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Speaker 1: You are listening to table story.

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Speaker 2: Yeah, you can do.

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Speaker 3: That, Lilian to giggle.

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Speaker 4: To be honest, I wish that I had just unmuted

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you all for the three seconds just before this. It

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is an unhinged because that was some of the worst

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shit I've ever heard in my list, all five things

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out of context.

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Speaker 5: I don't want to do that. No, people try to

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decide who said, who said what.

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Speaker 6: The green room should not be recorded, but the pre

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room should.

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Speaker 4: The pre room is the new green room where it's

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just all the fix it that you saved just literally

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three seconds before you brought screen. Hello everyone, Welcome to Sidequest.

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You four are on a wagon riding down the road

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as you leave Emberstead and head towards the Veil Wind.

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As you travel down the road several hours out of town,

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mountains to your right, forest on your left, you come

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to a deeper forested area and you notice something very

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out of place. Four easels and four pots of paint red, green, yellow,

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and blue, and gliding down out of a nearby tree

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is a goldfinch. It lands on the back of ratrosphere

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and looks up to God and whoever is on the front,

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who's on the front, we've got. I don't remember if

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we stated it or not. You can make it up

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right now. They do it. I'm making it up right now.

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It looks up at God and Fitch and says, allow,

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I pulled.

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Speaker 7: My horse break?

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Speaker 5: What why are we stopping?

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Speaker 3: Please? Fallen off?

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Speaker 5: I told you to give us a warning.

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Speaker 7: Talking bird, talking bird.

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Speaker 5: He taught Miranda to speak other talking bird?

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Speaker 3: Oh what are these painting parts doing out here? Anybody?

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Speaker 8: Are you in a rash?

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Speaker 5: Yes? Thank you?

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Speaker 3: M m well, I mean kind of. We have to

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get these.

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Speaker 5: We must deliver these. We've been trying for so long.

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People have died for this question.

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Speaker 9: Yeah, he's very ctually.

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Speaker 8: If you're in a rush, it's fine kinda. Why well,

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I have no arms, I have no hands, but I

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love art. Please paint me something. Please, I'll give you

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something I found in the forest.

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Speaker 7: I have a question.

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Speaker 3: Is an infectious disease?

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Speaker 7: Oh that's not my question.

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Speaker 3: That was my question.

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Speaker 8: What is your question?

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Speaker 3: Got you?

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Speaker 8: You think my question is why I have no arms?

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Speaker 7: No? Why can't you speak?

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Speaker 8: Oh you can speak? Why can you speak?

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Speaker 4: Uh m hmmm?

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Speaker 9: A point?

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Speaker 7: A bird does have a point.

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Speaker 3: I should be slightly above average intelligence and that's why.

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Speaker 7: I'm not sure what that means. But now I pity

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the bird for not being able to paint. I turned

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back to the bird.

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Speaker 2: Mm hmmm.

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Speaker 3: Don't you paint? God, don't you do finger paints and stuff.

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Speaker 7: What I do is more than painting. It is a

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craft survival.

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Speaker 3: Don't call it.

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Speaker 5: Don't call it painting.

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Speaker 8: You're an artist.

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Speaker 7: Of a sort.

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Speaker 3: It's not art for him, though, it's a lifestyle.

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Speaker 8: That's true art really, Yes, art that means something to

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you is ascendant. It's more than light.

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Speaker 7: I turned back to the rest of the group. I

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think the bird has a point.

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Speaker 9: You it the board a lot of points.

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Speaker 3: Actually, there's some ship on our canvas. Well, we can

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get going.

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Speaker 8: For important What what no ship on the canvas? Those

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are expensive.

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Speaker 7: You're missing out in a very good shade of ochre. Anyway,

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How can I help?

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Speaker 8: Well, you said it.

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Speaker 4: There's the bird floods up and flies around once twice.

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Speaker 8: Four of you. That's perfect. There's four easels, right, that

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is suspiciously perfect. Well, most of the adventurers that come

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down here are in groups of four.

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Speaker 9: Oh, okay, that makes sense.

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Speaker 8: There's usually a tiefling warlock.

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Speaker 3: Mm hm, nod.

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Speaker 5: Of the back of the wagon, and I wield my

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loote and say, show yourself, fairy.

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Speaker 4: Mhm oh very The goldfinch flies around and lands on

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your shoulder and says.

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Speaker 8: Okay, if there's a fairy here, I'll give you two

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things if you tell it to fuck off.

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Speaker 10: Aren't you a fairy? Are you not a fairy?

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Speaker 9: No?

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Speaker 8: I heard those guys. They suck. They do suck the

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bullshit stones and are super way too powerful powers.

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Speaker 5: Yes, they really really dumb and mean.

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Speaker 8: They are dumb and mean. Maybe you could paint something

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like that your your frustration, take it out on the canvas.

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Speaker 5: Yes, I yeah, saunter up and I take some of

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the paint and I start doing like a splatter like

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rage painting. I'm titling my encounter, my encounter with a fairy,

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which is just which dreaming? Wait? Wait, what I appreciate

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the important?

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Speaker 4: What I appreciate the art?

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Speaker 2: Uh?

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Speaker 4: I need some from you?

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Speaker 2: Yeah?

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Speaker 5: What do you what you would you like?

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Speaker 4: Let's let me bring you over to this.

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Speaker 3: Nick.

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Speaker 5: Yeah, bring me look at this guy.

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Speaker 4: Which which easel and which easel and which color paint

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the each is? And for the audio listeners, there is

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just an image on the screen of a Goldfinch. Four easels,

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four pots of paint, one of them red, one yellow,

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one green, and one blue.

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Speaker 5: I mean easy, Can I use more than one kind

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of paint?

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Speaker 4: The Goldfinch says, there's just.

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Speaker 8: A couple of rules to this. They have to be

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art and you can only use one color each.

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Speaker 5: Okay, yeah, then I guess I use red to depict

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the rage that I felt the last time I was

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or no, just the rage I feel about fairies in

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general now. But I'm also I just want to say,

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for the record, I'm pretty sure that I'm either dreaming

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or really high right now.

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Speaker 7: Where is record?

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Speaker 3: Yeah, you're not.

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Speaker 5: Get some more of the stuff.

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Speaker 7: I feel strange, look around my mouth. I don't think so.

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Speaker 9: No, there is no way I would have let you

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take more of that stuff. I'm not a babysitter. I

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would not be allowing this. No, I'm not on you,

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and you wouldn't know it if I was.

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Speaker 5: Can can we see inside your bag?

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Speaker 9: I walk over to the yellow paint.

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Speaker 3: Okay, yellow interesting shoes. I don't know if I would

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have been on the way a minute, very interesting and gladiator.

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Speaker 8: Yellow is my favorite.

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Speaker 4: Lands on your easel and really why.

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Speaker 9: Well, it might not be once I'm done. And I

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turned back to Fitch at his comments about yellow. He

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is yellow and interesting choice.

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Speaker 3: It's just it's just an interesting choice, that's all. It's

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just it's one of the harder things to see in

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contrast to white. So I just it's a very interesting

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color that you decided to go with. That's all. It's

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I'm trying to say nothing weird or anything like.

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Speaker 9: That before I start.

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Speaker 3: I'm want to pick the blue one.

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Speaker 5: Blue anyway, record I read York is doing a green one.

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Speaker 4: He's in state, he's doing anything.

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Speaker 7: I'm great, I'm going to the green one.

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Speaker 3: And also he's an orc. He's not the orc.

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Speaker 5: There's yea true.

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Speaker 4: Sorry, I'm so sorry. We're going to do something.

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Speaker 9: I'm going to begin painting.

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Speaker 4: Okay, all right, who's painting? What? So? Rickard is doing

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a sort of what abstract?

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Speaker 5: Yeah, expressionists you know that? That the scream painting. I

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think it's called the scream right where he's like, ah,

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I'm all distorted and stuff. It's like it's kind of

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like that, but it's like there's splatters and like yeah,

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like terrified, enraged, horrible emotions.

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Speaker 9: Of me angry eyebrows.

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Speaker 4: It's not really not abstract. Then you're actually trying to

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paint the scream but it's you.

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Speaker 5: Uh yeah kind of, but I mean it is. It's

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a weird technique. I think I want to say, Hey,

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this would probably be pretty tough to do.

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Speaker 4: All right, So you start doing a sort of expression

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expressionist exploration of rage at fairies. Who was on yellow?

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You're using red?

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Speaker 7: Right?

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Speaker 4: So, uh, toura you start painting with yellow? What do

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you paint?

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Speaker 9: I am painting? What is the word I'm looking for?

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There's something to honor? O sreal painting at the top

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of the pictures, some nice yellow because I have no

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water color, and it is a rais and the form

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down the page or the canvas, all these rays of light,

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and at the end of the rays of light there

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are people who seem to be kind of like floating

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and they are speared by the rays. They all seem

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to be in pain.

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Speaker 4: Oh Jesus, okay that to contend alright, God on the

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green paint, what are you doing?

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Speaker 7: I'm going to use my green paint and try and

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paint a isometric view of the path we've taken so

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far from the audacity here and in areas where there

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was bloodshed, I will leave blank, and then where the

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trail is, I will kind of use the back the

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brush and try and mar the the easel, and then

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I'm gonna go grab some dirt. I'm gonna throw it

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onto the onto the painting to kind of leave like

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a gold trail down.

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Speaker 10: From its here.

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Speaker 7: So it's a practical but also artistic.

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Speaker 3: Multi media, multi media with your use. I like the

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use of the the dirt.

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Speaker 7: There isn't a single meteor on this painting.

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Speaker 3: Okay, that's why it was Okay, all right, I guess

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you're media is in the eye them holder.

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Speaker 2: On.

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Speaker 4: What are you doing with the blue paint it?

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Speaker 3: I think I'm going to be doing an artistic representation

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of my rage. Oh that start being done. I guess

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I'm doing an artistic expression of magic and my hope

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for it. First I take the brush and I may

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hold up like the pot or like a stone, relatively

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flat one against the painting of the canvas, and I

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start painting everywhere else except for where that is. So

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I'm leaving a bit of negative space of white somewhere

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off center, and then the rest is just blue and

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that is to represent hope in a miss of rage,

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drowning in the magic that is unknownst between myself and

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the world, A light in the dark, a mystical essence

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only known from negativity of the canvas space in the

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uncolored pigment of blue.

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Speaker 4: Wow, the goldfinch is on your shoulder.

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Speaker 8: This is very baroque.

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Speaker 3: I want they say, it's not baroque, don't fix it.

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Speaker 7: Doesn't have a single coin to his name.

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Speaker 3: That's right.

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Speaker 4: The goldfinch fly over to God's painting and looks down

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and says, hmm, this.

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Speaker 8: Is very impressionist. I would say, I like the use

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of mixed media.

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Speaker 7: Where's the mediacor what.

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Speaker 8: Were you feeling when you painted this?

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Speaker 2: Ah?

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Speaker 7: Feeling um uh hungry?

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Speaker 10: Wow.

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Speaker 4: The goldfinch flies over to Tre's art pace and looks

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down and says, is this light?

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Speaker 9: Oh yes, yes, this is Surrel's grace. You'll see you

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coming down and saving everybody.

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Speaker 2: Wow.

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Speaker 8: So they're being saved?

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Speaker 3: Yes?

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Speaker 9: Can you not tell they're being saved? Look at them,

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They're so happy to be saved.

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Speaker 8: They clearly Yeah.

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Speaker 5: I like speaking over her, He's like they're being saved

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a lot of.

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Speaker 9: Surreal look at that day It is always a happy

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day to be saved by Creal's Chris.

255
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Speaker 8: It's a sad Yeah, it's romanticism.

256
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Speaker 9: It is very yes, because there is a lot of

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love with surreal Yes, very.

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00:16:29,440 --> 00:16:39,399
Speaker 8: Roman, really pushing the imagination for a very emotional, naturalistic, dramatic,

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serious scene.

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Speaker 9: Yes, I believe they call this medieval in some places.

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Speaker 5: My point, and I say that one looks really scared.

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Speaker 9: Oh look at him, he's ecstatic. He cannot wait to

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be out of this horrible situation he's found himself in.

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You couldn't be happier.

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Speaker 3: I don't know. I think I should.

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Speaker 9: I see that you have an eye for the artist,

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this look. I'm not sorry, I'm I.

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Speaker 5: Just don't understand religion.

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Speaker 9: Sorry, the goldfinch is smart. What have you painted? Anyway?

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Speaker 4: And once over to golf, flies over to Ricod's shoulder again.

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Speaker 5: It is It is anguish, fear and anger and hatred

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all put into one horrifying expression on my face, with

273
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like paint splatters coming off of my head and stuff like.

274
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Speaker 8: Pure expressionism, rage, profound here existential dread.

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Speaker 5: Yep I extend my dread often?

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Speaker 9: Is this how you feel you're feelingless?

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Speaker 5: Well? I thought he the Finch was a fairy, but

278
00:18:10,200 --> 00:18:14,759
actually he's not. He's a figment of my imagination because

279
00:18:14,839 --> 00:18:16,799
I'm super high right now.

280
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Speaker 8: Oh on, what can I get some of that?

281
00:18:21,240 --> 00:18:24,039
Speaker 5: I don't know, really, I must have forgotten what I

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00:18:24,079 --> 00:18:30,839
got into. It's your name anyways, your name is Goldfinch,

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the Goldfinch.

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Speaker 8: No, that's your name.

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Speaker 5: My name is Ricard Ricard. That's yeah, I am in alf.

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Speaker 8: No, right, it would.

287
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Speaker 5: It's Ricard and the Fabulous Three. As you can tell

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00:18:57,279 --> 00:18:59,519
by your name, that.

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00:18:59,519 --> 00:19:02,079
Speaker 9: Is not your name. Your name is not Record on

290
00:19:02,119 --> 00:19:04,039
the Fabulous Three. Your name is just record.

291
00:19:04,160 --> 00:19:07,839
Speaker 5: Well I said record of Record in the Fabulous Three.

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00:19:11,799 --> 00:19:14,799
Speaker 3: No name. I don't even know anything. He doesn't know

293
00:19:14,880 --> 00:19:17,599
my name.

294
00:19:17,839 --> 00:19:21,279
Speaker 5: I didn't know your name. New guy?

295
00:19:23,480 --> 00:19:24,319
Speaker 9: What is his name?

296
00:19:25,079 --> 00:19:25,480
Speaker 3: Record?

297
00:19:25,839 --> 00:19:26,640
Speaker 9: What is his name?

298
00:19:29,559 --> 00:19:34,480
Speaker 5: I think I'm like chewing on the paintbrush. Like, listen,

299
00:19:36,359 --> 00:19:39,559
we could play this game where we like ask what's

300
00:19:39,599 --> 00:19:43,319
your name? Who's that over there? If we really wanted to,

301
00:19:44,039 --> 00:19:46,799
or we could listen to Goldfinch.

302
00:19:47,920 --> 00:19:51,440
Speaker 8: Yeah, which is it going to be?

303
00:19:54,640 --> 00:19:54,839
Speaker 2: Well?

304
00:19:54,839 --> 00:19:57,039
Speaker 9: The game is quite tempting. I cannot lie.

305
00:19:58,960 --> 00:20:01,839
Speaker 5: I want to listen to old f what're the.

306
00:20:02,079 --> 00:20:04,759
Speaker 3: COVID that wave coverage? Theres anything to say.

307
00:20:04,960 --> 00:20:09,960
Speaker 8: Make sure you sign these sign what? Yeah, your record

308
00:20:11,359 --> 00:20:13,599
a record of course.

309
00:20:13,720 --> 00:20:15,720
Speaker 5: I thought you were about to give us like a

310
00:20:15,759 --> 00:20:17,079
waiver form or something.

311
00:20:17,319 --> 00:20:20,039
Speaker 8: No, you gotta sign your paintings because what if you

312
00:20:20,119 --> 00:20:23,559
guys are famous one day?

313
00:20:24,039 --> 00:20:27,480
Speaker 9: Do not do not start this conversation. He already believes

314
00:20:27,480 --> 00:20:28,240
he is famous.

315
00:20:29,000 --> 00:20:32,640
Speaker 5: Are eloquent, Yeah, we are sort of already famous. To

316
00:20:32,720 --> 00:20:40,039
keep these an eloquent like signature. I I I write

317
00:20:40,039 --> 00:20:42,480
out my name on the bottom of my.

318
00:20:43,920 --> 00:20:47,839
Speaker 3: Endless I take a stick and while the paint is

319
00:20:47,880 --> 00:20:50,880
still wed, I scratch my name in it.

320
00:20:52,319 --> 00:20:56,960
Speaker 2: Mm hmm mm hmm.

321
00:20:59,440 --> 00:21:04,200
Speaker 7: On mine. Say that out loud? Do you say that loud?

322
00:21:04,279 --> 00:21:04,599
Speaker 2: Okay?

323
00:21:04,920 --> 00:21:09,920
Speaker 3: I always say your name bitch Ebby Crundie hair.

324
00:21:11,960 --> 00:21:13,279
Speaker 7: I believe that's a finch.

325
00:21:13,759 --> 00:21:21,519
Speaker 5: Actually that's a goldfinch, new guy.

326
00:21:22,440 --> 00:21:22,960
Speaker 3: Mm hmmm.

327
00:21:23,559 --> 00:21:27,160
Speaker 7: I draw eye on a stone on my little picture.

328
00:21:30,480 --> 00:21:34,039
Speaker 9: I just scrolled tee. I'm not to write my full name.

329
00:21:35,880 --> 00:21:40,039
Speaker 8: These are great. Thank you for spending some time painting

330
00:21:40,079 --> 00:21:42,279
for me. I have no arms or hands.

331
00:21:44,039 --> 00:21:45,000
Speaker 9: You keep saying this.

332
00:21:45,240 --> 00:21:45,599
Speaker 4: This is.

333
00:21:47,079 --> 00:21:49,640
Speaker 9: Factual, but also strange to make such a point of it.

334
00:21:50,640 --> 00:21:54,640
Speaker 8: Well, really, I could paint with my beak or my

335
00:21:55,359 --> 00:22:00,839
feet or my feathers. But I prefer wor watching other

336
00:22:00,920 --> 00:22:06,960
people and enjoying what they create. And then they make.

337
00:22:07,680 --> 00:22:09,680
Speaker 9: I want to rolling in side check into this person.

338
00:22:13,319 --> 00:22:15,960
Speaker 3: How did you get how did you get disasels here?

339
00:22:16,240 --> 00:22:18,519
And whose hairs brought them here? And white? Didn't they paint?

340
00:22:19,279 --> 00:22:19,359
Speaker 7: What?

341
00:22:21,039 --> 00:22:22,240
Speaker 3: How did you get diaesels here?

342
00:22:22,599 --> 00:22:22,759
Speaker 4: Oh?

343
00:22:23,160 --> 00:22:24,559
Speaker 8: I brought them in the middle of the road.

344
00:22:25,559 --> 00:22:27,720
Speaker 3: Okay, so you brought them here and set them up

345
00:22:27,759 --> 00:22:28,319
with your beak?

346
00:22:28,759 --> 00:22:33,039
Speaker 4: No, very strong, But you can't.

347
00:22:32,839 --> 00:22:38,319
Speaker 8: Pay no, okay, I can do this though.

348
00:22:38,880 --> 00:22:44,000
Speaker 4: And the golf the golf inch flies up in the

349
00:22:44,039 --> 00:22:50,240
air and it sprinkles sparkling magical dust across the easels,

350
00:22:51,039 --> 00:22:54,279
which sets the paint, and then each of the easels

351
00:22:54,440 --> 00:22:59,599
melts away. Paint pots melt away.

352
00:23:00,319 --> 00:23:02,119
Speaker 3: We're fucked. We're fighting those, we're fighting.

353
00:23:02,680 --> 00:23:08,000
Speaker 8: Golf says, oh right now, thanks so much. Oh your payment,

354
00:23:08,200 --> 00:23:09,000
of course.

355
00:23:09,480 --> 00:23:12,839
Speaker 4: Flies up onto a nearby branch, and as you look up,

356
00:23:12,880 --> 00:23:15,880
hanging above you this whole time, there's been a blue

357
00:23:15,920 --> 00:23:20,000
crystal amulet. The goldfinch picks it up in its beak

358
00:23:20,079 --> 00:23:23,880
and says, all right, this is what I wanted to for.

359
00:23:24,039 --> 00:23:25,920
It flies it down.

360
00:23:26,359 --> 00:23:28,000
Speaker 8: Which one of usually wants to trick.

361
00:23:28,039 --> 00:23:32,480
Speaker 5: There's magical an Really, I suppose I could.

362
00:23:32,680 --> 00:23:34,000
Speaker 8: I promise you're not curse?

363
00:23:38,799 --> 00:23:40,400
Speaker 3: You have it?

364
00:23:40,759 --> 00:23:43,640
Speaker 8: Everyone always says, is that curse? Is that curse? This

365
00:23:43,720 --> 00:23:52,400
seems too good to be true. It was paint something

366
00:23:52,400 --> 00:23:57,359
they didn't have to put any money forward, Tara, I will.

367
00:23:57,160 --> 00:24:02,319
Speaker 4: Give you an answer for you your twenty one that

368
00:24:02,400 --> 00:24:05,240
you rolled on your inside.

369
00:24:06,359 --> 00:24:08,960
Speaker 10: You may you may?

370
00:24:09,680 --> 00:24:12,160
Speaker 7: You seem like a bird of your word asking.

371
00:24:13,319 --> 00:24:15,759
Speaker 5: Honestly, there's no reason not to trust this bird.

372
00:24:17,480 --> 00:24:18,880
Speaker 4: Because I'm looking at the necklace.

373
00:24:21,279 --> 00:24:26,519
Speaker 3: I probably don't know you are on a ten.

374
00:24:27,240 --> 00:24:30,720
Speaker 4: I mean, he seems fine.

375
00:24:30,720 --> 00:24:31,599
Speaker 3: Are you saying words?

376
00:24:31,799 --> 00:24:34,039
Speaker 4: Hey? You can't make it out too well? It seems

377
00:24:34,039 --> 00:24:34,480
fine to you?

378
00:24:35,279 --> 00:24:36,240
Speaker 3: Noah, yeah, nothing word?

379
00:24:36,480 --> 00:24:37,640
Speaker 4: The goldfinch says.

380
00:24:39,400 --> 00:24:42,680
Speaker 8: The emulet's cool. It reveals the nearest magic item to

381
00:24:42,759 --> 00:24:44,079
you when you put it on.

382
00:24:46,119 --> 00:24:48,799
Speaker 5: Oh well I put it on?

383
00:24:49,759 --> 00:24:50,799
Speaker 8: Why it suits you?

384
00:24:52,400 --> 00:24:56,960
Speaker 7: Wait a minute? But he isn't the amulet itself magical?

385
00:24:58,640 --> 00:25:01,000
Speaker 8: What?

386
00:25:01,000 --> 00:25:01,160
Speaker 4: What?

387
00:25:01,319 --> 00:25:02,440
Speaker 5: Yeah? What is it revealing?

388
00:25:04,799 --> 00:25:07,599
Speaker 8: I don't know how it works? But people always want

389
00:25:07,599 --> 00:25:11,680
magic items, right you guys? Adventures always coming through here?

390
00:25:14,079 --> 00:25:18,440
I'm time, and what else would you want? I could

391
00:25:18,480 --> 00:25:20,000
give you some sticks from my nest.

392
00:25:21,519 --> 00:25:23,000
Speaker 9: Oh that's not what's necessary.

393
00:25:23,079 --> 00:25:26,160
Speaker 8: Don't surely you want the ambulet? I mean, I'll take

394
00:25:26,200 --> 00:25:28,880
it back and trade it for some sticks if you want.

395
00:25:29,519 --> 00:25:31,160
Speaker 9: What are you going to do with the paintings?

396
00:25:31,640 --> 00:25:33,400
Speaker 8: Huh, Well, I'm gonna wait and see if you get

397
00:25:33,400 --> 00:25:34,240
famous and sell it.

398
00:25:35,039 --> 00:25:36,599
Speaker 9: Oh that is all you want.

399
00:25:36,599 --> 00:25:37,640
Speaker 8: I'm a Goldfinch.

400
00:25:39,400 --> 00:25:41,559
Speaker 7: Huh they see?

401
00:25:41,839 --> 00:25:50,279
Speaker 8: Oh I get rich quick scheme from meet rich long game.

402
00:25:51,079 --> 00:25:57,279
I mean you should invest Finch. Hey, there's always always

403
00:25:57,319 --> 00:25:59,880
adventures coming up and down these roads. I just get

404
00:26:00,039 --> 00:26:02,640
and to paint something, lady. Maybe one day they become

405
00:26:02,680 --> 00:26:09,319
as famous as Excalibur. Imagine if if I got him

406
00:26:09,319 --> 00:26:11,640
to paint something.

407
00:26:11,720 --> 00:26:15,680
Speaker 9: You got and Fitch scandalized by the questions of who

408
00:26:15,720 --> 00:26:16,359
is EXCaliber?

409
00:26:18,079 --> 00:26:18,839
Speaker 3: What do you mean?

410
00:26:18,920 --> 00:26:19,759
Speaker 9: Who is Excalle?

411
00:26:20,039 --> 00:26:21,680
Speaker 8: How do you not know about Excalibur?

412
00:26:22,519 --> 00:26:25,880
Speaker 5: How do you guys not know about excalip.

413
00:26:26,119 --> 00:26:30,920
Speaker 3: Hold on, okay, let me just I rolled dead double Yeah,

414
00:26:30,960 --> 00:26:31,519
I have no idea.

415
00:26:31,559 --> 00:26:31,880
Speaker 7: That is.

416
00:26:35,279 --> 00:26:40,640
Speaker 8: All right? Well, thanks, I hope you guys have a

417
00:26:40,759 --> 00:26:44,359
nice rest of your journey.

418
00:26:44,559 --> 00:26:48,119
Speaker 9: Thank you a little born. I appreciate your time. Enjoy

419
00:26:48,200 --> 00:26:50,599
the paint things. I'm sure they will sell for much money.

420
00:26:50,680 --> 00:26:51,240
Very shortly.

421
00:26:51,640 --> 00:26:54,200
Speaker 8: Yeah, I'm sure they will. And if they don't, you know,

422
00:26:54,519 --> 00:27:01,240
maybe they cover the cost of the storage you get

423
00:27:01,319 --> 00:27:03,240
them in. I have to pay for storage for all

424
00:27:03,279 --> 00:27:05,440
these canvases and stuff.

425
00:27:05,440 --> 00:27:09,720
Speaker 3: You know, right, you've probably made money.

426
00:27:09,640 --> 00:27:13,119
Speaker 8: Gold not cheap cheap cheap anyway.

427
00:27:12,799 --> 00:27:17,799
Speaker 7: By hey, before you go. But you wouldn't happen to

428
00:27:17,799 --> 00:27:20,640
know about any monsters out here that eat mythree?

429
00:27:20,759 --> 00:27:21,039
Speaker 10: Would you?

430
00:27:21,640 --> 00:27:27,240
Speaker 8: Monsters or creatures? Creatures? Yeah, they're everywhere. Have you been around?

431
00:27:28,680 --> 00:27:33,039
Place is filled with monsters through eating monsters? What the

432
00:27:33,079 --> 00:27:38,640
hell is mythrol a metal metal eating monsters?

433
00:27:42,000 --> 00:27:46,599
Speaker 4: Any roll for the Goldfinch, I give him a plus

434
00:27:46,599 --> 00:27:47,839
one because he's out here a lot.

435
00:27:50,559 --> 00:27:54,519
Speaker 8: Oh shit, I haven't seen anything that eats metal.

436
00:27:56,920 --> 00:27:58,720
Speaker 7: On the twenty all right?

437
00:27:58,960 --> 00:28:01,519
Speaker 8: Do you mean eats metal like puts it in its

438
00:28:01,680 --> 00:28:05,240
mouth like a worm, or like rusts metal? Because I've

439
00:28:05,240 --> 00:28:13,079
seen stuff that rusts metal. It's very lazily named. What's

440
00:28:13,119 --> 00:28:14,799
it called a rust monster?

441
00:28:16,240 --> 00:28:19,119
Speaker 2: Oh?

442
00:28:19,519 --> 00:28:20,640
Speaker 7: I imagine if.

443
00:28:20,599 --> 00:28:22,039
Speaker 8: They're in the caves over there?

444
00:28:22,640 --> 00:28:28,000
Speaker 3: That sounds old school, just over there.

445
00:28:28,720 --> 00:28:31,640
Speaker 4: Give me a perception.

446
00:28:31,319 --> 00:28:36,599
Speaker 7: Check, okay, but my eyes don't feel me now. It's

447
00:28:36,640 --> 00:28:40,240
like what I do and stuff, you know, see how.

448
00:28:40,160 --> 00:28:41,000
Speaker 5: You drew maps.

449
00:28:42,759 --> 00:28:45,279
Speaker 4: I mean, I can do more than one thing these

450
00:28:45,319 --> 00:28:51,240
ways nineteen You there's definitely no caves that are very close.

451
00:28:51,279 --> 00:28:54,279
But he's sort of he's nodding more to the mountain side,

452
00:28:54,319 --> 00:28:57,759
which is running. It runs from north to south from

453
00:28:57,799 --> 00:29:00,000
the top of Aurora and Invictus Concordia all the way

454
00:29:00,079 --> 00:29:02,480
onto the fringe. It's called the Titan's Crown. It's just

455
00:29:02,519 --> 00:29:06,119
an enormous mountain range. But it's pretty far in terms

456
00:29:06,119 --> 00:29:09,079
of travel, Like you'd have to go properly off rode

457
00:29:09,119 --> 00:29:09,880
into a bit of a hike.

458
00:29:11,519 --> 00:29:14,559
Speaker 7: Why would something from all the way over there beyond

459
00:29:14,640 --> 00:29:16,759
the road and eating metal?

460
00:29:16,960 --> 00:29:19,000
Speaker 8: Well, I don't know, but that's the only time I've

461
00:29:19,039 --> 00:29:22,279
ever seen anything, you know, eat metal, Like it doesn't

462
00:29:22,279 --> 00:29:25,000
really eat it, but like what is rust? Is rust

463
00:29:26,000 --> 00:29:27,000
metal being eaten?

464
00:29:27,160 --> 00:29:27,319
Speaker 7: Or what?

465
00:29:30,799 --> 00:29:31,000
Speaker 2: Yes?

466
00:29:31,480 --> 00:29:36,160
Speaker 8: Right, I know some creatures they I just is it

467
00:29:36,279 --> 00:29:37,759
the process of oxidization.

468
00:29:38,759 --> 00:29:43,160
Speaker 3: It's a process of oxiization that metal.

469
00:29:43,240 --> 00:29:48,319
Speaker 8: It's gonna what if that count as metal? Is it

470
00:29:48,400 --> 00:29:49,640
just like melting it?

471
00:29:49,839 --> 00:29:57,920
Speaker 3: Or well, it creates a potato which then also preserves it.

472
00:29:57,960 --> 00:30:01,079
But depending on the carbon contented, is either gonna preserve

473
00:30:01,119 --> 00:30:03,359
it or it's going if it's If it's low carbon content,

474
00:30:03,400 --> 00:30:07,200
it's not gonna be less rust, but it will deteriorate faster.

475
00:30:07,440 --> 00:30:10,799
If it's a higher carbon content, it'll be more like

476
00:30:10,839 --> 00:30:11,960
a Pataina preserving.

477
00:30:13,720 --> 00:30:16,359
Speaker 8: This is I don't damn. I thought art was my

478
00:30:16,480 --> 00:30:23,720
special interest. But you got me beat. Yeah, he likes I'm.

479
00:30:23,559 --> 00:30:26,319
Speaker 3: Not a Patina guy or the potato guys. Is your thing?

480
00:30:26,519 --> 00:30:28,440
I know metal things, it's my parents.

481
00:30:28,480 --> 00:30:31,400
Speaker 8: Well why don't you ask him if there's any monsters

482
00:30:31,480 --> 00:30:33,160
about that? Eat rust?

483
00:30:33,319 --> 00:30:36,640
Speaker 3: Not not a monster fighter. You just picked up some stuff.

484
00:30:36,799 --> 00:30:40,119
Speaker 8: Well it's who's where. He looks like a monster hunter,

485
00:30:40,240 --> 00:30:44,160
to be honest, trying to find it to kill it.

486
00:30:44,400 --> 00:30:47,400
Speaker 7: Kind of generalizing. I suppose. Yeah, I do monsters and

487
00:30:47,400 --> 00:30:48,079
stuff like that too.

488
00:30:52,319 --> 00:30:58,160
Speaker 8: I mean we see. Yeah. Uh, but I thought you

489
00:30:58,640 --> 00:31:01,400
asked me a question. I answered it. I was already

490
00:31:01,440 --> 00:31:04,359
on my way. You called, you told me to come back,

491
00:31:04,359 --> 00:31:06,920
and said one more question, and you asked it. I answered,

492
00:31:07,240 --> 00:31:10,799
and then I and now I'm going. There's lots of roads,

493
00:31:11,200 --> 00:31:13,960
lots of roads, lots of adventures. I got lots of

494
00:31:14,279 --> 00:31:19,519
canvases to the horse break. Yeah, all right, I recard.

495
00:31:20,160 --> 00:31:24,559
Speaker 9: It was nice to your blind my goldfinch.

496
00:31:25,759 --> 00:31:30,680
Speaker 5: The world buffing out the amulet, and I'm like your secrets.

497
00:31:30,920 --> 00:31:37,039
Speaker 4: It flies into the forest and very much appears the

498
00:31:37,039 --> 00:31:43,160
goldfinch finish up the scene before we get to your agreed.

499
00:31:47,279 --> 00:31:50,000
Speaker 5: That then you were just like, it flies up into.

500
00:31:49,759 --> 00:31:54,119
Speaker 4: The I'm just I'm doing the scene and then we'll

501
00:31:54,119 --> 00:31:56,880
get to your Okay, you can make me an arcana

502
00:31:56,960 --> 00:31:59,680
check while you're looking at it. Yeah, the golden should

503
00:31:59,680 --> 00:32:02,880
fly into the forest and it seems to be entirely gone,

504
00:32:03,720 --> 00:32:06,240
and the wagon presses on down the road.

505
00:32:09,599 --> 00:32:16,160
Speaker 9: Oh, that was strange. If I've met worset birds, if

506
00:32:16,200 --> 00:32:18,839
you know, I've met some real blastard birds, they are

507
00:32:19,720 --> 00:32:22,000
test sometimes. I mean, I suppose it would be. If

508
00:32:22,039 --> 00:32:23,720
you are just all the time in the trees and

509
00:32:23,839 --> 00:32:26,000
hearing the chp, it must get very on the wing.

510
00:32:26,680 --> 00:32:28,480
Speaker 3: Are you saying, bird of birds?

511
00:32:29,759 --> 00:32:32,519
Speaker 7: Lord board about a.

512
00:32:35,319 --> 00:32:39,440
Speaker 4: Yeah, you can add a blue crystal amulet to your inventory.

513
00:32:39,480 --> 00:32:41,279
It's not a thing that exists that you just have

514
00:32:41,359 --> 00:32:46,680
to make it up. It's pretty rudimentally rudimant, really made?

515
00:32:46,839 --> 00:32:51,079
Is that a word? And yeah, it's a magic amulet

516
00:32:51,160 --> 00:32:59,039
that reveals the nearest magical item, which is itself. He

517
00:32:59,119 --> 00:33:02,799
hands them out where everyone's every adventurer who's worth their

518
00:33:02,839 --> 00:33:09,599
soul's got one of these. That's right, there's a fucking

519
00:33:09,680 --> 00:33:15,319
great big box of them in a steam. Is it

520
00:33:15,400 --> 00:33:18,359
glowing or is it just it just no, it's not

521
00:33:18,480 --> 00:33:22,599
really glowing. It's just a blue crystal just there showing.

522
00:33:23,680 --> 00:33:26,240
It's just an enchanted blue crystal and not everything that

523
00:33:26,359 --> 00:33:27,359
is magical glows.

524
00:33:29,400 --> 00:33:32,240
Speaker 9: Okay, oh well, perhaps we can trade it for something.

525
00:33:33,920 --> 00:33:35,720
Speaker 3: What's going on? Do you see what's happening with it?

526
00:33:36,400 --> 00:33:37,759
Is it showing you its secrets?

527
00:33:39,000 --> 00:33:44,640
Speaker 5: I don't know, but it's sort of pretty mm hmm.

528
00:33:44,680 --> 00:33:46,200
Speaker 3: Well maybe it'll do something at some point.

529
00:33:46,480 --> 00:33:50,200
Speaker 5: I think No, I think that it. I think it's

530
00:33:50,319 --> 00:33:52,039
revealing the nearest magical item.

531
00:33:52,200 --> 00:33:52,519
Speaker 2: It's just.

532
00:33:54,039 --> 00:33:58,519
Speaker 5: And I'm like moving it. I think it thinks itself

533
00:33:58,680 --> 00:34:00,400
is the nearest magical item.

534
00:34:04,079 --> 00:34:10,039
Speaker 3: That's pretty good. That's a tricky bird. Interestingly though, yeah,

535
00:34:10,440 --> 00:34:13,320
interesting though. It's still something we can maybe use. If

536
00:34:13,360 --> 00:34:15,960
it's always showing the nearest magical item, which is itself,

537
00:34:16,079 --> 00:34:19,679
then it cannot go invisible. Just food for thought.

538
00:34:21,920 --> 00:34:22,239
Speaker 7: Huhm.

539
00:34:24,360 --> 00:34:27,400
Speaker 11: You really needed to track somebody, give them a give

540
00:34:27,480 --> 00:34:32,599
them this if they trust you, right, whatever, here's a

541
00:34:32,760 --> 00:34:34,679
here's a here's the thing, and you just so.

542
00:34:34,880 --> 00:34:36,840
Speaker 3: I guess it also means don't try to go invisible

543
00:34:36,880 --> 00:34:38,599
with that, because you're just gonna be a floating crystal.

544
00:34:39,840 --> 00:34:46,079
Speaker 5: Oh right, good point, good point, new guy, Nahu, I

545
00:34:46,239 --> 00:34:49,400
know how to go invisible, do you?

546
00:34:49,800 --> 00:34:53,159
Speaker 3: I'm just saying it's probably something you know. I mean,

547
00:34:53,199 --> 00:34:56,199
it's a funny, practical joke, but also could be useful. Maybe.

548
00:34:56,679 --> 00:34:58,280
I'm sure I don't want to. Do you keep it?

549
00:34:59,480 --> 00:35:02,199
Speaker 7: If you disguised himself as the air, he'd be invisible.

550
00:35:02,320 --> 00:35:02,440
Speaker 1: Right?

551
00:35:04,679 --> 00:35:06,559
Speaker 9: Can you disguise yourself as the air?

552
00:35:07,199 --> 00:35:07,719
Speaker 5: I don't know.

553
00:35:08,079 --> 00:35:10,480
Speaker 3: Actually, I've never tried revealing itself.

554
00:35:12,679 --> 00:35:15,159
Speaker 5: I turn myself into a tree. Would I be a

555
00:35:15,280 --> 00:35:17,079
tree with an amulet around its neck?

556
00:35:17,880 --> 00:35:21,159
Speaker 3: Probably? That just that theory, and I don't know much

557
00:35:21,199 --> 00:35:24,119
about badge. Okay, that's just magic items.

558
00:35:25,480 --> 00:35:28,760
Speaker 5: I play a tune on my lute.

559
00:35:29,679 --> 00:35:30,239
Speaker 3: Discus.

560
00:35:34,800 --> 00:35:44,760
Speaker 5: Sorry, I look like a very curvy, attractive tree.

561
00:35:51,119 --> 00:35:52,159
Speaker 9: What is this?

562
00:35:52,280 --> 00:35:52,880
Speaker 3: What you think of?

563
00:35:52,960 --> 00:35:54,199
Speaker 9: What your think of a tree?

564
00:35:54,360 --> 00:35:54,599
Speaker 2: Is this?

565
00:35:54,760 --> 00:35:55,719
Speaker 9: What is in your mind?

566
00:35:55,800 --> 00:35:59,440
Speaker 5: What trees look like? I don't know what you're talking about.

567
00:36:00,039 --> 00:36:03,320
A giant and like the bark is the bark? There's

568
00:36:03,519 --> 00:36:06,679
like bits of the bark is moving as I'm talking.

569
00:36:07,719 --> 00:36:10,280
Speaker 9: I've only seen trees looking like this in the strange

570
00:36:10,360 --> 00:36:14,039
books from scientists who are kind of horny.

571
00:36:14,079 --> 00:36:20,880
Speaker 5: I think, I don't even know what that means. But

572
00:36:21,440 --> 00:36:24,360
and I look down, do I see? Is the emulet

573
00:36:24,760 --> 00:36:27,159
like what scientists are.

574
00:36:27,119 --> 00:36:28,079
Speaker 3: Reading picture books?

575
00:36:29,320 --> 00:36:32,079
Speaker 9: From books with illustrations in you?

576
00:36:32,360 --> 00:36:34,119
Speaker 4: Can you have the emulet?

577
00:36:34,199 --> 00:36:34,679
Speaker 7: Still? Yeah?

578
00:36:36,000 --> 00:36:39,320
Speaker 5: But like is it showing when I'm disguising myself a

579
00:36:39,400 --> 00:36:39,719
tree with.

580
00:36:39,760 --> 00:36:41,920
Speaker 4: An amulet on it? Well, I mean that's up to you.

581
00:36:42,079 --> 00:36:46,480
Isn't it right whether you disguise it along with you? Presumably,

582
00:36:46,840 --> 00:36:48,639
because yeah, I would.

583
00:36:48,719 --> 00:36:51,360
Speaker 5: I'm trying to disguise it. We're trying to figure out

584
00:36:51,440 --> 00:36:58,079
if this amulet like because it's always revealing itself two.

585
00:37:00,159 --> 00:37:02,400
Speaker 4: Weather, it's itself, its thing.

586
00:37:02,719 --> 00:37:03,000
Speaker 2: This is.

587
00:37:05,280 --> 00:37:08,320
Speaker 4: It's a feeling that you, as the person who's attuned

588
00:37:08,400 --> 00:37:11,840
to it. We're going to assume you have to use

589
00:37:11,920 --> 00:37:14,639
it to detect itself. It is showing.

590
00:37:15,000 --> 00:37:28,280
Speaker 12: Okay, yeah, absolutely, tap it's worth five card crap.

591
00:37:30,199 --> 00:37:32,119
Speaker 3: To make some good out of it. But no bits

592
00:37:32,159 --> 00:37:33,079
off ship.

593
00:37:33,400 --> 00:37:36,199
Speaker 9: So look, all we had to do with paint something,

594
00:37:36,320 --> 00:37:38,519
it's not a big deal. We didn't lose anything except

595
00:37:38,519 --> 00:37:39,360
a little bit of time.

596
00:37:41,079 --> 00:37:47,280
Speaker 5: All right, And you know I feel different after painting

597
00:37:47,400 --> 00:37:50,079
that painting. Does anyone else feel different?

598
00:37:50,760 --> 00:37:51,400
Speaker 7: What do you mean?

599
00:37:52,599 --> 00:37:53,159
Speaker 4: We like?

600
00:37:53,199 --> 00:37:54,159
Speaker 3: It felt good?

601
00:37:54,920 --> 00:37:55,119
Speaker 4: Right?

602
00:37:57,159 --> 00:38:00,000
Speaker 5: Showing that theory how I felt.

603
00:38:03,639 --> 00:38:06,400
Speaker 9: The news does not get back to the fairry otherwise

604
00:38:06,440 --> 00:38:14,239
you'll let me in for about surprise. It was a

605
00:38:14,320 --> 00:38:19,599
pixie and you're calling the fairy. I forgot I met

606
00:38:19,639 --> 00:38:20,199
this pixie.

607
00:38:20,320 --> 00:38:21,480
Speaker 3: I forgot, I.

608
00:38:21,519 --> 00:38:27,079
Speaker 9: Forgot which character trouble. I suppose a pixie, not a fairy.

609
00:38:27,119 --> 00:38:29,559
And you should know better than this. They don't take

610
00:38:29,719 --> 00:38:31,400
very kindly to you getting them confused.

611
00:38:33,719 --> 00:38:39,280
Speaker 5: Sorry, I didn't realize for me it's your head. Well

612
00:38:39,599 --> 00:38:43,400
I'm not going back to apologize to them, so.

613
00:38:45,079 --> 00:38:45,559
Speaker 4: Mm hmmm.

614
00:38:47,039 --> 00:38:49,480
Speaker 7: I think as we're talking, I'm gonna keep my eyes

615
00:38:49,559 --> 00:38:55,199
towards wherever the mountain range is, and I mentally want

616
00:38:55,239 --> 00:38:58,639
to think about, like, if there was a creature to

617
00:38:58,719 --> 00:39:02,039
come from there, where would it be so I can

618
00:39:02,119 --> 00:39:06,159
be most prepared in case it comes after my stuff,

619
00:39:06,320 --> 00:39:07,480
well our stuff.

620
00:39:10,760 --> 00:39:16,639
Speaker 4: Okay, bring me a survival check the next few hours

621
00:39:16,679 --> 00:39:17,719
of journey.

622
00:39:20,320 --> 00:39:28,920
Speaker 7: Okay, seventeen for a grand total of twenty one.

623
00:39:32,239 --> 00:39:39,960
Speaker 4: Okay, okay, you are okay, Okay, even I know that reference.

624
00:39:41,639 --> 00:39:46,039
It's from half Pack from Star Trek well Warcraft.

625
00:39:46,159 --> 00:39:50,079
Speaker 7: But yeah, that's what I'm.

626
00:39:49,920 --> 00:39:58,280
Speaker 4: Saying you are. I'm gonna sort of give you a

627
00:39:58,679 --> 00:40:06,039
sort of passive additional bonus to like hyper vigilance, you

628
00:40:06,119 --> 00:40:10,760
know what I mean this journey because God is like

629
00:40:11,559 --> 00:40:14,559
hyper focused on the fact that there is a myth

630
00:40:14,639 --> 00:40:18,480
roll eating monster heading directly for you at all times

631
00:40:18,519 --> 00:40:23,480
and no matter where you are in the world. The

632
00:40:23,840 --> 00:40:32,880
first day of this travel, beyond the encounter with the Goldfinch,

633
00:40:35,119 --> 00:40:39,519
is pretty uneventful. No myth real eating monsters, no russ monsters,

634
00:40:39,760 --> 00:40:43,360
no dragons, no brigands, just you guys on the road.

635
00:40:44,320 --> 00:40:48,519
Night falls after your You set off very early, so

636
00:40:49,199 --> 00:40:52,800
you will be you'll actually be quite far along this trip.

637
00:40:55,199 --> 00:40:57,960
I love the map for myself because I can't remember

638
00:40:59,480 --> 00:41:01,440
how long I set for this. I think it is

639
00:41:02,000 --> 00:41:10,119
like a daily long of this journey. As night falls, though,

640
00:41:10,159 --> 00:41:12,400
I want you to think about who is taking what

641
00:41:12,639 --> 00:41:13,599
watches and stuff?

642
00:41:15,119 --> 00:41:18,840
Speaker 7: You know, I.

643
00:41:20,840 --> 00:41:21,679
Speaker 3: Fine, I'll go first.

644
00:41:23,239 --> 00:41:27,960
Speaker 7: I think I'll go with with him.

645
00:41:28,039 --> 00:41:29,480
Speaker 3: Okay, why.

646
00:41:31,440 --> 00:41:37,079
Speaker 5: Do my elf sleep whatever it's called for four hours

647
00:41:37,360 --> 00:41:42,360
and then I'll take the watch tramps.

648
00:41:43,440 --> 00:41:46,480
Speaker 7: I'll take the first watch with the new guy.

649
00:41:47,800 --> 00:41:55,480
Speaker 4: Okay, the two of you, uh h are you doing?

650
00:41:55,599 --> 00:41:57,440
Are you like camping or are you trying to do

651
00:41:57,559 --> 00:41:59,599
this on the wagon? Oh?

652
00:41:59,639 --> 00:41:59,840
Speaker 9: We can?

653
00:42:00,000 --> 00:42:00,679
Speaker 3: Are we doing on the way?

654
00:42:00,760 --> 00:42:00,920
Speaker 9: You know?

655
00:42:01,039 --> 00:42:01,239
Speaker 7: Yeah?

656
00:42:01,519 --> 00:42:03,880
Speaker 3: You might probably suck for sleeping.

657
00:42:07,320 --> 00:42:07,639
Speaker 13: Around?

658
00:42:08,280 --> 00:42:11,320
Speaker 7: Yeah? Will the others be? Okay? If we did that?

659
00:42:12,880 --> 00:42:14,920
Speaker 3: Do we want to sacrifice an exhaustion so we can

660
00:42:14,960 --> 00:42:17,119
get there faster? Do we want to sleep? But I

661
00:42:17,199 --> 00:42:20,960
say that in character? Hey who's tired? Anybody want a

662
00:42:21,000 --> 00:42:22,719
good sleep? Or we want to fast moving?

663
00:42:23,800 --> 00:42:24,000
Speaker 2: Kind?

664
00:42:24,079 --> 00:42:26,840
Speaker 9: It is always better to sleep, and you were always

665
00:42:26,840 --> 00:42:27,760
prepared for anything?

666
00:42:28,519 --> 00:42:31,760
Speaker 3: All right? What are we over quality?

667
00:42:31,840 --> 00:42:32,280
Speaker 2: I like it?

668
00:42:33,440 --> 00:42:34,599
Speaker 3: Pull over the next time you.

669
00:42:34,679 --> 00:42:38,320
Speaker 7: Can, God, pull the horse break as hard as that.

670
00:42:42,320 --> 00:42:45,960
Speaker 5: A branch snaps off of my tree body.

671
00:42:46,159 --> 00:42:54,199
Speaker 4: Okay, that's a whole lom. You lose twenty five? No, yeah, no,

672
00:42:55,840 --> 00:42:59,480
I'm dead. Guys. Okay, so you set up a sort

673
00:42:59,480 --> 00:43:04,280
of them proper roadside camp, maybe a little low fire,

674
00:43:04,440 --> 00:43:06,920
cook some food, some rations. We can say that you

675
00:43:07,000 --> 00:43:10,039
picked up a few bits in Emberstead and that you

676
00:43:10,519 --> 00:43:13,360
are No, okay, you didn't and.

677
00:43:14,039 --> 00:43:18,360
Speaker 3: No, no, it's let's be real, Okay, we chick of resources.

678
00:43:18,559 --> 00:43:25,639
Speaker 4: Well, yeah, fundamentally changed the structure of the inner workings

679
00:43:25,800 --> 00:43:29,159
of this show, so as not to account for those things.

680
00:43:30,119 --> 00:43:31,519
Speaker 3: Okay, never mind, I'm just going to delete my.

681
00:43:33,320 --> 00:43:36,760
Speaker 4: Delete your character sheet. No if you if you guys

682
00:43:36,840 --> 00:43:38,159
didn't pick up. I was just going to give you

683
00:43:38,159 --> 00:43:39,960
the benefit of the doubt that you would have thought

684
00:43:40,000 --> 00:43:41,079
about it, as you very.

685
00:43:41,000 --> 00:43:48,039
Speaker 3: Kind of smoke consequences to mark of actions.

686
00:43:49,960 --> 00:43:54,599
Speaker 4: Okay, yeah, all right, Well you have some week old

687
00:43:54,719 --> 00:43:57,960
food from some reach. I.

688
00:43:58,039 --> 00:44:00,760
Speaker 3: Yes, we're sitting down and do we know what? Do

689
00:44:00,840 --> 00:44:01,679
we know our order yet?

690
00:44:02,119 --> 00:44:02,320
Speaker 7: Yeah?

691
00:44:03,360 --> 00:44:07,320
Speaker 4: And Ricardo probably in the back of the wagon, okay,

692
00:44:07,599 --> 00:44:11,679
under a blanket and doing whatever record does when he trances.

693
00:44:13,239 --> 00:44:15,480
Ohrror the whole.

694
00:44:15,320 --> 00:44:19,400
Speaker 5: Time, I'm staring myself in a mirror and I'm humming

695
00:44:19,679 --> 00:44:23,559
a very popular tune. It is so annoying.

696
00:44:24,199 --> 00:44:26,400
Speaker 9: Every time you get a bit louder, I elbow you

697
00:44:26,480 --> 00:44:27,199
in the ribcage.

698
00:44:29,119 --> 00:44:30,480
Speaker 7: You've got to pocket pocket full of.

699
00:44:35,440 --> 00:44:38,559
Speaker 5: You've got to stop interrupting me while I'm trancing.

700
00:44:40,199 --> 00:44:44,039
Speaker 9: Sleep like this, I wrap a pillar around my Hi.

701
00:44:48,119 --> 00:44:50,519
Speaker 4: I'm like rifling through my bag that is now on

702
00:44:50,599 --> 00:44:53,039
my lap, and I go, I would you.

703
00:44:53,119 --> 00:44:54,920
Speaker 3: Like you want to split it with me? I only

704
00:44:54,960 --> 00:44:57,320
have one one of these left, and it's just like

705
00:44:57,400 --> 00:45:00,000
a nutbar that has been like pressed and crunched again,

706
00:45:00,039 --> 00:45:03,400
other with honey and dried honey and stuff that looks

707
00:45:03,440 --> 00:45:06,400
like god ali bar. And I've got one of these left.

708
00:45:08,960 --> 00:45:09,360
Speaker 4: On the wrap.

709
00:45:09,880 --> 00:45:16,000
Speaker 3: It's just on the side. Nas valley, Yeah, it says, yeah,

710
00:45:16,000 --> 00:45:19,760
it's a nature valley. And anyway, so could we could you?

711
00:45:20,519 --> 00:45:24,760
I could watch the cart you want to go hunting?

712
00:45:25,119 --> 00:45:26,119
Speaker 7: Or no?

713
00:45:26,320 --> 00:45:27,679
Speaker 3: I was gonna say, you could take me and we can.

714
00:45:27,800 --> 00:45:30,800
You can teach me how to hunt, but someone should

715
00:45:30,800 --> 00:45:31,719
watch the cart.

716
00:45:33,880 --> 00:45:36,679
Speaker 7: I will teach you how to hunt, but not today,

717
00:45:37,119 --> 00:45:40,519
not to night. All right, we have a duty right now,

718
00:45:41,599 --> 00:45:42,000
are you, sir?

719
00:45:45,320 --> 00:45:47,880
Speaker 3: I think we should He awake.

720
00:45:50,719 --> 00:45:51,480
Speaker 4: Into his head.

721
00:45:56,519 --> 00:45:58,079
Speaker 3: Some words like du.

722
00:46:00,199 --> 00:46:02,360
Speaker 10: Douty ditty.

723
00:46:03,639 --> 00:46:05,199
Speaker 7: What else does he do in his sleep?

724
00:46:07,519 --> 00:46:14,519
Speaker 3: No? No, no, okay, interesting, it's like a sleep giggler.

725
00:46:15,199 --> 00:46:20,920
All right, Well, I guess we'll just anything you see anything?

726
00:46:22,480 --> 00:46:28,880
Speaker 7: No, no, I don't at least, But are you hungry?

727
00:46:29,840 --> 00:46:30,039
Speaker 3: Yes?

728
00:46:31,440 --> 00:46:31,760
Speaker 7: Okay?

729
00:46:33,519 --> 00:46:33,960
Speaker 3: I uh.

730
00:46:36,559 --> 00:46:40,159
Speaker 7: I lift my upper lip and I rest it onto

731
00:46:40,320 --> 00:46:44,599
my dusk, the one that's still there, and I blow

732
00:46:45,320 --> 00:46:49,320
and it creates this dull, low whistle and in the

733
00:46:49,400 --> 00:46:56,119
air you hear as Miranda flies from behind the hills

734
00:46:57,000 --> 00:47:02,519
for a moment, she kind of masks the moon. She

735
00:47:02,639 --> 00:47:07,119
then lands by our feet. Miranda, here can look for

736
00:47:07,199 --> 00:47:08,400
some food if you are hungry.

737
00:47:08,880 --> 00:47:10,480
Speaker 3: I don't think I've ever been this close to Miranda.

738
00:47:11,480 --> 00:47:12,119
Speaker 7: No, you have not.

739
00:47:15,800 --> 00:47:17,199
Speaker 9: What is what is she?

740
00:47:17,440 --> 00:47:20,440
Speaker 3: What is she? Anyway? Is this a bird? Dragon? Dragon? Bird? Drake?

741
00:47:20,480 --> 00:47:23,960
What is this thing? Is this he lithrough? No?

742
00:47:24,400 --> 00:47:24,599
Speaker 14: I do.

743
00:47:24,920 --> 00:47:28,760
Speaker 7: I do not believe Miranda eats mythro but she is

744
00:47:28,880 --> 00:47:36,039
a quets a coppola raptor? What Miranda is a quets

745
00:47:36,039 --> 00:47:36,800
a coupla raptor?

746
00:47:39,800 --> 00:47:42,360
Speaker 3: Okay, okay, what's the club?

747
00:47:42,440 --> 00:47:44,559
Speaker 7: Lap Quet's a couple of raptor?

748
00:47:45,360 --> 00:47:46,760
Speaker 3: Uh huh, that's true.

749
00:47:46,840 --> 00:47:50,360
Speaker 7: Be careful how you pronounce that name, because you almost

750
00:47:52,719 --> 00:47:55,920
you almost invoked her gil word and then she would

751
00:47:55,960 --> 00:47:57,199
have gone for your gizzards?

752
00:47:57,679 --> 00:47:58,079
Speaker 2: What's that?

753
00:47:58,400 --> 00:47:59,679
Speaker 3: And why would you kill word?

754
00:48:00,119 --> 00:48:00,159
Speaker 7: You?

755
00:48:00,199 --> 00:48:04,920
Speaker 3: Did you one to trigger the person saying it? Unless God,

756
00:48:04,960 --> 00:48:05,679
that's really dark.

757
00:48:07,280 --> 00:48:09,039
Speaker 7: No, it's not for me.

758
00:48:10,239 --> 00:48:13,519
Speaker 3: Okay, what's the why would you? Okay, what's the word?

759
00:48:15,320 --> 00:48:18,320
Speaker 7: That word is one that was trained to Miranda. So

760
00:48:18,519 --> 00:48:21,559
I could tell someone the word, so Miranda would kill them.

761
00:48:23,000 --> 00:48:25,599
Speaker 3: So somebody mispronounce what she is. She will then kill them.

762
00:48:26,079 --> 00:48:31,320
Speaker 7: Yes, okay, specifically if she was being sold.

763
00:48:32,800 --> 00:48:36,159
Speaker 3: Oh that's pretty what so what is it called again?

764
00:48:36,960 --> 00:48:37,840
Speaker 7: It quits a copa?

765
00:48:38,800 --> 00:48:39,800
Speaker 9: What's a copla?

766
00:48:40,079 --> 00:48:44,119
Speaker 3: Raptor? Is that a good sound?

767
00:48:46,840 --> 00:48:47,719
Speaker 7: You're still alive?

768
00:48:48,360 --> 00:48:54,679
Speaker 3: That a girl? It was a girgl Does she like

769
00:48:54,800 --> 00:48:58,199
being called a good girl? Does Miranda like being called

770
00:48:58,199 --> 00:48:58,960
a good girl.

771
00:49:00,800 --> 00:49:01,760
Speaker 7: On evenings like this?

772
00:49:02,079 --> 00:49:05,079
Speaker 3: Yes, all right, I'm gonna I'm gonna walk up to

773
00:49:05,159 --> 00:49:07,400
Miranda with extreme eye contact and tell that you're a

774
00:49:07,440 --> 00:49:10,800
good girl, and I'm gonna give a little great.

775
00:49:11,000 --> 00:49:15,280
Speaker 7: You don't look at Miranda in the eyes for too long.

776
00:49:16,199 --> 00:49:19,039
Oh okay, she will take one.

777
00:49:23,159 --> 00:49:30,400
Speaker 3: Take one? Yes, all right, Well, I just what is

778
00:49:30,440 --> 00:49:32,440
this cool? I'm I don't want to push my luck,

779
00:49:32,480 --> 00:49:34,320
and I'm gonna just wader back over and sit back

780
00:49:34,360 --> 00:49:37,880
on the cart. You know, he goes to bring his food.

781
00:49:39,960 --> 00:49:40,679
Speaker 10: What would you like?

782
00:49:42,360 --> 00:49:42,519
Speaker 4: Well?

783
00:49:45,280 --> 00:49:51,920
Speaker 3: Uh, food, edible things. I don't know what is what's do?

784
00:49:52,079 --> 00:49:54,760
I don't know what she's good at catching In.

785
00:49:54,840 --> 00:49:58,800
Speaker 7: My tongue, Miranda means gracefully viscerator. She can capture anything,

786
00:49:59,599 --> 00:50:00,639
not do certain.

787
00:50:00,480 --> 00:50:07,840
Speaker 3: Size, Surprise me, surprise me, I try to say, to Hermanda.

788
00:50:10,000 --> 00:50:13,000
Speaker 7: I just looked at Miranda, raised my hand towards the heirs.

789
00:50:13,000 --> 00:50:17,199
Speaker 3: Akapla wait, no cilantro, please, no cilantro. It's disgusting.

790
00:50:17,920 --> 00:50:18,760
Speaker 10: What's the cilantro?

791
00:50:20,039 --> 00:50:21,519
Speaker 3: It's the devil's parsley.

792
00:50:25,199 --> 00:50:27,519
Speaker 7: You'll be hagging out with those devils for too long.

793
00:50:28,440 --> 00:50:29,960
Speaker 3: Well, they tell me I have a plant that I

794
00:50:30,000 --> 00:50:32,159
should try, and it's disgusting. That's what they were force

795
00:50:32,199 --> 00:50:34,960
feeding me when I was down there. It was nasty.

796
00:50:36,199 --> 00:50:42,760
Speaker 7: Anyway, about your time away, you mentioned you were gone

797
00:50:42,840 --> 00:50:43,320
for a week.

798
00:50:46,400 --> 00:50:48,599
Speaker 3: It sound like a week, but who knows.

799
00:50:48,719 --> 00:50:53,599
Speaker 7: Really you spoke briefly about your time. I would like

800
00:50:53,719 --> 00:50:53,880
to know.

801
00:51:01,800 --> 00:51:02,360
Speaker 2: I you know, what.

802
00:51:05,639 --> 00:51:07,159
Speaker 7: Do you know the best to speak about it?

803
00:51:08,760 --> 00:51:10,840
Speaker 3: I mean you okay, I didn't know if there was

804
00:51:10,840 --> 00:51:14,960
anything specific. Uh well, so I don't you know the

805
00:51:15,039 --> 00:51:17,920
markt I did ride a little. I called. I said, hey,

806
00:51:18,159 --> 00:51:23,719
help us out right, yes? And then Cringe was like,

807
00:51:23,800 --> 00:51:25,360
oh me, you want to make a deal with me?

808
00:51:25,719 --> 00:51:28,159
And I was like yeah sure, and he was like okay,

809
00:51:28,360 --> 00:51:30,800
well what's the deal. And I was like, well, could

810
00:51:30,840 --> 00:51:34,519
you support us and help us defeat these monsters?

811
00:51:34,639 --> 00:51:37,760
Speaker 7: And he was like yeah sure, and then I poof,

812
00:51:38,440 --> 00:51:42,199
I knew about that, right, but what about your time there?

813
00:51:43,480 --> 00:51:43,639
Speaker 2: Right?

814
00:51:44,280 --> 00:51:46,400
Speaker 3: Well, when I was out getting that point, and then

815
00:51:46,440 --> 00:51:52,360
when I was there, I remember it being dark, both

816
00:51:52,559 --> 00:51:59,880
like like I feel like humid, but also like ash filled,

817
00:52:00,679 --> 00:52:03,760
you know when like you know, when like you're sweating

818
00:52:03,840 --> 00:52:05,519
and then you just get like you go through like

819
00:52:05,599 --> 00:52:08,840
a dust cloud and things just stick on you, and

820
00:52:08,920 --> 00:52:11,760
then like uncut grouse feeling. It was like that for

821
00:52:12,679 --> 00:52:14,719
a while. I got used to it after for a bit,

822
00:52:14,920 --> 00:52:17,760
but every once in a while I I would hear

823
00:52:19,320 --> 00:52:24,920
it must have been like a sliding of rocks I

824
00:52:25,000 --> 00:52:30,599
couldn't assume, or maybe like a like some sort of

825
00:52:31,639 --> 00:52:35,440
the earth or whatever the boundaries were of this dark

826
00:52:35,599 --> 00:52:39,800
room was sliding open. If that makes sense, I don't quite.

827
00:52:39,800 --> 00:52:41,880
It was like a rumble of rock, but also a

828
00:52:42,000 --> 00:52:43,920
growdy slurp. It was kind of weird.

829
00:52:44,360 --> 00:52:44,840
Speaker 9: And then.

830
00:52:47,199 --> 00:52:49,599
Speaker 3: A hot draft would come in, and that's when I

831
00:52:49,679 --> 00:52:53,880
knew that someone was there. Uh, And then I'd hear

832
00:52:53,960 --> 00:52:56,519
a sort of like a laughing I think of like

833
00:52:56,719 --> 00:53:02,480
a cackling of a high pitch that suddenly it's like cringe,

834
00:53:02,559 --> 00:53:06,480
but if cringe couldn't speak our common tongue. And then

835
00:53:07,039 --> 00:53:11,039
I felt an awful stinging in a different spot up

836
00:53:11,119 --> 00:53:14,239
my arm and down my arm, and then what I

837
00:53:14,280 --> 00:53:16,239
thought it was gonna be all over, they moved on

838
00:53:16,320 --> 00:53:18,800
to the other arm. And this wasn't all at once.

839
00:53:19,000 --> 00:53:22,920
This was like could be three minutes, could be a

840
00:53:23,039 --> 00:53:25,159
couple hours, It could be a couple of days. It

841
00:53:25,280 --> 00:53:30,360
was a very inconsistent pattern of when these well when they.

842
00:53:30,360 --> 00:53:34,000
Speaker 6: And I he like undoes the loops of his sleeves

843
00:53:34,039 --> 00:53:36,639
and rolls them up again, of course, bearing one of

844
00:53:36,760 --> 00:53:40,679
the tattoos from the Devil's mark, and then the rest

845
00:53:40,760 --> 00:53:43,760
of his like sort of bald but like hair like

846
00:53:43,840 --> 00:53:46,159
his hairy arms. But he's got like a very like

847
00:53:46,760 --> 00:53:53,320
patchy fur wrist, which is common for Gnome like Gnome,

848
00:53:53,559 --> 00:53:59,199
I guess body hair, but he has splotches of just

849
00:53:59,440 --> 00:54:03,280
scars are now like the scabs are closed and sometimes

850
00:54:03,360 --> 00:54:06,239
the scar is you know when you have a scar

851
00:54:06,400 --> 00:54:10,079
that has closed over the scab. And that's sort of

852
00:54:10,159 --> 00:54:13,079
what the state is that he that he's like these

853
00:54:13,239 --> 00:54:17,440
almost perfect circular pock marks are that just sort of

854
00:54:17,559 --> 00:54:20,920
riddle down both of his arms, and he goes, yeah,

855
00:54:20,960 --> 00:54:21,239
I just.

856
00:54:22,079 --> 00:54:23,519
Speaker 3: And that's what I thought, Well, it would be over,

857
00:54:23,559 --> 00:54:27,079
it would ditchart another and like it burned. Every time

858
00:54:27,159 --> 00:54:29,400
they did it. It would sting burn, and then I

859
00:54:29,440 --> 00:54:31,119
would feel like drained and wiped out.

860
00:54:32,360 --> 00:54:35,239
Speaker 8: And then uh, I.

861
00:54:35,320 --> 00:54:39,760
Speaker 3: Think one of them said something like I don't remember

862
00:54:40,039 --> 00:54:42,599
which you, but the context of how they were speaking,

863
00:54:42,760 --> 00:54:45,000
or something that seemed like they weren't happy with the

864
00:54:45,079 --> 00:54:50,280
results of something, and then they just kept coming back.

865
00:54:50,280 --> 00:54:50,599
Speaker 9: I don't know.

866
00:54:50,639 --> 00:54:52,440
Speaker 3: He must have been testing something. I would assume they

867
00:54:52,480 --> 00:54:57,119
were taking my blood, which makes sense because like my

868
00:54:57,239 --> 00:54:59,960
parents have said, magic and magic users have to even

869
00:55:00,079 --> 00:55:03,320
in their blood, so that's sure I was I'm probably looking.

870
00:55:03,480 --> 00:55:05,480
I would assume they're probably just looking to see if

871
00:55:05,480 --> 00:55:07,840
I've got demons in my blood and probably didn't find any.

872
00:55:07,880 --> 00:55:10,840
I don't know. I'd only assume it's probably just, you know,

873
00:55:10,960 --> 00:55:13,800
what happens on you. I don't know.

874
00:55:15,239 --> 00:55:19,599
Speaker 6: You could definitely feel that he's trying to like justify

875
00:55:19,960 --> 00:55:24,360
or validate what he went through, like, yeah, it's just

876
00:55:24,400 --> 00:55:27,639
what happens, but it's clearly something that he hasn't really

877
00:55:27,840 --> 00:55:28,480
processed yet.

878
00:55:29,079 --> 00:55:33,840
Speaker 7: So you mean to say, you were tortured for a

879
00:55:33,960 --> 00:55:38,519
week with no end in sight, and then when you

880
00:55:38,639 --> 00:55:42,679
came back, right, you seem no worse for the wear.

881
00:55:45,239 --> 00:55:46,960
Perhaps you were stronger than you let on.

882
00:55:50,039 --> 00:55:54,760
Speaker 3: Well, yeah I didn't. I didn't get to see a lot.

883
00:55:54,840 --> 00:55:57,719
And I feel like it was sort of the price

884
00:55:57,840 --> 00:56:02,800
to pay for saving you, knowing that the gates right,

885
00:56:03,360 --> 00:56:05,440
I was only gone for an hour or three hours

886
00:56:05,559 --> 00:56:10,920
or whatever. Yeah, it sucked. Yeah, it was old. It

887
00:56:11,039 --> 00:56:14,400
was really hard, but but it was worth it. I

888
00:56:14,559 --> 00:56:17,039
was able to be able to come back, and and

889
00:56:17,440 --> 00:56:19,920
and Crinch was able to help out, and we got

890
00:56:20,000 --> 00:56:23,079
to get rid of the We saved the day. I

891
00:56:23,239 --> 00:56:27,000
saved the day. We saved the day. You know, it's

892
00:56:27,039 --> 00:56:29,519
all a part of being an adventurer, you know, right,

893
00:56:29,639 --> 00:56:32,400
I mean who would I feel like you all do

894
00:56:32,480 --> 00:56:34,760
the same? I mean it was like Torah, right, that's

895
00:56:34,800 --> 00:56:36,400
what you would do. I mean it isn't done like

896
00:56:36,519 --> 00:56:38,679
about what they do, Like they like to run in

897
00:56:38,920 --> 00:56:42,320
and sacrifice themselves for everybody else trying something like that.

898
00:56:42,760 --> 00:56:49,239
Speaker 7: It's just being a hero, perhaps all the same. You

899
00:56:49,360 --> 00:56:53,880
survive every day I look up into the air. Yeah,

900
00:56:54,559 --> 00:56:56,000
has been round that brought anything?

901
00:56:59,039 --> 00:57:00,840
Speaker 4: Do you have something you can roll for this?

902
00:57:01,039 --> 00:57:01,199
Speaker 9: Now?

903
00:57:02,360 --> 00:57:08,519
Speaker 7: Well, now that you're a character, well, Miranda just is

904
00:57:08,960 --> 00:57:12,599
an extension of me. She can attack if I want

905
00:57:12,599 --> 00:57:13,320
to attack.

906
00:57:13,400 --> 00:57:18,360
Speaker 4: If you get any specific mechanics or Miranda, now that

907
00:57:18,440 --> 00:57:23,239
you have true mechanical access to this part of your class,

908
00:57:23,719 --> 00:57:25,840
I have absolutely no idea what any of you can do.

909
00:57:26,039 --> 00:57:27,800
I've never played D and D. I've only ever a

910
00:57:27,880 --> 00:57:32,079
g GM for it, so I have no clue whatsoever

911
00:57:32,199 --> 00:57:36,800
what your character sheets look like or say, right, but

912
00:57:36,960 --> 00:57:39,079
if you don't have, I just wasn't sure if you've

913
00:57:39,119 --> 00:57:41,159
got like any sort of boons to hunting, or if

914
00:57:41,159 --> 00:57:44,119
you've got like if it has something on the sheet,

915
00:57:44,280 --> 00:57:46,159
or you get a ranger thing.

916
00:57:46,559 --> 00:57:50,840
Speaker 7: You know, not quite. Miranda has a beast of the air,

917
00:57:51,039 --> 00:57:54,199
and as such she's able to do something called beasts

918
00:57:54,400 --> 00:57:59,639
strike on creatures and also fly around without incurring opportunity attack.

919
00:58:00,119 --> 00:58:02,199
But she does not give me something.

920
00:58:04,079 --> 00:58:09,519
Speaker 4: Spell all right, make me a survival check then with advantage.

921
00:58:09,880 --> 00:58:21,360
Speaker 7: Mm okay, a natural twenty What do you wanted to

922
00:58:21,400 --> 00:58:27,360
come back with? Miranda is about the size of a

923
00:58:27,559 --> 00:58:31,280
large dog, say a boxer, with a wing stand of

924
00:58:31,360 --> 00:58:36,119
maybe perhaps four boxers. I think she has picked up

925
00:58:36,199 --> 00:58:39,960
something about the same size as twice the size of herself,

926
00:58:40,480 --> 00:58:41,519
maybe a young deer.

927
00:58:43,159 --> 00:58:47,039
Speaker 4: Okay, yeah, some veal mm hmm.

928
00:58:49,280 --> 00:58:54,639
Speaker 7: Yeah, she drops a deer on the ground. It is bloodless,

929
00:58:55,239 --> 00:58:59,880
deer adolescent. You see that it's a buck.

930
00:59:01,800 --> 00:59:03,760
Speaker 3: Well, this is a surprise. I wasn't expecting you a

931
00:59:03,840 --> 00:59:05,800
baby today, thanks Miranda.

932
00:59:07,519 --> 00:59:09,360
Speaker 10: I mean not a baby.

933
00:59:09,840 --> 00:59:15,159
Speaker 7: It could have been smaller. That's awful. It's bigger than you.

934
00:59:18,320 --> 00:59:19,960
Speaker 3: It doesn't matter the baby.

935
00:59:21,079 --> 00:59:23,239
Speaker 7: I don't see it's pacified. Are you hungry or not?

936
00:59:23,880 --> 00:59:24,760
Speaker 4: I am hungry.

937
00:59:25,559 --> 00:59:29,280
Speaker 3: I haven't dressed food ever, so I don't know what

938
00:59:29,400 --> 00:59:30,719
are you're going to cut that up? How do we

939
00:59:30,760 --> 00:59:32,079
eat this? How do we from how we make that

940
00:59:32,239 --> 00:59:33,159
into a plate of food.

941
00:59:33,880 --> 00:59:36,400
Speaker 7: As you look at the creature, it is bloodless, and

942
00:59:36,559 --> 00:59:41,599
it seems to have well it's missing its entrails, which

943
00:59:41,719 --> 00:59:44,239
Miranda has taken care of.

944
00:59:47,400 --> 00:59:48,440
Speaker 3: Well, that's so bad.

945
00:59:50,199 --> 00:59:56,519
Speaker 7: I take my hunting knife and I go for its flag,

946
00:59:57,000 --> 00:59:59,039
and then with the knife, I place it underneath our

947
00:59:59,119 --> 00:59:59,639
watch fire.

948
01:00:02,000 --> 01:00:05,920
Speaker 4: Yeah, I think you two can spend the remainder of

949
01:00:06,000 --> 01:00:10,559
your watch sort of preparing this. COO. Probably we've wake

950
01:00:10,639 --> 01:00:12,639
up the others at some point. We've got sort of

951
01:00:12,840 --> 01:00:15,840
showing pitch some of it as well, like how he's

952
01:00:16,599 --> 01:00:20,599
preparing this, how he's cutting the skin away from the meat,

953
01:00:20,639 --> 01:00:23,599
that's process they do where they peel it off of

954
01:00:23,719 --> 01:00:28,599
the appropriate meat. Takes a couple of little trophies if

955
01:00:28,599 --> 01:00:33,199
it's a little young buck, and all of the useful

956
01:00:33,280 --> 01:00:37,199
bits of meat. Anything that isn't useful gets thrown into

957
01:00:37,239 --> 01:00:39,559
a pot as well. Maybe you can make a stew

958
01:00:39,679 --> 01:00:45,079
with it for the morning, some delicious broth. And yeah,

959
01:00:45,119 --> 01:00:47,920
the two of you complete the first part of the

960
01:00:48,800 --> 01:00:51,079
watch here, But God, I want you to roll me

961
01:00:51,119 --> 01:00:52,039
a D twenty.

962
01:00:52,440 --> 01:01:02,360
Speaker 7: A D twenty, all right, five white, I don't see

963
01:01:02,400 --> 01:01:04,920
anything up there. Rolled at nineteen.

964
01:01:07,960 --> 01:01:10,440
Speaker 4: At any point is got alone.

965
01:01:14,079 --> 01:01:18,719
Speaker 7: For a brief moment, I imagine. I think after the

966
01:01:18,800 --> 01:01:23,159
attempt at I five, I would have let h Fitch

967
01:01:23,599 --> 01:01:30,079
go back to camp while Ie poradly put out my

968
01:01:30,239 --> 01:01:33,079
fire because I am responsible and shed.

969
01:01:35,559 --> 01:01:39,599
Speaker 4: In the distance to the south, in the direction you're heading,

970
01:01:41,840 --> 01:01:49,440
you would spot some sort of dry lightning clear evening

971
01:01:49,840 --> 01:01:54,760
that flashes that catch your eye. Focusing for a little while,

972
01:01:54,800 --> 01:01:58,280
you see a few more bursts of dry lightning very

973
01:01:58,360 --> 01:02:00,320
far to the south, right on the edge of where

974
01:02:00,320 --> 01:02:02,639
your vision is able to pick it up. With the

975
01:02:02,800 --> 01:02:06,079
night and the darkness, it's a little more present, and

976
01:02:06,239 --> 01:02:08,039
it sort of slows down.

977
01:02:11,559 --> 01:02:12,360
Speaker 7: How far away?

978
01:02:17,079 --> 01:02:17,840
Speaker 4: A few miles?

979
01:02:18,880 --> 01:02:26,360
Speaker 7: Can I do the the vault boy thumb towards the lightning? Yeah?

980
01:02:26,440 --> 01:02:34,079
Speaker 4: Give me, give me an investigation, check.

981
01:02:35,599 --> 01:02:40,360
Speaker 7: Investigation. I am amazing at these at seven.

982
01:02:48,039 --> 01:02:48,800
Speaker 4: A few miles.

983
01:02:50,000 --> 01:02:50,559
Speaker 7: I'm not sure.

984
01:02:50,800 --> 01:02:54,760
Speaker 4: I don't know if God really knows how far away stuff.

985
01:02:54,599 --> 01:02:58,639
Speaker 7: Is creatures and such. Perhaps most likely.

986
01:02:58,840 --> 01:03:01,239
Speaker 4: Well, you know, yeah, and you're looking for stuff that

987
01:03:01,360 --> 01:03:04,039
you can see, like a creature or whatever. Your vision

988
01:03:04,159 --> 01:03:06,760
probably can only see like a mile or two, right,

989
01:03:06,840 --> 01:03:10,119
I don't think the average human eye can see that much.

990
01:03:10,199 --> 01:03:12,119
And as an orc, I don't think you have any

991
01:03:12,679 --> 01:03:15,920
particular you know, you don't have elven eyes or whatever

992
01:03:16,159 --> 01:03:20,360
legs or eyes, thank you very much. Yeah, but I

993
01:03:20,400 --> 01:03:24,880
don't know if they're famously better or worse than human eyes.

994
01:03:25,000 --> 01:03:29,559
So you yeah, orcan is much better? So we don't

995
01:03:29,599 --> 01:03:31,800
have to say the word orchish confuse everyone.

996
01:03:32,840 --> 01:03:35,440
Speaker 5: I agree, that's a terrible thing to say.

997
01:03:36,719 --> 01:03:41,079
Speaker 4: You so, yeah, I mean you could potentially see this lightning,

998
01:03:41,159 --> 01:03:43,719
you know, hundreds of miles away in the dark, but

999
01:03:44,840 --> 01:03:47,280
it doesn't feel to you like it's particularly close. But

1000
01:03:47,360 --> 01:03:49,960
it also doesn't feel like it's hundreds of miles away.

1001
01:03:51,800 --> 01:03:56,119
Just you just notice this, and I think because of

1002
01:03:56,280 --> 01:04:02,320
your sort of hypervigilance, it's what allows you to sort

1003
01:04:02,360 --> 01:04:05,960
of peak this in the middle of the night. But

1004
01:04:06,039 --> 01:04:09,079
in terms of like exactly where it's located, it's hard

1005
01:04:09,119 --> 01:04:11,400
to say. Plus you're not familiar with the area. It's

1006
01:04:11,400 --> 01:04:14,840
a very hilly, crazy hilly range because you're right at

1007
01:04:14,880 --> 01:04:20,239
the at the bottom of a mountain range moving alongside it.

1008
01:04:21,599 --> 01:04:23,360
Speaker 7: But you did say it's to the south, so you

1009
01:04:23,519 --> 01:04:24,639
might have to encounter it.

1010
01:04:25,920 --> 01:04:28,400
Speaker 4: Yeah, it's a head of where you're going to sort

1011
01:04:28,440 --> 01:04:31,280
of if the road is dead south, which it kind

1012
01:04:31,320 --> 01:04:34,960
of is, it would potentially be on the road ahead

1013
01:04:35,000 --> 01:04:35,119
of you.

1014
01:04:35,280 --> 01:04:39,119
Speaker 7: Yeah, I'll make a note of it. Was there thunder

1015
01:04:39,199 --> 01:04:40,760
after or just the lightning?

1016
01:04:41,400 --> 01:04:42,440
Speaker 4: Just the lightning.

1017
01:04:43,599 --> 01:04:51,440
Speaker 7: You see. I stand there waiting for ten twenty thirty,

1018
01:04:51,559 --> 01:04:56,079
My ears prick up in anticipation, then my shoulders slouch

1019
01:04:56,199 --> 01:05:00,960
because there's no thunder, and then I gon back to

1020
01:05:01,000 --> 01:05:01,480
the camp and.

1021
01:05:01,519 --> 01:05:14,840
Speaker 4: Go, Okay, the night passes. Ricard, you complete your watch

1022
01:05:15,280 --> 01:05:17,599
tour if you do one. You don't really need to

1023
01:05:17,760 --> 01:05:20,599
with Ricard, but if you do, you can. Otherwise everybody

1024
01:05:20,679 --> 01:05:24,800
gets up in the morning. There's veal, there's a broth

1025
01:05:25,679 --> 01:05:29,280
that maybe got and Fitch informed Ricardo to watch, and

1026
01:05:29,360 --> 01:05:32,800
he's been stirring and maybe somewhat taken care of over

1027
01:05:33,199 --> 01:05:35,760
the over the night, and you're able to have a

1028
01:05:36,840 --> 01:05:39,800
a wonderful breakfast. I think not only are you rested,

1029
01:05:39,840 --> 01:05:43,000
but you are well fed for this next day of travel.

1030
01:05:44,199 --> 01:05:45,599
I think as you guys, or the.

1031
01:05:45,760 --> 01:05:52,800
Speaker 9: First time since we are all nice morning, I feel fantastic.

1032
01:05:54,280 --> 01:06:02,239
Speaker 4: You. Yeah, you awakened to a good meal. Presumably you

1033
01:06:02,320 --> 01:06:05,039
have some way to store this additional food, because you

1034
01:06:05,079 --> 01:06:09,920
have a decent amount of meat here because it was

1035
01:06:10,000 --> 01:06:19,199
a whole young buck storing it probably got as well

1036
01:06:20,239 --> 01:06:23,400
somewhere on the back of the wagon. Everybody hops up

1037
01:06:23,639 --> 01:06:29,400
onto the onto the thing and sets off again. Presumably

1038
01:06:29,519 --> 01:06:31,920
again God is driving, unless it's anyway.

1039
01:06:31,679 --> 01:06:34,320
Speaker 7: I can drive, but if anybody else wants to, I

1040
01:06:34,400 --> 01:06:36,519
can be in the back trying to prepare this veal.

1041
01:06:37,760 --> 01:06:40,199
Speaker 3: How could it be? They're animals, they do it right.

1042
01:06:41,159 --> 01:06:43,199
I don't need to go and stop right. Let's don't

1043
01:06:43,199 --> 01:06:44,360
need to turn or anything they do.

1044
01:06:44,800 --> 01:06:47,320
Speaker 4: But you want to give it a go, nasure whatever

1045
01:06:48,519 --> 01:06:49,639
animal handling check.

1046
01:06:49,920 --> 01:06:51,920
Speaker 3: I don't think my foot were going to reach the break.

1047
01:06:52,519 --> 01:06:53,159
And how long?

1048
01:06:53,400 --> 01:06:55,880
Speaker 4: How well do you think you would get on with

1049
01:06:56,039 --> 01:07:02,920
someone named Ratrosphere. Like, if you were to somewhere between

1050
01:07:03,039 --> 01:07:08,159
politely ask and order an individual known as Ratrosphere to

1051
01:07:08,239 --> 01:07:12,079
do something, would you say they would do it without question?

1052
01:07:12,480 --> 01:07:17,000
Or would they they completely define that order?

1053
01:07:18,679 --> 01:07:20,199
Speaker 3: Would they completely the order?

1054
01:07:20,679 --> 01:07:20,880
Speaker 7: Yeah?

1055
01:07:21,119 --> 01:07:21,880
Speaker 4: What do you think? Oh?

1056
01:07:22,000 --> 01:07:23,440
Speaker 3: I would order them, but they would probably defy it.

1057
01:07:23,480 --> 01:07:24,239
But let's see what the day.

1058
01:07:24,480 --> 01:07:26,840
Speaker 4: I feel like they wouldn't do the goddamn thing you say,

1059
01:07:26,920 --> 01:07:34,360
But let's see. Let's see too. Luckily for you you

1060
01:07:34,519 --> 01:07:39,320
have Stephen who is very compliant too things that you say.

1061
01:07:39,840 --> 01:07:44,559
That's right, Stephen and Ratrosphere on a fourteen. Yeah, you're

1062
01:07:44,599 --> 01:07:48,599
able to control these horses, and you know, you figure

1063
01:07:48,679 --> 01:07:53,400
out how to get them going, and yeah, the wagon

1064
01:07:53,519 --> 01:07:58,840
trundles on heading southward throughout the day. Who's on the

1065
01:07:58,920 --> 01:07:59,320
front with.

1066
01:07:59,440 --> 01:08:06,400
Speaker 5: Fitch, I can by myself, It's fine, whoever I can

1067
01:08:06,440 --> 01:08:06,960
be on the front.

1068
01:08:08,000 --> 01:08:10,880
Speaker 3: Check whoever's on the front.

1069
01:08:10,920 --> 01:08:14,239
Speaker 4: Give you perceptions? Please, Hey, here I go.

1070
01:08:14,840 --> 01:08:19,640
Speaker 5: I would like to do disadvantage because I'm very busy

1071
01:08:20,319 --> 01:08:26,119
explaining the intricacies of how to captivate an audience with

1072
01:08:26,640 --> 01:08:31,159
nothing but physical sounds from your body.

1073
01:08:34,920 --> 01:08:36,079
Speaker 10: Okay, farting.

1074
01:08:38,640 --> 01:08:41,239
Speaker 5: Thirty up to interpretation.

1075
01:08:40,960 --> 01:08:45,039
Speaker 4: Physical sounds from your body. Yeah, roll with this advice.

1076
01:08:46,720 --> 01:08:53,840
Speaker 3: Okay, I am listening intently.

1077
01:08:58,399 --> 01:08:59,600
Speaker 4: Got thirteen.

1078
01:09:00,720 --> 01:09:01,760
Speaker 7: Right, Okay?

1079
01:09:01,880 --> 01:09:04,359
Speaker 4: Two thirteen thirteen my favorite number.

1080
01:09:06,000 --> 01:09:06,840
Speaker 7: To gen four.

1081
01:09:09,079 --> 01:09:10,800
Speaker 4: It's just not hit bad.

1082
01:09:11,239 --> 01:09:11,439
Speaker 7: Yeah.

1083
01:09:12,039 --> 01:09:15,119
Speaker 4: I don't. Often sometimes I set a DC in my

1084
01:09:15,199 --> 01:09:17,239
head where I'm just like ten, fifteen, twenty or whatever.

1085
01:09:17,359 --> 01:09:19,600
But sometimes I'm just like, I want to see how

1086
01:09:20,159 --> 01:09:24,000
the highest how you do? You know, it's more about

1087
01:09:24,119 --> 01:09:27,479
what number comes back to inform potentially what you see.

1088
01:09:27,880 --> 01:09:32,359
So it's just a you know, a scale, and then

1089
01:09:32,479 --> 01:09:36,079
thirteen is always the suckiest one for the scale dming

1090
01:09:37,600 --> 01:09:43,600
either way, I think thirteen here is is enough your

1091
01:09:44,119 --> 01:09:50,880
your journey southward for this day and then for the

1092
01:09:51,000 --> 01:09:59,319
next continue unhindered. You successfully complete three days of travel.

1093
01:10:01,439 --> 01:10:05,800
Got can make me another survival check to see how

1094
01:10:05,880 --> 01:10:08,600
well he deals with this meat and how he's storing

1095
01:10:08,680 --> 01:10:10,560
it and stuff. I don't think you have like salts,

1096
01:10:10,600 --> 01:10:12,680
so I don't think you can like traditionally cure it

1097
01:10:12,920 --> 01:10:16,079
or anything. I don't have salt that you might be

1098
01:10:16,159 --> 01:10:17,960
able to prepare it and hold it in some way.

1099
01:10:17,960 --> 01:10:19,439
I'm sure it would last a couple of days.

1100
01:10:20,920 --> 01:10:25,000
Speaker 7: Okay, I will roll survival.

1101
01:10:25,640 --> 01:10:33,399
Speaker 4: Let's see. Maybe you do find some salt at twenty

1102
01:10:34,039 --> 01:10:37,680
thirty twenty. Yeah, you don't have salt that you prepare

1103
01:10:37,720 --> 01:10:41,359
it in some way. I don't know anything about food.

1104
01:10:42,760 --> 01:10:45,560
Speaker 7: I would have used sticks to try and dry it. Yeah,

1105
01:10:45,600 --> 01:10:46,880
so it wouldn't need salt.

1106
01:10:47,119 --> 01:10:49,680
Speaker 4: Just dry it out with like a but doog. Yeah,

1107
01:10:49,880 --> 01:10:51,319
drying it out, hanging it off the back of the

1108
01:10:51,359 --> 01:10:55,760
wagon as as it dries out. I mean it's successful.

1109
01:10:55,960 --> 01:11:01,920
You know, you successfully create multiple rations for everybody, strips

1110
01:11:01,960 --> 01:11:05,720
of meat providing protein for.

1111
01:11:08,039 --> 01:11:10,600
Speaker 3: Protein your protein my rations?

1112
01:11:10,640 --> 01:11:11,399
Speaker 9: Does this give us?

1113
01:11:12,439 --> 01:11:17,720
Speaker 4: I would say a buck split between four Do you

1114
01:11:17,760 --> 01:11:25,479
think three each sounds good? Ration a day? Yeah, you can.

1115
01:11:26,279 --> 01:11:30,520
You can take three rations each. You can mark them

1116
01:11:30,560 --> 01:11:33,880
off though, because it's been three days. So we'll just

1117
01:11:33,960 --> 01:11:37,479
say that this is the food for the travel so far.

1118
01:11:41,600 --> 01:11:45,079
Three days, two nights. During the travel. On the second day,

1119
01:11:46,079 --> 01:11:49,760
whoever is driving can make me another perception check.

1120
01:11:51,600 --> 01:11:53,720
Speaker 7: I think if I have done preparing the food, I

1121
01:11:53,720 --> 01:11:55,000
will be now driving again.

1122
01:11:55,319 --> 01:11:56,560
Speaker 4: Okay, unless.

1123
01:11:57,880 --> 01:12:02,079
Speaker 7: Get the check okay, and I want to be looking

1124
01:12:02,119 --> 01:12:05,239
out for that. With the flashes of lightning, I'm still.

1125
01:12:06,600 --> 01:12:13,119
Speaker 4: I haven't seen any anymore. You know, since that first night,

1126
01:12:13,199 --> 01:12:15,640
even though it's in your mind and you've been looking

1127
01:12:15,720 --> 01:12:20,079
for it at night as well, you've seen nothing like

1128
01:12:20,199 --> 01:12:23,920
it again, and it's remained in terms of weather, it's

1129
01:12:24,000 --> 01:12:26,800
remained clear as well for the three days. It's a

1130
01:12:27,640 --> 01:12:30,479
you know, it's like back end of summer, so it's

1131
01:12:30,560 --> 01:12:35,039
clear and warm. The climate here is sort of you know,

1132
01:12:35,840 --> 01:12:40,000
mediterraneany kind of south Italy, so it's it's good. It's

1133
01:12:40,079 --> 01:12:47,600
a decent heat with no storm, no rain. Twenty three.

1134
01:12:47,720 --> 01:12:52,880
On your perception, you see this thing that sort of

1135
01:12:54,640 --> 01:13:00,199
stands aside from the natural landscape ahead of you. Road

1136
01:13:00,439 --> 01:13:04,279
winds south pretty much in a straight line. These aren't

1137
01:13:04,319 --> 01:13:06,640
Roman roads, so it's not like an actual straight line,

1138
01:13:06,640 --> 01:13:11,800
but it's generally continually veering south. In part it is

1139
01:13:12,800 --> 01:13:15,439
dirt and in some places it seems to have intended

1140
01:13:15,439 --> 01:13:17,960
to people who placed rocks down. It's a very well

1141
01:13:18,399 --> 01:13:24,840
trodden road and taken path, so it's pretty clear where

1142
01:13:24,880 --> 01:13:32,199
the road is. But you're looking at landscape that is greenery, meadows, forests,

1143
01:13:33,359 --> 01:13:37,600
and then the mountain side that runs along your right

1144
01:13:37,720 --> 01:13:43,159
hand side as you head south in the distance, rising

1145
01:13:43,399 --> 01:13:47,680
slowly as you progress down the trail is a very

1146
01:13:47,880 --> 01:13:55,800
tall spire of white stone, of sort of impossibly tall tower.

1147
01:13:57,560 --> 01:14:00,560
Anybody that has been too veil Wind or passed through

1148
01:14:00,600 --> 01:14:03,720
it on their travels, which almost everybody coming from outside

1149
01:14:03,720 --> 01:14:08,199
of Aurora to Aurora would have done, would recognize this

1150
01:14:08,319 --> 01:14:10,800
as a part of Veilwind. It's a watch tower that

1151
01:14:10,880 --> 01:14:14,920
they have in the center of town, this ridiculously tall

1152
01:14:16,239 --> 01:14:21,520
white stone reinforced tower that sits extremely high and can

1153
01:14:21,600 --> 01:14:24,520
be seen for miles. So you now know that you're

1154
01:14:24,560 --> 01:14:26,560
on course for veil Wind and you'll probably make it

1155
01:14:26,640 --> 01:14:31,159
there by night if you sort of push it or well,

1156
01:14:31,479 --> 01:14:34,600
you know, you get there safely tomorrow morning, or make

1157
01:14:34,640 --> 01:14:41,640
it somewhere within the evening of this day. You can

1158
01:14:41,720 --> 01:14:43,720
point this out to the others and everybody would be

1159
01:14:43,760 --> 01:14:46,960
able to see this thing. But how do you how

1160
01:14:46,960 --> 01:14:48,800
do you approach this final day of travel?

1161
01:14:50,119 --> 01:14:52,760
Speaker 7: All right to our right, you can see a giant

1162
01:14:53,479 --> 01:15:00,159
statue killer thing. Yeah, I see it, yep, at the

1163
01:15:00,199 --> 01:15:04,600
Temple of Belorn is what what? Sorry? Is that the

1164
01:15:04,680 --> 01:15:07,840
Temple of Meliorn? I'm looking at the world.

1165
01:15:07,680 --> 01:15:12,079
Speaker 5: Now, No, it's it's the guard tower in the middle

1166
01:15:12,119 --> 01:15:12,880
of veil Wind.

1167
01:15:12,760 --> 01:15:15,560
Speaker 4: Like it just yeah, it's it's in veil Wind. The

1168
01:15:15,880 --> 01:15:19,840
temple Melion is a whole thing. It's way well way

1169
01:15:19,920 --> 01:15:22,800
further away, right, I was just looking at the world

1170
01:15:23,279 --> 01:15:26,920
to the southwest. Yeah, there's nothing that It's just literally

1171
01:15:26,960 --> 01:15:29,079
in the center of veil Wind. But you can see

1172
01:15:29,119 --> 01:15:30,439
it from very far away, so.

1173
01:15:32,600 --> 01:15:34,800
Speaker 7: I see. And is there any chance that that was

1174
01:15:34,840 --> 01:15:36,680
what was being caught by the lightning?

1175
01:15:38,840 --> 01:15:42,319
Speaker 4: It's possible, there's a chance.

1176
01:15:44,199 --> 01:15:44,560
Speaker 7: All right.

1177
01:15:44,760 --> 01:15:46,680
Speaker 4: Unfortunately, roll high enough to know.

1178
01:15:48,680 --> 01:15:53,359
Speaker 7: Should have it over thirty three? Yep, all right, come on,

1179
01:15:55,520 --> 01:15:57,840
what can I say? I'm terrible at rolling dice.

1180
01:15:58,840 --> 01:16:00,479
Speaker 4: He's your or nives.

1181
01:16:01,279 --> 01:16:06,239
Speaker 7: Yeah, like workingize, I tell the group, I think, I see,

1182
01:16:07,840 --> 01:16:11,640
they'll win. I would have come past here on my

1183
01:16:11,720 --> 01:16:14,920
way north in the first place, I think, yeah, you'd

1184
01:16:14,960 --> 01:16:20,840
know what it is. Yeah, I recall this place. We're

1185
01:16:20,920 --> 01:16:21,520
almost there.

1186
01:16:25,800 --> 01:16:29,560
Speaker 9: Oh good, what else is numb?

1187
01:16:30,560 --> 01:16:33,239
Speaker 7: Well, it might get number if we push it, we

1188
01:16:33,359 --> 01:16:36,600
can get there by the end of the night or down.

1189
01:16:40,600 --> 01:16:44,399
Speaker 9: Thought of a warm bed, and un actual Meal tells

1190
01:16:44,439 --> 01:16:45,760
me to say we should push it to night.

1191
01:16:48,359 --> 01:16:49,000
Speaker 3: Let's push it.

1192
01:16:50,520 --> 01:16:56,920
Speaker 5: Well, let's push it real, We're fine.

1193
01:16:58,159 --> 01:16:59,960
Speaker 4: It starts coming up with an idea for a song

1194
01:17:04,600 --> 01:17:08,159
scriveling in the back. Okay, give me an animal handling check,

1195
01:17:08,199 --> 01:17:08,920
then please.

1196
01:17:08,680 --> 01:17:12,520
Speaker 3: Go, Hey, don't I don't feel like we seasoned this

1197
01:17:13,039 --> 01:17:14,840
neat very well because somebody passed me some of that

1198
01:17:14,960 --> 01:17:18,199
salt and pepper. I could stop. Look at me like that.

1199
01:17:19,680 --> 01:17:20,800
What am I your idea for?

1200
01:17:20,880 --> 01:17:21,399
Speaker 15: Other than.

1201
01:17:23,000 --> 01:17:30,239
Speaker 7: Yes, the animals did not like that.

1202
01:17:32,039 --> 01:17:37,479
Speaker 4: Yeah, you you're able to push them. Ratch and Stephen

1203
01:17:38,920 --> 01:17:43,800
begin to move at a slightly quicker pace. At first,

1204
01:17:43,880 --> 01:17:48,199
they seem uncomfortable with it. They're a little before they're

1205
01:17:48,279 --> 01:17:53,000
old and tired. Remember that they're the worst of the

1206
01:17:53,079 --> 01:17:56,199
crop that were available to you from the told Castle,

1207
01:17:56,760 --> 01:17:59,439
so they're not the best horses to be pulling a

1208
01:17:59,479 --> 01:18:02,279
wagon with four people on it and a ton of

1209
01:18:02,439 --> 01:18:06,520
myth role. But they pick up the pace, and you

1210
01:18:06,600 --> 01:18:08,560
can feel the cart start to really pick up the pace.

1211
01:18:08,600 --> 01:18:14,560
You're being jostled around a little more numb bucks as

1212
01:18:14,720 --> 01:18:20,960
the cart is trundling down the road. God, give me

1213
01:18:21,000 --> 01:18:27,920
another perception check with advantage. What's that?

1214
01:18:29,920 --> 01:18:30,880
Speaker 7: How old are fourteen?

1215
01:18:30,880 --> 01:18:42,199
Speaker 4: You recognize that the ground is rhythmically kind of booming.

1216
01:18:45,319 --> 01:18:47,640
It's hard to hear it first over the sound of

1217
01:18:47,680 --> 01:18:49,680
the wagon, but you sort of pick up on it.

1218
01:18:50,079 --> 01:18:56,159
And recognize that these are sort of heavy steps. From

1219
01:18:56,239 --> 01:19:01,199
around the bend on the road ahead, a very large

1220
01:19:01,359 --> 01:19:08,640
beast lumbers into view. The four of you and the

1221
01:19:08,720 --> 01:19:12,399
wagon are sort of trundling towards this thing. The horse's

1222
01:19:12,520 --> 01:19:19,840
hoofs on the ground. And this beast is absolutely massive.

1223
01:19:20,920 --> 01:19:25,880
It is reptilian. Its hide is sort of striped in

1224
01:19:26,159 --> 01:19:30,720
red and black. It has two horns that stick forward

1225
01:19:30,760 --> 01:19:35,319
from its skull and curl backwards like a goat. Enormous

1226
01:19:35,439 --> 01:19:38,840
jaws lined with teeth, each one as long as a dagger.

1227
01:19:39,800 --> 01:19:48,119
This is a recks saw. Its yellow eyes witness the wagon.

1228
01:19:48,319 --> 01:19:51,279
It is walking up the road by the way towards

1229
01:19:51,359 --> 01:19:55,119
you as if it is taking a stroll. Turns a

1230
01:19:55,319 --> 01:19:58,720
corner directly ahead of you, not far sees. This thing

1231
01:20:00,560 --> 01:20:04,159
recognizes you, lowers its head and then quickens its pace.

1232
01:20:04,720 --> 01:20:06,840
The horses in front of you start to rear and

1233
01:20:06,920 --> 01:20:11,560
scream and panic. The road is pretty narrow. It is

1234
01:20:11,840 --> 01:20:15,920
hard to turn this thing around. The creature begins closing

1235
01:20:16,039 --> 01:20:19,840
this distance. All four of you would be aware that

1236
01:20:19,920 --> 01:20:23,279
there is really no chance about running it. It's fast.

1237
01:20:24,920 --> 01:20:27,239
You have a handful of heartbeats here. I'm going to

1238
01:20:27,279 --> 01:20:29,079
give you a moment to choose what to do next.

1239
01:20:29,600 --> 01:20:31,800
I'm going to give you some video game options, but

1240
01:20:31,920 --> 01:20:36,279
you can you can. You can leap from this thing

1241
01:20:36,560 --> 01:20:40,520
and hide, abandon the animals and just attempt to hide

1242
01:20:40,560 --> 01:20:43,039
from it while it rushes towards the cart. At this distance,

1243
01:20:43,479 --> 01:20:45,960
you can straight up fight it, prepare to fight it,

1244
01:20:46,920 --> 01:20:49,239
or you can get very creative, very fast.

1245
01:20:51,159 --> 01:20:53,439
Speaker 7: I cut the horses loose.

1246
01:20:55,560 --> 01:20:59,600
Speaker 4: Okay, okay them, They're gone.

1247
01:21:00,560 --> 01:21:01,039
Speaker 2: My bow.

1248
01:21:01,640 --> 01:21:05,960
Speaker 4: The front of this wagon digs into the ground. The

1249
01:21:06,119 --> 01:21:10,880
horses turn immediately, one running down the left, one running

1250
01:21:10,880 --> 01:21:13,000
down the right of the wagon, and a head backwards

1251
01:21:13,039 --> 01:21:15,840
behind this thing. God pulls out a bow as this

1252
01:21:15,960 --> 01:21:18,520
thing comes crashing into the ground and stands up.

1253
01:21:19,439 --> 01:21:26,600
Speaker 7: And then I shoot an entangling Yes, one second, I

1254
01:21:26,720 --> 01:21:33,439
bring I fasten a small pouch of seeds to the

1255
01:21:33,520 --> 01:21:36,880
back of an arrow, and I fire it ahead of

1256
01:21:37,039 --> 01:21:44,039
this creature's path of destruction, and I create an entangling

1257
01:21:44,720 --> 01:21:48,279
twenty foot square. And then I turn to the others.

1258
01:21:56,119 --> 01:21:58,560
Speaker 4: All right, let's see if you can. And I'm going

1259
01:21:58,640 --> 01:22:01,640
to bring you over to the bottom and we will

1260
01:22:01,680 --> 01:22:02,439
see how you do.

1261
01:22:02,920 --> 01:22:08,000
Speaker 3: On an excuse me, m.

1262
01:22:09,600 --> 01:22:13,840
Speaker 4: T Rex Road, go to hunt t Rex Road. It's

1263
01:22:13,960 --> 01:22:20,520
the name of this scene. Okay, is just to see

1264
01:22:21,359 --> 01:22:24,000
that terrifying? Okay, cool, it's a t rex. What you're

1265
01:22:24,000 --> 01:22:25,760
looking at is the t rex. There is a t

1266
01:22:25,960 --> 01:22:29,159
rex running towards you right now, except it has big

1267
01:22:29,279 --> 01:22:32,000
goat horns and its skin is kind of red and

1268
01:22:32,159 --> 01:22:35,079
black rather than the sort of t rex you might

1269
01:22:35,079 --> 01:22:36,920
see in Dressed a part. The horses get a free

1270
01:22:37,000 --> 01:22:40,319
little move here, they get to they get to.

1271
01:22:42,159 --> 01:22:42,560
Speaker 7: Bounce.

1272
01:22:43,560 --> 01:22:47,159
Speaker 4: I am going to add you all to a turn

1273
01:22:47,399 --> 01:22:50,119
and excited for God because he is our master hunter.

1274
01:22:50,359 --> 01:23:01,960
So I'm going to request an initiative role, yes from you. Okay,

1275
01:23:02,880 --> 01:23:12,640
what is this big giant grape big circle that's appeared. God,

1276
01:23:12,840 --> 01:23:15,840
I'm going to let you pop off. Just pre combat

1277
01:23:16,039 --> 01:23:19,279
a your spell that you did, so just go ahead

1278
01:23:19,319 --> 01:23:27,439
and cast that and place it on the map that

1279
01:23:30,319 --> 01:23:32,319
there is everything so bad?

1280
01:23:32,640 --> 01:23:33,399
Speaker 16: Where is an issue?

1281
01:23:34,279 --> 01:23:38,239
Speaker 4: So right click interface now, yeah, the swords. You'll see

1282
01:23:38,239 --> 01:23:40,479
it on the Now there they're on the left, the

1283
01:23:40,560 --> 01:23:42,399
dice roller and there's down on them.

1284
01:23:42,520 --> 01:23:43,640
Speaker 9: I knew they changed things.

1285
01:23:43,680 --> 01:23:44,079
Speaker 3: I knew it.

1286
01:23:47,439 --> 01:23:48,960
Speaker 4: I was having a hard time with it too. But

1287
01:23:49,520 --> 01:23:53,640
you can right click it the cross swords if you

1288
01:23:53,680 --> 01:23:56,680
write click it or pop it out. Oh cool, Oh,

1289
01:23:56,760 --> 01:23:59,800
that's really cool. I was kind of looking for a

1290
01:24:00,239 --> 01:24:00,800
earlier so.

1291
01:24:00,880 --> 01:24:02,720
Speaker 3: I could paint, but I couldn't, and I spent the

1292
01:24:02,920 --> 01:24:04,239
entire time looking for a.

1293
01:24:04,319 --> 01:24:05,279
Speaker 7: Brush on this movie.

1294
01:24:09,359 --> 01:24:11,279
Speaker 3: All right, what am I going to do? Whatever it happens,

1295
01:24:11,319 --> 01:24:12,199
I don't even know where I am.

1296
01:24:13,119 --> 01:24:19,960
Speaker 4: Oh God, I rolled five. It's me m all right.

1297
01:24:21,560 --> 01:24:25,399
Up first is Fitch, but God gets this spell off.

1298
01:24:25,600 --> 01:24:29,720
He goes right here. This is sort of pre Brown

1299
01:24:29,720 --> 01:24:32,119
when it's almost a surprise frown that God does on

1300
01:24:32,239 --> 01:24:36,439
his own where he fires off this entangling it's an arrow, right,

1301
01:24:36,479 --> 01:24:38,039
and your spell guys with it? Is that what you said?

1302
01:24:38,680 --> 01:24:41,479
Speaker 7: Well, I mean I'm not a spellcaster technically, so it's

1303
01:24:41,520 --> 01:24:45,399
all flavor that it's just seeds from the fringe, right, Yes,

1304
01:24:45,479 --> 01:24:49,399
So I fired the arrow squarely right there, and then

1305
01:24:50,079 --> 01:24:54,239
the creature should be in the outermost square of the

1306
01:24:54,359 --> 01:24:58,359
area of effect. As entangling vines shoot out from the

1307
01:24:58,399 --> 01:25:02,439
ground and just choke and strangle anything in its path.

1308
01:25:03,000 --> 01:25:08,000
The Rex sore must make a DC twelve strength saving

1309
01:25:08,119 --> 01:25:12,119
throw or be bound.

1310
01:25:12,840 --> 01:25:21,359
Speaker 4: Okay, got to do that. Restrain an eighteen. It is

1311
01:25:21,600 --> 01:25:25,000
nine plus nine very strong because it's a t rex.

1312
01:25:26,199 --> 01:25:26,720
Speaker 7: Yeah, it just.

1313
01:25:28,479 --> 01:25:33,439
Speaker 4: It just becomes the sort of predatory element of this

1314
01:25:33,600 --> 01:25:40,479
thing is activated by seeing these horses suddenly flee. Okay, uh,

1315
01:25:41,119 --> 01:25:45,479
that is the beginning, well, the pre beginning. Now it

1316
01:25:45,640 --> 01:25:48,920
is the beginning. As Fitch, you are up, it is

1317
01:25:49,000 --> 01:25:51,640
your turn. What do you do? T Rex bearing down

1318
01:25:51,680 --> 01:25:51,880
on you?

1319
01:25:52,720 --> 01:25:55,319
Speaker 3: Jump off the cart and run behind this rock? If

1320
01:25:55,359 --> 01:25:56,960
I can very.

1321
01:25:59,560 --> 01:25:59,880
Speaker 7: Here, I go.

1322
01:26:00,439 --> 01:26:01,199
Speaker 3: Oh that's the thing.

1323
01:26:02,680 --> 01:26:03,239
Speaker 13: How do I move?

1324
01:26:03,279 --> 01:26:03,840
Speaker 4: Oh my god?

1325
01:26:04,680 --> 01:26:05,159
Speaker 3: Iz ah.

1326
01:26:08,039 --> 01:26:12,119
Speaker 10: Okay, these guys have moved a little as well.

1327
01:26:12,159 --> 01:26:13,760
Speaker 4: I'm gonna put these guys here.

1328
01:26:14,239 --> 01:26:15,640
Speaker 7: They went my move.

1329
01:26:16,600 --> 01:26:23,119
Speaker 3: But then I won't hide. I'm gonna hide. Where is

1330
01:26:23,199 --> 01:26:23,680
this girl?

1331
01:26:24,439 --> 01:26:24,960
Speaker 10: Fucking you?

1332
01:26:25,079 --> 01:26:26,680
Speaker 3: I'll never find them. They're on the front page.

1333
01:26:26,680 --> 01:26:27,039
Speaker 14: You know.

1334
01:26:29,520 --> 01:26:38,199
Speaker 3: It's got stell. Is that what he said? Seventeen?

1335
01:26:38,359 --> 01:26:38,680
Speaker 9: Baby?

1336
01:26:39,079 --> 01:26:40,800
Speaker 3: As I running, hide.

1337
01:26:42,000 --> 01:26:48,640
Speaker 4: You run and hide. Okay, that's on the two. All right,

1338
01:26:50,119 --> 01:26:51,680
Torah your time.

1339
01:26:53,920 --> 01:26:54,760
Speaker 3: I'm setting up.

1340
01:26:55,720 --> 01:26:58,479
Speaker 4: It's fine. Yeah, it's all good. Let me cook, cook

1341
01:26:58,600 --> 01:27:06,359
me cook yok I highly recommend locking in. Cooking is fine.

1342
01:27:06,640 --> 01:27:12,199
I highly recommend locking in. Let's see what Sura does.

1343
01:27:13,720 --> 01:27:13,920
Speaker 2: Oh.

1344
01:27:15,960 --> 01:27:18,199
Speaker 9: I think we're going to have to kill this thing.

1345
01:27:18,720 --> 01:27:21,720
I don't think if we want to get the wagon through,

1346
01:27:22,000 --> 01:27:26,800
we have any choice here, and I hop off the

1347
01:27:26,960 --> 01:27:30,640
cart when I can find the right button to do.

1348
01:27:30,920 --> 01:27:32,199
What the fuck is everything?

1349
01:27:32,560 --> 01:27:33,000
Speaker 8: Change?

1350
01:27:36,600 --> 01:27:39,479
Speaker 4: Top left? You want to make sure you're clicked on

1351
01:27:39,600 --> 01:27:41,880
the square with holes in.

1352
01:27:43,600 --> 01:27:51,159
Speaker 9: I go to the edge of this some tangled behind

1353
01:27:51,199 --> 01:27:53,319
the area that this thing is about to run into,

1354
01:27:54,199 --> 01:27:57,039
and uh. I do a little step dance, looking down

1355
01:27:57,119 --> 01:28:00,479
at the ground that is now difficult to cross in

1356
01:28:00,560 --> 01:28:02,640
front of me, and I pull a javelin from my

1357
01:28:02,680 --> 01:28:04,800
back and say, okay, if this is how it is

1358
01:28:04,840 --> 01:28:07,720
going to be, and I throw the javelin straight at

1359
01:28:07,760 --> 01:28:08,680
the t rex.

1360
01:28:10,600 --> 01:28:18,239
Speaker 4: Me that attack roll there we go.

1361
01:28:24,760 --> 01:28:26,000
Speaker 9: I'm guessing an a does not hurt.

1362
01:28:26,760 --> 01:28:27,000
Speaker 2: Ah.

1363
01:28:27,279 --> 01:28:28,000
Speaker 4: Let's have a luk.

1364
01:28:28,359 --> 01:28:29,000
Speaker 9: It's pretty big.

1365
01:28:29,560 --> 01:28:33,840
Speaker 4: It is pretty big. It's close. The javelin sails close

1366
01:28:33,960 --> 01:28:37,560
past its head and flank into the distance. As this

1367
01:28:37,680 --> 01:28:40,840
thing continues to just rush towards you. It sees you.

1368
01:28:41,079 --> 01:28:41,239
Speaker 3: Now.

1369
01:28:42,079 --> 01:28:44,000
Speaker 4: Previously it was kind of you can tell that its

1370
01:28:44,039 --> 01:28:46,600
eyes were focused on the slightly larger prey of the horses.

1371
01:28:46,600 --> 01:28:48,439
And then suddenly they sort of take off and it

1372
01:28:48,840 --> 01:28:50,800
it chases after them, and then you run out in

1373
01:28:50,840 --> 01:28:53,039
front of it, and it starts. It sort of cites

1374
01:28:53,159 --> 01:28:58,600
you that horrible vision of the predator site of a

1375
01:28:58,800 --> 01:29:02,680
t rex and this thing a jest rushes towards you

1376
01:29:02,840 --> 01:29:04,119
to you still have a bonus.

1377
01:29:04,159 --> 01:29:06,680
Speaker 9: I think it gives me. It kind of does a

1378
01:29:06,800 --> 01:29:09,079
little raw and that's enough to like shake me slightly

1379
01:29:09,159 --> 01:29:27,760
and catch me off. God, so I miss predator. Hang im. Sorry,

1380
01:29:27,800 --> 01:29:29,560
I'm not used to this. I'm not used to combat.

1381
01:29:29,880 --> 01:29:38,279
Oh God, God, I can shield to face myself, right yeah? Yeah, yeah,

1382
01:29:38,399 --> 01:29:39,439
I shield have faced myself.

1383
01:29:39,920 --> 01:29:40,199
Speaker 7: Okay.

1384
01:29:40,800 --> 01:29:42,640
Speaker 4: And that's the one that gives you plus two A

1385
01:29:42,840 --> 01:29:44,520
c oh no.

1386
01:29:44,560 --> 01:29:53,239
Speaker 9: It's on him, very happy refund refund. I'll do it back.

1387
01:29:54,560 --> 01:29:55,439
It's target myself.

1388
01:29:56,880 --> 01:29:59,359
Speaker 4: Yeah, I think for that it's you don't need to target.

1389
01:29:59,399 --> 01:30:01,359
You just have to be clicked on you, you know

1390
01:30:01,439 --> 01:30:01,760
what I mean?

1391
01:30:01,880 --> 01:30:03,079
Speaker 9: Oh I was clicked on it.

1392
01:30:03,359 --> 01:30:10,560
Speaker 4: Yea cool. Yeah, you have a shield of faith. They

1393
01:30:10,640 --> 01:30:12,039
take it off of you. I just clicked it.

1394
01:30:12,760 --> 01:30:14,920
Speaker 9: I don't know. I'll just I've got a plus two.

1395
01:30:14,960 --> 01:30:15,399
Speaker 7: I see this.

1396
01:30:16,039 --> 01:30:17,560
Speaker 4: Did it come up on your sheet?

1397
01:30:19,760 --> 01:30:20,000
Speaker 3: Yeah?

1398
01:30:20,960 --> 01:30:21,840
Speaker 9: Yeah, must have them.

1399
01:30:23,239 --> 01:30:33,840
Speaker 4: Good. Ratch Rosephere is going to continue running, you know what.

1400
01:30:34,119 --> 01:30:40,640
Ratch Rosephere escapes the map. Steven escapes the map. They

1401
01:30:40,680 --> 01:30:47,760
are considered They are considered to have fled the combat

1402
01:30:50,119 --> 01:30:58,119
as Yeah, it turns her up. I can remove them

1403
01:30:59,560 --> 01:31:03,680
and bring us up to the Rexaus turn this thing

1404
01:31:03,920 --> 01:31:07,319
just what's the movement like it? Does it have to

1405
01:31:07,399 --> 01:31:09,920
remake this check or anything through this entangle?

1406
01:31:10,279 --> 01:31:12,920
Speaker 7: It is difficult to rain, but it mustn't. It doesn't

1407
01:31:12,960 --> 01:31:14,920
have to make the strength save anymore.

1408
01:31:15,359 --> 01:31:21,399
Speaker 4: Right, Okay in that case, I think it's good. It's

1409
01:31:21,479 --> 01:31:28,199
going to rush up here. It is going to open

1410
01:31:28,319 --> 01:31:33,680
up those jaws, Tourer, and it is going to attempt

1411
01:31:34,319 --> 01:31:37,840
to bite you. What can you do again?

1412
01:31:38,119 --> 01:31:38,439
Speaker 10: Hang on?

1413
01:31:39,039 --> 01:31:42,399
Speaker 7: Oh yeah, this is the speedy ship. Fuck you think.

1414
01:31:44,520 --> 01:31:48,199
Speaker 4: Ye that thing is me big bite coming in.

1415
01:31:49,039 --> 01:31:50,039
Speaker 3: Yap bye, big Steed.

1416
01:31:51,199 --> 01:31:52,399
Speaker 7: I was hoping for at least a.

1417
01:31:52,439 --> 01:32:05,720
Speaker 4: Turr mm hmm thirteen versus your aces. It's a plus

1418
01:32:05,840 --> 01:32:09,960
nine to hit your A C. Tour.

1419
01:32:10,880 --> 01:32:11,960
Speaker 9: Yes, good missus.

1420
01:32:12,720 --> 01:32:17,319
Speaker 4: Okay, it gives you a nice big bite. I'm chomp

1421
01:32:18,520 --> 01:32:22,920
you see this thing coming. It just this enormous set

1422
01:32:22,960 --> 01:32:27,439
of jaws clamped down above Tour and the camera pans

1423
01:32:27,520 --> 01:32:30,359
down and Tour is like down underneath where this.

1424
01:32:30,439 --> 01:32:33,520
Speaker 9: Thing is bitten flat on the ground like yeah, ye.

1425
01:32:34,560 --> 01:32:45,239
Speaker 4: Then a tail comes towards you. Huh. This one might hurt. Okay,

1426
01:32:45,359 --> 01:32:46,960
the first thing that happens is you take a little

1427
01:32:47,039 --> 01:32:57,880
damage the tune of twelve ludgeoning damage here, and you

1428
01:32:57,960 --> 01:33:05,439
are not prone as well. So actually maybe you have

1429
01:33:05,479 --> 01:33:06,119
to make a save.

1430
01:33:06,920 --> 01:33:10,800
Speaker 9: I'm go doing my concentration check shield the faith down.

1431
01:33:11,680 --> 01:33:14,880
Speaker 4: Okay, shield of faith goes down. The bite misses. But

1432
01:33:14,960 --> 01:33:18,159
then this thing kind of just turns and this absolutely

1433
01:33:18,600 --> 01:33:23,640
enormous tail just collides with to Tour is lifted up

1434
01:33:24,119 --> 01:33:28,800
thrown across the meadow lands awkwardly. The tail spins around

1435
01:33:28,880 --> 01:33:36,880
as this creature attacks Tourer. You take the damage, bloodied,

1436
01:33:37,399 --> 01:33:41,239
and you are prone on the ground as this thing

1437
01:33:42,720 --> 01:33:47,159
bears down on the god quick.

1438
01:33:47,239 --> 01:33:49,439
Speaker 3: So we're gonna there. We can't have me's care to die.

1439
01:33:54,960 --> 01:34:01,239
Speaker 7: But I start shaking by result of wavering slightly, Veranda

1440
01:34:01,359 --> 01:34:10,640
flies from the sky and lands behind the creature. If possible,

1441
01:34:10,840 --> 01:34:12,760
I can't, I can't move the land. Never put her

1442
01:34:12,840 --> 01:34:15,680
into the combat tracker. Veranda is here.

1443
01:34:19,039 --> 01:34:21,640
Speaker 4: Man is normous, She's quite a bit.

1444
01:34:28,479 --> 01:34:32,000
Speaker 7: And for that turn, she just is there. I will

1445
01:34:32,439 --> 01:34:40,880
hop off the wagon and move twenty five I see

1446
01:34:41,319 --> 01:34:44,479
Tour knocked off, and so I moved twenty five feet

1447
01:34:44,520 --> 01:34:51,079
to my right instead, and I am going to try

1448
01:34:51,159 --> 01:34:56,039
and fire an arrow at this reck sort it's too

1449
01:34:56,079 --> 01:34:56,520
late for that.

1450
01:34:56,680 --> 01:34:56,840
Speaker 9: Now.

1451
01:34:58,560 --> 01:35:01,399
Speaker 7: As I move five feet close by the fits, you

1452
01:35:01,520 --> 01:35:08,600
check the god and I fire an arrow at the creature. Okay,

1453
01:35:08,760 --> 01:35:12,520
I mean that attack wrong, But first I hunter's market.

1454
01:35:14,239 --> 01:35:15,319
Speaker 3: You're gonna have to talk to me.

1455
01:35:19,239 --> 01:35:22,079
Speaker 7: Cool, and then fire.

1456
01:35:21,840 --> 01:35:22,600
Speaker 2: At the arrow.

1457
01:35:26,000 --> 01:35:29,479
Speaker 7: With my arrow firing ability, which is exactly where it

1458
01:35:29,720 --> 01:35:30,920
was the last time we played.

1459
01:35:34,680 --> 01:35:38,600
Speaker 9: Yeah, and I was hard enough fighting in class about

1460
01:35:38,600 --> 01:35:39,920
like all these things moving around.

1461
01:35:40,640 --> 01:35:48,359
Speaker 4: Nay, oh shit, damn d A right, definitely twenty eight.

1462
01:35:48,920 --> 01:35:52,039
Speaker 7: Well, we'll see if it matters that you mean, doesn't matter,

1463
01:35:52,199 --> 01:36:00,800
what do you mean? We'll see as I rolled the

1464
01:36:00,840 --> 01:36:10,880
lowest damage I've ever rolled, stinky eight points of piercing damage.

1465
01:36:11,560 --> 01:36:12,039
Speaker 14: And then.

1466
01:36:17,000 --> 01:36:21,239
Speaker 7: And then as the arrow strikes it pulses for three

1467
01:36:21,359 --> 01:36:23,079
more points of damage.

1468
01:36:25,600 --> 01:36:35,039
Speaker 4: Okay, damage followed by three more damage. The flank of

1469
01:36:35,119 --> 01:36:39,880
this creature is it's hidden by this arrow. It's spinning around,

1470
01:36:39,960 --> 01:36:42,520
tour It's kind of like rolling around underneath this thing

1471
01:36:42,600 --> 01:36:49,399
and its feet stomp around. Miranda flying in and got

1472
01:36:49,520 --> 01:36:54,920
firing arrows from the front of the wagon before jumping

1473
01:36:55,000 --> 01:36:56,800
off and leaping one side.

1474
01:36:56,800 --> 01:37:03,800
Speaker 7: Speed is now slowed by ten feet. Will yay, I

1475
01:37:04,039 --> 01:37:08,399
think so, but that is now from one hundred to ninety.

1476
01:37:09,640 --> 01:37:14,439
Speaker 4: Yeah, I could just almost not make it across the matter.

1477
01:37:15,159 --> 01:37:16,439
Record your turn.

1478
01:37:18,319 --> 01:37:23,960
Speaker 5: From the moment that this beast has appeared, Ricard has

1479
01:37:24,119 --> 01:37:40,119
been screaming like a child. Man runs a media a

1480
01:37:40,239 --> 01:37:45,920
tree record, We're gonna go sorry.

1481
01:37:45,880 --> 01:37:54,119
Speaker 3: That the fabulous, it's the it's the I got it.

1482
01:37:55,560 --> 01:37:55,760
Speaker 7: Yeah.

1483
01:37:55,920 --> 01:38:04,399
Speaker 5: I run over here, and then in my mind the

1484
01:38:04,560 --> 01:38:08,359
music changes as I hear my friends shouting for me.

1485
01:38:08,439 --> 01:38:09,399
They aren't shouting for me.

1486
01:38:10,119 --> 01:38:12,439
Speaker 10: Thank God, who needs you?

1487
01:38:13,680 --> 01:38:14,079
Speaker 3: Record?

1488
01:38:14,479 --> 01:38:16,760
Speaker 9: Please you're the only one who can help me right now.

1489
01:38:16,960 --> 01:38:27,439
Speaker 5: Please for the reason it's raining, it's not raining. I turn,

1490
01:38:28,279 --> 01:38:34,520
and water dripping from my brow. I unsheath my loot

1491
01:38:35,359 --> 01:38:42,319
and I cast command this guy's alf this god.

1492
01:38:46,560 --> 01:38:47,079
Speaker 4: And leave.

1493
01:38:51,680 --> 01:38:56,640
Speaker 5: Okay, I legitimately thought about making myself a baby tea.

1494
01:39:05,840 --> 01:39:14,479
I'm going to do uh command wow, command gravel on

1495
01:39:14,600 --> 01:39:15,039
this guy.

1496
01:39:15,840 --> 01:39:19,920
Speaker 9: Okay, grovel interesting.

1497
01:39:23,880 --> 01:39:30,760
Speaker 5: DC fourteen wisdom saving throw to touch your nose. So

1498
01:39:31,079 --> 01:39:37,520
he is now okay, So we we had come across

1499
01:39:37,560 --> 01:39:40,239
as before, and I forget what we decided. The target

1500
01:39:40,319 --> 01:39:43,199
has the prone condition and then ends its turn.

1501
01:39:43,640 --> 01:39:46,439
Speaker 4: Is what it reads. It was really shitty, but we

1502
01:39:47,239 --> 01:39:48,319
does it on its turn.

1503
01:39:48,720 --> 01:39:52,560
Speaker 5: It does it on its turn, so it's not prone.

1504
01:39:52,880 --> 01:39:55,479
Now it will be prone on its turn.

1505
01:39:57,239 --> 01:39:58,399
Speaker 9: Use that's when you will command it.

1506
01:39:59,520 --> 01:40:02,680
Speaker 4: It does it movement and right right now it's in

1507
01:40:02,760 --> 01:40:03,520
it's listening.

1508
01:40:04,720 --> 01:40:05,960
Speaker 7: Made it skip it's next turn.

1509
01:40:06,039 --> 01:40:10,840
Speaker 9: Basically, Yeah, so we get double damage for your next book.

1510
01:40:11,319 --> 01:40:15,199
Speaker 4: Yeah, you uh still have a bonus action.

1511
01:40:17,920 --> 01:40:24,000
Speaker 5: Yes, I will shout out, do not fear toua. You

1512
01:40:24,479 --> 01:40:29,760
are inspired to and I sing it her.

1513
01:40:32,199 --> 01:40:32,399
Speaker 2: Wrong.

1514
01:40:32,960 --> 01:40:44,159
Speaker 4: Oh god, damn, access the wave to rewrite. You're a

1515
01:40:44,199 --> 01:40:46,199
little An'll.

1516
01:40:45,840 --> 01:40:47,680
Speaker 5: Give you a little bartic inspiration. Let me target you

1517
01:40:47,720 --> 01:40:48,199
real quick.

1518
01:40:49,960 --> 01:40:52,159
Speaker 9: I actually still have your body inspiration the last time

1519
01:40:52,159 --> 01:40:58,399
you did it, okay, three seventy seconds ago.

1520
01:40:58,880 --> 01:40:59,520
Speaker 4: Yeah that's.

1521
01:41:02,960 --> 01:41:03,800
Speaker 7: That's about a week.

1522
01:41:04,680 --> 01:41:05,279
Speaker 3: Yeah, thank you.

1523
01:41:05,399 --> 01:41:06,720
Speaker 6: I knew, I knew you'd know, Mayer.

1524
01:41:07,560 --> 01:41:12,399
Speaker 3: Okay, all right, if it just be crazy, I'm gonna go.

1525
01:41:12,640 --> 01:41:19,399
I'm gonna, I'm gonna. I'm gonna, boy, I'm gonna, I'm gonna. Okay,

1526
01:41:19,960 --> 01:41:22,079
I think I see God fighting. I see everybody fighting.

1527
01:41:22,119 --> 01:41:22,800
Everybody's fighting.

1528
01:41:22,880 --> 01:41:23,000
Speaker 9: Now.

1529
01:41:23,640 --> 01:41:25,800
Speaker 3: I thought we were running an hour, not so we're fighting.

1530
01:41:26,920 --> 01:41:28,840
I am going to go yeah, good idea, god it,

1531
01:41:28,880 --> 01:41:33,119
I'm gonna reach over where do you keep your your arrows?

1532
01:41:33,159 --> 01:41:35,560
Are they on your back? Are they on your leg? Like?

1533
01:41:35,720 --> 01:41:37,359
Where do your where do you keep your quiver?

1534
01:41:37,960 --> 01:41:42,520
Speaker 7: It's like a waste slung quiver, So it's like on

1535
01:41:42,600 --> 01:41:45,439
my back. I don't reach over it. I reach around them.

1536
01:41:45,680 --> 01:41:48,199
Speaker 3: Yeah all right, yeah, not over of your Yeah. I

1537
01:41:48,239 --> 01:41:50,479
got a joke there. I'm gonna grab one of those

1538
01:41:50,800 --> 01:41:55,000
arrows and I'm gonna start walking like striding towards him. Uh,

1539
01:41:55,319 --> 01:41:59,680
the the thing that is that whatever, this is the monster.

1540
01:42:00,560 --> 01:42:01,920
I'm just gonna be able to pick up my thing

1541
01:42:01,960 --> 01:42:03,600
at some point, I know.

1542
01:42:04,680 --> 01:42:05,720
Speaker 9: And I'm gonna move to.

1543
01:42:10,960 --> 01:42:13,840
Speaker 3: Ricks are on ice. I'm gonna move to heat.

1544
01:42:15,920 --> 01:42:17,239
Speaker 7: What this rex are on ice?

1545
01:42:18,640 --> 01:42:18,920
Speaker 3: Nice?

1546
01:42:21,399 --> 01:42:21,640
Speaker 9: Yeah?

1547
01:42:23,119 --> 01:42:25,800
Speaker 3: This isn't smart. I'm gonna go here, and as I

1548
01:42:25,960 --> 01:42:31,119
do it, I'm gonna go away big lizzard and throw

1549
01:42:31,279 --> 01:42:34,159
the arrow at it like it's a javelin. It doesn't

1550
01:42:34,479 --> 01:42:37,760
do like a javelin. It just sort of flops. But

1551
01:42:37,920 --> 01:42:40,840
in the mid air, I go lah and I throw

1552
01:42:40,920 --> 01:42:44,000
it in my rage and my magic actually sparks the

1553
01:42:44,640 --> 01:42:47,159
arrow to turn in. It starts to take flight, and

1554
01:42:47,359 --> 01:42:51,840
the arrow steps changes into a different bolt entirely as

1555
01:42:51,880 --> 01:42:54,960
I cast for the first time, sorcereers burst.

1556
01:42:56,840 --> 01:42:59,119
Speaker 4: Okay, I've never even heard of that.

1557
01:43:00,239 --> 01:43:05,000
Speaker 3: It's new. Yeah, I'm gonna row a D eight because

1558
01:43:05,039 --> 01:43:08,920
I wanna I don't know what kind of damage I'm doing,

1559
01:43:09,880 --> 01:43:12,119
and I want to have wild magic before I go

1560
01:43:12,239 --> 01:43:18,960
wild magic. So this is one. This is six psychic damage.

1561
01:43:19,600 --> 01:43:24,760
As I screamed, lo, I throw this this this arrow.

1562
01:43:24,840 --> 01:43:27,720
I guess it's sort of like I guess in slow

1563
01:43:27,800 --> 01:43:31,439
mow arrows do this like wibbly wobbly thing. It starts

1564
01:43:31,479 --> 01:43:34,560
to do that, but it's like reality sort of distorts

1565
01:43:34,560 --> 01:43:37,199
around the arrow. There's like heat waves coming off of

1566
01:43:37,279 --> 01:43:40,439
it as it flies through the air. There's also a trail,

1567
01:43:40,479 --> 01:43:44,279
probably about ten feet of just this magical heat wave

1568
01:43:44,399 --> 01:43:48,520
trail as it distorts with them the energy. There's a

1569
01:43:48,600 --> 01:43:51,239
moment if you're watching your and you're you're watching Fitch.

1570
01:43:51,359 --> 01:43:53,359
Did he throw something? Didn't he just have an arrow?

1571
01:43:53,560 --> 01:43:56,760
What happened to it? It's so confusing, but it is

1572
01:43:56,960 --> 01:44:05,439
going to Maybe that's it dirty twenty.

1573
01:44:06,680 --> 01:44:10,560
Speaker 4: You you launched this attack before or after you get

1574
01:44:10,880 --> 01:44:11,199
to the.

1575
01:44:11,239 --> 01:44:14,800
Speaker 3: Breck stew I'm like walking and doing it all.

1576
01:44:14,800 --> 01:44:18,560
Speaker 4: Right, I'll allow it. Uh dirty twenty hits, yah.

1577
01:44:19,359 --> 01:44:22,880
Speaker 3: Walking forward screaming and stuff. And then yeah, it's not

1578
01:44:23,079 --> 01:44:33,920
movement yet, and then homage normal for psychic damage.

1579
01:44:34,840 --> 01:44:37,000
Speaker 4: Or psychic damage.

1580
01:44:37,800 --> 01:44:42,199
Speaker 3: Wait, why is it equals pate one times two? What

1581
01:44:47,319 --> 01:44:50,279
why is it? It says, Oh, it does it itself.

1582
01:44:51,079 --> 01:44:52,079
Speaker 4: It does itself.

1583
01:44:52,439 --> 01:44:56,680
Speaker 3: Yeah, Oh, I don't mind. It's acid. It's what I said.

1584
01:44:57,399 --> 01:44:59,039
Speaker 4: You can't say it's psychic. I don't think.

1585
01:44:59,159 --> 01:45:00,319
Speaker 3: Okay, psycho.

1586
01:45:01,760 --> 01:45:06,960
Speaker 4: Affect that Yeah, okay, everything you just described happens. As

1587
01:45:07,000 --> 01:45:10,239
Fitch goes running towards this creature, you rage as well.

1588
01:45:11,319 --> 01:45:13,319
Speaker 3: I'm not rage yet, but I'm just so mad and

1589
01:45:13,439 --> 01:45:15,720
my emotions are controlling my badget.

1590
01:45:16,600 --> 01:45:20,039
Speaker 4: Okay, This sorceress burst goes off. This arrow strikes the

1591
01:45:20,159 --> 01:45:23,840
side of this creature as it kind of recognizes now

1592
01:45:23,920 --> 01:45:27,840
that there are other creatures around it moving around it, Miranda,

1593
01:45:28,800 --> 01:45:33,079
Fitch Toura kind of on the ground. This spell goes

1594
01:45:33,119 --> 01:45:35,760
off and is cast at this thing. Sure it is

1595
01:45:35,840 --> 01:45:37,000
your turn. You are prone.

1596
01:45:39,479 --> 01:45:42,600
Speaker 9: Now we are talking, I say, looking turning around at

1597
01:45:42,640 --> 01:45:45,760
Fitch as he runs screaming towards me, and I get

1598
01:45:45,840 --> 01:45:50,000
to my feet, and I guess I don't know what

1599
01:45:51,760 --> 01:45:59,199
I heard the commander. You yeah, a cringe? Oh no,

1600
01:45:59,359 --> 01:45:59,920
I cringe.

1601
01:46:01,680 --> 01:46:04,199
Speaker 5: No, no, no, do not bring him cringe.

1602
01:46:04,279 --> 01:46:15,840
Speaker 9: We all cringe, we all summon crims. I I just

1603
01:46:17,239 --> 01:46:20,319
do what paladins do. I pull my sword out and

1604
01:46:22,359 --> 01:46:25,720
and as the dinosaur Rex definitely not to run A

1605
01:46:25,760 --> 01:46:27,600
sort of Rex looks at me and raws. I roll

1606
01:46:27,640 --> 01:46:30,560
back at anger and then I will take a big

1607
01:46:30,640 --> 01:46:40,359
slash down that it's midsection. Uh four, Oh so stinky

1608
01:46:40,479 --> 01:46:45,800
rolls seventeen that you're real smell they are very stinky.

1609
01:46:46,399 --> 01:46:49,000
I'm gonna roll twice and take the highest dice because

1610
01:46:49,039 --> 01:46:56,399
of my sinky So that would be an eleven damage.

1611
01:46:56,840 --> 01:47:02,920
Speaker 4: Eleven damage eleven slice, stand and slice of this creature

1612
01:47:03,079 --> 01:47:08,279
opening up a wound, blood running over its red reptilian scales,

1613
01:47:08,399 --> 01:47:13,760
and skin falling and hitting the ground. It is a

1614
01:47:13,880 --> 01:47:15,960
decent hit, a decent wound.

1615
01:47:16,960 --> 01:47:21,920
Speaker 9: And yes, you see the glowing of the sword once

1616
01:47:21,960 --> 01:47:24,880
again as it sort of suffuses throughout my body. As

1617
01:47:24,880 --> 01:47:27,079
I use a leyon hands points to recover some of

1618
01:47:27,119 --> 01:47:29,399
my damage. Oh wait, I have taken all of the damage.

1619
01:47:32,399 --> 01:47:35,279
I'm going to fix this right now, so I recover

1620
01:47:35,520 --> 01:47:39,760
the twelve points of damage. I took okay, and that

1621
01:47:39,920 --> 01:47:41,880
is my turn. I'm going to stay in fact, no,

1622
01:47:41,960 --> 01:47:44,039
I move around it next to Fitch.

1623
01:47:44,640 --> 01:47:59,760
Speaker 4: Ok yeah, the falls prone nice and then ends it's

1624
01:48:01,279 --> 01:48:02,239
it is God's turn.

1625
01:48:04,079 --> 01:48:09,840
Speaker 7: Okay. I see the Rexor fall prone, and as a result,

1626
01:48:10,520 --> 01:48:14,439
I put my bow away and I ran five, ten, fifteen,

1627
01:48:15,760 --> 01:48:20,039
twenty twenty five feet towards the rex Soor's head, and

1628
01:48:20,159 --> 01:48:23,479
then I am going to try and strike it with

1629
01:48:23,640 --> 01:48:24,319
my scimitar.

1630
01:48:25,479 --> 01:48:29,680
Speaker 4: Okay, I mean a attack role advonage.

1631
01:48:34,159 --> 01:48:39,920
Speaker 7: And nineteen to hit it hits and it's not a

1632
01:48:40,000 --> 01:48:40,600
critical if.

1633
01:48:40,560 --> 01:48:41,680
Speaker 10: It's prone, just normal.

1634
01:48:41,840 --> 01:48:44,039
Speaker 7: Yes, yes, someone said critical.

1635
01:48:44,079 --> 01:48:45,800
Speaker 9: I was continued, Oh that was my mistake. You just

1636
01:48:45,840 --> 01:48:47,880
get a bunk, all right.

1637
01:48:47,920 --> 01:48:53,520
Speaker 7: Then seven points of slashing damage plus a bonus of

1638
01:48:55,039 --> 01:49:02,479
let's see five points from my hunter's mark. Nice, So

1639
01:49:02,640 --> 01:49:05,560
twelve points have got damage points.

1640
01:49:05,560 --> 01:49:10,000
Speaker 4: I've got damage. Yeah, Slicing at this creature. It's prone

1641
01:49:10,079 --> 01:49:12,640
on the ground, it's held down by some sort of

1642
01:49:12,720 --> 01:49:16,000
strange magic that is sort of imbued by ricard. I

1643
01:49:16,119 --> 01:49:20,920
don't think this, it doesn't. It's not like enormous loot

1644
01:49:21,039 --> 01:49:24,239
strings pin this thing down, right, It's just in its head,

1645
01:49:24,880 --> 01:49:28,640
just messed with its head or do you have a

1646
01:49:28,720 --> 01:49:33,279
physical manifestation of your magic? Yeah, I think this is

1647
01:49:33,359 --> 01:49:34,319
my choice? Correct?

1648
01:49:34,800 --> 01:49:38,560
Speaker 5: Yes, your flame actually mean to Oh yeah, yeah, I

1649
01:49:38,800 --> 01:49:42,399
think that. Yeah, it's just it's it's just in its

1650
01:49:42,439 --> 01:49:47,760
head like it's just like it has to obey for

1651
01:49:47,880 --> 01:49:50,560
whatever reason, and it is doing that.

1652
01:49:50,680 --> 01:49:55,479
Speaker 4: It's swimming around on the ground, shuffling about, and yeah,

1653
01:49:55,640 --> 01:49:56,840
got Is that the end of your turn?

1654
01:49:57,880 --> 01:49:57,920
Speaker 3: No?

1655
01:49:58,600 --> 01:50:02,680
Speaker 7: I then hop back like five feet and then go Miranda,

1656
01:50:03,960 --> 01:50:06,039
And then Miranda is going to attack the creature.

1657
01:50:07,399 --> 01:50:08,840
Speaker 4: I think it can still attack you.

1658
01:50:09,640 --> 01:50:15,359
Speaker 7: None, if it's probe right, I think you've gone attack with.

1659
01:50:15,359 --> 01:50:17,079
Speaker 4: Your tank with this advantage.

1660
01:50:18,880 --> 01:50:20,840
Speaker 9: Yes to cand attack, yep, I don't mind.

1661
01:50:22,000 --> 01:50:24,720
Speaker 7: Well, big ship, I still jump back.

1662
01:50:25,239 --> 01:50:29,319
Speaker 4: Are you sure? I'll let you controls if you want so.

1663
01:50:29,319 --> 01:50:32,239
I'm a good guy. No one ever remembers that when

1664
01:50:32,239 --> 01:50:33,760
they get pissed off with the way I GM.

1665
01:50:35,520 --> 01:50:38,560
Speaker 9: No, I don't anyone has ever been pissed off with

1666
01:50:39,680 --> 01:50:40,600
just make it up.

1667
01:50:43,199 --> 01:50:43,920
Speaker 13: This weak guy.

1668
01:50:44,520 --> 01:50:47,279
Speaker 4: Definitely, people out there get pissed off with the way that.

1669
01:50:48,399 --> 01:50:49,760
Speaker 9: None of them are your players.

1670
01:50:54,800 --> 01:50:57,039
Speaker 4: A little deep on ready, Like, No, it's not how

1671
01:50:57,119 --> 01:51:01,239
that works. You're supposed to be trying to kill your players.

1672
01:51:01,800 --> 01:51:02,680
M versus players.

1673
01:51:05,439 --> 01:51:07,560
Speaker 7: I'll play the ball where it lands. I've taken my

1674
01:51:07,680 --> 01:51:10,479
step back, and I'll allow it to use its reaction

1675
01:51:10,640 --> 01:51:14,520
on me. Okay, so we can't on anybody else, and

1676
01:51:16,239 --> 01:51:18,079
wait for the damage Miranda.

1677
01:51:19,800 --> 01:51:30,600
Speaker 4: We go This advantage bite apset you, thirteen thirteen does

1678
01:51:30,680 --> 01:51:40,439
not hit me. Okay, Miranda can do her thing. Everyone.

1679
01:51:41,640 --> 01:51:45,760
Speaker 7: Miranda comes in as this creature snaps at me, and

1680
01:51:46,840 --> 01:51:49,920
that should be a plus my spill modifier or whatever.

1681
01:51:50,239 --> 01:51:54,039
It still hits with the seventeen and swoops in to

1682
01:51:54,119 --> 01:52:02,119
attack the creature one point of slashing tack.

1683
01:52:02,199 --> 01:52:04,199
Speaker 3: It is minus two.

1684
01:52:05,359 --> 01:52:12,079
Speaker 7: I am not sure. I'm not sure. Really, attack bonus

1685
01:52:12,159 --> 01:52:15,399
equals your spell attack modifier plus, so it's one D

1686
01:52:15,560 --> 01:52:20,560
four plus three plus my wisdom modifier first. So yeah,

1687
01:52:20,600 --> 01:52:24,720
it should be something that's not that. It should be

1688
01:52:24,760 --> 01:52:26,640
one D four minus two. It should be one D

1689
01:52:26,840 --> 01:52:33,199
four plus three plus my wisdom modifier. Wait a minute,

1690
01:52:33,359 --> 01:52:42,399
I'm dumb. He's arguing with himself.

1691
01:52:44,239 --> 01:52:52,359
Speaker 4: He's coming up, So it should be.

1692
01:52:53,880 --> 01:52:58,479
Speaker 7: One D four plus three plus two, not a one

1693
01:52:58,560 --> 01:53:00,920
D four minus two. So can I just reroll it?

1694
01:53:01,359 --> 01:53:14,880
Speaker 4: Yeah? Yeah, okay, dang nine damage. Miranda takes a strip

1695
01:53:14,920 --> 01:53:19,199
of flesh out of this creature? And is that the

1696
01:53:19,279 --> 01:53:19,760
end of your turn?

1697
01:53:20,560 --> 01:53:22,000
Speaker 7: Now? It is the edge of my turn.

1698
01:53:25,159 --> 01:53:34,960
Speaker 5: Record, Yes, I will move closer to the battle. Oh

1699
01:53:36,000 --> 01:53:39,319
it's me, It's Ricord. I'm here to save the day.

1700
01:53:40,319 --> 01:53:42,359
Now gravel again.

1701
01:53:45,039 --> 01:53:53,399
Speaker 4: Yeah, it's going to work. You gotta roll me this spell.

1702
01:53:56,439 --> 01:54:00,359
Speaker 9: Or exor rexor xorx that's what he says gonna be.

1703
01:54:00,439 --> 01:54:09,000
Speaker 6: Really, isn't there a window that shows us everyone's health?

1704
01:54:09,079 --> 01:54:11,680
But in silly bars somewhere.

1705
01:54:12,479 --> 01:54:13,640
Speaker 7: Want the meta knowledge right?

1706
01:54:14,319 --> 01:54:20,199
Speaker 4: Should show you to be honest, honestly, critically destroyed. Mister

1707
01:54:20,399 --> 01:54:21,479
doesn't look bloodied?

1708
01:54:21,640 --> 01:54:22,760
Speaker 3: How does it look.

1709
01:54:24,199 --> 01:54:24,560
Speaker 7: Bloody?

1710
01:54:24,920 --> 01:54:26,560
Speaker 4: And you do that all the time? How does it?

1711
01:54:26,680 --> 01:54:27,399
Speaker 3: How does it look?

1712
01:54:29,399 --> 01:54:30,800
Speaker 4: It continues to be grooveled?

1713
01:54:34,079 --> 01:54:36,239
Speaker 7: Another turn? And that's that's pretty big.

1714
01:54:38,560 --> 01:54:43,399
Speaker 5: Yeah, and then I'll go ahead and say, gotty, gotty,

1715
01:54:43,560 --> 01:54:45,920
here's my orc. If he can't do it, I'll eat

1716
01:54:46,000 --> 01:54:48,760
pork and I give you barnic inspiration.

1717
01:54:55,720 --> 01:54:57,239
Speaker 9: Cannar non porky.

1718
01:55:12,079 --> 01:55:14,600
Speaker 5: I thought i'd save that reveal for late in the.

1719
01:55:19,920 --> 01:55:20,079
Speaker 7: Walk.

1720
01:55:23,960 --> 01:55:29,840
Speaker 6: No boy, oh boy, Okay, so I can now see

1721
01:55:29,840 --> 01:55:32,640
people's did you hear yourself?

1722
01:55:33,800 --> 01:55:36,680
Speaker 4: Turned them all on? That's cool.

1723
01:55:36,720 --> 01:55:37,840
Speaker 9: I'm completely fine.

1724
01:55:38,359 --> 01:55:39,600
Speaker 4: Oh, everyone's fine. Okay, damn it.

1725
01:55:39,680 --> 01:55:41,600
Speaker 7: That was my that was my move.

1726
01:55:41,640 --> 01:55:43,680
Speaker 3: I was gonna heal someone. Okay, everyone's fine.

1727
01:55:43,760 --> 01:55:45,199
Speaker 4: This is great, perfect, good news.

1728
01:55:45,239 --> 01:55:45,560
Speaker 7: All right.

1729
01:55:45,720 --> 01:55:49,399
Speaker 9: In that case, we can focus on the killing instead

1730
01:55:49,479 --> 01:55:51,000
then killing.

1731
01:55:52,680 --> 01:55:56,119
Speaker 3: Yeah, you're right, and I'm gonna climb up onto here.

1732
01:55:56,239 --> 01:55:57,840
He could probably give the taple opportunity.

1733
01:56:00,399 --> 01:56:07,680
Speaker 4: Yes again, yes it can, Yes.

1734
01:56:07,840 --> 01:56:13,239
Speaker 3: It can, Yes you can, yes it can. As I

1735
01:56:13,800 --> 01:56:21,760
valiantly climb up onto the cart, the horseless cart, I die.

1736
01:56:21,920 --> 01:56:24,399
I get him, you know, one bykee.

1737
01:56:27,399 --> 01:56:27,600
Speaker 2: We go.

1738
01:56:30,159 --> 01:56:35,159
Speaker 4: Oh, it's because you moved away. Ah come, I'm like,

1739
01:56:35,319 --> 01:56:38,399
why is this telling me that it's too far away?

1740
01:56:39,760 --> 01:56:42,560
Because you moved too far? It doesn't seem like our

1741
01:56:42,640 --> 01:56:45,079
moves have been committed. By the way, when i'm house over,

1742
01:56:45,239 --> 01:56:47,159
it shows my destiny.

1743
01:56:48,720 --> 01:56:51,239
Speaker 3: That shows me where you were.

1744
01:56:51,359 --> 01:56:51,520
Speaker 7: Good.

1745
01:56:53,399 --> 01:56:55,520
Speaker 4: Okay, all right, I think that was your last turn.

1746
01:56:55,560 --> 01:56:58,960
You moved sixteen to hit sixteen?

1747
01:56:59,119 --> 01:57:04,640
Speaker 3: What an inch? A sting number? What's mine? Okay? Oh boy,

1748
01:57:06,479 --> 01:57:13,159
just gonna quickly look at some day this will work? Yeah. Perfect.

1749
01:57:13,720 --> 01:57:16,800
As I think I'm climbing, and as I do, I

1750
01:57:17,000 --> 01:57:19,159
hear probably what is it? What does it do to

1751
01:57:19,199 --> 01:57:20,159
the late day?

1752
01:57:20,760 --> 01:57:21,000
Speaker 1: As it?

1753
01:57:21,520 --> 01:57:21,680
Speaker 7: Yeah?

1754
01:57:21,720 --> 01:57:23,880
Speaker 3: As it hits I mean it's going to strike me.

1755
01:57:25,079 --> 01:57:26,800
Speaker 4: I mean it's gonna bite you, and it's gonna hat.

1756
01:57:28,119 --> 01:57:34,000
It is going to deal twenty five points of.

1757
01:57:36,840 --> 01:57:38,800
Speaker 3: Dam No no, no, no no no no no no,

1758
01:57:39,239 --> 01:57:41,359
it doesn't it doesn't deal that. I just wanted to

1759
01:57:41,439 --> 01:57:44,000
know narratively what it was doing because I'm climbing, but

1760
01:57:44,239 --> 01:57:46,760
I'm focusing. I know it goes to buy me, right, Okay,

1761
01:57:46,800 --> 01:57:49,560
So I'm hearing it, and I guess maybe I turned.

1762
01:57:49,600 --> 01:57:52,039
I went, I'm scared as it goes down to bite

1763
01:57:52,079 --> 01:57:55,399
and it only misses because it only hits arcane energy

1764
01:57:55,439 --> 01:57:58,159
as a cast shield as a reaction. And then I

1765
01:57:58,279 --> 01:58:01,600
climb up onto the uh the thing, and then I

1766
01:58:02,159 --> 01:58:06,159
do my spell, so I do take that dammage uh

1767
01:58:06,399 --> 01:58:13,199
and uh, but it do spend a shield cool uh

1768
01:58:13,359 --> 01:58:17,119
And now I will turn around and or maybe maybe

1769
01:58:17,159 --> 01:58:18,600
you know, I just climb and it hits me and

1770
01:58:18,640 --> 01:58:20,399
I don't even react, like it didn't hit me at all,

1771
01:58:20,680 --> 01:58:23,239
and I just keep climbing. It rye and then I

1772
01:58:23,359 --> 01:58:29,239
turn around and I go, I don't think something happens

1773
01:58:29,680 --> 01:58:35,880
and then finally a sorceress burst flies out. Okay, I

1774
01:58:35,960 --> 01:58:37,680
have no idea what I'm doing. I'm just yelling at

1775
01:58:37,720 --> 01:58:41,479
the creature. Now you just hear. Every once in a while,

1776
01:58:41,880 --> 01:58:43,800
my nose gets bloody and you think of spending your

1777
01:58:43,840 --> 01:58:44,680
things and.

1778
01:58:47,119 --> 01:58:47,960
Speaker 4: What off?

1779
01:58:48,119 --> 01:58:54,439
Speaker 3: Okay, change.

1780
01:59:03,119 --> 01:59:03,560
Speaker 7: Than it was.

1781
01:59:13,079 --> 01:59:14,520
Speaker 3: I don't know what you're talking about. I could see it.

1782
01:59:17,199 --> 01:59:19,479
It was a pretty good disadvantage and I still hit.

1783
01:59:19,399 --> 01:59:21,119
Speaker 7: It twenty one.

1784
01:59:21,199 --> 01:59:21,840
Speaker 4: Yeah, you hit.

1785
01:59:23,079 --> 01:59:27,319
Speaker 3: Sweetness, but so roll Oh that was fine.

1786
01:59:29,960 --> 01:59:36,439
Speaker 4: Another sorceress berth across the back of this fine acid,

1787
01:59:36,520 --> 01:59:42,720
this time another wound opening up on the enormous beast

1788
01:59:44,319 --> 01:59:54,199
for six seconds, six four seconds right upstage. He's doing

1789
01:59:54,319 --> 01:59:57,199
what you were teaching the physical sounds.

1790
01:59:57,399 --> 02:00:08,199
Speaker 5: That's right, right exactly, yea, he's right, all right, don't

1791
02:00:08,520 --> 02:00:09,800
well done, guy.

1792
02:00:11,079 --> 02:00:17,000
Speaker 9: It's a harmonized with pictures screams as he's like ah like,

1793
02:00:18,760 --> 02:00:24,439
and so it's like a horrible cacophony. She's not very musical.

1794
02:00:27,159 --> 02:00:30,479
And I swing my long sword down upon the prone creature,

1795
02:00:30,479 --> 02:00:34,119
which would be an advantage role. And I also I

1796
02:00:34,159 --> 02:00:39,199
am going to divine smite this time as well. Yes,

1797
02:00:41,560 --> 02:00:44,479
two tens, that's mean, it doesn't matter. But that's just

1798
02:00:44,520 --> 02:00:55,079
so depressing finet at it. I wish I could roll

1799
02:00:55,119 --> 02:00:57,439
two dice here. It's really annoying that I can't because

1800
02:00:57,439 --> 02:01:00,239
it's making it really frustrating because I think it's taking

1801
02:01:00,239 --> 02:01:02,920
the damage twice. Well, because my feet means that I

1802
02:01:02,960 --> 02:01:05,279
can take the highest damage roll, i'd roll twice and

1803
02:01:05,319 --> 02:01:08,239
take the highest one. So I have to roll it twice.

1804
02:01:08,319 --> 02:01:14,880
I cannot roll it twice. No, no, no, yes, So

1805
02:01:15,600 --> 02:01:18,039
you just have to make sure I don't take all

1806
02:01:18,119 --> 02:01:21,880
of this from the health of the thing, you know,

1807
02:01:22,479 --> 02:01:23,600
and that's the max anyway, So we'll.

1808
02:01:23,520 --> 02:01:25,960
Speaker 4: Just okay, all right, you should click it again though

1809
02:01:26,000 --> 02:01:26,920
if you can't, then.

1810
02:01:26,960 --> 02:01:28,479
Speaker 9: Yeah, it can, but then it will take the damage

1811
02:01:28,479 --> 02:01:30,079
automatically when it from the health pool.

1812
02:01:31,399 --> 02:01:34,159
Speaker 4: No, I apply the damage.

1813
02:01:34,800 --> 02:01:39,079
Speaker 9: Okay, cool c cckle ummm. Let's have a look and

1814
02:01:39,159 --> 02:01:41,079
then you cast my divine smite?

1815
02:01:41,960 --> 02:01:45,439
Speaker 7: Yeah, do the.

1816
02:01:51,000 --> 02:01:52,720
Speaker 9: Do I get to use that feet for this as well?

1817
02:01:52,800 --> 02:01:53,600
And roll this again?

1818
02:01:54,560 --> 02:01:56,039
Speaker 4: Say exactly in words.

1819
02:01:59,079 --> 02:02:03,920
Speaker 9: No, it says once turn perfect, So an.

1820
02:02:03,840 --> 02:02:07,079
Speaker 4: Additional six damage to this dam.

1821
02:02:08,359 --> 02:02:08,520
Speaker 7: Yeah.

1822
02:02:08,600 --> 02:02:13,039
Speaker 4: The sword coming down, plunging it into this creature's neck

1823
02:02:13,199 --> 02:02:17,439
or something as the divine smite follows it up, and

1824
02:02:17,520 --> 02:02:21,680
then the the skin on this creature kind of pulses

1825
02:02:21,760 --> 02:02:24,039
and heats. It does that thing of the the torch

1826
02:02:24,239 --> 02:02:27,960
underneath the skin type sensation as the divine smile pulses

1827
02:02:28,079 --> 02:02:32,760
into this thing and you open up another wound on it.

1828
02:02:32,880 --> 02:02:37,920
It is significantly injured, completely just laying on its side.

1829
02:02:38,079 --> 02:02:40,359
You guys are all just wailing on it in different ways.

1830
02:02:40,960 --> 02:02:41,800
Is that the end of your turn?

1831
02:02:43,039 --> 02:02:43,199
Speaker 9: Yes?

1832
02:02:43,840 --> 02:02:48,199
Speaker 7: Of your long sword?

1833
02:02:50,600 --> 02:02:58,119
Speaker 9: Last? No, I have no idea.

1834
02:03:00,079 --> 02:03:03,920
Speaker 5: Sorts like do is it weed or something?

1835
02:03:05,239 --> 02:03:05,720
Speaker 7: They don't know?

1836
02:03:06,159 --> 02:03:09,399
Speaker 9: Oh, yeah, this was a thing that we always forget

1837
02:03:09,439 --> 02:03:09,600
to do.

1838
02:03:11,279 --> 02:03:14,279
Speaker 4: It will list it underneath your attack if you have

1839
02:03:14,520 --> 02:03:16,000
the mastery should.

1840
02:03:18,279 --> 02:03:18,800
Speaker 3: This was the thing.

1841
02:03:18,880 --> 02:03:19,760
Speaker 9: I don't remember how we.

1842
02:03:19,800 --> 02:03:23,199
Speaker 4: Saw it, and we were doing it warhammer and longside.

1843
02:03:23,239 --> 02:03:26,840
If you look on your main page with your skills,

1844
02:03:26,920 --> 02:03:30,079
you see the weapons proficiency on. Some of them have

1845
02:03:30,159 --> 02:03:31,680
a little like medal next to them.

1846
02:03:35,479 --> 02:03:38,880
Speaker 7: But what's annoying is that in the actual features page,

1847
02:03:40,159 --> 02:03:45,159
features page, inventory page, the weapon itself doesn't show the mastery.

1848
02:03:45,560 --> 02:03:49,600
I only know mine does slow after I cast the move, then.

1849
02:03:49,479 --> 02:03:54,119
Speaker 5: It shows it's SAP, which imposes disadvantage on the targets

1850
02:03:54,159 --> 02:03:55,720
next to tax roll attack roll.

1851
02:03:55,720 --> 02:03:57,840
Speaker 4: When you hit them, it should.

1852
02:03:57,640 --> 02:04:02,159
Speaker 9: Be the yeah, there we go right. It shows up

1853
02:04:02,199 --> 02:04:09,920
in the role I think is it? It says underneath

1854
02:04:10,000 --> 02:04:11,680
my long sword attack, it says mastery sap.

1855
02:04:12,000 --> 02:04:15,600
Speaker 4: Yeah, I don't know why I don't say that I

1856
02:04:16,880 --> 02:04:19,000
should it on the first.

1857
02:04:20,399 --> 02:04:21,760
Speaker 9: It's in one of them, but not the others. I

1858
02:04:21,800 --> 02:04:23,039
know this is so confusing.

1859
02:04:26,479 --> 02:04:31,720
Speaker 4: Into the windows eleven of a destroyed regardless, we.

1860
02:04:31,880 --> 02:04:35,880
Speaker 9: Just know that if to attacks disadvantage, yes, yeh, I'll

1861
02:04:35,920 --> 02:04:36,520
never remember this.

1862
02:04:39,039 --> 02:04:40,439
Speaker 4: Okay, God, it's your turn.

1863
02:04:41,079 --> 02:04:45,279
Speaker 7: So I will then run back towards the creature and

1864
02:04:45,760 --> 02:04:52,560
I will again attack it with my scimitar. Okay, okay,

1865
02:04:54,720 --> 02:05:05,479
attack advantage for a sixteen day hit at it. So okay,

1866
02:05:09,560 --> 02:05:17,000
so ten points of slashing damage plus another five points

1867
02:05:17,119 --> 02:05:22,399
of damage coming from my hunter's mark. I then step

1868
02:05:22,479 --> 02:05:27,039
away from the creature a good twenty feet and then

1869
02:05:27,119 --> 02:05:31,680
Miranda is going to strike at the creature too with

1870
02:05:31,840 --> 02:05:34,880
a beast strike. So that's going to be a uh.

1871
02:05:35,960 --> 02:05:39,359
I guess I'll roll her attack like so, I'm meant

1872
02:05:39,399 --> 02:05:43,560
to do advantage, but that's that's a natural one. However,

1873
02:05:43,920 --> 02:05:50,199
she has another attack has this advantage four Why is

1874
02:05:50,279 --> 02:05:54,000
that a it hits those a fourteen plus. I don't

1875
02:05:54,000 --> 02:05:55,600
know why it's doing the negatives on that.

1876
02:05:55,680 --> 02:05:58,640
Speaker 5: Thing, but it's a nine thing.

1877
02:05:59,680 --> 02:06:04,520
Speaker 4: Yeah, and my idea either I don't know what's going on.

1878
02:06:05,119 --> 02:06:10,560
The entire thing has gone haywire, the flying blind tonight right.

1879
02:06:11,159 --> 02:06:14,479
Speaker 7: And then for an attack damage, it rolls a six.

1880
02:06:15,239 --> 02:06:18,800
So when total I have done twenty one points of

1881
02:06:18,880 --> 02:06:19,880
damage on the creature.

1882
02:06:21,199 --> 02:06:24,840
Speaker 4: Oh I only what was Miranda's total? Just the six?

1883
02:06:25,159 --> 02:06:25,920
Speaker 7: Six? Yes?

1884
02:06:28,600 --> 02:06:31,279
Speaker 4: Okay, yeah, I mean it is looking torn up, this thing.

1885
02:06:31,479 --> 02:06:33,359
It is just shredded to bits on the ground in

1886
02:06:33,439 --> 02:06:37,520
front of you, completely unable to move from the gravel,

1887
02:06:38,359 --> 02:06:44,840
wriggling around. Keep it up, thank god, your turn.

1888
02:06:46,079 --> 02:06:51,840
Speaker 5: Question media to say it's bloodied, right, it's blooded. Okay,

1889
02:06:56,920 --> 02:06:58,039
I'm so sorry.

1890
02:06:58,640 --> 02:06:59,880
Speaker 3: I've run up to it.

1891
02:07:01,640 --> 02:07:06,039
Speaker 5: And I want to run like into its gore and blood, right,

1892
02:07:07,359 --> 02:07:13,039
and then I want to I want to cast this

1893
02:07:13,239 --> 02:07:18,640
guy self and make myself look like a very small tyrannosaur,

1894
02:07:18,800 --> 02:07:24,680
I mean a very small re saw. And my thought

1895
02:07:24,760 --> 02:07:28,159
process is it's going to think that it just gave

1896
02:07:28,359 --> 02:07:32,800
birth to a t rex, to a little baby, right,

1897
02:07:32,880 --> 02:07:33,960
because I'm covered blood.

1898
02:07:34,680 --> 02:07:41,119
Speaker 4: Okay, all, it's definitely male.

1899
02:07:42,720 --> 02:07:46,279
Speaker 5: Okay, I'm showing you what Rickard is thinking. Who has

1900
02:07:46,520 --> 02:07:50,000
eight intelligence all right, record.

1901
02:07:55,520 --> 02:07:59,640
Speaker 17: He thinks that He's going to easily trick this thing

1902
02:08:01,000 --> 02:08:01,880
into thinking that.

1903
02:08:04,039 --> 02:08:04,359
Speaker 4: Baby.

1904
02:08:09,119 --> 02:08:10,680
Speaker 9: No, no, no, because this is really funny because if

1905
02:08:10,720 --> 02:08:12,640
you're all hired enough and it actually believes it, the

1906
02:08:12,720 --> 02:08:14,199
dimension is ever incredible.

1907
02:08:17,560 --> 02:08:24,720
Speaker 5: Okay, spell, so the intelligence investigation check against my spell

1908
02:08:24,840 --> 02:08:27,560
saved if you care to do it at all.

1909
02:08:27,640 --> 02:08:27,840
Speaker 4: Bright.

1910
02:08:27,920 --> 02:08:31,479
Speaker 5: I don't know, but I look like a tiny I

1911
02:08:31,520 --> 02:08:34,359
look like a miniature version of this creature, and I'm

1912
02:08:34,680 --> 02:08:36,239
looking up at it and I'm going.

1913
02:08:38,000 --> 02:08:49,079
Speaker 4: Twenty. It is not even slightly bothered at all about

1914
02:08:49,199 --> 02:08:52,000
what is happening with Rick. I just sees another thing

1915
02:08:52,199 --> 02:08:52,600
to eat.

1916
02:08:52,960 --> 02:08:55,359
Speaker 3: Wait, wait, Ricord, just go yourself.

1917
02:08:55,520 --> 02:09:00,800
Speaker 4: Doesn't work well, it works, but the creature is aware

1918
02:09:00,880 --> 02:09:02,760
that it is write the outcome right.

1919
02:09:03,680 --> 02:09:06,720
Speaker 5: The investigation check with a natural twenty, even though it

1920
02:09:06,800 --> 02:09:10,239
has a minus four two intelligence.

1921
02:09:10,399 --> 02:09:12,119
Speaker 4: And is a male reptile.

1922
02:09:16,720 --> 02:09:17,359
Speaker 9: That lays eggs.

1923
02:09:17,560 --> 02:09:17,960
Speaker 4: That's not just.

1924
02:09:23,039 --> 02:09:23,279
Speaker 3: Okay?

1925
02:09:23,399 --> 02:09:27,159
Speaker 4: Is that the end of your turn? It looks I'm like.

1926
02:09:27,319 --> 02:09:29,560
Speaker 5: This, I'm still pretty sure this is gonna work.

1927
02:09:29,600 --> 02:09:29,800
Speaker 3: Guys.

1928
02:09:29,880 --> 02:09:31,439
Speaker 4: Yeah, yeah, yeah, I want.

1929
02:09:31,319 --> 02:09:33,439
Speaker 9: To know if you fool us, like, do we can

1930
02:09:33,560 --> 02:09:35,119
we roll to see if we're filled by it.

1931
02:09:36,199 --> 02:09:39,199
Speaker 4: He can never go with you because you watched him

1932
02:09:39,279 --> 02:09:43,199
do it. I didn't know if he if he actively

1933
02:09:43,279 --> 02:09:45,119
goes out of his way to like dive down an

1934
02:09:45,119 --> 02:09:47,199
alleyway and do this and come out, then yeah, maybe

1935
02:09:47,239 --> 02:09:49,880
he fools you too. But I think in these situations

1936
02:09:49,880 --> 02:09:52,079
where he just runs in and you're all like very

1937
02:09:52,119 --> 02:09:55,560
aware of what's happening, he's not tricky. Rex are with

1938
02:09:55,680 --> 02:10:01,560
pointy ears. You're like, it's good, Yeah, that's happening.

1939
02:10:02,159 --> 02:10:08,920
Speaker 3: You're doing right. I am still aud and my eyebrow

1940
02:10:09,039 --> 02:10:10,279
goes up and looks round.

1941
02:10:13,239 --> 02:10:13,399
Speaker 2: Dad.

1942
02:10:13,520 --> 02:10:17,000
Speaker 3: They do it a kid, okay, because why a why not?

1943
02:10:17,720 --> 02:10:23,920
Speaker 6: Because if it's doesn't matter, here we go. I yeah,

1944
02:10:24,439 --> 02:10:26,560
everything's working except for whatever Rickard just did.

1945
02:10:27,479 --> 02:10:27,840
Speaker 3: Here we go.

1946
02:10:29,279 --> 02:10:32,439
Speaker 6: So this may say acid, but I don't know if

1947
02:10:32,479 --> 02:10:36,560
it's automatically choosing acid every time because it is my choice.

1948
02:10:36,560 --> 02:10:38,560
Speaker 4: It says here, but here we go.

1949
02:10:40,119 --> 02:10:42,680
Speaker 3: I don't think I have any advantage or disadvantage, right,

1950
02:10:45,039 --> 02:10:45,439
is it prone?

1951
02:10:45,439 --> 02:10:45,680
Speaker 10: Still?

1952
02:10:46,600 --> 02:10:47,199
Speaker 4: It is prone?

1953
02:10:47,319 --> 02:10:48,960
Speaker 5: Yes, you have to disadvantage.

1954
02:10:52,279 --> 02:10:56,720
Speaker 4: The worst I've ever seen in my life. Seventy seven

1955
02:10:56,760 --> 02:10:57,159
things hit.

1956
02:10:59,079 --> 02:11:00,479
Speaker 9: We just have to take your word for it, because

1957
02:11:00,479 --> 02:11:00,880
who knows.

1958
02:11:04,039 --> 02:11:07,720
Speaker 5: I've just a randomized button on the customized.

1959
02:11:09,800 --> 02:11:11,399
Speaker 4: It don't ever change. There is.

1960
02:11:15,880 --> 02:11:17,840
Speaker 3: Oh it's said acid. That's why, because I could choose

1961
02:11:17,840 --> 02:11:18,640
it there and I didn't.

1962
02:11:20,640 --> 02:11:22,520
Speaker 5: Sh was that why? That's green?

1963
02:11:23,039 --> 02:11:24,800
Speaker 4: You can flavor this however you want. It doesn't have

1964
02:11:24,880 --> 02:11:26,359
resist this.

1965
02:11:26,960 --> 02:11:31,319
Speaker 3: Let me see that is a one, So that one

1966
02:11:31,479 --> 02:11:34,840
is going to be that's acid, perfect, love it acid?

1967
02:11:35,800 --> 02:11:37,359
Speaker 4: All right? What's that second?

1968
02:11:37,439 --> 02:11:40,640
Speaker 3: D eight for second? That was me choosing So it's second.

1969
02:11:40,840 --> 02:11:41,680
It's acid.

1970
02:11:44,159 --> 02:11:49,600
Speaker 4: Yeah, I mean another string of acid running across this thing.

1971
02:11:49,640 --> 02:11:51,760
It's like the thing from Alien, you know, like that

1972
02:11:51,960 --> 02:11:55,279
kind of acid. It just runs across this creature's flank.

1973
02:11:56,319 --> 02:12:00,319
It doesn't like it. The smell of burning flesh, anything

1974
02:12:00,359 --> 02:12:05,239
else on your turn Ah, groveling and swinging its tile

1975
02:12:05,359 --> 02:12:07,119
and trying to shift its head around.

1976
02:12:07,920 --> 02:12:11,079
Speaker 3: I'm gonna dodge. No, that's too much my turn o.

1977
02:12:11,119 --> 02:12:11,640
Speaker 7: Gay to.

1978
02:12:14,000 --> 02:12:14,239
Speaker 14: Hide?

1979
02:12:14,399 --> 02:12:16,720
Speaker 3: Well, I can't.

1980
02:12:18,479 --> 02:12:23,199
Speaker 5: Right next to you, extracting.

1981
02:12:23,319 --> 02:12:24,119
Speaker 3: What is happening?

1982
02:12:24,960 --> 02:12:25,680
Speaker 9: What are you doing?

1983
02:12:25,800 --> 02:12:26,359
Speaker 5: My cards?

1984
02:12:27,640 --> 02:12:28,800
Speaker 3: You were doing so well?

1985
02:12:30,880 --> 02:12:34,359
Speaker 9: Oh, I said, if it ain't broke, don't fix it.

1986
02:12:34,880 --> 02:12:37,039
I'm going to hit it again with my long sword.

1987
02:12:38,079 --> 02:12:38,359
Speaker 13: Arah.

1988
02:12:40,600 --> 02:12:46,319
Speaker 3: Uh uh, Yes, that's a reference to my artistic style.

1989
02:12:47,520 --> 02:12:54,319
Speaker 9: Yes it is. Oh yeah, God, I was keep forgetting

1990
02:13:01,920 --> 02:13:04,960
there's the correct Wait, why does with the smite. If

1991
02:13:05,000 --> 02:13:06,840
I do divine smite, then how does do I roll?

1992
02:13:07,319 --> 02:13:08,640
Speaker 7: Do you have smite?

1993
02:13:08,680 --> 02:13:09,279
Speaker 4: Do you have another one?

1994
02:13:10,079 --> 02:13:13,680
Speaker 7: This is the paladin right here? It?

1995
02:13:13,840 --> 02:13:21,960
Speaker 9: Yeah, you double damage critical hit that's ten fourteen from

1996
02:13:22,079 --> 02:13:29,640
that and then divine smite cost twice. Wait, oh, cass

1997
02:13:29,680 --> 02:13:35,199
is a critical hit? Yes, so many times? That's thirteen

1998
02:13:35,319 --> 02:13:39,119
radio thirteen. It's kind of stinky, but I know my

1999
02:13:39,199 --> 02:13:40,479
damage roles are stuck.

2000
02:13:41,159 --> 02:13:42,600
Speaker 7: Half potential damage right there?

2001
02:13:43,159 --> 02:13:46,000
Speaker 9: Okay, rob it in. I don't think you're rolling forty eight?

2002
02:13:47,880 --> 02:13:47,960
Speaker 3: Ye?

2003
02:13:49,359 --> 02:13:51,039
Speaker 4: Also, how do you kill it?

2004
02:13:54,239 --> 02:13:57,039
Speaker 9: I keep stealing. I feel all the guys are thunder.

2005
02:13:57,119 --> 02:13:59,279
I keeping up with the final hit. This could be

2006
02:13:59,319 --> 02:14:11,000
a group of its fine, that's does anybody else? Does

2007
02:14:11,000 --> 02:14:13,279
anybody else attack? Except it's still happening at the same time.

2008
02:14:13,319 --> 02:14:14,359
It's not like we're all like, okay, you.

2009
02:14:17,319 --> 02:14:21,439
Speaker 5: You got to create as a pack is like, and

2010
02:14:21,640 --> 02:14:22,279
you sunk?

2011
02:14:24,359 --> 02:14:25,760
Speaker 4: What do you do? How do you kill it?

2012
02:14:27,600 --> 02:14:29,960
Speaker 9: Okay? How do I kill it? It's lying down and

2013
02:14:30,079 --> 02:14:34,279
I feel I do not like to just maime animals

2014
02:14:34,319 --> 02:14:36,159
for the sake of it. I don't care for this.

2015
02:14:36,279 --> 02:14:38,119
I do not have any sort of desire to just

2016
02:14:38,680 --> 02:14:41,079
destroy things because I like destroying things do. I take

2017
02:14:41,159 --> 02:14:45,960
my sword and I, uh, I see ricard is in

2018
02:14:46,119 --> 02:14:49,199
my way, So I do a really really sick sort

2019
02:14:49,239 --> 02:14:52,880
of backslip over its back. So I'm like, you have

2020
02:14:52,920 --> 02:14:55,199
a side of it. And as I go, I get

2021
02:14:55,239 --> 02:14:57,880
my long sword and I do a very clean slice

2022
02:14:58,000 --> 02:15:01,520
right along its head and I beheaded entire the one queen.

2023
02:15:03,439 --> 02:15:10,039
Speaker 4: The head of this rex saw is whipped off in

2024
02:15:10,159 --> 02:15:13,319
a it's almost like a lightsaber does this because of

2025
02:15:13,399 --> 02:15:16,800
the glare of the divine smite that is pumped into

2026
02:15:16,880 --> 02:15:22,359
the sword. As this thing's entire head is removed from

2027
02:15:22,439 --> 02:15:27,319
its body, it rolls away from the creature, and then

2028
02:15:27,520 --> 02:15:38,479
the entire creature explodes into a burst of magic. Laying

2029
02:15:38,840 --> 02:15:44,399
head at the center of the road. Instead of a

2030
02:15:44,600 --> 02:15:56,520
dead re saw, is a teethling, deep red skin, curling horns,

2031
02:15:57,199 --> 02:16:02,079
sort of elegant looking but threadbare cloak the same horns

2032
02:16:02,479 --> 02:16:05,840
rolls away from the final strike. As the head of

2033
02:16:05,960 --> 02:16:08,319
this thing is whipped off. The tee fling kind of

2034
02:16:10,479 --> 02:16:17,760
is unpolymorphed and rolls away from you to rolling onto

2035
02:16:17,840 --> 02:16:22,159
his back. His eyes shoot open and he says.

2036
02:16:23,199 --> 02:16:26,840
Speaker 10: Holy ship, where the fuck am I?

2037
02:16:30,000 --> 02:16:34,840
Speaker 4: He's fucked up? Oh, Okay, he's cut up, he's bleeding,

2038
02:16:35,040 --> 02:16:37,840
he's bruised, his head is gone, his head is still

2039
02:16:38,000 --> 02:16:38,879
very much attached.

2040
02:16:39,600 --> 02:16:41,120
Speaker 9: It was assume you're going to just fade black in

2041
02:16:41,120 --> 02:16:42,319
these moments, so I don't saying.

2042
02:16:45,799 --> 02:16:46,959
Speaker 4: The encounter is over.

2043
02:16:49,319 --> 02:16:53,200
Speaker 9: To his throat immediately, and I waved.

2044
02:16:58,719 --> 02:17:00,920
Speaker 6: Imagine the camera is like looking down at him with

2045
02:17:01,040 --> 02:17:03,319
like the sword and the throat from from a sword

2046
02:17:03,440 --> 02:17:07,200
towards from uh tourist perspective, and like the white hot

2047
02:17:07,280 --> 02:17:08,840
heat of the sword starts to cool.

2048
02:17:08,719 --> 02:17:10,639
Speaker 4: Down and goes back to that like as it's just

2049
02:17:10,680 --> 02:17:11,399
pressing up again.

2050
02:17:11,879 --> 02:17:14,280
Speaker 3: I'm gonna uh whoa whoa, And I sort of like

2051
02:17:14,399 --> 02:17:16,639
run and hop and like balance down the beam of

2052
02:17:16,719 --> 02:17:19,760
one of these uh the arms or yolkes or whatever

2053
02:17:19,840 --> 02:17:22,000
it is, and then I hop down and go, well,

2054
02:17:22,040 --> 02:17:24,639
what's up? Who's that? What the what is't? That's all?

2055
02:17:24,680 --> 02:17:25,719
I am just joined the company.

2056
02:17:26,440 --> 02:17:29,079
Speaker 7: Oh whoa whoa whoa whoa whoa whoa whoa whoa whoa

2057
02:17:29,120 --> 02:17:30,639
whoa whoa whoa woa whoa whoa whoa?

2058
02:17:32,520 --> 02:17:32,959
Speaker 10: Who are you?

2059
02:17:33,959 --> 02:17:36,479
Speaker 7: Where am I? H?

2060
02:17:38,120 --> 02:17:41,040
Speaker 5: I'm a baby wreck sol obviously.

2061
02:17:42,479 --> 02:17:43,200
Speaker 4: Fuck that.

2062
02:17:46,440 --> 02:17:49,000
Speaker 3: Record and the fabulous three. I guess which one was

2063
02:17:49,000 --> 02:17:49,399
the record.

2064
02:17:50,159 --> 02:17:56,559
Speaker 5: Yeah, no, the the the baby resor does a twirl

2065
02:17:57,040 --> 02:18:00,840
and as he's twirling, we're going to like Saylor moon.

2066
02:18:05,959 --> 02:18:08,799
Speaker 4: Back into record and I have like.

2067
02:18:08,920 --> 02:18:12,959
Speaker 5: I'm holding my lute up and I say, I'm record.

2068
02:18:14,280 --> 02:18:20,399
Speaker 3: Oh how are you? And why are you trying to

2069
02:18:20,479 --> 02:18:20,879
eat us?

2070
02:18:21,280 --> 02:18:26,920
Speaker 10: Now I've got to kill a headache. What are you

2071
02:18:27,120 --> 02:18:27,680
trying to eat you?

2072
02:18:30,000 --> 02:18:35,200
Speaker 3: You're a giant lizard. This ship out of you.

2073
02:18:35,920 --> 02:18:40,200
Speaker 7: I motioned towards the giant footprints that leads to the

2074
02:18:40,399 --> 02:18:41,920
big divot in the ground.

2075
02:18:43,440 --> 02:18:46,239
Speaker 4: That his neck has got a blade to it, and

2076
02:18:46,360 --> 02:18:48,680
he just stops and says, I just have to take

2077
02:18:48,760 --> 02:18:49,479
you for it.

2078
02:18:50,479 --> 02:18:51,879
Speaker 9: I don't release the blade.

2079
02:18:54,840 --> 02:18:55,040
Speaker 2: Ow.

2080
02:18:56,000 --> 02:18:58,719
Speaker 10: Well, first of all, my name is Vestin.

2081
02:19:01,959 --> 02:19:02,479
Speaker 7: I was in the.

2082
02:19:02,559 --> 02:19:06,559
Speaker 3: Fringe and sell that.

2083
02:19:08,639 --> 02:19:09,159
Speaker 7: A V E.

2084
02:19:09,520 --> 02:19:10,239
Speaker 4: S t O N.

2085
02:19:11,840 --> 02:19:12,879
Speaker 7: Like a joke from before.

2086
02:19:15,360 --> 02:19:17,360
Speaker 3: Mm hmmm mmm.

2087
02:19:17,680 --> 02:19:22,000
Speaker 10: Uh where's the rest of my party? We killed him?

2088
02:19:23,280 --> 02:19:24,760
Speaker 5: Well you probably ate them?

2089
02:19:25,239 --> 02:19:25,520
Speaker 10: Fuck?

2090
02:19:25,920 --> 02:19:27,719
Speaker 7: What do you mean? What is your last memory?

2091
02:19:28,959 --> 02:19:29,399
Speaker 10: Let's see.

2092
02:19:30,680 --> 02:19:37,159
Speaker 15: Okay, we were in the Fringe. We were hunting u

2093
02:19:38,319 --> 02:19:50,239
Rex Sauce where Roger we He met a wizard. He

2094
02:19:50,319 --> 02:19:53,920
said he needed help and then he started casting a spell.

2095
02:19:54,600 --> 02:19:58,159
Silra knew something was up and attacked him and then

2096
02:19:58,239 --> 02:20:04,600
we all jumped in and yeah, and then I woke

2097
02:20:04,719 --> 02:20:08,639
up here and you're pointing a sword at me.

2098
02:20:14,120 --> 02:20:19,159
Speaker 5: Well that's very plausible and reasonable, I believe you.

2099
02:20:20,760 --> 02:20:25,520
Speaker 4: Okay, tourors inside check of a seven does not give

2100
02:20:25,559 --> 02:20:26,840
you really any information.

2101
02:20:29,159 --> 02:20:30,159
Speaker 9: I'm told.

2102
02:20:31,760 --> 02:20:33,920
Speaker 4: You said, I can get over, I.

2103
02:20:34,000 --> 02:20:37,120
Speaker 7: Must look slightly adjust.

2104
02:20:40,840 --> 02:20:44,000
Speaker 3: Uh well, what is your ever? You said?

2105
02:20:44,000 --> 02:20:44,440
Speaker 4: Deep red?

2106
02:20:44,520 --> 02:20:46,200
Speaker 3: Is it robes deep red? Or he is?

2107
02:20:46,319 --> 02:20:48,760
Speaker 4: His skin is deep red? His skin is deep red.

2108
02:20:49,000 --> 02:20:52,559
His robes are just kind of like a brown tan color. Yea,

2109
02:20:53,600 --> 02:20:55,360
it was just that is important?

2110
02:20:56,520 --> 02:21:02,920
Speaker 3: Mmm? Likely story? Do you know they talking Finch by

2111
02:21:02,959 --> 02:21:03,559
any chance?

2112
02:21:05,520 --> 02:21:05,719
Speaker 2: Yeah?

2113
02:21:06,079 --> 02:21:06,799
Speaker 10: The painter.

2114
02:21:08,040 --> 02:21:10,360
Speaker 3: The pain well it didn't it wasn't a painter and

2115
02:21:10,479 --> 02:21:12,239
needed us to pay they needed did you have to

2116
02:21:12,280 --> 02:21:15,120
pay for it? Canvas?

2117
02:21:15,959 --> 02:21:16,000
Speaker 2: What?

2118
02:21:17,280 --> 02:21:21,559
Speaker 3: I didn't care? What I'm trying to I'm getting final information?

2119
02:21:23,000 --> 02:21:25,639
Speaker 9: Well what wizard? They were fighting a wizard? Why are

2120
02:21:25,680 --> 02:21:26,440
you fighting a wizard?

2121
02:21:27,159 --> 02:21:27,360
Speaker 4: Ah?

2122
02:21:30,319 --> 02:21:35,000
Speaker 5: I don't really know, but I'm very dramatic. Wait, everyone

2123
02:21:36,200 --> 02:21:41,879
was the reason? Was the was the wizard wed? I mean,

2124
02:21:42,120 --> 02:21:43,159
was the wizard red?

2125
02:21:44,360 --> 02:21:46,920
Speaker 10: The wizard was, yes, in red robes?

2126
02:21:47,799 --> 02:21:53,680
Speaker 3: You know that a red wizard? Like I said, yellow?

2127
02:21:53,920 --> 02:21:58,319
Speaker 5: Damn Red Wizards. They're at it again. Well wait, this

2128
02:21:58,479 --> 02:22:00,040
is a questor.

2129
02:21:59,719 --> 02:22:02,360
Speaker 9: Is Why were you fighting him? You're part of them,

2130
02:22:02,639 --> 02:22:03,399
You're an adventurer.

2131
02:22:04,040 --> 02:22:07,000
Speaker 18: We took on a quest. Yeah, but there was nothing

2132
02:22:07,000 --> 02:22:09,120
to do with wizards. We just had to bring back

2133
02:22:09,159 --> 02:22:14,239
loads of rex l pelts. Mm hmm, easy work, you

2134
02:22:14,360 --> 02:22:18,000
know for our group. Did the wizard try and stop you?

2135
02:22:21,120 --> 02:22:25,959
Speaker 15: The wizard he said he needed help, sort of acted

2136
02:22:26,079 --> 02:22:26,840
like he was injured.

2137
02:22:29,600 --> 02:22:30,040
Speaker 7: You know him.

2138
02:22:32,799 --> 02:22:36,200
Speaker 5: We know of the Red Wizards. The Red Wizards almost

2139
02:22:36,280 --> 02:22:42,000
destroyed the destroyed the Told Keeper, but we were able to.

2140
02:22:42,639 --> 02:22:46,319
I don't really know what happened there actually something we are.

2141
02:22:57,719 --> 02:23:01,760
Speaker 9: Your friends. I suppose you don't know what.

2142
02:23:03,319 --> 02:23:04,079
Speaker 7: You said over the.

2143
02:23:06,399 --> 02:23:08,200
Speaker 9: Is it? One lizard took out all of your friends?

2144
02:23:08,239 --> 02:23:10,040
And then I said, wait, you don't know because you

2145
02:23:10,079 --> 02:23:11,120
don't know what happened to them.

2146
02:23:11,399 --> 02:23:13,719
Speaker 10: I mean I can find out if you will give

2147
02:23:13,719 --> 02:23:15,760
me a second. Maybe let me stand up.

2148
02:23:17,079 --> 02:23:19,799
Speaker 9: I released the sword ever so slightly and help me

2149
02:23:19,920 --> 02:23:22,920
stand up. You can stand up yourself.

2150
02:23:27,239 --> 02:23:30,680
Speaker 3: These people arms, not that lizard. Tiny short arms. You

2151
02:23:30,719 --> 02:23:30,920
can do.

2152
02:23:31,040 --> 02:23:36,000
Speaker 5: I would like this man needs my help and I'm

2153
02:23:36,120 --> 02:23:38,280
going to give it to how much x peop will

2154
02:23:38,319 --> 02:23:39,639
you give me to help you stand up.

2155
02:23:41,239 --> 02:23:42,959
Speaker 4: That is not what I say.

2156
02:23:43,479 --> 02:23:47,200
Speaker 5: I say it looks like you could use a little

2157
02:23:47,319 --> 02:23:51,600
tune to inspire you to stand. Then I'm going to

2158
02:23:54,079 --> 02:23:56,680
I'm gonna sing him like a short verse of a

2159
02:23:56,799 --> 02:23:58,840
song famous.

2160
02:24:00,040 --> 02:24:00,440
Speaker 3: Stand up.

2161
02:24:02,520 --> 02:24:07,159
Speaker 5: Try and get him, you know, feeling better about himself.

2162
02:24:09,200 --> 02:24:11,559
Speaker 4: Okay, you're giving him an inspiration? Or are you healing him?

2163
02:24:12,799 --> 02:24:14,440
Speaker 5: I'm not doing any of those things.

2164
02:24:14,719 --> 02:24:17,840
Speaker 4: You're just playing the lad Okay, you just start playing

2165
02:24:17,879 --> 02:24:20,600
the lead. And he stands up and says, are you

2166
02:24:20,680 --> 02:24:21,719
trying to cast a spell?

2167
02:24:22,840 --> 02:24:23,559
Speaker 7: He's not working?

2168
02:24:23,719 --> 02:24:29,760
Speaker 5: No, No, I'm just you know, music can help people. Okay,

2169
02:24:31,920 --> 02:24:35,680
say so son, spoken word? Would you prefer a poem?

2170
02:24:37,879 --> 02:24:37,920
Speaker 4: No?

2171
02:24:38,879 --> 02:24:39,680
Speaker 3: So good information.

2172
02:24:40,920 --> 02:24:42,879
Speaker 7: I take a step back and I try and look.

2173
02:24:43,399 --> 02:24:48,760
I need to find out horses which way? Yourself a

2174
02:24:48,920 --> 02:24:52,319
point behind him? All right, I'm going to start walking

2175
02:24:52,399 --> 02:24:52,719
that way.

2176
02:24:53,559 --> 02:24:54,559
Speaker 4: He shuffles off.

2177
02:24:57,079 --> 02:24:57,760
Speaker 3: By yourself.

2178
02:24:58,040 --> 02:24:59,120
Speaker 4: You can come if you want.

2179
02:25:02,000 --> 02:25:02,879
Speaker 3: Along with us.

2180
02:25:03,760 --> 02:25:05,799
Speaker 4: I can tag along with you if you're going that way.

2181
02:25:10,600 --> 02:25:12,040
Speaker 3: All right, we do have to find the horse because

2182
02:25:12,079 --> 02:25:13,120
someone scared them off.

2183
02:25:14,079 --> 02:25:14,559
Speaker 5: You can help.

2184
02:25:14,600 --> 02:25:15,719
Speaker 9: Actually, this is your fault.

2185
02:25:16,840 --> 02:25:18,639
Speaker 5: You've almost killed all of us.

2186
02:25:19,319 --> 02:25:22,360
Speaker 3: Yeah, I almost killed you. We almost didn't have you.

2187
02:25:24,040 --> 02:25:26,479
Speaker 10: Okay, what do you want me to do?

2188
02:25:30,920 --> 02:25:30,959
Speaker 2: What?

2189
02:25:32,159 --> 02:25:34,520
Speaker 4: He's on one age, you know, and he's like, he's

2190
02:25:34,600 --> 02:25:39,520
like limping away from you. I'm going to be consulting

2191
02:25:39,600 --> 02:25:44,440
with Volna. He places a hand up to the sky

2192
02:25:44,559 --> 02:25:48,120
and it begins to crackle, with lightning on the edges

2193
02:25:48,159 --> 02:25:53,280
and tips of his fingers, around his eyes, the sort

2194
02:25:53,319 --> 02:25:56,040
of lightning that starts to flash off of him, and

2195
02:25:56,120 --> 02:26:00,479
then he starts shooting little sparks of lightning, sucking up

2196
02:26:02,000 --> 02:26:05,840
impossibly high up into the sky. He starts walking along

2197
02:26:06,079 --> 02:26:07,280
while doing next.

2198
02:26:10,559 --> 02:26:17,520
Speaker 7: Wait, what what I've seen that lightning before? He must

2199
02:26:21,000 --> 02:26:25,200
he must have happened. He's limping. This must have happened

2200
02:26:25,200 --> 02:26:27,440
to him about two days ago. I have seen his

2201
02:26:27,559 --> 02:26:28,639
lightning before.

2202
02:26:30,239 --> 02:26:32,520
Speaker 9: Two days ago. Well, this could be fixed easily if

2203
02:26:32,559 --> 02:26:35,840
we know what day he thinks it is. Okay, what

2204
02:26:35,959 --> 02:26:36,920
day do you think it is?

2205
02:26:37,399 --> 02:26:37,840
Speaker 4: Sunday?

2206
02:26:39,000 --> 02:26:39,399
Speaker 9: What day is?

2207
02:26:40,120 --> 02:26:40,559
Speaker 4: Tuesday?

2208
02:26:40,879 --> 02:26:43,760
Speaker 9: Is a real actual juice there? Okayesday?

2209
02:26:44,639 --> 02:26:44,840
Speaker 3: Yeah?

2210
02:26:45,959 --> 02:26:46,360
Speaker 7: Tuesday?

2211
02:26:47,120 --> 02:26:49,440
Speaker 9: Oh yeah, you're not going right. Actually, wait, you think

2212
02:26:49,879 --> 02:26:51,120
he was hit by the lightning arsaw?

2213
02:26:51,760 --> 02:26:54,680
Speaker 7: No, he's making the lightning. He's some kind of spellcaster.

2214
02:26:55,200 --> 02:27:00,280
I'm saying that this red wizard might still be about

2215
02:27:00,319 --> 02:27:01,559
two days away from here.

2216
02:27:02,040 --> 02:27:07,280
Speaker 9: We have to be careful, right, But he was in

2217
02:27:07,440 --> 02:27:08,000
the fringe.

2218
02:27:12,520 --> 02:27:17,639
Speaker 4: See the fringe from the you're on the fringe, Welwyn

2219
02:27:17,799 --> 02:27:20,959
is like right on the fringe, the fringe of the fringe,

2220
02:27:21,159 --> 02:27:23,559
you can you can see it from here.

2221
02:27:24,840 --> 02:27:27,000
Speaker 3: What's the fringe? I don't know why.

2222
02:27:27,040 --> 02:27:28,520
Speaker 9: I thought the fringe was like all the way up

2223
02:27:28,520 --> 02:27:36,280
in the north for some reason. Yeah, it's interesting whatever.

2224
02:27:36,360 --> 02:27:39,120
Speaker 3: This is all right, so, I.

2225
02:27:39,120 --> 02:27:41,959
Speaker 9: Mean, look, we don't need this man. It's not like

2226
02:27:44,319 --> 02:27:46,360
he was just in our way. We can just continue.

2227
02:27:46,520 --> 02:27:47,840
But he's quite intriguing.

2228
02:27:48,280 --> 02:27:49,639
Speaker 7: Did he tell us his group's name?

2229
02:27:50,639 --> 02:27:54,760
Speaker 9: No, what's the name of your group?

2230
02:27:57,159 --> 02:28:00,639
Speaker 4: He turns around, his sort of the lightning arcing up.

2231
02:28:00,719 --> 02:28:04,479
He says, oh, you might have heard of us, All

2232
02:28:04,600 --> 02:28:20,760
Killer No Healer. Will thank you so much for watching. Everybody.

2233
02:28:20,920 --> 02:28:26,760
We'll pick up there next week with he gave you

2234
02:28:26,840 --> 02:28:33,680
his name, right, yeah, Veston the Warlock, the Teefling Warlock

2235
02:28:33,799 --> 02:28:37,719
of All Killer No Healer, a very famous group. I'm

2236
02:28:37,760 --> 02:28:43,520
sure we've all heard of them. And we'll see what

2237
02:28:43,600 --> 02:28:46,159
you guys do here on the edge of veil Wind

2238
02:28:47,600 --> 02:28:52,239
next week. Thanks for watching, Watchers, Thanks for playing players.

2239
02:28:54,239 --> 02:28:58,559
You officially survived a t rex. That was cool. It

2240
02:28:58,639 --> 02:29:04,959
was slightly nerved, but I did think it would be

2241
02:29:05,079 --> 02:29:06,959
fun to just throw a t rex at you, and

2242
02:29:07,040 --> 02:29:09,200
I thought, you know, if they die, it was a

2243
02:29:09,239 --> 02:29:12,399
lot of fun. It's a good way to die. If

2244
02:29:12,440 --> 02:29:15,159
they die, they die. It's a good way to die.

2245
02:29:15,799 --> 02:29:18,200
Speaker 9: It's even more fun as being level three and having

2246
02:29:18,239 --> 02:29:19,159
actual options.

2247
02:29:23,479 --> 02:29:25,040
Speaker 6: I didn't have to stand in front and dodge the

2248
02:29:25,200 --> 02:29:25,639
entire time.

2249
02:29:26,760 --> 02:29:30,760
Speaker 4: There is always say something about experience. You get no experience,

2250
02:29:30,920 --> 02:29:35,000
but you love that. There's always like a sort of

2251
02:29:35,040 --> 02:29:39,200
a horrible feeling when it feels like the players like

2252
02:29:39,360 --> 02:29:41,479
some of them might run and some might fight. Because

2253
02:29:41,520 --> 02:29:44,600
that's happy. That is like a guaranteed TPK every time

2254
02:29:46,280 --> 02:29:48,879
if like to try and fight and to run and

2255
02:29:48,920 --> 02:29:51,319
then you waste that turn of like running, it's always

2256
02:29:51,319 --> 02:29:53,680
a bit iffy. And I was like, I know that

2257
02:29:53,760 --> 02:29:56,399
you have good battlefield control now with Ricard, but if

2258
02:29:56,440 --> 02:29:58,479
it goes wrong against something like this, this thing's just

2259
02:29:58,559 --> 02:30:00,040
gonna fuck eat all of your.

2260
02:30:03,440 --> 02:30:06,440
Speaker 14: I'm so glad that Rickard decided to record after he

2261
02:30:06,719 --> 02:30:09,879
like basically clutched it because like, if it focused on anybody,

2262
02:30:10,000 --> 02:30:10,440
they die.

2263
02:30:11,079 --> 02:30:13,319
Speaker 4: It was a bit. It was a bit concerning because

2264
02:30:13,319 --> 02:30:16,200
if you hadn't hit it, tour it would have stood

2265
02:30:16,280 --> 02:30:19,600
up and got and got another couple.

2266
02:30:19,440 --> 02:30:21,319
Speaker 9: Of sleeve don't you.

2267
02:30:23,360 --> 02:30:25,200
Speaker 4: Yeah have sleeves.

2268
02:30:25,239 --> 02:30:28,920
Speaker 5: Look at the attacked baby though, I don't.

2269
02:30:30,200 --> 02:30:34,479
Speaker 9: Ye killed.

2270
02:30:34,879 --> 02:30:46,159
Speaker 13: Then was impressed. I was joking, man, yeah, the.

2271
02:30:48,239 --> 02:30:52,280
Speaker 4: Yeah, it's it's it's still like I do get scared

2272
02:30:52,319 --> 02:30:56,000
throwing these things, and it was super interesting to put

2273
02:30:56,040 --> 02:30:58,879
in front of you like a really strong beast. And

2274
02:30:58,959 --> 02:31:02,360
I was like, it's a bad idea. Are they just

2275
02:31:02,520 --> 02:31:04,559
going to get eaten on the road? And then I thought, Wow,

2276
02:31:04,639 --> 02:31:08,399
if they do get eaten by a t rex, I

2277
02:31:08,479 --> 02:31:12,959
actually think that's okay. It's very sad to die to

2278
02:31:13,120 --> 02:31:15,200
like a swarm of wasps, it's lame. But if you

2279
02:31:15,239 --> 02:31:17,280
get eaten by a t rex and that's the TPK,

2280
02:31:17,559 --> 02:31:20,799
it's always a good story. So I was like, yeah,

2281
02:31:20,799 --> 02:31:23,559
the t rex comes running in, what are you doing?

2282
02:31:23,600 --> 02:31:26,079
Speaker 14: And then you know, like four hours later we become

2283
02:31:26,159 --> 02:31:26,799
a king ship.

2284
02:31:27,000 --> 02:31:30,040
Speaker 4: Right, Yeah, you didn't sacrifice the horses. You do have

2285
02:31:30,079 --> 02:31:32,879
to reclaim them, which will probably be a nice I'll

2286
02:31:32,879 --> 02:31:35,360
make into a nice mini game for the beginning of

2287
02:31:35,479 --> 02:31:35,959
next week.

2288
02:31:36,959 --> 02:31:40,479
Speaker 14: Yeah, because it was like they'll be eating. We need

2289
02:31:40,520 --> 02:31:43,879
the horses and he doesn't want any more of his

2290
02:31:44,000 --> 02:31:47,440
peck to die theare you know, So the first thing

2291
02:31:47,559 --> 02:31:50,040
was to free them, although in hindsight I should have

2292
02:31:50,120 --> 02:31:50,920
like jumped onto.

2293
02:31:50,799 --> 02:31:52,799
Speaker 4: The back of the greenroom. This is the ground. I

2294
02:31:52,840 --> 02:31:53,040
don't know.

2295
02:31:53,079 --> 02:31:54,120
Speaker 13: We've been talking for a while.

2296
02:31:56,920 --> 02:31:58,040
Speaker 5: We're live still, aren't we?

2297
02:31:58,239 --> 02:31:58,840
Speaker 4: Why are not?

2298
02:31:59,280 --> 02:31:59,479
Speaker 9: Yes?

2299
02:31:59,719 --> 02:32:02,440
Speaker 4: This is the green room? What is the green room?

2300
02:32:02,520 --> 02:32:05,559
You might be screaming from the chat room because you

2301
02:32:05,639 --> 02:32:07,719
never get to see it. Well, every now and then,

2302
02:32:07,959 --> 02:32:10,639
I like to just do a green room live instead

2303
02:32:10,680 --> 02:32:13,200
of in the green room, because that way, you know

2304
02:32:13,319 --> 02:32:16,319
what it is. It's this, it's the post stream NATA

2305
02:32:16,559 --> 02:32:19,840
about stuff that happened, or we just talk about something else,

2306
02:32:20,600 --> 02:32:26,399
you know, favorite sandwich you have this week? Voicemail that's

2307
02:32:26,399 --> 02:32:27,520
a last voicemail.

2308
02:32:28,319 --> 02:32:28,520
Speaker 7: Yep.

2309
02:32:33,719 --> 02:32:35,200
Speaker 6: Now that we're talking in the green room, let's talk

2310
02:32:35,200 --> 02:32:36,879
about that shield spell?

2311
02:32:37,000 --> 02:32:37,959
Speaker 7: Am I right? Guys?

2312
02:32:38,319 --> 02:32:38,879
Speaker 4: That was good.

2313
02:32:40,520 --> 02:32:42,000
Speaker 5: I thought you were dead for sure.

2314
02:32:42,920 --> 02:32:45,040
Speaker 4: You wouldn't have died. He was down to six hp though,

2315
02:32:45,079 --> 02:32:48,559
and then yeah, if I go ahead again, But it was.

2316
02:32:48,600 --> 02:32:52,360
Speaker 13: A risky choice, but I was like the opportunity.

2317
02:32:53,680 --> 02:32:59,040
Speaker 5: Yeah, like the imagery of like a t Rex like

2318
02:32:59,239 --> 02:33:01,920
squirming on the ground and like snapping at everyone as

2319
02:33:01,920 --> 02:33:02,959
they're trying to move away.

2320
02:33:03,280 --> 02:33:05,440
Speaker 4: Yeah, it was great.

2321
02:33:06,159 --> 02:33:09,040
Speaker 9: Yeah, I like to good command. Because I was looking

2322
02:33:09,079 --> 02:33:10,159
at my spell list, I was like, that's what I

2323
02:33:10,200 --> 02:33:11,879
want to do. I want to command him to run

2324
02:33:11,959 --> 02:33:14,200
a flea or whatever. And then it's just not because

2325
02:33:14,200 --> 02:33:15,879
I'm paladinough to prepare my spells. So I was like,

2326
02:33:16,159 --> 02:33:16,680
I can't do that.

2327
02:33:18,600 --> 02:33:22,239
Speaker 4: To prepare him in the morning, not prepare in the mornings.

2328
02:33:22,399 --> 02:33:23,520
Speaker 9: I don't just prepare them on the fly.

2329
02:33:25,479 --> 02:33:29,159
Speaker 5: Yeah, anything, they just learned spells and that's all they do.

2330
02:33:29,479 --> 02:33:30,479
Speaker 3: They just gone, it'll be worse.

2331
02:33:30,559 --> 02:33:32,440
Speaker 4: You could swap out one spell every level like.

2332
02:33:37,239 --> 02:33:38,000
Speaker 3: Bridney Gross.

2333
02:33:38,440 --> 02:33:44,559
Speaker 4: Yeah, classic casters versus divine casters. I think it's oh yeah,

2334
02:33:45,399 --> 02:33:46,280
because clerics to it.

2335
02:33:47,200 --> 02:33:48,200
Speaker 9: I loved Goldfinch.

2336
02:33:49,520 --> 02:33:57,280
Speaker 4: Yeah, yeah, ago hilarious, and I just thought it would Goldfinch,

2337
02:33:57,959 --> 02:34:01,200
it would be fun to just do something that it

2338
02:34:01,280 --> 02:34:05,799
doesn't require it's not a puzzle, it doesn't require any roles.

2339
02:34:06,639 --> 02:34:08,280
It was just like, what do you do. There's this

2340
02:34:08,440 --> 02:34:10,200
thing and it just appears in front of you with

2341
02:34:10,319 --> 02:34:12,079
a bunch of paint. You know, do you want to

2342
02:34:12,120 --> 02:34:14,680
paint in something? And then what do you paint? I'm

2343
02:34:14,760 --> 02:34:17,360
curious and then it goes all right, see you? And

2344
02:34:17,479 --> 02:34:19,760
I was like, well, they should get something for it,

2345
02:34:19,840 --> 02:34:21,879
but they don't deserve anything good for it because it's

2346
02:34:21,879 --> 02:34:26,440
not solved a puzzle or you know, it would be

2347
02:34:26,479 --> 02:34:27,959
funny if they've got something. And I was like, what

2348
02:34:28,040 --> 02:34:33,399
about that fucking amulet I saw on TikTok It just

2349
02:34:33,479 --> 02:34:35,280
sees itself or whatever. And I was like, yeah, I

2350
02:34:35,280 --> 02:34:38,520
think I saw that once. I'll give them that because

2351
02:34:38,559 --> 02:34:40,559
you get something for it, but it should just be

2352
02:34:40,799 --> 02:34:42,399
like proper roadside ship.

2353
02:34:43,280 --> 02:34:43,520
Speaker 7: Yeah.

2354
02:34:44,319 --> 02:34:46,719
Speaker 14: I wasn't sure if that was the cash, but in character,

2355
02:34:46,799 --> 02:34:48,920
I was like, wait a minute, isn't it magical? I

2356
02:34:49,000 --> 02:34:51,799
was like, oh, no, I've given away the joke. Yeah,

2357
02:34:53,760 --> 02:34:58,280
it's what it is. It's really a thing that you

2358
02:34:58,440 --> 02:35:04,319
do pretty consistently. Yeah, the exceptional ability to just say

2359
02:35:04,440 --> 02:35:09,399
the end thing halfway through someone saying something to you.

2360
02:35:09,600 --> 02:35:11,280
So it's all good.

2361
02:35:11,479 --> 02:35:15,920
Speaker 4: I'm good. Yeah. But the Goldfinch is literally just supposed

2362
02:35:15,959 --> 02:35:19,040
to be a weird little he's almost a wheeler dealer,

2363
02:35:19,079 --> 02:35:22,040
but he's not really in a bad way, you know,

2364
02:35:22,840 --> 02:35:26,000
at the weird little guy on the road trying to

2365
02:35:26,040 --> 02:35:29,559
make a buck trying to turn a turn a buck.

2366
02:35:31,319 --> 02:35:35,440
Speaker 5: And maybe he will one day out of fifteen cents.

2367
02:35:35,760 --> 02:35:38,639
Speaker 4: Yeah, maybe we'll come back to this setting in like

2368
02:35:38,760 --> 02:35:41,760
ten years. And like one of these paintings is on,

2369
02:35:41,920 --> 02:35:50,799
like the fucking King's wall. That's an original record painted that.

2370
02:35:53,680 --> 02:35:56,319
Speaker 9: By the way, if you send me descriptions of what

2371
02:35:56,479 --> 02:35:58,000
you said, I'm going to try and paint them this week.

2372
02:35:58,959 --> 02:36:06,079
Speaker 4: One of them was Edward munches scream entirely, I think

2373
02:36:06,239 --> 02:36:10,600
is what it actually is, isn't it? Monks? And yeah?

2374
02:36:10,760 --> 02:36:12,079
Speaker 7: The other what was it? It was.

2375
02:36:13,719 --> 02:36:16,280
Speaker 4: Cartography road the.

2376
02:36:16,360 --> 02:36:19,559
Speaker 5: Green there you have to go out and your and

2377
02:36:19,680 --> 02:36:21,040
your lawn and.

2378
02:36:21,120 --> 02:36:25,520
Speaker 4: Get some painters.

2379
02:36:25,879 --> 02:36:27,479
Speaker 13: It signifies the rude.

2380
02:36:29,760 --> 02:36:31,399
Speaker 4: This episode twenty three, twenty four.

2381
02:36:31,600 --> 02:36:32,120
Speaker 7: No one knows.

2382
02:36:32,200 --> 02:36:35,760
Speaker 5: There's no way of finding there's absolutely no way of knowing.

2383
02:36:36,120 --> 02:36:38,559
Speaker 4: There's no way of finding out pretty no way of knowing.

2384
02:36:39,360 --> 02:36:43,600
All right, well we have an episode next week, you

2385
02:36:43,719 --> 02:36:46,040
hear leah, Yeah, okay.

2386
02:36:46,920 --> 02:36:49,840
Speaker 5: All right, do you have an episode next week? And

2387
02:36:49,959 --> 02:36:52,239
we have an episode happened next week? Wait to Rock?

2388
02:36:52,520 --> 02:36:56,000
I mean, whoever this toro Rock to Rock is.

2389
02:36:56,239 --> 02:36:58,360
Speaker 4: In fact one of the other one of the other

2390
02:36:58,840 --> 02:37:04,040
character that's the Yeah, Toura's new The new name is

2391
02:37:04,200 --> 02:37:07,879
turag It from vash.

2392
02:37:11,360 --> 02:37:13,399
Speaker 14: That was kind of funny that we had a goldfinch.

2393
02:37:13,440 --> 02:37:15,479
She was into investing and now he met a warlock

2394
02:37:15,520 --> 02:37:16,760
who is called vesting.

2395
02:37:17,719 --> 02:37:18,200
Speaker 4: Mm hmmm.

2396
02:37:20,280 --> 02:37:22,200
Speaker 5: A connection I would never would have had a connection.

2397
02:37:22,319 --> 02:37:25,239
Speaker 4: I would never have made either. That's why I like,

2398
02:37:25,239 --> 02:37:26,079
do you know the goldfinch?

2399
02:37:26,360 --> 02:37:27,319
Speaker 7: Because is this your?

2400
02:37:27,600 --> 02:37:31,040
Speaker 4: Is this your? There is a very familiar and almost

2401
02:37:31,200 --> 02:37:35,000
an almost nothing thing that I gave the names of

2402
02:37:35,079 --> 02:37:40,120
all Killer, no Healer, So just tune in for that one.

2403
02:37:43,879 --> 02:37:44,440
Speaker 9: The Fringe.

2404
02:37:45,440 --> 02:37:49,559
Speaker 4: I wanted the Fringe to be filled with dinosaurs, which

2405
02:37:49,639 --> 02:37:52,399
is why, like Miranda is a what did you call it?

2406
02:37:52,440 --> 02:37:53,600
In this episode because it's.

2407
02:37:53,479 --> 02:38:02,440
Speaker 16: Not the Great Coins because uh, a couple of laughter

2408
02:38:02,600 --> 02:38:03,719
when she evolves?

2409
02:38:03,799 --> 02:38:05,319
Speaker 5: Can she like shoot lightning?

2410
02:38:07,239 --> 02:38:07,479
Speaker 7: Sure?

2411
02:38:07,719 --> 02:38:09,559
Speaker 5: Like did you did you evolves or something?

2412
02:38:10,600 --> 02:38:10,799
Speaker 7: Did you?

2413
02:38:11,520 --> 02:38:14,120
Speaker 4: But yeah, like the Fringe is like filled with dinosaurs

2414
02:38:14,200 --> 02:38:17,680
just because I think that's fun. And Pokemon. So yeah,

2415
02:38:17,799 --> 02:38:20,280
there's all things like rex saws out there and velociraptors

2416
02:38:20,360 --> 02:38:25,280
and cats raptors and ships, so they're all around. To

2417
02:38:25,399 --> 02:38:27,520
have a rex all this far north, it's a little weird,

2418
02:38:27,879 --> 02:38:30,000
and I guess we'll find out what's going on next.

2419
02:38:30,200 --> 02:38:34,200
I mean, it wasn't which we get, which we got

2420
02:38:34,239 --> 02:38:34,559
to see.

2421
02:38:35,239 --> 02:38:36,079
Speaker 3: I would like to know.

2422
02:38:38,079 --> 02:38:38,719
Speaker 7: What I mean.

2423
02:38:40,120 --> 02:38:45,479
Speaker 4: In case I forget lots of outside thoughts happening here

2424
02:38:45,520 --> 02:38:46,040
where you're.

2425
02:38:46,040 --> 02:38:51,040
Speaker 9: Just by the government exactly.

2426
02:38:51,520 --> 02:38:57,680
Speaker 6: I now know kung Fu the what someone like that

2427
02:38:58,079 --> 02:39:02,159
Rex Aar was sent part more sent north to keep

2428
02:39:03,719 --> 02:39:07,079
someone away or to slow someone down. So I think

2429
02:39:07,120 --> 02:39:09,479
we need to keep pressing towards the fringe.

2430
02:39:09,520 --> 02:39:14,879
Speaker 4: At some point you're heading towards the fringe. The fringe

2431
02:39:15,280 --> 02:39:18,000
is we're going towards the fringe.

2432
02:39:18,040 --> 02:39:20,239
Speaker 13: But right, okay, but we're going to the road.

2433
02:39:24,239 --> 02:39:26,760
Speaker 4: Yeah, I'll put you hear, bring us over to the map.

2434
02:39:28,079 --> 02:39:34,000
So the yeah, the way that the this map shows

2435
02:39:34,159 --> 02:39:40,600
the so green is the is the auroring Kingdom, Red

2436
02:39:40,799 --> 02:39:43,479
is just concordant, and blue is fells and horn. But

2437
02:39:43,600 --> 02:39:46,479
in terms of like what the actual continent looks like,

2438
02:39:48,399 --> 02:39:56,120
really it looks like this without without the kingdom markers,

2439
02:39:56,120 --> 02:39:59,319
because the kingdoms don't have like a strict marker. So

2440
02:39:59,559 --> 02:40:02,639
veil In is where you're headed to here, and the

2441
02:40:02,799 --> 02:40:08,440
fringe is just this whole area. It's just this a dark,

2442
02:40:08,479 --> 02:40:13,319
shadowy place, no man's land. So Vlwyn is the point

2443
02:40:13,360 --> 02:40:16,200
of Vlwind, the reason it exists is that it is

2444
02:40:16,399 --> 02:40:19,760
just a military stronghold that stops monsters from coming into

2445
02:40:19,799 --> 02:40:22,760
Aurora because fringe is the monster hunting area. That's where

2446
02:40:22,760 --> 02:40:24,639
all the high level monsters are. This is literally what

2447
02:40:24,760 --> 02:40:26,920
that was very exciting to sell off a rex are

2448
02:40:27,040 --> 02:40:35,479
head at Veil, right, Yeah, an mmo, this is where

2449
02:40:35,520 --> 02:40:38,040
you'd go to like level up against like high level

2450
02:40:38,079 --> 02:40:45,159
monster ship. So bunch of lowbies here farming. It's exactly well,

2451
02:40:45,200 --> 02:40:47,959
you guys are too low level to farm there, so

2452
02:40:48,239 --> 02:40:53,680
bear that in mind. You All quests for hunting monsters

2453
02:40:53,719 --> 02:40:55,959
in the fringe are of a higher level than three.

2454
02:40:57,520 --> 02:40:59,440
But yeah, Vlwin's kind of on the edge of the fringe,

2455
02:40:59,440 --> 02:41:02,319
and the fringe is where sort of where the Roaring

2456
02:41:02,399 --> 02:41:07,159
Kingdom's idyllic greenery ends, and then this kind of shrubland appears.

2457
02:41:07,879 --> 02:41:10,040
So it's not like a desert. It gets pretty dry

2458
02:41:10,200 --> 02:41:14,319
down near torns, but it is more like a shrubland

2459
02:41:14,360 --> 02:41:17,840
if you think like South Africa something like that, Australia,

2460
02:41:18,040 --> 02:41:20,680
that kind of it's kind of an arid shrubland, but

2461
02:41:20,760 --> 02:41:25,040
it's not full blown desert, but it's dry, it's drier

2462
02:41:25,200 --> 02:41:31,959
than it should be I think drier than it should be.

2463
02:41:34,000 --> 02:41:35,680
Speaker 6: Can you point down the map where the recks are

2464
02:41:35,799 --> 02:41:36,200
touched us?

2465
02:41:37,399 --> 02:41:43,079
Speaker 4: You are like here, okay, right outside of Valwyin maybe

2466
02:41:43,200 --> 02:41:45,159
maybe kind of more like a little close to these

2467
02:41:45,200 --> 02:41:46,239
cross roads, but you're.

2468
02:41:46,399 --> 02:41:49,360
Speaker 14: Like six hours by horseback? Is can more or less

2469
02:41:49,399 --> 02:41:51,280
what you said you said together on the night. If

2470
02:41:51,280 --> 02:41:53,079
we pushed it, you're not far. This is a four

2471
02:41:53,200 --> 02:41:57,079
day travel, so that's how I split it. Final day,

2472
02:41:57,159 --> 02:41:59,040
so you're in this section days ago.

2473
02:42:00,159 --> 02:42:02,200
Speaker 6: So why would anyway, if there's a part of me

2474
02:42:02,319 --> 02:42:04,680
like if you followed the road, why did everyone just

2475
02:42:04,879 --> 02:42:08,799
let a rexor travel through two days ago or it

2476
02:42:08,920 --> 02:42:11,399
cut through a certain way. It's all wacky stuff. I'm excited,

2477
02:42:12,040 --> 02:42:14,559
but also why was it I just sent up this

2478
02:42:14,639 --> 02:42:16,639
way to attack things that come down the road. It's

2479
02:42:16,680 --> 02:42:19,120
definitely got to like, I'm just excited about the fact that.

2480
02:42:21,799 --> 02:42:25,440
Speaker 3: Roads cord dinosaurs.

2481
02:42:26,559 --> 02:42:30,079
Speaker 4: It is a person. Let's find out next week on

2482
02:42:30,319 --> 02:42:38,760
the next episode of side Quest Side of course. Yeah,

2483
02:42:38,799 --> 02:42:41,639
thanks for watching everybody, Thanks for playing players. If you're

2484
02:42:41,680 --> 02:42:44,520
interested in watching other green rooms, this whole bloh blah

2485
02:42:44,559 --> 02:42:47,280
blah blah blah that we do at the end when

2486
02:42:47,280 --> 02:42:51,319
you do a little yap post stream on our for

2487
02:42:51,399 --> 02:42:54,239
that one where we were just doing impressions on our

2488
02:42:54,319 --> 02:42:58,639
membership page, which is Merch dot Tablestory dot TV. There

2489
02:42:58,680 --> 02:43:02,239
are green rooms for almost all about shows and you

2490
02:43:02,319 --> 02:43:04,079
can go and they're they're up there, so you'll be

2491
02:43:04,079 --> 02:43:05,639
able to go and find the previous ones after you

2492
02:43:05,719 --> 02:43:08,399
watch episodes, if you're watching them on VODs or whatever,

2493
02:43:08,440 --> 02:43:10,440
you can just go and find the appropriate green room

2494
02:43:10,520 --> 02:43:13,280
for other shows as well as this one and just

2495
02:43:13,399 --> 02:43:15,959
listen to a little yap if that's interesting and you

2496
02:43:16,000 --> 02:43:18,120
want to support the channel. We very much appreciate you

2497
02:43:19,040 --> 02:43:21,280
green rumors. There won't be a green room today, but

2498
02:43:21,440 --> 02:43:26,760
here is what the green room is. Get f and

2499
02:43:29,600 --> 02:43:33,520
dracking him tomorrow. No main character this week, which is

2500
02:43:33,680 --> 02:43:37,239
why the main characters showed up in this episode today.

2501
02:43:37,360 --> 02:43:39,559
And they got to be because we killed them. Yeah,

2502
02:43:39,600 --> 02:43:42,639
we turned them into a rec was very very tempted

2503
02:43:42,719 --> 02:43:46,600
to have like the Rex saw pop open and then

2504
02:43:46,799 --> 02:43:48,959
just like one of the characters from main characters in

2505
02:43:49,040 --> 02:43:51,639
there because we know main character in here somewhere as

2506
02:43:51,680 --> 02:43:57,639
a background noise. Yeah, just like failing is like here.

2507
02:43:57,639 --> 02:43:59,040
And then I was like I have to get Phaze

2508
02:43:59,079 --> 02:44:00,440
to just show up at the end of the episode

2509
02:44:00,440 --> 02:44:05,079
and be like where am I? You know, she's busy.

2510
02:44:05,239 --> 02:44:08,959
And she also has said several times never to contact

2511
02:44:09,040 --> 02:44:09,520
her me.

2512
02:44:12,479 --> 02:44:13,760
Speaker 5: Sorry to me about you.

2513
02:44:13,920 --> 02:44:16,239
Speaker 4: All the time. I keep getting these letters through about

2514
02:44:16,280 --> 02:44:18,040
like how far away I have to stay from her.

2515
02:44:18,120 --> 02:44:23,319
It's really weird. So yeah, maybe week, maybe she's Maybe

2516
02:44:23,360 --> 02:44:27,120
she's one of the members of or Killer No Healer.

2517
02:44:28,200 --> 02:44:28,479
Speaker 7: She's not.

2518
02:44:28,680 --> 02:44:30,559
Speaker 4: She's in main character and they were back in Oldsa.

2519
02:44:31,040 --> 02:44:33,639
All right, thanks for watching everyone. We'll see you tomorrow

2520
02:44:33,760 --> 02:44:38,159
for the last drachenim Epp or next week here for

2521
02:44:38,360 --> 02:44:39,920
more side quest Bye.

2522
02:44:41,760 --> 02:44:44,559
Speaker 9: Ma h.

2523
02:44:52,799 --> 02:44:55,799
Speaker 14: For more stories in this world or other words, our

2524
02:44:56,079 --> 02:44:58,760
entire library can be found at table story dot tv.

2525
02:45:00,079 --> 02:45:02,879
To support us, you can sport our merch or tip

2526
02:45:02,959 --> 02:45:05,600
directly at merch dot tablestory dot tv.

2527
02:45:06,479 --> 02:45:07,200
Speaker 13: Thanks for listening.

