Speaker 1: Hey everybody, It's Tuesday.
Speaker 2: Welcome to the Giant BombCast September seventeenth, twenty twenty four.
Welcome to John Podcast Episode eight fifty eight, powered by NZXC.
I am your host. Cham Oh show up joining me.
Co captain of the ship. He has collected all of
the box and then someone. He's training the young gimmicks
to be collective thunds and get trophies because the Grub
household is a trophy household.
Speaker 3: Jeff Grubb, I'm also a co captain of a plane.
I'll explain that later later this week. I can't say anymore,
but I flew a jet, so you guys can watch
that later this week.
Speaker 2: Are our own jet, our own man of the skies,
the world traveler, our own mister worldwide. We call him
Pitbull and we yelled Dolly every time he enters a meeting.
Speaker 4: Also, I'm right there with Grub on the box.
Speaker 2: Now.
Speaker 4: I learned about the four an Astro's playroom. I played
it and I looked at the leaderboards, and Grub you
and I are literally like a few tenths of a
second away from each other on the total leaderboard on Astrobot.
So comes speed run time on Astro's playroom.
Speaker 1: Yeah yeah, yeah, yeah right, and I'm ahead Dan, I
was far away from the screen and details are left out,
is all I'm noticing.
Speaker 4: We're literally like that, like we're that close, which means.
Speaker 1: Why can't closer? I don't know.
Speaker 2: I don't know.
Speaker 4: We're past Astrobot Current of the future. So we're gonna
get on that once it releases.
Speaker 2: Looking forward to a tenth of a second. He's always
close to you, he's always around you. He's always with
an earshot because he's a close talker. No he's not,
Actually he's he's the bad boy of games media from
games Beat, like Manati.
Speaker 5: I think those four extra bots in Astro's play roum
is a bunch of bull crap.
Speaker 1: Those don't count. That's not wow. Come over with the fire.
It takes like fifteen minutes. Just go do it.
Speaker 5: I got my platinum and I didn't have to get them.
They're not do you yo know I have to play
more Astrobots. Yeah right, I'm going to get them. I
just think it's a bunch of bull crap.
Speaker 1: Yeah, the problems, don't you You don't you don't think
that Seeing three hundred and five out of three hundred
is cool. That's awesome.
Speaker 5: That reel one is cooler, no better, that's a real
five out of three h five, doesn't.
Speaker 1: Does it still say three hundred underneath five?
Speaker 2: It?
Speaker 5: I'm sorry Pokemon Red and Blue Brain, where it's like
one fifty was a nice round number, then it's just
one more because of Mew.
Speaker 1: That's cool.
Speaker 2: Speaking about cool, we have our own Mew of the website.
That's right. Uh, it comes in and out. A little
fairy adjacent the little uber powerful. You can find her
underneath the truck. I've been told by urban legend Lucy
James games Hi, Lucy, I forgot where I told this story,
but I saw you over the weekend this past week,
but one of the weekends, and then I was like, oh,
it's not Lucy James. And then, for whatever reason, I
decided the best course of action is to roll my
window down and yell your name and then like a
gunshot sound, and then like I just look at my
rear view mirror and I just see you politely, like
lean over, hello, Hello.
Speaker 3: She's used to the assassination attempt at this point, so
it's not mattering after all.
Speaker 1: Oh oh my cat, what'd your cat do.
Speaker 6: It's just like you jumped into a box that she's
trying to mess up. But no, so I had gone.
I was having a weirdly productive morning and I went
to Target. I bought a bunch of stuff to do
my meal prep with, and then I saw you on
the way back. I think I texted you with ah,
but in like a nice way, and then you immediately bless.
You went, oh my god, I'm so sorry. I shouldn't
have yelled to you. That was really probably really scary.
I was like, no, it's fine.
Speaker 2: It felt like I was in Cheers a hey, And
that's that's my main goals. Just I just want to
make everyone feel like they are Cheers or the hit
show Becker.
Speaker 5: Now we're so mad at Becker. Hey, I got a
weird package today.
Speaker 4: Oh you did?
Speaker 6: Okay?
Speaker 5: Yeah, I wonder if any of you responsible. I said
it was from a Peter. It was a dressed to
a mic.
Speaker 2: Don't dock yourself again, please, I'm not talking to myself.
Speaker 5: It's out of the package already. It's a Noob's blanket
from the Movie's just the poster of Noobes.
Speaker 1: God, you love that blanket much.
Speaker 4: He made everyone go into his hotel room to watch it,
and then he's buying blankets of it.
Speaker 2: Oh my god, it's funny, comfy.
Speaker 1: Who's Peter.
Speaker 4: It seems like that's probably a Backlar thing.
Speaker 1: Yeah, I was probably probably Backlar.
Speaker 6: I thought you said move OBEs.
Speaker 4: No, no, no, it's his favorite movie Nubs for.
Speaker 6: Are you guys leaving the party to go watch this?
Speaker 1: And I was like, no, just kind of stay.
Speaker 3: We got we got several people to come with us,
and they basically all dropped out except for Felix, who
survived the whole thing. Everyone else is like, I can't
handle this and left, like ten to twenty minutes watching news.
Speaker 5: And my hotel room. It gets my will while while
I apparently had COVID.
Speaker 4: Yeah, I challenge my people this weekend to make it
ten minutes into news, which you can watch in its
entirety on YouTube, and even ten minutes then is very
rough and a lot of people dropped out.
Speaker 1: Yep.
Speaker 4: Yeah, it's bad. It's the worst thing I've ever seen.
Speaker 2: Sabrina Carpenter on that blanket.
Speaker 4: No, no, she has one big moment in that, but
she's not throughout the.
Speaker 1: Here's the whole movie.
Speaker 4: Yeah, she's the best actress in the movie.
Speaker 2: Yeah, besides Get receiving odd mystery gifts from Peter in
the mail.
Speaker 1: Why is it from Peter? I don't know that. I
don't know.
Speaker 5: I have no since address. I know where they're from.
I'm not gonna dos them.
Speaker 1: It was Dan Reichert that said it to you, Come
on Jersey. Jersey was probably.
Speaker 5: We don't know DB's rol name could be. Peter really
loved all our content. It was really up to speed
with all the jokes.
Speaker 1: No.
Speaker 2: The thing is, if you look at our YouTube demographic,
we hit a spike with an eight to fourteen year
old demo.
Speaker 1: That's all because of demo.
Speaker 2: Yeah, yeah, yeah, yeah, Lucy Howard, thanks, what's popping? O good?
Speaker 6: I went viral on pilot Instagram the last couple of weeks,
which has been weird Instagram. So when I was flying
to packs, I took a really good video of the
storm that yeah.
Speaker 1: Thats up Dad video rules Yeah yeah, I was like,
just like, as a as a dad, can I say
very good video? Good ship?
Speaker 6: So I've gone viral on like dad Pilot, Instagram, nic
and I had I'm having some weird interactions with bigger
accounts who are trying.
Speaker 1: To steal my content? Oh yeah.
Speaker 6: I had this one Argentinian account that were like can
we repost?
Speaker 4: Can we?
Speaker 6: And they were like can we use your real because
it flew over storm. I think it was the storm
that messed up Dan's place. And it was basically like,
we look at hundreds of videos per day, yours won't
be missed. And I was like, okay, well wow, you
could just like retreat or whatever the Instagram equivalent is
on you don't have to like take my video. But anyway,
that's been like I don't know, I only ever used
Instagram to post selfies, obnoxious selfies, and pictures of my cats.
So it's a whole new world of becoming Instagram influence,
but only specifically catering to the pilot market.
Speaker 2: Look at this video again right now, cro calm down,
come down, It's really good.
Speaker 4: Well Mikey came in shoot Hot to the Mike test today.
Speaker 2: Yeah he did.
Speaker 3: He did well, mostly because we didn't tell him the
code to get into the room, so he was I
forget there.
Speaker 2: I forget that. He's not on our slack. Everyone else
is on our slack, except that's his fault.
Speaker 1: Yeah, wait, it's not fun being left out.
Speaker 6: Wait, Mike, you have you slack it games b right,
can't we just yeah? I do?
Speaker 4: Is like a oh yeah, we have other people.
Speaker 3: Yeah, you have other weasly have everyone except for him.
Speaker 1: No, I'm like weird about it.
Speaker 5: I'm like, that's like the one thing that I'm not doing,
like like that's my one like thing of separation. We're like,
I'm you know, I'm I'm there, but I don't totally
work there yet because.
Speaker 4: I'm invited multiple times. Yeah, you have been invited several times.
According to Turbo Sean, I think.
Speaker 2: Even Backlar sent you one. He was like, oh we
should Mike in here.
Speaker 1: Was maybe you should be in there. Actually, why why
were you so angry?
Speaker 4: Mikey?
Speaker 5: I was angry because dance is doing too well in
the uh Fantasy Critic because UFO fifty he's got like
a ninety one.
Speaker 1: But then you were all working me up.
Speaker 5: I was like, it's okay, I have Plucky Squire and
you two are like, have you plate it because it's bad?
He said, we didn't say it was bad. I was
sweating here, like worried about that. It turns out it's
like an eighty six, right, now my best friend Tamore,
who's saying on Twitter, tweeted, play Plucky Squire. It's incredible.
Turns out you two are just a bunch of cynical,
funny duddies who don't know real joy anymore.
Speaker 2: Okay, he's a funny I'm a doddy, right, all right, Well,
you know we talked about we brought up the games.
Let's talk about games.
Speaker 1: There it goes.
Speaker 4: It's not bad, and no one said it was bad.
Speaker 1: Chat to me like, fuck off, my.
Speaker 5: Yeah, yeah, I agree, all right, we have a great
dynamic lea tim Oh that's very funny.
Speaker 2: Okay, I haven't played Plucky Squire, but our own two
Plucky Squires have boys.
Speaker 1: Yeah into it? Are you grub I'm like an hour
and a half or so, I don't know.
Speaker 4: Okay, you're probably where I'm at. I started up on
a plane, played like an houri stop.
Speaker 3: You were just like this was for me. This game
looks like it's for me for me too. Looks like
a great like kind of a twist on the Zelda formula.
For people that don't know, Plucky Squire is a little
character in a book. It's like a hand drawn look
that is fantastic, and then due to the events of
the story, the character actually gets zooped out of the
book and we can run around into the three D
bedroom that the book exists in. It's a very cool
concept that I was into. So that's that's the stage.
Speaker 4: So when you get out of the book, it's a
tiny guy, big world thing, which I also love that
platformer and twoty platformer. It's all this stuff that I like.
It does a punch out section very early in the game.
Oh now it's just punch out, and then Zelda it's
got side scrolling, you know, platforming. The thing is first
of all, I hate in the side scrolling parts. You
got to use the fucking analog stick. I have a
visceral like anytime you have to use it's like using
an analog stick in a Tony Hawk game. It's like that,
this is not right, you know. But all of the
actual overworld Zelda type stuff is fine. It all looks incredible.
The style is a plus in this game. I have
found the actual Zelda overworld parts being just very I
don't feels I'm drum Look, we've all played a million
Zelda likes and stuff like that, and this is not
one that would stand out. If it was not for
the art style, the overworld Zelda stuff would not stand
out in any way.
Speaker 1: Yeah, the magic trick works.
Speaker 3: The actually the way the game looks when you're in
the Storybook fantastic, the way it looks when you're in
the Little Guy in Big World fantastic. Jumping between those
two things is cool, but it's pretty much like you're
just gonna do the thing that they put in front
of you. Also, every sort of set new section you
go to, at least so far in the game, has
done the thing where it's like the camera shows you
exactly what you're supposed to go do.
Speaker 6: Oh is that why people were subtweeting?
Speaker 1: I think that might have been what people that bought
as well.
Speaker 3: Yeah, and it's it's maybe I don't hate it quite
as much as some people, but I I mean maybe
the fact that they mentioned it did set that off,
and I'm like, this is kind of annoying. The problem
is there's not much variation in like what you can do,
so it's like it's showing you what you're gonna do,
then go do it. That's where I kind of was
getting at a little bored. I think it's just not
keeping me engaged.
Speaker 4: I wanted it to use. Like it has certain gimmicks
that introduces like almost like the Baba is you wordplay
type thing where it's like you'll see there's a gate
that's closed, and then you'll see words and say like
the blank swung blank, and you find the word gate
and open and you literally throw the word in it
as you yeah, yeah, and it's you know, I wanted
kind of more of that. So it like introduces a
lot of gimmicks that just wind up not feeling like
more than brief gimmicks, Like occasionally the book will turn
vertical and it's almost like a contrast style. You know,
a platform up in cinderfold. Yeah, that's clever stuff, but
you know, you see these gimmicks a few times, it
doesn't really take them super far, and then the actual
moment to moment platforming and gameplay stuff is not super engaging. Creanted,
we're not very far in.
Speaker 1: We're not very far in. Yeah, and that's when like
maybe some of the stuff like lessons and opens up,
Like for example, I'm like kind of holding back on
this criticism where it's like they take controls away very frequently,
like to be like here, let's tell a little story,
or here is like to have the camera show you
with what's going on, and it's it's like, I hope
that goes away because it just is ruining all the
momentum that this game has.
Speaker 2: How is this story so far? I know it's it's cute.
Speaker 1: I'm gonna put it. I put it in front of
the kids.
Speaker 3: I put it in front of the kids for the
preview period though, and they have not like been like,
oh hey, what's happening with Plucky Squire Astrobot?
Speaker 1: They are like that is god.
Speaker 3: Kid comes from the school, runs right down here, doesn't
say hi to me and starts playing astroby. Plucky Squire
is like not really sort of hit them in the
same way. I'm gonna give it another shot because I
do think this is a game that a lot of
kids probably will get into. And I think this, like
I said, the story is cute and like the Moonbeard
the wizard and he's like a hip, cool wizard, which
I mean, I don't know. It's not working for me
a ton, but I don't have any problem with it either.
Speaker 4: Yeah, it's just a lot of that. Here's this character
who's like, oh, he's in the metal in his name
is Thrash and he does. It's just like it's all
just very kind of like lay up easy, just like
I don't know, it's not doing it for me at all,
that the tone of it. Steve doesn't like it either.
Steve's been playing a lot of Astrobots, so yeah, it
was fine right now. So Steve, you don't want to
get on camera.
Speaker 2: But come on, we don't want to put kids on camera.
Speaker 4: No, Yeah, of course I'm going to keep playing it.
It seems like a good playing game runs great on
the Steam deck, so I will give it another shot.
But yeah, I played like maybe an hour hour and
a half on a flight and then I stopped and
loaded the Wild Bastards skin.
Speaker 3: Yeah, I played on the PC with like all the
graphic setting, so it does look fantastic. But yeah, I uh,
I don't know, it's just not for me. I think
it's probably what's happening here, especially based seeing a lot
of these reviews. Although to be fair, I have talked
to some other people that it's kind of said some
of the same stuff we've been saying Dan, So it's
I think there will be a little bit of a
backlash year. I don't like it's gonna be some game
that people think is trash, though. I just think I
was a little bit disengaged by it.
Speaker 1: I'm right there, twee for the both of you. Perhaps
I don't I like.
Speaker 3: Like sugary cuteness, though, if you have to, like give
me like grim Dark or Blue Sky, like Creola colored
cran Worlds, I'm going to take the creole of Colored
cran world every time.
Speaker 1: So Kirby, Yeah, I love Kirby.
Speaker 3: Yeah, Mario like that's all my shit, So that's not
really turning me off. I think it's just that they
have that sauce on that side of things, and then
when I'm playing the game, it's a little sauceless.
Speaker 1: That's kind of where I see I'm falling.
Speaker 4: Yeah, I'm not a verse to that. Something I love
Astrobot Mario doesn't have to be super violent, crazy stuff.
It's but yeah, it's just the gameplay itself has been
a bit boring.
Speaker 2: Got it? Got it? Dan? You mentioned it well talking
about games you might switch over to. But you've also
been playing Wild Bastards.
Speaker 4: I beat it last night and I am immediately going
to be starting up the new mode that opens up.
This is a game that like a lot of what's Mike?
Why is Mike doing? That's final?
Speaker 1: Because you said you beat it last night.
Speaker 4: Oh God, go back and watch what a for a
whack off joke?
Speaker 2: God? Wow, I'm not going to ask you Mike check
questions anymore. Okay, I don't know, I.
Speaker 4: Didn't know.
Speaker 1: You didn't keep it in.
Speaker 4: Go back and watch your face when I said I
beat it last night.
Speaker 1: I'm sorry that I have an expressive face.
Speaker 2: Okay, you can you concealed, don't feel just like else's parents.
Speaker 5: Look, I'm sorry, but over like on the game mess,
I've been conditioned to laugh at this. The soundboard is
nothing but people saying, you know, I beat it. Oh
there's the one off jake like, oh you beat it?
Speaker 1: You beat it?
Speaker 4: In my mind.
Speaker 2: Exactly, I realized how much of a character I've become
on y'all's podcast because boys clips that Sean is carrying
it up and putting into a bank.
Speaker 1: Sorry, Dan, please continue.
Speaker 5: That didn't need to disrupt you by incredibly you cartoon
like express.
Speaker 2: My face, you wild bastard of media.
Speaker 4: So back to business. I beat it last night. I'll
beat it again.
Speaker 2: Hold on, hold on what Mike works that games beat? Yes, yeah, but.
Speaker 1: I never put that together. Sus website, we cannot. Audio
listeners don't work. This is only going to go on
for another thirty or forty years. Just relax. We don't
eat your comments. Okay, it's incredible.
Speaker 2: No no, no, give us the comments even if you
don't like it. Just comments on anyway, like, okay, we're done,
Dan Wild Bastards, you beat it. I beat it great.
Speaker 4: Yes, I love this game. I know some of the
reviews were kind of like middling or you know seven's
or you know, two out of five stuff like that,
which I was very surprised to see because you know,
I was playing a pre release with several people and
we were talking like everyone I've talked was like, fucking
loves it. And apparently not everyone loves it. But it's
the spiritual successor to Void Bastards. You play that, it's
a different like, it's much quicker. There's no U there's
not a lot of stealth really at all in it.
I know Voyd Bastards had more of that. This is
more you're dropping into these combat encounters, these tiny like
arena fights sometimes they're over in ten seconds, like each
one of these bastards. Basically, you're going through space, you're
collecting your crew, you're dropping out on these like wild
West planets, and everyone on your crew has a stunt,
which is like an ultra and if you pick up
juice on the field, you can use your stunt. So
some of them are like those are some of my
favorite things. So like Smoky is this like Smoky fire
Skeleton guy and his stunt is three random enemies on
the stage we'll catch on fire. So sometimes you'll drop
down and the three enemies are like these three coyote
type things that die pretty quickly, so you can literally
start a level, grab some juice, pop your stunt, and
then you know they're all dead and you go back up.
So yeah, it is kind of confusing at first because
it is throwing a lot of stuff at you and
it's not holding your hand. Everyone I've talked to you
that's played this has had the first like hour be like, okay, wait,
so what's the stuff that's persistent. What's this like planet level,
what's this galaxy level? It is there's a lot of
different systems at play, but if you just play the game.
I think within an hour, less than an hour, it'll
all kind of click and it's just the loop is
incredible as just like dropping down quick Encounter is very
easy to back out at any point it once you
figure out what is persistent, Like you pick up these
ace cards and those are like persistent perks that even
if you die, you keep all that stuff. It's there's
there's like over I'll say there's over ten bastards you
can get, and there's only one of them I really
don't like. But it's great when like you see the
enemies in the stage, you're gonna be like, oh, it's
all these animals. It's snakes and coyotes, and I've got
this one guy who's like a trapper and his stunt
is when you pop it, you will subvert one of
them and turn them to your side. So you can
really kind of break the game in a lot of
cool ways if you prepare correctly, and a lot of
these characters can get overpowered with the aces and everything
in a fun way. But yeah, really really satisfying loop,
really great, great another great great Steam That game made
a flight fly by for me. Yeah, it's if you
like void bastards at all. I like this more than
void bastards, and I was pretty upse with that up time.
Speaker 1: I used to it real quick. So you're like the
core loop here is for the gameplay. For the gunplay,
I should say, you're going out there, you're shooting, You're
trying to find this juice? Is it? Like what do
you can do to get that?
Speaker 4: That's just your ultra. Like if you don't want to
go your ultra, you can just go around, like okay,
uh Spider Rosa is this character who's got double pistols,
and you just go around. You can just kill everything
and then you go back up to the planet. The
loop you're trying to do on each planet is they
will have bonuses, so like scattered across the map, almost
like a board game type thing. There will be Here's
an ace, which is that persistent thing. Here's money, which
a sack of money which you can spend just on
this run. Here's if you go over to this thing,
you can destroy a roadblock, which a roadblock is a
part on the map that like you'll encounter a bunch
of enemies. If I pick this thing up, I'll subvert
half the enemies at this roadblock. So when you go in,
a bunch of them will be on your side, so
it's like that board game level. And then you drop
down into these combat encounters, kill a bunch of things,
and then try to move on to get the next
bonus before you get to the like warp that warps
you back up to the galaxy level, and then you
progress through like the sector, which is you know, like
in a rogue light where there's just like, here's this
area you have to go through, and at the end
there's a level where you get another bastard, another person
to join your team. Basically, that's the general loop, and
it's again it sounds confusing, and when you start it
feels confusing, but once once it clicks, it's like, oh,
this is an awesome, awesome loop.
Speaker 3: And you're talking about like the map, like the going
from level to levels sort of like an FTL or
one of these other ruguelikes that has the sort of
on a map.
Speaker 1: Okay, yeah, cool, exactly.
Speaker 4: That's the galaxy level, and then the planet level is
like a board game kind of branching paths and enemies
and bonuses and stuff. Yeah, and then the actual FPS
combat at the lowest level.
Speaker 3: And you think that is like solid in and works
for you. Like it's just fun to go in there
and shoot things.
Speaker 4: Super fun. Like the actual like on the ground type
stuff is really like you're like hacking security, so like
all these turrets and stuff are working for you. Like
there's just you know, I got this one character, Brimstone
that's she's like a preacher and she's got a minigun,
and I put all these aces on her, so like
all of her bullets have fire on them, but also
her stunt heals me with every bullet. And now when
I get shot, there's a seventy five percent of health
coming out. So like even if I'm taking damage, I've
built turn away where it's just like health power ups
are flying out of for like crazy, and all of
my bullets are like burning them and healing me. It's uh,
really really cool stuff.
Speaker 1: Yeah, I'm gonna give this a try.
Speaker 2: I wasn't super I didn't really catch on to Void Bastards,
but everything you're talking about here dan very very enticing.
Speaker 4: Yeah, yeah, it's it'll be my top ten of year.
Speaker 3: I'm pretty sure Void Basterds had that like oxygen mechanic
right where it's like you had limited oxygen each time
you went on a ship. Is is there something equivalent
to that or is that sort of just scrapped here.
Speaker 4: So when you're on the planet level, basically there's turn
so there's a day and night cycle, so you know
you're let's say, okay, this these two caricters. By the way,
you can drop several bastards down to the planet level
at one time. So let's say you have four and
you're moving them around separately throughout the map, and each
one will have like this person can move six spaces,
this one can move four spaces, and you can level
that type of stuff up and everything, and if you
take too much time, these these dudes will come down.
It's like a McNeil guy or like these like sons
of the Bad Guys or whatever will come down on
horseback and they will chase you. And those are like
tougher encounters. So basically, if you spend too much time
fucking around on the planet level, these tougher enemies will
warp down and then chase you on the map, and
if they get to you, you have to have like
an actual FPS like showdown with them.
Speaker 1: Okay, very cool.
Speaker 2: Yeah, okay, okay, speaking about dropping down into a planet.
A game that we've been playing here on the website,
something very twee, very twee, very lighthearted. Is Warhammer forty
K Spice Marine two? Holy smokes, y'all? Yeah, this game
I want. I don't want to play as much of
it because I want to play most of it on
the website, but I can't stop thinking about Space Marine,
and I hate that it's infected my brain. I hate
that I'm thinking about Warhammer.
Speaker 6: Are you going to stop painting?
Speaker 2: I'm terrible at painting. I'm terrible at craft, so probably
not funny.
Speaker 1: Funny, Yeah, I think if you believe in yourself a
little bit. Yeah, Mooky is kind of like a craft. Uh,
this this game is nothing.
Speaker 5: Mike, I don't know, but so internally giggling about the
beating it last night.
Speaker 2: Well, I want to beat it together with my best
friends on the website and beat it in public, okay,
on this website live god. Warhammer turns out. I don't
know if the nerds were hiding this, but Warhammer's pretty cool.
Speaker 6: Are you saying the Warhammer nerds a gatekeeping Yeah?
Speaker 2: Maybe?
Speaker 1: Yeah, I don't know. Did none of you play the
first Space Marine then.
Speaker 6: Played Dark Tide.
Speaker 1: I played Dark Tide and Vermin Tide a little bit.
Speaker 2: Yeah, Dark Tight and Vermin Tide.
Speaker 3: We should we should just go back to the whatever
the Dark Tide that's the space one that yeah, because
that's a lot of fun too, and.
Speaker 1: I like the Left four Dead stop play.
Speaker 3: But this is this is really hitting very hard for
me because it's just like this does have a good
core combat loop of here's a bunch of of enemies
coming in you in you know, kind.
Speaker 1: Of waves as you work through the level, yes.
Speaker 3: And you're gonna pick up guns around level or you're
gonna have your load out whatever you want to use,
and then like you're gonna shoot them as they get close.
You're going to start hitting in with the chainsword or
your big knife, and then if you kind of get
a little overwhelmed, you'll hold down on your melee attack
and you'll do a big stop you kind of knock
them back, and then you shoot them with a gun
and then you execute them and in that time you
probably lost a little bit of your shields. But now
that you're executing them, that recharges your shields. What I
kind of don't need anything more than that, especially when
it's all goofy and bloody and awesome and the guys
are yelling crazy stuff like for the Emperor and you're emperors,
Jesus Christ and stuff like that, and I'm like, Okay,
I'm having a good time.
Speaker 4: In the co op part of it. It really does
remind me of like all the fun I had. Like
I know, some people don't like when you compare it
to Gears of War, but play this game. It's going
to remind your Gears of War. But the co op
my favorite time is doing that. Yeah, it's both the
gunplay and the like the melee stuff works really well.
That's the thing Gear has never had, is like really
solid melee stuff, but this has a decent like you know,
holding RB to kind of like knock people back and
then you can do that like RT shoot execute thing.
Speaker 2: Yep.
Speaker 4: You know the co ops have really zero vibes and
things like that.
Speaker 3: Yeah, realizing that you like, oh, we have different power ups,
so different ultimates, like you had the scream and I'm like, oh,
i have a buff for all of us, a buff zone,
so I'll just lay this down once things get a
little hairy. And then they changed that up and we
did a level where you get a jet pack and
I just went jets forever and a bit like it
was yeah, so good.
Speaker 5: Yeah, I had a really awesome butt stomp video game
Butt Stomps Future sixty.
Speaker 1: Four absolutely Yoshi's Island. Yeah, you could be the hover
and shoot or you can do the butt stomp and
and like you could cover these wide chasms because the
the the jump with the with the jet pack takes
you up super high and then you can.
Speaker 3: Kind of butt stop all the way across the level
and it just jets you down to the ground and
it feels so awesome. So it kind of feels like
one of those games we're like, all right, we have
this world of like big dudes shooting things.
Speaker 1: Let's just do things that we think are cool.
Speaker 3: And that's what it feels like they did at every turn,
And right now I'm like, yeah, that this is also
very cool.
Speaker 4: And the balancing on the default difficulty, I think it's
perfect because like we're dying on occasion we have to like,
oh shit, I gotta come re by you. But like
it's not like it's the type of thing where we
could beat it the first time. You go ahead and laugh,
Mike and then I actually laughed at that one.
Speaker 2: That was.
Speaker 4: But like it wouldn't be that difficult. But then, like
I'm liking it so much like Gears, it might be
fun to go back on like you know, the hard Yeah,
I love doing that on Gears, like once you kind
of really know how the game flow works and the
weapons and everything.
Speaker 2: But yeah, what you said about the difficulty, it's interesting, Dan,
because like sometimes I'll be beating my head against and
repeating a second sus to be come.
Speaker 1: On, I threw this word forever. God, we can't say
this word anymore.
Speaker 3: We got we got to put the word in the Nope,
I can't say that bucket where we put the C word.
Speaker 5: Yeah, rhys at that place where plate bid works.
Speaker 1: Yeahs away.
Speaker 2: Okay, Well, you know, difficulty is really well balanced because
you're not repeating a level or a segment multiple times.
Checkpointing is very generous.
Speaker 3: Also, It's like I think guys are right, like it's
right in that good balance zone where most of the
time we are just shooting the shit or or I'm
just like zoning out like oh this is fun just
to shoot guys, and then occasionally it's like okay, time
to walk in. Uh, here's what I'm doing. Here's Oh,
I see you guys fighting over there. I will put
down my buff zone for you guys so you guys
can get buffed up and survive this encounter. And then
I'll go over here try to reload my AMMO, and
then if I die, can someone come save me? And
like we're actually talking to each other about the actual tactics.
Occasionally it's not constant, which I think is the right
fit for the fuel of the game and kind of
what I wanted from it.
Speaker 4: I feel like, like like a Fortnite or Hell Divers,
those are other ones where it's like, you know, as
you're going from point A to point B or whatever,
you can just kind of chat and catch up with
the friends and stuff. But then there are moments it's like, oh,
we actually really have to coordinate and play this video game,
you know.
Speaker 2: I hope for fans of Warhammer that the story is
hitting them because it's completely bouncing off of me because
it all seems so dense.
Speaker 3: There's an arch magos who who's on a helicopter and
it crashed and then but they thought it was an accident,
but then he got like super stabbed and so they're like, oh, no,
he was betrayed. So we have traders, and now we're
going after some traders, and the trader for a story
like this has to be a character we've met before, right,
Isn't that how that works?
Speaker 2: So do you guys think it's probably gonna be us
or something?
Speaker 1: You know, gonna be one of us? One of us?
Speaker 4: Do you know that in the Warhammer world that the
orcs paint their cars red because it makes them think,
because they think it makes the car faster, and because
they believe it works.
Speaker 1: Red shift.
Speaker 4: I was talking Nni Caravella apparently is a big Warhammer guy,
and he was explaining a lot of this stuff and
he's waiting.
Speaker 2: For that to hit you, Dan, because like, the only
other person on this website that's talked about Warhammer is
Vinnie Caravella.
Speaker 4: I've never heard Anny bring up war Hammer once in
my life, but we had a longer conversation about it
last night, and uh, yeah, the Warhammer Lowarers sounds pretty
like fucking weird and fun.
Speaker 5: Are you gonna like because it doesn't Mahardy love that
the RTS Warhammer games a lot, and you like and
now you like Warhammer.
Speaker 1: You know, maybe check this. Ever played a total war game?
Speaker 4: Dan, I want to build a big es days now.
Speaker 1: Those total war games are very fun.
Speaker 3: I haven't played one since like my PC in the
late early two thousands or whatever, Rome Rome, I played
total and that was.
Speaker 1: What about it? Very cool?
Speaker 5: We'll talk about Donna war a lot is like one
of the best artist games ever?
Speaker 4: Is that the Warhammer one? That's the Warhammer one?
Speaker 2: Speaking about Warhammer offshoots, uh, I have been heavily considering
checking out Warhammer mcconnicus because that is the x colm
like Warhammer game and like you know, your boy likes tiles.
Your boy like tactics, and that's why I've put more
time into tactical each Wizards.
Speaker 6: Great game.
Speaker 1: Great game, y'all.
Speaker 2: I think this is I keep shuffling stuff around in
my like top five. I think this is gonna be
in the top five for Tiles of the year, for sure,
Tiles of the year. Lucy, you've you've been playing a
bit of this, haven't you?
Speaker 6: Yes, I have, but I haven't. I was playing it
on the way to pack. Jellybean, I swear to God,
get off.
Speaker 1: My She's a star.
Speaker 2: Jelly bean, please get off my head.
Speaker 6: Drones. Yes, I just really like the vibe of it.
It's so funny, it's really well written. Like I don't
I never thought I would play a tactical game where
I actually am excited about cutscenes. I'm usually more excited
about tiles.
Speaker 4: Yeah, but no, it's great, good.
Speaker 6: It's very funny. Also, just like you know, it's very
I think once you get into it and like once
you're doing runs and stuff, it's it's very frictionless in
terms of like experimentation with restarting things. And also it's
just really cool to breach a bloody door and then
kick someone to have a window.
Speaker 3: Yes, uh, defastration that the defense definstration record, defenestration, defenestrate d.
Speaker 4: E F E N I S t R A t
E E.
Speaker 2: He's already he's already disqualify because he is not the eye.
He didn't say defenestrate first, and then I don't have
it in front of me. I can't. I can't tell you.
Speaker 3: Probably I think it was not an eye, was an
e Yeah, ship, okay, defend that straight. Yeah, that means
throwing people out windows, which is this is a definestration
based game which rules.
Speaker 1: It's so fun.
Speaker 3: They know how fun it is to just blast someone
with magic, have him fly through the window. The window
makes the crashing sound, and then they're just gone. And
they even make the point of like, oh, there's a
little thing out there that kind of like keeps them
floating in air so they're not dying, which I don't
really care. But the game is like making a deal,
like I're not killing everybody. I'm like whatever, I just
like throwing them out windows.
Speaker 4: Appreciate mooting them out.
Speaker 2: Yeah, it's a it's a real quick and speedy game.
Like Lucy's spot on about it being frictionless, because if
you don't care about any of like a little side chat,
side banter, and you just want to skip through it,
you completely can. And it doesn't quite. It doesn't really
affect your story too much other than adding a little
bit of flavor text to everything.
Speaker 1: Oh yeah, Greb.
Speaker 5: Lost audio halfway through laughing at something you hate bet
all right.
Speaker 2: Fun great. I hope he doesn't. I hope he keeps
on recording anyway. Tactical Breach Wizards. It's it's just so
fast and so good. It hasn't hit me. It doesn't
quite operate at the speed that an Into the Breach does,
but it is also scratching that itch, and this further
worries me, y'all for the prospects of a future Final
Fantasy Tactics remaster.
Speaker 6: Because oh, you'll lose yourself to it.
Speaker 2: No, not because I'm gonna lose myself to it, but
because I think it's gonna I'm it won't be for
me anymore because I fell off games like Triangle Strategy
because it was just like too heavy and too ensconced
into like the old form of like tile based tactics
and hasn't moved forward. The Tactical Breach was just like
saw Boom boom boom along with Into the Breach and
like other modern Tactics games. Yeah, yeah, I kind of
want more x com But at the same time, I'd
be curious to check out modernizing Final Fantasy Tactics Advanced
and seeing if they can beef up that snowball fight.
Speaker 1: Anyway.
Speaker 2: Well, well, Grub is still away fixing his audio woes.
Let's talk about a game he has absolutely no interest in. Astrobot.
Speaker 5: Oh yeah, he's back, nuts, I got the.
Speaker 6: Ya, So I have questions. Can you get the Platinum
without completing all of the challenge levels.
Speaker 1: No, OK, I'm doing it.
Speaker 3: There's fun which there's one one or two that were
I think we're kind of like fifteen or twenty tries
for me.
Speaker 1: Which one is giving you the hard time?
Speaker 6: Lucy the circle pricks circle?
Speaker 2: No.
Speaker 6: So the problem is is that I have really bad
repairitive strain injury that is really really exacerbated by the
dual Sense. And so yes, the Dual Sense, Thank you
PlayStation provided by PlayStation. They did give me the Astrobot
Juel Sense. Oh, it's great.
Speaker 5: I bought one like a scrub that came in yesterday,
though it still made me happy.
Speaker 1: It's great.
Speaker 6: I know, I love it, but it's like I physically
can't use that controller for extended periods of time, especially
in like a I don't know, like I'm playing stuff
on my PC where I've gone back to the Elite
series too. I feel like I bitch about this control
all the time. I definitely don't mean too. I'm just
like really sad that it just is non suited to
my particular ergonomics.
Speaker 2: I started feeling a little bit pain in my arms
because of playing Astrobot on the dual sense as well,
so you're not alone, Lucy.
Speaker 4: Is it Is it the displacement of the sticks and
things like that, or what do you chalk it up to?
Speaker 1: I don't know.
Speaker 6: I think maybe the placement of the sticks. But also
the thing is as well, is that the main thing
I do on the Elite for comfort is I use
the back pedals for face for the face buttons that
when you are playing a game way tappen a a lot,
for example, is great because it's still you can just
like relax and do it. Actually playing an elden Ring
that way, it was really fun.
Speaker 4: I put Dodge and Run on a back one.
Speaker 1: Yeah it was nice.
Speaker 4: Yeah.
Speaker 6: But the thing is is that I do not want
to spend two hundred dollars to potentially not have an
issue with the dual sense edge, you know.
Speaker 4: Sure do you have? Things on the back are really like?
I like these better than the Elite ones because I
use the Elite for elden Ring and it's nice, but.
Speaker 6: Like they they feels like it's going to come off. Yeah.
Speaker 4: Yeah, these are like in there. I don't even know
how to stick these out, but yeah, I have actually
liked these a lot. They're nice. But I played all
of Astrobod with the non edge one because it looks
like Astrobod.
Speaker 6: Because yeah, the thing, like it's a cute controller. I
love the haptics. I think Astrobot obviously is the one
game that really utilizes those the best. However, Yeah, I
just I physically, I physically cannot.
Speaker 1: So I beat. I beat the game, got it?
Speaker 5: Yeah, good, we can continue.
Speaker 6: I finished the game. I rolled credits those. Oh my god,
I almost cried.
Speaker 5: Yeah, it's kind of like it's like that Avengers Portal
moment a little bit there.
Speaker 1: It's very very good.
Speaker 6: Yeah, but I have the platinum in playroom. Playroom for
some reason. I guess back then my wrists were stronger.
Now they feel the withering of age.
Speaker 1: You had those like speed Rim levels, but those weren't
really like you.
Speaker 6: Didn't have to get those platinum for those. You didn't
have to do this to the platinum.
Speaker 1: Okay, interesting, Yeah, yeah, it was just finish.
Speaker 6: All of them and collect all the bots or whatever.
Speaker 5: Right, and like like the very last al the game
is like another one of those shape levels, and it's
it's not really the hardest love in the game too long.
Speaker 4: It's not quite like It's not a Champions Road Mario
type thing or anything, but it is one of the
more difficult levels.
Speaker 1: I love it.
Speaker 5: This was I had a double check after I got
the platinum. This is, in fact the first platinum I
ever got.
Speaker 2: Wow.
Speaker 5: Yeah, yeah, I just I just normally don't really care,
Like I like finish games and I will like one
hundred percent them in terms of what the game thinks.
Speaker 1: That means sometimes what it usually is.
Speaker 5: And it was even kind of like this in Astrabat too,
so always like here's the hooden trophies, to go find
a guide and find out what those are, and then
just do what the guide says, like go, you know,
make a lower cross and theast to drake take a
picture together so you can get a trophy. And the
stuff like that does nothing for me, and I usually
just don't even care. But like I just it was
like a thing. I just like Astrobot so much. I
think it deserves it. And plus, like you know, my
friends are all getting the platinum. I want to be
some loser who doesn't Wow, and I did.
Speaker 4: Yeah right, Wow, Mike you've never done Mike, you've never
done speed run stuff on Astrobot. You should try when
it put out the levels, participate in that. Yeah, yeah,
it'd be fun to do that with you.
Speaker 5: It's just funny, like just because I did met me,
yet I didn't exist.
Speaker 1: He didn't to him.
Speaker 2: No, we were talking about this briefly during while we
were playing Space Marine two yesterday. But I think Astrobot
is like, as soon as that speed run stuff comes out,
I think that is going to be the thing that
makes it break big, because it's already starting to pop
up on like my various social media channels, Like I've
seen more clips since I mentioned it yesterday on TikTok
where people are approaching some of these challenge levels in
like the weirdest fucking way possible and like why would
you do that? Not that they're being more efficient per se,
but it's like you're making this harder on yourself by
like not throwing the duck. Throw the duck. Damn it,
the goddamn duck, and thank you for knowing what I mean. Also,
it highlights the thing with me where I would love
to do like a simultaneous stream showing all of our
p O vs UH attacking a level, because I want
to see how different our brains are I already know
that they're radically different. But it's funny because when I
got to that specific challenge level where we have to
use the rubber duck to uh, that.
Speaker 1: Was one of the hardest ones. By the way, that one.
Speaker 2: I love that one.
Speaker 1: That's the way you kind of spotty. Yes, Yeah, we're
like the water sprays out and it's like where the
water is gonna go on a piece of ship.
Speaker 4: Yeah, that one. It's not like, yeah, go to hell duck.
I hope that's not one of the speed run ones
because that.
Speaker 1: Is rough so many times now.
Speaker 3: I kind of hope it is because my memory.
Speaker 5: Yeah, by Donald's ears, while you talk sh about ducks,
it looks like you're just touching.
Speaker 1: Actually, it looks like I'm playing with my nipple.
Speaker 2: Yeah.
Speaker 1: Emmy got credits last night.
Speaker 2: Lovely.
Speaker 3: She needs she needs help occasionally whenever she does one
of those challenge levels, she's like, doesn't want to give up.
She's like, can you do this, Marty, And then they
just don't think they can do the bosses. I'm like,
if you could do the rest of this, you can
do these.
Speaker 1: Because they're big and scary.
Speaker 6: The one thing I will say and please within context,
because I can imagine this getting taken out of context
so easily. Is that, Like, I think, after repeated failures
at things like bosses, I think there should be some
kind of like more assistance, especially because this game is
so targeted towards kids, and like I spoke to Tima
Sobe on Friends per second, and they were like, we
we approached this game with the fact that we know
this is going to be a lot of kids first game,
and I think maybe for the next Astrobot there should
be a little bit more handholding or at least an
option for it for kids. Because yeah, if she's saying that, like, oh,
I'm afraid I can't do the bosses, even if she's
been empowered, Like if the bosses is going to put
her off, just.
Speaker 5: Give her, give her an extra heart, the gold Mario
thing that thes do her Mario have right where it's
like you feel ten times here, the pea wing when
it comes in. Yea, she did, though mostly I helped
her with one time when you would do the spinning
wheel on the thing on the on the final boss
fight and some monsters come out, she gets scared by that,
So I helped her with that. Other than that.
Speaker 3: She beat the entire final boss by herself though, so
really really impressed, and then she's like, Okay, well can I.
Speaker 1: Keep playing it? Yeah, dude, yeah, you can be playing.
There's a lot more to do if you really want
to get all the bots. Yeah. I mean she's got
like two hundred and twenty or something like that.
Speaker 5: So I know we I know we can't because spoilers,
but I wish like we could all say what our
favorite bot was or something at least.
Speaker 4: Really there's a lot. Mute it if you want, I'll
say mine right.
Speaker 2: Hold on, all right, all right, spoiler alert, spoiler alert.
Let me change the thing. Uh, we're going to talk
about this. I'm going to time this out. It is
nine fifty six for me right now. We're going to
talk about this for two minutes. Okay, okay, all right,
we started. I'll tell you when now.
Speaker 4: Incredible, crisis.
Speaker 1: Incredible.
Speaker 4: I saw that fucking dude show up and it said
like stressed salary man or something. I was like, there's
no way, there's no way. That's a game only I
have talked about for like twenty five years. Like mana,
he hadn't heard of it. I made him play it.
There's no fucking way and it is. It's before that,
it was mister Mosquito favorite.
Speaker 1: Okay, is that the one you guys thought I would talk?
I was like yeah, I was like, okay, did Jen
get mister Mosquito?
Speaker 5: I texted Dan when I got the incredible crisis, the one.
Speaker 4: I couldnot fucking believe that.
Speaker 1: But and you guys all definitely called it. Level four's
boss word would be Loco Roco. Right, Oh my.
Speaker 4: Jesu, it's a full on.
Speaker 1: Roco level completely is Loco Roco? Yeah?
Speaker 2: Yeah, oh god, I popped so hard for the persona ones.
Speaker 1: And then the legend of Dragoon Dude. Dragoon Dude.
Speaker 5: There's like a whole Level five trio there. That's but
uh my, my big one. I was like, there better
be some Ridge Racer and we straight up got lady
and I was like, oh they got Ridge Racer Lady.
Speaker 1: Hell yeah, So that made me very happy. Why were
there so many wipeout dudes?
Speaker 4: Wipe out?
Speaker 1: Hey, I've never thought about a human being once we
think about wipeout.
Speaker 4: Wipe out, But I think wipeout is very important to place.
Speaker 1: No wipeout cars, yess that they're dressing up as I
don't know matter.
Speaker 5: I think it was just a point of like, well,
you know how, like there's like six monkeys and like
sometimes okay, we got thirty.
Speaker 2: Seconds a hundred yeah, I lost my ship ye. Also,
oh my god, the dark Cloud kids. I started like
Batista Shi the controller.
Speaker 5: I laughed went up because like before, Jeff was like,
you know, it's like a shame Tony Hawk's not here,
and it was like the last bought I got except
for the s first bought.
Speaker 1: Was he was very late.
Speaker 3: I got Tug basically just Tony Hawks. Although there is
a chance it could be the style.
Speaker 1: We're done.
Speaker 4: I shouldn't have done it too.
Speaker 2: Okay, spoilers are over. No, you're right, all right, Astro
bought good game. That's definitely gonna The best bot is
probably a lock in terms of a category, right, best bought,
best power up probably right?
Speaker 4: Oh yeah yeah.
Speaker 2: Yeah, yes yeah. Spoilers boilers are done.
Speaker 1: Best best speed run time. It will be me. I'll
win the game.
Speaker 2: We'll see, all right, all right, all right, we're talking about.
Speaker 4: You room first. It's good speed urns alread built in
if you want to.
Speaker 2: Practice, Mike, were you streaming then, Also, it's like my.
Speaker 1: First streams everything.
Speaker 5: I was still streaming on the PlayStation five even right
if I didn't have things set up or hooked up.
Speaker 4: Yeah, yeah, I just picture you in like a Ripley
cryo chamber until, like you know, late.
Speaker 5: It's time to entertain. Damn I come out. They say
I'm self centered. I don't think people didn't exist until
I met them.
Speaker 2: Yeah. Sometimes I think Damn Truman shows himself and that
we all are in like cryostasis until we're needed.
Speaker 1: Yeah.
Speaker 4: Sure, I appreciate you all doing that.
Speaker 5: By the way, incredible work on the Colonne video chat.
Speaker 1: I was very out.
Speaker 5: Yes, all people are like, wow, MICU, Sir Mike so
wild and weird in Germany, He's a problem.
Speaker 1: Glad people were finally able to see some of dance
over there. Look, I watched it.
Speaker 4: No, it wasn't that bad. I was like, I don't
really hear the mic Beacon. I don't think I'm yelling here.
Speaker 2: Yes he did, because I had to adjust so many
levels on those I.
Speaker 4: Didn't the moment of realization I watched that whole thing
with Bonk was that like I'm walking around asking all
these questions, trying to figure out how this stuff works.
I didn't even think about the fact that I was
in a museum, Like that's like the point is like
that you can just read about it on the walls.
That's like it's everywhere us.
Speaker 1: Is this a tree? Is this coming from a tree?
Speaker 3: As you're standing underneath the trees and in front of
the picture of a tree and very much just tree based,
everything around you was a tree.
Speaker 1: Yeah, that was pretty funny.
Speaker 4: I don't be able need to explain stuff to me.
Speaker 1: This is a working right, got me pretty bad, dad,
But I learned about that on Space.
Speaker 4: Marine last year. It took a while, but we got there. Yeah,
I get it.
Speaker 2: Please check it out. Very fun times. I'm still working
on the uncut Chocolate Museum cut.
Speaker 5: Like most of the video, it was an eventful trip
to the chocolate.
Speaker 2: I think we're lucky that the Perfume Museum was closed
that day because then this this travelogue been like five hours.
Speaker 1: That means we can't scream in the church.
Speaker 2: You couldn't, but we can find Troy Baker in the Troy.
Speaker 4: Baker said, licked my asshole, asshole in a church because
of us.
Speaker 2: So yeah, yeah, I lit a candle. Uh, Okay, is
this is this bad? We got some like Christian adjacent
people on this podcast right now or formers.
Speaker 6: I was raised Catholic, same school.
Speaker 2: Okay, we went into I forget the name of the
church already, something dumb.
Speaker 1: The colon, which apparently is like one of the biggest
ones in the world, right one.
Speaker 2: Of the found nothing going inside this spiritual place anyway, literally,
but you know, there's a candle, there's a bunch of candles.
You're supposed to give a little donation to light the candle.
I tried to own Apple Pay a candle.
Speaker 4: I don't think they wouldn't read it.
Speaker 6: I don't think the church is up to date on contact.
Speaker 2: They got they got, they got contact.
Speaker 1: They do.
Speaker 2: So then I was like, all right, well my Apple
pay isn't working. Let me try my car. Still a candle,
and I tried my card and then I was like,
I thought like, oh, well maybe I can give cash,
but all my cash is American, so.
Speaker 1: You don't get a candle. He took a candle.
Speaker 7: Anyway, from so excited about how you're gonna be a
hell with him, I will say a pre oh my god,
I'm tweating.
Speaker 1: I'm like messaging the hope.
Speaker 4: Right, yeah, yeah, I used Apple Pay to get a chocolate,
but I started the disco instead.
Speaker 2: And you didn't get a chocolate.
Speaker 4: No, I got no chocolate.
Speaker 5: And I tried doing it, wouldn't take my car or whatever.
I wanted a second disco.
Speaker 3: The lady that came up explained like she was like
did she not see the music was playing that? You
got the music plan, right, I.
Speaker 4: Want to get chocolate.
Speaker 1: Yeah, okay, yeah, right, you wanted a chocolate, you got
music instead.
Speaker 2: Yeah, you got music instead. Chocolate is a feeling. But yeah,
go check that Travelog video out. I'm gonna keep plugging it.
Speaker 4: Until around till the end.
Speaker 2: Oh yeah, to the end, lovely, lovely time. I was
sad that I missed the puppet bar, but then I
saw the footage of the puppet bar.
Speaker 6: He didn't smell the puppet boss, so you're fine.
Speaker 4: Can you smell that smell bad?
Speaker 2: No?
Speaker 1: It was like musty.
Speaker 4: Yeah, it was like it was summer European musk, Like there's.
Speaker 3: Like an unsavory mold growing somewhere you can't see, but
you could smell it because it's hot enough.
Speaker 4: But also like very beer mixed in with it. You
know that kind of good.
Speaker 6: I think that usually that bar is so busy, it's
like so sweaty that the wools are wet.
Speaker 1: Yeah, and it's so humid a table outside. Yes, that
was nice.
Speaker 3: It was important that we saw that puppet though. It
was Yeah, Tronics autotics.
Speaker 5: I was very excited about the tube intron. I was like,
that could be me if I wasn't a real person.
Well that's what you were until you were you start
being frozen. Yeah, yeah, Dan is our Geppetto. It turns out, Yeah,
he kind.
Speaker 1: Of looks like Geppetto.
Speaker 5: Once you get older, you'll be a very good geppettoizing puppets.
Speaker 4: He's a puppet dad. Yeah, it makes Pinocchio, but Pinocchio
is a puppet.
Speaker 2: Well, but that was a real buppet.
Speaker 1: His creator Geppetto Drew Care a real boy. So we
would just say it's dad, God, why do you hate
traditional families like.
Speaker 6: You hate you hate your care?
Speaker 4: What do Drew Cary have to do.
Speaker 1: With any of this?
Speaker 4: He's rumble, He's a hall f Geppetto.
Speaker 1: He was jeepetto what he's in.
Speaker 6: The Sims house party. He hears that it's rocking and
he just has to turn up.
Speaker 4: He was eliminated from the two thousand of a Rumble
by Cane.
Speaker 1: But I was getting sky racy last time. I was
watchings so many random things in thirty seconds. He kills
it on that he's a great host.
Speaker 4: On correction, Cane didn't eliminated him. Cane goozled him, and
he got scared and said, Drew carry got eliminated himself
from the rumble.
Speaker 1: I'd be scared too, Okay, yeah, I'm gonna get your goosel. Yeah,
I'd be scared goose? What that?
Speaker 6: What is that?
Speaker 2: Like?
Speaker 4: You're setting up for jokes on this goose? There's a
goozle button in space marine if if a xenomore jumping?
Speaker 6: Yeah, goozl sounds like what's what's like another word for
a taint?
Speaker 2: You know?
Speaker 5: Like, yeah, I think there is another word. That's what's
incredible about that word?
Speaker 1: I think that's the only the meaty bridge or something
like that. You made that up. Never heard that before.
I've heard that. That's when I was chat thank you
for saying so many times stole Christmas.
Speaker 2: Oh that's good, that's good anyway.
Speaker 1: Uh.
Speaker 2: Drew Carrey was in a four TV movie of Geppetto,
where Julia Luis Dreyfus is one of the fairies and
Usher is in the.
Speaker 6: Movie Merry Christmas xbox Huh A.
Speaker 2: Good, Drew Carrey does not look good in this wig.
Speaker 6: Can you put it in Chat please?
Speaker 2: Yeah? Way?
Speaker 1: Uh? Here where is chat geetos by the way?
Speaker 4: Oh no, wow, that's stupid looking. Yeah, but Julia Louis Dreyfus.
Speaker 1: Looks great, always looks great, beautiful woman.
Speaker 2: No, that's an inappropriate segue, Jeff Grub Yards Rising, Yeah, it's.
Speaker 3: It's a metroid vana based on Yars Revenge, the Atari
game from Howard Scott Warshaw who also made ET. And
I always think about that because in the early days
of G four they didn't have a lot of bumpers
between shows. So a thousand times I saw Howard Scott
Warshaw come on in the TV and be like, well.
Speaker 1: Thanks for watching G four.
Speaker 3: I made the worst game of all time ET and
with some consider to be the best game of all
time Yards Rising. I'm like, well, or Yurs Revenge. I'm like,
I've never heard of that game, what are you talking about.
I've seen it since it's you know, a really cool,
interesting shooter for the Atari. This is way forward kind
of taking that foundation and saying let's make a different
kind of game and that being a Metroid Vana, and
then sprinkle in some references to yours and it has
like kind of the same structure in terms of the story,
and then it has references to a lot of other
Atari stuff where you fight a boss called like the
Missile Commander, which I like, and the Metroid style save
spots are the space war machines. Those are the first
arcade machine, those big yellow monolists with that kind of
like stand out towards you or whatever.
Speaker 1: That's cool. I like that stuff.
Speaker 3: It is a very solid Metroidvenya in terms of you
feel good progressing and getting new abilities and finding new
stuff on the map, and they just give you the
waypoint of where you're supposed to get to next. You
gotta find your own way. There's it's just like hitting
all of the it's painting by numbers a little bit
in the genre, but I found that that.
Speaker 1: Still works for me. Mostly. The issues are there are
like loading screens between like just from walking from one
like cell of the map to another sometimes and that's
like why does this game need loading screens. It should
be much faster than that.
Speaker 3: I'm not sure if it does that on every platform,
but it was doing for me on both the Steam
Deck and on PC. And then the movement's it's kind
of stiff, like it's not like you're not gonna feel
as cool as you do in METROI Dread or definitely
like Prince of Persia The Lost Ground. Those games are
s tier Metroid venyas this is just like a solid
entry in the genre, and yet I think it's it's
still kind of cute and mostly delivers. I did get
past like the first map, and then you unlock a
second map to explore, and I've definitely lost my momentum
with the game in the second map, and now I'm
not sure if I'm going to finish it. Almost to
beat it, I'm not sure if I'm going to finish
it now because of that. But this is another game
where like you're playing as kind of a hip young
hacker girl and they talk too much. All that stuff
is pretty bad. I don't like that stuff. But my kids,
especially Emmy's been really into it, so like they sent
me like a little yards rising a care package and
she just took all that stuff like, this is mine now.
She really cares about it, so maybe because of her
we'll see through to the end. But yeah, it's kind
of hard to recommend because there's so many good metrode
venyas sure, and yet if you were like a true
Metroid Venue Sico and then I guess if you have
any sort of nostalgia for Atari games, which I gotta
imagine is a very small portion of the audience at
this point. But it worked on me to a certain degree,
So yeah, a pretty good way forward. Metroid Venue a big.
Speaker 5: Problem for me just looking at it when they revealed it.
I just thought it was kind of an ugly game.
I don't know what you will playing it if that
bothered you.
Speaker 2: It is.
Speaker 3: It's like bland and colorful at the same time. I
don't guess, I don't know how to describe it too well,
but you're like, I don't think it looks great. But
it didn't bother me too much.
Speaker 1: When I was playing.
Speaker 2: Uhh, when the gimmick took the yard stuff away, did
you say it's not mine, it's yars now?
Speaker 4: Of course?
Speaker 1: Yes, of course, yeah, she got she got a mug.
This says yards rising. Now she's like, this is my mug.
I'm like, what do you need a mug for special
yards Cereal? Yeah? Uh huh. I'm enjoying my stulf in
that game, even if it's like I probably won't finish it.
Speaker 2: Okay, okay. It was crucial that I delivered that joke
because I would play into the next Seguae Dan just
like I needed to deliver that joke. You've delivered, you
deliver at all costs in this new game.
Speaker 4: Yeah, that was when I went to the Economi event
in London. They had Metal Gear Solid Delta, they had
Silent Hill two and also they had this Delivered All Costs,
which the embargo was a little later for that one.
But yeah, I spend some time with it. It's uh,
it's isometric and it really reminded me of like the
first two GTAs in terms of you're driving around, but
it's not like a super violent game. It's not a
crime game necessarily. It's you are delivering stuff and it's
got a really really weird sense of humor. It's very
kind of setting that like almost like Fallout, like fifties
idyllic type thing. But yeah, dialogue was like making me
laugh a lot. It's genuinely funny. And then the missions
are really weird where it's like, Okay, I got eighty
of these stinky melons that I'm trying to sell, but
nobody wants to buy them, so I need to drive
it around the map to like I'm going to spray
pesticide on these melons to get the bugs off them,
and then I'm going to take it to like a
paint place and paint them to look like new watermelons,
and then I'm going to try to sell them back
to the guy who didn't want to buy them. And
as you're driving around, there's just so many physics and
like the watermelons are falling out and you need to
have like a minimum of you know, twenty thirty whatever
melons before you get there. But it's all that physics
based stuff. You got this floppy live swordfish like strapped
to the top of your corn.
Speaker 1: Incredible.
Speaker 4: Yeah, And here's the thing. Everything is destructful. So you're
just driving through houses, You're just destroying all these fences.
Like I'm a big for anything where it's like you
can just destroy anything. Yes, And this is a lot
of just like heavy cool physics on these trucks and stuff.
Speaker 3: Right, that's what that's gonna be my question, because that's
what that's why I think it sounds awesome and I
have a sucker for that stuff. Like when the truck
is like turning in corners, like you feel like it's
almost gonna flip over and stuff like that.
Speaker 1: Is it that sort of.
Speaker 4: Thing absolutely around and destroying all this stuff and they
know it. I think they know the physics is the
star of this game because like one of the missions is, oh,
we got to deliver these balloons as this marketing stunt
for this company, and so they're going to trap fifty
balloons to your truck, which means like you go over
a ramp and it's your truck is like flying through
the air because all these balloons, and it's it's funny,
it's fun it's it's very just kind of snappy. You
can get out of your truck and there's like little
you know, platforming sections and stuff like that. But yeah,
was making me laugh a lot, and just driving through
the map and destroying shit was super satisfying.
Speaker 3: You know what reminds me of in terms of the
look and the feel is that Downhill Mountain game. The
biking game you take downhill. This looks like the that
where you're taking trucks uphill, but it has the same
like isometric view and things. It kind of like looks
pretty similar to Yeah, god, this looks very interesting.
Speaker 2: Dan.
Speaker 1: What did they say when this is out? Because on
Steam it says to be announced.
Speaker 4: That I don't know if they announced. I want to
say they definitely announced the release date for like Silent Hill,
right that's out there. Metal He did not have a
release date, and I think this did not have a
release date. Okay, all right, Yeah.
Speaker 2: We need more sword fishing games.
Speaker 4: Mount Rushmore Swordfish. It's just the Donkey Kong Country Dredge.
I think, Oh yeah, look.
Speaker 5: Like we already did Mount Rushmore a fish subsections of fish.
Speaker 2: Yeah, we wants a lot of fish, y'all. I don't
know if y' all know this. Yeah, someone didn't like
that idea, folks. We got a couple more games we're
going to talk about right after this preaky break and
Jeff Grove will hit you with the news right after
we take a quick nap starting now.
Speaker 1: Oh god, it's the podcast. We're back.
Speaker 2: We still have video games to talk about. I was
dreaming of uh uh the three headed dog Cerberus. It
is a beast? Uh? A demonic beast? Isn't a demonic beast?
Speaker 4: It's always bad in video games like Devil May Cry,
it's a bad dog.
Speaker 1: But no, it's not bad in hades.
Speaker 3: Sometimes it's demonic. Sometimes it's altered your beasts, and sometimes
I am your beast.
Speaker 1: Really feel Mike, other people automate? Am I that expressive? Yeah,
we can read you. It's fine, Listen, this is problem.
Speaker 2: When I was hanging out at Disneyland, I was told
by Bailey that, like, hey, it is very apparent that
you like none of these alcoholic beverages that I'm making
you try. I'm like, you're right, I don't like pickle
juice anyway. Damn. I also do like pickles. That's why
I didn't try it. I am your Beast, I've heard.
Speaker 4: Yeah, it's it is cool. It is one of those
like extremely fast paced, like kind of bite size like
missions where it's okay, you're gonna go in here, there's
nine guards you need to kill, and you are sprinting
super fast. It's doing like first person Park Corp stuff.
It's kind of how I wanted Mirror's Edge to feel,
but it didn't because Mirror's Edge is muddy and boring.
Speaker 5: UH is doing a whole series about how great Mirrors
Edge is and has a lot of bad opinions. So no,
Mirror's Edge maybe best game in the three sixty era.
Continue that's insane.
Speaker 4: Okay, So it's very easy to like you run along wires,
enough trees and stuff like that. It's just very very snappy,
good FPS mobility stuff. But then also you know you're
jumping on a dude's head to kill him, and then
like grabbing a knife off the ground, throwing the knife
into a dude's head, and then that dude's gun flies
up in there and you grab the gun, you shoot another
dude to throw the empty gun at a guy, all
while you're sprinting, and it all works really like I
don't know if it's just like doing a lot of
like kind of am assys stuff to make it all work.
But I never felt like I had to like super
dial in everything. I could just kind of bam bam bam,
bam bam bam bam, almost in like that Neon White
type of way, you know, whereas you know about that
length of levels. I would say roughly, you know, short levels.
But it also does the Neon White thing I did
not like, where it's like this super fast paced game
with all these missions and then between them there's just
a bunch of story stuff I don't really care about,
and it's it's very like it made more sense in
El Paso Elsewhere, which you know, another strange scaffold game,
because that was a max pain story type thing. Sure
this is very like, oh, you're like this X like
CIA type guy or whatever, and there's just like it's
just text on a screen with voiceover, and it's like,
I don't know if I'm playing pac Man. Between levels,
I don't want to be like, yeah, then I saw
the pretzel and then I ate the predzeelon Man, It's like, no,
I just want to go to the next level. This
is that type of game where I just want to
play the next thing, and I feel like I have
to sit through this thing. Between almost every level, there's
these cut scenes.
Speaker 2: Can you skip them at all?
Speaker 4: Or I didn't. I wanted to give it a shot.
Uh okay, but I do want to keep playing the game.
Speaker 2: I heard.
Speaker 4: I heard it's pretty short, Like I think you can
beat it in like an hour or so, which reminds
you of like Children of the Sun kind of the
same thing where it's like, I love remember that like
Sniper game with the cult and all that, yeah, shortish levels,
a certain finite amount of enemies you got to kill
and strategize with, and then there was story stuff and
Children of the Sun and I was like, all right,
let's get to the thing again. But I mean, look,
that's my biggest complaint. That's not that bad because the
actual like moment. Oh no, maybe my biggest complaint is
I did not see leaderboard stuff, which for this feeling,
like you know, Children of the Sun did. Neon White
did like these you know, short like really kind of
almost like stunty type levels of like look how fast
I can do all this stuff and the you know.
Speaker 5: Because that was like the best part about Neon White,
and I was so good at them that you two
quit playing the game.
Speaker 4: I didn't know you played that.
Speaker 5: Top On in the World, top On jur in the World. Actually, okay, yes,
why I stopped playing?
Speaker 1: Mike.
Speaker 6: You're right, so, like, are you better or worse than
Alex Bonelo?
Speaker 1: You wouldn't have to be better, No, there's wait, well
he didn't compete open.
Speaker 6: Yeah, he's probably got to invite on slack, but you
didn't get the invitation.
Speaker 4: I think he was still in cryo sleep at that point.
Speaker 2: That's right, right until we like spring up, until we
Chris Pratt Passenger style woke you up from your sleep
like that movie.
Speaker 1: O God, because Amazon like time travel movie.
Speaker 6: No Passengers was a full cinematic release with Jennifer Lawrence
the mad prop isn't it my problemaic? Like it could be.
Speaker 5: Fixed as Trevor Lawrence because she's hot, because he's lonely,
they just wakes her up to be alone with him forever.
But like at the end of the movie, she's fine
with it and they're happy, and it's the total bullshit apparently, yeah.
Speaker 6: Huh yeah, oh yeah, the whole that whole movie could
have been fixed with her waking up first. That was it.
There's like a YouTube video where someone was just like,
if she woke up first, it would be fine, But
then the rest of it is like, oh, that's.
Speaker 2: Uh. I want to really liking a lot most of
the story stuff in El Paso elsewhere, so I'm curious
if I will resonate at all.
Speaker 4: With I'm Your Beast, I just feel like nel Passo,
it was more of an actual like you know, there
were cut scenes and stuff and and and a story.
This is like everything I've seen has been text on
a screen, you know, very kind of stylized, just voiceover stuff.
And I didn't really need it in this game. So
but but but the moment to moment like mission stuff
is very very well done.
Speaker 2: Speaking about moment to moment stuff getting nailed. Really No, no, no,
see sick jan Brain not good now exactly. Field's a
mystery of Lucy James.
Speaker 6: What about it? So no, it's uh no, I know, No,
I'm about what I was in. I haven't played in
a few days. But it's if you're into stadd Us,
your Harvest Moons, your Animal Crossings, a hot new bombshell
has entered the villa and its fields of mystery, and
it's and it's better than the other ones because yeah,
there are hot characters.
Speaker 1: Anyway.
Speaker 6: No, I never really got into Stardu. I think Starred
You is isn't like I got into it. What was
the friction with Starred You? I think there's just like characters,
characters went hard enough. But with fields of mystery. I
think they just did a lot of quality of life stuff,
a lot of really good onboarding stuff. I like the
nineties anime way like character design, and also the fact
is magic and so it feels way more manageable, and
the town actually feels way more lived in, Like there's
a weekly D and D session that you can go
and check in on because everyone goes to the pub
on a Friday night, so it's like being back at
home and it's great. No, it's really cute. I it's
in I've said this multiple times, but I think it
is the best early access game I've ever played in
terms of Polish, in terms of content, and they have
a roadmap and they're introducing a bunch of stuff and
it's realio. So I just want to mention because I
don't think I've talke about it on the BombCast, but
it's it's like twenty bucks two, it's fourteen.
Speaker 5: I think it's like the least early accessy early access
game I played.
Speaker 2: Like.
Speaker 5: The only thing that would even make me know it
was early access was in the beginning when it's like
pets aren't in here, yeah yeah otherwise.
Speaker 6: Or the thing yeah hot limited in past four.
Speaker 4: H space is for like ten or something. Yeah. I
normally never play early access games. I like to wait,
but this one, Yeah, Lucy, you're right. It feels like
I probably played fifteen to twenty hours of it, and yeah,
you wouldn't even know it's early access.
Speaker 1: Yeah, you know.
Speaker 5: I've heard some people saying it's like a decent point, like, hey,
why not just play Stardoo Valley. You know it's it
is this game anyways, it's so feature rich that but
also Starduo Valley, at least to me, almost kind of
got a little bit of feat your creep like that
just won't stop adding things in that game, even though
like everyone kind of wants them.
Speaker 1: To go and make Honta chocolate. Deary. He's like, nah,
I'm just gonna keep adding stuff to start.
Speaker 2: It's the Noman's Sky problem where I want to go
back to No Man's Sky and I want to really
try out stard You for the first time properly, but
there's so much in it that I don't know what
guide to follow at this point.
Speaker 4: I always thought that was Destiny, because I like Destiny,
but it's like I haven't played any the expansions to too,
and it's like I would be so confused. I'm sure.
Speaker 5: So there's something about fields and mystery and it kind
of just has the essentials right now.
Speaker 1: I'm like, that's all I need.
Speaker 5: Actually, this loop is very good kind of as is,
and you know it's early access. They're going to add
things and that's all fine and danny, but just yea,
as it is now, I find it very satisfying.
Speaker 3: Chatter saying you're in this is an insane complaint, Mike.
I think I know what you're saying, and I think
I tend to agree with it.
Speaker 1: I kind of want the.
Speaker 3: Game to just be the game and not give me
so much stuff that I feel over not overwhelmed, but
just like if it feels bogged down, I don't know,
I really do think so.
Speaker 6: Like Concerned Ape is working on Haunted Chocolate Tear as
well as like updating Stardu, but then Chucklefish, who are
the publishers of Stardu but not the developers, they're working
on Witchbrook, which is the other one that I'm really
excited for, which is basically like, uh, stard you but
you're in a magic school. Okay, it looks pretty cute,
but it's like there's just never any updates about it,
or like they update about it really really rarely. And
it looks so cute.
Speaker 2: I speaking about looking cute and hot characters. Mike Manati,
tell me all about you talked about this a bit
last week Marvel Versus Capcom two.
Speaker 5: Yeah, you know that Marvel Versus Capcom Fighting Collection came out,
and there's so many games in there, and I want
to play them all, but I can't stop playing marvelsus
Capcom two still. It really is just one of the
most fun fighting games ever, and like having it now
with good net code is incredible. The fact that I
can't just play people online and it can be intimidating
to do that. There are a lot of people out
there who've been playing this game for twenty five years,
and it's a game of a very high skill ceiling.
But even then, I'm having more than a lot of
fair matches. There's almost something kind of it's kind of
like an unspoken rule with Marves's cap On two Character Fighters,
where there's a top tier of like very good characters,
your your magnetos and storms, sielocked teams, things like that.
But a lot of people will kind of wait to
see what you're picking. And if you're not picking those characters,
if you're picking more mid tier low tier, they will
kind of match your freak a bit.
Speaker 1: Right.
Speaker 5: Yeah, now I'm not promising that, right, You're still probably gonna,
you know, play some obnoxious top tier teams and you know,
if you're gonna play Ross cock on too, you got
to get ready to get floored every once in a while.
And it's kind of part of the charming, part of
the fun. Go ahead, Jeff, question, did.
Speaker 1: You get wasler?
Speaker 6: Oh shit, I was just to ask that I was
waiting for an opening?
Speaker 4: Yeah, is that like a goosel?
Speaker 6: Have you been been hit by the wazslow?
Speaker 5: I have not been hit by the wozzler. Justin Wong
is making people refund the game. He just choice them
so badly.
Speaker 2: He is.
Speaker 1: He's top on the leaderboard apparently, as there's like a
leaderboard like overall leader board on all platforms. I guess now, Yeah,
have you seen the Steam reviews?
Speaker 7: The Steam reviews are so good to explain, Like Dan,
you'll still seem confused by this.
Speaker 3: Yeah, so Justin Wong, famous fighting game pro like from
moment thirty seven.
Speaker 1: Just yes, He's been a top tier performer in just
about every fighting game for decades now. He was huge
in Marvel Versus Capcom two when it was it's prime.
Now it's back. He has gone online on Steam, on
PlayStation and on Switch and it's under the name Wasler,
and it's just killing everybody that he plays, just destroying
him so bad that people are like that my first
mattress against this guy called the Wozzler, I got hurt
so bad.
Speaker 3: I'm just going to refund the game. And there's like
twenty or twenty five reviews like that on Steam or
something like that.
Speaker 4: I respect that's experience. How was that good of the game.
That's all I would do.
Speaker 5: Yes, it is a credit, like go watch his videos
on you because it is incredible seeing like high tier
Marvel versus Capcom two play. It is just wild the
things that you can't do with this game, where again,
you have like three characters, you can call them for assists,
you can combo supers into supers. It is just wild
what you can do when you're really get this game.
But you know, it is fun for me to do
something stupid like I'm gonna just play a team with nothing,
but girls who wear hats and like find ways to
kind of make that.
Speaker 1: Work like type we get it.
Speaker 5: Yeah, you have the fam hataals and I can go
in there and I can like figure out my own combos,
and I can go online and I can win some
matches and still have fun doing that stupid thing too.
It's just, it's just it's a fighting game that I
absolutely fell in love with back when it came out
around two thousand and it is still magical to me,
and I'm so happy to have this modern release of
it that I can easily play now.
Speaker 2: Fantastic. Thank you, like Minadi, Lucy James, you put up
here Farewell North. I have no idea what this is.
Speaker 6: It is a little in the game about grief where
you play as a dog and you are you go
up to some Scottish islands with your owner who has
recently lost their mum and everything in the color palette
is blue and gray, and sometimes she gets really stricken
by her own grief and can't continue, so you have to,
as a dog like help her out and solve little
environmental puzzles and basically bring joy and color back. And
as she's on this mission to kind of release her
mum's ashes. Very like it's very I don't know, just
like a very soothing but also very Yeah, it's it's
a big game by grief, and so it's like, yeah,
I don't know, be in the right head space for it,
I would say, but it's very nice and he plays
a dog and it's.
Speaker 5: I don't immediately I don't mean to immediately go into
a silly place with this, but I like, I'm thinking
about a thing about Code Grandma, where Dan Reiker it
has to spread my ashes in Disneyland at like specific places,
and like it's also a stealth game because you had
to get past secure it's on the snook Cay. Like
we all have stupid ideas for video games, right, like
usually like that doesn't actually make sense.
Speaker 1: I think this is the best I've ever had.
Speaker 2: Someone cut this out of the podcast and send it
to John Drake right now, Yeah.
Speaker 3: Grandma, when someone is trying to secretly spread ashes at
Disney World, in case you're wondering.
Speaker 1: Yes, yes, isn't that funny? Very thing they have to
shut down.
Speaker 5: Rise because they have to clean the ashes because it's
not sanitary.
Speaker 1: It's like, Grandma, in.
Speaker 2: That instance, do you like empty the vacuum first and
then suck up the ashes. And then do you give
the ashes back to the person?
Speaker 1: I think, I think you may waiver. You're right, you
lost and see, yeah, you lost your rights to your
grandma's ashes once you jump it on the tea kettle
teapot ride or I wouldn't do it anyone to do
it all because it's spins.
Speaker 6: I was gonna say, what does.
Speaker 1: He spread ashes? That's what you're going for.
Speaker 6: If you really hate someone, you can put them in
It's a small world.
Speaker 1: Yes, I like that song. It's a world of laughter,
all right.
Speaker 2: You've been playing Planet Coaster to planet can talk about
the video game.
Speaker 5: I got to do a preview event for this where
I played this on parsek, which isn't a super ideal
way to play a menu game, right, but still I
was having fun though. The whole thing with Planet Coaster too,
at least the big thing is water parks. You can
build water parks, so you can build kind of hybrid
coaster and water parks. You can do fun things like
have a roller coaster loop, go through part of your
water parks, slide and things like that. Any I think
that's just tickling me, especially since water parks kind of
inherently have that like fun you know, tiki summer vibe
a lot of the time. So just designing that stuff
feels relaxing and like I'm on vacation.
Speaker 2: You know.
Speaker 5: It's like you can even like make the outline of
your pool that you can maybe set up like one
big upper platform that has four different slides coming down
it and they're all kind of interweaving, you know. Played
a couple hours and then gets super deep into it.
But just that basic idea planet coaster, which was probably
the best thing park simulator ever in terms of like
making rides and all that other sim stuff, you know,
managing the economics and your staff and all that other stuff,
and just adding this water park business to it seems great.
Speaker 2: Very excited, lovely lovely. I appreciate the restraint mic and
switching over to the topic at hand. It really felt
like you were fighting a war within yourself, just like
you've been doing in World of Warcraft, the war within.
Speaker 1: I wanted to bring this up.
Speaker 5: Because I'm just leveling through it and it's one of
the most enjoyable leveling experiences I've had in a world
of what makes it's.
Speaker 3: Just leveling in World Warcraft enjoyable as opposed to not enjoyable.
Speaker 1: So World warcut.
Speaker 5: Usually struggles with story, right, that is usually its problem.
That's where it could kind of be a mess. A
lot of the times that culminated and the bad expansion
shadow Lands, where we went to the Afterlife and it
turns out the Afterlife is still a place where you
fight level fifty five bears and things like that. It's
kind of just stupid and depressing. And this was doing
a good job of folding in recognizable characters and actually
giving them meaningful story arcs. That is progressing things forward.
Part of it is just what zones are you in?
Are these places interesting? Kind of the big one I
was in is this big underground cave place where all
these kind of dwarf robot people live and also coballs
and they're like they love candles and there's like a
problem with the cobals. So everything was just very interesting.
You know, the combat is very snappy and fast paced
World Warcrafts, so going around fighting things was good. It's
just paced very well and honestly, like you know, a
couple months ago found Fancy fourteen's expansion came out, and
I generally like found fanacy fourteen more than World Warcraft.
I do think fourteen released kind of a week expansion.
I think World of Warcraft has released a very good one.
Now there's been some complaints of people who are further
along with me about this new feature Delves, which is
kind of this hard solo content. They've been tuning that
and adjusting it, having really followed up on it, but
there's been some complints online about that. I think kind
of with just like the vibe of the expansion, everybody
seems to be enjoying, and I'm enjoying it a lot.
So I'm pretty happy with the war within so far,
and I'm excited to continue progressing through it.
Speaker 2: Last game we have to talk about here is very important,
and I don't mean to alarm anyone. I know that
I speak about a lot of alarming behavior all the time, folks.
I don't actually have a gambling problem. I don't have
a wead problem or substance abuse problem, but I do
have a problem with Pokemon God damn it both. Some
more regionals with this past weekend, and holy smokes, folks,
I dig the format. The VGC formats where we kicked
the legend that we defenestrate the legendaries out the goddamn window.
Who the fuck needs them? Because ladies and gentlemen, I
don't mean to alarm anyone, but people have found the
little Freak strategy something that I broke the case wide
open and last gen sword and shield. No, was that
the last one's sword and shield. The Sinino Minchino strategy
where you can take down any and everything has applied
in folks, what has what have we found out about
Pokemon family is most important? The thing that will take
down a pseudo legendary from Gen one, will take down
Dragon Knight is mousehold, a group of four mice sticking together.
That's right, folks. Congrats on winning your first regionals. Buddy.
This is all to say, who the fuck is this? No?
Speaker 4: Sorry, it was a phone.
Speaker 1: I thought I was.
Speaker 4: I was.
Speaker 2: I said something super bad that I needed. Company's calling
the Pokemon they should call me. God damn it. You
want a commentator, you want a color commentator for one
of these regionals. Hit up your boy. I will freak
the funk out. I will be the Moro Ronalo of Pokemon.
Please give me this chance. Goddamn it.
Speaker 1: If you won't let me compete in regionals.
Speaker 2: Because I have to with so many goddamn points and
plays strategically proper, let.
Speaker 1: Me commentate over they've God damn it.
Speaker 2: I'm just gonna shoot hot. I'm sorry anyway. This is
all to say, Uh, the Pokemon Gym is being renovated.
We're gonna recruit Sean to help run the gym. I'm
telling him this now.
Speaker 6: Uh.
Speaker 2: And I didn't ask him about this, to talk to
him about this, Chopper, No, because Yo, we got we
gotta go to regionals because it's gonna be in Anaheim,
and then it's gonna be in San Francisco. We have.
Speaker 6: This could be Pokemon, it could be high school musical.
Speaker 2: Oh my god, yes, better on it. Yes, that's the
only good thing golf courses are for.
Speaker 1: Uh.
Speaker 5: And then then I learned, I apparently what we're talking
I don't know what we're.
Speaker 1: Talking about all.
Speaker 2: Then I learned that friend of the website, Jenny Nicholson,
is also into Pokemon. So I'm like, all right, dog,
you be Sean. We gotta go to regionals. We gotta
win or have some type of showing.
Speaker 1: But also Pokemon Company you.
Speaker 2: Want a commentator. I won't do it pro bono. I'll
do it for like a sandwich, pay for accommodations or
somethingshake hot talk.
Speaker 1: In a handshake, baby, that's what I'll work for.
Speaker 2: Just let me do it anyway, mousehold great fun competitive Pokemon.
Never been a better time than right now, folks, am
I okay, no, Jeff Grub news.
Speaker 1: I'm more conte.
Speaker 2: Sorry, I can't go for this Pokemon crap something. Oh god,
it's not working right.
Speaker 1: It's all breaking.
Speaker 2: It's also great to see Guard hump back in like
the top usage charts.
Speaker 1: Oh yeah, I don't stop saying that. I think I
was just talking to my children in bed last night.
Speaker 3: They were like, hey, all right, you gonna know it's
time for sleep, but you got to hear some important news.
Speaker 2: Guard Chomp is back, Grub real quick. Last Pokemon thing
today for today. I swear I hope the Gimmicks will
grow up in a world where we will never see
in cineroor in the top usage charts again. To have
in Cinero dominating.
Speaker 8: That you're imagining there six of the top eight teams,
that's insane. We need imagine, we need an answer to
cineraor please, I said, let's just put.
Speaker 1: Them down, all right, just kill that, kill them? Uh
news new leak suggests, Okay, well, all right, last guess
what do you guys think the name of the switch
two is going to.
Speaker 6: Be well looked at the.
Speaker 1: Switch too.
Speaker 5: If your name for the switch could also be a
name for a hypothetical pro model for the switch, it's
a bad name and it's not going to be the
name you didn't it.
Speaker 1: Leak suggests.
Speaker 3: The system is in full production with retail boxes that
have a big number two on the side, not poop,
but the big to the the the you know, the
integer on the side, with workers expected to and they're
making each workers making one thousand per day. These are
where these leaks are coming from. The console's rumor to
be slightly larger than its predecessor, with a smaller bezel,
Black and white Joycon controllers also expected to have better
battery life. AI features Nvidia DLSS support and a dual
screen design. Media Sorry, thanks that people have talked about
this is not like that's not I mean by dual
screens design with the TV like there might be support
for that, but these are like things that people have
speculated on recently and not necessarily coming from the side
of the box, Like this is just like the list
of features that people have mentioned before for the switch to.
The things that that did come from the apparently from
this leak is slightly larger, smaller bezel, black and white,
joy cons big two on the box. Yeah, a switch
to is probably I mean, at this point, Nintendo has
done a lot of like, hey, what is Apple kind
of doing? We'll put ee in here somewhere, so yes,
I and it's like, well, now Apple just kind of
calls her stuff like Max Promax, and then there's always
a number to indicate that this is the new phone.
I'm not surprised that the den was just like, you
know what, let's just go with the number that seems.
Speaker 1: Forget this time.
Speaker 5: You know, like this form factor might be their thing
for a while, Like there could very easily be a
world where there is a switch three, so you may
as well just get on that numbering train.
Speaker 2: Now what if it's just called the two though?
Speaker 1: The two? I mean I want to hate it.
Speaker 6: Yeah, no, you know, because they have a console with
the Wii and then one called the number two, Like someone.
Speaker 5: Taint couldn't be the headlines when it sells out everywhere,
children are upset that they didn't hit the it stole Christmas.
Speaker 3: There it is, Yes, it is. Switch to is probably
something we will hear about sooner rather than later. His
thing is in full production now, and probably we'll do
something here soon. May Switch two's out there somewhere right, Yeah,
and uh there, you know there was that reporting a
couple of weeks ago that.
Speaker 1: Hey, Nintendo is like filming the commercial for this thing,
or filming like the maybe.
Speaker 2: The first trailer. I hope that the person they're featuring
in these trailers is actor extraordinary Italian extraordinaire Stanley Tucci.
Oh yeah, and then like they'll flash the take good,
they'll just flash the two on screen and then he'll
just like look at the camera and smirk and.
Speaker 1: Like are the Beji still alive?
Speaker 3: They could say that their song that the deuce there's
only one left?
Speaker 1: I think, is the two gonna be Roman numerals.
Speaker 5: It's gonna look like the joy CON's like snapping into.
Speaker 1: Apparently it's just a it's actually just the check the
Arabic number too.
Speaker 2: You can't see that, That's what I say.
Speaker 5: Cut to check the jan first and then they By
the way, one of my favorite things ever is when
you like ask, like, stupid people, do you think they
should they should teach the rated Yeah, the Arabic. They're like, no,
I know that rules old honey basically invent in math. Yeah,
we'll see this thing probably could pop up in a
video here the next couple of weeks or it's a
wild Yeah, we've been We've been waiting for this shoe
to drop for so long. The fact that like it's
in mid air now and it's approaching the ground right,
it's gonna crash.
Speaker 2: We have to ask I need answers here, price assumptions.
Speaker 6: Three fifty four.
Speaker 4: That sounds five hundred.
Speaker 5: I don't think there's a world where it's less than
four hundred these days now, Like the place Station five
pro has shocked me so much.
Speaker 1: I'm like, no, way, it's less than four hundred anymore. Yeah, I.
Speaker 2: Could see it being five hundred now, the grub said it.
Speaker 6: I don't want to put that energy out in the world.
Speaker 1: I know it's kind of our manifesting. I know by
saying that, we're also kind of making them aware of
the fact that they could probably get away with it. So, yeah,
you're listened to West, we're in the tendol jill right,
don't Yeah, they don't listening, they're invalid.
Speaker 2: Four twenty four to twenty do it at four twenty
just yeah, I.
Speaker 1: Think between four or five hundred.
Speaker 3: I wouldn't be supress if it's like four forty nine
ninety nine or something like that. Four hundred okay, yeah,
we'll see If it was four hundred, I feel like
we're getting away with something and that's probably what they
want us do.
Speaker 4: What was the switch at launch? Was it two fifty
three hundred, three hundred and the O lead is still
three hundred right, three fifty three fifty.
Speaker 1: Right, Okay, increase the price to sell you the O
lead screen? Right right?
Speaker 4: We'll still do again.
Speaker 1: Yep, absolutely, because we have like.
Speaker 5: We finally got like those new switch bundles have been
waiting for, and it's just still bundled with Mario Card
eight Deluxe.
Speaker 1: Yeah.
Speaker 5: I can't even make it a more exciting bundle anymore.
Speaker 3: Australia got the Mario Wonder bundle, but not a cool
we get. I think we have different ma Get like
bundles with maybe two games.
Speaker 1: Yeah.
Speaker 3: Now I think the bundle is only three hundred in
stead of three fifty. Like with the game that they
still would kind of charge you most of the price
of the game for these bundles, and they stopped doing that.
Speaker 1: I think is the difference now. But yeah, I mean
with with no price decrease on the olet at three fifty,
the next thing is going to be more than that,
So they're going to charge four hundred for it. It
is always coming in as much as an old Yeah,
it'll be more than a noelet, all right.
Speaker 3: Astrobot had a solid commercial start in the US, according
to research firm Sircana. Mattpis Caitel kind of came out
and helped alleviate some concerns Sony's PlayStation five exclusive. Astrobot
had a successful launch week, ranking second in unit sales
in the US and becoming the week's best selling accessory.
The controller did specifically, games industry dop is Head Christring
had previously reported a solid UK launch for Astrobot, with
the first week sales twenty one percent higher than Retching
and clink Rift aparts debut in twenty twenty one. That's
the number that only twenty one percent higher, But I mean,
how do you guys feel about that? That seems like I.
Speaker 1: Can say, doing better than retical no matter.
Speaker 5: I mean, I know there's more places five is out
there and whatnot, but yeah, you know it's yeah, there
were a lots were doing out there. Winters of the
Kingdom watched out, but it still didn't really like immediately
outpace the Breath of the Wild or anything like that. Yeah,
it's just hard to tell because like solid that you
want that to mean solid, but sometimes we're in a
world where things need to overperform to matter a.
Speaker 1: Lot of the time. That's a little bit. It's not
the worry.
Speaker 3: Definitely not overperforming. I asked Mattis Kittel, does this mean
it's everything's gonna be okay?
Speaker 1: I was kind of joking. He answered, He's like, well,
okay and not okay subjective and all.
Speaker 3: But for what it is, I think it's off to
a good start, not like a oh my god, this
changes everything start, and not not a look what they've
done to my boys.
Speaker 1: Start. It's fine, a fine start.
Speaker 6: It's fine, but no, hang on, I mean, team of
sixty five, I know, but also.
Speaker 1: Like, once we put it all in the context.
Speaker 6: Yeah, within context. So the fact that the yen has been.
Speaker 1: Yes, and and that that's this is and that's all true.
It's just like, I think what I was looking for here,
what I was really like hoping to dream, daring to dream,
is that this would be the kind of game that
could sort of come in and reset what people expect.
Speaker 3: From games and what these companies think they need to deliver.
So we aren't waiting an entire generation to get the
next naughty Dog game. Obviously Naughty Dog will keep doing
their thing, but some of these other studios might be
freed up if this game really overperforms to do more
stuff like tim of Soby, And I don't know if
that this is going to change that.
Speaker 5: Narrative that It's just hard because there's a whole generation
of PlayStation fans that, for the most part, have a
very specific idea of what a PlayStation studios game is.
Speaker 1: In this, you know, in a lot of ways, isn't that.
Speaker 5: But I'm sure a lot of them are jumping onto
Astrobot and having a good time. There's just so many
barriers about what it means to have, you know, be
a wider hit and you know it's a game that
is supposed to appeal to kids, and how much how
many kids are playing a lot of PlayStation five these days, Right,
It's one reason why I kind of criticize both PlayStation
and Xbox maybe dropping the ball a bit and kind
of leaving behind that demographic because it is an important one.
But you know, the bright side, because it is such
a diffriendly game, this game will probably get a bigger
holiday boost than other PlayStation titles.
Speaker 3: There's gonna be a lot of people. I think it's
gonna do very well on this in Christmas. Yeah, and
the reviews will kind of have that word of mouth.
Speaker 1: It will help it carry it through the holiday. So
I'm not worried about things.
Speaker 2: For those people criticizing the game for not being their
stereotypical PlayStation game. When you think about and put on paper,
this is the most PlayStation game. It is the most criticism.
It's got all those triple as that you desire. Yeah,
think about it. Look inside your hearts. You hear the
bow in there and everything.
Speaker 1: It's all right.
Speaker 3: First details on EA's new Battlefield revealed, including the modern
setting that they're going to return to. Electronic Arts revealed
a bunch of details The game will return to the
modern setting that was similar to Battlefield three and four,
so not like the near future.
Speaker 1: Like twenty forty two was.
Speaker 3: Even it will also be ditching the one hundred and
twenty eight player matches and the specialist system that kind
of got away from the class based system that the
series was no for. They're going back to class based,
they're going back to sixty four player battles, and they're
just focused on trying to get this one right because
they're like, Hey, this is, you know, super important to us.
And Vince Sampella is the one answering all these questions
and making these statements. He has taken over Battlefield after
twenty forty two didn't perform the way they wanted it to.
Speaker 1: So, yeah, I'm having a hard time getting excited about
a Battlefield these days. I don't know about you all same.
Speaker 4: I never I was never done.
Speaker 3: I know you're a big fan. Yeah, I tried to
like Battlefield a few times. I have had some good
times Battlefield. It's never been for me though.
Speaker 2: It's too much chaos for me.
Speaker 4: It's smart to go back to basics, though.
Speaker 5: I think here right, and I understand the desire to
kind of switch things up a lot, but at this point,
like it has been a long time since Battlefield for
it came out, right, it seems like a long time anyways,
So definitely doing one more in that mold.
Speaker 1: I think that's going to make sounds.
Speaker 4: I think it's going to resonate with people another Bad Company.
Speaker 5: Yeah, I think are far removed now from that to
ever happen.
Speaker 1: I think I will remove on ago.
Speaker 2: I think we're removed enough where it'll feel like a
fresh idea to a whole new audience.
Speaker 3: Well, I think I think if they do the like
I've heard that they were working on a Battlefield Bad
Company remaster once Vince sam Pelic sort of like started
getting more involved and he's like, let's actually put that
to aside because we're gonna do that. Let's do it
like huge, let's really.
Speaker 1: Bring it back. So they kind of have that back
behind a break glass in case of emergency.
Speaker 3: But I think if they do like a really solid
remaster slash remake of Bad Company, that could set that
up for the future of like, Okay, now this is
a whole new avenue for these games going forward again.
But they did that with Dead Space and that didn't
work out either. I mean, even though that game did fine,
they're not going to make more dead Space.
Speaker 5: So remind me people liked Battlefield one the World War One.
Speaker 3: Yes, that one's I think I'm one right now is
still the most frequently played, which it has the most players.
Speaker 1: That's right.
Speaker 3: Skate is officially launching into early access next year. Skate
and Playtest has been in play test for over a year,
will release finally early access for everybody next year.
Speaker 1: Full Circle.
Speaker 3: The developer provided limited information about their early access release,
such as platforms, but interested players can sign up on
skate Insider for more information. I think this is probably
a good idea for this game, especially with the kind
of game they're trying to make with Skate here, where
it's going to be a hangout, collaborative sort of game,
where it's like, Okay, we're gonna get eighteen people in here,
and one of these players is just going to start
building obstacles in up skate park in front of all
these other players, and everyone else could take turns doing
tricks off of it. I think that's a cool hangout idea,
but there's probably a lot of like headaches and what
does that actually look and feel like that early access will.
Speaker 2: Help solve right, Yeah, that's a part of skate that
I don't quite care for. I would just love to
find lines with a crew and just like try hit
a rail a bunch of times or just jump off
a bunch of things in that like break bones mode.
Speaker 1: Yeah, yeah, I just run around like in a Yeah
what is that just a hanawling?
Speaker 4: Yeah?
Speaker 1: Oh right, that's another name for the goods right, yes, Oh,
let's see.
Speaker 5: Man, I felt bad that, like I just never played skate.
I should get interested. And you know what really got
me interested in the skating video game world this week
was just Tony Hawk being like, yeah, we're talking with
Activision again and really helping something manifests over there.
Speaker 3: Speaking of which Tony Hawk claims he is talking to
Activision again, Tony Hawks pro Skater is celebrating its twenty
fifth anniversary this year, and Tony Hawk has hinted at
anniversary plans. All cavealed that he is in discussions with
Activision regarding the franchise and that something special was in
the work for fans is how he phrased it. That
could mean anything. People like who are trying to be
a little bit less optimistic. Are saying maybe it's just
like a re release of the soundtracks or something like that.
Speaker 1: But I don't know.
Speaker 3: I'm getting my hopes up. Tonyaks pro Skater one plus
two was the best selling Tony Hawk game. They should
make another one because I bet it could do well
as well.
Speaker 4: And three makes so much sense, Like I really hope
it's that.
Speaker 5: I mean three four makes sense first, and then Thug
one and two, Thug two, three or four makes it's
like slightly less of a slim duck than one and
two because four does switch up the formula so much
and you're kind of having no it's still good. I'm
just saying, like one and two they were able to
just kind of put all those levels and make it
feel like one game in a way, that'll be a
little it's gonna be a little bit more awkward in
a three and four package.
Speaker 4: They should still do it. It would be more celebrated.
Speaker 5: It's a reason why they and the Project eight.
Speaker 6: Which was which was the one that kind of like bomb.
Speaker 5: Yeah, the peripheral one. You know, like, I don't know,
maybe they're gonna be like, let's just make a new one.
Let's just use that Tony one and two end gene
Al though that was like Carrie's Visions. Who's now a
Blizzard company, So I don't know, maybe it's not them
making anymore. But uh, you know, First Scare five was
an absolute disaster, but maybe it is time to do
a new game and just kind of look at that
remake and make one of those, but with new levels one.
Speaker 4: If they just did three would be incredible.
Speaker 1: If it was just three, that's my favorite ones.
Speaker 6: What about Tony Hawk's soundtrack, like uh that we were
when we were young festival, but just for bands who
are on the Tony Hawk soundtrack.
Speaker 1: Yeah, I would go to that, like we would all
go right, yeah.
Speaker 6: Golder, just Superman on repeat.
Speaker 1: I'll buy my first vape.
Speaker 6: When I went back to the U, Well, hang on,
you guys went to the UK too, You would have
seen it. Were you surprised at how many people of vape?
Speaker 5: A lot?
Speaker 1: Oh my gosh.
Speaker 5: Like I I was out the other day and I
was with people who were too drunk, and like one
guy lost his vape and he was like very mad
at but I was like, that's my vape.
Speaker 1: This one like the one other girl coup is like
he's had that vape for three years. I just wanted to.
Speaker 5: Be like, oh, okay, cool, you're Mike.
Speaker 1: Yeah, Oh that's a real tough problem.
Speaker 5: But it's got a lot of emotional attachment to Vague
completely on his own.
Speaker 1: I don't feel bad.
Speaker 6: So they banned. They banned flavored vapes in San Francisco.
So you just never see anyone.
Speaker 1: Vape, favorite rapper to flavor vapes.
Speaker 6: Okay, enough and so yeah, like God, going back to
the UK, I was so surprised at how many people vapest.
Speaker 1: That was a ton of it.
Speaker 5: You're right, I guess I didn't even I mean, there's
a lot of people who vape in Youngstown, Ohio. Also
did be clear, so it didn't completely shock me.
Speaker 2: I've is this a big thing in the UK? Lucy
people doing two? Did that ever make it?
Speaker 1: Sure? Zen Zin?
Speaker 2: I guess.
Speaker 3: So these are like the pouches, the nicotine pouches that
has become a very popular thing in the last couple
of years, especially like apparently among finance bros.
Speaker 1: That there's anything to do about it. That went very
viral a couple of weeks ago.
Speaker 3: No, but I'm like, uh, Tucker Carlson was like they
don't want you doing this because it raises your testosterone.
And then like in the middle of a video, sure
I saw put four pouches in his gums or whatever.
I'm like, dude, you do not seem like the bastion
of testosterone over here.
Speaker 6: But sorry, I'm familiar when people do that in the UK.
Definitely do like little laughing.
Speaker 1: Gas like Noxio galaxy gas.
Speaker 4: You can just buy.
Speaker 2: Those over Huh.
Speaker 1: Yeah, I think legally, well, is this not just nitrous
oxide or what is?
Speaker 2: Yeah, the dentist gimmick, right, that sounds safe. Whip its
very unsafe tooth that yeah, yeah, all right.
Speaker 3: Bungee is reportedly considering a forty dollars price tag for Marathon.
If you don't remember, that was the price of both
hell Divers too oh and Concord. Oh yeah, so uh,
I don't who knows what the right answer here is.
Speaker 1: This is going to be a big expensive game. It
will they will have to make money on it. But boy,
I don't know if this is the answer either.
Speaker 5: It's like you want to think, well, it's Bungee's next game,
there's gonna be so much inherent interest. And then then
I remember when like Valve made their first game in forever.
It was Artifact and if bombed big and a lot
of people forget that game even existed. So there's no
sure things in this industry, that's for sure. And it
seems like it seems like these days, unfortunately, so many
people are disconditioned when it comes to online multiplayer shooters
that they don't have to pay for them. And there's
a lot of ones that they are playing right now
and not pay for that they enjoy a lot. That's
just a very, very hard ask and you can get
away with it. We saw hell divers to do it,
but it's rare. It's a difficult proposition, and you know, look,
I think that Concord had more problems than costing forty dollars. Right,
There's a lot of things going on there. But still
I think this can't be a final decision. They must
be modeling this one over a lot.
Speaker 3: Still, Yeah, I think even if it's just like, let's
try something a little different, So does it look like
the same playbook every time? Even that feels like, Okay,
they put more consideration into this. Then here's another live
service game for Sony. It's forty dollars again, because that's
what we do kind of want to seem like there's
like a living, breathing person behind the wheel that company
and just charging forty dollars again would not indicate that
to me. That said, you know, free to play is
dominating shooters like across the board and has been for like,
that's not a news splash. That's been the case for
many years now. We just got tone talking about Battlefield, Like,
you guys think the next battlefield is that a seventy
dollars game.
Speaker 5: There's a sacond door or something, but there might be
a free to play battle Royal moos.
Speaker 4: Yeah, the war Zone thing.
Speaker 1: Yeah, yeah, that's probably that's probably the answer for them.
Speaker 3: For Marathon, they don't have that same luxury, that same
luxury they already have, Like Destiny is full like free
to play now, right, Destiny too, so that's their free
to play one.
Speaker 1: And yeah, I don't know.
Speaker 3: Steam launch to families allowing user gamers to share their games.
I really like this because I do have multiple Steam
decks in my house now and it works very well
except for if you were trying to play the same
game at the same time.
Speaker 1: There are ways around that.
Speaker 3: If you start it up airplane offline. Yeah, it's whatever.
The reality here is I'm not going to be doing that.
What I will be doing is sharing my library with
my kids. And now when they want to play something
at the same time as me, it no longer kicks
me off of my game or I kick them off
of their game. We can play two different games at
the same time.
Speaker 2: Uh.
Speaker 3: And that's that's very nice. I think this is this
is probably what most of these companies should go for.
I would like a little bit more freedom to be like,
it's a multiplayer game, you want to play it all
in your different systems at the same time and go
play with your like, you know, your cousins across the
you know, in the other state.
Speaker 1: I don't want to have to buy three copies of
a game just to play multiplayer. But I get why
they are kind of drawing the line there. Anything Is
this anything you guys would ever use?
Speaker 4: I definitely do use it a lot. We've got a
couple of Steam decks here, and like you know, there
are little tricks you have to do. Like Bianca and
I have both been playing Wild Bastards constantly, frequently, like
at the same time, and you just have to airplane mode.
It yep, that's just kind of how that works. But
that's everything else works perfectly fine, you know, yep.
Speaker 1: It's uh.
Speaker 3: And this is a I've been using this for a
few months now in the betas branch esteem but now
it's going to be off for everybody, So go ahead
and take advantage of that.
Speaker 2: Uh.
Speaker 1: And then let's see here I used the same headline there.
What is the story?
Speaker 2: Oh?
Speaker 3: Oh yes, Uh, this should the headline for this. Whoever's
doing the headline should be let's talk about PlayStation six already. Yeah,
Sony Interactive Entertainment remains committed to consoles as the core
of its business, despite increasing efforts to expand into PC
and mobile gaming markets. So Niho the yeah Hidioki Nish
you know who is one of the co CEOs of
Sony Interactive Entertainment, came out and.
Speaker 1: Like said this thing. I'm like, well, why do you
need to clarify that.
Speaker 3: I think we all just assumed PlayStation consoles was going
to be the future of the business. I think what
they're really saying here is we are going to keep
growing heavily into PC and mobile a lot, and that
does not mean PlayStation the console is going to go away.
But I don't think that they think the future is
necessarily consoles. It's just like they're present and they're going
to continue that momentum forward and they're looking for growth elsewhere.
But there's definite gonna be a PlayStation six. I don't
know you guys think there will be a PlayStation seven
or eight, because I think it will be.
Speaker 6: We will all be in the cloud at that point.
Speaker 1: Sure we will. The consoles won't be.
Speaker 5: I'll be in a cloud, yes, locking dead, Yeah, it
won't need you anymore.
Speaker 2: So then it will go back into your pod.
Speaker 4: Yeah, exactly, I'll be It'll be started by.
Speaker 6: Speaking of Matrix is getting put into cinemas again for
the twenty fifth anniversary, MAB.
Speaker 1: Would it be?
Speaker 5: It would be nice if we were just batteries just
laying in our pods. Would I would super.
Speaker 4: Stay in the matrix if that was the case, This
team team stay in the Matrix. What you're doing out there?
Speaker 6: But would you would you know, you would stay the Matrix,
but you wouldn't know that it's the Matrix.
Speaker 4: I A yeah, And if anyone tried to explain to
me about the real world, I'd be like I just
would absolutely rejected in my brain. That's weird, that's not true.
Speaker 5: We have weird sweaty raves there, like you have to say,
you get you can chased.
Speaker 6: By a little robot sperm thing. No, I'm not interested
in that, thank you very much.
Speaker 1: I don't know.
Speaker 2: Those pattered clothes look really cozy though.
Speaker 5: Yeah, look, uh, just right. It is weird that he
eould has to clarify this. And yeah, there's gonna be
a PlayStation seven. I bet there'll be a PlayStation eight.
But it is like a thing like man twenty years
from now. Gosh, things changed a lot in the last
twenty years in terms of what's been going on with
with consoles and everything else. There's already a stagnation problem
with them in some ways, and some of that is
maybe not super material. How much is that actually bot
of people? I don't know, but it is going to
continue to be a problem. How different is the PlayStation
six gonna feel from a PlayStation five, which does in
a lot of ways, doesn't feel that different from a
PlayStation four, you know, I don't know. I don't know
exactly what the future looks like, but maybe at some
point twenty thirty years. I don't know, it's not you
know box you plug into your TV with an HDMI port.
Speaker 1: Yeah.
Speaker 3: I think what this really just says to me is
while I wasn't thinking about like, well, they're going to
be a PlayStation six, it seems like they're thinking about
a world where maybe there wouldn't be So they're preparing
for a bunch of different contingency plans. Not that they're
they're activating those contingency plans. They're just like, no, this
is the future of our business still, but mobile PC
that's where we're growing. And you know, they kind of
have to tell their investors places where they're growing. So
that's part of this conversation as well. Now, the other thing,
the other reason to talk about PlayStation six is there
was a report, separate from what the co CEO was
saying publicly, This is a report that PlayStation was going
to maybe work with Intel or maybe broad Comm instead
of AMD for the chip base for the next system.
They actually ended up settling settling once again on AMD
because of backward compatibility being such a huge importance to them.
Can imagine all those games that people have purchased, they
want to carry those forward to keep people in the
ecosystem that's driving that decision.
Speaker 1: But to speak to your.
Speaker 3: Point, Mike, sounds like the PlayStation six is going to
be a lot like the PlayStation five, which was a
lot like the PlayStation four.
Speaker 1: So good news for backward compatibility. But I don't know.
It does feel like maybe consoles are stagnating a little bit.
Speaker 7: M hmm.
Speaker 2: Yeah, it feels boring, Yeah, a little bit.
Speaker 1: But uh, I don't know. As long as the games
continue to be good.
Speaker 2: PlayStation y'all act with enough hubris already just add something
weird to it?
Speaker 1: Yeah, I mean they did. The dual sense was clearly
the thing this.
Speaker 5: Time handled Oh yeah yeah, like the orange and purple orange, the.
Speaker 2: Levels, an astrobot where you have to use one of
the power ups to pull something up.
Speaker 1: How hard?
Speaker 2: Just add that to the box.
Speaker 6: How do you move a PlayStation five?
Speaker 2: Like?
Speaker 6: How do how do you move it from?
Speaker 1: Like you just bear put on like late text gloves.
You have to touch that.
Speaker 6: Weird like say your moving house. How do you and
you threw away the PS five box?
Speaker 4: The box always keep the box inserts all that stuff.
Speaker 1: That box is so flimsy environments and why are you
keeping the box good to just collect them. I kept
my box.
Speaker 4: I have historically always kept them to move them because
I moved them constantly. Okay, and yeah, it's just the
safest way you keep the inserts, keep the bags, all
that stuff.
Speaker 1: So yeah, okay, you're talking. When you see the inserts,
you mean like the phone.
Speaker 4: The things that are like they fit the shape of
the console.
Speaker 1: Yeah, right, gotcha?
Speaker 4: All right, Yeah it makes sense.
Speaker 1: Yeah, I don't have enough space to keep boxes. Yeah,
I'm trying to have one.
Speaker 5: I have mine underlip that I have my astro boxing
chore box, and it's like, I like this box and
I think I just need to throw it away.
Speaker 1: Anyways, I can't look like this.
Speaker 6: People are selling the PS five box for thirty dollars
on the box.
Speaker 3: The boxes will maintain, they will retain their value over years,
That's definitely true. They'll get like you could sell a box,
an empty box for a Nintendo of sixty four, probably
for like sixty bucks. Right now, I'm like, ah, that
space that's taking up over the course of twenty years
is not worth sixty dollars to me.
Speaker 1: It's kind of what I saw.
Speaker 6: You can buy a special carrying case to the PS
five for forty bucks.
Speaker 1: Yeah, you get Pelican case or something. But about the
value of my All right, I checked the thing in
the back seat and just whatever, let it roll around.
Let's back there with the kids.
Speaker 4: I did eyeball the PS five, even the like newer
slim one than I have when we were going to
packs because astrobot code just came in and I was like,
do I try to pack this thing? And it's that
seems like a risky proposition.
Speaker 6: Jinx Monson, who's in Chicago, like a famous very famous
drag queen, uh takes PS five with them every where
they go.
Speaker 1: Wow, like a lot of space. Uh that does for
the news. I'm handling the show back over to you,
Jonathan Ochoa.
Speaker 2: Fantastic. I'm gonna need to take another quick breaky break,
to just take a power nap, and then we'll get
back with some emails right after this, and we're back
with electronic bell.
Speaker 1: Emails.
Speaker 2: BombCast bomb dot com is the email addressed to send
your emails too. You can send an email about any
and everything, whether you want to have a question about
a game, something that's been bugging you perhaps, or whatever
I I feel like. Next week I'm going to start
another segment, a sub segment within the email segment, which
is the best newsletter we've been signed up for because
you hooligan's at home won't stop. I keep thinking that
I have an emergency, but no, someone has just signed
me up for yet another fishing newsletter.
Speaker 1: We can do a tier list of newsletters that were
signed up to. I'd like that.
Speaker 2: God Like, I'm gonna scroll through some right now. Someone
treats us like their own personal Twitter. I enjoy that.
I'm glad that you're back in posting.
Speaker 1: Well, that's that's cool. That's actually smarting to do that. Yeah, tween,
I wish I should do that.
Speaker 2: Folks, we could visit Dollywood for two days for the price.
Speaker 1: Of one day of the year from forward.
Speaker 2: So I let's go to Dollywood. Yeah, we could go
to farms dot com. Uh, you know about the new
green equipment. It takes the center stage during an auction.
Oh wow, it's shoot Green. This is a Disney blog
that I feel like is just maybe in cohoots with Mike.
But anyway, we're gonna read the real emails, the emails
that you the folks at home right in about first
email is A is a complaint, folks, not about any
of us. Don't worry. No one ever complains about us. No,
no one has ever done that. No one has ever
in a comment speaking negatively.
Speaker 4: I complained about Mike. I saw people say that I
did pronounce ponko correctly on the Germany Traveloge and Mike
and Bailey were like, oh, I can't believe you said ponko,
And it turned out I was one hundred percent correct.
Speaker 5: All right, Okay, look, first off, like you've It's not
like you freaking like looked into it and found out
how they pronounced it in Japan.
Speaker 1: Sinks.
Speaker 5: Okay, great, so that's how they say it in Japan.
I look, I've never heard anybody and this isn't me,
This isn't an English moment. I have never heard anyone
say ponko.
Speaker 4: How do you say?
Speaker 2: You say it?
Speaker 1: Jeff? How do you say it?
Speaker 2: Oh?
Speaker 1: If I was looking at I would have said panco? Wait?
Speaker 6: What are you talking about?
Speaker 4: Ponco crumbs again? The outside is Ponco crumbs, which is
how I ordered it and how I've always said it.
I've made stuff with Ponco crumbs before. And mister shep
over here by not. He was like, oh, what an idiot?
Dan thinks it's Podca was like, yeah, Dan is an
idiot about this. Everyone thought I was an idiot.
Speaker 1: I was right.
Speaker 6: I've never said that word out loud.
Speaker 3: I don't think yeah, I think that's really Actually the
answer to that question is I've never thought about that
word enough to say it in my life.
Speaker 4: I watched a.
Speaker 1: Lot of food YouTube. Okay, I just never heard ponko
before you got YouTube that what language was the food
YouTube that you were watching? In English?
Speaker 2: All right?
Speaker 1: Uh?
Speaker 2: Patrick from Brighton writes in, Hey bombsters, writing in from
the UK, if you'll want a five pro with such
luxuries as a disk drive and the stupid little bit
of plastic, they'll let you stand it up right. It
will apparently cost US consumers eight hundred and seven ninety
nine six ninety nine for the console, seventy nine ninety
nine for the disk drive, twenty nine dollars for the stand.
It would cost me eight hundred and twenty nine euro.
That is pounds pounds, pounds pounds, I don't know currency.
Speaker 6: I'm sorry, no, no, it's you know we've left right.
Speaker 2: Right, right right, so we would never Euro.
Speaker 1: You never use euro.
Speaker 6: No, I never use euro.
Speaker 1: Uh.
Speaker 2: That is one thousand dollars and seventy one thousand and
seventy six dollars and fifty one cents. I try to
come up with a more elegant way to ask this,
but what the actual fuck yours stick? Your sticker shook? Patrick?
Speaker 4: I mean you can just move to like Lis, you
moved to America. It's not that hard, right, Yeah?
Speaker 1: Sam K would say yes.
Speaker 6: Do you know I just found on a lawyer.
Speaker 4: You and Damn and Daniel desire. It seems like the
biggest pain in the ass ever. Was it more or
less than the price of a play station five pro?
Speaker 6: More? Multiple times?
Speaker 1: Figure?
Speaker 2: Yeah?
Speaker 6: No, it's yeah. The UK is getting like the Cosey Lives.
Do you know that? That's what we call it, Cosey
lives costo.
Speaker 1: Costing cost of living.
Speaker 6: Because he lives. Yeah, it's expensive. Like I went home
just before packs after games Calm and I was like
Jesus Christ, I you know, sad, sad.
Speaker 2: Sorry, sad, sad, but it's too much.
Speaker 1: It's too much. But I think a lot of people
are still going to pay for it pro oh yeah yeah,
but people are going to buy.
Speaker 3: It still and so this is just what the prices
are going to be. They might, you know, people we've
talked about the PS six could be seven hundred dollars,
could be six hundred. Still they like, they might try
to find ways, but it's not gonna be less than
six hundred.
Speaker 1: There's no way.
Speaker 3: And really I have I have a hard time seeing
it being less than the PS five Pro. So I
don't think it'll be less than seven hundred all things considered,
but we'll see.
Speaker 1: So this is just them trying to get more out
of these systems, and really what choice they have left
because they got to put so.
Speaker 3: Much hardware in there so that you can begin to
see a difference in these games, because otherwise, you know,
they were showing stuff off between the PS five and
the PS five.
Speaker 1: Pro, and they were the exact same games.
Speaker 3: They just sometimes ran at a better frame rates sometimes
and they're well, and this one has better image quality,
and no one could see.
Speaker 1: It without them zooming in. So they have to put
a lot more stuff in there, and that means they're
going to have to cost more to get people excited,
and you have to get excited to spend this money
in the first place. It's like this vicious cycle.
Speaker 3: So yeah, I'm just kind of getting used to this
being the new norm.
Speaker 2: Speaking about the new norm, divorce is dominating the email inbox.
Actually this comes from Mitchell. What's up, Duders, I've been
listening since two thousand and eight. Hey. Thanks. Anyway, my
parents got divorced because the law vikings to Norse by
Northwest on the PS one is really fucking hard.
Speaker 5: Yea, The full truth and you need to laugh at
your parents' story is oldest time.
Speaker 2: The full truth is only slightly more complicated than that.
It's simultaneously one of my earliest gaming memories and one
of my earliest memories of my parents having a blowout argument,
and one of my earliest memories period with twenty five
plus years of hindsight, this is very funny to me. Mitchell.
Speaker 1: Yeah, I mean that is pretty funny. Yeah, I call
you Mitch. Mitch.
Speaker 5: I wonder is that, like, are you able to play
that game? Have you ever gone back to lots of
vikings too or is it too hard because of the
whole you know, causing your parents to get divorce thing.
Speaker 1: I'm gonna go try to play this with Steph and
see if we're strong enough, we're strong dangerous apparently, go
for it. But I believe in us. I believe in
our love.
Speaker 2: We didn't have a theme for D week because I
guess we're rolling down the alphabet. It's not gonna be divorce.
Fos don't want divorce week.
Speaker 1: There's a lot of things we could do. There's nothing
wrong with it. I still love each other.
Speaker 5: Guys, three three divorced parents versus you two, so we're
winning great divorce.
Speaker 1: You do out number me fair enough.
Speaker 2: Okay, yeah, alright, sorry that my parents are still together.
Speaker 6: Yeah, well, well we got we got two Christmases.
Speaker 5: And oh yeah, yeah, I get mine. Mine happened like
after high school, so I was already I think it
was like.
Speaker 6: Three months old, so it was great.
Speaker 4: Yeah, I was four years old. I remember ship. It's easy.
Speaker 1: Okay. Yeah, it's definitely harder for me to take video
of me.
Speaker 4: Okay, okay, really good timing on that one, though.
Speaker 1: I know I'm a comedic genius.
Speaker 2: Here, Bob, you'll get two Christmases and two of every
holiday if you want. We'll just do it anyway, all right.
Next email comes from Kyle from Virginia. Hello, Bombers at
my work. We have a small little Starbucks like coffee shop.
The coffee shop has an espresso machine that they are
getting rid of because it's quote unquote broken. No one
involved with the coffee shop has any idea what's wrong
with it. It would be worth my time to take
that broken espresso machine and try to get it working
for use at home. Thanks for all you do. I
greatly appreciate all of your content and you always seem
to bring me joy. Kyle from Virginia. Kyle, don't listen
to these two. Don't do it. It is a fool's
errand is because it is a commercial espresso machine that
is not equipped to work. And the home place you
would need to plummet to your seat directly.
Speaker 4: Yeah, oh, so you have to have a full like
like water it, yes.
Speaker 3: Like a dishwasher, like just replace your dishwasher with the
fucking espresso.
Speaker 1: Machine, Kyle.
Speaker 2: Your house is not equipped to supply that much water
on a constant basis. That's why home espresso machines are
different than regular commercial espresso machines. Now, I wanted to
flip that bad boy and sell sell it to another
coffee shop. That is a thing you should do not
saying that I have done that and may have nickel
and dimed a mom and pop coffee shop when they
were in need.
Speaker 1: But yes, you man, I love toxic Jan.
Speaker 2: Hey, hey, hey, you know scumbag Jan had a lot
of time on his hands.
Speaker 1: All right.
Speaker 2: Maybe you acquired a commercial espresso machine from a lovely
old lady that decided to not charge you because she
thought you were very charming, and then you sold it
to a bomb and pop coffee shop. That that's how
I got my top loader in the ass.
Speaker 4: Yeah, me too, Yeah, I recently, I was like, I
did the exact same lady just gave it.
Speaker 6: What did you say, your toploaded in the one?
Speaker 4: Yeah, toplad.
Speaker 1: Entertainment system, I said.
Speaker 6: So I got toploaded in the ass.
Speaker 1: No, I got that would be bottom loaded. Come on,
what are you what are you talking about?
Speaker 2: Jesus? Well, no, I guess the top would Oh yeah top.
Speaker 6: Okay, child will say.
Speaker 1: That happened, Yes, thank you? Okay the old lady? Yes,
deeply into pegging, Yeah for sure.
Speaker 2: I don't know how we made this pivot as a website,
but here we are proudly.
Speaker 1: How many more letters do we get the pe pe Wait, everybody.
Speaker 2: All right, well okay, next email comes from Sean from Denver, Colorado.
What's up, crew, So, with the recent release of Marvel
Versus Capcom two Arcade Classics and the upcoming Arcade Fighting
Collection two got me to wonder if you could take
any characters out of any game genre and do it
in a tag battle match versus Capcom Marvel versus Capcom style.
Who's your team? Who you're gonna save the world with?
Thanks Shawn from Denver, Colorado.
Speaker 5: Blasto and mister Mosquito.
Speaker 4: Oh yeah, oh yeah, incredible Crisis Guy and Blasto.
Speaker 1: Blast that's really good. Kirky Masterson and Tiger Woods Pickman.
Speaker 6: Yeah, a hundred hundreds of pickmen.
Speaker 2: Yeah, oh yeah, like a rat what is the like
swarm of rats called rat a rat king of pimen.
Speaker 6: But but the rat king means that they're all tied together.
Speaker 1: Yeah. I got a rat king of piman right here.
Look at them, they're all tied together.
Speaker 5: I don't want to see like the pickman versus all
the little serve bots now very similar.
Speaker 2: Yeah, yeah, a rat king of pickmen, a rat king
of rabbits, a rat king of minions, and beetlejuice. Okay, yep, yep,
that is my team. Uh, hey, Beetle Juice, Beetle Juice.
A lot of people don't like it.
Speaker 6: I think, hey, you just said it three times.
Speaker 5: I wish I like that. I wish I still felt
joy in my heart from movies.
Speaker 1: But it did. It did very little for.
Speaker 6: Again everyone, Matrix is coming back in theaters for the
twenty fifth anniversary.
Speaker 1: It's gonna say it had.
Speaker 5: To bother you too, where like they didn't want Beetle
Juice to be in the movie. For Also, he just
literally said I have to go to the bathroom and
walked away from the scene.
Speaker 2: I thought it was funny.
Speaker 1: No, it wasn't funny. There's a lady going around trying
to kill him. You start to get him out of
the scene. I'm sorry, I really.
Speaker 2: Like you know what.
Speaker 1: That's it. A lot of people are good in the movie.
The writing is terrible.
Speaker 2: Oh.
Speaker 1: I actually I liked dead Pool Wolverine. I thought that
was a lot of fun. So that does very Recently.
Speaker 2: I did not like that Pool and Wolverine, despite being
a marble free.
Speaker 1: I cried at La La Land the other night.
Speaker 2: Huh moved by white people saving and preserving jazz.
Speaker 3: Yeah, okay, listen a little god mostly like those that
character is like such a dip ship for that stuff,
but the movie does know it at a certain point.
I liked how they showed that the last flashbackup, like
here's what life could have been, and it's clear that
they both would have chosen it if they really had
the opportunity to.
Speaker 5: There are there's a scene in law where like he's
like the guy like sort out enjoyed like some new
like fusion jazz band thing, and like he's like it's
like the point is like the Two Cares show, like,
oh wow, can you believe how I sought out for
this garbage? And I'll say that they're like, I think
this sounds pretty good.
Speaker 1: Work an legend.
Speaker 5: It's fine, that's kind of fun. I don't see what
the problem with this is. But oh I am very
excited about Megalopolis.
Speaker 6: Oh yeah, did you hear the a the Amazon AI staff?
Speaker 4: No?
Speaker 6: No, okay, So they for this movie. Apparently they were
working on some AI tech at Amazon so that audience
members could ask Adam Driver a question, because there's a
point where he talks to the audience in the movie.
And so when they were doing like the film festivals.
They had a person in real life three D space
talk to Adam Driver, and then they tried to do
it so that people in the audience could do it
with AI, and then Amazon canned the whole team.
Speaker 4: Amazing.
Speaker 6: Think of what they took from us.
Speaker 4: Oh my god, I think it's still gonna be completely
bad ship. Yeah, should not wait?
Speaker 1: Alright not next email?
Speaker 2: Uh comes from Alison in Alabama. Hey, love y'all. Quick
question for a theoretical five hundred dollars Would you rather
be really really itchy for thirty minutes or really really
hot for forty five minutes? Both actions would leave no
lasting injuries or wounds, i e. Cuts, sunburns, dehydration, et cetera.
Speaker 5: Yeah, if I like the thing what's hot is like,
there's also the fear. It's like, oh, this is gonna
kill me. So if I that wasn't there, like, oh,
if I don't worry about passing out or something, I
guess I could be really hot for forty five minutest.
Speaker 6: I hate.
Speaker 2: I hate being I hate it too. That's a fun
sound clip some seated James.
Speaker 6: I Oh my god, no, because sometimes, like I get it.
It's just a weird patch here on my upper arm.
Every so often I get a really severe itch that
like hurts, and I'll have to be like ah and yeah,
I couldn't deal with that for thirty minutes.
Speaker 5: Also, like when you're itchy, there is like that kind
of like relief, like feel good moment when you.
Speaker 1: Yeah, but if it doesn't go away, it's terrible.
Speaker 2: Now.
Speaker 3: I know there's no lasting damage, but you can like
it's yourself so bad that you scratch yourself so bad
that you like start to watch yourself raw, get in there.
Speaker 1: Yeah, I don't.
Speaker 2: I feel like I've scratched myself for thirty minutes, so
I think I could do it already.
Speaker 1: Listen, I'm believing your your capability to scratch yourself.
Speaker 6: Like where are you itchy though? Are you itchy all
over over?
Speaker 1: Yeah, because you're gonna be hot all over that'd be hot. Yeah,
I've go with hot.
Speaker 4: Yeah, it'd be uncomfortable but not the worst.
Speaker 2: Yeah, forty five minutes feels like a long time, but
it would be a long time.
Speaker 6: But that's the thing though, No, because I go to
the spa, right, and I say in a steam room,
because that's the thing. Is it humid? If it's you.
Speaker 3: Maybe hot, they just said hot, but it's gonna be
uncomfortable hot no matter what.
Speaker 1: I assume.
Speaker 5: It's like a like a sun beating down on you
in an open field and a really hot day, kind
of hot.
Speaker 1: Like I had a bit.
Speaker 5: I went to some kids soccer games, some of the
nephews and nieces of Saturday, and like they just played
this big, unshaded field and you know, it was a
pretty hot day. You just kind of have to sit
out there and just kind of take it for a while.
It's pretty rough.
Speaker 2: Yeah, I guess. I like wrestle Mania when it was
here in Santa Claara. I baked for more than forty five.
Speaker 4: I got a sunburn on my eyeballs.
Speaker 2: What too?
Speaker 4: Yeah. I just like remember, like like an hour after
it got dark, I was like, why my eyes so itchy?
What's going on? And I was like, oh, I was
just like staring and like the sun was coming down
and reflecting off like a metal thing too. And I
think I burned my eyeballs.
Speaker 6: You can, Yeah, you can really badly sunburn your eye lids.
Speaker 1: Which who.
Speaker 2: Last couple of emails. This one comes from Mattias from Sweden.
Aloha BombCast. Here are some random thoughts and questions that
have spawned in my brain due to me listening to you.
Did Lucy sleep on an opportunity when she didn't name
her hypothetical game publisher Lucy James Juicy Games for Fantasy
Critic League. When Grubb says a foreign name or word
predominantly in Japanese, it makes me think of when Brad
Pitt's character Aldo Raine speaks what he claims to be
Italian in the two thousand and eight Quarantine nor Lami
in Glorious Bastards. I hope you. I hope you also
will henceforth. Also, should there be a show where Jeff
and Mitch coasting lude games on Thursday called Minati's Thursdays
grubbling out best regards Mattias from Sweden?
Speaker 4: Yeah, definitely, We're We're gonna beat. It is the name
of the feature, you know what.
Speaker 6: I'm just gonna say. I still don't understand what a
Fantasy Critic League is, and I just I never remember
to log in back last doll. Thank goodness you're here
from me?
Speaker 3: Yeah, Lucy, the bad news you I think you are
if you asked so, if you lose you have to
play the.
Speaker 1: Worst game on anyone's list. Where it's right.
Speaker 3: Now is you have a few slots you gotta picture.
I think it would be the Skull and Bones.
Speaker 8: Okay, yeah, yeah, that's fair.
Speaker 4: Who's projected to win by a large margin right now?
Speaker 1: Well, that that does projections, don't I think it's Nikki.
Speaker 4: I think it's your.
Speaker 5: Gap is closing already since last time with oh yeah,
you had a pretty good day with some two big
hits an empty Slotstone Fantasy Critic Thought Games.
Speaker 1: Okay, so yeah, recent hits A Dan hit very hard
with UFO fifty and frost Punk two and Astronaut and
yeah with an Astropod.
Speaker 5: Yeah, yeah, I got good place for Punky Squire. But
you're too scared me there for a little.
Speaker 1: Yeah that you actually that's actually a really good score
for that game.
Speaker 4: So yeah, that's what.
Speaker 1: Well, and god you have a paper Mario A thousand.
Speaker 3: Your door as well, Dan eighty nine, Yeah a good get. Yeah,
that's I think Dan's kind of probably hasn't locked up.
Speaker 4: But so you're all gonna been mowah when I win. Right,
that's how this works. Call of duty can be risky.
Call of duty sometimes gets negative points. Now it seems
like people are high on this one, so it'll be
probably going to be fine.
Speaker 3: Actually, the reality for me if to win Mario Luigi
Brothership has to be like very good, and then nev
and Microsoft Flight Simular twenty twenty four also have to
both be like.
Speaker 1: Nineties to have a shot.
Speaker 5: I need Being to the Hallower to come out this year,
and I need Indy and Jones' The Great Circle to
maybe overdoor, like I.
Speaker 6: Need Hollow Stock song. Okay, like.
Speaker 2: Yeah, yeah, absolutely last two emails of the show. This
one comes from Nikolai from Australia. Hey, BombCast crew, I've
just completed my tour of the US. I don't know
if you know this, but the fast food in America
is not so good and seems to have zero seasoning. Raisin, Kenes,
Wendy's and Popeyes probably take the top spots. But this
are doing a lot of the work. Your KFC is
so much worse than Australia. It feels like you guys
are missing out on the secret herbs and spices. Do
you guys like overseas food or does it have too
much going on for you guys?
Speaker 1: Okay, now to be clear.
Speaker 5: I haven't been to Australia, but in Europe the fast
food definitely less seasoned than in America. Definitely less salt
going on in the Germany McDonald's than in the one backhime.
Speaker 4: Mike and I also were in London for like twenty
four hours and had both KFC and McDonald's in London,
and KFC had the Kansas Barbecue tenders, which like, okay,
I got to see what the hell Germany thinks Kansas
barbecue is and they were fine. But yeah, there's not
enough seasoning in salt on stuff and flavor in the
European ones I've been too.
Speaker 3: And this is like America like is nothing but super savory,
well flavored food if you go anywhere like outside.
Speaker 1: Of these fast food places. But fast food is like
very you're safe for the most party.
Speaker 5: It's most nominal freezing canes. Specifically, they don't put enough
salt on their tenders.
Speaker 1: Sauce. The sauce is doing all of the heavy lifting there,
that's true, but it's a very good sauce.
Speaker 4: Texas, that's good.
Speaker 1: Popeyes Popeye isn't out of seasoning for you.
Speaker 2: Top spot is what they said.
Speaker 4: Yeah, yeah, pop is incredible.
Speaker 6: Now, yeah, the the gravy in KFC in the UK
is phenomenal.
Speaker 2: Oh my god.
Speaker 5: Yeah, Okay, I don't think I got any It came
up as a sauce and that weird to be out.
For some reason, I don't want to think of gravy
as a sauce, even though it is. It's like clip
should be a separate thing.
Speaker 4: That clip of you eating a lindoor chocolate at the
chocolate factory and the and the travelog and you've been like, oh,
this is what I imagine fruit to be. Like, wait,
we have a completely weird like you think you might
into an apple and then there's like a bunch of
goo comes out.
Speaker 5: A lot of water gets released. It doesn't that.
Speaker 1: Yeah, but we know. Yeah, but if you've bitten to me,
I would goosh.
Speaker 4: Like the tidal wave of liquid coming It's like, no,
it's juicy grape.
Speaker 5: It's like a lot of water in there and it
kind of like explodes in your mouth. And I hate that.
That's all I'm saying.
Speaker 1: I don't like that's his whole thing is. He doesn't
like the the how watery, the good juice. Yeah, I
don't know what it is.
Speaker 2: Kind of wet. What about raisins.
Speaker 5: Are I'll eat a raisin like, I don't love it,
but I can eat a raisin yet. Dry fruits are
definitely way better than raw ones.
Speaker 4: For strawberries, like.
Speaker 5: I know, strawberries aren't quite as wet other things. No,
but I don't want a strawberry bananas.
Speaker 2: Are you okay with bananas?
Speaker 1: No, but they're not as wet as there was.
Speaker 4: But so I'm not.
Speaker 5: Not really very wet, more fibery, fibrous.
Speaker 1: This is making linden or starchy litter. Chocolates are awesome.
Speaker 5: Yeah, yeah, okay, look on the look on those. I
know that I'm just kind of weird and I want
don't like chocolate that much. Into don't like that liquid
explosion no matter what. I didn't like gushers as a kid.
I just don't like liquid centers in things. It's kind
of weird to meats gross dry centers. Only only the
dryest centers from my parched centers.
Speaker 4: Chats us Dan's food takes walks so Mike's food taste
could run. It is so weird to not being the
weirdest person on a podcast.
Speaker 1: I am that is insane.
Speaker 5: No, I am absolutely not weirder that Dan, Why is
it weird that the German chocolate factory doesn't talk about
the lake?
Speaker 4: I didn't know the chocolate factory was implicit Yeah, complicitly.
Speaker 2: Yeah, we can't say that word anymore. Guys, what are
you doing?
Speaker 4: All right?
Speaker 1: Goes in the complicit bucket? Sorry? All right?
Speaker 2: Last email of the show. Jesus H. Christ. Uh. Since
we got really into Space Marine, a lot of folks
have written in about Space Spice Marie Lore and this
comes from Jamie Ireland. How is it going? Bomb Crew?
During your unprofessional Friday's playthrough of Space Marine two, Dan
came up with an idea of for a quiz where
players get up me something is the name of the
Spice Marine chapter from the Warhammer forty k universe or
a pro wrestling stable on the independent scene. So here
it came up with one. I made it a little
bit more challenging by including wrestling stables from around the world,
not just from American indies. All right, first one, you
guys ready, sure, Yeah, let's do it, all right. I'm
not keeping score, you keep score for yourselves. Black Templars, Warhammer.
Speaker 1: I'm gonna say Warhammer.
Speaker 2: Like Warhammer you're correct. That is from Space Marines, Blood Warriors.
Speaker 5: Or Wrestling Wrestling Stable Warmmer wrestling from Dragon Gate.
Speaker 1: Oh jeff, you hear that.
Speaker 5: Damn mister, I know everything about wrestling, about World War
two wrestling.
Speaker 3: He doesn't know anything about anything other outside of American
wrestling on the record about Oh.
Speaker 1: That's right, I forgot he's racist.
Speaker 4: It's not gonna work that way.
Speaker 3: Mike, Mike's hot because thirty five to twenty seven, Mike
is currently weirder in the most recent pole.
Speaker 2: I think.
Speaker 1: I always lose poles.
Speaker 3: Because previously Dan got by far Dan was the weirder
one the last time we did this is it.
Speaker 5: That's really what threw people over the fact that I
don't like things with wet centers like everyone everyone else
in the world is allowed to say. It's I'm a
texture person, but I don't like wet, weird, watery food
and I'm a freak.
Speaker 1: Now, what's the next one?
Speaker 5: Jent, Golden Storm Riders, Warhammer. I think pro wrestling. That
sounds like some new japan ship right there.
Speaker 1: That's so wordy it's hard to say. I think I'm
gonna go.
Speaker 2: I'm gonna go with wrestling, Okay, what if I just
say all of them moving forward, it as like a
spice Marite. Yeah yeah, okay, okay, uh, this is in
fact wrestling for the Okay. Next one is Order of the.
Speaker 4: Neo Solar Temple, that Hammer, war Hammer.
Speaker 2: Warmmer Wrestling, and Chakara.
Speaker 1: Awesome. Okay, Leader of the Damned Warhammer.
Speaker 6: For all of these, because they all.
Speaker 1: Could, I'm gonna go. I'm gonna go wrestling.
Speaker 2: It is in fact Warhammer. Hey, okay, this one I
heard about Sisters of Battles Wrestling, Space Marine Alley.
Speaker 4: I don't think I've got any of these, right, Raven
God Warhammer.
Speaker 1: That is a wrestling stable that specifically predicts the wrestler.
Speaker 2: Raven that's his flock. Come on now now, now he's
got the guard. Okay, it is in fact the Space Marines.
The next one is Magical Sugar Rabbits Wrestling. I'm going
with Warhammer just to say it is wrestling from Tokyo
Joshi Pro.
Speaker 1: Yeah.
Speaker 2: This one Death Hawks war.
Speaker 6: Oh it sounds like but it could be wrested wrestling.
Speaker 1: I'm gonna go with wrestling. It is space I think
I'm winning, by the way, all right.
Speaker 2: Next one is Disciples of the New Church.
Speaker 4: That is wrestling.
Speaker 5: That's Warhammer. I don't think you would say church wrestling.
Speaker 1: I think.
Speaker 2: It is wrestling. That's the person I heard. Yeah, the
n w A and t NA. Next one is Arion
Champions Warhammer.
Speaker 4: I don't go with the Warhammer, Warhammer wrestling, Warhammer, okay.
Speaker 2: Next one is Contra Unit slang wrestling, Yes, major League wrestling.
Next one is Nights of Thunder, war Hammer, Warhammer Wrestling,
Warhammer Dead Final Stretch here, Folks Psycho Circus.
Speaker 1: That's a kiss for.
Speaker 5: That's one of the Barks and Marvels's capcom too.
Speaker 4: There was the Kiss team in wrestlers. I'll say wrestling.
Speaker 1: It's gotta be wrestling. Yeah. I don't think there'd be
circuses in warm wrestling.
Speaker 2: It'd be really fucked up circuses though. Uh. It is
wrestling from Triple A Final four here, Doom Lee Juddon.
Speaker 1: Could be.
Speaker 2: I'm gonna go with wrestling, Warhammer, Warhammer.
Speaker 1: Wow. Both legions have been Warhammer, and I was wrong
each time.
Speaker 4: Vultures Squad Warammer.
Speaker 1: Isn't there a Ravens squad already? War Hammer Wrestling wrestling.
Speaker 2: It is wrestling from ring of Honor, oh owich and
then Nemo Sirs.
Speaker 3: Warhammer, Resident Evil okay, wrestling wrestling uh uh, I'll go
with Warhammer.
Speaker 2: With that it is Space Marines okay. And final one,
thank you Jamie I from Ireland for putting this all together.
The final uh Faction or Warhammer is United Empire Wrestling.
Speaker 1: Wrestling wrestling, Yeah, wrestling.
Speaker 2: It is wrestling from New Japan. Yeah right, yes, yes, yes,
thank you everyone, And congratulations whoever the heck won that
quiz that was?
Speaker 1: That was tough. That was actually really it's fine. That
worked better. I thought it would.
Speaker 4: They weren't from four companies I know, so I didn't know.
Speaker 2: Uh. And that about does it for emails this week?
What have we got going on? We got Game mess
Mornings popping off. We've for the most part, returned to
a regular week as far as I know. Have a
jojo I think we have a JoJo's from Jeff Jeff's
from last week. That is up on the website if
you missed it getting posted. It is up on the
site now. Gameless Mornings for the rest of the week.
Voicemail Dump Truck Blight Club continuing on Mikey, how are
your eyes.
Speaker 5: They're feeling a little dry. I might need to do
a lot of blinking tomorrow.
Speaker 4: Again, continues to deliver.
Speaker 1: It's perfect.
Speaker 2: We will have a We're switching it up on Friday, folks.
We're going to do games mornings and then BCR and
then UPF. It turns out it might be a little
bit more fun to end the week with unprofessional Fridays
versus a podcast. We'll be talking about more games on Friday,
Thursday or Wednesday. We're gonna try and do a grub bag.
We've been meaning to do a little bit of catch
up playing some games that we've been talking about on
the website. Grub I may have to talk to you
about Thursday because I totally forgot. I gotta go.
Speaker 1: So on Thursday, is gonna face me in Marvel. We're
gonna stucking me. Yeah, yeah, yeah, all right.
Speaker 5: I got ladies with hats and they're ready to fight.
Speaker 1: Also this week, uh, the Little pamp Ever.
Speaker 2: Also this week, the Cologne, Germany travelog video is up.
Please check it out, Please watch it again. I'm gonna
ask you to just leave a comment, Just leave a
comment and do a thumbs up, just just just that.
Speaker 4: A'go correct Mikey on the Ponco thing.
Speaker 5: Absolutely not a lot of loan words have different pronunciations
here than they did in their origin countries.
Speaker 2: And folks, what do we learn today? We've learned that
Mike Mananti is the biggest fan of the movie here.
Speaker 1: I'm sorry, go ahead.
Speaker 2: We learned that Lucy James is big on dad Pilot Instagram.
We learned that maybe Jeff Grubb and Dan Record might
be a little too funny in the Dudy. We also
learned that Dan beat it last pause for Mike. We
learned that Garth Chomp is back, that there's a big
two on that god dang box from Nintendo. We also
learned about the intricacies and the intimacies of the meat
Bridge and about the gooch that stole Christmas fantastic. I'm
not gonna name the podcast that today. I cannot, It's
no possible way to do that. We also learned about
liquid explosions and how much they bother Mike Manatti and
how much that is tied to fruit.
Speaker 5: That's It's the water World stunt show in Universal Studios, Hollwood.
Speaker 1: Those are great liquid explosions.
Speaker 2: Thank you for clarifying that, Mike Rowaddy, Sean Grab.
Speaker 4: Those are great liquid explosions.
Speaker 2: Please, those are great liquid explosions. There's a lot of
soundbites from today. Share your favorite soundbites with us on
the internet, folks, because we'll see you next week for
another episode of the Giant BombCast. I've been Jan, he's
been Jeff, he's been Mike, he's been Dan. She's been
losing you at home. I've been doing great talk Amont Company.
I'm still talking to you, color commentator. Do it.
Speaker 1: What are you scared of? Imagine a braid? Imagine this
to me.
Speaker 8: Going like, Holy God, damn and son are I'm colladerating
that whole time.
Speaker 1: That's all this God.
Speaker 2: We'll see you next week for another episode of the
Giant BombCast.
Speaker 1: I love you, Wow.