WEBVTT

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<v Speaker 1>He'll be like, A, don't be bad, it's the Internet.

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<v Speaker 1>You're busy. Let's do this for January eighth, twenty twenty five.

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<v Speaker 1>For the next hour or so, let me help you

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<v Speaker 1>sort through the world of gaming on Game Mess Morning's

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<v Speaker 1>Live with Me Jeff Grubb. Today, the switch to gets revealed,

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<v Speaker 1>but not by Nintendo, and one of the best games

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<v Speaker 1>on Xbox three sixty could be getting a big upgrade soon.

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<v Speaker 1>But first, please join me and welcome me today's co

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<v Speaker 1>host the Game Mess Mornings. It's Sean Turbo, Sean mcdal Sean,

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<v Speaker 1>how are you doing?

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<v Speaker 2>Ah? For once good Jeff, rested, well refreshed after that

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<v Speaker 2>nice long holiday break we had.

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<v Speaker 1>Yeah, I made the mistake of just going with God

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<v Speaker 1>on the break and doing what my body wanted to do,

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<v Speaker 1>which is always a poor choice every time. Never worked

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<v Speaker 1>out good, imis.

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<v Speaker 2>We'll get to that.

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<v Speaker 1>I am now recovered from Let's night where I actually

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<v Speaker 1>did decide to just go to sleep after the podcast

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<v Speaker 1>for the most part, after a lesson and ten dogs

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<v Speaker 1>with mikey Uh, a little bit of Marvel Rivals, yes,

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<v Speaker 1>a good amount, thankfully. Like Chris came in. Chrisnai came in.

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<v Speaker 1>He was like, just just a couple of games. We

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<v Speaker 1>can always rely on him to be like, I'm tired,

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<v Speaker 1>I want to go to bed. So yeah, we ended

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<v Speaker 1>up pretty quickly and actually it's computer crash and he

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<v Speaker 1>didn't want to give back in so that was it,

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<v Speaker 1>and uh, I went to bed, and I'm feeling pretty

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<v Speaker 1>good now. I wanted to My plan was to go

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<v Speaker 1>out and walk in the woods, but it's too cold.

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<v Speaker 1>It's just too.

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<v Speaker 2>Cold, to freaking cold cold. Is it for you today?

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<v Speaker 1>I think we are in real feel. It's in the

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<v Speaker 1>single digits fairrenheight.

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<v Speaker 2>So yeah, it's we're eleven.

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<v Speaker 1>Yeah, is that eleven with the real feel or like eleven?

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<v Speaker 2>Like yes, fifteen feels like eleven exactly.

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<v Speaker 1>Yes. So I was like, oh, this is painful, this

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<v Speaker 1>is hurting me. I'm like, I just want to get

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<v Speaker 1>some sun, some fresh air.

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<v Speaker 2>I remember when I was describing Wisconsin winter to Christian

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<v Speaker 2>for the first time and I gave him the temperature.

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<v Speaker 2>He's like, what's that in Celsia? I said, I converted

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<v Speaker 2>to him. He's like, I can't be right.

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<v Speaker 1>You like what it's like on Mars.

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<v Speaker 2>It's like, yeah, no, just five layers, baby, that's what

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<v Speaker 2>you do.

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<v Speaker 1>Yep, absolutely, all right, yeah, so how was your break?

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<v Speaker 2>It was very good. Actually played some video games for once, right, Yeah, absolutely.

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<v Speaker 2>I actually had the time to catch ups on some

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<v Speaker 2>stuff I played. Actually got all the way through Shadow Generations.

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<v Speaker 2>That was like one of the big ones I've been

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<v Speaker 2>wanting to start and didn't get around to, which is

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<v Speaker 2>very good. I wouldn't say it's as amazing as some

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<v Speaker 2>people are making out to be, even the song fans,

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<v Speaker 2>but it's kind of just more Song Generations.

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<v Speaker 1>It means it's solid at least, right, Like you don't

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<v Speaker 1>have a ton of complaints.

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<v Speaker 2>Yeah, it's just like Song Generations, there's too much fluff.

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<v Speaker 2>Like if it was just it's like a two hour

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<v Speaker 2>roller coaster, it would be like a very fun game.

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<v Speaker 2>But there's a lot of like the the Hub world

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<v Speaker 2>stuff they get do and everything, and it bogs things

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<v Speaker 2>down a little bit, but generally very fun. I was

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<v Speaker 2>in a Sonic mood though, so I played some of

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<v Speaker 2>the classic games and I still maintained Sonic in three

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<v Speaker 2>D has often not been good. Adventure one and two

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<v Speaker 2>are still very rough games, but as something we can't

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<v Speaker 2>agree on, Song and two D very good. So I

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<v Speaker 2>fired up some Song three and Knuckles and that was

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<v Speaker 2>just a fun time, because that's just a good time. Yes,

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<v Speaker 2>good classic gaming right there. I thought about fireing on

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<v Speaker 2>Mania right after that, obviously the best Sonic game far.

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<v Speaker 2>I actually was in the mood for something else that's

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<v Speaker 2>bound my backlog because of show Generations and fired up

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<v Speaker 2>song Frontiers, which I've actually never played before. Oh really, okay,

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<v Speaker 2>boy actually feels good to play.

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<v Speaker 1>Oh wow? Really?

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<v Speaker 2>Yeah, song Frontiers is like because it's open world. Is

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<v Speaker 2>just having a fast character run around an open world

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<v Speaker 2>is the best he's like ever felt because he actually

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<v Speaker 2>has the space to move around.

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<v Speaker 1>I agree. I think their complaints for that game are

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<v Speaker 1>mostly like, I think they're fair that when you are

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<v Speaker 1>like looking at what's happening on the screen, it can

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<v Speaker 1>feel like you're watching a YouTube video that says Sonic

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<v Speaker 1>three D in unreal engine, like a fan made sort

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<v Speaker 1>of thing, And I get that. I just don't care

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<v Speaker 1>at all, because exactly, I think it feels fun to play.

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<v Speaker 2>It feels good. The bosses are a little jank, I know,

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<v Speaker 2>switch it's a song team game. Of course there's Jenk

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<v Speaker 2>in it.

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<v Speaker 1>But feeling together, all that stuff's true.

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<v Speaker 2>It feels good to run around a Sonic and then

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<v Speaker 2>if you get good at the parkour like straying together,

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<v Speaker 2>grinding on rails and like bounce all over the place

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<v Speaker 2>and stuff. It's been very fun so far.

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<v Speaker 1>So it's been those games that my kids put on

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<v Speaker 1>every once in a while to play and they just like,

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<v Speaker 1>you know, fruiting around having a good time. Oh yeah,

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<v Speaker 1>I'm not really playing it to play it. They're just

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<v Speaker 1>playing it to have Sonic do cool stuff.

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<v Speaker 2>Yeah, exactly, And you know that's what I'm in the

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<v Speaker 2>mood for, especially because Indy's really not hidden with me.

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<v Speaker 1>Jeff, Yeah, I'm honestly, I'm surprised more people aren't in

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<v Speaker 1>the boat that you're in because I was expecting. I

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<v Speaker 1>was expecting it to be way more divisive than it

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<v Speaker 1>turned out to be, because I'm like, I think some

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<v Speaker 1>people are going to be straight up bored by some

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<v Speaker 1>of these things, and I think that's where you ended up.

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<v Speaker 2>That's where I'm I'm in Giza right now. I'm gonna

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<v Speaker 2>try at least one more session because I think is

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<v Speaker 2>it like after Giza is where you said, I guess

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<v Speaker 2>you could just rush.

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<v Speaker 1>Through Giza and do the set piece after Giza, between

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<v Speaker 1>the Giza in the final thing, I think that would

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<v Speaker 1>like be a good place still if you want to

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<v Speaker 1>abandon that point.

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<v Speaker 2>Yeah, okay, okay, that's good note because yeah, like I

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<v Speaker 2>was not feeling the Vatican at all. I was very

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<v Speaker 2>bored there. But then everything surrounding, like the blimp was

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<v Speaker 2>like awesome, yes, and then.

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<v Speaker 1>The next one is like even better than that, So yes.

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<v Speaker 2>Okay, so so yeah, maybe I'll do that. Yeah, oh,

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<v Speaker 2>don't worry, my healer, I have been mainlining, don't don't

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<v Speaker 2>you worry there. So maybe I'll get.

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<v Speaker 1>The costume in Giza to like make things a little

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<v Speaker 1>bit easier.

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<v Speaker 2>I'm fairly early on side.

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<v Speaker 1>Okay, just do the boxing thing. If you do the

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<v Speaker 1>boxing boxing, okay, you don't even have to do the

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<v Speaker 1>whole thing, just it'll they'll tell you where to get

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<v Speaker 1>the outfits.

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<v Speaker 2>So do you have to do the combat in the

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<v Speaker 2>game for no?

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<v Speaker 1>No, I mean you'll have okay, give to kill one

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<v Speaker 1>Nazi pretty much to get Okay, okay, I'll do that.

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<v Speaker 2>I'll do that, okay, because I don't like the convent

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<v Speaker 2>in those.

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<v Speaker 1>Yeah, I think, uh, I mean when you say the

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<v Speaker 1>combat are like because are you shooting or you're like, no.

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<v Speaker 2>The punching, it's just smash our t And I'm just I.

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<v Speaker 1>Think you got the combat need for that game to

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<v Speaker 1>be fun needs to be. I am picking up something

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<v Speaker 1>big and stupid and hitting a Nazi over the head

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<v Speaker 1>with it without him making that's.

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<v Speaker 2>The stealth is a lot more fun. Yes, that's strategically

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<v Speaker 2>taken because it's you know, it is more of an

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<v Speaker 2>MM that is an uncharted I think that's where excels

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<v Speaker 2>and you are like, you get into a game, you're sorry.

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<v Speaker 2>You get into a room and you're like, how can

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<v Speaker 2>I take these guys down without learning anyone? And when

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<v Speaker 2>you just slowly take them all out, that's very fun.

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<v Speaker 2>But I also haven't been given too many opportunities to

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<v Speaker 2>actually do that. Yeah, but like in the Catacombs, for example,

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<v Speaker 2>how a law of fun just like slowly sneaking up

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<v Speaker 2>on everyone just taking them out web pipe or something

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<v Speaker 2>that that was a lot of fun.

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<v Speaker 1>Yep. Yeah, I ended up really liking the game, but

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<v Speaker 1>it was a rough start for me, and not, like

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<v Speaker 1>I said, just surprised more people aren't coming out of

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<v Speaker 1>being like I think this is boring, You're not doing

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<v Speaker 1>much or when you are doing much going back and forth.

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<v Speaker 2>Yeah, I don't want people to be down on the game,

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<v Speaker 2>but it does feel like a game that is so

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<v Speaker 2>different than what people would expect that yeah, you're you're.

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<v Speaker 2>I'm a little surprised, but I hate good for a

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<v Speaker 2>studio that people are in love with it because it

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<v Speaker 2>is a very good, like interactive indie experience, I think

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<v Speaker 2>is what Backlar sends lack and I'm like, yeah, that's

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<v Speaker 2>that's right, because this game looks amazing. It looks absolutely fantastic,

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<v Speaker 2>and yeah, maybe I'll enjoy it a little bit more.

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<v Speaker 2>It was just like more of a movie. But we'll see.

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<v Speaker 2>We'll see where in next level.

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<v Speaker 1>Yeah, I guess, so goes. I think it just speaks

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<v Speaker 1>to the studio being able to get people into what

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<v Speaker 1>they want people to be getting into in their game,

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<v Speaker 1>and I think that is a difficult thing to pull off.

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<v Speaker 1>And I think that's why there's fewer complaints than I

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<v Speaker 1>was expecting.

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<v Speaker 2>Because it's machine games. I would have expected it to

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<v Speaker 2>be even more in the uncharged realm because they've done

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<v Speaker 2>shooters for so long. But uh, if this is a

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<v Speaker 2>game they wanted to make, hey, props to them. Yeah, yeah, absolutely,

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<v Speaker 2>it's certainly more accurate to Indiana Jones. Then then I'm chared. Actually,

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<v Speaker 2>oh yeah, right absolutely.

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<v Speaker 1>All right, let's explain what we do here most weekdays, I,

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<v Speaker 1>Jeff Greb, will help piece your gaming life back together.

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<v Speaker 1>That includes breaking news and maybe even some of our

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<v Speaker 1>own original reporting. For all these topics, I'll get the

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<v Speaker 1>input of a bona fide expert who will make me

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<v Speaker 1>look smart. If you were watching live on Twitch, welcome.

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<v Speaker 1>You can always listen to the show later on podcast

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<v Speaker 1>feeds by searching for Games Mornings, or find the RSS

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<v Speaker 1>on giant bomb dot com. You can also catch the

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<v Speaker 1>show later with chapters and timestamps on YouTube. Hello YouTube.

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<v Speaker 1>All right, we have a lot to get into, so

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<v Speaker 1>let's start the morning mess with a Nintendo Switch to

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<v Speaker 1>replica is being showcased behind closed doors at CES. This

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<v Speaker 1>is from Andy Robinson at VGC. An accessories maker is

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<v Speaker 1>showcasing what it claims to be what claims to be

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<v Speaker 1>an accurate replica of Nintendo's unannounced Switch to console at

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<v Speaker 1>CES in Las Vegas. Ginky is showcasing the device behind

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<v Speaker 1>closed doors at the Las Vegas Convention Center this week,

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<v Speaker 1>where invited guests can hold the replica in their hands

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<v Speaker 1>and get a feel for what it claims is the

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<v Speaker 1>switch to the replica model pictured on this page, and

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<v Speaker 1>I'll go get to a video of it here in

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<v Speaker 1>a second. It's being used to demonstrate the accessories Ginky

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<v Speaker 1>has planned for the Switch successor, including controllers and a

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<v Speaker 1>docking station, it said. German publication Netzwelt was able to

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<v Speaker 1>try the Switch to replica, which Ginky claims has the

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<v Speaker 1>exact dimensions of Nintendo's unannounced According to the publication, switch

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<v Speaker 1>too feels significantly larger to hold, with joy cons that

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<v Speaker 1>are moved from the sign removed from the side rather

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<v Speaker 1>than being slid in upwards. There's might be video of

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<v Speaker 1>that as well, and then when we go to take

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<v Speaker 1>a look at it. Nintendo is yet to officially reveal

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<v Speaker 1>it Switch Successor, but the company has confirmed plans to

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<v Speaker 1>do so during this current fiscal year, which ends March,

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<v Speaker 1>a couple months from now, so we will get a

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<v Speaker 1>reveal before that point. It feels like soon, but who knows.

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<v Speaker 1>With Nintendo other other little sprinkles of stuff here, Ginky

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<v Speaker 1>told people said publicly revealed that the thing will be

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<v Speaker 1>released in April. Uh switched to be just released in April.

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<v Speaker 1>They have They have a page on their website that

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<v Speaker 1>that you know, got like who knows of like where

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<v Speaker 1>they told them, hey, check this out, we got to

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<v Speaker 1>switch to stuff or people just happen to find it whatever.

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<v Speaker 1>They have switched to accessories ready to go on their page. Uh,

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<v Speaker 1>this is flouting Nintendo like right in their face. But uh,

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<v Speaker 1>I don't think I mean that they don't seem to care.

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<v Speaker 1>Maybe they'll care if Nintendo like turns up the eye

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<v Speaker 1>of souron on them. Either way though, Sean, hey more

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<v Speaker 1>switch to leaks.

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<v Speaker 2>Okay, so Ganky is not actually partner with Nintendo. I believe.

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<v Speaker 1>Yes, they are not like an officially licensed partner for Nintendo.

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<v Speaker 2>But yeah, they're like they on the seal on their accessories.

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<v Speaker 2>So first of all, it makes you wonder, like, well

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<v Speaker 2>then how would they have stuff ready to go already?

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<v Speaker 2>You know.

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<v Speaker 1>The way that's got to work, right is just a

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<v Speaker 1>manufacturer in China just has to have one of those things,

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<v Speaker 1>and then those things just get spread around because I

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<v Speaker 1>think a poet once said, China don't care. So I

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<v Speaker 1>mean it's got.

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<v Speaker 2>To correct, It's got to be mine here.

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<v Speaker 1>Yes, uh yeah, I don't know.

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<v Speaker 2>It's weird, okay, but but yeah, and then for them

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<v Speaker 2>to just be so openly talking about it, and then

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<v Speaker 2>you know, obviously D brand is D brand. They are

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<v Speaker 2>be frank assholes in their market. And then of course

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<v Speaker 2>they would their brand. Yeah, yeah, they would be antagonistic.

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<v Speaker 2>But Gankey just got going out here and saying like, yeah,

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<v Speaker 2>here's what it looks like. We made like a three

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<v Speaker 2>D model, like three D printed model of it. Here's

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<v Speaker 2>when it releases. Just I don't know, I know if

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<v Speaker 2>that's a good idea for your company. You have to

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<v Speaker 2>be honest.

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<v Speaker 1>You don't want to be in the cross here some

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<v Speaker 1>Nintendo No.

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<v Speaker 2>Nintendo. Yeah, it's it'll be rough. But okay, do you

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<v Speaker 2>RESI real quick?

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<v Speaker 1>Yeah, get these synct I. Hey, these leaks keep happening.

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<v Speaker 1>We keep saying Nintendo will reveal it soon. It does

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<v Speaker 1>feel like we know just about everything switched to the

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<v Speaker 1>joy Cons. We heard about those quite a while ago.

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<v Speaker 1>Does look like they're gonna you know, they just kind

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<v Speaker 1>of slot into the side. That's interesting. There's an optical,

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<v Speaker 1>optical sensory looking thing on the side. I know you

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<v Speaker 1>have this.

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<v Speaker 2>Yeah, yeah, I missed Nintendogs last night. I didn't hear

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<v Speaker 2>you and my talking about this, has that anyone considered

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<v Speaker 2>that it's not an optical sensor the way you think

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<v Speaker 2>it is.

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<v Speaker 1>I mean, yeah, I was considering that when I first

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<v Speaker 1>saw it, but then I was pretty convinced by the

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<v Speaker 1>runner pads on the top of the bottom that like

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00:13:13.759 --> 00:13:15.200
<v Speaker 1>you would be on a mouse to make it go

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<v Speaker 1>across the smooth surface. You mean the magnets, Yeah, are

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<v Speaker 1>those just magnets? Yeah? You think those? Yeah, you think those.

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<v Speaker 2>Those are where the magnets are, because where else would

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<v Speaker 2>the magnets be.

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<v Speaker 1>Yeah, I mean it just it has to look to

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00:13:26.879 --> 00:13:28.559
<v Speaker 1>it that has it looks it looks like that smooth

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00:13:28.559 --> 00:13:30.519
<v Speaker 1>plastic that is on a mouse. So what do you

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00:13:30.519 --> 00:13:31.080
<v Speaker 1>think it could be?

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<v Speaker 2>Then it could just be for development, Jeff, we don't

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00:13:35.320 --> 00:13:38.000
<v Speaker 2>know anything about this thing. And this is the thing

290
00:13:38.039 --> 00:13:42.159
<v Speaker 2>where I keep there's something about these switch two leaks

291
00:13:42.159 --> 00:13:45.320
<v Speaker 2>where I keep seeing people jump from conclusion to conclusion

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00:13:45.320 --> 00:13:48.720
<v Speaker 2>to conclusion. Yes without fact. It's one thing when we

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<v Speaker 2>get the motherboard leak and people can point to components

294
00:13:52.320 --> 00:13:55.039
<v Speaker 2>on the board and say, oh, this is you know,

295
00:13:55.200 --> 00:13:58.159
<v Speaker 2>blank component, this is a RAM module, this is whatever

296
00:13:58.279 --> 00:14:01.840
<v Speaker 2>this is the nvidioship's or when someone looks at an

297
00:14:01.879 --> 00:14:07.080
<v Speaker 2>alleged switch to joy con looks at like a clear

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00:14:07.360 --> 00:14:09.720
<v Speaker 2>piece of plastic on the side of it and says, well,

299
00:14:09.799 --> 00:14:12.240
<v Speaker 2>it looks like an optical sensor, and our person says, oh,

300
00:14:12.279 --> 00:14:15.279
<v Speaker 2>optical sensor. Oh, that's what's a mouse, And everyone's like, ah,

301
00:14:15.360 --> 00:14:18.039
<v Speaker 2>it's a mouse. So he figured it out. It's like,

302
00:14:19.200 --> 00:14:23.360
<v Speaker 2>haven't you we've been here before where what something has

303
00:14:23.360 --> 00:14:26.320
<v Speaker 2>had like an extra HDMI Partnerone's like, oh is HDMI

304
00:14:26.480 --> 00:14:28.480
<v Speaker 2>in what was this gonna do? What is this gonna happen?

305
00:14:28.879 --> 00:14:31.279
<v Speaker 2>Turns out no, the dev kits they have surplus of

306
00:14:31.360 --> 00:14:34.720
<v Speaker 2>HDMI port, so they used it for data right we ow?

307
00:14:34.919 --> 00:14:37.159
<v Speaker 2>Oh no. So some of this is a little like

308
00:14:37.480 --> 00:14:40.360
<v Speaker 2>people jumping to conclusions too fast. Maybe it is a mouse.

309
00:14:40.559 --> 00:14:43.039
<v Speaker 2>I don't know. It seems a little Unnintendo like sure,

310
00:14:43.399 --> 00:14:46.120
<v Speaker 2>Super Nintendo Mouse and all that. But some of these

311
00:14:46.200 --> 00:14:49.000
<v Speaker 2>leagues are going a bit far. And you know, I

312
00:14:49.399 --> 00:14:52.879
<v Speaker 2>see Jordan Midler keep posting like can they just reveal

313
00:14:52.919 --> 00:14:55.159
<v Speaker 2>it already because it's almost like boring? How much we

314
00:14:55.279 --> 00:14:56.159
<v Speaker 2>know it is.

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00:14:56.600 --> 00:14:59.519
<v Speaker 1>Boring at this point? Absolutely? I mean, I think, I think,

316
00:15:00.039 --> 00:15:02.519
<v Speaker 1>honestly that the leaks might be doing Nintendo a little

317
00:15:02.519 --> 00:15:04.240
<v Speaker 1>bit of a favor to get all the boring stuff

318
00:15:04.240 --> 00:15:05.919
<v Speaker 1>out of the way so that they can, like the

319
00:15:06.039 --> 00:15:08.600
<v Speaker 1>video can just be about the games or whatever, because

320
00:15:08.600 --> 00:15:10.519
<v Speaker 1>this hardware was never going to be that exciting. Even

321
00:15:10.519 --> 00:15:13.080
<v Speaker 1>if this thing is a mouse, that's only so exciting.

322
00:15:13.120 --> 00:15:15.159
<v Speaker 1>Who cares, Like I have a mouse right in front

323
00:15:15.159 --> 00:15:17.000
<v Speaker 1>of me right now on my computer, and I don't

324
00:15:17.039 --> 00:15:18.879
<v Speaker 1>ever think about it in any exciting terms.

325
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<v Speaker 2>Let's be real. Even if that was the case, it

326
00:15:20.919 --> 00:15:22.919
<v Speaker 2>could be. Even if it was the case, it's gonna

327
00:15:22.960 --> 00:15:25.200
<v Speaker 2>be like the IRA sounds there two games.

328
00:15:26.320 --> 00:15:28.279
<v Speaker 1>That is what we said on last nintendocs. If it is,

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00:15:28.519 --> 00:15:30.000
<v Speaker 1>if it is this Nintendo, we'll use it in a

330
00:15:30.000 --> 00:15:32.080
<v Speaker 1>couple of games, third party won't use it at all,

331
00:15:32.360 --> 00:15:34.360
<v Speaker 1>and we'll forget about it a year from now.

332
00:15:35.399 --> 00:15:39.559
<v Speaker 2>So yeah, physical hardware is the least interesting part of

333
00:15:39.600 --> 00:15:40.279
<v Speaker 2>the switch too.

334
00:15:40.519 --> 00:15:42.519
<v Speaker 1>Was going to be yes, based on what they're going

335
00:15:42.519 --> 00:15:45.879
<v Speaker 1>for with this thing. Jay Mania and Chad does leak

336
00:15:46.000 --> 00:15:48.480
<v Speaker 1>to something from gaming leaks and rumors that says the

337
00:15:49.240 --> 00:15:53.519
<v Speaker 1>shipping manifest or manufacturing manifest I guess does refer to

338
00:15:53.559 --> 00:15:57.159
<v Speaker 1>those things on the joy cons as mouse souls, Yeah,

339
00:15:57.200 --> 00:16:03.840
<v Speaker 1>mouse souls, so whatever. Still we'll see shipping manifest is

340
00:16:04.440 --> 00:16:08.360
<v Speaker 1>manufacturer manufacturing manifest. But you're right, yeah, exactly, this is

341
00:16:08.399 --> 00:16:10.559
<v Speaker 1>fammy boards like doing the thing that you're talking about,

342
00:16:10.639 --> 00:16:14.039
<v Speaker 1>kind of really honing in on the stuff, and one

343
00:16:14.360 --> 00:16:16.840
<v Speaker 1>one leak sort of leads to speculation that leads to

344
00:16:16.840 --> 00:16:18.440
<v Speaker 1>another week more speculation.

345
00:16:18.799 --> 00:16:20.480
<v Speaker 2>That's what I'm trying to get it is that it's

346
00:16:20.480 --> 00:16:23.360
<v Speaker 2>all speculation that people are sometimes taking as fact, and

347
00:16:23.399 --> 00:16:26.679
<v Speaker 2>maybe some outlets are running with as actual news. It's like, no,

348
00:16:26.799 --> 00:16:30.559
<v Speaker 2>everyone back up just a second. We think we may

349
00:16:30.639 --> 00:16:33.200
<v Speaker 2>have figured out. Let's all calm down a little bit here.

350
00:16:33.279 --> 00:16:36.000
<v Speaker 2>It's fun to speculate, but I think some people are

351
00:16:36.000 --> 00:16:38.240
<v Speaker 2>just like, yeah, taking us fact a little bit too quickly.

352
00:16:38.639 --> 00:16:40.440
<v Speaker 1>Yeah. It just it does feel a little bit like

353
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<v Speaker 1>the kind of gimmick that ends up in a switch

354
00:16:42.080 --> 00:16:45.080
<v Speaker 1>to right where that Nintendo may be a slightly more

355
00:16:45.080 --> 00:16:47.919
<v Speaker 1>conservative than they've been in the past, but still recognizing

356
00:16:48.000 --> 00:16:50.080
<v Speaker 1>they need to be Nintendo about things like this thing

357
00:16:50.200 --> 00:16:53.639
<v Speaker 1>is always going to include a IR camera like gimmick

358
00:16:54.159 --> 00:16:57.360
<v Speaker 1>in it and something and this feels like that feels

359
00:16:57.399 --> 00:16:58.679
<v Speaker 1>that slot pretty well.

360
00:16:59.159 --> 00:17:01.559
<v Speaker 2>But well, even it was an optical sensor on. My

361
00:17:01.720 --> 00:17:04.759
<v Speaker 2>first assumption wasn't mouse. My first assumption was, well, yeah,

362
00:17:05.079 --> 00:17:07.480
<v Speaker 2>they're using powerful electro magnets to hold these things in place,

363
00:17:07.519 --> 00:17:09.200
<v Speaker 2>and you make sure a finger isn't in the way

364
00:17:09.279 --> 00:17:09.599
<v Speaker 2>or something.

365
00:17:09.599 --> 00:17:11.759
<v Speaker 1>Could just be a camera, yeah, I mean yeah, could

366
00:17:11.799 --> 00:17:14.279
<v Speaker 1>be I mean yeah, it could be just sending data

367
00:17:14.400 --> 00:17:15.720
<v Speaker 1>or something like that. Who knows.

368
00:17:15.880 --> 00:17:17.839
<v Speaker 2>It could be a bunch of stuff nice or yeah,

369
00:17:17.880 --> 00:17:20.119
<v Speaker 2>it could just be like we talked about, the IR sensor,

370
00:17:20.200 --> 00:17:22.279
<v Speaker 2>could just be a different version of the IR sensor.

371
00:17:22.640 --> 00:17:26.599
<v Speaker 1>Yeah. Absolutely. But now even the Nintendo switch to logo

372
00:17:26.680 --> 00:17:29.680
<v Speaker 1>has reportedly leaked. This is from Tom Iven at VGC.

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<v Speaker 1>Nintendo switch to logo may have leaked. Universal Nintendo editor

374
00:17:33.279 --> 00:17:37.039
<v Speaker 1>in chief ncro Philippe Lima claims to have seen the

375
00:17:37.079 --> 00:17:39.880
<v Speaker 1>logo after being sent a photo of the unannounced console

376
00:17:39.920 --> 00:17:42.000
<v Speaker 1>from a reliable source. Based on when he saw, he

377
00:17:42.039 --> 00:17:44.799
<v Speaker 1>claims to have precisely recreated the logo and published it,

378
00:17:44.839 --> 00:17:48.720
<v Speaker 1>published it online. And it's just switch logo with a

379
00:17:48.799 --> 00:17:52.640
<v Speaker 1>two to the right, So yes, yeah, it definitely required

380
00:17:52.680 --> 00:17:53.599
<v Speaker 1>a lot of effort there.

381
00:17:53.960 --> 00:17:56.240
<v Speaker 2>Yeah, there's a lovely Sands serum too next to the

382
00:17:56.400 --> 00:17:57.400
<v Speaker 2>switch logo, Like.

383
00:17:57.839 --> 00:18:01.119
<v Speaker 1>Great, it really does this it's some of the steps

384
00:18:01.119 --> 00:18:03.759
<v Speaker 1>bordering on the absurd of like, yeah, okay, I guess

385
00:18:03.839 --> 00:18:06.359
<v Speaker 1>I guess this is probably the switch to logo.

386
00:18:07.599 --> 00:18:09.799
<v Speaker 2>You know, there's red and post flooding. That's up right.

387
00:18:09.839 --> 00:18:11.559
<v Speaker 2>I'm like, oh my god, the logo.

388
00:18:11.799 --> 00:18:16.480
<v Speaker 1>Dude, Yes, I mean, what else were they going to do? Though,

389
00:18:16.480 --> 00:18:18.759
<v Speaker 1>I guess I guess I'm getting to a little bit

390
00:18:18.799 --> 00:18:20.599
<v Speaker 1>of point of where I'm like, oh, this is starting

391
00:18:20.599 --> 00:18:23.680
<v Speaker 1>to get pretty disappointing. Of I'm not going to care

392
00:18:23.680 --> 00:18:25.640
<v Speaker 1>about the switch to logo once this thing is in

393
00:18:25.680 --> 00:18:27.799
<v Speaker 1>my hands, for sure, and probably not even once we

394
00:18:27.839 --> 00:18:30.200
<v Speaker 1>start getting the videos. But in this moment where we're

395
00:18:30.200 --> 00:18:33.160
<v Speaker 1>like we are just looking for the scraps, and I'm like, oh,

396
00:18:33.200 --> 00:18:35.240
<v Speaker 1>that's it. That's the switch to logo. I don't know

397
00:18:35.279 --> 00:18:37.200
<v Speaker 1>why I care, but for some reason, I'm like, Okay,

398
00:18:37.240 --> 00:18:39.519
<v Speaker 1>I guess that's a little disappointing. I don't know, what

399
00:18:39.519 --> 00:18:39.960
<v Speaker 1>do you think.

400
00:18:41.839 --> 00:18:46.640
<v Speaker 2>I think it's a two, Jeff, we really are Grassman

401
00:18:46.759 --> 00:18:51.039
<v Speaker 2>Straws here at this point where Yeah, I mean, like

402
00:18:51.039 --> 00:18:53.559
<v Speaker 2>we said in the last news story, we're gonna care

403
00:18:53.599 --> 00:18:56.920
<v Speaker 2>about the next Mario game, and you know, is there

404
00:18:56.920 --> 00:19:00.119
<v Speaker 2>a new Mario Kart? And like what what sort of

405
00:19:00.160 --> 00:19:03.240
<v Speaker 2>scaling are they doing on that chip there? And uh

406
00:19:03.559 --> 00:19:07.400
<v Speaker 2>not a two next to this switchgo.

407
00:19:07.079 --> 00:19:09.319
<v Speaker 1>I guess said, like looking at this, I got the

408
00:19:09.400 --> 00:19:12.640
<v Speaker 1>video now up of the switch to uh there go

409
00:19:13.359 --> 00:19:17.119
<v Speaker 1>from ce s from Ginky And the way the joy

410
00:19:17.160 --> 00:19:20.240
<v Speaker 1>Con does sort of just insert into the side looks

411
00:19:20.400 --> 00:19:25.000
<v Speaker 1>pretty satisfying, looks pretty sturdy and secure, which is an

412
00:19:25.000 --> 00:19:28.240
<v Speaker 1>improvement that I definitely care about. I feel like the

413
00:19:28.319 --> 00:19:31.200
<v Speaker 1>switch one. The way the joy Con attached to the

414
00:19:31.319 --> 00:19:35.880
<v Speaker 1>to the system is a little bit not like unreliable,

415
00:19:35.880 --> 00:19:38.799
<v Speaker 1>but just shaky enough that it makes it makes the

416
00:19:38.839 --> 00:19:41.119
<v Speaker 1>whole system a little uncomfortable. This looks more.

417
00:19:41.160 --> 00:19:45.240
<v Speaker 2>Solid, yeah, and it makes it seem a little more

418
00:19:45.279 --> 00:19:49.319
<v Speaker 2>modern as well. Having those mechanical rails, you know, just

419
00:19:49.519 --> 00:19:52.720
<v Speaker 2>literal metal metal and plastic, metal and metal, but having

420
00:19:52.720 --> 00:19:55.640
<v Speaker 2>that metal and plastic working together always felt a little

421
00:19:56.640 --> 00:20:00.880
<v Speaker 2>It's satisfying to get the click, but nowadays, in twenty

422
00:20:00.960 --> 00:20:03.599
<v Speaker 2>twenty five, it does feel a bit outdated. Me. It's

423
00:20:03.640 --> 00:20:05.680
<v Speaker 2>just because we've had the switch for so long, but

424
00:20:05.920 --> 00:20:10.039
<v Speaker 2>having something where just sort of magically connects on first

425
00:20:10.039 --> 00:20:13.920
<v Speaker 2>of all, very apple, very mag safe, but also it

426
00:20:14.000 --> 00:20:16.759
<v Speaker 2>just looks elegant, you know, looking at this video. Yeah,

427
00:20:16.799 --> 00:20:20.319
<v Speaker 2>if it just kind of slides on in there, that

428
00:20:20.319 --> 00:20:22.720
<v Speaker 2>that's cool. And if it is if it is these

429
00:20:22.759 --> 00:20:24.559
<v Speaker 2>really strong magnets that are going to hold it on

430
00:20:24.640 --> 00:20:27.359
<v Speaker 2>in place and have it be reliable while also being

431
00:20:27.480 --> 00:20:29.799
<v Speaker 2>easier to get on and off, that's awesome.

432
00:20:29.920 --> 00:20:34.359
<v Speaker 1>Yep. And then here is a size comparison. Yeah, that

433
00:20:34.359 --> 00:20:38.559
<v Speaker 1>looks much bigger than the sweitch. Geez god, the screen

434
00:20:38.920 --> 00:20:42.759
<v Speaker 1>itself looks about as big as the DOC. I guess

435
00:20:42.759 --> 00:20:45.160
<v Speaker 1>there's a little bit of a case around the edge.

436
00:20:45.200 --> 00:20:47.680
<v Speaker 2>This is an original switch, I believe it is being

437
00:20:47.680 --> 00:20:50.400
<v Speaker 2>compared to, so not doing a ton of favors, not

438
00:20:50.440 --> 00:20:54.480
<v Speaker 2>compared to the o LED. It's not like for audio listeners.

439
00:20:54.559 --> 00:20:57.119
<v Speaker 2>It's not like a gigantic step up. But it's like

440
00:20:57.559 --> 00:21:00.279
<v Speaker 2>maybe what you would have envisioned like a switch ex

441
00:21:00.319 --> 00:21:03.000
<v Speaker 2>al looking like see, you know, it's a little bit bigger.

442
00:21:03.039 --> 00:21:05.839
<v Speaker 1>I think like if you take the average between the

443
00:21:05.880 --> 00:21:08.599
<v Speaker 1>switch and the steam deck, I think it's you go

444
00:21:08.680 --> 00:21:10.880
<v Speaker 1>in the middle of the bat to go that average

445
00:21:10.880 --> 00:21:12.680
<v Speaker 1>and then lean a little bit towards the switch, and

446
00:21:12.680 --> 00:21:14.599
<v Speaker 1>I think that's about that's about the size you should

447
00:21:14.599 --> 00:21:15.200
<v Speaker 1>be imagining.

448
00:21:15.319 --> 00:21:18.480
<v Speaker 2>So yeah, it's very much switch shaped, it seems like

449
00:21:18.839 --> 00:21:21.440
<v Speaker 2>roughly as slim as a switch, and everything is going

450
00:21:21.519 --> 00:21:25.480
<v Speaker 2>to be a more just pleasant to hold device then,

451
00:21:25.599 --> 00:21:27.599
<v Speaker 2>Like as much as I love that the steam deck

452
00:21:27.839 --> 00:21:31.680
<v Speaker 2>that things, that thing's dick, oh yeah, absolutely, And that's

453
00:21:31.720 --> 00:21:33.039
<v Speaker 2>like a game gear right there.

454
00:21:33.319 --> 00:21:35.839
<v Speaker 1>And I think for like, I'm someone that maybe carried

455
00:21:35.839 --> 00:21:37.640
<v Speaker 1>my switch with me and maybe even put in my

456
00:21:37.680 --> 00:21:40.079
<v Speaker 1>pocket more than the average person. But I think most

457
00:21:40.119 --> 00:21:42.519
<v Speaker 1>people do not do that at all. So I think

458
00:21:42.799 --> 00:21:45.200
<v Speaker 1>recognizing that and making a device that it's more comfortable

459
00:21:45.200 --> 00:21:47.839
<v Speaker 1>to hold, Like in my Genko Sean, what do you mean?

460
00:21:47.839 --> 00:21:48.839
<v Speaker 1>Why do you give me that face?

461
00:21:49.480 --> 00:21:53.119
<v Speaker 2>It's just wondering. Yeah, what Pantsy's still gallaying around.

462
00:21:53.599 --> 00:21:57.799
<v Speaker 1>Nothing really these days? Actually that's but I definitely had

463
00:21:57.799 --> 00:21:59.920
<v Speaker 1>some bigger pants that they would have fit in it.

464
00:22:00.079 --> 00:22:00.200
<v Speaker 2>You know.

465
00:22:00.240 --> 00:22:02.759
<v Speaker 1>I pokes at the top a little bit, but a

466
00:22:02.759 --> 00:22:05.559
<v Speaker 1>little bit, a little bit. Yeah this this do?

467
00:22:05.839 --> 00:22:08.039
<v Speaker 2>Yeah in the summer, the cargo short, it's like, I'll

468
00:22:08.039 --> 00:22:08.480
<v Speaker 2>give you that.

469
00:22:08.720 --> 00:22:11.319
<v Speaker 1>I think when the Switch originally launched, I did a

470
00:22:11.400 --> 00:22:13.200
<v Speaker 1>video of like trying to put it in my pocket

471
00:22:13.240 --> 00:22:14.880
<v Speaker 1>and that did pretty well. That might that might still

472
00:22:14.920 --> 00:22:20.160
<v Speaker 1>be on my YouTube page somewhere. But yeah, hey, I'm

473
00:22:20.240 --> 00:22:23.640
<v Speaker 1>welcoming a slightly large device, especially since that screen looks

474
00:22:23.680 --> 00:22:26.759
<v Speaker 1>pretty big. And You're right, it does look more comfortable

475
00:22:26.759 --> 00:22:29.279
<v Speaker 1>to hold for long periods of time. Not that I

476
00:22:29.319 --> 00:22:32.839
<v Speaker 1>ever had huge issues with the switch, but this until

477
00:22:32.839 --> 00:22:35.400
<v Speaker 1>I played eighty hours of Dead Sales in a week

478
00:22:35.480 --> 00:22:38.599
<v Speaker 1>that that destroyed my hands. Yeah, this looks pretty good.

479
00:22:39.160 --> 00:22:43.119
<v Speaker 2>Hey, before we get off of cees, Vingbo's new and

480
00:22:43.240 --> 00:22:44.279
<v Speaker 2>videographics cards.

481
00:22:44.480 --> 00:22:48.599
<v Speaker 1>Yeah, I mean they seem pretty good. I think that

482
00:22:48.920 --> 00:22:51.400
<v Speaker 1>the it seem that they took a little extra time

483
00:22:51.799 --> 00:22:55.359
<v Speaker 1>from the forty series, right, and I think it feels

484
00:22:55.359 --> 00:22:57.880
<v Speaker 1>like they really put quite a bit into there. And

485
00:22:57.880 --> 00:23:00.319
<v Speaker 1>I don't think the prices are too bad. I think

486
00:23:00.319 --> 00:23:03.039
<v Speaker 1>they are still I think graphics cards are just expensive

487
00:23:03.039 --> 00:23:03.720
<v Speaker 1>across the board.

488
00:23:03.759 --> 00:23:05.440
<v Speaker 2>They're just too expensive in generally.

489
00:23:05.519 --> 00:23:08.000
<v Speaker 1>Yeah, that's been a trend for a long time. But

490
00:23:08.039 --> 00:23:10.359
<v Speaker 1>I don't know, I think they're pretty impressive. And I am,

491
00:23:10.480 --> 00:23:12.519
<v Speaker 1>like I have the forty ninety, so I'm not like

492
00:23:12.680 --> 00:23:15.480
<v Speaker 1>rushing out to get something new, but I'm definitely keeping

493
00:23:15.480 --> 00:23:16.480
<v Speaker 1>my eye on them. How about you.

494
00:23:17.359 --> 00:23:19.559
<v Speaker 2>Yeah, I think because I need to build a new

495
00:23:19.559 --> 00:23:22.559
<v Speaker 2>computer because, like I've mentioned, mine is like falling apart,

496
00:23:22.920 --> 00:23:25.880
<v Speaker 2>So I'm i in that fifty seventy. I don't like

497
00:23:25.920 --> 00:23:28.759
<v Speaker 2>that mine in that fifty seventy because five fifty eight cheap.

498
00:23:28.920 --> 00:23:30.240
<v Speaker 1>Nope, But for a.

499
00:23:30.279 --> 00:23:32.720
<v Speaker 2>Level of performance that they're given there, you know, like

500
00:23:33.079 --> 00:23:36.720
<v Speaker 2>they're saying, if you use all of the RTX suite

501
00:23:36.759 --> 00:23:39.599
<v Speaker 2>on these new cards, including like frame gen and everything

502
00:23:39.640 --> 00:23:43.880
<v Speaker 2>like that, Man, getting forty ninety class performance in terms

503
00:23:43.880 --> 00:23:46.799
<v Speaker 2>of frame rate and visuals out of a five to

504
00:23:46.880 --> 00:23:51.119
<v Speaker 2>fifty card. That's that's feeling pretty good right about now,

505
00:23:51.200 --> 00:23:54.079
<v Speaker 2>especially because it'd be better for me for like rendering

506
00:23:54.160 --> 00:23:56.799
<v Speaker 2>videos and stuff too, that having that newer card with

507
00:23:56.880 --> 00:24:00.519
<v Speaker 2>a newer encoder and everything on it. Forward to that,

508
00:24:01.400 --> 00:24:04.039
<v Speaker 2>I was thinking about thinking about how expensive that is

509
00:24:04.119 --> 00:24:07.119
<v Speaker 2>and how much money I'm gonna spend us build total.

510
00:24:07.200 --> 00:24:10.039
<v Speaker 2>But my thought, boy, I'm like, man, even if you

511
00:24:10.119 --> 00:24:14.039
<v Speaker 2>spend like twelve hundred dollars on gaming PC nowadays, that's

512
00:24:14.119 --> 00:24:19.480
<v Speaker 2>really like a solid computer that's still in the ballpark

513
00:24:19.640 --> 00:24:22.880
<v Speaker 2>of like a console and a computer separately. Just how

514
00:24:23.440 --> 00:24:26.240
<v Speaker 2>how I justified to myself it's two devices and one

515
00:24:26.279 --> 00:24:28.319
<v Speaker 2>I am going to use it as both devices. So

516
00:24:28.759 --> 00:24:31.000
<v Speaker 2>I think I will get that fifty seventy because all

517
00:24:31.039 --> 00:24:34.119
<v Speaker 2>the cars above that die spend that kind of money,

518
00:24:34.559 --> 00:24:36.599
<v Speaker 2>I spend one thousand dollars plus on a graphics card.

519
00:24:36.680 --> 00:24:39.240
<v Speaker 2>But yeah, I think that's why I'm gonna grab.

520
00:24:39.279 --> 00:24:42.000
<v Speaker 1>I think that's the right that's the right sort of

521
00:24:42.000 --> 00:24:46.160
<v Speaker 1>butter zone for the new crop of GPUs. And and yeah,

522
00:24:46.279 --> 00:24:50.000
<v Speaker 1>I think if are you gaming on a high refresh

523
00:24:50.119 --> 00:24:52.160
<v Speaker 1>rate monitor on one PC.

524
00:24:52.559 --> 00:24:54.920
<v Speaker 2>I mean one twenty okay special.

525
00:24:54.720 --> 00:24:57.039
<v Speaker 1>Yeah, I mean I think then fifty seventy is probably

526
00:24:57.039 --> 00:24:58.680
<v Speaker 1>exactly right. I think if people are trying to do

527
00:24:58.720 --> 00:25:01.680
<v Speaker 1>four K and anything above that, fifty eighty is gonna

528
00:25:01.680 --> 00:25:04.160
<v Speaker 1>be pretty good for that. Especially with the LS four.

529
00:25:04.720 --> 00:25:06.599
<v Speaker 2>You know the frames and you can get into the

530
00:25:06.680 --> 00:25:08.160
<v Speaker 2>two hundreds, which is wild.

531
00:25:08.440 --> 00:25:10.640
<v Speaker 1>Yeah, at four K like that that's I mean not

532
00:25:10.640 --> 00:25:12.720
<v Speaker 1>every game obviously, but like many games, you're gonna be

533
00:25:12.720 --> 00:25:14.839
<v Speaker 1>able to get like more than one hundred twenty frames

534
00:25:14.839 --> 00:25:18.680
<v Speaker 1>per second at four K, and that is pretty interesting.

535
00:25:19.039 --> 00:25:20.559
<v Speaker 1>Now at this point, it's just something I never was

536
00:25:20.599 --> 00:25:22.319
<v Speaker 1>really considering before. I'm like, I'm not, I don't need

537
00:25:22.359 --> 00:25:25.200
<v Speaker 1>a high refresh rate four K monitor. Some people bought those.

538
00:25:26.039 --> 00:25:27.480
<v Speaker 1>You have one of those, this will be this will

539
00:25:27.480 --> 00:25:28.359
<v Speaker 1>take huge advantage of that.

540
00:25:28.519 --> 00:25:30.680
<v Speaker 2>Do you see what blurbuster is cooked up there with

541
00:25:30.720 --> 00:25:32.000
<v Speaker 2>their new CRT shader.

542
00:25:32.400 --> 00:25:34.079
<v Speaker 1>No I haven't looked recently.

543
00:25:34.200 --> 00:25:39.480
<v Speaker 2>Is it man bfi black frame insertion that simulates a

544
00:25:39.519 --> 00:25:42.920
<v Speaker 2>CRT like beam? So like the way it like goes

545
00:25:42.960 --> 00:25:46.079
<v Speaker 2>from top to bottom and so like you can even

546
00:25:46.119 --> 00:25:48.359
<v Speaker 2>demo it on what you have right now, if you

547
00:25:48.440 --> 00:25:51.680
<v Speaker 2>have one twenty or above mod or and it looks

548
00:25:51.759 --> 00:25:55.720
<v Speaker 2>real smooth. Jeff, it looks real nice. So uh yeah,

549
00:25:55.839 --> 00:25:57.640
<v Speaker 2>some of the newer TVs I can do that. It's

550
00:25:57.640 --> 00:25:58.480
<v Speaker 2>gonna look really good.

551
00:25:58.759 --> 00:26:01.680
<v Speaker 1>Yep. That's kind of stuff definitely would be using it for.

552
00:26:01.920 --> 00:26:04.880
<v Speaker 1>So yeah, okay, maybe I'll do that. All right, let's

553
00:26:04.880 --> 00:26:08.039
<v Speaker 1>take a quick break and we'll come back. A Pokemon Presents.

554
00:26:08.119 --> 00:26:09.799
<v Speaker 1>Is that happening? We'll talk about it right after this.

555
00:26:17.039 --> 00:26:20.000
<v Speaker 1>All right, we are back and let's get right back

556
00:26:20.039 --> 00:26:22.799
<v Speaker 1>into it with a data mind that suggests a Pokemon

557
00:26:22.839 --> 00:26:25.240
<v Speaker 1>Presents twenty twenty five is coming soon. Issh, this is

558
00:26:25.279 --> 00:26:29.359
<v Speaker 1>from Nintendo Everything. Fans are always anticipating a Pokemon Presents

559
00:26:29.400 --> 00:26:32.079
<v Speaker 1>presentation to go along with Pokemon Day, and it looks

560
00:26:32.119 --> 00:26:35.279
<v Speaker 1>like another event is planned for twenty twenty five. Twitter

561
00:26:35.400 --> 00:26:39.599
<v Speaker 1>user Maddy o'conna conducted a Pokemon Go data mine and

562
00:26:39.680 --> 00:26:42.039
<v Speaker 1>noticed a particular piece of code that has now appeared.

563
00:26:42.200 --> 00:26:45.680
<v Speaker 1>It's pretty clear that, based on what stated, we're on

564
00:26:45.759 --> 00:26:48.559
<v Speaker 1>tap for a new Pokemon Presents twenty twenty five broadcast

565
00:26:48.759 --> 00:26:52.240
<v Speaker 1>on Pokemon Day. Obviously that isn't surprising given what's happened

566
00:26:52.240 --> 00:26:54.920
<v Speaker 1>in the years past, but we'll take it regardless. Then

567
00:26:54.799 --> 00:26:57.240
<v Speaker 1>they have an image here of the actual data. Mind

568
00:26:57.920 --> 00:27:00.720
<v Speaker 1>but yeah, Sean, you're my Pokemon guy. What's happening?

569
00:27:00.839 --> 00:27:06.039
<v Speaker 2>Yeah, O shit, Jeff, Yep. They do one every year, yep.

570
00:27:06.599 --> 00:27:09.680
<v Speaker 1>And then they definitely have some Pokemon stuff happening. Like always,

571
00:27:10.039 --> 00:27:11.559
<v Speaker 1>they have some stuff they got to talk about.

572
00:27:11.640 --> 00:27:15.960
<v Speaker 3>So so I think if you don't know what the

573
00:27:16.039 --> 00:27:18.319
<v Speaker 3>news story here is, and I think maybe the people

574
00:27:18.400 --> 00:27:20.039
<v Speaker 3>reporting on this don't know what the new store here

575
00:27:20.079 --> 00:27:24.960
<v Speaker 3>actually is, they data mine from Pokemon Go some Unova

576
00:27:25.359 --> 00:27:26.319
<v Speaker 3>region stuff.

577
00:27:26.519 --> 00:27:29.200
<v Speaker 2>That's the black and White region. Jeff, okay, And you know,

578
00:27:29.279 --> 00:27:31.319
<v Speaker 2>we've had black and White on the brain because like, hey,

579
00:27:31.319 --> 00:27:33.400
<v Speaker 2>where's that Black and White remake? It feels like we

580
00:27:33.440 --> 00:27:35.279
<v Speaker 2>should be maybe thinking about that.

581
00:27:35.960 --> 00:27:37.759
<v Speaker 1>I do, but it does feel like that's up next.

582
00:27:37.920 --> 00:27:38.880
<v Speaker 1>That's where we're at with that.

583
00:27:38.880 --> 00:27:41.119
<v Speaker 2>That would be up next. Yeah, brilliant Diamond Shining Pearl,

584
00:27:41.319 --> 00:27:43.480
<v Speaker 2>So you know, jen fod that was the last one.

585
00:27:44.519 --> 00:27:47.559
<v Speaker 2>And so we're thinking about Gen five black and White,

586
00:27:47.640 --> 00:27:50.759
<v Speaker 2>and here we have data mind stuff from the Pokemon Presents,

587
00:27:50.960 --> 00:27:56.839
<v Speaker 2>a Pokemon Go event that is all about Gen five. Well, Jeff,

588
00:27:57.079 --> 00:28:01.240
<v Speaker 2>interesting thing. The trading card game is getting entire Gen

589
00:28:01.319 --> 00:28:05.440
<v Speaker 2>five expansion in I believe it's June. That is just

590
00:28:06.240 --> 00:28:08.759
<v Speaker 2>all of the Pokemon from Black and White. That's all

591
00:28:08.799 --> 00:28:12.240
<v Speaker 2>it is. And so it's weird that we're getting expansion

592
00:28:12.279 --> 00:28:15.960
<v Speaker 2>dedicated to black and white, a Pokemon Go event tied

593
00:28:16.000 --> 00:28:19.240
<v Speaker 2>into Black and White specifically. All this stuff is like,

594
00:28:20.640 --> 00:28:24.240
<v Speaker 2>is something finally happening with this was something supposed to

595
00:28:24.279 --> 00:28:26.920
<v Speaker 2>happen and got delayed. I don't know. Weird thing about

596
00:28:26.960 --> 00:28:29.160
<v Speaker 2>this even this point last year, so we're trying to

597
00:28:29.160 --> 00:28:31.920
<v Speaker 2>figure out what's going on. It feels like they've been

598
00:28:31.960 --> 00:28:34.480
<v Speaker 2>setting up for something. They've been teasing black and White

599
00:28:34.519 --> 00:28:37.759
<v Speaker 2>on their social media for like months now. I don't know.

600
00:28:37.880 --> 00:28:40.640
<v Speaker 2>Maybe it's finally time this year, maybe not. Maybe it's

601
00:28:40.680 --> 00:28:45.240
<v Speaker 2>all a coincidence. Feels like a weird coincidence considering especially

602
00:28:45.319 --> 00:28:48.680
<v Speaker 2>with the TCG, we haven't had a dedicad set like

603
00:28:48.720 --> 00:28:51.480
<v Speaker 2>this outside of Gen one stuff because you know everyone

604
00:28:51.559 --> 00:28:55.079
<v Speaker 2>wants those charizart cards and stuff. Right, we haven't had

605
00:28:55.119 --> 00:28:58.240
<v Speaker 2>that kind of thing recently unless it's been tied into

606
00:28:58.279 --> 00:29:01.519
<v Speaker 2>a game. So that's why are thinking maybe it's find

607
00:29:01.559 --> 00:29:01.880
<v Speaker 2>a time.

608
00:29:02.359 --> 00:29:06.119
<v Speaker 1>My my thing here is I am currently while you

609
00:29:06.160 --> 00:29:08.519
<v Speaker 1>were talking there, looking up images of black and white,

610
00:29:08.599 --> 00:29:11.839
<v Speaker 1>and I think this game looks fantastic.

611
00:29:12.680 --> 00:29:13.480
<v Speaker 2>It looks so good.

612
00:29:13.599 --> 00:29:14.599
<v Speaker 1>It looks so good.

613
00:29:15.599 --> 00:29:18.039
<v Speaker 2>It was a two D before HG two D.

614
00:29:18.200 --> 00:29:20.799
<v Speaker 1>Yes, and how are they gonna mess that up? Because

615
00:29:20.839 --> 00:29:23.640
<v Speaker 1>I just feel like they're yes.

616
00:29:23.920 --> 00:29:27.599
<v Speaker 2>No, it's gonna it's gonna look like a low budget

617
00:29:27.680 --> 00:29:30.000
<v Speaker 2>mobile game is probably where we're at right now. A

618
00:29:30.039 --> 00:29:33.640
<v Speaker 2>brilliant diamond shying pearls and indication. Yeah, which is why,

619
00:29:34.279 --> 00:29:37.359
<v Speaker 2>like all of us Pokemon nerds have been really hesitant

620
00:29:37.519 --> 00:29:41.880
<v Speaker 2>about this one, because boy, look at that r or

621
00:29:42.200 --> 00:29:44.920
<v Speaker 2>look at that sprite work. Combined with the three D models,

622
00:29:45.319 --> 00:29:50.359
<v Speaker 2>it looks fantastic. And if they don't put some TLC

623
00:29:50.400 --> 00:29:53.200
<v Speaker 2>into this game, boy, it's gonna look like ass isn't it.

624
00:29:53.480 --> 00:29:56.480
<v Speaker 1>Yeah, that's I think it's gonna think that's precarious, But

625
00:29:56.599 --> 00:29:59.880
<v Speaker 1>I mean it's a Pokemon company, do they and Nintendo?

626
00:30:00.400 --> 00:30:02.920
<v Speaker 1>You know, they sort of handcuffed themselves into during doing

627
00:30:02.920 --> 00:30:06.000
<v Speaker 1>these things in a certain way. Maybe they're gonna break

628
00:30:06.039 --> 00:30:08.599
<v Speaker 1>that with this one. Who knows. I think hud would

629
00:30:08.599 --> 00:30:11.000
<v Speaker 1>be awesome for this, but you know, it's not like

630
00:30:11.039 --> 00:30:12.559
<v Speaker 1>you just go pull that stuff off the shelf.

631
00:30:13.480 --> 00:30:16.400
<v Speaker 2>Yeah. I didn't follow a ton of the what they

632
00:30:16.480 --> 00:30:18.559
<v Speaker 2>called the Taro leak out of Game Freak. I did

633
00:30:18.559 --> 00:30:20.480
<v Speaker 2>and follow everything I came out of that. But between

634
00:30:20.480 --> 00:30:23.559
<v Speaker 2>that and some some rumblings on the street, it sounds

635
00:30:23.599 --> 00:30:26.599
<v Speaker 2>like Game Freak wasn't thrilled with the way Brilliant Diamond,

636
00:30:26.599 --> 00:30:29.400
<v Speaker 2>Shining Pearl turned out. But those games turned out the

637
00:30:29.400 --> 00:30:31.839
<v Speaker 2>way they did because they like pivoted from a really

638
00:30:31.880 --> 00:30:35.839
<v Speaker 2>big remake to something else at the last minute. It

639
00:30:35.920 --> 00:30:40.319
<v Speaker 2>sounds like, so maybe maybe they actually put a little

640
00:30:40.319 --> 00:30:42.599
<v Speaker 2>more effort into and gives something more like the Gen

641
00:30:42.680 --> 00:30:45.599
<v Speaker 2>three remakes, which were pretty good, pretty good on three

642
00:30:45.640 --> 00:30:47.240
<v Speaker 2>D s there. So if we can get back to that,

643
00:30:47.880 --> 00:30:49.519
<v Speaker 2>I think people would be happy generally.

644
00:30:50.240 --> 00:30:54.799
<v Speaker 1>So Pokemon Day is February twenty seventh, so that you know,

645
00:30:55.359 --> 00:30:58.240
<v Speaker 1>that is enough time. You know, of course there's always

646
00:30:58.240 --> 00:31:00.839
<v Speaker 1>been enough time, but that's enough time for Nintendo to

647
00:31:00.880 --> 00:31:02.759
<v Speaker 1>get maybe some switch To stuff out of the way,

648
00:31:03.240 --> 00:31:05.519
<v Speaker 1>so that maybe the Pokemon company can talk a little

649
00:31:05.559 --> 00:31:08.759
<v Speaker 1>bit more openly about what might be happening with ZA.

650
00:31:10.440 --> 00:31:14.400
<v Speaker 2>No, because yes, please, no game announced thatd this Pokemon

651
00:31:14.440 --> 00:31:16.440
<v Speaker 2>Presents is going to be on the switch to unless

652
00:31:16.480 --> 00:31:19.200
<v Speaker 2>it's an upgrade part. That's why I'm gonna say.

653
00:31:19.039 --> 00:31:22.000
<v Speaker 1>Yeah, I think you're probably right about you, probably because

654
00:31:22.359 --> 00:31:24.839
<v Speaker 1>ZA will be because that's just how the Pokemon games

655
00:31:24.880 --> 00:31:27.200
<v Speaker 1>have worked in the past, Right, They just focus on

656
00:31:27.240 --> 00:31:29.079
<v Speaker 1>the thing that has one hundred million things out there,

657
00:31:29.079 --> 00:31:30.680
<v Speaker 1>even if there is a new system, and they do

658
00:31:30.759 --> 00:31:32.559
<v Speaker 1>that a little bit, they take a little bit longer

659
00:31:32.799 --> 00:31:35.240
<v Speaker 1>to catch up on that than some other companies, right.

660
00:31:35.160 --> 00:31:39.000
<v Speaker 2>Yeah, usually not too long. Usually it's likely. Yeah, it's

661
00:31:39.039 --> 00:31:40.880
<v Speaker 2>just like on average I think at this point like

662
00:31:40.960 --> 00:31:43.480
<v Speaker 2>two years, so not not too far after maybe a year.

663
00:31:44.440 --> 00:31:48.440
<v Speaker 2>So ZA is different enough, and it's more for the

664
00:31:48.480 --> 00:31:51.799
<v Speaker 2>core audience. I can see them doing some kind of

665
00:31:51.799 --> 00:31:54.359
<v Speaker 2>crosshend thing. We all know exactly what crosshend looks like

666
00:31:54.400 --> 00:31:57.519
<v Speaker 2>on the switch to. That could be the case, maybe, like.

667
00:31:58.160 --> 00:32:00.519
<v Speaker 1>Stuff might not be clarified, like well we're talking about oh,

668
00:32:00.519 --> 00:32:03.839
<v Speaker 1>switch too could get announced that that announcement almost certainly

669
00:32:03.920 --> 00:32:06.319
<v Speaker 1>does not have details like what does cross gen look

670
00:32:06.400 --> 00:32:07.960
<v Speaker 1>like at that point, we probably get that a little

671
00:32:07.960 --> 00:32:09.599
<v Speaker 1>bit later than even February twenty seventh.

672
00:32:10.240 --> 00:32:13.400
<v Speaker 2>I think it depends on like what cross Sheen looks like,

673
00:32:13.599 --> 00:32:15.759
<v Speaker 2>because if it's as simple as like, yes, your Switch

674
00:32:15.799 --> 00:32:18.240
<v Speaker 2>games will run switch to and then that's it. They

675
00:32:18.440 --> 00:32:19.079
<v Speaker 2>just get that out.

676
00:32:18.960 --> 00:32:21.880
<v Speaker 1>Of the way totally. You're right, But I expect it

677
00:32:21.880 --> 00:32:23.200
<v Speaker 1>to be a little bit more complicated than that.

678
00:32:23.400 --> 00:32:25.279
<v Speaker 2>I excted it to be something a little bit more Yeah,

679
00:32:25.359 --> 00:32:30.000
<v Speaker 2>so I guess we'll see. But yeah, like Gen ten

680
00:32:30.480 --> 00:32:33.799
<v Speaker 2>for the thirtieth anniversary main sure I get my numbers right,

681
00:32:34.119 --> 00:32:37.160
<v Speaker 2>that'll be next year. Maybe that's on Switch too, But yeah,

682
00:32:37.240 --> 00:32:39.240
<v Speaker 2>well we're not going to start off with a like

683
00:32:39.319 --> 00:32:43.160
<v Speaker 2>mainline or even remake Pokemon game spinoffs. Spinoffs come to

684
00:32:43.240 --> 00:32:46.119
<v Speaker 2>the new console railway, so there's a spinoff ready to

685
00:32:46.160 --> 00:32:48.559
<v Speaker 2>go that may even be like a Switch to launch game.

686
00:32:48.720 --> 00:32:51.279
<v Speaker 2>But yeah, nothing nothing like major.

687
00:32:51.119 --> 00:32:54.000
<v Speaker 1>Okay, all right, let's let's keep going here. Although real

688
00:32:54.079 --> 00:32:56.200
<v Speaker 1>quick want to note Dan Raykert and Chat says he

689
00:32:56.279 --> 00:33:00.240
<v Speaker 1>is suited up as a reminder like Club happens right

690
00:33:00.319 --> 00:33:02.880
<v Speaker 1>after Game mes Mornings is today, So we're gonna we're

691
00:33:02.880 --> 00:33:04.480
<v Speaker 1>gonna try. Yeah, go ahead.

692
00:33:04.519 --> 00:33:06.440
<v Speaker 2>I know parts of the suit. I actually don't know

693
00:33:06.480 --> 00:33:09.000
<v Speaker 2>the full outfits. I'm excited to see this.

694
00:33:09.319 --> 00:33:10.720
<v Speaker 1>I think I added a couple of things since you

695
00:33:10.799 --> 00:33:11.559
<v Speaker 1>last saw as well.

696
00:33:11.680 --> 00:33:13.839
<v Speaker 2>Yeah, I think. So it's gonna be fun.

697
00:33:13.960 --> 00:33:15.440
<v Speaker 1>Yeah, don't. You're not gonna want to miss it. So

698
00:33:15.799 --> 00:33:17.960
<v Speaker 1>as soon as we're done here, stay tuned, I'm gonna

699
00:33:17.960 --> 00:33:20.119
<v Speaker 1>go down Dan, We'll come right back up. We'll do

700
00:33:20.160 --> 00:33:23.799
<v Speaker 1>the intro. It's Terminator three, the term Dan Nator Reich

701
00:33:23.839 --> 00:33:28.200
<v Speaker 1>of the machines. So you're not gonnaet everybody, All right,

702
00:33:28.400 --> 00:33:30.920
<v Speaker 1>let's keep going. Xbox says it's handheld will combine the

703
00:33:30.920 --> 00:33:33.759
<v Speaker 1>best of Xbox and Windows. Is from Jordan Miller at VGC.

704
00:33:34.240 --> 00:33:37.119
<v Speaker 1>Microsoft is once again talking about it's yet as yet

705
00:33:37.200 --> 00:33:40.000
<v Speaker 1>unannounced handheld, this time claiming it will combine the best

706
00:33:40.039 --> 00:33:43.519
<v Speaker 1>of Xbox and Windows. As attended by the Verge, Microsoft's

707
00:33:43.640 --> 00:33:46.920
<v Speaker 1>VP of Next Generation, Jason Ronald took part in a

708
00:33:47.039 --> 00:33:50.359
<v Speaker 1>roundtable at CS titled the Future of Gaming Handhelds, where

709
00:33:50.359 --> 00:33:53.960
<v Speaker 1>you shared further details about Microsoft's planned portable. We've been

710
00:33:54.039 --> 00:33:56.440
<v Speaker 1>really innovating for a long time in the console space,

711
00:33:56.480 --> 00:33:58.640
<v Speaker 1>and as we partner across the industry. It's really about

712
00:33:58.640 --> 00:34:02.119
<v Speaker 1>how we bring those innovations that we've incubated and developed

713
00:34:02.119 --> 00:34:04.400
<v Speaker 1>in the console space and bring them to PC and

714
00:34:04.400 --> 00:34:07.640
<v Speaker 1>bring them to the handheld gaming space, he said. Microsoft's

715
00:34:07.640 --> 00:34:10.159
<v Speaker 1>gaming CEO has reportedly hinted that it could create its

716
00:34:10.159 --> 00:34:13.559
<v Speaker 1>own Steam Dex style Xbox blah blah blah. Expectations that

717
00:34:13.559 --> 00:34:15.760
<v Speaker 1>we would do something in this category, blah blah blah.

718
00:34:15.840 --> 00:34:18.239
<v Speaker 1>The Verge spoke to Ronald. I would say it's bringing

719
00:34:18.239 --> 00:34:20.280
<v Speaker 1>the best of Xbox and Windows together because we have

720
00:34:20.320 --> 00:34:23.480
<v Speaker 1>spent the last twenty years building a world class operating system,

721
00:34:23.679 --> 00:34:26.320
<v Speaker 1>but it's really locked to the console, said Ronald. What

722
00:34:26.360 --> 00:34:29.239
<v Speaker 1>we're doing is we're really focused on how do we

723
00:34:29.320 --> 00:34:32.079
<v Speaker 1>bring those experiences for both players and developers to the

724
00:34:32.159 --> 00:34:35.559
<v Speaker 1>broader Windows ecosystem. He added, I think at the end

725
00:34:35.559 --> 00:34:37.320
<v Speaker 1>of the day, our goal is to make Windows great

726
00:34:37.360 --> 00:34:39.840
<v Speaker 1>for gaming on any device. The reality is the Xbox

727
00:34:39.880 --> 00:34:42.519
<v Speaker 1>operating system is built on top of Windows, so there's

728
00:34:42.559 --> 00:34:44.800
<v Speaker 1>a lot of infrastructure that we built into the console

729
00:34:44.840 --> 00:34:47.360
<v Speaker 1>space that we can bring to the PC space and

730
00:34:47.400 --> 00:34:51.440
<v Speaker 1>really deliver that premium gaming experience on any device. Sean,

731
00:34:51.480 --> 00:34:54.599
<v Speaker 1>this is mostly what I want to be hearing from them.

732
00:34:54.800 --> 00:34:57.000
<v Speaker 1>I don't know how much I believe that this is

733
00:34:57.039 --> 00:34:58.400
<v Speaker 1>going to be the thing that I want it to be.

734
00:34:58.760 --> 00:35:02.519
<v Speaker 1>But my thing is always you pick up a switch,

735
00:35:02.880 --> 00:35:04.079
<v Speaker 1>you know what it's going to do. When you pick

736
00:35:04.079 --> 00:35:05.559
<v Speaker 1>it up, you know how it's going to behave and

737
00:35:05.599 --> 00:35:08.320
<v Speaker 1>you are expecting to play games, and it gives you games.

738
00:35:08.639 --> 00:35:11.159
<v Speaker 1>When you pick up a Windows based device, it is

739
00:35:11.519 --> 00:35:15.000
<v Speaker 1>powerful and has all the broad support and all that

740
00:35:15.000 --> 00:35:16.679
<v Speaker 1>stuff is awesome. But you pick it up and it's

741
00:35:16.679 --> 00:35:18.960
<v Speaker 1>a little laptop without a keyboard in a mouse, and

742
00:35:19.000 --> 00:35:21.920
<v Speaker 1>that's a little frustrating for me. Obviously, they can address

743
00:35:21.920 --> 00:35:24.280
<v Speaker 1>some of those things, but boy, can they bridge the

744
00:35:24.280 --> 00:35:26.039
<v Speaker 1>gap to make it feel more like a console, something

745
00:35:26.159 --> 00:35:29.119
<v Speaker 1>I think is necessary I hope. So it sounds like

746
00:35:29.159 --> 00:35:30.239
<v Speaker 1>that's what they're going for.

747
00:35:30.320 --> 00:35:34.039
<v Speaker 2>What do you think, Well, what he's saying here, which

748
00:35:34.159 --> 00:35:36.800
<v Speaker 2>first of all, changing the mass tyle to VP of

749
00:35:36.840 --> 00:35:39.480
<v Speaker 2>next generation, it feels like such a current Xbox. They

750
00:35:39.480 --> 00:35:43.840
<v Speaker 2>and do a second, what do you He's kind of

751
00:35:43.880 --> 00:35:48.000
<v Speaker 2>trying to like speak in both directions here, What do

752
00:35:48.039 --> 00:35:50.119
<v Speaker 2>you think this thing is? Do you think it is

753
00:35:50.800 --> 00:35:54.199
<v Speaker 2>finally the handheld optimized version of Windows that people have

754
00:35:54.239 --> 00:35:56.719
<v Speaker 2>been wanting for a while. Now or is it just

755
00:35:56.840 --> 00:36:00.519
<v Speaker 2>running the Xbox operating system because for people don't know

756
00:36:00.559 --> 00:36:03.239
<v Speaker 2>when they say Xbox is built on Windows is because

757
00:36:03.280 --> 00:36:06.440
<v Speaker 2>the Windows like kernel is what power is an Xbox

758
00:36:06.480 --> 00:36:10.400
<v Speaker 2>console like since the beginning has been extremely modified versions

759
00:36:10.400 --> 00:36:13.920
<v Speaker 2>of Windows that form the operating system of Xbox consoles.

760
00:36:14.280 --> 00:36:17.159
<v Speaker 2>I don't think that's what they would do at this point,

761
00:36:17.239 --> 00:36:20.000
<v Speaker 2>but the ways talking around it makes us sound like

762
00:36:20.039 --> 00:36:21.199
<v Speaker 2>you could go in out of direction.

763
00:36:21.599 --> 00:36:24.480
<v Speaker 1>Yeah, I mean, what is I think.

764
00:36:24.880 --> 00:36:27.480
<v Speaker 2>I think the people from the console space who want

765
00:36:27.679 --> 00:36:33.400
<v Speaker 2>Xbox handheld want like a switch style dedicated device, But

766
00:36:33.519 --> 00:36:35.360
<v Speaker 2>it sounds to me like this is more of just

767
00:36:35.920 --> 00:36:41.280
<v Speaker 2>a Windows handheld optimized heavily to like look and function

768
00:36:41.400 --> 00:36:42.159
<v Speaker 2>like an Xbox.

769
00:36:42.559 --> 00:36:47.239
<v Speaker 1>Yeah. I mean, I think long term the best bet

770
00:36:47.280 --> 00:36:51.519
<v Speaker 1>for them is to make a version of probably of

771
00:36:51.559 --> 00:36:55.000
<v Speaker 1>the Xbox os directly for one of these devices, But

772
00:36:55.159 --> 00:36:57.039
<v Speaker 1>don't I don't think that's what they'll end up doing.

773
00:36:57.360 --> 00:36:59.880
<v Speaker 1>And I think they can do enough of the work

774
00:37:00.159 --> 00:37:03.159
<v Speaker 1>to make Windows make you forget about Windows while being

775
00:37:03.159 --> 00:37:06.280
<v Speaker 1>in the Xbox operating system, which is what I think. Well,

776
00:37:06.320 --> 00:37:08.119
<v Speaker 1>I will be happy with if they can accomplish that,

777
00:37:08.159 --> 00:37:09.760
<v Speaker 1>but I think that's a little bit more difficult, and

778
00:37:09.800 --> 00:37:11.960
<v Speaker 1>I think long term it's like you know, you know,

779
00:37:12.400 --> 00:37:14.880
<v Speaker 1>Steam using the Linux kernel and then Steam OS be

780
00:37:15.039 --> 00:37:17.400
<v Speaker 1>being on top of that that has already solved a

781
00:37:17.400 --> 00:37:19.400
<v Speaker 1>lot of these problems and it's only going to keep

782
00:37:19.400 --> 00:37:23.199
<v Speaker 1>getting better with new features. You know, Windows could always

783
00:37:23.280 --> 00:37:26.159
<v Speaker 1>just look archaic and weird compared to that. But again,

784
00:37:26.199 --> 00:37:28.159
<v Speaker 1>it has the broad support, and I think that's what

785
00:37:28.199 --> 00:37:30.320
<v Speaker 1>they want to maintain. And I think, you know, you

786
00:37:30.360 --> 00:37:34.239
<v Speaker 1>build in the Xbox OS and the into their running

787
00:37:34.239 --> 00:37:36.119
<v Speaker 1>the Windows kernel, a lot of that support would just

788
00:37:36.199 --> 00:37:37.760
<v Speaker 1>kind of work. And especially if they are going to

789
00:37:37.760 --> 00:37:40.159
<v Speaker 1>build a version of the Windows or the Xbox operating

790
00:37:40.199 --> 00:37:42.920
<v Speaker 1>system for the new system that will allows you to

791
00:37:43.320 --> 00:37:45.320
<v Speaker 1>install Steam and you plan all this other stuff, as

792
00:37:45.400 --> 00:37:49.119
<v Speaker 1>rumors have suggested. Maybe maybe that is the direction they're headed.

793
00:37:49.199 --> 00:37:53.079
<v Speaker 1>So I don't know. I think I'd be okay with

794
00:37:53.159 --> 00:37:55.400
<v Speaker 1>either one. I think long term though, they are better

795
00:37:55.440 --> 00:37:57.760
<v Speaker 1>off if they make something directly for this device that

796
00:37:58.000 --> 00:38:01.320
<v Speaker 1>is a gaming operating system first and maybe exclusively.

797
00:38:01.920 --> 00:38:04.159
<v Speaker 2>Yeah, because the big difference for anyone who doesn't know

798
00:38:04.239 --> 00:38:08.119
<v Speaker 2>the text stuff here, even after that, the difference here

799
00:38:08.199 --> 00:38:10.840
<v Speaker 2>is is this going to run the PC versions of

800
00:38:10.960 --> 00:38:14.440
<v Speaker 2>games or the Xbox versions of games, which is a

801
00:38:14.559 --> 00:38:17.639
<v Speaker 2>huge difference in terms of compatibility, because if you're running

802
00:38:17.679 --> 00:38:22.119
<v Speaker 2>the PC versions of games, you're really only able to

803
00:38:22.320 --> 00:38:26.559
<v Speaker 2>play games from like you know, and to have proper

804
00:38:26.760 --> 00:38:30.119
<v Speaker 2>like what do they call the now glyphs like the

805
00:38:30.119 --> 00:38:32.480
<v Speaker 2>controller icons and our thing and have controller support just

806
00:38:32.519 --> 00:38:36.440
<v Speaker 2>works you really looking at like twenty fifteen onward. And

807
00:38:36.480 --> 00:38:38.960
<v Speaker 2>you're also probably out of the box limited to what's

808
00:38:38.960 --> 00:38:42.079
<v Speaker 2>available on the Xbox app. Because it is a Windows device,

809
00:38:42.079 --> 00:38:44.239
<v Speaker 2>you can install our stores and whatever. But if it

810
00:38:44.320 --> 00:38:48.559
<v Speaker 2>is the Xbox operating system, well then that presumably would

811
00:38:48.639 --> 00:38:51.159
<v Speaker 2>use some compatibility layer to get all current games on there,

812
00:38:51.159 --> 00:38:53.800
<v Speaker 2>all Xbox One games on there, are all backwards compatibility

813
00:38:53.840 --> 00:38:56.320
<v Speaker 2>games on there, and so I think that would be

814
00:38:56.360 --> 00:38:59.199
<v Speaker 2>a more successful device, But I think that's not the

815
00:38:59.199 --> 00:39:00.199
<v Speaker 2>direction they're heading in.

816
00:39:00.320 --> 00:39:02.400
<v Speaker 1>Yeah, I think I agree with that where I think

817
00:39:02.440 --> 00:39:06.320
<v Speaker 1>that would be preferable, the right move, and I doubt

818
00:39:06.320 --> 00:39:08.760
<v Speaker 1>that that's what's happening, but harder to do, harder, which

819
00:39:08.840 --> 00:39:11.840
<v Speaker 1>is why they probably wouldn't right exactly. They're always sort

820
00:39:11.840 --> 00:39:13.480
<v Speaker 1>of one foot in and want to fit out with everything.

821
00:39:13.519 --> 00:39:15.480
<v Speaker 1>I know. They seem like they're full bore on this,

822
00:39:15.639 --> 00:39:17.519
<v Speaker 1>but I don't know. I just don't know if I

823
00:39:17.559 --> 00:39:18.440
<v Speaker 1>believe it.

824
00:39:18.440 --> 00:39:20.840
<v Speaker 2>It feels like it's going to be a Windows handheld

825
00:39:20.840 --> 00:39:22.880
<v Speaker 2>where they heavily market the fact that I can run

826
00:39:23.039 --> 00:39:25.159
<v Speaker 2>game pass games, because you know, what would be the

827
00:39:25.159 --> 00:39:28.199
<v Speaker 2>difference between that as Steam Deck at this point, basically

828
00:39:28.239 --> 00:39:30.400
<v Speaker 2>just the ability to run game pass games.

829
00:39:30.639 --> 00:39:36.519
<v Speaker 1>Yep, all right, let's keep moving here. Oblivion linked Virtuos

830
00:39:36.639 --> 00:39:39.599
<v Speaker 1>is making an unannounced Unreal Engine five remake. This is

831
00:39:39.639 --> 00:39:42.519
<v Speaker 1>from Tom. I've been at VGC. Virtuous is working on

832
00:39:42.559 --> 00:39:45.480
<v Speaker 1>an unannounced remake in Unreal Engine five. That's according to

833
00:39:45.519 --> 00:39:50.239
<v Speaker 1>the LinkedIn profile of Oleski Moscow Chinko, a technical art

834
00:39:50.280 --> 00:39:53.559
<v Speaker 1>director at Virtuous in Shanghai, China. While the identity of

835
00:39:53.559 --> 00:39:56.159
<v Speaker 1>the project remains a mystery, excuse me, it's reignited a

836
00:39:56.199 --> 00:39:58.559
<v Speaker 1>speculation that a remake of two thousand and six The

837
00:39:58.599 --> 00:40:02.119
<v Speaker 1>Elder Scrolls for Oblivion could be in development at Virtuos.

838
00:40:02.280 --> 00:40:07.079
<v Speaker 1>And I think that's almost certainly what this is, so yes,

839
00:40:07.119 --> 00:40:10.000
<v Speaker 1>and and uh, you know, people will immediately be like

840
00:40:10.199 --> 00:40:13.079
<v Speaker 1>that is weird because you're gonna remake that whole thing unreal.

841
00:40:13.320 --> 00:40:15.880
<v Speaker 1>Just as a reminder of the rumor which I haven't

842
00:40:15.920 --> 00:40:17.599
<v Speaker 1>confirmed this, but the rumor at the time, from a

843
00:40:17.639 --> 00:40:20.320
<v Speaker 1>couple of years ago or maybe last year, was that, uh,

844
00:40:20.480 --> 00:40:22.519
<v Speaker 1>Virtuos was going to do this and they were going

845
00:40:22.559 --> 00:40:26.039
<v Speaker 1>to remake the visuals and unreal and kind of link

846
00:40:26.079 --> 00:40:29.400
<v Speaker 1>that on top of the scaffolding underneath would still be

847
00:40:29.519 --> 00:40:32.880
<v Speaker 1>Creation Engine. And I listen, I don't know how that's

848
00:40:32.920 --> 00:40:36.280
<v Speaker 1>gonna work, but that has been the rumor there. Uh,

849
00:40:36.320 --> 00:40:38.440
<v Speaker 1>and I welcome that. Boy. I think that sounds like

850
00:40:38.440 --> 00:40:40.880
<v Speaker 1>a good idea because I like Oblivion, uh, even though

851
00:40:40.920 --> 00:40:43.280
<v Speaker 1>it was always kind of an ugly game. Uh, this

852
00:40:43.280 --> 00:40:46.679
<v Speaker 1>this confixed that. Uh. I so I'm excited about this.

853
00:40:46.800 --> 00:40:51.360
<v Speaker 1>It also to me it feels like them like experimenting

854
00:40:51.400 --> 00:40:53.599
<v Speaker 1>and working with Virtuos to come up with a game

855
00:40:53.639 --> 00:40:57.679
<v Speaker 1>plan to uh maybe make the future of Elder scrolls

856
00:40:57.719 --> 00:40:59.920
<v Speaker 1>and and uh, you know what are these is a

857
00:41:00.159 --> 00:41:02.119
<v Speaker 1>still gain or creation Engine is that's still what they

858
00:41:02.159 --> 00:41:04.119
<v Speaker 1>call it now whatever? The Creation Engine two point zero

859
00:41:04.599 --> 00:41:08.440
<v Speaker 1>for Future Game two yet to have unreal engine visuals

860
00:41:08.480 --> 00:41:10.239
<v Speaker 1>on top of all of the bullshit that they still

861
00:41:10.280 --> 00:41:12.239
<v Speaker 1>like to have where you can pick up every item

862
00:41:12.239 --> 00:41:13.920
<v Speaker 1>in the world and things like that, and they don't

863
00:41:13.920 --> 00:41:16.519
<v Speaker 1>want to get rid of that. So maybe this is

864
00:41:16.559 --> 00:41:19.280
<v Speaker 1>a precursor to what happens with Elder Scroll six and

865
00:41:19.440 --> 00:41:23.039
<v Speaker 1>Fallout five and beyond. But either way, I'm excited about this,

866
00:41:23.039 --> 00:41:23.519
<v Speaker 1>how about you?

867
00:41:24.440 --> 00:41:28.440
<v Speaker 2>Uh? I this is an interesting one because if I

868
00:41:28.480 --> 00:41:32.400
<v Speaker 2>had heard this rumor with nothing linked to Oblivion before,

869
00:41:32.639 --> 00:41:35.239
<v Speaker 2>I will have assumed it was the next Melgar remake

870
00:41:35.320 --> 00:41:37.079
<v Speaker 2>because they're working on Delta.

871
00:41:37.440 --> 00:41:38.639
<v Speaker 1>Yep, that's fair.

872
00:41:38.719 --> 00:41:40.920
<v Speaker 2>Yeah. So while we're going off of here, though, is

873
00:41:40.920 --> 00:41:44.000
<v Speaker 2>that apparently last year is someone or two years ago

874
00:41:44.079 --> 00:41:47.400
<v Speaker 2>now twenty twenty three, someone claiming to be a former

875
00:41:47.440 --> 00:41:49.480
<v Speaker 2>employee there claimed that they were working on a remake

876
00:41:49.519 --> 00:41:52.480
<v Speaker 2>of Oblivion. So that's what's leaning us in that direction,

877
00:41:52.519 --> 00:41:55.239
<v Speaker 2>I suppose, which, okay, sure that that gives us selling

878
00:41:55.280 --> 00:41:59.360
<v Speaker 2>a work off of Uh it feels a I don't know.

879
00:41:59.519 --> 00:42:03.679
<v Speaker 2>I I'm not a huge Bethesda RPG person, so I

880
00:42:03.679 --> 00:42:07.119
<v Speaker 2>don't know as much about the history here. It feels

881
00:42:07.280 --> 00:42:10.760
<v Speaker 2>like something that would be odd for them to outsource personally.

882
00:42:10.840 --> 00:42:13.239
<v Speaker 2>I feel like that's more something about Bethesda likes to

883
00:42:13.280 --> 00:42:14.000
<v Speaker 2>do internally.

884
00:42:14.280 --> 00:42:16.039
<v Speaker 1>But yeah, I mean, we're at a point where they

885
00:42:16.079 --> 00:42:18.360
<v Speaker 1>don't have a choice anymore, right, because if you want

886
00:42:18.400 --> 00:42:22.199
<v Speaker 1>to do this sort of thing, that's the game works

887
00:42:22.480 --> 00:42:25.880
<v Speaker 1>is not a massive studio we're talking. I guess you know,

888
00:42:25.880 --> 00:42:27.880
<v Speaker 1>I'm just say a number like three hundred that's going

889
00:42:27.920 --> 00:42:31.199
<v Speaker 1>to sound massive. But you know, they make big games

890
00:42:31.199 --> 00:42:32.679
<v Speaker 1>that take a long time to make, and all those

891
00:42:32.679 --> 00:42:34.840
<v Speaker 1>people work on that stuff the entire time. They kind

892
00:42:34.880 --> 00:42:36.719
<v Speaker 1>of don't have the capacity to go and do one

893
00:42:36.719 --> 00:42:38.280
<v Speaker 1>of these themselves at this point in time.

894
00:42:38.679 --> 00:42:42.519
<v Speaker 2>But internal doesn't mean Bethesda anymore, it means Xbox. Yeah,

895
00:42:42.559 --> 00:42:45.960
<v Speaker 2>so I think it still feels odd to go entirely

896
00:42:46.039 --> 00:42:47.320
<v Speaker 2>outside the family. Yeah.

897
00:42:47.679 --> 00:42:49.840
<v Speaker 1>Yeah, it's not like Xbox has a ton of studios

898
00:42:49.840 --> 00:42:51.519
<v Speaker 1>to spare either, though, I mean I don't they have

899
00:42:51.559 --> 00:42:55.440
<v Speaker 1>a ton of studios, but they're all busy all the time, Banjo,

900
00:42:55.760 --> 00:42:57.760
<v Speaker 1>and they're like, we don't, we don't ever know, We

901
00:42:58.079 --> 00:42:59.239
<v Speaker 1>have no idea who can make that game.

902
00:42:59.320 --> 00:43:02.320
<v Speaker 2>It hurts to us. Like remaking is something I think

903
00:43:02.320 --> 00:43:06.199
<v Speaker 2>they're a little nude too new to. But they've done

904
00:43:06.239 --> 00:43:08.280
<v Speaker 2>a lot of like HD stuff in the past, so

905
00:43:08.320 --> 00:43:12.559
<v Speaker 2>they are very good at making these remasters and now remakes,

906
00:43:12.880 --> 00:43:14.599
<v Speaker 2>so may they may. It is just one of those

907
00:43:14.599 --> 00:43:17.159
<v Speaker 2>situations where they were just like, hey, let's go to

908
00:43:17.239 --> 00:43:20.519
<v Speaker 2>a really good parting studio, remake studio, and see what

909
00:43:20.519 --> 00:43:20.960
<v Speaker 2>they can do.

910
00:43:21.320 --> 00:43:24.679
<v Speaker 1>Yep, that's awesome. All right, let's keep it going here

911
00:43:24.719 --> 00:43:26.320
<v Speaker 1>as we get ready to wrap up so we can

912
00:43:26.360 --> 00:43:28.559
<v Speaker 1>get it right into a black club here in a

913
00:43:28.599 --> 00:43:31.760
<v Speaker 1>few minutes. Xbox Games and game Pass can lose eighty

914
00:43:31.800 --> 00:43:35.159
<v Speaker 1>percent of premium sales, it's claimed from Jordan Midller at VGC.

915
00:43:35.760 --> 00:43:38.519
<v Speaker 1>Xbox games included in the game Pass subscription service can

916
00:43:38.599 --> 00:43:41.320
<v Speaker 1>reportedly expect to lose up to eighty percent of their

917
00:43:41.360 --> 00:43:45.119
<v Speaker 1>predicted premium sales. That's according to business journalist Christopher Dring,

918
00:43:45.159 --> 00:43:48.960
<v Speaker 1>who added that from multiple multiple multi platform titles excuse me,

919
00:43:49.280 --> 00:43:52.360
<v Speaker 1>inclusion and game Pass can drive PS five sales. Speaking

920
00:43:52.400 --> 00:43:54.280
<v Speaker 1>as part of a Q and A on the install

921
00:43:54.320 --> 00:43:56.760
<v Speaker 1>based forums, Dring was asked his thoughts about game Pass

922
00:43:56.760 --> 00:43:59.679
<v Speaker 1>and its impact on the market. Anecdotally, games that are

923
00:43:59.679 --> 00:44:01.960
<v Speaker 1>in games can expect to lose around eighty percent of

924
00:44:02.000 --> 00:44:05.400
<v Speaker 1>their expected sales on Xbox Dream wrote, that's the figure

925
00:44:05.440 --> 00:44:07.599
<v Speaker 1>that gets thrown around. It's less if it's a big

926
00:44:07.639 --> 00:44:11.000
<v Speaker 1>mainstream release, but generally, look at how Helblay two mainstream.

927
00:44:11.280 --> 00:44:13.679
<v Speaker 1>Look at how hell Blay two charted, or where Indiana

928
00:44:13.760 --> 00:44:17.400
<v Speaker 1>Jones came, or even Starfield game plass gameplass cast. Game

929
00:44:17.400 --> 00:44:23.079
<v Speaker 1>Pass clearly hurts sales on Xbox, and I think it's like, yeah, duh,

930
00:44:23.280 --> 00:44:25.960
<v Speaker 1>of course it will cost yes, but it's like, you know,

931
00:44:25.960 --> 00:44:28.280
<v Speaker 1>getting a number put on it is helpful. I think

932
00:44:28.320 --> 00:44:32.440
<v Speaker 1>it kind of maybe illustrates some of the choices Xboxes

933
00:44:32.480 --> 00:44:34.840
<v Speaker 1>made recently where they're like, hey, well, you know, we

934
00:44:34.960 --> 00:44:36.920
<v Speaker 1>did the game pass thing, and that was disruptive to

935
00:44:36.960 --> 00:44:39.159
<v Speaker 1>a point, and that disruption now feels like it has

936
00:44:39.199 --> 00:44:42.320
<v Speaker 1>settled and is just a natural part of the gaming landscape.

937
00:44:42.400 --> 00:44:44.440
<v Speaker 1>We still want to make more money. We have money,

938
00:44:44.440 --> 00:44:46.719
<v Speaker 1>we would like to have more of it, and so

939
00:44:46.840 --> 00:44:48.239
<v Speaker 1>now we are going to be putting these games on

940
00:44:48.280 --> 00:44:51.000
<v Speaker 1>PlayStation because that is a good way to make more money.

941
00:44:51.039 --> 00:44:53.360
<v Speaker 1>I think that's just like you draw one dot, you

942
00:44:53.440 --> 00:44:55.480
<v Speaker 1>draw the other dot, and now there's a clear line

943
00:44:55.559 --> 00:45:01.800
<v Speaker 1>in between. I do wonder Sean like there's always been

944
00:45:01.840 --> 00:45:04.719
<v Speaker 1>talk of Microsoft getting scared off of game Pass to

945
00:45:04.719 --> 00:45:07.079
<v Speaker 1>the point where maybe they begin to deprecate it and

946
00:45:07.239 --> 00:45:09.360
<v Speaker 1>step away from it. I do think they've stepped back

947
00:45:09.920 --> 00:45:12.079
<v Speaker 1>half step. Do you think there's the full Do you

948
00:45:12.079 --> 00:45:13.880
<v Speaker 1>think the full step is still on the table, where

949
00:45:14.039 --> 00:45:17.639
<v Speaker 1>like maybe I mean, you know, day one games aren't included,

950
00:45:17.760 --> 00:45:19.639
<v Speaker 1>some certain Day one games aren't included. I know there's

951
00:45:19.679 --> 00:45:21.239
<v Speaker 1>a version of a game Pass that does have that,

952
00:45:21.679 --> 00:45:23.519
<v Speaker 1>but maybe going even further than that.

953
00:45:23.880 --> 00:45:26.039
<v Speaker 2>Well, right, because you need to be on Ultimate to

954
00:45:26.079 --> 00:45:28.800
<v Speaker 2>get all of the Day one games on console is

955
00:45:28.800 --> 00:45:30.760
<v Speaker 2>the way it works now. It's still a little confusing

956
00:45:30.760 --> 00:45:33.119
<v Speaker 2>how they brought that up. I don't like that anymore.

957
00:45:34.639 --> 00:45:38.519
<v Speaker 2>I think, Okay, so the situation here is, yeah, of

958
00:45:38.559 --> 00:45:40.960
<v Speaker 2>course you lose a craptown of sales by having a subscription.

959
00:45:41.000 --> 00:45:45.639
<v Speaker 2>Then clues everything because why would anyone buy something by

960
00:45:45.800 --> 00:45:49.760
<v Speaker 2>default if it's part of a subscription that is very

961
00:45:49.840 --> 00:45:53.440
<v Speaker 2>reasonably priced and you know, if you're especially in the

962
00:45:53.440 --> 00:45:56.320
<v Speaker 2>console ecosystem, you're kind of expected to have at this point,

963
00:45:56.559 --> 00:45:59.079
<v Speaker 2>So like, of course you're going to lose a craptown sales.

964
00:45:59.360 --> 00:46:04.119
<v Speaker 2>I think game Pass just hasn't landed the way Xbox

965
00:46:04.320 --> 00:46:07.239
<v Speaker 2>wanted it to where they were like, yeah, the growth

966
00:46:07.280 --> 00:46:10.159
<v Speaker 2>isn't there anymore, at least where you know it's sell

967
00:46:10.239 --> 00:46:12.639
<v Speaker 2>in a good place. They have a lot of subscribers

968
00:46:12.679 --> 00:46:15.599
<v Speaker 2>still still bringing in a very good amount of money.

969
00:46:16.320 --> 00:46:18.840
<v Speaker 2>How much is it offsetting how much you're losing on

970
00:46:19.119 --> 00:46:22.719
<v Speaker 2>now seventy dollars sales of games. I do think that's

971
00:46:22.960 --> 00:46:25.199
<v Speaker 2>part of the reason why they are expanding to PS five,

972
00:46:25.559 --> 00:46:28.960
<v Speaker 2>because yeah, have your kk NIA too. Have it be

973
00:46:29.119 --> 00:46:34.400
<v Speaker 2>day one game pass in the Xbox ecosystem, any Xbox platform,

974
00:46:34.559 --> 00:46:37.000
<v Speaker 2>that's cool, and then you go over a PlayStation like

975
00:46:37.079 --> 00:46:39.639
<v Speaker 2>six months later, get a bunch of seventy dollars purses.

976
00:46:39.880 --> 00:46:41.639
<v Speaker 2>I think maybe that's the plan that works out for

977
00:46:41.639 --> 00:46:46.199
<v Speaker 2>them in the long run, because again, reminder, console fanboyism, tribalism,

978
00:46:46.400 --> 00:46:48.960
<v Speaker 2>it's all bs nobody actually cares about when it comes

979
00:46:48.960 --> 00:46:51.840
<v Speaker 2>to business. They're looking at all of the money and

980
00:46:52.000 --> 00:46:53.920
<v Speaker 2>maybe this is the mill ground they can reach where

981
00:46:53.960 --> 00:46:59.400
<v Speaker 2>they encourage an audience to stay in their ecosystem using

982
00:46:59.480 --> 00:47:02.599
<v Speaker 2>game pass, that's just an incentive for them, and then

983
00:47:02.639 --> 00:47:07.400
<v Speaker 2>they find other ways to get those major purchases. Maybe

984
00:47:07.440 --> 00:47:09.440
<v Speaker 2>that's the plan that works out for them. But I

985
00:47:09.480 --> 00:47:12.840
<v Speaker 2>don't see them like eliminating game Pass in the near

986
00:47:12.880 --> 00:47:14.880
<v Speaker 2>future as the at least as long as they want

987
00:47:14.920 --> 00:47:18.440
<v Speaker 2>to continue to push their hardware in some way and

988
00:47:18.920 --> 00:47:21.519
<v Speaker 2>continue to push apps the way they have been with

989
00:47:21.599 --> 00:47:23.719
<v Speaker 2>the PC app, and they're expanding to the mobile app

990
00:47:23.719 --> 00:47:27.159
<v Speaker 2>and everything like that. Because even if it feels weird now,

991
00:47:27.239 --> 00:47:30.800
<v Speaker 2>even if it's no intuitive now, Eventually just having that

992
00:47:30.960 --> 00:47:34.519
<v Speaker 2>Xbox app on someone's TV, especially if that TV happens

993
00:47:34.519 --> 00:47:37.119
<v Speaker 2>to include a controller in the future out of the box,

994
00:47:37.280 --> 00:47:39.519
<v Speaker 2>maybe they have a marketing deal there and someone can

995
00:47:39.599 --> 00:47:42.360
<v Speaker 2>just you know, fire up their new TV and they say, oh, hey,

996
00:47:42.400 --> 00:47:45.480
<v Speaker 2>and this controller lets me play games on too. That's convenient.

997
00:47:45.840 --> 00:47:48.320
<v Speaker 2>I think that's where they are looking at in the future,

998
00:47:48.400 --> 00:47:48.559
<v Speaker 2>you know.

999
00:47:48.679 --> 00:47:50.119
<v Speaker 1>Yeah, I think, and I think that was definitely the

1000
00:47:50.119 --> 00:47:53.039
<v Speaker 1>goal early on was like, Okay, we will supplement this

1001
00:47:53.119 --> 00:47:55.559
<v Speaker 1>with the core audience right now and let that sort

1002
00:47:55.559 --> 00:47:57.599
<v Speaker 1>of disrupt that space. But really the end goal here

1003
00:47:57.719 --> 00:48:00.880
<v Speaker 1>is to shoot past that and get to the more

1004
00:48:00.920 --> 00:48:03.000
<v Speaker 1>casual audience that is afraid of buying a five hundred

1005
00:48:03.039 --> 00:48:06.960
<v Speaker 1>dollars console and doesn't like spending sixty dollars on individual games,

1006
00:48:07.280 --> 00:48:09.039
<v Speaker 1>and we'll get them and that will make this whole

1007
00:48:09.039 --> 00:48:10.920
<v Speaker 1>thing makes sense. And that just they've not been able

1008
00:48:10.920 --> 00:48:12.880
<v Speaker 1>to get to that points, which is why it has

1009
00:48:12.920 --> 00:48:15.000
<v Speaker 1>settled in at like fifteen percent of their business, is

1010
00:48:15.000 --> 00:48:17.000
<v Speaker 1>what Phil Spencer said a couple of years ago, and

1011
00:48:17.039 --> 00:48:19.400
<v Speaker 1>he expects to be fifteen percent of the business going forward,

1012
00:48:19.599 --> 00:48:20.840
<v Speaker 1>and then they're not going to give that up. So

1013
00:48:20.880 --> 00:48:23.320
<v Speaker 1>game Pass is not going to go away. Jamie h

1014
00:48:23.320 --> 00:48:25.840
<v Speaker 1>Won two two four in chat says it it hurts sales, yes,

1015
00:48:25.880 --> 00:48:28.800
<v Speaker 1>but a recurrent subscription looks better to investors, doesn't it.

1016
00:48:28.800 --> 00:48:31.960
<v Speaker 1>It did while it was still growing. Now that it's

1017
00:48:32.000 --> 00:48:35.559
<v Speaker 1>not growing anymore, it is it a liability. I don't

1018
00:48:35.559 --> 00:48:37.559
<v Speaker 1>think that's now it that way, but maybe.

1019
00:48:37.400 --> 00:48:40.480
<v Speaker 2>Now it's become stable income, and now they should think

1020
00:48:40.519 --> 00:48:43.760
<v Speaker 2>about is the stable income offsetting potential growth.

1021
00:48:43.880 --> 00:48:45.440
<v Speaker 1>That's where they're at right now. Yeah, and I think,

1022
00:48:45.639 --> 00:48:48.559
<v Speaker 1>you know, I the toothpaste probably is out of the tube.

1023
00:48:48.599 --> 00:48:51.800
<v Speaker 1>They probably can't undo game Pass, and I don't think

1024
00:48:51.800 --> 00:48:53.119
<v Speaker 1>they want to. I don't think they want to.

1025
00:48:53.159 --> 00:48:57.119
<v Speaker 2>But I's where you actually lose trust with that audience exactly.

1026
00:48:57.199 --> 00:48:59.599
<v Speaker 1>And that's like they're they're walking a fine line where

1027
00:48:59.599 --> 00:49:03.039
<v Speaker 1>they want to encourage and engender that trust and that

1028
00:49:03.480 --> 00:49:06.440
<v Speaker 1>enthusiasm and that fanboyism to a certain degree. But I

1029
00:49:06.440 --> 00:49:10.320
<v Speaker 1>think they have recognized that that is not a pathway

1030
00:49:10.360 --> 00:49:13.360
<v Speaker 1>to the riches that they were expecting, and that it

1031
00:49:13.440 --> 00:49:14.840
<v Speaker 1>was a distraction and.

1032
00:49:14.880 --> 00:49:17.719
<v Speaker 2>Trying because the consoles aren't doing great exactly.

1033
00:49:17.800 --> 00:49:22.440
<v Speaker 1>Yes, yes, yeah, we like the reality is us we

1034
00:49:22.599 --> 00:49:25.519
<v Speaker 1>are not enough for these companies. Like for a long

1035
00:49:25.519 --> 00:49:27.400
<v Speaker 1>time we were, and we spend a lot of money

1036
00:49:27.440 --> 00:49:29.599
<v Speaker 1>on games and that made the whole thing go around.

1037
00:49:29.840 --> 00:49:32.480
<v Speaker 1>But they have sort of tapped us out and now

1038
00:49:32.559 --> 00:49:34.360
<v Speaker 1>they are looking at that growth and like, we can't

1039
00:49:34.360 --> 00:49:37.039
<v Speaker 1>get anything more from these nerds f them. So like,

1040
00:49:37.280 --> 00:49:38.719
<v Speaker 1>you know, we know they're going to keep buying our games,

1041
00:49:38.760 --> 00:49:42.400
<v Speaker 1>we got to look somewhere else. It's it's I'm a

1042
00:49:42.400 --> 00:49:44.079
<v Speaker 1>little bit, you know, scared about it, but that's just

1043
00:49:44.079 --> 00:49:45.920
<v Speaker 1>because I'm I can't sort of change the way I

1044
00:49:45.960 --> 00:49:48.360
<v Speaker 1>like to play games. So younger people who have a

1045
00:49:48.400 --> 00:49:51.079
<v Speaker 1>different way of looking at games and different taste, they're

1046
00:49:51.079 --> 00:49:52.599
<v Speaker 1>going to be just fine because these people are going

1047
00:49:52.639 --> 00:49:54.840
<v Speaker 1>to these companies are going to cater to them. Uh,

1048
00:49:54.880 --> 00:49:56.880
<v Speaker 1>and I will be left with the scraps. And you

1049
00:49:56.920 --> 00:49:59.440
<v Speaker 1>know that's that's what happens to old folks. So yeah,

1050
00:49:59.519 --> 00:50:03.239
<v Speaker 1>it's just where we're at all, right. Last story here,

1051
00:50:03.280 --> 00:50:07.800
<v Speaker 1>Suicide Squad studio rock Steady reportedly suffers more layoffs. Suicide

1052
00:50:07.840 --> 00:50:10.280
<v Speaker 1>Squad killed the Justice League. Developer rock Steady has reportedly

1053
00:50:10.280 --> 00:50:13.480
<v Speaker 1>been hit with fresh layoffs. That's according to Eurogamer, which

1054
00:50:13.519 --> 00:50:15.599
<v Speaker 1>said it had heard the news from a half dozen

1055
00:50:15.639 --> 00:50:18.559
<v Speaker 1>impacted employees. The cuts reportedly took place at the end

1056
00:50:18.599 --> 00:50:22.960
<v Speaker 1>of last year, impacting some programmers, arts artists, and QA staff.

1057
00:50:23.920 --> 00:50:26.719
<v Speaker 1>Let's see here. Yes, the QA department being more than

1058
00:50:26.800 --> 00:50:33.800
<v Speaker 1>half had from thirty three to fifteen staff. Yeah, the

1059
00:50:34.119 --> 00:50:36.559
<v Speaker 1>rim the sort of fallout from Suicide Squad did feel

1060
00:50:36.599 --> 00:50:39.360
<v Speaker 1>unfinished because they have a long time before they're going

1061
00:50:39.400 --> 00:50:42.719
<v Speaker 1>to be able to put another game, and them continuing

1062
00:50:42.719 --> 00:50:46.880
<v Speaker 1>to reduce costs while they reload for something next did

1063
00:50:46.920 --> 00:50:49.639
<v Speaker 1>feel inevitable at a certain point. And here we are.

1064
00:50:50.760 --> 00:50:53.000
<v Speaker 1>You know, that is a company that is under Warner Brothers,

1065
00:50:53.079 --> 00:50:57.639
<v Speaker 1>a clown show if there ever was one. So this

1066
00:50:57.719 --> 00:51:01.400
<v Speaker 1>being the continuing result of that game not performing is

1067
00:51:01.440 --> 00:51:03.800
<v Speaker 1>not too surprising. It just it just stinks because it's

1068
00:51:03.840 --> 00:51:06.360
<v Speaker 1>like boy Boy, that game that developed rad hit after

1069
00:51:06.440 --> 00:51:08.719
<v Speaker 1>hit after hit one bet one thing goes wrong and

1070
00:51:08.800 --> 00:51:12.760
<v Speaker 1>here we are, and that's just what the industry is like, right, Yeah.

1071
00:51:12.519 --> 00:51:17.480
<v Speaker 2>It's just another layer to the City Jase situation we've

1072
00:51:17.519 --> 00:51:20.320
<v Speaker 2>been in for a while now. And yeah, Suicide Squad

1073
00:51:20.360 --> 00:51:23.280
<v Speaker 2>definitely did not help that at all because that game

1074
00:51:23.639 --> 00:51:26.559
<v Speaker 2>had a whole bunch of rockiness around it. So I

1075
00:51:26.599 --> 00:51:28.840
<v Speaker 2>guess it's may this was to be expected, but it's

1076
00:51:29.000 --> 00:51:32.119
<v Speaker 2>very unfortunate and definitely thoughts going out to that team

1077
00:51:32.159 --> 00:51:33.719
<v Speaker 2>because I'll deserve better.

1078
00:51:34.480 --> 00:51:37.840
<v Speaker 1>All right, let's get this show wrapped up. I'll get

1079
00:51:37.880 --> 00:51:40.760
<v Speaker 1>the pull right here. Do you like the idea of

1080
00:51:40.840 --> 00:51:44.280
<v Speaker 1>using a switch to JOYCN as a mouse? I do,

1081
00:51:44.639 --> 00:51:46.960
<v Speaker 1>and I am in the minority. Forty four percent like

1082
00:51:47.000 --> 00:51:49.559
<v Speaker 1>that idea of fifty six percent do not. We have

1083
00:51:49.639 --> 00:51:51.199
<v Speaker 1>a new poll question. We'll get to that here in

1084
00:51:51.280 --> 00:51:53.440
<v Speaker 1>a second, But first, Sean, where can people find you

1085
00:51:53.480 --> 00:51:54.079
<v Speaker 1>on the internet?

1086
00:51:54.679 --> 00:51:58.880
<v Speaker 2>Ping? Find me? Oh at turboshaan dot com. Sahawn, that

1087
00:51:59.039 --> 00:52:01.280
<v Speaker 2>is my blue Sky handle now, And hey, I got

1088
00:52:01.280 --> 00:52:03.440
<v Speaker 2>the domain, you know, because I had to, and it

1089
00:52:03.559 --> 00:52:05.760
<v Speaker 2>just redirects to blues guys. It's nice and easy to.

1090
00:52:05.719 --> 00:52:06.599
<v Speaker 1>Do that for mind.

1091
00:52:06.639 --> 00:52:09.000
<v Speaker 2>I kind of like, how, Yeah, it's neat.

1092
00:52:09.039 --> 00:52:11.480
<v Speaker 1>Yeah, it's a pretty good system they got over there.

1093
00:52:11.719 --> 00:52:12.440
<v Speaker 1>I'm a big yeah.

1094
00:52:13.159 --> 00:52:16.400
<v Speaker 2>The Blue Sky naming scheme still seems confusing just thinking

1095
00:52:16.400 --> 00:52:18.440
<v Speaker 2>it as an email address and everything starts to click

1096
00:52:18.480 --> 00:52:19.199
<v Speaker 2>into place a lot.

1097
00:52:19.119 --> 00:52:22.480
<v Speaker 1>And it's almost exactly the same as the email protocol, right,

1098
00:52:22.519 --> 00:52:23.880
<v Speaker 1>that's what the whole thing is built.

1099
00:52:23.920 --> 00:52:28.760
<v Speaker 2>It's a no what's interesting is that every page is

1100
00:52:28.880 --> 00:52:33.039
<v Speaker 2>an individual website is how they do it internally, which

1101
00:52:33.079 --> 00:52:35.360
<v Speaker 2>is so Yeah, I kind of like email, but very interesting.

1102
00:52:36.039 --> 00:52:38.719
<v Speaker 2>But yeah, find me in here giant bomb dot com.

1103
00:52:38.760 --> 00:52:40.480
<v Speaker 2>You know, we got stuff going on for rest of

1104
00:52:40.519 --> 00:52:42.800
<v Speaker 2>the week. We got a very exciting show right after

1105
00:52:42.840 --> 00:52:44.519
<v Speaker 2>this here you're watching live. I'm looking forward to that.

1106
00:52:45.079 --> 00:52:46.199
<v Speaker 2>It's gonna be a fun wrestling week.

1107
00:52:46.360 --> 00:52:47.960
<v Speaker 1>I could see that they're in the other room right

1108
00:52:48.000 --> 00:52:52.280
<v Speaker 1>now getting set up. Yeah, yeah, so yeah, have you

1109
00:52:52.280 --> 00:52:54.440
<v Speaker 1>ever played the Elder Scrolls for Oblivion? Yes? Or no?

1110
00:52:54.559 --> 00:52:57.960
<v Speaker 1>That's the new polk question. What's happening on Giant Bomb

1111
00:52:58.519 --> 00:53:01.400
<v Speaker 1>Blake Club right now? We will have a voicemail dump

1112
00:53:01.400 --> 00:53:03.599
<v Speaker 1>truck tomorrow. I don't know if we even talked about that,

1113
00:53:03.679 --> 00:53:05.199
<v Speaker 1>but we probably are half of one tomorrow.

1114
00:53:05.440 --> 00:53:07.760
<v Speaker 2>Yeah, we're doing meeting later day, I think.

1115
00:53:07.519 --> 00:53:11.280
<v Speaker 1>Still, yeah, that sounds right, and then Rotor Black Club Friday.

1116
00:53:11.320 --> 00:53:14.000
<v Speaker 1>I think we got some stuff planned BCR. We will

1117
00:53:14.360 --> 00:53:17.239
<v Speaker 1>We're definitely gonna do the roundup of what happened with

1118
00:53:17.559 --> 00:53:19.440
<v Speaker 1>the Fantasy Critic last year, but we're also going to

1119
00:53:19.480 --> 00:53:22.199
<v Speaker 1>maybe maybe take a look at the Rolling Stones Top

1120
00:53:22.199 --> 00:53:23.679
<v Speaker 1>fifty games of all time.

1121
00:53:23.840 --> 00:53:25.760
<v Speaker 2>Oh yeah, we could do that too. We'll figure out

1122
00:53:25.760 --> 00:53:28.119
<v Speaker 2>what we're doing on Friday, because it also may schedule

1123
00:53:28.280 --> 00:53:29.719
<v Speaker 2>next Diract. We'll see what's going on.

1124
00:53:29.639 --> 00:53:31.679
<v Speaker 1>And then Marvel Rivals we might play some of that.

1125
00:53:31.719 --> 00:53:32.159
<v Speaker 1>I think is.

1126
00:53:32.079 --> 00:53:34.000
<v Speaker 2>What's fantastic for two of.

1127
00:53:34.000 --> 00:53:35.920
<v Speaker 1>The four characters are launching. I guess the other two

1128
00:53:36.000 --> 00:53:39.880
<v Speaker 1>are launching. Okay, interesting, Yeah, I mean I think, I mean,

1129
00:53:39.920 --> 00:53:41.880
<v Speaker 1>four characters at once is too much, so I'm not

1130
00:53:41.880 --> 00:53:43.000
<v Speaker 1>surprised they're doing it this way.

1131
00:53:43.039 --> 00:53:46.039
<v Speaker 2>Oh last thing I forgot to mention, because it's I

1132
00:53:46.039 --> 00:53:49.480
<v Speaker 2>haven't really talked about since holiday break. Go read all

1133
00:53:49.480 --> 00:53:51.800
<v Speaker 2>of our top tens. We talked about that on the BombCast,

1134
00:53:52.559 --> 00:53:55.079
<v Speaker 2>my top ten list. I would appreciate people, you know

1135
00:53:55.239 --> 00:53:56.679
<v Speaker 2>that they like what I had to write. I would

1136
00:53:56.679 --> 00:53:59.280
<v Speaker 2>appreciate if everyone go read that because as always I

1137
00:53:59.280 --> 00:54:01.360
<v Speaker 2>put way much work into that I didn't need to,

1138
00:54:01.440 --> 00:54:03.079
<v Speaker 2>and so I'd appreciate people reading it.

1139
00:54:03.159 --> 00:54:05.280
<v Speaker 1>Yep. Please everyone go check out all the guest lists.

1140
00:54:05.360 --> 00:54:07.840
<v Speaker 1>For sure, they're all very good. Yep. Everything. Everyone did

1141
00:54:07.840 --> 00:54:10.000
<v Speaker 1>a lot of great work on there. I guess. Okay,

1142
00:54:10.079 --> 00:54:12.280
<v Speaker 1>it has to been confirmed. I could say it. Alex

1143
00:54:12.360 --> 00:54:16.440
<v Speaker 1>Navarro is waiting for us in Blake club. We should

1144
00:54:16.440 --> 00:54:19.519
<v Speaker 1>go get to that. With that in mind, Sean, thank

1145
00:54:19.559 --> 00:54:20.679
<v Speaker 1>you so much for hanging out with me today and

1146
00:54:20.719 --> 00:54:22.880
<v Speaker 1>talk about video games. Man. You know I always appreciate it.

1147
00:54:23.159 --> 00:54:25.280
<v Speaker 2>Hey, always a pleasure, always a good time. Jeff, get

1148
00:54:25.320 --> 00:54:27.800
<v Speaker 2>the hell I here, Mike, and get to that next

1149
00:54:27.840 --> 00:54:28.159
<v Speaker 2>show now.

1150
00:54:28.199 --> 00:54:29.880
<v Speaker 1>Yeah, we're gonna do it right now. Thank you everybody

1151
00:54:29.920 --> 00:54:32.199
<v Speaker 1>for watching you the best audience in gaming. Until next time,

1152
00:54:32.239 --> 00:54:35.239
<v Speaker 1>have a good one, take care of yourself and goodbye.
