Speaker 1: Kelps the child of the deep pal. Its personality changes
Speaker 1: depending on the quality of the water if it was
Speaker 1: borne into kelpsy born into polluted waters, are generally ill
Speaker 1: tempered and quickly become delinquents. It is a water element
Speaker 1: PAL that drops raw kelpsi and pal fluids on kill
Speaker 1: or capture. It has a work suitability of watering one
Speaker 1: and farming one its partner. Its partner skill aqua sprout
Speaker 1: allows while in a team, increases the tack power of
Speaker 1: water pals and sometimes drops pow fluids when assigned to
Speaker 1: a ranch. It has a food consumption of one