WEBVTT

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<v Speaker 1>You'll be go me beer. It's the internet. You're busy.

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<v Speaker 1>Let's do this for January sixth, twenty twenty four. For

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<v Speaker 1>the next hour or so, let me help you sort

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<v Speaker 1>through the world of gaming on Game Mess Mornings Live

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<v Speaker 1>with me Jeff Grubb. Today, the holiday break is really

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<v Speaker 1>over now, and you could tell because we have news

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<v Speaker 1>on switch to a new Xbox, a new Minecraft, and

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<v Speaker 1>new old games from PlayStation. But first, please join me

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<v Speaker 1>in welcoming today's co host the Game Mess Mornings. It's

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<v Speaker 1>Jason Finale. Everybody. Jason, how are you doing. I am great.

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<v Speaker 1>I am refreshed after a nice winter break with the

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<v Speaker 1>family doing family things. I am ready for more Switch

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<v Speaker 1>to edging until they finally release this thing.

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<v Speaker 2>It's been good. I'm very excited about the prospect. We

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<v Speaker 2>talked about this before we got the show of that

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<v Speaker 2>team on my wall and that team on your shirt

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<v Speaker 2>meeting in the semifinal before the Super Bowl. That is

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<v Speaker 2>quite a prospect. It has me very excited.

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<v Speaker 1>Yep, it seems plausible. Definitely seems plausible. Boy, I am

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<v Speaker 1>not refreshed. I went to the Sunday night football game

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<v Speaker 1>last night in Detroit. I drove up there went with

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<v Speaker 1>my brothers and it was fantastic. It was awesome, But

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<v Speaker 1>it was the Sunday night football game were I was

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<v Speaker 1>not counting on that when I was we first was

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<v Speaker 1>like we were, hey, let's get tickets and let's go.

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<v Speaker 1>I'm like, yeah, sure, like it'll be afternoon game whatever.

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<v Speaker 1>I'll just drive home that evening. We'll get some dinner. Nope,

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<v Speaker 1>Sunday night football. And I woke I woke up, took

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<v Speaker 1>care of a bunch of stuff because there's like a

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<v Speaker 1>million things I was planning to take care of on

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<v Speaker 1>the break Jason, and of course I got to like

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<v Speaker 1>half of them, and so I'll take care take care

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<v Speaker 1>of some of this stuff. And then I go to

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<v Speaker 1>get in the van to go and it won't start.

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<v Speaker 1>It just it won't start. The van's been so reliable recently,

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<v Speaker 1>but I think it's just a little too cold. I

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<v Speaker 1>just ran to Walmart real quick out of battery, swapped

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<v Speaker 1>it out. Uh you know, I gotten the Prius to

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<v Speaker 1>do that, and I wasn't able to start the van.

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<v Speaker 1>So I got in the prius, got the battery, got

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<v Speaker 1>it in there. So I'm like running late, didn't have to.

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<v Speaker 1>I didn't eat all day. Basically it was Yeah, I

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<v Speaker 1>was like, ran up there.

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<v Speaker 2>I bet you weren't exactly responsible in the stands. Z.

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<v Speaker 1>It was not responsible in the stands. I had so

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<v Speaker 1>many gay bud lights. It was incredible. Uh. It was

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<v Speaker 1>a good That was a good time. Uh. And then

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<v Speaker 1>get to the game and I'm like, man, this could

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<v Speaker 1>go bad, like the defense has been bad recently, and

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<v Speaker 1>it was instead, it was awesome. They killed it. But

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<v Speaker 1>as soon as as soon as it was over, I'd

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<v Speaker 1>gotten basically we went. So we walked out to my van.

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<v Speaker 1>I just drove home that night, got home at like

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<v Speaker 1>three three thirty. And for you, it's it, you know,

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<v Speaker 1>from the stadium, it's not bad. It's two hours and

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<v Speaker 1>fifteen minutes. It's not not the worst, you know. I

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<v Speaker 1>had to stopp and get gas. I found a Taco

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<v Speaker 1>Bell that was my first roal meal of the day

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<v Speaker 1>at one as good.

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<v Speaker 2>Yes always the topical with Jesse Fateeli asking about your

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<v Speaker 2>h your Taco Bell drive through choices on U Blue

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<v Speaker 2>Sky yesterday, Yes started a whole discussion there.

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<v Speaker 1>Yep, I went. I got a crunch wrap supreme, something

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<v Speaker 1>I could eat in the vehicle. So yeah, it was good.

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<v Speaker 1>It was a good deal, so one couldn't sleep so

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<v Speaker 1>because I was pretty excited about you know, the days,

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<v Speaker 1>the day's events, and then also just the really terrible

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<v Speaker 1>sleep schedule because of this vacation, because of this break.

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<v Speaker 1>So yeah, I'm wiped out, but I gotta say pretty

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<v Speaker 1>excited to come back and talk about video games with you, Jason.

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<v Speaker 2>Yes, I am excited to talk about video games with

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<v Speaker 2>you too. I understand the whole What do schedule things

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<v Speaker 2>for yourself to do over the break and not actually

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<v Speaker 2>get any of them done? I don't know if you

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<v Speaker 2>could see behind me here. I don't know how I'm framed,

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<v Speaker 2>but this is my I meant to I meant to

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<v Speaker 2>sort this magic the Gathering collection, and I got about

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<v Speaker 2>believe it or not, that's more than halfway through. So

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<v Speaker 2>still working on it. Still have still have piles to

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<v Speaker 2>go through, but we're slowly getting through it. But no,

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<v Speaker 2>we did family stuff. We had a good time, so

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<v Speaker 2>it was worth not getting that done.

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<v Speaker 1>I probably should like because I mentioned on social media

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<v Speaker 1>that I was on a train that derailed, people probably

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<v Speaker 1>are wondering about that.

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<v Speaker 2>Yes, let's talk about this please. I also need to

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<v Speaker 2>know what a winking lizard is oh whatever is called.

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<v Speaker 2>But but so so was it like a Polar Express

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<v Speaker 2>type deal.

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<v Speaker 1>It was a Polar Express type deal. Yeah, it's it's

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<v Speaker 1>you know, it's for entertainment purposes, not for actual travel purposes.

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<v Speaker 1>You know. We they you get on the train in

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<v Speaker 1>one part of Cuyahoga Scenic Valley whatever it's called, and

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<v Speaker 1>and then it drives you to the other side, you know,

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<v Speaker 1>you to train you to the other side, and then

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<v Speaker 1>suddenly you're in the North Pole. You you went all

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<v Speaker 1>the way to the North Pole and you get to

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<v Speaker 1>see Santa and stuff like that, and uh, yeah, it

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<v Speaker 1>is We've done it before.

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<v Speaker 2>It's supposed to be.

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<v Speaker 1>It's a lot of fun. As we were pulling in,

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<v Speaker 1>it got very bumpy and weird, and I grab the kids,

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<v Speaker 1>thinking the worst was happening, and uh the train slowly

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<v Speaker 1>started to tip over, but thankfully before the worst could happen. Uh,

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<v Speaker 1>it came to a stop. You know, we're going slow,

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<v Speaker 1>but cause we're gonna slowly go past you know, Santa

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<v Speaker 1>and the elves and then Santa's gonna get on the train.

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<v Speaker 1>So it was already slowing down. So it's like, you know,

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<v Speaker 1>five miles per hour, so it was not ever at

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<v Speaker 1>like some risk of you know, derailing and then you

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<v Speaker 1>know traveling, yeah, half a mile into the woods or

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<v Speaker 1>something like that. No, yeah, but you know, the thing

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<v Speaker 1>really could have tipped over. That was That was the

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<v Speaker 1>thing I was like pretty worried about because we're we're

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<v Speaker 1>at a table and the table's not bolted down. It's

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<v Speaker 1>just gonna slide across, and you know, there's another family

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<v Speaker 1>on the other side with third table, and it's like

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<v Speaker 1>things would have just gotten smashed together. But at the

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<v Speaker 1>end of the at the end of the thing, it

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<v Speaker 1>tilted about ten percent to the side, ten degrees to

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<v Speaker 1>the side, i should say, and that you could feel that,

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<v Speaker 1>and that was weird. We had to basically walk off

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<v Speaker 1>of our our train car onto some of the other

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<v Speaker 1>ones that were not derailed, and they were gonna have

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<v Speaker 1>us wait there until buses came to pick us up

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<v Speaker 1>because they weren't gonna be able to get it back

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<v Speaker 1>onto the train tracks. And instead they give us the

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<v Speaker 1>option like, hey, we are at this you know part

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<v Speaker 1>of town. There is like some ways to get an

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<v Speaker 1>uber here. Do you want to do that? Like we

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<v Speaker 1>are we're getting off, uh, and we're gonna do that.

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<v Speaker 1>We're gonna figure it out. And thankfully, as we were

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<v Speaker 1>getting off, they were like, hey, there is a winking lizard,

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<v Speaker 1>which is basically like a BW three's it's it's a

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<v Speaker 1>B dubs. Okay, Yeah, so you know, food and beer,

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<v Speaker 1>got a lot of beers on tap. It's a nice place.

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<v Speaker 1>The kids and Steph went in there, stuff, got a beer,

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<v Speaker 1>they hung out, I got an uber, went and got

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<v Speaker 1>in the van, came back and picked them up, and

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<v Speaker 1>it worked out fine. We were home and safe and

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<v Speaker 1>warm by about twelve thirty one am, and the people

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<v Speaker 1>that were still on the train were still on the

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<v Speaker 1>train at that point. So yeah, it was like but

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<v Speaker 1>buses were coming slowly. I think they had like two

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<v Speaker 1>buses for about six hundred people.

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<v Speaker 2>So yeah, it was was somebody on the naughty list,

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<v Speaker 2>Like what the hell?

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<v Speaker 1>You know? I think it could have been me. I

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<v Speaker 1>think it was uh, I think I think it was

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<v Speaker 1>a PlayStation. I think it was or maybe maybe Nintendo

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<v Speaker 1>trying to wipe me out, you know, switched to huh. Yeah,

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<v Speaker 1>the Nintendo jail, forget that. Nintendo execution is what they're.

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<v Speaker 2>Judge jury and execution. Jeez, Well, I think I will

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<v Speaker 2>speak for myself and everyone on the chat right now

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<v Speaker 2>to say, it is good to see you in uh,

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<v Speaker 2>one piece, even if the train almost did not get

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<v Speaker 2>you that way, your mind might not be in one piece.

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<v Speaker 2>But that's the lion's fault.

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<v Speaker 1>Yeah, that's that has nothing to do with the train. Absolutely, yeah.

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<v Speaker 2>Yeah.

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<v Speaker 1>But are the kids like okay, you know, they definitely

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<v Speaker 1>were like, well, that that was un you know, satisfactory.

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<v Speaker 1>That's kind of how they're looking at it. STEP's a

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<v Speaker 1>little bit more like, hey, we might not do that

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<v Speaker 1>next year. Yeah, I get it, that's what.

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<v Speaker 2>That's what my wife, who also named Steph ironically would

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<v Speaker 2>I think all wives are named Steph, yours mine, everyone, huh.

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<v Speaker 2>And now she's upstairs wondering what the hell is he

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<v Speaker 2>saying about. But yeah, my wife be like, we're never

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<v Speaker 2>doing that again, like never, not even once.

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<v Speaker 1>Yep.

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<v Speaker 2>And that's just how it's going to be. And if

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<v Speaker 2>you like the train before, have those memories, that's it.

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<v Speaker 2>This is the memory I'm going to stick with. Fuck

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<v Speaker 2>that train, uh huh.

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<v Speaker 1>I guess it's worth pointing out that was the last

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<v Speaker 1>train ride of the season that they were doing that

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<v Speaker 1>we were on and it's the only time. That's the

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<v Speaker 1>only time it's ever derailed.

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<v Speaker 2>It's to finish line.

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<v Speaker 1>Yeah, exactly, so very very strange. But uh, hey, no harm,

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<v Speaker 1>noough fault. You know, six hundred people in there. No

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<v Speaker 1>one got hurt.

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<v Speaker 2>So that's that that part, if it's going to happen,

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<v Speaker 2>that being the end result, you can only be thankful

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<v Speaker 2>or grateful for.

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<v Speaker 1>Yeah, it has maybe want to like look into like

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<v Speaker 1>what try like mitigation trains have for for tipping over,

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<v Speaker 1>because it's like, I wonder if it's you know, they

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<v Speaker 1>built it all the weight really is kind of between

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<v Speaker 1>those two wheels, so it's actually very hard for them

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<v Speaker 1>to tip to tip over because that's what it felt like.

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<v Speaker 1>It's like, I'm surprised this thing didn't just go but maybe,

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<v Speaker 1>you know, maybe they're engineered that.

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<v Speaker 2>What Yeah, if you if you look into that, let

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<v Speaker 2>me know. Because the CSX freight line is right on

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<v Speaker 2>the other side of the street. I just want to

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<v Speaker 2>I just want to know what I have coming to me.

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<v Speaker 1>God forbid, let's explain what we do here. Most weekday's

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<v Speaker 1>I Jeff Grubb will help ease your gaming life back together.

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<v Speaker 1>That includes breaking news and maybe even some of our

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<v Speaker 1>own original reporting for all these topics, I'll get the

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<v Speaker 1>input of a bona fide expert who will make me

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<v Speaker 1>look smart. You're watching live on Twitch Welcome. You can

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<v Speaker 1>always listen to the show later on podcast feeds by

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<v Speaker 1>searching for game Mes Mornings, or find the RSS on

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<v Speaker 1>giant bomb dot com. You can also catch the show

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<v Speaker 1>later with chapters and timestamps on YouTube.

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<v Speaker 2>Hello Hello, YouTube YouTube Real quick before you get started.

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<v Speaker 2>Peka Blue in the chat said, all moms are Karen

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<v Speaker 2>at all wives or stuff.

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<v Speaker 1>That show. Really, that's incredible. That shirt will be in

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<v Speaker 1>the story by at the end of the day, everybody. Yeah, uh,

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<v Speaker 1>all right. We should start here with Nintendo Switch to

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<v Speaker 1>Joycon images apparently emerge could tease unexpected new feature. This

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<v Speaker 1>comes from Evan Campbell at GameSpot Drip Drip Drip. The

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<v Speaker 1>Nintendo Switch two leeks keep coming and as this time,

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<v Speaker 1>unconfirmed images of a real retail model left Joycom for

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<v Speaker 1>the upcoming console appeared online over the weekend. In addition,

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<v Speaker 1>fans believe they've discovered they've discovered an unexpected feature for

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<v Speaker 1>the new joy Cons after pouring over pictures. This would

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<v Speaker 1>include mouse functionality. The three new switch to joy cons

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<v Speaker 1>after excuse me, the three new switch to joy Con

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<v Speaker 1>images popped up on Reddit over the weekend, allegedly from

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<v Speaker 1>a Chinese factory. Let me turn on headlines. Well I'm

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<v Speaker 1>talking here, excuse me, allegedly from a Chinese factory, showcasing

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<v Speaker 1>a black controller with a light blue interior. VGC then

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<v Speaker 1>reported that ego eyed fans believe they've spotted an optical

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<v Speaker 1>sensor on the side of the joy Con, sort of

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<v Speaker 1>on the interior where maybe the L and R buttons

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<v Speaker 1>were hiding before. Okay, that would mean the controller could

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<v Speaker 1>function like a PC mouse, offering a new method to

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<v Speaker 1>play Switch two games. Supposedly shipping data for switch to

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<v Speaker 1>also points to mouselink functionality, per another Reddit post. So

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<v Speaker 1>it's not just the optical sensor that is kind of

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<v Speaker 1>convincing people. That's not what convinced me. I'm like, oh,

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<v Speaker 1>you know, there was that little ir camera on the

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<v Speaker 1>bottom of the joint con for the switch one. Maybe

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<v Speaker 1>it's like some new version of that. But there are

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<v Speaker 1>these little pads at the top and the bottom of

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<v Speaker 1>that interior on the same side as the sensor that

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<v Speaker 1>look like the kinds of pads that you have on

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<v Speaker 1>the bottom of a mouse so that it slides along

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<v Speaker 1>a surface. So I'm at that point, I'm like, oh,

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<v Speaker 1>they built a mouse into the switch the switch to.

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<v Speaker 1>That is pretty clever. Now, what are your expectations Let's

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<v Speaker 1>just assume that this is what's happening. What are your

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<v Speaker 1>expectations for what mouse functionality on the switch to could enable?

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<v Speaker 1>Could empower could make use.

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<v Speaker 2>Of the long awaited revival of Mario Paint.

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<v Speaker 1>I mean right, it's like, for me, that's the first

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<v Speaker 1>place I go to. Yeah, I get that, like, yeah, oh,

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<v Speaker 1>first person shooters and rts and stuff like that. People

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<v Speaker 1>starting to think of them, Like, eh.

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<v Speaker 2>It's Nintendo. I don't think of shooters When I think

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<v Speaker 2>a Nintendo. I think of weird painting software for your

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<v Speaker 2>Super Nintendo with a music box feature that I spent

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<v Speaker 2>way too much time playing as a kid. Yeah, that's

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<v Speaker 2>that's that's what I think of. So yeah, I mean

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<v Speaker 2>also too, the article mentioned the Lenovo Legion Go. That's

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<v Speaker 2>the first thing I thought totally because that little mouse

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<v Speaker 2>pad on the right hand side. I yeah, it sounds

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<v Speaker 2>to me like they want to get into more creative

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<v Speaker 2>software because the controller, Like I've been playing a lot

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<v Speaker 2>of Minecraft. Ever since the Girl's got Switches for Christmas,

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<v Speaker 2>Minecraft has been what they've been playing together. And I

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<v Speaker 2>played that on PC a little bit before I played

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<v Speaker 2>it on the Switch, And for me, it's just and

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<v Speaker 2>I don't say this about many games, but keyboard and

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<v Speaker 2>mouse on Minecraft just makes more sense to me, like

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<v Speaker 2>being able to move the blocks around and be more creative,

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<v Speaker 2>a little more precise. So if they're gonna like maybe

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<v Speaker 2>have an enhanced Minecraft or this Mario Paint like I'm

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<v Speaker 2>saying it, just it sounds like they're not. They're gonna

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<v Speaker 2>have a whole wing of creative like I should say,

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<v Speaker 2>user generated creative games, like like a Mario Paint or

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<v Speaker 2>something like.

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<v Speaker 1>Yeah, that's something that they have a history of of doing.

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<v Speaker 1>After Mario Paint, they had a suite of Mario Creative

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<v Speaker 1>Tools Mario Creative Cloud for the sixty four d D

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<v Speaker 1>in Japan, and you know, they haven't done a ton

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<v Speaker 1>of stuff like that since then. But you've got the

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<v Speaker 1>sense that there was always a curiosity of from Nintendo

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<v Speaker 1>to explore these ideas in more detail, and they were

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<v Speaker 1>just like, you know, it turns out maybe the console

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<v Speaker 1>isn't the best way to do that, but now it

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<v Speaker 1>maybe maybe it could be it could be something where

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<v Speaker 1>it's like people get their hands on the joy Con

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<v Speaker 1>and they're just using the mouse, and like I'll demonstrate,

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<v Speaker 1>I guess for people watching the video, I'll try to

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<v Speaker 1>walk it through. Basically, it's like, you know, this is

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<v Speaker 1>the surface is the joy Con, and I'm holding the

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<v Speaker 1>left JOYCN and like again, I'm putting the ridge side,

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<v Speaker 1>the side that connects to the switch on the ground,

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<v Speaker 1>and then you'd have the two mouse buttons here. You'd

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<v Speaker 1>have a left and right mouse, and just like this,

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<v Speaker 1>it feels fine. You know, I bet it'd be uncomfortable

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<v Speaker 1>for long periods of time if you were like doing

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<v Speaker 1>a ton of like like shooter games or something like that.

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<v Speaker 1>But for like sitting back and making something in Mario paint.

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<v Speaker 2>Yeah, but you know what else too. As you're doing that,

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<v Speaker 2>I'm imagining one on either side, I'm getting like steel

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<v Speaker 2>battalion vibes, so like an ACE combat or like at

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<v Speaker 2>some sort of flight sim or or vehicle simulation where

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<v Speaker 2>you're doing you're doing clutches and and and maybe even

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<v Speaker 2>like a motorcycle type of thing that you might really.

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<v Speaker 1>Be onto something there actually that makes a ton of

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<v Speaker 1>sense for like the way Nintendo would want to like

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<v Speaker 1>do something yeah rio part Yeah, I mean with that Yeah,

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<v Speaker 1>I mean you're you're right low like turning that into

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<v Speaker 1>a throttle on Like it's like you know, I I

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<v Speaker 1>My expectation Jason for something like this is that Nintendo

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<v Speaker 1>does it includes features that support this in many of

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<v Speaker 1>their games, and then third party it is here is

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<v Speaker 1>a mouse pointer if you want it in your game.

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<v Speaker 1>Like that's how these Ninteno gimmicks normally go.

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<v Speaker 2>Ye.

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<v Speaker 1>But you know, as someone who's like been looking at

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<v Speaker 1>switch to for a long time and as we all

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<v Speaker 1>have been been waiting to see, like Okay, what is

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<v Speaker 1>going to be the thing, I don't think this is

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<v Speaker 1>like the thing the thing. I think this is like

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<v Speaker 1>a part of a suite of gimmicks that they're gonna

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<v Speaker 1>have for the switch It's a thing. But I'm like, yes,

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<v Speaker 1>this is a pretty good one. I think they could.

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<v Speaker 1>You know, it can serve some like just very basic functionality.

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<v Speaker 1>It can make it so like something like a Mario

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<v Speaker 1>Pyton can return Like okay, I like both of those things,

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<v Speaker 1>and then it also could have the wild sort of

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<v Speaker 1>gimmick side of things where Nintendo's like, here's a bunch

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<v Speaker 1>of new motion control stuff you do because this thing

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<v Speaker 1>is it's got a gyro, it's got an accelerometer, and

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<v Speaker 1>it's got an optical mouse thing. This gives us a

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<v Speaker 1>lot of points of information to maybe give you some

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<v Speaker 1>really cool interactive futures in a bunch of our weird

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<v Speaker 1>games from our weird studios. Yeah, I think that checks

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<v Speaker 1>a lot of boxes there. So I'm a fan of

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<v Speaker 1>this idea.

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<v Speaker 2>Yeah. I like it too, And it's the kind of

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<v Speaker 2>out of the box thought that when they announce it

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<v Speaker 2>at first, I'd be like, Wow, that doesn't that's very surprising.

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<v Speaker 2>But when they get the console in my hand, I'm like,

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<v Speaker 2>why hadn't anybody thought of this before? Yeah, I feel

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<v Speaker 2>like that the switch in general was that last time.

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<v Speaker 2>This time this seems like a proper iteration. Uh. But yeah,

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<v Speaker 2>I'm I'm very like the more I think about it,

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<v Speaker 2>this has, the more applications this could have. And we're

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<v Speaker 2>not even thinking of the potential gimmicks that they would

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<v Speaker 2>use this technology for in a three D Mario space

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<v Speaker 2>or in the next Zelda, because I'm sure they're already

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<v Speaker 2>thinking of something to do now. I hope it's not

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<v Speaker 2>like dowsing in Skywards Sword because who wants.

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<v Speaker 1>To do that, right exactly?

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<v Speaker 2>Yes, yeah, but if they can find something fun to

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<v Speaker 2>do with this, yeah, I dig it.

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<v Speaker 1>Yep.

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<v Speaker 2>Also, Marino in the chat said the forbidden words wave

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<v Speaker 2>race that that would be nice.

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<v Speaker 1>But because you feel like treat that as a throttle,

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<v Speaker 1>you could even like maybe turn it sideways.

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<v Speaker 2>Because your thumb that's where F zero has been.

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<v Speaker 1>Yeah, I mean, because like your thumbs rest, Like if

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<v Speaker 1>you turn it sideways, your thumb rest right here on

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<v Speaker 1>these buttons.

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<v Speaker 2>Uh yeah, you're still holding it down, ye holding.

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<v Speaker 1>You just hold it like reverse, like with the analyg

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<v Speaker 1>stick out by your fingers, and then yeah you could

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<v Speaker 1>oh yeah that would be cool. O.

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<v Speaker 2>Wait hey Jeff, come on now.

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<v Speaker 1>Yeah, oh the reverse hand. You know it's a call.

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<v Speaker 1>It's called the Stranger I think. Yeah. Wow. Man, it

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<v Speaker 1>took one episode back in twenty twenty five, which, by

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<v Speaker 1>the way, I did say twenty twenty four when we

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<v Speaker 1>started the show. So uh huh, there's your one. Everybody

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<v Speaker 1>gets one. I'm gonna have like twelve. It's gonna happen

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<v Speaker 1>for the next two weeks. But I'll fix it, fix

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<v Speaker 1>it eventually. All right, let's let's move along here. I

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<v Speaker 1>dropped this one in here. Uh oh okay, the trailer

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<v Speaker 1>job dropped twenty minutes ago, confirming Fantastic Four in Marvel Rivals.

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<v Speaker 1>So actually announced I saw the leaked image over the

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<v Speaker 1>last week or whatever. Who knew that there's no time

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<v Speaker 1>during that period. Uh, that's true, And my thought was,

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<v Speaker 1>holy crap, these characters look incredible. Honestly, maybe the best

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<v Speaker 1>the fine for the Fantastic Four has ever looked. I mean,

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<v Speaker 1>I think this is one of the strengths of Marvel

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<v Speaker 1>Rivals is every character looks incredible, looks so awesome, and

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<v Speaker 1>there's that there's no that that it continues to hold

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<v Speaker 1>true for these Fantastic Four characters, where it's like, yeah,

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<v Speaker 1>the the thing looks tough as hell, and uh and

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<v Speaker 1>and you know, Susan, Susan Storm, Miss Miss Fantastic looks

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<v Speaker 1>incredible as well, Like just across the board, they all

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<v Speaker 1>look just hot and it's very exciting. And that's a

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<v Speaker 1>game that I've enjoyed playing. You can imagine some ways

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<v Speaker 1>where like the powers will work, but it's like, I

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<v Speaker 1>kind of trust this studio to make a bunch of

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<v Speaker 1>fun characters. And it's also like, man, four new characters

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<v Speaker 1>in one drop, just ready to go. Also like four

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<v Speaker 1>new characters from like a collective a team, so it's

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<v Speaker 1>like they're gonna have maybe similar theming. But you get

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<v Speaker 1>why that makes sense for Marvel Rivals, a game that

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<v Speaker 1>has those synergistic features where if you do have multiple

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<v Speaker 1>characters on a you know, in a comp that all

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<v Speaker 1>that are thematically associated with one another, they often get

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<v Speaker 1>bonuses that enable them to do something together. So it's like,

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<v Speaker 1>why not drop them all together so people can get

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<v Speaker 1>used to like using them all at once. And it's like, man,

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<v Speaker 1>I kind of want to go play more Marvel Marvel

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<v Speaker 1>Rivals to enjoy some fantastic four What do you think?

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<v Speaker 2>I think dropping them all at once is really cool.

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<v Speaker 2>Now you said they are four separate characters, Like, there's

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<v Speaker 2>not a I haven't watched Trailia yet. I only saw

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<v Speaker 2>that that you know what I'm assuming.

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<v Speaker 1>So because it's like you know there are there's like

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<v Speaker 1>Cloak and Dagger or whatever that they have.

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<v Speaker 2>Okay, yeah, that'd be a wild like ice climber situation.

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<v Speaker 1>I think these are also separate characters.

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<v Speaker 2>Yeah, and if Honestly, if they all have different like archetypes,

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<v Speaker 2>but they can synergize together like you said, then I

419
00:19:44.119 --> 00:19:46.720
<v Speaker 2>worry if they become overpowered and the meta just becomes

420
00:19:46.759 --> 00:19:49.799
<v Speaker 2>flooded with uh Fantastic four. Now, I have not played

421
00:19:50.160 --> 00:19:53.119
<v Speaker 2>Marvel Rivals yet. It is downloaded on my Legion Go.

422
00:19:53.440 --> 00:19:54.920
<v Speaker 2>I just haven't had a chance to sit down and

423
00:19:54.920 --> 00:19:59.839
<v Speaker 2>play it. Since I completely agree with you though about

424
00:19:59.839 --> 00:20:02.519
<v Speaker 2>the character designs themselves. There are a couple of weird

425
00:20:02.559 --> 00:20:07.720
<v Speaker 2>ones Wolverine sticks out, but ultimately sit down at they

426
00:20:07.720 --> 00:20:12.000
<v Speaker 2>are fantastic. I love everyone that I've seen. They all

427
00:20:12.039 --> 00:20:14.160
<v Speaker 2>just look so damn cool. I wish they look like

428
00:20:14.200 --> 00:20:17.000
<v Speaker 2>that in comics or other video games too. These these

429
00:20:17.000 --> 00:20:20.680
<v Speaker 2>wou'd be cool with these designs carried off into other places.

430
00:20:21.400 --> 00:20:24.160
<v Speaker 2>And the Fantastic Four, based on that teaser image that

431
00:20:24.160 --> 00:20:27.519
<v Speaker 2>you were mentioning, is no exception. They look awesome. But

432
00:20:27.920 --> 00:20:31.559
<v Speaker 2>as far as how they're going to play, oh, here's

433
00:20:31.599 --> 00:20:35.759
<v Speaker 2>the trailer now, Thank you appreciate that. I suspect of

434
00:20:35.799 --> 00:20:38.599
<v Speaker 2>the four of them, I will use thing because traditionally

435
00:20:38.640 --> 00:20:41.759
<v Speaker 2>in games like this, I am like a Riinharden Overwatch

436
00:20:41.839 --> 00:20:44.440
<v Speaker 2>player up up in the front tank sort of player

437
00:20:45.279 --> 00:20:48.680
<v Speaker 2>that was Dracula too, and that's strange. Never mind it

438
00:20:48.759 --> 00:20:49.359
<v Speaker 2>wasn't regular.

439
00:20:49.440 --> 00:20:52.200
<v Speaker 1>I don't know, probably strange.

440
00:20:52.359 --> 00:20:55.920
<v Speaker 2>But yeah. But the thing here, if I had to

441
00:20:55.960 --> 00:20:57.599
<v Speaker 2>guess which one of the four I'm going to be using,

442
00:20:57.640 --> 00:20:59.559
<v Speaker 2>it's going to be him. But no, this is a

443
00:20:59.559 --> 00:21:03.559
<v Speaker 2>great chow by. I feel like this game got written

444
00:21:03.599 --> 00:21:07.680
<v Speaker 2>off as a Overwatch ripoff, and then all it had

445
00:21:07.720 --> 00:21:09.759
<v Speaker 2>to do was come out. Yeah, and it has just

446
00:21:09.839 --> 00:21:14.279
<v Speaker 2>really established itself as not just a Overwatch ripoff. But

447
00:21:14.480 --> 00:21:18.720
<v Speaker 2>that's definitely Dracula. Wow, Okay, very cool, but as the

448
00:21:20.240 --> 00:21:24.400
<v Speaker 2>filler of the void. Yeah right, Like the Overwatch too

449
00:21:24.480 --> 00:21:27.319
<v Speaker 2>was on a downswing and Marvel Viles just came in

450
00:21:27.559 --> 00:21:29.880
<v Speaker 2>and ate its lunch and that good for them. I

451
00:21:29.880 --> 00:21:33.079
<v Speaker 2>hope it keeps going like that. It's gonna get me eventually,

452
00:21:33.119 --> 00:21:34.519
<v Speaker 2>like I said, once I finally get some time to

453
00:21:34.519 --> 00:21:37.000
<v Speaker 2>sit down and play it, it's gonna get me. But

454
00:21:37.559 --> 00:21:39.799
<v Speaker 2>for now, yeah, I'm excited to see more.

455
00:21:39.880 --> 00:21:43.759
<v Speaker 1>Yeah me too. I think it's like, yeah, people accepted

456
00:21:43.799 --> 00:21:46.079
<v Speaker 1>pretty quickly. It's like, yeah, it is an Overwatch rip off.

457
00:21:46.200 --> 00:21:50.720
<v Speaker 1>It's shameless and kind of so what At a certain point,

458
00:21:50.759 --> 00:21:53.920
<v Speaker 1>it's is it fun or not? And I think people

459
00:21:53.920 --> 00:21:57.480
<v Speaker 1>are like, yeah, this is fun. It is completely different characters,

460
00:21:58.079 --> 00:22:01.039
<v Speaker 1>It has some of its own charms, even if it's

461
00:22:01.079 --> 00:22:04.759
<v Speaker 1>borrowing the vast majority of its charms. You know, people

462
00:22:04.799 --> 00:22:07.279
<v Speaker 1>really just want something fun to play with characters that

463
00:22:07.319 --> 00:22:10.160
<v Speaker 1>they like and make those characters look cool and strong.

464
00:22:10.720 --> 00:22:12.720
<v Speaker 1>And that's what they do here. Look at all these

465
00:22:12.799 --> 00:22:15.160
<v Speaker 1>characters look great. They're all caked up, every single one

466
00:22:15.160 --> 00:22:17.640
<v Speaker 1>of them. It's just across the board. I think they

467
00:22:17.839 --> 00:22:18.880
<v Speaker 1>they've nailed.

468
00:22:18.599 --> 00:22:20.599
<v Speaker 2>That is That is the I think that's the strong

469
00:22:20.680 --> 00:22:23.599
<v Speaker 2>the buffet I've ever seen, mister fantastic. And yeah, the

470
00:22:23.640 --> 00:22:26.000
<v Speaker 2>fact that he's giving me a crados vibe with that,

471
00:22:25.880 --> 00:22:27.640
<v Speaker 2>with that big old beard.

472
00:22:27.599 --> 00:22:30.839
<v Speaker 1>Yeah, I see it totally. Yeah, it's I want to

473
00:22:30.839 --> 00:22:34.720
<v Speaker 1>play more Marvel Rivals. All right, let's keep going here

474
00:22:34.759 --> 00:22:38.319
<v Speaker 1>with these other stories. Next Xbox rumored to launch in

475
00:22:38.400 --> 00:22:40.839
<v Speaker 1>twenty twenty six with new Call of Duty. This is

476
00:22:40.839 --> 00:22:44.319
<v Speaker 1>from georgianga game spot. It seems like the next Xbox

477
00:22:44.359 --> 00:22:46.960
<v Speaker 1>console might be arriving a little earlier than expected, and

478
00:22:47.000 --> 00:22:49.359
<v Speaker 1>it may already have a name. According to Call of

479
00:22:49.440 --> 00:22:53.759
<v Speaker 1>Duty leaker the Ghost of Hope, Microsoft is reportedly launching

480
00:22:53.759 --> 00:22:57.039
<v Speaker 1>the next Xbox console in twenty twenty six, alongside Infinity

481
00:22:57.039 --> 00:22:59.839
<v Speaker 1>Awards next Call of Duty game. The console is reportedly

482
00:22:59.839 --> 00:23:02.799
<v Speaker 1>called called Xbox Prime, but it's unclear whether that's the

483
00:23:02.799 --> 00:23:05.720
<v Speaker 1>final name or just a code name. The leaker added

484
00:23:05.720 --> 00:23:08.839
<v Speaker 1>that Microsoft's rumored handheld will be releasing after the next console,

485
00:23:08.839 --> 00:23:11.319
<v Speaker 1>but didn't specify whether that'd still be in twenty twenty

486
00:23:11.359 --> 00:23:15.680
<v Speaker 1>six or sometime in twenty twenty seven and beyond. Excuse me.

487
00:23:15.759 --> 00:23:18.359
<v Speaker 1>Console generations typically last around seven or eight years, so

488
00:23:18.480 --> 00:23:21.480
<v Speaker 1>Microsoft potentially releasing the next Xbox in twenty twenty six

489
00:23:21.519 --> 00:23:24.519
<v Speaker 1>would be a bit early considering the Xbox series X

490
00:23:24.559 --> 00:23:28.000
<v Speaker 1>and S launched in twenty twenty. Yeah. Sure, but they

491
00:23:28.000 --> 00:23:31.079
<v Speaker 1>didn't have the mid gen refresh right, So that like

492
00:23:31.640 --> 00:23:33.160
<v Speaker 1>kind of puts a little bit of a kink in

493
00:23:33.240 --> 00:23:37.799
<v Speaker 1>the works, where yeah, these days, you know, and really,

494
00:23:37.880 --> 00:23:40.240
<v Speaker 1>you know, people try to measure out a generation. That's

495
00:23:40.240 --> 00:23:43.319
<v Speaker 1>difficult to do. We only we have a small sample size.

496
00:23:43.359 --> 00:23:46.680
<v Speaker 1>All things considered, there's only been so many console generations,

497
00:23:47.079 --> 00:23:50.000
<v Speaker 1>and it seems like the length of them is more

498
00:23:50.039 --> 00:23:53.000
<v Speaker 1>dictated by the realities on the ground than by any

499
00:23:53.039 --> 00:23:54.920
<v Speaker 1>sort of playbook that says this is how long a

500
00:23:55.000 --> 00:23:58.440
<v Speaker 1>generation's supposed to last. But yeah, okay, the last generation

501
00:23:58.519 --> 00:24:00.720
<v Speaker 1>and the one before that, they last, the lasted, you know,

502
00:24:01.000 --> 00:24:05.000
<v Speaker 1>seven eight years. That's sure, that's true. But I think

503
00:24:05.079 --> 00:24:08.519
<v Speaker 1>that the reality here is Xbox saw a chance to

504
00:24:08.559 --> 00:24:11.200
<v Speaker 1>be like, listen, we already have the Xbox series X

505
00:24:11.319 --> 00:24:14.319
<v Speaker 1>versus S. Introducing a midge and refreshed would probably be

506
00:24:14.359 --> 00:24:17.440
<v Speaker 1>a little bit more confusing than previously the previous generations.

507
00:24:17.480 --> 00:24:19.279
<v Speaker 1>And also if we just wait a little bit longer,

508
00:24:19.519 --> 00:24:24.119
<v Speaker 1>we can just kind of get un coupled from Sony's

509
00:24:24.119 --> 00:24:26.359
<v Speaker 1>release schedule so that we're not always putting on a

510
00:24:26.359 --> 00:24:28.599
<v Speaker 1>new Xbox when they're putting out a new PlayStation. And

511
00:24:28.640 --> 00:24:30.359
<v Speaker 1>we think that is probably what we want to be

512
00:24:30.400 --> 00:24:33.599
<v Speaker 1>doing going forward. So I'm not surprised by this at all.

513
00:24:33.640 --> 00:24:35.319
<v Speaker 1>In fact of twenty twenty six is when I've been

514
00:24:35.559 --> 00:24:37.759
<v Speaker 1>expecting for a long time. Sure, some of that was

515
00:24:38.039 --> 00:24:40.440
<v Speaker 1>based on things I've like heard, but it's like, you know,

516
00:24:40.519 --> 00:24:43.400
<v Speaker 1>those are rumblings that happened all the time, and they

517
00:24:43.480 --> 00:24:47.359
<v Speaker 1>don't always pan out. So getting more confirmation or more rumors,

518
00:24:47.400 --> 00:24:49.799
<v Speaker 1>I suppose saying that that is the plan, and to

519
00:24:49.839 --> 00:24:51.960
<v Speaker 1>line it up with a call of duty, Yeah, that

520
00:24:52.359 --> 00:24:53.920
<v Speaker 1>sounds about right to me. What do you think?

521
00:24:54.759 --> 00:24:58.920
<v Speaker 2>Yeah, I have anticipated that the next Xbox would be

522
00:24:58.920 --> 00:25:00.559
<v Speaker 2>a little bit sooner, simply beca because of the lack

523
00:25:00.559 --> 00:25:03.799
<v Speaker 2>of mid gen refrench like you mentioned earlier. We've gotten

524
00:25:03.799 --> 00:25:07.160
<v Speaker 2>iterations on the existing console like higher terras and maybe

525
00:25:07.160 --> 00:25:10.279
<v Speaker 2>some some better parts inside, but not the actual PS

526
00:25:10.359 --> 00:25:14.079
<v Speaker 2>five pro esque refresh. So for them to come out

527
00:25:14.119 --> 00:25:17.519
<v Speaker 2>with their next Xbox in twenty twenty six, which as

528
00:25:17.559 --> 00:25:19.359
<v Speaker 2>you said, is about a year or so early. If

529
00:25:19.400 --> 00:25:22.759
<v Speaker 2>you're tying to time out generations, this all makes sense

530
00:25:22.759 --> 00:25:24.319
<v Speaker 2>to me. Pairing it with the Call of Duty game

531
00:25:24.359 --> 00:25:29.359
<v Speaker 2>also makes sense, especially if they're going to do a

532
00:25:29.440 --> 00:25:32.279
<v Speaker 2>exclusive scenario. I guess they can do that now, or

533
00:25:32.359 --> 00:25:35.119
<v Speaker 2>however they're going to maybe a timed exclusive the console

534
00:25:35.160 --> 00:25:37.400
<v Speaker 2>comes out a month before it comes out on PlayStation

535
00:25:37.640 --> 00:25:41.079
<v Speaker 2>or what have you. Whatever they were fighting about in

536
00:25:41.119 --> 00:25:43.119
<v Speaker 2>the NFCC. They said, oh, we're all going to do that.

537
00:25:43.160 --> 00:25:47.240
<v Speaker 2>Of course they're going to do it, but I part

538
00:25:47.240 --> 00:25:47.839
<v Speaker 2>of me is worried.

539
00:25:47.839 --> 00:25:48.000
<v Speaker 1>Though.

540
00:25:48.039 --> 00:25:52.079
<v Speaker 2>Part of me is worried about the next console generation

541
00:25:52.480 --> 00:25:57.920
<v Speaker 2>because of how vogue in vogue generative AI is and

542
00:25:57.960 --> 00:25:59.720
<v Speaker 2>I'm afraid that that stank is going to be all

543
00:25:59.759 --> 00:26:02.920
<v Speaker 2>over the uh the next generation of consoles and it

544
00:26:03.240 --> 00:26:04.400
<v Speaker 2>just worries the shit out of me.

545
00:26:04.839 --> 00:26:10.720
<v Speaker 1>But I mean, I think it's like they could brand

546
00:26:11.039 --> 00:26:14.880
<v Speaker 1>the Xbox as like a co Pilot thing, right like

547
00:26:14.920 --> 00:26:17.960
<v Speaker 1>all their computers right now, all the winspcs are like

548
00:26:18.160 --> 00:26:20.880
<v Speaker 1>co Pilot PC and everyone's like, hey, we don't we

549
00:26:20.920 --> 00:26:24.079
<v Speaker 1>don't care about this, what are you okay? Cool? I

550
00:26:24.240 --> 00:26:26.880
<v Speaker 1>could very easily see them doing that, although by twenty

551
00:26:26.920 --> 00:26:30.440
<v Speaker 1>twenty six they'll probably have some new initiative. Sure, yeah,

552
00:26:30.960 --> 00:26:35.480
<v Speaker 1>they they got. I feel like I remember them having

553
00:26:36.200 --> 00:26:38.960
<v Speaker 1>like written agreements with regulators saying that they would never

554
00:26:39.000 --> 00:26:41.759
<v Speaker 1>make Call of Duty exclusive, but that doesn't mean they

555
00:26:41.759 --> 00:26:44.279
<v Speaker 1>couldn't get cute and maybe have you know, like oh

556
00:26:44.319 --> 00:26:48.839
<v Speaker 1>the early access period that's not you know exclusive exclusive. Yeah,

557
00:26:48.880 --> 00:26:51.960
<v Speaker 1>something like that where you know or just you know,

558
00:26:52.240 --> 00:26:55.279
<v Speaker 1>it is a much better experience on Xbox in terms

559
00:26:55.319 --> 00:26:58.039
<v Speaker 1>of just getting it earlier and free or early and

560
00:26:58.440 --> 00:27:01.200
<v Speaker 1>reduced cost or something like that. But I think what

561
00:27:01.240 --> 00:27:04.799
<v Speaker 1>they found out with this last Call of Duty the

562
00:27:04.839 --> 00:27:06.920
<v Speaker 1>Black Ops got, which is Black Ops six, that's just

563
00:27:06.960 --> 00:27:10.920
<v Speaker 1>what it's called. I think what they found out with

564
00:27:10.960 --> 00:27:14.079
<v Speaker 1>that is people are buying the crap out of this

565
00:27:14.119 --> 00:27:16.480
<v Speaker 1>game because it's a good Call of Duty and that

566
00:27:16.799 --> 00:27:20.119
<v Speaker 1>benefited Xbox well. It also sold better on PlayStation and

567
00:27:20.359 --> 00:27:23.279
<v Speaker 1>was on game Pass, so it's like they saw growth

568
00:27:23.279 --> 00:27:25.839
<v Speaker 1>across the board. I think they're gonna be happy to

569
00:27:25.880 --> 00:27:28.519
<v Speaker 1>take all that money and then launch a new Xbox

570
00:27:28.519 --> 00:27:31.240
<v Speaker 1>and hope, hopefully like just try to do what happened

571
00:27:31.279 --> 00:27:35.559
<v Speaker 1>with like Hogwarts Legacy, where that game was not exclusive

572
00:27:35.559 --> 00:27:39.839
<v Speaker 1>to PlayStation, but it's heavily associated with PlayStation five. And

573
00:27:40.240 --> 00:27:41.799
<v Speaker 1>I think they were like gonna try to do that.

574
00:27:41.960 --> 00:27:43.279
<v Speaker 1>You know, they've done that with Call of Duty in

575
00:27:43.279 --> 00:27:45.400
<v Speaker 1>the past. Call of Duty and during the Xbox three

576
00:27:45.440 --> 00:27:49.039
<v Speaker 1>sixty generation they had the exclusive stuff on like oh

577
00:27:49.079 --> 00:27:51.079
<v Speaker 1>we get the maps early and all this stuff like that,

578
00:27:51.559 --> 00:27:54.799
<v Speaker 1>and that benefited them and people associated CALLDU with Xbox

579
00:27:54.799 --> 00:27:56.640
<v Speaker 1>to the point where it's like Call Duty still did

580
00:27:56.759 --> 00:28:00.799
<v Speaker 1>very well on Xbox even after the the marketing deal

581
00:28:00.839 --> 00:28:03.359
<v Speaker 1>went over to PlayStation and PlayStation was clearly far ahead.

582
00:28:03.400 --> 00:28:04.599
<v Speaker 1>It's like now there were still a lot of Call

583
00:28:04.720 --> 00:28:07.799
<v Speaker 1>Duty players on Xbox. So yeah, I think they're going

584
00:28:07.880 --> 00:28:10.559
<v Speaker 1>to just try to line those two things up and

585
00:28:10.720 --> 00:28:14.839
<v Speaker 1>let that you know, senergy carry them forward. Uh. I

586
00:28:15.200 --> 00:28:17.039
<v Speaker 1>you know, what do we expect from an Xbox a

587
00:28:17.119 --> 00:28:19.240
<v Speaker 1>new Xbox at this point, it's just I mean.

588
00:28:20.000 --> 00:28:23.960
<v Speaker 2>That's my question, like, what, like, how much more besides

589
00:28:24.000 --> 00:28:26.839
<v Speaker 2>better graphics which TV's at this point, are they able

590
00:28:26.839 --> 00:28:28.200
<v Speaker 2>to even show them or do you have to get

591
00:28:28.279 --> 00:28:31.599
<v Speaker 2>like you're you're I'm starting. I'm always I've always been

592
00:28:31.640 --> 00:28:35.519
<v Speaker 2>a little afraid that consoles will go the way of PCs,

593
00:28:35.640 --> 00:28:38.000
<v Speaker 2>Like they won't be high end prices, but they'll be

594
00:28:38.559 --> 00:28:41.000
<v Speaker 2>like they already are the same amount that I built

595
00:28:41.000 --> 00:28:42.640
<v Speaker 2>the PC I'm using right now to talk to you.

596
00:28:43.200 --> 00:28:46.279
<v Speaker 2>Uh so, like how much further can you go? I

597
00:28:46.279 --> 00:28:48.279
<v Speaker 2>think PS five Pro might have been a bit of

598
00:28:48.279 --> 00:28:50.279
<v Speaker 2>an eye open for some people that it was so

599
00:28:50.400 --> 00:28:53.920
<v Speaker 2>damn expensive for what was the mid season refresh, And

600
00:28:54.079 --> 00:28:58.000
<v Speaker 2>I don't see that going away anytime soon, especially with

601
00:28:58.000 --> 00:29:02.240
<v Speaker 2>with potential outside and luences in you know, the people

602
00:29:02.240 --> 00:29:05.440
<v Speaker 2>who run the country and whatever shenanigans they might get into.

603
00:29:05.799 --> 00:29:09.720
<v Speaker 2>So I don't know, I don't know what another console

604
00:29:09.799 --> 00:29:14.000
<v Speaker 2>could possibly look like that the current consoles aren't already doing,

605
00:29:14.079 --> 00:29:17.240
<v Speaker 2>with the exception of better performance, like at least Nintendo

606
00:29:17.319 --> 00:29:20.160
<v Speaker 2>as we just talked about maybe putting a male skimmick

607
00:29:20.200 --> 00:29:23.480
<v Speaker 2>in their controllers to try something new this is I

608
00:29:23.480 --> 00:29:25.799
<v Speaker 2>don't expect something like that from Xbox to you.

609
00:29:25.839 --> 00:29:29.519
<v Speaker 1>No. No, I think they're gonna just try to make

610
00:29:29.559 --> 00:29:32.759
<v Speaker 1>a box that feels kind of like. I think the

611
00:29:32.759 --> 00:29:35.680
<v Speaker 1>big change here is it'll be more open, you know,

612
00:29:35.720 --> 00:29:38.160
<v Speaker 1>the rumors for a while now. Then they're gonna let

613
00:29:38.160 --> 00:29:40.559
<v Speaker 1>you just install Steam on Xbox and stuff like that

614
00:29:41.559 --> 00:29:44.160
<v Speaker 1>and install in any store you want on there. It

615
00:29:44.240 --> 00:29:47.839
<v Speaker 1>will be like a PC in many ways. And I

616
00:29:47.839 --> 00:29:50.440
<v Speaker 1>don't think that means that like the Xbox sort of

617
00:29:50.480 --> 00:29:53.240
<v Speaker 1>interface with its own store and all stuff will be

618
00:29:53.400 --> 00:29:55.599
<v Speaker 1>like shoved off to the side. That'll still be front

619
00:29:55.599 --> 00:29:57.839
<v Speaker 1>and center. But I think they're gonna be like, we

620
00:29:57.880 --> 00:30:00.079
<v Speaker 1>we're not precious about this stuff anymore. We're gonna but

621
00:30:00.559 --> 00:30:02.680
<v Speaker 1>you know, open up the walled garden. And I think

622
00:30:02.720 --> 00:30:05.440
<v Speaker 1>that is interesting. But I just don't know if that's

623
00:30:05.440 --> 00:30:06.559
<v Speaker 1>like a feature to people.

624
00:30:07.480 --> 00:30:09.960
<v Speaker 2>Now this is a rumor. Could it be that some

625
00:30:10.039 --> 00:30:12.759
<v Speaker 2>wires are crossed and we're talking about an Xbox handheld?

626
00:30:13.160 --> 00:30:16.680
<v Speaker 1>Yeah, I mean I think that an Xbox handheld is

627
00:30:17.039 --> 00:30:23.119
<v Speaker 1>also coming for sure. I think this timeline that the

628
00:30:23.160 --> 00:30:26.119
<v Speaker 1>story laid out of in twenty twenty six, the new

629
00:30:26.480 --> 00:30:30.799
<v Speaker 1>home under the TV console, Xbox comes out in twenty

630
00:30:30.839 --> 00:30:34.039
<v Speaker 1>twenty six, and then soon after because you know, hey

631
00:30:34.079 --> 00:30:36.599
<v Speaker 1>it's twenty twenty five. Now we're talking about next year,

632
00:30:36.720 --> 00:30:38.440
<v Speaker 1>like this is we're talking next year now. Sure, it's

633
00:30:38.440 --> 00:30:40.480
<v Speaker 1>gonna be probably late next year because we're talking about

634
00:30:40.480 --> 00:30:43.079
<v Speaker 1>the Call of Duty that launches in late twenty twenty six,

635
00:30:43.400 --> 00:30:46.599
<v Speaker 1>so effectively like almost two calendar years. But we're talking

636
00:30:46.599 --> 00:30:50.319
<v Speaker 1>about twenty twenty six from twenty twenty five, and then

637
00:30:50.640 --> 00:30:54.319
<v Speaker 1>you know, so another six months after that, another year

638
00:30:54.359 --> 00:30:57.920
<v Speaker 1>after that, so maybe twenty twenty seven we get the handheld.

639
00:30:58.160 --> 00:31:01.440
<v Speaker 1>That sounds right to me based on like the amount

640
00:31:01.480 --> 00:31:03.680
<v Speaker 1>of time it would take to go from kind of

641
00:31:03.680 --> 00:31:05.599
<v Speaker 1>being like, hey, the steam Deck's pretty cool, maybe we

642
00:31:05.599 --> 00:31:08.440
<v Speaker 1>could just okay, we'll just go over to Asus and

643
00:31:08.519 --> 00:31:10.680
<v Speaker 1>be like, hey, can we bundle up some Xbox stuff

644
00:31:10.680 --> 00:31:13.079
<v Speaker 1>with the ally and then then realizing that that's working

645
00:31:13.160 --> 00:31:14.720
<v Speaker 1>really well too, we should make one of our own.

646
00:31:15.319 --> 00:31:18.640
<v Speaker 1>It's only been a year of research and development for that. Really,

647
00:31:19.960 --> 00:31:21.759
<v Speaker 1>it's gonna take quite a few more years for them

648
00:31:21.759 --> 00:31:24.319
<v Speaker 1>to like actually fully flesh that idea out, and that's

649
00:31:24.359 --> 00:31:27.359
<v Speaker 1>before we even get to like the the problems of okay, well,

650
00:31:27.559 --> 00:31:29.480
<v Speaker 1>if it's an Xbox it's it's gonna have to play

651
00:31:29.480 --> 00:31:31.599
<v Speaker 1>all the Xbox games. It's means it's gonna have support

652
00:31:31.640 --> 00:31:34.079
<v Speaker 1>for X eighty six. Is it going to be an

653
00:31:34.160 --> 00:31:36.839
<v Speaker 1>X eighty six based processor like like the Steam Deck is,

654
00:31:36.960 --> 00:31:40.680
<v Speaker 1>or is it going to be something more handheld friendly

655
00:31:40.720 --> 00:31:42.799
<v Speaker 1>like the switches? And if that's the case, are you

656
00:31:42.839 --> 00:31:44.799
<v Speaker 1>going to develop the translation layer to make all these

657
00:31:44.799 --> 00:31:47.599
<v Speaker 1>games work? All that stuff is possible, it's on the table.

658
00:31:47.640 --> 00:31:49.960
<v Speaker 1>I'm sure they're investigating it. I think it's likely they

659
00:31:49.960 --> 00:31:53.079
<v Speaker 1>go the way of having a handheld that is more

660
00:31:53.119 --> 00:31:54.799
<v Speaker 1>similar to the switch and then they just do really

661
00:31:54.799 --> 00:31:58.240
<v Speaker 1>good emulation because they're very good at that. But that

662
00:31:58.319 --> 00:32:01.119
<v Speaker 1>stuff is going to take time, so it's highly unlikely

663
00:32:01.160 --> 00:32:03.599
<v Speaker 1>that in twenty twenty six it'll be the handheld.

664
00:32:04.000 --> 00:32:06.000
<v Speaker 2>You're talking about like a PS portal situation.

665
00:32:07.279 --> 00:32:11.519
<v Speaker 1>Talk about like the Steam Deck is a Linux bace

666
00:32:11.640 --> 00:32:13.960
<v Speaker 1>machine and it runs a lot of wind so a

667
00:32:13.960 --> 00:32:17.960
<v Speaker 1>standalone yes, standalone, Yes, absolutely stand alone, but it just

668
00:32:17.960 --> 00:32:20.480
<v Speaker 1>gets going to need a lot of technology behind it

669
00:32:20.519 --> 00:32:23.759
<v Speaker 1>to make sure. Because there's just a very small chance

670
00:32:23.799 --> 00:32:26.400
<v Speaker 1>they launched this Xbox handheld and it has a different

671
00:32:26.440 --> 00:32:28.119
<v Speaker 1>set of games that can work on it. They've got

672
00:32:28.160 --> 00:32:30.920
<v Speaker 1>to sort of make it feel like a cohesive experience,

673
00:32:31.240 --> 00:32:34.119
<v Speaker 1>and that will require a lot of effort, because you

674
00:32:34.200 --> 00:32:36.559
<v Speaker 1>can't just take an Xbox Series S right now and

675
00:32:36.599 --> 00:32:39.319
<v Speaker 1>put it into handheld and then expect any sort of

676
00:32:39.319 --> 00:32:42.960
<v Speaker 1>good battery life. Even as we are getting improved efficiency

677
00:32:43.119 --> 00:32:45.519
<v Speaker 1>across the board from a lot of these processors, it

678
00:32:45.640 --> 00:32:50.480
<v Speaker 1>just would be wouldn't be great at this point. So yeah,

679
00:32:50.519 --> 00:32:53.240
<v Speaker 1>all right, let's cue, you know, actually, let's take a

680
00:32:53.319 --> 00:32:55.240
<v Speaker 1>quick break and then we'll come back. We'll talk about

681
00:32:55.319 --> 00:33:00.000
<v Speaker 1>Sony bringing back dormant franchises and Minecraft too. I guess

682
00:33:00.480 --> 00:33:06.160
<v Speaker 1>right after this, all right, let's get back into it.

683
00:33:06.279 --> 00:33:09.880
<v Speaker 1>Sony is looking to revive a few dormant PlayStation franchises.

684
00:33:09.920 --> 00:33:13.400
<v Speaker 1>This is from Ben Lyons at Game Reactor. Every year,

685
00:33:13.440 --> 00:33:15.960
<v Speaker 1>it feels as though many of us ask Santa Claus

686
00:33:16.000 --> 00:33:19.119
<v Speaker 1>for news on long dormant PlayStation franchises as part of

687
00:33:19.119 --> 00:33:21.519
<v Speaker 1>our Christmas wishes, and each year this seems to come

688
00:33:21.599 --> 00:33:25.519
<v Speaker 1>up Trump's with Sony instead sticking to its usual format,

689
00:33:26.319 --> 00:33:30.680
<v Speaker 1>the format of letting sleeping franchises lie while current franchises thrive.

690
00:33:31.079 --> 00:33:33.000
<v Speaker 1>This has led many to give up hope on a

691
00:33:33.079 --> 00:33:36.279
<v Speaker 1>new Sly Cooper or more Resistance, for example, but perhaps

692
00:33:36.279 --> 00:33:39.119
<v Speaker 1>that hope shouldn't be forgotten. On the latest episode of

693
00:33:39.160 --> 00:33:43.039
<v Speaker 1>the video game podcast from VGC, Andy Robinson has claimed

694
00:33:43.119 --> 00:33:45.440
<v Speaker 1>that Sony is currently working on reviving many of its

695
00:33:45.440 --> 00:33:50.039
<v Speaker 1>long dormant franchises. The exact list of the exact list

696
00:33:50.160 --> 00:33:53.920
<v Speaker 1>of serieses that could be coming back remains unclear, but

697
00:33:54.039 --> 00:33:56.839
<v Speaker 1>Robinson refers to them as deep cuts old ip stuff

698
00:33:57.000 --> 00:33:58.759
<v Speaker 1>and that there is at least a couple that they're

699
00:33:58.759 --> 00:34:03.000
<v Speaker 1>working on. I you know, I'll just say I believe

700
00:34:03.039 --> 00:34:07.039
<v Speaker 1>this story for one, and uh for two. I think

701
00:34:07.119 --> 00:34:11.800
<v Speaker 1>the long you know, the deep cut old ip stuff

702
00:34:12.280 --> 00:34:16.000
<v Speaker 1>like does mean they are at least considering even like

703
00:34:16.119 --> 00:34:20.039
<v Speaker 1>old PS one games. It's not not just Resistance in

704
00:34:20.159 --> 00:34:23.039
<v Speaker 1>Sly Cooper stuff older than that. It seems like a

705
00:34:23.079 --> 00:34:24.840
<v Speaker 1>lot of stuff might be on the table. But but

706
00:34:25.000 --> 00:34:26.679
<v Speaker 1>you know, you know, I trust Andy.

707
00:34:26.719 --> 00:34:30.599
<v Speaker 2>Here's what I'm saying, Rise up, vib Ribbon fans, your

708
00:34:30.639 --> 00:34:32.039
<v Speaker 2>time might finally be coming.

709
00:34:32.280 --> 00:34:36.159
<v Speaker 1>Yes, I think that there's like, you know, the Colony

710
00:34:36.199 --> 00:34:39.400
<v Speaker 1>war stuff like that might be on the bubble, but like,

711
00:34:39.519 --> 00:34:42.760
<v Speaker 1>you know, a Warhawk, like you know, they did star

712
00:34:42.800 --> 00:34:45.199
<v Speaker 1>Hawk on PS three or in a new Warhawk on

713
00:34:45.239 --> 00:34:46.119
<v Speaker 1>PS three is that right?

714
00:34:46.639 --> 00:34:48.800
<v Speaker 2>But maybe yeah, I had that star Hawk wasn't.

715
00:34:49.079 --> 00:34:51.119
<v Speaker 1>They definitely did a star Hawk with the blue Eyes.

716
00:34:51.159 --> 00:34:54.519
<v Speaker 2>They put in place All Stars Battle Royale to drum

717
00:34:54.599 --> 00:34:56.599
<v Speaker 2>up support for Starhawk, and nobody nobody played it.

718
00:34:56.880 --> 00:34:59.480
<v Speaker 1>Dan Racers says, team of Soobe make a new jumping Flash.

719
00:35:00.039 --> 00:35:01.719
<v Speaker 1>Flash was the first name I thought of on the

720
00:35:01.800 --> 00:35:05.320
<v Speaker 1>Saale list, And it's like, and I think, not impossible.

721
00:35:05.480 --> 00:35:10.679
<v Speaker 1>It's just that's not impossible. But I you know, this

722
00:35:10.719 --> 00:35:14.039
<v Speaker 1>is also an initiative where I think it's it's deep cut,

723
00:35:14.079 --> 00:35:18.719
<v Speaker 1>old ip stuff. And then also like another word to

724
00:35:18.719 --> 00:35:22.480
<v Speaker 1>add to that would be and smaller, like reduced budget,

725
00:35:23.719 --> 00:35:26.159
<v Speaker 1>you know, not reduced budget games makes it sound like

726
00:35:26.199 --> 00:35:29.199
<v Speaker 1>this initiative to like make cheap bullshit and it's not

727
00:35:29.199 --> 00:35:31.559
<v Speaker 1>not what's happening here, but like they don't want these

728
00:35:31.599 --> 00:35:33.760
<v Speaker 1>to be two hundred million dollar projects. They want them

729
00:35:33.840 --> 00:35:36.079
<v Speaker 1>to be something they could do quicker and for with

730
00:35:36.199 --> 00:35:41.000
<v Speaker 1>smaller teams and airgo less money. And hey, I think

731
00:35:41.000 --> 00:35:45.440
<v Speaker 1>that is a good idea overall. But also it's like,

732
00:35:45.519 --> 00:35:47.079
<v Speaker 1>you know, that is something where it's like, yeah, they're

733
00:35:47.079 --> 00:35:49.119
<v Speaker 1>excited about it now, you know. Hermann Holst is look

734
00:35:49.119 --> 00:35:50.360
<v Speaker 1>around be like hey, Can we fill in some of

735
00:35:50.440 --> 00:35:53.079
<v Speaker 1>these gaps with some of these older franchises. Can we

736
00:35:53.079 --> 00:35:55.559
<v Speaker 1>find some studios to work on this stuff, and you know,

737
00:35:55.599 --> 00:35:59.719
<v Speaker 1>that stuff comes out and they're they do Okay, they'll

738
00:35:59.760 --> 00:36:02.480
<v Speaker 1>still keep doing it, probably, but they won't like fall

739
00:36:02.519 --> 00:36:04.119
<v Speaker 1>in love with this idea, and they could very easily

740
00:36:04.159 --> 00:36:07.159
<v Speaker 1>get distracted. It won't be the core thrust of what

741
00:36:07.239 --> 00:36:10.400
<v Speaker 1>PlayStation studios is. I think. So I'm trying not to

742
00:36:10.440 --> 00:36:13.039
<v Speaker 1>get my hopes up too much, but overall I'm excited

743
00:36:13.039 --> 00:36:14.440
<v Speaker 1>about this. How about you?

744
00:36:14.480 --> 00:36:15.880
<v Speaker 2>No, I think it's a good idea, and I think

745
00:36:15.920 --> 00:36:19.239
<v Speaker 2>Astrobot might have kind of opened their eyes a little

746
00:36:19.280 --> 00:36:22.199
<v Speaker 2>bit with how like they they probably were considering that

747
00:36:22.320 --> 00:36:23.960
<v Speaker 2>to be just like, we're gonna put this out there

748
00:36:24.000 --> 00:36:25.360
<v Speaker 2>just to have a game out there, and all of

749
00:36:25.400 --> 00:36:27.320
<v Speaker 2>a sudden it's taken over the taken home the Top

750
00:36:27.320 --> 00:36:30.239
<v Speaker 2>prize a month ago or three weeks ago, whatever it was.

751
00:36:30.360 --> 00:36:32.440
<v Speaker 2>They're probably looking at that like, okay, how do we

752
00:36:33.000 --> 00:36:36.920
<v Speaker 2>replicate that? Was it the nostalgia factor with all these

753
00:36:36.960 --> 00:36:40.559
<v Speaker 2>old franchises and faces showing up as little robots, Let's

754
00:36:40.559 --> 00:36:42.159
<v Speaker 2>see if that's the way to go. So you might

755
00:36:42.199 --> 00:36:46.079
<v Speaker 2>see as I've seen names in the chat here jumping flash,

756
00:36:46.199 --> 00:36:50.000
<v Speaker 2>incredible crisis, deep cut there, Papa the Rapper might he

757
00:36:50.119 --> 00:36:53.760
<v Speaker 2>seems this seems like a parap of the rapp a story, right,

758
00:36:54.199 --> 00:36:56.119
<v Speaker 2>You bring out a new parapp of the Rapper with

759
00:36:56.239 --> 00:36:59.960
<v Speaker 2>a new soundtrack, Maybe throw in some like DDR style

760
00:37:00.159 --> 00:37:03.119
<v Speaker 2>stuff with some psv R two compatibility or what have you.

761
00:37:03.480 --> 00:37:06.800
<v Speaker 2>I might try the price up, but that's the kind

762
00:37:06.880 --> 00:37:10.119
<v Speaker 2>of franchise Crocs already coming back. That's the kind of

763
00:37:10.159 --> 00:37:14.360
<v Speaker 2>franchise I think would benefit from something like this. Could

764
00:37:14.400 --> 00:37:16.519
<v Speaker 2>go back and look at like, like I said, the

765
00:37:16.639 --> 00:37:18.880
<v Speaker 2>roster from PlayStation All Stars, or go look at the

766
00:37:18.880 --> 00:37:22.239
<v Speaker 2>Wikipedia for old PS one. My mind goes to Legend

767
00:37:22.320 --> 00:37:24.199
<v Speaker 2>of Dragoon, but I feel like that would be too

768
00:37:24.320 --> 00:37:28.599
<v Speaker 2>big S one RPG that would be more of a

769
00:37:28.960 --> 00:37:30.599
<v Speaker 2>more expensive one that would be out of the realm

770
00:37:30.599 --> 00:37:31.599
<v Speaker 2>with this. I they ever brought that back?

771
00:37:31.679 --> 00:37:35.119
<v Speaker 1>Yeah, but like HD remaster, do that like a game?

772
00:37:35.199 --> 00:37:37.920
<v Speaker 2>Yeah, Okay, that works. Ape Escape is another another great

773
00:37:37.920 --> 00:37:41.519
<v Speaker 2>example of something that could benefit from this. Yeah. I

774
00:37:41.719 --> 00:37:44.079
<v Speaker 2>love when old ips get a new second chance at life,

775
00:37:44.079 --> 00:37:46.960
<v Speaker 2>whether it's a remaster, remake, or a brand new entry.

776
00:37:48.000 --> 00:37:50.480
<v Speaker 2>If anything, it just tells the youths what we used

777
00:37:50.480 --> 00:37:54.159
<v Speaker 2>to play and they need to know that sometimes. So yeah,

778
00:37:54.320 --> 00:37:57.159
<v Speaker 2>bring it on, man, let's let's see it. I let's

779
00:37:57.159 --> 00:37:57.440
<v Speaker 2>see it.

780
00:37:57.519 --> 00:38:00.360
<v Speaker 1>Here. Here's my pitch. Sony, you get the pen, write

781
00:38:00.400 --> 00:38:06.119
<v Speaker 1>this down. You go to studio slash publisher Twin Beard,

782
00:38:06.679 --> 00:38:10.719
<v Speaker 1>and you say, hey, make us a game that is

783
00:38:10.800 --> 00:38:14.199
<v Speaker 1>secretly another game like you did with Frog Fractions, and

784
00:38:14.320 --> 00:38:16.760
<v Speaker 1>it maybe maybe maybe it could just be a website.

785
00:38:17.039 --> 00:38:18.880
<v Speaker 1>And it turns out like people start to play one

786
00:38:18.920 --> 00:38:21.639
<v Speaker 1>game and then it quickly turns into Incredible Crisis and

787
00:38:21.679 --> 00:38:24.039
<v Speaker 1>they didn't. They don't, they don't realize it. It's this

788
00:38:24.039 --> 00:38:27.159
<v Speaker 1>this secret they put out or whatever. I want. I

789
00:38:27.199 --> 00:38:29.199
<v Speaker 1>want that. I want a weird studio making a new

790
00:38:29.199 --> 00:38:32.000
<v Speaker 1>Incredible Crisis. I think that would be very technical.

791
00:38:32.000 --> 00:38:36.400
<v Speaker 2>See yeah, I like that, give it, Give it to

792
00:38:36.480 --> 00:38:38.239
<v Speaker 2>him and give it to him. Jim Ryan.

793
00:38:38.559 --> 00:38:40.760
<v Speaker 1>Yeah yeah, Jim Ryan. Get back to work, Get back

794
00:38:40.760 --> 00:38:47.360
<v Speaker 1>in the Salt mines. Original Minecraft creators has quote basically

795
00:38:47.400 --> 00:38:51.039
<v Speaker 1>announced a spiritual successor. I guess this is tom Ley

796
00:38:51.079 --> 00:38:55.400
<v Speaker 1>Reynolds at Nintendo Life. Minecraft creator Marcus Notch person has

797
00:38:55.840 --> 00:39:00.679
<v Speaker 1>basically announced a spiritual successor to the exceptionally popular Sabox game.

798
00:39:00.719 --> 00:39:03.159
<v Speaker 1>After issuing a poll on social media, which is how

799
00:39:03.239 --> 00:39:05.760
<v Speaker 1>most things get done these days, the developer asked his

800
00:39:05.760 --> 00:39:07.920
<v Speaker 1>audience what they would like him to focus on in

801
00:39:07.960 --> 00:39:11.079
<v Speaker 1>twenty twenty five, with the options being a traditional roguelike

802
00:39:11.199 --> 00:39:14.000
<v Speaker 1>mixed with a tile based first person dungeon crawler, or

803
00:39:14.039 --> 00:39:19.039
<v Speaker 1>a spiritual successor to Minecraft. Not Surprisingly, an overwhelming majority

804
00:39:19.079 --> 00:39:22.119
<v Speaker 1>eighty one point five percent voted for the Minecraft successor,

805
00:39:22.400 --> 00:39:26.199
<v Speaker 1>despite Pearson encouraging users to vote for the alternative. Since then,

806
00:39:26.239 --> 00:39:28.760
<v Speaker 1>he has indicated that he was one hundred percent serious

807
00:39:28.760 --> 00:39:31.920
<v Speaker 1>about all that uh huh, and in responding to a comment,

808
00:39:31.960 --> 00:39:39.079
<v Speaker 1>clarified that he has basically announced Minecraft two. No, just no,

809
00:39:39.679 --> 00:39:44.280
<v Speaker 1>Like you if someone's serious about something, they you don't

810
00:39:44.280 --> 00:39:46.360
<v Speaker 1>do it this way. This is not like you know,

811
00:39:46.920 --> 00:39:49.679
<v Speaker 1>we're doing a fun little pool. This is you know,

812
00:39:50.360 --> 00:39:52.880
<v Speaker 1>elon musk. I want to just get a pop on

813
00:39:52.960 --> 00:39:55.239
<v Speaker 1>social media. Here's my thing where like, do you want

814
00:39:55.280 --> 00:39:59.199
<v Speaker 1>me to make Minecraft two? You know whatever happened to

815
00:39:59.239 --> 00:40:01.239
<v Speaker 1>like to the so the last game he was making

816
00:40:01.280 --> 00:40:04.719
<v Speaker 1>that qt x ten C or whatever, it was a

817
00:40:04.800 --> 00:40:07.880
<v Speaker 1>bunch of letters and numbers us right, that never happened.

818
00:40:07.920 --> 00:40:10.159
<v Speaker 1>Nothing ever happened with that and nothing's ever gonna happen

819
00:40:10.199 --> 00:40:12.679
<v Speaker 1>with this either. He is not going to make another game,

820
00:40:14.039 --> 00:40:16.559
<v Speaker 1>but what the hell would this look like? Even if

821
00:40:16.559 --> 00:40:16.800
<v Speaker 1>he did?

822
00:40:16.880 --> 00:40:20.440
<v Speaker 2>Jason, there isn't how do you make a second Minecraft?

823
00:40:20.559 --> 00:40:22.880
<v Speaker 2>He just Minecraft two. It's just it's just slapped the

824
00:40:22.920 --> 00:40:27.719
<v Speaker 2>number two and what he's already made. Yeah, I just

825
00:40:27.760 --> 00:40:29.079
<v Speaker 2>want him to shut up and go away.

826
00:40:29.320 --> 00:40:29.519
<v Speaker 1>Yeap.

827
00:40:29.679 --> 00:40:32.320
<v Speaker 2>Honestly, I just want him to just just like it

828
00:40:32.400 --> 00:40:34.760
<v Speaker 2>must be that one of his twenty twenty five resolution

829
00:40:35.239 --> 00:40:38.679
<v Speaker 2>resolutions was to get more attention, right, So he puts

830
00:40:38.719 --> 00:40:41.119
<v Speaker 2>out this little this sneaky little pole, what do you

831
00:40:41.159 --> 00:40:43.920
<v Speaker 2>want me to do? And he had to know if

832
00:40:43.920 --> 00:40:46.119
<v Speaker 2>he didn't, he's a more of a dope than I

833
00:40:46.119 --> 00:40:49.639
<v Speaker 2>thought he was. He's I don't think. And if we

834
00:40:49.760 --> 00:40:52.599
<v Speaker 2>do hear about this, if there is some sort of

835
00:40:53.039 --> 00:40:57.599
<v Speaker 2>Minecraft two or whatever, it would the name would even

836
00:40:57.639 --> 00:40:59.679
<v Speaker 2>be because I love how it says he doesn't want

837
00:40:59.679 --> 00:41:02.920
<v Speaker 2>to sneakily infringe on the incredible work the mo Yang

838
00:41:02.960 --> 00:41:08.599
<v Speaker 2>team is doing. Yeah, how are you going to do that? Pal? Hey,

839
00:41:08.719 --> 00:41:11.199
<v Speaker 2>if he wants to try it and we can all

840
00:41:11.280 --> 00:41:16.519
<v Speaker 2>laugh at him for it, fine, go ahead spend your money. Otherwise,

841
00:41:16.800 --> 00:41:20.480
<v Speaker 2>enjoy your candy room, shut up, and do you think

842
00:41:20.519 --> 00:41:21.960
<v Speaker 2>man just leave us alone?

843
00:41:22.159 --> 00:41:26.800
<v Speaker 1>Yeah, it's uh, he did, like he was pretty quiet

844
00:41:26.840 --> 00:41:29.480
<v Speaker 1>for the last year or so. I'd not heard about

845
00:41:29.559 --> 00:41:33.599
<v Speaker 1>Notch recently, and people are asking, excuse me, People are

846
00:41:33.599 --> 00:41:36.320
<v Speaker 1>asking like, hey, wait, wait, why why the negative activity

847
00:41:36.360 --> 00:41:38.920
<v Speaker 1>towards Notch For people that don't remember, he was just

848
00:41:39.000 --> 00:41:42.920
<v Speaker 1>kind of like, uh, lightly aligned with gamer Gate and

849
00:41:42.920 --> 00:41:46.519
<v Speaker 1>stuff like that, but just think things of that nature.

850
00:41:46.599 --> 00:41:51.320
<v Speaker 1>So also just kind of crappy overall. So yeah, I

851
00:41:51.320 --> 00:41:52.920
<v Speaker 1>think I was like, I'm with you. I would like

852
00:41:53.000 --> 00:41:54.840
<v Speaker 1>him to mostly just go away, just be quiet, just

853
00:41:54.880 --> 00:41:55.559
<v Speaker 1>go away. Nice.

854
00:41:56.440 --> 00:41:59.639
<v Speaker 2>You contributed to our fair industry and you get royalties

855
00:41:59.719 --> 00:42:02.960
<v Speaker 2>until you choke on one of your candies, So just enjoy.

856
00:42:02.760 --> 00:42:05.199
<v Speaker 1>That, okay, yeah uh yeah. And he's is in he

857
00:42:05.239 --> 00:42:08.719
<v Speaker 1>a turf and liberally uses the N word. Really okay,

858
00:42:08.960 --> 00:42:14.000
<v Speaker 1>oh loves using the end word. Huh hey, go to hell,

859
00:42:14.079 --> 00:42:15.880
<v Speaker 1>Notch No what like you know, I actually know what

860
00:42:16.000 --> 00:42:19.280
<v Speaker 1>spend all your money trying to make Minecraft too, And

861
00:42:19.280 --> 00:42:20.960
<v Speaker 1>and people are like, well, we're just going to keep

862
00:42:20.960 --> 00:42:24.639
<v Speaker 1>playing Minecraft like like this it's just a bad idea

863
00:42:24.719 --> 00:42:28.320
<v Speaker 1>because you just like there's a reason the owner of

864
00:42:28.360 --> 00:42:31.840
<v Speaker 1>Minecraft now Microsoft has not made a Minecraft too, because

865
00:42:32.119 --> 00:42:35.559
<v Speaker 1>you could just update Minecraft and that's what people actually want.

866
00:42:36.000 --> 00:42:37.960
<v Speaker 1>Uh So, what are you talking about, You're just what

867
00:42:38.000 --> 00:42:39.639
<v Speaker 1>you're really talking about is I'm going to make them

868
00:42:39.679 --> 00:42:41.760
<v Speaker 1>a clone of the video game I made. And listen,

869
00:42:41.840 --> 00:42:44.920
<v Speaker 1>there's nothing wrong with that. There's plenty of creators that

870
00:42:44.960 --> 00:42:48.000
<v Speaker 1>have like spent their entire life making one game over

871
00:42:48.000 --> 00:42:50.519
<v Speaker 1>and over again. Shout out to Jeff mentor keep making

872
00:42:50.519 --> 00:42:53.119
<v Speaker 1>another Tempest. I want another Tempest from you. That's fantastic.

873
00:42:54.480 --> 00:42:58.639
<v Speaker 1>But you know, it's not like a Tempest four thousand

874
00:42:58.760 --> 00:43:01.079
<v Speaker 1>or whatever blew the doors off of it, and I

875
00:43:01.119 --> 00:43:03.599
<v Speaker 1>expect Minecraft two to be very similar to a Tempest

876
00:43:03.639 --> 00:43:08.599
<v Speaker 1>four thousand. All right. Platinum Games is celebrating fifteen years

877
00:43:08.639 --> 00:43:11.679
<v Speaker 1>of Bayanetta with a year long event. This is from

878
00:43:11.719 --> 00:43:14.480
<v Speaker 1>Ali Reynolds at Nintendo Life. Platinum Games has announced that

879
00:43:14.480 --> 00:43:17.320
<v Speaker 1>it's conducting a year long event focusing on the original

880
00:43:17.320 --> 00:43:21.760
<v Speaker 1>Banetta after the game recently celebrated its fifteenth anniversary. Originally

881
00:43:21.800 --> 00:43:24.880
<v Speaker 1>launched in Japan on twenty ninth of October two thousand

882
00:43:24.920 --> 00:43:28.119
<v Speaker 1>and nine, with a worldwide release following in January twenty ten.

883
00:43:28.639 --> 00:43:32.280
<v Speaker 1>It spawned two mainline sequels. One spinoff Entry, and a

884
00:43:32.320 --> 00:43:35.719
<v Speaker 1>whole bunch of supplemental material, including an animated movie entitled

885
00:43:35.719 --> 00:43:39.039
<v Speaker 1>Bayonetta Bloody Fate. Platinum Games has it revealed what it's

886
00:43:39.039 --> 00:43:40.920
<v Speaker 1>got up its sleeve at the time of writing, but

887
00:43:41.079 --> 00:43:43.239
<v Speaker 1>urged fans to keep an eye on its social media

888
00:43:43.320 --> 00:43:46.559
<v Speaker 1>channels and official website for all of the upcoming announcements.

889
00:43:46.760 --> 00:43:50.079
<v Speaker 1>Alongside the news, Platinum published a statement regarding the future

890
00:43:50.119 --> 00:43:52.679
<v Speaker 1>of the company, amid speculation that many of its lead

891
00:43:52.760 --> 00:43:56.880
<v Speaker 1>creators could have followed Commia out of the company. Kamia

892
00:43:57.119 --> 00:44:00.280
<v Speaker 1>left and has started something new with Capcom and is

893
00:44:00.320 --> 00:44:06.679
<v Speaker 1>making Okami Yes Okamedi sequel Yes Thank You. Metal Gear

894
00:44:06.760 --> 00:44:12.000
<v Speaker 1>Rising director Kinji Sato, Astral Chain director Taki Takahisa Atoa,

895
00:44:12.239 --> 00:44:16.440
<v Speaker 1>and Anarchy Rangs director Masaki Yama Yamanaka all remove the

896
00:44:16.480 --> 00:44:19.559
<v Speaker 1>PG from their social media handles last month. Over the

897
00:44:19.559 --> 00:44:22.039
<v Speaker 1>past fifteen years, and this is a quote now from Platinum,

898
00:44:22.119 --> 00:44:23.960
<v Speaker 1>over the past fifteen years, we've been able to walk

899
00:44:24.000 --> 00:44:27.199
<v Speaker 1>alongside Bayonetta, and the series is charming. Charming cast of

900
00:44:27.280 --> 00:44:30.280
<v Speaker 1>characters bringing joy to so many people through Bayonetta has

901
00:44:30.280 --> 00:44:33.000
<v Speaker 1>been an invaluable journey for us. Moving forward, we will

902
00:44:33.039 --> 00:44:35.039
<v Speaker 1>continue to take on new challenges to create games that

903
00:44:35.119 --> 00:44:37.840
<v Speaker 1>surprise and delight our fans. We look forward to your

904
00:44:37.840 --> 00:44:41.239
<v Speaker 1>continued support of Bayonetta and Platinum Games, where developers and

905
00:44:41.239 --> 00:44:43.719
<v Speaker 1>publishers always trying to surprise and delight us. That's their

906
00:44:43.760 --> 00:44:44.639
<v Speaker 1>favorite thing to do.

907
00:44:45.480 --> 00:44:51.239
<v Speaker 2>It really is. Oh I this whole thing reeks of

908
00:44:51.320 --> 00:44:52.440
<v Speaker 2>Please still like us?

909
00:44:52.599 --> 00:44:55.920
<v Speaker 1>Oh no, I mean like us. They're going to ground right,

910
00:44:56.000 --> 00:45:00.159
<v Speaker 1>you know, like they've seen that they need to make

911
00:45:00.199 --> 00:45:01.840
<v Speaker 1>a retreat here, and so where are they going. They're

912
00:45:01.840 --> 00:45:04.239
<v Speaker 1>going back to Beyanetta and they're going to lean on that,

913
00:45:04.320 --> 00:45:06.800
<v Speaker 1>and it's it's a fair strategy. I just don't have

914
00:45:06.920 --> 00:45:09.719
<v Speaker 1>much faith that it's going to amount to much worth

915
00:45:09.880 --> 00:45:13.800
<v Speaker 1>caring about. But you know, again, I get it. I

916
00:45:13.840 --> 00:45:16.920
<v Speaker 1>think they They also hired a new director recently. I

917
00:45:16.920 --> 00:45:19.800
<v Speaker 1>can't remember where from. If anyone at chat remembers, let.

918
00:45:19.639 --> 00:45:22.679
<v Speaker 2>Me know, yeah, I don't. I don't remember that news either.

919
00:45:24.920 --> 00:45:27.159
<v Speaker 2>It's not just you know, such as Commy either. It's

920
00:45:27.199 --> 00:45:31.000
<v Speaker 2>it's the names here. I think Medicaur Rising goes out

921
00:45:31.039 --> 00:45:34.280
<v Speaker 2>saying that game's amazing. Anarchy Reigns I missed, but astral

922
00:45:34.320 --> 00:45:37.800
<v Speaker 2>Chain I thought was excellent. I reviewed that or Hollywood

923
00:45:37.840 --> 00:45:41.239
<v Speaker 2>reporter and as a low key, very good, very fun

924
00:45:41.280 --> 00:45:42.880
<v Speaker 2>game that I still think about once in a while.

925
00:45:43.360 --> 00:45:45.360
<v Speaker 2>So there's a lot of talent they're losing there. That's

926
00:45:45.360 --> 00:45:48.239
<v Speaker 2>true that they've all left now did they all follow

927
00:45:48.679 --> 00:45:51.800
<v Speaker 2>him to Clover's and Capcom remains to be seen. Are

928
00:45:51.800 --> 00:45:53.960
<v Speaker 2>they're doing their own thing or also remains to be seen.

929
00:45:54.400 --> 00:45:57.679
<v Speaker 2>But that's just a lot of good talent leaving all

930
00:45:57.719 --> 00:46:04.039
<v Speaker 2>at once. And frankly, Platinum really always had this bit

931
00:46:04.079 --> 00:46:08.639
<v Speaker 2>of tarnish to them. I think after scale Bound was canceled, right,

932
00:46:09.039 --> 00:46:10.639
<v Speaker 2>that was like a tipping point where it was like,

933
00:46:11.119 --> 00:46:13.559
<v Speaker 2>what's going on there? That might not have been their decision,

934
00:46:13.559 --> 00:46:16.440
<v Speaker 2>It might have been an Xbox decision, but still something

935
00:46:16.480 --> 00:46:20.360
<v Speaker 2>about that company has not felt right since then, and

936
00:46:20.440 --> 00:46:24.519
<v Speaker 2>I I just feel like this might be more of that.

937
00:46:25.320 --> 00:46:28.480
<v Speaker 1>Yeah, you know, the leadership there has been like we

938
00:46:28.599 --> 00:46:31.440
<v Speaker 1>are continuing to go hard on games as a service.

939
00:46:32.199 --> 00:46:33.960
<v Speaker 1>That seemed to be one of the things that drove

940
00:46:34.039 --> 00:46:38.840
<v Speaker 1>Kamiya out, and by all accounts that has not changed

941
00:46:38.840 --> 00:46:41.760
<v Speaker 1>at Platinum. They're still pretty hard on games as a

942
00:46:41.800 --> 00:46:44.559
<v Speaker 1>service since you know, maybe listen, you maybe make a

943
00:46:44.559 --> 00:46:46.960
<v Speaker 1>good one of those, but you haven't so far.

944
00:46:47.159 --> 00:46:50.199
<v Speaker 2>So the one that they did make was came out

945
00:46:50.360 --> 00:46:53.920
<v Speaker 2>and was like what was that? For two months?

946
00:46:54.320 --> 00:46:57.559
<v Speaker 1>Yeah? What was got a camera? It's Michael Hyam's favorite game,

947
00:46:58.920 --> 00:47:04.760
<v Speaker 1>Babylon's Fall there, thank you Ken Well, thank you Michael Hyams.

948
00:47:05.000 --> 00:47:08.559
<v Speaker 2>Uh oh god, that was what two months? A month?

949
00:47:08.639 --> 00:47:11.559
<v Speaker 2>Maybe there was like not quite a concord, but also

950
00:47:11.679 --> 00:47:15.519
<v Speaker 2>not a success either. It was like it was weird

951
00:47:15.519 --> 00:47:16.000
<v Speaker 2>that was going.

952
00:47:16.199 --> 00:47:19.000
<v Speaker 1>It was definitely like opened and shuddered within the same

953
00:47:19.079 --> 00:47:22.440
<v Speaker 1>calendar year. So yeah, yeah, sure it definitely got white figured.

954
00:47:23.559 --> 00:47:27.400
<v Speaker 1>All right, let's finish up the headlines here. Let's get

955
00:47:27.400 --> 00:47:29.480
<v Speaker 1>through these last couple of stories. Elder Ring Night Rain

956
00:47:29.719 --> 00:47:32.000
<v Speaker 1>is removing one of Soul's best love features. This is

957
00:47:32.000 --> 00:47:35.159
<v Speaker 1>from Jordan Midler at VGC. Elder Ring Knight Rain is

958
00:47:35.199 --> 00:47:38.119
<v Speaker 1>removing one of the best love features the developer. Police

959
00:47:38.119 --> 00:47:40.280
<v Speaker 1>players won't have enough time to engage with this mechanic.

960
00:47:40.440 --> 00:47:43.280
<v Speaker 1>Players in Elderring Night Rain won't be able to leave

961
00:47:43.280 --> 00:47:46.039
<v Speaker 1>messages for players or read those left by other players.

962
00:47:46.119 --> 00:47:49.119
<v Speaker 1>This feature, which dates back to Demon Souls, allowed players

963
00:47:49.159 --> 00:47:51.920
<v Speaker 1>to point out the way to hidden treasure, leave crew jokes,

964
00:47:52.000 --> 00:47:54.880
<v Speaker 1>or trick players into jumping off of ledges. Speaking to

965
00:47:54.880 --> 00:47:58.679
<v Speaker 1>Ig in Japan. Director Junior Ishizaki said, you could still

966
00:47:58.719 --> 00:48:01.280
<v Speaker 1>see the ghosts we were. We remove the message features

967
00:48:01.320 --> 00:48:04.280
<v Speaker 1>in this game. Where each session is about forty minutes long,

968
00:48:04.320 --> 00:48:06.440
<v Speaker 1>there's no time to write your own message and no

969
00:48:06.519 --> 00:48:10.159
<v Speaker 1>time to read messages written by others. Another significant change

970
00:48:10.159 --> 00:48:13.519
<v Speaker 1>is that currently, according to the developers, foes defeated in

971
00:48:13.559 --> 00:48:15.719
<v Speaker 1>battle won't respond when the player rests. At the sight

972
00:48:15.760 --> 00:48:18.760
<v Speaker 1>of Grace and Souls games players trade off the ability

973
00:48:18.800 --> 00:48:21.599
<v Speaker 1>to heal and save their game at certain checkpoints. For

974
00:48:21.679 --> 00:48:27.039
<v Speaker 1>the downside of all minor enemies respawning. I mean sounds

975
00:48:27.039 --> 00:48:30.239
<v Speaker 1>like a pretty different game that they're making here. Forty

976
00:48:30.280 --> 00:48:34.960
<v Speaker 1>minute sessions, multiplayer focus three three player, co cooperative multiplayer focused,

977
00:48:35.159 --> 00:48:38.159
<v Speaker 1>bringing in a bunch of enemies from other from soft games,

978
00:48:38.199 --> 00:48:41.440
<v Speaker 1>including Dark Souls, to fill out the world. I it

979
00:48:41.880 --> 00:48:46.800
<v Speaker 1>sound to me, it sounds like like cobbled together, but

980
00:48:46.920 --> 00:48:50.440
<v Speaker 1>in a very cool and interesting way. You know. It

981
00:48:50.519 --> 00:48:53.559
<v Speaker 1>sounds like a company remixing their own stuff to make

982
00:48:53.639 --> 00:48:55.559
<v Speaker 1>something that is different and still has the elden Ring

983
00:48:55.639 --> 00:48:57.360
<v Speaker 1>name on it and takes place in that world and

984
00:48:57.400 --> 00:48:59.840
<v Speaker 1>gives players a way that they wanted to play that

985
00:48:59.840 --> 00:49:02.800
<v Speaker 1>game originally. But I'm like why why is it forty

986
00:49:02.800 --> 00:49:05.039
<v Speaker 1>minute sessions? Like, are we just like going on runs?

987
00:49:05.119 --> 00:49:08.280
<v Speaker 1>Is it gonna be like Monster Hunter? It's maybe it's

988
00:49:08.280 --> 00:49:12.159
<v Speaker 1>starting to sound like Monster Hunter to me. Yeah. Overall though,

989
00:49:12.159 --> 00:49:14.719
<v Speaker 1>it's like, okay, fair, So we're not gonna be leaving messages.

990
00:49:14.760 --> 00:49:17.320
<v Speaker 1>I guess that makes sense because you're gonna be likely

991
00:49:17.400 --> 00:49:20.920
<v Speaker 1>with other people that you're playing with, So that to

992
00:49:20.960 --> 00:49:23.519
<v Speaker 1>me that I won't be missing that feature in this

993
00:49:23.760 --> 00:49:27.480
<v Speaker 1>specific game, although you know future from soft Games I

994
00:49:27.480 --> 00:49:29.519
<v Speaker 1>wanted to come back for sure. What do you think?

995
00:49:30.639 --> 00:49:33.519
<v Speaker 2>I agree with you that if if sessions are only

996
00:49:33.559 --> 00:49:36.000
<v Speaker 2>forty minutes long, what's the point of messages, especially if

997
00:49:36.000 --> 00:49:39.639
<v Speaker 2>you're playing with other people and you know, presumably those

998
00:49:39.639 --> 00:49:41.239
<v Speaker 2>people are the ones on your friends. Let's leaving you

999
00:49:41.239 --> 00:49:43.239
<v Speaker 2>the message to begin with, so you could just have

1000
00:49:43.320 --> 00:49:46.480
<v Speaker 2>this little moment of discovery together, which other Dark Sotoles

1001
00:49:46.519 --> 00:49:48.400
<v Speaker 2>games didn't really offer. You had to do the single

1002
00:49:48.400 --> 00:49:52.119
<v Speaker 2>player part and then leave messages or invade other people's

1003
00:49:52.159 --> 00:49:55.320
<v Speaker 2>games stuff like that. Honestly, to me, I feel like

1004
00:49:56.519 --> 00:50:00.119
<v Speaker 2>the lack of respawn at a Sight of Grace is

1005
00:50:00.119 --> 00:50:03.039
<v Speaker 2>is a little more, has a little more of an

1006
00:50:03.039 --> 00:50:04.679
<v Speaker 2>impact to the Soul's formula.

1007
00:50:04.840 --> 00:50:07.480
<v Speaker 1>Yes, but sounds like this formula.

1008
00:50:07.199 --> 00:50:09.719
<v Speaker 2>Yeah right, right, But but I wonder if that is

1009
00:50:09.719 --> 00:50:12.760
<v Speaker 2>also because of the speed of the run. But then

1010
00:50:12.760 --> 00:50:14.400
<v Speaker 2>why would you stop at a site of grace to

1011
00:50:14.400 --> 00:50:16.199
<v Speaker 2>begin with? Is if it's I guess if it's like

1012
00:50:16.239 --> 00:50:18.480
<v Speaker 2>a road, like because you like respect real quick before

1013
00:50:18.480 --> 00:50:21.480
<v Speaker 2>you go to then exception or by buying stuff. Yeah,

1014
00:50:21.719 --> 00:50:25.559
<v Speaker 2>like so maybe that's why. But then if you get killed,

1015
00:50:26.639 --> 00:50:30.519
<v Speaker 2>then the run would be over and they wouldn't have

1016
00:50:30.559 --> 00:50:34.599
<v Speaker 2>to respawn, right, So is there that would this would

1017
00:50:34.599 --> 00:50:36.199
<v Speaker 2>then imply that you could go to a site of

1018
00:50:36.239 --> 00:50:39.440
<v Speaker 2>grace save and then there will be backtracking required.

1019
00:50:39.920 --> 00:50:43.119
<v Speaker 1>Yeah, that's right, because that's why it's like when I

1020
00:50:43.119 --> 00:50:47.079
<v Speaker 1>hear it, I wasn't immediately thinking rogue light. But maybe

1021
00:50:47.079 --> 00:50:49.480
<v Speaker 1>I mean that doesn't mean it's not run based. Yeah,

1022
00:50:49.639 --> 00:50:52.239
<v Speaker 1>it sounds like sure it's probably run based, but yeah,

1023
00:50:52.239 --> 00:50:54.679
<v Speaker 1>how does the save mechanic work? You're right, I'm also

1024
00:50:54.719 --> 00:50:57.400
<v Speaker 1>confused about like what that looks like, like, you know,

1025
00:50:58.159 --> 00:50:59.920
<v Speaker 1>because the way I'm doing it is like you are

1026
00:51:00.159 --> 00:51:02.000
<v Speaker 1>starting off at the beginning and you're trying to get

1027
00:51:02.000 --> 00:51:04.159
<v Speaker 1>to the end. You need to kill everything between here

1028
00:51:04.199 --> 00:51:07.239
<v Speaker 1>and there. Uh, and then if you die die, you

1029
00:51:07.400 --> 00:51:08.360
<v Speaker 1>go back to the beginning.

1030
00:51:08.360 --> 00:51:08.840
<v Speaker 2>But you're right.

1031
00:51:08.880 --> 00:51:11.840
<v Speaker 1>Maybe maybe there are checkpoints actually and you start from

1032
00:51:11.840 --> 00:51:16.079
<v Speaker 1>there instead. Who really knows, or maybe they're like soft

1033
00:51:16.159 --> 00:51:18.239
<v Speaker 1>checkpoints where it's like, yeah, you can go back there

1034
00:51:18.840 --> 00:51:21.480
<v Speaker 1>if you want to, like maybe practice this area, but

1035
00:51:21.679 --> 00:51:24.320
<v Speaker 1>that's not going to like count towards actually fulfilling the

1036
00:51:24.320 --> 00:51:27.199
<v Speaker 1>goals of beating the game, something like like in Spelunky,

1037
00:51:27.440 --> 00:51:30.800
<v Speaker 1>where you could start from the second spot if you

1038
00:51:30.840 --> 00:51:32.679
<v Speaker 1>wanted to. But then what's you have to do with that?

1039
00:51:32.760 --> 00:51:34.000
<v Speaker 1>What does that have to do with the enemies not

1040
00:51:34.039 --> 00:51:37.800
<v Speaker 1>responding either way? Though, I'm still very excited about this.

1041
00:51:37.960 --> 00:51:42.039
<v Speaker 1>A cooperative run like game with frum Soft to gameplay. Yeah,

1042
00:51:42.039 --> 00:51:42.639
<v Speaker 1>that sounds.

1043
00:51:42.440 --> 00:51:44.039
<v Speaker 2>Good, and I also I kind of like it. It's

1044
00:51:44.039 --> 00:51:46.079
<v Speaker 2>the greatest hits of all their enemies, like from Front

1045
00:51:46.079 --> 00:51:48.880
<v Speaker 2>Saul's history. Now they say Dark Souls and and and

1046
00:51:48.960 --> 00:51:51.000
<v Speaker 2>those games. But don't be surprised if you see like

1047
00:51:51.039 --> 00:52:00.119
<v Speaker 2>a big blockie Kingsfield, Boston, a real deep cut like, oh,

1048
00:52:00.159 --> 00:52:02.440
<v Speaker 2>he's stole all polygon looks like he's from Virtual Fighter

1049
00:52:02.519 --> 00:52:05.360
<v Speaker 2>one with all these like and he's swinging. It'd be awesome.

1050
00:52:05.440 --> 00:52:06.159
<v Speaker 2>That'd be so cool.

1051
00:52:06.559 --> 00:52:09.239
<v Speaker 1>Uh, put the President and the mech for Metal Wolf

1052
00:52:09.280 --> 00:52:12.039
<v Speaker 1>Chaos in there as a boss. Let's fight him? Yeah

1053
00:52:13.800 --> 00:52:17.400
<v Speaker 1>game at that point. Uh. Sonic the Hedgehog film franchise

1054
00:52:17.519 --> 00:52:20.039
<v Speaker 1>raises past one billion dollars at the box office is

1055
00:52:20.079 --> 00:52:23.800
<v Speaker 1>from Darren BONCUSI game spot. The headline is the story.

1056
00:52:23.840 --> 00:52:25.599
<v Speaker 1>I really just put this in here because whenever I

1057
00:52:25.639 --> 00:52:28.880
<v Speaker 1>see this it might have Mike Manaudi always told me,

1058
00:52:28.880 --> 00:52:31.719
<v Speaker 1>it's like, it's so strange that this company had to

1059
00:52:31.760 --> 00:52:35.440
<v Speaker 1>be bullied into making a billion dollars, Like like we

1060
00:52:35.519 --> 00:52:37.280
<v Speaker 1>had to like just bully them and be like, hey,

1061
00:52:37.320 --> 00:52:39.920
<v Speaker 1>just make Sonic appealing to look at instead of what

1062
00:52:39.960 --> 00:52:42.960
<v Speaker 1>you've done here. And they did it, and because of that,

1063
00:52:43.000 --> 00:52:46.599
<v Speaker 1>they've made a billion dollars uh, in just the movies,

1064
00:52:46.760 --> 00:52:52.079
<v Speaker 1>from just the films. But hey, I'm still so shocked

1065
00:52:52.079 --> 00:52:54.440
<v Speaker 1>that that original Sonic design ever happened, because like, the

1066
00:52:54.480 --> 00:52:57.119
<v Speaker 1>whole thing with Sonic is kids look at it and

1067
00:52:57.360 --> 00:52:59.880
<v Speaker 1>I like the way that looks. That's it's that simple,

1068
00:53:00.639 --> 00:53:03.360
<v Speaker 1>and then they become Sonic fans for life. Uh, And

1069
00:53:03.679 --> 00:53:08.079
<v Speaker 1>messing that up just shows showed some deep, deep misunderstanding

1070
00:53:08.079 --> 00:53:10.360
<v Speaker 1>of what they were even working on. But hey, they

1071
00:53:10.400 --> 00:53:13.000
<v Speaker 1>fixed it, and here they go making a lot of money, right.

1072
00:53:13.519 --> 00:53:17.360
<v Speaker 2>It's wild. I don't know. If you watched the Chip

1073
00:53:17.400 --> 00:53:19.920
<v Speaker 2>and Dale Rescue Rangers show on Disney Plus where they

1074
00:53:19.960 --> 00:53:22.480
<v Speaker 2>brought him back as the cameo, I saw that that

1075
00:53:22.519 --> 00:53:27.119
<v Speaker 2>was the best part of that movie, unfortunately, but it uh,

1076
00:53:28.119 --> 00:53:31.840
<v Speaker 2>you're right, how did that ever exist to begin with?

1077
00:53:32.039 --> 00:53:35.360
<v Speaker 2>Unless they knew. Yeah, they knew, and they had the

1078
00:53:35.400 --> 00:53:39.039
<v Speaker 2>original design just someone was already working on it. They

1079
00:53:39.119 --> 00:53:41.280
<v Speaker 2>knew what they were doing here. Did they think it

1080
00:53:41.280 --> 00:53:44.000
<v Speaker 2>would be turned into a billion dollar box office franchise?

1081
00:53:44.400 --> 00:53:47.920
<v Speaker 2>Probably not, but they knew they had to have There's

1082
00:53:47.960 --> 00:53:51.000
<v Speaker 2>no way, there's no way that Sega would have let

1083
00:53:51.039 --> 00:53:53.480
<v Speaker 2>that original design go. They would have looked there was

1084
00:53:53.960 --> 00:53:56.760
<v Speaker 2>one look at the teeth alone, and they would have

1085
00:53:56.800 --> 00:53:58.199
<v Speaker 2>been like, no, started over.

1086
00:53:58.360 --> 00:54:00.559
<v Speaker 1>I I like, yeah, I like the idea that Paramount

1087
00:54:00.639 --> 00:54:07.119
<v Speaker 1>Pictures like. It's not just incompetency, it's no, it's a conspiracy.

1088
00:54:07.320 --> 00:54:10.079
<v Speaker 1>I wonder if, like Sega saw that the teeth design

1089
00:54:10.440 --> 00:54:12.480
<v Speaker 1>and we're like, well, Hollywood just knows better than we do.

1090
00:54:12.960 --> 00:54:18.920
<v Speaker 1>That's like the people crave teeth on hedgehogs. That's human

1091
00:54:18.960 --> 00:54:19.960
<v Speaker 1>teeth specifically.

1092
00:54:20.639 --> 00:54:22.440
<v Speaker 2>Maybe we've been inside our bubble for too long.

1093
00:54:22.440 --> 00:54:27.599
<v Speaker 1>Ago. Yeah, thing, children yearned for teeth all right last

1094
00:54:27.719 --> 00:54:29.960
<v Speaker 1>last night by hearing wait, what was that?

1095
00:54:31.119 --> 00:54:32.800
<v Speaker 2>I just said? Oh, by god, that was gross.

1096
00:54:33.679 --> 00:54:36.639
<v Speaker 1>Naughty Dog founder reveals budgets of original games and why

1097
00:54:36.679 --> 00:54:38.639
<v Speaker 1>they sold to Sony. This is from Eddie McCoo at

1098
00:54:38.639 --> 00:54:41.239
<v Speaker 1>game Spot. Andy Gavin, one of the co founders of

1099
00:54:41.320 --> 00:54:43.639
<v Speaker 1>Naughty Dog, has explained why the company sold itself to

1100
00:54:43.679 --> 00:54:46.320
<v Speaker 1>Sony back in two thousand and one. Posting on LinkedIn,

1101
00:54:46.400 --> 00:54:49.079
<v Speaker 1>Gavin said he's been asked countless times why Naughty Dog

1102
00:54:49.119 --> 00:54:52.400
<v Speaker 1>took the deal, and it was all about rising development costs.

1103
00:54:52.440 --> 00:54:56.519
<v Speaker 1>Even back then, Gavin said, when Naughty Dog first started

1104
00:54:56.519 --> 00:54:59.039
<v Speaker 1>making games in the nineteen eighties, game development costs were

1105
00:54:59.039 --> 00:55:02.480
<v Speaker 1>manageable costs games made in the early eighties running about

1106
00:55:02.480 --> 00:55:05.760
<v Speaker 1>fifty thousand dollars per game for nineteen ninety two s

1107
00:55:05.840 --> 00:55:09.440
<v Speaker 1>rings of Power. Naughty Dogs spent about one hundred thousand

1108
00:55:09.679 --> 00:55:12.239
<v Speaker 1>for the first Crash Bandicoot game. However, costs rose to

1109
00:55:12.280 --> 00:55:15.400
<v Speaker 1>one point six million, with Jack Jack and Daxter two

1110
00:55:15.400 --> 00:55:18.079
<v Speaker 1>thousand and one coming in at fifteen million or more

1111
00:55:18.199 --> 00:55:20.119
<v Speaker 1>just and then just a few years later, Jack three's

1112
00:55:20.119 --> 00:55:23.000
<v Speaker 1>development costs cost came in at between forty five and

1113
00:55:23.079 --> 00:55:27.039
<v Speaker 1>fifty million dollars. Naughty Dog was self funding all its

1114
00:55:27.039 --> 00:55:29.960
<v Speaker 1>projects all the time, and the stress about financing these

1115
00:55:30.000 --> 00:55:33.679
<v Speaker 1>ballooning budgets independently became too much to bear. Gavin said,

1116
00:55:33.760 --> 00:55:36.440
<v Speaker 1>rising development costs is a systemic issue to this day

1117
00:55:36.480 --> 00:55:38.400
<v Speaker 1>in the video game industry. Something God, this is still

1118
00:55:38.400 --> 00:55:40.840
<v Speaker 1>like the main story we talk about about why do

1119
00:55:40.920 --> 00:55:43.440
<v Speaker 1>companies behave the way they behave? And it goes costs

1120
00:55:43.480 --> 00:55:46.440
<v Speaker 1>for them to make games continues to rise, and boy,

1121
00:55:46.440 --> 00:55:48.119
<v Speaker 1>that just goes all the way back to the beginning,

1122
00:55:48.320 --> 00:55:51.440
<v Speaker 1>Like this is not like keeping up with inflation. This

1123
00:55:51.599 --> 00:55:55.320
<v Speaker 1>is much much much faster than that in terms of

1124
00:55:55.360 --> 00:55:58.199
<v Speaker 1>how much it costs from one one game to the next.

1125
00:55:58.320 --> 00:55:59.599
<v Speaker 1>And you could see them looking at that and be

1126
00:55:59.719 --> 00:56:01.559
<v Speaker 1>like is this ever gonna end? And then be like

1127
00:56:01.679 --> 00:56:04.480
<v Speaker 1>it might not. And so they were. They were freaked out,

1128
00:56:04.719 --> 00:56:07.280
<v Speaker 1>like we need a financial backer that can take on

1129
00:56:07.320 --> 00:56:10.320
<v Speaker 1>this risk instead of us, because how can we really

1130
00:56:10.360 --> 00:56:13.840
<v Speaker 1>be creative and make stuff that's interesting when we're desperately

1131
00:56:13.880 --> 00:56:16.840
<v Speaker 1>paralyzed by fear that the next game we put out

1132
00:56:16.840 --> 00:56:20.159
<v Speaker 1>will be a flop and destroy everything? Like it it's

1133
00:56:20.159 --> 00:56:22.760
<v Speaker 1>one thing to be like we're gonna get aggressive and

1134
00:56:22.800 --> 00:56:25.079
<v Speaker 1>we're gonna take chances. And then you look around bike

1135
00:56:25.119 --> 00:56:28.199
<v Speaker 1>and everybody here relies on their paychecks that I'm providing

1136
00:56:28.239 --> 00:56:30.480
<v Speaker 1>for them to eat. Oh my god, we cannot take

1137
00:56:30.480 --> 00:56:33.480
<v Speaker 1>those risks. That's I mean. So you've been Sony offers

1138
00:56:33.480 --> 00:56:35.800
<v Speaker 1>to buy you, you say yes, And it's like, this

1139
00:56:35.920 --> 00:56:40.719
<v Speaker 1>is the other side of the conversation about consolidation. When

1140
00:56:40.760 --> 00:56:43.039
<v Speaker 1>these companies do see an exit to sell to a

1141
00:56:43.039 --> 00:56:46.360
<v Speaker 1>bigger company, they they do have, they maybe are a

1142
00:56:46.360 --> 00:56:48.079
<v Speaker 1>little bit more willing to take risks, and that does

1143
00:56:48.079 --> 00:56:50.199
<v Speaker 1>provide a little bit of a safety net to keep

1144
00:56:50.199 --> 00:56:52.239
<v Speaker 1>people's jobs for a little bit longer. Of course, then

1145
00:56:52.280 --> 00:56:54.440
<v Speaker 1>we see these big companies cutting jobs as well, so

1146
00:56:55.159 --> 00:56:57.960
<v Speaker 1>it's no real answer, but I think that's still it's

1147
00:56:58.000 --> 00:57:00.400
<v Speaker 1>like something for a company like Naughty Dog see them

1148
00:57:00.400 --> 00:57:02.079
<v Speaker 1>being like, yeah, this this is gonna work out for

1149
00:57:02.199 --> 00:57:04.079
<v Speaker 1>us and enable us to make bigger and bigger games

1150
00:57:04.079 --> 00:57:06.239
<v Speaker 1>and hire more and more people. And that's exactly what

1151
00:57:06.280 --> 00:57:11.159
<v Speaker 1>they did. Book Boy Jason feels like, you know, yeah, sure,

1152
00:57:11.159 --> 00:57:15.400
<v Speaker 1>development costs go up for forever. It really does have

1153
00:57:15.440 --> 00:57:17.920
<v Speaker 1>to break at some point, right it does?

1154
00:57:18.440 --> 00:57:20.639
<v Speaker 2>This is I mean, as they're saying now three hundred

1155
00:57:20.639 --> 00:57:22.960
<v Speaker 2>four hund five hund million dollars today that that it's

1156
00:57:23.000 --> 00:57:27.280
<v Speaker 2>not sustainable. It's not, But like, I don't think anyone's

1157
00:57:27.320 --> 00:57:29.559
<v Speaker 2>even interested in finding the root cause either they're too

1158
00:57:29.639 --> 00:57:32.840
<v Speaker 2>busy trying to get the latest technology or the or

1159
00:57:32.639 --> 00:57:35.880
<v Speaker 2>the most expensive even like voice actors and stuff like that.

1160
00:57:36.280 --> 00:57:39.159
<v Speaker 2>If they're going for big budget celebrities, they cost more

1161
00:57:39.480 --> 00:57:44.800
<v Speaker 2>than your normal trained voice actor, hire more trained voice actors.

1162
00:57:46.760 --> 00:57:48.960
<v Speaker 2>They need someone needs and I don't know if it

1163
00:57:48.960 --> 00:57:54.719
<v Speaker 2>needs to be someone independently who studies these studios and

1164
00:57:54.719 --> 00:57:56.920
<v Speaker 2>figures out what the hell is going on here, But yes,

1165
00:57:57.039 --> 00:58:00.000
<v Speaker 2>it's either they figure it out or we have another

1166
00:58:00.719 --> 00:58:04.639
<v Speaker 2>bubble burst like we did in it was late eighties

1167
00:58:04.920 --> 00:58:11.280
<v Speaker 2>or late seventies, eighties, right, So I if they want

1168
00:58:11.320 --> 00:58:14.679
<v Speaker 2>this industry to continue to thrive, that's the only way

1169
00:58:14.679 --> 00:58:17.599
<v Speaker 2>they're going to do it. And people are saying that

1170
00:58:17.599 --> 00:58:20.840
<v Speaker 2>the bubble already burst with all the layoffs and everything that,

1171
00:58:21.960 --> 00:58:25.800
<v Speaker 2>I'm hesitant to say that that's more of a expected

1172
00:58:25.880 --> 00:58:29.639
<v Speaker 2>retraction after the boom of the pandemic period. As much

1173
00:58:29.639 --> 00:58:32.159
<v Speaker 2>as all of that completely sucks, I'm not willing to

1174
00:58:32.159 --> 00:58:33.400
<v Speaker 2>say the bubble is burst yet.

1175
00:58:33.480 --> 00:58:35.800
<v Speaker 1>And people are still spending as much money on video

1176
00:58:35.800 --> 00:58:38.119
<v Speaker 1>games this year as they did last year and before

1177
00:58:38.159 --> 00:58:40.039
<v Speaker 1>that and the like. Then there was like a small,

1178
00:58:40.119 --> 00:58:43.039
<v Speaker 1>like five percent drop. We small, it's a lot of money.

1179
00:58:43.079 --> 00:58:44.719
<v Speaker 1>Five percent drop out of the pandemic.

1180
00:58:44.800 --> 00:58:48.000
<v Speaker 2>Yeah, the people are saying, you know, the video game

1181
00:58:48.039 --> 00:58:50.800
<v Speaker 2>industry is making all this money. Why are why it

1182
00:58:50.840 --> 00:58:53.679
<v Speaker 2>makes sense that the games cost as much to development.

1183
00:58:53.719 --> 00:58:56.679
<v Speaker 2>That's not true. Because one company is spending five hundred

1184
00:58:56.679 --> 00:58:59.519
<v Speaker 2>million dollars, they're not necessarily making all that back, and

1185
00:58:59.559 --> 00:59:01.679
<v Speaker 2>if they are, it's taking forever. Not every game is

1186
00:59:01.679 --> 00:59:05.039
<v Speaker 2>grand theft autough. Not every game has the clout where

1187
00:59:05.199 --> 00:59:06.920
<v Speaker 2>the rest of the industry is waiting to see when

1188
00:59:06.920 --> 00:59:09.639
<v Speaker 2>their release date comes out so they can plan accordingly.

1189
00:59:10.599 --> 00:59:14.159
<v Speaker 2>It's it's just not I'm worried. I do worry about it.

1190
00:59:14.199 --> 00:59:15.840
<v Speaker 2>Sometimes I just sit here and think about it, like, man,

1191
00:59:15.880 --> 00:59:18.199
<v Speaker 2>how much longer am I going to be able to?

1192
00:59:18.400 --> 00:59:20.320
<v Speaker 2>Is this going to be the thing that I do?

1193
00:59:20.440 --> 00:59:23.320
<v Speaker 2>Before it just collapses and we're just talking about like

1194
00:59:24.400 --> 00:59:27.360
<v Speaker 2>whatever it is that we're talking. It scares the shit

1195
00:59:27.360 --> 00:59:29.440
<v Speaker 2>out of me sometimes. Yeah, you'd be soft, as somebody

1196
00:59:29.440 --> 00:59:32.960
<v Speaker 2>puts up in chat, great great example.

1197
00:59:33.360 --> 00:59:37.239
<v Speaker 1>Yep, they're definitely the poster child four. Oh, there is

1198
00:59:37.360 --> 00:59:41.760
<v Speaker 1>a sickness in this industry and there's no obvious rot. Yes,

1199
00:59:42.159 --> 00:59:44.239
<v Speaker 1>a rot that's kind of taking over now. It's like,

1200
00:59:44.880 --> 00:59:47.199
<v Speaker 1>you know, the difference between now and the crash in

1201
00:59:47.519 --> 00:59:50.280
<v Speaker 1>eighty three. And as the screamer, I realized that the

1202
00:59:50.480 --> 00:59:52.280
<v Speaker 1>crash happen in the United States. If you don't say that,

1203
00:59:52.360 --> 00:59:55.199
<v Speaker 1>bunch of people everywhere else gets mad. Even though, my god,

1204
00:59:55.360 --> 00:59:57.920
<v Speaker 1>the industry was in the United States, it was a

1205
00:59:57.920 --> 00:59:59.800
<v Speaker 1>three million dollar industry and then it went down to

1206
00:59:59.880 --> 01:00:03.679
<v Speaker 1>a one hundred million dollars two years later. That is

1207
01:00:04.519 --> 01:00:07.800
<v Speaker 1>just a massive evacuation of the amount of money going

1208
01:00:07.840 --> 01:00:09.920
<v Speaker 1>into the industry, and of course it had global effects,

1209
01:00:09.960 --> 01:00:12.519
<v Speaker 1>but yeah, it was mostly a crash in terms of

1210
01:00:12.559 --> 01:00:15.639
<v Speaker 1>the people in the United States, the biggest market, stop

1211
01:00:15.679 --> 01:00:19.079
<v Speaker 1>spending money on video games. That's not what's happening now.

1212
01:00:19.280 --> 01:00:24.440
<v Speaker 1>That is not, but it is similar in that the

1213
01:00:24.599 --> 01:00:27.280
<v Speaker 1>shift of like, okay, the money that people are spending

1214
01:00:27.280 --> 01:00:31.239
<v Speaker 1>on games is going in one direction, mostly towards companies

1215
01:00:31.280 --> 01:00:35.360
<v Speaker 1>like Epic and Call Duty games like that, and so

1216
01:00:35.679 --> 01:00:38.400
<v Speaker 1>there is actually an evacuation of money going to just

1217
01:00:38.480 --> 01:00:41.559
<v Speaker 1>everything else. And that's why we're seeing like companies like

1218
01:00:41.599 --> 01:00:44.559
<v Speaker 1>You'bisoft struggle and so many indie studios close, So some

1219
01:00:44.599 --> 01:00:48.280
<v Speaker 1>of the effects are very similar. But it's like, yeah,

1220
01:00:48.840 --> 01:00:50.920
<v Speaker 1>until people stop spending money on video games, there won't

1221
01:00:50.960 --> 01:00:52.920
<v Speaker 1>be an overall crash. It's just going to be a

1222
01:00:53.760 --> 01:00:59.239
<v Speaker 1>this small, tiny collapse that then effect that then't look

1223
01:00:59.280 --> 01:01:00.960
<v Speaker 1>seems like it could have a domino effect, and it

1224
01:01:00.960 --> 01:01:02.599
<v Speaker 1>has had a domino effect that has led to a

1225
01:01:02.599 --> 01:01:04.519
<v Speaker 1>bunch of companies laying off people. But I always go

1226
01:01:04.599 --> 01:01:07.679
<v Speaker 1>back to people, aren't These companies aren't laying off people

1227
01:01:07.719 --> 01:01:10.639
<v Speaker 1>because of some economic collapse. They're laying off people because

1228
01:01:10.679 --> 01:01:13.559
<v Speaker 1>they made slightly less money than they wanted to make,

1229
01:01:13.800 --> 01:01:15.239
<v Speaker 1>and so they are like, we're gonna save money and

1230
01:01:15.239 --> 01:01:18.480
<v Speaker 1>we're gonna impress our investors by doing this. And that's

1231
01:01:18.599 --> 01:01:20.679
<v Speaker 1>always what it has been the last several years from

1232
01:01:20.719 --> 01:01:23.360
<v Speaker 1>all of these companies. Very few companies are like fighting

1233
01:01:23.400 --> 01:01:26.360
<v Speaker 1>for their life and that's why they're laying people off.

1234
01:01:26.400 --> 01:01:29.000
<v Speaker 1>That's not like, that's not what Microsoft was doing? Are

1235
01:01:29.039 --> 01:01:32.800
<v Speaker 1>you kidding me? Like, yeah, so those two things are

1236
01:01:32.840 --> 01:01:37.760
<v Speaker 1>pretty unrelated, all right. Yeah, So Naughty Dog's owned by Sony.

1237
01:01:37.800 --> 01:01:39.280
<v Speaker 1>Now I have been two thousand and one, but that's

1238
01:01:39.280 --> 01:01:43.119
<v Speaker 1>the news story. All right, that does it for the headlines.

1239
01:01:43.639 --> 01:01:46.039
<v Speaker 1>Let's see here I have do I have the poll

1240
01:01:46.119 --> 01:01:51.000
<v Speaker 1>result from last year. Let's see here. I'll fresh this

1241
01:01:51.119 --> 01:01:55.280
<v Speaker 1>page and see what's on there. What is your most

1242
01:01:55.440 --> 01:01:57.239
<v Speaker 1>anticipate game of twenty twenty five? Look at that? That's

1243
01:01:57.280 --> 01:01:59.360
<v Speaker 1>right there. I need to answer, So let's click on this.

1244
01:01:59.480 --> 01:02:03.679
<v Speaker 1>I'm gonna say not GT six Ghost of you Own.

1245
01:02:04.079 --> 01:02:06.719
<v Speaker 1>Maybe it is elden Ring Night Rain. Yeah, sure, why not?

1246
01:02:06.840 --> 01:02:11.159
<v Speaker 1>And that's the least popular answer at ten percent. Uh,

1247
01:02:11.280 --> 01:02:13.920
<v Speaker 1>Then it is Ghost of Yota at twenty one percent.

1248
01:02:14.159 --> 01:02:17.320
<v Speaker 1>Then twenty two percent say Monster Hunter Wilds and forty

1249
01:02:17.400 --> 01:02:22.480
<v Speaker 1>seven percent, unsurprisingly say Grand Theft Auto six. How about you?

1250
01:02:22.519 --> 01:02:24.400
<v Speaker 1>Any of those games? You got something else you're looking

1251
01:02:24.400 --> 01:02:24.760
<v Speaker 1>forward to?

1252
01:02:25.880 --> 01:02:29.280
<v Speaker 2>Of those four, Ghosts of Yota would top my list.

1253
01:02:29.440 --> 01:02:33.440
<v Speaker 2>But also I am thinking of Capcom Fighting Collection two.

1254
01:02:33.480 --> 01:02:36.039
<v Speaker 2>It's nice to see Capcom versus S and K two

1255
01:02:36.199 --> 01:02:43.039
<v Speaker 2>back in the spotlight once again. I uh, I'm not

1256
01:02:43.199 --> 01:02:46.039
<v Speaker 2>really that excited for Grand Theft Auto six. I'll play

1257
01:02:46.039 --> 01:02:47.920
<v Speaker 2>in Grand Theft Autos, fix the campaign, and then I'll

1258
01:02:47.920 --> 01:02:50.400
<v Speaker 2>be done with it. Doom the Dark Ages, as someone

1259
01:02:50.400 --> 01:02:51.480
<v Speaker 2>puts in chat, that's another one.

1260
01:02:51.519 --> 01:02:53.880
<v Speaker 1>I actually I saw that point, man. I actually am

1261
01:02:53.920 --> 01:02:54.920
<v Speaker 1>super looking forward to that.

1262
01:02:55.760 --> 01:03:00.000
<v Speaker 2>Yeah. Yeah, and then you know switch to maybe yeah,

1263
01:03:00.039 --> 01:03:05.559
<v Speaker 2>maybe a new three D Mario, maybe a new oh

1264
01:03:05.599 --> 01:03:08.320
<v Speaker 2>this year. You did mention that on game mess uh decides,

1265
01:03:08.360 --> 01:03:11.320
<v Speaker 2>didn't Yeah, when you fix dands lest good job on

1266
01:03:11.320 --> 01:03:11.599
<v Speaker 2>that place.

1267
01:03:11.760 --> 01:03:14.079
<v Speaker 1>Yeah, yeah, we did some good work there, Absolutely you did.

1268
01:03:14.280 --> 01:03:18.360
<v Speaker 2>You did, uh oh three D Mario this year.

1269
01:03:18.840 --> 01:03:21.400
<v Speaker 1>I mean it's it's seems more likely than not.

1270
01:03:22.239 --> 01:03:24.840
<v Speaker 2>You think that's what'd be like the anchor of the Heavyweight.

1271
01:03:25.039 --> 01:03:26.679
<v Speaker 1>I mean, I honestly, at this point, I think that

1272
01:03:26.760 --> 01:03:30.159
<v Speaker 1>the anchor would be a new Mario Kart because that

1273
01:03:30.280 --> 01:03:35.880
<v Speaker 1>with the driving. Uh. But yes, a new three D

1274
01:03:35.960 --> 01:03:37.840
<v Speaker 1>Mario would be the anchor for a lot like a

1275
01:03:37.840 --> 01:03:39.599
<v Speaker 1>lot of that early adopter audience for sure.

1276
01:03:40.079 --> 01:03:42.360
<v Speaker 2>Could you imagine the warnings on this new switch if

1277
01:03:42.400 --> 01:03:44.760
<v Speaker 2>that is what's going on, Please don't punch anyone in

1278
01:03:44.800 --> 01:03:45.159
<v Speaker 2>the face.

1279
01:03:47.280 --> 01:03:49.079
<v Speaker 1>It always gives you a way to punch people, but

1280
01:03:49.119 --> 01:03:51.800
<v Speaker 1>then they don't want you to punch people. Make up

1281
01:03:51.840 --> 01:03:55.920
<v Speaker 1>your mind for a college Jesus. All right, I got

1282
01:03:55.920 --> 01:03:57.320
<v Speaker 1>a new pole question. We'll get to that here in

1283
01:03:57.360 --> 01:04:00.159
<v Speaker 1>a second. Before we do that, though, Jason Finili, you

1284
01:04:00.159 --> 01:04:01.719
<v Speaker 1>tell people where they can find you on the internet.

1285
01:04:01.719 --> 01:04:03.480
<v Speaker 1>What you have going on, Well, you have going on

1286
01:04:03.519 --> 01:04:05.519
<v Speaker 1>in twenty twenty five, all that good stuff.

1287
01:04:06.599 --> 01:04:10.679
<v Speaker 2>So I am at Big Man Finale on all social media's.

1288
01:04:10.719 --> 01:04:13.559
<v Speaker 2>I am mostly now on Blue Sky. I've beddye basically

1289
01:04:13.599 --> 01:04:17.159
<v Speaker 2>do all of my shit posting over there. Now. I

1290
01:04:17.159 --> 01:04:19.960
<v Speaker 2>have a couple of things in the hopper already. There's

1291
01:04:20.000 --> 01:04:22.760
<v Speaker 2>one interview that I'm waiting to hear back when we're

1292
01:04:22.760 --> 01:04:24.960
<v Speaker 2>going to schedule. It's a very exciting feature that might

1293
01:04:25.000 --> 01:04:27.079
<v Speaker 2>be going up on Rolling Stone. So I'll be able

1294
01:04:27.119 --> 01:04:29.639
<v Speaker 2>to have more on that once I get some information

1295
01:04:29.719 --> 01:04:35.199
<v Speaker 2>on when I'm going to interview this person. Other than that,

1296
01:04:35.400 --> 01:04:40.400
<v Speaker 2>just doing writing for GameSpot mmorpg MTG Salvation if you

1297
01:04:40.400 --> 01:04:42.480
<v Speaker 2>do like to magic the gathering cards. That website is

1298
01:04:42.519 --> 01:04:45.559
<v Speaker 2>back and I've been writing some stuff for them as

1299
01:04:45.599 --> 01:04:51.039
<v Speaker 2>far as twenty twenty five goes. Remember last year the

1300
01:04:51.039 --> 01:04:54.599
<v Speaker 2>Hat where's the hat? Auditions were last night? Got called

1301
01:04:54.599 --> 01:04:57.719
<v Speaker 2>back for Wednesday, Going to get me that lieon it's happening.

1302
01:04:57.800 --> 01:04:59.760
<v Speaker 1>Okay, oh helly on, that's fantastic.

1303
01:05:00.519 --> 01:05:02.079
<v Speaker 2>Try and get that cowardy line so you'll if you

1304
01:05:02.119 --> 01:05:05.079
<v Speaker 2>see me get completely unhinged on Wednesday night on social media.

1305
01:05:05.119 --> 01:05:09.559
<v Speaker 2>You'll understand why. But yeah, just you know, so, so

1306
01:05:09.679 --> 01:05:11.840
<v Speaker 2>far as far as projects in the hopper, it's just

1307
01:05:11.840 --> 01:05:14.719
<v Speaker 2>the one other than the general writing. But like things

1308
01:05:14.760 --> 01:05:17.280
<v Speaker 2>I'm looking forward to. We talked about Monster, we talked

1309
01:05:17.280 --> 01:05:20.960
<v Speaker 2>about capcom Versus and K two in the Fighting collection,

1310
01:05:21.559 --> 01:05:24.440
<v Speaker 2>Ghost of Yota once again, talking about Magic Gathering. A

1311
01:05:24.559 --> 01:05:27.599
<v Speaker 2>Final Fantasy expansion is this year in June, just like

1312
01:05:27.719 --> 01:05:30.880
<v Speaker 2>probably thousand cards with Final Fantasy characters want it. Can't

1313
01:05:30.920 --> 01:05:34.440
<v Speaker 2>wait for that. Yeah, man, it's uh, you know what

1314
01:05:34.440 --> 01:05:37.079
<v Speaker 2>also I'm excited for Hopefully this is a nice segue

1315
01:05:37.760 --> 01:05:40.239
<v Speaker 2>Dan Reichert's goddamn Blake Club. Where is it?

1316
01:05:41.079 --> 01:05:44.960
<v Speaker 1>It's it likely is uh could be this week. Jeez, man,

1317
01:05:45.119 --> 01:05:46.920
<v Speaker 1>I think he's got to start it this week because

1318
01:05:46.920 --> 01:05:50.639
<v Speaker 1>if he doesn't, he gets in trouble. So oh no, yeah,

1319
01:05:50.719 --> 01:05:53.360
<v Speaker 1>so I think it probably is going to start this week.

1320
01:05:53.519 --> 01:05:56.960
<v Speaker 1>We'll we'll get back to the the Slack Cave and

1321
01:05:57.559 --> 01:06:01.599
<v Speaker 1>determine that once and for all. Yeah, I really am

1322
01:06:01.639 --> 01:06:03.880
<v Speaker 1>looking forward to that. It's been a long time coming.

1323
01:06:04.119 --> 01:06:06.400
<v Speaker 1>I'm gonna sneeze, Can I stop it? Yeah? I stopped it?

1324
01:06:06.400 --> 01:06:10.599
<v Speaker 1>All right, there we go? Yeah, thank you? Yeah, he

1325
01:06:10.840 --> 01:06:14.760
<v Speaker 1>has to play Terminator three, Rise of the Machines for

1326
01:06:14.840 --> 01:06:20.119
<v Speaker 1>the PlayStation three. I think specific man, I sent him

1327
01:06:20.239 --> 01:06:24.800
<v Speaker 1>so much bullshit for his costume. He is gonna look insane.

1328
01:06:25.840 --> 01:06:28.679
<v Speaker 1>So really really looking forward to seeing that big reveal,

1329
01:06:28.960 --> 01:06:32.639
<v Speaker 1>and again that that's probably gonna happen this week. Real quick,

1330
01:06:32.679 --> 01:06:34.360
<v Speaker 1>let's do a new new pool question. Do you like

1331
01:06:34.400 --> 01:06:36.559
<v Speaker 1>the idea of using a switch to joy con as

1332
01:06:36.559 --> 01:06:40.119
<v Speaker 1>a mouse? Yes? No, I do like the idea. I

1333
01:06:40.440 --> 01:06:42.079
<v Speaker 1>tested it down on the joy that I have. I

1334
01:06:42.079 --> 01:06:44.639
<v Speaker 1>think that that feels just fine. That could be really cool.

1335
01:06:44.920 --> 01:06:46.960
<v Speaker 1>It's but boy, if they do this, they better have

1336
01:06:47.000 --> 01:06:48.559
<v Speaker 1>a Mario paint, a new Mario paint.

1337
01:06:48.639 --> 01:06:52.280
<v Speaker 2>Yes, yes, that's yeah. Basically they said, oh, Joey con drift,

1338
01:06:52.440 --> 01:06:55.639
<v Speaker 2>I'll show you. Yeah, you'll just be drifted with no.

1339
01:06:55.679 --> 01:06:58.159
<v Speaker 2>I like, it's like I said in the in the

1340
01:06:58.159 --> 01:07:00.639
<v Speaker 2>first segment, it's the kind of thing that they would

1341
01:07:00.719 --> 01:07:03.840
<v Speaker 2>think of that I would go, oh shit, that makes

1342
01:07:03.960 --> 01:07:04.760
<v Speaker 2>perfect sense.

1343
01:07:04.920 --> 01:07:05.159
<v Speaker 1>Yep.

1344
01:07:05.639 --> 01:07:09.360
<v Speaker 2>And then in implementation, there we go. Now, like you said,

1345
01:07:09.440 --> 01:07:11.519
<v Speaker 2>whether or not, it'll be used just for the first

1346
01:07:11.519 --> 01:07:13.639
<v Speaker 2>party games, and then the third party will be like, hey,

1347
01:07:13.639 --> 01:07:15.280
<v Speaker 2>you can point if you want. Yeah, it remains to

1348
01:07:15.280 --> 01:07:19.519
<v Speaker 2>be seen, but I dig it. It's a cool idea.

1349
01:07:19.599 --> 01:07:21.239
<v Speaker 2>If that's what happens, I'm in.

1350
01:07:23.119 --> 01:07:26.119
<v Speaker 1>We'll get the results of that poll on Game Es

1351
01:07:26.199 --> 01:07:30.159
<v Speaker 1>Mornings here on Wednesday on Giant Bomb. Speaking to Giant Bomb. Tomorrow,

1352
01:07:30.239 --> 01:07:33.239
<v Speaker 1>the BombCast, it will have it'll be back with the

1353
01:07:33.280 --> 01:07:37.639
<v Speaker 1>full crew actually talking about new stuff. You know. Once again,

1354
01:07:37.719 --> 01:07:39.599
<v Speaker 1>we did the Game of the Year podcast. Go listen

1355
01:07:39.639 --> 01:07:42.440
<v Speaker 1>to those. Those were a lot of fun. Our full

1356
01:07:42.519 --> 01:07:44.559
<v Speaker 1>list is out now, so be sure to check that

1357
01:07:44.599 --> 01:07:46.239
<v Speaker 1>out and listen to that so you don't get spoiled.

1358
01:07:47.119 --> 01:07:49.519
<v Speaker 1>But yeah, we'll be back with the BombCast tomorrow. We

1359
01:07:49.559 --> 01:07:52.840
<v Speaker 1>will probably have Blake Glub this week. Probably a voicemail

1360
01:07:52.920 --> 01:07:56.400
<v Speaker 1>dump truck. God, I don't know. Jeff jeffs is probably

1361
01:07:56.400 --> 01:07:59.000
<v Speaker 1>back soon. There's a whole bunch of stuff happening. Be

1362
01:07:59.039 --> 01:08:00.639
<v Speaker 1>sure to tune in for all a little bit. We'll

1363
01:08:00.679 --> 01:08:03.360
<v Speaker 1>go figure out exactly what we're doing right now. In fact,

1364
01:08:04.000 --> 01:08:06.039
<v Speaker 1>all right, Jason BONOWI thank you so much man for

1365
01:08:06.079 --> 01:08:07.960
<v Speaker 1>spending the today talk with me about video games. Man.

1366
01:08:08.000 --> 01:08:09.079
<v Speaker 1>I really appreciate it.

1367
01:08:09.719 --> 01:08:12.559
<v Speaker 2>I am very appreciative that you reached out, honored that

1368
01:08:12.599 --> 01:08:14.760
<v Speaker 2>I'm the first one of twenty twenty five, and I

1369
01:08:14.800 --> 01:08:18.720
<v Speaker 2>am looking forward to more antics with you. And you know,

1370
01:08:19.399 --> 01:08:21.279
<v Speaker 2>if it does come to fruition, perhaps you put a

1371
01:08:21.279 --> 01:08:22.159
<v Speaker 2>friendly wager up.

1372
01:08:22.640 --> 01:08:25.319
<v Speaker 1>Oh yeah, for sure. Although I've had a lot of

1373
01:08:25.319 --> 01:08:27.920
<v Speaker 1>bad luck making friendly wagers. I think I've lost all

1374
01:08:27.960 --> 01:08:32.359
<v Speaker 1>the ones I've done with Bacalard, Dan and Mike, So

1375
01:08:32.439 --> 01:08:34.520
<v Speaker 1>it might be bad luck, but I might do it anyhow,

1376
01:08:35.359 --> 01:08:41.920
<v Speaker 1>I know, Jeff, that's the plat damn. All right, let's see.

1377
01:08:41.920 --> 01:08:44.560
<v Speaker 1>Oh yeah, one last thing, Marino says, Community Game of

1378
01:08:44.560 --> 01:08:47.159
<v Speaker 1>the Year voting ends in forty five minutes. There's a

1379
01:08:47.199 --> 01:08:49.960
<v Speaker 1>link in chat giant Bomb. Go to giant bomb dot

1380
01:08:49.960 --> 01:08:53.279
<v Speaker 1>com and I think you probably find the details there.

1381
01:08:53.840 --> 01:08:55.840
<v Speaker 1>But yeah, forty five minutes, so if you're listening live,

1382
01:08:55.880 --> 01:08:59.479
<v Speaker 1>you still have a chance. All right, I think let's

1383
01:08:59.520 --> 01:09:01.760
<v Speaker 1>get out of here here. Thank you so much once again, Jason,

1384
01:09:01.760 --> 01:09:04.119
<v Speaker 1>thank you all for listening and watching. You're the best

1385
01:09:04.199 --> 01:09:07.079
<v Speaker 1>audience in gaming. Until next time, have a good one,

1386
01:09:07.520 --> 01:09:12.399
<v Speaker 1>take care of yourself, and goodbye.
