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Speaker 1: It's the Internet. You're busy, Let's do this. Welcome to

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the Game Asticides podcast. This is the podcast where we

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decide everything about the world of video games so you

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never have to think for yourself. I'm your host Jeff

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Grubb and with.

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Speaker 2: Me is Mike Manati.

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Speaker 1: In today's episode, there was that Mario Kart Direct Oblivion

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is still happening, what's up with Marathon and Open Critic game.

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I've been looking forward to checking in on this, although

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I definitely remember a few times a few games coming

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out and me going damn it because I think I

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did bad on a couple of them for sure, and

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I don't remember any wins. But we'll see how that goes.

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Looking forward to getting the roost were also.

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Speaker 2: It's like we had wild differences. No, we usually like

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go like a point or two away from the dress.

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Speaker 1: We'll see, Yeah, definitely, And it's you know what, I think,

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at least half the games, I think we want to

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be on the same number and then we have to

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kind of go different just to like create some separation

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and stuff. Yeah, so we'll see. I'm looking forward to

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getting the results. Are Sean. Are we doing both the

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games and the guessing like the results and the guessing

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our results and guess.

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Speaker 3: The results and the guessing.

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Speaker 1: Yep, all right, cool, right, well that's that'll be the

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second half of the show, everybody, so stick around for

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that in the you know, until then. Mike Manatti, how

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are you doing.

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Speaker 2: I'm good.

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Speaker 1: Huh.

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Speaker 2: Doing a lot of podcasts. We'd be doing a podcast

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every single night of the week. Isn't the healthiest thing

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in the world. I still like doing them though. It's

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so fun, right like that.

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Speaker 1: I mean, if we didn't like doing them, it was

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like we would not be in this situation in the

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first place. That's a big part of it. But yeah,

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you know, anything gets to be a lot at some point,

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you know, we people here it next week, we helped

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out dance with his show, and then you you have

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like it's the middle of the month, so I'm assuming

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you have a nineties Disney that you've either.

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Speaker 2: Just weren ninety Disney tomorrow jesus.

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Speaker 1: Okay, so you really do have one tonight?

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Speaker 2: Okay, that's too tonight we did the game mess Game Club.

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Speaker 1: What's right? Oh my god. Yeah, So it's been a lot,

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but again we do like doing it, so it's like

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light complaints really just like being like, yeah, it looks

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for some time off when I can get in, and

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so I'm looking.

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Speaker 2: Forward to Disney World, Jeff, I'm looking real forward to

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Disney World, Sean.

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Speaker 1: Do do you Nikki? And does anyone know if we

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have a three day weekend because it's Easter. Do we

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have Monday off? I don't know if that, I don't

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know if it works that way.

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Speaker 3: Probably you do.

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Speaker 2: The calendar, Okay, calendar.

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Speaker 4: Is in your country at Christian Country, God, Devin.

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Speaker 1: It is definitely now for sure.

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Speaker 2: But my calendar, my calendar says nothing about it. So Nikki, yeah,

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we'll see.

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Speaker 3: We do have Monday off?

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Speaker 1: We do? Thank you? All right. Well, so someone tells

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Jean Chris scheduled that meeting for Mondane. I'm like, yeah,

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that looks good to me.

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Speaker 2: What do we say?

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Speaker 1: People? Thank you?

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Speaker 4: Jesus?

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Speaker 1: We talked we we did talk about Jesus a lot

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on fire Escape. So people I want to they want

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to have a good Easter Sunday podcast.

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Speaker 2: There you go think I think I think they got

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a letter saying that there's too much political talk. So

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we talked about religion a bunch instead. It's always a

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good it was a good time, was a lot. That

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was a lot of fun. So yeah, I assume on

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Monday that's coming out when their shows come out. So yeah,

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Firescape meet Jeff and and Dan. You know, Uh, it

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was a lot of fun.

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Speaker 1: Mike I kind of want to just get into him,

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like in the mood to talk about Mario Kart. There's

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some things I want hit, So let's let's do this. Uh,

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give us a good rating wherever you were listening and

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hit the like button on YouTube. It helps people find

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the show. If you want to ask a question, you

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could drop a super chat during the show here on YouTube.

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We'll get to all of those before the end of

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the program. Thank you to Carlos Ayen who is Insane

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in the Rain music on YouTube, for the use of

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our theme songs. Thanks to one of Versus Cpu for

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our artwork. You can find more at one up versus

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cpu dot com. We are on Spotify, Apple Podcasts, and

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wherever pods are caught. So if you know you listen

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to YouTube version but you want to make sure you

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have a backup, go ahead and subscribe to one of those.

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Thank you to the mods. Thank you to Christian for

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producing and you can get more from Mike and me

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and support us by going to patreon dot com slash

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game mess. That's patreon dot com slash game mess. That

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gets you access to our Discord server, participation in Q

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and A sessions, and our game club discussions, early access

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to new episodes of shows like Columbros, and of course

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all of our shows. Add free friendly reminder. You can

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also become a supporter by becoming a YouTube member or

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a Twitch subscriber. Go to Twitch dot tv slash Tolkoto.

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That's Mike slash Jeff Grub that's me slash Christian ARG

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something like that. I can't remember Christian. I'm sorry, Arg.

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There we go, Underscore, ARG therapy, H the Christian. That's right,

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And if you subscribed to any of those, you're gonna

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be able to get all the same benefits because at

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least in the Discord. All right, I think with that

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out of the way, let's talk about the big topics

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of the week, starting with Mario Kart World Direct. You know,

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the details are out there there, they're known. We knew

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most of this stuff. I thought it looks really I

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think it looks really good. I do think that other like,

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I'm not at a point where I'm thinking about, oh,

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that game's eighty dollars, because I am going to try

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to get the bundle when this becomes And so for me,

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this game is not going to be eighty dollars, or

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if it is, then that means the switch to is

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four hundred and twenty dollars. Whatever I am. So when

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I went to that direct, it's like, I'm I know

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I'm gonna get this game, so I'm just looking for

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all the stuff that's going to make it fun. I

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think a lot of people are watching it trying to

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be like, why is this game eighty dollars? And I

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think from that point of view, a lot of people

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came away disappointed, And I kind of don't blame them,

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because there is no reason it's eighty dollars. It's eight. Well,

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probably know the reason. We know, we know, we know

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the reason to do the game. It's not in the

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direct exactly.

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Speaker 4: Then.

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Speaker 1: The reason is how much Mario Kart eight Deluxe sold.

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And you know there's when there's that much demand, you

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feel comfortable raising the price of something. And that's it.

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That's the whole thing. That's the entirety of what happened there,

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And at a certain point, I also feel like, well,

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what can I do about that? I want this game.

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I'm gonna get the game. I'm gonna pay them the

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money that they want for it. But I don't know,

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do you blame anyone for not being like for like

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watching that trying to be like, tell me why it's

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eighty dollars.

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Speaker 2: I mean, I don't blame them. I don't know if

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they're ever going to get an answer for that. It's

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maybe a fruitless endeavor. I just know how I feel.

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And I'm not the biggest Mario Kart fean in the world,

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but I'm really excited for this one. I like almost

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everything that they're doing. I like some of the new mechanics,

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like the super hop and the kind of instead of

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the gravity stuff, there's just wall running basically, and I

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love wall running. I guess wall driving you'll call it here.

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The grinding, the idea that these costumes are collectibles really

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and you sort of earn them by doing the races

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and then you unlock those forever. I like the open

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world stuff. The one weird thing I've been seeing there's

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a couple places of people saying, oh, that open world

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looks so empty.

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Speaker 1: You carry judge based on that. First of all, I

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don't think it looks empty.

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Speaker 2: Yeah, I don't. I just I don't know. I don't

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think it does. I heard that complain about open world

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games when they're period all the time, and I'm always

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very if you especially games where you're going fast. I

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think it was like a point where Sonic Frontiers and

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some people like, oh, the world looks so empty. I'm like, well,

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he's got to run, you know, he's got to have

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some space to move, and you know you're in the car.

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There was also, I don't know, a million things you're doing.

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I also like the ocean and wind Wickers. I don't

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mind having some stretches there. I think it makes makes

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it fun. But I don't know what here.

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Speaker 1: I don't know what people want from open worlds. I

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think I think I legit. Just don't know what they want.

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Because you are you saying you want it to be

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completely littered with stuff every three feet. The whole idea,

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I don't know if that means. Yeah, the whole idea

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is you drive through an open space so that when

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you discover something it feels special. That's you know how

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it works for me now, I've definitely said stuff like

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that in the pasted about a game like Starfield, and

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then then you know that missed the mark in some ways.

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I don't expect that to be a similar problem here.

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I think what's gonna happen is it's gonna be informed

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by the people who made friggin Breath of the Wild where,

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which is a great game. It's like you go over

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the hill because you saw like a glint or something.

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You go over there and you find something. Now, is

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it a corerox seed? Are you excited about co rox seeds?

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Maybe you're not. I am. And if I find a

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special little good goodie around every little corner, or maybe

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not even every little corner, I'm gonna be pretty excited.

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And then you know, we've already heard stories about Jesse

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Fatelly being the only one at this event who found

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the UFO and he was able to drive it around.

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To me, that that tells the story there that there

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is more going on in that open world. But I

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get people are always going to like side with their

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skeptical side, especially when someone's asking them to pay eighty dollars.

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I get how this happens. I just don't necessarily you

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know the christs are always disconnected. Go ahead, sorry, Mike.

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Speaker 2: Yeah, I'm able to like separate. Yeah, criticize that price,

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but like, what would the game be able to do

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to justify that or not? Nothing? Really, they're kind of

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two separate things at some ultimate point here, right, Like,

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you know what, what game gives you the greatest value?

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You could argue with something like Fortnite, which is free

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to play. You get some content you can pay for,

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but yeah, that it's a fruitless devor criticize the price.

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I don't know if you had to saw have to

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tie like the content of the game into it.

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Speaker 1: Yeah, now to be fair, And I I wasn't thinking

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this until just now, so I was not making this

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point either. But that Nintendo takes some of the blame

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for that, right, because it was was it Doug Bowser

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or was it it was one of the executive maybe

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Nate Dildorf or one of the other ones that said, Hey,

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the reason that the game is eighty dollars is because

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there is so much in there. That's how we decided

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the price. It's it's about the content specifically. So Nintendo's fault.

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They shouldn't say that that's a dumb thing to say.

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Speaker 2: But right, and I get why they want to say that,

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because they don't want to say that, well, we can

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get away with that, we think, yep, we think that

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you know, the sales will lose will be offset by

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the gains from the high price. And they don't want

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to talk about economics to people because they're Nintendo. And

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it's very much like Disney. Sorry that to equate it,

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but you know Disney, even when they have to talk

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corporate like and they do, they still want everything to

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be a magic, happy, fairytale world, which doesn't really work

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with the harsh realities of global economics. Right. It's the

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same thing with Nintendo here, So it puts them in

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these awkward situations, don't they put themselves into these awkward situations.

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But hey, look the price is not coming down, right,

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We're still a little worried about going up. Probably not

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going to happen, at least not for this game. But

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it's it's not coming down, yep.

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Speaker 1: I think I said it at the end of our talkover,

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which is on Giant Bomb. People should go check that out.

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There might be a there's a shorter version that will

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end up on game Spot. I think think that might

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be happening soon. But I think I said at the

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end of that that you know, right now, this is

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my most anticipated game, like I know, Metroids coming, Grand Theft,

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Auto six, a whole bunch of other stuff, Like I

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just want to be play in this game, And honestly,

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the idea of driving around an open world Mario Kart,

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finding costumes for some of my favorite characters and hanging

254
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out with y'all and my family and stuff like that

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just sounds fantastic. So really really looking forward to this

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one man.

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Speaker 2: And there are some really cool looking courses here, DK Spaceport,

258
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Boo Cinema, like yeah, right, a drive in theater, the

259
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thing it seem like the Boo almost stressed, like a

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kind of like a Draculact kind of thing almost. The costumes,

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I'll go at the stuff are there are returning tracks,

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which is happy. I did want to see that it's happening,

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so we do have all of that, Like Warrio Stadium,

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Mario Shipyard.

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Speaker 1: What's the beach level from six four? Isn't that in there? Oh?

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Speaker 2: The beach beach from double dashes here in Koopa Beach

267
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Coop beach to the beach. Yeah, so I'm I think

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the game looks fantastic. Tons of characters there. I mean, look, honestly,

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is a lot of content also. And I don't think

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it means that it's worth eighty dollars per se or

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whatever that means for you.

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Speaker 1: But there is.

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Speaker 2: It looks like there's a ton of content here. I

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Am going to be pretty happy and I can't wait

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for it.

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Speaker 1: Yep, yeah, I And you know, we've talked to Dan

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who's played it. I've seen a lot of other people

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who play. Everyone who's playing the game is just like,

279
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this is fun, this is a good time. Here's all

280
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the reasons it's fun. And I'm like, I'm eating it

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up like that sounds fantastic to me. So yes, I

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came out of that direct feeling very good. Don't blame

283
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anyone who continues to feel burnt by the price for sure.

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All right, Oblivion stuff happened. More oblivion stuff happened this week.

285
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A bunch of leaks. We talked a little bit about it,

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mentioned it on Less than ten Dogs. I think maybe

287
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we mentioned it somewhere else. I can't keep track anymore,

288
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but either way, that is still going to shadow drop

289
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next week. Kind of got a confirmation that, you know,

290
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despite all of this stuff happening, like the leak's happening,

291
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didn't change anything. Plan is still to drop it next week. Yeah,

292
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I'm really looking forward to it. We saw the screenshots.

293
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I think they look pretty good. People are now starting

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to talk about Fall that three, something I've not asked

295
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about or heard about personally, but I think Nathan Hates

296
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said it's still a ways off, but it is in

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the works essentially exactly. Why wouldn't you You're doing all

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this work for that engine, you probably would want to

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just pull the trigger on that as well. I'm excited.

300
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I think this is a good move to like keep

301
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Elder Scrolls, you know, feeling fresh. As you know, I'm

302
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sure Elder Scroll six is still a few years away.

303
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Speaker 2: It's almost a necessary move because yeah, Older Scroll six

304
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is still so far away, and they look they got

305
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a lot of juice out of Skyrim there and that

306
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has finally dried up for real now. I think you

307
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can't get people excited about another port. They even found

308
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a way to make it a meme that we all

309
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laughed along with with them. R hah, you little rascal

310
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trying to sell a Skyrim again.

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Speaker 1: They released it on Alexa, right, and that was like

312
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one of their jokes or whatever.

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Speaker 2: Yeah, yeah, it's like you you so silly and it's

314
00:14:00,399 --> 00:14:03,279
like no one cares, and yeah, you don't want to

315
00:14:03,279 --> 00:14:07,399
go too long. You know, Dragon Age Veilgar had a

316
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lot of problems. I do think part of it is

317
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that it was so long since Inquisition, Uh, like that game.

318
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Maybe that franchise could have benefited from a remaster compilation

319
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of some of the older games and you know, just

320
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it's different. But just look how well Resident Evil does

321
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because of all the remakes it does and bundles and packages. Yeah,

322
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I believe it's also just a really good game. So

323
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I'm excited to be able to play it again.

324
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Speaker 1: Yep, exactly. You know, people in chat mentioned and I

325
00:14:38,120 --> 00:14:39,840
wonder if it's going to feel dated things like that.

326
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It's you know, there's word that they're updating some things

327
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like combat, and I think they said something like reactions,

328
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which I'm assuming means reactions that the enemies make when

329
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you attack them, Like it's going going to look more realistic.

330
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That's kind of stuff. That's I mean, I bet there's

331
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tools built in Unreal Engine five that just does that stuff.

332
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For them, so yeah, you.

333
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Speaker 2: Know, you know me, Jeff, I almost like get irritated.

334
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It's like, I don't like, maybe the combat isn't gonna

335
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feel like the Witcher. But Oblivion did some things better

336
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than a lot of games still uh don't do as

337
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well to this day.

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Speaker 1: It's just it's it's a common complaint, right I. I

339
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I agree with you. I like the way Oblivion feels,

340
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but it's like I'm filling in the gaps with my

341
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imagination and I'm I'm not just okay with that. I

342
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really enjoy that. Some people are like, no, this looks cheap,

343
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and I hate it, and so there's people are gonna

344
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want are gonna want to hear that. I do think

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it's also like an easy sort of back of the

346
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box thing that if you're if you are doing this

347
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what they're calling a remaster, although we can talk about

348
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what that means. I think, you know whatever, but it's

349
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like that's an easy thing.

350
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Speaker 2: People just using that word more and more for things

351
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that look like remakes to me these days, man.

352
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Speaker 1: I think you know, I don't have a clear definition personally,

353
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but I agree to I tend agree with what you

354
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and Sean usually say, which is like, if you're remaking

355
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all the assets, that's a remake. But it does feel

356
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like the industry is leaning towards like calling those remasters

357
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like that's happened.

358
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Speaker 2: It's because like the industry doesn't usually like to short

359
00:16:03,200 --> 00:16:06,519
cell itself, right, right, So it's bizarre.

360
00:16:06,919 --> 00:16:10,279
Speaker 1: Yeah, I wonder if there's just like a common agreement

361
00:16:10,320 --> 00:16:13,240
among developers there, like you know, we're it's remastering the

362
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way like you're remastering an album or something like that.

363
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Speaker 4: I'm like, oh, yeah, that's what I was to say. Yeah,

364
00:16:17,840 --> 00:16:20,639
maybe it's like the movie industry kind of like, oh,

365
00:16:20,679 --> 00:16:24,360
we've we found this this tape.

366
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Speaker 1: It's a new scan of the film of the negative.

367
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Speaker 4: It is not like a remake of the movie, because

368
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a remake in Hollywood is we make a new movie.

369
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It's the same movie from before, but it's a new

370
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movie and master is no, this is the old movie

371
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issues upgraded or whatever.

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Speaker 2: And it's just like, because you know, we do have

373
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a problem where there there are the Resident Evil found

374
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fancy style remakes, and then there are the remasters like

375
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night Dive does, and now there are these one to

376
00:16:51,399 --> 00:16:53,240
one remakes, and we maybe need to come up with

377
00:16:53,279 --> 00:16:55,120
a better word for that then I don't know.

378
00:16:55,320 --> 00:16:58,240
Speaker 1: Yep, yeah, it's uh, But for now, it's like, yeah,

379
00:16:58,440 --> 00:17:02,480
clearly it's just a word, and whatever they think they mean,

380
00:17:02,480 --> 00:17:04,440
whatever we think we mean when we're saying that word.

381
00:17:04,480 --> 00:17:06,440
All that matters is the game itself, and I think

382
00:17:06,440 --> 00:17:09,799
it looks I'm it looks impressive based on the screenshots

383
00:17:09,839 --> 00:17:12,960
that we've seen. Really excited. I love Oblivion, ready to

384
00:17:12,960 --> 00:17:16,079
get back into it. And then marathon gameplay got revealed

385
00:17:16,079 --> 00:17:19,519
over the weekend on Saturday. You know, it feels like

386
00:17:19,559 --> 00:17:22,920
it's got this really tough uphill climb to convince people

387
00:17:22,920 --> 00:17:25,079
that they're going to like an extraction shooter. I think

388
00:17:25,119 --> 00:17:27,359
the bulk of these people having this reaction have never

389
00:17:27,359 --> 00:17:30,240
played an extraction shooter for likely good reasons. They're not

390
00:17:30,319 --> 00:17:34,559
interested in it. But you know, it's Bungee, right, and

391
00:17:34,640 --> 00:17:37,079
I think Bunge's going to put out a shooter that

392
00:17:37,119 --> 00:17:40,160
feels fun to play, and it is probably going to

393
00:17:40,240 --> 00:17:44,759
be pretty accessible, So I'm ready to give them the

394
00:17:44,359 --> 00:17:45,599
benefit of the doubt.

395
00:17:46,559 --> 00:17:49,880
Speaker 2: Yeah I am too, Jeff. I guess my surprise is

396
00:17:49,920 --> 00:17:52,839
how much I've been seeing people who aren't and I

397
00:17:52,880 --> 00:17:56,039
don't know if it's you know, Concord's getting brought up

398
00:17:56,079 --> 00:17:58,640
all the time, and I think it's it's fair in

399
00:17:58,640 --> 00:18:00,599
some ways it be skeptical, But there was another part

400
00:18:00,640 --> 00:18:02,880
of me, It's like, what does Marathon really have to

401
00:18:02,920 --> 00:18:06,319
do with Concord. I don't I don't know, but yeah,

402
00:18:06,359 --> 00:18:09,119
so many people have been burned by Sony I suppose

403
00:18:09,200 --> 00:18:11,640
life service games, even though again a Bungee thing. It

404
00:18:11,680 --> 00:18:13,200
feels like for me and some people have been burned

405
00:18:13,240 --> 00:18:18,200
by Bungee because they are sort of unceremoniously winding down destiny.

406
00:18:18,240 --> 00:18:20,759
I know that there was a destiny to something something

407
00:18:20,839 --> 00:18:23,319
getting announced, but it's not like as big as the

408
00:18:23,400 --> 00:18:26,319
expansions used to be. I think a lot of people, uh,

409
00:18:27,160 --> 00:18:29,240
you know, as popular as extras shooters got. There's a

410
00:18:29,240 --> 00:18:32,000
lot of people who aren't interested in it actually, and

411
00:18:32,119 --> 00:18:36,359
maybe unlike Battle Royale, it didn't kind of reach an

412
00:18:36,599 --> 00:18:39,079
even bigger audience that maybe they thought it would have

413
00:18:39,519 --> 00:18:43,079
at the point when they were getting ready to release Marathon. Perhaps,

414
00:18:43,759 --> 00:18:46,200
I'm not sure. We'll see if maybe they win people

415
00:18:46,240 --> 00:18:48,880
over with that beta phase that's always so Important's honestly

416
00:18:48,920 --> 00:18:50,960
like it was the beta phase with Concord when we

417
00:18:51,039 --> 00:18:52,920
already knew the game was kind of cooked.

418
00:18:53,119 --> 00:18:56,200
Speaker 1: Yep, exactly. Yeah, we knew right away right there was

419
00:18:56,240 --> 00:19:00,119
that people could pre order and get into beta, and

420
00:19:00,160 --> 00:19:02,400
no one did, so they like made it free and

421
00:19:02,440 --> 00:19:06,400
it's like that's where like, oh, we know what's happening here. Yeah,

422
00:19:06,480 --> 00:19:08,759
I'm I'm I'm ready just like to pick up a controller,

423
00:19:09,359 --> 00:19:11,559
you know, or mouse and keyboard whatever. But it's Bungie,

424
00:19:11,559 --> 00:19:15,440
So pick up a controller and uh, keyboard, baby, it'll

425
00:19:15,480 --> 00:19:17,160
be a mouse and keyboard. But but just like see

426
00:19:17,160 --> 00:19:20,440
how it feels, and I bet it's gonna feel fantastic.

427
00:19:20,480 --> 00:19:21,680
And I'm kind of I'm kind of in the mode

428
00:19:21,720 --> 00:19:24,279
for a bunch of shooter that feels great, So especially

429
00:19:24,279 --> 00:19:26,079
when that's fresh and I can go from the ground up. Christian,

430
00:19:26,119 --> 00:19:30,079
you are your destiny freak? Uh And I put a

431
00:19:30,119 --> 00:19:33,319
hard f on there. You're a destiny freak. How are

432
00:19:33,319 --> 00:19:34,119
you feeling about.

433
00:19:33,880 --> 00:19:43,119
Speaker 4: Marpit I I I'm so I'm sold that stuff as well, right, Yeah,

434
00:19:43,119 --> 00:19:45,599
I'm a charcoal freak. I'm a Hound Showdown freak. I mean,

435
00:19:45,640 --> 00:19:49,759
I was just playing Haunt Showdown and I hope they

436
00:19:49,799 --> 00:19:53,559
capture the time to capture new audiences. And when I

437
00:19:53,640 --> 00:19:57,000
was watching the stream, I didn't realize that pretty much

438
00:19:57,079 --> 00:20:01,240
everyone who they show on the stream, like every a

439
00:20:01,319 --> 00:20:05,400
streamer was a tarcob streamer, and I don't think the

440
00:20:05,680 --> 00:20:09,000
regular people know who they are. I was really excited

441
00:20:09,000 --> 00:20:13,039
to see the Radskin. That guy is really funny targo player,

442
00:20:13,039 --> 00:20:15,559
but I don't think the regular person's gonna be like, oh,

443
00:20:15,720 --> 00:20:18,720
look at that guy from Tarkov. Nobody knows that. So

444
00:20:18,960 --> 00:20:23,200
the messaging is kind of weird, but I'm pretty excited.

445
00:20:23,240 --> 00:20:26,240
It looks cool. I love the art lot, the concepts

446
00:20:26,279 --> 00:20:31,240
they have for the maps. Apparently there's a map in

447
00:20:31,319 --> 00:20:34,920
the marathon itself that is more akin to a Raid

448
00:20:35,000 --> 00:20:39,240
and Destiny where you go through different rooms collecting keys

449
00:20:39,279 --> 00:20:41,480
and at the end you find like a boss, a

450
00:20:41,519 --> 00:20:44,279
giant boss. So that sounds pretty cool to me. That's

451
00:20:44,359 --> 00:20:48,599
not it's not done in Extraction Shooter. So yeah. And

452
00:20:48,720 --> 00:20:51,559
the reaction from the people, I don't know. Some people

453
00:20:51,559 --> 00:20:55,640
are such doomers all the time, and I said it

454
00:20:55,680 --> 00:20:58,319
as a doomer myself. I sn't bunch of people know

455
00:20:58,359 --> 00:21:02,240
how much I hate. And she's doing cheaty stuff like

456
00:21:02,319 --> 00:21:07,680
firing people, like the micro transaction. All that kind of

457
00:21:07,720 --> 00:21:11,599
stuff is bunchie. Is bad at that and I said

458
00:21:11,640 --> 00:21:13,759
it all the time, but come on, it's a new game.

459
00:21:14,039 --> 00:21:16,599
I have faith. I was. I was pretty bummed out,

460
00:21:17,119 --> 00:21:19,559
like the Destiny by the Destiny and bunch of buys

461
00:21:19,680 --> 00:21:21,400
were kind of off. But as soon as I saw

462
00:21:21,440 --> 00:21:24,559
the gameplay, I was like, okay, I'm back in. Yeah, yeah,

463
00:21:24,559 --> 00:21:25,319
I'm pretty exciting.

464
00:21:25,680 --> 00:21:28,759
Speaker 1: And you know, there are a lot of people who

465
00:21:28,880 --> 00:21:31,440
do play Tarkoff. That is a game that has like

466
00:21:31,480 --> 00:21:33,559
a massive audience, and you know, I don't know how

467
00:21:33,599 --> 00:21:35,119
much you can trust it, but there's like sites that

468
00:21:35,200 --> 00:21:38,079
track that stuff, and it has like ninety thousand concurrent

469
00:21:38,079 --> 00:21:40,559
players according to at least one platform right now, and

470
00:21:40,599 --> 00:21:43,400
stuff like that, so there's a huge audience for this

471
00:21:43,480 --> 00:21:43,960
kind of game.

472
00:21:44,599 --> 00:21:48,240
Speaker 4: The most important people who play Tarkov invest a lot

473
00:21:48,279 --> 00:21:50,720
of money in Tarkov. I played over one hundred and

474
00:21:50,720 --> 00:21:53,039
fifty dollars in that video game. And there's people. I

475
00:21:53,079 --> 00:21:55,440
see a lot of people when you when you go

476
00:21:55,599 --> 00:21:58,119
into a raid in Tarco, you can see everybody who's

477
00:21:58,160 --> 00:22:02,359
looking for a group, and like half of the players

478
00:22:02,359 --> 00:22:05,359
on that list have the most expensive two hundred and

479
00:22:05,359 --> 00:22:09,119
fifty dollars version of that game, which is crazy because

480
00:22:09,160 --> 00:22:12,119
that version people hated it. They were like, no, we

481
00:22:12,200 --> 00:22:15,920
hate this fuck off battle say games, what are you doing?

482
00:22:15,960 --> 00:22:19,119
Speaker 1: And that's why they do anyway, That's why, that's why

483
00:22:19,160 --> 00:22:21,640
the developers do it because and that's why you know

484
00:22:21,720 --> 00:22:24,799
a bunch of would go after the space because you know,

485
00:22:24,960 --> 00:22:28,000
we can get a healthy sized audience. But the audience

486
00:22:28,000 --> 00:22:29,559
we're gonna get it is gonna be super engaged in

487
00:22:29,599 --> 00:22:32,160
spending a lot of money. That's why it's so appealing.

488
00:22:32,359 --> 00:22:34,359
So yeah, well see.

489
00:22:34,359 --> 00:22:39,079
Speaker 4: It is this type of games is straight up crack

490
00:22:39,079 --> 00:22:42,599
okaying for the people that they wants to chase that

491
00:22:42,599 --> 00:22:46,279
that adrendomly feeling when you're playing a shooter you don't

492
00:22:46,279 --> 00:22:49,680
get in any other type of shooter. Let's as a reality,

493
00:22:49,799 --> 00:22:52,279
you don't get it. When you put your stuff in

494
00:22:52,319 --> 00:22:54,839
the line to do a quest or a task or

495
00:22:54,839 --> 00:22:57,240
whatever you want to call it, in that game, you

496
00:22:57,440 --> 00:23:00,519
your your heart is pumping. I felt that right. There's

497
00:23:00,559 --> 00:23:03,079
no other game who can get get you going like that.

498
00:23:03,200 --> 00:23:06,680
So yeah, they're definitely chasing that. And I don't know people, Okay,

499
00:23:06,839 --> 00:23:08,640
this is the thing that annoys me the most people

500
00:23:08,680 --> 00:23:12,039
is comparing it with Destiny One when they're like they

501
00:23:12,160 --> 00:23:16,039
have no story truths like Destiny one. You know, that's

502
00:23:16,079 --> 00:23:18,039
not what happened with Destiny one. They did have a

503
00:23:18,079 --> 00:23:21,599
story and then they someone made a decision where they

504
00:23:21,640 --> 00:23:23,160
had to get rid of the story and like come

505
00:23:23,240 --> 00:23:27,880
up with something well cards or whatever, and then yeah,

506
00:23:28,519 --> 00:23:32,319
oh wait, I think I think Manton is a way

507
00:23:32,599 --> 00:23:36,680
better position than Destiny one. Ever it was before lunch,

508
00:23:36,759 --> 00:23:39,200
because they have at least they have a structure for

509
00:23:39,279 --> 00:23:41,599
the narrative, which in Destiny One they did not have.

510
00:23:41,720 --> 00:23:44,359
That's why we had the fucking cards. Otherwise they would

511
00:23:44,480 --> 00:23:49,039
have like a better story. So that's compression. It's weird

512
00:23:49,119 --> 00:23:49,319
to me.

513
00:23:50,279 --> 00:23:53,079
Speaker 2: But what you're saying is, so they didn't have a

514
00:23:53,160 --> 00:23:54,240
good story though.

515
00:23:56,400 --> 00:23:58,039
Speaker 4: Destiny one. No, it don't. It didn't.

516
00:23:58,359 --> 00:24:01,240
Speaker 2: Yeah, that's so I don't know if I care about

517
00:24:01,240 --> 00:24:05,839
the story in Marathon. Yeah, Jeff, what do you think

518
00:24:05,880 --> 00:24:07,839
about the oh, you're fine. What do you think about

519
00:24:07,839 --> 00:24:08,759
the pricing thing?

520
00:24:08,839 --> 00:24:12,319
Speaker 1: Jeff? Yeah, so they've not given a price. It's not

521
00:24:12,359 --> 00:24:15,000
going to be free to play. I think there was

522
00:24:15,000 --> 00:24:19,119
a week while back, so it's gonna be forty dollars. Yeah.

523
00:24:19,440 --> 00:24:21,119
I think at a certain point they're making the game

524
00:24:21,279 --> 00:24:24,400
and they're like building it around I think we should

525
00:24:24,400 --> 00:24:26,519
have a premium price right where Bungee, we should charge

526
00:24:26,519 --> 00:24:28,279
for this, And then it gets to a point where

527
00:24:28,319 --> 00:24:30,759
it's like they see concord appen and maybe they thought

528
00:24:31,279 --> 00:24:33,119
maybe we can blink and go free to play, but

529
00:24:33,160 --> 00:24:35,880
it's probably actually too late. They're probably committed to what

530
00:24:35,920 --> 00:24:39,960
they're doing. So yeah, and like I don't they can

531
00:24:40,000 --> 00:24:42,359
still put it in like PlayStation Plus and all that stuff. Yeah, Christian,

532
00:24:42,400 --> 00:24:43,799
what are you gonna say?

533
00:24:43,799 --> 00:24:43,839
Speaker 3: No?

534
00:24:44,200 --> 00:24:47,240
Speaker 4: Yeah, before I interrupted, I don't trust Bungie with free

535
00:24:47,319 --> 00:24:50,519
to play shit. They Destiny too free to play. It's

536
00:24:50,559 --> 00:24:53,079
not a good version of that game. And when they

537
00:24:53,079 --> 00:24:56,079
try to do they have the very store when it

538
00:24:56,160 --> 00:24:59,920
is the whole in game store where you spend real money.

539
00:25:00,079 --> 00:25:03,960
That's not a good thing either. So I hope, I

540
00:25:04,039 --> 00:25:06,960
know there's other treasure shooters that are free to play,

541
00:25:07,000 --> 00:25:09,559
and that they're not. They don't work very well because

542
00:25:09,599 --> 00:25:12,359
of balancing and the stuff that they can sell you.

543
00:25:12,400 --> 00:25:14,559
Maybe they can do a freedom play version when they

544
00:25:14,559 --> 00:25:17,160
sell you skins and not gonna stuff, but it's just

545
00:25:18,039 --> 00:25:19,920
maybe charge forty. The games are going to be one

546
00:25:19,960 --> 00:25:22,119
hundred bucks, so for you, it seems like a pretty

547
00:25:22,119 --> 00:25:22,799
good price to me.

548
00:25:22,920 --> 00:25:25,519
Speaker 1: Right, you know what I mean? Yeah, I think that they.

549
00:25:26,200 --> 00:25:27,400
I don't know if it'll be as much of a

550
00:25:27,400 --> 00:25:30,680
problem for Marathon as long as a bunch you can

551
00:25:30,720 --> 00:25:32,880
really like spin up the marketing and say the new

552
00:25:32,920 --> 00:25:35,759
game from the people made Halo and Destiny, they stand

553
00:25:35,799 --> 00:25:37,160
a better change. I mean, I just think this is

554
00:25:37,160 --> 00:25:41,720
a different situation than Concord. So we'll see. Clearly, we

555
00:25:41,759 --> 00:25:43,319
are in a world with a lot of free to

556
00:25:43,359 --> 00:25:45,920
play shooters and they're not going to go away. They're

557
00:25:45,920 --> 00:25:48,599
still going to be there and be free, so you

558
00:25:48,680 --> 00:25:50,200
have to compete with them. That's going to be a

559
00:25:50,240 --> 00:25:53,519
problem for for Marathon, but it is going to be

560
00:25:53,519 --> 00:25:55,279
different than a lot of those games, and maybe it'll

561
00:25:55,279 --> 00:25:58,279
be so different that people won't be able to ignore it.

562
00:25:58,319 --> 00:26:01,359
But yeah, I definitely like the idea of getting into

563
00:26:01,359 --> 00:26:05,880
a game, going online, getting a bunch of stuff, and

564
00:26:05,880 --> 00:26:08,160
putting that stuff at risk by trying to survive and

565
00:26:08,200 --> 00:26:12,799
extract with that. That that sounds very intense and dramatic.

566
00:26:12,920 --> 00:26:16,559
So yes, I think that is to me, that sounds

567
00:26:16,680 --> 00:26:20,400
very appealing. So I bet it's going to work with

568
00:26:20,440 --> 00:26:21,279
a lot of that audience.

569
00:26:21,960 --> 00:26:23,799
Speaker 4: All right, we'll see when they do the open beta.

570
00:26:23,880 --> 00:26:26,839
Speaker 1: Yeah, exactly right, and that's later this month, so people

571
00:26:26,880 --> 00:26:28,799
are signing up for that now I think.

572
00:26:28,880 --> 00:26:32,119
Speaker 4: Yeah, yeah, well lady, this month is the close alpha,

573
00:26:32,200 --> 00:26:36,200
which is under NDA, which makes no fucking sense. What

574
00:26:36,319 --> 00:26:38,240
are you doing? This is? This is a see I'm

575
00:26:38,240 --> 00:26:41,160
shooting on enough? Why would you do that? Shoes Let

576
00:26:41,240 --> 00:26:44,160
people stream. We all know it's an alpha, we know

577
00:26:44,200 --> 00:26:46,480
what you're going to change it that people understand that

578
00:26:46,599 --> 00:26:49,880
now it's it's gonna be under any But I hope

579
00:26:49,880 --> 00:26:52,759
they make like multiple open betas and they probably will.

580
00:26:52,880 --> 00:26:54,240
Speaker 1: You know, that's all part of the marketing.

581
00:26:54,279 --> 00:26:57,079
Speaker 2: Now, Hey, can I give you some weird Star Wars?

582
00:26:57,160 --> 00:27:00,000
I guess the Star Wars celebration. Whatever's happening right now?

583
00:27:00,359 --> 00:27:00,960
Speaker 1: James is there?

584
00:27:01,119 --> 00:27:05,279
Speaker 2: Tokyo, Wow, Tokyo. They announced the new movie, which you know,

585
00:27:05,319 --> 00:27:07,119
these movies almost never get made. This is the one

586
00:27:07,119 --> 00:27:13,559
from Sean Levy and with Ryan Gosling called Star Wars Firefighter. Okay.

587
00:27:13,559 --> 00:27:15,160
I was so worried that was Starfighter for us, Like

588
00:27:15,160 --> 00:27:18,359
there's already a Starfighter like Star Wars. Are they making

589
00:27:18,400 --> 00:27:19,400
a Burning Rangers?

590
00:27:19,519 --> 00:27:21,960
Speaker 1: I hope they're making a Burning Rangers in Star Wars.

591
00:27:22,359 --> 00:27:25,400
That actually would awesome. But I bet is that like

592
00:27:25,519 --> 00:27:27,720
fire space Fighter? What the what do you mean?

593
00:27:28,240 --> 00:27:30,680
Speaker 2: Set five years after the Rise of Skywalker? Got to

594
00:27:30,720 --> 00:27:32,319
hope Palpatine returns.

595
00:27:32,160 --> 00:27:36,799
Speaker 1: Man Fortnite will still be going, so there will be

596
00:27:36,839 --> 00:27:39,319
a platform for Palpatine to announce his return. At the

597
00:27:39,400 --> 00:27:39,839
very least.

598
00:27:40,279 --> 00:27:44,799
Speaker 2: It is Starfighter? Is this website wrong? Is the deadline right?

599
00:27:44,880 --> 00:27:48,720
Firefighter by Mike? I'm so sorry, buddy. It is Star

600
00:27:48,839 --> 00:27:57,279
Wars Starfighter. It's right, Firefighters. They had Star Wars Starfighter

601
00:27:57,839 --> 00:27:59,200
starring Ryan Gosling.

602
00:27:59,279 --> 00:28:01,039
Speaker 1: Nikki, you don't have to a apologized and why are

603
00:28:01,079 --> 00:28:03,599
you so precious about Star Wars Starfighter?

604
00:28:05,160 --> 00:28:08,640
Speaker 2: Just protect that Star Wars Starfighter doesn't even at the cannon.

605
00:28:08,680 --> 00:28:11,759
Speaker 1: They could do whatever they want that that's maybe that

606
00:28:12,079 --> 00:28:14,880
didn't name a new movie Shadows of the Empire.

607
00:28:15,000 --> 00:28:16,240
Speaker 2: That's insane, I know.

608
00:28:16,319 --> 00:28:18,640
Speaker 1: But they have definitely taken stuff from the old cannon

609
00:28:18,720 --> 00:28:20,880
and re canonized it. Maybe that's what they're doing here.

610
00:28:21,599 --> 00:28:23,880
Speaker 2: Maybe that's what you're doing because that was set during

611
00:28:23,960 --> 00:28:27,079
the prequel era. This is set five years after Rise

612
00:28:27,119 --> 00:28:31,359
of Skywalker with Ryan fucking Gosling in it. They're not

613
00:28:31,440 --> 00:28:32,319
gonna have that lot.

614
00:28:33,720 --> 00:28:34,559
Speaker 1: They're just mad.

615
00:28:36,359 --> 00:28:39,279
Speaker 2: They're gonna definitely have a lot of desiccated corpse in

616
00:28:39,359 --> 00:28:40,160
this flip.

617
00:28:42,839 --> 00:28:43,200
Speaker 1: Darth va.

618
00:28:45,039 --> 00:28:49,240
Speaker 2: Okay, everyone saw the this. I saw Starfighter that I

619
00:28:49,319 --> 00:28:51,680
was like, looked it up on a Deadline road Firefighter.

620
00:28:51,759 --> 00:28:53,000
How did they get the name?

621
00:28:53,319 --> 00:28:54,960
Speaker 1: That has to be just an auto correct?

622
00:28:55,039 --> 00:28:55,160
Speaker 3: Right?

623
00:28:55,279 --> 00:29:02,079
Speaker 2: They start, Yeah, maybe that's really funny, fucking yeah, because

624
00:29:02,079 --> 00:29:04,400
the tweet they even linked to here says Starfighter.

625
00:29:05,359 --> 00:29:10,160
Speaker 1: Yeah, the super star Wars. Yes, all right, let me

626
00:29:10,200 --> 00:29:11,559
click on this Deadline article.

627
00:29:11,640 --> 00:29:13,920
Speaker 2: But I know that Starfighter wasn't your most popular game,

628
00:29:13,960 --> 00:29:16,880
but I remember it. You know, terrible's going to be

629
00:29:16,920 --> 00:29:19,240
for the Starfighter se O. Now for the game.

630
00:29:20,119 --> 00:29:22,799
Speaker 1: Hey, Deadline just wrote Firefighter. That's weird. I'm looking at

631
00:29:22,799 --> 00:29:23,839
it on their website right now.

632
00:29:24,079 --> 00:29:28,880
Speaker 2: They did just right the wrong thing. Uh, well, you

633
00:29:28,920 --> 00:29:31,039
think this movie actually gets made? It has a date

634
00:29:31,119 --> 00:29:32,279
and everything, Jeff.

635
00:29:32,160 --> 00:29:34,680
Speaker 1: I don't know. No, I don't think so. It is

636
00:29:34,720 --> 00:29:35,200
a good game.

637
00:29:35,240 --> 00:29:37,640
Speaker 2: Also, let's underrated Jedi Starfighters even better.

638
00:29:38,000 --> 00:29:39,839
Speaker 1: But come on, five days away till and or. That's

639
00:29:39,880 --> 00:29:41,240
all matters to me. I don't give it. None of

640
00:29:41,279 --> 00:29:43,559
this stuff is real or will happen. Yeah, so can't

641
00:29:43,640 --> 00:29:43,880
hurt me?

642
00:29:44,599 --> 00:29:45,880
Speaker 2: Who Sean Levy, what has he done?

643
00:29:45,920 --> 00:29:48,839
Speaker 1: Why a people excited about him. He's like the hot

644
00:29:48,920 --> 00:29:52,920
director of the moment, right he did some ship? What

645
00:29:53,160 --> 00:29:55,799
edgy new age crap did he do?

646
00:29:58,079 --> 00:30:02,079
Speaker 2: He's the guy who did Free Okay, he did Wolverine

647
00:30:02,119 --> 00:30:03,279
and Deadpool, so he's that guy.

648
00:30:03,319 --> 00:30:09,960
Speaker 1: That's right. Oh yeah, okay, never mind, I'm excited. Real

649
00:30:10,000 --> 00:30:12,400
Still is a modern classic. That's one of the best

650
00:30:12,400 --> 00:30:14,279
movies made in the last I hope it's just ten

651
00:30:14,359 --> 00:30:17,559
years old. And Free Guy, Jeff and Free Guys. Listen,

652
00:30:17,920 --> 00:30:22,240
they're trying to bring me down. You know, I'm the

653
00:30:22,319 --> 00:30:25,240
biggest Star Wars Starfighter the movie fan that you know.

654
00:30:25,640 --> 00:30:28,640
Speaker 2: So stand back you specifically, I'm not going to be

655
00:30:28,759 --> 00:30:33,640
here you place. No, I'm gonna be Disney.

656
00:30:33,359 --> 00:30:37,480
Speaker 4: World, okay, on which sees heaven?

657
00:30:38,160 --> 00:30:41,119
Speaker 2: Oh you do it on giant bomb dot com or

658
00:30:41,240 --> 00:30:45,119
you do it on your stream. I'd better see you

659
00:30:45,279 --> 00:30:47,880
playing Star Wars Starfighter on that day.

660
00:30:48,039 --> 00:30:50,480
Speaker 1: I deal. I will make this happen, right, No, no,

661
00:30:50,640 --> 00:30:52,480
proutod what Look.

662
00:30:52,519 --> 00:30:54,039
Speaker 2: I'm not saying you have to greet them as your

663
00:30:54,079 --> 00:30:56,559
own grievances or air them as your own grievances, but

664
00:30:56,640 --> 00:30:57,960
you have to make sure that people know.

665
00:30:58,200 --> 00:31:00,720
Speaker 1: I will make it known. I will I will give

666
00:31:00,920 --> 00:31:03,240
your voice a platform, even though your voice will be

667
00:31:03,279 --> 00:31:06,039
busy being afraid of a roller coaster at Disney.

668
00:31:06,319 --> 00:31:10,759
Speaker 2: So I'm gonna retweet the six four things. This is

669
00:31:12,240 --> 00:31:20,599
video game erasure a thing there and say at John Drake, Yeah,

670
00:31:20,720 --> 00:31:27,519
there you go. Something I think about it.

671
00:31:27,799 --> 00:31:30,680
Speaker 4: Maybe maybe people like google that name and then find

672
00:31:30,720 --> 00:31:33,240
the game, and then the game becomes like more popular

673
00:31:33,480 --> 00:31:33,960
because of that.

674
00:31:36,359 --> 00:31:38,079
Speaker 2: Game becomes more popular.

675
00:31:38,319 --> 00:31:38,480
Speaker 4: Now.

676
00:31:39,640 --> 00:31:41,559
Speaker 2: I think that's one that never actually even got a

677
00:31:41,720 --> 00:31:45,839
h A Aspire remaster treatment somehow.

678
00:31:46,720 --> 00:31:49,599
Speaker 1: Yeah, I don't know why, but it's probably like what

679
00:31:49,920 --> 00:31:52,319
that was just on Xbox so.

680
00:31:52,480 --> 00:31:54,400
Speaker 2: P S two and.

681
00:31:57,559 --> 00:32:01,279
Speaker 1: Case I might have one. All right, he's gonna go look.

682
00:32:02,880 --> 00:32:05,039
In the meantime, we're about to take a break and

683
00:32:05,160 --> 00:32:07,680
go read some super chats and all that, and then

684
00:32:07,759 --> 00:32:10,960
after that, we got a game where we're gonna catch

685
00:32:11,039 --> 00:32:14,079
up on our Open Critic guesses from the first quarter

686
00:32:14,160 --> 00:32:15,559
of the year, and we're gonna make our guesses for

687
00:32:15,599 --> 00:32:19,880
the next quarter. Uh. Look, he's got both Xbox Star

688
00:32:19,960 --> 00:32:23,440
Wars Starfighter Special Edition Special Edition and look, say what

689
00:32:23,559 --> 00:32:24,759
you will about the prequels.

690
00:32:24,960 --> 00:32:27,920
Speaker 2: The Naboos Starfighter is shit hot. Oh that's a good

691
00:32:27,960 --> 00:32:28,480
looking ship.

692
00:32:28,599 --> 00:32:33,039
Speaker 1: Doug Chang, who was the main production designer on the

693
00:32:33,079 --> 00:32:37,799
prequel movies, absolutely killed it. He was He's the best

694
00:32:37,839 --> 00:32:40,599
part of the second best part. Number one is John Williams.

695
00:32:40,880 --> 00:32:43,160
Number two. Doug Chang, absolutely and.

696
00:32:43,160 --> 00:32:46,559
Speaker 2: Then Jedi Starfighter. You got that Jedi Starfighter. I think

697
00:32:46,599 --> 00:32:48,640
it's what's actually called. It's the ship will be one

698
00:32:48,680 --> 00:32:51,279
had an episode two also a prequels was the one

699
00:32:51,319 --> 00:32:53,559
that had the weird ring thing he flew into only

700
00:32:53,640 --> 00:32:55,200
for hyper space. I love that.

701
00:32:55,440 --> 00:32:58,079
Speaker 1: That's no God, I had that. And then he was

702
00:32:58,160 --> 00:33:00,759
fighting with Django Fed who had the depth charges.

703
00:33:01,160 --> 00:33:03,200
Speaker 2: Django fet with the depth chargers.

704
00:33:03,319 --> 00:33:05,960
Speaker 1: Yeah, so that's some good. These games are cool. Ben

705
00:33:06,039 --> 00:33:08,799
Bert number three. Best thing about the prequels his sound

706
00:33:08,839 --> 00:33:12,319
design still fucking kicked ass. Yeah yeah. He was actually

707
00:33:12,400 --> 00:33:14,559
edited those movies. They're not the worst edited things in

708
00:33:14,599 --> 00:33:17,519
the way. He did his best to save those movies. Tried,

709
00:33:17,559 --> 00:33:21,119
he tried, tried. I'll say what I'm gonna say. All Right,

710
00:33:21,119 --> 00:33:23,720
we're gonna take a break. When we come back, we're

711
00:33:23,720 --> 00:33:25,720
gonna do super chats and we'll get the rest of

712
00:33:25,720 --> 00:33:31,119
the show right after this. All right, we're back, Mike,

713
00:33:31,279 --> 00:33:36,119
super chats, please all right, first up from Slay mc awesome.

714
00:33:36,240 --> 00:33:38,960
After the success of Blueprints, what kind of games do

715
00:33:39,039 --> 00:33:41,839
you want the devs to make next? Personally, I'm hoping

716
00:33:41,880 --> 00:33:47,160
for a detective game called Fingerprints. Uh yeah, I mean

717
00:33:48,119 --> 00:33:51,319
I'm I think I just skeedd this a few months ago,

718
00:33:51,400 --> 00:33:53,559
maybe a few weeks ago, where it's like, when any

719
00:33:53,599 --> 00:33:56,359
depth makes a game and it's really good, they should

720
00:33:56,400 --> 00:33:59,119
just make that game again. They should not feel like

721
00:33:59,200 --> 00:34:01,319
they have to go do something a whole new genre

722
00:34:01,440 --> 00:34:04,480
or anything. Now to that point, I think what you're

723
00:34:04,519 --> 00:34:07,640
describing here is along those lines. I think you could

724
00:34:07,640 --> 00:34:12,480
take the bones of Blueprints and make a like what

725
00:34:12,639 --> 00:34:16,039
is explicitly a detective game, and it could work very well.

726
00:34:16,239 --> 00:34:18,920
So yeah, I think something along those lines would be fantastic.

727
00:34:19,679 --> 00:34:22,360
Speaker 2: Jeff, I have an update about the Star Wars Starfighter situation.

728
00:34:22,480 --> 00:34:24,360
Speaker 1: All right. It is it has the name changed it

729
00:34:24,480 --> 00:34:25,519
for a second time.

730
00:34:26,360 --> 00:34:26,400
Speaker 3: No.

731
00:34:26,679 --> 00:34:29,320
Speaker 2: I reached out to one John Drake of the Disney

732
00:34:29,360 --> 00:34:33,519
Corporation and I said, you know, do something right. John

733
00:34:33,599 --> 00:34:36,360
Drake has responded and I said, what a great name.

734
00:34:37,239 --> 00:34:42,800
Never heard it before. I hate to say this, but

735
00:34:42,840 --> 00:34:45,159
I don't think. I don't think mister Drake cares about

736
00:34:45,239 --> 00:34:46,119
video game history.

737
00:34:46,400 --> 00:34:49,199
Speaker 1: Now he is part of the problem for sure. Now

738
00:34:49,239 --> 00:34:50,559
you think, do you think he's fucking with you?

739
00:34:57,400 --> 00:34:57,559
Speaker 3: Uh?

740
00:34:58,079 --> 00:35:01,159
Speaker 2: Drake? All right, well you know we'll have a.

741
00:35:01,239 --> 00:35:02,800
Speaker 1: Chance to yell at him in about a month and

742
00:35:02,840 --> 00:35:04,480
a half. Jesus Christ. So there we go.

743
00:35:04,679 --> 00:35:07,079
Speaker 2: Is he a fake fan or is he a Drake fan?

744
00:35:07,559 --> 00:35:08,559
Speaker 1: Okay? Oh, I like it.

745
00:35:08,599 --> 00:35:09,880
Speaker 2: I don't want to be a Drake. You don't want

746
00:35:09,880 --> 00:35:14,719
to be a Drake anymore? U. S Assop also says,

747
00:35:14,800 --> 00:35:18,400
you see that title sounds like fingerprints and analyzing fingerprints

748
00:35:18,400 --> 00:35:22,559
would be a big kick in the game. Smart move right. Hmmm,

749
00:35:23,360 --> 00:35:25,960
I get it? Yeah, Oh I get it. Yeah.

750
00:35:26,000 --> 00:35:28,440
Speaker 1: I would uh tell you what I was like. I

751
00:35:28,480 --> 00:35:30,079
thought I was cooling off, and then I had a

752
00:35:30,119 --> 00:35:33,159
couple of runs today playing Blueprints where I'm just like, yeah,

753
00:35:33,880 --> 00:35:35,199
this is still what I'm going to be doing.

754
00:35:37,000 --> 00:35:40,079
Speaker 2: We aboo we we a boo. Fish says if you

755
00:35:40,159 --> 00:35:43,360
feel a void after Blueprints, you should try Void Stranger,

756
00:35:43,800 --> 00:35:46,440
Soco Bond game that goes way deeper than you think

757
00:35:46,519 --> 00:35:48,079
and looks like Link's Awakening.

758
00:35:48,719 --> 00:35:51,519
Speaker 1: I heard people I heard this name before, and I

759
00:35:51,599 --> 00:35:54,079
did not know it was a Soca Bond Okay, interesting

760
00:35:54,159 --> 00:35:55,079
my friends.

761
00:35:55,239 --> 00:35:58,559
Speaker 4: Now, y'all know from the new game plus guy he loves.

762
00:36:00,239 --> 00:36:01,639
Speaker 1: I've heard people be really in love with it.

763
00:36:01,920 --> 00:36:02,039
Speaker 2: Uh.

764
00:36:02,639 --> 00:36:05,519
Speaker 1: I've liked some sokba on in my time. I don't

765
00:36:05,519 --> 00:36:06,559
know if I'm in the mood right now, but I

766
00:36:06,559 --> 00:36:07,880
guess I should go to try. I like things that

767
00:36:07,960 --> 00:36:09,320
look like links Awakening.

768
00:36:10,519 --> 00:36:12,960
Speaker 2: Simon from the sketchwant says Mike. Would it be better

769
00:36:13,000 --> 00:36:15,000
to give Dan another Sonic game for bike Club or

770
00:36:15,039 --> 00:36:17,320
if Jeff got it, jess gimmicks would be an extra

771
00:36:17,360 --> 00:36:19,599
distraction if you use knuckles. Oh, I definitely want to

772
00:36:19,639 --> 00:36:21,039
give another one to Dany.

773
00:36:21,719 --> 00:36:22,199
Speaker 1: Be honest.

774
00:36:22,800 --> 00:36:26,199
Speaker 2: There's so many possibilities there. There's those the weird wi ones,

775
00:36:26,800 --> 00:36:29,760
there's I remember at one point we're just talking about

776
00:36:29,880 --> 00:36:31,599
Rise of Lyric on we You, and He's like, I

777
00:36:31,719 --> 00:36:33,480
just don't think it'd be a good Blake Club game,

778
00:36:33,840 --> 00:36:36,400
and I'm like, oh, I disagree. I think it'll be

779
00:36:37,440 --> 00:36:44,400
great to watch Dan play freaking Sonic Boom Rise of Lyric. Yeah.

780
00:36:44,440 --> 00:36:46,800
I bet at some point sooner rather than later, Dan,

781
00:36:46,880 --> 00:36:48,519
we'll get back on the Sonic train for sure.

782
00:36:49,320 --> 00:36:51,719
Speaker 1: I am mostly just excited about your game.

783
00:36:52,920 --> 00:36:55,960
Speaker 2: Yeah, you guys keep telling me how cool I'm gonna look,

784
00:36:56,000 --> 00:36:56,840
and I don't believe you.

785
00:36:57,400 --> 00:36:59,880
Speaker 1: Well, that's that's your fault for not having your friends

786
00:37:00,239 --> 00:37:00,800
cool dude.

787
00:37:01,079 --> 00:37:05,320
Speaker 2: Yeah, I've never been more prepared to look uncool in

788
00:37:05,400 --> 00:37:05,800
my life.

789
00:37:07,239 --> 00:37:10,840
Speaker 3: Oh to be fairween, say why you'll look cool? But

790
00:37:10,960 --> 00:37:11,480
you look cool?

791
00:37:11,559 --> 00:37:15,400
Speaker 2: You look cool, dude, it's so fucking crazy. Hell cool,

792
00:37:15,400 --> 00:37:18,719
You're gonna look It's nuts how cool you're about to look?

793
00:37:18,800 --> 00:37:19,000
Speaker 1: Dude?

794
00:37:19,159 --> 00:37:21,320
Speaker 2: Am I gonna be dressing and penguin or something?

795
00:37:24,760 --> 00:37:26,239
Speaker 3: Look at the Game Awards.

796
00:37:26,679 --> 00:37:27,960
Speaker 1: You're gonna look better than that.

797
00:37:28,159 --> 00:37:30,639
Speaker 2: But yeah, holy should that that?

798
00:37:30,840 --> 00:37:33,840
Speaker 1: That's that's definitely the vibe right there is better than nicky.

799
00:37:33,880 --> 00:37:38,159
Speaker 2: Look at gonna You're gonna look so good. Just get

800
00:37:38,320 --> 00:37:41,280
the World game and I'm gonna be a fucking penguin.

801
00:37:42,119 --> 00:37:44,840
Speaker 1: He thinks for being literal with the word cool, Well,

802
00:37:44,880 --> 00:37:45,440
I'm just trying to.

803
00:37:45,400 --> 00:37:47,960
Speaker 2: Figure it out, all right, All right? Next up, So

804
00:37:48,000 --> 00:37:50,000
I have a Sketchwan, do you think EA will port

805
00:37:50,119 --> 00:37:53,920
Jedi games to switch to Uh? Yes, In fact, Star

806
00:37:53,920 --> 00:37:56,559
Wars celebration is happening where they are committing crimes as

807
00:37:56,639 --> 00:38:00,440
we speak. But I bet they could even announce that there.

808
00:38:00,519 --> 00:38:04,199
I mean they they ported those games to PlayStation four

809
00:38:04,480 --> 00:38:08,679
and Xbox one well after the fact. They're super primed

810
00:38:09,199 --> 00:38:11,199
to do uh, and the first game was already on

811
00:38:11,280 --> 00:38:13,880
those systems. There's no reason not too. I'm surprised they

812
00:38:13,920 --> 00:38:15,199
announced Outlaws first.

813
00:38:16,320 --> 00:38:18,239
Speaker 1: Did you not have the same energy when they announced

814
00:38:18,239 --> 00:38:19,760
the Star Wars Rogue Squadron movie.

815
00:38:21,960 --> 00:38:23,880
Speaker 2: See that one. I was like, oh, maybe that's gonna

816
00:38:23,880 --> 00:38:26,719
because like rogue Squadrons. Rogue squad Yeah, Rogue Squadron, Okay, yeah,

817
00:38:26,840 --> 00:38:28,480
And I'm like, yeah, that's gonna be based around the

818
00:38:28,519 --> 00:38:30,360
same stuff as the Starfighters is.

819
00:38:30,519 --> 00:38:32,880
Speaker 1: You know, there's a Jedi star Fighter in the movies.

820
00:38:33,920 --> 00:38:35,599
Speaker 2: Yeah, but I don't think like this guy's gonna be

821
00:38:35,719 --> 00:38:38,639
in the Starfighter, the Naboo Starfighter.

822
00:38:38,760 --> 00:38:39,079
Speaker 1: I don't know.

823
00:38:39,159 --> 00:38:42,000
Speaker 2: Maybe I'm jumping the gun here. I just look, Hey,

824
00:38:42,280 --> 00:38:45,000
if it comes out and it is respectful, it takes

825
00:38:45,119 --> 00:38:49,599
inspiration from the p S two Xbox game Star Wars

826
00:38:49,679 --> 00:38:51,519
Starfighter that I'll eat some crow here.

827
00:38:51,719 --> 00:38:54,360
Speaker 1: I think tasteful is the word I most associate with

828
00:38:54,519 --> 00:38:57,400
Starfighter for PlayStation two and Xbox Yeah.

829
00:38:59,039 --> 00:39:03,119
Speaker 2: So yeah, so you know, again, these these movies almost

830
00:39:03,320 --> 00:39:05,960
never get made. We'll see if that actually happens. But

831
00:39:06,159 --> 00:39:08,960
you think those Jedi games are coming to switch To, right, Yeah,

832
00:39:08,960 --> 00:39:09,280
I think.

833
00:39:09,159 --> 00:39:10,760
Speaker 1: That stuff will just keep happening. Yeah, I think it's

834
00:39:10,800 --> 00:39:13,159
they're going to expand it. I think I bet John

835
00:39:13,199 --> 00:39:15,840
dreg is making deals to have stuff like even maybe

836
00:39:16,039 --> 00:39:19,599
like Shadows of the Empire and Rogue Squadron appear. So yeah,

837
00:39:19,679 --> 00:39:21,280
I think a bunch of more Star Wars stuff will

838
00:39:21,280 --> 00:39:21,920
happen on switch to.

839
00:39:24,000 --> 00:39:27,480
Speaker 2: Uh to be clear by Jedi, gave me Jedi Falling Order.

840
00:39:28,000 --> 00:39:31,760
Speaker 1: Oh oh oh sorry, I just saw yeah ea, okay

841
00:39:32,039 --> 00:39:35,000
for Jedi. Yes, because they ported it to Xbox one

842
00:39:35,039 --> 00:39:38,360
and PS four, so yes, yeah, at least you know

843
00:39:38,440 --> 00:39:39,960
in Fallen Order was already on there.

844
00:39:40,679 --> 00:39:42,800
Speaker 2: So yeah, I think these are Those are exactly the

845
00:39:42,880 --> 00:39:44,119
things I said two minutes ago.

846
00:39:44,320 --> 00:39:46,079
Speaker 1: I wasn't listening to you. I was busy thinking about

847
00:39:46,079 --> 00:39:51,760
how Rogue Squadron. I was like, I'm gonna get in

848
00:39:51,840 --> 00:39:53,639
with this Rogue Squadron. Shit, I'm just waiting for my

849
00:39:53,760 --> 00:39:54,360
trying to speak.

850
00:39:55,400 --> 00:40:00,719
Speaker 2: You're formulating that argument, yes, exactly, Okay, how about this

851
00:40:00,800 --> 00:40:02,760
Starfighter versus Rogue Squadron.

852
00:40:02,840 --> 00:40:05,519
Speaker 1: All right, now you're talking there and actually the millennium,

853
00:40:05,599 --> 00:40:07,440
but just get making a game it's still no movie,

854
00:40:08,280 --> 00:40:12,199
all right, Simon's back for one, more so since Mike's

855
00:40:12,239 --> 00:40:12,920
never going to play it.

856
00:40:13,000 --> 00:40:17,159
Speaker 2: How about GB Kids Monday, Misship with miss Records, Riveting Revival,

857
00:40:17,239 --> 00:40:23,960
Riven best gaming alliterative title. I feel like a literative titles. Hey, look,

858
00:40:23,960 --> 00:40:26,800
I want to play Missed at some point, that's for sure.

859
00:40:27,039 --> 00:40:31,079
Speaker 1: Ye, Boom Blocks is alliterative, alliterative. That's hard for me

860
00:40:31,159 --> 00:40:32,119
to say, but yes.

861
00:40:32,320 --> 00:40:35,880
Speaker 2: Ruby, it's one of the Tingle games alliterative or making

862
00:40:35,920 --> 00:40:36,360
that up, not.

863
00:40:36,840 --> 00:40:41,480
Speaker 1: Tingles Rosie Rupee Land, there's Rosie Rupee a little Yeah,

864
00:40:41,880 --> 00:40:42,280
it counts.

865
00:40:43,719 --> 00:40:46,679
Speaker 2: I think there's some big alliterative titles out there there

866
00:40:46,719 --> 00:40:47,639
most what is.

867
00:40:47,639 --> 00:40:50,719
Speaker 1: The is there's like a nine nine nine or what was?

868
00:40:50,920 --> 00:40:51,400
Some games?

869
00:40:52,280 --> 00:40:53,119
Speaker 4: No nutty games?

870
00:40:53,679 --> 00:40:55,239
Speaker 1: Yeah, aren't there one? Aren't there? One of those have

871
00:40:55,280 --> 00:40:58,559
an alliterative title. Maybe I don't think.

872
00:40:58,400 --> 00:41:00,599
Speaker 3: That counts because it's just the same word over and over.

873
00:41:00,840 --> 00:41:07,400
Speaker 2: Yeah, but bumble is a good One's gotta be a three.

874
00:41:07,239 --> 00:41:08,119
Speaker 1: Word of literates, I know.

875
00:41:09,320 --> 00:41:11,159
Speaker 3: Remind me what qualifies as alliteration?

876
00:41:12,320 --> 00:41:17,679
Speaker 1: Word zero? You know what zenless zone zero? I bet

877
00:41:17,760 --> 00:41:20,480
that's what zero counts? Yes, because I'm like, there's a

878
00:41:20,519 --> 00:41:22,559
three one is a Jefpanese game. That's a good one.

879
00:41:22,760 --> 00:41:23,280
That's a good one.

880
00:41:23,320 --> 00:41:23,760
Speaker 3: Close enough.

881
00:41:23,800 --> 00:41:27,639
Speaker 2: I believe dream drop distance, dream drop distance. There you go,

882
00:41:27,800 --> 00:41:31,360
thank you, Keenum hearts again a big frushtraty Sam says,

883
00:41:31,400 --> 00:41:32,960
why do they keep putting the baby characters?

884
00:41:33,079 --> 00:41:33,639
Speaker 1: Mario Kart?

885
00:41:33,719 --> 00:41:36,239
Speaker 2: Who is using the little bessards? They got so many

886
00:41:36,360 --> 00:41:39,280
more better options. No, it's not something that I've said,

887
00:41:39,320 --> 00:41:41,199
we Jeff, but I am a little I get it.

888
00:41:41,519 --> 00:41:44,400
I kind of agree. I gues cares about these baby

889
00:41:44,480 --> 00:41:47,000
versions of the characters. But you've got baby Park out

890
00:41:47,039 --> 00:41:48,039
of it, so that was worth it.

891
00:41:48,280 --> 00:41:50,239
Speaker 1: Yeah, you know, at this point it does not feel

892
00:41:50,320 --> 00:41:53,719
like we're getting them instead of someone else. It feels

893
00:41:53,719 --> 00:41:57,519
like we're getting just all kinds of crazy stuff. But yeah,

894
00:41:57,519 --> 00:42:00,159
I'm never like, I'm so glad baby Marios here.

895
00:42:01,800 --> 00:42:04,800
Speaker 2: Oh, grug says three weeks ago, Samelo, Joe's on the

896
00:42:04,880 --> 00:42:07,760
voicemail dump truck and now he's a E W Trios Champ.

897
00:42:08,400 --> 00:42:12,440
Is Mike also a Trios champ via the freebird rule? Hennay,

898
00:42:14,000 --> 00:42:16,360
it's a good question. We might have to get Joe

899
00:42:16,440 --> 00:42:18,039
back in here so we can answer that one.

900
00:42:18,119 --> 00:42:20,599
Speaker 1: Mike has been a trios Champ for a long time though.

901
00:42:21,159 --> 00:42:23,239
Speaker 2: Uh, because I've been in death trying.

902
00:42:23,039 --> 00:42:24,960
Speaker 1: Because you've been in death trying, exactly right.

903
00:42:29,880 --> 00:42:36,159
Speaker 2: I got a message Dan. The next one here is

904
00:42:36,239 --> 00:42:39,360
from that boy Jerry. I have pride twice in my life.

905
00:42:39,559 --> 00:42:41,800
Once when I was seven it was hit by a bus,

906
00:42:42,119 --> 00:42:44,559
and again when I heard that Peopo had passed. His

907
00:42:44,719 --> 00:42:47,320
memory will live on forever. Yeah, but I popped pretty

908
00:42:47,320 --> 00:42:49,639
freaking hard, Jip at the end when people saved us.

909
00:42:49,679 --> 00:42:53,000
Speaker 1: Yep, people returned. I have great news for you. Pepo's back.

910
00:42:53,320 --> 00:42:55,360
He lives in a computer that exploded. So actually he's

911
00:42:55,360 --> 00:43:00,880
dead again, but he's in that's right, right, Yeah, the

912
00:43:00,920 --> 00:43:03,960
hard driving there's going to be just fine. Uh yeah,

913
00:43:04,039 --> 00:43:06,119
when people died, it was like getting hit by a

914
00:43:06,199 --> 00:43:08,239
bus as a seven year old, for sure.

915
00:43:09,360 --> 00:43:12,360
Speaker 2: Chuck Towsky says, I'm a recovered Destiny player. Love PvE.

916
00:43:12,639 --> 00:43:15,519
It thought the PvP was always slowed. That's what that

917
00:43:15,599 --> 00:43:18,400
they want to do it exclusively in this title. It

918
00:43:18,559 --> 00:43:21,480
is weird, how you know. When they were making Destiny,

919
00:43:21,519 --> 00:43:23,079
I think a lot of us assumed that the PvP

920
00:43:23,199 --> 00:43:25,800
would be the biggest slam dunk from the Halo people.

921
00:43:26,280 --> 00:43:29,800
It was always kind of controversial and it never seemed

922
00:43:29,840 --> 00:43:32,079
to really catch on. There some people who liked it,

923
00:43:32,079 --> 00:43:34,320
and I thought it was fun sometimes, but I didn't

924
00:43:34,320 --> 00:43:35,440
spend a ton of time with it.

925
00:43:36,239 --> 00:43:39,000
Speaker 4: It's almost impossible to balance that ship with a PPE

926
00:43:39,119 --> 00:43:42,239
where you had like the strongest weapons in the universe

927
00:43:42,280 --> 00:43:42,519
all the.

928
00:43:42,559 --> 00:43:46,239
Speaker 1: Time, right, you know, Christian is like PvP? Is that

929
00:43:46,440 --> 00:43:48,639
still a fair way to describe an extraction shooter? I mean,

930
00:43:48,679 --> 00:43:50,280
I know there's a lot of PvP in there, so

931
00:43:50,360 --> 00:43:50,679
yeah that.

932
00:43:51,000 --> 00:43:56,079
Speaker 4: Pp Yeah, Tarco haves a only PV version, but not

933
00:43:56,199 --> 00:44:01,400
representative of the genre. You need that PvP spice on it.

934
00:44:02,039 --> 00:44:03,639
Speaker 1: All right, what's up next, Mike?

935
00:44:04,840 --> 00:44:09,599
Speaker 2: Next up is from Ricky B. I watched the extended

936
00:44:10,320 --> 00:44:12,440
Giant Bomb switch to hands on the other day. Is

937
00:44:12,559 --> 00:44:17,000
Daisy a thought? Pen Is? How dare you? How dare

938
00:44:17,039 --> 00:44:21,440
you stands for that hoe over there? Did did you

939
00:44:21,480 --> 00:44:25,159
see like the key art for peach are? I think?

940
00:44:26,000 --> 00:44:26,199
Speaker 1: Yeah?

941
00:44:26,239 --> 00:44:28,719
Speaker 2: But they actually marketing to Gooner's Jeff.

942
00:44:29,400 --> 00:44:31,400
Speaker 4: It's time the Google squad is here.

943
00:44:31,519 --> 00:44:33,800
Speaker 2: I remember it was not that long ago. We're like, oh,

944
00:44:33,880 --> 00:44:37,679
they didn't put Daisy in, uh, Mario Strikers because like

945
00:44:37,760 --> 00:44:39,840
they like don't want like they they didn't like how

946
00:44:39,920 --> 00:44:42,199
much attention she got when she looks kind of sexy

947
00:44:42,239 --> 00:44:45,360
and athletic gear, and now it's like, wow, that camera's

948
00:44:45,400 --> 00:44:46,360
pointed at her ass.

949
00:44:47,320 --> 00:44:50,199
Speaker 1: I think that it works a little bit backwards, where

950
00:44:50,199 --> 00:44:52,679
it's like I think the gooners just end up working

951
00:44:52,760 --> 00:44:55,840
at Nintendo and now they're they're inside the they're taking

952
00:44:55,880 --> 00:44:56,599
over the asylum.

953
00:44:57,480 --> 00:44:58,880
Speaker 4: They infiltrated the building.

954
00:44:59,079 --> 00:45:04,719
Speaker 2: Yes, Hookey ages his Happy Birthday or Happy Eastern Xbox

955
00:45:07,360 --> 00:45:10,159
Kelly Bishop says, look up the point and click Western

956
00:45:10,239 --> 00:45:13,400
game rose Water, and I did look this up. Looks

957
00:45:13,440 --> 00:45:15,880
like we have a very new point and click adventure

958
00:45:15,960 --> 00:45:20,039
game with a wild West setting. It came out on

959
00:45:20,239 --> 00:45:23,760
March twenty seventh, very positive reviews on Steam.

960
00:45:24,079 --> 00:45:26,800
Speaker 1: Is like a Rosewater modern take or are they trying

961
00:45:26,840 --> 00:45:28,639
to be like a scumbm game.

962
00:45:28,800 --> 00:45:30,960
Speaker 2: It definitely looks kind of like a scum I will say,

963
00:45:31,039 --> 00:45:34,800
like it's not. It looks like when you take a

964
00:45:34,880 --> 00:45:38,519
pixel game and smooth it out. Like I don't it

965
00:45:38,599 --> 00:45:41,800
looks okay, But I like the idea of a wild

966
00:45:41,880 --> 00:45:44,400
West point click adventure game in that style. I might

967
00:45:44,480 --> 00:45:47,800
have to check this out for sure. Next up is

968
00:45:47,840 --> 00:45:51,039
from Matt's Suza says, got six stitches in my finger

969
00:45:51,079 --> 00:45:53,159
to day after the handle of my garage door broke.

970
00:45:53,360 --> 00:45:56,320
Appreciate you guys for providing an escape from the ali

971
00:45:56,480 --> 00:45:59,079
I suffered. Penny, Sorry about your Matt, I hope you

972
00:45:59,119 --> 00:45:59,599
feel better.

973
00:46:00,159 --> 00:46:02,480
Speaker 1: That's that's a bummer, one of them.

974
00:46:02,760 --> 00:46:05,119
Speaker 2: I almost saw a dog get hung to death on

975
00:46:05,239 --> 00:46:09,599
one of those garage door handles. My grandmother had a

976
00:46:09,639 --> 00:46:13,519
little little Yorky, little Yorky guy right, and she tied

977
00:46:13,519 --> 00:46:15,519
her up to the handle on the garage door right

978
00:46:15,599 --> 00:46:17,079
just to make sure she went run away. And I

979
00:46:17,199 --> 00:46:18,840
was like on the other side of like the property.

980
00:46:18,880 --> 00:46:21,280
It was a pretty pretty big property. But my grandma

981
00:46:21,320 --> 00:46:23,519
went inside at one point and I think forgot about

982
00:46:23,559 --> 00:46:25,679
that dog. So she's just like, h I gotta get

983
00:46:26,400 --> 00:46:28,320
get something in the garage. So she pressed the button

984
00:46:28,400 --> 00:46:30,880
open the garage door. So the garage door starts going

985
00:46:30,960 --> 00:46:34,000
up right, and I kind of see what's happened. He

986
00:46:34,079 --> 00:46:35,599
gets the garage or goes up and there's like less

987
00:46:35,679 --> 00:46:39,639
and less flat on the leash, and this dog looks

988
00:46:39,719 --> 00:46:41,639
at me, and I know, I don't I don't really

989
00:46:41,719 --> 00:46:45,559
think that you know, dogs can communicate or have souls

990
00:46:45,639 --> 00:46:47,920
or things like that necessarily, But at that moment, that

991
00:46:48,039 --> 00:46:50,559
doll looked at me and I could just see and

992
00:46:50,679 --> 00:46:55,119
feel it. Oh, so I had to go running. The

993
00:46:55,239 --> 00:46:57,760
dog got about two feet off the ground, but I

994
00:46:57,960 --> 00:47:00,440
got there and grabbed it and like lit it up.

995
00:47:00,480 --> 00:47:03,039
So the strange just wasn't on this poor dog's neck.

996
00:47:03,119 --> 00:47:05,400
It's a good thing that dog weighed nothing. It was

997
00:47:05,440 --> 00:47:07,559
probably mostly fine. But yeah, very quickly, it was like

998
00:47:07,719 --> 00:47:11,960
God to undo the leash on the handle there and

999
00:47:12,079 --> 00:47:14,800
be like, Grandma, you almost hung your dog to death.

1000
00:47:15,440 --> 00:47:17,920
And she was like oh and then like went back

1001
00:47:17,960 --> 00:47:20,039
to getting ice cream or whatever what she was doing

1002
00:47:20,079 --> 00:47:20,400
in there.

1003
00:47:21,960 --> 00:47:24,599
Speaker 4: I think he killed that dog and dogs fine.

1004
00:47:24,840 --> 00:47:26,400
Speaker 2: Dog looked to be very old.

1005
00:47:26,400 --> 00:47:29,719
Speaker 3: Mike, What is with your grandparents' track record with dogs?

1006
00:47:31,320 --> 00:47:36,000
Speaker 2: God, you're right, this was This was the grandpa's wife

1007
00:47:36,239 --> 00:47:44,079
that was that same branch, says Chris Brown.

1008
00:47:47,239 --> 00:47:52,880
Speaker 1: Okay, pickled draft. It's like, yeah, it's all laid out

1009
00:47:52,960 --> 00:47:56,000
for you. He's driving through Windy's drive through and it

1010
00:47:56,280 --> 00:47:58,440
just you had the crickets. You got it.

1011
00:47:59,239 --> 00:48:01,119
Speaker 2: My dog's name was Jasmine.

1012
00:48:00,880 --> 00:48:03,280
Speaker 1: Because you know, emphasis on was.

1013
00:48:05,960 --> 00:48:09,840
Speaker 2: Next up here is from oh yeah, assuming mex I

1014
00:48:09,920 --> 00:48:11,880
want to give a shout out to this year's Lonely

1015
00:48:12,039 --> 00:48:15,320
Mountain snow Riders for getting me into an amazing flow

1016
00:48:15,360 --> 00:48:18,199
state riding along beautiful snow mountains.

1017
00:48:18,320 --> 00:48:20,599
Speaker 1: Yeah. So that's a pretty good game. I wish I

1018
00:48:20,639 --> 00:48:22,320
would have spent more time with it. And I say that,

1019
00:48:22,320 --> 00:48:24,480
I'm like, I could just do that. So maybe I'll

1020
00:48:24,599 --> 00:48:27,159
pop that back out and play some more. Pup.

1021
00:48:27,239 --> 00:48:30,119
Speaker 2: We hear from Karma about Judas versus Jeff any word

1022
00:48:30,199 --> 00:48:33,119
on Judas, then says I love BioShock. When I heard

1023
00:48:33,159 --> 00:48:35,960
about Judas, I became vexed about the game. It was

1024
00:48:36,199 --> 00:48:38,599
supposed to release in March but never did.

1025
00:48:39,639 --> 00:48:41,719
Speaker 1: Yeah, I haven't heard anything about it. It's not something

1026
00:48:41,800 --> 00:48:44,719
I'm like necessarily track in either, So I don't know. Uh,

1027
00:48:45,760 --> 00:48:50,239
Judas is the Bioshachman's game, right, that's.

1028
00:48:51,639 --> 00:48:55,719
Speaker 2: Game, right, BioShock like with the lego narrative puzzle pieces.

1029
00:48:55,440 --> 00:48:57,840
Speaker 1: Right right, Yeah, it's that stuff actually still in the game.

1030
00:48:57,840 --> 00:48:58,280
I don't know.

1031
00:48:58,800 --> 00:49:00,320
Speaker 2: I mean, last time we talked about it, he was

1032
00:49:00,360 --> 00:49:02,239
talking about what saying, okay, cool.

1033
00:49:03,239 --> 00:49:05,639
Speaker 1: Yeah, I don't know. People always talk about like, hey,

1034
00:49:05,639 --> 00:49:07,239
that could show up at this next event, and then

1035
00:49:07,559 --> 00:49:09,159
it never does except for that one time it did,

1036
00:49:10,039 --> 00:49:12,519
we'll see feels like the kind of game that needed

1037
00:49:12,559 --> 00:49:14,480
some more time. And now maybe it's afraid of Grand

1038
00:49:14,519 --> 00:49:15,840
Theft Auto six like everything else.

1039
00:49:16,239 --> 00:49:18,840
Speaker 2: Well, I mean there are stories how like Ken Levine

1040
00:49:19,679 --> 00:49:23,559
basically had to get pushed to finally finish BioShock Infinite right, yeah,

1041
00:49:23,719 --> 00:49:25,840
in this one, this time, he doesn't have that oversight.

1042
00:49:26,119 --> 00:49:28,760
I want to be shocked that we don't see this

1043
00:49:28,840 --> 00:49:32,719
game still for a very very long time, if ever again,

1044
00:49:32,760 --> 00:49:36,280
who knows that's up? Is mister what was up?

1045
00:49:36,280 --> 00:49:36,519
Speaker 3: Sorry?

1046
00:49:37,079 --> 00:49:39,920
Speaker 4: Can you check the message I posted stuff? That's the

1047
00:49:40,519 --> 00:49:43,360
AI thing says on the Chad.

1048
00:49:44,559 --> 00:49:48,000
Speaker 2: Viewers are reacting to the streamer's story about his grandfather

1049
00:49:48,079 --> 00:49:50,559
and his dog, with some finding it funny and others

1050
00:49:50,639 --> 00:49:51,760
finding it disturbing.

1051
00:49:55,079 --> 00:49:58,119
Speaker 1: That's for the clip. That's like the preview thing like

1052
00:49:58,199 --> 00:50:00,440
you put at the beginning, that's actually at the end. Okay,

1053
00:50:00,599 --> 00:50:01,000
I got it.

1054
00:50:01,159 --> 00:50:05,159
Speaker 2: Thanks, Yeah, yeah, yeah. People are split. People have split

1055
00:50:05,280 --> 00:50:11,519
opinions about whether it was always shit. I lost track

1056
00:50:11,599 --> 00:50:14,679
of the super tetsu to crash. You won't be shocked.

1057
00:50:14,840 --> 00:50:17,880
Speaker 1: Yeah, you finished Karma Go ninety one, so you're on

1058
00:50:18,039 --> 00:50:22,719
mister miracles miracles, says PlayStation Showcase in May June, surely

1059
00:50:22,840 --> 00:50:26,880
stuffed to show. Yeah, I've not been updated on this

1060
00:50:26,920 --> 00:50:28,719
since the last time I talked about it. Last time

1061
00:50:28,760 --> 00:50:31,440
I talked about it, I said that I was told

1062
00:50:31,639 --> 00:50:35,079
they'll have something for this summer, but whether it's a

1063
00:50:35,119 --> 00:50:37,760
state of play or a showcase, it was still being

1064
00:50:37,800 --> 00:50:40,840
decided at that time. This was weeks ago. Now I'm

1065
00:50:40,920 --> 00:50:46,000
betting they've decided by now, But again I've not heard

1066
00:50:46,039 --> 00:50:48,400
anything new. But yeah, that does mean that they can

1067
00:50:48,480 --> 00:50:51,079
have stuff to show. I think probably deciding between a

1068
00:50:51,119 --> 00:50:54,559
showcase or a state of play comes down to whether

1069
00:50:54,639 --> 00:50:56,840
or not they can get those assets ready in time

1070
00:50:57,199 --> 00:50:59,000
from those games that are ready to show.

1071
00:51:00,719 --> 00:51:03,280
Speaker 2: Gar Walk says, how different would the Oblivion remake it

1072
00:51:03,440 --> 00:51:04,960
if it were to land in a world where a

1073
00:51:05,079 --> 00:51:08,239
Vow didn't exist and was still so fresh?

1074
00:51:08,800 --> 00:51:11,760
Speaker 1: You know, I don't know if it would, Like I

1075
00:51:11,800 --> 00:51:13,679
don't think it hurts it that a Vowed was out

1076
00:51:13,760 --> 00:51:18,119
fresh and it's very good. They are very different games still,

1077
00:51:18,320 --> 00:51:20,519
Like obviously they're the same genre, but the way that

1078
00:51:20,559 --> 00:51:22,880
they expressed that genre is very different. Where it's like

1079
00:51:22,920 --> 00:51:25,760
Oblivion does focus on letting you poke at the world

1080
00:51:25,880 --> 00:51:29,039
and get reactions from the world and there's a crime

1081
00:51:29,400 --> 00:51:31,800
you know, and punishment system and things like that, and

1082
00:51:31,920 --> 00:51:34,159
Avowed is like, I know, go find the gear, go

1083
00:51:34,559 --> 00:51:37,639
level up, go do the quests, like go do some combat.

1084
00:51:37,719 --> 00:51:41,199
All feels really good, and so there's clearly a room

1085
00:51:41,239 --> 00:51:43,360
for both, and I think Oblivion will be a very

1086
00:51:43,559 --> 00:51:45,760
will feel very different to even people just coming off

1087
00:51:45,760 --> 00:51:46,199
of Avowed.

1088
00:51:47,039 --> 00:51:50,360
Speaker 2: Oblivion's much more of an RPG. Avows, much more of

1089
00:51:50,360 --> 00:51:51,159
an action RPG.

1090
00:51:51,400 --> 00:51:51,719
Speaker 1: Really.

1091
00:51:52,400 --> 00:51:56,159
Speaker 2: Yeah, uh, pretty dude, says guys. Metathon was right there

1092
00:51:56,280 --> 00:52:00,400
for the title, shaking my head, Oh, Marathon may question

1093
00:52:00,519 --> 00:52:04,239
mark question mark, yep, apologies, you're right, we need we

1094
00:52:04,320 --> 00:52:07,039
need a CEO though, Yeah, you.

1095
00:52:07,079 --> 00:52:10,719
Speaker 1: Quit Metathon in the thumbnail, right, Oh you're right.

1096
00:52:10,880 --> 00:52:14,679
Speaker 2: Well does that's Mike Foldon no more think about it,

1097
00:52:14,840 --> 00:52:16,639
especially just reading it. I don't know if that pun

1098
00:52:16,679 --> 00:52:22,920
would play. Oh yeah, I think I did the right thing,

1099
00:52:23,519 --> 00:52:23,800
all right.

1100
00:52:23,920 --> 00:52:25,599
Speaker 1: Yeah, you know what, we never should a question to you.

1101
00:52:26,840 --> 00:52:29,400
Speaker 3: You always know hunters that conclusion. It's kind of weird,

1102
00:52:29,480 --> 00:52:31,719
but yeah, we all like to throw around the word hero.

1103
00:52:32,039 --> 00:52:36,960
Speaker 2: But yeah, when the hunter says replaying Oblivion, I hope

1104
00:52:36,960 --> 00:52:39,440
the remaster is just that's funny. I just killed a

1105
00:52:39,519 --> 00:52:42,920
goblin and it doubled over and twisted violently, and Goblin

1106
00:52:43,480 --> 00:52:48,159
its own pebis like a plate of spaghetti, Jeff.

1107
00:52:48,440 --> 00:52:51,440
Speaker 1: Like a plate of spaghetti. That's right, Goblin's how Goblins

1108
00:52:51,480 --> 00:52:58,559
would do it. The oblivion is a good like emergent game,

1109
00:52:58,599 --> 00:53:00,440
where it's like things can just happen. So, yeah, I

1110
00:53:00,599 --> 00:53:02,880
hope it maintains that for sure. That's part of the magic.

1111
00:53:04,760 --> 00:53:09,000
Speaker 2: M Chris Pratt says MEA moto Son showed me that

1112
00:53:09,119 --> 00:53:12,280
picture of Latex Pauline, and all I have to say

1113
00:53:12,400 --> 00:53:16,000
is much from Kingdom here we come.

1114
00:53:19,119 --> 00:53:20,079
Speaker 1: Thank you, Chris Son.

1115
00:53:22,039 --> 00:53:31,719
Speaker 2: Jesus like I play a spaghetti or something. Uh, Birds

1116
00:53:32,079 --> 00:53:34,840
says now I say it out loud. It sounds like

1117
00:53:34,840 --> 00:53:40,480
that one memory of the gin you for us Australian red.

1118
00:53:41,239 --> 00:53:43,599
Speaker 1: Yeah, what's the name of what's the name of the

1119
00:53:43,639 --> 00:53:44,360
squat little one?

1120
00:53:44,920 --> 00:53:47,920
Speaker 2: Wait a second, excuse me, Jase is the red Australian one?

1121
00:53:48,079 --> 00:53:50,679
Birder was a different one, the squat one?

1122
00:53:50,719 --> 00:53:51,119
Speaker 4: Who is that?

1123
00:53:51,280 --> 00:53:52,000
Speaker 2: Who's Burder?

1124
00:53:52,599 --> 00:53:54,239
Speaker 1: Yeah? Okay, you know.

1125
00:53:56,239 --> 00:53:59,000
Speaker 2: There's Burder's.

1126
00:54:01,199 --> 00:54:01,280
Speaker 3: There?

1127
00:54:01,440 --> 00:54:02,159
Speaker 2: Names of cheese?

1128
00:54:02,280 --> 00:54:05,280
Speaker 4: Is you means milk?

1129
00:54:07,239 --> 00:54:07,360
Speaker 3: Uh?

1130
00:54:10,360 --> 00:54:17,920
Speaker 2: Okay, Jace, Uh, there's gold, there's goldough? Uh? Who's the

1131
00:54:17,960 --> 00:54:21,079
big ugly guy, the big stupid looking one. There's always

1132
00:54:21,079 --> 00:54:24,760
one of those, right. Gordo is the fat short one. Okay,

1133
00:54:26,320 --> 00:54:31,599
Bird is the blue one. Rikom, that's it, Kom Burder

1134
00:54:32,079 --> 00:54:34,320
gold O Man. Gordo is the one. I don't really remember.

1135
00:54:34,679 --> 00:54:37,559
Jace and then Jase was the last second and last

1136
00:54:37,559 --> 00:54:40,480
one to die after Captain gin you fraud.

1137
00:54:40,559 --> 00:54:42,280
Speaker 1: Gold is the one I think about all the time.

1138
00:54:43,599 --> 00:54:46,519
I played like dragon ball Z Boudakai or whatever it was.

1139
00:54:47,480 --> 00:54:48,480
I think no I was.

1140
00:54:48,719 --> 00:54:53,400
Speaker 4: I was a Jase guy. Yeah, ground boll fighters. He

1141
00:54:53,559 --> 00:54:56,360
was pretty cold, entire team anyways.

1142
00:54:56,400 --> 00:54:59,840
Speaker 2: Burder says, can't on here tooting bass clarinet playing silent

1143
00:55:00,079 --> 00:55:02,960
I excuse me and blueprints, part of one of the

1144
00:55:03,039 --> 00:55:07,880
common ambient songs of Blue Penne. Yeah. I do love

1145
00:55:07,920 --> 00:55:09,760
when the music like does kick in a little bit.

1146
00:55:09,800 --> 00:55:12,800
It's very moody, it's very kind of eerie but beautiful,

1147
00:55:13,000 --> 00:55:13,599
such good stuff.

1148
00:55:13,679 --> 00:55:15,280
Speaker 1: Like certain things set it off, like if you get

1149
00:55:15,320 --> 00:55:17,599
the music room that plays a certain tune, if you

1150
00:55:18,239 --> 00:55:21,400
go down, you get different music. If you get to

1151
00:55:21,519 --> 00:55:23,920
like later in the world or late the higher ranks,

1152
00:55:24,320 --> 00:55:27,079
eventually it plays a song and it's all different and eerie,

1153
00:55:27,119 --> 00:55:29,519
and then you know, if you do something that is culminating,

1154
00:55:29,679 --> 00:55:31,480
it really plays music, it's like, oh my god, they're

1155
00:55:31,480 --> 00:55:33,480
like I'm hearing different horns I haven't heard before. It's

1156
00:55:33,519 --> 00:55:34,360
really well done.

1157
00:55:35,760 --> 00:55:38,679
Speaker 4: You say, I see, I see people in Blue Sky

1158
00:55:38,719 --> 00:55:41,079
is saying that they got jump scaring that game. Did

1159
00:55:41,119 --> 00:55:42,239
they have that kind of stuff?

1160
00:55:42,360 --> 00:55:42,400
Speaker 3: No?

1161
00:55:42,960 --> 00:55:46,760
Speaker 1: No, They're like it's just very moody. And some people

1162
00:55:46,800 --> 00:55:49,320
are like, oh, the lights turned off and that's getting

1163
00:55:49,360 --> 00:55:50,119
them that sort of thing.

1164
00:55:52,360 --> 00:55:55,000
Speaker 2: Dubious Food says, is Boshi and Mario Kart or did

1165
00:55:55,079 --> 00:55:59,760
we mass hallucinate? I mean, it's a blue Yoshi that

1166
00:56:00,119 --> 00:56:03,440
I had the sunglasses on and like it. It's I

1167
00:56:03,480 --> 00:56:05,559
think it's clearly a big nod to Boshie, but it's

1168
00:56:05,599 --> 00:56:08,519
not like, so let your character boche, right, they gets

1169
00:56:08,519 --> 00:56:10,039
a costume Prettyoshi exactly.

1170
00:56:10,079 --> 00:56:12,400
Speaker 1: I think I think that's right, which is.

1171
00:56:12,440 --> 00:56:14,239
Speaker 2: Neat and I applaud that. I think it'd be even

1172
00:56:14,320 --> 00:56:17,000
coore if it was like, hey, Boh's here and like

1173
00:56:17,360 --> 00:56:19,440
maybe that's part of my thing, Jeff, where it's like, oh,

1174
00:56:19,559 --> 00:56:22,079
play as a goomba or play as a dolphins, like

1175
00:56:22,360 --> 00:56:25,679
give me Geno and mallow, right, Like, yeah, I agree,

1176
00:56:26,320 --> 00:56:27,360
that would give me Vivian.

1177
00:56:28,599 --> 00:56:32,239
Speaker 1: But I posted a picture of Boshie. I mean it's

1178
00:56:32,239 --> 00:56:35,039
wearing sunglasses and everything looks like I might even have

1179
00:56:35,159 --> 00:56:37,599
a spike collar. So it's very Bochey.

1180
00:56:38,320 --> 00:56:40,440
Speaker 2: It's very boshy. I think Boschi had like a bit

1181
00:56:40,480 --> 00:56:43,719
more of a distinctive like spikey thing on her back

1182
00:56:43,960 --> 00:56:46,480
that's the same color. So I think it's a very

1183
00:56:46,599 --> 00:56:48,599
deliberate they know what's costume, right.

1184
00:56:48,519 --> 00:56:50,400
Speaker 1: That, Like they had the thing like Jason Finelli wrote

1185
00:56:50,400 --> 00:56:53,079
on game Spot about like they drove they drove the

1186
00:56:53,159 --> 00:56:56,039
penguin off of a cliff right, like they're making a

1187
00:56:56,079 --> 00:56:59,000
lot of references in this direct today. Good.

1188
00:56:59,159 --> 00:57:02,559
Speaker 2: I'm super excited. Uh try Wolf says, guys, please tell

1189
00:57:02,559 --> 00:57:04,920
me there's a chance my beloved Toys or Bob show

1190
00:57:05,000 --> 00:57:07,679
up the Xbox Show. Please, guys, I need my Spiro

1191
00:57:07,920 --> 00:57:11,239
or Crash or Banjo Gosh. I think there's a chance,

1192
00:57:11,280 --> 00:57:14,320
and I think Spiro's the most likely of those right now. Honestly,

1193
00:57:14,440 --> 00:57:15,599
what are you thinking, Jeff.

1194
00:57:15,480 --> 00:57:18,360
Speaker 1: Yes, Spiro's kind of where I lean as well, and

1195
00:57:18,519 --> 00:57:21,360
that's I think that's based on the rumors. But even

1196
00:57:21,559 --> 00:57:23,400
beyond that, it's like that feels right.

1197
00:57:25,320 --> 00:57:28,400
Speaker 2: Willow David says, I bought thirteen different apples and ranked

1198
00:57:28,400 --> 00:57:31,840
them on a tier list. Guess which apple won first place? Hint.

1199
00:57:32,280 --> 00:57:34,800
One of the winner's parents is Honey Crisp.

1200
00:57:35,360 --> 00:57:36,519
Speaker 3: This is the worst super chat.

1201
00:57:36,440 --> 00:57:40,960
Speaker 1: We've ever got. I agree, because Honey Crisp actually is

1202
00:57:41,079 --> 00:57:43,119
the best apple, even though the ones that have been

1203
00:57:43,400 --> 00:57:46,880
hybridized from Honey Crisp pale in comparison to the original.

1204
00:57:47,119 --> 00:57:48,920
Are you talking about Cosmic Crisp? Is that what you're

1205
00:57:48,920 --> 00:57:51,440
going for, Willow Davis. Cosmic cris is very good, but

1206
00:57:51,559 --> 00:57:53,920
it's not as good as Honey Crisps. I think that

1207
00:57:54,079 --> 00:57:56,119
you need to recognize that and come back and apologize

1208
00:57:56,119 --> 00:58:00,280
to me. You have brands for apples, Yeah, and we

1209
00:58:00,360 --> 00:58:03,000
have brands for apples because the patent system in America

1210
00:58:03,199 --> 00:58:06,119
is broken. For corporations create new life, it only lasts

1211
00:58:06,119 --> 00:58:08,159
for twenty years, and by the time you get done

1212
00:58:08,199 --> 00:58:11,239
growing an apple tree, well, you can't reap the rewards

1213
00:58:11,239 --> 00:58:13,440
of all the hard work you did to patent a

1214
00:58:13,719 --> 00:58:14,880
thing that is alive.

1215
00:58:16,239 --> 00:58:19,480
Speaker 3: This man loves Mike's apple phobia just because he gets

1216
00:58:19,519 --> 00:58:21,360
to tell that story every single time.

1217
00:58:21,480 --> 00:58:23,639
Speaker 1: I'd love it so much. It's one of my favorite factors.

1218
00:58:26,079 --> 00:58:29,320
Speaker 2: Edgar Marino says, I want someone to play The Grudge

1219
00:58:29,440 --> 00:58:34,760
on Wii on Giant Bomb dressed up and all grudge

1220
00:58:34,800 --> 00:58:37,039
on wee. I don't know too much about that one, Jeff.

1221
00:58:36,920 --> 00:58:39,760
Speaker 4: Is that about the Is that related to the movie

1222
00:58:39,800 --> 00:58:43,119
The Grudge? Because this movie I think so the Ring

1223
00:58:43,239 --> 00:58:44,079
and that kind of stuff.

1224
00:58:44,239 --> 00:58:46,000
Speaker 1: Yeah, I think called jew On.

1225
00:58:46,519 --> 00:58:49,159
Speaker 2: The Grudge is the full name of this game. It's

1226
00:58:49,159 --> 00:58:53,639
a horror game. Looks very spooky. It got a it's

1227
00:58:53,639 --> 00:58:57,320
a Metacritic about thirty nine, so definitely bad enough. It

1228
00:58:57,360 --> 00:59:01,639
looks very dark. Oh god, just another flashlight game. You

1229
00:59:01,760 --> 00:59:04,000
can't give me in another flashlight game for the we

1230
00:59:04,320 --> 00:59:06,480
damn it, says who.

1231
00:59:11,159 --> 00:59:11,920
Speaker 1: The Ring girl?

1232
00:59:13,480 --> 00:59:13,679
Speaker 4: Yeah.

1233
00:59:15,360 --> 00:59:18,320
Speaker 2: Connor Wood says the gooning is coming from inside the building.

1234
00:59:19,199 --> 00:59:22,599
And then okay, fins Is, Mike, are you a digging

1235
00:59:22,639 --> 00:59:25,840
through the ditches? B burning through the witches? Jeff, I

1236
00:59:25,880 --> 00:59:27,760
already know you are the third option.

1237
00:59:27,840 --> 00:59:30,519
Speaker 1: Sam and the Beckham Dragula.

1238
00:59:33,079 --> 00:59:35,000
Speaker 2: And that's it for the Supertest for now, everybody. If

1239
00:59:35,000 --> 00:59:36,800
you still want to send in a super chat, we

1240
00:59:36,880 --> 00:59:38,360
will read it before the end of the show. We

1241
00:59:38,440 --> 00:59:41,440
appreciate all of that support so much, except for that

1242
00:59:41,519 --> 00:59:44,400
horrible one. About the apples. Don't you ever do that again?

1243
00:59:44,559 --> 00:59:48,159
Thank you, Jeff, back to you.

1244
00:59:48,480 --> 00:59:50,920
Speaker 1: Yeah, all right, cool, Let's let's take another break and

1245
00:59:51,039 --> 00:59:54,480
we'll come right back very quickly with our open critic

1246
00:59:54,639 --> 00:59:57,719
results and our open critic guessing game for the second quarter,

1247
00:59:57,760 --> 01:00:00,719
which is already well under its way. Right back after this,

1248
01:00:04,880 --> 01:00:07,760
all right, we're back. We get the super chats, so

1249
01:00:07,880 --> 01:00:10,280
that means we're getting on with our game for this week,

1250
01:00:10,400 --> 01:00:12,719
which is our game for the quarter. It is the

1251
01:00:13,639 --> 01:00:16,719
Massive a Guest Q one Results slash Q two Predictions.

1252
01:00:16,920 --> 01:00:18,639
That's where I stopped talking about it because I handed

1253
01:00:18,679 --> 01:00:22,480
off to Sean. Sean, what's happening here, Mike?

1254
01:00:22,599 --> 01:00:27,519
Speaker 3: You think dogs don't have souls? Look, I don't know

1255
01:00:27,559 --> 01:00:35,199
if I think people have souls. Ogain the fair? All right,

1256
01:00:35,280 --> 01:00:37,719
that's right. It is time once again to play this

1257
01:00:37,880 --> 01:00:41,320
game that friend of ours from the community, the untar Wolf,

1258
01:00:41,400 --> 01:00:44,320
puts together. This is a mess of a guess. It's

1259
01:00:44,519 --> 01:00:48,559
where I can scroll down to our rules game mess

1260
01:00:48,719 --> 01:00:50,719
both the boys in here and then in the community.

1261
01:00:50,840 --> 01:00:54,280
I'll address that later. Everyone's given a list of eleven

1262
01:00:54,360 --> 01:00:56,519
different games coming out in the first quarter or twenty

1263
01:00:56,599 --> 01:01:00,280
twenty five, and the job is to predict their is

1264
01:01:00,320 --> 01:01:04,519
there open critics scores for each game scores a turn

1265
01:01:04,599 --> 01:01:07,920
by its top critic average on open critic whoever gets

1266
01:01:07,960 --> 01:01:10,320
the closest to the final score gets one point. If

1267
01:01:10,360 --> 01:01:13,000
you get exactly right, you get two points. And if

1268
01:01:13,039 --> 01:01:14,679
you didn't think a game would come out by the

1269
01:01:14,719 --> 01:01:17,440
end of the first quarter, you'd say we'll not release

1270
01:01:17,480 --> 01:01:21,480
and get double the points. So let's get into the

1271
01:01:21,559 --> 01:01:25,639
results here. Game number one was Kingdom Come Deliverance to

1272
01:01:26,559 --> 01:01:30,559
Mike went first here, Mike said eighty five and Jeff

1273
01:01:30,599 --> 01:01:34,400
said eighty four. Mike was right because it actually gotten

1274
01:01:34,480 --> 01:01:37,360
eighty nine. Did pretty well there, So nicely done, mikey,

1275
01:01:37,880 --> 01:01:40,360
and shout out to doctor Lynch in the community for

1276
01:01:40,639 --> 01:01:43,519
getting it by correctly predicting Anie none.

1277
01:01:44,239 --> 01:01:47,199
Speaker 1: Nice. Yeah, I might want to try again.

1278
01:01:48,280 --> 01:01:51,119
Speaker 2: I need to try it at all still now they

1279
01:01:51,159 --> 01:01:53,559
have a new computer, finally set up something I didn't

1280
01:01:53,559 --> 01:01:56,039
meaning to do, all right.

1281
01:01:56,159 --> 01:02:00,519
Speaker 3: Game number two was Civilization seven, Jeff going first. There

1282
01:02:01,239 --> 01:02:04,400
we go back and forth. Jeff went with an eighty six,

1283
01:02:04,639 --> 01:02:08,840
Mike won with eighty seven MLT lower presumably because of

1284
01:02:08,960 --> 01:02:12,280
all the issues that game had. Still an eighty, though,

1285
01:02:12,480 --> 01:02:14,880
is what came in at so Jeff gets the point there,

1286
01:02:14,960 --> 01:02:17,800
and in the community doctor Lynch aga with eighty three.

1287
01:02:18,079 --> 01:02:20,039
Speaker 1: All done. Yeah, that's one where I think I remember

1288
01:02:20,119 --> 01:02:21,719
feeling relieved that Mike went above me.

1289
01:02:22,960 --> 01:02:24,960
Speaker 2: Yeah, I think this game is really good, So I

1290
01:02:25,039 --> 01:02:27,280
guess I get people's complaints, but the way they act,

1291
01:02:27,519 --> 01:02:29,840
you think this game was a disaster, and I still

1292
01:02:29,840 --> 01:02:30,679
think it's a lot of fun.

1293
01:02:31,440 --> 01:02:32,920
Speaker 1: Yeah, I should have.

1294
01:02:33,159 --> 01:02:38,239
Speaker 3: Game number three avowed, Mike went with eighty two. Jeff

1295
01:02:38,280 --> 01:02:41,039
won with eighty three, a little optimistic there, and came

1296
01:02:41,119 --> 01:02:43,880
in just a little bit lower at an eighty. So

1297
01:02:44,079 --> 01:02:47,360
Mike gets the point and Tariokey blues Zuel and Steve

1298
01:02:47,559 --> 01:02:51,480
Ah got exactly right in the community with eighty ohok, Jeff, you.

1299
01:02:51,519 --> 01:02:54,719
Speaker 2: Should have won this one, I think, right, But I

1300
01:02:54,800 --> 01:02:56,960
think in eighty three might be a better score for

1301
01:02:57,039 --> 01:03:00,159
this game than in eighty. But the them's the breaks, yep,

1302
01:03:00,239 --> 01:03:01,199
that's how goes sometimes.

1303
01:03:02,320 --> 01:03:04,519
Speaker 3: Look in the score breakdown, you know, a couples like

1304
01:03:04,880 --> 01:03:08,679
sevens and six is somewhere in that neighborhood. So yeah. Also,

1305
01:03:08,960 --> 01:03:11,239
some of the way the scores are calculating, you know,

1306
01:03:11,280 --> 01:03:13,440
like a three off five equating to a sex and stuff.

1307
01:03:13,480 --> 01:03:16,440
Speaker 1: You're blaming game spot, I see what's happening here.

1308
01:03:17,239 --> 01:03:21,800
Speaker 3: Oh well, you know Game number four, like a dragon

1309
01:03:21,880 --> 01:03:27,079
pirate Yakaza in Hawaii. Jeff went with eighty Mike went

1310
01:03:27,159 --> 01:03:31,719
with eighty two. You both win because it's eighty one.

1311
01:03:32,519 --> 01:03:37,519
Speaker 2: Pokemoners happen before I think must It's definitely happened.

1312
01:03:37,599 --> 01:03:41,440
Speaker 3: Yeah, it's like, ironically, it's like almost any time that

1313
01:03:41,559 --> 01:03:43,159
you guys like leave a gap.

1314
01:03:45,480 --> 01:03:48,159
Speaker 2: Sure are a lot of like eighty and eighty one's

1315
01:03:48,320 --> 01:03:50,039
happening this month or this quarter.

1316
01:03:50,119 --> 01:03:51,360
Speaker 1: I mean yeah.

1317
01:03:52,400 --> 01:03:55,119
Speaker 3: Also shouts to Zuela Villa Macdown President low Rule for

1318
01:03:55,239 --> 01:03:57,559
also or directly predicting eighty one.

1319
01:03:57,559 --> 01:04:00,320
Speaker 1: People always yell at us like you're always do eighties. Well,

1320
01:04:00,800 --> 01:04:01,920
it looks like we were onto something.

1321
01:04:05,599 --> 01:04:07,760
Speaker 2: We did specifically get caught off for that this time

1322
01:04:07,880 --> 01:04:08,800
all lollly chit.

1323
01:04:13,719 --> 01:04:17,960
Speaker 3: Game number five, Monster Hunter Wild Mike, when first he

1324
01:04:18,079 --> 01:04:22,159
said ninety deaf, went a little lower with eighty nine,

1325
01:04:22,400 --> 01:04:25,519
and it paid off because he got exactly right. It

1326
01:04:25,599 --> 01:04:29,599
did come in at eighty nine. Nicely done yet and

1327
01:04:29,719 --> 01:04:32,719
nicely done to a bunch of people in the community. Sorry,

1328
01:04:32,719 --> 01:04:34,679
I'm not gonna name everyone on some of these, but

1329
01:04:34,880 --> 01:04:37,000
a bunch of people said eighty nine and got those

1330
01:04:37,360 --> 01:04:38,079
double points there.

1331
01:04:38,159 --> 01:04:40,800
Speaker 1: That felt like a coin flip, right, That one's like, oh,

1332
01:04:40,880 --> 01:04:42,920
I really could have one of those numbers.

1333
01:04:43,519 --> 01:04:45,840
Speaker 2: I think you were right, especially I think the game

1334
01:04:45,920 --> 01:04:47,639
is more of an eighty nine than ninety. Me thinks

1335
01:04:47,679 --> 01:04:49,880
at eighty nine might be a little g I don't

1336
01:04:49,920 --> 01:04:51,159
think it's a bad game at all. I think it's

1337
01:04:51,159 --> 01:04:51,559
a good game.

1338
01:04:51,639 --> 01:04:53,679
Speaker 1: But right, I mean it's the kind of game that

1339
01:04:53,800 --> 01:04:55,800
reviews well, that's what kind of game that is.

1340
01:04:56,679 --> 01:04:58,880
Speaker 3: Yeah, I maintain it's a very good video game. It's

1341
01:04:58,920 --> 01:05:01,480
just not necessarily what I want Monster Hunter. IM a

1342
01:05:01,519 --> 01:05:02,440
lot of people as well.

1343
01:05:02,480 --> 01:05:06,400
Speaker 1: Like really like struggling eighty nine or ninety one. I'm

1344
01:05:06,440 --> 01:05:08,280
glad I went with eighty nine. I'm not.

1345
01:05:08,840 --> 01:05:09,800
Speaker 2: I'm upset you did that.

1346
01:05:11,800 --> 01:05:16,800
Speaker 3: Game Number six two point Museum just went first was

1347
01:05:16,880 --> 01:05:21,280
seventy nine. Mike went with eighty I think paid off.

1348
01:05:21,360 --> 01:05:23,199
Mike really likes that game. A lot of people are.

1349
01:05:23,440 --> 01:05:27,159
Other people did too eighty five on Open Critics. So

1350
01:05:27,320 --> 01:05:30,480
nicely done there, Mikey and shouts to Breadfish for nailing

1351
01:05:30,519 --> 01:05:31,639
it with eighty five in the community.

1352
01:05:31,800 --> 01:05:34,079
Speaker 1: This is one that, like I should we had like

1353
01:05:34,119 --> 01:05:36,119
a research, right, I should have researched because the two

1354
01:05:36,159 --> 01:05:39,360
point games always reviewed better than I realized. So, yeah,

1355
01:05:39,480 --> 01:05:40,960
really blew it there. Yeah, it was this.

1356
01:05:41,719 --> 01:05:45,599
Speaker 3: I think Mike might have done the research actually, likest

1357
01:05:45,639 --> 01:05:48,239
ones or something. I forget exactly Jeff.

1358
01:05:48,880 --> 01:05:50,280
Speaker 2: After Jeff went maybe, so I.

1359
01:05:50,400 --> 01:05:53,679
Speaker 3: Was right, I went on he used his already something

1360
01:05:53,840 --> 01:05:54,039
like that.

1361
01:05:54,280 --> 01:05:57,199
Speaker 2: Yeah, it's a very good deal and it deserves that

1362
01:05:57,280 --> 01:05:58,840
eighty five for sure, it's fantastic.

1363
01:06:00,679 --> 01:06:07,079
Speaker 3: Game number seven split fiction, Mike said ninety. Jeff took

1364
01:06:07,119 --> 01:06:09,559
the under again with eighty nine. This time it pays

1365
01:06:09,599 --> 01:06:12,079
off for mikey because he nailed it. It was exactly

1366
01:06:12,239 --> 01:06:14,400
ninety and once again, a whole bunch of other people

1367
01:06:14,400 --> 01:06:16,599
in community said ninety two. So shouts to y'all on

1368
01:06:16,760 --> 01:06:18,159
the video virgion. You can see your name.

1369
01:06:18,639 --> 01:06:21,199
Speaker 2: Oh man, that that feels good. This is a this

1370
01:06:21,320 --> 01:06:22,920
is a close once a far Jeff, I have six

1371
01:06:22,960 --> 01:06:24,760
points two of four. It's intense.

1372
01:06:24,840 --> 01:06:27,079
Speaker 1: It's gone back and forth too, So let's let's see.

1373
01:06:29,320 --> 01:06:34,280
Speaker 3: All right. Game number eight, Assassin's Creed Shadows. Jeff went

1374
01:06:34,360 --> 01:06:38,320
with eighty five, Mike went with eighty four. Game in

1375
01:06:38,400 --> 01:06:42,400
a little bit lower at eighty one, and Mike gets

1376
01:06:42,440 --> 01:06:45,000
the point there as do once again, a bunch of

1377
01:06:45,039 --> 01:06:46,199
people in the community.

1378
01:06:46,119 --> 01:06:48,039
Speaker 2: Look, definitely should have guess closer to eighty.

1379
01:06:48,360 --> 01:06:52,639
Speaker 1: Yeah, and that's one where it's like, man, had I

1380
01:06:52,760 --> 01:06:54,760
picked for a second, I'm like, I definitely would have

1381
01:06:54,800 --> 01:06:56,920
just picked lower than whatever you did. So it's like, God,

1382
01:06:57,000 --> 01:06:57,719
that's frustrating.

1383
01:06:58,960 --> 01:07:01,000
Speaker 3: Yeah, I think I think this one feels right because

1384
01:07:01,000 --> 01:07:03,079
that is such like an eight out of ten game

1385
01:07:03,119 --> 01:07:06,000
where yeah, let's not do anything like super special, but

1386
01:07:06,039 --> 01:07:08,400
it's it really solids what d out of ten?

1387
01:07:08,519 --> 01:07:12,400
Speaker 2: Yeah, I liked it two point museum, but yeah.

1388
01:07:12,880 --> 01:07:17,679
Speaker 3: Of course, what is you know, Zeno Blade Chronicles ex.

1389
01:07:18,119 --> 01:07:21,840
Mike said eighty four, Jeff said eighty three. It was

1390
01:07:21,960 --> 01:07:24,400
even higher than that, probably because a little be selection

1391
01:07:24,559 --> 01:07:29,039
biased eighty seven and Sands name of the community also

1392
01:07:29,159 --> 01:07:31,800
said eighty seven, So congress to them. Corogressive Mike for

1393
01:07:31,880 --> 01:07:32,320
the point.

1394
01:07:32,159 --> 01:07:36,039
Speaker 2: There, these games always get reviewed maybe a little generously,

1395
01:07:36,280 --> 01:07:38,320
I would say, it's how it always kind of comes

1396
01:07:38,400 --> 01:07:42,719
off to be so wow, okay, yeah, that's really high.

1397
01:07:43,960 --> 01:07:48,239
Speaker 3: Yeah, game number ten, Adam fall, I believe this is

1398
01:07:48,280 --> 01:07:50,039
a game where you guys were like, what the hell

1399
01:07:50,159 --> 01:07:50,360
is this.

1400
01:07:52,960 --> 01:07:53,199
Speaker 4: Shit?

1401
01:07:53,360 --> 01:07:56,800
Speaker 1: Ever since then? Yeah, it also did we even know.

1402
01:07:57,000 --> 01:07:59,800
I think we you barely knew what Adam Fall was

1403
01:08:00,039 --> 01:08:03,119
when you pick this number. Neither of you knew what

1404
01:08:03,199 --> 01:08:06,000
this game was. As I recall, Jeff said it would

1405
01:08:06,000 --> 01:08:09,280
be eighty. Mike was like, whatever seventy five I guess

1406
01:08:09,800 --> 01:08:15,280
I got exactly right? Was seventy five? That is also

1407
01:08:15,360 --> 01:08:16,880
seventy five is the most like, I don't know what

1408
01:08:16,960 --> 01:08:19,359
this game is. It's probably a seventy five. Like before

1409
01:08:19,520 --> 01:08:21,239
we knew what Blue Prince was. I think we both

1410
01:08:21,279 --> 01:08:22,520
did in like seventy five.

1411
01:08:22,680 --> 01:08:24,720
Speaker 2: I don't know right exactly.

1412
01:08:27,560 --> 01:08:30,840
Speaker 3: Well, that was it for the quarter. I think I

1413
01:08:30,920 --> 01:08:33,800
think we all have another one. Actress Wolf points out

1414
01:08:33,960 --> 01:08:36,039
I should point out that Mike had no idea what

1415
01:08:36,239 --> 01:08:41,319
Adam Fall was before predicting the score perfectly. Yes, okay,

1416
01:08:41,359 --> 01:08:42,920
we do have more, We do have more. Okay, okay,

1417
01:08:43,680 --> 01:08:47,079
Game number eleven. I wish we didn't er because on

1418
01:08:48,079 --> 01:08:52,880
Ben Starr's own Jeff almost seventy six, not very optimistic,

1419
01:08:53,279 --> 01:08:56,439
and I was Mike has seventy seven. But the reviews

1420
01:08:56,479 --> 01:08:58,479
came in prey solidly yea and eighty one.

1421
01:08:58,520 --> 01:08:59,680
Speaker 1: Why do we go away from the eighty?

1422
01:08:59,760 --> 01:09:03,399
Speaker 3: More for going over? Why didn't you away from eighties. Dude.

1423
01:09:03,439 --> 01:09:06,920
Speaker 2: You know what I love is that for the insistence

1424
01:09:06,960 --> 01:09:09,279
of Jeff is that it's not a cumulative score for

1425
01:09:09,399 --> 01:09:11,960
the whole year too, So it's not just one point

1426
01:09:12,000 --> 01:09:13,199
I get for winning this quarter.

1427
01:09:13,239 --> 01:09:13,960
Speaker 4: I call that.

1428
01:09:14,359 --> 01:09:15,279
Speaker 1: That doesn't sound like me.

1429
01:09:17,159 --> 01:09:18,399
Speaker 2: Insistent on that.

1430
01:09:20,720 --> 01:09:21,880
Speaker 1: Anything could happen.

1431
01:09:23,680 --> 01:09:27,319
Speaker 3: Special shouts. Chucktowski and Shojikodo both nailed it at eighty one,

1432
01:09:27,399 --> 01:09:31,680
so good job there. That was it quarter. And the

1433
01:09:31,720 --> 01:09:35,680
winner is of course nobody, because we're not doing that anymore.

1434
01:09:35,680 --> 01:09:37,840
It's cumulative, like Mike just mentioned.

1435
01:09:37,640 --> 01:09:39,640
Speaker 1: Well, you know he won the quarter, right, so but

1436
01:09:39,760 --> 01:09:41,720
it's like, you know, the numbers keep going o.

1437
01:09:41,880 --> 01:09:44,560
Speaker 3: Nobody won the quarter. You know, we just don't keep

1438
01:09:44,600 --> 01:09:46,399
tragging at in any way shape or for what.

1439
01:09:46,800 --> 01:09:48,880
Speaker 2: Where's the score at right now? Between me and Jeffican

1440
01:09:48,960 --> 01:09:49,359
was at eleven?

1441
01:09:49,520 --> 01:09:50,279
Speaker 3: Who can say.

1442
01:09:52,800 --> 01:09:54,399
Speaker 2: Eleven to four? Oh wow?

1443
01:09:55,520 --> 01:09:58,159
Speaker 3: Uh? And as I always do, I will slowly scroll

1444
01:09:58,199 --> 01:10:01,039
through the community results if you like to see where.

1445
01:10:01,119 --> 01:10:03,119
Speaker 2: The community even did as well as me.

1446
01:10:03,239 --> 01:10:05,600
Speaker 1: Each ship community now they only get points if they

1447
01:10:05,640 --> 01:10:08,640
get it exactly right, oh.

1448
01:10:09,119 --> 01:10:11,920
Speaker 3: If it's closer than anybody else, if it's closer than

1449
01:10:11,960 --> 01:10:15,279
the rest of the community, or they get exactly right. Yeah, yeah,

1450
01:10:17,560 --> 01:10:20,920
but in the end, shouts Zuel thirty four, who let

1451
01:10:20,960 --> 01:10:23,279
me scroll up here? I believe is eight points total. Yeah,

1452
01:10:23,319 --> 01:10:25,319
eight points, which is hard to do when you can

1453
01:10:25,359 --> 01:10:27,479
be against the rest of the community.

1454
01:10:28,800 --> 01:10:35,239
Speaker 1: Better than me. So yeah, it's a big number. What's

1455
01:10:35,279 --> 01:10:35,800
that feel like?

1456
01:10:37,000 --> 01:10:40,239
Speaker 3: All right, onto the predictions for a quarter two. So

1457
01:10:40,800 --> 01:10:46,039
you guys are predicting this, this is my time. You're

1458
01:10:46,039 --> 01:10:47,680
a Q two guy. We always say this about you.

1459
01:10:48,920 --> 01:10:51,439
You need to predict the open crick score for each

1460
01:10:51,479 --> 01:10:54,279
of these games. A deadline for the community to get

1461
01:10:54,319 --> 01:10:56,279
their predictions in. I'll open up a thread where you

1462
01:10:56,319 --> 01:10:59,119
all can put your predictions. Uh, like they said top

1463
01:10:59,159 --> 01:11:00,880
of the show. Hey, if you want game to the community,

1464
01:11:01,039 --> 01:11:06,000
obviously join the Patreon going membership here on YouTube or

1465
01:11:06,399 --> 01:11:10,119
sub Danny of the Twitch channels deaf micro Christian that

1466
01:11:10,159 --> 01:11:11,239
I'll get you in there and you can play the

1467
01:11:11,279 --> 01:11:12,760
game with us all and as long as you can

1468
01:11:12,880 --> 01:11:15,640
before the deadline here, which is when the first game

1469
01:11:15,720 --> 01:11:17,960
gets reviews, you can play along with us and see

1470
01:11:17,960 --> 01:11:20,880
how you do. Since there's no quarterly winners anymore, you know,

1471
01:11:20,960 --> 01:11:24,159
for no reason in particular, Jeff gets to go first

1472
01:11:24,159 --> 01:11:27,359
and then we'll sneak from there. The Jeff Grub research clause,

1473
01:11:27,439 --> 01:11:29,680
of course, dictates that you can choose to do research

1474
01:11:29,760 --> 01:11:32,239
for one game of your choosing. So whatever you would

1475
01:11:32,279 --> 01:11:34,199
choose to do research for, you got to call it

1476
01:11:34,239 --> 01:11:36,239
out ahead of time, and you can go do some

1477
01:11:36,319 --> 01:11:40,600
googling or whatever you would fucking Gemini or whatever pulls up.

1478
01:11:41,279 --> 01:11:43,319
If you don't think a game releases in the quarter,

1479
01:11:43,479 --> 01:11:46,039
you can say we'll not release and get double points. Boys.

1480
01:11:46,079 --> 01:11:46,560
Are you ready?

1481
01:11:46,960 --> 01:11:49,279
Speaker 1: Yeah, let's do it all right.

1482
01:11:49,840 --> 01:11:55,399
Speaker 3: Game number one, Claire Obscure Expedition thirty three. I guess

1483
01:11:55,439 --> 01:11:56,199
we'll be Jeff first.

1484
01:11:56,479 --> 01:11:57,000
Speaker 1: I go first.

1485
01:11:58,279 --> 01:12:00,840
Speaker 3: I'm sure I didn't read that wrong. Yes, ephips first.

1486
01:12:02,520 --> 01:12:05,000
Speaker 1: This is gonna I think it's gonna do well, but

1487
01:12:05,039 --> 01:12:07,439
it's like it's really tough to think, like can it

1488
01:12:07,520 --> 01:12:11,000
do that well? So I'm gonna go with a pretty

1489
01:12:11,079 --> 01:12:13,159
high score. I'm gonna go with an eighty eight.

1490
01:12:14,680 --> 01:12:18,640
Speaker 2: Okay, mikey, I would have liked to have picked eighty eight. Honestly,

1491
01:12:19,039 --> 01:12:22,840
that feels pretty good. It's that feels good because it's

1492
01:12:22,880 --> 01:12:25,880
like US is gonna review better than Metaphory Fantasio and

1493
01:12:25,920 --> 01:12:27,680
I think that was like in eighty nine. Maybe in

1494
01:12:27,800 --> 01:12:32,760
ninety I can't I don't remember. Oh boy, it's like

1495
01:12:32,840 --> 01:12:35,079
I feel like eighty seven. But I feel good about

1496
01:12:35,159 --> 01:12:37,439
this game. I think there's some people who've been winning

1497
01:12:37,479 --> 01:12:40,199
a game like this for so long. I think that

1498
01:12:40,520 --> 01:12:43,479
as we see the the JRPG freaks are gonna play

1499
01:12:43,520 --> 01:12:45,920
this game too. I think they're gonna be really excited

1500
01:12:45,920 --> 01:12:47,399
about They're the ones who are gonna be revealing it.

1501
01:12:47,479 --> 01:12:48,319
I'll go eighty nine.

1502
01:12:48,439 --> 01:12:51,800
Speaker 1: Screw it, all right. I wish you would have gone lower. Personally,

1503
01:12:51,880 --> 01:12:54,399
that's that's I would like. I'd feel good right now

1504
01:12:54,439 --> 01:12:55,279
if you had gone lower.

1505
01:12:55,520 --> 01:12:57,720
Speaker 3: So damn RPGs have been a bit of a terror.

1506
01:12:57,760 --> 01:12:58,800
Mike might be on something.

1507
01:12:58,880 --> 01:12:59,560
Speaker 1: Oh yeah for sure.

1508
01:12:59,560 --> 01:13:04,600
Speaker 3: All right, next game, Fatal Fury, City of the Wolves. Mikey,

1509
01:13:04,880 --> 01:13:07,760
you're more into with fighting games, maybe you'll know where

1510
01:13:07,760 --> 01:13:08,600
to start us off here.

1511
01:13:09,239 --> 01:13:13,640
Speaker 2: Yeah. Interesting, because I think the kick game is mechanically

1512
01:13:13,800 --> 01:13:16,199
going to be very sound. I wonder how good the

1513
01:13:16,279 --> 01:13:17,760
online suff's going to be. I don't think it's gonna

1514
01:13:17,760 --> 01:13:20,279
be like a Street Fighter six. It was being received

1515
01:13:20,399 --> 01:13:22,960
very well by reviewers. I think that there is some

1516
01:13:23,159 --> 01:13:25,560
of the stuff with these guest characters that's leaving a

1517
01:13:25,680 --> 01:13:30,319
bad taste in people's mouths. I will do the chat

1518
01:13:30,479 --> 01:13:36,479
special and say in eighty for Fatal Fury, City of the.

1519
01:13:36,479 --> 01:13:37,960
Speaker 3: World, Everyone's favorite.

1520
01:13:38,199 --> 01:13:41,880
Speaker 2: All right, everybody's favorite. Uh, Jeff, why did you go

1521
01:13:42,039 --> 01:13:43,800
and grab there? Definitely out there.

1522
01:13:43,840 --> 01:13:45,920
Speaker 1: I just grabbed my Fatal Fury bag here. Let me

1523
01:13:46,039 --> 01:13:46,960
just get it out real quick.

1524
01:13:47,359 --> 01:13:50,840
Speaker 2: What the heck is? Oh my god, you're getting sauty swag,

1525
01:13:51,119 --> 01:13:56,920
getting sauty swag? Thanks?

1526
01:13:58,119 --> 01:14:00,000
Speaker 1: I mean Jan Bargo here? I don't know.

1527
01:14:00,319 --> 01:14:02,119
Speaker 2: Yeah, that's usually why they send her so that people

1528
01:14:02,199 --> 01:14:04,960
show it off. Yeah, I think I was gonna say.

1529
01:14:04,800 --> 01:14:11,880
Speaker 1: That about it, but all was in here. Let's see here.

1530
01:14:12,039 --> 01:14:16,680
There's a gun. Oh no, that's not a gun, a

1531
01:14:16,800 --> 01:14:17,399
soccer ball.

1532
01:14:17,720 --> 01:14:18,439
Speaker 2: Just scroll?

1533
01:14:18,680 --> 01:14:19,079
Speaker 1: What is this?

1534
01:14:19,920 --> 01:14:21,840
Speaker 2: Probably scroll mouse?

1535
01:14:22,239 --> 01:14:24,359
Speaker 1: Look at that. That's neat. There you go the characters.

1536
01:14:24,760 --> 01:14:26,520
Speaker 4: Are you invited to the kin Fighter?

1537
01:14:27,319 --> 01:14:30,840
Speaker 1: I don't know, but I'm gonna toss this. Hey, stop

1538
01:14:30,920 --> 01:14:33,000
sending us bags, you all send us backs. I have

1539
01:14:33,119 --> 01:14:36,640
too many bags? All right. Let's see here, So Mike, Mike,

1540
01:14:36,720 --> 01:14:37,079
what you do?

1541
01:14:38,640 --> 01:14:38,960
Speaker 2: Hady?

1542
01:14:41,000 --> 01:14:46,760
Speaker 1: That's tough ship. I do feel like I probably have

1543
01:14:46,840 --> 01:14:49,279
to go lower. I think it's gonna I think it

1544
01:14:49,279 --> 01:14:52,279
skims go a little bit of an uphill battle. I think, Yeah,

1545
01:14:52,279 --> 01:14:58,359
I'm gonna go seventy nine, get the bag A.

1546
01:15:01,800 --> 01:15:05,279
Speaker 3: Game number three Metal Eden Jeff.

1547
01:15:06,720 --> 01:15:06,760
Speaker 4: What?

1548
01:15:08,279 --> 01:15:08,640
Speaker 2: Yeah? You know?

1549
01:15:09,279 --> 01:15:09,920
Speaker 1: Seventy five?

1550
01:15:12,760 --> 01:15:14,880
Speaker 3: Final answer? I know?

1551
01:15:15,199 --> 01:15:18,399
Speaker 1: Hang on, all right, let me think what the fuck's

1552
01:15:18,439 --> 01:15:19,520
a metal eating.

1553
01:15:20,920 --> 01:15:20,960
Speaker 3: Do?

1554
01:15:21,079 --> 01:15:22,479
Speaker 1: I want to researgles right there?

1555
01:15:22,960 --> 01:15:23,960
Speaker 3: Google's right there, I know.

1556
01:15:24,079 --> 01:15:26,640
Speaker 1: Let me think. I don't find I'm trying to think, like,

1557
01:15:26,680 --> 01:15:30,159
what else is even coming out in this month that, like,

1558
01:15:30,560 --> 01:15:32,279
you know what, I know nothing about this. I might

1559
01:15:33,119 --> 01:15:35,279
I'm going first though, that's the problem. If I research you,

1560
01:15:35,359 --> 01:15:37,479
they think Mike gets it. I'm just you know what,

1561
01:15:37,600 --> 01:15:38,119
seventy five?

1562
01:15:38,279 --> 01:15:45,680
Speaker 3: That's my final answer, all right, Mike seventy oh, like

1563
01:15:45,840 --> 01:15:48,800
is saying no no confidence here? All right?

1564
01:15:49,560 --> 01:15:51,239
Speaker 1: Can I google it now that we've locked our things

1565
01:15:51,239 --> 01:15:52,600
in so I can find out what the hardest thing

1566
01:15:52,720 --> 01:15:53,680
is it?

1567
01:15:53,840 --> 01:15:55,720
Speaker 3: A marijuana? Not?

1568
01:15:55,920 --> 01:15:56,039
Speaker 4: Right?

1569
01:15:56,279 --> 01:15:57,279
Speaker 1: Yeah, I don't eat.

1570
01:15:58,880 --> 01:16:01,399
Speaker 4: I'm pretty I'm pretty topic in the shooters and stuff.

1571
01:16:01,439 --> 01:16:02,199
I don't know what this is.

1572
01:16:02,399 --> 01:16:06,119
Speaker 2: I assume it's like a Korean made FPS shooter thing.

1573
01:16:06,439 --> 01:16:07,399
I know the name.

1574
01:16:07,560 --> 01:16:10,600
Speaker 3: I cannot like put any screen video to it.

1575
01:16:12,600 --> 01:16:14,960
Speaker 4: And it's doom eternally ish.

1576
01:16:15,520 --> 01:16:18,800
Speaker 2: Yeah, it looks like he just has it also just

1577
01:16:18,840 --> 01:16:21,119
has a release date of Q three still, so we

1578
01:16:21,199 --> 01:16:21,439
don't know.

1579
01:16:22,560 --> 01:16:26,960
Speaker 3: Man may won't come out all right. Well, speaking of Doom,

1580
01:16:27,680 --> 01:16:31,600
Doom the Dark Ages is game number four, Mike going first,

1581
01:16:32,239 --> 01:16:35,000
our Doom expert, having just done a discussion for the

1582
01:16:35,039 --> 01:16:35,800
Games Game Club.

1583
01:16:36,000 --> 01:16:39,840
Speaker 2: Yeah, well, I probably would like to know what score

1584
01:16:40,760 --> 01:16:43,239
Doom Eternal got. I know it's probably in the high

1585
01:16:43,239 --> 01:16:44,479
eighties though, so I don't really know if I need

1586
01:16:44,520 --> 01:16:48,680
to look it up. Jeff Chat's saying that that Metal

1587
01:16:48,720 --> 01:16:54,319
Eating game got delayed this morning basically both gave it

1588
01:16:54,760 --> 01:16:59,840
us if we had paid attention. I think that Doom

1589
01:16:59,880 --> 01:17:03,399
the Dark Ages will do very well. Gosh how it

1590
01:17:03,479 --> 01:17:05,119
could do very well as the thing.

1591
01:17:05,840 --> 01:17:08,199
Speaker 1: I just don't know. I want.

1592
01:17:09,800 --> 01:17:11,800
Speaker 2: I think it's gonna be at least Maley devices, because

1593
01:17:11,800 --> 01:17:14,479
I think some people are going to maybe resent it

1594
01:17:14,800 --> 01:17:16,720
not being as much like Doom Maternal, and other people

1595
01:17:16,720 --> 01:17:18,439
are gonna be really happy it's not as much like

1596
01:17:18,520 --> 01:17:21,079
Doom Maternal. So I'm gonna say in eighty eight.

1597
01:17:22,560 --> 01:17:28,960
Speaker 1: Okay, that's that's good. That definitely is like where you

1598
01:17:29,000 --> 01:17:33,359
would put the over under, right, So what do I

1599
01:17:33,399 --> 01:17:35,119
want to do? Do I want to go over or under.

1600
01:17:37,199 --> 01:17:38,159
It's very hard to get.

1601
01:17:38,079 --> 01:17:40,520
Speaker 2: Those maternals, or it wasn't not as I'm curious.

1602
01:17:40,720 --> 01:17:43,640
Speaker 1: It's very hard to go over, like every point over.

1603
01:17:43,720 --> 01:17:46,319
Eighty eight is so much harder than the last. But

1604
01:17:47,439 --> 01:17:50,119
I think this one's gonna hit. I think that, you know,

1605
01:17:50,239 --> 01:17:53,079
June twenty sixteen was so good and then Eternal had

1606
01:17:53,199 --> 01:17:56,840
the smell backlash, and I think they're gonna like learn

1607
01:17:56,920 --> 01:18:00,239
from that and come back with something even better. I'm

1608
01:18:00,239 --> 01:18:01,159
gonna go with an eighty nine.

1609
01:18:02,680 --> 01:18:05,119
Speaker 2: Yes, I guess what the Maternal is. Open critic was,

1610
01:18:05,600 --> 01:18:10,000
huh eighty nine? Oh shit, Okay, man, that's creepy on

1611
01:18:10,159 --> 01:18:11,079
I not have guessed.

1612
01:18:11,159 --> 01:18:14,039
Speaker 3: Look y'all, I hope he does even better the next

1613
01:18:14,079 --> 01:18:16,600
I have that fantasy Cris sure you could.

1614
01:18:18,399 --> 01:18:21,079
Speaker 2: Let's go well, I mean again with Maternal and again.

1615
01:18:21,159 --> 01:18:23,039
When you hear people talk about doing today, you do

1616
01:18:23,159 --> 01:18:25,720
hear a backlash. That game got an eighty nine, So

1617
01:18:25,840 --> 01:18:27,800
I almost don't feel good about eighty eight anymore.

1618
01:18:27,880 --> 01:18:32,239
Speaker 3: Honestly, all right, game number five, Jeff is going first

1619
01:18:32,319 --> 01:18:35,399
on road crass picture sounds like a Jeff rub game.

1620
01:18:36,560 --> 01:18:39,840
Speaker 1: It's tough. I honestly don't care how these games review,

1621
01:18:39,920 --> 01:18:41,680
so I don't even know how they've reviewed in the past.

1622
01:18:44,199 --> 01:18:49,439
I'm gonna say big problem is big problem is that

1623
01:18:49,520 --> 01:18:51,479
these games get a lot of support long term, and

1624
01:18:51,560 --> 01:18:53,520
so the game that they become that people remember it

1625
01:18:53,600 --> 01:18:55,399
as is not always the game that is the one

1626
01:18:55,439 --> 01:18:58,439
that has been reviewed. So I'm gonna go with an

1627
01:18:58,560 --> 01:18:59,079
eighty two.

1628
01:19:00,840 --> 01:19:06,960
Speaker 2: Okay, I think that Jeff has bad taste in his

1629
01:19:07,079 --> 01:19:08,760
games are stupid, So I'm gonna saying eighty one.

1630
01:19:08,960 --> 01:19:13,720
Speaker 1: That's fair. That's eighty one, that's definitely fair. It's Roadcraft,

1631
01:19:13,760 --> 01:19:14,479
who gives a shit?

1632
01:19:16,560 --> 01:19:19,000
Speaker 3: Okay? Not both of you have locked in. I think

1633
01:19:19,000 --> 01:19:20,760
I can say that's the way you guys know when

1634
01:19:20,800 --> 01:19:23,000
to use the research clause. There are twelve games or

1635
01:19:23,159 --> 01:19:24,760
I don't know if I mentioned at the top.

1636
01:19:24,680 --> 01:19:28,760
Speaker 1: That's good to know total, or there's twelve games left total?

1637
01:19:29,000 --> 01:19:34,279
Speaker 3: Okay, okay, Game number six might going first on elden

1638
01:19:34,399 --> 01:19:35,439
Ring Night Rain.

1639
01:19:37,000 --> 01:19:40,640
Speaker 2: Yeah huh. That's interesting because I do think this is

1640
01:19:40,680 --> 01:19:42,880
gonna throw some people for a bit of a loop.

1641
01:19:43,000 --> 01:19:46,159
I think some people aren't going to like what this

1642
01:19:46,319 --> 01:19:50,000
game is, which is a weird co op Fortnite elden

1643
01:19:50,079 --> 01:19:51,439
Ring thing. I think some people are gonna be into

1644
01:19:51,439 --> 01:19:53,039
it a lot. I think a lot of people are

1645
01:19:53,079 --> 01:19:55,039
gonna say, this baby doesn't have a lot of legs,

1646
01:19:56,119 --> 01:19:57,560
so it's gonna do well, but it's not gonna do

1647
01:19:57,720 --> 01:20:02,359
from software. Well, I think an eighty one is maybe

1648
01:20:02,520 --> 01:20:03,479
fine for Night Rain.

1649
01:20:03,840 --> 01:20:05,760
Speaker 1: Oh, I'm very I'm taking eighty two on that. I

1650
01:20:05,880 --> 01:20:08,039
think anything, I think, I think it's probably gonna like

1651
01:20:08,119 --> 01:20:09,399
not do as well as a from Soft game and

1652
01:20:09,479 --> 01:20:11,439
be like eighty five. So but I'm gonna go probably

1653
01:20:11,520 --> 01:20:12,439
right freaking from.

1654
01:20:14,239 --> 01:20:19,720
Speaker 3: All right, game number seven lost stole aside, Jeff going first.

1655
01:20:20,520 --> 01:20:21,640
Speaker 1: All right, going to the Google.

1656
01:20:24,399 --> 01:20:29,159
Speaker 3: So I'm glad you're doing you sack of shit. Okay,

1657
01:20:29,319 --> 01:20:32,600
you know, I'll let's see, I'll go off after you.

1658
01:20:32,800 --> 01:20:37,680
Speaker 1: After you do you absolutely yeah, oh weird. Okay, huh,

1659
01:20:39,359 --> 01:20:40,800
let me see what else save?

1660
01:20:40,960 --> 01:20:41,119
Speaker 3: Then?

1661
01:20:43,399 --> 01:20:44,560
Speaker 2: What else did the studio do?

1662
01:20:44,960 --> 01:20:46,840
Speaker 1: Yeah, that's a very interesting question.

1663
01:20:47,640 --> 01:20:48,840
Speaker 3: Nothing, let's see.

1664
01:20:50,000 --> 01:20:53,479
Speaker 1: Take a look. Okay, all right, hang on.

1665
01:20:53,960 --> 01:20:56,560
Speaker 3: Okay, okay, you're in research mode. I'll give this to

1666
01:20:56,560 --> 01:20:58,520
you as a research This is the game that I

1667
01:20:58,680 --> 01:21:00,760
was like, I'm looking forward to it got a now

1668
01:21:00,840 --> 01:21:01,399
slight twenties.

1669
01:21:01,399 --> 01:21:03,159
Speaker 1: I don't want to do it. I don't get though,

1670
01:21:03,399 --> 01:21:06,199
I mean, look, all right, hang on, let me just

1671
01:21:06,239 --> 01:21:07,600
do something real quick and it doesn't matter.

1672
01:21:07,640 --> 01:21:10,079
Speaker 2: I'm just gonna do one more, one lesson. Whatever he's

1673
01:21:10,119 --> 01:21:10,640
looking at.

1674
01:21:12,079 --> 01:21:12,640
Speaker 3: Doesn't matter.

1675
01:21:15,279 --> 01:21:18,159
Speaker 2: Sorry, look up one thing real quick as the way

1676
01:21:18,159 --> 01:21:19,399
you're making a spreadsheet over there.

1677
01:21:20,399 --> 01:21:23,119
Speaker 1: I'm just trying to like find a comparison point real quick.

1678
01:21:23,119 --> 01:21:24,640
I got one. I seed to look up at score.

1679
01:21:25,960 --> 01:21:29,279
Speaker 3: Ah interesting, Okay, let's see. So I think Wolf is right,

1680
01:21:29,319 --> 01:21:31,520
Wolf saying in cheat, you guys forget games ten minutes

1681
01:21:31,560 --> 01:21:32,199
after you see him.

1682
01:21:32,479 --> 01:21:35,119
Speaker 1: Yeah, I forget games. Well, I'm looking at them all.

1683
01:21:36,239 --> 01:21:37,199
Speaker 2: A lot of them are forgettable.

1684
01:21:37,359 --> 01:21:39,079
Speaker 1: I'm gonna go with eighty two.

1685
01:21:40,800 --> 01:21:43,880
Speaker 2: Okay, I'll go with an eighty one again.

1686
01:21:46,159 --> 01:21:49,880
Speaker 3: Hey guys, Yeah, you've done eighty two and eighty one

1687
01:21:49,920 --> 01:21:50,920
three games in a row here.

1688
01:21:52,159 --> 01:21:56,560
Speaker 1: Yeah, well, so many eighties and eighty one and one.

1689
01:21:56,960 --> 01:21:58,279
I regret not doing it more.

1690
01:21:58,359 --> 01:22:05,960
Speaker 3: Sean, No, I think that sounds right for this I

1691
01:22:06,039 --> 01:22:09,560
thing some people are going to really love, and I

1692
01:22:09,560 --> 01:22:12,159
think it'll average exactly. I think it's gonna be a

1693
01:22:12,159 --> 01:22:15,720
stlar Blade type of situation. It's something that stillar Blade had. Yeah,

1694
01:22:16,039 --> 01:22:17,800
it'll help with the viewers have to be like I

1695
01:22:17,840 --> 01:22:21,000
don't like the blood swear. Look look, I some people

1696
01:22:21,039 --> 01:22:23,399
have played this, and some people say, hmmm, you know,

1697
01:22:23,479 --> 01:22:26,239
the combat though, is really really good.

1698
01:22:26,359 --> 01:22:30,000
Speaker 1: So PlayStation's publishing it, so I bet it's good. That's true.

1699
01:22:30,199 --> 01:22:33,159
Speaker 3: Yeah, this is the game one dude made. It playsas

1700
01:22:33,359 --> 01:22:35,600
like one dude made this and they picked it up

1701
01:22:35,640 --> 01:22:38,319
and I got transformed into this finally coming out in

1702
01:22:38,479 --> 01:22:43,520
like a month. Anyways, Game number eight Delta Rune Chapters

1703
01:22:43,600 --> 01:22:44,319
three and four.

1704
01:22:44,840 --> 01:22:48,079
Speaker 2: Mike, how are theyse getting reviewed?

1705
01:22:48,399 --> 01:22:48,600
Speaker 3: Yeah?

1706
01:22:49,039 --> 01:22:51,399
Speaker 2: Interesting, I guess that's kind of one thing.

1707
01:22:51,560 --> 01:22:51,760
Speaker 3: Huh.

1708
01:22:52,439 --> 01:22:56,279
Speaker 2: I mean episodic, right, yeah, but like episode three and

1709
01:22:56,319 --> 01:22:58,600
four again are coming out at the same time. Sure,

1710
01:22:58,680 --> 01:23:00,600
it's all weird, and there's like still a five and six.

1711
01:23:03,279 --> 01:23:04,800
Oh god, this is weird.

1712
01:23:05,279 --> 01:23:05,800
Speaker 1: Pardon me, like.

1713
01:23:05,840 --> 01:23:08,840
Speaker 2: Wants to look up what Adult Room chapter two did,

1714
01:23:09,479 --> 01:23:11,520
for instance. I know people like him, they don't like

1715
01:23:11,600 --> 01:23:13,800
him as much as Undertail, So.

1716
01:23:13,800 --> 01:23:16,800
Speaker 3: Al, I just saying that one and two got reviewed together,

1717
01:23:17,000 --> 01:23:19,239
so we're assuming that three and four get reviewed together.

1718
01:23:19,399 --> 01:23:20,239
Speaker 2: That's that's fine.

1719
01:23:21,199 --> 01:23:22,000
Speaker 1: People do like these.

1720
01:23:22,079 --> 01:23:29,720
Speaker 2: I'll say, in eighty seems high, but eighty six eighty six.

1721
01:23:29,680 --> 01:23:33,520
Speaker 1: Oh shit, Okay, I was hoping you go lower because

1722
01:23:33,520 --> 01:23:34,840
it'd be very easy to go high if you will

1723
01:23:34,840 --> 01:23:39,000
link to eighty one or eighty two. Again, eighty six

1724
01:23:39,159 --> 01:23:41,560
is rough. I think I have to go eighty five.

1725
01:23:43,479 --> 01:23:44,640
Speaker 3: Eighty five, gotcha.

1726
01:23:45,439 --> 01:23:47,159
Speaker 2: I'm glad you went lower, honestly, because I don't know.

1727
01:23:47,399 --> 01:23:49,000
You know, people are freezing, and I know I know.

1728
01:23:49,079 --> 01:23:53,920
Speaker 3: For sure, Guys, I love the curve ball here all

1729
01:23:54,000 --> 01:23:56,560
three With the next one, yeah, I need you tell

1730
01:23:56,640 --> 01:23:59,399
me what you think. Nintendo Switch too, Welcome to her.

1731
01:23:59,479 --> 01:24:01,960
We'll get that's a goad ass game.

1732
01:24:02,680 --> 01:24:07,760
Speaker 1: Ah God. Here's the thing is, like, this could secretly

1733
01:24:07,840 --> 01:24:10,800
be like a really like there's a ton of secrets

1734
01:24:10,880 --> 01:24:14,079
and so much cool shit in there, and it could

1735
01:24:14,079 --> 01:24:16,760
really bite me in the ass. But uh, judging a

1736
01:24:16,800 --> 01:24:18,600
book by its cover, which is what we do here

1737
01:24:19,560 --> 01:24:22,000
on this game, I have to say seventy eight.

1738
01:24:24,199 --> 01:24:24,479
Speaker 3: Okay.

1739
01:24:25,680 --> 01:24:28,600
Speaker 2: I think that people are going to actually think about

1740
01:24:28,600 --> 01:24:29,920
the price of this one too, and there's gonna be

1741
01:24:30,000 --> 01:24:32,800
like some indignation about that. It's gonna actually be reflected

1742
01:24:32,840 --> 01:24:38,039
in the scores. I think seventy five. I'll play seventy five.

1743
01:24:38,439 --> 01:24:40,840
Speaker 3: Okay. I was gonna say that's the easiest seventy seven ever,

1744
01:24:40,960 --> 01:24:43,079
I thought, But I ain't sign five, Gosh Ketchu.

1745
01:24:42,880 --> 01:24:43,640
Speaker 2: I'll go even lower.

1746
01:24:43,760 --> 01:24:48,560
Speaker 3: Yeah, yeah, maybe you'll get exactly right. Who knows game

1747
01:24:48,680 --> 01:24:51,760
number ten on the our hands, Mario kartt World with

1748
01:24:51,960 --> 01:24:52,720
Mike going first.

1749
01:24:53,279 --> 01:24:56,960
Speaker 2: Ooof it's gonna be high. It's gonna probably be in

1750
01:24:57,000 --> 01:24:59,880
the nineties. It's like, I could see this game getting

1751
01:25:00,119 --> 01:25:03,359
so many tens honestly that it could be really high

1752
01:25:03,439 --> 01:25:07,239
in the nineties. Even so, it's like wild to be

1753
01:25:07,399 --> 01:25:11,880
considering things like ninety seven. But people like Mario Karte

1754
01:25:12,039 --> 01:25:15,560
a lot. I think that this game looks like a

1755
01:25:15,960 --> 01:25:19,279
ton of fun. I think it's going to be surprising.

1756
01:25:20,359 --> 01:25:23,279
Speaker 3: This game in Fantasy I was just gonna bring up

1757
01:25:23,359 --> 01:25:25,880
can you believe that Nicky got this going fourth and

1758
01:25:25,960 --> 01:25:32,439
Fantasy Creek We are idiots, Mike website really quick.

1759
01:25:33,640 --> 01:25:35,960
Speaker 2: I'm so mad I should have picked Mario.

1760
01:25:38,520 --> 01:25:42,720
Speaker 3: Yeah, a game that even coming out this year, at

1761
01:25:42,800 --> 01:25:43,920
least I picked Boom.

1762
01:25:44,560 --> 01:25:46,920
Speaker 2: Was so well Fantasy so well.

1763
01:25:49,079 --> 01:25:52,000
Speaker 3: Anyway, congratuation.

1764
01:25:58,199 --> 01:26:01,439
Speaker 2: Does Artemy does win almost get what Maryo Cardiac Deluxe

1765
01:26:01,520 --> 01:26:04,399
got like? Because it does the review? Do the reviews

1766
01:26:04,439 --> 01:26:05,960
reflect it? I think it does. I bet that game

1767
01:26:06,000 --> 01:26:07,520
reviewed well, and I think this is going to review

1768
01:26:08,119 --> 01:26:08,680
even better.

1769
01:26:09,880 --> 01:26:12,920
Speaker 3: There are only two games after this, just as a reminder,

1770
01:26:13,119 --> 01:26:17,279
and you still have to your research. Okay, that's shot.

1771
01:26:18,520 --> 01:26:21,600
Speaker 1: Ninety four. Yeah, I think this one could easily end

1772
01:26:21,640 --> 01:26:22,520
up being like a ninety one.

1773
01:26:23,399 --> 01:26:25,760
Speaker 2: Yeah, let's being safe. I maybe went too high, but

1774
01:26:25,920 --> 01:26:26,279
I don't know.

1775
01:26:26,399 --> 01:26:27,920
Speaker 1: I just think it's got I don't think you went

1776
01:26:27,960 --> 01:26:30,880
insanely high, like had you go in ninety six ninety seven,

1777
01:26:30,960 --> 01:26:33,319
that would have been really easy. Yeah, this could also

1778
01:26:33,520 --> 01:26:35,680
very easily be in ninety five, but I think it's

1779
01:26:36,039 --> 01:26:37,800
I think the thing you said about the price, some

1780
01:26:37,880 --> 01:26:40,199
people will want to put that into the reviews. Eighty dollars.

1781
01:26:40,399 --> 01:26:43,520
Speaker 2: Yeah, you're right, I should thought about that, all right.

1782
01:26:43,720 --> 01:26:46,039
Speaker 3: Game number eleven, Mind's Eye.

1783
01:26:46,039 --> 01:26:51,720
Speaker 1: Jeff, Yeah, yeah, just give me that. Give me that eighty.

1784
01:26:53,119 --> 01:26:55,279
I mean that's solid. Round eighty.

1785
01:26:57,760 --> 01:26:58,840
Speaker 2: Did you know what this game is?

1786
01:26:59,000 --> 01:26:59,760
Speaker 1: I do know what this game is.

1787
01:26:59,840 --> 01:27:03,039
Speaker 2: Yeah, I am going to google Mind's.

1788
01:27:02,760 --> 01:27:10,079
Speaker 1: Eye build a rocket Boy. Former rock Star employee Leslie

1789
01:27:10,079 --> 01:27:12,279
Benzeze has got his own team the making game for

1790
01:27:12,319 --> 01:27:17,600
a long time open starring Jo So well, not.

1791
01:27:17,680 --> 01:27:23,279
Speaker 2: Really, Okay, if you get it eighty you went with

1792
01:27:23,359 --> 01:27:28,359
eighty's you could so easily see this be a mess.

1793
01:27:28,680 --> 01:27:31,199
Speaker 1: I know, I do. I think it could easily be

1794
01:27:31,239 --> 01:27:32,880
a mess, but like.

1795
01:27:33,079 --> 01:27:35,760
Speaker 2: Maybe I need to be slightly more optimistic and say

1796
01:27:38,079 --> 01:27:38,640
eighty one.

1797
01:27:39,439 --> 01:27:39,760
Speaker 1: I don't.

1798
01:27:39,840 --> 01:27:42,319
Speaker 2: I don't have great faith in that, but I honestly

1799
01:27:42,399 --> 01:27:44,119
have no idea it could go either way.

1800
01:27:44,279 --> 01:27:49,880
Speaker 3: Yeah, no, last one here, Mike goes first on desk

1801
01:27:49,920 --> 01:27:52,000
stranding two on the beach.

1802
01:27:52,800 --> 01:27:55,119
Speaker 2: Oh shit, I wish I saved it. Now, I'm like,

1803
01:27:55,159 --> 01:27:57,119
what did death stranding do? I think it did, like

1804
01:27:58,960 --> 01:28:01,520
it did pretty well, maybe like a six or save

1805
01:28:01,560 --> 01:28:04,600
a seven of my guests destrending one gosh. Other I'm

1806
01:28:04,720 --> 01:28:07,600
tired of Kojima's bullshit a bit, and other people just aren't.

1807
01:28:08,039 --> 01:28:09,520
That's the thing I got to keep in mind here.

1808
01:28:10,159 --> 01:28:12,039
They just aren't tired of it in the way I am.

1809
01:28:12,119 --> 01:28:13,800
Some of them will be, but not enough for this

1810
01:28:13,960 --> 01:28:19,640
game to get in. Eighty seven. Eighty seven.

1811
01:28:20,439 --> 01:28:24,479
Speaker 1: M that's a good that's a good guess. I'm I'm

1812
01:28:24,479 --> 01:28:28,680
gonna go eighty eight. I think that you know, SEQL

1813
01:28:28,800 --> 01:28:31,319
building on it chance to do a lot of new

1814
01:28:31,399 --> 01:28:34,199
stuff while building on all the old stuff. You know,

1815
01:28:34,279 --> 01:28:36,439
they've been working this engine for a while. Now I'm

1816
01:28:36,479 --> 01:28:37,880
gonna go eighty eight. I think this game is gonna

1817
01:28:37,880 --> 01:28:38,319
be very good.

1818
01:28:39,760 --> 01:28:44,399
Speaker 3: Okay, Well, that brings us to the end of the

1819
01:28:44,560 --> 01:28:48,600
prediction segment. Let me pull my little spreadsheet up here

1820
01:28:48,800 --> 01:28:52,239
so everyone can see what the boys uh predicted for

1821
01:28:52,359 --> 01:28:55,560
each game, and I'll read it off for the audio listeners.

1822
01:28:55,960 --> 01:28:59,279
So going down the line, Claire Obscure Expedition thirty three,

1823
01:28:59,439 --> 01:29:02,960
Jeff said eighty eight, Mike said eighty nine, Atal Fury,

1824
01:29:03,079 --> 01:29:07,439
City of the Wolves, Jeff seventy nine, Mike eighty Metal

1825
01:29:07,760 --> 01:29:12,520
Eden Jeff seventy five, Mike seventy Doom the Dark Ages

1826
01:29:12,720 --> 01:29:16,319
Jeff said eighty nine, Mike said eighty eight. We have

1827
01:29:16,399 --> 01:29:20,560
a theme here, Roadcraft, Elden Ring, Night Ring, and lossul

1828
01:29:20,600 --> 01:29:23,359
Aside all had Jeff saying eighty two and Mike saying

1829
01:29:23,359 --> 01:29:28,600
eighty one. Delta Rune, Chadars three and four Jeff one

1830
01:29:28,680 --> 01:29:32,479
with eighty five, Mike one with eighty six. Nintendo switched

1831
01:29:32,520 --> 01:29:36,359
to Welcome Tour, God Stupid. This is a good okay,

1832
01:29:36,840 --> 01:29:39,640
Jeff one with seventy eight, Mike one with seventy five.

1833
01:29:39,920 --> 01:29:44,960
Mario Kart World Jeff went with ninety four, Mike ninety five.

1834
01:29:45,439 --> 01:29:48,800
Mine's Eye Jeff one with eighty Mike one with eighty

1835
01:29:48,840 --> 01:29:52,159
one and last Death Stranding two on the Beast. Jeff

1836
01:29:52,199 --> 01:29:55,640
one with eighty eight, Mike won with eighty seven. Mike

1837
01:29:55,800 --> 01:29:58,800
Wolf says, hope you guys have have fun and just

1838
01:29:58,880 --> 01:30:01,359
accept that this stranding is good gaming nerds. Look. Jeff

1839
01:30:01,439 --> 01:30:02,359
like said, I do like it.

1840
01:30:02,680 --> 01:30:04,000
Speaker 2: I just said the sequel is going to get an

1841
01:30:04,000 --> 01:30:04,560
eighty seven.

1842
01:30:04,680 --> 01:30:08,640
Speaker 1: Hey, come on, Mike, how I remember when we went

1843
01:30:08,680 --> 01:30:10,119
over the scores last time and I was looking at

1844
01:30:10,159 --> 01:30:12,000
my mim like I I didn't feel great at the time.

1845
01:30:12,039 --> 01:30:14,439
I remember feeling that way. I feel better this time

1846
01:30:14,520 --> 01:30:16,039
looking at those scores. How are you feeling?

1847
01:30:16,800 --> 01:30:19,199
Speaker 2: I don't feel great. Actually, there's some things, yeah, I

1848
01:30:19,319 --> 01:30:20,079
mean not terrible.

1849
01:30:20,279 --> 01:30:21,920
Speaker 1: Yeah, it's not, but I get it.

1850
01:30:22,000 --> 01:30:24,079
Speaker 2: There are multiple ones here why I wish I had

1851
01:30:24,119 --> 01:30:25,800
your score instead. I think I wish I had your

1852
01:30:25,880 --> 01:30:28,039
Mario Kart World score. I think I wish I had

1853
01:30:28,079 --> 01:30:32,239
your Outer in Ring Night Rain score. So there's there's

1854
01:30:32,279 --> 01:30:35,520
a few of those. We'll see how it all shakes out.

1855
01:30:35,560 --> 01:30:37,359
There's a lot of stuff here. I'm just not really

1856
01:30:37,560 --> 01:30:40,680
sure about. It could go either way. You know, we're

1857
01:30:40,800 --> 01:30:42,399
a lot of these. We are off by like one

1858
01:30:42,560 --> 01:30:45,199
or two from each other. So we'll see it just

1859
01:30:45,279 --> 01:30:45,720
a pen.

1860
01:30:47,199 --> 01:30:49,680
Speaker 1: All right? Shown anything else from this so anything else

1861
01:30:49,680 --> 01:30:51,399
we got to have mentioned or should we move on?

1862
01:30:52,319 --> 01:30:54,960
Speaker 3: Nope, yep. Just a reminder that once again, if you

1863
01:30:55,000 --> 01:30:56,960
would like to play along with the community, I will

1864
01:30:57,000 --> 01:30:59,359
be putting up a thread sometime after the show tonight

1865
01:30:59,520 --> 01:31:01,520
and then and as long as you get your guess

1866
01:31:01,600 --> 01:31:05,199
is in before the first review drops for any of

1867
01:31:05,279 --> 01:31:08,520
these games, can play along once again. Patreon dot com,

1868
01:31:08,600 --> 01:31:11,840
slash game mess member here on YouTube or sub to

1869
01:31:12,119 --> 01:31:16,079
Jeff Grubb, Tolkoto or Christian Underscore A R A RG.

1870
01:31:16,520 --> 01:31:18,239
We'll get you in there and you play along with

1871
01:31:18,279 --> 01:31:20,000
everybody and also hang out because we have a fun

1872
01:31:20,000 --> 01:31:23,479
discord community. Exactly, all right, fantastic, Thanks so Wolf for

1873
01:31:23,600 --> 01:31:24,279
playing this together.

1874
01:31:24,520 --> 01:31:27,479
Speaker 1: Thank you, we really appreciate it. Yeah, thank you, and

1875
01:31:27,560 --> 01:31:30,239
thank you Sean for hosting. I appreciate that as well. Yeah,

1876
01:31:30,960 --> 01:31:33,479
and thank you Mike for going easy on me this quarter.

1877
01:31:33,600 --> 01:31:36,760
Speaker 2: Hopefully, maybe maybe we might be able to regain some.

1878
01:31:37,159 --> 01:31:39,720
Speaker 1: Keep it interesting. I hope it's good. I mean, honestly,

1879
01:31:39,880 --> 01:31:41,479
it's still a lot of times just gonna be a

1880
01:31:41,520 --> 01:31:44,880
coin flip. I really like I feel more confident. I

1881
01:31:44,960 --> 01:31:46,520
think that just means like it's gonna be closer to

1882
01:31:46,600 --> 01:31:48,640
fifty to fifty. It's kind of how I'm feeling there.

1883
01:31:49,079 --> 01:31:52,079
All right, excellent, let's take one more break. We'll come back,

1884
01:31:52,119 --> 01:31:54,439
talk about what we've been playing, we'll wrap up some

1885
01:31:54,560 --> 01:32:01,720
super chats, and then we'll get out of here. We're back,

1886
01:32:02,399 --> 01:32:04,560
Mike Minatti. Have you been playing anything.

1887
01:32:06,000 --> 01:32:06,199
Speaker 3: Yeah.

1888
01:32:06,279 --> 01:32:10,199
Speaker 2: I did finish Tales of Grace's f remastered on Switch.

1889
01:32:11,319 --> 01:32:15,119
It was okay, It was fine. There's definitely a point

1890
01:32:15,119 --> 01:32:16,359
where I just sort of saw it through because I

1891
01:32:16,439 --> 01:32:18,279
got far enoughing in and I liked being able to

1892
01:32:18,319 --> 01:32:20,840
say that I beat the game. I don't think it was.

1893
01:32:20,960 --> 01:32:22,720
It's not nearly as good as Vesperio. It's not as

1894
01:32:22,760 --> 01:32:24,800
good as Symphonia, the other two games in the series

1895
01:32:24,840 --> 01:32:28,119
that I've beaten. If you're curious about the Tales of games,

1896
01:32:28,239 --> 01:32:30,279
this is not the one you should lead with. But

1897
01:32:30,359 --> 01:32:33,079
if you like those games, here is another one that

1898
01:32:33,239 --> 01:32:35,439
is easily accessible thanks to the remass. I think you

1899
01:32:35,479 --> 01:32:37,439
know they did a good job with the remaster. Again,

1900
01:32:37,600 --> 01:32:40,079
not a bad game, but it's not one that's gonna

1901
01:32:40,479 --> 01:32:44,880
stick with me. Like it has a playable epilogue. It's

1902
01:32:44,880 --> 01:32:46,600
one of those that they think they added when they

1903
01:32:46,640 --> 01:32:48,319
made the PS three version of it, because it was

1904
01:32:48,319 --> 01:32:50,000
a wee game of first and I was like, I

1905
01:32:50,000 --> 01:32:50,760
don't need to play that.

1906
01:32:51,039 --> 01:32:51,680
Speaker 1: That's enough of that.

1907
01:32:53,119 --> 01:32:54,800
Speaker 2: But then after that, Jeff, I I did a real

1908
01:32:54,880 --> 01:32:56,880
sicko thing and I've done a real sicco thing.

1909
01:32:56,960 --> 01:32:57,920
Speaker 1: Here, what have you done?

1910
01:32:58,880 --> 01:33:00,680
Speaker 2: Well? It's like I have won a play another. I

1911
01:33:00,760 --> 01:33:02,560
like playing the NSOL games a lot. I really do,

1912
01:33:02,800 --> 01:33:05,880
like I played. I did also play What Treats of

1913
01:33:05,960 --> 01:33:08,600
Rage one and East Watt. I talked about that on

1914
01:33:08,680 --> 01:33:10,119
in Ten Dogs. I was like, I want to be

1915
01:33:10,199 --> 01:33:12,880
something else, Like, well, what haven't I played most of

1916
01:33:12,920 --> 01:33:15,920
these games? They had all that Koe stuff not too

1917
01:33:16,000 --> 01:33:20,880
long ago for Super Nintendo like I no Banaga no,

1918
01:33:21,000 --> 01:33:22,880
but not though they did that Romas Your Kingdoms, but

1919
01:33:22,960 --> 01:33:25,560
also Untreded Waters, New Horizon.

1920
01:33:25,840 --> 01:33:27,720
Speaker 1: Right, this is the one I'm most interested in. What's

1921
01:33:27,840 --> 01:33:29,840
what's should I play this?

1922
01:33:30,680 --> 01:33:32,319
Speaker 2: I think you would like this game, Jeff, because it

1923
01:33:32,439 --> 01:33:34,960
is just a straight up uh like kind of start

1924
01:33:35,039 --> 01:33:37,239
with very little with just some money and one ship,

1925
01:33:37,760 --> 01:33:41,159
start buying loan, sewing high, build.

1926
01:33:41,039 --> 01:33:44,079
Speaker 1: Up your fleet. It's a compound interest game with arbitrage.

1927
01:33:44,960 --> 01:33:48,279
Speaker 2: It's a compound interest game, and it's just like one

1928
01:33:48,319 --> 01:33:49,760
of those on the S an E. S. It's sort

1929
01:33:49,760 --> 01:33:51,680
of the best ways because it just looks like an

1930
01:33:51,800 --> 01:33:54,279
S A E S game. It's got great SNES music.

1931
01:33:54,960 --> 01:33:57,600
Even you know, you would you worry about menus and stuff.

1932
01:33:58,039 --> 01:34:00,760
Not as bad as I would expect, honestly, like this game,

1933
01:34:01,239 --> 01:34:03,079
like in a Romance to the Three Kingdoms, I'm not

1934
01:34:03,159 --> 01:34:06,359
sure how that all works here. It's not that complicated.

1935
01:34:06,479 --> 01:34:10,199
You know, you're buying supplies, you're buying stuff from one city,

1936
01:34:10,720 --> 01:34:14,199
you're reallocating sources. It all works fine with these deep

1937
01:34:14,239 --> 01:34:17,520
pad menus. The flavor of it's fun, Like there's like

1938
01:34:17,600 --> 01:34:20,600
the slightest bit of stories. There's like eight character campaigns.

1939
01:34:20,920 --> 01:34:25,239
So I picked some young young guy from Istanbul. So

1940
01:34:25,399 --> 01:34:27,000
right now, really all I'm doing in the game as

1941
01:34:27,079 --> 01:34:32,880
getting started is I'm buying. I'm buying tapestries or something

1942
01:34:33,399 --> 01:34:38,199
an Instanbul. Then I'm taking those over to Athens and

1943
01:34:38,279 --> 01:34:40,399
selling them there, and then buying art from Athens and

1944
01:34:40,479 --> 01:34:42,720
taking it back and just making sure I have enough supplies.

1945
01:34:43,079 --> 01:34:45,239
And I'm like, okay, I'm building up money. So then

1946
01:34:45,279 --> 01:34:47,119
I bought a second ship so i'd have more room

1947
01:34:47,159 --> 01:34:49,399
in my hold. And also like all the people invested

1948
01:34:49,439 --> 01:34:51,520
in me, like I got to pay them back. Sometimes

1949
01:34:52,119 --> 01:34:54,039
I'm a bit of a stupid idiot. I promise them

1950
01:34:54,079 --> 01:34:56,319
a ten times return, so it's like a lot that

1951
01:34:56,479 --> 01:34:59,079
I owe them. But there's all there's all sorts of

1952
01:34:59,119 --> 01:35:00,800
other things, Like they're telling me like, oh, you have

1953
01:35:00,840 --> 01:35:04,439
to pay twenty percent tax unless you get exempted from

1954
01:35:04,479 --> 01:35:06,600
the taxes. I try to go into the palace and

1955
01:35:06,640 --> 01:35:08,920
they're like, oh, we don't let losers in here yet,

1956
01:35:09,159 --> 01:35:10,680
So I got to figure that out. There's like a

1957
01:35:10,760 --> 01:35:14,279
big house, Like this big house is empty, maybe someone

1958
01:35:14,319 --> 01:35:17,439
will own it someday. You can even accept missions that

1959
01:35:17,520 --> 01:35:19,960
are like because there is some kind of naval combat.

1960
01:35:20,039 --> 01:35:22,479
I haven't encountered that yet. And even told me my

1961
01:35:22,560 --> 01:35:25,640
ships are good for the sea but not for open water.

1962
01:35:25,800 --> 01:35:28,159
So at some point I can maybe have like a

1963
01:35:28,239 --> 01:35:30,760
bigger trade route than I'm following. I could go exploring

1964
01:35:30,800 --> 01:35:34,680
and fine bigger places. Right now, small ships small small cargo,

1965
01:35:35,199 --> 01:35:37,800
so I gotta you know, you have to have supplies

1966
01:35:37,880 --> 01:35:39,880
for each day they are out on sea. So I

1967
01:35:39,960 --> 01:35:42,119
have to make sure that I have enough supplies, but

1968
01:35:42,239 --> 01:35:44,199
not so much that I can't carry the cargo that

1969
01:35:44,319 --> 01:35:46,960
I need to sell things, and it's just actually a

1970
01:35:47,000 --> 01:35:49,560
pretty satisfying loop. I thought I would try this for

1971
01:35:49,600 --> 01:35:51,640
a little bit and be like, yeah, this is way

1972
01:35:51,680 --> 01:35:56,399
too much for me. Instead, I am actually enjoying uncharted

1973
01:35:56,439 --> 01:35:58,800
waters and new horizons quite a bit. I think I'm

1974
01:35:58,840 --> 01:35:59,880
going to keep playing it.

1975
01:36:00,520 --> 01:36:02,439
Speaker 1: You know, I'm on the BombCast a few weeks ago

1976
01:36:02,520 --> 01:36:06,960
when I was describing the combat and Expedition thirty three,

1977
01:36:07,039 --> 01:36:09,239
and you are making those noises that you make when

1978
01:36:09,279 --> 01:36:13,119
you're very excited about something. That's how I feel about everything.

1979
01:36:13,239 --> 01:36:16,760
You just said, Holy shit, that sounds awesome. I'm playing

1980
01:36:16,840 --> 01:36:20,760
this immediately. It's like I saw the trailer and I'm like, well,

1981
01:36:20,920 --> 01:36:22,279
you know, I'm looking at I hope it's like this

1982
01:36:22,399 --> 01:36:23,840
and this and this, and then you just said it's

1983
01:36:23,880 --> 01:36:26,479
all those things and more. I'm like, oh my god,

1984
01:36:26,520 --> 01:36:28,199
I can't believe I never knew about this thing.

1985
01:36:29,159 --> 01:36:31,279
Speaker 2: It's just one of those things out and I'm like,

1986
01:36:32,039 --> 01:36:35,920
it's surprisingly fun, and I love how Super Nintendo is

1987
01:36:36,119 --> 01:36:38,560
right right, Like even like when you're in the town

1988
01:36:39,319 --> 01:36:41,119
is almost like you're playing one of those old school

1989
01:36:41,199 --> 01:36:43,319
jeripy GE's, Like you're walking around you have to go

1990
01:36:43,560 --> 01:36:48,079
into the tavern to recruit people for your ship. You

1991
01:36:48,199 --> 01:36:49,960
have to go into the store, you have to go

1992
01:36:50,039 --> 01:36:52,279
into the dock master to buy ships and whatnot. It's

1993
01:36:52,279 --> 01:36:54,840
just it's not like it's entirely menu based like some

1994
01:36:54,960 --> 01:36:57,039
of these games can be. Even when you're when you're

1995
01:36:57,159 --> 01:36:59,800
moving the ship, you are controlling it with the dpad,

1996
01:37:00,319 --> 01:37:02,640
and like sometimes it's like a little slower because you're

1997
01:37:02,680 --> 01:37:05,119
waiting for the wind, and sometimes the wind's really picking up.

1998
01:37:05,199 --> 01:37:08,319
So it just, I don't know, it feels era accurate

1999
01:37:08,880 --> 01:37:12,920
in a weird way. So if you saw those Koe

2000
01:37:13,039 --> 01:37:15,199
Techno games get added to NSL and you just immediately

2001
01:37:15,199 --> 01:37:17,279
assume none of them are for you, I don't know

2002
01:37:17,279 --> 01:37:20,359
about the other three, but uh, unchaired Water is surprisingly

2003
01:37:20,439 --> 01:37:21,920
accessible and surprisingly fun.

2004
01:37:22,000 --> 01:37:24,439
Speaker 1: I think, yeah, I uh so a lot of people

2005
01:37:24,439 --> 01:37:26,199
in chats that you just sold it and sold them

2006
01:37:26,239 --> 01:37:28,920
on this game, and yeah, music to my ears. I

2007
01:37:29,159 --> 01:37:31,039
love that kind of stuff. I wish that that was

2008
01:37:31,199 --> 01:37:33,479
more common, Like I wish there was a Star Wars

2009
01:37:33,600 --> 01:37:35,920
game that was basically just this that would be so

2010
01:37:36,079 --> 01:37:38,680
much fun to me. But hey, whatever, I don't need that.

2011
01:37:38,720 --> 01:37:40,920
I got uncharged Waters and my switch right now. I

2012
01:37:40,960 --> 01:37:42,359
could just go play this, So I'm gonna do that.

2013
01:37:43,199 --> 01:37:45,479
Speaker 2: Yeah, there you go. That's like I knew as soon

2014
01:37:45,520 --> 01:37:47,840
as it was like buying low and selling hot and

2015
01:37:48,000 --> 01:37:50,239
even like so like after I did a few trips,

2016
01:37:50,239 --> 01:37:52,000
I was like, oh, you're you like leveled up. I

2017
01:37:52,079 --> 01:37:53,520
was like, what does that mean? And then when I

2018
01:37:53,600 --> 01:37:55,560
tried to buy something you can't back out and try

2019
01:37:55,640 --> 01:37:57,279
to haggle. I was like, I don't want to pay

2020
01:37:57,319 --> 01:37:59,039
two hundred and twenty for UR. I want to pay

2021
01:37:59,159 --> 01:38:01,000
to ten. And the guy's like, I'm not going to

2022
01:38:01,079 --> 01:38:02,720
do that. But then my guy just piped in, like

2023
01:38:03,159 --> 01:38:05,479
I know that you'll still make a profit at two fifteen.

2024
01:38:05,760 --> 01:38:07,159
He's like, you got me, I'll sew.

2025
01:38:07,000 --> 01:38:07,560
Speaker 1: It to you at that.

2026
01:38:07,800 --> 01:38:10,439
Speaker 2: I'm like, oh, so it's worth always trying to haggle

2027
01:38:10,479 --> 01:38:13,840
at least a little bit here. Okay, okay, okay. You

2028
01:38:13,920 --> 01:38:15,880
know I have not had to look up a guide

2029
01:38:15,960 --> 01:38:18,079
or anything like that. I've just been playing the game, right.

2030
01:38:18,119 --> 01:38:19,840
Speaker 1: That's that is one of those things I like about

2031
01:38:19,840 --> 01:38:23,640
those games where it's like it's not about a set path,

2032
01:38:23,800 --> 01:38:26,039
it is about like finding your like finding your own

2033
01:38:26,079 --> 01:38:29,520
way through all these systems and these obstacles they put

2034
01:38:29,520 --> 01:38:31,800
in your way, and the joy is just coming up

2035
01:38:31,800 --> 01:38:35,520
with your own ideas and trying them. That's that's cool. Okay, Yeah,

2036
01:38:35,520 --> 01:38:38,039
I'm really looking forward to this. Thanks for thanks for

2037
01:38:38,079 --> 01:38:40,920
trying it. Let me know it's my game. I cannot wait. Yeah,

2038
01:38:41,439 --> 01:38:41,800
there you go.

2039
01:38:42,000 --> 01:38:44,039
Speaker 2: So how about you, though, Jeff, anything you've been playing.

2040
01:38:43,960 --> 01:38:46,119
Speaker 1: Yeah, it's it's still been blueprints and talked about it

2041
01:38:46,159 --> 01:38:48,039
in a million times in a million places. But you know,

2042
01:38:48,119 --> 01:38:50,920
I won't, you know, go into it a ton here

2043
01:38:51,039 --> 01:38:53,720
just to say and yeah, I keep discovering new stuff still.

2044
01:38:53,800 --> 01:38:55,720
I know I've said that like every time I've talked

2045
01:38:55,720 --> 01:38:58,479
about it, but it's always been true, even as I'm

2046
01:38:58,520 --> 01:38:59,800
like getting to point where I'm like, oh, I think

2047
01:38:59,800 --> 01:39:02,319
I'm lining this down, and it's like, oh, this room,

2048
01:39:02,680 --> 01:39:05,439
another room, yet another room. I thought I saw everything

2049
01:39:05,479 --> 01:39:07,479
there was to see in here, and there's another puzzle.

2050
01:39:07,920 --> 01:39:11,039
There's more clues, and those clues a lot of times

2051
01:39:11,039 --> 01:39:12,840
those clues will lead to things like here is a

2052
01:39:12,960 --> 01:39:14,760
small little lore, dumb, and a lot of times they

2053
01:39:14,760 --> 01:39:16,760
will lead to something that is like this whole new

2054
01:39:17,359 --> 01:39:22,039
gameplay concept. So still just enthralled by it. It's uh

2055
01:39:22,840 --> 01:39:24,760
and and you know, having a game that I want

2056
01:39:24,800 --> 01:39:27,319
to be playing all the time. Has felt really nice

2057
01:39:27,439 --> 01:39:29,279
after a lot of stuff just wasn't hitting for me,

2058
01:39:29,399 --> 01:39:31,880
Like I really liked a Vowed, But after I got

2059
01:39:31,920 --> 01:39:34,600
through the first area, I dificitly was like, I get it.

2060
01:39:34,680 --> 01:39:37,119
I'm good, you know, I don't feel the need to

2061
01:39:37,159 --> 01:39:38,720
finish this thing. I'm like, I got a lot of

2062
01:39:38,800 --> 01:39:41,359
enjoyment out of that, and it's there. I could go

2063
01:39:41,439 --> 01:39:43,319
back to it. And I have been like eyeing Kingdom

2064
01:39:43,359 --> 01:39:45,760
Come Deliverance too and maybe going back to that, but

2065
01:39:45,880 --> 01:39:48,239
nothing's like just grabbing me the way this has. So

2066
01:39:48,319 --> 01:39:52,079
I've been very happy to just keep playing it. And yeah,

2067
01:39:52,439 --> 01:39:55,479
it's favorite game of the year for a reason so far.

2068
01:39:56,199 --> 01:39:59,760
But yeah, beyond that, it's been just like poking around

2069
01:39:59,800 --> 01:40:02,640
with my old like retro tink and my handhelds. I'm

2070
01:40:02,720 --> 01:40:06,000
still playing some other three here and there. I haven't

2071
01:40:06,039 --> 01:40:07,760
had a ton of time for that, but I have

2072
01:40:07,880 --> 01:40:09,560
been keeping it charge and keeping I got it in

2073
01:40:09,600 --> 01:40:11,720
my pocket right now and been playing it a little

2074
01:40:11,720 --> 01:40:14,439
bit kind of into I think I just got to

2075
01:40:14,520 --> 01:40:16,880
the end of chapter two, so there's like a prologue,

2076
01:40:17,000 --> 01:40:18,960
chapter one, chapter two, and I can't remember how many

2077
01:40:19,039 --> 01:40:20,920
chapters are in the game, but I'm at the end

2078
01:40:20,960 --> 01:40:25,079
of chapter two and it's cool to like just kind

2079
01:40:25,119 --> 01:40:27,359
of interact with all these characters as like one character

2080
01:40:27,479 --> 01:40:29,079
and then get to a point where you're playing as

2081
01:40:29,119 --> 01:40:31,159
different characters and how they all kind of join the team,

2082
01:40:31,399 --> 01:40:33,399
like having characters that join your team for a little

2083
01:40:33,399 --> 01:40:36,640
bit as just like a a side character that like

2084
01:40:36,840 --> 01:40:40,079
just chimes in on the text field when you're in battle.

2085
01:40:40,119 --> 01:40:42,399
And then there's other characters that join you that actually

2086
01:40:42,560 --> 01:40:45,159
you can fight as and they have their own combat stuff.

2087
01:40:45,720 --> 01:40:49,199
Speaker 2: Right, that's neat. Yeah, Irkon does that sort of in

2088
01:40:49,279 --> 01:40:52,479
the beginning of the game, especially that fly who joins it.

2089
01:40:52,520 --> 01:40:54,279
You probably got at least that far in it's like

2090
01:40:54,359 --> 01:40:57,279
the first thing. Yeah, eventually it's just more permanent party

2091
01:40:57,359 --> 01:40:59,680
members kind of a thing. So yeah, I would like that, yep.

2092
01:41:00,319 --> 01:41:03,680
Speaker 1: But that's it. Definitely kind of in the next couple

2093
01:41:03,720 --> 01:41:05,880
of weeks or some stuff coming out. Expedition thirty three

2094
01:41:05,960 --> 01:41:07,880
is definitely what I'm looking at, and I want to

2095
01:41:07,920 --> 01:41:10,399
play Oblivion, so kind of keeping the schedule clear for

2096
01:41:10,439 --> 01:41:10,920
stuff like that.

2097
01:41:11,880 --> 01:41:13,720
Speaker 2: Yeah. I actually I have been playing more about because

2098
01:41:13,760 --> 01:41:15,239
I do kind of want to finish it before this

2099
01:41:15,279 --> 01:41:17,720
Oblivion thing. Right, does happen? I am having fun just

2100
01:41:17,800 --> 01:41:20,560
kind of walking around. I like my favorite part of

2101
01:41:20,600 --> 01:41:22,000
the game is when you get to the new area,

2102
01:41:22,439 --> 01:41:24,279
you go to the town the first time, you kind

2103
01:41:24,279 --> 01:41:26,000
of do the story stuff, and then it's like, all right,

2104
01:41:26,039 --> 01:41:28,560
now go do all of the quests kind of at once,

2105
01:41:28,640 --> 01:41:32,199
and it's a very sort of uninterrupted walking around shooting things,

2106
01:41:32,600 --> 01:41:35,359
getting up grade materials, upgrading things. I think that's a

2107
01:41:35,640 --> 01:41:38,119
that's one of the game's feeling the best for me.

2108
01:41:38,439 --> 01:41:42,760
Speaker 1: Mike, have you heard of this game? Aaron Shore aaronshore

2109
01:41:42,920 --> 01:41:45,640
e r eron e r e n s h o

2110
01:41:45,880 --> 01:41:46,840
r one word.

2111
01:41:46,880 --> 01:41:49,800
Speaker 2: You are Ian? I see it coming up now. Well,

2112
01:41:50,039 --> 01:41:53,760
is this like supposed to look like a freaking ever

2113
01:41:53,880 --> 01:41:55,800
quest or something or it's a unescape.

2114
01:41:55,880 --> 01:42:00,479
Speaker 1: It is a single player a faux MMO that supposed

2115
01:42:00,479 --> 01:42:04,680
to yes, evoke the feelings of very early MMOs, and

2116
01:42:04,840 --> 01:42:08,439
it like fakes all the online interaction stuff. And I've

2117
01:42:08,640 --> 01:42:10,960
I've downloaded it and I think I'm gonna try it.

2118
01:42:11,239 --> 01:42:14,520
But it's got very positive on Steam. People are very

2119
01:42:14,600 --> 01:42:17,439
like are saying very cool things about it, and I'm

2120
01:42:17,479 --> 01:42:19,640
kind of just like wondering, Like when you look at

2121
01:42:19,680 --> 01:42:21,960
it like, what's your take on it? Like, how do

2122
01:42:21,960 --> 01:42:22,560
you feel about them?

2123
01:42:22,600 --> 01:42:22,680
Speaker 3: Oh?

2124
01:42:22,720 --> 01:42:26,039
Speaker 1: Man, it's playing music on my speakers, Like do you

2125
01:42:26,119 --> 01:42:27,760
think that? Just like looking at it, like it does

2126
01:42:27,800 --> 01:42:29,159
a good job of capturing that era.

2127
01:42:29,800 --> 01:42:31,800
Speaker 2: Oh I think it looks cool as hell.

2128
01:42:31,920 --> 01:42:32,079
Speaker 3: Yeah.

2129
01:42:32,119 --> 01:42:36,439
Speaker 2: Immediately it's making me think of EverQuest one, Like it's less,

2130
01:42:36,520 --> 01:42:38,680
it has like less shading on the textures than that

2131
01:42:38,840 --> 01:42:42,000
even but it does remind me like EverQuest one in

2132
01:42:42,600 --> 01:42:45,359
Astron's Call, and you know I was there. I was,

2133
01:42:46,000 --> 01:42:49,399
I was there gandal right, So yeah, this is this

2134
01:42:49,560 --> 01:42:52,760
is activating me. I might even be going slightly vertical

2135
01:42:53,199 --> 01:42:53,720
looking at this.

2136
01:42:53,840 --> 01:42:55,680
Speaker 1: I saw this in my I wonder what Mike would

2137
01:42:55,680 --> 01:42:59,399
think if it's like uh, because it's clearly it's nostalgia bay,

2138
01:42:59,439 --> 01:43:01,119
but I think it's done with like a ton of

2139
01:43:01,199 --> 01:43:04,359
love and uh and like you have to like it

2140
01:43:04,479 --> 01:43:06,800
had to have been made by someone who really knows

2141
01:43:06,880 --> 01:43:08,920
those games to be able to capture so many of

2142
01:43:08,920 --> 01:43:10,479
the elements just by like at a glance being like,

2143
01:43:10,479 --> 01:43:12,039
oh my god, look at all that stuff that's in there.

2144
01:43:12,159 --> 01:43:14,399
So I'm gonna try this out because I've never really

2145
01:43:14,439 --> 01:43:15,840
played those games, and I think it'd be fun to

2146
01:43:15,880 --> 01:43:18,199
do one offline single player that's faking it.

2147
01:43:18,399 --> 01:43:21,680
Speaker 2: This is how you're going to get into MMOs exactly

2148
01:43:22,000 --> 01:43:23,720
A CROWA crowfile that come out.

2149
01:43:24,079 --> 01:43:25,880
Speaker 1: I don't thing what's crowfile? I don't, I don't just

2150
01:43:26,600 --> 01:43:26,840
all that.

2151
01:43:26,880 --> 01:43:30,159
Speaker 2: Was one of the big like Kickstarter MMOs, and it

2152
01:43:30,239 --> 01:43:32,479
was gonna be have a real big PvP focus came

2153
01:43:32,520 --> 01:43:35,880
out of twenty twenty one. The Silka's crowfile still going on.

2154
01:43:36,199 --> 01:43:39,479
Everybody was taken off line in November twenty second, twenty

2155
01:43:39,520 --> 01:43:42,159
twenty two. Never by Jeff. That game's been offline for

2156
01:43:42,239 --> 01:43:43,039
two and a half years.

2157
01:43:43,520 --> 01:43:46,119
Speaker 1: Jesus. All right, well fair enough, but yeah, that's that's

2158
01:43:46,119 --> 01:43:49,039
all I got. Anything else, Mike, No.

2159
01:43:49,199 --> 01:43:52,279
Speaker 2: They haven't canceled Star Wars Starfighter out of respect yet.

2160
01:43:52,439 --> 01:43:54,000
But maybe's working on.

2161
01:43:54,359 --> 01:43:56,239
Speaker 1: I think he's he's gonna make things happen for you.

2162
01:43:56,319 --> 01:43:58,399
Don't worry, buddy. Let's get through the rest of the

2163
01:43:58,439 --> 01:43:59,960
super chats and then we'll wrap up this show.

2164
01:44:01,840 --> 01:44:03,840
Speaker 2: Right, Yeah, we still have some more of those. Let's see,

2165
01:44:04,119 --> 01:44:07,199
Uh where was the last one that that? I think

2166
01:44:07,239 --> 01:44:10,840
it's from super Harmon here. I've been browsing the EGM archive. Boy,

2167
01:44:11,159 --> 01:44:14,439
the stake sure seems like a great resource for Blake Club.

2168
01:44:14,720 --> 01:44:17,640
The e GM archive is just fun in general. That's

2169
01:44:18,479 --> 01:44:21,199
the digital archive of all the EGM issues that's now

2170
01:44:21,239 --> 01:44:23,359
available for people who have back to the e GM

2171
01:44:23,520 --> 01:44:26,880
compendium on Kickstarter, which as a reminder, Jeff and I

2172
01:44:27,000 --> 01:44:30,239
have contributed to that table top book once that releases.

2173
01:44:30,479 --> 01:44:32,600
If you go here right now you can you can

2174
01:44:32,680 --> 01:44:36,199
find my one and only contribution to print magazines with

2175
01:44:36,359 --> 01:44:40,199
my review of what the hell is that game called

2176
01:44:40,520 --> 01:44:45,399
Soul of Arcana something like that, Something of Arcana, a

2177
01:44:45,520 --> 01:44:47,199
PSG Monster Hunter clone.

2178
01:44:47,279 --> 01:44:47,680
Speaker 1: I should have.

2179
01:44:49,560 --> 01:44:54,279
Speaker 2: Like, yeah, Lord of Arcana. Okay, there it is, so

2180
01:44:54,720 --> 01:44:57,840
you can look that up if you want to. Yeah,

2181
01:44:58,079 --> 01:44:59,520
Lords of Arcanda. It's plural.

2182
01:45:00,039 --> 01:45:03,560
Speaker 1: I have been doing exactly this, not necessarily with e GM,

2183
01:45:03,600 --> 01:45:05,600
although when I do see bad reviews in the GM,

2184
01:45:05,640 --> 01:45:07,159
I do write it down as well. But it's been

2185
01:45:07,199 --> 01:45:08,840
going through a lot of old ultra game players and

2186
01:45:08,880 --> 01:45:11,479
game players magazines, and I have a note in my

2187
01:45:11,680 --> 01:45:13,800
note app that it's just every time I see a

2188
01:45:13,840 --> 01:45:16,119
game with a terrible review, I write it down. I'm like,

2189
01:45:16,199 --> 01:45:17,000
I'm saving this.

2190
01:45:17,880 --> 01:45:18,680
Speaker 2: It's important work.

2191
01:45:18,840 --> 01:45:19,000
Speaker 1: Yep.

2192
01:45:20,840 --> 01:45:24,520
Speaker 2: Let's see here now. Next one is from Willow Davis.

2193
01:45:24,600 --> 01:45:28,279
He says Mike, dogs have souls. You might not, though. Wowy,

2194
01:45:28,800 --> 01:45:31,720
somebody sent me a clip of Tam from I Think

2195
01:45:31,800 --> 01:45:34,800
Today playing something and saying that they should ban petting

2196
01:45:34,920 --> 01:45:37,640
dogs and video games. So now TAM's just trying to

2197
01:45:37,640 --> 01:45:39,479
steal my gimmick. And I thought we were best friends.

2198
01:45:40,239 --> 01:45:42,359
Speaker 1: Hey, ye listen, Well, if you guys are best friends,

2199
01:45:42,399 --> 01:45:43,159
you would loan it to him.

2200
01:45:45,000 --> 01:45:47,520
Speaker 2: He's gotta ask. Look, I'm not saying I won't forgive

2201
01:45:47,560 --> 01:45:49,079
him if he comes does the right thing.

2202
01:45:49,119 --> 01:45:52,119
Speaker 4: That's a horrible take. We don't like that take. That's

2203
01:45:52,119 --> 01:45:55,000
a horrible take. Agree we should pet more cuts and

2204
01:45:55,079 --> 01:45:57,079
dogs and video games can.

2205
01:45:57,199 --> 01:46:03,880
Speaker 2: Pet more real dogs and cats. It says, could wow,

2206
01:46:04,399 --> 01:46:08,520
could GB video game Jeopardy come back some times?

2207
01:46:09,159 --> 01:46:13,119
Speaker 1: Yeah, yeah it could. It's just, uh, it's very busy.

2208
01:46:14,439 --> 01:46:18,680
Shawn's very busy. Also, we're very busy, and like, I

2209
01:46:18,760 --> 01:46:20,880
don't know, maybe people get this about you and me, Mike,

2210
01:46:20,960 --> 01:46:23,159
but we're not. We're just bad at getting guests like

2211
01:46:23,279 --> 01:46:25,359
that is actually kind of a stressful thing about it

2212
01:46:25,439 --> 01:46:30,479
as well. So it's not like dead and if you're

2213
01:46:30,520 --> 01:46:32,680
subscribed to the Patreon because of that, I get it.

2214
01:46:33,399 --> 01:46:35,920
But Shawn's been very busy we've been very busy. We

2215
01:46:36,079 --> 01:46:38,760
want to do more. We'll probably try to find a

2216
01:46:38,800 --> 01:46:40,800
way to do this that is less work for Sean

2217
01:46:41,359 --> 01:46:43,680
and come back with something eventually, but maybe on the

2218
01:46:43,720 --> 01:46:45,000
other side of summer. Game fust at this.

2219
01:46:45,039 --> 01:46:48,399
Speaker 3: Point, Yeah, we've been we've been talking about It's not

2220
01:46:48,560 --> 01:46:50,640
all talk. I have been trying to figure it out,

2221
01:46:50,720 --> 01:46:53,479
but we are like reworking the format. It's not going

2222
01:46:53,520 --> 01:46:55,960
to be Jeopardy anymore, but it's going to be We

2223
01:46:56,359 --> 01:46:57,920
are going to, you know, bring it back in some

2224
01:46:58,079 --> 01:47:01,239
variety as a trivia show that is just easier for

2225
01:47:01,359 --> 01:47:04,199
me to put together, easier to produce at all that

2226
01:47:04,279 --> 01:47:07,239
good stuff. So, like Jeff said, it's not dead, but

2227
01:47:07,439 --> 01:47:10,039
we might. I still need a little bit more time

2228
01:47:10,079 --> 01:47:12,199
here as things get even busier for us for the

2229
01:47:12,239 --> 01:47:14,239
next two months, but maybe in summer, you know, and

2230
01:47:14,359 --> 01:47:15,159
that's when it comes back.

2231
01:47:15,479 --> 01:47:18,800
Speaker 1: Dan and Chet says, Oh, so I retire undefeated, jesus,

2232
01:47:19,880 --> 01:47:21,119
I mean nobody ever being on me.

2233
01:47:21,920 --> 01:47:27,119
Speaker 2: Yeah, we should have never started that show. Grugg says,

2234
01:47:27,239 --> 01:47:29,760
why is Mike really good the games where the impartial

2235
01:47:29,920 --> 01:47:32,720
Discord community doesn't get to vote on the winner? Is

2236
01:47:32,800 --> 01:47:36,600
he cheating? I demand a drug man I've got an

2237
01:47:36,680 --> 01:47:37,760
excellent point, Jeff.

2238
01:47:38,000 --> 01:47:40,199
Speaker 1: Yeah, I don't know. Something weird there. You must be

2239
01:47:40,279 --> 01:47:41,239
rigging it some other way.

2240
01:47:43,199 --> 01:47:48,800
Speaker 2: All right, that's it. That is like podcast number eleven

2241
01:47:48,960 --> 01:47:51,840
or whatever for the week done for me. You still

2242
01:47:51,840 --> 01:47:55,079
have seven more left, so well, at least we neither

2243
01:47:55,079 --> 01:47:56,640
of us had to do dump Truck today, so that

2244
01:47:56,720 --> 01:47:56,960
was no.

2245
01:47:57,239 --> 01:47:58,319
Speaker 1: No, yeah I had to.

2246
01:47:58,560 --> 01:48:01,439
Speaker 2: It's always fun, but it's like, yeah, I did need.

2247
01:48:01,399 --> 01:48:03,479
Speaker 1: The day off. I had some other stuff going on,

2248
01:48:03,680 --> 01:48:05,399
and it's kind of it was it was fun to

2249
01:48:05,439 --> 01:48:06,840
watch it. I did watch it, and that was it

2250
01:48:06,920 --> 01:48:09,399
was a good episode. They crushed it as always, so yes,

2251
01:48:09,640 --> 01:48:12,560
didn't have to do dumb truck. We all have some

2252
01:48:12,600 --> 01:48:15,439
fun stuff on Giant Bomb tomorrow. But people should check

2253
01:48:15,479 --> 01:48:17,439
out nine East Disney. Right, you'll have a new episode

2254
01:48:17,720 --> 01:48:18,319
this weekend.

2255
01:48:18,439 --> 01:48:21,079
Speaker 2: We're ordering it tomorrow, so it'll probably go up. Yeah,

2256
01:48:21,399 --> 01:48:23,880
sometime ere the weekend Monday at the latest, probably before that,

2257
01:48:24,119 --> 01:48:27,079
and it' zero point five, one of our goofier fun ones.

2258
01:48:27,159 --> 01:48:29,439
We'll figure something out to yell at each other.

2259
01:48:29,479 --> 01:48:32,119
Speaker 1: Do you guys maintained like the April Fools element for

2260
01:48:32,239 --> 01:48:34,000
the mid month one in April.

2261
01:48:33,960 --> 01:48:37,000
Speaker 2: Not necessarily, not necessarily we did that for the Star

2262
01:48:37,159 --> 01:48:38,960
Trek one. If you had to listen to the Star

2263
01:48:39,039 --> 01:48:41,720
Trek the experience, you should do that each chit Chef.

2264
01:48:41,760 --> 01:48:45,560
By the way, my Epic Universe Trip report has beaten

2265
01:48:45,680 --> 01:48:48,359
your Disney World Trip Report is our new most popular.

2266
01:48:48,439 --> 01:48:52,159
Speaker 1: Oh okay, oh no, I'm that makes sense. You had

2267
01:48:52,199 --> 01:48:53,640
a scoop. That's awesome.

2268
01:48:56,119 --> 01:48:59,000
Speaker 2: That park's doing eight previous or their annual pass quarters

2269
01:48:59,079 --> 01:49:00,680
now and I'm like, I want to go back. I

2270
01:49:00,760 --> 01:49:02,640
want to go back already it's still.

2271
01:49:02,640 --> 01:49:04,600
Speaker 1: Like, does it seem like it's like on scheduled to

2272
01:49:04,640 --> 01:49:05,560
open when they said it would.

2273
01:49:06,520 --> 01:49:08,800
Speaker 2: I mean that there's some people complain they go there,

2274
01:49:08,840 --> 01:49:11,119
lost stuff is down, it's a lot of complicated rides,

2275
01:49:11,119 --> 01:49:13,439
and it still doesn't quite open yet. They're probably being careful.

2276
01:49:13,560 --> 01:49:16,039
So it's so so supposed to open when it opens though,

2277
01:49:16,640 --> 01:49:20,439
which is later in May. I forget what exactly. But

2278
01:49:21,119 --> 01:49:23,119
after we get there, there might be previews. We might

2279
01:49:23,159 --> 01:49:25,560
see if we can sneak in, but we might not

2280
01:49:25,680 --> 01:49:27,039
be going in distrip.

2281
01:49:27,039 --> 01:49:31,359
Speaker 1: Sure fair enough see average check out nineties Disney. I'm

2282
01:49:31,399 --> 01:49:33,800
not lasting than the ten Dogs on Tuesdays. All the

2283
01:49:33,840 --> 01:49:38,520
stuff over at Giant bomb Any plans too. I mean,

2284
01:49:38,680 --> 01:49:41,079
I know you got Disney happened in a few weeks.

2285
01:49:41,159 --> 01:49:43,359
You got other things, but you got like plans like

2286
01:49:43,560 --> 01:49:45,079
try to stream one more game before you go or

2287
01:49:45,079 --> 01:49:46,800
anything like that, because I know you just finished up Doom.

2288
01:49:47,840 --> 01:49:50,479
Speaker 2: Yeah, I did Katamari Domas, I've been in the middle

2289
01:49:50,560 --> 01:49:53,760
of We love Katamari, so I want to do that

2290
01:49:54,399 --> 01:49:57,319
at some point. I'm gonna have to start sucker Rope

2291
01:49:57,560 --> 01:49:59,359
soon here, maybe after my trip.

2292
01:49:59,439 --> 01:50:02,119
Speaker 1: Yeah, great, Thanks for listening. Everybody, catch you next time.

2293
01:50:02,199 --> 01:50:29,880
Speaker 2: Bye. I am an animals. You have to pull that'll

2294
01:50:29,960 --> 01:50:30,600
talk for real.

2295
01:50:32,600 --> 01:50:34,000
Speaker 1: It's don't talk for real.

2296
01:50:36,479 --> 01:50:43,039
Speaker 2: Becker solution, like I play a spaghetti or something.

2297
01:50:52,079 --> 01:50:55,239
Speaker 4: You are pretty close of the famous. Actually, the preclos

2298
01:50:55,319 --> 01:50:56,039
are pretty good.

2299
01:50:56,600 --> 01:50:58,960
Speaker 2: No, no, no, you'll never You'll never catch me saying

2300
01:50:59,000 --> 01:51:02,119
that of video games was pretty good.

2301
01:51:02,199 --> 01:51:06,920
Speaker 1: Yes, video there are Christian The prickles are not good.

2302
01:51:07,119 --> 01:51:10,399
There are a lot of very interesting and good things

2303
01:51:10,560 --> 01:51:13,640
about the prequels, just not watching the movies or the

2304
01:51:13,680 --> 01:51:17,560
writing or the acting. But like you know, George Lucas's ideas,

2305
01:51:17,800 --> 01:51:19,720
like he's got he's a really good idea guy, and

2306
01:51:19,840 --> 01:51:22,760
the ideas in a lot of those movies they're terribly executed,

2307
01:51:22,800 --> 01:51:23,760
but they're good.

2308
01:51:24,479 --> 01:51:26,520
Speaker 4: This is where I'm not. I'm not I should be

2309
01:51:26,720 --> 01:51:29,119
a prequel guy. But because I wasn't cy when those

2310
01:51:29,159 --> 01:51:31,600
movies came out and it was hot shit.

2311
01:51:32,720 --> 01:51:35,720
Speaker 2: I just I always thought they were ship you know,

2312
01:51:36,159 --> 01:51:37,680
it sounds like a little order. I was like twelve

2313
01:51:37,680 --> 01:51:39,399
in episode one came out. I look like the first

2314
01:51:39,439 --> 01:51:41,119
time I saw it as well, I did think it

2315
01:51:41,279 --> 01:51:41,680
was cool.

2316
01:51:41,760 --> 01:51:43,720
Speaker 1: But how old were you, sean?

2317
01:51:45,199 --> 01:51:47,439
Speaker 3: Uh? Phantom Mess came out when I was four years old?

2318
01:51:47,760 --> 01:51:49,560
Speaker 2: No, damn, oh baby.

2319
01:51:52,319 --> 01:51:58,720
Speaker 1: Alright, all right, let's get to the chats. All right,

2320
01:51:59,359 --> 01:52:01,039
you got it, Mike, We're let me.

2321
01:52:02,119 --> 01:52:02,279
Speaker 3: Yeah.

2322
01:52:03,840 --> 01:52:06,760
Speaker 2: Viewers are discussing the Star Wars franchise and making suggestions

2323
01:52:07,199 --> 01:52:11,399
for future movies, including potential crossovers of other franchises like

2324
01:52:11,560 --> 01:52:15,039
Deadpool and Wolverine. Is I think Chat? I think the

2325
01:52:15,159 --> 01:52:16,359
A I got a little confused.

2326
01:52:16,800 --> 01:52:18,840
Speaker 1: Okay, I was gonna say, is that our AI chat description?

2327
01:52:19,479 --> 01:52:21,960
Speaker 2: Oh yeah, you got a little confused.

2328
01:52:22,359 --> 01:52:24,560
Speaker 1: Was anyone in chat actually doing that? If you were,

2329
01:52:24,720 --> 01:52:26,920
It's okay, it's a safe space, all right, just tell

2330
01:52:27,000 --> 01:52:28,359
us you get admit it.

2331
01:52:28,479 --> 01:52:29,600
Speaker 2: We won't make fun of you.

2332
01:52:31,880 --> 01:52:33,840
Speaker 1: Yeah, that's just regular nerd ship.

2333
01:52:34,000 --> 01:52:38,000
Speaker 2: That's fine, that's just that filibuster that uh.

2334
01:52:40,439 --> 01:52:46,000
Speaker 1: Yeah. And then fucking John Favreau fucking edited the actual

2335
01:52:46,079 --> 01:52:48,960
Boba Fette show to that because they didn't have any

2336
01:52:49,039 --> 01:52:57,800
actual you know what, I need to stop incredible? All right,

2337
01:52:58,119 --> 01:53:00,520
I'll get set up, greek.

2338
01:53:03,680 --> 01:53:03,760
Speaker 4: Up.

2339
01:53:04,439 --> 01:53:06,079
Speaker 3: That takes me back. That's the first thing I ever

2340
01:53:06,159 --> 01:53:10,199
wrote into game mass about was Dragula? Really yeah, back

2341
01:53:10,239 --> 01:53:11,479
when you were talking about it all the time.

2342
01:53:11,720 --> 01:53:14,960
Speaker 1: Yeah, I still think about it all the time. Mm hmm.

2343
01:53:15,960 --> 01:53:17,079
Speaker 4: Is he's a Roman empire?

2344
01:53:17,319 --> 01:53:21,880
Speaker 1: Yeah that I mean pample patents. Yeah, m.

2345
01:53:32,960 --> 01:53:36,720
Speaker 4: You're going to play some structing shooter before marathon.

2346
01:53:37,039 --> 01:53:37,359
Speaker 1: Let's go.

2347
01:53:38,239 --> 01:53:39,039
Speaker 4: Let me know which one.

2348
01:53:39,600 --> 01:53:40,239
Speaker 1: Mm hmm.

2349
01:53:45,119 --> 01:53:45,279
Speaker 3: Mum.

2350
01:53:46,920 --> 01:53:49,359
Speaker 4: Draguler was in seventy three percent of all video games

2351
01:53:49,399 --> 01:53:51,680
in ninety nine. And you know what, I think you

2352
01:53:51,800 --> 01:53:52,119
make it up.

2353
01:53:53,119 --> 01:53:55,600
Speaker 3: You think he's making up too, but I believe it.

2354
01:53:58,960 --> 01:54:00,880
Speaker 4: Oh, my friend grand Is in chat he says he

2355
01:54:00,920 --> 01:54:01,920
wants you to play Tarko.

2356
01:54:02,720 --> 01:54:03,600
Speaker 1: Okay we can.

2357
01:54:04,000 --> 01:54:06,880
Speaker 4: We can get my friend Rind and he's he's even more.

2358
01:54:07,079 --> 01:54:10,960
I put him into the darkob sickness and he put

2359
01:54:11,039 --> 01:54:18,560
out like four thousand hours. Oh yeah, yeah, I was

2360
01:54:18,800 --> 01:54:22,640
provided I facilitated the tar you.

2361
01:54:22,720 --> 01:54:24,199
Speaker 2: Were in enable in his life.

2362
01:54:25,039 --> 01:54:26,159
Speaker 3: Yeah, Nation zero.

2363
01:54:30,199 --> 01:54:32,960
Speaker 1: Sorry, I'm I'm back, drag you.

2364
01:54:34,560 --> 01:54:38,439
Speaker 3: Bragula is in Portant right now. I assume that means festival.

2365
01:54:41,039 --> 01:54:43,279
Speaker 1: I have, why is and in the windows too big?

2366
01:54:47,680 --> 01:54:50,439
Speaker 4: What the fucking Oh my god? That gift is so

2367
01:54:50,600 --> 01:54:51,319
fucking curse.

2368
01:54:53,920 --> 01:54:56,279
Speaker 1: I should use that. Anytime you say anything that bothers me.

2369
01:54:58,960 --> 01:55:01,760
Speaker 4: You gotta put in, like of the time in the show.

2370
01:55:01,760 --> 01:55:02,079
Speaker 1: I don't know.

2371
01:55:07,079 --> 01:55:10,439
Speaker 3: I respond to everybody in Giant Bomb Chat with Dan

2372
01:55:10,560 --> 01:55:14,600
doing the little head bob the side to side mm,

2373
01:55:15,039 --> 01:55:15,520
pretty good.

2374
01:55:16,880 --> 01:55:20,079
Speaker 4: Something that really upset me was Jesse Norris responding to

2375
01:55:20,239 --> 01:55:24,720
my skid. I reel like, I was, who, who are

2376
01:55:24,880 --> 01:55:28,640
this Marthon fans? They came from nowhere? And He's like, oh,

2377
01:55:28,680 --> 01:55:30,199
we're playing Destiny Halo.

2378
01:55:32,359 --> 01:55:38,319
Speaker 1: He's doing that right now, Sean. Yeah, yeah, Danny as

2379
01:55:38,439 --> 01:55:42,119
Marino writes, Uh, Dragula was in so many games like

2380
01:55:42,199 --> 01:55:43,800
That's like, I'm sure that must have been why I

2381
01:55:43,880 --> 01:55:46,279
was talking about it, Sean, because it was like, uh,

2382
01:55:47,000 --> 01:55:51,079
just in everything back then, Reno says, Twisted Metal, Slatstorm,

2383
01:55:51,119 --> 01:55:54,439
Grand Turismo, Jet Set Radio. It was just you kind

2384
01:55:54,479 --> 01:55:57,720
of couldn't go games without encountering it again.

2385
01:55:58,840 --> 01:55:59,640
Speaker 2: I'm back song.

2386
01:56:00,560 --> 01:56:04,159
Speaker 1: Hey, all right, well we're set up. I think we

2387
01:56:04,199 --> 01:56:05,720
can bring it back in and then I'll hand it

2388
01:56:05,800 --> 01:56:06,079
off to you.

2389
01:56:06,159 --> 01:56:10,159
Speaker 3: Showan sounds good, all right, bring it back?

2390
01:56:15,720 --> 01:56:18,159
Speaker 2: All right, ready to go?

2391
01:56:18,239 --> 01:56:18,760
Speaker 4: Bring it back?

2392
01:56:19,279 --> 01:56:19,800
Speaker 1: Yep, I'm good.

2393
01:56:20,439 --> 01:56:22,720
Speaker 3: I'll leave the stream going so it doesn't break sometimes,

2394
01:56:22,720 --> 01:56:23,960
you know I can.

2395
01:56:24,079 --> 01:56:25,600
Speaker 1: I'll close it on my side so you can do

2396
01:56:25,640 --> 01:56:27,119
whatever you need to do with it and let me

2397
01:56:27,159 --> 01:56:32,279
see here, and then I'll go over here and boom.

2398
01:56:32,520 --> 01:56:34,800
Speaker 4: All right, all right, perfect, let's go

