WEBVTT

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<v Speaker 1>You're listening to episode seventy nine of GameSpot After Dark.

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<v Speaker 1>This week, Lucy and Tomorris spilled the beans on Mass

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<v Speaker 1>Effect Legendary Edition. I discover Russ for the first time,

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<v Speaker 1>and we talk more about the medium. Anyway, here goes

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<v Speaker 1>Hello and welcome to episode seventy nine of Game Spot

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<v Speaker 1>After Dark. I'm your host Jake Decker, and joining me

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<v Speaker 1>this week is Lucy James. Hello, Kelli Plaguey, Hi, it

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<v Speaker 1>worked that time we heard you, and tomorrow is.

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<v Speaker 2>Saying Hi, technical difficulties fine, how y'all doing good?

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<v Speaker 1>Good?

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<v Speaker 3>I think if you can hear me.

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<v Speaker 1>I can hear you. I heard you move your microphone.

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<v Speaker 3>Too, Sorry, Warren, that's okay fine.

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<v Speaker 2>I can't believe it's Wednesday already, although by the time

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<v Speaker 2>this goes it will be Friday.

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<v Speaker 4>Sorry, Friday.

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<v Speaker 1>Let's live like today is Friday.

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<v Speaker 2>How I lived my life like every day?

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<v Speaker 1>What a way to live? Except not right now? And

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<v Speaker 1>we can't go anywhere. Yeah, you know we've been doing

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<v Speaker 1>this podcast more from home for like stop it for

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<v Speaker 1>far longer than we ever did in dumb studio. Okay,

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<v Speaker 1>I'll stop never wait.

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<v Speaker 2>We never got our sponsorship. I'll be a sponsor from

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<v Speaker 2>four point.

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<v Speaker 1>No, we stopped drinking four point and they're like, well,

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<v Speaker 1>we're done listening.

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<v Speaker 3>Yeah, I'm drinking a Miller light right now.

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<v Speaker 1>So yeah, we're not going to get sponsorship from them, too, big.

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<v Speaker 2>Anchor in our fridge. Also, I've got to say I've

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<v Speaker 2>moved on from white Claw lads.

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<v Speaker 3>Me too. Actually, I'm all about Chin and Tonics these days.

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<v Speaker 2>Oh yeah, knew me.

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<v Speaker 3>Whatever, we hang out like we do like girls' nights,

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<v Speaker 3>and Lucy will be like, I'll be right back.

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<v Speaker 2>I'm gonna get a G and T.

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<v Speaker 3>And I'm like, oh, fancy, because it used to be

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<v Speaker 3>like I'm going to get a claw. But we've all

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<v Speaker 3>kind of we've all kind of graduated these like basically

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<v Speaker 3>just like fancy your MIC's hard lemonades for when I

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<v Speaker 3>don't feel like drinking beer because it just tastes like juice, which.

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<v Speaker 1>Is never good. But I'm still just drinking whiskey where

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<v Speaker 1>I met.

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<v Speaker 4>Straight up drinking petrol over here. We done us all

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<v Speaker 4>like that pure unleted down my throat.

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<v Speaker 1>Just at the gas station. Well, anyway, tomorrow, why don't

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<v Speaker 1>you start? What have you been playing this week?

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<v Speaker 4>I've been playing a little game called Persona five Royal,

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<v Speaker 4>a dangling thread which I'm trying to wrap up, and

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<v Speaker 4>then you know what, I can say, Chido's Palace absolutely sucks,

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<v Speaker 4>but and I hate it so much. I've been trapped

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<v Speaker 4>in that palace for so long and it's so annoying

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<v Speaker 4>to death.

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<v Speaker 1>No Kumera's power.

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<v Speaker 4>I think, I think on this is my third play through,

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<v Speaker 4>and I think now I've reached the point where Okumra's

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<v Speaker 4>Palace is not as bad like I think, because Okimura's

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<v Speaker 4>Palace has a challenged her and there's enough there's enough

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<v Speaker 4>like variety in what you're seeing and doing that you

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<v Speaker 4>figure it out and it's more a case of like

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<v Speaker 4>quickly moving between rooms and that kind of stuff she does.

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<v Speaker 4>Palace everything looks the same, and it's got that really

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<v Speaker 4>annoying mouse transformation maze thing and doors are locked. Yeah,

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<v Speaker 4>and the doors are locked and every room looks exactly

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<v Speaker 4>the same, and you're just like, I've been playing that.

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<v Speaker 4>I've been stuck in that palace for maybe a week now.

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<v Speaker 4>Because I go in there, I'll play for like twenty minutes.

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<v Speaker 4>I'm just like, I hate this and I'm just turn

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<v Speaker 4>it off and then have to start again, and each time,

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<v Speaker 4>like I get more and more frustrated. So I do

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<v Speaker 4>things like try and run past enemies and it raises

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<v Speaker 4>the alertness level, and then very quickly you're at one

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<v Speaker 4>hundred percent and then you're in that place where the battle,

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<v Speaker 4>like in a battle, the enemies just keep coming and

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<v Speaker 4>it's just like, oh God, why am I doing this?

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<v Speaker 4>I'm like very slowly making it through. I hate that

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<v Speaker 4>the like the kind of like as you approach the

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<v Speaker 4>line where in Royal you get new content, it becomes

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<v Speaker 4>more and more annoying and a grind. It's like the

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<v Speaker 4>place where they put all the new core content is

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<v Speaker 4>like the worst part of the game back to back.

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<v Speaker 4>So I know it's going to get better, but it's

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<v Speaker 4>just the slog there. It's just like, oh god, I

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<v Speaker 4>wish I could just skip to the I wish it

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<v Speaker 4>would be like, oh, yeah, did you play the original? Yes,

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<v Speaker 4>skip this shit and like just level you up ten.

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<v Speaker 1>I feel like Royal Too does such a good job

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<v Speaker 1>of like of kind of foreshadowing things that are going

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<v Speaker 1>to happen with characters in that epilogue really early on,

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<v Speaker 1>so you're like, oh cool, I'm excited to see where

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<v Speaker 1>these threads go one hundred and twenty hours later.

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<v Speaker 4>Yeah, I'm like ninety five hours in and I'm just like,

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<v Speaker 4>just I can't believe I've not seen almost the bulk

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<v Speaker 4>of the new content and I play for ninety five hours.

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<v Speaker 4>I'm like, God, they like in the future, they need

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<v Speaker 4>to figure out a better way of getting the people

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<v Speaker 4>who've done it before to the new stuff without going

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<v Speaker 4>through all of it again. Like if this was my

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<v Speaker 4>second playthrough, I think I'd be a little more lenient,

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<v Speaker 4>But this is like my third playthrough. Now, I'm like,

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<v Speaker 4>just just show me how all this matters. Like I've

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<v Speaker 4>been I've been with the doctor for so long and

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<v Speaker 4>still none of it, like it has become relevant, like

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<v Speaker 4>he was cool and all that. But like between that

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<v Speaker 4>and the new character, it's like, oh God, please take

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<v Speaker 4>me there. So I'm kind of plugging away at that.

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<v Speaker 3>You're really making me excited for my second play through.

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<v Speaker 3>I've already planned even though I haven't finished it yet,

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<v Speaker 3>because I want to play it with the Japanese voice.

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<v Speaker 4>Are you signing? Are you playing the original?

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<v Speaker 3>No Royal?

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<v Speaker 4>You're playing Royal? Right? Yeah, okay, so yeah, the second

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<v Speaker 4>time through is I mean, like first time through Royal,

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<v Speaker 4>I bet it's fine. Like the I remember not having

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<v Speaker 4>any problems with Hudo's Palace first time through, like it

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<v Speaker 4>was funny and weird and when they there's like quirky

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<v Speaker 4>bits in it and the characters turns to little mice

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<v Speaker 4>now and then, and it's funny as hell. The second

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<v Speaker 4>time through, I'm just like I know where this is

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<v Speaker 4>going and I just want to be away from it.

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<v Speaker 4>And it's frustrating figuring out because it's basically a maze,

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<v Speaker 4>like you're amazing, you're doing amaze, and there's constant like

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<v Speaker 4>blockades up against you, and it's just not enjoy it. It

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<v Speaker 4>feels like the second time through or the third time through,

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<v Speaker 4>it feels like it's not respecting your time. And that's

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<v Speaker 4>that's true of most of the game, but the rest

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<v Speaker 4>of the game has such a momentum to it that

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<v Speaker 4>even like the stuff that you've done before and it's

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<v Speaker 4>kind of like repetitive, you're just breezing through it. This

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<v Speaker 4>is the first part where it like locks you in

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<v Speaker 4>a place and you're like, you won't feel the sense

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<v Speaker 4>of progression because you're stuck in this maze and everything

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<v Speaker 4>looks the same, so but I know that once I

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<v Speaker 4>get beyond this it'll pick back up, So I'm just

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<v Speaker 4>kind of fighting through.

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<v Speaker 1>I think the lesson here, sailing. I think the lesson

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<v Speaker 1>here is that in twenty twenty six, when Persona six

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<v Speaker 1>comes out, only play it once because is the released

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<v Speaker 1>Persona six Royal Golden gold.

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<v Speaker 4>Ah, Golden Royale.

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<v Speaker 1>Golden Royale, and then that much better.

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<v Speaker 4>Yeah, and then I'm playing Hollow Night bits and pieces

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<v Speaker 4>of it because I promised Jordan i'd give it a go.

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<v Speaker 4>I got them, and has it got the compass now

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<v Speaker 4>it hasn't clicked for me. It is it is good,

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<v Speaker 4>Like I get it why people like it, but I

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<v Speaker 4>don't get why people are obsessed with it yet, you

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<v Speaker 4>know what I mean? Like I respect that people do

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<v Speaker 4>and I can see what it might be doing, but

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<v Speaker 4>like right now the world and that I don't find

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<v Speaker 4>the main character or that interesting. From a design perspective,

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<v Speaker 4>there's certain characters that this is going to make me

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<v Speaker 4>sound bad, but certain characters that I just simple design

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<v Speaker 4>characters that I'm just like, yeah, I don't really get it.

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<v Speaker 4>It's like this is gonna sound really shitty. But Thomas

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<v Speaker 4>was alone, for example, Like the reason I didn't play

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<v Speaker 4>that because it's just a fucking square in it. Like

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<v Speaker 4>I'm not being mean, but like, it's just a fucking

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<v Speaker 4>square in it. And I looked at it and I

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<v Speaker 4>was like, the square has death, but I'm still looking

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<v Speaker 4>at I'm like, fucking square. And it was a two.

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<v Speaker 1>D game, so it actually didn't have any depth emotion.

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<v Speaker 4>Like I'm playing Or and I'm playing it on the

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<v Speaker 4>serious X and it looks fantastic, but Or itself as

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<v Speaker 4>a character is really bright on the screen, so it

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<v Speaker 4>just looks like a bright ORB running around for a

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<v Speaker 4>lot of the time. And there's times where I feel

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<v Speaker 4>myself like detaching from that character and I have to

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<v Speaker 4>stop and then look at it and I'm like, oh,

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<v Speaker 4>it's like a cat rabbit. And then I'm like, Okay,

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<v Speaker 4>it's nice and it looks cool. But like when that

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<v Speaker 4>game is in motion, it just looks like I'm controlling

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<v Speaker 4>an ORB. It's like, you know, when you Lucy, you know,

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<v Speaker 4>when you don't mean any of you know, but Lucy,

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<v Speaker 4>I'm sure won't get it. Most like when you load

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<v Speaker 4>into an Overwatch map and none of the characters have

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<v Speaker 4>loaded in, so they're just like a little orb and

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<v Speaker 4>you're like, I hate this. Where's my character? It's like that,

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<v Speaker 4>but like with but like I'm playing Hollow Night and

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<v Speaker 4>the character I don't I don't know what its name is. Yeah,

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<v Speaker 4>I know it has a name bug all Night, Hollow.

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<v Speaker 4>My first name Hollow is second name Night something like that.

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<v Speaker 4>I know Jordan's probably raging somewhere. Like I look at

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<v Speaker 4>it and I'm like, I it doesn't hit. It's not

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<v Speaker 4>working for me, Like it's not it's not doing anything

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<v Speaker 4>for me. But like the world is fun. They've got

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<v Speaker 4>a fast travel system where it's just a big confused

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<v Speaker 4>bug that goes through like tunnels and stuff. And I

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<v Speaker 4>like to combat quite a bit, and but it's just

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<v Speaker 4>it's not like it's not really connecting the world. It's

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<v Speaker 4>not connecting with me yet. But I'm very fairly early

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<v Speaker 4>and I'm like three or four hours in, and I

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<v Speaker 4>think the map still is.

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<v Speaker 5>Like awful, really bad, like like all the games have

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<v Speaker 5>much better maps, And I don't understand why where they

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<v Speaker 5>haven't kind of like taken that and updated it.

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<v Speaker 4>Why didn't use that? I bet you there is some

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<v Speaker 4>sort of reasoning, design reasoning. It's not I'm not sure

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<v Speaker 4>what it is yet.

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<v Speaker 1>Did you get the compass because the compass shows where

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<v Speaker 1>you are on the map.

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<v Speaker 4>Yeah. But like I'm one of those people who like,

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<v Speaker 4>I love maps when you can move while in in

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<v Speaker 4>the map up, okay, and also like and also like

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<v Speaker 4>I want more clarity in terms of where where I've

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<v Speaker 4>been and where I haven't been. And I think the

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<v Speaker 4>way the map works is like it doesn't fill in

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<v Speaker 4>the map until you've like explored a chunk of an area.

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<v Speaker 4>If I remember correctly, It's not like a far golf War,

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<v Speaker 4>where like if you enter a room, it like fills

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<v Speaker 4>that room on the map. So like I do that

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<v Speaker 4>thing where I figure out where I need to go

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<v Speaker 4>and where I want to go next, or if I

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<v Speaker 4>pick up after a little while by like in Castlevania

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<v Speaker 4>or like Metroid, you pick it up and you're like, oh,

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<v Speaker 4>I can clearly see that this part of the map

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<v Speaker 4>is where I stop going into this room, so I

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<v Speaker 4>want to go back there and see what's there. It

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<v Speaker 4>doesn't do that. It just feels that it gives you

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<v Speaker 4>like a chunk of the map, and then it kind

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<v Speaker 4>of like colors it in after you've entered a gonna

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<v Speaker 4>beyond a certain threshold on that on that part of

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<v Speaker 4>the area, and I'm like, I can't tell if I've

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<v Speaker 4>been there or if I've not been there, or I've

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<v Speaker 4>been there and I just haven't been far enough into

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<v Speaker 4>it so that the map hasn't triggered like filling this in.

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<v Speaker 4>I think that's how it works. The fact that it

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<v Speaker 4>is ambiguous how the map works is a problem. Like

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<v Speaker 4>I shouldn't have to think about whether this map is

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<v Speaker 4>working or not. It's a map. It should just work.

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<v Speaker 4>It's like the same thing with Control, where like you

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<v Speaker 4>open the map and like I'm like, what elevation is this?

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<v Speaker 4>Where is this? Where am I? Where am I? And

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<v Speaker 4>then you know, everyone goes you don't and then you

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<v Speaker 4>reach a point where you don't use the map in

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<v Speaker 4>that game, and because the world design it's so good,

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<v Speaker 4>but like that confusing moment where you're in a room

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<v Speaker 4>in Control and you're like, wait, is the room I

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<v Speaker 4>need to be on on top of this room below

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<v Speaker 4>this room. It's just like I don't want to I

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<v Speaker 4>don't It's twenty twenty one. The world sucks. I don't

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<v Speaker 4>want to be putting mental energy into like whether I'm

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<v Speaker 4>on the right place in the map, and a map

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<v Speaker 4>is working, it should just work.

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<v Speaker 1>Yeah, I've I've played a bit of Hollow Night. I've

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<v Speaker 1>tried it many times, and I think, I'm I feel

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<v Speaker 1>about the same as you. And then I get why

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<v Speaker 1>people say it's a good game. I think it's a

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<v Speaker 1>good game, but it I don't. I haven't hit that

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<v Speaker 1>point where I've understand why it's like one of the

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<v Speaker 1>best ever like so many my friends say it's one

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<v Speaker 1>of the best games ever made, and I play it,

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<v Speaker 1>and I'm just like, I'd rather just play like Dark

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<v Speaker 1>Souls or Bloodborne or something that said. One day I'll

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<v Speaker 1>finish it and maybe I'll have a more authoritative opinion

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<v Speaker 1>on it. But as of right now, that's that's my take.

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<v Speaker 4>I'm honestly I'm playing it because I want to give

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<v Speaker 4>it an honest shake because I know people that love

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<v Speaker 4>it so much, like Jordan loves it to death, and

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<v Speaker 4>I trust Jordan and I respect his opinion, and I

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<v Speaker 4>know that he's got good taste. So I want to

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<v Speaker 4>give it at least like ten to fifteen hours. And

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<v Speaker 4>it's the kind of game that I know is like

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<v Speaker 4>in a genre that I love, So I'm gonna try it.

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<v Speaker 4>I keep going more like hot shite.

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<v Speaker 2>No, I knew that was coming.

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<v Speaker 1>You waited a second too.

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<v Speaker 3>Just see it in nice.

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<v Speaker 1>Kelly, how about you?

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<v Speaker 3>Well, I've mostly played Animal Crossing this week because I'm

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<v Speaker 3>just kind of building out my island. I'm thinking about

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<v Speaker 3>making well, I actually made the account already, but I'm

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<v Speaker 3>thinking about, like actually using a separate Animal Crossing Instagram

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<v Speaker 3>account to post like progress pictures because I like the

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<v Speaker 3>community on there, so that's what I'm playing.

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<v Speaker 4>I want to say what the account is called, and

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<v Speaker 4>does it have a good name.

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<v Speaker 3>It's uh, it's just inky Crossing, like with a period,

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<v Speaker 3>so inky period crossing because I like the in Yes,

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<v Speaker 3>I like the inky part of my name. It's the

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00:13:38.120 --> 00:13:40.519
<v Speaker 3>weep shit I put at the end that I would

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<v Speaker 3>like to change, so uh, I went with that because

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<v Speaker 3>a lot of people do like the crossing thing. I

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<v Speaker 3>lurk a lot on the Animal Crossing Instagram. It's like

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<v Speaker 3>the only thing I opened Instagram for because otherwise Instagram

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00:13:53.559 --> 00:13:58.559
<v Speaker 3>makes me very uncomfortable. Other than that, I saw Doctor

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<v Speaker 3>Sleep over the weekend And how did you find that?

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00:14:03.799 --> 00:14:04.759
<v Speaker 3>It was just on TV?

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00:14:06.279 --> 00:14:06.480
<v Speaker 4>Oh?

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<v Speaker 2>No, I meant like, how did you find a movie? Like?

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00:14:08.639 --> 00:14:11.639
<v Speaker 4>How did you find it?

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<v Speaker 2>That is sorry to be your process in turning on

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<v Speaker 2>the television.

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<v Speaker 3>That is a very British turn of phraeze, is it? Yeah?

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00:14:19.799 --> 00:14:20.200
<v Speaker 4>It is.

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00:14:20.320 --> 00:14:22.320
<v Speaker 1>But I figured Kelly would pick up on it because

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00:14:22.360 --> 00:14:23.519
<v Speaker 1>I picked up on it.

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<v Speaker 3>Well, I just I thought like maybe it was hard,

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00:14:27.360 --> 00:14:30.279
<v Speaker 3>like hard to stream or something, because I don't I

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00:14:30.279 --> 00:14:32.519
<v Speaker 3>don't pay attention to ship.

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00:14:32.600 --> 00:14:35.679
<v Speaker 4>Yeah, I think it's long ago. There was a King.

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00:14:38.480 --> 00:14:41.679
<v Speaker 3>Yeah. Wow, I am so embarrassed that I did not

303
00:14:41.919 --> 00:14:44.840
<v Speaker 3>catch that. So but honestly, that was a secret British

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00:14:44.919 --> 00:14:46.919
<v Speaker 3>test and I failed.

305
00:14:48.200 --> 00:14:49.360
<v Speaker 2>Next time though, you'll pass.

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00:14:49.519 --> 00:14:52.240
<v Speaker 3>I will. And I can spot a Yorkshire accent from

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00:14:52.240 --> 00:14:57.720
<v Speaker 3>a mile away, so from a killing meat. So I

308
00:14:57.759 --> 00:15:01.960
<v Speaker 3>got it anyway, Like home, my mom and I were

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00:15:02.000 --> 00:15:06.279
<v Speaker 3>just really bored and we put it on. And at first,

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<v Speaker 3>you know, because I've read Stephen King, have watched a

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<v Speaker 3>lot of Stephen King adaptations. I like Stephen King a lot.

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00:15:12.480 --> 00:15:16.000
<v Speaker 3>I had my ap English teacher in high school shit

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<v Speaker 3>on me in front of the entire class for liking

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00:15:18.600 --> 00:15:21.360
<v Speaker 3>Stephen King. And I think about him a lot and

315
00:15:21.360 --> 00:15:26.799
<v Speaker 3>how much I hate him. But anyway, the teacher, the teacher,

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00:15:27.919 --> 00:15:30.679
<v Speaker 3>I mean Stephen King. Yes, this is false, that's for sure.

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00:15:30.919 --> 00:15:33.440
<v Speaker 3>So I saw the movie, like my mom and I

318
00:15:33.440 --> 00:15:35.039
<v Speaker 3>were just like flipping through channels and I saw it

319
00:15:35.120 --> 00:15:37.320
<v Speaker 3>and I was like, oh, that's the follow up to

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00:15:37.360 --> 00:15:41.320
<v Speaker 3>The Shining. My mom hadn't heard of it, and at

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00:15:41.360 --> 00:15:43.639
<v Speaker 3>the beginning of the movie, I was like, you know,

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00:15:43.679 --> 00:15:46.639
<v Speaker 3>it's Stephen King, so like there's gonna be like an

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00:15:46.840 --> 00:15:51.320
<v Speaker 3>orgy or like, you know, something a little bit weird.

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00:15:52.080 --> 00:15:54.440
<v Speaker 3>And there was one scene where my mom straight up

325
00:15:54.559 --> 00:15:56.200
<v Speaker 3>was like, you're gonna have to watch this without me.

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00:15:56.240 --> 00:15:58.799
<v Speaker 2>I hate this, And we got through it.

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00:15:59.159 --> 00:16:02.799
<v Speaker 3>So the beginning of the movie was definitely a little

328
00:16:02.879 --> 00:16:05.799
<v Speaker 3>more like what the fuck is going on? And then

329
00:16:06.600 --> 00:16:09.320
<v Speaker 3>maybe like an hour in, we were like we had

330
00:16:09.320 --> 00:16:14.279
<v Speaker 3>gotten fully infested and we were like, oh, fuck, well's

331
00:16:14.320 --> 00:16:18.200
<v Speaker 3>gonna happen. And you know, we've seen the We've seen

332
00:16:18.240 --> 00:16:20.679
<v Speaker 3>The Shining, so we were like ready for it, and

333
00:16:20.759 --> 00:16:25.080
<v Speaker 3>like at that point, like everything that happened, we were like,

334
00:16:25.159 --> 00:16:26.240
<v Speaker 3>oh my god, I.

335
00:16:26.159 --> 00:16:27.720
<v Speaker 2>Can't believe this is happening.

336
00:16:27.799 --> 00:16:29.360
<v Speaker 3>And so we got really into it and had a

337
00:16:29.360 --> 00:16:32.919
<v Speaker 3>great time and ultimately, uh, both of us really enjoyed it.

338
00:16:33.399 --> 00:16:36.159
<v Speaker 3>My dad was like already asleep by the time this

339
00:16:36.279 --> 00:16:37.799
<v Speaker 3>was happening, and then he woke up like at the

340
00:16:37.919 --> 00:16:39.879
<v Speaker 3>end of the movie and like came out and was like,

341
00:16:40.519 --> 00:16:46.120
<v Speaker 3>what are you guys watching? And we're like stop. But yeah,

342
00:16:46.159 --> 00:16:49.360
<v Speaker 3>it's a it's interesting because there's like weird almost like

343
00:16:50.279 --> 00:16:53.919
<v Speaker 3>TV movie kind of affects sometimes in that movie. And

344
00:16:54.279 --> 00:16:56.559
<v Speaker 3>but that's like, to me, that is like so quintessentially

345
00:16:56.639 --> 00:16:58.799
<v Speaker 3>Stephen King. That I was just like, I'm here for it,

346
00:16:59.480 --> 00:17:04.200
<v Speaker 3>and I don't know, I really liked it. It's one

347
00:17:04.200 --> 00:17:05.880
<v Speaker 3>of those things that because I'm not a movie critic,

348
00:17:05.960 --> 00:17:08.160
<v Speaker 3>I'm like, I liked it. I had a great time.

349
00:17:08.319 --> 00:17:09.839
<v Speaker 3>I don't really want to go any further than this

350
00:17:10.839 --> 00:17:13.559
<v Speaker 3>to be fat. I read the book and I did

351
00:17:13.599 --> 00:17:14.720
<v Speaker 3>not care for the book.

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00:17:14.720 --> 00:17:20.640
<v Speaker 2>The book reads like and I don't mean this to

353
00:17:20.640 --> 00:17:22.559
<v Speaker 2>be like an insult, but it does. It just doesn't

354
00:17:22.599 --> 00:17:25.039
<v Speaker 2>feel it feels like someone else wrote it kind of

355
00:17:25.039 --> 00:17:27.319
<v Speaker 2>feel a bit more like fan fiction of Stephen King.

356
00:17:27.400 --> 00:17:28.599
<v Speaker 2>Well yeah, and.

357
00:17:28.519 --> 00:17:30.839
<v Speaker 3>It's like, I mean energy wrote that book as a

358
00:17:30.880 --> 00:17:35.400
<v Speaker 3>fuck you to Stanley Kubrick. So yeah, you know, I

359
00:17:35.440 --> 00:17:37.279
<v Speaker 3>can see how it would have that energy.

360
00:17:38.319 --> 00:17:42.599
<v Speaker 2>And so I really was not that but like jazzed

361
00:17:42.599 --> 00:17:43.880
<v Speaker 2>about the fact that they were going to make it

362
00:17:43.920 --> 00:17:46.599
<v Speaker 2>into a film. But I really enjoyed what Mike flanagan did.

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00:17:46.599 --> 00:17:48.359
<v Speaker 2>The one thing I'll say is that you and McGregor

364
00:17:48.400 --> 00:17:52.160
<v Speaker 2>cannot do an American accent to say his life.

365
00:17:54.680 --> 00:17:55.559
<v Speaker 3>I didn't mind it.

366
00:17:55.559 --> 00:18:02.240
<v Speaker 4>All he can in Harlequin's his American accent. I think

367
00:18:02.240 --> 00:18:04.759
<v Speaker 4>he's gone America. Yeah, he does, he does, and it's fine.

368
00:18:04.839 --> 00:18:07.359
<v Speaker 4>Like I don't remember the night.

369
00:18:07.359 --> 00:18:10.839
<v Speaker 2>Talked to Sleepy goes off the deep end a little bit,

370
00:18:11.480 --> 00:18:11.960
<v Speaker 2>but I.

371
00:18:12.319 --> 00:18:15.480
<v Speaker 3>Didn't notice that all the rose the hat that character.

372
00:18:15.720 --> 00:18:18.960
<v Speaker 3>I could tell that she had that like because she

373
00:18:19.039 --> 00:18:21.519
<v Speaker 3>had she slipped like a cant in there instead of

374
00:18:21.559 --> 00:18:24.680
<v Speaker 3>a can't. And she's I mean, she lives in the UK,

375
00:18:24.799 --> 00:18:26.279
<v Speaker 3>but she's from like Sweden. I think.

376
00:18:26.400 --> 00:18:29.079
<v Speaker 2>Oh, I didn't know that. I liked it overall because

377
00:18:29.119 --> 00:18:31.839
<v Speaker 2>I think as well, because I was just in a

378
00:18:31.920 --> 00:18:34.880
<v Speaker 2>very shining place. You know, sometimes you just get urged

379
00:18:34.880 --> 00:18:38.559
<v Speaker 2>to go back to the overlook. I really want to

380
00:18:38.559 --> 00:18:40.720
<v Speaker 2>rewatch the Shining but again that is not in keeping

381
00:18:40.920 --> 00:18:45.960
<v Speaker 2>with twenty twenty one. No rewatch, which is my thing

382
00:18:46.079 --> 00:18:46.519
<v Speaker 2>for the year.

383
00:18:47.359 --> 00:18:48.559
<v Speaker 1>How long do you think that'll last?

384
00:18:48.799 --> 00:18:50.640
<v Speaker 2>Well, Friend of the show.

385
00:18:50.640 --> 00:18:53.000
<v Speaker 1>Haven't you already watched rewatch? Lord of the Rings though.

386
00:18:52.839 --> 00:18:55.079
<v Speaker 2>That didn't count and it was actually technically last year,

387
00:18:55.200 --> 00:19:01.039
<v Speaker 2>so its sorry. Friend of the show Andrew Golf keeps

388
00:19:01.240 --> 00:19:05.599
<v Speaker 2>texting me about his succession Rewatch, and I'm like, I

389
00:19:05.720 --> 00:19:09.559
<v Speaker 2>could fuck with succession again, but no, I'm not not

390
00:19:09.640 --> 00:19:10.119
<v Speaker 2>doing it.

391
00:19:10.039 --> 00:19:12.880
<v Speaker 1>It's the game spot stock prices. You're like, wow, there's

392
00:19:12.880 --> 00:19:14.880
<v Speaker 1>some ship going on. Better watch Succession.

393
00:19:16.200 --> 00:19:21.440
<v Speaker 4>You made the mistakes, stop, You're fired.

394
00:19:23.160 --> 00:19:25.960
<v Speaker 1>Well, anyway, I liked the Doctor Sleep book. I thought

395
00:19:25.960 --> 00:19:27.920
<v Speaker 1>it was I thought it was pretty decent. I definitely

396
00:19:27.920 --> 00:19:31.279
<v Speaker 1>agree that it reads like fan fiction and it goes

397
00:19:31.359 --> 00:19:35.039
<v Speaker 1>places that I didn't want it to go. But when

398
00:19:35.039 --> 00:19:36.680
<v Speaker 1>I finished it, I was like, all right, I mean

399
00:19:36.920 --> 00:19:38.400
<v Speaker 1>I enjoyed it. It was easy to read.

400
00:19:38.440 --> 00:19:40.960
<v Speaker 2>Yeah, it's but I think that's one things Stephen King

401
00:19:41.000 --> 00:19:43.960
<v Speaker 2>has really good at doing, is like, in the sort

402
00:19:43.960 --> 00:19:47.279
<v Speaker 2>of sillier stories that he does, you can tell that

403
00:19:47.319 --> 00:19:49.400
<v Speaker 2>he doesn't belate the points as much. It's just it's

404
00:19:49.519 --> 00:19:50.799
<v Speaker 2>just a breezy read.

405
00:19:51.799 --> 00:19:54.079
<v Speaker 1>I haven't read a lot of Stephen King, to be fair, though,

406
00:19:54.240 --> 00:19:56.599
<v Speaker 1>that was like, I don't know, I've read like The

407
00:19:56.640 --> 00:20:00.400
<v Speaker 1>mist The Shining That at the Stand and on writing.

408
00:20:00.480 --> 00:20:04.359
<v Speaker 1>I haven't read. I tried to read it, but it

409
00:20:04.400 --> 00:20:07.720
<v Speaker 1>was that's the one with the orgy, and then I

410
00:20:07.759 --> 00:20:10.240
<v Speaker 1>heard about and I was like, you know what.

411
00:20:10.160 --> 00:20:13.119
<v Speaker 3>And Bolice who jack each other off.

412
00:20:13.000 --> 00:20:15.839
<v Speaker 2>In the woods. I think, yeah, yeah, it happens this.

413
00:20:16.599 --> 00:20:19.279
<v Speaker 1>Yeah, who's doing a lot of drugs at that time.

414
00:20:19.440 --> 00:20:21.240
<v Speaker 3>There's a lot going on in it. Yeah.

415
00:20:21.559 --> 00:20:24.599
<v Speaker 2>The Stand, though, is really good, and Stand is a

416
00:20:25.559 --> 00:20:28.160
<v Speaker 2>like a touch point for a lot of more modern

417
00:20:28.200 --> 00:20:30.759
<v Speaker 2>science fiction, like Lost is heavily based on the Stand.

418
00:20:31.200 --> 00:20:36.079
<v Speaker 2>There's one character in The Stand who basically is like

419
00:20:36.119 --> 00:20:37.880
<v Speaker 2>there's one character and the Lost sorry, who was basically

420
00:20:37.920 --> 00:20:40.200
<v Speaker 2>a character from The Stand. Charlie from Lost is like

421
00:20:40.240 --> 00:20:42.519
<v Speaker 2>the washed up rock star. Is that exact character?

422
00:20:44.039 --> 00:20:47.119
<v Speaker 3>I would do like a Stand reread like book Club

423
00:20:47.160 --> 00:20:49.480
<v Speaker 3>with You because it's I read it in high school

424
00:20:51.200 --> 00:20:52.359
<v Speaker 3>really quick, Stevie.

425
00:20:52.680 --> 00:20:56.160
<v Speaker 1>But after dark book Clubs, let's go start a new channel.

426
00:20:56.200 --> 00:20:56.680
<v Speaker 1>Sean Luke.

427
00:20:57.240 --> 00:21:00.559
<v Speaker 3>I really liked the adaptation of Gerald's Game, which I

428
00:21:00.559 --> 00:21:01.599
<v Speaker 3>think is on Netflix.

429
00:21:01.839 --> 00:21:03.000
<v Speaker 2>Oh I haven't seen that.

430
00:21:03.319 --> 00:21:07.960
<v Speaker 3>Gerald's Game actually messed me up, like really messed me up,

431
00:21:08.119 --> 00:21:11.559
<v Speaker 3>and like the I watched the adaptation and like it's

432
00:21:11.559 --> 00:21:13.880
<v Speaker 3>not like I'm like, wow, that movie is so underrated.

433
00:21:13.920 --> 00:21:16.000
<v Speaker 3>It was so good. I just like, for some reason,

434
00:21:16.119 --> 00:21:18.799
<v Speaker 3>that one really messed me up, so I would recommend it.

435
00:21:18.799 --> 00:21:21.920
<v Speaker 2>I feel like Stephen King, it's a list.

436
00:21:23.000 --> 00:21:25.960
<v Speaker 1>Well, before we talk about the medium, I figured I

437
00:21:25.960 --> 00:21:27.799
<v Speaker 1>could talk about Rust, because I feel like we're probably

438
00:21:27.839 --> 00:21:29.519
<v Speaker 1>going to talk about the medium a little bit more.

439
00:21:30.359 --> 00:21:32.759
<v Speaker 1>But I have been playing Rust. It's a game that

440
00:21:32.920 --> 00:21:36.119
<v Speaker 1>I bought back in I don't know, twenty twelve, whenever

441
00:21:36.160 --> 00:21:38.359
<v Speaker 1>it first went into early access, and didn't play it

442
00:21:38.400 --> 00:21:40.039
<v Speaker 1>at all. Actually I think I may have started it

443
00:21:40.119 --> 00:21:42.519
<v Speaker 1>up and just got died right away, and I was like, yeah, nope.

444
00:21:43.119 --> 00:21:46.640
<v Speaker 1>I went back to it just to see what it

445
00:21:46.720 --> 00:21:49.920
<v Speaker 1>was like. And by god, I am so fascinated by

446
00:21:49.960 --> 00:21:52.799
<v Speaker 1>this game. I feel like a psychiatrist or a psychologist

447
00:21:52.839 --> 00:21:57.079
<v Speaker 1>could do an entire dissertation on this game and how

448
00:21:57.160 --> 00:21:59.440
<v Speaker 1>people interact with each other. I don't think the game

449
00:21:59.519 --> 00:22:02.759
<v Speaker 1>is fun. I don't even know if it's good, but

450
00:22:02.920 --> 00:22:06.279
<v Speaker 1>like it is just so fascinating the way Like I

451
00:22:06.359 --> 00:22:10.079
<v Speaker 1>joined a lobby and immediately someone came up to me.

452
00:22:10.160 --> 00:22:11.680
<v Speaker 1>He saw that I was like trying to get wood

453
00:22:11.720 --> 00:22:13.319
<v Speaker 1>from a tree, and he's like, hey, I can give

454
00:22:13.319 --> 00:22:15.200
<v Speaker 1>you some wood, and we like became friends and helped

455
00:22:15.200 --> 00:22:18.160
<v Speaker 1>each other out for a little bit. Alternatively, like cut

456
00:22:18.160 --> 00:22:20.599
<v Speaker 1>to like a couple hours later, I was trapped on

457
00:22:20.640 --> 00:22:22.559
<v Speaker 1>a rock being attacked by a bear, and some people

458
00:22:22.640 --> 00:22:24.519
<v Speaker 1>ran up and they're like, hey, with all of us,

459
00:22:24.559 --> 00:22:27.119
<v Speaker 1>we can kill the bear. Here's a spear. Killed the bear,

460
00:22:27.160 --> 00:22:28.720
<v Speaker 1>and they stabbed me in the back and killed me

461
00:22:28.720 --> 00:22:29.640
<v Speaker 1>and took all my stuff.

462
00:22:30.000 --> 00:22:30.759
<v Speaker 2>Oh my god.

463
00:22:30.880 --> 00:22:34.599
<v Speaker 1>But like, the lobbies you go into are like absurd

464
00:22:34.680 --> 00:22:36.839
<v Speaker 1>because I don't know much you guys know, but basically

465
00:22:37.240 --> 00:22:39.839
<v Speaker 1>all lobbies are set to wipe after a certain point.

466
00:22:40.000 --> 00:22:43.160
<v Speaker 1>I think the whoever creates the server gets to decide.

467
00:22:43.319 --> 00:22:45.319
<v Speaker 1>I'm sure our listeners have like known about RUSS for

468
00:22:45.319 --> 00:22:46.759
<v Speaker 1>a long time and I have two, but I'd never

469
00:22:46.799 --> 00:22:50.920
<v Speaker 1>really engaged with it. So the server wipes after a

470
00:22:50.920 --> 00:22:53.000
<v Speaker 1>certain amount of times. So if you join a game late,

471
00:22:53.240 --> 00:22:56.640
<v Speaker 1>there's like a very weird like class struggle going on

472
00:22:57.160 --> 00:23:00.279
<v Speaker 1>because there's a bunch of people who have sent actually

473
00:23:00.359 --> 00:23:04.160
<v Speaker 1>teamed up, created huge bases, have guns, flashlights and all

474
00:23:04.160 --> 00:23:06.039
<v Speaker 1>this stuff, and then you spawn on the beach with

475
00:23:06.119 --> 00:23:09.519
<v Speaker 1>just a rock and you're trying to survive when you've

476
00:23:09.559 --> 00:23:12.880
<v Speaker 1>got these people out there who are like totally taking

477
00:23:12.880 --> 00:23:15.880
<v Speaker 1>advantage of the fact that the game is entirely rigged

478
00:23:15.880 --> 00:23:19.319
<v Speaker 1>in their favor, and there are no safety precautions for

479
00:23:19.400 --> 00:23:24.119
<v Speaker 1>like new players, like literally you just like, like there

480
00:23:24.200 --> 00:23:29.000
<v Speaker 1>are instances where people would build prisons around spawn locations,

481
00:23:29.000 --> 00:23:31.599
<v Speaker 1>so I just spawn in a prison and I would

482
00:23:31.599 --> 00:23:34.240
<v Speaker 1>just have to kill myself until I spawned somewhere else.

483
00:23:34.720 --> 00:23:37.200
<v Speaker 1>But like, what's more interesting than that is that people

484
00:23:37.519 --> 00:23:41.480
<v Speaker 1>take this to the extreme and do like crazy role

485
00:23:41.480 --> 00:23:44.920
<v Speaker 1>playing servers, which is something that I find really interesting.

486
00:23:45.920 --> 00:23:47.880
<v Speaker 1>Someone I watched Lote I know you watch as well,

487
00:23:47.920 --> 00:23:52.559
<v Speaker 1>but Hassan Hiker he recently did like a he role

488
00:23:52.599 --> 00:23:55.880
<v Speaker 1>played as a libertarian mayor for a server in Rust,

489
00:23:56.440 --> 00:23:59.440
<v Speaker 1>and it's very entertaining. But like, the lengths people go

490
00:23:59.519 --> 00:24:03.680
<v Speaker 1>to take it seriously are are so entertaining, and there's

491
00:24:03.880 --> 00:24:05.799
<v Speaker 1>something really cool about it.

492
00:24:05.880 --> 00:24:07.920
<v Speaker 4>I can't believe this game is still going because I

493
00:24:07.960 --> 00:24:11.240
<v Speaker 4>remember when it first came out or wherever it may

494
00:24:11.279 --> 00:24:13.640
<v Speaker 4>be in early access, I played it obsessively for ages

495
00:24:13.680 --> 00:24:16.039
<v Speaker 4>and it was one of the most tedious, boring experiences

496
00:24:16.079 --> 00:24:16.640
<v Speaker 4>of my life.

497
00:24:16.680 --> 00:24:17.559
<v Speaker 1>And it still ends.

498
00:24:17.680 --> 00:24:20.799
<v Speaker 4>It's so boring, But I remember the role playing part

499
00:24:20.839 --> 00:24:23.480
<v Speaker 4>of it was really small back then, and it was

500
00:24:23.519 --> 00:24:27.319
<v Speaker 4>more about survival and now it seems to have flipped around.

501
00:24:27.359 --> 00:24:29.920
<v Speaker 4>I remember when I first started playing, like this was

502
00:24:29.960 --> 00:24:31.880
<v Speaker 4>a common experience that happened to a lot of people,

503
00:24:31.960 --> 00:24:35.759
<v Speaker 4>but I was like the story that you'd always find

504
00:24:35.799 --> 00:24:37.960
<v Speaker 4>is sometimes you would spawn in and there'd be people

505
00:24:38.000 --> 00:24:40.839
<v Speaker 4>waiting for you. They're like fully armed with guns, and

506
00:24:40.880 --> 00:24:44.680
<v Speaker 4>they'd basically recruit you into slave camp labor camps. And

507
00:24:44.720 --> 00:24:47.599
<v Speaker 4>that's exactly that's like happen. That happened to me immediately,

508
00:24:47.640 --> 00:24:49.440
<v Speaker 4>Like I would spawn and there'd be three people with

509
00:24:49.519 --> 00:24:51.920
<v Speaker 4>guns and'd be like, do not move on the ground,

510
00:24:52.200 --> 00:24:54.480
<v Speaker 4>and then like they'd take everything out of you and

511
00:24:54.480 --> 00:24:56.759
<v Speaker 4>be like follow us, and there was like walking dead shit,

512
00:24:57.000 --> 00:24:59.839
<v Speaker 4>and it was like really really fascinating and interesting and

513
00:24:59.839 --> 00:25:02.480
<v Speaker 4>like it sounds awful, but it was also like you

514
00:25:02.519 --> 00:25:05.119
<v Speaker 4>could try and win their trust by like doing what

515
00:25:05.200 --> 00:25:08.160
<v Speaker 4>they asked for a really long time and eventually like

516
00:25:08.240 --> 00:25:11.000
<v Speaker 4>needing some sort of like escape attempt or something like that.

517
00:25:11.400 --> 00:25:14.559
<v Speaker 4>And that was like that would happen once in every

518
00:25:14.640 --> 00:25:17.839
<v Speaker 4>like once every like a month or something. Most of

519
00:25:17.880 --> 00:25:20.039
<v Speaker 4>the time, you'd spawn in and you'd spend ages trying

520
00:25:20.039 --> 00:25:23.200
<v Speaker 4>to build like some sort of encampment, and then someone

521
00:25:23.240 --> 00:25:25.880
<v Speaker 4>would wander by it with a shotgun and just destroy you,

522
00:25:26.079 --> 00:25:28.799
<v Speaker 4>and that would be russ. I remember bouncing off of

523
00:25:28.839 --> 00:25:29.680
<v Speaker 4>it so fast.

524
00:25:30.160 --> 00:25:32.839
<v Speaker 1>If you don't like set up your base or whatever

525
00:25:33.000 --> 00:25:37.920
<v Speaker 1>to repair itself, it would just disintegrate over time. So

526
00:25:38.519 --> 00:25:41.119
<v Speaker 1>like right now I'm not playing it, but all of

527
00:25:41.160 --> 00:25:44.839
<v Speaker 1>my stuff is wearing down. But unfortunately I like stocked

528
00:25:44.880 --> 00:25:47.119
<v Speaker 1>up on supply, so it should be fine. But it's

529
00:25:47.200 --> 00:25:48.799
<v Speaker 1>just kind of like been in the back of my head,

530
00:25:48.880 --> 00:25:50.880
<v Speaker 1>like I wonder if my walls have worn down and

531
00:25:50.920 --> 00:25:53.640
<v Speaker 1>someone stole everything I spent like I don't know, an

532
00:25:53.680 --> 00:25:58.799
<v Speaker 1>hour last night collecting or whatever. It's it's super fascinating.

533
00:25:58.880 --> 00:26:00.960
<v Speaker 1>It's not for everyone. I think we gave it like

534
00:26:01.000 --> 00:26:03.960
<v Speaker 1>a four, which sounds about right.

535
00:26:04.039 --> 00:26:09.920
<v Speaker 4>Maybe the wildest thing about modern gaming is how certain

536
00:26:10.000 --> 00:26:13.240
<v Speaker 4>people and certain movements online can take a game that's

537
00:26:13.599 --> 00:26:17.400
<v Speaker 4>bang average, mediocre even and just make it the most

538
00:26:17.519 --> 00:26:20.440
<v Speaker 4>popular game. Like sometimes it happens with games that are

539
00:26:20.480 --> 00:26:25.160
<v Speaker 4>like almost objectively good stuff like you know, Fall Guys

540
00:26:25.319 --> 00:26:28.599
<v Speaker 4>or Rocket League or or you know among Us, where

541
00:26:28.640 --> 00:26:32.000
<v Speaker 4>there's something amazing there and they like it just gets pushed.

542
00:26:32.000 --> 00:26:36.200
<v Speaker 4>Sometimes it's like let's find a third and make it

543
00:26:36.240 --> 00:26:39.079
<v Speaker 4>amazing and like that seems to have happened with I

544
00:26:39.119 --> 00:26:41.200
<v Speaker 4>know a lot of people love Rust and like, for me,

545
00:26:41.440 --> 00:26:42.799
<v Speaker 4>it is like I call it a third based on

546
00:26:42.839 --> 00:26:45.279
<v Speaker 4>my experience because I had nothing but a bad time

547
00:26:45.319 --> 00:26:47.480
<v Speaker 4>with it every time I try to play it. But

548
00:26:47.519 --> 00:26:49.720
<v Speaker 4>you go online now and people like there's like entire

549
00:26:49.960 --> 00:26:52.559
<v Speaker 4>groups of people who are making it fun and amazing,

550
00:26:53.000 --> 00:26:56.160
<v Speaker 4>and it's really weird how they move from game to

551
00:26:56.240 --> 00:26:59.799
<v Speaker 4>game and they're like, let's take this thing and it's

552
00:27:00.000 --> 00:27:03.039
<v Speaker 4>basically the equivalent of like games game stop stock, where

553
00:27:03.079 --> 00:27:06.920
<v Speaker 4>they're like, here's something that's like on its last legs,

554
00:27:07.480 --> 00:27:10.519
<v Speaker 4>let's just create an effort around and making it important.

555
00:27:10.559 --> 00:27:12.279
<v Speaker 4>And that's what they're doing with games as well.

556
00:27:12.839 --> 00:27:14.839
<v Speaker 1>Yeah, I mean, I think to russ credit is that

557
00:27:14.880 --> 00:27:16.480
<v Speaker 1>there are a lot of tools there that kind of

558
00:27:16.519 --> 00:27:19.720
<v Speaker 1>facilitate role playing, and I just think that that didn't

559
00:27:19.759 --> 00:27:22.960
<v Speaker 1>really catch on until later. But what what would be

560
00:27:23.000 --> 00:27:24.839
<v Speaker 1>really interesting, and what I've been kind of looking into

561
00:27:24.920 --> 00:27:27.119
<v Speaker 1>is maybe setting up like a game spot Rust server

562
00:27:28.160 --> 00:27:31.000
<v Speaker 1>just to see what would happen, like for the community

563
00:27:31.079 --> 00:27:32.720
<v Speaker 1>and like for other people as well, but just to

564
00:27:32.759 --> 00:27:36.480
<v Speaker 1>see like what would happen because I imagine the fact that

565
00:27:36.559 --> 00:27:39.480
<v Speaker 1>everyone in the discord kind of knows each other and

566
00:27:39.480 --> 00:27:41.799
<v Speaker 1>we're all part of that. We have like some common connection.

567
00:27:41.920 --> 00:27:43.839
<v Speaker 1>I bet you everyone would be very polite.

568
00:27:44.319 --> 00:27:46.400
<v Speaker 2>I bet civilization I would not.

569
00:27:47.400 --> 00:27:51.559
<v Speaker 1>Well, some people would traw like two more. But but

570
00:27:51.880 --> 00:27:56.880
<v Speaker 1>I don't know, Like there's there's something so fascinating about

571
00:27:56.880 --> 00:28:00.400
<v Speaker 1>it that I'm really enjoying. I'll probably bounce off soon,

572
00:28:00.400 --> 00:28:01.880
<v Speaker 1>like I've been playing for about a week or so,

573
00:28:02.599 --> 00:28:04.400
<v Speaker 1>but I don't know. It's just something that like.

574
00:28:04.440 --> 00:28:07.559
<v Speaker 4>I would be up for, like a Rust server. I'm

575
00:28:07.599 --> 00:28:10.079
<v Speaker 4>definitely on the game, but like I do that thing

576
00:28:10.079 --> 00:28:14.599
<v Speaker 4>where I'd be like I would appear randomly and just

577
00:28:14.640 --> 00:28:16.400
<v Speaker 4>cause a little bit of mischief and beef.

578
00:28:16.799 --> 00:28:22.559
<v Speaker 3>That sounds great, Honestly, you.

579
00:28:22.519 --> 00:28:26.200
<v Speaker 4>Never know when I'll appear, but I'll appear sometime, mister X.

580
00:28:26.240 --> 00:28:28.559
<v Speaker 4>I'll just kick in the door running and like destroy

581
00:28:28.960 --> 00:28:31.119
<v Speaker 4>one load bearing wall and an exit.

582
00:28:31.880 --> 00:28:35.799
<v Speaker 2>Twenty dollars is forty dollars and it has like four

583
00:28:35.880 --> 00:28:38.799
<v Speaker 2>hundred thousand very positive reviews on Steam.

584
00:28:39.400 --> 00:28:42.839
<v Speaker 3>Looking at it right, Wow, I wouldn't.

585
00:28:42.519 --> 00:28:46.200
<v Speaker 4>Pay forty dollars for it, absolutely not unless you're expensing that. Absolutely.

586
00:28:46.559 --> 00:28:48.519
<v Speaker 2>I mean, actually, look all of the all of the

587
00:28:48.599 --> 00:28:55.240
<v Speaker 2>reviews like started pouring in November twenty nineteen, and then

588
00:28:55.839 --> 00:28:58.960
<v Speaker 2>January first, twenty twenty one, tons of them poured in.

589
00:28:59.400 --> 00:28:59.640
<v Speaker 1>Yeah.

590
00:29:00.279 --> 00:29:03.039
<v Speaker 4>Yeah, it's it's wild how that game is still going

591
00:29:03.079 --> 00:29:05.240
<v Speaker 4>because I I remember when it first came out, I

592
00:29:05.279 --> 00:29:09.160
<v Speaker 4>was like it was so busted because I remember I

593
00:29:09.200 --> 00:29:12.359
<v Speaker 4>got into it because it was Face Punch Studios, right,

594
00:29:12.960 --> 00:29:15.319
<v Speaker 4>and they made what do they make? They made like

595
00:29:15.599 --> 00:29:20.240
<v Speaker 4>Gary's mod for Half Life and Countless Strike, and I

596
00:29:20.279 --> 00:29:22.559
<v Speaker 4>was like, oh, they making this is their first full game,

597
00:29:22.799 --> 00:29:24.000
<v Speaker 4>and I played it and I was like, this is

598
00:29:24.359 --> 00:29:25.160
<v Speaker 4>fucking terrible.

599
00:29:26.680 --> 00:29:30.000
<v Speaker 1>I yeah, I think it's just like because when it

600
00:29:30.039 --> 00:29:31.680
<v Speaker 1>first came out, it was just kind of like, Okay,

601
00:29:31.720 --> 00:29:35.720
<v Speaker 1>this is realistic Minecraft, except everyone's at dick. I guess

602
00:29:35.759 --> 00:29:38.359
<v Speaker 1>not that Minecraft doesn't have a role playing side to

603
00:29:38.440 --> 00:29:40.240
<v Speaker 1>it for certain people, but like, I don't know, the

604
00:29:40.279 --> 00:29:43.359
<v Speaker 1>places it's gone has been have been pretty interesting, like

605
00:29:43.400 --> 00:29:47.079
<v Speaker 1>even like like you talking about being a troll, Like

606
00:29:47.119 --> 00:29:48.839
<v Speaker 1>I feel like it would be really interesting to have

607
00:29:49.000 --> 00:29:52.839
<v Speaker 1>like a murder or like hunt a serial killer or

608
00:29:52.839 --> 00:29:54.759
<v Speaker 1>something like that. I have a serial killer on the

609
00:29:54.839 --> 00:29:57.359
<v Speaker 1>run and like a group of people would have to

610
00:29:57.359 --> 00:29:58.319
<v Speaker 1>try to hunt them down or something.

611
00:29:58.480 --> 00:30:01.160
<v Speaker 3>Now we're all sold. Now you've got I.

612
00:30:01.119 --> 00:30:02.839
<v Speaker 1>Knew I just had to bring up someal killer and

613
00:30:02.839 --> 00:30:07.839
<v Speaker 1>that would be it. Anyway, that's enough about rust, uh Lucy,

614
00:30:07.880 --> 00:30:08.799
<v Speaker 1>what do you think of the medium?

615
00:30:09.000 --> 00:30:14.759
<v Speaker 2>I am so I'm about halfway through right now. I

616
00:30:14.759 --> 00:30:18.799
<v Speaker 2>I'm actually really digging it. So one thing I will

617
00:30:18.799 --> 00:30:23.039
<v Speaker 2>say is that I'm being very meticulous and kind of

618
00:30:23.079 --> 00:30:27.759
<v Speaker 2>examining everything and like picking up everything. And the one

619
00:30:27.880 --> 00:30:30.240
<v Speaker 2>thing that I will say is that I think the

620
00:30:30.759 --> 00:30:36.000
<v Speaker 2>voiceover is really really good. However, Cardinal sin over explaining

621
00:30:36.039 --> 00:30:39.519
<v Speaker 2>every single point of the plot. Don't need it. I

622
00:30:39.920 --> 00:30:43.720
<v Speaker 2>get it, like I get it. Otherwise a player is

623
00:30:43.759 --> 00:30:47.079
<v Speaker 2>going to miss it. But it's just it's not to

624
00:30:47.519 --> 00:30:49.960
<v Speaker 2>call the sea levels. But I'm like, chill, you don't

625
00:30:49.960 --> 00:30:55.039
<v Speaker 2>need to. She also makes like kind of strange jokes sometimes. Anyway,

626
00:30:55.119 --> 00:30:56.519
<v Speaker 2>that's like my one gripe with it.

627
00:30:56.880 --> 00:31:00.440
<v Speaker 4>We had an interesting moment about that with the reviewer, right, Kelly,

628
00:31:00.440 --> 00:31:01.839
<v Speaker 4>I don't know if we want to talk about it.

629
00:31:01.920 --> 00:31:03.240
<v Speaker 3>Yeah, Jordan, I tacked that too.

630
00:31:03.640 --> 00:31:06.480
<v Speaker 4>Yeah, so like we like I was reading it, I

631
00:31:06.599 --> 00:31:08.839
<v Speaker 4>message Ord and I was like, and Kelly as well,

632
00:31:08.920 --> 00:31:11.599
<v Speaker 4>like got involved in it. It was like, there's got to

633
00:31:11.640 --> 00:31:14.160
<v Speaker 4>be a reason behind games doing this, Like why do

634
00:31:14.279 --> 00:31:16.519
<v Speaker 4>get some games really do this? It seems like such

635
00:31:16.559 --> 00:31:20.519
<v Speaker 4>an obviously like weird creative decision where a game is

636
00:31:20.559 --> 00:31:23.119
<v Speaker 4>like really well written and then we do stuff like

637
00:31:23.279 --> 00:31:26.400
<v Speaker 4>over explain itself and like the best not best, but

638
00:31:26.440 --> 00:31:30.359
<v Speaker 4>like we richa Pump were like, is this an accessibility thing?

639
00:31:30.960 --> 00:31:35.279
<v Speaker 4>Like is this potentially a way to kind of because

640
00:31:35.279 --> 00:31:39.480
<v Speaker 4>some people they struggle with like connecting dots or inferring

641
00:31:39.640 --> 00:31:44.039
<v Speaker 4>tone from speech and even like the acting, And like

642
00:31:44.119 --> 00:31:46.079
<v Speaker 4>I was like, do you think this is kind of

643
00:31:46.119 --> 00:31:49.559
<v Speaker 4>like a way for those people who might struggle reading

644
00:31:49.599 --> 00:31:51.960
<v Speaker 4>body language and tone and that kind of stuff to

645
00:31:52.359 --> 00:31:57.000
<v Speaker 4>be clued into the actual what's happening because they're over

646
00:31:57.079 --> 00:32:00.319
<v Speaker 4>explaining it to some degree, and it's like a really

647
00:32:00.400 --> 00:32:03.720
<v Speaker 4>interesting thought experience. I'm with you in that, Like whenever

648
00:32:03.759 --> 00:32:06.480
<v Speaker 4>games do that, I'm like, wait doing this, like it

649
00:32:06.559 --> 00:32:09.119
<v Speaker 4>seems so weird. But I also kind of like started

650
00:32:09.119 --> 00:32:11.559
<v Speaker 4>thinking about whether there's anything more behind it, and I'd

651
00:32:11.599 --> 00:32:13.680
<v Speaker 4>love to get in touch with some developers and be

652
00:32:13.759 --> 00:32:14.559
<v Speaker 4>like why does this happened?

653
00:32:15.240 --> 00:32:20.720
<v Speaker 2>Because like you can't control where the player looks, and

654
00:32:20.799 --> 00:32:24.960
<v Speaker 2>so I was reading about this recently. So it's like

655
00:32:25.000 --> 00:32:27.279
<v Speaker 2>a thing where it's like if they are going to

656
00:32:27.279 --> 00:32:30.960
<v Speaker 2>miss something in the environment. The one sure fire away

657
00:32:31.039 --> 00:32:32.960
<v Speaker 2>that you will get that information to them is by

658
00:32:33.000 --> 00:32:37.200
<v Speaker 2>having in a voiceover, and so that is why in

659
00:32:37.240 --> 00:32:40.440
<v Speaker 2>a lot of games you will get those kind of

660
00:32:41.079 --> 00:32:44.119
<v Speaker 2>to some people obnoxious, but like if you're kind of

661
00:32:44.200 --> 00:32:45.920
<v Speaker 2>rushing through a game and you're not looking at everything,

662
00:32:46.000 --> 00:32:48.440
<v Speaker 2>not picking like the medium is full of collectibles that

663
00:32:48.480 --> 00:32:50.920
<v Speaker 2>you don't even really need to pick up or look at.

664
00:32:51.319 --> 00:32:54.599
<v Speaker 2>So if you're just rushing through Golden Pathing it, you're

665
00:32:54.599 --> 00:32:56.119
<v Speaker 2>going to miss so much of it. And so that's

666
00:32:56.160 --> 00:32:56.880
<v Speaker 2>why you get it.

667
00:32:57.599 --> 00:33:00.960
<v Speaker 4>The ones that really get me are like, repeat the

668
00:33:01.000 --> 00:33:03.200
<v Speaker 4>plot moments after it just happened.

669
00:33:05.000 --> 00:33:08.440
<v Speaker 2>The one that sprung to mind was there's a tomb raider.

670
00:33:08.680 --> 00:33:11.759
<v Speaker 2>I can't remember if it's Rise Shadow or the original

671
00:33:11.799 --> 00:33:15.359
<v Speaker 2>twenty twelve reboot, but you can remember, I swear you

672
00:33:15.400 --> 00:33:19.960
<v Speaker 2>can like adjust how often Lara talks to herself, which

673
00:33:20.000 --> 00:33:21.119
<v Speaker 2>is like, oh.

674
00:33:21.039 --> 00:33:23.240
<v Speaker 1>Yeah, you can. I think it was like a difficulty

675
00:33:23.359 --> 00:33:23.920
<v Speaker 1>thing sort of.

676
00:33:24.000 --> 00:33:25.720
<v Speaker 2>Yeah, I think it was in the difficulty menu, but

677
00:33:25.799 --> 00:33:28.519
<v Speaker 2>you can basically turn off those hints, and that was

678
00:33:28.519 --> 00:33:31.039
<v Speaker 2>a really cool way of doing it. But I just

679
00:33:31.240 --> 00:33:34.200
<v Speaker 2>I can't recall any of the game that's done it, since.

680
00:33:33.960 --> 00:33:37.000
<v Speaker 3>That's a that's a smart way to approach it, because yeah,

681
00:33:37.000 --> 00:33:40.559
<v Speaker 3>this was It's funny because I had the exact same

682
00:33:40.599 --> 00:33:42.880
<v Speaker 3>thought you did tomorrow where I read that part of

683
00:33:42.960 --> 00:33:47.319
<v Speaker 3>Jordan's draft about how that this thing seem as lucy

684
00:33:47.359 --> 00:33:50.519
<v Speaker 3>really irritated him, and I was like, yeah, it irritates

685
00:33:50.519 --> 00:33:52.200
<v Speaker 3>me too. And then I kind of had this thought like, well,

686
00:33:52.200 --> 00:33:56.200
<v Speaker 3>maybe like if I, you know, if I'm a player

687
00:33:56.319 --> 00:34:00.039
<v Speaker 3>that can't see as well, maybe that's helpful or what.

688
00:34:00.279 --> 00:34:03.480
<v Speaker 3>But I kind of thought maybe I'm overthinking it.

689
00:34:03.519 --> 00:34:03.920
<v Speaker 2>I don't know.

690
00:34:04.160 --> 00:34:06.680
<v Speaker 3>And then Jordan messaged me like maybe ten minutes later

691
00:34:06.720 --> 00:34:08.960
<v Speaker 3>and it was like, Tamor had this thought about this part,

692
00:34:09.000 --> 00:34:13.440
<v Speaker 3>and I was like, okay, cool, so it's not just me. Yeah,

693
00:34:13.559 --> 00:34:16.159
<v Speaker 3>I thought about it of the accessibility angle before. But

694
00:34:16.199 --> 00:34:18.000
<v Speaker 3>if that's the case, like that makes so much sense.

695
00:34:18.079 --> 00:34:20.719
<v Speaker 3>I just it just alway, It's a thing that always

696
00:34:20.679 --> 00:34:24.320
<v Speaker 3>sticks out to me. Yeah, And like the the suggestion

697
00:34:24.480 --> 00:34:26.480
<v Speaker 3>that I gave to Jordan was not to like change

698
00:34:26.480 --> 00:34:30.199
<v Speaker 3>his critique because if it irritated him, it irritated him,

699
00:34:30.199 --> 00:34:31.440
<v Speaker 3>and that's we can't change that.

700
00:34:31.599 --> 00:34:32.400
<v Speaker 2>It's how he felt.

701
00:34:33.079 --> 00:34:35.800
<v Speaker 3>And so it was just about phrasing it differently. So

702
00:34:35.880 --> 00:34:39.199
<v Speaker 3>it wasn't like putting down the existence of that feature

703
00:34:39.360 --> 00:34:43.079
<v Speaker 3>so much as it was just giving his particular perspective

704
00:34:43.199 --> 00:34:46.280
<v Speaker 3>because regardless, I mean, we can't in a review, we

705
00:34:46.280 --> 00:34:50.199
<v Speaker 3>don't really speculate as to the intent of any particular

706
00:34:50.559 --> 00:34:52.480
<v Speaker 3>part of the game, because it's just that that's not

707
00:34:52.599 --> 00:34:56.960
<v Speaker 3>helpful for an analysis and that doesn't matter. So it

708
00:34:57.000 --> 00:35:00.079
<v Speaker 3>was just about like reframing it, so it's like, this

709
00:35:01.320 --> 00:35:05.679
<v Speaker 3>thing is I found very intrusive, rather than phrasing it

710
00:35:05.719 --> 00:35:08.840
<v Speaker 3>more universally because it is something that could potentially help somebody.

711
00:35:09.519 --> 00:35:12.920
<v Speaker 3>Was kind of the way where we landed on that.

712
00:35:12.920 --> 00:35:14.719
<v Speaker 3>That's more of like just like an insight into the

713
00:35:14.800 --> 00:35:17.960
<v Speaker 3>review process and not really a conversation about the quality

714
00:35:17.960 --> 00:35:20.239
<v Speaker 3>of the medium though, But I.

715
00:35:20.239 --> 00:35:22.079
<v Speaker 4>Would love to know if there's any people listening that

716
00:35:22.239 --> 00:35:25.760
<v Speaker 4>like play or have those kind of moments and are

717
00:35:25.800 --> 00:35:29.159
<v Speaker 4>like that was beneficial to me, and what other circumstances,

718
00:35:29.320 --> 00:35:31.760
<v Speaker 4>So if you are listening to because sometimes I'm like,

719
00:35:32.239 --> 00:35:33.880
<v Speaker 4>I guess I also think about like in a world

720
00:35:33.920 --> 00:35:36.360
<v Speaker 4>where we're easily distracted by phones and stuff like that,

721
00:35:36.559 --> 00:35:40.320
<v Speaker 4>like that could be also beneficial. But usually when something

722
00:35:40.360 --> 00:35:43.519
<v Speaker 4>important is happening on the screen. I am like pay

723
00:35:43.559 --> 00:35:46.400
<v Speaker 4>attention and looking yeah, so maybe I don't know.

724
00:35:46.800 --> 00:35:48.800
<v Speaker 1>I will say kind of to build off that a

725
00:35:48.840 --> 00:35:50.760
<v Speaker 1>little bit. One of the issues I ran into at

726
00:35:50.760 --> 00:35:53.239
<v Speaker 1>the Medium was there there was a puzzle, Lucy, you

727
00:35:53.280 --> 00:35:54.639
<v Speaker 1>probably know what I'm talking about, but you have to

728
00:35:54.639 --> 00:35:57.800
<v Speaker 1>figure out a certain character and you have to look

729
00:35:57.800 --> 00:36:00.519
<v Speaker 1>at this record of who attended this meeting and match

730
00:36:00.639 --> 00:36:03.320
<v Speaker 1>up like which. And I figured that out almost immediately,

731
00:36:03.400 --> 00:36:04.920
<v Speaker 1>like I was like, okay, there're this chair. And then

732
00:36:04.920 --> 00:36:06.880
<v Speaker 1>I ran back down and it was like, now you

733
00:36:06.880 --> 00:36:09.559
<v Speaker 1>can't do that exactly. There was no prompt and I

734
00:36:09.599 --> 00:36:12.199
<v Speaker 1>was like what So I went back up and I

735
00:36:12.239 --> 00:36:14.519
<v Speaker 1>had to look at the paper and like hit X

736
00:36:14.639 --> 00:36:16.840
<v Speaker 1>on the paper to acknowledge that I understood it. And

737
00:36:16.880 --> 00:36:19.719
<v Speaker 1>then the character was like, oh so, so and so

738
00:36:19.920 --> 00:36:22.639
<v Speaker 1>was sitting at this chair for this moment, and I

739
00:36:22.679 --> 00:36:26.159
<v Speaker 1>was like, I know, I figured this out already. You

740
00:36:26.639 --> 00:36:27.880
<v Speaker 1>trust me a little bit.

741
00:36:27.760 --> 00:36:31.599
<v Speaker 2>Please, I have the same thing. I think. Where I'm

742
00:36:31.639 --> 00:36:36.440
<v Speaker 2>landing with the Medium is it is and I'm sure,

743
00:36:36.559 --> 00:36:38.639
<v Speaker 2>like Jordan said this, so many people have said this,

744
00:36:38.679 --> 00:36:40.719
<v Speaker 2>but it is like the Double a game that you

745
00:36:40.800 --> 00:36:46.559
<v Speaker 2>don't see much of anymore. And it's also not very scary.

746
00:36:47.119 --> 00:36:50.400
<v Speaker 2>The puzzles are not very taxing. It is just like

747
00:36:52.000 --> 00:36:55.960
<v Speaker 2>I'm really enjoying it because I'm not overly stressed about

748
00:36:56.000 --> 00:36:58.920
<v Speaker 2>it like I would be playing, Like I'm very excited

749
00:36:58.920 --> 00:37:01.639
<v Speaker 2>for Residevil Village, but I'm already tense at the prospect

750
00:37:01.679 --> 00:37:04.639
<v Speaker 2>of it. I feel comfortable in that world because it's

751
00:37:04.679 --> 00:37:10.519
<v Speaker 2>like it's gruesome but within the confines of being acceptable,

752
00:37:11.119 --> 00:37:14.519
<v Speaker 2>if that makes sense. Like looking at it reminds me

753
00:37:14.599 --> 00:37:17.800
<v Speaker 2>a little bit of it's just like it's gruesome, but

754
00:37:18.159 --> 00:37:21.440
<v Speaker 2>in a slightly cartoony enough way. I also cried like

755
00:37:21.480 --> 00:37:25.159
<v Speaker 2>a baby at the opening of it. There's like a

756
00:37:25.280 --> 00:37:27.519
<v Speaker 2>very a scene with but you kind of have to

757
00:37:28.559 --> 00:37:32.280
<v Speaker 2>directly acknowledge some grief and I was like, oh no,

758
00:37:32.960 --> 00:37:35.840
<v Speaker 2>just burst thus tears. And I think the premise is

759
00:37:35.880 --> 00:37:39.199
<v Speaker 2>really cool. I will say on Series X a lot

760
00:37:39.199 --> 00:37:45.480
<v Speaker 2>of Poppins on textures, couple of a few stutters here

761
00:37:45.480 --> 00:37:47.960
<v Speaker 2>and there. I think the side by side stuff though,

762
00:37:48.119 --> 00:37:52.840
<v Speaker 2>is really cool. But I can't like.

763
00:37:54.440 --> 00:37:54.760
<v Speaker 1>I don't know.

764
00:37:54.800 --> 00:37:56.599
<v Speaker 2>I was glad I played it in like a five

765
00:37:56.639 --> 00:38:00.880
<v Speaker 2>hour chunk and then but I've a break from it

766
00:38:01.000 --> 00:38:03.719
<v Speaker 2>just because you know, work and everything and so I

767
00:38:03.719 --> 00:38:07.440
<v Speaker 2>think I'll go back to it tonight because I want

768
00:38:07.440 --> 00:38:08.559
<v Speaker 2>to finish it. I want to see how it goes,

769
00:38:08.559 --> 00:38:11.800
<v Speaker 2>because it's planting loads of really cool things. I didn't

770
00:38:11.840 --> 00:38:14.360
<v Speaker 2>realize Troy Baker was in it.

771
00:38:14.639 --> 00:38:19.039
<v Speaker 1>Oh yeah, yeah, the monster. Jordan told me that.

772
00:38:18.599 --> 00:38:20.960
<v Speaker 3>That's who he plays.

773
00:38:21.000 --> 00:38:21.559
<v Speaker 1>A monster.

774
00:38:22.519 --> 00:38:28.000
<v Speaker 4>The more something, Yeah.

775
00:38:26.519 --> 00:38:26.960
<v Speaker 2>I dig it.

776
00:38:27.000 --> 00:38:29.599
<v Speaker 3>I mean it's it's game pass like if you have

777
00:38:29.719 --> 00:38:30.719
<v Speaker 3>game Pass, there is.

778
00:38:32.199 --> 00:38:34.800
<v Speaker 2>You know, give it a shot. It's like the perfect

779
00:38:35.000 --> 00:38:37.119
<v Speaker 2>test case for a game Pass game, I think. And

780
00:38:37.159 --> 00:38:40.800
<v Speaker 2>I'm enjoying it. And also it chucks achievements at you,

781
00:38:42.039 --> 00:38:46.119
<v Speaker 2>like it just loves them your way. So if you're

782
00:38:46.159 --> 00:38:47.239
<v Speaker 2>into that, then.

783
00:38:47.960 --> 00:38:50.000
<v Speaker 1>What did you think of the setting before we move on,

784
00:38:50.320 --> 00:38:51.760
<v Speaker 1>or what do you think of the setting so far?

785
00:38:51.840 --> 00:38:57.360
<v Speaker 2>I guess I dig it obviously being despite what my

786
00:38:57.480 --> 00:39:02.840
<v Speaker 2>sad little Brexit passport says, but despite being because it

787
00:39:03.239 --> 00:39:06.039
<v Speaker 2>just says like great Britain and Northern I're like, shut

788
00:39:06.159 --> 00:39:11.400
<v Speaker 2>up European. Yeah. So I've been to Poland quite a

789
00:39:11.440 --> 00:39:17.239
<v Speaker 2>few times and it just feels very I don't know,

790
00:39:17.280 --> 00:39:20.079
<v Speaker 2>it just feels very like it captures a lot of

791
00:39:20.159 --> 00:39:22.679
<v Speaker 2>history in a weird way, like there's stuff that it

792
00:39:22.800 --> 00:39:27.960
<v Speaker 2>mentions to do with the war and like certain political

793
00:39:28.039 --> 00:39:30.599
<v Speaker 2>leaders and stuff where are like, yeah, this is this

794
00:39:30.679 --> 00:39:31.599
<v Speaker 2>is setting a tone.

795
00:39:32.519 --> 00:39:35.039
<v Speaker 1>It's like a game that only a Polish studio, yeah,

796
00:39:35.199 --> 00:39:37.480
<v Speaker 1>or developer could make, which I really appreciate about it,

797
00:39:37.800 --> 00:39:40.159
<v Speaker 1>Like that's with all of their games typically or most

798
00:39:40.199 --> 00:39:43.400
<v Speaker 1>of their games I know. Oh, I forget what it

799
00:39:43.440 --> 00:39:47.079
<v Speaker 1>was called the Cyberpunk one. Observer also took place in

800
00:39:47.360 --> 00:39:48.880
<v Speaker 1>Observer took place in Crackout.

801
00:39:49.679 --> 00:39:51.920
<v Speaker 2>Yeah. A lovely a lovely city.

802
00:39:52.239 --> 00:40:02.159
<v Speaker 1>All right, Well let's move on to topics, and we

803
00:40:02.199 --> 00:40:05.360
<v Speaker 1>are back with topics for this week. We have a

804
00:40:05.400 --> 00:40:08.000
<v Speaker 1>big one and we've got Tamoora and Lucy here to

805
00:40:08.079 --> 00:40:10.239
<v Speaker 1>talk all about it. But we got to see more

806
00:40:10.280 --> 00:40:12.880
<v Speaker 1>of Mass Effect Legendary edition. Now everyone saw the trailer

807
00:40:13.760 --> 00:40:17.239
<v Speaker 1>what from Monday, I think Monday or Tuesday, but you

808
00:40:17.320 --> 00:40:20.880
<v Speaker 1>two get to see an extended thing.

809
00:40:20.920 --> 00:40:30.119
<v Speaker 2>Forty five minute long BCD presentation thing, which was very cool.

810
00:40:30.159 --> 00:40:31.760
<v Speaker 2>So the stuff that we got to see was a

811
00:40:31.800 --> 00:40:37.440
<v Speaker 2>lot more, a lot more nitygree so, a lot of

812
00:40:37.519 --> 00:40:40.239
<v Speaker 2>tech stuff, a lot of Here's what it looked like

813
00:40:40.400 --> 00:40:43.400
<v Speaker 2>in June. Here's what it looks like. Now here's a

814
00:40:43.480 --> 00:40:47.400
<v Speaker 2>layer by layer composite of all the visual effects we're

815
00:40:47.400 --> 00:40:51.719
<v Speaker 2>putting on it. Pimp in the merch time. I did

816
00:40:52.519 --> 00:40:55.719
<v Speaker 2>do a video where I kind of condensed this forty

817
00:40:55.760 --> 00:41:00.039
<v Speaker 2>five minute long presentation into a eleven minute video, and

818
00:41:00.360 --> 00:41:04.039
<v Speaker 2>it's really cool what they're doing, Like it's a very

819
00:41:05.199 --> 00:41:09.480
<v Speaker 2>extensive visual overhaul. By that, I mean you know, they're

820
00:41:09.480 --> 00:41:13.239
<v Speaker 2>taking all the original textures uprising them, putting in and

821
00:41:13.280 --> 00:41:16.960
<v Speaker 2>improving a lot of visual effects that make a lot

822
00:41:16.960 --> 00:41:19.760
<v Speaker 2>of difference. And I think it's weird when you watch

823
00:41:19.760 --> 00:41:21.719
<v Speaker 2>the footage because you're like, oh, yeah, yeah, I can

824
00:41:22.000 --> 00:41:23.639
<v Speaker 2>sort of see the difference, and then you see the

825
00:41:23.679 --> 00:41:25.440
<v Speaker 2>side by sides and you're like, oh my god, the

826
00:41:25.599 --> 00:41:30.599
<v Speaker 2>entire lighting system just looks so much better. I did

827
00:41:31.239 --> 00:41:33.719
<v Speaker 2>go in and capture a bunch I hit PABT there,

828
00:41:33.760 --> 00:41:35.199
<v Speaker 2>but I did go in and capture a bunch of

829
00:41:35.519 --> 00:41:38.480
<v Speaker 2>old mass effect one with no mods. And I just

830
00:41:38.519 --> 00:41:43.519
<v Speaker 2>want to say, whoever a BioWare on the PC version

831
00:41:44.199 --> 00:41:47.440
<v Speaker 2>said that it was running in sixteen by nine is

832
00:41:47.960 --> 00:41:50.679
<v Speaker 2>a liar because it's not. It's like sixteen by eight

833
00:41:50.800 --> 00:41:53.239
<v Speaker 2>and it just looks really weird in my footage, So

834
00:41:53.599 --> 00:41:57.840
<v Speaker 2>grow up. But I know it looks really impressive. Talked

835
00:41:57.840 --> 00:42:03.000
<v Speaker 2>to Mac Walters after to kind of and Kevin Meek

836
00:42:03.119 --> 00:42:07.280
<v Speaker 2>and Crystal I forget her surname, but you know, members

837
00:42:07.320 --> 00:42:09.079
<v Speaker 2>of the dev team, and they answered all the nitt

838
00:42:09.119 --> 00:42:12.199
<v Speaker 2>Grey questions. So Pinnacle Station is not going to be

839
00:42:12.239 --> 00:42:17.599
<v Speaker 2>incuse that code. Oh no, the time trials.

840
00:42:17.599 --> 00:42:20.719
<v Speaker 1>The Pinnacle Station was just like the weird Combat Trials, right,

841
00:42:20.800 --> 00:42:21.239
<v Speaker 1>that was it?

842
00:42:21.320 --> 00:42:21.639
<v Speaker 4>Okay?

843
00:42:21.760 --> 00:42:22.679
<v Speaker 1>I I don't care.

844
00:42:22.880 --> 00:42:25.239
<v Speaker 2>Yeah, the source code was apparently completely broken.

845
00:42:27.599 --> 00:42:31.760
<v Speaker 1>The one where they introduced the Libertarians. That one's still intact.

846
00:42:32.039 --> 00:42:36.000
<v Speaker 2>Rival I no, No, bring down the Sky.

847
00:42:35.920 --> 00:42:38.119
<v Speaker 1>Yes, bring down the sky. That one, that one's still there,

848
00:42:38.159 --> 00:42:38.760
<v Speaker 1>that's still there.

849
00:42:39.039 --> 00:42:41.840
<v Speaker 2>I think the Pinnacle Station, from what I could tell,

850
00:42:41.960 --> 00:42:45.199
<v Speaker 2>is the only one that's not there. You know, like

851
00:42:45.719 --> 00:42:51.159
<v Speaker 2>multiplayer's gone, which is a shame, but they've rebalanced galactic

852
00:42:51.199 --> 00:42:52.880
<v Speaker 2>readiness to kind of make up for that and the

853
00:42:52.920 --> 00:42:55.280
<v Speaker 2>fact you don't have to play was it mass effect

854
00:42:55.760 --> 00:43:02.800
<v Speaker 2>infiltrator on your phone? It looks really good. And that trailer,

855
00:43:03.480 --> 00:43:06.719
<v Speaker 2>I'm going to say it, some choice cuts for b Roll,

856
00:43:07.440 --> 00:43:13.519
<v Speaker 2>some very big moments in that trailer, emotional moments. But no,

857
00:43:13.639 --> 00:43:16.480
<v Speaker 2>I'm super excited. Think I said it before. It's just

858
00:43:16.599 --> 00:43:19.599
<v Speaker 2>nice to be excited about Mass Effect again. And I

859
00:43:19.679 --> 00:43:22.880
<v Speaker 2>think modernizing Mass Effect one because, like I said, I

860
00:43:22.880 --> 00:43:27.119
<v Speaker 2>was playing it recently, like that game, it feels its age.

861
00:43:27.440 --> 00:43:28.360
<v Speaker 3>It sure does.

862
00:43:28.480 --> 00:43:32.760
<v Speaker 2>Yeah, and the writing I think is still absolutely impeccable.

863
00:43:32.760 --> 00:43:36.119
<v Speaker 2>And mass Efect one, I think story wise, I think

864
00:43:36.239 --> 00:43:38.519
<v Speaker 2>Mass Effect one might be my favorite, but I think

865
00:43:38.559 --> 00:43:43.440
<v Speaker 2>two is my favorite overall, and so modernizing it, changing

866
00:43:43.480 --> 00:43:48.000
<v Speaker 2>the heart, huge changing Mako still messing around with the

867
00:43:48.039 --> 00:43:51.840
<v Speaker 2>infantry though. Let's hope they makes some good changes there,

868
00:43:52.000 --> 00:43:53.719
<v Speaker 2>but I don't think it's going to be a big thing.

869
00:43:53.880 --> 00:43:54.760
<v Speaker 2>From what they were saying.

870
00:43:55.119 --> 00:43:57.320
<v Speaker 1>The way like looting worked and Mass Effect one was

871
00:43:57.360 --> 00:43:59.960
<v Speaker 1>so strange too, because there was like not tiered loop,

872
00:44:00.119 --> 00:44:03.880
<v Speaker 1>but like you got so much crap that just piled

873
00:44:03.960 --> 00:44:06.159
<v Speaker 1>up and you'd just be looking at like eight different

874
00:44:07.159 --> 00:44:10.880
<v Speaker 1>ca Yeah, and you'd convert it, but you'd just be

875
00:44:10.880 --> 00:44:13.880
<v Speaker 1>looking at like three different Camo and seven suits. You'd

876
00:44:13.880 --> 00:44:15.840
<v Speaker 1>be like, I don't want any of these, really, but

877
00:44:16.079 --> 00:44:16.920
<v Speaker 1>they're my best.

878
00:44:17.039 --> 00:44:20.519
<v Speaker 2>They're there. So Actually, the part of the other reason

879
00:44:20.559 --> 00:44:23.320
<v Speaker 2>that Tam and I were very excited, not just because

880
00:44:23.360 --> 00:44:25.840
<v Speaker 2>the legendary edition, is because we could finally release that

881
00:44:25.880 --> 00:44:27.039
<v Speaker 2>episode of audiologues.

882
00:44:27.880 --> 00:44:29.519
<v Speaker 4>Cool Baby, which we.

883
00:44:30.039 --> 00:44:32.639
<v Speaker 2>So a little bit of insight into that. We approached

884
00:44:33.119 --> 00:44:37.880
<v Speaker 2>BioWare and EA. I think it was August twenty nineteen,

885
00:44:40.360 --> 00:44:45.840
<v Speaker 2>and then we filmed it April last year, and we've

886
00:44:45.880 --> 00:44:49.639
<v Speaker 2>just been been sat on it because I reached out

887
00:44:49.639 --> 00:44:53.920
<v Speaker 2>to them originally because of the tenth anniversary and so yeah,

888
00:44:53.920 --> 00:44:55.320
<v Speaker 2>I've been sat in that for a while. And it's like,

889
00:44:55.559 --> 00:44:58.119
<v Speaker 2>if you haven't watched it, it's Macwolter is going through

890
00:44:58.119 --> 00:45:02.760
<v Speaker 2>the original design document. So make sure to pause and

891
00:45:02.800 --> 00:45:04.840
<v Speaker 2>read through those because they are incredible. We tried to

892
00:45:04.840 --> 00:45:06.360
<v Speaker 2>get as many of them in as we could.

893
00:45:07.000 --> 00:45:11.280
<v Speaker 4>Those documents have never been seen outside of by people

894
00:45:11.280 --> 00:45:14.800
<v Speaker 4>who worked on Mass Effect too, so they're like BioWare

895
00:45:15.000 --> 00:45:18.840
<v Speaker 4>was very, very very pointed about us having that, being like,

896
00:45:19.679 --> 00:45:23.440
<v Speaker 4>do not anywhere, do not tweak these, do not do anything.

897
00:45:23.480 --> 00:45:27.000
<v Speaker 4>This is literally full of ideas that we put together

898
00:45:27.519 --> 00:45:29.840
<v Speaker 4>for this game, and it's it's wild.

899
00:45:30.599 --> 00:45:32.400
<v Speaker 2>But no, Mac going through that was and talking about

900
00:45:32.440 --> 00:45:36.000
<v Speaker 2>the inspiration like Braveheart and Princess Bride and Butch Cassidy

901
00:45:36.480 --> 00:45:40.679
<v Speaker 2>is really really cool. It's all in there. Please please

902
00:45:40.800 --> 00:45:41.480
<v Speaker 2>be excited.

903
00:45:42.039 --> 00:45:43.800
<v Speaker 4>Extensive chat about Thane.

904
00:45:43.559 --> 00:45:47.119
<v Speaker 2>Creostensive fane chair and Garrison.

905
00:45:47.119 --> 00:45:50.480
<v Speaker 4>Or as he was known to start with fan creole fan.

906
00:45:51.639 --> 00:45:55.159
<v Speaker 2>Yeah, there's also like, while talking about as Effect, definitely

907
00:45:55.159 --> 00:45:58.599
<v Speaker 2>want to pimp Leanna's stuff from Game Informat and key

908
00:45:58.639 --> 00:46:01.679
<v Speaker 2>and stuff from the Gamer this week because Game in

909
00:46:01.719 --> 00:46:04.440
<v Speaker 2>Former has like a month long stuff by mass Effect,

910
00:46:04.599 --> 00:46:07.760
<v Speaker 2>the Gamer has an entire week and some of the

911
00:46:07.760 --> 00:46:10.280
<v Speaker 2>stuff that they've both got, like Kean's been doing a

912
00:46:10.280 --> 00:46:13.880
<v Speaker 2>bunch of interviews with like old Biway people, like finding

913
00:46:13.880 --> 00:46:20.079
<v Speaker 2>out that Thane was not supposed to have like syndrome

914
00:46:20.119 --> 00:46:21.840
<v Speaker 2>that was going to kill him, like because of a

915
00:46:21.920 --> 00:46:25.840
<v Speaker 2>codex entry fuck up is wild. The stuff out of

916
00:46:25.840 --> 00:46:30.000
<v Speaker 2>the ending, this stuff about like like more visual stuff

917
00:46:30.000 --> 00:46:32.039
<v Speaker 2>in the allegitary editions. So if you want more mass

918
00:46:32.039 --> 00:46:35.960
<v Speaker 2>Effect content games, well first all right and then go.

919
00:46:38.840 --> 00:46:43.559
<v Speaker 4>We love Yeah. So I was devastated to learn that

920
00:46:45.079 --> 00:46:47.000
<v Speaker 4>or see that. One of the developers was like, yeah,

921
00:46:47.039 --> 00:46:49.719
<v Speaker 4>indoctrination theory doesn't really work for us. We don't we

922
00:46:49.760 --> 00:46:51.960
<v Speaker 4>don't really believe in that. And I was like, how

923
00:46:52.039 --> 00:46:58.280
<v Speaker 4>dare you absolutely listen? I know you might have made

924
00:46:58.280 --> 00:47:00.079
<v Speaker 4>the game, but I don't get a ship where you think.

925
00:47:01.679 --> 00:47:06.519
<v Speaker 1>Whatever. Yeah, I'm so excited. It's it's been too long since,

926
00:47:06.639 --> 00:47:08.320
<v Speaker 1>like you're saying, it's been so long since I've been

927
00:47:08.320 --> 00:47:12.000
<v Speaker 1>excited about Mass Effect, and especially this is trilogy that

928
00:47:12.039 --> 00:47:15.920
<v Speaker 1>has been leaked and rumored for so long. To finally

929
00:47:16.440 --> 00:47:19.519
<v Speaker 1>see it and see that it's coming soon is very

930
00:47:19.559 --> 00:47:21.880
<v Speaker 1>excited and just has me excited for the future of

931
00:47:21.880 --> 00:47:25.519
<v Speaker 1>that series, even so much so that I flirted with

932
00:47:25.599 --> 00:47:29.559
<v Speaker 1>the idea of maybe reinstalling Andromeda. I don't think it's

933
00:47:29.599 --> 00:47:31.199
<v Speaker 1>gonna happen, but I thought about.

934
00:47:30.920 --> 00:47:34.239
<v Speaker 4>It playing it recently and he was like, yeah, I'm

935
00:47:34.239 --> 00:47:36.840
<v Speaker 4>playing it for the third time. I was like, what,

936
00:47:37.159 --> 00:47:39.119
<v Speaker 4>why is your buggle? What's wrong with you?

937
00:47:40.440 --> 00:47:44.679
<v Speaker 2>He says bad? I mean, honestly, I never finished on Drama.

938
00:47:44.719 --> 00:47:47.440
<v Speaker 2>I'm not I never finished on Drameda, so it's okay

939
00:47:47.480 --> 00:47:51.519
<v Speaker 2>to go on my replaylist. I've been floating with it.

940
00:47:52.079 --> 00:47:53.079
<v Speaker 4>I finished that game.

941
00:47:53.320 --> 00:47:54.679
<v Speaker 2>He took time off of work.

942
00:47:55.199 --> 00:47:57.400
<v Speaker 4>I took time off work to play that game, and

943
00:47:57.440 --> 00:48:04.440
<v Speaker 4>I it made me like profounds, like, yeah, there's an

944
00:48:04.440 --> 00:48:06.079
<v Speaker 4>alien in there that looks like it dressed in the

945
00:48:06.119 --> 00:48:09.280
<v Speaker 4>Sports direct, which is like the worst part of it.

946
00:48:12.960 --> 00:48:16.880
<v Speaker 3>I am so excited for this because Mass Effect has

947
00:48:17.199 --> 00:48:20.840
<v Speaker 3>always been like around me, and it's one of those

948
00:48:21.079 --> 00:48:24.440
<v Speaker 3>games that like I've played, but I don't have a

949
00:48:24.440 --> 00:48:26.880
<v Speaker 3>lot of good like like a lot of like clear

950
00:48:26.960 --> 00:48:31.639
<v Speaker 3>memories of because my memory is shit, and so I'm

951
00:48:31.719 --> 00:48:35.440
<v Speaker 3>just excited. I feel like I'm going to be really

952
00:48:35.480 --> 00:48:37.960
<v Speaker 3>like seeing it for the first time. And I always

953
00:48:38.000 --> 00:48:40.440
<v Speaker 3>think about my little brother when I think of Mass Effect,

954
00:48:40.440 --> 00:48:41.920
<v Speaker 3>because it came out when he was pretty young and

955
00:48:41.960 --> 00:48:45.159
<v Speaker 3>he got so into it and it was adorable. And

956
00:48:45.239 --> 00:48:46.920
<v Speaker 3>I'm just really excited because I think we'll be able

957
00:48:46.920 --> 00:48:48.760
<v Speaker 3>to like play it at the same time and like

958
00:48:48.840 --> 00:48:51.760
<v Speaker 3>talk about it, and I'm just really looking forward to it.

959
00:48:51.800 --> 00:48:54.119
<v Speaker 3>I love it when a game that has like aged

960
00:48:54.159 --> 00:48:56.079
<v Speaker 3>a little bit poorly gets a.

961
00:48:56.039 --> 00:48:57.000
<v Speaker 2>New lease on life.

962
00:48:57.719 --> 00:49:00.800
<v Speaker 3>And I'm excited to see what the game play and

963
00:49:00.880 --> 00:49:03.760
<v Speaker 3>like mechanical tweaks, like the under the hood stuff is

964
00:49:04.440 --> 00:49:08.920
<v Speaker 3>to kind of bring it up to, you know, modern times.

965
00:49:09.800 --> 00:49:13.599
<v Speaker 2>Yeah, they said they've unified tried from unified control scheme

966
00:49:13.639 --> 00:49:15.880
<v Speaker 2>across three because going from one to two to three

967
00:49:15.960 --> 00:49:19.280
<v Speaker 2>is like, well, so feels so different. So that's one

968
00:49:19.280 --> 00:49:20.480
<v Speaker 2>thing I'm really excited about.

969
00:49:21.320 --> 00:49:24.719
<v Speaker 4>Do you think this is paving the way for another

970
00:49:24.800 --> 00:49:27.760
<v Speaker 4>Shepherd story because we have that Mass Effect for trailer

971
00:49:28.280 --> 00:49:33.280
<v Speaker 4>and it looks like it looks like, yeah, they're like

972
00:49:33.400 --> 00:49:35.800
<v Speaker 4>picking up the N seven armor, like they're on that.

973
00:49:35.960 --> 00:49:40.440
<v Speaker 4>It looks like that, but like.

974
00:49:40.360 --> 00:49:42.440
<v Speaker 3>She looks like she's a matriarch at this point.

975
00:49:42.519 --> 00:49:45.760
<v Speaker 4>Yeah, But like the speculation is they're on the hunt

976
00:49:45.760 --> 00:49:50.559
<v Speaker 4>for Shepherd to find where where Shepherd is after the

977
00:49:50.599 --> 00:49:53.559
<v Speaker 4>events of the last game. So do you think that's

978
00:49:53.599 --> 00:49:53.960
<v Speaker 4>the case.

979
00:49:54.079 --> 00:49:57.320
<v Speaker 2>Do you think is in like control as Cannon or

980
00:49:57.360 --> 00:49:59.880
<v Speaker 2>they're going all the way back to the Normandy s

981
00:50:00.079 --> 00:50:01.599
<v Speaker 2>A one crash site.

982
00:50:01.880 --> 00:50:05.440
<v Speaker 4>I think I think like controllers Canon and and they're

983
00:50:05.480 --> 00:50:08.599
<v Speaker 4>like on the hunt to find out like a shepherds

984
00:50:08.599 --> 00:50:11.400
<v Speaker 4>am I It's like where is Jack Bauer? We need

985
00:50:11.480 --> 00:50:16.039
<v Speaker 4>him again, like where is Shepherd? And it's not and

986
00:50:16.119 --> 00:50:19.360
<v Speaker 4>eventually like they don't find Shepherd, but it's about the

987
00:50:19.440 --> 00:50:20.880
<v Speaker 4>friends you made along the way.

988
00:50:21.000 --> 00:50:24.440
<v Speaker 1>I think, like, well, because you've got Leara and she

989
00:50:24.679 --> 00:50:27.639
<v Speaker 1>technically can be very old, so I could I could

990
00:50:27.639 --> 00:50:29.239
<v Speaker 1>see what you're saying, but I could also see it

991
00:50:29.280 --> 00:50:32.960
<v Speaker 1>maybe taking place away in the future and maybe you are,

992
00:50:33.960 --> 00:50:36.480
<v Speaker 1>I don't know, still hunting down a dead Shepherd. I

993
00:50:36.679 --> 00:50:38.519
<v Speaker 1>don't know. I'm not sure. I just don't want to

994
00:50:38.519 --> 00:50:41.280
<v Speaker 1>play Shepherd, Like if they want to bring Shepherd and

995
00:50:41.320 --> 00:50:43.360
<v Speaker 1>those characters back into it. I just don't want to

996
00:50:43.360 --> 00:50:46.320
<v Speaker 1>play as Shepherd anymore because I feel like mass Factory

997
00:50:46.400 --> 00:50:48.079
<v Speaker 1>kind of tied up their story.

998
00:50:48.280 --> 00:50:51.199
<v Speaker 2>I don't, and I also bring all the decisions from

999
00:50:51.199 --> 00:50:51.880
<v Speaker 2>the trilogy.

1000
00:50:51.960 --> 00:50:53.320
<v Speaker 1>Yeah, it just wouldn't work.

1001
00:50:53.679 --> 00:50:55.719
<v Speaker 4>See the coldest part of me I gift Solid too

1002
00:50:56.719 --> 00:50:59.760
<v Speaker 4>that you got to play alongside Solid Snake, and then

1003
00:50:59.800 --> 00:51:03.079
<v Speaker 4>you really appreciated how cool Solid Snake was because you

1004
00:51:03.119 --> 00:51:05.800
<v Speaker 4>were looking at him do his thing. Imagine this game

1005
00:51:05.800 --> 00:51:09.119
<v Speaker 4>where like you're you're kind of looking at Shepherd do

1006
00:51:09.280 --> 00:51:11.360
<v Speaker 4>his thing. Shepherd is just a figure and you're like,

1007
00:51:11.400 --> 00:51:12.039
<v Speaker 4>oh damn.

1008
00:51:12.440 --> 00:51:15.199
<v Speaker 1>So it takes your saves from the legendary edition and

1009
00:51:15.239 --> 00:51:17.719
<v Speaker 1>then that kind of runs parallel with what you're doing.

1010
00:51:17.800 --> 00:51:20.480
<v Speaker 4>Yeah, he's like the head. He's like the head of

1011
00:51:20.519 --> 00:51:23.280
<v Speaker 4>the Specters now instead of just the first human Specter.

1012
00:51:23.840 --> 00:51:26.639
<v Speaker 4>But he's am I we need, we need Shepherd to

1013
00:51:26.679 --> 00:51:27.760
<v Speaker 4>restore the Specters.

1014
00:51:28.960 --> 00:51:29.400
<v Speaker 2>I'm down.

1015
00:51:31.239 --> 00:51:34.960
<v Speaker 3>When you started this, I thought you said. I thought

1016
00:51:34.960 --> 00:51:37.280
<v Speaker 3>you were going to say if we thought this meant

1017
00:51:37.280 --> 00:51:40.480
<v Speaker 3>we would get a Kotor one and two collection, I'm

1018
00:51:40.519 --> 00:51:42.360
<v Speaker 3>just gonna put it out. I'm just I want to

1019
00:51:42.519 --> 00:51:45.639
<v Speaker 3>manifest if we're going to get mass effect like this.

1020
00:51:45.880 --> 00:51:47.920
<v Speaker 3>I really hope we get it with Kotor as well.

1021
00:51:48.440 --> 00:51:48.679
<v Speaker 4>Well.

1022
00:51:48.840 --> 00:51:52.280
<v Speaker 3>I like that would like in addition to MASSAC because

1023
00:51:52.280 --> 00:51:55.480
<v Speaker 3>I've been wanting a mass effectory master for forever. But oh,

1024
00:51:55.719 --> 00:51:57.000
<v Speaker 3>that's my stream.

1025
00:51:57.400 --> 00:52:01.800
<v Speaker 4>You've seen the rumor, right there's there's one Star Wars

1026
00:52:01.840 --> 00:52:04.880
<v Speaker 4>game that's in production that hasn't been unveiled, and it's

1027
00:52:04.920 --> 00:52:07.960
<v Speaker 4>believed and rumored to be a reboot of Kotor.

1028
00:52:08.280 --> 00:52:11.960
<v Speaker 1>But like not in development by by any like known

1029
00:52:12.159 --> 00:52:16.159
<v Speaker 1>RPG studio, right was It's like they don't think it is.

1030
00:52:16.519 --> 00:52:18.360
<v Speaker 4>The thing that The thing that I think is going

1031
00:52:18.440 --> 00:52:21.039
<v Speaker 4>to happen is it's the story of Kotor, but we're

1032
00:52:21.159 --> 00:52:24.239
<v Speaker 4>in a different gameplay model, so it's going to be like, oh,

1033
00:52:24.280 --> 00:52:28.599
<v Speaker 4>here's the story of Koto in a action model, and

1034
00:52:28.840 --> 00:52:31.360
<v Speaker 4>it's going to be like the combat from Last Jenn

1035
00:52:31.519 --> 00:52:35.639
<v Speaker 4>or when we're doing a cult we're doing the Kotor story,

1036
00:52:35.679 --> 00:52:36.079
<v Speaker 4>which is.

1037
00:52:36.000 --> 00:52:38.119
<v Speaker 3>Going to excitement is diminished.

1038
00:52:40.280 --> 00:52:40.320
<v Speaker 2>It.

1039
00:52:42.079 --> 00:52:45.000
<v Speaker 4>Yeah, it's Koto story, but we've used the gameplay of

1040
00:52:45.039 --> 00:52:46.079
<v Speaker 4>a pod racing.

1041
00:52:45.880 --> 00:52:49.360
<v Speaker 3>Game, no RPG or nothing, thank you very much.

1042
00:52:50.719 --> 00:52:51.679
<v Speaker 4>It's Maria Party.

1043
00:52:51.719 --> 00:52:53.719
<v Speaker 2>But story.

1044
00:52:54.440 --> 00:52:56.960
<v Speaker 1>Well, the other I guess kind of big news is

1045
00:52:57.000 --> 00:53:01.880
<v Speaker 1>Battlefield six was talked about during a what are they

1046
00:53:01.880 --> 00:53:05.519
<v Speaker 1>are briefing do investors or something like that for EAU

1047
00:53:05.800 --> 00:53:07.800
<v Speaker 1>and they hinted at some details. Now, it's been a

1048
00:53:07.800 --> 00:53:10.239
<v Speaker 1>while since we've had a Battlefield game. The last one

1049
00:53:10.320 --> 00:53:15.360
<v Speaker 1>was Battlefield five, which I think was like twenty eighteen

1050
00:53:15.480 --> 00:53:15.800
<v Speaker 1>or something.

1051
00:53:15.800 --> 00:53:18.119
<v Speaker 2>Was gonna ask what's the naming convention has been for

1052
00:53:18.199 --> 00:53:20.679
<v Speaker 2>Battlefield because it was up to confusing and then there

1053
00:53:20.719 --> 00:53:25.119
<v Speaker 2>was confusing one Battlefield one one because of World War

1054
00:53:25.280 --> 00:53:26.199
<v Speaker 2>was that the last one?

1055
00:53:26.840 --> 00:53:29.320
<v Speaker 1>But you can go back to like Battlefield nineteen forty two,

1056
00:53:29.760 --> 00:53:36.199
<v Speaker 1>Battlefield two Hardline, wells in Battlefield Bad Company one, Battlefield

1057
00:53:36.280 --> 00:53:40.079
<v Speaker 1>Bad Company two, Battlefield three, Battlefield Hardline, or Battlefield four,

1058
00:53:40.119 --> 00:53:46.039
<v Speaker 1>Battlefield Hardline, Battlefield won, Battlefield five. So it's a mess like.

1059
00:53:46.239 --> 00:53:48.760
<v Speaker 2>A little numbers thing that can stick on their wall,

1060
00:53:48.800 --> 00:53:50.199
<v Speaker 2>like a little poster that you'd have in it.

1061
00:53:51.320 --> 00:53:53.400
<v Speaker 4>It's just a flow chop, but it's like the number

1062
00:53:53.440 --> 00:53:55.599
<v Speaker 4>one and then an arrow into the number two and

1063
00:53:55.599 --> 00:53:57.760
<v Speaker 4>then an arrow into like three, four, five, six, seven.

1064
00:53:57.960 --> 00:53:59.599
<v Speaker 4>So it's just numbers.

1065
00:54:01.480 --> 00:54:03.119
<v Speaker 1>Yeah, they should just I don't know. I hope it's

1066
00:54:03.199 --> 00:54:05.800
<v Speaker 1>not called Battlefield six. I hope they come something different,

1067
00:54:05.800 --> 00:54:07.960
<v Speaker 1>but they probably won't because I feel like those numbered

1068
00:54:08.000 --> 00:54:09.000
<v Speaker 1>ones sell better.

1069
00:54:08.920 --> 00:54:13.199
<v Speaker 4>That you will be just Battlefield or the Battlefield.

1070
00:54:13.519 --> 00:54:15.840
<v Speaker 2>The Battlefield Love.

1071
00:54:16.440 --> 00:54:18.880
<v Speaker 1>Will be like playing on supporting this game for the

1072
00:54:18.920 --> 00:54:28.119
<v Speaker 1>next decade. But the big takeaways is that there's a

1073
00:54:28.119 --> 00:54:31.079
<v Speaker 1>bigger player count, more player agency, and the announcement should

1074
00:54:31.079 --> 00:54:35.440
<v Speaker 1>be soon in a release later this year. I am

1075
00:54:35.559 --> 00:54:38.400
<v Speaker 1>looking forward to whatever this might be. I've played a

1076
00:54:38.440 --> 00:54:42.239
<v Speaker 1>lot of Battlefield, but Battlefield five was a huge disappointment,

1077
00:54:43.639 --> 00:54:44.840
<v Speaker 1>and I'm very curious to.

1078
00:54:44.840 --> 00:54:47.559
<v Speaker 3>See multiplayer wise or story wise.

1079
00:54:48.320 --> 00:54:51.039
<v Speaker 1>Multiple story has always been bad, well actually bad companies

1080
00:54:51.079 --> 00:54:55.840
<v Speaker 1>were okay, but the multiplayer wise because I feel like

1081
00:54:55.880 --> 00:54:59.679
<v Speaker 1>they always do. They try to do more interesting things

1082
00:54:59.679 --> 00:55:01.760
<v Speaker 1>than Call of Duty in most cases. And I know

1083
00:55:01.760 --> 00:55:03.639
<v Speaker 1>they are very different games, even though people love to

1084
00:55:03.679 --> 00:55:06.440
<v Speaker 1>compare the two, but I always was more interested in

1085
00:55:06.480 --> 00:55:10.480
<v Speaker 1>Battlefield because they leaned more into maybe not the weirder side,

1086
00:55:10.519 --> 00:55:15.039
<v Speaker 1>but it's they always seem more ambitious and more interesting,

1087
00:55:15.199 --> 00:55:20.320
<v Speaker 1>like bigger battles, destructible environments. They've had vehicles this entire time.

1088
00:55:21.199 --> 00:55:23.960
<v Speaker 1>They add jets to some games and stuff like that,

1089
00:55:24.719 --> 00:55:27.199
<v Speaker 1>and this one's supposed to be bigger than like a

1090
00:55:27.199 --> 00:55:29.800
<v Speaker 1>bigger player count than anything So I'm super curious to

1091
00:55:29.800 --> 00:55:33.239
<v Speaker 1>see what they do with these large scale battles because

1092
00:55:33.239 --> 00:55:36.760
<v Speaker 1>I feel like that's something that they could potentially do

1093
00:55:37.199 --> 00:55:40.800
<v Speaker 1>something interesting with. But the more curious thing is more

1094
00:55:40.800 --> 00:55:43.920
<v Speaker 1>player agency. I don't really know what that means.

1095
00:55:44.280 --> 00:55:46.519
<v Speaker 2>Yeah, Heighten, I I was gonna ask what that.

1096
00:55:46.559 --> 00:55:50.960
<v Speaker 1>Meant, Like, I feel like they tried to say that

1097
00:55:51.039 --> 00:55:53.320
<v Speaker 1>for Battlefield five and they're like, there's more player agency

1098
00:55:53.320 --> 00:55:58.639
<v Speaker 1>because you can, like Fortnite, a little piece of shelter

1099
00:55:58.760 --> 00:56:00.440
<v Speaker 1>to hide behind, and it's like, no, oh, I don't,

1100
00:56:00.480 --> 00:56:01.880
<v Speaker 1>No one wants that. Don't do that.

1101
00:56:02.480 --> 00:56:06.320
<v Speaker 4>Yeah, they always like they always create these new like

1102
00:56:06.519 --> 00:56:10.280
<v Speaker 4>bullet Point featureless, but inevitably they get filtered through the

1103
00:56:10.360 --> 00:56:13.079
<v Speaker 4>same model where it's like more player agency, what does

1104
00:56:13.119 --> 00:56:15.280
<v Speaker 4>that mean? Image? You can shoot down a wall or

1105
00:56:15.360 --> 00:56:17.679
<v Speaker 4>like blow up a building and it's like okay, and

1106
00:56:17.960 --> 00:56:22.679
<v Speaker 4>that completely changes the battlefield and no, I doesn't. I

1107
00:56:22.679 --> 00:56:23.360
<v Speaker 4>don't like.

1108
00:56:23.880 --> 00:56:26.599
<v Speaker 1>The interesting thing about the destruction is that it used

1109
00:56:26.599 --> 00:56:29.800
<v Speaker 1>to be way more open I guess, like you could

1110
00:56:29.840 --> 00:56:33.000
<v Speaker 1>destroy anything, and they've kind of walled that off a

1111
00:56:33.039 --> 00:56:34.800
<v Speaker 1>little bit as it's gone because they try to make

1112
00:56:34.840 --> 00:56:37.400
<v Speaker 1>it more like cinematic. So I'm curious if this more

1113
00:56:37.440 --> 00:56:39.519
<v Speaker 1>player agency is just going to be like you're saying,

1114
00:56:39.639 --> 00:56:42.480
<v Speaker 1>just you can blow up more walls, which would be

1115
00:56:42.519 --> 00:56:45.119
<v Speaker 1>cool if you could level any building and blow up

1116
00:56:45.159 --> 00:56:48.280
<v Speaker 1>any wall, like you couldn't like Bad Company. But I

1117
00:56:48.320 --> 00:56:49.840
<v Speaker 1>don't think that's going to be the case. I think

1118
00:56:49.880 --> 00:56:51.920
<v Speaker 1>they want their game to look flashy because it's EA.

1119
00:56:52.840 --> 00:56:54.360
<v Speaker 1>We'll see though, just speculation.

1120
00:56:54.920 --> 00:56:59.599
<v Speaker 3>Well, friend of the show. My dad really enjoyed Battlefield first.

1121
00:57:02.280 --> 00:57:03.079
<v Speaker 1>A lot of people did.

1122
00:57:03.280 --> 00:57:05.639
<v Speaker 3>He had a great time. He likes to play games

1123
00:57:05.679 --> 00:57:08.519
<v Speaker 3>on the hardest difficulty, and he completed it became a

1124
00:57:08.639 --> 00:57:12.199
<v Speaker 3>real game because he's my boy.

1125
00:57:12.320 --> 00:57:15.880
<v Speaker 4>I kept getting killed by a man on the other

1126
00:57:15.960 --> 00:57:18.039
<v Speaker 4>side of the map that I had no chance of

1127
00:57:18.039 --> 00:57:21.239
<v Speaker 4>shooting back at because he's like figured out how to.

1128
00:57:21.360 --> 00:57:22.079
<v Speaker 2>Shoot me from.

1129
00:57:23.679 --> 00:57:24.079
<v Speaker 4>This game.

1130
00:57:26.119 --> 00:57:28.639
<v Speaker 1>I remember playing the Alpha or Bait or something in

1131
00:57:28.679 --> 00:57:32.079
<v Speaker 1>the office for Battlefield five, and I like threw off

1132
00:57:32.119 --> 00:57:34.719
<v Speaker 1>my headphones and I was like, I'm going to rearrange

1133
00:57:34.760 --> 00:57:36.519
<v Speaker 1>my life so I never have to play this again.

1134
00:57:36.559 --> 00:57:38.840
<v Speaker 1>And then I didn't play Battlefield five ever again because

1135
00:57:38.840 --> 00:57:41.679
<v Speaker 1>I was like, I can't do this. Wow, But I played.

1136
00:57:42.639 --> 00:57:45.519
<v Speaker 1>I played so much Battlefield one. I really liked Battlefield one.

1137
00:57:45.599 --> 00:57:49.199
<v Speaker 1>It was it was fun and I played so much.

1138
00:57:49.199 --> 00:57:52.239
<v Speaker 1>Battlefield three four was busted as hell though, which was

1139
00:57:52.280 --> 00:57:52.679
<v Speaker 1>a bummer.

1140
00:57:52.719 --> 00:57:54.800
<v Speaker 4>We got like a bunch of us got the game

1141
00:57:54.840 --> 00:57:58.079
<v Speaker 4>and played it once. It was like me maybe.

1142
00:57:58.000 --> 00:58:06.039
<v Speaker 2>Cat lads, no, no, no, So a little bit of

1143
00:58:06.039 --> 00:58:09.960
<v Speaker 2>insight is this. This was twenty sixteen, Battlefield one, then

1144
00:58:10.280 --> 00:58:14.039
<v Speaker 2>Battlefield on twenty sixteen. The lads, we were six Stack

1145
00:58:14.079 --> 00:58:18.320
<v Speaker 2>in Overwatch every night. We had an Overwatch WhatsApp group

1146
00:58:18.360 --> 00:58:24.960
<v Speaker 2>called Overwatch. One day the seeds of descent were sown,

1147
00:58:25.280 --> 00:58:28.920
<v Speaker 2>I believe by Dave Jewett. Can he he knows what

1148
00:58:28.960 --> 00:58:30.440
<v Speaker 2>he did. And he was like, what did we just

1149
00:58:30.440 --> 00:58:32.679
<v Speaker 2>play Battlefield? And then like a couple of people play

1150
00:58:32.719 --> 00:58:34.719
<v Speaker 2>Battlefield and the rest of used to play Overwatch. Then

1151
00:58:34.760 --> 00:58:40.719
<v Speaker 2>eventually we all got Battlefield played once. They overtook the

1152
00:58:40.760 --> 00:58:45.440
<v Speaker 2>WhatsApp group and it was called Battlefield Bros. And then yeah,

1153
00:58:45.679 --> 00:58:46.199
<v Speaker 2>the rest of us.

1154
00:58:46.880 --> 00:58:50.199
<v Speaker 4>Then they abandoned the game. A month later we disbanded.

1155
00:58:50.360 --> 00:58:51.039
<v Speaker 4>Was it worth it?

1156
00:58:50.880 --> 00:58:55.159
<v Speaker 2>It's okay, Tamini still sticks six Stack with the boys.

1157
00:58:55.800 --> 00:58:59.039
<v Speaker 2>We've got two groups now, we've got PS four lads

1158
00:58:59.079 --> 00:59:04.000
<v Speaker 2>and we've got got PC boys.

1159
00:59:04.039 --> 00:59:08.840
<v Speaker 4>In an in review Lasting Power, I.

1160
00:59:09.239 --> 00:59:12.880
<v Speaker 3>Believe, I mean, I love this because in both are

1161
00:59:13.039 --> 00:59:16.679
<v Speaker 3>like Lucy and I. We don't actually play video games together.

1162
00:59:17.320 --> 00:59:21.199
<v Speaker 3>We play video games separately with a different group of lads,

1163
00:59:21.559 --> 00:59:24.480
<v Speaker 3>and in those groups we are part of the boys

1164
00:59:24.519 --> 00:59:27.639
<v Speaker 3>slash lads, so like the only female in.

1165
00:59:27.599 --> 00:59:32.800
<v Speaker 1>Each Yes, you've really done yourself in here. You guys

1166
00:59:32.800 --> 00:59:33.519
<v Speaker 1>did this yourself.

1167
00:59:33.559 --> 00:59:36.039
<v Speaker 3>We should probably play games together. But right now it's

1168
00:59:36.119 --> 00:59:39.119
<v Speaker 3>like I log on and it's like hey boys, uh

1169
00:59:39.159 --> 00:59:41.280
<v Speaker 3>and Kelly, and I'm like, it's fine, I can be

1170
00:59:41.320 --> 00:59:42.760
<v Speaker 3>one of the boys. I don't really care.

1171
00:59:43.599 --> 00:59:45.880
<v Speaker 2>I mean, one of our groups is called well sort

1172
00:59:45.880 --> 00:59:50.159
<v Speaker 2>of game of dads have big, big uncles.

1173
00:59:49.960 --> 00:59:50.199
<v Speaker 1>So.

1174
00:59:54.760 --> 00:59:57.239
<v Speaker 4>Yeah, we should do we should do it. We should

1175
00:59:57.239 --> 01:00:00.679
<v Speaker 4>do it games for actual like group where it's us

1176
01:00:00.679 --> 01:00:03.480
<v Speaker 4>a lot in there and play some games together. Finally, yeah,

1177
01:00:04.119 --> 01:00:05.000
<v Speaker 4>that's cool.

1178
01:00:05.599 --> 01:00:11.519
<v Speaker 1>Let's do it. Bring us all right, let's move on

1179
01:00:11.599 --> 01:00:21.039
<v Speaker 1>to listener questions. All right, So the first thing I

1180
01:00:21.039 --> 01:00:22.880
<v Speaker 1>want to get out of the way is that the

1181
01:00:23.039 --> 01:00:25.599
<v Speaker 1>email seems to be broken. I kind of had a

1182
01:00:25.639 --> 01:00:28.960
<v Speaker 1>suspicion because I haven't gotten any GameSpot after Dark emails

1183
01:00:29.000 --> 01:00:32.800
<v Speaker 1>for about two months. But we've been dealing with so

1184
01:00:32.960 --> 01:00:36.199
<v Speaker 1>much stuff with this transition that I was I wasn't

1185
01:00:36.199 --> 01:00:40.119
<v Speaker 1>going to bring it up one to worry about outlook,

1186
01:00:40.119 --> 01:00:44.639
<v Speaker 1>which has been a thing. So anyway, the reason why

1187
01:00:44.719 --> 01:00:48.480
<v Speaker 1>we haven't seen any emails is because we're not getting them.

1188
01:00:49.000 --> 01:00:54.000
<v Speaker 1>So that means if you have questions join our discord,

1189
01:00:54.000 --> 01:00:56.119
<v Speaker 1>you can DM myself tomorrow, Lucy and we'll get you

1190
01:00:56.159 --> 01:00:58.320
<v Speaker 1>in there. If you don't want to join Discord, because

1191
01:00:58.360 --> 01:01:00.800
<v Speaker 1>I know some people find discord st or it's not

1192
01:01:00.840 --> 01:01:03.320
<v Speaker 1>really the thing, you can just tweet at me or

1193
01:01:03.360 --> 01:01:05.320
<v Speaker 1>one of us and if we see it, we'll make

1194
01:01:05.360 --> 01:01:08.159
<v Speaker 1>sure to add it to our ongoing list of questions

1195
01:01:08.280 --> 01:01:11.159
<v Speaker 1>and we can try to get that in. With that said,

1196
01:01:11.840 --> 01:01:16.000
<v Speaker 1>let's move on to the first question here, Calli, do

1197
01:01:16.000 --> 01:01:17.320
<v Speaker 1>you want to read this one? Yes?

1198
01:01:17.360 --> 01:01:20.760
<v Speaker 3>This is from Ryan Cooper, obviously on the Discord. On

1199
01:01:20.920 --> 01:01:23.719
<v Speaker 3>last week's episode, Calli and Jess talked about how games

1200
01:01:23.760 --> 01:01:26.280
<v Speaker 3>like Hitman and Mass Effect didn't initially appeal to them

1201
01:01:26.320 --> 01:01:29.239
<v Speaker 3>due to the hyper masculine representation of men and the

1202
01:01:29.280 --> 01:01:32.760
<v Speaker 3>marketing making the games feel like they would be Duebro games. However,

1203
01:01:32.800 --> 01:01:34.760
<v Speaker 3>once they played the games, they seem to enjoy them

1204
01:01:34.760 --> 01:01:37.000
<v Speaker 3>and find the marketing to be doing the franchise as

1205
01:01:37.039 --> 01:01:40.000
<v Speaker 3>a disservice so I want to ask what games have

1206
01:01:40.119 --> 01:01:42.760
<v Speaker 3>y all been initially wary of or I'm interested in,

1207
01:01:42.880 --> 01:01:44.840
<v Speaker 3>only to find that they were really up your alley,

1208
01:01:44.960 --> 01:01:47.159
<v Speaker 3>or even better, made you find out that you might

1209
01:01:47.199 --> 01:01:49.360
<v Speaker 3>actually be really into the genre or themes.

1210
01:01:51.000 --> 01:01:54.840
<v Speaker 1>Thank you, Ryan more Lucy. I'm sorry, but Dishonored. I

1211
01:01:54.880 --> 01:01:57.000
<v Speaker 1>didn't play Dishonored for the longest time because I didn't

1212
01:01:57.000 --> 01:01:58.679
<v Speaker 1>think i'd be into it. And I played it and

1213
01:01:58.719 --> 01:02:01.360
<v Speaker 1>I was like, oh, wow, this is this is brilliant.

1214
01:02:01.400 --> 01:02:02.800
<v Speaker 2>Okay, you came through the other side.

1215
01:02:03.199 --> 01:02:04.880
<v Speaker 1>Fine, it's true. It's all that matters.

1216
01:02:05.400 --> 01:02:08.559
<v Speaker 2>Journey Man, Yeah, what about it?

1217
01:02:08.599 --> 01:02:10.440
<v Speaker 3>Made you think you wouldn't be into it?

1218
01:02:11.559 --> 01:02:17.119
<v Speaker 1>Other style? Primarily just like I didn't whale punk Whale Punk.

1219
01:02:17.960 --> 01:02:21.360
<v Speaker 1>I liked the graphics style, but or no reverse. I

1220
01:02:21.480 --> 01:02:24.119
<v Speaker 1>liked the like the game and what it was doing,

1221
01:02:24.159 --> 01:02:27.519
<v Speaker 1>but the graphics style just didn't do it in direction time.

1222
01:02:28.880 --> 01:02:30.840
<v Speaker 1>That's that's a much better way of saying.

1223
01:02:30.639 --> 01:02:31.880
<v Speaker 3>The graphics style.

1224
01:02:33.039 --> 01:02:33.840
<v Speaker 1>Graphics style.

1225
01:02:34.400 --> 01:02:36.480
<v Speaker 4>It's like it's like the award, like a category and

1226
01:02:36.519 --> 01:02:39.519
<v Speaker 4>then a ship awards and the best graphics style.

1227
01:02:41.760 --> 01:02:44.400
<v Speaker 1>Hey, that could make the key les more entertaining.

1228
01:02:44.599 --> 01:02:54.360
<v Speaker 2>Goes to the resident Evil four. I would say, I

1229
01:02:54.440 --> 01:02:58.239
<v Speaker 2>was very nervous about Resident Evil four, but it was

1230
01:02:58.239 --> 01:03:01.079
<v Speaker 2>my first Resident Evil game. I remember like a guy

1231
01:03:01.119 --> 01:03:04.880
<v Speaker 2>from school recommending it to me, and also in retrospect,

1232
01:03:04.920 --> 01:03:05.440
<v Speaker 2>he wrote.

1233
01:03:05.239 --> 01:03:08.760
<v Speaker 3>A little note in it and oh like, yeah, yeah,

1234
01:03:08.840 --> 01:03:09.559
<v Speaker 3>he wanted to date you.

1235
01:03:09.800 --> 01:03:11.679
<v Speaker 2>Yeah, picking up on that, picking up on that as

1236
01:03:11.679 --> 01:03:15.800
<v Speaker 2>an adult. Yeah. I remember the last line of that

1237
01:03:15.880 --> 01:03:18.639
<v Speaker 2>letter being like if you hear a chainsaw run, and

1238
01:03:18.719 --> 01:03:20.639
<v Speaker 2>I was like, oh, this just put me off even more.

1239
01:03:20.880 --> 01:03:25.440
<v Speaker 2>Didn't play until like years later when it came.

1240
01:03:25.480 --> 01:03:27.880
<v Speaker 1>To did you still have this? Give it back?

1241
01:03:28.000 --> 01:03:28.639
<v Speaker 2>I gave it back.

1242
01:03:29.599 --> 01:03:31.320
<v Speaker 4>You didn't You didn't turn the note over because it

1243
01:03:31.360 --> 01:03:33.639
<v Speaker 4>said if you have a chainsaw run dot dot dot

1244
01:03:33.880 --> 01:03:35.760
<v Speaker 4>to me address.

1245
01:03:39.159 --> 01:03:39.199
<v Speaker 3>No.

1246
01:03:39.280 --> 01:03:41.360
<v Speaker 2>It was weird because his dad knew my mom, and

1247
01:03:41.440 --> 01:03:43.320
<v Speaker 2>I was like, I'm not going to do that anyway.

1248
01:03:43.880 --> 01:03:45.320
<v Speaker 2>I didn't play until years later when it was on

1249
01:03:45.480 --> 01:03:51.159
<v Speaker 2>Xbox Live Arcade remember the Arcade anyway, And I really

1250
01:03:51.199 --> 01:03:52.960
<v Speaker 2>really loved it because it was more of an action

1251
01:03:53.079 --> 01:03:55.960
<v Speaker 2>game and kind of goofy, and I was like, oh,

1252
01:03:57.159 --> 01:03:59.840
<v Speaker 2>I've played myself here. I could have been enjoying this

1253
01:04:00.159 --> 01:04:01.079
<v Speaker 2>for so many years.

1254
01:04:01.400 --> 01:04:05.400
<v Speaker 4>So yeah, RESI foro hm, I can't think of one

1255
01:04:05.480 --> 01:04:07.239
<v Speaker 4>like I remember I think I've said this before, but

1256
01:04:07.280 --> 01:04:09.440
<v Speaker 4>I remember playing Mass Effect one for the first time

1257
01:04:09.480 --> 01:04:11.079
<v Speaker 4>and really not liking it me.

1258
01:04:11.000 --> 01:04:13.400
<v Speaker 2>Too, until I started it over.

1259
01:04:14.280 --> 01:04:15.920
<v Speaker 4>Yeah, I started it over and came back to it

1260
01:04:15.920 --> 01:04:17.960
<v Speaker 4>when I was like in the in the throes of

1261
01:04:17.960 --> 01:04:20.119
<v Speaker 4>a deep, deep depression and I was like, this is

1262
01:04:20.119 --> 01:04:21.920
<v Speaker 4>my ship. I love this shit, this is good.

1263
01:04:22.159 --> 01:04:23.360
<v Speaker 3>We love a depression play.

1264
01:04:24.000 --> 01:04:26.599
<v Speaker 4>Yeah. That, Oh my god, that was like the best

1265
01:04:26.599 --> 01:04:29.320
<v Speaker 4>depression player I've had ever because I was like, it's

1266
01:04:29.360 --> 01:04:32.960
<v Speaker 4>literally taking me to space so far from my current

1267
01:04:32.960 --> 01:04:35.440
<v Speaker 4>world that it is perfect. And I got really like

1268
01:04:35.559 --> 01:04:39.679
<v Speaker 4>obsessively into it. Yeah. So, and it wasn't nothing to

1269
01:04:39.719 --> 01:04:41.360
<v Speaker 4>do with the marketing. I think it was just it

1270
01:04:41.800 --> 01:04:44.039
<v Speaker 4>I couldn't get into my in the right head space

1271
01:04:44.079 --> 01:04:47.360
<v Speaker 4>for it. But then obviously no, I'm just like super

1272
01:04:47.400 --> 01:04:50.679
<v Speaker 4>obsessed with that franchise. But yeah, I can't think of

1273
01:04:50.880 --> 01:04:53.159
<v Speaker 4>anything like I think it took me a while to

1274
01:04:53.159 --> 01:04:57.960
<v Speaker 4>get onto like puzzle games, like mobile puzzle games like

1275
01:04:58.039 --> 01:05:01.119
<v Speaker 4>I For example, peggel Peggle was one where I was like,

1276
01:05:01.280 --> 01:05:03.280
<v Speaker 4>that's not for me because I'm a gamer, and then

1277
01:05:03.320 --> 01:05:05.599
<v Speaker 4>I played it and I was like, I'm really finding

1278
01:05:05.679 --> 01:05:08.119
<v Speaker 4>what a gamer is now, and this is I'm obsessed

1279
01:05:08.159 --> 01:05:10.239
<v Speaker 4>with this, and then like I got obsessed with like

1280
01:05:10.239 --> 01:05:12.320
<v Speaker 4>all of pop cap stuff with Like I still play

1281
01:05:12.360 --> 01:05:14.800
<v Speaker 4>Bijorl every now and then on toilet, which is some

1282
01:05:14.880 --> 01:05:16.800
<v Speaker 4>of the best, Like the only way to make using

1283
01:05:16.840 --> 01:05:18.599
<v Speaker 4>the the only way to make taking a shit more

1284
01:05:18.599 --> 01:05:21.400
<v Speaker 4>satisfying is to play a potfalizing Bajorl And it's like

1285
01:05:21.519 --> 01:05:22.719
<v Speaker 4>this absolute peak.

1286
01:05:27.639 --> 01:05:29.400
<v Speaker 3>Oh, I don't know how to follow that up. I

1287
01:05:29.440 --> 01:05:32.960
<v Speaker 3>was going to say that Dead Cells is probably mine.

1288
01:05:33.000 --> 01:05:35.400
<v Speaker 3>I know the question is about a conversation that I

1289
01:05:35.480 --> 01:05:38.400
<v Speaker 3>had so but Jess and I like it was about

1290
01:05:38.480 --> 01:05:41.199
<v Speaker 3>games that some of them we actually haven't played yet

1291
01:05:41.280 --> 01:05:46.159
<v Speaker 3>because of that weird roadblock for us. But for me,

1292
01:05:46.440 --> 01:05:49.280
<v Speaker 3>I don't even remember why I picked up Dead Cells.

1293
01:05:49.320 --> 01:05:53.360
<v Speaker 3>I've never been into roguelikes, Like I've never not that

1294
01:05:53.480 --> 01:05:55.679
<v Speaker 3>like I actively disliked them. I just like it was

1295
01:05:55.719 --> 01:05:57.639
<v Speaker 3>never like a big thing for me. There's some like

1296
01:05:57.719 --> 01:06:02.039
<v Speaker 3>Metroidvenia kind of aspects. I've never playing a Metroid I like,

1297
01:06:02.039 --> 01:06:05.719
<v Speaker 3>like it's just really not a Cali game on the surface,

1298
01:06:07.000 --> 01:06:11.079
<v Speaker 3>And I ended up like being coming obsessed with Dead Cells,

1299
01:06:11.159 --> 01:06:15.599
<v Speaker 3>like fully so obsessed. I love that game. I even

1300
01:06:15.639 --> 01:06:17.960
<v Speaker 3>recommended it to a friend of mine, who also was like,

1301
01:06:18.000 --> 01:06:19.880
<v Speaker 3>I don't think I would like that. The art style

1302
01:06:19.960 --> 01:06:22.840
<v Speaker 3>is ugly, and I was like, no, no, like, set

1303
01:06:22.880 --> 01:06:27.320
<v Speaker 3>aside your biases, you will fall in love with it. It

1304
01:06:26.960 --> 01:06:31.320
<v Speaker 3>was Jen, we gotta do the same things the graphic style, yes, exactly.

1305
01:06:31.400 --> 01:06:32.880
<v Speaker 3>We got to do the same thing with Jen with

1306
01:06:32.920 --> 01:06:35.559
<v Speaker 3>Hades because I don't think she's given Hades a proper shake.

1307
01:06:35.920 --> 01:06:36.880
<v Speaker 3>I was gonna.

1308
01:06:36.599 --> 01:06:39.760
<v Speaker 2>Say Hades the next the next one to hit.

1309
01:06:40.440 --> 01:06:42.480
<v Speaker 3>Yeah, But I was like, Jen, I think you'd really

1310
01:06:42.559 --> 01:06:45.440
<v Speaker 3>like Dead Cells and she was like, oh, I don't

1311
01:06:45.480 --> 01:06:48.679
<v Speaker 3>like the look of it. And I was like, just

1312
01:06:48.679 --> 01:06:52.119
<v Speaker 3>just listen to me. And then it was the two

1313
01:06:52.159 --> 01:06:54.239
<v Speaker 3>of us. We lived together at the time, and it

1314
01:06:54.320 --> 01:06:56.400
<v Speaker 3>was the two of us just playing Dead Cells and

1315
01:06:56.440 --> 01:06:59.440
<v Speaker 3>then her husband being like hello, like do you guys

1316
01:06:59.480 --> 01:07:02.000
<v Speaker 3>want to like something and we were like not, no,

1317
01:07:02.519 --> 01:07:06.840
<v Speaker 3>absolutely not, like we have like stuff to do. Sorry,

1318
01:07:06.960 --> 01:07:11.559
<v Speaker 3>like let's uh, we would rather you do that. Thank you.

1319
01:07:13.079 --> 01:07:14.960
<v Speaker 3>So I'm glad. I'm glad I gave that one a chance.

1320
01:07:15.000 --> 01:07:17.360
<v Speaker 3>And it's it kind of it makes me want to

1321
01:07:17.400 --> 01:07:20.159
<v Speaker 3>go back and play, you know something like you know,

1322
01:07:20.239 --> 01:07:23.199
<v Speaker 3>some Metroid games and like or like the classical ones,

1323
01:07:23.280 --> 01:07:24.280
<v Speaker 3>not like a Metroid Prime.

1324
01:07:24.320 --> 01:07:27.000
<v Speaker 2>Obviously that's very different, but Kelly.

1325
01:07:26.800 --> 01:07:28.480
<v Speaker 4>Plays Super Metride, Super Machods fun.

1326
01:07:28.559 --> 01:07:30.840
<v Speaker 3>I it makes me want to play Super Metroid because

1327
01:07:30.840 --> 01:07:33.679
<v Speaker 3>it's like now I have sometimes like when you're not

1328
01:07:33.760 --> 01:07:35.920
<v Speaker 3>used to a genre, the same way that somebody who

1329
01:07:35.960 --> 01:07:38.599
<v Speaker 3>doesn't play games very often doesn't have the vocabulary for

1330
01:07:38.639 --> 01:07:40.719
<v Speaker 3>a lot of games. I think if you're not used

1331
01:07:40.719 --> 01:07:43.480
<v Speaker 3>to a genre, you don't necessarily have the vocabulary to

1332
01:07:43.519 --> 01:07:47.800
<v Speaker 3>be like interested in it because you can't spot those

1333
01:07:47.880 --> 01:07:51.079
<v Speaker 3>cool things like from a trailer or like you can't

1334
01:07:51.280 --> 01:07:53.440
<v Speaker 3>you can't see where the game is being inventive, and

1335
01:07:53.480 --> 01:07:55.719
<v Speaker 3>so once you have a little bit more of a foundation,

1336
01:07:55.840 --> 01:07:59.440
<v Speaker 3>you can get more into it. So I think, like

1337
01:08:00.199 --> 01:08:02.360
<v Speaker 3>I think I will go back and play some of.

1338
01:08:02.280 --> 01:08:08.519
<v Speaker 4>Those Metrods on the this Nintendo Classics thing that you

1339
01:08:08.599 --> 01:08:11.159
<v Speaker 4>get for signing up to the online thing, so it's

1340
01:08:11.159 --> 01:08:14.039
<v Speaker 4>on switch, you can play it, and yeah, fucking great,

1341
01:08:14.199 --> 01:08:15.679
<v Speaker 4>it's one of my favorite games of all time.

1342
01:08:16.399 --> 01:08:17.600
<v Speaker 1>Same, very good.

1343
01:08:17.680 --> 01:08:23.600
<v Speaker 4>Yeah, I just remembered one Guitar Hero Yeah all the time,

1344
01:08:23.920 --> 01:08:24.880
<v Speaker 4>mainly because.

1345
01:08:24.600 --> 01:08:27.119
<v Speaker 1>Like I was like, because you're a gamer, I don't know,

1346
01:08:27.479 --> 01:08:28.840
<v Speaker 1>It's like it was the music.

1347
01:08:28.880 --> 01:08:30.439
<v Speaker 4>I was like, I don't care about any of this music.

1348
01:08:30.479 --> 01:08:34.640
<v Speaker 4>This is peak white people music. Like it was like

1349
01:08:35.600 --> 01:08:38.359
<v Speaker 4>was what was it? What was like? I can't even

1350
01:08:38.399 --> 01:08:40.560
<v Speaker 4>remember some of the songs, but I remember playing like

1351
01:08:40.600 --> 01:08:42.319
<v Speaker 4>looking at it and being like, there's not a single

1352
01:08:42.359 --> 01:08:44.079
<v Speaker 4>song in this that I want, I know or I

1353
01:08:44.119 --> 01:08:47.439
<v Speaker 4>want to listen to. It was like proper, proper because

1354
01:08:47.479 --> 01:08:48.000
<v Speaker 4>I wasn't.

1355
01:08:47.840 --> 01:08:53.439
<v Speaker 1>Into Yeah, to be fair, it was like music one

1356
01:08:53.479 --> 01:08:55.439
<v Speaker 1>of them some respect on Frans.

1357
01:08:55.920 --> 01:08:59.760
<v Speaker 4>Yeah, even though I was like yeah, but like I

1358
01:08:59.840 --> 01:09:03.319
<v Speaker 4>I grew up listening to hip hop and rap and

1359
01:09:03.319 --> 01:09:06.960
<v Speaker 4>and like I just was not into that kind of Boston.

1360
01:09:07.800 --> 01:09:07.880
<v Speaker 1>No.

1361
01:09:07.960 --> 01:09:16.920
<v Speaker 4>I didn't want to listen to Boston David all that stuff.

1362
01:09:16.960 --> 01:09:19.359
<v Speaker 4>I was like, yeah, this is this is this is

1363
01:09:19.600 --> 01:09:24.159
<v Speaker 4>for the for the bread folk. And then like and

1364
01:09:24.159 --> 01:09:26.800
<v Speaker 4>then I played it and I was like, oh, the

1365
01:09:26.840 --> 01:09:30.520
<v Speaker 4>actual sensation of hitting the notes is still pretty good,

1366
01:09:30.520 --> 01:09:33.039
<v Speaker 4>even if I don't care about the music. And then

1367
01:09:33.279 --> 01:09:36.479
<v Speaker 4>I played that game until Sharp dress Man was on

1368
01:09:36.479 --> 01:09:37.039
<v Speaker 4>my iPod.

1369
01:09:39.319 --> 01:09:43.039
<v Speaker 1>I mean that guitar hero one was. Also. It was

1370
01:09:43.079 --> 01:09:45.079
<v Speaker 1>a lot of covers too, So that's what I was saying, Like,

1371
01:09:45.079 --> 01:09:46.840
<v Speaker 1>I feel like a lot of people weren't super wild

1372
01:09:46.840 --> 01:09:48.960
<v Speaker 1>about the music in one even though they had some

1373
01:09:49.039 --> 01:09:52.720
<v Speaker 1>good songs, at least it has, at least I thought it.

1374
01:09:52.840 --> 01:09:55.600
<v Speaker 1>I did not like a lot of those covers.

1375
01:09:55.760 --> 01:09:58.920
<v Speaker 2>I'm on the wiki. The game features forty seven playable songs,

1376
01:09:59.399 --> 01:10:00.479
<v Speaker 2>thirty of which are.

1377
01:10:00.479 --> 01:10:04.399
<v Speaker 4>Covers ye that game. But like, after I played that

1378
01:10:04.439 --> 01:10:06.680
<v Speaker 4>game and like got over the fact that I like

1379
01:10:06.720 --> 01:10:08.520
<v Speaker 4>built a taste for that kind of music, I like

1380
01:10:08.560 --> 01:10:10.720
<v Speaker 4>fell down a quite a deep rabbit hole and then

1381
01:10:11.399 --> 01:10:14.840
<v Speaker 4>like started listening to a lot more rock and roll

1382
01:10:14.920 --> 01:10:16.640
<v Speaker 4>dad rock and now LEDs are playing is one of

1383
01:10:16.680 --> 01:10:17.640
<v Speaker 4>my favorite bands.

1384
01:10:17.359 --> 01:10:22.479
<v Speaker 3>Of so yes, oh oh my god, I love that

1385
01:10:22.560 --> 01:10:27.960
<v Speaker 3>Zeppelins so much. It's unreal in incredible what journey it

1386
01:10:28.000 --> 01:10:33.359
<v Speaker 3>was for me, sorry dancing.

1387
01:10:33.960 --> 01:10:36.920
<v Speaker 4>And then like, imagine, imagine how pleased I was when

1388
01:10:36.920 --> 01:10:40.640
<v Speaker 4>they released DJ Hero, which was like what that game is,

1389
01:10:40.720 --> 01:10:42.640
<v Speaker 4>but way more up my alley with music that I

1390
01:10:42.680 --> 01:10:45.279
<v Speaker 4>was into, like modern pop and and and like a

1391
01:10:45.279 --> 01:10:47.800
<v Speaker 4>little more like you know, rap, R and B that

1392
01:10:47.880 --> 01:10:49.880
<v Speaker 4>kind of stuff. And DJ Hero is perhaps one of

1393
01:10:49.880 --> 01:10:52.159
<v Speaker 4>the most underrated games of all time, and just like

1394
01:10:52.199 --> 01:10:55.399
<v Speaker 4>a feat of creative genius. The mixes in that in

1395
01:10:55.439 --> 01:10:56.520
<v Speaker 4>that game are unreal.

1396
01:10:56.800 --> 01:10:58.680
<v Speaker 2>I think beck is in that one, which is my

1397
01:10:58.720 --> 01:11:01.880
<v Speaker 2>own Yeah, because I didn't have a DJ Hero, but

1398
01:11:01.920 --> 01:11:03.600
<v Speaker 2>I remember playing it a couple of times.

1399
01:11:04.159 --> 01:11:06.439
<v Speaker 1>So good, but I never played it. I was the

1400
01:11:06.479 --> 01:11:08.880
<v Speaker 1>opposite of you tomorrow. I remember when DJ Hero came out,

1401
01:11:08.920 --> 01:11:10.199
<v Speaker 1>I was like, I don't think I'd like the music

1402
01:11:10.239 --> 01:11:11.840
<v Speaker 1>that much. Now I probably like it a lot more,

1403
01:11:11.880 --> 01:11:12.520
<v Speaker 1>But back then.

1404
01:11:12.640 --> 01:11:15.560
<v Speaker 4>Listen to the soundtrack, like it's it's phenomenal. It's it's

1405
01:11:15.680 --> 01:11:18.800
<v Speaker 4>like some of the same kind of quality that you

1406
01:11:18.880 --> 01:11:21.960
<v Speaker 4>might get from a girl talk, kind of like the

1407
01:11:21.960 --> 01:11:25.680
<v Speaker 4>modern mash up stuff like it. Some of it is amazing,

1408
01:11:25.720 --> 01:11:28.640
<v Speaker 4>Like there's gorillas mixed with heard it through the grapevine

1409
01:11:28.640 --> 01:11:30.960
<v Speaker 4>and it sounds so good, and there's like some of

1410
01:11:31.000 --> 01:11:35.520
<v Speaker 4>that sounds there's some real, real good mixes in there.

1411
01:11:36.560 --> 01:11:38.399
<v Speaker 1>Well, Lucy, do you want to take the last question

1412
01:11:38.439 --> 01:11:38.720
<v Speaker 1>for us?

1413
01:11:39.159 --> 01:11:42.600
<v Speaker 2>This is from Timmy bean Hey after Dark Crew. Some

1414
01:11:42.680 --> 01:11:45.399
<v Speaker 2>game developers nowadays are trying their best to create graphical

1415
01:11:45.399 --> 01:11:48.640
<v Speaker 2>photo realism within their games. For you, personally, which games

1416
01:11:48.640 --> 01:11:51.720
<v Speaker 2>do you think have been the closest to achieve achieving

1417
01:11:51.720 --> 01:11:53.760
<v Speaker 2>photo realism? For me, it was when I was playing

1418
01:11:53.800 --> 01:11:56.279
<v Speaker 2>Death Stranding on the PS four Pro. The characters in

1419
01:11:56.319 --> 01:11:58.399
<v Speaker 2>that games cut scenes looked so close to being real

1420
01:11:58.640 --> 01:12:01.640
<v Speaker 2>I was taken aback the engine. It's such treasure.

1421
01:12:02.640 --> 01:12:05.800
<v Speaker 3>Shout out to Tipic death str I seriously, I love

1422
01:12:05.880 --> 01:12:07.920
<v Speaker 3>death Stranding to the point where I'm like, I should

1423
01:12:07.960 --> 01:12:11.239
<v Speaker 3>have given it a ten. I love that game so much,

1424
01:12:11.680 --> 01:12:15.079
<v Speaker 3>so just shout out to you for destr I started.

1425
01:12:15.760 --> 01:12:19.279
<v Speaker 4>I started reinstalling it the other day because again I

1426
01:12:19.680 --> 01:12:22.520
<v Speaker 4>podcast that I love called Into the Eightha. They recently

1427
01:12:22.520 --> 01:12:25.760
<v Speaker 4>talked about playing death Stranding in twenty twenty and twenty

1428
01:12:25.800 --> 01:12:29.880
<v Speaker 4>twenty one, and it apparently it hits super different.

1429
01:12:30.560 --> 01:12:33.479
<v Speaker 1>I played a lot on PC when that port came out,

1430
01:12:33.520 --> 01:12:36.279
<v Speaker 1>and I enjoyed it. I don't know if I enjoyed

1431
01:12:36.279 --> 01:12:38.479
<v Speaker 1>it more. No, I think I did enjoy it more

1432
01:12:38.520 --> 01:12:40.800
<v Speaker 1>because I kind of knew what to expect as I

1433
01:12:40.880 --> 01:12:43.520
<v Speaker 1>was playing it, and that kind of just made it

1434
01:12:43.560 --> 01:12:47.359
<v Speaker 1>more relaxing in a weird way but also depressing.

1435
01:12:47.520 --> 01:12:51.199
<v Speaker 4>Replay it. Yeah, sorry, Lucy, And maybe that could be

1436
01:12:51.199 --> 01:12:52.520
<v Speaker 4>our game that we all play together.

1437
01:12:54.680 --> 01:12:57.399
<v Speaker 1>Oh shit, but you didn't finish it.

1438
01:12:57.439 --> 01:12:59.560
<v Speaker 3>You got too what like, Oh you didn't finish it,

1439
01:12:59.600 --> 01:13:00.000
<v Speaker 3>You're free.

1440
01:13:00.159 --> 01:13:03.119
<v Speaker 2>He didn't finish it, so maybe I'm freed. I'll add

1441
01:13:03.159 --> 01:13:03.760
<v Speaker 2>it to the list.

1442
01:13:04.840 --> 01:13:09.800
<v Speaker 3>But yeah, Photo Realism This is an interesting question because

1443
01:13:09.800 --> 01:13:14.600
<v Speaker 3>I don't really gravitate toward photo realism, like as like

1444
01:13:14.600 --> 01:13:19.199
<v Speaker 3>I'm not super interested in crazy high graphics. I don't

1445
01:13:19.239 --> 01:13:21.520
<v Speaker 3>have a super high tech setup, like I just have

1446
01:13:21.640 --> 01:13:24.600
<v Speaker 3>like a monitor that works and a PC that needs

1447
01:13:24.600 --> 01:13:28.239
<v Speaker 3>a couple of new parts, but it works. And you know,

1448
01:13:28.279 --> 01:13:31.159
<v Speaker 3>I don't care about like HD and I love I

1449
01:13:31.239 --> 01:13:35.199
<v Speaker 3>love like stylized, like really highly stylized art and stuff

1450
01:13:35.239 --> 01:13:39.079
<v Speaker 3>like that. So this is a hard question for me

1451
01:13:39.119 --> 01:13:42.000
<v Speaker 3>because it's like I don't even like register this kind

1452
01:13:42.000 --> 01:13:44.119
<v Speaker 3>of thing when I'm playing a game, like I'm not like, wow,

1453
01:13:44.159 --> 01:13:47.720
<v Speaker 3>it looks so realistic. I do notice stuff like I'll

1454
01:13:47.720 --> 01:13:50.920
<v Speaker 3>watch my dad play Call of Duty and I'm like

1455
01:13:51.600 --> 01:13:53.960
<v Speaker 3>on his Series X that I got in for Christmas

1456
01:13:53.960 --> 01:13:58.279
<v Speaker 3>because I'm an incredible daughter, and I'm like, wow, this

1457
01:13:58.319 --> 01:14:03.960
<v Speaker 3>game looks crisp, like like this map looks like a

1458
01:14:04.000 --> 01:14:07.439
<v Speaker 3>real place. I don't think like Call of Didy's the

1459
01:14:07.479 --> 01:14:11.479
<v Speaker 3>most photorealistic thing, but watching him play Black Ops Cold

1460
01:14:11.520 --> 01:14:16.079
<v Speaker 3>War of like actually noticing it pop on Series X.

1461
01:14:16.159 --> 01:14:19.399
<v Speaker 1>So I was thinking a lot about this. Part of

1462
01:14:19.439 --> 01:14:21.840
<v Speaker 1>me wanted to say read that redemption too, but I

1463
01:14:21.880 --> 01:14:24.960
<v Speaker 1>think I think the thing that really sticks out to

1464
01:14:24.960 --> 01:14:26.800
<v Speaker 1>me is half Life Alex, just because of how the

1465
01:14:26.920 --> 01:14:30.720
<v Speaker 1>characters act. Like It's not like a super realistic graphical style,

1466
01:14:31.079 --> 01:14:33.520
<v Speaker 1>but when you meet characters. Maybe it's partly because it's

1467
01:14:33.520 --> 01:14:35.319
<v Speaker 1>in VR, but when you meet characters, the way they move,

1468
01:14:35.359 --> 01:14:36.920
<v Speaker 1>the way they talk, the way they interact with the

1469
01:14:37.000 --> 01:14:41.560
<v Speaker 1>environment feels so real to me. I imagine it was

1470
01:14:41.680 --> 01:14:44.079
<v Speaker 1>very difficult to do on valves end. I imagine it

1471
01:14:44.119 --> 01:14:46.920
<v Speaker 1>was a lot of rigging and they had lots of

1472
01:14:46.960 --> 01:14:49.880
<v Speaker 1>little dots on their face or whatever they do. But

1473
01:14:51.319 --> 01:14:54.920
<v Speaker 1>to me, like that, just the way characters talk and

1474
01:14:54.960 --> 01:15:00.000
<v Speaker 1>move is just so it seems it seems like I'm there.

1475
01:15:00.079 --> 01:15:01.399
<v Speaker 4>M m yeah.

1476
01:15:01.640 --> 01:15:03.840
<v Speaker 2>I think for me, the one that springs to mind

1477
01:15:04.039 --> 01:15:07.119
<v Speaker 2>when I think of photorealism would be The Vanishing of

1478
01:15:07.119 --> 01:15:10.960
<v Speaker 2>Ethan Carter, just because of the photogrammetry that they used.

1479
01:15:10.960 --> 01:15:13.000
<v Speaker 2>That was the first game that I ever remember hearing

1480
01:15:13.640 --> 01:15:18.000
<v Speaker 2>about using photogrammetry as as an art technique, like going

1481
01:15:18.039 --> 01:15:21.039
<v Speaker 2>out taking pictures, scatting them in and using those as textures.

1482
01:15:22.319 --> 01:15:25.159
<v Speaker 2>And so it's actually cool to hear it and see it.

1483
01:15:25.159 --> 01:15:27.800
<v Speaker 2>More like, because I know Battlefront two did a lot

1484
01:15:27.840 --> 01:15:30.720
<v Speaker 2>of photogrammetry, was like they would go to Lucas and

1485
01:15:30.840 --> 01:15:33.079
<v Speaker 2>take pictures of all of the actual props and stuff

1486
01:15:33.119 --> 01:15:34.920
<v Speaker 2>from Star Wars and put them in battle from so

1487
01:15:35.039 --> 01:15:37.800
<v Speaker 2>vanishly we think i't er for me, but I think

1488
01:15:39.920 --> 01:15:44.399
<v Speaker 2>it's difficult because I'm like you, Cali, I prefer a

1489
01:15:44.479 --> 01:15:49.520
<v Speaker 2>stylized look because then my immersion is weighed, like less

1490
01:15:49.600 --> 01:15:50.520
<v Speaker 2>likely to get broken.

1491
01:15:51.720 --> 01:15:53.079
<v Speaker 3>Yeah, and it ages better too.

1492
01:15:53.119 --> 01:15:55.319
<v Speaker 2>I think age is so much well, like it Dishonored

1493
01:15:55.359 --> 01:15:58.680
<v Speaker 2>for example, to always bring it back to Dishonored.

1494
01:15:58.319 --> 01:15:59.319
<v Speaker 1>Like hiographical style.

1495
01:15:59.359 --> 01:16:04.159
<v Speaker 2>The style of Dishonored is like aged so well because

1496
01:16:04.159 --> 01:16:08.600
<v Speaker 2>it's so distinct and it's an entire world that knows

1497
01:16:08.640 --> 01:16:09.840
<v Speaker 2>what its aesthetic is.

1498
01:16:10.960 --> 01:16:14.439
<v Speaker 4>So yeah, I think we've reached a point where environments

1499
01:16:14.439 --> 01:16:18.439
<v Speaker 4>for the most part can be super photo realistic, like

1500
01:16:18.560 --> 01:16:20.800
<v Speaker 4>Death Stranding and Red Dead. But the moment you put

1501
01:16:20.840 --> 01:16:22.840
<v Speaker 4>a character in there, that's when it breaks for me. Like,

1502
01:16:22.880 --> 01:16:25.359
<v Speaker 4>I don't think we've reached a point where characters look

1503
01:16:25.439 --> 01:16:29.199
<v Speaker 4>for like even Norman readers, Like in Death Stranding, I

1504
01:16:29.239 --> 01:16:33.159
<v Speaker 4>look at him and I'm like, he looks like Norman readers.

1505
01:16:33.199 --> 01:16:35.800
<v Speaker 4>But the uncanny valley is there, I think, like the

1506
01:16:35.880 --> 01:16:38.239
<v Speaker 4>closest I've come. Yeah, our closest I have come to

1507
01:16:38.319 --> 01:16:40.840
<v Speaker 4>like looking at a character and being like, I believe

1508
01:16:40.880 --> 01:16:44.720
<v Speaker 4>that it's weirdly eleen arr like still, like the the

1509
01:16:44.720 --> 01:16:48.600
<v Speaker 4>way their mouth and face moves is very exaggerated. But

1510
01:16:49.439 --> 01:16:51.079
<v Speaker 4>it's the one where I looked at and I was like,

1511
01:16:51.319 --> 01:16:55.680
<v Speaker 4>that feels like that's believable, and they overacted every part

1512
01:16:55.680 --> 01:16:59.439
<v Speaker 4>of it. But it's so like if someone refined that

1513
01:16:59.439 --> 01:17:02.359
<v Speaker 4>that could But like, for the most part, the moment

1514
01:17:02.399 --> 01:17:04.199
<v Speaker 4>you part a character into a world, that's when it

1515
01:17:04.199 --> 01:17:05.960
<v Speaker 4>breaks for me, and I'm like, I don't get it now.

1516
01:17:06.119 --> 01:17:09.039
<v Speaker 3>Yeah, that's kind of what I was getting at with

1517
01:17:09.159 --> 01:17:13.079
<v Speaker 3>Call of Duty, Like the environments are super sharp, but

1518
01:17:13.479 --> 01:17:17.000
<v Speaker 3>like the character, it's like the eyes too, like the

1519
01:17:17.119 --> 01:17:23.840
<v Speaker 3>eye yeah, teeth, yeah, yeah, the teeth absolutely. And I

1520
01:17:23.840 --> 01:17:27.279
<v Speaker 3>would say like I actually really noticed that in Cold

1521
01:17:27.279 --> 01:17:30.560
<v Speaker 3>War because the environments are really strong and then the

1522
01:17:30.640 --> 01:17:32.640
<v Speaker 3>characters come in and I'm like, oh, you almost like

1523
01:17:32.720 --> 01:17:36.760
<v Speaker 3>look out a place. At least that's how I felt

1524
01:17:36.760 --> 01:17:40.920
<v Speaker 3>about it playing on a PS five. But yeah, I'm

1525
01:17:40.960 --> 01:17:43.439
<v Speaker 3>trying to think of an example of like, like, I

1526
01:17:43.479 --> 01:17:47.239
<v Speaker 3>do think that the characters in Death Stranding look pretty good,

1527
01:17:47.359 --> 01:17:52.920
<v Speaker 3>especially uh Fragile, I think looks pretty pretty realistic, but

1528
01:17:53.000 --> 01:17:56.159
<v Speaker 3>like her skin's too smooth. That's another thing, is like if.

1529
01:17:56.000 --> 01:18:01.880
<v Speaker 5>You want me, yeah, it's pretty bitch, But I'm.

1530
01:18:04.119 --> 01:18:06.720
<v Speaker 3>I think to look photorealistic, I need to see some pores.

1531
01:18:07.079 --> 01:18:10.720
<v Speaker 3>I need to see like a weird chin hair like yeah,

1532
01:18:10.760 --> 01:18:13.920
<v Speaker 3>to make me to a be photo realistic and to

1533
01:18:14.039 --> 01:18:16.279
<v Speaker 3>be make me not feel bad about myself.

1534
01:18:16.560 --> 01:18:22.920
<v Speaker 4>But like the environment environment, there's some like GTA four

1535
01:18:23.079 --> 01:18:26.520
<v Speaker 4>mods that still are ridiculous, Like those are the ones

1536
01:18:26.560 --> 01:18:29.720
<v Speaker 4>that I remember looking at and being like, that's unbelievable.

1537
01:18:30.279 --> 01:18:34.560
<v Speaker 1>They make all the streets wet, Yeah, and everywhere that

1538
01:18:34.720 --> 01:18:37.000
<v Speaker 1>was the game or the mod stuff where I was

1539
01:18:37.039 --> 01:18:39.800
<v Speaker 1>like it was ray tracing before we had ray tracing,

1540
01:18:40.000 --> 01:18:40.640
<v Speaker 1>I was like, how are.

1541
01:18:40.600 --> 01:18:41.199
<v Speaker 4>You doing this.

1542
01:18:43.760 --> 01:18:47.159
<v Speaker 1>Well? Anyway, That's been episode seventy nine of GameSpot After Dark.

1543
01:18:47.239 --> 01:18:49.119
<v Speaker 1>Thank you all so much for listening, and thank you

1544
01:18:49.119 --> 01:18:52.199
<v Speaker 1>guys for joining today. Lucy, what are you up to

1545
01:18:52.279 --> 01:18:53.720
<v Speaker 1>this weekend? Where can people find you?

1546
01:18:54.680 --> 01:18:58.399
<v Speaker 2>Please? Go watch the episode of Audiologus about mass effect

1547
01:18:58.399 --> 01:19:02.119
<v Speaker 2>to cut character and the writing of the suicide mission

1548
01:19:02.159 --> 01:19:03.760
<v Speaker 2>like time and I worked very hard on that last

1549
01:19:03.840 --> 01:19:07.039
<v Speaker 2>year and we're very happy to have it out. Also,

1550
01:19:07.159 --> 01:19:09.960
<v Speaker 2>go watch the rundown of the Mass Effect Legendary edition.

1551
01:19:10.560 --> 01:19:13.159
<v Speaker 2>Please enjoy the ken burnsing I had to do because

1552
01:19:13.199 --> 01:19:16.079
<v Speaker 2>I had dickle assets to work with. But I way

1553
01:19:16.079 --> 01:19:18.600
<v Speaker 2>to work and I'm on Twitter at UC James Games.

1554
01:19:19.960 --> 01:19:22.880
<v Speaker 1>You paused after you said the Rundown and I was

1555
01:19:22.920 --> 01:19:28.640
<v Speaker 1>expecting like the Rundown starring the Rock from two thousand whatever. Anyway, Kelly,

1556
01:19:28.760 --> 01:19:29.720
<v Speaker 1>where can people find you?

1557
01:19:29.760 --> 01:19:30.319
<v Speaker 4>What do you up to do?

1558
01:19:30.920 --> 01:19:33.760
<v Speaker 3>You can find me on Twitter at inky dogico I

1559
01:19:33.880 --> 01:19:36.359
<v Speaker 3>n K y d O j I kko and maybe

1560
01:19:36.399 --> 01:19:40.840
<v Speaker 3>on Instagram as Inky Crossing because I think I might

1561
01:19:40.920 --> 01:19:44.720
<v Speaker 3>actually do that. As far as work goes, you know me,

1562
01:19:44.960 --> 01:19:47.479
<v Speaker 3>like a lot of my job really is behind the scenes,

1563
01:19:47.479 --> 01:19:49.680
<v Speaker 3>a lot of editing, So please just keep up with

1564
01:19:51.199 --> 01:19:54.119
<v Speaker 3>GameSpot reviews. I also want to give a shout out,

1565
01:19:54.159 --> 01:19:56.359
<v Speaker 3>and I feel like it's been buried now so I

1566
01:19:56.359 --> 01:20:00.439
<v Speaker 3>can't find the username in this moment, but I saw

1567
01:20:00.439 --> 01:20:04.800
<v Speaker 3>somebody on the game spot discord who watched the Pokemon

1568
01:20:04.880 --> 01:20:08.760
<v Speaker 3>Competitive series, so thank you so much. I really just

1569
01:20:08.760 --> 01:20:10.640
<v Speaker 3>want to give a shout out to that because I

1570
01:20:10.640 --> 01:20:12.520
<v Speaker 3>am so proud of the work that Jake and I

1571
01:20:12.560 --> 01:20:16.560
<v Speaker 3>did on that series on how to get into competitive Pokemon,

1572
01:20:16.640 --> 01:20:19.279
<v Speaker 3>and I feel like it's gone underappreciated. And that discord

1573
01:20:19.319 --> 01:20:24.840
<v Speaker 3>message made me so happy because the person in question

1574
01:20:25.000 --> 01:20:26.359
<v Speaker 3>was like, Yeah, this is the most fun I've had

1575
01:20:26.359 --> 01:20:28.399
<v Speaker 3>with Pokemon in a really long time. I've actually gotten

1576
01:20:28.439 --> 01:20:32.840
<v Speaker 3>into the competitive scene from those videos and that made

1577
01:20:32.920 --> 01:20:37.239
<v Speaker 3>my whole week. So, because I am not publishing anything

1578
01:20:37.239 --> 01:20:41.760
<v Speaker 3>of my own right now, I would love if you

1579
01:20:41.840 --> 01:20:44.319
<v Speaker 3>went back and watch those videos please.

1580
01:20:46.079 --> 01:20:47.039
<v Speaker 1>Tomorrow. What about you?

1581
01:20:48.439 --> 01:20:51.800
<v Speaker 4>Same stuff? As Lucy said, go and watch the audio

1582
01:20:51.840 --> 01:20:55.640
<v Speaker 4>logues and watch her features. Otherwise, I don't really do

1583
01:20:55.680 --> 01:20:58.159
<v Speaker 4>anything on this website anymore. I'm on Twitter.

1584
01:21:01.640 --> 01:21:03.960
<v Speaker 1>You can find me at jacob Deck and I think

1585
01:21:04.439 --> 01:21:08.039
<v Speaker 1>as of now, there is a bonus spoiler episode from

1586
01:21:08.079 --> 01:21:10.399
<v Speaker 1>the Medium up right now that John Luke did, so

1587
01:21:10.560 --> 01:21:13.560
<v Speaker 1>if you've played the Medium, be sure to check that out.

1588
01:21:14.159 --> 01:21:18.640
<v Speaker 1>And then I also cut a God of war PS

1589
01:21:18.720 --> 01:21:22.279
<v Speaker 1>five update comparison to PS four pro. You have to

1590
01:21:22.319 --> 01:21:24.079
<v Speaker 1>squint really hard, but if you squint you can kind

1591
01:21:24.079 --> 01:21:25.680
<v Speaker 1>of see a difference. It's kind of fun to watch

1592
01:21:25.760 --> 01:21:28.479
<v Speaker 1>and you can figure out what the difference is. You

1593
01:21:28.520 --> 01:21:31.319
<v Speaker 1>can tell the frame rate though. Those those sixty frames

1594
01:21:31.359 --> 01:21:35.000
<v Speaker 1>a second look great on PS five.

1595
01:21:35.479 --> 01:21:41.600
<v Speaker 3>Also, people should watch Status Party on the Citadel speaking. Yeah, yeah, yeah.

1596
01:21:42.159 --> 01:21:45.039
<v Speaker 1>We actually used to have a Twitter account for Baldwin Shepherd,

1597
01:21:45.119 --> 01:21:47.640
<v Speaker 1>but I lost all the logins, so I don't know.

1598
01:21:47.960 --> 01:21:50.520
<v Speaker 1>I don't know what's going on with that.

1599
01:21:50.520 --> 01:21:52.760
<v Speaker 3>That's a series that Jake and John Luke did where

1600
01:21:52.800 --> 01:21:55.439
<v Speaker 3>they did a disaster run.

1601
01:21:56.760 --> 01:21:59.800
<v Speaker 1>Yeah, we've been trying to like think about how he

1602
01:21:59.800 --> 01:22:02.600
<v Speaker 1>can do something similar for Legendary Edition, but I don't

1603
01:22:02.600 --> 01:22:04.840
<v Speaker 1>think we'd be able to recapture that magic, at least

1604
01:22:04.840 --> 01:22:07.239
<v Speaker 1>in the same way. I think we'll figure out some

1605
01:22:07.479 --> 01:22:09.319
<v Speaker 1>sort of I don't know, let's play for it, but

1606
01:22:09.359 --> 01:22:10.840
<v Speaker 1>I don't know what it'll be at this point. It

1607
01:22:10.880 --> 01:22:16.960
<v Speaker 1>should be interesting, but anyway, that's for me. Anyway, We'll

1608
01:22:16.960 --> 01:22:17.920
<v Speaker 1>see y all next week.
