Speaker 1: This is an Unspoiled Network podcast.
Speaker 2: This is spoil Me covering Dungeon Crawler Carl chapters twenty
Speaker 2: one through twenty six. In these chapters, we face a
Speaker 2: couple more bosses, and we also meet up with a
Speaker 2: group of elderly people and their caretakers and find out
Speaker 2: some disturbing things. It's uh, I'm concerned, I'm worried. Welcome
Speaker 2: to spoil Me. Welcome to the show everyone. I am Natasha.
Speaker 2: Thank you very much to Michael for commissioning this episode.
Speaker 2: And Michael is here in the chat along with Rob
Speaker 2: and ms T and Brett. So have a little group today.
Speaker 2: Lovely to see you all. Yeah, you guys. I so
Speaker 2: this section has it opens.
Speaker 3: Up the world a little bit.
Speaker 2: I feel like, I want to say it that way,
Speaker 2: where there are a lot of things that are possible
Speaker 2: when you set up a story like this, the entire
Speaker 2: world being crushed and then people from all over winding
Speaker 2: up down here and how would that work?
Speaker 3: And I really.
Speaker 2: Really enjoy as we are getting into this with like
Speaker 2: a bunch of old people. The what we're doing is
Speaker 2: dealing with ableism in one of its most basic forms.
Speaker 2: Because a lot of people just sort of dismiss concerns
Speaker 2: about accessibility and stuff because they don't need them, and
Speaker 2: they fail to consider that they themselves are only temporarily
Speaker 2: able bodied. If you get old, you will need help
Speaker 2: if you're lucky enough to get old, and if you
Speaker 2: are unlucky, you may wind up disabled for other reasons
Speaker 2: a lot sooner than you planned. And so there's a
Speaker 2: sort of sense of like, well, we could help those
Speaker 2: people if we wanted, without ever including yourself in that future,
Speaker 2: because we just never really think of ourselves as being
Speaker 2: on the way to the same destiny. It's always like no, no, no,
Speaker 2: but that won't happen to me. And it's a similar things,
Speaker 2: like so many different situations in life that we will
Speaker 2: not ever see ourselves in. And it's like, by failing
Speaker 2: to help those people, you are ultimately shooting yourself in
Speaker 2: the foot your future self, because you are not.
Speaker 3: Having empathy for.
Speaker 2: All kinds of situations and all kinds of people and
Speaker 2: all of the types of challenges that a variety of
Speaker 2: people face. So I think that this is a compelling
Speaker 2: section that is probably going to wind up heartbreaking, and
Speaker 2: I am worried about it. So let's start chapter twenty
Speaker 2: one we find out that, like the results of the
Speaker 2: trap that Carl set for Frank and Maggie is undetermined.
Speaker 2: I am fully assuming that the two of them are
Speaker 2: still alive.
Speaker 3: They just seem like the kind of.
Speaker 2: People that would be suspicious of finding an unlooted corpse,
Speaker 2: that they would have their guard up in a certain
Speaker 2: sort of way. I don't know, And I just think
Speaker 2: that if they were to have been killed, I don't
Speaker 2: know necessarily that the game would have given him like
Speaker 2: a notification or an achievement for it. But I just
Speaker 2: feel like these are not characters that you set up
Speaker 2: and don't bring back again. It's just not going to
Speaker 2: be that easy to get rid of them. So there's
Speaker 2: another achievement, bitch meat reward. Bitches don't get rewards. And
Speaker 2: he actually laughs here. It's the first time that he's
Speaker 2: sort of like, it's the kind of thing where I
Speaker 2: feel that it would be very easy to see the
Speaker 2: fact that he laughs at the notification as a positive indicator,
Speaker 2: but I think it's actually the opposite, you know. I
Speaker 2: think that he has gotten so used to this new
Speaker 2: normal that the fact that he's laughing along with the
Speaker 2: jokes is actually kind of dire. Do you know what
Speaker 2: I'm saying?
Speaker 3: Like that, The.
Speaker 2: Acceptance that it indicates isn't a great thing. I can
Speaker 2: understand it, but I just feel like it's a red flag.
Speaker 2: So we drove for hours, seeing no signs of people.
Speaker 2: It was difficult to gauge how fast we were moving,
Speaker 2: but I guessed about twenty miles an hour. My chopper
Speaker 2: pilot skill rose steadily as I drove. Once I hit
Speaker 2: level five, the throttle actually allowed me to increase our speed.
Speaker 2: And they're just trying to explore, find some other people,
Speaker 2: just like you know. They're trying to level up still,
Speaker 2: and he has donut keep her map up on full screen.
Speaker 2: The bathrooms were continue to be all over the place.
Speaker 2: My thoughts wandered to my father. If he could only
Speaker 2: see me now sitting on this thing, holding my legs
Speaker 2: out so they wouldn't burn on the sides of the
Speaker 2: glorified moped, he'd laugh, call me a damn fool. He'd
Speaker 2: been a motorcycle guy, not a full time leather clad biker.
Speaker 2: He was more of a weekend warrior. I hadn't talked
Speaker 2: to or heard from the man in over twelve years,
Speaker 2: not since he'd abandoned me that day, leaving me all
Speaker 2: alone in the world. The way he says that day,
Speaker 2: I am assuming is the day that he said, I
Speaker 2: don't need you to like me, but you will respect me.
Speaker 2: And the fact that he hasn't spoken to him since
Speaker 2: that day when he was twelve years old, is like
Speaker 2: incredibly fucked up. Like I'm trying to think what could
Speaker 2: have been going on, and I am sort of wondering
Speaker 2: if he went after Carl's mom and Carl stood up
Speaker 2: for his mom and his dad just was like, you
Speaker 2: know what, and like fucked off and never came back.
Speaker 3: I don't know, but.
Speaker 2: I never really expected his father to still be alive.
Speaker 2: I really thought. And it raises the question, now, are
Speaker 2: we going to see this man in the maze in
Speaker 2: the dungeon? Because like, this is the thing that you
Speaker 2: have to kind of roll with with stories like this.
Speaker 2: How many million people are left, like three million something,
Speaker 2: And it's highly unlikely that anybody Carl knows is still
Speaker 2: going to be alive.
Speaker 3: It's just you know.
Speaker 2: But also if they are, I would understand doing that
Speaker 2: As a writer. I wouldn't even be mad at it.
Speaker 2: It would just be the sort of thing that feels
Speaker 2: really really unlikely. And I can't tell, like what kind
Speaker 2: of story we're writing, because it depends on what it
Speaker 2: is the author is trying to do and whether or
Speaker 2: not you want there to be a scene of I
Speaker 2: don't even want to say reconciliation because I just don't
Speaker 2: think that sounds like it's in the cards for the
Speaker 2: two of them, but maybe a like emotional moment of
Speaker 2: running into him, running into his ex girlfriend.
Speaker 3: And I think, maybe that's not what we're doing.
Speaker 2: What I keep thinking about here, guys, if you haven't
Speaker 2: watched the movie Wild, it's called simply Wild Wyld. It
Speaker 2: has Reese Witherspoon in it as like almost the only
Speaker 2: character in the movie, and it's a story based on
Speaker 2: a true story and autobiography of a woman whose mother
Speaker 2: died and she had had nobody else in the world.
Speaker 2: Her mother was like her entire world, and when her
Speaker 2: mother dies unexpectedly quite young, she kind of goes off
Speaker 2: the deep end for a little while, doing drugs, fucking anybody,
Speaker 2: and finally decides to get her shit together and walks
Speaker 2: the Pacific Crest Trail, you know, from start to finish,
Speaker 2: and that's like a big journey for her, and she
Speaker 2: throughout the way this movie is done, and it's that
Speaker 2: it's like there's no soundtrack, there's no nothing, it's just
Speaker 2: the natural sounds of wherever she is, unless she's thinking
Speaker 2: back in time two moments with her mother, and that's
Speaker 2: the only time that music pops up, because that tends
Speaker 2: to be what spur her memory, is the sound of
Speaker 2: this certain song that was on in the kitchen when
Speaker 2: they were doing this thing, or when they were in
Speaker 2: the car or whatever. And so most of the movie,
Speaker 2: like you don't actually really meet almost anybody that this
Speaker 2: main character is connected to. It's all done through her
Speaker 2: own flashbacks and thoughts as she's traveling alone working through shit.
Speaker 2: So that's kind of what I'm thinking here as well
Speaker 2: a little bit. It's just like him on his own
Speaker 2: journey and just working through shit in a very direct
Speaker 2: way that I don't know would have been possible otherwise. So, oh,
Speaker 2: I'm sorry, there's a bunch of comments that I missed.
Speaker 2: I didn't even see em. Han says, nurses in an
Speaker 2: old person's home have an incredibly tough job, hard to
Speaker 2: keep yourself from becoming desensitized, and the good ones are
Speaker 2: amazing people. Yeah, Rob says, then throw on just cause
Speaker 2: fallacy too. We'll get into that, and Michael says, I
Speaker 2: always excuse the super unlikely moments in plots as we're
Speaker 2: following one person in a million who rolled NAT twenties.
Speaker 2: Everyone else died or weren't interesting enough to follow. And yeah,
Speaker 2: like I said, if they turn up, I will have
Speaker 2: a problem with that, you know, but I will say
Speaker 2: that it's like I won't help, but be able to
Speaker 2: comment on the fact that this just seems like unlikely
Speaker 2: if he's gonna run into anybody. I feel like his
Speaker 2: dad makes more sense than his mother or ex girlfriend
Speaker 2: or whatever.
Speaker 3: But who knows.
Speaker 2: So finally they see a sign that says stares plus people.
Speaker 2: It's written in spray paint that is still tacky when
Speaker 2: he touches it and it's like still wet, and he
Speaker 2: says that it's red spray paint. For a moment, I
Speaker 2: was like, is this going to turn out to be blood?
Speaker 2: But he can tell it to spray pain and blood.
Speaker 2: I could see several ex's on my map indicating mob
Speaker 2: corpses just down the hallways. These were white horned goat
Speaker 2: things with mouths full of fangs. Loutable corpse Chilly goat
Speaker 2: level four killed by crawler Brandon On with an assist
Speaker 2: by crawler Chris Andrews. Two inventory empty, and his concern,
Speaker 2: understandably is that even though these are other crawlers, they
Speaker 2: put up a big sign probably this is some sort
Speaker 2: of trap. It turns out that is not the case.
Speaker 2: They are people who need some help and also are
Speaker 2: apparently like a little bit naive about how things are
Speaker 2: working here, or maybe naive is too strong a word,
Speaker 2: but I feel like the energy that I am getting
Speaker 2: is that they are desperate enough for help that they
Speaker 2: are just willing to take the risk, you know. And
Speaker 2: Donut is like, all right, if you want to zoom out,
Speaker 2: we can see the stairwell, and I didn't see it,
Speaker 2: says stairwell to floor two, which the fact that they
Speaker 2: found one is interesting. Look, there's something written on the ground.
Speaker 2: This road is safe. We're gathered a mile and a
Speaker 2: half this way. Do not go deeper into the spiral
Speaker 2: or you will activate the burrow boss. Just as Donah says,
Speaker 2: I wonder what's in there. Something rushed past on the
Speaker 2: other side. It was like we were standing on a
Speaker 2: train platform. Whatever it was it was something fast, something big,
Speaker 2: very very big, and they find this gate. If we
Speaker 2: slid under the gate, it would no doubt slide closed.
Speaker 3: And trap us.
Speaker 2: Let's wait a second, I said, I want to see
Speaker 2: what it is. We didn't have to wait long. The
Speaker 2: creature whatever was rushed by in a flash, too fast
Speaker 2: for me to get an info box. It rolled like
Speaker 2: a ball. It was pink, fleshy in the size of
Speaker 2: the entire hallway. It was like a nightmare pac Man monster.
Speaker 2: It made terrible grunting noises as it rocketed by, shaking
Speaker 2: the walls. The stench of sewage wafted it up as
Speaker 2: it passed.
Speaker 3: Yikes.
Speaker 2: So we eventually find out what that is, and it's
Speaker 2: knowing doesn't really help actually, So at first, from far away,
Speaker 2: he sees like forty people gathered together and he's like,
Speaker 2: oh sweet. But then as he comes closer he sees
Speaker 2: how old almost everybody is, and it's just like, oh shit, wheelchairs, walkers,
Speaker 2: nobody is like dressed for this either. You know, they're
Speaker 2: all in pajamas and stuff. And it says an older
Speaker 2: woman stood apart pushing seventy, not one hundred.
Speaker 3: Like the others.
Speaker 2: Black eyes watching us she stood stiffly, wrapped head to
Speaker 2: toe in an endless amount of scarves. She leaned on
Speaker 2: a shopping cart filled to the brim with blankets and
Speaker 2: other odds and ends, including a plastic pink flamingo that
Speaker 2: had an arrow stuck.
Speaker 3: In its head. I love that so much.
Speaker 2: And we find out later that this is Agatha, who is.
Speaker 3: Quite a character. I am. I'm curious about her.
Speaker 2: They get approached by a chubby black guy who turns
Speaker 2: out to be Brandon, and he has a Bronze star
Speaker 2: by his name. I don't think, correct me if I'm wrong.
Speaker 2: That we find out what these bronze stars stand for in.
Speaker 3: The achievements.
Speaker 2: I'm kind of feeling like maybe it's something about having
Speaker 2: saved lives or I don't know, because you know, he's
Speaker 2: clearly here, like trying to help these people, even though
Speaker 2: we're sort of at a point where I don't know
Speaker 2: that that's going to really be possible, my guy, But
Speaker 2: I had not really considered the fact that when new
Speaker 2: people meet Carl and Donut, the fact that he is
Speaker 2: called Royal Bodyguard and she is labeled Grand Champion Best
Speaker 2: in Dungeon. It's like the fact that she can talk
Speaker 2: now doesn't change anything about the way that she looks
Speaker 2: or comes across to people, So they kind of take
Speaker 2: a moment and reevaluate Carl for a second because they're
Speaker 2: thinking maybe he's a bit looney Tunes. And then she
Speaker 2: speaks and everybody is like, oh shit, that's what's going on.
Speaker 2: Brandon went to a knee and patted Donut on the head.
Speaker 2: She looked simultaneously outraged and thrilled that he.
Speaker 3: Had touched her.
Speaker 2: Well, it's nice to meet you, Princess Donut. I'm sorry
Speaker 2: if I offended you, pretty girl. I've never met a
Speaker 2: talking cat before. It's quite all right, Donut said, mollified,
Speaker 2: apology accepted. I really enjoy this a lot. It's hard
Speaker 2: for me to know with her charisma how much that
Speaker 2: affects other crawlers and how much that affects the game itself.
Speaker 2: Only I have to assume it doesn't really work on
Speaker 2: other crawlers, but I don't know that. Oh they're telling
Speaker 2: me in the chat that it's for killing a boss,
Speaker 2: so thank you.
Speaker 3: Guys.
Speaker 2: Didn't remember that at all. Despite what I had seen
Speaker 2: earlier with the Goat corpses, it appeared there were only
Speaker 2: four people in here in fighting shape. Brandon and Chris
Speaker 2: were six around. Hispanic woman Yolanda Martinez, was fifty and
Speaker 2: stood about four foot eleven. She was level five and
Speaker 2: carried a bow and had a quiver over her shoulder.
Speaker 2: The fourth was a woman carrying a long sword. She
Speaker 2: too wore scrubs, though she also wore a magical cloak.
Speaker 2: Her name was Immani. She looked to be about twenty.
Speaker 2: Her terrified, hollowed out eyes suggested she had seen some shit,
Speaker 2: and MONI had a lot of skulls, one big skull
Speaker 2: followed by two more regular ones. When I hovered over it,
Speaker 2: it said crawler killer times twelve, so the big skull
Speaker 2: is short for ten. She is level ten, and Doughnut
Speaker 2: in text is freaking out and being like Karl, oh
Speaker 2: my god, it's another murderer. But Carl can tell from
Speaker 2: this woman's demeanor like, I don't think she's like Frank
Speaker 2: and Maggie at all. And eventually we find out that
Speaker 2: there was a really bad fight and that this woman
Speaker 2: put a bunch of old people to the sword to
Speaker 2: save them from a much worse death, and this caused
Speaker 2: her to rapidly level up. And it's like, you know,
Speaker 2: just such a horrific way to level up. But it
Speaker 2: becomes a question later on for Carl, if people are
Speaker 2: aware this is possible, then they might target a group
Speaker 2: of old people expressly to level up and kill all
Speaker 2: of them. And when he brings this up, Donut is like,
Speaker 2: nobody is that evil?
Speaker 3: And I was just like, girl.
Speaker 2: The fact that these folks are so unlikely to survive
Speaker 2: deeper levels would make a lot of people feel justified
Speaker 2: in killing them because they are just doing what's going
Speaker 2: to happen eventually anyway. And I think that's some rationalization bullshit.
Speaker 2: But a lot of people would manage to convince themselves
Speaker 2: that it's not that big a deal. I really believe that.
Speaker 2: I think they'd know in their gut it was wrong,
Speaker 2: but I think they would talk themselves into it.
Speaker 3: And you know, like.
Speaker 2: Agatha is only level two. Just for the record, there
Speaker 2: were two hundred and fifty of you, Yeah, Brandon said
Speaker 2: more quietly. Not everyone came down here, and not everyone
Speaker 2: who did.
Speaker 3: Is still with us.
Speaker 2: The fire started and quickly quickly engulfed the outside of
Speaker 2: their building. Apparently it was Agatha who started this fire,
Speaker 2: so everybody had evacuated in the middle of the night,
Speaker 2: and when they evacuate, then the place gets crushed and
Speaker 2: this like stairway opens up, but there are people standing
Speaker 2: right over where the stairway opens, and they just fall
Speaker 2: in and they aren't even at the bottom of the stairs.
Speaker 2: They are just never seen again. So nobody knows what
Speaker 2: happened to those people. And Agatha walks up to it,
Speaker 2: and she's got her uh like, she's got a grocery
Speaker 2: cart that she keeps rolling between like she's homeless, so
Speaker 2: that's what she keeps all of her stuff in. And
Speaker 2: she goes up to it and it turns into a
Speaker 2: ramp to make it easier for her to go down,
Speaker 2: which enables everybody to go down in wheelchairs as well.
Speaker 2: It's trying to get people to go down. We didn't
Speaker 2: mean to go all the way in, but it was
Speaker 2: warm in there, so I pushed a few residents into
Speaker 2: the entrance where the ramp wasn't so steep, so that
Speaker 2: hot air was blasting on them. I figured we could
Speaker 2: wait there till we knew what we were going to do.
Speaker 2: Only a few of the cops in paramedics remained after
Speaker 2: the collapse. They just took off running like they had
Speaker 2: someplace better to go, but some stayed and helped me
Speaker 2: bring the residence into the warmth. We moved several over,
Speaker 2: but then after we'd moved about half the residence into
Speaker 2: the warmth, it just stopped letting me leave. My foot
Speaker 2: was trapped. My brother wasn't even in the hole, but
Speaker 2: when he grabbed my hand, it wouldn't let him move either.
Speaker 2: It started hurting after a minute. It only stopped when
Speaker 2: we moved down the ramp. When we got that twenty
Speaker 2: minute warning when it said anyone lurking in the stairwall
Speaker 2: wouldn't get out, we just went in.
Speaker 3: We didn't have a choice.
Speaker 2: We had about twenty guys with us, including a couple
Speaker 2: firemen and cops, who decided to go in.
Speaker 3: Most didn't.
Speaker 2: I'm wondering if Frank was part of this group.
Speaker 3: I don't know.
Speaker 2: Most of these folks haven't moved hardly at all since
Speaker 2: we got here. We've been bringing them food from a
Speaker 2: safe room a mile away. The cops and firefighters went
Speaker 2: in when we first found the place. The gates closed
Speaker 2: and about five minutes later opened up again, and those
Speaker 2: guys were just gone. Our tutorial guide, Mistress Tiatha, said,
Speaker 2: all borough and city bosses will have stairwells for the
Speaker 2: first four or five levels, but there will be a
Speaker 2: bunch of other stairs in random places too. A couple
Speaker 2: of us went out searching for them, hoping we could
Speaker 2: find a stairwell that's either easier to get to than
Speaker 2: this one.
Speaker 3: This was a while back.
Speaker 2: They're all dead. You can see when they die on
Speaker 2: the party menu. They all got picked off by something
Speaker 2: that's been hunting them, one by one, even doctor Gracie,
Speaker 2: she was a damn MMA fighter. US four were the
Speaker 2: last of the non residents, US and Agatha. And Agatha,
Speaker 2: by the way, is the source for the spray paint,
Speaker 2: so that's handy. I am curious what else she's got
Speaker 2: going on in that shopping cart of hers. And the
Speaker 2: safe room that is nearby, which had been a waffle house,
Speaker 2: is at capacity, and nobody is leaving. Everybody has decided
Speaker 2: to just wait shit out. And I said this from
Speaker 2: the beginning, that like, if the safe room was nice enough,
Speaker 2: that's what I might do. Just go in there, have
Speaker 2: some lovely meals, watch the fucking madness on the TV,
Speaker 2: and just let myself get squished.
Speaker 3: I don't know. I probably wouldn't go that route.
Speaker 2: I know myself pretty well by now, and I think
Speaker 2: I'd wind up trying to fight. But it would be
Speaker 2: pretty tempting. I would, you know, I'd have to think
Speaker 2: about it. And there's this gnome thing that's cooking food
Speaker 2: and singing.
Speaker 3: They all love it.
Speaker 2: Those folks at the waffle house made a vote and
Speaker 2: decided they're not coming out. And Brandon's brother, Chris, he says,
Speaker 2: not exactly mute, but he don't say too much. Think
Speaker 2: of him as silent Bob. If he says something, you
Speaker 2: better listen. And her I asked, indicating Imani. We got
Speaker 2: attacked once right after we found that tutorial. I don't
Speaker 2: really want to talk about it, man, but Imani, she
Speaker 2: had that sword and several of the residents. We were
Speaker 2: taking them in groups to Tiatha. They can't move so quick.
Speaker 2: It was for the better letting those things burn them.
Speaker 2: That'd be much worse. I had questions, but I knew
Speaker 2: some things were best left unasked. Those people can't walk,
Speaker 2: so the dungeon's' fast healing and all the healing spells
Speaker 2: don't work. Oh it's amazing, but it's a curse too.
Speaker 2: All of these folks have been cured of hundreds of
Speaker 2: little ailments, not one of them brought any of their medications,
Speaker 2: and it's been okay. But at the same time, they
Speaker 2: ain't getting any younger or stronger, and those who've lost
Speaker 2: memories or cognitive function that hasn't been fixed. It's like
Speaker 2: it cured anything that's going to kill them, but it
Speaker 2: didn't make them any better than they were either. And
Speaker 2: that is really interesting to me, because like there's gonna
Speaker 2: be plenty of little ailments that people younger do suffer
Speaker 2: from as well, and obviously it seems like Carl didn't
Speaker 2: have anything like that. But I wonder, you know, like
Speaker 2: if it's just funny because like when you live in
Speaker 2: the United States and healthcare is such a complete shit show,
Speaker 2: this is sounding to me like not a bad deal,
Speaker 2: which really should give you some idea of how direed
Speaker 2: is here, Like oh, well, you know, I mean, you
Speaker 2: don't get stronger or younger, but like everything else is.
Speaker 1: Taken care of.
Speaker 2: Maybe that's ah, where's.
Speaker 1: The stairway again?
Speaker 2: How do I get tell her?
Speaker 3: Oh?
Speaker 2: God, the original plan was to gather as many people
Speaker 2: as we could and storm the maze. I think it's
Speaker 2: shaped like a spiral, but nobody was coming, so they
Speaker 2: went looking for other exits, and that didn't work out.
Speaker 3: So well, we can't just leave them.
Speaker 2: I was hoping maybe if we could get them down
Speaker 2: to the second level, we could do the same thing
Speaker 2: for the third. And if they'd all get to choose
Speaker 2: a class, maybe they wouldn't be you know, useless, Donut asked,
Speaker 2: I nodded. I felt for the guy and the other three.
Speaker 2: Would I have stayed even when it was so damn hopeless?
Speaker 2: These four the idea of giving up their duty wasn't
Speaker 2: even a question. I spent some time recounting our story.
Speaker 2: I can do something similar with this boss. I think
Speaker 2: I can build a bomb that'll go off in it's
Speaker 2: own when the monster hits it. That way, you don't
Speaker 2: have to get locked in there to fight. It won't work,
Speaker 2: Yolanda said, you know those little doors, the ones that
Speaker 2: let you see the monster.
Speaker 3: They're protected.
Speaker 2: I thought to try to hit it with my bow,
Speaker 2: but the arrow bounces right off. I poked at it
Speaker 2: with my finger, and it feels like clay.
Speaker 3: It glows blue if you touch it.
Speaker 2: They look like entrances, but they ain't. I think maybe
Speaker 2: you can go in that way if you push yourself
Speaker 2: really hard. But I wouldn't try it, and I wouldn't
Speaker 2: be pushing no bomb through that. The only way in
Speaker 2: is through this big gate, and the monster doesn't go
Speaker 2: in that first room, so you can't hurt it without
Speaker 2: getting locked in. He also Carl says here I told
Speaker 2: him of our encounters with neighborhood bosses, and I was like,
Speaker 2: did you tell them about Frank and Maggie? Though I
Speaker 2: really wanted that to come up, and it doesn't. He
Speaker 2: doesn't mention it.
Speaker 3: So Carl has to.
Speaker 2: Have a moment here where he's deciding what am I
Speaker 2: going to do? Am I gonna try and help these
Speaker 2: people even though it's ultimately hopeless? Or am I going
Speaker 2: to take off and just try to make it with Donut?
Speaker 2: And he says, the people, the ones who died while
Speaker 2: looking for more stairs, which direction did they go? How
Speaker 2: long did the last one? How long ago did the
Speaker 2: last one disappear? It could have been them Frank and Maggie,
Speaker 2: but that would mean they'd gotten into this area before us.
Speaker 2: That didn't make sense. We were pretty far from where
Speaker 2: we'd last encountered them. Behind me, one of the elderly
Speaker 2: women started sobbing. If I'm gonna die, I might as
Speaker 2: well do it in the.
Speaker 3: Pursuit of a worthy cause.
Speaker 2: I really liked this attitude of like, look, I already
Speaker 2: have felt it was very unlikely that I was going
Speaker 2: to get any further into this than I have. I
Speaker 2: as well use that time to do something that makes
Speaker 2: me feel like I'm doing the right thing. And honestly,
Speaker 2: this is like what it's all about, in my opinion,
Speaker 2: When people treat the world like it's a contest to
Speaker 2: get to the top, it just seems like they're so
Speaker 2: profoundly missing the point. And it's almost tragic because it's
Speaker 2: like you're doing to yourself something that nobody asks you
Speaker 2: to do, and it's warping your view of yourself and
Speaker 2: other people. So even though you may prolong your life,
Speaker 2: you are doing it at the expense of not only
Speaker 2: the people around you, but your own soul. In a way,
Speaker 2: how good can your life really be if you don't
Speaker 2: have the humanity left in you to give a shit
Speaker 2: about other people. That's the point, you know. It's it's
Speaker 2: something that I am.
Speaker 3: I really like.
Speaker 2: This is something I've mentioned on other shows as well,
Speaker 2: is that I am very much of the belief. After
Speaker 2: you get to a certain level of wealth, your brain
Speaker 2: gets warped and something's wrong with you. Because if you
Speaker 2: reach that point and your instinct is not to pour
Speaker 2: that money into other people's lives to help them, I
Speaker 2: don't understand you, Like, I genuinely don't.
Speaker 3: You know.
Speaker 2: I am over here barely making it, and I am still, like,
Speaker 2: you know, paying Rashan five hundred dollars a month out
Speaker 2: of what I'm making from the show because she fucking
Speaker 2: needs it to pay her mother's.
Speaker 3: Rent, you know, and like I really kind of can't.
Speaker 2: Afford to do it, But also I like, I gotta
Speaker 2: do something, you know. I just don't understand holding on
Speaker 2: to things for yourself and your self ownly because it
Speaker 2: just seems ultimately so pointless. So then you get to
Speaker 2: be alone on your pile of gold, and now what
Speaker 2: who fucking you know? So I just the idea of
Speaker 2: like getting ahead in business by throwing other people under
Speaker 2: the bus as well? How is it? How do people
Speaker 2: like justify this to themselves and sleep at night? You've
Speaker 2: got there's got to be something wrong with you if
Speaker 2: you are willing to sacrifice the well being of millions
Speaker 2: of people who work for you so that you can
Speaker 2: earn an additional few million dollars this year when you
Speaker 2: already have so many millions that you probably wouldn't notice
Speaker 2: if it went like half of it went missing. It
Speaker 2: probably like wouldn't affect your life, you know.
Speaker 3: I just genuinely think.
Speaker 2: You can't get to a level of wealth without being
Speaker 2: a bad person.
Speaker 3: And I think it's that simple.
Speaker 2: And there's a lot of things in my life that
Speaker 2: I have had the opportunity to do or go in
Speaker 2: a certain direction and make a lot more money if
Speaker 2: I had done X, Y or Z, and I had
Speaker 2: to not make the choice that would make me more
Speaker 2: money because it felt wrong. There's all kinds of examples,
Speaker 2: and I won't get into all of them, but there's
Speaker 2: a million places where I was facing a fork in
Speaker 2: the road and I could decide to do the thing
Speaker 2: that many people would consider the smart business decision, and
Speaker 2: all I could ask myself is but.
Speaker 3: Can I live with that? Though?
Speaker 2: And ultimately I was like I couldn't.
Speaker 1: You know.
Speaker 2: One of the ones that is the most sort of
Speaker 2: recent is deciding to take the Harry Pottery down. Harry
Speaker 2: Potter was far and away my most popular show, covering
Speaker 2: that with Rashaan, she was totally unspoiled. It was a
Speaker 2: huge success and became a major part of my life
Speaker 2: for a while.
Speaker 3: And then JK.
Speaker 2: Rowling decided to become a fucking monster, and I just
Speaker 2: couldn't justify making money off of a property that had
Speaker 2: been created by somebody like that where I'm on tape
Speaker 2: and Rashaan is on tape singing their praises and like
Speaker 2: kind of handwaving issues in the text and all this.
Speaker 2: There was just so much about leaving it up that
Speaker 2: would compromise the message I am trying to put into
Speaker 2: the world. And I took it down and it cost
Speaker 2: a lot. I lost a lot doing that. It was
Speaker 2: a it was a tough choice. I'm not gonna lie,
Speaker 2: but I just didn't leave it up and keep profiting
Speaker 2: off it. It just felt wrong. And it's like, I
Speaker 2: just think, if you are willing to sacrifice your own
Speaker 2: ethics for money, you are killing a part of yourself
Speaker 2: and so making the money, you're trying to like fill
Speaker 2: a hole that could have been filled with your soul,
Speaker 2: but you made the whole by compromising the things that
Speaker 2: allegedly really mattered to you, And now you've broken yourself
Speaker 2: somehow and you're trying to like patch yourself back together
Speaker 2: with money, and it's not going to work.
Speaker 3: It's not going to do what you want, you know.
Speaker 2: So anyway, I just this attitude of just what am
Speaker 2: I going to do while I'm here? That's for the best,
Speaker 2: instead of trying to think survive, you know, I'm only
Speaker 2: going to surround myself.
Speaker 3: With quote useful people. I think this is the only
Speaker 3: way to live.
Speaker 2: I like, the only way that you on your deathbed
Speaker 2: don't feel like there's real regrets that you wish you
Speaker 2: could go back and change. So anyway, this is uh
Speaker 2: like a nice moment of learning who Karl is because
Speaker 2: I was pretty certain he would make this decision, but
Speaker 2: I I didn't really know, And I think that's it.
Speaker 2: You never really know until you're in it. So are
Speaker 2: there any other rest areas? Yeah, we know of two.
Speaker 2: One doesn't have anything in it except a vending machine
Speaker 2: that hands out wrapped candies. They taste like piss, but
Speaker 2: give you a plus one boost to your dexterity. The
Speaker 2: machine only works once a day, that fucking clothes. The
Speaker 2: next place is further down a taco bell from Peru
Speaker 2: and has full facilities, including coffee and beer, good beer.
Speaker 2: And they talk about like clearing out the other quadrants
Speaker 2: and that there are these like lizard creatures that poison you,
Speaker 2: and he is like, they're nothing to fuck with. By
Speaker 2: the way, I had to like use up some potions
Speaker 2: in order to live long enough that the poison affect
Speaker 2: war off.
Speaker 3: I barely got out of there.
Speaker 2: So Carl is like, Okay, we're going to go and
Speaker 2: spend the rest of the day like dealing with that
Speaker 2: and leveling up. Get some of those cans out of Agatha,
Speaker 2: and I'm going to take him with us. And he
Speaker 2: doesn't tell them what he's going to do with them,
Speaker 2: but what we find out later is that he's going
Speaker 2: to alter the signs so that they are they send
Speaker 2: people in the wrong directions, and he says beware of
Speaker 2: other crawlers, but he again hasn't specifically mentioned Frank and
Speaker 2: Maggie bugs me guys. I really feel like he should
Speaker 2: be giving them specific names of people to watch out for.
Speaker 2: I just think that's the smart thing to do here.
Speaker 2: And he's like, we're gonna watch the episode, get sleep
Speaker 2: and come back, and then we are going to go
Speaker 2: in there and fuck that boss up. And twenty three
Speaker 2: is us going off by ourselves to grind, as he
Speaker 2: puts it, and deal with this fucking boss.
Speaker 3: This is a real weird one.
Speaker 2: So first we have the Troglodite Pigmy and the AI says, oh,
Speaker 2: these fuckers with an intelligence just shy of an off
Speaker 2: dropped toddler. The standard Troglodite Pigmy Warrior would be harmless
Speaker 2: if it wasn't so damn fast or venomous. So first
Speaker 2: of all, here we have Donut using slightly overpowered missiles
Speaker 2: to take them out, and she like he kind of says,
Speaker 2: you really need to reserve that a little bit more,
Speaker 2: and she argues with him about it. But then later
Speaker 2: on she uses a slightly lower powered missile.
Speaker 3: So I do enjoy that.
Speaker 2: Like, despite Donut always being contrarian and protesting him giving
Speaker 2: her instructions, it turns out that she is listening to him.
Speaker 2: You know, I like that because I can beat this
Speaker 2: way as well. I'll be like in the moment just
Speaker 2: kind of like eh eh, and then later on I'll
Speaker 2: just fine, I'll do it that way, you know. So
Speaker 2: I saw myself in that a little bit, and he
Speaker 2: tells her, like, you have a lot more strength than mine,
Speaker 2: it's double what mine is. You really do need to
Speaker 2: learn how to fight with your clause, And later on
Speaker 2: we find out, eh, not really not in this body,
Speaker 2: she doesn't. I am wondering what happens if he gives
Speaker 2: her a different, like enhanced pet treat, because I don't
Speaker 2: know if she'll lose the ability to talk, or if
Speaker 2: that becomes something that rolls into the next like change
Speaker 2: that overcomes her. And if she loses the ability to talk,
Speaker 2: that'll be really weird. Like I have to assume she'd
Speaker 2: still be able to communicate with him via the text chat, right,
Speaker 2: So that's probably how that would work, but I feel
Speaker 2: like things would be harder. And also she has insisted
Speaker 2: that she's not going to change race, so the only
Speaker 2: physical changes that will happen to her will be due
Speaker 2: to those biscuits if she eats anymore. I don't remember
Speaker 2: if they were if it was mentioned that they heal
Speaker 2: or do anything in particular. And now she's not technically
Speaker 2: a pet because she's a member of the party. I'm
Speaker 2: not sure if he can even feed them to her anymore.
Speaker 2: There's a lot of like you know, things up in
Speaker 2: the air here.
Speaker 3: So the Boss room.
Speaker 2: The front door was one of those glass automatic sliding doors.
Speaker 2: The sign on it was in English. It said open
Speaker 2: twenty four hours and fitness weights gains. It was a
Speaker 2: high ceilinged gym. Signs hung on the wall, filled with
Speaker 2: slogans like today is the day you gain and excuses,
Speaker 2: don't lose calories and release the beast. I feel like
Speaker 2: it should be excuses, don't burn calories, don't lose calories.
Speaker 3: That doesn't really make sense. I don't feel like that works.
Speaker 2: The place smelled of sweat and oil and testosterone. From
Speaker 2: around the corner, I could see racks of fitness equipment.
Speaker 2: While not tiny, the place was much smaller than the
Speaker 2: last boss room. I didn't dare throw a dynamite stick
Speaker 2: in here.
Speaker 3: First of all, just quick.
Speaker 2: There are lots of women waitlifters, but it's melso testosterone.
Speaker 2: Because of I am assuming the weird male creature that
Speaker 2: is in here.
Speaker 3: So this guy is called.
Speaker 2: The Juicer, with a body enhanced by the finest anabolic
Speaker 2: steroids the dark Web has to offer. The Juicer spends
Speaker 2: his days pushing iron, iron snapping necks, and crying that
Speaker 2: his pimple infested sack is a third the size.
Speaker 3: It once was.
Speaker 2: Having reached a planateau, rage now fills his enlarged heart.
Speaker 2: All he ever wanted was to gain, But right now
Speaker 2: he'll settle.
Speaker 3: On bringing out the b.
Speaker 2: And the narrator says the pain for I would say
Speaker 2: a good five seconds. He stretches that word out.
Speaker 3: It is really something.
Speaker 2: It's like he had to take a real deep breath
Speaker 2: before that delivery.
Speaker 3: It was.
Speaker 2: Oh God, and also right here, all he ever wanted
Speaker 2: was to gain, But right now he'll settle on bringing
Speaker 2: out the pain. I feel like it really should have
Speaker 2: just been bringing the pain. That's the saying, right, I'm
Speaker 2: gonna bring the pain. It's not I'm bringing out the pain.
Speaker 2: I just I've got some notes for you. That's all
Speaker 2: I'm saying.
Speaker 3: Apologies.
Speaker 2: I just feel like there were a few things here
Speaker 2: that I get what you're doing, but probably could have
Speaker 2: tightened it up a little bit.
Speaker 1: So this.
Speaker 2: Okay, Emhon is in the chat, Michael says, is the
Speaker 2: hord Or and more too horrifying because she seemed to
Speaker 2: have kept most of her faculties or this one where
Speaker 2: they clearly fucked with his head. I say the first agree.
Speaker 3: Now, look, I'm gonna be honest with you.
Speaker 2: Part of me feeling this way is that I am
Speaker 2: also a fat woman who is forty years old. So
Speaker 2: I just identified more with the hoarder, which is unfortunate.
Speaker 2: But also she was able to say too much and
Speaker 2: it was so much more upsetting. It's still upsetting here
Speaker 2: when he is saying like, hey, no it hurts.
Speaker 3: I just.
Speaker 2: Have rarely played video games where people are like crying
Speaker 2: for mercy while you kill them. It's not something that
Speaker 2: usually happens in the games that I play, or the
Speaker 2: characters that I choose to play and the paths that
Speaker 2: I choose within the game. So even though this guy
Speaker 2: was like he is mixed with another creature, they have
Speaker 2: made him actively less human. That helped, but it did
Speaker 2: not totally undo how I was feeling. And this dude's like, whole, bro,
Speaker 2: the monstrosity croaked.
Speaker 3: I need a spot, bro.
Speaker 2: And then he like chucks a fucking weight from the
Speaker 2: It's not like a dumb bell. He throws like what
Speaker 2: are called plates that you put on a barbell.
Speaker 3: Those weights. I have a bunch of those right over here.
Speaker 2: Mine are pink and there's some guys look just off
Speaker 2: topic really quick. But I have had my eye on
Speaker 2: these plates that are decorated to look like donuts with
Speaker 2: sprinkles for so long, and I have been like wanting
Speaker 2: to buy them, and they're just I.
Speaker 3: Don't need them.
Speaker 2: I can work out with the ones that I have,
Speaker 2: and I am, but I do. I do want them
Speaker 2: very very badly. And I understand the irony of wanting
Speaker 2: to lose weight and lift weights that look like donuts,
Speaker 2: but I don't care, and I stand by it. So
Speaker 2: long story short, this dude comes very very very close
Speaker 2: to killing Carl, and Dona is required to jump in
Speaker 2: here and the description of her attacking I'm trying to
Speaker 2: find the spot here. She emerged flying through the air,
Speaker 2: claws out like a tiger pouncing on unsuspecting prey. She
Speaker 2: landed directly on the monster's massive, bulbous shoulder, and she
Speaker 2: bit down hard on his vein covered neck as her
Speaker 2: rear legs scrabble at his back. Tendrils of green and
Speaker 2: red tissue went flying as if she were a potato
Speaker 2: peeler gone haywire. That was some real imagery there, that
Speaker 2: like she's a potato peel like that. I don't know why,
Speaker 2: but guys, that is embedded in my brain and I'm
Speaker 2: just like, oh God. But like she manages to do
Speaker 2: enough damage here that it kills this thing because of
Speaker 2: blood loss. Right, she does some here, but he tosses
Speaker 2: her off like she's nothing, and she comes so close
Speaker 2: to death. I wasn't worried, I'll be honest. I was
Speaker 2: sure she was going to be fine, but it was
Speaker 2: on my mind that he has these pet biscuits and
Speaker 2: is he going to have to rescue her by giving
Speaker 2: her one? And will that change who she is? And
Speaker 2: that doesn't wind up being an issue, but I wonder
Speaker 2: if that's going to be how things go at some
Speaker 2: point later, you know. So he gets all of these
Speaker 2: like achievements because they killed the thing as he's trying
Speaker 2: to like heal her, and so he's getting very irritated
Speaker 2: because they're taking up his screen. And then I had
Speaker 2: a scroll of heal critter. I read it, but it
Speaker 2: didn't work on her. The scroll evaporated for my menu
Speaker 2: with an error message no valid target available.
Speaker 3: You just wasted a.
Speaker 2: Valuable scroll, demass. I couldn't cast my heel spell on her,
Speaker 2: even if I did have enough man of points, which
Speaker 2: I didn't. So I'm assuming that the way this would
Speaker 2: have worked is that he would have to give her
Speaker 2: the scroll and she would have to read it and
Speaker 2: it would work on her rights. That's why it says
Speaker 2: no valid target available. It's just weird to me that
Speaker 2: he would have a scroll called Heel Critter. This is
Speaker 2: what's making me wonder about her being a pet anymore?
Speaker 2: Would that have worked on her if she were still
Speaker 2: classified as a pet. Like, I'm just trying to figure
Speaker 2: out exactly what it is about the situation that made
Speaker 2: this not work. Michael says, I've tried to do evil
Speaker 2: runs in games and couldn't do it.
Speaker 3: Agree, I can't. I never can.
Speaker 2: I don't care if it's not real, I just can't.
Speaker 2: He doesn't have any more enhanced pet biscuits, just normal ones.
Speaker 2: He only got the one from the legendary box. Oh shit,
Speaker 2: I thought that box had like a bunch of them
Speaker 2: in there. Oh. I completely misunderstood how that was going. Okay,
Speaker 2: So I've been like operating under this assumption that this
Speaker 2: is going to change her permanently in some way again,
Speaker 2: but if she gets changed, it's going to be.
Speaker 3: A different thing.
Speaker 2: Okay, thank you for clearing that up, Michael, because I
Speaker 2: definitely have thought that he had more than that. And
Speaker 2: Rob says, no valid target because she's not a critter anymore. Okay, yeah,
Speaker 2: that's what I was thinking. She five hundred regular biscuits,
Speaker 2: one enhanced. Okay, that's probably one of those moments where
Speaker 2: listening to the audiobook gets me a little bit confused.
Speaker 2: So here he's like, thinking, maybe I can give her
Speaker 2: a healing potion, and he remembers that her bar because
Speaker 2: there's like a timer cool down between taking healing pots.
Speaker 2: He remembers her being longer than his, and he's like,
Speaker 2: what can happen if you take them too close together?
Speaker 2: So he tests it out for himself and he gets
Speaker 2: you've been poisoned. So he realizes, like, I can't give
Speaker 2: her another one because that would kill her because her
Speaker 2: health bar is so low. And then finally there's this
Speaker 2: cracking sound as her leg sets itself, and all of
Speaker 2: a sudden, her health bar starts to crawl upward again.
Speaker 2: And I love this. The way that this narrator does
Speaker 2: this is very funny because he kind of gives her
Speaker 2: almost like an accent here out of nowhere. She's had
Speaker 2: just almost a British accent sometimes, and I say British,
Speaker 2: eh kind of, not even really, but like this here,
Speaker 2: I have been grievously injured in battle. In saving you,
Speaker 2: I have made the ultimate sacrifice. I can feel my
Speaker 2: life fading away, Karl. I'm circling that last bend into
Speaker 2: the drain.
Speaker 3: This is the end.
Speaker 2: I used my claws, like you said, and I have
Speaker 2: perished as a result. Miss Beatrice is going to be
Speaker 2: most displeased with you.
Speaker 3: I mean, this is gold.
Speaker 2: Tell Ferdinand, tell him I loved him. I loved him
Speaker 2: ever since I first saw him. And then this mortal
Speaker 2: coil is shit, and he's just like, all right, all right,
Speaker 2: get the fuck up.
Speaker 3: Enough of this.
Speaker 2: I love it so much, oh God. So I spent
Speaker 2: some time grabbing all the weight equipment I could carry.
Speaker 2: Free weights and dumbbells littered the room. I took them all.
Speaker 2: I grabbed multiple weight bends, which weighed nothing. Once I
Speaker 2: removed the bars, I broke down a door I hadn't
Speaker 2: noticed earlier, and within where several mats and heavy medicine
Speaker 2: balls and various pieces of broken gym equipment, along with
Speaker 2: some wrenches and other tools all into the inventory, including
Speaker 2: the broken door. I then took everything off the office
Speaker 2: counter on the receptionist desks, including a laptop with a
Speaker 2: dead battery and a cabinet filled with paper files. Why
Speaker 2: are you even bothering, Donut, asked, having fully recovered. If
Speaker 2: we can lift it, then we can take it. It
Speaker 2: only takes a second. The system is really good about
Speaker 2: categorizing it all. For some things like that cabinet, it's
Speaker 2: faster to pick up the whole thing and add everything
Speaker 2: into the inventory than to search it. For example, I
Speaker 2: held out my hand and a half full bottle of
Speaker 2: Johnny Walker black appeared. This was hidden in that cabinet somewhere.
Speaker 2: The inventory system lets me keep it all together, and
Speaker 2: it lets me take things out of it too.
Speaker 3: It's great once you figure out how to work it.
Speaker 2: We don't know what will be useful and when, so
Speaker 2: if it's not bolted to the ground, it's going in
Speaker 2: the bag. This is, in my opinion, the core attitude
Speaker 2: to have. If you don't have a limit on your inventory,
Speaker 2: why the fuck wouldn't you take everything that you can
Speaker 2: One you can sell things. Two What if you managed
Speaker 2: to get into a floor that stays open for a
Speaker 2: really long time, and you got all this stuff so
Speaker 2: that you can train, You can do weightlifting and stuff
Speaker 2: to actually like maybe physically make yourself stronger somehow. I
Speaker 2: don't know what that effects when the game has so
Speaker 2: many buffs and what not built into your equipment, but like,
Speaker 2: I could see this stuff being really useful in a
Speaker 2: variety of ways. Also, I will remind you guys that
Speaker 2: I related strongly to the Horder character, so I guess
Speaker 2: it's probably no surprise that that is the direction that
Speaker 2: I am going in here. But I will say that
Speaker 2: the weight limit in Skyrim was my mortal nemesis while
Speaker 2: I was playing that game, having to drop stuff bummed
Speaker 2: me out so bad, And like, it's the half of
Speaker 2: it is just like a wooden plate, a heel of bread.
Speaker 2: It's not likely to be that useful, but you never know.
Speaker 2: The difficulty in that game as well is if you
Speaker 2: go to sell shit, the vendor that you're dealing with
Speaker 2: has a limited amount of gold to spend, and so
Speaker 2: even if you've got a ton of shit in your
Speaker 2: inventory to sell, you can only sell so much of
Speaker 2: it before they literally run out of money, and then
Speaker 2: you have to find a different person to go sell to.
Speaker 2: I don't know if that's how this is going to
Speaker 2: work in this game, or if he can just take
Speaker 2: almost everything out and sell it all at once. You know,
Speaker 2: I don't know, because the inventory is different for him.
Speaker 2: I have to assume that the selling will operate differently.
Speaker 3: But it may be the same.
Speaker 2: So yeah, this whole like take everything because you never know.
Speaker 2: I mean, they are coming across some really weird shit
Speaker 2: in this game. I just don't think there's any way
Speaker 2: to predict the kinds of bosses or monsters or.
Speaker 3: Just different areas of the.
Speaker 2: Map, and you never know what could come in handy.
Speaker 2: So then they go see Mordecai and he goes over
Speaker 2: their fight and decides to tell them how they could
Speaker 2: have improved the whole thing. He says, the Goblin boss
Speaker 2: is pretty tough, so the killing him the way that
Speaker 2: you did brilliant. And then the juicer that's a new thing.
Speaker 2: Programs about your culture are reaching all corners of the galaxy.
Speaker 2: The bosses are part of that. It's like this every season.
Speaker 2: When you hit it with that heavyweight, you did the
Speaker 2: same amount of damage as you would have with your fist.
Speaker 2: You need to understand how powerful your bare knuckle skill
Speaker 2: is become. It's just as good right now as any
Speaker 2: unenchanted weapon you may find. I understand it's not convenient sometimes,
Speaker 2: but I recommend sticking with a bare hand attack. Also,
Speaker 2: you wasted the confusing fog scrolls. Next time, have the
Speaker 2: party member with the highest intelligence read any scrolls. Yours
Speaker 2: made it last fifteen seconds hers, it would have lasted
Speaker 2: one hundred and twenty seconds. Her shred attack is very powerful,
Speaker 2: but it's useless unless she gains more armor and more health.
Speaker 2: You're lucky she hadn't broken her neck. Picking a class
Speaker 2: or a race with a high base constitution will help,
Speaker 2: but not much. She needs to load up on items
Speaker 2: that enhance it, and those tend to be less.
Speaker 3: Common, so.
Speaker 1: She is.
Speaker 2: This is when she says that she's not changing from
Speaker 2: a cat. She demands that Carl change into a cat,
Speaker 2: and he's like, yeah, that's not happening. In fact, I've
Speaker 2: decided to stick with human, so that's what I'm gonna be.
Speaker 2: And then she gets a spell called puddle Jumper. She
Speaker 2: can teleport herself and up to three others to somewhere
Speaker 2: else within her line of sight. It will be especially
Speaker 2: useful if you come across rivers of lava or other
Speaker 2: impassable locations. Higher levels of the spell allow her to
Speaker 2: go further. If she manages to hit level fifteen, it
Speaker 2: works almost as well as teleport, one of the most
Speaker 2: powerful important spells to have in the dungeon. Twenty minute
Speaker 2: a cast and a tight and second delay and a
Speaker 2: five hour cool down. It's not good as a combat
Speaker 2: spell with that long of a delay, but it's still
Speaker 2: great to have. And He's like, all right, well, healing though,
Speaker 2: we need to focus on that. And Mordecai is like, well,
Speaker 2: you've got heel scrolls and I bet you're about to
Speaker 2: get some more. But stop letting her use melee attacks
Speaker 2: unless it's totally necessary. Her strength stat is phenomenal for
Speaker 2: this floor, but it'll catch up to her later. She's
Speaker 2: in the wrong body to properly utilize that stat for
Speaker 2: hand to hand combat. Plus, our health is simply too low.
Speaker 2: Your dodge skill is level four, keep working on it.
Speaker 2: Once it hits five, it'll be much easier for you.
Speaker 2: So then he mentions the Burrow boss to Mordecai, and uh,
Speaker 2: Mordecai is just like, you need to just find a
Speaker 2: different set of stairs there. Most of them aren't going
Speaker 2: to be guarded.
Speaker 3: Just go somewhere else.
Speaker 2: And he's like, dude, I don't think we're going to
Speaker 2: find another set of stairs. We like traveled all over
Speaker 2: and this is the only one that we came across.
Speaker 2: I think this is it. Do you have any tips?
Speaker 2: And Mordecai is like, first of all, I'm not allowed
Speaker 2: to tell you anything like that because it's considered cheating.
Speaker 2: But and then he talks about how every boss has
Speaker 2: their own particular weakness that is exploitable if you're like
Speaker 2: really paying attention to how they worked, and he you know,
Speaker 2: with the Lama, it was his throat. With the Juicer,
Speaker 2: it was the bite to the neck, which makes sense
Speaker 2: because his veins were like really prominent. Mordecai points out
Speaker 2: that the hoarder, she had the bugs coming out of
Speaker 2: her mouth, and if they had killed one before it
Speaker 2: actually came out, she would have choked to death on it,
Speaker 2: and that would have killed her, which is so hideous.
Speaker 2: You guys just like just you know, like, oh my god.
Speaker 2: But and he says, there have been clues every time,
Speaker 2: there will always be clues, and he gets a gold
Speaker 2: Brawler Box, a pile of Ninja Stars and Chanted sure
Speaker 2: a kin of Bloodless times one hundred and when it
Speaker 2: says the damage increases by eight percent, does that mean
Speaker 2: from the original mount or compounded? And Mordecai comes back,
Speaker 2: like he goes off in his head for a second
Speaker 2: and comes back and he's like compounded. So that's pretty
Speaker 2: damn good, But they are really really fragile. The Golden
Speaker 2: Looter Box contained yet another skill potion, a determined value
Speaker 2: skill Tonic. I drank it, leveling the skill up to two.
Speaker 2: I couldn't see a difference in the menu. The Brawler
Speaker 2: Box contained the best of the lot, enchanted War Gauntlet
Speaker 2: of the Exalted Groll plus three in strength in fist
Speaker 2: mode only, plus one Dexterity, plus two skill levels Iron
Speaker 2: Punch skill plus one two skill level of Powerful Strike.
Speaker 2: A wrist bracer that transforms into a spiked war gauntlet
Speaker 2: of Orchiesh Steel when the hand is shaped into a fist.
Speaker 2: Remove this item before you jerk off, which did crack
Speaker 2: me out? If you use this weapon to strike adherents
Speaker 2: of the war god Grol, you have a one point
Speaker 2: five percent chance to transfigure your target into the deity himself.
Speaker 2: Trust me on this.
Speaker 3: You don't want to do that.
Speaker 2: So he asks about telling who worships grow Mordecai explains
Speaker 2: that equine creatures worship, and also they often have blue
Speaker 2: paint on their faces, and that's a giveaway. And then
Speaker 2: he says, and he's really careful, just so you know,
Speaker 2: Grol isn't a real god. There are no real gods
Speaker 2: in this game.
Speaker 3: You said you.
Speaker 2: Worry that some of these bosses and mobs are like
Speaker 2: you here against their will. That's not always going to
Speaker 2: be the case, especially later on. Remember that there are
Speaker 2: no gods here, just those who pay.
Speaker 3: For the privilege.
Speaker 2: And I am thinking what he's trying to tell him
Speaker 2: might have been more relevant if Karl had been somebody
Speaker 2: we knew was explicitly religious, because what I'm getting from
Speaker 2: this is that maybe there are people like who are
Speaker 2: religious who get tricked into doing things because a god
Speaker 2: they believe in is being mimicked in the game, and
Speaker 2: they think they're doing something that God is telling them
Speaker 2: to do, when really it's just some asshole who gets
Speaker 2: to play Christ for the day, you know, But I
Speaker 2: don't know, it might be a whole different thing. Oh
Speaker 2: my God, you guys, I'm so sorry. I'm just realizing
Speaker 2: that I am at an hour already and I haven't
Speaker 2: even gotten to the final chapter here. Honestly, though, this
Speaker 2: chapter is like, it's a boss fight, but there is
Speaker 2: just so much fighting, and I feel like this is
Speaker 2: something that's very easy to talk about quickly. So they
Speaker 2: watch the next episode of the game and are not
Speaker 2: featured again, which obviously Donut is really pissed about, but
Speaker 2: we kind of have skipped over that and go right
Speaker 2: into them entering the area where the boss is. Agatha
Speaker 2: refuses to be left behind, and she says something like,
Speaker 2: I think that roly POLYI is the one that's going
Speaker 2: to get us all killed. And I'm assuming she's talking
Speaker 2: about Brandon because he's chubby, but I'm not positive that's
Speaker 2: what she meant.
Speaker 3: I think that's what she means.
Speaker 2: And they see this thing rolling around and they finally
Speaker 2: get the Ball of Swine, one of the rarest most
Speaker 2: deadly battle formations of the Tuskling Thirty Tuskeling Knights and
Speaker 2: their Lady Loves combine a gathering of Tuskling aristocracy at
Speaker 2: an alcohol fueled, sexually charged orgy of war, lust and sometimes,
Speaker 2: just sometimes, the wild ancient battle magic that permeates their
Speaker 2: war torn world casts the spell forming the ball. This
Speaker 2: particular ball has been transferred here for your entertainment. The
Speaker 2: magic won't allow them to stop until every last drop
Speaker 2: of crawler blood is squeezed right out of their human bodies.
Speaker 2: And I love later donuts, like, ugh, why is that
Speaker 2: as human bodies? Why can it be blood squeezed out
Speaker 2: of their human and feline bodies? Which, you know what,
Speaker 2: she has a really good point. We need to work
Speaker 2: on our inclusion and our language. So this thing is just,
Speaker 2: oh my god, it held a oh.
Speaker 3: She was referring to the.
Speaker 2: Boss as Michael because it's rolling. I swear to god,
Speaker 2: I can't believe that. I didn't even think of that.
Speaker 2: That is so funny. Michael also says the description of
Speaker 2: throwing stars was hilarious. Was absolutely my experience with my
Speaker 2: mom back in the day when she bought me some
Speaker 2: of them. I did to read that, but I saw
Speaker 2: that I was running out of time. And I also
Speaker 2: kind of want to ask my husband if he ever
Speaker 2: got any, because I feel like that would also be
Speaker 2: his exact experience. So they are like approaching this thing
Speaker 2: and they have this plan that they have put together.
Speaker 2: I pulled the heavy Goblin table from my inventory and
Speaker 2: placed it on its side all around me. The others
Speaker 2: went to work. We've been practicing this for hours. We'd
Speaker 2: gotten it down to less than twenty seconds, and another
Speaker 2: twenty to pull it for the main structure, and another
Speaker 2: twenty to put it all together. And they have made
Speaker 2: this thing that Brandon is calling the speed bump. Him
Speaker 2: and his brother, it turns out, aren't nurses. They are
Speaker 2: maintenance guys, and they know all kinds of shit, and
Speaker 2: so they have some tools and they are able to
Speaker 2: put a lot of things together, which is really really handy.
Speaker 2: The goblins had hand cranked drills and toothed bolts designed
Speaker 2: to screw into the holes they created. Brandon and Imani
Speaker 2: had received items that gave them boost to their strength.
Speaker 2: This is just like something they do on that show
Speaker 2: The A Team. Doughnut had exclaimed, but maybe mc guiver.
Speaker 2: Once the top was bolted into place, Brandon, Imani and
Speaker 2: I drove to the last crucial moved to the last
Speaker 2: crucial part. The braces for the roof five heavy duty
Speaker 2: barbell poles designed to hold more than a thousand pounds
Speaker 2: of weight each. I discovered if I held my hand
Speaker 2: in just the correct place and called the heavy pole
Speaker 2: from inventory, it wedged itself perfectly between the roof and
Speaker 2: the ground, solid as a concrete pillar. I love these hacks.
Speaker 2: I really hope that this isn't the sort of thing
Speaker 2: that gets patched later, so it's coming at them. If
Speaker 2: the boss had any sort of fire or lightning or
Speaker 2: asset attack, we were absolutely fucked. So far, it seemed
Speaker 2: each boss only had one main attack, and this one's
Speaker 2: was pretty obvious. It rolled right the fuck over you.
Speaker 2: So he describes being in a car with his parents
Speaker 2: fighting and how he climbed to the back as far
Speaker 2: as away from them as he could.
Speaker 3: Get relatable.
Speaker 2: I didn't ever climb to the back because I wasn't
Speaker 2: allowed to climb around the car. But I've definitely had
Speaker 2: like recurring nightmares that I'm in the backseat and my
Speaker 2: parents are too busy fighting to see that we're going.
Speaker 3: Right off the road.
Speaker 2: The main cab of the truck tilted violently, broken away
Speaker 2: from the rest of the body. My dad heard the accident,
Speaker 2: looked up into the rear view mirror, muttered, that's a shame.
Speaker 2: I just kept driving as my mom yelled at him
Speaker 2: to stop.
Speaker 3: He didn't.
Speaker 2: I this is so funny. This dude is riding their
Speaker 2: ass and gets the top of his truck like just
Speaker 2: sliced off because he goes under an overpass that is
Speaker 2: too low, and honestly, as much as I can understand
Speaker 2: being like we have to stop and help him if
Speaker 2: he is on your ass like that, I really can't
Speaker 2: even be that mad at his dad for not stopping.
Speaker 2: Like you are risking your life and everybody else is
Speaker 2: when you tailgate like that. Sorry about it. Life comes
Speaker 2: at you fast, bruh. I mean, you know, I have
Speaker 2: very little tolerance for people who drive in a really
Speaker 2: agro manner. I find it to be extremely shortsighted in
Speaker 2: the way I have described a number of other things
Speaker 2: where it's just you are screwing yourself. How do you
Speaker 2: not see it?
Speaker 3: You know?
Speaker 2: Anyways, And I'm just like, I want to talk about this.
Speaker 2: You know what I'm gonna do, guys.
Speaker 3: I Am going to.
Speaker 2: Describe this fight a little bit more depth in the
Speaker 2: next episode. But I am like ten minutes over almost
Speaker 2: seven minutes, and I just really don't want this to
Speaker 2: be too too long.
Speaker 3: But I'm just gonna give just a couple of extra minutes.
Speaker 2: Okay, Despite their fragility, we'd use several of the stars
Speaker 2: to create the spike strips, nothing more than a pair
Speaker 2: of stars placed between two pieces of bolted together wood.
Speaker 2: The strips wouldn't be stopping the monster by themselves, but
Speaker 2: each time it rolled over one, the amount of damage
Speaker 2: inflicted on the boss would increase by eight percent, which
Speaker 2: is a very very clever tactic. The entire structure shuddered
Speaker 2: and slid with a horrifying screech. All four of the
Speaker 2: ceiling braces popped out of place and went flying. One
Speaker 2: bounced hard off Yolanda, throwing her over. The terrible stench
Speaker 2: filled the now dark chamber, and unending, high pitched squealing
Speaker 2: filled the air. And so they're stabbing at the thing,
Speaker 2: and like, what we eventually see is that the tusklings
Speaker 2: have all come apart from each other and are no
Speaker 2: longer in a ball, which means that they are like defenseless, and.
Speaker 3: It's really awful.
Speaker 2: They're in fancy dress. They are wearing tuxedos and gowns.
Speaker 2: They are holding like champagne glasses and whatnot. Let's see
Speaker 2: The men were all level four and the women were
Speaker 2: all Level five. This one was slightly taller and fatter.
Speaker 2: She wore a glittering red gown with multiple leather straps
Speaker 2: looped over and around her.
Speaker 3: Like a vest.
Speaker 2: It was like some sort of weird bed sm get up.
Speaker 2: She too, was looking around, dazed and screaming in confusion.
Speaker 2: It seemed like they had no memories of their time
Speaker 2: in the pig ball. They were victims, just as their
Speaker 2: other bosses had been, but their dots were red. Time
Speaker 2: was running out and they weren't human, and a part
Speaker 2: of me is like, hmmm, are you sure? I just
Speaker 2: considering what they can do, I'm like, I don't know
Speaker 2: who is and isn't, and like does it matter that
Speaker 2: they're not?
Speaker 1: You know?
Speaker 2: I kicked at her, savagely, screaming, maybe crying. I kicked,
Speaker 2: and I kicked until her health bar went away, and
Speaker 2: Agatha winds up getting hit, But she is, like it
Speaker 2: seems otherwise, not really in immediate danger. The purple hued
Speaker 2: arena spread around us, the size of an entire quadrant.
Speaker 2: The music still beat, colorful lasers shot through the space
Speaker 2: like we were in a massive nineteen eighties themed roller rink.
Speaker 2: I knew exactly what had to be done to get
Speaker 2: the force field to drop.
Speaker 3: There were more of the.
Speaker 2: Tusklings than there were of us, but they were shocked
Speaker 2: and confused having been transported from their own world to
Speaker 2: this place. They were weaponless, they were untrained, and they
Speaker 2: were slaughtered. And that is the end of the chapter.
Speaker 3: And it is pretty grim.
Speaker 2: Kids. Yeah, I don't care for it. I just feel
Speaker 2: really bad for them because they just don't know what's
Speaker 2: happening even you know, it just sucks.
Speaker 3: Everybody is just.
Speaker 2: Well, what else can be said? All right, friends, I'm
Speaker 2: going to wrap this up since I'm so overtime, but
Speaker 2: I appreciate you all hanging out with me in the chat,
Speaker 2: and thank you very much to Michael for commissioning this one.
Speaker 2: And I hope you all are enjoying the coverage.
Speaker 1: Thank you.
Speaker 2: I really really do want to say, like it helps
Speaker 2: so much when there are people in the chat. It
Speaker 2: just makes it feel like there's really someone listening to this,
Speaker 2: you know, because even though I know people do listen afterwards,
Speaker 2: it sometimes can feel like I'm just talking into the void.
Speaker 3: So it's appreciated.
Speaker 2: All right, guys, Until next time, did aally motherfuckers.
Speaker 1: That was an unspoiled network. Pat