Speaker 1: Hey, everybody, It's Tuesday, May thirteenth, twenty twenty five.
Speaker 2: Welcome to the Giant Bomb Cast, Episode eight hundred and ninety.
I'm your host jan Ocho adjoining me co captain of
the ship. He's wearing his curvy shirt because he's ready
to absorb everything that he puts into his mouth.
Speaker 3: Jeff krub that's right. Is this episode eight eighty nine
or eight ninety? Do we call the twenty week the pack?
Speaker 4: The tax actually called the Packs one eight eighty nine.
Speaker 3: So updating on YouTube?
Speaker 2: I thought I did it already.
Speaker 3: Anyway, Twitch is updated.
Speaker 2: Twitch is updated. Speaking about updates, He's up in all
of your dates, that's right, whether it is the food
variety or the time variety.
Speaker 4: Dan record, I'm having a fancy date dinner tonight to
celebrate ten years.
Speaker 2: Oh, congratulation.
Speaker 4: Pasta stuff going on ten years of being with Bunk. Wow,
the person in the world.
Speaker 2: What did you think anyway?
Speaker 5: Yeah, Mike, let's unpack that a little bit, Bud. What
was in your mind there?
Speaker 6: Pal, I was just wondering, just asking questions.
Speaker 3: All right, all right, well, I'm can hear the lozenge
that's my favorite, great swirl that around your mouthful.
Speaker 4: Game sent for his like Louden's losses.
Speaker 2: Speaking about lozenges and ten years, we have the the
arbiter of the keeper of a ten year old child,
Jef Beckler.
Speaker 5: That's right, keep him in my pocket. He fits there comfortably.
Just feed him a kit cat every now and then
and he'll make it until he's eighteen.
Speaker 2: Becheler? Are you at all worried that this weekend is
like a weekend too formative of a weekend for Dib?
Speaker 5: Yeah, we fucked him up real bad. I just got
to say, like, there's no charitable angle to approach the situation.
He has become eleven times more confident than he was
going into the weekend. He buddy, I what do you
think school was like for him yesterday?
Speaker 2: Like?
Speaker 5: Why do you think a kid walks into school and
it's just like you had a normal last weekend? How
about you?
Speaker 4: You know fellow kids know about this?
Speaker 5: I mean probably not, but I think he was floating
into school in a way that he has not floated before,
and I think it all just went right to his head.
I mean, the kid Dan, the kids signed a couple
of autographs. I don't know what to tell you.
Speaker 3: God, I did. I did send people to him to
get passed for AUDUDT and.
Speaker 5: And again those works. We appreciate the collusion.
Speaker 2: Uh.
Speaker 5: You know, I'm not gonna say no to that. Uh,
but yeah, you know he is. I guess this is
what he thinks real life is. You know, that's what
else does he know? He's ten.
Speaker 4: You've seen to do this job the whole time. He's
been aware of life, of.
Speaker 5: Course, But you know when when things become a little
bit more real in person, when you've got a couple
hundred people coming to see you do the thing, and uh,
I think it becomes it takes on a new kind
of dimension for someone like that.
Speaker 6: Uh.
Speaker 5: We we fucked him up, real.
Speaker 2: Nice guys, Yeah, fucking him up. He fus everyone up
because he's.
Speaker 4: A bad games media.
Speaker 2: He's been politely holding his tongue because he's a little
sicky pooh. But I can tell that he's personally got
That seems to say a bunch of problematic things.
Speaker 6: Mike Manatti, Hi, I'm Mike Manatti. Hey, I'm not a
contributor here. This is my first bomb cast.
Speaker 1: As everybody completely skipped full time employment and went to
co ownership. That's pretty funny, asked, was as shocked as
anybody about that? Yeah, yeah, no, I definitely caught something
from Disney.
Speaker 6: I definitely have this cough and this crud right now.
It's really just a cough. Sometimes I cough so much
though that I get lightheaded. So if I pass out,
that's why it's okay. I'll be right back, Mike.
Speaker 2: I've been remembering to breathe in between these coughs.
Speaker 6: I think, well, it's hard to breathe when you're coughing
because like your you know, pipes are busy with the
coffin with the out, so the inn is difficult.
Speaker 4: I don't know if this is normal when you're sick,
but I've been getting over just as a standard cold,
And for the last day I've been blowing my nose
and it's just a ton of viscous dark blood.
Speaker 2: That's not good.
Speaker 4: But it's like I was showing it to like and
I was like, hey, this is gross, but is this normal?
And She's like, oh, something. If you're like blowing your
nose a lot or whatever, that can happen, and it's
like a blood clot that forms, It's like, it's not bad.
Speaker 2: I think it's bad.
Speaker 4: If it's bright red, right, because that means it's like freshly,
it's gush blood. Okay, people are saying totally normal. Wait
not normal, Well too, I don't have health insurance right now?
You know timing on this, I'm pretty sure you do.
Speaker 5: Number one. Number two also, uh, this will be the
thing they go back to. They'd be like, oh, well,
how did it start? If you look, if you go
back to episode eight ninety, he starts talking about problems
with his face.
Speaker 4: Remember, and that's that's grosser. It is grosser than it sounds.
Speaker 5: It is just like dark it darns grossness.
Speaker 4: Also, I've had a lot of signus surgery last summer,
and then I had a sinus lift just a couple
of months ago, and they said don't blow your nose.
And it's been like a couple of months though, so
I would figure it's okay, And I've had to blow
my nose a lot with the cold in the last week.
And now it's just deep bloody mess.
Speaker 6: Probably backed up of blood and like dried blood and snots.
It's probably just that, like how do you feel? We're so.
Speaker 3: We found it right away, guys, didn't miss a beat,
no way to get people to sign on right away
dot com slash joy.
Speaker 6: That's right, Harpies, get back to me.
Speaker 4: Harvey's feel like I'm getting over cold. I'm definitely not congested.
I'm not like, I'm not not dying like I was
a few days ago. Yeah, I think probably the doctor
sat down genetically like doctor knowledge.
Speaker 2: Yeah, exactly about this same exact thing before No passed out.
Speaker 3: Creed and Kristen Bell we probably got did all that
last time.
Speaker 2: Probably, Okay, Yeah, guys, you're not sticking to the script.
Come on, hey, uh if you were wondering what happened
to Giant Bomb the last couple of weeks, well, uh,
hey we're here. If you missed the pack panel, Jeff's
why don't you all explain it?
Speaker 3: Yeah? We uh okay, so we basically if you are
just hearing this, uh, you know, we did put up
like the pack spanel on the feed. But if you're like, well,
I don't listen to live panels, here's a regular episode
where where we will explain things.
Speaker 4: Uh.
Speaker 3: Backler and I left fandom, and then in the process
of that happening, we worked out a deal to acquire Uh,
we signed an agreement to acquire the assets for Giant Bomb.
That's where we're at. It's you know, the things have
begun to be to be handed over to us. We're
in the process of setting everything up. That is arduous,
it's a lot, but we're getting there. In the meantime,
it's business as usual on the content side of things,
and then as far as the actual business, we are
leaning into subscriptions, so giant bomb dot com, slash Join
that's going to be our primary way of funding this
and doing a lot more of the things you all
like to see. But yeah, that's where we're at. There's
a plenty more to come, lots of lots of like
things that we want to do. But yeah, there we're
kind of handcuffed, just like getting things off the ground
in the moment.
Speaker 4: And we're listening right out of the gate. I mean,
there's a quick look of Doom that went up this morning,
So I've got some quick looks on the menu, a
couple more that we're looking to do, maybe even this week.
Next week, I would like to do a demo derby,
so get that out there. So it's like that's that's
the thing is we are going to have more time
to focus on content now in less meetings, like in
the meetings we do have are about like content and
stuff outside of all the obviously putting the business together stuff.
But we're listening, so we're gonna be making a lot
of stuff, and we will hear what you want.
Speaker 5: The only thing I would stress is we are moving
incredibly fast. It's insane, at a speed at which I
did not think was business possible. But we are moving
at business light speed. It is an exceptional speed, and
it's scary but also awesome, and with that should definitely
come a sort of let's call it universal patience and understanding.
We find a way to land this plane with maybe
one of the engines blown out and you know, not
a lot of flat land in in eye sight there.
Speaker 4: It's it built a while ago.
Speaker 2: Yeah, it's fine, boys, Just plug in your iPod and
just throw on some evanescence. We'll be able to figure
this all out. God.
Speaker 5: Yeah, that's all you need is a good soundtrack and
anything's anything's possible.
Speaker 4: We do hear that. I don't know if this is
a complaint, but one thing we've heard early on is
that people want more ways to give us money, and
we are amenable to that, so that is being looked
at as well.
Speaker 3: Yeah, we're looking at ways to do that. And if
you if you don't want to buy stuff in the
store right now, I've seen a lot of people saying
they're going to do that that all that money goes
to us now as well. So you know, all those
extra ways to show support that are there, that's great,
And in the meantime, we're working on other ways to
get that set up because right now we just have
the one ten dollars tier for the subscription for the
membership and that that's going to go a long way.
Expect most people to go that way. But if you
want to give more, we'll find ways to accommodate you,
for sure.
Speaker 2: And we love and appreciate you for doing that. If
you're not in a position to send any financial support
you just listening at home is plenty plenty to help out.
Watching on Twitch, listening on YouTube, or I guess watching
on YouTube as well. Sure do all the interactive bits
like I don't know, star something like something, comment something,
help the algorithm in our favor, that's right. Do you
do all of that? Leave a review on iTunes? Do
they still call it iTunes?
Speaker 5: I think it's I think it's just called podcasts or
something or mute. Yeah, And I think that's part of
it too, right, Like, you know, we have we have
to be open and willing and you know, accommodating to
where people want to support us, right, And that's the
that those are all the levers that we want to
start to open up for people, and and if they're
comfortable with doing that, that's great. If not, that's also great. Uh.
It really is about being as accommodating with people and
where they want to support us. And and obviously the
universality of knowing that, hey, all that stuff is going
directly into this business that we all share and that's
brilliant and you can feel good about that. We all
feel good about that. If there's one thing I want
out of this whole experience is that everyone feels good
about that.
Speaker 2: So uh yeah, yeah, I was waiting on the dump
truck to get all mushy because that's where we let
our feelings out.
Speaker 5: That is the mushiest podcast.
Speaker 6: We know that.
Speaker 2: Yeah. Yeah, So I'll just hold my tongue until then.
But I think I do want to get a preemptive
glaze going on that the Jeffs have been working night
to make this happen. Uh, And if it feels like
if Dan and I feel like we've kind of just
coasted by and like hung on to the to the
coattails of the Jeffs, or like we asked for uppies
and they were just like okay, and then uh we
you know, along the way we found empty stroller and
Mike Manatti was in there, and yeah, Mikey he also
asked for Uppi's shouts out to the Jeffs.
Speaker 4: Yeah, somehow just shook out in a way where the
Jeffs are the ones that had to be in eight
million hours and meetings and stuff like that, and like
I think we, you know, we would love to be
in those calls jan but I think legally, I think
that's just I'd love to be there.
Speaker 2: They sound fun.
Speaker 5: Funny, funny how that works out. Yeah, No, I you know, obviously, like, uh,
there's there was a lot, and there's continues to be
a lot, and we're gonna manage that together. And I
can't wait to I don't know, grub maybe give them
some of that ship off our plate. Uh oh yeah,
but yeah no, But but seriously, obviously, you know you
guys had a lot of decisions to make and things
to do and to take care of, and we appreciate that. Mike,
you're here too. That's awesome.
Speaker 4: Sorry, chats say thank god all the childless ones didn't
have to be in the meetings busy some of.
Speaker 6: Us had to go say hi to Mickey Mouse.
Speaker 2: That is.
Speaker 5: That is also weird how that worked out. I never
quite did the math. Hey, you know, math don't lie,
but I want to. I want to thank so much
of this community because that's really what it is all about,
Like the in ways that I can't even put into
words because I'm just scared that saying too much of
just how much this community is so much a part
of this situation, and all of the warm wishes and
the charitability and the offerings of support and you know, like, uh,
I'm looking at our stream now, Blake put that logo together.
That's unbelievab stuff. Things we're not even asking for right
are just coming our way. And it's it is. Uh,
it fills us up in a in a way that
I can't describe. Our hearts are full. Uh, there's so
much joy going around it's fucking sick. I mean, I
don't know an other way to say it. It is
so dope, so thank you.
Speaker 4: We're just like enter discord talking about like anyone else
is feeling like completely just reinvigorated and oh n and
Betteran's like, oh I just wake up, Like let's go.
I can't wait to get down there and see what's
going on. Like this has been fantastic.
Speaker 2: Yeah, it's an obscene It's going to be an obscene
amount of work, but I am happy to go to
work because of y'all around in this video call right
now and you'll listening at home, y'all make it all
worth it to play this game of life and speaking
about games.
Speaker 3: Hey, I remember that. Yeah, that's right, I said it
at the panel. This is this is my first bomb
cast in what or two. You were on one a
little bit ago when someone was out of town. I
think I was out and you stepped it for me, right.
Speaker 5: Oh that was when we were announcing some of the
other ship that we were doing at our previous ownership.
And that's cool, but yeah that was a one off.
Yeah it's been a minute.
Speaker 4: Boys, you've been you've been drowning in meetings in the
last era. Yeah, yeah, just say it.
Speaker 6: Backlard, do you reset me for taking your spot? Just
come out and say it.
Speaker 4: Come on, there's a new era.
Speaker 5: I'll say this. I'll say this. There's an extremely, extremely
short list of people that I would be okay with
taking my spot on this show. You ain't on it,
but there's absolutely a list out there. And uh, you know,
nothing really to say other than that, Mike, of course,
are you kidding? Never in a million years, buddy, I'm
so glad this is uh this man, you you said
it the way that forces conspired to have us be
in that spot we're in right now with what our
working relationship was, you know two weeks ago.
Speaker 2: Now, yes, fantastic. I opened up a game and I
was happy to play a game, and I was like, oh,
I can go play a game.
Speaker 4: Wow, we're going to play Doom and put if anyone
on the internet.
Speaker 3: Nice.
Speaker 5: Yeah, I'll enjoy something soon. I'm sure I still really
haven't had much time, you know. Yeah, maybe it'll be
a cool breeze or or some sort of like shade
I can sit in and look at the sky. I'm
sure it's coming.
Speaker 2: Hey, I want to do a quick review, real quick.
The Cranball's buzzball. I think it's the best buzzball.
Speaker 4: I wait, wait, I didn't get any of those buzzballs
because you you bought some before the panel, but then
we weren't able to bring those in and well actually,
and also Greb got kicked out.
Speaker 3: Yeah, yeah, right, we should tell you the story about it.
Speaker 2: I think this is a cascading effect, right, yeah, because
I had a baggie full of buzzballs, and I gave
my homegirl, Jess Reyes a buzzball and it looked like
in her hands, she's a very tiny lady, it looked like,
oh look at you. You look like a little cos
player and your whole a potion. And then apparently an
enforcer of security was like, you can't have that, miss?
Speaker 4: Is that the panel?
Speaker 2: After the panel? I thought it was a goof and
she was like, ah, funny, and then he like no,
it's either I kick you out or you give me
that buzz ball.
Speaker 3: And then yeah, so I get to the panel and
we're figuring things out in the panel before us, so
I don't know who they were, but apparently they have
like a distillery in Denver. They just gave us a
bottle whiskey, and so I was under the assumption that
they were up on stage drinking this and that must
be all in the clear, and I wasn't thinking much
about it. Frankly, I didn't care or you know, need
the bottle. But they offered it, so I took it
and I showed you guys, like, hey, we can maybe
drink this, and then we were totally can't drink it
on stage, and it was like, oh, okay, that's fine,
so we just I put it in my bag and
then as the panel was ending, I think it was sticky.
It's sticking out of the side of my bag, so
it's visible. But I'm like, again, not even thinking about it,
I think that must have been what it was, because
I didn't realize that the buzzball thing happened. We were
talking in the middle of the hallway and and I
was like, oh, we're doing the thing that they always
yell at us for, which is we're blocking the hallway.
We should move over to the side. And so when
I see this, this lady and several the other enforcers
come up, I come up to me. I'm like, assuming
it's that, I'm like, oh, should we be moving over
off the side? And she says no, because we've given
you multiple warnings and you guys haven't listened. We're gonna
have to ask you to leave and take your badge.
And I'm like, I've never talked to any of you before. Yeah,
I don't know what you're talking about, but but I
I'm like, you just you seem serious. I didn't have
anything else going at Packs, so I just gave her
my badge and I walked out of the place. I
was like, that's completely fine. They're just trying to do
their job. They're just trying to help out packs. They're
all volunteers, So if there was some confusion, I'm like,
I'm sure I can hash it out with with with
Packs later and like explain the situation, because it really
wasn't that big of a deal. It was just very bizarre.
Speaker 4: In the moment while as you were getting kicked out.
I have a clear glass filled with whiskey, clearly whiskey,
walking down the hallway drinking it, and an enforcer came
up to me, is that alcohol? And I looked at
him and I said, in a week like I made
a winkie type of face without winking. I don't know
if I've ever winked. I was just like, no, it's
apple juice, and he goes apple juice hunt, I said, yeah,
apple juice. I was like okay, and I just kept
like walking through the crowd drinking.
Speaker 5: What's wrong with apple juice?
Speaker 6: Right?
Speaker 2: Yeah, yeah, grub. The story I heard from Michael him
is that you got escorted out, like someone like arm
in arm with you.
Speaker 3: Yeah, they definitely used the words escorting us out, but
if they were walking with us, I didn't see them.
I'm just like I was leaving anyhow. This is fine.
So it was. It was bizarre, but things like that
happened at cons, and I'm like, at this point, I
just go with the flow. I don't want to be
in a Greg Miller situation where I'm banned from E
three or packs or whatever like he is, I.
Speaker 6: Gonna have problems like getting in next time, though, right.
Speaker 3: I don't. I don't think so. But like I, like
I said, like, I'll find a chance to like really
talk to the people over at packs and make sure
they know it's all good. But it's because it really
was not a problem from my side, and if they
if the enforcers need more like information, I was going
to give it to them, but yeah, it's.
Speaker 2: It was just weird that I think you were set
up brub.
Speaker 3: Yeah, I mean definitely, it definitely felt that way. Yeah,
it definitely felt like Dan Record said it's Apple juice,
but you should go get that guy. Yeah. I think.
Speaker 5: We all have a hard time believing Dan would do
that to a person.
Speaker 2: I also think you might have been racially profiled a
little bit.
Speaker 3: Yeah, definitely I was. You know, my people's put up
with that for long enough. So yeah, of course, ohioan.
Speaker 2: Right, Oh I get it, Yeah for sure, please please
come on, all right, all right, all right, well let's
go talk about the newest video games around the world.
Uh played the music speaking about newest video games Mega
Man five.
Speaker 6: This was actually just my go to I'm in line
game in Disney World, so fun. Yeah, Dan hooked me
up with the Amber nick s p showing them off
right there, which I was like, okay, because I miss
having a tiny portable gaming device that is not my phone,
because I hate using my phone in theme parks. It
just feels like I'm just wasting precious battery life and
I don't really like that many phone games anyway, So like, oh,
if I can have something that looks like a game
Boy Advance sp and it just plays old video games
that would be fantastic. And at first I was like
trying to play some new stuff like like Shanobi on
the Master System. I was playing Act Racer on the
Semes that was good, and very quickly I just went
back to Mega Man because that is games I'm very
familiar with. There are games that are very fun to
play just the way that they're designed. They're easy to
play in chunks. So yeah, it was like basically just
kind of slowly throughout the course of the week there
kind of made my way through all Mega Man five
for probably the thirtieth time in my life, which is
still a very good video game, but mostly it was
just really funny to me playing Mega Man five on
this thing. At one point we broke down on Spaceship
Earth and there was a law there, so I just
busted out my Ambernikker Mega Man five. The Michelangelo robot
was painting the Sistine Chapel and I was like, this
is fantastic. I love everything about this.
Speaker 3: I gotta be stuck here all day.
Speaker 4: Yeah, that is my go to as well as like
you know, on those like SPS or any analog and stuff.
I will tell myself like I'm gonna start Earthbound on
this flight, and then it's like, I'm just gonna play
a Link to the Past for the four hundred time.
You know, it's just that comfort food thing, Like it's
great for.
Speaker 6: That right exactly, because you know it is short chunk.
So Accrazer was fun for a bit. I hadn't played
it much. I was liking it. I definitely want to
go play it, but it's like, boy, it's just really
easy for me to go in and out of Mega
Man five or any of the Mega Man's and like
any S games especially, and it was very comfortable on
that thing. They ran well. They did not take up
any battery, so that was never a concern with that thing.
It was very easy to make safe states and you
could just close the LIG because you installed that special
operating system on there. So yeah, that was that all
worked out just like I was hoping. The one thing
is that if I did it, then the net you
would see it sometimes too and be like, well, you're
on a gaming thing. Can I have your phone and
play games on there? So I had to install some
weird mobile games that the kids are into right now
games What's called block Blast and it was yeah, so
that's just like bad Tetris. I think one was called
white Out Survival. And at some second he had to
send an email to my account for parental permission that
I had to then and like should I be doing this?
I was like whatever, Yeah, sure, I don't know what
that that was. And something called Total Battle Justice. No,
it's just like a fortress in the middle of an ocean.
The layout Survival Icon's pretty good. It's like a frozen
Earth and I think an ice cream cone is stuck
on it. That's not bad, that's good.
Speaker 3: I should have played these games quick look block Blast.
Speaker 6: Like then I'm walking around to park it. I look
at other kids. They're playing block Blasts or probably one
of fifteen games that's exactly like it. I suppose that,
don't something.
Speaker 4: Something really drives me nuts when we say it's like
bad Tetris, Like whenever I see someone playing what's not
ten ninety nine, what's the twenty forty eight, or it's
like the Threes play Threes. That's the good version, that's
the original free I know, but every time I see it,
I just want to be like God damn it.
Speaker 3: It drives me crazy.
Speaker 4: Yeah. Yeah, we got big problems, that's what we're saying.
Speaker 3: That's right, nothing's going our way, damn itmore yep.
Speaker 2: Yeah, So you know I've I've had that call inside
of me to to well, I have the one that
Grub graciously gave me that one packs, but like I
have the call to have like a handheld in my
pocket at all times to you know, kill some time.
Do you think if VR went the way that publishers
developers wanted VR to go, you think we would have,
like maybe five ten years down the line, just have
a kid just going like, oh man, gotta load up
something while I'm in line, just throwing a good old
helmet and have a retro e spirits a VR.
Speaker 3: I think, like, you know, what are the doesn't Instagram
have glasses or whatever that like there they used to
like as a camera. I think they're gonna try to
get those to a point where those also just have
the screen in it and they'll kind of match up
the VR stuff with that.
Speaker 4: Every flight I use those extray glasses. That's how I
watch like EPO and the flights out there. It's a
can play stuff. It's awesome.
Speaker 5: I look, man, but I gotta be there the next
time you do that. Man, I they just look like sunglasses. Yeah, yeah,
well that's what it is. It's good until everything just
looks like glasses, like normal ass glasses. Nothing's really going
to change on these ones.
Speaker 3: The one, the extra ones just look like kind of big.
Speaker 4: Sunglass glass and I've got my prescriptions inside them, so
I take my normal glasses off normally.
Speaker 2: Oh god, just load up with a speaker hat to Wow.
Speaker 3: Yeah, that life right there. That's a cool, dude.
Speaker 2: That's very cool.
Speaker 5: Yeah, yeah, cool cool.
Speaker 4: Yeah.
Speaker 2: Well, Dan, it seems like you're on your way to
becoming completely bionic, and it makes sense because you've been
playing Bionic Bay.
Speaker 3: Yeah.
Speaker 4: That was another flight one when I was going out
to Japan for dest Randing, which I will talk about
that in a bit. I played a lot of that
on steam Deck. It's excellent for that it is. I
would call it like a limbo inside like in terms
of just like very you know, some serious vibes going on,
like a two D lawn latformer. Yeah, mold on, I'm
going vertical, great, great vibe to it, a very very
atmospheric and then it's like heavier on the platforming than
like Limbo, Like it does have puzzles and stuff like that,
but I'd say it's more action platforming with a bunch
of abilities and stuff like tagging an item and then
having a button that like switch swaps you basically between
like if I tag a barrel and then I run forward,
I can hit like l one and you and the
barrel switch and there's a lot of fun kind of
like puzzle stuff going on with that.
Speaker 2: Cool.
Speaker 4: It's uh, it's got the way the like kind of
dive jump and everything works. Feels kind of Mario Odyssey
to me, that feeling I would get when I'm like
jumping on my hat and stuff like that. So some
great momentum to it, some great physics, good puzzles, and
just very very atmosphere. It gets right right into. It
doesn't really spend a lot of time with story, but yeah, yeah,
it really helps some hours melt by on the flight.
Speaker 3: This is a cinematic platformer, you said, like, I don't know.
Speaker 4: If i'd call it cinematic necessarily, Like, yeah, I'd say
Limbo is heavier on like the cinematic stuff, and this
is heavier on like the platforming puzzle stuff, I think.
Speaker 3: Right, but like, is it like does it have that
like weight to the movement of like the original Prince
of Persia platformer or Blackthorn or something like that.
Speaker 4: No, it feels way more. Uh, it feels more like
a Mario I would say, okay, all right, yeah, interesting.
Speaker 3: So it's like it's it's like a physics a platformer
with a physics system, so like you're carrying your momentum
and stuff like that. You can okay to that.
Speaker 4: And it's speedy. It's it's uh yeah, it's definitely like
a kind of a high action platformer more than it
is a like, oh, the scary spider is gonna come
and start this, you know, little cut scene thing, which
I love limbo, but this is definitely more my speed.
I think.
Speaker 6: Yeah, I'm gonna check this out, all right, cool, fantastic.
Speaker 2: Speaking about jumping, hopping and bopping and things falling into place,
I've been playing a game called I don't know to
say the second word here, drop Doucci.
Speaker 3: Duh.
Speaker 4: Yeah, is the Tetris Carcacon or Tetris was that how
they It's carcasone.
Speaker 7: Right, carcasone kind of yeah, then yeah, for sure, Yeah right,
I'll pass this on the left hand side though, yes, yes,
so y'all know me.
Speaker 2: I'm a freak for tiles, but I think this will
tickle all of us because it is also tetris adjacent
because you have a grid and grub hear me out here,
kind of a roguelike.
Speaker 3: Okay, all right, there's also a card system.
Speaker 2: How does that work? All right?
Speaker 5: So?
Speaker 2: Uh you similar to like a slave the spire, you
have like a tree with different instances of like, okay,
I'm good. This is going to be a resource run,
This is going to be a combat run. This is
just like a random thing. Here's a store. And how
it works is that you have your different tetra shaped
tiles are terrain tiles, and instead of when you make
a line clearing that space, you collect those resources of
the tiles that make up the line. So if you
have some planes that link up with some trees and
a mountain, you get all of the resources in that
line fed into your bank. And it's cool because on
top of the different terrain tiles that you get, you
will also have different production buildings military buildings that interact
with the different terrain tiles. So say you got a
bunch of forests going on, you slap on like a
wood cleaver building which is like a one by one square,
and it transforms in an area of affect all of
those trees into planes, and then like that, synergy starts
quickly building on top of each other, because then you'll
have a military unit that will get more units if
it is by more planes. So if you think you
bone yourself by putting a watch tower which relies on
planes amidst a bunch of trees, you slap on a
wood cleaver a couple turns later, and then that transforms
all the trees to planes. So the planes feedback into
the watch tower. And it's pretty neat because you also
have to start worrying about combat and combat I'm still
kind of wrapping my head around how it works, because
there is like the fire emblem style hierarchy of like
this beats that, that beats this, and like slightly more effective.
So you are also in charge of placing the enemy tiles,
and just like tetras, you can choice reserve a tile,
so if you're being smart about it, you don't have
to put all the enemy tiles out. You can just
have like a really nasty one in your reserve tile
and that doesn't get counted in to the fight calculations.
And how the fight calculations work is that, Okay, I'm
going to try and explain this how I think it works,
and that you either have like an axe army, infantry,
sword infantry, or archers, and then it will take the
highest number and then you would subtract from the enemies.
So say you have like twenty archers and you're fighting
twenty ax men on the or ten x men on
the enemies, you would just get ten left over, okay.
But then how this works out with your friendly units
is that you can shoot your arrows to go to
some axe men or some swordsmen, and then it would
add up all of that to make one big army instead.
And how the flow of the game works is you're
just trying to progress through the tree. You have like
fifty HP, so whatever enemies you do not take out
at the end of a round gets calculated and subtracted
from your like life points. Those life points carry on
from instance to instance. You have like a finite number
of cards, and those cards are your buildings and your terrain,
and the cool thing is it projects with each different
level of like, oh, this is gonna be very plains heavy,
this is gonna be very mountain heavy. So you can
kind of switch up your building cards to match up
with what you got going on, which you want a
plan to go on. It plays great on the Steam Deck.
It's just everything is just so goddamn teency on it.
Speaker 3: Yeah, it looks like there's a lot on the screen
in terms of because you know the main well here
is Tetris for sure, but then there's a ton of
info on the side of the screen. So and then
if you need and like for the cards, you're gonna
have to have the specific stuff. Yeah, just looks like
there's not going on. It reminds me in terms of
in terms of presentation of Odama a little bit.
Speaker 5: Oh yeah, yeah, that gets excited.
Speaker 2: Yeah, other than like the text being a little too small,
Like after you place like a building on your map,
it's kind of hard to like reidentify what it is
of like, oh, which should I be sergizing with that?
Speaker 4: Is this just on Steam Deck because like, you know,
have you played on on PC? Is it better on that?
Speaker 2: I haven't played it on PC? I'm sure plays perfect
perfect on on like a nice big big monitor.
Speaker 4: I mean just visually, like you know, readability wise.
Speaker 2: I'm sure the readability is like better on Yeah, it.
Speaker 3: Looks like it would work fine if you're playing on
PC with a keyboard.
Speaker 2: Cool. Yeah, but we need more Odama likes.
Speaker 4: Many people are saying this, Yeah, yeah.
Speaker 3: I'm gonna I'm gonna get this on the Steam deck
as well. It's at least I'm at least gonna try
this for a little bit. I wonder if it's going
to click for me.
Speaker 2: Yeah, I want to do a quick look of it. Oh.
The cool thing though, is that it has like a
bunch of achievements in the game, like hey, harvest ten
fields or get this amount of resources in a run
or around. And those achievements are like lifetime achievements that
you can use to unlock things on your Greater skill tree.
And I unlocked rivers and I have yet to come
across a river, so I'm curious as to like how
that will start to synergize with everything else.
Speaker 3: And this is the rogueld element of the stuff you're
unlocking as you go into new runs.
Speaker 2: Okay, all right, And like that is the thing that
is persistent across I.
Speaker 3: Seen in the video, Like upgrading cards are those like
you're upgrading during the run or you upgrading them permanently.
Speaker 2: You're upgrading them on the runs in between the actual
like expeditions and everything. You just trade your resources to
upgrade the cards, and generally that will affect how much
they're harvesting, like how many pieces of wood they're harvesting
per line or the a we of h of like
transformation with with some of the tiles. Drop drop Duchy,
we said, right, drop Dutchy, drop Ducci, drop Deutsche, one
of those one of those.
Speaker 3: It's like it's like duchess, right, yeah, souchy.
Speaker 2: Yes, that's a lot, that's a lot. Uh. There's uh
like crafting in the game. But Jeff Grubb, I want
to hear about your crafting in Roadcraft.
Speaker 3: Yeah, road Craft is here. Uh. This is the latest
like bash trucks into mud game from Saber Interactive who's
done mud Runner and snow Runner. They also did mud
Runner Expeditions last year, I think, which was more of
a kind of a game that took the idea of
these driving these trucks around in this tough terrain but
made it the missions much more bite sized, and it
was a good idea. Roadcraft, though, is an evolution of
those games where it's still very much about you have
these trucks that are are realistically modeled in terms of
their physics and their interaction with the ground. So if
there's mud and it's loose and it's difficult to drive
through and it's really wet, it's going to cause your
truck could get stuck very easily. It's still that, but
the way that you are using these vehicles has been
refined to the point where it's like, okay, now you
really are doing specific cleanup missions as a crew meant
to get this city back up on its feet, and
so that means a storm came through or storm's about
to come through, and so you need to actually take
a bulldozer and move some like stuff out of the
way and actually push it off to the side. And
then you can take that same bulldozer like and then
switch to one of the like the tool from pushing
stuff to actually like stripping the ground. Let's strip up
this old asphalt and then you get another to another
vehicle to lay down new asphalt and build new roads.
And it's it's kind of the exactly where this series
and that this idea from Sabers should be going, because
it's a very satisfying thing to like have all these
vehicles and have to still deal with the reality of
movie them around in hostile terrain. Uh. But then you
have a good idea of like the goal that you're
going for, and you have like there's a bunch of
fun interactions you could do now because you are trying
to accomplish like the rebuilding of a road. So I'm
still pretty early, but so far I'm like this is
this is really working for me. It's it's the right
idea I think for the future of mud Runner in general.
Speaker 4: I know you really like these type of games and everything,
and like, let's say, in an alternate universe for this
games coverage thing didn't work out, would you and your
brain work well with the idea of like laying asphalt,
like just being out there in the heat laying asphalt.
Speaker 3: Just be an asphalt man. I mean, I I like
the yes, I would. I wouldn't mind that all that much.
I would definitely like like be you know what I
would want to do is the vehicle rescue things. If
you're seeing these on YouTube, with these guys. No, that's
that's a little bit different. That's a different rescuing. Yeah, yeah, okay,
this is one where like people will like go out
to Arizona or something, and they'll rent a car that's
meant for offer vading, and then they'll go a little
bit too off road and so they have to call
in experts who can sort of get the vehicle and
rescue it out of ravine. That's what I would want
to do.
Speaker 4: Right, okay, right, Like my dad always says his dream
job would be like an assembly line thing where it's
just like eight hours a day, just like putting a
screw into a thing, another thing, another screw form.
Speaker 3: We're all be doing that job. Apparently are you bringing
this up?
Speaker 5: Because it's like, why are you bringing that up? I
don't understand people.
Speaker 4: I think it's interesting how like certain people like you know,
Grubs saying he would be okay with like the asphole
length thing, or like you know, like my dad talking
about the repetitive thing like that would drive me insane,
I would do. I think it's interesting how certain people
are wired certain ways.
Speaker 5: You know, Oh buddy, you said it, Well, I want
to unpack that with Paul, Sir, what do you mean
you want to be a robot? You want to be
an arm on an assembly line?
Speaker 6: Paul? Just like he wants that.
Speaker 4: I think exactly what's that fl once he needs to
get up and like, you know, put shoes on and
drive to the factory.
Speaker 5: Yeah, a lunch Timecause if that's the most moralizing aspect
of your fantasy job, Paul getting up and going to
this robot job.
Speaker 4: About his neighbor place that doesn't ever have anyone living
in it that he was excited about, Yeah, because you know,
he moved. He moved into a trailer because he didn't
want to talk to neighbors when he smokes, And he's
really excited because the trailer next to his never has
anyone in it anymore, because people think it's like haunted
because the last tenants was a murder suicide situation and
the guy before that threw himself in front of a train,
So no one wants to move into that trailer and
says like, hell, yeah, no one to talk to you
when I smoke in that one.
Speaker 3: Giant bomb dot Com slash joint.
Speaker 5: That's what you get, That's what you get with your
membership unlimited Paul Reker stories. I don't even know how
to follow that update.
Speaker 2: No, there was there was actually another story that Dan
shared with us, but I don't think we need to
cover about that. That was about Paul making a game changer,
game changing.
Speaker 4: And what no like can be okay with me telling that.
Speaker 2: I don't know if I'm okay with that.
Speaker 5: I want to.
Speaker 2: H who's HR for us?
Speaker 6: I designated myself with HR, and I allow it.
Speaker 5: Cool. That's how that decision should be made. You've heard the.
Speaker 2: Story, use it.
Speaker 4: He made a discovery while he was peeing the other day,
based on a new thing of clothing he had and
access he added to the toilet being different, and he
said out loud to himself while he was peeing, oh,
game changer.
Speaker 6: Way. I'm sorry, more detailed.
Speaker 4: I cannot lazier way to get penis out.
Speaker 3: Okay. The fancy East Coast Oh.
Speaker 2: Yeah, he wears.
Speaker 4: He told me all he wears now are fects, which
I said, what the fuck are facts? And he said, oh, oh,
that's sorry. That's what I call fancy East Coast sweatpants,
which are the eighteen dollars joggers that we found on Amazon.
And he goes, So those are facts. This fancy was
kind of funny.
Speaker 6: Uh yeah, okay, is he taking just like peeking down
the side of his leg, now what's going on?
Speaker 4: Gives a quicker way than having to like lower his pants.
There's more of just.
Speaker 3: At his short leg, all right, Like he just slipped
up the short leg and he said.
Speaker 4: Game changer while being out the side of.
Speaker 5: This implies that he's been kissing the wrong way for
so long.
Speaker 3: Game changer.
Speaker 4: No, it just takes him longer to have to go,
you know, bring it down and flip it over the top.
Speaker 2: You know what, I actually have a question about peeing etiquette.
Speaker 5: Okay, competicant, yeah, appecticut.
Speaker 2: All right, you know you there are urinals in a
men's bathroom, right and like there's no door to close.
That's cool, fine, sure, yeah, sure, say you're in a
smaller stall, maybe like you got like one poop poo
stall and you get like a urinal.
Speaker 6: Yes, never, okay, to look if that's your question.
Speaker 2: That's not what I'm asking.
Speaker 5: Sometimes, yeah, that's your rule only. Also Mike continuing to say.
Speaker 2: The stall is very close to the sink, and you
know that someone is already peeing in there because you
can fit two people at least, would you Why why
wouldn't you close the stall door if you're just gonna
be like standing up to pee and you're like standing
pretty far away, so then you can kind of see
the whole business.
Speaker 3: Oh yeah, are you talking? Correct me?
Speaker 5: If I'm wrong? Are you talking about like why close
the stall door if you're just pissing?
Speaker 2: This person did not close the stall door while he
was pissed.
Speaker 5: I don't do that either. No, I don't. Yeah, because
like I've got no problem seeing someone watch me go
at a urinal. They can someone's back, Yes, yeah, they
can watch me go to No, because I want to.
I want them to also know that, like this is
gonna be short, you're gonna be okay.
Speaker 6: There is what I want to know. I don't care
what they're doing. I wouldn't know it's occupied.
Speaker 5: The door being closed. It's sometimes a mystery.
Speaker 6: Grub grub sneak up. Where do you like it here? Yeah?
Speaker 3: I gotta be honest, guys, I don't care whatever you know.
Speaker 2: You knew where this was going.
Speaker 3: And this I'm like, Mike, I was over here, like
I should have an opinion on this one. I'm like,
I don't think I do.
Speaker 6: I don't care.
Speaker 3: How about this.
Speaker 5: We can all agree on the fact that, like, whoever
is designing public restrooms is bad at it, and they.
Speaker 4: Started getting rid of the troughs right.
Speaker 2: Again, I don't want, I don't.
Speaker 6: Yeah, I.
Speaker 5: Was.
Speaker 6: I peed in a wrigley Field trough one time. It
was a religious experience.
Speaker 4: Here's the here's the top tier peeing experience trough with
ice in it?
Speaker 6: Yes, the ice?
Speaker 5: Okay, great? Listen, who was it? You guys were talking
about the horseshoe shaped trump where people people are like
block eyes.
Speaker 4: Well, juicy, Lucy's mic And did you pee in the
one there? It's a hollowed out beer cake with ice
in it?
Speaker 3: Yeah?
Speaker 6: I think I told you it was the most beautiful
thing I've ever seen.
Speaker 5: Man, I can't romanticize singing a trough as much as
you can whoever is designing these things. I realize space
is limited, and maybe you don't put all the square
footage against pissing and pooping and all that. That's fine,
but whoever is really like Every now and then I
go into a bathroom and I'm just like, what kind
of insane disgruntled architect contractor had the demonry to like
do what went on in here?
Speaker 2: Told off of that. How come no one has figured
out uh, like the soap, like the area underneath a
soap dispenser to not be god awfully messy and what
do you do?
Speaker 5: It's just a series of poor decisions left and right,
Like what you're gonna have the blower go onto the
urinal too, so when everyone washes their hands, are gonna
get blown.
Speaker 4: Like come on, I will tell you as someone who's
intimately familiar now with Kajima Productions bathroom. You may have
heard of the panel. Uh, it's maybe the nicest bathroom.
Speaker 3: Yeah, because what do you mean?
Speaker 8: Of course I'm not talking I'm talking about the stalls.
It's like incredible japan As what is it? Bedeys, there
was like a heated sea. The second you sit down,
it's warm.
Speaker 4: They can like play music and stuff, like you can
press the button and will play music so they can't
hear your splashing and shitting' Oh man, it's all just
like it looks like the last room in two thousand
and one, a space out of sea. It's all just
like bright white light and everything.
Speaker 5: Well, that's maybe not the best color for a bathroom,
But sure, I think I like it.
Speaker 4: I respected that bathroom so much.
Speaker 6: Setting dominant color in a restaurant.
Speaker 3: Yellow yellow, bab I think, entirely black. Actually it's pretty upsetting.
Speaker 2: Yeah, because then like you like, why is the floor sticky?
Speaker 5: There was there was a place we were at in
New Uh for Comic Con New York this past October.
There was a party I was at and the entirety
of the bathroom floor to ceiling was like black porcelain,
And you're just like, what am I touching a given moment?
What's happening? It's all a fun house of of germs
and everything was. It was deeply upsetting.
Speaker 6: That's the scary, spooky monster section of that New Universal Park,
and the restrooms there are black, but that's theming. So like,
the black porcelain seemed cool.
Speaker 4: How do we feel about the bathroom and the shining
the red one? If you google the shining bathroom, Yeah,
there's the red one. Upsetting. I love it. I think
it looks so sharp.
Speaker 5: I'll give me. The bathroom in the shining is pretty cool.
It's like subway tile too.
Speaker 2: Yeah.
Speaker 5: Yeah, uh, here's okay, let's design the worst bathroom is
certainly yellow. It has carpeting wall to wall carpeting. Also
people who have carpeting that it has.
Speaker 6: Like a bathroom by the way, this one from the
Shining Yeah.
Speaker 2: The bathroom, the worst bathroom has a bathroom attendant in.
Speaker 5: Yes, and and the bathroom attendant is only wearing socks.
Speaker 3: Wow.
Speaker 5: Yeah, it's all because it's all carpet. What you see
we're designing, We're we're doing a bit of a mine
thought experiment. We're designing the worst possible bathroom.
Speaker 4: There's a guy in there who punches you in the face.
You've actually seen you know.
Speaker 5: I've well, I've seen carpet in bathrooms, not in like public,
but in private, and it's deeply, deeply harrid.
Speaker 3: It sucks.
Speaker 2: Have y'all ever seen that hand drying thing that looks
like it's just a conveyor belt?
Speaker 6: Yeah, yeah, yeah, oh yeah, we say have those at
my school, and you know they're gross. A bar opened
like a few years ago that had one of those,
and my younger brother was just so confused that he
just ripped it off and started watching his trying his
hands with it. So, you know, the next time we
were there, they had a normal one. He just literally
kind of destroyed it. He was so confused by it.
Speaker 2: All Right, well, you know, we're talking about the Dark
Ages of Peeing, so we might as well talk about
Doom the Dark Ages.
Speaker 4: Oh that game's cool.
Speaker 2: I gave it quick.
Speaker 4: That's up there now, grub. But you haven't played it yet.
Speaker 3: Have you? No?
Speaker 4: But you you seem to be liking what you were
seeing during that, Yes, what you show.
Speaker 3: So there was like, Okay, yep, this is exactly what
I'm in the mood for from Doom. It just looked
you know, all the words visceral, all that stuff just impactful.
And then I just think the design and everything was
super on point.
Speaker 4: Yeah, there was a thing where it's like, you know,
the early trailers. I was wondering, like that's going to
go too far in the fantasy direction and not feel
doomy enough for me. But no, it's a doom ass
doom game. You're getting super shotguns and grenade launchers and stuff.
Some of them are like, esthetically a little more medieval looking,
Like the grenade launchers. These like spiky balls, and that's awesome.
They've got some weight to them, they bounce. But yeah,
it's a doom game, I introduces some elements that are
definitely new to this one or feels that way, where
like green projectiles that's a pretty common thing, or green
attacks that enemies will do that means you can parry
it with your shield. So if you you know, hit
LT with a pretty generous window on the default difficulty,
you can either reflect a projectile back, or you can
kind of stagger someone out of a melee and then
like hit a big you know melee flail combo, stuff
like that. Like it is a little more focused on pair,
a little more focused on melee, but it all works
really great. This shield dash is awesome where it's like,
if you're holding your shield up from pretty far away,
you can just dash into a group, fuck them all
up with a shield, killed you know, five sex dudes
at once. And then it's got these interactions where it's
like if things have metal shields or metal armor, you
can shoot it until they get like hot and they
get like, you know, glowing orange, and then you can
throw your shield at it and it'll explode their armor
or their shield and deal a bunch of damage around them. Similarly,
there are like energy shields like plasma shields that are blue,
and if you use a plasma weapon on those, you'll
blow up a lot of stuff around them. So it's
just a lot of like identifying an enemy that's like okay,
I'm gonna use that and blow up a bunch of
stuff around them, and super fast arena combat. The melee
stuff is really great. It's it's fantastic. I like a
lot more than Eternal Dan.
Speaker 2: You mentioned comparing it to some parts of it felt
like a housemark game, but like watching that quick look,
it felt really returnal esque.
Speaker 4: Yeah, like especially like some of the bigger, like kind
of mid boss and boss type enemies, or some of
the like dragon and mech sections where it's not full
on bullet hell. But it is a bit more than
I would expect from a Doom game because you are
just looking at like okay, dodge or shield all the
orange projectiles. It kind of that ikaruga, you know, kind
of color coded thing of like I'm going to go
over here, get my shit in there. So yeah, it's
it's not full returnal, and I wouldn't even say it's
you know, like the quality of returnal. Returnal is like
on a tier of its own. When it comes to
that type of like projectile boss bullet hell combat, but
it does it a lot better than I think I
would have expected from a doom game. And then it
also has the I showed off the mech section of
the Atlin stuff and the dragon combat, which that stuff
is just fun. Like I think if that was every
other level, I would get tired of it. But you know, Grub,
we were doing the thing where like you're basically you said,
it's like a Kaiju sized thing, and you're like looking
at a bridge full of enemies that when you're just
a dude, they are like hulking creatures. But when you're
this Kaiju mech thing, you're just stomping through bridges and
you have the supercharged turred gun and just annihilating entire
levels of enemies and it feels awesome.
Speaker 2: Dan in that quick look, I suggest everyone check it out.
After this. You rev up your dragon.
Speaker 4: Yeah, yeah, you're your dragon has pedals on it and
energy wings, and like that's the thing. It's like, yeah,
it's a dragon, but this isn't Game of Thrones. It's
this is a doom ass doom game. It's like, what
is the most doom looking dragon you could have and
like mechanical parts and energy wings and yeah, pedals and
stuff like that. It's fantastic.
Speaker 2: Yeah.
Speaker 3: I think the word going around is like this was
gonna be more slow and deliberate, but it's still just
looked chaotic. So I don't think that people should take
away that this is like lumbering, because that's why I
suggest that you're like, it definitely doesn't feel that way
when you're playing. It's not as fast as Eternal in
terms of like all of the movement options you had,
but there's definitely a ton going on. Still, did you
find any differences there?
Speaker 4: I mean, I just feel like with Eternal, they just
gave you too many things to tweak and too many
options in combat and stuff like that, to where it's like,
you know, you get to the flamethrower and beyond it's
just like, oh man, I'm kind of like losing track
what I should be doing here. And then Eternal felt
slower to me in some ways, and that like it
would really hit the brakes at times and have a
big platforming section, which I like platforming, but not exactly
what I go to Doom for, whereas this one it
doesn't feel lumbering to me, like, I feel like I'm
constantly doing some like high action like arena combat, and
I think it feels better than Eternal did. This makes
me feel closer to how I felt with twenty sixteen.
Speaker 3: Cool, Okay, that's good. Yeah, I was just super impressed
with the way it looked to just thought it really
nailed the I know you were worried about the fantasy.
For me, I'm like, this is exactly what I want.
Looks like a metal album cover. Yeah, they really got
it right, yep.
Speaker 4: Yep, So love it. Definitely gonna keep going with it.
I'm like, you know, nine chapters in now, I think
there's something like twenty two so definitely gonna keep moving.
Speaker 2: That shield looked mighty neat.
Speaker 4: Oh, the shi and you can do all yeah, the dash,
the perry, the throw, that thing is it's not just
a gimmick. That is a big part of the combat here.
Speaker 2: I was gonna ask, is it rigar like at all?
Speaker 4: You know, I don't think I ever really played Rygar. Well,
we can probably rank it once people say, are they
talking about is this any set to reboots?
Speaker 5: Okay, Frisbee thing.
Speaker 3: Right, yeh.
Speaker 9: Basically like a chain shield change, Frisbee I always changed
and Carnov confused fair fair because I didn't really play
either of them, but you hear them come up every
once in a while, and Karnov is like a circus
man with a mustache.
Speaker 5: Yeah, but the basically Ker's something. No, there's just something
happening to your name.
Speaker 4: We can't make a whole feature on giant bomb dot
com just because it's got a punny name.
Speaker 6: By the way, stay tuned for Monday Mornings. Missed with
Mitch Precente sees.
Speaker 2: Mike Steel my Sunshine free on YouTube. Now we uh
we we haven't given him the keys to stream yet,
right Like he's.
Speaker 5: There's still time, there's still.
Speaker 4: Has to bring it to the board before he just
goes streams Mitch on Mondays stream missed on Monday's.
Speaker 6: Streams, mitche it's so good, you're always getting mixed up.
I'm identified with it now.
Speaker 2: Uh Okay, we talked about this, I guess not at
the Packs podcast but the podcast before that. I think
this is my current game of the year. But I'm
excited to hear with Jeff Backlar and Jeff Grubb have
to say about Claire Obscure Expedition thirty three.
Speaker 3: Yeah, well we've been playing this.
Speaker 5: Yeah we uh yeah, I'm French. Now that's how it goes.
Speaker 2: Oh we chef, we chef.
Speaker 6: You know.
Speaker 5: I feel like, on its face, I was really worried
that this is going to be a game that I
kind of like, I don't know, turn based RPG stuff
isn't always like my bag. There is a language that
this game speaks. Thankfully it's English that I it's not.
It's surprisingly it is English. Uh No, I think I
think the there's the right mix of style and presentation.
I will say this like, I think it's it's a
very it's a very weird sort of and compelling jump
into the narrative of like this group of people who
are seemingly evaporated in this alternate timeline once a certain
date hits and you are part of this uh sort
of group that is meant to you know, go out
on this adventure and you know, I don't want to
give too much of it away, but certainly, like I
think the setup has been one of them in a
game where I kind of didn't think I was going
to care about what anyone was saying. I was more
like about the style, it's kind of it's kind of dope,
Like it's like a really cool freaking idea in a
way where I'm like, oh, this would this is this
would work in a in a in any kind of medium,
this kind of story. It's like, it is compelling in
a way that I'm frank frankly surprised by. And then
when you start to unpack the combat situation, I think
what they are trying to do is delivered in a
very accessible way to my surprise as well, where I'm like,
I get this. I understand what it's at stake, I
understand the currency I'm spending when I'm fighting. I understand
all of these things. This game also looks phenomenal, uh,
from every you know, top to bottom. Yeah, I I
I'm absolutely blown away and surprised as to how much
I'm really digging this experience. It's uh. I think it
wins the most points for me just because of how
refreshing and kind of unique the whole thing feels and
carving out its own path and a genre that is
obviously dominated by a lot of stuff we've all seen before.
Holy smokes, I'm into it. Yeah, and I I just
you know, the French stuff. You just you're French. Now
everyone's that it's time. It's time the French got back
into video games in a big way. Is what I've
been pounding on my desk all these decades. And my game,
uh uh, it's it's Mike Dyson's punch Out, the most
French of all time that gets it?
Speaker 3: Yeah, anyone?
Speaker 5: Yeah, yeah, like wow, you know, I mean, I where's
your mind out? Mind at with a grub? Like what
are you there?
Speaker 3: Yeah? Yeah, no, I'm right there with you. I've been
kind of getting back into it since we got back
from packs and I played a little bit. I'm I
do think that it's this is the game that's making
me realize that I think my Intel thirteenth generation CPU
is busted because nothing's running anymore. I really, yeah, I
think it's shot. I'm gonna so I'm gonna get a
new CPU and stuff like that, but whatever. I've been
trying to force myself through it anyhow because it's like
running at like thirty frames per second a lot of times,
same computer I have basically, but now with a fifty
eighty in it. So yeah yeah, but oh okay.
Speaker 5: Interesting. So so just to just for color there, the
the bug that that that powered distribution bug, right, that's
what you're talking about.
Speaker 3: The Intel chips, Yes, the whole it was like the
whole twelfth and thirteen generation of higher end chips were
just busted.
Speaker 5: So presumers, right, and presumably you just replace that chip,
which is not not at an expense, but certainly Yeah.
Speaker 3: But I mean at this point, it's like I'm gonna
do that. I would probably get a whole new motherboard
so I could use a whole different generationship, probably a
MD so I don't have to deal with this at all.
But whatever. That's another thing. I think this game continues
to be really surprisingly good at everything it's trying to do.
I really love that they have an overworld. Yeah, but
you kind of like that's awesome. Yeah, but RPGs, why'd
you stop doing that in the first place? This is fantastic.
I love just having a little guy going on a
big map or whatever, and then the combat still just
keeps getting better and better once you start realizing that
a lot of the pairing and dodging comes down to
really listening to that audio if you could, because it
always winds up like it like winds up like with
both visually like as enemies like winding up to hit you,
but the sound does as well, and so that makes
it a lot easier to get that timing right, and
the pairing feels great every single time. I'm I just
kind of got into like the second area of like
the cool water stuff not too long ago, and it's like, Oh,
they're gonna do awesome stuff with the setting as well.
So yeah, this game is probably probably gonna rule. If
this is the first area really I'm going to after
the basic Fantasy area area, it's like, oh, okay, they're really
going to cook. So I am I'm on the hook
for this game. I think at this point I really
want to play through as much.
Speaker 6: And then I missed the most while I was out
gallivanting Florida.
Speaker 5: Oh you poor god.
Speaker 2: It's Mikey. You are going I'm hoping and I'm assuming
based off of what I know about your taste, that
you were going to absolutely die for this game.
Speaker 6: Oh I already got in a bit, like I'm ten
hours in and I yeah, I think it's incredible. I
think it's amazing. I absolutely love it, and I just
want to play more. And if there's ever been one
of these kind of games that I think Dan would like.
Speaker 4: I don't know if you I want to. I know, no,
but has been playing it and I've been watching and
it's like, okay, I'm I'm intrigued. I like the tone
of it. It seems to have a silliness that I enjoy. Yeah,
saw some like weird little mini games and stuff like that.
And the combat itself looks fantastic. I think the look
of the game, the aesthetics look awesome too. The story
sounds intriguing to me. Like, yes, Mike, I think you're
totally correct. If there was a turn base like I
like Mario Luigi, I like paper Mario, give me something
to do during the turn based stuff, and this happened,
I think I might like it.
Speaker 6: Yeah, it's more the stuff you do like there is
the when you attack, you could time some button presses,
but it's sort of the defensive stuff is where you
are really doing the extra bits there. And it feels
so good.
Speaker 3: When you win a battle because you did two awesome
parties in a row. It's like, oh, okay, that great. I
thought I was waiting for my next turn. It's like, no,
I was not. This is fantastic, even the uh getting
two points where it's like, oh, you're fighting a group
of flying enemies and you're supposed to kind of shoot
the flying enemies, like in not real time. You're still
you're both still just standing there, but you could hold
down the left trigger to aim, pull the right trigger
to shoot, and it's like, because they're flying enemies, they're
harder to hit with your standard attacks, so you're supposed
to supposed to shoot them. So it's like that was
a quick fight where I just shot like a guy
six times and that was it. And it's like, oh,
that keeps the fighting feeling fresh, as like each fight
can feel different from the next depending on the kinds
of enemies that you're going up against. So just a
really well thought out game overall.
Speaker 2: Yeah, I'm a big sucker for stories in RPGs, and
then this is firing off on all those cylinders. Like
you mentioned Backlar performances in the game across the board
fantastic as well. End of the side. Ben stars in it.
I don't you're gonna get very acquainted with his role
in this game if you stick stick with it. But
Charlie Cox, Wow, look at that guy.
Speaker 3: He can act. Huh A really good.
Speaker 6: Jem was doing good. The music is incredible, just esthetically
pleasing all around.
Speaker 2: One of my favorite things in this game is that
it helps me get over not a fear, but I
guess like a preference where I just detest the artistry
of mimes and this helps me get out all of
my aggression on mine.
Speaker 4: Because you're killing them because I'm killing It's like the
Paris level of Twist the Middle two exactly, just like that.
Speaker 2: Yeah, yeah, put it on the box. Claire Obscure and uh,
Mike Minatti, you've been playing something on this list that
I've been curious about dipping back into. I've been kind
of fiending to get back into and maybe the five
of us would roll into it Overwatch.
Speaker 3: That'd be awesome.
Speaker 6: Yeah, I heard over Watch two is good again. I
don't think it ever really stopped being you know, good,
But it got to a point where that was a
game that I played a lot of almost ten years ago,
right like, that game is nine years old this month,
I think, and I played a lot of it. They
had the sort of big change when it became Overwatch too,
and a lot of that stuff I didn't necessarily love
with the free to play this and going on to
five people, so it just made it very easy for
me to finally move on from that game, and you'll
still kind of think fondly of it. But they added
this new mode called State. Everybody seem to like it,
so I checked that out and it's a really good
new mode. It's still fivey five, and there's kind of
two components to it. One is the actual competition where
instead of just playing on one map and one game type,
it's a best to four kind of thing, and you're
doing a bunch of mini objectives, so it's like you're
gonna go to this map and you're just going to
play one point right, or it's just like a very
short version of pushing the robots to you who gets
it closer, and again it's these shorter rounds and it's
whoever wins four rounds first. But then there's also a
progression system between the rounds, kind of like a kund
of Striker, kind of like a mobile where you can
buy upgrades and perks for your hero. So I've been
doing Soldier seventy six a lot, and there's six we
can kind of just do it your own, but it
also just suggests what builds you get, what things you
should be buying. So eventually I'm buying these abilities that
just make my you know, missile rocket launcher ability stronger,
where it's like okay, now I'm firing two of them
and the blast radius is stronger. And those are kind
of like the bigger bonuses that change the way they
actually work. But then there's also the passive buffs that
you can buy where it's just like, okay, now the
ability damage is higher, the recharge time is higher. So
there's a customization there with all of that that in
the way it works where it's like, oh, as you
keep playing, everybody's getting more powerful. So it just kind
of does you get that power creep, but in a
satisfying way. And if for some reason it's like tied
three to three, then by the end you're all picking
some really kind of wild abilities. Yeah, it's just I
don't know, it's like a neat sort of change for
it's kind of delivering at least a little bit on
that original Overwatch to promise where there's gonna be that
co op campaign where you were going to have talent
trees and augment the hero's abilities. I'm still kind of
mad we didn't get that, but this is at least
some of those ideas in a satisfying way.
Speaker 3: I'm sorry. Like the mode itself is like it's a
round based thing? Is it like counter Strike? Is that
what I should be thinking? Right?
Speaker 6: Little bit? It's almost like how long each round works?
And like after the round you go to the shop
and you buy things, but like those are permanent, right,
so you're you're not buying for each round. It gets
like Counterstrike in terms of like the set up there
where you die, right, but you know, like kind of
shrike the mo, but just in terms of you're buying
those upgrades, and it's again first to win four rounds.
So it's like a game of Stadium. Maybe takes as
long as a game of just normal Overwatch. I'm not sure,
but you're gonna see, you know, five six different maps
playing this thing is instead of just being on that
one the whole time. Excuse me?
Speaker 3: Oh that okay? So that I don't know, that sounds
really interesting to me. We maybe we should check this out.
Speaker 2: That's kind of cool, Mic and your time with it.
How how heavy is like class comp or team computor
into it.
Speaker 6: It's still ROLLQ when you're doing this, so you still
and it's still the two support to damage in the
one tank, and you're allowed to pick which ones that
you do. But you know, like because you can augment things,
like you know, if you're playing Healer, you could do
a pretty damage base Healer, and I think he is
actually relatively popular to play, Like you can do some
weird stuff with with Moira where you're studenting out two
of those balls, like you're just gonna shoot out both
of them, the healing ball and the damage ball every
time that you do. It's also a smaller hero pool
in this mode. It's not just everybody. There's only certain
heroes available at a time. I even kind of like
that to kind of like, you know, I jump in
the main game now and I've been gone for over
and I'm like, who are all these people? Do we
need this many characters? What is even going on here anymore?
Speaker 3: Start putting some in a vault?
Speaker 6: Yeah, right, exactly. It's just like I played on my
super Fund, but I actually was playing it offstream. It's like, oh,
I have like half an hour to kill. I think
I'll go play a round of Stadium now.
Speaker 3: Cool.
Speaker 6: By the way, I bought one of those gamegay controllers
from trying to buy it right now.
Speaker 2: Yeah, I got one.
Speaker 3: I'm in a line, I'm on a cue thing for
Nintendo store page.
Speaker 4: Let's go The Warrior sixty four has got the link,
I assume, yeah.
Speaker 6: Yeah, yeah, I'm good to go. Oh baby, probably delivered
while I'm at LA, but still I'll take that.
Speaker 2: Only a couple more games to chat about here. Jeff
Grubb ges Polote.
Speaker 3: Yeah, boy, this game is incredible. It is so you
play as a young boy in Ecuador while the country
and you are obsessed with soccer and specifically the Ecuadorian
national team that is trying to get into the World
Cup for the first time ever, trying to qualify for
the World Cup for the first time ever. And that's
like the the overarching narrative that is happening on top
of you just being this young boy with you know,
with a family and and and the other things going
on in your life. But you walk around in first
person in this world that is like almost looks like
real pictures that have then been run through a filter
to make them sort of impressionist paintings.
Speaker 4: And opening with the TV the soccer game is like
it's creak like that. Look, I've never seen anything quite
like that.
Speaker 3: Yes, and that like the whole thing has that vibe,
and so like the important things to note are, so
if it feels like you're living through someone else's memories,
and the way it conveys that is all of the
unimportant fuzzy information is that sort of impressionist painting. And
then if something is interactable or important to the story,
it'll be like this cutout drawing of them, or a
cutout drawing of your toy or whatever, like a zord
from Power Rangers or something like that. And then you
have a soccer ball that you can kick around in
a lot of levels, or a balloon or something like that.
But a lot of the interaction is kicking, and that's
the right stick. You flick it back and you push
it forward and you can do a really huge kick.
And the way the game works is it tells these
days in this kid's life by bouncing from one Ecuadorian
national team game to the next. And that stuff is
kind of always happening, either on the radio or on
a TV while you're at a wedding. And some of
the things the game does convey what it's like to
be eight years old are astounding, Like you're at the
wedding and you're kind of running around and your sister's like,
come on, let's go play because and then and then
you like lose her for a little bit and you're like,
where'd she go? And then you see something under the table,
and so you go up to the table and you
press the button to go under the table with her,
and then you have the like the sort of what's
it called. The tablecloth is hanging down off the side,
so you're like in your own little cave, and the
sound outside gets a little bit more muffled, but you
could still hear your parents talking distinctly, and they're talking
about what's happening in the country and dollarization as the
economy is dealing with stuff. And then the game starts
and the lady who's wedding it is is like upset
that they're bringing in a big TV while that's over there,
and you and your sister are just under this table
like blocking out the world, and you're talking to each
other about how nice it is to be under here
because no one's telling you what to do or that
you can't or to go play or whatever. You can
kind of just shut things down and it's like being transported.
It is like living these lives and it's so easy
to connect too because we've all had similar experiences growing
up that I'm I mean, I'm just I couldn't be
more impressed with this thing. It feels singular, it feels important,
you know. I always get the always head of the
sense that people would be able to convey these sorts
of uh, you know, like biography is through feeling, like
making you feel the way I felt by putting you
in a situation. I thought video games would be good
at that. To see it executed and executed this expertly,
this exquisitely has really been quite something. It's up there
for one of my favorite things I've played in a
long time. I'm really enjoying it. Awesome.
Speaker 2: Yeah, it's not un cool.
Speaker 3: I don't know if it's going to be something like
that we'll click for everybody, but I think there's gonna
be a lot of people who will be super open
to it. And then it's like, you know, kicking around
a soccer ball feels really good, they don't. It kind
of sticks to your position like and if you like
move it from the left to the right, your foot
would just automatically sort of kick it in the direction
you're going, so you kind of keep it in front
of you, and that becomes really sad. Fine, and then
sometimes it's like you'll be you know, it jumps around
in time a little bit. Sometimes you'll be an older kid,
like a house party or whatever, kind of telling it
that what it was like at that point in your
life for a little bit, and you know, maybe someone's
mean to you. So you take the ball and you
go or you find the soccer ball and you start
kicking around and you'll start being like a, oh, this
feels good. I'll start just kicking it over towards this
field and then you sort of just party fades out,
and then the whole world fades out and then it
goes back to another scene or something like that. It's
just really well done.
Speaker 2: Okay, Yeah, I'm excited to check that out. The dig
the style of it feels like I've seen this game
advertiser floated around for forever now.
Speaker 3: Yes, yeah, definitely absolutely. I think Panic is publishing it.
Speaker 4: I think that's right, that's right, yep, yeah, yep.
Speaker 2: And last game on the list. Here, Dan, A couple
of weeks ago, you traveled all the way to Japan
to check out Death Stranding Too.
Speaker 4: I did. I played thirty hours of destinating too. That's
the craziest preview of it I've ever done. I will
do it all again when the game comes out, because
it's very, very fun. I have a lot of thoughts
about the game. If you want to see the full
unabridged stuff. I wrote a big article on GameSpot dot
com about it. I was on the kind of Funny
games Cast yesterday about it, so maybe open it up here.
Are there any burning questions from from this crew about
Death Stranding to.
Speaker 3: The baby baby gun?
Speaker 4: The baby baby gun, Yeah, they're they're both in this
one as well.
Speaker 3: You start interacting anyways.
Speaker 4: I don't want to spoil anything, but I did not
see the baby get a gun.
Speaker 3: I am just you just told us so many crazy
things that you didn't even understand when you were like
conveying them to us, And so, yeah, I have a
lot of questions, but I do. Maybe maybe you should
start from the beginning. I don't know.
Speaker 6: I'll ask you this because yeah, I don't know how
I I don't know how I feel about Death Stranding one. Honestly,
I want to try this one. The beginning of Death
Stranding One was pretty slow. Yeah, would pick up a
little bit, let me yep.
Speaker 4: This one jumps right into it. That's one of the
things that really like, like, if this is how the
first Death Randing had felt at the beginning, I would
have probably not been so immediately turned off of it,
because it does just kind of drop you in and
you know, the stuff that I think everyone can appreciate
from Death Randing one, even if you don't love the game,
is like the parts of the music kind of kicks
in and as you're cresting like over a hill and stuff
like that, it kind of starts with that where it's
just you're Sam, you got your baby there, Lou and
you're on just this mountainous area kind of on the
border of Mexico and America, and it's just like, hey,
get home with Lou. And so there's no big stakes here.
You're not getting chased. It's just like he's not even
in the midst of any kind of like crazy situation.
It's just like, I don't know, he was out in
the mountains with his baby. You should go home as
you did. Yeah, and it does this. There's this wood
Kid track that plays, and there's like gate quakes that happen,
which are like little earthquakes, and like you just see
all the like environmental like boulders falling down cascading all
around you. And it's beautiful. I mean, the look of it.
The soundtrack is incredible and like you are just walking
from point A to point B and that Kajima magic
is just blasting you and it just makes everything feel
like super just cool and important, and it doesn't really
let up on that like it and it doesn't bombard
you with stuff at the beginning, like you know, Mike,
there were cutscenes at the beginning where it's like, Okay,
what why is this fragile lady eating these bugs? Why
are they crying? What is the chiral network? I don't know,
Like so like if you've played the first one, or
if you even watch, like you know, twenty minute recap
of the basic concepts and things like that.
Speaker 5: There's just no twenty minute recap.
Speaker 4: I watched. I watched the twenty minute recap while I
was there and kind of refresh me. And yeah, as
long as you just know the basic thing of like, okay,
there has been this extinction level event and humanity is
very disconnected right now. And in the first one, there
were these porters that were, you know, Sam was trying
to connect basically this network. It's like Wi Fi across America,
and it starts out and fragiles like, hey, there's a
bet heading towards dead Man's lab across the border. Can
you start spreading the chiral network down into Mexico? And
that's kind of how it starts, is like, okay, well shit,
we connected America. Now let's connect Mexico after like seven
or eight hours Australia. Like so, like I've probably spent
over twenty hours in Australia connecting that. And then you know,
there are characters that pop up like Higgs, Troy Baker's
character from the first game, who you know, you presume dead.
So there are larger story beats. I don't want to
spoiler anything, and there are definitely some dramatic things that
happened early on that are not just like hey, we
need to spread the chiral network. So if you were
confused by any of it, which I understand, there is
something called a corpus, which is like I heard a
recent Final Fantasy had something like this, but I haven't
played that, so like, avowed is my point of reference
where it's like a proper nown or a location or
something that you can pull up exactly. Yes, you pause
and he say like, oh right, that guy was in
fight club. Yeah no, so it's got that. So it's like,
oh fuck, what is kyrillium or fragiles? Like oh, I've
been suffering from jump shock from too many trips to
the beach, And like if you're like, wait, what does
that mean? You can, like during a cutscene, go into
the corpus and it's like a very very in depth
glossary of terms tutorial stuff because there's so many systems
and things you can do too, it's got all of
that handily available.
Speaker 3: I like this trend of us getting glossaries, but I
also do worry it feels like it feels like it's
empowering Kojama to be even more into his bullshit than ever.
Speaker 4: Let him keep doing it, because this is a lot
better than the first game. Okay, all right, that's doll
Man is my favorite, like the criminal doll Man. Okay,
doll Man was a normal dude, human what Yeah, he
was formerly a normal reverse Pinocchio. Well quite that simple. No,
his cau got separated from him and wound up in
the ha of a puppet.
Speaker 3: That's what actually happened to Like h John Benjamin's character
and how similar.
Speaker 4: To vegetables, Yeah, the puppet would look older, but he
maintains his youthful appearance because Rainy, the woman who's seven
months pregnant, the baby won't get past seven months. Because
she's like a still mother. She causes time fall rain
all the way around her. When she goes outside that
causes everything to age, but in a one point five
meter radius around her, it's core fall rain, which makes
things younger. So every once in a while when she's
taking a shower, Rainy will allow doll Man the puppet
to take a shower with her, and the shower water
turns into core fall since it's so close to her,
and uh then then it makes the puppet.
Speaker 6: It's just incredible. You guys, ever get Kingdom heartshit the
things you say about this game.
Speaker 4: If Donald Duck Waddaldon, I'd be like, this is ridiculous.
I'm not playing this.
Speaker 2: Donald, the most powerful wizard and final than.
Speaker 4: Dude, doll Man. Okay, So I always talked to him
every time I go back to my private room, and
at one point he was like, oh, Sam, I see
you got that music player. Ooh you got this one
track from I forget the artist, like that's their best track.
And out of curiosity because this is a Kagema game,
I'm like, what happens if I play this song for
this puppet? And I started playing the song and it
triggered an entire like jpop dance sequence with five doll
men doing like a synchronized, like super crazy dance, and
one of the dolmens turns into what I assumes an
actual like J pop singer, and it's like a full thing.
And if you pan the camera round, you see Norman
ritis watching the dollman jpop dance and he's like, yeah, yeah,
I think they showed that at like south By Southwest.
If you look up Dollman Dance Destranding, you'll probably see it.
All right, it's just good. It's just filled with the
goofiest shit, but it's so much fun.
Speaker 2: Overclaire Obscure, Game of the Year is here.
Speaker 3: Yeah, just so okay, but okay, So in dest Randing,
one kind of start off slow, like Mike was saying,
and then eventually you get to a few chapters in
and you're just connecting everything that is still the connecting
part is still the bulk the gameplay, right.
Speaker 4: Or we are going from outpost to outpost to prepper
to prepper and you are like, you know, doing a
delivery or two for them, and they're like, okay, cool, Yeah,
let's you bring us on the Kiral network and you
put your USB drive in there, it floats and they're
on the Chiral network. So that still happens, but like
the in between stuff is like that's where the kind
of like phantom pain the feel comes in because there
are enemy outposts and I just by default started playing
this like I played des Stranding one, which is just
avoiding every bandit camp and stuff because I just don't
want a bunch of angry guys throwing lightning sticks at me,
you know, and like that was not enjoyable in the
first game. And I know eventually you could get non
lethal weapons and stuff in the first game, but in
this one everything's non lethal. So it's like you're getting
like a trank sniper rifle, you're getting assault rifles that
just feel like you're shooting an assault rifle, but they're
technically rubber bullets. But I mean it feels like you're
storming these outposts and stuff like it. It's fan pain,
like you're building a watch tower. You're tagging everyone. You
can take doll Man and throw him over a camp
and he floats in the air like a drone and
you see through doll Man's eyes and you tag guys
and then you can like, oh my god, suck doll
Man back to you and he's like once praised, like
oh Sam, did I do a good job that.
Speaker 5: It's like yeah, doll Man, but you know great, you
know what, that's not weird enough. I'm not joking. I'm
not joking like I've been. I've been watching anime now
and that's just not weird enough. It's just not weird enough.
Do better, man.
Speaker 4: I was laughing out loud at points. There was one
part where it's like, you know, I saw some people
compared toim a mirror, like a dude that hangs off
your belt and talks, But my mir sucks and just
spoils puzzles for you. Doll Man is just hilarious and
fun and useful. And as I was walking towards this
like river, dall Man was trying to explain me because
there's a new system where it's like, if it rains,
river levels will rise and stuff and make it harder
to kind of go across.
Speaker 3: That's cool.
Speaker 4: He's attached to my belt and he's trying to warn
me about like this. And as I'm approaching the river, saying, hey, Sam,
you know the rivers when they rise and stuff. But
I didn't realize as I was going into the river.
The second he went underwater, He's like, hey, Sam, so.
Speaker 2: The rivers are.
Speaker 6: Drowning.
Speaker 5: That's pretty good.
Speaker 4: Oh shit, they thought about it.
Speaker 2: And I got out.
Speaker 3: He's like, oh god, he got me. It's really really
put on your shoulder.
Speaker 5: What's the problem.
Speaker 4: Yeah, he's so much fun.
Speaker 6: You think I've better because I do want to play this.
I'm not going to go back to death stranding one.
I just don't really have time. You think I'm gonna
find just watching a video?
Speaker 3: Who will you do that?
Speaker 4: And ask cor Look, we do a podcast together all
the time. Ask me about the story, like I actually,
I do think I've come to a point where I
get the big beads of death stranding story, but it's
better told in this one. I compared in my article
to like this is more like the first three seasons
of Arrested Development, where it's this ensemble cast and they
actually talk to each other, whereas the first game was
more like just two characters at a time. It seemed like, Okay,
I'm talking to Hartman in his lab. Okay, now Fragile
visits me in the private room. This one, you're like
on a crew. You're basically on a flying metal wells
not flying, it can ride the tar currents, so it
can go down into because Okay, so tar Man, who
looks like George Miller, the the Mad Max director. It's
just his likeness, not his voice. He's missing a hand,
which you'll learn why in a flashback, and so he
can kind of put his hand in the pilot's hole
of the metal gear head. It's called the DHV Magellan,
but it's just a metal year Rex. And so his
hand is technically in the tar current, so it's his
hand is kind of on the beach because his hand
is dead. So but in the tar you can like
talk to his beach hand. You know this, right, you're following,
And then so he can navigate the dh V magell
and through the tar currents, so it can like go
down and underground through the tar orground.
Speaker 6: And that's why it's okay for me to just play
this game without playing the first one.
Speaker 4: Yes, yeah, they don't talk about this shit.
Speaker 2: Yeah, no, I got it, Mikey. Maybe he don't need
to ask questions.
Speaker 6: No, they're bad.
Speaker 5: And I think you should do a video where you're
forced to recap the story of death for anyone.
Speaker 4: I could try.
Speaker 6: That to me, and I'll recap Kingdom Heart's.
Speaker 4: See you oh God?
Speaker 2: Okay, Yeah, and then the three of us will grade
it yeap, look at gues sure sure?
Speaker 4: Which was more coherent?
Speaker 2: Yeah?
Speaker 4: I like right, it felt great. I will play another
thirty hours of this media and then everything. But they
said that was thirty to forty percent of the game
was my turns.
Speaker 2: Yeah, what how much more walking can Sam do? All right, Well,
that does it for the first segment of the podcast.
That's gonna do it for Game Talk. We're gonna take
a quick breaky break, you're gonna hear from a sponsor,
and then Jeff Grubb we'll be back with the news
right after this.
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Speaker 2: It's fine. Welcome back, We're back, Hey, thank you for
joining us. This is a Giant BombCast Episode eight hundred
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best way to support us moving forward. And I need
support because I don't know what's next. Oh it is
the news. Oh my god, I forgot about this music.
Speaker 3: CD. I'm here. Yeah, yeah, you mentioned John bomb dot
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you if you don't want ads, go to john bomb
dot com s Last Joint and you get ad reversions
of all our shows. So there you go. There, there's
the first bit of news. A second bit here, Marvel
nineteen forty three Rise of Hydra has been delayed. A
show of hands. Who knew or thought Marvel nineteen forty
three Rise of Hydra was going to come out this year?
Speaker 2: Me?
Speaker 3: What is?
Speaker 5: I don't even know if I know what the fuck is?
Speaker 2: My hand?
Speaker 6: This is one.
Speaker 3: It is kind of World War two era, like a
game that has Captain America and a Black Panther, one
of the Black Panthers, and they're like the lineage of
Black Panther Kings.
Speaker 5: So they're like killing Hitler in this like what's happening?
Speaker 3: They might yeah, I mean, if you're gonna make a
video games sit there in World War Two, I think
you would want to go that route, I hope. So
you know, they'll probably maybe they'll probably have a more
marvel maybe Red Skull or something like that.
Speaker 5: But he was always mixed up with with them, right, Yeah, Yeah,
was a Nazi.
Speaker 4: He's a he's a straight up Nazi Nazi.
Speaker 6: Yeah.
Speaker 3: Yeah, he's like he's from the s at least in
the movie. I don't know some of the stuff I read.
He's was a member of like the s s's like
Super Secret Science Division or whatever something like that.
Speaker 6: He's right Skull because they tried to do their own
super Soldier.
Speaker 3: Why why are we explaining it? Dan's an expert. Go ahead,
Dan explain all of the lore of Captain America and
Black Panther.
Speaker 4: He is a Captain America is a time traveler who's
very strong because they gave him the Joker venom and
he has a Boomerang shield and he hates Nazis. Yes,
and Black Panther is like an Atlantis situation. There's like
a kind of I think it's like it's like a
doctor Robot the sky Fortress that rose from the water,
like Atlantis.
Speaker 3: Are you talking about the same thing?
Speaker 4: That's what Conda they charge up, they charge up there.
It's like a power raid thing they uh, I don't know.
Speaker 3: That's they were.
Speaker 6: Joking showers with each other.
Speaker 2: You remember taking towers with each other? What that.
Speaker 6: Destranding to.
Speaker 5: Showers?
Speaker 4: Showers? Thought of Starship Mipers Mikey What that didn't.
Speaker 6: Stick with anybody else? That the puppet taking a shower
with the magic always seven months pregnant girl. That's the
old I'm the only one that.
Speaker 5: Made an impact on He's got some very selective memory
of what he wants to remember, right, So that's what
he that's what he does not want to remember.
Speaker 4: I remember the Starship Troopers scene.
Speaker 3: All right, So that's Amy Hennig's game.
Speaker 6: Yeah, I never thought that was coming out. That did
not sound like a game that was coming out this year.
We haven't heard anything about that. Really. We got that
trailer and that seems like it was forever ago. We
have not heard much about it since.
Speaker 3: Yeah, so you're right, we still don't know a lot.
It is developed in Unreal Engine five. They're using stuff
like the Epic tools like meta Human that make it
easier for them to create cool three D characters or whatever.
But that's all stuff that we heard because I think
this game had a relationship with Epic to like show
off Unreal Engine like it was in like one of
those Unreal Engine demonstrations. So that's all we've had. It
was first revealed in twenty twenty two. I expect they
will just for this one, you know, like when grad
Theft Auto six got delayed, right, it was like, Okay,
I wasn't too surprised that we got a trailer because
that's a massive, massive company that probably did have an
asset ready to go in case that game was going
to come out. Here, I bet this one actually does
go radio silent until ye when next year when they're
when they are much closer to actually releasing it.
Speaker 6: I mean, it's I don't think this game is not
coming out, but it is a concern with this more
so than a grand the thought of six where that
game is going to happen eventually, you know, Amy Hunting
has had a lot of false starts recently, just the
idea of just making a Marble game in it immediately
being a hit. That's not really the case anymore at all.
So I hope that we do still see this game.
I hope development is going smoothly and that this is
a normal delay.
Speaker 3: Do you do you all know who the publisher of
this game is?
Speaker 2: Uh no, no, no, no, no.
Speaker 3: It is a sky Dance interactive. Oh that's the most
impossible place, right, Yeah, they're related, yes, exactly, it's the
interactive side, So you know they're probably not working hand
in hand with Tom, but they Yeah, I don't know.
I just don't know what else they've done, all right,
I guess I'll click this button here on Google where
I double check to make sure that was the case
and game. Sorry, here's the games tab. Let's see if
there's anything recognizable. I'm guessing they're not gonna have anything
the size of a Marvel nineteen forty three. Okay, that's right. Behemoth,
the sky Nances Behemoth. Was that the one that they're
doing with the the team Mercury Watch Mercury team. Okay,
maybe I was thinking of something else then, yeah, retro,
they did Walking Dead, Saints and Sinners, Archangel Retribution, another
Walking Dead game. So stuff like that. Okay, either way
to me when I hear that, that makes me think awesome.
Like that, there's a slightly higher chance we never see
this game because it's a publisher that maybe didn't know
what they were getting into with. Let's make in Amy
Hinniggs next big game. Let's make it a Marvel game.
There's just a lot of facets there.
Speaker 6: Right, I mean, those games are hard to make back
when you know per games were actually coming out, and
so much has changed since State in terms of being
able to make one of these with you know, the
kind of vision that she has. She does great stuff,
but that's difficult, especially when you don't have a Sony
or a two K behind you.
Speaker 3: Yep, absolutely, Okay, Well we'll see. I do hope that
she's able to get this game out because it's been
a long ago of it since her last game and
a lot of people looking forward to that one. All right.
Next up, a rumor a leak suggests why maybe so
many of the switch to launch games are game key cards.
As a reminder, game key cards are the version of
the game cards that will show up at retail that
if you were order the physical version of a game,
you might get it and might have a big white
label on the bottom that says there is no actual
game on this game key card. Instead, it is going
to just download it to your system, but you will
use the game key card to access the game. So
what that does is it enables you to resell the game,
although I imagine it's not going to have a ton
of collector value for people who collect physical games either way.
A lot of games are using the set launch. In fact,
there's only a couple of standouts, like Cyberpunk is getting
a lot of cred from fans right now because that
game is going to be entirely on the card. Most
other ones are not, and this rumor says the reason
for that is mostly because of what Nintendo offered up.
You could either go digital, which would have been like
a code in a box. You could have a game
key card or a sixty four gigabyte card, which is
prohibitively expensive for most developers. Unless you absolutely need sixty
four gigabytes, you would have to pay. You don't need
that much size, and those cards are super expensive compared
to like the Switch which had eight and sixteen gigabytes
as options for cards, and those are much more affordable now.
That will probably change here pretty quick. This sounds like
something that's just happening because Nintendo is getting things up
and running. But that seems to be the case here.
Speaker 4: So hang on. So they announced at a recent direct
that like that keys card did they call it key
cards in a system where it's like, oh, I could
lend you this game.
Speaker 3: That's virtual game that virtual game cards.
Speaker 4: That's virtual game cards. So these game key cards are
physically they look like the card they go into they
actually go into the system. Yeah, and you could resell
and like without the card you wouldn't have access to
the game anymore, so you could resell it. That's right, exactly. Well,
I mean, isn't that kind of like how like like
PS four even games and pis there are.
Speaker 3: A lot of games on both Xbox and PlayStation that
have discs that basically behave exactly like a game key card.
Speaker 4: There's a download you have to like still download the
whole game and have it in the system to play it. Right, Yes, it's.
Speaker 3: Not you know, it's not a maybe codified system or
as hard codified as it is here. But you know,
really people's issue is every single game, and for the
most part, with a few exceptions, are going this route.
And there's a lot of people who have really enjoyed
buying physical on switch and they built up a massive
collection and they sort of want to keep that going.
But then they see that big white label that says
this isn't going to work in twenty years when you
want to actually play this thing again, and they bulk
at that. Now. Some like limited run games, which has
its issues for sure, but they have said that when
they have they put out one of their numbered games,
which is I guess they have like a numbering system
kind of like a Criterion collection did for a while.
I don't know if they still do, but when they
put out one of their numbered games, those will always
have the game entirely on the card, although they have
put out one so far that is going to be
a game key card. So yeah, I think this is
a problem for now until Nintendo gives developers and publishers
more options for eight and sixteen gigabyte sized cards, but
that's probably a little a little bit of a ways
off for now. Tech and Director is trying to bring
the game to waffle House, but to no avail. Yes
a tech in boss Katsuhiro Herada says he's attempting to
collaborate with waffle House, but he's been unsuccessful. He's trying
to set a stage at waffle House because at one
point on social media, whenever he's like talking about levels
that people are, you say, hey, what people want to
see in the game, and everyone's like, oh, we want
to have a fight at waffle House. He say, why
does everyone keep making this joke? And everyone explained it
to him, which was all lot of fun to watch online.
And so since then he's been really in on this
idea and he wants to make a waffle House level.
Waffle House apparently has not returned his calls.
Speaker 4: What is wrong with them?
Speaker 5: Yeah, buddy, how much time?
Speaker 10: Yeah?
Speaker 2: Race Herada. Let's race Herada to like waffle House.
Speaker 6: Like happens first is does he get waffle House or
do I get RB's Yeah.
Speaker 3: Yeah, Now it is to be fair, like it would
be weird if I was like on Blue Sky and
saw a waffle House social media account, like, I don't
want that company to be online. I just want to
go to waffle House. When I need waffle house, that's fine,
But what does that have to do with anything that
that that the first they're hard to reach the content
we have a corporate contact, I'm sure there's there's always,
there's always. I mean, they've got to have some kind
of uh you know, professional facing, like uh, way to
get in touch with them.
Speaker 4: Come on, do they not realize how well? I guess
we don't know if they've been kind intacted, if they're
even aware of this, because somebody has to understand. The
game is popular as teching. The amount of marketing they
would get would.
Speaker 6: Corporates. You can sometimes be weird, and you know, the
people in charge could be like, well, that's not very
good for our brand. At people fighting outside a waffle house.
Speaker 5: Yeah, not like it happens every single day on the planet,
and every video online that you ever post from our
from our restaurants include that, and only that.
Speaker 4: Is also good.
Speaker 2: I've never been.
Speaker 5: I want to go, so I've never been. The closest
one is probably a thousand miles away.
Speaker 3: If it's very Midwest, Yeah, yeah, definitely. I definitely prefer
waffle house till I got hot earning here.
Speaker 5: Yeah I could, Yeah, I could easily believe that.
Speaker 6: You know, when I went to for the first time
on my when I drove down to Florida, my pop
was a bucket stand.
Speaker 4: But I didn't really wait wait wait wait wait yeah BUCkies, right.
Speaker 6: BUCkies, I keep doing the end the NFL there, but
what end?
Speaker 3: What did he say?
Speaker 11: But you said bucknees It's okay, okay, yeah, wait wait
I say one more time, Mike, BUCkies.
Speaker 2: No know how you said it before?
Speaker 6: Bucknees knuts? I got me? Sorry, Sorry, I think they're nuts.
Actually they're very good.
Speaker 3: I bet they are.
Speaker 5: You drove to Disney from where you live.
Speaker 6: My dad wanted to drive down there, and he bribed
me into going with him by you know, we're gonna
get there early. Then I flew back with my brother's family.
Speaker 2: So that was it.
Speaker 4: But did he force you to have THEA in the back?
Speaker 6: No? No, that yeah he was. He was going to
do that for a while. He insisted that it was
a normal thing to require for me. I think it
was only when we were in the car he realized
how ridiculous his request was. I got no strips. I'm like, look,
I'm not gonna snore that much. And I didn't it
was fine.
Speaker 5: Are you just drive me to Disney and I'll sleep
for fifteen.
Speaker 6: I ultimate passenger princess. Absolutely. My mom was there too.
It's not like I just completely left him out to drive.
Speaker 2: I know.
Speaker 5: I could see you with a with like an eyemask
on and your seat pausing, just sleeping in the back.
And when we get to BUCkies thanks.
Speaker 4: In Ohio for Summer Slam, we always just sat in
the back and we just set him up with some
bluey and he would fall asleep.
Speaker 5: That's sweet.
Speaker 6: Please, Bucky is pretty good. I had a chopped brisket
sandwich there. I don't know if you have all been.
Speaker 3: It's never been.
Speaker 6: It's been hyped up, insane, and still I was very impressed.
What was going on in there. It's a whole situation.
Speaker 2: At Yeah, it sounds like it's a whole thing, a
cult almost.
Speaker 6: What was going on about loves? Because we got our
loves here and that's great. But BUCkies it's like a town.
It's like it's.
Speaker 5: More than that. It's a town, a community.
Speaker 3: Yeah.
Speaker 2: Yeah, when you hear your family, yep.
Speaker 3: I want to go, like, how far do you guys drive?
Before you started, we're in like Florida.
Speaker 6: So okay, yeah, I think we are getting one somewhere
in Ohio, maybe by Columbus, I don't know.
Speaker 4: That's why the only people I see tweeting my BUCkies
are wrestlers.
Speaker 6: Yeah, it's wrestlers and theme part people, I think.
Speaker 4: Okay, which is that been diagrams a circle?
Speaker 2: Ye?
Speaker 3: So all right? Stellar Blade is coming to PC in
June with a ton of new outfits. Of course, there
was a leak trailer. I think PlayStation accidentally leaked it. Uh,
but yeah, June eleventh.
Speaker 1: Uh.
Speaker 3: I played a little bit of this game. Thought it
was pretty okay, and I definitely was like I'll play
it when it comes to PC. And now we're almost there.
Did any of you spend any time with Stellar Blade?
Speaker 2: Yeah?
Speaker 4: I liked it five or six hours. Thought it was
pretty good.
Speaker 3: Yeah, that's pretty good.
Speaker 6: It's hard to not kind of, let you know, the
outside stuff sort of what else? What do you mean?
Speaker 2: What do you mean?
Speaker 5: Oh?
Speaker 6: You know the gooners?
Speaker 3: Oh?
Speaker 5: Oh right, that's why I also read the headline. I
was like, Alfitz, come on, they're not really wearing a
lot in this No, I think, uh, there is a
tangible desire for this that I think as like manifested
help manifest this PC situation, right, Like there has been
I've gotten that. I've extracted that from I don't know,
I guess the gooners, right, but like they wanted this
on PC, probably because they want to be naughty, but
they wanted on PC.
Speaker 2: How do they get that?
Speaker 5: I don't know, I'm not a hacker.
Speaker 4: They should take every outfit from Stellar Blade and put
them one to one in Donkey Kong Bonanza.
Speaker 5: Yes, yeah, that's a new partnership. That's definitely happening.
Speaker 3: Switch tos price may pose challenges for a first year sales,
says for Okawa, that's Nintendo's president, Basically, they had a
chance to talk to investors and kind of explain things
a little bit, and they are setting their expectations for
the first fiscal year at fifteen million switch twos sold
to consumers. And people are like, that's you know, that's
really high still, but pretty modest compared to the way
Nintendo's been talking and some other things. And Nintendo's like, yeah,
we're gonna be a little conservative because we admit the
price is maybe even a little bit hihigher than we wanted,
you know, in so many words, he said that, but
like we we acknowledge that the high price is going
to be a hurdle for some, So we're setting our
expectations at fifteen million. They are likely to get past
that if this thing's probably going to be closer to
like twenty million. But I don't know. I don't know
about you all, but I do feel like we have
actually moved past the price conversation with the switch to
It was a big thing in those first couple of days,
and then the tariffs came immediately after, and that's that
definitely distracted. But now I think people have just accepted
this is the price, even if you don't like it,
and a lot of people are paying.
Speaker 6: Well, a lot of people are worried that the price
is going to get even higher there right exactly. It
almost makes this initial price look a little bit better.
And you know, we do have Xbox actually raising the
price of an Xbox Series X, Like that thing is
six hundred dollars now.
Speaker 3: Right to Teraby want to want to like last week,
we'll catch you up on yeah, yeah, right, So holy shit,
the two aerabyte one that's not like an Xbox Pro
or anything like that. It's just an Xbox Series X
but with two terabytes, and it's got like a design
on it. It's seven hundred and thirty dollars.
Speaker 2: It's fine, back lark because every other item you own
in your house is an Xbox already.
Speaker 3: I mean, I only.
Speaker 5: Play Xbox games on my PC.
Speaker 3: Folks, that's a lot of people.
Speaker 5: Are you know what are we doing? Also? Also, uh,
I mean, haven't we gotten a good indication that like
people are fucking belligerently like pre ordering this thing into oblivion?
Like yes, I mean yes they are.
Speaker 3: It also seems like Nintendo does have way more than
what is normal for a launch. Seems like they are
able to serve that massive demand to a point that
is pretty impressive. So I think this thing's going to
have an enormous start here. I think they're just what
they're looking at is will the demand be as fever
pitch as it has been for pass consoles? A people
like who are sitting on the sidelines get in later?
And will that price scare off those people? Because the
nerds we're talking about now us, Yeah, we're just gonna
rush and get this thing.
Speaker 5: It's a price aft it's the hangover.
Speaker 3: Yeah, Yeah, we're just gonna go We'll root force our
way through whatever price they kind of put in front
of us up to a point. And obviously this was
not that point.
Speaker 5: And again I will rely on my busyness. In the
last month or so, what had they talked about the
price of like the upgrade for like Tiers of the Kingdom.
Speaker 3: Yeah, so it's kind of different depending on stuff like that.
I think Tiers of the Kingdom is and Breath of
the Wild are ten dollars, but you get them if
you're a subscriber to Nintendo Switch Online Expansion.
Speaker 6: Pack, and it's like that the Kirby Game and Mario Party,
those upgrades are also coming with expansions like new content,
so those are twenty dollars.
Speaker 5: Is it gonna be fucking annoying with like did playing
the original? Because the first thing you said was I
get the original right, And I'm like, man, just shot out.
Speaker 3: What's your concern there? Because there are some developments there
as well. What's your condid?
Speaker 5: Thank you? I'm worried that, like he, we both can't
play the same game that we sort of own.
Speaker 3: So they did just introduce that virtual game card system.
So if you are a family and people are in
your family, you can you could share a virtual game
card with someone else and they can just have it
for two weeks and then it automatically that point reverts
back to you. But it basically think of your virtual
you know, digital games now as working exactly like a
game card, so you can lend it to him or
if you if you're like you have a share account,
that there's if you have a family count, there's some
extra sharing stuff there. But you can't play the same
game at the same time anymore. That's uh so that's
if it's digital.
Speaker 4: At least everything's digital.
Speaker 6: Yeah, sure, is.
Speaker 3: All right? Yeah, switch to coming out soon. Well, we'll
see how it goes in the meantime. I'm it really
is all I can think about. I'm like, God, really,
but switch to coming out? Yeah?
Speaker 5: Yeah, I'm excited too, but of like, it's it's just
Mario Kart.
Speaker 6: No looks I'm excited for Donkey Kong.
Speaker 3: That's joly al so just Mario kartts enough and what
don't forget about the Nintendo switch to welcome tour.
Speaker 5: Yeah for a welcome they're charging for a tutorial, I understand.
Speaker 3: And after zero g.
Speaker 6: X so much so Caliber too. It's not just funny.
Speaker 5: Okay, that's okay. I mean was that meant to like
excite me.
Speaker 6: Or should excite you?
Speaker 2: Oh my yes, do it for you?
Speaker 4: Sole Caliber doesn't do it for you.
Speaker 6: No replay Breath for the Wow.
Speaker 5: Yeah exactly, I'm going to replay.
Speaker 3: I want to play.
Speaker 5: I want to replay Tears of the Kingdom that like,
I want to really do that. That's what I'm excited for,
and that's gonna be my biggest time suck.
Speaker 3: I'll play.
Speaker 5: Marik cart is great. I'm I'm into it. I like
the the thing they're doing there. But yeah, I think
after Donkey Kong maybe things are drying up a little bit.
Speaker 6: But we don't know what Metroit's coming out and will
be this year for sure.
Speaker 4: Nobody know that big holiday Maybeleba Mario or something.
Speaker 3: And I've did that. Open World. Pokemon Legends series has
been over recently.
Speaker 5: Again not under I'm not understating how excellent at the
time period is not. It's not all just in three weeks.
Speaker 3: So even when I'm like, even beyond that though, when
I talk about being expected, it's all I could think about.
I kind of do just want an upgraded switch hardware
that feels nice to hold because my switch is getting rickety.
Like that's just the reality. So that's a big part
of it.
Speaker 2: Yeah.
Speaker 3: Agree, Horizon three as in like Sony's Gorilla Games, is
Horizon series could come out in twenty twenty seven, Like
obviously they're going to be working on a new one
of these, right, this is the most recent rumor. Gorilla
is also apparently working with someone else on a Horizon
MMO that's been rumored before and a multiplayer title that
has anticipated before Horizon three. So they got a lot
going on over there, but they still seem like all
in on Horizon.
Speaker 2: Yeah, that's surprised, like you guys, And I don't know
if I don't know if it excites me, it's I
don't know what it does for me.
Speaker 4: If it does, who are do we know Horizon people?
Speaker 2: Sean? Sean is a Horizon person?
Speaker 4: Oh really?
Speaker 5: Yeah, But that's my point, right, just that on a
scientific poll, you know, that's small.
Speaker 4: In these games.
Speaker 6: I think they're pretty good games.
Speaker 3: The Command too.
Speaker 6: Yeah, that seemed to work soon though forbidden When when
did the last one? Twenty twenty two five years is
a very fast turnaround. For these games and what they
are now.
Speaker 2: I feel like they got well all the tools for
these games.
Speaker 3: Now, right, yeah, and this is this is the development team,
is the team that makes the engine here, the decum engine, right,
so that they should be the ones that are kind
of masters of that. And even like you know, coaching
about working with a Descom engine for death straining and
destraining too, he's been he's been able to do stuff
relatively quickly from the outside, not being gorilla. So I
don't know, five years for me sounds like, especially for
the third game in a series, where they the changes
don't necessarily need to be ground shaking, they can kind
of just continue to build them what they've already done.
I don't that sounds right, although it starts to get
still late.
Speaker 6: It was five between the first one and the second one.
I guess part of it is like, what's the scope here?
Do they feel a need to once again make it bigger, bigger, bigger,
because two is it has to be big enough for
just about everybody, right and I hope we knew we
don't necessarily need bigger.
Speaker 4: So I guess that means that Half Life three will
come out the day after.
Speaker 3: Right there, yeah, yeah, what was it? The first one
was Zelda Breath of the Wild. Second yep, gosh, yep, incredible.
Speaker 6: Yeah, they still do very, very well. There's still tons
of people who like these games they have. It's almost
become it's like more flagship or placeation than anything Naughty
bog of these days, because it takes so long for
them to make a game now and they just keep
re releasing robots. It should be but and I love Astrobot,
and Astrobot does do well, but it doesn't sell as
well as these.
Speaker 2: Yeah, they're not pushing Astrobot.
Speaker 5: They should they should.
Speaker 6: Well, we'll get another Astrobots though, I'm not worried about
Oh yeah, for sure.
Speaker 3: Uh. Tony Hawk himself once in Underground Remastered after three
and four.
Speaker 5: Of course he does. He sees value, he gets it,
he gets it.
Speaker 3: He says he'll try to campaign, but he did say,
of course that it's up to Activision. I mean, what
do we think the chances are of an Underground after
three and four?
Speaker 2: I think so.
Speaker 4: We didn't think three and four was gonna happen, and
they did so. Yeah, I could see it. Everyone should
buy three and four. Keep these caught.
Speaker 3: Yeah, Okay, then then what does Underground need to do
because three and three and four they're kind of adapting
for it to be more like three or one, two
and three To make that makes sense for Underground, they
probably wouldn't be able to do that. They're gonna have
to sort of like change up the foundational structure of
how the game works mechanics wise. What do they need
to do to sort of it needs to be.
Speaker 6: More want to one because people do want that campaign
with the NPCs. The story with Eric Sparrow was very
important here. So you know, I think you do one
to one there if you put Thug two in with it.
That's where it gets a little weirder because that game
was so tied to Jackass right as that.
Speaker 4: Was too much for me at that time. I was like,
I don't want this much Jackass in my Tony Hawk game.
It was it was a lot even for back then.
Speaker 6: So what do you do now?
Speaker 4: Do you just like, maybe just do one?
Speaker 2: Just one? Yeah?
Speaker 5: You think you just do one straight to Project date
is what you do? Project eight rules?
Speaker 2: Yeah? Project Date?
Speaker 10: Really?
Speaker 4: What?
Speaker 5: Because you thought it was too awesome?
Speaker 2: Like what like it was too cool? Maybe I was
drinking the skate kool Aid at that time.
Speaker 6: Oh the skater Rade.
Speaker 5: I mean that game really had such a satisfying new
look at you and the tricks in slow motion, Like
I think that was that was the biggest game changer
for what they were doing, and.
Speaker 6: They should do. I think you got a lot of
nostalgia juice for Thug One. Remake that and then do
something new. If we're gonna do more Tony Hawk, then
we we probably don't need to worry too much more
about the remakes and remasters at that point. Well, you know,
American Wasteland, that's all fine and dandy if they wanted to, sure,
I would check it out. But the super nostalgia probably,
as with Doug One, you can maybe get away with
the two if you can figure that out. It's a
little bit more complicated again, but at least Thug One, I.
Speaker 2: Think there's yeah, I forgot who said it here, but like, yeah,
there's too much jackass in the two that if it
was already a process to get Bam back onto the roster,
who knows what it's like to get the rest of
those dudes on.
Speaker 6: Just replace Jackass with the cast of a modern TV show.
What would be a funny.
Speaker 3: One RuPaul's drag race.
Speaker 5: All right, I'm Steve O Succession. I'm a Succession family man.
Speaker 3: You guys are pros. You know this. You guys. I
had to zone out and you guys talked the entire
time while I got my GameCube controllers.
Speaker 4: So I'm still in line. I'm gonna that's find happened
back in.
Speaker 3: Actually you should click in and place any second now, Okay,
all right, you went to the site not too long after.
Back to the news. Capcom reports eighth consecutive year of
record profit profits as Monster Hunter Wilde sells ten point
one million copies. That's really fast. Uh, they kind of
rushed to ten million copies. Let's see some of the
other games they have listed here. Monster Hunter wild or
excuse me, World eventually got to twenty eight point five
million copies sold. That's nuts. Rise is seventeen point one eight,
and then Resident Evil for remake is nine point nine
to two, so it's already outsold the best selling Rise
Resident Eagle game ever and World.
Speaker 6: And Rise they would kind of get second live the
PC versions would come out for those, right, because those
were later this time, you had the piece right away,
but they could do a switch to version and that'll
be another big boost for wild and I bet that
will absolutely happen.
Speaker 3: This gable continue to so well for a while, right,
And the big part of that number for World has
got to be when they introduced what was its sun.
Speaker 6: Break Born for that then Sibreaker or something for for rise.
Speaker 2: Point.
Speaker 3: Exactly in the old days of Monster Hunter, they would
have a whole new game that was basically an expansion,
but but they introduced it as a new game, sort
of like Pokemon used to do the third games. Now
they do a DLC and that helps them like sell
even more because they package those up again basically as
a new package. But uh, some people buy it that way.
All right, this is the most important story of the day.
Krispy Kreme and Bandy Namco announced pac Man Donuts. Good
if you like. Yes, they look so good, right, I'm
gonna have to try to find a Crispy cream around me,
Like awesome, Holy don't they just look appetizing as hell?
I don't know their bunchet Like, they have a donut
that looks like one of the fruit, like the cherry
or whatever it is. Art is art.
Speaker 6: I want a donuts so bad of owners. God done,
us are good.
Speaker 3: The campaign is only available in the United States, so
once again another wind for the hegemonic excuse me, hegemonic
powers of the United States. You guys are in the
France New Carre.
Speaker 5: Yeah, this is winning, let me tell you.
Speaker 3: Yeah, this is what it looks like everybody. I enjoy
your free healthcare god yeah, uh yeah. I'm gonna try
to track one of these down. We'll see if I
can get one.
Speaker 2: I I live very close to one. I'll try and
track it down as well.
Speaker 3: Does yours have the sign that turns on? Yeah?
Speaker 2: Yeah, I have like a hot, fresh and ready one.
Speaker 3: Yeah.
Speaker 2: I have soup? Thing though, is sorry Mike? The funked
up thing though? Is that by me? It's a Krispy
Kreme in the same plaza as an in and out Burger,
and it's down the hill from a hospital.
Speaker 5: Oh yeah, we're attached to a city MD walk in
urgent tender.
Speaker 2: Oh the d m v's across the street. Actually great.
Speaker 6: I have so much guilt and regret with Krispy Kreme
as a brand because what they do to you, because
they had one My brother went to school in Pittsburgh.
We would visit him a lot because he was like
the first one to go to college. So my parents
went to visit him almost every weekend, and we had
to go. You know, there's a Krispy Kreme on the
way there, and that was a very special tree and
we went almost every time to the Krispy Cream and
it was awesome. We loved it. And then like a
few years later, they opened one just in our town,
and we went to that one like one time and
never again because it wasn't special anymore, and it closed
down two years later. And always feel kind of responsible
for that.
Speaker 2: Sure.
Speaker 5: I've gone to the Krispy Kream website, specifically the find
a shop feature, okay, and they have a feature on
the site that allows you to filter by the hot
now sign.
Speaker 2: It's the truth.
Speaker 5: Apparently, the hot now sign indicates that the welcoming globe
of the Krispy Kream hot light means our donuts are
piping ready and deliciously divine right now. There's no better
time to enjoy them. That means they're fresh out the oven.
Speaker 6: You get them out with their belt with what you do,
and if you go there when they're fresh, sometimes they'll
just give you one Wow, they'll Yeah, the.
Speaker 3: People that make them donuts, they once they're done making
the donuts, as soon as they come on the oven,
they flip on a switch that turns on a sign
outside that says, we just got done making fresh donuts.
You should eat this ship.
Speaker 5: I guess that's kind of fucking awesome, but also like
fucked up at the same time. Can things be awesome
and fucked up at the same time?
Speaker 4: Yeah, they look like most of our care go to
Milwaukee or Des Moine. If I want to get to Krispy.
Speaker 3: Krome, my nearest one seventeen miles away.
Speaker 5: Mine's mine's mine's like just out of reach where it's crazy.
Speaker 3: There's no chance to like the pac Man donuts going
to show up at the play, you know when you
go to seven to eleven and they have the Krispy
Kreme doors. Yeah, I think you're right. I agree all
right now.
Speaker 2: For this thing.
Speaker 6: Damn it, I had it all and I threw it away.
Speaker 5: That's how it goes.
Speaker 6: Man.
Speaker 2: Ooh cinnamon roll donut?
Speaker 6: The fuck is that?
Speaker 3: It's just good?
Speaker 6: It's mostly a salmon roll because Simon rules are donut adjacent,
right kind of already?
Speaker 3: Do you guys like have easy access to crow nuts. Yeah, yeah,
a very local.
Speaker 5: A cronut like the the generic cronut. I think so yeah, yeah,
because I feel like there was a place in Brooklyn
that tried to like own that.
Speaker 3: Sure, just croissant next with a donut.
Speaker 5: There's plenty of fancy bakeries where I am, and they'll
do They'll give you a crownut, no problem.
Speaker 3: Okay, all right, I'm gonna trap right, it's so good. Yeah.
Speaker 4: Uh.
Speaker 3: First time I ever had one mic was that games
Beat tripped out to La to that resort that we had.
Oh right, they had a bakery there was.
Speaker 6: Making We lost all that money because it was too fancy,
but it was a great time.
Speaker 3: It was a good time.
Speaker 2: I'll find you a bakery in La Hell.
Speaker 3: Yes, that would rule. All right. Last story here shifting gears,
Microsoft announces plans to lay off like thousands of more workers.
It says here three percent of staff is the plan,
and that would be around seven thousand people. There's not
a lot of details beyond that about how it's going
to affect individual like individual brands under Microsoft, like, oh,
is this going to affect affect or Xbox more than
anyone else. Not a lot of information out there about
that when I was looking into this. Of course, Xbox
has already had a bunch of layoffs. They were like
left let go of like two thousand people last January
something like that, So they continue to shrink. These companies
really built up a lot over the pandemic, and they
hired and hired and hired like crazy, and it seems
like they are trying to cut back from that now.
At the same time, a lot of companies are holding
on to employees because they're unsure of the future. But
then it's either that or we hear news like this,
and Microsoft doesn't seem to be pulling out of that
tailspin anytime soon. All right, that does it for the headlines.
I'm handing this showback over to you, jan show up.
Speaker 2: Oo fordfo Well, we're gonna go take a quick Ricky
break and we will be back with emails right after this.
Speaker 3: This episode of Giant Bomb is brought to you by
kind of Funny. When we said we were going independent,
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Kind of Funny is an independent eleven person talk show
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Speaker 2: These are the emails or the show emails BombCast at
Giant bomb dot com is email addressing send your emails
to normally. However, I don't have access to that email
box right now, so Lord knows where emails are going.
They're going to someone right now. Someone may be reading them,
and I appreciate every single one of them. I'm not
going to stop you from sending them in, So continue
to send them in and they'll go to someone. Bombcastagiant
bomb dot com. In the meantime, though, I've solicited the
Giant Bomb Discord, which is fun place to hang out,
a lot of fun, fine folk running the ship over there,
a lot of fine convos happening there. And I am
in the live stream tab of the discord and I
fielded some cues starting with Postman, what's the wildest thing
about becoming a co owner of an internet brand?
Speaker 3: Everything?
Speaker 6: Finding out about it from Disney World.
Speaker 2: Yeah, I think you have us beat there.
Speaker 3: Yeah, definitely. Yeah, it's the weirdest things been, like all
the stuff we didn't know, we didn't know, right, It's
like there's so many things to deal with of getting
things set up, and then it's like, you know, when
we do start making content, it is looking around being like, oh,
we really can just start making whatever we want now
because that's what people want us to do. So that's
been great.
Speaker 5: Certainly.
Speaker 2: Last night of packs, I went, I skirred off to
my room because I was feeling a little sweepy. But
shouts out to John that handed over for some goods,
you know, I'm talking about, uh, partook in some of those.
And then I was like, oh, I feel okay now.
And then I kind of just disassociated and I was
just like talking to myself of like, holy fuck, yeah,
I could do whatever I want now.
Speaker 4: Yeah, we can't be fired.
Speaker 2: Yeah wow, I mean at least yeah, sure, But like
if I wanted to be like to do it, I guess.
But if I was like, hey, guys, I'm just gonna
like I'm gonna take all the smoothie recipes from Ring
Fit Adventure and I'm just gonna make them.
Speaker 4: Yeah, you can just do sure.
Speaker 2: Yeah that's great like that.
Speaker 3: Sure?
Speaker 4: Should we bring the rock on our board?
Speaker 3: Yeah?
Speaker 5: Dwayne Johnson, Yeah.
Speaker 6: Board.
Speaker 4: He doesn't seem to cause new troubles there.
Speaker 3: No, he seems to just be very smooth, level headed. Yeah.
Speaker 4: I think we should have Dwayne enjoyed.
Speaker 3: Can he just not? Can you just like fucking not
like he could help himself. He would have.
Speaker 5: Like he's the highest paid I think he's the highest
paid actor in all.
Speaker 12: Of Hollways of the world the world, Yes, of the world. Yes, yeah,
so like enough, Okay, he's like crazy too. Yeah, he's
just just fucking relaxed, like you go on vacation dog
like dude.
Speaker 6: You know, he's got one of those like curated personas
where it's all about like how insanely hard he works.
He gets up at two and does nothing but like
works and does meet grin twenty eight hours a day.
That kind of like, right, that very curated image work.
And I agree, relax, get up at little nine. It's okay,
you get plenty.
Speaker 5: Yeah, he'll be fine.
Speaker 2: He looks okay in that new movie coming out that
he's in, Smashing Machine.
Speaker 4: Twenty four one. Yeah, and I'm curious about the score.
Says he won.
Speaker 2: But yeah, sure.
Speaker 6: Oh he's doing serious movies. Now we're here, were we
finally happen? Oh?
Speaker 4: Yeah? Yeah.
Speaker 6: It's like it's like the guy from from Tropical Thunder
or whatever, Tropic Thunder?
Speaker 2: Oh yeah, which which guy on Tropic Thunder?
Speaker 6: Yeah, extrapolate that the guy from Zoolander.
Speaker 4: Heavyweight heavyweights.
Speaker 3: Know we were dealing with the cinema pile.
Speaker 6: My brother had a my younger brother had a I'm
purcosizing shirt, and it was like the people who knew
really liked that at Disney. It was a deep it
was very I was pretty jealous of the reactions he
was getting from that thing. God, heavyweights slaps, that's a
I love Heavyweight. Of all the child ensemble movies made
for kids and families from the nineties, it's it's better
than Mighty Ducks, even heavyweights.
Speaker 2: I don't know, better than.
Speaker 3: Right now, better than better Green, come on, little giants,
better than little giants, better than.
Speaker 10: Rookie Field the year, Buddy, It's not better than rookie
of the the best, the best.
Speaker 5: It's not better than Mighty Ducks.
Speaker 6: You didn't.
Speaker 5: No mob is barely about hockey. What are you talking about?
Speaker 2: Mighty Ducks has the most powerful hockey move ever in
existence that as far as I know, knuckle puck, the
knuckle puck, I don't know it's three.
Speaker 3: I think it's three.
Speaker 5: To introduces the knuckle puck, as if Disney invented the
knuckle puck.
Speaker 2: Also, Keenan Thompson did, Yeah, exactly.
Speaker 5: Please give it to Keen. Uh yeah, look, so what
they go to like Downtown l A to learn how
to play hockey better? I get it. It makes sense. Also, also,
uh you, it is not better in any way than
the Sandlot. How dare the Sandlot said?
Speaker 6: Are you kidding me? Heavy?
Speaker 3: Wait?
Speaker 6: It is just it is the best of those kind
of by far. It is so funny.
Speaker 2: I was really upset as a kid because I didn't
know how to swim right. I still don't, and I could.
Speaker 4: Never be on like the blob thing that I wanted
one of those so bad that looked like so much fun.
Speaker 6: At the end of the movie where the zoo Lader guy,
it's like he's on the rafters because he escaped prison
and they're showing the video of him like making them
eat rats or stuff. He's like, ooh, the film was
test the editing technique that he does like a triple
backflip onto.
Speaker 4: Are you repeatedly referring to Ben Stiller as the Zoolander guy.
Speaker 3: From done that many times?
Speaker 4: Yeah, it was a pretty big Also, like you know,
he made severins.
Speaker 3: He does know Jerry Stiller by name, though, so that's.
Speaker 10: Yeah.
Speaker 5: Oh, I didn't realize I was gonna be increasingly upset
by this kind of stuff. Wow, we welcome back. Yeah, cool,
sick them in sick and cool.
Speaker 4: You just need three votes.
Speaker 5: I want to We actually don't know that.
Speaker 3: Anywhere.
Speaker 5: Yeah, relaxed there, think you know, But let me tell
you to answer the question of the original emailer. Yeah,
that's the answer is, Oh my god, there's just so
much more to even do. As if my plate wasn't
full enough before, now it's even more full. And there's
just a lot to do. That's the answer. There's so
much to do and so little time. And that is
the It is equal parts freeing and amazing and exciting
and all these things. And yeah, with a dash of horror, right,
with a dash of peppering in of anxiety and horror.
Speaker 2: We're we're not eight twenty four. We're like the other
indie film company neon. Yeah, she's kind of stressful over there. Huh.
Speaker 3: They sold out.
Speaker 4: I got in finally, and it says item limit reach
didn't let me there's no add to cart.
Speaker 3: Oh sorry, I got mine, so I stopped paying attention.
Speaker 5: Yeah, sorry, but you have to pay for one.
Speaker 2: What happened to extending the ladder down grub.
Speaker 3: Yeah, that's done. I'm dependent now business owner.
Speaker 6: Get did you sign in before you try to buy it, Dan,
because it's one per account?
Speaker 4: Oh am, I maybe not log in sign up? Oh ship, Okay,
we're welcome.
Speaker 6: I better have your vote for the next time to get.
Speaker 2: All right those wheels, Tanner writes in two toppings up backler,
I'm sorry, okay, I'm sorry, I want to I just
want to say this ahead of time. I'm sorry. Oh shit, okay,
two toppings for a hot dog.
Speaker 4: They can't be ketchup chili cheese. I'm never I'm never
putting catch up on a hot dog.
Speaker 3: Chill.
Speaker 5: That's an ease that mustard and cemercrat.
Speaker 6: I would ideally have chili, cheese and must stirred on
my hot dog, but I wouldn't want just mustard or
just mustard chili. So if it's just too I guess
chili and cheese, chili.
Speaker 3: And Texas pezz. That's my final answers.
Speaker 4: Hot dogs like your genius. I'm checking out right now.
Speaker 2: You got your.
Speaker 3: Now?
Speaker 5: Yeah lately, Jan, you're you were answering. We're sorry?
Speaker 2: What was just throw some onions on that bad boy
and I'm good to go.
Speaker 6: Raw onions, got those? I don't get it. That's so
much that.
Speaker 3: The thing is they taste really good.
Speaker 6: They taste like they taste.
Speaker 2: I know.
Speaker 6: It's not about the taste the texture of food, is it?
Speaker 3: Because it's like fruit?
Speaker 6: Oh yeah, yeah, raw vegetables may as well be fruits.
Run the ball?
Speaker 4: Wait wait, just joining if you've come back to giant b.
Speaker 3: Oh yeah, yeah, there's a there's a chance then you
could actually all right, let me try right question.
Speaker 4: Yeah, yeah, we got no eyes on this.
Speaker 5: Yes, so like a chopped off pepper, you're not nowhere
near that dipping it into a like a ranch, no
cook that thing.
Speaker 2: So but really you won't like, don't you stuff because
of raw veggies. And that's partially why.
Speaker 6: Okay, to be clear, it's probably good for my stomach,
but I'm not using that as an out. I would
not fuss with it anyways.
Speaker 2: Okay, okay, all right, loves you right, so happy you
all are back. I often think about how patio could
be a really beautiful name. What other inanimate objects would
make good names for? Babies?
Speaker 4: Warm the guy from Star Trek no w h A R.
Speaker 11: Paracel Paris parasol, paracel, paraceling, parasols.
Speaker 6: Yeah, you're right to the that's not as good that.
That's like yeah, like aerosol Oka.
Speaker 2: Yeah, Arisol, my daughter ariosol Man. Zebo is good.
Speaker 5: They call him Zebo Zebo.
Speaker 3: Yeah.
Speaker 6: Oh, I had a doctor. Doctor Zebo was like somebody
in my school. I can't remember if he was one
of the problematic ones that went to jail or not.
There were many of them.
Speaker 2: There were many. Uh good, Oh cast role is good, Cassie, Yeah,
like this is my daughter cast cube guy would yeah,
game cube record?
Speaker 4: Yeah, I like that. What about double a arn Anderson
will shoot you? No, like double a battery? Yeah, maybe
not battery.
Speaker 2: I'm trying to convince everyone in my life to let me,
if I have a son in the future, to let
me name themao.
Speaker 3: There. There, you have my permission.
Speaker 5: There are people named vote on this planet. I promise you,
all right for sure?
Speaker 6: Is there a bad guy?
Speaker 4: Am breaking bad name not better call?
Speaker 6: I think he's in both of them.
Speaker 3: Yeah, yeah, yeah, totally, yeah, that would be characters.
Speaker 5: I just want you to know, Jan I'm kind of
running through I'm kicking the tires on that one. You're
talking about a nacho that's kind of like a a
bit of a tough.
Speaker 6: Can just be named not so that's not.
Speaker 10: Right.
Speaker 3: Mike's a big fan of that politics.
Speaker 6: How about.
Speaker 2: Tough? Like, are you just okay duffle.
Speaker 5: Uff?
Speaker 2: First, just.
Speaker 4: Look down at this e GM I have here, and
I thought, oh, Diddy is like wait, nope, nope, no, no.
Speaker 3: Around my room like sound baffling.
Speaker 6: I guess by the way, that Donkey Kong coaster in
uh in epic Universe that is so fun. Oh, I
got to do it at night too, It's so pretty
at night.
Speaker 2: What last one?
Speaker 3: JPEG two thousand?
Speaker 4: You first named? J middle name peg web peak.
Speaker 6: Red?
Speaker 3: Right?
Speaker 2: All right, moving on here, Well, we'll only read a
couple more uh fram rights in who do you think
of the five of you can jump the farthest farthest?
Speaker 3: Well, Dan's been training for a marathon. I bet Dan
just started though, and it's rough right now, Okay, then
maybe back because he's gonna have the glutes from hockey.
Speaker 6: Yeah, that is like an actual athlete. He's like engaged
in athletic activities.
Speaker 3: Yeah, and that skating really does.
Speaker 5: Tree trunks.
Speaker 3: Yeah, it's not me, it's probably Mike now.
Speaker 5: I'd say jan two because Jen's like limber like when
you're somersaulting.
Speaker 3: Yeah, I'll do better.
Speaker 6: Than anyone expects, but I won't win.
Speaker 2: Yeah.
Speaker 6: Yeah, I hurt myself very badly.
Speaker 2: Probably I wish I could dunk. Did I ever tell
y'all when my dad used to pick me up from
elementary school and like, you know, kids would be playing basketball,
he would steal the ball from them and dunk on them.
Speaker 4: Awesome, Holy ship.
Speaker 2: My dad is like, you know, he's an old frail
man now shouts out to him. But he used to
buy those and one mixtapes, watch them and teach himself
how to do all those tricks. Did he pass any
of that athletic prowess to me?
Speaker 4: No, you know my dad did the same thing.
Speaker 2: Sure, yeah, ye, our dad should start a rec league.
Speaker 3: And he's just like learning these movies. He goes game
Chance Anger.
Speaker 4: The NBA street you activated pull his dick out the bottom,
just blaze track starts, just piss.
Speaker 5: We just got a basketball hoop in the driveway, and
we you know, obviously you lower that down to eight
feet immediately you fucking dunk. And that's been a lot
of fun because that's the thing. I could still do that.
Dib can't, and I'm going to continue to do that.
Speaker 6: Because my dad destroyed his knees playing basketball with my brother.
Became a lifelong problem. He has new knees now, That's
what it actually led to. So careful trying to kids.
Speaker 5: Why I'm just skating skating. I don't have that big problem.
Speaker 4: You know, since he's a doctor, did he get to
like install his own knees?
Speaker 6: No, awake, you have to have someone else do that.
Speaker 4: You could probably though, right, No, if you really a
great knee doctor, couldn't you replace your own knees?
Speaker 3: No, it would be very did use your head?
Speaker 2: What do you mean?
Speaker 5: No?
Speaker 2: I bet you could.
Speaker 4: I'm not kidding. We think about it.
Speaker 2: Okay.
Speaker 4: So because you know the mechanics of the situation, you've
got the tools.
Speaker 5: Okay, okay, so you have to do give yourself a
new knee from your perspective, and then what are you
just like spinal tapped? Are you just like completely numb
from the waste?
Speaker 6: What else anesthetics impact?
Speaker 4: Maybe, well, if if it's generally, if it's general, it
knocks you out. But I'm saying like, if you just
local up, you know, you're probably find it.
Speaker 3: And I'm like, if it was like end of the
world situation and a doctor neither to replace their knee
and had like could they do it?
Speaker 4: Maybe maybe they could think they could.
Speaker 3: That's the best case scenario, is maybe best.
Speaker 4: Maybe yeah, Like they're like at gunpoint, like replace your knee, okay,
maybe yeah.
Speaker 5: The situation has changed since we first positive this, I
mean point, replace your need, got it?
Speaker 2: Okay?
Speaker 3: Got it?
Speaker 5: All right?
Speaker 6: Well, then if he thinks he could have done it
under the worst case.
Speaker 5: Scenario, man, that is some self surgery that I am
not interested in watching.
Speaker 3: There are so many other surgeries that would probably be
like that.
Speaker 5: Would make way more easier than I bet you could
take out your own gallbladder with much more ease than
you could replace a knee.
Speaker 4: You know, a cavity. I bet you could do cavity
cavity cavity.
Speaker 5: I think you're wrong about.
Speaker 4: That, Big Mers.
Speaker 3: All right, thanks.
Speaker 2: Everyone for writing into the show. Bomcas John Bob dot
com is a normal email address.
Speaker 4: Chat says, although when I got my vosectomy, my doctor
told me of another doctor who did their own visectomy,
but balls are so much scarier than knees.
Speaker 5: Okay, Oh my god, No, you're so wrong.
Speaker 6: You're not getting it's not a matter if you're getting
punched in each of them, you're surgically. It's making an
incision and snipping the thing as opposed to taking out
an entire joints.
Speaker 4: And I'm to be way more scared of balls snipping
the knee.
Speaker 3: Replaced, convinced that this is all like how he originally
thought we're going, and now validates his He feels validated.
It's over.
Speaker 6: Replaced is a much bigger deal.
Speaker 4: But if okay me at gun point and they say
replace your knee or snip your balls, I'm replacing.
Speaker 3: Your open and you're gonna look and see all the
ship that's in there, and you're gonna die.
Speaker 4: But at least it's not my balls.
Speaker 2: We are going.
Speaker 5: We are going.
Speaker 3: I can't argue.
Speaker 5: We are absolutely going to call you out. The new
giant bomb is Gonnas and drag you.
Speaker 3: D next week. Replaces his knee.
Speaker 2: Voted you have to do it.
Speaker 5: Absolutely did not agree to this the board.
Speaker 2: Okay, last question comes from Slain.
Speaker 6: Who do you call a were wolf?
Speaker 2: YouTuber? What is it?
Speaker 3: Oh?
Speaker 2: Yeah, sure, that's easy.
Speaker 5: Next question.
Speaker 2: There's a punch I understand, Yeah, yeah, yeah, and anyone
have one?
Speaker 5: What do you call a were wolf? YouTuber?
Speaker 4: How there's moon? There's like in the like.
Speaker 6: Can subscribe and subscribe.
Speaker 2: To the Giant BombCast as well as all of our
lovely other podcasts here at giant bomb dot com giant
bomb dot com slash Join you can help support us.
Giant Bomb is now completely independent. We're like a co
op grocery store. Now, that's right. You'll see us all
stocking up the aisles, checking you out at the checkout line.
Dan's working the fish counter and he's just like, I'm sorry,
he's at the medical aisle.
Speaker 6: Just chop.
Speaker 3: A gang.
Speaker 2: We got a lot of stuff going on, but this week,
specifically Game Mess Mornings popping off Wednesday, Thursday and Friday,
Yes that's right, as well as a voicemail dump truck
wait professional Friday on Friday, uh, dump trucks on Thursday.
But tomorrow we start a brand new season of Light Club.
At this time, Mike is gonna look so.
Speaker 4: Cool, really cool, really cool. Backler, do you know what
he's gonna look like?
Speaker 2: I have no idea.
Speaker 4: Oh okay, it's it's real good he's gonna do you want.
Speaker 3: To know or do you want to see it?
Speaker 5: For you to see it for the first time?
Speaker 2: Hell yeah, he's gonna look so cool, very cool.
Speaker 3: Right.
Speaker 2: Also, uh, you know you can catch us around the
internet this week and probably leading into next week. We
were gonna be everywhere telling it's spreading the good word
of Giant pop dot COM's last joy.
Speaker 4: Hey Backlar, check your discord real quick. I get your
reaction to how cool Mike's gonna.
Speaker 5: I just said I want to see it for the
first time.
Speaker 2: Man, I thought you about the character.
Speaker 5: This is fucked up, all right? Soon at least you're
already cooler than what I'm looking at.
Speaker 6: No way, No, why is cool the world we keep
using here?
Speaker 2: Wow?
Speaker 3: Look cool? What you want me to lie to you?
Speaker 6: It's a type ofture joke, isn't it.
Speaker 3: Yep?
Speaker 10: Yep?
Speaker 2: We talked about oh my god, cool world.
Speaker 5: Ye, cool world.
Speaker 6: No one remembers cool World.
Speaker 3: Yeah, Power Still, Well, we'll do the whole fighting collection too,
but we'll play a lot of Yeah.
Speaker 6: Yeah, I want to do a quick look because there's
a lot of games I'm looking forward to and there.
But yeah, Power Still multiplayer is going to be a
ton of fun.
Speaker 3: Yeah, that'll be most of you. And we'll do a
quick look as well, so look forward to that.
Speaker 2: Yeah, I'm gonna try and get some other quick looks
up and running. If you missed it this morning, there
is a Doom the Dark Ages quick look that Dan
and Grub put together. I get a clear obscure. One
may do a Dropducci Duchy, whatever the heck. The game's
called maybe whatever you want Nubby's number, factory Baby, we'll
do that.
Speaker 6: That's a good game.
Speaker 2: And yeah, anyone else got anything else left to say?
If you and I will rate on Twitch.
Speaker 4: But I'm about to pee right after this, and then
I'm gonna hop on the Jeff Gershman Show, which should
be live and in progress. So gonna hop on and
catch up with mister Gersman, So tune in there, Jeff.
Speaker 2: Jeff has been showing lots of love and support. Thanks you.
He's been very helpful.
Speaker 3: Jeff.
Speaker 2: All right, everyone, I guess that's it. We'll see you
next week somehow for another episode of the Giant BombCast.
He's been Jeff. He's also been Jeff. He's been Mike,
he's been dead, I've been Jan Are you at home.
Thank you so much, genuinely pre shoot, we love you,
good bye.
Speaker 6: I'm not paid by the hour anymore. I don't have
to try to stretch this show out as long as
I can wait. That's what you were doing. Those four
hour podcasts make a lot of sense now