Speaker 1: You are listening to table story.
Speaker 2: Deathless is an improvised cinematic narrative with live production, including
music and dialog. There is no script. This story contains violence,
disturbing imagery, adult themes, and a darkness which may read
you doubting. For you, Lord, proceed at your own risk.
Speaker 3: A lodge of shape from shade, loget of fact from me.
Speaker 4: That he says, stand up for the thing you can't
stand alo.
Speaker 2: The steak pierces deep, pinning the great Viking against the
deteriorating stone statue's base. The wet crack of bone splits
sharp through the still air, and for a moment there
is nothing. Then a heat unnatural kindles beneath the surface
of his skin, tracing the tangled map of his veins,
until the blood itself seems to catch fire. The otherworldly
blaze claims him in a slow rolling wave, eating through
flesh and muscle in shimmering currents. His skin blisters and splits,
tendons blacken in snap like burned twine. His rib cage
SAgs open as the fire hollows him out. When it
is done, he remains frozen in place, figure of ash
trembling on the edge of collapse, a little more than
the memory of a man.
Speaker 5: I stand up and I clean the steak on my
cloak and put it in its place.
Speaker 6: Hi, nine, why did you do it? It was out
of his mind?
Speaker 4: Clearly?
Speaker 5: Could you not see he knew what he wanted. I
would give you the same courtesy.
Speaker 4: You can undo it? No, can you undo it? I'm
taking steps back away from all of them.
Speaker 5: From this, I spread my hands. Are some choices that
cannot be undone. He knew that this was one of those.
He wanted peace. How he has it, and we must
move on. We have tasks. It must be completed. He
just refused to face them. We will not get a
choice at all.
Speaker 7: He just like the shape of himself. But ash, he said, he's.
Speaker 2: Like basically honestly, he looks like the statues that are,
you know, surrounding you, sort of, But he's made of ash.
Speaker 7: You're right. We need to move on. And I step
on his head.
Speaker 5: How does his body react to that?
Speaker 2: Does it just it crumbles?
Speaker 5: Yeah?
Speaker 7: If he was too weak to want to live, we
cannot cry over this for long. We need to get
out of here. He did not want to keep going.
You want to keep going? He can stay here with
all these other forgotten gods as well.
Speaker 4: I do not think you know the differences to bond
between strength and stubbornness.
Speaker 7: I am not the one who is dust under my boot.
Speaker 4: Fine, then lead on? Shall we leave them here? I
point to Cora and Moog. Do I still see him?
Do I still see him?
Speaker 2: Yeah? Of course?
Speaker 4: What's he doing? Is he just staring at me with
a smile? Still?
Speaker 7: Do we feel free?
Speaker 2: Like?
Speaker 7: Do we know that we're not in the same state
we were before?
Speaker 2: Yes? That ended? Okay, Ye that ended?
Speaker 7: And we're aware he did it or they did it?
Speaker 8: Yeah?
Speaker 4: I think we were always aware.
Speaker 2: Yes, God, you were aware that something was being done
to you for sure. If you don't see Ishna, then
I don't think that you would know that. Obviously he's
the one that did it. But I know Constantine does
know that. But you do know something, You know, the
the compelling was done by something else. For sure, you
knew that you weren't just spinning out the truth for
no reason, the compulsion. For sure.
Speaker 7: It does not look like we'll be able to get
the two of them out of the Yeah, and.
Speaker 4: Then we leave them?
Speaker 2: Yeah, considering what it did to Gunner as he tried
to get in the little blood bubble. I don't. I mean,
that's up to you whether you think it's possible or not, but.
Speaker 7: There is no way.
Speaker 5: After that, I.
Speaker 4: Looked down at uh Cora and Ishna and Moog. Well
then let's leave them.
Speaker 5: I might be able to get them out.
Speaker 4: Ha ha.
Speaker 6: H h.
Speaker 4: LUSTI, you're a funny man. Why did you not do
that before? Then? What is it?
Speaker 5: I want? How busy? I pull out the dagger and
this has moves real name on it, and I walk
over to Moog. Can I tap it on the shield?
Is it like solid?
Speaker 2: Yeah? Yep, it's like a it's like ah, I was
gonna say, it looks like it's made of blood and smoke,
but it is a it's a sphere around him, protecting him. Yeah,
it's like a shield of magic. And I mean, I
don't know if you like, you'd have to actually touch
it if you want to see that it's solid. But
Gunner was able to get into it, like he walked
into it as he was being rocked. You know, he
was half in it. So it doesn't look like it's
all like a wall. Based on what happened to him.
Speaker 5: I suppose the question is what good would get into them?
Do wants?
Speaker 4: Yeah? H f I snake. At this point, I don't care.
Speaker 7: If they could get up, they would It would just
be carrying them along.
Speaker 4: And that sounds like and it looks like they're imperfectly
capable hands. Nah.
Speaker 5: Wow, we still have to figure out where to go.
Speaker 4: I start looking around. Is there any sign of an
exit here?
Speaker 9: Not of the moon?
Speaker 4: None?
Speaker 7: But it didn't open up to the next room after
we solve the puzzle.
Speaker 2: No, everything started to shake and the statue started to crumble,
but there is no door that has opened. You're still
in this round room.
Speaker 4: Foolish, idiotic, pointless? How bad was it even in that coffin?
Who knows? I was just asleep? And what of the
point of this? So stalker, since you know so much,
get us out of this fucking room.
Speaker 5: Arm curious about the ceiling? Can I investigate and see
if the words are there?
Speaker 2: How would you like to investigate?
Speaker 5: I can climb up there.
Speaker 2: I mean, are you using your eyes or you using
some sort of magic kind.
Speaker 5: Of I would I would use my eyes?
Speaker 2: Okay, So body role please difficulty forty and then I'm
also going to have Cora and moove role whatever your
magic stat is. Difficulty twenty please.
Speaker 10: Sixty two.
Speaker 9: A seventy five.
Speaker 5: Okay, and I got to pay fifty six.
Speaker 2: How do you climb up the wall to get to
the ceiling? I assume it's just like full on spider climbing,
right or.
Speaker 5: I think it would be. I don't think I have
spider climb, but.
Speaker 9: You do not. Yeah.
Speaker 5: Yeah. The other one that I think I would just
it would look like an experienced rock climber. You know
the strength of a vampire probably has. We probably have
a really good grip strength. So I'm finding purchase and
pulling myself and using my feet and hands and sort
of rock climbing up there.
Speaker 2: And is that how you got up there the first time?
Speaker 5: Rock climb?
Speaker 9: Yeah?
Speaker 5: I think so, I hope.
Speaker 7: Yeah.
Speaker 2: I was gonna say, I don't think so, because the
walls are smooth. I can't imagine you find purchase like
rock funny. Yeah, I was gonna say, I think with
the bouldering.
Speaker 5: Get up there, I can I can climb a statue.
Speaker 2: You could absolutely climb a statue for sure. However, with
the fifty six, when you get up there, I think
you see grooves because they would physically be there, but
for whatever reason, I don't think you can make out
and and this is specific, like I think you look
at that and go, wait a second, that doesn't spell anything.
There are grooves in this wall, but it doesn't look
like it's in the same spot where the sentences were
right in three different rows. But it doesn't really make
anything up. It looks like runes that you don't recognize almost.
Speaker 5: And back down. Well, we can escape with a dagground,
but I don't know how much that will help us.
We were meant to continue on here?
Speaker 4: Fine, what is our next step? Then this puzzle?
Speaker 7: Let's said the ceiling right to open the way in
the us and speak them true? Are we did this?
Speaker 4: We did? Clearly it was not enough. Well, I would
like to start investigating around the room to see if
there's anything that I can find, any clue as to
what to do next.
Speaker 2: Yeah, it just looks like the entire room has been
submerged in water for a very long time. The statues
have been damaged, the copper plates are eaten away. The
ceiling again, do you know, doesn't light up. You might
be able to make out, you know some depressions in
the ceiling, but it doesn't seem to spell anything, so.
Speaker 4: Sorry if you literally just said this. The plates are
all in the same place that we left them, right, yes, okay, right,
so it was underwater, different but the same. It could
be that we are back home now standing in the
same place, but we need a door. If only our
clever little princess were not collapsed on the floor.
Speaker 2: Speaking, we too have again moog and core. We're all
again the same difficulty.
Speaker 9: Huh and ninety two for me.
Speaker 2: Sixteen moogh, you're going to take a hit of health,
all right or' His eyes fluttered for a moment, but
she does not wake up.
Speaker 4: Okay, so we're underwater. This room was full, now it
is empty. There is no door. Everything is as it
was left.
Speaker 7: Is there a drain or do we swim up to get.
Speaker 9: Out of water?
Speaker 4: M I look up. There's no words as it was
before on the ceiling, but there were ruins or is
that only to be seen close up when you're like
were stalkers?
Speaker 2: I think no, I think you can see that too.
It's very clearly not it's not words like the sentence
that you saw before, but it's it's ruining things that
you don't recognize, Like, it's not like Norse ruins that
are very.
Speaker 4: Recognizable, you know. Yeah, Okay, I start pacing. What could
it be telling us? Where are we? What does it want? Shais?
I look back at the ceiling, and this feels so childish.
What do I want? I want out? I shout, let
me out, I want out, open the door.
Speaker 2: Nothing happens unless you'd like to try to do some
magic bullshit, in which case we can roll for it.
Speaker 4: I don't even know what magic bullshit I would do personally,
That's the thing.
Speaker 2: Why don't you roll anyway? Roll your magic stat and
if you get a one eleven, twenty two or three three,
something fucking crazy will happen Because I like chaos. Mm hmm.
Speaker 4: Difficulty, I guess it doesn't matter. I am fifteen close
but no cigar close but no cigar ah. I'm trying
to think, like if it was some merged what state
would everything have been in if it was underwater in
like a old state that being out of water would
create the access to something that we'd need best upon
is right? Being able to reach the ceiling in some way,
being able to swim up there?
Speaker 7: Oh, man, what was making the ceiling light up before?
Speaker 4: Well, it was like the old room so and it
was us doing the puzzle with the plates. But the
plates are in their exact spot. Now you you could
take the plates off.
Speaker 7: You have said your name and it lit up and
you are another emplane.
Speaker 4: Yeah, true name, Constantine, Constantine, Constantine.
Speaker 7: Nothing at all, nothing at all, Okay, cool.
Speaker 4: Maybe it was not a puzzle but an access to
a prison, and we are to die here. The joke
all along make them desirous of getting home. Put a
way to do that they imprison themselves, like to crouch
down and like look at the stone on the floor
and in between the cracks of each stone. I assume
it's like some sort of cobble.
Speaker 7: Yeah.
Speaker 2: I think that we said most of the most of
the room is like slate, right, as well as the
stone statues, mostly so that it would show water damage.
Speaker 7: Yeah, no signs of salt, right, it should just be fresh.
Speaker 2: I have to think. I don't know if that's true actually,
because isn't disconnected directly to the fucking ocean.
Speaker 7: I mean, but it would be up river bits. It's
not like unless we're underground things from the ocean that mix.
Speaker 2: With I think that technically there would be right because
even though I will google it, but as far as
you know, now, okay, yes there is.
Speaker 4: I will walk over to Estevon may I and I
reach for your wrist.
Speaker 7: To hold it out.
Speaker 4: I take your wrist and I bite into it violently
so that you bleed, and then I hold your wrist
upside down over the ground.
Speaker 7: Since you're wondering what you're doing, I say, since you
were wondering, I can tell you what it was like
for him in a coffin towards hell. It was a loneliness.
The only people he saw for eight hundred years were
his captors, and he could do nothing to them. But
it did not break.
Speaker 4: Him, didn't it.
Speaker 7: It sounds like he was broken before he was broken,
when he was made what we are.
Speaker 4: I reach out and I'm still squeezing your wrist as
the blood is coming from it, and I sort of
trace a finger down your chest, And when were you broken?
Speaker 7: Far too long ago for me to remember. And then
a little while after that, and then a little while
after that, and then perhaps twenty years after that. A
few times.
Speaker 4: I look down. Is anything happening now that his blood
is being spilled on the slate.
Speaker 2: Ah, you can roll for me again. It's gonna be
crazy shit. Yeah, and you're just putting it on the floor, correct,
You just like bit into him, tore him open.
Speaker 4: And yeah, going onto the floor. Yeah, okay, Yeah.
Speaker 7: I'm gonna slinging on whatever statue is near me.
Speaker 4: Okay, yeah, sixty eight.
Speaker 7: You can roll two rest of on sure magic or.
Speaker 5: Yeah.
Speaker 7: Okay, it was difficulty there.
Speaker 2: It doesn't matter because it's one.
Speaker 7: It doesn't matter. Okay, so.
Speaker 2: That's a forty five for those listening. Okay, nothing happens.
I'm so sorry.
Speaker 7: No, no, lick myself closed, which is a weird sentence
to say out loud.
Speaker 4: I look at Cora. I'm frowning in steed, that stupid
creature still hunched over her.
Speaker 8: Yeah.
Speaker 4: I start, Yeah, I start walking over to the walls
and I'm just gonna start speaking German to them. I'm
just gonna like walk around, yeah, sure, the walls, the statues.
I'm telling them my life story in German. Like I'm done.
It's fine, sance blah blah blah. I'm just kind of
like listing and I'm touching them. I'm giving them information
about myself. I'm revealing myself to them. I just like
trying to treat the room like it's a living thing
that needs attention somehow, And then I start asking out
about it, and what about you? What happened to you
so underwater?
Speaker 8: Huh?
Speaker 4: Salt for their creatures down here? Dark terrible things, whales, fish?
Did they keep you alive? Did they drown you? Are
you dead now? And you were alive before?
Speaker 11: You know?
Speaker 4: I'm just like trying whatever the fuck I can. Looking crazy,
I'm sure.
Speaker 2: We Constantine is walking around the room, his fingers trailing
along the destroyed slate wall, and he's speaking very lowly
in German. Moog, make me a roll please, same difficulty.
Speaker 9: There's twenty yeah, seventy.
Speaker 2: Nine, Okay, thank you. Nothing happens, constantineous yeah story.
Speaker 4: Yeah, all right. I have nothing. I'm too stupid for
these things. The smart one is unconscious. The one who could,
I don't know, kick down the wall is dead, stalker. Perhaps,
since you are so knowledgeable and perhaps you could do something,
But I have nothing more to add. So it's been lovely, gentlemen.
I've enjoyed nearly every second. But I think I think
kit is done. What more could they want.
Speaker 7: What happened to you, Constantine? Where was the man who
was fighting alongside me in the alleyway against that shadow creature?
Kept pushing and pushing and pushing until you had one.
Now you walk around the room for twenty minutes and
you give up? What are you going to do? Stay
here for eternity in the corner, talking to broken statues.
Speaker 4: I don't know. Maybe a stalker over there could release
me from a present of existence.
Speaker 5: If you wishould ha?
Speaker 4: I don't know, Esteban, would you prefer we fuck? Do
you have an idea?
Speaker 7: If I well, get us out of the room. I
would do whatever it could. But haven't I spent much
time on this at all?
Speaker 4: I go, I start pulling off the plates. Fine, let's
redoce the puzzle. Then let's redo the poem.
Speaker 7: Remember they are dead, and now they look like they
have been dead and forgotten.
Speaker 4: That then't forgotten. I'm looking around at the statues again.
Mm hmmm, that isn't forgotten.
Speaker 7: Perhaps remove their names.
Speaker 4: I removed their names.
Speaker 7: Perhaps we have to put it all back into the box.
Asse you remove the name plates?
Speaker 2: Mm hmmm, I think nothing happens. I'm so sorry. Mm hmm.
Speaker 4: Well, when something is dead, it uh changes form. It
does remb remembered differently, perhaps where we had to find
the right ones before. Is there a difference in how
one could be remembered long dead?
Speaker 7: I want to grab a handful of gunnar ash mm hmm,
just holding it for a minute while I think I will.
Speaker 5: I'm sorry, what was that? What was that motion?
Speaker 2: It's fine? Let the let the let the podcast like
not have it?
Speaker 4: Come watch the show everyone a few more and.
Speaker 7: It's gonna spray out all over the wall.
Speaker 2: That's a plan?
Speaker 5: Is it caustic? Eat it? I just thought of a
band name.
Speaker 2: Oh it's not caustic.
Speaker 12: No rhymes with no no.
Speaker 5: Okay, Well, I say in poo in poo in poo.
Does anything happen?
Speaker 10: Oh?
Speaker 5: When I say they were once worshiped beard and with
blood and song, But names rot like bodies. To open
the way, know what's and speak them true?
Speaker 7: Gunner, gunner, gunner, Nothing happens, Nothing happened.
Speaker 2: I'm so sorry.
Speaker 4: Can I just say I I'm.
Speaker 7: Absolutely he said his name at one point.
Speaker 4: No, that was me stalker saying.
Speaker 7: But didn't he have like a didn't he have a
he had a like a you know, like a Oh.
Speaker 4: I think we named him at one point, but I
can't remember ship.
Speaker 10: Yeah.
Speaker 7: I was writing stuff down, but I don't think I
could have spelled it correctly anyway.
Speaker 4: I absolutely love PB being.
Speaker 2: Like, it's the moment I've fucking made the puzzle too hard.
You guys are just overthinking. It's so hard and I
cannot help you. I don't know what to do. I
just to be here, like, well, fuck me, dude, they're
stuck here, they're dying here. It's over.
Speaker 4: Walk over the wall, and I just knock on it.
Speaker 2: The clue I gave you is like sent you in
a crazy direction, and I just have to sit here
and be like, all right, then I guess I'll die.
Speaker 13: Can I roll again for a hit? Like I want
to tell what the mood?
Speaker 2: Can roll one more time and hopefully Coral will wake up?
Speaker 9: Speaking of dying in a room?
Speaker 8: Yeah, what the.
Speaker 5: Correct?
Speaker 2: First of all, Okay, that's two now great? Two? So
that's a total of four that you've lost, now correct?
Speaker 9: Yes?
Speaker 5: Correct?
Speaker 2: What do you have now?
Speaker 9: Six?
Speaker 5: Yeah?
Speaker 4: Man? I mean I'd love to help you out, but
you have some fucking bitch ass horse son hanging over
Cora's head, who's like fucking with all our chip.
Speaker 9: I'm sitting there playing guitar in my brain.
Speaker 4: Yeah, it would be really nice if the smart one
was conscious.
Speaker 7: I go back to.
Speaker 2: We'll say that, you know, as this is happening, the
health that is coming from Moog is going into Korra
like our eyes flutter again, but keep rolling.
Speaker 10: I think I think with that most recent role, I
will I will wake.
Speaker 2: Up her eyes open. I don't know, I don't know
if you guys notice right away, but her eyes do
flutter open. And then maybe as you're looking at these
plates or talking to each other, arguing or whatever, and
then all of a sudden you look over and the
bubble is gone and you can no longer see Ishna either,
and the bubble has gone off of Mog as well.
They're just laying on the floor.
Speaker 10: I'm going to be incredibly disoriented.
Speaker 5: Ah you.
Speaker 2: Okay, yep, But I will say everything from the Moog episode.
You remember that, you can take that with you, yeah, okay.
Speaker 10: Then I think I would also be saying like Mook's
name and concern and like looking around, because that was
the last thing I think we said as the dream
was effading. Sorry, go ahead, No, I think I would.
I think I would be looking around me. Actually is
moved next to me on the floor, still unconscious.
Speaker 2: I think we decided that you guys were not next
to each other because I think you were near the
center plates, and then he was by the one statue
the stranger. Okay, oh, I mean it's the circular room.
It's not like you're too far from each other, but
you're not immediately right next to each other, now.
Speaker 10: Okay, yeah, then I would just be kind of blinking
and taking in the room, maybe mumbling what happened?
Speaker 4: Oh perhaps, Sorry.
Speaker 2: I think as you get up and look around, like
I can't imagine that it is difficult to miss that
there is no gunner in the room, and there is
ash outline of him sort of. I think you stopped
on his head and he was sitting up right. It's
probably just as piling. He was pinned against the statue, right, yeah,
so you know, like I imagine he was like sitting up
against the statue.
Speaker 5: Looks like I have powdered doughnut stains on my cloak.
Speaker 2: Okay, Corus is smarty. He's got ash on his cloak.
And then there is also a pile of ash on
the floor, but Gunner is nowhere.
Speaker 10: To be seen in the shape of a person. Yeah, okay,
sort of.
Speaker 2: I think he stepped on his head, so I imagine
it's like a fucking it's just a pile of ash now,
But yeah, there are there are probably bits. You saw
an interview with a Vampire nineteen ninety seven with Tom
Cruise and Brad Pitt m m m.
Speaker 11: Yeah.
Speaker 7: Yeah, study the historical text.
Speaker 2: Then the the spoilers. I was about to spoil a
very very old movie but also potentially a TV show,
so I'm not going to do that. But yes, there
is a character in there that is like turned to ash,
and it's like you can still see their form, but
you know, once you touch it, it kind of like crumbles,
So there's probably like fingers.
Speaker 4: It's a bit POMPEII. Yeah, it's a bit Pompei.
Speaker 10: That's what I was picturing.
Speaker 2: Yep. Wonderful, I mean wonderful that you were picturing that.
Speaker 5: That's so insensitive.
Speaker 4: I can't believe you're a supporter of POMPEII and the
twenty five in the Year of Our Lord twenty twenty
five too soon? Maybe, Okay, so Cora asks what happened? Yeah, yeah,
I whip around and look at you. Why don't you
ask that? And I point to your general direction. It's him,
whatever you call it.
Speaker 7: Oh, no, we met your friend. We do not like him.
Speaker 4: Well, the feeling seems to be mutual, darling. I thank
you your friend.
Speaker 7: Wonderful time with us. Yes, oh, you're.
Speaker 4: Making me angry with your confusion. Yes, Mooke so sorry.
Speaker 7: Oh it's gone, it's gone, it's got. No, that's good.
Speaker 10: Okay, my friend, I'm guessing you're not talking about Mooke.
Speaker 4: I literally she has seen me. She's been around me,
I think long enough to know an expression flashes across
my face that she has never seen me make. And
it is like pure unadulterated rage. And to a face
and a visage that is so carefully constantly concealed and
like smoothed out and nice and pleasing, I think it
would be frightening. Actually, Like I was just about to
make her reverence. You know, when your mom is mad
at you and then she makes that face. Ye oh boy,
but like not but like, uh yeah, I think.
Speaker 5: A while, But yeah, I know what you're talking about.
Speaker 4: Anyway, I make Orkish's most face. I'm sorry, I had
to say, I hope you can see me fighting through
the pain. Yes, wow, anyway, I look at you pissed.
It's like the longest way for me to be like
I look angry. Guys, welcome the RP you gaze upon
my visage and witness. Yeah, I'm I'm pissy you.
Speaker 5: I am sitting on top of the little chest, the
stone sort of chest thing that had the plates in
it criss cross, and I am I look like I'm
contemplating things. But I speak and say, honesting the power
of creatures we do not fully understand is a dangerous path.
Speaker 10: When he says that.
Speaker 11: Judging you pay them no mind, My dear, I was
the be protecting your form.
Speaker 10: I asked Asha, what happened when I was unconscious.
Speaker 11: That one exposed your secret?
Speaker 10: Which one?
Speaker 9: That one?
Speaker 2: And your eyes moved Constantine.
Speaker 11: And I may have retaliated a little.
Speaker 10: Is that why they're so angry?
Speaker 11: Forced them to spill some secrets of their own? I
think you.
Speaker 10: Would have liked it, and maybe you can fill me in.
Speaker 2: Absolutely so. I think in this moment, the memory that
you didn't have access to because you were living in
the life of Moog episode will kind of soak into you,
and it's slow at first, so kind of like water
as it hits paper towel, and it slowly kind of
like soaks in that way. That's how this feels. When
he shares a memory with you like this. It's not
like you are living it from your point of view.
It's very clearly still coming from him, but you'll start
to realize and feel some of what he was feeling
in that moment as well, So you feel it begins
with his desire to protect you and Moog. Even though
he didn't really want to Protectmog, he did it anyway.
So he had like this bubble around you that was
like it looked like blood and smoke. And who's using
his energy, which you know he didn't have much of
He's been, yeah, from what he did in the shop.
So he used a lot to try to protect you
and Moog, and then he used some more that he
shouldn't have used. When Constantine accused him of of or
accused you of keeping a secret that was detrimental to
the party, he laughed and then cast a spell on
them that forced them to spill all of their secrets
that might be detriments to the party as well. So
for like three full minutes they were just blurting out
things that they've been hiding from each other, and he
was laughing, and then and then Gunner said. One of
the secrets that Gunner spilled was that he hates what
he has become, and he hates all of you, and
he doesn't want to be this monster, and asks Stalker
to release him, and Stalker did, and then the spell ended,
and they've been bickering since.
Speaker 10: After I get this knowledge, I think my chin kind
of tips up, and I get this kind of like cool,
defensive expression on my face, and I look at Stoker
and say, uh, well, this thing has saved your lives
more than once, I might add. You seem eager to
condemn me, but you're standing here because of this power
that I borrowed.
Speaker 4: And here I thought that girl came from you.
Speaker 10: I have some power. But I think you've all known
this whole time. It seemed like a lot for one person.
Speaker 5: I am not condemning you, but you may have done
that to yourself. Death is not the worst thing that
could happen in the cost. Surely it would be greater than.
Speaker 10: The You don't think I know about the cost. I
carry this burden alone. The only one it will destroy
is me.
Speaker 5: I doubt that. But what happens next remains to be seen.
Speaker 10: I look at Constantine a little perturbed. Are you happy now?
I would have kept the secret longer? Sounds like you
chose to share it.
Speaker 4: Gunner made a pretty convincing argument as to why I should.
I don't know if it was an argument so much
as a demand. I told him it wasn't my secret
to share, and that he should ask you when you awoke. However,
he liked to take things into his own hands, as
we can see.
Speaker 7: And mouth apparently too. He ate hands. And I'm going
to assume the town that we didn't get to do
anything with as well.
Speaker 4: But you back me up, won't you ask them?
Speaker 8: One?
Speaker 4: I tried not to tell them.
Speaker 7: You did? You did. It was a strange situation, this
bubble of blood and shadow protecting both of you. But
a gunner was quite forceful. But you stood up for
yourself for a few moments.
Speaker 4: One must try.
Speaker 7: But you must remember too, your friend who was screwing
around with us a bit, and we are trapped in here.
We thought we had solved dispuzzle. But here we are.
It seems not to be over, so we're going, you know,
he said, like a bigger coughin that we have to
share with everyone. It's no good to share a cough
one with others.
Speaker 4: Not even a little once or twice, not for too long.
Speaker 10: My attentions brought back to the room when he says that,
And I think I would probably notice that there's like
water damage.
Speaker 2: Yeah, it's very different, very hard to miss.
Speaker 5: Yeah.
Speaker 2: Yeah, the statues are in the same place that they
were when you were, you know, before the room you know,
crumbled and changed. But the plates, the name plates have
been removed by Constantine, and they look, you know, they
have some water damage as well. Everything looks as if
it's been underwater for a long time.
Speaker 10: Did we not put all the plates in the right order?
Speaker 4: I wouldn't think.
Speaker 10: I remember there was the message on the ceiling. I
thought we did it all.
Speaker 4: As well. As you can see, that message is no
longer there. It appears that we are in the same
but different room.
Speaker 7: You think something else happened before right after we solved
it as well, Yeah, something else was reverberated across the
room before you two fell.
Speaker 10: I look over at him and try to find him
in the room. Do I see him?
Speaker 2: I step on?
Speaker 10: Or who move? Do I see Moo in the room?
Speaker 5: Yeah?
Speaker 2: Absolutely, he's on the floor. Do you want to roll me?
Cora A body difficulty? Forty? Is that fair mood? Maybe?
Speaker 5: Yeah?
Speaker 2: Okay, yeah, okay, eighty three. Motherfucker is awake. He's just
been laying there with his eyes closed, listening. And you
know that it's up to you whether or not you
want to reveal it. I do. Yeah, you do know
that when you look over at him. Yeah, as soon
as he turned his fucking camera into color, I.
Speaker 9: Was like, is this what you're doing?
Speaker 2: Bitch?
Speaker 7: So good?
Speaker 10: I like to imagine that when they say that something
else happened, I remember like, oh, that's right, Mook's desperation,
the shaking in the room, and then everything, like you know,
goes to black and whatever, and I'm concerned, and I
look over at Mook like ready to go see if
he's okay. But I feel like I would in that
silence maybe see like his lip quirk or something. Greg,
do you think he would do that if if.
Speaker 9: The moment you look at me, I know that, you know,
and like a child who's pretending to sleep but can't
hold that smirk in.
Speaker 10: Yes, okay, okay, so I exhale, I don't rush over
to him instead, I h I look back up at
the ceiling where the message used to be, and you
said that nothing is lit up. Do we see anything
lit up?
Speaker 2: You see depressions in the ceiling where the three lines
used to be. But they don't look like letters per se.
They look like runs that you don't recognize. Well, similar
to potentially the the runs on the one plate the
stranger okay, and also the rooms above the doorway in
the crypt similar but.
Speaker 10: Not quite okay. I don't know how the room is different.
Maybe we shifted again. But from what I remember about
what was written on the ceiling, there was something about
blood and song and brotty names and something about say
them true. Do we have to say the names again?
All of them?
Speaker 4: Why don't we give it a try? We could say
it all at the same time, we could each have one. Well,
perhaps it would be difficult now that Gunner is fucking dead.
Speaker 10: I glance at the remains of Gunner with a mix
of expressions, a mix of emotions on my face, concern, disregard, surprise,
It really.
Speaker 4: Is an uncomfortable asymmetry, is it not?
Speaker 7: What is.
Speaker 4: Well, we are supposed to be a specific number, no
chosen to be that number?
Speaker 10: That is true. Makes me wonder if there's any ripples
happening elsewhere with our pairs.
Speaker 4: Yes, maybe he has doomed us all.
Speaker 10: Well, we won't find out if we can't leave this room.
I think between all of us we can remember the
names of the gods. What was there Odin where Othen.
Speaker 4: Apollo? I think it was Apollo. Yeah, I'm yeah, going
through the place. Pelion right, appelliony Appellion.
Speaker 5: In this world? This just happened right, this is This
was like twenty minutes ago, wasn't it when we solved
the puzzle y or whatever it was?
Speaker 10: Mm hm. Something about the room is different now.
Speaker 5: So Cuckoo Klan, cuckoole clan, I think.
Speaker 10: Essentially Constantine can like hold up the name plates, right,
we can just read them the plates.
Speaker 2: Yeah, you'll have to check an out sor I ain't
helping you, Okay.
Speaker 4: Appeal on.
Speaker 7: Shango shoah, it was.
Speaker 4: Yeah, cock cool con cuckoo con couck coo con.
Speaker 14: Oh no, no, sorry, what did you just Nana okay, zeus, no,
nont have zeus?
Speaker 5: Shango shan go I leon.
Speaker 2: In poo pooh, you're so.
Speaker 4: Close cook on cuckoo con cuckoo con couck coo con.
I think that's the last one.
Speaker 5: I sing one either Hadies rab Ball or Hermes or no,
it wasn't Hermes, the nameless one.
Speaker 4: Oh oh, moo, moog. I run over to stalker's blade.
Speaker 7: I say it at moo.
Speaker 4: Are you still holding the knife?
Speaker 8: Ot?
Speaker 4: Do you still have it in hand?
Speaker 5: It's sheathed? What? What?
Speaker 4: What was that name on the blade?
Speaker 2: Yours?
Speaker 9: I wouldn't say that one more time?
Speaker 5: I did. I said it three times.
Speaker 2: Okay, you can go ahead and roll for me maybe,
but yeah, a body difficulty thirty for one. Oh clutch, Yeah,
you feel your belly kind of like a flip when
you're on a roller coaster. You feel that for a second.
When you do that, there is no way for you,
guys to know you're gonna be here all day. You
are right, but you have said an improper name in
the middle of this. So if this were a video game,
it would have been like, Nope, you got to start over.
You don't have to say them three times. You just
have to say them correctly and didn't work, you know,
say them all at the same time. But you did
throw in a name that was out of order, and
it has reset the thing, so you are great.
Speaker 10: That's fine.
Speaker 7: Okay, let's discuss this amongst ours and we're gonna write them.
Speaker 5: There go, friends, Connana both things Shango.
Speaker 4: I don't think it's shango. Do you remember saying shango
for sure? Okay, sorry, that was out of character. Just
to be clear, mm hmmohall yeah.
Speaker 15: Uh.
Speaker 2: Nothing visually happens like on the ceiling, no lights or anything,
no sounds, but all of your eyes will move to
where they're is now a door. I just need to
be very clear. There's no sound of moving sleep. You
just now see the door where you didn't before.
Speaker 4: Okay, Okay, you've got to be fucking kidding me.
Speaker 5: I opened the door.
Speaker 7: I think that was there the whole time.
Speaker 9: I was this way.
Speaker 5: I just walked straight up.
Speaker 2: Through it and it's open. It's just a it's just
a kind of like a doorway.
Speaker 5: At least I was going to start feeling around the room.
Speaker 2: Yeah, yeah, yeah, yeah, I will. To be clear, you
guys did look around the room and did not see this.
To be clear, Yeah, it's just like now it's.
Speaker 4: There, and you know, okay, all right, I was my
life story to the walls like a psycho.
Speaker 5: Good work. I walk over to it and look back
at the others expectantly.
Speaker 9: I'm I'm sitting up at this point, I'm on the ground.
Look at it, stalker. I love when you say my name.
Something about the way you say it it just makes
me gives me tingles, and I'm straining a bit.
Speaker 10: I go over and offer him a hand to help
him up.
Speaker 9: Thank you.
Speaker 5: Love.
Speaker 9: Feeling a little woozy, a better woozy than dead though you.
Speaker 10: I lean I lean into him and say, quietly say
that the others can't hear. Was it just me here?
Was there really a par in the theater?
Speaker 2: What's that?
Speaker 9: Maybe smaic forms in my face?
Speaker 4: Okay, I thought, sorry, I just need to know that
was separate and not related to what's happening on the
show right now.
Speaker 7: It wasn't wasn't.
Speaker 4: Microsoft Did you think you were immuted?
Speaker 2: All eyes turned.
Speaker 7: Even laugh, they all.
Speaker 4: Seeing the omnipresent the it's.
Speaker 2: The it's the meme, like guess who's off their medication?
That laugh run free in my brain.
Speaker 4: God.
Speaker 2: Anyway, my god, I.
Speaker 7: Don't know what that laughing was. But we should get
down the score before the show.
Speaker 5: I think we're being watched.
Speaker 4: I started taking my clothes off. Shall we go?
Speaker 7: Oh okay, you're still.
Speaker 4: Yeah, you're right, I am.
Speaker 7: I'm naked, shirtless, tussle at gun before he died.
Speaker 2: That was This is gonna be. This is going to
be a big no. No, I know already he's just
gonna lay on one of the keyboards or something. Mm hmmm,
I'm sorry, my love. Okay, so you all and head
into the next Yeah.
Speaker 9: Before I go, I do want to grab a handful
of two of gunpowder.
Speaker 2: Wow wow, okay, my buckets.
Speaker 9: I'm wearing a long jacket of buckets.
Speaker 2: Yep, that's right. Okay, you bring two fistfols of gunpowder. Yes, okay,
put it somewhere in your notes. Yep, okay, you all
enter it you while you go down a long hallway.
It is very narrow. Probably which one of you is
the biggest individual?
Speaker 4: Oh would it be me? Now you're tall?
Speaker 2: Or your shoulder. I'm gonna say it's like, you know, really,
only one of you can fit through here. If you're
if you have extra broad shoulders, you might need to
kind of like turn a little bit. It's a very
narrow passageway that you go through. It winds around a
bit if anyone who's the last one moove right, So
if you choose to look over your shoulder, the door
is gone once you're in this hallway. Once you walk
through here, there's no more door, and it winds around.
It's not similar to the other hallway where it's just
this long, incredibly long hallway that is straight. You're moving around,
kind of winding around in here, and then you enter
into another circular chamber again domed, but these walls are
not slate. They look like they're made of parchment, like
old old parchment. They're peeling, they are water stained and
do have damage, and they are covered in half faded etchings.
The ceiling is making a strange ticking sound like there
are invisible gears in here. And at the far end
of this dome is a massive grandfather clock. It's ten
feet tall and his face is made entirely of dark obsidian.
Speaker 9: Do you ever just get a feeling like you just
can't get away from a theme?
Speaker 7: What time is it on the clock that.
Speaker 2: Is a great question. Go ahead and roll for me.
Speaker 7: Oh oh, any difficulty?
Speaker 15: No, okay, I'm.
Speaker 7: Just gonna roll on. Sorry, you're good. Forty three.
Speaker 2: Uh, there's no way that I don't think this immediately
strikes a chord in you when you look at this coffin,
or when you look at this grandfather clock, which is
also shaped like a coffin. Uh? Is that exact?
Speaker 7: Trying to tune it out? That's exact? There you go.
Speaker 2: Okay, then it is? It is set to just before
two o'clock.
Speaker 10: Okay, is the tie? Are the hands moving?
Speaker 9: Yep?
Speaker 2: Anyone else looking at the clock.
Speaker 9: I'm fixated on the clock because I came from a
room the last ye.
Speaker 2: Oh, it's so good that you're here. I totally forgot. Okay,
everybody else who's looking at the clock? Oh wait? Who said?
Is it ticking? Is it moving? Cora did right at me. Yes,
for you, it's moving. Oh, for you, it is moving,
just like a nine o'clock.
Speaker 4: Well, what happens when I see the clock? Goal for me, magic,
just do a.
Speaker 2: D one hundred. I realize I'm having you guys roll randomly,
and it could potentially be upping your step by mistake.
Speaker 7: We're locked at fifty right when we get Well.
Speaker 2: You should be, but I don't think the sheet does
that yet. Right, okay, forty eight. I have to DM
you a question.
Speaker 4: One moment.
Speaker 2: Mm hmm. It will be stopped at that exact number.
If possible, I can explain further. I think, Moog, I
think the clock is moving for you as well. Oh,
all right, or it's stuck at five roll for me?
Speaker 9: Absolutely, just a D one hundred.
Speaker 2: Ninety stuck at five five o'clock. Yeah, eight fifty Constantine.
Speaker 10: Wait, Constantine sees the clock is eight fifty. I see
it as just before too.
Speaker 2: Nope, you see it as nice see it just before.
She sees it just before two.
Speaker 7: It's essentially two o'clock for.
Speaker 2: Me, i'd say, for Cora, or is this real time?
Speaker 7: Hell? This clock appears to be broken ten.
Speaker 2: Seventeen Cora, Okay, broken?
Speaker 10: What do you mean? No, it's working fine from what
I can see.
Speaker 9: No, it's stuck at five.
Speaker 7: You're stuck at two?
Speaker 10: What maybe you said ten seventeen for me? Oh it's
ten ten seventeen, stccer, what do you see?
Speaker 5: There's no other entrances, doors, windows.
Speaker 2: Holes, same situations last time. The doorway is now gone.
Speaker 5: I would probably touch the punchment and if nothing happened,
I would feel around the world room or an exit.
Speaker 2: Okay, you can roll just a D one hundred please.
Speaker 5: Sixteen.
Speaker 2: You go around the room slowly, deliberately. You're being very careful.
But there is there are no depressions, there's nothing that
seems like there should be a doorway, no exit.
Speaker 5: Then I approach the clock. Does it look like it
can open?
Speaker 2: You mean like with a you know, door, like a
nor normal grandfather clock. Yeah, it looks like a looks
like a normal grandfather clock. Just the plate is made
out of casket. Well, I mean a grandfather clock looks
like a skinny casket. I was just taking a joke
because I mispoke, because I typed, I typed coffin to
myrgles and said it out loud.
Speaker 5: Godcha Okay, right now, I'll look at it. Do you
want me to rome?
Speaker 2: I mean, you see an ornate grandfather clock. The face
is made out of dark obsidian.
Speaker 5: Right. I touch it autiously. I see nothing unusual. I
will open it and look and sign.
Speaker 2: Uh. If everything looks normal when you open it, the
gears and like I imagine wait wait, wait, wait, you're
opening the inside, so you've got the pendulum, but you're
not opening the inside of the face of the clock,
just the door that normally opens to right. Yep, go
on swinging, swinging pendulums, except they're not swinging for you.
They're frozen.
Speaker 5: I would investigate to see if there's some sort of
didn't switch or something carved into it.
Speaker 2: I'm not gonna make you roll again. Nope, you don't.
You're feeling up the clock. There's nothing, no mechanical switch
or anything like that.
Speaker 5: Doing sneaky boy things, all right. I just say I
see nothing unusual.
Speaker 10: What does the time say for you?
Speaker 5: I look at the clock.
Speaker 10: What would he see? Pbo clock?
Speaker 2: I had to do math.
Speaker 5: Sorry, do you ask me what time I see? Or
do you ask me if it's working?
Speaker 10: I ask what time you see?
Speaker 5: Oh? Yes, sorry, I U it looked since though it
is two o'clock, easies, that's different.
Speaker 7: Is it moving for you, stalker?
Speaker 5: I look to see if it's moving.
Speaker 7: No, that is what I see right before two o'clock.
Speaker 5: I see it at two o'clock exactly.
Speaker 4: Well, if anyone's going to ask me, I see it
at age fifty.
Speaker 10: It was ten seventeen when I first looked at.
Speaker 2: It, probably eighteen. Yeah, for you, it's moving normally.
Speaker 9: Would anyone object if I try something.
Speaker 10: I walked towards I'm safe for you.
Speaker 9: Five, however I want to I'm going to move it.
Speaker 7: This thing is ten feet tall, right the clock. You're
up there, Yeah, you're up there.
Speaker 9: Yeah, I mean probably yeah, I'm up there. But it's
not that you.
Speaker 2: Guys were vampires. You could literally like get up on
your tiptoes, but the force could let you leap a little.
It's fine.
Speaker 9: Oh no, I'm a spider climbing up there. Are you
kidding me? Why would I not do that? Spider Mook spied.
And then I move the time to two fifteen, which
was the time I last saw the clock in the
B Team puzzle room.
Speaker 2: You motherfuckers got so lucky. There is a click. Ah,
there is a click, and then the obsidian face of
this clock will begin to form words. The looks like
the hands of the clock melt away for a moment,
and all you see is this plate. And the plate
says there are twelve stages to the death of God's
do you know the moment you truly died? And then
the hands come back and the words fade away, and
that both the hands are at twelve.
Speaker 9: I'm not touching any more clocks, that' said, my clock
touching days are over.
Speaker 7: That was very impressive.
Speaker 9: I just set the time to well, well, you see,
it's very complicated because we were in a room bleeding walls,
the whole deal, and there was a clock up on
the ceiling and it would tick if no one looked
at you and you walked backwards, and then you ended
up somewhere else. It's I don't fully there's a cat involved.
I think a cat. There's a Richard Ricky. I don't know.
That was how thing that Ricky Schroeder.
Speaker 2: I still want to do merch of the missing cat,
Ricky Schroeder's cat missing.
Speaker 7: The moment you died.
Speaker 9: I mean we're all still here. Yeah, first death, Perhaps.
Speaker 7: It doesn't mean. That doesn't mean when did you stop
being who you are then become who you are?
Speaker 9: When did someone stop believing in you? That's the thing
about God's yeah, a river away when you stop believing in.
Speaker 10: Them, Like in the other room, names rot like bodies.
Speaker 8: I hate this.
Speaker 4: I hate philosophy.
Speaker 7: Really ridiculous, very surprising, to me, Why is that? It
just seems like something it would naturally, perhaps not formally,
but talk about.
Speaker 4: Well, I like to speak about my philosophy, but not
philosophy in general.
Speaker 7: I see.
Speaker 4: Do you really need to know the reason why everything
is the way it is? Just enjoy it? No, we
have wine, drink wine. We have bodies, use them. When
did I die? There are so many deaths it's impossible
to choose which one was the best. Besides, I don't
even know what time it was when I was turned.
I was completely fucking drunk.
Speaker 9: So I think I do if I ever lived at all.
I look at the cloak striking midnight. Yes, eve, fuck,
I need to sit down. Can I find any portion
near the parchment wall? Huddle up, knees touching my chest?
Speaker 2: Oh, go ahead and just roll a flat D one
hundred for me, real.
Speaker 9: Quick, seventy five yep.
Speaker 5: Okay.
Speaker 2: You walk up to the parchment wall and there's like
that scratching sound as your coat rubs up against the parchment.
And as you slide down and you're looking.
Speaker 7: I say that, do you think this is I have
to send the time on the clock? Or this is
another one? We'll ready say it out loud.
Speaker 4: Well, we could try saying it out loud and see
if something happens. Stalk or what about you?
Speaker 8: When did you die?
Speaker 5: It was eighteen twenty four.
Speaker 4: I walk up to the clock and then I sort
of pull my hand away. Oh, I don't think I'm
supposed to be the one to do this after you.
What do you say that to Stalker? Sorry, I'm like
looking at Stoker.
Speaker 5: What do you want me to do?
Speaker 4: Set? They're to eighteen twenty four.
Speaker 5: To six twenty four? Right, very well, I do this.
Speaker 2: Roll near minds that whatever your magic stat is, these
roll like below a twenty?
Speaker 5: What what is Is there a difficulty thirty?
Speaker 2: Yeah, no problem?
Speaker 5: Fourteen?
Speaker 2: Oh my god, that's that's fucking which manifestation I want.
Speaker 5: You to know. I said no problem before I rolled.
Speaker 2: To fourteen. By the way, for those listening, okay, I
was hoping you would roll under twenty because I wanted
to give you this kind of extra descriptor because I
feel like you've been role playing Stalker as Oh which,
by the way, Colora, I was going to have you guys,
can you, just like in the group chat, do a
summary of the secrets that you spilled in front of
each other because Ishna gave them all the chorus so
she would know them now, but they weren't allowed to
watch last week's episode, so I know one of those
is your name. So so Stalker, you've been playing. Your
character is very tactile and using your hands a lot,
So I think there's no way in my brain that
you would not be sensitive to moving the clock and
feeling when there's loose, when it's easily moved, and when
there's resistance, as if maybe it was going to click
in somewhere. So as you're spinning the hands around, I
think you do feel some resistance around two fifteen, and
then you just like keep moving it and moving it.
But when you place it till your time, nothing happens.
Speaker 5: Well, so I go back to two fifteen.
Speaker 2: Then it will make a snap. You hear the gears
above you sound like they just become louder. These hands
melt away, and then you see the same text kind
of appear magically. It is similar to what it did
in the other room, where it kind of like lights
up in a color and then shows itself to you,
which is there are twelve stages to the death of
God's do you know the moment of your true death.
Speaker 5: It's sayings off your true death?
Speaker 2: That's right?
Speaker 5: Is that what it said last time?
Speaker 4: No?
Speaker 2: I hope you're taking notes?
Speaker 10: Uh so? Would he put it to six twenty four?
You said nothing happened? The hands were there, right, but
now the text has changed.
Speaker 5: That's right.
Speaker 10: That sounds like a follow up question to me, stalker, you.
Speaker 5: Know the moment.
Speaker 2: Of your true death?
Speaker 5: Your true death?
Speaker 2: And I moog do you remember? Did you write it down?
Or would you? Because I will repeat it the one time?
But not too nice of you what you just said?
Speaker 9: Do you know the moment to feel true death?
Speaker 5: No?
Speaker 2: I meant yours. Do you remember what yours said? Because
it was slightly different to that?
Speaker 9: Yes, we have at written down.
Speaker 2: Okay, awesome, and I'm not helping you with shit.
Speaker 9: To be fair, I did not write it down in
kord Manda she did, of course, Yes it was. Do
you know the moment you truly died? Was mine?
Speaker 4: I don't think I could put my time in there.
Speaker 2: Can you roll for me? Constantine? Your magic stat difficulty thirty.
Speaker 4: Ninety one? Damn it, I'm so upset.
Speaker 2: I am also so upset.
Speaker 7: Upset.
Speaker 4: Okay, I would love to put my year on the clock.
But it's not it doesn't fit a time format. I
don't know how to translate the time format.
Speaker 2: Well, I'm gonna say. You've noticed that Stalkers changes when
he puts it to two fifteen, which is the same
as what Moog did. Didn't react when he put it
on his ear.
Speaker 4: Oh, then I go and put it on two fifteen.
Speaker 2: Yeah, okay. Then the same thing happens where the hands disappear.
They kind of like melt away, and then the just
the obsidian face, uh, you know will kind of like
light up. Script similar as it did in the other room.
Speaker 1: Uh.
Speaker 2: And it says there are twelve stages to the death
of God's roll me a onedy three.
Speaker 8: Two.
Speaker 2: Uh do you know the moment of your true death?
Speaker 10: I repeat, all right.
Speaker 7: I'm gonna go up and do it same thing two fifteen.
Speaker 2: Yep, okay, just roll me a onedy three.
Speaker 5: Three.
Speaker 2: Yours simply says tell me a story.
Speaker 7: Oh that is different?
Speaker 4: Could I use that in the last room? I did
that of my own accord for no reason.
Speaker 10: Uh, I do the same thing with hands to to fifteen.
Speaker 2: Just rolla one D three Yours is the same as moves.
Of course it is, of course it is.
Speaker 10: Do you know the moment of your two death?
Speaker 2: Yes, I'm sorry, yours was truly died? Yep, truly died.
Do you know the moment you truly died?
Speaker 5: That was yours?
Speaker 9: And just for my notes, Esteban's was it there? Just
say that the first bit as well.
Speaker 2: And yeah, there are twelve stages to the death that
I thought.
Speaker 9: So I just wanted to be sure yep, because that
would be an egregious error if I did not ask.
Speaker 2: I should have said, my bad.
Speaker 4: It's all right, okay, so this is PPU. Can I
roll my magic stat to access the sole connection I
have with the player named Merkles.
Speaker 2: That's what I was having you roll for when you
roll the ninety one. So because I you know, now,
now don't you do you know?
Speaker 4: Do you want to put a time in?
Speaker 2: I want to, probably not because I'm a I don't
know you're not.
Speaker 4: But I want to put a time in because I
know like the lore. But yeah, I don't think constantine
to think think to do stuff like I know the PBu.
Speaker 2: Pretty well, go ahead and roll a D one hundred, one, eleven,
twenty two or thirty three ninetee again, do you happen
in Wow, that's the same exact role as last time.
Just roll one more time. I just want to you'd
get a ninety one three times in a row.
Speaker 7: It's your magic number? Now?
Speaker 2: Oh no, what.
Speaker 4: Sorry glasses, I'm not wearing my glasses, so I missed them.
My vision is blurry eighty.
Speaker 2: That's close, But okay. I was just curious if you'd
get ninety one three times in a row, and yeah,
it probably would have become your number. No, nothing happens.
You try to make this ethereal connection to Merkles the player.
Speaker 4: Can I tell you what I wanted to do?
Speaker 2: Yes?
Speaker 4: Absolutely, I wanted to send it to three thirty three
little easter Egg. None of you may do that now,
all right, Well, I suppose I'm supposed to know when
I am to die. Wonderful. How about this? Does anyone
have a watch? Wait? Hold up, I don't think I know. Yeah,
I do know what a watch is. Watches existed, the
time pieces. Does anyone have a time piece?
Speaker 7: Yeah, in the thirties, Yeah, yeah, the thirties.
Speaker 4: I still I think about I forget. I always think
of him as like from the time when he was
first turned, you know, like I struggle to remember that
he made it all the way to there. Does anyone
have a watch a time piece? Quick? Uh? Fifteen minutes
from now? Stalker kill me? How about that?
Speaker 5: Ohkay? Are you sure?
Speaker 6: No?
Speaker 4: Don't kill me? It's joking.
Speaker 5: Let's joke.
Speaker 16: That is crazy by the way that you joke about
that with the most literal person ever just killed someone
in front of you because they ask.
Speaker 4: Yeah, I like to live dangerously.
Speaker 2: Yeah, I guess so, man.
Speaker 4: By the seat of my little trousers. Okay, true death? Huh.
Speaker 7: I don't know how I can tell a story on
the face of the clock. So I might we might
have to talk.
Speaker 8: Oh what if it's how you wish to die? How
you imagine your last day?
Speaker 10: Oh? It says moments. Makes me think it's more about
the experience in the specific time, so perhaps.
Speaker 4: But I never want to die, so I cannot imagine
it positively the moment.
Speaker 10: I think the easiest one to test with is the
story estebond, Do you think you can tell a story
in three sentences beginning, a middle, and an end.
Speaker 7: I'll give you a moment only three sentences. Why three sentences?
Speaker 10: To make it easy?
Speaker 7: Well, that is easy to tell a story that quickly,
every short for a time. Okay, let me think, give
me a moment to think about this. I mean, give
me a moment. Give me a moment to think about this.
I go on and on the show.
Speaker 10: It could be something as simple as a nursery rhyme.
Speaker 7: I assume it will want something personal. I can try
something that isn't.
Speaker 10: If you start with an impersonal story and nothing happens,
perhaps it's worth trying a personal story after that.
Speaker 17: Okay, While he thinks, okay, I have one right now,
but please go ahead.
Speaker 10: While while he's thinking, I want to look at the
parchment walls more closely. If I touch it, does it
give at all, like a suspended parchment or is it
against something hard?
Speaker 2: Ah, that's a great question. It is like suspended parchment.
It gives a little. It's like the walls are made
out of parchment, and as you're looking at it, you
can see half faded edgings I was twelve, and then
other stuff around the room, like just little pieces of story.
Also not in all in English.
Speaker 7: Okay, here is his story, one of my favorites. In
three sentences, General and his Army besieged the poor town,
killing thoughtlessly. A grieving widow decides to get revenge and
seduces the general. His head rolls down main Street as
the army recedes into the night. That is well. I
don't want to keep talking, because it was three sentences
that was the story of the painting I saw as
I had the steak put in my heart.
Speaker 2: As you speak with intention of telling this story, your
words will push up here in lights, up on the wall,
on the parchment, in three lines. But then they fade away,
burn into the parchment, and become nothing.
Speaker 7: So it is spoken. How about something more personal?
Speaker 2: Esteban, roll me your magic stat difficulty thirty.
Speaker 7: Thank you fifty one just missed partial. Okay, I'm going
to tell another story, then, a try personal one. After
a long day of fishing, after, let's start again. After
and afternoon fishing, a young boy returns to his home.
He opens the door to a place normally filled with
life and laughter and love. Today he's filled with stillness, silence,
and the questions he will never find the answers to.
Speaker 2: I'm thinking, I'm so sorry, let me think think. After
an afternoon of fishing, a young boy returns to his
home to find it empty and there's nothing. What's the
last line.
Speaker 7: Again, It's normally fail with life, laughter, and love. Now
it is only feel with stillness, silence, okay, and the
questions you will never find an answer to.
Speaker 2: Okay. So as you say this this, you know, the
words again kind of show up on the wall and
start to disappear. But I think some of those words
that you spoke stay for a little bit longer than
the rest of them as they're fading. It's very quick,
almost imperceptible, but you are drawn back to There are
twelve stages in the Death of God's.
Speaker 7: Do I know which words kind of hung around?
Speaker 2: Tell me again what the last line was?
Speaker 7: Stillness, silence, and questions that will not be answered?
Speaker 2: Stillness, silence. You said something else too, and.
Speaker 7: Questions you will never get an answer to. I think
was it?
Speaker 2: But yeah, but you said something else in one of
the first two lines. I think that kind of led
to this as well.
Speaker 7: An afternoon, a boy returns home from fishing. He opens
the door to a house normally filled with life and
laughter and love. Life, So life, stillness, silence.
Speaker 2: Yeah, it's just very quick.
Speaker 7: Right twelve stay? Well, that begs the question. I suppose
if it is not time, what are these twelve stages?
I need to tell a story about the twelve stages.
Speaker 10: That's right, the duration of a life, as if it's
the face of a clock, from birth to death.
Speaker 2: True death. You may pick any of the gods in
the previous room if you'd like. But yes, that is
the answer to this puzzle. You must tell the twelve
stages of a god's true death any of the statues
that you spoke, or you may I can down to.
Speaker 11: M hm.
Speaker 7: Well, I don't know the beginning. I was going to say,
I know a hell level out about Gunner's life. At
this point.
Speaker 10: You can try it.
Speaker 7: He's a very handsome young man. I have to make
some creative decisions on the early part of his life.
A great warrior falls in love with what he believes
is a monster. He takes the bodies of his dead
men to feed her. She turns him into a monster.
I forget if he told us. I know he told
us at some point what he did to get punished,
but I don't remember if it was in the gamer,
it was afterwards, all right, well there, and.
Speaker 2: I don't know, so I don't want to speak and
say yes or no.
Speaker 7: I'm not gonna I'm gonna skip a ten. I don't
want to reveal it if I if I don't know.
Their union did not last long, as he committed some
crime that led to him being put in a coffin
for eight hundred years. He laid there, awake, alone, wondering
what had happened to her, only seeing the faces of
his captors that they had come, giving him knowledge in
the form of a tattoo on his arm every one
hundred years, keeping him informed. For what purpose, he did
not know, But he sat, he waited, he suffered, until
one day the door opened and it was not one
of these people. He met, others that he would consider monsters,
put in a similar situation to himself, joined together to
try to get back to where he came from or
it was long gone. He could never ver escape the
feeling he had that he was a monster and nothing
could change that. In the vain attempt to die a
heroic death, believing he was saving someone, he was gravely injured,
and in the end he begged for his true death.
One of his companions who granted it.
Speaker 2: Oh, everything that you've spoken lights up on the wall.
But then fades and kind of disappears into the etching.
I will say, it doesn't stay half etched like some
of these others. It just disappears into the wall.
Speaker 7: Okay, so just it's just totally gone.
Speaker 2: Yeah, it's just totally gone.
Speaker 7: So no, it's okay.
Speaker 2: Yeah, it's like a clue to let you know. You
are supposed to speak it out loud, but what you're
speaking is not correct.
Speaker 7: All right, Well, I wish it would tell me like
two lines in.
Speaker 2: No, I was enjoying that.
Speaker 7: Never all right, why don't you guys try something. I
don't need to think of a better story. Apparently they
don't like that one very much.
Speaker 4: I will walk up to the clock and I will
say I do not know the moment of my true death,
but I suspect it will be when everything else dies.
Speaker 2: Am I still here? I am? Okay? Yeah, I'm sorry.
You do you say that to the wall?
Speaker 4: To the clock? Yeah, to the clock.
Speaker 2: Okay, nothing happens. I'm so sorry.
Speaker 4: I stomp petulantly. But I am supposed to live forever.
That is the entire point. So surely everything will die
eventually and I will die along with it. But yeah,
but I do not have true death until then happens.
Speaker 2: Is that true death?
Speaker 8: Even if.
Speaker 2: This is a philosophical puzzle, is that really when you die,
think of the last room, Think of all the clues
that are before you, Think of the eroding, Think of
everything that was said in that last room. They're connected,
these puzzles.
Speaker 4: If I suppose I will meet my true death when
my power is gone and no one believes in me anymore.
Speaker 2: Close, very close.
Speaker 4: Bless her, guys. She's given me the hints because she
knows I need.
Speaker 2: Or like, I recognize that I have given you a
philosophical puzzle immediately after quite a literal one. So I'm
trying to guide you in knowing how to solve the
puzzle and then allowing you to solve it. You know
what I mean.
Speaker 4: I dropped my head because yeah, I dropped my head.
Damn it, you guys.
Speaker 7: I was gonna do it all your back and ship.
Speaker 13: I was gonna do it so dramatically.
Speaker 2: Do it care do it?
Speaker 8: Number one?
Speaker 15: Ding?
Speaker 8: Do it?
Speaker 2: I know that's why, And do.
Speaker 15: You know do you know how.
Speaker 2: Fucking gut it I was when you basically like did
it in the last room, and I had to be
like no, literally fucking in my DMS being like, bro,
she just fucking did like similar to what's happening in
the next room, in the room in front. Unbelievable.
Speaker 4: Okay, yes, time rewinds.
Speaker 15: Stop.
Speaker 4: I stopped my foot petulantly, and then I look down
at the floor and I sigh. My true death will
be when no one loves me and I'm forgotten.
Speaker 2: The clock begins to spin very, very, very quickly. You
are timed from this moment forward and meet some of
you who were in the V Team episode. Remember it's
the same puzzle. There are twelve stages to the death
of a God. Tell me a story.
Speaker 10: Because a few words lit up on the wall, specific words.
I think we might be able to tell the story
in just a few words, all words, if we can
find the right ones. Starting with birth.
Speaker 7: Well, now there is something that happens before birth, right.
Speaker 10: Inception.
Speaker 4: If you believe in the existence of a soul, a
soul is cleaved to a living thing that comes from
the ether, exists beyond time and space.
Speaker 9: Fuck what I think that's me?
Speaker 10: What do you mean?
Speaker 9: I'm a proxy, a meal proxy. I've not told you this.
Sometimes when I look at my reflection, I'm not me.
I'm made of clay gollum, so cleave to the body.
Maybe part of yours leave to this body.
Speaker 4: How many kras are there in the ether?
Speaker 9: I have no fucking idea, but I'm pretty sure it's
not an accident that I'm here with you all, and
I'm a proxy. Therefore you would be the gods from
which the souls were cleaved from.
Speaker 4: So the story is, you are created, you are born,
You live, you love, you make more? What next? You
feel your body dye around you, flesh, it rots in
your bed, sloughs off your bone. Your heart ceases to beat,
and your mind seize worlds and then nothingness. You're gone,
nothing left. Where are you returned?
Speaker 7: This is the twelve stages of death, right, So death
starts with life.
Speaker 9: It's cycles, It's fucking I'm looking at the parchment, or
I'm not looking at it. I'm lost in thought, running
my hands over it. All these words of stories of death.
Speaker 4: But what of God's That is what they're asking us about.
Gods are not me, are mortals?
Speaker 7: There is no There is worship, There is.
Speaker 6: Competition, cruelty, negligence.
Speaker 7: The last one is memory, right, Because when the memory
is gone, that.
Speaker 9: He said memory narrator. Yes, I would like to try
something and hope that I ruled them my favor.
Speaker 2: Okay, what would you like to try?
Speaker 9: If I am indeed carved from a bit of Korra,
I would like to try to access I'm going to
word this very specifically. Yes, I want to try to
access a memory from whom I share the soul with.
Speaker 2: Okay, roll your magic stat please, Difficulty thirty forty four.
Speaker 9: So I'm going to think of something clever.
Speaker 2: Stop speaking. Who do you think you share a soul with?
Speaker 9: I thought it was Up until that moment, I thought
it was Cora, but now I'm.
Speaker 2: Not so sure, because.
Speaker 9: Well, I was also in my own head spinning a
bit in my mind right now, the proxies are reincarnations
of the gods in which they were forged. So if
you think of it this way, and this is just
speculation at this point, I'm probably not neither right nor wrong.
If I am the proxy of Cora, that would mean
I am reincarnated from Cora and Kora reincarnated from someone else. However,
there's a time gap. No, no, there's not with Cora,
though perhaps there is, I don't know, But those who
are in the coffins might.
Speaker 2: What would that mean?
Speaker 5: Stop?
Speaker 2: What would that mean?
Speaker 9: It means that there's a middle between me and Cora.
Potentially there's someone else, so I could so I know
I am Cora's proxy because I believe we felt it
a bit, but also Fenn smelled. We smelled similar. We
have the same scent. However, if there was an intermediary
or someone came before or after me, they would also
share that same scent, as it would be the same thing.
Speaker 2: Do you remember do you remember what fence yeap trench
just got it? Do you remember what fence smelled on you?
Or was it just that they smelled of this person?
Speaker 9: They smelled on mood?
Speaker 2: Yes, did he did? I give you a specific sense
on mood. Would you like to smell? Mm hmm.
Speaker 10: There was a smell that was around for and moog
that was different somehow, Yes, but was that not we
don't know. No, it was the smell of travel. I think.
Speaker 9: Sulfur.
Speaker 2: Sulfur is ishna. I will give you that.
Speaker 9: Okay, there's mildew as well.
Speaker 2: Yes, I'm not gonna.
Speaker 4: Do help you do the gods smell.
Speaker 2: I would like you to roll for me one more time.
Speaker 9: Moog one more time. Yes, just as you one hundred
or magic stat magic okay, and the difficulty thirty.
Speaker 2: This is only because you got the forty four doubles.
Speaker 5: By the way, twenty.
Speaker 2: Four, I believe you smell Gardania Ah on me and her,
just in that moment as your mind is racing and
you're thinking about the third person and what blah blah blah,
and that's the smell that.
Speaker 9: You smell Gardania. Now I feel foolish. I said about
fourteen million times in episodes fast.
Speaker 2: I want us all to remember this moment whenever wax
like you don't have a poker face.
Speaker 9: Mm hmmm, ha ha ha.
Speaker 7: I want to say it matters.
Speaker 2: Yeah, I smell.
Speaker 9: Gardenia, and I know that that is the sense that
I smelled of my when I thought I was just
a kindred. I know that was my sire. I want
to smell myself and Cora, and I'm not being I'm
just sniffing, just like, is it not hiding it? I
just go up in a big old with.
Speaker 2: Yeah, okay, I'm just gonna let this sniff persist for
the scene with this twenty four. So you smell yourself
and you smell cora. And I'm assuming that you're looking
for your identifying smell, right, I'm looking an identity type thing.
Speaker 9: Yes, I'm thinking it's God.
Speaker 2: But okay, so it's actually going to be a mix.
So what does Moog smell like? And what does Chorus
smell like? Keep in mind this is your own scent,
your own identity.
Speaker 9: I mean, just smell fire, right, like smoke, fire and
gardenia at the end.
Speaker 2: Yep, So you definitely smell a little bit of like
camp smoke or fire, and then you also smell a
bit of blaze clay, and then you smell the gardenia.
And what does Chorus smell like? I'm sure to be
reduced to a scent.
Speaker 10: Like something like violets in the shade or chilled plums.
Something like.
Speaker 2: Chilled plums is so evocative. Wow. So yeah, so you
get this chilled plum with her a little bit of
that sulfur which we know is ishna, and a little
bit of that guardania. You are on a different puzzle now,
not the room puzzle, and I lest I remind you
are being timed in this.
Speaker 7: Room as it ever was. Oh clock puzzle, it's timed.
It's just something else.
Speaker 4: Yeah, alright, well something is stay.
Speaker 7: For God is what we need. I could probably come
up with seven. If I'm stretching, I don't know if
they're right.
Speaker 8: Yeah, well.
Speaker 4: Yeah, it would be no longer being worshiped. You're temples
being taken down, losing your home, losing your temple, losing
your people. Your priests were the last to go. Priestesses
just imagining now what it would take to kill a god.
Speaker 9: Your texts point to the.
Speaker 10: Wall right removed. There were three words probably involved in
this life, stillness and silence.
Speaker 2: I will say I almost interrupted you to but you
said something, Uh, Esteban, it would have also lit up
and faded away. But I don't know if you're looking
just now in the whole shield that you were just doing.
But I wasn't sure if you were looking at if
anyone was like looking at the wall. But I will
give this to you. It was rot and again you're
drawn back to the previous room names like bodies.
Speaker 7: I was going to save the cave.
Speaker 5: Before what.
Speaker 4: I say out loud, Oh sorry, never mind. That was
for Esteban and not for me. I do not say anything.
I did not have this train of thought.
Speaker 7: Looking we said the words kind of hung and we're
looking for chorus said, we can tell this in twelve words.
Speaker 2: She's right by the way.
Speaker 4: Okay, So I say, I say that phrase, I say,
uh words rot like bodies. Is that what that was?
Speaker 10: Names?
Speaker 4: Uh names, rot like bodies. I say the full.
Speaker 2: Phrase rot will light up and then.
Speaker 4: But the rest of it doesn't. Okay, Yeah, I.
Speaker 10: Paint attention to the wall. I would say bed with
blood and song.
Speaker 2: Yep, I'm sorry. Try one of the other lines from that.
Speaker 4: Yeah, where is it?
Speaker 2: Yeah, worship will catch you. Yep, you need to tell
the story of like the death of a true death
of a god. But yes, you were correct. It does
include their life and the worship of them.
Speaker 7: There's their life. It is worships, sacrifice, it is greed.
Speaker 2: Yeah, you don't need to focus so hard on the
word as much as the philosophy behind it. If you
guys want to have a discussion, I will stop you
when you hit the nail on the head. But my
question to you is, you know what is when does
a god truly die?
Speaker 10: Okay, So talking as a players, then yep, go to
pow wow here, Yeah, twelve stages to the death of gods.
So we're not talking about the life cycle. We're talking
about the death itself. So we have confirmed life, stillness, silence,
wrought worship. That's five.
Speaker 4: I mean, I think it's it all. Just like the
moment that a god actually dies is when they're completely forgotten.
It's like there.
Speaker 2: There's maybe work backwards from there.
Speaker 10: Yeah, well I'm so further down, like names rot like bodies.
Fast forward to millennia, and people may not remember the
original names of the gods, right, uh, memory forget.
Speaker 2: There's you're also something there, acorn because the idea, right,
is that like if it's not just that their names
are forgotten, it's that they've been you know, kind of
twisted into this interpretation, rewritten change for this sake of
this legend or whatever.
Speaker 9: Yeah.
Speaker 7: Yeah, no one knows there's an actual story anymore.
Speaker 5: Ye.
Speaker 4: Also, also, a lot of the time gods would be
amalgamated with other gods, like you would have multiples being
put into one.
Speaker 2: Where where does the legend begin? Where does the god
part of the god begin? Is it when they're I
mean we could argue that it's when they're born, but
that's through the deeds people.
Speaker 4: When people it's through their deeds.
Speaker 7: People tell their.
Speaker 2: Story through their deeds, or they do something to create
a legend and become worshiped. Right, And when does it?
When does it when they're observed?
Speaker 4: When they're observed, when they're observed?
Speaker 10: Is it witness is one of the words.
Speaker 2: Yeah, it can be. There are multiple different variations for
each one, but that is one of them. Yeah. So
I will also tell you that I have like a
couple of different options that it could be. But if
you guys come up with one that surmises the same thing,
that's fine too. It's like the idea of the twelve stages,
so you don't have to focus so much on the
exact word. Just walk me through the twelve stages of
what it means when a god truly dies.
Speaker 4: Okay, Well, in order for God to die, a god
has to become a god, and that can be through
their deeds, through their actions. It doesn't necessarily mean that
they're born gods. Their godship is established by how they
are observed and witnessed and worshiped.
Speaker 18: Right, So you may not have been born again be
nocension though, that is one of the words.
Speaker 4: Correct, And then often it would be that the God
would either First of all, either a new God would
become more impactful and so people would start worshiping a
new god in lieu of the previous one.
Speaker 2: Or but when does that moment happen? When does the
switch from legend to mockery begin? Because you're right, there
is a moment where they no longer want to believe
the original story.
Speaker 10: But why Yeah, like change when time iem is away
from worshiping into other focuses.
Speaker 4: So then because their needs aren't being met anymore like
their their desires, their desires aren't being fed any longer,
their wishes aren't being granted, they start to build evidence
against They find a new god.
Speaker 2: That you're on the right track with that, they start
to build evidence against.
Speaker 4: Against the previous god that they don't exist or they
don't have power, right, that they're powerless.
Speaker 2: So they strip them of their power.
Speaker 4: Yeah, that is correct.
Speaker 2: That's one of the concepts as well. So eventually what
you'll do is you distill all of these down into
one word each and then say them in order. But yes,
you guys are on the right track for sure.
Speaker 4: My PBu brain is like going insane because I'm not
even thinking about this. I'm thinking I'm You're not just like, yeah.
Speaker 2: You're thinking about the story, aren't you.
Speaker 6: Now?
Speaker 4: I'm thinking yeah, now I'm thinking about like, how do
we kill Garoon. I'm back in king Makers, Yeah, I'm
back in the buildings.
Speaker 10: Is death or memory.
Speaker 2: On there? Yes? Death, yes, yes, because there is an
actual death of said god and then and then there's
and that the true death death. Their death is part
of it for sure, especially if we're doing a story,
because you guys have multiple options here. I had stuff
written down for if you choose to do like a
mythology like Athena or some shit like that, if you
wanted to tell one of those stories which does involve
a birth and a death, and then the legend lives on.
So there's that. But I also have options for if
you start with the person as a god, so that's
fine too, yes.
Speaker 4: Oh oh oh. When the tenants and the teachings begin
to be bastardized and warped for the desires of using it,
is corruption.
Speaker 2: Yep, they become corrupted.
Speaker 4: Well well also, I mean the God could also not
become corrupted, but the people who believe in that become corrupted.
Speaker 2: I mean the truth of the God, because tis gets corrupted. Yeah,
to suit the needs of man.
Speaker 7: A lot of until death like a fall.
Speaker 2: What do you have right now?
Speaker 10: Life, stillness, silence, brought, worship, witness, ascension, uh, power stripped
death memory, which may be the same.
Speaker 4: In corruption power strip could be reduction.
Speaker 2: Deeds you're missing deeds or of that concept.
Speaker 4: Yeah, yeah, heroics.
Speaker 7: Made them a god?
Speaker 2: Yeah yeah, first place sacrifice deeds of sacrifices one of them, yeah,
or an option. I shouldn't say, like there are multiple
different answers for each one, but you guys need to, yeah,
put them in order and have the.
Speaker 4: We have to put the we have to do it
in congregation. Is nice, That's a nice Followers disillusion both
in like the disolusion of the people and also disillusion
disillusion meant in the idea.
Speaker 7: The rot is like after they've been stripped and their
story has been changed, right, they're just kind of fading.
Speaker 2: So I will say, I think conceptually you guys have
have talked about this, so I'd like to highlight it.
There is a difference between the legend and a myth,
and it isn't our perception right because you guys said
there are people who witness this God's deeds and tell
this story. But then when does that story transform into
a legend, and then when does that legend become a myth?
And then when do we believe that's you know, like, oh,
that's just fiction, you know.
Speaker 8: What I mean?
Speaker 2: Like there is a transfers a legend, that's right.
Speaker 4: Yeah, legend has the possibility for truth in it still,
whereas myth does not. It is not it's fiction pretty
much we perceive it as fiction.
Speaker 10: M So I think it's it's witness to story to
legend to myth.
Speaker 7: Deed, Yeah, witness story.
Speaker 4: Yeah, okay, but there's like something that happens just before
the death that I think we're missing, like that there's
something between like rot and then being completely forgotten.
Speaker 10: God's typically on their own, they're typically killed.
Speaker 4: Yes, both of you abandoned killed and.
Speaker 2: You said something just now Acorn, they're killed.
Speaker 5: Yeah.
Speaker 10: They usually don't die on their own, they're killed.
Speaker 7: Murder.
Speaker 4: Yeah. I love how I said it seriously and you
were like murder. I have to say it good jokingly
because who would say this authentically me?
Speaker 15: Murder?
Speaker 7: This was no normal death of a god. This was murder.
Speaker 4: Cray Toast just coming in.
Speaker 2: There, are different ideas of that concept to but uh
you can think that you can also look back on
you know, your favorite you know gods from myth or legend,
didn't recount those stories too in your head to kind
of help guide you.
Speaker 10: Oh it's been ages though.
Speaker 4: Well, I'm currently doing a lot of research on wealth
Welsh mythology, and the other World was originally through the
I'm gonna butcher this big, big, big mabigony was run
by Yeah, yeah, thank you. Uh yeah, So originally it
was they sort of attributed the role of the other world,
the person who guides people to the other world or
the underworld, to be this one person named Aaron. I
think it comes down to Aaron is how you pronounce it.
And then that eventually at some point changed over time
to be gwyn up Nu, which is psychopomp leader who
kind of guides people from battle into and he's also
the owner of the Wild Hunt, and then he became
the king of the Doorway to the Fairies.
Speaker 2: So I don't want to trip you up, but this
is a concept that I would allow as well, the
idea of part of their decay, because that's what this is.
This isn't the true death is the decay when they
are no you've you've got it, When there no one
is around to remember or speak the name or remember
them at all, is a true death. But the idea
of fighting over ownership of the legend, like, oh, that's
not from there, that's from there, right, like, and I
can track it back here, right, It's part of how
they fall apart is not knowing the origin. Yeah, yea
for different purposes, that's correct. And you've kind of touched
on that a little bit too, so you may already
have a word for that. But yeah, that is a
concept that is I think very much a part of
the death of a Godruption.
Speaker 19: Transformation, corruption, well it's corruption, but also it's like it's
like a watering down because it changes every time you
tell it.
Speaker 4: It's like a telephone thing, so it changes every time
you tell it, and then it often becomes less and
less powerful.
Speaker 7: It's totally people's purposes too.
Speaker 2: I do like this, Yeah, And it's also distill know
this kind of idea where it's the opposite of that, right,
where it's just becoming muddied because of all the interpretation
and stuff like that. I like that.
Speaker 4: It's also like that that specific example is that way
because of Christianity and the rise of Christianity and the
belief in Christianity, and so the power was was taken
away more and more from these mythological figures because of
course you were not allowed to believe in them as
being deities. They're not even really considered deities. They were
just guys. Like when up to was just like originally
at some point was just part of like Arthur's team.
Speaker 10: You know.
Speaker 4: So it's this like you're being replaced, replacing. Yeah, yeah,
it's almost like it becomes like yeah, yeah, yeah.
Speaker 2: Where it's you've got a new god that comes into
the picture, or there is something else that replaces that
inherent desire for worship or direction.
Speaker 4: Yeah, you know one.
Speaker 2: I mean we've all heard the argument that science is
a new religion. It's the same thing, right, Science places
the gods and you know whatever. So what do you
guys have now?
Speaker 4: But in space there's no one to hear you scream?
Speaker 2: Entropy will always increase.
Speaker 4: Entropy added to the list.
Speaker 2: I mean, technically yeah, that would count as rot I think.
Speaker 10: Added what we've been talking about to notes.
Speaker 4: It's just honestly, it's the it's the extrapolation from one point.
It's like you have the God's inception at one point
and then it extrapolates like entropy. It just continues on
and on and on. It gets further space between each
point until there's nothing.
Speaker 8: Heat. Death.
Speaker 10: Something else I don't think we've touched on is betrayal. Yes,
the thing that happens between legend and myth, I think,
and this being stripped of power and murder for death,
the betrayal of the teachings. Why the worshippers turn against
their god?
Speaker 2: Yep? I think you guys have it if you want
to try to break them down and put them in order,
and it might help you to just break down the
concepts first and then distill it to.
Speaker 4: One word acorn. The angel has already done it.
Speaker 7: Oh, it starts with life and then they do something,
so then it is deeds, right, and then someone witnesses them, Yeah,
deeds witness.
Speaker 4: We could also call it miracle. Yeah, instead of deeds.
Speaker 10: Like miracle life, Okay, miracle witness.
Speaker 5: It should be scripture next. I think story, legend, myth, scripture.
Speaker 10: Do we think scripture would go before or after worship?
Speaker 5: Maybe after?
Speaker 4: Yeah, that's a tough call.
Speaker 7: They write after they worship. You'd get worship, and then
they decide to write stuff about you, right.
Speaker 10: Okay, might even go after sacrifice and offering.
Speaker 7: I think so too.
Speaker 4: Yeah, yeah, yeah you could. I mean we could. It does.
It's not simplifying because it's a bigger word. But you
could change story, legend, myth to dissemination, like dissemination of
those teachings. What is it? What is that word? And
everyone goes on when everyone goes on mission in the
Church of Latter day Saints, they're going to yeah, yeah, yeah, preach, preaching, preach.
Speaker 7: Just but story, legend, myth is different though, because it's
just talking about did you hear what they did?
Speaker 4: Yeah, that's true.
Speaker 7: That's even earlier, maybe even after witness people talking about,
oh my god, this person did this, this incredible thing happened,
and then they start to worship them. The story and
then later at some point becomes a legend. At some
point it becomes a myth later on, because when it's
a myth, if it's a myth, you don't believe it anymore.
So myth is closer to death.
Speaker 10: It's almost like a infection.
Speaker 7: It gets worse over time.
Speaker 6: It.
Speaker 10: Grows it takes over or brings more people in.
Speaker 7: Okay, it just means it never actually happened. It's just
a fun story that they used to believe to prove
a point.
Speaker 5: I think legend is a good spot.
Speaker 2: For right there, which is what trench, Which is why
when someone uses a story to prove a point that works.
To any one of those works, because a myth is
is a story that you don't believe in. But then
the fable is when you're you using that to you know,
teach a lesson. Right, So either one of those would work,
but also I would I would.
Speaker 7: Allow definitely don't believe it. Yeah.
Speaker 10: Yeah, So you're saying separate them.
Speaker 2: I'm just saying it's the options are there. There are
many different ways in which you can succeed at this puzzle.
You just there are certain beats that have to be hit,
is all.
Speaker 4: I think we have all of them, and I think
we have more than more than is necessary. So I
think we just have to strip it down now to
the most concise order. I would almost say.
Speaker 7: That, yeah, corruption comes before betrayal and stripped of power, right,
because they're being taught and then this is great, we
all believe in this and someone goes, what if I
teach it and ice to do this with it?
Speaker 4: I think Okay, I think stillness silence. I think rot
should come before because rot is still loud, which sounds crazy,
but I think it should go rot, stillness, silence, and
that would be the end, right before death of memory.
I think the corruption should go.
Speaker 2: I think. I'm so sorry, but I think you're talking
about the corruption like people twisting the myth and the legend,
and Acorn was talking about betrayalism before they physically die,
like way earlier in the God's story, where they are
betrayed and then they are killed before they ever become
a legend or a myth or what have you. So yeah, so, yeah, so.
Speaker 4: The legend and myth should be moved down where you're
in notes. Let's legend and myth should come much later.
I think legend and legend could be like halfway through,
and then myth is like the last thing, and then
after that is when the corruption happens, and death has
to happen before.
Speaker 7: I think it becomes when people still believe it, though,
because what does it matter if you corrupt a myth
doesn't matter?
Speaker 4: Yeah, Okay, that's a good point. Well, we also know
to suit.
Speaker 7: Your purposes has to be when people believe it, right.
Speaker 4: Yeah, but we also know that we have like four
extras here, four, five, six, seven, Yeah, twelve, So we
have one, two, three, four, five six seven extra words
or statements, so we can get rid of seven of them.
We have to get rid of seven of them infection.
Speaker 5: I don't think we need that.
Speaker 4: I think we can.
Speaker 5: Yeah, sacrifice and offerings is the same as worship for me.
Speaker 4: Yeah, okay, yeah, yep, good call. Scripture could be the
same story.
Speaker 7: Yeah, it's betrayal scripture and maybe maybe legend.
Speaker 10: What else am I changing? He said sacrifice?
Speaker 5: I think story, fable, legend, and scripture are all kind
of the same thing.
Speaker 4: Yeah, so we could just say legend. The only thing
is that fable does have an aspect to it that
is different than that. But where are we at one
to three?
Speaker 5: You all scripture and religion.
Speaker 4: Okay, we have five more to get rid of.
Speaker 10: Forgetting a scripture.
Speaker 9: This might be stillness and silence. They're both the absence
of something.
Speaker 4: Yeah yeah, but they both appeared on the wall.
Speaker 2: Those are just the concepts, Like I said, there are
many different something else.
Speaker 4: Yeah, okay, okay, yeah.
Speaker 10: Okay, so we can probably just use one.
Speaker 4: Yeah. I think silence makes the most sense.
Speaker 7: It sounds going to be after myth even right.
Speaker 4: Corruption could be wrought as well, like corruption of the
teachings rot.
Speaker 7: It's just it decay as decay, get it right? Yeah,
so corruption is sooner I think when people believe it.
Speaker 4: So let's put corruption after scripture.
Speaker 10: We're be getting a scripture or do we want to
keep it?
Speaker 4: I think we're keeping it for now.
Speaker 5: I think betrayal would go after before ascension in most cases,
or maybe after ascension if betrayal is the concept of
the God.
Speaker 7: Yeah before So betrayal stripped of power and it being
killed is.
Speaker 5: Okay, oh followers turning on God? Okay, well that would come. Yeah, corruption,
I think.
Speaker 7: I think abandonment has to be up higher.
Speaker 4: Honestly, Abandonment and betrayal could be the same thing.
Speaker 7: Or abandonment and stripped of power.
Speaker 4: It could be, Yeah, and being stripped of power I
think also can fit Yeah, I agree, could fit into.
Speaker 10: That, could fit into abandonment and.
Speaker 4: Betrayal. Trail Ah, that's so hard because I think betrayal
and abandonment do have a different vibe, but I think
the idea is all murder death like death can be.
Also them being abandoned.
Speaker 7: Down to fifteen on this list, just yeah, it's exciting
and cutting them.
Speaker 10: Off very cool players are not as characters right out.
Speaker 2: Yeah, I mean either it would be allowed and interesting,
but yeah, this is fine anybody.
Speaker 7: I don't know what if pen is.
Speaker 4: Yeah, in character, Constantine is staring at all.
Speaker 2: No, I imagine that. What I'm imagining is that you
guys are having this conversation, but it's just like translated
into whatever your characters would be saying. But it is
a philosophical discussion that you know. I just thought it'd
be neat to do a puzzle that's like, well, what
if we just sit and talk, you know, kind of
like talk about the concept of this, So yeah, you
don't have to do it.
Speaker 5: I think sacrifice and offerings is the same as worship,
because worship has those things in them in some religion,
but yeah not in others. But it's all it's all work, yep.
Speaker 9: I have a I need to ask this question so
my brain can get rid of it, because I'm sure
it's already represented in here. Where do like holy Wars
fit into this.
Speaker 5: Yeah, I would.
Speaker 4: I would think the corruption or raw.
Speaker 9: Corruption, that's what I thought.
Speaker 4: Yeah, yeah, because it's it's the moment you start using No,
but that's like the corruption of the idea.
Speaker 2: Yes, there is. There is a difference between like, you know,
worshiping and then using that myth to fight your war
or as a reason to Yep, those are two separate concepts.
Speaker 10: I think worship is devout, corruption is power.
Speaker 4: Yeah. I think we can potentially get rid of the
murder and death. I mean, I think that's narratively correct, but.
Speaker 10: I mean it depends on the myth because most cod
are killed by another god or.
Speaker 4: And it is a big deal that they're killed. Yeah.
Speaker 5: Okay, the legend become comes before corruption.
Speaker 4: Yeah, because there needs to be something. There needs to
be a legend to corrupt.
Speaker 10: Yeah, right, Yeah.
Speaker 4: Do we need to have life because if a god
is not, if the not all gods are born, they
become gods when they perform the miracle and are witnessed.
Speaker 10: Right, I'd agree with that.
Speaker 4: Okay, So where are we at one thirteen right now? Okay?
Speaker 7: And what luck?
Speaker 9: You just have an extra piece? It's fine.
Speaker 5: What is the death after betrayal?
Speaker 4: That's like when they're killed, like when the goddess killed.
In most myths, they're like actual.
Speaker 8: Yeah, because we.
Speaker 4: Could get rid of silence, because that could just be
sort of bundled in with memory, like forgetting. So we
can just say like forgetting instead of death of memory.
Just to simplify it for us, that should be twelve.
Speaker 7: Off.
Speaker 2: Ye, go for it.
Speaker 10: So after we in character discussed this in the room
that out, I think Kra would be the one to
have written this somehow similar to me. So whatever we
ended up choosing to write, mm hmm. Once we get
our list, we would reference it. I think Esteban, since
he was telling the stories, I think I want him
to say it. I would hold handle us out to him.
Speaker 7: Okay, all right. The death of a god starts with
a miracle, witness, ascension, worship, scripture, legend, corruption, betrayal, death, roth, myth,
and the true death memory forgetting.
Speaker 2: The As you're saying these words, you can hear the
sound of pen on parchment. Uh, and the gears start
going faster. The closer you get to the end of
these words. The clock begins to move. When you say
the first word, it moves to one and then two
and as you are telling these stages of death, and
when you finish, there is nothing but silence, and then
the clock is gone and there's a doorway. And that
is where we're going to end the session. Well done,
I'm sweating, well done. My list was birth, heroism, betrayal, martyrdom, worship, exultion, legend, myth, abandonment, corruption, rot, mockery, silence. Oh, mockery, mockery.
Speaker 4: Oh that's good.
Speaker 2: Yeah, but again those concepts were covered. But I was
surprised by how many times my words came up the
same as yours, Like you guys picked similar words and
you kept saying like betrayal and death, and I'm surprised
mergag didn't come up. Yeah, yeah, like just the same
same words. But yeah, it was really really good. But
that is where we end today's session. Thank you so
much for playing. We will be back next week with
a surprise. What can I hit the button? I can
hit the button? Okay, we love you. By You've been.
Speaker 20: Listening to Deathless, an actual play produced live by Pumpkinberry.
That's me on YouTube and twitch at table story. If
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we'll see you next week.
Speaker 8: Oh my god.