Check you are still over forty feet away, so I
still have disadvantage dang it.
Speaker 1: Boo food distance, food distance, boom.
Speaker 11: It's been the true enemy of this fight.
Speaker 13: Fucking distance.
Speaker 1: True big map fight, not like a complicated map, but
like a big map fight, just big. Yeah, just hard
to enter your twenty hits. That plus four because it's
a monstrosities putting him work. Yep, well that plus two
because it's a monstrosity. And that plus two because gun
did you switch your hunter's mark over to it? Okay,
you do twenty five damage, you shoot it. There's like
a moment of silence and concentration from the young lord
and then just a sudden gunshot rings out and hits it,
and it just lets out a paint as it seems
like it's on its last legs.
Speaker 4: Oh good, maybe this wild bullets twenty again.
Speaker 1: Go ahead and fire and then tell me how it dies,
because it pot can't possibly survive that.
Speaker 4: Hell y.
Speaker 19: I want to say I'm doing something really cool, but
I'm definitely just shooting at it like anything but glamorous.
So he just raises the rifle and shoots it. It screeches.
He's like, oh good, yes, it's the most direct aim
is exact same spot and it dies.
Speaker 1: How do you want to do this. I shoot it
all right, attention as.
Speaker 4: Being extremely cool, just very very nonchalantly. Two bullets.
Speaker 1: Just wow it off the sad as it falls over. Yes,
all right, it is struck. It falls to the ground
with it dead. Everybody. The anti gravity zone is holding
up the tent, but it is beginning to fall. It
is listing down.
Speaker 6: Uh, I'm like projecting through Tabasco. All people gear.
Speaker 3: Yeah, Sebasco opens his mouth that can vote yep, yes, exactly,
go along.
Speaker 1: It'sid Does everyone proceed to flee from the tent?
Speaker 18: Ye?
Speaker 19: All attractive people hiding under the bleachers calling for a
house please.
Speaker 1: By this point, but by this point it does seem
like everyone that's going to escape the tent is gone. Uh,
you guys, rush out as you do the anti gravity zone,
the listing part of the tent falls underneath it, and
the entire thing crashes inward to the side. As it
does very fast, the side of the tent begins to ignite,
and the entirety of this thing becomes a massive pire
in the center of the pits. Smoke begins to plume
up as the material that the big top tent is
made out of just becomes this incredibly large flame flame
that dances, and it spreads out to the homes beside it,
to the other tents around it. You notice that it
seems to almost have been placed in such a way
that it does easily catch fire to everything else that
is around it, in the city around you. Right now
in the pits, you see people yelling, but they seem
to have moved off into the distance. You see other
plumes of smoke begining to rise up from inside of
the pit that you're currently in, as if other similar
fires and damage have happened. You hear gunshots, You hear
the roars of what sound like other dead beasts, dead
beasts off in the distance, and you see that at
the top of the pits, a veil of black smoke
rising from all these flames appears to be slightly obscuring
the moon route, and he's drifting along the top of
the pits, exiting out in the tunnels that lead to
the upper areas. We're almost at three hours, and I
feel bad that most of today was that game. We're
not going to be done just just yet. But given that,
what are the immediate actions taken by our players today?
Speaker 19: I mean, we're gonna check on people important to us, right, Yeah,
that's the main thing is like I'm immediately going to
jump back home.
Speaker 4: I'm close enough.
Speaker 19: Low town is shoes gone. So yeah, your house or
closest you can get to those quickly. Your place is
also on the way to Liz. The rest of us
don't really have.
Speaker 10: Family in the pits, no, yeah, none at all, all right, So.
Speaker 1: Desmond, Yeah, as you guys begin to move, roll me perception.
Speaker 19: Oh boy, with my good eyes, with my good smart eyes,
massive boy keepers that see things.
Speaker 4: Well, it's twelve.
Speaker 1: I've done much work, all right, So can you have
more of a keen ear that is held open for
the cries of undertow members who are trying to trying
to organize people slightly you hear in the distance you
don't see, but among the cries of people yelling about
what's occurring among the confused UNDERTOW members, and we wouldn't
be many of them, maybe a handful, who are trying
to fight back against these things. You do hear one
yell that catches your attention, which is one yell that
is effectively, we need more people to go downtown. The
governor's are meeting, they're under attack.
Speaker 4: All right, I gotta thing, guys.
Speaker 11: Yeah you're not, damn it.
Speaker 6: I'm I'm going with them.
Speaker 4: I gotta protect the governors. I'm sure it's literally my job.
Speaker 11: No, I agree, and I gotta protect you just because.
Speaker 1: Stay within safety range before you, guys begin to move.
Soon after putting his sword back on his back, briefly
keeping his hand on it. Before you start to move,
he looks over toward those of you who had appeared
here afterwards, towards Scarn, towards Lawrence and whatnot, and just
very again, softly but with a sharpness to it. He's like,
what's happening? What are they doing?
Speaker 14: Uh?
Speaker 4: Is that like a rhetorical question?
Speaker 1: You came here with expediency. Is this happening in all
the pits?
Speaker 4: Oh?
Speaker 19: I know that undertow HQ, in the underloft and up
here has been taken out. There was also an attack
on the temple. Most people there dead.
Speaker 1: What do you mean by most people there?
Speaker 4: Oh?
Speaker 1: Just about everybody's lily a roll insight.
Speaker 5: The site, Uh, I get into fine insight. Be that
is the fifteen for seventeen.
Speaker 1: In total soft as it is, you see like a
a pang of guilt on Zone's face, just in his eyes.
As soon as it's mentioned that something happened at the temple, there's.
Speaker 5: Just the because considering that, like Lily, is a little critical.
There's a stumble, and then there's just the tug on
his arm.
Speaker 12: No, you don't, that's not your fault. Whether you were
here or there.
Speaker 5: People are hurt.
Speaker 19: Garden stabilized him. There's a couple of the guards are around,
but everyone else is gone.
Speaker 1: They got a text.
Speaker 19: They're inner sanctum. I guess I don't know you called
that place.
Speaker 4: It was been theist.
Speaker 5: Gone.
Speaker 12: I need you to be careful.
Speaker 5: If you go back home.
Speaker 13: You shouldn't go in by yourself.
Speaker 12: Family Moon Farris was there last night talking to your dad.
Speaker 4: She was where.
Speaker 12: Oh no, she was at the She was close to
the temper. They were talking about you. She kept asking questions.
I only heard so much, but she knows where you live.
And right now, I don't fucking trust her.
Speaker 4: If they do anything to my family, where are they?
We gotta go.
Speaker 19: Check on your loved ones. I'm heat of downtown. Have
to have to make sure what governors we have left
or Okay.
Speaker 1: I'm going to return to the temple. I need to
see what the damage there is, and if there's any
good I can do there, I need to do it.
Speaker 4: I owe that to them.
Speaker 12: I'm gonna go check on mine. If I knew that
this was gonna happen on the day, I would have
told them to skip town. My brother was right.
Speaker 5: I can't predict this, but I can still try to
get them out of here.
Speaker 11: I know that you guys have to go check on
your families, but I really don't think you should go alone.
Speaker 12: What the other options do we have? Lorie?
Speaker 1: I agree you should go together.
Speaker 11: Could you go together?
Speaker 4: You're on the way to mine line and alcohol to you?
Speaker 5: All right?
Speaker 4: That works. Scar's family is doing all right. It's not
like your father's untrained combatant exactly. Checks. We make sure
they're okay. We run to yours.
Speaker 5: Mm hmm.
Speaker 4: If things look rough over the bbt A, you can
cut through the crack undertow main HQ.
Speaker 5: We get them out.
Speaker 4: Any members are left that are uncompromised will be there.
Speaker 12: We take your family, we go to mine, we get out.
Speaker 4: It's the best course of action.
Speaker 12: We can go from lowtown to the dropping edge and
we can go up through crack rot. That's what you
just said to Desmond, right, love to be.
Speaker 19: Careful and only if things look bad, because the crack
roat's not exactly ideal. It's hard to get through if
you don't have an Undertowe member. But if it's bad,
then if you know it might be a perfect.
Speaker 12: The thing they've got it to our guide. That's right,
it's the quickest way up.
Speaker 1: When Conglo returned, he scheduled an emergency meeting of the
governors to discuss everything that had been happening. They would
currently be at Jericho Estate, near the Undertow downtown headquarters.
Speaker 4: That makes sense.
Speaker 1: If I were the cult, I would be trying to
get rid of them and all of the Undertow.
Speaker 24: Yeah.
Speaker 1: After I check on the Temple and get a bearing
on exactly how vast this is, I'm going to head there.
I don't know how long I'll be.
Speaker 4: Though.
Speaker 19: I'll make for Jericho. I should be able to at
least help them by some time. Down ten HQ is
the second strongest place to hold other than Primary.
Speaker 4: So if they're holding out any.
Speaker 5: Words there, I'm looking at like the Undertow.
Speaker 10: Oh sorry, of whatever group I go out with, I
can I can recontact folks with one sentence.
Speaker 9: Spell.
Speaker 6: It's not the best, but it's what I can offer.
Speaker 2: Oh no, that's great.
Speaker 5: That reminds me Lilia has a scending stone that leads
to her dad.
Speaker 11: Oh kay, check on them.
Speaker 14: Check she's she's gonna she's gonna send a message to
her dad via that sending stone.
Speaker 5: I think it has to be still twenty five words or.
Speaker 1: Yeah.
Speaker 5: Okay, so uh, y'all keep going. Well, I think of
what that what those twenty five are?
Speaker 4: Okay, h m hmm, okay, do anyone else you need
to check on.
Speaker 23: Later?
Speaker 4: It sounds like we have two main groups here.
Speaker 7: Yeah, you're pretty much on the person I have other
than the reason we don't remember where he is.
Speaker 19: Yeah, I don't know your mom ever tell you anything
about where they met?
Speaker 20: Mm hmmm.
Speaker 4: Might be out of town, right, Logan, Yeah, you have
no idea.
Speaker 11: I kind of really hope it is out of town.
Speaker 4: No, yeah, that'd be for the best.
Speaker 2: Yeah, yeah, I'm with you, all right.
Speaker 19: I mean, depending on how how this goes, if the
Laparidis are doing all right, we could just go to
the well, just go to the temper.
Speaker 4: Sorry look weird lately.
Speaker 2: Yeah, I mean yeah, so they'll do it.
Speaker 13: It's okay.
Speaker 19: If the Laparidies are going all right, we could, assuming
they're safe, we can just go to the temper check
on them there, and then head straight for Jericho.
Speaker 5: All right, I've got my message.
Speaker 1: All right, what's your message?
Speaker 5: Uh, Papa, are you all at home?
Speaker 14: If so, stay there, mung runs turned the hell scarn
and I are getting you out hide until then.
Speaker 5: That's twenty four words.
Speaker 7: Very nice, ten out of ten. Yeah, better sending than
I could do, Better sending.
Speaker 13: Than I could do.
Speaker 1: All Right, you send that and you relatively immediately get
a response. The response that you get from your father
is and I'm gonna try to count these off in
my head, hard to do. There was an attack here.
The BBTA fled into the tunnels. We're safe. Are you safe? Okay?
Speaker 5: That's about twenty one words.
Speaker 1: Knowing that, knowing that that's also the only sending that
you can use with the stone that day.
Speaker 22: Okay, Okay, So you're because you live there, you are
aware that the well rocked quarry exists in the pit
that you're in, and that connects down into the other tunnels,
and it's effectively like a secondary way to weasel out
into other.
Speaker 1: Tunnels that connect to the main ones. So hearing that
you do know that is one of the various escape
paths that like people can take if there's a cave
in or whatnot. It's an intended escape route in the
in the pits. So your knowledge of the pits would
be generally that your family probably got out into a
series of caves that are difficult enough to track people
in that they are likely safe as long as they
make it even like five or ten minutes into them, okay,
because they're like a spider web, like it's very hard
to track any individual person in that labyrinth of like
networking caves.
Speaker 14: And because she is because she is a travel guide,
would she be able to navigate those pits to the
other end where it gets people out?
Speaker 1: Probably it would take you a while. And also if
they were continuing to move, then it's not as if
you would catch up with them. These these caves would
lead further down into like other pits that are separate
from the pits, like they don't have an obvious opening
to the surface so much as they get out to
other like secondary micropits that are further away, and you
would know how to get to those if you had, Yeah.
Speaker 11: Just trying to figure out which pit they'd be going to.
Speaker 1: The sense that you get is that the Dropping Edge Pit,
which again I'm going to extrapolate a bunch for you,
just because there's no undertow base in the Dropping Edge
Pit as such, it is entirely possible they send fewer
people to try to deal with it the cult did.
I mean, given that, you would be pretty comment that
if the BBTA escaped, If that's the phrasing being used,
it's likely that the people of the Dropping Edge Pit
are mostly okay in getting out, because that's one of
the bbta's jobs is to evacuate people if there's a
cave in. Yeah, so you would be probably pretty confident
that the people of the Dropping Edge Pit maybe not
suffering no damage, but for the most part, probably got
off pretty okay. It's a pretty forgotten pit as far
as the city goes, because like it's the there's basically
the four main pits, and then Dropping Edge is kind
of a weird touristy business sort of section of it.
Speaker 2: Yeah, it's a long.
Speaker 4: Time for more than anything, you know.
Speaker 14: Yeah, it's trying to it's trying to figure out It's
like Okay, if they went to the quarry, they're probably
heading towards another.
Speaker 5: One of the pits. But then it's which one, because
if that has ant.
Speaker 1: One, not one of the town pins, like yeah, just
like off map, like yeah, like a non descript further away,
like go deeper and then try to find a way out.
Speaker 4: Kind of deal.
Speaker 14: Okay, And is finding a way out include the surface
probably Okay, Well, let's hope. So she's she's going to
relay that information to everybody so at the just to
save time and not repeat.
Speaker 5: It all again.
Speaker 1: Yeah, your family's probably safe.
Speaker 5: Yeah, but also mentions to scarn.
Speaker 14: The longer it takes us to get to them, the
longer it'll take to catch up to them and guide
them up. So she's kind of essentially hinting, I feel
like I'm on borrowed time.
Speaker 4: Oh your parents are both divers at different points, right
or is it just your dad?
Speaker 12: It's just Papa, and I'm sure he knows his way around,
but it's been a while.
Speaker 4: He's just toot the rest of the BBTA with them.
I suspect we have some time.
Speaker 19: We can check the temper because that's on the way,
and we could probably take the pass straight up to Jericho.
Speaker 12: If anything, we could also just lead Scarn's family over
there to make sure they're evacuated. Eventually, those tunnels do
lead to the surface, and if anything happens to these
pits or whatever the fuck's going around, it leads to
Caven's I just don't want anybody here.
Speaker 4: I respect that.
Speaker 1: Yeah.
Speaker 4: First off, the temper.
Speaker 6: Okay, yeah, all right.
Speaker 1: As you guys head off and you begin rushing out
toward the direction of the dip in the temper, you
cannot help but to see that the undertow Lowtown HQ,
which you can see as soon as you're out onto
the main road, similar to the other ones that you saw,
appears to have been destroyed. This one's not collapsed. This
one is a brilliant, blazing pire. It has been set
aflame buildings around it have also been burned. It seems
like it has not been spared the fate of the
other undertow locations in the pits. As you continue forward
and you head out, people continue to panic, but for
the most part, from what you can see, the panicking
people have mostly moved away. Apart from going to their homes,
people have fled away into other pits you imagine either
trying to get further down and escaping, or trying to
head up and get towards the surface. There are the
occasional dead beast roars that you hear in the distance,
and you do see what seemed to be the remains
of undead and occultists, carnival members, undertow members and citizens
as you move, but as you rush away and you
head forward to check on the family, and soon breaks
off from you, very briefly telling Lilia that they're sorry,
and they seem to have reservations about leaving, but nonetheless
you can sense that a sense of duty compels them
to go and check on the temple.
Speaker 14: Can can she do a little dumb thing While he's
like apologizing, Sure, there's just a slap.
Speaker 5: With the ear and say, don't say sorry. He'll make
it up to me.
Speaker 1: I will as this stay properly.
Speaker 5: I promise, and I hold you to that.
Speaker 11: It's true.
Speaker 13: But he also just said I promise.
Speaker 1: A twinge of guilt that he had does not seem
to have faded. You're reminded of his statements before where
he claimed the tragedy tends to follow him. Yeah, something
that he seems to firmly believe in. But as he separates,
hand on his blade, running off into the distance, and
you all head toward the mitigant temper, I believe that's
where we're gonna call.
Speaker 11: It this week, Jesus Christ baby.
Speaker 1: And as we stop, i'd say, as you guys move,
you can all take a short rest if you wish
to take a pregnant So everybody, really quick, spend whatever
hit dice you want to right now. Uh, Scarn, please
please press the button. Nice, Scarn, I'm going you know what,
I'm just gonna go in and do it myself. I'll
just you do your hip dice. I'm gonna, okay for you, Scarn,
hit the gain six focus points button under short rest
focus point restore to give yourself back those points.
Speaker 11: Yeah, don't don't go up to much.
Speaker 13: I'm a song arrest you guys.
Speaker 9: I've already at max.
Speaker 1: Well fuck, okay, did you find it?
Speaker 11: You know I'm blind, Momum hurt bitch.
Speaker 1: Yeah, I'm on it.
Speaker 4: I'll just like it.
Speaker 1: Hell, it's if you look at I already clicked it
for you. But under your powers short rest focus point restore,
there would be a button under that that is the one,
but I clicked it for you. He got six focused
points back bringing you It is the one, two three four.
It is the fourth thing down under your powers.
Speaker 2: Oh I have one here.
Speaker 13: I left him as well.
Speaker 1: Yeah, okay, I got it for you though, Thank you
that was in there. Meanwhile, Scarn, you're a little bit hurt,
so you should go to your main tab and use
hit dice if you wish to.
Speaker 20: Indeed, Ye song arrest y Max song arrests right now,
just freaking kill me.
Speaker 13: You'll get an extra six because that's it.
Speaker 4: That's chilling.
Speaker 13: Every everybody who needs it get an extra all right.
Speaker 1: Scar and rolling next and everybody else rolling extra six,
and then increase your hit points by that as well.
If you use hit dicey, there you go.
Speaker 5: Hellya, that won't brought me from to thirty seven.
Speaker 6: Okay, hell you, I've had it too good for too long.
Speaker 4: Mm hmmm nice.
Speaker 9: Something bad is.
Speaker 4: Going to happen, all right, something bad is going to happen.
Speaker 1: Welcome back back to twenty.
Speaker 13: Twenty Five's already happening.
Speaker 1: Remind you and anybody wants to dip them in real quick.
I'm about to I'm about to run our credits. I
should have gone away.
Speaker 4: Where are you.
Speaker 9: Any little toe dippers?
Speaker 1: Remember the sub sub dips. If you want to get
in there and add some stuff to the to the
book that we're going to be working on and releasing
next month, feel free to remember. That's fifty three a
sub race and one hundred for a subclass. And that said,
I think that's where we're going to cut things off
for the YouTube people. YouTube people. We will be back
again next week where we're probably going to have another
like two hourish game because we're going to be doing
another double day next week because the month is weird again.
It is what it is. But also it actually wasn't
that bad doing a game the way we did it.
Speaker 6: Yeah, it's fun
Speaker 1: M So see you guys next week