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Speaker 1: Just just talk, okay, go Project fire Escape Go.

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Speaker 2: Hello podcast. Hello everybody, Welcome back to the What Do

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It Again? Hello everybody, Welcome back to the fire Escape Cast.

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It is episode eighty eight. I'm Mike Maharty. Here's Always

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with Mary Kesh and Dan Riker.

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Speaker 3: I've been playing Yellow Taxi Goes Room.

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Speaker 2: Yellow Taxi Goes Room.

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Speaker 4: Ye, I know what a ding dong.

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Speaker 1: I love that. Uh, you probably didn't have to look

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very hard for a clip that made him sound stupid.

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Speaker 5: I did not.

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Speaker 6: That one seemed Uh, that one seemed like a good

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one though.

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Speaker 2: That's Jake.

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Speaker 1: Jake Decker editor.

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Speaker 6: Yeah, I'm here in the flesh.

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Speaker 1: Yeah, well, how many how many clips do you have?

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Speaker 5: How many clips too of Dan do I have?

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Speaker 2: Well?

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Speaker 6: I actually thought of this like four minutes before the episode,

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and then Mike was like, oh, I'm gonna be five

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minutes late, so I had time to get to one

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of the ones of fart Noise and the other was Dan.

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Speaker 1: All right, we'll use these, but.

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Speaker 6: Next time, next time I'm on I'll have a whole library.

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Speaker 2: Yeah. Dan's over at covering games Com for Giant Bomb

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and Cologne, Germany. I think Lucy and Tam are there

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GameSpot people.

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Speaker 1: Uh, it's a fun saw Minati in a in a

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picture in Germany, so I think he's there too.

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Speaker 2: Yeah, it was. It was a I did it once.

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It was a fun show. We talked. I know it's

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Dan's first time. Is it sunset in Portland? Are you melting?

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Speaker 1: I almost died?

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Speaker 5: Have you done?

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Speaker 2: Either of you done a games.

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Speaker 5: Comm I have not. I've wanted to for a while,

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but the stars have never aligned. I suppose same.

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Speaker 1: It's the one that eludes me. I have been to

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so many game conferences, including Tokyo Game Show, which I

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think is very difficult to get in, not.

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Speaker 2: Just like.

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Speaker 1: Logistically because it's very far away, but also you have

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to make sure you get your badge months in advance,

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and it's not just open to anyone, so you have

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to be like approved and stuff like that. So it

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I mean a lot of times you can't go just

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because you didn't go through all the hoops that they have.

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But I've never done games Com, which seems like basically

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a packs with pretzels.

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Speaker 5: No games Com is smells.

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Speaker 2: Games Com is like E three for all of Europe

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and pretzels A lot of people. Yeah, pretzels Curry brought

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a lot of kolsh a lot of salted meats.

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Speaker 5: Don't you buy like thirty sandwiches for yourself?

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Speaker 2: Oh? I was with Dave Jewett to more Lucy back

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when I was at Game Spot and we were staying

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next to this what was it? I don't even fully

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remember where, Like what kind of restaurant was? I think

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it was like a halal and I ordered. They didn't

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speak great English, I didn't speak German. And I tried

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to order the number thirteen and I thought he was

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asking me to repeat it, but he must have been

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asking me how many number thirteens I wanted, So I

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said thirteen again, so he rang me up for thirteen

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number thirteen's And then when I pointed out the error, he,

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like the whole staff in Udison like threw up their hands,

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like like an Italian family in Brooklyn, freaking out on me.

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They did not like me in Cologne, those people.

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Speaker 5: And that's why you've never been back.

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Speaker 2: Yep, I'm not allowed to removed.

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Speaker 1: From Germany and not allowed to ever return based on

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ordering thirteen of the same sandwich on accident the war

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first uber delivery driver ever.

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Speaker 6: Yeah, they've done Germany has done some pretty bad stuff too.

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I'm surprised that was the thing that got you kicked out.

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Speaker 1: Yeah, that's where they draw the line.

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Speaker 2: They were projecting. Colonne's cool though. I like it. It

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was super fun. I'm curious. I'm curious to catch up

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with Dan to see what he thinks of it. Dan's

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been a decent number of places, Jake, you and Dan

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have you been on the show since you and Dan

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went to? Was a Ghent?

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Speaker 6: Yeah? I think last time I was on was because

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Dan was out for something else and I think it

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was you me and Vinnie and I.

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Speaker 5: Oh yeah, talked about.

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Speaker 1: I was gone.

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Speaker 2: Yeah.

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Speaker 1: I think I was in Europe too for probably Twitch

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Con Europe, That's my guess.

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Speaker 2: Yeah, what's what's shooting video with Dan?

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Speaker 6: Like?

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Speaker 5: Uh? It was?

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Speaker 6: It was fun because he Dan just talks to anyone

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he's got. There's not a lot of shame, so he

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can just go up to anyone, ask dumb questions, smart questions,

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all kinds of questions. So for me, recording was great

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because a lot of content you get out of it.

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I could not do what he does though. I couldn't

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just walk up to people and ask him what's this.

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Speaker 5: What's that He's just.

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Speaker 1: Not burdened by the anchors of dignity and self respect

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that so many of us are plagued with.

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Speaker 2: I mean, I wasn't gonna put it that way, but

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Dave Letterman said that Man on the Street recording is

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like the lowest form of art. Just let Dan know

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that when he's back.

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Speaker 1: I know, Dan, I think it takes a quick wit.

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I actually have a respect for it. I like watching

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tiktoks of street Man on the Street videos as long

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as they're not disrespectful. But you can be very witty

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with someone on the fly when you ask them questions

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and they don't know how to respond, or they've been

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drinking a little too much, and then the host has

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a witty retort.

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Speaker 4: Like.

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Speaker 1: I like that kind of stuff. I just don't like

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it when it's lazy, And it's often very lazy because

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you just ask people like a really spicy question and

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hope that they have like some kind of hawk towey answer.

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But the real meat of that type of stuff is

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the host being good at what they do.

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Speaker 2: Has the hawk Towey girl endorsed commily, yet I've been

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waiting if she did. I missed it. Uh Mary, she's.

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Speaker 1: At the DNC convention right now.

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Speaker 2: She's she's submitting the delegates for where she's from, Tennessee

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or wherever. Anyway, Jake and I were talking when you

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left the room earlier about Alien Romulus. I saw you

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saw it? Did you like it?

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Speaker 1: I didn't just like it. I loved it. I think

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it's probably the best sci fi horror movie I have

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seen in years. I am screaming this film's praises. I

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was freaking out in the theater. I hope I didn't

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disturb other people next to me, but I was like

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the person in the theater that was like, Oh, get

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the fuck out of here. That's so cool, Like I

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couldn't believe the shit they got away with.

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Speaker 2: It's people.

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Speaker 1: I think it's brilliant. I think it's a brilliant film.

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It is what the series needed. I think it is

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the best in the series after Alien. Yes, I think

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it's better than Aliens.

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Speaker 6: Really, yes, does any much a better movie or like

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a better horror because Aliens is more like action explode.

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Speaker 5: You know, it's it's not really horror.

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Speaker 1: I know. I think it's I think it's better at both.

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I think it's better storytelling. I understand that Aliens has

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its own place, and people will probably get really pissed

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at me for like coming at the series like this,

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But I think Aliens, a lot of people would agree,

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still has like a hokeiness to it, where they're just like,

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we're foregoing reality and we're just allowing us to have

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fun in this space. I think Romulus does that a

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little bit too, but I think it does it better

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because it has a fresh faced cast of young adults,

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say young adults because they're not kids, but they're not experts.

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Every alien film is always about experts in the field.

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You have your uh, I don't know, the person who

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is an expert in the field for botany, right, or

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you have the guy who's like, I'm an army guy

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and that's all I know. And then they come together

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and they fight, they piss and moan because they're all

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the best at what they do. Romulus is actually about

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a bunch of young kids that are in an outrageously

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unfortunate predicament that has forced them into a bummer of

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a situation where they now have to figure it out

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for their lives and they are not sure how they

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do things like read maps, or work guns, and I

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think that's a fascinating concept, and I think it's more

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interesting for me to say, what would you do if

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you were young and just desperate and found yourself in

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a life or death situation, as opposed to you got

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a scientist and you got a top Nutch army vet.

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And they both don't like each other because they're very different,

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but they're also really good at what they do. And

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it's like, I don't give a shit that some guys

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like really good at reading maps. I want to know

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what desperate people do in these situations, and they did

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it with genuine heart. I cared about these characters. I

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cared about who they are, and I've never wanted a

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character to live more in an alien film in my

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entire existence. Outside of the Cat obviously, I wanted them

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to live. I felt sorrow when some of them met

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their end. I cheered multiple times when shit went down.

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I will not spoil anything in this film, but there

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are multiple cheering moments where you will eke, you will

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say Jesus Christ, you will say yay, and you will say, oh,

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that's a bummer, and it just really invokes emotion out

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of these kids. I think it's just really well done.

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It's also expertly directed the first ten minutes. If it

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doesn't grip you in ten minutes, you suck. That's how

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I feel. It's really good. The visual dynamic of Old

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Ships with CRTs. All the screens are CRTs, and all

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the buttons are square with pointy corners, and they're chunky,

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and all the doors are chunky, and the door systems

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also have that like weighty feel to them. One of

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the doors, the way it opens, it's not a handle,

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it's like a lever that you have to push up

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multiple times like shunk, Shunk shunk.

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Speaker 2: It is like airlock involved with it.

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Speaker 5: I don't know.

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Speaker 7: I don't know.

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Speaker 1: They didn't explain it, but I was like, that's sick door,

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you know, And like that happens a lot in this film.

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Speaker 2: Is that like an Chekhov's gun situation where you see

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someone open the door normally like that, and then at

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some point later they're being chased by the alien and

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they have to do that, and it's tense. It just

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seems like something they would do.

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Speaker 1: There's really good foreshadowing. I have to be very careful

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because one of the best foreshadowing is a character who

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reveals character stuff and you're like, that's gonna come up,

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and it absolutely the fuck does. There's also items in

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the film. This is very indicative exactly what you're saying, Mike,

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Very indicative of horror films where they'll be like, Wow,

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what a cool device. You see it does this, and

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then you're like, well, that's that's gonna be important later,

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and it is.

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Speaker 2: They have mostly The bond gets the gadget early on

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from Q and he's like, you probably won't need it,

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but the sink is actually poisonous and we'll blind someone

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if you press it.

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Speaker 1: Just like this, there's multiple There's only one instance where

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I feel like they brought something up and that just

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never came back again, which is a bit odd when

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any film does that. But maybe it's a red herring.

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I don't I don't know. I'm not an expert filmmaker.

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The lighting is fucking incredible, you know in old sci

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fi ships where they got the spinning lights the Wii

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WU situation to just increase the tension. I think they

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do it incredibly well. It is not glaring, but it

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is frightening and the I'm gonna unfortunately I don't have

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my alien lingo.

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Speaker 2: But the Crawley face hugger face.

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Speaker 1: Face huggers, Okay, is that their actual name or is

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that just we call them?

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Speaker 2: I think that's their like colloquial name. I'm not. I

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think it's just like xenamore fetus, but I think I

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look it up.

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Speaker 5: Don't they refer to them as face huggers.

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Speaker 2: Call them? I'm not sure if like the scientists.

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Speaker 1: The face huggers do exactly what you expect them to do.

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There's multiple of them. This is in the trailers, so

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I don't consider this a spoiler. There's like dozens, and

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that's really exciting because you're you're dealing with an absurd

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amount of something where even one is extremely terrifying, and

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so to have that many.

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Speaker 2: They're really really I mean, they're one of the scariest

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like things monsters created in a movie. They they the

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face hugger is infinitely more terrifying than the xeno morphy.

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I feel I would rather, I would actually rather fight

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a zeno morph and get torn apart than in a

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face on the.

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Speaker 1: Instant you don't want to get impregnated, which is like

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one of the original things that it was kind of

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the inspiration.

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Speaker 2: Oh yeah, the whole the whole movie is like playing

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on the fear of rape.

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Speaker 1: Basically yes, of men, right, like of well, because anyone

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can have it now, right, Like we're all we're all

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up for grabs. We're at the bottom of the like

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this food chain. I wear an eyemask on my mouth

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to be safe. I don't want spiders getting in there.

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Speaker 2: I just suck on a pinky all night.

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Speaker 5: I mean I'll stop them.

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Speaker 2: No, I just I do that because my wife likes it.

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But face huggers are horrifying, and they are I want

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to see Romulus very badly.

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Speaker 1: Uh.

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Speaker 2: I'm one of those weirdos who actually liked Covenant. I

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know I'm in the minority, but uh, I enjoyed it.

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I don't think it was the best thing to ever happen.

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I definitely the first movie is my favorite by far.

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Speaker 1: Yeah, Covenant was okay, and I did not like Prometheus.

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I was my problem. The problem with Prometheus was it

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was like, We're gonna try and explain how life itself

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is created, and it's just like, but that's not what

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we're here for. We are here for the deaths of

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people and to watch them not suffer. But we're gonna

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figure out who can actually survive in this life or

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death scenario with a supreme being. That's why we're here.

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I think that Romulus knows its audience. It's saying, you're

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here to watch some people live and some people die,

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or some all people die. Who's to say. But the

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point is is like, you're gonna watch them in these

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life or death situations against an ultimate, very smart being,

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and it's really cool to watch the evolution of the creature.

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We already know some of the things, so they do

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nice little advances on what your expectations are of the alien.

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And again I'll be very careful to avoid spoilers, but

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they did enough where you know the sequel Aliens, they

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were like, what if there were multiple Aliens, and like,

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that's what's scary about it. This movie goes a little further.

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It found another way for us to be scared, and

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I think that's quite ingenious. I think it was a

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really nice twist. It's not hokey. I think it's a

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great evolution of the series. And it's not just because

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there's more of the thing.

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Speaker 2: Once it Like god, Ridley Scott's like directorial career is

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so fucking fascinating. Yeah, you can look at how many

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movies is directed.

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Speaker 7: A lot, a lot, a lot, twenty four, five, six,

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twenty seven, twenty eight, with Gladiator two coming up, that'll

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be twenty nine.

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Speaker 2: And I would say fifty percent of them are not

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bad movie or no, fifty percent of them are bad movies,

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like bad. But then he's also made Blade Runner, He's

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made Alien, he did Blackhawk Down Delma and Luise the Martian.

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I guess could say, I couldn't. I don't. The last

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time I watched a movie by him that I liked

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was Alien Covenant. I could not stand House of Gucci. Granted,

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and I haven't seen Napoleon yet.

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Speaker 5: I mean I heard Napoleon's pretty tough to get through.

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Speaker 1: I heard that. Even the trailer I think was like

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very odd. I didn't see it either, because the trailer

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was like one of the most famous, like ice scenes,

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but it was just taken completely out of context. It

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felt like it was not accurate or even pretending to

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be accurate. I understand that history movies are often playing

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with reality, but at some point I was just like,

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you guys are just not even trying.

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Speaker 6: It's about my favorite thing to come out of that movie, though.

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I think during an interview someone asked Ridley Scott, like,

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I hear the French people don't like this movie too much.

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What's your response, and he's like, well, the French people don't.

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Speaker 5: Even like themselves, and then that was it.

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Speaker 2: He I actually rewatched Gladiator recently and for like all

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of the hype that movie has gotten over the years,

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and as much as it's been like meme to death,

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it's still pretty good. Yeah, and it's funny. I always

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think he's Master and Commander before I have to remind

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myself that was what Daniel no Offsky, What the hell

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is his name? Black Swan Darren Aronofsky, Yeah, he was

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Master and Commander.

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Speaker 5: Darren Aronofsky did Master and Commander?

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Speaker 2: No he didn't. Noah, who didn't Master and Commander? They're

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both ships during storms?

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Speaker 5: Yeah, there you go. I don't know who did Matt

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Oh wait, I feel like I should know who did that?

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Speaker 2: Mastering Commander was I'm not even trying.

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Speaker 5: Mmm, yeah, I'm not googling. Mike's clearly googling.

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Speaker 2: I'm not going to go directed by Peter Ware.

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Speaker 5: Okay, Yeah, I wouldn't have known he.

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Speaker 2: Did Gallipoly, Oh he did Gallipoli, okay? And Dead Poets Society?

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Was Ridley Scott connected to it? Why am I associating

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Ridley Scott with Mastering Commander?

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Speaker 5: Did he do another boat movie?

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Speaker 2: Probably there you go, oh yeah he did a boat

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the movie.

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Speaker 5: Yeah.

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Speaker 2: But I'm excited to see Romulus. It's funny. The last

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time I think us three we're on a podcast talking

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about a horror movie was Dead Air, the podcast we

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did about horror at game Spot. Those episodes are probably

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still somewhere. I don't think we put him on. We

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weren't publishing on like Spotify or anything back then. I

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think we had that like embedded uh like SoundCloud player

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back that we in GameSpot stories. Maybe it isn't.

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Speaker 1: One of my fears is that a lot of my

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favorite memories and some of my straight up like hey,

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I put that in my reel. That is a part

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of my history is in game Spot's YouTube channel. And

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if game Spot ever, for whatever reason, was like I'm

365
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nuking it, I would lose so much of my history.

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I don't think they would, but it is something I

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think about.

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Speaker 2: Means are gone right now?

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Speaker 6: That one land I was going to say like Game

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Informer folks, I mean, anyone who's written there, right, Like

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a bunch of your stuff is gone.

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Speaker 5: Now no proof?

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Speaker 6: Now, yeah, did they did they new Game Informers YouTube

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channel though?

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Speaker 5: Or is that still there?

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Speaker 2: I don't know.

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Speaker 6: I think it might still be there, but I could

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be wrong. I know they shut down everything. Yeah, I

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think about that too, Like, I mean, I've had like

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reviews in articles and features and all sorts of stuff

381
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that was written for smaller websites that just don't exist

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anymore because the guy who's paying for I'm not paying

383
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for it anymore.

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Speaker 5: And then it just went up in flames.

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Speaker 1: It's like, all right, It's so crazy because like that's

386
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just so important. The history of it is important, right,

387
00:20:02,359 --> 00:20:06,559
and we're just not preserving that work. I think I

388
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just have a fondness for that. It makes me want

389
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to hoard digitally, at least anything I've ever touched, because

390
00:20:13,440 --> 00:20:17,200
a lot of my old, old old videos are the

391
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only place I can find them is on like a

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Vimeo channel from like two thousand and eight. And I

393
00:20:23,079 --> 00:20:26,200
think that that's sad that I had to like make

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sure that I had my own shit, because now if

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I didn't do it, that way, it would have been gone.

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Speaker 5: Yeah.

397
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Speaker 2: Yeah, it's scary polygon stuff, all my polygon stuff, so up.

398
00:20:36,079 --> 00:20:37,759
It looks different lately, but it's still there.

399
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Speaker 1: My stardew Valley review was re reviewed, and now like

400
00:20:45,200 --> 00:20:47,720
it's kind of like my original review is gone, which

401
00:20:47,759 --> 00:20:50,759
I think is a bummer because I still find it game.

402
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Speaker 5: It's your review is not a games anymore.

403
00:20:54,359 --> 00:20:56,799
Speaker 1: There's a new review they like updated it.

404
00:20:58,119 --> 00:21:02,000
Speaker 2: Wait they replaced oh to keep the URL authority or

405
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the SEO authority.

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Speaker 6: They just I feel like also Mary, when you reviewed it,

407
00:21:06,680 --> 00:21:09,480
that was at launch and now like starting Valleys so

408
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different than it was back then. It's so different, but

409
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they've added so much more to it.

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Speaker 2: I mean, we did that, Polygon, but I don't we didn't.

411
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We wrote a new review. Are you saying they replace

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yours literally on on the like the same url. Are

413
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you saying it's been superseded in general?

414
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Speaker 5: I still see it. Yeah, I still see your review, Mary.

415
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Speaker 2: And I nuked.

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Speaker 1: I think it's just it's not the review when you

417
00:21:33,400 --> 00:21:36,000
look at the review anymore. Right Like now it's like

418
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this is the updated review, which makes more sense because

419
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mine's outdated. This isn't about a wrong that GameSpot did

420
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to me. This is about me selfishly wanting my review

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to be first and foremost.

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Speaker 5: It's all here. It's all here, your original review.

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Speaker 1: Goddamn right it is, and it should be mark.

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Speaker 5: Very kish right there.

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Speaker 1: I wrote it kind of, I mean I did, but

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I think Peter like had to rewrite a lot of

427
00:21:57,559 --> 00:21:59,119
it because I didn't. I don't know how to write.

428
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I could barely. I could barely form codes.

429
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Speaker 2: You can barely speak. Yeah, I know.

430
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Speaker 1: It's not my uh, it's it's my weakest thing. I

431
00:22:10,240 --> 00:22:14,000
think I'm really good in meetings. I think I'm able

432
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to be creative. I think if you just give me

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a pen and paper and say, write a three hundred

434
00:22:19,079 --> 00:22:22,960
word essay about what I learned in boat school, I

435
00:22:23,000 --> 00:22:26,799
panic and I can't do it. I freak out.

436
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Speaker 6: I feel like when someone tells you it's an essay too,

437
00:22:29,599 --> 00:22:31,359
it's like, oh, what you know?

438
00:22:32,319 --> 00:22:35,279
Speaker 2: I never got grounded. When I was younger, my parents,

439
00:22:35,480 --> 00:22:38,440
well my dad specifically would make assign me word counts

440
00:22:38,440 --> 00:22:41,440
and make me write an essay about what I did wrong,

441
00:22:42,119 --> 00:22:44,279
and the word count would be way too high to

442
00:22:44,400 --> 00:22:51,359
just say, like I shouldn't have thrown mud at my neighbor.

443
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I had to like write a thousand words about like

444
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the existential thoughts that cross my mind, like consequence and punishment, morality.

445
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Speaker 5: Do these do these essays still exist somewhere? No on

446
00:23:05,839 --> 00:23:06,759
a shirt? Who knows.

447
00:23:07,839 --> 00:23:10,440
Speaker 2: Yeah, we've seen how that happens. But yeah, it's like,

448
00:23:10,799 --> 00:23:16,039
of course I had to start like doing these David

449
00:23:16,079 --> 00:23:19,119
Foster Wallace digressions in order to fill space. I'm sure

450
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my dad got a lot of entertainment out of it.

451
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My dad also I might have talked about the on

452
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fire skate before. My dad was pretty creative. Not only

453
00:23:26,519 --> 00:23:30,519
did an apologies to all the five year olds listening,

454
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but my parents when they were still pretending Santa was

455
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real when I was younger. My dad also invented like

456
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a whole bureaucracy for the North Pole, so I didn't

457
00:23:41,720 --> 00:23:45,400
write letters directly to Santa. He had a an elf

458
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who was like our family's delegate receive our letters and

459
00:23:49,440 --> 00:23:53,039
respond in lieu ofs like in Santa's place. The ELF's

460
00:23:53,119 --> 00:23:57,599
name was Flegal, and my dad was just wrote in

461
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character as this elf until I was like, however many

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years old I was and I found out.

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Speaker 1: Santa was fake, classic Flegal.

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Speaker 2: I haven't believed anything since then at all.

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Speaker 5: What do you think about the Earth? Is it round

466
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or flat?

467
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Speaker 2: Oh dude, I don't. I can't believe either one. That's

468
00:24:14,960 --> 00:24:16,559
how bereft of belief I am.

469
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Speaker 5: So then what is it?

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00:24:17,559 --> 00:24:23,880
Speaker 2: It's I just don't believe earth. Okay, yeah, yeah, I don't. Yeah,

471
00:24:23,920 --> 00:24:29,079
it's crazy. I can't even believe. Like, Mary, what's your name?

472
00:24:31,480 --> 00:24:32,240
I don't believe you.

473
00:24:34,160 --> 00:24:36,519
Speaker 1: It's not it's my god given name.

474
00:24:36,599 --> 00:24:37,480
Speaker 2: Fred Mahardy for that.

475
00:24:38,680 --> 00:24:42,359
Speaker 1: Before I was a sandwich artist at Subway, I actually

476
00:24:42,880 --> 00:24:47,880
uh streamlined as a writer for Santa and responded to

477
00:24:47,960 --> 00:24:51,480
children just so that the parents didn't have to in

478
00:24:51,519 --> 00:24:55,640
what like for parents hired me to respond to a.

479
00:24:55,720 --> 00:24:57,039
Speaker 2: School or like a neighborhood.

480
00:24:57,599 --> 00:25:00,079
Speaker 1: Any any parents that didn't want.

481
00:25:00,000 --> 00:25:01,799
Speaker 5: You can give us a sample of like what you

482
00:25:01,799 --> 00:25:02,359
would have said.

483
00:25:02,400 --> 00:25:05,440
Speaker 2: Wait so yeah, oh wait sorry really before you go

484
00:25:05,480 --> 00:25:08,160
into specifics, I'm this is curious because that's kind of

485
00:25:08,880 --> 00:25:11,839
like instead of mowing neighbors lawns, you responded to their

486
00:25:11,920 --> 00:25:14,799
kids as Santa money.

487
00:25:15,440 --> 00:25:17,799
Speaker 5: I think she's making this up, like, because.

488
00:25:17,559 --> 00:25:19,640
Speaker 2: That's that's like a that'll make a sick movie.

489
00:25:21,440 --> 00:25:23,839
Speaker 1: It's not a bad way to make a book.

490
00:25:24,799 --> 00:25:26,880
Speaker 2: For like parents who are terrible at writing.

491
00:25:27,440 --> 00:25:28,480
Speaker 1: And just hate their children.

492
00:25:28,480 --> 00:25:30,759
Speaker 2: Okay, I'm gonna I'm gonna dig into this deeper.

493
00:25:31,480 --> 00:25:32,920
Speaker 1: Uh huh, I'm ready.

494
00:25:32,960 --> 00:25:37,799
Speaker 2: Wait, let's improv one. Dear Santa, this is Caroline this

495
00:25:37,960 --> 00:25:39,839
summer or winter Christmas.

496
00:25:41,440 --> 00:25:43,720
Speaker 5: Sorry, kids, an idiot.

497
00:25:43,759 --> 00:25:48,440
Speaker 2: I'm an idiot. I got straight f's in in school.

498
00:25:49,759 --> 00:25:55,200
I punched Timmy Wiggins in the crotch. Uh I took.

499
00:25:55,759 --> 00:25:59,440
I clogged the principals toilet on purpose with silly patty.

500
00:26:00,319 --> 00:26:08,240
But I would also like a pony. Love Caroline, smooches Caroline.

501
00:26:08,480 --> 00:26:16,720
Speaker 1: Dearest Caroline, your behavior has caused us to purchase the

502
00:26:16,720 --> 00:26:20,680
pony and starve it to death. Out in the fields.

503
00:26:22,480 --> 00:26:26,000
Attached you will see a piece of fur from its hide.

504
00:26:27,279 --> 00:26:30,920
May this remind you to not put putty in the toilets,

505
00:26:32,240 --> 00:26:35,720
to be respectful of your parents, and to get at

506
00:26:35,799 --> 00:26:40,279
least sees, which, as we know, is the standard for

507
00:26:40,359 --> 00:26:44,000
all children to receive gifts. D as we know, is

508
00:26:44,279 --> 00:26:47,839
no gift and f is we will kill your gift.

509
00:26:51,200 --> 00:26:55,720
Tommy Higgins is my best bro. I'm sending him gold

510
00:26:55,799 --> 00:26:57,640
nuggets each shit.

511
00:27:00,000 --> 00:27:06,960
Speaker 2: Flagan, Dear Flagan, surprised, I love my bloated, farty, rotting

512
00:27:07,000 --> 00:27:09,960
carcass of a horse. I sleep with them every night.

513
00:27:10,480 --> 00:27:13,799
My parents hate the smell, but I refuse to let

514
00:27:13,839 --> 00:27:15,880
them get rid of it. And every time they come

515
00:27:15,920 --> 00:27:18,759
near me, I say, I'm the fucking lizard queen. Call

516
00:27:18,839 --> 00:27:22,680
me Caroline. This is my bloating, rotting, farty carcass of

517
00:27:22,720 --> 00:27:28,359
a horse, and I've named him Gretchen. So take that, Flagan.

518
00:27:29,079 --> 00:27:32,079
I'll find you and I'll kill you, and I love

519
00:27:32,119 --> 00:27:33,599
you and goodbye.

520
00:27:34,200 --> 00:27:38,400
Speaker 1: This is just you and me in different forms. You

521
00:27:38,519 --> 00:27:46,559
are Caroline, and we should really dial nine to one

522
00:27:46,759 --> 00:27:49,480
and then find out where Caroline is and dial one

523
00:27:49,480 --> 00:27:51,759
again because that's a psychotic child.

524
00:27:54,039 --> 00:27:57,039
Speaker 2: Yeah, I mean also bad parents who just leave a

525
00:27:57,079 --> 00:27:58,440
dead horse in her bed.

526
00:27:59,359 --> 00:28:01,079
Speaker 1: Well, she had it coming.

527
00:28:01,880 --> 00:28:04,720
Speaker 2: Jake, what have you been up to lately? Last time, Yeah,

528
00:28:04,759 --> 00:28:07,279
you were on the show with Vinnie and I. I

529
00:28:07,319 --> 00:28:09,920
forget what was going on then and when that episode was.

530
00:28:10,680 --> 00:28:14,400
But you haven't been on for a bit. Share news stuff,

531
00:28:14,440 --> 00:28:15,960
any news, exciting stuff.

532
00:28:16,319 --> 00:28:19,319
Speaker 6: It can't be more stuff now it's going to be

533
00:28:19,359 --> 00:28:21,640
boring because I've been stuck at home. My my partner

534
00:28:21,680 --> 00:28:23,440
broke her ankle, so I haven't been able to leave

535
00:28:23,720 --> 00:28:29,680
in apart from minor things running Aaron's, getting groceries, that

536
00:28:29,720 --> 00:28:30,359
sort of thing.

537
00:28:30,359 --> 00:28:35,680
Speaker 2: Like, oh like taking care of Yeah, yeah.

538
00:28:35,279 --> 00:28:38,519
Speaker 5: I guess I did go to ten o'conn recently.

539
00:28:41,480 --> 00:28:41,680
Speaker 2: Yeah.

540
00:28:41,880 --> 00:28:44,440
Speaker 6: Last time I was at ten o'conn was with you, Mikey,

541
00:28:45,240 --> 00:28:50,880
and we shot ocon Is war Frames, Convention, war fram

542
00:28:50,960 --> 00:28:51,960
and soul Frames. Now.

543
00:28:52,079 --> 00:28:55,839
Speaker 5: Yeah, yeah I was there. We were shooting in the

544
00:28:55,960 --> 00:28:59,039
little Ontario.

545
00:28:59,319 --> 00:29:03,720
Speaker 6: Yeah, we're shoot shooting some some some VIDs over there,

546
00:29:03,720 --> 00:29:06,279
which none of which have gone up yet. It'll probably

547
00:29:06,319 --> 00:29:09,640
be a while before they do, but uh, but yeah

548
00:29:09,680 --> 00:29:11,720
it was. It was kind of interesting going back because

549
00:29:12,319 --> 00:29:15,200
not much has changed with the war frame community, but

550
00:29:15,240 --> 00:29:17,440
at the same time it felt very different and also

551
00:29:17,519 --> 00:29:20,920
London was exactly as I remember it, even that little

552
00:29:20,960 --> 00:29:24,359
pub across the street from the hotel we went to. Mike, Yeah,

553
00:29:24,720 --> 00:29:27,839
still there. Uh super cheap.

554
00:29:30,440 --> 00:29:32,519
Speaker 2: Reminds me of it might as well be Syracuse. It

555
00:29:32,519 --> 00:29:35,720
reminds me a lot of where I grew up. What

556
00:29:35,759 --> 00:29:38,240
are you What were you shooting? Can you talk about

557
00:29:38,279 --> 00:29:40,759
it like like more documentary style stuff.

558
00:29:40,599 --> 00:29:45,960
Speaker 6: Or uh, I don't know how much I can say yet,

559
00:29:46,599 --> 00:29:49,519
but yeah, it was it was like documentary style stuff.

560
00:29:51,160 --> 00:29:53,119
Speaker 2: Is it gonna be better than the one I wrote.

561
00:29:53,839 --> 00:29:59,880
Speaker 6: It'll be it'll be very different. I uh, it'll probably

562
00:29:59,880 --> 00:30:04,079
be better. Yeah, yeah, better, you know, I was. I

563
00:30:04,119 --> 00:30:05,680
was thinking back to that trip. That trip was a

564
00:30:05,720 --> 00:30:07,599
lot of fun and doing a lot of the shoots

565
00:30:07,599 --> 00:30:10,400
we used to do, and that war frame one I

566
00:30:10,440 --> 00:30:12,200
think was one of our one of our best that

567
00:30:12,319 --> 00:30:14,839
we did. And that was a tough one because I

568
00:30:14,839 --> 00:30:18,400
remember that was just me shooting it, so it was

569
00:30:18,440 --> 00:30:20,839
like the two of us and I'm carrying around two

570
00:30:20,880 --> 00:30:22,799
cameras so we can get like two camera set ups

571
00:30:22,880 --> 00:30:27,920
and trying to do audio at the same time. But yeah,

572
00:30:28,000 --> 00:30:31,200
I'm still happy with how that turned out. Yeah, we

573
00:30:31,519 --> 00:30:33,160
also likely to prove people wrong too.

574
00:30:33,279 --> 00:30:33,480
Speaker 7: You know.

575
00:30:34,400 --> 00:30:36,160
Speaker 6: People didn't think it would do well, and it did

576
00:30:36,200 --> 00:30:38,720
like half a million views from like by people, one

577
00:30:38,759 --> 00:30:42,039
person that frequently said I wasn't gonna say anything.

578
00:30:42,480 --> 00:30:46,599
Speaker 2: I talk not too secretly about that person a lot,

579
00:30:47,039 --> 00:30:51,359
as you've ever heard on the show. Yeah, because I remember,

580
00:30:51,440 --> 00:30:55,319
like the idea was that we would go I think

581
00:30:55,319 --> 00:30:57,640
we were basically trying to finish all the like a

582
00:30:57,799 --> 00:31:01,160
roll interviews that they they were setting up, which we

583
00:31:01,200 --> 00:31:03,039
realized was an inconvenience to them, But we had like

584
00:31:03,079 --> 00:31:06,279
built up a good relationship with Digital Extremes and reb

585
00:31:06,400 --> 00:31:12,319
and Megan and Steve, et cetera, and they were they

586
00:31:12,319 --> 00:31:14,400
were gracious enough to allow us in while they were

587
00:31:14,400 --> 00:31:17,640
setting up like onto the floor. So we're trying to

588
00:31:17,640 --> 00:31:20,160
get all the interviews at like basically done the first day,

589
00:31:20,640 --> 00:31:22,440
and then we knew we wanted to follow back up

590
00:31:22,440 --> 00:31:24,279
with them. Then the last day. They always do the

591
00:31:24,319 --> 00:31:26,440
same meet up in a park where like they all

592
00:31:26,440 --> 00:31:29,079
get together and play magic and just hang out and decompress.

593
00:31:29,680 --> 00:31:31,240
So I was like, all right, those are the book ends.

594
00:31:31,319 --> 00:31:35,160
That's easy, of course, like as any video shoot will go.

595
00:31:35,240 --> 00:31:38,279
That didn't go according to plants, and we had to adapt.

596
00:31:38,319 --> 00:31:42,880
And then I remember we were trying to what was

597
00:31:42,920 --> 00:31:45,640
it we had that that was like the days when

598
00:31:45,759 --> 00:31:47,720
you know, when we kind of we had like a

599
00:31:49,000 --> 00:31:51,440
not a dictum or anything or like a directive, but

600
00:31:51,559 --> 00:31:53,720
like we had bought a few a drone or two

601
00:31:53,799 --> 00:31:55,400
for game spots, so we're like, well, let's use them

602
00:31:55,400 --> 00:31:57,559
if we can. So I remember we were getting that

603
00:31:57,640 --> 00:32:01,000
drone shot inside the arena when they were starting. Yeah,

604
00:32:01,000 --> 00:32:04,440
and like I don't know that we were actually allowed well,

605
00:32:04,480 --> 00:32:06,200
I mean Digital Extremes told us we could. We were

606
00:32:06,200 --> 00:32:07,440
fine to do it, but I don't know that like

607
00:32:07,480 --> 00:32:09,160
the convention center knew about it.

608
00:32:09,400 --> 00:32:09,880
Speaker 5: I don't.

609
00:32:09,920 --> 00:32:11,640
Speaker 2: I'm sure this is fine to talk about, but this

610
00:32:11,759 --> 00:32:14,759
was like five years ago. But stuff like that, and

611
00:32:14,799 --> 00:32:17,440
then finding places to interview them while they were just

612
00:32:17,440 --> 00:32:19,960
construction workers putting things together around us, like we were

613
00:32:19,960 --> 00:32:22,119
in rev and I were in beanbags at one point,

614
00:32:22,440 --> 00:32:26,279
which lent to a really like grassroots feel, which I loved.

615
00:32:26,359 --> 00:32:28,440
But while we were shooting it, I was like, this

616
00:32:28,480 --> 00:32:31,880
could just be an absolute nightmare to edit, because by

617
00:32:31,880 --> 00:32:33,759
that point I was definitely helping you edit more, but

618
00:32:33,759 --> 00:32:35,359
you were still doing the bulk of editing.

619
00:32:36,039 --> 00:32:38,799
Speaker 6: Well I think we had we had Max help edit

620
00:32:38,880 --> 00:32:40,960
as well. Yeah, I think at the time. So yeah,

621
00:32:41,039 --> 00:32:43,200
it was, uh, it's quite the project. But yeah, like

622
00:32:43,240 --> 00:32:44,920
I said, I'm surely happy how that turned out, even

623
00:32:44,960 --> 00:32:48,200
if someone who like doesn't give a shit about Warframe

624
00:32:48,279 --> 00:32:50,799
and has tried getting into Warframe when back when you

625
00:32:50,839 --> 00:32:52,440
were trying to get me into it before that trip

626
00:32:52,480 --> 00:32:54,440
and I just just did not click with me at all.

627
00:32:54,480 --> 00:32:57,000
But I still think like the story was there, it

628
00:32:57,079 --> 00:32:59,839
was interesting, and I think Digital Extremes was very honest

629
00:32:59,839 --> 00:33:04,359
and open, which always makes for good material, doesn't matter

630
00:33:04,440 --> 00:33:08,519
like whether it's for a documentary about games, movies, just

631
00:33:08,640 --> 00:33:12,359
any just honesty is always like what plays best for

632
00:33:12,440 --> 00:33:15,200
that And they're very open, and you know, like.

633
00:33:16,839 --> 00:33:18,279
Speaker 5: We've all talked to tons.

634
00:33:17,960 --> 00:33:22,440
Speaker 6: Of developers in like big studios, right, and a lot

635
00:33:22,480 --> 00:33:25,079
of them pr trained, and you just don't I don't know,

636
00:33:25,319 --> 00:33:26,960
it just always falls kind of flat, Like it just

637
00:33:26,960 --> 00:33:30,839
feels feels like they're reading a script and it's never fun.

638
00:33:30,960 --> 00:33:33,160
Speaker 2: I mean, like the main thrust of that documentary ended

639
00:33:33,240 --> 00:33:36,759
up being like how they how does something that successful,

640
00:33:36,799 --> 00:33:40,000
that's that dependent on this kind of community not end

641
00:33:40,079 --> 00:33:44,079
up resenting the community, Like I'm sure any creator in

642
00:33:44,200 --> 00:33:47,559
today's like on Patreon or YouTube can kind of attest.

643
00:33:47,599 --> 00:33:50,200
So like it was the fact that Steve it was

644
00:33:50,359 --> 00:33:53,640
Steve Sinclair who was the creative director of Warfare at

645
00:33:53,640 --> 00:33:55,039
the time and now is a creative director of the

646
00:33:55,119 --> 00:33:59,240
upcoming Soul Frame. Before he passed the torch to rep

647
00:33:59,279 --> 00:34:02,720
forward to be director of Warframe, he was like, Oh, yeah,

648
00:34:02,759 --> 00:34:04,880
it's tough sometimes, like because like you give them new

649
00:34:04,960 --> 00:34:06,799
content and of course they just want more and they

650
00:34:06,839 --> 00:34:09,360
want it to be better. It's a hungry monster to feed.

651
00:34:09,400 --> 00:34:13,840
And it's like the original name of the documentary was

652
00:34:14,400 --> 00:34:17,519
feeding the Monster, which I think was a very compelling name,

653
00:34:17,760 --> 00:34:20,480
and the actual documentary in the video was still called

654
00:34:20,480 --> 00:34:24,760
that on our title screen, but of course certain someone

655
00:34:24,840 --> 00:34:27,440
wanted us to change the name on YouTube, and like

656
00:34:27,800 --> 00:34:30,079
to their credit, I guess the video did do well,

657
00:34:30,239 --> 00:34:33,360
and the title I will admit on YouTube now is

658
00:34:33,480 --> 00:34:37,719
more like broad enough to draw more people in, like

659
00:34:37,760 --> 00:34:39,679
people like you who might not Jake. You were saying, like,

660
00:34:39,760 --> 00:34:44,000
might not really play the game, but the artistic sensibilities

661
00:34:44,000 --> 00:34:45,400
and me wanted it to be the other title. I

662
00:34:45,440 --> 00:34:47,519
was probably wrong in this case, but yeah, I like

663
00:34:47,519 --> 00:34:50,679
that video a lot. Still. I still like the past

664
00:34:50,760 --> 00:34:54,079
couple jobs I've gotten. I put that like in my reel,

665
00:34:54,199 --> 00:34:58,800
even if it wasn't for a video position, it was good.

666
00:34:59,079 --> 00:35:02,039
I have, like I can't go back to Warframe because

667
00:35:02,039 --> 00:35:05,199
I know I'll play too much of it. I've missed

668
00:35:05,199 --> 00:35:07,280
the last like eight new frames.

669
00:35:07,719 --> 00:35:09,800
Speaker 6: The new nineteen ninety nine does seem kind of cool,

670
00:35:09,880 --> 00:35:12,480
but yeah, it's like, here's how you gotta do it.

671
00:35:12,480 --> 00:35:14,440
You got to complete this and this, and then you

672
00:35:14,519 --> 00:35:16,199
got to get to this point and then do this

673
00:35:16,320 --> 00:35:18,480
and then it's like and then they're like, it's like

674
00:35:18,719 --> 00:35:21,119
three hours of content and I was like, oh man, I'm.

675
00:35:20,960 --> 00:35:21,599
Speaker 5: Not doing that.

676
00:35:21,920 --> 00:35:22,119
Speaker 1: Yeah.

677
00:35:22,199 --> 00:35:25,519
Speaker 2: Yeah, I mean anytime you want to get like do

678
00:35:25,639 --> 00:35:28,440
like the New War kind of storyline, it's oh yeah,

679
00:35:28,480 --> 00:35:30,880
like once you've done like forty hours and you've gotten

680
00:35:31,480 --> 00:35:33,440
you know, you've unlocked the whole star map and you've

681
00:35:33,440 --> 00:35:35,760
gotten this feature, and then you can you can cross

682
00:35:35,760 --> 00:35:38,719
correlate these abilities and whatnot. I was all in on it.

683
00:35:38,800 --> 00:35:41,800
But yeah, I mean, destiny players, any MMO players can

684
00:35:41,840 --> 00:35:48,639
probably sympathize empathize rather. But anyway, Glad ten o'conn was

685
00:35:48,639 --> 00:35:50,679
fun will be.

686
00:35:50,920 --> 00:35:52,760
Speaker 1: You started talking about playing video games?

687
00:35:53,199 --> 00:35:55,199
Speaker 2: Yeah? I know, yeah, do you want Do you want

688
00:35:55,239 --> 00:35:57,559
to talk about new games we played?

689
00:35:58,199 --> 00:36:05,639
Speaker 1: Yeah? No, okay, turn your light on. See you? You

690
00:36:05,679 --> 00:36:10,360
look like, uh are you Jon? Who's that guy you like?

691
00:36:10,400 --> 00:36:14,119
The Watergate guy who's like hiding behind it?

692
00:36:14,639 --> 00:36:18,199
Speaker 2: No guy, you always bring him up.

693
00:36:19,159 --> 00:36:23,440
Speaker 1: No I don't. I'm tenguing him out. Jesus, I'm talking

694
00:36:23,440 --> 00:36:26,400
about the guy who filled the beans on Watergate.

695
00:36:30,760 --> 00:36:31,519
Speaker 2: I just said that.

696
00:36:33,519 --> 00:36:37,000
Speaker 1: I didn't hear that. Yeah, I said, I thought you

697
00:36:37,039 --> 00:36:38,559
were just talking about you.

698
00:36:39,480 --> 00:36:44,320
Speaker 2: That is my nickname though, Okay, now let's talk about

699
00:36:44,360 --> 00:36:45,079
video games.

700
00:36:46,320 --> 00:36:51,239
Speaker 5: No break, No, I gotta get beer, getting beer, I.

701
00:36:51,239 --> 00:36:57,360
Speaker 1: Said, no break. On Sunday, I was like, that's so weird.

702
00:36:57,480 --> 00:36:59,639
My hip hurts, and I was like, I must have

703
00:36:59,719 --> 00:37:03,000
slept in the bed weird, And so I slept on

704
00:37:03,039 --> 00:37:05,519
my other side. And I haven't been able to go

705
00:37:05,639 --> 00:37:09,039
running for two days because my hip keeps kind of

706
00:37:10,039 --> 00:37:13,079
not popping out, but it's obviously not doing well. And

707
00:37:13,119 --> 00:37:15,199
I was like, what the fuck is causing my hip

708
00:37:15,239 --> 00:37:16,840
to be so weird? And I thought maybe it's the

709
00:37:16,840 --> 00:37:19,000
way I sit in my chair, because I do. I

710
00:37:19,000 --> 00:37:22,599
do sit like a shrimp, so like it could be posture.

711
00:37:22,480 --> 00:37:26,239
Speaker 2: You know, No, I don't. Why do you sit like that?

712
00:37:26,639 --> 00:37:28,360
Speaker 1: How do you think shrimp's it? You know what I mean?

713
00:37:28,400 --> 00:37:30,119
And it's just like if you gave them a little

714
00:37:30,159 --> 00:37:33,119
tiny business chair, if you gave them a tiny chair,

715
00:37:33,159 --> 00:37:34,679
how do you think a shrimp would sit in it.

716
00:37:34,679 --> 00:37:38,239
That's how I sit. And I very often I like

717
00:37:38,400 --> 00:37:40,719
raise my like I usually like kind of like hug

718
00:37:40,800 --> 00:37:42,840
my knees when I'm sitting. Anyway, the point is my

719
00:37:42,840 --> 00:37:46,599
postures ass and I thought that it was related to that.

720
00:37:47,119 --> 00:37:49,199
And then last night, as I was getting ready for bed,

721
00:37:50,000 --> 00:37:53,639
I was putting on my j's and in the mirror

722
00:37:53,719 --> 00:38:00,400
I saw the biggest, blackest welt on my ass where

723
00:38:00,400 --> 00:38:03,840
my hip is and I was like, what the fuck?

724
00:38:03,880 --> 00:38:09,320
Where did that come from? And I obviously got I

725
00:38:09,440 --> 00:38:12,159
fell or someone punched me, and I have no memory

726
00:38:12,199 --> 00:38:14,679
of it. I have a huge welt in my on

727
00:38:14,760 --> 00:38:16,800
my butt.

728
00:38:17,960 --> 00:38:18,719
Speaker 5: Did Mike do it?

729
00:38:19,599 --> 00:38:27,000
Speaker 2: I don't know memory of this normal.

730
00:38:27,079 --> 00:38:28,960
Speaker 1: I have definitely had bruises before and been like, I

731
00:38:29,000 --> 00:38:31,760
don't know where that's from, but this is massive. It's huge,

732
00:38:31,800 --> 00:38:34,079
it's on my hip. It's like altered my hips, like

733
00:38:34,119 --> 00:38:36,320
they don't feel good. It's been a it's been a

734
00:38:36,360 --> 00:38:36,840
whole thing.

735
00:38:38,239 --> 00:38:40,599
Speaker 2: Sorry to hear that. Yeah, I'm just thank you. I

736
00:38:40,639 --> 00:38:43,599
just had a sore throat on Tomorrow's my last day

737
00:38:43,599 --> 00:38:44,480
of antibiotics.

738
00:38:44,679 --> 00:38:48,000
Speaker 1: That's nothing. I also, I know we're gonna talk about games,

739
00:38:48,000 --> 00:38:50,159
but I also tell you guys had this one. I

740
00:38:50,199 --> 00:38:55,280
went out boating with uh with Josh because he's got

741
00:38:55,440 --> 00:38:58,079
a little boat. Now. It's like a little tiny sailboat

742
00:38:58,239 --> 00:39:01,199
that fits like two people and it's meant for speed

743
00:39:01,239 --> 00:39:04,159
and it's really cool. And he was like, you gotta

744
00:39:04,199 --> 00:39:07,599
bring your selfie stick, and I was like, no, I

745
00:39:07,639 --> 00:39:10,000
have anxiety about bringing my phone on a boat that

746
00:39:10,159 --> 00:39:13,719
literally can fall over at any moment. This is not

747
00:39:13,800 --> 00:39:16,679
a substantial boat. It can fall over very easily. And

748
00:39:16,719 --> 00:39:19,239
I was anxiety a sailboat.

749
00:39:19,280 --> 00:39:20,400
Speaker 2: Those don't really fall over.

750
00:39:20,880 --> 00:39:23,079
Speaker 1: It's called the quest if anyone wants to look it up.

751
00:39:23,400 --> 00:39:26,920
And it like it's small to the point where like

752
00:39:26,960 --> 00:39:29,800
and light you can tow it and it all comes

753
00:39:29,840 --> 00:39:32,239
apart fairly easily. We take it apart and put it

754
00:39:32,280 --> 00:39:34,519
back together in about thirty minutes that we can sail,

755
00:39:34,599 --> 00:39:36,360
and then we take it apart and then like he

756
00:39:36,440 --> 00:39:37,239
drives home with it.

757
00:39:39,320 --> 00:39:41,320
Speaker 2: Ques, Oh, it's like a sailing style boat.

758
00:39:41,360 --> 00:39:45,000
Speaker 1: Oh wow, Yeah, it's substantial, but it's small anyway.

759
00:39:45,719 --> 00:39:47,920
Speaker 2: Oh cool, my selfie stick.

760
00:39:48,400 --> 00:39:51,719
Speaker 1: He gives me like a little wet sack so that

761
00:39:51,760 --> 00:39:54,000
I can keep my phone dry. I'm putting my selfie

762
00:39:54,039 --> 00:39:57,719
stick on it. I'm getting the best footy you've ever seen, Jake.

763
00:39:58,079 --> 00:40:01,519
This is a video for the age. I'm getting really

764
00:40:01,519 --> 00:40:03,960
good footage of the boat, of the sails, of me

765
00:40:04,320 --> 00:40:09,159
being cool, and you know, like that caught that old

766
00:40:09,199 --> 00:40:12,159
trope on sailboat where it's like watch out for the boom. Well,

767
00:40:12,920 --> 00:40:15,599
he had to make a quick turn and the boom

768
00:40:15,679 --> 00:40:18,880
knocked my phone into the water and I lost my iPhone.

769
00:40:18,920 --> 00:40:25,679
It sank like a stone. You guys, Yes.

770
00:40:25,920 --> 00:40:27,719
Speaker 2: I thought you want it. I didn't know. I got

771
00:40:27,840 --> 00:40:29,840
knocked out of your hand by the boom on a

772
00:40:30,079 --> 00:40:31,360
training sail boat.

773
00:40:31,880 --> 00:40:34,000
Speaker 1: And the worst part is is like it's in the

774
00:40:34,039 --> 00:40:39,840
wet sack on at the bottom of the Willamette. So

775
00:40:40,039 --> 00:40:44,119
it is a functioning phone in a perfectly preserved.

776
00:40:45,360 --> 00:40:47,519
Speaker 2: Baggy scuba equipment.

777
00:40:48,039 --> 00:40:49,880
Speaker 1: It's gone.

778
00:40:50,199 --> 00:40:51,480
Speaker 2: How deep is gone?

779
00:40:52,000 --> 00:40:55,440
Speaker 1: I watched Poseidon to steal it from me?

780
00:40:57,119 --> 00:41:00,280
Speaker 2: How deep is the Willamette River forty feet near its

781
00:41:00,280 --> 00:41:03,079
mouth north of downtown for I could die forty feet

782
00:41:03,119 --> 00:41:06,039
and by sleep, I you want your phone back?

783
00:41:06,559 --> 00:41:08,360
Speaker 1: So sad, Yeah, go get me, like I.

784
00:41:08,480 --> 00:41:09,880
Speaker 2: Give you twenty bucks, and I'll go get it.

785
00:41:10,320 --> 00:41:13,360
Speaker 1: I would give you twenty bucks. I was really bummed because,

786
00:41:13,400 --> 00:41:15,559
like you know, phones are actually expected. I was like

787
00:41:15,559 --> 00:41:17,320
looking it up and I was like, holy shit, like

788
00:41:17,880 --> 00:41:19,880
iPhones are like one thousand dollars.

789
00:41:20,119 --> 00:41:20,480
Speaker 5: Yeah, like.

790
00:41:22,079 --> 00:41:26,559
Speaker 2: The wet sack expense sink. Anyway, Okay, this.

791
00:41:26,400 --> 00:41:28,639
Speaker 1: Is my fatal mistake, my fatal mistakes.

792
00:41:28,639 --> 00:41:30,360
Speaker 2: I want to call it right now. Wait is it

793
00:41:30,400 --> 00:41:31,159
still powered on?

794
00:41:31,639 --> 00:41:34,199
Speaker 1: I don't know, call it.

795
00:41:34,199 --> 00:41:35,599
Speaker 2: It's like blah blah blah.

796
00:41:35,360 --> 00:41:40,000
Speaker 1: Blah, fucking fish on the other end.

797
00:41:40,639 --> 00:41:45,840
Speaker 2: If like a sea creature, what if I'm down there?

798
00:41:46,000 --> 00:41:48,559
What if like a sea snake? Is just like it's.

799
00:41:48,679 --> 00:41:54,119
Speaker 1: It's down there right now. It's just kind of like

800
00:41:54,159 --> 00:41:57,400
this devastating thing. Because my fatal flaw was the wet

801
00:41:57,480 --> 00:42:03,159
sack that Josh gave me had like a band so

802
00:42:03,199 --> 00:42:06,320
that you could connect it to maybe like your neck

803
00:42:06,440 --> 00:42:09,559
or something like that. But I needed to stretch it

804
00:42:09,559 --> 00:42:13,679
out past the boat to get the footy. So I

805
00:42:13,719 --> 00:42:18,039
took the clip and I attached it to the selfie

806
00:42:18,039 --> 00:42:24,159
stick that way. Is it ringing? Yeah, Oh my god,

807
00:42:24,199 --> 00:42:34,199
it's that's so sad. Yes, it's that's really sad. The

808
00:42:34,239 --> 00:42:38,400
phone is connected to the selfie stick, so that if

809
00:42:38,199 --> 00:42:40,639
the phone fell out of the selfie stick, I would

810
00:42:40,719 --> 00:42:43,840
still have it. But because the selfie stick got knocked

811
00:42:43,840 --> 00:42:47,239
out of my hand, the phone was connected to the

812
00:42:47,239 --> 00:42:49,920
selfie stick and they both sank to the bottom of

813
00:42:49,920 --> 00:42:51,039
the woodlammt.

814
00:42:51,039 --> 00:42:52,320
Speaker 2: Yeah, the boom swings quickly.

815
00:42:53,000 --> 00:42:53,440
Speaker 4: I know.

816
00:42:56,079 --> 00:43:01,800
Speaker 1: It's thousand dollars. It's very but I was sad about it,

817
00:43:01,880 --> 00:43:04,800
and then we both poured out a beer.

818
00:43:07,840 --> 00:43:10,679
Speaker 5: In No one's ever gonna see that footage.

819
00:43:11,159 --> 00:43:13,400
Speaker 1: It's gone. You guys are so awesome.

820
00:43:13,599 --> 00:43:15,039
Speaker 5: You'll have to get a new one and track in.

821
00:43:16,519 --> 00:43:18,960
Speaker 1: I'm never doing that again. And I looked at Josh too,

822
00:43:19,280 --> 00:43:20,679
because you know, it's like one of those things where

823
00:43:20,679 --> 00:43:22,679
it's like, obviously, it's my fault. I should have kept

824
00:43:22,719 --> 00:43:25,039
I should have I should have held onto that phone.

825
00:43:25,039 --> 00:43:26,719
I should have held onto that selfie stick, I should

826
00:43:26,719 --> 00:43:28,639
have connected it with a piece of string to my ankle,

827
00:43:28,800 --> 00:43:31,239
whatever the fuck I needed to do. It was my fault.

828
00:43:31,599 --> 00:43:33,880
And I look at him and I go, oh, bring

829
00:43:33,920 --> 00:43:36,639
your selfie stick. Oh, like, let's get sick footy on

830
00:43:36,639 --> 00:43:39,199
the boone. And he was just like, not my fault.

831
00:43:39,280 --> 00:43:41,920
I was like, I know, I know, it's my fault.

832
00:43:41,960 --> 00:43:45,639
It's just trying trying to point the blame anywhere else.

833
00:43:45,639 --> 00:43:47,239
They felt so bad about it.

834
00:43:49,480 --> 00:43:53,320
Speaker 2: I just imagine like here on the one that uh

835
00:43:53,360 --> 00:43:59,480
I'm marry, that's Josh. We're gone super fast. Ah oh shit.

836
00:44:00,360 --> 00:44:02,280
Speaker 5: Was it recording when this happened.

837
00:44:02,760 --> 00:44:05,840
Speaker 1: I don't know. I don't think so. And the reason

838
00:44:05,840 --> 00:44:06,440
I don't think so.

839
00:44:06,480 --> 00:44:09,000
Speaker 2: Is so funny, dude.

840
00:44:09,039 --> 00:44:11,119
Speaker 1: I wish I could recover that footy because it's really

841
00:44:11,199 --> 00:44:12,639
good and it's the only it would be the only

842
00:44:12,719 --> 00:44:15,239
justifiable thing to losing my phone would be like, well,

843
00:44:15,320 --> 00:44:18,320
I have this really cool footage. It was worth the

844
00:44:18,440 --> 00:44:20,920
error that I had, But it's not worth it. Nothing

845
00:44:21,039 --> 00:44:25,000
was worth what happened I lost. I'm grateful that my

846
00:44:25,039 --> 00:44:27,000
phone backs up my photo so I didn't lose the

847
00:44:27,039 --> 00:44:29,440
photos of like my dad's seventieth, which I think would

848
00:44:29,440 --> 00:44:31,920
have made me cry. But like I had everything backed

849
00:44:32,000 --> 00:44:36,639
up digitally except for the videos that I took on

850
00:44:36,679 --> 00:44:38,880
that boat. So I lost all my sick boat photos

851
00:44:38,960 --> 00:44:39,639
and videos.

852
00:44:40,880 --> 00:44:43,519
Speaker 5: Do you e a Do you find my iPhone enabled?

853
00:44:45,039 --> 00:44:46,000
Speaker 1: What do you want me to do?

854
00:44:47,079 --> 00:44:52,440
Speaker 6: Like Mike can get it, Like like's a diver diving lessons.

855
00:44:53,519 --> 00:44:55,599
You know the exact spot in the in the lake.

856
00:44:55,920 --> 00:44:59,079
Speaker 1: I could point to it from the river edge.

857
00:45:00,159 --> 00:45:02,039
Speaker 2: It would be fun. I can find out kinds of

858
00:45:02,079 --> 00:45:04,599
things down there. It'd be like the Sunny episode. May

859
00:45:04,719 --> 00:45:06,239
buy a boat. It's like there must have been some

860
00:45:06,280 --> 00:45:10,440
sort of civil revolutionary war horse massacre. The hell happened

861
00:45:10,440 --> 00:45:12,519
down there? What have you been playing?

862
00:45:15,119 --> 00:45:21,119
Speaker 3: I've been playing Yellow Taxi goes Broom didn't miss a beat.

863
00:45:21,320 --> 00:45:23,000
Speaker 2: We really should have like banked up a lot of

864
00:45:23,039 --> 00:45:25,320
embarrassing things, he said, for when he's not here.

865
00:45:25,960 --> 00:45:29,159
Speaker 6: Yeah, mentally, mentally note those and I'll, uh, I'll put

866
00:45:29,199 --> 00:45:30,519
them in my my soundboard.

867
00:45:30,639 --> 00:45:32,599
Speaker 2: I don't know that you need to comb through episodes

868
00:45:32,599 --> 00:45:33,320
to find dumb things.

869
00:45:33,400 --> 00:45:37,679
Speaker 5: Yeah, probably not just any random.

870
00:45:37,239 --> 00:45:38,880
Speaker 2: The wave for him when it gets really.

871
00:45:40,639 --> 00:45:40,880
Speaker 5: Talking.

872
00:45:43,119 --> 00:45:45,320
Speaker 2: I played steam World Quest two after talking about it

873
00:45:45,400 --> 00:45:48,280
last episode and how much I was sorry not Steam

874
00:45:48,280 --> 00:45:50,960
World Quest two. Steam World Heists two Steamer Old Quest

875
00:45:51,000 --> 00:45:53,280
is a game. Yeah, I like it a bunch. I

876
00:45:53,360 --> 00:45:55,760
like the first one. As we talked about last time.

877
00:45:56,519 --> 00:45:58,800
Used to be Image and Form. Now it's Thunderfold Games.

878
00:45:58,840 --> 00:46:02,000
They just make a bunch of different kind of games

879
00:46:02,000 --> 00:46:03,880
from a bunch of different genres, set in the same

880
00:46:04,679 --> 00:46:09,599
steampunk kind of cartoony universe. But yeah, Steam World Heist two,

881
00:46:10,559 --> 00:46:14,199
I really like how they fleshed out, like that second

882
00:46:14,280 --> 00:46:18,599
layer above, the actual battles when you're building out the submarine,

883
00:46:18,639 --> 00:46:20,719
you're traveling through the world, you're actually getting into these

884
00:46:20,800 --> 00:46:24,000
kind of like naval light battles against other ships. That

885
00:46:24,039 --> 00:46:27,360
stuff's really fun and that's compelling. I also really enjoy

886
00:46:27,960 --> 00:46:31,920
the class flexibility between characters. Your class is based on

887
00:46:33,119 --> 00:46:37,519
your weapon. They're the weapon the characters using, so you

888
00:46:37,519 --> 00:46:39,920
can just swap weapons out. And then you spend these

889
00:46:39,920 --> 00:46:45,199
things called cogs to carryover abilities from previous class, and

890
00:46:45,239 --> 00:46:47,360
you could switch between them any time, so you could

891
00:46:47,360 --> 00:46:50,159
go with Once you build out your crew, you could

892
00:46:50,159 --> 00:46:52,119
have four characters and each of them are using the

893
00:46:52,159 --> 00:46:56,320
submachine guns, which makes them all reapers, which anytime you

894
00:46:56,400 --> 00:46:58,320
kill a character you then get a second follow up

895
00:46:58,320 --> 00:47:01,039
shot to try to kill another one, Which is all

896
00:47:01,079 --> 00:47:06,639
to say that the actual class progression and synergy are

897
00:47:07,440 --> 00:47:11,519
really clever in that game. I consistently. Actually, I'm very

898
00:47:11,599 --> 00:47:13,840
much a person who in RPGs, when you get the

899
00:47:13,880 --> 00:47:17,400
ability to multi class, it kind of makes me anxious.

900
00:47:17,440 --> 00:47:19,880
I want to just keep that character in the category

901
00:47:19,880 --> 00:47:22,159
that I know them as, and I want to keep

902
00:47:22,199 --> 00:47:24,079
them being the healer. I don't want to fuck around

903
00:47:24,119 --> 00:47:27,559
with them. Also, being kind of a DPS in this game,

904
00:47:27,880 --> 00:47:30,480
I'm actually like, all right, I'll give my sniper, who

905
00:47:30,719 --> 00:47:34,360
I have equipped with all this sniper equipment, I will

906
00:47:34,360 --> 00:47:37,280
give her the shotguns so she could be a flanker

907
00:47:37,440 --> 00:47:41,000
just for this mission. And then the abilities I get

908
00:47:41,079 --> 00:47:45,639
from ranking up her flanker tree can then benefit when

909
00:47:45,679 --> 00:47:47,679
I go back to sniper with her, because then she

910
00:47:47,760 --> 00:47:52,119
can move farther or get extra movement on a turn,

911
00:47:52,159 --> 00:47:57,880
et cetera. So yeah, it's fris like. I don't know

912
00:47:57,880 --> 00:48:00,280
if you'd agree, Mary Jake. Have you played Steam Real

913
00:48:00,360 --> 00:48:01,239
has too? No?

914
00:48:01,320 --> 00:48:02,960
Speaker 5: I don't even know what kind of game this is.

915
00:48:03,000 --> 00:48:09,320
Speaker 2: Oh sorry, Yeah, it's like x Com esque two D

916
00:48:10,320 --> 00:48:13,119
you The first game was you are boarding these sci

917
00:48:13,159 --> 00:48:16,639
fi like outer ships in outer space and you are

918
00:48:16,679 --> 00:48:20,840
just going aboard these pirate vessels and naval vessels to

919
00:48:21,760 --> 00:48:25,519
rob them. And then I honestly forget what the strategy

920
00:48:25,559 --> 00:48:28,920
layer was in that game. You're building up a crew,

921
00:48:29,039 --> 00:48:31,760
you're going on different missions, you're outfitting them, ranking them up.

922
00:48:32,199 --> 00:48:35,320
It was definitely x Com inspired. This one, however, you're

923
00:48:35,400 --> 00:48:39,199
actual it's back in like water, so you're more like

924
00:48:39,320 --> 00:48:43,599
pirate pirates. And one layer is those missions you're going

925
00:48:43,599 --> 00:48:46,679
and you're fighting the navy, which they're all diesel fueled

926
00:48:47,639 --> 00:48:52,679
robots and you're steampunk robots. You are robbing them of

927
00:48:52,840 --> 00:48:56,039
clean drinking water, ache or fuel for the robots. You're

928
00:48:56,079 --> 00:48:59,320
also getting renowned in these different parts of this world.

929
00:48:59,360 --> 00:49:03,360
But the second layer of the game is this overhead

930
00:49:04,320 --> 00:49:08,800
top down of you sailing around islands as the submarine

931
00:49:08,840 --> 00:49:12,719
that you're also outfitting the submarine with like broadside machine

932
00:49:12,719 --> 00:49:16,320
guns and automatic turrets on top and better boosters, and

933
00:49:16,480 --> 00:49:18,800
you can dive longer because when you go underwater there's

934
00:49:18,800 --> 00:49:22,000
actually this like separate map that you can access secret

935
00:49:22,039 --> 00:49:25,800
areas with. So it has that xcom like. Half of

936
00:49:25,800 --> 00:49:27,760
it is the strategy layer, half it is the actual

937
00:49:27,800 --> 00:49:31,440
tactical fights, and I think it works really well. I

938
00:49:32,519 --> 00:49:34,559
really don't care about the story. I would actually say

939
00:49:34,599 --> 00:49:39,360
the voice acting is actively. It sounds like they couldn't

940
00:49:39,440 --> 00:49:41,559
afford a voice actor, so one of the developers had

941
00:49:41,559 --> 00:49:43,920
to do it all. I don't mean that to be mean.

942
00:49:44,079 --> 00:49:45,559
It just strikes me as like it was a very

943
00:49:45,599 --> 00:49:49,440
budget voice acting kind of situation. But it doesn't matter.

944
00:49:49,639 --> 00:49:51,639
I still it's one of my favorite games of the year.

945
00:49:51,679 --> 00:49:57,519
I'm actively hooked on it. It's a good steam deck game. Yeah, Mary,

946
00:49:57,559 --> 00:50:01,119
I saw you were streaming it and playing a decent

947
00:50:01,119 --> 00:50:01,760
amount as well.

948
00:50:02,360 --> 00:50:05,719
Speaker 1: I've put some hours into it. I'm really enjoying the

949
00:50:05,760 --> 00:50:09,199
different character classes and how I can I've gotten a

950
00:50:09,239 --> 00:50:13,320
little adjusted I was curious who your favorite character is

951
00:50:13,360 --> 00:50:16,679
because I'm a Sola person through and through. I think

952
00:50:16,719 --> 00:50:19,000
Sola's really interesting and super fun.

953
00:50:18,840 --> 00:50:21,440
Speaker 2: To play is that the first character you have.

954
00:50:22,079 --> 00:50:28,239
Speaker 1: Sola is a robot and they have a laser that

955
00:50:28,519 --> 00:50:32,400
bounces like sixty times, and so you can like laser

956
00:50:32,519 --> 00:50:36,000
everybody in a room and it crashes, and so they're

957
00:50:36,039 --> 00:50:38,880
really fun to play, and I also really like playing

958
00:50:40,159 --> 00:50:44,760
It's a lady. I think her name is like oh

959
00:50:44,760 --> 00:50:47,360
because it's a joke off of Judy Dench. It's Judy

960
00:50:47,400 --> 00:50:52,480
Wrench and she has a really fun additional skill, Jake.

961
00:50:52,480 --> 00:50:57,559
I think this one's really fun. It's just brate someone

962
00:50:57,679 --> 00:51:01,119
verbally for three health remove you don't have to even

963
00:51:01,440 --> 00:51:04,559
be able to see them, so like in theory, she's

964
00:51:04,679 --> 00:51:05,760
just basically.

965
00:51:05,320 --> 00:51:09,119
Speaker 5: Like shouting insults, well, bitch.

966
00:51:08,880 --> 00:51:11,760
Speaker 1: I'll fucking wreck you. You finding loser, nobody likes you,

967
00:51:11,840 --> 00:51:12,800
and then they just they just.

968
00:51:12,760 --> 00:51:14,480
Speaker 2: The spirit round.

969
00:51:15,119 --> 00:51:19,480
Speaker 1: It's so funny. It's really enjoyable to use these different

970
00:51:19,519 --> 00:51:22,360
character classes to your advantage and say, like I'm going

971
00:51:22,400 --> 00:51:25,599
to bring Judy Wrench for sure, because she just fucking

972
00:51:25,760 --> 00:51:29,119
mouths people to death, which is hilarious. And souls with

973
00:51:29,159 --> 00:51:35,719
their laser and Solas also can build defense in front

974
00:51:35,719 --> 00:51:36,840
of them, which is really.

975
00:51:36,760 --> 00:51:38,760
Speaker 2: Oh yeah, well that's the that's yeah, that's from the

976
00:51:38,800 --> 00:51:42,000
engineer class from using a equipping a pistol, so like

977
00:51:42,840 --> 00:51:45,800
you could give a pistol to Judy Wrench and she

978
00:51:45,840 --> 00:51:48,079
would have the engineer ability.

979
00:51:48,400 --> 00:51:51,159
Speaker 1: To build to build defences.

980
00:51:51,159 --> 00:51:54,079
Speaker 2: When you rank them up, they also get you can

981
00:51:55,000 --> 00:51:56,880
you can give them med kits and then they can

982
00:51:57,000 --> 00:51:59,559
use those for free and it doesn't cost an action,

983
00:51:59,639 --> 00:52:02,079
so they you can also become your medics support class.

984
00:52:02,679 --> 00:52:06,599
Speaker 1: I need a medic I keep losing people. I will say, Like, so,

985
00:52:06,679 --> 00:52:10,719
I'm not really versed in turn based and it tends

986
00:52:10,719 --> 00:52:13,239
to be my downfall that in games where you're only

987
00:52:13,280 --> 00:52:17,360
supposed to be sneaky, Yeah, those are like ones where

988
00:52:17,360 --> 00:52:18,960
I'm like, uh, I'm not going very very good at

989
00:52:18,960 --> 00:52:22,719
these game. I usually don't I usually don't read all

990
00:52:22,760 --> 00:52:25,440
the details. And when they tell me like there's like

991
00:52:25,480 --> 00:52:27,320
eighty different things that I could choose them, like whatever,

992
00:52:27,320 --> 00:52:30,039
I choose the first one. So yeah, kind of ham

993
00:52:30,119 --> 00:52:32,239
fishing my way through this game. But I am getting

994
00:52:32,280 --> 00:52:37,199
decently far. It's not super difficult, but it's not easy either.

995
00:52:37,480 --> 00:52:39,480
What I really like is that you can change the

996
00:52:39,480 --> 00:52:43,440
difficulty at a moment's notice, and there's no punishment for losing.

997
00:52:43,920 --> 00:52:46,800
So if I take three people out on a skirmish

998
00:52:46,880 --> 00:52:50,280
and they all die, I do not lose them permanently.

999
00:52:51,000 --> 00:52:54,039
I do not take any hits. I don't lose anything.

1000
00:52:54,159 --> 00:52:56,800
Speaker 2: You just don't get experience, right, or maybe you get

1001
00:52:56,800 --> 00:52:57,199
a little bit.

1002
00:52:57,199 --> 00:52:59,760
Speaker 1: I think I lost the hours that I spent trying.

1003
00:53:00,360 --> 00:53:05,760
But you know, there's no aggressive punishment for being bad

1004
00:53:05,760 --> 00:53:08,719
at the game, which gives me the flexibility to feel

1005
00:53:08,719 --> 00:53:10,920
like I can try and enjoy it. And I also

1006
00:53:11,039 --> 00:53:14,159
really like the naval battles Mike. I think that's a

1007
00:53:14,199 --> 00:53:18,559
refreshing break from turn based actions, which I think could

1008
00:53:18,559 --> 00:53:20,840
get a little exhausting. But it is very nice to

1009
00:53:20,880 --> 00:53:23,920
be like, I just finished a long, forty minute turn

1010
00:53:23,960 --> 00:53:26,559
based battle and now I'm going to run around with

1011
00:53:26,599 --> 00:53:30,559
my ship and just shoot people in real time. Yeah,

1012
00:53:30,599 --> 00:53:33,440
and that's fun. So they did a good job with

1013
00:53:33,480 --> 00:53:35,679
the balance this game. I do think it's very highly

1014
00:53:35,679 --> 00:53:40,679
polished visually mechanically. The audio is very good, except for

1015
00:53:40,719 --> 00:53:42,800
the voice acting, I guess, but like I think the

1016
00:53:42,880 --> 00:53:46,079
music is really good. I'm really liking this game, and

1017
00:53:46,119 --> 00:53:48,639
I do recommend it. I think it's worth playing. I've

1018
00:53:48,679 --> 00:53:52,159
never played a steam World game before, and someone told

1019
00:53:52,159 --> 00:53:54,280
me that one of them is a metroid Vania, and

1020
00:53:54,360 --> 00:53:55,880
I was like, should I play that?

1021
00:53:56,280 --> 00:53:56,400
Speaker 7: Oh?

1022
00:53:56,440 --> 00:53:59,440
Speaker 6: Steam World, dick isn't isn't their whole thing? Like they

1023
00:53:59,519 --> 00:54:01,559
just takes the world and then just play to a

1024
00:54:01,599 --> 00:54:04,079
bunch of different genres. So I've played Quest, I think,

1025
00:54:04,119 --> 00:54:06,360
and that was sort of like a turn based RPG

1026
00:54:07,480 --> 00:54:08,280
building rpg.

1027
00:54:08,440 --> 00:54:09,639
Speaker 5: Yeah, yeah, it.

1028
00:54:09,639 --> 00:54:11,360
Speaker 6: Was so long ago though, I don't really remember it.

1029
00:54:11,400 --> 00:54:13,000
But I've always heard good things about Heist, and I

1030
00:54:13,039 --> 00:54:14,719
think game Spots review gave it like a nine.

1031
00:54:14,840 --> 00:54:15,320
Speaker 5: The new one.

1032
00:54:16,000 --> 00:54:18,519
Speaker 1: The old dig is really highly reviewed as well.

1033
00:54:18,679 --> 00:54:20,400
Speaker 2: Oh you hadn't played Dig, Mary, you'd like Dig?

1034
00:54:21,639 --> 00:54:21,920
Speaker 4: Can you?

1035
00:54:21,920 --> 00:54:22,320
Speaker 2: Guys know?

1036
00:54:22,400 --> 00:54:24,320
Speaker 1: I love I love metroid Vane and so like, I

1037
00:54:24,360 --> 00:54:25,400
feel like I should play this.

1038
00:54:25,559 --> 00:54:27,920
Speaker 2: Wait, no, sorry steam World. There are two SteamWorld digs,

1039
00:54:27,920 --> 00:54:29,280
I believe, well.

1040
00:54:29,159 --> 00:54:32,320
Speaker 6: Because one is like a mine not Minecraft.

1041
00:54:32,360 --> 00:54:34,639
Speaker 5: But isn't there one? It's like you just did, It's

1042
00:54:34,679 --> 00:54:35,920
not really a metro vania.

1043
00:54:35,880 --> 00:54:40,440
Speaker 2: Less yeah, almost Minecraft. It's more almost Star de Light

1044
00:54:40,639 --> 00:54:43,800
kind of. It's more resource gathering and farming, et cetera.

1045
00:54:43,920 --> 00:54:46,159
Steam World Dig two, I believe is the one that

1046
00:54:46,239 --> 00:54:48,960
went much more Metrodvana and that's a really good game.

1047
00:54:49,440 --> 00:54:51,400
The most recent one before Steam World Has two was

1048
00:54:51,440 --> 00:54:54,760
steam World Build, which is when you're digging for resources,

1049
00:54:54,760 --> 00:54:56,800
but then it's also a city builder on top of it.

1050
00:54:57,199 --> 00:55:00,239
I have not played since early access. It it was

1051
00:55:00,280 --> 00:55:02,960
early access, so take this with a grain of salt.

1052
00:55:03,239 --> 00:55:06,000
I did not love it. It felt like city building

1053
00:55:06,079 --> 00:55:08,280
was the first genre they tried to tackle that they

1054
00:55:08,280 --> 00:55:11,360
were not great at, but maybe they fleshed out since.

1055
00:55:12,880 --> 00:55:14,679
Speaker 1: Well, they can't be good at everything. I was actually

1056
00:55:14,679 --> 00:55:17,159
just it's kind of crazy that they made a really

1057
00:55:17,199 --> 00:55:22,440
good turn based and they made a really good Metrivanea,

1058
00:55:22,800 --> 00:55:24,639
and they've made a really good city builder, Like you

1059
00:55:24,679 --> 00:55:26,000
have to be shit at one of them.

1060
00:55:26,199 --> 00:55:29,079
Speaker 2: Yeah, they're like small scale blizzards like every genre they tackle.

1061
00:55:29,159 --> 00:55:31,760
Speaker 1: It's just I guess you can make that so inspiring.

1062
00:55:32,079 --> 00:55:34,920
This company is really cool. This like dev team, and

1063
00:55:34,960 --> 00:55:36,960
did you see that the dev team is also the

1064
00:55:37,000 --> 00:55:41,000
same team that publishes it. Like they're just this unit,

1065
00:55:41,840 --> 00:55:47,159
this absolute chunky unit that can do it all. They're like, yeah, whatever,

1066
00:55:47,239 --> 00:55:49,360
we'll do all the genres, we'll do all the voice

1067
00:55:49,400 --> 00:55:52,840
acting ourselves with Gary will publish it ourselves. We don't

1068
00:55:52,840 --> 00:55:55,039
need fucking anybody. Like, how big is this company?

1069
00:55:55,840 --> 00:56:01,639
Speaker 2: Yeah, Thunderful Games previous. I believe it's just one to

1070
00:56:01,719 --> 00:56:04,559
one previously Image and Form. Let me look that up to.

1071
00:56:05,840 --> 00:56:08,400
Speaker 6: Yeah, I remember Image and Form definitely published like Steam

1072
00:56:08,400 --> 00:56:11,639
World Quest or developed and published it. So I don't

1073
00:56:11,639 --> 00:56:16,480
know when they changed, because isn't there another publishing like

1074
00:56:16,599 --> 00:56:19,119
indie publishing called Thunderful or something.

1075
00:56:19,440 --> 00:56:25,960
Speaker 2: Yeah, they're getting Thonderful Group is the publisher Wonderful Games

1076
00:56:27,480 --> 00:56:31,079
incorporating the former Thunderful had been found in twenty seventeen,

1077
00:56:33,960 --> 00:56:38,480
incorporating Image and Form and Zoinc. So yeah, I believe

1078
00:56:38,480 --> 00:56:41,599
it's it's it's like a small merger. But yeah, I

1079
00:56:41,599 --> 00:56:44,000
mean they're they made a sequel to a game that

1080
00:56:44,039 --> 00:56:46,679
Image in Form made, so they're continuing their legacy. But yeah,

1081
00:56:46,719 --> 00:56:50,280
it's there. I we started. I don't know if it

1082
00:56:50,320 --> 00:56:52,159
was for reboot or what. No, it wouldn't have been

1083
00:56:52,199 --> 00:56:56,480
for reboot, yeah, because I was in the game spot

1084
00:56:56,480 --> 00:56:58,760
in New York office, and I think we're still we

1085
00:56:58,800 --> 00:57:00,800
had I don't think we had been doing reboot by then,

1086
00:57:00,880 --> 00:57:04,000
but we were still doing like video essays together every

1087
00:57:04,000 --> 00:57:05,559
once in a while, Jake, But I remember playing steam

1088
00:57:05,599 --> 00:57:08,519
World Quest and I had a video that we were

1089
00:57:08,519 --> 00:57:11,480
like a video essay about just how agile they've been.

1090
00:57:12,559 --> 00:57:14,519
Speaker 6: Yeah, I think, yeah, I think that's how I played it,

1091
00:57:14,559 --> 00:57:16,079
And that sounds fimiliar. I think that's how I know

1092
00:57:16,159 --> 00:57:17,880
a lot of not a lot, but I think that's

1093
00:57:17,920 --> 00:57:19,519
how I know. What I do know about them is

1094
00:57:19,639 --> 00:57:20,440
from that video.

1095
00:57:20,800 --> 00:57:24,920
Speaker 2: Yeah, it's also just a great steam Deck game. I

1096
00:57:24,960 --> 00:57:27,920
believe it's also on Switch, so I mean, like, if

1097
00:57:27,960 --> 00:57:32,000
people are looking for a very good handheld game, thirty

1098
00:57:32,039 --> 00:57:38,920
dollars well worth it. It's it's very fun. I like

1099
00:57:39,840 --> 00:57:46,400
as opposed to Xcom two, similar to or No, actually

1100
00:57:46,440 --> 00:57:53,280
as opposed to what the hell Mario Plus Rabids Kingdom

1101
00:57:53,320 --> 00:57:56,280
Battle and whatever the hell? The second game was called

1102
00:57:57,000 --> 00:57:58,719
a game, which I liked very much. That just the

1103
00:57:58,760 --> 00:58:01,519
subtitle escapes me. In those games, you have those like

1104
00:58:01,599 --> 00:58:06,039
percentages that to hit, but it's like it's it tells

1105
00:58:06,079 --> 00:58:07,440
you how much damage you're going to do, So it's

1106
00:58:07,440 --> 00:58:09,280
not a percentage like yes, you will hit them if

1107
00:58:09,320 --> 00:58:11,599
you shoot this, or no you won't. They're behind double cover.

1108
00:58:12,639 --> 00:58:16,559
Xcom has the infamous percentages steamrollhis two for those who

1109
00:58:16,599 --> 00:58:20,000
haven't played the first one. You get like a laser

1110
00:58:20,039 --> 00:58:24,039
site from a two D perspective, and you're basically just

1111
00:58:24,079 --> 00:58:26,719
trying to aim that at enemies' faces from across the room,

1112
00:58:26,719 --> 00:58:29,440
and you could pan with the right analog stick. Not

1113
00:58:29,559 --> 00:58:32,800
every character's gun, some of them, like the pistol, unless

1114
00:58:32,800 --> 00:58:34,920
you get an upgrade, will just be like two feet

1115
00:58:34,920 --> 00:58:36,280
worth of a laser sight, and then you kind of

1116
00:58:36,280 --> 00:58:40,679
have to line it up by by estimating snipers will

1117
00:58:40,840 --> 00:58:44,440
the laser site goes across the whole room. And then

1118
00:58:45,519 --> 00:58:48,920
it's also worth noting that because these are in confined spaces,

1119
00:58:48,920 --> 00:58:53,320
there's ricochet involved, so you can like billiard bank your

1120
00:58:53,360 --> 00:58:56,599
bullet off a ceiling above robots if they're behind cover.

1121
00:58:56,760 --> 00:58:59,760
So I like that there's some skill in like alignment involved.

1122
00:58:59,800 --> 00:59:03,559
Where or x Com two my maybe my favorite game

1123
00:59:03,599 --> 00:59:06,519
ever made the percentages don't it's less about you know,

1124
00:59:06,599 --> 00:59:09,000
lining up. I mean, they're skill involved, for sure, but

1125
00:59:09,079 --> 00:59:13,039
it's everybody's seen that like ninety five percent shot that

1126
00:59:13,159 --> 00:59:15,320
missed and that was frustrating as how where a Steam

1127
00:59:15,320 --> 00:59:19,280
World if you miss technically it's your fat's your fault.

1128
00:59:19,360 --> 00:59:21,639
Speaker 5: Yeah that's cool.

1129
00:59:21,639 --> 00:59:24,079
Speaker 6: I like that there's sort of a tactile aspect to

1130
00:59:24,119 --> 00:59:26,840
the aiming. I think that I don't know for me,

1131
00:59:26,960 --> 00:59:30,400
would make it not more engaging, to be honest, you.

1132
00:59:30,400 --> 00:59:32,679
Speaker 2: Should check it out. I actually I also think the

1133
00:59:32,760 --> 00:59:35,480
mission design is really good about keeping you on your feet.

1134
00:59:35,519 --> 00:59:39,440
One mission will be an alarm just sounded, so you

1135
00:59:39,480 --> 00:59:41,760
have to survive for the eight rounds of alarm, and

1136
00:59:41,800 --> 00:59:45,039
you're trying to like balance getting your characters into a

1137
00:59:45,079 --> 00:59:47,800
defensible position, but you also want to still try to

1138
00:59:47,920 --> 00:59:51,320
kill enemies each round because if you don't kill the

1139
00:59:51,360 --> 00:59:53,159
two that just came in on the last alarm, two

1140
00:59:53,239 --> 00:59:55,079
more are gonna come. It just gets harder and harder.

1141
00:59:56,760 --> 00:59:58,960
Others it's like you have to get to because again

1142
00:59:58,960 --> 01:00:01,119
it's still you're very much your pirates and you're like

1143
01:00:01,360 --> 01:00:04,000
you're robbing the Navy. It's like you got to get

1144
01:00:04,000 --> 01:00:07,079
to this loot this timed loot box before it explodes

1145
01:00:07,159 --> 01:00:10,159
or whatever. So then you're similar to the Xcom two

1146
01:00:10,159 --> 01:00:13,159
mission where you're going to save a hack a computer

1147
01:00:13,239 --> 01:00:15,639
before it explodes, like you really have to move quickly,

1148
01:00:16,320 --> 01:00:20,199
so it's like move quickly, but do it very very slowly. Yeah.

1149
01:00:20,280 --> 01:00:22,119
I And some missions is like you can only take

1150
01:00:22,159 --> 01:00:25,559
one person on it. Others it's four. I have not

1151
01:00:25,599 --> 01:00:27,440
gotten to a point where it's past four yet. Maybe

1152
01:00:27,440 --> 01:00:30,079
you can increase your squad size to five. So far

1153
01:00:30,119 --> 01:00:33,320
I'm still at four. But yeah, I mean the map.

1154
01:00:33,360 --> 01:00:37,159
The map is also like. It's not the best looking

1155
01:00:37,239 --> 01:00:39,000
game ever. It's kind of I don't know, if you

1156
01:00:39,039 --> 01:00:45,000
played Monster Train. It's that kind of I'm not even

1157
01:00:45,039 --> 01:00:48,039
sure how to describe it, sort of hand like cheaply

1158
01:00:48,159 --> 01:00:50,679
hand drawn. But they they ring a lot out of

1159
01:00:50,679 --> 01:00:55,519
that stone here. So the like more tropical Caribbean looking

1160
01:00:55,559 --> 01:00:57,320
map at the beginning is pretty good, like, but then

1161
01:00:57,360 --> 01:00:59,800
you get to a part where you're in Arctica, which

1162
01:00:59,840 --> 01:01:02,039
is and it becomes like more polar ice caps and

1163
01:01:03,000 --> 01:01:08,960
barren arctic deserts off the water. Yeah. Great game. I

1164
01:01:09,000 --> 01:01:12,760
can't say enough good things about it. Everybody should if

1165
01:01:12,800 --> 01:01:17,239
you're into turn based games at all, or you're just

1166
01:01:17,239 --> 01:01:18,960
didn't need a good Steam deck or Switch game. I

1167
01:01:18,960 --> 01:01:21,320
think it's well worth checking out. It's thirty dollars, it's

1168
01:01:21,679 --> 01:01:24,159
well worth in my opinion, I would have paid sixty

1169
01:01:24,199 --> 01:01:24,480
for this.

1170
01:01:25,159 --> 01:01:29,760
Speaker 1: I agree. I think it's fantastic and absolutely worth playing. Jake,

1171
01:01:29,800 --> 01:01:30,760
what have you been playing?

1172
01:01:32,000 --> 01:01:35,199
Speaker 6: I've been playing a game called Natsuman twentieth century kid.

1173
01:01:35,440 --> 01:01:36,119
Speaker 2: What that fuck?

1174
01:01:36,679 --> 01:01:38,679
Speaker 5: Yeah? Oh if you heard of this mic, you're not.

1175
01:01:38,920 --> 01:01:42,519
Speaker 2: It's the Isn't that like a huge thing in Japan

1176
01:01:42,639 --> 01:01:45,480
that has not come over this way until now for

1177
01:01:45,519 --> 01:01:46,000
a while.

1178
01:01:46,639 --> 01:01:46,920
Speaker 5: Yeah.

1179
01:01:46,960 --> 01:01:49,039
Speaker 6: So, I think the series has been around for a

1180
01:01:49,159 --> 01:01:50,960
very long time, but I think this is the first

1181
01:01:50,960 --> 01:01:52,880
one to make it over to the United States. And

1182
01:01:53,119 --> 01:01:56,079
basically the whole premise of I think all these games,

1183
01:01:56,119 --> 01:01:59,079
this one in particular. You play as a little kid

1184
01:01:59,159 --> 01:02:03,199
in a world Japanese town during summer break and you

1185
01:02:03,320 --> 01:02:06,280
have thirty days to just spend it however you want.

1186
01:02:06,920 --> 01:02:11,159
You can catch bugs, you you can go fishing. There's

1187
01:02:11,199 --> 01:02:12,840
a bunch of little quests that you can do.

1188
01:02:14,920 --> 01:02:14,960
Speaker 7: It.

1189
01:02:15,960 --> 01:02:16,880
Speaker 5: It's really interesting.

1190
01:02:17,000 --> 01:02:19,920
Speaker 6: It it reminds me of being a kid in a

1191
01:02:19,920 --> 01:02:21,519
weird way because it takes place at the turn of

1192
01:02:21,559 --> 01:02:24,039
the century, like nineteen ninety nine, and I think the

1193
01:02:24,079 --> 01:02:25,760
kid's supposed to be like eight or whatever.

1194
01:02:25,960 --> 01:02:28,800
Speaker 5: And it's very innocent. It's very simple.

1195
01:02:29,719 --> 01:02:32,360
Speaker 6: It definitely has some PS two gives us some PS

1196
01:02:32,400 --> 01:02:36,239
two energy. It doesn't always look great, doesn't run great,

1197
01:02:36,400 --> 01:02:39,320
camera's not great. You know, there's some switch, there's some

1198
01:02:39,400 --> 01:02:41,920
issues with it. Yeah, I'm playing on Switch. I think

1199
01:02:41,920 --> 01:02:44,519
it's on PC too, It's probably better if you play

1200
01:02:44,559 --> 01:02:44,960
on PC.

1201
01:02:45,039 --> 01:02:47,000
Speaker 1: It's on Steam. I'm looking at it.

1202
01:02:48,519 --> 01:02:52,679
Speaker 6: Yeah, it's probably a safer bet on Steam. But yeah,

1203
01:02:52,719 --> 01:02:56,000
I had known very little about the series, but I

1204
01:02:56,039 --> 01:02:57,400
saw this was the first one to make it to

1205
01:02:57,400 --> 01:02:59,679
the United States, and I was like, I should try this,

1206
01:03:00,880 --> 01:03:06,920
and I'm I'm really liking it. It's yeah, it's it's interesting.

1207
01:03:07,000 --> 01:03:09,960
It borrows a lot from Breath of the Wild in

1208
01:03:10,000 --> 01:03:12,159
a weird way. I don't want to compare it to

1209
01:03:12,239 --> 01:03:14,519
Breath of the Wild necessarily, like it doesn't have the combat,

1210
01:03:14,679 --> 01:03:18,360
doesn't have that like that sense of discovery, at least

1211
01:03:18,400 --> 01:03:21,159
in the same way. But like there's a climbing mechanic

1212
01:03:21,239 --> 01:03:23,679
that is very similar to what you'd see in Breath

1213
01:03:23,679 --> 01:03:24,159
of the Wild.

1214
01:03:24,400 --> 01:03:27,199
Speaker 5: Climb anything, Yeah, you can climb anything.

1215
01:03:27,960 --> 01:03:31,400
Speaker 6: There's stamina that you improve by completing quests, and the

1216
01:03:31,480 --> 01:03:36,960
quests are always just like the lighthouse owner is sad,

1217
01:03:37,079 --> 01:03:38,639
go cheer him up and you go talk to him

1218
01:03:38,639 --> 01:03:40,800
and he's like, oh, the lens is dirty, can you

1219
01:03:41,000 --> 01:03:42,760
clean it for me? And then you climbed at the

1220
01:03:42,800 --> 01:03:46,159
top of the lighthouse clean it just things like that.

1221
01:03:46,320 --> 01:03:52,079
It's very simple, it's very interesting. The localization is pretty rough,

1222
01:03:52,800 --> 01:03:54,599
but I almost think that kind of adds to the charm.

1223
01:03:54,760 --> 01:03:58,719
Where a lot of the translations don't quite mean a

1224
01:03:58,719 --> 01:04:01,039
whole lot in English. Some of them just flat out

1225
01:04:01,079 --> 01:04:03,400
don't make sense. But like I said, I think it

1226
01:04:03,480 --> 01:04:04,639
kind of had adds to the charm.

1227
01:04:06,639 --> 01:04:06,920
Speaker 2: Cool.

1228
01:04:07,760 --> 01:04:10,320
Speaker 1: This looks actually pretty cute.

1229
01:04:11,639 --> 01:04:14,880
Speaker 6: Like I said, it is buggy. It doesn't run great.

1230
01:04:14,960 --> 01:04:18,079
I don't know if it's a merry game, but there is.

1231
01:04:18,239 --> 01:04:20,400
Speaker 1: So many minigames, and I love minigames.

1232
01:04:20,519 --> 01:04:22,199
Speaker 6: It does have a lot of mini games. There is

1233
01:04:23,039 --> 01:04:27,880
I wouldn't say a lot of text to read, but there.

1234
01:04:27,800 --> 01:04:28,599
Speaker 5: Is a good amount.

1235
01:04:28,639 --> 01:04:31,039
Speaker 2: I would say there's a Dewey talkie scale.

1236
01:04:31,719 --> 01:04:33,760
Speaker 6: I would say it leans more to Dowey than talkie,

1237
01:04:33,800 --> 01:04:38,199
but there's definitely talkie there. And I think the talkie

1238
01:04:38,280 --> 01:04:41,800
is like pretty structured, right, Like each morning there's a

1239
01:04:41,840 --> 01:04:44,719
conversation that usually happens that progresses the story, and each

1240
01:04:44,800 --> 01:04:49,320
night there's one, so like usually you get this chunk

1241
01:04:49,400 --> 01:04:52,480
in between where you can just kind of explore do

1242
01:04:52,559 --> 01:04:53,199
whatever you want.

1243
01:04:53,880 --> 01:04:55,440
Speaker 1: What if I don't want to do the story, what

1244
01:04:55,480 --> 01:04:57,320
if I only want to catch bugs for thirty days.

1245
01:04:57,360 --> 01:04:58,239
Am I allowed to do that?

1246
01:04:58,760 --> 01:04:58,960
Speaker 5: Yeah?

1247
01:04:59,000 --> 01:05:01,320
Speaker 6: You can skip all the cuts scenes. I think you

1248
01:05:01,360 --> 01:05:02,920
can skip all most of the cut scenes.

1249
01:05:03,039 --> 01:05:05,320
Speaker 1: You just can I do the activities that I want

1250
01:05:05,360 --> 01:05:05,559
to do.

1251
01:05:06,119 --> 01:05:09,079
Speaker 6: Yeah, you don't have to buy like a bug, like

1252
01:05:09,159 --> 01:05:12,960
a bugnet, or a fishing rod or a pick axe.

1253
01:05:12,960 --> 01:05:15,320
You just have them, so like right from the beginning,

1254
01:05:15,360 --> 01:05:17,199
you can just go to a pond and start fishing,

1255
01:05:17,320 --> 01:05:20,880
or you can start catching bugs. And I think one

1256
01:05:20,880 --> 01:05:24,199
of probably the most endearing things about it is the

1257
01:05:24,239 --> 01:05:28,559
main character has a little journal. So every bug he catches,

1258
01:05:28,960 --> 01:05:31,360
he like draws a little sketch in the journal, and

1259
01:05:31,400 --> 01:05:34,079
you can, like there's like a couple options of how

1260
01:05:34,119 --> 01:05:36,840
you want to fill in that journal entry with dialogue,

1261
01:05:36,880 --> 01:05:40,280
like or with text. It's like I caught this bug today.

1262
01:05:40,360 --> 01:05:43,800
Apparently it's rare or there's a longer version. But they

1263
01:05:43,960 --> 01:05:45,480
they're clearly drawn by a little kid.

1264
01:05:45,599 --> 01:05:45,800
Speaker 5: You know.

1265
01:05:45,880 --> 01:05:48,519
Speaker 6: It's like crayon and they're scribbled together. And it's not

1266
01:05:49,159 --> 01:05:51,840
it's not great. It's very I think it's it's got

1267
01:05:51,840 --> 01:05:52,360
a lot of heart.

1268
01:05:52,440 --> 01:05:54,800
Speaker 5: It's got a lot of heart, but it is Uh.

1269
01:05:55,960 --> 01:05:58,360
Speaker 6: I don't think it's going to knock anyone socks off,

1270
01:05:58,440 --> 01:06:00,920
maybe unless that's the kind of thing you're looking for.

1271
01:06:04,039 --> 01:06:08,440
Speaker 1: What's intrigued. Yeah, I like stuff like this generally just

1272
01:06:09,039 --> 01:06:11,440
more worried about like how dewey it is. But if

1273
01:06:11,440 --> 01:06:13,880
you think it's dewy enough, I think this is something that, like,

1274
01:06:15,159 --> 01:06:18,079
I don't know, this kind of appeals to me. I

1275
01:06:18,119 --> 01:06:20,880
love where it's like, hey, any day, you don't really

1276
01:06:20,920 --> 01:06:24,760
know what you're gonna do because it's weird and the

1277
01:06:24,760 --> 01:06:28,920
screenshots are so wild. Everything's so different. There's a screenshot

1278
01:06:28,960 --> 01:06:32,320
of doing like, I don't know, yoga in a group

1279
01:06:32,440 --> 01:06:33,800
in the middle of the town.

1280
01:06:33,679 --> 01:06:35,920
Speaker 5: Hall, and so that's not a mini game.

1281
01:06:35,960 --> 01:06:38,639
Speaker 6: That is like a three minute cut scene of them

1282
01:06:38,679 --> 01:06:41,119
just doing. Oh you can skip it. I watched the

1283
01:06:41,159 --> 01:06:43,079
first time and skip it every time. But I was

1284
01:06:43,079 --> 01:06:44,480
like getting ready because I was like, all right, I

1285
01:06:44,519 --> 01:06:47,119
gotta like move the stick in the circle or whatever.

1286
01:06:47,159 --> 01:06:49,239
Speaker 5: But nope, you can just watch them do.

1287
01:06:50,039 --> 01:06:55,079
Speaker 6: Yoga for radio, radio calisthenics or whatever for three minutes

1288
01:06:55,079 --> 01:06:55,639
every day.

1289
01:06:55,880 --> 01:06:59,880
Speaker 1: It is sweet. Obviously a sweet little game, but probably

1290
01:07:00,679 --> 01:07:06,079
for a unique audience. Interesting. I've also been playing. Would

1291
01:07:06,119 --> 01:07:08,719
you consider this wholesome? I would consider this quite wholesome.

1292
01:07:09,199 --> 01:07:11,559
Speaker 5: Yeah, i'd say, I'd say it's wholesome.

1293
01:07:12,320 --> 01:07:15,639
Speaker 1: I've also been playing a game that I think is

1294
01:07:16,159 --> 01:07:21,280
pretty wholesome. Dan actually messaged me from Germany to make

1295
01:07:21,320 --> 01:07:25,000
sure that I played it, which I think is very sweet.

1296
01:07:25,119 --> 01:07:27,639
And usually when someone does that, I'm like, I gotta

1297
01:07:27,679 --> 01:07:30,800
play it because they've pushed me to play it. Dan

1298
01:07:30,840 --> 01:07:35,239
told me to play Fields of Mystery. I downloaded it

1299
01:07:35,440 --> 01:07:40,119
last night. I've put not that much into it, maybe

1300
01:07:40,159 --> 01:07:47,719
like six seven hours into it so far. But it's very, very,

1301
01:07:47,840 --> 01:07:53,000
very much like Stardo, almost too much. But you are

1302
01:07:54,000 --> 01:07:56,719
new to a town. You get a plot of land

1303
01:07:56,840 --> 01:08:00,599
that you can farm. You do ta asks for the

1304
01:08:00,599 --> 01:08:04,639
farmers that increase your rank in the town. Right now,

1305
01:08:04,679 --> 01:08:07,239
my rank is wood. I do not know what the

1306
01:08:07,280 --> 01:08:10,360
next rank is, so I cannot answer that question.

1307
01:08:11,159 --> 01:08:15,400
Speaker 2: Your rank as wood, my rank is woold. That sounds

1308
01:08:15,440 --> 01:08:17,520
like something like Ken from the Barbie movie would say.

1309
01:08:19,640 --> 01:08:22,399
Speaker 1: My job is farm and my rank is wood, and

1310
01:08:22,680 --> 01:08:29,880
I am planting tulips to sell them. There's so much commonality.

1311
01:08:30,000 --> 01:08:32,720
Right There is a mine. I haven't been able to

1312
01:08:32,760 --> 01:08:35,359
get into it yet because I haven't unlocked that part yet.

1313
01:08:35,760 --> 01:08:40,199
There is a sea and some lake space, and I

1314
01:08:40,239 --> 01:08:42,600
can fish, and there is a fishing minigame. It is

1315
01:08:42,640 --> 01:08:47,199
not the same fishing minigame. The fishing minigame in Stardu

1316
01:08:47,399 --> 01:08:50,039
is kind of annoying, right, Like there's this block and

1317
01:08:50,079 --> 01:08:52,359
you have to have a to raise the block, yeah,

1318
01:08:52,880 --> 01:08:54,640
and you have to kind of tap it to make

1319
01:08:54,640 --> 01:08:56,319
sure that the block is in the right space. This

1320
01:08:56,359 --> 01:09:01,199
one is just wait until the fish your bait, and

1321
01:09:01,239 --> 01:09:04,520
the second they do, you have like half of a

1322
01:09:04,560 --> 01:09:07,119
second to hit a to real am in and as

1323
01:09:07,159 --> 01:09:08,560
long as you hit the button at the right time,

1324
01:09:08,600 --> 01:09:12,720
you get them. I've been doing that a lot. It's interesting.

1325
01:09:13,000 --> 01:09:16,800
It has more character development as far as I'm aware

1326
01:09:16,920 --> 01:09:21,720
so far, in the sense that every Friday all the

1327
01:09:21,840 --> 01:09:26,079
characters meet at the same lodge to hang out, and

1328
01:09:26,119 --> 01:09:28,600
when I talk to them, they have stories that progress.

1329
01:09:29,479 --> 01:09:32,800
One night, all the characters were playing D and D.

1330
01:09:33,319 --> 01:09:36,720
I had other characters that were playing poker and arguing,

1331
01:09:36,760 --> 01:09:39,039
which was kind of neat, just like seeing them fight

1332
01:09:39,119 --> 01:09:41,399
with each other. And one of the characters who's kind

1333
01:09:41,399 --> 01:09:43,279
of mean to me, got too drunk and was like,

1334
01:09:43,359 --> 01:09:48,159
I like you, that's pretty cool. I assume there's romance,

1335
01:09:48,159 --> 01:09:51,359
but I haven't unlocked the ability to romance. Anybody. What

1336
01:09:51,439 --> 01:09:55,439
I will say about this is in Stardo, obviously, romance

1337
01:09:55,479 --> 01:09:57,359
is a huge part of it. You get excited about

1338
01:09:57,399 --> 01:10:03,520
romancing a character based on their personality. In Mystery, everybody

1339
01:10:03,720 --> 01:10:11,079
is smoking hot. They are so unbelievably titty bang bang

1340
01:10:11,119 --> 01:10:15,760
hot that I struggled to pick someone that I was like,

1341
01:10:15,840 --> 01:10:18,039
that's gonna be my focus, because every time I met

1342
01:10:18,039 --> 01:10:20,880
a new character, I was like, oh shit, they're hot,

1343
01:10:21,640 --> 01:10:24,279
and there's like this anime style to them. They have

1344
01:10:24,359 --> 01:10:27,319
a like eight bit Avatar or whatever that makes them

1345
01:10:27,319 --> 01:10:29,880
look more casual. But when they talk to you, it's

1346
01:10:29,880 --> 01:10:34,279
a drawing and it's very uh what is it called,

1347
01:10:34,279 --> 01:10:40,199
Like that dad Daddy dating simulator, It's got dream Daddy

1348
01:10:40,239 --> 01:10:42,119
all over it where it's just like these people are.

1349
01:10:42,399 --> 01:10:45,119
They've made them way too hot for this environment. No

1350
01:10:45,239 --> 01:10:49,399
farmers should look like that. I was helping out a

1351
01:10:49,479 --> 01:10:52,119
lady make potions. There's also like some kind of magic

1352
01:10:52,199 --> 01:10:56,960
element going on to this town, and she had titties

1353
01:10:57,000 --> 01:10:59,800
pop it out of her turtleneck. She looked so crazy

1354
01:11:00,399 --> 01:11:03,439
that I was like, I must be the slave to

1355
01:11:04,039 --> 01:11:08,560
your bath house because she's just unbelievable. And I found

1356
01:11:08,560 --> 01:11:12,479
myself struggling with giving her gifts that she liked. It's

1357
01:11:12,520 --> 01:11:16,439
been a bit torturous to me. I don't know what

1358
01:11:16,520 --> 01:11:22,640
to say. This is definitely for horny kids. Play it

1359
01:11:22,960 --> 01:11:25,880
if you liked Stardoo and you want to like sweat

1360
01:11:25,880 --> 01:11:28,960
on some unbelievable good looking people.

1361
01:11:31,000 --> 01:11:34,239
Speaker 6: I've been I've been hearing a lot of people talk

1362
01:11:34,279 --> 01:11:36,600
about this recently, and it sounds really good. I just

1363
01:11:36,800 --> 01:11:39,600
I noticed it was an early access, and I in

1364
01:11:39,640 --> 01:11:42,399
my head, I'm always like, well, I'd rather like I

1365
01:11:42,399 --> 01:11:45,119
don't want to burn myself out before it actually comes out,

1366
01:11:45,199 --> 01:11:46,119
you know, like I did that.

1367
01:11:46,199 --> 01:11:47,239
Speaker 5: I guess started released.

1368
01:11:47,800 --> 01:11:49,640
Speaker 6: It didn't release an early access, but like I feel

1369
01:11:49,680 --> 01:11:52,159
like I played started too early seeing all the stuff

1370
01:11:52,159 --> 01:11:53,520
they eventually added to it, and I was like, I

1371
01:11:53,560 --> 01:11:55,239
don't know if I can go back to it, So

1372
01:11:55,359 --> 01:11:56,680
like I'm my eye on it.

1373
01:11:56,720 --> 01:11:58,600
Speaker 5: I'm just waiting for the right time. I guess.

1374
01:11:59,159 --> 01:12:02,319
Speaker 1: Usually I also of an early access person. The reason

1375
01:12:02,359 --> 01:12:04,439
I haven't played Hades too is because it's in early

1376
01:12:04,479 --> 01:12:06,760
access and I prefer to play when they come out. Yeah,

1377
01:12:07,960 --> 01:12:11,920
this is Dan recommended it. I couldn't help it. I

1378
01:12:12,000 --> 01:12:15,319
do really love Stardu, so this is obviously up my alley.

1379
01:12:15,359 --> 01:12:18,880
And something that I'm going to probably continue playing. It's

1380
01:12:18,880 --> 01:12:20,600
funny I brought up Hades because it's kind of like

1381
01:12:20,760 --> 01:12:23,079
got the Hades hotness, you know what I mean? You

1382
01:12:23,119 --> 01:12:25,159
know everybody was like playing Hades. The game is so

1383
01:12:25,239 --> 01:12:27,359
well done, but you're also like, I can't not talk

1384
01:12:27,399 --> 01:12:30,760
about how hot these characters are. Mystery is the same,

1385
01:12:31,720 --> 01:12:34,239
very well made, Like this is an adorable game. It

1386
01:12:34,239 --> 01:12:36,840
does what it's seeking very well. It has a couple

1387
01:12:36,920 --> 01:12:41,319
deviations from Stardu just to make it not literally the

1388
01:12:41,359 --> 01:12:44,680
same game. But you're ultimately anyone who liked Stardu, You're

1389
01:12:44,720 --> 01:12:52,039
getting a very parallel experience with this game. But everybody's hot.

1390
01:12:52,560 --> 01:12:55,640
Speaker 2: I just want to start started so got so much

1391
01:12:55,680 --> 01:12:58,399
more going on. I played like six months ago, and

1392
01:12:58,439 --> 01:13:00,359
I had no idea you had them any different starting

1393
01:13:01,239 --> 01:13:03,640
areas and rules and modifiers.

1394
01:13:04,159 --> 01:13:08,439
Speaker 1: The modifiers are crazy now when people are like sleeping

1395
01:13:08,439 --> 01:13:10,520
with other people in that game, because that's new to me.

1396
01:13:11,520 --> 01:13:12,119
Is that.

1397
01:13:14,199 --> 01:13:15,119
Speaker 2: Penetration too?

1398
01:13:15,920 --> 01:13:16,439
Speaker 5: Yeah?

1399
01:13:17,079 --> 01:13:19,199
Speaker 6: I think it was what update two point seven that

1400
01:13:19,279 --> 01:13:20,720
added penetration.

1401
01:13:20,720 --> 01:13:26,880
Speaker 2: Up update six. Here's the twist. We show it. We

1402
01:13:26,920 --> 01:13:30,199
show all of it. Staff lungering out in the fields,

1403
01:13:30,239 --> 01:13:34,520
farming comes back, outrageous sexual experience on his young pupil

1404
01:13:34,760 --> 01:13:38,239
I'm doing. It's always sunny, and it's just clarifying this

1405
01:13:38,279 --> 01:13:39,239
isn't a fantasy I have.

1406
01:13:39,720 --> 01:13:40,960
Speaker 1: This is your fantasy too.

1407
01:13:41,920 --> 01:13:42,760
Speaker 5: Yeah, it could be both.

1408
01:13:43,279 --> 01:13:46,439
Speaker 1: But the sex stuff in Stardo was that an update?

1409
01:13:46,640 --> 01:13:49,119
Or is that where people are modding the game?

1410
01:13:51,159 --> 01:13:52,880
Speaker 5: I think, well, I think it depends.

1411
01:13:52,920 --> 01:13:54,840
Speaker 6: Like I think people mod it in some real weird

1412
01:13:54,880 --> 01:13:58,319
ways and probably take it much further than the developer

1413
01:13:58,399 --> 01:14:00,600
probably intended. Uh.

1414
01:14:00,800 --> 01:14:02,279
Speaker 5: That said, I'm pretty sure.

1415
01:14:02,279 --> 01:14:07,520
Speaker 6: The like like you, the whole like child raising stuff

1416
01:14:07,640 --> 01:14:11,399
was like an update, right, I don't think that was you.

1417
01:14:11,399 --> 01:14:14,279
Speaker 1: Can legit have babies now and start. Yeah.

1418
01:14:15,039 --> 01:14:18,199
Speaker 6: I don't think they show them in life, No, I

1419
01:14:18,199 --> 01:14:19,800
think I think they do show the full birth.

1420
01:14:19,840 --> 01:14:20,960
Speaker 5: I think it's.

1421
01:14:22,319 --> 01:14:23,039
Speaker 2: Here's the twist.

1422
01:14:23,119 --> 01:14:26,560
Speaker 1: You have full crowning, you see everything. You have to

1423
01:14:26,640 --> 01:14:29,439
cut the umbilical cord. There's a mini game for it.

1424
01:14:29,560 --> 01:14:33,399
Speaker 2: Yeah, there's like you have to anytime they dilate more

1425
01:14:33,439 --> 01:14:36,800
than six inches or whatever it is, you have to

1426
01:14:37,039 --> 01:14:40,079
the analyt sticks like your hands. There's haptic feedback.

1427
01:14:41,239 --> 01:14:46,640
Speaker 1: Pain modulator for men's bellies that you can feel what

1428
01:14:46,680 --> 01:14:47,680
it's like to have a contraction.

1429
01:14:48,319 --> 01:14:53,319
Speaker 2: Yeah, that'd a good use for the next switch.

1430
01:14:54,439 --> 01:14:54,880
Speaker 5: Yeah.

1431
01:14:55,479 --> 01:14:58,399
Speaker 1: I've heard that there's a thing that lets guys feel

1432
01:14:58,439 --> 01:15:03,000
what cramps are like it cramps?

1433
01:15:03,239 --> 01:15:03,520
Speaker 2: Wow?

1434
01:15:03,720 --> 01:15:05,159
Speaker 5: Oh like yeah.

1435
01:15:05,680 --> 01:15:07,359
Speaker 1: Interesting, but for your body.

1436
01:15:07,520 --> 01:15:08,760
Speaker 2: I don't want to play that game.

1437
01:15:09,439 --> 01:15:13,319
Speaker 1: Yeah, wouldn't it be nice to just not play?

1438
01:15:13,800 --> 01:15:15,199
Speaker 5: Yeah?

1439
01:15:16,520 --> 01:15:18,840
Speaker 2: One of the few times where being a man is

1440
01:15:18,880 --> 01:15:22,600
easier than being a woman. One of the few instances

1441
01:15:22,600 --> 01:15:23,159
I should.

1442
01:15:22,960 --> 01:15:29,800
Speaker 1: Say, yeah, the one. Uh is this a joke? Why

1443
01:15:29,840 --> 01:15:31,000
do you have Hollow Night on here?

1444
01:15:31,800 --> 01:15:33,399
Speaker 5: Because I finally played Hollow Night?

1445
01:15:33,920 --> 01:15:36,640
Speaker 2: Don't start with me, I swear I did.

1446
01:15:36,680 --> 01:15:39,920
Speaker 6: You hadn't played it, par I tried it when it

1447
01:15:39,960 --> 01:15:44,800
came out in twenty seventeen, but I didn't finish it,

1448
01:15:44,880 --> 01:15:47,079
not because I didn't enjoy it, but because it was

1449
01:15:47,319 --> 01:15:48,840
It came out in twenty seventeen, and there was I

1450
01:15:48,880 --> 01:15:50,760
think it was twenty seventeen or I played it in

1451
01:15:50,760 --> 01:15:54,119
twenty seventeen according to Steam. Uh, and there was just

1452
01:15:54,119 --> 01:15:58,119
so much other stuff. So I finally went back and

1453
01:15:58,399 --> 01:16:01,800
finished it. Gonna be honest, partly inspired by Dan a

1454
01:16:01,840 --> 01:16:02,560
little well.

1455
01:16:02,600 --> 01:16:04,640
Speaker 2: Dan never shuts up about that game, and he was

1456
01:16:04,680 --> 01:16:06,159
trying to sell Mary on it for a while.

1457
01:16:06,039 --> 01:16:12,079
Speaker 1: And I'm a little offended that Dan is what convinced

1458
01:16:12,119 --> 01:16:13,560
you to play Hollow Night and not.

1459
01:16:14,159 --> 01:16:17,199
Speaker 5: Okay, I wouldn't say it was Dan who convinced me.

1460
01:16:17,359 --> 01:16:19,199
Speaker 6: A lot of people have been telling me to play

1461
01:16:19,199 --> 01:16:21,279
Hollow Night because it's one of their favorite games of

1462
01:16:21,319 --> 01:16:24,000
all time. I mean, you've said so much about it.

1463
01:16:24,159 --> 01:16:27,199
One of my good friends I visited him in Colorado

1464
01:16:27,199 --> 01:16:29,079
and he was just all he talked about is Hollow Night.

1465
01:16:29,279 --> 01:16:31,119
Loves that game, one of his favorite games. So I

1466
01:16:31,199 --> 01:16:33,359
came back from that trip and I was like, all right,

1467
01:16:33,760 --> 01:16:37,800
I don't play Hollow Night. Conveniently, Dan was also playing

1468
01:16:37,800 --> 01:16:42,520
Hollow Night, so he finished it well before I did

1469
01:16:42,560 --> 01:16:45,239
because he had surgery and everything. But I was chipping

1470
01:16:45,239 --> 01:16:47,920
away at it. And it turns out people were right.

1471
01:16:48,000 --> 01:16:48,960
That game's pretty good.

1472
01:16:51,600 --> 01:16:56,680
Speaker 1: Great reason, tell us more about, like what you liked

1473
01:16:56,680 --> 01:16:58,319
about it since your first playthrough.

1474
01:17:00,079 --> 01:17:01,039
Speaker 5: I'm good, that's it.

1475
01:17:01,119 --> 01:17:01,479
Speaker 2: That's it.

1476
01:17:05,159 --> 01:17:07,680
Speaker 1: I've been playing Tavern Manager Simulator.

1477
01:17:08,800 --> 01:17:09,079
Speaker 5: Nice.

1478
01:17:10,079 --> 01:17:10,560
Speaker 2: Is that good?

1479
01:17:11,520 --> 01:17:14,000
Speaker 1: It's actually fucking great. I don't play a lot of

1480
01:17:14,000 --> 01:17:18,319
sim games because I don't know. They usually don't grip me.

1481
01:17:18,960 --> 01:17:23,159
This is Tavern Manager Simulator the whole thing. I have

1482
01:17:23,199 --> 01:17:25,880
to say that because I recommend it to a friend

1483
01:17:26,359 --> 01:17:29,600
and they googled Tavern Manager and they got a completely

1484
01:17:29,600 --> 01:17:33,000
different game. So it's Tavern Manager Simulator.

1485
01:17:33,800 --> 01:17:34,479
Speaker 2: Okay, I see you.

1486
01:17:34,600 --> 01:17:37,960
Speaker 1: You are the manager of a tavern in an RPG.

1487
01:17:38,199 --> 01:17:41,359
It's very funny because you'll see people who are like,

1488
01:17:41,560 --> 01:17:44,239
you know, they look like they came from like Wow,

1489
01:17:44,359 --> 01:17:47,319
but they're ordering beers and sausages from you. You have

1490
01:17:47,399 --> 01:17:51,560
to get everything. You have to order the wheat or

1491
01:17:51,600 --> 01:17:55,319
whatever for your beer, the pops, and you have to

1492
01:17:55,399 --> 01:17:59,800
order the sausages. You pour the beers yourself. There's mini

1493
01:17:59,800 --> 01:18:03,279
game for pouring the beer perfectly. If you overpour it,

1494
01:18:03,439 --> 01:18:05,079
now you've spilled on the floor and you have to

1495
01:18:05,079 --> 01:18:08,199
mop up the floor. There's a clean rating for your tavern,

1496
01:18:08,520 --> 01:18:10,640
and if it gets too dirty, people talk shit about you,

1497
01:18:11,399 --> 01:18:14,199
so you actually have to like mop the floor, get

1498
01:18:14,279 --> 01:18:18,520
rid of everybody's like dirty ass footprints. You wash the

1499
01:18:18,560 --> 01:18:22,720
dishes after people have finished drinking their ale, and they

1500
01:18:22,720 --> 01:18:25,039
give you money for everything that they ordered, and then

1501
01:18:25,079 --> 01:18:28,000
you use that money to upgrade your tavern. Obviously, so

1502
01:18:28,039 --> 01:18:32,319
I got more tables, I increased the things that I

1503
01:18:32,399 --> 01:18:35,279
was offering. Originally it was just beer and sausages. But

1504
01:18:35,560 --> 01:18:41,199
at this point I am doing steaks, soups, beers, and sausages.

1505
01:18:41,399 --> 01:18:43,520
I got a lot of different stuff. I have a

1506
01:18:43,560 --> 01:18:46,600
table for six, which is nuts. And then here's the

1507
01:18:46,600 --> 01:18:50,000
cool part. Because it's set in like an RPG fantasy world,

1508
01:18:50,439 --> 01:18:53,960
I can employ fairies. So I've hired a faerry to

1509
01:18:54,039 --> 01:18:57,479
do my dishes, which is like my least favorite task,

1510
01:18:58,039 --> 01:19:00,439
and I you know, no, it's just a wearing really

1511
01:19:00,520 --> 01:19:02,199
monotonous tasks. So as soon as I was able to

1512
01:19:02,279 --> 01:19:04,840
hire my first fairy, now they do all my dishes

1513
01:19:04,880 --> 01:19:06,520
and my dirty work, and I get to do the

1514
01:19:06,520 --> 01:19:08,680
stuff that I like to do, which is usually serving

1515
01:19:08,720 --> 01:19:11,399
people and kicking out the drunks. It's pretty funny, like

1516
01:19:11,439 --> 01:19:13,279
they have said it so that like some people drink

1517
01:19:13,319 --> 01:19:16,199
too much, they like ask for four beers and you

1518
01:19:16,279 --> 01:19:19,239
serve them and then when they're done, they just flop over,

1519
01:19:19,840 --> 01:19:22,399
but you have to physically pick them up and hurl

1520
01:19:22,439 --> 01:19:25,800
them out the front of your bar and boot them out.

1521
01:19:26,119 --> 01:19:27,960
There's also an old lady that comes to the front

1522
01:19:28,000 --> 01:19:30,439
of your tavern is just talk shit about you, and

1523
01:19:30,520 --> 01:19:32,600
you get a pan to hit her over the head

1524
01:19:32,600 --> 01:19:34,800
with it to get her out of your bar, which

1525
01:19:34,840 --> 01:19:38,439
I think is very funny. People shit in my toilet

1526
01:19:38,479 --> 01:19:41,399
and they clog it, and I have to unclog my toilet.

1527
01:19:42,159 --> 01:19:43,920
I don't enjoy that mini game, but I haven't been

1528
01:19:43,920 --> 01:19:46,199
able to assign a faery to unclog my toilet, so

1529
01:19:46,239 --> 01:19:49,239
that one I have to do. I cook my own soup,

1530
01:19:49,279 --> 01:19:53,000
I cook the steaks. It's all minigames. None of them

1531
01:19:53,039 --> 01:19:56,439
are extremely hard. This is not a difficult or complicated game.

1532
01:19:56,840 --> 01:20:00,119
I actually really like playing it while I'm watching a

1533
01:20:00,159 --> 01:20:02,399
TV show. I've been like watching Hacks a lot. I

1534
01:20:02,399 --> 01:20:04,920
think it's very funny, and I can watch Hacks while

1535
01:20:04,960 --> 01:20:07,680
I play Tavern Simulator. It's not too distracting. So, like,

1536
01:20:07,720 --> 01:20:10,119
if anybody's out there who's like, I just want a

1537
01:20:10,159 --> 01:20:13,800
casual game that I can like half ass play while

1538
01:20:13,840 --> 01:20:17,119
I'm like watching TV or sitting on my ass or drinking.

1539
01:20:17,800 --> 01:20:19,800
This is the one you do not have to like

1540
01:20:19,880 --> 01:20:22,159
pay attention. You do have to like function while you're

1541
01:20:22,159 --> 01:20:24,159
playing this game, but you don't have to think very hard.

1542
01:20:24,199 --> 01:20:29,279
This is like a casual enjoy pretending to be a

1543
01:20:29,359 --> 01:20:32,720
tavern wench or wenchman.

1544
01:20:34,039 --> 01:20:37,640
Speaker 6: My first thought looking at this on Steam is I

1545
01:20:37,680 --> 01:20:39,439
feel like this would be a lot of fun in VR,

1546
01:20:40,560 --> 01:20:43,159
like it's got that job simulator vibe. I don't know

1547
01:20:43,199 --> 01:20:45,079
if you guys ever played jobs Inanda or whatever. I

1548
01:20:45,079 --> 01:20:48,920
think they've made a couple of work simulator. I feel

1549
01:20:48,960 --> 01:20:50,239
like that be a good time.

1550
01:20:50,439 --> 01:20:52,840
Speaker 1: I think would be ideal in VR, especially like picking

1551
01:20:52,920 --> 01:20:56,800
up the trunk and like carrying about hurling their fat ass.

1552
01:20:57,039 --> 01:20:58,680
Speaker 5: Having that lady with a pan.

1553
01:20:59,000 --> 01:21:00,840
Speaker 1: Hitting the lady with a pan is funny. So the

1554
01:21:00,920 --> 01:21:03,720
very first time it happened, I gave her ten dollars

1555
01:21:04,039 --> 01:21:06,199
and she goes away if you give her money. And

1556
01:21:06,239 --> 01:21:09,319
then the second time the game was like you've unlocked pan,

1557
01:21:09,439 --> 01:21:11,079
and I was like, oh good, so that I can

1558
01:21:11,119 --> 01:21:13,319
make the sausages. And they were like, no, use this

1559
01:21:13,439 --> 01:21:15,479
to beat the shit out of this old lady that's

1560
01:21:15,560 --> 01:21:17,960
constantly begging in the front of your tavern and get

1561
01:21:18,039 --> 01:21:20,239
rid of her. I could not believe that that's what

1562
01:21:20,279 --> 01:21:22,680
they wanted me to use the pan for. But you know,

1563
01:21:22,800 --> 01:21:25,079
one hit and I couldn't quit. I'll never give her

1564
01:21:25,119 --> 01:21:27,119
money again. I just beat her ass every time I

1565
01:21:27,159 --> 01:21:30,880
see her tavern. So that's my new system.

1566
01:21:30,880 --> 01:21:34,399
Speaker 2: I try this out. I what's the last like similar

1567
01:21:34,479 --> 01:21:39,680
game no No. I played Barren Breakfast and I liked

1568
01:21:39,720 --> 01:21:41,000
a lot of that game. I feel like it took

1569
01:21:41,039 --> 01:21:44,319
too long to get to the fun points though I

1570
01:21:44,439 --> 01:21:48,439
like the actual fact that you're decorating the the in

1571
01:21:48,920 --> 01:21:53,359
But yep, again, I think it took to it didn't

1572
01:21:53,359 --> 01:21:57,720
get to the actual, like compelling rewards quickly enough.

1573
01:21:59,399 --> 01:22:01,600
Speaker 1: I want to get a bit of a slow burn too,

1574
01:22:02,039 --> 01:22:03,079
like I will prepare you.

1575
01:22:03,399 --> 01:22:07,359
Speaker 2: It's fine. It's maybe I'm probably phrasing it wrong. It's

1576
01:22:07,359 --> 01:22:10,199
not I shouldn't say that. It's that Bear and Breakfast

1577
01:22:10,199 --> 01:22:11,800
took too long to get to the interesting that. It's like,

1578
01:22:12,079 --> 01:22:13,640
I don't think it pasts it out, So there's long

1579
01:22:13,680 --> 01:22:16,439
stretches where I feel like I wasn't like doing much

1580
01:22:16,560 --> 01:22:18,680
at all to like improve my place.

1581
01:22:21,760 --> 01:22:26,119
Speaker 1: Good games should just really dole that out almost every day,

1582
01:22:26,199 --> 01:22:27,680
so you feel like you're never doing the same thing.

1583
01:22:28,279 --> 01:22:30,880
The very first day in this game, you're only pouring

1584
01:22:30,920 --> 01:22:33,880
beers because you're learning and you're like figuring out the rules.

1585
01:22:34,199 --> 01:22:37,159
I swear, by like day three, it was like sausages

1586
01:22:37,239 --> 01:22:40,840
and beers. By like the first week I had soup.

1587
01:22:41,439 --> 01:22:44,600
I mean, I'm definitely in it at this point. I've

1588
01:22:44,640 --> 01:22:47,560
been playing for like a little bit longer. But I've

1589
01:22:48,039 --> 01:22:50,520
I have upgraded my kitchen several times. I have put

1590
01:22:50,600 --> 01:22:55,760
up cactuses and beautiful wall decorations, and I've upgraded a

1591
01:22:55,840 --> 01:22:58,000
lot of different companies. I've upgraded my bar so that

1592
01:22:58,039 --> 01:23:01,560
it seats more people like I'm at this point, but

1593
01:23:01,800 --> 01:23:04,840
I do think that you know, you're probably gonna have

1594
01:23:04,840 --> 01:23:06,079
to give it four hours if you want to be

1595
01:23:06,079 --> 01:23:08,439
able to play and upgrade like all the food and

1596
01:23:08,479 --> 01:23:10,880
stuff like that. But I don't think that's a huge investment.

1597
01:23:11,560 --> 01:23:15,079
And again, what I would argue is is, like everybody's different.

1598
01:23:15,079 --> 01:23:17,359
You can play simulation games however you want. But I

1599
01:23:17,399 --> 01:23:21,840
have found this best on my Steam deck, casually playing

1600
01:23:21,880 --> 01:23:25,680
this while I'm like enjoying other media, if that makes sense.

1601
01:23:25,720 --> 01:23:27,640
This is not like Dodo, where I'm like, this is

1602
01:23:27,680 --> 01:23:29,439
all I'm doing for the rest of the evening and

1603
01:23:29,439 --> 01:23:31,439
I have all my Snacky's and my drinkies and I'm

1604
01:23:31,439 --> 01:23:34,319
not leaving my computer. This is a like whatever, I

1605
01:23:34,359 --> 01:23:37,359
will like casually play this for hours while I'm also

1606
01:23:38,800 --> 01:23:42,239
talking with my mom on the phone, which.

1607
01:23:42,079 --> 01:23:47,960
Speaker 2: I did do. Mary, what else have you played?

1608
01:23:49,039 --> 01:23:53,880
Speaker 1: I have also played Dross. It could be Dross. I'm

1609
01:23:53,920 --> 01:24:02,119
not really sure. I got this key were my switch,

1610
01:24:02,520 --> 01:24:07,000
so I dust it off my Nintendo switch, which I

1611
01:24:07,039 --> 01:24:09,239
have not turned on in a long time because I

1612
01:24:09,239 --> 01:24:11,520
have a Steam deck now and I'm a changed person.

1613
01:24:13,239 --> 01:24:18,880
But the game Dross or Dross is a I want

1614
01:24:18,880 --> 01:24:21,560
to say, it's like a light puzzler where you are

1615
01:24:21,880 --> 01:24:27,680
a person in a Night's uniform, but you are also

1616
01:24:28,359 --> 01:24:34,319
the Gou that is sentient that helps the person in

1617
01:24:34,359 --> 01:24:39,399
the night armor, and you solve puzzles either together where

1618
01:24:39,439 --> 01:24:44,960
the night Armor can cut things and open big boxes

1619
01:24:45,560 --> 01:24:50,600
and is strong and heavy, or you are the goo.

1620
01:24:51,239 --> 01:24:55,000
The Goo can jump, it's dexterous, but it's really weak

1621
01:24:55,079 --> 01:24:58,560
and it can't defend itself. So in a puzzle where

1622
01:24:58,560 --> 01:25:02,239
it's like, for example, the first area is like a sewer,

1623
01:25:02,399 --> 01:25:05,840
and you're like, okay, I have to get some machine parts.

1624
01:25:05,880 --> 01:25:09,359
I need to get to the next portal, but I'm

1625
01:25:09,399 --> 01:25:12,119
not heavy enough to open up the space. So I

1626
01:25:12,199 --> 01:25:14,600
bring the Night to the I don't know, it's like

1627
01:25:14,640 --> 01:25:16,640
a button that you have to stand on to open

1628
01:25:16,720 --> 01:25:20,600
up a gate. Then I release my goo. My Goo

1629
01:25:20,680 --> 01:25:23,279
crawls around and opens up a different way so that

1630
01:25:23,319 --> 01:25:26,079
my Night can get there. It's just puzzle based activities

1631
01:25:26,159 --> 01:25:29,439
I don't think they're necessarily complicated. Something I found odd

1632
01:25:29,640 --> 01:25:34,760
is that it's very much based on completion get a

1633
01:25:34,840 --> 01:25:38,319
currency that you spend. If you get attacked and get hurt,

1634
01:25:38,439 --> 01:25:41,760
you spend the currency to essentially like heal yourself. But

1635
01:25:41,840 --> 01:25:43,920
you want to have enough currency that you get a

1636
01:25:43,960 --> 01:25:45,159
check mark at the end of the level, so you

1637
01:25:45,199 --> 01:25:48,239
don't want to get too hurt. What bothered me about

1638
01:25:48,279 --> 01:25:51,600
it is is I want to complete all the boxes,

1639
01:25:51,960 --> 01:25:55,279
so I want to get all the currency, and I

1640
01:25:55,319 --> 01:25:57,439
want to get the crystal shards, and I want to

1641
01:25:57,479 --> 01:26:00,600
get whatever the secret thing is that they hide something

1642
01:26:00,640 --> 01:26:03,640
in the level. But then the last one is time.

1643
01:26:05,439 --> 01:26:08,600
And in a game where it's all about investigating and

1644
01:26:08,680 --> 01:26:11,039
learning how to solve the puzzle and not taking too

1645
01:26:11,079 --> 01:26:14,600
much damage and finding all the secrets, it also wants

1646
01:26:14,680 --> 01:26:16,840
me to do it in under two minutes and thirty seconds.

1647
01:26:17,399 --> 01:26:21,199
So I'm never getting all the boxes ticked because I'm

1648
01:26:21,239 --> 01:26:24,199
looking for all the secrets, which means each level is

1649
01:26:24,239 --> 01:26:27,159
taking like seven or eight minutes and I'm totally blowing

1650
01:26:27,159 --> 01:26:29,479
past the time. And maybe they want me to replay

1651
01:26:29,479 --> 01:26:32,439
those levels, but I'm not doing that shit. So that

1652
01:26:32,600 --> 01:26:35,439
was like something that bothered me about it, but it

1653
01:26:35,560 --> 01:26:38,399
is nice to go back and forth between Heavy Night

1654
01:26:39,039 --> 01:26:44,199
and Skinny Little Goo solving puzzles. They're simple puzzles, but

1655
01:26:45,560 --> 01:26:48,119
I don't know. It passes the time. I'm not mad

1656
01:26:48,159 --> 01:26:50,359
about it, but I ain't fucking doing it in two

1657
01:26:50,399 --> 01:26:52,479
minutes and thirty seconds. I don't know why they did that.

1658
01:26:52,760 --> 01:26:54,279
I don't know why they added that part to it.

1659
01:26:54,359 --> 01:26:55,880
But that's dross.

1660
01:26:57,239 --> 01:26:57,640
Speaker 2: Is this?

1661
01:26:57,680 --> 01:26:59,039
Speaker 5: Is this a first person game?

1662
01:27:00,680 --> 01:27:01,079
Speaker 7: Uh?

1663
01:27:01,439 --> 01:27:03,039
Speaker 1: No? You see them like pop down?

1664
01:27:03,520 --> 01:27:03,840
Speaker 5: Huh?

1665
01:27:03,920 --> 01:27:08,079
Speaker 6: Because I mean I searched Dross on uh Steam and

1666
01:27:08,159 --> 01:27:12,399
I got like a boomer shooter looking game that sounds

1667
01:27:12,439 --> 01:27:14,560
nothing like you just described. So that's kind of interesting.

1668
01:27:14,800 --> 01:27:16,359
There are two games called DROs.

1669
01:27:17,159 --> 01:27:19,800
Speaker 1: That's impossible. It's I'll send you the link.

1670
01:27:19,960 --> 01:27:21,960
Speaker 5: Did I did? I? Maybe I misspelled it? D r

1671
01:27:22,000 --> 01:27:27,760
O S S d r O S. Oh the odds.

1672
01:27:27,439 --> 01:27:30,079
Speaker 1: That there's two. This is like the second time that

1673
01:27:30,119 --> 01:27:32,399
I'm telling you, like, be careful because these games are

1674
01:27:32,439 --> 01:27:33,720
like so specific.

1675
01:27:33,840 --> 01:27:36,520
Speaker 6: Yep, Okay, I see the one you're talking about now

1676
01:27:36,600 --> 01:27:38,960
that that matches more your description.

1677
01:27:39,119 --> 01:27:43,000
Speaker 1: I yeah, okay, that's so funny. Uh d r O S. Yeah,

1678
01:27:43,039 --> 01:27:46,760
you're like a little guy and there's an eyeball like

1679
01:27:46,800 --> 01:27:49,319
sticking out of you. That's the goo, and so the

1680
01:27:49,359 --> 01:27:52,079
goo is able to like go into pipes and go

1681
01:27:52,199 --> 01:27:57,199
into tiny spaces. But again, the goo can get killed

1682
01:27:57,319 --> 01:28:00,760
very quickly. The only thing that doesn't get held quickly

1683
01:28:00,960 --> 01:28:02,600
is the guy in the night, and he also has

1684
01:28:02,600 --> 01:28:04,680
a sort so he can like attack bosses and stuff

1685
01:28:04,720 --> 01:28:08,119
like that, and eventually you get like two boss fight situations.

1686
01:28:08,600 --> 01:28:11,680
I'll probably keep playing it. I don't think it's bad

1687
01:28:11,720 --> 01:28:15,079
at all. I enjoyed like getting through the puzzles that

1688
01:28:15,119 --> 01:28:18,000
I played so far. My only gripe with it is like,

1689
01:28:18,600 --> 01:28:20,399
I think it's confusing that you would ask me to

1690
01:28:20,479 --> 01:28:23,239
solve and find everything, but then also give me a

1691
01:28:23,239 --> 01:28:25,800
time limit. It's like, well, not a time limit, but

1692
01:28:25,880 --> 01:28:28,760
they reward you for getting through it in a very

1693
01:28:28,760 --> 01:28:30,840
short amount of time. And it's like, do you want

1694
01:28:30,880 --> 01:28:34,640
me to find all the stuff? Make up your mind?

1695
01:28:35,199 --> 01:28:36,439
Do you mean to do it quickly? Or do you

1696
01:28:36,479 --> 01:28:40,079
want me to do it right? So you know that,

1697
01:28:40,319 --> 01:28:45,960
uh you know that like, uh, what's it called? What

1698
01:28:46,079 --> 01:28:47,960
is it? When it's two circles and they overlap a

1699
01:28:48,000 --> 01:28:50,920
little bit and then there's any Okay, it's like that

1700
01:28:51,039 --> 01:28:56,159
ven diagram. That's about uh Art and it's like do

1701
01:28:56,199 --> 01:28:58,039
you want it cheap? Do you want it quick? Or

1702
01:28:58,119 --> 01:28:58,920
do you want it good?

1703
01:29:00,279 --> 01:29:02,760
Speaker 6: I'm talking about Yeah, that's that's the triangle, right, the

1704
01:29:02,760 --> 01:29:03,640
production triangle.

1705
01:29:04,279 --> 01:29:08,399
Speaker 1: It's a triangle. It's been diagram. No, it's it's a triangle.

1706
01:29:08,439 --> 01:29:12,640
Speaker 2: Yeah, because it's it's arguing with herself and that's.

1707
01:29:12,600 --> 01:29:14,000
Speaker 5: Cheap and good. You can only pick two?

1708
01:29:14,760 --> 01:29:16,520
Speaker 1: Yeah, you know it really sucks. Is I didn't know

1709
01:29:16,520 --> 01:29:18,279
what the word for a Venn diagram is, but I

1710
01:29:18,319 --> 01:29:21,760
know the word for a triangle, So I could have

1711
01:29:21,840 --> 01:29:26,359
saved myself a lot. I could have saved myself a

1712
01:29:26,399 --> 01:29:28,159
lot of hurt if I would have just gone with

1713
01:29:28,319 --> 01:29:34,319
triangle from the beginning here. But yeah, so anyway, it's

1714
01:29:34,399 --> 01:29:37,479
kind of like that. The game was like do it fast,

1715
01:29:38,000 --> 01:29:41,600
complete it and don't get hurt too much, and it's

1716
01:29:41,600 --> 01:29:42,520
like pick two.

1717
01:29:45,319 --> 01:29:48,159
Speaker 6: Well, speaking of time limits, did either of you ever

1718
01:29:48,199 --> 01:29:49,760
play the original Dead Rising?

1719
01:29:49,920 --> 01:29:50,159
Speaker 2: Yeah?

1720
01:29:50,800 --> 01:29:54,720
Speaker 6: Yeah, you did love it because I'd got a preview

1721
01:29:54,800 --> 01:29:58,039
of the remaster a couple of weeks ago last week.

1722
01:29:58,079 --> 01:30:00,720
But it's like all I've been thinking about love that

1723
01:30:00,800 --> 01:30:02,399
original game. I think that is like one of the

1724
01:30:02,439 --> 01:30:07,039
most slept on classics of that generation, super rough around

1725
01:30:07,079 --> 01:30:11,359
the edges at the time, with that infamous time limit

1726
01:30:11,439 --> 01:30:13,119
that I think a lot of.

1727
01:30:13,119 --> 01:30:15,800
Speaker 5: People didn't like, or maybe they did. I don't know.

1728
01:30:15,880 --> 01:30:17,039
Speaker 2: I don't think people liked it.

1729
01:30:18,399 --> 01:30:18,760
Speaker 4: I don't know.

1730
01:30:18,800 --> 01:30:22,359
Speaker 2: I honestly don't know. I think people who like critically

1731
01:30:22,600 --> 01:30:24,800
people liked it, and people who were into that game

1732
01:30:24,800 --> 01:30:26,520
were into it. But I think people just bounced off

1733
01:30:26,560 --> 01:30:27,720
they didn't like it. I don't even know if this

1734
01:30:27,760 --> 01:30:29,640
was an era where if people hated something they would

1735
01:30:29,720 --> 01:30:31,680
just like review vombit.

1736
01:30:32,880 --> 01:30:34,199
Speaker 5: Yeah, I don't think that was a thing.

1737
01:30:35,239 --> 01:30:37,000
Speaker 2: I'm so wea what have they done with the remasters?

1738
01:30:37,159 --> 01:30:39,079
Just strictly visual but they've kept everything?

1739
01:30:39,159 --> 01:30:39,359
Speaker 4: Yeah?

1740
01:30:39,359 --> 01:30:41,479
Speaker 1: Did they upgrade anything else or just visual?

1741
01:30:42,000 --> 01:30:42,319
Speaker 5: Yeah?

1742
01:30:42,359 --> 01:30:45,359
Speaker 6: So, I mean I've only played like the first day

1743
01:30:45,359 --> 01:30:48,239
and a half, I think, because that was that was

1744
01:30:48,239 --> 01:30:48,600
all I was.

1745
01:30:48,600 --> 01:30:49,640
Speaker 5: Able to play for the preview.

1746
01:30:50,600 --> 01:30:53,800
Speaker 6: They it's basically a lot of quality of life changes

1747
01:30:53,840 --> 01:30:58,399
plus better visuals. Quality of life includes like better mission tracking,

1748
01:30:59,359 --> 01:31:01,039
a compass that works better. I don't know if you

1749
01:31:01,039 --> 01:31:02,760
remember in the original there was just that arrow that

1750
01:31:02,840 --> 01:31:05,680
kind of floated around and kind of didn't really help

1751
01:31:05,760 --> 01:31:08,359
much because it was hard to always tell which way

1752
01:31:08,359 --> 01:31:10,760
it was pointing, especially when it like sporadically tell you

1753
01:31:10,800 --> 01:31:11,720
to you turn or whatever.

1754
01:31:13,479 --> 01:31:15,079
Speaker 5: The aiming is much better.

1755
01:31:15,319 --> 01:31:17,840
Speaker 6: Like once again, I don't know how well you remember

1756
01:31:17,880 --> 01:31:21,319
that original, but using firearms was almost kind of pointless

1757
01:31:21,359 --> 01:31:23,800
just because of how bad that aiming was and you

1758
01:31:23,800 --> 01:31:26,600
couldn't move it like took a page from ri E four,

1759
01:31:27,439 --> 01:31:30,039
which makes sense at the time, whereas you aim and

1760
01:31:30,119 --> 01:31:32,039
you just you plant your feet in the ground, don't

1761
01:31:32,039 --> 01:31:35,840
go anywhere, but in this you get to move. But man,

1762
01:31:36,560 --> 01:31:40,039
I think that game holds up so well otherwise, like

1763
01:31:41,000 --> 01:31:45,119
there are some things that are still kind of funky,

1764
01:31:45,439 --> 01:31:48,520
Like pretty much every quest ends up being.

1765
01:31:48,439 --> 01:31:49,319
Speaker 5: A a.

1766
01:31:52,239 --> 01:31:55,439
Speaker 6: What's it called a mission where you take a person

1767
01:31:55,479 --> 01:31:58,640
from point A to point B escort mission blanket on

1768
01:31:58,640 --> 01:32:02,920
the way. And they they sucked so much in that

1769
01:32:03,000 --> 01:32:07,119
original I remember, and this they're still there because they're

1770
01:32:07,119 --> 01:32:10,680
so core to the game. But your companions are much

1771
01:32:10,680 --> 01:32:13,319
better at fending for themselves for the most part. Obviously,

1772
01:32:13,399 --> 01:32:16,079
every now and then there'll be someone who has like

1773
01:32:16,119 --> 01:32:17,159
trouble walking or whatever.

1774
01:32:17,199 --> 01:32:19,239
Speaker 5: You have to hold their hand or have them on

1775
01:32:19,279 --> 01:32:19,800
your shoulder.

1776
01:32:20,319 --> 01:32:22,880
Speaker 6: But yeah, I don't know, I'm playing it and It's

1777
01:32:22,960 --> 01:32:26,680
like man, game design at that time was so much

1778
01:32:26,720 --> 01:32:30,039
more interesting. I feel like because a lot of these

1779
01:32:30,119 --> 01:32:32,439
like edges hadn't been sought off, it hadn't been like

1780
01:32:32,479 --> 01:32:35,359
focus tested where it's like, yeah, we're gonna make every

1781
01:32:35,399 --> 01:32:37,800
weapon in this every item in this mall a weapon,

1782
01:32:37,920 --> 01:32:40,239
even though like half of them suck and they serve

1783
01:32:40,279 --> 01:32:42,520
no purpose, Like you can throw CDs at zombies but

1784
01:32:43,039 --> 01:32:48,239
it doesn't do anything. And then like they also like,

1785
01:32:48,239 --> 01:32:50,960
like the amount of zombies they fit on screen is

1786
01:32:51,079 --> 01:32:53,279
still kind of impressive, and that was that time where

1787
01:32:53,319 --> 01:32:55,720
like they're like, yeah, with the power of the Xbox

1788
01:32:55,760 --> 01:32:58,800
through sixty, we can fit five hundred zombies on screen.

1789
01:32:58,920 --> 01:33:02,000
And now they're like, yeah, the power of these consoles now,

1790
01:33:02,159 --> 01:33:04,159
like the lighting looks a little better. And I'm like,

1791
01:33:04,319 --> 01:33:06,319
I know, I want the days where it's just like

1792
01:33:06,439 --> 01:33:08,399
they cram as many zombies as the camp. But anyway,

1793
01:33:08,760 --> 01:33:13,199
all that to say, I played the preview about a

1794
01:33:13,239 --> 01:33:16,479
week and a half ago or so, and I can't

1795
01:33:16,479 --> 01:33:19,640
wait to play the rest of it because game holds

1796
01:33:19,720 --> 01:33:21,239
up games of classic Oh.

1797
01:33:21,119 --> 01:33:23,359
Speaker 1: Cool, I love that game. I think that was like

1798
01:33:23,479 --> 01:33:25,520
around when did that game come out?

1799
01:33:25,560 --> 01:33:27,520
Speaker 6: Originally it was two thousand and eight or two thousand

1800
01:33:27,520 --> 01:33:29,920
and seven, six six, it was the care.

1801
01:33:29,800 --> 01:33:39,399
Speaker 2: Of Bully Oblivion. Yeah, a Company of Heroes half or

1802
01:33:39,840 --> 01:33:43,399
Twilight Princess. Was that Twilet Princess on GameCube or the Wii?

1803
01:33:44,159 --> 01:33:46,319
Speaker 6: I think they came out. It was the same time,

1804
01:33:46,399 --> 01:33:49,640
right on both, but it was twenty you know, it

1805
01:33:49,680 --> 01:33:51,960
was two. It was when the Wii came out two

1806
01:33:51,960 --> 01:33:52,640
thousand and seven.

1807
01:33:53,279 --> 01:33:55,199
Speaker 2: I thought it came out on GameCube first and then

1808
01:33:55,239 --> 01:33:56,600
it came out on the Wii right after.

1809
01:33:58,119 --> 01:34:00,439
Speaker 5: I think it was reverse okay, but.

1810
01:34:00,399 --> 01:34:03,039
Speaker 2: Yeah, either way, Dead Rising was two thousand and six.

1811
01:34:04,199 --> 01:34:09,239
Speaker 1: What a phenomenal game. I love that the imagery on

1812
01:34:09,279 --> 01:34:12,479
the Steam page is there's a screenshot of hitting a

1813
01:34:12,560 --> 01:34:15,279
zombie with a teddy Bear, which is so iconic to

1814
01:34:15,319 --> 01:34:18,439
this original game because for anyone who did not play

1815
01:34:18,479 --> 01:34:22,199
the original game, you get to basically make anything a weapon,

1816
01:34:22,800 --> 01:34:28,600
a bat, a teddy bear, a hat. There's like lego

1817
01:34:28,720 --> 01:34:30,199
heads that you can put on them.

1818
01:34:30,880 --> 01:34:32,119
Speaker 5: Slam on zombie heads.

1819
01:34:32,399 --> 01:34:35,319
Speaker 1: It is silly. It is a silly game, and it

1820
01:34:35,399 --> 01:34:38,039
does it really well. There's an enemy, there's like a

1821
01:34:38,079 --> 01:34:41,159
boss fight that's like a clown that's so crazy, with

1822
01:34:41,319 --> 01:34:47,439
like just a wild ride of a game. And I

1823
01:34:47,439 --> 01:34:50,079
think I'm really looking forward to an excuse to be

1824
01:34:50,600 --> 01:34:53,079
in It's a mall, right, like to be in like

1825
01:34:53,119 --> 01:34:58,600
a mall and just fuck around hours. Yeah, very George Romero,

1826
01:34:58,960 --> 01:35:03,479
yea in this one? Can you make smoothies? Or is

1827
01:35:03,520 --> 01:35:04,520
that the next one?

1828
01:35:04,600 --> 01:35:07,239
Speaker 6: Yep, you can make smoothies. You can you take two

1829
01:35:07,359 --> 01:35:10,840
ingredients and make a smoothie. And some make you run fast,

1830
01:35:11,079 --> 01:35:13,520
and it just it looks stupid as hell because you

1831
01:35:13,520 --> 01:35:16,199
don't actually sprint. You're just still walking really fast, but

1832
01:35:16,239 --> 01:35:18,800
you zip around the map. There's just there's a charm

1833
01:35:18,920 --> 01:35:21,119
to this this game that I'd like. I felt like

1834
01:35:21,359 --> 01:35:24,000
they just kind of slowly kind of got rid of

1835
01:35:24,039 --> 01:35:25,439
by the time BE four came around.

1836
01:35:25,520 --> 01:35:28,039
Speaker 5: Yeah, but one is like it's so.

1837
01:35:31,079 --> 01:35:33,479
Speaker 6: It's so bizarre, like that game would never get made today.

1838
01:35:33,680 --> 01:35:35,520
Yeah right, I mean I guess it kind of is

1839
01:35:35,560 --> 01:35:37,359
getting remade, but still.

1840
01:35:37,199 --> 01:35:43,439
Speaker 2: Yeah, it's got personality and like, actually it's doing something different. Yeah.

1841
01:35:43,760 --> 01:35:45,479
I want to play that remaster for sure.

1842
01:35:45,520 --> 01:35:48,000
Speaker 1: Can't wait for that. That's really exciting. I'm glad that

1843
01:35:48,039 --> 01:35:50,760
you got to play that. That's such a cool experience

1844
01:35:50,800 --> 01:35:53,039
and memory for me playing that game for the first time,

1845
01:35:53,119 --> 01:35:56,680
and you know, for its time, I think it was

1846
01:35:56,720 --> 01:35:59,560
really advanced. I think it was doing things that a

1847
01:35:59,560 --> 01:36:01,399
lot of other games weren't doing. A lot of other

1848
01:36:01,479 --> 01:36:05,800
games were very much keeping you on a path, and

1849
01:36:05,840 --> 01:36:10,279
this game was like whatever, Like this entire mall is

1850
01:36:11,199 --> 01:36:14,520
a playpen for you, and you can pick up anything

1851
01:36:14,840 --> 01:36:17,640
and use it and throw it and hurl it and

1852
01:36:18,199 --> 01:36:20,399
whatever you really want to do, and then there's just

1853
01:36:20,840 --> 01:36:24,279
masses of zombies to kill. I think with updated graphics,

1854
01:36:24,279 --> 01:36:27,279
it's going to be really fun to play. I think

1855
01:36:27,319 --> 01:36:29,159
streamers are going to love this. I think gamers are

1856
01:36:29,159 --> 01:36:31,239
going to love coming back to this or just playing

1857
01:36:31,239 --> 01:36:35,279
this for the first time. So good idea to make

1858
01:36:35,399 --> 01:36:38,520
to remaster it and looking forward to playing it.

1859
01:36:39,279 --> 01:36:41,039
Speaker 5: Yeah, I'm excited to play the rest.

1860
01:36:41,199 --> 01:36:45,079
Speaker 6: I also like, God, Frank West is such a stupid character.

1861
01:36:45,159 --> 01:36:47,680
I love him so much, like he and I feel

1862
01:36:47,680 --> 01:36:49,439
like because they brought him back and forth and he

1863
01:36:49,600 --> 01:36:52,039
was like I don't know, they like once again like

1864
01:36:52,119 --> 01:36:54,560
kind of smoothed all the edges. They made him like

1865
01:36:54,640 --> 01:36:57,479
handsome and like and like an action hero. And in

1866
01:36:57,640 --> 01:37:00,359
the original he's just kind of he's kind of like

1867
01:37:00,399 --> 01:37:03,880
a skeazy journalist who has got a weird looking face

1868
01:37:03,960 --> 01:37:07,720
and like super broad shoulders, and they just it's just

1869
01:37:07,960 --> 01:37:08,680
it's something else.

1870
01:37:08,840 --> 01:37:09,920
Speaker 5: It's I can't wait.

1871
01:37:09,720 --> 01:37:13,760
Speaker 2: To play More Cool looking forward to it. Do you

1872
01:37:13,800 --> 01:37:14,720
guys want to do emails?

1873
01:37:16,279 --> 01:37:16,520
Speaker 1: Yeah?

1874
01:37:17,159 --> 01:37:20,319
Speaker 2: Yeah, okay. As usual, you can write into fires Kit

1875
01:37:20,399 --> 01:37:22,960
cast at gmail dot com for questions for the show.

1876
01:37:23,159 --> 01:37:25,279
Get more in. We're getting through a bunch of the

1877
01:37:25,439 --> 01:37:29,199
recent batch of influx of emails that we got recently,

1878
01:37:29,279 --> 01:37:30,880
so give us another batch to get through.

1879
01:37:30,960 --> 01:37:32,720
Speaker 1: And no one's drawn my best friend.

1880
01:37:33,600 --> 01:37:35,760
Speaker 2: Oh yeah, no one sent in the friend that Mary

1881
01:37:35,760 --> 01:37:38,600
created from episode what eighty seven eighty six? I think

1882
01:37:38,920 --> 01:37:41,720
go back and listen to that and send one in.

1883
01:37:41,800 --> 01:37:47,920
I want to More's stomach, Timtry's chest, my hair, I

1884
01:37:48,000 --> 01:37:51,439
think Lucy's neck, Lucy's neck. Yeah, it's not gonna make

1885
01:37:51,439 --> 01:37:53,600
any sense unless you listen, so go back and draw that.

1886
01:37:54,359 --> 01:37:57,439
We got two emails tonight, Mary, do you want to

1887
01:37:57,479 --> 01:37:59,960
read this? First one from Alex from Australia.

1888
01:38:00,079 --> 01:38:06,000
Speaker 1: Yeah, oh Australia, Hello escapers. Dan has told us all

1889
01:38:06,119 --> 01:38:09,199
many times how cheap his dad is and how proud

1890
01:38:09,439 --> 01:38:12,720
of that Paul is. But is there anything you're proudly

1891
01:38:12,840 --> 01:38:16,279
cheap about? Personally? I use a safety razor to shave

1892
01:38:16,319 --> 01:38:18,600
my head and the cost of that per year is

1893
01:38:18,640 --> 01:38:22,399
barely north of five dollars, and given it's the cleanest,

1894
01:38:22,520 --> 01:38:25,640
smoothest shave you can get, I genuinely feel like I'm

1895
01:38:25,760 --> 01:38:29,039
cheating someone out of something. Love the show Alex and

1896
01:38:29,119 --> 01:38:32,439
Bendigo Australia. It's a really good email because I feel

1897
01:38:32,479 --> 01:38:35,680
like even people who like to spend money, there's something

1898
01:38:35,720 --> 01:38:39,199
that you're like, I am saving so many dollars. This

1899
01:38:39,279 --> 01:38:41,920
is a good question. I got a noodle on it

1900
01:38:41,960 --> 01:38:47,640
for a second. Underwear just don't wear it.

1901
01:38:48,560 --> 01:38:50,399
Speaker 5: No, he's just been wearing the same pace since he

1902
01:38:50,520 --> 01:38:51,119
was twelve.

1903
01:38:51,680 --> 01:38:56,279
Speaker 1: Yeah, I've been going commando for years looking Calvin Klein

1904
01:38:56,439 --> 01:38:57,560
is always mad at me.

1905
01:38:57,680 --> 01:38:59,880
Speaker 6: But I always don't know what's worse of that or yeah,

1906
01:39:00,079 --> 01:39:01,640
we're in the same pair of underway.

1907
01:39:01,319 --> 01:39:03,640
Speaker 2: I just resell the pair I've had.

1908
01:39:04,520 --> 01:39:05,720
Speaker 5: I bleach it now.

1909
01:39:06,159 --> 01:39:07,800
Speaker 2: I'm one of those people who like waits till like

1910
01:39:07,840 --> 01:39:09,680
the last possible minute to get new underwear, and then

1911
01:39:09,720 --> 01:39:12,239
I buy like thirty new pairs and then it lasts

1912
01:39:12,239 --> 01:39:13,800
another like six years.

1913
01:39:15,279 --> 01:39:16,600
Speaker 1: That's a weird one.

1914
01:39:19,239 --> 01:39:22,680
Speaker 6: What else I'm proudly I feel like I'm I'm surprisingly

1915
01:39:22,720 --> 01:39:26,199
cheap about a lot of things unless they're tech related, right,

1916
01:39:26,399 --> 01:39:30,000
Like I bought like a roadcaster pro so I can

1917
01:39:30,479 --> 01:39:33,960
you know, do sound effects like that? Which was not cheap?

1918
01:39:34,000 --> 01:39:36,399
But this sm seven b mic. But other than that,

1919
01:39:36,439 --> 01:39:39,720
I try not to spend money on much else. Besides

1920
01:39:39,760 --> 01:39:43,279
that cheap beer usually yea, but the thing is too

1921
01:39:43,319 --> 01:39:47,000
in San Francisco, like even cheap stuff is usually fucking expensive.

1922
01:39:47,079 --> 01:39:51,880
Speaker 2: So yeah, I despite my love of good wine, I

1923
01:39:51,960 --> 01:39:54,920
actually do not spend much money on beer at all.

1924
01:39:54,960 --> 01:39:58,039
When I get beer, I actually I'm not a verse

1925
01:39:58,119 --> 01:40:04,560
to slamming some peace ebes. I like PBR. I wouldn't

1926
01:40:04,640 --> 01:40:06,560
say it's like the most delicious thing I drink, but

1927
01:40:06,760 --> 01:40:09,600
I'm very up for there's something like the Bat Blue

1928
01:40:09,600 --> 01:40:11,600
and La bat Blue Light. Especially the latter are the

1929
01:40:11,640 --> 01:40:14,159
best beer's ever made. I don't know how anybody would

1930
01:40:14,159 --> 01:40:18,199
top them, So why would I spend more than thirteen

1931
01:40:18,279 --> 01:40:19,640
dollars on a six pack of beer?

1932
01:40:20,800 --> 01:40:22,880
Speaker 1: I think I can be cheap when it comes to

1933
01:40:23,039 --> 01:40:27,000
food in general. I hate food waste, and I'm the

1934
01:40:27,079 --> 01:40:30,840
kind of person that when I have six different random

1935
01:40:31,000 --> 01:40:34,680
bits and bobs in my fridge, I will be like well,

1936
01:40:34,800 --> 01:40:37,840
I'm making the weirdest curry ever, and I will just

1937
01:40:37,920 --> 01:40:40,800
make sure that I use every part of it because

1938
01:40:40,840 --> 01:40:42,880
I don't want to waste it, and I paid for it,

1939
01:40:42,920 --> 01:40:45,119
and so I feel cheap about it. But I'm also

1940
01:40:45,239 --> 01:40:47,479
like very cheap about my produce the sense that, like,

1941
01:40:48,239 --> 01:40:51,359
if green beans are on sale, we're having green beans,

1942
01:40:51,399 --> 01:40:53,119
even if I did not plan for it, even if

1943
01:40:53,119 --> 01:40:55,760
there's no reason to do it. I buy what's on

1944
01:40:55,840 --> 01:41:00,439
sale at the grocery store. I it's ingrain in me.

1945
01:41:00,479 --> 01:41:02,439
I think, maybe like from when I was a kid

1946
01:41:02,439 --> 01:41:05,600
and I went with my mother. But like, if there's

1947
01:41:05,760 --> 01:41:09,239
a bunch of different burger buns, I get the one

1948
01:41:09,279 --> 01:41:12,399
that's cheap and on sale. That's what I do. I

1949
01:41:12,399 --> 01:41:15,800
don't care if I don't have a brand of bagels

1950
01:41:15,800 --> 01:41:19,119
that I have to have, I buy the one that's cheap.

1951
01:41:20,039 --> 01:41:20,640
It's fine.

1952
01:41:21,000 --> 01:41:22,760
Speaker 2: I like to push that too far sometimes where I

1953
01:41:22,800 --> 01:41:25,680
see something at the grocery store is on sale, Like

1954
01:41:25,760 --> 01:41:32,359
I had no intention of eating fucking uh like mangoes

1955
01:41:32,399 --> 01:41:34,680
that week, but they're on sale, so I'm saving money

1956
01:41:34,680 --> 01:41:37,159
if I get them, like I do out of mind.

1957
01:41:37,199 --> 01:41:38,800
Speaker 1: You can't afford not to get mangoes.

1958
01:41:38,960 --> 01:41:42,319
Speaker 2: Yeah, I'm saving four dollars if I buy mangoes compared

1959
01:41:42,359 --> 01:41:44,279
to the usual zero that I usually buy.

1960
01:41:45,359 --> 01:41:46,279
Speaker 5: Uh.

1961
01:41:46,319 --> 01:41:49,800
Speaker 1: Speaking of which, like getting the sales is, I've just

1962
01:41:50,039 --> 01:41:54,279
bought a frickin' freezer. This is something I think adults

1963
01:41:54,319 --> 01:41:56,840
do in their adult life, but I finally purchased a

1964
01:41:56,880 --> 01:42:00,560
freezer for my basement so that when meat is on sale,

1965
01:42:00,640 --> 01:42:02,520
I can buy it in bulk and keep it in

1966
01:42:02,560 --> 01:42:05,039
a freezer, and then I can get out my fucking

1967
01:42:05,159 --> 01:42:09,279
cheap ass two dollars chicken that I bought on super

1968
01:42:09,319 --> 01:42:12,840
sale in bulk. I'm also like probably gonna get a

1969
01:42:12,880 --> 01:42:15,800
Costco subscription because now that I have this freezer, I

1970
01:42:15,840 --> 01:42:20,840
can buy Hamburger patties in bulk and get a really

1971
01:42:20,920 --> 01:42:24,760
good deal on Hamburger patties. Like It's just it's always

1972
01:42:24,800 --> 01:42:27,079
been a part of me, and I've always been limited

1973
01:42:27,079 --> 01:42:32,840
by my freezer capacity and not anymore. But that purchase

1974
01:42:33,760 --> 01:42:37,359
is very strictly cheap related, because it's about buying cheap

1975
01:42:37,439 --> 01:42:38,359
meat in bulk.

1976
01:42:39,279 --> 01:42:42,720
Speaker 2: Yeah, Meat's not something I'm I skimp on. I don't

1977
01:42:42,760 --> 01:42:43,359
want to buy.

1978
01:42:43,199 --> 01:42:48,920
Speaker 1: Cheape I'm a free I will even uh you know,

1979
01:42:48,960 --> 01:42:51,439
like where they'll they'll put meat on super sale because

1980
01:42:51,479 --> 01:42:53,279
it's like, hey, you got to eat this, like probably

1981
01:42:53,319 --> 01:42:55,319
in the next two days. I buy it and then

1982
01:42:55,319 --> 01:42:56,439
I'm just like, I'll eat it tonight.

1983
01:42:57,760 --> 01:43:00,960
Speaker 2: Yeah. I like if I see the like red meat,

1984
01:43:01,199 --> 01:43:03,279
is like, hey, this is on sale and you know,

1985
01:43:03,359 --> 01:43:05,720
it looks fine, and then I open I smell it,

1986
01:43:05,720 --> 01:43:09,760
it's fine, I eat it. Chicken, I'm much warrier about

1987
01:43:10,319 --> 01:43:10,880
I'm risky.

1988
01:43:10,960 --> 01:43:13,600
Speaker 1: I'm risky with chicken too, but I won't eat if

1989
01:43:13,600 --> 01:43:15,600
it's gone bad. But like if it's on sale and

1990
01:43:15,640 --> 01:43:17,800
they're like, you know why it's on sale and like whatever,

1991
01:43:17,840 --> 01:43:20,000
I'll just eat it immediately. I'll just eat it as

1992
01:43:20,079 --> 01:43:21,039
soon as possible.

1993
01:43:21,800 --> 01:43:26,920
Speaker 2: Yeah. I there's like I really really like and I'm

1994
01:43:26,920 --> 01:43:31,359
not really proudly cheap or with coffee. In fact, I

1995
01:43:31,960 --> 01:43:36,079
really value like good coffee. Most of the time. On

1996
01:43:36,159 --> 01:43:40,119
Saturday mornings, my neighborhood has a farmer's market, and I've

1997
01:43:40,119 --> 01:43:43,880
started getting my coffee from there because this local company

1998
01:43:43,880 --> 01:43:45,760
brings their coffee, so I get it from there if

1999
01:43:45,800 --> 01:43:50,479
I can. However, I'm definitely not my palate for coffee.

2000
01:43:50,520 --> 01:43:53,279
As much as I love it is not that discerning.

2001
01:43:53,840 --> 01:43:56,279
So if I go to as long as I'm getting

2002
01:43:56,279 --> 01:43:57,760
whole bean so I can grind it here. That's my

2003
01:43:57,840 --> 01:43:59,640
only nitpick, Like I want to be grinding it here.

2004
01:43:59,640 --> 01:44:02,640
It takes way fresher when you do it yourself. I'll

2005
01:44:02,640 --> 01:44:06,079
get fucking dunkin Donuts if it's on sale. I love

2006
01:44:06,199 --> 01:44:08,640
dunkin Donuts coffee. I am pretty proud of Dunkin Donuts.

2007
01:44:08,640 --> 01:44:11,760
And that's a Northeast thing I think it is. But

2008
01:44:12,279 --> 01:44:17,960
Starbucks is dogshit dunkin Donuts. I'm proudly cheap about that

2009
01:44:17,960 --> 01:44:19,640
that I get. Actually, I am pretty proud of that.

2010
01:44:19,680 --> 01:44:21,840
But otherwise I'll just go for the on sale coffee.

2011
01:44:22,000 --> 01:44:25,119
Like if it's like seven dollars for the U, the

2012
01:44:25,159 --> 01:44:28,600
hole beans perfect, They'll last me a week.

2013
01:44:30,119 --> 01:44:33,520
Speaker 1: I like good coffee. That's where I that's where I break.

2014
01:44:33,640 --> 01:44:36,399
I like to have a good cup of coffee. But

2015
01:44:36,520 --> 01:44:38,319
like I said, like there's certain things I just don't

2016
01:44:38,319 --> 01:44:40,680
think I can tell the taste difference with, you know,

2017
01:44:40,920 --> 01:44:46,119
like like bread, I usually just buy whatever is cheapest.

2018
01:44:46,920 --> 01:44:49,239
Or pasta, you know, like the box pasta.

2019
01:44:49,399 --> 01:44:52,079
Speaker 5: Yeah that's like eighty five cents or whatever.

2020
01:44:52,119 --> 01:44:53,960
Speaker 2: And yeah, the cheapest.

2021
01:44:53,560 --> 01:44:56,640
Speaker 1: Fucking pasta shells you've ever seen in your life. I

2022
01:44:56,720 --> 01:45:00,159
will buy that shit. It will be Kroger brand. I

2023
01:45:00,159 --> 01:45:03,439
do not care. It's fine. I'm putting sauce on it.

2024
01:45:03,520 --> 01:45:07,119
Speaker 6: Like, I don't know why you'd get pasta that's expensed,

2025
01:45:07,159 --> 01:45:09,560
like unless you're a restaurant, of course, but like at

2026
01:45:09,600 --> 01:45:11,600
the store now, you're just gonna get the cheapest pasta

2027
01:45:11,600 --> 01:45:11,960
you can't.

2028
01:45:12,520 --> 01:45:16,439
Speaker 2: Yeah, this is sort of a roundabout way to answer

2029
01:45:16,520 --> 01:45:20,359
the question. I've actually been trying to diy more foods,

2030
01:45:20,600 --> 01:45:23,119
and I don't mean cooking. I cook a lot. I've

2031
01:45:23,119 --> 01:45:25,359
been trying to make my own Like tonight, for instance,

2032
01:45:25,359 --> 01:45:28,840
for dinner I made, I had leftover. No, I don't

2033
01:45:28,840 --> 01:45:31,239
pickle things yet I will at some point. I'm sure

2034
01:45:32,359 --> 01:45:35,439
I had leftover, like a half of a baguette that

2035
01:45:35,479 --> 01:45:37,560
we weren't going to eat and it was going stale.

2036
01:45:38,239 --> 01:45:40,920
So I was like, oh, I'll make my own creutontons.

2037
01:45:42,000 --> 01:45:46,359
I've been doing that. Yes yesterday I made what may

2038
01:45:46,359 --> 01:45:48,680
have been the best meal I've made, if not in

2039
01:45:48,760 --> 01:45:51,760
my life then in a very long time. The farmer's

2040
01:45:51,800 --> 01:45:54,039
market again where we have started trying to get most

2041
01:45:54,039 --> 01:45:56,680
of our groceries because they're all literal people from around here.

2042
01:45:56,720 --> 01:45:59,319
It's also just cheaper than kings, which if you live

2043
01:45:59,319 --> 01:46:01,159
in New Jersey or around here, you know, kings can

2044
01:46:01,159 --> 01:46:05,560
get stupid expensive. In the produce we got like this

2045
01:46:05,720 --> 01:46:08,720
Chilean sea bass. I was trying to create the dish

2046
01:46:08,720 --> 01:46:10,319
from my wedding. I don't know if you guys ordered that.

2047
01:46:10,359 --> 01:46:14,279
It was like my favorite thing ever, Yeah, it was.

2048
01:46:14,760 --> 01:46:18,359
So I made miso glaze Chilean sea bass on bosmadi rice,

2049
01:46:19,239 --> 01:46:24,560
and I made using that same baguette before it went stell,

2050
01:46:24,800 --> 01:46:29,880
I made my own like parmaganado. I think it's called.

2051
01:46:29,920 --> 01:46:33,279
It's the breadcrumbs that you'll get on pasta to add texture,

2052
01:46:33,319 --> 01:46:37,319
like the crunchy texture to like angel hair or any

2053
01:46:37,399 --> 01:46:39,600
kind of pasta, I guess. And I put that on

2054
01:46:39,640 --> 01:46:43,520
the fish with and I just cooked down the marinade

2055
01:46:43,560 --> 01:46:46,800
from the fish kind of to a reduction bosmadi rice.

2056
01:46:47,000 --> 01:46:49,279
I looked up how to like make it like that

2057
01:46:49,359 --> 01:46:51,760
perfect sticky texture. You do one and a half cups

2058
01:46:52,720 --> 01:46:58,760
water to every one cup rice, and it turned out incredible.

2059
01:46:59,199 --> 01:47:03,840
But it, like to your point, Mary, of not wasting anything,

2060
01:47:03,840 --> 01:47:05,560
I'm kind of proud. It's like, oh, okay, so now

2061
01:47:05,560 --> 01:47:07,600
I know what to do with like stale bread now

2062
01:47:07,840 --> 01:47:10,119
or I know what to do so I don't waste

2063
01:47:10,199 --> 01:47:12,039
all of that marinade. And I know this is these

2064
01:47:12,079 --> 01:47:16,159
are not these are not like the newest revelations ever.

2065
01:47:16,199 --> 01:47:17,680
But it's like I'm definitely getting to a point where

2066
01:47:17,680 --> 01:47:22,880
I'm more confident, like uh, making more use getting a

2067
01:47:22,920 --> 01:47:25,600
lot out of one ingredient as opposed to just dumping

2068
01:47:25,600 --> 01:47:27,880
all that marinade down the sink. Once it's done, the

2069
01:47:27,920 --> 01:47:29,079
fish is done, sitting in it over there.

2070
01:47:29,159 --> 01:47:32,159
Speaker 1: That's probably what Paul does too, you know, because he's

2071
01:47:32,199 --> 01:47:34,600
like known for being really cheap, and I bet you he.

2072
01:47:34,600 --> 01:47:40,600
Speaker 2: Like makes marinate. It makes he doesn't want to make

2073
01:47:40,680 --> 01:47:44,840
the mirror the sweet wine vinegar. Yeah, it's a very

2074
01:47:44,880 --> 01:47:48,159
Paul vibe I'm channeling lately.

2075
01:47:50,880 --> 01:47:52,640
Speaker 1: That's a good one. I think. The last thing I'll

2076
01:47:52,640 --> 01:47:56,079
say is like, I also am a sucker for deals

2077
01:47:56,760 --> 01:48:00,760
when it comes to eating out. So usually when I

2078
01:48:00,800 --> 01:48:04,199
go out to eat, I am paying attention to sales

2079
01:48:04,319 --> 01:48:07,479
and deals that restaurants do. And one of my favorite

2080
01:48:07,479 --> 01:48:09,760
things that I like to do is there's a restaurant

2081
01:48:10,000 --> 01:48:12,960
that I like. It's just a cafe and it has

2082
01:48:13,279 --> 01:48:16,800
avocado toast and coffee, and on one day of the week,

2083
01:48:16,840 --> 01:48:19,039
you can get avocado toast a little cheaper, and it's

2084
01:48:19,079 --> 01:48:21,960
two pieces of bread with avocado on it. So if

2085
01:48:22,039 --> 01:48:24,760
me and my partner go and we have two coffees

2086
01:48:24,960 --> 01:48:29,319
with one avocado toast that we split, it's a seven

2087
01:48:29,359 --> 01:48:35,760
dollar breakfast, baby damn with tip. You can't get a

2088
01:48:35,800 --> 01:48:38,840
seven dollar breakfast in the fucking city anymore. That's crazy.

2089
01:48:39,119 --> 01:48:39,880
That's crazy.

2090
01:48:40,039 --> 01:48:43,319
Speaker 2: Can't get that anywhere, I'm telling you, Yeah, that's That's

2091
01:48:43,359 --> 01:48:49,760
another thing. I'm very proudly cheap about diner food, Like

2092
01:48:50,119 --> 01:48:54,319
I fucking love diner that's I would. I would pay

2093
01:48:54,319 --> 01:48:56,039
a lot of money for diner food because I just

2094
01:48:57,079 --> 01:48:58,880
a good diner is like one of the best things

2095
01:48:58,920 --> 01:49:01,960
in the world. It's up there with dive bars in

2096
01:49:02,079 --> 01:49:05,840
terms of like just pure things that I never want

2097
01:49:05,880 --> 01:49:07,960
to lose. But it's usually not too expensive. Like when

2098
01:49:07,960 --> 01:49:10,119
I go back to Syracuse when I'm visiting family, there's

2099
01:49:10,119 --> 01:49:11,880
a couple of diners that I try to hit up

2100
01:49:11,880 --> 01:49:15,000
all the time, and they have shitty coffee most of

2101
01:49:15,079 --> 01:49:16,680
the time, and I like.

2102
01:49:16,680 --> 01:49:19,760
Speaker 1: Shitty diner coffee that I accept. I don't think that

2103
01:49:19,760 --> 01:49:23,560
that is comparable to like making yourself a sad cup

2104
01:49:23,560 --> 01:49:27,000
of folgers, like going to a diner and having just

2105
01:49:27,079 --> 01:49:29,000
diner coffee.

2106
01:49:28,560 --> 01:49:29,720
Speaker 5: A happy cup of Folgers.

2107
01:49:30,000 --> 01:49:32,079
Speaker 1: Yeah, that's right, it was made with love.

2108
01:49:32,600 --> 01:49:32,880
Speaker 2: Bye.

2109
01:49:32,920 --> 01:49:34,800
Speaker 1: Yeah, but Donda, I.

2110
01:49:34,760 --> 01:49:37,119
Speaker 6: Was gonna say, I hate paying full price for clothes,

2111
01:49:37,920 --> 01:49:40,479
like I That's what I'm always looking for sales on

2112
01:49:40,600 --> 01:49:43,159
like I just ordered the only thing the only exceptional

2113
01:49:43,239 --> 01:49:46,439
make is usually like Levi's because I have a size

2114
01:49:46,479 --> 01:49:49,000
and style that fits and I just buy that every

2115
01:49:49,079 --> 01:49:51,520
time one wears out, which, to be fair, takes a while.

2116
01:49:51,560 --> 01:49:54,079
But Levi's just had a big sale where they were

2117
01:49:54,119 --> 01:49:56,359
like selling jeans for twenty dollars and I was like, yep,

2118
01:49:56,720 --> 01:50:00,479
this is my this is my moment, yeah, closer, big one.

2119
01:50:00,640 --> 01:50:02,359
Speaker 5: A lot of the shirts I wear are free.

2120
01:50:02,479 --> 01:50:06,680
Speaker 6: I got them from events or other stuff, except concert shirts.

2121
01:50:06,720 --> 01:50:09,600
Sometimes I'll splurge on a concert shirt, but those that

2122
01:50:09,640 --> 01:50:12,119
don't even wear a whole lot because I don't want

2123
01:50:12,119 --> 01:50:14,119
to ruin them, which is stupid, but you know.

2124
01:50:16,399 --> 01:50:21,560
Speaker 2: Yeah, there's definitely there's definitely things as as people know

2125
01:50:21,640 --> 01:50:25,439
that I like don't skimp on. But I'm I'm just

2126
01:50:25,479 --> 01:50:28,880
as likely there's certain things I really don't care to

2127
01:50:28,920 --> 01:50:30,840
spend money, and I'm the same way, like I'll go

2128
01:50:30,920 --> 01:50:33,119
on the same three websites to say, see what they

2129
01:50:33,119 --> 01:50:35,560
have on style clothes wise, it was.

2130
01:50:35,560 --> 01:50:39,640
Speaker 6: Say functional stuff like jackets and sweatshirts, mostly jackets like

2131
01:50:39,720 --> 01:50:41,600
that I'm willing to spend a little more on because

2132
01:50:41,600 --> 01:50:43,960
I actually want a jacket to work well.

2133
01:50:43,840 --> 01:50:45,079
Speaker 2: You know, suits, etc.

2134
01:50:45,560 --> 01:50:47,880
Speaker 6: Like things you need to Yeah, that's sort of stuff

2135
01:50:47,920 --> 01:50:49,439
that's like has more of a purpose.

2136
01:50:49,479 --> 01:50:52,319
Speaker 2: But like there's like things that should be expensive because

2137
01:50:52,319 --> 01:50:54,920
the labor involved with making like a good version of it.

2138
01:50:55,359 --> 01:50:58,039
Like I don't want to be paying just like one

2139
01:50:58,079 --> 01:51:00,720
hundred dollars for a suit that I need to be

2140
01:51:00,760 --> 01:51:03,399
wearing to weddings and potentially funerals and whatnot. Like I

2141
01:51:03,439 --> 01:51:06,199
don't that's in that middle ground where it's like I

2142
01:51:06,319 --> 01:51:10,279
might as well splurge because otherwise I'm paying, like I'm

2143
01:51:10,279 --> 01:51:12,960
going to get what I pay for. But yeah, anything

2144
01:51:13,000 --> 01:51:16,640
that's like it can be under fifty dollars. I don't

2145
01:51:16,680 --> 01:51:19,079
mind going as low as I possibly.

2146
01:51:18,640 --> 01:51:22,199
Speaker 6: Can, I will say kind of in response to this

2147
01:51:22,439 --> 01:51:25,399
email right here, I spend a lot of money on haircuts.

2148
01:51:26,319 --> 01:51:29,399
I still go to the same place, Mike that the

2149
01:51:29,600 --> 01:51:33,600
people's in on Polk Street, and I think when I

2150
01:51:33,640 --> 01:51:35,800
first started going there, around the same time you went

2151
01:51:35,840 --> 01:51:36,199
there first.

2152
01:51:36,239 --> 01:51:38,119
Speaker 5: You told me about it. Haircuts are forty dollars.

2153
01:51:38,159 --> 01:51:42,079
Speaker 6: Now they're like sixty five seventy dollars and that's been

2154
01:51:42,159 --> 01:51:46,960
what six years or so. Yeah, and I what am

2155
01:51:46,960 --> 01:51:48,840
I going to do? You know, like I don't want

2156
01:51:48,880 --> 01:51:50,079
to change my heart?

2157
01:51:50,840 --> 01:51:53,079
Speaker 1: Yeah, that's a kind of place where they give you

2158
01:51:53,119 --> 01:51:53,520
a drink.

2159
01:51:54,279 --> 01:51:54,680
Speaker 5: They do.

2160
01:51:54,800 --> 01:51:58,239
Speaker 6: And I abuse that because it's free, because they can't

2161
01:51:58,279 --> 01:51:59,840
actually you can't actually like they can't.

2162
01:52:00,000 --> 01:52:04,600
Speaker 2: Well their facts are alcohol, right, Yeah, but I'm sure

2163
01:52:04,640 --> 01:52:07,920
they're factoring the price of the haircuts into like the

2164
01:52:07,920 --> 01:52:09,880
the stocking of alcohol and whatnot.

2165
01:52:09,960 --> 01:52:12,520
Speaker 1: Yeah, I don't, well, they're averaging it and they're assuming

2166
01:52:12,560 --> 01:52:14,439
you're not going to ask for four beer.

2167
01:52:15,119 --> 01:52:17,439
Speaker 2: Yeah, that's when you get them. It's like, that's how

2168
01:52:17,479 --> 01:52:19,560
you get your sixty five dollars worth of a haircut,

2169
01:52:19,600 --> 01:52:22,520
is you have slam a sixer right before you get it.

2170
01:52:22,600 --> 01:52:22,840
Speaker 4: Cheer.

2171
01:52:23,560 --> 01:52:25,479
Speaker 5: I check in and I walk away from the fridge

2172
01:52:25,479 --> 01:52:26,239
with just six.

2173
01:52:26,119 --> 01:52:29,119
Speaker 2: Beerd just even go back to the office.

2174
01:52:29,960 --> 01:52:31,640
Speaker 5: Oh yeah, sorry, I got my hair cut last week.

2175
01:52:31,680 --> 01:52:32,119
I'm just.

2176
01:52:33,640 --> 01:52:35,520
Speaker 2: I'll just do I'll just do a quick trim. Cindy.

2177
01:52:35,640 --> 01:52:38,159
She does trims like just one side, you're like, okay,

2178
01:52:38,159 --> 01:52:47,399
that's good and beer. Yeah, yeah, there's I also don't

2179
01:52:47,399 --> 01:52:49,319
spend much money on razors, but I also don't like

2180
01:52:49,640 --> 01:52:51,520
I have an electric razor about a while ago, so

2181
01:52:51,520 --> 01:52:54,600
I don't really shave with other razors. I'm just mentioning,

2182
01:52:54,640 --> 01:52:58,479
like what Alex and Australia said. Thank you Alex for

2183
01:52:58,479 --> 01:53:01,000
writing it. Jake, do you want to read this one

2184
01:53:01,039 --> 01:53:03,199
from Josh?

2185
01:53:03,239 --> 01:53:05,520
Speaker 5: I'll try. I can't read out loud, but we'll see

2186
01:53:05,520 --> 01:53:05,960
how this goes.

2187
01:53:06,000 --> 01:53:06,600
Speaker 2: Are you serious?

2188
01:53:07,479 --> 01:53:10,239
Speaker 6: I'm really bad at it, so bear with me. I'm

2189
01:53:10,279 --> 01:53:12,960
writing to you for career advice. As devastating as it

2190
01:53:13,039 --> 01:53:15,000
was to see Game Informer go, it was great to

2191
01:53:15,079 --> 01:53:18,079
hear you reminisce about your experiences at the company and

2192
01:53:18,159 --> 01:53:21,079
talk about the early days of your careers in games media.

2193
01:53:21,359 --> 01:53:22,880
Speaker 5: I'm twenty three years old from.

2194
01:53:22,720 --> 01:53:25,600
Speaker 6: Maine who has worked in theater for the last couple

2195
01:53:25,600 --> 01:53:28,680
of years. As someone with the intention to pivot into filmmaking,

2196
01:53:28,760 --> 01:53:30,600
I got to ask, how do you find the courage

2197
01:53:30,600 --> 01:53:33,640
to make the big first move. It's amazing and terrifying

2198
01:53:33,680 --> 01:53:36,199
to hear stories of people my age taking big risk

2199
01:53:36,920 --> 01:53:40,159
and getting great gig gigs in the media industry. What

2200
01:53:40,199 --> 01:53:45,119
advice would you offer to my cohort of ambitious upstarts.

2201
01:53:45,239 --> 01:53:47,119
Speaker 5: Thank you for the wisdom, josh.

2202
01:53:47,039 --> 01:53:50,239
Speaker 1: Oh I think that's really sweet. This is a good question.

2203
01:53:50,319 --> 01:53:54,239
And I actually I just had a call with a

2204
01:53:54,560 --> 01:54:00,600
nephew of mine who's also early twenties, graduated from film school.

2205
01:54:01,520 --> 01:54:05,239
He is in the Buffalo area, and we had this

2206
01:54:05,359 --> 01:54:07,439
call about like what he wants to do, and he

2207
01:54:07,479 --> 01:54:11,720
would like to get into film and asked me for

2208
01:54:11,840 --> 01:54:14,760
some starting tips and tricks of like what I did

2209
01:54:15,000 --> 01:54:18,800
when I graduated from a video production background to get

2210
01:54:18,800 --> 01:54:23,720
my start, And the advice I gave him was that

2211
01:54:23,760 --> 01:54:27,840
you should be joining groups and social clubs and events

2212
01:54:27,960 --> 01:54:30,720
that will get you around other like minded people that

2213
01:54:30,760 --> 01:54:34,479
are passionate about film and video because that is where

2214
01:54:34,479 --> 01:54:38,600
your job will come from. It is very unlikely that

2215
01:54:38,800 --> 01:54:41,800
sending out your resume a thousand times, no matter how

2216
01:54:41,920 --> 01:54:44,520
much you fine tune it, is going to get you

2217
01:54:44,560 --> 01:54:47,239
the gig that you're actually looking for. What is more

2218
01:54:47,359 --> 01:54:51,079
likely to get you that gig is going and doing

2219
01:54:51,199 --> 01:54:54,640
a forty eight hour game jam with other people who

2220
01:54:54,680 --> 01:54:58,640
are passionate about film, and one of them also knows

2221
01:54:58,680 --> 01:55:03,479
somebody who's interested and works in the industry, or you

2222
01:55:03,600 --> 01:55:07,560
join a group that meets once a month and has

2223
01:55:07,640 --> 01:55:10,439
coffee and talks about the projects that they're working on.

2224
01:55:11,079 --> 01:55:15,880
Join clubs, join social groups, find other people that are

2225
01:55:15,920 --> 01:55:18,119
really passionate about what you do, and go do it

2226
01:55:18,159 --> 01:55:21,399
with them. I don't care if it's for free. I

2227
01:55:21,439 --> 01:55:25,319
am a subscriber of being able to just do it

2228
01:55:25,399 --> 01:55:28,359
even if it doesn't pay anything in the beginning, just

2229
01:55:28,399 --> 01:55:31,279
to get your hands dirty, just to get your feet wet,

2230
01:55:31,359 --> 01:55:35,920
just to get in there. My first job, like legitimate job,

2231
01:55:35,960 --> 01:55:40,960
because I was a waitress after I graduated college for

2232
01:55:41,079 --> 01:55:45,560
several years. My first job job was an unpaid internship

2233
01:55:45,880 --> 01:55:49,159
at a film company. And I got the contact by

2234
01:55:49,199 --> 01:55:53,920
going to film groups and film clubs in Ohio. That's

2235
01:55:53,960 --> 01:55:56,239
how I got it. And I said, I will answer

2236
01:55:56,279 --> 01:55:59,359
your calls, I will answer the door. I will show

2237
01:55:59,439 --> 01:56:01,560
up every day, and you don't have to pay me.

2238
01:56:01,720 --> 01:56:04,359
And they were like fine, And that's how I got

2239
01:56:04,359 --> 01:56:09,520
my in. Obviously, like there's a long road, and I

2240
01:56:09,560 --> 01:56:12,199
wish that I could have just gotten a paid gig immediately,

2241
01:56:13,119 --> 01:56:15,279
But the truth is is that me doing it for

2242
01:56:15,319 --> 01:56:17,760
freeze how I got my foot in the door. And

2243
01:56:17,800 --> 01:56:20,760
so I worked for a film company from nine am

2244
01:56:20,920 --> 01:56:24,000
to four pm every day, and then I went from

2245
01:56:24,079 --> 01:56:31,159
my free paid intern gig to my paid waitressing job

2246
01:56:31,640 --> 01:56:34,479
from five until like nine or ten, and so I

2247
01:56:34,560 --> 01:56:38,439
essentially just worked double shifts for like six months. And

2248
01:56:38,560 --> 01:56:41,680
after six months or eight months or something like that,

2249
01:56:41,720 --> 01:56:44,000
they were like, we're gonna start paying you. And I

2250
01:56:44,159 --> 01:56:48,359
still did the uh waitressing job because I needed the money,

2251
01:56:49,119 --> 01:56:51,520
and so I kind of just kept both for a

2252
01:56:51,600 --> 01:56:57,439
while until I was able to pivot those resume builders

2253
01:56:57,439 --> 01:57:01,279
into a job in games media. So, like I do

2254
01:57:01,359 --> 01:57:04,800
think it requires being hungry, especially and it's in a

2255
01:57:04,880 --> 01:57:09,600
creative industry because I think they're very competitive because they're

2256
01:57:09,600 --> 01:57:12,880
fun and beloved. So if it's something you're really passionate about,

2257
01:57:12,880 --> 01:57:17,800
I would say, like, have some grit and be willing

2258
01:57:17,880 --> 01:57:22,079
to do whatever job is offered to you. Not any job,

2259
01:57:22,119 --> 01:57:24,359
but like a lot of them, for a little bit

2260
01:57:24,359 --> 01:57:26,680
of pay or even no pay, just to meet the

2261
01:57:26,760 --> 01:57:29,840
right people and get in the right circles. That's my

2262
01:57:30,000 --> 01:57:31,760
genuine advice to get started.

2263
01:57:34,079 --> 01:57:42,079
Speaker 2: Yeah, I'm very much bearing in mind like if not

2264
01:57:42,239 --> 01:57:46,199
everybody can make huge changes right away, I think it

2265
01:57:46,279 --> 01:57:49,479
might help. It will help to have a plan, Like Josh,

2266
01:57:49,479 --> 01:57:53,199
you were saying that you've been working in theater, but

2267
01:57:53,680 --> 01:57:58,079
you want to transition into filmmaking. Yeah, finding the courage

2268
01:57:58,119 --> 01:57:59,520
is one thing, but like if you know what you

2269
01:57:59,520 --> 01:58:02,760
want to do, and like the courage I'd find for

2270
01:58:02,760 --> 01:58:04,600
most people who are really inspired to make a change

2271
01:58:04,640 --> 01:58:06,279
is not the hard part to come by. It's like

2272
01:58:07,199 --> 01:58:11,479
if you can make some sort of a plan to

2273
01:58:11,479 --> 01:58:13,920
to Like I don't want to say mitigate risk and

2274
01:58:14,000 --> 01:58:17,079
just completely like bail on your dream if like there

2275
01:58:17,159 --> 01:58:19,239
is any semblance of risk, because I think there's always

2276
01:58:19,239 --> 01:58:21,319
a semblance of risk and nerves anytime you make a

2277
01:58:21,319 --> 01:58:25,880
big change. I think having some sort of plan like

2278
01:58:26,000 --> 01:58:29,920
foundation before you launch wholeheartedly into something like Mary was saying,

2279
01:58:30,640 --> 01:58:33,399
I think if you can have some sort of structure

2280
01:58:33,439 --> 01:58:36,600
where you're still working in theater and making like decent money,

2281
01:58:36,640 --> 01:58:39,800
but you're also like spending some social time and free

2282
01:58:39,800 --> 01:58:44,319
time getting into these circles and why filmmaking for Addy

2283
01:58:44,319 --> 01:58:48,159
and slip there like filmmaking and around people who want

2284
01:58:48,199 --> 01:58:51,439
to make film, and then maybe the opportunities will pop

2285
01:58:51,560 --> 01:58:54,720
up there as opposed to just being like quitting your

2286
01:58:54,800 --> 01:58:57,079
job one day and being like, you know what I'm done.

2287
01:58:57,640 --> 01:59:01,079
I'm going to go to film school. I'm gonna pay

2288
01:59:01,319 --> 01:59:04,560
ten thousand dollars to do so, I'm going all in.

2289
01:59:05,920 --> 01:59:08,560
That can work for some people that have certain like

2290
01:59:08,640 --> 01:59:12,720
safety nets, et cetera. And like I've made some in retrospect,

2291
01:59:12,800 --> 01:59:16,600
I've made some like pretty drastic changes. I made some

2292
01:59:16,600 --> 01:59:18,880
pretty I took some pretty drastic chances to get into

2293
01:59:18,920 --> 01:59:21,840
games media, and I was I worked hard, but I

2294
01:59:21,880 --> 01:59:23,760
was also just lucky enough and in the right rooms

2295
01:59:23,800 --> 01:59:26,640
and met the right people where it all worked out.

2296
01:59:26,720 --> 01:59:30,439
But I would say if you can like keep keep

2297
01:59:30,520 --> 01:59:32,760
like a foot in in the you know, like this

2298
01:59:33,840 --> 01:59:38,119
more stable side of things, if you've established yourself in

2299
01:59:38,119 --> 01:59:41,920
one industry but while you're kind of phasing over into

2300
01:59:41,920 --> 01:59:44,600
the next, I think that'll make things a lot less hectic.

2301
01:59:44,840 --> 01:59:50,079
And I say that as someone who just like the

2302
01:59:50,159 --> 01:59:52,039
last few years of course, like when I left at

2303
01:59:52,119 --> 01:59:55,319
Games Editorial that I was very much like, all right,

2304
01:59:55,479 --> 01:59:56,680
I'm not at a point in my life where I

2305
01:59:56,680 --> 01:59:59,840
should just like ditch everything on this side of the fence,

2306
02:00:00,600 --> 02:00:02,760
jump over and then see kind of what's going on

2307
02:00:02,840 --> 02:00:06,680
Before I really have a plan, you know, there's always

2308
02:00:06,720 --> 02:00:08,239
going to be some risk, so I guess it's just

2309
02:00:08,319 --> 02:00:12,640
like you know, approach it. If you're the kind of

2310
02:00:12,640 --> 02:00:15,720
person who needs like some structure and like planning ahead

2311
02:00:15,760 --> 02:00:18,039
of time, like I usually am. I've found that that

2312
02:00:18,119 --> 02:00:21,199
has helped to like I'm not like a two year,

2313
02:00:21,319 --> 02:00:23,319
five year plan kind of person, but I have found

2314
02:00:23,319 --> 02:00:25,439
that it helps to write like a long term to

2315
02:00:25,520 --> 02:00:29,960
do list, Like like when I was leaving games, editorial

2316
02:00:30,119 --> 02:00:32,359
was and I still work in games, and like my

2317
02:00:32,600 --> 02:00:35,720
you know, my editorial skills have translated. So this isn't

2318
02:00:35,720 --> 02:00:39,439
completely but it sounds like theater into filmmaking would be

2319
02:00:39,520 --> 02:00:43,640
something similar. Like it's not completely you know, they're adjacent industries.

2320
02:00:43,720 --> 02:00:46,720
It's like my long term plan, this is hypothetical. It's like,

2321
02:00:46,760 --> 02:00:50,079
all right, well, going to keep doing what I've been

2322
02:00:50,119 --> 02:00:52,680
doing for the past twelve years for a while. But

2323
02:00:52,760 --> 02:00:54,920
in the meantime, I'm also going to be like, you know,

2324
02:00:55,000 --> 02:00:57,119
seeing so and so as often as I can at

2325
02:00:57,119 --> 02:01:00,960
these trade shows. I'm going to be you know, making

2326
02:01:01,000 --> 02:01:04,159
inroads like with different people on different whether social media

2327
02:01:04,279 --> 02:01:05,960
or LinkedIn or whatever, and then kind of just get

2328
02:01:05,960 --> 02:01:07,800
a viable what's going on over there, and then you know,

2329
02:01:07,840 --> 02:01:09,600
be asking the right questions from these people. I think

2330
02:01:09,600 --> 02:01:12,640
it's just a matter of like I think there's this

2331
02:01:12,720 --> 02:01:17,640
like romantic idea of dropping everything and then like risking everything,

2332
02:01:17,680 --> 02:01:20,000
and Mary and I have talked about how that has

2333
02:01:21,680 --> 02:01:24,239
has worked for us. But again, at this point in

2334
02:01:24,279 --> 02:01:26,159
my life, with like what I know now, if I,

2335
02:01:26,239 --> 02:01:30,760
like my twenty two year old self was about to

2336
02:01:30,800 --> 02:01:32,880
do that, I'd be like, you're fucking stupid. Don't do

2337
02:01:33,000 --> 02:01:35,039
things like that. It just happened to work out for me,

2338
02:01:35,159 --> 02:01:37,319
like if you're passionate about something and no one's going

2339
02:01:37,359 --> 02:01:39,319
to stop you from making that jump. But I do

2340
02:01:39,359 --> 02:01:43,279
think it's like it pays to have a stable foundation.

2341
02:01:43,439 --> 02:01:45,760
I think it'll also just help your personally speaking, I

2342
02:01:45,800 --> 02:01:48,199
think it'll help your mental health to not have every

2343
02:01:48,279 --> 02:01:52,079
single thing in your life riding on this change. That's

2344
02:01:52,159 --> 02:01:52,920
my two cents.

2345
02:01:52,960 --> 02:01:55,680
Speaker 4: At least.

2346
02:01:56,000 --> 02:01:58,720
Speaker 6: Both of you guys had really good advice. I think, uh,

2347
02:01:59,359 --> 02:02:02,840
both of those really resonate. I think particularly like finding

2348
02:02:02,840 --> 02:02:05,720
a group of people who are also interested in filmmaking

2349
02:02:05,880 --> 02:02:08,920
or whatever your passions are are super important because that

2350
02:02:09,000 --> 02:02:13,399
will mobilize you, that will encourage you, that will that

2351
02:02:13,399 --> 02:02:18,239
will drive you. I also think, like with filmmaking in particular,

2352
02:02:19,079 --> 02:02:23,560
I wouldn't say it's gotten easier, but I do think

2353
02:02:23,720 --> 02:02:26,039
the tools are like right there in front of you.

2354
02:02:26,880 --> 02:02:29,319
And especially if you're if you've worked in theater, you

2355
02:02:29,399 --> 02:02:33,439
probably know actors. Like I just I don't know exactly

2356
02:02:33,479 --> 02:02:35,680
what you want to do in filmmaking, but I just write,

2357
02:02:36,119 --> 02:02:39,680
write short scripts that have two people in them. Get

2358
02:02:39,720 --> 02:02:42,119
your friends together, shoot it on an iPhone if that's

2359
02:02:42,159 --> 02:02:45,239
all you got. But if you've got DSLR, if someone's

2360
02:02:45,279 --> 02:02:47,520
got a DSLR, like just shoot stuff.

2361
02:02:47,800 --> 02:02:48,840
Speaker 5: Shoot as much as you.

2362
02:02:48,760 --> 02:02:52,479
Speaker 6: Can, write as much as you can, but write in

2363
02:02:52,520 --> 02:02:54,319
a way that you know you could film it. Because

2364
02:02:54,520 --> 02:02:58,760
just practicing, like just working, like exercising that muscle is

2365
02:02:58,800 --> 02:03:01,920
super important because I think, especially with film, a lot

2366
02:03:01,960 --> 02:03:04,479
of people are like, yeah, that's what I want to do,

2367
02:03:04,760 --> 02:03:10,960
but then they don't actually act on any of those ambitions.

2368
02:03:11,640 --> 02:03:16,079
But like, especially you know you're twenty three, you've got

2369
02:03:16,079 --> 02:03:19,199
actors nearby. Usually finding actors can be pretty tough. Doesn't

2370
02:03:19,199 --> 02:03:22,840
need to be crazy productions. Just make a five page

2371
02:03:22,840 --> 02:03:26,359
script and spend a Sunday making it. Post it on YouTube,

2372
02:03:26,359 --> 02:03:29,880
post it on video or on vimeo. Hell, if you're

2373
02:03:29,920 --> 02:03:33,159
happy with it, send it to film festivals. I guarantee

2374
02:03:33,159 --> 02:03:36,720
you their film festivals that will accept it, like you know,

2375
02:03:36,800 --> 02:03:40,439
if it's five minutes, if it's if it's coherent, if

2376
02:03:40,479 --> 02:03:42,880
it has some sort of direction to it, some sort

2377
02:03:42,880 --> 02:03:47,560
of artistic flair to it, Like there's probably an audience

2378
02:03:47,600 --> 02:03:50,000
for it, and you may not find it right away,

2379
02:03:50,079 --> 02:03:52,319
but probably out there.

2380
02:03:54,520 --> 02:03:54,800
Speaker 5: Yeah.

2381
02:03:55,039 --> 02:03:59,159
Speaker 6: I mean, like I got, i'd say incredibly lucky as well.

2382
02:03:59,239 --> 02:04:02,560
Like I went to film school, but I went to

2383
02:04:02,880 --> 02:04:06,920
community college, which apparently means a very different thing outside

2384
02:04:06,920 --> 02:04:10,680
of California and California are community college is usually pretty good,

2385
02:04:10,840 --> 02:04:13,800
but I hear outside of California, community colleges are kind

2386
02:04:13,800 --> 02:04:16,960
of shit. I don't know if that's true, but that's

2387
02:04:16,960 --> 02:04:20,520
what people have told me. But anyway, I didn't pay

2388
02:04:20,520 --> 02:04:23,279
anything for that because it was community college. I lived

2389
02:04:23,279 --> 02:04:27,520
in the area, I had financial aid, And I think

2390
02:04:27,640 --> 02:04:29,439
the most important thing I got from that is just

2391
02:04:29,479 --> 02:04:33,399
meeting people who also wanted to make films and short films,

2392
02:04:33,399 --> 02:04:36,039
and even like I just raped production or I just

2393
02:04:36,079 --> 02:04:39,239
rap post production on a short film I did earlier

2394
02:04:39,279 --> 02:04:42,640
this year, and like the person who produced it, I

2395
02:04:42,680 --> 02:04:45,399
went to school with the assistant director. I went to

2396
02:04:45,399 --> 02:04:50,239
school with the cinematographer I used to work with the

2397
02:04:50,880 --> 02:04:53,279
editor I used to work you know, it's just like

2398
02:04:53,520 --> 02:04:56,199
it like I had an entire group of people to

2399
02:04:56,239 --> 02:04:58,520
pull from and it was all just people I knew,

2400
02:04:58,560 --> 02:05:00,960
and a lot of them were from school, you know,

2401
02:05:01,760 --> 02:05:03,720
a lot of them were just people I met through work.

2402
02:05:03,840 --> 02:05:06,000
Some I didn't even know we're interested in that sort

2403
02:05:06,000 --> 02:05:11,720
of thing, but they were. And you know, yeah, that's

2404
02:05:12,720 --> 02:05:15,840
I would say, just start doing shit.

2405
02:05:16,640 --> 02:05:21,880
Speaker 2: Yeah, you've been doing more fictional filmmaking lately than finding

2406
02:05:21,920 --> 02:05:24,359
some success and doing some exciting shit, which I'm excited

2407
02:05:24,359 --> 02:05:24,760
to see.

2408
02:05:25,880 --> 02:05:28,960
Speaker 6: Yeah, just finished the short film that we sent to

2409
02:05:29,119 --> 02:05:32,239
a bunch of film festivals. Have not heard back from any,

2410
02:05:32,520 --> 02:05:36,520
so we'll see how it goes. But but yeah, and

2411
02:05:36,560 --> 02:05:40,199
that was just like that came about because a friend

2412
02:05:40,239 --> 02:05:42,399
of mine who I met in school, wrote a script

2413
02:05:42,439 --> 02:05:43,880
and he was like, hey, you should direct this, and

2414
02:05:43,920 --> 02:05:47,199
I was like, I can certainly try. And you know,

2415
02:05:47,359 --> 02:05:49,520
we got in touch with my friend who was a producer,

2416
02:05:49,560 --> 02:05:52,680
and like it just it just spirals. It's spirals, just

2417
02:05:53,039 --> 02:05:54,760
based on people, you know. So if you don't have

2418
02:05:54,760 --> 02:05:57,760
that school connection, like Mary was saying, like go to clubs,

2419
02:05:58,880 --> 02:06:01,800
I mean, fuck it. I hate Facebook, but like, there's

2420
02:06:01,800 --> 02:06:03,439
got to be a main filmmaker.

2421
02:06:03,640 --> 02:06:08,159
Speaker 1: Are usually based on you know, like your local city

2422
02:06:08,560 --> 02:06:13,239
usually will have some kind of club that helps. Sometimes

2423
02:06:13,279 --> 02:06:16,640
LinkedIn has them, but I find LinkedIn so gross. Sometimes

2424
02:06:16,760 --> 02:06:19,640
I'm just like, I have a hard time recommendation anymore.

2425
02:06:20,039 --> 02:06:23,840
It just doesn't feel genuine. Every time someone posts, I

2426
02:06:23,920 --> 02:06:25,720
just feel like they're straight up lying.

2427
02:06:26,159 --> 02:06:26,720
Speaker 5: There's a lot of.

2428
02:06:26,800 --> 02:06:28,239
Speaker 1: Market lie on LinkedIn.

2429
02:06:28,479 --> 02:06:33,399
Speaker 2: Yeah, it's it's largely like cmos and bizz dev. People

2430
02:06:33,760 --> 02:06:36,560
use it for their like for their companies, like my

2431
02:06:36,600 --> 02:06:41,680
wider company uses a lot it's. It's it's almost less

2432
02:06:43,640 --> 02:06:47,399
less social media and more like an extension of the

2433
02:06:47,399 --> 02:06:49,920
marketing arm for each company. So yeah, it's got a

2434
02:06:50,119 --> 02:06:52,159
It's got a different sheen to it for sure than

2435
02:06:52,239 --> 02:06:55,920
like Instagram or Twitter is gonna. But yeah, I found

2436
02:06:55,920 --> 02:06:59,399
a lot of I've been like looking for like wine

2437
02:06:59,439 --> 02:07:02,119
tasting group in New York, and there is a surprising

2438
02:07:02,199 --> 02:07:04,680
number of like Reddit threads for other people looking for it.

2439
02:07:04,720 --> 02:07:07,600
I think there's always gonna be someone else looking for

2440
02:07:08,039 --> 02:07:10,439
the same thing. You are, You're you're not, You're never

2441
02:07:10,479 --> 02:07:14,000
gonna be the only person with an interest in your area.

2442
02:07:14,000 --> 02:07:17,680
I feel like unless you live in like Greenland than

2443
02:07:17,680 --> 02:07:19,960
in which case, how are you listening to podcast?

2444
02:07:20,800 --> 02:07:23,680
Speaker 6: I would say, like in terms of courage, like I like,

2445
02:07:23,800 --> 02:07:26,319
I think what Mike said speaks a lot to that,

2446
02:07:26,359 --> 02:07:29,840
where it's like, if you're kind of taking a measured

2447
02:07:29,840 --> 02:07:32,319
approach to it, you don't necessarily need courage, you just

2448
02:07:32,399 --> 02:07:33,199
need a plan.

2449
02:07:34,239 --> 02:07:39,640
Speaker 2: Yeah, thank you for writing in, Josh, And that's our show.

2450
02:07:42,399 --> 02:07:45,159
Like I said, everybody rite in. We get more questions

2451
02:07:44,840 --> 02:07:48,760
that the getting through that was eighty eight. We just

2452
02:07:48,840 --> 02:07:55,560
warped in the Dolore in this episode. Yeah, Dan is gonna.

2453
02:07:55,640 --> 02:08:00,159
I think we'll be back next episode. Jake, always to

2454
02:08:00,199 --> 02:08:03,239
have you on for anybody who might not know. Jake

2455
02:08:03,359 --> 02:08:05,960
is the lifeblood of the podcast and does all the

2456
02:08:05,960 --> 02:08:09,600
production for it and make sure it, make sure it

2457
02:08:09,640 --> 02:08:13,960
sounds good, looks good, gets up on time. Jake, What

2458
02:08:14,000 --> 02:08:15,520
do you have going on outside? I know you talked

2459
02:08:15,520 --> 02:08:17,479
about warframe stuff, but what else is going on at

2460
02:08:17,479 --> 02:08:19,560
game Spot and film stuff?

2461
02:08:20,840 --> 02:08:24,399
Speaker 5: Oh god, I mean I have this short film that's.

2462
02:08:25,680 --> 02:08:29,000
Speaker 6: Supposed to go to some film festivals later this year

2463
02:08:29,000 --> 02:08:32,399
and then hopefully I'll release it to a you know, Vimeo,

2464
02:08:32,560 --> 02:08:34,720
YouTube or whatever, probably.

2465
02:08:34,479 --> 02:08:36,520
Speaker 1: One it is it just you. Is it a small crew?

2466
02:08:36,600 --> 02:08:37,640
What is it?

2467
02:08:37,640 --> 02:08:41,520
Speaker 6: It's like thirty people. There's a cast of six people.

2468
02:08:42,720 --> 02:08:44,520
Cast is kind of cool. Actually, one of the guys

2469
02:08:44,600 --> 02:08:48,880
was on, uh No, one of the guys was on

2470
02:08:49,000 --> 02:08:52,359
I think you should leave though, oh neat, and then

2471
02:08:52,399 --> 02:08:58,119
someone else was on curb your enthusiasm, and then yeah,

2472
02:08:58,119 --> 02:09:02,399
we had like a full crew. Andrea was the cinematographer.

2473
02:09:02,560 --> 02:09:03,319
Speaker 1: I love Drea.

2474
02:09:03,880 --> 02:09:06,119
Speaker 5: Yeah, former spot.

2475
02:09:07,640 --> 02:09:12,880
Speaker 1: Often Drea and twitch. I hired Drea as a videographer

2476
02:09:13,079 --> 02:09:16,159
or cinematographer for a lot of freelance stuff. And what's

2477
02:09:16,199 --> 02:09:18,199
really fucking crazy is that there was like a couple

2478
02:09:18,239 --> 02:09:21,359
opportunities where we were like, hey, I think this could

2479
02:09:21,399 --> 02:09:23,720
be a full time role. Andrea would be like, no,

2480
02:09:24,640 --> 02:09:26,640
I only want to work freelance so that I can

2481
02:09:26,680 --> 02:09:31,039
make my independent films. I don't give a shit about

2482
02:09:31,079 --> 02:09:33,880
anything else. I will do this because I need the

2483
02:09:34,079 --> 02:09:38,319
money and the work and it's good for me. But ultimately,

2484
02:09:39,760 --> 02:09:43,319
she's been put on this earth to make her independent

2485
02:09:43,359 --> 02:09:46,560
films and I respect that so much that I like

2486
02:09:47,359 --> 02:09:48,720
love working with her.

2487
02:09:49,439 --> 02:09:50,560
Speaker 5: Yeah, she fucking rules.

2488
02:09:50,640 --> 02:09:54,000
Speaker 6: I mean she came and clutch many times throughout that production,

2489
02:09:54,279 --> 02:09:57,600
like had connections to get us a nice camera, like

2490
02:09:57,720 --> 02:10:00,760
just all once again, like just connections.

2491
02:10:00,800 --> 02:10:03,039
Speaker 5: You never know where these connections are going to come from.

2492
02:10:03,920 --> 02:10:09,399
Speaker 6: But yeah, that short film, I would say. Game spot wise, Yeah,

2493
02:10:09,479 --> 02:10:13,079
I don't know. I'm sure there's some shit coming up.

2494
02:10:14,039 --> 02:10:14,800
Speaker 2: Mary, what about you?

2495
02:10:16,479 --> 02:10:20,199
Speaker 1: Same as usual right now, I'm just streaming every Monday.

2496
02:10:20,760 --> 02:10:22,199
I've been streaming a lot of the games that I'm

2497
02:10:22,239 --> 02:10:24,079
talking about. So if you want to get a first

2498
02:10:24,079 --> 02:10:26,239
look at what I'm thinking when I'm playing these games,

2499
02:10:26,319 --> 02:10:30,680
check out the twitch. Honestly, I think that's it because

2500
02:10:30,680 --> 02:10:33,680
I'm preparing for twitch Con in one month. It's literally

2501
02:10:33,720 --> 02:10:36,560
four weeks away, so that's where all my energy is going.

2502
02:10:36,600 --> 02:10:38,399
But I will be in San Diego in four weeks

2503
02:10:38,399 --> 02:10:39,279
for twitch Con.

2504
02:10:41,039 --> 02:10:45,640
Speaker 2: And I am just here in terms of forward facing stuff.

2505
02:10:45,760 --> 02:10:48,279
All my other day job stuff now is behind the scenes.

2506
02:10:50,680 --> 02:10:54,880
Well cool as usually. You can go to firescapecast dot

2507
02:10:54,920 --> 02:10:57,039
com if you want to be a patron and get

2508
02:10:57,079 --> 02:11:00,800
ad free tier episodes or video vers of episodes, or

2509
02:11:00,800 --> 02:11:02,760
if you just like what we do and want to

2510
02:11:02,800 --> 02:11:06,000
contribute and treat it as a tip jar so to speak,

2511
02:11:06,479 --> 02:11:10,159
to fund our bonus episodes, but especially our end of

2512
02:11:10,159 --> 02:11:13,079
the year Game of the Year extravaganza that we've done

2513
02:11:13,079 --> 02:11:16,279
for the last This will be our fourth this year.

2514
02:11:16,880 --> 02:11:19,479
Speaker 1: But inspired it all as well, because we wouldn't be

2515
02:11:19,479 --> 02:11:22,880
here without the Christmas Special, because that's kind of.

2516
02:11:22,800 --> 02:11:25,279
Speaker 2: What the first thing we did was the halfway through

2517
02:11:25,359 --> 02:11:28,079
twenty twenty, wasn't it? Oh?

2518
02:11:28,199 --> 02:11:30,279
Speaker 1: I thought it was the Christmas Special. We thought that

2519
02:11:30,359 --> 02:11:32,479
was like this very first time we all got together as.

2520
02:11:32,439 --> 02:11:34,880
Speaker 2: Oh yeah, I thought you meant the whole thing that

2521
02:11:34,960 --> 02:11:36,199
inspired fire Escape.

2522
02:11:36,560 --> 02:11:38,960
Speaker 1: Well, what I'm saying is that the first time we

2523
02:11:39,000 --> 02:11:41,680
all got together is kind of what led to fires

2524
02:11:41,880 --> 02:11:47,359
in correct. I also wanted to say we also had

2525
02:11:47,399 --> 02:11:50,159
a new episode of Kanini, So if anybody likes watching

2526
02:11:50,319 --> 02:11:53,359
me and Mike play Resident Evil once every three months,

2527
02:11:53,399 --> 02:11:56,520
we've released a new episode and it's pretty good.

2528
02:11:56,720 --> 02:11:57,600
Speaker 5: Are you guys almost done?

2529
02:11:57,720 --> 02:12:01,960
Speaker 2: They have to thank episode us You're about to kill

2530
02:12:02,359 --> 02:12:08,520
Fight Krowser. Two episodes Max left.

2531
02:12:09,680 --> 02:12:10,039
Speaker 1: We got to.

2532
02:12:10,520 --> 02:12:13,560
Speaker 2: Yeah, go subscribe to a firescape cast YouTube channel, just

2533
02:12:13,600 --> 02:12:15,359
so you see that when they come up and we

2534
02:12:15,399 --> 02:12:19,079
put our bonus episodes there, you're not going. If it's

2535
02:12:19,079 --> 02:12:21,800
a patron bonus episode, you won't see that. Those obviously

2536
02:12:21,880 --> 02:12:23,640
go up unlisted and you put the we put the

2537
02:12:23,640 --> 02:12:26,039
link on Patreon. But if it's just a if it's

2538
02:12:26,079 --> 02:12:29,359
a bonus episode for everybody, or rather just a public

2539
02:12:29,359 --> 02:12:32,000
episode for everybody, will go up on that channel. You

2540
02:12:32,000 --> 02:12:35,159
can also go to fireskate merch dot com. You can

2541
02:12:35,159 --> 02:12:39,239
get the summer stuff is still there. That's at that's

2542
02:12:39,279 --> 02:12:41,720
at fourth wall, I believe. But Fireskate Merch. Go look

2543
02:12:41,720 --> 02:12:44,479
at our Patreon, our Instagram. You can find our merch

2544
02:12:44,560 --> 02:12:48,159
links and go buy some cool stuff. Don't buy the

2545
02:12:48,199 --> 02:12:51,039
Star Wars scroll mouse path. Sorry, don't buy the sci

2546
02:12:51,079 --> 02:12:54,920
Fi scroll mousepad or the shirt. No one wants to

2547
02:12:54,920 --> 02:12:57,840
see that in public. But anyway, thank you everybody for

2548
02:12:57,920 --> 02:13:00,960
joining this episode eighty eight. We're getting toward one hundred.

2549
02:13:01,000 --> 02:13:02,560
I think we did the math. It'll be like February

2550
02:13:02,640 --> 02:13:04,960
when we do one hundred, figure out something fun for

2551
02:13:05,000 --> 02:13:09,399
that and then yeah, we'll start talking in the next

2552
02:13:10,760 --> 02:13:12,880
month or two about what we're gonna do. End of

2553
02:13:12,880 --> 02:13:15,439
the year wise, I'm sure will be fun and dumb.

2554
02:13:16,279 --> 02:13:18,239
I still have like four big games I need to

2555
02:13:18,279 --> 02:13:21,359
catch up on so I can be all of you

2556
02:13:21,479 --> 02:13:25,159
in an argument about all of them. So it'll be fun.

2557
02:13:25,479 --> 02:13:29,159
But in the meantime we'll see everybody else in two weeks.

2558
02:13:29,680 --> 02:13:34,760
Until then, have fun, be good, see y'all.

2559
02:13:35,199 --> 02:13:37,239
Speaker 5: See y'all, and thanks again for having.

2560
02:13:37,000 --> 02:14:03,279
Speaker 4: Me see you. Stop Stop

