Speaker 1: Deathless is an improvised cinematic narrative with life production, including
music and dialogue. There is no script as such. The
story contains violence, disturbing imagery, adult themes, and the darkness
which may leave you down low.
Speaker 2: You see at your own risk, a logitif shamehamea jif.
Speaker 3: They say stand up.
Speaker 1: For the things you can't stand the.
Speaker 4: Gunner. Yes, you walk down the street before Esteban and
Constantine finish their conversation. They're talking about feeding, they're talking
about splitting up and meeting back, but that's not what
has your attention. You are trying to see if you
can follow stalker to see where he's going, if maybe
he's spying on you all, or if he's indeed actually
going somewhere. So I'm gonna go ahead and have you roll,
and let me take a look here at your sheet
to see if you have any abilities to help you
with this. This is going to be an awareness and WITS,
and then I'm also going to have your roll kind
of a stealth role, just make sure stalker doesn't notice
that you're following him. So the first one though we'll
do is awareness, and then WITS is your secondary.
Speaker 5: Pull size.
Speaker 4: Is as is zero yep, no, no additional pool and
difficulty difficulty is going to be three. We also learned
that the difficulty in this game can actually go higher
than four. We learned that by looking at the rules.
Oh my god. Okay, messy critical, which which means you
do succeed, which makes this incredibly interesting because you got
six successes out of three. But it's messy somehow, and
I think I'm going to let you all role play
it out. What I will say is, Gunner, I think
he's gonna notice that you're there. I'm not going to
have your rule to see if you can hide because
of this messy critical If that's okay with you. I
don't even know if you care that he knows that
you're following him. Do you care or do you want
him to know.
Speaker 6: Or not know?
Speaker 3: Are you asking me?
Speaker 4: I'm asking if Gunner wants a Oh no, no, I'm sorry. Yeah?
Do you care if he Are you trying to be stealthy?
I guess is what I'm asking.
Speaker 5: Or I'm not trying to be stealthy, but more catch
him before I lose them, Okay, catch up to them.
Speaker 4: Then we'll actually just have you both start the scene
then together because you are able to find him and
you are able to catch up with him and have,
you know, get his attention. And in fact, I think
if it's all right with both of you, I think
that he just he knows that you're behind him, and
he'll probably turn around and confront you, or maybe he
doesn't turn around and confront you, but he does know
that you're following. Yes, please take it away.
Speaker 7: I just keep walking and let him join my stride
next to me.
Speaker 5: And first I'm following from a farm. As I notice
you giving me a chance to catch up, I close
the distance. I guess we're sort of navigating an urban
landscape at this point, so we might be dodging obstacles
or walking quickly. And I get closer and is it
just me and stalker or there? So I look for
somewhere I can I can drag him too, and I
want to grab him. Oh boy, okay, I would have
to be closing the distance.
Speaker 4: You succeed at closing the distance. My question for you,
Stalker is do you let him grab you? You know
he's there, You're completely aware and in control of the situation.
Speaker 5: I want to like pull him, get him from behind
and pull him into like a like up against a wall.
Speaker 7: I would not I would try to move away from
his grab.
Speaker 4: Okay, So then we'll do a contested role. So then Gunner,
I'll have you roll your strength plus brawl, and then
I will have Stalker do dexterity and athletics, and Gunner
because of your messy critical, because you did roll to
kind of catch up with him and grab him all
in one, I'm not going to make you reroll that,
but this is he does get a chance to try
to not let you grab him. So we're doing that,
but I am going to give you a bonus die.
I think we'll just do one bonus die for that
messy critical because I don't feel it's not fair to
just ignore that that role happened because you did succeed
at that. So so and then strength yep, and then
you're going to add one bonus die, and then Stalker
is going to go ahead and do athletics and dexterity,
and you know, I'm one bonus die.
Speaker 5: So that's pull size yep. The difficulty would be.
Speaker 4: Oh, we're just doing straight contested, so no difficulty for
either of you, and we're just gonna go. You's got
the moral roles. Yeah, oh messy critical? Oh my god,
we tined. Okay, seven, you both got seven, but you
also both got messy criticals. Holy shit. Okays of that
happening are so low. Okay, boys, you gotta you gotta
repe this out. You both you both win, you kind
of sort of tie, but it's really messy. So I'm
imagining there's a tussle in the fucking alleyway right here,
So I'm gonna let you rp it out. Uh m hmm.
Speaker 7: Is he rechoose to grab me, grasps the air in
front of me, and I'm able to sort of jump
back from his lunge and we both end up coming
off of the street and into an alleyway, and then
roll with.
Speaker 5: You as you dodge because I'm coming up pretty quickly
behind you.
Speaker 7: Do you grab me?
Speaker 8: Yeah?
Speaker 4: I think he does, because you both tied and succeeded,
and so I think you both get an element of
winning here.
Speaker 5: So let's say I don't beck you into a corner.
Your back is towards the rest of the alleyway, but
you look down and you see something at your chest,
something you may recognize, and I'm looking at you. Yeah,
does it look familiar? I got it from you and
it's a steak, the one you shot into me that
I pulled out. Why do you have this? M m M.
Speaker 7: I calmly looked down at the weapon. You have questions.
Speaker 5: That is.
Speaker 7: Understandable, and at this point I would lie, I would
try to break his grip and back away.
Speaker 5: I think we would like yeah.
Speaker 4: I don't think yeah, I think you guys. Yeah, it's messy,
so there's definitely noise. There's definitely stuff happening on here
where you can't just calmly exit the situation. You both
you both rolled the mess so there's noise. I don't
know if you guys punch each other or in your
tussle and struggle, whatever happens. But yeah, damn, I'm still
shook over this matching role. Sorry, please continue.
Speaker 5: I'm still holding you stink in my hand.
Speaker 7: IM. I would then say, I recognize the weapon. It
looks like this one, and if you look down, would
see another stink pointed at you.
Speaker 5: Slowly lookdown, M realize we're that a sense stand still,
neither of us may move for a moment. A meteor
eye questions. I have a lot of them. I feel
you have all answers to.
Speaker 6: Tell me.
Speaker 3: Have you killed.
Speaker 5: MH someone like us or for that reason? Do you
have this?
Speaker 3: I know what it is.
Speaker 5: You know I've reeled one before. I know what it's
used for. In the his grip may sort of loosen
a little, in the stick has a little more separation
with the body.
Speaker 7: I think it this is where maybe it gets messy.
I would like to if you're open to it, Samby,
I go for instead of ripping the steak towards you,
I move my fist up and I try to punch,
but I also leave myself open to a similar attack.
So if my punch snacks, then so.
Speaker 5: I'm holding like your cloak here and with the steak here,
and you got your maybe your right arm free.
Speaker 3: So you come at me with a ranch. Yeah, yeah,
let's do it. I think you punch me, yeah.
Speaker 5: And maybe my hand comes off your cloak. But then
I I want to tackle you. Mm hmm.
Speaker 3: We go to the ground.
Speaker 5: First exchange. You know you can just tell me, but
you know for I eat you too. Your heart straddled
over you.
Speaker 3: Yeah, my.
Speaker 7: Arm is holding you back away from me while you're
on top, And I say, is your bloodless that out
of your control, that you would eat one person who
can guide you, and I would slip under underneath you
and try to push to get the advantage. So we're
like rolling around on the ground and.
Speaker 5: Rolling and maybe we, you know, like push each other off.
Like so we're both maybe on with our backs to
the wall in the alleyway, and I still have the
stake in my hand.
Speaker 7: I think my things come out.
Speaker 5: At this point. I I don't know what I'm doing.
Speaker 7: That is apparent.
Speaker 5: I don't know how you found me. Clearly you know more,
and you're letting on. Of course I don't so kill me.
Wh is she? And I'm like huffing from the brawl?
Who is it?
Speaker 7: You think I know?
Speaker 5: Muffing And I'm muffing good night. Don't answer, staring.
Speaker 7: I'm watching his hand, watching his feet, lancing lancing to
the alleyway entrance.
Speaker 5: I don't answer when I'm watching you. Are you sure
you want to help.
Speaker 7: Someone? Someone puts you there? I could help. I could
help by punishing them for their transgressions.
Speaker 3: So be it.
Speaker 5: I do desire they pay for what they've done to me.
I can only imagine the others. He's sort of growing
more maybe relaxed, unless like it's about the pounds the
stake starts lowering when he's still watching you. Well, i'd
like to know how your plan on going about that.
But there's something something eating at me. M just make
sure next time you're not watching me from the shadows,
you talk to me face to face like this. Noise
fully standing up right straightens us back.
Speaker 7: So long, so long as you keep to our deal,
there will be no need for shadows between us, so
long as you do not commit atrocities like the ones
that were committed to you.
Speaker 5: I can tell that I'm thinking something really hard, and
I give you a fairy like deep not hmm, stroll
out the alleyway.
Speaker 4: We're gonna stay.
Speaker 9: Oh so sorry, please like towards the street side.
Speaker 4: We're gonna stay for just a moment with stalker. I
want to know what you're thinking.
Speaker 7: Yeah, I'm thinking he is unstable, but it's understandable considering
where he's been and what he's suffered. However, I need
to contact I need to speak with my plan and
get advice.
Speaker 3: This is.
Speaker 7: The strangest situation I've ever been in.
Speaker 4: All Right, we are now going to follow Gunner and
we'll come back to stalk her in a moment. Gunner,
Where do you go from here?
Speaker 5: I think I just start walking any direction. I uh
feel a little different. I think I know what it is.
I think to myself, I know this blood bank. They
were talking about it at the apartment. Would I be
able to find it?
Speaker 10: Yes?
Speaker 4: I don't even have to make you roll for it.
I think it makes perfect sense that you would know
exactly where this blood bank is and exactly how close
it was to you this entire time.
Speaker 1: So I.
Speaker 5: Stick to the shadows as I figure out where it is.
And does it like a normal street door?
Speaker 4: I actually think it's probably We have a couple of options,
and I think I'd like to open it up to
the group to decide how we want this to operate
in this town, and maybe potentially with Kora more so
than anyone else. But we have the option of having
it be located at the hospital, and then you just
have to know who to ask, or you know which
times to approach, maybe late at night and there's somebody
that you can ask, which is a direct reference to
the Vampire the Masquerade video game from two thousand and eight. Excellent,
Or we can have it be something where you go
to a club and it's you know, kind of maybe
around the back, and you get your order and you
do a pick up from there. There are probably multiply
places where you can pick up. But I think I
think either sounds good. What do you all think?
Speaker 11: I think it makes sense for multiple locations?
Speaker 4: Okay, yeah, I.
Speaker 10: Think it depends on how far he's walking. If he's
around Bourbon Street, it's probably more.
Speaker 4: It's probably yeah, I do de Yeah, I do think that.
What we'll go with is there are probably a couple
of locations where you can get some blood, because remember, well,
actually I don't know if you know this. Some of
you don't know this, so I won't say that, but
there are a couple of locations where you can get
some blood. But I think the ones that are at
either of the clubs or the entertainment district like Bourbon Street,
are going to be ones with residents with like emotion,
which is what you need, Gunner. Nothing else will do.
So I think you know exactly where to go, and
it is it is the back of a club, and
so I think the lights are buzzing overhead. I think
you can hear music coming from inside, and it's yeah,
where it is.
Speaker 5: I want to I want to watch it.
Speaker 4: Yeah, absolutely from the shadows.
Speaker 5: You mean in the alley or across the street, watching
just observing people coming and going.
Speaker 4: Okay, so we'll have you know.
Speaker 5: This exists, but I don't know how it works.
Speaker 3: I believe.
Speaker 4: So you want to watch and see if you can
see somebody go up and get something.
Speaker 5: First, see anyone leaving.
Speaker 4: Okay, go ahead and roll this time for me, we're
going to do resolve and awareness. So awareness and then
your second one.
Speaker 5: Is resolved, and it's a difficulty.
Speaker 4: Or what you want. It's difficulty too. If you take
difficulty for you have a chance of seeing something else.
So it's up to you.
Speaker 5: I guess I'm watching to see just anybody coming and going,
but also watching to see trying to maybe understand more
how it works. So yeah, I'll go for.
Speaker 4: Two out of four successes. So I'm going to say
that you succeeded at the one of what you were
attempting to do, which is to watch people go to
and from. So I think you're there for probably about
fifteen twenty minutes maybe, and you see two, maybe three
different people approach at different times, and you can see
that something is exchanged one way, so the bouncer or
somebody goes away for a minute and then comes back
and a package is exchanged. They don't even go inside.
I think probably actually you see I think you probably
see more than the two or three people, but those
are the two or three that take something away with them,
and some of the others actually are just escorted inside.
So I think it's pretty obvious to you that you
can go in and enjoy the dine in or take out.
But it's not clear to you if there's a hand
gesture or if there's anything required, and you're not close
enough to hear what's being said to determine if there's
like a passphrase or anything like that. But it does
appear that you can just walk up there and potentially
get some food to go.
Speaker 5: I think you I watch, and let's see a few
people coming and going, but I don't know what are
they doing, what's in there? I should follow someone leaves.
I think I'm waiting to see maybe someone who I
perceive as weaker.
Speaker 4: If I were to be able to tell somehow everyone's
weaker than you.
Speaker 5: So I picked the next person I see okay.
Speaker 4: So what does this person look like?
Speaker 5: I think it's a it's a man. I waited for
a man to come, and he might be uh be,
darker skin but smaller than me. That's easy because I'm
around six foot four and very athletic. But I wait
for At this point, I seen the bouncer come in
and out, so I wait for him to to get
that package and and sort of walk away, and I
will wait a good distance before I follow.
Speaker 4: I think it just occurred to me what you're doing. Okay,
all right? You follow this man who is shorter than you,
smaller frame. He has dark curly hair, bright blue eyes.
And as you follow him down the alleyway, he shifts
a little bit, as if he's tucking something into his coat,
and looks over his right shoulder. And I think, maybe,
for a second you think that he might see you.
But he turns back around and continues walking. He doesn't
stop or slow his pace.
Speaker 5: And then what do you do? So we're in a
execluded area.
Speaker 4: Mm hmm. You follow him down an alleyway. There are
plenty of those here. Hey, yeah, and he stops dead
in his tracks and turns around. Do you want him
to see you.
Speaker 5: Yeah, okay, I'm there. Okay.
Speaker 4: That's not the same as him wanting to see you.
So if you want him to see you right now,
then he will.
Speaker 5: Yeah. I wanted to see me. I wanted to see
me towering over.
Speaker 4: Him, oh yeah. And he looks up at you slowly
and clutches at his coat a little bit, a.
Speaker 5: Sort of point to his jacket.
Speaker 4: What you got there, Oh, nothing you'd want. It's not
drugs or anything, or maybe it is.
Speaker 3: For you.
Speaker 4: Copy no, no, cop.
Speaker 5: Charley, and I inch towards him.
Speaker 4: He instinctively try backs up unless you stop him. He
takes a step or two back.
Speaker 5: Hey, man, I just I'm just like inching towards him
as he's backing up.
Speaker 4: I don't have any money. I don't I don't have
any money. I don't have any money, and and and
but if I did, you could have it. But we
could go back to my apartment and I could give
you some money. Trust me, you don't. You don't want this.
It's it's nothing. It's nothing. It's nothing for you. And
he kind of like pats his uh hats his coat here.
Speaker 5: You're wrong. I need what you have unless you want
me to get you somewhere else, from someone else.
Speaker 4: He stops and his body relaxes for a second, and
he looks at you, puzzled, and then it dawns on
him and he smiles a little, little, tiny curl. It's
almost a smirk of his lips, and you can see
a little flash of fang there. And he says, oh
are you Are you new? Why didn't you say so? Brother?
And he opens his coat and pulls out a blood bag,
which you were expecting, and he kind of holds it
out for you.
Speaker 5: I can it more.
Speaker 4: Hey, where's your sire? They supposed to be helping you.
Speaker 5: I think at that time, meet de sire. What did
you say.
Speaker 4: Your sire? They're supposed to help you in the first
night or two?
Speaker 5: Then I look at the blood back and I'm just
sure liking more?
Speaker 11: What else?
Speaker 4: That's that's all? Half, that's all half. I only needed
the one.
Speaker 2: You like to me.
Speaker 4: Hey, look, man, I ain't lying. Why would I lie
to you? I thought, I back up a little bit.
I thought I thought maybe you were, you know, I
don't know, a copper mortal trying to rob me of money.
I didn't realize you were hungry. I didn't realize you
were kindred.
Speaker 5: You don't have a.
Speaker 4: Caretaker, you don't have a sire, somebody looking after you.
What happened to you?
Speaker 5: Someone cost me a great deal of pain.
Speaker 4: Yeah, no, shit, you don't look too great.
Speaker 5: And I'm going to cost you an even greater deal
of pain if you don't falk over whatever you have.
Speaker 3: I just gave it to you.
Speaker 4: Man, you want to search my class, snatch it out
of his hand, Jesus, Okay, look, I'm gonna, I'm gonna.
I'm gonna look over this because I know you're hungry.
Speaker 5: All right?
Speaker 4: How do you get this stare up with your teeth?
Just tear it open, Tear it open like a bag
of chips.
Speaker 5: At the club and I putting back to where we
came from.
Speaker 4: Yeah, what do you mean?
Speaker 5: Do I say?
Speaker 3: Oh?
Speaker 4: Oh, oh, you need to be uh you need to
be registered with the club there, kiddo, which requires your
sire to register you.
Speaker 8: You got?
Speaker 4: Do you know who did this to you? And his
body language shifts now he's gone full investigator on you.
He's very curious. You don't know who did this?
Speaker 5: Do you?
Speaker 4: Okay?
Speaker 12: And not?
Speaker 4: How long have you been like this? And he looks
you up and down slowly.
Speaker 5: Now I don't know exactly.
Speaker 4: Okay, I tell you what you have that right now,
because I can tell you're hungry. And then why don't
you and I go back and visit my sire and
we'll see if we can't get this sordied for you?
Why don't you eat first. I'll keep an eye. I'll
make sure nobody comes down the alleyway. And he turns
to look down the alleyway for a moment.
Speaker 5: I think I'm just standing there with the blood bag
in hand, and with his words are making me think
a mile a minute.
Speaker 3: I just.
Speaker 5: Shake my head.
Speaker 3: Oh I thought we got.
Speaker 5: Someone.
Speaker 4: Oh oh, so you do have a sire. You have
somebody looking out for you, claiming you.
Speaker 5: All right, pocket the blood bag.
Speaker 3: I don't know.
Speaker 5: What a sire is. I don't know. And you can
see it's uh, it's really just thinking about something.
Speaker 4: Hey man, it's all right. And I take a step
towards you, and I reach my hand out a little
bit as if to touch maybe your elbow, but I
don't actually touch it. Yeah, it's just oh shit, okay,
I want to grab you. Hey, hey, hey, hey, hey,
how calm down, man, I'm.
Speaker 3: Just me.
Speaker 5: You little shit. I don't know one.
Speaker 13: You saw me?
Speaker 4: Okay, okay, yeah, sure, whatever you say, man, whatever you say,
you let goe me.
Speaker 5: Now like sort of like push him away.
Speaker 10: Jesus.
Speaker 4: I snapped my arm in half, had a knopme kin.
Speaker 5: Distance between us and like looking at him, and I
have like one foot down the alley and sort of
halfway turned to him. I don't think I want to
know anymore. I just wanted the blood and I leave.
Speaker 4: Oh okay, roll me stealth so that he doesn't follow you.
Speaker 5: Steal.
Speaker 4: Yeah, I'm just trying to think of if there is
we can, I will allow two different options here. Intimidation
That's what I was really intimidate him. Yeah, it worked,
I got it. I got the vibe. So why don't
we go ahead into intimidation and manipulation rather than a
stealth role, because that is the same sort of thing.
You're basically ensuring that he doesn't want to fucking follow
you down a dark alleyway. Difficulties too, it's messy critical
with another one. Oh my god, shit, believe friend, Yeah,
I can't believe we got wow. Okay, yes, another messy
critical I think So if it's okay with you. I
think that he will start to follow you and then
you do something that makes him go, oh my god,
I'm not going to follow you again, but I'm going
to say something here that I think you know as
a player, And kudos to you for not using this
mechanical knowledge, because I don't think Gunnar would know this.
I think we discovered last time that blood bags don't
satiate your hunger, So kudos to you for still going
for the blood bag because Gunner is like, I'm starving,
but I don't think he knows that this isn't going
to make him feel better. So if you want, we
can have this encounter where he starts to follow you
and you get violent with him and maybe draw some
of his blood because it is a messy critical or
some blood spills. Perhaps the blood bag itself rips open
during this tussle, but you do something to terrify him.
What do you think that that is.
Speaker 5: So messy? Critical would literally mean like it's it's like a.
Speaker 4: Sloppy yeah, sloppy success. Yeah, yeah, yeah, pretty much.
Speaker 5: So I think I would be leaving the alleyway and
he's and I can hear him, maybe yeah, start to
follow me and then I would maybe start running and
there's a little chase that you know, maybe it goes
around at the corner, over through some cars parked and hey, man,
you need to calm down.
Speaker 4: There's rules and he's just walking and yeah, Jason, just
like a.
Speaker 5: Threshold and I tackle him again, or maybe I want
to tackle him over and maybe one of us cuts
in our hand on the on the the wall on
the ground. Yeah, rule for for doing that.
Speaker 4: No, you absolutely can do that. Yeah, this is part
of the messy critical You're going to scare the ship
out of him.
Speaker 5: So we'll just Yeah. So he comes through the threshold
and I just buck man pounds from the fucking side Jesus.
Speaker 10: Christ to the ground.
Speaker 5: I told you.
Speaker 4: A man, I'm following. I'm just looking out for follow me.
I get it, man, I get it. But there are
rules and and your sire has broken one of them,
and I just I'm just looking out for you because
if they find out that you don't have a sire,
you don't know what the hell's going on, they might
kill you. You understand what I'm saying.
Speaker 5: I'm thinking, like, fucked something up. The masquerrete stuck are
saying something. It's like coming coming back to me at
the apartment, thinking might have to kill this guy or something.
Speaker 4: Listen, man, I know you're I know you're I know
you're scared. Okay, I know this is a this is
an awful thing to have happened this way without somebody
to guide you. But you're supposed to have whoever did
this to you helping you out, and they should have
had permission to do it in the first place. That is,
assuming they were Camarilla. You don't know anything about who
did this to you. I'm sort of like holding him
like yeah, yeah, yeah.
Speaker 5: I'm looking at him like I don't answer, and.
Speaker 4: Shit, okay, I need you to roll something for me. Actually,
hold on, let me see if I have it. Somebody
rolled me a D one hundred. I don't care who
it is.
Speaker 5: I'm so sorry.
Speaker 4: That's A one hundred. Okay. So we're having some pdu
other world mechanics coming in here to play since I
don't happen to have this guy's character sheet handy because
we just made him up. So his eyes roll back
into the back like for a second, you've got him.
You're thinking, your mind is racing, your thinking about what
stalker said you think about the mass. You're thinking about
what he's saying. And while you're taking that moment to think,
he starts to jerk a little bit, and then his
eyes roll into the back of his head and are
covered in just white, and his body goes still. And
then his voice speaks to you, but it's jerky and weird,
and it's like it's strained, almost like he's fighting to
not speak, but he still ends up speaking to you
in this strained voice. Who are your.
Speaker 5: Notices? Sudden change?
Speaker 4: And if you don't do anything right away, I'll say
something now.
Speaker 5: I don't answer just yet.
Speaker 4: Okay, you will release my child.
Speaker 5: Now it comes to me again, what am I doing?
Why am I doing it?
Speaker 4: You will release my child now, like all.
Speaker 5: Of his collar and take a couple of steps back.
Speaker 4: His body rises up from the ground from the shoulders up,
as if he's just being lifted up by a string.
You can't see his eyes are still white, and his
body is sort of limp as he kind of stands
there like I'm.
Speaker 5: Very at this point, I'm I'm fucking scared a knife,
but I'm ready and I will kind of ready to fight.
Just watching.
Speaker 4: It appears that whatever this is that is inside of
him right now or speaking through him, is also watching you.
Speaker 3: You have this.
Speaker 4: This very limp doll like man with his brown hair
and his small frame, and it's like he's being It's
like he's made of paper. The way that he's jerking
around and moving. It definitely feels like to you when
you're looking at him, not that something is inside him
moving him around, but something is outside of him, just
like grabbing to try to get him to move, to
do the things that he wants him to do or
or they want.
Speaker 8: Him to do.
Speaker 4: And he's just kind of jerking around unnaturally and looking
at you, and his head will jerk to one side,
the left and then move down and drop so that
his chin hits his chest, and then all of a
sudden it jerks back up again. It's like it's not
cooperating with whatever is happening to him. But it is
clear to you that something is externally puppeteering this man
that you were talking to. And this man is not
here talking to you now. It is something else, someone else,
and they are trying to study you, get a good
look at you, memorize you.
Speaker 5: I think I'm just kind of taking slow steps back nice,
keep my eyes on it. Ste and he stops.
Speaker 4: Walk forward and he is commanding you. You can roll
against this if you'd like.
Speaker 5: Yeah, I want to try to. Yeah, I want to
try to fight it. I know he's giving me commands,
but I follow them.
Speaker 4: Yeah, so you'll do this. One will be resolve mhm,
composure and resolve please.
Speaker 5: Sure? Yeah m hmm is composure.
Speaker 4: So those are up top in your attributes. So you
can click resolve and then the second one can be
composure or you can do composure in the second one's resolve.
Speaker 5: I think doesn't matter which order.
Speaker 4: Yep, doesn't matter which order.
Speaker 5: Okay, so resolve, composure.
Speaker 4: No, bonus die.
Speaker 5: It's going to be hard.
Speaker 4: It is going to be hard. And I lied, you
do have a bonus die. Oh actually, hold on, let
me make sure that that is actually true, because I
don't know if he gives a shit about you. I
think he only cares about Cora. Oh what, Okay, you
do have a bonus die?
Speaker 5: Okay, Composure one and difficulties or.
Speaker 4: Two out of four. So I think you put up
a good fight, but you are finding slowly that you
want to And this part is important because there are
two different variations of this ability, at least in BTM,
and you do find that slowly you want to follow
this command. Now, that's the only direction I'm going to
give you. I would love to know what happens and
what Gunner experiences and what it feels like as to
why that is.
Speaker 5: So you would initially at the command stop and he
was walking backwards when now he's planted and felt like
his chest move first, but his feet stayed on the
ground planted, and I feel like something is pulling at
my chest. And I take a step. And I've been
feeling this way ever since I left the crypt, had
my actions one of my own, and of course I
don't feel like myself. In fact, I can't even remember
what that feels like. And I take another step without
even realizing, and then I look up at him again,
and I know I don't want to get any closer.
I don't know what he is. Let my feet move again,
and in my ange, I'm much closer now than I was.
I didn't even realize another step.
Speaker 4: And that's where we're gonna switch scenes. M stalker, what
you're doing?
Speaker 5: Uh?
Speaker 4: That was excellent, by the way, Holy shit, Okay, where
are you.
Speaker 7: I'm walking to a designated secluded place in the city.
It's the place I've been to once before. Okay, I
obvious skate myself from the mortals and kindred alike that
are on the streets. When I get a chance, I
slip in to an alleyway and do that so that
I can move unimpeded throughout the city.
Speaker 4: Okay, I need you to make one role for me.
It is an awareness role. WIT's an awareness please.
Speaker 5: Difficulty for.
Speaker 7: And I have no pool size modifier, no bonus dye.
Speaker 4: I know I'm thinking. Okay, I think of anyone in
this group, it would be you potentially, So yeah, I'll
give you one. But I can't tell you why.
Speaker 7: Well stalker wouldn't know. But yeah, I have gases. It's
a difficulty of forrun. It's another messy critical, messy critical,
and I crushed that with eight successes.
Speaker 4: So you do see something for a moment before you
slip into the designated area. I know you're in somewhat
of a hurry, but for whatever reason, this catches your attention,
and I would like to say, if you will allow it,
that I feel like your eyes move unnaturally. There is
a difference between when you think you feel something or
hear something and act on instinct and look. But it's
almost like something else is telling you to look, And
so you do glance over your shoulder and you see,
for just a min moment what looks like a man,
probably six foot tall, across the street, shrouded in darkness.
Normally you wouldn't be able to see him, but for
some reason you do. And I mean normally even you
wouldn't be able to see him. Magic is obscuring him
for but for just a moment, you see this man.
His hair is short and brown, and he's wearing a
black pea coat and slacks.
Speaker 8: And that's it.
Speaker 4: You see him for maybe a second.
Speaker 7: I do not recognize him. No, I take the next
alley and I try to umm be unpredictable in my path. Okay,
As I approach the meetings, I quickly dry symbol.
Speaker 4: What does the symbol look like?
Speaker 7: The symbol? It looks like a serpent coiled around a
drop of blood.
Speaker 3: And there is a.
Speaker 7: Small they're the eyes of the symbol are blue and
the drop of blood is red and the serpent is black.
This the symbol means something specific? Should I share it?
Speaker 4: Yeah?
Speaker 7: It means I'm being followed and I can't go to
the meeting.
Speaker 4: Okay, then what do you do?
Speaker 5: I think I would wait for what. I would wait
to see.
Speaker 7: If I can catch this person following me, or if
I can get a response.
Speaker 4: So I like to let your dice that you roll
proceed through this scene rather than make you reroll, especially
since we are using VTM system and rolling is difficult.
So I'm gonna let this messy critical hold over. But
I'd like to know why you know you will never
see this man again. It's just an instinct you have.
It's like you It's almost like that feeling you have
when you have deja vus and you think I've been
here before. It's like that. It's that weird feeling that
something isn't right. And you saw him and you weren't
supposed to see him, and it's and now I think
you may be wondering was he even following you? Was
he even really there? And the more you think on him,
the harder it is to remember what he looks like.
And it's probably at this moment that you realize there's
magic involved in that. And the more you think about him,
the harder it will be to recall the more that
will be taken from you. And if you stop thinking
about him right now, there's a chance you might be
able to recall something later using magic.
Speaker 7: I stop thinking about him.
Speaker 5: I move.
Speaker 7: To the wall where I drew the symbol. I dash
it out. I continue to the meeting place.
Speaker 4: Okay, all right, Then what do you do once you
arrive at the meeting place?
Speaker 10: M hmm.
Speaker 7: It's an abandoned warehouse which is locked, but the second
floor window is unlocked. I'm able to leap up to
the fire escape, possibly ten feet. Is that something that
I need to roll for?
Speaker 5: Yeah? Oh fuck that. Let's go.
Speaker 4: You're scene alone. I don't care.
Speaker 7: Walking up the fire escape, I slip into slide the
window up, slip into it. Was it behind me? And
I think someone is already here?
Speaker 4: Who is already here?
Speaker 7: My contact?
Speaker 5: Uh?
Speaker 7: From my clan?
Speaker 8: Okay?
Speaker 4: And don't you not meet in the in person?
Speaker 7: We meet in person?
Speaker 4: Okay, Okay, I thought you met. I thought you met
on some fucking astral plane. To be honest with you,
I didn't think that. I thought you would sit down
at the meeting place and meditate over this fucking symbol
you drew I didn't realize that you guys were meeting
in person. How is your contact here?
Speaker 7: How did they get here?
Speaker 4: Yeah? Yeah, I'm just curious as to how this works
because the so you know, few of you are during
how travel?
Speaker 7: Ah, I think this is probably a let me see
here if I have this written down, This is a
like kind of like support staff, like a logistics person.
This isn't someone at my rank.
Speaker 4: Okay, okay, so this is their job then, So why
don't we say that the symbol that you drew on
the floor or the ground, perhaps there is there is
a requirement then for you to do something to allow
for portal travel or some sort of ritual summoning. Is
that okay?
Speaker 5: You?
Speaker 3: Uh?
Speaker 4: Because he can't just he does He wasn't here originally, right,
it wasn't in New Orleans?
Speaker 11: Or was he?
Speaker 7: I think that there? I think that yeah, probably not.
Speaker 4: Yeah, you guys are such a small Yeah, you're such
a small group. I can't imagine he got on a
fucking flight, you know. And you know, vampires are limited
into how they travel, so you would have to be
using some PBu magic here or if we wanted to
do some which is fine. I'm just wondering how this
works so that we can.
Speaker 7: Establish Actually yeah, I think.
Speaker 5: Yeah.
Speaker 7: Let me so.
Speaker 4: So either you guys meet in some ethereal plane, which
is fine, requires nothing, That's what I was thinking. You
meet that way. So you might be sitting on the
fucking floor and meditating, but you never meet in person.
Speaker 7: Okay, okay, someone is here but not here.
Speaker 4: Yeah, okay, all right, So you so that's how you
know you've done. You've done the symbol. You can feel
a pull in your mind and you know they are here.
It's like you're getting us guype call on your you
know or whatever in your brain and you're like, okay,
they're here, they're ready to meet. And so you quickly
draw this symbol on the ground. What do you use
to draw this symbol? Now we're going to get into
PBu territory. Chalk, you motherfucker. Okay, you're gonna use chalk.
What has been done to this chalk anything?
Speaker 8: Yes?
Speaker 4: Yeah, we're not going to tell the audience what's been
done to this chalk. Okay, So you're using special chalk
and you draw this symbol on the ground, and then
I am going to say that you probably you need blood.
And then you need one other thing, so you maybe
cut your hand or your prick, your finger or whatever,
because honestly, well I guess you're vampire, so it doesn't matter.
You can cut your palm. Really, in real life, if
you cut your every time they cut their palm for
some sort of ritual, it's like Jesus Christ has going
to take like four months to heal. So but you're
a vampire, so it doesn't matter. So you cut your
palm dramatically like in a movie, and you you I'm
going to say that you put it on the blood
spot anywhere where there's a red on this symbol, which
is you've got the snake in chalk and it curls,
and then you do the blood tear drop the blood
drop with your palm, and then maybe you take your
thumb and put it in the eye of the snake
and then you draw the tongue of the snake with
your thumb. And so there's little elements of this that
are red and using your blood. And what is the
third thing that you offer? Keep in mind it needs
to somehow be related to what it is that you're
trying to do, which is to enter a dream like
state while you're not dreaming, and I have some offers
to help, but I'm open to whatever you think might Yeah.
Speaker 7: I didn't really consider this before.
Speaker 4: Yeah, that's okay, I know what I offer. Yes, I
wonder if it's the same thing I immediately thought of. Yeah,
go forward it.
Speaker 7: I have a pouch on my belt.
Speaker 4: Is it full of sand?
Speaker 5: Yes? It is?
Speaker 4: Yeah, okay, perfect, okay, And so you maybe sprinkle a
little bit of that into this, and then what does
it look like as you enter this state. I'm also
going to say that your body is still here, so
there is a chance that you could be interrupted. Chances
are low, but your body is still present. Just so
everyone's aware mechanically how this works. You're basically just entering
a meditative state.
Speaker 7: Yeah. I So there's an office on the second floor.
It's not really lit. Like I said, this is an
abandoned warehouse. I can enter it, lock the door behind me,
raw the symbol. I sit down, or I sit down
on my knees, kneeling and with a relaxed posture, and
I closed my eyes and I let the poll take me.
Speaker 4: What does it feel like.
Speaker 7: It feels like in ethereal and grasps me through the chest.
Speaker 4: It can't be pleasant, No, okay.
Speaker 3: It is.
Speaker 10: When it.
Speaker 7: Yanks my consciousness out of me. It triggers in automatic
fight or flight response, like you are being attacked.
Speaker 5: Yeah.
Speaker 4: I also think maybe if it's okay with you, simply
because this is PBu meets VTM, which means everything comes
at a cost. If you're using an ability that is
allowing you to communicate with someone that is a big deal,
and you're communicating across the entire globe, essentially, it's going
to come at a cost to you as well as
the other person. So I think you go into cardiac
arrest actually, which is weird because you're a vampire. But
your heart does rebeat in this world. It is just
by magic that it is beating and blood that keeps
it beating. So I think whenever you do this, it
does make you hungrier. But I also think it makes
you physically weaker for a few days unless you go on,
unless you feed a lot more. And I think it
is determined by how long you stay in this state
of communication for because that seems fair to me and
equal trade. But I think you're prepared for this. You
know that this is any time you do a communication
like this, which is why get you and your clan
don't do it very often because it puts you in
a vulnerable state. But like you said, this is kind
of an emergency. Nothing like this has ever happened before,
so you're going to communicate. But what do you think?
What do you think happens other than the cardiac arrest?
What do you think Stalker goes through in the next
few days after he does something like this.
Speaker 7: I think that he's hungrier. I think that he's a
little irritable, which usually is fine, he's usually alone. I
think he's tired and he wants to rest, especially immediately after.
Speaker 4: Yeah, okay, so I think what will happen is I
think we'll say there's a time limit where you will
take minus two penalty on physical roles, like when you're
trying to dodge or do something, and that minus two
penalty will last for two days, and that's, you know,
just for the meat and greet. However, if you stay longer,
then that starts to go increase. So you can stay
longer if you want to, but it is going to
increase that penalty and it may end up increasing the day.
But that's like a week. If you stay for like
a week in this dream realm or wherever it is,
then you're starting to look at long periods where your
body is in danger. Does that make sense? Okay, then yeah,
let's go. Let's go for it. Thank you for helping
me mechanically figure out how that fits into PBu. I think,
by the way, that if a mortal tried this, they
they would go into cardiac arrest and need somebody present
to bring them back. That's the insanity of this ritual
that you're doing here. This is very powerful magic that
you are doing, and because you are an immortal, your
heart stops. I think. I think we see you convolves
and your body hits the ground, and then your heart
will begin to beat after a few minutes. But it's
painful and you will feel that when you wake up
or when you come back. All right, what does this
realm look like?
Speaker 7: I think that it looks like where I trained, and
that would be a sort of temple. I guess you
could say it's a room without decoration, without decor, baron
and wooden walls and a wooden floor.
Speaker 5: With yes.
Speaker 4: Okay, no, I was just nodding. I'm again, I'm translating
into PBu and how the magic would work. And what
you're saying makes sense to me. If this was a
place that you had previously both been in physically, it's
probably less strain on you both because you don't need
to because I imagine that Stalker might not be able
to do this today, but one day he would be
able to just design a space this. Yeah, because you
guys are using a place where you've actually physically been before,
it's less taxing on your brain or your mind or
your magic.
Speaker 7: The space is somewhere that I believe it looks different
for anyone who is there, Like what I see might
not be what he sees. But since we are we
have both been to this place, these meetings are predetermined
to be.
Speaker 5: This is where you go.
Speaker 4: Yeah, okay, I like that, and that does reduce the string,
makes it easier.
Speaker 7: Yeah, but the magic is can be more complex than that,
but making it simple is good.
Speaker 4: Yeah. Yeah, of course the magic can be more made
actually in this room. Yeah, that might. That would make
it a lot easier actually, and less taxing on you.
So let's say that that is what happens, because you're
meeting with an envoy essentially, right, So let's say he
is actually in this room and when you make a call.
Let's say that that snake symbol with the tear is
huge on this floor, and he's sat right in the
middle of it, right where that blood drop is, and
he is and you can see him and perhaps you know,
you also see an ethereal version of him standing so
that he can look at you and communicate, but you
can clearly see where his body is. So it's like
you're kind of going into the room, but you're kind
of sort of sharing his mind space. He's the host
of this space, so it's less taxing on you. And
that makes sense to me because they would want to
do anything in their power to take the strain off
of you so that you aren't left totally fucked when
you come out of here, and that means we're relying
on his magic. Okay, cool, Sorry, I'm just clarifying because
this definitely does help me. I want to make sure
it makes sense. Magic.
Speaker 7: You apologize to me, apologize to Greg. He's dying to
rip someone's head off and.
Speaker 5: Voice on them.
Speaker 8: M hmm.
Speaker 4: Okay, So who is this this envoy?
Speaker 5: His name is.
Speaker 7: Tyron. Okay, is that with a T.
Speaker 4: Kyron? Okay, c h okay, and.
Speaker 7: I wouldn't call him that.
Speaker 5: Okay.
Speaker 7: When I get there, I say, dream seeker.
Speaker 4: I have news, and what news do you bring?
Speaker 7: I have come across something very unusual. I seek guidance.
Hopefully it is guidance. I can give you what the fuck?
Speaker 5: Hold on? I don't know why.
Speaker 8: It's yes, my voice on the shade.
Speaker 4: No, no, that's not even Ishma's voice.
Speaker 10: Hold on, how about this one?
Speaker 4: There we go. Hopefully it is something I can give you.
Speak and be quick.
Speaker 7: Yes, you may need to seek the advice of others.
Speaker 5: I found.
Speaker 7: A tomb. It was well hidden. There were kindred by
my estimation, they have been their trap.
Speaker 5: And different.
Speaker 7: Types of sarcophagus for decades or longer.
Speaker 4: Will you allow me to see? And I think you
know he's asking to just take the memory and experience it,
and it'll take more out of you a little bit,
but it will allow him to then pass it on
up the chain.
Speaker 7: I will allow you to see. It is the only
way you can understand. But I am in danger.
Speaker 11: Of what.
Speaker 5: They are strong.
Speaker 10: And they are.
Speaker 5: Knive.
Speaker 4: Let me see for myself. Do you allow him to
see everything?
Speaker 6: Yes?
Speaker 7: I hold no secrets from my and.
Speaker 4: Are you sure, yes, I'm sure the answer stays the same,
but I just want to double check, okay. So then
very quickly, I think we see his head go back
and actually his mouth opens wide, and you can hear
a popping and a crack as his mouth and jaw
extends further than it should, and you hear this strange
as he's like inhaling and experiencing your memories here. Now,
what is happening magic wise, is he has to do
a physical act to then help him cast the spell
to allow him to scoop this out of your mind.
And so that's what he's doing here. So he pulls
that in and you can hear his body jerking and reacting.
It's almost like in a matter of one hundred seconds,
he's going to go through everything you went through in
the last couple of days. So you're seeing very quickly
his muscles and his arms jerking as he's walking the
way you walked, and he's experiencing everything you experienced. He's
not just witnessing your mind like it was a movie.
His whole body is going to feel everything you felt.
Speaker 8: And then.
Speaker 4: After a few moments, his neck snaps and he drops
dead and your connection is severed.
Speaker 7: Yeah, I.
Speaker 13: Okay, take a moment, recover my breath. I erase the symbol,
I quickly leave.
Speaker 10: Roll me.
Speaker 4: Awareness and wits? Please with the minus two?
Speaker 7: Is there are minus two for all checks now or
you said physical before physical?
Speaker 4: This is you looking around and being aware of your surroundings,
so counts as physical to me? Awareness and what wits
and difficulty?
Speaker 10: Two h.
Speaker 7: Success four out of two?
Speaker 4: Uh you hear? Hey man, I'm just trying to help you.
You know you need you need permission and your sire
needs to know.
Speaker 11: You know like that?
Speaker 4: You hear that coming from an alleyway.
Speaker 5: I.
Speaker 7: Obvious skate and I moved to launch, okay, but not
with deep interest.
Speaker 5: Okay.
Speaker 4: When you get there, you see Gunner taking a step
forward towards what looks to be and you would know
this a Marionette spell where a vampire is being controlled
by their sire from a distance. His eyes are white.
He is commanding it looks like Gunner to take a
couple steps forward, and Gunner is responding, Gunner, you can
come back now. We're going to continue the scene, so
feel free to jump in Stalker after a minute or
two whenever you feel is appropriate. But she'll be arriving
about now, so you happen to witness like you know
that he's being commanded, and you can everyone can feel
when a command spell is going off. Let's roll a
cult then, which is going to be intelligence and in
a cultural difficulty too?
Speaker 7: Do I have minus two?
Speaker 5: No?
Speaker 4: This is knowledge. So if you had stayed in longer
than like ten minutes, potentially it can become mental strain
as well. It depends on how long, and I think
how far and if you're making the space and creating
the space again, it's the thing with PBu right, It
just depends on what it is you're trying to do.
But that cost has to be equal to what you're
trying to pull off. Okay, so you go ahead and
make that role. I okay, zero atitude you do not know?
And then gunner, you take a step forward and you
don't want to step forward, but the voice again commands
come closer, and.
Speaker 5: I'm much crosser.
Speaker 4: Now you may roll wits and composure or sorry, excuse me,
resolve and composure one more time to try to break
out of this, because it's been two commands now.
Speaker 5: On a fight.
Speaker 6: One moment, no worries self composure. Did I have an
extra die on this roller?
Speaker 4: Yes, yes you do?
Speaker 5: And four again.
Speaker 9: Yes five out of four successes, you can break free.
Speaker 4: Now what does it look like?
Speaker 5: I think I clinching towards him one step at a time,
not realizing or knowing that I am But each step
by I muttered under my breath, what they ask me?
Speaker 3: What am I?
Speaker 5: Another step?
Speaker 1: What am I?
Speaker 5: Closser?
Speaker 3: What am I?
Speaker 5: And then I stop? I am a warrior, and I
think I wanna I want to run. I want to
get out of here. I'm not sure what I got
myself into here.
Speaker 4: Do you just break away and run?
Speaker 5: I think it the final step By just joked for
the opposite end of the early way that we entered.
Speaker 4: Let's just take off, stalker. You can follow Gunner, or
you can have an interaction with what's happening?
Speaker 6: What do you do?
Speaker 3: I I yah.
Speaker 7: Want to watch if the marionette does anything else.
Speaker 4: The marionette spell ends and he collapses to the ground,
and he's breathing heavy. He spits up some blood and
and he he is laying there on the ground, taking
several minutes to recover. Everything comes at a cost, and
this one was quite great. There was no preparation for
this takeover. It simply happened. And I think I think
you're able to tell this. You're an intelligence, you know
how magic works. This wouldn't be happening if it hadn't
been a sort of a hostile takeover quite sudden. You
can interact with him, or you can go after Gunner.
But I think it is pretty clear to you this
man isn't getting up for a while.
Speaker 7: Do I know of any nearby sanctuaries?
Speaker 4: I don't think, Sona, this is not a by sanctuary.
Do you mean you mean just a kindred.
Speaker 7: In generous yes, where he can recover.
Speaker 4: No, I don't think that you do. I think you'd
have to ask her for that. You've only been here
for a week. I don't think looking up a sanctuary
was on your priority list. But correct me if I'm wrong.
Speaker 7: I is he lying in the street.
Speaker 4: He's lying in an alleyway, in an alleyway, wheezing, struggling
to hold himself up. His arms are shaking, he's moving
a little bit. He's laying on the ground, his elbows.
He's propped up on his elbows while the rest of
his body is crumpled onto the ground. His pants are
wet because it rained earlier today. Again, he is struggling
to breathe. He's spitting up blood and other bile.
Speaker 7: And I think that he's going to die.
Speaker 4: I don't know if you know that, you can think
of whatever you like.
Speaker 7: I move on. I followed Gunnery.
Speaker 4: Then I think we're going to switch scenes to Cora
and Finn, and assuming Gunner that you are going back
to Korra's Estevan, Gunner and Stalker can arrive and Constantine
can arrive back at kors I'm actually going to say
that Constantine's already here.
Speaker 12: In the.
Speaker 4: Out of scene for a minute. I don't know if
they'd be in the bath, but they're just not present.
But Coray, you did, and I'm leading yes the door, Okay, yeah,
then i'd say, you guys saw him come in. He
was upset and immediately went and took the back. I
took a bout, didn't say anything, and just.
Speaker 8: Yeah, also probably covered.
Speaker 4: In blood, yes, absolutely covered blood.
Speaker 10: Conant, I imagine covered in blood and just hadn't said
anything the whole time and walked right into the bathroom.
Speaker 4: Yeah, yeah, okay, and Esteban, I think you probably arrived
with him or do you think you waited? Let's say, well, okay,
so since I said meat back at Korra's right, Yeah.
Speaker 10: So I probably would have looked around, and I was
going to ask, do you think I would have like
seen him like in an alley way, like kind of
behind something and hurt him if he.
Speaker 4: Was I think I think you can roll for that.
Mergs is here and writing in text. I'm assuming I
know her very well and that she would she would
allow you to not even have to roll for this. Yes,
you didn't. You don't have to roll for it.
Speaker 5: You can.
Speaker 6: Yeah.
Speaker 8: At that point, I'm pretty spry.
Speaker 10: I'm feeling pretty spry yet good and kind of just
taking everything in, which is a lot, but now not
having this hunger like just pressing on me the whole
time that it's just like like holy shit.
Speaker 8: Like what is all this this?
Speaker 10: Yeah, there are lanterns that don't have fire in them,
there are you know, all these things lighting up and
all this stuff. So but then i'm magic. Yeah, that's
I mean, that's what else.
Speaker 8: Could I.
Speaker 4: Okay, so then we are going to start there. Then
you probably followed Costantine back no, you're you're in the house, Constantine.
Speaker 10: I think I probably would help them up, and I'm like,
all right, we gotta we gotta go, like we better
get back.
Speaker 4: Yeah, so we will start right after you have helped
Constantine wordlessly into the bath, and then Cora and Fenn.
You would have seen Esteban bringing Constantine and drenched in
blood and Constantine does not look well. They've he's been
crying tears of blood so you can see that down
his face, and then brings him into the to the bath.
Speaker 10: Also, hm, he looks fucking gorgeous.
Speaker 4: Yeah, he does look pretty gorgeous.
Speaker 10: Like always pretty good, but now it's like glowing, even
crying and covered in blood. You're like, okay, you know,
yeah there's there's an aura maybe yeah, oh for sure,
big fang energy.
Speaker 4: All right, take it away.
Speaker 10: So I'm just I'm just I have just like closed
the door in the bathroom, right yeah, okay, well, yuh,
good news. As you can see, we have found our
way back. And as I'm saying this, I are the
bags of clothes still around.
Speaker 11: Yes, they're leaning against the wall in the entryway.
Speaker 8: Okay.
Speaker 10: And then as I'm saying this, I'm going to be
taking off my jacket and as I do this, you see,
like my shirt on my shoulder is it's wet. I
mean it's a black shirt, but I mean we're all vampires.
Speaker 7: It is blood.
Speaker 10: Ah, I said, I this is an incredible city. I
there's so many people around at this time of night,
and all of these lights, there are these these lanterns
that have no flame. This I am overwhelmed by by
this place. It is truly a magical city.
Speaker 5: I I.
Speaker 10: And I I'm saying that I'm looking for another shirt.
I take off my shirt. There's no wound, but the
shirt I take off is blood. You know, well, I
guess there's there's a hole. There's a hole in it.
And then I put on a new shirt.
Speaker 5: And then.
Speaker 10: I probably stuffed the What to do with my bloody shirt?
Probably I probably hold it up. I might squeeze it
out a little bit, and just so there's no more blood,
maybe put on my finger. And really this is uh.
I am. I am as I said, I am overwhelmed
with the wonders of this place. What the thought in
America such things could have been built?
Speaker 11: I think Core when you were ringing out the shirt,
cor probably winced because you She just finished cleaning up
after the last time you all were here putting blood everywhere,
and she would I think.
Speaker 10: I would go to this sink. I would go to
the sink. I'm feeling good, and yeah, it would be.
I would go over it and I'd turn on. I'd
figure out the sink and turn on. I'm being way
more respectful of the space now in general, and I
don't want my blood hanging around like that.
Speaker 11: Yeah, fair, Would you consider the shirt ruined or do
you want to keep it?
Speaker 10: Okay, I'd say this might need some sewing and perhaps
a cleaning. If you'll know somebody, I couldn't bring it
there tomorrow night.
Speaker 8: Okay.
Speaker 11: I'd probably reach out a hand and gesture towards the
shirt and say, well, I guess the first making do
is get the blood out of it here?
Speaker 10: Oh well, grass, Yes, as longest is no trouble for.
Speaker 11: You, Even if it were, I don't think I have
a choice. And she turns around and goes to the kitchen,
fills up the sink with water and puts the shirt
inside a lot of soak and release the blood from
the fabric. You seem to both have survived your first
outing in the city. That's good.
Speaker 10: Are results different? I feel better than I have in
well a few centuries, and feel myself again. And I
I do not know if I came of his rude earlier,
but I must apologize for my behavior if it came
off in a bad way. It has been I cannot
remember the last time I have felt such hunger, and
I fear that I have been a bit hugerish before,
so I apologize if I have come off in an
unfortunate way. It is quite embarrassing, honestly, to lose control
of your who you are for this, and it is
something I have vowed to never do. But I can't
forgive myself considering the circumstances. If you can mm.
Speaker 11: Hmm, I think considering our group, we all understand you
get a little testy when you're hungry.
Speaker 10: Yes, I have. Really I'm not used to experiencing not
having food readily available.
Speaker 11: Well, as you will come to find out, there are
many things about the city that you have yet to experience.
Shortage of food is not one of them.
Speaker 10: So I have found this evening, I can I say
what has happened to our friend Constantine? We all split up.
I also do not know where gone or has gone
as well? Stalker has Stalker said, thank you, I will
practice my power squad so I can do this, and.
Speaker 4: So can I go to have you have a mic arm?
Speaker 8: Yes, but I have to just so what like this?
Speaker 10: The other said that we did not find them, so
I don't know where they are how they fared, I
will say, I, well, obvious it is. I believe Constantine
has eaten well as well. He has not said a
word to me since I have found him.
Speaker 11: Afterwards, I could tell he seemed upset about something. Were
you with him?
Speaker 10: We had split up, We agreed to meet back at
this place. In fact, I had found him in an
alleyway down behind some things. I heard him solving.
Speaker 11: Of corus browse, crease and confusion.
Speaker 10: But how has your nine been.
Speaker 11: A lot less eventful than yours? It seems.
Speaker 10: Well, let's see, I've met some very lovely people. Tell
me who runs this city of New Orleans.
Speaker 11: It depends what side of the city you're talking about,
Mortal Kindred, what.
Speaker 10: Level I suppose My question is this is this city
run by the Camarilla?
Speaker 6: It is not.
Speaker 10: Oh, that is a relief to me.
Speaker 11: The old ways of New Orleans has kept them out
all this time.
Speaker 5: Are school.
Speaker 11: It brings with it certain relief without their guidance, without
their control. Life here it's perhaps very difference in other
parts of the world, or even the country.
Speaker 10: Well, I will say, in my life I am used
to not being under their thumb. But so I appreciate
if there is any benefit to where I have woken up,
that is it.
Speaker 11: Yes, well, that is the intriguing part of this whole situation.
Why were you put here.
Speaker 10: That I cannot say I will send New Orleans? I
will say, when I lived the last I remember New
Orleans was under the control of Isfania had the eighteen
fifties or so, it had taken it from the French.
Speaker 3: So perhaps.
Speaker 10: I don't know why, but perhaps there is reason that
I was sent over here, which that made it easier.
Speaker 5: Who knows.
Speaker 10: I know a little about trading in you know, regulations
been much easier if the same country can controls it.
Not that it is too hard to get things into
other countries if you want them to.
Speaker 11: Yes, there's there are always ways. I know most of
you don't remember much about what put you in the coffins.
Something that I have been pondering is how different each
of your backgrounds are. You come from different countries, different times,
people lived different lives, and yet somehow someone put you
all here in New Orleans, seemingly forgotten. I didn't even
know you were there when I took over the graveyard
became its caretaker. Your existence here is a mystery, not
just to you.
Speaker 10: If you did not know we were there, what pushed
you'll to find this?
Speaker 11: Well?
Speaker 8: Where is Phenic in the room?
Speaker 10: I'm sorry? Where is Phenick?
Speaker 8: Right now?
Speaker 12: I am leaning against the bathroom door so that no
one can get in, and I will know the moment
it's open when Constantine gets out.
Speaker 5: And my arms are crossed.
Speaker 12: And I think relatively still as I listen to you
to talk about everything.
Speaker 10: Something you have said, why exactly? But do you to
be a caretaker for a cemetery? Your bury bodies in
a performed funerals? Are you planting flowers?
Speaker 8: That sort of thing?
Speaker 11: Now, those kinds of roles don't fall to me. When
I say caretaker, I mean that literally. I take care
the space and sure it doesn't get disturbed, and that
it's available for certain people at certain times.
Speaker 5: I see.
Speaker 11: Besides, I think most of the normal visitors go there
when I'm not awake.
Speaker 10: That wouldn't make a lot of sense. How much do
I know about everybody else? And it is obvious we
do not come from the same place. Surely we must
have something in common aside from the crypt. I lower
my voice to her, just so you know, whispery, so
Fanny couldn't hear wherever we're talking? And I say, what
was What was the other one's name?
Speaker 3: Again?
Speaker 10: There's down the hallway.
Speaker 4: By the door, you mean by the bathroom.
Speaker 10: See see what's his name? I've forgotten? And I don't
want to be rude.
Speaker 11: I kind of shake my head, but shrug and say
his name.
Speaker 8: Is Fennex Phoenix.
Speaker 5: Yeah.
Speaker 10: Where do you come from?
Speaker 8: Where do you call home?
Speaker 5: That's a big question.
Speaker 12: I don't really call anyplace home.
Speaker 8: What country would you say you were from?
Speaker 5: When?
Speaker 10: When did you get stuck inside the coffin? How long
have you been in there?
Speaker 5: Years?
Speaker 10: Years?
Speaker 5: Yeah? Years?
Speaker 10: It seemed to be Americano as well. See, yeah, American prey,
very very different. You are right, And I crossed my arms.
Speaker 12: Get a little more guarded at the questions.
Speaker 4: Probably in okay, time for the other two to arrive.
Speaker 5: What time is it.
Speaker 4: Ooh, okay, let's see we did we kind of like
three thirty. Yeah, you went out around three thirty, and
I think Stalker said that he took about twenty minut
take you to the main heart of the city, which
makes sense considering where Cora lives and then and also
how fast y'all are, so twenty minutes to get there,
and then everything that happened after that, I'm going to
say at least took an hour and then obviously a
little bit longer for them to arrive after So somebody
math that for me, where are we at five o'clock?
Speaker 10: It's got to be like five thirty.
Speaker 4: Yeah, it's got to be like five thirty. It's all
the sun is almost up. It's almost bedtime, pink, yep, yep,
it is almost time for bed rest.
Speaker 5: What I have had time to go somewhere after I
ran away from the alleys, maybe like a park close
by that I could have just like, ooh, sat down.
Speaker 4: Yeah, do you want to do something in particular? There
you recouping before I came back? Yeah? Absolutely, what would
you like to have done?
Speaker 5: I just imagine ny onto the nearby park and I
sort of find a bench and sit down and I
have a blood back out. Now. I take a look around.
Do I see anybody? I think I'm alone.
Speaker 4: I'm glad. Yeah, I don't think you have to roll
for it if you'd like to be alone. It's like
five in the morning or you know, four thirty, So yeah,
we can say that you're alone. The only thing that
you would need to roll for is if stalker is
close behind you. And I think that he stayed back
a couple of minutes to watch this guy, So a
few minutes, then i'd make your role, assuming he did
follow you.
Speaker 5: So yeah, I'm not I'm not looking for stock or.
Speaker 4: Just anybody else. Do you want there to be someone here?
Speaker 5: I look around and I don't see anybody, And then
back to the blood bag and maybe there's a one
of those clock statues, a tall like pillar with the
clock on top, and I can see the time. And
then back down at the blood bag and.
Speaker 3: I drink it.
Speaker 4: Do you tear into it with your teeth? It feels
alike and you've done this before, so you know what
it's going to feel like. But it does feel like
maybe reeds that you used to chew on, but there's
no flavor here. As you rip open the plastic and
you know it to be plastic, and you begin to
drink this cold blood, chilled blood. And as you are
feeding here, by the end of the bag, you realize
and Gunner realizes this will not satiate you. You need
more than this. And I think maybe you had a
feeling in Inkling that that might be the case, but
you are afraid that that would be the case. And
now as you finish this bag, you know it's the truth,
and it's like the last one.
Speaker 3: And then.
Speaker 5: Just look over my shoulders again. Is that sort of
dawns on me? I think then they would go back
to the apartment.
Speaker 4: Then we will cut to your arrival and Stalker you
will be shortly behind him, so we'll have him enter first.
Speaker 7: Uh when news?
Speaker 5: When news?
Speaker 4: Don I think we decided let's let me look it up.
But you go ahead and start the scene there, Gunnar,
you're entering in in this conversation here.
Speaker 5: So do I have the keys to this place?
Speaker 11: So I think until we go to bed, it's just
gonna stay unlocked. I don't think anyone would have reason
to bargin.
Speaker 5: So hi bargin?
Speaker 4: That was amazing? Okay, Sunrise is around six am. Yeah, yeah,
in six thirty at the end of the month. But
I think we're we're yeah, let's say six thirty ish.
Speaker 10: So he just barges in like Viking Kramer, right, yeah, yep,
I jump like I I'm good taking by surprise. Imagine
might have heard his footsteps, but I was probably yapping away.
Speaker 5: And I am clearly there's something wrong, kind of frantic,
and close the door behind me and look up to
see the rest of you, whoever I can see.
Speaker 10: Oh, you made it back. We were starting to get
a little worried about you. Yeah, constantly made it as well.
But he is taking a bath. He perhaps did not
have an ideal evening.
Speaker 5: And how about stalker.
Speaker 10: I look around and I go, who knows, No, he
has not come back.
Speaker 5: But maybe start stumbling towards you.
Speaker 8: Holy all right, blood bag in my hands still, oh,
pick my face, like.
Speaker 10: I get a look of like like pity almost, I think,
like not like terrible, But I go like, oh, no,
like he didn't. Yeah, it's empty, right.
Speaker 5: It's empty. Yeah, yeah, it's ripped open and gotta come
up to A and coraan holding in tonight, sting doesn't
seem to work.
Speaker 6: Y here I have.
Speaker 5: By the choice, and I kind of slump again and
then just kind of fall into the closest seat I
can find and just kind of PLoP down.
Speaker 4: I think Cora, you would know instantly that if the
blood bag isn't doing anything for him, that means he's
really fucking old, which I mean, I think you knew already,
but if you were waiting for any confirmation this is it.
Usually that means that they have to have in mechanics terms,
blood potency level three or higher, I think is when
you no longer get satisfied by blood bags, which means
very powerful, very fucking old. But also there's something odd
to you that doesn't quite add up, which is the
knowledge that any vampire that is in torpor, which basically
is they've been staked and in are sleep in this coffin,
becomes less powerful over time. So that means he was
either more powerful than this beforehand, or something's just not
right here, because he should be based on how old.
I think you know, you saw the you saw his weapons,
you saw you know, I think you were kind of
knowing exactly where he was from or what time he
was from, and based on that information, he should be
much weaker than that. The blood bags should be providing
for him, but for some reason they aren't.
Speaker 11: Okay, I think I'm also realizing this and assessing the
situation where all of us are fed.
Speaker 4: Yeah, except for him. He looks a little bit better,
but yeah, he's still in rough shape. He's not as
good as everybody else.
Speaker 11: And the clouds are starting to lighten outside. We are
out of time.
Speaker 5: H m hm.
Speaker 11: Hm hm, I kind of, I think.
Speaker 13: Uh.
Speaker 11: At this point, Esteban is probably standing closest to us
along with Gunner, and probably look at Esteban and maybe
we share a look because he realized what was going
on with the blood bag, and I just look at
him and go, do we have we.
Speaker 4: Even have time?
Speaker 5: Yeah?
Speaker 10: We can plainly see out the window like it's a it's.
Speaker 4: The sun's coming up, right, sun is coming up?
Speaker 5: Yeah, I have no time.
Speaker 10: A friend here couldn't be quite a handful in the morning.
We cannot figure something. Our friend can be quite a
handful in the morning if we do not figure something out.
Speaker 5: The one I drink from before, where is she? I'm
looking around. He is.
Speaker 10: Taking some time to recover from his evening. It seemed
to be rough for him. He is in the bathroom.
In the bath.
Speaker 5: Yeah, books down all the way tours about.
Speaker 12: I am staring directly at Connor.
Speaker 4: Being I guess if I gonna love this crew. Oh
my god, I think this is a probably fine time
for Stalker to arrive.
Speaker 8: And I'm sorry.
Speaker 10: I want to pull Cora at the side in a
kitchen too, Yeah, yeah, yeah, go for it, Okay, I
need to figure out somewhere to feed him, even just
a little bit.
Speaker 4: Yes, I realized that I.
Speaker 11: Don't like the thought of letting him go without because,
like you said, we really don't know what that will
bring us in the morning.
Speaker 10: How much don't you like it? And I reach over
it in my jacket and I pull out the knife
that I had taken earlier from her apartment, and there's
blood on it. There's a little bit of blood because
I probably would have licked it clean. I am not
there is I will do this if I have to,
but if he needs more, as he does, it may
take more than I am not willing to give so many.
I have just become full again, but I will give
a little bit if I will help us out. I
ask if you will.
Speaker 11: Too, Incurus expression gets complicated and it looks like she's
trying to figure out what to say, and then finally says,
I don't think that would be a good idea.
Speaker 4: Now you should enter. I stop there.
Speaker 7: I need to know when the sun is coming up today.
If I were even come back here.
Speaker 4: Yeah, six I think we said around six thirty ish sixty. Yeah,
if I have an hour, yeah, I would go back
to my.
Speaker 7: I would feed. I need to I need to feed.
Speaker 4: Oh boy, that's where we am the session. Actually, sorry,
we'll start next week with you feeding the wonder wonder.
Speaker 8: Everything the past three.
Speaker 4: Or four hours.
Speaker 11: What I just I said it in the discord, but
like the whole time I cam was off, I'm sitting
here like.
Speaker 8: That's wrong.
Speaker 3: Yeah.
Speaker 4: I mean, if you guys want who we should because
I think the audience would enjoy our reactions to things too.
Speaker 5: You have been listening to Deathless. If you like the show,
please consider rating and reviewing, and for more stories in
this world others, visit the Table Story Library a table
story dot TV. Thanks, I'll see you next time.