1
00:00:26,640 --> 00:00:29,879
Speaker 1: It's the Internet. You're busy, let's do this. Welcome to

2
00:00:29,879 --> 00:00:32,280
the Game as the Sides Podcast. This is the podcast

3
00:00:32,320 --> 00:00:34,560
where we decide everything about the world of games, so

4
00:00:34,640 --> 00:00:37,479
you never have to think for yourself. I'm your host

5
00:00:37,520 --> 00:00:42,560
Jeff Grubbin. With me is Mike Manati. In today's episode,

6
00:00:42,640 --> 00:00:45,280
Year of Luigi two point zero. Is there going to

7
00:00:45,280 --> 00:00:47,920
be a state of play in April? In fact, next

8
00:00:47,960 --> 00:00:51,119
week on April sixteenth, we'll see, and then we're going

9
00:00:51,200 --> 00:00:55,079
to do the open credit game. Yes, it's once time

10
00:00:55,119 --> 00:00:57,679
for my quarterly humiliation ritual.

11
00:00:57,759 --> 00:01:00,799
Speaker 2: I'm so excited. Yeah, all right, both be embarrassed with

12
00:01:00,880 --> 00:01:02,759
what we thought Pacopia was going to do.

13
00:01:03,159 --> 00:01:05,680
Speaker 1: Yeah, maybe while we were, we were probably pretty close

14
00:01:05,719 --> 00:01:07,959
for Crimson Desert, right, Uh did we even guess for

15
00:01:08,040 --> 00:01:08,760
Crimson Desert?

16
00:01:08,840 --> 00:01:09,840
Speaker 2: I wonder. I don't know.

17
00:01:09,959 --> 00:01:11,959
Speaker 3: It was a good chance we did end but you know,

18
00:01:12,000 --> 00:01:15,000
Resident Evil, some other fun games that came out, and

19
00:01:15,040 --> 00:01:17,680
we get to do next quarters game predictions as well.

20
00:01:18,159 --> 00:01:20,040
It's a good reminder what's actually coming out this next

21
00:01:20,120 --> 00:01:21,719
quarter that I'm gonna look forward to.

22
00:01:22,280 --> 00:01:24,760
Speaker 2: Looking good, feeling good. How are you doing otherwise, Mike

23
00:01:24,840 --> 00:01:26,879
making love good?

24
00:01:28,799 --> 00:01:32,560
Speaker 3: Uh? Yeah, I'm doing pretty good. Been in a busy

25
00:01:32,640 --> 00:01:34,640
not too bad. I'm gonna be hanging out with you

26
00:01:34,719 --> 00:01:36,280
this weekend and I'm looking forward.

27
00:01:36,879 --> 00:01:37,599
Speaker 2: Do that.

28
00:01:39,760 --> 00:01:42,959
Speaker 3: There's a kid's birthday party this weekend or always is one,

29
00:01:42,959 --> 00:01:44,439
So like I have to miss one. It's the more

30
00:01:44,439 --> 00:01:46,640
of the first turning forward, they'll be okay, they won't

31
00:01:46,640 --> 00:01:47,000
miss me.

32
00:01:47,959 --> 00:01:50,120
Speaker 2: Yeah, And then I'm like, yeah, I can miss one.

33
00:01:50,480 --> 00:01:51,079
You can miss one.

34
00:01:51,159 --> 00:01:53,599
Speaker 1: You've been you've been good. Yeah, you've been, you've been

35
00:01:53,640 --> 00:01:54,840
making them all. You can miss one.

36
00:01:55,079 --> 00:01:57,079
Speaker 2: I'll go go over there and give her a present.

37
00:01:57,159 --> 00:01:59,680
Speaker 1: And I mean the parents are even like, please whatever

38
00:01:59,719 --> 00:02:01,560
the pre it, to make sure it's small and stupid,

39
00:02:01,560 --> 00:02:04,159
like you know, they're tired of all this stuff that

40
00:02:04,200 --> 00:02:06,400
these kids, especially when it's the third kid and there's

41
00:02:06,439 --> 00:02:08,719
already just a mountain of hands up.

42
00:02:08,759 --> 00:02:11,719
Speaker 3: Anyways, the kid doesn't needed anything. There's nothing this kid

43
00:02:11,759 --> 00:02:13,719
needs that the parents aren't already providing.

44
00:02:14,360 --> 00:02:17,360
Speaker 2: Uh so, yeah, there's not much I can do, Christian.

45
00:02:17,400 --> 00:02:20,680
Speaker 1: That light was probably me messing around that my Elgado

46
00:02:20,759 --> 00:02:23,759
teleprompter here had a screen on it instead of like

47
00:02:23,800 --> 00:02:25,719
the black window he normally has, So I put the

48
00:02:25,719 --> 00:02:27,400
black window up and it might have flashed.

49
00:02:27,039 --> 00:02:27,560
Speaker 4: You real quick.

50
00:02:29,000 --> 00:02:29,560
Speaker 2: Yeah. Yeah.

51
00:02:29,840 --> 00:02:32,280
Speaker 1: Look, and the reality is if we don't start doing

52
00:02:32,280 --> 00:02:34,240
taking care of some of these things for the bombitthon

53
00:02:34,719 --> 00:02:37,400
like on weekends like this, we're gonna run out of weekends.

54
00:02:37,439 --> 00:02:39,639
There's there's We're gonna we have stuff going on all

55
00:02:39,680 --> 00:02:40,159
the time.

56
00:02:40,280 --> 00:02:41,360
Speaker 2: Yeah, we gotta get going.

57
00:02:41,400 --> 00:02:43,080
Speaker 3: Yeah, I I mean, you know, it's no, I don't

58
00:02:43,080 --> 00:02:45,159
think it's a big secret that we're going to recurring

59
00:02:45,280 --> 00:02:46,479
recording the Endurance run.

60
00:02:46,599 --> 00:02:48,120
Speaker 2: Is why I'm handing over to your place.

61
00:02:48,159 --> 00:02:50,639
Speaker 3: So they gotta get going, and like you know, we're

62
00:02:50,639 --> 00:02:53,560
probably not gonna knock it out this weekend, probably not necessarily.

63
00:02:53,599 --> 00:02:56,479
It's a very long game that we need to play.

64
00:02:56,479 --> 00:02:57,680
We're just getting started here.

65
00:02:58,159 --> 00:03:00,159
Speaker 1: But yep, I'm gonna make a good din into it

66
00:03:00,240 --> 00:03:03,879
and looking forward to it. Uh okay, let's you know what,

67
00:03:04,000 --> 00:03:06,560
let's get into it. Thank you everybody for joining us.

68
00:03:06,560 --> 00:03:08,520
Give us a good rating. Wherever you are listening, hit

69
00:03:08,520 --> 00:03:11,159
the like button on YouTube please. It helps people find

70
00:03:11,199 --> 00:03:13,719
the show. If you want to ask a question, you

71
00:03:13,719 --> 00:03:16,199
could drop a super chat during the program. We'll get

72
00:03:16,240 --> 00:03:18,280
to all of those before the end of the show.

73
00:03:18,319 --> 00:03:20,639
You got to do that here on YouTube. Thanks to

74
00:03:20,680 --> 00:03:23,000
Carlos sayin who is Insane in the Rain music on

75
00:03:23,039 --> 00:03:25,159
YouTube for the use of our theme songs. We are

76
00:03:25,199 --> 00:03:29,680
on Spotify, Apple podcast and wherever pods are caught. Thank

77
00:03:29,719 --> 00:03:32,400
you to the mods, thanks to Christian for producing. And

78
00:03:32,439 --> 00:03:35,360
you can get more from Mike and me and support

79
00:03:35,439 --> 00:03:38,039
us by going to patreon dot com slash game Mess.

80
00:03:39,000 --> 00:03:42,919
That's patreon dot com slash game mess. Gets you access

81
00:03:42,919 --> 00:03:45,639
to our discord server, participation in Q and A sessions

82
00:03:46,000 --> 00:03:48,759
and our game club discussions, early access to new episodes

83
00:03:49,000 --> 00:03:51,960
of shows like Columbros, and of course all of our

84
00:03:52,000 --> 00:03:56,080
shows ad free. Once again, that's Patreon dot com slash

85
00:03:56,159 --> 00:03:58,319
game Mess. Thank you to everybody supports us.

86
00:03:58,439 --> 00:04:01,280
Speaker 2: We see it. It means the world. It's great. Thank you.

87
00:04:02,159 --> 00:04:05,039
Speaker 1: All right, let's uh get into the big topics of

88
00:04:05,080 --> 00:04:11,680
the week after we take a quick break, all right, Mike,

89
00:04:11,800 --> 00:04:13,639
not a ton to talk about. There was, you know,

90
00:04:13,719 --> 00:04:16,160
some Nintendo stories popping up. I guess first you saw

91
00:04:16,240 --> 00:04:17,519
the new NSO drop.

92
00:04:19,160 --> 00:04:25,560
Speaker 3: Some game game something like Nothing Pack Crazy. Yeah, I mean,

93
00:04:25,600 --> 00:04:27,560
I'm sure I played that s versus a pac Man.

94
00:04:27,639 --> 00:04:32,399
I can't really distinguish it much between the Richard I mean, yeah,

95
00:04:32,519 --> 00:04:34,480
like that was one of those things yeah, right, Like

96
00:04:34,480 --> 00:04:36,639
I have a Misspacman machine in my house, so I'm

97
00:04:36,639 --> 00:04:37,839
pretty good on pac Man.

98
00:04:38,240 --> 00:04:38,839
Speaker 2: That's fine.

99
00:04:38,879 --> 00:04:41,199
Speaker 3: Though one of them is like game Freaks first game

100
00:04:41,319 --> 00:04:44,319
or something, and then another one's very early kind of

101
00:04:44,600 --> 00:04:47,800
action or like a proto Zelda style thing. So it's

102
00:04:47,800 --> 00:04:51,120
some curiosities but nothing I'm like, oh, finally, all right.

103
00:04:51,560 --> 00:04:55,279
I mean the uh, they're pretty good on n E S.

104
00:04:55,360 --> 00:04:57,399
I think Star Tropics two is the one where I'm like,

105
00:04:57,439 --> 00:04:58,600
that's right, it's not on there.

106
00:04:58,600 --> 00:05:01,480
Speaker 2: But otherwise they kind of have that one covered.

107
00:05:01,639 --> 00:05:03,279
Speaker 3: You know, there's a lot of third party stuff that

108
00:05:03,439 --> 00:05:05,680
would be nice that you know, you're not You're not

109
00:05:05,759 --> 00:05:07,800
You're not really expecting to see the Mega Man's on there,

110
00:05:07,800 --> 00:05:10,319
because there's a Mega Man collection and you know, say

111
00:05:10,360 --> 00:05:13,600
there with like Castlevania things like that, and then there's

112
00:05:13,600 --> 00:05:15,959
a bunch of licensed games like Batman that'd be awesome,

113
00:05:16,279 --> 00:05:19,319
probably not gonna happen, So you know, otherwise, we mostly

114
00:05:19,360 --> 00:05:21,240
have what I expect to have on there, So whatever

115
00:05:21,240 --> 00:05:22,800
we get, it's just kind of nice little gravy.

116
00:05:22,839 --> 00:05:24,600
Speaker 1: You do know, add games on there, please do it

117
00:05:24,600 --> 00:05:28,319
more often? Even yep, exactly, Uh, it's I think that's

118
00:05:28,480 --> 00:05:30,360
my thing. More than anything else. Nice to see that

119
00:05:30,360 --> 00:05:32,680
they're still adding any s games even even though it

120
00:05:32,680 --> 00:05:33,600
feels like they're good on them.

121
00:05:33,639 --> 00:05:35,120
Speaker 2: It's like, okay, they're still fine and stuff.

122
00:05:35,160 --> 00:05:37,240
Speaker 1: That's that's something gives me hope that they'll just keep

123
00:05:37,279 --> 00:05:39,199
doing that for all the platforms and we'll get all

124
00:05:39,199 --> 00:05:40,639
the things we keep asking for.

125
00:05:40,800 --> 00:05:42,879
Speaker 2: That we you know, keeping in mind that we know

126
00:05:42,920 --> 00:05:43,519
some of these things.

127
00:05:43,439 --> 00:05:47,879
Speaker 1: Are unrealistic because they are third party, all right, leaker

128
00:05:47,959 --> 00:05:51,959
says new Luigi's Mansion game currently in development, alongside accompanying

129
00:05:52,480 --> 00:05:56,560
a Mibo. And then along with this, that same leaker

130
00:05:56,720 --> 00:06:00,160
who is special Nick, who has been really good at

131
00:06:00,240 --> 00:06:03,360
Nintendo rumors recently. In fact, he talked about the like

132
00:06:03,399 --> 00:06:05,399
when we were when I was on the show for Christmas,

133
00:06:05,399 --> 00:06:08,759
he talked about the special Zelda console that would be

134
00:06:08,839 --> 00:06:10,920
coming this year as part of the fortieth anniversary, and

135
00:06:10,920 --> 00:06:13,879
then Nate said that later. So it's okay, yeah, it's something.

136
00:06:13,879 --> 00:06:16,319
He's lined up some stuff. So who knows. Maybe this

137
00:06:16,319 --> 00:06:18,519
stuff isn't true, but let's treat it as if it

138
00:06:18,560 --> 00:06:24,720
could be. Obviously, Luigi's Mansion game feels plausible at any minute. Yes,

139
00:06:24,800 --> 00:06:27,199
so that's what the rumor says a Luigi's Mansion game

140
00:06:27,439 --> 00:06:29,720
is in the works right now. I feel like that

141
00:06:30,040 --> 00:06:33,439
is like painfully obvious, like that, like the game sold

142
00:06:33,519 --> 00:06:36,959
so well, the studio already finished another game since that

143
00:06:37,040 --> 00:06:39,439
last one came out. They have probably gone back to

144
00:06:39,480 --> 00:06:42,879
this game, this franchise because now they can put it

145
00:06:42,920 --> 00:06:44,639
on the switch to and we know Nintendo likes to

146
00:06:44,680 --> 00:06:47,639
have one entry from that kind of franchise per system,

147
00:06:48,240 --> 00:06:51,519
So that sounds about right. The accompanying ambo, we've heard

148
00:06:51,560 --> 00:06:53,160
there's gonna be a lot of ambo. That was also

149
00:06:53,439 --> 00:06:55,319
a nick rumor there's gonna be a lot of ambo.

150
00:06:55,399 --> 00:07:00,720
Really he came back, yes, exactly. And then this is

151
00:07:01,319 --> 00:07:04,519
with them maybe thinking that they can take Luigi's matcher.

152
00:07:04,560 --> 00:07:06,480
This the next pitch to Hollywood be like make a

153
00:07:06,519 --> 00:07:09,639
movie on Luigi's Mansion, which I think also makes a

154
00:07:09,639 --> 00:07:10,240
lot of sense.

155
00:07:10,639 --> 00:07:11,639
Speaker 2: How do you take all.

156
00:07:11,600 --> 00:07:15,920
Speaker 3: This, mic, Yeah, I mean Leia's Mansion four is a

157
00:07:16,079 --> 00:07:17,720
you know, we've always wonder what's kind of like the

158
00:07:17,720 --> 00:07:19,959
big game this year. You know, it's a few things,

159
00:07:20,360 --> 00:07:23,040
probably that Ocurata Time remake, but that and Luigia's mission

160
00:07:23,079 --> 00:07:27,079
for it, that seems like a pretty solid duo, especially

161
00:07:27,079 --> 00:07:29,279
if you don't have Pokemon later this year. It's sort

162
00:07:29,279 --> 00:07:31,160
of help fill in the gaps. It's been a while

163
00:07:31,199 --> 00:07:33,480
since the Louis Masic three more than you think. Luigia's

164
00:07:33,519 --> 00:07:36,480
Mansion three was so long ago that it had a

165
00:07:36,519 --> 00:07:40,800
themed booth at E three. Yeah right, yeah, it's like

166
00:07:40,800 --> 00:07:42,519
the last one of them that I can remember. But yeah,

167
00:07:42,519 --> 00:07:46,399
twenty nineteen was Luigi's Minched So if that comes out

168
00:07:46,600 --> 00:07:48,920
this year, that'll have been six years.

169
00:07:49,279 --> 00:07:50,839
Speaker 2: So yeah, that seems about right.

170
00:07:50,839 --> 00:07:54,199
Speaker 3: Next Level, you know, obviously made Mario Strikers, but that

171
00:07:54,240 --> 00:07:56,879
wasn't a super content rich game that is like that

172
00:07:56,920 --> 00:08:00,519
completely sucked up all their resources over these last even

173
00:08:00,560 --> 00:08:04,040
that was a few years ago now at this point.

174
00:08:04,279 --> 00:08:06,560
Speaker 2: So yeah, Luigi, you know, it'd be great to have

175
00:08:06,560 --> 00:08:07,639
the mainline Mario game.

176
00:08:07,680 --> 00:08:08,839
Speaker 3: I know that's what a lot of people want, of

177
00:08:08,879 --> 00:08:11,439
what some people were expecting, But there are the realities

178
00:08:11,480 --> 00:08:14,040
that that team made Donkey Kong that's still a little

179
00:08:14,040 --> 00:08:15,319
bit away, and Next.

180
00:08:15,160 --> 00:08:17,240
Speaker 1: Level it's been years since Next Level's last game, so

181
00:08:17,279 --> 00:08:21,199
they could easily. It's been it's been about the amount

182
00:08:21,279 --> 00:08:23,480
of time that it takes for Next Level to make

183
00:08:23,519 --> 00:08:26,199
new games, traditionally about three three and a half years.

184
00:08:26,480 --> 00:08:29,639
Speaker 3: This just makes more sense. It's also super exciting because

185
00:08:29,639 --> 00:08:32,120
the legis mentioned three was so good. It was one

186
00:08:32,159 --> 00:08:35,399
of the greatest kind of quality jumps between is someone

187
00:08:35,519 --> 00:08:36,960
that I've seen in a long time.

188
00:08:37,279 --> 00:08:38,960
Speaker 2: You know, one or two are you know, really good games.

189
00:08:38,960 --> 00:08:41,639
Speaker 3: I don't think about them that much even bother beating

190
00:08:41,720 --> 00:08:45,519
two then three was fantastic, super cool, just smartly designed.

191
00:08:45,519 --> 00:08:47,759
I love the whole hotel thing. But I'll be very

192
00:08:47,759 --> 00:08:50,679
curiously what this game is, Like, what's the setting going

193
00:08:50,720 --> 00:08:52,519
to be? Is Guigi coming back?

194
00:08:52,639 --> 00:08:54,480
Speaker 2: He better? But yeah?

195
00:08:54,799 --> 00:08:57,720
Speaker 3: And then the movie, Yeah, I mean it makes sense

196
00:08:57,720 --> 00:09:01,440
to do a Luigi spinoff movie. I guess the question

197
00:09:01,480 --> 00:09:05,679
there as well is who's gonna make that? Because you

198
00:09:05,679 --> 00:09:07,559
know what would make more money that just the next

199
00:09:07,600 --> 00:09:11,159
Mario movie proper and if it's illumination, well, this is

200
00:09:11,159 --> 00:09:13,080
the team going to take time. That's the kind of

201
00:09:13,120 --> 00:09:14,799
thing with like that in the Donkey Kong movie, in

202
00:09:14,799 --> 00:09:15,799
the Star Fox movie.

203
00:09:15,919 --> 00:09:17,080
Speaker 2: Who's making these movies?

204
00:09:17,080 --> 00:09:20,240
Speaker 3: Because you could just keep making Mario movies and have

205
00:09:20,320 --> 00:09:23,519
those elements of those things in that and make another

206
00:09:23,840 --> 00:09:27,679
billion dollars every time, or you know, you kind of

207
00:09:27,679 --> 00:09:29,919
have to find other ways. Other studios maybe you do

208
00:09:29,960 --> 00:09:32,360
more of a limited series thing. I don't know, I

209
00:09:32,440 --> 00:09:35,360
would be down Luig's Mason movie. You can kind of

210
00:09:35,360 --> 00:09:36,879
make it a bit more of a Halloween thing or

211
00:09:36,879 --> 00:09:39,200
release it in that timeframe. How that be kids?

212
00:09:39,200 --> 00:09:39,639
Speaker 2: Spooky?

213
00:09:39,720 --> 00:09:40,200
Speaker 1: You know, right?

214
00:09:40,200 --> 00:09:42,840
Speaker 2: Which is this a fun theme? Yeah?

215
00:09:42,879 --> 00:09:47,080
Speaker 1: I mean yes, absolutely, like spooky themed dealing with like

216
00:09:47,519 --> 00:09:51,440
ghouls and goblins, not necessarily a you know, body horror

217
00:09:51,480 --> 00:09:52,200
or anything.

218
00:09:51,919 --> 00:09:54,440
Speaker 2: Like that obviously. Yeah.

219
00:09:54,519 --> 00:09:57,120
Speaker 1: I mean, I think you're right, like the next Mario

220
00:09:57,159 --> 00:10:00,200
movie would just make more money, so Illumination and Universe

221
00:10:00,279 --> 00:10:03,399
would look at anything else as a potential opportunity cost

222
00:10:03,600 --> 00:10:06,960
like it would cost them. It's like they, you know,

223
00:10:07,000 --> 00:10:09,159
this is a copy that does an Illumination that has

224
00:10:09,200 --> 00:10:11,960
bounced between like you know, the Guru movies or whatever

225
00:10:12,000 --> 00:10:16,320
and then the Minions movies. So they've had experience doing

226
00:10:16,399 --> 00:10:20,080
spin offs and having a lot of success. I just wonder,

227
00:10:20,159 --> 00:10:23,960
like Luigi's Mansions probably not the spinoff series. That's probably

228
00:10:23,960 --> 00:10:26,320
like a whole other thing, and they probably are looking

229
00:10:26,360 --> 00:10:28,679
at something else to maybe be I mean, I still

230
00:10:28,679 --> 00:10:31,960
think that it's all building towards Smash Brothers, but that

231
00:10:32,000 --> 00:10:33,840
doesn't I think you're right that they can really do

232
00:10:33,879 --> 00:10:35,720
that just through the Mario movies and have all these

233
00:10:35,759 --> 00:10:38,480
elements show up there and that can mostly build a

234
00:10:38,519 --> 00:10:39,200
smash brothers.

235
00:10:39,200 --> 00:10:41,519
Speaker 2: I would love for them all to have their own movies.

236
00:10:41,240 --> 00:10:44,440
Speaker 1: First, but you're right, just the logistics of actually getting

237
00:10:44,440 --> 00:10:46,039
that made is challenging.

238
00:10:46,120 --> 00:10:47,799
Speaker 2: I don't know what the answer to that is.

239
00:10:47,919 --> 00:10:50,679
Speaker 1: I don't know, like you know, because obviously I think

240
00:10:51,000 --> 00:10:54,120
it seems like Universal and Illumination are going to have

241
00:10:54,159 --> 00:10:56,039
the right of first refusal for a lot of these

242
00:10:56,120 --> 00:10:58,679
characters that they're kind of claiming up like they're you know,

243
00:10:58,720 --> 00:11:00,639
the they have the claim on starfar Fox. Now, no

244
00:11:00,639 --> 00:11:02,320
one's going to make a Star Fux movie unless it's

245
00:11:02,320 --> 00:11:05,759
Illumination and Universal, and it's like they might not want

246
00:11:05,799 --> 00:11:08,639
to do that. So I hope that there's a solution

247
00:11:08,759 --> 00:11:10,759
to this that makes sense, because I don't want this

248
00:11:10,840 --> 00:11:14,080
to be sort of bottlenecked by what this one production

249
00:11:14,159 --> 00:11:15,679
company is capable of producing.

250
00:11:16,279 --> 00:11:20,120
Speaker 2: But that might just be the reality. Now, Illumination does

251
00:11:20,240 --> 00:11:21,679
have multiple projects going at time.

252
00:11:21,759 --> 00:11:24,240
Speaker 3: I mean, there was the trailer for that bad looking

253
00:11:24,320 --> 00:11:28,000
Minions three Minions and Monsters or something before the movie.

254
00:11:28,080 --> 00:11:29,799
There was that team that made that movie with the

255
00:11:29,879 --> 00:11:34,039
Ducks that nobody saw not too long my Migration or something. Yes,

256
00:11:34,159 --> 00:11:36,840
maybe the Duck team can make a Luigi's Mansion or

257
00:11:36,879 --> 00:11:40,120
a Donkey Kong or something like that, you know, and

258
00:11:40,320 --> 00:11:42,759
just like my quick little Napkin math, maybe there's three

259
00:11:42,799 --> 00:11:46,279
teams in there that are really working on like one

260
00:11:46,320 --> 00:11:50,240
of these movies at any given time per se, Maybe

261
00:11:50,320 --> 00:11:51,960
more if we're talking about early pre production.

262
00:11:52,039 --> 00:11:55,919
Speaker 2: But even still, it's you know that that is a rollout, you.

263
00:11:55,840 --> 00:11:58,279
Speaker 3: Know, it's why Nintendo is doing things like investing in

264
00:11:58,279 --> 00:12:02,399
its own animation studios and that Pickman Short, right, yes, people,

265
00:12:02,639 --> 00:12:05,759
And I think people kind of forget sometimes that Nintendo

266
00:12:05,759 --> 00:12:06,279
would love.

267
00:12:06,200 --> 00:12:07,679
Speaker 2: To not partner with Universal.

268
00:12:07,919 --> 00:12:11,679
Speaker 3: Actually they would be super happy if they didn't have to,

269
00:12:11,799 --> 00:12:15,159
but they just do have to. They don't have that infrastructure,

270
00:12:15,200 --> 00:12:18,399
they don't have those resources that know how, that industry

271
00:12:18,440 --> 00:12:20,919
knowledge and all that they want to get there. I

272
00:12:20,919 --> 00:12:23,360
don't know if they ever will. That Pick My Short

273
00:12:23,399 --> 00:12:25,320
was a nice start, but it's a long way to go.

274
00:12:25,639 --> 00:12:26,320
Speaker 2: Long ways off.

275
00:12:26,399 --> 00:12:30,159
Speaker 1: Yeah, and then yeah, I mean Luigi's Mansion four, if

276
00:12:30,159 --> 00:12:32,720
that is happening soon, I mean I still think there's

277
00:12:32,720 --> 00:12:35,799
a possibility it's happening this year. Like these ambo get announced,

278
00:12:36,360 --> 00:12:39,000
and then the game gets announced, and then they all

279
00:12:39,080 --> 00:12:41,159
kind of come out around the October timeframe.

280
00:12:41,240 --> 00:12:43,600
Speaker 2: That's I mean, but then we're we're talking about quite

281
00:12:43,639 --> 00:12:44,360
a few games.

282
00:12:44,159 --> 00:12:47,360
Speaker 1: From Nintendo at this point, right, so there's tell me

283
00:12:47,360 --> 00:12:50,759
about your life very soon. They just announced today that

284
00:12:50,840 --> 00:12:53,200
in July, on July second, we're going to be getting

285
00:12:53,240 --> 00:12:58,000
Rhythm Heaven Groove. There is the Fire Emblem game. There

286
00:12:58,120 --> 00:13:00,720
is potentially this Luigi's Mansion four, the other stuff. I'm

287
00:13:00,720 --> 00:13:01,519
definitely forgetting my.

288
00:13:01,639 --> 00:13:05,679
Speaker 2: Star's rumor at Star Fox, Star Foxxlda at the time remake. Yeah,

289
00:13:05,759 --> 00:13:06,639
it's quite a few games.

290
00:13:06,639 --> 00:13:09,200
Speaker 1: I mean, it's like maybe the amount of games that

291
00:13:09,200 --> 00:13:11,159
they would normally have to like fill out their calendar.

292
00:13:11,200 --> 00:13:12,759
But I don't know, to me, it starts to feel like, oh,

293
00:13:12,759 --> 00:13:14,919
that's too good to be true. Uh do you think

294
00:13:14,919 --> 00:13:16,480
that's right? How do you feel about it? I think

295
00:13:16,519 --> 00:13:18,559
that still sounds reasonable. I mean it sounds reasonable.

296
00:13:18,960 --> 00:13:21,320
Speaker 3: I think at that point that still could just be

297
00:13:21,840 --> 00:13:25,279
the year with maybe not much else left in the tank,

298
00:13:25,320 --> 00:13:27,559
and maybe not all these dreams are coming true.

299
00:13:27,360 --> 00:13:28,679
Speaker 2: That we're talking about here.

300
00:13:29,039 --> 00:13:32,480
Speaker 3: You know, again, just in terms of this holiday, you

301
00:13:32,519 --> 00:13:34,960
got to have at least a couple of things there alone,

302
00:13:35,000 --> 00:13:38,720
and like I said, awkward time uh mentioned maybe fire

303
00:13:38,840 --> 00:13:41,440
m Woman is around that timeframe as well. And don't

304
00:13:41,440 --> 00:13:46,320
forget that some of these are smaller, like Rhythm Heaven. Yeah,

305
00:13:46,320 --> 00:13:48,759
it may starf to considered a smaller thing. Tomadacci Life.

306
00:13:48,759 --> 00:13:50,960
I don't don't know small as the word, but you

307
00:13:50,960 --> 00:13:54,120
know what I mean, Like, if you like that kind

308
00:13:54,159 --> 00:13:58,320
of Donkey Kong bonanza style Nintendo game, you could look

309
00:13:58,320 --> 00:14:01,399
at even things like Pacopeia and then you know, upcoming

310
00:14:01,399 --> 00:14:03,200
to Maadatchi Life Theater that you could be like, hey,

311
00:14:03,240 --> 00:14:05,519
it's been a while since I've I've seen a Nintendo

312
00:14:05,600 --> 00:14:06,279
game come out.

313
00:14:06,639 --> 00:14:09,200
Speaker 2: Yes, even it's not exactly what's happening, but it could

314
00:14:09,240 --> 00:14:11,399
be a perception. Uh.

315
00:14:11,840 --> 00:14:14,480
Speaker 1: The word is is still like this Starfucks game is

316
00:14:14,480 --> 00:14:17,559
gonna get God, it's going to get announced soon. Yeah,

317
00:14:17,639 --> 00:14:22,159
Dusk Bloods and Splatoon Raiders if that ever whatever that

318
00:14:22,320 --> 00:14:26,159
is right? Yes, So yeah, the word is the Star

319
00:14:26,240 --> 00:14:29,320
Fucks then gets announced soon and comes out like June

320
00:14:29,399 --> 00:14:33,519
July this summer, early early part of this summer, and

321
00:14:33,559 --> 00:14:36,080
then we get a direct in June. Uh, you know,

322
00:14:36,080 --> 00:14:38,039
we don't know if that's the exact timeline. But that's

323
00:14:38,039 --> 00:14:40,840
the word going around. Uh. I think a lot of

324
00:14:40,879 --> 00:14:43,759
this stuff if it's not announced beforehand, like the Starfucks game,

325
00:14:44,159 --> 00:14:47,240
you could have a direct with ocreen of times Zelda,

326
00:14:47,440 --> 00:14:49,799
the date for Dusk Bloods, the date for elden Ring,

327
00:14:50,000 --> 00:14:53,039
the date for Splatoon Raiders, all this stuff and really

328
00:14:53,039 --> 00:14:54,600
fill out the year at that point and be good

329
00:14:54,600 --> 00:14:57,320
to go. So, yeah, you're right, as we kind of

330
00:14:57,320 --> 00:14:59,840
like gaming out, it begins to make a lot more sense.

331
00:15:00,000 --> 00:15:02,399
And it's not like the situation with a Microsoft Ori

332
00:15:02,399 --> 00:15:05,840
a Sony where they're desperately concerned about moving stuff around

333
00:15:05,919 --> 00:15:07,120
grand theft Auto Nintendo.

334
00:15:07,200 --> 00:15:09,039
Speaker 2: That's just not a concern for them.

335
00:15:09,039 --> 00:15:10,799
Speaker 3: But do you forget about that Yoshi game again, which

336
00:15:10,799 --> 00:15:13,159
I just always do every single.

337
00:15:12,879 --> 00:15:14,279
Speaker 2: Time, Yep, every single time.

338
00:15:14,679 --> 00:15:17,159
Speaker 1: I hope, I hope we are just dead wrong about it, Mike,

339
00:15:17,200 --> 00:15:18,960
But I don't think we are. I guess we'll get

340
00:15:18,960 --> 00:15:21,240
a chance to declare what we think today.

341
00:15:21,399 --> 00:15:24,960
Speaker 2: I suppose. All right, let's see here.

342
00:15:26,159 --> 00:15:29,159
Speaker 1: Yeah, next story, the next Sony State of Play coming

343
00:15:29,240 --> 00:15:32,440
April sixteenth. According to a report, this is another one

344
00:15:32,440 --> 00:15:37,919
from Nate the Hate. He's he's heard unconfirmed April sixteenth,

345
00:15:37,960 --> 00:15:40,440
and he says, he emphasized that is not confirmed, so

346
00:15:40,559 --> 00:15:42,519
I don't know exactly what that what that means, I

347
00:15:42,519 --> 00:15:45,080
guess I just means like he's heard that from one

348
00:15:45,159 --> 00:15:48,039
person and they were like not sure, could be moving around.

349
00:15:48,600 --> 00:15:52,960
I've asked about this since this morning, and it's unconfirmed

350
00:15:52,960 --> 00:15:55,720
for me as well, And so I would say based

351
00:15:55,720 --> 00:15:59,559
on that that if it's real, it's probably primarily third

352
00:15:59,639 --> 00:16:02,279
party games, which makes sense after that last State of

353
00:16:02,320 --> 00:16:05,039
Play did have quite a few like first party games

354
00:16:05,039 --> 00:16:08,559
in it, Mike. But there's also a chance that that

355
00:16:08,559 --> 00:16:11,440
that unconfirmed part is really important because things could move

356
00:16:11,480 --> 00:16:14,120
around quite a bit, and this is not the actual

357
00:16:14,200 --> 00:16:15,279
date of anything.

358
00:16:15,039 --> 00:16:17,120
Speaker 2: So we'll see, you know.

359
00:16:17,320 --> 00:16:22,519
Speaker 1: There's the Assassin's Creed Black Flag is supposedly gonna get

360
00:16:22,519 --> 00:16:25,360
announced on April sixteenth, so people are saying, Okay, it's

361
00:16:25,399 --> 00:16:28,320
gonna be a small state of Play that has a

362
00:16:28,360 --> 00:16:30,519
couple of games in it, and then this Assassin's Creed

363
00:16:30,559 --> 00:16:33,639
game gets announced that day. I could still see that happening,

364
00:16:34,200 --> 00:16:37,000
but this is not like the next big Sony event.

365
00:16:37,080 --> 00:16:38,799
I don't think people should look at it this way.

366
00:16:39,559 --> 00:16:41,759
They could have something bigger in the you know, the

367
00:16:42,000 --> 00:16:44,399
part of summer where the summer game fest is happening.

368
00:16:44,720 --> 00:16:46,960
They have done that before, but they kind of did

369
00:16:47,000 --> 00:16:49,320
just do their big announcements right then. You know, Wolverine's

370
00:16:49,320 --> 00:16:51,519
still coming later this year, they announced a God of

371
00:16:51,559 --> 00:16:55,080
Work remake collection. They dropped up, they shadow dropped a

372
00:16:55,080 --> 00:16:56,600
God of Work game no one really cared about, but

373
00:16:56,840 --> 00:16:59,360
they kind of just did their thing, right, Yeah, that.

374
00:16:59,399 --> 00:17:01,399
Speaker 3: Was a Fabruary. It's not that long ago. The Wolverine

375
00:17:01,480 --> 00:17:03,840
wasn't there at all last That's true. Good point, so

376
00:17:04,319 --> 00:17:07,519
like that could be a big focus of this is

377
00:17:07,599 --> 00:17:11,200
giving us a very good look at Wolverine.

378
00:17:10,759 --> 00:17:10,960
Speaker 2: You know.

379
00:17:11,440 --> 00:17:13,279
Speaker 3: Yeah, yeah, that last one had first part stuff, but

380
00:17:13,279 --> 00:17:15,119
it was a lot of third party stuff as well.

381
00:17:15,160 --> 00:17:18,240
So if you do Wolverine, there's always third party stuff

382
00:17:18,240 --> 00:17:21,519
to talk about. And then you know, maybe give us

383
00:17:21,519 --> 00:17:23,680
a couple like another look at Sorrows, you announce a

384
00:17:23,759 --> 00:17:27,079
character for to con things like that, Maybe you try

385
00:17:27,119 --> 00:17:28,359
to try to juice.

386
00:17:28,160 --> 00:17:31,599
Speaker 2: Up Marathon a bit more as well. While you're out it,

387
00:17:31,599 --> 00:17:33,079
you're at it, So yeah, I could you know, there

388
00:17:33,079 --> 00:17:33,720
could still be.

389
00:17:33,640 --> 00:17:37,319
Speaker 3: A relatively substantial they play, maybe not quite as super

390
00:17:37,359 --> 00:17:41,720
exciting as that last one was, you know, with the

391
00:17:41,799 --> 00:17:44,200
terms of announcement, surprising things like that God of War

392
00:17:44,920 --> 00:17:46,799
trilogy remaking a John Wick.

393
00:17:46,680 --> 00:17:51,039
Speaker 2: Game out of nowhere. Right, yeah, it could still be

394
00:17:51,119 --> 00:17:54,880
pretty beefy. Uh yeah, and I forgot you know. That

395
00:17:55,000 --> 00:17:56,079
was the thing about Wolverine.

396
00:17:56,119 --> 00:17:57,839
Speaker 1: The reason it wasn't at that last state of play

397
00:17:57,880 --> 00:17:59,920
is Insomniac's like, we're going to talk about it again

398
00:18:00,319 --> 00:18:00,640
in the.

399
00:18:00,599 --> 00:18:03,799
Speaker 2: Spring, and hey, that would be this. Hey how about that?

400
00:18:03,920 --> 00:18:06,480
I mean, it could It could have its own thing.

401
00:18:06,640 --> 00:18:08,839
Speaker 1: It could be completely separate, and Somniac might want to

402
00:18:08,960 --> 00:18:10,599
control everything. They don't want to put it in a

403
00:18:10,599 --> 00:18:12,880
state of play. But it is spring. We haven't heard

404
00:18:12,880 --> 00:18:14,759
about it yet. It could easily show up as the

405
00:18:14,759 --> 00:18:17,359
backbone for this state of play and to give like

406
00:18:17,440 --> 00:18:19,440
all those other games a little bit more shine by

407
00:18:19,440 --> 00:18:26,160
being in there with it. Spring time for Sony Woverine beautiful.

408
00:18:26,160 --> 00:18:27,240
I was wondering how you were going to make it

409
00:18:27,279 --> 00:18:30,720
work close enough, Sony's the aid off, huh all right, wow,

410
00:18:34,480 --> 00:18:35,880
all right, let's see here.

411
00:18:36,160 --> 00:18:37,880
Speaker 2: And then oh yeah. There was.

412
00:18:39,400 --> 00:18:41,799
Speaker 1: A bunch of games at that Triple I Initiative thing.

413
00:18:41,839 --> 00:18:42,920
Today we talked over that.

414
00:18:43,079 --> 00:18:44,519
Speaker 2: It was fun.

415
00:18:45,079 --> 00:18:47,400
Speaker 1: There was quite a few games that were cool looking

416
00:18:47,440 --> 00:18:49,400
and then I think the one that most people are

417
00:18:49,720 --> 00:18:52,400
buzzing about is this Prove You're Human, which is the

418
00:18:52,440 --> 00:18:55,599
new game from the thousand Times Resist team, and it

419
00:18:55,680 --> 00:18:58,200
had a really good trailer, a really really good trailer.

420
00:18:58,240 --> 00:18:59,839
I was pretty impressed by it, but I don't know,

421
00:19:00,000 --> 00:19:00,599
should you like that?

422
00:19:01,119 --> 00:19:04,640
Speaker 5: Yeah, it looks awesome. I'm so high they they made

423
00:19:04,640 --> 00:19:07,079
my favorite game in like a long time, so I'm

424
00:19:07,119 --> 00:19:09,599
super excited for this one. I do have problems with catchups,

425
00:19:09,640 --> 00:19:11,359
so in this game is all about catch ups, so.

426
00:19:12,400 --> 00:19:15,559
Speaker 3: Yes, yeah, it looks like you're playing on the Windows

427
00:19:15,759 --> 00:19:17,480
XP background screen too.

428
00:19:18,039 --> 00:19:20,279
Speaker 2: Yes, and it's got it.

429
00:19:20,319 --> 00:19:22,519
Speaker 1: It's just got a lot of a lot of cool vibes,

430
00:19:22,599 --> 00:19:25,599
so uh yeah. And then you know, there was several

431
00:19:25,640 --> 00:19:28,359
other games worth paying attention to. They had that is

432
00:19:28,400 --> 00:19:32,000
it Off the Grid. There's that cooperative friends slop slop

433
00:19:32,079 --> 00:19:35,359
trucking game where like you and a bunch of friends,

434
00:19:35,440 --> 00:19:38,240
each in their own trucks have to go across Algeria

435
00:19:38,359 --> 00:19:40,960
I think, and that looked pretty pretty slick still, so

436
00:19:41,640 --> 00:19:43,720
a lot of cool stuff. People should go watch that.

437
00:19:43,720 --> 00:19:46,519
That talk over It's definitely worth it if you're keeping

438
00:19:46,519 --> 00:19:50,359
your eye on indie games, all right, Cary Sylvania, show

439
00:19:50,440 --> 00:19:52,920
up on that. How is that looking? Calsoyna showed up

440
00:19:52,920 --> 00:19:55,680
there and it looks shit hot. It continues to look awesome.

441
00:19:56,480 --> 00:19:58,200
The team that was like the one trailer that had

442
00:19:58,240 --> 00:20:00,240
someone talking and I think it was the team from

443
00:20:01,000 --> 00:20:01,880
Evil Empire.

444
00:20:02,039 --> 00:20:03,079
Speaker 2: I believe, uh.

445
00:20:03,559 --> 00:20:06,240
Speaker 1: That was like, hey, yeah, we tested out working with

446
00:20:06,279 --> 00:20:11,279
Castlevania when we made some DLC for uh for Dead Cells,

447
00:20:11,640 --> 00:20:13,759
and now we're making a full game because just like

448
00:20:13,799 --> 00:20:16,160
we always wanted to. It's okay sweep. Yeah, I think

449
00:20:16,200 --> 00:20:19,079
you guys are gonna nail this and getting very very

450
00:20:19,160 --> 00:20:22,160
very excited looking forward to that game. All Right, that

451
00:20:22,240 --> 00:20:24,160
does it for the headlines and the stuff I want

452
00:20:24,200 --> 00:20:26,000
to talk about. We're going to take a break, come

453
00:20:26,000 --> 00:20:28,359
back and talk about what the community has to say

454
00:20:28,400 --> 00:20:37,039
through the super chats right after this. All right, we're back,

455
00:20:37,279 --> 00:20:39,720
but what I need now is the super chats for

456
00:20:39,839 --> 00:20:40,640
Mikey please.

457
00:20:41,880 --> 00:20:44,599
Speaker 3: All right, but first off, Bloodborne PC twenty twenty six,

458
00:20:44,640 --> 00:20:46,960
thank you for joining the Lincoln it's here.

459
00:20:47,000 --> 00:20:49,440
Speaker 2: I appreciate you. Appreciate it. Yeah, and good luck with

460
00:20:49,480 --> 00:20:50,880
your user name there.

461
00:20:51,119 --> 00:20:53,400
Speaker 3: Yeah, they've changed their user name a few times since

462
00:20:53,519 --> 00:20:57,000
Yeh've been watching my streams that it hasn't been their

463
00:20:57,079 --> 00:21:01,240
year yet, but anyhow, Matt says, thank you Mike and

464
00:21:01,319 --> 00:21:03,839
Jeff for the content and providing a fun environment to

465
00:21:03,920 --> 00:21:04,720
experience it.

466
00:21:04,759 --> 00:21:07,359
Speaker 2: And you're welcome. You're welcome. Yeah, happy to do so.

467
00:21:08,599 --> 00:21:13,160
Speaker 3: Brandy Brindy says, Ada Wong has never perpetorated, perpetrated, or

468
00:21:13,160 --> 00:21:14,960
assisted with the Terrorist Act, and I will kindly ask

469
00:21:15,039 --> 00:21:18,960
Mike stop slendering my wife wood. No, he just collects uh,

470
00:21:20,119 --> 00:21:24,200
highly devastating viruses and offers them to the highest better

471
00:21:24,240 --> 00:21:26,200
except that one time she felt bad at the last

472
00:21:26,240 --> 00:21:28,359
moment and then didn't. It was okay about the other

473
00:21:28,400 --> 00:21:31,200
time she was gonna do that. Look, I don't know,

474
00:21:31,240 --> 00:21:33,440
maybe I'm not up on my Aida Wong lore. I

475
00:21:33,599 --> 00:21:37,279
just look, I hate that. I can't say I don't

476
00:21:37,279 --> 00:21:40,200
care who a Leon's married to, because the things about

477
00:21:40,200 --> 00:21:41,839
the same make it clear that I do care.

478
00:21:42,079 --> 00:21:43,680
Speaker 2: I don't think it should be Ada.

479
00:21:43,480 --> 00:21:48,960
Speaker 1: Wong, all right, Look, you're probably right nobody, Yeah it

480
00:21:48,960 --> 00:21:53,799
suld It should just be some random lady. Uh zombie

481
00:21:53,839 --> 00:21:57,480
Porne says, So after Grub beats space Ace, it's Jacob's

482
00:21:57,519 --> 00:21:58,400
turn the grubs again.

483
00:22:00,799 --> 00:22:02,559
Speaker 2: We're having fun. We're just having fun.

484
00:22:02,799 --> 00:22:05,279
Speaker 3: Seriously, Dan won't know what's coming to him after that

485
00:22:05,400 --> 00:22:06,240
Ikaruga section.

486
00:22:06,359 --> 00:22:07,960
Speaker 2: I don't know what's coming to boy neither.

487
00:22:08,559 --> 00:22:10,119
Speaker 1: I was having a good day, man, I was just

488
00:22:10,119 --> 00:22:13,359
sending back Dan struggling with a bad game.

489
00:22:13,839 --> 00:22:16,240
Speaker 2: Grew up getting yelled at for helping too much. Oh

490
00:22:16,279 --> 00:22:17,279
what a day for Mikey.

491
00:22:17,880 --> 00:22:21,039
Speaker 1: Yeah, I'm helping the exact right amount. It's not going

492
00:22:21,079 --> 00:22:23,359
to make any difference. It's going He's going to have

493
00:22:23,440 --> 00:22:26,839
to like memorize this stuff so much. He's still so

494
00:22:26,960 --> 00:22:32,119
far away from beating that thing. Next episode, g Nitro, Mikey.

495
00:22:32,160 --> 00:22:35,319
Speaker 3: Any thoughts on that three d O Lucien's Quest replication project?

496
00:22:35,319 --> 00:22:37,039
Speaker 2: I only chowin Blue Sky. Yeah, it's neither.

497
00:22:37,160 --> 00:22:41,519
Speaker 3: People are somebody's making like reproduction h CDs of like

498
00:22:41,559 --> 00:22:45,559
the one j RPG on the three d oh Quest, Right,

499
00:22:46,000 --> 00:22:48,160
uh so, yeah, maybe I might even need to pick

500
00:22:48,200 --> 00:22:49,200
one of those up.

501
00:22:49,279 --> 00:22:53,640
Speaker 2: Yeah, that's pretty fun. I love that. Paco Bellman says,

502
00:22:53,680 --> 00:22:56,519
when's the year of Walauigi? Damn it?

503
00:22:56,559 --> 00:22:59,160
Speaker 3: I mean, Wauchi has still not even been at Smash

504
00:22:59,200 --> 00:23:01,920
Brothers yet, and that's that's kind of the current milestone

505
00:23:01,960 --> 00:23:05,920
he's working boards. He's still trapped in assist trophy. Hell,

506
00:23:06,480 --> 00:23:10,240
which if the next Smash person he's still not a character,

507
00:23:10,279 --> 00:23:11,759
that's going to be pretty weird at this point.

508
00:23:11,799 --> 00:23:14,960
Speaker 2: I mean, come on, what are we doing here? Yep, exactly.

509
00:23:16,160 --> 00:23:18,759
Speaker 1: I mean I still want Wallawegi to kind of like

510
00:23:19,240 --> 00:23:21,240
not get his own game, but kind of like the

511
00:23:21,960 --> 00:23:25,480
main cast in a game like that. That's not happening,

512
00:23:25,720 --> 00:23:27,920
so because we haven't even gotten the Smash thing yet,

513
00:23:27,960 --> 00:23:28,599
so we'll see.

514
00:23:30,319 --> 00:23:35,519
Speaker 3: Next up is from a miracle in Anaheim, Lara's month

515
00:23:35,559 --> 00:23:38,880
for the Fantasy fourteen FanFest. It being right next to

516
00:23:38,880 --> 00:23:41,519
Disney Luckily, I will be dragged in like he was

517
00:23:41,519 --> 00:23:42,039
the one food I.

518
00:23:42,039 --> 00:23:42,759
Speaker 2: Don't as you try.

519
00:23:43,000 --> 00:23:45,839
Speaker 3: Oh man foods Man gosh, I wish I could go.

520
00:23:46,559 --> 00:23:49,240
They're probably gonna be assume they're announcing the next expansion.

521
00:23:49,319 --> 00:23:50,240
It's about that time.

522
00:23:50,480 --> 00:23:53,279
Speaker 5: Yeah, there are one hundred. It because at the time

523
00:23:53,400 --> 00:23:56,279
is too perfect for them not to do it right.

524
00:23:56,319 --> 00:23:57,039
Speaker 2: So that's exciting.

525
00:23:57,079 --> 00:24:00,000
Speaker 3: Plus it's you in Anaheim, I assume is that Anahei Conventions,

526
00:24:00,200 --> 00:24:01,920
which is where the blizz cons always are, which is

527
00:24:01,960 --> 00:24:06,599
right next to Disneyland. Through fun Man, poor Alimraicle, You're

528
00:24:06,599 --> 00:24:08,039
gonna be dragged into Disneyland.

529
00:24:09,799 --> 00:24:09,960
Speaker 2: Get.

530
00:24:10,319 --> 00:24:13,519
Speaker 3: I like the corn dogs by the right wagon at

531
00:24:13,519 --> 00:24:16,319
the end of Main Street. That is my favorite treat.

532
00:24:17,200 --> 00:24:19,880
So if you like corn dogs, definitely get that. I

533
00:24:20,039 --> 00:24:22,920
thought that you get a Bennet over New Orleans Square

534
00:24:23,000 --> 00:24:26,240
if you're in California Adventure. I really like the kind

535
00:24:26,240 --> 00:24:29,839
of lemon storbet ice cream treat. You can get the

536
00:24:29,880 --> 00:24:34,880
adorable Snowman over in the Pixar Pierce section. There's Disneyland

537
00:24:35,079 --> 00:24:38,079
is very good for snacks, so many just goose even

538
00:24:38,119 --> 00:24:41,480
just like a basic turro at Disneyland is ohready, amazing,

539
00:24:41,720 --> 00:24:42,119
real good.

540
00:24:43,079 --> 00:24:44,640
Speaker 2: I want to catch up on Fancy fourteen.

541
00:24:44,680 --> 00:24:48,640
Speaker 3: I'm so behind j d z a that has had

542
00:24:48,799 --> 00:24:52,559
my gum grass surgery today and the recovery sucks. Painless

543
00:24:52,599 --> 00:24:54,960
liquid diet for a week. Thankful now to be chilling

544
00:24:55,000 --> 00:25:00,440
with my dogs and a bottle of Boxers. You're feeling

545
00:25:00,480 --> 00:25:03,799
better soon, JD. Yeah, dental stuff is just always so rough.

546
00:25:04,160 --> 00:25:06,559
Poor Dan's always going through it.

547
00:25:07,039 --> 00:25:08,640
Speaker 2: Yeah. My teeth's hurt.

548
00:25:09,200 --> 00:25:12,880
Speaker 1: Yeah, and like and it's it's the kind of hurt where, yeah,

549
00:25:12,920 --> 00:25:14,359
all pain is like this to a certain extent, but

550
00:25:14,400 --> 00:25:17,119
I think especially the mouth, anything that's wrong with your mouth,

551
00:25:17,160 --> 00:25:19,160
it's like It just ruins your whole mood. It ruins everything,

552
00:25:19,160 --> 00:25:21,279
It ruins your day. It makes you kind of irritable

553
00:25:21,440 --> 00:25:24,359
for everything. So yeah, you just you enjoy that those

554
00:25:24,400 --> 00:25:26,119
pain killers, enjoy sitting back.

555
00:25:26,640 --> 00:25:27,960
Speaker 2: You just relax. You earned it.

556
00:25:29,880 --> 00:25:32,640
Speaker 3: Next up is lex lice A is Goobigi ambo in

557
00:25:32,680 --> 00:25:35,039
the style of the inside statue?

558
00:25:35,759 --> 00:25:38,000
Speaker 2: Is that? Is that? Is that a squishy boy the

559
00:25:38,000 --> 00:25:42,440
inside statue? Uh? I don't know. I mean yeah, probably.

560
00:25:42,240 --> 00:25:43,200
Speaker 5: It was like a bull.

561
00:25:44,799 --> 00:25:46,640
Speaker 2: Okay, gross?

562
00:25:47,200 --> 00:25:50,160
Speaker 3: Oh I remember the people bulls in the game, now okay, yeah, yeah, yeah,

563
00:25:50,400 --> 00:25:51,200
people were saying like.

564
00:25:51,200 --> 00:25:54,839
Speaker 2: The like the what was it? There was one there?

565
00:25:54,839 --> 00:25:59,599
Speaker 1: Oh there was a metroid ambo right, there's squishy like that.

566
00:26:00,119 --> 00:26:02,640
Speaker 3: Yeah, it must have been a Metric Prime four one

567
00:26:02,640 --> 00:26:04,359
I didn't end up getting, but I'm so excited.

568
00:26:04,440 --> 00:26:06,680
Speaker 2: Was at prime for me. But then I played the ia.

569
00:26:06,519 --> 00:26:13,240
Speaker 1: What's the uh bandaressa and said, excuse me? Luigi mentioned

570
00:26:13,240 --> 00:26:16,400
four pitch King Boot takes over Pj's Castle. Each level

571
00:26:16,480 --> 00:26:19,160
is a haunted version the mar sixty four levels. Final

572
00:26:19,599 --> 00:26:21,680
level is Booze Haunt. That's a neat idea.

573
00:26:21,759 --> 00:26:24,119
Speaker 3: I mean it sounds a little too cute for a

574
00:26:24,200 --> 00:26:27,640
Nintendo though, like a little too high concept for them.

575
00:26:27,880 --> 00:26:30,119
Speaker 2: Yeah, they try to keep things pretty basic on that level.

576
00:26:30,119 --> 00:26:32,920
Speaker 5: Go ahead, Christian, cha say it was it was a

577
00:26:33,039 --> 00:26:36,119
Samu's returns some mebo and then he calls you a fake.

578
00:26:35,880 --> 00:26:40,240
Speaker 3: Fun Oh okay, interesting. Maybe I should have had that one.

579
00:26:40,279 --> 00:26:41,680
I remember that it was really big. I don't know

580
00:26:41,720 --> 00:26:42,440
why I didn't get that.

581
00:26:42,640 --> 00:26:43,240
Speaker 2: I would like that.

582
00:26:43,920 --> 00:26:47,440
Speaker 1: I wanted the I wanted the large knit Yoshi, and

583
00:26:47,640 --> 00:26:48,880
those sold out pretty fast.

584
00:26:48,960 --> 00:26:51,680
Speaker 3: So do you have any predictions where Luji's mentioned four

585
00:26:51,759 --> 00:26:52,519
is going to take place?

586
00:26:52,720 --> 00:26:55,880
Speaker 2: I right now will throw out amusement park.

587
00:26:57,039 --> 00:27:01,160
Speaker 1: Yeah, I h I think it's going to be multiple settings,

588
00:27:01,519 --> 00:27:06,240
so yeah, I can, but that was bad when Yeah,

589
00:27:06,279 --> 00:27:09,319
I think they'll try to tie it together better. But yeah,

590
00:27:09,400 --> 00:27:11,319
I think one of them could easily be an amusement park.

591
00:27:11,400 --> 00:27:11,599
Speaker 2: Yeah.

592
00:27:11,599 --> 00:27:14,240
Speaker 1: I wouldn't mind like a police station, like a like

593
00:27:14,240 --> 00:27:16,359
a clever nod to Resident Evil or something like that.

594
00:27:16,480 --> 00:27:17,160
Speaker 2: Maybe not exactly.

595
00:27:17,160 --> 00:27:20,200
Speaker 1: It could be like a detective's like office or something

596
00:27:20,240 --> 00:27:22,680
like that, but yeah, just make it Resident Evil.

597
00:27:24,160 --> 00:27:26,000
Speaker 3: Three was just so smart at the hotel. I just

598
00:27:26,200 --> 00:27:27,440
I don't want it to feel like a step down

599
00:27:27,480 --> 00:27:31,279
from that that was so good. Yep, I didn't mean

600
00:27:31,319 --> 00:27:33,920
to scream at you and distress when you said multiple I.

601
00:27:33,880 --> 00:27:35,839
Speaker 2: Know, I get, I understand, I understand why you would

602
00:27:35,839 --> 00:27:36,160
be worried.

603
00:27:36,240 --> 00:27:39,880
Speaker 1: Yeah, then Matt Rare Monkey says, super Battle Golf game

604
00:27:40,000 --> 00:27:41,039
night tomorrow.

605
00:27:40,720 --> 00:27:42,880
Speaker 2: More after a question mark. There you go. Everyone's gonna

606
00:27:42,880 --> 00:27:43,759
be a community game night.

607
00:27:44,359 --> 00:27:47,160
Speaker 3: Super Battle Golf is a fun game, man, I really

608
00:27:47,240 --> 00:27:48,000
enjoyed when we played that.

609
00:27:48,559 --> 00:27:52,119
Speaker 1: I need to test my stream set up live for

610
00:27:52,359 --> 00:27:54,160
when Mike does get here. It's not going to be

611
00:27:54,160 --> 00:27:56,480
streaming with Mike's here, but you know, the recording will

612
00:27:56,519 --> 00:27:58,480
work the same way. So maybe I'll hop on with

613
00:27:58,519 --> 00:28:01,000
you guys tomorrow night. If I can time that up appropriately.

614
00:28:01,079 --> 00:28:04,240
Speaker 2: We'll see. All right, and that's it for now. Thank

615
00:28:04,240 --> 00:28:05,000
you so much every body.

616
00:28:05,000 --> 00:28:07,279
Speaker 3: If there's any more super chats you want to sit

617
00:28:07,319 --> 00:28:09,480
in before the end of the show, we will get

618
00:28:09,519 --> 00:28:09,920
to them.

619
00:28:10,240 --> 00:28:12,960
Speaker 2: I appreciate it. Thank you. All right.

620
00:28:13,559 --> 00:28:15,799
Speaker 1: What we're gonna do real quick is take another break.

621
00:28:15,839 --> 00:28:18,720
Then we come back and we're gonna do our little game.

622
00:28:19,079 --> 00:28:22,640
And our game is open critic guessing game. We have

623
00:28:22,680 --> 00:28:24,920
the results first, and then we will do I think

624
00:28:24,920 --> 00:28:26,920
we're gonna we're guessing all the new scores for the

625
00:28:26,920 --> 00:28:28,920
next quarter, right, So are those ready to go?

626
00:28:29,039 --> 00:28:31,759
Speaker 2: Both? Yeah? Okay, yeah, okay, I think it's both happening.

627
00:28:32,039 --> 00:28:37,960
Speaker 1: So stick around. We'll do that right after this. All right,

628
00:28:38,000 --> 00:28:40,240
we're back, but we're not ready yet. We got to

629
00:28:40,240 --> 00:28:42,960
flip over to our game, and that means we've got

630
00:28:42,960 --> 00:28:46,039
to hand things over to Sean Terble, Sean McDowell, Terble, Sean,

631
00:28:46,039 --> 00:28:46,759
what do we got going on?

632
00:28:47,359 --> 00:28:49,160
Speaker 4: Well, first of all, I would like to address one

633
00:28:49,240 --> 00:28:51,240
Mike Minatti because I would like to say that I

634
00:28:51,319 --> 00:28:55,039
did Jesse our night finish President before a remake. Let

635
00:28:55,039 --> 00:28:57,799
me tell you eight to long, there seemed to be

636
00:28:57,799 --> 00:29:00,680
okay with killing millions and millions of people. It was

637
00:29:00,680 --> 00:29:02,880
only when Western said billions that she was like, all right,

638
00:29:02,960 --> 00:29:08,000
maybe billions is a little too far. Not the greatest person,

639
00:29:08,079 --> 00:29:13,319
you know? Yes, that being said looks incredble in that

640
00:29:13,359 --> 00:29:15,079
sweater dress, so she can do whatever she wants.

641
00:29:15,200 --> 00:29:18,240
Speaker 2: Anyways, Sean speaks the truth. He gets it.

642
00:29:18,240 --> 00:29:22,240
Speaker 4: It is now time once again for everyone's heird game.

643
00:29:22,279 --> 00:29:25,160
We got a mess of a guess. This is our

644
00:29:25,279 --> 00:29:29,440
quarter one results or quarter two predictions or open creek

645
00:29:29,599 --> 00:29:32,359
guessing game that theon charge roll puts there for us.

646
00:29:32,559 --> 00:29:42,440
Recording I guarantee it you said bit. Also, it's Exit

647
00:29:42,559 --> 00:29:46,440
executive produced by me Turmo Seawan. Anyways, rules of the

648
00:29:46,480 --> 00:29:48,519
game in case you don't know the more it's been

649
00:29:48,519 --> 00:29:50,880
a while, because yeah, it's been like three months. Uh,

650
00:29:50,920 --> 00:29:53,240
the game mess the boys here at the community. They

651
00:29:53,240 --> 00:29:55,640
will give a list of fifteen different games coming on

652
00:29:55,680 --> 00:29:58,720
the first quarter of twenty twenty six. The score that

653
00:29:58,759 --> 00:30:01,039
we will use for telling is term by its top

654
00:30:01,200 --> 00:30:04,559
predict average at open critic. Whoever was closest to the

655
00:30:04,640 --> 00:30:08,039
score gets one point. If you predict the score exactly right,

656
00:30:08,079 --> 00:30:10,119
you get two points. If you didn't think the game

657
00:30:10,160 --> 00:30:12,440
would come out by the end of the quarter, it

658
00:30:12,640 --> 00:30:14,559
was say will not release, and he would get the

659
00:30:14,559 --> 00:30:17,599
double points. And Wolf notes here. Sorry, this is late

660
00:30:17,640 --> 00:30:20,680
college midterms took priority. But next time I'll make sure.

661
00:30:20,519 --> 00:30:22,680
Speaker 2: It'll work them. We're tired of your excuses.

662
00:30:24,359 --> 00:30:28,880
Speaker 4: Thanks, Wall, get back your boys. Game number one High

663
00:30:28,920 --> 00:30:31,119
Guard who remembers High God.

664
00:30:33,240 --> 00:30:37,640
Speaker 1: That's bizarre that this game has come out and then

665
00:30:37,759 --> 00:30:39,640
also got closed down in the time.

666
00:30:39,680 --> 00:30:41,400
Speaker 2: Okay, all right, it came.

667
00:30:41,200 --> 00:30:45,519
Speaker 4: Out, it had discord and discourse and got canceled all

668
00:30:45,720 --> 00:30:47,359
in the course of like three weeks.

669
00:30:47,599 --> 00:30:49,480
Speaker 2: Away hear what's more bizarre Mike.

670
00:30:52,440 --> 00:30:56,640
Speaker 4: Jeff went first and predicted seventy nine per high guard.

671
00:30:57,279 --> 00:31:00,839
Then Mike went and predicted a more modest set. Well,

672
00:31:00,839 --> 00:31:03,720
it came in at sixty four. You also my kid

673
00:31:03,839 --> 00:31:06,920
sit there by going under one point to him. And

674
00:31:06,960 --> 00:31:08,839
I will also say right here on the first game

675
00:31:08,920 --> 00:31:11,559
A Wolf did say a lot of people participated this

676
00:31:11,599 --> 00:31:13,799
high around, So I will not be reading out the

677
00:31:13,799 --> 00:31:17,440
community winners this time. Unfortunately, I'll still summarize at the end.

678
00:31:17,480 --> 00:31:19,720
But if you want to see if you got points,

679
00:31:19,799 --> 00:31:21,799
check out the video version. You'll see your name on

680
00:31:21,839 --> 00:31:23,599
the screen or not on the bomba screen if you

681
00:31:23,599 --> 00:31:29,039
did poorly. And me who you remember two code vein two.

682
00:31:30,160 --> 00:31:34,400
Mike went first. Mike predicted seventy eight, and I appreciate that.

683
00:31:34,440 --> 00:31:38,240
Wolf notes here. Then Jeff went, he did his research

684
00:31:38,359 --> 00:31:39,920
and predicted seventy seven.

685
00:31:39,960 --> 00:31:42,359
Speaker 2: So just to grip clause came in handy.

686
00:31:42,839 --> 00:31:45,759
Speaker 4: Yeah, that's right, paid off because it was a seventy three.

687
00:31:45,799 --> 00:31:47,680
So nicely done, Jeff. You get the point there. Check

688
00:31:47,759 --> 00:31:48,079
it up.

689
00:31:48,240 --> 00:31:49,880
Speaker 2: Yeah, I guess, man, I don't know. I thought they would.

690
00:31:49,920 --> 00:31:51,440
Speaker 3: I thought they would kind of bump things up a

691
00:31:51,480 --> 00:31:53,640
bit here, but people seemed to kind of come and

692
00:31:53,680 --> 00:31:55,039
go even faster than the first one.

693
00:31:55,119 --> 00:31:56,480
Speaker 2: Huh yeah, definitely.

694
00:31:56,920 --> 00:31:59,119
Speaker 4: Yeah. I also see there's a note here in the

695
00:31:59,240 --> 00:32:02,000
chat from the hard Wolf who says Jeff said he

696
00:32:02,000 --> 00:32:04,880
heard High Guard was good pre release, and I'll say,

697
00:32:05,240 --> 00:32:06,920
I'll say, as someone who probably played the most high

698
00:32:06,920 --> 00:32:08,519
Guard here, I thought it was good.

699
00:32:08,920 --> 00:32:09,640
Speaker 2: I get to shy.

700
00:32:10,359 --> 00:32:12,960
Speaker 4: It just blended in with every other goddamn shooter so

701
00:32:13,000 --> 00:32:16,599
it didn't last. Yep, yeah, I.

702
00:32:16,519 --> 00:32:18,400
Speaker 2: Would say, you know what, I would say, it's about

703
00:32:18,400 --> 00:32:19,000
a seventy nine.

704
00:32:19,079 --> 00:32:23,079
Speaker 4: Personally, it wasn't crazy here. I think Mike was right

705
00:32:23,160 --> 00:32:28,279
with the seventy or whatever. Anyways, Game number three was

706
00:32:28,359 --> 00:32:33,079
Dragon Quest seven reimagined. Jeff went first and said eighty four.

707
00:32:33,599 --> 00:32:36,920
Mike countered with the over at eighty five. I paid

708
00:32:36,960 --> 00:32:39,519
off for Jeff, Mike should take in the under because

709
00:32:39,519 --> 00:32:41,240
it was just under at eighty three.

710
00:32:42,640 --> 00:32:47,119
Speaker 3: Sweet that people were really excited about that demo, which

711
00:32:47,160 --> 00:32:49,079
in the game kind of does flatten out a bit,

712
00:32:49,559 --> 00:32:52,119
like it never exceeds the quality of that, I guess,

713
00:32:52,119 --> 00:32:54,480
and maybe I should have seen that coming a bit more.

714
00:32:54,519 --> 00:32:57,279
That game is still Dragon Quest seven, which is a

715
00:32:57,279 --> 00:32:58,799
good VIA game, but I don't think it has a

716
00:32:58,839 --> 00:33:01,640
lot of high highs, so yeah, eighty three's definitely right,

717
00:33:01,759 --> 00:33:03,960
I think for this game gotcha.

718
00:33:05,079 --> 00:33:08,720
Speaker 4: Game number four was neo three. Mike went first with

719
00:33:08,759 --> 00:33:11,759
a prediction of eighty three death, then just took the

720
00:33:11,799 --> 00:33:14,680
over there at eighty four. He almost got it right

721
00:33:14,720 --> 00:33:16,799
on because it was eighty five, but you still get

722
00:33:16,799 --> 00:33:17,759
the one point there.

723
00:33:17,680 --> 00:33:21,799
Speaker 1: Jeff, all right, I'll take it man. Oh no, I'm

724
00:33:21,839 --> 00:33:24,720
down here. I think this literally happened last time. I

725
00:33:24,720 --> 00:33:26,559
had a big lead at the beginning and it did

726
00:33:26,599 --> 00:33:27,960
not payof for me.

727
00:33:30,319 --> 00:33:34,400
Speaker 4: Game number five, Romeo is a dead man. Jeff went first,

728
00:33:34,480 --> 00:33:38,279
was seventy six, then Mike took the under with seventy five,

729
00:33:38,400 --> 00:33:40,559
and once again, you guys are ridding the ballpark there.

730
00:33:40,599 --> 00:33:43,920
It was seventy four. Mike still gets one point there.

731
00:33:44,519 --> 00:33:46,279
We're so close to getting it dead on. We're missing

732
00:33:46,319 --> 00:33:48,200
it by point every time, man, Yeah, each time, we're

733
00:33:48,200 --> 00:33:48,880
like right there.

734
00:33:48,960 --> 00:33:50,720
Speaker 2: Yeah.

735
00:33:51,039 --> 00:33:55,960
Speaker 4: Game number six Mario Tennis Fever. Mike went first, he

736
00:33:56,119 --> 00:33:59,519
predicted eighty two, and Jeff took the under a little

737
00:33:59,519 --> 00:34:03,720
bit lower eighty and Jeff wins because it was seventy seven,

738
00:34:03,839 --> 00:34:05,839
which I think some people would maybe even argue it

739
00:34:05,920 --> 00:34:07,240
was a bit high. Still.

740
00:34:08,320 --> 00:34:10,320
Speaker 1: Yeah, I mean, I know a lot of people who

741
00:34:10,440 --> 00:34:12,280
legitimately like that game, but you know what, they like

742
00:34:12,320 --> 00:34:14,039
it in the way that I was talking about Aces,

743
00:34:14,079 --> 00:34:16,440
where it's like the gameplay so good and playing online

744
00:34:16,480 --> 00:34:18,880
when it works is so fun, and it's like, yeah,

745
00:34:18,920 --> 00:34:21,480
but man, it's the new Super Mario Brothers of it,

746
00:34:21,519 --> 00:34:24,199
all of it being like this is so familiar.

747
00:34:24,719 --> 00:34:27,639
Speaker 2: Yeah, I would rate it lower. Okay, I did.

748
00:34:29,400 --> 00:34:34,719
Speaker 4: That's right. You reviewed it. Game number seven, Reanimal, Jeff

749
00:34:34,800 --> 00:34:37,840
went first. He said seventy seven. Mike had a little

750
00:34:37,880 --> 00:34:41,960
more confidence there with seventy nine, and Mikey wins because

751
00:34:42,000 --> 00:34:44,800
it was eighty one. Actually solid solid score there for

752
00:34:44,840 --> 00:34:45,440
a re Animal.

753
00:34:45,760 --> 00:34:48,960
Speaker 2: Yeah, it's really good. Okay. Climbing back up there, I

754
00:34:49,039 --> 00:34:50,519
like it, shul.

755
00:34:51,679 --> 00:34:55,880
Speaker 4: Game number eight High on Life two. Mike went first

756
00:34:56,039 --> 00:35:00,480
and said seventy three. Then Jeff took the undress seven two.

757
00:35:00,519 --> 00:35:03,400
But it didn't matter. Mike got dead on first try

758
00:35:03,519 --> 00:35:07,119
seventy three. Do points there from Mikey brings him in

759
00:35:07,159 --> 00:35:08,360
the lead five to four.

760
00:35:09,039 --> 00:35:10,719
Speaker 3: I just want to say, getting it dead on in

761
00:35:10,760 --> 00:35:12,360
the seventies is difficult.

762
00:35:12,400 --> 00:35:15,000
Speaker 1: I know you respect this, Jeff, come on, Oh yeah,

763
00:35:15,039 --> 00:35:17,480
of course, I mean, look, we were right there. It's like,

764
00:35:17,480 --> 00:35:19,960
as soon as you said seventy three, it's like, man, yeah,

765
00:35:19,960 --> 00:35:22,239
it could really be right around there, and.

766
00:35:22,199 --> 00:35:23,840
Speaker 2: I, yeah, are good things.

767
00:35:24,000 --> 00:35:25,119
Speaker 1: I was like, I'm like, I gotta just go with

768
00:35:25,159 --> 00:35:27,599
the under because in hope and hope and it didn't

769
00:35:27,599 --> 00:35:27,920
work out.

770
00:35:29,199 --> 00:35:31,639
Speaker 4: We also have an our note from the Wolf himself

771
00:35:31,639 --> 00:35:34,760
in chat saying, neither of you guys remembered what reanimal

772
00:35:35,000 --> 00:35:36,400
was when we played the game.

773
00:35:36,519 --> 00:35:39,000
Speaker 2: No, now that it's the little nightmares people. I got it.

774
00:35:39,159 --> 00:35:42,039
Speaker 4: Yes, yeah, I believe. I immediately remind you guys aftterally

775
00:35:42,039 --> 00:35:47,239
you predicted all right rawlling. On game number nine, Resident

776
00:35:47,400 --> 00:35:52,079
Evil Requiem Deaf went first, he said eighty six. Mike

777
00:35:52,159 --> 00:35:54,239
a little more confident in it with eighty eight, and

778
00:35:54,280 --> 00:35:56,599
he should have gone even higher because it settled at

779
00:35:56,639 --> 00:35:59,599
eighty nine. Is a pretty damn good game.

780
00:36:00,159 --> 00:36:03,000
Speaker 2: That's really good. Yeah, one off yet again.

781
00:36:05,559 --> 00:36:11,159
Speaker 4: Next game number ten, Pokemon po Coopia, Mike went first,

782
00:36:11,719 --> 00:36:16,840
pokemonter Mike predicted seventy six, and the bigger Pokemon hater

783
00:36:17,039 --> 00:36:20,320
Grub predicted seventy five. Those are wolfswors outline. By the way,

784
00:36:20,920 --> 00:36:22,800
both of you guys were far off. I don't think

785
00:36:22,880 --> 00:36:25,679
any of us saw this coming, frankly, because it landed

786
00:36:25,800 --> 00:36:27,360
at ninety nine.

787
00:36:27,760 --> 00:36:31,800
Speaker 1: Zero, seventy five and seventy six are Pokemon spinoff scores

788
00:36:31,920 --> 00:36:34,360
like that is where you go to spin off, and

789
00:36:34,880 --> 00:36:35,719
this is not one of that.

790
00:36:35,960 --> 00:36:37,920
Speaker 3: I think if I realized more than that this was

791
00:36:37,960 --> 00:36:40,119
the Dragon Quest Builders team, I would have been more confident.

792
00:36:40,159 --> 00:36:42,559
Speaker 2: I wouldn't have guessed the ninety that way it's gonna happen,

793
00:36:42,599 --> 00:36:43,079
no way, right.

794
00:36:43,719 --> 00:36:46,559
Speaker 4: Yeah, no, no, I expected this. In hindsight, maybe we

795
00:36:46,559 --> 00:36:48,280
should have expected more of it, just because you know,

796
00:36:48,360 --> 00:36:53,079
Dragon Quest Builders three basically but still very impressive. I

797
00:36:53,119 --> 00:36:56,000
will note the community winners on this one because to

798
00:36:56,119 --> 00:36:59,880
back up Wolf's point here and your guys' point, Matt,

799
00:37:00,079 --> 00:37:02,719
Tan and hail State in the community all predicted eighty

800
00:37:02,800 --> 00:37:05,280
four and they were the closest in the community. Yeah,

801
00:37:05,440 --> 00:37:06,719
that was the highest any one went.

802
00:37:07,639 --> 00:37:09,960
Speaker 2: That's crazy, all right.

803
00:37:10,679 --> 00:37:16,119
Speaker 4: Game number eleven replaced Jeff went first and said seventy nine.

804
00:37:16,719 --> 00:37:20,039
Mike went under at seventy eight, and neither of you

805
00:37:20,079 --> 00:37:22,519
guys get a point here because it did not come

806
00:37:22,639 --> 00:37:25,239
out this quarter. It got pushed back a little bit

807
00:37:26,239 --> 00:37:32,239
fair enough. Game number twelve, John Carpenter's Toxic Commando. I

808
00:37:32,280 --> 00:37:37,239
forgot this came out. Mike went first, He's he said

809
00:37:37,280 --> 00:37:41,239
seventy one. Then Jeff said seventy two, and once again

810
00:37:41,719 --> 00:37:45,320
one off it was seventy three. Jeff still gets one

811
00:37:45,360 --> 00:37:51,679
point there, so very nice. That's game number thirteen, everybody's

812
00:37:51,760 --> 00:37:57,880
favorite Crimson Desert. Jeff went first, he said eighty, and

813
00:37:57,920 --> 00:38:00,280
Mike even went higher at eighty one on.

814
00:38:00,679 --> 00:38:04,480
Speaker 2: Crazy Desert Lover Mike Minatti. Ah, man, what did it get?

815
00:38:05,760 --> 00:38:09,800
Speaker 4: He got seventy eight, so still around where most people

816
00:38:09,880 --> 00:38:12,360
thought it deserve. Jeff one.

817
00:38:12,440 --> 00:38:15,199
Speaker 2: If it was for the woke video game critics.

818
00:38:16,360 --> 00:38:19,800
Speaker 4: Sabotage, sabotage, some may say it was at an eighty

819
00:38:19,880 --> 00:38:22,159
for a while, so I would have got two points.

820
00:38:22,199 --> 00:38:23,840
Speaker 1: And then I did go to seventy nine in the

821
00:38:23,880 --> 00:38:26,119
last couple of days, and then a friend of ours

822
00:38:26,159 --> 00:38:28,519
dropped their review and it went down to seventy eight.

823
00:38:28,679 --> 00:38:30,599
Speaker 2: So yeah, shots out a LEXI.

824
00:38:32,480 --> 00:38:36,400
Speaker 4: Oh then I forget when I forget the beginning, when

825
00:38:36,440 --> 00:38:39,480
we'll say he tabulated these both factors in hell, Yeah,

826
00:38:39,559 --> 00:38:46,039
lex fuck him over. Came number fourteen, Mouse PI for hire.

827
00:38:46,320 --> 00:38:49,159
This is that like you know, sort of rubber arm

828
00:38:49,599 --> 00:38:53,280
uphead looking first person shooter a game. Mike went first.

829
00:38:53,320 --> 00:38:58,000
He said seventy four, and Jeff said even lower at

830
00:38:58,159 --> 00:39:01,719
seventy three, and once again nobody wins. It did not

831
00:39:01,800 --> 00:39:02,199
come out.

832
00:39:02,239 --> 00:39:05,360
Speaker 3: It also got pushed yeah, man, yeah, yeah, supposed to

833
00:39:05,400 --> 00:39:07,320
be soon though, I think finally so not too long.

834
00:39:09,599 --> 00:39:16,519
Speaker 4: Game number fifteen Marathon definitely first with seventy nine, and

835
00:39:16,599 --> 00:39:21,320
Mike slightly humorously decided to finally use his research. He

836
00:39:21,639 --> 00:39:24,480
looked into what I think just the Destiny games got

837
00:39:24,719 --> 00:39:28,559
and so he took the under at seventy six, and

838
00:39:28,599 --> 00:39:30,440
he gets sugar a little bit higher because people like

839
00:39:30,519 --> 00:39:33,559
this one decent amount eighty one. So Jeff gets the point,

840
00:39:33,599 --> 00:39:35,960
tying it seven deven.

841
00:39:36,840 --> 00:39:37,599
Speaker 2: I didn't lose.

842
00:39:38,159 --> 00:39:40,119
Speaker 3: I think this was like this game had so many

843
00:39:40,159 --> 00:39:42,599
waves of what people were thinking. Yeah, I think we're

844
00:39:42,599 --> 00:39:44,679
at a down part of the wave at this well.

845
00:39:44,719 --> 00:39:46,800
I'm almost surprised it's adding any one because the way

846
00:39:46,800 --> 00:39:49,159
people talk about this game, a lot of people seem

847
00:39:49,159 --> 00:39:51,840
to absolutely love it, and it's a little confusing about

848
00:39:52,000 --> 00:39:54,800
what like it's player numbers are if it's like good enough.

849
00:39:55,360 --> 00:39:57,800
This game continues to be fuddled me a bit, but

850
00:39:57,800 --> 00:40:02,639
it's a good game for sure found it audience to remember.

851
00:40:02,760 --> 00:40:05,599
Speaker 5: Remember that remember the stolen art that was crazy.

852
00:40:05,639 --> 00:40:09,679
Speaker 2: That's like a game.

853
00:40:09,880 --> 00:40:11,159
Speaker 4: The game is actually bad.

854
00:40:11,400 --> 00:40:12,760
Speaker 2: I was like, I don't know.

855
00:40:12,800 --> 00:40:15,360
Speaker 4: The people that played it liked it, so I don't know.

856
00:40:15,840 --> 00:40:17,440
And now I always waiting for it to die for

857
00:40:17,480 --> 00:40:17,920
some reason.

858
00:40:18,239 --> 00:40:18,840
Speaker 2: Oh that's it.

859
00:40:19,519 --> 00:40:22,199
Speaker 4: That was in for the games and quarter once I

860
00:40:22,239 --> 00:40:25,159
will read what Wolf put here for the first time

861
00:40:26,119 --> 00:40:28,719
in mess of a guest history. We have a tie

862
00:40:28,760 --> 00:40:32,360
for the quarter.

863
00:40:32,679 --> 00:40:34,840
Speaker 2: I wouldn't lose, is what I said, which.

864
00:40:34,800 --> 00:40:37,880
Speaker 4: Doesn't matter because the final year's tally is what matters. Parenthesis.

865
00:40:37,920 --> 00:40:43,719
Thanks Jeff. Anyways, you're all right along as always. We

866
00:40:43,760 --> 00:40:46,679
do have the community results. I will just scroll through

867
00:40:46,719 --> 00:40:49,480
them here while I, you know, ad live a little bit.

868
00:40:49,639 --> 00:40:52,360
Is that way people can see where they placed, if

869
00:40:52,360 --> 00:40:56,719
they placed, if they got a points. Uh, there we go.

870
00:40:56,920 --> 00:40:59,719
That's all of them. Wolf notes if you participated, but

871
00:40:59,800 --> 00:41:02,079
don't don't see your name the Unfortunately you didn't get

872
00:41:02,159 --> 00:41:05,360
any points. Thanks for playing. But the community winner for

873
00:41:05,440 --> 00:41:08,800
the quarter is a cry orsis so well done.

874
00:41:10,320 --> 00:41:13,760
Speaker 1: I think that a tiebreaker should be you take the

875
00:41:13,800 --> 00:41:16,000
score it did get and then you know, add up

876
00:41:16,239 --> 00:41:18,079
how off we were for all of them, but I.

877
00:41:18,000 --> 00:41:19,960
Speaker 2: Think we do that you probably win. I think I

878
00:41:20,039 --> 00:41:23,079
was the delta. I think I was way off.

879
00:41:25,559 --> 00:41:28,480
Speaker 3: There's well, yeah, we're closest on that very first one,

880
00:41:28,480 --> 00:41:30,079
though High Guard. You thought that was going to be

881
00:41:30,199 --> 00:41:32,760
like you were like nine points different from me or something.

882
00:41:32,840 --> 00:41:35,599
Speaker 4: Yes, yes, I think Mike was more often one off,

883
00:41:35,639 --> 00:41:41,400
even though you guys are both like, okay, all right,

884
00:41:41,639 --> 00:41:47,000
Border two. Everybody is going to get fourteen games to

885
00:41:47,079 --> 00:41:49,840
predict the open critics scores. The deadline for the community,

886
00:41:49,920 --> 00:41:53,039
as always is when the first game gets reviews. There is,

887
00:41:53,079 --> 00:41:55,920
of course the Jeff Grubb research clause. You choose to

888
00:41:55,920 --> 00:41:59,719
do research for a one game of your choosing. If

889
00:41:59,760 --> 00:42:01,599
you don't think a game releases in the quarter, you

890
00:42:01,599 --> 00:42:03,840
can say we'll not release. Get the double points. And

891
00:42:03,880 --> 00:42:07,679
since it was a tie, you guys played Rock paper

892
00:42:07,760 --> 00:42:10,559
Scissors for who goes first? Hell yeah, rock paper Scissors

893
00:42:10,599 --> 00:42:12,000
or Discord. I like this idea.

894
00:42:12,119 --> 00:42:14,360
Speaker 3: All right, you guys, figure out I've just drawn my

895
00:42:14,519 --> 00:42:16,960
thing and I can't change it. So you just tell

896
00:42:17,039 --> 00:42:18,639
me which one you're picking, and then I'll show you

897
00:42:18,679 --> 00:42:20,239
my rock paper and or scissors.

898
00:42:20,679 --> 00:42:24,159
Speaker 1: Oh okay, great, all right, So I'm going to throw

899
00:42:24,400 --> 00:42:26,760
out scissors.

900
00:42:28,360 --> 00:42:28,960
Speaker 2: Scissors.

901
00:42:29,000 --> 00:42:32,000
Speaker 4: Okay, all right again.

902
00:42:31,280 --> 00:42:33,280
Speaker 3: Okay, right again, Okay, I'm gonna make a lot of

903
00:42:33,320 --> 00:42:34,519
fake cam movements so you can't.

904
00:42:34,880 --> 00:42:36,800
Speaker 1: Yeah, of course I can't make heads or tails of this,

905
00:42:37,079 --> 00:42:38,840
or verse or rocks or scissors.

906
00:42:38,920 --> 00:42:39,920
Speaker 2: All right, I got it.

907
00:42:40,920 --> 00:42:44,000
Speaker 1: Real quick, Mike, before I answered, Uh, the other day,

908
00:42:44,039 --> 00:42:46,559
we were talking about this game rock paper scissors, and

909
00:42:46,800 --> 00:42:48,960
I recently have been talking about it with my kids,

910
00:42:48,960 --> 00:42:50,760
and I said paper rock scissors a couple times, and

911
00:42:50,840 --> 00:42:52,599
he got really nice, She's like, it's rock paper scissors.

912
00:42:52,639 --> 00:42:54,960
Speaker 2: Then the other day I heard you say paper rock scissors.

913
00:42:55,199 --> 00:43:00,199
Speaker 3: No, so it's worse we say paper scissors, rock were

914
00:43:00,239 --> 00:43:02,400
here what I was gonna have?

915
00:43:02,679 --> 00:43:05,239
Speaker 1: That's something you say because I was wondering. It's like,

916
00:43:05,280 --> 00:43:07,559
where did I even get this from. I've always said rock.

917
00:43:07,480 --> 00:43:10,519
Speaker 3: Paper scissors, it was Yeah, it was always paper scissors

918
00:43:10,559 --> 00:43:12,559
rock here when I grew up. I'm sorry. Apparently it's

919
00:43:12,559 --> 00:43:15,920
super regional. I bet the kids don't even do it

920
00:43:15,960 --> 00:43:16,960
like that anymore.

921
00:43:17,320 --> 00:43:18,599
Speaker 2: Just that's how I grew up. I'm sorry.

922
00:43:18,639 --> 00:43:21,119
Speaker 4: Everyone, this is the one time we're not a single

923
00:43:21,159 --> 00:43:24,119
person in chat is on your side. Everyone's like, is crazy?

924
00:43:25,159 --> 00:43:25,599
Speaker 2: What happened?

925
00:43:25,639 --> 00:43:27,199
Speaker 3: I don't know how that change happened, but it was.

926
00:43:27,480 --> 00:43:30,519
And you go paper Sussor's rock.

927
00:43:30,599 --> 00:43:33,920
Speaker 4: It's like, what the fuck is that so long?

928
00:43:34,480 --> 00:43:37,400
Speaker 3: That's how you should you shoot on rock? Papersus, there's rock.

929
00:43:37,440 --> 00:43:38,400
That's how we all did it.

930
00:43:38,880 --> 00:43:40,800
Speaker 4: I'm with the I'm with the A g R. In chat.

931
00:43:40,840 --> 00:43:43,320
That's how you get a name like launched. Look, Jesus

932
00:43:43,400 --> 00:43:46,440
Christ shows up the.

933
00:43:48,480 --> 00:43:52,000
Speaker 2: Scissors paper.

934
00:43:52,760 --> 00:43:58,079
Speaker 1: All right, wait me, I guess that means.

935
00:43:57,920 --> 00:44:01,880
Speaker 4: I go first. You go you should be Oh why

936
00:44:01,960 --> 00:44:05,360
did you? Yeah, I'll go, I'll go.

937
00:44:06,039 --> 00:44:10,639
Speaker 2: How many are there? All right? Well, then I will

938
00:44:10,639 --> 00:44:12,599
go first for this first one.

939
00:44:13,079 --> 00:44:16,199
Speaker 4: Okay, sounds good. Jeff is picking first? Please tell me

940
00:44:16,280 --> 00:44:19,639
what you think replaced we'll get assuming it comes out

941
00:44:19,639 --> 00:44:20,079
this quarter?

942
00:44:20,519 --> 00:44:23,760
Speaker 2: What the fuck? Okay? What did I say last time?

943
00:44:24,559 --> 00:44:25,280
Speaker 4: Good question?

944
00:44:27,280 --> 00:44:29,760
Speaker 1: That could use my research clause to remember what I

945
00:44:29,800 --> 00:44:34,960
said and what you told me thirty seconds ago. Okay,

946
00:44:35,039 --> 00:44:38,400
I'm gonna go. I think the delay is a bad omen.

947
00:44:38,840 --> 00:44:42,800
I know people have liked the demo, but I people

948
00:44:42,840 --> 00:44:46,559
like demos all the time. I'm gonna go with a

949
00:44:47,039 --> 00:44:49,119
seventy seven.

950
00:44:50,079 --> 00:44:56,679
Speaker 3: Okay, boy, that's what I wanted to say. I'll be

951
00:44:56,719 --> 00:44:58,400
slightly more optimistic and say seventy eight.

952
00:44:59,440 --> 00:45:01,760
Speaker 4: Okay, I'm curious what this one does. Because I played

953
00:45:01,760 --> 00:45:03,559
the demo that they did for next Fest. I found

954
00:45:03,599 --> 00:45:08,320
the gameplay very shallow, but maybe the narrative and presentation

955
00:45:08,400 --> 00:45:10,440
could save it, because it doesn't look nice and there

956
00:45:10,480 --> 00:45:12,760
could be a good story there hereious see what gets

957
00:45:13,280 --> 00:45:16,079
all right? Sneaking back around, Mike, tell me what you

958
00:45:16,199 --> 00:45:18,480
think mouse pi for hire we'll get well.

959
00:45:18,760 --> 00:45:21,280
Speaker 3: I'm pretty sure I predicted like a seventy seven or

960
00:45:21,320 --> 00:45:25,519
seventy eight last time for this one. Some reason, I

961
00:45:25,559 --> 00:45:29,760
feel less oft. I don't know boomer shooters, what do

962
00:45:29,800 --> 00:45:32,039
those usually do? I bet boomer shooters rarely get out

963
00:45:32,039 --> 00:45:34,199
of like the lower mid seventies range. I want to

964
00:45:34,199 --> 00:45:36,559
say more like a seventy four for mouse pi for

965
00:45:36,639 --> 00:45:38,880
higher seventy four Okay.

966
00:45:39,400 --> 00:45:42,079
Speaker 2: Yeah, I'm I'm gonna take the under here. I'll go

967
00:45:42,159 --> 00:45:42,880
seventy three.

968
00:45:44,599 --> 00:45:49,639
Speaker 4: Gotcha, all right? Game number three Tomodacci Life Living in

969
00:45:49,679 --> 00:45:50,159
the Dream?

970
00:45:52,440 --> 00:45:58,760
Speaker 1: Uh yes, okay, man, I kind of like to use

971
00:45:58,760 --> 00:46:00,760
my research clause to suit the last one. Got but

972
00:46:00,840 --> 00:46:02,960
I don't know if that's gonna matter. A very different

973
00:46:02,960 --> 00:46:06,639
world these days, very different world. I don't know if

974
00:46:06,639 --> 00:46:09,599
Pakobe is a good guy to either, because Pakope just

975
00:46:09,599 --> 00:46:11,760
does so many different things right, and this might be

976
00:46:11,840 --> 00:46:13,199
just doing tomodachi.

977
00:46:12,760 --> 00:46:13,239
Speaker 2: Stuff, right.

978
00:46:15,320 --> 00:46:18,360
Speaker 1: I'm gonna go with a lot of It's gonna depend

979
00:46:18,480 --> 00:46:20,480
on the reviewers. A lot of it's going to depend on,

980
00:46:20,719 --> 00:46:23,199
uh if it can keep up the charm for a

981
00:46:23,199 --> 00:46:25,280
long period of time. And I think it's gonna do

982
00:46:25,320 --> 00:46:26,800
it for a medium amount of time, and I think

983
00:46:26,800 --> 00:46:28,639
that's where it's gonna get hurt. So I'm gonna go

984
00:46:28,679 --> 00:46:30,360
with a lower eighty score. So I'm gonna go with

985
00:46:30,400 --> 00:46:33,239
like an eighty eighty three.

986
00:46:33,519 --> 00:46:36,239
Speaker 4: Eighty three, got it.

987
00:46:36,800 --> 00:46:38,320
Speaker 3: I think that people are gonna like this game. I

988
00:46:38,320 --> 00:46:40,679
think the press is gonna like this game. I'm gonna

989
00:46:40,679 --> 00:46:41,719
say in eighty six.

990
00:46:42,559 --> 00:46:48,400
Speaker 4: Oh okay, interesting, alrighty, and then snaking back around again, Mike,

991
00:46:48,519 --> 00:46:50,559
tell me what you think Pragmata will get.

992
00:46:51,280 --> 00:46:54,239
Speaker 3: Speaking of demos, people really like this demo. I really

993
00:46:54,280 --> 00:46:57,719
liked this demo. Capcom It's been making good games, and

994
00:46:57,760 --> 00:47:00,440
they're very good at making third person shooter specific thickly.

995
00:47:02,039 --> 00:47:03,880
Rouqueen was an eighty die as I'm gonna do as

996
00:47:03,880 --> 00:47:06,280
well as that not the first first game a series

997
00:47:06,400 --> 00:47:08,039
normally for a first game in series, like, oh maybe

998
00:47:08,079 --> 00:47:10,719
low eighties. I think it'll be better than that. I

999
00:47:10,760 --> 00:47:12,519
don't know if I want to get like super carried away.

1000
00:47:12,559 --> 00:47:16,440
I think in eighty seven per Pragmata is what I

1001
00:47:16,440 --> 00:47:17,280
want to land on.

1002
00:47:17,320 --> 00:47:17,519
Speaker 2: Here.

1003
00:47:18,639 --> 00:47:21,599
Speaker 1: Yeah shit, that's god, that's like the right score for

1004
00:47:21,639 --> 00:47:23,159
this game where it's like it seems like it's gonna

1005
00:47:23,199 --> 00:47:27,039
be real good, like can it be like can it

1006
00:47:27,079 --> 00:47:28,119
be all time good?

1007
00:47:28,199 --> 00:47:30,000
Speaker 2: Can it be? Can it get to the nineties?

1008
00:47:30,039 --> 00:47:32,360
Speaker 1: That's tough, And anywhere in the high eighties is basically

1009
00:47:32,360 --> 00:47:35,480
a ninety You know what, I'm gonna believe in it.

1010
00:47:35,519 --> 00:47:37,480
I will get I'll get carried away. I'm gonna go

1011
00:47:37,519 --> 00:47:38,599
with the over on this one. I'll go with you

1012
00:47:38,599 --> 00:47:39,960
said eighty seven, I'll say eighty eight.

1013
00:47:41,280 --> 00:47:44,800
Speaker 4: High eighties is basically ninety eight dollars is five dollars.

1014
00:47:44,840 --> 00:47:47,079
Speaker 2: You know, listen, I'm just doing I'm just doing girl

1015
00:47:47,119 --> 00:47:48,000
math over here, man.

1016
00:47:48,159 --> 00:47:51,480
Speaker 4: Okay, fair enough, fair enough. Game number five Jeff is

1017
00:47:51,599 --> 00:47:53,599
Vampire Crawlers.

1018
00:47:54,119 --> 00:47:58,960
Speaker 1: Yeah. God, that that demo. It felt like people were

1019
00:47:59,440 --> 00:48:03,559
enjoying it. That the uh, the effect was like wearing

1020
00:48:03,599 --> 00:48:04,760
off pretty quickly.

1021
00:48:05,159 --> 00:48:05,800
Speaker 2: But who knows.

1022
00:48:05,840 --> 00:48:08,280
Speaker 1: That's a demo it's always it's it's really hard to

1023
00:48:08,400 --> 00:48:09,320
pay stuff off of that.

1024
00:48:11,920 --> 00:48:14,519
Speaker 2: I'm gonna say an eighty.

1025
00:48:13,880 --> 00:48:16,280
Speaker 4: Okay, eighty three.

1026
00:48:16,559 --> 00:48:18,079
Speaker 3: I think it'll be a little bit better than that.

1027
00:48:18,119 --> 00:48:21,400
People people like the Vampire Survived. People are gonna be

1028
00:48:21,480 --> 00:48:24,559
checking this out. People like that demo, I say.

1029
00:48:24,440 --> 00:48:27,960
Speaker 4: Knowing Vampire Survivor lover mikey going with the op alrighty,

1030
00:48:28,000 --> 00:48:31,559
alrighty uh. Game number six is Kiln Mike.

1031
00:48:32,559 --> 00:48:35,360
Speaker 3: That's interesting because it seems really creative that will find

1032
00:48:35,360 --> 00:48:41,000
games often struggle to get out of that low eighties range. Still,

1033
00:48:42,480 --> 00:48:44,599
I bet people are gonna really like making the kilns,

1034
00:48:44,639 --> 00:48:47,519
and I bet they're gonna find the game part of it. Okay,

1035
00:48:48,280 --> 00:48:50,840
that's my prediction, and that's gonna be good enough for

1036
00:48:51,119 --> 00:48:51,760
an eighty.

1037
00:48:55,400 --> 00:48:58,480
Speaker 1: Okay, I'm gonna use I'm gonna use my research clause

1038
00:48:58,519 --> 00:49:00,000
on this one. I'm just gonna look at a sprint

1039
00:49:00,239 --> 00:49:05,159
of Mesopotamia. Yes, of like, how has pottery done in

1040
00:49:05,199 --> 00:49:08,920
the past exactly. I'm gonna get various double fine games.

1041
00:49:09,039 --> 00:49:10,480
Let's see.

1042
00:49:10,639 --> 00:49:13,960
Speaker 2: Lighthouse probably got like a eighty, right I think so?

1043
00:49:15,639 --> 00:49:18,239
I mean that Lighthouse. Lighthouse is a movie, right, yeah, it.

1044
00:49:18,239 --> 00:49:24,199
Speaker 1: Did eighty one? Can I just like, look by developer,

1045
00:49:24,280 --> 00:49:24,840
let's see here.

1046
00:49:24,920 --> 00:49:26,920
Speaker 2: It should be an option you would think in these things.

1047
00:49:27,239 --> 00:49:31,679
Speaker 1: Yeah, what it's sesame Street for connect to right, because

1048
00:49:31,719 --> 00:49:33,360
that's the that's the real thing there.

1049
00:49:33,559 --> 00:49:37,760
Speaker 2: I'm gonna go with eighty one. Gosh, I like what

1050
00:49:37,800 --> 00:49:38,639
you saw there, all right.

1051
00:49:40,760 --> 00:49:45,000
Speaker 4: Game number seven is Sorrows. Yeah, I know how much

1052
00:49:45,039 --> 00:49:46,480
you love the Studios games.

1053
00:49:47,159 --> 00:49:49,239
Speaker 1: I do love its games. I love many of its

1054
00:49:49,280 --> 00:49:54,280
games a lot. And then I like Returnal. All right,

1055
00:49:54,519 --> 00:49:58,679
Sorrows is a tough one. God, I don't remember how

1056
00:49:58,719 --> 00:50:03,599
Returnal scored. I think get did pretty well. I think

1057
00:50:03,639 --> 00:50:05,679
people are gonna be ready to love this one though.

1058
00:50:06,440 --> 00:50:08,559
I'm gonna go with that eighty seven as well.

1059
00:50:09,119 --> 00:50:11,719
Speaker 3: Oh all right, all right, I'm going to research. I

1060
00:50:11,760 --> 00:50:15,000
want to see what Returnal got gotcha last time, I

1061
00:50:15,039 --> 00:50:17,480
think I held onto my research too long last time.

1062
00:50:17,960 --> 00:50:19,599
Speaker 4: Let me tell you, I think three our five stars

1063
00:50:19,639 --> 00:50:21,159
may have been outlier on that one.

1064
00:50:21,719 --> 00:50:25,159
Speaker 2: Yes it was, you say, jeff in eighty seven? Eighty seven?

1065
00:50:25,280 --> 00:50:28,119
Speaker 3: Yeah, you know, Returnal's got an eighty six and boy

1066
00:50:28,119 --> 00:50:29,000
a seven sounds nice.

1067
00:50:29,159 --> 00:50:33,800
Speaker 2: Expect people might like this one point more. Uh huh.

1068
00:50:33,840 --> 00:50:35,480
Speaker 1: There's a part of it's like, is it gonna really

1069
00:50:35,519 --> 00:50:37,320
do just only just as well as Returnal.

1070
00:50:37,320 --> 00:50:39,480
Speaker 3: Maybe people won't like it as much, but you would

1071
00:50:39,519 --> 00:50:43,119
expect better. You would expect better. I think I had

1072
00:50:43,559 --> 00:50:45,440
I got. I wish I could steal eighty seven from you.

1073
00:50:45,880 --> 00:50:47,800
I guess I gotta be optimistic and say eighty eight.

1074
00:50:48,400 --> 00:50:50,960
Speaker 4: Yeah, he painted into a corner on that one. It

1075
00:50:50,960 --> 00:50:54,599
sounds right, bro, It's gonna be like a ninety.

1076
00:50:54,920 --> 00:50:56,760
Speaker 2: Yeah pop oh yeah, okay, good point.

1077
00:50:57,840 --> 00:51:00,760
Speaker 4: Game number eight Invincible Verse is Mikey.

1078
00:51:01,360 --> 00:51:03,280
Speaker 3: I would expect this to be a good fighting game.

1079
00:51:05,400 --> 00:51:07,440
You know, the ip is is liked.

1080
00:51:07,519 --> 00:51:08,440
Speaker 2: It's not. That's also not.

1081
00:51:09,960 --> 00:51:11,880
Speaker 1: It's it's where because this ips in like it is

1082
00:51:12,000 --> 00:51:14,920
very popular? Is it like super super popular? Is there

1083
00:51:14,920 --> 00:51:15,960
a lot of crossover with the.

1084
00:51:15,880 --> 00:51:18,079
Speaker 2: Fighting game community?

1085
00:51:18,360 --> 00:51:22,360
Speaker 3: Probably very Mortal Kombat E and and and and Vary

1086
00:51:22,440 --> 00:51:24,880
Mars's Capcomy got a lot of inspirations.

1087
00:51:24,880 --> 00:51:28,239
Speaker 2: Not the prettiest looking fighting game, but that's okay.

1088
00:51:28,679 --> 00:51:31,400
Speaker 4: Touch it up, I will, I will touch it.

1089
00:51:32,039 --> 00:51:35,320
Speaker 1: This is hard, this one's hard, I agree, definitely not.

1090
00:51:35,320 --> 00:51:37,000
I don't think it's getting mid eighties.

1091
00:51:37,079 --> 00:51:38,880
Speaker 3: I'm just trying to think, like, is it high seventies

1092
00:51:38,960 --> 00:51:40,960
or low eight Uh?

1093
00:51:42,880 --> 00:51:51,719
Speaker 1: I want to say, hy.

1094
00:51:51,159 --> 00:51:52,519
Speaker 2: Wait, so it has a good time.

1095
00:51:52,599 --> 00:51:55,159
Speaker 1: He's coming up before token and after two x ko,

1096
00:51:57,079 --> 00:51:58,599
I'll be uptim Do I want to be up to

1097
00:51:58,920 --> 00:51:59,800
autimistic eighty one?

1098
00:51:59,800 --> 00:52:00,880
Speaker 2: I'll domestic eighty one?

1099
00:52:01,039 --> 00:52:02,079
Speaker 4: Did okay? Yeah?

1100
00:52:03,000 --> 00:52:04,000
Speaker 2: Uh yeah I was.

1101
00:52:04,119 --> 00:52:06,360
Speaker 1: I was kind of think in mid seventies, So to

1102
00:52:06,440 --> 00:52:08,760
kind of maximize my chances, I'll go.

1103
00:52:08,719 --> 00:52:13,639
Speaker 4: With eighty okay. Interesting. I'll say this game's got the

1104
00:52:13,760 --> 00:52:16,119
juice from when I played it, and they are actually

1105
00:52:16,159 --> 00:52:18,960
refining it even further, and there's an open beta this weekend.

1106
00:52:19,039 --> 00:52:21,440
I'm excited to hop in play, but I think review

1107
00:52:21,480 --> 00:52:24,400
scores are gonna be semi depending on how much content

1108
00:52:24,519 --> 00:52:26,880
is there, because a lot of reviewers care about the

1109
00:52:26,880 --> 00:52:28,760
single player of content because that's how most people are

1110
00:52:28,800 --> 00:52:30,480
gonna play it. So I'm very curious to see what

1111
00:52:30,519 --> 00:52:34,760
this ends up getting. Yep, same all right? Game number nine,

1112
00:52:35,000 --> 00:52:39,079
fortsa Horizon six Jeff, okay.

1113
00:52:40,039 --> 00:52:44,159
Speaker 1: Forts the Horizon six is uh. I think it's gonna

1114
00:52:44,199 --> 00:52:46,480
I think it's gonna be very good. These games, what

1115
00:52:46,519 --> 00:52:51,920
are they normally doing like the nineties? Yeah, it's Japan.

1116
00:52:52,840 --> 00:52:54,639
I hope they get it all right, and if they do,

1117
00:52:54,840 --> 00:52:58,360
I'm like, wonder what the ceiling is I'm gonna go

1118
00:52:58,400 --> 00:53:04,199
with a ninety. I'm between ninety one ninety two. I'm

1119
00:53:04,199 --> 00:53:08,360
gonna go with ninety one. Okay, Mike, I want there's

1120
00:53:09,280 --> 00:53:11,239
armless to say. That's gonna be the slightest bit of

1121
00:53:11,440 --> 00:53:12,639
franchise fatigue.

1122
00:53:12,679 --> 00:53:15,320
Speaker 2: But it's been a moments. It's five. The panas is

1123
00:53:15,360 --> 00:53:19,199
setting everybody wants, right. I hop feel like like ninety

1124
00:53:19,239 --> 00:53:20,480
is still really high, and it's a part of me

1125
00:53:20,559 --> 00:53:22,880
just wants to say ninety. I don't want. I don't

1126
00:53:22,880 --> 00:53:24,880
want to go ninety one. I'm gonna say ninety. We'll

1127
00:53:24,920 --> 00:53:27,280
go ninety. Yeah, it's okay, Well, yeah, I get it.

1128
00:53:28,079 --> 00:53:30,199
Speaker 4: Yeah, there's a reason I picked this one first in

1129
00:53:30,239 --> 00:53:32,960
our Fantasy Cricket Giant Bomb because these games do consistently

1130
00:53:33,000 --> 00:53:35,320
just score in the nineties. So it will do pretty well.

1131
00:53:35,480 --> 00:53:39,719
Just just a question of how well Game Number ten Yoshi

1132
00:53:39,880 --> 00:53:43,599
and the Mysterious Book is the subtitle there, Mikey.

1133
00:53:43,880 --> 00:53:46,639
Speaker 1: Yeah, it's because it's gonna be a really cute looking game,

1134
00:53:46,679 --> 00:53:47,760
and I bet it's going.

1135
00:53:49,440 --> 00:53:51,719
Speaker 2: To do what it's setting up to do well.

1136
00:53:51,800 --> 00:53:53,119
Speaker 3: I just think what it's setting out to do is

1137
00:53:53,119 --> 00:53:58,880
going to be very unambitious. Seventy one.

1138
00:54:00,519 --> 00:54:02,039
Speaker 4: Okay, Yeah, that's really good.

1139
00:54:02,079 --> 00:54:09,039
Speaker 2: Mike oh Man, that stinks. Yeah, I guess.

1140
00:54:09,199 --> 00:54:12,280
Speaker 1: I guess I'll be hopeful and say seventy two, because

1141
00:54:12,280 --> 00:54:14,960
I mean, maybe it's just I think it's gonna be lacksadaisical,

1142
00:54:15,039 --> 00:54:17,320
and I think that's gonna be a detriment, but maybe

1143
00:54:17,320 --> 00:54:20,000
it'll be fun lasadaisical. And if it is, it could

1144
00:54:20,000 --> 00:54:21,920
easily be like a seventy three or seventy four.

1145
00:54:22,960 --> 00:54:24,719
Speaker 3: It's funny that, like, we just got this depiction of

1146
00:54:24,800 --> 00:54:27,960
Yoshi in the movie that's very high energy, right, and

1147
00:54:28,000 --> 00:54:31,159
like this is like a very kind of sleepy, chill

1148
00:54:31,280 --> 00:54:32,280
Yoshi game that we're.

1149
00:54:32,199 --> 00:54:35,119
Speaker 1: Getting right after that. Yeah, I mean, and you know

1150
00:54:35,119 --> 00:54:38,119
we're gonna see it. Like are these games obligatory? Are

1151
00:54:38,159 --> 00:54:40,000
they just happening because the character is showing up in

1152
00:54:40,039 --> 00:54:42,159
the movie. Are they just trying to crap these out now?

1153
00:54:42,199 --> 00:54:44,159
And maybe they're probably not, but there's a chance.

1154
00:54:47,320 --> 00:54:48,960
Speaker 4: All right, Did you say a score somewhere in there?

1155
00:54:49,000 --> 00:54:51,320
Speaker 1: I was, yes, I did. I said a seventy one?

1156
00:54:51,440 --> 00:54:54,159
Did one above Mike? Mike, you said seventy one?

1157
00:54:54,239 --> 00:54:56,159
Speaker 2: I said seventy two? Yeah?

1158
00:54:56,440 --> 00:55:01,840
Speaker 4: Okaysh got ah. That was my faut. Sorry. Next game

1159
00:55:02,079 --> 00:55:06,360
is a lego Batman Legacy of the Dark Night Death.

1160
00:55:07,079 --> 00:55:17,159
Speaker 1: Yeah, okay, these games are beloved, but I don't know

1161
00:55:17,159 --> 00:55:20,000
if they ever review like astonishingly well.

1162
00:55:20,880 --> 00:55:23,440
Speaker 2: I'm thinking high seventies, low eighties.

1163
00:55:23,800 --> 00:55:26,840
Speaker 1: That's kind of where I'm narrowing my like, you know,

1164
00:55:26,840 --> 00:55:31,719
I'm like a range of like seventy seven to eighty one,

1165
00:55:33,800 --> 00:55:35,639
So like that, do I think I think this one's

1166
00:55:35,679 --> 00:55:38,280
gonna I mean, people love Batman. That last that Star

1167
00:55:38,320 --> 00:55:42,840
Wars one did really well. I think it reviewed pretty well.

1168
00:55:42,599 --> 00:55:44,840
I'm gonna say I'm gonna say a flat eighty.

1169
00:55:44,880 --> 00:55:48,320
Speaker 4: I'll say a flat eighty eighty, gotcha, mikey.

1170
00:55:48,760 --> 00:55:50,679
Speaker 3: Yeah, I wish I could. I wish I could see

1171
00:55:50,760 --> 00:55:53,280
what that Star Wars one did recently. I think i'd

1172
00:55:53,320 --> 00:55:54,400
be a bit more up to this. I'll say in

1173
00:55:54,440 --> 00:55:55,159
eighty two.

1174
00:55:56,199 --> 00:56:01,159
Speaker 4: Eighty two, gotcha? All right? Game number twelve is grubsy

1175
00:56:01,239 --> 00:56:03,800
four D Mike, what do you think is gonna get?

1176
00:56:04,199 --> 00:56:04,360
Speaker 2: Hm?

1177
00:56:04,400 --> 00:56:04,480
Speaker 4: Hm?

1178
00:56:05,280 --> 00:56:07,239
Speaker 3: The Event Tide was really good developers last game and

1179
00:56:07,280 --> 00:56:09,880
also reviewed pretty well, like a eighty five or eighty six.

1180
00:56:11,559 --> 00:56:13,639
Speaker 2: I bet this will do maybe a smidge or not.

1181
00:56:13,760 --> 00:56:15,320
Speaker 3: I think I think this is gonna review pretty well,

1182
00:56:15,320 --> 00:56:17,639
people are gonna be pretty surprised, and I bet it's

1183
00:56:17,639 --> 00:56:19,400
gonna be the best reviewing Bubsy game ever.

1184
00:56:20,920 --> 00:56:22,639
Speaker 2: It's a nice eighty.

1185
00:56:22,360 --> 00:56:25,639
Speaker 4: Three eighty three, gotcha? Jeff Grubb?

1186
00:56:26,239 --> 00:56:27,679
Speaker 2: Yeah, yeah, that's the right.

1187
00:56:27,719 --> 00:56:30,039
Speaker 1: That's tough, right, because it's like, can they if they

1188
00:56:30,159 --> 00:56:33,559
duplicate the success they had with with Demons tiede Demon Tides?

1189
00:56:33,800 --> 00:56:36,400
Is that gonna will it even still get like an

1190
00:56:36,400 --> 00:56:41,079
eighty five eighty six wherever it's at? Mike, you said

1191
00:56:41,079 --> 00:56:44,800
eighty three, I did, sir. Yeah, if you were to

1192
00:56:44,880 --> 00:56:47,440
eighty two, I would happily go with eighty three. Going

1193
00:56:47,480 --> 00:56:50,800
down to eighty two is rough. I'm gonna go eighty four.

1194
00:56:50,880 --> 00:56:51,639
I'm gonna go above.

1195
00:56:52,320 --> 00:56:53,840
Speaker 4: Okay, that's a buzzy.

1196
00:56:55,239 --> 00:56:57,960
Speaker 2: Yeah, I'm gonna be the Bubbs wild Live.

1197
00:56:59,159 --> 00:57:03,119
Speaker 1: Oh now, I'm gonna say it sounds like he's getting

1198
00:57:03,159 --> 00:57:03,840
a bj there.

1199
00:57:04,280 --> 00:57:05,679
Speaker 2: He always sounds like that.

1200
00:57:05,920 --> 00:57:13,079
Speaker 4: Yeah, it's just too weazy. Alright, alright. Game number thirteen,

1201
00:57:13,280 --> 00:57:15,840
Double O seven First Light Jeff.

1202
00:57:17,360 --> 00:57:20,480
Speaker 2: Uh, Yeah, what do I think double O seven First

1203
00:57:20,559 --> 00:57:24,639
Light's gonna do? I'm I'm gonna say, I'm gonna say

1204
00:57:24,639 --> 00:57:28,320
eighty two. Okay, that seems good.

1205
00:57:28,480 --> 00:57:32,000
Speaker 3: I wonder what India Jones said, which that part of

1206
00:57:32,039 --> 00:57:33,760
me is ready to be whelmed by this a little bit.

1207
00:57:33,960 --> 00:57:34,440
Speaker 2: I don't know.

1208
00:57:34,920 --> 00:57:36,719
Speaker 4: I'm curious. I'm gonna look up for myself.

1209
00:57:37,400 --> 00:57:40,039
Speaker 3: Eighty two I would love to take eighty two from you.

1210
00:57:41,360 --> 00:57:43,679
Eighty one seems like I'm not giving io and Directive

1211
00:57:43,719 --> 00:57:46,320
enough credit, and eighty three seems optimistic.

1212
00:57:47,119 --> 00:57:52,079
Speaker 2: Yep, I guess I gotta be optimistic. I'll say eighty three.

1213
00:57:53,480 --> 00:57:59,159
Speaker 4: Eighty three, got all right? And then game number fourteen, Mike,

1214
00:57:59,320 --> 00:58:02,119
tell me what you think the Adventures of Elliott the

1215
00:58:02,239 --> 00:58:03,599
Millennium Tails will get.

1216
00:58:04,679 --> 00:58:07,119
Speaker 3: Yeah, I said, people liked there's a den with this.

1217
00:58:07,199 --> 00:58:12,079
People liked action rpg uh in the HG two D style.

1218
00:58:13,039 --> 00:58:14,960
That's a neat. I wonder just how much gas this

1219
00:58:15,039 --> 00:58:20,719
game's gonna have. That's why I think. I think an

1220
00:58:20,719 --> 00:58:23,400
eighty one will be pretty respectable for the Ventures of Elliot.

1221
00:58:23,440 --> 00:58:25,519
Speaker 4: Actually, eighty one final answer.

1222
00:58:25,679 --> 00:58:26,599
Speaker 2: That's a final answer.

1223
00:58:27,000 --> 00:58:30,519
Speaker 1: Okay, I can like, I can I like picture like

1224
00:58:30,559 --> 00:58:32,119
a screenshot of this game in my head, but I

1225
00:58:32,119 --> 00:58:33,480
don't remember much about.

1226
00:58:33,199 --> 00:58:35,639
Speaker 2: What it is. I will say that.

1227
00:58:37,719 --> 00:58:39,880
Speaker 1: I do remember thinking positive thoughts about it. But yeah,

1228
00:58:40,079 --> 00:58:42,360
like that's it. Mike, what did you say? You said

1229
00:58:42,360 --> 00:58:48,599
eighty one, I said eighty one. I've been optimistic on

1230
00:58:48,760 --> 00:58:50,880
these ones where I'm trying to like go go around

1231
00:58:50,920 --> 00:58:51,559
your score.

1232
00:58:53,480 --> 00:58:55,079
Speaker 2: I wonder if I should do that. You know, I'm

1233
00:58:55,079 --> 00:58:56,639
not going to do it again. I'll say eighty.

1234
00:58:57,440 --> 00:59:02,559
Speaker 4: Eighty even, gotcha, all right? And Wolf notes at the

1235
00:59:02,639 --> 00:59:05,320
end here, hope every quarter will be as competitive as

1236
00:59:05,360 --> 00:59:06,679
this one was. Have fun.

1237
00:59:06,800 --> 00:59:10,480
Speaker 1: Guarantee I'll never lose again. This one seems like it's

1238
00:59:10,480 --> 00:59:13,679
gonna be close. Yeah, it's really hard to say.

1239
00:59:13,760 --> 00:59:17,079
Speaker 4: Yeah, I got the scores up here. Let me recap

1240
00:59:17,159 --> 00:59:20,480
for the audio listeners, as I always do. Going down

1241
00:59:20,519 --> 00:59:24,119
the line, we have replaced. Jeff said seventy seven, Mike

1242
00:59:24,199 --> 00:59:28,320
said seventy eight. Mouse Pi for Hire. Jeff said seventy three.

1243
00:59:28,639 --> 00:59:33,000
Mike said seventy four. Filmudashi Life, Living the Dream. Jeff

1244
00:59:33,039 --> 00:59:36,559
with eighty three, Mike with eighty six. Preg Matta. Jeff

1245
00:59:36,599 --> 00:59:40,519
went eighty eight. Mike went with eighty seven. Vampire Crawlers

1246
00:59:40,719 --> 00:59:45,039
Jeff said eighty Mike said eighty three. Film Jeff said

1247
00:59:45,039 --> 00:59:49,320
eighty one. Mike said eighty Sorrows. Jeff said eighty seven.

1248
00:59:49,400 --> 00:59:53,480
Mike said eighty eight. Invincible Versus Jeff with eighty, Mike

1249
00:59:53,559 --> 00:59:57,599
with eighty one. Sports Horizon six. Deaf went very high

1250
00:59:57,599 --> 01:00:01,159
with ninety one. Mike just behind that with ninety Yoshi

1251
01:00:01,159 --> 01:00:03,360
and the My Serious Book off Set Endo the Spectrum.

1252
01:00:03,400 --> 01:00:06,960
Jeff said seventy two, Mike said seventy one. Lego Batman,

1253
01:00:07,079 --> 01:00:09,840
Legacy of the Dark, Knight Death said eighty, Mike said

1254
01:00:09,880 --> 01:00:15,719
eighty two. Grubs four d Jeff said eighty four, Mike

1255
01:00:15,760 --> 01:00:19,039
said eighty three, Double O seven First Light. Deaf said

1256
01:00:19,079 --> 01:00:21,679
eighty two, Mike said eighty three, and of course The

1257
01:00:21,679 --> 01:00:25,119
Adventures of Elliott the Millennium Tales. Deaf said eighty and

1258
01:00:25,280 --> 01:00:29,480
Mike said eighty one. There you go, boys, Yeah, forts

1259
01:00:29,599 --> 01:00:30,880
Rising two or five?

1260
01:00:30,840 --> 01:00:31,760
Speaker 2: Who did a ninety two?

1261
01:00:32,360 --> 01:00:33,079
Speaker 4: I sure did?

1262
01:00:33,559 --> 01:00:33,760
Speaker 2: Yep.

1263
01:00:34,119 --> 01:00:37,079
Speaker 4: Do we find out what Indiana Jones did eighty seven?

1264
01:00:37,840 --> 01:00:38,320
Speaker 2: Wow?

1265
01:00:38,559 --> 01:00:43,679
Speaker 4: Man, So I thought Bros. License adventure games. Yeah, there's

1266
01:00:43,679 --> 01:00:48,000
a market for them, so first I could do well.

1267
01:00:48,119 --> 01:00:51,000
Speaker 1: All right, Thank you Sean, thank you Wolf, thank you

1268
01:00:51,000 --> 01:00:54,360
everybody for listening to that. We will get the results

1269
01:00:54,599 --> 01:00:57,960
in three months. And you know it's one quarter down

1270
01:00:58,000 --> 01:01:00,599
so far, and it's tied. That's the closest it closest

1271
01:01:00,639 --> 01:01:03,000
has ever been at this point in the year, so

1272
01:01:03,639 --> 01:01:05,800
hopefully we'll keep things close through the rest of the

1273
01:01:05,840 --> 01:01:06,400
year as well.

1274
01:01:07,000 --> 01:01:08,440
Speaker 2: All Right, we're gonna take one more break.

1275
01:01:08,440 --> 01:01:10,960
Speaker 1: We'll come back, talk about what we've been playing, clean

1276
01:01:11,039 --> 01:01:12,440
up the super chests, and then get on.

1277
01:01:12,480 --> 01:01:12,960
Speaker 2: Out of here.

1278
01:01:13,039 --> 01:01:19,280
Speaker 1: We will be right back. All right, we're back. It's

1279
01:01:19,320 --> 01:01:22,519
the sides. It's Mike. I'm Jeff Mike. What have you

1280
01:01:22,559 --> 01:01:23,000
been playing?

1281
01:01:24,159 --> 01:01:28,119
Speaker 3: Yeah, there's something I've've talked about a bit. I actually

1282
01:01:28,119 --> 01:01:31,280
had been kind of quietly plugging away at two point

1283
01:01:31,320 --> 01:01:35,719
campus this entire time, and at fifty five hours of playtime,

1284
01:01:35,880 --> 01:01:38,760
just finish that campaign. Oh wow, at three stars and

1285
01:01:38,840 --> 01:01:41,679
all the least base campuses you can do in that game.

1286
01:01:41,719 --> 01:01:43,840
There's some DLC ones I didn't touch or anything like that,

1287
01:01:44,199 --> 01:01:46,159
but but yeah, I really have to.

1288
01:01:46,199 --> 01:01:47,280
Speaker 2: They're like as much as museum.

1289
01:01:47,840 --> 01:01:50,840
Speaker 3: All the campuses are relatively stainy and you kind of

1290
01:01:50,840 --> 01:01:53,360
know what you need to do to win. But it

1291
01:01:53,440 --> 01:01:55,440
was just a fun show time, especially if I was like, oh,

1292
01:01:55,480 --> 01:01:57,480
I need to watch the game this morning today, so

1293
01:01:57,760 --> 01:02:01,000
and I just have thirty minutes here surround my campus

1294
01:02:01,159 --> 01:02:02,719
for a little bit stuff like that.

1295
01:02:02,800 --> 01:02:05,880
Speaker 2: So yeah, you know, I enjoyed Museum a lot. I

1296
01:02:05,960 --> 01:02:08,599
like this not as much, but still liked it quite

1297
01:02:09,320 --> 01:02:11,639
Any chance of going on to hospital now or is

1298
01:02:11,679 --> 01:02:13,400
that not your jam? Maybe?

1299
01:02:13,599 --> 01:02:15,320
Speaker 3: I mean I could see myself picking it up and

1300
01:02:15,360 --> 01:02:18,239
at least trying that that was the first one they did,

1301
01:02:18,280 --> 01:02:19,960
so I am curious.

1302
01:02:20,079 --> 01:02:22,760
Speaker 2: I'm more excited to see what the next thing will.

1303
01:02:22,880 --> 01:02:25,519
Speaker 1: Yeah, is there a consensus in the community about what

1304
01:02:25,639 --> 01:02:26,480
should be next?

1305
01:02:26,519 --> 01:02:28,599
Speaker 2: If they haven't, or have they hinted it something?

1306
01:02:28,639 --> 01:02:32,719
Speaker 3: I mean, I bet the community would like two point

1307
01:02:32,960 --> 01:02:35,559
Parc just because you know, the first game was that.

1308
01:02:35,639 --> 01:02:38,119
You know, they were inspired by Theme Hospital and there

1309
01:02:38,159 --> 01:02:41,920
was theme park, right, I would like something that I don't.

1310
01:02:41,920 --> 01:02:44,079
I don't necessarily need theme park from them. A Planet

1311
01:02:44,079 --> 01:02:47,840
Coaster has got that covered pretty well for me. I

1312
01:02:47,960 --> 01:02:50,800
like the idea of two point mall personally, right, like

1313
01:02:50,880 --> 01:02:54,559
that two point Arcade would be fun. There's all sorts

1314
01:02:54,599 --> 01:02:56,360
of things. I mean, I don't need prison. Also, we

1315
01:02:56,360 --> 01:02:58,400
have prison architect right though, and I don't. I don't

1316
01:02:58,400 --> 01:03:00,000
want to run a prison that's not fun.

1317
01:03:00,079 --> 01:03:02,960
Speaker 1: Yeah, no, no, although apparently in Printon the architect is

1318
01:03:03,000 --> 01:03:03,360
very fun.

1319
01:03:03,360 --> 01:03:04,360
Speaker 2: But yeah, I get what you mean.

1320
01:03:05,719 --> 01:03:08,679
Speaker 1: Yeah, I've I'm definitely in between games right now.

1321
01:03:08,679 --> 01:03:10,000
Speaker 2: I've been mentioning elsewhere.

1322
01:03:10,000 --> 01:03:14,239
Speaker 1: I'm waiting for Pragmata, I am waiting for Tomadacci Life,

1323
01:03:14,559 --> 01:03:16,079
and so I'm kind of just picking up stuff here

1324
01:03:16,119 --> 01:03:18,239
or there. I found the ayn Thor I was playing

1325
01:03:18,239 --> 01:03:20,960
some more a Link between Worlds things like that. I was,

1326
01:03:21,280 --> 01:03:23,719
you know, got the Video Game History Foundation did that

1327
01:03:23,800 --> 01:03:28,239
video today where they found like the most interesting prototype

1328
01:03:28,519 --> 01:03:30,800
game cartridge for the NS they've ever seen, and it

1329
01:03:30,840 --> 01:03:33,039
was a punch Out prototype, which had all kinds of

1330
01:03:33,039 --> 01:03:35,960
weird unfinished stuff in a format they hadn't really ever

1331
01:03:35,960 --> 01:03:38,039
seen before. It's like, that's cool. Now I got to

1332
01:03:38,039 --> 01:03:39,760
play punch Out. That's just how it works. I got

1333
01:03:39,760 --> 01:03:41,519
excited about punch Out. I gotta go play punch Out

1334
01:03:41,519 --> 01:03:43,599
and got the Steam deck out and played some punch

1335
01:03:43,639 --> 01:03:44,239
Out on there.

1336
01:03:45,119 --> 01:03:45,280
Speaker 2: Yeah.

1337
01:03:45,360 --> 01:03:47,800
Speaker 1: I'm just dinking around, Mike. We got that game we're

1338
01:03:47,800 --> 01:03:50,119
gonna be playing this weekend. You're gonna be playing some Bullies.

1339
01:03:50,119 --> 01:03:51,639
So I've been getting that set up and making sure

1340
01:03:51,719 --> 01:03:54,559
that's working. So that's that's been my focus. I do

1341
01:03:54,599 --> 01:03:57,039
want to spend some more time with that Samson game

1342
01:03:57,199 --> 01:04:01,360
that weird out of nowhere, Out of nowhere but open

1343
01:04:01,440 --> 01:04:03,760
role game from people who used to be at Avalanche

1344
01:04:03,840 --> 01:04:06,719
and worked on several big open world games, trying to

1345
01:04:06,760 --> 01:04:09,320
do sort of a grand Theft Auto Light and it

1346
01:04:09,519 --> 01:04:12,079
not really working, but I still I'm curious about it,

1347
01:04:12,119 --> 01:04:16,519
so I'm gonna playless they even tried, right exactly. It's like, yes,

1348
01:04:16,599 --> 01:04:20,639
it's kind of like I'm amazed at the effort that

1349
01:04:20,679 --> 01:04:22,639
they actually attempted this, so I kind of want to

1350
01:04:22,679 --> 01:04:24,599
like give it the respect of all right, I'll play

1351
01:04:24,639 --> 01:04:27,159
what you put down here. Maybe maybe you did miss

1352
01:04:27,159 --> 01:04:29,280
the mark, but I'm still interested in the effort that

1353
01:04:29,320 --> 01:04:31,440
you made, so I'll play some more of that.

1354
01:04:31,559 --> 01:04:33,320
Speaker 2: But uh oh, and that I played a little.

1355
01:04:33,159 --> 01:04:36,360
Speaker 1: Bit of that Glyphica Glyphica game that Dan was playing

1356
01:04:36,360 --> 01:04:40,440
on you the typing game, and yeah, as predicted very much,

1357
01:04:40,480 --> 01:04:42,960
my jam. It's you know that the Rogue Light elements

1358
01:04:43,039 --> 01:04:46,000
making like one run after another so interesting and different.

1359
01:04:46,760 --> 01:04:49,360
Speaker 2: That really unlocked something for this typing game.

1360
01:04:49,440 --> 01:04:52,360
Speaker 1: And you know, it just feels good to overwhelm the

1361
01:04:52,400 --> 01:04:54,920
prefrontal cortex with with something like oh my god, there's

1362
01:04:54,920 --> 01:04:56,320
so many words, and I just got to be reading

1363
01:04:56,360 --> 01:04:59,440
and typing without even really thinking, just responding that's a

1364
01:04:59,480 --> 01:05:02,280
really sad, flying, like blissful state to be in for me.

1365
01:05:02,679 --> 01:05:05,360
Speaker 2: And then this game adding that meta layer of progression

1366
01:05:05,480 --> 01:05:06,119
on top.

1367
01:05:05,920 --> 01:05:08,880
Speaker 1: Of that, and like stopping and pausing and getting a

1368
01:05:08,960 --> 01:05:11,079
chance to then think about strategy, which is a very

1369
01:05:11,079 --> 01:05:13,800
different part of the brain. It's like this all encompassing

1370
01:05:13,840 --> 01:05:16,480
thing that I find almost to be meditative.

1371
01:05:16,760 --> 01:05:19,039
Speaker 2: So I'll be playing more of that. Although it's hard

1372
01:05:19,079 --> 01:05:21,039
to sit at the computer on the evenings and play

1373
01:05:21,079 --> 01:05:22,320
a ton of it. I kind of have to fit

1374
01:05:22,400 --> 01:05:23,760
in during the day here and there.

1375
01:05:24,360 --> 01:05:26,440
Speaker 1: Uh but yeah, I don't know, just looking forward to

1376
01:05:26,440 --> 01:05:28,320
some games right now, So just kind of thinking around,

1377
01:05:28,360 --> 01:05:30,840
like I said, And yeah, that's that's been me.

1378
01:05:30,920 --> 01:05:32,880
Speaker 2: Anything else from you, No, doped?

1379
01:05:32,960 --> 01:05:36,280
Speaker 3: Uh, dope, that's it, Like I say, Yeah, Pragmata is

1380
01:05:36,360 --> 01:05:37,119
on the horizon.

1381
01:05:37,239 --> 01:05:40,760
Speaker 2: Very excite for that. Yep, absolutely all right, let's clean

1382
01:05:40,840 --> 01:05:41,599
up the super chats.

1383
01:05:42,480 --> 01:05:45,239
Speaker 3: Zombie Porte says after that, GB town Hall, can Christian

1384
01:05:45,320 --> 01:05:47,960
dress up like Jesus or something? We can get Christian

1385
01:05:48,039 --> 01:05:50,719
Christian emojs for Discord Slash Giant Bomb chat.

1386
01:05:51,039 --> 01:05:51,480
Speaker 4: I'm on it.

1387
01:05:51,599 --> 01:05:55,880
Speaker 3: That'll go over really well to one free Man and

1388
01:05:55,920 --> 01:06:00,280
says Superstition. One update email today. Still no word on

1389
01:06:00,480 --> 01:06:03,360
rom drive question mark. Uh yeah, I got this email

1390
01:06:03,400 --> 01:06:06,039
and it was really long and I t quit understand.

1391
01:06:06,079 --> 01:06:08,719
I think I got from it is that there are

1392
01:06:08,880 --> 01:06:12,679
production delays on the dock, the City Rum Drive.

1393
01:06:12,599 --> 01:06:13,639
Speaker 2: Dock thing or something.

1394
01:06:14,239 --> 01:06:15,840
Speaker 3: I don't know if he is asking me this, but

1395
01:06:15,960 --> 01:06:18,280
like I think maybe I said, hey, you could split

1396
01:06:18,320 --> 01:06:21,239
my order up. I want my superstation now if I can.

1397
01:06:21,360 --> 01:06:23,239
I don't know if he has actually asked me that question,

1398
01:06:23,679 --> 01:06:24,639
but that's what I said.

1399
01:06:25,679 --> 01:06:28,679
Speaker 4: Okay, So I read the email. By the way, that

1400
01:06:28,719 --> 01:06:31,480
was apparently the shortened version. He has the longer version

1401
01:06:31,480 --> 01:06:34,360
of the discord. But yeah, they sent that email to

1402
01:06:34,400 --> 01:06:37,760
everyone explaining that the reason that there is a delay

1403
01:06:37,920 --> 01:06:40,760
for some people gain their superstation is that they are

1404
01:06:40,800 --> 01:06:44,000
currently shipping out to Superstation super dock together as much

1405
01:06:44,000 --> 01:06:48,079
as possible, and the doc just isn't ready yet. You know,

1406
01:06:48,119 --> 01:06:50,760
they're still working on the dock. Maybe it seems like

1407
01:06:50,760 --> 01:06:52,760
some people didn't realize how much of a delay there

1408
01:06:52,800 --> 01:06:56,079
would be if you want the Superstition dock together. Yeah,

1409
01:06:56,920 --> 01:06:58,360
they could have made it a little more through. That

1410
01:06:58,400 --> 01:07:00,599
would be like a solid six or so old months,

1411
01:07:00,679 --> 01:07:03,519
I suppose. But yeah, I think Mike, if you want

1412
01:07:03,519 --> 01:07:05,360
to reach out to sales, that's how you could do it.

1413
01:07:05,360 --> 01:07:07,840
Where he did TALKI did mention the email that you

1414
01:07:07,880 --> 01:07:10,719
can split them up still if you want to, and

1415
01:07:10,719 --> 01:07:13,679
then they'll prioritize just shipping your superstation. You'll get the

1416
01:07:13,719 --> 01:07:15,760
doc later. He'll just have to pay the difference, like

1417
01:07:15,800 --> 01:07:18,360
they said last year when they pulled all of us.

1418
01:07:18,639 --> 01:07:21,639
But yeah, I don't know, you know, mall outfit. They're

1419
01:07:21,679 --> 01:07:22,800
doing the best they can over there.

1420
01:07:22,880 --> 01:07:24,480
Speaker 3: Yeah, I mean that part of it doesn't mind waiting

1421
01:07:24,480 --> 01:07:27,239
because I mean, what the operating system isn't even there

1422
01:07:27,280 --> 01:07:27,960
yet or whatever.

1423
01:07:28,039 --> 01:07:29,599
Speaker 2: Rights still don't work in progress.

1424
01:07:29,679 --> 01:07:34,559
Speaker 3: Yeah, so whatever next up is from Booty Bandit says,

1425
01:07:34,599 --> 01:07:36,480
my body is ready for a new Starbucks game.

1426
01:07:36,679 --> 01:07:37,119
Speaker 2: Let's go.

1427
01:07:37,239 --> 01:07:41,159
Speaker 3: Who do you think would play slippy an illumination Starfucks movie?

1428
01:07:41,320 --> 01:07:46,000
Speaker 2: Aquafina? Yeah, honestly all Aquafina all the way down in

1429
01:07:46,039 --> 01:07:47,320
that movie, all the characters.

1430
01:07:47,360 --> 01:07:49,480
Speaker 5: Finally he's gonna do the accident.

1431
01:07:49,519 --> 01:07:52,880
Speaker 1: It's gonna get mad at her again, Eddie Murphy, but

1432
01:07:52,960 --> 01:07:54,840
he just does the donkey voice again.

1433
01:07:56,119 --> 01:07:59,519
Speaker 2: To the donkey voice is Eddie Murphy just the donkey

1434
01:07:59,599 --> 01:08:01,079
voice from DDE Murphy for slippy.

1435
01:08:01,119 --> 01:08:04,840
Speaker 3: That's that's what I want large Maria says, I beat

1436
01:08:04,880 --> 01:08:07,400
the original foun Fantasy seven for the first time. Not

1437
01:08:07,480 --> 01:08:09,639
typically drawn to jerepy gees, but I ended up really

1438
01:08:09,719 --> 01:08:12,119
enjoying the killers and story. I mean, there's a reason

1439
01:08:12,159 --> 01:08:14,719
that was a giant breakout game back then.

1440
01:08:15,000 --> 01:08:15,480
Speaker 2: It's just a.

1441
01:08:15,559 --> 01:08:19,800
Speaker 3: Very intriguing, well made, interesting video game. Foul Fantasy seven

1442
01:08:20,199 --> 01:08:20,600
much why.

1443
01:08:20,520 --> 01:08:22,079
Speaker 2: You should try Final Fantasy six.

1444
01:08:22,279 --> 01:08:25,279
Speaker 1: Man, the way that thing starts, that's it'll catch it

1445
01:08:25,319 --> 01:08:26,920
really fast, and if it doesn't, you can put it down.

1446
01:08:27,039 --> 01:08:28,920
Speaker 2: And no, it's not for you. If that opening doesn't work,

1447
01:08:29,000 --> 01:08:30,479
then try one better, try four.

1448
01:08:31,760 --> 01:08:37,600
Speaker 3: Nope, try not better. But yeah, hail Me says you're

1449
01:08:37,600 --> 01:08:40,359
a nice person, Mike, It's okay. If Rock paper Scissors

1450
01:08:40,720 --> 01:08:43,600
are wrong. I remember like seeing in other media they

1451
01:08:43,760 --> 01:08:46,640
do uh, paper scissors rocks sorry, and I would be

1452
01:08:46,680 --> 01:08:48,079
Sky's like, why they do it weird?

1453
01:08:49,000 --> 01:08:51,520
Speaker 1: That's honestly, that's how you should say it from now on,

1454
01:08:51,640 --> 01:08:52,680
Paper scissors.

1455
01:08:52,359 --> 01:08:56,520
Speaker 2: Rock sorry, papers rocks sorry? Yeah?

1456
01:08:56,920 --> 01:08:57,319
Speaker 4: Uh.

1457
01:08:57,880 --> 01:09:00,000
Speaker 3: The one free Man says just finished the Artemist too,

1458
01:09:00,119 --> 01:09:03,119
launch Lego set cool huge the place to put it

1459
01:09:03,159 --> 01:09:04,399
and got to get rid of it. How do you

1460
01:09:04,479 --> 01:09:08,239
resell complete Lego set Love for m w A.

1461
01:09:09,760 --> 01:09:10,279
Speaker 2: I didn't even know.

1462
01:09:10,359 --> 01:09:12,119
Speaker 3: I didn't know there was an Artemis to launch a

1463
01:09:12,199 --> 01:09:15,399
Lego set. I know that's awesome, Yeah, I mean I bet.

1464
01:09:15,560 --> 01:09:19,960
Speaker 1: I mean you can absolutely sell that thing, a completed

1465
01:09:20,000 --> 01:09:21,600
Lego set. You could just sell that to someone who

1466
01:09:21,600 --> 01:09:22,960
wants to take it apartment.

1467
01:09:22,680 --> 01:09:25,800
Speaker 2: Build it themselves. Those things to hold their resale value.

1468
01:09:26,399 --> 01:09:27,880
Speaker 3: Look, I didn't want to linger on it, but I

1469
01:09:27,880 --> 01:09:30,119
brought up Artemis on a show with Dan once and

1470
01:09:30,199 --> 01:09:33,439
he didn't know what I was talking about. Oh no,

1471
01:09:34,079 --> 01:09:36,720
And then I said, I don't like Apple, gator Rade

1472
01:09:36,760 --> 01:09:41,399
and the courses. If I'm leirders that happened. I mean's

1473
01:09:41,439 --> 01:09:43,520
got away with these days?

1474
01:09:43,800 --> 01:09:45,680
Speaker 2: I mean not liking Apple gate.

1475
01:09:45,800 --> 01:09:47,800
Speaker 1: Like the reason that people say that's weird's because the

1476
01:09:47,840 --> 01:09:49,520
whole not like an Apples thing. I think not liking

1477
01:09:49,520 --> 01:09:54,640
an apple flavored sports drink is extremely normal. That's like

1478
01:09:54,680 --> 01:09:56,439
just a normal opinion. I'd be like, oh, that's not

1479
01:09:56,520 --> 01:09:58,880
my favorite one. I prefer the red one or whatever.

1480
01:10:00,319 --> 01:10:03,840
Not knowing what Artemis two is, Dan like actually consumes

1481
01:10:03,840 --> 01:10:05,600
more news than just about anyone I know. How does

1482
01:10:05,600 --> 01:10:07,640
he not know what the artemist is that's crazy.

1483
01:10:07,800 --> 01:10:08,159
Speaker 4: I don't know.

1484
01:10:08,439 --> 01:10:08,880
Speaker 2: I don't know.

1485
01:10:09,000 --> 01:10:11,399
Speaker 3: I was surprised he didn't know what I was talking about.

1486
01:10:11,439 --> 01:10:13,039
I suppose I don't want to dig into it. I'll

1487
01:10:13,279 --> 01:10:14,720
I'll leave it up to others if they want.

1488
01:10:14,960 --> 01:10:17,199
Speaker 2: He said on Astronomy Major, what do you want? Leave

1489
01:10:17,319 --> 01:10:21,760
him alone? It's not space scientist. Yeah.

1490
01:10:22,079 --> 01:10:25,279
Speaker 3: Next up is from Zombie Poor and Jeff Grubb is

1491
01:10:25,319 --> 01:10:27,399
the Detroit Red Wings of Predictions.

1492
01:10:27,720 --> 01:10:29,880
Speaker 2: Yep. Always find a way to blow it absolutely.

1493
01:10:31,960 --> 01:10:34,159
Speaker 1: Oh apparently, I guess Dan knew about the mission, just

1494
01:10:34,159 --> 01:10:36,079
not the name, which I guess it can happen, but

1495
01:10:36,079 --> 01:10:37,399
I don't know. It seems to me like the name

1496
01:10:37,520 --> 01:10:42,600
was mentioned quite a bit when the mission is brought up, right, Yeah,

1497
01:10:42,680 --> 01:10:45,399
I'm like trying to think of like another like, oh,

1498
01:10:45,479 --> 01:10:47,359
the mission, they're they're going up to space.

1499
01:10:47,479 --> 01:10:49,880
Speaker 2: What is it called the Challenger? Never heard of it? Yeah,

1500
01:10:49,960 --> 01:10:50,359
I don't know.

1501
01:10:51,920 --> 01:10:54,720
Speaker 3: Arielto Ga says, Hi, just Ranny because I dislike Michael

1502
01:10:54,760 --> 01:10:57,680
bay bumble Bee slash Rise of the Beasts are reboots

1503
01:10:58,079 --> 01:11:01,680
yours in it, while I'm bay Versy itself is unicron.

1504
01:11:02,119 --> 01:11:03,760
To me, that's more of a I think they that

1505
01:11:03,880 --> 01:11:07,399
was more of a ret coon than right, I mean, look.

1506
01:11:07,479 --> 01:11:11,319
Speaker 1: Doesn't still doesn't Bubbly still speak with like his radio

1507
01:11:11,439 --> 01:11:14,880
and stuff like that. I mean, it's the same character

1508
01:11:15,000 --> 01:11:17,439
and all the other stuff to me was superfluous, just

1509
01:11:17,479 --> 01:11:20,000
like it didn't matter to the writers and it didn't

1510
01:11:20,039 --> 01:11:22,319
matter to the movies, so they just didn't care, Like, yeah,

1511
01:11:22,600 --> 01:11:25,359
it's ret conning. It's closer to retconning, maybe not technically

1512
01:11:25,399 --> 01:11:25,680
a round.

1513
01:11:25,880 --> 01:11:26,680
Speaker 2: Right, at the end of.

1514
01:11:26,640 --> 01:11:28,560
Speaker 5: The first one they fixed his voice, and then in

1515
01:11:28,680 --> 01:11:31,119
the next one he's still toast with the radio.

1516
01:11:31,720 --> 01:11:35,479
Speaker 3: Right exactly yeah, right, that's exactly right. Yes, yeah, I

1517
01:11:35,520 --> 01:11:37,640
mean they're just maybe not very thought.

1518
01:11:38,119 --> 01:11:38,800
Speaker 2: They just don't care.

1519
01:11:38,920 --> 01:11:42,760
Speaker 3: Yeah, child Wolf says been super addicted to metroc Prime

1520
01:11:42,840 --> 01:11:43,640
games again lately.

1521
01:11:44,319 --> 01:11:50,359
Speaker 2: How do you guys get oh, I got the multiplayer

1522
01:11:50,439 --> 01:11:51,439
games again lately?

1523
01:11:52,079 --> 01:11:53,840
Speaker 3: How do you guys get yourself back to the single

1524
01:11:53,880 --> 01:11:56,920
player gride, especially since it's your job. For me, it's

1525
01:11:56,920 --> 01:11:59,600
a relative. I mean, I like multiplayer games a lot too,

1526
01:11:59,640 --> 01:12:01,800
but I don't know, I've always liked them equally, if

1527
01:12:01,840 --> 01:12:05,119
not leaning towards single player games, especially at this moment.

1528
01:12:05,359 --> 01:12:07,439
And for us it's like, uh, I got to play

1529
01:12:07,439 --> 01:12:09,520
a single player game to talk about it and when

1530
01:12:09,560 --> 01:12:13,039
I stream. It just depends for the streamers, but for me,

1531
01:12:13,159 --> 01:12:15,159
my audience definitely likes it more when I play single

1532
01:12:15,159 --> 01:12:17,159
player games, so that's generally what I do on there.

1533
01:12:17,239 --> 01:12:19,239
I'll take like a night to play Overwatch or something

1534
01:12:19,279 --> 01:12:22,399
new if it's out, but I generally they like it

1535
01:12:22,439 --> 01:12:25,199
when I play through some classic single player game I

1536
01:12:25,199 --> 01:12:26,199
haven't played through yet.

1537
01:12:27,039 --> 01:12:29,039
Speaker 1: Yeah, I would just I mean, let it happen naturally.

1538
01:12:29,159 --> 01:12:32,319
Like you're enjoying multiplayer games right now, play multiplayer games and.

1539
01:12:33,680 --> 01:12:35,520
Speaker 2: It might feel like that all this just might be forever,

1540
01:12:35,560 --> 01:12:37,640
but you'll wax and wing.

1541
01:12:38,039 --> 01:12:40,199
Speaker 1: I definitely was like, oh, I put a thousand hours

1542
01:12:40,199 --> 01:12:42,279
into Call of Duty games multiple years in a row,

1543
01:12:43,159 --> 01:12:45,520
and then I and then I stopped. I just stopped

1544
01:12:45,560 --> 01:12:48,199
playing not just like Call of Duty, but basically multiplayer

1545
01:12:48,279 --> 01:12:51,079
games in general. That used to be like my evening

1546
01:12:51,079 --> 01:12:54,039
would be spent doing that stuff. I had kids, things changed, obviously,

1547
01:12:54,079 --> 01:12:57,000
but also my tastes change and my desires change, and

1548
01:12:57,000 --> 01:12:58,920
I would much rather spend time playing through a single

1549
01:12:58,960 --> 01:13:00,159
player game at this point in my life.

1550
01:13:00,159 --> 01:13:01,600
Speaker 2: So yeah, it'll just change naturally.

1551
01:13:02,000 --> 01:13:04,520
Speaker 3: Yeah, Like there's a period of time there in like

1552
01:13:04,640 --> 01:13:08,079
the later twenty tens with Overawatch, Oarstone, World of Worlcraft

1553
01:13:08,119 --> 01:13:12,680
that was largely just playing specifically Blizzard multiplayer games then,

1554
01:13:12,720 --> 01:13:14,399
Like I was kind of on a pretty long break

1555
01:13:14,399 --> 01:13:16,920
with that. It's just been my recent return to Overwatch

1556
01:13:16,960 --> 01:13:19,640
that has gotten me doing multiplayer stuff again lately, honestly,

1557
01:13:20,199 --> 01:13:23,079
mm hmm. Next up is Large Marius as seven will

1558
01:13:23,119 --> 01:13:24,439
be my final fantasy.

1559
01:13:25,600 --> 01:13:27,359
Speaker 1: Okay, all right, if you're never going to touch another

1560
01:13:27,399 --> 01:13:28,520
one again, I guess that's fine.

1561
01:13:30,560 --> 01:13:32,560
Speaker 3: I believe I believe in them. I believe they can

1562
01:13:33,680 --> 01:13:36,720
overcome this. Baty Camp says, convinced Dan, and they are

1563
01:13:36,760 --> 01:13:40,279
trying to reboot the Sun, but we could convince Dan

1564
01:13:40,359 --> 01:13:43,319
that like this, the sun turning off is as much

1565
01:13:43,319 --> 01:13:45,039
of a threat as global warming is, and it's like

1566
01:13:45,079 --> 01:13:47,159
weird he doesn't know about it, and like how concerned

1567
01:13:47,199 --> 01:13:48,439
we all are all the time.

1568
01:13:48,840 --> 01:13:51,000
Speaker 1: Yeah, I mean that's, you know, kind of similar to

1569
01:13:51,039 --> 01:13:52,720
the plot of Project Hill Mary.

1570
01:13:52,800 --> 01:13:55,119
Speaker 2: So maybe maybe go seese that. Yeah, we'd be like,

1571
01:13:55,159 --> 01:13:58,800
that's just all based on real science, dude, all.

1572
01:13:58,800 --> 01:14:00,600
Speaker 3: Right, I mean, is ever get to work out at

1573
01:14:00,600 --> 01:14:03,920
some point move up the timetables a little bit, right,

1574
01:14:04,479 --> 01:14:07,000
I mean, after.

1575
01:14:06,800 --> 01:14:08,600
Speaker 1: It swallows up the Earth because it's yeah, it gets

1576
01:14:08,640 --> 01:14:10,319
really big first and then it'll go out.

1577
01:14:10,800 --> 01:14:12,840
Speaker 3: Sorry don't I don't mean to go go to go

1578
01:14:12,880 --> 01:14:16,199
at Dan, but I still stagger over the grave. The

1579
01:14:16,279 --> 01:14:19,600
sun has gravity comment that one time, that one was hard,

1580
01:14:19,800 --> 01:14:21,079
that one was difficult for me.

1581
01:14:21,840 --> 01:14:23,960
Speaker 2: Yeah, and it's like he's like, I never thought about it.

1582
01:14:23,960 --> 01:14:32,600
It's like, yeah, me neither. Thank you everybody for the

1583
01:14:32,600 --> 01:14:34,000
super chats. We do appreciate it.

1584
01:14:34,560 --> 01:14:37,640
Speaker 1: Yep, absolutely, thank you so much. I love talking about

1585
01:14:37,680 --> 01:14:40,760
what you all want to talk about. We will do

1586
01:14:40,800 --> 01:14:43,399
this all again here next Tuesday when we come back

1587
01:14:43,399 --> 01:14:45,760
for last and then in ten Dogs and all that.

1588
01:14:46,319 --> 01:14:47,880
I think it's time to start wrapping up though, So

1589
01:14:47,880 --> 01:14:51,399
I'm gonna hit this button there and turn the musical

1590
01:14:51,800 --> 01:14:55,840
level back up. All right, great, Uh, we're gonna be

1591
01:14:55,880 --> 01:14:57,880
hanging out on Giant Bomb tomorrow. If you guys want

1592
01:14:57,880 --> 01:15:00,560
to come watch us over there. Mike, what do we

1593
01:15:00,600 --> 01:15:01,520
have going on elsewhere?

1594
01:15:02,760 --> 01:15:08,159
Speaker 2: Yeah, I mean, like you said, upf tomorrow. Uh, you know,

1595
01:15:08,199 --> 01:15:09,399
we're getting ready to do.

1596
01:15:09,600 --> 01:15:12,399
Speaker 3: Uh the Intert's run, so lots of great stuff happening

1597
01:15:12,439 --> 01:15:15,680
at Giant Bomb. The second episode of Portal Pals is

1598
01:15:15,720 --> 01:15:18,399
gonna be hitting Giant Bomb on Tuesday, and that one's

1599
01:15:18,399 --> 01:15:19,000
gonna be premium.

1600
01:15:19,039 --> 01:15:20,319
Speaker 2: This is the first premium.

1601
01:15:19,960 --> 01:15:22,399
Speaker 3: Exclusive, every buddy, So if you enjoyed that first episode

1602
01:15:22,399 --> 01:15:26,880
of Portal Pals, please please consider joining premium giant bomb

1603
01:15:26,880 --> 01:15:30,159
dot com slash Join so you can continue hanging out

1604
01:15:30,199 --> 01:15:31,000
with the pps.

1605
01:15:31,960 --> 01:15:32,199
Speaker 2: Yep.

1606
01:15:32,319 --> 01:15:35,680
Speaker 1: We we love to see the PPIs at work. Yep,

1607
01:15:35,720 --> 01:15:37,279
that's gonna be. It's gonna be work.

1608
01:15:37,760 --> 01:15:42,760
Speaker 2: About that subject.

1609
01:15:42,920 --> 01:15:45,039
Speaker 1: And now they're on Giant Bomb, so go ahead and

1610
01:15:45,359 --> 01:15:48,359
get your premium membership going over there. Uh, and then yeah,

1611
01:15:48,399 --> 01:15:50,560
support us over here Patreon dot com, slash game mess

1612
01:15:50,560 --> 01:15:53,760
Thank you everybody. It's uh, it's awesome to continue doing

1613
01:15:53,800 --> 01:15:56,880
this stuff for your all, great audience, great community. Love

1614
01:15:56,920 --> 01:15:58,840
doing these night shows, just kind of shoot the ship

1615
01:15:58,880 --> 01:16:01,439
with Mike and having Christian and Sean help out and

1616
01:16:01,479 --> 01:16:02,079
everything like that.

1617
01:16:02,119 --> 01:16:02,960
Speaker 2: It's great stuff.

1618
01:16:04,159 --> 01:16:07,079
Speaker 1: I am gonna be having a Grubs next premium or

1619
01:16:07,079 --> 01:16:11,119
again going up pretty soon over on Giant Bomb as well.

1620
01:16:11,600 --> 01:16:13,520
And then yeah, god, we got to do a new

1621
01:16:13,520 --> 01:16:16,439
Columbros over here, probably in the next couple of weeks.

1622
01:16:16,439 --> 01:16:17,000
Speaker 2: Everybody.

1623
01:16:17,760 --> 01:16:21,279
Speaker 1: Yeah, well yeah, either it's probably not this next week,

1624
01:16:21,319 --> 01:16:22,000
but the week after that.

1625
01:16:22,319 --> 01:16:26,960
Speaker 3: Yeah, we got we got a big episode any porn storm.

1626
01:16:27,000 --> 01:16:29,239
Speaker 2: It's a big fan favorite, so I am excited for it.

1627
01:16:29,520 --> 01:16:31,319
We're gonna do right by it. Absolutely.

1628
01:16:31,439 --> 01:16:34,800
Speaker 1: Then and then yeah, it sounds like that community game

1629
01:16:34,880 --> 01:16:37,600
night thing, super Battle Golf Tomorrow.

1630
01:16:38,079 --> 01:16:42,079
Speaker 2: Did they have a time for that? Christian Tomorrow Night?

1631
01:16:43,239 --> 01:16:44,880
Tomorrow night? Great? Cool?

1632
01:16:45,159 --> 01:16:49,159
Speaker 4: Seven thirty Central is why I see it's night.

1633
01:16:49,399 --> 01:16:54,039
Speaker 3: Yeah, eight thirty is what it is. Eight thirty pm Eastern.

1634
01:16:54,119 --> 01:16:54,439
Speaker 4: There you go.

1635
01:16:54,560 --> 01:16:56,800
Speaker 1: Yeah, eight thirty pm Eastern. All right, Well, come hang

1636
01:16:56,800 --> 01:16:58,800
out with that. Everybody, catch you next time. Take care

1637
01:16:58,840 --> 01:17:32,319
of yourself and goodbye. I love apples.

1638
01:17:38,520 --> 01:17:42,640
Speaker 2: Do I need to skate? All right, we're out.

