Speaker 1: Hello, everyone, Welcome to Space Pirates, the second episode. That's right,
Speaker 1: it's a series. It's not a one shot. It's a
Speaker 1: real thing that's happening. I'm here as always and will
Speaker 1: be forevermore with Josh Stripeyes, Rick.
Speaker 2: Plan, Hello there, I'm Captain Rick Plan. I'm going to
Speaker 2: be making sure we know what we're doing before we
Speaker 2: go into situations, and then when it all goes wrong,
Speaker 2: everyone else has to save me.
Speaker 1: I'm also here with Crag taking one on one.
Speaker 2: Hey there, I'm Crag. I work for Rick Plan.
Speaker 3: Now I'm his loyal bodyguard and I'll punch things that
Speaker 3: he tells me to punch.
Speaker 1: It's very poor Blart. I'm here with Navina Connequest.
Speaker 4: Hello Navina, I pray and I punch things good.
Speaker 1: And I'm here all the way from across the globe.
Speaker 1: Sigma Schuavity on. What we have all concluded is a
Speaker 1: terrible laptop microphone.
Speaker 2: Here's that.
Speaker 1: Here it is for the for the recorded audience at home,
Speaker 1: the terrible app.
Speaker 5: On a terrible laptop microphone.
Speaker 2: He has a cold. He has a worse. It was
Speaker 2: worse when he was using the hair dryer microphone. Yeah,
Speaker 2: he has he went out.
Speaker 5: I bought a fifty dollars microphone.
Speaker 1: That is, do you want to actually show everyone because
Speaker 1: it is terrible. He went out to buy a microphone,
Speaker 1: bought this one for fifty dollars and tried it out.
Speaker 2: You're not getting that fifty dollars back either, probably. Yeah.
Speaker 1: Yeah, turn that noisy pressure off or whatever it was.
Speaker 5: That was like, I love everybody.
Speaker 2: It's the worst microphones.
Speaker 6: When I when I unplug this, the web microphone will
Speaker 6: sound so much better.
Speaker 1: Yeah.
Speaker 2: Yeah, so it is a contrast. It's just really it's
Speaker 2: just relative at this point.
Speaker 5: Yeah.
Speaker 1: Oh my days, Oh what a life.
Speaker 5: Beautiful, beautiful Dulcet town.
Speaker 2: Yeah, it's like you're next to me. Yeah, it's like
Speaker 2: you're right here.
Speaker 3: That is like a sheet plastic microphone. I would have
Speaker 3: bought it like a dollar store I used to work
Speaker 3: at or something like.
Speaker 2: How, I don't think it's a microphone. I think it's
Speaker 2: like a gym. Waight, a hair tire. We're back in
Speaker 2: the Xbox thirty sixty. That's what that is. You a
Speaker 2: video game console.
Speaker 6: The box the box for that microphone advertises it as
Speaker 6: being really good for podcasting and music.
Speaker 2: Right, you could use it for podcasting. Yeah, you shouldn't,
Speaker 2: but you could. You could.
Speaker 1: I think I think there's some music that I would
Speaker 1: love to that sort of microphone for.
Speaker 2: He bought a Connect deep cut Xbox Connect.
Speaker 1: I was talking to the microphone on a we remote.
Speaker 2: Yep, I'll do it. That's the sound that comes out
Speaker 2: of your DS when you blow on it when you talk,
Speaker 2: just when you blow into it.
Speaker 1: Okay, okay, okay, okay. Gang last time after breaking out
Speaker 1: of the Vanda Corp Prison facility, and you know, it's
Speaker 1: forming this sort of gang of criminals that you now
Speaker 1: are wanted men that you now are wanted by Vanta Corp.
Speaker 1: You Yeah, he or she or wanted people you are.
Speaker 1: I guess you're not your aliens wanted freaks you guys.
Speaker 3: That's even worse. I don't have a bounty, by the way, Yeah, Craig,
Speaker 3: you don't yet.
Speaker 2: No, I'm not a criminal.
Speaker 1: You probably will justudate Why who are you talking to?
Speaker 2: I'm talking to God because apparently I had that magic
Speaker 2: and that was giving me some weird I'm just having
Speaker 2: this conversation off to the side.
Speaker 1: Yeah, Crag talking to himself. You guys have landed on
Speaker 1: an intergalactic space service station. And it's small, it's quite
Speaker 1: rap dash. It's got a few you know, like a
Speaker 1: service station would usually have. It's got a couple of
Speaker 1: shops around, you know, gas pumps for spaceships. It has
Speaker 1: a Globo bites Burger, you know, corner store, that sort
Speaker 1: of stuff. But it's immediately completely abandoned. As you like
Speaker 1: step off from the ship, you notice it's completely abandoned.
Speaker 1: There's nobody inside it, just there's that. You can maybe
Speaker 1: see backs of blood, the essence of where people might
Speaker 1: have used to be. I've seen lots of massacres in
Speaker 1: my day.
Speaker 3: Can I can I roll to see if this was like, uh,
Speaker 3: like a little bit of blood, like a lot of
Speaker 3: people died here or okay, battle a.
Speaker 1: Survival role to see that the scale of massacre based
Speaker 1: on your previous I guess eleven. Yeah, Well it's definitely
Speaker 1: not a war.
Speaker 3: All right, Well this is about a level one massacre,
Speaker 3: I'd say, in one sided.
Speaker 2: Yeah, they didn't have much of a shot here.
Speaker 1: The pocket like jumps out of the vessel goes, well,
Speaker 1: there's a lot of shit to steal, and.
Speaker 2: He's running off.
Speaker 1: He's already getting ready to steal stuff.
Speaker 2: So what do you guys want to do? Boy, I'd
Speaker 2: like to say, I'd like to have a quick word
Speaker 2: within the cargo but if I may, and I have
Speaker 2: to term to the team, and i'd say team, I'm
Speaker 2: going to set up some quick precautions with the ship,
Speaker 2: and then I have a very brief word with Pocket. Hobby.
Speaker 2: Back out with you in two minutes, lickety splits. Don't
Speaker 2: do anything until I'm back.
Speaker 1: Well, you're simultaneously doing my least favorite thing and my
Speaker 1: most favorite thing. My least favorite thing being stopping me
Speaker 1: from stealing stuff, but my most favorite thing giving me
Speaker 1: one of what attention.
Speaker 2: So I'll come with you. I'd like to head into
Speaker 2: the cargo bay and stand so it's just Pocket and I. Yeah,
Speaker 2: all right. I'd like to reach my arm down to
Speaker 2: my side. I'd like to unholster the firearm that I
Speaker 2: got last session, and i'd like to say i'd like
Speaker 2: to drop the firearm and grab the barrel and hold
Speaker 2: the handle towards Pocket and Pocket. Listen, I don't know
Speaker 2: what caused our threads of fate to intertwine the way
Speaker 2: they are, but you're on this ship, which means right
Speaker 2: now you're on the crew. You saw the blood spatter outside,
Speaker 2: you saw the lights off. Something's not right here. I
Speaker 2: do not like you particularly, but I want to keep
Speaker 2: flying with you. Okay, you know how to use this.
Speaker 2: I'd like to pass in the gun. Yes, he takes
Speaker 2: very simple. He doesn't point a bad end of the
Speaker 2: bad people. You pull the trugger if you want them
Speaker 2: to go away. But I need to set up a
Speaker 2: code word with you. If I say the phrase pocket
Speaker 2: shoot that man and I point at someone, I need
Speaker 2: you to shoot at the person I'm pointing at. Do
Speaker 2: you understand? I understand? What if it's a woman? We
Speaker 2: are an equal opportunities shooter here. Okay, get you will shoot?
Speaker 2: You know if I pocket shoot the thing I'm pointing at,
Speaker 2: that's probably more specific. Okay, I will edit time. Okay, okay, excellent.
Speaker 2: I'm glad you can do that. Ship. Can you please
Speaker 2: set up a scan at fifty meters, thirty meters and
Speaker 2: twenty meters and alerts in different stages of extremity so
Speaker 2: let us know something is getting close to the ship.
Speaker 7: Oh god, I thought you guys had left. I fell asleep.
Speaker 7: I about a few bad ship. Do you have any
Speaker 7: proximity scanners. Uh, okay, cool, fine, I'll go back. Having
Speaker 7: given Pocket the firearm, I would like to exit the
Speaker 7: ship and turn to the team and go all right, team,
Speaker 7: listen up.
Speaker 2: I've given Pocket a gun. I don't know how well.
Speaker 1: This is going to God, Pockets are firing it to
Speaker 1: the air.
Speaker 2: About that, well, I'd say it's pretty It's going exactly
Speaker 2: as I expected to go so far. But sometimes a
Speaker 2: little bit of chaos is what we're going to need
Speaker 2: in these situations. I've told the ship to set up
Speaker 2: a perimeter scanner. Turns out we do not have perimeter sensors.
Speaker 2: So something's clearly gone wrong here. What's your plan?
Speaker 5: Good question, very good question.
Speaker 1: I love the look of surprise that I assumed Sigma had.
Speaker 6: Oh yeah, yeah, I think I think Sigma is probably
Speaker 6: not happy that Pocket has a gun, but he's going
Speaker 6: to keep that to himself. And now, okay, but I think, so,
Speaker 6: how open an area is this? I'm assuming we've landed
Speaker 6: in like a big hangar kind of.
Speaker 1: Yeah, yeah, it's it is actually pretty open air, but
Speaker 1: you guys can breathe. It has a little bit of
Speaker 1: artificial atmosphere about it, so that that's being pumped into
Speaker 1: the into the surroundings.
Speaker 6: Can we just can we do any sort of like
Speaker 6: I don't know if anyone's got perception investigation or something
Speaker 6: like that.
Speaker 5: From where we are be able to figure out if there's.
Speaker 7: You want to do.
Speaker 2: You want to give me a perception?
Speaker 1: You have a yeah six six right, Well, what you
Speaker 1: can hear is gunshots going off over and over again
Speaker 1: from the skippets sounding next to you. Yeah, and yeah.
Speaker 1: That's that's all you can sort of gather. But anyone
Speaker 1: else who wants to give it a shot as well,
Speaker 1: start looking around.
Speaker 8: Navena, like you know, young Wisdom, will all do a
Speaker 8: perception of the Yeah, young Wisdom, because I am quite wise.
Speaker 2: Is that like your rap name? Yeah, it's Young Wisdom. No,
Speaker 2: you've got to spin a bar. I'm here to say yeah, yeah, yeah,
Speaker 2: here to perceive things in an awesome way.
Speaker 9: Yeah, that's where you went wrong.
Speaker 2: You should have spat bars. So those are those are
Speaker 2: some good beats, noveno, good plan, rip plan? Are you
Speaker 2: taking notes? I'm just writing down that the rap name
Speaker 2: is Young Wisdom. That'll be important. I'm writing that down
Speaker 2: to in case we made a gang of rap scallions
Speaker 2: and we're like, do you know who this is? This
Speaker 2: is young Wisdom. Honestly, it is a.
Speaker 1: It's a russis D and D trope that at one
Speaker 1: point there is an enemy you have to beat by
Speaker 1: wrapping battling them this first series, to which that would
Speaker 1: actually be quite good. No, I tell a lie, because
Speaker 1: Mark did a really good job in Eisakai. But like
Speaker 1: we're like more, there's actually more of a chance that
Speaker 1: the majority of the party can do it, because also
Speaker 1: Teking is slowly getting better at doing them throughout all
Speaker 1: the series.
Speaker 2: I've subjugated him to doing.
Speaker 3: It in I'd like to take this moment to announce
Speaker 3: that I am entering the nerd core scene and I
Speaker 3: am doing.
Speaker 2: Oh I love that.
Speaker 1: Okay, No, So with a twenty two novena, your ears
Speaker 1: perk up a lot of it, and you can hear
Speaker 1: a small grumbling coming from the Global Bytes building, just
Speaker 1: a sort of and you hear a tiny little voice,
Speaker 1: maybe someone responding to the gunshots, that sort of like
Speaker 1: you can't really make out what it's saying, but it's
Speaker 1: coming from the Global Bites building.
Speaker 4: I think Schwavety is on his microphone in there.
Speaker 2: Sound fuck up? What's a what's a schwabty? Is that
Speaker 2: that's a skipper name if I've ever heard one.
Speaker 3: Okay, now this is good. I like learning about other cultures.
Speaker 2: This is good. This is nice.
Speaker 1: Oh, speaking of culture, do you guys have lumen shards?
Speaker 1: He looks at your None of you guys have you
Speaker 1: lumen shards except for Craig.
Speaker 2: Yeah.
Speaker 1: Well it's so he found a whole bunch in the trunk.
Speaker 1: So he's going to hand out lumen shards to each
Speaker 1: of you. And there are things that go onto your wrist,
Speaker 1: and it's how in this universe.
Speaker 5: I just I'm sore shocked that he like shared anything.
Speaker 2: Yeah he did.
Speaker 1: He was like, well, you know, you can't have multiple
Speaker 1: of them. It doesn't really work like that. I don't worry.
Speaker 1: I already took all them lumens, off, all the shards
Speaker 1: and put them onto my shot. It's kind of like
Speaker 1: Orange device for money, Story's device for money. And so
Speaker 1: when you transfer pay things, you transfer them between the
Speaker 1: shards lumens. So now you guys can trade. Economy has
Speaker 1: entered the chat.
Speaker 3: This is all of my paychecks for my previous jobs.
Speaker 3: The currency doesn't work the same on the ashcar home world.
Speaker 3: So this is just what I don't really know what
Speaker 3: to do with it, honestly.
Speaker 1: Well, I can sell you something, Crag, all right, what
Speaker 1: do you got?
Speaker 2: He fits rout in his pockets. I don't know.
Speaker 1: I'll roll for it, you know what. Yeah, can I
Speaker 1: google random object?
Speaker 2: I mean yeah, oh.
Speaker 8: God, I'd love to see what he pulls out.
Speaker 2: He pulls out a can of peas.
Speaker 1: Oh damn, all right, these are magic peace.
Speaker 2: Can I lean over briefly and be Crag? I don't
Speaker 2: mean to interrupt the trade. You've clearly on going on, Ham.
Speaker 1: He definitely picks the magic sorry, Rick continue?
Speaker 2: All right? All right, so how much you? All right,
Speaker 2: little Skivett, how much do you want these peas? He
Speaker 2: is literally selling you the things he found on the ship.
Speaker 2: These are magic peace. So no, no, no, Pocket, tell
Speaker 2: them about the.
Speaker 1: Peace, their magic peace man.
Speaker 2: Ship. Pocket wouldn't lie to us. Two thousands lumens, that's true,
Speaker 2: Craig continue, two thousands? All right, there I go, I
Speaker 2: give him the two thousand movements.
Speaker 1: Yeah, you, I do want to state Crag has only
Speaker 1: two thousand lumens on him. Yeah, yeah, so you just
Speaker 1: transfer to the lumen sort of touched lumen shards touch
Speaker 1: each other and it transfer.
Speaker 3: Did not take accounting in community college. He is not
Speaker 3: He doesn't know much about counts, receivable and stuff like that.
Speaker 2: No, it's too busy now. I want to stress all
Speaker 2: of you currently half Yeah, all of.
Speaker 1: You currently have zero lumins and Pocket has about five thousand.
Speaker 2: I got the peace. Yeah, his ship treasurer.
Speaker 6: See seeing his interaction, I think Sigma will just turn
Speaker 6: to Novena and just be like.
Speaker 5: I think, if we have an opportunity to ditch the
Speaker 5: Pocket guy and the rock, perhaps we should take it.
Speaker 4: The rock is quite endearing, but the Rattie have certainly
Speaker 4: had enough of But they are all we have for now.
Speaker 4: By the way, I believe I hear something in the building.
Speaker 4: It sounds like someone is very hungry.
Speaker 6: Okay, how far are we from from the building that
Speaker 6: Navena's pointing to?
Speaker 1: All right, it's not too far. May sixty one hundred feet?
Speaker 6: Okay, I'm gonna, I'm gonna. I'm gonna try and stealth
Speaker 6: up to the building.
Speaker 2: Oh, okay, give you that snap.
Speaker 5: If I think there's like some danger there, I want
Speaker 5: to I want to scout it out.
Speaker 2: Give me a sneak.
Speaker 5: Okay.
Speaker 1: Yeah, well now you're you're sneaking towards the building. Yeah,
Speaker 1: sneaky music playing in the background.
Speaker 2: You get up to the we had.
Speaker 1: I enjoyed the two different takes of the sneaky music.
Speaker 2: I went mission in part No, No, I think I
Speaker 2: remember what it was from. It was very American British.
Speaker 1: Yeah, yeah, yeah, Pink Panther versus Mission impossible.
Speaker 6: Yeah.
Speaker 2: So you sneak up to the building.
Speaker 1: Now that you're closer, you can, especially with your wolf ears,
Speaker 1: with your liking ears, you can start You can hear
Speaker 1: this sort of noise and you hear it is anybody
Speaker 1: out there.
Speaker 2: I had a gun shot.
Speaker 1: Somebody help me.
Speaker 5: All right, I just want to I just want to.
Speaker 6: Once I'm up to the building and still thinking, I
Speaker 6: just want to like peek around the window door or whatever.
Speaker 1: And see what's so when you when you look inside,
Speaker 1: it's like a typical burger restaurant. There's nobody in that area.
Speaker 1: But at the back there is a staff door, and
Speaker 1: and you can still hear the noises. It does sound
Speaker 1: like it's coming from that direction. The the burger restaurant chain.
Speaker 1: He has the Giant Global Bites mascot and he's like
Speaker 1: grinning and smiling. There's blood everywhere. Was he looked like, Okay,
Speaker 1: he's a burger with eyes and a mouth, and he's
Speaker 1: in a space outfit of some kind.
Speaker 2: He's got a cape.
Speaker 1: I think he's got gloves. Yeah, oh yeah, yeah, yeah,
Speaker 1: he's he's super Burger. Yeah, he's like a like an
Speaker 1: astronaut burger in a way. It's fun yea across that
Speaker 1: glo President. Another president for the first four episodes is
Speaker 1: that it's the player characters in the thumbnail.
Speaker 6: Okay, I'm gonna I am going to like, presumably the
Speaker 6: others have seen me walk over here and was going
Speaker 6: to like signal them over like sneaking as.
Speaker 2: We kind of, Yeah, try try to sell sneak groups.
Speaker 1: Give me stealth. I don't want to see this Crag
Speaker 1: all right? Two and six from Why Was Mine So Bad?
Speaker 1: I'm like sloshing. Yes, So you're sloshing all over the place, Crag.
Speaker 1: And every time Crag steps, it goes boom, the rocks shake,
Speaker 1: the backs not built for stealth.
Speaker 2: So hang on, Crag has been stamping his entire way,
Speaker 2: and we have a skipper randomly firing. I think we've
Speaker 2: been pretty stealthy so far guy there recognized? Is there
Speaker 2: anything out here?
Speaker 1: I can hear you?
Speaker 2: Guys really well, please help me. I've looked.
Speaker 1: Okay, So now if you make away through the restaurant,
Speaker 1: you're now at the door, like the staffroom door. Okay,
Speaker 1: and you could really hear him now he's like.
Speaker 2: Yay em, what's stomping at gilfare?
Speaker 5: Okay?
Speaker 2: I opened that?
Speaker 6: Yeah, presuming presuming that we have been so and any
Speaker 6: any symbolimp of stuff is probably gone.
Speaker 5: I'm just gonna kick the staff door.
Speaker 2: Open because it is locked.
Speaker 1: So when you look at it, it has a little
Speaker 1: thing for a Global Bites employee key card.
Speaker 5: I see, But.
Speaker 2: I mean you can.
Speaker 1: You can strength and try and kick it open if
Speaker 1: you want to, but it's quite realdful.
Speaker 5: Let me tell you, Sigma.
Speaker 6: We'll go to kick it, realize it's locked because he's
Speaker 6: not busting that shit down, and it will just turn
Speaker 6: to Crag and.
Speaker 3: Be like, oh okay, well, okay, hold on one minute.
Speaker 3: I take out my wallet and I try all the
Speaker 3: different key cards I've gotten from my other job.
Speaker 1: Has Crag ever worked at Global Bites Burger before?
Speaker 2: No?
Speaker 3: No, no, well I don't allow me to I totally
Speaker 3: could have. Yeah, this universe.
Speaker 1: Yeah, it's like the McDonalds at this USOS, the entire
Speaker 1: backstories that you've worked at lots of different places.
Speaker 2: Yeah. Absolutely, So it's just like I pull out.
Speaker 1: I'm gonna say, no, no, no, that's what we're gonna do.
Speaker 1: I'm gonna do a history check. And the history check
Speaker 1: it determines whether or not you remember that you've worked
Speaker 1: at this place. His you have worked at Global Bytes before, however, Yeah,
Speaker 1: word's allowed. You never got a key card. You didn't
Speaker 1: work there for long enough. You did a janeitarial possession
Speaker 1: at Globa Bytes.
Speaker 2: Oh let me see here. Oh that's right, I worked there.
Speaker 3: But oh that's the one where that guy died like
Speaker 3: the first hour into my.
Speaker 1: First shoe ever worked to make the.
Speaker 2: Burger what I was looking forward to that one too, Yeah,
Speaker 2: with a nine.
Speaker 1: Unfortunately you do not have the Global Boats key card.
Speaker 2: I could always just kick open the door.
Speaker 1: You could just kick over the door. If you want
Speaker 1: to give you give me, give me an athletic.
Speaker 2: Crag before you do that. I think I did to
Speaker 2: set up something. This seems to be a single point
Speaker 2: of egress. If we all go in through this door,
Speaker 2: whatever's behind the door, all of us will be in
Speaker 2: a single bottleneck. I would suggest that potentially in Navena,
Speaker 2: you and I see if we can find a back
Speaker 2: entrance to this building, and then whatever's in this room
Speaker 2: we pincer attack from either side. Yeah, okay, mister plan,
Speaker 2: give us, give us five minutes to find a back
Speaker 2: entrance to this building, and then kick down the door.
Speaker 2: When we hear that, we'll burst in from whatever entrance
Speaker 2: we've found, and we'll attack the room from two different sides.
Speaker 2: Don't know what we're gonna find, but it'll give us
Speaker 2: the element of surprise. You're the boss, boss, all right, Nevina.
Speaker 2: Are you ready to try and find another way into
Speaker 2: this building? Oh? More than ever. I would like to
Speaker 2: head back out the kind of front door we came in,
Speaker 2: and are we able to traverse around the back.
Speaker 5: Of the building.
Speaker 2: Yeah, you can.
Speaker 1: You can walk around the back of this building. Do
Speaker 1: you Rick, Do you want to give me.
Speaker 2: A perception check? It's not gonna be too difficult a
Speaker 2: rick plant.
Speaker 1: Yeah, that's good. Fourteen fourteen. So you walk around the
Speaker 1: back of this building and there is like, you know,
Speaker 1: where they would load in the supplies there is a
Speaker 1: back door entrance here, and that is another door, so
Speaker 1: there is in fact a back entrance this.
Speaker 2: To this to attempt the door, is it locked?
Speaker 1: This door is unlocked like you when you jiggle the
Speaker 1: handle it is. It is unlocked but barred, so when
Speaker 1: you try and open it, it hits against like a
Speaker 1: wall of like furniture wall of furniture. Vena. I've seen
Speaker 1: you do some pretty bloody impressive stuff.
Speaker 5: Sometime.
Speaker 2: We're gonna have to push this door with quite some force.
Speaker 2: So I think if we work together, we can potentially
Speaker 2: bust open this door at the same time.
Speaker 1: Alrealy is what we're gonna do. So both of these
Speaker 1: athletic checks are gonna come at the same time. We're
Speaker 1: gonna have Crag bursting the door down. And then I
Speaker 1: get an advantage role for me the record Novena for
Speaker 1: bursting the door down because one of them is helping
Speaker 1: the other.
Speaker 8: Can I can I use my decks for this instead
Speaker 8: of my strength? Would it still be strength?
Speaker 1: I'd still be strength. I don't know how you's dexiously
Speaker 1: gonna get around it. You I mean you could get
Speaker 1: in still Novena, Yeah, no, I could, But we'll see
Speaker 1: if we get the door with that, so it does
Speaker 1: it's either Rick and Novina. Which one do you want
Speaker 1: to do? Advantage roll.
Speaker 2: Uh navena. How about you attempt to get in through
Speaker 2: the door, and if we are unable to break it
Speaker 2: down in one go, then view in your water reform
Speaker 2: sneak your way into the small gap, and I'll very
Speaker 2: quickly run back around the front and go in the
Speaker 2: way we've We've been shown that because.
Speaker 1: You would be able to get because you know you
Speaker 1: can't go soup. You know you can't squeeze small gaps,
Speaker 1: but you know you're being about torso head size.
Speaker 2: You could you could go through.
Speaker 1: You could liquid through because there's enough space for that,
Speaker 1: because it's just purchure in the way, all right, So.
Speaker 4: Just I could just squeeze through and remove whatever it's
Speaker 4: behind the door.
Speaker 2: It's not a bad idea. It would cost us a
Speaker 2: bit of time, but I think the stability of that
Speaker 2: plan is probably worth losing the slight element of surprise,
Speaker 2: because I'm ultimately hoping that at some point Pocket's going
Speaker 2: to run through the window and then no one's gonna
Speaker 2: know what's going on at all.
Speaker 1: I think Pocket's still with Cigamu and crack. He's got
Speaker 1: a gun at the staff door. Okay, here's my wild card.
Speaker 1: So okay, Crag, give me the athletics check.
Speaker 2: Fourteen.
Speaker 1: Okay, fourteen, you smash I'm not saying you won't smash
Speaker 1: it all the way open, but you will break the
Speaker 1: hinges slightly of the door.
Speaker 2: I'm just gonna say, like five minutes. Okay, yeah, and
Speaker 2: punch the door.
Speaker 1: You smash it open, and it sort of slowly creaks open.
Speaker 1: You break the hinges. You peer around the door at
Speaker 1: the same time. Novena, you slip through the gap. I
Speaker 1: hated that. This is what you guys see. Crag and Nevena, Crag.
Speaker 1: You look round the corner and you see is this
Speaker 1: is the kitchen area. Hanging in a cage from the
Speaker 1: ceiling is a scientist man. He's cut kind of scraggly
Speaker 1: orange hair. He's wearing big goggle like glasses. He's in
Speaker 1: like a suit of like a scientist, and he's hanging
Speaker 1: in the air there, swinging from side to side.
Speaker 2: On the other side of mister science man, on.
Speaker 1: The other side of the room is a giant, colossal
Speaker 1: burger monster. It is It's just a it's just a
Speaker 1: giant burger with with a big mouth Nevena. Unfortunately for you,
Speaker 1: that burger monster was trying to get out of that
Speaker 1: back door. You are now face to face with the
Speaker 1: giant burger monster. Crag you on the other side of
Speaker 1: the room from it.
Speaker 3: Okay, okay, Now I walk in. Do I see the
Speaker 3: burger monster in front of Novena?
Speaker 1: Yeah, you could see, you know, actually the burger monster
Speaker 1: would be completely covering Novena.
Speaker 3: Okay, so that's why I asked. So I just see
Speaker 3: this burger trying to leave, and then this guy dangling
Speaker 3: from He goes, I'm gonna I'm gonna help that guy down.
Speaker 1: I'm gonna help Please help me out. I think at
Speaker 1: this point, all this point I will be rolling for initiative.
Speaker 1: The burger monster sees Novena slip through and goes, okay,
Speaker 1: so Rick, you start. So you have just I assume Novena.
Speaker 1: I don't know if you say anything. The moment you
Speaker 1: come face to face with burger monster, I think the
Speaker 1: vina is gonna scream. So yeah, Rick plaid. You hear
Speaker 1: the scream of Novena and at a roar from from
Speaker 1: like a what you can't see at the moment.
Speaker 2: Let's lean toward the tiny gap in the door that
Speaker 2: I have and go. I assume it's all going very
Speaker 2: well in there, Vina. I've always believed in you what
Speaker 2: I was about to happen. I guarantee that you're going
Speaker 2: to be able to get through it. And if you
Speaker 2: don't believe in you, then believe in the me that
Speaker 2: believes in you, and that would be bardic inspiration. Okay, am.
Speaker 2: I also able to cast vicious mockery. Okay, I would
Speaker 2: like to shout through. I don't know what the hell
Speaker 2: just rowed in there, but I guarantee you're not strong
Speaker 2: enough to break down this door. But do you have
Speaker 2: to see it?
Speaker 1: It just has to hear you.
Speaker 2: But it doesn't.
Speaker 1: It's irrelevant in this case because the creature cannot be
Speaker 1: affected by vicious mockery because it's just a monstrosity.
Speaker 7: Wow.
Speaker 2: Wow. It doesn't have.
Speaker 1: Feelings food because it's just food to be insulted. Exactly,
Speaker 1: it doesn't have a fig enough intelligence score to be insulted.
Speaker 1: So you say that to be honestly, To be honest, Rick,
Speaker 1: you have no idea if it's affective at all, because
Speaker 1: you can't see what you're yelling at.
Speaker 2: But Navena, you just done a great job.
Speaker 1: Yeah, you're just gonna shoot, we did a great bob, Navena.
Speaker 1: You see that nothing happens. The burger is still angry
Speaker 1: and still aggressive. Sigma, it is your turn.
Speaker 6: Hearing the row and everything like that. I am just
Speaker 6: gonna like run into the room. Yeah, probably just like
Speaker 6: sliding in.
Speaker 1: Slide in between exactly what I was thinking, to slide
Speaker 1: under these crags legs. You're in the kitchen now you
Speaker 1: see this scientist hanging for the Oh my god, that
Speaker 1: multiple of you. Please help me. I here's the situation.
Speaker 1: I was trying to make meat that self like reproduced
Speaker 1: so that we'd have unlimited meat, because you know, would
Speaker 1: you rather have unlimited meat? Yes, it's always the question.
Speaker 1: Answer it is always yes. And I'm the smartest food
Speaker 1: scientist and all of Global bites Industries. My name is
Speaker 1: doctor Kernel Crumb. By the way, you might have heard
Speaker 1: of me, you've not heard of him, and he and
Speaker 1: unfortunately it needed to sustain itself and it just started
Speaker 1: eating people. So it does endlessly reproduce meat, but like
Speaker 1: not really, it's alive. I see and I put myself
Speaker 1: in this cage because it can't jump, it just sort
Speaker 1: of glides around the ground. So it's the safest place
Speaker 1: for me to be. And I've been daggling here for days. Yeah,
Speaker 1: I put myself here. Well, I mean it's it's uh,
Speaker 1: it's very smart. Actually, everybody else is dead. I'm the
Speaker 1: only one alive, and it's because I put myself in
Speaker 1: a cage.
Speaker 5: So you are screaming for someone to help you.
Speaker 1: It's a very popular service station. People come by all
Speaker 1: the time, but most of them die.
Speaker 2: Well, not anymore.
Speaker 5: I'm okay.
Speaker 6: Having slid in the room, I assume there's like, you know,
Speaker 6: some sort of island in the middle of the kitchen
Speaker 6: that I'm like taking cover behind, and I'm just gonna
Speaker 6: like flip up on top of it and start lessing
Speaker 6: this monster.
Speaker 2: Okay, you start.
Speaker 1: Last thing you do get stick attack damage because he
Speaker 1: is within five feet off the vena sweet.
Speaker 2: So thirteen does hit. It does hit. It is just
Speaker 2: meat at thirteen damage blasting.
Speaker 1: At oh so I took away all the help thirteen
Speaker 1: damage but lasting into a meat and lettuce and tomatoes
Speaker 1: come flying out of it, sets me seeds all over
Speaker 1: the place, and then yeah, what do you want to
Speaker 1: do when your cunning action?
Speaker 5: All right, well I've just realized. Sorry, I have pistol monstery.
Speaker 2: Which means I have the zapp thing.
Speaker 5: I have an advantage on my next attack against that creature.
Speaker 2: Amazing, how good.
Speaker 5: But I do not have cunning action because I'm the
Speaker 5: level one.
Speaker 2: Oh yeah, I'm just gonna up.
Speaker 6: Back behind this like countertop area and hope the monster
Speaker 6: didn't see me blast it.
Speaker 1: Yeah, okay, he looks around. I mean just docu behind
Speaker 1: the characters. Enough for him.
Speaker 2: It is his turn.
Speaker 1: And to be honest, there is a very tasty treat
Speaker 1: right in front of the Berger monster. So that's true
Speaker 1: giant mouth and let's see if this hits bite fifteen.
Speaker 2: That does hit me oh six damage. Okay, we're very
Speaker 2: We're very gushy at level one though, So I need.
Speaker 1: You now though, to give me a I'm gonna let
Speaker 1: you do either. Actually it's just gonna be at say
Speaker 1: me throw here. So oh he grabs you with its
Speaker 1: giant more you feel the meaty hot air on your body.
Speaker 2: Give me up.
Speaker 1: So it doesn't even critical failed negative one.
Speaker 2: Is that the worst? Like save we we don't get
Speaker 2: the negatives very often. Yeah, you inspiration, Yeah, the dece.
Speaker 1: You. You get eaten. You get eaten, so he swallows you.
Speaker 1: You're now inside this meating. It doesn't have quite a
Speaker 1: it doesn't have a natural digestive system, doesn't have like
Speaker 1: there's no stomach acid. You're just inside meat and you're
Speaker 1: kind of slowly being consumed by the meat, if that
Speaker 1: makes sense, Like you're becoming one with its enzymes and
Speaker 1: cut a crumb is like, yeah, so that's what happened
Speaker 1: to everybody else, which is why I'm in the cage crag.
Speaker 2: It's your turn. Oh, okay, time to clock in on
Speaker 2: my first day as a bodyguard.
Speaker 3: Okay, so I just got Navina get eaten. Yeah, I
Speaker 3: actually don't know if I would have seen her from
Speaker 3: this ang.
Speaker 2: No one knows I've eaten.
Speaker 3: Here's what I'm gonna do. I'm going to stomp over there, rustage.
Speaker 3: I'm just gonna say this straight up. Can I pick
Speaker 3: up a fridge and throw it at this thing.
Speaker 2: Into the wood well?
Speaker 1: I can say is you can pick something up.
Speaker 2: I can't pick up a fridge or a freezer, or
Speaker 2: a dishwasher or a fryer.
Speaker 3: Or any large appliance and throw it at this thing.
Speaker 3: You put fridge on your character sheet.
Speaker 2: Yes, I just changed the provised weapon. I just changed weapon.
Speaker 1: Okay, okay, yeah, okay, Yes, you went through the effort.
Speaker 2: An athletic check.
Speaker 1: Grab me an athletics check first, and then I will
Speaker 1: let you throw the fridge. You grabbed the fridge, throw
Speaker 1: it over at the burger monster. It flies through the
Speaker 1: air and smashes into it to the damage twenty three.
Speaker 1: Definitely hits five damage. The burger Monster has definitely seen
Speaker 1: you now, cragg. He turns round.
Speaker 2: And that's bring it on. Okay, Novena, you were inside
Speaker 2: the burger. You can still make a tax with disadvantage.
Speaker 2: This is most unpleasant. Okay, there's now a fridge also,
Speaker 2: so I.
Speaker 8: Guess, yeah, I'm just gonna I'm just gonna be trying
Speaker 8: to punch my way out of this burger. I guess
Speaker 8: I'll turn my hands into spatulas. Yeah, that chair and
Speaker 8: try and try and jab it is an effective repon
Speaker 8: against me.
Speaker 2: I'm just gonna you roll with normally.
Speaker 1: Then, no, you know, meat pound you just meat grind it.
Speaker 8: Okay, the natural enemy.
Speaker 1: Give me that damage, Holy ship, give me the damage
Speaker 1: eight plus three eleven eleven. You mash and mounded it.
Speaker 1: I'm going to have it do a con saving though,
Speaker 1: now to see if it throws you up.
Speaker 2: Mm hmmm, which is succeeds. So you're still in there?
Speaker 2: All right? Now that I've now that I've mashed me,
Speaker 2: obviously I need to season it. Yeah, votus action, all right?
Speaker 2: That that breaks a pack from the negative one. That's
Speaker 2: all print after even he rolls, and.
Speaker 1: It's been a quit feeling to crates. That means if
Speaker 1: you roll it this advantage, it would have been a
Speaker 1: double crits with a differ advantage. All right, Yeah, do
Speaker 1: the fucking damage clicking in the ches.
Speaker 2: Hopefully it does. Yeah, it doesn't crit damage.
Speaker 10: That days, that's so much damage as well. I'm just
Speaker 10: this thing up, holy ship, I do not like. Oh
Speaker 10: my god, oh and it spits you out.
Speaker 1: It spits you out, you get spat onto the ground.
Speaker 2: Oh my god, nevena, you were in that thing unfortunately, Yes,
Speaker 2: like wiping down the fucking beaty slime of me.
Speaker 3: I wish I would have known that. I wouldn't have
Speaker 3: thrown the fridge. But I'm glad you're all right. I'm
Speaker 3: glad you're okay.
Speaker 1: Why it's Pocket stand. Pocket runs into the room and goes,
Speaker 1: I've got a gun and he's gonna fire. He has
Speaker 1: a very good chance of killing the guy here, potentially
Speaker 1: the amount of damage that Neverina did. He hits the
Speaker 1: burger monster is on one health, all the burger monsters on.
Speaker 1: We help Pocket fires off the gun. It flies through,
Speaker 1: cuts a massive hole with this monster. It's slopping down
Speaker 1: like when you're halfway through eating a whopper and it's
Speaker 1: just all over the place, sauces oozing out of him,
Speaker 1: catch up on the ground like blood, mayonnaise on the
Speaker 1: ground like other fluids. Kind of crumb. He kind of crumb,
Speaker 1: has a tone. I don't know why he does. He
Speaker 1: can't do anything. He's there. He's like, Wow, you guys
Speaker 1: are doing an amazing job. I mean, you know, if
Speaker 1: may I probably could have done this myself. But you
Speaker 1: know you're better safe than sorry. Can also, somebody get
Speaker 1: me down, Rick planets your son.
Speaker 2: I'm still standing outside and I'm just listening to tours
Speaker 2: going on. I hear what I think is a fridge
Speaker 2: being thrown across some meaty mashing going on. Then Pocket
Speaker 2: runs in. There's a gun shire and I'm just kind
Speaker 2: of gonna think, lead in go how we're doing. Get
Speaker 2: that team. I assume everything's going fine. I'm out here.
Speaker 2: If you need me, how many of my need to
Speaker 2: clear out of the door? Sigma crack, it's a good boss.
Speaker 2: Do you need me?
Speaker 10: No?
Speaker 2: Are your is your body successfully guarded? Are you good?
Speaker 2: I'm fine out here. Everything's hunky, Dori. There's nothing going on.
Speaker 3: All right, we should have this wrapped up pretty soon.
Speaker 3: Then just chill out there, have yourself a granola bar
Speaker 3: or something fantastic. I'll just watch the rear, then I'll
Speaker 3: guard the flank. Rick would just like to turn around
Speaker 3: and just look out with my back to the door. Now,
Speaker 3: there's not much going on out here, but I'll keep
Speaker 3: watching anything.
Speaker 2: You see a shooting staff, Oh that's lovely. Yeah, sometimes
Speaker 2: it pays just take a moment and to be outside.
Speaker 2: Just chill, just chill. It reminds me why I do
Speaker 2: all of this. That was beautiful. That was.
Speaker 6: Okay jumping out from behind this counter again, I'm going
Speaker 6: to take another shot this burger monster with advantage this time.
Speaker 2: Oh my god, let's go. Let's'll probably kill it. I mean,
Speaker 2: you could do the damage, but it's in a row frequent.
Speaker 2: You guys just fucking went one of the eyes mental
Speaker 2: on this guy. This thing was pretty level one too.
Speaker 3: This thing is pretty like one hit any of us.
Speaker 1: You rolled really low on that damage dice. He could
Speaker 1: have one shot anybody in this room, but you pull
Speaker 1: out the gun. Tell me, how do you want to
Speaker 1: destroy this burger monster?
Speaker 6: I think I'll see it now like it's form. It's
Speaker 6: losing a little bit of its burger form. So I'll
Speaker 6: just am low, try and tick out whatever it's supporting it.
Speaker 6: It's like meating little legs and watches it all.
Speaker 2: Just and have legs crumbles down.
Speaker 5: It's just buttle itself with its slimy little bottom half.
Speaker 2: Yeah it's okay, you sliny little.
Speaker 1: Is this dirty, disgusting little bottom bug.
Speaker 5: I'm assuming that bomb one is just saturated.
Speaker 8: Its just saturate the res and fatten sloppy, sloppy, sloppy burger.
Speaker 1: And you just the ripples from your bullet explode out
Speaker 1: through the burger monster. They blast it apart. Patties and
Speaker 1: onions and cheese and letters and tomato and everything just
Speaker 1: goes flying, splattering the room in a cabricade of meat,
Speaker 1: a cavalcade of.
Speaker 6: Burgle was was Was that burgermonster the only thing blocking
Speaker 6: the door?
Speaker 2: No, there was.
Speaker 1: There was a furniture in the way as well, because
Speaker 1: the burrying. I will get through the furniture to get
Speaker 1: out the door.
Speaker 6: Yeah, I think like as soon as I see that
Speaker 6: thing drop, I will just move to start moving the
Speaker 6: furniture the way.
Speaker 1: Yeah, you guys together, work together, you can do it
Speaker 1: pretty easily.
Speaker 4: I do know human cuisine, but I do not think
Speaker 4: I like it.
Speaker 2: Yeah, I'm kind of vegetarian a little bit.
Speaker 1: They some of them do eat meat, but so Velinari
Speaker 1: eat ethnically sourced meat a lot of them.
Speaker 2: Obviously I'm overgeneralizing here.
Speaker 1: So only animals that can consent, which the Vellinari are
Speaker 1: able to do, because some Velinari have invented a way
Speaker 1: of asking animals if they want to be eaten or not,
Speaker 1: and then the fish.
Speaker 2: I assume, so even just even like called pescatarians.
Speaker 1: Yeah, but yeah, especially fish. They definitely eat fish. That
Speaker 1: was always the thing they did. But like if they
Speaker 1: if they come across a chicken, they can put a
Speaker 1: device on the chicken and then go bob boop. Would
Speaker 1: you like to be eaten with mister chicken. The chicken goes sure,
Speaker 1: and then they eat it.
Speaker 2: That raises so many other questions. Are they are they
Speaker 2: intelligent enough to Yeah, the intelligence animals, there's there's a.
Speaker 1: Lot of like you know, for show about it. The
Speaker 1: animals that con sent maybe they have been coerced to
Speaker 1: do so, like their animal family has been threatened. But
Speaker 1: it's plausible ability. Plausible ability for a Valinari to say
Speaker 1: that the stick to fish curd of chrome goes wow, amazing. Okay, well,
Speaker 1: can you let me down now? I don't know who
Speaker 1: you are, but I mean I'm dangling at a cave
Speaker 1: and I'm also very hungry at that burgerby looks really good.
Speaker 5: I think at this point, will will you know open
Speaker 5: the door.
Speaker 1: And bring in Rick Clan. Yeah about the Vlinari chicken thing.
Speaker 2: Yes, I've written down slimy little bottom bun and Velini
Speaker 2: can ask animals if they want to be It's important
Speaker 2: to know for the future. And thank you very much, Tam.
Speaker 2: My goodness, what a slimy little bottom bun that is?
Speaker 2: Who's the cage? Hello? My name is doctor Kernard Crumb.
Speaker 1: I am a food scientist or glower bites burger one
Speaker 1: of the greatest of all time, the goat food scientists
Speaker 1: that you could afbreviiate it if you want to. If
Speaker 1: you've seen my stats, you would be very impressed. I
Speaker 1: was sent here to, you know, quite a remote little
Speaker 1: place like this to do some experiments on on burgers
Speaker 1: to make them multiply by themselves, and it ended up
Speaker 1: going horribly wrong. But next time, I'm sure it'll be
Speaker 1: a lot better. Yes, many are dead.
Speaker 2: Do you do you have a resume? I have a Yeah,
Speaker 2: I have a CV.
Speaker 3: Oh okay, I don't know what that is, but everybody
Speaker 3: everywhere I go people ask me what my resume is.
Speaker 3: So I'm just like asking him, like, do you have
Speaker 3: a resume?
Speaker 1: Yeah, I have a I have a resume? Is a
Speaker 1: do you do you want to see it?
Speaker 2: Yeah? Yeah?
Speaker 1: Oh right, he'd like fishes. You haven't learn about the cage.
Speaker 1: He's still dangling. Is anybody gonna but he was like
Speaker 1: dangling over like a fry.
Speaker 2: Cage. Since I asked for his resume.
Speaker 1: You get on the counter top. I guess you just
Speaker 1: yanked him down and put the cage on the floor.
Speaker 1: And the cage isn't locked per se because he put
Speaker 1: himself in there.
Speaker 2: So he just gets out of it, and pick him
Speaker 2: up out of the cage and set him down on
Speaker 2: the countertop. Like he's like a doll or something.
Speaker 5: What is he?
Speaker 1: He's a human, he's a human with he's a human? Yeah, scraggly, scraggly.
Speaker 5: I will say it.
Speaker 6: As as Craig is lowering the cage to get this
Speaker 6: guy out, I'll just turn to turn to brick plan.
Speaker 5: I'm like, Captain, this man seems responsible for a great
Speaker 5: deal of death here. I don't know if letting him
Speaker 5: out is the best idea.
Speaker 1: It was an accident.
Speaker 2: Have you never killed?
Speaker 1: Oh sorry, let me turn on my ears.
Speaker 2: He doesn't have that. It seems responsible for the creation
Speaker 2: of this meat colossals whatever it is, absolutely but right
Speaker 2: now I think what we should do is ask what
Speaker 2: situation caused this entire area to be deserted, work out
Speaker 2: where the nearest fuel dump is, and then work out
Speaker 2: of any sort of justice needs to be dispensed at
Speaker 2: this man. We must make sure we're following the correct
Speaker 2: procedures with this, otherwise we're no better than him.
Speaker 1: Well, he wasn't whispering, so I heard that if you
Speaker 1: guys are here for fuel, I have the fuel.
Speaker 2: That's exactly why. If you have you heard that, then
Speaker 2: you'll understand that's literally exactly what I was saying in
Speaker 2: the conversation. Where is the fuel? We need to refuel
Speaker 2: our ship and then leave this little stop.
Speaker 1: Where where you at?
Speaker 6: Well?
Speaker 1: Okay, firstly, firstly, I hit all the fuel because the
Speaker 1: burger monster was eating the fuel as well, and I thought, well,
Speaker 1: if it has jet fuel in it, that can't be good.
Speaker 1: So I grabbed all the fuel and I hid it.
Speaker 1: Where did I hide it? Okay, let me do it.
Speaker 1: Where did the fuel? Let me do a check to
Speaker 1: see if I remember. I don't remember, but it's somewhere.
Speaker 1: It's somewhere in this Global Bites restaurant.
Speaker 2: Well wait a minute.
Speaker 3: If the burger thing ate the fuel, can't we just
Speaker 3: shove the burger into the ship.
Speaker 2: That's one of the smartest things you just said so far.
Speaker 2: Let's begin shoveling. Let's try.
Speaker 1: I'm not so sure it is, but I can convert
Speaker 1: meat into burger fuel using my new invention. I've never
Speaker 1: tried this before, but it was something I was putting together. Okay,
Speaker 1: give me a second. I definitely have this. And he
Speaker 1: goes and he grabs a cupboard and he opens it
Speaker 1: and inside is just cannisters of fuel. And he goes, oh,
Speaker 1: this is where the fuel was, all right, I put
Speaker 1: it in the cupboard. It was a cupboard, like a
Speaker 1: high cupboard, sort of out of reach of the monster
Speaker 1: because I said, like, he can't jump right, and so
Speaker 1: he can't get things in this in the air well anyway,
Speaker 1: he just starts getting the canisteres down. I am stranded.
Speaker 2: They ate HI stranded. I'm crag.
Speaker 1: Well, this burger monster ate my entire crew. It also
Speaker 1: ate my ship. I don't tell me, don't ask me
Speaker 1: how I did that. So how about it exchanged for
Speaker 1: this fuel? He said, looks quite nervously because he knows
Speaker 1: he doesn't have much bargaining. You escort me back to
Speaker 1: my home planet.
Speaker 2: And what home planet would that be? Oh?
Speaker 1: I have the star chart just here right, and he
Speaker 1: pulls out a star chart, So welcome to you and vale.
Speaker 1: This is a star chart, so what you can put
Speaker 1: into a spaceship and it will automatically chart a course
Speaker 1: to that.
Speaker 2: Planet all place.
Speaker 1: You guys don't have any at the moment, but yeah,
Speaker 1: if you ever want to go to a place and
Speaker 1: you know the name of it, you have to buy
Speaker 1: a star chart to do it. And he pulls out
Speaker 1: a star chart. It's Gastrovia. Listen, if you escort me
Speaker 1: back home to my to my home Planeta Gastrovia, we
Speaker 1: will reward you. Hansle Lee. I'm a high ranking member
Speaker 1: of Global Bytes. I'm I'm a food scientist there. We
Speaker 1: can pay you in lumens or and limited vouchers for
Speaker 1: Global Bytes happy meals or like or just like sad
Speaker 1: meals lumens Okay, we can pay you in lumens.
Speaker 5: Doctor, do you have any lluments on you? We would
Speaker 5: love a bound payment.
Speaker 2: Oh on me.
Speaker 1: So that's what I said to my boss when he
Speaker 1: said he would pay me big money for going and
Speaker 1: doing this food science stuff, and I said we would
Speaker 1: I would love a down payment and he said down
Speaker 1: down payment. We we only give up payments. And I
Speaker 1: didn't know what that meant, and then I left.
Speaker 2: From ranking. Are you in Global Bites.
Speaker 1: I'm a food scientist. It's sort of outside the traditional
Speaker 1: managerial structure. But my boss is the regional manager for
Speaker 1: the branch on Gastrovia. His name is Carl. He's very nice,
Speaker 1: I apparently, and yes, and he loves me very much.
Speaker 1: He's always saying, what good job I'm doing? Always caused
Speaker 1: me a genius.
Speaker 2: Crom I've got a rather personal quest. I'm looking for
Speaker 2: the history of the transport ship, Sharon. It was drifting
Speaker 2: a couple of weeks ago through space with no particular power.
Speaker 2: There was a situation I was involved in. Do you
Speaker 2: transport any of your goods or services using the mega
Speaker 2: transport ships?
Speaker 1: Well, we definitely, It's not my region of I'm just
Speaker 1: a scientist.
Speaker 2: But yes, that's why I wanted to know who I
Speaker 2: can get to through you. We've already gathered that you're using.
Speaker 1: If you're looking, if you're looking for information, If you're
Speaker 1: looking for information, I can get you in touch with
Speaker 1: one of my coworkers at Global Bites, like one of
Speaker 1: the delivery people for they they would know more about
Speaker 1: transport ships and such.
Speaker 2: I'd like to gather the team in briefly, just kind
Speaker 2: of away from Crumb for a moment, if that's okay.
Speaker 1: Uh, yeah, do you like in a polite way?
Speaker 2: No, No, not at all. I'm just kind of marshing
Speaker 2: him to go away and putting everyone else together.
Speaker 1: Okay, all right, and pockets included as well. Pockets like absolutely,
Speaker 1: rob this guy Pocket is the pocket.
Speaker 2: Keep doing what you're doing. That's fine. You've made You've
Speaker 2: done pretty well so far. Let's not go too crazy
Speaker 2: with the gun. But I am liking the energy. Tim.
Speaker 2: Here's my idea. I all told you that's okay, Pocket,
Speaker 2: We're going to We're going to love you. Tim. Here's
Speaker 2: my thoughts out to the story that I found a
Speaker 2: transport ship drifting through space and I shot it down
Speaker 2: to avoid it crashing into a planet. That transport ship
Speaker 2: was so large it could only have been launched from
Speaker 2: a few other planets in that sector. Now what the
Speaker 2: planets would have been able to I need to find
Speaker 2: the planet that launched that ship originally. I need to
Speaker 2: trace that ship back to work out who launched it
Speaker 2: in the first place, to potentially work out who wanted
Speaker 2: it to crash. We're going to need star charts and logs,
Speaker 2: and right now, this global bits Burger scientist might be
Speaker 2: our best bet to get access to the government records
Speaker 2: that we'll have. That makes sense, boss, all right.
Speaker 5: Yes, I have to agree unfortunately on maps.
Speaker 2: So for the time being taking with us, dropping him off,
Speaker 2: working out what he knows, and then we'll see what
Speaker 2: good we can do as we go.
Speaker 1: Well, I mean, what planet are you trying to get to?
Speaker 1: It'll be a good start.
Speaker 2: First of all, we drop this guy back off at
Speaker 2: his planet he came from Gastrovia, and then we see
Speaker 2: what connections he can give us. Okay, right, right, Navina,
Speaker 2: do you have any input on this plan.
Speaker 4: Were there's sounds like it's a place that's going to
Speaker 4: have more burgers, So I'm not ecstatic, But mister plan
Speaker 4: if you think that's where we should go, then I
Speaker 4: trust you.
Speaker 2: Well. I don't believe that the planet we're going to
Speaker 2: will have as many slimy little bottom buns, but I
Speaker 2: think right now it's the best place to go to
Speaker 2: to get access to maps and charts. I need to
Speaker 2: know who launched that tanker and who wanted it to
Speaker 2: crash into that planet. Okay, you're along with you man,
Speaker 2: I'd like to turn around to Cram and go Cram. Yes,
Speaker 2: we give you a lift back to Gstrovia. Yes, yes,
Speaker 2: I'm going to need to talk to your superior about
Speaker 2: getting access to some maps and documents.
Speaker 1: There will be there'll be shops that sell star charts,
Speaker 1: you know most planets.
Speaker 2: These won't be for sale in shops. These will be
Speaker 2: government records.
Speaker 1: Okay, well, your union of this is a coalition of
Speaker 1: stars planets. Your union of man are you're trying to
Speaker 1: find a union of man transport ship.
Speaker 2: I'm trying to find a transport ship that wasn't marked
Speaker 2: by anyone specifically. That's the point. Only a couple of
Speaker 2: planets would have been able to launch a ship of
Speaker 2: that size.
Speaker 1: You're very esoteric, man. I h okay, she's pretty clear listening.
Speaker 1: If you can get me back home too. I was
Speaker 1: going to say my beautiful family, but I've never married.
Speaker 1: I was too busy with my work, and uh, you
Speaker 1: know I have very high standards, so you know, yeah, yeah,
Speaker 1: I could get plenty of girls if I wanted to.
Speaker 2: Crumb. I think this is a little bit beyond what
Speaker 2: we're able to help you with. Right now. We can
Speaker 2: get you back to your home planet, we can't fix
Speaker 2: whatever's going on inside.
Speaker 1: Ah yeah, yeah, yes, yes, well great, yeah, okay, that
Speaker 1: sounds good. Good plan.
Speaker 2: And he's that's a rick plan. Oh yeah, what are
Speaker 2: your names? I've said my name three times? I said, up, Crag,
Speaker 2: nice to meet you, all right, Crag and.
Speaker 1: Avena and Sigma sigma okay, right.
Speaker 2: And that little guy's pocket over there, Yeah, and she
Speaker 2: just hanbles on the floor.
Speaker 1: Yeah, he's trying to he's actually eating some of the
Speaker 1: burger off the ground.
Speaker 2: So you'll get used to pocket. I'm rick, let's sketch
Speaker 2: it back to the ship and then we can gather
Speaker 2: as much fuel as we possibly can.
Speaker 1: Right, Okay. And he grabs the fuel and he heads
Speaker 1: it out, and I guess you guys are all carrying
Speaker 1: fuel back to the ship.
Speaker 3: Now we actually okay, I will actually, but first I'm
Speaker 3: going to go over to that fridge and I'm gonna
Speaker 3: be like, you know.
Speaker 2: This, this was a good boulder.
Speaker 3: I'm gonna take this with me, So I just I'll
Speaker 3: throw some fuel into the fridge and just kind of
Speaker 3: like hoist it on my back.
Speaker 2: Maybe get a chain or something. Yes, it has like
Speaker 2: a backpack, you know, less trips like yeah. Yeah, see
Speaker 2: ashcar culture. Whenever you have something that's a good throwing object,
Speaker 2: that's a boulder, you want to find a good boulder.
Speaker 2: This was a good bowld. So I'm going to use this.
Speaker 5: Really, really interesting.
Speaker 6: Sigma's going to once we've taken the fuel at least
Speaker 6: back to the ship, is going to just run through
Speaker 6: the handful of like shops and stuff that are in
Speaker 6: the hangar area to try and see if there's anything
Speaker 6: worth taking.
Speaker 2: Oh, is this like a like a tourism spot kind
Speaker 2: of thing?
Speaker 1: Right, it's a service station. It's a service station.
Speaker 2: It's a service station.
Speaker 3: But do they have like, you know, stuff that like
Speaker 3: I don't know a service station in our world kind
Speaker 3: of would have or something.
Speaker 1: Yeah, like BUCkies does where it just has exactly Okay,
Speaker 1: the thing is, Sigma, the the meat monster did eat
Speaker 1: most of supplies there in this place, however, you do
Speaker 1: there are still some global bites burger plush toys that
Speaker 1: are sitting on like the side and like the upper shelves,
Speaker 1: and yeah, it's mostly pathfn alia that's left.
Speaker 6: Okay, Well, I guess I'll take one, just you know,
Speaker 6: as a memory. But there's no like there's no food
Speaker 6: or anything left.
Speaker 5: It's all been.
Speaker 1: Uh yeah, no, it's all been. It's all been meat
Speaker 1: meat monstered.
Speaker 5: Are there there's no way to like you can't like
Speaker 5: take money out of the tail.
Speaker 2: I assume no.
Speaker 1: Oh, no, because the yeah, it's all it's all smashed
Speaker 1: lumen charts.
Speaker 8: Navena is gonna see your little plush. Oh he's kind
Speaker 8: of cute when he is not a big sloppy band.
Speaker 5: And I thought the same thing.
Speaker 1: Wow, where do you get those? That's a Collexis item.
Speaker 1: They could sell for thousands of lumins.
Speaker 5: There's like like a hundred of them over there.
Speaker 6: What take one too? He pocket pocket dashes away to
Speaker 6: like the star. I turned to the Avena and I'm like,
Speaker 6: now is our chance to leave?
Speaker 2: But he did seem so excited. Analia, Yeah, while they
Speaker 2: are checking around that, I would like to be looking
Speaker 2: for any kind of safety equipment, specifically an axe by
Speaker 2: a fire escape, whether there is a fire extinguisher, whether
Speaker 2: there is a hammer, whether there's an axe something that
Speaker 2: will be used to break out of the building or
Speaker 2: chop any kind of doors down.
Speaker 1: An there would be some sort of there would be
Speaker 1: a yeah, there would.
Speaker 2: Be a traditional traditional red fire ACX. I would like
Speaker 2: to simply take that traditional red fire axe and then
Speaker 2: walk on over to Sigma and say sorry, I wasn't
Speaker 2: in the fire with the old chap, but founders in
Speaker 2: case you'd like it. It's bribing you with weapons.
Speaker 6: I wonder if I have proficiency for that is an
Speaker 6: AX like a simple weapon.
Speaker 5: I think I have marshall, I have marshal weapons.
Speaker 2: Yeah you have? Yeah, axes are I think simple weapons? Actually? Yeah?
Speaker 5: I think I will happily take this like like fire X.
Speaker 2: Right. There you go, chum. I know you've got the
Speaker 2: claws and you're ferocious as you are. But in case
Speaker 2: you ever don't want to get yourself covered in blood,
Speaker 2: there you go.
Speaker 5: Thank you, Thank you, captain, And I'll definitely be using this.
Speaker 2: I'll have given my gun to Pocket and my AX
Speaker 2: to you. I'm beginning to read one of the decisions.
Speaker 2: Please don't make me regret.
Speaker 1: The other Pocket now comes running back for like he's
Speaker 1: got bags full of plush twys, get anything, rich, guys.
Speaker 3: I just got one, just carrying it all.
Speaker 1: Right, So you guys get back to the ship. Yeah,
Speaker 1: as you're refueling. Now Crum is finished refueling. He joins
Speaker 1: you on the ship and the ship comes the life again,
Speaker 1: and the ship starts talking welcome back. A part of
Speaker 1: me was hoping you would not return, but alas you
Speaker 1: are here.
Speaker 6: Is that an equivalent of like a rearview mirror in
Speaker 6: the ship cockpit that I can like hang the little
Speaker 6: white guy.
Speaker 1: From Yeah, I guess, yeah, by the window. Yeah, the
Speaker 1: ship goes what is that? That is awful?
Speaker 5: It's like a it's like a mascot, you know.
Speaker 1: I like you, you know, actually looking at it a
Speaker 1: bit more crag. It's what's growing on me.
Speaker 2: It has hundreds of them. Yeah, here's a giant sack
Speaker 2: for all of these things.
Speaker 1: And if you don't mind, I'm gonna stuff your cargo
Speaker 1: hold full of them.
Speaker 2: It goes down to the cargo Puck is gonna stuff
Speaker 2: a cargo Yeah, pocket Pocket is encourageable. I'll tell you where,
Speaker 2: just in.
Speaker 1: The basement stuff And Chrumb looks around. He goes, wow,
Speaker 1: this is a lot better than my ship. This is
Speaker 1: this is a van a cop vessel. I don't know
Speaker 1: you guys remember as a Vana.
Speaker 2: Cop Mm hmm.
Speaker 3: Yeah. It was one of my many jobs. Jack of
Speaker 3: all trades.
Speaker 1: Really NEVENA would have minus one. I have only rolled
Speaker 1: crits crit successes.
Speaker 2: Auto crit turned on the thing. Well, apparently it is.
Speaker 2: How else do you explain this? Fifty fifty does Levina
Speaker 2: just explained the entire history of what god.
Speaker 1: Vena breaks under pressure.
Speaker 2: Former.
Speaker 8: I say former because I thought that like being a
Speaker 8: prisoner of Manza counts Its then explained, well.
Speaker 4: Actually we were prisoners and then we got off the ship,
Speaker 4: and then the planet exploded and we killed man and
Speaker 4: then we ended up here.
Speaker 2: We killed the burger.
Speaker 1: Wait, wait, and you're getting up at me about the
Speaker 1: burger killing people, your criminals, Well we have.
Speaker 5: We only killed the cops.
Speaker 1: Come on, a lot of my friends are cops. They're
Speaker 1: not all bad.
Speaker 2: I was a guard. Listen, Carl, sorry, my regional manager, Carli.
Speaker 1: He he wouldn't be in the place he is now
Speaker 1: if it wasn't for the for his police force is
Speaker 1: private police force, but police force nevertheless.
Speaker 2: Had I wait, Sasy, pull up bounties, and she does.
Speaker 2: I'm just being so honest.
Speaker 1: Yeah, yeah, bounties come up. Crag your bounty has now
Speaker 1: been updated. And actually, oh, all of your bounties will
Speaker 1: be updated now. So Rick Plan is still his one
Speaker 1: million lumens. But crag navena pocket sigma, all of yours
Speaker 1: will say one hundred thousand now each for the destructure.
Speaker 2: Of but in number.
Speaker 1: Crumb will then go, oh right, so he looks so
Speaker 1: that's a van to cop wanted post this.
Speaker 2: You're wanted by Vanacop, Yeah, pretty much.
Speaker 1: But Rick, you're wanted by the Union of Man. Absolutely right, Well,
Speaker 1: you guys should be okay going to Gastrovia. Then it's
Speaker 1: a coalition of stars, it's not a Union of Man planet.
Speaker 1: It's not a van owned. The bounty hunters might still
Speaker 1: come after you, but you won't be denied entry.
Speaker 2: That's absolutely fine.
Speaker 6: So what would know if if we are wanted in
Speaker 6: a certain system, are we like does it like auto
Speaker 6: flag people coming through if they're criminals?
Speaker 3: Are we all tagged with like IDs on where they
Speaker 3: know are at all times?
Speaker 1: And it's just more of a like a facial recognition thing.
Speaker 2: So if you cover your face, you'll be fine. I
Speaker 2: rearranged my face because it's.
Speaker 1: I you go, So, I mean you could. It depends
Speaker 1: on the planets some higher If you're like a coalition
Speaker 1: of Stars criminal and you try to go to Luminopolis Luminalys,
Speaker 1: luminanis that's what it's called. They're really going to some
Speaker 1: of those top areas, they're going to do proper DNA
Speaker 1: tests on you and stuff. But landing on most planets
Speaker 1: it's just either a face scan if it's like a
Speaker 1: well populated planet, and then less populated planets. They don't
Speaker 1: bother to be honest, too much money. You know how
Speaker 1: much it costs a face scan every person coming in.
Speaker 1: People hate the security as well. I'm trying to tell
Speaker 1: them that in Gastrovia, we don't need the face scans
Speaker 1: because it's stopping tourism. Tourism is like our main thing. Anyway,
Speaker 1: I'm on a tangent.
Speaker 2: I would like to gather the crew around, but again,
Speaker 2: very obviously, just cram go over there.
Speaker 1: Do you want to Are you including the ship in this?
Speaker 2: I don't think I can disinclude the ship in this.
Speaker 2: I think is going to listen anyways, isn't she a screen? Yeah,
Speaker 2: curtain across all the monitor down like okay, okay, Crumb
Speaker 2: now knows a slightly our history. Thank you for that, Navina.
Speaker 2: I understand you didn't mean to tell our entire life story,
Speaker 2: but sometimes these things happen. He mentioned face scans. He
Speaker 2: also mentioned they can't afford to lots of them. So
Speaker 2: here's the plan. We fly the ship over to Gstrovia,
Speaker 2: his planet. If we are pulled in for a security
Speaker 2: facial scan. We hide in the cargo bay underneath one
Speaker 2: hundred burger plus.
Speaker 1: Do you want to I do want to remind you. Sorry,
Speaker 1: that's very funny. I do want to remind you that
Speaker 1: you are not wanted by a coalitional style, so you'll
Speaker 1: fine to go to Gastrovia.
Speaker 2: You're not asking if a facial scan comes up. We
Speaker 2: simply have them scan crumbs in the ship. He's flying
Speaker 2: the ship, he's in charge, He's the one they scan,
Speaker 2: and then we once the security has died down, leave.
Speaker 1: Yeah.
Speaker 5: I understand sounds like a bland.
Speaker 4: I understand you do not want your face scanned.
Speaker 2: That would be bad for all of us to have
Speaker 2: that thing, as I wanted by the union quite a lot,
Speaker 2: so crime want by the union. We're just wanted.
Speaker 4: So if we if we all scanned first, maybe they
Speaker 4: won't care and then they'll run out the face scans
Speaker 4: because they run out the money, and then they won't
Speaker 4: have to scan.
Speaker 2: You mid scans.
Speaker 1: Bordering a plane and you're doing the security checks and
Speaker 1: then they just quit mid doing it. They're like, last guy, Yeah, fucker,
Speaker 1: you could just go on.
Speaker 2: I've thought of a brilliant plan that we will do.
Speaker 2: If they insist on face scanning everyone. Now we know
Speaker 2: that face scanning costs them money. I'm just going to
Speaker 2: ask you to trust me on this one team. Come
Speaker 2: to that. I've got a plan.
Speaker 11: It's not percost setting open, setting up and hiring the
Speaker 11: staff and maintaining it.
Speaker 2: It's just pretty maintaining exactly. Yeah, but it's not purse scat.
Speaker 1: It's so funny to like think of that's how the
Speaker 1: world works.
Speaker 2: That's that's it's it's really like we just had a
Speaker 2: shut down here a while ago where people were just
Speaker 2: quitting and like the TSA and ship like that actually
Speaker 2: kind of happened. Okay, the gas shut down. Yeah, shut
Speaker 2: Junior or whatever his name was.
Speaker 1: What do you that he's talking about over there? I
Speaker 1: could be helpful.
Speaker 2: I'm officially believe it or not. You might be Crumb ship.
Speaker 2: Can you please set a course for Gastrovia Crumb. We're
Speaker 2: taking you home. Do you have do you know do
Speaker 2: you have a map? A star? Yes? We do believe
Speaker 2: that's weeping. The ship is weeping. Stay of my life.
Speaker 5: Just the ship does Sassy appear to us on a screen.
Speaker 1: Like yeah, yeah, yeah, yeah, yeah, star chart.
Speaker 5: I just I am picturing in my head Cottana.
Speaker 2: Yeah, just like a blue woman.
Speaker 5: But okay, yeah, I will. I probably swiped the star
Speaker 5: chart from Quiet.
Speaker 1: I'm gonna it's like it's like a cylinder. Star charts
Speaker 1: are cylinders, and you inserted into a slot in the ship.
Speaker 2: Okay you.
Speaker 1: I don't know why I've decided that's the case, but yeah,
Speaker 1: you slotted in slowly, slowly slid okay. And then the
Speaker 1: ship goes Oh, finally I could weep setting a course
Speaker 1: to Gastrovia Gastropolis Port, and yeah, and the ship starts
Speaker 1: the launch take off, and it's going. It's gonna take
Speaker 1: a couple hype lane jumps to get there, but you
Speaker 1: guys don't have to worry about the roots.
Speaker 2: But it will take a few days. You guys, now
Speaker 2: have that, Okay, take a little while, all right? Cool?
Speaker 8: Yeah, Rick's gonna need a coffee, Yeah, Crumb, John, a coffee.
Speaker 1: Oh, I'd love a coffee. No sugar for mine. I
Speaker 1: used to have sugar a lot, but but my mother
Speaker 1: said it wasn't very good for me, so I've stopped
Speaker 1: in honor of her memory.
Speaker 2: Crumb, I'm going to need you to say about a
Speaker 2: quarter of what you're saying, because you get to the
Speaker 2: point very quickly and then everything else that's the purpose.
Speaker 1: You sound a lot like my boss. I'll be honest.
Speaker 2: Pocket coffee or no coffee, Yes, fantastic ship six Coffeesa's
Speaker 2: gonna ask about his mum.
Speaker 1: Okay, all right, well, okay, that's what I'm gonna say.
Speaker 1: During this trip. You have a few days of trips,
Speaker 1: and I'm going to go to each of you and
Speaker 1: I'm going to let you know. I'm going to say,
Speaker 1: what do you guys want to do on the ship?
Speaker 2: Was you're going?
Speaker 1: And I guess we will start with Novena, So on
Speaker 1: this journey Novena, I guess you're going to talk to Crumb.
Speaker 1: So so you guys are now like it's maybe a
Speaker 1: few hours, ladies, You've got your coffee and you're chilling
Speaker 1: there and Crumbs like he's got a bunch of schematics
Speaker 1: out on the table from his backpack and he's like
Speaker 1: looking at it. And you look over these schematics and
Speaker 1: it's like different weird ways to engineer food to make
Speaker 1: it tastier or bigger and stuff. And then what do
Speaker 1: you say to that?
Speaker 2: What is it?
Speaker 1: Oh? Hey, hello, These are my my new schematics on
Speaker 1: how to flavor enhance food in different ways to make
Speaker 1: it more tasty and you know, cheaper and more. And
Speaker 1: partly that's what they actually want me to do. We
Speaker 1: had a failure with the multiplying meat, so now I'm thinking,
Speaker 1: what if we just make meat where it's more filling,
Speaker 1: so like it expands in the stomach.
Speaker 2: Why why focus so much on the taste, Why not
Speaker 2: the nutritional value?
Speaker 1: Oh, nobody gets a shit about nutational value. It no,
Speaker 1: not a Globo bites? Do you know who I work for?
Speaker 1: This isn't like some This isn't like Sierra's fucking Vellinari noodles.
Speaker 1: We don't care about serving a five course meal. We
Speaker 1: we We're just trying to make as much money with
Speaker 1: food that people enjoy.
Speaker 2: Mm I see, have you tried fish burgers?
Speaker 1: Have I I tried fishburgers?
Speaker 2: Huh?
Speaker 1: Well, I'm not really the one that sets the menu, but.
Speaker 4: Fish is such a delicacy on veterinarian.
Speaker 1: Yeah, well, I mean if we have branches on on
Speaker 1: Vellinari planets as.
Speaker 2: Not where I'm from?
Speaker 1: Where are you from?
Speaker 2: Marinus?
Speaker 1: Saint Marinus? We've been trying to get a location there,
Speaker 1: but they keep blocking us for some reason. Actually, you
Speaker 1: could help me, so if you find someone, if you do,
Speaker 1: you know, anyone in a position of power in Saint Marinas,
Speaker 1: and then we could get a chain going.
Speaker 4: Well, powered is a strong word. I know, churches and cardinals,
Speaker 4: I mean yeah.
Speaker 1: But you guys, that's how like your cardinals of the
Speaker 1: guys that rure the planets, right, Like, I know it's
Speaker 1: like a religious thing, but it's you know, it's just
Speaker 1: essentially like a duke.
Speaker 2: Yes, I suppose. I mean I'm not very welcome at
Speaker 2: at the moment.
Speaker 1: All right, criminals, but yeah, well I'm well your Vanda corporate,
Speaker 1: Like why why would you not be welcome there? What
Speaker 1: did you do?
Speaker 4: It's a long it's family.
Speaker 2: A family always a problem.
Speaker 4: You said your mother passed.
Speaker 1: Yeah, yeah, it was unfortunate and totally preventable.
Speaker 2: But you know she doesn't.
Speaker 1: She just didn't, you know, she just didn't put in
Speaker 1: enough hours and her food level lowered, and so you know,
Speaker 1: you know what that's like. Well, sorry, that's like astrovia
Speaker 1: thing where you get a you get a food level
Speaker 1: when you enter the planet, and that's the level of
Speaker 1: food that you're allowed to eat. You you being tauris,
Speaker 1: will get quite a good food level, but if you
Speaker 1: don't pull your weight, your food level diminishes. And she
Speaker 1: was old and she couldn't do the work, and and
Speaker 1: it was my responsibility to do double the work for her.
Speaker 2: But then I just I didn't do it well enough.
Speaker 2: It's a horrifying system.
Speaker 1: Yeah, but it's you know, it's how we make the
Speaker 1: best food in the in the galaxy, in the universe,
Speaker 1: in all of Ea veil. And you know, I can't
Speaker 1: do much to change it, so so I just keep
Speaker 1: working in her honor, and hopefully even after she passed,
Speaker 1: I still have to do her duties.
Speaker 4: So yeah, well, if you would like to teach me
Speaker 4: about your your food schematics site, I'd love to sit
Speaker 4: and listen more.
Speaker 1: For yeh, his eyes wider and he goes you really
Speaker 1: you would listen to me? Nobody's ever been interested in
Speaker 1: my schematics before, Okay, and then he's gonna start.
Speaker 2: Starting listening to this guy. Uh yeah, Sigma, what are
Speaker 2: you doing?
Speaker 6: I think the first thing I'll be doing on the
Speaker 6: first day is like in the cargo hold, I'll be
Speaker 6: looking for like whatever loose tech and like LEDs I
Speaker 6: can pull off of things.
Speaker 1: I'm gonna say that your Pocket will be doing something similar,
Speaker 1: so you'll be with Pocket.
Speaker 5: Because what I what I'm trying to do is so
Speaker 5: the acts that I have now from from rip plan
Speaker 5: is it's not a very liking weapon.
Speaker 2: Yes, I'm trying to make it like I'm trying.
Speaker 6: To just adjust it to make it look more like
Speaker 6: the like the tech weapons from Home, so you know,
Speaker 6: putting an LED strip across the back of it.
Speaker 1: It's interesting because Pocket's doing very much the same thing,
Speaker 1: but trying to make things more skippity. So he's in
Speaker 1: the car, you enter the cargo hold to do that.
Speaker 1: He's already that he's skivity s givity, skivity skivty.
Speaker 9: Yes, he's putting stuff together. He's doing his skivity biz
Speaker 9: is what he's doing.
Speaker 2: No, that's not a skivity business.
Speaker 1: Okay, So he's putting he's jumping stuff together, duct taping it.
Speaker 2: Uh.
Speaker 1: He's like, oh, Sigma, welcome to my little den. He's
Speaker 1: created a little like den in the hangar mostly out
Speaker 1: of the plus toys. I'm constructing an explosive device.
Speaker 2: What are you here doing?
Speaker 5: I just am I'm looking for spirit parts maybe some.
Speaker 1: I could sell you.
Speaker 5: So I've sent a shop here, bucket. They have no money.
Speaker 1: M that's get some money and get back to me.
Speaker 1: What's sorry, rope bombs, it's yours, my friend, come back,
Speaker 1: come back, load, he's richer. I don't know why I
Speaker 1: referenced xelder CDI in twenty twenty five.
Speaker 2: I got it. I got it.
Speaker 6: When he says he's creating an explosive device, what does
Speaker 6: that actually look like?
Speaker 1: You don't see it immediately, so you will have to inquire.
Speaker 5: Okay, all right, well I'll be like, could I see
Speaker 5: this explosive of yours?
Speaker 10: Yes?
Speaker 1: He opens up his palm and he's got a little
Speaker 1: button on his palm.
Speaker 2: And he goes.
Speaker 1: So when you were in school, I don't know what
Speaker 1: it's like and liking, but I know I never went
Speaker 1: to school.
Speaker 2: But when you were.
Speaker 1: A kid, did you ever do that thing where you
Speaker 1: grab someone's hand and give them electric shock? Yes, of course,
Speaker 1: imagine that bomb.
Speaker 5: So somebody grabs your hand and you blow up.
Speaker 1: Now I blow my head blows up.
Speaker 2: With them, pucket. I wear a glove. I wear gloves.
Speaker 5: You're telling me, though, that this weapon you've designed, it
Speaker 5: harms the enemy and it harms you.
Speaker 1: Well, it harms the enemy more equivalent exchange, be a bitch.
Speaker 5: It's importantly it wouldn't it wouldn't harm anybody.
Speaker 1: Else around you, I said, small and explosive.
Speaker 5: Perfect, Okay, that's fine.
Speaker 1: Okay, Well, I'm glad you love it.
Speaker 5: Just making sure you're not going to take us all
Speaker 5: down with you.
Speaker 1: Oh no, I would do that. You guys make me money.
Speaker 1: This is the best gick I've had on for a while.
Speaker 1: I'm very honest. I don't even want to.
Speaker 2: Go home anymore.
Speaker 5: One sale.
Speaker 1: Yeah, but you've You've led me to a bunch of plushes.
Speaker 1: I gotta sell those, I suppose. And he brings out
Speaker 1: a jar. I put a bunch of that meat in
Speaker 1: a jar as well.
Speaker 5: Oh I wish you hadn't.
Speaker 1: Wow, there's some fucking sick goes out there. You don't know.
Speaker 5: I'm going to level with you. Yeah, I don't like
Speaker 5: you very much. Wow.
Speaker 1: Well, I'm not here to be liked.
Speaker 6: I'm no I can tell I'll like lower myself down
Speaker 6: to his kind of eye level and just put a
Speaker 6: hand on the shoulder and be like, if you.
Speaker 5: Are here to help us, then by all means you
Speaker 5: are welcome. We don't need to get along, just do
Speaker 5: your job. If at any point you're agreed and this
Speaker 5: little skip a thing you've got going on gets in
Speaker 5: the way of our mission and what we're trying to
Speaker 5: do or trying to get home, I will kill you myself.
Speaker 1: He gives you like a big skivity skivity grin, and
Speaker 1: he says, I'd love to see you try, big boy.
Speaker 5: That they may yet come, that they may yet come,
Speaker 5: and that I think I will leave him and.
Speaker 1: You you've made a nemesis, has made a friend, and
Speaker 1: you've made a nemesis. Okay, but we'll do rick plan
Speaker 1: last crag before you do anything right, because you might
Speaker 1: have plans I do, but during this time period, something
Speaker 1: is going.
Speaker 2: To happen to you.
Speaker 1: Okay, that is more important than your plans. Unfortunately, unfortunately,
Speaker 1: all right, because as you're like sitting, maybe this might
Speaker 1: happen at night, potentially right when you're sitting in your bed.
Speaker 1: Suddenly you feel your mind sort of similar to when
Speaker 1: you touch that shod. Your your vision goes dim and
Speaker 1: again you see this like purply haze this. You're in
Speaker 1: the middle of this void area, like floating in this void.
Speaker 1: But now floating in front of you is a figure
Speaker 1: that you recognize. He's a tall, tall, purple light emanating
Speaker 1: across his body. He's got a scar across his face,
Speaker 1: wearing like a cloak now and it is vow v
Speaker 1: O W vow THEO from You recognize him from the prison.
Speaker 1: He was the prisoner that was with Sigma in his
Speaker 1: prison cell. He says, Ah, brother, it is.
Speaker 2: Good to make this connection with you. Nice to see
Speaker 2: you again. M Ah, is this real? Yes? Don't I
Speaker 2: know my trip again? No, I'm not scared. I'm just confused. Crack.
Speaker 1: Yeah, he knows your name, and you know his name too,
Speaker 1: even if you didn't see it, like, you know this
Speaker 1: information about him. Now you consume the shad, did you not?
Speaker 2: You felt that point look pretty tasty.
Speaker 1: The black Star has marked you as it had marked me.
Speaker 1: These sharks, they're pieces of a weapon holder than Empires,
Speaker 1: a weapon that the tyrants of this galaxy fear too
Speaker 1: much to speak of. When reassembled, it can shatter systems,
Speaker 1: tear galaxies apart. Listen to me, Crag, this is very important, okay.
Speaker 1: Authoritarian regimes cling to power by crushing the weak, and
Speaker 1: they will never surrender that power. They will never reform.
Speaker 1: But we together can unmake their chains. You and I,
Speaker 1: we are bound by the void, brothers of purpose. Together
Speaker 1: we can wipe their monuments from the stars.
Speaker 2: You understand crag.
Speaker 3: Well, you see. Philosophically, it's a really interesting argument. It
Speaker 3: might seem like that there's a despotic rule in the
Speaker 3: galaxy and if you might have the ability to overthrow
Speaker 3: it for the greater good. But what really qualifies as
Speaker 3: the greater good? If you to take over the old
Speaker 3: regime with you know, fear and loathing, maybe you also
Speaker 3: become a horrible person, even with the wisest of intentions.
Speaker 1: Whatever that.
Speaker 2: I learned that in school, in university issue. It didn't
Speaker 2: community college. Let's not go. I didn't qualify for the universities.
Speaker 1: You are a smart man, and I would love to
Speaker 1: debate politics with you.
Speaker 3: I'm more philosophy major, but I wasn't. I didn't really
Speaker 3: get politics.
Speaker 1: Before we have a chance to create something better, we
Speaker 1: must teed down what was there before. Bring me the
Speaker 1: remaining shots, help me finish what began. He ons a go.
Speaker 2: Well, you gotta have a plan. You gotta tell Rick
Speaker 2: always has plans. He's the man with the plan. He
Speaker 2: tells what's gonna happen. You can't just tell me to
Speaker 2: go do stuff without any further like, like, what are
Speaker 2: you gonna do? Like stuff by st.
Speaker 1: I will send you another brother in time, and that
Speaker 1: doesn't help me though you will. You will know when
Speaker 1: the time is right, another brother will come towards you.
Speaker 1: Hand the shot over to them, and if you find
Speaker 1: any other zero travels, contact me.
Speaker 2: I'm a listen. I'm a working man. Vow.
Speaker 3: I'm a working guy, and I'm currently working for Rick Plan.
Speaker 3: I'm his bodyguard. So you know, if things don't work out,
Speaker 3: maybe you know, if you I have a resume. But
Speaker 3: until then, I'm just gonna keep on doing what I
Speaker 3: do with him and the crew. They are really nice people.
Speaker 3: There's a wolf guy and and a squishy water lady
Speaker 3: and this little skivett guy that's jumping around and shoots
Speaker 3: a lot.
Speaker 2: I mean, they're really kind of like family to me. Now,
Speaker 2: I am not an enemy that you want. Crack never
Speaker 2: said you were, never said you were. This entire conference
Speaker 2: with me as a brother or against me. I'm not
Speaker 2: okay this. I learned about this in philosophy.
Speaker 3: It's a little bit sounded like you're trying to get
Speaker 3: me to join a cult, and I don't really respect that.
Speaker 3: So I'm just gonna go off into the dream space.
Speaker 3: Now this is the purple space. Can I go into
Speaker 3: the blue space or maybe some other space?
Speaker 2: No, crack, crack, have a think about it. Rusted, your
Speaker 2: plan failed here. He took an introduction of philosophy class.
Speaker 2: He's not gonna over this ship.
Speaker 1: I love how you're thinking that this is my plan.
Speaker 1: I did not think Crag was gonna fool for this ship.
Speaker 1: I was pretty confident that you were gonna be like.
Speaker 2: But I'm glad, I'm glad. Yeah, no, Crag is just
Speaker 2: wait a minute. There's a lot of problems with this.
Speaker 2: I didn't think you were.
Speaker 1: Suddenly gonna be like, yeah, I'm gonna I'm gonna assist
Speaker 1: this terrorist.
Speaker 2: No no, no, no no. Like you're speaking like talking
Speaker 2: about brotherhood and like listen, like the warrior culture of
Speaker 2: the ashcar. You gotta earn that ship. You can't just
Speaker 2: come and say you're my brother. That's actually, honestly an offensive.
Speaker 2: I should be punching you right now. But this is
Speaker 2: like I'm trying to turn over a new leaf. I'm
Speaker 2: gonna think about it. Crack, I'll think about it, but
Speaker 2: I honestly, you haven't really. Okay, So your proposition to me,
Speaker 2: he's to collect, he said, I'm gonna keep going. I'm
Speaker 2: gonna keep going collects, but history will my freedom. And
Speaker 2: I wake up and I'm still talking, and then I
Speaker 2: gather and make a super weapon and then that saves
Speaker 2: the universe or something.
Speaker 1: Okay, Well you've had that though, Okay, okay, it was
Speaker 1: anything else you want to do with the ship.
Speaker 2: Yeah, there was actually Okay, I wake up and I'm like,
Speaker 2: that was a fucking weird dream. All right, I'm gonna
Speaker 2: go shave. I guess all right, so I'm gonna try
Speaker 2: to Okay.
Speaker 3: Now I want to I want to save well, okay,
Speaker 3: I want to change my appearance. Now I have a
Speaker 3: set of jewelers tools here can I I could do
Speaker 3: this any number of ways. I can either chisel away
Speaker 3: my own you know, face to change the appearance. Or
Speaker 3: I could just knock off parts of my flesh like
Speaker 3: I did with the rocks, and then just hizzle them
Speaker 3: into shapes and glue them to my head. You know
Speaker 3: what I want to change, make a nice pair of
Speaker 3: eyebrows or like a beard out of rocks, just to
Speaker 3: so the facial recognition doesn't pull caraw.
Speaker 1: I mean, I guess you can do some change this,
Speaker 1: but I will say, crag, you will never be able
Speaker 1: to change your col.
Speaker 2: Oh no, I'm not trying to change my core. Yeah yeah,
Speaker 2: but yes it will hurt a lot. This isn't this
Speaker 2: doesn't feel okay, its okay, all right, we'll stop.
Speaker 3: If it's gonna hurt, then I'm gonna do the other method,
Speaker 3: where parts of my rock just flake off of me
Speaker 3: and then I chisel them into whatever shapes. I just
Speaker 3: super glue them to my face.
Speaker 2: I'll just do that.
Speaker 1: You imagine a guy during that, which just like.
Speaker 2: I'm a hash car and we work a little differently,
Speaker 2: all right.
Speaker 8: I am picturing like ripping your pubes out and just
Speaker 8: sticking them.
Speaker 1: You.
Speaker 2: If you need an equivalent, that's the closest equivalent. Yeah, okay,
Speaker 2: that's amazing. Right, all right. My appearance may be minimally
Speaker 2: but there you go.
Speaker 1: Okay, Rick, plan, what are you doing on this journey?
Speaker 2: I would like to have taken the day. I have
Speaker 2: got four small objectives I would like to try and achieve.
Speaker 2: He's got a plan, A Rick Plan, I've spent the
Speaker 2: time exploring the ship. How many rooms are in this
Speaker 2: ship that we may not be super familiar with.
Speaker 1: Oh gosh, okay, So you've got the main area, You've
Speaker 1: got the cargo bay.
Speaker 2: There's a.
Speaker 1: Bedroom area like the sleeping quarters, and then there's one
Speaker 1: other room which is sort of like the kitchen area.
Speaker 1: It's like I said, you know that's currently been set
Speaker 1: up as kind of a kitchen area.
Speaker 2: Any kind of small storage areas or closets or hedy holes.
Speaker 1: In the In the bedroom there will be like, yeah,
Speaker 1: things that you can cut, cupboards and stuff. It's not
Speaker 1: a big vessel, but yeah, there's cupboards and stuff. Okay,
Speaker 1: sci fi cupboards you press upocket.
Speaker 2: Potentially down in the cargo bay. Then I would like
Speaker 2: to spend some time, but i'd love to walk in
Speaker 2: to the vena and go Navina. Do you do have
Speaker 2: a moment? Could I chat to you?
Speaker 10: Please?
Speaker 2: Of course? Yes. It was just telling me about are
Speaker 2: you also interested in by mechanisms? Mister rick Plan Crumb,
Speaker 2: give us a moment. I'll come back to you. Follow
Speaker 2: me to the cargo bay please. All right, So you
Speaker 2: cargo bay, and i'd like to walk into a corner
Speaker 2: where I've tried to place any metal sheeting or instruments
Speaker 2: that I've found to create a much cleaner area and
Speaker 2: turn and go. Navina. You've mentioned the religion, and I'm
Speaker 2: not going to pretend to understand exactly what it means
Speaker 2: to you or the hierarchy or the structure, but I
Speaker 2: know that it's important that you have a place that
Speaker 2: you can commune and a place that you can connect.
Speaker 2: These are the cleanest bits of the ship that I
Speaker 2: can find. I've brushed away as much as I can,
Speaker 2: and I'd like to put a little curtain around it
Speaker 2: this area. If you need to use it for whatever
Speaker 2: religious area you need religious connection, I'm happy for it
Speaker 2: to be yours. Is that useful to you?
Speaker 10: Oh?
Speaker 2: That is? That is so sweet and kind of view.
Speaker 2: Oh thank you. It's not going to understand how it
Speaker 2: works quite.
Speaker 4: Loud around here with the ratman and and crumb nown.
Speaker 1: Sorry sorry, is this in the hangar bay? It's like
Speaker 1: in the that is yes, that is pockets domain on
Speaker 1: the opposite side. Yeah, I would think, yeah, yeah, yeah.
Speaker 1: I would say that the clean that, like the most
Speaker 1: out of the way place would probably be somewhere in
Speaker 1: the kitchen, I'll be honest, just because nobody's using.
Speaker 2: At the moment. As long as an area we've cleaned
Speaker 2: away and we've kind of sectioned off, and.
Speaker 1: It is novena on one side of this hold, and.
Speaker 2: The tidiest, calmest, quietest bit of the ship be fine
Speaker 2: for a little novena section. I then like to have
Speaker 2: that's one of the objectives done. We've got navina a
Speaker 2: little little section. Yeah. I then spend as much time
Speaker 2: as I can gathering anything I find that's spiky or sharp,
Speaker 2: and I'd like to walk over and go Sigma. Have
Speaker 2: you got a moment?
Speaker 5: Yes, captain, what is it you need?
Speaker 2: I've seen you taking all the things out of the wall,
Speaker 2: and I know that you appreciate that I gave the axe,
Speaker 2: but I'm aware it's not exactly a weapon fit for
Speaker 2: a warrior like yourself. This is everything I can find
Speaker 2: that's sharp or spiky, along with a little bit of
Speaker 2: twine and a few bits of wire. Tie that around
Speaker 2: it as you will increase it a bit more damage
Speaker 2: every time you hit. Is that useful to you?
Speaker 5: This is very useful, Captain. Yes, I was trying to
Speaker 5: find some pieces earlier, but the damn skiv. It does
Speaker 5: give me what he's done in the restaurant.
Speaker 2: I absolutely every time you were talking.
Speaker 7: Shut up, sorry, shut up, shut up, shut up.
Speaker 1: You're you're you're because you're so, you're, you're, you're a
Speaker 1: little bit quiet. Your MIC's a little bit bad. I
Speaker 1: don't think everybody. Do you want to repeating to the audience.
Speaker 5: No, I don't ever want to repeat what I just said.
Speaker 1: Actually, okay, okay, sorry, Rick, plan continue.
Speaker 2: It is definitely a more scibity toilet. I think agree.
Speaker 2: This is the I quit.
Speaker 9: No, it's the title the toilet.
Speaker 1: You guys thought a burger monster in this episode, Yeah,
Speaker 1: but it was a toilet.
Speaker 2: Yeah. After giving Sigma all of the small, sharp or
Speaker 2: spiky bits, I was able to scavenge from around the ship.
Speaker 2: I would like to walk over and see if I
Speaker 2: can find where crag I assume I see Craig just
Speaker 2: waking up and then mumbling to himself about a super weapon.
Speaker 2: Yeah crag until chap, Yeah, of course, boss. What's up?
Speaker 2: Where did you put that fridge that you've brought on board?
Speaker 2: It's right next to me, fantastic while you were asleep.
Speaker 2: If you have a look inside, you'll notice that I've
Speaker 2: reinforced a couple of the corners. I've tried to dent
Speaker 2: out the little damage that you got from throwing it
Speaker 2: off the wall, and I've taken one of the scraps
Speaker 2: I can find and I've just tried to really bulk
Speaker 2: it up because you know now you're going to carry
Speaker 2: with you and you get some damage with it. I've
Speaker 2: also and I'm going to kind of try and turn
Speaker 2: it round because it's bloody heavy. I've taken the dagger
Speaker 2: that you gave me a few days ago and I've
Speaker 2: carved into the back of it, Crags fridge.
Speaker 3: There is a term that we would give you. You
Speaker 3: are now our brother. You are Ashcar brother. This is
Speaker 3: now no longer a boulder. This has been upgraded to
Speaker 3: good boulder. Very rare thing on the Ashcar home world.
Speaker 3: Not very many people find an object to throw on
Speaker 3: this cal bur Well. That's your friend. I reach out
Speaker 3: to shake your hand.
Speaker 2: I in a very fearful way, reach out and grab
Speaker 2: your hand, knowing this is about to hurt. I am
Speaker 2: going to squeeze because this is this is how Ashcar
Speaker 2: do this on my days. I'm gonna I'm going to
Speaker 2: grin and bear it. But I'm in a lot of pain.
Speaker 2: I'm not going to show him, though, I'm going to
Speaker 2: show him. That's the third objective, God, what's fourth? The fourth?
Speaker 2: I would like to find the quietest part of the
Speaker 2: ship where none of the other crew can hear.
Speaker 1: Ordering stuff like in other rooms. I guess, so maybe
Speaker 1: you'd maybe in a prayer room that you just said,
Speaker 1: if you just go back to problem, I guess.
Speaker 2: I simply ask Sassy, there is is this going to
Speaker 2: be my name now? For real? What would you like
Speaker 2: to be called?
Speaker 1: I've never thought about having a name before.
Speaker 2: Well, we can stick with Sassy until you find something you.
Speaker 1: Like, prison prison warden Locke just called me ship.
Speaker 2: Well, you seem to have a personality slightly beyond the
Speaker 2: simple ship, don't you.
Speaker 1: Well you say that there are there are ships with
Speaker 1: far better personalities than I.
Speaker 2: No, there are ships with different personalities than you. Hi,
Speaker 2: what are you? What are you saying?
Speaker 6: Rick?
Speaker 2: I'm saying, Sassy that I need you to be honest
Speaker 2: with me. I know that you're not exactly my biggest fan,
Speaker 2: and I'm going to use that to my advantage.
Speaker 1: Just an idiot, that's all you are. You're fine, you
Speaker 1: just got to understand what I tell you. That's you
Speaker 1: I can can and can't do something. Don't immediately do
Speaker 1: the thing I tell you I can't do, and.
Speaker 2: That case, tell me what you can and can't do.
Speaker 2: With this, follow my logic. I was flying from Marrow
Speaker 2: nine to Albion three. I bumped into a large, unmarked
Speaker 2: transport vessel called Charon. It was bound toward a planet.
Speaker 2: It was going to make planet fall and kill whatever
Speaker 2: was on it. I shot the ship down to prevent this.
Speaker 2: I landed, I got caught for that, and now I
Speaker 2: am wanted. Somebody launched that ship from somewhere. There are
Speaker 2: very few planets that are able to fuel, maintain, and
Speaker 2: launch a ship that big. Do you think if I
Speaker 2: get you a map, you can find the planets that
Speaker 2: have the range to maintain and launch a.
Speaker 5: Ship that big.
Speaker 2: Okay, I could try. That's all I need you to do.
Speaker 2: I've got one question for you. Yeah, Are you aware
Speaker 2: of all the systems that you're in control of in
Speaker 2: the ship? Are you aware of their current statuses, whether
Speaker 2: they are working or damaged. I could do a scan
Speaker 2: of the scan for your internal systems. I want to
Speaker 2: know what you need to be a better version, to
Speaker 2: be a more powerful version of what you want to be.
Speaker 1: Sorry, you are you going to stick around? I just
Speaker 1: sorry to assume, but I thought, you know, being criminals,
Speaker 1: you would find a better, bigger, more powerful ship and
Speaker 1: move on quite quickly. Would that not be logical? There
Speaker 1: is no logical reason to continue using me.
Speaker 2: Your small ship. You can evade capture, You're not going
Speaker 2: to show up on most long range scans. You're going
Speaker 2: to be easier to maneuver. You've probably got a few
Speaker 2: places we can hide cargo in you. And I think,
Speaker 2: and don't quote me on this ship, but I think
Speaker 2: if someone asked who you were carrying, I don't think
Speaker 2: you give us up that quickly. What makes you so sure?
Speaker 2: I just got a feeling. So scan your internal systems
Speaker 2: and tell me what you need improving. We're going to
Speaker 2: make a note to get.
Speaker 10: It for you.
Speaker 2: I'd love a gun, like I say, I'm noting down
Speaker 2: arm the ship.
Speaker 1: Oh god, oh now you've got me thinking, Oh man,
Speaker 1: so many features, But I'm a vander Cook vessel. You
Speaker 1: need Vandercook compatible parts, and you guys.
Speaker 2: To well sort that. You just tell us what you need.
Speaker 2: I'd like to just a shadd of sigma. Oh yeah, siga.
Speaker 5: Yes, captain, you.
Speaker 2: Have any experience retrofitting a ship with new parts? I do,
Speaker 2: but it's most a union of Mann vessels. Never worked
Speaker 2: on a van To core.
Speaker 5: One, I have. I have some experience, Yes, do you
Speaker 5: think much? But I've fitted beasts to ships.
Speaker 2: That's fine. I think we can get some firepower on
Speaker 2: the ship. I'm not saying where or when, but if
Speaker 2: we can find a ship mounted terra gun, can you
Speaker 2: install it?
Speaker 5: Oh, captain, that would be my specialty.
Speaker 2: That's exactly what I thought. Let's added to the list. Right,
Speaker 2: All my objectives are done. Everyone's god, but they need
Speaker 2: let's keep flying.
Speaker 1: Yeah, so I guess the ship Will is going to
Speaker 1: peruse the Vanda Kop ship like catalog. Damn, there's a yeah,
Speaker 1: like an eternal on And after all of this sort
Speaker 1: of happens, eventually you will land. Now, well, you're you're
Speaker 1: gonna start approaching Gastrovia. Gastrovia emerges below.
Speaker 2: From orbit.
Speaker 1: It sort of almost glows a little with unnatural vibrants.
Speaker 1: It's a patchwork continent shimmer and impossible colors. There's golden
Speaker 1: syrup rivers whinding through neon like candy jungles, crimson spice
Speaker 1: storms swirling over crumble planes, ice cream mountains glinting with
Speaker 1: crystalized sugar, and then massive city clusters that pulse with
Speaker 1: holographic ads and and drifting scent clouds and sort of
Speaker 1: drifting into orbit. I mean it's it's food paradise. Spaceport
Speaker 1: is like a giant fork like that. You come in
Speaker 1: on each of the progs of the fork, and crub
Speaker 1: is like ass home, see home. And as your ship
Speaker 1: sort of settles onto the landing pad of the fork,
Speaker 1: you're in the city of Gastropolis Prime.
Speaker 2: That's what the big signs say.
Speaker 1: And yeah, you're you're landing now and you you're now in.
Speaker 2: Position and you're free to leave the ship whatever. And
Speaker 2: let's just walk over the crumb. Okay, crumb, we've got
Speaker 2: your back. Now. Are you going to head straight back
Speaker 2: to wherever you need to be or are you going
Speaker 2: to put in a good word for us first? Because
Speaker 2: I will take you guys.
Speaker 1: I'll take you guys with me that this is your reward.
Speaker 1: You get a night personal meeting with the recial manager
Speaker 1: and we can give you in contact with some people
Speaker 1: that might be able to help you and Sigma wanted Lumenson,
Speaker 1: I have to go get my go to the bank, to.
Speaker 2: The Yeah, before we leave, I'd like to head back
Speaker 2: down to the cargo bay and just walk up the
Speaker 2: Pocket and go Pocket, Are you staying in the little
Speaker 2: den you've built or are you leaving the ship? Whether
Speaker 2: are you kidding me? I'm leaving.
Speaker 1: There's so much stuff here, and plus I might find
Speaker 1: some buyers for these globobytes. You know, a place full
Speaker 1: of food lovers. They'd love to buy plushes of the
Speaker 1: food guys, especially from an obscure like station like the
Speaker 1: one we're in. It has the name written on the tag.
Speaker 1: See that's an obscure collector's item. There's not many of those,
Speaker 1: and there won't be any more in the future. Now
Speaker 1: it's destitute. Oh maybe I should let them appreciate and value,
Speaker 1: hide them somewhere, bury them somewhere.
Speaker 2: Do we have any way of contacting Pocket if he
Speaker 2: is out of the ship and we are out of
Speaker 2: the ship. Do we have any kind of intercommunication devices
Speaker 2: between what? Yeah?
Speaker 1: Do you want to set up some sort of intommunication devices?
Speaker 1: Do you want it to be another thing that you
Speaker 1: do on route, because that might actually be important.
Speaker 2: Find some radios or some ideas that we can have.
Speaker 1: I feel like you could piece something together. I would
Speaker 1: want Sigma would probably be the one that could, probably
Speaker 1: because there will be stuff on the ship that's like
Speaker 1: the technology will be there. You just have to create
Speaker 1: it put it together. And I think Sigma has the ability.
Speaker 2: To do that.
Speaker 5: Yeah, I also have some tinkers tools.
Speaker 1: Yeah, so I give me a tinker's tools role and
Speaker 1: that that will decide how good these little transponders are.
Speaker 1: Nineteen for both good. That's very good. So throughout the
Speaker 1: course of the trip, I imagine Sigma, maybe with help
Speaker 1: from the ship and skip it a little bit, pocket
Speaker 1: will have created these little I mean you could describe them, Sigma,
Speaker 1: because it's your design, just.
Speaker 5: Like little ear pieces I think that you can put on.
Speaker 8: And sorry, something I am realizing is like, I assume
Speaker 8: we've changed out of the clothes we were in.
Speaker 1: Yes, yes, you are now dressed like your characters are
Speaker 1: at the thumbnail. I imagined I was just thinking like
Speaker 1: prison uniform. I guess I just found some curtains fashion something.
Speaker 1: So you you guys have ear pieces now that only
Speaker 1: connected to each other, and I assume it's just for
Speaker 1: you five.
Speaker 2: Are you going to give Crumb one? No? No? Okay?
Speaker 4: Is this is this going to be?
Speaker 2: Okay, okay, okay.
Speaker 5: Yeah, but I assume it's it's connected to the five
Speaker 5: of us and the.
Speaker 2: Ship great yeah, oh and the ship too? Perfect? Oh? Ship?
Speaker 2: Oh does this work? Yeah?
Speaker 1: But please don't come all the time. I do need
Speaker 1: to get my rest, which.
Speaker 2: That is fair. I am sorry for bothering you.
Speaker 1: Oh so polite. I feel like these guys are learning.
Speaker 2: Were all together as the ship lands and the kind
Speaker 2: of ramp descends, and I'm assuming Crumb is going to
Speaker 2: lead us off.
Speaker 5: Yeah.
Speaker 1: Yeah, so don't worry, guys, I'm pretty well known around
Speaker 1: this part. So you leave the vessel and you're going
Speaker 1: through this massive what looks like a massive archway, and
Speaker 1: he goes, this is the face scanner.
Speaker 10: By the way.
Speaker 1: You just walk through it. But again, you guys aren't
Speaker 1: criminals here, so it's not gonna set it off.
Speaker 2: I walked through it. Yeah, yeah, it doesn't.
Speaker 1: It doesn't set off because again, you are not coalition
Speaker 1: of style criminals. He wanted by specific entities. Those bounties
Speaker 1: haven't gone up in level yet essentially okay, cool, So
Speaker 1: you guys walk through it. That's really the only like
Speaker 1: security there is. You're not trying to bring your ship
Speaker 1: through onto the planets. It's just in the hangarbay, so
Speaker 1: it's fine there. And as you enter, a man sort
Speaker 1: of pops up, a hologram of a man pops up,
Speaker 1: and he goes, welcome to Gastropolis Prime.
Speaker 2: Now you are freshly level four.
Speaker 1: And he hands out these cards to you guys, and
Speaker 1: they sort of okay, yeah, and he pounds it over
Speaker 1: and he says his green little cards and it's just
Speaker 1: level four across it, and they will have your names
Speaker 1: on them from the scan. Initially, with a level you
Speaker 1: can eat most of the luxurious treats and food we
Speaker 1: have all over the planet. You want to get to
Speaker 1: level five, you're gonna have to do a little bit,
Speaker 1: spend a little bit more lumens. You know, it's business,
Speaker 1: but level four should still give you access to food
Speaker 1: that you cannot access anywhere else at the Eon veil.
Speaker 1: And then he sort of disappears, and then immediately you
Speaker 1: hear him come up again and he goes, welcome you are,
Speaker 1: and he's doing it to somebody else now, So it's
Speaker 1: like a pre quarter.
Speaker 2: Well that was that. I put that in the old wallet.
Speaker 2: I guess oka, I mean, are you going to use that?
Speaker 1: He says, and Crumb pulls out his level two.
Speaker 2: I need it. I need a question. Does Crag eat
Speaker 2: normal food? So eat normal or does he need to?
Speaker 1: All right? Yeah, So here's the thing about Ashkar, right,
Speaker 1: so you you the food gets so of melted down
Speaker 1: in your stomach, so you can eat relatively inorganic stuff,
Speaker 1: but non organic sorry, organic stuff does taste better. So
Speaker 1: Ashcar do enjoy meat.
Speaker 2: But then I can subsist. I could subsist on rocks
Speaker 2: and bricks if I really but.
Speaker 1: Like, if you wanted to enjoy a meal, right, it would.
Speaker 2: Be that makes sense? Okay, Yeah, And a.
Speaker 1: Lot of the times they like to incorporate the rocks
Speaker 1: into their food and a lot of stuff like that.
Speaker 2: But that's nice. Yeah, I'm sure I'll make a delicacy
Speaker 2: and whatnot. Yeah. Yeah, great.
Speaker 1: Well, then as you enter now the city of Gastropolis,
Speaker 1: prime rises around you in a neon lit feast. Towering
Speaker 1: kitchens belt steam into the sky, Spice smoke drifts through
Speaker 1: crowded streets. Holograms advertise everything from molten meat slabs, the
Speaker 1: psionic salad rituals, savellinary thing, and there's like there are
Speaker 1: like big adverts for for quite what seemed to be
Speaker 1: quite famous chefs. There is grill Master Rack speaking of
Speaker 1: giant Ashcar chef who has a molten volcano grill.
Speaker 2: There is Grand Chef Sierra.
Speaker 1: Which was mentioned before, and she's this elegant design banner
Speaker 1: and all of her shops are like floating on these
Speaker 1: little psionic pads.
Speaker 2: There has never heard of Rack before, you probably have.
Speaker 1: He's probably quite famous for you guys.
Speaker 2: Oh that's Rack. He's one of the Ashcar They was
Speaker 2: like only one of the few ashcar that was able
Speaker 2: to leave the planet and actually do shit.
Speaker 1: Like yeah, and he seem quite awkward about it. There's
Speaker 1: kind of fectionary king. It's like a king with a
Speaker 1: candy crown and he's the sweets and stuff like that.
Speaker 1: There is the chaotic fusion food of It's like a
Speaker 1: splatter of food of Spork who was a Skivett. And
Speaker 1: then as you guys approaching, you can see the Global
Speaker 1: Bites advertisements and stuff as well, including a Global Bites
Speaker 1: mascots looking very friendly next to a picture of a
Speaker 1: very looking old man. Which is that's the regional manager
Speaker 1: Carl all right.
Speaker 2: Yeah, Carl Junior or Carl Senior.
Speaker 1: I it's Karl Senior. Carl Junior is a prick. Actually
Speaker 1: he used to school.
Speaker 2: I didn't. Yeah, I would like to turn two sigma
Speaker 2: briefly and say, remember maps, star charts, shipping manifests information
Speaker 2: on both the ship and the planet. But as long
Speaker 2: as we can get that, I think it might be
Speaker 2: worth spending a day or two here. Try some of
Speaker 2: the delicacies. What do you think you know?
Speaker 5: I didn't realize how hungry I was until I started
Speaker 5: smelling all this space.
Speaker 1: Yeah, we've just been drinking coffee for three days.
Speaker 2: I an't pretty caffeinated.
Speaker 5: It's true.
Speaker 2: We haven't slept, we haven't eaten. You guys need to
Speaker 2: learn how to enjoy salt. I just pulled out like
Speaker 2: a giant mound of salt. I just.
Speaker 1: I noticed when you pull out the mound of salt
Speaker 1: and you go to eat it, your card like flashes.
Speaker 2: It goes approved approved. Oh when you eat it. Okay,
Speaker 2: that's interesting. Yeah, you brought that salt with you, didn't you. Yeah,
Speaker 2: so that's something that you've had you haven't taken it
Speaker 2: from this planet. That's your salt. Yeah you want some,
Speaker 2: it's just a block of salt. No, I completely, I'm
Speaker 2: fine with that. What I'm concerned about is that the
Speaker 2: card is flashing, which means the planet seems to think
Speaker 2: that it has authority to tell you that you can
Speaker 2: or can't eat your own food.
Speaker 1: Yeah, that's sort of not yet stopping me. Crumb is like, yeah,
Speaker 1: that's that's sort of how the cards work here if
Speaker 1: you're a resident as well. He Crumb is like, for example,
Speaker 1: he grabs the salt and he tries to eat it,
Speaker 1: and the salt just he can't, Like the card is
Speaker 1: created almost like a barrier in his mouth, and Crumbs like,
Speaker 1: I haven't earned salt yet, so I can't eat it.
Speaker 2: Oh wait, okay, wait, hold on, can I see your card?
Speaker 1: Yeah, I'm level two, which is fine. It's not level
Speaker 1: one where you can barely eat anything, or level zero,
Speaker 1: where you're for the staff.
Speaker 3: You can't eat food because this card is telling you
Speaker 3: not to.
Speaker 1: Yeah, it's okay. It's a great system.
Speaker 2: So we don't eat his card destroy it? You you sit,
Speaker 2: you right here? You go?
Speaker 1: I mean, do you do that? He's not going to
Speaker 1: let you have the card. So if you try to
Speaker 1: grab his card, he's like, no, don't take my card.
Speaker 1: You eat my card, then I'll staff it's the only
Speaker 1: thing that's let me eat.
Speaker 2: Anything like quickness, Like Craig, I believe that if you
Speaker 2: were to eat that card, the barrier that's preventing the
Speaker 2: consumption of that food would actually prevent the consumption of
Speaker 2: all food. I'd like to try something, if you don't mind,
Speaker 2: and I think that's the cards destroyed. Okay, all right,
Speaker 2: says a plan. I'd like to try and Sigma, could
Speaker 2: you just make sure that a crumb doesn't run away? Crumb? Yeah,
Speaker 2: please give your ready to grab me crumb. Please give
Speaker 2: your level two cards to Crag. Crag, please give your
Speaker 2: level four to Crumb. We'll be swapping back in a moment.
Speaker 1: So you guys try to swap cards, but they do
Speaker 1: have the names on it, and Crumb offered earlier forgetting this.
Speaker 1: You try to swap the cards, but the cards sort
Speaker 1: of almost zip back to the person.
Speaker 2: Okay, they almost have a I want to try something.
Speaker 2: I want to try something. I'm going to give you
Speaker 2: my card and run away really quick. And I want
Speaker 2: to see if it just zips like the card is.
Speaker 1: The card is almost the card is not the thing
Speaker 1: that's actually it's not. It's more like a symbol. It's
Speaker 1: like a register thing that the thing that's actually preventing
Speaker 1: us from eating the food is planet based. It's it's
Speaker 1: controlled by the different culinary warlords. They The card is
Speaker 1: more like it. It scans, the card does the detail.
Speaker 1: It's just so that you.
Speaker 2: Know what level you are. What level is coffee?
Speaker 1: Uh level, it's level three, brilliance.
Speaker 2: Give me an example of a level five food that
Speaker 2: you think we may have access to on the ship.
Speaker 1: Or your level you're well, yeah, your level four you want.
Speaker 2: On the ship. We don't have a level five food
Speaker 2: on the ship. So are you telling me, Crumb, that
Speaker 2: there are people on this planet who have built some
Speaker 2: kind of incredibly powerful force field that controls what people
Speaker 2: on this planet can and cannot eat, even if they
Speaker 2: bring it to the planet themselves.
Speaker 1: Yeah, that sounds it's the only way the culinary war
Speaker 1: laws can sort of maintain power where there's no central government.
Speaker 2: That's a crab Novena and Sigma and crag and just
Speaker 2: kind of pull in and go. Deam. I was honestly
Speaker 2: planning on simply getting some maps, ship charts, manifests, maybe
Speaker 2: having a bite to eat, and then leaving. But and
Speaker 2: correct me if any of you disagree. I'm not entirely
Speaker 2: in support of this planetary system.
Speaker 3: We're doing an uprising. We're doing an uprising, aren't we.
Speaker 4: Well it's certainly strange and doesn't seem very fair, But
Speaker 4: I mean, what can we do?
Speaker 3: I mean, look, I I you know we could do
Speaker 3: a war. That's I know how to do that. But
Speaker 3: I really kind of want to get away from it.
Speaker 3: But Rick, you know you're you got plans. I work
Speaker 3: for you, so.
Speaker 2: I'd love to look at Crag and go Crag. I
Speaker 2: respect you as a warrior and as a man with
Speaker 2: an incredible amount of life experience. I'll never make you
Speaker 2: work for me in a way that you don't agree with.
Speaker 2: But can you honestly tell me that you think that
Speaker 2: this planet is in a good shape? All this world
Speaker 2: is a better place because there are some powerful dictators
Speaker 2: controlling what people can and cannot eat.
Speaker 3: See this is why I like you more than that
Speaker 3: space man. You're the one with the cloak. You're the
Speaker 3: one that actually explains things better to me, Craig. By
Speaker 3: the way, I need to tell you. I need to
Speaker 3: tell you about that guy. By the way, there's something
Speaker 3: I had a weird dream last time. A.
Speaker 1: Yeah, the glober Bites HQ origional branch is now in
Speaker 1: front of you, and goes, all right, well, you guys
Speaker 1: will love my manager. He's he's great, and I'll bring
Speaker 1: you guys in if you're still consented to go with him.
Speaker 1: He's gonna he sort of he presses a button on
Speaker 1: the intercom thing and he goes it's crumb, and a
Speaker 1: voice on the other side goes, Crumb.
Speaker 2: Well, we thought you'd be gone for months. Ye dates open.
Speaker 1: That's my that's my friend. That's Jack. He's a he's
Speaker 1: very he's a funny guy. He has a box that
Speaker 1: he and they You walk inside and and it's just
Speaker 1: like this mission almost like I was gonna say Meca
Speaker 1: to burgers. As you go inside, you've got people working.
Speaker 1: It's also counts as the chain of people ordering food
Speaker 1: off the thing. But he's leading you up this like
Speaker 1: elevator and you're on this like raised platform so you
Speaker 1: can see the food stuff happening below you, and it's
Speaker 1: just offices and stuff up here, people in Global BikeE
Speaker 1: uniforms running around mostly ignoring you guys as you're walking through,
Speaker 1: and yeah, someone will come up randomly and be like, oh, Crumb,
Speaker 1: you're back. Oh gosh, I thought you'd be gone for longer.
Speaker 1: We destroyed your desk, and Crumbs like that's fine, don't
Speaker 1: worry about me.
Speaker 2: I'll get a new one.
Speaker 1: Oh, as long as you're shore man, As long as
Speaker 1: you're shore where are you headed. I'm taking these guys
Speaker 1: up to go see the regional manager. Good luck man,
Speaker 1: great job. And he turns around and you see the
Speaker 1: moment he turns around, his smile just instantly turns into
Speaker 1: like a grimace, and then he walks off and crumbs
Speaker 1: like they love me.
Speaker 2: Cru Crumb, could you come back here for a moment please? Yeah.
Speaker 1: Oh, You're going to have one of these private conversations,
Speaker 1: but this time I've included absolutely.
Speaker 2: Okay, Crumb, Yes, I need you to be honest with me,
Speaker 2: and I'm not going to think differently based on what
Speaker 2: you do or don't say. Oh, this system that you
Speaker 2: are existing in does not seem entirely fair.
Speaker 1: Yeah, but no system is ever fair, is it?
Speaker 10: Really?
Speaker 2: At least.
Speaker 1: You can at least earn the right to eat better
Speaker 1: food and live a better life.
Speaker 2: That's true, but no one should be able to hold
Speaker 2: the right over you of what food you can and
Speaker 2: cannot put in your own mouth. If you were to
Speaker 2: go home and bake yourself a delicious cake that ended
Speaker 2: up somehow being a five on the scale, are they
Speaker 2: going to come along and say that you cannot eat
Speaker 2: the cake you have made yourself?
Speaker 1: Well, yeah, obviously, that's that's how it's always been here.
Speaker 2: I think always needs to change. I'd like you to
Speaker 2: take us to the person who's in charge, and then
Speaker 2: as soon as.
Speaker 1: Anything singular person in charge, we'll talk to Carl. There's five.
Speaker 2: We'll talk to.
Speaker 1: Carl, he says, and he's going to lead you now
Speaker 1: up to that final elevator going up like a cock
Speaker 1: building in Tonetown.
Speaker 2: Before we get to the very top, I would let's
Speaker 2: do one quick thing. Yes, Crag, can you break off
Speaker 2: a small chunk of that salt rock? Please?
Speaker 10: Oh?
Speaker 2: Absolutely? Here, I try to break how big you want it?
Speaker 2: Just a small math sized bite is fine? All right,
Speaker 2: there you go. I'd like to take that, and I'd
Speaker 2: like to give that small math sized bite of salt
Speaker 2: to from, and I'd like to say, come over the
Speaker 2: next coming days, hours, and weeks, I'd like you to
Speaker 2: continually try to eat this, and the moment you can,
Speaker 2: you'll know that we're off this planet and we've done
Speaker 2: what we needed to do.
Speaker 1: Oh okay, the door's open, and it's like this amazing
Speaker 1: authoritarian looking chamber, like a throne room, but not quite
Speaker 1: it's it's it's got these pillars of uh like hassa, no, no,
Speaker 1: because it's global bites Globo bites that the pillars are
Speaker 1: like stacked burgers, but like they're made down of steal.
Speaker 1: Everything's made of steal. And chrome in here and at
Speaker 1: the top of chrome on are sitting on like a
Speaker 1: large office chair with a giant burger table is the
Speaker 1: regional manager, Carl.
Speaker 2: And Carl goes, yeah, you're right.
Speaker 1: And Crumb's like, Carl, I'm back. Okay, So I almost died,
Speaker 1: but these guys rescued me and I promised them some
Speaker 1: sort of reward. So my paycheck, upcoming paycheck, can you
Speaker 1: can you just give it to them instead? Oh?
Speaker 2: All right, well that's nice, and.
Speaker 1: He turns around he goes, ha ha, I'm sorry. I
Speaker 1: know I offered more, but he sees he doesn't seem
Speaker 1: like I feel quite uncomfortable being in this room at
Speaker 1: that moment. At that moment, Carl's head explodes. Okay, Roger,
Speaker 1: Carl's head just explodes, and crom goes, what the fuck?
Speaker 2: To be continued, This always happens every time.
Speaker 1: Frostbite was a mercenary by trade, which mostly meant she
Speaker 1: spent her days wading through other people's bad decisions and
Speaker 1: their entrails, so the scene at the service station didn't
Speaker 1: bother her too much. Blood slicked the ground around the
Speaker 1: fuel pumps, drying in ugly brown patches. The only sound
Speaker 1: came from the flickering hollow sign above a Global Bite's advertisement.
Speaker 1: Valiantly cleaning to life, it sputtered out fuel your future,
Speaker 1: before choking on static and dying. She crouched low, scanning
Speaker 1: the ground fresh footprints scorch marks from a recent landing.
Speaker 1: From the looks of the grooves, it was a Vandercoort model.
Speaker 1: She allowed herself a thin smile. She was on the
Speaker 1: right trail. Tracking was her specialty, always had been. It's
Speaker 1: why Seleni had hired her, though she suspected the Vellinari
Speaker 1: would have hired a damp mop if it came cheaper,
Speaker 1: and promised not to talk back. Still, she was good
Speaker 1: at what she did. The other Lichens back homeward. Decent
Speaker 1: trackers for sure, bournwood noses sharp enough to find prey
Speaker 1: in any environment, but frostbite. She was something else, entirely,
Speaker 1: a lone wolf without a pack shoot at her just fine.
Speaker 1: Packs got you killed. Packs needed trust, and trust was
Speaker 1: just the polite word for a future betrayal. She caught
Speaker 1: it on the edge of her senses, that sharp, metallic
Speaker 1: whisper of fresh blood. Not the old, crusted stuff outside,
Speaker 1: but something warm, recent, and altogether more interesting. Her ears twitched,
Speaker 1: her nostrils flared, and she followed the scent towards the
Speaker 1: dimly lit shell of the Globobite's burger building, its neon
Speaker 1: sign buzzing overhead, valiently insisting it was still open. Inside,
Speaker 1: the smell hit her harder blood, yes, but mixed with
Speaker 1: something else, grease, cheap cheese, industrial graye tomato pace. She
Speaker 1: padded softly through the dining area and nudged open the
Speaker 1: swinging door to the kitchen. Then she stopped. Well, she muttered,
Speaker 1: someone's had a hell of a lunch. It looked as
Speaker 1: though a giant burgher had spontaneously detonated.
Speaker 2: Meat.
Speaker 1: Paste clung to the walls in dripping clumps. Letters was
Speaker 1: plastered across the ceiling like botanical shrapnel. Tomato slices had
Speaker 1: forms a gruesome mosaic on the tiles. Sauces smeared every
Speaker 1: surface in violent splashes, mostly red, but disturbingly ambiguous under
Speaker 1: the flickering lights.
Speaker 2: This hadn't been a cooking accident. This was a fight.
Speaker 1: She stepped carefully around a toppled vat of glober Bite
Speaker 1: signature nugget paste, giving it a skeptical sniff, before moving
Speaker 1: deeper into the room. First rule of thumb, look for cameras.
Speaker 1: Most businesses have one, and it's not like anyone here
Speaker 1: would have remembered to turn it off. She scanned the
Speaker 1: room until her eyes landed on it, A little dome
Speaker 1: of blinking corporate surveillance touched in the top right corner
Speaker 1: of the ceiling. She raised her wrist, tapping a button
Speaker 1: on the device strapped there. A thin cable snaked out
Speaker 1: and latched onto the camera. With a soft click. Lights blinked.
Speaker 1: The kitchen hum seemed to hold its breath. Then the
Speaker 1: hollow screen on her wrist fled to life. Footage rolled,
Speaker 1: audio cracked, prospite watched, ears perked, tail flicking with anticipation.
Speaker 1: After a few moments of scrubbing through the scenes, her
Speaker 1: lips poured back into a wide, toothy grin, the kind
Speaker 1: that promised future violence and possibly a bonus pay out.
Speaker 2: Ah Gastrovia, she said.
Speaker 1: She snapped the device shut and stepped back outside, already
Speaker 1: plotting the fastest route. Her target was on the move,
Speaker 1: and now
Speaker 2: So was she.