Speaker 1: Hey, everybody, It's Tuesday, September sixteenth, twenty twenty five. It's
Speaker 1: the Giant BombCast, brought to you by Game of Former
Speaker 1: and Character Issues. I am your host today, Mike Minatti
Speaker 1: and joining me. Even though there's a new captain of
Speaker 1: this ship today, somehow he is still the co captain.
Speaker 1: I have not thrown him overboard. Everybody, it's Jeff Grubb
Speaker 1: Gannity think.
Speaker 2: Can I get you anything?
Speaker 1: Sir?
Speaker 2: Another foot rub, I mean, whatever you need, I'm here
Speaker 2: for you.
Speaker 1: Just keep the diet. Doctor Pepper's coming and we'll all
Speaker 1: be good good. And he's the world's happiest little pilgrim.
Speaker 1: He's gonna make it all the way to the citadel
Speaker 1: with Narya weapon Dan records.
Speaker 3: I've never really considered just how different Mike Naughty and
Speaker 3: Janet Joe are. Its just completely different human beings, right, Yeah, And.
Speaker 1: He doesn't want to hear about bugs. He doesn't want
Speaker 1: to hear about their weird little underground societies. He does
Speaker 1: want to hear about their weird false gods and pseudo religions.
Speaker 1: He just wants to squash, smash, destroy, Sean Turbo Shan McDowell.
Speaker 4: You really know how it makes silk songs sound appealing
Speaker 4: to someone. Mike, you know that.
Speaker 1: Yeah, I know. It's a gift of mine. Welcome everybody,
Speaker 1: Jan and Driffrout on assignment today. That's all right. We
Speaker 1: still got a fantastic crew assembled here to talk about
Speaker 1: all the hot video game news and releases. Uh but gosh,
Speaker 1: any other housekeeping we need to do grab here on
Speaker 1: the top.
Speaker 2: Uh No, I mean not anything in particular. I think
Speaker 2: you know, we just will have you know, usually this
Speaker 2: is where he just starts talking about random stuff, right, Mike,
Speaker 2: I don't think we.
Speaker 1: Have anything somebody. I just wanted to make sure. No,
Speaker 1: I'm thinking I think we're covered.
Speaker 4: Though.
Speaker 1: Those bases are like, did you chuck tell us to
Speaker 1: do something? He's chucking a yell at me.
Speaker 2: I don't know.
Speaker 1: I think I'm doing you might have ye.
Speaker 4: Maybe I should look at the rundown, Mike, at the
Speaker 4: highlighted section in big bold letters.
Speaker 1: Yeah at that. Oh yes, everybody go to Enormous Exposed
Speaker 1: to doc comics. Sure you have opted in the wiki
Speaker 1: needs your help, so join the wiki street team. Still,
Speaker 1: that's the thing in the discord. Do that all right? Good?
Speaker 1: Good job, we did it. That that is some great
Speaker 1: house keeping stuff there. Yeah, everybody doing. Uh, I'm busy.
Speaker 1: How about you get.
Speaker 3: I'm loving it. I'm back to It's been a little
Speaker 3: bit since I've been playing so much. Like I'm always
Speaker 3: playing a ton of games, but this has been so
Speaker 3: much that it's like my I'm having to stop at
Speaker 3: times because my hands are hurting because I'm playing for
Speaker 3: so many hours in a row and all weekend and
Speaker 3: numerous different games. And it's a good feeling. It feels
Speaker 3: like home.
Speaker 1: No, yeah, exactly, it is fun. Even I'm usually pretty good,
Speaker 1: but the amount of switch to deepad using I've been
Speaker 1: up too lately. I think I've actually like built up
Speaker 1: a cows or something. It's feeling better. Yeah, I pushed
Speaker 1: through the pain.
Speaker 2: I started using the dpad on the switch too, and
Speaker 2: it's much much better in certain ways. When I'm like
Speaker 2: actually just exploring, I'll go use the analog stick to
Speaker 2: save my life. But I've got I pushed back to
Speaker 2: the pain, and now I think I'm used to it.
Speaker 1: Now.
Speaker 3: I will say I've been swapping between you know, talking
Speaker 3: about holl And I will go into the game later.
Speaker 3: But the controller, I've been swapping between Elite controller, the
Speaker 3: steam Deck, and now I think the eight bit do Ultimate.
Speaker 3: Uh yeah, that's the main one, because like you know,
Speaker 3: the Elite's a great controller, but like I do just
Speaker 3: exclusively use d pad on holiday and so it's like
Speaker 3: I did find myself, like when I switched to the
Speaker 3: eight bit Doo, It's just like, oh okay, this placement
Speaker 3: is much much better for all to night. So that's
Speaker 3: been my go to it. And like steam Deck, I'll
Speaker 3: get to bosses and stuff on the steam Deck and
Speaker 3: it's just like love the steam Deck, but I'm actively
Speaker 3: doing worse with that, you know.
Speaker 1: Interesting, It's kind of annoying how when we first saw
Speaker 1: the switch, we're like, wow, they're gonna be able to
Speaker 1: have modular controllers. They can curate all sorts of different
Speaker 1: controller things for this, and they just kind of never
Speaker 1: did that action.
Speaker 2: Yeah, third party, they'd party stepped in. I'm hoping for
Speaker 2: the same thing here. If I get good real dpad
Speaker 2: on the switch to you, I'll take it define With
Speaker 2: this I'm doing, I'm doing all right with it, but
Speaker 2: it's it's much better with the real deepad the pro
Speaker 2: controller for the switch to really good way to Plat's
Speaker 2: a g.
Speaker 3: I I assume is performance great on switched to, because
Speaker 3: like anyone even mention it, so I assume it's not.
Speaker 1: I think it's good on switch one.
Speaker 3: Should I guess it shouldn't be surprising, but you know,
Speaker 3: you'll be surprised.
Speaker 1: Sometimes we had rage bound like not on recently, right,
Speaker 1: So it's yeah, that was a little I wonder tech
Speaker 1: support from Randy picture.
Speaker 2: Okay, I'm gonna get on my Twitter real quick.
Speaker 4: He knows what's talking about.
Speaker 1: Yeah, if you're already in the you already got the
Speaker 1: hoodie rock in there, that looks nice, that looks comfy.
Speaker 1: I gotta go hoodie shopping. Although we kind of had
Speaker 1: a we always have summer creep back in a bit,
Speaker 1: I got a little warm les, I got warm again.
Speaker 1: It's yeah that yeah, that was unfortunate, but you know,
Speaker 1: I'm ready for the fall. Having all the games is
Speaker 1: really like setting me up for that, like that mood
Speaker 1: of like it's nice and chili, let's open a window, get.
Speaker 2: A nice breeze in here and play some games. Uh
Speaker 2: and yeah, but for me, it really has been almost
Speaker 2: exclusively silk Song and the hand page was is like real,
Speaker 2: it's not as bad as when I played like eighty
Speaker 2: hours of Dead Cells in a week. I'm trying to
Speaker 2: space out a little bit more than that.
Speaker 1: But it's very close to that. Here's what I hate.
Speaker 1: Since you guys started bringing this up, I am noticing
Speaker 1: that my thumber is it's at my head again.
Speaker 3: I'm literally right now gripping a shock d ball. This
Speaker 3: is a like cubrid. It's like spikes, the brass ball
Speaker 3: with spikes on it. I've just been rolling it around
Speaker 3: just to try to.
Speaker 2: Like kee, okay, get some strength exercises over here.
Speaker 1: Here we go. That have an important fall question for you,
Speaker 1: Jeff Grubb. Yeah, have you been able to save the
Speaker 1: giant Jack Skellington yet? Uh?
Speaker 2: That is part of what I'm going to be doing
Speaker 2: this this weekend. I might actually have a big bucket
Speaker 2: truck sort of thing delivered. I was gonna put up
Speaker 2: some lights and I was going to actually use that
Speaker 2: to make sure that I could really secure the Jack
Speaker 2: Skellington this year. I've not really taken a look. It
Speaker 2: will require surgery. The legs broke everybody. I kind of
Speaker 2: like bent over.
Speaker 1: Yeah. So, and that thing's expensive and we only had
Speaker 1: it for one year. Took him out.
Speaker 2: Yeah, absolutely, he like fell over at the very end
Speaker 2: of the season, so it was up the whole time.
Speaker 1: It was just fine.
Speaker 2: And then of course, like the day I was going
Speaker 2: to take him down, basically it broke.
Speaker 1: It sucked. Why don't you this idea is maybe a
Speaker 1: bit unhitched. But if his his legs broke, can't you
Speaker 1: have him just in an kneeling position now may put
Speaker 1: his arms together.
Speaker 2: He's come up with something creative. Yeah, maybe maybe he's
Speaker 2: coming out of the ground or something like that.
Speaker 1: Yeah, yeah, yeah, appreciate this.
Speaker 3: A guy a few houses down for me. He's the
Speaker 3: guy who does all of the like visual stuff and
Speaker 3: theming for Valley Fair, which is the like big amusement
Speaker 3: park here. So like his fucking house every holiday is
Speaker 3: in sands. Like he's a professional. He like decorates amusement
Speaker 3: perks for a living, so like if it's like no holiday,
Speaker 3: he's like a giant like bronze statues of his dogs
Speaker 3: and like a working waterfall. He's got Milton clocks all
Speaker 3: over like the outside of his house. Now he's got
Speaker 3: just giant like six foot tall pumpkins and shit everywhere.
Speaker 3: It's like all like top of the line stuff looks.
Speaker 1: I love these people. It can't be me too lazy,
Speaker 1: but I love that other people are doing this kind
Speaker 1: of ridiculousness.
Speaker 3: Yeah, yeah, I'm glad I get to look at it.
Speaker 3: I'm not going to do it myself.
Speaker 1: Speaking of theming, did you see Okay, I'm bringing up
Speaker 1: Disney this time because it's pretty interesting. One of the
Speaker 1: restaurants in their shopping area, which is by the water.
Speaker 1: The restaurant is made to like an old like steam
Speaker 1: wheel boat or whatever. Right. Uh, somebody swim through, like
Speaker 1: in scoop a gear the boat after midnight and robbed them,
Speaker 1: like swam away with the money and I think maybe
Speaker 1: getting away with it. He like sprayed all the security
Speaker 1: cameras and stuff. He's wearing scuba gear a lot. Some
Speaker 1: people don't really know what he's looking with.
Speaker 4: It was like a lot of money too, wasn't It
Speaker 4: was tenth over twenty k or something so.
Speaker 2: Like so like cash in the register for the rest
Speaker 2: keep spent at the restaurant we're talking.
Speaker 1: About, because I think it was like midnights. I think
Speaker 1: they're counting up again how much cash could they have
Speaker 1: one hand at a restaurant? These days. I guess twenty
Speaker 1: thousand dollars worth. Still, yeah, this is Paddlefish. Uh. That
Speaker 1: restaurant's been there forever. When I was a kid, was
Speaker 1: the Empress lit And I remember it because they used
Speaker 1: to do character meals there and Chris was a baby
Speaker 1: and he put Donald Duck in the eye. That Donald
Speaker 1: Duck guy had to pretend like it hurt, you know,
Speaker 1: that kind of thing. But yeah, there's a scupa gear
Speaker 1: bandit in Disney World right now. Nothing is safe anymore,
Speaker 1: nothing is sacred. That's uh, that rules. Actually, I'm a
Speaker 1: huge fan of this. Keep it, keep it up. Yeah,
Speaker 1: I do feel bad for like the poor people who
Speaker 1: worked at this restaurant. You got stuck up like that
Speaker 1: was scary? I bet, yeah, of course.
Speaker 4: Yeah.
Speaker 1: But otherwise you know the money, Mike, if.
Speaker 2: You're gonna if you were to gonna get stuck up anywhere,
Speaker 2: where would you want to get stuck up? I guess
Speaker 2: actually probably not Disney because that would ruin it for you.
Speaker 1: Yeah, that might be weird. Beveries. The place opened the
Speaker 1: next day. Do you think you think that was a
Speaker 1: little cord Like what what do you think they were
Speaker 1: talking about?
Speaker 2: I mean, you like you like you're saying they had
Speaker 2: they just opened as normal the next day.
Speaker 1: Yeah, like continue service you do. I guess what are
Speaker 1: you gonna do? Right?
Speaker 3: Yeah, it's money.
Speaker 2: You gotta make my money, make the money back.
Speaker 1: Yeah, get the work. I wonder if like it's like Disney, like,
Speaker 1: are they all huddled up right now, like we can't
Speaker 1: let him get away with this. There's gonna be copycat criminals,
Speaker 1: just gonna be just a sea of scupid divers like
Speaker 1: trating their restaurants. They'll just be like, well we found him.
Speaker 2: That will be like a a mannequin in the river
Speaker 2: or whatever, and they'll be like, oh, we got him.
Speaker 1: Don't look too closely. They'll just take it.
Speaker 3: The thing where he's gonna hat that's got like a
Speaker 3: duck on top of it.
Speaker 1: Donal. It's like he's surprised it worked, because I mean,
Speaker 1: the idea seems ludicrous if you said it out loud.
Speaker 3: I think to do something like that, you have to
Speaker 3: have a certain amount of confidence.
Speaker 1: So I think I thought it was gonna work. You know,
Speaker 1: can't be me, can't be me. I neither can tell.
Speaker 1: That's what he would say if it was you. I think, look,
Speaker 1: I'm here. I don't know if you know this. It's
Speaker 1: a bit of a trek to get the well Disney World.
Speaker 3: Unfortunately, he either hyper loop elon Musting that takes him
Speaker 3: from Ohio straight to Orlando.
Speaker 1: Oh, we can't. They're water tables too high there though.
Speaker 1: It can't be an underground thing, be a big problem.
Speaker 1: It's all just they don't have basements in Florida. In
Speaker 1: most parts of Florida.
Speaker 3: Do you know that, Dan, because the sense New Orleans
Speaker 3: is like that.
Speaker 1: Yeah. Yeah, it's very New Orleans coded. That's what they're
Speaker 1: always saying about Florida.
Speaker 3: Very New Orleans a lot more than Florida.
Speaker 1: Yeah. Yeah, they have a New Orleans in Disney World.
Speaker 1: I'm gonna stay at the New Orleans. They have a
Speaker 1: New Orleans themed section in Disney World, and I'm gonna
Speaker 1: stay at that resort next time I go. I'll send you.
Speaker 3: Pictures, Okay, sure, exactly like New Orleans.
Speaker 1: It'll be great. My girlfriend's from New Orleans now, so
Speaker 1: I'll ask her, I don't you you're just from goddamn
Speaker 1: tourist over here, casting your suspicions and doubted accusations. I
Speaker 1: would bring a native. You're gonna tell me what's actually up?
Speaker 4: You one million percent just pulled the My girlfriend who
Speaker 4: goes to a different school is so cool.
Speaker 1: So that work. New Orleans girlfriends, the new Canadian girlfriend.
Speaker 1: The Canadians still are mad at me. No Canadian would
Speaker 1: date you, not after what you did. I'm blacklisted from that.
Speaker 1: I don't think I can cross the border. It's too bad.
Speaker 1: We used to go to Toronto for vacations when I
Speaker 1: was a kid. It was very nice there.
Speaker 2: It's a dumb question, but I don't remember needing one
Speaker 2: when I was younger. You need a passport to go
Speaker 2: to Canada? No, right, yes, yeah, you're right.
Speaker 1: And I was a kid, It certainly wasn't like I
Speaker 1: did have a passport as a child when we were
Speaker 1: crossing the border by Niagara Falls wherever.
Speaker 2: That was, right, Yeah, even like it's like a young
Speaker 2: adult like I did, went over to Canada a couple times. Okay,
Speaker 2: So that means when that passport I found that it's
Speaker 2: so out of date that I can't just renew it.
Speaker 2: I'm gonna have to get a new one, all right, Cool,
Speaker 2: that's fine.
Speaker 1: I mean I should probably just do that immediately. Anyways.
Speaker 2: Yeah, that's why I'm thinking about it for sure, but
Speaker 2: it's like still a.
Speaker 1: Pain in the ass. Yeah, I think mine's probably gonna expire.
Speaker 1: I do have to look at that past passports. Passports
Speaker 1: are interesting. I'm always a little impressed when the world
Speaker 1: does come together and agree on like one thing. It's like,
Speaker 1: all right, this is the system, and we're all going
Speaker 1: to abide by this every right. You could tell it
Speaker 1: happened a long time ago, because otherwise it.
Speaker 2: Never would have happened right today, Right, this is the world.
Speaker 2: This is George Soros coming to get our passports.
Speaker 1: Yeah, anybody else has been up to anything interesting?
Speaker 3: Just so many games, so many video games.
Speaker 1: Do you want to just talk about them? Do you
Speaker 1: want to just talk about the video games? Let's just
Speaker 1: talk about the video games, all right? Oh, there is music,
Speaker 1: fantastic rats up video games.
Speaker 4: Just like Jan.
Speaker 1: Speaking of Jan, Jan, Jan likes to save a big
Speaker 1: game for the end, right, But not me. I'm in charge.
Speaker 1: We're going to start with the big one. I'm going
Speaker 1: to and I don't want to be grosser. I don't
Speaker 1: want to do any ephanisms, but I'm going to blow my
Speaker 1: load right now. And speaking of sticky white fluids, Jeff draw.
Speaker 2: No, let's go down.
Speaker 3: Let's go down that thread with Silk Song here, because
Speaker 3: I tell you what, there's something I've noticed here. With
Speaker 3: Silk Song. I will get to a boss that is
Speaker 3: like difficult and a like wo Trobio or something like
Speaker 3: that the guy, and so I'll just be like, man,
Speaker 3: I'm having trouble with this one. But I you know,
Speaker 3: I've heard people bring up savage beast fly, I've heard
Speaker 3: people bring up the other words. No one said anything
Speaker 3: with Trobio, and so several times now I have searched
Speaker 3: for the name of a boss just on Blue Sky
Speaker 3: to see like, oh are other people complaining, and without
Speaker 3: fail type in the name of a character from Silk
Speaker 3: Song and the Blue Sky and it's just here's them
Speaker 3: with a.
Speaker 5: Giant cock, search the word I've worn Blue Sky and
Speaker 5: then just go by latest.
Speaker 3: It is just nothing to say. Whatever you're into, but
Speaker 3: I am shocked at you will have to scroll far.
Speaker 2: Okay, Okay, I'm scrolling. Okay, Well that's one Paine, that's
Speaker 2: two pages. That's three pages that penis.
Speaker 3: Did you have settings for adult content or like, do
Speaker 3: you have to click a thing on it?
Speaker 2: I've never I've never touched anything on.
Speaker 3: There's there's a lot there, there's no let me see
Speaker 3: if it's just my bluesky.
Speaker 1: Let's he protests too much?
Speaker 4: This entire might to be clear, we are talking about
Speaker 4: hollow Night here, because I thought you were going to
Speaker 4: swerve into a different game. That would have been a
Speaker 4: really funny bit.
Speaker 3: But iskay, grub, Are you on Latest?
Speaker 1: Okay?
Speaker 3: Let me that's the thing filters some things out.
Speaker 2: All right, I'm on Latest. Let's go here. Okay, this
Speaker 2: is like I'm down half the page so far. It
Speaker 2: hasn't refreshed. They okay, just refresh for the first time. No,
Speaker 2: penis is dan really, I tell.
Speaker 1: You if they were.
Speaker 3: There are things that take a old content.
Speaker 1: Okay, I did that was trovia.
Speaker 2: Let me do horn it.
Speaker 3: Try horn it because I see some stuff. Horn You're
Speaker 3: not gonna get far. It's just like there, here's like
Speaker 3: a big boob one Latest. Here's a big butt thing.
Speaker 2: All right, there's a girl human hornet.
Speaker 1: Okay, I'm not getting any of this. I'm sorry, I'm not.
Speaker 3: That is fascinating to me.
Speaker 1: Some hips. Okay, there's a lot of silk song porn,
Speaker 1: but there's also a lot of soak Song gameplay, and
Speaker 1: we should talk about that instead. Jeff, you have been
Speaker 1: playing Silk Song. Dan, you've been playing Solk Song. I've
Speaker 1: been playing this son a ton of soak Song. It
Speaker 1: really is a hard to put down video game. Right now,
Speaker 1: I'm very deep into Uh now that sounds gooss too.
Speaker 1: I'm very far. You can just talk about the game.
Speaker 1: Let's see.
Speaker 3: Okay, where are we at. I'm at like thirty eight
Speaker 3: hours in.
Speaker 2: I'm checking my hours right now, give me a second.
Speaker 1: Okay, thirty eight I beat the game.
Speaker 3: I saw the first credits, and now I'm just like
Speaker 3: I've done like every town quest. I'm kind of like,
Speaker 3: which again, if you're sensitive to like spoiler stuff, you know,
Speaker 3: beat you know, tread lightly here because we're going to
Speaker 3: talk about the game.
Speaker 1: I'm thirty two hours.
Speaker 2: In and I've been spending a ton of time doing
Speaker 2: all kinds of stuff, like most of I've done most
Speaker 2: of the town quests before, right, just because I was
Speaker 2: having fun doing that stuff.
Speaker 3: Okay, Yeah, I posted last night my game completion and yeah,
Speaker 3: I was at thirty one hours forty three minutes when
Speaker 3: I beat the character you're on right now, So, Greb,
Speaker 3: I feel like we were like at the exact same pace,
Speaker 3: and now I spent like another six hours or so
Speaker 3: just kind of mopping up everything getting ready for Act three. Yeah,
Speaker 3: there's a lot lot.
Speaker 1: Yeah. So I when I got that first ending, it
Speaker 1: was twenty hours in for me, and I've spent another ten.
Speaker 1: So I'm like at thirty right now, and I basically
Speaker 1: kind of at the end of that stuff. Even because
Speaker 1: I have done most of the town quests, I've gotten
Speaker 1: the fleas to their last location and that kind of stuff,
Speaker 1: got all sorts of pickups. I think I have max
Speaker 1: health now. I have a ton of extra.
Speaker 2: Silk upgrade my health once is that, Like I'll tell
Speaker 2: you what. The first one took me forever to do.
Speaker 2: A lot of it's in that too, Jeff, don't worry
Speaker 2: about it.
Speaker 1: I have.
Speaker 2: I'm at the end of back too, Like, yeah, you're
Speaker 2: having eight masks your health and I've gotten like three
Speaker 2: sword or needle upgrades.
Speaker 1: Yeah, I I mean I got like three additional mass
Speaker 1: the entire times. I think there's only twelve of them.
Speaker 1: I think I that's my I have twelve of them.
Speaker 1: If there's somehow for extra one signing round for another pip,
Speaker 1: I'd be surprised, but maybe there is. I don't know,
Speaker 1: So I have three extra health. Now this game is
Speaker 1: so freaking good. I just love everything about the way
Speaker 1: it feels. I love this world and how kind of
Speaker 1: weird and serious it takes itself. The boss design is
Speaker 1: absolutely incredible. Sean is now a piece of banana bread.
Speaker 1: That's the subtle way of saying he's going piss.
Speaker 3: Yeah, i'd see, I see.
Speaker 1: We just put him on blast instead.
Speaker 3: Yeah, Mike, I'm I'm with you. Like I started this
Speaker 3: and like, you know, I had the turnaround where it's
Speaker 3: like I hated Holi Night the original one. Then I
Speaker 3: played through it all and I gained a respect for it,
Speaker 3: Like it didn't become like one of my favorite games
Speaker 3: of all time. But I was like, I understand why
Speaker 3: people like this a lot. But Silksong, now, the way
Speaker 3: I feel about it is the way I feel people
Speaker 3: were talking about the first one and being like this
Speaker 3: is one of the best games of all time, Like
Speaker 3: I am fully obsessed with this. Like for me, it's
Speaker 3: a difference between like the First Metroid and Super Metroid
Speaker 3: to me, you know, okay, First Metroid obviously good game
Speaker 3: did a lot of things great, but Super Metroid is
Speaker 3: an absolute all timer. And so I went from going
Speaker 3: in with like I didn't really like pay too much
Speaker 3: attention to the hype, you know, like I realized it
Speaker 3: was a meme. It came up all the time and
Speaker 3: stuff like that, but I never really thought much about
Speaker 3: it or got myself too hyped up for it. And
Speaker 3: I started it up and I was like, Okay, I
Speaker 3: wonder like, there's no way it's gonna like, you know,
Speaker 3: the hype is a very specific thing with this one.
Speaker 3: It was almost this meme of how long it took
Speaker 3: and everything, like I'm sure it's gonna be a good game.
Speaker 3: I'm sure it's gonna be like a eighty five something
Speaker 3: like that. And then the more and more I played it,
Speaker 3: including right now, like I've beaten the game and I
Speaker 3: think I'm more into it right now than I think
Speaker 3: I ever have been, and like it's helped out a
Speaker 3: ton by Like at this point, once you're deep in
Speaker 3: the game, the mobility stuff you have, it is just
Speaker 3: so fun to just zip around the map. It's like
Speaker 3: it reminds you of like at the end of Bloodstains,
Speaker 3: another one of my favorite Metroid manias. You just have
Speaker 3: the most insane moment you can basically fly around the
Speaker 3: entire map and I'm just doing fetch quests. But it's
Speaker 3: fun just because like the moment to moment is so great.
Speaker 3: That's where I am with this, And so, like you know,
Speaker 3: there are things where it's like you get to Hunter's
Speaker 3: March or the Bio place or whatever early on when
Speaker 3: you don't have a lot of mobility, and it's almost
Speaker 3: more frustrating than it is fun. And I do understand
Speaker 3: a lot of the pushback and the difficulty because of that.
Speaker 3: But then like you get over that hump, and when
Speaker 3: you get more options, you get more tools, you get
Speaker 3: more things that like boss fighting out. It's still hard.
Speaker 3: There's hard platform and there's hard boss fights, but you
Speaker 3: just have so many different ways you can approach it
Speaker 3: that I think you definitely get over that difficulty hump
Speaker 3: at a certain point.
Speaker 2: Yeah, it feels like a very like a strong expression
Speaker 2: of what you were describing. There is the metro advanue, right,
Speaker 2: you go into a place and it's dangerous, and then
Speaker 2: you get skills and you also become better at the
Speaker 2: game because you've been playing it for a long time,
Speaker 2: you understand what it expects of you, but you also
Speaker 2: say to yourself, I got the skills or the abilities
Speaker 2: in the game, so now I can.
Speaker 1: Go back there.
Speaker 2: And really it's both things. You are more skillful and
Speaker 2: you have the abilities, and now you go back to
Speaker 2: that place and you are the master now and you
Speaker 2: can dominate. And that's one of the great things about
Speaker 2: Metro Advanya is that curve of starting off in and
Speaker 2: just feeling like everything is so dangerous and then getting
Speaker 2: to a point where you can kill everything. The thing
Speaker 2: about Silk Song that makes it so good is it
Speaker 2: is very dangerous, and then then it's sense of atmosphere,
Speaker 2: its sense of place, is so extremely good.
Speaker 4: It is.
Speaker 2: It's so awesome the audio design of like hearing people
Speaker 2: singing around you and like being like, oh, he's a
Speaker 2: room over I guess whatever. But even just like the
Speaker 2: clicking and clacking of the cogs and stuff and the
Speaker 2: clockwork stuff in that one place, playing with the music,
Speaker 2: and then as you like follow that path down a
Speaker 2: little bit further and you get into this other, even
Speaker 2: more dangerous area and you're like, oh, this is off
Speaker 2: the beaten path, and I'm just going to kind of
Speaker 2: keep pushing it here and see seeing how far I
Speaker 2: can go. There's probably gonna be some goodie at the end.
Speaker 2: And then you know, you get through there and by
Speaker 2: the time you're at the very base of this very
Speaker 2: dangerous place, you're like looking around be like, oh my god,
Speaker 2: I really should not be here. This is so intimidating,
Speaker 2: and yet I was able to do it, and I
Speaker 2: did it because I'm going to get something good here
Speaker 2: at the end, and it just feels so awesome. That
Speaker 2: loop is so cool. It's maybe the best it's ever
Speaker 2: been in one of these games in terms of really
Speaker 2: figuring out that that going from feeling threatened being the
Speaker 2: thing that can threaten everything else.
Speaker 1: Silksong just nails that.
Speaker 3: Yeah, and in so much the discourse I know has
Speaker 3: been about the difficulty, and I think that's turned a
Speaker 3: lot of people off, and I understand that, Like I
Speaker 3: don't think every game should be like this, you know,
Speaker 3: where it's like, hey, listen, it's gonna be fucking hard.
Speaker 3: We're not gonna have a lot of options for like
Speaker 3: making it easier for yourself. But like it is brutal
Speaker 3: in a way that I think I'm weirdly nostalgic for.
Speaker 3: You know, it reminds me of like, you know, beating
Speaker 3: my head against like a Mega man boss over and
Speaker 3: over again and have to restart the level or whatever.
Speaker 3: Like I know this doesn't sound fun, but like not
Speaker 3: many games do with this unapologetically uh and it has.
Speaker 3: It gives you such high highs and low lows where
Speaker 3: it's like, oh, you lose a ton of rosaries, or
Speaker 3: you just did your thirtieth fucking loss on this boss
Speaker 3: fight and you need to go to bed, but you
Speaker 3: don't want to. You want to fuck beat this thing
Speaker 3: for good bet and then when you finally your I'm
Speaker 3: gonna try it one more time and you beat it,
Speaker 3: and that you know, just that animation and everything is
Speaker 3: so just like fuck. Like I Bonc has told me
Speaker 3: from upstairs that, like Dan, I've been hearing you, like
Speaker 3: you never yell when you're playing video games, and I
Speaker 3: am like triumphantly yelling, angry yelling and everything, and it's
Speaker 3: like it's all great, Like I love it even when
Speaker 3: I'm angry.
Speaker 1: Yet you know, it's incredible, just like the sense of
Speaker 1: like happiness and relief that can wash over you when
Speaker 1: you beat difficult boss and you guys, gone through all
Speaker 1: of bio water because that was definitely the most difficult
Speaker 1: part of the game.
Speaker 3: Yeah, that plays sucks ass. Yeah, that's it's rough.
Speaker 2: I think maybe I have not gone like in completely
Speaker 2: explored with Oh yeah, no, I know the one.
Speaker 1: Yeah, it's the one with the really long run back
Speaker 1: if you die at the boss thing at the end there,
Speaker 1: and the boss even has like a gauntlet before you
Speaker 1: get to the boss. It's like it's the whole thing
Speaker 1: the game. It's it's the game actually kind of straight
Speaker 1: up just kind of pointing at you, like, ha, you
Speaker 1: think you like how hard this game is, and I'm
Speaker 1: like I still do, actually, even though you're hurting me.
Speaker 1: It's maybe a problem. I should go talk to somebody.
Speaker 1: But yeah, that dude part took me hours. And when
Speaker 1: I got through it and finally saw that boss blow up,
Speaker 1: boy did I feel good.
Speaker 3: The run back stuff like, yeah, it's annoying, but like
Speaker 3: I do feel like most of them have at least
Speaker 3: like Okay, here's a quick way to just kind of
Speaker 3: like avoid this enemy and jump up this wall and
Speaker 3: get past this and like you know, it just kind
Speaker 3: of becomes like muscle memory at a certain point. So yeah,
Speaker 3: I don't know the runback stuff didn't bother me that much,
Speaker 3: I think, And also I think just going from like
Speaker 3: fast travel to fast travel stuff like that kind of
Speaker 3: annoyed me with the first one was they'd be so
Speaker 3: spread out and would take forever to get from one
Speaker 3: to the other. I do feel like with all the
Speaker 3: belwighs and stuff, this time, I think it's it's less
Speaker 3: of an issue.
Speaker 1: This time. It's pretty good. I mean, you know there's
Speaker 1: metro veins that don't have any of that. This game
Speaker 1: is so big that a course that needs to have
Speaker 1: a different amount.
Speaker 2: Of those, something like twice the size of Hollow Night
Speaker 2: one or something like that.
Speaker 1: This map. So yeah, All Night one was a huge game.
Speaker 1: This game's very smart about how it reveals that map,
Speaker 1: because Act one is a relatively straightforward progression of this
Speaker 1: zone into that zone, into that zone. Then Act two
Speaker 1: is where it really opens up. It kind of feels
Speaker 1: even more like Hall of Night one did, almost straight
Speaker 1: away from the beginning. But even what's fascinating is you
Speaker 1: go through act too, you think you found all the map,
Speaker 1: and still you find some breakup a wall, and here's
Speaker 1: just a whole another area, not just the room, a
Speaker 1: whole nother area. It's incredible how much big.
Speaker 2: Of its West games.
Speaker 3: I love those feelings when it's like you're far enough
Speaker 3: away from a bench and you've done enough touf, when
Speaker 3: you have enough rosaries where it's like you do break
Speaker 3: a wall or something and you kind of poke your
Speaker 3: head in there and being like, oh, maybe it'll just
Speaker 3: be like a thing on the floor, and then I
Speaker 3: leave and you see just like a huge like chamber
Speaker 3: and it's like, oh, man, I don't know how this
Speaker 3: should I come back to this later, And then sometimes
Speaker 3: I don't and I end up regretting it, and it's like, hey,
Speaker 3: I like that the game punishes me sometimes, like for
Speaker 3: being an asshole.
Speaker 2: Like I can play this game like a real asshole,
Speaker 2: just running and gunning and being like I am going
Speaker 2: to get to the place I want to go so
Speaker 2: fast and then boo, I run right into a spinning
Speaker 2: fan or something or some.
Speaker 1: Spikes, and so I'm such a jackass.
Speaker 2: But you know, I going back to the difficulty a
Speaker 2: little bit, like for the bosses, at least, they are
Speaker 2: very much just like Mike Tyson punch Out bosses, and uh,
Speaker 2: you know, I think that for the most part, the
Speaker 2: majority of them are the simpler Mike Tyson punch out bosses,
Speaker 2: where it's like, once, once you learn the patterns, it
Speaker 2: is so clear what you should be doing that you're
Speaker 2: gonna be fine. It's just a matter of learning the
Speaker 2: patterns later on. Now I'm getting the ones where it's like,
Speaker 2: maybe a little bit more frequently, it's about knowing the
Speaker 2: patterns and execution.
Speaker 1: Yeah, there's this.
Speaker 2: This fucker in this tiny this tiny hallway, this thin hallway,
Speaker 2: and he's one of the big flying guys that shoots
Speaker 2: the drills.
Speaker 1: And it was that that was fun.
Speaker 3: Yeah, the green acid stuff, like those flyers like spit
Speaker 3: the acid like that.
Speaker 1: There's there's a lot of flying enemies in the game.
Speaker 1: I think that's another point. Now, that's why I think
Speaker 1: you should be spart with what tool you have, right,
Speaker 1: And I'm always basically use that sort of arcing harpoon
Speaker 1: the entire game. I have another tool that adds poisoned
Speaker 1: damage to it, so it just does more damage. It's
Speaker 1: just kind of I'm like, okay, this is good because
Speaker 1: it kind of goes up a bit. So it's good
Speaker 1: for hitting flying enemies and pierces, so it can hit
Speaker 1: multiple enemies.
Speaker 2: I don't know if I have that one, Mike, what like, Yeah,
Speaker 2: where'd you get this tool?
Speaker 1: It's a great question. I got forever ago. Yeah, yeah,
Speaker 1: I got. I've gotten so many more since then. I
Speaker 1: don't even know what to do with them.
Speaker 2: Can you tell me how many of those you can carry?
Speaker 1: Uh? Like, because the thing with the tools, I have
Speaker 1: a maxed out AMO patch. Now I can carry twenty
Speaker 1: of them. Okay, that's that's all.
Speaker 2: Yeah, So like, uh, the best anti air thing I
Speaker 2: have are these little flying like red scareb guys.
Speaker 3: Guys, I just got the cock flies this morning, and
Speaker 3: oh my god, to be right against some bosses, the
Speaker 3: cock fl the cogflies.
Speaker 4: I was gonna say, explains your blue Sky algorithm?
Speaker 2: Let me check?
Speaker 3: Yeah, let me check blue Sky real quick twitch Like, oh,
Speaker 3: I had some moderation settings on, Dan.
Speaker 1: Was right, I might leave those on then protecting us.
Speaker 3: Actually, have you been through the mist?
Speaker 1: Yes?
Speaker 3: Oh my god, I so may. I knew what you
Speaker 3: had to do to kind of find your way through.
Speaker 3: It's basically the Lost Woods, but those fucking enemies in there.
Speaker 3: Until I realized, you know, there's a certain tool or
Speaker 3: attack you can do that just choose them.
Speaker 1: Oh my god, I just like avoided them. I was
Speaker 1: just kind of you get through.
Speaker 3: Enough of those rooms and stuff, and it's like they're
Speaker 3: just gonna grab every time.
Speaker 1: Yeah, yeah, that sucks. So many like neat neat distinct
Speaker 1: looking places, right, you know, you have like, of course
Speaker 1: you have like a snowy place. You have a hot pace.
Speaker 1: Even the hot place though it's not just a volcano,
Speaker 1: it's a forge, so that's kind of It's just so
Speaker 1: many fun little dudes and people you're seeing, or big
Speaker 1: dudes and people weird little quests. So I'm like, you know,
Speaker 1: giant creature whose eggs are about the hatch, like, you
Speaker 1: got to give me some organs or they're gonna eat
Speaker 1: you instead. Surma, maybe the best character of the year,
Speaker 1: which one is that? That's the one with the bell
Speaker 1: And she said, oh yeah, what's just a little maybe maybe.
Speaker 4: I don't know, it's one of the other He's just
Speaker 4: a horrible little dude, you know.
Speaker 2: Yeah.
Speaker 1: They're just very ignorant about the dangers they're facing. Right,
Speaker 1: So they're just like, do doude, this is great, and
Speaker 1: you're like it's not. It's very dangerous. You're gonna die
Speaker 1: please be careful. They're like, no, I can't die because
Speaker 1: I'm a believer. Do do do? I'm like, oh, you
Speaker 1: ignorant idiot, I love you.
Speaker 3: Did any of you get the free spa?
Speaker 1: Yes, to get the free spot.
Speaker 3: It's a really funny bit like that.
Speaker 1: It was. Yeah, there's again. This game takes itself very
Speaker 1: seriously for the most part, but it does have some
Speaker 1: moments of levity, and they're they're not ridiculous or anything.
Speaker 3: Coming in from Twitch here, Marcus says, I checked my
Speaker 3: Blue Sky settings. Good lord, Dan might have been understating
Speaker 3: the hornets. I'm not crazy.
Speaker 1: Oh god, this is one case we're actually I can't
Speaker 1: hope it's sincere. If people are just goofy, I don't know.
Speaker 3: They don't see it because it's it's Blue Sky.
Speaker 4: Blue Sky is the artist platform. You're gonna see everything
Speaker 4: if you go.
Speaker 1: That's how It's like, we don't have brands at least, right,
Speaker 1: So yeah, you know, like my.
Speaker 2: Twitter got way weird there at the end, So I
Speaker 2: probably just has how the stuff turned on and I'm
Speaker 2: not gonna fuck with it. I'm fine for me.
Speaker 1: Did you guys do the big court currier quests? You
Speaker 1: have to do cour Oh my god, I did that
Speaker 1: a couple of nights ago. Courier.
Speaker 3: Yeah, the one that you have to do to get
Speaker 3: the meal the faro take you.
Speaker 1: That's also one of the hardest things I did in
Speaker 1: the get so for people, there's a kind of a
Speaker 1: system where you can make deliveries in the game, but
Speaker 1: you're on a timer. You can't use any of the
Speaker 1: fast travel if you get hint or you run into
Speaker 1: a wall, or you fall too far with that like
Speaker 1: double jumping or doing something to save yourself at the end,
Speaker 1: it takes off the timer and uh boy, the one
Speaker 1: you need to do for this kind of important quest,
Speaker 1: it's a very long route doing.
Speaker 3: Did you clear out the Did you clear it though?
Speaker 1: Did you go? Okay? I can kind of clear out
Speaker 1: most of the major enemies along the way and that
Speaker 1: helps out.
Speaker 3: But you bet there are a few that put out
Speaker 3: of the ground, and there are few like yeah, so
Speaker 3: if you sit on bench, they responds everything for the
Speaker 3: most part. But I walked the entire path first, kill everything,
Speaker 3: and outside of like some of those flies in the water,
Speaker 3: some of the things that burst out from the ground,
Speaker 3: you can pretty much just clear that whole path. As
Speaker 3: long as you don't sit to the bench.
Speaker 2: I was using some of those enemies though, to like
Speaker 2: jump and get shit higher more quickly, so I didn't.
Speaker 2: I didn't clear them out.
Speaker 3: It just scared me so much. There's one point where
Speaker 3: I'm sprinting, like I went into an elevator and it
Speaker 3: closed the door and brought me.
Speaker 1: I was like, no, God, damn it.
Speaker 2: The Caurier thing was the thing like that was like
Speaker 2: four tries it was, it is like five minutes. I
Speaker 2: did die on the third try, right before the end,
Speaker 2: like right there, I like, I think I ran maybe
Speaker 2: I ran through that door that There's one time I
Speaker 2: guess you can.
Speaker 1: Go multiple ways. Did you go to the right or
Speaker 1: till I left left? I went left right, and I like.
Speaker 2: Twice this thing got me and it didn't kill me
Speaker 2: both times. But one time it did kill me. I
Speaker 2: ran through a door and right there is a spinning
Speaker 2: one of those spinning fans, and I was just I
Speaker 2: was sprinting. Yeah, but these those courier quests are good
Speaker 2: for someone like because this is how I'm playing the
Speaker 2: game all the time. It's just blistering my way through
Speaker 2: everything like a complete asshole, And this.
Speaker 1: Is like you have to play the game that way.
Speaker 1: So it worked out well for me when I finally
Speaker 1: got that one done, like I had an immaculate run
Speaker 1: was a touch then like the long hallway before the end,
Speaker 1: suddenly I got hit twice and I'm like, oh my god,
Speaker 1: I don't think I'm gonna make it. I don't think
Speaker 1: I'm gonna make it. I'm running down the hall with
Speaker 1: this dining hall where he is. I got like nothing,
Speaker 1: I have like six so I'm like, for the love
Speaker 1: of God, for the love of God, I.
Speaker 2: Barely video of mine. I'll share mine because mine was
Speaker 2: the same way. It's like barely like maybe a pixel.
Speaker 3: So did you finish that whole like five part quest
Speaker 3: the Taste of bar looom thingie. I just did that, Yeah,
Speaker 3: for the pale oil and yeah yeah that helps a lot. Yeah, yeah, good.
Speaker 1: But it's incredible, Just like there are some upgrades that
Speaker 1: you would expect and are important upgrades, and just getting
Speaker 1: to them is a lot. Like the first time I
Speaker 1: beat the game, I didn't have one of them where
Speaker 1: I was like, oh my gosh, I can't believe I
Speaker 1: could quote unquote beat the game without this. It's a
Speaker 1: whole area you have to do, and once you get that,
Speaker 1: it's such a relief. It's an emotional experience just unlocking it.
Speaker 1: They know what they're doing. It's neat.
Speaker 3: I like the amount of like mystery stuff where it's like,
Speaker 3: you know, obviously a billion people are playing this and
Speaker 3: writing guides and stuff like that, but there's still, like
Speaker 3: to today, there are still people being like, okay, so
Speaker 3: I think this is how you get you know, whatever
Speaker 3: this character is to join you in the forum fight
Speaker 3: or like, okay, so at three it turns out you
Speaker 3: don't need to get every flee you actually think. It
Speaker 3: triggered for me after I did this and this, but
Speaker 3: like and so people are still trying to figure out
Speaker 3: exactly what you need to do for certain things.
Speaker 2: There was one of those where, God, this is a
Speaker 2: question forever ago. So I won't I won't be spoiling
Speaker 2: any details because I can't remember any any of the details.
Speaker 2: But I was talking to someone else about it, and
Speaker 2: they're like, what are you talking about? I picked that
Speaker 2: thing up. It was right, it was just laying on
Speaker 2: the ground right there. I'm like, what are you talking about?
Speaker 2: I'm looking here. I've done everything you said you did
Speaker 2: it's not here, and I'm like, all right, whatever, I
Speaker 2: must just not have things set up right, And apparently
Speaker 2: I had done. I changed the world so that that
Speaker 2: thing wasn't there anymore, and now was at a shop,
Speaker 2: and apparently the shopkeeper was just like he picked it up,
Speaker 2: and now he's selling it to me, And so I
Speaker 2: had to spend money on it instead, And I was like,
Speaker 2: I could have got it for free, but because I didn't,
Speaker 2: I had to like do this whole whole other thing.
Speaker 2: And to get that, i'd like unlock.
Speaker 1: A quest or whatever, do a whole other quest.
Speaker 2: So there's a lot of like interlocking, interchangeable ways these
Speaker 2: things can work, and that is fascinating me as well.
Speaker 3: I think I saw the opposite of that, because like
Speaker 3: there's a merchant. Apparently if you go to them early on,
Speaker 3: I think it's the cracked mask or whatever, which is
Speaker 3: a really helpful tool. But if you go to the
Speaker 3: merchant in the first like half of the game, you
Speaker 3: can buy it for like a bunch of rosaries or whatever.
Speaker 3: But when I got there, apparently I was far enough
Speaker 3: in where like the merchant was dead and the mask
Speaker 3: was just laying on the floor, so I got it
Speaker 3: for full Wow.
Speaker 1: Yeah, yeah, it's really new. How the world does evolve
Speaker 1: like that in some of them, mostly evolving the NPC's
Speaker 1: and that's another kind of very dark soul zy thing,
Speaker 1: almost kind of done better here, dark souls. Those games
Speaker 1: can drive me crazy sometimes with the whole like do this,
Speaker 1: then this NPC goes there, and then you can do
Speaker 1: this quest and you just never know any of that
Speaker 1: unless you follow a guide something. Maybe it's just because
Speaker 1: of the two D nature and some of the more
Speaker 1: linear backtracking or the you know, everyone's following the same
Speaker 1: path to back you just come across these people in
Speaker 1: these places so much more often, so you can't see
Speaker 1: these subtle changes. I mean, there's that first town you go,
Speaker 1: do there's an amazing moment where you know, something very
Speaker 1: interesting happens there, like, oh, this is happening right now? Okay,
Speaker 1: just all sorts of fun surprises like that. These are
Speaker 1: is like my favorite kind of game. I love metro Venas,
Speaker 1: I just absolutely do. If you ask me what my
Speaker 1: favorite genre is, I'm probably going to say this. So
Speaker 1: just having a giant one of these right now live
Speaker 1: up to the insane amount of hype that it got
Speaker 1: almost an unfair amount of hype and still be able
Speaker 1: to deliver. I think it's incredibly impressive, to a.
Speaker 2: Scale that we haven't really seen before. I mean, you know,
Speaker 2: the thing they has done it was Hollow Night one,
Speaker 2: and now this is even bigger. And the fact that
Speaker 2: they can maintain this level of that compelling nature of
Speaker 2: wanting you to get to go to the next thing
Speaker 2: despite it being like, man, I've done so much, I
Speaker 2: can't do I just want the game to be over.
Speaker 2: It's like, no, is there more to do? I'm ready
Speaker 2: to go. That's a hard thing to pull off, and
Speaker 2: they really really do here.
Speaker 3: I think, gun to my head right now. If you
Speaker 3: ask me to do a mounta row more of Metroid
Speaker 3: vanias non Binding, I think I'd say Symphony that I
Speaker 3: super Metroid Silk Song, and then probably either Prince of
Speaker 3: Persia or Bloodstained, I think. But I really do think
Speaker 3: this is like one of the best ever. And like, honestly,
Speaker 3: if you're removing nostalls, I'm not gonna say anything until
Speaker 3: some time, you know, recency bias and all that, but like,
Speaker 3: I don't know, it's it's up there, if not surpassing.
Speaker 3: I think that everything in this genre, you know.
Speaker 2: Yeah, they are like small tidbits that like I have
Speaker 2: where I prefer the way some other games work. Like
Speaker 2: I definitely am like at this point when I'm playing
Speaker 2: one of these games that has a lot of focus
Speaker 2: on combat, I like it when and this is like
Speaker 2: not a criticism of the game, because this is the
Speaker 2: game's not trying to be this, but this is just
Speaker 2: a personal preference. When the enemies can hurt you by
Speaker 2: touching their body, I want them to hurt you when
Speaker 2: they do a tax. That's like something that's happened. I
Speaker 2: think that's Prince of Persia. It's a handful like Dead
Speaker 2: Cells is like that if they do a tax, and
Speaker 2: I'm like, that just feels like a combat is like
Speaker 2: more visceral, more real to me when it's like that
Speaker 2: here as opposed to this kind of feeling a little
Speaker 2: bit like yeah, yeah, if you touch them, they're gonna
Speaker 2: hurt you. But that doesn't mean like they haven't like
Speaker 2: done the best version of this kind of combat. They
Speaker 2: have this it's such a fun game to actually use
Speaker 2: the systems to attack enemies and figure out your tools
Speaker 2: and which ones you.
Speaker 1: Like and upgrade that stuff. It's all really well done.
Speaker 3: That would typically get me when it's like a boss
Speaker 3: fight and you get that stagger and they're kind of
Speaker 3: like down on the ground and you run up and you're.
Speaker 1: Like, oh, I got them.
Speaker 3: You know I'm safe, and it's like, oh wait, I
Speaker 3: still got to make sure I'm not too close to them,
Speaker 3: you know, run right into them. Get those moments though,
Speaker 3: when you're able to just get a bunch of hits in,
Speaker 3: when it's like you've done a boss fight enough times,
Speaker 3: or it's just like you know every attack and then
Speaker 3: you know when they go to phase two, phase three
Speaker 3: what those attacks are, and you just go in there
Speaker 3: and sometimes you'll be overconfident and fuck up immediately. But
Speaker 3: then you'll have those times where it's like a boss
Speaker 3: that you've died twenty times on and like you don't
Speaker 3: get hit once, and it's like, right, oh my god.
Speaker 1: Sometimes you squeeze it out, but sometimes you downloaded the
Speaker 1: boss so much that is just flawless run and you
Speaker 1: just know exactly what your windows are. You know you
Speaker 1: can get one hit in, two hit in. You know,
Speaker 1: when you could Pug off the enemy. God, I love
Speaker 1: Poe going off of enemies. Anything that's like ductails. That
Speaker 1: feels so freaking well good.
Speaker 3: You're one of the freaks that does the old one.
Speaker 3: You me and grab a part of the New School life.
Speaker 1: Boom boom boom, back and forth and said back and forth.
Speaker 1: When I'm in a position, I love that. Follow Night
Speaker 1: one was said, I'm like, oh, I could puggle a
Speaker 1: really good one. That's why I have not.
Speaker 3: I have not done the original pogo once in this game.
Speaker 3: I got the crest, I have not even equipped it.
Speaker 1: No, I love the pogging. It's incredible how good the
Speaker 1: horizontal movement can feel when you once you get the
Speaker 1: kind of grapple thing and you can grapple and dash
Speaker 1: and you realize that's basically two dashes. Oh my god. Yeah.
Speaker 3: By the end, like I won't say every single ability,
Speaker 3: but like every jump you do, it feels like there's
Speaker 3: like three plus things you can do to extend it vertically, horizontally,
Speaker 3: you know, slower.
Speaker 1: It's it's great to like.
Speaker 2: Go in a room where it's like, oh yeah, I
Speaker 2: remember these things I was supposed to use for platforming
Speaker 2: before and just jumping past the entire room.
Speaker 3: And it's the rules that you died a million times
Speaker 3: on it's like boom boom, boom boom, and you're bouncing
Speaker 3: off stuff and there's those rooms with with the gears
Speaker 3: to go around and you got to like, you know,
Speaker 3: hit him at different points and then catch up to
Speaker 3: the gear later.
Speaker 1: And oh yeah, there's not in that.
Speaker 2: In that the cog place, the clockwork place, there's a
Speaker 2: room over to the right where it's like there are
Speaker 2: some those spinning spikes that you can you're supposed to
Speaker 2: bounce off. And it's like, oh, clearly I was supposed
Speaker 2: to do this later when I at least had like
Speaker 2: one more movement ability, Like if you have the grapple
Speaker 2: hook there, you can it makes a lot easier.
Speaker 1: Yeah, I raw dog.
Speaker 2: That it was you did.
Speaker 1: So I'm like, I can.
Speaker 3: I did it with all my mobility stuff, and I
Speaker 3: still it was difficult. Like holy shit, it.
Speaker 1: Was a fun thing to do though. It's did a
Speaker 1: great job. You take your job. I I'm excited to
Speaker 1: see it through to its very end. I love games
Speaker 1: all about little guys, little little creatures. You know who
Speaker 1: else is a little guy rowbo on You've been playing
Speaker 1: gb Robe, I know Dan check that out a bit ago.
Speaker 1: This is on the GameCube. Nso app on Nintendo Switch
Speaker 1: to now, how are you finding GiB Robo?
Speaker 4: I'm finding Chibi Robo not on the Nintendo Switch too.
Speaker 1: I'm playing that.
Speaker 4: I'm not a big old right there the CRT and
Speaker 4: my sofa in real hardware. This game I have some
Speaker 4: fond memories of because it was sort of the one
Speaker 4: of the perennial demo disc games from when I was
Speaker 4: a kid, you know, like Kmart or whoever had then
Speaker 4: the machine forever and wherever we would go to a store,
Speaker 4: I would see like, you know, how quickly can I
Speaker 4: beat the demo? How far can you get the demo?
Speaker 4: Whatever it may be. This is the first time I've
Speaker 4: really just sat down with the game and tried to
Speaker 4: just play it through. I do think that expectations are
Speaker 4: definitely allowing me to enjoy it more than Dan did
Speaker 4: when he was trying it out, because for me, I
Speaker 4: knew that this game is, like you know, very much
Speaker 4: a time management game. It's an adventure game more than
Speaker 4: it is a platform or, which is something that I'm
Speaker 4: also familiar with playing games like say Persona and RPG's
Speaker 4: visual novels that kind of thing. A lot of text,
Speaker 4: a lot of like trying to figure out, Okay, what
Speaker 4: do I need to do, what's the next puzzle piece
Speaker 4: to get this person's storyline to continue forward? And so
Speaker 4: going into expecting that, I've been really enjoying it, especially
Speaker 4: because I play it in bite sized bursts, like it's
Speaker 4: it's my morning coffee game, where I'll make a cup,
Speaker 4: I'll sit stay on my little footstool back there in
Speaker 4: front of the CRT and just play, you know, a
Speaker 4: loompsip on my coffee for like fifteen twenty minutes at
Speaker 4: a time. That's it. That's it for the day. I
Speaker 4: just go do whatever else, and then the next day
Speaker 4: I come back, you know, our fifteen twenty minutes at
Speaker 4: a time. And so I've been playing for a few
Speaker 4: weeks now, I'm only like, what's six hours in? I
Speaker 4: think it's what maybe like an eight to ten hour
Speaker 4: game total if you want to do everything. And so
Speaker 4: I think doing it in that way has been a
Speaker 4: lot of fun to just go around the house, do
Speaker 4: do the little chores, you know, like clean this thing up,
Speaker 4: talk to this person gary Ward, advance the story, maybe
Speaker 4: fight enemies which you get later on, and especially once
Speaker 4: you start getting things like the ladder that allows you
Speaker 4: to reach the high places. The game really opens up
Speaker 4: and you can find more activities to do. But it's
Speaker 4: a cute, little cozy game that I've been really enjoying
Speaker 4: playing in that way.
Speaker 3: And I'm gonna be clear that, like I did enjoy
Speaker 3: that game, and it wasn't really the more adventure game.
Speaker 3: Like the thing that kind of turned me off a
Speaker 3: little bit wasn't so much that like, oh, I thought
Speaker 3: it was a platform and it's more of an adventure
Speaker 3: game like those elements. Once I understood that that's the
Speaker 3: type of game it was, didn't bother me that much.
Speaker 3: It is honestly just that tech speed stuff. And every
Speaker 3: time like a cutscene starts and like ah, like just
Speaker 3: drove me insane.
Speaker 4: It is very much a you thing the way you're
Speaker 4: reacting to it, I think though, because it's not all text,
Speaker 4: to be clear, like I think maybe that's how it
Speaker 4: sounded to people who don't know last time it it.
Speaker 4: It's one of those smaller Nintendo games from back then
Speaker 4: where it doesn't have voice acting in the proper sense,
Speaker 4: as like the animal crossing gibberish presimply because you know
Speaker 4: it's cheaper do that cheaper, localize and every like that.
Speaker 4: So they do have a more classic adventure game thing
Speaker 4: of the text moves across the screen at the speed
Speaker 4: that the character like is talking or you know, quote
Speaker 4: unquote talking, and you can't skip it, which I agree
Speaker 4: with you in not being skippable is the problem because like,
Speaker 4: especially if you like talk to someone and you just
Speaker 4: accidentally press A and it starts like a long chance text,
Speaker 4: I'm like, yeah, all right, that is annoying. I'm like,
Speaker 4: I'll give you that for sure, but.
Speaker 3: It's it's the longer ones. It's like it was just
Speaker 3: like oh, every time I saved or whatever, you know,
Speaker 3: like that's that's fine, or just a few lines of dialogue.
Speaker 3: It was the thing that broke me was that like
Speaker 3: fortune teller thing in the basement where it's like I
Speaker 3: accidentally did it the game and I'm like, ah, how
Speaker 3: is it feels like it's ten minutes of explaining pick
Speaker 3: A or B and you got a fifty percent chance
Speaker 3: that's it?
Speaker 1: Yeah, oh my gosh.
Speaker 4: Genuinely yeah, like a solid like minute and a half
Speaker 4: segment they said up there the accidentally do it again,
Speaker 4: So yeah, I give you so much.
Speaker 3: I will go like it's you know, obviously right now,
Speaker 3: there's so many other things game wise to play, but
Speaker 3: like it's gonna be on my switch. I'm gonna be
Speaker 3: on a plane at some point, I'm gonna look at
Speaker 3: an so yeah, what do I want? Pull up? And
Speaker 3: I'll keep going with that. But it's if you're in
Speaker 3: the mood.
Speaker 4: Yeah, if you're in the move for song smaller and
Speaker 4: slower than I think you're the right headspace to appreciate
Speaker 4: what's doing. But it's definitely yeah, the text is something
Speaker 4: that I know even people have fixed in like fan
Speaker 4: patches and stuff, So like, I get it that would
Speaker 4: be a nice thing to apply if you're playing in
Speaker 4: Dolphin or whatever you might be doing. But I also
Speaker 4: think that if you approach it as yeah, it's a
Speaker 4: slow game in general, then I think it's a fun time.
Speaker 1: Yeah, speaking of things that are smaller, Sean, you've also
Speaker 1: been missing around with the Retroid Pocket Classic.
Speaker 4: Oh I sure have, Mikey. I've been looking forward to
Speaker 4: talking about this one, so yeah, let me actually have
Speaker 4: it here and I can hold it up in front
Speaker 4: of the camera. Get this game boy color looking guy
Speaker 4: right here for audio listeners. It is very much a
Speaker 4: mix of like the analog pocket with original game Boy
Speaker 4: color as I like, you know, battery hump in the back,
Speaker 4: and then that is also used to have some triggers otherwise,
Speaker 4: you know, pray standard deep four facebuns. Start select and
Speaker 4: then the best part is this square o lead screen
Speaker 4: that's sharp.
Speaker 1: Yeah yeah, and that's an a stall from Sega Saturn.
Speaker 2: I like that guy.
Speaker 4: Yeah, have a couple of staring games down here was
Speaker 4: I fired the Soccer Wars two fan translation up last
Speaker 4: night because I got busy with so much other stuff.
Speaker 4: I have a chance to play it, but I am
Speaker 4: loving this thing. I have not fallen down the annal.
Speaker 4: They're just that retro gaming handheld hole that grub has
Speaker 4: been for a long time.
Speaker 2: Laid down here for you, brother, I'm down here with you,
Speaker 2: and I.
Speaker 4: Know you got into not too long ago, but I
Speaker 4: was waiting for one that like has just all the
Speaker 4: right little stuff for me, and this is the one
Speaker 4: because the price is also right too, only one hundred
Speaker 4: and twenty dollars ish. I think that's been variable as
Speaker 4: tariffs and whatnot, but around one hundred and twenty dollars MSRP.
Speaker 4: And I think for also, I love that's in the
Speaker 4: EEE Green That's what I had as a kid.
Speaker 1: Yeah, I had that one too.
Speaker 4: I think it's just the right balance of everything. It's
Speaker 4: powerful enough to do. You can do all the way
Speaker 4: up to PS two in game Cube on this load.
Speaker 1: Really not that you.
Speaker 4: Necessarily want it because you know it doesn't have an
Speaker 4: analog stick, but like I was trying to Final Fantasy
Speaker 4: ten on PS two last night, I was running fine,
Speaker 4: So like, wow, yeah, if you want to play like
Speaker 4: old school game Boy, game Boy Color Advance, like any s,
Speaker 4: Super Nys, that kind of stuff, it's great for that.
Speaker 4: And then also like the RPGs and stuff on the
Speaker 4: more advanced consoles like PS one two, you can do it.
Speaker 4: It's awesome. And uh, the screen is what really really
Speaker 4: sold it for me.
Speaker 3: Yes, that's huge because like, yeah, I've got the ones
Speaker 3: like you know at first form factor. You know, the
Speaker 3: analog is great, but also for a cheaper, smaller one
Speaker 3: with the trim Ui brick, I like a lot, but
Speaker 3: that screen looks fantastic to do same thing to alter
Speaker 3: the os like Menui and Moo, all these different ones
Speaker 3: I've done.
Speaker 4: So this runs android, which is great because then it's
Speaker 4: very easy to tweak. And I'm also very familiar with Androids,
Speaker 4: so I knew how I changed some things. Like you know,
Speaker 4: it has a lock screen by default, kind of like
Speaker 4: the switch, I guess, but it's like the Android block screen.
Speaker 4: You can't just press AID to dismiss it. But I
Speaker 4: just turned the lock screen off because I feel like
Speaker 4: that just you know, makes more sense for a handheld.
Speaker 4: And yeah, if you if you check out retro gamecre
Speaker 4: on YouTube, russ has great videos for setting up Android
Speaker 4: handhelds and for something else.
Speaker 3: Yeah.
Speaker 4: Yeah, well, what what I have is this is emulation
Speaker 4: station with the art book of theme on it and deck.
Speaker 1: Yeah.
Speaker 4: If I go into like a game Boy Advance game
Speaker 4: as like uh the cover arts and then it starts
Speaker 4: playing a little video uh with gameplay.
Speaker 2: Yeah yeah, yeah, I really I really enjoy all the
Speaker 2: all the fans sort of skins on top of the
Speaker 2: os is for these things.
Speaker 1: I think that's cool and I love that.
Speaker 4: I I don't think it works offline, but at least
Speaker 4: while I'm connected to Wi Fi, I basically is retroarc
Speaker 4: for almost everything in here. Any in the uh why
Speaker 4: I'm not using retro arc when I'm using like some
Speaker 4: state and alone, it still supports it retro achievements. This
Speaker 4: is a cool way to get retro achievements in games
Speaker 4: that I've played a million times. Like my go to
Speaker 4: wind down at the end of the night game is Pokemon, Pinball,
Speaker 4: Ruby and Sapphire, And just having something new to do
Speaker 4: in games like that that I played a million times
Speaker 4: is really cool. Just I log into my retro achievements account,
Speaker 4: I turn on a hardcore mode, just get like, you know,
Speaker 4: the Star or whatever the hell you I haven't checked yet.
Speaker 4: A littles on extra for nagis in safe states and everything,
Speaker 4: and that's a cool way to just re experience these
Speaker 4: retro games. So yeah, I think for most people, this
Speaker 4: handheldy is like the sweet spot for anything bigger in this,
Speaker 4: you know, like playing through a full GameCube game or
Speaker 4: anything newer than that. I have a Steam deck for
Speaker 4: that and that works.
Speaker 1: Well.
Speaker 4: We're laying in bed for having something that is perfect
Speaker 4: for on the go. I'm really really digging this. And
Speaker 4: they also have some cool other options. Comes in most
Speaker 4: of the game Boy color colors. There's also Atomic Purple.
Speaker 4: There's also a six bun version that's like styled after
Speaker 4: the Sega Saturn can troller, So if you really want
Speaker 4: to play like Sega games and arcade games and stuff,
Speaker 4: it's great for that. On top of paying a look
Speaker 4: fighting game fanatic dpad that I just love. I'm very
Speaker 4: particular about that stuff because I play pad and fighting
Speaker 4: games and this is maybe the single best dpad I've
Speaker 4: ever used.
Speaker 1: So okay, good.
Speaker 4: Yeah, it's like the Vita, but it's matt so your
Speaker 4: finger slides across it really easily. Just a great handle.
Speaker 4: I've been having a blast playing that for the most
Speaker 4: part all week.
Speaker 3: Yeah, And I like something like in terms of form
Speaker 3: factor and price and everything that's like that because it's
Speaker 3: like obviously, you know, steam Deck's great and stuff. For
Speaker 3: like a long flight or something. Analog Pocket is a
Speaker 3: really kind of higher end thing that's really great. But
Speaker 3: like sometimes it's just like, oh, I've got a you know,
Speaker 3: forty five minute taxi ride or something, I'm not going
Speaker 3: to bring my steam Deck or something. But it's like
Speaker 3: I'll put a little like Trimui brick in my podcast.
Speaker 3: It's like, oh, I'm just gonna mess frund with Warrior
Speaker 3: Wa or whatever. It's not expensive. If you know you
Speaker 3: can throw it in a bag and not have to
Speaker 3: have a case or anything. It's just like, yeah, it
Speaker 3: just seems lower stakes, but still you know, gives you
Speaker 3: what you want from that.
Speaker 4: Right in the form factor too, if you're playing, especially
Speaker 4: if you're playing Game Boy or game Boy Color, it's
Speaker 4: like perfect for that has designed for that. But also
Speaker 4: like the big thing for me with the OLED screen
Speaker 4: is that, especially when you're playing at night, that means
Speaker 4: that any bezels, any black bars around the game, like
Speaker 4: if you're playing Game Boy Advance just disappear. You like
Speaker 4: don't even know seid they're there, because you know the
Speaker 4: screen is off in those sections. So it's great for
Speaker 4: playing at any really of those old form factors that
Speaker 4: even if they're not quite fitting into the square aspect
Speaker 4: ratio or something like the TRIMII brick you know, is
Speaker 4: much cheaper. You can get that for like fifty bucks
Speaker 4: or something nowadays, especially if you get on Ali Express.
Speaker 4: But that also you know, the screen is worse, like
Speaker 4: the ergonomics are maybe a little bit worse a speak
Speaker 4: of ergonoxide. It's on at sea, Like you can get
Speaker 4: a nice grip, like like a controller grip for this thing.
Speaker 4: So that's merely criticism is a little hard to get
Speaker 4: the triggers that you're playing Metroid or something. But I'm
Speaker 4: just gonna slap a like little red printed fifteen dollar
Speaker 4: grip on there and then they'll be perfect for what
Speaker 4: I want to play those games.
Speaker 2: Sean, you uh, you're using this that uses Android?
Speaker 1: Right?
Speaker 2: Do you know if it has an accelerometer in it?
Speaker 2: Because I played Twisted on my phone on the phone. Wow,
Speaker 2: it does in there, and that's awesome.
Speaker 4: You can you can use Twisted and uh, Kirby, I
Speaker 4: don't do.
Speaker 1: You're gonna start that in the garbage where.
Speaker 2: I played Twisted and then I immediately tried Yoshi's topsy
Speaker 2: Turvy on my phone.
Speaker 1: Like this sucks twisted twisted off.
Speaker 4: Yeah, A good point though with Android though, you know,
Speaker 4: also just played Android games on here, so it's down
Speaker 4: the Stardoo Valley and Blatro and stuff like modern Android ports.
Speaker 4: You'll know that Prince of Persia, uh, like the Crown
Speaker 4: throwne whatever which McCall it is on Androids Crown. I
Speaker 4: knew that, like on that device. Yeah, you can play
Speaker 4: like some modern Android parts on it.
Speaker 1: It's awesome. Wow.
Speaker 4: Yeah, one that once again retroid Pocket Classic if anyone
Speaker 4: like wants to check it out, obviously, you know, small disclaimer,
Speaker 4: non ad nothing like that. I just ball with my
Speaker 4: own money. I just really really like this.
Speaker 1: Yeah, speaking of Prince of Persia.
Speaker 3: Look at that.
Speaker 1: That was an easy one. I actually uh checked my
Speaker 1: my mic.
Speaker 3: Make it clever, though, don't just say speaking of it
Speaker 3: do a fun thing.
Speaker 1: One in the chamber is really bad about how do
Speaker 1: that thing looks like half the size of a head?
Speaker 1: So damn, Jeff. Playing the first one that was a
Speaker 1: bit rough, So we gotta go with this one. We're
Speaker 1: gonna go print the Pressure. I think it's that they
Speaker 1: got for you.
Speaker 3: Jam would have something so good.
Speaker 1: Oh I'm sorry, I'm not your Jam trying.
Speaker 3: You'll never be.
Speaker 4: There.
Speaker 1: You stay all right, Hey, broke prints the person. I know.
Speaker 1: I checked this out on Mega Man Monday evening gaming
Speaker 1: at Mike's at night last night. Of course, I know
Speaker 1: no one wants to hear this right now. There's a
Speaker 1: lot don't rate two D action based games. We are
Speaker 1: already had a surprisingly and Dame rules. Actually, this is fantastic.
Speaker 1: This game feels so freaking good.
Speaker 2: Yes, Jeff, I just I just don't want you to
Speaker 2: set the table. How do you feel about Dead Cells again,
Speaker 2: because you often denigrate it, but I can't tell that you.
Speaker 1: Just trying to make me mad. Yeah, I think Dead
Speaker 1: Cells is okay.
Speaker 4: That's not good enough, a lot better than okay, podcast things.
Speaker 4: Dead Cells is okay, I think.
Speaker 1: Look so yeah, so people who worked on like it
Speaker 1: was not the main Dead Cells team with people.
Speaker 2: Team that took took over support after the main doubt
Speaker 2: sales team went on to do I can't remember now right, yeah,
Speaker 2: like or something.
Speaker 1: This game is it has some of that DNA for sure.
Speaker 1: There's a lot to e act and stuff going on.
Speaker 1: But the reason why I like it a lot more
Speaker 1: than Dead Cells is that you also have platforming, which
Speaker 1: is an important part of the Prince of Persia equation.
Speaker 1: So you know, you doing air dashes, you're grabbing onto
Speaker 1: you know, kind of the poles and swinging off of
Speaker 1: them or grabbing them and going down. The really neat
Speaker 1: thing is that anytime there's a background, theyre so like
Speaker 1: a lot of times there will be a wall behind you,
Speaker 1: so it's a crumbling wall, so it's not always behind you.
Speaker 1: But if there is a wall behind you, then you
Speaker 1: can do the wall run on it. You can do
Speaker 1: that three sixty degrees of movement, so you can wall
Speaker 1: run up and then you can jump at the end
Speaker 1: of it, and then you can air dash to the
Speaker 1: right and grab a pole and jump off of that
Speaker 1: into another wall and do that. The movement can feel
Speaker 1: so good and part of the z access.
Speaker 2: When you say three hudred and sixty degrees, you're like,
Speaker 2: you can like run in a circle on the wall.
Speaker 1: You could move in any direction on that wall, not a.
Speaker 3: Time, certain points, it's forever.
Speaker 1: You get like a little burst. Right, you can run
Speaker 1: up the wall for a little bit. So what I'm
Speaker 1: saying is you can run up diagonally, you can run
Speaker 1: up up, you can go through the right. It's not
Speaker 1: just persia. Yeah, eight directions. Okay, gotcha, that's what. Well,
Speaker 1: it's not just eight though, it is. The whole radio
Speaker 1: thing is. So it's actually it is a you have
Speaker 1: to play on an analog stick. It's kind of like
Speaker 1: because yeah, they want you, yeah, using all of those movements.
Speaker 1: But yeah, this is a roguelike, like the name suggests.
Speaker 1: So you know you are kind of starting off with uh,
Speaker 1: you know, you're picking between a couple of weapons again,
Speaker 1: like dead cells, and there's things like daggers, or you
Speaker 1: can have a giant axe and it's slower obviously, but
Speaker 1: going to be more powerful. And there's like you know,
Speaker 1: the resource you get goal just for that run, and
Speaker 1: then there's these gems you can use to upgrade your
Speaker 1: character more permanently. But it really is just that combination
Speaker 1: of like, Okay, this combat feels really good and smooth.
Speaker 1: You can vault over enemies what you're doing constantly, right
Speaker 1: because you know they're doing these slow attacks in front
Speaker 1: of you, so you hit them twice, you vault over them.
Speaker 1: You also have this kick, so you can kick an
Speaker 1: enemy into another enemy and now they're days Kick them
Speaker 1: into a wall, kick them off of a ledge, kick
Speaker 1: a pot into them. So that's another factor in all
Speaker 1: of that. So yeah, you know Lost Crown had incredible combat.
Speaker 1: This isn't exactly the same thing. There's no juggling or
Speaker 1: stuff like that. This combat still feels very responsive, very
Speaker 1: good and has an excellent flow to it. And you
Speaker 1: know when there's like larger groups of enemies and you
Speaker 1: are doing things like hitting this guy and wall running
Speaker 1: up there to attack that guy for a little bit,
Speaker 1: you're kind of constantly moving while you're attacking. Just a
Speaker 1: very pretty game. I'm not even sure how to describe
Speaker 1: the art style. It almost has that roscope quality of
Speaker 1: the original Prince of Persias, but just much more vibrant,
Speaker 1: much more colorful, really interesting soundtrack that like, you know,
Speaker 1: it has a little bit of like that old world
Speaker 1: sound but very modern. Yeah, this is this isn't this
Speaker 1: isn't freaking warrior with it clastic. Yeah, but gosh it,
Speaker 1: it just felt so smooth playing this thing. And again
Speaker 1: I love that platforming. It's sometimes you would get to
Speaker 1: challenge rooms where it's just all about the wall running
Speaker 1: and then you know, like actual walls and then that
Speaker 1: wall behind you and then you're grabbing on the pull
Speaker 1: and you're jumping over there. Boss fights are very good,
Speaker 1: very hades. Like with the boss fights where that's where
Speaker 1: the time mechanic comes in, is that when you die,
Speaker 1: he has a magic pendent that just you know, starts
Speaker 1: it over again. So that's where you get that Prince
Speaker 1: of Persia time rewind thing happening here. So you see
Speaker 1: the boss and he does it's like haites. He very
Speaker 1: much will be like going like, oh it's this guy again.
Speaker 1: Except now the boss doesn't remember, but you do. But yeah,
Speaker 1: the bosses are really neat. They have they have mechanics
Speaker 1: that again really depend on you having to use that
Speaker 1: wall running Like I thought, this giant behemoth who's sending
Speaker 1: these shockwaves and some of them were really big. You
Speaker 1: can't just jump over it. I had to kind of
Speaker 1: scurry up the wall behind me to get over it.
Speaker 1: I just I don't know, I was very impressed. I
Speaker 1: think people knock his game a little bit say that
Speaker 1: it's not very long for one of these, so maybe
Speaker 1: it doesn't have the most okay, you beat or run,
Speaker 1: what do you do now? Things? And I got, you know,
Speaker 1: a good deal past halfway point just in a few
Speaker 1: runs of doing that. So maybe it's not the longest
Speaker 1: one of these, but I would it feels so good.
Speaker 2: You might have like said it, but just clarify, So
Speaker 2: what are you progressing things outside of your runs to
Speaker 2: like make.
Speaker 1: It easier or yeah, like there's what's permanent here, so
Speaker 1: you do actually just level up right like you gets
Speaker 1: for killing enemies, and every time you level up, you
Speaker 1: get a point and there's essentially skill trees and you
Speaker 1: can kind of go that to do things like like
Speaker 1: you have like outdoxyl style potion, right, and you can
Speaker 1: carry two of this. Now you can start a run
Speaker 1: with more health, start a run with gold coins, which
Speaker 1: is what you use at shops and things like that.
Speaker 1: You can also go to an armorer and unlock a
Speaker 1: new weapon that can show up during your runs now
Speaker 1: or new ambulets are things that kind of like the
Speaker 1: per run bonuses like now plus ten to your weapon
Speaker 1: damage or some of them are a bit goofier than that. Right,
Speaker 1: It's a lot of the typical stuff that you are
Speaker 1: expecting here. I just think it looks really pretty, it
Speaker 1: sounds really pretty, and the movement is fantastic.
Speaker 3: I predict that at some point in the next six
Speaker 3: to eight months there's going to be a down week
Speaker 3: or two and I'm going to play this game, and
Speaker 3: I'm going to come onto this podcast and I'm gonna,
Speaker 3: not as a joke, be like this game is fucking awesome.
Speaker 3: I can't believe no one's brought this game up on
Speaker 3: this podcast. That's going to happen, that's fair.
Speaker 1: Yeah, yeah, I think Mary was already telling you about
Speaker 1: it on fire Escape over.
Speaker 3: Mary Bonk, Like, you know, several people have told me
Speaker 3: about it now, and I'll get to it eventually.
Speaker 1: Yes, And someone chat said like, I'm not as far
Speaker 1: into it as I thought, even so there might be
Speaker 1: more to the game still. Yeah, but I really do
Speaker 1: get the impression a lot of people kind of don't
Speaker 1: want to hear it. This game is good right now.
Speaker 1: It was interly access for a bit, so it's out
Speaker 1: a bit like, oh, they that's a game that already
Speaker 1: kind of happened. I don't want to think about this now. No,
Speaker 1: the one point Oh release was very recent and it's
Speaker 1: it's again. I know there's other things you probably want
Speaker 1: to play, especially things kind of like this. We had
Speaker 1: Ninja Guid and we had Shanobi. We've got a Hollow
Speaker 1: Night right now, so you know they aren't roguelikes, but
Speaker 1: they're two the action games, and that's what this is. Uh,
Speaker 1: it's not getting the attention to the other one. But
Speaker 1: I think it's very nice. I think people should check
Speaker 1: it out if they like these times plus or at
Speaker 1: least the second tier of it. Whatever about you mentioned
Speaker 1: someone some of my chats that was on game pass
Speaker 1: or in the Giant Blum chat when I was playing it.
Speaker 1: I'm not sure if that's right. It's on game Pass,
Speaker 1: so yeah, I mean there's ways to check this out. Gosh,
Speaker 1: it's interesting how they've been doing good stuff with Prince
Speaker 1: of Persia. And I'm not sure how sticky it is,
Speaker 1: but the quality of it has been fantastic. Mm hmm.
Speaker 2: Yeah, I'm gonna try this out at some point. I'll
Speaker 2: put it on the Steam deck and I'll probably just
Speaker 2: get it to it after Silk Song at some point.
Speaker 1: You know, what's the first name? I bet does not
Speaker 1: have any Persian origins or counterparts? Henry speaking of Henry's
Speaker 1: Jeff Grubb as well, but checking out Henry half Head.
Speaker 1: Oh I know about this game is that just kids
Speaker 1: are apparently obsessed with it. Otherwise I don't really know
Speaker 1: what this is. How are you finding it? Uh?
Speaker 2: Yeah, I mean it's definitely a game that kids can
Speaker 2: get upset with. It's a geist like usual, yeah duh.
Speaker 2: You play as Henry Halfhead, uh, and you go through
Speaker 2: the entire life of this little guy. So you start
Speaker 2: as a baby and you're gonna end when he dies
Speaker 2: and all the stuff that happens in between, and so
Speaker 2: it's these vignettes and the gameplay is you take Henry
Speaker 2: and you slide him across the floor.
Speaker 1: He's the top half of the head, so he just.
Speaker 2: Kind of who knows, who knows what's going on underneath there, honestly,
Speaker 2: but he's sliding across the floor. Yeah, exactly how his
Speaker 2: origin story is. Gram Uh. You go, so you're in
Speaker 2: like your your crib, your room, and you can jump
Speaker 2: hop out of it, and then you can start sliding around.
Speaker 2: You find an object, you look at the object with
Speaker 2: your camera, you press a button, you zoom into the object,
Speaker 2: and now Henry is that object. So if you become
Speaker 2: a cran, you can move around as a cran, and
Speaker 2: then you could hold this sort of like up. Yeah,
Speaker 2: a cran. That's how we say it in old Michigan.
Speaker 3: Cray used to say crown as a kid, and it's.
Speaker 1: Crayon, right, Yeah, we say kran, yeah, cran like cranberry,
Speaker 1: Yeah kran. What other people say they say crayon?
Speaker 4: Yeahs that are there in the word intentionally.
Speaker 1: Like on like that company.
Speaker 2: Listen, you guys can be mad about it, but go
Speaker 2: complain to my entire culture, not to me.
Speaker 6: I complain about every day. Jeff, Well, yeah, but I'm not.
Speaker 6: I don't know I'm just a representative, all right, moving
Speaker 6: what happens? Once you're a crane you can draw funny pictures.
Speaker 2: Yeah, So you get to a point where, like you're
Speaker 2: at school and you need to do a test, so
Speaker 2: like it gives you you know, it's one of these
Speaker 2: untitled Goose Game likes where you have a character you
Speaker 2: can interact with the world, and here's a list of
Speaker 2: list of tasks you need to accomplish as that character.
Speaker 1: We've had a few of these.
Speaker 2: It's time flies, yeah, yeah, exactly. Yeah, And there's a
Speaker 2: handful of other ones that have been like this, but
Speaker 2: this one does a good job of sort of just
Speaker 2: like setting the tasks so they're fun, they're interesting. You're
Speaker 2: gonna go get a test off the desk, bring it
Speaker 2: back to yourself. Go get like a writing utensil check
Speaker 2: actual like the correct answer for a math quiz it's
Speaker 2: like two plus two and stuff like that, and then
Speaker 2: turn in the paper into the basket on the teacher's desk.
Speaker 2: It's all stuff kind of like that. Excuse me, but
Speaker 2: it's uh, it's fun, but it's not like super engaging
Speaker 2: for adults.
Speaker 1: However, waiting super into it.
Speaker 3: Yeah, greb I was kind of waiting for it to like,
Speaker 3: all right, when's this gonna like kind of like open
Speaker 3: up a little bit, and when's this narrator gonna shut up?
Speaker 3: And like I was waiting and it just kind of
Speaker 3: get going from vignette vignette and the narrator is very
Speaker 3: like and Henry went to Betty Buy and then he
Speaker 3: went and he drew for school and it's like every
Speaker 3: single fucking thing you're doing. Yeah, it was driving me
Speaker 3: fucking nuts. So like that keeps up the whole time.
Speaker 1: It's that's the game. That's what this game is.
Speaker 3: White kids might like it. I was waiting for something more,
Speaker 3: you know.
Speaker 2: So Emmy said, Uh, the reason she likes is like
Speaker 2: you never really get a game that's just about a.
Speaker 1: Whole person's life.
Speaker 2: She loved that it was about starting as a baby,
Speaker 2: going to school, getting a.
Speaker 1: Job, getting married, the video games. Yeah, past college, I will.
Speaker 2: I'll sit her down in front Benjamin Button this weekend.
Speaker 1: You're right, oversight, I still want to see that. I
Speaker 1: didn't see. That's all right.
Speaker 2: I think like the kinds of games really just click
Speaker 2: with kids where it's just about play, it's about like
Speaker 2: doing come up with an idea and then there's two players,
Speaker 2: So her and her sister sit down and they just
Speaker 2: kind of play this thing together and they come up
Speaker 2: with little stories and tell each other like what's going on,
Speaker 2: and then eventually they like need help, and I got
Speaker 2: to go in there and like do stuff for Them'm sorry,
Speaker 2: lose my voice.
Speaker 4: Well, yeah you got this. I looked up pictures of
Speaker 4: this game I called the Steam page. This is way
Speaker 4: more like adorable than I thought. You're half a head
Speaker 4: skidtering around on the ground.
Speaker 1: Yeah, it's very cartoon Yeah, very cute.
Speaker 4: Like every level seems to be Maybe it changes later on,
Speaker 4: but it seems to be like an endless void kind
Speaker 4: of and there's just the stuff you need to play
Speaker 4: and cartoon.
Speaker 2: Door and it like will reveal more stuff inside the void,
Speaker 2: but it's never gonna like it never opens up. That's
Speaker 2: not happening. This is all about the stuff's right there.
Speaker 2: You know, you work a job and you have to
Speaker 2: like put like certainly have to start sorting stuff at
Speaker 2: a sorting facility. And of course, as you do really
Speaker 2: think about it, you could, yes, you could be like,
Speaker 2: well what if I just zooped myself into the thing
Speaker 2: where everything's coming from and then I could just move
Speaker 2: it over the thing where it needs to go, and
Speaker 2: the kids figure that out on their own, and that
Speaker 2: was really cool.
Speaker 1: So it's it's adorable.
Speaker 2: It's definitely like like the tiny ter Terry's Turbo Yeah,
Speaker 2: Terry's Turbo Land a Turbo Trip, thank you, where it's
Speaker 2: like it's a kid The kids can just hop in
Speaker 2: there and start playing and figure it out, and then
Speaker 2: there's just a little bit more they might need help with,
Speaker 2: but for the most part they can just have fun
Speaker 2: from the word go.
Speaker 4: Yeah, it seems perfect for kids because it's you know,
Speaker 4: the void and then only the stuff you need in
Speaker 4: order to play the game do the gameplay like you mentioned. Yeah,
Speaker 4: this does seem like it'd be a perfect game for
Speaker 4: kids to play this.
Speaker 1: This is cool.
Speaker 3: I dig yep chat, says Dan stopped trying to consume
Speaker 3: media for children and getting mad about it.
Speaker 1: Yeah, I guess that's a.
Speaker 3: Won't somebody make a video game for a forty one
Speaker 3: year old man? Fine, somebody, come on, be braving.
Speaker 1: A Scientists just don't think it's possible, Dan yet in
Speaker 1: the wrong industry, all right, you Goober's we gotta hurry up.
Speaker 1: There's a couple other games to talk about, speaking of
Speaker 1: going fast. My god, there it is, uh Sean, Yeah,
Speaker 1: you've been checking out the Sonic Racing Crossworlds Open Network
Speaker 1: a test.
Speaker 4: Yeah, this did happen a couple weekends ago, but we
Speaker 4: had so much to talk about last week. I prioritize
Speaker 4: our things. But I did want to bring it up
Speaker 4: since it's kind of a slower week for me in general.
Speaker 4: Have been mostly playing on the Retroid. But yeah, I
Speaker 4: want to talk about this a little bit because I
Speaker 4: think maybe things are things are stirring a little bit.
Speaker 4: I'm seeing more articles. I think it was kenn O
Speaker 4: or a Kataku put one out about this too, and uh, hey, guys,
Speaker 4: what if what if Sega puts out the better KRT
Speaker 4: Racer this year?
Speaker 2: Did you did you see the ad? Because like the processing.
Speaker 1: It basically makes fun of the open road stuff from
Speaker 1: Mario Kart World if you want to like race on
Speaker 1: these super ass tracks, or do you want to go
Speaker 1: on the open road, So it's like a lame camper
Speaker 1: or it just like a barren wasteland.
Speaker 4: Jesus does when Nintendo' the t start to a car.
Speaker 1: Ad does, Yeah, Like that's funny, she's to go for it?
Speaker 1: Why not?
Speaker 4: But yeah, I played I played the network test a
Speaker 4: couple of weekends ago. I played a lot of its solo.
Speaker 4: I played it with friends, and it like just feels
Speaker 4: really good. And it's kind of just Mario Kart eight
Speaker 4: Deluxe with some of their own like ideas on top.
Speaker 4: And I think that's kind of what people want out
Speaker 4: of this genre right now. Just give us like a
Speaker 4: different game that's still like mechanically very much what eight
Speaker 4: was already doing. Uh yeah, yet, how did you?
Speaker 2: Yeah, how'd you feel about Sonic All Stars Racing Transformed,
Speaker 2: which is the Transformed?
Speaker 4: I liked a lot. Yeah, that's been quite a while.
Speaker 4: I think this is better from One Flight. Yeah, like, okay,
Speaker 4: I do like Transform, but telling about Transform felt, I
Speaker 4: don't know, just a little generic. It's hard to put
Speaker 4: my finger on what even I do think.
Speaker 1: Yeah, that was made by.
Speaker 2: Sumo Digital, right, and this is made by Team Sonic Sonics.
Speaker 2: The Sonic Team's actually work. I guess maybe it's kind
Speaker 2: of strange.
Speaker 4: And you can also tell because there's some small stuff
Speaker 4: about like, hey, these characters talk a little bit too much, sometimes.
Speaker 1: Talk a lot, and there's something about the way Sonic
Speaker 1: characters talk that is so like two thousand Saturday Morning
Speaker 1: cartoon that I kind of can't stand. Yeah, I don't
Speaker 1: know if that's too specific. It makes sense. It's kind
Speaker 1: of something about their chatter is it's it's all cringey.
Speaker 4: Some might say it's a bit like the Bad Animaze
Speaker 4: a lot of time how I think.
Speaker 3: Media for children.
Speaker 4: But yeah, the feel of racing is very good. They
Speaker 4: do have like the flying segments and the water segments. Hey,
Speaker 4: where have we seen that before? They do the kind
Speaker 4: of interesting thing with the Cross World stuff where every
Speaker 4: race will be three laps and the second lap whoever
Speaker 4: is in the lead. Mike talked about this a little bit,
Speaker 4: but whoever's in the lead gets to pick. You go
Speaker 4: to one other course, like not even from the Cup,
Speaker 4: but just a different course entirely for one lap, and
Speaker 4: they go back to this one. But then you also
Speaker 4: end the cup with like the greatest hits of the
Speaker 4: three tracks you just played. It's a bit of an
Speaker 4: odd layout for a cup, but it's kind of fresh.
Speaker 4: I think what's really fresh is that there's a currency
Speaker 4: system where as you do well in races, as you
Speaker 4: finish well, you get currency, and you know how it's
Speaker 4: kind of annoying when you're trying to get the best
Speaker 4: possible score on Grand Prix and like, oh, great, I
Speaker 4: got second one time because I got blue shelled. Well,
Speaker 4: you can spend that currency to then retry the race,
Speaker 4: so you can like stay in the Grand Prix. And
Speaker 4: granted you'll only yeah, you'll only get some of these
Speaker 4: bonuses once, so it's like you can only do it
Speaker 4: so many times in a row. But that way it's
Speaker 4: a little bit easier to like, Oh, I kind of
Speaker 4: gut screwed over by their Blueshell equivalent. Let me try
Speaker 4: that one again. I think that's really cool. They're doing
Speaker 4: interesting stuff with the multiplayer too, Like during the network
Speaker 4: test they had, they called it, I keep want to
Speaker 4: call a splatfest or whatever, but because it was, they
Speaker 4: advertise it as like a festival thing where you race
Speaker 4: with different rules. Normally multiplayer is just the racing like
Speaker 4: single player, but in this different rules one you are
Speaker 4: on a team. It's twelve characters in a race, and
Speaker 4: you're on a team of four, and you get bonuses
Speaker 4: for doing various things, such as if you bump into
Speaker 4: each other, you'll get a score bonus if you'll sometimes
Speaker 4: it's like targeting with items or stuff like that. They'll
Speaker 4: have special rules for you do so. Then based on
Speaker 4: your placement in Mario Kart, how your team does, you'll
Speaker 4: get score, and then you'll get the bonus score on
Speaker 4: top and the goals to get the best score overall.
Speaker 4: So how well did you race and how well did
Speaker 4: you adhere to the special rules. I think that's an
Speaker 4: interesting little twist, and combined that with the fact that, yeah,
Speaker 4: it is like every Sonic character you could want. They
Speaker 4: got jokers in there, they got a bunch of Nickelodeon characters, Minecraft,
Speaker 4: Steve Hatson, a Miku like it's it's looking pretty cool actually,
Speaker 4: and it does sting a little bit that it's a
Speaker 4: seventy dollars game in steff of sixty. That's also ten
Speaker 4: dollars sheep in Mario Kart.
Speaker 1: For what it's worth, it's a steal.
Speaker 4: Yeah. Yeah, I just think they nailed feeling like a
Speaker 4: Mario Kart game. They have a lot of interesting stuff
Speaker 4: that they add on top that makes it feel like
Speaker 4: their own. I'm curious to see what other people think
Speaker 4: of it, because I found myself enjoying it a bit
Speaker 4: more than Mario kartt World, because World wasn't really what
Speaker 4: I wanted that game to be. And even if the
Speaker 4: racing is still good in Mario Kart, I do prefer
Speaker 4: this spark traditional as you know, three laps Grand Prix.
Speaker 4: That's what the game is, racing game. I had fun
Speaker 4: with it.
Speaker 1: Yeah, seventy dollars. That sounds like a premium game for
Speaker 1: premium gamers. Oh geez, thanks, Just like just like recent
Speaker 1: release Borderlands four, which we checked out for a while
Speaker 1: or so on UPF, Dan, I think you've been playing
Speaker 1: more of it on your own than.
Speaker 3: I'm not really I played. I played a couple hours
Speaker 3: kind of getting ready for that UPF, and I haven't
Speaker 3: played it since the UPF, so I guess including that
Speaker 3: I've done maybe four hours of the game. Said it
Speaker 3: on UPF. It's definitely better than three which is good,
Speaker 3: you know, tonally, it's not as obnoxious, I will say,
Speaker 3: there's just not good. It's in the face of so
Speaker 3: much stuff I want to play right now. Yeah, and
Speaker 3: when I playing something that's kind of like, okay, this
Speaker 3: is like a better version of that older thing than
Speaker 3: the last time they tried. You know what, it is
Speaker 3: the best selling.
Speaker 1: Point for me. You know.
Speaker 2: Yeah, if all of us were on every night playing it,
Speaker 2: that's then it's like, oh, well, I guess I'll go
Speaker 2: and play border Lands. But when everyone else is playing
Speaker 2: something else, it's like, this is the game that you
Speaker 2: want to just like the whole point of like when
Speaker 2: we say this game is better in Borderlands three, it
Speaker 2: gets out of its own way in a lot of
Speaker 2: ways and just lets you hang out with your friends
Speaker 2: and shoot stuff in a fun way.
Speaker 1: It's really good for that.
Speaker 3: It's the upf I mean, it is just it really
Speaker 3: hits that that sweet spot of like we're doing things,
Speaker 3: we're all moving towards this objective. It's very clear what
Speaker 3: the objective is. There's markers on everything. We don't need
Speaker 3: to stop and consider anything or think. We just point
Speaker 3: and shoot and talk and look at our guns and
Speaker 3: decide which one to equip and then move on to
Speaker 3: the next thing, rinse and repeat. There's you know, you
Speaker 3: can do the grapple stuff, the glider stuff, like things
Speaker 3: that make the mobility more fun. It's definitely like an
Speaker 3: open world in the way that the like previous ones
Speaker 3: were not. The maps are better, but like it is
Speaker 3: still mindless decent action, and I think in the face
Speaker 3: of so much like really stellar stuff that's out right now,
Speaker 3: I uh, it's I have not thought about going back
Speaker 3: to it, you know.
Speaker 2: Yeah, but people people know if Borderlands is for them,
Speaker 2: right like that, Like, and if this is what you've
Speaker 2: been waiting for, you do have friends that you know
Speaker 2: are gonna be on every night. It's delivering all that stuff.
Speaker 2: I'm with you where it's like, there's no way this
Speaker 2: is the game I'm picking out of the lineup of
Speaker 2: just all time bangers that I got before me right now.
Speaker 2: But hey, if if this is the thing you've been
Speaker 2: waiting for, it'll do. It'll do the thing it.
Speaker 1: Says it was going to do.
Speaker 3: Yeah, Like we are all super in the trenches playing
Speaker 3: everything for our jobs and everything. If you're someone who
Speaker 3: just like has a PlayStation and buys a couple of
Speaker 3: games a year, and you got the group you played
Speaker 3: the last few games with and you just have been
Speaker 3: looking forward to doing that again, you're gonna love us.
Speaker 1: It's it's totally that it happened so long since I
Speaker 1: play one of these because I didn't check out border
Speaker 1: Lance three. People are so kind of down on it.
Speaker 1: It didn't really mess around with Tiny Tina's. So there
Speaker 1: was a bit of like, oh yeah, I like I
Speaker 1: liked Borderlands went into a lot. It's kind of a
Speaker 1: little cozy being back here, and it was fun running
Speaker 1: around shooting things. There's almost a little bit of like, Okay,
Speaker 1: there's a couple of new things here. You have that glider,
Speaker 1: you do have that bike. You can someone ever, but
Speaker 1: oh my god, could this be a little juicy or
Speaker 1: somehow because they're like something meteor maybe they could have
Speaker 1: had it. Maybe they don't need to. Maybe it is
Speaker 1: just fine that it is one of those hangout games.
Speaker 1: Although you know, I played Borderlands one and two. They
Speaker 1: were hangout games, but they were also games I would
Speaker 1: just play through the campaign very dear.
Speaker 2: Played Atlands.
Speaker 1: Yeah, there's a part of me it's almost can't really
Speaker 1: imagine me wanting to just play this game by myself
Speaker 1: a whole time. Maybe maybe it's, you know, a good
Speaker 1: podcast game, that sort of thing. I just haven't been
Speaker 1: doing a ton of that.
Speaker 3: I was having some total whiplash and I was playing
Speaker 3: by myself to get the upf already, because I'd be
Speaker 3: downstairs playing this and go upstairs, you know, like Bonks
Speaker 3: playing Hell is Us Upstairs obviously extremely different game. So
Speaker 3: I'm not like comparing one of the other, but like
Speaker 3: sitting down and seeing like wow, this game that is
Speaker 3: like almost no hud and like really it's not gonna
Speaker 3: hold your hand, not going to give you markers. It's
Speaker 3: just like you, you discover where you want to go,
Speaker 3: and then I go downstairs and just like here's four
Speaker 3: hundred skill trees and forty objective markers. Then here's your map,
Speaker 3: and here's this Like oh my god. There are just
Speaker 3: different types of games games out there now.
Speaker 1: Yeah, like, uh, this is a game that still is
Speaker 1: very much part of its Xbox three sixty eraw roots
Speaker 1: for better and for worse.
Speaker 3: Right, it is video game, the video game.
Speaker 1: Yes, yeah, absolutely, you know. I don't mean to be
Speaker 1: even sounding be as down on it as I'm probably amsounding.
Speaker 1: I think it's a good game, and I think it's fun.
Speaker 1: I wouldn't mind playing more of it. Maybe my brothers
Speaker 1: will get into it and I'll check it out some more.
Speaker 1: I will say, like, I don't know if any of
Speaker 1: those four characters this time around really immediately jumped out
Speaker 1: to me. I kind of just ended up picking one
Speaker 1: and being like, yeah, this is okay, I throw axes.
Speaker 1: That's that's fine. It wasn't like even that first Borderlands.
Speaker 1: They all seem kind of interesting and unique about trying
Speaker 1: then like, yeah.
Speaker 3: It's cool where it's like I think, like tonally, I
Speaker 3: think this has shifted to like a lot of the
Speaker 3: more obnoxious stuff down, but there's still the parts who
Speaker 3: they're introducing, the characters, like here's Vex as the siren.
Speaker 1: She's a fucking witch. I don't have them because it's
Speaker 1: difficult because and I've seen some people say it's I
Speaker 1: think I even maybe agree. I saw an over correction
Speaker 1: from three. But like, part of Borderland's thing is that
Speaker 1: it's supposed to be funny, and boys, it hard to
Speaker 1: be funny, especially when the backbone of your humor is
Speaker 1: now out of dating, kind of out of style. So
Speaker 1: how do you be funny?
Speaker 2: Now?
Speaker 1: Good luck with that. It's not my problem. All right,
Speaker 1: that's it for the games this week. We'll take a
Speaker 1: quick bricky break. We come back. Jeff Grubbs got some news.
Speaker 1: I hope you saw this breaking Nickelodeon collection thing. Grubb
Speaker 1: we got to talk about the Nickelodeon games. I refuse. Okay, well,
Speaker 1: that's that's all right. He actually scares me and I can't.
Speaker 3: Jane Wooden cave like that.
Speaker 1: I'm cavn baby. We'll be right back.
Speaker 7: Everybody, rub It's okay, just look at it. Okay, it's fine.
Speaker 2: Well wait, damn, what are you doing here?
Speaker 1: Oh?
Speaker 3: Like like existentially or what do you mean?
Speaker 1: No, Dan like here a giant bomb covering games? Oh?
Speaker 3: Oh what I do for a living? Okay, Well, I'm
Speaker 3: here because of Game Informer.
Speaker 4: That's right.
Speaker 3: Way back in nineteen ninety three, I saw a Game
Speaker 3: and Former magazine and subscribed for the first time, and
Speaker 3: it has been a huge part of my life ever since,
Speaker 3: from you know, working the register at Funko Land and
Speaker 3: selling subscriptions to starting working there full time in two
Speaker 3: thousand and nine. Game Informer has been there for me
Speaker 3: the whole time. They mean a ton to me, so
Speaker 3: it hurt me, just like I know it hurt a
Speaker 3: lot of you. When the unexpected news came down not
Speaker 3: too long ago that Game Informer was shutting down. But nay,
Speaker 3: fair not, I say, that's right. Game Informer is back,
Speaker 3: and with one hundred percent of the staff that was
Speaker 3: there when it shut down.
Speaker 7: Now, Danny boy, I see that you're holding a magazine
Speaker 7: right there. Tell me about how that.
Speaker 1: Page each fields.
Speaker 3: I'm telling you, I have held hundreds upon hundreds of
Speaker 3: Game Informer magazines from nineteen ninety three to today, and
Speaker 3: this is, without a doubt the best. But I'm feeling
Speaker 3: this right now. This is this is a smooth cover,
Speaker 3: This is a thick, nice paper here, the print is
Speaker 3: just this is this is a wonderful quality print magazine.
Speaker 3: It makes my heart feel good.
Speaker 2: And I know that Game Informer is a team that
Speaker 2: I can rely on to say something substantial about games
Speaker 2: and the people who make them, because GI has a
Speaker 2: stellar crew of editors. This these are people I love
Speaker 2: to have on the couch at Giant Bomb at night
Speaker 2: over at Summer Game Fest. It's people I can always
Speaker 2: rely to have something interesting to say. That's why I
Speaker 2: know when they have those excellent cover stories, just like
Speaker 2: they always did and always will continue to do so,
Speaker 2: it's going to be some of the best coverage in
Speaker 2: video games.
Speaker 7: And another fun bonus, Game Informer donates five percent of
Speaker 7: every subscription purchase directly to Saint Jude Children's Research Hospital.
Speaker 3: You know earlier this year the future seemed very uncertain
Speaker 3: for both Game Informer and Giant Bomb. That's putting it mildly,
Speaker 3: and as someone whose life in gaming hobby has been
Speaker 3: greatly impacted by both of those outlets, I am thrilled
Speaker 3: that we are both back and doing our thing online,
Speaker 3: in your podcast, apps and in print in your hand.
Speaker 3: That is right, gaming news, reviews, everything in between, sent
Speaker 3: straight to your mailbox every month. To subscribe, go to
Speaker 3: Game Informer dot com slash subscribe now magazines.
Speaker 1: You guys, ever noticed that ever since Kermit the Frog
Speaker 1: saying why there's so many songs about rainbows, haven't really
Speaker 1: been that many rainbow song since then?
Speaker 3: Were there? Back then?
Speaker 1: I think all the big heavy hitters like Somewhere over
Speaker 1: the Rainbow.
Speaker 3: She's a rainbow, right, Cartman talk about rainbows binding his
Speaker 3: but Was that the first.
Speaker 1: Episode of South Park? Yeah?
Speaker 2: Yeah, he's like, I hate rainbows, they come up your
Speaker 2: leg and butt your butthole.
Speaker 1: That was Man was the first underparents. Gnomes was later ish.
Speaker 2: Fighting buttholes on the South Park program.
Speaker 1: So I'm talking about your butthole for a moment, and
Speaker 1: give me the video game news. Geez, my camp but
Speaker 1: mus are gonna play Oh God, god your your job.
Speaker 2: Butts all right, Mike, just because you've been so nice
Speaker 2: to me, I'm gonna talk about the splat Pack.
Speaker 1: God. I don't know if he's about the splat Pack.
Speaker 1: Maybe maybe that's in front of everybody dot com job.
Speaker 1: I think it already does. Uh.
Speaker 2: Nickelodeon's flat Pack has been announced. Limited Run Games is
Speaker 2: Released is releasing Nickelodeon splat Pack, a collection of classic
Speaker 2: Nickelodeon games on Nintendo Switch as well as other platforms.
Speaker 2: I got this from Nintendo website. The collection includes ah
Speaker 2: Real Monsters for the Supernintendo and Sega Genesis Guts for
Speaker 2: the Super Nintendo, and Rocko's My Life, Spunky's Dangerous Day
Speaker 2: for the Super Nintendo, Nickelodeon Guts based on TV show
Speaker 2: blah blah blah and tell you all this stuff you
Speaker 2: probably should have known. If you don't, you don't care it.
Speaker 2: Pre Orders open on September nineteenth, twenty twenty five, says
Speaker 2: here on the website. It will begin shipping sometime in
Speaker 2: July or July twenty fourth, twenty twenty six. That's how
Speaker 2: Limited ren Games works. It's it's in pre production. According
Speaker 2: to the website, this comes in various like like variations.
Speaker 2: You can get the one with the Collector's edition that
Speaker 2: has a bunch of stuff in it. I guess for
Speaker 2: one hundred and thirty dollars is that the You.
Speaker 1: Get a piece of the Crag, the astro Crag if
Speaker 1: you ice.
Speaker 3: I sarved several times here in eBay. I still I
Speaker 3: don't think they're out there. Also, Nicki Rayson says splat
Speaker 3: Pack dot Com is nine hundred ninety five dollars.
Speaker 1: But wait, there as a crag.
Speaker 3: There's an active Crag light up last ornament, which I'll
Speaker 3: take it, but I want the real deal.
Speaker 2: You also get the Okay, so here's everything that's in
Speaker 2: the Collector's edition, the splat Pack game, VHS slipcover, and
Speaker 2: VHS tape box.
Speaker 1: So I guess you could put the game inside of
Speaker 1: it's orange just like all the Nickelodeon VS tapes used
Speaker 1: to be. Uh huh uh.
Speaker 2: You get a double sided poster rock o shirt lanyard,
Speaker 2: so I guess it's a lanyard that's modeled after as Sure. Yeah,
Speaker 2: there it is Agro Crag light up desk, ornament, retro
Speaker 2: Nickelodeon PVC keychain, a crumb plush with magnetic eyes, the
Speaker 2: monster that holds up his own eyes from all real monsters.
Speaker 1: That's actually really cool. I like that.
Speaker 2: A lot enamel pin set, six Crazy Caps sticker sheet.
Speaker 2: There was a Nickelodeon's Flat Pack video game like way back.
Speaker 1: It's Gonnas.
Speaker 4: I say, I was trying I found the old splat
Speaker 4: Pack so interesting name, but I guess it makes sense.
Speaker 2: Yeah, that was a THHQ joint of course, and that
Speaker 2: had Employee of the Month. I don't know what that is.
Speaker 2: Nicktoons Basketball, the SpongeBob SquarePants movie game for PC. Jimmy
Speaker 2: Neutron Versus Jimmy Negatron and Shadow Showdown. So they're going back.
Speaker 1: This is fun.
Speaker 2: I'm you know, I understand what Limited run games is
Speaker 2: going for a lot of time, and most of time
Speaker 2: I think they hit the mark. So yeah, pretty.
Speaker 1: Played many of these games back to the day. I
Speaker 1: don't remember them being good. That Rockos like game was
Speaker 1: like an annoying sort of Lemmings like where you're basically
Speaker 1: we're just getting his dog uh to like one place
Speaker 1: or the other, and like the dog's always moving, so
Speaker 1: you have to like set up the traps. Make sure
Speaker 1: he doesn't get hurt, Spunky. That's it. Yeah, that kind
Speaker 1: of thing. I remember. The Ario Monsters game on Genesis
Speaker 1: was a game that I begged for for my birthday
Speaker 1: and then got it. I was so excited, and then
Speaker 1: I think I played it like once or twice and
Speaker 1: I was like, it's not very good, very good.
Speaker 3: But I mean, I'm surprised to who owned the rights
Speaker 3: to Ren and Stimpy because when I think of like
Speaker 3: that era of Nickelodeon, I think of the Nicktoons, you know,
Speaker 3: his rever ads. It was Rent and Stimpy, and like
Speaker 3: there were games for all those.
Speaker 1: You know, they made so many Rent Stimpy games that
Speaker 1: could almost be its own collection.
Speaker 4: Yeah.
Speaker 3: I owned them as a huge Rent and Simpy fan.
Speaker 3: I wanted them to be good, but they were not great.
Speaker 2: This feels like that era right after Rent and Stimpy,
Speaker 2: right Rocos Modern Life, Well, yeah, a little bit later.
Speaker 1: Rock Rocco was the very first new Nicktoon, so it's
Speaker 1: it's pretty close with it.
Speaker 3: Was the first three were it was Dug, then Rugrats,
Speaker 3: then Ren and Simpy. So that was the first three
Speaker 3: and then you started getting Rocko, Real Monsters, and then
Speaker 3: later on it was like recess and stuff like that.
Speaker 3: But yeah, yeah, simply wasn't that first wave of nickdoons.
Speaker 4: So le's the last thing that I see on the
Speaker 4: Wikipedia page mentioned is like Comedy Central doing something with
Speaker 4: Ren Stippy. So I was assumed Viacom, MTV that whole thing.
Speaker 3: The MTV or I think it was Spike TV at
Speaker 3: the time ran a like New Now, but it was like, oh,
Speaker 3: it's for adult. It's like they fuck now and they
Speaker 3: say ship.
Speaker 1: You know that's not U. It was that in Striperella
Speaker 1: I remember as part of the adult cartoons advertised a
Speaker 1: lot during raw on Spike TV. Imagine that, yeah.
Speaker 2: Yeah, these games might be bad, but that's sort of
Speaker 2: beside the point, and people can get excited about bad things.
Speaker 1: As you might have noticed from our next story here,
Speaker 1: Virtual Boy is back.
Speaker 2: Virtual Boy is one hundred dollars right there. It's going
Speaker 2: to be one hundred dollars for the plastic version that
Speaker 2: has the lenses in it where you slide a switch
Speaker 2: in and then you start up Nintendo Switch Classics Virtual
Speaker 2: Boy and you can play Virtual Boy games. If you
Speaker 2: don't get that, well, you can get the twenty five
Speaker 2: dollars Labo cardboard.
Speaker 1: Version that also has the lenses in there.
Speaker 2: You slide your switch into that played the Nintendo's Switch
Speaker 2: Classics Virtual Boy games. If you don't have one of
Speaker 2: those two things, apparently this is not gonna work.
Speaker 3: How are you gonna how grub? How are you going
Speaker 3: to fucking play the games?
Speaker 1: Then you're right, I'm speaking. It's ridiculous.
Speaker 3: The technology is not there if you don't have the
Speaker 3: cardboard or the plastic.
Speaker 1: Here's why I'm upset about it. I don't think we'll
Speaker 1: be able to stream anything if we have to keep
Speaker 1: the switch. If I want, I'm going to find a way.
Speaker 1: Hang on, are there actually?
Speaker 3: I can't imagine there are any actual connections with these things.
Speaker 3: I'm sure you just slide the thing in there. It's
Speaker 3: not like it goes into a plug or USBC or something, right,
Speaker 3: so like you would be able to it would probably
Speaker 3: just look all fed up.
Speaker 1: It looked a very long cord.
Speaker 4: I know, because if the switch to textas ducked, it
Speaker 4: could lock you out of using the app.
Speaker 3: Oh my god, I could see them doing that.
Speaker 2: But it's like it's not really I mean, I guess
Speaker 2: I'm trying to think, like, uh, well, yeah.
Speaker 4: I mean handhld it would be fine because that's the
Speaker 4: way that this thing works. Is yeah, I know, me
Speaker 4: and grub are more of the Android guys here. Do
Speaker 4: you guys remember a Google cardboard from back in the day,
Speaker 4: Dan and oh yeah.
Speaker 1: We're Yeah, they're pushing that.
Speaker 4: That's what this is. Your phone just has the content
Speaker 4: on there, you know, two different screens so that way,
Speaker 4: when the lenses come together, your eyes make it stereoscopic
Speaker 4: three D. That's what they're doing here.
Speaker 1: You know what, Fuck them.
Speaker 2: We have our own ways of streaming virtual We can.
Speaker 3: Assuming it is just like two of the same image basedly,
Speaker 3: couldn't you just crop it an obs and just treat
Speaker 3: it right?
Speaker 1: Deshaun's right.
Speaker 2: And the more I think about it, the more I'm like, yeah,
Speaker 2: if we try to dock it, it's not gonna let
Speaker 2: you launch the It's amazing.
Speaker 3: Beautiful.
Speaker 2: I'm guessing you're right. People need to like people like,
Speaker 2: why are they excited? The virtual boy was bad?
Speaker 3: We know, no, it is just ques. This morning, as
Speaker 3: I was drinking from my Virtual Boy mug, I was thinking,
Speaker 3: is this ironic technically helps meuse?
Speaker 2: I was showing back the ironically excited legitimately excited.
Speaker 3: That's how I feel like. I don't think it's ironic.
Speaker 3: It's ironic. Exciting would be like this thing sucks and
Speaker 3: we're gonna act like It's like, I genuinely love that
Speaker 3: this exists. I think this is just hilarious.
Speaker 2: You know, like when The Phantom Menace goes back into theaters,
Speaker 2: I'm legitimately excited. I think Phantom Menace is a bad movie,
Speaker 2: but I was legitimately. It's the same thing where it's like, yeah,
Speaker 2: Virtual Boy objectively lots of things wrong with it.
Speaker 1: I don't care.
Speaker 2: There's no difference between good and bad things, just what
Speaker 2: gets me, like what makes me feel happy and what doesn't.
Speaker 1: This makes me feel happy.
Speaker 4: So there's just genuinely good games on Virtual Boy, no
Speaker 4: mind you. But like Warrial Land is legitimately a very
Speaker 4: good game. There's a couple of solid ones too, like
Speaker 4: the Galactic Pinball or whatever. It's like, that's a solid game.
Speaker 2: And now it feels like retrofugue futurism, where like this
Speaker 2: is like an alternative timeline technology could have started going down,
Speaker 2: and of course it didn't and it wouldn't have. But
Speaker 2: I don't know, there's something fun about it now.
Speaker 1: You know, there's something about Nintendo is always that company
Speaker 1: that could do anything. Sometimes it's bad things that they do,
Speaker 1: for sure. Criticism are things there, but you know there
Speaker 1: are some things like, well they won't do this. Well
Speaker 1: here they are just releasing the Virtual Boy again, so
Speaker 1: it just kind of reinforces the they could do anything
Speaker 1: mentality with Nintendo.
Speaker 4: Yeah, and if this is too much for you also,
Speaker 4: like undoubtedly people will put out like you know, the
Speaker 4: ten dollars on Amazon version of the cardboard and are
Speaker 4: things so sure?
Speaker 3: Yeah, and I'm looking at this, it looks like it
Speaker 3: does not come with any kind of like you know,
Speaker 3: the controller was like attached the stand and stuff like,
Speaker 3: it's not going to.
Speaker 4: Be Tooizumi was using joy cons with the grip and
Speaker 4: the presentation everything.
Speaker 1: That's too bad. I need the two deepads. You kind
Speaker 1: of can replicate that. What what games used? I guess
Speaker 1: was that just for like left handed people. No, I
Speaker 1: think to boxer game. Yeah, did you have a virtual boy?
Speaker 1: I had a virtual boy. The first person I've ever
Speaker 1: met that owned a virtual boy.
Speaker 2: I don't know, I don't think a sad one.
Speaker 1: Yeah, it was, I mean, we you know, at the time,
Speaker 1: I didn't think it was bad or I think I
Speaker 1: thought it was really neat. I thought it was fun.
Speaker 1: I liked Mario Clash. Yeah, Warrioland was great. We didn't
Speaker 1: have many games for it. I think it was Tennis
Speaker 1: which came with it. I think that's Mario Clash and
Speaker 1: that was first Mario Tennis. Right wow, And he asked whatever,
Speaker 1: but yeah, okay, all.
Speaker 2: Right, Well the Virtual Boy was back and that happened
Speaker 2: in a Nintendo direct to We'll hit some of the
Speaker 2: big things here. Metroid Prime for Beyond is coming December
Speaker 2: fourth state, it's out this year, kind of close, but
Speaker 2: it is coming out this year. They showed off quite
Speaker 2: a bit more, including a motorcycle segment. You know what,
Speaker 2: there's a lot of talk about how people are feeling
Speaker 2: about Metroy Prime. I think a lot of it's going
Speaker 2: to turn out to be puddle news, where people are
Speaker 2: just they really want this game to be good, so
Speaker 2: anything that gives them a little bit of pause is
Speaker 2: going to be the end of the world. I thought
Speaker 2: the motorcycle looked pretty sick personally, and I'm reserving judgment
Speaker 2: on like how does it feel when I play it?
Speaker 1: Until I play it? What do you guys think, Yeah,
Speaker 1: I just thought it looked really neat. I don't know
Speaker 1: if it is, you know, something you access at all times.
Speaker 1: If it's about these kind of larger open areas and
Speaker 1: just traversing between them, it could be almost the equivalent
Speaker 1: of the Great Sea and wind Waker, right right, Yeah,
Speaker 1: it's kind of traversal in these dards areas. And some
Speaker 1: people don't like the Great Sea. I love the Great Sea.
Speaker 1: I love that kind of longer form traversal, and I
Speaker 1: bet they'll do stuff here to make it fun. But yeah,
Speaker 1: we don't really know what it is, so I'm just
Speaker 1: gonna wait and see.
Speaker 4: Yeah, I assume it's gonna be like Mozelta games, where
Speaker 4: you have a method to get from one place the other.
Speaker 4: So it makes a little more sense that you have
Speaker 4: completely different areas, dungeons, biomes all across the planet, like
Speaker 4: whatever the case may be, this is I think a
Speaker 4: more logical way for Samus to get from you know, say,
Speaker 4: a volcano to an icy area, to a beach or
Speaker 4: a desert than just oh they're on different floors like right, elevator, Yeah, exactly.
Speaker 4: It's like it's just I assume it's going to be
Speaker 4: a fairly fairly linear thing if you want to be.
Speaker 4: And then maybe yeah, there's a couple of places you
Speaker 4: can stop along the way, almost like like a halo
Speaker 4: or something, you know, like when there are v cozy
Speaker 4: kind of just have stops along the way.
Speaker 1: How open was that gear?
Speaker 2: I didn't play that. Most recent Gears of War game
Speaker 2: what was it called?
Speaker 3: Like Act two and Act three were like open, Like
Speaker 3: the one was like this red red desert and the
Speaker 3: other was like you had like a like a like
Speaker 3: a thing they had like a parachute thing that like, Yeah,
Speaker 3: I just played through it a you know, a year
Speaker 3: or two go with Kayla, and it's like it's fun.
Speaker 4: I like that. I think, yeah, it's probably where it's.
Speaker 2: Something like that. Not extremely open, but just a little
Speaker 2: something to do between the normal Gears of War gameplay, right,
Speaker 2: and if you.
Speaker 4: Were to again like mainline it.
Speaker 1: I'm also every time I feel like I see a
Speaker 1: metric prime four Trumer just like that looks awesome. I
Speaker 1: can't wake And then yeah, like I see a chat
Speaker 1: here in other places everyone else he was have anxiety
Speaker 1: about it. I'm always a little thrown off, like you
Speaker 1: you think that looks cool? You think that might I
Speaker 1: mean bad.
Speaker 2: I think a big part of it is not a
Speaker 2: lot of people have actually played Metroid Prime video games.
Speaker 1: And so I don't.
Speaker 2: So people look at these trailers are like trying to
Speaker 2: find out why does Jeff Grub bring this up on
Speaker 2: every single podcast he's on, And it's like, well, I
Speaker 2: really like Metroid Prime because of these reasons that aren't
Speaker 2: going to be super obvious in a trailer, and so
Speaker 2: people look at it and I'm like, this doesn't look like
Speaker 2: the next great first person shooter, and yeah, it's not
Speaker 2: trying to be that.
Speaker 1: You know, yeah, shitting bridges here. I just kind of
Speaker 1: want to say it name because Sonic Frontiers looking ass
Speaker 1: the world, some people see concern with the motorcycle. Yeah,
Speaker 1: because because the you're in a desert. Yeah, the desert
Speaker 1: is a desert.
Speaker 4: See the rest of the game. It's I think, yeah,
Speaker 4: the other half because like what Jeff's saying is totally valid.
Speaker 4: I think actually the bigger thing is people have open
Speaker 4: world fatigue and something like Frontier or whatever that yeah,
Speaker 4: just trying too hard to be an open world. I
Speaker 4: do get that. I absolutely get that, because not everything
Speaker 4: it needs to be an open World and bitch. I
Speaker 4: think when Nintendo has done open world like Bowser's Fury
Speaker 4: and the Zelda games recently, and I'm kind of Donkey Kong,
Speaker 4: I think they just do it really well. And so yeah,
Speaker 4: I just don't really have any worries about this, if
Speaker 4: nothing else, because it seemed pretty obvious to me that
Speaker 4: you just get from one point to the r and
Speaker 4: you're fine. Then you're at the same point and we
Speaker 4: can move on.
Speaker 2: That's my again, my guess as well. Just looking at it,
Speaker 2: we didn't see a ton but that I think that's
Speaker 2: how it's gonna end.
Speaker 3: Yeah, I'm sure you're just gonna unlock an elevator or
Speaker 3: fast travel point anyway that you can.
Speaker 4: Maybe I'll be wrong about that, but that's how kind
Speaker 4: of it makes sense to me.
Speaker 1: Uh.
Speaker 2: The couple other big things we should talk about Fire
Speaker 2: Emblem's Fortunes weaves out in twenty twenty six, whole new
Speaker 2: fire Umblum game. It is. This is like they're one
Speaker 2: more thing. It was a big surprise. I thought it
Speaker 2: looked fantastic.
Speaker 1: I think it was really good.
Speaker 2: I like some Fire Emblem games a lot, some of
Speaker 2: them are some like some of my favorite games. Like
Speaker 2: one of my favorite three D S games is Awakening. Yes,
Speaker 2: if this can match that, then that would be great.
Speaker 2: I don't know if I was necessarily craving a fire emblem,
Speaker 2: but seeing this, it's like, no, you know what, that
Speaker 2: looks awesome.
Speaker 1: I'll play. That's the way of putting it where I
Speaker 1: M say. I have loved some Firewell games in the past,
Speaker 1: like Awakening and like Three Houses. You know, if you
Speaker 1: had asked me, like, what are some like gigs you
Speaker 1: can't wait to see final show on switch Shoo, Firebom
Speaker 1: would not have been high on the list.
Speaker 2: I mean even from Intelligent Systems, which they might be
Speaker 2: partnering with an outside studio on this whatever. But like
Speaker 2: if it is, if this is Intelligent Systems, which I
Speaker 2: don't think we know yet, yeah, but there's some stuff
Speaker 2: from them I would want to see first.
Speaker 4: Yeah.
Speaker 1: Yeah, you know, seeing this, I'm like, okay, yeah, this
Speaker 1: looks good. I kind of like the direction here. It
Speaker 1: doesn't seem it's going too far in certain directions like
Speaker 1: engage it. Maybe that's part of it is that I
Speaker 1: fell off engage and engauge wasn't what I was liking,
Speaker 1: and I was a little bit worried about the direction
Speaker 1: of the series. You know, they're being very clear and
Speaker 1: tying this more into Three Houses than with Engage, right.
Speaker 3: And because they started kind of lose me with like
Speaker 3: the three Houses stuff, like did Engage just go further
Speaker 3: into that? Like, hey, you just talking to people or something.
Speaker 2: The way that you described three Houses is how everyone
Speaker 2: felt about Engage.
Speaker 3: Oh okay, okay, because it's it's worse.
Speaker 1: It's worse, okay, worse.
Speaker 4: The problem is and this is one, uh, this is
Speaker 4: one of those times where I give Mike al the
Speaker 4: cred in the world. He was the right to be
Speaker 4: a funny duddy about Engage. That game was aggressively anime
Speaker 4: in the possible like just there is apparently such a
Speaker 4: thing as too much color and his Fire Emblem Engaged.
Speaker 2: Right, It's like I think someone told Nintendo anime was
Speaker 2: working in Fire Emblem and they like didn't know. It's like, yeah,
Speaker 2: but there's a certain kind of anime that people really
Speaker 2: respond to and not just like the colorful stuff that
Speaker 2: you grew up on.
Speaker 1: Whoever's running Nintendo.
Speaker 4: Yeah, they just steered too hard. And I like seeing
Speaker 4: that this is a bit of a correction or writing
Speaker 4: of the ship, because this does feel like an extension
Speaker 4: of Awakening Bates and even Three Houses where does Yeah,
Speaker 4: there's you know, flourishes of the animebs that you know,
Speaker 4: all of us know and love. They're not going too
Speaker 4: far into the It is almost more reserved on level
Speaker 4: of persona versus metaphor, where persona is like bright colors
Speaker 4: and everything, and then metaphor is like no, this one's
Speaker 4: is the one that's a little more grounded looking. It's
Speaker 4: a little more traditional fantasy. And I appreciate it.
Speaker 1: I know what you're meaning. I didn't mind the Three
Speaker 1: Houses level of kind of being at your base talking
Speaker 1: to people, you know that when Engage did that again,
Speaker 1: and in a worse way, I wouldn't mind if they
Speaker 1: kind of reath thought what the end between the battle
Speaker 1: stuff looked like here, it seems like we all kind
Speaker 1: of got stuck in that because that was the big
Speaker 1: thing with Awakening was they did such a good job
Speaker 1: with that sort of thing.
Speaker 3: So because it was like you go to a map screen,
Speaker 3: you go to a tavern, you buy some stuff, you upgrade,
Speaker 3: you do a little bit of like oh, these characters
Speaker 3: are ready to talk, and you know, move the.
Speaker 2: Fight next to each other for the whole last battle, right,
Speaker 2: yeah together.
Speaker 1: Yeah, But it.
Speaker 3: Also like I felt like it was way more of
Speaker 3: a chore with three houses, where it's like I would
Speaker 3: do this fun battle and stuff and I'd go back
Speaker 3: and it's like, all right, I gotta feel like, what
Speaker 3: was it like a certain amount of points of like
Speaker 3: social stuff or whatever. I gotta go have a have
Speaker 3: tea with Sally, and then I gotta go fucking the
Speaker 3: emperor or whatever and rub a face and jack off
Speaker 3: or whatever, and I can go fight again. You know,
Speaker 3: I'm sorry, what what did you say?
Speaker 1: Mike? That one wasn't me. I'm between you guys.
Speaker 2: When it comes to to uh, three houses, where it's
Speaker 2: like I can feel both ways. I want them to
Speaker 2: like do something new here though, where it's not just
Speaker 2: about sure going back to your base and have these big,
Speaker 2: long time conversations, find some new way to express the
Speaker 2: idea for or or focus it more on, like what's
Speaker 2: happening inside the battle if the characters are standing next
Speaker 2: to each other, do something cool there or new there.
Speaker 1: Right, and like, give me more interesting characters than this.
Speaker 1: This is the person who likes tea a lot and
Speaker 1: everything they say is about yeah sentence. Yeah, more than
Speaker 1: one character trait for each of these people.
Speaker 2: Yes, all right, so let's hit some of these other
Speaker 2: ones that are like just doing one tier down. Donkey
Speaker 2: Kong Bananza, DK Island, and Emerald Rush DLC is out now.
Speaker 2: It launched the day of the direct it was twenty dollars,
Speaker 2: so that means for everything in that game, it is
Speaker 2: now ninety dollars. I bought I bought this and never
Speaker 2: touched it.
Speaker 3: I I downloaded it. They have not touched it.
Speaker 4: Yeah, it just really I know, you guys talked about it.
Speaker 1: What's that? What's that?
Speaker 4: You know you guys talked about it. I was just
Speaker 4: a little surprised. It seemed like something you guys would
Speaker 4: dove into right away.
Speaker 1: I mean yeah, I saw, yeah, definitely want it right away.
Speaker 3: So I have a short list of my phone of
Speaker 3: things to get to right now, and that is on.
Speaker 3: But like Silk Song has taken over, so ye exactly
Speaker 3: what I probably do that.
Speaker 1: Yeah.
Speaker 2: I also really like so for people that don't know,
Speaker 2: this is a rogue like kind of mode. So you
Speaker 2: go on these time challenge runs and you upgrade stuff
Speaker 2: and you get like weird upgrades or maybe not weird,
Speaker 2: but you like, you can get a bunch of more
Speaker 2: powerful upgrades than maybe you could in the base game
Speaker 2: and have a new build of Decay and try to
Speaker 2: get as far as you can. I've not played it, though,
Speaker 2: so I'm not really sure how that loop's gonna work.
Speaker 1: Yeah, I'm curious.
Speaker 3: I mean, just the core mechanics of the game are
Speaker 3: so fun that, like, you know, it's like it's a
Speaker 3: new area, right, is it that?
Speaker 1: Yeah?
Speaker 2: Definitely, it's not very substantial far, like a new level.
Speaker 1: Yeah. I'm having a hard time getting a read on
Speaker 1: this because I see some people talk about how much
Speaker 1: fun it is, and I see a lot of people
Speaker 1: just a gas that it costs twenty dollars and maybe
Speaker 1: it's not worth that. I think there's a lot of.
Speaker 2: People who are just like anything Roguelike is, they have
Speaker 2: no interest whatsoever, and like, that's not even a real
Speaker 2: video game, so get it out of my face.
Speaker 4: I would go that, but that's why I'm looking like
Speaker 4: I usually don't like roguelakes, So twenty dollars to share
Speaker 4: play more DK Bonanza, which I love, but play a
Speaker 4: mode that I don't like. I'm probably gonna pass, right.
Speaker 2: How much of an excuse. Do you really need not
Speaker 2: to get DLC For me?
Speaker 1: It's like one little thing exact, and I'm like, I
Speaker 1: don't need that DLC. I'm good, right, I'm even Breath
Speaker 1: of the Wild, which you know I love that game.
Speaker 1: I think it's DLC, know it either? Yeah, whatever I did,
Speaker 1: I'm good.
Speaker 4: The motorcycles really cool to ride around on. But I'll
Speaker 4: say that that DLC was not worth it.
Speaker 3: Yeah, I was gonna do that because you know, I've
Speaker 3: been playing through well, you know, before all these games
Speaker 3: came out. I got through three of the Four Divine
Speaker 3: Beasts and Breadth the Wild, and oh, this would be great.
Speaker 3: You know, I've got the DLC. This would be a
Speaker 3: great excuse to finally get that motorcycle and play through
Speaker 3: this whole run with that. And it's like, no, you
Speaker 3: have to do all four Divine Beasts before you get
Speaker 3: that here. Well, so much like, okay, I guess I
Speaker 3: can go find some more shrines with it or whatever it.
Speaker 4: Was postgame DLC, So I guess that makes sense.
Speaker 1: Sure, sure, all right?
Speaker 2: Super Mario Galaxy and Galaxy two Bundle seventy dollars for
Speaker 2: both games forty dollars if you want to buy them individually.
Speaker 2: There's some upgrades here though. It's gonna be on both
Speaker 2: Switch one and Switch to, but the Switch to version
Speaker 2: will run in four K, and they are like full screen,
Speaker 2: like they're doing a sixteen by nine format. They are
Speaker 2: improving the resolution.
Speaker 1: And the textures.
Speaker 2: It looks like it's more significant upgrade than the Super
Speaker 2: Mario three D All Stars version of Super Mario Galaxy.
Speaker 3: Wait, did get the Galaxy was sixteen nine? Right on
Speaker 3: three All Stars?
Speaker 2: Yeah?
Speaker 1: Yeah, I think it was Stars.
Speaker 2: Our obvious image quality difference is just side by side
Speaker 2: that you can very easily see.
Speaker 4: To watch that trailer last night, I didn't think it
Speaker 4: was that much of it, Joe.
Speaker 2: I mean you can, you can notice it. It's not
Speaker 2: forty dollars. I think that's the thing we're getting at
Speaker 2: here is now, Mike, I'm with you. I'm going to
Speaker 2: buy this thing. Yeah.
Speaker 1: It's a lot of the price stuff, like the pricing
Speaker 1: stuff has come to all up and I get it,
Speaker 1: especially like the amiebos of the DC. I'm sorry, this
Speaker 1: is the one like I'm gonna I'm easily going to
Speaker 1: pay seventy dollars for both of these are forty dollars
Speaker 1: for just Galaxy too. I know, I know, but that's
Speaker 1: think it. Yeah, seeming gonna be mouse mode. I thought
Speaker 1: I saw too, which I don't know. Maybe that so.
Speaker 2: I'll be interested without how that works.
Speaker 1: Yeah, flip Flap says, more like giant suckers got this.
Speaker 2: I like that there was a bunch of Mario stuff
Speaker 2: because it's Mario a Super Mario Brothers fortieth anniversary, so
Speaker 2: they can use that as an opportunity to talk about
Speaker 2: the Super Mario Galaxy movie, which they confirmed is Galaxy themed,
Speaker 2: coming in April third, twenty twenty six.
Speaker 1: We knew that. They also confirmed a lot of the
Speaker 1: cast is.
Speaker 2: Returning, and they showed like a like a teaser, a
Speaker 2: very very teasery teaser of like the Super Mario Kingdom
Speaker 2: landscape and then panning up into outer space and that's
Speaker 2: the Galaxy stuff. And then but then Gusty Garden's Galaxy
Speaker 2: music started playing and I felt emotions and that was good.
Speaker 1: Yeah, sounds great, you know, and I can't wait to
Speaker 1: hear the movie. I know played in the credits for
Speaker 1: a moment at the end of the last maybe was
Speaker 1: a teaser that we were going in this direction. But yeah,
Speaker 1: like we won't hear that song, but you know we're
Speaker 1: also going to hear so many like classic Rocks or
Speaker 1: whatever songs that happened to be about space to do
Speaker 1: that go, that's the Mario Galaxy song.
Speaker 3: Or is that just in that one area?
Speaker 1: It's in that one area. That's one everyone remember the
Speaker 1: man music is bomp.
Speaker 3: That's what they played in the trailer, this guy remembering music.
Speaker 1: Yeah, you guys like video game music.
Speaker 4: Mike in particular, do you ever get that mixed up
Speaker 4: with Sky Sanctuary because I always like confuse those two
Speaker 4: in my head?
Speaker 1: Well, because so yeah, Sky Sanctuar, which is the first
Speaker 1: level in Galaxy too. In Nope, it's weird because.
Speaker 4: From what the Sonic three Knuckles Sanctuaries.
Speaker 1: On my bad what was that called? Oh, Sky Sanctuary
Speaker 1: confus but thank you bye? But no, no, that's a
Speaker 1: good song. I might be my favorite Sonic song, even
Speaker 1: highle Warrior Station Imprisonment. It's coming November six.
Speaker 2: Dun Kirby air Riders and that's the fifty fucking dollar
Speaker 2: Amibo Kirby and that's insane.
Speaker 1: That is absolutely wild. A fifty dollars mebo, that's crazy.
Speaker 1: You're telling me to pay forty dollars for one of
Speaker 1: the grace gains of all time with some improvements. Look,
Speaker 1: I could do it fifty dollars for an ambo is,
Speaker 1: but man, it's just because you could like move the
Speaker 1: part out of replacement.
Speaker 4: Well, where's the line because they also announced forty dollars
Speaker 4: Mebo's as well, or you are buying either of the
Speaker 4: Mario Galaxy ones for forty bucks.
Speaker 1: Probably not. The only amble that I saw that I
Speaker 1: really really want to have is the same as automotorcycle
Speaker 1: one I'm getting. I don't know how much that costs
Speaker 1: better forty dollars. I think it's like thirty.
Speaker 4: It was thirty I think for the smaller ones and
Speaker 4: forty for the big one. I'm like, this is too
Speaker 4: damn much for tiny piece of plastic with AFC chip.
Speaker 1: Metroid Primary Mastered costs forty dollars. I'm not gonna.
Speaker 2: Spend the same amount for in a me Bollot was
Speaker 2: seeing Kirby, it was like Sean video games used to
Speaker 2: cost fifty dollars?
Speaker 1: Did you know that?
Speaker 2: Did you know that when we were kids? Fifty dollars
Speaker 2: for a video game? And now that's a Kirby a me,
Speaker 2: but oh, video.
Speaker 4: Games also used to cost ninety dollars when you were
Speaker 4: a kid. Turns out what I say for Therow.
Speaker 2: I would never yeah, I never once I think as
Speaker 2: a kid got a video game that was more than
Speaker 2: fifty dollars.
Speaker 1: Oh my godless, Sam said bike and he cost forty dollars.
Speaker 1: It's the same price as Metroid Primary Master.
Speaker 4: Yeah, just small ones are thirty and then Sam, what's
Speaker 4: ow bike is forty? Yeah?
Speaker 3: Did you do the thing where you you always wait
Speaker 3: for them to go used? I always bought used back
Speaker 3: much time yess.
Speaker 1: Yeah, yes, okay, I think Santa Claus is going to
Speaker 1: be getting.
Speaker 2: Yeah, all right, let's see here I talked about high rewards.
Speaker 1: Kirby Hadies two showed up.
Speaker 2: Yeah for twenty oh I forgot.
Speaker 1: It's out September twenty fifth. That's nine days, nine days
Speaker 1: to beat Soak song.
Speaker 3: Yeah, I can do that. I can do that with
Speaker 3: the pace I'm on, I'll beat it.
Speaker 1: Yeah, I'll be good.
Speaker 2: But that's that's the digital version. They also said a
Speaker 2: physical version will be out on November twelfth, and it
Speaker 2: is like on console, at least for now, exclusive on
Speaker 2: Nintendo Switch and switch to High Roll Warriors already said
Speaker 2: that one Resident Evil Requiem that's confirmed for switch to
Speaker 2: day and date with the other versions of February twenty seventh.
Speaker 2: It looked pretty good. They also announced that Seven and
Speaker 2: Village will get ports on the same day Gold edition ports.
Speaker 2: I kind of wish they would space those.
Speaker 1: Out, yeah, which it would have been nice to get
Speaker 1: like seven ready for Halloweens. I could play the Suge too.
Speaker 1: It's a little weird there nothing about you know, the two, three,
Speaker 1: and four remakes, which honestly I might like even more
Speaker 1: than the newer games. So it's good to see this.
Speaker 1: But yeah, it was weird frequent because they first showed
Speaker 1: it and it was just like a pitch. I'm like, oh,
Speaker 1: that does look much worse than it was in motion.
Speaker 1: I was like, it looks pretty good really for what
Speaker 1: you could reasonably expect for a switch to game right.
Speaker 2: And honestly, that's that is where like DLSS kind of
Speaker 2: shines is making those games look right in motion, all right.
Speaker 2: Pokemon Legends z A Mega Dimensions DLC already announced that
Speaker 2: I could not parse this in the moment, but Sean like,
Speaker 2: this is just the expected DLC that always happens with
Speaker 2: Pokemon games.
Speaker 4: Right, Yeah, this is them sort of getting ahead of
Speaker 4: it where they they do DLC expansions for all the
Speaker 4: mainline games nowadays instead of the third version, and this
Speaker 4: is them saying, hey, z A, we're treating this like
Speaker 4: a mainline game. It's awesome, and that you know that
Speaker 4: post release expansion for thirty bucks or whatever, you'll be
Speaker 4: able to get a bunch, you know, a bunch of
Speaker 4: items legendary Pokemon, where the case may be probably get
Speaker 4: be overpriced for what you get, but that is what
Speaker 4: it is at this point. The only like weird thing
Speaker 4: is that they are announcing it before the games even out.
Speaker 4: I didn't think about it a little bit, and I
Speaker 4: think it's just because that DLC could be out before
Speaker 4: the next Pokemon presents and they only announced stuff like
Speaker 4: this in the major presentations. So interesting. Yeah, I just
Speaker 4: I'm not surprised if it's just going to be like
Speaker 4: a January thing or something and they're now seeing now
Speaker 4: because this they don't know what the next Intelent Directs
Speaker 4: is going to be, so they're putting it here. But yeah,
Speaker 4: it's they're also just used as a marketing beat because hey,
Speaker 4: older people Mega Rychu is here. Don't you want to
Speaker 4: spend an additional thirty dollars on this game? And they'll
Speaker 4: absolutely get some people at that.
Speaker 1: Sure.
Speaker 2: Mario Tennis Fever coming out February twelveth, featuring thirty eight characters.
Speaker 2: This is the one that had Baby Waluigi and Mario
Speaker 2: in it.
Speaker 3: It's appropriate because Waaluigi made his debut in Mario Tennis
Speaker 3: sixty four.
Speaker 1: That's true. This looks really good. I mean, yeah, you know,
Speaker 1: I agree, Yeah, certainly as good as I thought these looked.
Speaker 1: Since I accept it, we're never going to get like
Speaker 1: the Mario Tennis Advance single player RPG stuff, this access
Speaker 1: true mode of some kind. I'm just really in the
Speaker 1: mood for some kind of tennis game, especially after playing
Speaker 1: Virtual A Tennis for that Dreamcast stream and having so
Speaker 1: much fun with that.
Speaker 2: I agree that it looked good, but I am gonna
Speaker 2: like to tell myself, I'm no longer gonna let myself
Speaker 2: get excited for the same intromde in these sports games.
Speaker 3: Yes, I think the the Nintendo sports games occupy the
Speaker 3: same face. I had a Star Fox now where it's
Speaker 3: like there's that thing where it's they announced one and
Speaker 3: it's like this has been it's been a while since
Speaker 3: the Star Fox, but everyone since sixty four I've been
Speaker 3: excited about and every fucking time it's like, you know,
Speaker 3: fool me six times, you know, shame on me. But
Speaker 3: I'm not gonna be fooled to get him a Starbocks
Speaker 3: or the latest Nintendo's sports games, because they've been very disappointing.
Speaker 3: This as Sean face, what's going on here?
Speaker 4: I mean, not Omar is good as star Fox sixty four,
Speaker 4: but they're all good.
Speaker 1: Starbucks is a star fucks defender, and I admire that
Speaker 1: about him.
Speaker 4: A mistake like the Command was a bad game, but
Speaker 4: I will defend Assault and Zero.
Speaker 1: I'm I do kind of like Zero and that is
Speaker 1: a brilliant game, Platinum.
Speaker 3: They're not train wrecks. But I just think compared to
Speaker 3: S and E s and sixty four, right.
Speaker 1: I know, you're not ever the Star Fox sixty four
Speaker 1: to two that people wanted for sure, Yeah, I get
Speaker 1: yeah uh again.
Speaker 2: If Mario Tennis Fever delivers fun multiplayer and online, I'll
Speaker 2: be happy. But even the recent Mario sports games have
Speaker 2: messed that up sometimes. So we'll see not the not
Speaker 2: the not the like uh had had multiplayer stuff but
Speaker 2: like the online stuff, but to have online tournaments.
Speaker 3: It did the same stuff like the later Soul Calibers did,
Speaker 3: where it's like, we don't need this unskippable animation every
Speaker 3: time like an ultra tennis hit or whatever happens. You know,
Speaker 3: it's fun the first time seeing Walla. We do a
Speaker 3: little dance and throw a rose up in the air
Speaker 3: or whatever, but like, wow, yeah, yeah, exactly throw up.
Speaker 4: I do have a small bit of hope for the
Speaker 4: adventure mode because I did see uh it's very brief
Speaker 4: in the trailer, but they are running around like the
Speaker 4: clubhouse from the Game Boy Color and Advanced Games. I'm like, real,
Speaker 4: like that little more in depth than we think. But also, yeah,
Speaker 4: let's I'm with you.
Speaker 2: That's what like triggered, Like they're trying to get me.
Speaker 1: Yeah, it is kind of how I felt. So I'm like,
Speaker 1: all right, I'm gonna hold off. We'll see.
Speaker 2: All right, let's hit the rest of these Super Mario
Speaker 2: Wonder Switch to edition plus bella Bell Park meet up
Speaker 2: that is going to be some multiplayer challenging challenges. They
Speaker 2: also had a talking flower toy, the flower from that
Speaker 2: game or stilling a toy of that, apparently Bella Bell Park.
Speaker 2: The DLC will also have new single player single single
Speaker 2: player levels, but they focused on the multiplayer stuff in
Speaker 2: the Cameler.
Speaker 1: Yeah, it's just because like the vibe I was getting
Speaker 1: from that, it's like this is kind of more multiplayer
Speaker 1: hang up stuff. I mean, even the the title here
Speaker 1: right of Bell Bell Park meet up, it doesn't that
Speaker 1: doesn't scream extra challenge levels, which is kind of what
Speaker 1: I would want from DLC. Well, I'm not.
Speaker 2: Yeah, I'm not expecting them to be the challenge levels,
Speaker 2: the very high difficulty levels that we were hoping for.
Speaker 1: But I'll take more levels. And I really like.
Speaker 2: The multiplayer stuff in Wonder, so it'll be fun.
Speaker 1: I bet it'll be fine.
Speaker 3: I'm going to get that flower thing and figure out
Speaker 3: how make it work with like a chat g BT,
Speaker 3: and then I'm going to go get the weirdest like
Speaker 3: AI Psychosis story there is, and like I just talked
Speaker 3: to the flower until I lose my mind.
Speaker 1: Yeah.
Speaker 2: I think they said it's not interactable, so it probably
Speaker 2: doesn't have a microphone.
Speaker 1: But that doesn't we can figure out, we can.
Speaker 3: Change this, we can figure out people.
Speaker 1: Yeah.
Speaker 2: Uh all right, Pokemon Pocopeia is that I don't want
Speaker 2: to say that. That's out in twenty Yeah, it's Power World.
Speaker 2: It's a cozy life sim where a ditto takes over
Speaker 2: a human body and then confirms a.
Speaker 1: Second slander does not take over a human bite, it
Speaker 1: becomes the form of a human. Yeah, he did a.
Speaker 3: T one thousand situations. Yes, doesn't have to touch something
Speaker 3: and then it can resemble it.
Speaker 1: I think it has a it has to know it's
Speaker 1: just so okay, yeah.
Speaker 3: Okay, one thousand has to rub up against you in
Speaker 3: a bar.
Speaker 1: Yeah.
Speaker 2: Yoshi and the Mysterious Book, which is a new Yoshi
Speaker 2: Story sequel, I'm gonna say stories, that's what it looked
Speaker 2: most like. Yeah, I mean that's Spring twenty twenty six.
Speaker 2: It looks gorgeous and it looks like the most lacks
Speaker 2: a daisical game I've ever seen.
Speaker 3: Yeah, like everything that made me not like the original
Speaker 3: Yoshi story. I think is going to be tripled down
Speaker 3: on yeah, uh huh, yeah, which would there be really cute.
Speaker 2: Yeah, And I think my kids will probably like this one.
Speaker 2: Although I tried to give them to place some of
Speaker 2: the more recent ones. They didn't love.
Speaker 3: Those another game for kids. Zoom that it's a problem
Speaker 3: happening here.
Speaker 2: We should government involved.
Speaker 1: Yeah, yeah, what's one of these the Tendo games for children?
Speaker 1: Finally their way.
Speaker 2: Final Fantasy seven remake Integrate is out January twenty six
Speaker 2: or twenty second. I should say, yeah, it looked awesome.
Speaker 2: It switched to and obviously it's coming to Xbox as well.
Speaker 4: That same day.
Speaker 2: They also confirmed later that all of the Final Fantasy
Speaker 2: seven trilogy will be on switching Xbox in the future,
Speaker 2: making it sound very much like that third version will
Speaker 2: launch everywhere, which I think we're expecting.
Speaker 4: I did not get that from because they did just
Speaker 4: say they will be on those platforms.
Speaker 2: I'm combining that with what the executives have said at
Speaker 2: previous investor calls over the last like two or three meetings,
Speaker 2: where when this stuff comes up, they're like, look, the
Speaker 2: the goal now is get these games everywhere right away.
Speaker 2: But you're right, there could still be some reason where
Speaker 2: that why that doesn't happen. It will be because you know,
Speaker 2: remake looks very good switch to. I do wonder what
Speaker 2: Rebirth will look like. That is a much that's a
Speaker 2: bigger game.
Speaker 1: It's open world and the game that people complained how
Speaker 1: it looks on a PlayStation five, So that'll be curious.
Speaker 2: All right, let's see here, Dragon Quest seven reimagined. This
Speaker 2: is real another seven game. It has an incredible look
Speaker 2: to it. It looks really nice. It is that Toriyama
Speaker 2: art and three D that's out February fifth. Uh, Monster
Speaker 2: Hunter Stories three Twisted reflection, you know, real quick? On
Speaker 2: Dragon Quest seven, they said that they were going to
Speaker 2: make it pacier. They're going to make it more facier.
Speaker 2: It's a game that needs to be pacier.
Speaker 1: I played the three D s version, which was more
Speaker 1: more pacier than the original PlayStation one version. Even then,
Speaker 1: I think that game is good. It is a slog
Speaker 1: and that's somebody who is used to j r PG
Speaker 1: pacing DrAk qust seven is just it's built different and
Speaker 1: it could probably use a little bit of more peacierness.
Speaker 1: Now that's also kind of part of like, is that
Speaker 1: kind of a part of the soup, you know a
Speaker 1: Dragon West seven is that it is that game. We
Speaker 1: lose something if we do too much there? Probably not,
Speaker 1: but I am curious to see exactly what they do
Speaker 1: with this remake.
Speaker 3: I might try it out if they took some pointers
Speaker 3: from east a Lacermoso of Dana.
Speaker 1: Oh, I would love to see you play the PlayStation
Speaker 1: one version of Dragon Quest seven. Try it. He should
Speaker 1: be more pure, you know, you want to get the
Speaker 1: original attention of the developers.
Speaker 3: If they make it better. Yeah, if it was Dana, Dana.
Speaker 1: Thank you. Yeah, I had to talk to an expert
Speaker 1: real quick.
Speaker 2: Sorry, guys. Yes, Star to Valley, switch to edition and
Speaker 2: then Overcoick Overcook two switch to edition, Dog and ropa
Speaker 2: Dogan rom excuse me, two by two. It's a remake
Speaker 2: of two, but it has a whole new storyline through it,
Speaker 2: so people are saying it's kind of like a whole
Speaker 2: new game. Some ways, sweak a Game Planet, which I'm
Speaker 2: saying is the Tetriser version of Sweak a Game. And
Speaker 2: there's a bunch more EA sports FC twenty six football right, yeah,
Speaker 2: reload Tomadauci Life even intrigued me. It looked so wacky.
Speaker 2: I thank you Tomodacci Life. That looked really really good,
Speaker 2: very excited. And that's out early next year. So I
Speaker 2: think they said spring for that as well.
Speaker 1: I will.
Speaker 3: I want to because they had they had ways you
Speaker 3: could like, you know, QR code Share even back then
Speaker 3: on the thirty s one, where it's like here's a
Speaker 3: page of all these celebrities. You just scan the three
Speaker 3: d Us.
Speaker 1: All the Ghostbusters.
Speaker 3: Yeah, I want to get into te leg games media
Speaker 3: person a bunch of video game characters celebrities, and that's
Speaker 3: just the joy of that game is just like, Okay,
Speaker 3: this guy is the newscaster for today, and here's a
Speaker 3: sean with the weather, and it's just gibberish nonsense, like
Speaker 3: I want to check in on this game regularly on
Speaker 3: this website.
Speaker 1: I think I had Reggie.
Speaker 2: And Kevin Butler move in with each other on the
Speaker 2: ice Crad game.
Speaker 3: So well, but a lot of times so you couldn't
Speaker 3: even like you couldn't pick it's just like, oh right, weird,
Speaker 3: like Larry David and Reba McIntyre are dating now, Like okay,
Speaker 3: yeah right, that's what it was.
Speaker 2: Yeah, all right, that was the direct it was.
Speaker 1: It was massive, it was a lot. I liked it.
Speaker 2: It was definitely like if people go back and heard
Speaker 2: what I said, what I was hoping for, it was
Speaker 2: exactly what I was hoping for. Metroid so Mario stuff
Speaker 2: and a twenty twenty six game with.
Speaker 1: The fire emblem.
Speaker 2: Yeah, so if they're doing exactly what I want, I
Speaker 2: kind of have to say, yeah, that's good enough for me.
Speaker 2: You get it like you ace that one. You guys
Speaker 2: were all feeling pretty good about the direct though.
Speaker 4: Absolutely Yes, didn't blow me away or anything, but you know,
Speaker 4: there's a lot of little stuff that I think i'd
Speaker 4: have to a prey solid direct.
Speaker 1: Yeah, I don't know, super psight for Metro Prime four.
Speaker 1: You know, I am very happy that I'm going to
Speaker 1: get Mario Gaxy too on my switch to It's one
Speaker 1: of my favorite games. Yeah. The A's that big thing
Speaker 1: for next year. Yeah, I thought it was good. Yeah,
Speaker 1: all right, let's hit the rest of this news.
Speaker 2: Nintendo now has a US patent on summoning characters and
Speaker 2: making them.
Speaker 1: Battle for you.
Speaker 2: Basically, they're patenting Pokemon like somebody in a Pokemon and
Speaker 2: it's almost certainly this is a way for them to
Speaker 2: guard against stuff like Powe World in the future or
Speaker 2: go after them more doggedly. People are mad about this,
Speaker 2: big mad about it because people remember summoning things in
Speaker 2: video games for a very long time now. Patents are
Speaker 2: very specific. Also, it's very likely that this one is
Speaker 2: going to be proved to be invalid if they ever
Speaker 2: try to enforce it, because the people would be like
Speaker 2: be able to show here's something very similar in a
Speaker 2: game from fifteen years before Nintendo tried to file this patent,
Speaker 2: or from the game that they're referencing.
Speaker 1: From Dragon Qluss five, the game that inspired Pokemon. Yep,
Speaker 1: right now, is it not to dissuade basically?
Speaker 3: Is it the patent situation? Is it basically just still
Speaker 3: like scare people into qurana?
Speaker 4: Yes?
Speaker 2: Yeah, is tool that the lawyers can use to either
Speaker 2: go after people who do try to like rub up
Speaker 2: against being more like Pokemon, like a power World situation,
Speaker 2: or it has a chilling effect where people are just
Speaker 2: going to be afraid to make this kind of game
Speaker 2: because they don't want to anger Nintendo, who loves to litigate.
Speaker 2: So yeah, it's but people do what kind of are
Speaker 2: like that. This is where a lot of the Christians
Speaker 2: coming from. People are afraid of that happening, and like
Speaker 2: Nintendo should not have the power to scare people off
Speaker 2: from making certain kinds of games. And they're right, this
Speaker 2: is not normal behavior for how this industry is operated
Speaker 2: for years and years, it's like Nintendo. You are on
Speaker 2: top of the world. Why do you also have to
Speaker 2: be a patent troll on top of that.
Speaker 1: It's a bad look for the company. Yeah, for sure,
Speaker 1: this is the pay they care about that.
Speaker 3: I mean, you look at the way they dealt with
Speaker 3: like emulation and stuff like that, and like maybe I
Speaker 3: don't think they care about the optics of the legals.
Speaker 1: They do not.
Speaker 4: Now, this is the wrong way to go about what
Speaker 4: they were doing too, because like Jeff, you might talked
Speaker 4: about on Game US Moorings, where clearly Power World did
Speaker 4: some stuff that they should not have and just like
Speaker 4: be some designs and stuff like that. But it was
Speaker 4: just like a long train of Nintendo presumably thinking that
Speaker 4: that wouldn't hold up in court or whatever. So they're
Speaker 4: doing everything in their power to bury them and everyone
Speaker 4: else making games similar to it along with them. That
Speaker 4: just sucks. Man, Come on, if you're going to go
Speaker 4: after them for copyright infringement, do that, don't like make
Speaker 4: everyone else suffer.
Speaker 2: This sucks And it's worth pointing outcause I've seen this
Speaker 2: a bunch like it sounds like this patent would not
Speaker 2: be able to stop Final Fantasy from having summons and
Speaker 2: stuff like that. The wording of this patent very much
Speaker 2: applies to a Pokemon style summoning a character into the
Speaker 2: same three D space that you're walking around.
Speaker 4: Yes, but that is how Summon's work in the remake trilogy.
Speaker 1: Now, yeah, and you're right too.
Speaker 2: But at the same time, it's like Nintendo's not going
Speaker 2: to go after their partners. This is going to be
Speaker 2: just for those little companies that come out of nowhere,
Speaker 2: which is so kind of worse in a lot very well, yes, yep,
Speaker 2: and Nintendo's probably going to have to answer to this one.
Speaker 2: I think someone will try to challenge this one and
Speaker 2: do something about it.
Speaker 1: We'll see.
Speaker 2: Insomniac's Wolverine is reportedly coming next year, followed by a
Speaker 2: Venom spinoff. This is a rumor going around from MP first.
Speaker 1: What's the first play place to report this.
Speaker 2: And they think it's going to be at that state
Speaker 2: of place that is likely going to happen at the
Speaker 2: end of this month or around the end of this month,
Speaker 2: which is what I've heard about as well, and I've
Speaker 2: been asking about Wolverine. It definitely sounds like it's a
Speaker 2: game they want to get out in twenty twenty six,
Speaker 2: whether or not they're ready to show something is sort
Speaker 2: of unrelated to that timing, because it's like, do they
Speaker 2: have something ready to show? Sounds like they might. We're
Speaker 2: about due to hear more about Wolverine, right.
Speaker 1: What's next for Insomniac. Yeah, it's been a good while
Speaker 1: since that first reveal of it, which we're in this
Speaker 1: kind of this weird pier right now where for so
Speaker 1: long we did get games announced years and years before
Speaker 1: they come out, and it seems like we are finally
Speaker 1: starting to break away from that. So many people don't
Speaker 1: want to announce their games until it's you know, going
Speaker 1: to be a year out, maybe two years, especially about
Speaker 1: Microsoft feeling that since they seem to be canceling most
Speaker 1: of the games that they announced these days. Yeah, should
Speaker 1: be time for Wolverine. Last time we heard about was
Speaker 1: because of that leak. Yep.
Speaker 2: In that leak is where we also got kind of
Speaker 2: a confirmation that at least at one point Insomniac was
Speaker 2: working on a Venom game. Then it was like, oh, yeah, well,
Speaker 2: clearly they've had Venom in Spider Man two. They'll probably
Speaker 2: just do what they did with Miles Morales and get
Speaker 2: a follow up out really fast. Based on what they
Speaker 2: tested out in that original game and that did not manifest.
Speaker 2: We haven't heard anything about Venom now. It sounds like, yeah, no,
Speaker 2: Venom is still happening. They just moved things around and
Speaker 2: instead they're going to try to get Wolverine out first
Speaker 2: and then Venom.
Speaker 1: Will come later.
Speaker 2: I think at least Wolverine late twenty twenty six sounds
Speaker 2: about right to me, although who knows what people are
Speaker 2: going to do when they're still worried that GTA could
Speaker 2: slip into the holiday.
Speaker 1: I mean, why wouldn't you make that Venom game. Miles
Speaker 1: Morales is a giant seller. I think Mattlescatowa did a
Speaker 1: uss the best selling PlayStation games ever. Yeah, like the
Speaker 1: Spider Mans are on there, so is Miles Morales. You
Speaker 1: did create this mooseet for Venom that you can, you know,
Speaker 1: use as a starting off point, a jumping point in here.
Speaker 1: It's like a good way to do because you know,
Speaker 1: you can get away with things like using the map
Speaker 1: again and whatnot, because it's like, yeah, but now you're Venom.
Speaker 1: That's the big sales pitch here. Absolutely that should happen.
Speaker 2: Fortnite's getting K Pop Demon Hunter crossovers.
Speaker 1: Like apparently, at least this is a report.
Speaker 2: At least this is like the least surprising thing in
Speaker 2: the world. As soon as that like popped off, it's like,
Speaker 2: that'll be in Fortnite by the end of the year.
Speaker 2: It sounds like something. Yeah, it sounds like that'll be
Speaker 2: exactly what happens. I like K Pop Demon Hunters, So yeah,
Speaker 2: the kids will be excited about that. Although do I
Speaker 2: want my kids to get into the Fortnite train, I
Speaker 2: don't know.
Speaker 1: Oh, it'll happen. I know it'll happen. A lot of
Speaker 1: are already. You know, they're big into it.
Speaker 2: And then the headline here is what is you do
Speaker 2: in Randy Randy Pichford of Gearbox is addressing performance complaints
Speaker 2: about the PC versions of Borderlands for suggesting disprinkled players
Speaker 2: can get a Steam refund and he's just telling you, like,
Speaker 2: stop complaining to me and go get your money back.
Speaker 2: Since the game's launched, Pittford has has made confusing comments
Speaker 2: about the console fov slider, dismissed server issues, and told
Speaker 2: players to code your own engine. He's also yeah, right, exactly.
Speaker 2: He's also called Borderlands for a premium game made for
Speaker 2: premium gamers. Digital Foundery has noted significant stuttering, especially on
Speaker 2: badass settings, which is something they put into their video
Speaker 2: game picture. It continues to tweet offering advice on optimizing
Speaker 2: the game and advocating for graphic text like DLSS, being like,
Speaker 2: that's great, we built it for DLSS, which people do
Speaker 2: not like to hear and don't like, Oh, you're relying
Speaker 2: on deal.
Speaker 1: Yeah. Yeah, they should build your You should build your
Speaker 1: games for platforms that actually exist. Right. Your target platform
Speaker 1: should not be barely a thing, right, like your target
Speaker 1: platform is killed on by pro or the single best
Speaker 1: graphics card ever. Your target audience is like one percent
Speaker 1: or something insane like that, what are people doing?
Speaker 3: But then saying, oh, premium game for premium gamers, like
Speaker 3: it has to you have to be this like top
Speaker 3: of the line hard. The Borderlands is extremely accessible and
Speaker 3: a ton of people who games really like Borderlands. Like,
Speaker 3: I'm just he's one of those guys. I'm just glad
Speaker 3: exists in this industry, not because it's like, oh, I
Speaker 3: think he's doing great stuff, just that it's fucking funny.
Speaker 3: Just every fucking time Battle Born or something comes out
Speaker 3: or something, he just says some dumb shit, and it's
Speaker 3: just hilarious to watch it all play out. Yeah, hey,
Speaker 3: it's it's a Randy games.
Speaker 4: It's really funny that we've gone from Borderlands to getting
Speaker 4: a mediocre Vito Port to now it's like, oh, a
Speaker 4: fifty ninety will run this game at seventy fps.
Speaker 1: That's not good, dude, No, that's like, yeah exactly, Like
Speaker 1: I have a fifty eighty. And the fact that I
Speaker 1: can't just turn everything on max and have it like
Speaker 1: run really well, it's crazy, not just because you know,
Speaker 1: it's not about my thing, but I at a very
Speaker 1: high end. If I can't do that, then one people expect.
Speaker 1: He's like, well, if you lower some settings, you'll get
Speaker 1: better performance. Yeah, no, shit, people don't want to lower
Speaker 1: the settings just to be able to get a smooth,
Speaker 1: stable experience.
Speaker 4: Yeah. And the bigger problem with that is that it's
Speaker 4: fine if a game does have settings that are hard
Speaker 4: to achieve.
Speaker 1: Now.
Speaker 4: You know, Cyberpunk did that for all the issues that
Speaker 4: game had. It was also like future thinking of like,
Speaker 4: you know, there are settings in here at the highest
Speaker 4: high stand that we don't recommend using right now. Avatar
Speaker 4: did the same thing where the next wave of graphics
Speaker 4: cards will run this decently and then the one after
Speaker 4: that will make you look really nice. But it's the
Speaker 4: fact that it kind of just looks like border Lands
Speaker 4: and it's running this poorly is the big problem here, right.
Speaker 1: That was not anyone's issue with Borderlands three. People had
Speaker 1: issues with it wasn't the way it looked, right, Like,
Speaker 1: how much more graphically advanced does border Lands need to get?
Speaker 1: Why is border Lands taxing GPUs? I know that they
Speaker 1: win a bit more open world with this one, fantastic,
Speaker 1: but people would need to be a little bit smart
Speaker 1: with stuff, you know. Unreal Engine five is maybe part
Speaker 1: of it. Couple with some degree here, maybe it's a
Speaker 1: bit of a scapegoat. Also, I don't know, it's probably
Speaker 1: part of it, but ye know, something's gotta happen. There's
Speaker 1: no reason for these games to be this heavy and
Speaker 1: also not look much better than games from seven years ago.
Speaker 1: What's going on?
Speaker 4: It's a mix of scoping things out, you know. Tim
Speaker 4: Sweeney was a little doochey about it when he was
Speaker 4: talking about a couple of weeks back, but he did
Speaker 4: have a point of developers do need to like keep
Speaker 4: things in mind when they're building their game now. Granted,
Speaker 4: Unreal Engine five should just be easier to build for.
Speaker 4: It should just do things better, not have stutter constantly
Speaker 4: on any platform all the time. But at the same time,
Speaker 4: it is on developers to make sure that they aren't overreaching,
Speaker 4: like it seems like they did here with Borlands four. Yeah.
Speaker 2: I mean, if you want some free advice, Randy, don't
Speaker 2: ever just tell PC gamers that the minimum spec thing
Speaker 2: was scope for thirty frames per second.
Speaker 1: They hate that.
Speaker 2: They don't a second.
Speaker 3: When does it ever look good when a response to
Speaker 3: something some criticism is like, well, maybe if I do
Speaker 3: fifty to sixty tweets about this, it'll be better.
Speaker 1: If I just to them why they're wrong.
Speaker 2: What if I showed you the angry emails I'm getting
Speaker 2: that won't cause more people to send angry emails. I
Speaker 2: bet we'll see, We'll see good thanking Randy. Randy is
Speaker 2: too busy learning the magic's in the arcane art to
Speaker 2: learn anything lessons about life.
Speaker 1: This is the guy who tried even before we knew
Speaker 1: it was gonna be eighty dollars. Then they backed off.
Speaker 1: You just try to defend the possibility of it, and
Speaker 1: was like surprise that that upset people. So he is
Speaker 1: just on his own magic world. Uh.
Speaker 2: Mega Mann Star Wars Legacy Collection was also announced as
Speaker 2: part of the direct, but not here. Only in Japan.
Speaker 2: Sewn is celebrating. I know Jan was celebrating this. It's
Speaker 2: coming in twenty twenty six.
Speaker 1: What what are they, Sean, I'm a big Magnet guy.
Speaker 1: I'm not like a huge bout Nework person. I dabbled
Speaker 1: in it Star Force. I was always like, what even
Speaker 1: is this? Is this Battle Network? It never got good reviews.
Speaker 1: I never even really considered playing these games. What are they?
Speaker 4: So? Battle Network was a series that had an ending
Speaker 4: for once, like people can be happy, especially after Mega
Speaker 4: Man Legends left off on a cliffhanger. It was nice
Speaker 4: that Bawl Network just finished. The final game was a
Speaker 4: final game they even leaned into in story ways. So
Speaker 4: how do you keep things going with a successful series
Speaker 4: that has an ending?
Speaker 1: You make a follow up?
Speaker 4: And that's what Star Force was, and it's Battle Network,
Speaker 4: but they changed the perspective. It's a It's weird because
Speaker 4: you know how the Bawl Network games were on a
Speaker 4: grid and it's like an action RPG tactical thing. Star
Speaker 4: Force is behind the Shoulder in three D but still
Speaker 4: on a grid and still having that game play because
Speaker 4: they were like, it's the DS, we can do three
Speaker 4: D now. So these kind of just are more Battle
Speaker 4: Network games. They even play with like the Overworld the
Speaker 4: same exact way everything like that you jack in, but
Speaker 4: because it's the future now, it's a wireless thing that
Speaker 4: you do over the internet. It was just it was
Speaker 4: just more Battle Network for the next generation of councils and.
Speaker 1: Not as good.
Speaker 2: That's very excited.
Speaker 4: Yeah, now as good as the Bowle Network games. So yeah,
Speaker 4: people like me and Jan who did like those games,
Speaker 4: goal that we have more visiplayer.
Speaker 1: And my problem with Bad Network was the kind of
Speaker 1: amount of against Saturday Morning cartoon story stuff. I assume
Speaker 1: it's still I.
Speaker 4: Don't believe they made that game for children, more games
Speaker 4: for middle aged white men.
Speaker 1: There's not I'm just saying like, I'm just confirming that
Speaker 1: I probably won't really get into the.
Speaker 4: Yeah, it's the same problem. Like the dialogue did get
Speaker 4: better in the games as they went on, but it's
Speaker 4: still going to be that style, so they might not
Speaker 4: like it.
Speaker 1: Chance so excited that the game has tiles. I get
Speaker 1: it now, it all make sense. Yeah, it's a little
Speaker 1: weird that they couldn't find a moment to bring this
Speaker 1: up during the US percent although that trailer for the
Speaker 1: Japans one is weird because it is essentially a bunch
Speaker 1: of like care sure art and logos flying at you.
Speaker 1: They don't want to show you the game at all.
Speaker 1: For some reason.
Speaker 4: They to have done this before though, like the Bell
Speaker 4: Now collection is now sand direct and just like you
Speaker 4: want it wasn't a montage I think the cats on spot,
Speaker 4: but why not like putting the montage or something.
Speaker 1: Didn't it do very well? Ye? Well, I'm sure they
Speaker 1: know that this won't sell as well as that, but
Speaker 1: may as well do it, because what's the Thing's so
Speaker 1: better than I expected? But once they do that, it
Speaker 1: really is just like, all right, if you're going to
Speaker 1: do another Magna collection. All you have about this legends
Speaker 1: you gotta do it.
Speaker 2: At some point, Doe remake of a Mega Man's Soccer,
Speaker 2: that's what you're going to.
Speaker 1: I want it Battle Chase, Okay, okay.
Speaker 2: And then, as always, we saved the biggest story of
Speaker 2: the week for last. Acclaim is Back and they had
Speaker 2: the Acclaim Showcase. Uh, they're an indie publisher. Now I
Speaker 2: don't want to like rag on them too much for
Speaker 2: just doing it, but they did buy the name of
Speaker 2: Claim specifically to sucker a person like me into watching
Speaker 2: what they did with.
Speaker 1: This show yep, and yeah, it's yeah.
Speaker 3: It feels kind of like it was Nordic, like a
Speaker 3: step up like level of that, where it's like, hey,
Speaker 3: we're just gonna get the name because people know the name,
Speaker 3: and obviously the tiers like not just indy, they do
Speaker 3: a little higher budget stuff, but it's just the name
Speaker 3: right exactly.
Speaker 2: Yes, it's very similar. Yes, and that's happened a bunch
Speaker 2: you know. By this At this point, Atari really has
Speaker 2: been through a million different owners. It has nothing to
Speaker 2: do with what it like originally was, and they're doing
Speaker 2: right by that, so it's possible to like figure this
Speaker 2: stuff out. I just don't off to play these games,
Speaker 2: and maybe some of these games will win me over,
Speaker 2: and at that point I'll be like, I have new
Speaker 2: different feelings about a Claim that have nothing to do
Speaker 2: with the old Acclaim, But that's fine.
Speaker 4: These games look it's like fine, by the way, but
Speaker 4: it's because they just kind of publishing rights to existing
Speaker 4: indie games.
Speaker 2: Yes, yeah, maybe that's a move.
Speaker 1: It's just so hard to get a test for these things,
Speaker 1: even if you buy a claim like Kata not Right,
Speaker 1: which is like the one of the game's shadow drop
Speaker 1: that day. It's a metro sort of roguelike thing. Eighty
Speaker 1: six reviews on Steam right now, right, So gosh, it's
Speaker 1: difficult finding any space for us, especially at this weird
Speaker 1: moment where we are having Folksong and Haities two in
Speaker 1: the same month. It's crazy.
Speaker 2: That does it for the news, I almost said, Jans Mike,
Speaker 2: I'm handing the show back over to you.
Speaker 3: Fantastic.
Speaker 1: Thank you so much, Jeff. We're well, take one more
Speaker 1: breakare everybody. We'll come back. We got some emails, we
Speaker 1: got some super chats. Don't go anywhere. More bombcasts come
Speaker 1: in your way soon, coming to.
Speaker 3: You live from Giant Bomb.
Speaker 2: It's the Character Issues Podcast.
Speaker 8: The Character Issues Podcast is a podcast where we are
Speaker 8: making the definitive scientific list of the greatest video game
Speaker 8: characters of all time. Every episode, I am joined by
Speaker 8: hosts Leah.
Speaker 2: Hado It's me Hi Hello, Hi, Hell Hello.
Speaker 1: And Rich Davison Hello from across the Pond.
Speaker 8: As we discuss rank and basically give you the definitive
Speaker 8: guide of who are the greatest video game characters of
Speaker 8: all time? We currently have over seventy episodes out and
Speaker 8: I know what you're thinking. I don't want to go
Speaker 8: back and listen to all of those episodes. So here's
Speaker 8: a few facts to catch you up on any in
Speaker 8: joke lore so you can jump in right now.
Speaker 1: We have an unhealthy relationship with the character Valdo from
Speaker 1: sulkualabab Rich.
Speaker 2: Really hates the Scandinavian.
Speaker 8: The most important spot is the number sixty nine spot.
Speaker 2: Every twenty three episodes we have a rerank of Paloosa.
Speaker 7: The second number one important spot is again not the
Speaker 7: top spot, it's the bottom spot, which is perennially going
Speaker 7: to be chat Leaf and Founds and seven remake and Reverse.
Speaker 1: I'm so funny, Like, seriously, guys, you don't even know.
Speaker 8: So if after hearing all of those wonderful facts about
Speaker 8: our podcast, you're still interested, you can go to any
Speaker 8: of your podcast services and search for the Character Issues Podcasts.
Speaker 1: And it will be there.
Speaker 8: You can also follow us on Blue Sky at the
Speaker 8: Character Issues podcast or send us an email at Character
Speaker 8: Issues Podcasts at gmail dot com. Thank you everybody for
Speaker 8: listening and thank you Giant Bomb for allowing us to
Speaker 8: advertise on your wonderful podcast about video games.
Speaker 1: We look forward to talking to all of you soon. Emails.
Speaker 1: Send your emails to BombCast at giant bomb dot com
Speaker 1: and we will try our best to read them on
Speaker 1: the air. I've got a few here that we are
Speaker 1: going to read through right now. We've got super chats
Speaker 1: to get to right after that. First off from Chris
Speaker 1: in Chicago. Hi, I'm getting the sense that you guys
Speaker 1: are burning out a little on wrestling me too. Are
Speaker 1: there any other hobbies that you've had to take a
Speaker 1: break from in the past, maybe something that you were
Speaker 1: doing out of habit rather than really wanting to do it.
Speaker 1: Thanks Christophers Cargo. Yeah, I mean definitely, I'm taking a
Speaker 1: bit of a wrestling break right now. Likewe is kind
Speaker 1: of just it's almost like no interest at the moment.
Speaker 1: AHw is pretty good. It's just I have little time
Speaker 1: to watch weekly shows, so it's it's mostly an I'll
Speaker 1: watch the pay per views if I'm able to think.
Speaker 3: I watched the pay per views, and then it's like
Speaker 3: I will the pressing's on. I'll typically have it on
Speaker 3: in the background, but it's like almost never a like
Speaker 3: you know, appointment viewing thing anymore, Like I rarely look
Speaker 3: up from the steam deck honestly, or you know, more
Speaker 3: frequently i'll have it on like an iPad or something
Speaker 3: to have like my full focus on the TV game thing.
Speaker 3: But anyway, yeah, I've dropped off. Well, I guess wrestling
Speaker 3: in the past, I dropped off from about oh Lado
Speaker 3: one to maybe like oh seven or eight. But I
Speaker 3: think that was just because I was afraid girls wouldn't
Speaker 3: like me if I was into wrestling, so.
Speaker 1: Right, that would be one problem.
Speaker 3: Yeah, yeah, yeah, that was the main thing.
Speaker 2: Yeah, I don't think I've had too many things. More
Speaker 2: it's like natural things moving in and out of my
Speaker 2: orbit of like, oh, I watched this thing and it
Speaker 2: had this certain subject matter and I got very into
Speaker 2: that for a while, and then and then it's like,
Speaker 2: you know, I learned what I could about that moved on.
Speaker 2: That's happened a bunch, but that just it feels more
Speaker 2: like natural taking interest in something instead of like making
Speaker 2: it a whole hobby and then losing that hobby. That's
Speaker 2: only happened a couple of times, and usually with something
Speaker 2: like wrestling.
Speaker 4: I think for me, it's been within video games. It'll
Speaker 4: be without competitive games where a fighting game, a shooter
Speaker 4: or something like. Overwatches that for a while where I
Speaker 4: get really into like the ranked mode, and then at
Speaker 4: a certain point I noticed I'm kind of just tilting
Speaker 4: every single night I play. I'm like, am I actually
Speaker 4: having fun here? Or do I just like want the rank?
Speaker 4: Or do I tell myself how to get better? I'm
Speaker 4: not actually having fun anymore.
Speaker 1: Yeah, there's there are like our video games that are
Speaker 1: hobby onto themselves. You know, I've done a lot of
Speaker 1: MMOs and multiple times where it's like, all right, got
Speaker 1: to take a break for especially if I'm doing rating
Speaker 1: or something like that. Facey fourteen recently was just a
Speaker 1: game I was playing every day for a very long
Speaker 1: time until basically halfway through that last expansion where it
Speaker 1: was finally kind of a bit of burnout. Like, Man,
Speaker 1: I've been watching these NPC characters talk back and forth
Speaker 1: with each other now for like four years. I think
Speaker 1: I need a big break from from all of that.
Speaker 1: And I'm not sure if I'll get you any of
Speaker 1: stuff like Harstone Super even when we're recently pokey on
Speaker 1: TCG Pocket for a while it's like, now every day
Speaker 1: I'll at least open my packs, right, And then finally
Speaker 1: it was this thing like at night I was like,
Speaker 1: oh I didn't open my pack. Yeah, I guess I
Speaker 1: got to do it. I was like, wait a second,
Speaker 1: I don't want to do it. So, yeah, you know,
Speaker 1: it is a thing though with something like that. But
Speaker 1: once I stop, I stopped. Even you know, Harvestone was
Speaker 1: like that man, like, you know, I get I kept
Speaker 1: up with every expansion and I never once felt like, well,
Speaker 1: I could just go back to that whenever. No I can't.
Speaker 2: It's like Chris Cooper in Adaptation, No, I'm done with
Speaker 2: fish fu right, all right.
Speaker 3: A quick one from sports is I did grow up
Speaker 3: watching the Chiefs in the decent amount of the Royals
Speaker 3: and stuff like that, and it's when I moved to
Speaker 3: Minnesota the first time, and it's like I used to
Speaker 3: watch every Chiefs game and then it's like it's like
Speaker 3: they're not. I think, now, there's probably way to watch
Speaker 3: every game every season or whatever, regardless of where you are,
Speaker 3: but it's like I would have to like miss games
Speaker 3: and stuff like that, and so I just kind of
Speaker 3: fell off, and I guess I'll start watching Vikings games
Speaker 3: and it's like I did, and I like rooted for them,
Speaker 3: but it's like I just moved here, you know, I'm
Speaker 3: not like Kansas City's my team, you know. So I
Speaker 3: just kind of fell off and never really came back
Speaker 3: on it. But I still do have Like there's so
Speaker 3: many people in our industry either go the sports ball
Speaker 3: blah blah blah, and like, you know, like no I
Speaker 3: understand what makes sports fun. I just haven't followed them
Speaker 3: for a long time, you know.
Speaker 1: Yep, all right, Travis and Fargo sent a few here.
Speaker 1: We're just gonna read one question right now, Hello, hotties,
Speaker 1: what's the worst Final Boss Slash level or area that
Speaker 1: was a terrible capstone a crabstone, if you will, on
Speaker 1: an otherwise enjoyable video game. Boy, that's amazing, as Muger
Speaker 1: SAWID five is, it's really rough how it sets up
Speaker 1: this thing with you know, boy Liquid Snake stealing that
Speaker 1: metal gear and whatnot, and clearly that's supposed to be
Speaker 1: the end, and they just didn't do that. So instead
Speaker 1: you just have to play that intro sequence where you're
Speaker 1: in the hospital and can barely move.
Speaker 3: God, and it's like you to do it again.
Speaker 1: It was, and it was so it was kind of
Speaker 1: interesting that first time. The second time just a slog
Speaker 1: and I don't even know. I guess it was like, oh,
Speaker 1: you have new context for this, isn't it interesting? Mildly?
Speaker 1: Then you know, you listen to another audio tape, this
Speaker 1: time from Big Boss because that's most of the story
Speaker 1: that game is just listening to audio tapes. So yeah,
Speaker 1: the as amazing as that game is on a mechanical level,
Speaker 1: story wise, it was a mess.
Speaker 3: I would say rage the first one because you know,
Speaker 3: not a lot of people loved it. I thought it
Speaker 3: was a fun, good looking shooter back then. And then
Speaker 3: the last Boss Fighter is just like you just like
Speaker 3: get on an elevator like that's it's that's it. Like
Speaker 3: I thought I was like taking an elevator up to
Speaker 3: like a big boss fight or something, and it's just
Speaker 3: like I remember, right, you just like pull a lever
Speaker 3: or something, and then it's credits, like, oh shit, okay,
Speaker 3: that sucks.
Speaker 4: Expedition thirty three. He doesn't see in the game. I
Speaker 4: don't like any way it can play out, And I'm
Speaker 4: only going.
Speaker 1: To say that I don't finish that's all I'm gonna
Speaker 1: say they were fascinating. I like the ending, but we'll
Speaker 1: get we'll get to that song.
Speaker 4: There's a difference between well done and I just don't
Speaker 4: like it.
Speaker 2: That's gonna be a game of the year conversation right there.
Speaker 1: Get Okay, Okay, all right. This one's title PS one Games.
Speaker 1: It's from Alex from Indianda. Hey, dude, it's just a quickie.
Speaker 1: I've never heard anyone talk about two of my childhood
Speaker 1: favorites from the PS one outside of the Eiffel sixty
Speaker 1: five song, That is Tiny Tank and Omega Booz today.
Speaker 1: You play those, any thoughts? If so, it cant the
Speaker 1: suggestion you guys should play through every game mentioned in
Speaker 1: the Eiffel sixty five song in order to doing what
Speaker 1: you do. Okay, The only Iffl sixty five song I
Speaker 1: know is blue w D w D. Yeah, he's there,
Speaker 1: an sixty five song about me.
Speaker 3: Play station song is what it's called song?
Speaker 2: They just it's it's blue Stinger, blue Stinger, bluest instead
Speaker 2: of blue abadabada. They just do Blue Stinger the whole time.
Speaker 3: No, no, okay, I've got him here. Okay, these are good, Okay,
Speaker 3: Tech and three Middle year solid resident of the old
Speaker 3: Grand Turismo Omega Boost, Bloody Roarer x files all over
Speaker 3: the world.
Speaker 1: Case Ridge, It's jumping flash mention on there.
Speaker 3: No, the fuck it.
Speaker 1: Tiny always looks fun.
Speaker 3: I never played it, though he was Alex Indiana email
Speaker 3: min Max Ben Hansen, big tiny tank guy. He loves
Speaker 3: siny tank. I know he made us play the multiplayer
Speaker 3: mode on an episode of Replay once.
Speaker 2: All right, don't check out this some mega boost game.
Speaker 1: I think I did not.
Speaker 3: I've seen it, but I never played that.
Speaker 1: Okay. Next up here is from a sad from Saudi
Speaker 1: Arabia who says, hey, Bombcasts a long time listener and
Speaker 1: frequent mailer. Here I'll see to yesterday's podcast nine o
Speaker 1: seven and started thinking about cool intro music cow wrestlers
Speaker 1: have for the different BombCast crew members. These ones I
Speaker 1: thought of based on the personality an interest. Jeff Grubb,
Speaker 1: the dude is basically a walking game and Ssilopedia and
Speaker 1: always on top of the lace and news. Naturally, his
Speaker 1: intro music should be the game the Triple A Teams
Speaker 1: song or name of the game by Crystal Method. For
Speaker 1: Jeff baklar Man, I love this guy. He always has
Speaker 1: the best takes on games, and the funny stories. My
Speaker 1: favorites were his dissing a trip in the story about
Speaker 1: the son playing Silk Song. Jeff is a gem until
Speaker 1: something sets him off and he goes off the rails.
Speaker 1: For him, it's T and T by a c DC
Speaker 1: Jana Choa Jana is like the glue that holds the
Speaker 1: bond cast together. He's what Joy is in Inside Out
Speaker 1: Well Michael langel Is and Tim and t what Gustav
Speaker 1: is the Xbosion thirty three crew. His team should be
Speaker 1: Sexy Boy from Seawan Michaels or Sexy and I Know
Speaker 1: It from Lmfao. I like the LMFAO song for sure.
Speaker 3: I think you should apologize for party rocking personally.
Speaker 1: Come on, you're sorry for party rocking.
Speaker 3: I've never heard him say it.
Speaker 2: Got the black eyed Peas jokes in Naked Gun so good,
Speaker 2: so it's incredible.
Speaker 1: Dan Ricord says, Dan has the luckiest takes the taste,
Speaker 1: but there's something always logic behind them that's so health
Speaker 1: and diet conscious. So a rocky style theme feels right.
Speaker 1: Either rocky about both them or I of the Tiger. Yeah,
Speaker 1: I think you would like carts on Fire even more, right, Dan,
Speaker 1: I think that would.
Speaker 3: Be your Burning Heart. I think Burning Heart's really good.
Speaker 3: And I did came out to some Pasimania stuff to
Speaker 3: Burning Hot. Yeah yeah, I like that one.
Speaker 1: Where's the East Versus West? So good? It's really good.
Speaker 1: Turbo Shawn Shawn is exquisite tastes and fighting in action
Speaker 1: games with sharp and well constructed analysis. As the fighting guru,
Speaker 1: he deserves a fighting game inspired theme, either Indestructible from
Speaker 1: Street Fighting four, which, oh, that's a good song, or
Speaker 1: Rising Up from Streets of Rage four also good.
Speaker 4: I'll take Indestructible and Destructibles.
Speaker 1: One year, that was I most listened song on my
Speaker 1: Spotify year end rap up.
Speaker 3: And that was twenty twenty three.
Speaker 1: Yeah, literally, Dad, I think it was twenty twenty three.
Speaker 1: And here we go for Mike Vanati is one of
Speaker 1: the sweetest guys with great taste of games. He's a
Speaker 1: found Fancy fan, plays Diablo, loves Kingdom, hearts adores Lost Crowns.
Speaker 1: Is a big Disney guy. What's not to like? He
Speaker 1: may look tough for the outside, but is all mushy inside.
Speaker 1: With the nickname bad Boy against Media, his intro should
Speaker 1: be bad to the Bone or the found Fantasy seven
Speaker 1: Bombing Mission. So I like either of those. I can
Speaker 1: go with that. That's all from my side. What other
Speaker 1: songs was you assigned to the BombCast crew? Best wishes
Speaker 1: from assad? I do I do think about intro songs.
Speaker 1: When I could make a character in the old wrestling games,
Speaker 1: I would always use Christians One song, Uh if you
Speaker 1: close your Rise your Lost take a truth review. Then
Speaker 1: the girl was singing it. When he came back, it
Speaker 1: was a guy singing and it wasn't as good with
Speaker 1: that version of it, for sure, with the Yeah.
Speaker 2: When I think of intro music, I think of wild
Speaker 2: Thing for wild Thing from the Cleveland Major League and
Speaker 2: yeah major League, thank you, Yes, Yeah that's a major League.
Speaker 2: I like wild think that's a good song to walk
Speaker 2: on Tom.
Speaker 1: All right, let's get to the super chats. We've got
Speaker 1: a few of these here from Martin Hollis. Certain WAE
Speaker 1: decisions have me questioning continuing watching. Did anything from an
Speaker 1: attend direct do the same? Playing wise? I mean, you know,
Speaker 1: some of those prices are getting ridiculous. I'm not gonna
Speaker 1: I'm not gonna lie and say I'm so outraged that
Speaker 1: I'm done with Nintendo. It's very far from that for me.
Speaker 1: I still just like so much of the stuff that
Speaker 1: they do. And yeah, you know, like the again the
Speaker 1: Gaxy two thing, Like a lot of people are said
Speaker 1: at the price point, I really am just like I
Speaker 1: can't believe I get to play Galaxy too again. Yeah,
Speaker 1: I'll pay forty bucks and people can hate me for that.
Speaker 1: I understand just chance.
Speaker 4: Like if I did everything that the Pokemon company put out,
Speaker 4: I will have been banked up so long ago. So
Speaker 4: sometimes it's okay, I just say no some stuff.
Speaker 2: Yeah, And I don't I don't blame people for like
Speaker 2: taking the heat out on Nintendo. They are the ones
Speaker 2: leading the charge and seeing what they can get away
Speaker 2: with with prices. So yeah, if you have to direct
Speaker 2: your ero at him, go for it. Like if they
Speaker 2: make this choice, they're gonna have to deal with the feedback,
Speaker 2: So yeah, be mad at him.
Speaker 1: Big Fresh thirty seven says, imagine if you were a
Speaker 1: kid and you had your first kiss, then that person
Speaker 1: revealed themselves to be a secret diddo. Won't that be
Speaker 1: great news? Because it can be anyone. Diddle can be anyone.
Speaker 3: What's the plan your mic?
Speaker 1: I'm not I'm just saying, Diddo can be anyone. Why
Speaker 1: is it great?
Speaker 3: What would you do with that information?
Speaker 2: Okay, do you have anyone in mind?
Speaker 1: No one. I'm gonna tell you guys about You'll be
Speaker 1: gracious if I opened myself up and told you who
Speaker 1: I went Diddo to turn into.
Speaker 2: I think Gilbert from the comic Dilbert.
Speaker 4: I am sparing the lead here. Diddo can be anyone,
Speaker 4: including you know. I think he just wants to suck
Speaker 4: the pink slime. Yeah, I just.
Speaker 1: Gross. You guys are vulgar, no wonder, this is a
Speaker 1: bad podcast. I'm trying my best chance. I'm sorry. I can't.
Speaker 1: I can't. I can't control these foes. Right, I'm gonna.
Speaker 3: Do you know what, I'm gonna take this in. I'm
Speaker 3: gonna search for all right, this is this is key.
Speaker 3: You have to go by latest.
Speaker 1: Okay.
Speaker 3: A lot of people are just using the word dido. Okay,
Speaker 3: this is maybe the farthest. Okay, I don't any dido dicks.
Speaker 3: Longest time he is a word. So that's yeah, So
Speaker 3: I think that is wow. Yeah, I'm just scrolling. You're safe, fine, Yeah.
Speaker 1: I can get some other websites to search that word results.
Speaker 1: Eric says, if someone's Doug poops in your lawn on
Speaker 1: you shoulder, you should be able to use that poop
Speaker 1: in any retaliatory way you'd want stop pooping on my lawn.
Speaker 1: Damn it. Okay, yes, yes, but I don't know if
Speaker 1: this is a hot take. I think that if you
Speaker 1: are holding one of those bags of poop and there
Speaker 1: is a garbage bind on the curb, I don't care
Speaker 1: whose it is, I think you should be able to
Speaker 1: put the dog shit in the garbage bin, in a
Speaker 1: garbage bin.
Speaker 3: I think about this a lot. And literally yesterday I
Speaker 3: was walking with Bonk and I was holding the poop bag.
Speaker 3: She was walking the dogs, and I passed, like, you know,
Speaker 3: fifty different fucking bins and like, nah, it's not ours.
Speaker 3: You know, I'm not gonna do it.
Speaker 1: I get it, but it's like it's carbage.
Speaker 2: If someone picked the poo out of my yard and
Speaker 2: put it in my garbage bin, I would be thankful.
Speaker 2: Now make sure you know which one's the garbage bin,
Speaker 2: which one's recycling bin.
Speaker 1: That's the only caro, no, out of your ear.
Speaker 3: I'm saying, like, let's say they are just walking and
Speaker 3: their dog shit down the street or whatever.
Speaker 1: H yeah, if you like, okay, yeah, I'd be fine
Speaker 1: with that.
Speaker 3: Yeah, I would be too, But I don't want to
Speaker 3: presume that my neighbor's yeah.
Speaker 1: Exactly, that's you know, that's where I'm at. I'm not
Speaker 1: gonna zoo. Yeah, yeah, all right. Stepping a dog shit
Speaker 1: top like top ten worst things. I like, Holy, I
Speaker 1: had a long day. It was like a stressful day,
Speaker 1: and I came home. I was just like, I'm so
Speaker 1: stressed out thinking I'm home. And it was the one
Speaker 1: day that Penny decided, for the first time ever to
Speaker 1: take a ship on the door mat right by the door.
Speaker 1: I just couldn't believe. I was like, I was so, well.
Speaker 3: Okay, now, what's worse though, Okay, shoes stepping in dog
Speaker 3: shit or socks stepping in a piss puddle.
Speaker 1: The sock thing is rectified faster because the shoes you
Speaker 1: got to really cleans. Its gross, But you can get
Speaker 1: in the wash. You can just throw it away real quick.
Speaker 1: The shoes be scrubbing ship off of them.
Speaker 3: You can throw outside.
Speaker 4: Yeah, it's like fifty sock like, yeah, just toss that
Speaker 4: away and you're kind of done.
Speaker 2: Sure, we're talking about like your dog pin on the
Speaker 2: floor and you stepped in it.
Speaker 3: Yea, yeah, in a socks were like walking around stepping ship.
Speaker 2: Yeah yeah, just like because like for me, it's like
Speaker 2: as I used to be a delivery driver, I used
Speaker 2: to deliver all the time, like about once every three
Speaker 2: to six months, I would step in dog shit, and
Speaker 2: so that's where I was like, that's what I'm thinking
Speaker 2: the context end. But oh yeah, I guess you guys
Speaker 2: also maybe occasionally have to deal with this in your
Speaker 2: homes where they also pee. Okay, no, I've never stepped
Speaker 2: in pee with my sock on. That sounds awful.
Speaker 3: It's not that, it's just it's disheartening.
Speaker 2: It's like, yeah, yeah, I would bump. It would probably
Speaker 2: ruin my hold. To actually step in dog shit ruins
Speaker 2: my whole day.
Speaker 3: So yeah, you don't want to throw the piss sock
Speaker 3: in the hamper with all your normal clothes.
Speaker 1: No, in the laund room or just throw it in
Speaker 1: the wast right away. And my laund room is just downstairs.
Speaker 1: I will just like throw that ship down the stairs
Speaker 1: and worry about it later.
Speaker 2: I think you're okay to just throw it out too,
Speaker 2: if like you don't want to deal with it.
Speaker 3: Yeah, still gives me ship for the time I stepped
Speaker 3: in piss and then was trying to clean my foot
Speaker 3: and I sprayed a multipurpose cleaner on it, which you know,
Speaker 3: you got the spray thing and you spray to clean
Speaker 3: up your counters and stuff like that, and it says
Speaker 3: multi surface cleaner. That's exactly what that's my foots the surface.
Speaker 3: And she's like, oh my god, it's cute.
Speaker 1: I like this.
Speaker 2: Send to me there. Like the joke I said, is
Speaker 2: him saying, that's exactly what I said.
Speaker 1: I looked at her. It's my foot, not a surface.
Speaker 1: He's got to point this time. You know what, I'll
Speaker 1: give damn that one. I'll give you that one, buddy.
Speaker 1: I'm okay with it, all right. Slav Costum says, a
Speaker 1: truck folde of Worsteressiders sauce and a truck vote of
Speaker 1: quen Waw crashed in front of the charcuterie shop. When
Speaker 1: that's my report what happened, A witness said, well, it's
Speaker 1: kind of hard to say they want have any issues
Speaker 1: with the way I said any of those words.
Speaker 3: I don't seem fine there you go, Yeah, I mean,
Speaker 3: like you were.
Speaker 2: Put in a little extra jus on a keen law,
Speaker 2: but I liked it for just a moment.
Speaker 1: I was like, oh keenwa.
Speaker 2: Yes, It's like just sounded like you're going, well, this
Speaker 2: is just how he says Keena.
Speaker 3: You said all of those better than you say Chimney.
Speaker 4: Thank you.
Speaker 1: I love Worcester sauce. I use that stuff all the time,
Speaker 1: so freaking good. I put it on almost Shire. We
Speaker 1: could just say Worcestershire if you want to. Definitely one
Speaker 1: of the words that I just kind of sneezed my
Speaker 1: way through. It's off famous, difficult word to say, but boy,
Speaker 1: is that ship good. For the first time I had it,
Speaker 1: I'm like, oh, this is what makes just check mix
Speaker 1: taste good. Right, that's basically that favor. Yeah, yeah, it's
Speaker 1: good stuff. E p Idiot Box says, fuck that raw
Speaker 1: ditto is now my new catchphrase.
Speaker 4: Also clean read thanks Mike.
Speaker 1: Trevor Wallman says the world falling down a right wing
Speaker 1: hole has gotten me feeling down lately. But you guys
Speaker 1: always a blight bl right light in my week. You
Speaker 1: got you guys are way worse. You guys are contributing
Speaker 1: negatively to it. You're part of Thank you, Trevor, appreciate that. Uh,
Speaker 1: and then I'll grud says Sean. Gonna have a field
Speaker 1: day with the clean reads. That's the job there, you go,
Speaker 1: all right, well look at that, Look at that. Everybody
Speaker 1: we did They said it couldn't be done with me hosting,
Speaker 1: We'd never get through it. It be impossible. But we
Speaker 1: did it, and we still have a bunch of other
Speaker 1: fun stuff happy this week. We got Game Mess Mornings
Speaker 1: popping off every morning, or have Blake Club. I'm going
Speaker 1: to continue to play Virtual Highline. I got out of
Speaker 1: the Hydra's lair. I'm gonna fight some other weird bullshit
Speaker 1: to collect and swing a sword at. Maybe there'll be
Speaker 1: another twenty minute boss fight where I just had to
Speaker 1: slowly shoot magic swordes that something over and over again.
Speaker 3: Do you have my game picked out?
Speaker 1: Actually, I guess we should figure that.
Speaker 3: We probably start talking about that.
Speaker 1: Yeah, now I did.
Speaker 2: I sent it because I just I wanted to make
Speaker 2: sure because I thought you might beat it last week, Mike.
Speaker 2: So I just went and pulled the trigger. So Dan,
Speaker 2: you should be getting a package here pretty soon. But yes,
Speaker 2: I just said I made an executive decision there, Mike
Speaker 2: can have wed.
Speaker 3: Next time we pick your game labeled appropriately, I'll know
Speaker 3: not to open it.
Speaker 2: Everything should say Blake Club care of Dan Reicherd. Okay,
Speaker 2: so it'll lead with Blake Club. That'll be the first
Speaker 2: words you see on the label.
Speaker 1: Great, great voicemail. Dump Truck is tomorrow with Emily Panic
Speaker 1: joining us on that one.
Speaker 2: She's great that. One of my favorite things about first
Speaker 2: starting here was watching Emily Panic and Dan Rekord co
Speaker 2: exists in the same physical space during the bombiton and
Speaker 2: hang out, and just seeing her be fascinated by him,
Speaker 2: because she doesn't seem like the kind of person that
Speaker 2: gets fascinated by too many people, so it's just it
Speaker 2: was a good moment.
Speaker 1: It was just fun to watch.
Speaker 3: Ever, we're on the dump tract together once. I remember
Speaker 3: she was like, yeah, yeah, so get your questions stuff.
Speaker 1: I was also checking out a couple of games, Jeff,
Speaker 1: believe you and jan are going to check out Lego Voyagers,
Speaker 1: that new co op Lego game that's going to be
Speaker 1: happening tomorrow between Gameis Mornings and Blake Club.
Speaker 2: Yep. I'm looking forward to it.
Speaker 1: So that's also fun.
Speaker 3: Chat Is asking you said tomorrow for dump traut. That's
Speaker 3: not right, that's not correct. That's that's Thursday. Excuse me, everybody,
Speaker 3: I'm sorry. Yes, no normal normal time slap for a
Speaker 3: voicemail dump truck, but also on Thursday, between the dump
Speaker 3: truck and game, this morning's a giant bomb.
Speaker 1: Will keep digging. There's a new hole. There's a new
Speaker 1: whole game out there, new Digging, a whole game apparently,
Speaker 1: so at least it's.
Speaker 2: Called keep Digging, I think, and we're gonna we're gonna play.
Speaker 1: It all right, at least Dan and Jeff are playing
Speaker 1: that one. I might be joining as well, so it'd
Speaker 1: be fun. And then oh yeah Friday you pf. I
Speaker 1: think right now we're playing is to play some skate
Speaker 1: I think that's today that that's available. I was just
Speaker 1: opening up Steam to downloaded.
Speaker 3: Man.
Speaker 1: Okay, so the you go skate is a thing now,
Speaker 1: So go out there, all you skate heads?
Speaker 6: Uh?
Speaker 1: Anybody also have anything they want to say before we
Speaker 1: wrap this thing up. You're a real piece of shit.
Speaker 3: Really blew it.
Speaker 2: Man.
Speaker 1: It's gonna be a meeting after this. About my perform
Speaker 1: I think I did a good Yeah, that's Silk Songs transition. Look,
Speaker 1: I know Mapen crew, but it was pretty good. You
Speaker 1: have to admit, yeah, I don't remember that. It was
Speaker 1: the Semen one, the Seaman one. All right, Everyone thinks
Speaker 1: you get so much tranging out with us on the pombcast.
Speaker 1: He's been Dan, he's been Jeff, he's been Sean. I'm
Speaker 1: Mike Man naughty. We love you almost as much as
Speaker 1: we love the lobster where they have the coldest bruise.
Speaker 1: Get us out of here.