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<v Speaker 1>You are listening to Video Games to the Max. Hello,

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<v Speaker 1>and welcome to another edition of Video Games to the Max.

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<v Speaker 1>I'm your host Sean Garmer here with me today. Randy

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<v Speaker 1>isbel once again, Thank you so much for beyond again.

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<v Speaker 2>All right? Who got laid off this week?

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<v Speaker 1>Mark didn't again laid off? He just could not make

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<v Speaker 1>him back from.

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<v Speaker 2>I just figure if I'm here, it's because somebody got

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<v Speaker 2>laid off in the video game industry, and it's my role.

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<v Speaker 1>There was a studio closure, so I guess ah, I see,

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<v Speaker 1>but hey, you know what one studio survived, Randy, it's

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<v Speaker 1>the one that we talked about. I feel like for

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<v Speaker 1>a couple of weeks, Mark and our Tango Game Works

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<v Speaker 1>and the High five Rush ip are still alive. They

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<v Speaker 1>are going to another studio. We'll talk about that. That's

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<v Speaker 1>the big headline for today. Some other stuff along with

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<v Speaker 1>the status of Control two and Maxi paying one and

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<v Speaker 1>two remasters. The other big thing is like they D

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<v Speaker 1>twenty three had all their huge announcements for Marvel, Star Wars,

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<v Speaker 1>Disney all that stuff. We'll talk about those things. The

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<v Speaker 1>Borderlands movie sucked, no surprise to anyone, but hey, why

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<v Speaker 1>not we got to talk about it. Oh right, so

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<v Speaker 1>really quickly here, just to get these things out of

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<v Speaker 1>the way, you know, do the housekeeping. First of all,

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<v Speaker 1>make sure you go check out Randy's show Bad Brackets.

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<v Speaker 1>Just go subscribe to Bad Brackets on YouTube. They just

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<v Speaker 1>did Greatest Second Genesis.

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<v Speaker 2>That'd be next week. Next week is recorded that yesterday,

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<v Speaker 2>the one that dropped today. Best nicktoons, Hey all the

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<v Speaker 2>time and listen, we just discussed cartoons. But it got feisty.

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<v Speaker 1>Oh I'm sure it was kombay for.

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<v Speaker 2>The first half of this bracket. The second half of

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<v Speaker 2>the bracket it got a little a little heated, but

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<v Speaker 2>we had a lot of fun doing.

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<v Speaker 1>Yeah, And I imagine so there's so many those great

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<v Speaker 1>nicktoons so back in the day, I know when I

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<v Speaker 1>watch it, I'm gonna have my thoughts to yell about

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<v Speaker 1>in the comments and you know, yeah, definitely. And then

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<v Speaker 1>you know, Randy also's a surprise show that'll be hitting

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<v Speaker 1>along with that too later on. So make sure you

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<v Speaker 1>go subscribe because you get everything that comes on the channel.

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<v Speaker 1>So aside from that, also make sure you go check

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<v Speaker 1>out I hit the wrong button again, unfortunately half of

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<v Speaker 1>sometimes I thought I hit the but Anyway, let's moving

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<v Speaker 1>on to the housekeeping here for thirty to Network. Make

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<v Speaker 1>sure you go subscribe on the YouTube channel because if

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<v Speaker 1>you do, you get more than what we just do

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<v Speaker 1>here for video games, which hey, you know appreciate y'all

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<v Speaker 1>watch and listen. However many times you have checked out

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<v Speaker 1>the show, we usually do it around Monday's around It's

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<v Speaker 1>usually around like an hour later. But for Randy, because

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<v Speaker 1>he lives in the Pacific time zone, we're gonna we're

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<v Speaker 1>gonna start a little bit earlier. But yeah, go go

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<v Speaker 1>subscribe because you get you know, if you like anime.

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<v Speaker 1>We have a whole anime show where they review pretty

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<v Speaker 1>much everything that comes out new with anime each week

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<v Speaker 1>each season. Go check out the Otacko Cafe folks over there.

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<v Speaker 1>They do a great job. They just did a new

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<v Speaker 1>episode a few days ago, so go check out that.

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<v Speaker 1>And for the entertainment TV side, the routs are broadcasting folks.

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<v Speaker 1>They keep up with it, probably more than I think

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<v Speaker 1>I know a lot of people do. Anything that comes out,

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<v Speaker 1>big TV show, big movie. They've got the review so

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<v Speaker 1>you know, House the Dragon just finished, they had the

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<v Speaker 1>review out there. They just did the review for the

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<v Speaker 1>Boys that finished not too long ago. They had that

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<v Speaker 1>review for Dead Pull Woverine, which I'm sure a lot

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<v Speaker 1>of people haven't seen yet, so if you want to

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<v Speaker 1>check out what they thought about it, definitely go do so.

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<v Speaker 1>You know perks to scribing to the channel. You got

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<v Speaker 1>a lot of different things here and well you can

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<v Speaker 1>also listen with your ears on podcasts. I apologize we

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<v Speaker 1>were having I was having some issues with the feed

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<v Speaker 1>on our end, so I just got out all that

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<v Speaker 1>I've been like two months behind, just got all the

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<v Speaker 1>stuff that was backlogged, and of course it showed that

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<v Speaker 1>Ranny didd with me last week also out there. Definitely

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<v Speaker 1>go check that out because you get our thoughts on

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<v Speaker 1>the bungee layoffs and gaming former clothes down. Unfortunately that

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<v Speaker 1>happened on those that episode. But let's get into the

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<v Speaker 1>stuff for this episode. We're we're not going to talk

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<v Speaker 1>about games we've been playing, because I think I only

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<v Speaker 1>played like an hour Supermarket Simulator and not much of

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<v Speaker 1>Shane's there for me and you haven't been playing.

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<v Speaker 2>I downloaded that Lilies game. It's sitting there ready for

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<v Speaker 2>me to play it. I just haven't played it yet.

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<v Speaker 1>I downloaded the Business of Manna demo and then haven't

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<v Speaker 1>played it yet, so if you're interested in that, Randy,

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<v Speaker 1>that's out there and both plays stationed in Xbox, and

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<v Speaker 1>then the Creatures of Abo game also downloaded that I've

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<v Speaker 1>played that like for about thirty minutes, so I've walked

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<v Speaker 1>around the initial area. I've seen some of the monsters.

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<v Speaker 1>I've taken a couple of pictures. That's all I did.

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<v Speaker 1>I don't know that I can really tell you anything

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<v Speaker 1>other than that, other than it seems like it's like

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<v Speaker 1>Pokemon Snap, but like you're not stuck to a buggy maybe,

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<v Speaker 1>and I think there is battles in that game too,

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<v Speaker 1>It's just I think it's different in a way of

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<v Speaker 1>like more like you're trying to save the animals, not

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<v Speaker 1>so much like fighting with the animals. But but yeah,

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<v Speaker 1>I've probably had more to talk about that next week

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<v Speaker 1>when I actually fully play the game. But yeah, we'll

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<v Speaker 1>have to just make this more about the news here,

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<v Speaker 1>which I guess you might as well start with the

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<v Speaker 1>big headline here, which is basically out of nowhere, out

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<v Speaker 1>of nowhere late on Sunday evening, just blasted out there

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<v Speaker 1>by everybody that does you know, keeping up the News,

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<v Speaker 1>whether it's Windows Central, all those great folks announced that

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<v Speaker 1>of all people, Crafton Inc. Which are best known as

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<v Speaker 1>the publishers for PUBG and they were they also the

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<v Speaker 1>ones that did the studio striking. This was published Calisto Protocol,

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<v Speaker 1>which there's some issues there with Clysto Protocol we could

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<v Speaker 1>talk about too. But they have essentially acquired Tango Game

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<v Speaker 1>Works and the High Fried Rush IP from Microsoft, basically

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<v Speaker 1>preventing Tail game Werks from shutting down. Now they are

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<v Speaker 1>not getting to kee it. All of the other IP

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<v Speaker 1>that is was made by Tailegame Work, so they're not

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<v Speaker 1>taking Evil Within, they're not taking Ghostwar Tokyo. That stuff

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<v Speaker 1>is staying with Microsoft, but they are getting the High

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<v Speaker 1>Fight Rush IP, so there will be a High Fri

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<v Speaker 1>Rush two. All of the former employees are invited to

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<v Speaker 1>return if they want. I'm assuming some of those employees

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<v Speaker 1>already have at the jobs, so who knows how many

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<v Speaker 1>of those actual employees are going to be around still.

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<v Speaker 1>And then you know, I guess the cool thing is

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<v Speaker 1>that that studio lives on instead of Microsoft shutting them down,

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<v Speaker 1>So it's essentially you know, we thought about Torstter Bob

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<v Speaker 1>just basically spinning off and being their own thing. They

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<v Speaker 1>just allowed in their studio to acquire them instead, And

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<v Speaker 1>then I think everything is going to stay on game

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<v Speaker 1>past is from what I understood, like, everything is going

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<v Speaker 1>to stay where it is. It's not going to just

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<v Speaker 1>suddenly come off of their according to the press release

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<v Speaker 1>for Crafted, so I was that's a surprising we were.

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<v Speaker 1>We were all, you know, lamenting the fact that you're

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<v Speaker 1>going to shut down a studio that have one of

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<v Speaker 1>your most critically acclaimed games not too long ago. Do

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<v Speaker 1>you have faith that are you happy that the High

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<v Speaker 1>Frive Rust continues? And how much faith do you have

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<v Speaker 1>in High Frive Rush too, if say, even like maybe

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<v Speaker 1>half of the people come back.

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<v Speaker 2>Yeah, obviously you're excited that, you know, we actually have

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<v Speaker 2>news of a company returning or being held together as

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<v Speaker 2>much as possible, or or whatever the case may be,

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<v Speaker 2>where we're not just talking about people leaving very shocked

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<v Speaker 2>that it is Crafted. You know, pugg was such a

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<v Speaker 2>big thing many many years ago. I'm sure a lot

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<v Speaker 2>of people still play it. I've just fallen off of it.

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<v Speaker 2>But obviously that's brought in enough money that they have

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<v Speaker 2>been able to do something like that, and that's exactly

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<v Speaker 2>what you want to see. I mean, during what was

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<v Speaker 2>the E three time whatever we want to call it

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<v Speaker 2>now Summer Games Fest time with the creators of among

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<v Speaker 2>us helping out a lot of creators. I think that's

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<v Speaker 2>exactly what you want to see, is the indies coming

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<v Speaker 2>out making a really big game, making a lot of money,

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<v Speaker 2>and then using that money and their name brand to

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<v Speaker 2>try to help others that are that are in trouble.

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<v Speaker 2>And obviously Tango Game Works was very much in trouble

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<v Speaker 2>after being dumped by Microsoft. So this is awesome. It's

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<v Speaker 2>very cool when you have the gaming community help out

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<v Speaker 2>the gaming community, get away from the big juggernauts out

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<v Speaker 2>there that are just looking at the bottom line and

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<v Speaker 2>whether it's a black number or red number at the

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<v Speaker 2>end of the day, or if that black number is

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<v Speaker 2>just not big enough to make them feel good. So

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<v Speaker 2>this is awesome. Hopefully there's enough people from the original

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<v Speaker 2>Tango Game Works that will take this opportunity and keep

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<v Speaker 2>the gang together. I'm sure it will not be the

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<v Speaker 2>same atmosphere as it used to be, but this is

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<v Speaker 2>this is good news, and hopefully it's not the last

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<v Speaker 2>of this kind of good news and more and more,

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<v Speaker 2>you know, the smaller game developers really start rallying together

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<v Speaker 2>and maybe trying to cut ties a little bit with

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<v Speaker 2>the Microsoft's and the Sony's that just end up cutting

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<v Speaker 2>everybody any this is this is nice to.

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<v Speaker 1>See, Yeah, for sure. I mean I do worry about

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<v Speaker 1>like how many of the original Tango Game Works team

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<v Speaker 1>is gonna come back, Like how many of them are

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<v Speaker 1>still out there? I mean, I'm sure there are many

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<v Speaker 1>that don't have jobs yet are still kind of like

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<v Speaker 1>we're trying to figure out the next move. Do they

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<v Speaker 1>want to come back? Just because you are with craft

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<v Speaker 1>and doesn't necessarily mean that you are gonna be existing

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<v Speaker 1>for long time because look at what happened with Carlyso

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<v Speaker 1>Protocol right, that game has a lot of bad history

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<v Speaker 1>with the two. According to the main person in charge,

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<v Speaker 1>she said that he was promised a bunch more months

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<v Speaker 1>to work on the game, and then all of a

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<v Speaker 1>sudden they told him, oh, no, you're getting this out

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<v Speaker 1>in December twenty twenty two, whether you like it or not.

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<v Speaker 2>And could that have been more because Dead Space remake

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<v Speaker 2>was set to come out and they were trying to

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<v Speaker 2>jump in front of it. Do you think that was

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<v Speaker 2>the big strategy there.

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<v Speaker 1>Oh yeah, for sure. I'm sure that that definitely had

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<v Speaker 1>a lot to do with it, that they were trying

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<v Speaker 1>to make sure that they didn't run into Oh man,

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<v Speaker 1>we can't come out after it because then no one's

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<v Speaker 1>going to give two crops about this game, even though yes,

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<v Speaker 1>there's a lot of similarities, but there are some things

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<v Speaker 1>that are different as well. But the thing is that

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<v Speaker 1>you could a lot of people's complaints in the reviews

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<v Speaker 1>were that that it was rushed and that you could

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<v Speaker 1>tell it was rushed and it's not great eight. You know,

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<v Speaker 1>to get that kind of a reception to something when

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<v Speaker 1>you've worked so hard on it, it's the studios, like

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<v Speaker 1>first project, then you make this is the impression that

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<v Speaker 1>you're making. And yeah, and at least with High Fire

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<v Speaker 1>Rush too. The thing is there's a lot of heavy expectations,

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<v Speaker 1>right because I think a lot of people's most people

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<v Speaker 1>gave it, what a great score nine to eight. It

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<v Speaker 1>won awards, you know, Best Indy. A lot of it

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<v Speaker 1>was like sound or visuals, but there are people that

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<v Speaker 1>were giving it like their best Indie game of the year.

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<v Speaker 1>Some bols maybe gave it their Game of the year,

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<v Speaker 1>you know, even uh so it's a it's a game

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<v Speaker 1>that has a lot of expectations on it. So like

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<v Speaker 1>if you're going to say that you're going to make

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<v Speaker 1>a High five Rush too, that puts a burden on

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<v Speaker 1>that studio, especially if mister Johannes is not around, right, Yeah, I.

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<v Speaker 2>Mean, and hopefully people will lower those expectations because again,

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<v Speaker 2>it's not going to be the same group that made

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<v Speaker 2>High Fire Rush that will make High Fire Rush too. Hopefully,

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<v Speaker 2>as you said, many of them will. We'll hop back

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<v Speaker 2>on board and we'll get as close to the same

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<v Speaker 2>group as possible. But the one thing for Tango Game

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<v Speaker 2>Works is they're now the underdog story again, right. They

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<v Speaker 2>are out from under the boot of Microsoft that kicked

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<v Speaker 2>them off to the side right after their game came

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<v Speaker 2>out and was such a fantastic success. So I think

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<v Speaker 2>hopefully that that lowers expectations and we just hopefully are

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<v Speaker 2>nicely surprised when the sequel finally does come out and

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<v Speaker 2>hopefully it's really good. But if it comes out and

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<v Speaker 2>it has some issues because or it doesn't have that

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<v Speaker 2>same field that High Fire Rush had because you just

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<v Speaker 2>don't have the same innovators that are a part of

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<v Speaker 2>the group. Hopefully they don't get completely trashed and then

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<v Speaker 2>Tango game Works gets booted to the side again, So

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<v Speaker 2>lower expectations a little bit, and then let's root for

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<v Speaker 2>the underdog actually have a winning in the story to this.

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<v Speaker 1>Yeah, that's what I'm hoping the most for is that

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<v Speaker 1>it's good news and not bad news that you know, hey,

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<v Speaker 1>let's uh, let's give them the time to make this game.

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<v Speaker 1>Let's make sure that we're doing our best to give

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<v Speaker 1>them all the things they need to make this game.

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<v Speaker 1>You know, it's not they have other games, right, but

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<v Speaker 1>when it comes to like pubg that's kind of their

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<v Speaker 1>one notable, notable game, right that like people know them for.

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<v Speaker 1>And yeah, some of the other stuff they have is

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<v Speaker 1>kind of might be like small, you know, bigger, it's

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<v Speaker 1>like some circles, but it's not anything that like everybody's going,

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<v Speaker 1>oh man, I can't wait to play this, right, So

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<v Speaker 1>it's sometimes it's good that they're gonna kind of be

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<v Speaker 1>able to do their own thing. Will have fry rush now.

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<v Speaker 1>But like what about you know, music, is that going

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<v Speaker 1>to be taken back a notch because you don't have

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<v Speaker 1>Microsoft behind it that might have been able to go

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<v Speaker 1>that extra mile for that. I mean, yes, they had

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<v Speaker 1>not just license tracks, but they had tracks that were

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<v Speaker 1>original made and you could argue that some of those

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<v Speaker 1>original tracts are even better than the ones that were

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<v Speaker 1>licensed in there. But is it going to be with

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<v Speaker 1>the same quality? And that's what I worry about is,

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<v Speaker 1>you know, are you going to give them that same

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<v Speaker 1>li and see are you going to give them the

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<v Speaker 1>tools to be able to make it better than the

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<v Speaker 1>first one? Was NBA would make it to that like

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<v Speaker 1>nine to nine point five level true game of the

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<v Speaker 1>Year type game, where like you know, you take that

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<v Speaker 1>step from like Haites one to Hades two by all aspects,

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<v Speaker 1>still an early access by by all aspects. People were saying,

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<v Speaker 1>Haites two, you know, far above what Hades one was,

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<v Speaker 1>so ken you let it take that next step. That's

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<v Speaker 1>what I hope we get out of this. If Microsoft

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<v Speaker 1>wasn't going to take that bet on them, hopefully Crafton does.

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<v Speaker 1>And like you said, said, the most important thing out

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<v Speaker 1>of this is that it's good news in a game

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<v Speaker 1>industry that is full of and we're gonna talk about

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<v Speaker 1>one today.

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<v Speaker 2>Yeah.

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<v Speaker 1>Uh, Studio closures, layoffs terrible vibes companies that are like

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<v Speaker 1>having to slash things here and there because the big

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<v Speaker 1>game that they bet on didn't do well. So that's, uh,

285
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<v Speaker 1>that's an issue, right. And even Sony's had their their PlayStation,

286
00:15:30.279 --> 00:15:32.279
<v Speaker 1>they didn't sell as many places fives as they thought

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<v Speaker 1>they were gonna sell. I mean, it doesn't help that

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<v Speaker 1>they didn't have any big, huge games that came out either.

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<v Speaker 1>It's like Stubborn Blade and that was it in this

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<v Speaker 1>entire quarter. But yeah, so awesome, awesome news to hear

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<v Speaker 1>about that. But unfortunately, uh, you know what, actually, let's

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<v Speaker 1>let's stick with the positive news for a couple bit,

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<v Speaker 1>cup a little bit more before we get the depressing news.

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<v Speaker 1>Remedy you know, has they've been they've been on a

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<v Speaker 1>high ever since I Don't Wake two. You got all

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00:16:05.919 --> 00:16:10.399
<v Speaker 1>this critical love and all these awards and everything. You know,

297
00:16:10.720 --> 00:16:13.759
<v Speaker 1>it hadn't made its money back yet, and that's they were.

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<v Speaker 1>But thankfully they were able to finally release a physical version,

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00:16:16.519 --> 00:16:18.600
<v Speaker 1>which that's what a lot of people were waiting on

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00:16:18.799 --> 00:16:23.039
<v Speaker 1>to finally buy this game. Uh. And now they have

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<v Speaker 1>revealed Remedy Has that they've recouped most of the development

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00:16:26.600 --> 00:16:29.559
<v Speaker 1>and marketing costs, and they've also released that Aunt Wake

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<v Speaker 1>two DLC The Night Springs you know, last a couple

304
00:16:32.360 --> 00:16:34.120
<v Speaker 1>of months ago, which I still need to go buy

305
00:16:34.919 --> 00:16:38.600
<v Speaker 1>by all accounts, is actually really good. So excited to

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<v Speaker 1>kind of dive into it, really and but you know,

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<v Speaker 1>they they've said that they have other projects in the

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<v Speaker 1>works and that they keep giving us updates. It feels

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00:16:48.159 --> 00:16:51.720
<v Speaker 1>like every couple of months on where these are. And

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<v Speaker 1>Control Too apparently has a progress of the production readiness

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<v Speaker 1>stage where it's now playable, uh to, from beginning to end,

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<v Speaker 1>and the team's working on scaling it up for the

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<v Speaker 1>production of the project. That's of course the next game

314
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<v Speaker 1>in the whole series. So you know, if you don't know,

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00:17:08.559 --> 00:17:12.319
<v Speaker 1>Control and Alan Waker kind of in cohoots with each other.

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<v Speaker 1>It's all tied into one remedy verse. You know, everything

317
00:17:15.519 --> 00:17:18.680
<v Speaker 1>has to reverse, you know now, So even Max Payne

318
00:17:18.759 --> 00:17:21.920
<v Speaker 1>wanted to also is sort of in that same universe,

319
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<v Speaker 1>and they're doing these remakes with the rock Star who

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<v Speaker 1>owns the IP, and that's getting into the production readiness

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<v Speaker 1>to full production where they're working on a version that's

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<v Speaker 1>playable from beginning to end right now. Later when Sam

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<v Speaker 1>Lake is interviewed. He says that the scope of that

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<v Speaker 1>project is huge because they're taking those old games and

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<v Speaker 1>bringing them up to like modern standards and everything else.

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<v Speaker 1>So that's why that game has taken. Those two games

327
00:17:54.599 --> 00:17:56.839
<v Speaker 1>have taken a little bit longer, and they are still

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<v Speaker 1>working on Condor. They have multiple maps and other things

329
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<v Speaker 1>with those. So did you play Ellen Wake two yet?

330
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<v Speaker 2>I know I finally played Alan Wake in the last

331
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<v Speaker 2>year when Allen Wake two first came out, and with

332
00:18:12.680 --> 00:18:15.359
<v Speaker 2>the plan of playing Allen Wake two, I just haven't yet,

333
00:18:16.319 --> 00:18:19.720
<v Speaker 2>hopefully around soon. It is wild to me, though, that

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00:18:19.720 --> 00:18:22.119
<v Speaker 2>that game was so felt like it was so successful

335
00:18:22.160 --> 00:18:24.680
<v Speaker 2>when all these awards, so many people talked about it,

336
00:18:24.720 --> 00:18:27.799
<v Speaker 2>even though it's usually not one of those styles of

337
00:18:27.839 --> 00:18:31.640
<v Speaker 2>games that gets so popular, especially these days. And the

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<v Speaker 2>quote is it is almost there too, getting back to

339
00:18:35.920 --> 00:18:40.680
<v Speaker 2>breaking even instead of a fantastic sussess it just again,

340
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<v Speaker 2>We've talked about it several times, both on this podcast

341
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<v Speaker 2>and just having conversations that that's just kind of where

342
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<v Speaker 2>the landscape of video games is. It's gone too far

343
00:18:50.799 --> 00:18:53.160
<v Speaker 2>in one direction where it's gotten too expensive to make

344
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<v Speaker 2>these things. It takes so long to make these games

345
00:18:55.920 --> 00:18:59.039
<v Speaker 2>that a game that I think all of us would

346
00:18:59.079 --> 00:19:02.680
<v Speaker 2>say felt like a success, not only from what people

347
00:19:02.720 --> 00:19:04.519
<v Speaker 2>are saying the game played like, but it seemed like

348
00:19:04.599 --> 00:19:09.160
<v Speaker 2>it sold well, has not broke even yet. So hopefully

349
00:19:09.200 --> 00:19:11.559
<v Speaker 2>we've had all the crazy warning signs, we've laid off

350
00:19:11.640 --> 00:19:14.160
<v Speaker 2>enough people in all of these different places, everyone will

351
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<v Speaker 2>else scale back and we can get back to games

352
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<v Speaker 2>just being games and not these ridiculous, over the top

353
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<v Speaker 2>cinematic deals like some games can stay like that, I guess,

354
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<v Speaker 2>but I think Mark was the one that posted something

355
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<v Speaker 2>about rock Stars release schedule and how they had all

356
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<v Speaker 2>these games and then in like the last fifteen years

357
00:19:36.119 --> 00:19:39.200
<v Speaker 2>it's been two games because they become so much harder

358
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<v Speaker 2>to make. So it is nice, as you said, this

359
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<v Speaker 2>is really good news. Dallan wakestuff kind of surprises me,

360
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<v Speaker 2>but awesome that they are giving Max Pain the love

361
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<v Speaker 2>that it deserves. And it does sound like maybe like

362
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<v Speaker 2>the Resident Evil remakes are really pushing people to push

363
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<v Speaker 2>the envelope with those remakes and not just kind of

364
00:19:56.920 --> 00:19:59.440
<v Speaker 2>throw them out and say here, play this old game

365
00:19:59.480 --> 00:20:01.920
<v Speaker 2>again and you can move things around like that. It's

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<v Speaker 2>nice to see that control too is getting into that

367
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<v Speaker 2>that playable stage. I'm glad that Remedy is taking their

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<v Speaker 2>time with these games. If it was EA, the game

369
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<v Speaker 2>would already be out. Yeah, with the release of it's

370
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<v Speaker 2>almost ready to be played. Just just wait for the

371
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<v Speaker 2>Madden reviews in a week or two those come out.

372
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<v Speaker 2>So yeah, I'm a big fan of Remedy, even though

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<v Speaker 2>I haven't, like I'm not day one with their games,

374
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<v Speaker 2>but every time I go, all right, I'm gonna play

375
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<v Speaker 2>it Alan Wake, I really enjoyed, even though I played

376
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<v Speaker 2>it years late. Control I really enjoyed, even though it

377
00:20:34.160 --> 00:20:36.119
<v Speaker 2>took me a year or two to get into that game.

378
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<v Speaker 2>So Remedy is becoming more and more of that studio

379
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<v Speaker 2>that I'm like, absolutely when they play that game, I

380
00:20:41.440 --> 00:20:44.160
<v Speaker 2>have to check in on it and give it a go.

381
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<v Speaker 2>So it's nice to see that they have a lot

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<v Speaker 2>of things cooking and they're all progressing the way that

383
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<v Speaker 2>they should be.

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<v Speaker 1>Yeah, know only that, but I just it feels like

385
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<v Speaker 1>there's a lot of you can feel the love that's

386
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<v Speaker 1>given to those games, and he gets really make that

387
00:21:01.039 --> 00:21:03.319
<v Speaker 1>in the image that he wants. And then also like,

388
00:21:03.960 --> 00:21:06.200
<v Speaker 1>because those match paying one and two games are technically

389
00:21:06.240 --> 00:21:09.680
<v Speaker 1>sort of connected, but you know, they were waited well

390
00:21:09.680 --> 00:21:14.319
<v Speaker 1>before Alan Wake and Control ever worse, so now he

391
00:21:14.359 --> 00:21:19.720
<v Speaker 1>can connect them more if he wanted to, and Easter

392
00:21:19.799 --> 00:21:23.200
<v Speaker 1>egged out. Yeah exactly. I want to see like where

393
00:21:23.240 --> 00:21:25.200
<v Speaker 1>all this is going to go connected. Like I remember

394
00:21:25.319 --> 00:21:29.000
<v Speaker 1>playing that awe DLC and then finding out the controlling

395
00:21:29.039 --> 00:21:31.920
<v Speaker 1>Allen way we're connected, and it's my mind being blown.

396
00:21:32.119 --> 00:21:35.839
<v Speaker 1>Was just wow, this they actually connected this and it's

397
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<v Speaker 1>like actually a whole universe thing and it's like so

398
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<v Speaker 1>cool and they made it actually like all kind of

399
00:21:41.160 --> 00:21:44.200
<v Speaker 1>I feel like it works instead of sometimes where the

400
00:21:44.319 --> 00:21:50.720
<v Speaker 1>convoluted MCU stuff is. So yeah, I'm excited for the

401
00:21:50.759 --> 00:21:53.079
<v Speaker 1>next part of this. I love Controlled out of my

402
00:21:53.160 --> 00:21:55.799
<v Speaker 1>Game of the Year that year that it came out,

403
00:21:55.880 --> 00:21:59.880
<v Speaker 1>So yeah, Control too, I'm ready for whenever Sam Won

404
00:22:00.599 --> 00:22:02.960
<v Speaker 1>and Remedy want to put that thing out. I'll be

405
00:22:03.039 --> 00:22:07.839
<v Speaker 1>there day one for sure. Something else talk about like

406
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<v Speaker 1>we didn't expect what's coming is Doom one and two

407
00:22:13.200 --> 00:22:15.799
<v Speaker 1>And you can actually go play this on game Pass

408
00:22:16.119 --> 00:22:18.319
<v Speaker 1>right now, or you can just buy it for ten

409
00:22:18.359 --> 00:22:21.720
<v Speaker 1>dollars whichever float your boat is out there on everything,

410
00:22:22.200 --> 00:22:26.599
<v Speaker 1>even the e Shop. So the original versions of Doom

411
00:22:26.839 --> 00:22:31.920
<v Speaker 1>one and two are now enhanced with like remastered graphics

412
00:22:31.960 --> 00:22:35.440
<v Speaker 1>that uses a different engine that was also used for

413
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<v Speaker 1>there Masters of Done sixty four, Quake and Quake two.

414
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<v Speaker 1>It supports sixteen by nine sixty frames per second and

415
00:22:43.359 --> 00:22:45.640
<v Speaker 1>it can even go up to one hundred and twenty

416
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<v Speaker 1>frames and four k I'm guessing that's mostly on PC.

417
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<v Speaker 1>And it also has like a new story mode that's

418
00:22:53.920 --> 00:22:59.119
<v Speaker 1>part of Doom two, and there's like sixteen player deathmatch

419
00:22:59.160 --> 00:23:04.279
<v Speaker 1>and co op cross platform multiplayer. Even so a lot

420
00:23:04.319 --> 00:23:07.839
<v Speaker 1>of stuff added in here. The new episode was actually

421
00:23:07.839 --> 00:23:10.200
<v Speaker 1>created by like a bunch of people from its software

422
00:23:10.319 --> 00:23:13.599
<v Speaker 1>Night Dive and Machine Games, so lots of different people

423
00:23:13.720 --> 00:23:16.559
<v Speaker 1>like all coming together to make that, which is really cool.

424
00:23:17.359 --> 00:23:22.440
<v Speaker 1>Deathmatch has like twenty five maps, six pods, episodes, all

425
00:23:22.519 --> 00:23:25.279
<v Speaker 1>that for ten bucks or on game pass, whichever you prefer.

426
00:23:25.680 --> 00:23:30.680
<v Speaker 1>But still, like I get Microsoft credit. Look, they don't

427
00:23:30.680 --> 00:23:33.279
<v Speaker 1>have to do any of this. You're taking it old ass,

428
00:23:33.400 --> 00:23:37.279
<v Speaker 1>old ass freaking games that like you know, everybody and

429
00:23:37.319 --> 00:23:41.400
<v Speaker 1>their mother played at some point already, and then you're

430
00:23:42.160 --> 00:23:44.559
<v Speaker 1>giving us stuff that I think nobody even knew existed

431
00:23:44.640 --> 00:23:47.119
<v Speaker 1>with these games and like bringing it forward to the

432
00:23:47.200 --> 00:23:50.119
<v Speaker 1>modern consoles. Like that's that's cool. Not a lot of

433
00:23:50.119 --> 00:23:55.319
<v Speaker 1>people are doing that, like everybody's remastering the everybody's doing remasters.

434
00:23:55.359 --> 00:23:58.039
<v Speaker 1>But given credit for doing something that's like, we didn't

435
00:23:58.079 --> 00:24:01.960
<v Speaker 1>overprice this, we didn't try. Yeah for ten bucks nothing,

436
00:24:02.440 --> 00:24:05.160
<v Speaker 1>that's what they would cost, and here you go.

437
00:24:06.319 --> 00:24:09.759
<v Speaker 2>It has doomed passed Tetris yet for being remade on

438
00:24:09.759 --> 00:24:13.359
<v Speaker 2>on more consoles. It feels like Doom is up there

439
00:24:13.400 --> 00:24:16.519
<v Speaker 2>where it's every couple of years he is released again.

440
00:24:16.720 --> 00:24:19.480
<v Speaker 1>And how many versions of Doom do you know the

441
00:24:19.480 --> 00:24:20.079
<v Speaker 1>whole collection?

442
00:24:20.160 --> 00:24:24.880
<v Speaker 2>I don't want to know A few. I know I

443
00:24:24.920 --> 00:24:28.359
<v Speaker 2>own a few, some good, some bad. I think I've

444
00:24:28.359 --> 00:24:33.640
<v Speaker 2>been owned the Atari jag warbs be fair. So yeah,

445
00:24:33.880 --> 00:24:34.559
<v Speaker 2>I have a couple.

446
00:24:34.839 --> 00:24:38.000
<v Speaker 1>Do you do you have an old game that you'd

447
00:24:38.039 --> 00:24:40.240
<v Speaker 1>want to see? I mean, obviously this happens because it's

448
00:24:40.519 --> 00:24:43.480
<v Speaker 1>does the Microsoft ip. You know they're investing because they

449
00:24:43.480 --> 00:24:46.319
<v Speaker 1>own it. But do you have something old like that,

450
00:24:46.599 --> 00:24:48.440
<v Speaker 1>like you wish you could get a.

451
00:24:48.759 --> 00:24:51.359
<v Speaker 2>I don't know. I mean I would much rather than

452
00:24:51.480 --> 00:24:53.960
<v Speaker 2>just come back with new stuff than bring back the

453
00:24:53.960 --> 00:24:56.160
<v Speaker 2>old stuff that I still haven't bought it just because

454
00:24:56.160 --> 00:24:59.559
<v Speaker 2>I have again, I haven't had any time to play anything.

455
00:24:59.799 --> 00:25:03.839
<v Speaker 2>Get at my job is as brutal as now. All

456
00:25:03.880 --> 00:25:06.079
<v Speaker 2>the colleges and high schools are ramping up to start

457
00:25:06.119 --> 00:25:08.279
<v Speaker 2>their season, so we're doing all these reviews and stuff,

458
00:25:08.880 --> 00:25:11.880
<v Speaker 2>so hopefully i'll get to it. But speaking of Bad

459
00:25:11.920 --> 00:25:14.359
<v Speaker 2>Brackets and the Genesis episode that comes out next week,

460
00:25:14.480 --> 00:25:18.400
<v Speaker 2>I talked lovingly about Rocket Night and Adventures that just

461
00:25:18.559 --> 00:25:21.519
<v Speaker 2>they came out with the collection style deal over the

462
00:25:21.599 --> 00:25:24.480
<v Speaker 2>last couple of weeks, so I'm excited to play those.

463
00:25:24.480 --> 00:25:29.079
<v Speaker 2>So I want to see more collections, right, I didn't

464
00:25:29.119 --> 00:25:33.000
<v Speaker 2>realize because my poor Nintendo Switch collects dust. My son

465
00:25:33.119 --> 00:25:35.359
<v Speaker 2>plays his all the time. My daughter actually plays my

466
00:25:35.519 --> 00:25:38.720
<v Speaker 2>switch to play that Princess Peach, but I just don't

467
00:25:38.720 --> 00:25:41.240
<v Speaker 2>play the Switch as much anymore. But so I hadn't

468
00:25:41.279 --> 00:25:47.079
<v Speaker 2>been keeping up with those old classic console deals that

469
00:25:47.119 --> 00:25:49.400
<v Speaker 2>they have on their the Sega Jennis ones that is

470
00:25:49.440 --> 00:25:52.680
<v Speaker 2>actually really nice. Like Wes who's been a friend of

471
00:25:52.680 --> 00:25:55.000
<v Speaker 2>this show and is on that episode of Bad Brackets,

472
00:25:55.039 --> 00:25:57.160
<v Speaker 2>kept showing all the different games that were on our

473
00:25:57.200 --> 00:26:02.599
<v Speaker 2>brackets that are available on at virtual console. So unfortunately

474
00:26:02.640 --> 00:26:04.279
<v Speaker 2>Rock and Eyed Adventures not on there, so you have

475
00:26:04.319 --> 00:26:06.920
<v Speaker 2>to get to collect. Yeah, there's too many to try

476
00:26:06.960 --> 00:26:09.359
<v Speaker 2>to list, and a lot of them have gotten been

477
00:26:09.400 --> 00:26:10.920
<v Speaker 2>put in bundles and stuff. But I just want to

478
00:26:10.960 --> 00:26:11.799
<v Speaker 2>see you I.

479
00:26:11.720 --> 00:26:14.599
<v Speaker 1>Agree with you there. I do think that, you know,

480
00:26:14.720 --> 00:26:21.079
<v Speaker 1>as Microsoft just did with what's with a Crash Insane trilogy?

481
00:26:21.119 --> 00:26:24.480
<v Speaker 1>They put that on game Pass. You know that lets

482
00:26:24.480 --> 00:26:28.279
<v Speaker 1>you play the first three Crash games. You know, more

483
00:26:28.319 --> 00:26:30.839
<v Speaker 1>things like that, right, the less you maybe.

484
00:26:31.160 --> 00:26:34.720
<v Speaker 2>The Turtles collection that they came out with, that collection.

485
00:26:37.119 --> 00:26:37.920
<v Speaker 1>That's going to come out.

486
00:26:38.400 --> 00:26:41.559
<v Speaker 2>Yeah, that where replay was fantastic. I just want more

487
00:26:41.599 --> 00:26:43.440
<v Speaker 2>of that. I don't I don't want to have to

488
00:26:43.440 --> 00:26:46.640
<v Speaker 2>buy Doom for the thirty seven time. But if Doom

489
00:26:46.720 --> 00:26:49.000
<v Speaker 2>is in a collection of a bunch of other stuff

490
00:26:49.039 --> 00:26:49.920
<v Speaker 2>and take my money.

491
00:26:50.160 --> 00:26:53.519
<v Speaker 1>So yeah, let's let's have an old school shooter collection

492
00:26:53.680 --> 00:26:54.160
<v Speaker 1>and you.

493
00:26:53.960 --> 00:26:58.079
<v Speaker 3>Put all that stuff in it, for sure, But that

494
00:26:58.279 --> 00:27:03.599
<v Speaker 3>kind of ends the happier make sure, Yeah, that kind

495
00:27:03.599 --> 00:27:06.400
<v Speaker 3>of ends the happiness for this episode.

496
00:27:07.880 --> 00:27:10.680
<v Speaker 1>The rest of it is kind of negative or just

497
00:27:10.839 --> 00:27:16.039
<v Speaker 1>laughingly negative or uh whatever. And then we'll get into

498
00:27:16.079 --> 00:27:18.400
<v Speaker 1>some I guess cool announcement stuff at the end there.

499
00:27:18.480 --> 00:27:22.440
<v Speaker 1>But moving onto something we talked about last week. Obviously,

500
00:27:22.440 --> 00:27:24.240
<v Speaker 1>it was the talk of the town last week. It

501
00:27:24.319 --> 00:27:26.240
<v Speaker 1>was like the big news of the week, the whole

502
00:27:26.279 --> 00:27:29.519
<v Speaker 1>bunch of layoffs and everything else. They did come out

503
00:27:29.559 --> 00:27:31.759
<v Speaker 1>and say that, listen, don't worry about Destiny two. We're

504
00:27:31.799 --> 00:27:33.519
<v Speaker 1>still going to be working on that, which they have

505
00:27:33.599 --> 00:27:35.119
<v Speaker 1>to work on it. That's like their main game. If

506
00:27:35.119 --> 00:27:37.200
<v Speaker 1>they don't have Destiny two, what are they doing right,

507
00:27:37.359 --> 00:27:39.720
<v Speaker 1>let'sy're going to say they're working of Destiny three even Okay,

508
00:27:41.000 --> 00:27:44.519
<v Speaker 1>we'll believe that when you know, I actually see it happening.

509
00:27:44.960 --> 00:27:47.880
<v Speaker 1>But they are working on that other game, which is

510
00:27:47.920 --> 00:27:51.839
<v Speaker 1>technically not a remaster of the original game. It's an

511
00:27:51.920 --> 00:27:56.559
<v Speaker 1>extraction shooter version of Marathon, which you know, extraction shooters

512
00:27:56.559 --> 00:27:59.160
<v Speaker 1>are like a Domin dozen now, so take that for

513
00:27:59.240 --> 00:28:03.440
<v Speaker 1>what you will. But Dracus Schreier was on the Friends

514
00:28:03.480 --> 00:28:07.559
<v Speaker 1>per Second podcast, which is a great podcasts go listen to.

515
00:28:07.640 --> 00:28:12.599
<v Speaker 1>It has Skill Up, Jake Baldino and oh my gess,

516
00:28:12.680 --> 00:28:16.200
<v Speaker 1>I can't remember her name right. I'm gonna hate myself

517
00:28:17.279 --> 00:28:21.279
<v Speaker 1>for not remembering the third person right now, but she's

518
00:28:21.279 --> 00:28:24.839
<v Speaker 1>from Gainspot. She does an awesome job on it. But

519
00:28:26.119 --> 00:28:29.000
<v Speaker 1>she was on there basically giving kind of like thoughts

520
00:28:29.079 --> 00:28:32.359
<v Speaker 1>on the whole bungee thing, and he was asked, like,

521
00:28:32.400 --> 00:28:35.279
<v Speaker 1>what's the what's the thought on Marathon, which is, you know,

522
00:28:35.359 --> 00:28:37.599
<v Speaker 1>the other game the people are kind of waiting on

523
00:28:37.759 --> 00:28:45.319
<v Speaker 1>from Bungeee, And he says it's not great as you expect.

524
00:28:45.920 --> 00:28:50.200
<v Speaker 1>Not a lot of faith going on right now with

525
00:28:50.400 --> 00:28:55.400
<v Speaker 1>that company. So yeah, that whole game just has a

526
00:28:55.400 --> 00:28:58.640
<v Speaker 1>bad vibe on it. He says, you know, just even

527
00:28:58.680 --> 00:29:00.920
<v Speaker 1>as of a few months ago. That's kind of the

528
00:29:00.920 --> 00:29:05.319
<v Speaker 1>whole thing. And he says that he kind of feels

529
00:29:05.319 --> 00:29:09.720
<v Speaker 1>that it could be like another Suicide Squad, where you know,

530
00:29:10.640 --> 00:29:13.359
<v Speaker 1>people kind of get hyped, like there's a lot of hype.

531
00:29:13.400 --> 00:29:15.319
<v Speaker 1>There's a lot of thought about it internally, but it's

532
00:29:15.359 --> 00:29:16.960
<v Speaker 1>like a game that you've been working on, working on,

533
00:29:17.039 --> 00:29:20.079
<v Speaker 1>working on, and then even though it's not doing well,

534
00:29:20.119 --> 00:29:22.160
<v Speaker 1>you put it out anyway because you spent so much

535
00:29:22.200 --> 00:29:23.960
<v Speaker 1>money on it that you have to put it out

536
00:29:24.039 --> 00:29:27.240
<v Speaker 1>and then it just bombs. And that's kind of like

537
00:29:27.680 --> 00:29:31.200
<v Speaker 1>that's a bad sentiment, right. He does bring up that

538
00:29:31.279 --> 00:29:34.000
<v Speaker 1>you know, Hell Divers too, Nobody thought that game was

539
00:29:34.039 --> 00:29:38.160
<v Speaker 1>going to do awesome and then it does. Right, what

540
00:29:38.200 --> 00:29:41.759
<v Speaker 1>do you? I know? You don't. Neither one of us

541
00:29:41.759 --> 00:29:45.440
<v Speaker 1>are probably the the people to talk about or talk

542
00:29:45.519 --> 00:29:48.160
<v Speaker 1>to when it comes to this this type of game.

543
00:29:48.720 --> 00:29:51.359
<v Speaker 1>But what do you kind of do you feel like

544
00:29:51.400 --> 00:29:55.160
<v Speaker 1>that as well, just this is what's going to happen

545
00:29:55.200 --> 00:29:57.319
<v Speaker 1>to that game, or are you kind of trying to

546
00:29:57.319 --> 00:29:59.200
<v Speaker 1>be more on the positive side of hoping.

547
00:29:59.119 --> 00:30:02.559
<v Speaker 2>It's it's surprising because of all the news with Bungee.

548
00:30:02.599 --> 00:30:06.279
<v Speaker 2>So obviously I don't think if Marathon was doing wonderfully

549
00:30:07.759 --> 00:30:10.119
<v Speaker 2>production wise and it was looking like this is going

550
00:30:10.119 --> 00:30:13.160
<v Speaker 2>to be some crazy hit that that Sony would then

551
00:30:13.240 --> 00:30:15.160
<v Speaker 2>lay off a bunch of Bungee people, they would really

552
00:30:15.200 --> 00:30:18.359
<v Speaker 2>go full bor on this. So you knew things were

553
00:30:18.400 --> 00:30:21.839
<v Speaker 2>going to get dumped and dropped, and and there were

554
00:30:21.880 --> 00:30:24.839
<v Speaker 2>reasons that that they were making all the layoffs, and

555
00:30:25.319 --> 00:30:27.519
<v Speaker 2>obviously you got to think Marathon is one of those.

556
00:30:27.599 --> 00:30:31.160
<v Speaker 2>So the news isn't too surprising that way. But like

557
00:30:31.160 --> 00:30:34.559
<v Speaker 2>you said, it's it's to be seen what happens here,

558
00:30:35.160 --> 00:30:38.599
<v Speaker 2>whether it has you know, the Hell Divers two version

559
00:30:38.680 --> 00:30:41.799
<v Speaker 2>of it where it rebounds and ends up having a

560
00:30:41.839 --> 00:30:46.000
<v Speaker 2>great launch and becomes a successful game, or if it

561
00:30:46.039 --> 00:30:49.759
<v Speaker 2>has a Suicide Squad version where it's like they start

562
00:30:49.799 --> 00:30:52.079
<v Speaker 2>showing the game, you're like, this isn't ready, this is

563
00:30:52.319 --> 00:30:54.559
<v Speaker 2>this is not what we were expecting. And then they

564
00:30:54.640 --> 00:30:58.000
<v Speaker 2>just release it anyways and we're like, nope, we were

565
00:30:58.039 --> 00:31:00.599
<v Speaker 2>trying to warn you this was not the direction we

566
00:31:00.640 --> 00:31:02.400
<v Speaker 2>thought you were going in and we don't want this,

567
00:31:03.200 --> 00:31:05.599
<v Speaker 2>or if it just ends up getting canceled would also

568
00:31:05.680 --> 00:31:07.759
<v Speaker 2>suck as well. So I mean, obviously there's different paths

569
00:31:07.799 --> 00:31:10.440
<v Speaker 2>to take. We'll see what happens, but this kind of

570
00:31:10.440 --> 00:31:14.240
<v Speaker 2>news is very much not surprising after a bunch of

571
00:31:14.279 --> 00:31:17.119
<v Speaker 2>layoffs for a company that one of their projects is

572
00:31:17.160 --> 00:31:17.880
<v Speaker 2>not performed.

573
00:31:18.480 --> 00:31:21.440
<v Speaker 1>Yeah, and he also brings up the whole like when

574
00:31:21.519 --> 00:31:24.480
<v Speaker 1>this when this was shown off along with a bunch

575
00:31:24.519 --> 00:31:27.759
<v Speaker 1>of the other multiplayer stuff during that state of play

576
00:31:27.799 --> 00:31:33.039
<v Speaker 1>that Sony had was last year, right, they also had

577
00:31:33.039 --> 00:31:37.039
<v Speaker 1>that fair Games shooter that we haven't seen any more of,

578
00:31:37.240 --> 00:31:39.039
<v Speaker 1>but that was also being worked on. That's when they

579
00:31:39.039 --> 00:31:43.079
<v Speaker 1>first showed off the Concord was working this. They were

580
00:31:43.119 --> 00:31:47.559
<v Speaker 1>working on something. The studio of Firewalks was working on Concord,

581
00:31:48.720 --> 00:31:50.920
<v Speaker 1>you know. So that's kind of when they did the

582
00:31:50.920 --> 00:31:54.079
<v Speaker 1>whole multiplayer initiative, and extruction shooters were a lot hotter

583
00:31:54.200 --> 00:31:57.279
<v Speaker 1>than now they're not so so much. And then like

584
00:31:57.319 --> 00:32:00.839
<v Speaker 1>you're gonna have this come out what a year or

585
00:32:00.880 --> 00:32:04.279
<v Speaker 1>even too later when it's even possible that it's even

586
00:32:04.480 --> 00:32:07.359
<v Speaker 1>cooler than it is. That's also not a good thing

587
00:32:07.440 --> 00:32:10.559
<v Speaker 1>because people are going to be done with that genre

588
00:32:11.000 --> 00:32:13.359
<v Speaker 1>right more often than not, or they're going to have

589
00:32:13.440 --> 00:32:15.079
<v Speaker 1>that game that they play in that genre. They're not

590
00:32:15.119 --> 00:32:20.160
<v Speaker 1>gonna move to another game, you know, especially when there's

591
00:32:20.240 --> 00:32:23.599
<v Speaker 1>just so much negativity. It sucks again because it's like,

592
00:32:23.599 --> 00:32:26.880
<v Speaker 1>like we thoked about last week, Destiny's never had more

593
00:32:27.000 --> 00:32:31.559
<v Speaker 1>critical acclaim than it does right now with this new expansion,

594
00:32:32.279 --> 00:32:35.119
<v Speaker 1>and then you just shove all the negativity right in

595
00:32:35.119 --> 00:32:40.240
<v Speaker 1>front everybody's face with the layoffs now grinted. The GQ gamer,

596
00:32:40.640 --> 00:32:43.480
<v Speaker 1>the casual gamer that doesn't care about anything that happens

597
00:32:43.720 --> 00:32:46.160
<v Speaker 1>in gaming aside from whatever game they're going to play next,

598
00:32:46.559 --> 00:32:49.279
<v Speaker 1>has no idea probably about these layoffs and do not care.

599
00:32:49.359 --> 00:32:51.839
<v Speaker 1>They just won't care that they can keep so and

600
00:32:51.920 --> 00:32:56.039
<v Speaker 1>maybe Marathon will you know, do that for them, and

601
00:32:56.079 --> 00:32:58.000
<v Speaker 1>it won't matter what we think about it or anybody

602
00:32:58.039 --> 00:33:00.599
<v Speaker 1>else thinks about it, because it will do well with

603
00:33:01.400 --> 00:33:03.680
<v Speaker 1>you know, just the regular gamer. It just plays games.

604
00:33:04.000 --> 00:33:05.839
<v Speaker 2>You just never know what's going to catch on. And

605
00:33:06.119 --> 00:33:10.720
<v Speaker 2>that's the fun thing is it's the why video creating

606
00:33:10.759 --> 00:33:13.400
<v Speaker 2>video games is so difficult is you come out with

607
00:33:13.440 --> 00:33:17.039
<v Speaker 2>your vision and it either hits or doesn't. But especially

608
00:33:17.039 --> 00:33:19.240
<v Speaker 2>when you're working at a bigger company that is all

609
00:33:19.240 --> 00:33:23.720
<v Speaker 2>about the bottom line. Something comes out and is that

610
00:33:23.759 --> 00:33:26.519
<v Speaker 2>big hit, and now all of a sudden you can't

611
00:33:26.519 --> 00:33:29.480
<v Speaker 2>work on your vision. We need your version of that

612
00:33:29.599 --> 00:33:33.440
<v Speaker 2>big hit because we want to have that same success.

613
00:33:33.519 --> 00:33:36.839
<v Speaker 2>But that rarely happens. Like the big hit is the

614
00:33:36.839 --> 00:33:40.160
<v Speaker 2>big hit. Everything else is just clones of that and

615
00:33:40.200 --> 00:33:42.519
<v Speaker 2>then usually dies off and then you get laid off.

616
00:33:42.519 --> 00:33:45.799
<v Speaker 2>But it's just that that part of gaming drives me

617
00:33:45.880 --> 00:33:46.599
<v Speaker 2>not not.

618
00:33:46.519 --> 00:33:50.960
<v Speaker 1>To mention it. Just if let's say this doesn't do well,

619
00:33:51.680 --> 00:33:58.160
<v Speaker 1>you use them as your consultant company, your consultancy developer.

620
00:33:58.279 --> 00:34:00.759
<v Speaker 1>They're the ones that were the ones you went to

621
00:34:00.759 --> 00:34:03.359
<v Speaker 1>to talk about, you know, why the Last of Us

622
00:34:04.279 --> 00:34:07.200
<v Speaker 1>multiplayer game wasn't gonna do well, and why all these

623
00:34:07.200 --> 00:34:10.840
<v Speaker 1>other multiplayer games what direction they went in. So if

624
00:34:10.920 --> 00:34:14.280
<v Speaker 1>this doesn't do well, that doesn't bode well for using

625
00:34:14.320 --> 00:34:18.800
<v Speaker 1>them as your advice firm there. So that's another thing

626
00:34:18.840 --> 00:34:22.039
<v Speaker 1>to kind of look at on that front. But all right,

627
00:34:22.599 --> 00:34:25.920
<v Speaker 1>moving on to we talked about you know, Gaming Former

628
00:34:25.960 --> 00:34:30.000
<v Speaker 1>closing down last week and we go from gaming former

629
00:34:30.079 --> 00:34:36.960
<v Speaker 1>to another like beacon of giving you news gaming stuff

630
00:34:37.440 --> 00:34:43.199
<v Speaker 1>from people that have journalism backgrounds from and also women

631
00:34:43.360 --> 00:34:47.519
<v Speaker 1>and gaming just out of nowhere. Also, I don't know

632
00:34:47.559 --> 00:34:51.559
<v Speaker 1>if I kind of could see some of it ever

633
00:34:51.599 --> 00:34:53.880
<v Speaker 1>since they did the relaunch this year, I'm talking about

634
00:34:53.880 --> 00:34:58.159
<v Speaker 1>what's good games, where like Andrea and Britt kind of

635
00:34:58.199 --> 00:35:01.440
<v Speaker 1>came back, and Britt says she couldn't on every episode anymore.

636
00:35:02.360 --> 00:35:04.239
<v Speaker 1>And Andrew was going to keep trying to do it,

637
00:35:04.280 --> 00:35:06.760
<v Speaker 1>but there was going to be different stuff she was

638
00:35:06.800 --> 00:35:09.960
<v Speaker 1>going to kind of throw in, and it wasn't just

639
00:35:10.039 --> 00:35:14.159
<v Speaker 1>going to be you know, Rihanna, Britt and Andrew, Andrew

640
00:35:14.199 --> 00:35:16.679
<v Speaker 1>was going to try to bring in different things. And

641
00:35:17.519 --> 00:35:19.239
<v Speaker 1>I could kind of see their riding on the wall

642
00:35:19.280 --> 00:35:21.840
<v Speaker 1>of like this feels like it's probably not gonna last

643
00:35:21.920 --> 00:35:26.800
<v Speaker 1>very much longer because if you've already had Steimer left,

644
00:35:26.920 --> 00:35:30.840
<v Speaker 1>you know, previously went to Germany and you had you know,

645
00:35:31.400 --> 00:35:34.239
<v Speaker 1>and hey, everybody grows up. All three of them had

646
00:35:34.320 --> 00:35:40.079
<v Speaker 1>babies with their significant others. All that became moms. That's

647
00:35:40.159 --> 00:35:43.760
<v Speaker 1>as we know as dads. That's a that's a different

648
00:35:43.960 --> 00:35:46.039
<v Speaker 1>world you live in once you have children, you know

649
00:35:46.280 --> 00:35:48.840
<v Speaker 1>more responsibility, more stuff you have to deal with, less

650
00:35:48.880 --> 00:35:51.480
<v Speaker 1>time for yourself, and I think they probably kind of

651
00:35:51.480 --> 00:35:55.159
<v Speaker 1>looked the returns on all this stuff and maybe this decided, hey,

652
00:35:55.800 --> 00:35:58.079
<v Speaker 1>it's becoming harder and harder to get everybody together to

653
00:35:58.119 --> 00:36:02.679
<v Speaker 1>do something. You know, let's end it. So they kind

654
00:36:02.679 --> 00:36:06.960
<v Speaker 1>of put out a statement on ex Twitter basically thanking

655
00:36:07.000 --> 00:36:09.360
<v Speaker 1>everybody for listening for seven years. That's a long time

656
00:36:09.360 --> 00:36:13.880
<v Speaker 1>for a podcast really to last that long. And you know,

657
00:36:14.480 --> 00:36:17.239
<v Speaker 1>three hundred and seventy five episodes, that's that's crazy too.

658
00:36:17.280 --> 00:36:20.679
<v Speaker 1>That's a huge number. And they're they're gonna keep going

659
00:36:20.719 --> 00:36:23.320
<v Speaker 1>unto us about September twenty seventh, and then that's gonna

660
00:36:23.360 --> 00:36:25.719
<v Speaker 1>be the final episode. So they're gonna have about another

661
00:36:25.800 --> 00:36:29.199
<v Speaker 1>month and a half of shows. You know, they thank

662
00:36:29.280 --> 00:36:33.440
<v Speaker 1>everybody that watches or listens or whatever. And it made

663
00:36:33.440 --> 00:36:35.840
<v Speaker 1>me sad because it's a podcast that I listened to

664
00:36:35.960 --> 00:36:41.000
<v Speaker 1>every week or watch every week, and as somebody that

665
00:36:41.239 --> 00:36:44.480
<v Speaker 1>likes to, you know, both of us have daughters. You

666
00:36:44.559 --> 00:36:49.199
<v Speaker 1>want that feeling of letting your kids know that they

667
00:36:49.239 --> 00:36:52.840
<v Speaker 1>can also do this right, especially you know yourself that

668
00:36:52.920 --> 00:36:55.559
<v Speaker 1>you're in media. And we thought to guests last week

669
00:36:55.559 --> 00:36:57.519
<v Speaker 1>about how it feels like a lot of that old

670
00:36:57.559 --> 00:37:01.880
<v Speaker 1>media is dying, right, and they come from that media background,

671
00:37:01.920 --> 00:37:03.320
<v Speaker 1>and to be able to do this for seven years

672
00:37:03.400 --> 00:37:06.480
<v Speaker 1>to show you that a journalism can still go on,

673
00:37:07.079 --> 00:37:09.800
<v Speaker 1>we can kind of meld that into like a talking

674
00:37:09.920 --> 00:37:13.280
<v Speaker 1>thing and do that. And then to see that they're

675
00:37:13.280 --> 00:37:15.719
<v Speaker 1>going to be gone now too, it kind of sucks

676
00:37:15.760 --> 00:37:20.199
<v Speaker 1>to one more, one more piece of that old school pile. Obviously,

677
00:37:20.280 --> 00:37:22.400
<v Speaker 1>I didn't know much of Andrew until I watched kind

678
00:37:22.400 --> 00:37:24.599
<v Speaker 1>of Funny and then she was on kind of Funny

679
00:37:24.599 --> 00:37:27.079
<v Speaker 1>Games Daily with Greg and then she announced that she

680
00:37:27.119 --> 00:37:30.039
<v Speaker 1>was doing WGG then and then I followed her after that.

681
00:37:30.079 --> 00:37:33.400
<v Speaker 1>But it's like it's and I didn't I didn't even

682
00:37:33.400 --> 00:37:36.679
<v Speaker 1>know Britt wrote for ign or Rihanna did stuff with

683
00:37:36.840 --> 00:37:39.039
<v Speaker 1>Xbox until they were all on that show together. But

684
00:37:39.119 --> 00:37:42.719
<v Speaker 1>it's like, it's such a cool thing. I think we

685
00:37:42.880 --> 00:37:44.719
<v Speaker 1>would do that for so long, be kind of like

686
00:37:44.760 --> 00:37:46.960
<v Speaker 1>a big thing when it came to podcasting, and then

687
00:37:47.440 --> 00:37:49.719
<v Speaker 1>kind of sucks that they're having to be done with it.

688
00:37:50.039 --> 00:37:52.679
<v Speaker 2>But this almost I mean, obviously I don't know these

689
00:37:52.920 --> 00:37:56.199
<v Speaker 2>people personally by any means. I've seen some of their content,

690
00:37:56.320 --> 00:37:58.880
<v Speaker 2>but I don't follow them as much as you do.

691
00:37:58.960 --> 00:38:01.400
<v Speaker 2>But from their statement, it seemed like this was more

692
00:38:01.400 --> 00:38:03.679
<v Speaker 2>of a just a personal decision and we all kind

693
00:38:03.679 --> 00:38:06.480
<v Speaker 2>of go through that. So to me, this is I mean,

694
00:38:06.519 --> 00:38:09.119
<v Speaker 2>it's sad that to see a podcast like this go,

695
00:38:09.760 --> 00:38:12.920
<v Speaker 2>but it seems like they're all doing just fine, whether

696
00:38:12.960 --> 00:38:15.880
<v Speaker 2>it's with families or professionally. It's not like they're getting

697
00:38:15.920 --> 00:38:18.000
<v Speaker 2>laid off and now what are they going to do

698
00:38:18.079 --> 00:38:20.320
<v Speaker 2>with their time. It just seems like they have done

699
00:38:20.440 --> 00:38:24.119
<v Speaker 2>so well and they're doing so well, you know, personally

700
00:38:24.159 --> 00:38:26.119
<v Speaker 2>with their families and stuff, that they just don't have

701
00:38:26.159 --> 00:38:29.039
<v Speaker 2>the time to do this, which sucks for the viewer,

702
00:38:29.119 --> 00:38:32.159
<v Speaker 2>and you know, that's a piece of media that that

703
00:38:32.159 --> 00:38:33.920
<v Speaker 2>that we lose and that kind of sucks. But at

704
00:38:34.000 --> 00:38:36.159
<v Speaker 2>least this is not a layoff. This is not Game

705
00:38:36.199 --> 00:38:39.199
<v Speaker 2>Informer just kicking them out the tour. This is their

706
00:38:39.239 --> 00:38:42.000
<v Speaker 2>decision and I wish them the best of luck with

707
00:38:42.119 --> 00:38:44.800
<v Speaker 2>whatever they are.

708
00:38:44.760 --> 00:38:48.239
<v Speaker 1>Like their own thing. You know, Rihanna does the podcast

709
00:38:48.320 --> 00:38:51.280
<v Speaker 1>with you know, her husband Danny Pinya, who's talk about

710
00:38:51.360 --> 00:38:54.159
<v Speaker 1>podcasts or old school podcasts are from back like in

711
00:38:54.199 --> 00:38:58.480
<v Speaker 1>the two thousands days they Gamer tech Radio has been

712
00:38:58.480 --> 00:39:00.519
<v Speaker 1>on for like over one thousand of it was like,

713
00:39:00.559 --> 00:39:03.400
<v Speaker 1>you know, he's he's been there since true from the beginning,

714
00:39:03.480 --> 00:39:06.079
<v Speaker 1>so like him and his wife are so doing that.

715
00:39:06.559 --> 00:39:09.880
<v Speaker 1>Andrea's husband works for Disney on the game side, so.

716
00:39:10.559 --> 00:39:13.400
<v Speaker 2>They're all good. They're all doing their stuff. I'm sure

717
00:39:13.440 --> 00:39:17.119
<v Speaker 2>we will see them elsewhere. So wow, it does kind

718
00:39:17.119 --> 00:39:19.840
<v Speaker 2>of suck to a podcast is going away. I totally

719
00:39:19.920 --> 00:39:22.079
<v Speaker 2>understand it. We had to do the same thing here

720
00:39:22.119 --> 00:39:25.280
<v Speaker 2>recently with with our normal sports show here. With me

721
00:39:25.360 --> 00:39:27.840
<v Speaker 2>getting my job, it made it more difficult as far

722
00:39:27.880 --> 00:39:30.440
<v Speaker 2>as being able to still do that. We hope to

723
00:39:30.639 --> 00:39:33.280
<v Speaker 2>still have like shows here and there, but just trying

724
00:39:33.280 --> 00:39:36.079
<v Speaker 2>to figure that out. So I totally get where this

725
00:39:36.199 --> 00:39:36.559
<v Speaker 2>is coming.

726
00:39:37.079 --> 00:39:39.599
<v Speaker 1>Yeah, definitely, definitely. It's just like another one of those

727
00:39:39.639 --> 00:39:42.400
<v Speaker 1>like sucks to see kind of things. But like you said,

728
00:39:42.440 --> 00:39:44.320
<v Speaker 1>everybody's going to be probably doing their own thing. I'm

729
00:39:44.320 --> 00:39:47.440
<v Speaker 1>sure Andrew will announce something at some point whenever she's

730
00:39:47.440 --> 00:39:51.199
<v Speaker 1>figured that out, and we'll see how that goes. But

731
00:39:52.320 --> 00:39:54.760
<v Speaker 1>I guess I don't know if this is necessarily bad

732
00:39:54.920 --> 00:39:58.360
<v Speaker 1>or good. I don't know. But Warner Brothers again is

733
00:39:59.079 --> 00:40:03.639
<v Speaker 1>talking about selling a stake in their games division or

734
00:40:03.679 --> 00:40:08.800
<v Speaker 1>trying to get somebody to buy into giving them money

735
00:40:09.000 --> 00:40:13.840
<v Speaker 1>for their games, not outright selling everything, but just kind

736
00:40:13.840 --> 00:40:17.039
<v Speaker 1>of doing like I guess the equivalent of Sony and

737
00:40:17.159 --> 00:40:26.280
<v Speaker 1>Tencent putting money into Frumsoft or ten Cent putting money

738
00:40:26.280 --> 00:40:28.320
<v Speaker 1>in a Ebisoft and only like ten percent of it

739
00:40:28.559 --> 00:40:30.360
<v Speaker 1>or whatever something I can to.

740
00:40:30.320 --> 00:40:33.400
<v Speaker 2>That, Yeah, come invest with Yeah.

741
00:40:33.239 --> 00:40:35.360
<v Speaker 1>And Microsoft, I think was there was a lot of

742
00:40:35.440 --> 00:40:39.639
<v Speaker 1>rumors about Microsoft possibly being interested. Not much has happened

743
00:40:39.639 --> 00:40:44.239
<v Speaker 1>after that. And I mean they do have IP, right,

744
00:40:44.480 --> 00:40:47.320
<v Speaker 1>they have one of brothers they had, you know, they

745
00:40:47.360 --> 00:40:53.239
<v Speaker 1>have the DC IP, they have Harry Potter Motor Kombat like,

746
00:40:54.000 --> 00:40:56.679
<v Speaker 1>they have IP that people want, right, they have the

747
00:40:56.760 --> 00:41:02.000
<v Speaker 1>Lego Games IP. So there is some in there that, like,

748
00:41:02.199 --> 00:41:04.280
<v Speaker 1>let's say, if you did get an investor, they get

749
00:41:04.280 --> 00:41:06.119
<v Speaker 1>something out of it as well. They get some money

750
00:41:06.119 --> 00:41:08.239
<v Speaker 1>out of the side of that. I think the more

751
00:41:08.280 --> 00:41:12.639
<v Speaker 1>interesting part of it is that David Zoslov talks about

752
00:41:12.840 --> 00:41:15.000
<v Speaker 1>maybe we're going to go more in the direction of

753
00:41:15.079 --> 00:41:20.000
<v Speaker 1>letting others work on our IP, something I think we've

754
00:41:20.480 --> 00:41:23.679
<v Speaker 1>talked about with like should Nintendo maybe do this more.

755
00:41:23.719 --> 00:41:26.000
<v Speaker 1>We've seen Nintendo do it with some of like the

756
00:41:26.159 --> 00:41:31.840
<v Speaker 1>smaller things like that Legend of Zelda collab with the

757
00:41:31.960 --> 00:41:35.280
<v Speaker 1>Necro craft of the Necro Dancer Indy dev you know,

758
00:41:35.320 --> 00:41:38.920
<v Speaker 1>and they made the Zelda version of that. Do you

759
00:41:39.000 --> 00:41:43.159
<v Speaker 1>think that one this would actually happen? And then two like,

760
00:41:43.360 --> 00:41:45.920
<v Speaker 1>do you have any games that you'd want to see

761
00:41:46.000 --> 00:41:48.880
<v Speaker 1>somebody kind of take over and do their thing with?

762
00:41:49.280 --> 00:41:51.519
<v Speaker 2>No, I have no idea. I mean, maybe something could

763
00:41:51.800 --> 00:41:56.119
<v Speaker 2>actually make Suicide Squad better, or at least you said

764
00:41:56.159 --> 00:42:00.239
<v Speaker 2>IP better. I guess obviously hogh worts igacy was a

765
00:42:00.239 --> 00:42:02.960
<v Speaker 2>big hit, and Lego is doing just fine, and Mortal

766
00:42:03.000 --> 00:42:07.119
<v Speaker 2>Kombat has their stuff going. But to me, and I

767
00:42:07.159 --> 00:42:08.960
<v Speaker 2>don't know the business end of all of this stuff

768
00:42:09.039 --> 00:42:11.199
<v Speaker 2>or what this will do. The one thing I'll kind

769
00:42:11.199 --> 00:42:13.840
<v Speaker 2>of latch onto was the idea that they would let

770
00:42:13.880 --> 00:42:17.000
<v Speaker 2>other studios use their IP, and I think that's where

771
00:42:17.000 --> 00:42:20.639
<v Speaker 2>the gaming needs to go a bit more. Instead of

772
00:42:20.679 --> 00:42:25.679
<v Speaker 2>the big boys gobbling up all of the game developers,

773
00:42:26.079 --> 00:42:28.480
<v Speaker 2>they just have the IP and then allow the game

774
00:42:28.480 --> 00:42:32.559
<v Speaker 2>developers to make you a game under their their own umbrella,

775
00:42:32.639 --> 00:42:35.000
<v Speaker 2>and then hopefully it's a win win and then people

776
00:42:35.000 --> 00:42:38.239
<v Speaker 2>don't get laid off as much. Hopefully. That's probably not

777
00:42:38.280 --> 00:42:41.159
<v Speaker 2>how that works at all, But I don't know. I mean,

778
00:42:41.360 --> 00:42:45.039
<v Speaker 2>I don't play very many of these games anyways, but

779
00:42:45.519 --> 00:42:48.519
<v Speaker 2>getting different spins on them would be totally fine. But

780
00:42:48.760 --> 00:42:51.519
<v Speaker 2>as you said, this is very vague right now, so

781
00:42:51.679 --> 00:42:53.800
<v Speaker 2>we will kind of see what direction it goes.

782
00:42:53.800 --> 00:42:56.679
<v Speaker 1>So yeah, it's one of those like we're gonna talk

783
00:42:56.679 --> 00:42:58.440
<v Speaker 1>about it. We don't know if it's actually gonna happen

784
00:42:58.519 --> 00:43:02.360
<v Speaker 1>or not, but there are things about it, so who knows.

785
00:43:02.440 --> 00:43:04.440
<v Speaker 1>And we've seen a lot. We've seen a lot of

786
00:43:04.440 --> 00:43:08.559
<v Speaker 1>this right where and Nindie dev takes a game, uh

787
00:43:09.320 --> 00:43:14.000
<v Speaker 1>Ninja Turtles, my gosh, I guess straights and rage poor

788
00:43:14.920 --> 00:43:17.880
<v Speaker 1>like bringing back an old game that was maybe by

789
00:43:17.920 --> 00:43:21.239
<v Speaker 1>somebody else, letting somebody that doesn't they know about the game.

790
00:43:21.320 --> 00:43:24.039
<v Speaker 1>They love the game, they love the series, but they

791
00:43:24.039 --> 00:43:26.480
<v Speaker 1>get to do their own spin on it, right, and

792
00:43:26.519 --> 00:43:30.599
<v Speaker 1>it turns out great? Right, And if you're gonna let

793
00:43:30.599 --> 00:43:32.880
<v Speaker 1>them do it, but on a bigger scale, right, maybe

794
00:43:32.920 --> 00:43:35.280
<v Speaker 1>like a double a version of that instead of well

795
00:43:35.280 --> 00:43:37.119
<v Speaker 1>it has to be this grand hordwort s I cancy

796
00:43:37.199 --> 00:43:39.440
<v Speaker 1>two kind of thing. I'd be down with that. I

797
00:43:39.480 --> 00:43:42.239
<v Speaker 1>think that that's that's awesome. Like you said, we should

798
00:43:42.239 --> 00:43:45.760
<v Speaker 1>see more studios. Microsoft should do this with the thing

799
00:43:45.880 --> 00:43:48.840
<v Speaker 1>all this ip that they don't do anything with like right,

800
00:43:48.880 --> 00:43:53.000
<v Speaker 1>these other studios do that, like pay them money to

801
00:43:53.159 --> 00:43:55.840
<v Speaker 1>make something that you don't want to your your own

802
00:43:55.840 --> 00:43:58.599
<v Speaker 1>studios don't want to make it, Then find somebody that

803
00:43:58.679 --> 00:44:00.880
<v Speaker 1>will pay the money. You know, nobody wants to make

804
00:44:00.920 --> 00:44:04.599
<v Speaker 1>a banjo kazooey game in your own house. Go find

805
00:44:04.639 --> 00:44:08.440
<v Speaker 1>somebody that does. You know, like, you know how much

806
00:44:08.920 --> 00:44:11.519
<v Speaker 1>somebody would would love to have a band of Zoey

807
00:44:11.599 --> 00:44:16.719
<v Speaker 1>three or whatever they like. Yeah, it's just I would

808
00:44:16.719 --> 00:44:19.960
<v Speaker 1>love to see that happen more often. Obviously, it probably

809
00:44:19.960 --> 00:44:22.039
<v Speaker 1>require mics have to kind of send people to make

810
00:44:22.039 --> 00:44:25.559
<v Speaker 1>sure that they're actually you know, doing right by the

811
00:44:25.599 --> 00:44:28.280
<v Speaker 1>series and all that. But I don't think it's as

812
00:44:28.360 --> 00:44:30.400
<v Speaker 1>much work as getting your own studios to do that,

813
00:44:30.599 --> 00:44:35.840
<v Speaker 1>and it's a win win for everyone. Talking about showing

814
00:44:35.920 --> 00:44:42.039
<v Speaker 1>love to an IP, lots of talk about what do

815
00:44:42.079 --> 00:44:45.760
<v Speaker 1>you I kind of I kind of feel two ways

816
00:44:45.800 --> 00:44:49.599
<v Speaker 1>about this, but kind of somebody that's like maybe not

817
00:44:49.719 --> 00:44:52.920
<v Speaker 1>so much like in the games thing as I am,

818
00:44:53.440 --> 00:44:56.920
<v Speaker 1>and loves these games as much as I do. The

819
00:44:57.039 --> 00:45:01.119
<v Speaker 1>lack of Dragon actors recently talked about, you know, they

820
00:45:01.159 --> 00:45:03.719
<v Speaker 1>have the new like a Dragon show that's going to

821
00:45:03.760 --> 00:45:07.239
<v Speaker 1>come on Amazon, and it's going to start with like

822
00:45:07.280 --> 00:45:10.360
<v Speaker 1>a Dragon one and kind of go from there. So

823
00:45:10.400 --> 00:45:13.480
<v Speaker 1>you're gonna have somebody being cureiou and kind of doing

824
00:45:13.519 --> 00:45:17.320
<v Speaker 1>that whole story or whatever. The actor said that the

825
00:45:17.400 --> 00:45:21.159
<v Speaker 1>production team prevented them from playing the games in order

826
00:45:21.199 --> 00:45:25.199
<v Speaker 1>to get ready for to do these roles right. They

827
00:45:25.440 --> 00:45:29.440
<v Speaker 1>wanted them to have their own take on it. Their

828
00:45:30.079 --> 00:45:32.039
<v Speaker 1>understanding was they wanted to take their own take on

829
00:45:32.079 --> 00:45:34.719
<v Speaker 1>it and not be imitating what they saw in the

830
00:45:34.760 --> 00:45:38.159
<v Speaker 1>game or kind of trying to channel the same thing

831
00:45:38.159 --> 00:45:40.519
<v Speaker 1>that was already in the game. But then if you

832
00:45:40.559 --> 00:45:43.320
<v Speaker 1>look at it from the other perspective, as an actor

833
00:45:43.400 --> 00:45:45.679
<v Speaker 1>is and that's your job to study what came before,

834
00:45:45.800 --> 00:45:50.239
<v Speaker 1>what to study what's there right to. We saw this

835
00:45:50.360 --> 00:45:53.719
<v Speaker 1>with Ela Pernell with Fallout right. She played the games right,

836
00:45:53.920 --> 00:45:57.639
<v Speaker 1>she did the acting and people praised her. I think

837
00:45:57.679 --> 00:46:01.880
<v Speaker 1>Walton Gogin said he didn't particularly, So it's, you know,

838
00:46:01.920 --> 00:46:04.480
<v Speaker 1>two different forms of that. And Walton Goggins is the

839
00:46:04.480 --> 00:46:06.920
<v Speaker 1>one up for the award right now, So what do

840
00:46:06.960 --> 00:46:10.599
<v Speaker 1>you think, as you know somebody that also watches media,

841
00:46:10.639 --> 00:46:13.440
<v Speaker 1>do you do you feel like they're doing wrong by

842
00:46:13.480 --> 00:46:15.960
<v Speaker 1>the game if they're not playing the game and know

843
00:46:16.280 --> 00:46:18.559
<v Speaker 1>they know about the games. Obviously they know about the

844
00:46:18.639 --> 00:46:21.039
<v Speaker 1>history of the thing, but they they're not they are

845
00:46:21.079 --> 00:46:24.000
<v Speaker 1>not actively aware of all these characters and what they

846
00:46:24.039 --> 00:46:25.199
<v Speaker 1>do in the game. What do you think.

847
00:46:25.519 --> 00:46:29.320
<v Speaker 2>It's scary when you read something like this because you're going, well, then,

848
00:46:29.320 --> 00:46:31.280
<v Speaker 2>how are they going to be able to portray my

849
00:46:31.360 --> 00:46:34.280
<v Speaker 2>favorite character from my video game? They're it's not going

850
00:46:34.280 --> 00:46:37.559
<v Speaker 2>to be the same. But I also get the other

851
00:46:37.800 --> 00:46:39.920
<v Speaker 2>end of it, where they don't want them just trying

852
00:46:39.960 --> 00:46:43.599
<v Speaker 2>to hit those same beats and kind of not having

853
00:46:43.639 --> 00:46:46.239
<v Speaker 2>their own interpretation of it, because that's what these are.

854
00:46:46.000 --> 00:46:50.119
<v Speaker 2>They're they're interpretations of the world there video games created.

855
00:46:50.159 --> 00:46:53.039
<v Speaker 2>They want to create their own world. And there's this

856
00:46:53.159 --> 00:46:59.280
<v Speaker 2>fine line that is so incredibly difficult to have or

857
00:46:59.360 --> 00:47:03.320
<v Speaker 2>to reach when you're doing video game adaptations to movies

858
00:47:03.519 --> 00:47:07.920
<v Speaker 2>of doing your own vision of the world and being

859
00:47:08.039 --> 00:47:12.079
<v Speaker 2>respectful to the original books. It's so much easier because

860
00:47:12.159 --> 00:47:14.920
<v Speaker 2>all of those words are, for the most part, can

861
00:47:14.960 --> 00:47:17.760
<v Speaker 2>be interpreted differently in the way that the character speaks,

862
00:47:17.760 --> 00:47:21.920
<v Speaker 2>in the way the character acts. There's things in paragraphs

863
00:47:21.920 --> 00:47:25.119
<v Speaker 2>that will explain the base idea, but any of us

864
00:47:25.119 --> 00:47:28.719
<v Speaker 2>that are reading have our own vision in mind, so

865
00:47:28.880 --> 00:47:31.960
<v Speaker 2>that works in their favor. For video games, we see it,

866
00:47:32.079 --> 00:47:34.280
<v Speaker 2>we hear them, we see how they act that, we

867
00:47:34.280 --> 00:47:37.480
<v Speaker 2>see how they react to different situations, and that's what

868
00:47:37.519 --> 00:47:41.199
<v Speaker 2>we then expect in these adaptations. And sometimes it works

869
00:47:41.199 --> 00:47:45.039
<v Speaker 2>and sometimes it doesn't. But I will also say those

870
00:47:45.079 --> 00:47:47.280
<v Speaker 2>that try to be too faithful to a game, they

871
00:47:47.280 --> 00:47:50.719
<v Speaker 2>don't work either, right, like those that get so upset.

872
00:47:50.760 --> 00:47:54.199
<v Speaker 2>Like we'll take the Uncharted movie for example, So many

873
00:47:54.239 --> 00:47:57.039
<v Speaker 2>people got so upset because it's a younger Nathan Drake

874
00:47:57.119 --> 00:47:59.199
<v Speaker 2>and solely didn't act the way that the video game

875
00:47:59.320 --> 00:48:02.239
<v Speaker 2>solely did and it's their own adaptation.

876
00:48:02.679 --> 00:48:05.480
<v Speaker 1>Yeah, both of them were too young, right, like should

877
00:48:05.480 --> 00:48:09.960
<v Speaker 1>have been older? Yeah, but it should have been older. Yeah.

878
00:48:09.239 --> 00:48:14.440
<v Speaker 2>I enjoyed that movie because of the the interactions that

879
00:48:14.440 --> 00:48:17.679
<v Speaker 2>that those two had. Is it the Nate and solely

880
00:48:17.679 --> 00:48:20.679
<v Speaker 2>from the video games? Absolutely not. But as long as

881
00:48:20.719 --> 00:48:25.079
<v Speaker 2>you can kind of separate the two mentally, that's fine.

882
00:48:25.199 --> 00:48:27.760
<v Speaker 2>Though it does scare you, and I'm sure you're the

883
00:48:27.800 --> 00:48:29.719
<v Speaker 2>same way for the like of Dragons. No, you can't

884
00:48:29.719 --> 00:48:32.840
<v Speaker 2>see how this character acts, and you're like, but I

885
00:48:32.880 --> 00:48:35.679
<v Speaker 2>want them to kind of be like here, you and

886
00:48:36.079 --> 00:48:38.760
<v Speaker 2>these other characters I don't want them just to Okay,

887
00:48:38.760 --> 00:48:42.199
<v Speaker 2>he has the hair, but he acts completely different, so

888
00:48:42.599 --> 00:48:46.719
<v Speaker 2>it hopefully there is like, don't watch this, but here's

889
00:48:46.760 --> 00:48:50.960
<v Speaker 2>a detailed list of things about this character that will

890
00:48:50.960 --> 00:48:54.360
<v Speaker 2>allow you to be close enough. But your own interpretation.

891
00:48:54.800 --> 00:48:59.199
<v Speaker 2>People are gonna get mad no matter what about this stuff.

892
00:49:00.679 --> 00:49:03.440
<v Speaker 2>Even good adaptations like follow Up, people are like, well,

893
00:49:03.440 --> 00:49:05.880
<v Speaker 2>it's not exactly like this, or it's not No, it's

894
00:49:05.920 --> 00:49:08.239
<v Speaker 2>not supposed to be exactly like that.

895
00:49:08.719 --> 00:49:12.719
<v Speaker 1>We'll make everything exactly. Then there's nothing special about it

896
00:49:12.760 --> 00:49:14.000
<v Speaker 1>because you could just play the game.

897
00:49:14.599 --> 00:49:17.639
<v Speaker 2>I mean, listen to the Paul W. S Anderson Resident

898
00:49:17.639 --> 00:49:21.079
<v Speaker 2>Evils are hot garbage. But that low budget one to

899
00:49:21.199 --> 00:49:24.039
<v Speaker 2>Welcome to Raccoon City that really tried to hit the

900
00:49:24.159 --> 00:49:27.079
<v Speaker 2>story beats of Resident Evil one and two also sucked.

901
00:49:27.440 --> 00:49:30.639
<v Speaker 2>So it doesn't matter if it's a straight adaptation or not.

902
00:49:30.880 --> 00:49:33.239
<v Speaker 1>You wonder if they would have had the production quality

903
00:49:33.280 --> 00:49:36.679
<v Speaker 1>that Paul W. S Anderson movies, maybe it wouldn't.

904
00:49:36.679 --> 00:49:39.360
<v Speaker 2>It sucks so bad because that's far no they because

905
00:49:39.360 --> 00:49:43.519
<v Speaker 2>they try to force in scenes from those two games

906
00:49:43.559 --> 00:49:45.360
<v Speaker 2>and they didn't get the feet right.

907
00:49:45.920 --> 00:49:49.960
<v Speaker 1>That's true to uh for one. Also, it's not necessarily

908
00:49:50.000 --> 00:49:52.559
<v Speaker 1>the actors, because whenever the actors were just being told

909
00:49:52.559 --> 00:49:55.480
<v Speaker 1>what to do, yes, they have they have to project

910
00:49:55.559 --> 00:50:00.519
<v Speaker 1>and they have to personify those characters. But the writing team, yes,

911
00:50:00.679 --> 00:50:08.960
<v Speaker 1>the creatives around them, the director, the producer, the makeup teams,

912
00:50:09.199 --> 00:50:13.360
<v Speaker 1>the effects artists. Those are the people that actually need

913
00:50:13.360 --> 00:50:16.239
<v Speaker 1>to be able to have the source material. Yes, the writers,

914
00:50:16.519 --> 00:50:19.039
<v Speaker 1>because they are the ones that are gonna put the

915
00:50:19.079 --> 00:50:21.119
<v Speaker 1>Easter eggs in there. They're the ones that are going

916
00:50:21.199 --> 00:50:26.480
<v Speaker 1>to put the ambiance and all the stuff behind it, uh,

917
00:50:26.639 --> 00:50:28.519
<v Speaker 1>you know, make sure that he does have the cue

918
00:50:28.559 --> 00:50:31.239
<v Speaker 1>you hair and the Moduma patch and all that other

919
00:50:31.280 --> 00:50:33.039
<v Speaker 1>stuff that those are the people that are going to

920
00:50:33.079 --> 00:50:35.440
<v Speaker 1>make sure that they honor those if they care about it.

921
00:50:35.719 --> 00:50:39.199
<v Speaker 1>Now another movie, you know, as long as they don't

922
00:50:39.239 --> 00:50:42.480
<v Speaker 1>treat it like apparently Gearbox did with the Borderlands movie,

923
00:50:42.519 --> 00:50:48.880
<v Speaker 1>then I think we're all we're all good there. Look, yes, dude,

924
00:50:49.639 --> 00:50:52.760
<v Speaker 1>I agree that I think we've all seen what happens

925
00:50:52.800 --> 00:50:58.199
<v Speaker 1>when you have people behind the games involved is what matters.

926
00:50:58.599 --> 00:51:01.599
<v Speaker 1>Todd Howard was involved with Fallout Show, so he made

927
00:51:01.639 --> 00:51:05.000
<v Speaker 1>sure that most of that was you know, close to

928
00:51:05.039 --> 00:51:08.360
<v Speaker 1>the games or you know, presented the games. Well, Miamoto

929
00:51:08.519 --> 00:51:11.519
<v Speaker 1>was there for Mario movie, but.

930
00:51:12.920 --> 00:51:14.039
<v Speaker 2>The last of us.

931
00:51:14.280 --> 00:51:18.679
<v Speaker 1>Yeah, everybody was freaking laughing at that entire cast that

932
00:51:18.840 --> 00:51:21.639
<v Speaker 1>was made for the Mario movie, and then what happened.

933
00:51:22.000 --> 00:51:26.519
<v Speaker 1>Everybody loved it. So you're talking so much crap about

934
00:51:26.559 --> 00:51:30.719
<v Speaker 1>something that hasn't even come out yet. And yes, there's

935
00:51:30.719 --> 00:51:33.159
<v Speaker 1>still a lot of bad stuff, as the Borderlands movie

936
00:51:33.159 --> 00:51:35.679
<v Speaker 1>will will show you, there's a lot of good stuff.

937
00:51:35.679 --> 00:51:37.280
<v Speaker 1>This may be with video games now, So I don't

938
00:51:37.280 --> 00:51:39.639
<v Speaker 1>think we needed just all of a sudden, just because

939
00:51:39.679 --> 00:51:42.519
<v Speaker 1>one thing happened, we need to kill the movie. But hey,

940
00:51:42.519 --> 00:51:44.800
<v Speaker 1>this happens with Marvel all the time and Disney all

941
00:51:44.840 --> 00:51:48.239
<v Speaker 1>the time, where oh you're miscasting and you're doing this and.

942
00:51:48.239 --> 00:51:50.199
<v Speaker 2>You know, and it works out or it doesn't work out,

943
00:51:50.239 --> 00:51:53.559
<v Speaker 2>and who knows until it's actually out there. And listen,

944
00:51:53.679 --> 00:51:56.800
<v Speaker 2>video game movies are so much our TV series are

945
00:51:56.840 --> 00:51:59.960
<v Speaker 2>so much better than they used to be. On app

946
00:52:00.159 --> 00:52:03.599
<v Speaker 2>rich Borderlands apparently knocked down at average a little bit,

947
00:52:04.199 --> 00:52:08.880
<v Speaker 2>but on average at least we're getting some that are good. Yeah,

948
00:52:09.119 --> 00:52:10.800
<v Speaker 2>that you should not be the case at all.

949
00:52:11.280 --> 00:52:16.320
<v Speaker 1>And I also see the fact, I think also the

950
00:52:16.800 --> 00:52:18.400
<v Speaker 1>you don't want to run into the thing that you

951
00:52:18.519 --> 00:52:21.519
<v Speaker 1>had with which is a good thing. He loved. He

952
00:52:21.800 --> 00:52:26.679
<v Speaker 1>loved the books to a fault. The guy that did

953
00:52:26.719 --> 00:52:30.920
<v Speaker 1>the Witcher, uh, Superman, all that stuff, he loved the

954
00:52:30.960 --> 00:52:33.039
<v Speaker 1>books to a fault, to where he got in the

955
00:52:33.079 --> 00:52:36.119
<v Speaker 1>director's face and basically told him that this is bullshit,

956
00:52:36.480 --> 00:52:40.039
<v Speaker 1>you know, and it's like that's not good either. I

957
00:52:40.039 --> 00:52:41.960
<v Speaker 1>think that's what they don't want to run into either.

958
00:52:42.000 --> 00:52:44.840
<v Speaker 1>You don't want to run into somebody that's so passionate

959
00:52:45.000 --> 00:52:48.400
<v Speaker 1>about the series that this isn't right and that's not

960
00:52:48.519 --> 00:52:50.679
<v Speaker 1>right and this was not right that like you can't

961
00:52:50.679 --> 00:52:53.760
<v Speaker 1>even do what you want to do, your vision of

962
00:52:53.800 --> 00:52:58.280
<v Speaker 1>it because somebody's there constantly telling you, uh, you know,

963
00:52:58.360 --> 00:53:01.639
<v Speaker 1>what's wrong and right about So I think you've got

964
00:53:01.639 --> 00:53:04.559
<v Speaker 1>to be careful with that too, right, So it's better

965
00:53:04.599 --> 00:53:08.360
<v Speaker 1>to like let them kind of be framed by whatever

966
00:53:08.400 --> 00:53:11.440
<v Speaker 1>it is. Again, it's not on the actors. It's on

967
00:53:11.519 --> 00:53:13.920
<v Speaker 1>the people behind the actors to make sure that that's

968
00:53:14.039 --> 00:53:16.239
<v Speaker 1>right and you don't get too carried away with doing

969
00:53:16.280 --> 00:53:22.480
<v Speaker 1>your vision and not like being right by the stuff. Right. So, yeah,

970
00:53:23.000 --> 00:53:26.199
<v Speaker 1>I guess let's bring it up because Borderlands movie was

971
00:53:26.280 --> 00:53:30.960
<v Speaker 1>so bad that it apparently did terrible at the box office.

972
00:53:30.960 --> 00:53:33.559
<v Speaker 1>I think all it made was like fifty million, and

973
00:53:33.599 --> 00:53:41.559
<v Speaker 1>then it was critically panned everywhere, just bad reviews all around,

974
00:53:41.840 --> 00:53:46.559
<v Speaker 1>saying basically that it's hurtless, souless. The jokes are terrible.

975
00:53:46.719 --> 00:53:49.800
<v Speaker 1>I mean, the jokes of Borderlines are terrible anyway, Like

976
00:53:50.199 --> 00:53:54.199
<v Speaker 1>it's trying to almost be a joke of Borderlands. There's

977
00:53:54.320 --> 00:53:58.920
<v Speaker 1>like nothing about that kind of really respects what that is.

978
00:53:59.679 --> 00:54:03.920
<v Speaker 1>And then of course Randy Pittsford uses that to jump

979
00:54:03.960 --> 00:54:07.519
<v Speaker 1>on it to be like, hey, don't worry, we're making

980
00:54:07.519 --> 00:54:09.880
<v Speaker 1>the Borderlands for by the way, in his own way,

981
00:54:10.000 --> 00:54:13.599
<v Speaker 1>he says, oh, we're doing this. We're getting ready for

982
00:54:13.719 --> 00:54:17.239
<v Speaker 1>you with the the you know, for spelled out.

983
00:54:17.400 --> 00:54:22.119
<v Speaker 2>But you gotta you gotta take whatever publicity you can get. Yeah,

984
00:54:22.599 --> 00:54:24.719
<v Speaker 2>turn it as positive as you positively can.

985
00:54:25.280 --> 00:54:27.519
<v Speaker 1>Look, it's, uh, what do we used to say back

986
00:54:27.599 --> 00:54:30.079
<v Speaker 1>in the day, Like this is the thing I saw,

987
00:54:30.119 --> 00:54:31.920
<v Speaker 1>And I was like, oh, this is a rental. Right,

988
00:54:31.960 --> 00:54:34.199
<v Speaker 1>I'm not going to movie theater to watch this. I'll

989
00:54:34.199 --> 00:54:36.559
<v Speaker 1>watch this when it comes on streaming or whatever. I

990
00:54:36.639 --> 00:54:38.880
<v Speaker 1>kind of sort of care about Borderlands in a way,

991
00:54:38.920 --> 00:54:42.920
<v Speaker 1>but yeah, I had no interest in seeing this, even

992
00:54:42.960 --> 00:54:45.320
<v Speaker 1>though I like Jack Black. I love Jack Black, I

993
00:54:45.800 --> 00:54:49.239
<v Speaker 1>like Kevin Hart, but it's like I saw those in

994
00:54:49.320 --> 00:54:51.320
<v Speaker 1>the movie and I was like, Oh, we're just trying

995
00:54:51.360 --> 00:54:55.360
<v Speaker 1>to do Jumanji, yes, the new Jumanji again with with

996
00:54:55.440 --> 00:54:58.159
<v Speaker 1>other people, and it's like, that's probably not gonna work.

997
00:54:58.440 --> 00:55:03.039
<v Speaker 2>Yeah. I the moment you started getting the ridiculous list

998
00:55:03.119 --> 00:55:07.320
<v Speaker 2>of actors and actresses in this movie, usually there's a

999
00:55:07.400 --> 00:55:10.360
<v Speaker 2>sign of this is going to be hot garbage, but

1000
00:55:10.400 --> 00:55:13.880
<v Speaker 2>we're going to try to distract you with these big names.

1001
00:55:15.360 --> 00:55:17.800
<v Speaker 2>A lot of animations do that these days, where it's like,

1002
00:55:18.039 --> 00:55:21.280
<v Speaker 2>here's a list of fifteen amazing actors and actresses that

1003
00:55:21.320 --> 00:55:24.880
<v Speaker 2>it did voices to our movie. That absolutely sucks, but

1004
00:55:24.920 --> 00:55:28.400
<v Speaker 2>please remember that these cool actors are in here and

1005
00:55:28.639 --> 00:55:29.639
<v Speaker 2>still give us your mind.

1006
00:55:29.920 --> 00:55:32.679
<v Speaker 1>Some of them are there for like two lines, but hey,

1007
00:55:32.719 --> 00:55:36.639
<v Speaker 1>they're in there. Yes, you know, let's come watch it please.

1008
00:55:37.000 --> 00:55:39.719
<v Speaker 2>Ye disappointed and not surprising.

1009
00:55:39.239 --> 00:55:43.679
<v Speaker 1>But speaking disappointing. Even though a though people didn't like

1010
00:55:44.000 --> 00:55:48.199
<v Speaker 1>Order eighteen eighty six, I still like the idea of it.

1011
00:55:48.280 --> 00:55:50.559
<v Speaker 1>I still like the ambiance around it.

1012
00:55:50.760 --> 00:55:50.960
<v Speaker 2>Right.

1013
00:55:51.239 --> 00:55:53.239
<v Speaker 1>I don't know how you've talked about it.

1014
00:55:53.360 --> 00:55:56.960
<v Speaker 2>Randy really liked the Order eighteen eighty six My big

1015
00:55:57.000 --> 00:55:58.719
<v Speaker 2>issue with a lot of other people was it was

1016
00:55:58.760 --> 00:56:01.199
<v Speaker 2>too short, right, just wanted more of it. I was

1017
00:56:01.239 --> 00:56:03.880
<v Speaker 2>hoping this take off, then they get a sequel, then

1018
00:56:03.920 --> 00:56:08.559
<v Speaker 2>we get that the real game. Like it's like I said,

1019
00:56:08.880 --> 00:56:12.400
<v Speaker 2>I'm usually not one that comes up with I'm usually

1020
00:56:12.400 --> 00:56:16.079
<v Speaker 2>not one that that says linked matters with the money

1021
00:56:16.119 --> 00:56:18.800
<v Speaker 2>that you're getting in. But for all of the different

1022
00:56:18.800 --> 00:56:21.239
<v Speaker 2>things that they were trying to do in the different

1023
00:56:21.360 --> 00:56:24.199
<v Speaker 2>systems that they had in this game, it was so

1024
00:56:24.360 --> 00:56:26.280
<v Speaker 2>short that you only get it once and you're like, well,

1025
00:56:26.280 --> 00:56:29.119
<v Speaker 2>this is a cool concept, so let's do it more

1026
00:56:29.320 --> 00:56:31.639
<v Speaker 2>and then the game's over. So I just wanted to

1027
00:56:31.679 --> 00:56:34.679
<v Speaker 2>see more of it. I thought visually, especially for when

1028
00:56:34.719 --> 00:56:39.440
<v Speaker 2>it came out, that it looked fantastic. I really just

1029
00:56:39.480 --> 00:56:41.719
<v Speaker 2>thought that it was all right, here's here's like a

1030
00:56:41.760 --> 00:56:44.440
<v Speaker 2>tech demo for this game, and now get ready for

1031
00:56:44.480 --> 00:56:47.199
<v Speaker 2>the second one. And then everyone panned it because it

1032
00:56:47.239 --> 00:56:50.159
<v Speaker 2>was so short, and it kind of just went.

1033
00:56:50.000 --> 00:56:54.760
<v Speaker 1>Proof it is and that studio has a good chart recard.

1034
00:56:54.760 --> 00:56:59.199
<v Speaker 1>I mean, they made three of the best PSP games,

1035
00:56:59.679 --> 00:57:02.400
<v Speaker 1>Das their God of War, Stains of Olympus, and Ghost

1036
00:57:02.440 --> 00:57:05.599
<v Speaker 1>as Sparta U. Then they went on to Order eighteen

1037
00:57:05.639 --> 00:57:08.880
<v Speaker 1>eighty six, and then they went into VR and made

1038
00:57:08.880 --> 00:57:12.599
<v Speaker 1>Loneko and Lo Necko too, and they continued to do

1039
00:57:12.719 --> 00:57:17.079
<v Speaker 1>things at VR, being bought by Meta in twenty twenty.

1040
00:57:17.239 --> 00:57:21.880
<v Speaker 1>And unfortunately Meta is now basically encouraging the employees to

1041
00:57:21.960 --> 00:57:25.679
<v Speaker 1>go apply elsewhere because the studio is going to uh

1042
00:57:26.599 --> 00:57:29.079
<v Speaker 1>and they did say that it doesn't have to. They're

1043
00:57:29.119 --> 00:57:31.559
<v Speaker 1>not just like you know, killing their home games division

1044
00:57:31.639 --> 00:57:35.079
<v Speaker 1>and they're not going to start, you know, cutting other studios.

1045
00:57:35.079 --> 00:57:39.960
<v Speaker 1>They were just apparent, you know, sadly closing down Ready

1046
00:57:39.960 --> 00:57:42.280
<v Speaker 1>at Dawn. Sucks. Sucks to see that.

1047
00:57:43.480 --> 00:57:48.880
<v Speaker 2>It's not surprising. Unfortunately, this was news that Honestly, when

1048
00:57:48.920 --> 00:57:50.920
<v Speaker 2>I saw this in the notes, I went that they're

1049
00:57:50.960 --> 00:57:52.039
<v Speaker 2>still around.

1050
00:57:52.599 --> 00:57:54.000
<v Speaker 1>Yeah, so you.

1051
00:57:54.000 --> 00:57:55.559
<v Speaker 2>Would have thought they would have been cut a long time.

1052
00:57:55.840 --> 00:58:00.320
<v Speaker 1>Yeah, it's it's rather unfortunate really that that has happened

1053
00:58:00.360 --> 00:58:04.840
<v Speaker 1>with them. But I hope that they, you know, everybody

1054
00:58:04.920 --> 00:58:09.920
<v Speaker 1>finds new jobs quickly. And again, pr VR itself is

1055
00:58:09.960 --> 00:58:13.519
<v Speaker 1>not doing tremendous I mean metas trying to met us

1056
00:58:13.599 --> 00:58:14.480
<v Speaker 1>keeping it around.

1057
00:58:14.960 --> 00:58:19.000
<v Speaker 2>Yeah, yeah, people keep trying with it.

1058
00:58:19.239 --> 00:58:21.559
<v Speaker 1>Maybe someday somebody will unlock it and we'll get to

1059
00:58:21.599 --> 00:58:25.360
<v Speaker 1>that Ready player one future. It's not happening anytime soon.

1060
00:58:25.719 --> 00:58:29.400
<v Speaker 1>But hey, at least Disney had their big D twenty

1061
00:58:29.400 --> 00:58:33.119
<v Speaker 1>three thing. They didn't really have anything gaming related unfortunately,

1062
00:58:33.400 --> 00:58:35.440
<v Speaker 1>Like I don't know what, I guess maybe they're just

1063
00:58:35.480 --> 00:58:38.280
<v Speaker 1>putting that out at games Calm. I thought it was

1064
00:58:38.320 --> 00:58:40.320
<v Speaker 1>weird that the only thing they showed off gaming related

1065
00:58:40.360 --> 00:58:44.800
<v Speaker 1>was like Fortnite, but everything else well collapse with Fortnite,

1066
00:58:44.840 --> 00:58:47.800
<v Speaker 1>I should say. Everything else was about their movies and

1067
00:58:47.840 --> 00:58:48.440
<v Speaker 1>TV shows.

1068
00:58:48.559 --> 00:58:50.000
<v Speaker 2>They were a little busy showing everything.

1069
00:58:50.400 --> 00:58:52.239
<v Speaker 1>Yeah, but I would have thought, like, maybe you know,

1070
00:58:52.360 --> 00:58:54.960
<v Speaker 1>have Square Enix have like something we keep them hearts

1071
00:58:55.000 --> 00:58:55.599
<v Speaker 1>ready or.

1072
00:58:55.800 --> 00:58:59.639
<v Speaker 2>No, yeah, you could calm down with your Kingdom Heart stuff.

1073
00:58:59.639 --> 00:59:02.679
<v Speaker 2>It's not ready till the Game Awards. You have to

1074
00:59:02.719 --> 00:59:05.079
<v Speaker 2>wait till Game Awards to see anything about that game.

1075
00:59:05.559 --> 00:59:08.079
<v Speaker 1>Maybe maybe give you a few more months. It's a

1076
00:59:08.119 --> 00:59:08.599
<v Speaker 1>good going.

1077
00:59:08.639 --> 00:59:13.840
<v Speaker 2>But hey, and I meant Game Awards twenty seven, Oh

1078
00:59:13.880 --> 00:59:15.039
<v Speaker 2>mantlet me wait that long.

1079
00:59:15.079 --> 00:59:18.559
<v Speaker 1>Come on by then we'll have Rebirth for three.

1080
00:59:19.000 --> 00:59:21.000
<v Speaker 2>Yeah exactly, let's get that out of the way before

1081
00:59:21.000 --> 00:59:22.639
<v Speaker 2>we get back in king the Parts. Please.

1082
00:59:23.559 --> 00:59:27.039
<v Speaker 1>Uh so, just to roll this off and then Randy,

1083
00:59:27.079 --> 00:59:29.280
<v Speaker 1>you can kind of give me whatever you care about here.

1084
00:59:30.880 --> 00:59:35.199
<v Speaker 1>So God Avatar three getting the name which is Fire

1085
00:59:35.239 --> 00:59:39.280
<v Speaker 1>and Ash. Uh. They are continuing. This is not ending.

1086
00:59:39.280 --> 00:59:41.480
<v Speaker 1>They're continuing with the live action push. So there's a

1087
00:59:41.519 --> 00:59:44.880
<v Speaker 1>live action Leader and Stitch live action Snow White that

1088
00:59:44.920 --> 00:59:50.039
<v Speaker 1>has a trailer live action Lion King two Mufasa, which

1089
00:59:50.159 --> 00:59:53.079
<v Speaker 1>that makes sense with the live action Lion King being like,

1090
00:59:53.119 --> 00:59:57.559
<v Speaker 1>what the fourth the fourth most grossing movie ever, which

1091
00:59:57.599 --> 01:00:01.280
<v Speaker 1>is ridiculous. Uh, the is gonna be in a Monster

1092
01:00:01.440 --> 01:00:04.400
<v Speaker 1>Jam movie. I'm not kidding. Uh, They're still doing the

1093
01:00:04.440 --> 01:00:08.239
<v Speaker 1>Moana live action movies. And then there's now a Tron

1094
01:00:08.639 --> 01:00:13.239
<v Speaker 1>ares which is quote unquote Tron three, and at least

1095
01:00:13.239 --> 01:00:15.280
<v Speaker 1>on the good side of things, there's a Mamana two,

1096
01:00:15.360 --> 01:00:20.679
<v Speaker 1>Frozen three and four, Incredible three, Toy Story five, and

1097
01:00:20.760 --> 01:00:24.840
<v Speaker 1>then there's some original stuff with Pixar getting Dude, that

1098
01:00:24.960 --> 01:00:28.719
<v Speaker 1>Ilio movie, which I think is their next movie, and

1099
01:00:28.760 --> 01:00:31.559
<v Speaker 1>then Win or Lose the TV series which is about baseball,

1100
01:00:31.679 --> 01:00:34.559
<v Speaker 1>and then Dream Production with with a TV series about

1101
01:00:34.679 --> 01:00:39.039
<v Speaker 1>Inside Out with the different types of dreams that I

1102
01:00:39.079 --> 01:00:41.119
<v Speaker 1>forgot her name the kid.

1103
01:00:41.000 --> 01:00:46.679
<v Speaker 2>Has Oh shoot, yeah, yeah, I haven't seen I watch

1104
01:00:46.760 --> 01:00:48.880
<v Speaker 2>Inside Out to that that first weekend, I just can't

1105
01:00:48.880 --> 01:00:49.280
<v Speaker 2>think of her.

1106
01:00:49.280 --> 01:00:53.320
<v Speaker 1>Name, but uh yeah, anything jump out at you.

1107
01:00:54.119 --> 01:00:57.760
<v Speaker 2>None of the live action stuff, Yeah, not Lelo Stitch.

1108
01:00:57.840 --> 01:01:01.440
<v Speaker 2>Maybe I will hold judgment just because I'm a big

1109
01:01:01.480 --> 01:01:03.679
<v Speaker 2>ligut one Stitch fan. But we'll see how that goes.

1110
01:01:03.719 --> 01:01:09.199
<v Speaker 2>The snow White trailer looked horrible. Yeah, I know that

1111
01:01:09.239 --> 01:01:12.639
<v Speaker 2>there was a lot of drama with the dwarves and

1112
01:01:14.039 --> 01:01:17.840
<v Speaker 2>was it. Peter Dinklide went up against Disney saying that

1113
01:01:17.880 --> 01:01:21.480
<v Speaker 2>they should not use actual dwarves for this movie, and

1114
01:01:21.519 --> 01:01:25.920
<v Speaker 2>then other little people got upset about it. I know

1115
01:01:25.960 --> 01:01:28.480
<v Speaker 2>Hornswaggle was one of those. I've seen an interview with

1116
01:01:28.559 --> 01:01:31.800
<v Speaker 2>him where he was really pissed off by Peter Dinklide saying, hey,

1117
01:01:31.840 --> 01:01:34.199
<v Speaker 2>don't take work away from me just because you don't

1118
01:01:34.199 --> 01:01:35.599
<v Speaker 2>want to be a part of it kind of thing.

1119
01:01:36.519 --> 01:01:41.000
<v Speaker 2>But it looked horrible with the CG dwarves in that movie,

1120
01:01:41.039 --> 01:01:46.320
<v Speaker 2>that's just stupid. We'll wait and see Moanaitu looks cute,

1121
01:01:47.039 --> 01:01:50.360
<v Speaker 2>but we'll see where that goes. I have no interest

1122
01:01:50.360 --> 01:01:54.039
<v Speaker 2>in Frozen three or four. Never watched the second one. Incredibles,

1123
01:01:54.039 --> 01:01:56.719
<v Speaker 2>that's fine. I love the fact that Toy Story five

1124
01:01:57.119 --> 01:02:00.119
<v Speaker 2>is such an early development. They didn't even have l

1125
01:02:00.239 --> 01:02:04.000
<v Speaker 2>was acting for their teazer. It's just here's what he was.

1126
01:02:04.119 --> 01:02:08.960
<v Speaker 2>And no they're not talking because we haven't recorded anything yet.

1127
01:02:09.639 --> 01:02:13.400
<v Speaker 1>Tim Allen and Tom Hanks are gonna do it again.

1128
01:02:14.280 --> 01:02:17.880
<v Speaker 2>So we will see Winter Lose looks cute. I might

1129
01:02:17.960 --> 01:02:20.199
<v Speaker 2>check that one out. But yeah, as far as the

1130
01:02:20.239 --> 01:02:23.519
<v Speaker 2>Disney stuff goes, this was a lot of stuff that

1131
01:02:23.559 --> 01:02:28.440
<v Speaker 2>they showed a lot of. It just feels like, Okay,

1132
01:02:28.480 --> 01:02:32.199
<v Speaker 2>we've used all of our ips. What do we do now? Yeah,

1133
01:02:32.239 --> 01:02:34.239
<v Speaker 2>I guess. I guess we'll get into the fours and

1134
01:02:34.280 --> 01:02:38.039
<v Speaker 2>fives and the live actions. I wasn't wasn't the biggest fan.

1135
01:02:39.320 --> 01:02:42.719
<v Speaker 1>Yeah, I'm with you. I'm down for an incredible three.

1136
01:02:43.880 --> 01:02:46.400
<v Speaker 1>Hopefully they take more from the first movie than the

1137
01:02:46.440 --> 01:02:50.559
<v Speaker 1>second one. I was one that I was not happy

1138
01:02:50.559 --> 01:02:52.519
<v Speaker 1>about Toy Story four, and then that movie wound up

1139
01:02:52.519 --> 01:02:53.199
<v Speaker 1>being really good.

1140
01:02:53.400 --> 01:02:55.960
<v Speaker 2>So I've gotten to that point. Just just give me

1141
01:02:56.039 --> 01:02:58.119
<v Speaker 2>more Toy Story. Apparently every time I was like, why

1142
01:02:58.159 --> 01:03:00.519
<v Speaker 2>why we do it another one? Oh? Yeah, it's good.

1143
01:03:00.880 --> 01:03:07.000
<v Speaker 1>Okay, I don't care about Avatar. I know I'm very tron.

1144
01:03:07.119 --> 01:03:09.079
<v Speaker 1>Give me all the Tron you want. So I'm down

1145
01:03:09.119 --> 01:03:12.119
<v Speaker 1>with that, and I'm cool with Majana and Frozen. I know,

1146
01:03:12.199 --> 01:03:15.639
<v Speaker 1>I forgot Zutopia to another one that's made. He made it,

1147
01:03:15.679 --> 01:03:18.000
<v Speaker 1>and I was very happy that there's a Sopia too.

1148
01:03:19.079 --> 01:03:19.599
<v Speaker 2>Uh.

1149
01:03:19.840 --> 01:03:23.400
<v Speaker 1>Star Wars, thankfully did they They've kind of dropped down

1150
01:03:23.440 --> 01:03:26.159
<v Speaker 1>on the Star Wars stuff. They are not overdoing it

1151
01:03:26.199 --> 01:03:30.599
<v Speaker 1>with that. Now there's a kid's show, a Star Wars

1152
01:03:30.639 --> 01:03:34.440
<v Speaker 1>Skeleton Crew, the Mandalorian and Grogu, which is going to

1153
01:03:34.480 --> 01:03:37.440
<v Speaker 1>be a movie apparently, and then and Or season two.

1154
01:03:37.559 --> 01:03:39.199
<v Speaker 1>That's all they did for Star Wars.

1155
01:03:40.039 --> 01:03:42.079
<v Speaker 2>It's always weird when they have TV series and then

1156
01:03:42.079 --> 01:03:44.119
<v Speaker 2>they throw up movie spin off in there, and then

1157
01:03:44.159 --> 01:03:46.960
<v Speaker 2>you have to figure out where that goes in the timeline.

1158
01:03:46.960 --> 01:03:49.760
<v Speaker 2>But maybe it just works out better. Right Were you

1159
01:03:49.800 --> 01:03:52.679
<v Speaker 2>a fan of the and or I never watched the

1160
01:03:52.760 --> 01:03:56.239
<v Speaker 2>first or so I got burnt out by then?

1161
01:03:56.840 --> 01:03:59.079
<v Speaker 1>Okay, I don't blame you, but I did like and

1162
01:03:59.320 --> 01:04:00.679
<v Speaker 1>a lot, so we'll see.

1163
01:04:01.519 --> 01:04:01.639
<v Speaker 2>Then.

1164
01:04:01.679 --> 01:04:04.280
<v Speaker 1>Of course, Marble, where they have they've also kind of

1165
01:04:04.280 --> 01:04:07.760
<v Speaker 1>pared it down some thankfully, but they have this is

1166
01:04:07.800 --> 01:04:10.119
<v Speaker 1>a lot of the stuff that they still had cooking

1167
01:04:10.199 --> 01:04:12.559
<v Speaker 1>before they started canceling stuff.

1168
01:04:13.000 --> 01:04:13.159
<v Speaker 2>Uh.

1169
01:04:13.840 --> 01:04:17.199
<v Speaker 1>X Men ninety seven season two No brainer. X ninety

1170
01:04:17.239 --> 01:04:21.880
<v Speaker 1>seven was amazing Marble Zombies, which is a spin off

1171
01:04:21.920 --> 01:04:25.039
<v Speaker 1>of the What If Marble season you know, which that's

1172
01:04:25.079 --> 01:04:27.960
<v Speaker 1>still going What If season three. Uh, there's an Eyes

1173
01:04:28.000 --> 01:04:31.760
<v Speaker 1>of Wakanda, which is a Black Panther spin off show.

1174
01:04:32.719 --> 01:04:34.960
<v Speaker 1>And then you're finally Neighborhood spider Man, which, okay, you

1175
01:04:35.000 --> 01:04:36.880
<v Speaker 1>always got to have some kind of Spider Man animated

1176
01:04:36.920 --> 01:04:41.199
<v Speaker 1>things whatever, that should be good. Those those are always good.

1177
01:04:41.519 --> 01:04:44.679
<v Speaker 2>Animated Spider Man. Yeah, Animated Spider Man always works out.

1178
01:04:45.400 --> 01:04:48.280
<v Speaker 1>Agatha along which I'm actually kind of excited about. I

1179
01:04:48.280 --> 01:04:52.559
<v Speaker 1>haven't been too into the Disney Plus shows for a while,

1180
01:04:52.639 --> 01:04:56.320
<v Speaker 1>but the Agatha one I've kind of been into because

1181
01:04:56.400 --> 01:04:59.280
<v Speaker 1>WandaVision was so was actually really good, so and I

1182
01:04:59.400 --> 01:04:59.960
<v Speaker 1>like that care.

1183
01:05:00.079 --> 01:05:03.400
<v Speaker 2>It's crazy at WandaVision. I mean, Loki's been good. I

1184
01:05:03.440 --> 01:05:05.400
<v Speaker 2>should still need to finish season two. We're a couple

1185
01:05:05.480 --> 01:05:09.320
<v Speaker 2>episodes in. But season one of Loki, I don't want

1186
01:05:09.360 --> 01:05:11.320
<v Speaker 2>to say ill will of that. That was a very

1187
01:05:11.760 --> 01:05:14.360
<v Speaker 2>great show as well. But like Guandavision came out and

1188
01:05:14.400 --> 01:05:17.360
<v Speaker 2>blew your minds because it was the so you start

1189
01:05:17.400 --> 01:05:20.400
<v Speaker 2>watching like, what the hell is this? This isnt Avengers

1190
01:05:20.480 --> 01:05:22.159
<v Speaker 2>like we were thinking, and then it had all these

1191
01:05:22.159 --> 01:05:24.320
<v Speaker 2>twists and turns in it, and it just was fantastic.

1192
01:05:24.320 --> 01:05:27.360
<v Speaker 2>Obviously Wanda in it with her Agatha in it was

1193
01:05:28.000 --> 01:05:32.400
<v Speaker 2>a great twist. So while the trailer hasn't sold me yet,

1194
01:05:34.039 --> 01:05:36.760
<v Speaker 2>I'm definitely going to watch this just to see what

1195
01:05:36.840 --> 01:05:38.559
<v Speaker 2>kind of twists and turns to add to it.

1196
01:05:39.320 --> 01:05:41.400
<v Speaker 1>Yeah, Darried, there Were Born Again. That looks like it's

1197
01:05:41.400 --> 01:05:43.599
<v Speaker 1>going to be great now, especially now that they've tied

1198
01:05:43.639 --> 01:05:46.000
<v Speaker 1>it to the original Netflix show, which they weren't going

1199
01:05:46.079 --> 01:05:49.559
<v Speaker 1>to do it first, but now they are Kathain Ricer,

1200
01:05:49.599 --> 01:05:51.960
<v Speaker 1>Brave New World. The more I see of it, the

1201
01:05:51.960 --> 01:05:53.920
<v Speaker 1>more I'm kind of red exciting about it, especially now

1202
01:05:53.920 --> 01:05:56.360
<v Speaker 1>with like Red Hulk and all that stuff. I wasn't

1203
01:05:56.360 --> 01:05:59.840
<v Speaker 1>at first. I don't, but now we'll see. Before we

1204
01:05:59.840 --> 01:06:02.719
<v Speaker 1>get to like, you know, that time in February, we'll

1205
01:06:02.719 --> 01:06:07.480
<v Speaker 1>see how it goes. Fantastic for the first Steps looks interesting. Well,

1206
01:06:07.840 --> 01:06:09.400
<v Speaker 1>I guess we'll see more when we get to it.

1207
01:06:09.440 --> 01:06:11.400
<v Speaker 1>And Ironheart, I don't know, ye.

1208
01:06:11.599 --> 01:06:16.519
<v Speaker 2>Can of Fantastic for Anything finally works, a Fantastic four.

1209
01:06:16.760 --> 01:06:19.840
<v Speaker 1>Finally have Marvel involved and it doesn't work, then, you know,

1210
01:06:20.039 --> 01:06:20.840
<v Speaker 1>just forget about it.

1211
01:06:21.039 --> 01:06:25.480
<v Speaker 2>TV shows, spin offs, movies, Fantastic for it, just never.

1212
01:06:25.480 --> 01:06:28.159
<v Speaker 1>We'll see because the main villain Fantastic four is going

1213
01:06:28.239 --> 01:06:30.280
<v Speaker 1>to be your main villain for the Avengers movies, so

1214
01:06:30.320 --> 01:06:36.079
<v Speaker 1>we'll see how that goes crossed. Yeah, but that's that's

1215
01:06:36.119 --> 01:06:40.039
<v Speaker 1>the announcements from there, some good stuff. I think the

1216
01:06:40.440 --> 01:06:42.639
<v Speaker 1>thing that I enjoy the most is that they're not

1217
01:06:42.840 --> 01:06:46.440
<v Speaker 1>like overdoing it now. It feels like between this and

1218
01:06:46.519 --> 01:06:49.800
<v Speaker 1>Comic Con they have like fifty things they get announced

1219
01:06:49.840 --> 01:06:50.880
<v Speaker 1>that I'm like, holy.

1220
01:06:50.679 --> 01:06:52.800
<v Speaker 2>Crap, that's now we're down to like thirty five.

1221
01:06:53.400 --> 01:06:58.840
<v Speaker 1>Yeah, let's cool it a little bit on that. But

1222
01:06:58.920 --> 01:07:02.920
<v Speaker 1>all right, before we get out of here as this customary,

1223
01:07:03.079 --> 01:07:05.559
<v Speaker 1>I guess, let's just kind of look at some things

1224
01:07:05.559 --> 01:07:08.719
<v Speaker 1>that are coming out in this week. And of course

1225
01:07:08.760 --> 01:07:13.719
<v Speaker 1>the biggest one Raandy mentioned it Madden NFL. It's amazing

1226
01:07:13.719 --> 01:07:15.719
<v Speaker 1>that we now have too Madden twenty fives.

1227
01:07:16.239 --> 01:07:18.400
<v Speaker 2>Yes, that's true. I think I have a Maden twenty

1228
01:07:18.400 --> 01:07:19.400
<v Speaker 2>five over here somewhere.

1229
01:07:19.719 --> 01:07:22.760
<v Speaker 1>So we have the anniversary Madden twenty five with was

1230
01:07:22.760 --> 01:07:25.880
<v Speaker 1>it the Mahomes and Brady on the cover, and then

1231
01:07:26.079 --> 01:07:29.599
<v Speaker 1>now you just have Madden twenty five the regular version.

1232
01:07:30.079 --> 01:07:33.880
<v Speaker 2>Wasn't that? Like Calvin Johnson on the Madden twenty five cover.

1233
01:07:35.320 --> 01:07:37.519
<v Speaker 1>Man, I don't remember, I thought it. They might have

1234
01:07:37.559 --> 01:07:39.480
<v Speaker 1>had multiple covers.

1235
01:07:39.719 --> 01:07:43.400
<v Speaker 2>I swear I thought was the wrong lion in my head.

1236
01:07:43.440 --> 01:07:46.639
<v Speaker 2>Barry Sanders was on one of them, and Adrian Peterson

1237
01:07:46.800 --> 01:07:47.280
<v Speaker 2>was on the other.

1238
01:07:47.400 --> 01:07:51.119
<v Speaker 1>Oh okay, okay, but yeah, So if you're in, you know,

1239
01:07:51.559 --> 01:07:56.159
<v Speaker 1>preseasons already started for the NFL, and college football is

1240
01:07:56.159 --> 01:07:59.599
<v Speaker 1>about to start this weekend, so you know, get ready

1241
01:07:59.639 --> 01:08:03.760
<v Speaker 1>for you and for your stuff there. And then aside

1242
01:08:03.760 --> 01:08:06.199
<v Speaker 1>from that, the rest of it is kind of you know,

1243
01:08:06.320 --> 01:08:10.480
<v Speaker 1>of the smaller fair Green Hell's coming to p sven

1244
01:08:10.639 --> 01:08:14.400
<v Speaker 1>Xbox series. If you like those games, that game you

1245
01:08:14.440 --> 01:08:16.239
<v Speaker 1>definitely can go get in your new systems. Now, the

1246
01:08:16.279 --> 01:08:21.600
<v Speaker 1>Devil's Playhouse seven Max remaster coming to everything that comes

1247
01:08:21.600 --> 01:08:24.640
<v Speaker 1>out in a couple of days. Kena Bridge Spirits finally

1248
01:08:24.640 --> 01:08:27.039
<v Speaker 1>comes to the Xbox. So you've been waiting to play that?

1249
01:08:27.680 --> 01:08:30.760
<v Speaker 2>Yeah, we need a sequel to that already.

1250
01:08:30.600 --> 01:08:33.680
<v Speaker 1>Right, Yeah, Sonny, let's get going with that. Dredge pick

1251
01:08:33.760 --> 01:08:37.079
<v Speaker 1>another DLC with the Iron rig. I really like Dredge,

1252
01:08:37.399 --> 01:08:39.960
<v Speaker 1>so if you do as well, we'll get this DLC.

1253
01:08:40.680 --> 01:08:46.279
<v Speaker 1>And yeah, and Obboss as well, and this Godfather the

1254
01:08:46.279 --> 01:08:49.800
<v Speaker 1>Mafia Pigeons saga. It's awesome, looked interesting. Every time I've

1255
01:08:49.840 --> 01:08:54.960
<v Speaker 1>seen it, it's like a yeah, Godfather take with pigeons,

1256
01:08:55.000 --> 01:08:58.239
<v Speaker 1>It's hilarious. Uh. And then heay next week that Black

1257
01:08:58.239 --> 01:09:00.319
<v Speaker 1>Beth Wukong that people have been waiting on the next

1258
01:09:00.600 --> 01:09:04.600
<v Speaker 1>Souls like, that's gonna maybe take something away from Ellan Ring,

1259
01:09:04.640 --> 01:09:08.000
<v Speaker 1>who knows a lot of people are excited about it.

1260
01:09:08.079 --> 01:09:11.159
<v Speaker 1>So it's not coming the Xbox for a while because

1261
01:09:11.199 --> 01:09:13.119
<v Speaker 1>I guess Sony at the last minute paid some money

1262
01:09:13.159 --> 01:09:16.359
<v Speaker 1>to keep it over there. But it will come eventually.

1263
01:09:17.039 --> 01:09:20.039
<v Speaker 1>And then of course that Concord and the World of

1264
01:09:20.079 --> 01:09:22.920
<v Speaker 1>Warcraft expanses coming out towards a little bit later.

1265
01:09:23.239 --> 01:09:26.399
<v Speaker 2>That Rugrats game comes out this week I does. Okay,

1266
01:09:26.840 --> 01:09:29.000
<v Speaker 2>speaking of Nicktoons and bad brackets.

1267
01:09:28.760 --> 01:09:31.720
<v Speaker 1>There you go, there, I go see it all right, Nnie, Well,

1268
01:09:32.319 --> 01:09:34.319
<v Speaker 1>you know, give us a little bit one more promo

1269
01:09:34.399 --> 01:09:35.399
<v Speaker 1>here for bad brackets.

1270
01:09:35.760 --> 01:09:39.520
<v Speaker 2>Yeah, bad brackets. Every Monday, I do a twenty four

1271
01:09:39.560 --> 01:09:41.920
<v Speaker 2>item bracket every single week, bring on three of my

1272
01:09:41.960 --> 01:09:45.239
<v Speaker 2>friends Seawan's on there several times and just torture them

1273
01:09:46.520 --> 01:09:48.880
<v Speaker 2>as far as how bad my bracket is, and they

1274
01:09:48.880 --> 01:09:51.880
<v Speaker 2>have to figure out who wins. It all again. Nicktoons

1275
01:09:51.920 --> 01:09:55.319
<v Speaker 2>was the one that just came out today. It started

1276
01:09:55.319 --> 01:09:58.880
<v Speaker 2>out so friendly and ended out so poorly. And as

1277
01:09:58.920 --> 01:10:02.760
<v Speaker 2>Sean did allude to Sega Genesis Games for those gamers

1278
01:10:02.800 --> 01:10:05.720
<v Speaker 2>out there, that would be next week and then also

1279
01:10:05.920 --> 01:10:10.560
<v Speaker 2>next Thursday, we're debuting a new show called Bad Brackets

1280
01:10:10.560 --> 01:10:14.600
<v Speaker 2>Eliminator or it's more of a trivia style thing, just

1281
01:10:14.600 --> 01:10:18.319
<v Speaker 2>a one round test for now. Maybe we'll expand it out,

1282
01:10:18.359 --> 01:10:20.039
<v Speaker 2>but I just wanted to come out with a shorter

1283
01:10:21.159 --> 01:10:23.760
<v Speaker 2>little episode throughout the week just to try to give

1284
01:10:23.840 --> 01:10:25.600
<v Speaker 2>us some more content. So we'll see how that goes.

1285
01:10:25.640 --> 01:10:28.600
<v Speaker 2>We've recorded the first episode, but that will be out

1286
01:10:28.640 --> 01:10:29.119
<v Speaker 2>next third.

1287
01:10:29.319 --> 01:10:32.880
<v Speaker 1>Well, hopefully it goes well because you always want to see,

1288
01:10:33.359 --> 01:10:36.039
<v Speaker 1>you know, give, give, go, give Randy to subscribe follow

1289
01:10:36.640 --> 01:10:41.399
<v Speaker 1>all that appreciated, and well, we'll be here next week

1290
01:10:41.439 --> 01:10:45.640
<v Speaker 1>on Monday. We'll see if Mark finally comes back home

1291
01:10:45.720 --> 01:10:50.319
<v Speaker 1>and joins us here for the next episode. Hopefully it'll

1292
01:10:50.359 --> 01:10:53.880
<v Speaker 1>be more positive one, not so much negative talk here

1293
01:10:53.920 --> 01:10:56.399
<v Speaker 1>as it seems like it always is if skeep with games.

1294
01:10:56.399 --> 01:10:58.000
<v Speaker 1>But hey, at least we got the one nice thing.

1295
01:10:58.279 --> 01:11:02.159
<v Speaker 1>But think our game works someone than everybody black follow

1296
01:11:02.239 --> 01:11:05.359
<v Speaker 1>subscribe all that stuff. Listening to podcasts or watch on video,

1297
01:11:05.439 --> 01:11:07.960
<v Speaker 1>whichever we do, appreciate it, and we'll see you next time.
