Speaker 1: In the year twenty seven fourteen, a new squad of
Opera Davis was chosen by the College of Illusion. These
fools promptly went on to frustrate their DM at every opportunity. Today,
still working together, because really, who else would work with them?
They survive as adventurers of fortune. If you have a problem,
if no one else can help, and if you can
find them, maybe you can hire the Second Breakfast Club.
Speaker 2: Tony Kinney as Eddie.
Speaker 3: Falzoni, Jess Owen as a deer a Glow, Michael Cole
as Urag and.
Speaker 4: Jesse Wicks as Bill Crilliance.
Speaker 5: Nico Rodriguez as your DM.
Speaker 1: Welcome back to the Continuing Tales of a Fool's Quest.
Speaker 5: All right, and we are back. So when last we
left our fools, you all had talked to the Dean
and the council got Valley reinstated. Found out that Valley
was going with the Potters to the Divination Nation. The
Bells are going to the not Conjuration Nation. They were
going no, no, no, no, the Potters, Yeah yeah, yeah. And
then you are going to go to New City. You're
going to be escorted by General Cadbury and his five
hundred men that are going to go there to help
reinforce that, and then you're supposed to go into the
Abjuration nation to find out what happened to the infinite
page of Abduration. He also found out that there's a
party tonight because the Potters and the Bells are getting promoted.
So you're going to do that, but instead you cash
in a favor that Valley had from Gluteus Maximus and
spent the day at his shop haggling and getting magic
items and random things both for you. You got identified,
and then you bought some gifts for the party later,
and you just walked out of Gludias's shop. And that
is where we left off.
Speaker 6: Dude, I'm just gonna say that recap was amazing, spectacular.
Speaker 2: One last we left our hero.
Speaker 5: Yes, you made it easy, all right, I mean it
was ten minutes ago. What's the plan? Party?
Speaker 7: Yeah, party down, letting her hair down.
Speaker 6: I'm gonna go trim my toenails and head of the party.
Speaker 4: I'm gonna head over to the lunch lady's house a
little early so that I can make sure she brings
some extra hot pockets, and then I'm gonna put my
name on them.
Speaker 5: Okay, all right, I.
Speaker 8: Go see if I can find a scroll of message
Adira's brothers because that was pretty funny.
Speaker 3: Invite them. Ooh ooh, that'd be fun Delbert's coming.
Speaker 5: Yeah, yeah, Delbert's coming. Yeah. Your family's nomadic though, so
they're not in the town. They're not gonna make it, but.
Speaker 7: That would be hilarious.
Speaker 5: Yeah, Delbert will be there. Oh wow. All right, So
off to the festival or off to the graduation party.
Speaker 7: Yeah you so.
Speaker 5: You guys arrived to the graduation party. The idea was
to come fashionably late, correct, I know I don't know
about that, but everybody else doing that. Yeah, okay, so
you all rolling fashionably late. Just as the Dean finishes
his speech with the Lama Turkey, the tolment turkey, lam turkey.
Speaker 4: Thanks.
Speaker 5: I did that, and last time I had a speech
typed out. This time I did not. So he's just
and we.
Speaker 9: Wish we have the best on their journey and their voyage,
the graduates, That's what he says. Everybody starts cheering, and
he's like, their gift tables are up here, and so
they go and they sit down and people start lining
up to give the gifts.
Speaker 5: Just like they did at yours. Minstrels start playing. Some
other random group of kids are fighting off in the
background somewhere. You hear one of them. You know, it's
a small girl. She's like time that glow and then
punches her brother. You know, she doesn't line on fire
or anything. She's you know, remembering what happened last time.
They took inspiration there.
Speaker 4: If you've started to try to do you do.
Speaker 5: See they've got tables with all sorts of foods that
are up there, and they've all they've all picked, you know,
interesting foods. The Potters have some of the most bland
foods that you've ever seen. It's like they've got unseasoned
white bread. They have chicken unseasoned. They've got macaroni and cheese,
they've got toast and beans. I mean just really like yeah,
but they've got some cookies there, one for each one,
much like you guys had. And then then the Bells
they've got like really extravagant food so like you know,
one of them had like, you know, a turkey, but
it was like carved and magically molded to look like
a swan, so it's like turkey meat and it's got
like dark, you know on one side, light on the other.
Speaker 2: But it's a swan.
Speaker 5: And you know they've got like a just a meat swan.
Speaker 4: It's made the same way boneless chicken wings.
Speaker 2: Right.
Speaker 5: Yeah, And so I mean they've got like.
Speaker 6: Magically processed beat brought up.
Speaker 5: And in the center of their table that's all this
fancy stuff. They have this potato salad that is uh,
you know, magic like glowing under it. And you know
they've got like chocolate fountain right behind it, spurting up
chocolate everywhere, but just giant dish of potato salad. And
that's what you guys see as you walk into the
graduation party. Delbert is there. He's with you, Adira, the
lunch lady is with Bill, and then is by himself.
Speaker 9: I don't, I don't.
Speaker 5: Did Eddie bring a guest or are you just meeting
the guest?
Speaker 2: Yeah? He frex bombs here. I mean it's his graduation.
Speaker 5: Here, so with a weird grin in her face.
Speaker 3: Oh my, I got a super shiny sequin number. It's
like really flashy.
Speaker 4: Okay, hot pain, you forgot this.
Speaker 2: He left this.
Speaker 5: All right, so free ring guys, what are you doing
here for this? You gonna gone.
Speaker 2: I'm spiking the.
Speaker 10: Eddie cast invisibility eleven eleven?
Speaker 5: Who rag, you're invisible and you've got two giant bottles
of alcohol of liquor.
Speaker 2: Alright, then I'm gonna get a bucket, a bucket of punch.
Speaker 5: It comes in buckets.
Speaker 7: I'm getting one of them.
Speaker 3: There, Delbert and a deer are gonna watch the kids fight, Okay,
can give out some pointers?
Speaker 5: Yeah, yeah, you see a couple other people. They're uh
standing off to the side there. They're they're children too,
but they're like more dangerous looking children. They you know,
they they're just sitting there watching and they start taking
bets on which ones of the little children there they
are they are, or.
Speaker 7: Replace our bets on the girl.
Speaker 5: Okay, all right, she's quite the scrapper. They'd break a chair,
and Delbert kicks the leg of the chair over it
broken over to the girl so she can pick it
up and use it as a weapon.
Speaker 7: I give him a little squeeze.
Speaker 2: I'm so surey.
Speaker 4: Side who uses pocket selling first?
Speaker 5: Alright, it's all finding game until somebody busts out in
elm odell.
Speaker 4: Are you gonna get it?
Speaker 2: Now?
Speaker 4: There's so many of them now.
Speaker 5: Oh yeah, yeah, oh but yeah.
Speaker 7: So who brought what gifts? I got my gift.
Speaker 4: I brought. I brought the hot pot. It's a hydrid.
Speaker 7: Got the hydra or the cursed hat? You got the
first hat?
Speaker 2: The hyder. It seems like it's fifty rights. I think.
Speaker 5: Okay, all all right, So you guys queue up for
the gift.
Speaker 7: Table after I grab some punch. Yeah, definitely right.
Speaker 5: You got some punch. You won your bet. You won
your bet, so got ten gold off the girl. Uh
the orphans who disappear into the crowd to do orphany things.
Speaker 7: Yeah, wander towards the punch bowl.
Speaker 5: They wandered towards the punch What punch bowl? So you
queue up in line and you are there and you
come up first to uh, well, it's all one combined
table for this, right like the they're up on the
stage and you got this, you know, big big table
with all of the with the two clicks that are
up there, and Valley is being recognized. She did get
to sit with the potters. So she's sitting with their
size on their side of the table, hanging out with them.
Graduation yep, yep. And so Bill, you were the first
up to the table. So, uh yeah, is it the
Potters or is it the same line? It's this so
the table, it's just one big table, I guess. But
like they're they're all they're sitting in two different groups,
so like I wan on one side of the table
one or the other. But it's a big line that
goes up. So you all queued up to go up
to the tables to give your congratulations and gifts, and
so you showed up so you can talk to whom
ever you choose.
Speaker 4: I'm just gonna show up and be like, well, we're
gonna split these between you guys. We just want to
make sure that you're ready for your travels. And I'm
really proud of you all. I'm me and lunch lady.
I should really know her. Me and lunch Lady have brought.
Speaker 2: Probably gladys.
Speaker 7: She's l ll cool lady.
Speaker 4: Yeah, I'm just gonna change name every day. So we
brought you these visa for you. I'm very, very proud
of you all. I'm just you know, just always remember
second and third is solid placements. Yep, those are numbers here.
Speaker 5: Oh I forgot to mention Valley is wearing the beer
hat that they test that. The potter t she's sitting
there tonight wearing that, sitting on it.
Speaker 4: I am going to stop over there. Bally, you're better
than this. You're not great, but you're better than I
had to do this. They say, a.
Speaker 8: Lot, super cool. I'm gonna cast invisibility on the beer hat.
No not, you got a six?
Speaker 2: Okay, I rolled the three.
Speaker 5: You think it's invisible, So so you cast invisibility and
it goes, oh man, we're gonna say on Frack closed.
Speaker 2: All this.
Speaker 3: I'm thinking for this family, that's the perfect time for
me to come up and give Frack the bottoms that
I was going to give to whoever the female was
in his group, like, I think you need these.
Speaker 5: Boks and and she does so actually hit him with
the finger of death. You were you were holding the.
Speaker 2: Rod, no, heavenly stuff.
Speaker 5: So so yeah, So Frak covers his covers his bits
and he squeals and when he goes invisible, just as
a deer pops up, and it's like it.
Speaker 7: Gives him the bottoms.
Speaker 2: Put this hat on too.
Speaker 4: The hat the changes bits of him size, oh god, but.
Speaker 2: Smaller.
Speaker 5: Oh so we're gonna do this.
Speaker 11: So he's like uh, thank you.
Speaker 5: And so he takes the bottoms and he definitely puts
puts him on over his clothes. Yeah, he puts the
loin cloth on over his clothes because his clothes are
still there and he can feel them. They're just not
visible anymore. So he uh yeah. So he's he's like, okay, thanks,
and then he goes to put the hat on. And
the higher the number, the higher the body part. So
head would be twelve, feet would be one or two
rather ready. Oh no, so this is a six Frank
sets he did.
Speaker 12: He's got a big old booty, so he's a squeezing.
It's just getting bigger cake. It's it's like full thong mode.
Now it's riding all the way up.
Speaker 4: He's like, why.
Speaker 2: It's a wild magic serch or something.
Speaker 4: Man, oh my god, it's crazy.
Speaker 7: I got to ride it out, buddy, Frex.
Speaker 5: Mom comes up behind you, guys, all this is up, Like, Frank,
what are you doing?
Speaker 2: We need to do something about this.
Speaker 5: Now is not the time for pranks. Get dressed, just
where your clothes.
Speaker 8: I think we should ground him.
Speaker 2: What mom, I don't give her a switch on the
chickens and walk off.
Speaker 5: Okay, all right, So that's the gifts, right, last, but
not least.
Speaker 6: So I go up to the Potter's table. Since you
know longer have your hydra, we wanted to give you
this to say thank you for all your help and
to wish you the best.
Speaker 5: Oh it's cute. And they start playing with it and
they're like, what what happened?
Speaker 4: Like?
Speaker 5: Does it when when I touch it, it's like, what
does it do?
Speaker 2: Oh? It it dances?
Speaker 5: Oh that's amazing. I wonder if I can use this
somehow to defeat my nemesis, the evil Sorcerer. That'll be fine.
My my nemesis named shoulder Wart. I bet he's in
the Divination Nation, just planning to get to get to me.
Speaker 2: It seems like.
Speaker 5: A right, Well, thanks for the gift. This is really nice.
Speaker 6: Try the punch, okay, all right, because that's where I'm headed.
Speaker 5: Back to the punch. All right, all right, so you
guys have delivered the gifts. Anything else you do here?
The party is just kind of kicking off every same
as what having before. People are trying to get drunk,
there's dancing, there's music, there's games, there's people playing cards.
There's just everything at a big graduation party. Somebody's uncle
is talking politics.
Speaker 4: It's I'm starting a congo line.
Speaker 5: You're starting a congo line. Yes, okay, all right, to.
Speaker 4: The first ever full circle congo line.
Speaker 8: And then he's gonna slip out of him sleep all
of the guests.
Speaker 5: Okay, all right, So who do you convince to first
do this with you?
Speaker 2: Okay, I jump in right after her.
Speaker 4: All right, you bring practice mom.
Speaker 5: Oh yeah, so you all jump into this congo line
and you get it up and started. And the congo
line is looking so good, right because he rolled an eight,
so it happened, but something bad happened. It's looking so good.
Everybody's jumping in. The musicians jump in, they stop playing stuff,
the dean jumps in. Everybody's doing this. However, you still
are on school property, and at a certain point you're
walking around what is reasonably a giant, giant place of
power that's here, and everybody's singing the song because the
minstrel stopped playing and they're all singing, dancing and chanting.
Went up from the ground in the center of the
congo line. We're going to do combat, I thought so too.
Speaker 2: Another hell gate.
Speaker 5: Rises, this giant monster made of fruit punch it's got
chunks of watermelon. It's straw muddled strawberry, and you are
all everybody is singing and you hear Valley scream.
Speaker 4: You're just like, ah, what is that?
Speaker 5: And this thing shoots its liquid out toward all of you.
Our heroes will return after these messages. Hey there, it's
Nico again. If you'd like to skip the ads next time,
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fools quest dot com. And now that the commercials are
out of the way, it's time to dive back into
the foolishness. And I would like an evade danger role
from all of you.
Speaker 8: Try to dive under that head table. But I rolled another,
So it's it's four totals.
Speaker 2: So if I've been drinking, what.
Speaker 5: Did you get snakehead?
Speaker 2: Oh?
Speaker 5: Roll again? Okay, that's okay?
Speaker 2: Eight?
Speaker 5: All right, so so two fails. Nine Okay, so you're successful,
but something bad happens. Adira have anything. It depends on
what you're doing to escape? So what are you doing
to escape? So like if you're so. For example, Eddie
was diving under a table, so that would have been
like a dexterity to try and dive under, but he failed.
Speaker 4: I was jumping behind other people.
Speaker 5: You're trying to hide behind other people.
Speaker 4: That's probably I know how to fight.
Speaker 7: It doesn't matter either way.
Speaker 3: I rolled it two and I'm just trying to endure,
which makes.
Speaker 7: It a five.
Speaker 5: Okay, all right, So this thing just shoots out fruit
punch at everyone and it is like a Nickelodeon slime
Fest only with fruit punch right and shoots everyone.
Speaker 7: So we're, oh, does he know he's doing me a favor?
Speaker 5: I've on two D six rolled minimum damage, so like
to damage because yes, so to damage from this to
everyone as it shoots everything. With the exception of Bill,
Bill was able to hide behind someone. The problem is
he hid behind the lunch lady, who now is not
amused with your Shenanigan say, she's no longer head over
heels for you. She's very disappointed that she picks up
such a cowardly date for the couch.
Speaker 4: At least I'll be.
Speaker 7: Dry uses and abuses that.
Speaker 4: You know, this seems like a great time for them
to be able to prove their.
Speaker 7: Work the new click. We just bow out this.
Speaker 5: I will let you escape, I will let you run away.
There are plenty of people here.
Speaker 2: I don't cast in visibility. I'm the punch monster.
Speaker 5: What good luck suckers?
Speaker 4: Hit with the prismatic pattern or whatever.
Speaker 2: You just planned it? I don't know.
Speaker 4: Hold still, I don't know if that works on bunch Monster?
Speaker 7: Does it speak English? Try it?
Speaker 2: Oh?
Speaker 4: Did we? Who sturtns it?
Speaker 5: Whoever? Whoever wants to go first?
Speaker 2: All right, let me look.
Speaker 5: Normally, you guys had like a systematic order like pretty.
Speaker 2: Pretty much like yeah, yeah, usually on the dera.
Speaker 5: Yeah.
Speaker 8: I think Bill would cast his his little thingy.
Speaker 7: Yeah, I think I harmony attack. So I'm in a rage.
Speaker 3: Yeah, so casting an invisibility, I mean it wouldn't work it.
Speaker 5: Oh yeah, no, it would be kind of pointless for you.
Speaker 2: Yeah, that's true.
Speaker 4: So maybe I would just I'll play your song.
Speaker 7: I'll just fucking hit the bastard.
Speaker 5: It it.
Speaker 4: Behind the lunch.
Speaker 2: I don't have my staff on me. I don't think
that's a bad in this party.
Speaker 4: I'll so that's a nine.
Speaker 5: Yeah, you've always got your symbol on you.
Speaker 7: So I rolled them to hit time to glass.
Speaker 5: And to hit, so that hits, but it gets to
hit you back.
Speaker 7: I forget. How where's my weapon?
Speaker 4: Oh yeah right?
Speaker 2: Yeah?
Speaker 5: Your weapon damage is D eight right, d T D
ten right, D ten plus one fire damage for being enraged,
right plus whatever Bill just gave you.
Speaker 4: It's forty four for the damage.
Speaker 2: But then.
Speaker 4: But I got a nine, so there's also a complication.
Speaker 7: I get forty four though.
Speaker 4: Unwanted attention or reverberates to other targets, affecting them as well.
Speaker 7: Seventeen points of damage.
Speaker 5: Okay, wow, so it's almost it's almost dead just from
that one hit. It's got three hit points left, but
it gets to hit you back.
Speaker 7: Okay, Dover's right there to protect me and toom so,
and it.
Speaker 5: All also gets forty four points of damage to add
to it. That seems like, yeah, so inspired the dragons.
He sure did fucking.
Speaker 3: Billy way to make me look good in front of
my boyfriend.
Speaker 4: Six nine time stop it.
Speaker 5: Eleven twelve you've got armor, right, sixteen damage? He has
one armor. It's fifteen all right, So those two are done.
Who wants to go that rag ye ooh punch.
Speaker 6: I'll go in and just grapple one of the legs
and just start drinking it, well, squeezing it, doing damage.
Speaker 5: Okay, you're drinking, all right.
Speaker 4: It's not about alcohol.
Speaker 5: Run awayte sucking the punch monster from the waist down?
Speaker 2: Like what is.
Speaker 7: Happening from the spout? It's from the tap.
Speaker 5: What's a five?
Speaker 2: All right?
Speaker 13: Plastic you are and this one it's made of the
same composition that you spiked the punch bowl with, so
it has got alcohol in it as well, and so
you're just getting more drunk.
Speaker 5: But you cannot drink it fast enough to do it
any real damage.
Speaker 14: Uh so, I guess for the eddie, does that make
it flammable?
Speaker 2: Pull?
Speaker 6: Lime kneecap?
Speaker 2: I think, uh look out, stop dropping roll. I would
turn him invisible because I'm drunk too.
Speaker 8: That's I don't know what else do I'd bring my
I'm gonna bring my staff to a party. I don't
have a weapon. I don't have any spells that do damage.
Speaker 7: I've got an extra X.
Speaker 2: I should have turned it, you know. Actual, I'm gonna
turn it a dera.
Speaker 7: Invisible because I'm six points.
Speaker 2: Yeah, I sa hard to take that hit. That was
a hell of a hit, and that was a hell.
Speaker 7: Of it over it's a little pissed.
Speaker 2: I'll wait for Bill, a healer. I'm gonna turn a
deer in baseball.
Speaker 5: Now we're gonna say other people are hitting it too
and attacking it and doing things. It's just it's health pool.
It's just for you guys. Like once you're finished with it,
all right, so it again does it's splash blast to
get everyone off it, like throw everyone away, blast them
all away and back. So it is going to that's
an eleven to hit everyone that's out there. But I
will let you all avoid danger again if you want
to try and get away from like hide and get
away from it. Not you're literally on it.
Speaker 2: Yeah, I'm at ground zero.
Speaker 4: I'm already in the doghouse. I'm going to attempt to
avoid danger by distracting the lunch fleet so she doesn't
notice a coming.
Speaker 8: So I couldn't use my I'm gonna try to jump
under the table again.
Speaker 2: I'm still wlaying on the ground neck.
Speaker 4: I got an a roll under it.
Speaker 2: Hey, that's you got.
Speaker 7: I got.
Speaker 2: Okay, I got a twelve to roll under the table.
Speaker 5: Okay, So I'm gonna give a what do you do
want to avoid danger?
Speaker 7: Well, I'm invisible, so I don't know. Seek cover behind Delbert,
I don't know.
Speaker 5: So a deer is not successful? There, Bill, you are?
Or no, you are successful. But there's a complication. Bill,
you're successful. There's a complication too. So what do you
do to get her attention?
Speaker 4: Okay, I'm just gonna yell do her and be like.
Speaker 5: I am so sorry. I didn't mean for that to happen.
Speaker 4: And shifter.
Speaker 5: Between me and she totally knows what you're doing. She
just gets splashed all over her back again.
Speaker 2: Just like.
Speaker 4: That's fucking crazy. I could possibly see it.
Speaker 11: Dear yours was successful too, so you were able to.
Speaker 5: Dive away, but you landed in a giant puddle of
this soupy stuff and your rage goes out, your fire
goes out.
Speaker 2: You just.
Speaker 5: Your new outfit, Eddie. What did you get?
Speaker 2: I got a twelve?
Speaker 5: Oh hell yeah? So what did you do to avoid it?
Speaker 2: I rolled underneath the table that I down next to
last time?
Speaker 5: All right, and uh, reg you took a hit for
seven hit points right to your face.
Speaker 2: I told you to look out all right?
Speaker 3: Back to Bill, So yeah, a Deira needs help.
Speaker 7: Don't forget, dear, that was an awesome God.
Speaker 3: I can't believe you never got hit.
Speaker 5: You didn't see that she's invisible.
Speaker 4: No before she turned invisible. I'm talking about when she
got hit.
Speaker 5: Oh, I got you. I forgot Everything is gaslighting, just
lying or healthy.
Speaker 2: All right.
Speaker 4: So I'm gonna I'm gonna heal her for the two
DY eight and then she'll also get the She'll only
get two D four. Damage is time because I'm doubling
the healing. But it's it's a nine.
Speaker 5: So complication, Uh complication. It's going to turn and look
at you, and it's its next hit is coming right
for Bill's head.
Speaker 4: Well, I healed the deer for fourteen. I think he's
really mad at you. Birth Can I call you Bertha
delores where he said?
Speaker 5: She says, my name is and then gets splashed, then
back down, completely interrupts her.
Speaker 7: I knew that.
Speaker 2: Waitress voice, all right.
Speaker 5: Uh. That takes us over to Eddie.
Speaker 2: I h m hm, you're gotting help him.
Speaker 8: I'm I'm gonna make a copy of Bill. I'm gonna
make I'm gonna make then a looser, all right, that's
gonna be a ten all right, I guess that and
have it run off to one side.
Speaker 2: The other side has the lunch lady sweet and reg
after taking a hit to the pace.
Speaker 6: I'm just gonna look at him and use my amulet
that I do.
Speaker 5: Nine nine okay, So I gotta I gotta scroll back
up to Yeah, I gotta scroll back up to the
Pity the full ambulant.
Speaker 4: It's happening.
Speaker 2: No, it does. Mike's Taming Good, Mike's Taving good.
Speaker 5: Punch column that you got that a while ago. Uh,
pity the full pendant once per day. When activated, this
magic pendant causes one target with insight to pity the
food that's wearing the pendant. This is not control the
target's actions, but instead causes the target to become less
hostile for one D six minutes. It's two D six
plus your charisma for the role. What you get nine
nine okay, So on a seven to nine, it makes
the target hostile toward an ally if no other allies
are around, the waar weeps uncontrollably for the same minute
of time. So so it doesn't pacify it, but instead
it definitely makes it go after Bill, go after Bill
full on. So it's not going to do an AOI
attack this time. It will just chase after Bill. Now,
what an undeserved thing. Now choose your lunch, lady, shield.
Speaker 2: Bill.
Speaker 5: There's two of you. Now I need to know high
or low?
Speaker 2: Hi? Hi?
Speaker 6: Hi?
Speaker 5: It is all right. So it just takes off bolting
after streaming or sledging or whatever, after the over toward Yeah,
it's gonna be toward the wrong Bill, and it just
brings its full weight down on fake Bill and just
smashes it into me. Right, this dissipates into nothing. But
that looked like it would have been a very painful
attack Bill, if it had hit you.
Speaker 4: I'm gonna look at the lunch and be like, see,
imagine if that was me, So you'd have missed me.
Speaker 2: You feel real bad about what you said.
Speaker 4: I could be dead right now, all right, I.
Speaker 5: Think that takes us back to Bill's turn. Right, this
thing is still alive.
Speaker 3: I didn't go Yeah we skipped the deer, did we?
Speaker 2: Oh?
Speaker 5: Yeah, we did skip a deer. Sorry?
Speaker 11: Sorry, sorry, sorry, sorry sorry sorry.
Speaker 5: Okay, it's one more hot park, No more gravy and
biscuits for you.
Speaker 2: Well, I'm still good.
Speaker 5: Well to hit that time that hits and there's oh
you're not enraged anymore, but D ten, two D four
and two D four. Yeah, you have to kill it.
It's only got hit three hit points left.
Speaker 7: How big is this thing? Can I climb it?
Speaker 2: Yeah?
Speaker 5: I would say you can try to climb magically somehow.
Climate it's made of lick, so it'd be kind of
hard to, like, you like, jump off one of the tables. Yeah,
swim through all right.
Speaker 3: Yeah, I'm just gonna run at the closest item that'll
give me a good launch point off them.
Speaker 5: It's Delbert. He gives you a boost, perfect right.
Speaker 3: Yes, he's gonna fling me through the air, and I'm
an flip and bring my axe down on his stupid
fucking head and just split him in half.
Speaker 5: Yeap, And his brain was like one of those pineapple things,
you know, like the just giant pineapples that they put
in fruit punch. Sometimes he just splatters up the pineapple
brain and it just shoots everywhere and explodes, and then
everybody cheers. They're like yeah, And and everybody's drunk too,
because that guy on I mean, it's like in there,
everybody ever sticky and drunk.
Speaker 4: I ams dry as a bone.
Speaker 14: Actually, Bill is the only person completely dry, hard, invisible.
Speaker 4: We really got to stop eating food around here. It
keeps attacking us.
Speaker 2: He runs around it.
Speaker 5: Oh man, all this because you wanted to start a
conga line.
Speaker 8: I mean, with combination of the place power in the
cursed hat.
Speaker 7: Wow party to remember.
Speaker 5: Yeah, you guys see Frack walking across the dance floor
with his ass just like swinging it back and forth.
He's got the full hips way going with it, a
big old doll over.
Speaker 2: He's got cake.
Speaker 4: He doesn't know what's from the hat yet, so he still.
Speaker 5: Got the hat on his number one side.
Speaker 7: Adarra and Delbert mysteriously disappeared for about two.
Speaker 5: Hours, accompanied by a brown chicken and a brown cow.
Speaker 4: Dis Bill also disappears. The lunch lady's definitely still there.
I would smooth things over and bring her back to
my place, but she's sticky and I don't want that
in my new cabin.
Speaker 7: But the syrup man, Isn't it worth it for the syrup?
Speaker 4: His mom leaves his graduation to hang out with you.
Speaker 7: That was so heroic.
Speaker 4: I think wait, I think Brock's mom is a villain.
Speaker 5: The army wasn't there now Okay.
Speaker 7: So Adira, after her fun time, goes and finds.
Speaker 5: The Army General Cadbury.
Speaker 3: Okay, yeah, just talk to them because we're like really
fired up now, okay, all right?
Speaker 5: So yeah, so the Army is, uh, they're there, you
know where they are, Like there's a specific spot where
they train where you know, they've got like their own
military academy that's here. It's pretty pretty not informal, but
it's not as like rigid every time. It's not as
rigid as what you think, like you know, the US
military schools and stuff like that, right, it's pretty much
there's a lot more lax because it's pretty nomadic, right.
These guys just kind of trained for general combat, you know,
for a war.
Speaker 2: So those names General Cadbury.
Speaker 5: It's general combat. So yeah, you know right where to go.
So you head there. And when you get out to
about where they are, you see if you of the
grunts and you tell him you're with the Second Breakfast Club,
and he escorts you and Delbert and anybody else wants
to go up to see General Cadbury. So who all
is there?
Speaker 4: I think I think I'll have that way. I got
no reason to stay at that party.
Speaker 2: No, I'm drinking punch off the floor.
Speaker 4: Wherever are you just walking around.
Speaker 8: With We're sitting on that stage with buckets.
Speaker 5: With buckets, the clothes are still a visible.
Speaker 2: Yeah, well let's do it again.
Speaker 7: Is it late in the evening?
Speaker 5: No, I mean well, I mean it's kind of getting there.
It was evening when it started, but I mean that chaos.
Speaker 2: You guys are.
Speaker 5: Probably like an hour into the party, so we're not
like late late.
Speaker 7: Well, I just the whole point.
Speaker 3: I just wanted to go and like talk to some
of the soldiers and bring them some of the spike
punch and here's some stories of battles and whatnot, because
the Deer and Delbert are very fired up.
Speaker 5: Okay, yeah, yeah, So yeah, you tell them that they're
there and they'll they'll tell you where Cadbury is. But
I mean, if you want to skip Cadbury for Arale
and just hang out with the grunts, do some some
saucy talk with the salt, some cards, Yeah, exchange stories,
bring some Moreah, there's a ton of punch now.
Speaker 3: Yeah, that's get them loud and boisterous and super excited.
At least one of the breakfast club.
Speaker 5: Yeah, you're definitely.
Speaker 7: Are you still there. I'm not knowing what we're doing now.
Speaker 4: I'm going to the camp and I'm just going to
set up my wagon there and then go inside to
unwind from how dangerous the position I was in, and uh,
we really just have to recover from that.
Speaker 5: It was a long day, okay. So you you take
your wagon at the camp, say you're with the Second
Breakfast Club. They tell you where General Cadbury is. You
ignore that as well. It's just set up here.
Speaker 4: That's wonderful here to hear.
Speaker 7: I tell them we're here.
Speaker 4: How you'll come find when it's time. I'm gonna go
have a nap.
Speaker 5: All right, and then Eddie and new Reck. You're still
back at the party, Yeah, hanging out? What are we
doing there?
Speaker 2: Having them?
Speaker 4: We waited till after combat split the party this time
at least. Yeah.
Speaker 2: Yeah, we're just hanging out, having a good time, you know,
drinking punch.
Speaker 4: All right, yeah, eating unseasoned food.
Speaker 2: Yep.
Speaker 5: Yeah. You see uh Gary Slaughter. Uh he's sitting there
holding the little uh a little hydra in his hand,
watching the dance over and just do it. Slap him
on the back.
Speaker 2: So yeah, see it's missing ahead just like yours.
Speaker 5: Oh yeah, I saw that. Thanks for not telling on me.
Speaker 2: Oh we did, just go walk away? Hey, Gary, look
what I can.
Speaker 5: Do because the last time you here, didn't you blame
it on frack?
Speaker 2: You did? All right?
Speaker 5: Anyway, Okay, so when you do that walk away?
Speaker 2: Yeah, yeah, I'm gonna go.
Speaker 8: I'm gonna go chat with Valley though, all right, and
uh well she's with the Potters, all right, so I
guess I'm not gonna walk away. I want chat with
Valley and the Potters real quick. Listen, this lady is
precious and you better protect her. Okay, yeah, because she's
she's been running over my life.
Speaker 5: I get it in a cart and the cart yeah, okay,
all right.
Speaker 2: I've been teaching her stuff. Oh she's probably got rituals.
Oh you to her?
Speaker 5: Yeah? Okay, why very well?
Speaker 2: All right, well deadly.
Speaker 4: Let me live.
Speaker 5: Deadly, especially if they're in prison.
Speaker 7: So especially when.
Speaker 2: They're you guys see frecks.
Speaker 3: But yes, I think everyone from space all fracks.
Speaker 2: But give another drink?
Speaker 4: What happened here?
Speaker 6: Just to make it, I'm trying not to stand too
close to Valley. I'm tall, she shortened, My clothes are invisible.
Speaker 2: I don't want to get off. I'm just gonna wander around,
make everyone uncomfortable by being too drunk. Close.
Speaker 4: Tell everyone at the party about how you became an orphan.
Speaker 5: A couple of.
Speaker 8: Orphans walk by you in salute, give him a nod,
make see your handshake.
Speaker 5: This is when Eddie gets too drunk. Does he start
like narrating like old scenes in his life, like.
Speaker 8: Detective Yeah you know, I was sitting there and Frank
walked up to the table last soon and it's there.
He was never seen curves like that outside of a
race course. I'm just saying that out loud.
Speaker 4: I didn't get back from his mother.
Speaker 2: I didn't get that.
Speaker 8: Oh man, you after a day like today, it was
a sight to make your eyes so.
Speaker 2: Well.
Speaker 5: Thank you for the hat.
Speaker 2: You're welcome.
Speaker 5: Oh okay, all right, we're moving on. So you all
do this. You all crashed for the night at your
different wherever you want to do the things and whatever
you want to do, and you wake up the next
morning in your respective places. Somebody in a cart.
Speaker 7: Are we hungover?
Speaker 5: Let us see, we're gonna need some constitution rolls here.
Speaker 2: I don't even need a roll.
Speaker 4: Yeah, I didn't drink.
Speaker 2: I rolled a five.
Speaker 5: Six eight.
Speaker 4: I rolled a two six seven eight.
Speaker 5: Okay, all right, so you rolled it two? Okay, roll again, yeah,
two and five. Yeah, you didn't even drink, so you
don't have to roll over. Flash now it gets flashed.
You are completely fine.
Speaker 4: I'm still going to wake up and come out nursing
a hangover just for the pitch.
Speaker 6: Red Wagon and drank wine all night.
Speaker 4: No, I drink nothing. I'm just gonna come up. You're like,
oh man, I'm also supper.
Speaker 2: Uh, Bill, We're all in this together. Bill.
Speaker 5: When you come out, you do find a case of
gold leaf there. That is for you, all right. The
rest of so Adira and you guys wake up with
terrible headaches. But that's really it, like light sensitivity, you know, Eddie,
you wake up and just just puke, man, like, just roll.
Speaker 2: Over and put my sock on, go puke, and the
other one hanging on the.
Speaker 6: Doorknob, just like a common Tuesday.
Speaker 4: And you're sure is a Tuesday for me.
Speaker 15: This concludes this episode of a Fool's Quest. Join us
next time for more fun and daring adventure. Thank you
for listening, and don't forget to like, subscribe, review and
comment on your favorite platform to listen to All Fool's Quest.
Speaker 5: Both Wagons.
Speaker 2: Yeah, I remember every time before we started recording f
one just one thing, just one This time.
Speaker 7: So far.
Speaker 4: I can't.
Speaker 5: Actually, you've covered up the microphone and said something away
from the mic. It definitely did not pick it up,
did not.
Speaker 4: Carry through well the podcast fair Edo answer you here
in hindsight obviously not the call.
Speaker 2: All right,