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Thank you, joy this door, steal and sturdy lies before
you a rash talk. What do you do?
Speaker 2: I look back to mostly Malevic after he seems a
lot more encouraged.
Speaker 3: H Should I do the honors?
Speaker 4: I will watch the door. I believe that you will
do a fine job with whatever tests are available in there.
But if something happens, I could rush in. I do
not want something coming from behind. I believe that you
can do so.
Speaker 3: Yes, I will suck Watchie Yara. Do you wish to
help yeh? Yes, well statue of reading yes provided the same.
Speaker 5: Stay with us Socoachi.
Speaker 3: Mm hmm.
Speaker 1: Denigi also moves with scouatchie.
Speaker 3: Be ready for the ethereal things to defend against.
Speaker 5: One moment could we all could we all just group
up very quickly have a spell that might protect us.
Speaker 6: Hm, I don't see why. I'm not.
Speaker 3: All right.
Speaker 5: I'm going to just stand in the middle, and if
you could all just get within ten feet of me,
I'm going to go ahead and quickly cast a level
three protection upon all of us. Let me just put
the emanation here. Oh, I'm meant to move that over
by one arm, but you can drag.
Speaker 7: You can go.
Speaker 5: Ahead and drag the spell effective protection on all of you.
Speaker 3: M M, I see, and rastuck.
Speaker 5: I imagine you would be within it as well.
Speaker 3: Yes, I am from where you are. I am in
ten feet of you. All right, very good. I will
make my way to the statue.
Speaker 5: And I am following very swiftly.
Speaker 1: Sakawachie and DENII, as well as our Celia, move into
this large well like area. This soaring cylindrical chamber appears
to be the bottom of a massive, dried up well,
like the two others that you have entered. Along the
southern wall, a humble red marble statue stands wash over
the empty chamber. Soakawachi says, another sacrifice, I suppose, and
she takes out an astrolabe different than the one that
you gave her after SkyWatch. This one is smaller and
it is less ornamented, and she says.
Speaker 8: A gift, but I have prepared myself.
Speaker 1: She places the astrolabe at the statues feet. In this statue,
you can see is sort of looking similar to the
way that these other statues were. And as Saquachi sacrifices
this astrolabe gifted to her by her fribe, you can
see that there is a ethereal visage that appears before you.
This one is a human size praying mantis with eight
long legs made of variously colored glass. Where the mantis's
head should be is instead a series of interlocking stone
rings that float roughly in the arrangement of a sphere.
Each ring is carved with a glowing room. And as
this happens, you begin to see the incorporeal entities begin
to manifest. These animals begin to appear within the chamber.
And let's get some initiatives, please. As you see these
two aspects of Rune begin to phase into the chamber,
you see again these ethereal animals begin to first begin
to take shape in the room Karun. As you see
them you are the first to act. What would you
like to do?
Speaker 6: It's kind of crazy. This has literally never happened to me,
and I am puzzled. How far away, hang on? How
far do I have to move in order to hit them?
Speaker 2: If you're talking about throwing a bomb, you can twenty
throw it from wherever. It's just you get penalties every
twenty feet.
Speaker 6: Twenty feet, so I can throw it twenty feet, so
you can thirty feet.
Speaker 1: If you want to not suffer any penalties, you you
could use an action to move here.
Speaker 6: All right, I will take an action. I will move
here to thirty feet.
Speaker 1: Right, you have thirty five feet movement.
Speaker 6: I will go thirty five feet. Then I will go
to here and I will throw a bomb. Well, I will,
I will throw I don't have any bombs, I will
I will take the alchemist's tools in the hand. That
will quick craft a bomb, right with the versa little vial?
Speaker 1: Okay, right, absolutely, make the Then I will throw it,
and then I will throw it at.
Speaker 6: The at the hours.
Speaker 1: Make sure to target it.
Speaker 6: I will targeted it. But the problem is that I
cannot uh to use its struggling. You don't know more
these weapons equipped, but to have versatile vials.
Speaker 1: Right, but you need to craft the versatile vile bombs
with quick alchemy, which is what you just did. So
you just need to add a quantity in your inventory.
Speaker 6: I thought I did that. Uh oh, I see there's
another one. All right, very good, and now I will
throw the bomb.
Speaker 1: Okay, that is a hit.
Speaker 6: Oh my god.
Speaker 1: The versatile vile explodes with the unstable alchemist fire with
thin you can see like as it's being thrown, like
you can already see like the glass cracking on the
versatile vial. This thing is definitely unstable. Like anybody that's
near Karun while she while she's got these versatile vials
and quick alchemy crafted in there, this is very unstable stuff.
Speaker 6: Look it's fine, all right, it's fine. It's very very
stable and very normal. All right, this is unrealistic expectation
of the bomb. Look it's it's it's fine.
Speaker 1: Give me some damage.
Speaker 6: Four oh wait seven?
Speaker 1: Uh that is correct. Now you do not get your
splash damage on this, I think for these versatile vials,
but I could be mistaken.
Speaker 6: I'm ninety percent splash on it.
Speaker 1: On the on the foundry because I made that. I didn't.
Oh yeah, I made the versatile vials. That wasn't a
thing that loaded up easily.
Speaker 6: So if the unstable we have you to thank for it.
Speaker 1: Not absolutely. Let's see here. Uh, I'm pretty sure I
remember the versatile vials. Do not get the splash damp
rstal vials gonna created up to your intelligence mind, blah
blah blah. Well they do have splash. Okay, never mind,
I'm wrong, never mind, they don't have the persistent damage.
That's what it was, That's what I was thinking of.
But regardless, that'll work.
Speaker 3: Very nice.
Speaker 6: Okay, okay, owned, Okay, this is my turn.
Speaker 1: You see the nape palm. Uh well, I guess in
this case this would be acid? It acid for this one?
Or is this fire it is?
Speaker 6: Was I ever informed what these things are and the
fire works against them?
Speaker 1: I don't know that if anybody has ever figured that out.
But when you throw your versatile vial, when you do
the damage, it pops up on your screen. It's either
acid hold fire or I think Sonic. Yeah, Sonic, they.
Speaker 6: Changed the name of it, but yes, tedgehole damage. We'll
just go with acid since that's the one that's on
the screen.
Speaker 1: Okay, you can see like some of the the acid
like sticks to whatever sort of ethereal incorporeal thing. This
this aspect is you didn't really get a good look
when you were in these other chambers. But some of
the acid sticks. A lot of it just sizzles on
the stone nearby.
Speaker 6: All right, that is my turn.
Speaker 1: Okay, alrighty is Zaiah's turn. U Zia will move forward
to hear remember these hot keys, Zaya says, are we
attacking them? Now? What are we doing?
Speaker 3: I'm going to read in a moment.
Speaker 2: I don't know if we should attack them.
Speaker 1: Okay, Zia is if I think I'm gonna try something else.
If you say you no, attack, She's just gonna take cover.
I guess nothing else. Got nothing else to do there? Okay, yeah, uh,
let's see a rash tackets your turn.
Speaker 2: Yes, I'm going to look into reading this uh text
like before.
Speaker 1: Okay, let's see nature or occultism.
Speaker 3: Oh yes, my favorites.
Speaker 4: Mh.
Speaker 1: I'm make sure you can click roll from the thing
from the window.
Speaker 3: Oh oh oh there, Yes, I mean I okay, I'll
do it, but I got a twinter.
Speaker 1: It was a fail.
Speaker 3: Yes, I will do it for each action and yes,
doing that correctly, thank you.
Speaker 1: Okay, one successes. As you begin to read this, you
it says, all together the deities magic.
Speaker 3: And I'll do one more for my final action for
a critical success.
Speaker 1: Very nice, very nice. Sorry, let me see if you
get any bonus for this.
Speaker 2: I think it was two last time when zucker Watch
you did it, but it might be different this time.
Speaker 1: It says.
Speaker 4: He lost it.
Speaker 6: There you go.
Speaker 1: Altogether, the deity's magic keeps Malgamon and dies Ads sealed
in the cistern's central chamber. And as you read this,
all of the animals begin to disappear, and the aspects
also begin to disappear. As you see this praying mantis
like creature ethereal in nature bow its head to Sakawachi,
and all of these creatures begin to fade away. As
you see the praying mantis begin to move towards the
drainage tunnel. All right, yes, indeed, Sakawachi looks back towards
the astrolabe and she says, what will I sacrifice next?
She begins to follow you out the chamber. You can
hear the water begin to flow behind you as the
chamber fills and the door closes. As the last person leaves.
Speaker 9: I think that I am God. What did you see
what I did?
Speaker 3: Just then?
Speaker 2: You flew a bomb at projection As I read the incantation, it.
Speaker 6: Wasn't new bomb, and I think I've I think I'm
God now.
Speaker 3: Speaking of them makes your God.
Speaker 5: It's a very good throw, thank you.
Speaker 6: I mean it was perfect time a deity.
Speaker 1: Soakawachi begins to like rush forward ahead of the group,
and she says, come, we must go to the cistern doors.
Speaker 2: I feel strange, all right, I had too far that
incantation I spoke of. We're moving it mentioned to sealed gods.
They're not ruin. They may not be safe.
Speaker 4: Quickly, we must hurry.
Speaker 2: Act, Please run faster, get ahead of her.
Speaker 1: As you begin to charge forward towards the large double
doors that you saw previously, Saku stands before them, and
you can see that this door massive water tight and
this effectively uh completely unworn door stands before you. This
door glows with a soft silver light. And as you
approach it, Sakawachie asks, are.
Speaker 8: You are you ready?
Speaker 4: I do not think we have a choice at this point.
Why don't you end ani walk in together side. He'll
be right behind you.
Speaker 1: Sacawachie looks like she's about to open the door. She
puts her hand on the cold iron, and DENII looks
at her. She holds her other hand. Sakawachie says, Rune
is speaking to me. We must hurry, and she begins
to open the door. As she moves in, you can
all see a few inches of fetid water cover the
ground of this vast stone reservoir. Two giant arthropods with
other worldly features tangle amidst the muck on the edges
of the chamber. Four narrow tunnels set into the walls
allow water to drain in ordinal directions through three of
the drains. Though three of the drains are open and
appear to be functioning normally, the northeastern drain's seal is broken,
and somehow the tunnel is filled with thick blue ice.
Sakawachie looks to the ice, looks to these creatures, and
you see a truly grotesque site. Let's pull this up
for you.
Speaker 3: Quick.
Speaker 5: Someone seduce it.
Speaker 6: Oh what do.
Speaker 1: This creature looks like a cross between a horse, a scorpion,
and a brain and eyes or something. You've never quite
seen it before. But as you enter. This creature sees Sakawachie,
and as it does, it looks like it's about to
rush towards her. But suddenly Sakawachie is enveloped by this cold,
icy looking wind. It wraps around her tightly. You see
this creature hesitate and then Sakawachie begins to run.
Speaker 3: To the ice.
Speaker 4: Sakawachi, I guess we should follow her.
Speaker 1: I must go. She rushes towards the ice, and the
ice does not seem to impede her. She rushes through
the ice past the creature, which seems to regard her
as she does this, but does not move closer. And instead,
I think you all see the creature wave its pincers
as four other creatures come into being. I need you
to please select your tokens and roll initiative.
Speaker 6: Question, has ten minutes transpired since when? Since we were
less in combat?
Speaker 4: No?
Speaker 6: All right, you rest there then I we'll see you
guys later. What about your good luck? Everyone? It's the thirty.
Speaker 5: Oh we had two natural twenties on that.
Speaker 2: My last initiative was that I don't want these now,
I want them later.
Speaker 1: Malvic, you are first to act. What do you do?
Speaker 4: Look around? At everyone. I said that I will text
you yay, just rage, I'm sorry, and I will actually
rush forward here all wait, control, there we.
Speaker 1: Go, soccle you're Denis yell a Wai rushes into the ice.
Speaker 4: And I will let me zoom into this thing. Yeah
that's ugly, okay, I will last time, I let it
the great swords and say fight as hard as as
fast as you can. Yah h, I got target.
Speaker 1: Okay, the've raged? Next?
Speaker 4: Is it still for damage?
Speaker 1: Oh? Wonderful question, malvik, because I haven't changed. Yes, a
wonderful question. It is. Well, I can tell you what,
uh roll me a flanty twenty pi.
Speaker 4: That's there a D twenty roller in here?
Speaker 3: Oh there's a D five and D eleven.
Speaker 1: Oh oh the way, yes, the same way. You can
also click the three the three lines bottom.
Speaker 4: Well stupefied and so I didn't know what that meant.
Speaker 6: There's custom below it.
Speaker 1: You just do, okay, A four. It is still forced,
all right.
Speaker 4: I think of this voice as I take my sword out.
I tap it as hard as I can with my
hand and initiated. It's not a blue it's not a
blue flame anymore, nor as the fire, but it just
glows this purple blue light, and I accept it for
this is the first time that I swing my great
sword with a sense of freedom straight and I miss
the fun.
Speaker 1: You attack this gammonic looking creature, Malvic. Let's let's show
that as well. What these look like?
Speaker 4: Yeah, that's fun.
Speaker 1: They are made out of some kind of blood. They're dripping,
and they're humanoid in shape, red in color, with richness,
grins and sharp teeth, sharp horns, sharp ears, and sharp
looking tails.
Speaker 6: You said they are made of blood.
Speaker 1: Hard to tell.
Speaker 4: I'm going to spend a hero point every roll.
Speaker 1: That's okay, Uh, let's check and see because I think
some ship's gonna happen. Hold up, okay, oh my god?
Uh okay, yep, uh, well go ahead and re roll
so again. You can right click on your your attack
that you made and just do reroll with hero point
reroll using harrow point.
Speaker 4: Oh really, yes, it's the right click on the one
in the.
Speaker 1: Chat one that you made. Oh sick, that is a hit.
Very nice. As you do this, Malvic, the creature reactively
slimes you.
Speaker 4: Exactly what. Uh?
Speaker 1: This creature excretes a gout of acidic blood like slime,
and you need to make a reflex save.
Speaker 6: In the chat there, I've been slimed all over my chest.
Speaker 1: Amazing. You see it coming, Malvic like you you you, you,
you are in the heat of the battle. You see
it coming. And this this gout of blood acid sizzles
past you, lands on the wall behind you, and you
can see like it leaves a pock surface on the wall.
Speaker 4: Okay, is that weapon made of blood or is that
an actual weapon?
Speaker 1: In its sign to say okay, mm.
Speaker 4: Hmm, I'm going to slashid it again.
Speaker 1: Okay, that is another hit. Give me some damage. You two,
very nice. Okay. I was hoping that the central cistern
would also drain, but it's still on there and I've
been searching frantically to try and see if I can
make it, uh drain with a command or something, and
I have not found it. Okay, uh oh, look and
I'll find this. Okay, Yes, another bit of damage. You strike,
sort of sending you are a great sword through this
creature yet again.
Speaker 4: Is it going to squirt again or is that just
a reaction? It was a reaction, great, I'm going to.
Speaker 1: That was last I moved a sudden charged Okay, I
am done. Yes, Uh you see Malvick strike through the
street and this uh, this blood acid whatever this creature
is made of, sort of leaves a rant in this
in this creature. Okay, I did not pop that out there. Okay,
a rash talk. It's your turn.
Speaker 2: Yes, I'm going to move right there for my first
action as I walk up to the wall, and.
Speaker 3: All right, I'm going to give everything I can.
Speaker 2: And I cast haste upon malevik rag haste upon yourself.
Speaker 1: Very nice, begin to do the street fighter character Bob
a lot faster.
Speaker 3: All right, that should help.
Speaker 1: Is that a free you turn?
Speaker 3: I can do?
Speaker 1: Okay? Zaiah uh outside the the chamber, uh zaiyah? Uh
Zaia would have been inside, by the way, she wouldn't
have stayed outside. But uh Karun did you stay outside?
I mean because the doors would have closed.
Speaker 6: Oh, the doors are If I see the doors are closing,
then I'll go inside.
Speaker 1: You can you can move ahead one space then.
Speaker 6: I can't?
Speaker 1: Oh wow, help help there you go?
Speaker 5: Caruse does an Indiana Jones role.
Speaker 1: Okay, let's see here, Zaya.
Speaker 4: She says.
Speaker 1: Oh. She looks at the creature in the center, and
she says, okay, yeah, he's you can see her. Just
sort of tremble in fear. I just oh no, oh no,
what does that mean?
Speaker 3: Very bad demon?
Speaker 1: And she will, oh boy, she will try to cast
entangle on it. I think. Okay, let's see, this is
gonna be a twenty DC reflex save, which is succeeds
on by one. You see basically vine like come up
and you can see they're struggling to like break through
the stone and as they touch the fetid water, they
just sort of wither a little bit. They look more brittle,
and they try to like grab the creature. It just
simply jumps out of the way.
Speaker 7: The near the smaller ones potentially be in range of that.
Speaker 1: No, actually, hold on, they might be.
Speaker 3: Yep, I actually didn't know that.
Speaker 5: I think that was a very good shell.
Speaker 1: Sorry, I did not realize entangle and this.
Speaker 5: Was and do o Celia and I have to actually
roll because it's each creature. Yes, oh, when we start
our turn.
Speaker 3: It's around the creature starts, it's turning the air. It
must make a reflex save.
Speaker 1: Ah okay, Well, if failed or succeeded for one into
this turn does come up, okay, Zia will then just
simply take cover with the rest of her turn. Yara.
Speaker 5: All right, well I must make the save. Ah looking
at the the roots and what not coming to my feet.
Speaker 1: You like that the roots are actually showing, by the way, is.
Speaker 3: All right?
Speaker 5: So I am going to stumble back a space and
I am going to clasp my hands together and mutter
a prayer to Forasma as I cast bless. I'm gonna
go ahead and apply the aura and that should hit
Celia rash talk. Everybody's got it's already perfect. All right,
I'm do your best, darlings. That looks horrible and that
is my turn.
Speaker 1: Okay, Kerun.
Speaker 6: Is it possible to see in here? Can I see
in here? It's very dark?
Speaker 1: You can see you can see? This is what you got, right?
Speaker 6: All right?
Speaker 1: That's fine. Had a light spell on her and she's left.
Speaker 4: But you don't have dark vision.
Speaker 6: I have a low light low light visions, so you
know it's just as good, basically almost sort of. Uh
do I still have access to the biluminescence bomb? It
doesn't matter. I don't have any bomb stuff, so I
you know, I'm just gonna take the hand crossbow. Is
the distance that I can shoot different in this?
Speaker 4: Uh?
Speaker 1: No? You still have versatile sixty feet.
Speaker 6: I don't, I have no more. Fine, how many.
Speaker 1: More you have to make the bombs? But you have
the vials?
Speaker 6: Oh all right, okay, I get it.
Speaker 1: It's a quick alchemy to make them.
Speaker 6: When they last a turn god, all right, And I
have to move to get in within range of something,
so I will be what is this twenty m?
Speaker 1: And also where entangling vines are springing up.
Speaker 3: In that area? Yeah?
Speaker 6: All right, So I'm going to move to here. I'm
going to move to here for one of my actions,
and from a second action, I will craft can the
craft a so it's made of blood, right, that should
be kind of susceptible to fire. I'm gonna make a
fire bomb and just see if it doesn't the thing.
Speaker 1: Okay, I'll do that. So just add a versatile vile
bomb in your inventory, right, and then you throw it
from your action and then when the last when when
the damage comes up, make sure you select fire. All right.
Speaker 6: I will throw a strike with rystile vile bomb. Target
targets target, Yes.
Speaker 9: I will target, and then I will strike with vegetail
bire bomb and command.
Speaker 6: Now I will just roll it for it, yeah, and
then select fire.
Speaker 1: Okay, Yes, that is a hit, give me some damage.
Speaker 6: All right, because there's no way to select for fire.
Speaker 1: Yeah, when you hit the damage.
Speaker 6: You will damage. Oh I didn't get this last time?
All right, fun fire.
Speaker 1: Completely different? Yeah it.
Speaker 4: Is it.
Speaker 6: The D four that I do.
Speaker 1: For here, for whatever whatever it's it's set.
Speaker 6: To is one D six plus four.
Speaker 1: So just so just set it to fire a kind
of stuff.
Speaker 4: It should be fine.
Speaker 1: And this this is like the cantrip version of your bomb. Okay,
very nice. Uh the bomb you see the napalm like
substance splatter out into this creature that seems to be
made of blood from what you can tell, and no damage.
Speaker 6: That's fine. I'm going to take all of the blood anyway.
I will have your blood. It will be mine. That
is the end of my turn.
Speaker 1: Okay, the one that Malvic is currently fighting, and I'm
not gonna try and fight Foundry on this. I'm just
gonna go with when when we do the initiatives, I'm
just gonna go with what they do. I don't want
to fight it every time. So this one that you
are currently engaged in a fight with Malvic is a
going to.
Speaker 7: Needs to roll for the entangle, right.
Speaker 1: Yepkay, It succeeds and for a success on this. I
don't think anything happens on this, bess.
Speaker 3: I think it just doesn't get deffected.
Speaker 1: Yep. Yeah, it's not immobilized effectively. Okay, uh okay uh.
So it dodges out of the way of these vines,
and as it's dodging, it will try to Oh. I
think it's to try and grievously strike you, Malavic. It
is intending to create a particularly horrific and gory wound
on you. Malevic. You can see the sort of barbs
on the sphere of this creature. It almost seems like
they begin to double like, and it will try and
strike you with this m a grievous strike, and then
it will attack you with its long sphere that is
a twenty four to hit, which is a miss. It
stabs and you recognize the danger quickly. Malevic. You managed
to bat it just barely out of the way, slicing
off some of those barbs as it strikes tries to
strike you. I just have to double check. So this
is actually going to count as two actions. When it
tried to grievously strike you, and then it spins and
it will try and this one handed or two handed.
I think this is one handed. I mean check.
Speaker 3: Long spear is two handed.
Speaker 1: Okay, then it will just try and strike with the
spear again. But this counts as a third attack basically
with this thing.
Speaker 4: Know, I knew of a crit.
Speaker 1: And I still had the other creature selected for the target.
So let's try that again. Another twenty four to hit.
That is another miss.
Speaker 4: Third at twenty four. O K, I'll disposition the sort.
Speaker 1: You can see this thing is like really fast, malvic.
It doesn't appear like it's super skilled. It's just very
fast and like intense, similar to the way that you fight,
you know, like just pure speed, pure power, pure reaction.
That is it for its turn Malgamo's turn.
Speaker 4: You mean he wasn't just an ornament?
Speaker 5: Okay, he sits there and looks pretty for three Actually
it's just.
Speaker 3: He's just the cheerleader's just be like, hey kill.
Speaker 5: Them, yes, play servants.
Speaker 2: Yes, a good villain doesn't do anything themselves.
Speaker 1: Oh how wrong you are?
Speaker 4: I know?
Speaker 1: Oh boy, oh I can do that.
Speaker 2: At least it doesn't move right, well, it has it
has to try not to move.
Speaker 5: Has nine thousand feet of movement.
Speaker 3: It is at least difficult terrain.
Speaker 5: He's not those grippers. He's going to clip it.
Speaker 3: Mmm.
Speaker 1: Oh so many choices, so many choices, and they're all
so bad. Okay, yeah, Malgamon dodges the the entangling vines,
will move to here.
Speaker 3: I do want to note it is still difficult to rain.
Speaker 1: Yeah, okay, just.
Speaker 3: Just for its movement speed, potentially.
Speaker 1: Checking to see if it's got some special bullshit yep, oh.
Speaker 3: Yeah for sure, but just regardless.
Speaker 5: Yeah, so that would have been like forty feet of
movement or something, depending on where you start him.
Speaker 3: Mm hmmm mm hmm.
Speaker 1: Okay, it is going to rush forward and let's see.
Speaker 4: Mm hmm.
Speaker 5: I look over to a raw stock and I just say, fuck.
Speaker 1: Reaches towards Arsilia with its pincers. M uh, that is
a hit the twenty six or Celia. It reaches towards you.
You feel it laughing in your head as it grabs
you with the pincer. You are grabbed and.
Speaker 8: Uh do do do.
Speaker 1: Let's see here grabbed and uh, I don't get to
do that.
Speaker 4: This is.
Speaker 1: Damage in coming twenty one slashing damage from these pincers. Right,
it grabs you, it begins to fucking squeeze. There's things
that are sharp, and you feel things kind of squishy
inside the pincer. You saw some kind of face as
it grabbed you, like it was screaming in pain or laughing.
You can't tell.
Speaker 6: But I get swept up.
Speaker 7: I try to reach for my ambulate and I will,
as a reaction, reduce it by nine damage.
Speaker 1: Okay, Uh, that is it for its turn, I believe.
Oh hang on, Oh wait a minute, how does it
get this? I'm gonna check on that. Nope, nope, not yet.
Speaker 3: Oh no, this thing is so gross.
Speaker 1: Uh okay, it's your turn, ar Celia.
Speaker 7: All right, I think I still have to roll for
the entire critical that doesn't do anything.
Speaker 1: Hmm, you're currently grabbed in its pincer, like just barely
off the ground.
Speaker 5: I will first.
Speaker 7: Use exploit vulnerability against it, squinting trying to get a
good look at it. As I'm of close and personal.
Speaker 3: What are you.
Speaker 4: Like?
Speaker 1: A thousand voices speaking at once? A bunch of nonsense
just enters your head in response.
Speaker 7: Uh, I'm going to choose mortal weakness here. It's showing
me the number, and that's an nice number. Okay.
Speaker 4: Uh.
Speaker 7: As I focus in on it. I reach into closest
pouch on my hip. I pull from it to this
ferrous dust. Begin to smear it across my weapon. You
see it taking a metallic machine here. As I apply
cold iron to my morning Star, can just attack it?
Speaker 1: Correct, So one handed I think you can use against it.
Speaker 7: Okay, all my weppons are one handed. Yes, I think
I have to make a.
Speaker 5: I think it's a DC five.
Speaker 1: Yeah, so let's see this. You can click on that
in the chat.
Speaker 7: Okay, So I will attempt to strike here.
Speaker 3: I succeed with a thing.
Speaker 5: These get degrees.
Speaker 7: And then I will use my morning Star here to
strike it. The second action to strike, try everything selected.
Speaker 1: Yeah, make sure you've got everything targeted here, roll the thirty.
That's a hit, right.
Speaker 7: I swing as much as I can as I'm restrained.
Speaker 1: Ay, give me some damage.
Speaker 7: Then you have to add the.
Speaker 3: Uh.
Speaker 7: Just roll it there. That doesn't include the cold iron thing.
Speaker 1: Okay. When you do the damage and you push the
damage again, and when you do there's an UH you
can add a like another thing on the bottom mm hmm,
so you can add your uh the extra damage that
you do. Now this thing as a weakness of cold
to cold iron. But did you know that you did?
Did you do the exploit vulnerability? You did?
Speaker 2: Right?
Speaker 7: Yes, I learned that it is cold iron.
Speaker 1: It's cold iron. Ten mm hmm and holy ten.
Speaker 7: Uh. There's no way for me to do this.
Speaker 1: So where it says label on the damage, you can
just put whatever you want to name the modifier for this.
Speaker 7: Yeah, it may it's forcing a die roll, not a
flat number. I can't just put a flat.
Speaker 1: So that's the number, the number on the left, so
that plus the.
Speaker 7: Number of that's the number of die at the bottom
I see.
Speaker 4: At the bottom.
Speaker 7: Okay, the weakness just ten.
Speaker 4: Uh?
Speaker 1: Hey, there we go, very nice?
Speaker 7: All right, Well, Diane, it wasn't a type of damage
available to me in the drop down.
Speaker 1: It doesn't matter because it's not It's not a type
of damage really, it's just like what you're using to attack.
Speaker 7: Okay, would you to your damage?
Speaker 1: Very nice?
Speaker 4: Uh?
Speaker 7: And then for my last action, I will sing again, hold.
Speaker 3: On, did automatically do it?
Speaker 1: Did automatically do it?
Speaker 10: Uh?
Speaker 1: So let's undo this. You don't have to add it.
It automatically does it based on what the creature has. Okay,
So I'm going to take the damage from the first roll,
and we're just gonna do that.
Speaker 11: Okay, there you go.
Speaker 7: Oh okay, okay, perfect, Wow, this is really cool. Love
all the scripting.
Speaker 1: Right.
Speaker 7: My final action, I will swing wildly again.
Speaker 1: I think you have to make a check again. Oh
glad check.
Speaker 7: I would have failed anyway.
Speaker 1: Unfortunately, it squeezes you harder and you try to like attack,
and you just you get like you find it like
hard to breathe for a second just to catch your breath.
You get the wind knocked out of you as it
squeezes you. Okay, the next servant of Malgamon is inside
the area up here, and we'll need to roll to
see if it ignores this?
Speaker 4: Wow?
Speaker 1: Is it really all the way up here yet? It is? Okay,
Oh critical success, I think that it completely ignores the
uh the entangling minds.
Speaker 3: I think it's the same regardless uh critical or not.
Speaker 1: Okay, it's just get.
Speaker 3: To not deal with it, which is good.
Speaker 1: It's gonna move to Karun. It has just barely enough
movement to get there, rushes towards you. Karun sees you
and will try to attack you. You see this creature
that's drippy and has barbs all over it. It rushes
towards you, and it sort of lifts a spear up
to attack, and that is a miss. It tries to
strike you, Karun, and you bat it out of the way.
It spins and we'll try and attack you again. That
is a hit with a twenty five. It spins and
then tries to strike you with this spear, and so
you and damage and that is not a grievous strike.
Hold on, sorry, let me redo that.
Speaker 6: Ah my tiny eleven body, I'm full of spears now.
Speaker 1: For seventeen damage. It strikes you and I'll apply the
damage agains and it just kind of laughs.
Speaker 6: I will scoop your blood from your brains.
Speaker 1: The next one, also inside this entangling roots, will need
to roll to see if it gets out of this.
That is also a success, Porzia, okay, bobbing and weaving,
it dodges through the entangling vines, also rushing towards the
closest person, which is Karun, and will uh try and
I think this time it will grievously try to strike you.
You can see more barbs appear on this on this spear,
and it will try and.
Speaker 12: Strike you with it can try, ah, just barely not
a crit was that that was not a crit by one.
Speaker 1: Okay, take that, make goodness for that spell. Okay, and uh,
this one does hit you. You are also now frightened to
as the strike connects.
Speaker 6: I'm not scared. I'm not scared.
Speaker 8: I'm not scared.
Speaker 1: It lacks somemanically in your face. The next one that
is next to our celia, it will try to get
out of these entangling roots. That is a critical fail.
It gets flush entangled and let's see that is restrained, right,
mobilized incapable movement. Can't use any actions that have the
move trait. If you're mobilized by something holding you in
place and an external force of move you out of
your space, the force must succeeded a check it against
either the DC or the effect holding you in place,
or the relevant defense. It's sort of stuck in place
as the angling roots hold it fast. Uh, and you
do so you're incapable of movement. Can't use any actions
that have the move trade. Okay, because it's got some bullshit.
Unfortunately for you guys. Oh, this doesn't have the move trade.
Speaker 4: Uh.
Speaker 1: It casts a spell.
Speaker 3: I'd like to react to that.
Speaker 1: Okay, you see it begin to cast a spell or rashtalk.
I think you have some bullshit that you have to do.
Speaker 2: I do, and there it is two okay, I will
rule that. Let's see it's a secret arkana nature, a
cultism or religion check, whichever corresponds, and if it happens
to be a primal spell rank four lower, I know
it automatically. Okay, all right, so a religion check, I
will give you.
Speaker 4: Where are that you know?
Speaker 1: The entangling vines animation is so great.
Speaker 2: White cats meat, it's so good, thirty two excellent.
Speaker 1: That is a crit You absolutely recognized this as dimension door.
Speaker 2: Ah, just the moment of they can tell apart, they
can use stores.
Speaker 1: You've recognized the spell. Would you like to try and
counteract it?
Speaker 3: Ah?
Speaker 2: I don't know if I can. Oh no, I don't
have counteract. So the spell is separate. I do believe
counterspell as its own feet.
Speaker 1: Well, you recognize it it is it walks through this.
I guess it's below it or something, or the door
moves through the creature, regardless the creature. Let's see two
four appears in front of you a rashtok hmmm, no
longer immobilized as you're saying this and yelling into the
group of rash talk. It appears before you and tries
to stab you with a blood spear. It is not
going to grievously strike at you. Okay, okay, and that
is a miss just apparely by one.
Speaker 13: I know that.
Speaker 1: Rostock's just screaming at it and screams back at him
in his face.
Speaker 4: Uh.
Speaker 1: Last, but not least, Danigi uh manas.
Speaker 6: Soccer, where did you go socco.
Speaker 1: Screaming for sakawachi.
Speaker 4: Uh.
Speaker 1: She's gonna like rush forward and and she's running. She
takes aim with her short bow or composite short bow
at the one in front of you, a Rostock, since
that's on the way. That is a hit or five damage.
You see the arrow like as you dodge out of
the way, just barely by the skin of your scales,
creature just scales scales off your flesh. The arrow sails
in through this creature. You see it like stick in
the blood and sort of sports out some blood. As
Denie rushes forward, move strike, she will use guiding words
as well for her final action. Let's do that. Okay.
Everybody that can see Denigi, please apply guiding words to yourself.
It will automatically take care of that, don't worry. Just
put it on and.
Speaker 4: If it works for me.
Speaker 1: Well, it doesn't do it automatically. You have to drag
it onto yourself.
Speaker 4: Yeah, I'll just ain't blessed. I'm blessed.
Speaker 1: Yeah, okay, yes, you'd have to be in range alvic.
Speaker 4: It's your turn, because I not the creature spear away.
I have a slight smile on my face. I am
enjoying this, mh. But I feel an intense movement in
my body. My heart is pumping quickly as I will
throw out a flurry of attacks. First one, that's.
Speaker 14: A great, excellent, okay.
Speaker 7: Yeah, what's the critical specialization?
Speaker 15: Nah there, yes, the dragon there, you go nice automatically.
Speaker 1: Yes, uh okay uh. And then as you attack it,
malvic and you deal like a vicious blow to the street.
Here it spins and turns and uh reactively slimes towards you.
I need a reflect safe please. That is a success.
You dodge out of the way. Oh no, I'm sorry.
You still take damage. You should have done this last time.
Speaker 3: I success last time.
Speaker 1: Yeah, okay, you still take two acid damage, some of
the blood.
Speaker 4: My hand and a yeah, slap my sorts and a
side jump the rest off and take that down. O GI,
It is okay, and I will because I slap my
sworts in a side. I will then thrust in with
or piercing.
Speaker 1: Remember you are hasted as well, so you have an
extra action that you can use for strike or stride. Yes, no,
t dot terror it actually so, I actually have different
versions of it when I click on that stuff, so
I actually selected the one for success. Pretty cool. They
just give you all the stuff on the on the NPC.
It's pretty great. Yes, A twenty one is another hit,
give me some damage. How do you kill it? Malady?
Speaker 4: As I drive through it, I fisted the blade and
s shot to the side to cut the body and
use that momentum to swing around. And I have two
more actions, so I'm going to run here not there,
excuse me? There? There we go, and I will use
what is it called a sudden charge. I'm going to
use on that as well. And I don't think I
think I just attacked, It's just it will be my
third attack. That's a miss.
Speaker 1: So you did not get to use that last attack
because you attacked twice, right, I have haste, Yes, totally correct.
Speaker 4: I'm sorry it's a miss anyway, So.
Speaker 1: Absolutely that is a miss. The creature is just kind
of very elusive and quick. In general, you're expecting it
to be one place, but it's so erratic and strange
that when you strike out, you just hit like some
trails of some of this blood. You hear like sizzle
on your sword.
Speaker 4: Okay, I don't get blissed.
Speaker 5: It went off at No, he did not step into
the aura. He stepped into it momentarily. He stepped into
it momentarily, and then he backs up.
Speaker 3: That edge apparently does not count twitches.
Speaker 1: No, it does not, Okay, shock, Yes.
Speaker 3: Well, first days, first step back. Uh I would.
Speaker 2: Hug the wall, but I don't know if I can
share that space with it with a diagonal.
Speaker 1: Uh No, you cannot.
Speaker 3: Okay, I didn't think.
Speaker 2: So it doesn't really change anything, but I was curious.
All right, Well, what I will do here is a
spell on the biggest thing possible, and continuing my.
Speaker 3: I'm going to do everything I can.
Speaker 6: I don't like any of this.
Speaker 2: And bugs and insects begin to come out of the
fetid waters and scurry and swarm around this amalgamation of horror.
As I cast advanced scurvy on it, like I hacked.
Speaker 6: Into the main frame and took the stream keeper back.
Speaker 1: I think, yes, we are all right.
Speaker 4: That was.
Speaker 1: Okay, a advanced scurvy on this creature. Let's see, Uh
we need a fortitude save.
Speaker 3: Yes, that's all.
Speaker 1: Yeah, it has a plus twenty one.
Speaker 2: It is enfebled one, fatigued and damaged dealt by persistent
bleed effects increased by one D four for two old days.
Speaker 1: If it has any other special bullshit it can used.
Speaker 3: To get the fuck out of this better fucking not.
Speaker 2: Show and not playing. Oh yeah, it's it's stage one,
that's true. Oh stage two, you're right. No, it's still
enfeebled one and damned still by bleed. It doesn't get
fatigued because that's stage two, and that would be tomorrow.
Speaker 3: I got excited.
Speaker 5: If they rolled lower.
Speaker 2: Yeah, if they quit failed, but that's fine. Enfeebled one
is great. Mm hmm no, non, because uh, that doesn't
go away.
Speaker 1: So it's just a fail advanced or at stage one.
Speaker 2: So unless it can't get rid of a disease, it
is enfeebled one for the rest of combat.
Speaker 3: Okay, I'm so excited. On ah, that is very good.
Speaker 1: Alrighty let's see here. Anything else that happens complete effects,
it is increased by one. Okay, yep, mess, all right.
Speaker 2: There is one other thing that's unrelated to this turn.
But it was when I was looking at the effect
because I shouldn't have lost guiding words yet, because I
hadn't done anything and the beguinea hasn't gone. But when
I went to back up to it, Danigi should always
have a extra D six of damage whenever she uses
guiding words. Okay, so just a note for the nital
that takes the thing in front of me.
Speaker 10: It's only get words and yeah, yeah she gets it too. Yeah,
okay if.
Speaker 3: That is indeed?
Speaker 1: Okay, Zaiah, Uh, let's see s huh is like shaking violently?
Uh gif Khannian gif ganyan gif kennyan if gunnyan Okay, okay.
Speaker 6: Okay okay.
Speaker 1: Uh Zaiah will cast light upon yarra. There you go,
and uh. Then Zaia will just draw her crossbow and
that's gonna be it for her turn. YEA to your turn.
Speaker 5: All right, I look to my companions that are currently
engaged in combat. I look to Ostilia. She's looking a
little healthier than Karun from what I can tell from Afar.
I'm going to go ahead and utilize doctor's visitation in
order to both stride and utilize battle medicine in the
same action in order to heal Karun with treat wounds
at an expert level. So that is going to be
twenty three points of healing that you can apply to yourself, Karun.
And you also let me see if I can get
the immunity thing for you at some point.
Speaker 6: Should I apply it to myself? Should I just let
the game do it?
Speaker 5: No, you have to hit the button. Yeah, it's a
supply healing.
Speaker 6: Apply the healing.
Speaker 1: Make sure you're selected.
Speaker 5: Very good, all right, and let me see here you
are going to also take this condition and apply it
to yourself because you are now immune to battle medicine
for the rest of the day unless I use my
special bullshit, all right. So that's one action that is Ah. Yes,
I am looking towards this gigantic creature in front of me,
and I'm going to summon forth this blue energy within
my hands and it'll spread throughout my arms. As I
send forth spiritual anamnesis towards this creature. It must make
a DC of twenty five for a will save and
if it is a celestial fiend, monitor or other extraplanar creature,
it's critic Its critical success goes to a success.
Speaker 1: It did critically succeed, and it goes to a regular success.
Speaker 5: So it is slowed one.
Speaker 1: Very well, it's just.
Speaker 4: Fucking randomly crits success.
Speaker 5: Well, I mean that would have been really great if.
Speaker 1: Natural twenty by the way, yeah, yeah.
Speaker 5: It's a really good spell. But you know it's slowed. Now,
that's all right, that's.
Speaker 1: A big deal.
Speaker 5: He look at everyone. That's all I could fucking do.
And I will continue to maintain my uh my bless
aura and everything.
Speaker 4: Like that because they'll move.
Speaker 5: Nope, I've used all three actions.
Speaker 4: Oh oh yeah.
Speaker 1: Sir, proun Oh actually, I'm sorry. Are hold on? That
is a manipulate action to use that. They're gonna go,
I'm not near the creature, No you're not, but you're
near the two demons that are right in front of you.
Uh okay, okay, is going to use a hold on.
Let's check it might not be able to do this. Nope,
you can't use it in mind?
Speaker 5: Okay quick, excellent?
Speaker 1: All right, sorry, is your turn?
Speaker 4: Career?
Speaker 6: All right? Have we identified what these things a week
to now.
Speaker 1: You haven't nobody said anything to it?
Speaker 6: Does anyone know?
Speaker 5: I mean we who would have been close enough to
see what our Celia was putting onto her weapon, because
it would be a similar look to a Dronis's rapier.
Speaker 1: You're in the middle of combat. I don't think you
see that shit?
Speaker 6: All right, Well, sure fire didn't work, so try something else.
I suppose I will use an action to craft a
first vile bomb and throw it at the thing that's
right in front of me.
Speaker 1: Okay, right, if that's what you'd like to do. Sure, yes, okay, Uh,
that is a hit. Give me some damage?
Speaker 6: Very good?
Speaker 3: Uh?
Speaker 6: So I didn't Can I really choose any of these.
Speaker 1: Four options?
Speaker 6: It's okay because it's giving me a lot of options.
Speaker 1: Yeah, that's that's all of the damage. But no, it's
it's acid.
Speaker 6: To imagine that mental damage is just me making fun
of it. It's uh, the glass breaks.
Speaker 1: It's just so it's acid, fire cold or finding.
Speaker 6: Day and hells you came upstairs should have been a bard,
nice tail jackass.
Speaker 1: So again, what could be acid? Fire cold or sonic?
Speaker 6: Acid fire cold to sonic, I'm gonna go with cold. Okay,
I mean the fire didn't work. It's a good bit, right,
mm hmm. That's eight damage plus four splash damage.
Speaker 1: S Uh, it still rolled it as acid?
Speaker 6: Oh did you switch it the weird I did you try? Sorry?
Speaker 4: No worries.
Speaker 1: Based damage? Oh? Is it always gonna be a that sucks?
So what we'll have to do is you're gonna have
to add modifiers for each of these and you're gonna
have to turn them on and off. That's the only
way that'll work. Okay, let me just check here. Uh okay, Uh,
the cold does seem to affect it. You see crazy,
some of the blood like coaggulate. I will do this manually. Thanks,
And because you were in melee range, it will reactively
slime you.
Speaker 6: As long as it doesn't slime you in my hair.
Speaker 1: We'll see. You need to make a reflex. Say please, is.
Speaker 6: It an emotional effect buying a chance?
Speaker 1: No?
Speaker 6: Sixteen? So that is gotten my hair, didn't it?
Speaker 1: That's a fail? Uh? You are gonna take massid damage. Hey,
I rolled the one the oh my eye, Yeah, it
just dick splatters. Some of the blood like splatters on
your face, sizzles off. Some of the flesh anything else.
Speaker 6: Damage?
Speaker 1: So quick alchemy? No I already did it?
Speaker 6: Oh sorry, God damn it? Undo? Sorry?
Speaker 1: So uh you quick alchemy and you threw some one
action left? What would you like to do?
Speaker 3: Uh?
Speaker 6: I will? I mean, so I can't quick alchemy again
and throw, can I because it is only good for
one turn? Mm hmm? Then I will? Can I strike
with hand cross bow? Uh?
Speaker 1: No, you don't. You have to draw that so you
can draw.
Speaker 6: It's not already on the if I if I draw it,
can I not also have the alchemist's tools in my hands?
Speaker 4: Correct?
Speaker 6: See I thought that was why we had the hen
crossbow and not the whole crossbow.
Speaker 1: Well, I think that's what you planned for. It just
doesn't actually work that way. Ah, like you you should
have the whole cross you can, you can have, you
can have the alchemists, you can have the alchemy tools
in your hand. But did you to actually throw the bomb?
You have to have a free hand.
Speaker 3: All right?
Speaker 1: You can't have both?
Speaker 3: All right?
Speaker 6: And I will I will unarmed attack it, Okay, I will.
I will put my glove on and I will smack
it in the face.
Speaker 3: All right?
Speaker 6: Do you challenge to that? That is all that I
can do.
Speaker 1: You actually have on arms strike?
Speaker 6: Yeah that is six sixteen.
Speaker 1: Yeah, you try and strike it. It's just so fast,
that is my take.
Speaker 2: I do hate to be a mild rules lawyer, but
the Optimist toolkit has a very interesting description. If you
wear the toolkit, you can draw and replace it as
part of the action that uses it.
Speaker 6: Yeah, that's what the thought.
Speaker 2: So she can use the vial to make the vial
in the same turn she puts it on if she's
wearing it.
Speaker 5: Yeah, it's sort of like the which is it the
tools that I use as well? You are you able
to kind of just pull from it?
Speaker 1: So yeah, yeah, this so this is basically they just
released this, uh these changes for Alchemists, and I checked
the forums and this is what the forums were saying
for something like this. Uh, we'll go with it just
because fuck it.
Speaker 3: Yeah.
Speaker 1: So if you want to, uh, if you want to
go ahead and do that, you absolutely can karoon.
Speaker 6: To do what to throw the bomb? Okay, then yes,
I will absolutely, I will uh very low.
Speaker 5: Yeah, we'd be massed three.
Speaker 6: At the one in front of me.
Speaker 1: Yes, this is map three.
Speaker 3: Minus ten.
Speaker 6: Do you attack map three?
Speaker 4: Yeah?
Speaker 1: So this this you have a heavy penalty on this
if you want to do.
Speaker 6: This oh oh oh never mind, yeah, then never mind.
Speaker 5: Yes, but you could use your final action to take
cover do other things like that as well.
Speaker 6: Yeah, but they also have these reactions. So if I
try to move, it's going to stab me.
Speaker 1: You can take a five foot step.
Speaker 6: I will take a five foot step away.
Speaker 3: Question.
Speaker 5: Look, you could go behind yourself, would go behind your.
Speaker 6: Five foots I would take a five foot step. Just
back back away, Okay, not crying, and that is my turn.
Speaker 1: Alrighty Malgamon is enfeebled one physically weakend, and feeble always
includes a value. In enfeebled, it's take a status penalty
equal to the condition value in strength based roles and
DC's including strength based melee attack, strength based damage roles,
et cetera. Also slowed one, so two actions instead of three.
Pretty andy, pretty hay, we had two big fails. I
rolled absolute shit for him because he's got massive roles.
Speaker 2: Yeah, I was honestly surprised.
Speaker 3: I'm not gonna lie. Uh.
Speaker 1: Well, let's hope Ursilia doesn't die. So our Cilia, as
you are currently grabbed by this creature's pincer, you can
feel it. Uh, sort of squeezing tightly, and then as
you are grabbed, you can feel something stab you where
the pincer is grabbing you. As barbed tongues slither out
of the faces in this creature's pincers, the tongues begin
to burrow into your flesh. And let's see here, I
need a basic will save click in the chat that.
Speaker 3: What they are doing?
Speaker 4: What?
Speaker 7: Uh that's a fail intentional fail.
Speaker 1: Okay, let's see this is bad.
Speaker 3: Uh.
Speaker 1: Okay, So this role that you made is actually for
part of the damage, so you're gonna take all of
this damage unfortunately, goof twenty four damage, ten piercing damage
and fourteen mental damage. As this creature grabs you and
squeezes and you feel the tongues piercing your flesh and
then m hmmm, it will strike at you with its
stinger that is also a hit the twenty.
Speaker 7: Four Okay, yes, I will raise my amulet. Okay, reduce
the damage by nine.
Speaker 1: You are no longer grabs as it stings you. It
didn't actually roll the damage yet, but here we go.
Speaker 7: Did it lose the grab after it.
Speaker 3: Stung me at the end of its turn?
Speaker 7: It will okay, okay.
Speaker 1: For an additional sixteen piercing damage, and I need you
to make a fortitude save. Okay, oh okay.
Speaker 7: I'll reroll that, so I'll use a hero point.
Speaker 1: Here again, you can right click on the chat entry
for the roll and reroll that way. Ye funny, unfortunate. Okay,
you have been poisoned by Kith and gean venom. Okay,
and let's see this is stage one. Yes, so confused
by the different stages of poison. Is it every round
it switches.
Speaker 2: It'll say, it'll specify. If it doesn't specify, I think
it is every round, But like my diseases, they'll say,
like turn or day or hour.
Speaker 1: It just gives the rounds. It has to be a rounds.
It is, it is, it is, it is. I'm just
blind and I didn't see it.
Speaker 3: So many things.
Speaker 1: Okay, So here we go poison another eight poison damage.
Speaker 3: Brutal.
Speaker 1: So you're seeing this thing like squeeze our Celia, and
then she is dropped. As she's dropped, you see blood
like shoot out from her stomach where this creature grabs her,
and again our Cilia. You just hear nonsense in your
head as it sounds like it's coming from your brain.
Everything is like it feels like your brain is shaking
in your in your head. Okay, it is your turn.
Speaker 7: As I rise back up, I will try to strike
it with my morning Star.
Speaker 1: What is a miss?
Speaker 7: I will re roll that with a hero point.
Speaker 1: Hey, that is a hit. Striking again with the morning Star,
you actually will like crack it right on this exoskeleton.
You see, like like the shell sort of cracks a
bit as you hit it. Give me some damage.
Speaker 7: The guiding words supposed to be turned off.
Speaker 1: No shows is on for you, all right?
Speaker 4: It just handed?
Speaker 7: Okay, good fifteen dammage.
Speaker 1: Plus the ten.
Speaker 7: She should do automatically. It is very good.
Speaker 1: Uh m hmm.
Speaker 7: Desperate, I swing again.
Speaker 1: Miss again. This this attack sort of cracks part of
its shelf. But unfortunately, uh it is still quick enough
to block your next attack. It's stinger kind of moving
in the way and stopping that from happening.
Speaker 7: Okay, I I don't know what else to do. M
Is it mathematically worth doing the third strike?
Speaker 6: I will do it.
Speaker 7: Twenty four.
Speaker 1: That is unfortunately a miss. You strike again and again
the morning Star just kind of slides off of the exoskeleton.
It's kind of like twisting and turning, trying to find
an angle to attack. And as it does so, it
just it's a glancing blow. It doesn't do anything.
Speaker 3: Fuck.
Speaker 7: That will be my turn.
Speaker 1: The next servant of Malgamon shall go next. Let's see
this one. I think I'm gonna make a roll and
see who it attacks. This one will go after your
Karun again. As it moves forward to there, chasing after you, Karun,
you move back. This one rushes forward and I think
we're going to try and grievously strike you. I think
that sounds fun.
Speaker 5: You can try.
Speaker 7: Sorry to interrupt, I was supposed to roll a reflex
save for the.
Speaker 3: Entangled.
Speaker 1: Oh yes, okay, she's not grabbed anymore. Yeah, yeah, yes,
you are currently entangled. You're immobilized. Okay, add your condition
from the conditions manager.
Speaker 7: There you go, Thank you.
Speaker 1: Okay, Karun. This creature is going to try to grievously
strike you with its long spear. That's a critical hit.
Speaker 3: Good luck.
Speaker 6: Oh stop it.
Speaker 1: The The creature sort of spins with its long spear,
doing a twirl as it tries to slice at you,
and stabs you with its long spear for twenty eight damage.
And you are already frightened too, but it's no good.
Blood splatters all over the fetid water below.
Speaker 6: Okay, wait a minute, is it It's a critical damage,
so it should be twice as much.
Speaker 1: I already did it. Oh color, Yeah, I hit the
critical button.
Speaker 3: Basically good.
Speaker 1: Okay.
Speaker 4: Ah.
Speaker 1: The next one is engaged with Yarra Yara. It's going
to I think it'll say where it is it will uh.
I think it's gonna try.
Speaker 5: And compliment my fashion.
Speaker 1: I think it will more along the lines of go
for a demoralized Oh okay, let me see, might not
Oh no, it will try into morel like you. What
is your will save modifier?
Speaker 5: My will save modifier is plus seventeen. And if it
is a.
Speaker 4: What is it?
Speaker 5: If it is a well, it's not a save, right.
This is them making a check against my will.
Speaker 1: Yeah, it's just a direct check.
Speaker 5: Yeah, I have a plus seventeen.
Speaker 1: Okay, hold on, that's correct. I don't want this for Yara.
I want this this guy. Ah, there we go more lies.
That is the correct role. So you have a plus seventeen. Indeed, yeah,
it makes it break set. Okay, you are frightened one,
then you can add that sway there we go frightened
one on Yara, and now it will try to grievously
strike you all right with its long spear. So I
think you just see it like it HiT's barreling towards you.
You are, you know, like they're moving so quick, and
they're like they're very feral and fast, and they seem
crazy as they just rush forward. You see all these
barbs and everything, and you're just like backing up trying
to react. It rushes forward and stabs you with its spear,
dealing twenty two damage. And instead of frightened one, frightened two.
Now wait, that can't stack? Does it stack?
Speaker 5: No, if it is the same type of penalty, it
just is the one that is the highest.
Speaker 1: Yeah, that didn't change with the remaster, right.
Speaker 5: No, No, old bonuses are not stackable, Okay, otherwise I
would be casting slow immediately.
Speaker 2: Yeah slow, Hi, you have five hundred slow okay.
Speaker 1: But it does put you up to frighten two and
deals twenty two damage.
Speaker 14: Okay.
Speaker 1: Next is this one over here? Our Celia is currently
engaged with Malgamon. This one, I think will it was
rushing after a rash talk.
Speaker 4: Let's see, I did hit it pretty hard.
Speaker 1: It doesn't really give a ship.
Speaker 4: I know I didn't. I missed.
Speaker 1: It will move and head towards a rash talk.
Speaker 2: Reaction from malefict though yes, would you or was it
always five?
Speaker 4: Yeah?
Speaker 1: Yeah, okay, well it can five foot steps, so it won't.
It't why I realized. I think it was a five
foot step. So you gonna take the five foot steps
towards a rash talk and uh, then it will. It
will try to grievously strike you a rash talk that
is a hit. That's twenty four to hit, Yes for
twenty three damage and you were frightened to a rash talk. Yeah, okay, Uh,
that is it for its turn. Dennie, who is rushing
towards Sakawachi, uh, sort of stops in her tracks as
this creature gets in the way, and she says, fou creature,
and she will, I think take a everybody's kind of
like in the way. Now she's very worried about Sakawachi,
but she's in the middle of battle. I think she's
gonna take a five foot step and she will shoot
her composite short bow at the one attacking you in
rash talk. She like backs up into you Yara, you
know you just like as you're as you get struck
by the creature in front of you, Denigi backs up
to back and she like quickly looks behind you and
she says.
Speaker 8: Ya, are you all right?
Speaker 5: I please culle this thing.
Speaker 1: And she hits the one that is attacking a rash
talk for whopping a damage. The arrow sails into the
creature's side. It almost seems to enjoy it for a moment.
Denigi says, see if you enjoy this, and she takes
aim again and will make a second attack. That is
a critical miss. This time she's just mining Yarra behind her.
As she goes to make the attack, she fumbles the arrow,
not able to make the attack. Alvic, it's your turn.
Speaker 4: It's running for me. I will we can't make diagonal
steps coming. Yeah, then here's where I'm.
Speaker 1: At, still not blessed. That's what you were trying to do.
Speaker 5: M M.
Speaker 1: You are removed.
Speaker 4: Yeah, but that makes this thing flat footed, So that's
a little bit more important at this point for me.
Speaker 5: We can worry about if I remove myself.
Speaker 4: I don't want to be flat footed anyway, so I
will then would I do best a strike?
Speaker 1: It's a miss is a miss.
Speaker 3: I will note that is not affecting off guard for it.
Speaker 1: I have off guard on it, have off guard on it.
Speaker 5: Oh it is their I oh yeah, it wouldn't apply
to the attack.
Speaker 3: Yeah yeah, yeah, yeah, yeah yeah.
Speaker 1: I see.
Speaker 3: Now that's school though.
Speaker 4: Not the miss that's the same thing. And another never mind.
Speaker 1: Okay, so this was your third attack. That was okay,
very ice, uh, rapidly swinging you see, like everybody's in trouble, Malavik.
This one's rushing and seems to be more concerned with
a rashok than you, and you hate it when that happens.
But it leaves its back open for a second as
it dodges out of the way. Their first two attacks,
and then this is the crit give me some damage
for fifty six damage? I hefty have to blow there, Amalavic.
You rend this creature. You see the blood split apart,
like like the Red Sea splitting apart, and uh, you've
definitely hurt this creature.
Speaker 4: Rush.
Speaker 3: Yes, I'm a bit panicked.
Speaker 1: M oh actually, now, Elick, you moved and you attacked
three times.
Speaker 4: We have haste.
Speaker 1: You are correct. Sorry, my apologies.
Speaker 4: Unbelieve me. I'm gonna use the freak up.
Speaker 2: Yes, okay, I am double checking a spell because things
that the frightened have changed to have some fun. Okay,
I can indeed sustain that.
Speaker 3: Good good good, all right.
Speaker 2: First things first, I'm going to ask a question that
is terrible because I've been ruled volume for us so hard.
Because I'm terrifying for this fight, I'm also going to
do it for them. To be fair, it should have
got a reaction for its attack with the acid.
Speaker 1: Yes from malvic, Yes, the last one. Yeah, you are corrective,
yourself a hero, give yourself a hero point of rash
talk for chiming in with that. Yeah, thank you.
Speaker 3: I need so weary.
Speaker 1: It's just weirdly saills me out for.
Speaker 4: Ding.
Speaker 1: I will take it.
Speaker 5: Also, I don't know if you took it off, but
slowed should no longer be on the maganon from me.
Speaker 1: Yes, it was one round, very nice, good okay, off
the morning in the middle. Okay, so honest success. You
do take a little bit of damage, your malvic. This
is gonna be this for damage. I will apply you
can apply it.
Speaker 16: Yes, I have the blood hanging in there as you're
like getting in slicing this creature up the blood splatters
on you barely feel it, but it's it's it's leaving
some some wounds.
Speaker 1: Okay, uh or shock?
Speaker 3: Yes, all right? Well, my first thing I will do
on nar Cilia.
Speaker 2: Is cast life boost, So at the beginning of your turn,
noar Cilia, it will give you.
Speaker 3: One extra thing. And also ah no, that's for that's
for curses.
Speaker 4: Ignore that.
Speaker 3: Oh yeah, any negtif conditions. I was looking at that
extra se if you get extra round it does not.
Speaker 2: Yes, so four rounds life boost and you should be
able to drag that to you.
Speaker 1: Guiding words is over, by the way, everybody, sorry, the
only last one, Yes, thank you.
Speaker 3: I have removed it.
Speaker 2: And for my second action, I will be targeting the
Big Thing as I attempt to manipulate its shadow. As
I have the Mosquito witch, I call out her, please,
I need you as its shadow forms and melds into
something bigger and more monstrous than it, something not wholly,
but something maybe more twisting insectile. As this amalgamation gets worse,
is its shadow form?
Speaker 1: Okay, choose which shadow you'd like to use, bludgeting, piercing,
or slashing.
Speaker 2: And I will use I think piercing for this. Okay,
make an attack role and it will be my first attack.
And yes, good bless is on and frightened?
Speaker 3: Who is there? It's perfect for a miss and that
is all I can do.
Speaker 2: But the shadow stays as long as I sustain it
next round.
Speaker 1: Okay, the shadow. You can just hear the sound of
the mosquitos sort of manipulating the shadow. They're sort of
coalescing in the shadow. So the occasional mosquito will fly
in and out here and there around the shadow Zia.
Zia will fire her crossbow. Now I think at the
one attacking you are okay, Hey, that is a hit.
That's not too shabby for Ziah. Okay to damage. Hey,
every little bit helps you never know. You see the
bolt y area as you're like backing up frantically. This
creature's charging you bolt sort of sticks into its arm
as they strikes it to damage. Reloads, and we'll fire
again at the same one. That is a miss that
time though. Okay, it's your turning, Yura, all.
Speaker 5: Right, So before I do anything, question now, when you move,
obviously there are reactive strikes. If a creature does have
reactive strike, if you're still moving within range, like Let's
say you move from like away from this one, so
you have to encode that one, and then you move here.
If you're moving to this spot here, do you also
encode that? I would assume so, yes, even though it
is still within rage if it does have it, if.
Speaker 1: You take a five foot step, you don't, right.
Speaker 5: Okay, Well, as far as I know it could be wrong,
I don't think I am h fuck it, I'm going
to chance it. I'm going to go ahead and I
will utilize my doctor's visitation in order to stride to
our cilia, which would incur a reactive strike from both
the servant and what's the name again, Magnon Malgumnon more
than likely if it does have.
Speaker 1: Reactive strike, none of them do You're good?
Speaker 5: A wondrous all right? And as such, I'm going to
go ahead and I I'm not going to risk doing it. Master.
I'm going to treat wounds on our cilia at an
expert level, and that is going to be thirty one
points of healing. A. I'm grabbing on her arms, I'm
like applying things, trying to tighten my bandages around.
Speaker 1: Things, scoring super glue all over.
Speaker 5: Yeah, Celia, I'm here Dolly. And with my final action,
I am going to place a hand upon my chest
and muttering incantation as I cast sanctuary upon myself. That
is my tongue.
Speaker 1: Okay, mmmm around.
Speaker 6: All right, I'm making I make a bomb with the
vestal vials and with alchemy, and I throw the bomb
to the creature. What kind of I would like to make?
Hang on? Have to go to the thing? Am I
still frightened?
Speaker 1: Yes, till the end of your turn?
Speaker 6: Okay, just making sure I will take I mean I'm
going to make I can't decide what to bake until
I tried to throw it.
Speaker 1: Right, I mean whenever, I mean, whatever you want, but
to you, I'm.
Speaker 6: Going to try and make another cold bomb because it
worked kind.
Speaker 1: Of Okay, you're aiming at that one, all right.
Speaker 6: The one right in front? Yes?
Speaker 3: Did the damage?
Speaker 1: Yes it is?
Speaker 6: Yes, Yes, I will do cold damage.
Speaker 1: Okay, so it's it's gonna we're gonna have to edit it.
I'm not going to try to do it right now.
Speaker 6: I could add the cold No, I have to fix it,
got it? That is ten cold image. And also for
splash damage.
Speaker 1: Yes, very nice. Okay, So the splash damage will hit
Malgamon and the other servants.
Speaker 17: Okay, minus and then this one was fourteen Okay.
Speaker 1: You see the icy cold spread out towards this large
creature as well, engulfing part of its hoofed legs, their
horse like legs, as well as some of the coagulating
blood of the other creature.
Speaker 6: The only thing that makes you you will soon belong
to me inside of my little vials. I will also
make another and throw that. I am dangerously low, okay,
but I will do it again.
Speaker 1: Twenty five Absolutely another hit, give me some damage.
Speaker 6: More cold damage, very nice?
Speaker 1: Okay for eight cold and four splash damage. Very nice.
Speaker 6: Your flesh would belong to me? Why not? Just lie down?
Can make it go faster.
Speaker 1: The creatures just laughing like crazy. Uh you see this
other one like as Yara runs away, kind of like
looks around frantically to see who we can slay next. Um,
that should be it for your turn, um Malgamon. Okay,
it's super happy fun time. It's malgam On time. Everybody. Um,
let's see got a new potential victim nor oh yeah, uh,
it will try and will save it, will try and
grab you, Yara. What do you mean twenty do you
have some bullshit on you.
Speaker 5: I've sanctuary.
Speaker 1: Oh I missed that. Okay, we have a sanctuary effect
that we can place upon you.
Speaker 3: Oh is there I believe there.
Speaker 5: Is not that I saw in the spell.
Speaker 1: So just a DC twenty five will save you? Said
mm hmm. That is a thirty right.
Speaker 5: Actually that's not an attack. It's a grab right.
Speaker 1: No, it is attacking you.
Speaker 5: Okay, well then that's I believe is a critical, So
it ends my sanctuary anyway.
Speaker 1: That sucks. Okay, as it does a thing.
Speaker 4: Did a thirty eight for an attack.
Speaker 3: Like the will save, No for the will save.
Speaker 1: Now it's about to attack. But you shouldn't be surprised
if he gets a thirty eight. I'm just gonna say
that right now. Yes, it will attack you with its pincer. Yara,
that is a critical.
Speaker 5: That's a critical.
Speaker 1: Yes, thirty five to hit you are grabbed. There you go,
uh you are grabbed? Uh lifted up and this will deal.
Oh I fucked that up. Sorry, held on, that's not correct.
Speaker 4: Fuck.
Speaker 1: Oh that's fifty six, damige.
Speaker 5: So the grab and the attack of the same number.
Speaker 18: Yeah.
Speaker 1: Oh when it attacks with this pincer, just get free.
Speaker 7: I'll freeze my amulet to reduce it by nine.
Speaker 1: Okay, thank you yourself. Then, uh yeah, and since you're grabbed,
I think it's gonna go ahead and use this rasping
tongues ability. Ummmmmm, so this.
Speaker 5: Is what I get for helping people.
Speaker 1: DC twenty five basic will save yarrah.
Speaker 6: All right.
Speaker 5: Also, I'm a master. It will saves. So if I succeed,
I get a critical, I will re roll that choosing
a here of twenty. I can right click this, right, Yes,
that is what was the wrong.
Speaker 1: You just made it. It's twenty five.
Speaker 5: It's a critical success.
Speaker 1: Very nice. Okay, you resist the mental damage of this,
not the other damage. Uh so this is five piercing damage.
Five piercing damage. You're gonna have to just do that anually.
Speaker 3: Okay.
Speaker 1: Okay, let's see one HP in a dream one to
do the pencer. One rasping tongues. We'll do another rasping
tones yep, another will save. This is against the mental damage.
Speaker 5: Okay, Well, if it's a basic, we'll say then it
should be I took no damage because I got a critical.
Speaker 1: Before, right, But the save here is to resist the
mental damage. There's two sets of damages here it says
it's specifically in the creatures.
Speaker 5: Okay, okay, okay, I got rules, lawyer, I get it.
Speaker 3: Critical success, critical success.
Speaker 1: Okay. So again, you don't take the mental but you
do take the piercing still as the barbed tongues. Oh,
that's twelve piercing damage.
Speaker 5: I'm out.
Speaker 1: Oh Yara is unconscious.
Speaker 5: Dying one and wounded one and unconscious.
Speaker 1: Yep, it automatically applied. Okay. Wow. If you click on Yara,
you can, like I get, I can see her vision
in this situation and can ship.
Speaker 4: Wait it does, Blessed still stay up whilse the uncles?
Speaker 1: A good question.
Speaker 4: I guess it does because not acting.
Speaker 5: I think you have to die for it to disappear.
It lasts a minute.
Speaker 4: Oh man, Blessing, this game is so much better.
Speaker 3: Than Yeah, it's very good.
Speaker 5: I could be wrong, right, I'm pretty sure that's how
it was.
Speaker 1: Specifically, you take a minus four status penalty to ac
perception and reflect a blinded off guard, fall prone, and
drop items you're holding unless the effect states otherwise you're unconscious.
Because you're dying, you can't wake up.
Speaker 5: Being dead or unconscious does not change the duration of
the spell unless specifically stated otherwise. None of my spells
stated that, so they are still active until I die.
Speaker 1: Okay, all right, So, uh I think it's gonna just
it just drops you and you are prone as well,
and that from here, I think, as you were dropped
into the feted water, I can't add the prone. Okay,
well whatever it says, you're unconscious and I can't add prone.
It's already on. Okay, okay, uh our Celia, you see
the creature just kind of grab Yara and you see
yaa like recoil and pain as she falls to the
ground into the fetid water.
Speaker 7: Do I have to try to roll a reflex save
on this entangle?
Speaker 2: Yes?
Speaker 3: Or escape role? I think.
Speaker 5: You also need to apply your healing from the life
boost as well.
Speaker 7: How much is that?
Speaker 5: It's it's in the chat. You can press it. It
pops up every round that you have it.
Speaker 7: Oh, I see, excellent, I find alright. I rolled it
twenty from my reflex save.
Speaker 1: Okaymm, you give me one second. I've done about eight
hundred attacks since then. Uh DC is twenty, so make
it break it. That is a.
Speaker 7: Success, all right, I'm no longer immobilized.
Speaker 1: Still difficult terrain.
Speaker 7: Okay, first section, I will move here. Second action, I
will strike at the large creature valgemone.
Speaker 6: Or do you want to hit.
Speaker 7: Ten bludgeoning damage?
Speaker 1: Okay.
Speaker 7: For my final action, I will swing again massive backswingty six.
Speaker 1: That is a miss uh. You uh smash and like
uh hit it, like right on the edge of its exoskeleton,
part of the fleshy bit and you feel it like react.
There's like uh this almost like necrosis where the cold
iron connects. You see the creature sort of recoil in pain.
You hear in your voice sort of it's too loud.
It's like it's inside your brain.
Speaker 7: That will be my turn.
Speaker 11: Okay, Oh wow, okay, good to know.
Speaker 1: Oh boy.
Speaker 3: Okay.
Speaker 1: The next servant of Malgamon, this one that is currently
attacking you, Karoon continues to do so. It will try
to grievously strike you. It's long sphere. That is an
eighteen missus. It will, I think, try to strike again.
This is not a grievous strike. This is just a
regular attack with its long sphere. It suffers two penalties though,
so it's like it's attacking for a third time. That
is a critical miss It's rushing forward trying to attack you. Yeah,
it's it's it's so bad, karoon like it slips on
some of the fetid water. It's just like it's like
when a when a pet is just you know, here's
the food in the food dishes's like sliding on the
floor to rush there. It's sees you as the foodspsps yeahsps.
That is it for its turn. This one here, let's
see who it's going to attack. We've got a few
options here one, two, three, four. It rushes towards Zaia
and we'll attack Zaya and it will try to grievously
strike her. That is a hit. It takes eighteen damage
and is frightened too.
Speaker 3: Help help it's on me.
Speaker 1: And the next one, let's see here, is currently in
between a rash talk and Malvic. It is pretty it
was focused on a rash talk, but Malvic heard it.
I'm gonna roll with see goes from Alvic sort of
spins around after taking this wound, and we'll try to
grievously strike you, Malvic. Dan's never been happier. Ah, that
is a miss with the twenty two.
Speaker 4: I've seen it happens. The other creature recognize the sloppy
attack after it is taking someone's damage.
Speaker 1: Yes, and it will then use its third action here
to try and strike you suffers. The mac'll be there
again it strikes Malavick. You block both attacks as it's
just so wild. It's pure speed, but you are also
so fast and strong. It doesn't manage to break through
your defenses. Dnigi, she got some shit to deal with.
She sees like yar a fall. I think she's gonna
take aim at Malgamon and will strike with composite short bow.
She's gonna guiding words first, I'll put that in chat.
So whoops, that's not correct. Sorry, hold on, that's not correct.
Don't use that one. Uh this one okay? Guiding words
everybody that can see, Denigi, imply that your characters drag
it from chat. Okay, and yes, attacking Malgamon composite short bow.
That is a miss arrow sails passed. She will try
again a critical miss on that one. S Soco Sco
is obviously extremely concerned with Saku in the midst of
all this chaosing Yarra fall Yarrow's down yards down. It
is your turn, Malvick.
Speaker 4: After hearing yards down, something just awakened to me and
I just want to clear out the whole room. I
will recklessly strike at this creature in front of me.
Speaker 1: Fine, that is a hit with the twentydeed.
Speaker 4: What's back for re eliction?
Speaker 8: Mm hmm?
Speaker 1: You strike and the creature will reactively slime. Need a
reflect save from you, please, Malvic. That's a success. I
take just a little bit of damage here.
Speaker 4: Three accidents I've ever seen temporary hip points last What
the my god?
Speaker 1: You gotten him nice? All of everything's attacking everybody else.
This is like you know your worst nightmare.
Speaker 4: Well, we'll attack again.
Speaker 1: Okay, nay, okay, that is another hit.
Speaker 4: It's twenty four.
Speaker 1: But you know, how do you kill him?
Speaker 4: Oh? I'm enraged. Instead of after I went down with
the first one, I reversed the grip and slash upward
as it splits in the mid air as juices fall.
Then I still have two more actions, so I won't
say anything, So Roster, I'll just look at him with
a stern look as of you know, you get her up,
and I will turn my attention to this creature here,
so I will move here. That should make him flat
foot it.
Speaker 1: As you do this, you can it has eyes in
the back of its head. It does not become off guard.
Speaker 4: Okay, cool information from my final attack. Slash at this
pay attention to me.
Speaker 1: M it's a miss kind even targeted.
Speaker 4: Sorry, but I got it now, that's how impressed.
Speaker 1: It malvic strikes and uh malevik you actually you connect
with it, but it like you connect with its stinger
and it just kind of manages to parry the attack.
Is that it for return? That is it you did? Uh?
You have haste? Right you included that?
Speaker 3: Yeah?
Speaker 4: He stays on me.
Speaker 1: No, No, I just meant if you included I wasn't
counting how many.
Speaker 4: Actions twice moving third at time? Yeah?
Speaker 1: All right, youstock.
Speaker 2: Catching my birth a little bit, still a little shaken.
Wait the thing that frightened me is dead. Frighten goes
away because of that? Yes, yes, because it was demoral
or yeah yeh yeah, okay, haha, thank you? Ah all right, monitor,
I need you ah. I monitor begins to glow and
bugs begin to swirl around me as it summons bugs
for me and I regain a focus point.
Speaker 7: Okay, way you made a token for a mon and
oh my.
Speaker 1: God, it just like pops out ye and she's like
wallowing as as they're cooing, you see, like the bugs
like shoot out from their.
Speaker 3: Mouth and I seem to calm down after that a
bit and regain focus.
Speaker 4: Uh.
Speaker 2: While I don't control it, they do have a natural
aversion to being near attacks and things. Just a note,
so they will automatically move away from danger. But other
than that, unless I take another action to command it
to move and do things specifically, that's that's it. So
just a mechanic note. I can't tell it to do
anything else unless I take an action.
Speaker 1: Okay, but is an out on the fielder? Do you
still have a mona in? I would be right here.
Speaker 3: I would not have you.
Speaker 1: I just be like, I just wanted to show the token.
So there you go. Oh absolutely, I love it.
Speaker 5: I'm very here for flashing your mushroom on stream.
Speaker 3: What the hell, Dan, listen, I'm a lizen.
Speaker 1: I gotta do it again, eat am used?
Speaker 2: I have a anyway, It's fine, don't worry about it now.
My one action was there, I use another their action
to reuse that focus point. I just got to cast
life boost upon yarra. Make sure to drag that to you.
Speaker 1: Yeah, if there's any room half like twelve more.
Speaker 5: Just for fun, dairy you wax steven.
Speaker 1: Every everybody's computers like Chuck ju seven buffs and d buffs.
Speaker 3: Okay, all right, and for my final action, I use.
Speaker 2: Buzzing bites upon the amalgam. It must make a DC
twenty five fortitude save. Let's succeed no idea. Oh no, no,
I don't sorry.
Speaker 3: That is a focus spell. I do not have any
more focus points.
Speaker 2: I cannot do that, So instead I will use the
only other thing I can for one action, which is guidance.
And I'm going to put guidance on Manovik.
Speaker 1: Okay, good guy.
Speaker 4: I make a very evil smile across my face.
Speaker 1: You put the spell.
Speaker 4: Yes, I would have never used it. It's just been flavor.
Thank you.
Speaker 1: Okay, that is my turn. Well, make sure you see
you put the guidance immunity on yourself. You want the
the those first spell effect guidance.
Speaker 2: I think you'll drive community after that, or just know
you can put both probably.
Speaker 5: Yes, yeah, And remember if you make an attack or
anything with guidance, you need to make sure it's.
Speaker 6: Ticked off right right.
Speaker 4: If it's in my face and I see it, I
actually use it. And at the immunity. After it goes it's.
Speaker 1: Away turner rash shock, Yes, Madam mac.
Speaker 4: All right, good.
Speaker 1: Ziah, help help help. Ziah is currently dealing with this creature.
Speaker 11: Uh.
Speaker 1: Yeah, she's gonna run. She's gonna take a run, I think,
and hide behind you at rash shock. Uh, she's gonna
move there, and then she will reload and attack with
a crossbow on the one that was chasing her. Hey,
and that's a twenty three to head, all right, and
that is for four damage. Both sails into the creature
that is chasing her. Servant of Malgamon. Okay, Karun, it's
your turn.
Speaker 6: I will make a bomb and I will throw it
at the creature next to me, the one that is targeted.
Speaker 13: Okay, I like for my for my last trick, I
will throw this bomb at the creature.
Speaker 6: Am I still frightened? No, I'm not no longer frightened. No,
all right, very good, And I will roll nineteen.
Speaker 1: That is as unfortunately, oh god, no, right, a vile.
You're like holding it and you're like, oh, like you misjudged,
Like it's about to explode in your handy, just like
get rid of it, like.
Speaker 2: That should be at twenty because I believe Karun forgot
to drag over guiding woods from the last round, which
would still be in effect until Danigi's tack, which would be.
Speaker 1: A place to attack. Give me some damage. Then there
we go. Splash. How far is the splash? I can
never remember this.
Speaker 6: This is cold damage.
Speaker 3: I think it's adjacent.
Speaker 1: Yeah, I think it's just.
Speaker 6: A six cold damage and four splash damage.
Speaker 1: Okay, Unfortunately it's not a range of the other creatures
to deal with splash, but it will just hit this
creature or the cold damage. Okay, very nice. The vial
is like so unstable in your hand carew but this
other creature is like rushing past you to attack Saia.
You just like turn around and launch it at the
back of its head and you see the blood like
coalesced behind it.
Speaker 6: Fantastic.
Speaker 1: So I got one more action?
Speaker 6: Two actions?
Speaker 1: Right?
Speaker 4: Uh?
Speaker 1: I know it's one to like make yeah, make.
Speaker 3: The vial is one, but throw it a second.
Speaker 6: Yeah, oh, I get it?
Speaker 4: All right?
Speaker 6: Then I will I guess I will take out the
cross hands cross bow. I feel like it's already attached.
Speaker 1: You have to like take out and clasp loaded.
Speaker 6: All right, Yeah, I will do whatever I need to
to prepare the hand crossbow. Okay, I will whisper sweet
nothings into.
Speaker 3: Its ear.
Speaker 1: Okay, and crossbows d then that is my turn. Okayoki
yare uh.
Speaker 5: Ah, how wonderful to have life breathed back into me
as I regain eight hits points.
Speaker 1: You say that, but unfortunately you are in some fetid
water and I'm gonna need a fortitude.
Speaker 5: Safe sorry us fourteen.
Speaker 1: Okay, uh you are up? You like you like choke
on a bunch of the water, like as you as
you get up, uh you know, you just you were
underneath like it's probably it's about like a few inches high,
and you had your head was like on the ground
like as you fell. You just ingested some of the water.
Definitely doesn't taste good.
Speaker 5: Does it do anything to me?
Speaker 1: I'm sure you're fine.
Speaker 5: I hate you sometimes only sometimes, though. I'm going to
go ahead and I will rise to my feet, but
using the stand action, I look next to me, I
look all around me. I need to get the fuck
out of here, and so I will go ahead and
I will use my second action to stride back a
few spaces. Let me see if I can still maintain
I don't think this will okay, so Malvick still has bless.
We've got karun and bless. I look to my rastoc,
I pat him on the shoulder, Thank you so much.
And I will go ahead and I will try and
treat my own wounds utilizing battle medicine and my hourly
exception that allows me to treat someone who is currently
immune to battle medicine once hour. So I'm going to
do that at and we'll do expert level. It is
a critical success and I get thirty two points of
healing as I wrap my wounds, and I use magic
to try and close some of them. And that is
my turn.
Speaker 1: Alrighty, very nice, welcome on. Okay, let's see here. What
can we do? We've got we've got fun stuff. Oh
those pincers are pretty long. Okay, oh good, most of
the parties in range. That's fun.
Speaker 8: That's good. One two three four five right.
Speaker 1: And two three four? Uh, Yara'll come on see as
you get up and will strike at you with his
spincers from where it is ten foot range.
Speaker 5: That's insane, that's rude.
Speaker 1: It is. I did roll for it, though.
Speaker 5: Yeah, I think that fucking hits whack. I think maybe
you do something.
Speaker 4: Is a forty.
Speaker 3: Huh I think we've seen Wow.
Speaker 5: Yeah, actually wait a second, Wait a second, wait a second.
Speaker 3: Oh hold on.
Speaker 1: You use everything you can and to this point flip
into the special bullshit section of the index.
Speaker 5: Oh yes, so I have to, so I have my
deviant reaction. Now this is out of DC twenty or
the back clash. So let me just read this before
I actually do it, because there's a lot of stuff
in this thing.
Speaker 1: H you're up to twenty on this. Uh huh, so
you have to roll a natural twenty.
Speaker 5: Uh huh, that's what I'm saying. I'm just reading it though,
But that's only for the backlash. The thing still takes effect, right,
So let's the unafailure. Use your deviation and then stuff
for a backlash effect. Now I'm not sure what the
backlash for this is.
Speaker 1: Um, this is eerie flicker. What you're doing?
Speaker 5: This is eerie flicker?
Speaker 1: Gotcha?
Speaker 5: Uh let me see here do we have? Well you
know what, Yara wouldn't know what the fuck the eerie
Flicker backlashes.
Speaker 1: Uh.
Speaker 5: She would just want to not be hit here. Uh,
So I'll go ahead and I'll try roll tity. That's
A fourteen.
Speaker 1: So let's see your body flickers momentarily into the ethereal plane.
You become concealed for one round, and the flat check
for concealment applies to the strike that would have hit you.
If the flat check fails, the strike misses you, so
concealed for one round. Plump that on you.
Speaker 5: Oh, I guess this would only because it already hit
a forty. This wouldn't really do anything, or would it.
Speaker 1: It has to do it.
Speaker 5: I think you see a DC fly a five check.
Speaker 1: Yacht flat check.
Speaker 3: Yes, it's twenty five percent chance miss.
Speaker 1: All right, good luck, that's fine. Yep, okay, so your
backlash resets now it's back to zero. But you do
have the backlash. And let's see, oh boy, bank clash
progresses from mild to monarchs. Have you already taken a
mild backlashing given day, so it be mild?
Speaker 4: Yes?
Speaker 5: Mm hm?
Speaker 1: Where is the backlash? This is wraith.
Speaker 5: Yes, it is the race dedication for that mild backlash.
Frightened three All right, let me get frightened and I'll
apply it.
Speaker 1: I gotcha, I already did it.
Speaker 6: Oh, thank you.
Speaker 1: Okay, well here we go.
Speaker 4: Wait, what's happening.
Speaker 1: Your is getting critted the damage.
Speaker 4: Oh god, oh that wasn't.
Speaker 1: For forty four?
Speaker 5: Yeah, I go dow.
Speaker 7: Lemage, well me reasing my ambulance.
Speaker 5: Help. Yes it would, Yeah, I would, it would because
it's forty four. I have forty HP.
Speaker 7: Induce it by nine.
Speaker 1: Put yourself to five.
Speaker 4: All right, not good. I'm over here screaming in the
back of Hi.
Speaker 5: You would see me flicker for a moment and I
would be concealed. However, this creature ends up just absolutely
smacking into me. Can I look very scared.
Speaker 1: I'm just making sure you've got the right stuff on you.
Speaker 4: Do you still have fear on you? That didn't know?
Speaker 5: It goes down? I got frightened because.
Speaker 1: Okay, okay, you are grabbed. However, let's way up here.
You are grabbed, and while you were grabbed, it will
rasping tongues you.
Speaker 7: In case it matters.
Speaker 4: Uh.
Speaker 7: The adept benefit of my amulet surveyance when using it
on someone is you gain resistance of that damage type
five resistance. If it does slashing damage, you have resistance five.
Speaker 5: So this is piercing, okay, and that's for the next attack. Okay,
then doesn't right of.
Speaker 4: That damage type. So if you hit away piercing or no,
it's a different attack that is a.
Speaker 1: Critical success, so none of the mental.
Speaker 5: Damp though.
Speaker 1: By takes nine.
Speaker 5: Days dying one and wounded to I fall to the
ground again, just.
Speaker 1: The uh, and then it has one more action. Yarra
falls to the ground. Uh, she's no longer grabbed. It
has one more action. Oh boy, let's see what can
we do. That's fun? Is it spell time? I'd be
spell time? No two actions? Okay, uh, yeah, it's going
to turn towards Oh, let's see. We've got three more targets.
That are four targets that are arranged. Look at you,
a rostock, you're arranged too.
Speaker 3: I don't think I am not. It doesn't sound right.
Speaker 1: It goes for Malvic though. Uh, it didn't sound right,
and it will try and strike you with its pincers. Malvic.
So this is its third attack because hey, oh yeah,
it's a critical miss. Uh. It tries to grab you,
it turns, but you're just too fast Malvic. You see
the pincers telegraphing their way towards you. You easily dodge
out of the way and prepare your next attack. Or
Celia it's your turn.
Speaker 7: As it's distracted, I try to wail into it.
Speaker 1: Don't forget to acquire your healing ms.
Speaker 5: M.
Speaker 1: Yes, that is a hit with a twenty.
Speaker 7: Nine twelve damage.
Speaker 1: Okay, bock swing.
Speaker 3: Too the hit.
Speaker 7: Using the momentum of my two strikes, I spin in
a circle and I try to bring the morning start
down over my head onto its pincer.
Speaker 3: And miss.
Speaker 1: Okay. The third strike misses. Ar Cilia with two nice
strikes on the creature again. Arsilia, you just hear it's
like echoing insanity in your head. It's just making like
no sense in your head. But there is this underlying
feeling of.
Speaker 3: Disdain.
Speaker 1: Okay, servant of Malgamon. This one over here, op, there
we go. Okay, this one is still on you, Karun.
It's going to try to grievously wound you with a
grievous strike.
Speaker 6: It can try.
Speaker 1: That is a twenty three to hit. It misses.
Speaker 6: Oh yeah, good sacked.
Speaker 1: And then as it frantically yeah, it tries to strike
you again as it spins, and this will be map
the third attack here for the multi attack penalty. That
is a critical miss. You easily dodge out of the way.
Shoving this creature away from you as it gets close
but not close enough with its attack. Okay, next one.
This one here is going to attack Danigie, and it
will try to grievously strike Danigee. That is a miss.
It will then try to use a regular strike against Denigi.
Another miss. Danie quickly dodging out of the way. Y'all
has fallen again, she yells, and the creatures are still
chasing after her. She's backing up as they're attacking. She
will move I think back here. Nope, that's the wrong
button because I'm not used to this yet. Let's go there,
actually staying blessed range.
Speaker 3: Let's go there.
Speaker 1: Okay. Danigi will take aim at the one that is
uh still chasing after her and will fire a composite
short oh arrow that is a hit for nine damage.
All right, every little bit helps, and Denis will remember
guiding words is off. Now, everybody removed guiding words. Okay,
Dani will fire another shot, same one, another hit, this
time for thirteen damage. Very nice. See two quick arrows
sail past where yarrow was into the creature. It's madly
ackling as looking around for who it can injure. Next
to Malevik.
Speaker 4: It's your turn, and at this time I would notice
that you are sound again. I will move here, and
I looked towards us, seeing be like together. We have
to end this now, and I will strike out at
the margamon algamon.
Speaker 1: Yes, oh that's a thirty six critical. Whoa is that
a new damage record?
Speaker 3: Is that a new damage records? Yes? And oh god,
it's off guard now too.
Speaker 4: Yes, I don't think they use guidance.
Speaker 1: It is off guard now, yes.
Speaker 3: Oh, it did not use guidance.
Speaker 2: No, the next one, now it's the I believe the
wording on is next attack or check.
Speaker 4: Will whatever I hear the create I will.
Speaker 1: You strike at this creature and you wnt a massive
wound in it?
Speaker 3: Oh? Uh no, it is one attack role. You can
use it next round. Sorry. Oh it's a change that
didn't used to be the case.
Speaker 4: I'm in pure fury now. I'm feeling all the power
surge into my grip of my sword, and I will
trying to strike with more precision. I don't see guidance
as an option here.
Speaker 2: The effect to you, I see it on him.
Speaker 4: Oh at, I cannot use guidance. You can't stack guidance
with I'm guessing with blessed because the status.
Speaker 1: Oh you're right, yep, that.
Speaker 3: Is dam Okay, well I didn't think about that. Moved
into bless this time. Yeah yeah, before you were out
of it's what made sense. But all right, totally fair.
Speaker 4: Okay, yeah, we'll strike again and miss miss But you
know what, I'm going to re roll that.
Speaker 1: Isn't a hero point.
Speaker 4: Gonna get as much damage as possible.
Speaker 1: Sounds like another crit Yeah, Malvic, how do you kill him?
Speaker 4: Oh know, this is the happiest I've ever been. I'm
just chopping away at this thing. I see my companions
go down, I go raw theory. Instead of calling on
the hawk to lend me power, I'm drawing up on
the power of my own internal madness, all the voices
I've heard in my head, all the damage has been
done to me. I mean heling myself on the sword,
all roll out into the emotions, and I am hacking
at it until it is unrecognizable from the front. For
the last blow, I will jab my sword deep inside
and just rip left and right until it is completely
split open. And if that I'm not done, I climb
inside and start ripping at it with my claws until
it stops moving, and that'll be the end of my turn.
Speaker 1: As this creature falls, you see the servants turn to
blood and fall into the fetid water as well. You
are out of combat.
Speaker 11: M h.
Speaker 1: Rushes forward towards the ice.
Speaker 4: What is this?
Speaker 3: This ice?
Speaker 2: So?
Speaker 3: Where did you go?
Speaker 2: So?
Speaker 3: Are you all right?
Speaker 7: Norah?
Speaker 6: Are you all right?
Speaker 19: Some of the wounds will start to close all over me,
I suppose, sir, and I I try very hard to
get up.
Speaker 5: I'm not well.
Speaker 3: I give you a hand.
Speaker 4: Yeah, are you all right?
Speaker 3: I've been working on it. Yes, yes, I can't do
that again. Do you need more?
Speaker 4: Yeah?
Speaker 7: Are I am?
Speaker 5: Can I can use myself if we get out here?
Speaker 3: Are you sure?
Speaker 18: I will?
Speaker 5: Actually, I've got it.
Speaker 3: I've got it.
Speaker 5: I will place a hand upon myself and I will
cast lay on hands to heal myself for another twenty
four points of healing.
Speaker 2: Ah, you don't forget the three rounds of life boost.
Speaker 5: I'm a forty.
Speaker 1: Yells ice.
Speaker 5: Look.
Speaker 1: She motions towards the ice and you begin to see
it far as the entangling vines also disappears. You see
something strange as Denigi tries to climb into the well,
looking beyond the grate.
Speaker 3: I can see something. Socco is that you.
Speaker 1: Emerging from the well? You see not Socca Watchie. You
see creature with wings, glowing eyes. She looks like Socca Watchie.
As this well is freezing cold. She wears only a
thin base layer of clothes. The sear doesn't shiver or
show any signs of discomfort. Let's miss for everybody.
Speaker 18: To become closer to the gods of the natural world.
I have made my final offering. I can no longer
answer to the name I once went by. From now on,
you may call me snowy Owl.
Speaker 1: Hello, this is why Stephen from table Story. If you'd
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