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<v Speaker 1>You're listening to episode seventy seven of Game Spot after Dark.

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<v Speaker 1>On this week's episode, we talk about hit Man three

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<v Speaker 1>and all of the resident Evil announcements. Hello and welcome

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<v Speaker 1>to episode seventy seven of Game Spot after Dark. Joining

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<v Speaker 1>me this week is Callie Plaguey Hello, Tomorrow's saying.

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<v Speaker 2>Hi, and Jean Luke Sydke Hello.

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<v Speaker 3>Hello.

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<v Speaker 2>It is kind of a busy week this week.

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<v Speaker 1>There's the first big release of twenty twenty, and we

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<v Speaker 1>plan on talking about that quite a bit. But before

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<v Speaker 1>we do that, we're going to talk about what we've

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<v Speaker 1>been playing a little bit. CALLI do you want to start?

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<v Speaker 4>Sure? In addition to continuing Personify Royal, in which I'm

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<v Speaker 4>about I'm a little over eighty hours into that now,

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<v Speaker 4>I've been playing more Animal Crossing. My biggest thing lately

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<v Speaker 4>is that I am about to complete my catalog, so

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<v Speaker 4>I will have crafted every item in the game, collected

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<v Speaker 4>every single item in the game.

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<v Speaker 5>Goddamn.

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<v Speaker 4>I have literally two more items left. One of them

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<v Speaker 4>is just something I'll get from next time Gulivar visits,

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<v Speaker 4>and then I need to craft the Aquarius Urn. It

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<v Speaker 4>just switched to Aquarius season yesterday and I still need

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<v Speaker 4>the golden shovel, but that's not catalogical, so it doesn't count.

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<v Speaker 4>And I'm very eagerly awaiting news about the update that

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<v Speaker 4>was promised. There's supposed to be a late January update.

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<v Speaker 4>If I am not mistaken, it's beginning to look a

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<v Speaker 4>lot like late January. So I would really like to

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<v Speaker 4>know when we are getting fest of All, which is

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<v Speaker 4>the holiday that was teased. So you know, I'm just

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<v Speaker 4>keeping up. I'm staying on the beat, looking out decorating

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<v Speaker 4>my island.

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<v Speaker 1>What do you think this is like late a late

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<v Speaker 1>part of a month. Do you think it's the twenties onward?

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<v Speaker 3>Yeah?

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<v Speaker 4>Yeah, I would say like the third and fourth week

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<v Speaker 4>is like later in the month.

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<v Speaker 6>So I split, like most months are what thirty days?

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<v Speaker 6>So I split it from fifteenth onward.

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<v Speaker 3>Yeah, that's late for me. Two halfsh okay for me.

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<v Speaker 2>I could see that too.

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<v Speaker 5>Ten and then you got twenties and then you got

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<v Speaker 5>the thirties, So like, no, zero's than the tents. I

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<v Speaker 5>don't know how numbers work, you know what I mean?

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<v Speaker 5>Every ten every ten days? Yeah?

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<v Speaker 1>Yeah, definitely like the older I get, the shorter months

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<v Speaker 1>feel and the sooner the late part of the month

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<v Speaker 1>seems to come like it feels like it was just

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<v Speaker 1>January second the other day. Now it's the twentieth. So

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<v Speaker 1>you know, anyway, Timorro, what have you been up to?

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<v Speaker 6>I have been doing the same thing that I was

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<v Speaker 6>doing last week, which is playing Sekio. I'm still like,

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<v Speaker 6>I've got one trophy left till I can platinum it,

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<v Speaker 6>and I'm like, I'm getting most of the way there.

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<v Speaker 6>I think I'm going to get to the point where

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<v Speaker 6>I make a decision soon. Whoever, I want to get

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<v Speaker 6>all the skills a scale, all the skills and I so,

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<v Speaker 6>how did you do it? Uh?

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<v Speaker 2>There was a path I found.

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<v Speaker 1>On like New Game plus plus or something that you

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<v Speaker 1>could run over and over again that would get you

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<v Speaker 1>a lot of experience.

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<v Speaker 2>I can show you after the podcasts. But that's what

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<v Speaker 2>I did.

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<v Speaker 1>What really screwed me over, though, was that I invested

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<v Speaker 1>in the mask. And if you invest in the mask,

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<v Speaker 1>that like that costs a lot. I think, like, I

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<v Speaker 1>don't remember the math, but basically I remember that because

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<v Speaker 1>I did that, I had to like grind an insane

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<v Speaker 1>amount more because of that.

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<v Speaker 6>Yeah, so I have got a root, So I'm getting

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<v Speaker 6>getting there. But it's just I've got a lot of

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<v Speaker 6>points to get through. And yesterday I was thinking about

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<v Speaker 6>it and I was like, you know, what would have

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<v Speaker 6>been good for this if Xbox Snap was still a thing,

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<v Speaker 6>that would have been so good work. I just like

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<v Speaker 6>have this on the side or like I don't know

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<v Speaker 6>why PlayStation doesn't have it as well, like have like

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<v Speaker 6>Netflix on the side and I could just run it.

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<v Speaker 6>At one point, I experimented with playing Securo on my

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<v Speaker 6>iPad using remote play, and I spoke last week about

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<v Speaker 6>Xbox remote play, which worked almost flawlessly, like it was

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<v Speaker 6>I was playing Yakuza on my phone using my Xbox

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<v Speaker 6>controller and it was great. Yesterday I loaded up Securo

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<v Speaker 6>on my iPad using a dual Shock four controller and

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<v Speaker 6>it worked. But the PlayStation, like the networking system, it

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<v Speaker 6>really struggled with it. Like it kept telling me my

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<v Speaker 6>battery was low on my controller when it wasn't, and

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<v Speaker 6>it kept like changing video qualities and there was a

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<v Speaker 6>little bit of latency input delay.

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<v Speaker 3>So like now I've just ordered.

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<v Speaker 6>A very large iPad stand, so like it's literally it goes.

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<v Speaker 6>It's like it's like a it's like a light stand.

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<v Speaker 6>So I put it on the floor and then there's

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<v Speaker 6>like an arm that stretches all the way up, and

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<v Speaker 6>I put the iPad in front of me. So basically,

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<v Speaker 6>I'm gonna sit on my couch with an iPad hovering

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<v Speaker 6>in front of me and then the TV in the background,

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<v Speaker 6>and I'm just gonna watch stuff on my iPad and

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<v Speaker 6>I'm going to play Secura on the background and where

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<v Speaker 6>is my life anymore?

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<v Speaker 5>But then you could put somebody on the iPad and

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<v Speaker 5>then it could be like you a friend next to

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<v Speaker 5>you because it's very tall.

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<v Speaker 6>Oh yeah, exactly, That's what I'm saying. That's a good idea.

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<v Speaker 6>So I invested in that and and get that. So

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<v Speaker 6>I still I'm not one hundred percent sure whether I

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<v Speaker 6>want to get that platinum. I'm just working towards it.

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<v Speaker 6>But you know, like I said last week, like having

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<v Speaker 6>one platinum is more of a statement than having two.

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<v Speaker 3>But I don't know.

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<v Speaker 6>I'm also kind of like I just want to kind

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<v Speaker 6>of do the thing and say I completely secret to

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<v Speaker 6>it its entirety. And I completed it on Saturday twice,

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<v Speaker 6>like I played it through twice, which was wild, Like

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<v Speaker 6>I was like, let me just see how many times

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<v Speaker 6>I can complete this game in a row, and I

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<v Speaker 6>just went through twice.

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<v Speaker 4>I was like, damn, I even process that when you

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<v Speaker 4>first said it, Oh my god.

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<v Speaker 6>But yeah, I was just like destroying bosses left friend center.

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<v Speaker 5>Have you ever thought about speed running the game?

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<v Speaker 6>I have thought about it, and then I'm like, it

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<v Speaker 6>stresses me out, like because you screw up one thing

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<v Speaker 6>and you're like done. And there's just enough variables in

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<v Speaker 6>secul where sometimes something will change and I and most

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<v Speaker 6>good speed runners will know, Oh, I know exactly how

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<v Speaker 6>this has changed, and I've got a strategy for compensating

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<v Speaker 6>for that change. Whereas if I do it, I'm just like,

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<v Speaker 6>fuck my life, why is this different now?

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<v Speaker 1>I don't know if I tried to speed run, but

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<v Speaker 1>I was streaming it a bit, and I found that

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<v Speaker 1>game very hard to stream because I was I don't know,

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<v Speaker 1>I was under It felt like I was under a

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<v Speaker 1>lot of pressure to do well in front of people,

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<v Speaker 1>and I don't know. That just didn't work because I

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<v Speaker 1>needed to focus on the game itself. But it was fun,

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<v Speaker 1>Like getting the bosses and just crushing them was yeah, satisfying.

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<v Speaker 6>I reached where in my second play through I wasn't

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<v Speaker 6>really listening to it either, like I had turned the

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<v Speaker 6>audio off and I had a podcast on, so I

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<v Speaker 6>was just listening to like Chop or trap House and

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<v Speaker 6>like various other podcasts and just like playing the game through.

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<v Speaker 6>So like I can. I think I can do it

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<v Speaker 6>on a stream where I don't pay too much attention.

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<v Speaker 6>But I just don't second as one of those games

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<v Speaker 6>where if you start streaming it, people just pay attention

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<v Speaker 6>to your performance in a way that's kind of annoying.

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<v Speaker 6>Like I am blessing streaming it currently and I jump

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<v Speaker 6>in there and I make a point of never being

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<v Speaker 6>like you need to hit it this way to try

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<v Speaker 6>and do this and telling him how to play. But

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<v Speaker 6>you do get a lot of people that I've seen

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<v Speaker 6>in other people streams, being like, you're not playing this properly.

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<v Speaker 6>You need to time, you're like this and you need

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<v Speaker 6>to go here. I'm just like, no, it's already a

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<v Speaker 6>stressful game and with high demand execution demand, stop stressing

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<v Speaker 6>people out.

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<v Speaker 3>Yeah, So I don't know.

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<v Speaker 6>I've reached a point where Sekura is relaxing for me now,

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<v Speaker 6>which is a strange place to be.

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<v Speaker 2>I get that though.

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<v Speaker 1>I remember returning to that game a lot just because

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<v Speaker 1>of the environments and that, I don't know, it's just

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<v Speaker 1>meditative once you get past that hump of the difficulty.

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<v Speaker 1>But anyway, the big game this week is hit Man three.

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<v Speaker 1>Jean Luke and I have been playing it. But do

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<v Speaker 1>you want to start with your overall thoughts on Hitman?

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<v Speaker 1>Now you Hitman Hitman.

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<v Speaker 3>Hitman, Hitman, and.

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<v Speaker 1>That's the title of the episode. But you previewed it

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<v Speaker 1>a couple months ago, not even a couple months ago,

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<v Speaker 1>like a couple of weeks ago.

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<v Speaker 2>Yeah, so yeah, what are your thoughts.

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<v Speaker 5>It's fantastic. I mean, I it's it's hard to like

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<v Speaker 5>divorce Hitman three from like the rest of it because,

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<v Speaker 5>like on face value, it's just, oh, it's like more

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<v Speaker 5>of hit Man like one and two. It doesn't necessarily

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<v Speaker 5>add anything new mechanically from two. I would say it's

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<v Speaker 5>very similar. So if you're going into that, you you

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<v Speaker 5>might be disappointed, But like for me, it's just like

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<v Speaker 5>it is a it's more of like a continuation of

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<v Speaker 5>like the same game that's now complete, is what it

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<v Speaker 5>feels like, which is like for the reinforced by the

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<v Speaker 5>fact that you can bring all those levels into hit

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<v Speaker 5>Man three. So when you load up the game, and

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<v Speaker 5>if you have everything, you're presented with this menu of

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<v Speaker 5>just like twenty something hit Man levels with like each

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<v Speaker 5>one has like sixty plus challenges and all this stuff,

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<v Speaker 5>and you're like, it's just the amount of hit Man

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<v Speaker 5>available to you is like it's so good. Like I

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<v Speaker 5>already I haven't started yet, but I want to go

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<v Speaker 5>back and like replay all the earlier levels and do

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<v Speaker 5>them all again, because I there's just something about like

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<v Speaker 5>the the clockwork nature of hit Man and the way

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<v Speaker 5>you can like just mess with those little like dioramas

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<v Speaker 5>of people doing their routines and you're, you know, throwing

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<v Speaker 5>a wrench in it. Like it's so satisfying. It's I

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<v Speaker 5>would say, like hit Man three on it so so

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<v Speaker 5>hit Man three on its sowing very good. Like the

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<v Speaker 5>levels are, the levels they've added are fantastic. I feel

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<v Speaker 5>like we've talked very extensively about the first one, which

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<v Speaker 5>is like Dubui, and the second one, which is a

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<v Speaker 5>murder mystery I talked previously, but even the other levels

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<v Speaker 5>after that, like the the third level is you're in

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<v Speaker 5>Germany and you're in a like an abandoned nuclear facility

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<v Speaker 5>that's been turned into like a nightclub, and it's just

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<v Speaker 5>the bet. Like you go inside and it's just this

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<v Speaker 5>like just blaring music and like strobe lights happening, and

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<v Speaker 5>you're in this massive crowd and just like the atmosphere

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<v Speaker 5>of the level is so fantastic. It's also a very

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<v Speaker 5>unique level in that you have five different people you

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<v Speaker 5>have to kill, but you don't know where they are,

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<v Speaker 5>so you have to like find their routes and learn them.

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<v Speaker 5>And they they can catch you no matter what disguise

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<v Speaker 5>you're in, but they won't catch you if you're hiding

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<v Speaker 5>in the crowd. So that's where you have to use

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<v Speaker 5>like the giant crowd of the the club to like

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<v Speaker 5>mask yourself. And there's a great kill where you like

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<v Speaker 5>pretend to be the j and you like.

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<v Speaker 2>I did that one. You can kill two of them

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<v Speaker 2>too by that, and it's so cool.

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<v Speaker 5>It's so cool. You have to like there you find

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<v Speaker 5>a thing that says, like, hey man, if you're a

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<v Speaker 5>DJ and you want to do like the big finish,

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<v Speaker 5>like you got to tell the tech team before because

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<v Speaker 5>it might go horribly wrong, So you have to like

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<v Speaker 5>you know, grab a wrench and like you mess with

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<v Speaker 5>like the the fuse and then you go in there

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<v Speaker 5>and you like hype up the crowd and they're all

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<v Speaker 5>like yeah, and then you're just like all right, I'm

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<v Speaker 5>gonna drop the base and then it like kills two guys.

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<v Speaker 4>It's incredible.

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<v Speaker 5>It's just so good. I mean, they're they're they're humor

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<v Speaker 5>in the in is like always been like so on point,

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<v Speaker 5>Like they do such a good job of of like

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<v Speaker 5>adding levity to what is like a very serious thing,

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<v Speaker 5>like you're murdering people, although you're murdering rich people who

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<v Speaker 5>are assholes, so it's it's fine. Can I say that

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<v Speaker 5>on a podcast?

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<v Speaker 1>Just to add to that, I was gonna say that

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<v Speaker 1>the the levels are so good. I actually went back

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<v Speaker 1>and played some of the older hit Man levels and

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<v Speaker 1>they're all really good.

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<v Speaker 2>But you can just see the you can just see.

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<v Speaker 1>That io Interactive has mastered this formula in these new levels,

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<v Speaker 1>because all of them feel so perfect. You know, perfect's

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<v Speaker 1>like a weird word, but for what they're going for,

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<v Speaker 1>it seems like these levels just utilize everything that they've

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<v Speaker 1>learned up to this point, and it's just like a remarkable,

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<v Speaker 1>i don't know, like suite of levels. Particularly there's one

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<v Speaker 1>in Shanghai. That was just visually incredible and was just

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<v Speaker 1>a ton of fun in the way you explore that level,

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<v Speaker 1>the way you see different sides of that level, and

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<v Speaker 1>the way the level just expands in so many kind

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<v Speaker 1>of unpredictable ways, Like there's an entire underground facility that

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<v Speaker 1>you don't see until you hit a certain point in

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<v Speaker 1>the level and you're like, oh, wow, I've only seen

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<v Speaker 1>I've only scratched this surface. And they do that constantly.

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<v Speaker 1>I'm I'm I'm super impressed by it, Like I had

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<v Speaker 1>so much fun.

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<v Speaker 2>I think these collection of levels are definitely my favorite

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<v Speaker 2>that they've done.

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<v Speaker 5>I would agree absolutely, Yeah like that, Yeah, like what

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<v Speaker 5>I said earlier about how like maybe like mechanically it

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<v Speaker 5>doesn't involve much, You're one hundred percent right Like there

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<v Speaker 5>it is like the peak of their level design prowess

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<v Speaker 5>and and sort of like their masterful like subtle storytelling techniques,

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<v Speaker 5>Like I think they get really creative with some of

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<v Speaker 5>the the story stuff you do, uh where you get

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<v Speaker 5>to you know, we talked about the murder mystery where

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<v Speaker 5>where I redid the murder mystery this morning and I

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<v Speaker 5>realized there's like multiple conclusions to the murder mystery, including

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<v Speaker 5>one where you like find just the right evidence to

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<v Speaker 5>make it be like, no, actually the guy did commit

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<v Speaker 5>suicide even though he really didn't, and you like get

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<v Speaker 5>the target to out of like cause she feels like

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<v Speaker 5>she's responsible for his death, Like she then commits suicide

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<v Speaker 5>herself out of grief, and that's how you finish it,

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<v Speaker 5>which is like super dark. But I was like, I

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<v Speaker 5>don't even know you could do that, Like it is

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<v Speaker 5>they they just go so above and beyond with this game,

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<v Speaker 5>and I really think, like, you know, like taken as

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<v Speaker 5>a whole, it's like, this is maybe my favorite one

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<v Speaker 5>of my favorite games ever made, like as a as

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<v Speaker 5>a I'm pulling the Return of the King, you know,

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<v Speaker 5>like situation where it's like it deserves the game of

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<v Speaker 5>the year for what it is as a whole thing.

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<v Speaker 5>Like when you take the hit Man World of Assassination

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<v Speaker 5>trilogy as one massive package. It is insane and how

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<v Speaker 5>good it is.

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<v Speaker 4>Yeah, hearing you guys talk about it and then reading

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<v Speaker 4>Phil's review has really made me want to play. It

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00:14:52.279 --> 00:14:53.919
<v Speaker 4>was just one of those games like this happens to

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00:14:53.919 --> 00:14:56.200
<v Speaker 4>be all the time where something will just like seem

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<v Speaker 4>really dude, bro on the outside, so I don't pick

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00:14:58.600 --> 00:15:01.799
<v Speaker 4>it up. And hit Man was one of those I

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<v Speaker 4>just I had heard. I remember people talking about it

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<v Speaker 4>with the last installment, but and I was intrigued then,

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<v Speaker 4>but like now, I'm fully sold. The Murder Mystery thing

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00:15:11.320 --> 00:15:13.039
<v Speaker 4>really did a lot of heavy lifting in that regard.

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<v Speaker 4>Uh So I'm definitely really excited to play it.

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<v Speaker 2>I need to.

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00:15:18.399 --> 00:15:19.799
<v Speaker 4>There's a lot of games I need to go back

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00:15:19.840 --> 00:15:22.759
<v Speaker 4>and play because the marketing was so dude browie, but

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00:15:22.799 --> 00:15:24.960
<v Speaker 4>the game wasn't. And I not that the hit Man

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00:15:25.039 --> 00:15:26.799
<v Speaker 4>market It's just you know, it's one of those things,

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00:15:26.840 --> 00:15:29.159
<v Speaker 4>just no, it seems like it's not for me, if

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00:15:29.200 --> 00:15:31.559
<v Speaker 4>that makes sense. Like I feel that way about Alan

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<v Speaker 4>Wake too, where I was like, this is just some

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<v Speaker 4>guy's name and I just never gave it a second butt.

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00:15:35.799 --> 00:15:37.960
<v Speaker 4>And I totally need to play Alan Wake too, So.

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<v Speaker 3>Yeah, probably.

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<v Speaker 6>I remember when I when the first one was announced,

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<v Speaker 6>the first chapter in the war I was Fascination Trilogy,

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00:15:45.679 --> 00:15:47.600
<v Speaker 6>and I did a preview for it, and I remember

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00:15:47.639 --> 00:15:51.200
<v Speaker 6>writing my preview like I described that that game that

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00:15:51.320 --> 00:15:56.200
<v Speaker 6>franchise as like a like an old elaborate clock, like

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<v Speaker 6>a grandfather clock, with like loads of gears and belts

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<v Speaker 6>and that kind of thing, and your job is to

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00:16:01.799 --> 00:16:05.600
<v Speaker 6>just figure out which gear to jam your screw driver

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00:16:05.759 --> 00:16:09.919
<v Speaker 6>into to see what happens, and like, that's that's what

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00:16:09.960 --> 00:16:13.200
<v Speaker 6>that entire franchise is about now. And I think Kelly,

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00:16:13.320 --> 00:16:16.240
<v Speaker 6>you will absolutely have a fantastic time doing that because

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00:16:16.279 --> 00:16:19.960
<v Speaker 6>you start playing and you jam it in and you're like, oh,

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00:16:20.200 --> 00:16:22.679
<v Speaker 6>there's these other gears over here that carried on turning,

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00:16:23.000 --> 00:16:24.559
<v Speaker 6>and then you're like, oh, I didn't realize that this

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00:16:24.720 --> 00:16:27.279
<v Speaker 6>Grandfather clock was set up so that this one gear

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00:16:27.279 --> 00:16:30.639
<v Speaker 6>if you break it, it has various other fallback systems,

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00:16:30.919 --> 00:16:32.720
<v Speaker 6>and you get to see what happens every time you

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00:16:32.759 --> 00:16:35.440
<v Speaker 6>poke at a different corner of like logic and AI

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00:16:35.639 --> 00:16:39.039
<v Speaker 6>and kind of game design and kind of routines and

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00:16:39.080 --> 00:16:41.279
<v Speaker 6>that kind of stuff. It's just really fascinating. It's one

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00:16:41.320 --> 00:16:43.679
<v Speaker 6>of those games that is good to just like go

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00:16:43.799 --> 00:16:46.919
<v Speaker 6>into and just spend an afternoon just poking at it

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00:16:47.000 --> 00:16:48.360
<v Speaker 6>to figure out how it works.

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<v Speaker 1>Yeah, and I think too if it like the story

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00:16:52.879 --> 00:16:56.559
<v Speaker 1>by itself isn't all that interesting. Like I think the

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00:16:56.799 --> 00:16:59.919
<v Speaker 1>third game or the final section of this ties up

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00:17:00.080 --> 00:17:03.080
<v Speaker 1>some loose ends in some interesting ways, but it's not

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00:17:03.120 --> 00:17:04.039
<v Speaker 1>really the main draw.

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<v Speaker 2>Like I, if you've ever played.

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<v Speaker 1>This Hitman trilogy and you can get all three, like,

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00:17:09.599 --> 00:17:11.920
<v Speaker 1>don't play them in order play the ones that look interesting,

345
00:17:12.000 --> 00:17:13.759
<v Speaker 1>do you? Well, maybe play like the tutorial and first

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00:17:13.839 --> 00:17:15.559
<v Speaker 1>level because they're a little smaller scale and you can

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00:17:15.599 --> 00:17:16.799
<v Speaker 1>kind of understand what's going on.

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00:17:17.000 --> 00:17:19.119
<v Speaker 2>But then honestly, I just hop around.

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00:17:19.119 --> 00:17:22.160
<v Speaker 1>And play what looks interesting to you, because like, well,

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<v Speaker 1>I think all the levels are pretty good. There are

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<v Speaker 1>some that I think will stand out a lot more

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<v Speaker 1>to other people, like, for instance, Kelli, the the murder

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<v Speaker 1>mystery is probably more interesting to you than maybe like

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<v Speaker 1>a bank robbery one which they added, which is also

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00:17:36.759 --> 00:17:42.000
<v Speaker 1>very good. So like, I don't know, Like the stories

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<v Speaker 1>they tell on those levels are so interesting and it's

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<v Speaker 1>cool how they interact with how you can kill people.

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<v Speaker 5>There was they speaking of like small stories. There's this

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00:17:53.400 --> 00:17:57.519
<v Speaker 5>amazing little moment in the third mission, no a fourth mission,

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<v Speaker 5>the China one, where I needed to like tail a guy.

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<v Speaker 5>I was tailing this homeless man, and so I like

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<v Speaker 5>went over and I like blended in at this this

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<v Speaker 5>little like walkway, and there's a woman there and she

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<v Speaker 5>just starts talking to me. To forty seven about how

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<v Speaker 5>she's like waiting for this friend of hers in the rain,

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<v Speaker 5>and how she's mad that her friend isn't there, and

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<v Speaker 5>then they he basically like hit forty seven starts talking

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<v Speaker 5>to her about like, oh, like why are you waiting

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<v Speaker 5>for your friend? And and it turns into this thing

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<v Speaker 5>where like he basically like she feels upset about her friend,

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<v Speaker 5>and then he kind of is like consoling her and

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<v Speaker 5>kind of makes her think of her friend's perspective. Forty

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<v Speaker 5>seven basically turns into like a weird therapist for a

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<v Speaker 5>hot second where he's like talking to this woman and

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<v Speaker 5>the whole time, I'm like, is this gonna help me

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<v Speaker 5>murder somebody? Because like usually when they have stuff like that,

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00:18:54.640 --> 00:18:58.279
<v Speaker 5>it's like they're trying to to set up like a murder.

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00:18:59.039 --> 00:19:01.799
<v Speaker 5>I don't think it relates to anything, because it just

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00:19:01.880 --> 00:19:05.160
<v Speaker 5>it was this full conversation where like forty seven just

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00:19:05.200 --> 00:19:07.920
<v Speaker 5>like helped this woman and was like being a normal

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<v Speaker 5>person for a minute. And I don't know why that

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00:19:11.079 --> 00:19:14.720
<v Speaker 5>like really stuck with me of like like they just

383
00:19:14.839 --> 00:19:19.880
<v Speaker 5>felt more free to to like get really weird with

384
00:19:19.960 --> 00:19:22.559
<v Speaker 5>it in this one in a way that like the

385
00:19:22.640 --> 00:19:27.000
<v Speaker 5>other ones have it, and that moment is just like okay,

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00:19:27.160 --> 00:19:28.599
<v Speaker 5>like you're doing something interesting here.

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00:19:28.680 --> 00:19:30.720
<v Speaker 6>This is actually a secret ending where it pulls back

388
00:19:30.759 --> 00:19:32.759
<v Speaker 6>and it's age on forty seven sitting on a couch

389
00:19:32.799 --> 00:19:35.359
<v Speaker 6>in front of two kids, and he goes and that, kids,

390
00:19:35.640 --> 00:19:36.680
<v Speaker 6>is how I met your mother.

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00:19:38.519 --> 00:19:40.759
<v Speaker 1>The last time you did something like this, someone tweeted

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00:19:40.799 --> 00:19:43.119
<v Speaker 1>at us being like, did you guys really just spoil Cyberpunk?

393
00:19:43.240 --> 00:19:45.079
<v Speaker 2>I was like, oh, it was a joke.

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00:19:48.200 --> 00:19:50.200
<v Speaker 1>One other thing I will say, kind of to your point, though, John,

395
00:19:50.240 --> 00:19:52.000
<v Speaker 1>there is that I did find when I was playing it.

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<v Speaker 2>There were a lot of kills or.

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00:19:54.240 --> 00:19:58.000
<v Speaker 1>Assassinations that that I didn't follow, like a mission in

398
00:19:58.079 --> 00:19:59.960
<v Speaker 1>tel track, And of course I can.

399
00:19:59.880 --> 00:20:00.400
<v Speaker 2>All the other ones.

400
00:20:00.400 --> 00:20:02.680
<v Speaker 1>You could do that too, Like basically, you'll walk up

401
00:20:02.720 --> 00:20:05.440
<v Speaker 1>to certain characters or events and the game will like

402
00:20:05.599 --> 00:20:09.160
<v Speaker 1>subtly sometimes not so subtly, hint you or give you

403
00:20:09.240 --> 00:20:12.079
<v Speaker 1>hints on how you can kill it. Like it'll be like, oh, man,

404
00:20:13.279 --> 00:20:16.480
<v Speaker 1>the camera guy didn't show up. We're supposed to interview

405
00:20:16.559 --> 00:20:20.000
<v Speaker 1>the guy you're supposed to kill, and then you get

406
00:20:20.039 --> 00:20:22.720
<v Speaker 1>like a thing and it's like like, forty seven, the

407
00:20:22.720 --> 00:20:24.839
<v Speaker 1>cameraman looks a lot like you. Maybe you should find

408
00:20:24.839 --> 00:20:27.400
<v Speaker 1>the cameraman and take his clothes or whatever and become

409
00:20:27.440 --> 00:20:31.079
<v Speaker 1>the new cameraman. But this game has that as well,

410
00:20:31.160 --> 00:20:33.920
<v Speaker 1>But it feels like there's a lot of like quote

411
00:20:33.960 --> 00:20:37.200
<v Speaker 1>unquote scripted kills that the game doesn't really point you towards.

412
00:20:37.200 --> 00:20:38.720
<v Speaker 1>And I think that DJ one is kind of one

413
00:20:38.759 --> 00:20:41.400
<v Speaker 1>of them. Like it does show up an intel, but

414
00:20:41.440 --> 00:20:43.920
<v Speaker 1>it doesn't give you like at least I didn't get

415
00:20:43.960 --> 00:20:46.880
<v Speaker 1>like the insight goal or whatever, which I thought was

416
00:20:46.880 --> 00:20:48.680
<v Speaker 1>super interesting. I feel like they kind of found a

417
00:20:48.720 --> 00:20:52.519
<v Speaker 1>balance between how much handholding they should do, because I

418
00:20:52.519 --> 00:20:56.599
<v Speaker 1>think when I played the first World of Assassination mission

419
00:20:56.640 --> 00:20:59.440
<v Speaker 1>like Sapienza, I felt that it was a little too

420
00:20:59.519 --> 00:21:03.319
<v Speaker 1>handhole compared to some of the older ones, which which

421
00:21:04.079 --> 00:21:06.640
<v Speaker 1>was okay, but like there's.

422
00:21:06.440 --> 00:21:08.400
<v Speaker 2>A little too much of the.

423
00:21:08.359 --> 00:21:11.599
<v Speaker 1>Game just being like you should check this out and

424
00:21:11.759 --> 00:21:14.279
<v Speaker 1>this and these later levels do that too. But I

425
00:21:14.319 --> 00:21:18.680
<v Speaker 1>really appreciate how they kind of just give you the

426
00:21:18.720 --> 00:21:20.160
<v Speaker 1>setup and just let you run with it.

427
00:21:22.319 --> 00:21:25.519
<v Speaker 5>Something I really recommend you do when you play is

428
00:21:25.920 --> 00:21:28.559
<v Speaker 5>so you can they have like the little story missions

429
00:21:28.559 --> 00:21:30.559
<v Speaker 5>which are like kind of the more scripted ones, and

430
00:21:30.640 --> 00:21:34.279
<v Speaker 5>you can the if you set it to default. I

431
00:21:34.279 --> 00:21:36.240
<v Speaker 5>believe it'll it'll just kind of tell you exactly what

432
00:21:36.319 --> 00:21:38.359
<v Speaker 5>to do. And I would say that's if you're someone

433
00:21:38.359 --> 00:21:40.359
<v Speaker 5>who's trying to learn the game, that's maybe a good

434
00:21:40.400 --> 00:21:42.759
<v Speaker 5>way because it kind of basically like teaches you, like,

435
00:21:42.920 --> 00:21:45.200
<v Speaker 5>here's like how these certain things work. But then afterwards

436
00:21:45.240 --> 00:21:48.039
<v Speaker 5>you can go and you can set it to minimal,

437
00:21:48.119 --> 00:21:49.880
<v Speaker 5>which just kind of gives you like a basic idea

438
00:21:49.880 --> 00:21:51.200
<v Speaker 5>of what you're supposed to do, but doesn't tell you

439
00:21:51.240 --> 00:21:52.920
<v Speaker 5>where to go, or you could turn it off completely.

440
00:21:53.279 --> 00:21:55.759
<v Speaker 5>And I highly recommend after you get a feel for it,

441
00:21:55.839 --> 00:21:59.200
<v Speaker 5>like switching to minimal, because for me, I think the

442
00:21:59.200 --> 00:22:02.240
<v Speaker 5>game is at its best when you're not just following

443
00:22:02.240 --> 00:22:05.440
<v Speaker 5>a direction and you're like the first time you play

444
00:22:05.400 --> 00:22:07.799
<v Speaker 5>a Hitman game or a hit Man level, I just

445
00:22:07.839 --> 00:22:10.359
<v Speaker 5>spent an hour just like walking around. I don't even

446
00:22:10.400 --> 00:22:13.000
<v Speaker 5>do anything because you're just like taking in everything and

447
00:22:13.039 --> 00:22:14.480
<v Speaker 5>you're really like planning.

448
00:22:14.119 --> 00:22:15.319
<v Speaker 2>Out seeing where you can go.

449
00:22:15.440 --> 00:22:19.440
<v Speaker 1>Can't go go finding screwdrivers because you're gonna need one

450
00:22:19.440 --> 00:22:20.279
<v Speaker 1>of those sooner or later.

451
00:22:20.359 --> 00:22:21.440
<v Speaker 5>Taking up screwdrivers.

452
00:22:21.519 --> 00:22:23.640
<v Speaker 1>I spent an hour looking for a screwdriver on one

453
00:22:23.680 --> 00:22:26.319
<v Speaker 1>of the on the Germany level, I could not find

454
00:22:26.359 --> 00:22:27.279
<v Speaker 1>when he's driving me crazy.

455
00:22:27.279 --> 00:22:29.920
<v Speaker 6>But I've been I've been thinking real hard about writing

456
00:22:29.920 --> 00:22:32.599
<v Speaker 6>a feature slash making a video essay about how hit

457
00:22:32.720 --> 00:22:37.400
<v Speaker 6>Man is all about using white privilege for good and

458
00:22:38.640 --> 00:22:39.720
<v Speaker 6>if you think about it.

459
00:22:40.200 --> 00:22:42.000
<v Speaker 3>Yeah about it.

460
00:22:42.079 --> 00:22:46.039
<v Speaker 6>Yeah, yeah, I'm thinking like Age of forty seven, like

461
00:22:47.039 --> 00:22:52.000
<v Speaker 6>looks like various people, like very generic white man, looks.

462
00:22:51.799 --> 00:22:54.240
<v Speaker 3>Like video game protagonists, like video game protagonist.

463
00:22:54.319 --> 00:22:55.559
<v Speaker 5>He's able to get in anywhere.

464
00:22:55.680 --> 00:22:58.359
<v Speaker 6>We just can get all he does. He acts like

465
00:22:58.440 --> 00:23:01.759
<v Speaker 6>he belongs and people because he is a white person

466
00:23:01.880 --> 00:23:06.359
<v Speaker 6>and he's he knows, and he's he's got confidence. They

467
00:23:06.400 --> 00:23:09.000
<v Speaker 6>don't need to question it. They don't apply scrutiny to him.

468
00:23:09.440 --> 00:23:13.240
<v Speaker 6>They just let him be and he uses that ability.

469
00:23:13.319 --> 00:23:17.400
<v Speaker 6>He uses his his understanding of the innate biases of

470
00:23:17.480 --> 00:23:23.839
<v Speaker 6>the world towards white people to get into places to murder.

471
00:23:24.119 --> 00:23:25.720
<v Speaker 2>And then he gets please write this.

472
00:23:26.519 --> 00:23:28.880
<v Speaker 5>They do. I really do think they do a great

473
00:23:29.000 --> 00:23:31.880
<v Speaker 5>job like justifying that. Like there's a mission at the

474
00:23:31.960 --> 00:23:34.920
<v Speaker 5>end of Hitman two where you're at like the secret

475
00:23:34.960 --> 00:23:38.039
<v Speaker 5>like covert Illuminati party and they're all like talking about

476
00:23:38.079 --> 00:23:40.559
<v Speaker 5>how like, oh, we know climate change is real, but

477
00:23:40.599 --> 00:23:42.759
<v Speaker 5>we're all rich so it doesn't matter. And I'm like

478
00:23:43.279 --> 00:23:46.759
<v Speaker 5>all these people are up for murder now like that.

479
00:23:46.920 --> 00:23:51.119
<v Speaker 1>Like I think even the game like calls Agent forty

480
00:23:51.160 --> 00:23:53.960
<v Speaker 1>seven's murders like the string of one percent murders at

481
00:23:54.039 --> 00:24:00.279
<v Speaker 1>one point, and I'm like, that's what they are, no regrets.

482
00:24:00.799 --> 00:24:03.880
<v Speaker 6>There's a title hit Man. Hit Man is a franchise

483
00:24:03.920 --> 00:24:06.319
<v Speaker 6>about using white privilege to murder the one percent.

484
00:24:10.680 --> 00:24:11.480
<v Speaker 3>Very clickable.

485
00:24:14.079 --> 00:24:17.839
<v Speaker 1>Uh anyway, any closing remarks on hit Man, I feel

486
00:24:17.839 --> 00:24:18.359
<v Speaker 1>like Hitman.

487
00:24:18.599 --> 00:24:19.519
<v Speaker 2>Sorry, Hitman.

488
00:24:20.440 --> 00:24:23.039
<v Speaker 5>It's very good. It's if you've never played a hit Man,

489
00:24:23.519 --> 00:24:25.839
<v Speaker 5>I highly recommend it. I have seen some people talk

490
00:24:25.880 --> 00:24:29.000
<v Speaker 5>about how like they had trouble getting into it or

491
00:24:29.200 --> 00:24:33.240
<v Speaker 5>or it bounce off them. I really recommend giving another try.

492
00:24:33.319 --> 00:24:36.960
<v Speaker 5>I do think it's a game that you kind of

493
00:24:37.039 --> 00:24:39.200
<v Speaker 5>need to I don't know, like go in the right

494
00:24:39.240 --> 00:24:42.279
<v Speaker 5>mindset or let me take it slow, take it slow.

495
00:24:42.480 --> 00:24:44.319
<v Speaker 5>I think if, like I said, if you just try

496
00:24:44.359 --> 00:24:45.880
<v Speaker 5>and go in it and you're like, oh, just follow

497
00:24:45.880 --> 00:24:48.119
<v Speaker 5>all this story stuff, like you'll have an okay time.

498
00:24:48.160 --> 00:24:51.000
<v Speaker 5>But I don't think that's really like that's not where

499
00:24:51.039 --> 00:24:53.079
<v Speaker 5>the game is at its best. It's really about like

500
00:24:53.160 --> 00:24:56.960
<v Speaker 5>taking it slow, feeling things out, be afraid to be messy.

501
00:24:57.359 --> 00:25:00.319
<v Speaker 5>Like some of my favorite because I'm usually like a

502
00:25:00.319 --> 00:25:02.960
<v Speaker 5>perfectionist where I'll like quick save and quick load and

503
00:25:03.000 --> 00:25:04.559
<v Speaker 5>like I want to do the perfect kill and know

504
00:25:06.079 --> 00:25:08.160
<v Speaker 5>never getting caught, and those are fun, but honestly, some

505
00:25:08.200 --> 00:25:11.160
<v Speaker 5>of the best Funds runs is where you challenge yourself

506
00:25:11.200 --> 00:25:13.599
<v Speaker 5>not to save at all and you just like roll

507
00:25:13.599 --> 00:25:15.880
<v Speaker 5>with it and then you're like, ah, that guy found me.

508
00:25:15.960 --> 00:25:17.559
<v Speaker 5>I have to quickly knock him out with the fire

509
00:25:17.559 --> 00:25:20.559
<v Speaker 5>extinguisher and this disguises but so I have to completely

510
00:25:20.640 --> 00:25:24.359
<v Speaker 5>change my plan and I that that game is all

511
00:25:24.359 --> 00:25:29.440
<v Speaker 5>about just like creativity, and yeah, it's like I said,

512
00:25:29.440 --> 00:25:31.720
<v Speaker 5>I think I think it's as a whole package. It's

513
00:25:31.720 --> 00:25:33.240
<v Speaker 5>maybe one of my favorite games ever made.

514
00:25:34.240 --> 00:25:37.279
<v Speaker 1>Or or do the do the thing where you have

515
00:25:37.359 --> 00:25:40.599
<v Speaker 1>someone else pick the murder weapon, I have to try

516
00:25:40.640 --> 00:25:43.000
<v Speaker 1>to kill the person with the murder tried to stream

517
00:25:43.039 --> 00:25:47.200
<v Speaker 1>that giant bombs hit miss so good.

518
00:25:47.359 --> 00:25:49.839
<v Speaker 5>I'm like, I'm always like I want to do that,

519
00:25:50.079 --> 00:25:52.319
<v Speaker 5>but you can't because I'd be just stealing their thing.

520
00:25:52.359 --> 00:26:07.279
<v Speaker 5>But it's such a good idea.

521
00:26:01.839 --> 00:26:02.240
<v Speaker 2>Anyway.

522
00:26:02.319 --> 00:26:06.440
<v Speaker 1>The other big thing this week is the Resident Evil

523
00:26:06.559 --> 00:26:09.160
<v Speaker 1>stream two more ye're are Resident Evil Expert?

524
00:26:09.680 --> 00:26:10.559
<v Speaker 2>What'd you make of it?

525
00:26:11.720 --> 00:26:14.880
<v Speaker 1>Very exciting actually, first, why don't you give the listeners

526
00:26:14.880 --> 00:26:16.680
<v Speaker 1>a breakdown of everything that happened.

527
00:26:16.880 --> 00:26:20.920
<v Speaker 6>Okay, So the stream was probably about twenty minutes long,

528
00:26:21.000 --> 00:26:24.000
<v Speaker 6>I think, and obviously a big year for Resident Evil

529
00:26:24.039 --> 00:26:26.759
<v Speaker 6>since it is the twenty fifth anniversary of the franchise,

530
00:26:27.799 --> 00:26:30.920
<v Speaker 6>so they're kind of celebrating that. Not a lot of

531
00:26:31.039 --> 00:26:34.559
<v Speaker 6>celebration happening in the stream, well, not a lot of like, hey,

532
00:26:34.599 --> 00:26:36.880
<v Speaker 6>we've got this amazing new experience for you to check

533
00:26:36.920 --> 00:26:39.960
<v Speaker 6>out for the twenty fifth anniversary. But what we did

534
00:26:40.000 --> 00:26:43.960
<v Speaker 6>get was a decent amount of a decent look at

535
00:26:44.039 --> 00:26:47.160
<v Speaker 6>Resident Evil Village or Resident Evil eight. So it kind

536
00:26:47.160 --> 00:26:50.440
<v Speaker 6>of opened with this trailer that showed off if you

537
00:26:50.480 --> 00:26:52.640
<v Speaker 6>were if you're a Resident Evil fan, like you can

538
00:26:52.799 --> 00:26:55.240
<v Speaker 6>pick out some really interesting things in there. But like,

539
00:26:55.359 --> 00:26:59.000
<v Speaker 6>in terms of how it pertains to Resident Evil eight, specifically,

540
00:27:00.079 --> 00:27:03.000
<v Speaker 6>it confirms that Ethan is obviously we know Ethan's back,

541
00:27:03.079 --> 00:27:06.319
<v Speaker 6>but he's going to this village and specifically this castle

542
00:27:06.400 --> 00:27:10.200
<v Speaker 6>in this village to rescue his kidnapped daughter. We get

543
00:27:10.200 --> 00:27:12.880
<v Speaker 6>to see like the bit I think it's shortly after

544
00:27:13.039 --> 00:27:16.200
<v Speaker 6>the previous trailer where you know it ends the previous trail.

545
00:27:16.240 --> 00:27:18.480
<v Speaker 6>One of the previous Trailers ends with Ethan being like, Chris,

546
00:27:18.519 --> 00:27:21.000
<v Speaker 6>why are you here? And it seems like Chris is

547
00:27:21.119 --> 00:27:23.599
<v Speaker 6>naughty boy this time. And then we saw a little

548
00:27:23.599 --> 00:27:25.400
<v Speaker 6>bit more of that where there seems to be some

549
00:27:25.440 --> 00:27:28.920
<v Speaker 6>sort of soldier handing over a child to Chris Redfield

550
00:27:29.079 --> 00:27:31.319
<v Speaker 6>and then Chris kind of looks at Ethan and then

551
00:27:31.880 --> 00:27:34.960
<v Speaker 6>we assume that that's the kid who's gonna who is

552
00:27:35.000 --> 00:27:39.200
<v Speaker 6>Ethan's child and has been kidnapped. The other thing we

553
00:27:39.359 --> 00:27:42.279
<v Speaker 6>get a good look at is a tall vampire lady

554
00:27:42.400 --> 00:27:47.880
<v Speaker 6>who has become internet sensation, rightly so, because she's tall,

555
00:27:48.000 --> 00:27:50.720
<v Speaker 6>she's hot, and she seems to be a vampire lady.

556
00:27:52.279 --> 00:27:54.839
<v Speaker 1>Is actually tall or is it just the perspective of No.

557
00:27:54.880 --> 00:27:58.200
<v Speaker 6>She's very tall based on what I've seen what we

558
00:27:58.240 --> 00:28:01.319
<v Speaker 6>saw there, like she seems to be above other people.

559
00:28:02.240 --> 00:28:04.960
<v Speaker 6>So I've written a piece about the tall vampire lady

560
00:28:05.000 --> 00:28:07.920
<v Speaker 6>specifically just to break down who she is and what

561
00:28:08.000 --> 00:28:09.079
<v Speaker 6>the deal is so you can.

562
00:28:08.920 --> 00:28:11.880
<v Speaker 3>Read about her. But effectively, the castle is hers.

563
00:28:12.240 --> 00:28:16.400
<v Speaker 6>There's some sort of hidden power mother, a mother figure

564
00:28:16.480 --> 00:28:20.279
<v Speaker 6>that she talks to on the phone, and there's a

565
00:28:20.480 --> 00:28:24.440
<v Speaker 6>ritual or a kind of thing meant to happen. Ethan

566
00:28:24.599 --> 00:28:27.559
<v Speaker 6>has become a problem, and the mother has the hot

567
00:28:27.599 --> 00:28:32.160
<v Speaker 6>tall mother has hot daughters who are just around. This

568
00:28:32.319 --> 00:28:35.039
<v Speaker 6>is like this game has been designed to make Twitter

569
00:28:35.240 --> 00:28:39.319
<v Speaker 6>as thirsty as possible. They are evil daughters running around

570
00:28:39.400 --> 00:28:42.599
<v Speaker 6>doing weird shit. They turn into like flies, and you know,

571
00:28:42.640 --> 00:28:45.400
<v Speaker 6>the vampires usually turn into bats, but these these ladies

572
00:28:45.400 --> 00:28:47.119
<v Speaker 6>seem to turn into flies, which makes me think, do.

573
00:28:47.119 --> 00:28:49.359
<v Speaker 5>You think the doves were looking at like everyone thirst

574
00:28:49.359 --> 00:28:51.480
<v Speaker 5>and over hades and they were like, oh, just you waits.

575
00:28:51.920 --> 00:28:53.839
<v Speaker 6>I think they were looking at people first thing over

576
00:28:53.920 --> 00:28:56.200
<v Speaker 6>mister X and being like, if they will get thirsty

577
00:28:56.200 --> 00:28:59.200
<v Speaker 6>over this, but if we made an attractive time forget that.

578
00:29:00.079 --> 00:29:03.319
<v Speaker 4>We were like, we're going to target the monsterfuckers with this one.

579
00:29:03.440 --> 00:29:06.200
<v Speaker 6>Yeah, and they really went in So you get some

580
00:29:06.279 --> 00:29:10.000
<v Speaker 6>of that and you get from there they move into U.

581
00:29:10.279 --> 00:29:11.759
<v Speaker 3>So there's a trailer there, story trailer.

582
00:29:11.759 --> 00:29:14.160
<v Speaker 6>There's lots to unpack there, and you can find that

583
00:29:14.279 --> 00:29:16.680
<v Speaker 6>on the on the kind of on our website. We've

584
00:29:16.680 --> 00:29:21.160
<v Speaker 6>got some stories about that. Beyond that, they announced that

585
00:29:21.240 --> 00:29:24.240
<v Speaker 6>Resident Evil Village is coming to PS four and Xbox One,

586
00:29:24.319 --> 00:29:27.599
<v Speaker 6>as well as PS five, Xbox Series, sn X and PC,

587
00:29:27.759 --> 00:29:32.119
<v Speaker 6>which is interesting. So there's been some rumors about that stuff,

588
00:29:32.160 --> 00:29:34.720
<v Speaker 6>and there's been some product listings that indicated that, but

589
00:29:34.759 --> 00:29:37.599
<v Speaker 6>they confirm that it's coming day and date. The PS

590
00:29:37.640 --> 00:29:39.960
<v Speaker 6>four version can be upgraded to the PS five version

591
00:29:39.960 --> 00:29:43.960
<v Speaker 6>digital version if you purchase that. Xbox One has smart delivery,

592
00:29:44.680 --> 00:29:47.720
<v Speaker 6>so sweet. The game is going to be out on

593
00:29:47.839 --> 00:29:51.079
<v Speaker 6>May seventh, which is relatively soon.

594
00:29:51.599 --> 00:29:54.799
<v Speaker 5>No, was not expecting that. I really assumed it was

595
00:29:54.880 --> 00:29:58.279
<v Speaker 5>going to be much later, so much later, like yeah,

596
00:29:58.559 --> 00:30:00.960
<v Speaker 5>if even this year, Like I don't know, Like my

597
00:30:01.079 --> 00:30:04.799
<v Speaker 5>head is like, oh, Resideval Village, that's like us away.

598
00:30:05.079 --> 00:30:07.279
<v Speaker 6>It's weird because like the trailers seem to reinforce that,

599
00:30:07.359 --> 00:30:10.319
<v Speaker 6>because you watch the early trailers and it's all like

600
00:30:10.359 --> 00:30:14.519
<v Speaker 6>it looks vaguely Resident Evil fourish, right, and then the

601
00:30:14.559 --> 00:30:17.559
<v Speaker 6>trailers that were shown during the showcase are way more

602
00:30:17.680 --> 00:30:22.079
<v Speaker 6>like Resident Evil oneish, where it's like the Spencer Mansion

603
00:30:22.160 --> 00:30:24.880
<v Speaker 6>Vibe mixed with Resident Evil seven. So either they have

604
00:30:25.039 --> 00:30:27.559
<v Speaker 6>like a very very big game going. They talked about

605
00:30:27.559 --> 00:30:30.000
<v Speaker 6>it the PS five version having no load times, so

606
00:30:30.079 --> 00:30:34.119
<v Speaker 6>I'm imagining like a really big expansive area, or they

607
00:30:34.160 --> 00:30:36.359
<v Speaker 6>do a hard pivot at one point where it's like

608
00:30:36.720 --> 00:30:39.440
<v Speaker 6>we're through the Resident Evil four section feel and now

609
00:30:39.480 --> 00:30:44.039
<v Speaker 6>we're pivoting into Resident Evil kind of but in the castle, yeah,

610
00:30:44.079 --> 00:30:46.680
<v Speaker 6>like the Castle fail uea or even like because there's

611
00:30:46.720 --> 00:30:48.640
<v Speaker 6>a bit where they showed like the foyer or the

612
00:30:49.359 --> 00:30:51.599
<v Speaker 6>main room area of the castle and it just looks

613
00:30:51.640 --> 00:30:54.240
<v Speaker 6>like the Spencer mansion and you're like, that makes perfect sense.

614
00:30:55.119 --> 00:30:56.559
<v Speaker 3>So yeah, it's you know.

615
00:30:56.640 --> 00:30:58.680
<v Speaker 6>It's it feels like a very big game, and it

616
00:30:58.680 --> 00:31:01.680
<v Speaker 6>feels like it's really far away, but it isn't beyond that.

617
00:31:01.720 --> 00:31:03.720
<v Speaker 6>They announced a bunch of PreO ad editions. We've got

618
00:31:04.039 --> 00:31:07.160
<v Speaker 6>a story up about that, and then they shot off gameplay,

619
00:31:07.200 --> 00:31:12.480
<v Speaker 6>so Pete Fabiano kind of narrated the entire thing. The

620
00:31:12.559 --> 00:31:16.799
<v Speaker 6>key takeaways are still first person perspective, first person and

621
00:31:16.839 --> 00:31:19.279
<v Speaker 6>shooting is important part of it, but is very considered

622
00:31:19.319 --> 00:31:22.720
<v Speaker 6>and deliberate. As Resident Evil games tend to be. New

623
00:31:22.759 --> 00:31:25.519
<v Speaker 6>thing this time is there's a lot more emphasis on

624
00:31:25.599 --> 00:31:30.400
<v Speaker 6>being defensive and blocking. So enemies in the actual trailer

625
00:31:30.400 --> 00:31:32.359
<v Speaker 6>and enemy kind of grabs you and Ethan puts his

626
00:31:32.440 --> 00:31:34.759
<v Speaker 6>hand up and blocks it, but then he kind of

627
00:31:35.000 --> 00:31:37.400
<v Speaker 6>counters with a punch that knocks the enemy back and

628
00:31:37.400 --> 00:31:39.920
<v Speaker 6>then follows up with this kick that delivers like mad

629
00:31:40.000 --> 00:31:43.559
<v Speaker 6>damage so that's something that's way more important, which is

630
00:31:43.599 --> 00:31:46.160
<v Speaker 6>going to be interesting how they balance that, because you know,

631
00:31:46.200 --> 00:31:48.119
<v Speaker 6>when you lose all your AMMO and you have nothing

632
00:31:48.160 --> 00:31:50.599
<v Speaker 6>to fight back against, that's kind of like the tension

633
00:31:50.680 --> 00:31:53.839
<v Speaker 6>in becoming defensive. You start have to thinking about maneuverability

634
00:31:53.920 --> 00:31:56.920
<v Speaker 6>and your environment. But if you can just like parry everything,

635
00:31:57.240 --> 00:31:59.640
<v Speaker 6>I imagine you still take some damage from blocking, but

636
00:32:00.000 --> 00:32:01.599
<v Speaker 6>it will be interesting to see how they.

637
00:32:01.480 --> 00:32:02.599
<v Speaker 3>Balance that stuff out.

638
00:32:03.480 --> 00:32:05.480
<v Speaker 6>The other big thing is, like they talked about, you know,

639
00:32:05.599 --> 00:32:12.720
<v Speaker 6>enemies will have different styles of kind of attacking that

640
00:32:12.759 --> 00:32:14.200
<v Speaker 6>you need to figure out. And we got like a

641
00:32:14.240 --> 00:32:16.880
<v Speaker 6>look at one massive enemy who was like this giant.

642
00:32:17.680 --> 00:32:20.799
<v Speaker 6>When I saw him, like my first the first thing

643
00:32:20.839 --> 00:32:23.440
<v Speaker 6>that popped into my head was you know the hot

644
00:32:23.480 --> 00:32:27.599
<v Speaker 6>fas great big bushy beard, Like it's that quote because

645
00:32:27.599 --> 00:32:29.559
<v Speaker 6>he's got a massive thing, and he's got a hammer

646
00:32:29.720 --> 00:32:31.799
<v Speaker 6>and he just swings his hammer. He doesn't care about

647
00:32:31.799 --> 00:32:33.799
<v Speaker 6>any other enemies in the area. So we will like

648
00:32:33.839 --> 00:32:36.119
<v Speaker 6>take out other enemies to try and get to you.

649
00:32:37.119 --> 00:32:40.519
<v Speaker 6>Residial five, yes, very reson Evil five and a bit

650
00:32:40.680 --> 00:32:43.680
<v Speaker 6>like I don't know it kind of I mean, like

651
00:32:43.720 --> 00:32:45.160
<v Speaker 6>who knows how much we'll see of it, but it

652
00:32:45.240 --> 00:32:47.200
<v Speaker 6>kind of had that same kind of like oh shit

653
00:32:47.319 --> 00:32:49.599
<v Speaker 6>moment when you know a chainsaw guy from Resident Evil

654
00:32:49.599 --> 00:32:51.480
<v Speaker 6>four A players and you're like, I've got to throw

655
00:32:51.559 --> 00:32:54.480
<v Speaker 6>all my traditional my plan out of the window and

656
00:32:54.519 --> 00:32:57.000
<v Speaker 6>just get away as quickly as possible.

657
00:32:57.000 --> 00:32:58.440
<v Speaker 3>So it has that kind of vibe.

658
00:32:59.200 --> 00:33:03.160
<v Speaker 6>They also showed up the Merchant sadly not the what

659
00:33:03.240 --> 00:33:05.880
<v Speaker 6>are you buying? He's not back, He is still not there.

660
00:33:06.240 --> 00:33:08.759
<v Speaker 6>This is a lad that they call the Duke. He's

661
00:33:08.880 --> 00:33:13.559
<v Speaker 6>a he's a very big boy, which is good, nice

662
00:33:13.559 --> 00:33:16.079
<v Speaker 6>big body type, and he kind of like appears out

663
00:33:16.119 --> 00:33:18.680
<v Speaker 6>the back of a carriage and he's like, oh Ethan,

664
00:33:19.000 --> 00:33:21.160
<v Speaker 6>and Ethan's like, how do you know who I am?

665
00:33:21.279 --> 00:33:25.599
<v Speaker 6>And he's like anyone who's anyone knows the likes of you.

666
00:33:25.799 --> 00:33:28.400
<v Speaker 6>So Ethan a little bit worrying, Like Ethan seems to

667
00:33:28.400 --> 00:33:31.640
<v Speaker 6>have become this legendary figure, which I'm a little concerned about.

668
00:33:31.680 --> 00:33:34.319
<v Speaker 6>And the tall Lady also remarks on the phone that

669
00:33:34.400 --> 00:33:36.720
<v Speaker 6>like she she can't stop him for some reason. So

670
00:33:36.759 --> 00:33:39.079
<v Speaker 6>I'm a little worried that Ethan's becoming an action hero.

671
00:33:39.759 --> 00:33:42.880
<v Speaker 3>But who knows. Classic, Yeah, that's the thing. I don't

672
00:33:42.880 --> 00:33:43.440
<v Speaker 3>want it to end.

673
00:33:43.519 --> 00:33:46.359
<v Speaker 6>With like ethan punching like a load bearing wall on

674
00:33:46.400 --> 00:33:48.440
<v Speaker 6>the side of a castle to bring it down, and

675
00:33:48.519 --> 00:33:52.160
<v Speaker 6>like who knows. But yeah, so the duke is there.

676
00:33:52.279 --> 00:33:56.119
<v Speaker 6>He appears in different places like the merchant would, but

677
00:33:56.160 --> 00:33:58.880
<v Speaker 6>it's always a different scenario. Merchant was always just kind

678
00:33:58.880 --> 00:34:00.720
<v Speaker 6>of like standing there with his back pack ready to

679
00:34:00.759 --> 00:34:03.240
<v Speaker 6>what you're buying you. But like in this one, they

680
00:34:03.279 --> 00:34:05.079
<v Speaker 6>show the duke come out of the back of a

681
00:34:05.079 --> 00:34:07.160
<v Speaker 6>carriage and then later on you see him just kind

682
00:34:07.160 --> 00:34:10.039
<v Speaker 6>of like sprawled out on a bed and he's like

683
00:34:10.159 --> 00:34:13.800
<v Speaker 6>eating something. He's he seems very unhealthy, but he's willing

684
00:34:13.800 --> 00:34:17.400
<v Speaker 6>to sell your stuff. Another gameplay thing that they introduced

685
00:34:17.559 --> 00:34:22.519
<v Speaker 6>is the management system from Ari four is back, So yeah,

686
00:34:22.719 --> 00:34:26.239
<v Speaker 6>tetris things in a briefcase. And they've also laid on

687
00:34:26.320 --> 00:34:30.559
<v Speaker 6>top crafting, so you can craft items now, whether that's

688
00:34:30.599 --> 00:34:34.199
<v Speaker 6>ammo or health items that that's a pretty big deal.

689
00:34:35.159 --> 00:34:37.960
<v Speaker 5>And then they three had three hand crafting system.

690
00:34:37.920 --> 00:34:40.039
<v Speaker 6>Yeah exactly, and then they kind of hit the other

691
00:34:40.079 --> 00:34:43.920
<v Speaker 6>things where quick hits were like they've put more like

692
00:34:44.000 --> 00:34:46.679
<v Speaker 6>destroyable objects in the environment because they know people really

693
00:34:46.760 --> 00:34:50.000
<v Speaker 6>enjoyed stabbing boxes with their knives, so they've just like

694
00:34:50.079 --> 00:34:50.440
<v Speaker 6>loads of.

695
00:34:50.400 --> 00:34:51.760
<v Speaker 3>Stuff now that you can stab.

696
00:34:52.599 --> 00:34:55.599
<v Speaker 6>And then they said, you know, there's gonna be environmental traps,

697
00:34:55.639 --> 00:34:58.000
<v Speaker 6>there's gonna be lots of puzzles, so the kind of

698
00:34:58.119 --> 00:35:00.960
<v Speaker 6>staples of Resident Evil will be re presented as well,

699
00:35:02.320 --> 00:35:05.920
<v Speaker 6>and then from there they moved on to announcing the

700
00:35:05.960 --> 00:35:08.920
<v Speaker 6>Resident Evil five demo is available immediately.

701
00:35:09.360 --> 00:35:10.239
<v Speaker 2>So you mean village.

702
00:35:10.639 --> 00:35:12.039
<v Speaker 3>Uh so why.

703
00:35:11.920 --> 00:35:16.480
<v Speaker 6>Do I keep saying five PS fives one earlier?

704
00:35:16.760 --> 00:35:16.960
<v Speaker 3>Well?

705
00:35:17.039 --> 00:35:20.760
<v Speaker 6>Yeah, Resident Evil eight demo is available on PS five exclusively.

706
00:35:21.119 --> 00:35:23.119
<v Speaker 3>It's uh, it's.

707
00:35:23.000 --> 00:35:24.920
<v Speaker 6>Not a traditional demo. It's kind of like what they

708
00:35:24.920 --> 00:35:28.000
<v Speaker 6>did with Rezie seven, where it doesn't it's it's called

709
00:35:28.039 --> 00:35:30.480
<v Speaker 6>the Maiden you play or Maiden you play as a

710
00:35:30.559 --> 00:35:32.960
<v Speaker 6>character who they're referring to as the Maiden. It's not Ethan,

711
00:35:33.119 --> 00:35:35.360
<v Speaker 6>and you just basically have to escape this prison area.

712
00:35:35.639 --> 00:35:38.719
<v Speaker 6>There's no combat, there's no defensive blocking stuff, so there

713
00:35:38.719 --> 00:35:42.280
<v Speaker 6>probably won't be any like major set piece moments. They're

714
00:35:42.360 --> 00:35:44.079
<v Speaker 6>kind of pitching it as we just want people to

715
00:35:44.079 --> 00:35:45.880
<v Speaker 6>get a feel for the game, so you get to

716
00:35:45.920 --> 00:35:48.239
<v Speaker 6>see what it looks like and what it sounds like

717
00:35:48.320 --> 00:35:50.480
<v Speaker 6>and how it feels a bit more so, it's kind

718
00:35:50.480 --> 00:35:52.920
<v Speaker 6>of like a mood piece, is what I kind of

719
00:35:52.960 --> 00:35:54.039
<v Speaker 6>took away from it.

720
00:35:54.039 --> 00:35:57.760
<v Speaker 5>It's very much how the RESONU seven demo work. Yeah, exactly,

721
00:35:57.880 --> 00:35:59.880
<v Speaker 5>And I'm curious if they update it, which is what

722
00:36:00.079 --> 00:36:01.760
<v Speaker 5>they did the seven to one. Like as the game

723
00:36:01.800 --> 00:36:04.599
<v Speaker 5>we're closer, they at new stuff to it.

724
00:36:04.719 --> 00:36:06.559
<v Speaker 6>They could do that they talked about, So this one

725
00:36:06.599 --> 00:36:09.079
<v Speaker 6>is PS five exclusive, but they talked about having another

726
00:36:09.119 --> 00:36:12.360
<v Speaker 6>demo available later which will be available on all platforms,

727
00:36:12.360 --> 00:36:13.880
<v Speaker 6>so it won't be PS five exclusive.

728
00:36:15.079 --> 00:36:19.400
<v Speaker 3>And then they announced our e versus or are everse

729
00:36:20.239 --> 00:36:24.840
<v Speaker 3>Reverse Resident Evil, which is a multiplayer mode or multiplayer

730
00:36:24.920 --> 00:36:28.679
<v Speaker 3>experience that comes that anyone who purchased Resident Evil Village gets,

731
00:36:28.920 --> 00:36:30.960
<v Speaker 3>But the way they worded it seemed like they were

732
00:36:30.960 --> 00:36:32.880
<v Speaker 3>going to release it separately as well.

733
00:36:33.840 --> 00:36:35.159
<v Speaker 6>This is one of the things that they said they're

734
00:36:35.199 --> 00:36:38.400
<v Speaker 6>celebrating the twenty fifth anniversary with. And it basically looks

735
00:36:38.480 --> 00:36:41.119
<v Speaker 6>like Deathmatch, but it had like Clear in it. It had

736
00:36:41.199 --> 00:36:43.800
<v Speaker 6>Leon on It in it, it had Jack Baker in it,

737
00:36:43.800 --> 00:36:48.280
<v Speaker 6>it had Nemesis in it. It's basically like Smash Brothers Deathmatch.

738
00:36:50.079 --> 00:36:54.599
<v Speaker 2>Multiplayer mode. Did I get with Resident Evil? Three? I

739
00:36:54.880 --> 00:36:57.440
<v Speaker 2>Resistance Resistance Resistance was.

740
00:36:57.440 --> 00:37:00.159
<v Speaker 6>The one, like it seems like they're doing another on

741
00:37:00.400 --> 00:37:02.880
<v Speaker 6>that style thing, Like it looks a little faster, it

742
00:37:02.920 --> 00:37:05.199
<v Speaker 6>looks a little more arcady. And when you like kill

743
00:37:05.239 --> 00:37:07.719
<v Speaker 6>an enemy, you come back as a zombie or when

744
00:37:07.760 --> 00:37:10.039
<v Speaker 6>you kill another player you come back as a zombie.

745
00:37:10.320 --> 00:37:12.679
<v Speaker 6>At one point, like Nemesis shows up and is like

746
00:37:12.760 --> 00:37:16.039
<v Speaker 6>tearing around tyrants in there, like the the key r

747
00:37:16.119 --> 00:37:18.000
<v Speaker 6>has got eight to loong in it. It just feels

748
00:37:18.000 --> 00:37:20.119
<v Speaker 6>like they're doing another I think the visual style they

749
00:37:20.119 --> 00:37:23.039
<v Speaker 6>had like a slight cell shading look to it. I

750
00:37:23.079 --> 00:37:25.480
<v Speaker 6>don't know, I don't know what they're doing with it.

751
00:37:25.679 --> 00:37:27.480
<v Speaker 6>Hunky is in it as well. This is what they

752
00:37:27.559 --> 00:37:29.000
<v Speaker 6>do with their multiplayer experiences.

753
00:37:29.039 --> 00:37:31.559
<v Speaker 5>What you this is the other side of Residievil that

754
00:37:31.599 --> 00:37:34.679
<v Speaker 5>everyone always forgets is they're always trying like really weird

755
00:37:34.760 --> 00:37:38.119
<v Speaker 5>multiplayer stuff that never pans out. You had like Resistance

756
00:37:38.159 --> 00:37:41.119
<v Speaker 5>for three, which is like interesting but maybe didn't have

757
00:37:41.239 --> 00:37:43.199
<v Speaker 5>enough really there to keep me going. And then you

758
00:37:43.239 --> 00:37:49.039
<v Speaker 5>had like was it Operation Raccoon City. Yeah was the one,

759
00:37:49.320 --> 00:37:52.599
<v Speaker 5>and like that was around like five ere right or yeah,

760
00:37:52.719 --> 00:37:54.280
<v Speaker 5>there's I don't know if that was the one where

761
00:37:54.280 --> 00:37:56.519
<v Speaker 5>they also try to do like an esports thing. There

762
00:37:56.559 --> 00:37:58.840
<v Speaker 5>was one where they had like the announcement trailer was

763
00:37:58.880 --> 00:38:01.079
<v Speaker 5>like it had like Esport announceris.

764
00:38:00.599 --> 00:38:01.960
<v Speaker 3>And that might have been Racoon City.

765
00:38:01.960 --> 00:38:03.599
<v Speaker 5>I think it was like the worst thing I've ever

766
00:38:03.639 --> 00:38:05.159
<v Speaker 5>seen in my life. It was terrible.

767
00:38:05.199 --> 00:38:07.639
<v Speaker 3>I don't know why they're so intent on doing multiplayer

768
00:38:07.679 --> 00:38:08.840
<v Speaker 3>for Resident Evil.

769
00:38:08.559 --> 00:38:12.039
<v Speaker 5>Like they just got to go back to Mercenaries.

770
00:38:12.119 --> 00:38:12.679
<v Speaker 3>Just go to mer.

771
00:38:13.079 --> 00:38:18.360
<v Speaker 5>Mercenaries is good, but also Sink, which is like actual

772
00:38:18.440 --> 00:38:20.039
<v Speaker 5>it's just co op Resident Evil.

773
00:38:19.880 --> 00:38:23.760
<v Speaker 6>Like that, because because Mercenaries is basically like it's got

774
00:38:23.800 --> 00:38:27.239
<v Speaker 6>the formula for a called zombie style thing in there,

775
00:38:27.599 --> 00:38:29.559
<v Speaker 6>you can make that work. And even if you just

776
00:38:29.559 --> 00:38:32.039
<v Speaker 6>did the time attack style thing with leader boards.

777
00:38:31.719 --> 00:38:32.400
<v Speaker 3>Like that works.

778
00:38:32.440 --> 00:38:35.440
<v Speaker 6>But they keep trying to make like these big experiences,

779
00:38:35.519 --> 00:38:38.039
<v Speaker 6>and I don't know, it feels like it feels like

780
00:38:38.079 --> 00:38:41.119
<v Speaker 6>busy work for a team, Like what do we give

781
00:38:41.159 --> 00:38:43.280
<v Speaker 6>this team to do? And they're like, you can make

782
00:38:43.320 --> 00:38:44.320
<v Speaker 6>a multiplayer thing.

783
00:38:45.679 --> 00:38:46.639
<v Speaker 5>One day, we'll get it.

784
00:38:46.639 --> 00:38:48.559
<v Speaker 1>Right, Yeah, one day, They'll day, one day we'll have

785
00:38:48.599 --> 00:38:50.079
<v Speaker 1>a great Residu Evil multiplayer.

786
00:38:50.480 --> 00:38:51.199
<v Speaker 2>Hey maybe it's.

787
00:38:51.119 --> 00:38:52.440
<v Speaker 3>Village maybe yeah.

788
00:38:52.480 --> 00:38:55.159
<v Speaker 5>I mean, I'm surprised they haven't tried Battle Royale yet.

789
00:38:55.519 --> 00:38:58.280
<v Speaker 6>I know, like that's the perfect thing, right, Like the

790
00:38:58.480 --> 00:39:02.639
<v Speaker 6>zombie Horde coming in so cale and you know, yeah, like.

791
00:39:02.840 --> 00:39:06.159
<v Speaker 1>Small scale maybe like a small smaller map with like

792
00:39:06.199 --> 00:39:07.440
<v Speaker 1>eight people or something.

793
00:39:07.199 --> 00:39:09.960
<v Speaker 3>Like that, and you pick an iconic location to always

794
00:39:09.960 --> 00:39:10.320
<v Speaker 3>be like.

795
00:39:10.320 --> 00:39:15.519
<v Speaker 5>Oh, you're dropping in a Raccoon city.

796
00:39:13.920 --> 00:39:16.480
<v Speaker 6>Or like, you know, the circle is closing, where's the

797
00:39:16.480 --> 00:39:19.079
<v Speaker 6>closing It's going to close on our CPD, or it's

798
00:39:19.159 --> 00:39:21.079
<v Speaker 6>oh ship, it's going towards the Spencer mansion.

799
00:39:21.320 --> 00:39:22.599
<v Speaker 3>It's going to an umbrella lab.

800
00:39:22.519 --> 00:39:24.800
<v Speaker 5>And you're going to go fifty minutes, you know.

801
00:39:25.039 --> 00:39:27.000
<v Speaker 6>Or like the government are like new and doing like

802
00:39:27.159 --> 00:39:30.000
<v Speaker 6>rain fire to get people to you know, get into

803
00:39:30.000 --> 00:39:32.480
<v Speaker 6>a tiger. It's it's doable. I don't know why they

804
00:39:32.480 --> 00:39:35.639
<v Speaker 6>don't do it though. It's weird anyways, So that's happening.

805
00:39:36.280 --> 00:39:39.599
<v Speaker 6>It's it's free to anyone who purchases Village, so I imagine

806
00:39:39.840 --> 00:39:42.760
<v Speaker 6>it's going to be available separately as well, but who knows.

807
00:39:43.119 --> 00:39:46.440
<v Speaker 6>And then after that, Resident Evil is crossing over with

808
00:39:46.800 --> 00:39:48.880
<v Speaker 6>hit video game The Division two.

809
00:39:50.559 --> 00:39:52.119
<v Speaker 5>I was not what.

810
00:39:54.199 --> 00:39:56.880
<v Speaker 6>In a very limited for a very long a time.

811
00:39:56.880 --> 00:40:00.440
<v Speaker 6>You can basically get iconic outfits and items for the

812
00:40:00.480 --> 00:40:05.960
<v Speaker 6>original Residuevil trilogy in the Division two just like, yeah,

813
00:40:06.079 --> 00:40:09.239
<v Speaker 6>anyone anyone who logs into that event, or get the

814
00:40:09.320 --> 00:40:12.960
<v Speaker 6>Leon's Rped outfit and then you can see like there's

815
00:40:13.000 --> 00:40:15.920
<v Speaker 6>a star's clothing stuff there, and then you can get

816
00:40:15.920 --> 00:40:18.199
<v Speaker 6>the hunk outfit as well if you want to look

817
00:40:18.239 --> 00:40:21.079
<v Speaker 6>like a gas masked soldier with red eyes.

818
00:40:21.360 --> 00:40:23.039
<v Speaker 5>I don't know about you, guys. The last thing I

819
00:40:23.039 --> 00:40:24.519
<v Speaker 5>want to do is play a game where I'm in

820
00:40:24.559 --> 00:40:29.880
<v Speaker 5>a war torn DC city. I want to do in

821
00:40:29.920 --> 00:40:31.119
<v Speaker 5>the year twenty twenty.

822
00:40:30.960 --> 00:40:35.800
<v Speaker 6>One during a pandemic that's spread by touch and money

823
00:40:36.159 --> 00:40:37.559
<v Speaker 6>and weird shit like that.

824
00:40:37.639 --> 00:40:39.400
<v Speaker 3>Absolutely not, absolutely no.

825
00:40:40.000 --> 00:40:40.960
<v Speaker 5>You got to know everyone at you.

826
00:40:42.000 --> 00:40:46.159
<v Speaker 3>Fuck, how could we have done this.

827
00:40:46.440 --> 00:40:48.800
<v Speaker 1>I remember going to an event for the Division two

828
00:40:48.880 --> 00:40:51.440
<v Speaker 1>DLC and it was right under eve of all this stuff,

829
00:40:51.639 --> 00:40:54.039
<v Speaker 1>and I was like, it's not the one.

830
00:40:54.119 --> 00:40:55.480
<v Speaker 2>They knew it. We all knew it.

831
00:40:55.559 --> 00:41:00.000
<v Speaker 5>We were like, well and then out, so I got

832
00:41:00.119 --> 00:41:02.920
<v Speaker 5>worse they got yep. No, al right.

833
00:41:03.000 --> 00:41:06.079
<v Speaker 6>So the final Resident Evil announcement was related to Resident

834
00:41:06.159 --> 00:41:11.119
<v Speaker 6>Evil Infinite Darkness, which was that Netflix CG movie that's coming.

835
00:41:13.599 --> 00:41:16.719
<v Speaker 6>Literally the least amount to say they had was on this.

836
00:41:17.119 --> 00:41:20.559
<v Speaker 6>They announced it last year. So in this they said

837
00:41:20.679 --> 00:41:23.559
<v Speaker 6>it focuses on Leon and Clear, which we knew because

838
00:41:23.599 --> 00:41:26.039
<v Speaker 6>the picture had Leon and Clear in it, and then

839
00:41:26.119 --> 00:41:28.760
<v Speaker 6>they said it's set after Resident Evil four, which I

840
00:41:28.800 --> 00:41:29.320
<v Speaker 6>guess is.

841
00:41:29.320 --> 00:41:31.000
<v Speaker 3>Kind of relatively new news.

842
00:41:31.039 --> 00:41:33.280
<v Speaker 6>And then they pointed out that Leon is wearing a suit,

843
00:41:33.559 --> 00:41:34.000
<v Speaker 6>and that was it.

844
00:41:37.039 --> 00:41:38.840
<v Speaker 3>Yon story is wearing a suit.

845
00:41:39.960 --> 00:41:43.000
<v Speaker 1>The big question I have, are you guys surprised that

846
00:41:43.039 --> 00:41:44.920
<v Speaker 1>we didn't see a Resinue belfour remake.

847
00:41:46.159 --> 00:41:49.480
<v Speaker 6>I feel like I'm surprised. I'm not surprised we didn't

848
00:41:49.679 --> 00:41:52.719
<v Speaker 6>see it. I'm still I still believe it's happening. But

849
00:41:52.840 --> 00:41:54.519
<v Speaker 6>I think we're at a cadence where they release a

850
00:41:54.559 --> 00:41:57.800
<v Speaker 6>Resident Evil mainline entry and then they release a remake

851
00:41:58.000 --> 00:42:01.119
<v Speaker 6>or announce a remake. Yeah, it was like once Resident

852
00:42:01.119 --> 00:42:04.280
<v Speaker 6>Evil Village has had its time for will be announced.

853
00:42:04.599 --> 00:42:07.000
<v Speaker 1>And they've been hitting it yearly too for a while now, right,

854
00:42:07.079 --> 00:42:09.519
<v Speaker 1>like I think they did they did seven, they did two,

855
00:42:09.559 --> 00:42:12.559
<v Speaker 1>they did three. Now they're doing Village the following year,

856
00:42:12.639 --> 00:42:16.119
<v Speaker 1>and I imagine a remake right would follow.

857
00:42:16.360 --> 00:42:20.920
<v Speaker 6>Yeah, we're very quickly closing on the Operation Raccoon City remake.

858
00:42:21.679 --> 00:42:24.800
<v Speaker 5>Oh no, I'm so curious how a remake of four

859
00:42:24.840 --> 00:42:26.719
<v Speaker 5>will go, because it already feels like eight is just

860
00:42:26.800 --> 00:42:31.599
<v Speaker 5>taking like so many elements from four in particular, it's

861
00:42:31.639 --> 00:42:33.840
<v Speaker 5>actually feels like it's taking elements from like a lot

862
00:42:33.840 --> 00:42:38.000
<v Speaker 5>of residuevils, but specifically four, which is like, why do

863
00:42:38.039 --> 00:42:39.679
<v Speaker 5>you need to make a I know why they need

864
00:42:39.679 --> 00:42:41.400
<v Speaker 5>to make a remake of four because it's one of

865
00:42:41.440 --> 00:42:44.559
<v Speaker 5>the best games of all time and you know, a

866
00:42:44.599 --> 00:42:48.400
<v Speaker 5>lot of money money, But yeah, one.

867
00:42:48.360 --> 00:42:50.960
<v Speaker 6>They've but the thing is like they've been introducing things

868
00:42:50.960 --> 00:42:53.800
<v Speaker 6>from four into the remakes and other games a lot,

869
00:42:53.880 --> 00:42:58.000
<v Speaker 6>so I imagine like it feels like they the game

870
00:42:58.039 --> 00:43:00.719
<v Speaker 6>that has they've used to update other game games in

871
00:43:00.719 --> 00:43:02.199
<v Speaker 6>that franchise. They kind of need to go.

872
00:43:02.199 --> 00:43:02.679
<v Speaker 3>The other way.

873
00:43:02.719 --> 00:43:04.519
<v Speaker 5>Now you need to go back and update that on

874
00:43:04.719 --> 00:43:07.519
<v Speaker 5>that one kind of makes sense. Fixed camera angles and

875
00:43:08.800 --> 00:43:11.039
<v Speaker 5>oh if they went back they just said, like what

876
00:43:11.079 --> 00:43:12.880
<v Speaker 5>if what if the remake of four was like they

877
00:43:12.920 --> 00:43:15.039
<v Speaker 5>went back to that original pitch where it's like fixed

878
00:43:15.079 --> 00:43:18.039
<v Speaker 5>camera angles and Leon's gonna match it and there's like

879
00:43:18.079 --> 00:43:21.280
<v Speaker 5>a ghost with them. It was like a sheer scissors

880
00:43:21.360 --> 00:43:24.039
<v Speaker 5>or something that was basically clock Tower. What if they

881
00:43:24.079 --> 00:43:26.079
<v Speaker 5>just did that? What if they just screw it, We're

882
00:43:26.119 --> 00:43:28.679
<v Speaker 5>gonna make the original version of four that got canceled.

883
00:43:29.679 --> 00:43:32.039
<v Speaker 2>They'd have some very mad gamers on their hands. I

884
00:43:32.039 --> 00:43:33.159
<v Speaker 2>bet I would love that.

885
00:43:33.360 --> 00:43:36.639
<v Speaker 5>I think the gamers would be I don't know. I

886
00:43:36.880 --> 00:43:38.840
<v Speaker 5>feel like it's not more mad about.

887
00:43:38.719 --> 00:43:40.400
<v Speaker 3>I think the game is are gonna be mad regardless.

888
00:43:40.559 --> 00:43:41.599
<v Speaker 5>Yeah, that's true.

889
00:43:43.840 --> 00:43:46.519
<v Speaker 6>Never make never make any decision based on whether the

890
00:43:46.519 --> 00:43:48.599
<v Speaker 6>game is will get mad or not, because they will

891
00:43:48.639 --> 00:43:50.400
<v Speaker 6>get mad and they won't get mad, and you'll never

892
00:43:50.519 --> 00:43:51.360
<v Speaker 6>understand either.

893
00:43:52.880 --> 00:43:55.360
<v Speaker 1>All right, well, let's move on to the questions for

894
00:43:55.440 --> 00:44:05.519
<v Speaker 1>this week. All right, and we are back with listener questions.

895
00:44:05.599 --> 00:44:08.480
<v Speaker 1>If you have a question for us, you can email

896
00:44:08.559 --> 00:44:11.159
<v Speaker 1>us at after Dark Podcast at gamesbout dot com, or

897
00:44:11.199 --> 00:44:14.199
<v Speaker 1>you can join our Discord server by dming myself or

898
00:44:14.239 --> 00:44:16.159
<v Speaker 1>It's more or Jean Luke and we will get you

899
00:44:16.239 --> 00:44:19.519
<v Speaker 1>right in there. All the questions this week are from discord.

900
00:44:20.000 --> 00:44:23.639
<v Speaker 1>The first one we have is from Jacob McCourt. How

901
00:44:23.639 --> 00:44:26.239
<v Speaker 1>do y'all feel about New Year's resolutions? Do you use

902
00:44:26.280 --> 00:44:29.360
<v Speaker 1>that new year to reset personally, professionally or think that

903
00:44:29.400 --> 00:44:31.960
<v Speaker 1>the New Year's isn't the best time.

904
00:44:31.760 --> 00:44:32.199
<v Speaker 2>For that.

905
00:44:34.199 --> 00:44:36.440
<v Speaker 6>Ordinarily like I would, but like this, yere, I'm like,

906
00:44:36.519 --> 00:44:40.079
<v Speaker 6>just just don't die, man, Just don't please.

907
00:44:40.079 --> 00:44:41.639
<v Speaker 5>Feel like I've been trying to get out of the

908
00:44:41.719 --> 00:44:43.960
<v Speaker 5>mindset because I feel like I have a bad habit

909
00:44:44.000 --> 00:44:47.960
<v Speaker 5>of being like, ah, I'll just wait until this specific moment,

910
00:44:48.079 --> 00:44:51.239
<v Speaker 5>like that's the right time to do something different, and

911
00:44:51.239 --> 00:44:52.760
<v Speaker 5>then I just like never do it. So I feel

912
00:44:52.760 --> 00:44:54.039
<v Speaker 5>like I just need to get out of the mindset

913
00:44:54.039 --> 00:44:55.440
<v Speaker 5>and be like if I want to just change, I

914
00:44:55.440 --> 00:44:58.960
<v Speaker 5>should just start doing it. I don't know that's me though,

915
00:44:58.960 --> 00:45:00.840
<v Speaker 5>that's like a personal problem I have.

916
00:45:01.320 --> 00:45:04.880
<v Speaker 6>I think the important thing is like it's good, but

917
00:45:05.320 --> 00:45:09.039
<v Speaker 6>one thing that you know everyone is trying to drum

918
00:45:09.079 --> 00:45:11.559
<v Speaker 6>into each other's and their own heads, is like, don't

919
00:45:11.559 --> 00:45:15.039
<v Speaker 6>be too harsh on yourself right now. Like everyone feels

920
00:45:15.039 --> 00:45:19.000
<v Speaker 6>compelled to make the most of time and in the

921
00:45:19.039 --> 00:45:21.760
<v Speaker 6>best of situations in the world, but right now, like

922
00:45:21.800 --> 00:45:24.679
<v Speaker 6>you're more restricted in the things that you can do

923
00:45:24.719 --> 00:45:27.480
<v Speaker 6>to make your life different and change than ever. It's

924
00:45:27.519 --> 00:45:31.079
<v Speaker 6>good to want to please do try and you know, personally, professionally,

925
00:45:31.159 --> 00:45:35.119
<v Speaker 6>but like, don't beat yourself up about it because it's

926
00:45:35.159 --> 00:45:36.119
<v Speaker 6>not easy right now.

927
00:45:37.599 --> 00:45:40.119
<v Speaker 1>Yeah, I think that's kind of how I'm looking at it.

928
00:45:40.119 --> 00:45:41.920
<v Speaker 1>Like I don't really have New Year's resolutions. I don't

929
00:45:41.960 --> 00:45:44.159
<v Speaker 1>think I really ever have like written things down I've

930
00:45:44.159 --> 00:45:47.480
<v Speaker 1>wanted to do, but this year, I am trying to

931
00:45:47.679 --> 00:45:51.760
<v Speaker 1>do more things that interest me, I guess, which sounds

932
00:45:51.880 --> 00:45:53.920
<v Speaker 1>very broad, but it's more of just a way to

933
00:45:54.239 --> 00:45:57.760
<v Speaker 1>kind of stay sane as we head into you two

934
00:45:57.840 --> 00:46:01.480
<v Speaker 1>of this pandemic, and like, you know, things are kind

935
00:46:01.480 --> 00:46:05.280
<v Speaker 1>of looking up with the vaccine starting to get some footing.

936
00:46:05.400 --> 00:46:09.760
<v Speaker 1>But but you know, like like when that trickles down

937
00:46:09.840 --> 00:46:12.079
<v Speaker 1>to most people, I have no idea when that is.

938
00:46:13.679 --> 00:46:16.679
<v Speaker 1>I'm not super well informed though, so maybe maybe I

939
00:46:16.679 --> 00:46:19.159
<v Speaker 1>could know if I if I did some research. But

940
00:46:19.159 --> 00:46:21.880
<v Speaker 1>but I think just generally speaking, is like just to

941
00:46:21.880 --> 00:46:23.440
<v Speaker 1>figure out things to do. Like I've been trying to

942
00:46:23.480 --> 00:46:27.679
<v Speaker 1>write more like short films, and I'm you know, just

943
00:46:28.400 --> 00:46:30.360
<v Speaker 1>finding hobbies that i can kind of double down on

944
00:46:30.519 --> 00:46:32.239
<v Speaker 1>a little bit, but not trying to push myself.

945
00:46:32.280 --> 00:46:34.519
<v Speaker 2>Not like I'm going to write.

946
00:46:34.239 --> 00:46:36.639
<v Speaker 1>A novel or anything like that, just kind of doing

947
00:46:36.760 --> 00:46:38.079
<v Speaker 1>things that I think would be fun.

948
00:46:39.800 --> 00:46:40.360
<v Speaker 5>Hundred percent.

949
00:46:41.400 --> 00:46:44.000
<v Speaker 4>Yeah, I've never been big on New Year's resolutions, just

950
00:46:44.039 --> 00:46:49.440
<v Speaker 4>because I've never ever stuck to any of them. I

951
00:46:49.480 --> 00:46:51.800
<v Speaker 4>have kind of the same thing as John Luke, where

952
00:46:51.800 --> 00:46:55.920
<v Speaker 4>like I've fallen into the trap of like, oh, I'll

953
00:46:55.960 --> 00:46:57.800
<v Speaker 4>do all these things I want to do once I

954
00:46:57.920 --> 00:47:00.440
<v Speaker 4>get over this particular hurdle, and so I don't like

955
00:47:00.960 --> 00:47:07.440
<v Speaker 4>making an arbitrary day that turning point for myself. So

956
00:47:08.039 --> 00:47:09.440
<v Speaker 4>I mean, I was just kind of in the I've

957
00:47:09.440 --> 00:47:13.239
<v Speaker 4>been in the process of, you know, trying to like

958
00:47:14.239 --> 00:47:17.320
<v Speaker 4>spend my free time in ways that I enjoy more

959
00:47:17.440 --> 00:47:24.920
<v Speaker 4>rather than just like scrolling on social media. And yeah,

960
00:47:24.920 --> 00:47:28.519
<v Speaker 4>I don't know. It's also weird because we work really

961
00:47:28.599 --> 00:47:33.440
<v Speaker 4>really hard from like September through December, and so January

962
00:47:33.519 --> 00:47:37.800
<v Speaker 4>is just kind of like healing month for us. I

963
00:47:37.840 --> 00:47:41.159
<v Speaker 4>feel like I'm just recovering from all of the work

964
00:47:41.239 --> 00:47:44.079
<v Speaker 4>and like just everything. I'm still I'm just like catching

965
00:47:44.159 --> 00:47:46.480
<v Speaker 4>up with myself, Like catching my breath is kind of

966
00:47:46.480 --> 00:47:48.559
<v Speaker 4>how I feel. And I've been in the industry long

967
00:47:48.639 --> 00:47:51.400
<v Speaker 4>enough that it's felt like that for a while. So yeah,

968
00:47:51.440 --> 00:47:54.199
<v Speaker 4>I just don't think about New Years resolutions anymore. I

969
00:47:54.239 --> 00:47:59.440
<v Speaker 4>make jokes about them, though, yeah, like like I'll be

970
00:47:59.519 --> 00:48:02.360
<v Speaker 4>like my news resolution is to eat less cheese.

971
00:48:03.119 --> 00:48:06.960
<v Speaker 5>But but she's Great's good.

972
00:48:07.559 --> 00:48:09.760
<v Speaker 6>I do want to, like I've been thinking about like

973
00:48:10.360 --> 00:48:14.880
<v Speaker 6>I am writing more just personally, and it's been enjoyable.

974
00:48:15.800 --> 00:48:17.639
<v Speaker 6>But I think I need to make a habit of it,

975
00:48:17.719 --> 00:48:20.519
<v Speaker 6>and because I'll do it every now and then where

976
00:48:20.559 --> 00:48:23.960
<v Speaker 6>I'll like I'll have the inspiration to write something random

977
00:48:24.039 --> 00:48:26.920
<v Speaker 6>and it's like two or three paragraphs, and then I'll

978
00:48:26.920 --> 00:48:28.840
<v Speaker 6>delete it a week later. So I think I want

979
00:48:28.840 --> 00:48:30.840
<v Speaker 6>to get to a point where I'm like writing something

980
00:48:30.920 --> 00:48:34.119
<v Speaker 6>start to finish and just having it available, whether it's

981
00:48:34.800 --> 00:48:37.639
<v Speaker 6>like I thought. I've written like comic book style scripts,

982
00:48:37.719 --> 00:48:41.719
<v Speaker 6>I've written video game style scripts. I've written like short

983
00:48:41.760 --> 00:48:45.239
<v Speaker 6>stories and episodes of like TV shows and stuff like

984
00:48:45.239 --> 00:48:47.960
<v Speaker 6>that and always ended up being like, Okay, that's out

985
00:48:48.000 --> 00:48:50.039
<v Speaker 6>my system. Delete, And I think I want to commit

986
00:48:50.079 --> 00:48:50.800
<v Speaker 6>to something a bit.

987
00:48:51.000 --> 00:48:53.320
<v Speaker 5>So that's why I get a physical thing. I bought

988
00:48:53.519 --> 00:48:56.880
<v Speaker 5>a bullet journal and some some gel pants. I'm very excited.

989
00:48:57.159 --> 00:49:00.320
<v Speaker 5>I just want to do the same thing nice, yeah,

990
00:49:00.480 --> 00:49:03.960
<v Speaker 5>some color. You can't erase it, like you're stuck with

991
00:49:04.039 --> 00:49:06.000
<v Speaker 5>whatever you write, so I'm sure it'll like you read

992
00:49:06.000 --> 00:49:09.840
<v Speaker 5>it and it'll be grammatically terrible, but thankfully it's just

993
00:49:09.840 --> 00:49:12.840
<v Speaker 5>for me. So I'm kind of doing the same thing

994
00:49:12.840 --> 00:49:15.679
<v Speaker 5>whereight like I just want to like write more for

995
00:49:15.800 --> 00:49:18.360
<v Speaker 5>myself and get things out on a page.

996
00:49:19.280 --> 00:49:21.639
<v Speaker 1>A friend of mine wrote a script and he sent

997
00:49:21.679 --> 00:49:23.400
<v Speaker 1>it to me a couple of days ago. He emailed

998
00:49:23.440 --> 00:49:24.599
<v Speaker 1>it to me and I was reading it and I

999
00:49:24.599 --> 00:49:26.719
<v Speaker 1>was like trying to leave notes, and I was like, man,

1000
00:49:26.800 --> 00:49:29.039
<v Speaker 1>I hate leaving notes on a computer. So I printed

1001
00:49:29.039 --> 00:49:31.960
<v Speaker 1>all like sixty pages of it out, wrote down all

1002
00:49:32.039 --> 00:49:34.199
<v Speaker 1>the notes, put it in an envelope, and sent it

1003
00:49:34.239 --> 00:49:34.559
<v Speaker 1>to him.

1004
00:49:34.760 --> 00:49:36.840
<v Speaker 2>And it was like the coolest thing in the world,

1005
00:49:36.840 --> 00:49:37.440
<v Speaker 2>because it's.

1006
00:49:37.320 --> 00:49:40.519
<v Speaker 1>Like, I've literally the last time I've sent anything like

1007
00:49:40.599 --> 00:49:43.960
<v Speaker 1>stale mail has been God. I have no idea, like

1008
00:49:44.039 --> 00:49:46.000
<v Speaker 1>years and years and years and years, but it just

1009
00:49:46.079 --> 00:49:49.239
<v Speaker 1>felt so refreshing to just like grab the red ink

1010
00:49:49.400 --> 00:49:52.159
<v Speaker 1>and just like all right, time to leave some notes

1011
00:49:52.440 --> 00:49:56.480
<v Speaker 1>and slight it in those like big folders.

1012
00:49:56.119 --> 00:49:59.000
<v Speaker 5>Like you're an old school publisher who just exactly sends

1013
00:49:59.000 --> 00:49:59.800
<v Speaker 5>someone back their man.

1014
00:50:00.800 --> 00:50:04.599
<v Speaker 1>I messaged him and I was like, I'm just going

1015
00:50:04.639 --> 00:50:06.119
<v Speaker 1>to mail it to and he's like, wait, really, and

1016
00:50:06.159 --> 00:50:07.559
<v Speaker 1>I was like, yeah, I'm just going to do it.

1017
00:50:07.800 --> 00:50:09.320
<v Speaker 2>I'm just going to do that. That seems kind of

1018
00:50:09.320 --> 00:50:12.880
<v Speaker 2>fun to do. And he's like, all right, well.

1019
00:50:12.119 --> 00:50:14.159
<v Speaker 5>I guess I'll check the mail then get these next

1020
00:50:14.239 --> 00:50:14.920
<v Speaker 5>couple of days.

1021
00:50:15.960 --> 00:50:16.599
<v Speaker 3>I used to do that.

1022
00:50:16.639 --> 00:50:18.840
<v Speaker 4>I used to print out my essays and and then

1023
00:50:19.119 --> 00:50:22.079
<v Speaker 4>like my rough draft, and then I would physically hand

1024
00:50:22.280 --> 00:50:24.960
<v Speaker 4>edit them and then I would type retype them up again.

1025
00:50:27.519 --> 00:50:27.760
<v Speaker 4>You know.

1026
00:50:29.280 --> 00:50:32.400
<v Speaker 2>Yeah, it's like it's easier to get your thoughts out.

1027
00:50:32.440 --> 00:50:34.679
<v Speaker 1>I feel like in two like I'm used to leaving

1028
00:50:34.679 --> 00:50:36.880
<v Speaker 1>notes on Google Docs, which has a good way of

1029
00:50:36.960 --> 00:50:39.039
<v Speaker 1>leaving notes. He just sent me a PDF that was

1030
00:50:39.039 --> 00:50:42.960
<v Speaker 1>done in like final draft or something. I'm not going

1031
00:50:43.039 --> 00:50:45.840
<v Speaker 1>to open this with Acrobat and figure out how to

1032
00:50:47.000 --> 00:50:48.760
<v Speaker 1>leave notes that make sense when I just print this

1033
00:50:48.880 --> 00:50:52.320
<v Speaker 1>up and write. And also like my parents had a printer,

1034
00:50:52.480 --> 00:50:59.159
<v Speaker 1>which he's been a very long time anyway, Next question, Kelly,

1035
00:50:59.199 --> 00:51:01.679
<v Speaker 1>do you want to read this one? Ryan Cooper? Sure?

1036
00:51:03.719 --> 00:51:05.800
<v Speaker 4>What games do y'all feel had the most impact on

1037
00:51:05.840 --> 00:51:08.079
<v Speaker 4>your lives? Maybe not your favorite games or even the

1038
00:51:08.119 --> 00:51:11.079
<v Speaker 4>most fun, but perhaps the most memorable. For example, I

1039
00:51:11.079 --> 00:51:13.320
<v Speaker 4>would probably have to put Where the Water Tastes Like

1040
00:51:13.400 --> 00:51:16.559
<v Speaker 4>Wine and Outer Wilds on my list, the first because

1041
00:51:16.559 --> 00:51:18.480
<v Speaker 4>it was the first game I covered as a games writer.

1042
00:51:18.719 --> 00:51:20.800
<v Speaker 4>In the latter because it helped me with the depression

1043
00:51:20.840 --> 00:51:24.239
<v Speaker 4>and grief of my father's death. Oh well, thank you

1044
00:51:24.280 --> 00:51:30.559
<v Speaker 4>for being open and honest with us, Ryan, that's yes, Yeah.

1045
00:51:30.800 --> 00:51:31.199
<v Speaker 2>You should.

1046
00:51:31.239 --> 00:51:33.119
<v Speaker 1>Also you should share some of your writing in the

1047
00:51:33.920 --> 00:51:36.920
<v Speaker 1>in the discord channel. I forget what it's called the

1048
00:51:37.079 --> 00:51:38.000
<v Speaker 1>self promo or whatever.

1049
00:51:38.199 --> 00:51:42.400
<v Speaker 3>We should we should create a creative writing discord. Yeah yeah,

1050
00:51:43.320 --> 00:51:43.800
<v Speaker 3>maybe just.

1051
00:51:43.760 --> 00:51:46.920
<v Speaker 6>Put like just for people to read, no judgment, just

1052
00:51:47.000 --> 00:51:48.360
<v Speaker 6>like it. What do you think about it? You know,

1053
00:51:49.360 --> 00:51:53.880
<v Speaker 6>no critis no criticism, constructive criticism. It's not just showing people.

1054
00:51:54.119 --> 00:52:03.280
<v Speaker 7>But yeah, yeah, mine's mind's blackbone, obviously obviously because I yeah,

1055
00:52:03.920 --> 00:52:05.320
<v Speaker 7>it's finding.

1056
00:52:06.400 --> 00:52:08.920
<v Speaker 6>Finding comfort in a place like I was actually on

1057
00:52:09.360 --> 00:52:14.519
<v Speaker 6>our community member for Gibar's podcast recently and he asked

1058
00:52:14.519 --> 00:52:19.079
<v Speaker 6>a very similar question, and I'm kind of reusing material here,

1059
00:52:19.079 --> 00:52:24.039
<v Speaker 6>but like, there's something really special to me about feeling

1060
00:52:24.079 --> 00:52:27.719
<v Speaker 6>comfortable in a place that's designed to make you feel

1061
00:52:28.800 --> 00:52:32.039
<v Speaker 6>uncomfortable and designed to be hostile towards you, and designed

1062
00:52:32.119 --> 00:52:37.480
<v Speaker 6>to be murderous and otherworldly and confusing. Because if you

1063
00:52:37.639 --> 00:52:40.840
<v Speaker 6>feel like, if you're familiar with enough, I've reached a

1064
00:52:40.880 --> 00:52:44.039
<v Speaker 6>point of familiarity where where nothing in that game makes

1065
00:52:44.079 --> 00:52:48.719
<v Speaker 6>me feel like I can't overcome it anymore. And sometimes

1066
00:52:48.719 --> 00:52:52.039
<v Speaker 6>you just need a reminder that something that's terrifying and

1067
00:52:52.280 --> 00:52:55.840
<v Speaker 6>feels overwhelming can be surmounted, just if you try and

1068
00:52:55.920 --> 00:52:58.840
<v Speaker 6>give it some time and effort. So that's why I

1069
00:52:59.000 --> 00:53:01.480
<v Speaker 6>like Bloodborne is a place I like to go to

1070
00:53:01.599 --> 00:53:04.039
<v Speaker 6>when I feel a bit lost and feel a bit

1071
00:53:04.320 --> 00:53:08.079
<v Speaker 6>you know, I need like a little more focus, because

1072
00:53:08.880 --> 00:53:11.599
<v Speaker 6>you get within seconds you're present with a challenge. Your

1073
00:53:11.599 --> 00:53:14.199
<v Speaker 6>brain goes, this is hard, and then you realize I

1074
00:53:14.199 --> 00:53:15.960
<v Speaker 6>can do this, I know how to do this, and

1075
00:53:15.960 --> 00:53:17.800
<v Speaker 6>then you do it, and then you have that, you

1076
00:53:17.840 --> 00:53:22.199
<v Speaker 6>have that satisfaction of really in a microcosm overcoming a challenge,

1077
00:53:22.199 --> 00:53:24.000
<v Speaker 6>and then you can extrapolate that if you're the kind

1078
00:53:24.039 --> 00:53:27.039
<v Speaker 6>of person to into real world and be like, forget

1079
00:53:27.039 --> 00:53:28.440
<v Speaker 6>do it here, I could do it in other places.

1080
00:53:28.559 --> 00:53:30.440
<v Speaker 6>And second Girls the same for that. Docils are the

1081
00:53:30.440 --> 00:53:33.039
<v Speaker 6>same for that. All or from game FROMS games are

1082
00:53:33.079 --> 00:53:34.880
<v Speaker 6>like that. So yeah, I'd pick those.

1083
00:53:35.280 --> 00:53:40.559
<v Speaker 1>I would probably go with Tales of Symphonia maybe because

1084
00:53:40.639 --> 00:53:43.599
<v Speaker 1>I played a lot of that with a friend growing up,

1085
00:53:43.679 --> 00:53:48.800
<v Speaker 1>like we just play every weekend, and I don't know,

1086
00:53:48.880 --> 00:53:52.039
<v Speaker 1>like just those experiences I still remember to this day

1087
00:53:52.280 --> 00:53:55.519
<v Speaker 1>really well, and it's why I like that game in

1088
00:53:55.559 --> 00:53:58.480
<v Speaker 1>that series so much. I think if I played any

1089
00:53:58.519 --> 00:54:00.679
<v Speaker 1>of those games now, I'd be like, yeah, it's not

1090
00:54:00.679 --> 00:54:04.719
<v Speaker 1>for me, but but it stuck with me because of

1091
00:54:04.760 --> 00:54:07.599
<v Speaker 1>those memories, and I think it did have quite the

1092
00:54:07.880 --> 00:54:10.840
<v Speaker 1>impact on me growing up. I think more recently, though,

1093
00:54:10.880 --> 00:54:13.719
<v Speaker 1>it would probably be The Witcher three. It was like

1094
00:54:13.760 --> 00:54:15.920
<v Speaker 1>a weird when that game came out, Like I was

1095
00:54:15.960 --> 00:54:19.920
<v Speaker 1>like had just finished had just finished a junior college

1096
00:54:20.000 --> 00:54:23.880
<v Speaker 1>and was had just started the internship at GameSpot, and

1097
00:54:23.880 --> 00:54:25.800
<v Speaker 1>like it was just kind of figuring out what I

1098
00:54:25.880 --> 00:54:28.239
<v Speaker 1>was going to do and how to handle school. And

1099
00:54:28.239 --> 00:54:29.559
<v Speaker 1>I ended up playing a lot of The Witcher three.

1100
00:54:29.599 --> 00:54:32.159
<v Speaker 1>So that game, it's the reason why it's one of

1101
00:54:32.199 --> 00:54:34.480
<v Speaker 1>my favorites. But I think just the memories I have

1102
00:54:34.880 --> 00:54:39.199
<v Speaker 1>associated with that game are why it always comes to mind.

1103
00:54:40.519 --> 00:54:43.880
<v Speaker 4>Yeah, I would say that, like so far, Person of

1104
00:54:43.960 --> 00:54:45.920
<v Speaker 4>Five is actually probably going to become one of those

1105
00:54:45.960 --> 00:54:47.760
<v Speaker 4>games for me. There's a lot of like messages in

1106
00:54:47.760 --> 00:54:53.119
<v Speaker 4>that game that I wish I had received earlier in

1107
00:54:53.159 --> 00:54:54.920
<v Speaker 4>my life, Like I wish that game had come out

1108
00:54:54.920 --> 00:54:59.199
<v Speaker 4>when I was like sixteen. So I'm not done with

1109
00:54:59.239 --> 00:55:02.119
<v Speaker 4>it yet, but I'm feeling that way about that game.

1110
00:55:02.159 --> 00:55:06.800
<v Speaker 4>And then I don't know, I've always felt a lot

1111
00:55:06.840 --> 00:55:11.000
<v Speaker 4>of affection for Gone Home. I think Gone Home just

1112
00:55:11.039 --> 00:55:13.280
<v Speaker 4>kind of marked a turning point in like where I

1113
00:55:13.400 --> 00:55:18.079
<v Speaker 4>was at with covering video games. I had like just

1114
00:55:18.280 --> 00:55:22.840
<v Speaker 4>started flirting with the idea of working in games media,

1115
00:55:23.000 --> 00:55:26.159
<v Speaker 4>and there was a lot of conversation about that game,

1116
00:55:26.239 --> 00:55:30.159
<v Speaker 4>and it just it had something that I had never

1117
00:55:30.400 --> 00:55:34.039
<v Speaker 4>seen before. So that game is still really special.

1118
00:55:33.719 --> 00:55:34.000
<v Speaker 1>To me.

1119
00:55:35.480 --> 00:55:42.079
<v Speaker 4>In a way that's kind of hard to explain, but yeah.

1120
00:55:40.239 --> 00:55:42.079
<v Speaker 5>Well, going off with Kelly said, my one of my

1121
00:55:42.159 --> 00:55:45.440
<v Speaker 5>games is Percent of Four, which did come out when

1122
00:55:45.440 --> 00:55:48.000
<v Speaker 5>I was sixteen. So I think one of the reasons

1123
00:55:48.039 --> 00:55:49.559
<v Speaker 5>that game hit so hard for me is because I

1124
00:55:49.719 --> 00:55:54.159
<v Speaker 5>was the same age as the party members, the protagonists

1125
00:55:54.199 --> 00:55:57.320
<v Speaker 5>of that game when it came out, So you know,

1126
00:55:57.400 --> 00:56:00.920
<v Speaker 5>that game versus I think Percent of Five is like

1127
00:56:00.960 --> 00:56:02.800
<v Speaker 5>a little more about society where Persona four is a

1128
00:56:02.800 --> 00:56:06.199
<v Speaker 5>little more personal and about like the personal struggles of

1129
00:56:06.239 --> 00:56:08.760
<v Speaker 5>each character. And because they're high schooler students like that

1130
00:56:09.079 --> 00:56:10.920
<v Speaker 5>hit me really hard, like I saw a lot of

1131
00:56:10.960 --> 00:56:14.480
<v Speaker 5>my own personal struggles that those characters were going through

1132
00:56:14.519 --> 00:56:19.480
<v Speaker 5>in myself. Because of that, that game really really stuck

1133
00:56:19.519 --> 00:56:22.679
<v Speaker 5>with me. And even though I look back on that

1134
00:56:22.679 --> 00:56:24.920
<v Speaker 5>game and I'm like, whoa boy, it's got some really

1135
00:56:25.559 --> 00:56:30.000
<v Speaker 5>problematic shit in it still means a lot to me.

1136
00:56:30.559 --> 00:56:33.280
<v Speaker 5>Despite all that like that that game is very special

1137
00:56:33.280 --> 00:56:35.840
<v Speaker 5>to me. The other would actually be Knights the Oald

1138
00:56:35.880 --> 00:56:39.760
<v Speaker 5>Republic two, which I played before Knights Scaled Republic one.

1139
00:56:39.840 --> 00:56:41.760
<v Speaker 5>I never played Knights of the Republic one. I played two,

1140
00:56:43.159 --> 00:56:47.519
<v Speaker 5>and that was probably the first, like because I never

1141
00:56:47.599 --> 00:56:51.400
<v Speaker 5>owned consoles growing up. I only had a PC, but

1142
00:56:51.400 --> 00:56:53.440
<v Speaker 5>I didn't really played that many PC games outside like

1143
00:56:53.480 --> 00:56:56.239
<v Speaker 5>the SIMS, so one of my I mostly played like

1144
00:56:56.280 --> 00:56:58.679
<v Speaker 5>game Boy, Like one of my first major games was Pokemon.

1145
00:57:00.880 --> 00:57:05.960
<v Speaker 5>But Nightsoul Republic too, like really opened up, uh like

1146
00:57:06.039 --> 00:57:09.719
<v Speaker 5>what games could do in terms of like writing and

1147
00:57:11.599 --> 00:57:14.360
<v Speaker 5>just like storytelling and characters for me, Like that game

1148
00:57:14.480 --> 00:57:16.559
<v Speaker 5>really sticks with me. Like I feel like that game,

1149
00:57:17.360 --> 00:57:21.880
<v Speaker 5>uh influenced my love for like role playing games and

1150
00:57:21.880 --> 00:57:24.400
<v Speaker 5>by Aware and like that led to me loving games

1151
00:57:24.400 --> 00:57:27.880
<v Speaker 5>like Master Effect and and Fallout and uh so I

1152
00:57:27.920 --> 00:57:30.559
<v Speaker 5>feel like that game. It's probably like hugely influential on

1153
00:57:30.599 --> 00:57:33.320
<v Speaker 5>my like personal taste in games.

1154
00:57:33.840 --> 00:57:36.880
<v Speaker 2>That game is also why I still like Star Wars.

1155
00:57:37.559 --> 00:57:39.480
<v Speaker 1>It really is, and it was like for that game,

1156
00:57:39.519 --> 00:57:42.079
<v Speaker 1>I probably wouldn't care much at all to this day.

1157
00:57:42.159 --> 00:57:44.400
<v Speaker 5>It's maybe one of the still one of the best

1158
00:57:44.480 --> 00:57:48.599
<v Speaker 5>Star Wars stories ever written. Are not even though it's

1159
00:57:48.599 --> 00:57:50.719
<v Speaker 5>not canon anymore, like, who cares?

1160
00:57:50.760 --> 00:57:52.480
<v Speaker 2>I think it kind of is, isn't it? Didn't they

1161
00:57:52.519 --> 00:57:52.960
<v Speaker 2>like read?

1162
00:57:53.159 --> 00:57:59.199
<v Speaker 3>I don't know, that's.

1163
00:57:58.159 --> 00:58:03.880
<v Speaker 5>Kind of I think they've heart the Mandalorian Warser canon

1164
00:58:03.960 --> 00:58:07.079
<v Speaker 5>and I think Revin is canon. I don't know. Whatever.

1165
00:58:07.199 --> 00:58:11.199
<v Speaker 6>It's fine, Kathleen Kennedy, You're never gonna meet her, Okay,

1166
00:58:11.320 --> 00:58:12.960
<v Speaker 6>it is Kathleen Kennedy, isn't it It is?

1167
00:58:13.039 --> 00:58:13.239
<v Speaker 5>Yes?

1168
00:58:13.480 --> 00:58:16.079
<v Speaker 6>Yeah, so like and the way I say it is,

1169
00:58:16.400 --> 00:58:19.800
<v Speaker 6>I decide what's canon unless Kathleen Kennedy personally tells me

1170
00:58:20.280 --> 00:58:20.559
<v Speaker 6>what is.

1171
00:58:20.639 --> 00:58:21.400
<v Speaker 3>Cannon shows up.

1172
00:58:21.760 --> 00:58:23.559
<v Speaker 6>If he wants to tell me what isn't isn't canon,

1173
00:58:23.639 --> 00:58:24.719
<v Speaker 6>she can comes out in my face.

1174
00:58:26.519 --> 00:58:29.639
<v Speaker 5>I trust Dave Filoni to just eventually be like, script,

1175
00:58:30.159 --> 00:58:32.880
<v Speaker 5>we're gonna just redo the entire We're gonna retell the

1176
00:58:33.000 --> 00:58:37.679
<v Speaker 5>entirety of Kotor and animated form or whatever, like just.

1177
00:58:37.880 --> 00:58:41.920
<v Speaker 1>Remake of it by words, maybe Toxic eight do remake

1178
00:58:42.000 --> 00:58:44.280
<v Speaker 1>and then tell Canad again because it's back anyway.

1179
00:58:44.760 --> 00:58:46.480
<v Speaker 5>I'm back for that, I know.

1180
00:58:47.199 --> 00:58:47.599
<v Speaker 2>Anyway.

1181
00:58:47.639 --> 00:58:50.280
<v Speaker 1>That's been Episode seventy seven, Game Spot after Dark. Thank

1182
00:58:50.280 --> 00:58:52.800
<v Speaker 1>you all so much for joining Jean Luke. Where can

1183
00:58:52.800 --> 00:58:54.440
<v Speaker 1>people find you? And what are you up to this week?

1184
00:58:54.639 --> 00:58:56.840
<v Speaker 5>You can find me at John excepting on Twitter, I

1185
00:58:56.840 --> 00:58:59.840
<v Speaker 5>don't really post there that much because I've been actually

1186
00:58:59.840 --> 00:59:02.239
<v Speaker 5>try to. I guess one of my New Year's resolutions

1187
00:59:02.280 --> 00:59:05.119
<v Speaker 5>is trying to not be on Twitter, which has actually

1188
00:59:05.119 --> 00:59:07.679
<v Speaker 5>worked out very well. I highly recommend it. Don't be

1189
00:59:07.719 --> 00:59:08.119
<v Speaker 5>on Twitter.

1190
00:59:08.719 --> 00:59:09.800
<v Speaker 2>U lead it off your phone.

1191
00:59:09.840 --> 00:59:12.800
<v Speaker 1>That's like an easy hack because then you're only checking

1192
00:59:12.840 --> 00:59:14.320
<v Speaker 1>on desktop exactly.

1193
00:59:15.199 --> 00:59:22.960
<v Speaker 5>That's what I do. It kind of works. But I

1194
00:59:23.119 --> 00:59:27.280
<v Speaker 5>have up so already there should be a video up

1195
00:59:27.320 --> 00:59:32.920
<v Speaker 5>about I did a like twenty things we want from

1196
00:59:33.000 --> 00:59:35.400
<v Speaker 5>the next generation consoles, which is just like my list

1197
00:59:35.440 --> 00:59:38.880
<v Speaker 5>of like they should add this, or they should fix that,

1198
00:59:39.079 --> 00:59:42.360
<v Speaker 5>they should add more backwards compatibility to the PS five

1199
00:59:42.519 --> 00:59:44.679
<v Speaker 5>even though they probably won't, but like, you know, made

1200
00:59:44.719 --> 00:59:50.360
<v Speaker 5>a video like that, and then also hopefully there should

1201
00:59:50.360 --> 00:59:52.480
<v Speaker 5>be a video either by the time this is up

1202
00:59:52.559 --> 00:59:55.639
<v Speaker 5>er shortly after where I'm gonna like deep dive into

1203
00:59:55.719 --> 00:59:59.960
<v Speaker 5>the Resident Evil Village demo and like point out cool

1204
01:00:00.039 --> 01:00:03.039
<v Speaker 5>little things in it that maybe you missed, so check

1205
01:00:03.079 --> 01:00:03.880
<v Speaker 5>that out.

1206
01:00:04.320 --> 01:00:05.199
<v Speaker 2>Cool in Cally.

1207
01:00:06.320 --> 01:00:08.320
<v Speaker 4>You can find me on Twitter at ikey dog Go

1208
01:00:08.519 --> 01:00:12.400
<v Speaker 4>I n k y d O j I KKO This

1209
01:00:12.480 --> 01:00:15.840
<v Speaker 4>week I was on IBM's review crew talking about Cyberpunk

1210
01:00:15.920 --> 01:00:19.320
<v Speaker 4>twenty seventy seven, so I guess check that out, and

1211
01:00:19.360 --> 01:00:26.119
<v Speaker 4>then you know, as always working on GameSpot reviews, there's

1212
01:00:26.159 --> 01:00:28.079
<v Speaker 4>been a lot. There's really not a lot going on

1213
01:00:28.119 --> 01:00:30.920
<v Speaker 4>in January so far except a hit Man. There's a

1214
01:00:30.920 --> 01:00:34.440
<v Speaker 4>couple of things, but yes, it's not a super exciting

1215
01:00:34.440 --> 01:00:36.760
<v Speaker 4>time for me, just kind of doing like behind the

1216
01:00:36.760 --> 01:00:37.920
<v Speaker 4>scenes stuff.

1217
01:00:39.519 --> 01:00:40.039
<v Speaker 2>And tomore.

1218
01:00:41.360 --> 01:00:44.239
<v Speaker 6>I'm on Twitter at tomorrow, h you can find me there.

1219
01:00:45.360 --> 01:00:48.119
<v Speaker 6>I have been helping a lot with the hip Man

1220
01:00:48.159 --> 01:00:51.440
<v Speaker 6>guide stuff, so if you need any hit Man related guidance,

1221
01:00:52.119 --> 01:00:54.920
<v Speaker 6>you can hit up GameSpot. We've got mission walkthroughs, we've

1222
01:00:54.920 --> 01:01:00.360
<v Speaker 6>got assassination guys, we've got general tips as well. Beyond that,

1223
01:01:01.400 --> 01:01:04.960
<v Speaker 6>I wrote a bunch of the news stories for Resident

1224
01:01:04.960 --> 01:01:08.320
<v Speaker 6>Evil Village, so if you want to get more information

1225
01:01:08.360 --> 01:01:13.320
<v Speaker 6>on that, you can find that as well. I'm streaming

1226
01:01:13.360 --> 01:01:17.519
<v Speaker 6>every now and then on Twitch, so I'll probably start

1227
01:01:17.519 --> 01:01:19.079
<v Speaker 6>doing that a bit more. That's kind of my New

1228
01:01:19.119 --> 01:01:22.599
<v Speaker 6>Year's resolution is to stop sitting in my bedroom playing

1229
01:01:22.639 --> 01:01:28.320
<v Speaker 6>games like in solitary confinement and maybe play and online

1230
01:01:28.360 --> 01:01:32.760
<v Speaker 6>and chat to people and commune with other people.

1231
01:01:32.480 --> 01:01:34.480
<v Speaker 3>And have fun. So I'm gonna try to do that,

1232
01:01:35.440 --> 01:01:37.079
<v Speaker 3>you know. I'm just add to more h on Twitch.

1233
01:01:37.079 --> 01:01:41.239
<v Speaker 1>On that cool and you can find me at jacob

1234
01:01:41.280 --> 01:01:43.360
<v Speaker 1>Deck And I think the big thing this week is

1235
01:01:43.400 --> 01:01:46.679
<v Speaker 1>the Cyberpunk spoiler Chat, which probably won't be up to

1236
01:01:46.760 --> 01:01:48.400
<v Speaker 1>this weekend, but yeah, we're finally going to do a

1237
01:01:48.400 --> 01:01:52.639
<v Speaker 1>Cyberpunk spoiler chat with Kellie Lucy and myself digging into

1238
01:01:52.719 --> 01:01:57.679
<v Speaker 1>that game. Please watch it, and please leave the thumbs

1239
01:01:57.760 --> 01:01:59.840
<v Speaker 1>up and be nice in the comments to outweigh the

1240
01:02:00.039 --> 01:02:02.920
<v Speaker 1>people who will be mean just for being mean because

1241
01:02:02.960 --> 01:02:05.440
<v Speaker 1>it's cyberpunk and they're mad and all that kind of stuff.

1242
01:02:06.639 --> 01:02:08.800
<v Speaker 3>Gamers are angry regardless.

1243
01:02:08.880 --> 01:02:11.599
<v Speaker 1>Gamers are always mad. You can't you can't do anything

1244
01:02:11.639 --> 01:02:14.960
<v Speaker 1>about it. But anyway, we'll see y'all next week
