WEBVTT

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<v Speaker 1>Well, that didn't work as I intended. But Hi, everybody, welcome.

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<v Speaker 1>It's Game Last Mornings. It's gonna be a heck of

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<v Speaker 1>a show. Jan's app but we're figuring it out. I'm

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<v Speaker 1>Jeff Greb, your host from giant bomb dot com. Thank

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<v Speaker 1>you for tuning in. In this episode, we're gonna be

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<v Speaker 1>talking about a plenty of news, including PlayStation fans raging

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<v Speaker 1>over video games going elsewhere. It's gonna be a good

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<v Speaker 1>one because we have Jesse Norris on the show. Jesse,

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<v Speaker 1>how are you doing?

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<v Speaker 2>I'm goooning, Jeff, how you doing?

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<v Speaker 1>You know it it is? You got in some heat

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<v Speaker 1>with those fans. I didn't even know. I didn't know

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<v Speaker 1>who Chong was for the good or audience. I hadn't

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<v Speaker 1>paid that much, okay, and you pointed that out and

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<v Speaker 1>they didn't like it.

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<v Speaker 2>It's got a whole transmog system. And by the end

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<v Speaker 2>of the game, I had three different panties. I had

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<v Speaker 2>a couple of bras, and you can just wear those

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<v Speaker 2>if you want, Like, you can still have all your

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<v Speaker 2>ads and do anything you want. But you can look

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<v Speaker 2>super cool, you can look naked, you can look weird

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<v Speaker 2>as shit. It's got it all okay at a giant

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<v Speaker 2>clam head where the eyeball was the pearl.

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<v Speaker 1>I like the sound of that. That sounds fine, nothing

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<v Speaker 1>wrong with it. People should sho yeah, and you you

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<v Speaker 1>liked wuchog that I loved it. Yeah, yeah, this is

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<v Speaker 1>you know, if it's another sort of souls like.

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<v Speaker 2>Right, and they are they are not shy. It is

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<v Speaker 2>one hundred percent a souls like they call it ve

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<v Speaker 2>like there. It is that genre with their own twists

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<v Speaker 2>on it for the combat and stuff.

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<v Speaker 1>What made this one work for you?

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<v Speaker 2>It's insanely well balanced, and I know a lot of

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<v Speaker 2>people have been saying it's really hard, but it is

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<v Speaker 2>a game that is super focused on very quickly respecting

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<v Speaker 2>to match an area, so you can at any point

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<v Speaker 2>just go into the enormous talent try press X on

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<v Speaker 2>a node and everything after that you get everything back,

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<v Speaker 2>including like your weapon, upgrade parts and all of that,

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<v Speaker 2>jump to a completely different weapon that works better for

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<v Speaker 2>this area or fight. And just if you don't do that,

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<v Speaker 2>it's super hard, but if you do. Incredibly well balanced

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<v Speaker 2>while still being very difficult, has a super cool story

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<v Speaker 2>with an incredibly difficult to get proper ending that you

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<v Speaker 2>can only get a New Game Plus, but in this one,

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<v Speaker 2>you're so goddamn powerful new Game Plus that I was

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<v Speaker 2>flying through the game the second time. Yeah, it just

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<v Speaker 2>it hits. It ticks every box to the point where

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<v Speaker 2>as someone who absolutely adored Liza p I think it's

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<v Speaker 2>just a little better because it's a little better balanced

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<v Speaker 2>at launch where they haven't actually had to go back

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<v Speaker 2>and change anything.

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<v Speaker 1>Very okay, cool to hear. I beat Donkey Kong Binance

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<v Speaker 1>over the weekend. That was a good game, really fun ending,

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<v Speaker 1>really recommend people, you know, see it through a lot,

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<v Speaker 1>a lot of cool stuff in that game. Now I'm like,

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<v Speaker 1>all right, what's the plan of attack for the rest

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<v Speaker 1>of the year, Like, what's the plan of attack for

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<v Speaker 1>like taking on the getting caught up on games. I'm

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<v Speaker 1>I'm Expedition thirty three. That's it. I'm going back to that.

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<v Speaker 1>That's that's the move over here for me. YouTube is

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<v Speaker 1>a new stream. I did YouTube not go to the

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<v Speaker 1>right thing?

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<v Speaker 2>Yeah, it started, it's different. I was on the other one.

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<v Speaker 2>I was like, oh, it's still not live, but it

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<v Speaker 2>is it is a live when there's two hundred people there.

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<v Speaker 1>Okay, there we go. Yes, it might have been the

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<v Speaker 1>wrong thing was hooked into restream everybody, So sorry about that. Yeah, yeah,

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<v Speaker 1>hopefully let everyone know ahead over there, all right, good deal? Yes,

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<v Speaker 1>So yeah, I definitely I'm gonna probably start up Expedition. Well,

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<v Speaker 1>I'm gonna continue Expedition thirty three. I'm about five hours

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<v Speaker 1>into that game.

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<v Speaker 2>It got absolutely amazing title.

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<v Speaker 1>Everyone just seems to really appreciate it.

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<v Speaker 2>So I eat it three weeks before release an embargo,

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<v Speaker 2>and so I had like a full month of not

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<v Speaker 2>really being able to talk to anyone about that game,

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<v Speaker 2>and it told me insane because the story is so good.

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<v Speaker 2>So it has been very nice to feel a little validated,

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<v Speaker 2>because you never know, a lot of people are always like, hey,

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<v Speaker 2>you're just all given the same scores, or they get

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<v Speaker 2>very mad if you're an outlier yep, hire, or and

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<v Speaker 2>like do you just want everyone to feel the exact

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<v Speaker 2>same way? I don't understand, but yeah, on that one

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<v Speaker 2>was like, I absolutely love and adore this and think

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<v Speaker 2>it's amazing, And it felt a little validating to then see,

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<v Speaker 2>oh yeah, pretty much everyone else has as well.

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<v Speaker 1>Yep. That's one that just seems universally appreciated.

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<v Speaker 2>Written by a venture capitalist who just was like, I

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<v Speaker 2>want to do voice acting, and then was like I

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<v Speaker 2>also like writing yeah, and then wrote one of my

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<v Speaker 2>favorite stories.

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<v Speaker 1>Over and now finally contributing something. So good job. Venture

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<v Speaker 1>capitalists should go do other things and then to stop

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<v Speaker 1>doing the other thing. All right, let's explain what we

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<v Speaker 1>do here. This is a giant Bomb. We're a small team.

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<v Speaker 1>We try to make cool stuff. We can do that

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<v Speaker 1>with your help. If you go to giant bomb dot

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<v Speaker 1>com slash join, go there, become a premium member, gets

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<v Speaker 1>you ad free shows, gets you some extra goodies, and

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<v Speaker 1>it really helps us do the things that we like

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<v Speaker 1>to do over here and empowers us to stand on

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<v Speaker 1>our own, which we really appreciate. As far as this

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<v Speaker 1>show goes most weekdays, I Jeff Grub will help peace

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<v Speaker 1>your gaming life back together. That includes breaking news and

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<v Speaker 1>me even some of our own original reporting. For all

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<v Speaker 1>these topics, I'll get the input of a bona fide

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<v Speaker 1>expert who will make me look smart. If you are

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<v Speaker 1>watching live on twitch welcome, You can always listen to

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<v Speaker 1>the show later on podcast feeds by searching for Game

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<v Speaker 1>mess Mornings or find the RSS feed on giant bomb

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<v Speaker 1>dot com. You can also catch the show later with

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<v Speaker 1>chapters and timestamps on YouTube. Hello YouTube, All right, we

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<v Speaker 1>have a lot to get into, so let's start the

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<v Speaker 1>morning mess with PlayStation fans rage over Sony's new multi

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<v Speaker 1>platform focus. This is from Martin Carlson at Game Reactor.

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<v Speaker 2>Where have we seen this before?

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<v Speaker 1>Yeah? Right, it's I feel like it's a rerun, but

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<v Speaker 1>all the characters are different. The era when games were

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<v Speaker 1>exclusive to their format is now a concept that is

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<v Speaker 1>increasingly living on borrow time. Microsoft has loosened the reins

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<v Speaker 1>and made a big splash with Fortsa Horizon five on

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<v Speaker 1>PlayStation five, which is reportedly the best selling game of

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<v Speaker 1>the year for the platform, and in August It's Time

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<v Speaker 1>for Gears reloaded, adjoining the PlayStation five roster as well,

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<v Speaker 1>which was once considered completely unthinkable. Sony, on the other hand,

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<v Speaker 1>has been more restrained around its own brands, but launched

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<v Speaker 1>Lego Horizon Adventures on the same day for PC, PlayStation

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<v Speaker 1>and Switch, something that may now change as it intends

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<v Speaker 1>to appoint a new position within the company with a

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<v Speaker 1>focus on multi platform. So that's the story here, right,

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<v Speaker 1>that's someone There's a job posting from PlayStation saying we

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<v Speaker 1>need someone who can help us really figure out our

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<v Speaker 1>multi platform strategy. That seems to be the bulk of

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<v Speaker 1>like what the language around there. I don't know if

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<v Speaker 1>there are any more details I looked. I didn't see

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<v Speaker 1>much else.

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<v Speaker 2>Now it's pretty much just like job description mentions Xbox

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<v Speaker 2>PC switch. It mentions Xbox more than Switch, which of

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<v Speaker 2>course has gotten that fan base all, you know, And

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<v Speaker 2>it is a full slate, and it's like it'll never

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<v Speaker 2>be the full slate from anyone everywhere. That doesn't make sense.

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<v Speaker 2>It's too expensive and not everything's going to sell. But yeah,

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<v Speaker 2>when especially with hell Diver's Marathon coming, who knows about

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<v Speaker 2>fair games, that game will probably need to be everywhere

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<v Speaker 2>if it wants to succeed. And they talk a lot

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<v Speaker 2>about their mid year strategy, which is it's not going

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<v Speaker 2>to be day one, but three to five years down

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<v Speaker 2>the line, when games are not selling anymore, how can

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<v Speaker 2>we make more money off of these? And a cheap

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<v Speaker 2>port is easier than a remaster, it's easier than anything

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<v Speaker 2>to just hey, these are all PCs, especially next gen

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<v Speaker 2>Xbox's whole and deb environment is literally just going to

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<v Speaker 2>be PC. Let's get it over there, get a bunch

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<v Speaker 2>more sales. It won't hurt our platform because it's already

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<v Speaker 2>stopped selling there, so why not. But it's not gonna

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<v Speaker 2>be everything.

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<v Speaker 1>Yeah, I mean I feel like on this show and

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<v Speaker 1>in conversations that we've had and just elsewhere, this is

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<v Speaker 1>old news at this point, Like we've said for a

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<v Speaker 1>long time, PlayStation is also going to have to keep

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<v Speaker 1>moving in this direction because that they've been looking for growth,

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<v Speaker 1>and we know they've been looking for growth because they've

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<v Speaker 1>said as much, and they've tried a bunch of strategies

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<v Speaker 1>specifically to grow. Like it's a successful company. PlayStation undersell me.

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<v Speaker 1>It makes a lot of money. They want to make

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<v Speaker 1>even more. And the plann was live service games, and

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<v Speaker 1>we've talked this to death. That didn't work, So what

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<v Speaker 1>else can they do? The obvious thing here is well,

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<v Speaker 1>what like the hang ups about putting games elsewhere before

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<v Speaker 1>seem to have vanished or don't matter anymore at the

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<v Speaker 1>very least, And we can make a lot more money

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<v Speaker 1>if we do that. It's working for Microsoft. We sort

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<v Speaker 1>of can't leave that money on the table for PlayStations

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<v Speaker 1>because we need to grow from somewhere and there are

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<v Speaker 1>people over on Nintendo's consoles. There are people on Xbox

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<v Speaker 1>consoles who will buy our games now.

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<v Speaker 2>It's the kind of realizing And I think a lot

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<v Speaker 2>of people who play games and even cover games don't

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<v Speaker 2>really like the exclusives sell Nintendo platforms. They don't sell

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<v Speaker 2>other platforms anywhere near as much. It's not that they can't.

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<v Speaker 2>It might be the thing that gets you to upgrade

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<v Speaker 2>and stay in the ecosystem. It's like, Okay, I'm finally

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<v Speaker 2>gonna get PS five because it's got returnal and I

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<v Speaker 2>really like how smart games like. There might be people

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<v Speaker 2>like that, but they're not gonna they don't jump between

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<v Speaker 2>the platforms anymore. They're not dropping their library and going elsewhere.

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<v Speaker 2>They might also get a system if they didn't have

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<v Speaker 2>it already, but they're not leaving. And so the bad

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<v Speaker 2>part of not having exclusives is a lot less than

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<v Speaker 2>it used to be, where even like PlayStation is fifty

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<v Speaker 2>percent micro transaction field and that's not their games. Generally.

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<v Speaker 2>They are fully reliant on being the default third party.

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<v Speaker 2>That's kind of what their strength has always been. And

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<v Speaker 2>I know, like the exclusives really pushed us and the

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<v Speaker 2>Game of the Year talk and all that type of stuff.

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<v Speaker 2>Because it's it's super interesting when you're in this hardcore

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<v Speaker 2>Niche yeah, but as Matt Piscatella says all the time,

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<v Speaker 2>ninety five percent of gamer is by one maybe two

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<v Speaker 2>a year, and if you're above that, you're in this

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<v Speaker 2>little tiny portion of the actual audience. And so they

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<v Speaker 2>just need to get every little bit of that small

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<v Speaker 2>portion now because it's not like everyone's super successful. Everyone's

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<v Speaker 2>making a ton of money, which makes all the firings

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<v Speaker 2>that much more annoying. They're just looking to grow. They

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<v Speaker 2>just needed to go up. That's the entire system, and

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<v Speaker 2>this is one of the only real ways left.

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<v Speaker 1>Yeah, I think, you know, I was talking to Mike

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<v Speaker 1>about it, and he's like, you know, I think if

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<v Speaker 1>like a series of exclusives can still sway people to

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<v Speaker 1>like purchase a system. And even in that case, he said,

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<v Speaker 1>and I think you were kind of saying the same thing.

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<v Speaker 1>No one's leaving their home base. No one's leaving their

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<v Speaker 1>home platform and leaving behind the twenty years of games

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<v Speaker 1>that they've purchased at this point that all work on

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<v Speaker 1>these consoles to one degree or another. And even in

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<v Speaker 1>that case, it's like, okay, well that's let's say, that's

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<v Speaker 1>your strategy. That's big, expensive and risky, and at the

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<v Speaker 1>end of the day, you're still leaving that money that

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<v Speaker 1>you could be making from the other consoles on the table,

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<v Speaker 1>and they're just not going to do that anymore. So

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<v Speaker 1>the audience sort of freaking out about this is I mean, like,

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<v Speaker 1>I mean, you said we saw it before, or what

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<v Speaker 1>happened when this happened with Xbox, people screamed and shouted

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<v Speaker 1>and nothing changed and here we are anyhow, right.

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<v Speaker 2>Yeah, they were doing the it's an experiment of four.

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<v Speaker 2>The experiment was extremely successful, and so they started doing

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<v Speaker 2>a lot more, or they continued doing the things that

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<v Speaker 2>they were already doing in the background and didn't cancel them.

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<v Speaker 2>It's it's just a very the industry changed a while ago,

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<v Speaker 2>and these companies are very big and games take a

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<v Speaker 2>long time to make, and so now we're seeing the

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<v Speaker 2>shifts more publicly that had happened internally a while ago,

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<v Speaker 2>like Sony shifted to mus as their growth thing, Microsoft

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<v Speaker 2>shifted to it. Because everyone's in a war for your

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<v Speaker 2>attention span more than anything. So it's, uh, it's weird.

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<v Speaker 1>It I think there's one aspect about it though, that

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<v Speaker 1>that is like, I understand why some people get upset

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<v Speaker 1>a little bit, and that's because these console companies still

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<v Speaker 1>act in a lot of ways like they are your

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<v Speaker 1>like exclusive relationship, and they are like, oh, you know,

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<v Speaker 1>you get all these benefits if you come into our ecosystem,

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<v Speaker 1>which is why you have to pay for online and

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<v Speaker 1>that's why. And you know, we've kind of bundled a

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<v Speaker 1>bunch of stuff in this online package, so actually you're

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<v Speaker 1>probably gonna want to pay. You know. I got the

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<v Speaker 1>bill for PlayStation Plus Premium the other day, one hundred

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<v Speaker 1>and seventy dollars for annually, and I was just, holy crap.

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<v Speaker 1>I'm like, I kind of want to just do this

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<v Speaker 1>because to make sure I still have online for playing

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<v Speaker 1>PlayStation Network games. But I guess I should. I'm just

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<v Speaker 1>going to cancel and I'll go look at the other thing.

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<v Speaker 1>And they're still like, hey, we provide all these upsides

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<v Speaker 1>to you coming to us, and so people are like, oh, okay,

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<v Speaker 1>well we'll buy into that, we'll have a relationship with you,

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<v Speaker 1>but you have to make us feel special if we're

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<v Speaker 1>going to spend all this extra money on your online

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<v Speaker 1>service and really a lot of money on your console

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<v Speaker 1>up front. You got to make us feel cool about that,

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<v Speaker 1>make it feel like you are paying extra attention to us.

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<v Speaker 1>And then this makes it feel like, oh no, that's

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<v Speaker 1>not real, which of course it never was real. It

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<v Speaker 1>was always It's always been a strategy. You always been

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<v Speaker 1>a business strategy, and so people kind of reacting to

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<v Speaker 1>that and feeling like, oh, man, I wasted all this

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<v Speaker 1>money or whatever. I spent all this money and I

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<v Speaker 1>thought I had something special and I didn't. I get that,

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<v Speaker 1>but also like you were fooled by a marketing tactic.

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<v Speaker 2>So it was always silly, like you're not special for

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<v Speaker 2>buying into something. You might be a group in a

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<v Speaker 2>community and you have friends and all that type of stuff,

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<v Speaker 2>but with everything pretty much always just comes down to

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<v Speaker 2>list warring, and this ends list warring essentially.

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<v Speaker 1>Yeah. I saw some like PlayStation accounts do the thing

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<v Speaker 1>that some Xbox accounts did on social media, being like, hey,

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<v Speaker 1>I'm unbranding myself from PlayStation going all in on PC.

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<v Speaker 1>I guess the Xbox guys rebranded to PlayStation. The PlayStation

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<v Speaker 1>guys are rebranding to PC, and hey, more power to you.

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<v Speaker 1>You got to get out there do your thing, guys.

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<v Speaker 1>But Yeah, it is a momentary pain that isn't even real,

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<v Speaker 1>that's all just in your head. And more people playing

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<v Speaker 1>these games is actually going to be better for games overall, all, right,

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<v Speaker 1>same side or same coin, different side. Gears of for Eeday,

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<v Speaker 1>and State of d K three are all are coming

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<v Speaker 1>to PlayStation three or excuse me, PlayStation five. According to rumors,

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<v Speaker 1>I like they're really going to scale these babies down.

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<v Speaker 1>From Alex Hopley at Game Reactor, Gears of War e

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<v Speaker 1>eday And stated K three looks to be look to

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<v Speaker 1>be set to join the upcoming list of PlayStation five

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<v Speaker 1>games from Xbox. For a while now, Xbox has been

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<v Speaker 1>delivering its exclusives on PlayStation, from Indiana Jones in The

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<v Speaker 1>Great Circle to Forts the Horizon five. The expectation is

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<v Speaker 1>growing that soon after an Xbox first party title releases,

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<v Speaker 1>it'll come to other platforms now. A report from MP

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<v Speaker 1>First points to Gears of War e eday And stated

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<v Speaker 1>d K three coming to PlayStation as well. I mean,

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<v Speaker 1>here's War with the reloaded coming to PlayStation. It always

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<v Speaker 1>felt it was like it was leading to this, right.

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<v Speaker 2>Yeah. Everything they do that is like online multiplayer focus

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<v Speaker 2>just makes sense. Yeah, I don't think State of K

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<v Speaker 2>two really had micro actions. I'm guessing three will. Gears

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<v Speaker 2>of War always has multiplayer stuff, which will be very

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<v Speaker 2>big in Mexico, like always. So yeah, like pretty much

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<v Speaker 2>anything they didn't do a vow, they'd haven't done South

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<v Speaker 2>of mid Night they sell them, like Starfield and stuff

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<v Speaker 2>like that, where I do think that eventually they will,

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<v Speaker 2>but always case by case on what makes the most sense.

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<v Speaker 2>Who can do it themselves versus who do we have

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<v Speaker 2>to pay to get to do it? Like Ports Horizon

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<v Speaker 2>five made sense to pay Panic Button to do it

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<v Speaker 2>because they probably made that money back like twenty times

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<v Speaker 2>over now. So a lot of times it's just the

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<v Speaker 2>bandwidth on the team internally, like we see with Sony,

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<v Speaker 2>they bought Nexus just to really try and help them

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<v Speaker 2>be able to get more stuff to more places, and

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<v Speaker 2>it's worked really well. So yeah, I would expect pretty

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<v Speaker 2>much any big multiplayer game they have. The next Halo

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<v Speaker 2>multiplayer that hits could be everywhere because people still people

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<v Speaker 2>who love Halo Infinite and still play it a lot,

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<v Speaker 2>are begging for it to come out on PlayStation so

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<v Speaker 2>that they can have an infusion of new players.

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<v Speaker 1>So let's not worry about the power or the porting

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<v Speaker 1>or any of those pains that would be for developers

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<v Speaker 1>to figure out. What do you think makes sense for

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<v Speaker 1>Xbox to bring to switch To? Is it just all

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<v Speaker 1>everything they possibly can or there's some games that I like,

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<v Speaker 1>would Forts Horizon five also kill on switch To?

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<v Speaker 2>I'm curious switch To hasn't been like an enormous social game,

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00:16:20.519 --> 00:16:23.399
<v Speaker 2>but they got Minecraft on there. That's like Nintendo pretty

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00:16:23.480 --> 00:16:25.879
<v Speaker 2>much sees Minecraft as like first Party. It's so big

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<v Speaker 2>over there. I'm curious anything I think that's more Arcadie

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<v Speaker 2>and less shooty murdery like Forts. The Horizon five makes

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<v Speaker 2>a lot of sense. See a Thieves, even where it's

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<v Speaker 2>a cartoony violence. I do think that you've got the

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00:16:39.639 --> 00:16:42.919
<v Speaker 2>built in kid audience there. If they do ever do

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<v Speaker 2>New Banjo or anything like that. I think those types

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<v Speaker 2>of games keeper from a double Fine oh sure, who

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<v Speaker 2>have experience publishing all over the place. Like I think

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<v Speaker 2>those games make a lot of sense. I don't know

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<v Speaker 2>that like, uh, well, they're definitely gonna do Call of

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00:16:58.799 --> 00:17:01.759
<v Speaker 2>Duty because that's just is a given. They'll figure out

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<v Speaker 2>some way to get some form of call of Duty

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<v Speaker 2>on there, because they signed a contract saying they would.

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<v Speaker 2>Outside of that, I think they'd probably focus on the

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<v Speaker 2>things they have that are seen as like more family

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<v Speaker 2>friendly first, and like everyone else, they seem to be

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<v Speaker 2>waiting on dev kits.

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<v Speaker 1>Yeah. Yes, I think that MICROSOFTOMST certainly didn't get deaf

349
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<v Speaker 1>kits early, right, because Nintendo would be like, it's almost yeah,

350
00:17:23.880 --> 00:17:26.839
<v Speaker 1>well like even that kids like, we're friendly, but we're

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<v Speaker 1>not that fround. I'm gonna give you this stuff early.

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<v Speaker 1>We don't trust you that much. Yeah. I think that

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<v Speaker 1>we have people point out the lack of analog triggers

354
00:17:36.599 --> 00:17:39.960
<v Speaker 1>for switch to would make forts Horison five a pain,

355
00:17:40.039 --> 00:17:42.839
<v Speaker 1>And yeah that's right, man. Sports of games with those

356
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<v Speaker 1>triggers and the four feedback end the triggers feel so good.

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<v Speaker 1>It's man, it's a bummer. Wish that thing had analog triggers.

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<v Speaker 1>Me too. Let's see here. Uh okay, so e Day

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<v Speaker 1>stated K three. I mean we haven't seen much of

360
00:17:57.799 --> 00:18:00.680
<v Speaker 1>these games in a while. Do you think when they

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<v Speaker 1>get when they reappear, when they get re announced, reintroduced

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<v Speaker 1>during Pear's Where Egg they follow it up, do they

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<v Speaker 1>talk about PlayStation at that point or is this something.

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<v Speaker 2>I think they'll they'll talk about the game, they'll say

365
00:18:11.599 --> 00:18:13.640
<v Speaker 2>it's play anywhere down with game Pass, and then when

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<v Speaker 2>all the things come up, it'll just have a PS

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<v Speaker 2>five logo.

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<v Speaker 1>Yeah. I think kind of like the point now, the

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<v Speaker 1>Indiana strategy, right, what they did with the Indiana Jones

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<v Speaker 1>will probably kind of apply.

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<v Speaker 2>Go not giving it to Jeff opening Night Live and

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<v Speaker 2>having him do one last thing that really pisses off

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<v Speaker 2>their fan base. Yeah, that was outside of that. Yeah,

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<v Speaker 2>I think they're just at the point now where it's like, hey,

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<v Speaker 2>it's all going to be here, but if you buy

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<v Speaker 2>it from us, you get it in your PC as well,

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<v Speaker 2>if you have that, or if you sign up for

378
00:18:41.000 --> 00:18:43.960
<v Speaker 2>game Pass, like dozens of millions of people do. But

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<v Speaker 2>it's also the same thing with PS plus Premium. They're

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<v Speaker 2>like more people are signing up for PS plus Premium

381
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<v Speaker 2>than ever. Like when money gets tight, people are going

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<v Speaker 2>to start shifting to subscriptions more than eighty dollars games

383
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<v Speaker 2>Like it seems the next Battlefield.

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<v Speaker 1>Might be all right, those stories out of the way,

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<v Speaker 1>it's time for a break. If you want to skip these,

386
00:19:04.319 --> 00:19:06.680
<v Speaker 1>if you're listening to podcast version, you go to Giant

387
00:19:06.680 --> 00:19:10.799
<v Speaker 1>bombdab dot com, slash Join. It's yet ad free episodes

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00:19:10.920 --> 00:19:14.079
<v Speaker 1>of this show and more. Uh, you didn't do that though,

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<v Speaker 1>so we're gonna go to a break. All right, we

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00:19:20.400 --> 00:19:23.119
<v Speaker 1>are back five people didn't have to sit through the

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<v Speaker 1>ad because I don't have those ready to go, and

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<v Speaker 1>then Jan's out, and what do we do when he's out.

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<v Speaker 1>We just kind of have to make do wing. It's

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<v Speaker 1>game as mornings. I'm Jeff Greb. That's Jesse Norris. We're

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<v Speaker 1>getting back into it.

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<v Speaker 2>Uh.

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<v Speaker 1>Sega Atlas leaker teases Persona three reload appearing in Nintendo Direct.

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<v Speaker 1>This is from my Nintendo News. The inevitable appears to

399
00:19:43.680 --> 00:19:46.839
<v Speaker 1>be happening in that Sega Atlas is preparing to release

400
00:19:46.920 --> 00:19:49.680
<v Speaker 1>the excellent Persona three reload for the Nintendo Switch to

401
00:19:50.160 --> 00:19:54.279
<v Speaker 1>The news comes courtesy of Reset Era member Lola La.

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<v Speaker 1>I don't know how to say that name, and I'm

403
00:19:56.559 --> 00:20:00.559
<v Speaker 1>not gonna try. That would be easier to say the this,

404
00:20:01.079 --> 00:20:03.359
<v Speaker 1>who apparently has an excellent track record when it comes

405
00:20:03.400 --> 00:20:06.279
<v Speaker 1>to Sega Atlas leaks Persona three reload, launched back in

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<v Speaker 1>twenty twenty four four PS five, Xbox and PC. The

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00:20:10.039 --> 00:20:12.400
<v Speaker 1>news is that the game will feature in the next

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<v Speaker 1>Nintendo Direct presentation and will presumably launch later this year.

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<v Speaker 2>Yeah, I think it was this year.

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00:20:18.960 --> 00:20:19.359
<v Speaker 1>What's that?

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00:20:19.799 --> 00:20:21.880
<v Speaker 2>So I would be surprised, I'm I'm not. I wouldn't

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00:20:21.880 --> 00:20:24.039
<v Speaker 2>be surprised if it was there, But I remember when

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<v Speaker 2>it came out like it didn't feel close when it

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<v Speaker 2>was shown at the Xbox Show. People were Then news

415
00:20:31.000 --> 00:20:33.440
<v Speaker 2>came out that it might not be that close because

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<v Speaker 2>especially they've done so much lately, and that one is

417
00:20:36.319 --> 00:20:38.960
<v Speaker 2>a full remake from the.

418
00:20:38.680 --> 00:20:41.960
<v Speaker 1>Ground up type this is Persona, this is Persona three reload.

419
00:20:42.079 --> 00:20:43.960
<v Speaker 1>This is the one that is already. Is that? Are you?

420
00:20:44.079 --> 00:20:45.880
<v Speaker 2>Oh? Yes, I was thinking of four.

421
00:20:46.039 --> 00:20:48.559
<v Speaker 1>Yes, I know I got in like a three load

422
00:20:48.680 --> 00:20:51.359
<v Speaker 1>and honestly like not impossible that that could pop up

423
00:20:51.359 --> 00:20:53.200
<v Speaker 1>somewhere like a Nintendo Direct. But I think they'll probably

424
00:20:53.200 --> 00:20:56.319
<v Speaker 1>in Persona three reload first, get that out later this year.

425
00:20:56.319 --> 00:20:58.319
<v Speaker 2>And then forgot that wasn't on switch already.

426
00:20:58.440 --> 00:21:01.240
<v Speaker 1>Yep, not on switch. The probably would have been a

427
00:21:01.279 --> 00:21:06.119
<v Speaker 1>little rough on Switch one maybe before. That's never stopped

428
00:21:06.119 --> 00:21:11.000
<v Speaker 1>in when you're right, Sega Atlas. With the Persona games,

429
00:21:11.200 --> 00:21:14.119
<v Speaker 1>they do seem to want to like act quicker than

430
00:21:14.160 --> 00:21:17.039
<v Speaker 1>they have in the past, Get a project done, get

431
00:21:17.039 --> 00:21:21.319
<v Speaker 1>it everywhere, don't take ten years to do that. So yes,

432
00:21:21.359 --> 00:21:25.079
<v Speaker 1>this is probably right. That Nintendo direct sounds more and

433
00:21:25.079 --> 00:21:27.240
<v Speaker 1>more plausible for this week. I mean they could announce

434
00:21:27.279 --> 00:21:28.680
<v Speaker 1>it either day.

435
00:21:28.759 --> 00:21:30.880
<v Speaker 2>Yeah, they always announced it, like what a day or

436
00:21:30.920 --> 00:21:32.799
<v Speaker 2>two beforehand sometimes if it's not a huge.

437
00:21:32.599 --> 00:21:37.400
<v Speaker 1>One, most two days before if it's not something massive massive. Yes,

438
00:21:37.640 --> 00:21:41.079
<v Speaker 1>although they've done day before and they've done where they

439
00:21:41.079 --> 00:21:42.720
<v Speaker 1>didn't announce it at all and that was a direct.

440
00:21:42.720 --> 00:21:45.880
<v Speaker 1>Any we have no idea what's gonna be, but it

441
00:21:45.880 --> 00:21:48.359
<v Speaker 1>feels like they should have, you know, if it's Persona

442
00:21:48.359 --> 00:21:50.720
<v Speaker 1>three reload and this the rumor is like this is

443
00:21:50.720 --> 00:21:53.920
<v Speaker 1>where maybe Microsoft shows up with something at this point,

444
00:21:54.119 --> 00:21:56.440
<v Speaker 1>and we got to get dates for Metro Prime four

445
00:21:56.480 --> 00:21:58.480
<v Speaker 1>and a bunch of other stuff. That seems like a

446
00:21:58.480 --> 00:21:59.519
<v Speaker 1>pretty big direct to me.

447
00:22:01.279 --> 00:22:04.079
<v Speaker 2>But yeah, the consoles sold a pajillion. Now they just

448
00:22:04.200 --> 00:22:08.039
<v Speaker 2>need to just keep giving new reasons for their hardcore

449
00:22:08.079 --> 00:22:08.799
<v Speaker 2>to keep spending.

450
00:22:09.039 --> 00:22:12.240
<v Speaker 1>And they just put out the Mario Party DLC, which

451
00:22:12.279 --> 00:22:16.480
<v Speaker 1>has turned people away, scared everyone off twenty dollars for.

452
00:22:16.440 --> 00:22:20.559
<v Speaker 2>This online it's offline only for like the Bowser TV

453
00:22:20.640 --> 00:22:21.680
<v Speaker 2>moto said about that.

454
00:22:21.799 --> 00:22:24.039
<v Speaker 1>Yeah, we noticed, we did our stream and we were

455
00:22:24.039 --> 00:22:26.680
<v Speaker 1>trying to do it, and we went to the support

456
00:22:26.720 --> 00:22:28.960
<v Speaker 1>page and it's like, no, you can play this online

457
00:22:29.000 --> 00:22:31.960
<v Speaker 1>on the Nintendo support page, and that's not right, that's

458
00:22:32.000 --> 00:22:36.279
<v Speaker 1>not accurate. Although I did it, I did actually really

459
00:22:36.359 --> 00:22:39.640
<v Speaker 1>like the camera popping up in regular Mario Party. That's

460
00:22:39.640 --> 00:22:43.319
<v Speaker 1>a good way to play that game. Yep, Okay, so

461
00:22:44.440 --> 00:22:47.759
<v Speaker 1>direct probably this week. I feel pretty good about that.

462
00:22:49.119 --> 00:22:51.799
<v Speaker 1>I'm hoping, really, all I need is the Metroid Prime

463
00:22:51.839 --> 00:22:55.519
<v Speaker 1>for release date. Give me that and I will be satisfied.

464
00:22:56.279 --> 00:22:58.759
<v Speaker 1>But I'm also hoping for some surprises, things that we

465
00:22:58.759 --> 00:23:01.759
<v Speaker 1>weren't expecting. There's you know, this Persona three reload that

466
00:23:01.839 --> 00:23:03.920
<v Speaker 1>makes a lot of sense. I do think the timing

467
00:23:03.960 --> 00:23:05.799
<v Speaker 1>makes a lot of sense. For Animal Crossing. There has

468
00:23:05.839 --> 00:23:08.640
<v Speaker 1>been some rumors for that, although there's also been rumors

469
00:23:08.680 --> 00:23:11.880
<v Speaker 1>to be like, no, that's not gonna happen, so that's

470
00:23:11.880 --> 00:23:14.559
<v Speaker 1>gone back and forth. I'm just like, I don't need

471
00:23:14.599 --> 00:23:16.519
<v Speaker 1>a ton of new games. Just give me like one

472
00:23:16.839 --> 00:23:19.480
<v Speaker 1>maybe smaller surprise for later this year, and I think

473
00:23:19.519 --> 00:23:21.480
<v Speaker 1>they're gonna have really so direct.

474
00:23:21.599 --> 00:23:24.920
<v Speaker 2>There's so much coming out already as is, Like, I mean,

475
00:23:25.640 --> 00:23:27.759
<v Speaker 2>one of the bigger things they announced Portland's four for

476
00:23:27.839 --> 00:23:28.400
<v Speaker 2>it right.

477
00:23:29.039 --> 00:23:31.000
<v Speaker 1>Yes, Portland's four, and that's that's gonna be like a

478
00:23:31.039 --> 00:23:32.160
<v Speaker 1>week or two weeks after.

479
00:23:32.799 --> 00:23:35.240
<v Speaker 2>Yeah, it's like there's already enough big game. I think

480
00:23:35.279 --> 00:23:36.480
<v Speaker 2>that's one of the main things that we always end

481
00:23:36.559 --> 00:23:39.319
<v Speaker 2>up focusing on first party, especially with Nintendo, because they've

482
00:23:39.319 --> 00:23:41.359
<v Speaker 2>had so many amazing games ever the years. But as

483
00:23:41.359 --> 00:23:45.119
<v Speaker 2>an actual platform, every single platform has way more games

484
00:23:45.400 --> 00:23:48.000
<v Speaker 2>than any one person could ever play in a lifetime

485
00:23:48.400 --> 00:23:50.079
<v Speaker 2>just coming out over the next year or two.

486
00:23:50.920 --> 00:23:54.359
<v Speaker 1>Uh, what do you think if Halo comes to switch

487
00:23:54.519 --> 00:23:56.960
<v Speaker 1>to what form do you think it takes? Because we

488
00:23:56.960 --> 00:24:00.519
<v Speaker 1>were talking about the last thing. Oh yeah, of War

489
00:24:00.599 --> 00:24:02.920
<v Speaker 1>and State of the K three coming and it's like,

490
00:24:03.240 --> 00:24:07.400
<v Speaker 1>you know, Halo still hasn't made the leap yet, but

491
00:24:07.440 --> 00:24:10.359
<v Speaker 1>if it does, the Master Chief collection feels obvious on

492
00:24:10.400 --> 00:24:12.920
<v Speaker 1>one side, but on the other side, that relies on

493
00:24:12.960 --> 00:24:15.680
<v Speaker 1>the backward compatibility that they've done a lot of work

494
00:24:15.720 --> 00:24:20.119
<v Speaker 1>for on Xbox in some ways, and like, I don't I.

495
00:24:20.079 --> 00:24:21.279
<v Speaker 2>Just don't PC version.

496
00:24:22.160 --> 00:24:23.279
<v Speaker 1>Yeah, that's true.

497
00:24:24.000 --> 00:24:26.440
<v Speaker 2>It's really big. It's like one hundred and fifty gigs

498
00:24:26.480 --> 00:24:29.880
<v Speaker 2>and it doesn't have micro transactions, so it could. But

499
00:24:30.000 --> 00:24:35.680
<v Speaker 2>if they're always ROI focused, then just Halo Infinites multiplayer. Yeah,

500
00:24:35.839 --> 00:24:38.440
<v Speaker 2>makes sense because that's the works on Xbox One. That's

501
00:24:38.480 --> 00:24:40.640
<v Speaker 2>gonna work fine on a switch. You would imagine. It's

502
00:24:40.640 --> 00:24:43.839
<v Speaker 2>never plug and play. It's never easy to code anything.

503
00:24:43.920 --> 00:24:46.079
<v Speaker 2>But when you're looking at what can I port and

504
00:24:46.079 --> 00:24:48.599
<v Speaker 2>make more money off of, it's gonna generally be the

505
00:24:48.640 --> 00:24:50.200
<v Speaker 2>newer thing with micro transactions.

506
00:24:50.200 --> 00:24:52.839
<v Speaker 1>I know, yeah, any and I wouldn't. I wouldn't hate

507
00:24:52.880 --> 00:24:55.359
<v Speaker 1>Infinite getting another chance to shine.

508
00:24:55.359 --> 00:24:58.960
<v Speaker 2>I like that game a lot, Infinite in the state

509
00:24:59.079 --> 00:25:01.720
<v Speaker 2>it's in and has for two years that was launch.

510
00:25:02.160 --> 00:25:05.200
<v Speaker 2>That eighty seven would have been an eighty nine and

511
00:25:05.319 --> 00:25:07.559
<v Speaker 2>people would still have loved it. It just took way

512
00:25:07.599 --> 00:25:08.599
<v Speaker 2>too long to fix it up.

513
00:25:08.759 --> 00:25:13.720
<v Speaker 1>Yep, absolutely all right. Hollow Knight's Silk Song will be

514
00:25:14.119 --> 00:25:19.880
<v Speaker 1>playable next month that games come. This is from Oisten Kunke. Yeah,

515
00:25:19.880 --> 00:25:21.480
<v Speaker 1>I'm sorry, I don't know I'm saying that name wrong

516
00:25:21.880 --> 00:25:24.680
<v Speaker 1>at GameSpot. No, there's still no proper release date in

517
00:25:24.720 --> 00:25:27.839
<v Speaker 1>sight for Hollow Knight's Silk Song, but European players will

518
00:25:27.839 --> 00:25:30.400
<v Speaker 1>soon get the opportunity to find out for themselves if

519
00:25:30.400 --> 00:25:34.799
<v Speaker 1>the elusive Metroid Vinga is actually real or not. Xbox

520
00:25:34.880 --> 00:25:37.680
<v Speaker 1>has released its lineup for games. It will be showing

521
00:25:37.720 --> 00:25:40.839
<v Speaker 1>off during this year's games Com, held between August twentieth

522
00:25:40.880 --> 00:25:43.680
<v Speaker 1>and the twenty fourth, where sure that Attende's will be

523
00:25:43.680 --> 00:25:46.680
<v Speaker 1>able to try out upcoming rog Xbox ally or the

524
00:25:46.759 --> 00:25:50.200
<v Speaker 1>rog Xbox ally x well. The handhelds will include games

525
00:25:50.200 --> 00:25:55.079
<v Speaker 1>like Roadblocks Cfieves to try out Box Yes, Roadblocks, that's right,

526
00:25:55.359 --> 00:25:57.640
<v Speaker 1>and a demo for Hollow Knight's Silk Song is the

527
00:25:57.640 --> 00:26:00.839
<v Speaker 1>big one here that will likely draw some big cues.

528
00:26:01.319 --> 00:26:03.400
<v Speaker 1>You're going there, You're gonna go line up right now.

529
00:26:04.799 --> 00:26:07.559
<v Speaker 2>We don't have to line up. One of us gets

530
00:26:07.559 --> 00:26:09.160
<v Speaker 2>to go in early with all the press, but it

531
00:26:09.200 --> 00:26:11.359
<v Speaker 2>seems like there's so many more press going this year.

532
00:26:11.720 --> 00:26:13.839
<v Speaker 2>Last year we had three spots in the just go

533
00:26:13.920 --> 00:26:15.759
<v Speaker 2>early and check everything out. This year we got one.

534
00:26:16.640 --> 00:26:20.640
<v Speaker 2>So our editor in chief John will be going, creator

535
00:26:20.720 --> 00:26:23.359
<v Speaker 2>of There, I'll throw this one in for one cheap plug.

536
00:26:23.440 --> 00:26:26.000
<v Speaker 2>Creator of Console Wars, the card game. He'll be going.

537
00:26:27.440 --> 00:26:29.480
<v Speaker 2>And it's funny because he has zero interest in Hold Night,

538
00:26:29.519 --> 00:26:31.079
<v Speaker 2>So I don't even know ifoo bother looking at it.

539
00:26:31.839 --> 00:26:36.279
<v Speaker 2>Of course I will try, but I'm guessing their booth

540
00:26:36.519 --> 00:26:39.519
<v Speaker 2>is the far and away the biggest. Last year, it'll

541
00:26:39.559 --> 00:26:43.039
<v Speaker 2>probably be similar to that again this year, though I

542
00:26:43.079 --> 00:26:45.000
<v Speaker 2>am curious. Last year they had like fifty games. This

543
00:26:45.119 --> 00:26:47.559
<v Speaker 2>year they have twenty. But I'm hoping that means they

544
00:26:47.599 --> 00:26:51.200
<v Speaker 2>have a bunch for each game in the same space

545
00:26:51.400 --> 00:26:55.640
<v Speaker 2>instead of one or two for the fifty games spread

546
00:26:55.640 --> 00:26:56.839
<v Speaker 2>out all over the place, because it made it a

547
00:26:56.880 --> 00:26:59.359
<v Speaker 2>lot harder to see anything. Yeah, I am excited. I

548
00:26:59.359 --> 00:27:02.799
<v Speaker 2>think games calling is Colown's an amazing city paint in

549
00:27:02.839 --> 00:27:06.480
<v Speaker 2>the ass to get to Amazing City games calm is

550
00:27:06.759 --> 00:27:10.400
<v Speaker 2>huge and as long as you're there, is press very

551
00:27:10.440 --> 00:27:13.200
<v Speaker 2>fun because you get to do a bunch of like, right,

552
00:27:13.359 --> 00:27:15.519
<v Speaker 2>I'm gonna go here and look at this at this time,

553
00:27:16.000 --> 00:27:17.759
<v Speaker 2>and not I'm going to stand in line for three

554
00:27:17.799 --> 00:27:20.200
<v Speaker 2>hours and then get to play this for twenty minutes. Yep,

555
00:27:20.240 --> 00:27:22.960
<v Speaker 2>pipe of stuff. But still it's a hell of an experience.

556
00:27:24.640 --> 00:27:26.799
<v Speaker 1>Yeah. So this will be the first time that Hollow

557
00:27:26.839 --> 00:27:30.720
<v Speaker 1>Night's been playable since Mike Minatti played it at an

558
00:27:30.720 --> 00:27:34.680
<v Speaker 1>E three or a GDC seven years ago, maybe longer.

559
00:27:35.160 --> 00:27:37.920
<v Speaker 1>It's in that range. It's been a very long time. Uh,

560
00:27:38.400 --> 00:27:41.279
<v Speaker 1>you were joking before, like, eh, maybe it'll be the

561
00:27:41.359 --> 00:27:44.599
<v Speaker 1>same demo that he played, and they haven't actually updated anything.

562
00:27:44.839 --> 00:27:48.119
<v Speaker 1>That'd be funny. I'm very curious to like to actually

563
00:27:48.160 --> 00:27:50.720
<v Speaker 1>see people compare and contrast and see what's happened over

564
00:27:50.759 --> 00:27:53.759
<v Speaker 1>that time. I get the sense that like a lot

565
00:27:53.839 --> 00:27:56.599
<v Speaker 1>of the improvements that they've probably have been spending years

566
00:27:56.640 --> 00:28:00.319
<v Speaker 1>on are like actual refinements and just trying to get

567
00:28:00.319 --> 00:28:03.440
<v Speaker 1>this game perfect. Because one, they could spend the time

568
00:28:03.480 --> 00:28:05.319
<v Speaker 1>because how and I continues to sell and I'm sure

569
00:28:05.319 --> 00:28:07.319
<v Speaker 1>that it's able to fund the team to a certain degree.

570
00:28:07.759 --> 00:28:09.480
<v Speaker 2>It's been in game pass forever, so I probably still

571
00:28:09.519 --> 00:28:10.599
<v Speaker 2>can keep getting money from.

572
00:28:10.440 --> 00:28:14.079
<v Speaker 1>That, right. And then two, they just had such a

573
00:28:14.240 --> 00:28:16.440
<v Speaker 1>positive reaction to the first game, they want to follow

574
00:28:16.480 --> 00:28:19.000
<v Speaker 1>that up and make it just make it have a

575
00:28:19.039 --> 00:28:22.400
<v Speaker 1>similar reception, and that's got to be very challenging, very difficult.

576
00:28:22.960 --> 00:28:25.799
<v Speaker 1>But I'm looking to see what people say once they

577
00:28:25.839 --> 00:28:27.720
<v Speaker 1>finally get their hands on it. This game's coming out

578
00:28:27.720 --> 00:28:28.400
<v Speaker 1>this year, so.

579
00:28:29.000 --> 00:28:31.680
<v Speaker 2>Yeah, they said in June at the Xbox saying it'll

580
00:28:31.720 --> 00:28:33.519
<v Speaker 2>be out when the Allies out, and the Allies out

581
00:28:33.519 --> 00:28:36.519
<v Speaker 2>in October or November. It's going to be out one

582
00:28:36.519 --> 00:28:39.480
<v Speaker 2>of those months. So before I think I said before

583
00:28:39.519 --> 00:28:41.880
<v Speaker 2>Winter is like the only thing we got from Team Jerry.

584
00:28:43.119 --> 00:28:44.559
<v Speaker 2>I'll let you know, if I am able to get

585
00:28:44.559 --> 00:28:47.279
<v Speaker 2>my hands on it. I enjoyed the first one. I

586
00:28:47.319 --> 00:28:50.839
<v Speaker 2>remember their Void edition had like fifty almost fifty bosses.

587
00:28:51.160 --> 00:28:52.920
<v Speaker 2>Maybe this one has one hundred and fifty. And that's

588
00:28:52.960 --> 00:28:53.759
<v Speaker 2>why it's taking so long.

589
00:28:53.799 --> 00:28:56.400
<v Speaker 1>You know, it might be Yeah, probably, I'm sure that's

590
00:28:56.440 --> 00:29:00.200
<v Speaker 1>what it is. Okay, Yeah, I'm like I said, looking

591
00:29:00.240 --> 00:29:01.359
<v Speaker 1>forward to see what people say.

592
00:29:01.440 --> 00:29:03.920
<v Speaker 2>It was February twenty nineteen. I looked it up when

593
00:29:03.960 --> 00:29:06.079
<v Speaker 2>I wrote the news earlier February twenty nineteen when this

594
00:29:06.160 --> 00:29:06.720
<v Speaker 2>was announced.

595
00:29:07.319 --> 00:29:10.079
<v Speaker 1>Man, that's great, okay, so yes, So then six or

596
00:29:10.519 --> 00:29:12.400
<v Speaker 1>six years ago it is like probably when Mike was

597
00:29:12.440 --> 00:29:17.359
<v Speaker 1>playing that thing. All right, It looks like Mortal Kombat

598
00:29:17.440 --> 00:29:21.200
<v Speaker 1>Legacy Collections release date has leaked early. This is from

599
00:29:21.240 --> 00:29:24.880
<v Speaker 1>Jim Norman at Nintendo Life. We've been eagerly to anticipating

600
00:29:24.920 --> 00:29:29.400
<v Speaker 1>more news on digital eclipses Mortal Kombat Legacy Collection since

601
00:29:29.440 --> 00:29:31.759
<v Speaker 1>it was revealed last month with a twenty twenty five

602
00:29:31.839 --> 00:29:34.839
<v Speaker 1>release window, and well, nothing has been officially shared. It

603
00:29:34.880 --> 00:29:38.200
<v Speaker 1>looks like a more specific release date might have accidentally

604
00:29:38.319 --> 00:29:42.119
<v Speaker 1>leaked via the Xbox app. No less thanks to IGN

605
00:29:42.200 --> 00:29:45.839
<v Speaker 1>for the heads up. As noted on the r slash

606
00:29:45.880 --> 00:29:50.599
<v Speaker 1>gaming leaks and rumor r slash glar. The Xbox App

607
00:29:50.720 --> 00:29:53.559
<v Speaker 1>briefly had the upcoming collection listed for the twenty ninth

608
00:29:53.759 --> 00:29:56.759
<v Speaker 1>Slash thirtieth of September due to the magic of time

609
00:29:56.839 --> 00:30:00.400
<v Speaker 1>zones over the weekend, though there was no official from

610
00:30:00.400 --> 00:30:03.400
<v Speaker 1>Digital Eclipse. The app listing has since been reverted back

611
00:30:03.440 --> 00:30:06.119
<v Speaker 1>to the thirty first of December twenty twenty five, a

612
00:30:06.200 --> 00:30:10.279
<v Speaker 1>placeholder while they wait to actually announce the real release date.

613
00:30:10.480 --> 00:30:12.000
<v Speaker 1>You feel like this is one that could pop into

614
00:30:12.000 --> 00:30:14.799
<v Speaker 1>that Nintendo Direct. Now that I'm like reading this, it's like, oh, yeah,

615
00:30:14.839 --> 00:30:15.839
<v Speaker 1>this could still be there.

616
00:30:15.960 --> 00:30:19.519
<v Speaker 2>That makes sense. It'll probably be a game's calm normally

617
00:30:19.599 --> 00:30:21.480
<v Speaker 2>by then a lot of stuff if it's coming out

618
00:30:21.519 --> 00:30:25.519
<v Speaker 2>anytime soon, you wouldn't know already. And they keep calling

619
00:30:25.599 --> 00:30:28.400
<v Speaker 2>Xbox App just a store, like the when the publisher

620
00:30:28.440 --> 00:30:31.079
<v Speaker 2>filled out the info, they didn't leave release date and

621
00:30:31.200 --> 00:30:33.440
<v Speaker 2>they accidentally went to live.

622
00:30:33.559 --> 00:30:36.119
<v Speaker 1>Maybe the person checking was like using the Xbox App

623
00:30:36.160 --> 00:30:37.279
<v Speaker 1>on their phone to get to the stop.

624
00:30:37.359 --> 00:30:39.079
<v Speaker 2>Mayb yeah, because you can actually see the store there

625
00:30:39.119 --> 00:30:42.440
<v Speaker 2>now you couldn't before. They had to take out cloud

626
00:30:42.440 --> 00:30:47.079
<v Speaker 2>streaming and remote play because otherwise Apple wanted an app

627
00:30:47.160 --> 00:30:49.599
<v Speaker 2>for every game that's right, that was.

628
00:30:50.000 --> 00:30:51.480
<v Speaker 1>An astabsding thing to learn.

629
00:30:51.599 --> 00:30:55.119
<v Speaker 2>Yeah, those these companies are great. Yeah, it makes sense.

630
00:30:55.839 --> 00:31:00.599
<v Speaker 2>Digital Clips does really good work. I'm excited. Yeah, well

631
00:31:00.680 --> 00:31:02.599
<v Speaker 2>Model comback inn be pretty fun to go back to

632
00:31:02.640 --> 00:31:06.400
<v Speaker 2>if you're just like looking to see fatalities and stuff.

633
00:31:06.440 --> 00:31:08.640
<v Speaker 1>Mostly for me, you know, and it's Digital Clips, So

634
00:31:08.640 --> 00:31:10.799
<v Speaker 1>it's going to be the you know, digital museum with

635
00:31:10.839 --> 00:31:14.119
<v Speaker 1>all the interviews and for as much as like we

636
00:31:14.599 --> 00:31:17.039
<v Speaker 1>don't know about the way games are made in general,

637
00:31:17.799 --> 00:31:19.599
<v Speaker 1>when we do learn about how games are made, I

638
00:31:19.599 --> 00:31:23.359
<v Speaker 1>think we often get the perspective of developers in Japan

639
00:31:23.519 --> 00:31:27.079
<v Speaker 1>and developers on the American West Coast, maybe some other

640
00:31:27.119 --> 00:31:30.240
<v Speaker 1>pockets here or there. That tends to be what we see.

641
00:31:30.400 --> 00:31:34.440
<v Speaker 1>These are people from Chicago making games, or it had

642
00:31:34.440 --> 00:31:37.079
<v Speaker 1>been from Chicago for a very long time when they

643
00:31:37.079 --> 00:31:39.200
<v Speaker 1>were under Midway and all that stuff. I think nether

644
00:31:39.240 --> 00:31:43.640
<v Speaker 1>Realm is still in Chicago, and it's that I just

645
00:31:43.680 --> 00:31:45.799
<v Speaker 1>kind of we're in the Chicago the greater Chicago area

646
00:31:45.880 --> 00:31:48.960
<v Speaker 1>actually is probably what it is. I'm like interested just

647
00:31:48.960 --> 00:31:51.400
<v Speaker 1>to see that side of things and what it was

648
00:31:51.480 --> 00:31:53.880
<v Speaker 1>like to make games in the nineties in that place

649
00:31:53.960 --> 00:31:57.319
<v Speaker 1>and go like test these arcade machines at local locations

650
00:31:57.680 --> 00:32:00.440
<v Speaker 1>and establishing that scene and what it all fans felt like.

651
00:32:00.799 --> 00:32:03.960
<v Speaker 1>I'm a huge fan of how Digital Eclips does their interviews,

652
00:32:04.519 --> 00:32:08.279
<v Speaker 1>real journalists doing, asking real questions and vetting this information

653
00:32:08.359 --> 00:32:13.680
<v Speaker 1>and presenting it in a way that feels well thought out, considered.

654
00:32:14.079 --> 00:32:18.440
<v Speaker 1>And Mortal Kombats is such a ripe thing for The

655
00:32:18.519 --> 00:32:21.359
<v Speaker 1>games are interesting, The stories of the games are interesting,

656
00:32:21.440 --> 00:32:23.720
<v Speaker 1>like behind the scenes, and the people making those games

657
00:32:23.720 --> 00:32:24.240
<v Speaker 1>are interesting.

658
00:32:24.319 --> 00:32:27.519
<v Speaker 2>So yeah, very excited about the media around it too,

659
00:32:27.680 --> 00:32:30.240
<v Speaker 2>with the movies and all the various things they've done.

660
00:32:30.279 --> 00:32:31.680
<v Speaker 2>There's so much to cover.

661
00:32:31.799 --> 00:32:33.599
<v Speaker 1>Yeah, And I said, well, it could show up at

662
00:32:33.640 --> 00:32:36.400
<v Speaker 1>Nintendo Direct. Of course, EVO is this week. It's going

663
00:32:36.440 --> 00:32:38.680
<v Speaker 1>to show up. That's what's going to happen here. So

664
00:32:39.319 --> 00:32:42.640
<v Speaker 1>that's like the perfect fit for this game and that audience.

665
00:32:44.039 --> 00:32:46.319
<v Speaker 1>And yeah, okay, so yeah, we'll probably get some news

666
00:32:46.559 --> 00:32:50.240
<v Speaker 1>at EVO and I'm looking forward to that. Uh sweak

667
00:32:50.279 --> 00:32:53.119
<v Speaker 1>It In live broadcast set for August to fifth. This

668
00:32:53.200 --> 00:32:56.359
<v Speaker 1>is from Salamano at Gamatsu Konami will host its third

669
00:32:56.400 --> 00:32:59.400
<v Speaker 1>sweak it In live broadcast on August fifth at four

670
00:32:59.480 --> 00:33:02.440
<v Speaker 1>am Civic time. We'll make jam get up. The company

671
00:33:02.480 --> 00:33:04.680
<v Speaker 1>announced you will be able to watch it on YouTube.

672
00:33:04.839 --> 00:33:07.799
<v Speaker 1>The broadcast, which will run for one hour and thirty minutes,

673
00:33:07.839 --> 00:33:11.599
<v Speaker 1>will feature various new information, the details of which were

674
00:33:11.640 --> 00:33:15.720
<v Speaker 1>not specified. Speaking In one and two HD Remaster Gate,

675
00:33:15.839 --> 00:33:20.359
<v Speaker 1>Ruin and Done In Unification Wars launched for PS five, Xbox,

676
00:33:20.480 --> 00:33:25.400
<v Speaker 1>PlayStation four, Switch and PC. The esteam blah blah blah

677
00:33:25.440 --> 00:33:28.000
<v Speaker 1>back in back on March and then it's coming to

678
00:33:28.079 --> 00:33:29.720
<v Speaker 1>switch to, or it did come to switch to on

679
00:33:29.839 --> 00:33:33.240
<v Speaker 1>June fifth. A new title, Sweaking in Starleap, is currently

680
00:33:33.240 --> 00:33:36.000
<v Speaker 1>in development for PC, iOS and Android. That's the weird

681
00:33:36.039 --> 00:33:41.079
<v Speaker 1>and mobile one. Yeah, they're probably doing even more with

682
00:33:41.119 --> 00:33:43.119
<v Speaker 1>sweaking in those games. I think did all right when

683
00:33:43.119 --> 00:33:44.920
<v Speaker 1>they came back, and I think they were like, hey,

684
00:33:44.960 --> 00:33:47.480
<v Speaker 1>we were back in the game. We're Konami. Now we're here,

685
00:33:47.559 --> 00:33:50.079
<v Speaker 1>get used to it. It's like, okay, this is neat.

686
00:33:51.400 --> 00:33:56.480
<v Speaker 2>There. It's weird having Konami back. Yes, they talkative that first, Yeah,

687
00:33:56.599 --> 00:33:58.400
<v Speaker 2>like they were super talkative at first. I've actually had

688
00:33:58.400 --> 00:34:00.599
<v Speaker 2>a really hard time getting in talk into them for

689
00:34:01.920 --> 00:34:04.920
<v Speaker 2>No Solid Delta and then games coms happening, and so

690
00:34:05.400 --> 00:34:08.639
<v Speaker 2>I'm just curious. They're everyone's super busy but it is.

691
00:34:08.679 --> 00:34:09.119
<v Speaker 2>It's nice.

692
00:34:09.119 --> 00:34:11.480
<v Speaker 1>Always been hard to get a hold of Konami though.

693
00:34:11.519 --> 00:34:15.639
<v Speaker 2>That's no, they weren't super talkative at first, which was weird. Yeah,

694
00:34:16.039 --> 00:34:17.840
<v Speaker 2>it's cool seeing them back as I have so many

695
00:34:18.119 --> 00:34:22.360
<v Speaker 2>fantastic IP and hopefully they treat them well. It is

696
00:34:22.519 --> 00:34:25.039
<v Speaker 2>kind of annoying. I get why. Kind of annoying. The

697
00:34:25.360 --> 00:34:29.239
<v Speaker 2>next thing's mobile focused, but you know, yeah, I can do.

698
00:34:29.800 --> 00:34:32.599
<v Speaker 1>I mean, I wouldn't be surprised if all of these

699
00:34:32.639 --> 00:34:36.159
<v Speaker 1>companies that have these RPG franchises are like, let's have

700
00:34:36.280 --> 00:34:39.920
<v Speaker 1>our own bejo Yo kind of kind of game. I mean, say,

701
00:34:39.960 --> 00:34:42.440
<v Speaker 1>gat List did that with Persona recently. It's not been

702
00:34:42.480 --> 00:34:45.000
<v Speaker 1>well received, but I get the thought behind it, like

703
00:34:45.119 --> 00:34:47.639
<v Speaker 1>let's do our own one of those. And just because

704
00:34:47.679 --> 00:34:49.719
<v Speaker 1>it hasn't been well received doesn't mean they can't fix

705
00:34:49.760 --> 00:34:50.400
<v Speaker 1>it over time.

706
00:34:50.440 --> 00:34:52.239
<v Speaker 2>I mean that's going to work that it doesn't. It

707
00:34:52.280 --> 00:34:53.519
<v Speaker 2>hasn't made a ton of money.

708
00:34:53.280 --> 00:34:56.440
<v Speaker 1>Exactly, it probably has made a butt ton of money,

709
00:34:57.519 --> 00:34:59.719
<v Speaker 1>and so yeah, so we can and could totally try

710
00:34:59.719 --> 00:35:02.199
<v Speaker 1>to do that. I guess I haven't paid much attention

711
00:35:02.239 --> 00:35:05.079
<v Speaker 1>to Starleep. I don't know if that's how they're doing this. Frankly,

712
00:35:05.079 --> 00:35:08.639
<v Speaker 1>I don't care, but I think sweak it In overalls

713
00:35:08.800 --> 00:35:11.480
<v Speaker 1>as this thing. It does feel like, Okay, Kunami's on

714
00:35:11.599 --> 00:35:14.320
<v Speaker 1>that level. It's not just the Middle Gears or Silent Hills.

715
00:35:14.880 --> 00:35:17.800
<v Speaker 1>They are also doing Castlevania, which I think for them

716
00:35:17.920 --> 00:35:21.599
<v Speaker 1>would be right below like Metal Gear in terms of importance.

717
00:35:22.239 --> 00:35:24.199
<v Speaker 1>So they're doing Castlevania as well, at least that's the

718
00:35:24.280 --> 00:35:26.360
<v Speaker 1>rumor there is that the run back of Castavania game.

719
00:35:26.400 --> 00:35:28.400
<v Speaker 1>I think we probably hear about that maybe before the

720
00:35:28.480 --> 00:35:29.000
<v Speaker 1>end of the year.

721
00:35:29.079 --> 00:35:31.480
<v Speaker 2>With how hot Metroidvanias are, it would be weird to

722
00:35:31.519 --> 00:35:32.280
<v Speaker 2>not have a Vania.

723
00:35:32.599 --> 00:35:35.679
<v Speaker 1>Yeah, yes, exactly and then say okay, and they're even

724
00:35:35.719 --> 00:35:38.639
<v Speaker 1>doing sweak it In, and you know, there's a very

725
00:35:38.719 --> 00:35:41.719
<v Speaker 1>loyal fan base for Sweaking In, so that makes sense

726
00:35:41.760 --> 00:35:43.519
<v Speaker 1>on its own. But for them to be like, yo,

727
00:35:43.679 --> 00:35:45.440
<v Speaker 1>this is gonna be We're gonna kind of treat this

728
00:35:45.559 --> 00:35:47.599
<v Speaker 1>like a mini version of what we're doing with Silent

729
00:35:47.679 --> 00:35:50.440
<v Speaker 1>Hill and have a couple of things going at once, Yeah,

730
00:35:50.480 --> 00:35:54.639
<v Speaker 1>that's potentially exciting. I do wonder, like, for an hour

731
00:35:54.639 --> 00:35:56.719
<v Speaker 1>and a half what they could possibly have to say,

732
00:35:56.760 --> 00:35:58.639
<v Speaker 1>but no, everyone does.

733
00:35:58.639 --> 00:36:00.400
<v Speaker 2>I guess it's just people sitting around on a couch

734
00:36:00.920 --> 00:36:02.880
<v Speaker 2>going over shooting the shit. It's not going to be

735
00:36:02.920 --> 00:36:07.360
<v Speaker 2>anything tight in gameplay focus. I would imagine vibe. It's

736
00:36:07.400 --> 00:36:10.079
<v Speaker 2>the twitch audience stream more than the YouTube audience.

737
00:36:10.840 --> 00:36:14.960
<v Speaker 1>Yea, exactly? Uh all right? Skate Reboot has over one

738
00:36:15.000 --> 00:36:17.679
<v Speaker 1>million sign ups for latest playtests. This is from Blair

739
00:36:17.719 --> 00:36:21.519
<v Speaker 1>Marnell at GameSpot. EA's upcoming Skate reboot was announced just

740
00:36:21.559 --> 00:36:24.119
<v Speaker 1>over five years ago, but the long wait apparently hasn't

741
00:36:24.159 --> 00:36:27.599
<v Speaker 1>diminished interest in the game. Over one million players have

742
00:36:27.639 --> 00:36:30.239
<v Speaker 1>signed up for the latest Skate playtest, and that's a

743
00:36:30.280 --> 00:36:33.840
<v Speaker 1>milestone for EA. According to EA, the eye popping represents

744
00:36:33.960 --> 00:36:35.920
<v Speaker 1>the biggest playtest they app have been number I think

745
00:36:36.000 --> 00:36:38.760
<v Speaker 1>is what this should say. Represents the biggest playtests sign

746
00:36:38.840 --> 00:36:41.320
<v Speaker 1>up in the history of the company. Although sign ups

747
00:36:41.320 --> 00:36:44.360
<v Speaker 1>are currently closed, EA indicated that everyone who registered for

748
00:36:44.400 --> 00:36:47.400
<v Speaker 1>the current playtest will get their invitation by the end

749
00:36:47.400 --> 00:36:50.159
<v Speaker 1>of July. The original Skate was released in two thousand

750
00:36:50.159 --> 00:36:52.519
<v Speaker 1>and seven, but the series has been on ice since

751
00:36:52.519 --> 00:36:56.719
<v Speaker 1>Skate three and twenty ten. They've really put out Skate,

752
00:36:56.840 --> 00:37:00.280
<v Speaker 1>Skate two and Skate three and three years. I guess

753
00:37:00.280 --> 00:37:01.039
<v Speaker 1>that'd be four years.

754
00:37:01.559 --> 00:37:03.360
<v Speaker 2>Wow, that was that, Jen.

755
00:37:03.400 --> 00:37:05.679
<v Speaker 1>Yeah, that's just how things worked back then. Huh uh.

756
00:37:06.000 --> 00:37:08.440
<v Speaker 1>In twenty twenty, EA announced, God, it's been that long,

757
00:37:08.920 --> 00:37:11.880
<v Speaker 1>that's Skate Reboat Reboot was in development. At that point,

758
00:37:11.880 --> 00:37:13.679
<v Speaker 1>they didn't have anything, so it makes sense. It's sad

759
00:37:13.719 --> 00:37:14.039
<v Speaker 1>that long.

760
00:37:14.159 --> 00:37:16.119
<v Speaker 2>We've got a couple of guys and we've told them, hey,

761
00:37:16.159 --> 00:37:17.960
<v Speaker 2>start thinking about making a new skate.

762
00:37:17.880 --> 00:37:20.360
<v Speaker 1>Yeah, not even like start thinking about making the studio

763
00:37:20.480 --> 00:37:21.400
<v Speaker 1>to make a new skate.

764
00:37:21.679 --> 00:37:24.679
<v Speaker 2>So it was like Ubisoft and splinter Cell, it's like,

765
00:37:25.119 --> 00:37:29.679
<v Speaker 2>we're we're gonna do this. We'll start it soon.

766
00:37:30.840 --> 00:37:35.119
<v Speaker 1>Uh so we are uh gonna find out more about

767
00:37:35.119 --> 00:37:37.000
<v Speaker 1>like what people really think about this game if a

768
00:37:37.079 --> 00:37:39.000
<v Speaker 1>million people are going to be playing it soon.

769
00:37:40.079 --> 00:37:42.199
<v Speaker 2>But if they have nda is nothing a leak like

770
00:37:42.199 --> 00:37:43.880
<v Speaker 2>that in Meadowfield.

771
00:37:43.440 --> 00:37:46.679
<v Speaker 1>Of course, it's it's a lock box and nothing can

772
00:37:46.800 --> 00:37:51.679
<v Speaker 1>escape it. Yeah, I'm curious because what I you know,

773
00:37:52.039 --> 00:37:54.760
<v Speaker 1>I like the concept overall, but I'm not a skate

774
00:37:54.840 --> 00:37:58.519
<v Speaker 1>person really. I was a Tony Hawk person. So when

775
00:37:58.519 --> 00:38:02.599
<v Speaker 1>I hear like, okay, skate, We're gonna build this kind

776
00:38:02.639 --> 00:38:06.599
<v Speaker 1>of game where people can hang out online skates to me, yes, yes,

777
00:38:07.119 --> 00:38:09.320
<v Speaker 1>something like that. But it's like it's like people, you know,

778
00:38:09.440 --> 00:38:11.800
<v Speaker 1>skating on the corner, going to the park and skating,

779
00:38:12.119 --> 00:38:15.960
<v Speaker 1>hanging out and trying things and throwing whippets.

780
00:38:16.039 --> 00:38:18.679
<v Speaker 2>You're not it's not like an actual skater culture game.

781
00:38:18.800 --> 00:38:20.639
<v Speaker 1>I think it's gonna come with the package. Yeah, it's

782
00:38:20.639 --> 00:38:24.440
<v Speaker 1>gonna come with the game. Absolutely. I I like the idea,

783
00:38:25.079 --> 00:38:28.480
<v Speaker 1>But I'm I'm curious and I'm skeptical that the people

784
00:38:28.519 --> 00:38:31.880
<v Speaker 1>who have been begging for skate to return, the hashtag

785
00:38:31.960 --> 00:38:36.599
<v Speaker 1>skate for people, are they going to dig this direction

786
00:38:36.800 --> 00:38:40.599
<v Speaker 1>for the game. I'm I'm thinking probably not, and it might.

787
00:38:41.239 --> 00:38:43.199
<v Speaker 1>It might kind of blow up in their face a

788
00:38:43.199 --> 00:38:45.320
<v Speaker 1>little bit. Now, that's not to say that they won't

789
00:38:45.320 --> 00:38:46.840
<v Speaker 1>get used to it or come around to what this

790
00:38:46.920 --> 00:38:49.239
<v Speaker 1>game is. I think there's a chance of that as well.

791
00:38:49.440 --> 00:38:50.960
<v Speaker 1>But I think coming out of this test you're going

792
00:38:51.000 --> 00:38:52.639
<v Speaker 1>to hear a lot of people going, oh, this is

793
00:38:52.679 --> 00:38:54.840
<v Speaker 1>not what I wanted when I was asking for another skate.

794
00:38:55.559 --> 00:38:57.719
<v Speaker 2>They might be helped quite a bit by Tony Hawk

795
00:38:57.760 --> 00:39:01.199
<v Speaker 2>bringing skating back with one exam Like, it had been

796
00:39:01.320 --> 00:39:03.239
<v Speaker 2>so long and the last thing we had was Tony

797
00:39:03.280 --> 00:39:07.400
<v Speaker 2>Hawk Pro Skater five. It's been long enough now where

798
00:39:07.400 --> 00:39:09.760
<v Speaker 2>I think something different, especially if they do have some

799
00:39:09.880 --> 00:39:13.639
<v Speaker 2>dumb fun like Hall of Meat file stuff, especially for streamers,

800
00:39:14.039 --> 00:39:16.480
<v Speaker 2>so I'll laugh and goof around and that pulls in

801
00:39:16.519 --> 00:39:17.719
<v Speaker 2>a bunch of young people.

802
00:39:17.960 --> 00:39:21.280
<v Speaker 1>Right, I mean, honestly, I think you make this game,

803
00:39:21.400 --> 00:39:25.199
<v Speaker 1>and you make it PROCs chat and you are far.

804
00:39:24.960 --> 00:39:27.480
<v Speaker 2>Ahead of the extraction elements where you get a skate

805
00:39:27.559 --> 00:39:29.280
<v Speaker 2>into an area and you're being chased.

806
00:39:29.320 --> 00:39:33.079
<v Speaker 1>Like yeah, I think if it's becomes a little bit

807
00:39:33.079 --> 00:39:35.400
<v Speaker 1>of streamer big game, that's actually a good thing for skate.

808
00:39:35.440 --> 00:39:37.480
<v Speaker 1>But again, I don't think that's what the skate fans

809
00:39:37.480 --> 00:39:38.039
<v Speaker 1>are asking for.

810
00:39:38.119 --> 00:39:41.159
<v Speaker 2>If you also have the these are really cool hard

811
00:39:41.239 --> 00:39:43.599
<v Speaker 2>skate levels over on this side of the game, and

812
00:39:43.639 --> 00:39:46.079
<v Speaker 2>then there's all the shit that pays for it over here, Like,

813
00:39:46.519 --> 00:39:47.960
<v Speaker 2>I think that would probably be the best way it

814
00:39:47.960 --> 00:39:48.519
<v Speaker 2>would work.

815
00:39:48.559 --> 00:39:51.079
<v Speaker 1>Right, And making people want to like socialize in that

816
00:39:51.119 --> 00:39:53.400
<v Speaker 1>game is the key to making that all work. So

817
00:39:54.159 --> 00:39:56.639
<v Speaker 1>can they pull that off? You know, I'm hopeful. I'm

818
00:39:56.639 --> 00:39:58.239
<v Speaker 1>ready to see it. This is definitely a game I'm

819
00:39:58.320 --> 00:40:00.760
<v Speaker 1>rooting for. I want to see skate well and have

820
00:40:00.840 --> 00:40:03.679
<v Speaker 1>that fan base be happy. We'll find out more soon,

821
00:40:05.320 --> 00:40:08.960
<v Speaker 1>all right, let's see here. UK Games Trade Body issue

822
00:40:09.000 --> 00:40:13.079
<v Speaker 1>statement in regards to Steam's removal of adult games. This

823
00:40:13.119 --> 00:40:15.039
<v Speaker 1>is from Ben Lion's a Game Reactor. But really the

824
00:40:15.079 --> 00:40:20.679
<v Speaker 1>story is that UK UK I E which is I

825
00:40:20.679 --> 00:40:23.480
<v Speaker 1>think the group says that's not is that Peggy? Do

826
00:40:23.559 --> 00:40:28.119
<v Speaker 1>they run Peggy like eighteen? I think that's them. Anyway,

827
00:40:28.159 --> 00:40:31.239
<v Speaker 1>They're like, hey, you should trust those ratings instead of

828
00:40:31.280 --> 00:40:35.119
<v Speaker 1>having credit card processors make decisions for you. That's essentially

829
00:40:35.119 --> 00:40:37.800
<v Speaker 1>what they're saying. But really their motivation is pretty sure,

830
00:40:37.800 --> 00:40:39.480
<v Speaker 1>they get money every time someone has to have a

831
00:40:39.519 --> 00:40:42.519
<v Speaker 1>game rated, and so they want the ratings to be

832
00:40:42.599 --> 00:40:45.119
<v Speaker 1>the final arbiter because that can give is the source

833
00:40:45.159 --> 00:40:46.159
<v Speaker 1>of their power.

834
00:40:45.920 --> 00:40:48.039
<v Speaker 2>And for pretty much everything else.

835
00:40:48.199 --> 00:40:51.880
<v Speaker 1>Yeah, so right, and it should be that way. That's

836
00:40:51.960 --> 00:40:56.159
<v Speaker 1>the whole point of this, of industry self regulating and

837
00:40:56.239 --> 00:40:58.440
<v Speaker 1>self rating their content, which is what this would be.

838
00:40:59.000 --> 00:41:01.440
<v Speaker 1>Certainly that's how we're in the United States. Maybe it's

839
00:41:01.480 --> 00:41:03.960
<v Speaker 1>maybe this is an official government organization in the UK.

840
00:41:04.119 --> 00:41:06.480
<v Speaker 1>I don't know. But the whole point of this is

841
00:41:07.079 --> 00:41:10.519
<v Speaker 1>so that people can buy the weird stuff if they want.

842
00:41:10.519 --> 00:41:12.360
<v Speaker 1>If you want to go buy the Gooner games, if

843
00:41:12.360 --> 00:41:14.800
<v Speaker 1>you do want to go buy the Steam games with

844
00:41:14.960 --> 00:41:19.119
<v Speaker 1>people's butts showing, you can do that, and then we

845
00:41:19.159 --> 00:41:22.119
<v Speaker 1>can have a rating there that tells parents this is

846
00:41:22.159 --> 00:41:24.320
<v Speaker 1>not for your kids, and the whole system works. That's

847
00:41:24.360 --> 00:41:26.400
<v Speaker 1>the idea, and it kind of protects people on all

848
00:41:26.440 --> 00:41:30.239
<v Speaker 1>sides of the spectrum, and the credit card company is

849
00:41:30.280 --> 00:41:32.000
<v Speaker 1>kind of kind of thrown a wrench in those works.

850
00:41:32.400 --> 00:41:35.280
<v Speaker 1>And you know, obviously those the Collective Shout group, the

851
00:41:35.360 --> 00:41:38.559
<v Speaker 1>one that's lobbying the credit card or organizations to do

852
00:41:38.599 --> 00:41:41.519
<v Speaker 1>this in the first place, are getting their way here.

853
00:41:42.719 --> 00:41:45.760
<v Speaker 1>There's also been a side of this jesse where people

854
00:41:45.840 --> 00:41:48.639
<v Speaker 1>are now calling up the credit card company and trying

855
00:41:48.639 --> 00:41:50.800
<v Speaker 1>to say, hey, you will listen to Collective Shout, listen

856
00:41:50.800 --> 00:41:52.920
<v Speaker 1>to us as well, and that's been turned into a

857
00:41:52.960 --> 00:41:56.840
<v Speaker 1>little bit of a movement on like the r slash

858
00:41:56.880 --> 00:41:59.159
<v Speaker 1>Steam subreddit in some other places.

859
00:41:58.840 --> 00:42:01.119
<v Speaker 2>They are collectively showed voting yes.

860
00:42:01.239 --> 00:42:04.199
<v Speaker 1>They are collectively shouting at the group that has listened

861
00:42:04.199 --> 00:42:07.440
<v Speaker 1>to Collective Shout. And I think that's probably the only

862
00:42:07.480 --> 00:42:09.719
<v Speaker 1>way that this is gonna change. I think they have

863
00:42:09.760 --> 00:42:11.159
<v Speaker 1>to feel a little bit of pressure. It's got to

864
00:42:11.199 --> 00:42:13.239
<v Speaker 1>be for more than a like a week. It's people

865
00:42:13.280 --> 00:42:16.639
<v Speaker 1>are gonna have to like actually actively continue calling up

866
00:42:16.679 --> 00:42:17.400
<v Speaker 1>master part.

867
00:42:17.559 --> 00:42:21.239
<v Speaker 2>Jernie Sanders behind it, saying we must allow people to

868
00:42:21.320 --> 00:42:22.559
<v Speaker 2>buy the guna.

869
00:42:22.320 --> 00:42:25.440
<v Speaker 1>Games exactly, yes, And I think he I think he

870
00:42:25.519 --> 00:42:27.679
<v Speaker 1>did say that was a Yeah, that was a that

871
00:42:27.719 --> 00:42:29.679
<v Speaker 1>wasn't you That was just a quote that we had there.

872
00:42:31.119 --> 00:42:34.480
<v Speaker 1>I We'll see. I think we're like the credit card

873
00:42:34.519 --> 00:42:37.559
<v Speaker 1>companies are used to listening to these organized groups and

874
00:42:37.599 --> 00:42:39.880
<v Speaker 1>it will take a minute to like get through to them,

875
00:42:40.039 --> 00:42:42.400
<v Speaker 1>because I think what's probably happening right now is people

876
00:42:42.480 --> 00:42:46.840
<v Speaker 1>are sending stuff in or calling and probably just talking

877
00:42:46.880 --> 00:42:49.039
<v Speaker 1>to a chatbot. They're probably just talking to.

878
00:42:49.639 --> 00:42:52.559
<v Speaker 2>In in India that's just like, Wow, you've really given

879
00:42:52.599 --> 00:42:53.519
<v Speaker 2>me something to think of.

880
00:42:53.840 --> 00:42:56.320
<v Speaker 1>Yeah, and they just click and go back to their lives.

881
00:42:58.039 --> 00:42:59.760
<v Speaker 1>Do you do you do you feel like they can

882
00:42:59.800 --> 00:43:02.119
<v Speaker 1>make some headway here with this kind of pressure from

883
00:43:02.239 --> 00:43:05.280
<v Speaker 1>some organizations saying hey we've already got discovered, and people

884
00:43:05.320 --> 00:43:07.920
<v Speaker 1>go into the credit card companies and saying hey, please

885
00:43:07.960 --> 00:43:08.519
<v Speaker 1>don't do this.

886
00:43:09.280 --> 00:43:10.760
<v Speaker 2>Yeah. I think a lot of the pressure will end

887
00:43:10.840 --> 00:43:13.000
<v Speaker 2>up coming from the major publishers who are going to

888
00:43:13.079 --> 00:43:16.159
<v Speaker 2>realize that it won't stop at sex games. Yeah, they

889
00:43:16.760 --> 00:43:20.000
<v Speaker 2>worm their way in with the weird nine thousand year

890
00:43:20.039 --> 00:43:23.599
<v Speaker 2>old anime Princess Uta Games and then come for everything,

891
00:43:23.719 --> 00:43:27.280
<v Speaker 2>come for the violence and they'll they'll go for anything

892
00:43:27.280 --> 00:43:30.920
<v Speaker 2>that isn't up to their values whatever they determine that

893
00:43:30.960 --> 00:43:34.480
<v Speaker 2>should be. And so the actual big companies will realize,

894
00:43:34.519 --> 00:43:36.559
<v Speaker 2>they'll go after it and it'll die pretty quickly.

895
00:43:36.920 --> 00:43:39.480
<v Speaker 1>Yeah, it's checkpoints. It's like you always see your vote

896
00:43:39.519 --> 00:43:42.039
<v Speaker 1>with your wallet. Well, that's not possible here, Like that

897
00:43:42.079 --> 00:43:43.559
<v Speaker 1>doesn't that's not how this would work.

898
00:43:43.639 --> 00:43:46.239
<v Speaker 2>And you can't even go and buy all the Hentai

899
00:43:46.320 --> 00:43:47.719
<v Speaker 2>games you want right now, they're just gone.

900
00:43:47.840 --> 00:43:50.320
<v Speaker 1>Yeah, and like in the people as pointing out, like

901
00:43:50.320 --> 00:43:53.400
<v Speaker 1>on Itch, they just completely wiped out anything that had

902
00:43:53.760 --> 00:43:56.639
<v Speaker 1>like adult the adult tag, and that means if it's

903
00:43:56.679 --> 00:44:01.400
<v Speaker 1>a game made for adult sensibilities, mouth washingty and down. Now.

904
00:44:01.440 --> 00:44:03.000
<v Speaker 1>They also said that they're going to go through and

905
00:44:03.000 --> 00:44:04.840
<v Speaker 1>look at these games again, like mouth Washington is probably

906
00:44:04.840 --> 00:44:06.119
<v Speaker 1>going to come back. But that's not the point. This

907
00:44:06.199 --> 00:44:09.280
<v Speaker 1>is still like hurting that game and hurting everything else.

908
00:44:09.320 --> 00:44:11.519
<v Speaker 2>But and it wasn't just taken down you can't buy it,

909
00:44:11.519 --> 00:44:14.280
<v Speaker 2>it was you don't even own it anymore. That whoever

910
00:44:14.360 --> 00:44:15.000
<v Speaker 2>getting people.

911
00:44:15.079 --> 00:44:17.960
<v Speaker 1>Yes, I don't know if that's happened across the board.

912
00:44:18.480 --> 00:44:19.320
<v Speaker 2>Yeah, it happened a lot.

913
00:44:19.760 --> 00:44:26.039
<v Speaker 1>Yes. Yeah, it's frustrating because it's supposed to be. We

914
00:44:26.079 --> 00:44:28.079
<v Speaker 1>get all the bad things to the free market, right,

915
00:44:28.159 --> 00:44:30.159
<v Speaker 1>you have to like go out there and get a

916
00:44:30.239 --> 00:44:32.800
<v Speaker 1>job or else you'll starve to death and you won't

917
00:44:32.800 --> 00:44:35.360
<v Speaker 1>have a place to live. And you're like, well, you know,

918
00:44:35.400 --> 00:44:37.000
<v Speaker 1>free Marke if you if you want those things, go

919
00:44:37.039 --> 00:44:39.559
<v Speaker 1>get a job, go figure things out. And then when

920
00:44:39.679 --> 00:44:41.239
<v Speaker 1>when you're out there in the market, vote with your

921
00:44:41.440 --> 00:44:44.840
<v Speaker 1>with your dollar. And it's like there's also the bad

922
00:44:44.920 --> 00:44:46.719
<v Speaker 1>side of people being able to go in there and

923
00:44:46.760 --> 00:44:49.159
<v Speaker 1>actually just say no, we don't want the free market

924
00:44:49.159 --> 00:44:51.320
<v Speaker 1>to operate, and we don't want people to actually be

925
00:44:51.440 --> 00:44:54.559
<v Speaker 1>free to make decisions for themselves because we know better.

926
00:44:54.880 --> 00:44:56.400
<v Speaker 1>It's like, well, what the hell are we doing here?

927
00:44:56.559 --> 00:44:58.880
<v Speaker 1>Why are we putting up with all the terrible things

928
00:44:58.880 --> 00:45:01.159
<v Speaker 1>that capitalism has raw? But if we're not even gonna

929
00:45:01.199 --> 00:45:04.880
<v Speaker 1>get the full breadth of the benefits, uh, And that's

930
00:45:04.920 --> 00:45:07.800
<v Speaker 1>certainly what has happened here. And it's like it's because

931
00:45:07.880 --> 00:45:10.199
<v Speaker 1>capitalism has never really worked that way. It has always

932
00:45:10.199 --> 00:45:13.159
<v Speaker 1>been controlled by people in power, and this is another

933
00:45:13.199 --> 00:45:15.440
<v Speaker 1>example of that. And they're just trying to make their

934
00:45:15.480 --> 00:45:17.880
<v Speaker 1>shame your shame, and they can go to hell and

935
00:45:17.920 --> 00:45:18.320
<v Speaker 1>they will be.

936
00:45:18.360 --> 00:45:20.840
<v Speaker 2>Ah they will do yeah, I mean they will yeah.

937
00:45:21.079 --> 00:45:24.639
<v Speaker 1>Uh yeah, So we'll see. We'll keep following the story.

938
00:45:25.320 --> 00:45:27.599
<v Speaker 1>I hope it's I hope Itch and Steam are working

939
00:45:27.639 --> 00:45:31.000
<v Speaker 1>in the in the background to make some stuff happen here.

940
00:45:31.000 --> 00:45:32.800
<v Speaker 1>But I think public pressure is gonna be the real

941
00:45:32.840 --> 00:45:34.599
<v Speaker 1>thing required to get there.

942
00:45:35.760 --> 00:45:38.079
<v Speaker 2>There's not that many people at STEAM, which I think

943
00:45:38.119 --> 00:45:40.320
<v Speaker 2>also makes a lot harder when something like this happens.

944
00:45:40.320 --> 00:45:42.960
<v Speaker 2>They don't have the manpower to really go through and

945
00:45:43.000 --> 00:45:47.440
<v Speaker 2>figure it out. They're just gonna go take out you'd swaths.

946
00:45:47.800 --> 00:45:49.599
<v Speaker 1>Yeah, I mean they'll they'll go like hey, and if

947
00:45:49.599 --> 00:45:52.800
<v Speaker 1>the people don't like this, they'll have to organize themselves

948
00:45:52.800 --> 00:45:55.519
<v Speaker 1>and do something about it. That is the valve attitude

949
00:45:55.559 --> 00:45:58.440
<v Speaker 1>about everything, and I think that that's what they're hoping

950
00:45:58.639 --> 00:45:59.920
<v Speaker 1>will happen here or help.

951
00:46:00.039 --> 00:46:01.960
<v Speaker 2>They should just use some AI. It'll be fixed in

952
00:46:02.000 --> 00:46:02.519
<v Speaker 2>a minute.

953
00:46:02.800 --> 00:46:05.039
<v Speaker 1>Yeah. Cool thing, cool thing that we have to deal with.

954
00:46:05.519 --> 00:46:08.199
<v Speaker 1>All right, that does it for the headlines. Let's get

955
00:46:08.239 --> 00:46:11.199
<v Speaker 1>to the poll question for Actually, you know what, we

956
00:46:11.199 --> 00:46:13.159
<v Speaker 1>didn't do poll question because it was Friday and we're

957
00:46:13.159 --> 00:46:14.639
<v Speaker 1>doing the bomb twelve now, so we have a new

958
00:46:14.639 --> 00:46:16.760
<v Speaker 1>pole question. We'll get to here in a moment. Before

959
00:46:16.800 --> 00:46:18.719
<v Speaker 1>we do that, though, Jesse, why don't you tell peoplehere?

960
00:46:18.719 --> 00:46:20.039
<v Speaker 1>They could find you on the internet what you have

961
00:46:20.119 --> 00:46:21.599
<v Speaker 1>going on and all that good stuff.

962
00:46:22.079 --> 00:46:24.000
<v Speaker 2>You can find everything we do at xbox era dot

963
00:46:24.079 --> 00:46:28.400
<v Speaker 2>com where Xbox Era on YouTube our big thing outside

964
00:46:28.400 --> 00:46:29.880
<v Speaker 2>of going to Games Calm, where thankfully we had a

965
00:46:29.960 --> 00:46:33.039
<v Speaker 2>very successful fan bribe. Because it's very expensive to get

966
00:46:33.039 --> 00:46:37.280
<v Speaker 2>out there, they go to Console warsthegame dot com. It's

967
00:46:37.280 --> 00:46:41.000
<v Speaker 2>a funnel little card game that you and if you

968
00:46:41.079 --> 00:46:43.440
<v Speaker 2>have some friends, which if you're a huge console warrior

969
00:46:43.480 --> 00:46:45.159
<v Speaker 2>you might not, but if you want to make fun

970
00:46:45.159 --> 00:46:47.360
<v Speaker 2>of them you probably do. You can go bite there.

971
00:46:48.440 --> 00:46:51.800
<v Speaker 1>Excellent, all right, new poole question, are you going to

972
00:46:51.840 --> 00:46:55.280
<v Speaker 1>try that skate beta? We'll get that posted up on

973
00:46:55.800 --> 00:46:59.440
<v Speaker 1>YouTube dot com slash at jab bomb, get the community

974
00:46:59.440 --> 00:47:01.880
<v Speaker 1>tab or posts. They're changing things over there. It's one

975
00:47:01.880 --> 00:47:04.280
<v Speaker 1>of those you'll find it. Vote in the poll. We'll

976
00:47:04.280 --> 00:47:06.960
<v Speaker 1>get the results of that. Talk about talk about on

977
00:47:06.960 --> 00:47:09.719
<v Speaker 1>the show on Wednesday here on Giant Bomb. Speaking to

978
00:47:09.760 --> 00:47:15.480
<v Speaker 1>giant Bomb today, we have Monday mornings. Honestly, it's definitely

979
00:47:15.480 --> 00:47:17.400
<v Speaker 1>not gonna be morning because I have to do something

980
00:47:17.639 --> 00:47:22.239
<v Speaker 1>Monday afternoon. Pissed with grub Mike said, hey, go go

981
00:47:22.360 --> 00:47:24.280
<v Speaker 1>download this and get it working because I can't. So

982
00:47:24.320 --> 00:47:26.880
<v Speaker 1>I got it working. Uh Jans out. So we can't

983
00:47:26.920 --> 00:47:30.400
<v Speaker 1>do more Riven or anything like that yet. So instead

984
00:47:30.440 --> 00:47:33.159
<v Speaker 1>me and Mike are gonna check out the missed parody

985
00:47:33.199 --> 00:47:37.719
<v Speaker 1>game Pissed from the makers of micro Shaft wind Blows.

986
00:47:38.840 --> 00:47:40.840
<v Speaker 1>You're gonna we're gonna check that out, and it's starring

987
00:47:40.920 --> 00:47:43.119
<v Speaker 1>John Goodman, so I'm really looking forward to it. And

988
00:47:43.159 --> 00:47:46.960
<v Speaker 1>then later Mike will have Mega Man Monday evening, Gaming's

989
00:47:47.159 --> 00:47:49.960
<v Speaker 1>Gaming at Mike's at night. I'm never gonna not mess

990
00:47:50.000 --> 00:47:52.880
<v Speaker 1>that that name up. That'll be happening at eight pm.

991
00:47:52.920 --> 00:47:54.519
<v Speaker 1>Who knows what he's gonna be playing. We just let

992
00:47:54.559 --> 00:47:56.199
<v Speaker 1>him run wild over there. It's gonna be a good

993
00:47:56.199 --> 00:47:59.559
<v Speaker 1>one though, because Mitch owns mondays here on Giant Bomb.

994
00:48:00.480 --> 00:48:02.639
<v Speaker 1>All right, I think that covers what we have going on.

995
00:48:02.800 --> 00:48:04.519
<v Speaker 1>We've done the show, we've done the headlines, we've done

996
00:48:04.559 --> 00:48:06.800
<v Speaker 1>the poll, I guess, so remind people about the Big

997
00:48:06.800 --> 00:48:08.840
<v Speaker 1>twelve or the Bomb twelve if you did not listen

998
00:48:09.480 --> 00:48:12.280
<v Speaker 1>to the show on Friday. Every Friday, now we are

999
00:48:12.320 --> 00:48:16.199
<v Speaker 1>gonna gather up the twelve games that matter the most

1000
00:48:16.239 --> 00:48:20.239
<v Speaker 1>of people in this moment. We did that, we posted it.

1001
00:48:20.239 --> 00:48:23.239
<v Speaker 1>It went really well. I will put another call out

1002
00:48:23.280 --> 00:48:26.679
<v Speaker 1>for hey, what is your game right now today? Respond

1003
00:48:26.760 --> 00:48:29.199
<v Speaker 1>to that. I will use that to inform what the

1004
00:48:29.199 --> 00:48:31.039
<v Speaker 1>Bomb twelve is going to look like. I keep wanting

1005
00:48:31.039 --> 00:48:34.559
<v Speaker 1>to call it the Big twelve, which is a mind organization.

1006
00:48:34.719 --> 00:48:38.360
<v Speaker 1>It's pissed, Yeah, always has been though, right, it's never

1007
00:48:38.519 --> 00:48:40.440
<v Speaker 1>not been pissed for the last thirty years.

1008
00:48:40.719 --> 00:48:43.679
<v Speaker 2>Of course. Yeah, just walking around pissing on everything. There's

1009
00:48:43.679 --> 00:48:44.000
<v Speaker 2>a theme.

1010
00:48:44.679 --> 00:48:47.920
<v Speaker 1>I'm expecting pissed to be a real nightmare. Actually, I'm

1011
00:48:47.960 --> 00:48:52.679
<v Speaker 1>expecting the humor just be rancid. Yeah, I'm looking forward

1012
00:48:52.679 --> 00:48:55.880
<v Speaker 1>to it, all right, Jesse, thank you so much for

1013
00:48:55.880 --> 00:48:57.719
<v Speaker 1>hanging out with me today and talking about video gaps.

1014
00:48:57.760 --> 00:49:01.199
<v Speaker 1>I really appreciate it. Thank you all for a Thank

1015
00:49:01.239 --> 00:49:03.440
<v Speaker 1>you all for listening and watching. You're the best audience

1016
00:49:03.519 --> 00:49:06.760
<v Speaker 1>in gaming. Until next time, have a good one, take

1017
00:49:06.760 --> 00:49:08.639
<v Speaker 1>care of yourself, and goodbye.
