WEBVTT

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<v Speaker 1>Everybody.

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<v Speaker 2>Welcome to Gameless Mornings with Me Jeff Grub, your host

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<v Speaker 2>from giant bomb dot com.

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<v Speaker 1>Thank you for tuning in.

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<v Speaker 2>In this episode, we're going to be talking about a

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<v Speaker 2>big game getting a second chance with updates and new platforms,

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<v Speaker 2>and how bad are things going to get at Naughty

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<v Speaker 2>Dog in the next year or two. It's gonna be

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<v Speaker 2>a good one because we have Jason Finelli on the show. Jason,

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<v Speaker 2>how are you doing?

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<v Speaker 1>I am fantastic.

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<v Speaker 3>I can smell the holiday break, it so freaking close,

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<v Speaker 3>and I am glad to be here with you on

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<v Speaker 3>what I understand is to be the last Game mess

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<v Speaker 3>Mornings of twenty twenty five. Because Grub I happened to

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<v Speaker 3>remember this morning and I took a screenshot. I'll put

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<v Speaker 3>it in our chat. You and I started the year.

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<v Speaker 3>If you call back in the alternate lifetime, that.

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<v Speaker 1>Was January of this year. Wow. Yes, January sixth was

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<v Speaker 1>a Monday and you and a much Nothing's happened since then, not.

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<v Speaker 3>A damn thing. It's been a slow year. Nothing happened

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<v Speaker 3>with y'all. Everything went according to plan. But yeah, we

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<v Speaker 3>were the first GMM of the year. You reached out

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<v Speaker 3>and invited me and now here we are on the very

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<v Speaker 3>last one booke, ending the year with with a with

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<v Speaker 3>A with a taste of Finelle, which.

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<v Speaker 2>We make a make it a tradition, the taste of

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<v Speaker 2>Finelle tradition. Everybody that we're all looking for.

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<v Speaker 1>Fantastic.

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<v Speaker 2>I'm glad we could make it happen that that That

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<v Speaker 2>is right though, last show of the year, everybody for

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<v Speaker 2>Game Mess Mornings. We're going to be taking the next

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<v Speaker 2>two weeks off. It's Christmas next week, New Year's the

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<v Speaker 2>week after that. Uh, you know, A big part of

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<v Speaker 2>that is the industry kind.

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<v Speaker 1>Of takes those weeks off.

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<v Speaker 2>There won't be that much news and if there is,

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<v Speaker 2>well we'll talk about it when we come back. We'll

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<v Speaker 2>hit the New year running and I'm looking forward to it.

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<v Speaker 2>Love doing this show. Love everybody who's stuck with us

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<v Speaker 2>and kind of made it really work this year. And

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<v Speaker 2>and yet thank you all so much, and thank you

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<v Speaker 2>Jason for starting it and and ending it with us.

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<v Speaker 1>Yeah.

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<v Speaker 2>Yeah, any plans for the holidays, any games you're going

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<v Speaker 2>to catch up on, any any you know, travel, what

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<v Speaker 2>do you got?

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<v Speaker 1>What do you got going on?

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<v Speaker 3>Mostly staying around this area. A lot of our Christmas

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<v Speaker 3>stuff happens here in Delaware County. It'll be we host

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<v Speaker 3>Christmas breakfast, we go to Christmas even at my parents

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<v Speaker 3>Christmas dinners in a different spot every year. I think

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<v Speaker 3>it's in laws this year, who are right down the road,

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<v Speaker 3>not not doing, not going anywhere majestic, anywhere far and

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<v Speaker 3>nothing like that. But as far as games go, I

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<v Speaker 3>usually take the week to try and catch up on things,

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<v Speaker 3>finish things from the year before. I have a couple

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<v Speaker 3>of short games I want to get to that I

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<v Speaker 3>haven't played yet. I don't know how to pronounce this,

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<v Speaker 3>and I'm so sorry. Is it desk below tea? Yeah,

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<v Speaker 3>that's how I say it. Yeah, that's one that I

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<v Speaker 3>have not played yet. I want to probably do that

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<v Speaker 3>in one sitting. I understand, you give you that in

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<v Speaker 3>one two to three hour sitting.

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<v Speaker 1>That's one.

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<v Speaker 3>I do need to finish the Game of the Year

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<v Speaker 3>Claire Obscure at the TGA's because I probably we should

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<v Speaker 3>right nine out of twelve awards. It's it seems pretty good.

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<v Speaker 3>I want to Yeah, yeah, there you go. That's when

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<v Speaker 3>I want to finish, and a couple of other odds

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<v Speaker 3>and then maybe start Metroid. I do want to play

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<v Speaker 3>that too. Oh, it's it's worth playing.

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<v Speaker 1>It's it's got great mechanics, gameplay, really fun to play.

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<v Speaker 3>Yeah, but mostly it'll be, you know, hanging out with

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<v Speaker 3>the family, just relaxing, recharging, and then hitting the ground

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<v Speaker 3>running on. In twenty twenty six, already have some things

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<v Speaker 3>believe it or not, in the pipeline for the beginning

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<v Speaker 3>of the year that came from the Game Awards, both

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<v Speaker 3>online and in print.

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<v Speaker 1>Wink.

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<v Speaker 3>So we're we're we're excited. We're excited here in house finale.

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<v Speaker 3>It's a good time.

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<v Speaker 1>I love it.

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<v Speaker 2>Yeah, it seems like it seems like things were happening

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<v Speaker 2>at the Game Awards this year.

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<v Speaker 1>Really. Yeah, I've never been. First time. Yeah, oh okay, god, yeah,

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<v Speaker 1>first time.

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<v Speaker 3>And like if I were to say to you, I

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<v Speaker 3>was up at five point thirty in the morning and

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<v Speaker 3>didn't go to bed till two, you would think I

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<v Speaker 3>was dead. But I was energized and entire time good.

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<v Speaker 3>It was nuts. I saw a bunch of cool people.

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<v Speaker 3>I did the game Spot announcement recap from a watch party,

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<v Speaker 3>like in the room, like there's a bunch of suits

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<v Speaker 3>to my left, bunch of people like pr to my right,

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<v Speaker 3>and then myself and a couple others are just hammered

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<v Speaker 3>away at these things. I'm the only one reacting to

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<v Speaker 3>things too, Like when when Jenny Kidd takes the stage

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<v Speaker 3>for that Game of the Year medley at the end.

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<v Speaker 3>I have championed that woman since that game came out,

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<v Speaker 3>Like she came out on stage, I lost it and

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<v Speaker 3>I was getting looks and I don't give a shit.

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<v Speaker 3>That sound is awesome, She is awesome, That game is awesome.

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<v Speaker 3>Yeah it was.

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<v Speaker 2>It was wild, and I need to go every year now.

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<v Speaker 2>I think, good, Yeah, I think. I definitely kind of think.

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<v Speaker 2>I'm like, nah, we were busy, we had some stuff

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<v Speaker 2>going on. We kind of couldn't piece together any like

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<v Speaker 2>big event at the end of the year. Kind of

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<v Speaker 2>used that as an excuse not to go, and you know,

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<v Speaker 2>it was nice to relax. I'm glad Jan got to

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<v Speaker 2>go and rap us a little bit, but definitely had

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<v Speaker 2>not just fomo, but being like, oh, we could have

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<v Speaker 2>made more happen. We've been there and people were expecting.

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<v Speaker 1>To see us. So I think I'll see you there

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<v Speaker 1>next year.

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<v Speaker 2>We'll see I'm not gonna go with the show itself,

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<v Speaker 2>but I'll see in La at the very.

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<v Speaker 1>End the show.

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<v Speaker 3>Either it turns out turns out for guys like us,

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<v Speaker 3>we don't need to.

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<v Speaker 2>No, definitely don't need to, don't want to, won't do it?

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<v Speaker 2>All right, let's see, Uh it was one a couple

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<v Speaker 2>of things. Oh yeah, thanks everybody for all the well wishes.

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<v Speaker 2>It was a very simple cavity feeling. But I was

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<v Speaker 2>a little bit of rough shape yesterday because it was

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<v Speaker 2>like one of those ones where he's like, I'm gonna

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<v Speaker 2>have to use like like body force, body weight to

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<v Speaker 2>like get in there and get something with this tooth,

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<v Speaker 2>and like that's always a bad sign when like the

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<v Speaker 2>dentist like clean in and.

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<v Speaker 1>There, and it's like, you know, they did a good job.

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<v Speaker 1>I didn't feel the pain in the moment.

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<v Speaker 2>But yesterday it was like, oh, I can feel like

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<v Speaker 2>where something did happen.

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<v Speaker 1>And now the nova cane's worn off. Feeling a lot

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<v Speaker 1>better today.

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<v Speaker 2>It's like a little bit sore still, and if by

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<v Speaker 2>chew on it a little bit too much, that sore

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<v Speaker 2>spot comes back, but it's like, clearly it's so much

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<v Speaker 2>better than it was.

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<v Speaker 1>So feeling pretty good about that.

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<v Speaker 2>And then of course it's Christmas time and that means

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<v Speaker 2>one of the kids I think is gonna GE's sick

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<v Speaker 2>and be sick for Christmas.

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<v Speaker 3>And it's funny that you say that, yeah, because he No,

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<v Speaker 3>you may while we're talking, you may hear voices coming

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<v Speaker 3>from my medicone. My younger stayed home from school today.

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<v Speaker 3>She's up in her bedroom but we have I have

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<v Speaker 3>the little monitor here so I can hear her if

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<v Speaker 3>she needs me. But it's not a big deal. She

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<v Speaker 3>had fever last night, woke up this morning a little

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<v Speaker 3>bit better. We don't think it's anything particularly serious. It

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<v Speaker 3>might get a little bit worse, but then she'll be fine.

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<v Speaker 3>But she had like her first grade was doing a

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<v Speaker 3>performance today. One of her one of her friends won

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<v Speaker 3>a free like special lunch and chose Charlotte to be

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<v Speaker 3>her friend that accompanied her. And now she can't do that.

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<v Speaker 3>So she was kind of bumming about those things. But

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<v Speaker 3>fingers crossed, everybody will be being rare in shape for

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<v Speaker 3>the holiday itself, which is most important.

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<v Speaker 2>Yeah, it's last year Immy was sick for Christmas and

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<v Speaker 2>open presence And then we're like, do you want to

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<v Speaker 2>just keep going? She's like, no, I'm going to.

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<v Speaker 1>Go sleep for a little bit. Like in the middle

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<v Speaker 1>of opening presents.

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<v Speaker 2>Like, oh, it's the saddest thing in the world. Hoping

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<v Speaker 2>that doesn't happen again. She went to school because she

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<v Speaker 2>didn't want to miss anything because it's their big Christmas

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<v Speaker 2>party stuff, And I'm just.

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<v Speaker 1>Like, Okay, I hope she hopes she's all right, but.

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<v Speaker 2>Yep, got a bad feeling about it, so we'll see.

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<v Speaker 2>I hope she's okay when she gets home. Last thing,

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<v Speaker 2>did you see this mister a game show over here?

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<v Speaker 2>Did you see this Jeopardy clue that was going around

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<v Speaker 2>Blue Sky yesterday?

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<v Speaker 1>Fantastic?

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<v Speaker 2>Everybody check check out Chris Coler's a Blue Sky page

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<v Speaker 2>ire you want to see it.

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<v Speaker 1>But I'll just repeat it basically, or I'll do it.

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<v Speaker 1>I'll paraphrase it basically.

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<v Speaker 2>With the clue was a spider lives on a farm

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<v Speaker 2>and talks to their non Japanese friend about how much

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<v Speaker 2>they love Japanese stuff.

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<v Speaker 1>And the question is, what is Charlotte.

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<v Speaker 4>Charlotte's weeb incredible stuff?

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<v Speaker 2>Was unfamiliar with your game Jeopardy? That is incredible? All right,

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<v Speaker 2>let's explain ourselves. We're Giant Bomb. Go to giant bomb

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<v Speaker 2>dot com, slash Joy and become a premium member because

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<v Speaker 2>we are independent games media out here on our own.

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<v Speaker 2>No corporations are at our back, just you and the

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<v Speaker 2>forces that you guys bring up bring to bear to

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<v Speaker 2>ensure that we can continue doing cool stuff like our

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<v Speaker 2>Game of the Year discussions. We had a many, many

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<v Speaker 2>hours of talking about our favorite games of the year.

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<v Speaker 2>You could start looking forward to those popping off next

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<v Speaker 2>week and the week after that to kind of end

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<v Speaker 2>up the year.

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<v Speaker 1>We were also able to gather up.

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<v Speaker 2>A bunch of our friends who have written games of

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<v Speaker 2>the Year list for us that'll start going up on

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<v Speaker 2>the site next year and or next week, next week

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<v Speaker 2>and the week after that. Thanks to Marino and Lexi

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<v Speaker 2>for helping with that. It's makes a huge difference and

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<v Speaker 2>actually makes it possible for us to do that stuff.

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<v Speaker 2>But again, we can like dedicate some time to these

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<v Speaker 2>sorts of things and you know, pay Marino and pay

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<v Speaker 2>Lexi a little bit of you know, scrill on the side,

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<v Speaker 2>because you guys all support us and want to say, hey,

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<v Speaker 2>we want a home base on the internet. We want

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<v Speaker 2>to be your home base. Go to giant bomb dot

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<v Speaker 2>com and then go to giant bomb dot com slash

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<v Speaker 2>join and become a Premium member. Thank you to everyone

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<v Speaker 2>who has As far as this show goes most weekdays,

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<v Speaker 2>I Jeff Grubb will help you your gaming life back together.

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<v Speaker 2>That includes breaking news and maybe even some of our

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<v Speaker 2>own original reporting. For all these topics, I'll get the

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<v Speaker 2>input of a bona fide expert who will make me

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<v Speaker 2>look smart. If you are watching live on Twitch welcome,

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<v Speaker 2>you can always listen to the show later on podcast

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<v Speaker 2>feeds by searching for Game Mess Mornings, or find the

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<v Speaker 2>RSS feed on GiantBomb dot com. You can also catch

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<v Speaker 2>the show later with chapters and timestamps on YouTube.

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<v Speaker 1>Hello YouTube. All right, we have a lot to.

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<v Speaker 2>Get into, so let's start the Morning Mess with Butesa's

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<v Speaker 2>newest IP is still reportedly on course for switch to.

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<v Speaker 2>This is from Liam Dulan at Nintendo Life. Following a

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<v Speaker 2>rumor in August about Bethesda's newest original IP, Starfield, landing

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<v Speaker 2>on the switch To in twenty twenty six, A new

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<v Speaker 2>story now is making the same claim. This information comes

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<v Speaker 2>from Windows Central Executive editor Jess Corden. Shouts out to Jess,

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<v Speaker 2>who says the action role playing game Space Game will

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<v Speaker 2>not only be arriving on PlayStation five in twenty twenty six,

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<v Speaker 2>but also Nintendo's new high ybrid system. Starfield will not

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<v Speaker 2>only be getting its PlayStation five version in twenty twenty six,

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<v Speaker 2>but also in a Nintendo to switch to version on top,

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<v Speaker 2>he said. He added or He mentioned also that hopefully

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<v Speaker 2>this will be a good experience on the portable unit,

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<v Speaker 2>as the title has now undergone severe optimizations for low

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<v Speaker 2>power devices like handhelds. Yeah, it does feel like about

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<v Speaker 2>time for Starfield to make this happen. Starfield, of course,

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<v Speaker 2>is the one that is so interesting Jason, because leading

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<v Speaker 2>up to its release it was a very different like

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<v Speaker 2>Xbox and that this they were still like intending to

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<v Speaker 2>have games like Starfield be forever exclusives, be system sellers,

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<v Speaker 2>be a game that can you know, we're gonna give

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<v Speaker 2>up some money by not being on these other systems

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<v Speaker 2>because we're gonna sell Xboxes and sort of bolster our

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<v Speaker 2>our our ecosystem. And Starfield was the game that like

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<v Speaker 2>that had to happen, and when it didn't, ever since

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<v Speaker 2>then we've seen this different Microsoft.

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<v Speaker 1>Everything is an Xbox.

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<v Speaker 2>That's when the change happened, because the idea was if

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<v Speaker 2>our Field can't move, the needle on this stuff?

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<v Speaker 1>What can and you know, obviously it's like, well, if.

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<v Speaker 2>Starfield had been a better game or whatever, things could

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<v Speaker 2>have been different. But they've it wasn't. They struggled to

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<v Speaker 2>do it. It needed to be that it wasn't. Now here

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<v Speaker 2>we are so we're on the other side of that.

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<v Speaker 2>Are they are going to bring this thing to other

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<v Speaker 2>platforms and of course PlayStation five obvious, but why not

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<v Speaker 2>also bring it to the switch to if you can.

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<v Speaker 2>They've had success on the switch with a lot of

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<v Speaker 2>their games Bethesda, so I'm expecting to see that, how

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<v Speaker 2>about you.

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<v Speaker 3>I am also expecting to see it too. I think

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<v Speaker 3>we saw it also last week. South of Midnight got

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<v Speaker 3>the same treatment, which is good. But I don't think

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<v Speaker 3>that switch To will ever be left out again. I

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<v Speaker 3>think I know Indiana Jones is on its way, But

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<v Speaker 3>I think that that Xbox now is viewing the two

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<v Speaker 3>of them, PlayStation five and switch To as like a

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<v Speaker 3>joint package, right, especially with something like the rog the handheld,

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<v Speaker 3>they have a little more familiarity with putting their games

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<v Speaker 3>on handheld now and they can adapt that. Not that

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<v Speaker 3>the switch To is as powerful as the Xbox Rock is,

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<v Speaker 3>no of course not. But yeah, I don't think I

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<v Speaker 3>think this is just par for the course. I think

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<v Speaker 3>this is just them trying to make everything an Xbox.

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<v Speaker 3>This the whole, This is an Xbox campaign put as

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<v Speaker 3>many of their games and as many platforms as possible. Honestly,

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<v Speaker 3>no one should be surprised by this anymore. Once Halo.

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<v Speaker 3>Once Halo hit PlayStation, all bets were off. Well, I

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<v Speaker 3>mean once Foorza, I guess hits PlayStation, all bets were off.

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<v Speaker 3>Halo was just the next step in that. The more

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<v Speaker 3>universally paid attention to step I guess you would say

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<v Speaker 3>would be the Halo one. I think the bigger problem

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<v Speaker 3>with Starfield forgive Me, is making it so that the

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<v Speaker 3>game is more interesting. It's a lot you could pourt

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<v Speaker 3>it to whatever you want, but until the expansions of

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<v Speaker 3>the game, and I loved I had a lot of

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<v Speaker 3>fun with the first one, the base game, don't get

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<v Speaker 3>me wrong, but it it just doesn't have the staying

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<v Speaker 3>power as a Bethesda RPG should. And I think that,

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<v Speaker 3>to me is what should be a bigger focus, Like

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<v Speaker 3>are there more expansions coming or are they just going

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<v Speaker 3>to port this to another ecosystem of players who may

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<v Speaker 3>be slightly disappointed by it. I'm saying, yeah, I oh good, Yeah, No,

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<v Speaker 3>that's I mean, that's it as long as this new

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<v Speaker 3>DLC might be coming, if it's a brand new expansion,

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<v Speaker 3>the upgrade space travel as it says here in this article,

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<v Speaker 3>also too, they may want to avoid the performance issues

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<v Speaker 3>that Skyrim had. I know they said that it's been

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<v Speaker 3>optimized for low power devices like yandelds, but they probably

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<v Speaker 3>thought the same thing about Skyrim switch to.

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<v Speaker 2>Port and that goes so, well, Yeah, that's such a

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<v Speaker 2>weird thing because that game does run pretty okay on

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<v Speaker 2>Switch one, and then they did something and cost problems

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<v Speaker 2>on switch to I don't know what the latest is

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<v Speaker 2>on that.

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<v Speaker 1>I hope they've updated and fixed that.

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<v Speaker 2>But yeah, for Starfield, I mean, you're right, the problem

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<v Speaker 2>was always very foundational, like they chose early on to

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<v Speaker 2>build this game that like in such a way they're like, hey,

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<v Speaker 2>let's make it ten year game.

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<v Speaker 1>And I was always worried about that.

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<v Speaker 2>I think I probably said on this show and other

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<v Speaker 2>shows as they were going into that game, it's like, well,

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<v Speaker 2>make the base game fun the way you did with Skyrim,

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<v Speaker 2>and the ten year plan will take care of itself,

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<v Speaker 2>Like that's how it worked with Skyrim. You just made

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<v Speaker 2>a really good game and then people wanted to keep

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<v Speaker 2>playing it forever, and it's instead this time around sounds

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<v Speaker 2>like they just kind of got in their head about

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<v Speaker 2>making a game that people would play for ten years,

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<v Speaker 2>and the moment to moment that base game had a

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<v Speaker 2>lot of gaping holes in terms of its quality of

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<v Speaker 2>experience now to that point, secret presentation sparks excitement for

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<v Speaker 2>Starfield's future. This is from Jonas Mackie at Game Reactor.

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<v Speaker 2>We already know that, but there's working on new content

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<v Speaker 2>for Starfield, but we haven't received any further information about it.

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<v Speaker 2>The studio also hinted on several occasions that they have

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<v Speaker 2>more things in the pipeline for the space RPG, and

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<v Speaker 2>there are rumors that it will be released replaystation five

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<v Speaker 2>and switched to Now. Several sources are reporting that something

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<v Speaker 2>is in the works, and star far Field News That's

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<v Speaker 2>Capital N claims that a secret presentation has recently impressed attendees.

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<v Speaker 1>This is a quote.

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<v Speaker 2>A behind closed doors showing of upcoming Starfield content took

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<v Speaker 2>place recently, making those who attended very excited for the future.

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<v Speaker 1>Of the game.

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<v Speaker 2>Windows Central editor Jess Gordon shouts out to Jess says

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<v Speaker 2>he has heard similar information and it seems that a

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<v Speaker 2>fairly significant update to Starfield is in the works. Apparently

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<v Speaker 2>it won't quite be on par with the treatment like

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<v Speaker 2>cyber twenty seventy seven received, remember when that happened and

347
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<v Speaker 2>kind of like really changed the story on Cyberpunk, but

348
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<v Speaker 2>the comparison still shows that we may have something really

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<v Speaker 2>exciting to look forward to next year. Some of those changes,

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<v Speaker 2>think you alluded to it. The space travel, They are

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<v Speaker 2>going to make it more seamless, so instead of the

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<v Speaker 2>loading between going to different spots in space, apparently it's

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<v Speaker 2>going to be much more like you just free form

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<v Speaker 2>fly from where you're at to your goal and there

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<v Speaker 2>is stuff in between without loading sequence is or at

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<v Speaker 2>least most loading sequences, I don't know, And it's like, okay,

357
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<v Speaker 2>that is better in my opinion. That is an improvement.

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<v Speaker 2>We'll fake it will make it feel more immersive. It's

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<v Speaker 2>not the problem with the game though, the problem is

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<v Speaker 2>just you know, landing on a planet and not that

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<v Speaker 2>there's nothing interesting. It's like, if there is something interesting,

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<v Speaker 2>there is usually a five minute walk where it is

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<v Speaker 2>not interesting first, and nothing really to do in those

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<v Speaker 2>and in that five minute walk other than fight cemenemies,

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<v Speaker 2>it was just, yeah, I didn't quite get that designed

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<v Speaker 2>at all. And then there was a bunch of other

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<v Speaker 2>stuff like the customization and the spaceship not really feeling

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<v Speaker 2>like a home. I'm sure they're trying to improve.

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<v Speaker 1>All of that it does. Does this sound like enough

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<v Speaker 1>for Starfield?

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<v Speaker 2>Do you feel like this could be one of those

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<v Speaker 2>games that has a No Man's Sky sort of like

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<v Speaker 2>trajectory of Hey, in a couple of years, we're gonna

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<v Speaker 2>be looking back and be like, wow, look how far

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<v Speaker 2>this game has come.

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<v Speaker 1>Or is this too little too late? I hope so.

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<v Speaker 3>I thought No Man Sky was a little too late.

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<v Speaker 3>I thought tryer Punk was a little too late. Both

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<v Speaker 3>of them made the turn. So I hope for Starfield

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<v Speaker 3>that this does happen. But there are two things in

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<v Speaker 3>this story that make me kind of give me.

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<v Speaker 1>Pause, please.

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<v Speaker 3>The first one is Starfield News not exactly the most

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<v Speaker 3>unbiased of Outlet's no offense to them. They covered what

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00:17:21.000 --> 00:17:23.880
<v Speaker 3>they do, You're right though, But but for them to

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<v Speaker 3>say that the secret presentation recently impressed attendees, I did

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<v Speaker 3>know of the secret presentation. I saw some people talking

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<v Speaker 3>about how they were there, and I did see some

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<v Speaker 3>people talking about how, hey, this is some cool stuff.

390
00:17:33.519 --> 00:17:35.839
<v Speaker 3>You should give it a chance. Fine for both of

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00:17:35.839 --> 00:17:40.279
<v Speaker 3>those things, But forgive me for the grain of salt.

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<v Speaker 3>I will have that people who were specifically brought to

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<v Speaker 3>Xbox to see this, you know what I'm saying, They

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<v Speaker 3>may have put it.

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<v Speaker 1>They're skeptical, right like you have.

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00:17:48.440 --> 00:17:51.079
<v Speaker 2>They're skeptically when once you go in there and you

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<v Speaker 2>start seeing it and they're presenting it in the best

398
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<v Speaker 2>like possible, and everyone else is excited around you, it's

399
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<v Speaker 2>very easy to get caught up in that like micro

400
00:17:58.200 --> 00:18:01.079
<v Speaker 2>climate of hype and yeah, like I don't know everybody,

401
00:18:01.119 --> 00:18:03.279
<v Speaker 2>this feels pretty different, and it's like, yeah, of course

402
00:18:03.319 --> 00:18:04.279
<v Speaker 2>it feels different there.

403
00:18:04.880 --> 00:18:06.839
<v Speaker 1>It's gonna be. You gotta let the tannin's mellow.

404
00:18:06.839 --> 00:18:08.480
<v Speaker 2>You got to open the wine bottle and let it

405
00:18:08.519 --> 00:18:10.839
<v Speaker 2>settle and stand back and then come back to it

406
00:18:10.960 --> 00:18:12.960
<v Speaker 2>and see what's really going on here. And you just

407
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<v Speaker 2>know one at that event would have had the time

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<v Speaker 2>to let something like that process, right.

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<v Speaker 3>I get caught up with that microhype all the time

410
00:18:20.519 --> 00:18:22.480
<v Speaker 3>that I like to do but that's fine.

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<v Speaker 1>I get it. That's what I'm saying.

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00:18:23.480 --> 00:18:25.240
<v Speaker 2>Like, this is not being like this is something wrong

413
00:18:25.279 --> 00:18:27.359
<v Speaker 2>with them, It's something that happens to all of us.

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<v Speaker 2>So like, I understand how something like this could happen.

415
00:18:30.480 --> 00:18:33.000
<v Speaker 2>If it's still gonna end up being disappointing, who knows.

416
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<v Speaker 2>Maybe they're right, maybe this is the fixed moment for Starfield.

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00:18:37.359 --> 00:18:39.359
<v Speaker 2>I don't really believe that either. I think what is

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00:18:39.440 --> 00:18:42.759
<v Speaker 2>probably the most likely scenario here, scenario here, Jason, is

419
00:18:43.079 --> 00:18:47.359
<v Speaker 2>this is a noticeable market improvement that could be the

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00:18:47.400 --> 00:18:50.160
<v Speaker 2>start of bigger improvements to come, if they like see

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<v Speaker 2>an uptick in sales, if there's a positive sort of

422
00:18:53.039 --> 00:18:55.920
<v Speaker 2>sentiment shift, and they're like, let's really throw down, let's

423
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<v Speaker 2>do the cyberpunk thing here for real. But I bet somewhere,

424
00:18:59.200 --> 00:19:01.039
<v Speaker 2>I bet it falls some we're short of that, and

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<v Speaker 2>instead they end up making a game that is okay

426
00:19:03.400 --> 00:19:06.200
<v Speaker 2>in a lot of ways, much better but still not great.

427
00:19:06.839 --> 00:19:09.079
<v Speaker 3>Yeah, And the second thing is that it won't be

428
00:19:09.160 --> 00:19:12.319
<v Speaker 3>quite on par with the treatment Cyberpunk twenty seven to

429
00:19:12.319 --> 00:19:19.680
<v Speaker 3>seven received. Now, Cyberpunk needed it right, It was fundamentally

430
00:19:19.799 --> 00:19:26.400
<v Speaker 3>broken in when it first launched on most platforms. I

431
00:19:26.440 --> 00:19:29.359
<v Speaker 3>would not say that my experience with Starfield was funding

432
00:19:29.599 --> 00:19:32.240
<v Speaker 3>fundamentally broken. I would not say that the game was

433
00:19:32.400 --> 00:19:39.000
<v Speaker 3>as far gone as Cyberpunk's initial launch was. However, does

434
00:19:39.039 --> 00:19:40.559
<v Speaker 3>that also mean that they think that they don't have

435
00:19:40.599 --> 00:19:44.519
<v Speaker 3>to make as many improvements, like fundamental improvements of the gameplay.

436
00:19:44.559 --> 00:19:50.880
<v Speaker 3>I think Cyberpunk's issues were technical. I think Starfield's issues

437
00:19:51.119 --> 00:19:53.200
<v Speaker 3>are content. Does that make sense?

438
00:19:53.559 --> 00:19:53.799
<v Speaker 1>Yep?

439
00:19:53.960 --> 00:19:58.279
<v Speaker 3>I agree, And I don't know that this update is

440
00:19:58.319 --> 00:20:01.400
<v Speaker 3>going to touch those things as much as I want

441
00:20:01.400 --> 00:20:05.559
<v Speaker 3>them to. It also helped the Cyberpunk put these technical

442
00:20:05.559 --> 00:20:08.680
<v Speaker 3>fixes in with a massive content update, and I yourselba

443
00:20:08.759 --> 00:20:11.119
<v Speaker 3>whoe everyone just likes to look at, So those things

444
00:20:11.160 --> 00:20:13.279
<v Speaker 3>kind of helped. Are they going to bring out edg

445
00:20:13.279 --> 00:20:17.720
<v Speaker 3>yourselfa here or are they gonna let people know that

446
00:20:17.759 --> 00:20:20.079
<v Speaker 3>we back up with the man himself let's say.

447
00:20:20.920 --> 00:20:23.319
<v Speaker 1>But I'm rooting for them.

448
00:20:23.799 --> 00:20:26.200
<v Speaker 3>I never a game of this scope and a game

449
00:20:26.240 --> 00:20:28.640
<v Speaker 3>that was this hype to come out and kind of

450
00:20:28.680 --> 00:20:30.480
<v Speaker 3>fall flat the way it did. If they can turn

451
00:20:30.519 --> 00:20:33.200
<v Speaker 3>this around and get the ten year game that they want,

452
00:20:33.680 --> 00:20:36.200
<v Speaker 3>I will be very happy for them. But for now

453
00:20:36.359 --> 00:20:38.240
<v Speaker 3>I sit skeptical.

454
00:20:38.960 --> 00:20:39.200
<v Speaker 1>Yeah.

455
00:20:39.240 --> 00:20:41.359
<v Speaker 2>I mean, in the reality is like they are a

456
00:20:41.359 --> 00:20:44.799
<v Speaker 2>little bit between. There's some tension on which direction they

457
00:20:44.799 --> 00:20:47.880
<v Speaker 2>should go, because they probably the safe bet is to

458
00:20:47.880 --> 00:20:50.599
<v Speaker 2>put all resources into Elder Scrolls six and kind of

459
00:20:50.720 --> 00:20:54.799
<v Speaker 2>wash your hands of Starfield. But if you could still

460
00:20:54.839 --> 00:20:57.599
<v Speaker 2>release Elder Scroll six on in a reasonable timeline and

461
00:20:57.640 --> 00:20:59.559
<v Speaker 2>get Starfield to a point where it's like becomes a

462
00:20:59.599 --> 00:21:02.880
<v Speaker 2>perennial seller, maybe not on the scale of Skyrim, but

463
00:21:02.920 --> 00:21:06.240
<v Speaker 2>still like one that like a minor fallout level of

464
00:21:06.279 --> 00:21:08.680
<v Speaker 2>success in a long term on a long term scope,

465
00:21:08.839 --> 00:21:10.119
<v Speaker 2>that would be great to have.

466
00:21:10.839 --> 00:21:12.400
<v Speaker 1>But and they have an opportunity.

467
00:21:12.480 --> 00:21:15.519
<v Speaker 2>With the game launching on switch to and PlayStation five,

468
00:21:15.799 --> 00:21:18.880
<v Speaker 2>you're getting a bunch of new players. They will be

469
00:21:18.920 --> 00:21:21.279
<v Speaker 2>looking at it with fresh eyes. You can promise you

470
00:21:21.279 --> 00:21:24.279
<v Speaker 2>can tell those people your version is getting these updates,

471
00:21:24.319 --> 00:21:26.400
<v Speaker 2>it's a better game out of the gate and then

472
00:21:26.519 --> 00:21:28.519
<v Speaker 2>and the ross, so we have more expansions to come

473
00:21:28.519 --> 00:21:30.440
<v Speaker 2>and things to improve the game even further.

474
00:21:30.759 --> 00:21:32.079
<v Speaker 1>There's an opportunity there.

475
00:21:32.680 --> 00:21:34.559
<v Speaker 2>But again I just don't know if that opportunity cost

476
00:21:34.599 --> 00:21:37.680
<v Speaker 2>excuse me, the opportunity costs. Could it will take away

477
00:21:37.720 --> 00:21:41.799
<v Speaker 2>from them betting on the bigger potential opportunity of Elder

478
00:21:41.839 --> 00:21:46.519
<v Speaker 2>Skull six we'll see okay. Next story here, Naughty Dog

479
00:21:46.559 --> 00:21:50.319
<v Speaker 2>has mandated heavy overtime for seven weeks. This is from

480
00:21:50.400 --> 00:21:53.519
<v Speaker 2>Jonas Mackie at Game Reactor. Last time Naughty Dog released

481
00:21:53.519 --> 00:21:55.960
<v Speaker 2>a new game series was just over twelve years ago

482
00:21:56.000 --> 00:21:58.160
<v Speaker 2>when they launched The Last of Us in twenty thirteen.

483
00:21:58.599 --> 00:22:00.759
<v Speaker 2>But right now they are hard hard at work on

484
00:22:00.880 --> 00:22:05.559
<v Speaker 2>Intergalactic the Heretic Profit. The Heretic Profit Intergalactic, which was

485
00:22:05.599 --> 00:22:06.640
<v Speaker 2>announced at the DAM.

486
00:22:06.559 --> 00:22:07.720
<v Speaker 1>Awards twenty twenty four.

487
00:22:07.720 --> 00:22:11.480
<v Speaker 2>While the studio's previous games were immediately regarded as highly anticipated,

488
00:22:11.880 --> 00:22:16.480
<v Speaker 2>Intergalactic the Heretic Profit received a less enthusiastic reception, but

489
00:22:16.519 --> 00:22:18.839
<v Speaker 2>the trailer was flooded with the dislikes on YouTube.

490
00:22:19.000 --> 00:22:21.200
<v Speaker 1>Can't remember why. Probably weirdos. I don't know. The game

491
00:22:21.240 --> 00:22:22.039
<v Speaker 1>looks pretty good to me.

492
00:22:22.279 --> 00:22:25.640
<v Speaker 3>A lot of weirdos, A little bit of actual targeted products.

493
00:22:25.680 --> 00:22:27.880
<v Speaker 3>I think there was some products.

494
00:22:28.000 --> 00:22:29.200
<v Speaker 1>I don't know. I thought, I thought they did a

495
00:22:29.240 --> 00:22:31.559
<v Speaker 1>pretty good job, like nailing that tone.

496
00:22:31.880 --> 00:22:34.400
<v Speaker 2>We haven't heard anything more since then, but now Bloomberg

497
00:22:34.480 --> 00:22:37.319
<v Speaker 2>journalist Jason Schreyer reports that things are starting to heat

498
00:22:37.400 --> 00:22:40.599
<v Speaker 2>up at Naughty Dog. According to him, they are currently

499
00:22:40.680 --> 00:22:44.640
<v Speaker 2>finalizing an internal demo to be shown to Sony Interactive Entertainment,

500
00:22:44.920 --> 00:22:48.240
<v Speaker 2>but apparently they are behind schedule and production, and as

501
00:22:48.279 --> 00:22:51.799
<v Speaker 2>a result, mandatory overtime of at least eight extra hours

502
00:22:51.799 --> 00:22:53.680
<v Speaker 2>per week has been been enforced for the.

503
00:22:53.599 --> 00:22:54.799
<v Speaker 1>Past seven weeks.

504
00:22:55.200 --> 00:22:57.680
<v Speaker 2>This has obviously not gone down down well with staff

505
00:22:57.680 --> 00:22:59.319
<v Speaker 2>who want to spend time with their loved ones over

506
00:22:59.359 --> 00:23:02.279
<v Speaker 2>Thanksgiving and Christmas preparations, and this has led to some

507
00:23:02.359 --> 00:23:05.920
<v Speaker 2>staff wondering if they're crunching now, what will next year be?

508
00:23:06.039 --> 00:23:08.400
<v Speaker 2>Like The game is not expected for twenty twenty six,

509
00:23:08.440 --> 00:23:12.640
<v Speaker 2>but sometime in twenty twenty seven, maybe we'll see how

510
00:23:12.680 --> 00:23:16.160
<v Speaker 2>that actually goes down. But either way here, yeah, I

511
00:23:16.200 --> 00:23:19.200
<v Speaker 2>think that is that that's the story. Also, this is

512
00:23:19.279 --> 00:23:21.839
<v Speaker 2>I think it's a little bit of an insight into

513
00:23:22.000 --> 00:23:25.079
<v Speaker 2>how things go down and why. Like it's hard for

514
00:23:25.160 --> 00:23:28.240
<v Speaker 2>Sony these days to put together a PlayStation showcase as

515
00:23:28.279 --> 00:23:31.519
<v Speaker 2>opposed to a state of play, because it takes seven

516
00:23:31.559 --> 00:23:35.720
<v Speaker 2>weeks of overtime in the middle of your development cycle

517
00:23:35.920 --> 00:23:40.599
<v Speaker 2>just to make the demo for internal review at Naughty Dog.

518
00:23:41.000 --> 00:23:44.519
<v Speaker 2>For Sony, like that is a huge amount of time,

519
00:23:44.599 --> 00:23:48.599
<v Speaker 2>a huge amount of resources that will derail the production

520
00:23:48.880 --> 00:23:51.720
<v Speaker 2>of the actual video game. While they're doing this demo

521
00:23:51.839 --> 00:23:54.079
<v Speaker 2>like obviously that some of that work will pay forward,

522
00:23:54.119 --> 00:23:56.240
<v Speaker 2>for sure, but not all of it. It is a

523
00:23:56.240 --> 00:23:58.000
<v Speaker 2>distraction in a lot of ways, and not too I

524
00:23:58.039 --> 00:24:00.519
<v Speaker 2>mean they need this, they need to like explain the sony,

525
00:24:00.559 --> 00:24:02.559
<v Speaker 2>but they're not working on the game proper when they're

526
00:24:02.599 --> 00:24:05.359
<v Speaker 2>doing this in a lot of ways. And it's it's

527
00:24:05.400 --> 00:24:08.920
<v Speaker 2>why like getting even getting assets, getting trailers, external trailers

528
00:24:08.960 --> 00:24:12.680
<v Speaker 2>that are rendered uh you know, pre rendered cgian ones.

529
00:24:12.720 --> 00:24:15.599
<v Speaker 2>Those are still like huge drains one resources because the

530
00:24:15.599 --> 00:24:17.880
<v Speaker 2>developers have to be involved in that. So something like

531
00:24:17.920 --> 00:24:20.279
<v Speaker 2>this is going to be even more of a problem.

532
00:24:20.759 --> 00:24:23.160
<v Speaker 2>And you know that that's so when they have to

533
00:24:23.200 --> 00:24:25.160
<v Speaker 2>do stuff like this and get the game out in

534
00:24:25.240 --> 00:24:27.640
<v Speaker 2>like a year or so, you know, year plus. You

535
00:24:27.680 --> 00:24:30.400
<v Speaker 2>could see them like looking forward at this calendar Jason

536
00:24:30.440 --> 00:24:33.400
<v Speaker 2>and going if we are if we are crunching now,

537
00:24:33.680 --> 00:24:36.279
<v Speaker 2>and yeah, it's eight hours of overtime a week, not

538
00:24:36.279 --> 00:24:39.240
<v Speaker 2>not some unheard of thing. Doesn't sound like the crunch

539
00:24:39.319 --> 00:24:41.400
<v Speaker 2>of your of you know, the olden days.

540
00:24:41.680 --> 00:24:43.559
<v Speaker 1>But still it's like, I think this is a.

541
00:24:43.440 --> 00:24:45.599
<v Speaker 2>Precursor to what is to come, and I don't blame

542
00:24:45.640 --> 00:24:46.640
<v Speaker 2>them for viewing it that way.

543
00:24:46.680 --> 00:24:48.160
<v Speaker 1>How about you not at all.

544
00:24:48.319 --> 00:24:52.640
<v Speaker 3>Uh, this story from Game Reactor left out not probably

545
00:24:52.680 --> 00:24:56.839
<v Speaker 3>not on purpose. Uh have you heard about the coin? Yes,

546
00:24:57.200 --> 00:25:00.880
<v Speaker 3>I've heard about coin. Fucking coin. Let's talk about the coin,

547
00:25:01.000 --> 00:25:01.359
<v Speaker 3>shall we.

548
00:25:01.599 --> 00:25:04.400
<v Speaker 1>It's a very weird thing. It's a very weird thing.

549
00:25:04.519 --> 00:25:07.279
<v Speaker 3>So so the development team. This was in the Kataku piece.

550
00:25:07.319 --> 00:25:09.200
<v Speaker 3>I think that, of course, that the same story.

551
00:25:09.559 --> 00:25:10.119
<v Speaker 1>The team was.

552
00:25:10.119 --> 00:25:13.920
<v Speaker 3>Given coins to commemorate the game's ongoing development, which is

553
00:25:14.039 --> 00:25:16.720
<v Speaker 3>we're on its own right here. Here's a gift for

554
00:25:16.960 --> 00:25:20.000
<v Speaker 3>doing the work you are doing, more work that has

555
00:25:20.000 --> 00:25:22.920
<v Speaker 3>been doing. You've been doing. It's very strange. But the

556
00:25:23.000 --> 00:25:26.920
<v Speaker 3>coin has a quote from the game on it, and

557
00:25:27.000 --> 00:25:28.599
<v Speaker 3>let I'm going to read that quote to you now.

558
00:25:28.640 --> 00:25:30.960
<v Speaker 1>Are you ready? Get ready? It's it's very up like

559
00:25:31.160 --> 00:25:32.079
<v Speaker 1>you should do it anyhow.

560
00:25:32.279 --> 00:25:37.240
<v Speaker 3>You're you're going to be uplifted. No, the suffering of

561
00:25:37.319 --> 00:25:41.319
<v Speaker 3>generations must be endured to achieve our divine end. It's

562
00:25:41.319 --> 00:25:42.920
<v Speaker 3>a quote from the game, folks.

563
00:25:42.680 --> 00:25:44.400
<v Speaker 2>To quote from the game. They put on the quote

564
00:25:44.519 --> 00:25:47.279
<v Speaker 2>from the game, and then the coin. To these people,

565
00:25:47.279 --> 00:25:48.519
<v Speaker 2>that are sounds.

566
00:25:48.359 --> 00:25:52.319
<v Speaker 3>Like they took for those who come after and turned

567
00:25:52.319 --> 00:25:56.319
<v Speaker 3>it into an AI translator, and back and forth ten times.

568
00:25:56.039 --> 00:25:59.640
<v Speaker 2>And like it's it's, you know, the tornament nextus thing,

569
00:25:59.640 --> 00:26:02.400
<v Speaker 2>this tear thing from our game is something we're going

570
00:26:02.480 --> 00:26:05.160
<v Speaker 2>to like make reality and be prideful about.

571
00:26:05.200 --> 00:26:08.279
<v Speaker 1>It's so bizarre to see.

572
00:26:08.680 --> 00:26:10.680
<v Speaker 2>Uh yeah, you kind of can't make a lot of

573
00:26:10.680 --> 00:26:12.519
<v Speaker 2>this that we make this sort of thing up.

574
00:26:12.880 --> 00:26:16.759
<v Speaker 1>It's it's what is the point of the coin? It

575
00:26:16.799 --> 00:26:17.680
<v Speaker 1>is it? Like? What is it?

576
00:26:17.680 --> 00:26:17.799
<v Speaker 2>Like?

577
00:26:18.119 --> 00:26:20.119
<v Speaker 1>Is it like a two faced thing? Heads or tails? Heads?

578
00:26:20.119 --> 00:26:23.039
<v Speaker 3>You still have a job? Tails you crunch until you die?

579
00:26:23.079 --> 00:26:27.319
<v Speaker 1>Like what death or death by crunch? Yeah? Yeah, yeah.

580
00:26:27.400 --> 00:26:30.519
<v Speaker 3>Somebody mentioned in the chat that when Neil Druckman took

581
00:26:30.559 --> 00:26:33.720
<v Speaker 3>the stage at the Game Awards last week, his his

582
00:26:33.880 --> 00:26:36.599
<v Speaker 3>reception was less than rosy.

583
00:26:37.839 --> 00:26:40.200
<v Speaker 2>As a reminder, I got in early on that everybody

584
00:26:40.200 --> 00:26:42.240
<v Speaker 2>when he was rude to my friend Mike Manatti at

585
00:26:42.240 --> 00:26:45.720
<v Speaker 2>e three clock. This fuckers, I know what you are,

586
00:26:46.160 --> 00:26:50.920
<v Speaker 2>and it is someone who doesn't like Mike Manati right exactly, right,

587
00:26:52.279 --> 00:26:56.240
<v Speaker 2>right exactly, Like that's honestly, I'm like, I'm not joking.

588
00:26:56.279 --> 00:26:57.880
<v Speaker 2>I could tell right away when like you're rude to

589
00:26:57.920 --> 00:26:59.400
<v Speaker 2>someone like Mike Manatt who goes in with a lot

590
00:26:59.400 --> 00:27:01.640
<v Speaker 2>of respect and is not like one of these uh

591
00:27:01.720 --> 00:27:05.519
<v Speaker 2>slobbering fan boys just said something really respectful, and the

592
00:27:05.559 --> 00:27:08.240
<v Speaker 2>way that he was dismissive of him has always bothered me.

593
00:27:08.519 --> 00:27:10.440
<v Speaker 2>And I feel like, you know, I you know, I

594
00:27:10.440 --> 00:27:12.480
<v Speaker 2>could be like, oh, that's unfair. You're judging him in

595
00:27:12.480 --> 00:27:14.720
<v Speaker 2>one moment, maybe at a bad day. I don't think so.

596
00:27:14.839 --> 00:27:15.799
<v Speaker 2>I think that's kind of.

597
00:27:15.799 --> 00:27:16.279
<v Speaker 1>Who he is.

598
00:27:16.400 --> 00:27:19.039
<v Speaker 2>And so when whatever I like, see him making decisions

599
00:27:19.119 --> 00:27:21.640
<v Speaker 2>or the way he's perceived, or him talking about Israel

600
00:27:21.720 --> 00:27:23.440
<v Speaker 2>or whatever, I'm like, yeah, that sounds like the guy

601
00:27:23.480 --> 00:27:25.119
<v Speaker 2>that I thought I saw in that moment.

602
00:27:26.799 --> 00:27:27.680
<v Speaker 1>Yeah, it is.

603
00:27:29.119 --> 00:27:31.319
<v Speaker 2>He's not going to be doing himself any favors with

604
00:27:31.319 --> 00:27:33.480
<v Speaker 2>with this, with these kinds of news stories. I also

605
00:27:33.599 --> 00:27:36.359
<v Speaker 2>don't know how much he cares right now because I

606
00:27:36.400 --> 00:27:38.519
<v Speaker 2>it's it's my opinion based on a little bit of

607
00:27:38.559 --> 00:27:41.039
<v Speaker 2>what I you know, I've talked to some people that

608
00:27:41.160 --> 00:27:43.599
<v Speaker 2>you know, worked at Sony and when he kind of

609
00:27:43.599 --> 00:27:48.400
<v Speaker 2>went back from Hollywood two games, it is my opinion

610
00:27:48.799 --> 00:27:50.759
<v Speaker 2>that he is doing so with kind of his tail

611
00:27:50.759 --> 00:27:52.400
<v Speaker 2>between his legs, like I can't believe I have to

612
00:27:52.440 --> 00:27:54.599
<v Speaker 2>go back and make games for these people again. So

613
00:27:54.720 --> 00:27:57.079
<v Speaker 2>I could see that, or he's miserable, so he's going

614
00:27:57.119 --> 00:27:59.359
<v Speaker 2>to make everyone else miserable. Again, this is my This

615
00:27:59.400 --> 00:28:03.880
<v Speaker 2>is definitely me, like projective projection, mapping emotions onto this manner,

616
00:28:03.880 --> 00:28:05.240
<v Speaker 2>trying to figure out what's going on here.

617
00:28:05.680 --> 00:28:07.200
<v Speaker 1>But that's just how I feel, and that like when

618
00:28:07.200 --> 00:28:08.160
<v Speaker 1>I see this happen.

619
00:28:07.920 --> 00:28:11.200
<v Speaker 3>Yeah, or or I or even in the in the

620
00:28:11.319 --> 00:28:13.480
<v Speaker 3>in the similar vein. He could come back thinking that

621
00:28:13.559 --> 00:28:15.960
<v Speaker 3>he's hot shit because he spent so much time on

622
00:28:16.400 --> 00:28:19.759
<v Speaker 3>either way claimed HBO. Either way, he's coming back with it,

623
00:28:19.839 --> 00:28:22.839
<v Speaker 3>with it, for lack of a better term, ship on

624
00:28:22.880 --> 00:28:25.640
<v Speaker 3>his shoulder. But when I first read that quote on

625
00:28:25.680 --> 00:28:29.279
<v Speaker 3>that coin, I had three thoughts. One, holy shit, these

626
00:28:29.279 --> 00:28:33.480
<v Speaker 3>poor developers. Two what the fuck is this coin? Why

627
00:28:33.480 --> 00:28:35.480
<v Speaker 3>are you giving this to them? What is the point?

628
00:28:35.559 --> 00:28:38.359
<v Speaker 3>What is the pal like? Is it just hey, a

629
00:28:38.400 --> 00:28:40.000
<v Speaker 3>pat on the head? How about you give him some

630
00:28:40.039 --> 00:28:42.000
<v Speaker 3>real coins in their bank accounts?

631
00:28:42.160 --> 00:28:42.680
<v Speaker 1>It fucked?

632
00:28:43.000 --> 00:28:46.359
<v Speaker 3>And then number three the first quote after I thought

633
00:28:46.359 --> 00:28:48.799
<v Speaker 3>of the clare ob sure thing. The next quote I

634
00:28:48.839 --> 00:28:53.079
<v Speaker 3>thought was Westworld, which you do not These violent delights

635
00:28:53.079 --> 00:28:55.119
<v Speaker 3>have violent ends, And that is not a quote you

636
00:28:55.119 --> 00:28:57.960
<v Speaker 3>want to be associated with. What the fuck is going

637
00:28:58.000 --> 00:28:59.640
<v Speaker 3>on with this thing? I'm sorry, very.

638
00:28:59.559 --> 00:29:01.839
<v Speaker 2>Yeah, And like, let's you know we can put it

639
00:29:01.880 --> 00:29:04.799
<v Speaker 2>back in context. Eight hours of overtime to get a

640
00:29:04.839 --> 00:29:08.359
<v Speaker 2>project done for two months, and that's eight hours of

641
00:29:08.359 --> 00:29:11.559
<v Speaker 2>overtime per week. That is not some unheard of thing.

642
00:29:11.599 --> 00:29:13.640
<v Speaker 2>There's going to be a lot of people listening to this. Jason,

643
00:29:13.799 --> 00:29:16.440
<v Speaker 2>who will hear that be like, yeah, I'm doing that

644
00:29:16.519 --> 00:29:17.880
<v Speaker 2>right now because we're at the end of our year.

645
00:29:17.920 --> 00:29:19.359
<v Speaker 2>We're trying to get stuff done before we go on

646
00:29:19.440 --> 00:29:22.799
<v Speaker 2>Christmas break as well, like that, This is totally normal stuff.

647
00:29:23.960 --> 00:29:25.519
<v Speaker 2>I think that's right, But I also think it's worth

648
00:29:25.519 --> 00:29:29.000
<v Speaker 2>pointing out the video gaming's history of this stuff escalating

649
00:29:29.119 --> 00:29:32.559
<v Speaker 2>very quickly, and we're not that far removed from that timeframe,

650
00:29:32.599 --> 00:29:35.799
<v Speaker 2>and Naughty Dog has been notorious for having pretty rough

651
00:29:35.839 --> 00:29:38.039
<v Speaker 2>crunch in the past. I think these people are just saying,

652
00:29:38.039 --> 00:29:40.759
<v Speaker 2>we're doing this for a demo, we expect it to

653
00:29:40.799 --> 00:29:43.720
<v Speaker 2>actually spiral out of hand and next year's awful.

654
00:29:44.279 --> 00:29:46.119
<v Speaker 3>And then somebody points out in chat we may have

655
00:29:46.160 --> 00:29:49.920
<v Speaker 3>to check a couple other supplemental pieces after the fact.

656
00:29:49.920 --> 00:29:53.799
<v Speaker 3>Apparently eight hours of overtime was the minimum and it

657
00:29:53.880 --> 00:29:57.119
<v Speaker 3>was actually eight to twenty hours.

658
00:29:57.480 --> 00:29:59.519
<v Speaker 2>That's how it always goes right right where it's always

659
00:29:59.559 --> 00:30:02.960
<v Speaker 2>like everyone's got to do eight hours overtime. But you

660
00:30:03.000 --> 00:30:05.400
<v Speaker 2>know when the person's saying that is like, if I'm

661
00:30:05.400 --> 00:30:07.319
<v Speaker 2>here and I come to look for you and you

662
00:30:07.400 --> 00:30:09.559
<v Speaker 2>left after arch just eight hours of overtime, like it

663
00:30:09.559 --> 00:30:12.680
<v Speaker 2>becomes understood pretty quickly, you're here if I'm.

664
00:30:12.480 --> 00:30:16.799
<v Speaker 3>Here exactly, And that, to me is already setting the

665
00:30:16.799 --> 00:30:20.400
<v Speaker 3>table for a terrible, terrible foundation for this game. And

666
00:30:21.119 --> 00:30:24.599
<v Speaker 3>I feel like we have the same goddamn conversations every year.

667
00:30:24.960 --> 00:30:28.680
<v Speaker 3>It's people being taken advantage of in service of a

668
00:30:29.279 --> 00:30:32.240
<v Speaker 3>bloated system when and scope creep, a little bit of

669
00:30:32.279 --> 00:30:35.440
<v Speaker 3>scope creep probably too, when all it needs is better

670
00:30:35.480 --> 00:30:37.279
<v Speaker 3>management at the top to make sure these people don't

671
00:30:37.359 --> 00:30:38.039
<v Speaker 3>kill themselves.

672
00:30:38.200 --> 00:30:39.319
<v Speaker 1>I would much rather.

673
00:30:39.440 --> 00:30:43.359
<v Speaker 3>Play Intergalactic in twenty twenty eight and have healthy and

674
00:30:43.400 --> 00:30:45.680
<v Speaker 3>happy people working an audi dog than play it in

675
00:30:45.680 --> 00:30:49.200
<v Speaker 3>twenty twenty seven and hear horror stories of people being

676
00:30:49.240 --> 00:30:52.160
<v Speaker 3>mistreated by crunching into oblivion.

677
00:30:52.559 --> 00:30:53.279
<v Speaker 1>Fucking just.

678
00:30:55.279 --> 00:30:57.839
<v Speaker 2>Again, we're already talking seven weeks. That's like at the

679
00:30:57.920 --> 00:31:01.319
<v Speaker 2>end of the year, Jeff, it's Christmas season, right, that's.

680
00:31:01.160 --> 00:31:04.079
<v Speaker 1>Already kind of pretty That's quite a lot actually.

681
00:31:04.240 --> 00:31:06.319
<v Speaker 2>Like all things consider, I think people when they think

682
00:31:06.359 --> 00:31:08.240
<v Speaker 2>of a sprint to get a project done. You're you

683
00:31:08.279 --> 00:31:10.559
<v Speaker 2>are thinking, like, all right, the next two weeks, let's

684
00:31:10.640 --> 00:31:13.519
<v Speaker 2>really go crazy. Maybe the next three week, maybe the

685
00:31:13.559 --> 00:31:15.880
<v Speaker 2>next month, like, let's get let's get let's look look

686
00:31:15.880 --> 00:31:17.839
<v Speaker 2>at each other, let's get serious. We all want to

687
00:31:17.839 --> 00:31:19.559
<v Speaker 2>make sure this is done well and then really enjoy

688
00:31:19.559 --> 00:31:23.000
<v Speaker 2>our holiday. Let's get it done. Almost two months straight

689
00:31:23.079 --> 00:31:25.799
<v Speaker 2>of that of eight hours of overtime. And if you

690
00:31:25.799 --> 00:31:27.400
<v Speaker 2>don't do, if you don't, if you just do eight hours,

691
00:31:27.400 --> 00:31:28.359
<v Speaker 2>you're still gonna look bad.

692
00:31:29.319 --> 00:31:32.000
<v Speaker 1>Yeah, very quickly that spirals out of hand.

693
00:31:32.400 --> 00:31:36.279
<v Speaker 3>And how how quickly do you think we hear about

694
00:31:36.319 --> 00:31:39.920
<v Speaker 3>from shry or somebody else? People working on Christmas Day?

695
00:31:40.119 --> 00:31:40.799
<v Speaker 3>That's gonna happen.

696
00:31:40.839 --> 00:31:44.680
<v Speaker 2>I mean yeah, I mean right, we will hear something.

697
00:31:44.720 --> 00:31:47.000
<v Speaker 2>We'll hear something along thost lines. I bet ye. Like

698
00:31:47.079 --> 00:31:50.920
<v Speaker 2>it's working every morning, you think, yeah, all right, well

699
00:31:51.160 --> 00:31:54.240
<v Speaker 2>we'll see Intergalactic. I still think that game looks pretty good.

700
00:31:54.279 --> 00:31:56.400
<v Speaker 2>I do think that they are doing some stuff that

701
00:31:56.440 --> 00:31:58.400
<v Speaker 2>I'm interested in. I hope that the people who are

702
00:31:58.440 --> 00:32:01.160
<v Speaker 2>working on it can keep some of their dignity when

703
00:32:01.160 --> 00:32:04.359
<v Speaker 2>it comes to their professional lives as they deliver this

704
00:32:04.440 --> 00:32:08.519
<v Speaker 2>game for us in twenty twenty seven, probably twenty twenty eight.

705
00:32:09.039 --> 00:32:11.119
<v Speaker 2>All right, let's take a break. When we come back,

706
00:32:11.160 --> 00:32:13.559
<v Speaker 2>plenty of more headlines to get into. We'll continue with

707
00:32:13.559 --> 00:32:15.759
<v Speaker 2>the story de jure of what's going on over at

708
00:32:15.839 --> 00:32:19.480
<v Speaker 2>Lariyan Plenty more. If you want to skip out on

709
00:32:19.559 --> 00:32:21.920
<v Speaker 2>these ads, we do put out ad free versions of

710
00:32:21.960 --> 00:32:24.279
<v Speaker 2>the video and audio shows. You can get those on

711
00:32:24.359 --> 00:32:26.839
<v Speaker 2>Giant Bomb. Go to that giant bomb dot com slash

712
00:32:26.960 --> 00:32:28.640
<v Speaker 2>join link, become a premium member.

713
00:32:28.680 --> 00:32:31.079
<v Speaker 1>You can get them there. We will be right back.

714
00:32:33.640 --> 00:32:35.880
<v Speaker 5>Hi, dog, it's time to start the show. Are you

715
00:32:35.920 --> 00:32:36.440
<v Speaker 5>ready to go?

716
00:32:38.640 --> 00:32:40.359
<v Speaker 1>Yeah, dude, I'm ready.

717
00:32:40.720 --> 00:32:43.200
<v Speaker 5>No, grum, you look like you are in a den

718
00:32:43.440 --> 00:32:44.960
<v Speaker 5>of iniquity right now.

719
00:32:46.559 --> 00:32:48.759
<v Speaker 2>I don't know what that means, and I don't know

720
00:32:48.799 --> 00:32:51.640
<v Speaker 2>what you want. It's not like I have a home studio, jan,

721
00:32:52.000 --> 00:32:52.680
<v Speaker 2>Yes you do.

722
00:32:52.920 --> 00:32:55.920
<v Speaker 5>The computers that main Gear built for us have NVDA

723
00:32:55.960 --> 00:32:59.279
<v Speaker 5>g Force RTX chipoos in them, and with the NVIDIAs

724
00:32:59.279 --> 00:33:03.160
<v Speaker 5>studio drivers and in video broadcast, you can turn even

725
00:33:03.200 --> 00:33:06.960
<v Speaker 5>your man cave into a professional studio. Using broadcasts. You

726
00:33:06.960 --> 00:33:11.440
<v Speaker 5>can upgrade your webcams, microphones, in speakers, using the power

727
00:33:11.480 --> 00:33:14.519
<v Speaker 5>of machine learning to take our shows, voice chats, and

728
00:33:14.599 --> 00:33:17.400
<v Speaker 5>video conferences to the next level. You can use audio

729
00:33:17.400 --> 00:33:18.720
<v Speaker 5>effects like noise removal.

730
00:33:18.960 --> 00:33:21.519
<v Speaker 2>Oh yeah, I guess I have a fan on. Well,

731
00:33:21.680 --> 00:33:23.599
<v Speaker 2>it's hot. I'm not going to turn that off. Let

732
00:33:23.640 --> 00:33:27.000
<v Speaker 2>me just hit this right here. Is that any better?

733
00:33:27.079 --> 00:33:27.200
<v Speaker 1>Jan?

734
00:33:27.880 --> 00:33:30.880
<v Speaker 5>Much better? We can clean up your shot with auto

735
00:33:30.920 --> 00:33:34.440
<v Speaker 5>frame and video noise removal and Grub. You can even

736
00:33:34.440 --> 00:33:37.200
<v Speaker 5>make it look like you were paying attention using the

737
00:33:37.359 --> 00:33:38.839
<v Speaker 5>eye contact.

738
00:33:38.240 --> 00:33:40.599
<v Speaker 1>Tool so I can still watch my stories.

739
00:33:41.440 --> 00:33:45.400
<v Speaker 5>Yes, yes you can. Nvideo Broadcasts is a universal plugin

740
00:33:45.440 --> 00:33:48.519
<v Speaker 5>that works with most live streaming, voice chat, and video

741
00:33:48.519 --> 00:33:52.119
<v Speaker 5>conferencing apps. It's supported on any n Video, g Force

742
00:33:52.279 --> 00:33:56.400
<v Speaker 5>ArtX GPU, and since I'm using the Nvidia Studio drivers,

743
00:33:56.559 --> 00:34:00.880
<v Speaker 5>I'll get stable, optimized performance in Adobe Photoshop, davincias in

744
00:34:00.960 --> 00:34:03.319
<v Speaker 5>all the other apps that I need to use to

745
00:34:03.359 --> 00:34:05.200
<v Speaker 5>fix our mistakes in post.

746
00:34:05.039 --> 00:34:05.359
<v Speaker 1>You know what.

747
00:34:05.480 --> 00:34:07.680
<v Speaker 2>Thank you to ban Gear and in Video for supplying

748
00:34:07.759 --> 00:34:11.320
<v Speaker 2>are in Vidia Studio PCs, in Video Broadcast your AI

749
00:34:11.440 --> 00:34:14.800
<v Speaker 2>powered home studio, and in Video Studio. The software advantage

750
00:34:14.840 --> 00:34:18.400
<v Speaker 2>for all creators. Jan, I'm not even looking at the camera.

751
00:34:18.199 --> 00:34:21.480
<v Speaker 5>At all right now, Grub, stop stop looking at me.

752
00:34:22.000 --> 00:34:23.199
<v Speaker 1>I haven't looked at you forever.

753
00:34:26.440 --> 00:34:29.519
<v Speaker 2>Game mess Mornings, we are back, Jeff Grub Jason Finelli,

754
00:34:30.159 --> 00:34:32.000
<v Speaker 2>We're not looking at you. We swear we're not just

755
00:34:32.039 --> 00:34:34.320
<v Speaker 2>staring right in your soul. Oh I am we s

756
00:34:34.599 --> 00:34:37.000
<v Speaker 2>we should uh get some of that Christmas Ale from

757
00:34:37.039 --> 00:34:38.000
<v Speaker 2>Great Lakes Jason.

758
00:34:38.039 --> 00:34:41.920
<v Speaker 1>It's real good stuff. Yeah. Where did you have it? Oh?

759
00:34:41.960 --> 00:34:42.960
<v Speaker 1>I've had it many.

760
00:34:43.039 --> 00:34:44.559
<v Speaker 3>I think the first time I ever had it was

761
00:34:44.599 --> 00:34:47.000
<v Speaker 3>like twenty fourteen, twenty fifteen. Great Lakes has always been

762
00:34:47.000 --> 00:34:50.840
<v Speaker 3>distributed here And I really like the Christmas El, I

763
00:34:50.880 --> 00:34:52.480
<v Speaker 3>really like it.

764
00:34:52.679 --> 00:34:55.679
<v Speaker 1>Did they do that? Is it? Dortmund Gold? Is that them?

765
00:34:55.960 --> 00:34:59.239
<v Speaker 1>All right? Dortman Gold is them? Yep, Dormant Gold is them.

766
00:34:59.239 --> 00:35:00.320
<v Speaker 1>That's a good one too. Yeah.

767
00:35:00.360 --> 00:35:03.360
<v Speaker 3>They They've always been a top tier brewery for me,

768
00:35:03.440 --> 00:35:04.920
<v Speaker 3>top five in my yea in.

769
00:35:05.880 --> 00:35:12.280
<v Speaker 2>The march, the springtime, early spring seasonal beer, Conway's Irishale,

770
00:35:12.320 --> 00:35:13.559
<v Speaker 2>that's my that's my actual.

771
00:35:14.639 --> 00:35:17.960
<v Speaker 3>Do they do Hibernation as well? I don't know hibernation

772
00:35:18.039 --> 00:35:19.679
<v Speaker 3>Old Ale? Was that them? That might not be them?

773
00:35:20.239 --> 00:35:22.079
<v Speaker 3>I remember that, but I don't know. I went I

774
00:35:22.119 --> 00:35:24.320
<v Speaker 3>went to a bar once they had that on tap.

775
00:35:25.559 --> 00:35:28.320
<v Speaker 3>Oh boy, that was a fun day. That was stronger

776
00:35:28.360 --> 00:35:28.719
<v Speaker 3>than I thought.

777
00:35:28.920 --> 00:35:31.119
<v Speaker 2>But anyway says that's not them, and Mike is my

778
00:35:31.440 --> 00:35:33.519
<v Speaker 2>Great Legs expert, so yeah, it's not them.

779
00:35:33.559 --> 00:35:34.760
<v Speaker 3>Okay, I'll have to see who that is though, But

780
00:35:34.760 --> 00:35:37.760
<v Speaker 3>Great Great Lakes does good work. I really enjoy them.

781
00:35:38.159 --> 00:35:40.039
<v Speaker 2>Uh give us some money, Great Legs. I wear your

782
00:35:40.039 --> 00:35:41.679
<v Speaker 2>stuff on the show all the time. You should advertise

783
00:35:41.719 --> 00:35:42.000
<v Speaker 2>on here.

784
00:35:42.000 --> 00:35:44.599
<v Speaker 1>I don't know if we fit your business profile, but

785
00:35:44.639 --> 00:35:45.239
<v Speaker 1>why the hell not?

786
00:35:46.880 --> 00:35:50.239
<v Speaker 2>Larry And promises in Ama to clear up AI usage

787
00:35:50.320 --> 00:35:52.440
<v Speaker 2>in the new year. This is from Alex Hopley at

788
00:35:52.440 --> 00:35:55.800
<v Speaker 2>Game Reactor. You mentioned AI once and suddenly everyone's calling

789
00:35:55.840 --> 00:35:58.719
<v Speaker 2>for your heads. Ven Venk, CEO at boulders Gate three

790
00:35:58.760 --> 00:36:01.440
<v Speaker 2>and Divinity maker Larry and Studios has found himself in

791
00:36:01.480 --> 00:36:04.280
<v Speaker 2>hot water after a Bloomberg interview which he revealed the

792
00:36:04.280 --> 00:36:06.480
<v Speaker 2>team is allegedly pushing hard into AI.

793
00:36:07.159 --> 00:36:07.880
<v Speaker 1>That's in quotes.

794
00:36:08.360 --> 00:36:11.559
<v Speaker 2>Vinc on Twitter specified that the team is using AI

795
00:36:11.639 --> 00:36:14.000
<v Speaker 2>at Larium, but it isn't replacing artists.

796
00:36:14.000 --> 00:36:15.639
<v Speaker 1>You can read the whole debacle.

797
00:36:15.239 --> 00:36:17.840
<v Speaker 2>Here, but it seems that the controversy is still lingering

798
00:36:17.880 --> 00:36:20.519
<v Speaker 2>around the studio like a bad smell. In another post,

799
00:36:20.639 --> 00:36:24.239
<v Speaker 2>Vinc has again decided to clarify Larian's relationship with AI

800
00:36:24.400 --> 00:36:28.599
<v Speaker 2>and the use of new technologies. Larian's DNA is agency.

801
00:36:28.679 --> 00:36:32.039
<v Speaker 2>Everything we work towards is to benefit our teams, games

802
00:36:32.079 --> 00:36:34.719
<v Speaker 2>and players a better work day and a better game.

803
00:36:35.199 --> 00:36:38.320
<v Speaker 2>Our success comes from empowering people to work in their

804
00:36:38.360 --> 00:36:40.679
<v Speaker 2>own way and bring the best out of their skills

805
00:36:40.719 --> 00:36:43.159
<v Speaker 2>and craft so that we can make the best RPGs

806
00:36:43.159 --> 00:36:45.559
<v Speaker 2>we can possibly make. In that context, it would be

807
00:36:45.559 --> 00:36:49.679
<v Speaker 2>irresponsible for us to not evaluate new technologies. However, our

808
00:36:49.760 --> 00:36:54.159
<v Speaker 2>processes are always evolving, and where they are not efficient

809
00:36:54.239 --> 00:36:55.920
<v Speaker 2>or failed to align with who we are, we will

810
00:36:55.920 --> 00:36:58.599
<v Speaker 2>make changes. He then says that they will hold an

811
00:36:58.639 --> 00:37:01.320
<v Speaker 2>AMA in the new year with all their department heads

812
00:37:01.360 --> 00:37:03.920
<v Speaker 2>to kind of come and explain how they are and

813
00:37:04.000 --> 00:37:04.880
<v Speaker 2>aren't using.

814
00:37:04.679 --> 00:37:08.599
<v Speaker 1>This stuff it is. It's going to be messy.

815
00:37:08.320 --> 00:37:11.000
<v Speaker 2>For all these companies for the next little bit because

816
00:37:12.440 --> 00:37:15.199
<v Speaker 2>there was a story yesterday and chat help me remember

817
00:37:15.880 --> 00:37:19.639
<v Speaker 2>where this is at of a bunch of concept artists,

818
00:37:19.639 --> 00:37:22.840
<v Speaker 2>and that's where the story started. Was Spinn saying we

819
00:37:22.840 --> 00:37:27.159
<v Speaker 2>were just using AI for reference materials that we would

820
00:37:27.159 --> 00:37:30.960
<v Speaker 2>then draw new original concept art based on, and that's

821
00:37:30.960 --> 00:37:31.599
<v Speaker 2>where AI was.

822
00:37:31.679 --> 00:37:33.440
<v Speaker 1>That's it. It was just the reference stuff.

823
00:37:33.440 --> 00:37:35.639
<v Speaker 2>And there was a great story from concept artists who

824
00:37:35.639 --> 00:37:39.079
<v Speaker 2>said that's missing the point of concept artists. And I

825
00:37:39.280 --> 00:37:41.840
<v Speaker 2>felt very like moved by this, and it's like, oh,

826
00:37:41.920 --> 00:37:44.360
<v Speaker 2>this is the whole deal here. And it was basically

827
00:37:44.360 --> 00:37:49.320
<v Speaker 2>them saying the process of a concept artist who does

828
00:37:49.400 --> 00:37:53.719
<v Speaker 2>spend fifty percent of their time gathering resources and reference materials,

829
00:37:54.000 --> 00:37:56.840
<v Speaker 2>the process of them going through old books, the process

830
00:37:56.880 --> 00:37:59.760
<v Speaker 2>of them going to the library and finding these things

831
00:38:00.199 --> 00:38:03.639
<v Speaker 2>their own, is crucial to them discovering things they would

832
00:38:03.679 --> 00:38:06.280
<v Speaker 2>not have otherwise known to look for. This is not

833
00:38:06.440 --> 00:38:09.760
<v Speaker 2>just like saying that when you put an idea into

834
00:38:09.800 --> 00:38:12.599
<v Speaker 2>an with an AI prompt and it spits out kind

835
00:38:12.639 --> 00:38:14.519
<v Speaker 2>of exactly what you asked for, and then you kind

836
00:38:14.519 --> 00:38:16.760
<v Speaker 2>of draw something based on that. Even if you used

837
00:38:17.119 --> 00:38:19.800
<v Speaker 2>AI to just say as like a search tool, to say,

838
00:38:19.880 --> 00:38:22.760
<v Speaker 2>give me a list of reference materials that I should

839
00:38:22.800 --> 00:38:25.719
<v Speaker 2>begin to look at to help me get an idea here,

840
00:38:25.760 --> 00:38:28.440
<v Speaker 2>even that might take away some of that human magic

841
00:38:28.840 --> 00:38:31.480
<v Speaker 2>that has led to some of the best concept.

842
00:38:31.119 --> 00:38:34.000
<v Speaker 1>Art that is really crucial to the process and to

843
00:38:34.199 --> 00:38:34.760
<v Speaker 1>a person.

844
00:38:34.920 --> 00:38:37.719
<v Speaker 2>Every single one of these concept artists said either it

845
00:38:37.800 --> 00:38:42.199
<v Speaker 2>is not helpful or detrimental to our jobs. And it's like,

846
00:38:42.239 --> 00:38:46.840
<v Speaker 2>oh man, the consensus here is unanimous. The explanation is

847
00:38:47.320 --> 00:38:49.199
<v Speaker 2>really the point that we've all been saying, we want

848
00:38:49.320 --> 00:38:54.119
<v Speaker 2>humans stuff made for humans by humans, And why wouldn't

849
00:38:54.159 --> 00:38:57.880
<v Speaker 2>that go all the way down to the very foundations

850
00:38:58.119 --> 00:39:01.079
<v Speaker 2>of the concept art and then work done to create

851
00:39:01.119 --> 00:39:06.159
<v Speaker 2>that concept art. So when that is the argument against it,

852
00:39:06.880 --> 00:39:09.760
<v Speaker 2>these people in leadership positions that come out and just

853
00:39:09.800 --> 00:39:12.519
<v Speaker 2>say we should be experimenting, It's like, I don't know,

854
00:39:12.599 --> 00:39:14.119
<v Speaker 2>it doesn't sound like a lot of these people who

855
00:39:14.159 --> 00:39:16.079
<v Speaker 2>have made your games so special up to this point

856
00:39:16.519 --> 00:39:17.880
<v Speaker 2>want to experiment with it.

857
00:39:18.480 --> 00:39:20.440
<v Speaker 1>What is you going to be your argument for it?

858
00:39:20.480 --> 00:39:22.039
<v Speaker 2>And so far I think they've failed to come up

859
00:39:22.079 --> 00:39:23.639
<v Speaker 2>with anything that feels that compelling.

860
00:39:24.320 --> 00:39:28.440
<v Speaker 3>No, they haven't, and the creative side, the concept artists side,

861
00:39:28.480 --> 00:39:31.800
<v Speaker 3>are dragging them through the coals, as they should. I'll

862
00:39:31.800 --> 00:39:33.719
<v Speaker 3>tell you the best quote I heard from this whole

863
00:39:33.760 --> 00:39:37.840
<v Speaker 3>situation yesterday came from one Austin Walker on Blue Sky

864
00:39:38.199 --> 00:39:40.159
<v Speaker 3>and he said, most of us did not choose to

865
00:39:40.159 --> 00:39:42.480
<v Speaker 3>write or draw yet, of course, or designed so that

866
00:39:42.519 --> 00:39:44.239
<v Speaker 3>we could put products on the shelf. We chose to

867
00:39:44.239 --> 00:39:45.840
<v Speaker 3>do it because it's a set of skills we enjoy

868
00:39:45.880 --> 00:39:49.119
<v Speaker 3>exercise and that give us fulfillment. It's like asking a

869
00:39:49.159 --> 00:39:52.679
<v Speaker 3>pro pitcher to let a machine pitch for them, fuck

870
00:39:52.760 --> 00:39:56.480
<v Speaker 3>off and give me the ball. Austin Walker, you are

871
00:39:56.679 --> 00:39:57.239
<v Speaker 3>in the hands.

872
00:39:57.440 --> 00:39:59.639
<v Speaker 1>Yeah, you are a poet for our generation.

873
00:39:59.800 --> 00:40:04.159
<v Speaker 3>That is yeah, perfect as a perfect analogy and for

874
00:40:04.199 --> 00:40:07.360
<v Speaker 3>me when it comes to gen AI usage at all,

875
00:40:07.719 --> 00:40:11.519
<v Speaker 3>because it all produces the same sort of imagery, right,

876
00:40:11.840 --> 00:40:14.159
<v Speaker 3>Like these things aren't And I think you alluded to

877
00:40:14.199 --> 00:40:16.400
<v Speaker 3>this actually on Blue Sky too, about why Triple A

878
00:40:16.840 --> 00:40:19.280
<v Speaker 3>is not really getting into it. All of the images

879
00:40:19.320 --> 00:40:22.880
<v Speaker 3>they produce fit the same aesthetics. So if everyone starts

880
00:40:23.000 --> 00:40:26.880
<v Speaker 3>using it, there's no copyrights to claim because they can't

881
00:40:27.320 --> 00:40:29.559
<v Speaker 3>say we created it or they create it because they

882
00:40:29.639 --> 00:40:34.480
<v Speaker 3>all use the same fucking program. So eventually everything's going

883
00:40:34.480 --> 00:40:37.840
<v Speaker 3>to look the same if everybody, you know what I'm saying, Even.

884
00:40:37.639 --> 00:40:38.920
<v Speaker 2>If they none of they are able to make it

885
00:40:38.920 --> 00:40:41.599
<v Speaker 2>look different. It's like the soup that it comes from

886
00:40:42.079 --> 00:40:43.840
<v Speaker 2>will be the same thing. So you're really yet, there's

887
00:40:43.880 --> 00:40:47.159
<v Speaker 2>going to be some complicated legal issues. And it's not

888
00:40:47.199 --> 00:40:51.159
<v Speaker 2>every Triple A. It's a handful of very conservative companies.

889
00:40:50.840 --> 00:40:52.440
<v Speaker 1>At least from what I've heard of.

890
00:40:52.440 --> 00:40:56.480
<v Speaker 2>The like this is circumstantial, but like you start to realize,

891
00:40:56.480 --> 00:40:58.519
<v Speaker 2>it's like, oh, why haven't we heard some of those

892
00:40:58.559 --> 00:41:01.760
<v Speaker 2>big Japanese companies kind of talk about this stuff, And

893
00:41:02.000 --> 00:41:05.000
<v Speaker 2>in my opinion, it is because those are the companies

894
00:41:05.000 --> 00:41:08.199
<v Speaker 2>that very likely listen to their lawyers, and their lawyers

895
00:41:08.239 --> 00:41:10.960
<v Speaker 2>are looking at us going like, in five years, I

896
00:41:11.039 --> 00:41:13.519
<v Speaker 2>don't know how we're going to defend using this, or

897
00:41:14.360 --> 00:41:16.079
<v Speaker 2>I don't know how we're going to go after someone

898
00:41:16.280 --> 00:41:18.559
<v Speaker 2>who steals our stuff if our stuff came from this,

899
00:41:19.039 --> 00:41:21.320
<v Speaker 2>and we want to have every legal option possible.

900
00:41:21.480 --> 00:41:22.400
<v Speaker 1>And these companies go.

901
00:41:22.320 --> 00:41:24.079
<v Speaker 2>What lawyers said, we can't do it, We're not doing it,

902
00:41:25.199 --> 00:41:27.639
<v Speaker 2>and that's that's just a couple of companies. All these

903
00:41:27.679 --> 00:41:29.679
<v Speaker 2>other companies are much more gung ho and they are

904
00:41:29.719 --> 00:41:31.960
<v Speaker 2>like kind of they're doing the thing of well, the

905
00:41:32.000 --> 00:41:35.039
<v Speaker 2>speed limit is sixty five, sure, but the speed of

906
00:41:35.039 --> 00:41:37.119
<v Speaker 2>traffic is eighty five, so I'm just gonna go with

907
00:41:37.159 --> 00:41:39.480
<v Speaker 2>I'm gonna go with the speed of traffic, and like

908
00:41:39.719 --> 00:41:41.559
<v Speaker 2>there's something to be said for that when you're driving

909
00:41:41.599 --> 00:41:44.599
<v Speaker 2>a car, when you are playing fast and loose with

910
00:41:45.719 --> 00:41:48.320
<v Speaker 2>your company's future. A lot of these companies feel like

911
00:41:48.320 --> 00:41:51.280
<v Speaker 2>they are are building up a legal debt that they

912
00:41:51.320 --> 00:41:52.679
<v Speaker 2>are going to have to pay one day, and they

913
00:41:52.719 --> 00:41:53.400
<v Speaker 2>don't know what the.

914
00:41:53.360 --> 00:41:56.639
<v Speaker 3>Cost is going to be that driving analogy is perfect

915
00:41:56.679 --> 00:42:00.239
<v Speaker 3>for like those what are they, I guess player cards

916
00:42:00.320 --> 00:42:02.599
<v Speaker 3>that showed up in Block Ops seven that were clearly

917
00:42:02.880 --> 00:42:05.599
<v Speaker 3>AI generated. That's I think that the exact sort of

918
00:42:05.639 --> 00:42:08.119
<v Speaker 3>mindset that they were in. Everyone else is doing it,

919
00:42:08.159 --> 00:42:10.519
<v Speaker 3>and we're putting it here in this little innocuous space.

920
00:42:10.800 --> 00:42:15.119
<v Speaker 3>We're not going to do any more bullshit. I and

921
00:42:16.039 --> 00:42:19.679
<v Speaker 3>with Larry and specifically Sven has cultivated himself to be

922
00:42:19.760 --> 00:42:23.440
<v Speaker 3>this like champion, right, which I think is making.

923
00:42:23.199 --> 00:42:26.480
<v Speaker 1>This so disappointing for people, as somebody here.

924
00:42:26.920 --> 00:42:29.440
<v Speaker 3>As somebody put in the chat his speech two years ago,

925
00:42:31.079 --> 00:42:36.519
<v Speaker 3>as not aging well, because now the fundamental basis of

926
00:42:36.599 --> 00:42:40.440
<v Speaker 3>divinity is or I assume divinity is now based on

927
00:42:40.519 --> 00:42:44.639
<v Speaker 3>this technology that is taking work from actual creatives. How

928
00:42:45.360 --> 00:42:48.119
<v Speaker 3>and I had this thought last night, how funny, were

929
00:42:48.199 --> 00:42:51.840
<v Speaker 3>ironic or whatever would it be to find out that

930
00:42:51.840 --> 00:42:56.480
<v Speaker 3>that statue was created with generative AI.

931
00:42:57.119 --> 00:42:57.559
<v Speaker 1>Right? Yeah?

932
00:42:57.599 --> 00:43:00.920
<v Speaker 3>People would mean like like this big thing out in

933
00:43:00.920 --> 00:43:02.880
<v Speaker 3>the desert, you create all this light with it, and

934
00:43:02.920 --> 00:43:05.199
<v Speaker 3>then we find out you didn't design it yourself. I

935
00:43:05.239 --> 00:43:09.599
<v Speaker 3>mean the patent would suggest otherwise. But like there's no

936
00:43:09.719 --> 00:43:12.239
<v Speaker 3>guarantee now and that I think is the problem. There's

937
00:43:12.320 --> 00:43:16.920
<v Speaker 3>no guarantee. Boulderskate three. Now people might even question because

938
00:43:16.920 --> 00:43:19.920
<v Speaker 3>that's when things were starting to get their footing. Maybe

939
00:43:20.000 --> 00:43:22.199
<v Speaker 3>maybe not in the beginning of development, but towards the end,

940
00:43:22.679 --> 00:43:25.159
<v Speaker 3>in the in the like bug cleanup phase. Now, people

941
00:43:25.199 --> 00:43:27.519
<v Speaker 3>are always going to question their games as to whether

942
00:43:27.599 --> 00:43:30.559
<v Speaker 3>or not it creates uses this technology. And that question

943
00:43:30.639 --> 00:43:33.360
<v Speaker 3>alone from a guy who was such a champion out

944
00:43:33.400 --> 00:43:36.480
<v Speaker 3>there in his suit of armor talking about you can't

945
00:43:36.519 --> 00:43:39.519
<v Speaker 3>replace it two years ago or whatever it was, is

946
00:43:40.880 --> 00:43:43.480
<v Speaker 3>that's I think what makes this so. And I think

947
00:43:43.519 --> 00:43:46.519
<v Speaker 3>he knows it because he keeps coming out with these statements.

948
00:43:46.559 --> 00:43:48.960
<v Speaker 3>They're going to come out with an ama that they

949
00:43:49.199 --> 00:43:52.360
<v Speaker 3>know he know he fucked up. He is very much

950
00:43:52.400 --> 00:43:58.840
<v Speaker 3>tasting foot in mouth. So I if this, if this

951
00:43:58.920 --> 00:44:00.440
<v Speaker 3>is not sorry not to interrupt you, but if this

952
00:44:01.039 --> 00:44:05.960
<v Speaker 3>creates a wave of transparency where Larryon says, okay, maybe

953
00:44:06.000 --> 00:44:07.639
<v Speaker 3>we just need it's going to happen.

954
00:44:07.800 --> 00:44:09.679
<v Speaker 1>No, I doubt it in.

955
00:44:09.679 --> 00:44:11.119
<v Speaker 2>My opinion, is just that it's going to be the

956
00:44:11.119 --> 00:44:13.159
<v Speaker 2>situation where it's like you get you touch the stove,

957
00:44:13.159 --> 00:44:14.880
<v Speaker 2>the stove is hot, and what you do is you

958
00:44:14.920 --> 00:44:17.159
<v Speaker 2>clamp up and you don't touch the stove anymore, instead

959
00:44:17.199 --> 00:44:19.000
<v Speaker 2>of like let me find the safe way to show

960
00:44:19.000 --> 00:44:21.440
<v Speaker 2>you all how we touch the stove, like they that's

961
00:44:21.480 --> 00:44:22.440
<v Speaker 2>that's how these things go.

962
00:44:22.440 --> 00:44:27.760
<v Speaker 3>Right m hm, Yeah, it's it's it's disappointing, especially from

963
00:44:27.760 --> 00:44:32.760
<v Speaker 3>this company that seemed like such a a advocate for

964
00:44:32.840 --> 00:44:35.280
<v Speaker 3>the people working in it to be.

965
00:44:35.480 --> 00:44:39.480
<v Speaker 1>To be using this stuff just yeah, and it's in

966
00:44:39.679 --> 00:44:40.000
<v Speaker 1>the list.

967
00:44:40.400 --> 00:44:42.440
<v Speaker 2>And I like, I think he tried to like thread

968
00:44:42.440 --> 00:44:43.920
<v Speaker 2>a need a little bit there where I'm like one

969
00:44:43.960 --> 00:44:46.480
<v Speaker 2>of his earlier statements he talked about machine learning. I

970
00:44:46.559 --> 00:44:48.719
<v Speaker 2>still think there's a place for machine learning. You know,

971
00:44:48.760 --> 00:44:51.039
<v Speaker 2>machine learning is the kind of thing that powers DLSS,

972
00:44:51.039 --> 00:44:54.280
<v Speaker 2>that's deep learning super sampling. They there's a bunch of

973
00:44:54.360 --> 00:44:56.480
<v Speaker 2>models they trained like games should look like this, So

974
00:44:56.599 --> 00:44:58.760
<v Speaker 2>let's like like kind of bridge the gap using some

975
00:44:58.960 --> 00:45:01.199
<v Speaker 2>magic there, some some math, and it's.

976
00:45:01.000 --> 00:45:02.519
<v Speaker 1>Like, yeah, that's that's cool.

977
00:45:02.599 --> 00:45:06.440
<v Speaker 2>I also, I am like sort of sympathetic to people

978
00:45:06.440 --> 00:45:09.280
<v Speaker 2>who are just like you were having all these conversations

979
00:45:09.360 --> 00:45:11.920
<v Speaker 2>about cool ways to use the Internet, and you want

980
00:45:11.920 --> 00:45:13.400
<v Speaker 2>to like have the old Internet where you have to

981
00:45:13.440 --> 00:45:15.039
<v Speaker 2>go and like know how to do Google searchers to

982
00:45:15.039 --> 00:45:16.639
<v Speaker 2>find what you're looking for. And that was a skill

983
00:45:16.679 --> 00:45:18.960
<v Speaker 2>set and that's something I enjoy doing. But there are

984
00:45:19.519 --> 00:45:21.400
<v Speaker 2>I think the vast majority of people when they come

985
00:45:21.440 --> 00:45:22.679
<v Speaker 2>to the Internet to look for something.

986
00:45:23.400 --> 00:45:23.559
<v Speaker 1>You know.

987
00:45:23.599 --> 00:45:25.559
<v Speaker 2>I have a friend, Dave Tech, who kind of set

988
00:45:25.599 --> 00:45:30.400
<v Speaker 2>up Polygons Guide's features back in the day, and one

989
00:45:30.400 --> 00:45:34.920
<v Speaker 2>of his guiding editorial principles was, don't get cute. The

990
00:45:34.960 --> 00:45:37.000
<v Speaker 2>person who paid money for the video game and who's

991
00:45:37.039 --> 00:45:39.400
<v Speaker 2>now searching for something on the Internet wants to get

992
00:45:39.400 --> 00:45:41.559
<v Speaker 2>back to the video game they paid for. They want

993
00:45:41.559 --> 00:45:43.880
<v Speaker 2>to get back to their lives. They don't want to

994
00:45:43.920 --> 00:45:47.159
<v Speaker 2>get into your system and go and like, hear your

995
00:45:47.239 --> 00:45:50.159
<v Speaker 2>ideas about this thing. Just give them the answer they're

996
00:45:50.199 --> 00:45:52.639
<v Speaker 2>looking for in the guide so they can get back

997
00:45:52.679 --> 00:45:54.400
<v Speaker 2>to playing the game they paid for. And I think

998
00:45:54.400 --> 00:45:58.400
<v Speaker 2>that's how most people are doing things. They have that

999
00:45:58.480 --> 00:46:01.320
<v Speaker 2>they want to lay down the tile in their kitchen,

1000
00:46:01.599 --> 00:46:03.239
<v Speaker 2>and they go on the Internet and they do a

1001
00:46:03.280 --> 00:46:05.679
<v Speaker 2>Google search, and they get overwhelmed because they find conflicting

1002
00:46:05.760 --> 00:46:08.280
<v Speaker 2>information and they want a search that it's just going

1003
00:46:08.320 --> 00:46:10.599
<v Speaker 2>to be like, hey, we've done the work for you,

1004
00:46:10.679 --> 00:46:12.440
<v Speaker 2>and you don't have to go all these websites and

1005
00:46:12.880 --> 00:46:14.320
<v Speaker 2>go through all these forums, and you don't have to

1006
00:46:14.320 --> 00:46:15.559
<v Speaker 2>go through Reddit, you don't have to be good at

1007
00:46:15.639 --> 00:46:17.840
<v Speaker 2>navigating human interaction on the Internet.

1008
00:46:17.880 --> 00:46:20.519
<v Speaker 1>We've just done the work for you. I get that.

1009
00:46:20.320 --> 00:46:22.280
<v Speaker 2>That's why I do feel a huge part of like

1010
00:46:22.760 --> 00:46:25.159
<v Speaker 2>the AI mode on Google taking over the search thing

1011
00:46:25.239 --> 00:46:28.280
<v Speaker 2>feels inevitable. That does not mean that in this moment

1012
00:46:28.320 --> 00:46:30.880
<v Speaker 2>people should not be yelling to get every inch of

1013
00:46:31.760 --> 00:46:34.599
<v Speaker 2>like guarded off and sanctioned off places where humans can

1014
00:46:34.639 --> 00:46:37.960
<v Speaker 2>still be humans and we can because it's if it's inevitable,

1015
00:46:38.239 --> 00:46:40.159
<v Speaker 2>all right, well, that means we're not gonna be able

1016
00:46:40.199 --> 00:46:42.719
<v Speaker 2>to stop it through financial means. The only ways to

1017
00:46:42.719 --> 00:46:46.800
<v Speaker 2>do that are by creating the political reality where people say, oh,

1018
00:46:46.840 --> 00:46:48.239
<v Speaker 2>I'm willing to stand up for this, because I know

1019
00:46:48.280 --> 00:46:50.079
<v Speaker 2>every time something like this happens, there's a lot of

1020
00:46:50.079 --> 00:46:52.840
<v Speaker 2>people yelling, and I can harness that political energy and

1021
00:46:52.880 --> 00:46:55.280
<v Speaker 2>do something here and maybe eventually we get regulations and.

1022
00:46:55.280 --> 00:46:56.079
<v Speaker 1>All this other stuff.

1023
00:46:56.159 --> 00:46:59.119
<v Speaker 2>So all the criticism coming spends what he needs to

1024
00:46:59.159 --> 00:47:01.280
<v Speaker 2>recognize he's is going to be a lightning rod for

1025
00:47:01.440 --> 00:47:03.559
<v Speaker 2>and there's a way to harness that and be like,

1026
00:47:04.039 --> 00:47:06.719
<v Speaker 2>we have looked at this, and here in that transparency

1027
00:47:06.760 --> 00:47:09.079
<v Speaker 2>round that you talked about is probably the best thing

1028
00:47:09.159 --> 00:47:09.679
<v Speaker 2>they can do.

1029
00:47:10.000 --> 00:47:13.159
<v Speaker 1>It's difficult. What is the return on investment for that?

1030
00:47:13.239 --> 00:47:13.760
<v Speaker 1>I don't know.

1031
00:47:14.400 --> 00:47:16.840
<v Speaker 2>Maybe maybe there is one of like having the good

1032
00:47:16.920 --> 00:47:19.360
<v Speaker 2>the good looks of being a company that is willing

1033
00:47:19.400 --> 00:47:21.880
<v Speaker 2>to say, yeah, we were a champion for people making games.

1034
00:47:22.119 --> 00:47:24.440
<v Speaker 2>We are standing against the way publishers doing it, and

1035
00:47:24.480 --> 00:47:26.679
<v Speaker 2>now the AI has become this thing that we are

1036
00:47:26.679 --> 00:47:27.639
<v Speaker 2>trying to navigate.

1037
00:47:27.880 --> 00:47:30.519
<v Speaker 1>We've done so and we've explained, we've listened to all

1038
00:47:30.559 --> 00:47:30.760
<v Speaker 1>of you.

1039
00:47:31.119 --> 00:47:33.039
<v Speaker 2>But I don't know if that's a big enough return

1040
00:47:33.079 --> 00:47:35.119
<v Speaker 2>on investment that they would actually do that. So I'll

1041
00:47:35.159 --> 00:47:37.760
<v Speaker 2>be cynical and imagine here that in a couple of

1042
00:47:37.840 --> 00:47:39.880
<v Speaker 2>months they just clamp up and they never talk about

1043
00:47:39.880 --> 00:47:42.559
<v Speaker 2>AI publicly again, and then continue doing whatever they're doing

1044
00:47:42.559 --> 00:47:43.960
<v Speaker 2>with it behind closed doors.

1045
00:47:44.400 --> 00:47:46.880
<v Speaker 1>I think you're right, all right.

1046
00:47:47.599 --> 00:47:51.039
<v Speaker 2>Next Playground CEO says it wants to fix the problem

1047
00:47:51.199 --> 00:47:53.639
<v Speaker 2>Nintendo had with the Wei. This is from Chris Scullion

1048
00:47:53.800 --> 00:47:57.199
<v Speaker 2>at VGC. CEO of Next has explained how it has

1049
00:47:57.239 --> 00:48:00.280
<v Speaker 2>taken inspiration from Nintendo Wii, but also wants to improve

1050
00:48:00.320 --> 00:48:02.840
<v Speaker 2>on some of the business decisions Nintendo made with it.

1051
00:48:03.440 --> 00:48:06.480
<v Speaker 2>This is the Next Playground which was that little device

1052
00:48:06.559 --> 00:48:10.039
<v Speaker 2>that sold really well through November. It is a motion

1053
00:48:10.119 --> 00:48:13.800
<v Speaker 2>control sort of connect camera the box that has a

1054
00:48:13.840 --> 00:48:15.519
<v Speaker 2>subscription service where you can get a bunch of games.

1055
00:48:15.519 --> 00:48:17.000
<v Speaker 1>I've had one for a couple of years now. I

1056
00:48:17.079 --> 00:48:18.639
<v Speaker 1>like it. It's all right.

1057
00:48:18.679 --> 00:48:20.360
<v Speaker 2>I don't love the business model, like having to have

1058
00:48:20.400 --> 00:48:22.760
<v Speaker 2>a subscription. I think to get all the games is

1059
00:48:23.440 --> 00:48:27.079
<v Speaker 2>cumbersome for the way I do things. But it seems

1060
00:48:27.079 --> 00:48:30.440
<v Speaker 2>like it's working, and I do think that, you know,

1061
00:48:30.519 --> 00:48:33.480
<v Speaker 2>seeing this, it's like, oh yeah, obviously this is appealing

1062
00:48:33.480 --> 00:48:37.119
<v Speaker 2>to that audience now. And the idea here is just

1063
00:48:37.159 --> 00:48:40.239
<v Speaker 2>to like make is to keep things on this service

1064
00:48:40.320 --> 00:48:44.440
<v Speaker 2>sort of very curated for that audience specifically, and not

1065
00:48:44.559 --> 00:48:46.719
<v Speaker 2>force them into a situation where it's like they go

1066
00:48:46.800 --> 00:48:50.440
<v Speaker 2>to Best Buy and there's forty mini game collections and

1067
00:48:50.480 --> 00:48:52.639
<v Speaker 2>you don't know what the good ones are, which was

1068
00:48:52.679 --> 00:48:55.440
<v Speaker 2>one of the problems with the Wii. Do you think

1069
00:48:55.440 --> 00:48:58.719
<v Speaker 2>this is like a new, burgeoning sort of side business

1070
00:48:58.840 --> 00:49:00.760
<v Speaker 2>to gaming, and one that may, like even like a

1071
00:49:00.880 --> 00:49:02.719
<v Speaker 2>Nintendo could re enter one.

1072
00:49:02.679 --> 00:49:07.639
<v Speaker 3>Day if it continues to be successful. I wouldn't be

1073
00:49:07.679 --> 00:49:10.360
<v Speaker 3>surprised if Nintendo tries to buy it and just makes

1074
00:49:10.360 --> 00:49:13.119
<v Speaker 3>it the Nintendo Next or whatever, the next Tendo, whatever

1075
00:49:13.159 --> 00:49:15.719
<v Speaker 3>that name would be. I haven't had a chance to

1076
00:49:15.760 --> 00:49:18.119
<v Speaker 3>try this thing out yet. I understand that Santa might

1077
00:49:18.159 --> 00:49:21.159
<v Speaker 3>be putting one under the tree this year, so hopefully

1078
00:49:21.199 --> 00:49:27.400
<v Speaker 3>my time will be coming soon. But but I'm very surprised.

1079
00:49:27.559 --> 00:49:29.440
<v Speaker 3>I'm not surprised by this, honestly, let me, let me

1080
00:49:29.440 --> 00:49:30.960
<v Speaker 3>take it back. And I'm not surprised because of the

1081
00:49:30.960 --> 00:49:35.480
<v Speaker 3>price tag. I think if you if that Piscatella report

1082
00:49:35.480 --> 00:49:39.039
<v Speaker 3>from earlier this week, is any indication people are experiencing

1083
00:49:39.079 --> 00:49:43.880
<v Speaker 3>sticker shock at historic proportions right now, especially in a

1084
00:49:45.199 --> 00:49:49.960
<v Speaker 3>industry that is extraneous for most people, it's extra. It

1085
00:49:49.960 --> 00:49:52.440
<v Speaker 3>adds to their lives, it's not essential. So if they're

1086
00:49:52.480 --> 00:49:55.639
<v Speaker 3>making cuts, they're they're not buying the high priced consoles.

1087
00:49:55.800 --> 00:49:58.000
<v Speaker 3>They're looking for another way to entertain their kids, and

1088
00:49:58.559 --> 00:50:00.719
<v Speaker 3>two fifty retail Next play Round is the way to

1089
00:50:00.719 --> 00:50:02.119
<v Speaker 3>do it. I think that has a lot to do

1090
00:50:02.519 --> 00:50:07.000
<v Speaker 3>with this device's success. But also they seem to have

1091
00:50:07.039 --> 00:50:10.760
<v Speaker 3>some big ip underneath it. Blue Pepper, Pig and Ninja Turtles,

1092
00:50:10.960 --> 00:50:14.880
<v Speaker 3>Sesame Street, Barbie all listed on this, and I think

1093
00:50:14.960 --> 00:50:17.840
<v Speaker 3>that if they're smart, they will capitalize on it. On

1094
00:50:17.960 --> 00:50:21.679
<v Speaker 3>a way that yes, the other companies may try and

1095
00:50:21.760 --> 00:50:25.960
<v Speaker 3>dabble with it once again, and it turns out I stress.

1096
00:50:26.079 --> 00:50:30.480
<v Speaker 3>I hate to say this Connect might have been onto something.

1097
00:50:30.840 --> 00:50:34.400
<v Speaker 3>Oh yeah, we may have. We may now be talking

1098
00:50:34.400 --> 00:50:38.480
<v Speaker 3>about Connect as ahead of its time. The problem was

1099
00:50:39.000 --> 00:50:42.360
<v Speaker 3>they marketed it to the wrong people. Connect was made

1100
00:50:42.599 --> 00:50:46.559
<v Speaker 3>for kids. Connect was made from the younger families, and

1101
00:50:46.599 --> 00:50:50.920
<v Speaker 3>they tried to push it for the gamers. And Battalion

1102
00:50:51.400 --> 00:50:56.000
<v Speaker 3>for Steel Battalion and Milos the only one that remembers Milo.

1103
00:50:56.119 --> 00:50:56.840
<v Speaker 1>But I.

1104
00:50:58.320 --> 00:51:00.360
<v Speaker 2>And you remember Milo one day, we should say, kid,

1105
00:51:00.480 --> 00:51:02.679
<v Speaker 2>He's still just in some Xbox somewhere.

1106
00:51:03.000 --> 00:51:07.840
<v Speaker 3>He's still there. So maybe they had they had something

1107
00:51:07.840 --> 00:51:11.000
<v Speaker 3>going on. I do think though, that the the minigame

1108
00:51:11.000 --> 00:51:13.239
<v Speaker 3>thing is an interesting angle that I hadn't thought of

1109
00:51:13.280 --> 00:51:15.880
<v Speaker 3>because I just ignored them, right Like I didn't play

1110
00:51:16.320 --> 00:51:18.480
<v Speaker 3>There's I was playing the Mario Galaxies and the Mario

1111
00:51:18.519 --> 00:51:20.360
<v Speaker 3>Carts and things like that. But Carnival Games is an

1112
00:51:20.400 --> 00:51:23.079
<v Speaker 3>example of one that was decent enough on the Wii

1113
00:51:23.079 --> 00:51:25.480
<v Speaker 3>that it sold tons and created a whole franchise for

1114
00:51:25.519 --> 00:51:29.000
<v Speaker 3>a while. If they can do something like that, maybe

1115
00:51:29.039 --> 00:51:31.519
<v Speaker 3>and maybe two these this might be a place for

1116
00:51:32.079 --> 00:51:36.000
<v Speaker 3>developers to try something and if they figure it out,

1117
00:51:36.159 --> 00:51:39.559
<v Speaker 3>put it on a VR system or or put controller support,

1118
00:51:39.639 --> 00:51:40.039
<v Speaker 3>or put it.

1119
00:51:40.000 --> 00:51:40.559
<v Speaker 1>On a console.

1120
00:51:41.199 --> 00:51:42.960
<v Speaker 2>And it's like, oh, there is a little bit more

1121
00:51:42.960 --> 00:51:45.400
<v Speaker 2>wiggle room to work with stuff here, because you, like,

1122
00:51:45.800 --> 00:51:48.280
<v Speaker 2>you aren't in a situation where Okay, everyone gets the

1123
00:51:48.320 --> 00:51:50.880
<v Speaker 2>next playground and then they are all looking for a

1124
00:51:50.960 --> 00:51:54.320
<v Speaker 2>list online that just says, get we Sports, get we Fit,

1125
00:51:54.719 --> 00:51:57.159
<v Speaker 2>and get Carnival games, and then and then that's all

1126
00:51:57.159 --> 00:52:00.119
<v Speaker 2>anyone ever buys. It's like it's ongoing subscription and and

1127
00:52:00.880 --> 00:52:03.239
<v Speaker 2>I personally just like that business mounks. I don't like,

1128
00:52:03.320 --> 00:52:04.800
<v Speaker 2>I just want to buy the game I want to have.

1129
00:52:04.920 --> 00:52:08.480
<v Speaker 2>But in the situation, what happens is people like, okay,

1130
00:52:08.480 --> 00:52:10.239
<v Speaker 2>well I have the subscription, so I have this library

1131
00:52:10.239 --> 00:52:11.920
<v Speaker 2>of games, and a new one pops up here, so

1132
00:52:11.960 --> 00:52:14.159
<v Speaker 2>they can kind of keep making new stuff and being like,

1133
00:52:14.440 --> 00:52:15.719
<v Speaker 2>we're just going to add it and you're going to

1134
00:52:15.760 --> 00:52:17.199
<v Speaker 2>get it and you can try it and see if

1135
00:52:17.199 --> 00:52:18.920
<v Speaker 2>that's something you and your family want to play.

1136
00:52:19.360 --> 00:52:21.039
<v Speaker 1>That's what they're saying is going to set them apart.

1137
00:52:21.599 --> 00:52:25.079
<v Speaker 3>So wait, so, not only was Xbox right about Connect,

1138
00:52:26.360 --> 00:52:28.519
<v Speaker 3>was Xbox right about Game Pass too?

1139
00:52:29.039 --> 00:52:31.119
<v Speaker 1>Yeah? I mean I think, you know, their lunch, and

1140
00:52:31.239 --> 00:52:34.039
<v Speaker 1>it's obviously like a scale thing right where it's like, yes, sure,

1141
00:52:34.320 --> 00:52:36.239
<v Speaker 1>it's just work on the Microsoft scale, it's working on

1142
00:52:36.280 --> 00:52:40.360
<v Speaker 1>the next playground scale. Right, That's fair, that's fair. What

1143
00:52:40.440 --> 00:52:43.079
<v Speaker 1>this will go at real quick? And then I'll point.

1144
00:52:43.440 --> 00:52:45.039
<v Speaker 3>If they keep the big names in there, like if

1145
00:52:45.119 --> 00:52:47.199
<v Speaker 3>K pop Demonhona shows up on next playground, you never

1146
00:52:47.199 --> 00:52:48.800
<v Speaker 3>to be able to buy one a shelf again.

1147
00:52:49.039 --> 00:52:52.320
<v Speaker 2>Yep, yep, that's yeah. So it's like I think them

1148
00:52:52.519 --> 00:52:55.000
<v Speaker 2>you know, going to Bluey, going to Turtles, that is

1149
00:52:55.039 --> 00:52:56.760
<v Speaker 2>the kind of stuff where it's like we can be

1150
00:52:56.800 --> 00:52:58.960
<v Speaker 2>a home base for some of these things. I think,

1151
00:52:59.000 --> 00:53:03.079
<v Speaker 2>what what I maybe expect to happen here is this

1152
00:53:03.199 --> 00:53:06.920
<v Speaker 2>is a sign to Nintendo that maybe their next you know,

1153
00:53:07.000 --> 00:53:11.079
<v Speaker 2>they've done the mini consoles, they've done the game and

1154
00:53:11.119 --> 00:53:11.800
<v Speaker 2>watch stuff.

1155
00:53:12.119 --> 00:53:13.239
<v Speaker 1>They did the Alarmo.

1156
00:53:13.480 --> 00:53:15.760
<v Speaker 2>They usually have something that costs between one hundred to

1157
00:53:15.800 --> 00:53:19.280
<v Speaker 2>one hundred and fifty dollars. That is this small device

1158
00:53:19.519 --> 00:53:22.679
<v Speaker 2>that is ideal for a Christmas present. The next thing

1159
00:53:22.719 --> 00:53:25.440
<v Speaker 2>they should probably do is the WI as much as

1160
00:53:25.519 --> 00:53:27.679
<v Speaker 2>like they could go the N sixty four route or whatever.

1161
00:53:28.159 --> 00:53:30.880
<v Speaker 2>It's like if they made a all in one Wii

1162
00:53:31.039 --> 00:53:33.480
<v Speaker 2>system sort of thing where it's like you just plug

1163
00:53:33.519 --> 00:53:35.800
<v Speaker 2>it into the back. It's got the you know, their

1164
00:53:35.800 --> 00:53:39.239
<v Speaker 2>equivalent of the Dolphin emulator ready to go, and they

1165
00:53:39.239 --> 00:53:41.599
<v Speaker 2>could just have Wi Sports and a handful of other

1166
00:53:41.599 --> 00:53:44.280
<v Speaker 2>games sort of built into there. I think that could

1167
00:53:44.280 --> 00:53:46.280
<v Speaker 2>be something they could sell for one hundred to one

1168
00:53:46.360 --> 00:53:49.159
<v Speaker 2>hundred and fifty dollars and it would do very very well.

1169
00:53:49.199 --> 00:53:52.920
<v Speaker 2>And maybe because this has been successful now for a

1170
00:53:52.960 --> 00:53:55.960
<v Speaker 2>little bit of time, maybe Nintato could go even further

1171
00:53:56.119 --> 00:54:00.679
<v Speaker 2>and build some alternative like marketplace or subscription or make

1172
00:54:00.679 --> 00:54:02.800
<v Speaker 2>it part of their n s O service where it's

1173
00:54:02.800 --> 00:54:04.920
<v Speaker 2>like part of that you get some extra games added

1174
00:54:04.920 --> 00:54:07.880
<v Speaker 2>into here on your on your Wii or we many.

1175
00:54:08.599 --> 00:54:09.280
<v Speaker 1>I don't know, what do you.

1176
00:54:09.280 --> 00:54:11.800
<v Speaker 3>Think, man, Well, wouldn't they just put the Wii games

1177
00:54:11.840 --> 00:54:14.159
<v Speaker 3>on the switch a n s O because it happened?

1178
00:54:14.480 --> 00:54:15.000
<v Speaker 3>Do they could?

1179
00:54:15.719 --> 00:54:15.920
<v Speaker 1>Yeah?

1180
00:54:15.960 --> 00:54:18.639
<v Speaker 2>They absolutely could, and they probably they probably will. I mean,

1181
00:54:18.639 --> 00:54:20.920
<v Speaker 2>obviously if the GameCube games can run, they could because.

1182
00:54:20.960 --> 00:54:23.719
<v Speaker 1>But but that but having the separate we many also

1183
00:54:24.280 --> 00:54:24.679
<v Speaker 1>they just.

1184
00:54:24.719 --> 00:54:27.079
<v Speaker 2>Like right, and I think it's like, you know, there's

1185
00:54:27.119 --> 00:54:29.880
<v Speaker 2>a huge price to get into the switch to sure,

1186
00:54:29.960 --> 00:54:32.280
<v Speaker 2>and so this and they could make a small little

1187
00:54:32.280 --> 00:54:35.039
<v Speaker 2>device that can run we and and you know, market

1188
00:54:35.079 --> 00:54:38.079
<v Speaker 2>that as their holiday you know, hot item in a

1189
00:54:38.119 --> 00:54:41.199
<v Speaker 2>year or two. And yeah, and they they love having

1190
00:54:41.239 --> 00:54:42.559
<v Speaker 2>something like that. They've always and.

1191
00:54:42.519 --> 00:54:44.239
<v Speaker 1>They never they never stick with any one thing for

1192
00:54:44.320 --> 00:54:47.000
<v Speaker 1>very long. You know. The Alarmo was you know, a thing.

1193
00:54:46.880 --> 00:54:49.400
<v Speaker 2>For a couple of months before that game, and watched

1194
00:54:49.440 --> 00:54:52.320
<v Speaker 2>things for yeah, Labbo, the game watch things were like

1195
00:54:52.360 --> 00:54:54.159
<v Speaker 2>around for about a year. You can still see them,

1196
00:54:54.159 --> 00:54:56.400
<v Speaker 2>but they it's not an ongoing thing with Nintendo.

1197
00:54:57.079 --> 00:55:00.320
<v Speaker 1>I forgot about this and I forgot about it, right,

1198
00:55:00.320 --> 00:55:03.119
<v Speaker 1>And those things tend to do very well for Nintendo.

1199
00:55:03.559 --> 00:55:05.199
<v Speaker 3>Yeah they do. And you know what, and the more

1200
00:55:05.320 --> 00:55:08.119
<v Speaker 3>the more that you say that a we many does

1201
00:55:08.159 --> 00:55:10.039
<v Speaker 3>make a lot of sense. But didn't they have to

1202
00:55:10.079 --> 00:55:11.800
<v Speaker 3>name it something else? Didn't they have a we Mini?

1203
00:55:11.920 --> 00:55:13.480
<v Speaker 3>Wasn't there a mini version of it?

1204
00:55:13.719 --> 00:55:14.679
<v Speaker 1>Was? I don't know if they.

1205
00:55:14.559 --> 00:55:16.039
<v Speaker 2>Called it the we Mini. I think it's what we

1206
00:55:16.079 --> 00:55:18.760
<v Speaker 2>called it. But there was the I call it the

1207
00:55:18.760 --> 00:55:22.000
<v Speaker 2>Canadian Wei. That one that like was I think maybe

1208
00:55:22.039 --> 00:55:23.559
<v Speaker 2>a little bit smaller, but it was like Ren and

1209
00:55:23.559 --> 00:55:25.599
<v Speaker 2>it didn't have Wi Fi and it was.

1210
00:55:25.760 --> 00:55:27.079
<v Speaker 1>I don't know, it was a bunch of like cut

1211
00:55:27.079 --> 00:55:27.800
<v Speaker 1>features from it.

1212
00:55:27.800 --> 00:55:31.159
<v Speaker 4>It was really yeah, yeah, I don't hate that idea,

1213
00:55:31.360 --> 00:55:34.719
<v Speaker 4>because like you would get that whole audience back again,

1214
00:55:34.800 --> 00:55:37.559
<v Speaker 4>not just gamers like us, but like the senior citizen

1215
00:55:37.559 --> 00:55:38.800
<v Speaker 4>homes would probably jump.

1216
00:55:38.679 --> 00:55:39.199
<v Speaker 1>All over that.

1217
00:55:39.760 --> 00:55:43.639
<v Speaker 3>The the daycares would jump all over that. Schools would

1218
00:55:43.679 --> 00:55:45.599
<v Speaker 3>jump all yeah, oh wow, that does it. You should

1219
00:55:45.639 --> 00:55:47.719
<v Speaker 3>work for Nintendo to let you back in.

1220
00:55:48.000 --> 00:55:48.679
<v Speaker 1>Cut the check.

1221
00:55:50.400 --> 00:55:52.480
<v Speaker 2>I gave us a give us Metrod to review, so

1222
00:55:52.480 --> 00:55:55.599
<v Speaker 2>who knows, maybe maybe at they did. Oh yeah, it's

1223
00:55:55.639 --> 00:55:59.480
<v Speaker 2>all coming together. Last couple of stories here. Sony and

1224
00:55:59.519 --> 00:56:03.199
<v Speaker 2>Honda have announced the first car to offer PlayStation remote play.

1225
00:56:03.360 --> 00:56:05.280
<v Speaker 2>I don't know, this feels like a story from like

1226
00:56:05.280 --> 00:56:07.960
<v Speaker 2>twenty five years ago. Remember, like we get like video

1227
00:56:08.039 --> 00:56:10.719
<v Speaker 2>games pop it up in cars. I don't know who

1228
00:56:10.760 --> 00:56:13.519
<v Speaker 2>this is for, but I guess the Honda. What's a

1229
00:56:13.840 --> 00:56:16.880
<v Speaker 2>Feila one. It's a production model. It's coming in twenty

1230
00:56:16.880 --> 00:56:19.760
<v Speaker 2>twenty six. It is going to have screens in the

1231
00:56:19.800 --> 00:56:23.440
<v Speaker 2>back that can stream PlayStation through PlayStation remote play.

1232
00:56:24.360 --> 00:56:28.920
<v Speaker 1>Okay, I guess why not? So you're just encouraging distracted driving?

1233
00:56:29.159 --> 00:56:31.119
<v Speaker 1>Is that what clear?

1234
00:56:31.199 --> 00:56:32.480
<v Speaker 2>I think they should just give me one of these

1235
00:56:32.519 --> 00:56:34.519
<v Speaker 2>cars and I could be the poster review.

1236
00:56:34.280 --> 00:56:38.159
<v Speaker 3>The car, Yes, review the car. First of all, a Fela,

1237
00:56:38.679 --> 00:56:41.440
<v Speaker 3>what kind of an I feel that's a weird brand

1238
00:56:41.519 --> 00:56:47.239
<v Speaker 3>names that's what I feel. That's God damn it that.

1239
00:56:47.960 --> 00:56:49.679
<v Speaker 3>But no, so so what are gonna do? You're gonna

1240
00:56:49.760 --> 00:56:50.800
<v Speaker 3>drive it with a dual sense?

1241
00:56:52.119 --> 00:56:54.000
<v Speaker 2>I was kind when I first saw the headline. I

1242
00:56:54.039 --> 00:56:55.159
<v Speaker 2>was like, that's pretty fun.

1243
00:56:55.239 --> 00:56:55.800
<v Speaker 1>I like that.

1244
00:56:56.559 --> 00:56:59.239
<v Speaker 3>But the it's gonna be like the the we remote

1245
00:56:59.239 --> 00:57:01.440
<v Speaker 3>wheel where you put the weird about just stick the

1246
00:57:01.480 --> 00:57:04.280
<v Speaker 3>dual sense in the wheel and you're doing both at

1247
00:57:04.320 --> 00:57:05.039
<v Speaker 3>the same time.

1248
00:57:07.000 --> 00:57:09.320
<v Speaker 1>It only works with the PS three dual sense controller.

1249
00:57:09.360 --> 00:57:12.280
<v Speaker 2>Actually you got to use the all right, yeah, yeah,

1250
00:57:12.360 --> 00:57:16.039
<v Speaker 2>the emotion the six axis controller actually there it is.

1251
00:57:16.119 --> 00:57:20.360
<v Speaker 3>Yeah, yeah, six axis. Oh god, I said it like that.

1252
00:57:20.840 --> 00:57:25.079
<v Speaker 3>But but if anyone tries this, I stressed.

1253
00:57:25.119 --> 00:57:25.960
<v Speaker 1>I cannot stress it enough.

1254
00:57:25.960 --> 00:57:28.199
<v Speaker 3>If you're gonna try and play your PlayStation games while

1255
00:57:28.280 --> 00:57:31.440
<v Speaker 3>driving your Honda Aphila, do not play Grand Tarrismo.

1256
00:57:31.559 --> 00:57:32.840
<v Speaker 1>It's not gonna go well for you.

1257
00:57:32.880 --> 00:57:36.239
<v Speaker 2>No, Yeah, play play something else, Play a classic game,

1258
00:57:36.320 --> 00:57:39.320
<v Speaker 2>play U two Ball number one instead.

1259
00:57:40.079 --> 00:57:40.320
<v Speaker 1>Wow.

1260
00:57:40.760 --> 00:57:43.880
<v Speaker 3>Yeah, wow, that was a proptology exam before you pulled

1261
00:57:43.880 --> 00:57:44.480
<v Speaker 3>that out of your.

1262
00:57:44.440 --> 00:57:47.079
<v Speaker 1>Yeah, it went all the way down went elbow deep.

1263
00:57:47.639 --> 00:57:50.159
<v Speaker 1>Paul King, you direct the La Boo Boo movie. Uh.

1264
00:57:50.440 --> 00:57:54.920
<v Speaker 2>This is from Oscar docale at game reactor Paul King

1265
00:57:54.960 --> 00:57:58.320
<v Speaker 2>who did Pennington and the Wonka movie. So he's got

1266
00:57:58.320 --> 00:58:02.719
<v Speaker 2>some stuff under his belt. That's those are some good movies. Yeah,

1267
00:58:02.960 --> 00:58:06.000
<v Speaker 2>I know that that Wonka movie is really good.

1268
00:58:07.519 --> 00:58:09.440
<v Speaker 1>Make it. Make a La Boo Boo movie. I'm sorry,

1269
00:58:09.800 --> 00:58:12.119
<v Speaker 1>We're very la boo boo now in this house, Emmy.

1270
00:58:12.280 --> 00:58:14.559
<v Speaker 1>That's all she asks. She has pencil the yelf for

1271
00:58:15.000 --> 00:58:15.360
<v Speaker 1>when she.

1272
00:58:15.599 --> 00:58:19.199
<v Speaker 3>Yeah, I think we have a lot of We have

1273
00:58:19.239 --> 00:58:20.920
<v Speaker 3>a lot of requests for La Boo boos too. I

1274
00:58:21.000 --> 00:58:23.920
<v Speaker 3>have a feeling that's going to happen as well. I

1275
00:58:23.960 --> 00:58:26.800
<v Speaker 3>could make any jokes I want about this, but I

1276
00:58:26.880 --> 00:58:31.280
<v Speaker 3>know my ass is seated in that theater with my children,

1277
00:58:33.400 --> 00:58:35.000
<v Speaker 3>So what can I say?

1278
00:58:35.039 --> 00:58:36.519
<v Speaker 1>Good? I bet it's actually gonna be good.

1279
00:58:36.480 --> 00:58:39.199
<v Speaker 3>Because it better be It better be good. Paul King,

1280
00:58:39.679 --> 00:58:42.440
<v Speaker 3>you better take that Paddington. You better not tarnish that

1281
00:58:42.559 --> 00:58:46.920
<v Speaker 3>Paddington Uh pedigree that you have made for yourself. I

1282
00:58:46.920 --> 00:58:49.360
<v Speaker 3>haven't seen walk yet. That's why I'm not saying Wonka, but.

1283
00:58:51.760 --> 00:58:52.840
<v Speaker 1>Cool good?

1284
00:58:53.360 --> 00:58:55.440
<v Speaker 3>You know what, I hope this is the age of stupid.

1285
00:58:55.719 --> 00:58:58.320
<v Speaker 3>I P like stupid fun. I P movie street Fighter

1286
00:58:58.480 --> 00:59:01.519
<v Speaker 3>looks dumb, and that's kind of plementary. It looks good dumb,

1287
00:59:02.320 --> 00:59:04.840
<v Speaker 3>exactly what I don't want a super serious take on

1288
00:59:04.880 --> 00:59:05.480
<v Speaker 3>Street Fighter.

1289
00:59:05.599 --> 00:59:08.119
<v Speaker 1>I want the wonky shit. And that's that trailer gave

1290
00:59:08.119 --> 00:59:10.320
<v Speaker 1>me the walky shit. It's exactly what I was hoping for.

1291
00:59:10.559 --> 00:59:14.239
<v Speaker 2>You see the Instagram reels of the Street Fighter cast,

1292
00:59:14.360 --> 00:59:17.199
<v Speaker 2>like driving in the limo to the Game Awards, and

1293
00:59:17.239 --> 00:59:20.400
<v Speaker 2>they're like just so clearly out of their minds, drunk

1294
00:59:20.440 --> 00:59:22.239
<v Speaker 2>and breaking windows and stuff.

1295
00:59:23.079 --> 00:59:25.679
<v Speaker 1>Very obnoxious. I can't wait to watch the movie. Well

1296
00:59:25.679 --> 00:59:26.239
<v Speaker 1>I was too.

1297
00:59:26.960 --> 00:59:28.599
<v Speaker 3>That was one of the moments where I was talking

1298
00:59:28.599 --> 00:59:30.599
<v Speaker 3>about the stuff shirts in the viewing party when Loran

1299
00:59:30.679 --> 00:59:33.440
<v Speaker 3>Rains comes out. I stood up and threw the ones up.

1300
00:59:33.480 --> 00:59:35.679
<v Speaker 3>You throw the ones up to your tribal chief. Guy

1301
00:59:35.719 --> 00:59:37.519
<v Speaker 3>behind me did it too, And then the people like

1302
00:59:37.639 --> 00:59:39.239
<v Speaker 3>all these blue suits next to me are like, what

1303
00:59:39.280 --> 00:59:39.679
<v Speaker 3>the fun?

1304
00:59:40.199 --> 00:59:44.559
<v Speaker 1>Why is he having fun? What's going on? That's disrespectful? Now,

1305
00:59:44.599 --> 00:59:46.440
<v Speaker 1>what's your tribal chief? I think I held it one

1306
00:59:46.440 --> 00:59:46.599
<v Speaker 1>of them.

1307
00:59:46.840 --> 00:59:51.400
<v Speaker 2>Well, good, h I they were. They seem like they're

1308
00:59:51.400 --> 00:59:53.800
<v Speaker 2>having a good time, all right, So we are back

1309
00:59:53.840 --> 00:59:56.559
<v Speaker 2>everybody a little tech hicup, but we're good to go.

1310
00:59:56.679 --> 00:59:58.679
<v Speaker 2>So we are going to go from the news stories

1311
00:59:58.719 --> 01:00:01.000
<v Speaker 2>now to get I do the Bomb twelve here in

1312
01:00:01.039 --> 01:00:02.280
<v Speaker 2>a moment. That means we've got to clean up a

1313
01:00:02.320 --> 01:00:05.880
<v Speaker 2>few things. Yesterday we had a poll question are you

1314
01:00:06.039 --> 01:00:10.159
<v Speaker 2>all digital generally speaking for your console games? We had

1315
01:00:10.280 --> 01:00:14.039
<v Speaker 2>more just nearly five thousand votes and fifty four percent

1316
01:00:14.039 --> 01:00:17.320
<v Speaker 2>of people said yes, forty six percent said no. And

1317
01:00:17.360 --> 01:00:19.559
<v Speaker 2>this is all digital, So even if people are buying

1318
01:00:19.559 --> 01:00:21.760
<v Speaker 2>a couple of physical games, they could have said no,

1319
01:00:22.320 --> 01:00:23.119
<v Speaker 2>how about you, Jason?

1320
01:00:23.159 --> 01:00:24.039
<v Speaker 1>You digital?

1321
01:00:24.119 --> 01:00:30.400
<v Speaker 3>These days, I basically am yeah the rare occasional physical

1322
01:00:30.440 --> 01:00:32.480
<v Speaker 3>game mostly if it comes in like a collector set

1323
01:00:32.480 --> 01:00:34.960
<v Speaker 3>that I want something cool, or if it like like

1324
01:00:35.039 --> 01:00:38.480
<v Speaker 3>the Pokemon I got Pokemon Za. I got physical because

1325
01:00:38.480 --> 01:00:40.519
<v Speaker 3>it came with a cool mat for my desk, so

1326
01:00:40.559 --> 01:00:43.119
<v Speaker 3>I use that as like my big mouse pad now.

1327
01:00:43.920 --> 01:00:46.960
<v Speaker 3>But yeah, I mean, if it's just the convenience, you

1328
01:00:47.000 --> 01:00:48.239
<v Speaker 3>know what I mean, like, oh, I want to play this,

1329
01:00:48.320 --> 01:00:50.159
<v Speaker 3>I forgot it was out, I have it now.

1330
01:00:50.280 --> 01:00:53.840
<v Speaker 2>It's that Ever since the yes it was like three desk,

1331
01:00:53.920 --> 01:00:55.480
<v Speaker 2>I still think I prefer the way it does the

1332
01:00:55.559 --> 01:00:57.480
<v Speaker 2>digital than anything else where it's just like tied to

1333
01:00:57.559 --> 01:01:00.320
<v Speaker 2>the system. I mean, it's obviously there's some dry back

1334
01:01:00.400 --> 01:01:03.280
<v Speaker 2>to that, but now that the system is done, just

1335
01:01:03.320 --> 01:01:05.519
<v Speaker 2>having that device be like I open it up and

1336
01:01:05.559 --> 01:01:09.119
<v Speaker 2>it's like the library exists inside this specific device, as

1337
01:01:09.119 --> 01:01:11.800
<v Speaker 2>opposed to being tied to an account. I don't know,

1338
01:01:11.800 --> 01:01:13.239
<v Speaker 2>there was something kind of neat about that.

1339
01:01:14.800 --> 01:01:17.840
<v Speaker 1>Okay, let's see here. We did the new poll question.

1340
01:01:17.880 --> 01:01:20.599
<v Speaker 2>There's no new pole questions, especially since we won't be

1341
01:01:20.639 --> 01:01:23.360
<v Speaker 2>back until after the New year, but we do have

1342
01:01:23.400 --> 01:01:25.360
<v Speaker 2>the Bomb twelve Before we get to that, Jason, why

1343
01:01:25.400 --> 01:01:26.639
<v Speaker 2>don't you tell people where they can find you on

1344
01:01:26.679 --> 01:01:28.400
<v Speaker 2>the internet, what we have gone, what you have going

1345
01:01:28.440 --> 01:01:29.440
<v Speaker 2>on and all that good stuff.

1346
01:01:29.880 --> 01:01:34.840
<v Speaker 3>Jasonfinelli dot com on Blue Sky, big Man, Finelle, everywhere else.

1347
01:01:35.480 --> 01:01:37.960
<v Speaker 3>A couple things coming from the Game Awards today. As

1348
01:01:37.960 --> 01:01:40.159
<v Speaker 3>soon as I've done this, I have to look at

1349
01:01:40.159 --> 01:01:44.480
<v Speaker 3>final edits and then post. I sat down with Martin Mbor,

1350
01:01:44.559 --> 01:01:47.719
<v Speaker 3>the narrative director of Double seven First Light, to talk

1351
01:01:47.760 --> 01:01:53.719
<v Speaker 3>about the things that came from that. I also spoke

1352
01:01:54.000 --> 01:01:57.960
<v Speaker 3>to a couple other people. While I was DGAs one,

1353
01:01:58.000 --> 01:02:02.159
<v Speaker 3>I shadowed one of the Game of the Year nominee Studios,

1354
01:02:02.280 --> 01:02:03.920
<v Speaker 3>met with them a couple times throughout the day. Did

1355
01:02:03.960 --> 01:02:05.400
<v Speaker 3>we die again?

1356
01:02:05.880 --> 01:02:08.079
<v Speaker 5>We're still recording OBS is having.

1357
01:02:07.880 --> 01:02:11.320
<v Speaker 1>A problem byes, so that is OBS.

1358
01:02:11.320 --> 01:02:15.079
<v Speaker 3>But I I shadowed one of the Game of the

1359
01:02:15.159 --> 01:02:17.760
<v Speaker 3>Year nominees. I'm went grutting that up for a pretty

1360
01:02:17.760 --> 01:02:21.000
<v Speaker 3>cool publication. I also got to speak with one of

1361
01:02:21.039 --> 01:02:24.440
<v Speaker 3>the two, uh, one of the three I should say,

1362
01:02:24.800 --> 01:02:28.079
<v Speaker 3>celebrities that were involved with Io's announcements. I'm not going

1363
01:02:28.119 --> 01:02:30.320
<v Speaker 3>to say which one, but that that'll come out soon.

1364
01:02:32.159 --> 01:02:34.079
<v Speaker 3>And then I also got a chance to play Fantom

1365
01:02:34.079 --> 01:02:36.639
<v Speaker 3>Blade zero no embargo on that one, that.

1366
01:02:36.639 --> 01:02:37.679
<v Speaker 1>Preview going up.

1367
01:02:38.440 --> 01:02:40.679
<v Speaker 3>You know what, They are trying to straddle this line

1368
01:02:40.719 --> 01:02:46.480
<v Speaker 3>between Soul's games and Hack and Slash, and honestly, I

1369
01:02:46.559 --> 01:02:49.679
<v Speaker 3>kind of like where they're going. So I said, I

1370
01:02:49.679 --> 01:02:52.880
<v Speaker 3>thought looked good. I said to the guy s from

1371
01:02:53.000 --> 01:02:54.519
<v Speaker 3>s game. It's the name of the developer. I said

1372
01:02:54.519 --> 01:02:57.039
<v Speaker 3>to him, I don't souls games don't really sit well

1373
01:02:57.079 --> 01:02:58.519
<v Speaker 3>with me. I'm not very good at them. And he said, well,

1374
01:02:58.519 --> 01:03:00.679
<v Speaker 3>that's good because we're not a Soul's game. I said, oh,

1375
01:03:01.000 --> 01:03:02.599
<v Speaker 3>you need more hacking slash. He said, no, we're not

1376
01:03:02.639 --> 01:03:05.199
<v Speaker 3>that either, because like there's combos for your weapons. Press

1377
01:03:05.239 --> 01:03:08.320
<v Speaker 3>square and triangle and you'll do the actual combo. You

1378
01:03:08.320 --> 01:03:10.440
<v Speaker 3>can't just mash. You have to be a little more deliberate.

1379
01:03:11.119 --> 01:03:15.960
<v Speaker 3>But that or once you're activating them, those combos look

1380
01:03:16.000 --> 01:03:18.840
<v Speaker 3>really flashy, look really cool, I think the most. The

1381
01:03:18.960 --> 01:03:22.199
<v Speaker 3>biggest indication I had that they're trying to ease people

1382
01:03:22.239 --> 01:03:25.000
<v Speaker 3>into what might be considered a soul's formula is I

1383
01:03:25.000 --> 01:03:27.920
<v Speaker 3>got to the final boss of the demo, which had

1384
01:03:27.920 --> 01:03:30.599
<v Speaker 3>a two phases, two full life bar phases. You dropped

1385
01:03:30.599 --> 01:03:32.280
<v Speaker 3>the one life bar, it transforms you go to the

1386
01:03:32.280 --> 01:03:35.199
<v Speaker 3>second life bar. Took me a couple tries on the

1387
01:03:35.199 --> 01:03:37.559
<v Speaker 3>first one because it was like one main guy and

1388
01:03:37.639 --> 01:03:40.280
<v Speaker 3>seven like busha blade dancers, and they were doing all

1389
01:03:40.280 --> 01:03:42.880
<v Speaker 3>this crazy choreography and they would feed him health. So

1390
01:03:42.880 --> 01:03:44.920
<v Speaker 3>I had to kill all seven of them first before

1391
01:03:44.920 --> 01:03:47.119
<v Speaker 3>I could kill him. Very cool boss fight, and then

1392
01:03:47.159 --> 01:03:50.800
<v Speaker 3>it turned into like this monster demon that's being held

1393
01:03:50.840 --> 01:03:53.840
<v Speaker 3>by ropes and swinging all around this arena and bouncing

1394
01:03:53.920 --> 01:03:56.960
<v Speaker 3>back and forth. The second phase killed me. I went

1395
01:03:57.000 --> 01:03:58.599
<v Speaker 3>back to the checkpoint, and when I went back to

1396
01:03:58.639 --> 01:04:01.679
<v Speaker 3>the boss fight, he was at second phase. I didn't

1397
01:04:01.719 --> 01:04:05.239
<v Speaker 3>have to do the first phase again. Okay, that all right,

1398
01:04:05.880 --> 01:04:08.519
<v Speaker 3>that's set well with me. That kind of game, you

1399
01:04:08.519 --> 01:04:10.800
<v Speaker 3>know what it is kind of based on that. Yeah,

1400
01:04:10.840 --> 01:04:12.679
<v Speaker 3>that kind of game. I think it's I think it's

1401
01:04:12.719 --> 01:04:14.719
<v Speaker 3>going to be it's gonna surprise some people.

1402
01:04:14.880 --> 01:04:15.199
<v Speaker 1>I do.

1403
01:04:15.320 --> 01:04:16.800
<v Speaker 3>I would like more time with it. Only had about

1404
01:04:16.800 --> 01:04:18.559
<v Speaker 3>an hour in this demo, but I had a great

1405
01:04:18.559 --> 01:04:23.280
<v Speaker 3>conversation with s Soul frame is what he calls himself.

1406
01:04:24.559 --> 01:04:25.880
<v Speaker 3>So I have to go through that. It's a They

1407
01:04:25.880 --> 01:04:28.320
<v Speaker 3>sent me the video that I have to go through

1408
01:04:28.320 --> 01:04:30.599
<v Speaker 3>and transcribe. It's a fifteen gig video that I have

1409
01:04:30.760 --> 01:04:34.320
<v Speaker 3>to pus through. So that'll probably going up on Monday,

1410
01:04:34.400 --> 01:04:36.440
<v Speaker 3>I assume. And then I played a game that I

1411
01:04:36.480 --> 01:04:41.000
<v Speaker 3>am embargoed on and the preview goes live on the

1412
01:04:41.039 --> 01:04:43.480
<v Speaker 3>first Monday of the year, and I'll agree with it.

1413
01:04:43.559 --> 01:04:47.960
<v Speaker 2>That cool, good deal, all right, Well, Jason's staying busy now.

1414
01:04:48.000 --> 01:04:50.000
<v Speaker 2>That means it's time for everyone to kind of start

1415
01:04:50.039 --> 01:04:52.719
<v Speaker 2>taking it easy. But don't do so until after today.

1416
01:04:53.320 --> 01:04:55.280
<v Speaker 2>We are going to work on a couple other things

1417
01:04:55.320 --> 01:04:57.559
<v Speaker 2>to kind of fill out our calendar for the end

1418
01:04:57.559 --> 01:04:59.840
<v Speaker 2>of the year. Everybody post some stuff other than just

1419
01:04:59.880 --> 01:05:02.719
<v Speaker 2>the Game of the Year stuff, but we're also going

1420
01:05:02.760 --> 01:05:06.280
<v Speaker 2>to do upf that will be later today. We're gonna

1421
01:05:06.320 --> 01:05:09.800
<v Speaker 2>probably do Peak or something. I don't know, maybe Depo.

1422
01:05:09.960 --> 01:05:11.800
<v Speaker 2>I don't know if we've actually fully decided, but we're

1423
01:05:11.800 --> 01:05:13.360
<v Speaker 2>gonna hang out. We'll just do a fun you guys

1424
01:05:13.360 --> 01:05:15.840
<v Speaker 2>stream kind of decide in the moment, and then we'll

1425
01:05:15.840 --> 01:05:17.440
<v Speaker 2>be out for the rest of the year, everybody. So

1426
01:05:17.480 --> 01:05:22.199
<v Speaker 2>that means one more time, Let's do the Bomb twelve.

1427
01:05:22.280 --> 01:05:25.079
<v Speaker 2>That's right, these are the twelve games that really matter

1428
01:05:25.119 --> 01:05:27.360
<v Speaker 2>to people who are really playing games.

1429
01:05:27.800 --> 01:05:28.800
<v Speaker 1>Let's go through it.

1430
01:05:28.880 --> 01:05:32.360
<v Speaker 2>We have at number twelve, Warframe number eleven, at the

1431
01:05:32.480 --> 01:05:37.400
<v Speaker 2>Outer World's two, number ten, Diablo four, number nine, Pokemon

1432
01:05:37.480 --> 01:05:42.000
<v Speaker 2>Legends ZA number eight, Hollow Night's Silk Song number seven,

1433
01:05:42.239 --> 01:05:46.079
<v Speaker 2>Skate Story number six, Ghost of Yota. Number five is

1434
01:05:46.239 --> 01:05:50.159
<v Speaker 2>Arc Raiders. Number four is Secretory number three, Clear Obscure

1435
01:05:50.239 --> 01:05:54.519
<v Speaker 2>Expedition thirty three, which has been regularly in the top

1436
01:05:54.599 --> 01:05:57.519
<v Speaker 2>twelve but kind of continues to see a little bit

1437
01:05:57.519 --> 01:06:00.280
<v Speaker 2>of a pop after the Game Awards and just people

1438
01:06:00.360 --> 01:06:01.880
<v Speaker 2>kind of checking out before the end of the year.

1439
01:06:02.239 --> 01:06:05.400
<v Speaker 2>Number two is Hades two, and number one still after

1440
01:06:05.480 --> 01:06:09.599
<v Speaker 2>a couple of weeks Metroy Prime four. All right, that's

1441
01:06:09.639 --> 01:06:11.599
<v Speaker 2>the Bomb twelve. I'll put up a new link. I

1442
01:06:11.599 --> 01:06:14.280
<v Speaker 2>think what I'll do everybody is we will update the

1443
01:06:14.320 --> 01:06:18.280
<v Speaker 2>Bomb twelve for next week during Christmas week, so you

1444
01:06:18.280 --> 01:06:20.239
<v Speaker 2>can vote about what you're playing for Christmas. But we're

1445
01:06:20.239 --> 01:06:21.840
<v Speaker 2>not gonna have a show, so it'll just be on

1446
01:06:22.119 --> 01:06:24.760
<v Speaker 2>giant bomb dot com. So look out for that. That'll

1447
01:06:24.760 --> 01:06:27.239
<v Speaker 2>be updated. I'll get a new link on giant Bomb.

1448
01:06:27.280 --> 01:06:28.800
<v Speaker 2>That's where the link is now. Everybody, So if you

1449
01:06:28.800 --> 01:06:30.480
<v Speaker 2>want to vote, if you want to submit your game,

1450
01:06:30.599 --> 01:06:32.119
<v Speaker 2>just go to giant bomb dot com.

1451
01:06:32.400 --> 01:06:33.440
<v Speaker 1>Scroll down a little bit.

1452
01:06:33.480 --> 01:06:35.880
<v Speaker 2>You'll see the current Bomb twelve and over to the

1453
01:06:36.000 --> 01:06:39.119
<v Speaker 2>left underneath the logo there's a button that says vote here,

1454
01:06:39.360 --> 01:06:41.440
<v Speaker 2>and you can submit your game by clicking on that link.

1455
01:06:42.239 --> 01:06:44.079
<v Speaker 2>All right, Jason, thank you so much for hanging out

1456
01:06:44.079 --> 01:06:45.480
<v Speaker 2>with me today and talk about video games.

1457
01:06:45.480 --> 01:06:48.119
<v Speaker 1>Man, I really appreciate it. Always a pleasure to see

1458
01:06:48.119 --> 01:06:50.360
<v Speaker 1>you in the new year, my man, Yes, see you.

1459
01:06:50.400 --> 01:06:52.639
<v Speaker 2>Then maybe we can kick it off. Well, she'll see

1460
01:06:52.679 --> 01:06:55.280
<v Speaker 2>what you're doing. I'm sure I'm not busy for first

1461
01:06:55.360 --> 01:06:58.039
<v Speaker 2>day we're back. And then thank you all for watching

1462
01:06:58.119 --> 01:07:00.039
<v Speaker 2>and listening. You are the best audience in game. And

1463
01:07:00.119 --> 01:07:02.239
<v Speaker 2>until next time, have a good one, Take care of

1464
01:07:02.320 --> 01:07:03.519
<v Speaker 2>yourself and goodbye
