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Speaker 1: Hey everybody, It's Tuesday.

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Speaker 2: Welcome to the Giant BombCast September seventeenth, twenty twenty four.

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Welcome to John Podcast Episode eight fifty eight, powered by NZXC.

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I am your host. Cham Oh show up joining me.

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Co captain of the ship. He has collected all of

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the box and then someone. He's training the young gimmicks

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to be collective thunds and get trophies because the Grub

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household is a trophy household.

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Speaker 3: Jeff Grubb, I'm also a co captain of a plane.

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I'll explain that later later this week. I can't say anymore,

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but I flew a jet, so you guys can watch

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that later this week.

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Speaker 2: Are our own jet, our own man of the skies,

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the world traveler, our own mister worldwide. We call him

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Pitbull and we yelled Dolly every time he enters a meeting.

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Speaker 4: Also, I'm right there with Grub on the box.

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Speaker 2: Now.

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Speaker 4: I learned about the four an Astro's playroom. I played

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it and I looked at the leaderboards, and Grub you

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and I are literally like a few tenths of a

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second away from each other on the total leaderboard on Astrobot.

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So comes speed run time on Astro's playroom.

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Speaker 1: Yeah yeah, yeah, yeah right, and I'm ahead Dan, I

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was far away from the screen and details are left out,

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is all I'm noticing.

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Speaker 4: We're literally like that, like we're that close, which means.

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Speaker 1: Why can't closer? I don't know.

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Speaker 2: I don't know.

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Speaker 4: We're past Astrobot Current of the future. So we're gonna

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get on that once it releases.

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Speaker 2: Looking forward to a tenth of a second. He's always

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close to you, he's always around you. He's always with

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an earshot because he's a close talker. No he's not,

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Actually he's he's the bad boy of games media from

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games Beat, like Manati.

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Speaker 5: I think those four extra bots in Astro's play roum

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is a bunch of bull crap.

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Speaker 1: Those don't count. That's not wow. Come over with the fire.

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It takes like fifteen minutes. Just go do it.

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Speaker 5: I got my platinum and I didn't have to get them.

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They're not do you yo know I have to play

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more Astrobots. Yeah right, I'm going to get them. I

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just think it's a bunch of bull crap.

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Speaker 1: Yeah, the problems, don't you You don't you don't think

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that Seeing three hundred and five out of three hundred

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is cool. That's awesome.

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Speaker 5: That reel one is cooler, no better, that's a real

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five out of three h five, doesn't.

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Speaker 1: Does it still say three hundred underneath five?

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Speaker 2: It?

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Speaker 5: I'm sorry Pokemon Red and Blue Brain, where it's like

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one fifty was a nice round number, then it's just

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one more because of Mew.

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Speaker 1: That's cool.

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Speaker 2: Speaking about cool, we have our own Mew of the website.

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That's right. Uh, it comes in and out. A little

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fairy adjacent the little uber powerful. You can find her

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underneath the truck. I've been told by urban legend Lucy

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James games Hi, Lucy, I forgot where I told this story,

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but I saw you over the weekend this past week,

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but one of the weekends, and then I was like, oh,

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it's not Lucy James. And then, for whatever reason, I

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decided the best course of action is to roll my

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window down and yell your name and then like a

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gunshot sound, and then like I just look at my

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rear view mirror and I just see you politely, like

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lean over, hello, Hello.

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Speaker 3: She's used to the assassination attempt at this point, so

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it's not mattering after all.

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Speaker 1: Oh oh my cat, what'd your cat do.

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Speaker 6: It's just like you jumped into a box that she's

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trying to mess up. But no, so I had gone.

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I was having a weirdly productive morning and I went

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to Target. I bought a bunch of stuff to do

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my meal prep with, and then I saw you on

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the way back. I think I texted you with ah,

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but in like a nice way, and then you immediately bless.

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You went, oh my god, I'm so sorry. I shouldn't

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have yelled to you. That was really probably really scary.

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I was like, no, it's fine.

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Speaker 2: It felt like I was in Cheers a hey, And

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that's that's my main goals. Just I just want to

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make everyone feel like they are Cheers or the hit

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show Becker.

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Speaker 5: Now we're so mad at Becker. Hey, I got a

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weird package today.

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Speaker 4: Oh you did?

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Speaker 6: Okay?

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Speaker 5: Yeah, I wonder if any of you responsible. I said

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it was from a Peter. It was a dressed to

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a mic.

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Speaker 2: Don't dock yourself again, please, I'm not talking to myself.

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Speaker 5: It's out of the package already. It's a Noob's blanket

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from the Movie's just the poster of Noobes.

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Speaker 1: God, you love that blanket much.

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Speaker 4: He made everyone go into his hotel room to watch it,

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and then he's buying blankets of it.

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Speaker 2: Oh my god, it's funny, comfy.

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Speaker 1: Who's Peter.

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Speaker 4: It seems like that's probably a Backlar thing.

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Speaker 1: Yeah, I was probably probably Backlar.

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Speaker 6: I thought you said move OBEs.

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Speaker 4: No, no, no, it's his favorite movie Nubs for.

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Speaker 6: Are you guys leaving the party to go watch this?

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Speaker 1: And I was like, no, just kind of stay.

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Speaker 3: We got we got several people to come with us,

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and they basically all dropped out except for Felix, who

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survived the whole thing. Everyone else is like, I can't

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handle this and left, like ten to twenty minutes watching news.

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Speaker 5: And my hotel room. It gets my will while while

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I apparently had COVID.

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Speaker 4: Yeah, I challenge my people this weekend to make it

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ten minutes into news, which you can watch in its

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entirety on YouTube, and even ten minutes then is very

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rough and a lot of people dropped out.

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Speaker 1: Yep.

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Speaker 4: Yeah, it's bad. It's the worst thing I've ever seen.

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Speaker 2: Sabrina Carpenter on that blanket.

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Speaker 4: No, no, she has one big moment in that, but

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she's not throughout the.

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Speaker 1: Here's the whole movie.

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Speaker 4: Yeah, she's the best actress in the movie.

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Speaker 2: Yeah, besides Get receiving odd mystery gifts from Peter in

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the mail.

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Speaker 1: Why is it from Peter? I don't know that. I

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don't know.

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Speaker 5: I have no since address. I know where they're from.

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I'm not gonna dos them.

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Speaker 1: It was Dan Reichert that said it to you, Come

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on Jersey. Jersey was probably.

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Speaker 5: We don't know DB's rol name could be. Peter really

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loved all our content. It was really up to speed

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with all the jokes.

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Speaker 1: No.

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Speaker 2: The thing is, if you look at our YouTube demographic,

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we hit a spike with an eight to fourteen year

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old demo.

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Speaker 1: That's all because of demo.

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Speaker 2: Yeah, yeah, yeah, yeah, Lucy Howard, thanks, what's popping? O good?

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Speaker 6: I went viral on pilot Instagram the last couple of weeks,

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which has been weird Instagram. So when I was flying

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to packs, I took a really good video of the

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storm that yeah.

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Speaker 1: Thats up Dad video rules Yeah yeah, I was like,

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just like, as a as a dad, can I say

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very good video? Good ship?

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Speaker 6: So I've gone viral on like dad Pilot, Instagram, nic

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and I had I'm having some weird interactions with bigger

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accounts who are trying.

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Speaker 1: To steal my content? Oh yeah.

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Speaker 6: I had this one Argentinian account that were like can

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we repost?

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Speaker 4: Can we?

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Speaker 6: And they were like can we use your real because

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it flew over storm. I think it was the storm

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that messed up Dan's place. And it was basically like,

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we look at hundreds of videos per day, yours won't

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be missed. And I was like, okay, well wow, you

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could just like retreat or whatever the Instagram equivalent is

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on you don't have to like take my video. But anyway,

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that's been like I don't know, I only ever used

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Instagram to post selfies, obnoxious selfies, and pictures of my cats.

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So it's a whole new world of becoming Instagram influence,

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but only specifically catering to the pilot market.

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Speaker 2: Look at this video again right now, cro calm down,

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come down, It's really good.

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Speaker 4: Well Mikey came in shoot Hot to the Mike test today.

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Speaker 2: Yeah he did.

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Speaker 3: He did well, mostly because we didn't tell him the

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code to get into the room, so he was I

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forget there.

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Speaker 2: I forget that. He's not on our slack. Everyone else

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is on our slack, except that's his fault.

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Speaker 1: Yeah, wait, it's not fun being left out.

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Speaker 6: Wait, Mike, you have you slack it games b right,

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can't we just yeah? I do?

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Speaker 4: Is like a oh yeah, we have other people.

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Speaker 3: Yeah, you have other weasly have everyone except for him.

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Speaker 1: No, I'm like weird about it.

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Speaker 5: I'm like, that's like the one thing that I'm not doing,

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like like that's my one like thing of separation. We're like,

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I'm you know, I'm I'm there, but I don't totally

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work there yet because.

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Speaker 4: I'm invited multiple times. Yeah, you have been invited several times.

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According to Turbo Sean, I think.

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Speaker 2: Even Backlar sent you one. He was like, oh we

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should Mike in here.

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Speaker 1: Was maybe you should be in there. Actually, why why

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were you so angry?

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Speaker 4: Mikey?

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Speaker 5: I was angry because dance is doing too well in

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the uh Fantasy Critic because UFO fifty he's got like

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a ninety one.

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Speaker 1: But then you were all working me up.

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Speaker 5: I was like, it's okay, I have Plucky Squire and

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you two are like, have you plate it because it's bad?

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He said, we didn't say it was bad. I was

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sweating here, like worried about that. It turns out it's

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like an eighty six, right, now my best friend Tamore,

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who's saying on Twitter, tweeted, play Plucky Squire. It's incredible.

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Turns out you two are just a bunch of cynical,

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funny duddies who don't know real joy anymore.

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Speaker 2: Okay, he's a funny I'm a doddy, right, all right, Well,

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you know we talked about we brought up the games.

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Let's talk about games.

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Speaker 1: There it goes.

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Speaker 4: It's not bad, and no one said it was bad.

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Speaker 1: Chat to me like, fuck off, my.

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Speaker 5: Yeah, yeah, I agree, all right, we have a great

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dynamic lea tim Oh that's very funny.

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Speaker 2: Okay, I haven't played Plucky Squire, but our own two

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Plucky Squires have boys.

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Speaker 1: Yeah into it? Are you grub I'm like an hour

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and a half or so, I don't know.

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Speaker 4: Okay, you're probably where I'm at. I started up on

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a plane, played like an houri stop.

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Speaker 3: You were just like this was for me. This game

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looks like it's for me for me too. Looks like

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a great like kind of a twist on the Zelda formula.

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For people that don't know, Plucky Squire is a little

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character in a book. It's like a hand drawn look

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that is fantastic, and then due to the events of

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the story, the character actually gets zooped out of the

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book and we can run around into the three D

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bedroom that the book exists in. It's a very cool

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concept that I was into. So that's that's the stage.

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Speaker 4: So when you get out of the book, it's a

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tiny guy, big world thing, which I also love that

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platformer and twoty platformer. It's all this stuff that I like.

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It does a punch out section very early in the game.

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Oh now it's just punch out, and then Zelda it's

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got side scrolling, you know, platforming. The thing is first

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of all, I hate in the side scrolling parts. You

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got to use the fucking analog stick. I have a

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visceral like anytime you have to use it's like using

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an analog stick in a Tony Hawk game. It's like that,

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this is not right, you know. But all of the

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actual overworld Zelda type stuff is fine. It all looks incredible.

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The style is a plus in this game. I have

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found the actual Zelda overworld parts being just very I

241
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don't feels I'm drum Look, we've all played a million

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Zelda likes and stuff like that, and this is not

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one that would stand out. If it was not for

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the art style, the overworld Zelda stuff would not stand

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out in any way.

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Speaker 1: Yeah, the magic trick works.

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Speaker 3: The actually the way the game looks when you're in

248
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the Storybook fantastic, the way it looks when you're in

249
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the Little Guy in Big World fantastic. Jumping between those

250
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two things is cool, but it's pretty much like you're

251
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just gonna do the thing that they put in front

252
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of you. Also, every sort of set new section you

253
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go to, at least so far in the game, has

254
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done the thing where it's like the camera shows you

255
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exactly what you're supposed to go do.

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Speaker 6: Oh is that why people were subtweeting?

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Speaker 1: I think that might have been what people that bought

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as well.

259
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Speaker 3: Yeah, and it's it's maybe I don't hate it quite

260
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as much as some people, but I I mean maybe

261
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the fact that they mentioned it did set that off,

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and I'm like, this is kind of annoying. The problem

263
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is there's not much variation in like what you can do,

264
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so it's like it's showing you what you're gonna do,

265
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then go do it. That's where I kind of was

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getting at a little bored. I think it's just not

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keeping me engaged.

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Speaker 4: I wanted it to use. Like it has certain gimmicks

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that introduces like almost like the Baba is you wordplay

270
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type thing where it's like you'll see there's a gate

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that's closed, and then you'll see words and say like

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the blank swung blank, and you find the word gate

273
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and open and you literally throw the word in it

274
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as you yeah, yeah, and it's you know, I wanted

275
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kind of more of that. So it like introduces a

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lot of gimmicks that just wind up not feeling like

277
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more than brief gimmicks, Like occasionally the book will turn

278
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vertical and it's almost like a contrast style. You know,

279
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a platform up in cinderfold. Yeah, that's clever stuff, but

280
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you know, you see these gimmicks a few times, it

281
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doesn't really take them super far, and then the actual

282
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moment to moment platforming and gameplay stuff is not super engaging. Creanted,

283
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we're not very far in.

284
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Speaker 1: We're not very far in. Yeah, and that's when like

285
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maybe some of the stuff like lessons and opens up,

286
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Like for example, I'm like kind of holding back on

287
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this criticism where it's like they take controls away very frequently,

288
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like to be like here, let's tell a little story,

289
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or here is like to have the camera show you

290
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with what's going on, and it's it's like, I hope

291
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that goes away because it just is ruining all the

292
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momentum that this game has.

293
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Speaker 2: How is this story so far? I know it's it's cute.

294
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Speaker 1: I'm gonna put it. I put it in front of

295
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the kids.

296
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Speaker 3: I put it in front of the kids for the

297
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preview period though, and they have not like been like,

298
00:13:28,519 --> 00:13:31,039
oh hey, what's happening with Plucky Squire Astrobot?

299
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Speaker 1: They are like that is god.

300
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Speaker 3: Kid comes from the school, runs right down here, doesn't

301
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say hi to me and starts playing astroby. Plucky Squire

302
00:13:36,799 --> 00:13:38,960
is like not really sort of hit them in the

303
00:13:39,000 --> 00:13:41,039
same way. I'm gonna give it another shot because I

304
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do think this is a game that a lot of

305
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kids probably will get into. And I think this, like

306
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I said, the story is cute and like the Moonbeard

307
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the wizard and he's like a hip, cool wizard, which

308
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I mean, I don't know. It's not working for me

309
00:13:54,000 --> 00:13:56,240
a ton, but I don't have any problem with it either.

310
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Speaker 4: Yeah, it's just a lot of that. Here's this character

311
00:13:58,799 --> 00:14:00,360
who's like, oh, he's in the metal in his name

312
00:14:00,440 --> 00:14:02,399
is Thrash and he does. It's just like it's all

313
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just very kind of like lay up easy, just like

314
00:14:04,720 --> 00:14:06,840
I don't know, it's not doing it for me at all,

315
00:14:06,879 --> 00:14:08,879
that the tone of it. Steve doesn't like it either.

316
00:14:08,879 --> 00:14:11,600
Steve's been playing a lot of Astrobots, so yeah, it

317
00:14:11,720 --> 00:14:16,639
was fine right now. So Steve, you don't want to

318
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get on camera.

319
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Speaker 2: But come on, we don't want to put kids on camera.

320
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Speaker 4: No, Yeah, of course I'm going to keep playing it.

321
00:14:22,039 --> 00:14:23,960
It seems like a good playing game runs great on

322
00:14:23,960 --> 00:14:26,240
the Steam deck, so I will give it another shot.

323
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But yeah, I played like maybe an hour hour and

324
00:14:27,840 --> 00:14:29,519
a half on a flight and then I stopped and

325
00:14:29,759 --> 00:14:31,000
loaded the Wild Bastards skin.

326
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Speaker 3: Yeah, I played on the PC with like all the

327
00:14:34,519 --> 00:14:38,519
graphic setting, so it does look fantastic. But yeah, I uh,

328
00:14:38,919 --> 00:14:40,399
I don't know, it's just not for me. I think

329
00:14:40,399 --> 00:14:42,519
it's probably what's happening here, especially based seeing a lot

330
00:14:42,559 --> 00:14:44,080
of these reviews. Although to be fair, I have talked

331
00:14:44,080 --> 00:14:45,360
to some other people that it's kind of said some

332
00:14:45,360 --> 00:14:47,480
of the same stuff we've been saying Dan, So it's

333
00:14:47,799 --> 00:14:49,559
I think there will be a little bit of a

334
00:14:49,559 --> 00:14:51,480
backlash year. I don't like it's gonna be some game

335
00:14:51,480 --> 00:14:53,480
that people think is trash, though. I just think I

336
00:14:53,519 --> 00:14:55,320
was a little bit disengaged by it.

337
00:14:56,000 --> 00:14:59,320
Speaker 1: I'm right there, twee for the both of you. Perhaps

338
00:14:59,639 --> 00:15:01,320
I don't I like.

339
00:15:01,039 --> 00:15:03,720
Speaker 3: Like sugary cuteness, though, if you have to, like give

340
00:15:03,759 --> 00:15:08,200
me like grim Dark or Blue Sky, like Creola colored

341
00:15:08,200 --> 00:15:10,639
cran Worlds, I'm going to take the creole of Colored

342
00:15:10,759 --> 00:15:11,879
cran world every time.

343
00:15:11,960 --> 00:15:14,120
Speaker 1: So Kirby, Yeah, I love Kirby.

344
00:15:14,200 --> 00:15:17,320
Speaker 3: Yeah, Mario like that's all my shit, So that's not

345
00:15:17,360 --> 00:15:19,919
really turning me off. I think it's just that they

346
00:15:19,960 --> 00:15:22,559
have that sauce on that side of things, and then

347
00:15:22,600 --> 00:15:24,919
when I'm playing the game, it's a little sauceless.

348
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Speaker 1: That's kind of where I see I'm falling.

349
00:15:26,759 --> 00:15:28,600
Speaker 4: Yeah, I'm not a verse to that. Something I love

350
00:15:28,639 --> 00:15:31,559
Astrobot Mario doesn't have to be super violent, crazy stuff.

351
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It's but yeah, it's just the gameplay itself has been

352
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a bit boring.

353
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Speaker 2: Got it? Got it? Dan? You mentioned it well talking

354
00:15:38,159 --> 00:15:40,120
about games you might switch over to. But you've also

355
00:15:40,159 --> 00:15:41,879
been playing Wild Bastards.

356
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Speaker 4: I beat it last night and I am immediately going

357
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to be starting up the new mode that opens up.

358
00:15:47,720 --> 00:15:50,159
This is a game that like a lot of what's Mike?

359
00:15:50,200 --> 00:15:51,399
Why is Mike doing? That's final?

360
00:15:51,440 --> 00:15:52,879
Speaker 1: Because you said you beat it last night.

361
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Speaker 4: Oh God, go back and watch what a for a

362
00:15:58,559 --> 00:15:59,440
whack off joke?

363
00:16:00,120 --> 00:16:04,240
Speaker 2: God? Wow, I'm not going to ask you Mike check

364
00:16:04,320 --> 00:16:08,600
questions anymore. Okay, I don't know, I.

365
00:16:11,279 --> 00:16:11,679
Speaker 4: Didn't know.

366
00:16:11,759 --> 00:16:12,559
Speaker 1: You didn't keep it in.

367
00:16:12,720 --> 00:16:14,559
Speaker 4: Go back and watch your face when I said I

368
00:16:14,600 --> 00:16:15,399
beat it last night.

369
00:16:15,519 --> 00:16:17,639
Speaker 1: I'm sorry that I have an expressive face.

370
00:16:17,799 --> 00:16:23,639
Speaker 2: Okay, you can you concealed, don't feel just like else's parents.

371
00:16:24,840 --> 00:16:27,039
Speaker 5: Look, I'm sorry, but over like on the game mess,

372
00:16:27,080 --> 00:16:29,519
I've been conditioned to laugh at this. The soundboard is

373
00:16:29,600 --> 00:16:32,799
nothing but people saying, you know, I beat it. Oh

374
00:16:33,080 --> 00:16:34,879
there's the one off jake like, oh you beat it?

375
00:16:35,440 --> 00:16:35,919
Speaker 1: You beat it?

376
00:16:36,679 --> 00:16:37,919
Speaker 4: In my mind.

377
00:16:38,120 --> 00:16:41,039
Speaker 2: Exactly, I realized how much of a character I've become

378
00:16:41,080 --> 00:16:45,200
on y'all's podcast because boys clips that Sean is carrying

379
00:16:45,200 --> 00:16:46,519
it up and putting into a bank.

380
00:16:47,519 --> 00:16:48,879
Speaker 1: Sorry, Dan, please continue.

381
00:16:48,919 --> 00:16:52,600
Speaker 5: That didn't need to disrupt you by incredibly you cartoon

382
00:16:52,720 --> 00:16:53,799
like express.

383
00:16:53,440 --> 00:16:58,159
Speaker 2: My face, you wild bastard of media.

384
00:16:58,559 --> 00:17:01,320
Speaker 4: So back to business. I beat it last night. I'll

385
00:17:01,360 --> 00:17:01,919
beat it again.

386
00:17:02,279 --> 00:17:10,720
Speaker 2: Hold on, hold on what Mike works that games beat? Yes, yeah, but.

387
00:17:12,680 --> 00:17:18,000
Speaker 1: I never put that together. Sus website, we cannot. Audio

388
00:17:18,000 --> 00:17:19,319
listeners don't work. This is only going to go on

389
00:17:19,359 --> 00:17:23,079
for another thirty or forty years. Just relax. We don't

390
00:17:23,079 --> 00:17:25,359
eat your comments. Okay, it's incredible.

391
00:17:25,559 --> 00:17:27,839
Speaker 2: No no, no, give us the comments even if you

392
00:17:27,839 --> 00:17:32,119
don't like it. Just comments on anyway, like, okay, we're done,

393
00:17:32,240 --> 00:17:34,720
Dan Wild Bastards, you beat it. I beat it great.

394
00:17:35,160 --> 00:17:38,119
Speaker 4: Yes, I love this game. I know some of the

395
00:17:38,119 --> 00:17:40,519
reviews were kind of like middling or you know seven's

396
00:17:40,599 --> 00:17:42,119
or you know, two out of five stuff like that,

397
00:17:42,160 --> 00:17:43,640
which I was very surprised to see because you know,

398
00:17:43,640 --> 00:17:45,599
I was playing a pre release with several people and

399
00:17:45,640 --> 00:17:47,839
we were talking like everyone I've talked was like, fucking

400
00:17:47,880 --> 00:17:50,359
loves it. And apparently not everyone loves it. But it's

401
00:17:50,400 --> 00:17:54,319
the spiritual successor to Void Bastards. You play that, it's

402
00:17:54,480 --> 00:17:57,440
a different like, it's much quicker. There's no U there's

403
00:17:57,440 --> 00:17:58,880
not a lot of stealth really at all in it.

404
00:17:58,920 --> 00:18:01,119
I know Voyd Bastards had more of that. This is

405
00:18:01,200 --> 00:18:04,519
more you're dropping into these combat encounters, these tiny like

406
00:18:04,559 --> 00:18:09,200
arena fights sometimes they're over in ten seconds, like each

407
00:18:09,240 --> 00:18:11,119
one of these bastards. Basically, you're going through space, you're

408
00:18:11,160 --> 00:18:13,279
collecting your crew, you're dropping out on these like wild

409
00:18:13,359 --> 00:18:16,240
West planets, and everyone on your crew has a stunt,

410
00:18:16,279 --> 00:18:18,000
which is like an ultra and if you pick up

411
00:18:18,039 --> 00:18:20,079
juice on the field, you can use your stunt. So

412
00:18:20,079 --> 00:18:21,279
some of them are like those are some of my

413
00:18:21,279 --> 00:18:25,440
favorite things. So like Smoky is this like Smoky fire

414
00:18:25,519 --> 00:18:29,359
Skeleton guy and his stunt is three random enemies on

415
00:18:29,400 --> 00:18:31,799
the stage we'll catch on fire. So sometimes you'll drop

416
00:18:31,839 --> 00:18:33,960
down and the three enemies are like these three coyote

417
00:18:34,000 --> 00:18:36,240
type things that die pretty quickly, so you can literally

418
00:18:36,240 --> 00:18:38,799
start a level, grab some juice, pop your stunt, and

419
00:18:38,839 --> 00:18:40,960
then you know they're all dead and you go back up.

420
00:18:41,440 --> 00:18:45,000
So yeah, it is kind of confusing at first because

421
00:18:45,039 --> 00:18:46,839
it is throwing a lot of stuff at you and

422
00:18:46,880 --> 00:18:48,920
it's not holding your hand. Everyone I've talked to you

423
00:18:48,960 --> 00:18:52,200
that's played this has had the first like hour be like, okay, wait,

424
00:18:52,279 --> 00:18:55,559
so what's the stuff that's persistent. What's this like planet level,

425
00:18:55,559 --> 00:18:58,720
what's this galaxy level? It is there's a lot of

426
00:18:58,759 --> 00:19:02,200
different systems at play, but if you just play the game.

427
00:19:02,880 --> 00:19:05,039
I think within an hour, less than an hour, it'll

428
00:19:05,039 --> 00:19:06,839
all kind of click and it's just the loop is

429
00:19:06,839 --> 00:19:09,400
incredible as just like dropping down quick Encounter is very

430
00:19:09,400 --> 00:19:12,200
easy to back out at any point it once you

431
00:19:12,240 --> 00:19:14,359
figure out what is persistent, Like you pick up these

432
00:19:14,359 --> 00:19:17,039
ace cards and those are like persistent perks that even

433
00:19:17,079 --> 00:19:20,960
if you die, you keep all that stuff. It's there's

434
00:19:21,079 --> 00:19:23,720
there's like over I'll say there's over ten bastards you

435
00:19:23,759 --> 00:19:25,799
can get, and there's only one of them I really

436
00:19:25,839 --> 00:19:27,960
don't like. But it's great when like you see the

437
00:19:28,039 --> 00:19:29,519
enemies in the stage, you're gonna be like, oh, it's

438
00:19:29,559 --> 00:19:32,160
all these animals. It's snakes and coyotes, and I've got

439
00:19:32,160 --> 00:19:34,119
this one guy who's like a trapper and his stunt

440
00:19:34,200 --> 00:19:37,000
is when you pop it, you will subvert one of

441
00:19:37,039 --> 00:19:39,559
them and turn them to your side. So you can

442
00:19:39,559 --> 00:19:40,880
really kind of break the game in a lot of

443
00:19:40,880 --> 00:19:43,440
cool ways if you prepare correctly, and a lot of

444
00:19:43,480 --> 00:19:45,759
these characters can get overpowered with the aces and everything

445
00:19:46,000 --> 00:19:49,519
in a fun way. But yeah, really really satisfying loop,

446
00:19:49,680 --> 00:19:52,240
really great, great another great great Steam That game made

447
00:19:52,279 --> 00:19:56,599
a flight fly by for me. Yeah, it's if you

448
00:19:56,640 --> 00:19:58,400
like void bastards at all. I like this more than

449
00:19:58,440 --> 00:20:00,880
void bastards, and I was pretty upse with that up time.

450
00:20:01,119 --> 00:20:02,680
Speaker 1: I used to it real quick. So you're like the

451
00:20:03,000 --> 00:20:05,680
core loop here is for the gameplay. For the gunplay,

452
00:20:05,680 --> 00:20:07,400
I should say, you're going out there, you're shooting, You're

453
00:20:07,400 --> 00:20:09,480
trying to find this juice? Is it? Like what do

454
00:20:09,480 --> 00:20:10,319
you can do to get that?

455
00:20:10,319 --> 00:20:11,799
Speaker 4: That's just your ultra. Like if you don't want to

456
00:20:11,799 --> 00:20:13,519
go your ultra, you can just go around, like okay,

457
00:20:13,720 --> 00:20:17,119
uh Spider Rosa is this character who's got double pistols,

458
00:20:17,160 --> 00:20:18,559
and you just go around. You can just kill everything

459
00:20:18,599 --> 00:20:22,079
and then you go back up to the planet. The

460
00:20:22,119 --> 00:20:24,279
loop you're trying to do on each planet is they

461
00:20:24,319 --> 00:20:27,119
will have bonuses, so like scattered across the map, almost

462
00:20:27,119 --> 00:20:29,319
like a board game type thing. There will be Here's

463
00:20:29,319 --> 00:20:31,799
an ace, which is that persistent thing. Here's money, which

464
00:20:31,839 --> 00:20:33,319
a sack of money which you can spend just on

465
00:20:33,359 --> 00:20:35,960
this run. Here's if you go over to this thing,

466
00:20:36,440 --> 00:20:38,920
you can destroy a roadblock, which a roadblock is a

467
00:20:38,920 --> 00:20:40,480
part on the map that like you'll encounter a bunch

468
00:20:40,480 --> 00:20:42,880
of enemies. If I pick this thing up, I'll subvert

469
00:20:42,960 --> 00:20:45,039
half the enemies at this roadblock. So when you go in,

470
00:20:45,079 --> 00:20:46,839
a bunch of them will be on your side, so

471
00:20:46,880 --> 00:20:49,160
it's like that board game level. And then you drop

472
00:20:49,240 --> 00:20:51,640
down into these combat encounters, kill a bunch of things,

473
00:20:51,680 --> 00:20:53,079
and then try to move on to get the next

474
00:20:53,079 --> 00:20:55,599
bonus before you get to the like warp that warps

475
00:20:55,599 --> 00:20:57,880
you back up to the galaxy level, and then you

476
00:20:57,880 --> 00:21:00,319
progress through like the sector, which is you know, like

477
00:21:00,359 --> 00:21:02,319
in a rogue light where there's just like, here's this

478
00:21:02,400 --> 00:21:04,119
area you have to go through, and at the end

479
00:21:04,319 --> 00:21:06,880
there's a level where you get another bastard, another person

480
00:21:06,920 --> 00:21:09,640
to join your team. Basically, that's the general loop, and

481
00:21:09,680 --> 00:21:12,480
it's again it sounds confusing, and when you start it

482
00:21:12,599 --> 00:21:15,319
feels confusing, but once once it clicks, it's like, oh,

483
00:21:15,400 --> 00:21:17,119
this is an awesome, awesome loop.

484
00:21:17,640 --> 00:21:19,519
Speaker 3: And you're talking about like the map, like the going

485
00:21:19,519 --> 00:21:21,359
from level to levels sort of like an FTL or

486
00:21:21,400 --> 00:21:22,960
one of these other ruguelikes that has the sort of

487
00:21:24,000 --> 00:21:24,400
on a map.

488
00:21:24,440 --> 00:21:25,759
Speaker 1: Okay, yeah, cool, exactly.

489
00:21:25,839 --> 00:21:28,599
Speaker 4: That's the galaxy level, and then the planet level is

490
00:21:28,799 --> 00:21:31,480
like a board game kind of branching paths and enemies

491
00:21:31,480 --> 00:21:34,960
and bonuses and stuff. Yeah, and then the actual FPS

492
00:21:35,200 --> 00:21:37,079
combat at the lowest level.

493
00:21:37,039 --> 00:21:39,759
Speaker 3: And you think that is like solid in and works

494
00:21:39,799 --> 00:21:40,960
for you. Like it's just fun to go in there

495
00:21:40,960 --> 00:21:41,880
and shoot things.

496
00:21:41,920 --> 00:21:44,000
Speaker 4: Super fun. Like the actual like on the ground type

497
00:21:44,000 --> 00:21:46,160
stuff is really like you're like hacking security, so like

498
00:21:46,160 --> 00:21:47,799
all these turrets and stuff are working for you. Like

499
00:21:47,799 --> 00:21:50,680
there's just you know, I got this one character, Brimstone

500
00:21:50,759 --> 00:21:52,839
that's she's like a preacher and she's got a minigun,

501
00:21:53,200 --> 00:21:55,559
and I put all these aces on her, so like

502
00:21:55,559 --> 00:21:57,920
all of her bullets have fire on them, but also

503
00:21:58,000 --> 00:22:00,960
her stunt heals me with every bullet. And now when

504
00:22:00,960 --> 00:22:02,720
I get shot, there's a seventy five percent of health

505
00:22:02,759 --> 00:22:04,839
coming out. So like even if I'm taking damage, I've

506
00:22:04,839 --> 00:22:06,759
built turn away where it's just like health power ups

507
00:22:06,799 --> 00:22:08,960
are flying out of for like crazy, and all of

508
00:22:09,000 --> 00:22:12,200
my bullets are like burning them and healing me. It's uh,

509
00:22:12,759 --> 00:22:13,960
really really cool stuff.

510
00:22:14,079 --> 00:22:15,279
Speaker 1: Yeah, I'm gonna give this a try.

511
00:22:15,480 --> 00:22:18,680
Speaker 2: I wasn't super I didn't really catch on to Void Bastards,

512
00:22:18,680 --> 00:22:21,759
but everything you're talking about here dan very very enticing.

513
00:22:22,200 --> 00:22:24,279
Speaker 4: Yeah, yeah, it's it'll be my top ten of year.

514
00:22:24,359 --> 00:22:27,079
Speaker 3: I'm pretty sure Void Basterds had that like oxygen mechanic

515
00:22:27,160 --> 00:22:28,880
right where it's like you had limited oxygen each time

516
00:22:28,880 --> 00:22:30,599
you went on a ship. Is is there something equivalent

517
00:22:30,640 --> 00:22:32,240
to that or is that sort of just scrapped here.

518
00:22:32,319 --> 00:22:35,720
Speaker 4: So when you're on the planet level, basically there's turn

519
00:22:35,799 --> 00:22:37,519
so there's a day and night cycle, so you know

520
00:22:37,680 --> 00:22:40,160
you're let's say, okay, this these two caricters. By the way,

521
00:22:40,160 --> 00:22:41,920
you can drop several bastards down to the planet level

522
00:22:41,960 --> 00:22:43,839
at one time. So let's say you have four and

523
00:22:44,119 --> 00:22:46,440
you're moving them around separately throughout the map, and each

524
00:22:46,480 --> 00:22:48,519
one will have like this person can move six spaces,

525
00:22:48,559 --> 00:22:50,319
this one can move four spaces, and you can level

526
00:22:50,319 --> 00:22:52,480
that type of stuff up and everything, and if you

527
00:22:52,519 --> 00:22:55,839
take too much time, these these dudes will come down.

528
00:22:55,880 --> 00:22:58,359
It's like a McNeil guy or like these like sons

529
00:22:58,359 --> 00:23:00,079
of the Bad Guys or whatever will come down on

530
00:23:00,319 --> 00:23:03,359
horseback and they will chase you. And those are like

531
00:23:03,440 --> 00:23:06,000
tougher encounters. So basically, if you spend too much time

532
00:23:06,039 --> 00:23:08,720
fucking around on the planet level, these tougher enemies will

533
00:23:08,720 --> 00:23:10,720
warp down and then chase you on the map, and

534
00:23:10,720 --> 00:23:12,279
if they get to you, you have to have like

535
00:23:12,319 --> 00:23:14,559
an actual FPS like showdown with them.

536
00:23:14,839 --> 00:23:16,079
Speaker 1: Okay, very cool.

537
00:23:16,039 --> 00:23:20,039
Speaker 2: Yeah, okay, okay, speaking about dropping down into a planet.

538
00:23:20,960 --> 00:23:22,680
A game that we've been playing here on the website,

539
00:23:23,039 --> 00:23:29,000
something very twee, very twee, very lighthearted. Is Warhammer forty

540
00:23:29,079 --> 00:23:35,359
K Spice Marine two? Holy smokes, y'all? Yeah, this game

541
00:23:35,519 --> 00:23:37,640
I want. I don't want to play as much of

542
00:23:37,640 --> 00:23:38,920
it because I want to play most of it on

543
00:23:38,960 --> 00:23:41,440
the website, but I can't stop thinking about Space Marine,

544
00:23:41,480 --> 00:23:43,319
and I hate that it's infected my brain. I hate

545
00:23:43,319 --> 00:23:44,680
that I'm thinking about Warhammer.

546
00:23:44,839 --> 00:23:46,039
Speaker 6: Are you going to stop painting?

547
00:23:46,680 --> 00:23:49,240
Speaker 2: I'm terrible at painting. I'm terrible at craft, so probably

548
00:23:49,279 --> 00:23:50,279
not funny.

549
00:23:51,319 --> 00:23:53,519
Speaker 1: Funny, Yeah, I think if you believe in yourself a

550
00:23:53,559 --> 00:23:57,599
little bit. Yeah, Mooky is kind of like a craft. Uh,

551
00:23:57,640 --> 00:23:59,680
this this game is nothing.

552
00:23:59,480 --> 00:24:05,400
Speaker 5: Mike, I don't know, but so internally giggling about the

553
00:24:05,480 --> 00:24:06,279
beating it last night.

554
00:24:10,640 --> 00:24:13,519
Speaker 2: Well, I want to beat it together with my best

555
00:24:13,519 --> 00:24:16,279
friends on the website and beat it in public, okay,

556
00:24:17,599 --> 00:24:23,279
on this website live god. Warhammer turns out. I don't

557
00:24:23,319 --> 00:24:25,920
know if the nerds were hiding this, but Warhammer's pretty cool.

558
00:24:26,240 --> 00:24:29,960
Speaker 6: Are you saying the Warhammer nerds a gatekeeping Yeah?

559
00:24:30,119 --> 00:24:30,359
Speaker 2: Maybe?

560
00:24:30,440 --> 00:24:33,200
Speaker 1: Yeah, I don't know. Did none of you play the

561
00:24:33,200 --> 00:24:34,440
first Space Marine then.

562
00:24:35,960 --> 00:24:36,960
Speaker 6: Played Dark Tide.

563
00:24:37,440 --> 00:24:39,400
Speaker 1: I played Dark Tide and Vermin Tide a little bit.

564
00:24:39,480 --> 00:24:40,839
Speaker 2: Yeah, Dark Tight and Vermin Tide.

565
00:24:40,880 --> 00:24:43,720
Speaker 3: We should we should just go back to the whatever

566
00:24:43,720 --> 00:24:47,759
the Dark Tide that's the space one that yeah, because

567
00:24:47,759 --> 00:24:48,720
that's a lot of fun too, and.

568
00:24:48,640 --> 00:24:50,720
Speaker 1: I like the Left four Dead stop play.

569
00:24:50,759 --> 00:24:52,640
Speaker 3: But this is this is really hitting very hard for

570
00:24:52,680 --> 00:24:55,640
me because it's just like this does have a good

571
00:24:55,759 --> 00:24:59,680
core combat loop of here's a bunch of of enemies

572
00:24:59,720 --> 00:25:01,720
coming in you in you know, kind.

573
00:25:01,640 --> 00:25:03,799
Speaker 1: Of waves as you work through the level, yes.

574
00:25:03,680 --> 00:25:06,440
Speaker 3: And you're gonna pick up guns around level or you're

575
00:25:06,440 --> 00:25:08,000
gonna have your load out whatever you want to use,

576
00:25:08,319 --> 00:25:11,119
and then like you're gonna shoot them as they get close.

577
00:25:11,279 --> 00:25:13,359
You're going to start hitting in with the chainsword or

578
00:25:13,359 --> 00:25:15,559
your big knife, and then if you kind of get

579
00:25:15,559 --> 00:25:18,240
a little overwhelmed, you'll hold down on your melee attack

580
00:25:18,279 --> 00:25:19,759
and you'll do a big stop you kind of knock

581
00:25:19,799 --> 00:25:21,119
them back, and then you shoot them with a gun

582
00:25:21,160 --> 00:25:23,319
and then you execute them and in that time you

583
00:25:23,319 --> 00:25:25,240
probably lost a little bit of your shields. But now

584
00:25:25,240 --> 00:25:28,519
that you're executing them, that recharges your shields. What I

585
00:25:28,599 --> 00:25:30,480
kind of don't need anything more than that, especially when

586
00:25:30,480 --> 00:25:33,000
it's all goofy and bloody and awesome and the guys

587
00:25:33,039 --> 00:25:37,160
are yelling crazy stuff like for the Emperor and you're emperors,

588
00:25:37,240 --> 00:25:39,359
Jesus Christ and stuff like that, and I'm like, Okay,

589
00:25:39,440 --> 00:25:40,759
I'm having a good time.

590
00:25:40,640 --> 00:25:42,519
Speaker 4: In the co op part of it. It really does

591
00:25:42,599 --> 00:25:44,079
remind me of like all the fun I had. Like

592
00:25:44,119 --> 00:25:45,640
I know, some people don't like when you compare it

593
00:25:45,640 --> 00:25:47,519
to Gears of War, but play this game. It's going

594
00:25:47,559 --> 00:25:49,960
to remind your Gears of War. But the co op

595
00:25:50,559 --> 00:25:54,519
my favorite time is doing that. Yeah, it's both the

596
00:25:54,839 --> 00:25:57,279
gunplay and the like the melee stuff works really well.

597
00:25:57,319 --> 00:25:58,880
That's the thing Gear has never had, is like really

598
00:25:58,920 --> 00:26:02,240
solid melee stuff, but this has a decent like you know,

599
00:26:02,279 --> 00:26:04,240
holding RB to kind of like knock people back and

600
00:26:04,240 --> 00:26:06,720
then you can do that like RT shoot execute thing.

601
00:26:06,839 --> 00:26:07,039
Speaker 2: Yep.

602
00:26:07,799 --> 00:26:09,640
Speaker 4: You know the co ops have really zero vibes and

603
00:26:09,680 --> 00:26:10,240
things like that.

604
00:26:10,319 --> 00:26:13,759
Speaker 3: Yeah, realizing that you like, oh, we have different power ups,

605
00:26:13,799 --> 00:26:16,640
so different ultimates, like you had the scream and I'm like, oh,

606
00:26:16,640 --> 00:26:18,599
i have a buff for all of us, a buff zone,

607
00:26:18,599 --> 00:26:20,160
so I'll just lay this down once things get a

608
00:26:20,200 --> 00:26:22,960
little hairy. And then they changed that up and we

609
00:26:23,039 --> 00:26:24,799
did a level where you get a jet pack and

610
00:26:24,960 --> 00:26:27,039
I just went jets forever and a bit like it

611
00:26:27,319 --> 00:26:28,359
was yeah, so good.

612
00:26:28,440 --> 00:26:31,599
Speaker 5: Yeah, I had a really awesome butt stomp video game

613
00:26:31,599 --> 00:26:34,079
Butt Stomps Future sixty.

614
00:26:33,480 --> 00:26:38,160
Speaker 1: Four absolutely Yoshi's Island. Yeah, you could be the hover

615
00:26:38,359 --> 00:26:40,319
and shoot or you can do the butt stomp and

616
00:26:40,319 --> 00:26:42,240
and like you could cover these wide chasms because the

617
00:26:42,440 --> 00:26:44,880
the the jump with the with the jet pack takes

618
00:26:44,880 --> 00:26:46,519
you up super high and then you can.

619
00:26:46,480 --> 00:26:48,480
Speaker 3: Kind of butt stop all the way across the level

620
00:26:48,480 --> 00:26:49,960
and it just jets you down to the ground and

621
00:26:50,000 --> 00:26:53,160
it feels so awesome. So it kind of feels like

622
00:26:53,160 --> 00:26:54,720
one of those games we're like, all right, we have

623
00:26:55,119 --> 00:26:58,319
this world of like big dudes shooting things.

624
00:26:58,680 --> 00:27:00,480
Speaker 1: Let's just do things that we think are cool.

625
00:27:00,599 --> 00:27:02,319
Speaker 3: And that's what it feels like they did at every turn,

626
00:27:02,440 --> 00:27:04,480
And right now I'm like, yeah, that this is also

627
00:27:04,680 --> 00:27:05,160
very cool.

628
00:27:05,319 --> 00:27:07,160
Speaker 4: And the balancing on the default difficulty, I think it's

629
00:27:07,160 --> 00:27:09,440
perfect because like we're dying on occasion we have to like,

630
00:27:09,480 --> 00:27:11,039
oh shit, I gotta come re by you. But like

631
00:27:11,119 --> 00:27:13,279
it's not like it's the type of thing where we

632
00:27:13,319 --> 00:27:15,240
could beat it the first time. You go ahead and laugh,

633
00:27:15,279 --> 00:27:17,920
Mike and then I actually laughed at that one.

634
00:27:17,960 --> 00:27:18,359
Speaker 2: That was.

635
00:27:22,400 --> 00:27:24,440
Speaker 4: But like it wouldn't be that difficult. But then, like

636
00:27:24,640 --> 00:27:27,519
I'm liking it so much like Gears, it might be

637
00:27:27,559 --> 00:27:30,599
fun to go back on like you know, the hard Yeah,

638
00:27:30,640 --> 00:27:32,279
I love doing that on Gears, like once you kind

639
00:27:32,319 --> 00:27:34,200
of really know how the game flow works and the

640
00:27:34,200 --> 00:27:35,079
weapons and everything.

641
00:27:35,160 --> 00:27:38,559
Speaker 2: But yeah, what you said about the difficulty, it's interesting, Dan,

642
00:27:38,599 --> 00:27:42,559
because like sometimes I'll be beating my head against and

643
00:27:42,640 --> 00:27:44,720
repeating a second sus to be come.

644
00:27:44,599 --> 00:27:51,119
Speaker 1: On, I threw this word forever. God, we can't say

645
00:27:51,160 --> 00:27:51,799
this word anymore.

646
00:27:54,960 --> 00:27:57,240
Speaker 3: We got we got to put the word in the Nope,

647
00:27:57,240 --> 00:28:02,480
I can't say that bucket where we put the C word.

648
00:28:03,160 --> 00:28:07,920
Speaker 5: Yeah, rhys at that place where plate bid works.

649
00:28:08,279 --> 00:28:11,319
Speaker 1: Yeahs away.

650
00:28:13,400 --> 00:28:16,759
Speaker 2: Okay, Well, you know, difficulty is really well balanced because

651
00:28:16,799 --> 00:28:19,160
you're not repeating a level or a segment multiple times.

652
00:28:19,279 --> 00:28:20,559
Checkpointing is very generous.

653
00:28:21,680 --> 00:28:23,680
Speaker 3: Also, It's like I think guys are right, like it's

654
00:28:23,720 --> 00:28:25,920
right in that good balance zone where most of the

655
00:28:26,000 --> 00:28:29,240
time we are just shooting the shit or or I'm

656
00:28:29,240 --> 00:28:30,799
just like zoning out like oh this is fun just

657
00:28:30,799 --> 00:28:33,119
to shoot guys, and then occasionally it's like okay, time

658
00:28:33,160 --> 00:28:35,279
to walk in. Uh, here's what I'm doing. Here's Oh,

659
00:28:35,319 --> 00:28:36,920
I see you guys fighting over there. I will put

660
00:28:36,920 --> 00:28:38,640
down my buff zone for you guys so you guys

661
00:28:38,680 --> 00:28:42,200
can get buffed up and survive this encounter. And then

662
00:28:42,200 --> 00:28:43,799
I'll go over here try to reload my AMMO, and

663
00:28:43,839 --> 00:28:45,559
then if I die, can someone come save me? And

664
00:28:45,599 --> 00:28:47,839
like we're actually talking to each other about the actual tactics.

665
00:28:48,119 --> 00:28:50,720
Occasionally it's not constant, which I think is the right

666
00:28:50,880 --> 00:28:52,759
fit for the fuel of the game and kind of

667
00:28:52,759 --> 00:28:53,519
what I wanted from it.

668
00:28:53,640 --> 00:28:55,680
Speaker 4: I feel like, like like a Fortnite or Hell Divers,

669
00:28:55,680 --> 00:28:57,079
those are other ones where it's like, you know, as

670
00:28:57,079 --> 00:28:58,720
you're going from point A to point B or whatever,

671
00:28:58,720 --> 00:29:00,160
you can just kind of chat and catch up with

672
00:29:00,160 --> 00:29:02,160
the friends and stuff. But then there are moments it's like, oh,

673
00:29:02,160 --> 00:29:04,160
we actually really have to coordinate and play this video game,

674
00:29:04,160 --> 00:29:04,359
you know.

675
00:29:04,920 --> 00:29:07,599
Speaker 2: I hope for fans of Warhammer that the story is

676
00:29:07,680 --> 00:29:10,440
hitting them because it's completely bouncing off of me because

677
00:29:10,559 --> 00:29:12,079
it all seems so dense.

678
00:29:12,200 --> 00:29:16,240
Speaker 3: There's an arch magos who who's on a helicopter and

679
00:29:16,279 --> 00:29:19,000
it crashed and then but they thought it was an accident,

680
00:29:19,000 --> 00:29:21,839
but then he got like super stabbed and so they're like, oh, no,

681
00:29:22,000 --> 00:29:24,240
he was betrayed. So we have traders, and now we're

682
00:29:24,240 --> 00:29:27,759
going after some traders, and the trader for a story

683
00:29:27,799 --> 00:29:29,799
like this has to be a character we've met before, right,

684
00:29:30,039 --> 00:29:30,799
Isn't that how that works?

685
00:29:30,799 --> 00:29:32,559
Speaker 2: So do you guys think it's probably gonna be us

686
00:29:32,680 --> 00:29:33,119
or something?

687
00:29:33,319 --> 00:29:34,680
Speaker 1: You know, gonna be one of us? One of us?

688
00:29:35,200 --> 00:29:37,599
Speaker 4: Do you know that in the Warhammer world that the

689
00:29:37,759 --> 00:29:41,279
orcs paint their cars red because it makes them think,

690
00:29:41,440 --> 00:29:44,039
because they think it makes the car faster, and because

691
00:29:44,079 --> 00:29:45,400
they believe it works.

692
00:29:45,759 --> 00:29:46,319
Speaker 1: Red shift.

693
00:29:47,319 --> 00:29:50,400
Speaker 4: I was talking Nni Caravella apparently is a big Warhammer guy,

694
00:29:50,400 --> 00:29:52,200
and he was explaining a lot of this stuff and

695
00:29:52,240 --> 00:29:53,079
he's waiting.

696
00:29:52,759 --> 00:29:54,720
Speaker 2: For that to hit you, Dan, because like, the only

697
00:29:54,759 --> 00:29:57,480
other person on this website that's talked about Warhammer is

698
00:29:57,559 --> 00:29:58,240
Vinnie Caravella.

699
00:29:58,599 --> 00:30:00,559
Speaker 4: I've never heard Anny bring up war Hammer once in

700
00:30:00,599 --> 00:30:03,720
my life, but we had a longer conversation about it

701
00:30:03,799 --> 00:30:07,079
last night, and uh, yeah, the Warhammer Lowarers sounds pretty

702
00:30:07,119 --> 00:30:08,799
like fucking weird and fun.

703
00:30:09,480 --> 00:30:12,839
Speaker 5: Are you gonna like because it doesn't Mahardy love that

704
00:30:12,960 --> 00:30:16,440
the RTS Warhammer games a lot, and you like and

705
00:30:16,440 --> 00:30:17,920
now you like Warhammer.

706
00:30:18,200 --> 00:30:20,240
Speaker 1: You know, maybe check this. Ever played a total war game?

707
00:30:20,319 --> 00:30:25,200
Speaker 4: Dan, I want to build a big es days now.

708
00:30:25,240 --> 00:30:27,079
Speaker 1: Those total war games are very fun.

709
00:30:27,119 --> 00:30:29,680
Speaker 3: I haven't played one since like my PC in the

710
00:30:29,759 --> 00:30:34,359
late early two thousands or whatever, Rome Rome, I played

711
00:30:34,400 --> 00:30:35,880
total and that was.

712
00:30:35,839 --> 00:30:36,880
Speaker 1: What about it? Very cool?

713
00:30:37,160 --> 00:30:39,039
Speaker 5: We'll talk about Donna war a lot is like one

714
00:30:39,079 --> 00:30:40,400
of the best artist games ever?

715
00:30:41,359 --> 00:30:43,480
Speaker 4: Is that the Warhammer one? That's the Warhammer one?

716
00:30:43,599 --> 00:30:48,200
Speaker 2: Speaking about Warhammer offshoots, uh, I have been heavily considering

717
00:30:48,319 --> 00:30:52,279
checking out Warhammer mcconnicus because that is the x colm

718
00:30:52,480 --> 00:30:56,039
like Warhammer game and like you know, your boy likes tiles.

719
00:30:56,039 --> 00:30:58,440
Your boy like tactics, and that's why I've put more

720
00:30:58,480 --> 00:31:00,839
time into tactical each Wizards.

721
00:31:01,079 --> 00:31:01,599
Speaker 6: Great game.

722
00:31:01,799 --> 00:31:03,319
Speaker 1: Great game, y'all.

723
00:31:03,920 --> 00:31:06,839
Speaker 2: I think this is I keep shuffling stuff around in

724
00:31:06,839 --> 00:31:09,000
my like top five. I think this is gonna be

725
00:31:09,079 --> 00:31:11,240
in the top five for Tiles of the year, for sure,

726
00:31:11,559 --> 00:31:14,240
Tiles of the year. Lucy, you've you've been playing a

727
00:31:14,279 --> 00:31:15,000
bit of this, haven't you?

728
00:31:15,200 --> 00:31:18,519
Speaker 6: Yes, I have, but I haven't. I was playing it

729
00:31:18,559 --> 00:31:21,160
on the way to pack. Jellybean, I swear to God,

730
00:31:21,319 --> 00:31:21,880
get off.

731
00:31:21,799 --> 00:31:23,480
Speaker 1: My She's a star.

732
00:31:23,839 --> 00:31:25,240
Speaker 2: Jelly bean, please get off my head.

733
00:31:25,319 --> 00:31:28,799
Speaker 6: Drones. Yes, I just really like the vibe of it.

734
00:31:28,799 --> 00:31:31,400
It's so funny, it's really well written. Like I don't

735
00:31:31,680 --> 00:31:33,680
I never thought I would play a tactical game where

736
00:31:33,680 --> 00:31:37,160
I actually am excited about cutscenes. I'm usually more excited

737
00:31:37,160 --> 00:31:40,759
about tiles.

738
00:31:40,920 --> 00:31:43,200
Speaker 4: Yeah, but no, it's great, good.

739
00:31:43,359 --> 00:31:46,720
Speaker 6: It's very funny. Also, just like you know, it's very

740
00:31:47,240 --> 00:31:49,119
I think once you get into it and like once

741
00:31:49,119 --> 00:31:51,279
you're doing runs and stuff, it's it's very frictionless in

742
00:31:51,400 --> 00:31:55,880
terms of like experimentation with restarting things. And also it's

743
00:31:55,920 --> 00:32:00,440
just really cool to breach a bloody door and then

744
00:32:00,519 --> 00:32:01,640
kick someone to have a window.

745
00:32:02,400 --> 00:32:10,400
Speaker 3: Yes, uh, defastration that the defense definstration record, defenestration, defenestrate d.

746
00:32:10,599 --> 00:32:15,880
Speaker 4: E F E N I S t R A t

747
00:32:15,960 --> 00:32:16,359
E E.

748
00:32:16,480 --> 00:32:18,799
Speaker 2: He's already he's already disqualify because he is not the eye.

749
00:32:19,160 --> 00:32:25,720
He didn't say defenestrate first, and then I don't have

750
00:32:25,759 --> 00:32:27,240
it in front of me. I can't. I can't tell you.

751
00:32:27,440 --> 00:32:28,960
Speaker 3: Probably I think it was not an eye, was an

752
00:32:28,960 --> 00:32:33,599
e Yeah, ship, okay, defend that straight. Yeah, that means

753
00:32:33,599 --> 00:32:36,119
throwing people out windows, which is this is a definestration

754
00:32:36,240 --> 00:32:37,960
based game which rules.

755
00:32:38,200 --> 00:32:39,079
Speaker 1: It's so fun.

756
00:32:39,359 --> 00:32:41,880
Speaker 3: They know how fun it is to just blast someone

757
00:32:41,920 --> 00:32:44,440
with magic, have him fly through the window. The window

758
00:32:44,480 --> 00:32:46,799
makes the crashing sound, and then they're just gone. And

759
00:32:46,839 --> 00:32:48,359
they even make the point of like, oh, there's a

760
00:32:48,400 --> 00:32:50,119
little thing out there that kind of like keeps them

761
00:32:50,119 --> 00:32:52,799
floating in air so they're not dying, which I don't

762
00:32:52,799 --> 00:32:54,039
really care. But the game is like making a deal,

763
00:32:54,119 --> 00:32:56,400
like I're not killing everybody. I'm like whatever, I just

764
00:32:56,440 --> 00:32:57,319
like throwing them out windows.

765
00:32:57,480 --> 00:32:59,279
Speaker 4: Appreciate mooting them out.

766
00:33:00,599 --> 00:33:03,200
Speaker 2: Yeah, it's a it's a real quick and speedy game.

767
00:33:03,319 --> 00:33:07,200
Like Lucy's spot on about it being frictionless, because if

768
00:33:07,240 --> 00:33:10,000
you don't care about any of like a little side chat,

769
00:33:10,079 --> 00:33:12,480
side banter, and you just want to skip through it,

770
00:33:12,519 --> 00:33:15,160
you completely can. And it doesn't quite. It doesn't really

771
00:33:15,200 --> 00:33:17,160
affect your story too much other than adding a little

772
00:33:17,160 --> 00:33:19,000
bit of flavor text to everything.

773
00:33:20,039 --> 00:33:21,519
Speaker 1: Oh yeah, Greb.

774
00:33:21,400 --> 00:33:24,160
Speaker 5: Lost audio halfway through laughing at something you hate bet

775
00:33:24,519 --> 00:33:25,039
all right.

776
00:33:25,039 --> 00:33:28,279
Speaker 2: Fun great. I hope he doesn't. I hope he keeps

777
00:33:28,279 --> 00:33:33,039
on recording anyway. Tactical Breach Wizards. It's it's just so

778
00:33:33,160 --> 00:33:35,799
fast and so good. It hasn't hit me. It doesn't

779
00:33:35,839 --> 00:33:38,319
quite operate at the speed that an Into the Breach does,

780
00:33:38,759 --> 00:33:42,519
but it is also scratching that itch, and this further

781
00:33:42,759 --> 00:33:46,160
worries me, y'all for the prospects of a future Final

782
00:33:46,160 --> 00:33:48,799
Fantasy Tactics remaster.

783
00:33:48,440 --> 00:33:50,319
Speaker 6: Because oh, you'll lose yourself to it.

784
00:33:50,960 --> 00:33:52,839
Speaker 2: No, not because I'm gonna lose myself to it, but

785
00:33:52,880 --> 00:33:56,559
because I think it's gonna I'm it won't be for

786
00:33:56,640 --> 00:34:00,799
me anymore because I fell off games like Triangle Strategy

787
00:34:01,039 --> 00:34:04,960
because it was just like too heavy and too ensconced

788
00:34:05,000 --> 00:34:08,719
into like the old form of like tile based tactics

789
00:34:08,800 --> 00:34:13,239
and hasn't moved forward. The Tactical Breach was just like

790
00:34:13,280 --> 00:34:15,519
saw Boom boom boom along with Into the Breach and

791
00:34:15,599 --> 00:34:19,960
like other modern Tactics games. Yeah, yeah, I kind of

792
00:34:19,960 --> 00:34:23,719
want more x com But at the same time, I'd

793
00:34:23,800 --> 00:34:27,519
be curious to check out modernizing Final Fantasy Tactics Advanced

794
00:34:27,519 --> 00:34:30,400
and seeing if they can beef up that snowball fight.

795
00:34:30,920 --> 00:34:31,360
Speaker 1: Anyway.

796
00:34:32,119 --> 00:34:36,719
Speaker 2: Well, well, Grub is still away fixing his audio woes.

797
00:34:36,760 --> 00:34:40,639
Let's talk about a game he has absolutely no interest in. Astrobot.

798
00:34:41,280 --> 00:34:45,800
Speaker 5: Oh yeah, he's back, nuts, I got the.

799
00:34:47,440 --> 00:34:50,119
Speaker 6: Ya, So I have questions. Can you get the Platinum

800
00:34:50,159 --> 00:34:52,519
without completing all of the challenge levels.

801
00:34:52,840 --> 00:34:54,800
Speaker 1: No, OK, I'm doing it.

802
00:34:55,159 --> 00:34:59,440
Speaker 3: There's fun which there's one one or two that were

803
00:34:59,480 --> 00:35:01,639
I think we're kind of like fifteen or twenty tries

804
00:35:01,679 --> 00:35:01,960
for me.

805
00:35:02,079 --> 00:35:04,079
Speaker 1: Which one is giving you the hard time?

806
00:35:04,159 --> 00:35:09,159
Speaker 6: Lucy the circle pricks circle?

807
00:35:09,559 --> 00:35:09,639
Speaker 2: No.

808
00:35:09,719 --> 00:35:13,239
Speaker 6: So the problem is is that I have really bad

809
00:35:13,280 --> 00:35:17,760
repairitive strain injury that is really really exacerbated by the

810
00:35:17,840 --> 00:35:22,559
dual Sense. And so yes, the Dual Sense, Thank you

811
00:35:22,559 --> 00:35:26,280
PlayStation provided by PlayStation. They did give me the Astrobot

812
00:35:26,320 --> 00:35:28,440
Juel Sense. Oh, it's great.

813
00:35:28,519 --> 00:35:30,719
Speaker 5: I bought one like a scrub that came in yesterday,

814
00:35:30,719 --> 00:35:31,840
though it still made me happy.

815
00:35:32,000 --> 00:35:32,440
Speaker 1: It's great.

816
00:35:32,440 --> 00:35:34,880
Speaker 6: I know, I love it, but it's like I physically

817
00:35:34,960 --> 00:35:37,800
can't use that controller for extended periods of time, especially

818
00:35:37,800 --> 00:35:40,719
in like a I don't know, like I'm playing stuff

819
00:35:40,719 --> 00:35:42,199
on my PC where I've gone back to the Elite

820
00:35:42,239 --> 00:35:44,119
series too. I feel like I bitch about this control

821
00:35:44,119 --> 00:35:45,599
all the time. I definitely don't mean too. I'm just

822
00:35:45,599 --> 00:35:49,119
like really sad that it just is non suited to

823
00:35:49,159 --> 00:35:50,760
my particular ergonomics.

824
00:35:51,320 --> 00:35:53,360
Speaker 2: I started feeling a little bit pain in my arms

825
00:35:53,440 --> 00:35:56,159
because of playing Astrobot on the dual sense as well,

826
00:35:56,199 --> 00:35:57,079
so you're not alone, Lucy.

827
00:35:57,239 --> 00:35:59,480
Speaker 4: Is it Is it the displacement of the sticks and

828
00:35:59,519 --> 00:36:01,000
things like that, or what do you chalk it up to?

829
00:36:01,400 --> 00:36:02,199
Speaker 1: I don't know.

830
00:36:02,480 --> 00:36:04,519
Speaker 6: I think maybe the placement of the sticks. But also

831
00:36:05,119 --> 00:36:07,480
the thing is as well, is that the main thing

832
00:36:07,480 --> 00:36:09,400
I do on the Elite for comfort is I use

833
00:36:09,440 --> 00:36:12,920
the back pedals for face for the face buttons that

834
00:36:13,599 --> 00:36:18,079
when you are playing a game way tappen a a lot,

835
00:36:18,480 --> 00:36:20,639
for example, is great because it's still you can just

836
00:36:20,679 --> 00:36:23,800
like relax and do it. Actually playing an elden Ring

837
00:36:23,840 --> 00:36:24,760
that way, it was really fun.

838
00:36:25,199 --> 00:36:27,039
Speaker 4: I put Dodge and Run on a back one.

839
00:36:27,119 --> 00:36:27,840
Speaker 1: Yeah it was nice.

840
00:36:27,920 --> 00:36:28,119
Speaker 4: Yeah.

841
00:36:28,159 --> 00:36:30,280
Speaker 6: But the thing is is that I do not want

842
00:36:30,360 --> 00:36:35,039
to spend two hundred dollars to potentially not have an

843
00:36:35,159 --> 00:36:37,199
issue with the dual sense edge, you know.

844
00:36:37,320 --> 00:36:40,199
Speaker 4: Sure do you have? Things on the back are really like?

845
00:36:40,239 --> 00:36:42,639
I like these better than the Elite ones because I

846
00:36:42,719 --> 00:36:45,079
use the Elite for elden Ring and it's nice, but.

847
00:36:45,079 --> 00:36:47,320
Speaker 6: Like they they feels like it's going to come off. Yeah.

848
00:36:47,440 --> 00:36:49,280
Speaker 4: Yeah, these are like in there. I don't even know

849
00:36:49,280 --> 00:36:51,760
how to stick these out, but yeah, I have actually

850
00:36:51,800 --> 00:36:53,920
liked these a lot. They're nice. But I played all

851
00:36:53,960 --> 00:36:56,280
of Astrobod with the non edge one because it looks

852
00:36:56,280 --> 00:36:57,239
like Astrobod.

853
00:36:56,840 --> 00:36:59,519
Speaker 6: Because yeah, the thing, like it's a cute controller. I

854
00:36:59,519 --> 00:37:03,280
love the haptics. I think Astrobot obviously is the one

855
00:37:03,400 --> 00:37:08,000
game that really utilizes those the best. However, Yeah, I

856
00:37:08,079 --> 00:37:10,519
just I physically, I physically cannot.

857
00:37:10,519 --> 00:37:14,199
Speaker 1: So I beat. I beat the game, got it?

858
00:37:14,280 --> 00:37:17,280
Speaker 5: Yeah, good, we can continue.

859
00:37:17,559 --> 00:37:20,639
Speaker 6: I finished the game. I rolled credits those. Oh my god,

860
00:37:20,639 --> 00:37:21,320
I almost cried.

861
00:37:22,000 --> 00:37:28,159
Speaker 5: Yeah, it's kind of like it's like that Avengers Portal

862
00:37:28,239 --> 00:37:29,440
moment a little bit there.

863
00:37:29,440 --> 00:37:30,480
Speaker 1: It's very very good.

864
00:37:30,599 --> 00:37:34,880
Speaker 6: Yeah, but I have the platinum in playroom. Playroom for

865
00:37:34,880 --> 00:37:38,480
some reason. I guess back then my wrists were stronger.

866
00:37:38,639 --> 00:37:40,880
Now they feel the withering of age.

867
00:37:41,480 --> 00:37:43,559
Speaker 1: You had those like speed Rim levels, but those weren't

868
00:37:43,559 --> 00:37:44,119
really like you.

869
00:37:44,039 --> 00:37:46,480
Speaker 6: Didn't have to get those platinum for those. You didn't

870
00:37:46,519 --> 00:37:47,960
have to do this to the platinum.

871
00:37:48,199 --> 00:37:50,239
Speaker 1: Okay, interesting, Yeah, yeah, it was just finish.

872
00:37:50,039 --> 00:37:52,000
Speaker 6: All of them and collect all the bots or whatever.

873
00:37:52,639 --> 00:37:55,079
Speaker 5: Right, and like like the very last al the game

874
00:37:55,159 --> 00:37:59,000
is like another one of those shape levels, and it's

875
00:37:59,039 --> 00:38:01,239
it's not really the hardest love in the game too long.

876
00:38:01,400 --> 00:38:03,800
Speaker 4: It's not quite like It's not a Champions Road Mario

877
00:38:03,920 --> 00:38:05,760
type thing or anything, but it is one of the

878
00:38:05,800 --> 00:38:06,559
more difficult levels.

879
00:38:07,400 --> 00:38:07,719
Speaker 1: I love it.

880
00:38:07,679 --> 00:38:09,480
Speaker 5: This was I had a double check after I got

881
00:38:09,519 --> 00:38:11,760
the platinum. This is, in fact the first platinum I

882
00:38:11,840 --> 00:38:12,400
ever got.

883
00:38:12,599 --> 00:38:13,000
Speaker 2: Wow.

884
00:38:13,320 --> 00:38:16,400
Speaker 5: Yeah, yeah, I just I just normally don't really care,

885
00:38:16,480 --> 00:38:18,960
Like I like finish games and I will like one

886
00:38:19,000 --> 00:38:21,400
hundred percent them in terms of what the game thinks.

887
00:38:21,440 --> 00:38:23,599
Speaker 1: That means sometimes what it usually is.

888
00:38:23,679 --> 00:38:25,760
Speaker 5: And it was even kind of like this in Astrabat too,

889
00:38:26,000 --> 00:38:28,880
so always like here's the hooden trophies, to go find

890
00:38:28,920 --> 00:38:31,079
a guide and find out what those are, and then

891
00:38:31,199 --> 00:38:34,159
just do what the guide says, like go, you know,

892
00:38:34,320 --> 00:38:36,599
make a lower cross and theast to drake take a

893
00:38:36,639 --> 00:38:39,360
picture together so you can get a trophy. And the

894
00:38:39,440 --> 00:38:42,599
stuff like that does nothing for me, and I usually

895
00:38:42,599 --> 00:38:44,920
just don't even care. But like I just it was

896
00:38:44,960 --> 00:38:47,440
like a thing. I just like Astrobot so much. I

897
00:38:47,480 --> 00:38:49,599
think it deserves it. And plus, like you know, my

898
00:38:49,880 --> 00:38:51,960
friends are all getting the platinum. I want to be

899
00:38:52,079 --> 00:38:54,920
some loser who doesn't Wow, and I did.

900
00:38:55,239 --> 00:38:59,679
Speaker 4: Yeah right, Wow, Mike you've never done Mike, you've never

901
00:38:59,719 --> 00:39:01,960
done speed run stuff on Astrobot. You should try when

902
00:39:01,960 --> 00:39:05,559
it put out the levels, participate in that. Yeah, yeah,

903
00:39:05,599 --> 00:39:06,480
it'd be fun to do that with you.

904
00:39:06,679 --> 00:39:09,239
Speaker 5: It's just funny, like just because I did met me,

905
00:39:09,320 --> 00:39:10,360
yet I didn't exist.

906
00:39:10,480 --> 00:39:11,480
Speaker 1: He didn't to him.

907
00:39:11,639 --> 00:39:17,719
Speaker 2: No, we were talking about this briefly during while we

908
00:39:17,719 --> 00:39:20,519
were playing Space Marine two yesterday. But I think Astrobot

909
00:39:20,559 --> 00:39:23,480
is like, as soon as that speed run stuff comes out,

910
00:39:23,559 --> 00:39:25,159
I think that is going to be the thing that

911
00:39:25,639 --> 00:39:28,360
makes it break big, because it's already starting to pop

912
00:39:28,440 --> 00:39:32,320
up on like my various social media channels, Like I've

913
00:39:32,320 --> 00:39:35,400
seen more clips since I mentioned it yesterday on TikTok

914
00:39:35,719 --> 00:39:38,559
where people are approaching some of these challenge levels in

915
00:39:38,719 --> 00:39:42,000
like the weirdest fucking way possible and like why would

916
00:39:42,079 --> 00:39:45,360
you do that? Not that they're being more efficient per se,

917
00:39:45,440 --> 00:39:49,320
but it's like you're making this harder on yourself by

918
00:39:49,440 --> 00:39:52,519
like not throwing the duck. Throw the duck. Damn it,

919
00:39:52,840 --> 00:39:57,159
the goddamn duck, and thank you for knowing what I mean. Also,

920
00:39:58,599 --> 00:40:01,800
it highlights the thing with me where I would love

921
00:40:01,880 --> 00:40:04,079
to do like a simultaneous stream showing all of our

922
00:40:04,119 --> 00:40:08,639
p O vs UH attacking a level, because I want

923
00:40:08,639 --> 00:40:10,800
to see how different our brains are I already know

924
00:40:10,840 --> 00:40:14,519
that they're radically different. But it's funny because when I

925
00:40:14,559 --> 00:40:16,639
got to that specific challenge level where we have to

926
00:40:16,719 --> 00:40:19,840
use the rubber duck to uh, that.

927
00:40:19,760 --> 00:40:21,280
Speaker 1: Was one of the hardest ones. By the way, that one.

928
00:40:21,639 --> 00:40:22,360
Speaker 2: I love that one.

929
00:40:22,440 --> 00:40:24,599
Speaker 1: That's the way you kind of spotty. Yes, Yeah, we're

930
00:40:24,679 --> 00:40:29,079
like the water sprays out and it's like where the

931
00:40:29,119 --> 00:40:31,280
water is gonna go on a piece of ship.

932
00:40:31,440 --> 00:40:34,280
Speaker 4: Yeah, that one. It's not like, yeah, go to hell duck.

933
00:40:35,119 --> 00:40:36,599
I hope that's not one of the speed run ones

934
00:40:36,599 --> 00:40:36,920
because that.

935
00:40:36,960 --> 00:40:38,920
Speaker 1: Is rough so many times now.

936
00:40:38,920 --> 00:40:43,000
Speaker 3: I kind of hope it is because my memory.

937
00:40:43,519 --> 00:40:46,199
Speaker 5: Yeah, by Donald's ears, while you talk sh about ducks,

938
00:40:47,440 --> 00:40:48,719
it looks like you're just touching.

939
00:40:49,440 --> 00:40:54,199
Speaker 1: Actually, it looks like I'm playing with my nipple.

940
00:40:59,119 --> 00:40:59,360
Speaker 2: Yeah.

941
00:41:00,559 --> 00:41:02,079
Speaker 1: Emmy got credits last night.

942
00:41:02,440 --> 00:41:02,840
Speaker 2: Lovely.

943
00:41:03,480 --> 00:41:06,159
Speaker 3: She needs she needs help occasionally whenever she does one

944
00:41:06,159 --> 00:41:07,840
of those challenge levels, she's like, doesn't want to give up.

945
00:41:07,880 --> 00:41:09,960
She's like, can you do this, Marty, And then they

946
00:41:10,360 --> 00:41:12,000
just don't think they can do the bosses. I'm like,

947
00:41:12,039 --> 00:41:13,440
if you could do the rest of this, you can

948
00:41:13,480 --> 00:41:13,880
do these.

949
00:41:14,880 --> 00:41:16,000
Speaker 1: Because they're big and scary.

950
00:41:18,079 --> 00:41:21,880
Speaker 6: The one thing I will say and please within context,

951
00:41:22,480 --> 00:41:24,760
because I can imagine this getting taken out of context

952
00:41:24,800 --> 00:41:27,760
so easily. Is that, Like, I think, after repeated failures

953
00:41:27,760 --> 00:41:29,679
at things like bosses, I think there should be some

954
00:41:29,800 --> 00:41:34,559
kind of like more assistance, especially because this game is

955
00:41:34,599 --> 00:41:37,239
so targeted towards kids, and like I spoke to Tima

956
00:41:37,320 --> 00:41:39,800
Sobe on Friends per second, and they were like, we

957
00:41:39,800 --> 00:41:41,320
we approached this game with the fact that we know

958
00:41:41,360 --> 00:41:43,280
this is going to be a lot of kids first game,

959
00:41:43,800 --> 00:41:47,079
and I think maybe for the next Astrobot there should

960
00:41:47,119 --> 00:41:50,000
be a little bit more handholding or at least an

961
00:41:50,000 --> 00:41:53,480
option for it for kids. Because yeah, if she's saying that, like, oh,

962
00:41:53,519 --> 00:41:55,360
I'm afraid I can't do the bosses, even if she's

963
00:41:55,400 --> 00:41:57,559
been empowered, Like if the bosses is going to put

964
00:41:57,559 --> 00:41:58,440
her off, just.

965
00:41:58,440 --> 00:42:01,400
Speaker 5: Give her, give her an extra heart, the gold Mario

966
00:42:01,639 --> 00:42:04,119
thing that thes do her Mario have right where it's

967
00:42:04,119 --> 00:42:06,159
like you feel ten times here, the pea wing when

968
00:42:06,159 --> 00:42:10,360
it comes in. Yea, she did, though mostly I helped

969
00:42:10,360 --> 00:42:12,800
her with one time when you would do the spinning

970
00:42:12,800 --> 00:42:14,480
wheel on the thing on the on the final boss

971
00:42:14,480 --> 00:42:16,679
fight and some monsters come out, she gets scared by that,

972
00:42:16,760 --> 00:42:18,440
So I helped her with that. Other than that.

973
00:42:18,559 --> 00:42:20,800
Speaker 3: She beat the entire final boss by herself though, so

974
00:42:21,280 --> 00:42:24,840
really really impressed, and then she's like, Okay, well can I.

975
00:42:24,800 --> 00:42:27,280
Speaker 1: Keep playing it? Yeah, dude, yeah, you can be playing.

976
00:42:27,360 --> 00:42:28,719
There's a lot more to do if you really want

977
00:42:28,800 --> 00:42:31,440
to get all the bots. Yeah. I mean she's got

978
00:42:31,440 --> 00:42:33,800
like two hundred and twenty or something like that.

979
00:42:33,880 --> 00:42:36,800
Speaker 5: So I know we I know we can't because spoilers,

980
00:42:36,800 --> 00:42:38,119
but I wish like we could all say what our

981
00:42:38,119 --> 00:42:39,760
favorite bot was or something at least.

982
00:42:39,760 --> 00:42:43,960
Speaker 4: Really there's a lot. Mute it if you want, I'll

983
00:42:44,000 --> 00:42:44,960
say mine right.

984
00:42:45,159 --> 00:42:48,159
Speaker 2: Hold on, all right, all right, spoiler alert, spoiler alert.

985
00:42:48,199 --> 00:42:51,599
Let me change the thing. Uh, we're going to talk

986
00:42:51,639 --> 00:42:53,760
about this. I'm going to time this out. It is

987
00:42:53,920 --> 00:42:56,639
nine fifty six for me right now. We're going to

988
00:42:56,719 --> 00:42:59,840
talk about this for two minutes. Okay, okay, all right,

989
00:43:00,039 --> 00:43:01,920
we started. I'll tell you when now.

990
00:43:02,400 --> 00:43:04,480
Speaker 4: Incredible, crisis.

991
00:43:05,400 --> 00:43:06,119
Speaker 1: Incredible.

992
00:43:06,679 --> 00:43:09,079
Speaker 4: I saw that fucking dude show up and it said

993
00:43:09,159 --> 00:43:11,719
like stressed salary man or something. I was like, there's

994
00:43:11,719 --> 00:43:14,599
no way, there's no way. That's a game only I

995
00:43:14,679 --> 00:43:18,360
have talked about for like twenty five years. Like mana,

996
00:43:18,400 --> 00:43:19,880
he hadn't heard of it. I made him play it.

997
00:43:20,320 --> 00:43:23,280
There's no fucking way and it is. It's before that,

998
00:43:23,320 --> 00:43:25,719
it was mister Mosquito favorite.

999
00:43:25,800 --> 00:43:27,920
Speaker 1: Okay, is that the one you guys thought I would talk?

1000
00:43:28,280 --> 00:43:29,960
I was like yeah, I was like, okay, did Jen

1001
00:43:30,079 --> 00:43:31,119
get mister Mosquito?

1002
00:43:32,079 --> 00:43:35,239
Speaker 5: I texted Dan when I got the incredible crisis, the one.

1003
00:43:35,480 --> 00:43:37,480
Speaker 4: I couldnot fucking believe that.

1004
00:43:37,519 --> 00:43:40,119
Speaker 1: But and you guys all definitely called it. Level four's

1005
00:43:40,400 --> 00:43:43,239
boss word would be Loco Roco. Right, Oh my.

1006
00:43:44,840 --> 00:43:46,159
Speaker 4: Jesu, it's a full on.

1007
00:43:46,039 --> 00:43:50,199
Speaker 1: Roco level completely is Loco Roco? Yeah?

1008
00:43:50,320 --> 00:43:53,239
Speaker 2: Yeah, oh god, I popped so hard for the persona ones.

1009
00:43:54,639 --> 00:43:57,800
Speaker 1: And then the legend of Dragoon Dude. Dragoon Dude.

1010
00:43:57,800 --> 00:44:00,719
Speaker 5: There's like a whole Level five trio there. That's but

1011
00:44:00,880 --> 00:44:03,119
uh my, my big one. I was like, there better

1012
00:44:03,159 --> 00:44:07,199
be some Ridge Racer and we straight up got lady

1013
00:44:07,239 --> 00:44:09,119
and I was like, oh they got Ridge Racer Lady.

1014
00:44:09,239 --> 00:44:11,880
Speaker 1: Hell yeah, So that made me very happy. Why were

1015
00:44:11,920 --> 00:44:13,480
there so many wipeout dudes?

1016
00:44:14,079 --> 00:44:14,760
Speaker 4: Wipe out?

1017
00:44:15,280 --> 00:44:17,559
Speaker 1: Hey, I've never thought about a human being once we

1018
00:44:17,800 --> 00:44:19,079
think about wipeout.

1019
00:44:19,079 --> 00:44:21,599
Speaker 4: Wipe out, But I think wipeout is very important to place.

1020
00:44:22,280 --> 00:44:26,760
Speaker 1: No wipeout cars, yess that they're dressing up as I

1021
00:44:26,760 --> 00:44:27,519
don't know matter.

1022
00:44:27,760 --> 00:44:29,119
Speaker 5: I think it was just a point of like, well,

1023
00:44:29,159 --> 00:44:31,199
you know how, like there's like six monkeys and like

1024
00:44:31,239 --> 00:44:32,639
sometimes okay, we got thirty.

1025
00:44:32,440 --> 00:44:37,599
Speaker 2: Seconds a hundred yeah, I lost my ship ye. Also,

1026
00:44:38,199 --> 00:44:43,480
oh my god, the dark Cloud kids. I started like

1027
00:44:43,519 --> 00:44:45,920
Batista Shi the controller.

1028
00:44:46,440 --> 00:44:48,239
Speaker 5: I laughed went up because like before, Jeff was like,

1029
00:44:48,239 --> 00:44:49,880
you know, it's like a shame Tony Hawk's not here,

1030
00:44:49,920 --> 00:44:51,920
and it was like the last bought I got except

1031
00:44:51,960 --> 00:44:53,239
for the s first bought.

1032
00:44:53,239 --> 00:44:54,960
Speaker 1: Was he was very late.

1033
00:44:55,000 --> 00:44:57,239
Speaker 3: I got Tug basically just Tony Hawks. Although there is

1034
00:44:57,280 --> 00:44:58,960
a chance it could be the style.

1035
00:44:59,519 --> 00:44:59,960
Speaker 1: We're done.

1036
00:45:00,000 --> 00:45:01,280
Speaker 4: I shouldn't have done it too.

1037
00:45:01,440 --> 00:45:05,199
Speaker 2: Okay, spoilers are over. No, you're right, all right, Astro

1038
00:45:05,239 --> 00:45:09,199
bought good game. That's definitely gonna The best bot is

1039
00:45:09,320 --> 00:45:14,079
probably a lock in terms of a category, right, best bought,

1040
00:45:14,320 --> 00:45:16,280
best power up probably right?

1041
00:45:16,320 --> 00:45:17,639
Speaker 4: Oh yeah yeah.

1042
00:45:17,559 --> 00:45:21,000
Speaker 2: Yeah, yes yeah. Spoilers boilers are done.

1043
00:45:21,039 --> 00:45:23,199
Speaker 1: Best best speed run time. It will be me. I'll

1044
00:45:23,199 --> 00:45:24,599
win the game.

1045
00:45:24,679 --> 00:45:27,639
Speaker 2: We'll see, all right, all right, all right, we're talking about.

1046
00:45:27,440 --> 00:45:31,000
Speaker 4: You room first. It's good speed urns alread built in

1047
00:45:31,039 --> 00:45:31,480
if you want to.

1048
00:45:31,400 --> 00:45:34,119
Speaker 2: Practice, Mike, were you streaming then, Also, it's like my.

1049
00:45:34,119 --> 00:45:35,039
Speaker 1: First streams everything.

1050
00:45:35,079 --> 00:45:38,000
Speaker 5: I was still streaming on the PlayStation five even right

1051
00:45:38,079 --> 00:45:40,079
if I didn't have things set up or hooked up.

1052
00:45:40,199 --> 00:45:42,119
Speaker 4: Yeah, yeah, I just picture you in like a Ripley

1053
00:45:42,199 --> 00:45:44,840
cryo chamber until, like you know, late.

1054
00:45:46,920 --> 00:45:52,199
Speaker 5: It's time to entertain. Damn I come out. They say

1055
00:45:52,239 --> 00:45:56,719
I'm self centered. I don't think people didn't exist until

1056
00:45:56,760 --> 00:45:57,400
I met them.

1057
00:45:57,639 --> 00:46:01,519
Speaker 2: Yeah. Sometimes I think Damn Truman shows himself and that

1058
00:46:01,800 --> 00:46:04,280
we all are in like cryostasis until we're needed.

1059
00:46:04,679 --> 00:46:05,000
Speaker 1: Yeah.

1060
00:46:05,039 --> 00:46:06,280
Speaker 4: Sure, I appreciate you all doing that.

1061
00:46:06,400 --> 00:46:09,960
Speaker 5: By the way, incredible work on the Colonne video chat.

1062
00:46:10,039 --> 00:46:11,639
Speaker 1: I was very out.

1063
00:46:12,280 --> 00:46:14,760
Speaker 5: Yes, all people are like, wow, MICU, Sir Mike so

1064
00:46:14,960 --> 00:46:16,960
wild and weird in Germany, He's a problem.

1065
00:46:17,079 --> 00:46:19,039
Speaker 1: Glad people were finally able to see some of dance

1066
00:46:20,360 --> 00:46:21,880
over there. Look, I watched it.

1067
00:46:21,960 --> 00:46:23,480
Speaker 4: No, it wasn't that bad. I was like, I don't

1068
00:46:23,519 --> 00:46:25,719
really hear the mic Beacon. I don't think I'm yelling here.

1069
00:46:27,000 --> 00:46:29,119
Speaker 2: Yes he did, because I had to adjust so many

1070
00:46:29,199 --> 00:46:30,920
levels on those I.

1071
00:46:30,880 --> 00:46:32,960
Speaker 4: Didn't the moment of realization I watched that whole thing

1072
00:46:32,960 --> 00:46:35,039
with Bonk was that like I'm walking around asking all

1073
00:46:35,039 --> 00:46:37,079
these questions, trying to figure out how this stuff works.

1074
00:46:37,440 --> 00:46:39,159
I didn't even think about the fact that I was

1075
00:46:39,199 --> 00:46:41,599
in a museum, Like that's like the point is like

1076
00:46:41,800 --> 00:46:43,400
that you can just read about it on the walls.

1077
00:46:43,400 --> 00:46:45,559
That's like it's everywhere us.

1078
00:46:45,920 --> 00:46:47,519
Speaker 1: Is this a tree? Is this coming from a tree?

1079
00:46:47,519 --> 00:46:49,800
Speaker 3: As you're standing underneath the trees and in front of

1080
00:46:49,880 --> 00:46:53,800
the picture of a tree and very much just tree based,

1081
00:46:53,880 --> 00:46:55,519
everything around you was a tree.

1082
00:46:55,880 --> 00:46:56,960
Speaker 1: Yeah, that was pretty funny.

1083
00:46:56,960 --> 00:46:58,639
Speaker 4: I don't be able need to explain stuff to me.

1084
00:46:59,119 --> 00:47:03,960
Speaker 1: This is a working right, got me pretty bad, dad,

1085
00:47:04,519 --> 00:47:07,000
But I learned about that on Space.

1086
00:47:06,760 --> 00:47:10,599
Speaker 4: Marine last year. It took a while, but we got there. Yeah,

1087
00:47:10,760 --> 00:47:11,239
I get it.

1088
00:47:11,880 --> 00:47:15,159
Speaker 2: Please check it out. Very fun times. I'm still working

1089
00:47:15,199 --> 00:47:19,159
on the uncut Chocolate Museum cut.

1090
00:47:19,280 --> 00:47:21,760
Speaker 5: Like most of the video, it was an eventful trip

1091
00:47:21,960 --> 00:47:23,159
to the chocolate.

1092
00:47:24,400 --> 00:47:27,199
Speaker 2: I think we're lucky that the Perfume Museum was closed

1093
00:47:27,199 --> 00:47:30,119
that day because then this this travelogue been like five hours.

1094
00:47:31,000 --> 00:47:32,960
Speaker 1: That means we can't scream in the church.

1095
00:47:34,079 --> 00:47:38,960
Speaker 2: You couldn't, but we can find Troy Baker in the Troy.

1096
00:47:37,559 --> 00:47:40,280
Speaker 4: Baker said, licked my asshole, asshole in a church because

1097
00:47:40,280 --> 00:47:40,559
of us.

1098
00:47:40,599 --> 00:47:45,840
Speaker 2: So yeah, yeah, I lit a candle. Uh, Okay, is

1099
00:47:45,880 --> 00:47:48,679
this is this bad? We got some like Christian adjacent

1100
00:47:48,679 --> 00:47:51,320
people on this podcast right now or formers.

1101
00:47:51,599 --> 00:47:55,079
Speaker 6: I was raised Catholic, same school.

1102
00:47:57,119 --> 00:47:59,440
Speaker 2: Okay, we went into I forget the name of the

1103
00:47:59,519 --> 00:48:03,880
church already, something dumb.

1104
00:48:04,800 --> 00:48:07,719
Speaker 1: The colon, which apparently is like one of the biggest

1105
00:48:07,760 --> 00:48:08,679
ones in the world, right one.

1106
00:48:08,599 --> 00:48:14,719
Speaker 2: Of the found nothing going inside this spiritual place anyway, literally,

1107
00:48:14,719 --> 00:48:17,639
but you know, there's a candle, there's a bunch of candles.

1108
00:48:17,639 --> 00:48:20,119
You're supposed to give a little donation to light the candle.

1109
00:48:21,280 --> 00:48:24,239
I tried to own Apple Pay a candle.

1110
00:48:24,320 --> 00:48:25,519
Speaker 4: I don't think they wouldn't read it.

1111
00:48:25,559 --> 00:48:28,639
Speaker 6: I don't think the church is up to date on contact.

1112
00:48:28,360 --> 00:48:30,559
Speaker 2: They got they got, they got contact.

1113
00:48:32,119 --> 00:48:32,639
Speaker 1: They do.

1114
00:48:32,960 --> 00:48:34,760
Speaker 2: So then I was like, all right, well my Apple

1115
00:48:34,960 --> 00:48:37,599
pay isn't working. Let me try my car. Still a candle,

1116
00:48:38,199 --> 00:48:40,760
and I tried my card and then I was like,

1117
00:48:40,920 --> 00:48:43,199
I thought like, oh, well maybe I can give cash,

1118
00:48:43,480 --> 00:48:45,280
but all my cash is American, so.

1119
00:48:45,519 --> 00:48:48,400
Speaker 1: You don't get a candle. He took a candle.

1120
00:48:48,440 --> 00:48:55,079
Speaker 7: Anyway, from so excited about how you're gonna be a

1121
00:48:55,119 --> 00:48:58,360
hell with him, I will say a pre oh my god,

1122
00:48:58,360 --> 00:48:58,880
I'm tweating.

1123
00:48:59,039 --> 00:49:00,280
Speaker 1: I'm like messaging the hope.

1124
00:49:00,360 --> 00:49:04,760
Speaker 4: Right, yeah, yeah, I used Apple Pay to get a chocolate,

1125
00:49:04,760 --> 00:49:06,599
but I started the disco instead.

1126
00:49:06,440 --> 00:49:07,639
Speaker 2: And you didn't get a chocolate.

1127
00:49:07,679 --> 00:49:08,599
Speaker 4: No, I got no chocolate.

1128
00:49:08,880 --> 00:49:11,440
Speaker 5: And I tried doing it, wouldn't take my car or whatever.

1129
00:49:11,480 --> 00:49:12,559
I wanted a second disco.

1130
00:49:13,480 --> 00:49:16,360
Speaker 3: The lady that came up explained like she was like

1131
00:49:16,599 --> 00:49:18,280
did she not see the music was playing that? You

1132
00:49:18,360 --> 00:49:19,559
got the music plan, right, I.

1133
00:49:19,679 --> 00:49:20,480
Speaker 4: Want to get chocolate.

1134
00:49:20,519 --> 00:49:22,800
Speaker 1: Yeah, okay, yeah, right, you wanted a chocolate, you got

1135
00:49:22,840 --> 00:49:23,400
music instead.

1136
00:49:23,480 --> 00:49:27,519
Speaker 2: Yeah, you got music instead. Chocolate is a feeling. But yeah,

1137
00:49:27,559 --> 00:49:30,119
go check that Travelog video out. I'm gonna keep plugging it.

1138
00:49:30,159 --> 00:49:31,280
Speaker 4: Until around till the end.

1139
00:49:31,440 --> 00:49:35,199
Speaker 2: Oh yeah, to the end, lovely, lovely time. I was

1140
00:49:35,239 --> 00:49:37,039
sad that I missed the puppet bar, but then I

1141
00:49:37,079 --> 00:49:38,400
saw the footage of the puppet bar.

1142
00:49:38,519 --> 00:49:40,639
Speaker 6: He didn't smell the puppet boss, so you're fine.

1143
00:49:41,239 --> 00:49:42,800
Speaker 4: Can you smell that smell bad?

1144
00:49:43,000 --> 00:49:43,239
Speaker 2: No?

1145
00:49:43,800 --> 00:49:45,320
Speaker 1: It was like musty.

1146
00:49:47,480 --> 00:49:51,920
Speaker 4: Yeah, it was like it was summer European musk, Like there's.

1147
00:49:51,840 --> 00:49:55,079
Speaker 3: Like an unsavory mold growing somewhere you can't see, but

1148
00:49:55,079 --> 00:49:56,440
you could smell it because it's hot enough.

1149
00:49:56,320 --> 00:49:58,880
Speaker 4: But also like very beer mixed in with it. You

1150
00:49:58,880 --> 00:49:59,920
know that kind of good.

1151
00:50:00,400 --> 00:50:04,800
Speaker 6: I think that usually that bar is so busy, it's

1152
00:50:04,840 --> 00:50:06,760
like so sweaty that the wools are wet.

1153
00:50:07,440 --> 00:50:14,960
Speaker 1: Yeah, and it's so humid a table outside. Yes, that

1154
00:50:15,119 --> 00:50:15,599
was nice.

1155
00:50:15,960 --> 00:50:17,719
Speaker 3: It was important that we saw that puppet though. It

1156
00:50:17,840 --> 00:50:19,880
was Yeah, Tronics autotics.

1157
00:50:20,000 --> 00:50:22,199
Speaker 5: I was very excited about the tube intron. I was like,

1158
00:50:22,199 --> 00:50:24,639
that could be me if I wasn't a real person.

1159
00:50:26,199 --> 00:50:29,559
Well that's what you were until you were you start

1160
00:50:29,599 --> 00:50:35,800
being frozen. Yeah, yeah, Dan is our Geppetto. It turns out, Yeah,

1161
00:50:36,079 --> 00:50:36,519
he kind.

1162
00:50:36,400 --> 00:50:37,280
Speaker 1: Of looks like Geppetto.

1163
00:50:37,559 --> 00:50:41,880
Speaker 5: Once you get older, you'll be a very good geppettoizing puppets.

1164
00:50:42,280 --> 00:50:47,119
Speaker 4: He's a puppet dad. Yeah, it makes Pinocchio, but Pinocchio

1165
00:50:47,159 --> 00:50:47,679
is a puppet.

1166
00:50:48,079 --> 00:50:49,480
Speaker 2: Well, but that was a real buppet.

1167
00:50:50,159 --> 00:50:54,119
Speaker 1: His creator Geppetto Drew Care a real boy. So we

1168
00:50:54,159 --> 00:50:56,039
would just say it's dad, God, why do you hate

1169
00:50:56,639 --> 00:50:57,559
traditional families like.

1170
00:50:58,800 --> 00:50:59,960
Speaker 6: You hate you hate your care?

1171
00:51:02,840 --> 00:51:04,119
Speaker 4: What do Drew Cary have to do.

1172
00:51:04,079 --> 00:51:04,480
Speaker 1: With any of this?

1173
00:51:04,519 --> 00:51:07,199
Speaker 4: He's rumble, He's a hall f Geppetto.

1174
00:51:07,519 --> 00:51:09,320
Speaker 1: He was jeepetto what he's in.

1175
00:51:09,280 --> 00:51:11,960
Speaker 6: The Sims house party. He hears that it's rocking and

1176
00:51:12,000 --> 00:51:13,079
he just has to turn up.

1177
00:51:13,480 --> 00:51:15,360
Speaker 4: He was eliminated from the two thousand of a Rumble

1178
00:51:15,400 --> 00:51:15,800
by Cane.

1179
00:51:16,079 --> 00:51:18,400
Speaker 1: But I was getting sky racy last time. I was

1180
00:51:18,400 --> 00:51:24,280
watchings so many random things in thirty seconds. He kills

1181
00:51:24,280 --> 00:51:25,559
it on that he's a great host.

1182
00:51:25,599 --> 00:51:29,280
Speaker 4: On correction, Cane didn't eliminated him. Cane goozled him, and

1183
00:51:29,320 --> 00:51:32,039
he got scared and said, Drew carry got eliminated himself

1184
00:51:32,039 --> 00:51:32,559
from the rumble.

1185
00:51:32,639 --> 00:51:37,360
Speaker 1: I'd be scared too, Okay, yeah, I'm gonna get your goosel. Yeah,

1186
00:51:37,400 --> 00:51:39,119
I'd be scared goose? What that?

1187
00:51:39,320 --> 00:51:40,320
Speaker 6: What is that?

1188
00:51:41,159 --> 00:51:41,239
Speaker 2: Like?

1189
00:51:41,239 --> 00:51:44,280
Speaker 4: You're setting up for jokes on this goose? There's a

1190
00:51:44,280 --> 00:51:47,519
goozle button in space marine if if a xenomore jumping?

1191
00:51:47,760 --> 00:51:52,719
Speaker 6: Yeah, goozl sounds like what's what's like another word for

1192
00:51:52,760 --> 00:51:53,199
a taint?

1193
00:51:53,519 --> 00:51:53,760
Speaker 2: You know?

1194
00:51:54,119 --> 00:51:57,960
Speaker 5: Like, yeah, I think there is another word. That's what's

1195
00:51:58,000 --> 00:51:59,119
incredible about that word?

1196
00:51:59,159 --> 00:52:01,199
Speaker 1: I think that's the only the meaty bridge or something

1197
00:52:01,280 --> 00:52:03,960
like that. You made that up. Never heard that before.

1198
00:52:04,719 --> 00:52:10,599
I've heard that. That's when I was chat thank you

1199
00:52:10,639 --> 00:52:13,360
for saying so many times stole Christmas.

1200
00:52:14,199 --> 00:52:15,760
Speaker 2: Oh that's good, that's good anyway.

1201
00:52:15,920 --> 00:52:16,079
Speaker 1: Uh.

1202
00:52:16,519 --> 00:52:20,039
Speaker 2: Drew Carrey was in a four TV movie of Geppetto,

1203
00:52:20,599 --> 00:52:23,760
where Julia Luis Dreyfus is one of the fairies and

1204
00:52:24,039 --> 00:52:25,199
Usher is in the.

1205
00:52:25,079 --> 00:52:28,920
Speaker 6: Movie Merry Christmas xbox Huh A.

1206
00:52:28,880 --> 00:52:31,960
Speaker 2: Good, Drew Carrey does not look good in this wig.

1207
00:52:33,679 --> 00:52:35,400
Speaker 6: Can you put it in Chat please?

1208
00:52:35,719 --> 00:52:36,440
Speaker 2: Yeah? Way?

1209
00:52:36,559 --> 00:52:43,079
Speaker 1: Uh? Here where is chat geetos by the way?

1210
00:52:43,199 --> 00:52:48,639
Speaker 4: Oh no, wow, that's stupid looking. Yeah, but Julia Louis Dreyfus.

1211
00:52:48,400 --> 00:52:51,840
Speaker 1: Looks great, always looks great, beautiful woman.

1212
00:52:54,760 --> 00:53:00,000
Speaker 2: No, that's an inappropriate segue, Jeff Grub Yards Rising, Yeah, it's.

1213
00:53:00,400 --> 00:53:04,000
Speaker 3: It's a metroid vana based on Yars Revenge, the Atari

1214
00:53:04,079 --> 00:53:07,840
game from Howard Scott Warshaw who also made ET. And

1215
00:53:07,880 --> 00:53:10,000
I always think about that because in the early days

1216
00:53:10,000 --> 00:53:11,960
of G four they didn't have a lot of bumpers

1217
00:53:12,000 --> 00:53:15,000
between shows. So a thousand times I saw Howard Scott

1218
00:53:15,000 --> 00:53:16,800
Warshaw come on in the TV and be like, well.

1219
00:53:16,760 --> 00:53:17,679
Speaker 1: Thanks for watching G four.

1220
00:53:17,760 --> 00:53:19,639
Speaker 3: I made the worst game of all time ET and

1221
00:53:19,679 --> 00:53:21,039
with some consider to be the best game of all

1222
00:53:21,079 --> 00:53:23,400
time Yards Rising. I'm like, well, or Yurs Revenge. I'm like,

1223
00:53:23,400 --> 00:53:25,239
I've never heard of that game, what are you talking about.

1224
00:53:25,760 --> 00:53:27,920
I've seen it since it's you know, a really cool,

1225
00:53:27,920 --> 00:53:32,519
interesting shooter for the Atari. This is way forward kind

1226
00:53:32,519 --> 00:53:35,280
of taking that foundation and saying let's make a different

1227
00:53:35,360 --> 00:53:37,920
kind of game and that being a Metroid Vana, and

1228
00:53:37,960 --> 00:53:41,400
then sprinkle in some references to yours and it has

1229
00:53:41,480 --> 00:53:43,599
like kind of the same structure in terms of the story,

1230
00:53:44,039 --> 00:53:45,679
and then it has references to a lot of other

1231
00:53:45,679 --> 00:53:47,880
Atari stuff where you fight a boss called like the

1232
00:53:47,920 --> 00:53:51,519
Missile Commander, which I like, and the Metroid style save

1233
00:53:51,599 --> 00:53:55,320
spots are the space war machines. Those are the first

1234
00:53:55,440 --> 00:53:57,800
arcade machine, those big yellow monolists with that kind of

1235
00:53:57,800 --> 00:53:59,760
like stand out towards you or whatever.

1236
00:54:00,079 --> 00:54:01,360
Speaker 1: That's cool. I like that stuff.

1237
00:54:01,400 --> 00:54:05,599
Speaker 3: It is a very solid Metroidvenya in terms of you

1238
00:54:05,760 --> 00:54:09,360
feel good progressing and getting new abilities and finding new

1239
00:54:09,360 --> 00:54:10,880
stuff on the map, and they just give you the

1240
00:54:10,920 --> 00:54:13,000
waypoint of where you're supposed to get to next. You

1241
00:54:13,079 --> 00:54:16,159
gotta find your own way. There's it's just like hitting

1242
00:54:16,239 --> 00:54:18,719
all of the it's painting by numbers a little bit

1243
00:54:18,760 --> 00:54:21,280
in the genre, but I found that that.

1244
00:54:21,360 --> 00:54:25,320
Speaker 1: Still works for me. Mostly. The issues are there are

1245
00:54:25,360 --> 00:54:28,280
like loading screens between like just from walking from one

1246
00:54:29,280 --> 00:54:32,440
like cell of the map to another sometimes and that's

1247
00:54:32,480 --> 00:54:34,880
like why does this game need loading screens. It should

1248
00:54:34,880 --> 00:54:35,639
be much faster than that.

1249
00:54:35,679 --> 00:54:37,360
Speaker 3: I'm not sure if it does that on every platform,

1250
00:54:37,360 --> 00:54:39,239
but it was doing for me on both the Steam

1251
00:54:39,280 --> 00:54:42,800
Deck and on PC. And then the movement's it's kind

1252
00:54:42,800 --> 00:54:45,199
of stiff, like it's not like you're not gonna feel

1253
00:54:45,199 --> 00:54:47,920
as cool as you do in METROI Dread or definitely

1254
00:54:47,920 --> 00:54:50,239
like Prince of Persia The Lost Ground. Those games are

1255
00:54:50,679 --> 00:54:53,599
s tier Metroid venyas this is just like a solid

1256
00:54:53,719 --> 00:54:56,039
entry in the genre, and yet I think it's it's

1257
00:54:56,039 --> 00:54:59,440
still kind of cute and mostly delivers. I did get

1258
00:54:59,559 --> 00:55:01,599
past like the first map, and then you unlock a

1259
00:55:01,639 --> 00:55:05,400
second map to explore, and I've definitely lost my momentum

1260
00:55:05,440 --> 00:55:06,840
with the game in the second map, and now I'm

1261
00:55:06,880 --> 00:55:08,880
not sure if I'm going to finish it. Almost to

1262
00:55:08,960 --> 00:55:11,480
beat it, I'm not sure if I'm going to finish

1263
00:55:11,480 --> 00:55:14,519
it now because of that. But this is another game

1264
00:55:14,559 --> 00:55:16,679
where like you're playing as kind of a hip young

1265
00:55:16,679 --> 00:55:18,440
hacker girl and they talk too much. All that stuff

1266
00:55:18,480 --> 00:55:20,599
is pretty bad. I don't like that stuff. But my kids,

1267
00:55:20,800 --> 00:55:24,119
especially Emmy's been really into it, so like they sent

1268
00:55:24,159 --> 00:55:27,199
me like a little yards rising a care package and

1269
00:55:27,239 --> 00:55:28,880
she just took all that stuff like, this is mine now.

1270
00:55:28,960 --> 00:55:30,639
She really cares about it, so maybe because of her

1271
00:55:30,679 --> 00:55:34,559
we'll see through to the end. But yeah, it's kind

1272
00:55:34,559 --> 00:55:37,280
of hard to recommend because there's so many good metrode

1273
00:55:37,320 --> 00:55:39,440
venyas sure, and yet if you were like a true

1274
00:55:39,480 --> 00:55:41,360
Metroid Venue Sico and then I guess if you have

1275
00:55:41,519 --> 00:55:44,360
any sort of nostalgia for Atari games, which I gotta

1276
00:55:44,360 --> 00:55:46,239
imagine is a very small portion of the audience at

1277
00:55:46,239 --> 00:55:49,239
this point. But it worked on me to a certain degree,

1278
00:55:49,360 --> 00:55:53,280
So yeah, a pretty good way forward. Metroid Venue a big.

1279
00:55:53,119 --> 00:55:55,280
Speaker 5: Problem for me just looking at it when they revealed it.

1280
00:55:55,320 --> 00:55:57,280
I just thought it was kind of an ugly game.

1281
00:55:57,320 --> 00:55:59,360
I don't know what you will playing it if that

1282
00:55:59,440 --> 00:55:59,880
bothered you.

1283
00:56:00,639 --> 00:56:01,320
Speaker 2: It is.

1284
00:56:02,559 --> 00:56:04,920
Speaker 3: It's like bland and colorful at the same time. I

1285
00:56:04,920 --> 00:56:06,559
don't guess, I don't know how to describe it too well,

1286
00:56:06,559 --> 00:56:08,159
but you're like, I don't think it looks great. But

1287
00:56:08,199 --> 00:56:09,360
it didn't bother me too much.

1288
00:56:09,239 --> 00:56:09,960
Speaker 1: When I was playing.

1289
00:56:10,400 --> 00:56:13,679
Speaker 2: Uhh, when the gimmick took the yard stuff away, did

1290
00:56:13,719 --> 00:56:16,039
you say it's not mine, it's yars now?

1291
00:56:16,320 --> 00:56:16,760
Speaker 4: Of course?

1292
00:56:16,840 --> 00:56:21,039
Speaker 1: Yes, of course, yeah, she got she got a mug.

1293
00:56:21,119 --> 00:56:22,920
This says yards rising. Now she's like, this is my mug.

1294
00:56:22,960 --> 00:56:24,760
I'm like, what do you need a mug for special

1295
00:56:24,840 --> 00:56:29,840
yards Cereal? Yeah? Uh huh. I'm enjoying my stulf in

1296
00:56:29,840 --> 00:56:31,840
that game, even if it's like I probably won't finish it.

1297
00:56:32,159 --> 00:56:34,440
Speaker 2: Okay, okay. It was crucial that I delivered that joke

1298
00:56:34,480 --> 00:56:38,960
because I would play into the next Seguae Dan just

1299
00:56:39,000 --> 00:56:42,119
like I needed to deliver that joke. You've delivered, you

1300
00:56:42,159 --> 00:56:44,239
deliver at all costs in this new game.

1301
00:56:44,840 --> 00:56:47,079
Speaker 4: Yeah, that was when I went to the Economi event

1302
00:56:47,199 --> 00:56:50,800
in London. They had Metal Gear Solid Delta, they had

1303
00:56:50,840 --> 00:56:53,199
Silent Hill two and also they had this Delivered All Costs,

1304
00:56:53,199 --> 00:56:55,079
which the embargo was a little later for that one.

1305
00:56:55,239 --> 00:56:57,400
But yeah, I spend some time with it. It's uh,

1306
00:56:57,480 --> 00:57:00,719
it's isometric and it really reminded me of like the

1307
00:57:00,719 --> 00:57:03,519
first two GTAs in terms of you're driving around, but

1308
00:57:03,559 --> 00:57:06,320
it's not like a super violent game. It's not a

1309
00:57:06,360 --> 00:57:10,039
crime game necessarily. It's you are delivering stuff and it's

1310
00:57:10,079 --> 00:57:13,039
got a really really weird sense of humor. It's very

1311
00:57:13,159 --> 00:57:15,679
kind of setting that like almost like Fallout, like fifties

1312
00:57:15,760 --> 00:57:18,840
idyllic type thing. But yeah, dialogue was like making me

1313
00:57:18,920 --> 00:57:21,000
laugh a lot. It's genuinely funny. And then the missions

1314
00:57:21,000 --> 00:57:23,719
are really weird where it's like, Okay, I got eighty

1315
00:57:23,760 --> 00:57:26,159
of these stinky melons that I'm trying to sell, but

1316
00:57:26,199 --> 00:57:28,239
nobody wants to buy them, so I need to drive

1317
00:57:28,239 --> 00:57:30,480
it around the map to like I'm going to spray

1318
00:57:30,519 --> 00:57:32,639
pesticide on these melons to get the bugs off them,

1319
00:57:32,800 --> 00:57:34,159
and then I'm going to take it to like a

1320
00:57:34,199 --> 00:57:36,840
paint place and paint them to look like new watermelons,

1321
00:57:36,960 --> 00:57:38,280
and then I'm going to try to sell them back

1322
00:57:38,280 --> 00:57:40,000
to the guy who didn't want to buy them. And

1323
00:57:40,039 --> 00:57:42,119
as you're driving around, there's just so many physics and

1324
00:57:42,159 --> 00:57:44,199
like the watermelons are falling out and you need to

1325
00:57:44,239 --> 00:57:46,320
have like a minimum of you know, twenty thirty whatever

1326
00:57:46,360 --> 00:57:48,880
melons before you get there. But it's all that physics

1327
00:57:48,920 --> 00:57:52,079
based stuff. You got this floppy live swordfish like strapped

1328
00:57:52,079 --> 00:57:52,760
to the top of your corn.

1329
00:57:52,760 --> 00:57:53,280
Speaker 1: Incredible.

1330
00:57:53,559 --> 00:57:56,000
Speaker 4: Yeah, And here's the thing. Everything is destructful. So you're

1331
00:57:56,039 --> 00:57:59,039
just driving through houses, You're just destroying all these fences.

1332
00:57:59,199 --> 00:58:01,119
Like I'm a big for anything where it's like you

1333
00:58:01,119 --> 00:58:03,960
can just destroy anything. Yes, And this is a lot

1334
00:58:04,000 --> 00:58:06,920
of just like heavy cool physics on these trucks and stuff.

1335
00:58:07,159 --> 00:58:08,719
Speaker 3: Right, that's what that's gonna be my question, because that's

1336
00:58:08,719 --> 00:58:10,199
what that's why I think it sounds awesome and I

1337
00:58:10,239 --> 00:58:12,719
have a sucker for that stuff. Like when the truck

1338
00:58:12,800 --> 00:58:15,239
is like turning in corners, like you feel like it's

1339
00:58:15,239 --> 00:58:17,079
almost gonna flip over and stuff like that.

1340
00:58:17,199 --> 00:58:17,880
Speaker 1: Is it that sort of.

1341
00:58:17,800 --> 00:58:21,280
Speaker 4: Thing absolutely around and destroying all this stuff and they

1342
00:58:21,320 --> 00:58:22,920
know it. I think they know the physics is the

1343
00:58:22,960 --> 00:58:24,920
star of this game because like one of the missions is, oh,

1344
00:58:24,960 --> 00:58:27,480
we got to deliver these balloons as this marketing stunt

1345
00:58:27,519 --> 00:58:29,719
for this company, and so they're going to trap fifty

1346
00:58:29,719 --> 00:58:31,760
balloons to your truck, which means like you go over

1347
00:58:31,760 --> 00:58:34,239
a ramp and it's your truck is like flying through

1348
00:58:34,280 --> 00:58:37,719
the air because all these balloons, and it's it's funny,

1349
00:58:37,880 --> 00:58:40,519
it's fun it's it's very just kind of snappy. You

1350
00:58:40,559 --> 00:58:41,960
can get out of your truck and there's like little

1351
00:58:42,000 --> 00:58:45,320
you know, platforming sections and stuff like that. But yeah,

1352
00:58:45,559 --> 00:58:48,159
was making me laugh a lot, and just driving through

1353
00:58:48,159 --> 00:58:50,239
the map and destroying shit was super satisfying.

1354
00:58:50,599 --> 00:58:52,599
Speaker 3: You know what reminds me of in terms of the

1355
00:58:52,639 --> 00:58:56,800
look and the feel is that Downhill Mountain game. The

1356
00:58:57,679 --> 00:59:00,320
biking game you take downhill. This looks like the that

1357
00:59:00,320 --> 00:59:02,360
where you're taking trucks uphill, but it has the same

1358
00:59:02,400 --> 00:59:05,119
like isometric view and things. It kind of like looks

1359
00:59:05,119 --> 00:59:09,079
pretty similar to Yeah, god, this looks very interesting.

1360
00:59:09,280 --> 00:59:09,400
Speaker 2: Dan.

1361
00:59:09,480 --> 00:59:11,000
Speaker 1: What did they say when this is out? Because on

1362
00:59:11,000 --> 00:59:12,840
Steam it says to be announced.

1363
00:59:12,480 --> 00:59:14,639
Speaker 4: That I don't know if they announced. I want to

1364
00:59:14,639 --> 00:59:16,800
say they definitely announced the release date for like Silent Hill,

1365
00:59:16,880 --> 00:59:19,079
right that's out there. Metal He did not have a

1366
00:59:19,119 --> 00:59:20,559
release date, and I think this did not have a

1367
00:59:20,599 --> 00:59:22,360
release date. Okay, all right, Yeah.

1368
00:59:22,199 --> 00:59:23,960
Speaker 2: We need more sword fishing games.

1369
00:59:24,719 --> 00:59:29,880
Speaker 4: Mount Rushmore Swordfish. It's just the Donkey Kong Country Dredge.

1370
00:59:30,039 --> 00:59:31,920
I think, Oh yeah, look.

1371
00:59:31,800 --> 00:59:36,800
Speaker 5: Like we already did Mount Rushmore a fish subsections of fish.

1372
00:59:37,119 --> 00:59:40,679
Speaker 2: Yeah, we wants a lot of fish, y'all. I don't

1373
00:59:40,679 --> 00:59:47,119
know if y' all know this. Yeah, someone didn't like

1374
00:59:47,159 --> 00:59:51,440
that idea, folks. We got a couple more games we're

1375
00:59:51,480 --> 00:59:53,760
going to talk about right after this preaky break and

1376
00:59:53,840 --> 00:59:56,599
Jeff Grove will hit you with the news right after

1377
00:59:56,639 --> 01:00:01,760
we take a quick nap starting now.

1378
01:00:02,199 --> 01:00:09,000
Speaker 1: Oh god, it's the podcast. We're back.

1379
01:00:09,239 --> 01:00:11,559
Speaker 2: We still have video games to talk about. I was

1380
01:00:11,679 --> 01:00:16,400
dreaming of uh uh the three headed dog Cerberus. It

1381
01:00:16,519 --> 01:00:21,480
is a beast? Uh? A demonic beast? Isn't a demonic beast?

1382
01:00:21,719 --> 01:00:23,840
Speaker 4: It's always bad in video games like Devil May Cry,

1383
01:00:23,920 --> 01:00:24,719
it's a bad dog.

1384
01:00:25,039 --> 01:00:26,719
Speaker 1: But no, it's not bad in hades.

1385
01:00:30,199 --> 01:00:36,480
Speaker 3: Sometimes it's demonic. Sometimes it's altered your beasts, and sometimes

1386
01:00:36,519 --> 01:00:37,400
I am your beast.

1387
01:00:38,639 --> 01:00:48,519
Speaker 1: Really feel Mike, other people automate? Am I that expressive? Yeah,

1388
01:00:48,559 --> 01:00:52,719
we can read you. It's fine, Listen, this is problem.

1389
01:00:52,880 --> 01:00:55,880
Speaker 2: When I was hanging out at Disneyland, I was told

1390
01:00:55,920 --> 01:00:58,360
by Bailey that, like, hey, it is very apparent that

1391
01:00:58,400 --> 01:01:01,159
you like none of these alcoholic beverages that I'm making

1392
01:01:01,199 --> 01:01:03,400
you try. I'm like, you're right, I don't like pickle

1393
01:01:03,480 --> 01:01:06,960
juice anyway. Damn. I also do like pickles. That's why

1394
01:01:06,960 --> 01:01:09,920
I didn't try it. I am your Beast, I've heard.

1395
01:01:10,000 --> 01:01:12,920
Speaker 4: Yeah, it's it is cool. It is one of those

1396
01:01:13,000 --> 01:01:15,840
like extremely fast paced, like kind of bite size like

1397
01:01:15,920 --> 01:01:18,400
missions where it's okay, you're gonna go in here, there's

1398
01:01:18,679 --> 01:01:21,519
nine guards you need to kill, and you are sprinting

1399
01:01:21,559 --> 01:01:24,280
super fast. It's doing like first person Park Corp stuff.

1400
01:01:24,960 --> 01:01:27,000
It's kind of how I wanted Mirror's Edge to feel,

1401
01:01:27,039 --> 01:01:29,199
but it didn't because Mirror's Edge is muddy and boring.

1402
01:01:29,559 --> 01:01:32,679
Speaker 5: UH is doing a whole series about how great Mirrors

1403
01:01:32,760 --> 01:01:36,039
Edge is and has a lot of bad opinions. So no,

1404
01:01:36,719 --> 01:01:38,800
Mirror's Edge maybe best game in the three sixty era.

1405
01:01:38,880 --> 01:01:39,840
Continue that's insane.

1406
01:01:39,960 --> 01:01:43,960
Speaker 4: Okay, So it's very easy to like you run along wires,

1407
01:01:44,039 --> 01:01:46,679
enough trees and stuff like that. It's just very very snappy,

1408
01:01:46,719 --> 01:01:50,000
good FPS mobility stuff. But then also you know you're

1409
01:01:50,079 --> 01:01:51,679
jumping on a dude's head to kill him, and then

1410
01:01:51,760 --> 01:01:53,880
like grabbing a knife off the ground, throwing the knife

1411
01:01:53,880 --> 01:01:56,119
into a dude's head, and then that dude's gun flies

1412
01:01:56,159 --> 01:01:58,199
up in there and you grab the gun, you shoot another

1413
01:01:58,280 --> 01:02:00,199
dude to throw the empty gun at a guy, all

1414
01:02:00,199 --> 01:02:02,119
while you're sprinting, and it all works really like I

1415
01:02:02,159 --> 01:02:03,840
don't know if it's just like doing a lot of

1416
01:02:03,880 --> 01:02:06,039
like kind of am assys stuff to make it all work.

1417
01:02:06,119 --> 01:02:08,199
But I never felt like I had to like super

1418
01:02:08,239 --> 01:02:10,159
dial in everything. I could just kind of bam bam bam,

1419
01:02:10,199 --> 01:02:13,079
bam bam bam bam, almost in like that Neon White

1420
01:02:13,119 --> 01:02:15,519
type of way, you know, whereas you know about that

1421
01:02:15,719 --> 01:02:18,880
length of levels. I would say roughly, you know, short levels.

1422
01:02:19,800 --> 01:02:21,800
But it also does the Neon White thing I did

1423
01:02:21,840 --> 01:02:24,760
not like, where it's like this super fast paced game

1424
01:02:24,800 --> 01:02:27,119
with all these missions and then between them there's just

1425
01:02:27,159 --> 01:02:29,199
a bunch of story stuff I don't really care about,

1426
01:02:29,280 --> 01:02:32,039
and it's it's very like it made more sense in

1427
01:02:33,280 --> 01:02:36,159
El Paso Elsewhere, which you know, another strange scaffold game,

1428
01:02:36,239 --> 01:02:38,920
because that was a max pain story type thing. Sure

1429
01:02:39,039 --> 01:02:41,000
this is very like, oh, you're like this X like

1430
01:02:41,079 --> 01:02:43,360
CIA type guy or whatever, and there's just like it's

1431
01:02:43,360 --> 01:02:46,000
just text on a screen with voiceover, and it's like,

1432
01:02:46,039 --> 01:02:48,079
I don't know if I'm playing pac Man. Between levels,

1433
01:02:48,079 --> 01:02:49,679
I don't want to be like, yeah, then I saw

1434
01:02:49,719 --> 01:02:53,000
the pretzel and then I ate the predzeelon Man, It's like, no,

1435
01:02:53,119 --> 01:02:54,400
I just want to go to the next level. This

1436
01:02:54,480 --> 01:02:55,800
is that type of game where I just want to

1437
01:02:55,800 --> 01:02:57,800
play the next thing, and I feel like I have

1438
01:02:57,800 --> 01:02:59,920
to sit through this thing. Between almost every level, there's

1439
01:03:00,039 --> 01:03:00,719
these cut scenes.

1440
01:03:00,840 --> 01:03:02,199
Speaker 2: Can you skip them at all?

1441
01:03:02,280 --> 01:03:05,519
Speaker 4: Or I didn't. I wanted to give it a shot.

1442
01:03:05,719 --> 01:03:08,079
Uh okay, but I do want to keep playing the game.

1443
01:03:08,239 --> 01:03:08,480
Speaker 2: I heard.

1444
01:03:08,480 --> 01:03:10,079
Speaker 4: I heard it's pretty short, Like I think you can

1445
01:03:10,079 --> 01:03:11,960
beat it in like an hour or so, which reminds

1446
01:03:11,960 --> 01:03:13,360
you of like Children of the Sun kind of the

1447
01:03:13,360 --> 01:03:15,320
same thing where it's like, I love remember that like

1448
01:03:15,320 --> 01:03:18,280
Sniper game with the cult and all that, yeah, shortish levels,

1449
01:03:18,400 --> 01:03:20,559
a certain finite amount of enemies you got to kill

1450
01:03:20,559 --> 01:03:22,920
and strategize with, and then there was story stuff and

1451
01:03:23,000 --> 01:03:24,159
Children of the Sun and I was like, all right,

1452
01:03:24,199 --> 01:03:27,039
let's get to the thing again. But I mean, look,

1453
01:03:27,159 --> 01:03:29,480
that's my biggest complaint. That's not that bad because the

1454
01:03:29,519 --> 01:03:32,320
actual like moment. Oh no, maybe my biggest complaint is

1455
01:03:32,400 --> 01:03:35,599
I did not see leaderboard stuff, which for this feeling,

1456
01:03:35,800 --> 01:03:38,079
like you know, Children of the Sun did. Neon White

1457
01:03:38,079 --> 01:03:40,239
did like these you know, short like really kind of

1458
01:03:40,239 --> 01:03:43,039
almost like stunty type levels of like look how fast

1459
01:03:43,079 --> 01:03:44,519
I can do all this stuff and the you know.

1460
01:03:45,360 --> 01:03:47,400
Speaker 5: Because that was like the best part about Neon White,

1461
01:03:47,440 --> 01:03:49,119
and I was so good at them that you two

1462
01:03:49,159 --> 01:03:49,920
quit playing the game.

1463
01:03:49,960 --> 01:03:52,360
Speaker 4: I didn't know you played that.

1464
01:03:52,480 --> 01:03:56,760
Speaker 5: Top On in the World, top On jur in the World. Actually, okay, yes,

1465
01:03:56,840 --> 01:03:57,639
why I stopped playing?

1466
01:03:57,679 --> 01:03:57,840
Speaker 1: Mike.

1467
01:03:57,880 --> 01:04:02,199
Speaker 6: You're right, so, like, are you better or worse than

1468
01:04:02,239 --> 01:04:03,039
Alex Bonelo?

1469
01:04:04,119 --> 01:04:07,440
Speaker 1: You wouldn't have to be better, No, there's wait, well

1470
01:04:07,480 --> 01:04:09,280
he didn't compete open.

1471
01:04:09,519 --> 01:04:14,280
Speaker 6: Yeah, he's probably got to invite on slack, but you

1472
01:04:14,320 --> 01:04:15,519
didn't get the invitation.

1473
01:04:16,920 --> 01:04:18,880
Speaker 4: I think he was still in cryo sleep at that point.

1474
01:04:19,159 --> 01:04:22,480
Speaker 2: That's right, right until we like spring up, until we

1475
01:04:22,920 --> 01:04:25,679
Chris Pratt Passenger style woke you up from your sleep

1476
01:04:25,800 --> 01:04:26,760
like that movie.

1477
01:04:26,840 --> 01:04:31,480
Speaker 1: O God, because Amazon like time travel movie.

1478
01:04:31,280 --> 01:04:35,639
Speaker 6: No Passengers was a full cinematic release with Jennifer Lawrence

1479
01:04:36,000 --> 01:04:38,920
the mad prop isn't it my problemaic? Like it could be.

1480
01:04:38,840 --> 01:04:43,239
Speaker 5: Fixed as Trevor Lawrence because she's hot, because he's lonely,

1481
01:04:43,639 --> 01:04:45,719
they just wakes her up to be alone with him forever.

1482
01:04:45,800 --> 01:04:47,320
But like at the end of the movie, she's fine

1483
01:04:47,360 --> 01:04:51,519
with it and they're happy, and it's the total bullshit apparently, yeah.

1484
01:04:51,559 --> 01:04:53,960
Speaker 6: Huh yeah, oh yeah, the whole that whole movie could

1485
01:04:53,960 --> 01:04:56,280
have been fixed with her waking up first. That was it.

1486
01:04:56,440 --> 01:04:58,480
There's like a YouTube video where someone was just like,

1487
01:04:58,840 --> 01:05:01,760
if she woke up first, it would be fine, But

1488
01:05:01,800 --> 01:05:03,599
then the rest of it is like, oh, that's.

1489
01:05:04,920 --> 01:05:07,119
Speaker 2: Uh. I want to really liking a lot most of

1490
01:05:07,159 --> 01:05:09,840
the story stuff in El Paso elsewhere, so I'm curious

1491
01:05:09,920 --> 01:05:11,480
if I will resonate at all.

1492
01:05:11,480 --> 01:05:13,639
Speaker 4: With I'm Your Beast, I just feel like nel Passo,

1493
01:05:13,719 --> 01:05:16,119
it was more of an actual like you know, there

1494
01:05:16,119 --> 01:05:18,360
were cut scenes and stuff and and and a story.

1495
01:05:18,360 --> 01:05:20,559
This is like everything I've seen has been text on

1496
01:05:20,559 --> 01:05:23,599
a screen, you know, very kind of stylized, just voiceover stuff.

1497
01:05:23,679 --> 01:05:26,760
And I didn't really need it in this game. So

1498
01:05:27,320 --> 01:05:29,280
but but but the moment to moment like mission stuff

1499
01:05:29,320 --> 01:05:30,400
is very very well done.

1500
01:05:30,719 --> 01:05:37,920
Speaker 2: Speaking about moment to moment stuff getting nailed. Really No, no, no,

1501
01:05:38,559 --> 01:05:43,800
see sick jan Brain not good now exactly. Field's a

1502
01:05:43,880 --> 01:05:45,039
mystery of Lucy James.

1503
01:05:47,440 --> 01:05:53,119
Speaker 6: What about it? So no, it's uh no, I know, No,

1504
01:05:53,400 --> 01:05:55,760
I'm about what I was in. I haven't played in

1505
01:05:55,760 --> 01:05:59,840
a few days. But it's if you're into stadd Us,

1506
01:06:00,079 --> 01:06:04,880
your Harvest Moons, your Animal Crossings, a hot new bombshell

1507
01:06:04,960 --> 01:06:08,239
has entered the villa and its fields of mystery, and

1508
01:06:08,280 --> 01:06:12,000
it's and it's better than the other ones because yeah,

1509
01:06:12,159 --> 01:06:13,400
there are hot characters.

1510
01:06:13,519 --> 01:06:13,880
Speaker 1: Anyway.

1511
01:06:14,079 --> 01:06:18,000
Speaker 6: No, I never really got into Stardu. I think Starred

1512
01:06:18,000 --> 01:06:23,280
You is isn't like I got into it. What was

1513
01:06:23,320 --> 01:06:27,039
the friction with Starred You? I think there's just like characters,

1514
01:06:27,159 --> 01:06:31,519
characters went hard enough. But with fields of mystery. I

1515
01:06:31,559 --> 01:06:33,599
think they just did a lot of quality of life stuff,

1516
01:06:33,599 --> 01:06:37,639
a lot of really good onboarding stuff. I like the

1517
01:06:37,719 --> 01:06:42,360
nineties anime way like character design, and also the fact

1518
01:06:42,519 --> 01:06:47,079
is magic and so it feels way more manageable, and

1519
01:06:47,119 --> 01:06:49,559
the town actually feels way more lived in, Like there's

1520
01:06:49,599 --> 01:06:51,840
a weekly D and D session that you can go

1521
01:06:51,920 --> 01:06:54,079
and check in on because everyone goes to the pub

1522
01:06:54,119 --> 01:06:55,960
on a Friday night, so it's like being back at

1523
01:06:56,000 --> 01:07:00,800
home and it's great. No, it's really cute. I it's

1524
01:07:00,800 --> 01:07:03,159
in I've said this multiple times, but I think it

1525
01:07:03,199 --> 01:07:05,280
is the best early access game I've ever played in

1526
01:07:05,360 --> 01:07:09,880
terms of Polish, in terms of content, and they have

1527
01:07:09,920 --> 01:07:11,960
a roadmap and they're introducing a bunch of stuff and

1528
01:07:12,239 --> 01:07:13,559
it's realio. So I just want to mention because I

1529
01:07:13,559 --> 01:07:15,079
don't think I've talke about it on the BombCast, but

1530
01:07:15,239 --> 01:07:18,599
it's it's like twenty bucks two, it's fourteen.

1531
01:07:19,079 --> 01:07:21,440
Speaker 5: I think it's like the least early accessy early access

1532
01:07:21,480 --> 01:07:21,920
game I played.

1533
01:07:21,960 --> 01:07:22,000
Speaker 2: Like.

1534
01:07:22,039 --> 01:07:24,239
Speaker 5: The only thing that would even make me know it

1535
01:07:24,280 --> 01:07:26,079
was early access was in the beginning when it's like

1536
01:07:26,199 --> 01:07:28,559
pets aren't in here, yeah yeah otherwise.

1537
01:07:28,599 --> 01:07:31,960
Speaker 6: Or the thing yeah hot limited in past four.

1538
01:07:32,440 --> 01:07:35,320
Speaker 4: H space is for like ten or something. Yeah. I

1539
01:07:35,360 --> 01:07:37,599
normally never play early access games. I like to wait,

1540
01:07:38,079 --> 01:07:40,519
but this one, Yeah, Lucy, you're right. It feels like

1541
01:07:40,800 --> 01:07:43,880
I probably played fifteen to twenty hours of it, and yeah,

1542
01:07:43,880 --> 01:07:45,239
you wouldn't even know it's early access.

1543
01:07:45,320 --> 01:07:46,280
Speaker 1: Yeah, you know.

1544
01:07:46,519 --> 01:07:49,199
Speaker 5: I've heard some people saying it's like a decent point, like, hey,

1545
01:07:49,199 --> 01:07:51,800
why not just play Stardoo Valley. You know it's it

1546
01:07:52,280 --> 01:07:56,000
is this game anyways, it's so feature rich that but

1547
01:07:56,039 --> 01:07:58,920
also Starduo Valley, at least to me, almost kind of

1548
01:07:58,920 --> 01:08:01,079
got a little bit of feat your creep like that

1549
01:08:01,599 --> 01:08:03,440
just won't stop adding things in that game, even though

1550
01:08:03,440 --> 01:08:05,039
like everyone kind of wants them.

1551
01:08:04,920 --> 01:08:07,800
Speaker 1: To go and make Honta chocolate. Deary. He's like, nah,

1552
01:08:07,800 --> 01:08:09,440
I'm just gonna keep adding stuff to start.

1553
01:08:09,880 --> 01:08:12,960
Speaker 2: It's the Noman's Sky problem where I want to go

1554
01:08:13,239 --> 01:08:15,199
back to No Man's Sky and I want to really

1555
01:08:15,519 --> 01:08:19,279
try out stard You for the first time properly, but

1556
01:08:19,279 --> 01:08:21,760
there's so much in it that I don't know what

1557
01:08:22,000 --> 01:08:23,520
guide to follow at this point.

1558
01:08:23,600 --> 01:08:25,800
Speaker 4: I always thought that was Destiny, because I like Destiny,

1559
01:08:25,840 --> 01:08:27,680
but it's like I haven't played any the expansions to too,

1560
01:08:27,720 --> 01:08:29,479
and it's like I would be so confused. I'm sure.

1561
01:08:29,760 --> 01:08:31,560
Speaker 5: So there's something about fields and mystery and it kind

1562
01:08:31,560 --> 01:08:33,199
of just has the essentials right now.

1563
01:08:33,319 --> 01:08:34,359
Speaker 1: I'm like, that's all I need.

1564
01:08:34,399 --> 01:08:37,600
Speaker 5: Actually, this loop is very good kind of as is,

1565
01:08:37,640 --> 01:08:39,840
and you know it's early access. They're going to add

1566
01:08:39,880 --> 01:08:42,359
things and that's all fine and danny, but just yea,

1567
01:08:42,439 --> 01:08:45,079
as it is now, I find it very satisfying.

1568
01:08:45,720 --> 01:08:47,680
Speaker 3: Chatter saying you're in this is an insane complaint, Mike.

1569
01:08:47,800 --> 01:08:49,880
I think I know what you're saying, and I think

1570
01:08:49,920 --> 01:08:50,760
I tend to agree with it.

1571
01:08:50,800 --> 01:08:51,479
Speaker 1: I kind of want the.

1572
01:08:51,399 --> 01:08:53,560
Speaker 3: Game to just be the game and not give me

1573
01:08:53,640 --> 01:08:56,279
so much stuff that I feel over not overwhelmed, but

1574
01:08:56,439 --> 01:08:59,159
just like if it feels bogged down, I don't know,

1575
01:09:00,079 --> 01:09:01,000
I really do think so.

1576
01:09:01,159 --> 01:09:05,039
Speaker 6: Like Concerned Ape is working on Haunted Chocolate Tear as

1577
01:09:05,039 --> 01:09:08,039
well as like updating Stardu, but then Chucklefish, who are

1578
01:09:08,119 --> 01:09:11,680
the publishers of Stardu but not the developers, they're working

1579
01:09:11,760 --> 01:09:14,079
on Witchbrook, which is the other one that I'm really

1580
01:09:14,119 --> 01:09:18,319
excited for, which is basically like, uh, stard you but

1581
01:09:18,479 --> 01:09:22,760
you're in a magic school. Okay, it looks pretty cute,

1582
01:09:22,800 --> 01:09:24,960
but it's like there's just never any updates about it,

1583
01:09:25,039 --> 01:09:27,600
or like they update about it really really rarely. And

1584
01:09:27,680 --> 01:09:28,600
it looks so cute.

1585
01:09:30,279 --> 01:09:33,560
Speaker 2: I speaking about looking cute and hot characters. Mike Manati,

1586
01:09:33,680 --> 01:09:35,840
tell me all about you talked about this a bit

1587
01:09:35,920 --> 01:09:37,960
last week Marvel Versus Capcom two.

1588
01:09:38,560 --> 01:09:41,439
Speaker 5: Yeah, you know that Marvel Versus Capcom Fighting Collection came out,

1589
01:09:41,520 --> 01:09:43,079
and there's so many games in there, and I want

1590
01:09:43,079 --> 01:09:46,000
to play them all, but I can't stop playing marvelsus

1591
01:09:46,000 --> 01:09:48,279
Capcom two still. It really is just one of the

1592
01:09:48,319 --> 01:09:51,439
most fun fighting games ever, and like having it now

1593
01:09:51,680 --> 01:09:54,600
with good net code is incredible. The fact that I

1594
01:09:54,600 --> 01:09:57,399
can't just play people online and it can be intimidating

1595
01:09:57,439 --> 01:09:59,159
to do that. There are a lot of people out

1596
01:09:59,159 --> 01:10:01,359
there who've been playing this game for twenty five years,

1597
01:10:01,399 --> 01:10:03,319
and it's a game of a very high skill ceiling.

1598
01:10:03,520 --> 01:10:06,279
But even then, I'm having more than a lot of

1599
01:10:06,720 --> 01:10:10,199
fair matches. There's almost something kind of it's kind of

1600
01:10:10,239 --> 01:10:14,119
like an unspoken rule with Marves's cap On two Character Fighters,

1601
01:10:14,359 --> 01:10:17,199
where there's a top tier of like very good characters,

1602
01:10:17,239 --> 01:10:20,720
your your magnetos and storms, sielocked teams, things like that.

1603
01:10:21,199 --> 01:10:22,840
But a lot of people will kind of wait to

1604
01:10:22,840 --> 01:10:25,840
see what you're picking. And if you're not picking those characters,

1605
01:10:25,880 --> 01:10:28,399
if you're picking more mid tier low tier, they will

1606
01:10:28,439 --> 01:10:30,000
kind of match your freak a bit.

1607
01:10:30,560 --> 01:10:30,760
Speaker 1: Right.

1608
01:10:31,119 --> 01:10:34,199
Speaker 5: Yeah, now I'm not promising that, right, You're still probably gonna,

1609
01:10:34,319 --> 01:10:36,840
you know, play some obnoxious top tier teams and you know,

1610
01:10:37,119 --> 01:10:38,680
if you're gonna play Ross cock on too, you got

1611
01:10:38,760 --> 01:10:40,920
to get ready to get floored every once in a while.

1612
01:10:40,960 --> 01:10:43,199
And it's kind of part of the charming, part of

1613
01:10:43,239 --> 01:10:45,279
the fun. Go ahead, Jeff, question, did.

1614
01:10:45,159 --> 01:10:45,800
Speaker 1: You get wasler?

1615
01:10:45,960 --> 01:10:47,399
Speaker 6: Oh shit, I was just to ask that I was

1616
01:10:47,399 --> 01:10:48,199
waiting for an opening?

1617
01:10:48,319 --> 01:10:52,119
Speaker 4: Yeah, is that like a goosel?

1618
01:10:52,399 --> 01:10:54,000
Speaker 6: Have you been been hit by the wazslow?

1619
01:10:54,720 --> 01:10:57,720
Speaker 5: I have not been hit by the wozzler. Justin Wong

1620
01:10:57,880 --> 01:11:00,520
is making people refund the game. He just choice them

1621
01:11:00,560 --> 01:11:01,000
so badly.

1622
01:11:01,359 --> 01:11:01,600
Speaker 2: He is.

1623
01:11:01,720 --> 01:11:03,600
Speaker 1: He's top on the leaderboard apparently, as there's like a

1624
01:11:03,680 --> 01:11:07,399
leaderboard like overall leader board on all platforms. I guess now, Yeah,

1625
01:11:07,479 --> 01:11:08,760
have you seen the Steam reviews?

1626
01:11:08,800 --> 01:11:12,640
Speaker 7: The Steam reviews are so good to explain, Like Dan,

1627
01:11:12,680 --> 01:11:13,880
you'll still seem confused by this.

1628
01:11:14,439 --> 01:11:19,079
Speaker 3: Yeah, so Justin Wong, famous fighting game pro like from

1629
01:11:19,199 --> 01:11:20,279
moment thirty seven.

1630
01:11:21,000 --> 01:11:24,439
Speaker 1: Just yes, He's been a top tier performer in just

1631
01:11:24,479 --> 01:11:27,960
about every fighting game for decades now. He was huge

1632
01:11:27,960 --> 01:11:30,760
in Marvel Versus Capcom two when it was it's prime.

1633
01:11:31,000 --> 01:11:33,960
Now it's back. He has gone online on Steam, on

1634
01:11:34,079 --> 01:11:38,119
PlayStation and on Switch and it's under the name Wasler,

1635
01:11:38,439 --> 01:11:41,159
and it's just killing everybody that he plays, just destroying

1636
01:11:41,239 --> 01:11:44,000
him so bad that people are like that my first

1637
01:11:44,079 --> 01:11:47,000
mattress against this guy called the Wozzler, I got hurt

1638
01:11:47,039 --> 01:11:47,479
so bad.

1639
01:11:47,720 --> 01:11:49,760
Speaker 3: I'm just going to refund the game. And there's like

1640
01:11:49,960 --> 01:11:52,159
twenty or twenty five reviews like that on Steam or

1641
01:11:52,199 --> 01:11:52,560
something like that.

1642
01:11:52,640 --> 01:11:55,960
Speaker 4: I respect that's experience. How was that good of the game.

1643
01:11:55,960 --> 01:11:56,760
That's all I would do.

1644
01:11:57,079 --> 01:11:59,640
Speaker 5: Yes, it is a credit, like go watch his videos

1645
01:11:59,680 --> 01:12:02,920
on you because it is incredible seeing like high tier

1646
01:12:03,119 --> 01:12:06,520
Marvel versus Capcom two play. It is just wild the

1647
01:12:06,560 --> 01:12:09,000
things that you can't do with this game, where again,

1648
01:12:09,039 --> 01:12:11,399
you have like three characters, you can call them for assists,

1649
01:12:11,520 --> 01:12:15,439
you can combo supers into supers. It is just wild

1650
01:12:15,439 --> 01:12:17,119
what you can do when you're really get this game.

1651
01:12:17,159 --> 01:12:19,239
But you know, it is fun for me to do

1652
01:12:19,319 --> 01:12:22,039
something stupid like I'm gonna just play a team with nothing,

1653
01:12:22,079 --> 01:12:24,840
but girls who wear hats and like find ways to

1654
01:12:24,920 --> 01:12:25,680
kind of make that.

1655
01:12:25,600 --> 01:12:27,359
Speaker 1: Work like type we get it.

1656
01:12:27,600 --> 01:12:30,119
Speaker 5: Yeah, you have the fam hataals and I can go

1657
01:12:30,159 --> 01:12:32,720
in there and I can like figure out my own combos,

1658
01:12:32,720 --> 01:12:34,239
and I can go online and I can win some

1659
01:12:34,359 --> 01:12:36,960
matches and still have fun doing that stupid thing too.

1660
01:12:37,359 --> 01:12:39,960
It's just, it's just it's a fighting game that I

1661
01:12:40,039 --> 01:12:42,319
absolutely fell in love with back when it came out

1662
01:12:42,319 --> 01:12:44,880
around two thousand and it is still magical to me,

1663
01:12:44,920 --> 01:12:47,199
and I'm so happy to have this modern release of

1664
01:12:47,239 --> 01:12:48,640
it that I can easily play now.

1665
01:12:49,520 --> 01:12:53,079
Speaker 2: Fantastic. Thank you, like Minadi, Lucy James, you put up

1666
01:12:53,079 --> 01:12:55,439
here Farewell North. I have no idea what this is.

1667
01:12:55,880 --> 01:12:58,279
Speaker 6: It is a little in the game about grief where

1668
01:12:58,279 --> 01:13:02,359
you play as a dog and you are you go

1669
01:13:02,439 --> 01:13:05,319
up to some Scottish islands with your owner who has

1670
01:13:05,359 --> 01:13:08,239
recently lost their mum and everything in the color palette

1671
01:13:08,279 --> 01:13:11,680
is blue and gray, and sometimes she gets really stricken

1672
01:13:11,680 --> 01:13:14,199
by her own grief and can't continue, so you have to,

1673
01:13:14,479 --> 01:13:16,760
as a dog like help her out and solve little

1674
01:13:16,800 --> 01:13:21,960
environmental puzzles and basically bring joy and color back. And

1675
01:13:22,119 --> 01:13:24,079
as she's on this mission to kind of release her

1676
01:13:24,119 --> 01:13:28,479
mum's ashes. Very like it's very I don't know, just

1677
01:13:28,520 --> 01:13:32,800
like a very soothing but also very Yeah, it's it's

1678
01:13:32,920 --> 01:13:36,520
a big game by grief, and so it's like, yeah,

1679
01:13:36,640 --> 01:13:38,479
I don't know, be in the right head space for it,

1680
01:13:38,880 --> 01:13:41,119
I would say, but it's very nice and he plays

1681
01:13:41,119 --> 01:13:41,960
a dog and it's.

1682
01:13:44,439 --> 01:13:47,000
Speaker 5: I don't immediately I don't mean to immediately go into

1683
01:13:47,079 --> 01:13:49,760
a silly place with this, but I like, I'm thinking

1684
01:13:49,800 --> 01:13:52,840
about a thing about Code Grandma, where Dan Reiker it

1685
01:13:52,920 --> 01:13:57,159
has to spread my ashes in Disneyland at like specific places,

1686
01:13:57,439 --> 01:13:59,359
and like it's also a stealth game because you had

1687
01:13:59,359 --> 01:14:03,840
to get past secure it's on the snook Cay. Like

1688
01:14:04,079 --> 01:14:06,279
we all have stupid ideas for video games, right, like

1689
01:14:06,359 --> 01:14:07,800
usually like that doesn't actually make sense.

1690
01:14:07,840 --> 01:14:09,399
Speaker 1: I think this is the best I've ever had.

1691
01:14:11,720 --> 01:14:14,199
Speaker 2: Someone cut this out of the podcast and send it

1692
01:14:14,239 --> 01:14:19,880
to John Drake right now, Yeah.

1693
01:14:19,920 --> 01:14:22,920
Speaker 3: Grandma, when someone is trying to secretly spread ashes at

1694
01:14:22,960 --> 01:14:24,520
Disney World, in case you're wondering.

1695
01:14:25,800 --> 01:14:30,720
Speaker 1: Yes, yes, isn't that funny? Very thing they have to

1696
01:14:30,760 --> 01:14:31,359
shut down.

1697
01:14:31,279 --> 01:14:33,479
Speaker 5: Rise because they have to clean the ashes because it's

1698
01:14:33,479 --> 01:14:34,279
not sanitary.

1699
01:14:34,479 --> 01:14:36,039
Speaker 1: It's like, Grandma, in.

1700
01:14:36,039 --> 01:14:39,760
Speaker 2: That instance, do you like empty the vacuum first and

1701
01:14:39,800 --> 01:14:42,039
then suck up the ashes. And then do you give

1702
01:14:42,079 --> 01:14:44,039
the ashes back to the person?

1703
01:14:44,159 --> 01:14:48,079
Speaker 1: I think, I think you may waiver. You're right, you

1704
01:14:48,119 --> 01:14:50,079
lost and see, yeah, you lost your rights to your

1705
01:14:50,119 --> 01:14:52,960
grandma's ashes once you jump it on the tea kettle

1706
01:14:53,039 --> 01:14:56,720
teapot ride or I wouldn't do it anyone to do

1707
01:14:56,720 --> 01:14:58,159
it all because it's spins.

1708
01:14:58,279 --> 01:14:59,319
Speaker 6: I was gonna say, what does.

1709
01:14:59,239 --> 01:15:04,239
Speaker 1: He spread ashes? That's what you're going for.

1710
01:15:08,159 --> 01:15:10,079
Speaker 6: If you really hate someone, you can put them in

1711
01:15:10,159 --> 01:15:11,079
It's a small world.

1712
01:15:11,840 --> 01:15:15,640
Speaker 1: Yes, I like that song. It's a world of laughter,

1713
01:15:15,840 --> 01:15:16,159
all right.

1714
01:15:18,199 --> 01:15:21,359
Speaker 2: You've been playing Planet Coaster to planet can talk about

1715
01:15:21,359 --> 01:15:21,960
the video game.

1716
01:15:23,039 --> 01:15:25,079
Speaker 5: I got to do a preview event for this where

1717
01:15:25,079 --> 01:15:27,600
I played this on parsek, which isn't a super ideal

1718
01:15:27,680 --> 01:15:31,239
way to play a menu game, right, but still I

1719
01:15:31,319 --> 01:15:33,479
was having fun though. The whole thing with Planet Coaster too,

1720
01:15:33,479 --> 01:15:35,520
at least the big thing is water parks. You can

1721
01:15:35,520 --> 01:15:38,399
build water parks, so you can build kind of hybrid

1722
01:15:38,640 --> 01:15:41,399
coaster and water parks. You can do fun things like

1723
01:15:41,439 --> 01:15:43,880
have a roller coaster loop, go through part of your

1724
01:15:43,920 --> 01:15:47,279
water parks, slide and things like that. Any I think

1725
01:15:47,279 --> 01:15:49,560
that's just tickling me, especially since water parks kind of

1726
01:15:49,560 --> 01:15:53,760
inherently have that like fun you know, tiki summer vibe

1727
01:15:53,800 --> 01:15:56,520
a lot of the time. So just designing that stuff

1728
01:15:57,279 --> 01:15:59,760
feels relaxing and like I'm on vacation.

1729
01:16:00,800 --> 01:16:00,960
Speaker 2: You know.

1730
01:16:01,039 --> 01:16:02,800
Speaker 5: It's like you can even like make the outline of

1731
01:16:02,840 --> 01:16:04,640
your pool that you can maybe set up like one

1732
01:16:04,680 --> 01:16:07,840
big upper platform that has four different slides coming down

1733
01:16:07,880 --> 01:16:10,840
it and they're all kind of interweaving, you know. Played

1734
01:16:10,840 --> 01:16:12,800
a couple hours and then gets super deep into it.

1735
01:16:12,840 --> 01:16:18,079
But just that basic idea planet coaster, which was probably

1736
01:16:18,119 --> 01:16:20,399
the best thing park simulator ever in terms of like

1737
01:16:20,439 --> 01:16:22,560
making rides and all that other sim stuff, you know,

1738
01:16:22,600 --> 01:16:26,239
managing the economics and your staff and all that other stuff,

1739
01:16:26,279 --> 01:16:30,159
and just adding this water park business to it seems great.

1740
01:16:30,119 --> 01:16:34,600
Speaker 2: Very excited, lovely lovely. I appreciate the restraint mic and

1741
01:16:34,640 --> 01:16:36,960
switching over to the topic at hand. It really felt

1742
01:16:37,039 --> 01:16:39,520
like you were fighting a war within yourself, just like

1743
01:16:39,600 --> 01:16:42,279
you've been doing in World of Warcraft, the war within.

1744
01:16:43,239 --> 01:16:44,279
Speaker 1: I wanted to bring this up.

1745
01:16:44,239 --> 01:16:46,439
Speaker 5: Because I'm just leveling through it and it's one of

1746
01:16:46,439 --> 01:16:50,119
the most enjoyable leveling experiences I've had in a world

1747
01:16:50,199 --> 01:16:51,600
of what makes it's.

1748
01:16:51,439 --> 01:16:55,359
Speaker 3: Just leveling in World Warcraft enjoyable as opposed to not enjoyable.

1749
01:16:56,520 --> 01:16:57,720
Speaker 1: So World warcut.

1750
01:16:57,640 --> 01:17:01,439
Speaker 5: Usually struggles with story, right, that is usually its problem.

1751
01:17:01,760 --> 01:17:03,720
That's where it could kind of be a mess. A

1752
01:17:03,720 --> 01:17:06,640
lot of the times that culminated and the bad expansion

1753
01:17:06,680 --> 01:17:09,039
shadow Lands, where we went to the Afterlife and it

1754
01:17:09,079 --> 01:17:11,199
turns out the Afterlife is still a place where you

1755
01:17:11,199 --> 01:17:14,279
fight level fifty five bears and things like that. It's

1756
01:17:14,359 --> 01:17:17,199
kind of just stupid and depressing. And this was doing

1757
01:17:17,279 --> 01:17:21,239
a good job of folding in recognizable characters and actually

1758
01:17:21,680 --> 01:17:25,479
giving them meaningful story arcs. That is progressing things forward.

1759
01:17:26,479 --> 01:17:27,960
Part of it is just what zones are you in?

1760
01:17:28,039 --> 01:17:31,039
Are these places interesting? Kind of the big one I

1761
01:17:31,079 --> 01:17:33,760
was in is this big underground cave place where all

1762
01:17:33,840 --> 01:17:38,159
these kind of dwarf robot people live and also coballs

1763
01:17:38,159 --> 01:17:40,159
and they're like they love candles and there's like a

1764
01:17:40,159 --> 01:17:43,920
problem with the cobals. So everything was just very interesting.

1765
01:17:44,960 --> 01:17:48,000
You know, the combat is very snappy and fast paced

1766
01:17:48,079 --> 01:17:51,439
World Warcrafts, so going around fighting things was good. It's

1767
01:17:51,479 --> 01:17:54,199
just paced very well and honestly, like you know, a

1768
01:17:54,199 --> 01:17:57,079
couple months ago found Fancy fourteen's expansion came out, and

1769
01:17:57,119 --> 01:18:00,600
I generally like found fanacy fourteen more than World Warcraft.

1770
01:18:01,479 --> 01:18:04,119
I do think fourteen released kind of a week expansion.

1771
01:18:04,199 --> 01:18:06,760
I think World of Warcraft has released a very good one.

1772
01:18:07,000 --> 01:18:09,479
Now there's been some complaints of people who are further

1773
01:18:09,520 --> 01:18:11,960
along with me about this new feature Delves, which is

1774
01:18:12,000 --> 01:18:14,520
kind of this hard solo content. They've been tuning that

1775
01:18:14,600 --> 01:18:17,119
and adjusting it, having really followed up on it, but

1776
01:18:17,119 --> 01:18:20,399
there's been some complints online about that. I think kind

1777
01:18:20,399 --> 01:18:22,479
of with just like the vibe of the expansion, everybody

1778
01:18:22,520 --> 01:18:24,960
seems to be enjoying, and I'm enjoying it a lot.

1779
01:18:25,039 --> 01:18:27,399
So I'm pretty happy with the war within so far,

1780
01:18:27,479 --> 01:18:30,840
and I'm excited to continue progressing through it.

1781
01:18:32,000 --> 01:18:37,000
Speaker 2: Last game we have to talk about here is very important,

1782
01:18:37,039 --> 01:18:39,039
and I don't mean to alarm anyone. I know that

1783
01:18:39,079 --> 01:18:42,640
I speak about a lot of alarming behavior all the time, folks.

1784
01:18:42,680 --> 01:18:45,880
I don't actually have a gambling problem. I don't have

1785
01:18:45,920 --> 01:18:49,000
a wead problem or substance abuse problem, but I do

1786
01:18:49,079 --> 01:18:52,279
have a problem with Pokemon God damn it both. Some

1787
01:18:52,359 --> 01:18:55,319
more regionals with this past weekend, and holy smokes, folks,

1788
01:18:55,560 --> 01:18:59,239
I dig the format. The VGC formats where we kicked

1789
01:18:59,279 --> 01:19:03,119
the legend that we defenestrate the legendaries out the goddamn window.

1790
01:19:03,239 --> 01:19:07,600
Who the fuck needs them? Because ladies and gentlemen, I

1791
01:19:07,640 --> 01:19:11,399
don't mean to alarm anyone, but people have found the

1792
01:19:11,479 --> 01:19:14,760
little Freak strategy something that I broke the case wide

1793
01:19:14,800 --> 01:19:17,840
open and last gen sword and shield. No, was that

1794
01:19:17,840 --> 01:19:22,079
the last one's sword and shield. The Sinino Minchino strategy

1795
01:19:22,319 --> 01:19:25,560
where you can take down any and everything has applied

1796
01:19:25,880 --> 01:19:28,399
in folks, what has what have we found out about

1797
01:19:28,439 --> 01:19:32,439
Pokemon family is most important? The thing that will take

1798
01:19:32,520 --> 01:19:36,680
down a pseudo legendary from Gen one, will take down

1799
01:19:37,760 --> 01:19:43,159
Dragon Knight is mousehold, a group of four mice sticking together.

1800
01:19:43,479 --> 01:19:46,600
That's right, folks. Congrats on winning your first regionals. Buddy.

1801
01:19:47,560 --> 01:19:51,239
This is all to say, who the fuck is this? No?

1802
01:19:52,760 --> 01:19:55,479
Speaker 4: Sorry, it was a phone.

1803
01:19:55,479 --> 01:19:56,520
Speaker 1: I thought I was.

1804
01:19:56,359 --> 01:19:56,600
Speaker 4: I was.

1805
01:19:57,319 --> 01:19:59,920
Speaker 2: I said something super bad that I needed. Company's calling

1806
01:20:00,359 --> 01:20:04,319
the Pokemon they should call me. God damn it. You

1807
01:20:04,359 --> 01:20:06,960
want a commentator, you want a color commentator for one

1808
01:20:07,000 --> 01:20:09,079
of these regionals. Hit up your boy. I will freak

1809
01:20:09,119 --> 01:20:12,560
the funk out. I will be the Moro Ronalo of Pokemon.

1810
01:20:13,199 --> 01:20:15,520
Please give me this chance. Goddamn it.

1811
01:20:15,640 --> 01:20:18,159
Speaker 1: If you won't let me compete in regionals.

1812
01:20:17,640 --> 01:20:19,560
Speaker 2: Because I have to with so many goddamn points and

1813
01:20:19,640 --> 01:20:21,600
plays strategically proper, let.

1814
01:20:21,479 --> 01:20:23,439
Speaker 1: Me commentate over they've God damn it.

1815
01:20:23,600 --> 01:20:26,520
Speaker 2: I'm just gonna shoot hot. I'm sorry anyway. This is

1816
01:20:26,560 --> 01:20:30,479
all to say, Uh, the Pokemon Gym is being renovated.

1817
01:20:31,079 --> 01:20:33,439
We're gonna recruit Sean to help run the gym. I'm

1818
01:20:33,479 --> 01:20:34,600
telling him this now.

1819
01:20:35,119 --> 01:20:35,239
Speaker 6: Uh.

1820
01:20:35,479 --> 01:20:37,520
Speaker 2: And I didn't ask him about this, to talk to

1821
01:20:37,600 --> 01:20:42,319
him about this, Chopper, No, because Yo, we got we

1822
01:20:42,399 --> 01:20:45,000
gotta go to regionals because it's gonna be in Anaheim,

1823
01:20:45,079 --> 01:20:48,079
and then it's gonna be in San Francisco. We have.

1824
01:20:49,600 --> 01:20:51,560
Speaker 6: This could be Pokemon, it could be high school musical.

1825
01:20:52,159 --> 01:20:55,000
Speaker 2: Oh my god, yes, better on it. Yes, that's the

1826
01:20:55,039 --> 01:20:56,640
only good thing golf courses are for.

1827
01:20:57,159 --> 01:20:58,359
Speaker 1: Uh.

1828
01:20:58,399 --> 01:21:01,840
Speaker 5: And then then I learned, I apparently what we're talking

1829
01:21:01,920 --> 01:21:02,880
I don't know what we're.

1830
01:21:02,760 --> 01:21:04,079
Speaker 1: Talking about all.

1831
01:21:04,279 --> 01:21:07,600
Speaker 2: Then I learned that friend of the website, Jenny Nicholson,

1832
01:21:07,960 --> 01:21:10,520
is also into Pokemon. So I'm like, all right, dog,

1833
01:21:10,800 --> 01:21:14,079
you be Sean. We gotta go to regionals. We gotta

1834
01:21:14,119 --> 01:21:18,720
win or have some type of showing.

1835
01:21:18,840 --> 01:21:21,720
Speaker 1: But also Pokemon Company you.

1836
01:21:21,680 --> 01:21:25,039
Speaker 2: Want a commentator. I won't do it pro bono. I'll

1837
01:21:25,079 --> 01:21:27,840
do it for like a sandwich, pay for accommodations or

1838
01:21:27,840 --> 01:21:29,840
somethingshake hot talk.

1839
01:21:29,720 --> 01:21:31,960
Speaker 1: In a handshake, baby, that's what I'll work for.

1840
01:21:32,560 --> 01:21:37,399
Speaker 2: Just let me do it anyway, mousehold great fun competitive Pokemon.

1841
01:21:37,479 --> 01:21:39,680
Never been a better time than right now, folks, am

1842
01:21:39,720 --> 01:21:41,920
I okay, no, Jeff Grub news.

1843
01:21:43,159 --> 01:21:43,960
Speaker 1: I'm more conte.

1844
01:21:44,159 --> 01:21:47,640
Speaker 2: Sorry, I can't go for this Pokemon crap something. Oh god,

1845
01:21:47,720 --> 01:21:48,840
it's not working right.

1846
01:21:50,520 --> 01:21:51,279
Speaker 1: It's all breaking.

1847
01:21:53,640 --> 01:21:55,760
Speaker 2: It's also great to see Guard hump back in like

1848
01:21:55,800 --> 01:21:56,960
the top usage charts.

1849
01:21:57,079 --> 01:22:00,399
Speaker 1: Oh yeah, I don't stop saying that. I think I

1850
01:22:00,479 --> 01:22:03,760
was just talking to my children in bed last night.

1851
01:22:03,760 --> 01:22:04,920
Speaker 3: They were like, hey, all right, you gonna know it's

1852
01:22:04,920 --> 01:22:06,840
time for sleep, but you got to hear some important news.

1853
01:22:06,880 --> 01:22:10,960
Speaker 2: Guard Chomp is back, Grub real quick. Last Pokemon thing

1854
01:22:11,039 --> 01:22:13,920
today for today. I swear I hope the Gimmicks will

1855
01:22:13,920 --> 01:22:16,039
grow up in a world where we will never see

1856
01:22:16,119 --> 01:22:18,840
in cineroor in the top usage charts again. To have

1857
01:22:19,000 --> 01:22:20,680
in Cinero dominating.

1858
01:22:21,880 --> 01:22:24,359
Speaker 8: That you're imagining there six of the top eight teams,

1859
01:22:24,399 --> 01:22:30,640
that's insane. We need imagine, we need an answer to

1860
01:22:30,760 --> 01:22:33,399
cineraor please, I said, let's just put.

1861
01:22:33,279 --> 01:22:38,600
Speaker 1: Them down, all right, just kill that, kill them? Uh

1862
01:22:38,920 --> 01:22:42,920
news new leak suggests, Okay, well, all right, last guess

1863
01:22:42,960 --> 01:22:44,079
what do you guys think the name of the switch

1864
01:22:44,119 --> 01:22:44,600
two is going to.

1865
01:22:44,640 --> 01:22:45,479
Speaker 6: Be well looked at the.

1866
01:22:47,560 --> 01:22:48,119
Speaker 1: Switch too.

1867
01:22:48,279 --> 01:22:50,800
Speaker 5: If your name for the switch could also be a

1868
01:22:50,880 --> 01:22:53,840
name for a hypothetical pro model for the switch, it's

1869
01:22:53,840 --> 01:22:55,199
a bad name and it's not going to be the

1870
01:22:55,279 --> 01:22:56,920
name you didn't it.

1871
01:22:57,399 --> 01:22:58,199
Speaker 1: Leak suggests.

1872
01:22:58,520 --> 01:23:01,119
Speaker 3: The system is in full production with retail boxes that

1873
01:23:01,159 --> 01:23:04,039
have a big number two on the side, not poop,

1874
01:23:04,279 --> 01:23:06,560
but the big to the the the you know, the

1875
01:23:06,600 --> 01:23:09,880
integer on the side, with workers expected to and they're

1876
01:23:09,880 --> 01:23:12,119
making each workers making one thousand per day. These are

1877
01:23:12,119 --> 01:23:14,640
where these leaks are coming from. The console's rumor to

1878
01:23:14,640 --> 01:23:17,359
be slightly larger than its predecessor, with a smaller bezel,

1879
01:23:17,960 --> 01:23:21,239
Black and white Joycon controllers also expected to have better

1880
01:23:21,279 --> 01:23:26,000
battery life. AI features Nvidia DLSS support and a dual

1881
01:23:26,000 --> 01:23:28,640
screen design. Media Sorry, thanks that people have talked about

1882
01:23:28,680 --> 01:23:30,800
this is not like that's not I mean by dual

1883
01:23:30,800 --> 01:23:33,920
screens design with the TV like there might be support

1884
01:23:33,960 --> 01:23:35,640
for that, but these are like things that people have

1885
01:23:35,720 --> 01:23:38,720
speculated on recently and not necessarily coming from the side

1886
01:23:38,720 --> 01:23:40,720
of the box, Like this is just like the list

1887
01:23:40,720 --> 01:23:43,000
of features that people have mentioned before for the switch to.

1888
01:23:43,359 --> 01:23:46,800
The things that that did come from the apparently from

1889
01:23:46,800 --> 01:23:50,319
this leak is slightly larger, smaller bezel, black and white,

1890
01:23:50,399 --> 01:23:54,319
joy cons big two on the box. Yeah, a switch

1891
01:23:54,359 --> 01:23:58,239
to is probably I mean, at this point, Nintendo has

1892
01:23:58,640 --> 01:24:00,920
done a lot of like, hey, what is Apple kind

1893
01:24:00,920 --> 01:24:03,159
of doing? We'll put ee in here somewhere, so yes,

1894
01:24:03,319 --> 01:24:05,640
I and it's like, well, now Apple just kind of

1895
01:24:05,640 --> 01:24:07,520
calls her stuff like Max Promax, and then there's always

1896
01:24:07,560 --> 01:24:09,479
a number to indicate that this is the new phone.

1897
01:24:10,039 --> 01:24:11,640
I'm not surprised that the den was just like, you

1898
01:24:11,640 --> 01:24:13,920
know what, let's just go with the number that seems.

1899
01:24:13,720 --> 01:24:14,760
Speaker 1: Forget this time.

1900
01:24:15,199 --> 01:24:18,359
Speaker 5: You know, like this form factor might be their thing

1901
01:24:18,479 --> 01:24:20,479
for a while, Like there could very easily be a

1902
01:24:20,479 --> 01:24:24,000
world where there is a switch three, so you may

1903
01:24:24,039 --> 01:24:25,680
as well just get on that numbering train.

1904
01:24:25,800 --> 01:24:28,000
Speaker 2: Now what if it's just called the two though?

1905
01:24:28,800 --> 01:24:30,319
Speaker 1: The two? I mean I want to hate it.

1906
01:24:30,399 --> 01:24:33,000
Speaker 6: Yeah, no, you know, because they have a console with

1907
01:24:33,039 --> 01:24:37,880
the Wii and then one called the number two, Like someone.

1908
01:24:41,159 --> 01:24:50,199
Speaker 5: Taint couldn't be the headlines when it sells out everywhere,

1909
01:24:50,560 --> 01:24:55,039
children are upset that they didn't hit the it stole Christmas.

1910
01:24:56,279 --> 01:25:03,680
Speaker 3: There it is, Yes, it is. Switch to is probably

1911
01:25:03,680 --> 01:25:06,800
something we will hear about sooner rather than later. His

1912
01:25:06,920 --> 01:25:09,239
thing is in full production now, and probably we'll do

1913
01:25:09,319 --> 01:25:15,479
something here soon. May Switch two's out there somewhere right, Yeah,

1914
01:25:15,479 --> 01:25:17,800
and uh there, you know there was that reporting a

1915
01:25:17,840 --> 01:25:18,920
couple of weeks ago that.

1916
01:25:19,079 --> 01:25:22,159
Speaker 1: Hey, Nintendo is like filming the commercial for this thing,

1917
01:25:22,239 --> 01:25:23,600
or filming like the maybe.

1918
01:25:23,399 --> 01:25:26,720
Speaker 2: The first trailer. I hope that the person they're featuring

1919
01:25:26,720 --> 01:25:31,600
in these trailers is actor extraordinary Italian extraordinaire Stanley Tucci.

1920
01:25:32,199 --> 01:25:35,359
Oh yeah, and then like they'll flash the take good,

1921
01:25:36,039 --> 01:25:38,520
they'll just flash the two on screen and then he'll

1922
01:25:38,560 --> 01:25:40,159
just like look at the camera and smirk and.

1923
01:25:40,199 --> 01:25:42,560
Speaker 1: Like are the Beji still alive?

1924
01:25:42,600 --> 01:25:46,119
Speaker 3: They could say that their song that the deuce there's

1925
01:25:46,119 --> 01:25:47,159
only one left?

1926
01:25:47,560 --> 01:25:50,920
Speaker 1: I think, is the two gonna be Roman numerals.

1927
01:25:50,960 --> 01:25:59,039
Speaker 5: It's gonna look like the joy CON's like snapping into.

1928
01:25:56,079 --> 01:25:59,279
Speaker 1: Apparently it's just a it's actually just the check the

1929
01:25:59,319 --> 01:26:00,239
Arabic number too.

1930
01:26:00,399 --> 01:26:01,760
Speaker 2: You can't see that, That's what I say.

1931
01:26:02,279 --> 01:26:04,319
Speaker 5: Cut to check the jan first and then they By

1932
01:26:04,399 --> 01:26:05,760
the way, one of my favorite things ever is when

1933
01:26:05,800 --> 01:26:07,680
you like ask, like, stupid people, do you think they

1934
01:26:07,680 --> 01:26:14,119
should they should teach the rated Yeah, the Arabic. They're like, no,

1935
01:26:14,640 --> 01:26:19,640
I know that rules old honey basically invent in math. Yeah,

1936
01:26:19,880 --> 01:26:22,399
we'll see this thing probably could pop up in a

1937
01:26:22,479 --> 01:26:24,640
video here the next couple of weeks or it's a

1938
01:26:24,800 --> 01:26:27,640
wild Yeah, we've been We've been waiting for this shoe

1939
01:26:27,720 --> 01:26:30,359
to drop for so long. The fact that like it's

1940
01:26:30,399 --> 01:26:33,439
in mid air now and it's approaching the ground right,

1941
01:26:33,439 --> 01:26:34,079
it's gonna crash.

1942
01:26:36,159 --> 01:26:41,520
Speaker 2: We have to ask I need answers here, price assumptions.

1943
01:26:41,039 --> 01:26:42,039
Speaker 6: Three fifty four.

1944
01:26:43,159 --> 01:26:44,840
Speaker 4: That sounds five hundred.

1945
01:26:46,479 --> 01:26:47,880
Speaker 5: I don't think there's a world where it's less than

1946
01:26:47,920 --> 01:26:50,720
four hundred these days now, Like the place Station five

1947
01:26:50,760 --> 01:26:52,079
pro has shocked me so much.

1948
01:26:52,279 --> 01:26:55,039
Speaker 1: I'm like, no, way, it's less than four hundred anymore. Yeah, I.

1949
01:26:56,600 --> 01:26:58,760
Speaker 2: Could see it being five hundred now, the grub said it.

1950
01:26:59,199 --> 01:27:01,880
Speaker 6: I don't want to put that energy out in the world.

1951
01:27:02,319 --> 01:27:05,119
Speaker 1: I know it's kind of our manifesting. I know by

1952
01:27:05,119 --> 01:27:07,680
saying that, we're also kind of making them aware of

1953
01:27:07,720 --> 01:27:09,520
the fact that they could probably get away with it. So, yeah,

1954
01:27:09,520 --> 01:27:11,479
you're listened to West, we're in the tendol jill right,

1955
01:27:11,520 --> 01:27:14,119
don't Yeah, they don't listening, they're invalid.

1956
01:27:13,880 --> 01:27:15,960
Speaker 2: Four twenty four to twenty do it at four twenty

1957
01:27:16,039 --> 01:27:16,840
just yeah, I.

1958
01:27:17,680 --> 01:27:18,880
Speaker 1: Think between four or five hundred.

1959
01:27:18,920 --> 01:27:20,800
Speaker 3: I wouldn't be supress if it's like four forty nine

1960
01:27:20,880 --> 01:27:24,079
ninety nine or something like that. Four hundred okay, yeah,

1961
01:27:24,520 --> 01:27:26,479
we'll see If it was four hundred, I feel like

1962
01:27:26,479 --> 01:27:28,039
we're getting away with something and that's probably what they

1963
01:27:28,039 --> 01:27:28,359
want us do.

1964
01:27:28,479 --> 01:27:30,199
Speaker 4: What was the switch at launch? Was it two fifty

1965
01:27:30,399 --> 01:27:33,079
three hundred, three hundred and the O lead is still

1966
01:27:33,119 --> 01:27:35,279
three hundred right, three fifty three fifty.

1967
01:27:35,079 --> 01:27:36,720
Speaker 1: Right, Okay, increase the price to sell you the O

1968
01:27:36,840 --> 01:27:37,640
lead screen? Right right?

1969
01:27:37,640 --> 01:27:38,479
Speaker 4: We'll still do again.

1970
01:27:39,199 --> 01:27:41,479
Speaker 1: Yep, absolutely, because we have like.

1971
01:27:41,680 --> 01:27:44,199
Speaker 5: We finally got like those new switch bundles have been

1972
01:27:44,199 --> 01:27:47,560
waiting for, and it's just still bundled with Mario Card

1973
01:27:47,640 --> 01:27:48,600
eight Deluxe.

1974
01:27:48,800 --> 01:27:49,079
Speaker 1: Yeah.

1975
01:27:49,119 --> 01:27:51,319
Speaker 5: I can't even make it a more exciting bundle anymore.

1976
01:27:51,479 --> 01:27:54,600
Speaker 3: Australia got the Mario Wonder bundle, but not a cool

1977
01:27:54,600 --> 01:27:56,720
we get. I think we have different ma Get like

1978
01:27:57,119 --> 01:27:59,079
bundles with maybe two games.

1979
01:27:59,199 --> 01:27:59,439
Speaker 1: Yeah.

1980
01:28:00,199 --> 01:28:02,479
Speaker 3: Now I think the bundle is only three hundred in

1981
01:28:02,479 --> 01:28:04,119
stead of three fifty. Like with the game that they

1982
01:28:04,119 --> 01:28:05,680
still would kind of charge you most of the price

1983
01:28:05,720 --> 01:28:07,840
of the game for these bundles, and they stopped doing that.

1984
01:28:07,920 --> 01:28:11,239
Speaker 1: I think is the difference now. But yeah, I mean

1985
01:28:11,239 --> 01:28:14,880
with with no price decrease on the olet at three fifty,

1986
01:28:14,960 --> 01:28:16,279
the next thing is going to be more than that,

1987
01:28:16,399 --> 01:28:18,600
So they're going to charge four hundred for it. It

1988
01:28:18,640 --> 01:28:21,039
is always coming in as much as an old Yeah,

1989
01:28:21,079 --> 01:28:23,479
it'll be more than a noelet, all right.

1990
01:28:23,520 --> 01:28:26,680
Speaker 3: Astrobot had a solid commercial start in the US, according

1991
01:28:26,680 --> 01:28:29,640
to research firm Sircana. Mattpis Caitel kind of came out

1992
01:28:29,640 --> 01:28:34,000
and helped alleviate some concerns Sony's PlayStation five exclusive. Astrobot

1993
01:28:34,199 --> 01:28:37,239
had a successful launch week, ranking second in unit sales

1994
01:28:37,279 --> 01:28:39,760
in the US and becoming the week's best selling accessory.

1995
01:28:39,760 --> 01:28:43,319
The controller did specifically, games industry dop is Head Christring

1996
01:28:43,359 --> 01:28:47,079
had previously reported a solid UK launch for Astrobot, with

1997
01:28:47,159 --> 01:28:49,279
the first week sales twenty one percent higher than Retching

1998
01:28:49,279 --> 01:28:52,279
and clink Rift aparts debut in twenty twenty one. That's

1999
01:28:52,279 --> 01:28:54,920
the number that only twenty one percent higher, But I mean,

2000
01:28:54,960 --> 01:28:56,960
how do you guys feel about that? That seems like I.

2001
01:28:56,920 --> 01:28:58,560
Speaker 1: Can say, doing better than retical no matter.

2002
01:28:58,560 --> 01:29:00,319
Speaker 5: I mean, I know there's more places five is out

2003
01:29:00,359 --> 01:29:02,640
there and whatnot, but yeah, you know it's yeah, there

2004
01:29:02,640 --> 01:29:04,640
were a lots were doing out there. Winters of the

2005
01:29:04,720 --> 01:29:07,640
Kingdom watched out, but it still didn't really like immediately

2006
01:29:07,640 --> 01:29:11,520
outpace the Breath of the Wild or anything like that. Yeah,

2007
01:29:11,600 --> 01:29:13,760
it's just hard to tell because like solid that you

2008
01:29:13,800 --> 01:29:15,960
want that to mean solid, but sometimes we're in a

2009
01:29:16,000 --> 01:29:19,079
world where things need to overperform to matter a.

2010
01:29:19,039 --> 01:29:21,399
Speaker 1: Lot of the time. That's a little bit. It's not

2011
01:29:21,520 --> 01:29:21,960
the worry.

2012
01:29:22,039 --> 01:29:24,600
Speaker 3: Definitely not overperforming. I asked Mattis Kittel, does this mean

2013
01:29:24,600 --> 01:29:25,680
it's everything's gonna be okay?

2014
01:29:25,760 --> 01:29:27,279
Speaker 1: I was kind of joking. He answered, He's like, well,

2015
01:29:27,319 --> 01:29:28,920
okay and not okay subjective and all.

2016
01:29:28,960 --> 01:29:31,119
Speaker 3: But for what it is, I think it's off to

2017
01:29:31,159 --> 01:29:33,439
a good start, not like a oh my god, this

2018
01:29:33,560 --> 01:29:36,239
changes everything start, and not not a look what they've

2019
01:29:36,239 --> 01:29:37,039
done to my boys.

2020
01:29:37,039 --> 01:29:39,159
Speaker 1: Start. It's fine, a fine start.

2021
01:29:39,159 --> 01:29:42,039
Speaker 6: It's fine, but no, hang on, I mean, team of

2022
01:29:42,079 --> 01:29:45,000
sixty five, I know, but also.

2023
01:29:44,840 --> 01:29:47,439
Speaker 1: Like, once we put it all in the context.

2024
01:29:47,039 --> 01:29:50,359
Speaker 6: Yeah, within context. So the fact that the yen has been.

2025
01:29:51,079 --> 01:29:53,199
Speaker 1: Yes, and and that that's this is and that's all true.

2026
01:29:53,199 --> 01:29:55,720
It's just like, I think what I was looking for here,

2027
01:29:55,840 --> 01:29:59,479
what I was really like hoping to dream, daring to dream,

2028
01:29:59,600 --> 01:30:01,399
is that this would be the kind of game that

2029
01:30:01,439 --> 01:30:04,600
could sort of come in and reset what people expect.

2030
01:30:04,239 --> 01:30:06,720
Speaker 3: From games and what these companies think they need to deliver.

2031
01:30:07,079 --> 01:30:09,319
So we aren't waiting an entire generation to get the

2032
01:30:09,359 --> 01:30:11,439
next naughty Dog game. Obviously Naughty Dog will keep doing

2033
01:30:11,479 --> 01:30:13,800
their thing, but some of these other studios might be

2034
01:30:13,880 --> 01:30:16,279
freed up if this game really overperforms to do more

2035
01:30:16,279 --> 01:30:18,840
stuff like tim of Soby, And I don't know if

2036
01:30:18,840 --> 01:30:19,960
that this is going to change that.

2037
01:30:20,000 --> 01:30:22,800
Speaker 5: Narrative that It's just hard because there's a whole generation

2038
01:30:22,880 --> 01:30:25,199
of PlayStation fans that, for the most part, have a

2039
01:30:25,319 --> 01:30:29,239
very specific idea of what a PlayStation studios game is.

2040
01:30:30,600 --> 01:30:32,800
Speaker 1: In this, you know, in a lot of ways, isn't that.

2041
01:30:33,119 --> 01:30:35,319
Speaker 5: But I'm sure a lot of them are jumping onto

2042
01:30:35,399 --> 01:30:38,119
Astrobot and having a good time. There's just so many

2043
01:30:38,560 --> 01:30:40,600
barriers about what it means to have, you know, be

2044
01:30:40,640 --> 01:30:42,359
a wider hit and you know it's a game that

2045
01:30:42,439 --> 01:30:46,159
is supposed to appeal to kids, and how much how

2046
01:30:46,199 --> 01:30:49,600
many kids are playing a lot of PlayStation five these days, Right,

2047
01:30:50,279 --> 01:30:52,479
It's one reason why I kind of criticize both PlayStation

2048
01:30:52,560 --> 01:30:55,000
and Xbox maybe dropping the ball a bit and kind

2049
01:30:55,039 --> 01:30:58,479
of leaving behind that demographic because it is an important one.

2050
01:30:58,720 --> 01:31:01,039
But you know, the bright side, because it is such

2051
01:31:01,039 --> 01:31:03,279
a diffriendly game, this game will probably get a bigger

2052
01:31:03,319 --> 01:31:06,560
holiday boost than other PlayStation titles.

2053
01:31:06,600 --> 01:31:07,920
Speaker 3: There's gonna be a lot of people. I think it's

2054
01:31:07,920 --> 01:31:10,039
gonna do very well on this in Christmas. Yeah, and

2055
01:31:10,279 --> 01:31:12,960
the reviews will kind of have that word of mouth.

2056
01:31:12,680 --> 01:31:14,720
Speaker 1: It will help it carry it through the holiday. So

2057
01:31:15,000 --> 01:31:16,640
I'm not worried about things.

2058
01:31:16,439 --> 01:31:19,159
Speaker 2: For those people criticizing the game for not being their

2059
01:31:20,359 --> 01:31:23,880
stereotypical PlayStation game. When you think about and put on paper,

2060
01:31:23,920 --> 01:31:27,279
this is the most PlayStation game. It is the most criticism.

2061
01:31:27,439 --> 01:31:30,239
It's got all those triple as that you desire. Yeah,

2062
01:31:30,399 --> 01:31:33,039
think about it. Look inside your hearts. You hear the

2063
01:31:33,039 --> 01:31:33,960
bow in there and everything.

2064
01:31:35,039 --> 01:31:36,960
Speaker 1: It's all right.

2065
01:31:37,039 --> 01:31:40,760
Speaker 3: First details on EA's new Battlefield revealed, including the modern

2066
01:31:40,800 --> 01:31:43,960
setting that they're going to return to. Electronic Arts revealed

2067
01:31:43,960 --> 01:31:46,119
a bunch of details The game will return to the

2068
01:31:46,119 --> 01:31:48,600
modern setting that was similar to Battlefield three and four,

2069
01:31:48,680 --> 01:31:50,119
so not like the near future.

2070
01:31:49,880 --> 01:31:51,000
Speaker 1: Like twenty forty two was.

2071
01:31:51,079 --> 01:31:53,960
Speaker 3: Even it will also be ditching the one hundred and

2072
01:31:54,000 --> 01:31:57,760
twenty eight player matches and the specialist system that kind

2073
01:31:57,760 --> 01:31:59,359
of got away from the class based system that the

2074
01:31:59,399 --> 01:32:01,479
series was no for. They're going back to class based,

2075
01:32:01,520 --> 01:32:05,479
they're going back to sixty four player battles, and they're

2076
01:32:05,520 --> 01:32:08,520
just focused on trying to get this one right because

2077
01:32:08,520 --> 01:32:11,000
they're like, Hey, this is, you know, super important to us.

2078
01:32:11,039 --> 01:32:14,159
And Vince Sampella is the one answering all these questions

2079
01:32:14,159 --> 01:32:18,119
and making these statements. He has taken over Battlefield after

2080
01:32:18,159 --> 01:32:20,199
twenty forty two didn't perform the way they wanted it to.

2081
01:32:20,840 --> 01:32:24,039
Speaker 1: So, yeah, I'm having a hard time getting excited about

2082
01:32:24,039 --> 01:32:26,600
a Battlefield these days. I don't know about you all same.

2083
01:32:27,159 --> 01:32:28,279
Speaker 4: I never I was never done.

2084
01:32:28,319 --> 01:32:32,119
Speaker 3: I know you're a big fan. Yeah, I tried to

2085
01:32:32,399 --> 01:32:34,239
like Battlefield a few times. I have had some good

2086
01:32:34,279 --> 01:32:35,960
times Battlefield. It's never been for me though.

2087
01:32:35,960 --> 01:32:37,119
Speaker 2: It's too much chaos for me.

2088
01:32:37,600 --> 01:32:39,640
Speaker 4: It's smart to go back to basics, though.

2089
01:32:39,760 --> 01:32:42,079
Speaker 5: I think here right, and I understand the desire to

2090
01:32:42,319 --> 01:32:44,439
kind of switch things up a lot, but at this point,

2091
01:32:44,800 --> 01:32:47,359
like it has been a long time since Battlefield for

2092
01:32:47,520 --> 01:32:50,479
it came out, right, it seems like a long time anyways,

2093
01:32:50,520 --> 01:32:53,039
So definitely doing one more in that mold.

2094
01:32:53,479 --> 01:32:54,680
Speaker 1: I think that's going to make sounds.

2095
01:32:54,720 --> 01:32:58,199
Speaker 4: I think it's going to resonate with people another Bad Company.

2096
01:32:58,319 --> 01:33:01,279
Speaker 5: Yeah, I think are far removed now from that to

2097
01:33:01,319 --> 01:33:01,880
ever happen.

2098
01:33:02,319 --> 01:33:03,560
Speaker 1: I think I will remove on ago.

2099
01:33:03,840 --> 01:33:05,960
Speaker 2: I think we're removed enough where it'll feel like a

2100
01:33:06,000 --> 01:33:07,520
fresh idea to a whole new audience.

2101
01:33:07,520 --> 01:33:09,199
Speaker 3: Well, I think I think if they do the like

2102
01:33:09,239 --> 01:33:11,640
I've heard that they were working on a Battlefield Bad

2103
01:33:11,640 --> 01:33:15,520
Company remaster once Vince sam Pelic sort of like started

2104
01:33:15,600 --> 01:33:18,039
getting more involved and he's like, let's actually put that

2105
01:33:18,079 --> 01:33:19,760
to aside because we're gonna do that. Let's do it

2106
01:33:19,800 --> 01:33:21,239
like huge, let's really.

2107
01:33:21,119 --> 01:33:23,079
Speaker 1: Bring it back. So they kind of have that back

2108
01:33:23,079 --> 01:33:25,119
behind a break glass in case of emergency.

2109
01:33:25,359 --> 01:33:27,479
Speaker 3: But I think if they do like a really solid

2110
01:33:27,760 --> 01:33:30,920
remaster slash remake of Bad Company, that could set that

2111
01:33:31,000 --> 01:33:32,680
up for the future of like, Okay, now this is

2112
01:33:32,720 --> 01:33:35,560
a whole new avenue for these games going forward again.

2113
01:33:35,880 --> 01:33:38,359
But they did that with Dead Space and that didn't

2114
01:33:38,399 --> 01:33:40,159
work out either. I mean, even though that game did fine,

2115
01:33:40,159 --> 01:33:41,399
they're not going to make more dead Space.

2116
01:33:41,479 --> 01:33:45,439
Speaker 5: So remind me people liked Battlefield one the World War One.

2117
01:33:45,680 --> 01:33:47,479
Speaker 3: Yes, that one's I think I'm one right now is

2118
01:33:47,479 --> 01:33:50,680
still the most frequently played, which it has the most players.

2119
01:33:50,720 --> 01:33:51,119
Speaker 1: That's right.

2120
01:33:52,960 --> 01:33:56,399
Speaker 3: Skate is officially launching into early access next year. Skate

2121
01:33:56,439 --> 01:33:58,600
and Playtest has been in play test for over a year,

2122
01:33:59,039 --> 01:34:01,720
will release finally early access for everybody next year.

2123
01:34:01,800 --> 01:34:02,359
Speaker 1: Full Circle.

2124
01:34:02,399 --> 01:34:05,359
Speaker 3: The developer provided limited information about their early access release,

2125
01:34:05,399 --> 01:34:08,680
such as platforms, but interested players can sign up on

2126
01:34:08,880 --> 01:34:12,760
skate Insider for more information. I think this is probably

2127
01:34:12,800 --> 01:34:14,279
a good idea for this game, especially with the kind

2128
01:34:14,279 --> 01:34:15,800
of game they're trying to make with Skate here, where

2129
01:34:15,800 --> 01:34:19,560
it's going to be a hangout, collaborative sort of game,

2130
01:34:19,600 --> 01:34:21,920
where it's like, Okay, we're gonna get eighteen people in here,

2131
01:34:22,319 --> 01:34:24,199
and one of these players is just going to start

2132
01:34:24,199 --> 01:34:26,520
building obstacles in up skate park in front of all

2133
01:34:26,520 --> 01:34:28,680
these other players, and everyone else could take turns doing

2134
01:34:28,680 --> 01:34:31,319
tricks off of it. I think that's a cool hangout idea,

2135
01:34:31,720 --> 01:34:34,359
but there's probably a lot of like headaches and what

2136
01:34:34,399 --> 01:34:37,239
does that actually look and feel like that early access will.

2137
01:34:37,079 --> 01:34:41,479
Speaker 2: Help solve right, Yeah, that's a part of skate that

2138
01:34:41,520 --> 01:34:44,000
I don't quite care for. I would just love to

2139
01:34:44,079 --> 01:34:47,079
find lines with a crew and just like try hit

2140
01:34:47,119 --> 01:34:48,920
a rail a bunch of times or just jump off

2141
01:34:48,920 --> 01:34:53,479
a bunch of things in that like break bones mode.

2142
01:34:53,680 --> 01:34:56,760
Speaker 1: Yeah, yeah, I just run around like in a Yeah

2143
01:34:56,800 --> 01:34:58,520
what is that just a hanawling?

2144
01:34:59,239 --> 01:35:00,199
Speaker 4: Yeah?

2145
01:35:00,039 --> 01:35:04,560
Speaker 1: Oh right, that's another name for the goods right, yes, Oh,

2146
01:35:04,640 --> 01:35:05,079
let's see.

2147
01:35:05,239 --> 01:35:08,560
Speaker 5: Man, I felt bad that, like I just never played skate.

2148
01:35:08,600 --> 01:35:10,720
I should get interested. And you know what really got

2149
01:35:10,720 --> 01:35:13,840
me interested in the skating video game world this week

2150
01:35:13,920 --> 01:35:15,720
was just Tony Hawk being like, yeah, we're talking with

2151
01:35:15,800 --> 01:35:19,880
Activision again and really helping something manifests over there.

2152
01:35:19,960 --> 01:35:21,880
Speaker 3: Speaking of which Tony Hawk claims he is talking to

2153
01:35:21,920 --> 01:35:25,199
Activision again, Tony Hawks pro Skater is celebrating its twenty

2154
01:35:25,199 --> 01:35:27,880
fifth anniversary this year, and Tony Hawk has hinted at

2155
01:35:27,960 --> 01:35:31,159
anniversary plans. All cavealed that he is in discussions with

2156
01:35:31,199 --> 01:35:34,319
Activision regarding the franchise and that something special was in

2157
01:35:34,359 --> 01:35:38,359
the work for fans is how he phrased it. That

2158
01:35:38,359 --> 01:35:40,319
could mean anything. People like who are trying to be

2159
01:35:40,319 --> 01:35:42,960
a little bit less optimistic. Are saying maybe it's just

2160
01:35:42,960 --> 01:35:45,880
like a re release of the soundtracks or something like that.

2161
01:35:46,840 --> 01:35:47,960
Speaker 1: But I don't know.

2162
01:35:47,960 --> 01:35:50,439
Speaker 3: I'm getting my hopes up. Tonyaks pro Skater one plus

2163
01:35:50,439 --> 01:35:53,000
two was the best selling Tony Hawk game. They should

2164
01:35:53,000 --> 01:35:54,960
make another one because I bet it could do well

2165
01:35:55,000 --> 01:35:55,399
as well.

2166
01:35:55,520 --> 01:35:58,560
Speaker 4: And three makes so much sense, Like I really hope

2167
01:35:58,560 --> 01:35:58,800
it's that.

2168
01:35:58,960 --> 01:36:01,880
Speaker 5: I mean three four makes sense first, and then Thug

2169
01:36:01,920 --> 01:36:05,039
one and two, Thug two, three or four makes it's

2170
01:36:05,079 --> 01:36:07,760
like slightly less of a slim duck than one and

2171
01:36:07,840 --> 01:36:10,159
two because four does switch up the formula so much

2172
01:36:10,199 --> 01:36:12,039
and you're kind of having no it's still good. I'm

2173
01:36:12,039 --> 01:36:13,800
just saying, like one and two they were able to

2174
01:36:13,800 --> 01:36:15,359
just kind of put all those levels and make it

2175
01:36:15,359 --> 01:36:17,279
feel like one game in a way, that'll be a

2176
01:36:17,319 --> 01:36:20,119
little it's gonna be a little bit more awkward in

2177
01:36:20,199 --> 01:36:21,439
a three and four package.

2178
01:36:21,479 --> 01:36:23,520
Speaker 4: They should still do it. It would be more celebrated.

2179
01:36:24,880 --> 01:36:29,600
Speaker 5: It's a reason why they and the Project eight.

2180
01:36:31,600 --> 01:36:34,159
Speaker 6: Which was which was the one that kind of like bomb.

2181
01:36:38,359 --> 01:36:41,920
Speaker 5: Yeah, the peripheral one. You know, like, I don't know,

2182
01:36:42,920 --> 01:36:44,680
maybe they're gonna be like, let's just make a new one.

2183
01:36:44,720 --> 01:36:46,560
Let's just use that Tony one and two end gene

2184
01:36:46,560 --> 01:36:48,239
Al though that was like Carrie's Visions. Who's now a

2185
01:36:48,239 --> 01:36:50,239
Blizzard company, So I don't know, maybe it's not them

2186
01:36:50,279 --> 01:36:53,840
making anymore. But uh, you know, First Scare five was

2187
01:36:53,840 --> 01:36:56,199
an absolute disaster, but maybe it is time to do

2188
01:36:56,880 --> 01:36:59,039
a new game and just kind of look at that

2189
01:36:59,239 --> 01:37:02,000
remake and make one of those, but with new levels one.

2190
01:37:02,039 --> 01:37:04,119
Speaker 4: If they just did three would be incredible.

2191
01:37:04,199 --> 01:37:05,880
Speaker 1: If it was just three, that's my favorite ones.

2192
01:37:06,399 --> 01:37:11,479
Speaker 6: What about Tony Hawk's soundtrack, like uh that we were

2193
01:37:11,600 --> 01:37:14,479
when we were young festival, but just for bands who

2194
01:37:14,520 --> 01:37:15,840
are on the Tony Hawk soundtrack.

2195
01:37:16,720 --> 01:37:19,319
Speaker 1: Yeah, I would go to that, like we would all

2196
01:37:19,359 --> 01:37:20,720
go right, yeah.

2197
01:37:20,960 --> 01:37:24,439
Speaker 6: Golder, just Superman on repeat.

2198
01:37:24,840 --> 01:37:26,199
Speaker 1: I'll buy my first vape.

2199
01:37:28,279 --> 01:37:29,960
Speaker 6: When I went back to the U, Well, hang on,

2200
01:37:30,000 --> 01:37:31,439
you guys went to the UK too, You would have

2201
01:37:31,439 --> 01:37:33,520
seen it. Were you surprised at how many people of vape?

2202
01:37:33,880 --> 01:37:34,199
Speaker 5: A lot?

2203
01:37:34,560 --> 01:37:35,319
Speaker 1: Oh my gosh.

2204
01:37:36,560 --> 01:37:39,680
Speaker 5: Like I I was out the other day and I

2205
01:37:39,720 --> 01:37:41,680
was with people who were too drunk, and like one

2206
01:37:41,680 --> 01:37:43,880
guy lost his vape and he was like very mad

2207
01:37:43,880 --> 01:37:45,199
at but I was like, that's my vape.

2208
01:37:45,239 --> 01:37:47,079
Speaker 1: This one like the one other girl coup is like

2209
01:37:47,279 --> 01:37:51,000
he's had that vape for three years. I just wanted to.

2210
01:37:50,960 --> 01:37:57,800
Speaker 5: Be like, oh, okay, cool, you're Mike.

2211
01:37:58,359 --> 01:37:59,960
Speaker 1: Yeah, Oh that's a real tough problem.

2212
01:38:00,039 --> 01:38:03,359
Speaker 5: But it's got a lot of emotional attachment to Vague

2213
01:38:03,479 --> 01:38:05,960
completely on his own.

2214
01:38:06,039 --> 01:38:07,000
Speaker 1: I don't feel bad.

2215
01:38:07,079 --> 01:38:10,880
Speaker 6: So they banned. They banned flavored vapes in San Francisco.

2216
01:38:11,000 --> 01:38:12,319
So you just never see anyone.

2217
01:38:12,119 --> 01:38:14,760
Speaker 1: Vape, favorite rapper to flavor vapes.

2218
01:38:16,359 --> 01:38:20,760
Speaker 6: Okay, enough and so yeah, like God, going back to

2219
01:38:20,800 --> 01:38:25,560
the UK, I was so surprised at how many people vapest.

2220
01:38:24,279 --> 01:38:24,920
Speaker 1: That was a ton of it.

2221
01:38:25,000 --> 01:38:27,279
Speaker 5: You're right, I guess I didn't even I mean, there's

2222
01:38:27,279 --> 01:38:29,800
a lot of people who vape in Youngstown, Ohio. Also

2223
01:38:29,920 --> 01:38:32,079
did be clear, so it didn't completely shock me.

2224
01:38:32,680 --> 01:38:35,720
Speaker 2: I've is this a big thing in the UK? Lucy

2225
01:38:35,800 --> 01:38:38,800
people doing two? Did that ever make it?

2226
01:38:39,399 --> 01:38:41,399
Speaker 1: Sure? Zen Zin?

2227
01:38:41,600 --> 01:38:42,079
Speaker 2: I guess.

2228
01:38:42,479 --> 01:38:44,800
Speaker 3: So these are like the pouches, the nicotine pouches that

2229
01:38:44,840 --> 01:38:47,039
has become a very popular thing in the last couple

2230
01:38:47,039 --> 01:38:49,520
of years, especially like apparently among finance bros.

2231
01:38:49,560 --> 01:38:51,199
Speaker 1: That there's anything to do about it. That went very

2232
01:38:51,279 --> 01:38:52,399
viral a couple of weeks ago.

2233
01:38:52,560 --> 01:38:55,920
Speaker 3: No, but I'm like, uh, Tucker Carlson was like they

2234
01:38:55,920 --> 01:38:58,239
don't want you doing this because it raises your testosterone.

2235
01:38:58,279 --> 01:38:59,640
And then like in the middle of a video, sure

2236
01:38:59,640 --> 01:39:03,039
I saw put four pouches in his gums or whatever.

2237
01:39:03,079 --> 01:39:05,840
I'm like, dude, you do not seem like the bastion

2238
01:39:06,000 --> 01:39:07,399
of testosterone over here.

2239
01:39:07,439 --> 01:39:10,880
Speaker 6: But sorry, I'm familiar when people do that in the UK.

2240
01:39:11,479 --> 01:39:13,720
Definitely do like little laughing.

2241
01:39:13,399 --> 01:39:16,119
Speaker 1: Gas like Noxio galaxy gas.

2242
01:39:16,279 --> 01:39:17,119
Speaker 4: You can just buy.

2243
01:39:16,880 --> 01:39:17,720
Speaker 2: Those over Huh.

2244
01:39:17,840 --> 01:39:21,199
Speaker 1: Yeah, I think legally, well, is this not just nitrous

2245
01:39:21,199 --> 01:39:21,920
oxide or what is?

2246
01:39:22,880 --> 01:39:26,560
Speaker 2: Yeah, the dentist gimmick, right, that sounds safe. Whip its

2247
01:39:26,680 --> 01:39:31,439
very unsafe tooth that yeah, yeah, all right.

2248
01:39:31,880 --> 01:39:35,079
Speaker 3: Bungee is reportedly considering a forty dollars price tag for Marathon.

2249
01:39:37,000 --> 01:39:39,319
If you don't remember, that was the price of both

2250
01:39:39,359 --> 01:39:45,479
hell Divers too oh and Concord. Oh yeah, so uh,

2251
01:39:46,119 --> 01:39:48,199
I don't who knows what the right answer here is.

2252
01:39:48,399 --> 01:39:50,600
Speaker 1: This is going to be a big expensive game. It

2253
01:39:50,640 --> 01:39:54,479
will they will have to make money on it. But boy,

2254
01:39:55,359 --> 01:39:56,640
I don't know if this is the answer either.

2255
01:39:56,720 --> 01:39:58,920
Speaker 5: It's like you want to think, well, it's Bungee's next game,

2256
01:39:58,960 --> 01:40:01,000
there's gonna be so much inherent interest. And then then

2257
01:40:01,039 --> 01:40:03,520
I remember when like Valve made their first game in forever.

2258
01:40:03,680 --> 01:40:07,000
It was Artifact and if bombed big and a lot

2259
01:40:07,000 --> 01:40:09,439
of people forget that game even existed. So there's no

2260
01:40:09,600 --> 01:40:12,359
sure things in this industry, that's for sure. And it

2261
01:40:12,399 --> 01:40:16,079
seems like it seems like these days, unfortunately, so many

2262
01:40:16,119 --> 01:40:19,800
people are disconditioned when it comes to online multiplayer shooters

2263
01:40:19,800 --> 01:40:22,159
that they don't have to pay for them. And there's

2264
01:40:22,159 --> 01:40:23,920
a lot of ones that they are playing right now

2265
01:40:24,079 --> 01:40:26,239
and not pay for that they enjoy a lot. That's

2266
01:40:26,319 --> 01:40:29,000
just a very, very hard ask and you can get

2267
01:40:29,039 --> 01:40:30,920
away with it. We saw hell divers to do it,

2268
01:40:31,359 --> 01:40:34,840
but it's rare. It's a difficult proposition, and you know, look,

2269
01:40:34,920 --> 01:40:39,119
I think that Concord had more problems than costing forty dollars. Right,

2270
01:40:39,159 --> 01:40:41,760
There's a lot of things going on there. But still

2271
01:40:42,359 --> 01:40:44,720
I think this can't be a final decision. They must

2272
01:40:44,760 --> 01:40:46,159
be modeling this one over a lot.

2273
01:40:46,199 --> 01:40:48,479
Speaker 3: Still, Yeah, I think even if it's just like, let's

2274
01:40:48,479 --> 01:40:50,800
try something a little different, So does it look like

2275
01:40:50,840 --> 01:40:54,039
the same playbook every time? Even that feels like, Okay,

2276
01:40:54,119 --> 01:40:57,720
they put more consideration into this. Then here's another live

2277
01:40:57,760 --> 01:41:00,239
service game for Sony. It's forty dollars again, because that's

2278
01:41:00,279 --> 01:41:03,119
what we do kind of want to seem like there's

2279
01:41:03,159 --> 01:41:05,880
like a living, breathing person behind the wheel that company

2280
01:41:06,279 --> 01:41:09,119
and just charging forty dollars again would not indicate that

2281
01:41:09,159 --> 01:41:13,279
to me. That said, you know, free to play is

2282
01:41:13,359 --> 01:41:17,239
dominating shooters like across the board and has been for like,

2283
01:41:17,239 --> 01:41:19,039
that's not a news splash. That's been the case for

2284
01:41:19,079 --> 01:41:22,159
many years now. We just got tone talking about Battlefield, Like,

2285
01:41:22,239 --> 01:41:24,600
you guys think the next battlefield is that a seventy

2286
01:41:24,640 --> 01:41:25,159
dollars game.

2287
01:41:26,239 --> 01:41:27,880
Speaker 5: There's a sacond door or something, but there might be

2288
01:41:27,880 --> 01:41:29,479
a free to play battle Royal moos.

2289
01:41:29,720 --> 01:41:30,960
Speaker 4: Yeah, the war Zone thing.

2290
01:41:31,039 --> 01:41:34,600
Speaker 1: Yeah, yeah, that's probably that's probably the answer for them.

2291
01:41:35,119 --> 01:41:37,960
Speaker 3: For Marathon, they don't have that same luxury, that same

2292
01:41:38,000 --> 01:41:40,800
luxury they already have, Like Destiny is full like free

2293
01:41:40,800 --> 01:41:43,640
to play now, right, Destiny too, so that's their free

2294
01:41:43,640 --> 01:41:44,199
to play one.

2295
01:41:44,359 --> 01:41:46,119
Speaker 1: And yeah, I don't know.

2296
01:41:47,720 --> 01:41:51,079
Speaker 3: Steam launch to families allowing user gamers to share their games.

2297
01:41:52,119 --> 01:41:54,239
I really like this because I do have multiple Steam

2298
01:41:54,239 --> 01:41:56,399
decks in my house now and it works very well

2299
01:41:56,479 --> 01:41:57,840
except for if you were trying to play the same

2300
01:41:57,880 --> 01:41:58,640
game at the same time.

2301
01:41:58,720 --> 01:41:59,600
Speaker 1: There are ways around that.

2302
01:41:59,600 --> 01:42:02,800
Speaker 3: If you start it up airplane offline. Yeah, it's whatever.

2303
01:42:02,960 --> 01:42:05,159
The reality here is I'm not going to be doing that.

2304
01:42:05,199 --> 01:42:07,399
What I will be doing is sharing my library with

2305
01:42:07,439 --> 01:42:09,880
my kids. And now when they want to play something

2306
01:42:09,880 --> 01:42:11,640
at the same time as me, it no longer kicks

2307
01:42:11,640 --> 01:42:13,199
me off of my game or I kick them off

2308
01:42:13,199 --> 01:42:15,239
of their game. We can play two different games at

2309
01:42:15,239 --> 01:42:15,800
the same time.

2310
01:42:16,279 --> 01:42:16,560
Speaker 2: Uh.

2311
01:42:16,600 --> 01:42:19,680
Speaker 3: And that's that's very nice. I think this is this

2312
01:42:19,800 --> 01:42:22,159
is probably what most of these companies should go for.

2313
01:42:22,359 --> 01:42:24,680
I would like a little bit more freedom to be like,

2314
01:42:24,760 --> 01:42:26,760
it's a multiplayer game, you want to play it all

2315
01:42:26,800 --> 01:42:28,399
in your different systems at the same time and go

2316
01:42:28,439 --> 01:42:30,399
play with your like, you know, your cousins across the

2317
01:42:30,439 --> 01:42:31,439
you know, in the other state.

2318
01:42:31,760 --> 01:42:33,600
Speaker 1: I don't want to have to buy three copies of

2319
01:42:33,680 --> 01:42:35,920
a game just to play multiplayer. But I get why

2320
01:42:36,000 --> 01:42:39,680
they are kind of drawing the line there. Anything Is

2321
01:42:39,720 --> 01:42:41,000
this anything you guys would ever use?

2322
01:42:41,079 --> 01:42:43,159
Speaker 4: I definitely do use it a lot. We've got a

2323
01:42:43,159 --> 01:42:46,119
couple of Steam decks here, and like you know, there

2324
01:42:46,159 --> 01:42:47,880
are little tricks you have to do. Like Bianca and

2325
01:42:47,960 --> 01:42:50,600
I have both been playing Wild Bastards constantly, frequently, like

2326
01:42:50,640 --> 01:42:52,720
at the same time, and you just have to airplane mode.

2327
01:42:52,720 --> 01:42:54,840
It yep, that's just kind of how that works. But

2328
01:42:54,920 --> 01:42:57,880
that's everything else works perfectly fine, you know, yep.

2329
01:42:57,800 --> 01:42:58,159
Speaker 1: It's uh.

2330
01:42:58,199 --> 01:42:59,560
Speaker 3: And this is a I've been using this for a

2331
01:42:59,560 --> 01:43:02,279
few months now in the betas branch esteem but now

2332
01:43:02,319 --> 01:43:04,079
it's going to be off for everybody, So go ahead

2333
01:43:04,079 --> 01:43:04,840
and take advantage of that.

2334
01:43:05,399 --> 01:43:05,560
Speaker 2: Uh.

2335
01:43:05,960 --> 01:43:08,640
Speaker 1: And then let's see here I used the same headline there.

2336
01:43:08,640 --> 01:43:09,800
What is the story?

2337
01:43:09,960 --> 01:43:10,159
Speaker 2: Oh?

2338
01:43:10,199 --> 01:43:13,159
Speaker 3: Oh yes, Uh, this should the headline for this. Whoever's

2339
01:43:13,199 --> 01:43:18,479
doing the headline should be let's talk about PlayStation six already. Yeah,

2340
01:43:18,600 --> 01:43:22,000
Sony Interactive Entertainment remains committed to consoles as the core

2341
01:43:22,039 --> 01:43:25,199
of its business, despite increasing efforts to expand into PC

2342
01:43:25,279 --> 01:43:29,720
and mobile gaming markets. So Niho the yeah Hidioki Nish

2343
01:43:29,720 --> 01:43:31,680
you know who is one of the co CEOs of

2344
01:43:31,720 --> 01:43:33,840
Sony Interactive Entertainment, came out and.

2345
01:43:33,800 --> 01:43:36,560
Speaker 1: Like said this thing. I'm like, well, why do you

2346
01:43:36,680 --> 01:43:37,319
need to clarify that.

2347
01:43:37,359 --> 01:43:39,520
Speaker 3: I think we all just assumed PlayStation consoles was going

2348
01:43:39,560 --> 01:43:41,239
to be the future of the business. I think what

2349
01:43:41,279 --> 01:43:43,680
they're really saying here is we are going to keep

2350
01:43:43,720 --> 01:43:47,560
growing heavily into PC and mobile a lot, and that

2351
01:43:47,560 --> 01:43:50,359
does not mean PlayStation the console is going to go away.

2352
01:43:50,920 --> 01:43:53,680
But I don't think that they think the future is

2353
01:43:53,720 --> 01:43:56,439
necessarily consoles. It's just like they're present and they're going

2354
01:43:56,479 --> 01:43:59,600
to continue that momentum forward and they're looking for growth elsewhere.

2355
01:44:00,279 --> 01:44:02,119
But there's definite gonna be a PlayStation six. I don't

2356
01:44:02,159 --> 01:44:04,199
know you guys think there will be a PlayStation seven

2357
01:44:04,279 --> 01:44:05,760
or eight, because I think it will be.

2358
01:44:05,800 --> 01:44:07,640
Speaker 6: We will all be in the cloud at that point.

2359
01:44:07,800 --> 01:44:10,079
Speaker 1: Sure we will. The consoles won't be.

2360
01:44:10,119 --> 01:44:17,159
Speaker 5: I'll be in a cloud, yes, locking dead, Yeah, it

2361
01:44:17,239 --> 01:44:18,199
won't need you anymore.

2362
01:44:18,279 --> 01:44:19,840
Speaker 2: So then it will go back into your pod.

2363
01:44:20,840 --> 01:44:23,359
Speaker 4: Yeah, exactly, I'll be It'll be started by.

2364
01:44:23,640 --> 01:44:26,960
Speaker 6: Speaking of Matrix is getting put into cinemas again for

2365
01:44:27,000 --> 01:44:28,680
the twenty fifth anniversary, MAB.

2366
01:44:30,319 --> 01:44:30,960
Speaker 1: Would it be?

2367
01:44:31,079 --> 01:44:33,119
Speaker 5: It would be nice if we were just batteries just

2368
01:44:33,199 --> 01:44:38,600
laying in our pods. Would I would super.

2369
01:44:38,399 --> 01:44:41,560
Speaker 4: Stay in the matrix if that was the case, This

2370
01:44:43,640 --> 01:44:49,079
team team stay in the Matrix. What you're doing out there?

2371
01:44:49,159 --> 01:44:52,039
Speaker 6: But would you would you know, you would stay the Matrix,

2372
01:44:52,079 --> 01:44:53,800
but you wouldn't know that it's the Matrix.

2373
01:44:53,960 --> 01:44:57,439
Speaker 4: I A yeah, And if anyone tried to explain to

2374
01:44:57,520 --> 01:44:59,199
me about the real world, I'd be like I just

2375
01:44:59,239 --> 01:45:02,479
would absolutely rejected in my brain. That's weird, that's not true.

2376
01:45:02,479 --> 01:45:05,119
Speaker 5: We have weird sweaty raves there, like you have to say,

2377
01:45:06,079 --> 01:45:07,439
you get you can chased.

2378
01:45:07,119 --> 01:45:09,920
Speaker 6: By a little robot sperm thing. No, I'm not interested

2379
01:45:09,960 --> 01:45:12,479
in that, thank you very much.

2380
01:45:12,720 --> 01:45:13,039
Speaker 1: I don't know.

2381
01:45:13,079 --> 01:45:15,399
Speaker 2: Those pattered clothes look really cozy though.

2382
01:45:15,840 --> 01:45:19,039
Speaker 5: Yeah, look, uh, just right. It is weird that he

2383
01:45:19,039 --> 01:45:21,159
eould has to clarify this. And yeah, there's gonna be

2384
01:45:21,199 --> 01:45:24,000
a PlayStation seven. I bet there'll be a PlayStation eight.

2385
01:45:24,000 --> 01:45:26,880
But it is like a thing like man twenty years

2386
01:45:26,880 --> 01:45:29,439
from now. Gosh, things changed a lot in the last

2387
01:45:29,479 --> 01:45:32,359
twenty years in terms of what's been going on with

2388
01:45:32,359 --> 01:45:35,920
with consoles and everything else. There's already a stagnation problem

2389
01:45:35,920 --> 01:45:38,199
with them in some ways, and some of that is

2390
01:45:38,239 --> 01:45:40,840
maybe not super material. How much is that actually bot

2391
01:45:40,880 --> 01:45:43,039
of people? I don't know, but it is going to

2392
01:45:43,159 --> 01:45:46,239
continue to be a problem. How different is the PlayStation

2393
01:45:46,359 --> 01:45:49,039
six gonna feel from a PlayStation five, which does in

2394
01:45:49,079 --> 01:45:50,720
a lot of ways, doesn't feel that different from a

2395
01:45:50,720 --> 01:45:54,439
PlayStation four, you know, I don't know. I don't know

2396
01:45:54,439 --> 01:45:56,720
exactly what the future looks like, but maybe at some

2397
01:45:56,960 --> 01:45:59,640
point twenty thirty years. I don't know, it's not you

2398
01:45:59,680 --> 01:46:02,680
know box you plug into your TV with an HDMI port.

2399
01:46:02,800 --> 01:46:03,000
Speaker 1: Yeah.

2400
01:46:03,079 --> 01:46:04,560
Speaker 3: I think what this really just says to me is

2401
01:46:04,640 --> 01:46:07,479
while I wasn't thinking about like, well, they're going to

2402
01:46:07,479 --> 01:46:10,039
be a PlayStation six, it seems like they're thinking about

2403
01:46:10,039 --> 01:46:12,720
a world where maybe there wouldn't be So they're preparing

2404
01:46:12,760 --> 01:46:15,079
for a bunch of different contingency plans. Not that they're

2405
01:46:15,279 --> 01:46:18,479
they're activating those contingency plans. They're just like, no, this

2406
01:46:18,560 --> 01:46:21,640
is the future of our business still, but mobile PC

2407
01:46:21,840 --> 01:46:24,159
that's where we're growing. And you know, they kind of

2408
01:46:24,159 --> 01:46:26,159
have to tell their investors places where they're growing. So

2409
01:46:26,159 --> 01:46:28,840
that's part of this conversation as well. Now, the other thing,

2410
01:46:28,920 --> 01:46:30,880
the other reason to talk about PlayStation six is there

2411
01:46:30,920 --> 01:46:34,000
was a report, separate from what the co CEO was

2412
01:46:34,039 --> 01:46:38,760
saying publicly, This is a report that PlayStation was going

2413
01:46:38,760 --> 01:46:41,239
to maybe work with Intel or maybe broad Comm instead

2414
01:46:41,239 --> 01:46:43,439
of AMD for the chip base for the next system.

2415
01:46:43,920 --> 01:46:46,479
They actually ended up settling settling once again on AMD

2416
01:46:47,039 --> 01:46:49,920
because of backward compatibility being such a huge importance to them.

2417
01:46:50,199 --> 01:46:52,520
Can imagine all those games that people have purchased, they

2418
01:46:52,520 --> 01:46:54,000
want to carry those forward to keep people in the

2419
01:46:54,039 --> 01:46:56,079
ecosystem that's driving that decision.

2420
01:46:56,520 --> 01:46:57,279
Speaker 1: But to speak to your.

2421
01:46:57,159 --> 01:46:59,399
Speaker 3: Point, Mike, sounds like the PlayStation six is going to

2422
01:46:59,399 --> 01:47:01,680
be a lot like the PlayStation five, which was a

2423
01:47:01,680 --> 01:47:03,079
lot like the PlayStation four.

2424
01:47:03,199 --> 01:47:06,760
Speaker 1: So good news for backward compatibility. But I don't know.

2425
01:47:06,920 --> 01:47:09,199
It does feel like maybe consoles are stagnating a little bit.

2426
01:47:09,279 --> 01:47:09,720
Speaker 7: M hmm.

2427
01:47:10,039 --> 01:47:12,680
Speaker 2: Yeah, it feels boring, Yeah, a little bit.

2428
01:47:13,000 --> 01:47:14,680
Speaker 1: But uh, I don't know. As long as the games

2429
01:47:14,680 --> 01:47:15,359
continue to be good.

2430
01:47:15,640 --> 01:47:18,960
Speaker 2: PlayStation y'all act with enough hubris already just add something

2431
01:47:19,000 --> 01:47:19,680
weird to it?

2432
01:47:20,159 --> 01:47:22,560
Speaker 1: Yeah, I mean they did. The dual sense was clearly

2433
01:47:22,560 --> 01:47:23,000
the thing this.

2434
01:47:23,039 --> 01:47:31,640
Speaker 5: Time handled Oh yeah yeah, like the orange and purple orange, the.

2435
01:47:31,319 --> 01:47:33,640
Speaker 2: Levels, an astrobot where you have to use one of

2436
01:47:33,640 --> 01:47:35,119
the power ups to pull something up.

2437
01:47:35,119 --> 01:47:35,680
Speaker 1: How hard?

2438
01:47:36,000 --> 01:47:37,119
Speaker 2: Just add that to the box.

2439
01:47:37,520 --> 01:47:39,399
Speaker 6: How do you move a PlayStation five?

2440
01:47:40,039 --> 01:47:40,159
Speaker 2: Like?

2441
01:47:40,159 --> 01:47:41,399
Speaker 6: How do how do you move it from?

2442
01:47:41,399 --> 01:47:45,039
Speaker 1: Like you just bear put on like late text gloves.

2443
01:47:45,079 --> 01:47:45,840
You have to touch that.

2444
01:47:45,800 --> 01:47:48,680
Speaker 6: Weird like say your moving house. How do you and

2445
01:47:48,720 --> 01:47:50,319
you threw away the PS five box?

2446
01:47:51,000 --> 01:47:54,239
Speaker 4: The box always keep the box inserts all that stuff.

2447
01:47:54,319 --> 01:48:00,960
Speaker 1: That box is so flimsy environments and why are you

2448
01:48:01,039 --> 01:48:03,039
keeping the box good to just collect them. I kept

2449
01:48:03,039 --> 01:48:03,479
my box.

2450
01:48:04,039 --> 01:48:07,159
Speaker 4: I have historically always kept them to move them because

2451
01:48:07,159 --> 01:48:10,199
I moved them constantly. Okay, and yeah, it's just the

2452
01:48:10,199 --> 01:48:12,079
safest way you keep the inserts, keep the bags, all

2453
01:48:12,079 --> 01:48:12,520
that stuff.

2454
01:48:12,560 --> 01:48:14,359
Speaker 1: So yeah, okay, you're talking. When you see the inserts,

2455
01:48:14,359 --> 01:48:15,520
you mean like the phone.

2456
01:48:15,319 --> 01:48:18,319
Speaker 4: The things that are like they fit the shape of

2457
01:48:18,359 --> 01:48:18,840
the console.

2458
01:48:18,920 --> 01:48:19,640
Speaker 1: Yeah, right, gotcha?

2459
01:48:19,680 --> 01:48:20,720
Speaker 4: All right, Yeah it makes sense.

2460
01:48:20,920 --> 01:48:24,000
Speaker 1: Yeah, I don't have enough space to keep boxes. Yeah,

2461
01:48:24,199 --> 01:48:25,359
I'm trying to have one.

2462
01:48:25,760 --> 01:48:29,000
Speaker 5: I have mine underlip that I have my astro boxing

2463
01:48:29,079 --> 01:48:30,960
chore box, and it's like, I like this box and

2464
01:48:31,000 --> 01:48:32,159
I think I just need to throw it away.

2465
01:48:32,199 --> 01:48:33,319
Speaker 1: Anyways, I can't look like this.

2466
01:48:33,399 --> 01:48:35,960
Speaker 6: People are selling the PS five box for thirty dollars

2467
01:48:36,039 --> 01:48:37,560
on the box.

2468
01:48:37,640 --> 01:48:40,680
Speaker 3: The boxes will maintain, they will retain their value over years,

2469
01:48:40,680 --> 01:48:43,640
That's definitely true. They'll get like you could sell a box,

2470
01:48:43,680 --> 01:48:45,560
an empty box for a Nintendo of sixty four, probably

2471
01:48:45,560 --> 01:48:48,279
for like sixty bucks. Right now, I'm like, ah, that

2472
01:48:48,479 --> 01:48:51,000
space that's taking up over the course of twenty years

2473
01:48:51,159 --> 01:48:52,439
is not worth sixty dollars to me.

2474
01:48:52,479 --> 01:48:53,159
Speaker 1: It's kind of what I saw.

2475
01:48:53,319 --> 01:48:55,439
Speaker 6: You can buy a special carrying case to the PS

2476
01:48:55,479 --> 01:48:56,800
five for forty bucks.

2477
01:48:57,359 --> 01:48:59,199
Speaker 1: Yeah, you get Pelican case or something. But about the

2478
01:48:59,279 --> 01:49:03,840
value of my All right, I checked the thing in

2479
01:49:03,880 --> 01:49:06,119
the back seat and just whatever, let it roll around.

2480
01:49:06,199 --> 01:49:07,359
Let's back there with the kids.

2481
01:49:07,800 --> 01:49:10,359
Speaker 4: I did eyeball the PS five, even the like newer

2482
01:49:10,439 --> 01:49:12,600
slim one than I have when we were going to

2483
01:49:12,640 --> 01:49:15,000
packs because astrobot code just came in and I was like,

2484
01:49:16,000 --> 01:49:17,880
do I try to pack this thing? And it's that

2485
01:49:18,000 --> 01:49:19,439
seems like a risky proposition.

2486
01:49:19,680 --> 01:49:25,640
Speaker 6: Jinx Monson, who's in Chicago, like a famous very famous

2487
01:49:25,680 --> 01:49:28,920
drag queen, uh takes PS five with them every where

2488
01:49:28,960 --> 01:49:29,119
they go.

2489
01:49:29,680 --> 01:49:34,479
Speaker 1: Wow, like a lot of space. Uh that does for

2490
01:49:34,560 --> 01:49:36,039
the news. I'm handling the show back over to you,

2491
01:49:36,119 --> 01:49:37,119
Jonathan Ochoa.

2492
01:49:37,479 --> 01:49:40,760
Speaker 2: Fantastic. I'm gonna need to take another quick breaky break,

2493
01:49:40,800 --> 01:49:43,119
to just take a power nap, and then we'll get

2494
01:49:43,159 --> 01:49:49,640
back with some emails right after this, and we're back

2495
01:49:49,800 --> 01:49:51,680
with electronic bell.

2496
01:49:58,119 --> 01:49:58,840
Speaker 1: Emails.

2497
01:49:59,279 --> 01:50:02,479
Speaker 2: BombCast bomb dot com is the email addressed to send

2498
01:50:02,520 --> 01:50:04,760
your emails too. You can send an email about any

2499
01:50:04,800 --> 01:50:07,840
and everything, whether you want to have a question about

2500
01:50:07,840 --> 01:50:12,239
a game, something that's been bugging you perhaps, or whatever

2501
01:50:13,279 --> 01:50:16,399
I I feel like. Next week I'm going to start

2502
01:50:16,439 --> 01:50:19,119
another segment, a sub segment within the email segment, which

2503
01:50:19,159 --> 01:50:21,720
is the best newsletter we've been signed up for because

2504
01:50:21,800 --> 01:50:26,479
you hooligan's at home won't stop. I keep thinking that

2505
01:50:26,640 --> 01:50:29,560
I have an emergency, but no, someone has just signed

2506
01:50:29,560 --> 01:50:32,199
me up for yet another fishing newsletter.

2507
01:50:32,359 --> 01:50:34,239
Speaker 1: We can do a tier list of newsletters that were

2508
01:50:34,279 --> 01:50:35,279
signed up to. I'd like that.

2509
01:50:35,680 --> 01:50:39,239
Speaker 2: God Like, I'm gonna scroll through some right now. Someone

2510
01:50:39,479 --> 01:50:41,920
treats us like their own personal Twitter. I enjoy that.

2511
01:50:42,039 --> 01:50:43,359
I'm glad that you're back in posting.

2512
01:50:43,399 --> 01:50:46,439
Speaker 1: Well, that's that's cool. That's actually smarting to do that. Yeah, tween,

2513
01:50:46,600 --> 01:50:47,680
I wish I should do that.

2514
01:50:47,840 --> 01:50:51,399
Speaker 2: Folks, we could visit Dollywood for two days for the price.

2515
01:50:51,159 --> 01:50:53,760
Speaker 1: Of one day of the year from forward.

2516
01:50:57,159 --> 01:51:02,119
Speaker 2: So I let's go to Dollywood. Yeah, we could go

2517
01:51:02,199 --> 01:51:06,000
to farms dot com. Uh, you know about the new

2518
01:51:06,319 --> 01:51:08,760
green equipment. It takes the center stage during an auction.

2519
01:51:09,000 --> 01:51:14,279
Oh wow, it's shoot Green. This is a Disney blog

2520
01:51:14,399 --> 01:51:18,039
that I feel like is just maybe in cohoots with Mike.

2521
01:51:18,159 --> 01:51:20,680
But anyway, we're gonna read the real emails, the emails

2522
01:51:20,680 --> 01:51:24,079
that you the folks at home right in about first

2523
01:51:24,279 --> 01:51:27,840
email is A is a complaint, folks, not about any

2524
01:51:27,880 --> 01:51:30,880
of us. Don't worry. No one ever complains about us. No,

2525
01:51:31,039 --> 01:51:32,760
no one has ever done that. No one has ever

2526
01:51:32,800 --> 01:51:35,079
in a comment speaking negatively.

2527
01:51:34,800 --> 01:51:37,760
Speaker 4: I complained about Mike. I saw people say that I

2528
01:51:37,800 --> 01:51:42,159
did pronounce ponko correctly on the Germany Traveloge and Mike

2529
01:51:42,199 --> 01:51:44,680
and Bailey were like, oh, I can't believe you said ponko,

2530
01:51:44,840 --> 01:51:47,119
And it turned out I was one hundred percent correct.

2531
01:51:47,680 --> 01:51:51,079
Speaker 5: All right, Okay, look, first off, like you've It's not

2532
01:51:51,159 --> 01:51:53,039
like you freaking like looked into it and found out

2533
01:51:53,039 --> 01:51:54,199
how they pronounced it in Japan.

2534
01:51:54,640 --> 01:51:55,000
Speaker 1: Sinks.

2535
01:51:56,960 --> 01:51:59,039
Speaker 5: Okay, great, so that's how they say it in Japan.

2536
01:51:59,279 --> 01:52:02,920
I look, I've never heard anybody and this isn't me,

2537
01:52:03,319 --> 01:52:06,680
This isn't an English moment. I have never heard anyone

2538
01:52:07,000 --> 01:52:07,720
say ponko.

2539
01:52:07,960 --> 01:52:08,520
Speaker 4: How do you say?

2540
01:52:08,560 --> 01:52:08,920
Speaker 2: You say it?

2541
01:52:09,000 --> 01:52:10,119
Speaker 1: Jeff? How do you say it?

2542
01:52:10,319 --> 01:52:10,479
Speaker 2: Oh?

2543
01:52:10,520 --> 01:52:12,359
Speaker 1: If I was looking at I would have said panco? Wait?

2544
01:52:12,399 --> 01:52:13,479
Speaker 6: What are you talking about?

2545
01:52:13,520 --> 01:52:17,239
Speaker 4: Ponco crumbs again? The outside is Ponco crumbs, which is

2546
01:52:17,279 --> 01:52:19,319
how I ordered it and how I've always said it.

2547
01:52:19,720 --> 01:52:22,239
I've made stuff with Ponco crumbs before. And mister shep

2548
01:52:22,279 --> 01:52:24,479
over here by not. He was like, oh, what an idiot?

2549
01:52:24,560 --> 01:52:28,720
Dan thinks it's Podca was like, yeah, Dan is an

2550
01:52:28,720 --> 01:52:30,760
idiot about this. Everyone thought I was an idiot.

2551
01:52:30,960 --> 01:52:31,600
Speaker 1: I was right.

2552
01:52:32,119 --> 01:52:34,479
Speaker 6: I've never said that word out loud.

2553
01:52:34,520 --> 01:52:36,760
Speaker 3: I don't think yeah, I think that's really Actually the

2554
01:52:36,760 --> 01:52:38,600
answer to that question is I've never thought about that

2555
01:52:38,600 --> 01:52:39,920
word enough to say it in my life.

2556
01:52:40,760 --> 01:52:41,399
Speaker 4: I watched a.

2557
01:52:41,359 --> 01:52:45,159
Speaker 1: Lot of food YouTube. Okay, I just never heard ponko

2558
01:52:45,319 --> 01:52:49,880
before you got YouTube that what language was the food

2559
01:52:49,920 --> 01:52:53,640
YouTube that you were watching? In English?

2560
01:52:54,000 --> 01:52:54,359
Speaker 2: All right?

2561
01:52:54,680 --> 01:52:55,239
Speaker 1: Uh?

2562
01:52:55,319 --> 01:52:58,159
Speaker 2: Patrick from Brighton writes in, Hey bombsters, writing in from

2563
01:52:58,199 --> 01:53:01,279
the UK, if you'll want a five pro with such

2564
01:53:01,359 --> 01:53:03,720
luxuries as a disk drive and the stupid little bit

2565
01:53:03,760 --> 01:53:05,880
of plastic, they'll let you stand it up right. It

2566
01:53:05,920 --> 01:53:09,199
will apparently cost US consumers eight hundred and seven ninety

2567
01:53:09,279 --> 01:53:11,399
nine six ninety nine for the console, seventy nine ninety

2568
01:53:11,439 --> 01:53:14,279
nine for the disk drive, twenty nine dollars for the stand.

2569
01:53:14,479 --> 01:53:17,319
It would cost me eight hundred and twenty nine euro.

2570
01:53:18,079 --> 01:53:20,960
That is pounds pounds, pounds pounds, I don't know currency.

2571
01:53:20,960 --> 01:53:24,600
Speaker 6: I'm sorry, no, no, it's you know we've left right.

2572
01:53:24,479 --> 01:53:25,920
Speaker 2: Right, right right, so we would never Euro.

2573
01:53:26,279 --> 01:53:27,039
Speaker 1: You never use euro.

2574
01:53:27,159 --> 01:53:28,039
Speaker 6: No, I never use euro.

2575
01:53:29,079 --> 01:53:29,199
Speaker 1: Uh.

2576
01:53:29,479 --> 01:53:32,159
Speaker 2: That is one thousand dollars and seventy one thousand and

2577
01:53:32,199 --> 01:53:34,720
seventy six dollars and fifty one cents. I try to

2578
01:53:34,720 --> 01:53:36,279
come up with a more elegant way to ask this,

2579
01:53:36,359 --> 01:53:41,199
but what the actual fuck yours stick? Your sticker shook? Patrick?

2580
01:53:42,079 --> 01:53:44,359
Speaker 4: I mean you can just move to like Lis, you

2581
01:53:44,399 --> 01:53:45,960
moved to America. It's not that hard, right, Yeah?

2582
01:53:46,079 --> 01:53:50,520
Speaker 1: Sam K would say yes.

2583
01:53:51,960 --> 01:53:54,079
Speaker 6: Do you know I just found on a lawyer.

2584
01:53:55,760 --> 01:53:58,319
Speaker 4: You and Damn and Daniel desire. It seems like the

2585
01:53:58,319 --> 01:54:00,560
biggest pain in the ass ever. Was it more or

2586
01:54:00,640 --> 01:54:02,520
less than the price of a play station five pro?

2587
01:54:03,000 --> 01:54:04,920
Speaker 6: More? Multiple times?

2588
01:54:06,039 --> 01:54:06,399
Speaker 1: Figure?

2589
01:54:07,840 --> 01:54:08,119
Speaker 2: Yeah?

2590
01:54:08,239 --> 01:54:12,840
Speaker 6: No, it's yeah. The UK is getting like the Cosey Lives.

2591
01:54:13,199 --> 01:54:14,680
Do you know that? That's what we call it, Cosey

2592
01:54:14,760 --> 01:54:15,960
lives costo.

2593
01:54:15,880 --> 01:54:17,600
Speaker 1: Costing cost of living.

2594
01:54:20,560 --> 01:54:24,560
Speaker 6: Because he lives. Yeah, it's expensive. Like I went home

2595
01:54:25,039 --> 01:54:27,079
just before packs after games Calm and I was like

2596
01:54:27,479 --> 01:54:34,640
Jesus Christ, I you know, sad, sad.

2597
01:54:34,640 --> 01:54:37,920
Speaker 2: Sorry, sad, sad, but it's too much.

2598
01:54:37,960 --> 01:54:40,000
Speaker 1: It's too much. But I think a lot of people

2599
01:54:40,000 --> 01:54:43,039
are still going to pay for it pro oh yeah yeah,

2600
01:54:43,039 --> 01:54:44,000
but people are going to buy.

2601
01:54:43,920 --> 01:54:46,079
Speaker 3: It still and so this is just what the prices

2602
01:54:46,119 --> 01:54:50,039
are going to be. They might, you know, people we've

2603
01:54:50,079 --> 01:54:53,600
talked about the PS six could be seven hundred dollars,

2604
01:54:53,600 --> 01:54:55,840
could be six hundred. Still they like, they might try

2605
01:54:55,840 --> 01:54:57,399
to find ways, but it's not gonna be less than

2606
01:54:57,399 --> 01:54:57,960
six hundred.

2607
01:54:58,000 --> 01:54:58,479
Speaker 1: There's no way.

2608
01:54:58,520 --> 01:55:00,800
Speaker 3: And really I have I have a hard time seeing

2609
01:55:00,800 --> 01:55:03,199
it being less than the PS five Pro. So I

2610
01:55:03,239 --> 01:55:05,600
don't think it'll be less than seven hundred all things considered,

2611
01:55:05,640 --> 01:55:07,079
but we'll see.

2612
01:55:07,239 --> 01:55:09,640
Speaker 1: So this is just them trying to get more out

2613
01:55:09,640 --> 01:55:12,239
of these systems, and really what choice they have left

2614
01:55:12,239 --> 01:55:13,279
because they got to put so.

2615
01:55:13,279 --> 01:55:15,119
Speaker 3: Much hardware in there so that you can begin to

2616
01:55:15,199 --> 01:55:18,239
see a difference in these games, because otherwise, you know,

2617
01:55:18,479 --> 01:55:20,479
they were showing stuff off between the PS five and

2618
01:55:20,520 --> 01:55:21,199
the PS five.

2619
01:55:21,079 --> 01:55:23,800
Speaker 1: Pro, and they were the exact same games.

2620
01:55:23,800 --> 01:55:26,159
Speaker 3: They just sometimes ran at a better frame rates sometimes

2621
01:55:26,239 --> 01:55:28,079
and they're well, and this one has better image quality,

2622
01:55:28,119 --> 01:55:29,239
and no one could see.

2623
01:55:29,039 --> 01:55:32,079
Speaker 1: It without them zooming in. So they have to put

2624
01:55:32,119 --> 01:55:33,640
a lot more stuff in there, and that means they're

2625
01:55:33,680 --> 01:55:36,319
going to have to cost more to get people excited,

2626
01:55:36,359 --> 01:55:37,880
and you have to get excited to spend this money

2627
01:55:37,920 --> 01:55:39,560
in the first place. It's like this vicious cycle.

2628
01:55:39,720 --> 01:55:42,159
Speaker 3: So yeah, I'm just kind of getting used to this

2629
01:55:42,479 --> 01:55:44,279
being the new norm.

2630
01:55:45,760 --> 01:55:51,840
Speaker 2: Speaking about the new norm, divorce is dominating the email inbox.

2631
01:55:51,920 --> 01:55:55,520
Actually this comes from Mitchell. What's up, Duders, I've been

2632
01:55:55,520 --> 01:55:58,319
listening since two thousand and eight. Hey. Thanks. Anyway, my

2633
01:55:58,399 --> 01:56:01,319
parents got divorced because the law vikings to Norse by

2634
01:56:01,359 --> 01:56:03,640
Northwest on the PS one is really fucking hard.

2635
01:56:03,880 --> 01:56:06,239
Speaker 5: Yea, The full truth and you need to laugh at

2636
01:56:06,279 --> 01:56:08,600
your parents' story is oldest time.

2637
01:56:08,880 --> 01:56:11,439
Speaker 2: The full truth is only slightly more complicated than that.

2638
01:56:11,840 --> 01:56:14,560
It's simultaneously one of my earliest gaming memories and one

2639
01:56:14,600 --> 01:56:17,439
of my earliest memories of my parents having a blowout argument,

2640
01:56:17,640 --> 01:56:20,199
and one of my earliest memories period with twenty five

2641
01:56:20,199 --> 01:56:22,600
plus years of hindsight, this is very funny to me. Mitchell.

2642
01:56:23,640 --> 01:56:29,880
Speaker 1: Yeah, I mean that is pretty funny. Yeah, I call

2643
01:56:29,960 --> 01:56:31,680
you Mitch. Mitch.

2644
01:56:32,199 --> 01:56:34,359
Speaker 5: I wonder is that, like, are you able to play

2645
01:56:34,359 --> 01:56:36,560
that game? Have you ever gone back to lots of

2646
01:56:36,640 --> 01:56:38,880
vikings too or is it too hard because of the

2647
01:56:38,920 --> 01:56:41,560
whole you know, causing your parents to get divorce thing.

2648
01:56:41,640 --> 01:56:43,279
Speaker 1: I'm gonna go try to play this with Steph and

2649
01:56:43,319 --> 01:56:47,880
see if we're strong enough, we're strong dangerous apparently, go

2650
01:56:47,960 --> 01:56:49,680
for it. But I believe in us. I believe in

2651
01:56:49,680 --> 01:56:50,039
our love.

2652
01:56:50,239 --> 01:56:52,960
Speaker 2: We didn't have a theme for D week because I

2653
01:56:52,960 --> 01:56:55,680
guess we're rolling down the alphabet. It's not gonna be divorce.

2654
01:56:55,720 --> 01:56:58,319
Fos don't want divorce week.

2655
01:56:57,720 --> 01:57:03,079
Speaker 1: There's a lot of things we could do. There's nothing

2656
01:57:03,119 --> 01:57:06,720
wrong with it. I still love each other.

2657
01:57:06,840 --> 01:57:12,520
Speaker 5: Guys, three three divorced parents versus you two, so we're

2658
01:57:12,520 --> 01:57:13,640
winning great divorce.

2659
01:57:14,119 --> 01:57:15,720
Speaker 1: You do out number me fair enough.

2660
01:57:15,680 --> 01:57:18,119
Speaker 2: Okay, yeah, alright, sorry that my parents are still together.

2661
01:57:18,239 --> 01:57:21,479
Speaker 6: Yeah, well, well we got we got two Christmases.

2662
01:57:21,479 --> 01:57:27,279
Speaker 5: And oh yeah, yeah, I get mine. Mine happened like

2663
01:57:27,319 --> 01:57:31,319
after high school, so I was already I think it

2664
01:57:31,359 --> 01:57:31,640
was like.

2665
01:57:31,680 --> 01:57:36,119
Speaker 6: Three months old, so it was great.

2666
01:57:36,560 --> 01:57:38,760
Speaker 4: Yeah, I was four years old. I remember ship. It's easy.

2667
01:57:39,319 --> 01:57:41,880
Speaker 1: Okay. Yeah, it's definitely harder for me to take video

2668
01:57:41,880 --> 01:57:42,079
of me.

2669
01:57:45,119 --> 01:57:49,720
Speaker 4: Okay, okay, really good timing on that one, though.

2670
01:57:51,840 --> 01:57:53,640
Speaker 1: I know I'm a comedic genius.

2671
01:57:53,319 --> 01:57:56,119
Speaker 2: Here, Bob, you'll get two Christmases and two of every

2672
01:57:56,119 --> 01:57:59,680
holiday if you want. We'll just do it anyway, all right.

2673
01:57:59,680 --> 01:58:02,880
Next email comes from Kyle from Virginia. Hello, Bombers at

2674
01:58:02,880 --> 01:58:05,399
my work. We have a small little Starbucks like coffee shop.

2675
01:58:05,720 --> 01:58:08,720
The coffee shop has an espresso machine that they are

2676
01:58:08,720 --> 01:58:12,119
getting rid of because it's quote unquote broken. No one

2677
01:58:12,119 --> 01:58:14,199
involved with the coffee shop has any idea what's wrong

2678
01:58:14,239 --> 01:58:15,840
with it. It would be worth my time to take

2679
01:58:15,920 --> 01:58:18,159
that broken espresso machine and try to get it working

2680
01:58:18,159 --> 01:58:20,079
for use at home. Thanks for all you do. I

2681
01:58:20,119 --> 01:58:23,319
greatly appreciate all of your content and you always seem

2682
01:58:23,359 --> 01:58:25,640
to bring me joy. Kyle from Virginia. Kyle, don't listen

2683
01:58:25,640 --> 01:58:27,840
to these two. Don't do it. It is a fool's

2684
01:58:27,960 --> 01:58:30,560
errand is because it is a commercial espresso machine that

2685
01:58:30,640 --> 01:58:32,800
is not equipped to work. And the home place you

2686
01:58:32,800 --> 01:58:34,760
would need to plummet to your seat directly.

2687
01:58:35,479 --> 01:58:37,319
Speaker 4: Yeah, oh, so you have to have a full like

2688
01:58:37,319 --> 01:58:39,760
like water it, yes.

2689
01:58:39,880 --> 01:58:42,720
Speaker 3: Like a dishwasher, like just replace your dishwasher with the

2690
01:58:42,720 --> 01:58:43,760
fucking espresso.

2691
01:58:43,479 --> 01:58:44,239
Speaker 1: Machine, Kyle.

2692
01:58:44,279 --> 01:58:46,760
Speaker 2: Your house is not equipped to supply that much water

2693
01:58:46,840 --> 01:58:49,439
on a constant basis. That's why home espresso machines are

2694
01:58:49,479 --> 01:58:53,520
different than regular commercial espresso machines. Now, I wanted to

2695
01:58:53,680 --> 01:58:57,039
flip that bad boy and sell sell it to another

2696
01:58:57,199 --> 01:59:00,279
coffee shop. That is a thing you should do not

2697
01:59:00,359 --> 01:59:02,680
saying that I have done that and may have nickel

2698
01:59:02,680 --> 01:59:04,760
and dimed a mom and pop coffee shop when they

2699
01:59:04,760 --> 01:59:05,279
were in need.

2700
01:59:05,439 --> 01:59:08,399
Speaker 1: But yes, you man, I love toxic Jan.

2701
01:59:09,039 --> 01:59:11,359
Speaker 2: Hey, hey, hey, you know scumbag Jan had a lot

2702
01:59:11,359 --> 01:59:12,239
of time on his hands.

2703
01:59:12,239 --> 01:59:12,560
Speaker 1: All right.

2704
01:59:13,039 --> 01:59:18,079
Speaker 2: Maybe you acquired a commercial espresso machine from a lovely

2705
01:59:18,119 --> 01:59:20,680
old lady that decided to not charge you because she

2706
01:59:20,720 --> 01:59:22,640
thought you were very charming, and then you sold it

2707
01:59:22,680 --> 01:59:24,479
to a bomb and pop coffee shop. That that's how

2708
01:59:24,520 --> 01:59:26,000
I got my top loader in the ass.

2709
01:59:26,279 --> 01:59:29,279
Speaker 4: Yeah, me too, Yeah, I recently, I was like, I

2710
01:59:29,279 --> 01:59:33,319
did the exact same lady just gave it.

2711
01:59:33,399 --> 01:59:35,720
Speaker 6: What did you say, your toploaded in the one?

2712
01:59:35,800 --> 01:59:37,079
Speaker 4: Yeah, toplad.

2713
01:59:39,319 --> 01:59:41,239
Speaker 1: Entertainment system, I said.

2714
01:59:41,319 --> 01:59:43,159
Speaker 6: So I got toploaded in the ass.

2715
01:59:45,560 --> 01:59:47,319
Speaker 1: No, I got that would be bottom loaded. Come on,

2716
01:59:47,359 --> 01:59:48,520
what are you what are you talking about?

2717
01:59:48,680 --> 01:59:55,079
Speaker 2: Jesus? Well, no, I guess the top would Oh yeah top.

2718
01:59:54,479 --> 01:59:57,880
Speaker 6: Okay, child will say.

2719
01:59:56,159 --> 02:00:00,399
Speaker 1: That happened, Yes, thank you? Okay the old lady? Yes,

2720
02:00:00,520 --> 02:00:02,520
deeply into pegging, Yeah for sure.

2721
02:00:04,720 --> 02:00:07,079
Speaker 2: I don't know how we made this pivot as a website,

2722
02:00:07,079 --> 02:00:08,399
but here we are proudly.

2723
02:00:09,279 --> 02:00:13,600
Speaker 1: How many more letters do we get the pe pe Wait, everybody.

2724
02:00:16,520 --> 02:00:20,560
Speaker 2: All right, well okay, next email comes from Sean from Denver, Colorado.

2725
02:00:21,479 --> 02:00:24,039
What's up, crew, So, with the recent release of Marvel

2726
02:00:24,079 --> 02:00:27,439
Versus Capcom two Arcade Classics and the upcoming Arcade Fighting

2727
02:00:27,439 --> 02:00:30,159
Collection two got me to wonder if you could take

2728
02:00:30,199 --> 02:00:33,119
any characters out of any game genre and do it

2729
02:00:33,199 --> 02:00:37,199
in a tag battle match versus Capcom Marvel versus Capcom style.

2730
02:00:37,439 --> 02:00:39,640
Who's your team? Who you're gonna save the world with?

2731
02:00:39,880 --> 02:00:41,680
Thanks Shawn from Denver, Colorado.

2732
02:00:42,640 --> 02:00:44,239
Speaker 5: Blasto and mister Mosquito.

2733
02:00:44,359 --> 02:00:57,720
Speaker 4: Oh yeah, oh yeah, incredible Crisis Guy and Blasto.

2734
02:00:54,279 --> 02:00:59,680
Speaker 1: Blast that's really good. Kirky Masterson and Tiger Woods Pickman.

2735
02:01:00,119 --> 02:01:01,840
Speaker 6: Yeah, a hundred hundreds of pickmen.

2736
02:01:02,439 --> 02:01:05,319
Speaker 2: Yeah, oh yeah, like a rat what is the like

2737
02:01:05,399 --> 02:01:09,319
swarm of rats called rat a rat king of pimen.

2738
02:01:09,960 --> 02:01:12,560
Speaker 6: But but the rat king means that they're all tied together.

2739
02:01:13,000 --> 02:01:18,119
Speaker 1: Yeah. I got a rat king of piman right here.

2740
02:01:18,199 --> 02:01:19,439
Look at them, they're all tied together.

2741
02:01:20,159 --> 02:01:21,720
Speaker 5: I don't want to see like the pickman versus all

2742
02:01:21,760 --> 02:01:25,560
the little serve bots now very similar.

2743
02:01:25,640 --> 02:01:28,680
Speaker 2: Yeah, yeah, a rat king of pickmen, a rat king

2744
02:01:28,720 --> 02:01:36,600
of rabbits, a rat king of minions, and beetlejuice. Okay, yep, yep,

2745
02:01:36,760 --> 02:01:40,720
that is my team. Uh, hey, Beetle Juice, Beetle Juice.

2746
02:01:41,159 --> 02:01:42,119
A lot of people don't like it.

2747
02:01:42,159 --> 02:01:43,760
Speaker 6: I think, hey, you just said it three times.

2748
02:01:45,880 --> 02:01:47,359
Speaker 5: I wish I like that. I wish I still felt

2749
02:01:47,399 --> 02:01:48,439
joy in my heart from movies.

2750
02:01:48,479 --> 02:01:50,079
Speaker 1: But it did. It did very little for.

2751
02:01:50,239 --> 02:01:52,680
Speaker 6: Again everyone, Matrix is coming back in theaters for the

2752
02:01:52,680 --> 02:01:53,800
twenty fifth anniversary.

2753
02:01:54,159 --> 02:01:57,680
Speaker 1: It's gonna say it had.

2754
02:01:57,560 --> 02:01:59,760
Speaker 5: To bother you too, where like they didn't want Beetle

2755
02:01:59,840 --> 02:02:01,479
Juice to be in the movie. For Also, he just

2756
02:02:01,479 --> 02:02:04,039
literally said I have to go to the bathroom and

2757
02:02:04,119 --> 02:02:05,399
walked away from the scene.

2758
02:02:06,359 --> 02:02:07,239
Speaker 2: I thought it was funny.

2759
02:02:07,680 --> 02:02:11,800
Speaker 1: No, it wasn't funny. There's a lady going around trying

2760
02:02:11,800 --> 02:02:13,600
to kill him. You start to get him out of

2761
02:02:13,600 --> 02:02:15,479
the scene. I'm sorry, I really.

2762
02:02:15,279 --> 02:02:16,520
Speaker 2: Like you know what.

2763
02:02:16,680 --> 02:02:20,640
Speaker 1: That's it. A lot of people are good in the movie.

2764
02:02:20,720 --> 02:02:21,600
The writing is terrible.

2765
02:02:21,600 --> 02:02:21,720
Speaker 2: Oh.

2766
02:02:24,039 --> 02:02:26,800
Speaker 1: I actually I liked dead Pool Wolverine. I thought that

2767
02:02:26,840 --> 02:02:29,279
was a lot of fun. So that does very Recently.

2768
02:02:28,960 --> 02:02:31,000
Speaker 2: I did not like that Pool and Wolverine, despite being

2769
02:02:31,000 --> 02:02:32,199
a marble free.

2770
02:02:31,960 --> 02:02:33,640
Speaker 1: I cried at La La Land the other night.

2771
02:02:33,840 --> 02:02:38,960
Speaker 2: Huh moved by white people saving and preserving jazz.

2772
02:02:38,800 --> 02:02:43,760
Speaker 3: Yeah, okay, listen a little god mostly like those that

2773
02:02:43,800 --> 02:02:46,359
character is like such a dip ship for that stuff,

2774
02:02:46,439 --> 02:02:49,000
but the movie does know it at a certain point.

2775
02:02:49,760 --> 02:02:53,279
I liked how they showed that the last flashbackup, like

2776
02:02:53,319 --> 02:02:55,000
here's what life could have been, and it's clear that

2777
02:02:55,000 --> 02:02:56,880
they both would have chosen it if they really had

2778
02:02:56,880 --> 02:02:57,640
the opportunity to.

2779
02:02:58,479 --> 02:03:00,600
Speaker 5: There are there's a scene in law where like he's

2780
02:03:00,640 --> 02:03:02,920
like the guy like sort out enjoyed like some new

2781
02:03:03,039 --> 02:03:06,159
like fusion jazz band thing, and like he's like it's

2782
02:03:06,199 --> 02:03:08,720
like the point is like the Two Cares show, like,

2783
02:03:08,840 --> 02:03:11,159
oh wow, can you believe how I sought out for

2784
02:03:11,199 --> 02:03:14,119
this garbage? And I'll say that they're like, I think

2785
02:03:14,159 --> 02:03:15,119
this sounds pretty good.

2786
02:03:16,399 --> 02:03:17,359
Speaker 1: Work an legend.

2787
02:03:17,359 --> 02:03:19,880
Speaker 5: It's fine, that's kind of fun. I don't see what

2788
02:03:19,920 --> 02:03:22,119
the problem with this is. But oh I am very

2789
02:03:22,159 --> 02:03:23,840
excited about Megalopolis.

2790
02:03:24,119 --> 02:03:28,199
Speaker 6: Oh yeah, did you hear the a the Amazon AI staff?

2791
02:03:28,840 --> 02:03:29,239
Speaker 4: No?

2792
02:03:29,239 --> 02:03:31,800
Speaker 6: No, okay, So they for this movie. Apparently they were

2793
02:03:31,840 --> 02:03:34,760
working on some AI tech at Amazon so that audience

2794
02:03:34,800 --> 02:03:38,880
members could ask Adam Driver a question, because there's a

2795
02:03:38,880 --> 02:03:40,800
point where he talks to the audience in the movie.

2796
02:03:40,840 --> 02:03:43,680
And so when they were doing like the film festivals.

2797
02:03:43,720 --> 02:03:48,399
They had a person in real life three D space

2798
02:03:48,640 --> 02:03:50,920
talk to Adam Driver, and then they tried to do

2799
02:03:50,960 --> 02:03:52,399
it so that people in the audience could do it

2800
02:03:52,479 --> 02:03:55,079
with AI, and then Amazon canned the whole team.

2801
02:03:55,479 --> 02:03:56,039
Speaker 4: Amazing.

2802
02:03:56,720 --> 02:03:57,960
Speaker 6: Think of what they took from us.

2803
02:03:58,720 --> 02:04:00,960
Speaker 4: Oh my god, I think it's still gonna be completely

2804
02:04:01,000 --> 02:04:03,600
bad ship. Yeah, should not wait?

2805
02:04:04,840 --> 02:04:07,119
Speaker 1: Alright not next email?

2806
02:04:07,680 --> 02:04:12,600
Speaker 2: Uh comes from Alison in Alabama. Hey, love y'all. Quick

2807
02:04:12,680 --> 02:04:16,039
question for a theoretical five hundred dollars Would you rather

2808
02:04:16,079 --> 02:04:20,279
be really really itchy for thirty minutes or really really

2809
02:04:20,359 --> 02:04:23,640
hot for forty five minutes? Both actions would leave no

2810
02:04:23,760 --> 02:04:27,000
lasting injuries or wounds, i e. Cuts, sunburns, dehydration, et cetera.

2811
02:04:29,039 --> 02:04:30,920
Speaker 5: Yeah, if I like the thing what's hot is like,

2812
02:04:30,920 --> 02:04:32,840
there's also the fear. It's like, oh, this is gonna

2813
02:04:32,920 --> 02:04:35,920
kill me. So if I that wasn't there, like, oh,

2814
02:04:36,000 --> 02:04:38,000
if I don't worry about passing out or something, I

2815
02:04:38,039 --> 02:04:41,479
guess I could be really hot for forty five minutest.

2816
02:04:41,720 --> 02:04:42,439
Speaker 6: I hate.

2817
02:04:44,000 --> 02:04:46,840
Speaker 2: I hate being I hate it too. That's a fun

2818
02:04:46,880 --> 02:04:51,800
sound clip some seated James.

2819
02:04:51,840 --> 02:05:00,720
Speaker 6: I Oh my god, no, because sometimes, like I get it.

2820
02:05:00,720 --> 02:05:03,359
It's just a weird patch here on my upper arm.

2821
02:05:03,479 --> 02:05:05,680
Every so often I get a really severe itch that

2822
02:05:05,840 --> 02:05:09,039
like hurts, and I'll have to be like ah and yeah,

2823
02:05:09,039 --> 02:05:10,760
I couldn't deal with that for thirty minutes.

2824
02:05:10,960 --> 02:05:13,720
Speaker 5: Also, like when you're itchy, there is like that kind

2825
02:05:13,760 --> 02:05:16,159
of like relief, like feel good moment when you.

2826
02:05:16,239 --> 02:05:19,039
Speaker 1: Yeah, but if it doesn't go away, it's terrible.

2827
02:05:19,159 --> 02:05:19,279
Speaker 2: Now.

2828
02:05:19,279 --> 02:05:21,239
Speaker 3: I know there's no lasting damage, but you can like

2829
02:05:21,479 --> 02:05:23,439
it's yourself so bad that you scratch yourself so bad

2830
02:05:23,439 --> 02:05:26,640
that you like start to watch yourself raw, get in there.

2831
02:05:26,720 --> 02:05:27,640
Speaker 1: Yeah, I don't.

2832
02:05:27,760 --> 02:05:30,279
Speaker 2: I feel like I've scratched myself for thirty minutes, so

2833
02:05:30,319 --> 02:05:31,600
I think I could do it already.

2834
02:05:32,359 --> 02:05:35,319
Speaker 1: Listen, I'm believing your your capability to scratch yourself.

2835
02:05:35,319 --> 02:05:37,560
Speaker 6: Like where are you itchy though? Are you itchy all

2836
02:05:37,600 --> 02:05:38,199
over over?

2837
02:05:38,760 --> 02:05:43,279
Speaker 1: Yeah, because you're gonna be hot all over that'd be hot. Yeah,

2838
02:05:43,279 --> 02:05:43,920
I've go with hot.

2839
02:05:44,319 --> 02:05:46,279
Speaker 4: Yeah, it'd be uncomfortable but not the worst.

2840
02:05:46,439 --> 02:05:49,239
Speaker 2: Yeah, forty five minutes feels like a long time, but

2841
02:05:49,479 --> 02:05:50,159
it would be a long time.

2842
02:05:50,159 --> 02:05:53,640
Speaker 6: But that's the thing though, No, because I go to

2843
02:05:54,000 --> 02:05:56,520
the spa, right, and I say in a steam room,

2844
02:05:56,760 --> 02:05:59,840
because that's the thing. Is it humid? If it's you.

2845
02:06:00,119 --> 02:06:05,039
Speaker 3: Maybe hot, they just said hot, but it's gonna be

2846
02:06:05,079 --> 02:06:06,159
uncomfortable hot no matter what.

2847
02:06:07,000 --> 02:06:07,479
Speaker 1: I assume.

2848
02:06:07,520 --> 02:06:10,119
Speaker 5: It's like a like a sun beating down on you

2849
02:06:10,159 --> 02:06:12,159
in an open field and a really hot day, kind

2850
02:06:12,159 --> 02:06:12,560
of hot.

2851
02:06:13,359 --> 02:06:14,199
Speaker 1: Like I had a bit.

2852
02:06:14,680 --> 02:06:16,760
Speaker 5: I went to some kids soccer games, some of the

2853
02:06:16,800 --> 02:06:19,239
nephews and nieces of Saturday, and like they just played

2854
02:06:19,239 --> 02:06:22,279
this big, unshaded field and you know, it was a

2855
02:06:22,279 --> 02:06:24,000
pretty hot day. You just kind of have to sit

2856
02:06:24,039 --> 02:06:26,439
out there and just kind of take it for a while.

2857
02:06:26,439 --> 02:06:27,199
It's pretty rough.

2858
02:06:27,880 --> 02:06:30,199
Speaker 2: Yeah, I guess. I like wrestle Mania when it was

2859
02:06:30,199 --> 02:06:33,199
here in Santa Claara. I baked for more than forty five.

2860
02:06:33,119 --> 02:06:35,159
Speaker 4: I got a sunburn on my eyeballs.

2861
02:06:36,239 --> 02:06:36,680
Speaker 2: What too?

2862
02:06:37,199 --> 02:06:39,479
Speaker 4: Yeah. I just like remember, like like an hour after

2863
02:06:39,520 --> 02:06:41,359
it got dark, I was like, why my eyes so itchy?

2864
02:06:41,359 --> 02:06:42,760
What's going on? And I was like, oh, I was

2865
02:06:42,840 --> 02:06:44,920
just like staring and like the sun was coming down

2866
02:06:44,960 --> 02:06:46,880
and reflecting off like a metal thing too. And I

2867
02:06:46,880 --> 02:06:48,239
think I burned my eyeballs.

2868
02:06:48,960 --> 02:06:52,760
Speaker 6: You can, Yeah, you can really badly sunburn your eye lids.

2869
02:06:53,119 --> 02:06:56,760
Speaker 1: Which who.

2870
02:06:57,119 --> 02:07:00,000
Speaker 2: Last couple of emails. This one comes from Mattias from Sweden.

2871
02:07:00,319 --> 02:07:03,279
Aloha BombCast. Here are some random thoughts and questions that

2872
02:07:03,319 --> 02:07:05,399
have spawned in my brain due to me listening to you.

2873
02:07:05,960 --> 02:07:08,840
Did Lucy sleep on an opportunity when she didn't name

2874
02:07:08,880 --> 02:07:12,760
her hypothetical game publisher Lucy James Juicy Games for Fantasy

2875
02:07:12,800 --> 02:07:16,680
Critic League. When Grubb says a foreign name or word

2876
02:07:16,680 --> 02:07:19,479
predominantly in Japanese, it makes me think of when Brad

2877
02:07:19,479 --> 02:07:22,560
Pitt's character Aldo Raine speaks what he claims to be

2878
02:07:22,640 --> 02:07:25,439
Italian in the two thousand and eight Quarantine nor Lami

2879
02:07:26,920 --> 02:07:29,680
in Glorious Bastards. I hope you. I hope you also

2880
02:07:29,680 --> 02:07:32,439
will henceforth. Also, should there be a show where Jeff

2881
02:07:32,439 --> 02:07:36,399
and Mitch coasting lude games on Thursday called Minati's Thursdays

2882
02:07:36,560 --> 02:07:39,960
grubbling out best regards Mattias from Sweden?

2883
02:07:40,319 --> 02:07:43,079
Speaker 4: Yeah, definitely, We're We're gonna beat. It is the name

2884
02:07:43,119 --> 02:07:46,800
of the feature, you know what.

2885
02:07:46,840 --> 02:07:48,920
Speaker 6: I'm just gonna say. I still don't understand what a

2886
02:07:48,960 --> 02:07:52,840
Fantasy Critic League is, and I just I never remember

2887
02:07:52,920 --> 02:07:56,600
to log in back last doll. Thank goodness you're here

2888
02:07:56,640 --> 02:07:56,880
from me?

2889
02:07:57,960 --> 02:08:00,359
Speaker 3: Yeah, Lucy, the bad news you I think you are

2890
02:08:01,239 --> 02:08:03,319
if you asked so, if you lose you have to

2891
02:08:03,319 --> 02:08:03,720
play the.

2892
02:08:03,680 --> 02:08:05,600
Speaker 1: Worst game on anyone's list. Where it's right.

2893
02:08:05,520 --> 02:08:08,000
Speaker 3: Now is you have a few slots you gotta picture.

2894
02:08:10,800 --> 02:08:13,439
I think it would be the Skull and Bones.

2895
02:08:15,359 --> 02:08:19,159
Speaker 8: Okay, yeah, yeah, that's fair.

2896
02:08:19,199 --> 02:08:21,920
Speaker 4: Who's projected to win by a large margin right now?

2897
02:08:22,119 --> 02:08:24,239
Speaker 1: Well, that that does projections, don't I think it's Nikki.

2898
02:08:24,399 --> 02:08:26,399
Speaker 4: I think it's your.

2899
02:08:26,319 --> 02:08:28,520
Speaker 5: Gap is closing already since last time with oh yeah,

2900
02:08:28,520 --> 02:08:30,279
you had a pretty good day with some two big

2901
02:08:30,319 --> 02:08:35,159
hits an empty Slotstone Fantasy Critic Thought Games.

2902
02:08:34,600 --> 02:08:39,199
Speaker 1: Okay, so yeah, recent hits A Dan hit very hard

2903
02:08:39,199 --> 02:08:43,159
with UFO fifty and frost Punk two and Astronaut and

2904
02:08:43,239 --> 02:08:44,199
yeah with an Astropod.

2905
02:08:46,319 --> 02:08:49,439
Speaker 5: Yeah, yeah, I got good place for Punky Squire. But

2906
02:08:49,520 --> 02:08:51,640
you're too scared me there for a little.

2907
02:08:51,600 --> 02:08:53,399
Speaker 1: Yeah that you actually that's actually a really good score

2908
02:08:53,439 --> 02:08:53,840
for that game.

2909
02:08:53,880 --> 02:08:54,439
Speaker 4: So yeah, that's what.

2910
02:08:54,920 --> 02:08:57,840
Speaker 1: Well, and god you have a paper Mario A thousand.

2911
02:08:57,600 --> 02:09:01,239
Speaker 3: Your door as well, Dan eighty nine, Yeah a good get. Yeah,

2912
02:09:01,279 --> 02:09:04,199
that's I think Dan's kind of probably hasn't locked up.

2913
02:09:04,239 --> 02:09:07,279
Speaker 4: But so you're all gonna been mowah when I win. Right,

2914
02:09:07,359 --> 02:09:10,079
that's how this works. Call of duty can be risky.

2915
02:09:10,119 --> 02:09:12,960
Call of duty sometimes gets negative points. Now it seems

2916
02:09:12,960 --> 02:09:14,279
like people are high on this one, so it'll be

2917
02:09:14,439 --> 02:09:15,279
probably going to be fine.

2918
02:09:15,279 --> 02:09:18,399
Speaker 3: Actually, the reality for me if to win Mario Luigi

2919
02:09:18,399 --> 02:09:20,680
Brothership has to be like very good, and then nev

2920
02:09:20,880 --> 02:09:23,520
and Microsoft Flight Simular twenty twenty four also have to

2921
02:09:23,800 --> 02:09:24,319
both be like.

2922
02:09:24,359 --> 02:09:26,279
Speaker 1: Nineties to have a shot.

2923
02:09:26,439 --> 02:09:28,560
Speaker 5: I need Being to the Hallower to come out this year,

2924
02:09:29,000 --> 02:09:31,159
and I need Indy and Jones' The Great Circle to

2925
02:09:31,239 --> 02:09:32,319
maybe overdoor, like I.

2926
02:09:32,279 --> 02:09:34,840
Speaker 6: Need Hollow Stock song. Okay, like.

2927
02:09:38,079 --> 02:09:44,119
Speaker 2: Yeah, yeah, absolutely last two emails of the show. This

2928
02:09:44,159 --> 02:09:48,720
one comes from Nikolai from Australia. Hey, BombCast crew, I've

2929
02:09:48,760 --> 02:09:51,359
just completed my tour of the US. I don't know

2930
02:09:51,399 --> 02:09:53,600
if you know this, but the fast food in America

2931
02:09:53,800 --> 02:09:57,239
is not so good and seems to have zero seasoning. Raisin, Kenes,

2932
02:09:57,279 --> 02:09:59,760
Wendy's and Popeyes probably take the top spots. But this

2933
02:10:00,399 --> 02:10:02,720
are doing a lot of the work. Your KFC is

2934
02:10:02,760 --> 02:10:05,000
so much worse than Australia. It feels like you guys

2935
02:10:05,000 --> 02:10:07,520
are missing out on the secret herbs and spices. Do

2936
02:10:07,560 --> 02:10:09,600
you guys like overseas food or does it have too

2937
02:10:09,640 --> 02:10:10,840
much going on for you guys?

2938
02:10:11,119 --> 02:10:12,119
Speaker 1: Okay, now to be clear.

2939
02:10:12,199 --> 02:10:16,000
Speaker 5: I haven't been to Australia, but in Europe the fast

2940
02:10:16,000 --> 02:10:20,600
food definitely less seasoned than in America. Definitely less salt

2941
02:10:20,680 --> 02:10:25,399
going on in the Germany McDonald's than in the one backhime.

2942
02:10:25,439 --> 02:10:27,520
Speaker 4: Mike and I also were in London for like twenty

2943
02:10:27,520 --> 02:10:31,039
four hours and had both KFC and McDonald's in London,

2944
02:10:31,159 --> 02:10:35,279
and KFC had the Kansas Barbecue tenders, which like, okay,

2945
02:10:35,279 --> 02:10:37,760
I got to see what the hell Germany thinks Kansas

2946
02:10:37,760 --> 02:10:42,199
barbecue is and they were fine. But yeah, there's not

2947
02:10:42,279 --> 02:10:45,239
enough seasoning in salt on stuff and flavor in the

2948
02:10:45,239 --> 02:10:46,279
European ones I've been too.

2949
02:10:47,000 --> 02:10:51,039
Speaker 3: And this is like America like is nothing but super savory,

2950
02:10:51,039 --> 02:10:53,880
well flavored food if you go anywhere like outside.

2951
02:10:53,479 --> 02:10:55,319
Speaker 1: Of these fast food places. But fast food is like

2952
02:10:55,479 --> 02:10:57,760
very you're safe for the most party.

2953
02:10:58,399 --> 02:11:03,079
Speaker 5: It's most nominal freezing canes. Specifically, they don't put enough

2954
02:11:03,079 --> 02:11:04,159
salt on their tenders.

2955
02:11:04,800 --> 02:11:07,359
Speaker 1: Sauce. The sauce is doing all of the heavy lifting there,

2956
02:11:07,399 --> 02:11:08,760
that's true, but it's a very good sauce.

2957
02:11:09,680 --> 02:11:12,800
Speaker 4: Texas, that's good.

2958
02:11:13,520 --> 02:11:15,880
Speaker 1: Popeyes Popeye isn't out of seasoning for you.

2959
02:11:16,760 --> 02:11:17,720
Speaker 2: Top spot is what they said.

2960
02:11:17,800 --> 02:11:20,119
Speaker 4: Yeah, yeah, pop is incredible.

2961
02:11:20,159 --> 02:11:25,840
Speaker 6: Now, yeah, the the gravy in KFC in the UK

2962
02:11:26,239 --> 02:11:27,399
is phenomenal.

2963
02:11:27,680 --> 02:11:28,359
Speaker 2: Oh my god.

2964
02:11:28,479 --> 02:11:31,199
Speaker 5: Yeah, Okay, I don't think I got any It came

2965
02:11:31,279 --> 02:11:32,720
up as a sauce and that weird to be out.

2966
02:11:32,720 --> 02:11:34,399
For some reason, I don't want to think of gravy

2967
02:11:34,439 --> 02:11:37,680
as a sauce, even though it is. It's like clip

2968
02:11:37,760 --> 02:11:38,720
should be a separate thing.

2969
02:11:38,800 --> 02:11:41,119
Speaker 4: That clip of you eating a lindoor chocolate at the

2970
02:11:41,199 --> 02:11:44,119
chocolate factory and the and the travelog and you've been like, oh,

2971
02:11:44,159 --> 02:11:46,640
this is what I imagine fruit to be. Like, wait,

2972
02:11:46,800 --> 02:11:49,239
we have a completely weird like you think you might

2973
02:11:49,319 --> 02:11:50,800
into an apple and then there's like a bunch of

2974
02:11:50,800 --> 02:11:51,720
goo comes out.

2975
02:11:52,079 --> 02:11:59,439
Speaker 5: A lot of water gets released. It doesn't that.

2976
02:11:58,039 --> 02:12:02,079
Speaker 1: Yeah, but we know. Yeah, but if you've bitten to me,

2977
02:12:02,439 --> 02:12:03,720
I would goosh.

2978
02:12:05,159 --> 02:12:08,359
Speaker 4: Like the tidal wave of liquid coming It's like, no,

2979
02:12:08,479 --> 02:12:10,439
it's juicy grape.

2980
02:12:10,600 --> 02:12:12,520
Speaker 5: It's like a lot of water in there and it

2981
02:12:12,600 --> 02:12:14,560
kind of like explodes in your mouth. And I hate that.

2982
02:12:14,560 --> 02:12:15,239
That's all I'm saying.

2983
02:12:15,279 --> 02:12:16,880
Speaker 1: I don't like that's his whole thing is. He doesn't

2984
02:12:16,920 --> 02:12:20,119
like the the how watery, the good juice. Yeah, I

2985
02:12:20,119 --> 02:12:21,800
don't know what it is.

2986
02:12:21,920 --> 02:12:24,279
Speaker 2: Kind of wet. What about raisins.

2987
02:12:25,439 --> 02:12:28,279
Speaker 5: Are I'll eat a raisin like, I don't love it,

2988
02:12:28,319 --> 02:12:30,560
but I can eat a raisin yet. Dry fruits are

2989
02:12:30,600 --> 02:12:32,800
definitely way better than raw ones.

2990
02:12:32,880 --> 02:12:34,159
Speaker 4: For strawberries, like.

2991
02:12:35,960 --> 02:12:38,000
Speaker 5: I know, strawberries aren't quite as wet other things. No,

2992
02:12:38,159 --> 02:12:40,439
but I don't want a strawberry bananas.

2993
02:12:40,439 --> 02:12:41,560
Speaker 2: Are you okay with bananas?

2994
02:12:42,079 --> 02:12:43,680
Speaker 1: No, but they're not as wet as there was.

2995
02:12:43,720 --> 02:12:44,279
Speaker 4: But so I'm not.

2996
02:12:46,600 --> 02:12:49,239
Speaker 5: Not really very wet, more fibery, fibrous.

2997
02:12:50,079 --> 02:12:53,199
Speaker 1: This is making linden or starchy litter. Chocolates are awesome.

2998
02:12:53,399 --> 02:12:56,279
Speaker 5: Yeah, yeah, okay, look on the look on those. I

2999
02:12:56,319 --> 02:12:58,199
know that I'm just kind of weird and I want

3000
02:12:58,279 --> 02:13:01,800
don't like chocolate that much. Into don't like that liquid

3001
02:13:01,840 --> 02:13:05,039
explosion no matter what. I didn't like gushers as a kid.

3002
02:13:05,159 --> 02:13:08,880
I just don't like liquid centers in things. It's kind

3003
02:13:08,880 --> 02:13:12,279
of weird to meats gross dry centers. Only only the

3004
02:13:12,359 --> 02:13:15,079
dryest centers from my parched centers.

3005
02:13:15,399 --> 02:13:18,600
Speaker 4: Chats us Dan's food takes walks so Mike's food taste

3006
02:13:18,640 --> 02:13:22,199
could run. It is so weird to not being the

3007
02:13:22,239 --> 02:13:23,680
weirdest person on a podcast.

3008
02:13:24,479 --> 02:13:27,680
Speaker 1: I am that is insane.

3009
02:13:28,479 --> 02:13:31,720
Speaker 5: No, I am absolutely not weirder that Dan, Why is

3010
02:13:31,720 --> 02:13:34,199
it weird that the German chocolate factory doesn't talk about

3011
02:13:34,199 --> 02:13:34,479
the lake?

3012
02:13:36,880 --> 02:13:41,159
Speaker 4: I didn't know the chocolate factory was implicit Yeah, complicitly.

3013
02:13:42,119 --> 02:13:44,680
Speaker 2: Yeah, we can't say that word anymore. Guys, what are

3014
02:13:44,680 --> 02:13:45,000
you doing?

3015
02:13:45,359 --> 02:13:46,159
Speaker 4: All right?

3016
02:13:47,960 --> 02:13:51,000
Speaker 1: Goes in the complicit bucket? Sorry? All right?

3017
02:13:51,119 --> 02:13:54,960
Speaker 2: Last email of the show. Jesus H. Christ. Uh. Since

3018
02:13:54,960 --> 02:13:56,720
we got really into Space Marine, a lot of folks

3019
02:13:56,760 --> 02:14:01,359
have written in about Space Spice Marie Lore and this

3020
02:14:01,359 --> 02:14:05,199
comes from Jamie Ireland. How is it going? Bomb Crew?

3021
02:14:05,760 --> 02:14:09,640
During your unprofessional Friday's playthrough of Space Marine two, Dan

3022
02:14:09,800 --> 02:14:12,319
came up with an idea of for a quiz where

3023
02:14:12,359 --> 02:14:14,680
players get up me something is the name of the

3024
02:14:14,800 --> 02:14:19,279
Spice Marine chapter from the Warhammer forty k universe or

3025
02:14:19,319 --> 02:14:23,000
a pro wrestling stable on the independent scene. So here

3026
02:14:23,000 --> 02:14:25,359
it came up with one. I made it a little

3027
02:14:25,399 --> 02:14:28,520
bit more challenging by including wrestling stables from around the world,

3028
02:14:28,720 --> 02:14:34,000
not just from American indies. All right, first one, you

3029
02:14:34,039 --> 02:14:36,720
guys ready, sure, Yeah, let's do it, all right. I'm

3030
02:14:36,760 --> 02:14:42,399
not keeping score, you keep score for yourselves. Black Templars, Warhammer.

3031
02:14:42,680 --> 02:14:45,039
Speaker 1: I'm gonna say Warhammer.

3032
02:14:45,760 --> 02:14:52,399
Speaker 2: Like Warhammer you're correct. That is from Space Marines, Blood Warriors.

3033
02:14:54,319 --> 02:14:58,760
Speaker 5: Or Wrestling Wrestling Stable Warmmer wrestling from Dragon Gate.

3034
02:15:00,439 --> 02:15:01,640
Speaker 1: Oh jeff, you hear that.

3035
02:15:01,720 --> 02:15:06,920
Speaker 5: Damn mister, I know everything about wrestling, about World War

3036
02:15:06,960 --> 02:15:09,279
two wrestling.

3037
02:15:09,359 --> 02:15:11,359
Speaker 3: He doesn't know anything about anything other outside of American

3038
02:15:11,359 --> 02:15:13,399
wrestling on the record about Oh.

3039
02:15:13,319 --> 02:15:15,159
Speaker 1: That's right, I forgot he's racist.

3040
02:15:15,840 --> 02:15:17,000
Speaker 4: It's not gonna work that way.

3041
02:15:17,039 --> 02:15:20,520
Speaker 3: Mike, Mike's hot because thirty five to twenty seven, Mike

3042
02:15:20,600 --> 02:15:22,479
is currently weirder in the most recent pole.

3043
02:15:22,520 --> 02:15:22,920
Speaker 2: I think.

3044
02:15:25,119 --> 02:15:26,399
Speaker 1: I always lose poles.

3045
02:15:26,079 --> 02:15:29,399
Speaker 3: Because previously Dan got by far Dan was the weirder

3046
02:15:29,399 --> 02:15:30,560
one the last time we did this is it.

3047
02:15:30,600 --> 02:15:32,439
Speaker 5: That's really what threw people over the fact that I

3048
02:15:32,479 --> 02:15:36,359
don't like things with wet centers like everyone everyone else

3049
02:15:36,399 --> 02:15:37,720
in the world is allowed to say. It's I'm a

3050
02:15:37,760 --> 02:15:41,560
texture person, but I don't like wet, weird, watery food

3051
02:15:41,600 --> 02:15:42,399
and I'm a freak.

3052
02:15:42,560 --> 02:15:44,560
Speaker 1: Now, what's the next one?

3053
02:15:44,640 --> 02:15:51,399
Speaker 5: Jent, Golden Storm Riders, Warhammer. I think pro wrestling. That

3054
02:15:51,439 --> 02:15:53,279
sounds like some new japan ship right there.

3055
02:15:53,279 --> 02:15:55,680
Speaker 1: That's so wordy it's hard to say. I think I'm

3056
02:15:55,720 --> 02:15:56,079
gonna go.

3057
02:15:56,680 --> 02:15:58,560
Speaker 2: I'm gonna go with wrestling, Okay, what if I just

3058
02:15:58,600 --> 02:16:00,760
say all of them moving forward, it as like a

3059
02:16:00,800 --> 02:16:04,399
spice Marite. Yeah yeah, okay, okay, uh, this is in

3060
02:16:04,439 --> 02:16:09,720
fact wrestling for the Okay. Next one is Order of the.

3061
02:16:09,840 --> 02:16:14,199
Speaker 4: Neo Solar Temple, that Hammer, war Hammer.

3062
02:16:14,439 --> 02:16:17,199
Speaker 2: Warmmer Wrestling, and Chakara.

3063
02:16:18,319 --> 02:16:23,560
Speaker 1: Awesome. Okay, Leader of the Damned Warhammer.

3064
02:16:23,680 --> 02:16:24,800
Speaker 6: For all of these, because they all.

3065
02:16:24,760 --> 02:16:26,600
Speaker 1: Could, I'm gonna go. I'm gonna go wrestling.

3066
02:16:27,279 --> 02:16:31,199
Speaker 2: It is in fact Warhammer. Hey, okay, this one I

3067
02:16:31,239 --> 02:16:39,000
heard about Sisters of Battles Wrestling, Space Marine Alley.

3068
02:16:39,319 --> 02:16:43,399
Speaker 4: I don't think I've got any of these, right, Raven

3069
02:16:43,559 --> 02:16:46,200
God Warhammer.

3070
02:16:46,959 --> 02:16:49,840
Speaker 1: That is a wrestling stable that specifically predicts the wrestler.

3071
02:16:50,159 --> 02:16:54,879
Speaker 2: Raven that's his flock. Come on now now, now he's

3072
02:16:54,879 --> 02:16:58,120
got the guard. Okay, it is in fact the Space Marines.

3073
02:16:58,760 --> 02:17:06,040
The next one is Magical Sugar Rabbits Wrestling. I'm going

3074
02:17:06,079 --> 02:17:10,879
with Warhammer just to say it is wrestling from Tokyo

3075
02:17:11,000 --> 02:17:11,719
Joshi Pro.

3076
02:17:12,479 --> 02:17:12,879
Speaker 1: Yeah.

3077
02:17:13,239 --> 02:17:16,639
Speaker 2: This one Death Hawks war.

3078
02:17:16,559 --> 02:17:20,319
Speaker 6: Oh it sounds like but it could be wrested wrestling.

3079
02:17:20,399 --> 02:17:24,040
Speaker 1: I'm gonna go with wrestling. It is space I think

3080
02:17:24,079 --> 02:17:27,079
I'm winning, by the way, all right.

3081
02:17:27,360 --> 02:17:30,159
Speaker 2: Next one is Disciples of the New Church.

3082
02:17:30,559 --> 02:17:32,360
Speaker 4: That is wrestling.

3083
02:17:33,680 --> 02:17:36,719
Speaker 5: That's Warhammer. I don't think you would say church wrestling.

3084
02:17:37,600 --> 02:17:38,079
Speaker 1: I think.

3085
02:17:39,440 --> 02:17:44,079
Speaker 2: It is wrestling. That's the person I heard. Yeah, the

3086
02:17:44,200 --> 02:17:48,000
n w A and t NA. Next one is Arion

3087
02:17:48,200 --> 02:17:50,079
Champions Warhammer.

3088
02:17:50,680 --> 02:17:56,479
Speaker 4: I don't go with the Warhammer, Warhammer wrestling, Warhammer, okay.

3089
02:17:56,879 --> 02:18:03,559
Speaker 2: Next one is Contra Unit slang wrestling, Yes, major League wrestling.

3090
02:18:04,200 --> 02:18:12,079
Next one is Nights of Thunder, war Hammer, Warhammer Wrestling,

3091
02:18:13,000 --> 02:18:18,760
Warhammer Dead Final Stretch here, Folks Psycho Circus.

3092
02:18:19,840 --> 02:18:21,520
Speaker 1: That's a kiss for.

3093
02:18:23,440 --> 02:18:25,959
Speaker 5: That's one of the Barks and Marvels's capcom too.

3094
02:18:26,200 --> 02:18:28,559
Speaker 4: There was the Kiss team in wrestlers. I'll say wrestling.

3095
02:18:28,719 --> 02:18:31,120
Speaker 1: It's gotta be wrestling. Yeah. I don't think there'd be

3096
02:18:31,159 --> 02:18:33,079
circuses in warm wrestling.

3097
02:18:33,159 --> 02:18:36,159
Speaker 2: It'd be really fucked up circuses though. Uh. It is

3098
02:18:36,280 --> 02:18:43,000
wrestling from Triple A Final four here, Doom Lee Juddon.

3099
02:18:44,719 --> 02:18:45,000
Speaker 1: Could be.

3100
02:18:45,840 --> 02:18:49,920
Speaker 2: I'm gonna go with wrestling, Warhammer, Warhammer.

3101
02:18:50,239 --> 02:18:53,040
Speaker 1: Wow. Both legions have been Warhammer, and I was wrong

3102
02:18:53,079 --> 02:18:53,600
each time.

3103
02:18:54,239 --> 02:18:57,159
Speaker 4: Vultures Squad Warammer.

3104
02:18:57,920 --> 02:19:03,120
Speaker 1: Isn't there a Ravens squad already? War Hammer Wrestling wrestling.

3105
02:19:03,559 --> 02:19:07,719
Speaker 2: It is wrestling from ring of Honor, oh owich and

3106
02:19:07,760 --> 02:19:09,680
then Nemo Sirs.

3107
02:19:10,440 --> 02:19:18,239
Speaker 3: Warhammer, Resident Evil okay, wrestling wrestling uh uh, I'll go

3108
02:19:18,280 --> 02:19:18,799
with Warhammer.

3109
02:19:18,840 --> 02:19:22,280
Speaker 2: With that it is Space Marines okay. And final one,

3110
02:19:22,600 --> 02:19:25,360
thank you Jamie I from Ireland for putting this all together.

3111
02:19:25,680 --> 02:19:34,120
The final uh Faction or Warhammer is United Empire Wrestling.

3112
02:19:34,360 --> 02:19:36,760
Speaker 1: Wrestling wrestling, Yeah, wrestling.

3113
02:19:37,760 --> 02:19:41,399
Speaker 2: It is wrestling from New Japan. Yeah right, yes, yes, yes,

3114
02:19:41,559 --> 02:19:44,559
thank you everyone, And congratulations whoever the heck won that

3115
02:19:44,760 --> 02:19:45,680
quiz that was?

3116
02:19:46,040 --> 02:19:48,040
Speaker 1: That was tough. That was actually really it's fine. That

3117
02:19:48,079 --> 02:19:49,159
worked better. I thought it would.

3118
02:19:49,360 --> 02:19:51,959
Speaker 4: They weren't from four companies I know, so I didn't know.

3119
02:19:53,680 --> 02:19:56,559
Speaker 2: Uh. And that about does it for emails this week?

3120
02:19:56,600 --> 02:19:58,159
What have we got going on? We got Game mess

3121
02:19:58,200 --> 02:20:02,120
Mornings popping off. We've for the most part, returned to

3122
02:20:02,200 --> 02:20:04,760
a regular week as far as I know. Have a

3123
02:20:04,840 --> 02:20:09,040
jojo I think we have a JoJo's from Jeff Jeff's

3124
02:20:09,040 --> 02:20:11,600
from last week. That is up on the website if

3125
02:20:11,600 --> 02:20:13,440
you missed it getting posted. It is up on the

3126
02:20:13,479 --> 02:20:16,200
site now. Gameless Mornings for the rest of the week.

3127
02:20:16,280 --> 02:20:19,879
Voicemail Dump Truck Blight Club continuing on Mikey, how are

3128
02:20:19,879 --> 02:20:20,639
your eyes.

3129
02:20:21,959 --> 02:20:23,559
Speaker 5: They're feeling a little dry. I might need to do

3130
02:20:23,799 --> 02:20:25,799
a lot of blinking tomorrow.

3131
02:20:25,559 --> 02:20:26,959
Speaker 4: Again, continues to deliver.

3132
02:20:27,799 --> 02:20:28,440
Speaker 1: It's perfect.

3133
02:20:29,280 --> 02:20:32,719
Speaker 2: We will have a We're switching it up on Friday, folks.

3134
02:20:32,760 --> 02:20:35,559
We're going to do games mornings and then BCR and

3135
02:20:35,559 --> 02:20:38,159
then UPF. It turns out it might be a little

3136
02:20:38,159 --> 02:20:40,799
bit more fun to end the week with unprofessional Fridays

3137
02:20:40,840 --> 02:20:45,440
versus a podcast. We'll be talking about more games on Friday,

3138
02:20:46,079 --> 02:20:49,399
Thursday or Wednesday. We're gonna try and do a grub bag.

3139
02:20:50,079 --> 02:20:52,000
We've been meaning to do a little bit of catch

3140
02:20:52,079 --> 02:20:54,159
up playing some games that we've been talking about on

3141
02:20:54,200 --> 02:20:57,600
the website. Grub I may have to talk to you

3142
02:20:57,600 --> 02:20:59,760
about Thursday because I totally forgot. I gotta go.

3143
02:20:59,799 --> 02:21:04,920
Speaker 1: So on Thursday, is gonna face me in Marvel. We're

3144
02:21:04,920 --> 02:21:09,200
gonna stucking me. Yeah, yeah, yeah, all right.

3145
02:21:09,280 --> 02:21:11,319
Speaker 5: I got ladies with hats and they're ready to fight.

3146
02:21:13,040 --> 02:21:15,760
Speaker 1: Also this week, uh, the Little pamp Ever.

3147
02:21:17,440 --> 02:21:21,600
Speaker 2: Also this week, the Cologne, Germany travelog video is up.

3148
02:21:22,200 --> 02:21:25,719
Please check it out, Please watch it again. I'm gonna

3149
02:21:25,719 --> 02:21:27,399
ask you to just leave a comment, Just leave a

3150
02:21:27,440 --> 02:21:29,680
comment and do a thumbs up, just just just that.

3151
02:21:29,799 --> 02:21:32,840
Speaker 4: A'go correct Mikey on the Ponco thing.

3152
02:21:33,680 --> 02:21:37,760
Speaker 5: Absolutely not a lot of loan words have different pronunciations

3153
02:21:37,760 --> 02:21:39,799
here than they did in their origin countries.

3154
02:21:40,440 --> 02:21:43,840
Speaker 2: And folks, what do we learn today? We've learned that

3155
02:21:43,920 --> 02:21:46,760
Mike Mananti is the biggest fan of the movie here.

3156
02:21:47,079 --> 02:21:48,440
Speaker 1: I'm sorry, go ahead.

3157
02:21:48,959 --> 02:21:52,799
Speaker 2: We learned that Lucy James is big on dad Pilot Instagram.

3158
02:21:52,920 --> 02:21:56,079
We learned that maybe Jeff Grubb and Dan Record might

3159
02:21:56,120 --> 02:21:58,760
be a little too funny in the Dudy. We also

3160
02:21:58,840 --> 02:22:03,559
learned that Dan beat it last pause for Mike. We

3161
02:22:03,639 --> 02:22:06,079
learned that Garth Chomp is back, that there's a big

3162
02:22:06,200 --> 02:22:09,760
two on that god dang box from Nintendo. We also

3163
02:22:09,840 --> 02:22:12,920
learned about the intricacies and the intimacies of the meat

3164
02:22:12,959 --> 02:22:18,040
Bridge and about the gooch that stole Christmas fantastic. I'm

3165
02:22:18,079 --> 02:22:24,760
not gonna name the podcast that today. I cannot, It's

3166
02:22:24,840 --> 02:22:28,120
no possible way to do that. We also learned about

3167
02:22:28,559 --> 02:22:32,159
liquid explosions and how much they bother Mike Manatti and

3168
02:22:32,200 --> 02:22:33,639
how much that is tied to fruit.

3169
02:22:33,719 --> 02:22:37,120
Speaker 5: That's It's the water World stunt show in Universal Studios, Hollwood.

3170
02:22:37,120 --> 02:22:38,600
Speaker 1: Those are great liquid explosions.

3171
02:22:38,840 --> 02:22:41,399
Speaker 2: Thank you for clarifying that, Mike Rowaddy, Sean Grab.

3172
02:22:41,440 --> 02:22:42,840
Speaker 4: Those are great liquid explosions.

3173
02:22:42,879 --> 02:22:46,440
Speaker 2: Please, those are great liquid explosions. There's a lot of

3174
02:22:46,479 --> 02:22:49,440
soundbites from today. Share your favorite soundbites with us on

3175
02:22:49,479 --> 02:22:51,479
the internet, folks, because we'll see you next week for

3176
02:22:51,760 --> 02:22:54,680
another episode of the Giant BombCast. I've been Jan, he's

3177
02:22:54,719 --> 02:22:56,879
been Jeff, he's been Mike, he's been Dan. She's been

3178
02:22:56,920 --> 02:23:00,479
losing you at home. I've been doing great talk Amont Company.

3179
02:23:00,680 --> 02:23:04,600
I'm still talking to you, color commentator. Do it.

3180
02:23:05,319 --> 02:23:09,520
Speaker 1: What are you scared of? Imagine a braid? Imagine this

3181
02:23:09,680 --> 02:23:09,879
to me.

3182
02:23:10,000 --> 02:23:14,479
Speaker 8: Going like, Holy God, damn and son are I'm colladerating

3183
02:23:14,559 --> 02:23:15,360
that whole time.

3184
02:23:16,120 --> 02:23:17,760
Speaker 1: That's all this God.

3185
02:23:18,479 --> 02:23:20,639
Speaker 2: We'll see you next week for another episode of the

3186
02:23:20,680 --> 02:23:21,760
Giant BombCast.

3187
02:23:22,200 --> 02:23:24,840
Speaker 1: I love you, Wow.

