WEBVTT

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<v Speaker 1>And we're back. I did all plugs at the beginning,

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<v Speaker 1>so we're good to go. Kirkland, can you do me

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<v Speaker 1>a favor and bring up the Resident What are you

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<v Speaker 1>laughing about?

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<v Speaker 2>I was just yeah, nothing you laugh about?

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<v Speaker 1>You didn't watch those trailers? Can you bring up the

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<v Speaker 1>Resident Evil? I'm not I'm not going to break down

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<v Speaker 1>for all these trailers, but Resident Evil? I want to

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<v Speaker 1>do a pause by pause?

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<v Speaker 2>What is k upon that story?

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<v Speaker 1>I couldn't find it. I couldn't find it for what

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<v Speaker 1>for the Resident Evil? I was saying he didn't watch

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<v Speaker 1>or something like that.

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<v Speaker 3>Well, no, because what happened was, as I was saying earlier,

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<v Speaker 3>I realized I did and get fucking Mando tickets. Yeah,

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<v Speaker 3>so I quickly went over to the Landmark and on

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<v Speaker 3>there it's like clay faceed teaser trailer. Are we talking

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<v Speaker 3>about this? This is so strange, like like maybe the

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<v Speaker 3>boys covered the previous cast or something. I didn't like

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<v Speaker 3>even think to look at the date or any of that.

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<v Speaker 3>And then of course I just didn't put two and

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<v Speaker 3>two together with the notes.

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<v Speaker 2>So I watched the clay faced teaser. Yeah, like for

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<v Speaker 2>the cast?

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<v Speaker 1>Okay, good? No, because I talked about it on TCY

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<v Speaker 1>but I was doing a news catchup when this was

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<v Speaker 1>originally everybody, but I still want to hear your thoughts

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<v Speaker 1>on it, so but yeah, tell me when it Oh anyways,

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<v Speaker 1>Oh Walkert's Wayne so Resident Evil coming out of September.

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<v Speaker 1>As I said, we're reviewing all movies animated and live action.

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<v Speaker 1>Those are on the Patroon feed to get to the

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<v Speaker 1>mall go over there. Obviously, me and Dylan today review

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<v Speaker 1>for Resident Evil recor Round, which was one of the

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<v Speaker 1>bigges episodes a year. So I appreciate the support there.

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<v Speaker 1>I've been Resident Evil Jones and ready to go here.

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<v Speaker 1>And obviously Zach Gregor kind of i'd say, a perfect

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<v Speaker 1>guy to get for this, right. I don't have any

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<v Speaker 1>of his movies at like a perfect ten out of ten,

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<v Speaker 1>but I think he's a very talented early filmmaker. He's

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<v Speaker 1>got some good unique ideas. He knows how to move

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<v Speaker 1>the camera, he has some unique ideas, he's got a

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<v Speaker 1>good bounce of comedy and whoror. It's one of those

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<v Speaker 1>where you saw that it's like great and then offsely,

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<v Speaker 1>lots of people were getting a little worried because they go, Okay, well,

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<v Speaker 1>we're not adapting any of the games, which at the

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<v Speaker 1>same time, have any of those movies that aren't the

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<v Speaker 1>anime movies even adapted the games anime movies. No, but

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<v Speaker 1>I think people are hoping, like, hey, there's all this

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<v Speaker 1>big history of characters, right like Leon Kennedy is huge

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<v Speaker 1>again right now. And he said, well, no, I don't

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<v Speaker 1>want to do that. I don't want to do the story.

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<v Speaker 1>There is some rumors that they can't even adapt some

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<v Speaker 1>of that stuff because of contracts. But even then he said,

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<v Speaker 1>which I believe I don't think is that I think

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<v Speaker 1>Gregor is telling truth, and he goes, you know, I

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<v Speaker 1>just I want to tell a story in the world

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<v Speaker 1>that's already been done in the games. Let's do something else, right,

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<v Speaker 1>So that, I think kind of got people a little worried,

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<v Speaker 1>and even myself because we've seen so many adaptions lately,

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<v Speaker 1>or at least the past couple of years, five years

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<v Speaker 1>even of games that are just in entitle right or

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<v Speaker 1>even I talked about this last week, but the guy

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<v Speaker 1>uh no, Holly time about Far Cry and be like, well,

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<v Speaker 1>people skip the cut scenes and just play this story

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<v Speaker 1>which I learned in Far Cry. You can't even skip

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<v Speaker 1>the cut scenes. So there you go. So, but there's

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<v Speaker 1>a lot of people or people say mass effect, Oh

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<v Speaker 1>they're adapting to be less gamer, right, So there's I

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<v Speaker 1>think a lot of it's I think it's tougher with

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<v Speaker 1>the car or it's easier now with the comb books stuff.

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<v Speaker 1>Because with combooks now, when you say, oh, you're making

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<v Speaker 1>a Batman movie, and if someone says it's not my Batman,

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<v Speaker 1>you say, well, what Batman? Because there's so many different

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<v Speaker 1>characters that where if you say, hey, it's something like

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<v Speaker 1>Leon Kennedy, it's like, well there is just one Leon

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<v Speaker 1>Kennedy and Connudy right him rebooted Resident Evil Bunch. So

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<v Speaker 1>I do get that. But that's also where I think

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<v Speaker 1>people do want to see, like books, these games adapted.

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<v Speaker 1>So there's a lot of hubbub, like Okay, what's this

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<v Speaker 1>train they're gonna be? And Austin got Austin Abrams in there,

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<v Speaker 1>who's a geek for his favorite we loved him in Euphoria.

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<v Speaker 1>I'm excited to see where his career goes. We get

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<v Speaker 1>this trailer Kirkle, and all I can say is I

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<v Speaker 1>know people and even people are gonna bitch right because

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<v Speaker 1>of course that creator said today, well, he's like, well,

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<v Speaker 1>my mind or I don't know if he said in

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<v Speaker 1>my mind are legitimbly he said that this takes place

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<v Speaker 1>suring Resident Evil too, Well, that's in the nineties. He

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<v Speaker 1>got Austin Amrams's iPhone it's snowing, and Resident Evil two

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<v Speaker 1>it's not snowing. I think he just meant, in the

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<v Speaker 1>sense of Resident Evil two is when you're in the

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<v Speaker 1>town and the invasion breaks and that's when you meet

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<v Speaker 1>Leon and he's like at the police station due all

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<v Speaker 1>this stuff. I think he just meant that it's kind

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<v Speaker 1>of like in an adjacent world, in an updated thing.

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<v Speaker 1>I think people are somebody's taking this stuff too literal

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<v Speaker 1>because for me, and he talked about some shots and everything,

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<v Speaker 1>and we'll do some pause as well. To me, if

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<v Speaker 1>I'm for what, I like what Resident Evil and it's

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<v Speaker 1>not adapting a story per se, but it's like, hey,

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<v Speaker 1>this is if I guess here's the easiest way. If

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<v Speaker 1>this was a trailer for a video game and it

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<v Speaker 1>was Resident Evil ten, eleven, twelve, whatever, subcoll and I go, oh,

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<v Speaker 1>this looks like this could be a great Resident Evil game.

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<v Speaker 1>And that's to me all that matters because now this

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<v Speaker 1>is a movie and that's the same energy that I

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<v Speaker 1>love this trailer. I thought it was great. I thought

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<v Speaker 1>it had the vibe a resident Evil, and it's the

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<v Speaker 1>type of resident Evil that I like where you're going

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<v Speaker 1>place to place and it's like one fucked up scenario

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<v Speaker 1>after another. I love the two vibes. Like I said,

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<v Speaker 1>Abram's gonna be great. But he talked about that he

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<v Speaker 1>wants to do other shots in this movie that are

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<v Speaker 1>like for first person shooters, there's over the shoulder shots.

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<v Speaker 1>They are like the game I think, to me taking out,

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<v Speaker 1>if you say, hey, you can't adapt any story, but

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<v Speaker 1>you can make a Resident Evil movie set in the

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<v Speaker 1>game world, this fucking looks like, yeah, like this and

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<v Speaker 1>this where it's just like people. I talked about this

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<v Speaker 1>on a trest Tolty a couple weeks ago. It's like

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<v Speaker 1>when people started to complaining about Hugh Jackman's Wolverine caution.

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<v Speaker 1>It's like, for fucking two decades, people are like, get

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<v Speaker 1>him in the cast, and get in the costume, and

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<v Speaker 1>then finally it gets in the costume, which I think

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<v Speaker 1>is a pretty good adaption to the comic for costume

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<v Speaker 1>on screen. Well, shoulder pads are a little big, and

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<v Speaker 1>I like the NCU lines. He's like, fucker like he's

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<v Speaker 1>got the mask and he's in blue and the l

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<v Speaker 1>can we be happy? And for me, I've been having

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<v Speaker 1>fun with the retro with you guys so far, but

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<v Speaker 1>I think we can all admit that eventually those Resident

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<v Speaker 1>Evil movies with Miela become their own thing. The animated

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<v Speaker 1>movies are like kind of this weird in between a

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<v Speaker 1>game and film, and so far the ones we reviewed

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<v Speaker 1>are just kind of awkward. We haven't, you know, minor sports.

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<v Speaker 1>I think we all could admit we haven't reviewed one

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<v Speaker 1>that we thought was great. So I feel like this

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<v Speaker 1>and for me, this trailer was perfect. I know we

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<v Speaker 1>will see more. I don't even need to see anything more.

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<v Speaker 1>I think this was just I'm this has shot up

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<v Speaker 1>so much for the anticipation, so I think it nailed

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<v Speaker 1>what I want as far as if I'm just looking

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<v Speaker 1>for the vibe and the the kind of touchstones that

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<v Speaker 1>Resident Evil as the game has it has it here.

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<v Speaker 1>So I'll see. You know Resident Evil, and you may

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<v Speaker 1>have played some a little bit, but I don't think

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<v Speaker 1>you like a savan. Are you actually you've never like

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<v Speaker 1>really dived too much into because I know it's on

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<v Speaker 1>your like scary bucket list sort of thing. I know,

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<v Speaker 1>obviously seven you had a history of that a little bit.

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<v Speaker 1>There's some good yeah there, but yeah, so obviously coming

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<v Speaker 1>from more of a mainstream point of view, but obviously

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<v Speaker 1>a fan of Zach Craiger's work.

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<v Speaker 3>And you you know you're showing a Austin Abram's fantastic

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<v Speaker 3>favorite also was fantastic in Weapons, which was another project

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<v Speaker 3>by Zach Craiger, Right, he killed it, very minor role,

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<v Speaker 3>but yeah, you fucking stabbed that role with all these

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<v Speaker 3>gross needles like he did. Yeah, I know, it's it's

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<v Speaker 3>it's funny. I I have history with Resden Eevil. It

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<v Speaker 3>definitely got like overshadowed by my Mila like movie fandom,

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<v Speaker 3>just because I was exposed a lot more of those

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<v Speaker 3>I played though, like the first Resident Evil on PS one,

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<v Speaker 3>and like probably never got past like the first mansion

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<v Speaker 3>like level, Like just the first sequence dogs in the hallway,

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<v Speaker 3>just like that is like a core deep memory of

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<v Speaker 3>just like being so scared that like I just run

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<v Speaker 3>out of my room, like don't don't drop the screen,

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<v Speaker 3>don't pause just like a run out of the room,

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<v Speaker 3>so scared, can't even The music was also just yeah,

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<v Speaker 3>so terrifying. And uh, I mean it's not it's not

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<v Speaker 3>a side quest episode or anything, and I was kind

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<v Speaker 3>of I was wanted to wait to drop the bomb.

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<v Speaker 3>I feel like it's perfect timing. I actually picked up

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<v Speaker 3>Resident Evil two and Resien Evil three because the emails. Yes,

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<v Speaker 3>and I'm a couple of hours into Resident Evil two

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<v Speaker 3>right now, and it's tough because it's not really it's

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<v Speaker 3>not an easy game either, Like there's a lot of

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<v Speaker 3>like puzzles and stuff that I kind of forgot those reson.

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<v Speaker 1>But and what I love about that game, you're always

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<v Speaker 1>fucking low on ammo man, I love you got.

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<v Speaker 3>Those two bullets and it's like, yeah, you're shaky and

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<v Speaker 3>you're sweating with the.

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<v Speaker 2>Remote and so you feel like the character. Yeah, it's

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<v Speaker 2>such a fantastic time. Yeah. Uh you know, I'll give

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<v Speaker 2>more thoughts on that on a future side quest.

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<v Speaker 1>Two. Yeah, two is still my nine is great. So

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<v Speaker 1>I it's one of those things that I think, I

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<v Speaker 1>don't know it's two or not, because the last one

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<v Speaker 1>was amazing, but two, for my life has been my favorite.

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<v Speaker 1>So you're you're in for a treat.

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<v Speaker 3>So yeah, no, so good timing with the retros and

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<v Speaker 3>all this, and obviously you and Dylan going through was.

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<v Speaker 2>It just was it all the games you guys did.

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<v Speaker 1>Pretty much we did. We actually didn't do one. I

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<v Speaker 1>can't even remember if Dylan's played one, because I don't

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<v Speaker 1>think he has. I think he's waiting because there's rumors

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<v Speaker 1>they're doing a remake, so I think he's waiting. But

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<v Speaker 1>we went primarily through them all like the main ones

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<v Speaker 1>went two, three, four, and five is the other one

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<v Speaker 1>we left out, and then we did six, seven, eight,

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<v Speaker 1>and then nine because five Dylan played same thing he

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<v Speaker 1>played when he's younger. I played a little bit of it.

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<v Speaker 1>But there's rumors that're remaking that, so I kind of,

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<v Speaker 1>you know, I said, of course, it's weird because still

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<v Speaker 1>the Resident Evil two game from when I was a kid.

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<v Speaker 1>I still those memories. But I can't not just say

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<v Speaker 1>like the HD ray makes better. It just plays bet

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<v Speaker 1>like it's hard. It's a hard thing, right as far

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<v Speaker 1>as so, I just I know lots of people when

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<v Speaker 1>they rank the Resident eulists will be like, oh there's

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<v Speaker 1>four and then four remake. I just kind of lump

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<v Speaker 1>them together. I'm a casual in that way. I guess

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<v Speaker 1>I'm not as hardcore some sorry.

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<v Speaker 2>So it's kind of fun though, like playing the old one.

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<v Speaker 3>I don't know if like your version had this, but

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<v Speaker 3>you can get like different outfits for your character, like skins,

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<v Speaker 3>and you can get like the original Resident Evil too,

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<v Speaker 3>where it's like blocky like animations. So yeah, that's such

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<v Speaker 3>a cool detail. I don't like that, but like it

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<v Speaker 3>was cool to turn on at least just see and.

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<v Speaker 1>Then you see Claire's outfit just like Super nineties eighties, like,

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<v Speaker 1>oh yeah, we really sexualized these characters. It's just like

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<v Speaker 1>I'm here to fight zombies. That's just like right up there.

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<v Speaker 1>It's like all right, yeah those.

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<v Speaker 3>Cannons, man, we'll get you. So like these not in

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<v Speaker 3>this Resident Evil trailer. I was really really impressed by

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<v Speaker 3>this trailer.

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<v Speaker 2>I like, while I was watching it, I'd like double check.

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<v Speaker 3>I'm like, is this Evil Dead like this this like

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<v Speaker 3>it just it has that and that's not a bad thing.

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<v Speaker 3>It's not like it's not resen evil. It just felt

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<v Speaker 3>like the modern Evil deads were like though like the

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<v Speaker 3>old Evil deads.

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<v Speaker 1>I love them, especially like some filmmaking behind it, you know.

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<v Speaker 3>Yeah, but man, like the first time I say, like

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<v Speaker 3>the twenty thirteen Evil Dead remake, like that is a

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<v Speaker 3>whole different ballgame compared to those ogs where you can

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<v Speaker 3>watch those ogs laugh, have a good time they're camping

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<v Speaker 3>out because they're dated, but like still appreciate the filmmaking

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<v Speaker 3>side of it.

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<v Speaker 2>That an Evil Dead Rise was that the last one?

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<v Speaker 1>Yeah, twenty thirteen and then Rise.

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<v Speaker 3>Those are like bone chilling movies, like so disturbing and

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<v Speaker 3>so terrifying, And that's exactly what this what this trailer

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<v Speaker 3>had the vibe I didn't know about all the the

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<v Speaker 3>like the comments about it being set and risen to

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<v Speaker 3>kind of tie I Zach cregading like like it just

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<v Speaker 3>being kind of that stage of the infection, right, but it.

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<v Speaker 1>Was sing in the game. Yeah, there's no nuclear bomb,

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<v Speaker 1>but I think I get what he meant like by

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<v Speaker 1>that as far as it's that time frame in a sense. Right.

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<v Speaker 3>So yeah, but I I am so on board for this.

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<v Speaker 3>It just looks like such an amazing, like well made thing,

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<v Speaker 3>and especially just looking at his body of work, Barbarian,

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<v Speaker 3>I absolutely love that movie that is that is just

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<v Speaker 3>amazing and weapons I really really enjoyed, not to full

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<v Speaker 3>extent of Barbarians, but like it just it looks the same,

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<v Speaker 3>Like they're just really well made, really really good looking movies.

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<v Speaker 3>It's all like it's I don't know, it's sorry to explain.

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<v Speaker 3>It's all like it's it's like beautiful to look at,

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<v Speaker 3>but just like really well crafted, like it doesn't look

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<v Speaker 3>cheap at all. I don't know it's about it, I'll say,

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<v Speaker 3>but yeah, this looks really really good, awesome. Everyone looks

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<v Speaker 3>so fantastic as the lead. I'm really excited to follow

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<v Speaker 3>him in a lead role because he has just been

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<v Speaker 3>ten and ten and everything I've seen him in, which

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<v Speaker 3>has been like minor roles, so I am excited to

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<v Speaker 3>see him more now in the leading role.

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<v Speaker 2>So is he.

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<v Speaker 1>Leon No, No, nothing, unless Craig is pulling like some

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<v Speaker 1>sort of surprise no game character stories, it's just sound

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<v Speaker 1>in the world. So it's kind of.

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<v Speaker 3>I'm totally fine with that. I'm totally fine with that.

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<v Speaker 3>Let's let's get I mean, that's like what the media

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<v Speaker 3>movies are, right, Like, I guess they're at one and.

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<v Speaker 1>Two kind of dabble like they're they're definitely trying to

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<v Speaker 1>do that, but then once three and on it's they're

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<v Speaker 1>doing in their own fucking thing.

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<v Speaker 3>Yeah, yeah, totally, but this is this is like a

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<v Speaker 3>more grounded version of kind of what that is. So

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<v Speaker 3>I'm not expecting Austin Abrams in here to become like

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<v Speaker 3>a super weapon like Mila becomes at the end. I

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<v Speaker 3>really don't want that to be the case. I want

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<v Speaker 3>this to feel like a like it was an evil game.

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<v Speaker 3>I guess, like like like a yeah, just you're you're

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<v Speaker 3>completely vulnerable and every gunshot kind of matters just how

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<v Speaker 3>it does in the video game.

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<v Speaker 1>Which that looks like this a lot as far as

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<v Speaker 1>that kind of because he even talked about that too.

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<v Speaker 1>Did like a breakdown the IG and Trail'll see it.

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<v Speaker 1>There's a time where he opens up a coboard. Nothing's

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<v Speaker 1>in there. He looks a shotgun and there's no bolts,

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<v Speaker 1>And this is what I love. And I don't think

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<v Speaker 1>it is the way he's talking about it. I don't

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<v Speaker 1>think it's like DJ that we just talk about where

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<v Speaker 1>they had him some facts. He's like, that's one of

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<v Speaker 1>my favorite things in the game, is him being like

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<v Speaker 1>or he's saying, like looking for the stalk, looking for

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<v Speaker 1>the heel and stuff, you know, like trying to find that,

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<v Speaker 1>and there's a whole sequence where it's him looking for things. Okay,

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<v Speaker 1>what can I use to get out there? Right? So

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<v Speaker 1>that mirror is the game? Kevin Davis is a Resident

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<v Speaker 1>Evil franchise, isn't a big money maker at the box office. Uh,

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<v Speaker 1>that's where you might be kind of wrong. Like here's

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<v Speaker 1>the thing, as I was pointing about this by Taylor,

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<v Speaker 1>let me pull them all out here because the I

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<v Speaker 1>don't know how the this one's gonna do, but the

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<v Speaker 1>international box office for these movies were really good. And

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<v Speaker 1>the thing is, like I said this before too, let

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<v Speaker 1>me find because the thing is even it's kind of

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<v Speaker 1>a double I have two things I got to bring

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<v Speaker 1>up here. The Resident Evil movies before with me La.

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<v Speaker 1>They were very cheap, so let me I'll pull them

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<v Speaker 1>all up here. And that's the thing where kirkle on

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<v Speaker 1>Kidney wye pull the Residentiel. Can you pull up the

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<v Speaker 1>the budgets for a barbarian and weapons. We're gonna do

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<v Speaker 1>a two for project here because I was pretty surprised.

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<v Speaker 1>And you can't count Resident Evil Welcome Raccoon City that

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<v Speaker 1>did open during COVID, So that's kind of tough that

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<v Speaker 1>one didn't do well, but that was during COVID also

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<v Speaker 1>was in the reviewed bill. But so here is the

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<v Speaker 1>Resident Evil franchise history as far as money, and this

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<v Speaker 1>is where it all depends on the budget, right, So

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<v Speaker 1>the first one budget is thirty three million, made one

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<v Speaker 1>hundred and three million. So Kevin Davis, you're right as

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<v Speaker 1>far as like it isn't a big money maker as

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<v Speaker 1>far as bringing a bunch in, but it can be

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<v Speaker 1>very profitable. You got Resident Evil Apocalypse at forty five million,

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<v Speaker 1>made one hundred and twenty nine million. You got h

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<v Speaker 1>Resident Evil three forty five million with one hundred and

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<v Speaker 1>forty seven million, and then you got Resident Evil after

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<v Speaker 1>Life three d sixty million that made three hundred million.

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<v Speaker 1>That's huge, three hundred million, and then Resident Evil Retribution

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<v Speaker 1>that made sixty or that was made for sixty five million,

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<v Speaker 1>made two forty and then the final chapter May was

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<v Speaker 1>forty million dollar budget and then made three hundred and

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<v Speaker 1>twelve million, the biggest of the franchise. So that's where

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<v Speaker 1>Kevin Days look at because if you're spending forty million

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<v Speaker 1>dollars and you're making three hundred million. That's laughing. The

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<v Speaker 1>international audience were huge for those movies, so I'm not

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<v Speaker 1>sure what it will be for like this one. But yeah,

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<v Speaker 1>what were the budgets of Barbarian Weapons?

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<v Speaker 3>Yeah, I mean these numbers are really impressive. I kind

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<v Speaker 3>of forgot how low keyp Arbarian was.

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<v Speaker 1>Yeah, it's like five six right, four to.

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<v Speaker 3>Four and a half million dollars and then it made

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<v Speaker 3>forty five million.

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<v Speaker 1>Yeah, that's rofit.

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<v Speaker 3>And then for weapons budget of thirty eight million and

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<v Speaker 3>the box office two seventy.

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<v Speaker 1>Yeah, and that's really even if you hit that range.

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<v Speaker 1>Because like, I'm not sure to be mean, but he's

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<v Speaker 1>an upcoming star. I don't think Austin Abrams is like

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<v Speaker 1>costing an armor leg for this right, Like, because what

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<v Speaker 1>did you say? Weapons budget was.

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<v Speaker 2>Thirty eight three?

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<v Speaker 1>Like I could say because like Weapons had more people

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<v Speaker 1>with Josh Brolin and Benendic Wong.

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<v Speaker 2>This one really feel Isn't she like a nominated Jili Carter?

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<v Speaker 3>Yeah?

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<v Speaker 1>But again, like if you show your parents her, would

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<v Speaker 1>you know, would they be able the name?

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<v Speaker 2>My parents loved Ozark. She they loved her, so yeah, my.

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<v Speaker 1>Parents would not be able to I would that's a

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<v Speaker 1>girl from the Americans. But I think for me though,

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<v Speaker 1>even like Brolin and who knows, they could take a pickup.

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<v Speaker 1>But even if this is like even if they make

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<v Speaker 1>exactly what Weapons make, and it even goes like sixty million,

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<v Speaker 1>you're making double almost triple what you made there. And

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<v Speaker 1>I don't know, we're gonna go over it again. What's

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<v Speaker 1>gonna be We'll have to do with the budgets because we

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<v Speaker 1>have effects. Obviously, we got some monster some zombies, so

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<v Speaker 1>that obviously is gonna bring it up. Weapons had that,

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<v Speaker 1>but still web suit what they do. But a lot

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<v Speaker 1>of this trailer just looked like it was Austin Abrams

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<v Speaker 1>with a bunch of non A monsters. So if he's

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<v Speaker 1>really the only main actor in this movie, like he's

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<v Speaker 1>good to go. As far as the Budge Shery why so?

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<v Speaker 1>And I do think coming off of the success of

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<v Speaker 1>Weapons and Barbarian and I think Resident Evil right now

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<v Speaker 1>is the hottest has ever been with Rekraem, fastest selling

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<v Speaker 1>game in that history or in that franchise history. I

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<v Speaker 1>think Resident Evil has a like this is the time.

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<v Speaker 1>If you were gonna put out Resident Evil movie, it's

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<v Speaker 1>gonna be a hit. I could see this getting just

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<v Speaker 1>the old movies. It's still being like three hundred or something.

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<v Speaker 1>So but yeah, pull this trail. Let's watch scene by

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<v Speaker 1>sceneior because theres a couple of things i'd point out.

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<v Speaker 1>But yeah, so got Austin Abrams.

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<v Speaker 2>That's the volume.

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<v Speaker 1>That's good. You want to pause right here. I saw

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<v Speaker 1>a good go back a little bit just to the

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<v Speaker 1>wide shot. I saw people a good meme being like,

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<v Speaker 1>you know, in the video game, that medical whatever bag

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<v Speaker 1>would take up like five to six lots of your inventory.

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<v Speaker 1>That's one of those big items you know into when

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<v Speaker 1>you're sucked that way. But so yeah, I'll see though.

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<v Speaker 2>It totally feels like he's like a video game character.

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<v Speaker 3>Absolutely, this house, I'm like, man, this just seems like

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<v Speaker 3>a Zach Kranks up.

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<v Speaker 2>Yeah, filming situation.

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<v Speaker 1>Yeah, all right, let's go Hello. I had a little

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<v Speaker 1>bit of a problem on the road. I was wondering

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<v Speaker 1>if I could use your phone. Poor Austin Abrams. He's

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<v Speaker 1>always in a fucking house and something's going on. You know,

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<v Speaker 1>a lot of weapons. I liked this opening sequence too,

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<v Speaker 1>of the phone and the credits of Zach Franker. Very

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<v Speaker 1>fun and hang on, maybe they'll do it again. I'll

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<v Speaker 1>point out what we get to the end here, because

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<v Speaker 1>I think there's a gimmick that horror trailers need and

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<v Speaker 1>it has it. Look, I'm really sorry that we got

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<v Speaker 1>disconnected earlier, but some things have happened. That shot with

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<v Speaker 1>him running May he turned on a bit because I

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<v Speaker 1>think it's gonna be loud so that this secret story

415
00:18:10.519 --> 00:18:13.640
<v Speaker 1>story's turned down, turn down. Hey, GOHI yeah, go back

416
00:18:13.640 --> 00:18:15.759
<v Speaker 1>a little bit. This was the sequence that Zach Gregori

417
00:18:15.839 --> 00:18:18.079
<v Speaker 1>point out that he like, and he says longer the movie,

418
00:18:18.200 --> 00:18:20.799
<v Speaker 1>but it's him just searching for weapons supplies, which you

419
00:18:20.960 --> 00:18:23.319
<v Speaker 1>do in these red games. So again the spirit on

420
00:18:23.359 --> 00:18:24.960
<v Speaker 1>that gameplay.

421
00:18:25.039 --> 00:18:28.160
<v Speaker 2>So man, he's got such good like bags under his eyes.

422
00:18:28.319 --> 00:18:30.559
<v Speaker 1>Oh yeah, he's looking like he's gone through it already.

423
00:18:30.759 --> 00:18:33.119
<v Speaker 2>Yeah, up situation right now.

424
00:18:37.759 --> 00:18:41.200
<v Speaker 1>Yeah, And I think he's a great protagonist because he

425
00:18:41.240 --> 00:18:42.279
<v Speaker 1>looks like he'd be capable.

426
00:18:42.559 --> 00:18:44.759
<v Speaker 2>But yeah, to toss each other again.

427
00:18:44.720 --> 00:18:44.960
<v Speaker 1>Right.

428
00:18:47.200 --> 00:18:47.400
<v Speaker 2>Dude?

429
00:18:47.480 --> 00:18:48.759
<v Speaker 1>Perfect, Yeah right.

430
00:18:48.599 --> 00:18:50.680
<v Speaker 2>There stelling scars guard down here.

431
00:18:50.880 --> 00:18:53.759
<v Speaker 1>It is like my my, my Iracus by doing her letter.

432
00:18:53.880 --> 00:18:58.440
<v Speaker 1>But he right there because two things. I'll give Zach Crayer,

433
00:18:58.480 --> 00:19:00.640
<v Speaker 1>maybe three things. There's always like a big ad monster.

434
00:19:00.799 --> 00:19:03.240
<v Speaker 1>This could be one of them, there's always a bigger

435
00:19:03.279 --> 00:19:05.400
<v Speaker 1>type of monster that it's like just big of size.

436
00:19:05.480 --> 00:19:09.000
<v Speaker 1>But then also at least in I think two, three,

437
00:19:09.200 --> 00:19:11.880
<v Speaker 1>yeah too, at least for sure with two you end

438
00:19:11.960 --> 00:19:13.720
<v Speaker 1>up in the fucking sewer. I think even six, like

439
00:19:13.759 --> 00:19:15.119
<v Speaker 1>you end up in the sewer a lot, and there's

440
00:19:15.119 --> 00:19:17.519
<v Speaker 1>always gross stuff and residue in the sewer. So again

441
00:19:17.559 --> 00:19:19.960
<v Speaker 1>I touched on if he's in the sewer and whatever

442
00:19:19.960 --> 00:19:23.400
<v Speaker 1>this thing is, uh looking fucked up, man, I wouldn't

443
00:19:23.400 --> 00:19:24.359
<v Speaker 1>want to be down there. You know.

444
00:19:24.480 --> 00:19:27.240
<v Speaker 3>You're he's totally like he's forced to go down the sewer.

445
00:19:27.319 --> 00:19:29.400
<v Speaker 3>So he's he's in a rock between a rock and

446
00:19:29.400 --> 00:19:31.000
<v Speaker 3>a hard place here. But you come down the sewer

447
00:19:31.039 --> 00:19:33.400
<v Speaker 3>and you see this thing just sitting staring right at you, like,

448
00:19:34.240 --> 00:19:38.279
<v Speaker 3>I don't know, you're the thoughts, Yeah, that's your move.

449
00:19:38.200 --> 00:19:40.000
<v Speaker 1>Big drop kick to the nuts and see what happens,

450
00:19:40.000 --> 00:19:40.240
<v Speaker 1>you know.

451
00:19:41.039 --> 00:19:43.119
<v Speaker 3>Because like he shouldn't be able to get up and

452
00:19:43.160 --> 00:19:45.480
<v Speaker 3>move fast. But like again this risen evil world. They

453
00:19:45.559 --> 00:19:47.880
<v Speaker 3>kind of kind of just break the laws.

454
00:19:47.559 --> 00:19:49.039
<v Speaker 1>Of he could roll.

455
00:19:50.359 --> 00:19:52.599
<v Speaker 2>Such a terrifying image though, Like this is gonna be

456
00:19:52.599 --> 00:19:54.240
<v Speaker 2>such a stressful scene.

457
00:19:54.319 --> 00:19:56.200
<v Speaker 3>I really hope they don't like show more of this

458
00:19:56.279 --> 00:19:59.200
<v Speaker 3>in future trailers or promo material. I agree because I

459
00:19:59.200 --> 00:20:00.880
<v Speaker 3>I'm I'm right with you. I'm totally sold on this.

460
00:20:00.880 --> 00:20:03.400
<v Speaker 3>I don't you see anything else for this movie to

461
00:20:03.799 --> 00:20:04.160
<v Speaker 3>get me in?

462
00:20:08.440 --> 00:20:09.319
<v Speaker 2>And this shot too.

463
00:20:10.319 --> 00:20:14.839
<v Speaker 1>Yeah, so this this phone over and over. Okay, so

464
00:20:14.880 --> 00:20:17.880
<v Speaker 1>go back again now. So two things. That phone leads

465
00:20:17.920 --> 00:20:20.240
<v Speaker 1>it throughout the trailer. I've said this before. Yeah, you

466
00:20:20.279 --> 00:20:23.759
<v Speaker 1>can go here and to have a great horror trailer,

467
00:20:23.880 --> 00:20:26.880
<v Speaker 1>you need some sort of certain sound bite or staying

468
00:20:26.960 --> 00:20:29.839
<v Speaker 1>to play over and over make it memorable. That phone thing,

469
00:20:30.279 --> 00:20:32.319
<v Speaker 1>is it. That's a good thing. It will stick with you.

470
00:20:33.039 --> 00:20:35.000
<v Speaker 1>But yeah, some people theorize this might be you know,

471
00:20:35.079 --> 00:20:38.359
<v Speaker 1>there's like the oh god, the can'mera what they're called,

472
00:20:38.359 --> 00:20:40.160
<v Speaker 1>the splitterheads or whatever, the ones that crawl on the

473
00:20:40.160 --> 00:20:41.480
<v Speaker 1>walls and everything.

474
00:20:41.119 --> 00:20:42.559
<v Speaker 2>Like the people tongue guys.

475
00:20:42.759 --> 00:20:46.160
<v Speaker 1>Yeah, people think these might be them kind of before transformation.

476
00:20:46.240 --> 00:20:47.880
<v Speaker 1>But there's multiple them, so I'm not sure if they're

477
00:20:48.200 --> 00:20:50.720
<v Speaker 1>forming together. Doesn't really matter to me because in Resident

478
00:20:50.720 --> 00:20:53.519
<v Speaker 1>Evil Lord they've had like so many different monsters. I

479
00:20:53.519 --> 00:20:56.079
<v Speaker 1>don't really care if the monsters because like sure, like

480
00:20:56.160 --> 00:20:58.319
<v Speaker 1>there's not like all this breaks can because it's some

481
00:20:58.359 --> 00:21:00.519
<v Speaker 1>people be like, I've never seen a resin game with

482
00:21:00.519 --> 00:21:02.480
<v Speaker 1>this type of monster. It's like, I don't know, man

483
00:21:02.519 --> 00:21:04.799
<v Speaker 1>and Resident Evil eight. I fought Werewolf, so I'm not

484
00:21:04.839 --> 00:21:06.839
<v Speaker 1>really too I'm not I'm not too worried about it.

485
00:21:06.880 --> 00:21:07.079
<v Speaker 1>You know.

486
00:21:07.920 --> 00:21:10.640
<v Speaker 3>This is such a fucking like great shot, though, Like

487
00:21:10.680 --> 00:21:12.599
<v Speaker 3>I would love to be able to recreate a scene

488
00:21:12.599 --> 00:21:14.079
<v Speaker 3>like this where it's just like you got like the

489
00:21:14.160 --> 00:21:16.960
<v Speaker 3>lights and then just pure darkness in there, like you

490
00:21:16.960 --> 00:21:18.039
<v Speaker 3>don't know what's in the house.

491
00:21:18.200 --> 00:21:19.759
<v Speaker 2>It can't be good, but it's just such.

492
00:21:19.640 --> 00:21:23.599
<v Speaker 3>An eerie h yeah set and then quickly you see

493
00:21:23.640 --> 00:21:25.319
<v Speaker 3>them just jumping in. It looks like it's the same

494
00:21:25.359 --> 00:21:26.079
<v Speaker 3>house at the beginning.

495
00:21:26.160 --> 00:21:28.200
<v Speaker 1>I think goes in, I think so so. I think

496
00:21:28.200 --> 00:21:30.640
<v Speaker 1>he just stops some person's random house, make this call

497
00:21:30.680 --> 00:21:33.480
<v Speaker 1>to his girlfriend, and then bad stuff's happening in there,

498
00:21:34.200 --> 00:21:39.160
<v Speaker 1>Like I'll the found some bullets this right here. Yeah.

499
00:21:39.240 --> 00:21:42.240
<v Speaker 1>Pause when he's he closes the door and then he

500
00:21:42.319 --> 00:21:45.359
<v Speaker 1>has to cross over some someone like that. Oh yeah, there,

501
00:21:45.480 --> 00:21:47.839
<v Speaker 1>that's a video that's a fucking video game level right there,

502
00:21:47.880 --> 00:21:51.759
<v Speaker 1>Like that is one hundred percent zombies are breaking out again.

503
00:21:51.839 --> 00:21:54.319
<v Speaker 1>I'll say, anyone's a look on his face just looks

504
00:21:54.319 --> 00:21:55.640
<v Speaker 1>like he's he's going so good.

505
00:21:55.920 --> 00:21:57.960
<v Speaker 2>He's like perfect for this type of movie.

506
00:21:58.160 --> 00:22:00.799
<v Speaker 1>No, I'm so excited. See that's another reason why hope

507
00:22:00.799 --> 00:22:02.559
<v Speaker 1>this movie blows up. I think he's very talented, so

508
00:22:02.599 --> 00:22:04.240
<v Speaker 1>I think he'd give more stuff.

509
00:22:04.279 --> 00:22:11.880
<v Speaker 2>So I just wanted you to know that is that

510
00:22:11.960 --> 00:22:12.599
<v Speaker 2>leon in there?

511
00:22:13.039 --> 00:22:17.799
<v Speaker 1>Could you imagine kill them off on the way? Yeah,

512
00:22:18.000 --> 00:22:19.680
<v Speaker 1>now I get I don't know what this is gonna be.

513
00:22:19.720 --> 00:22:20.839
<v Speaker 1>I don't know if this is where he's gonna get

514
00:22:20.839 --> 00:22:22.799
<v Speaker 1>a gun or a phone or something. I don't know,

515
00:22:22.880 --> 00:22:25.079
<v Speaker 1>but it's a car flipped over, so then something fro

516
00:22:25.319 --> 00:22:27.640
<v Speaker 1>which I don't know. Don't get too close.

517
00:22:29.000 --> 00:22:30.559
<v Speaker 2>Yeah, it doesn't look too great.

518
00:22:31.000 --> 00:22:37.440
<v Speaker 1>No, I don't know what the fuck that is. I

519
00:22:37.440 --> 00:22:40.319
<v Speaker 1>mean he got zommies off the roof.

520
00:22:41.160 --> 00:22:41.880
<v Speaker 2>I love you.

521
00:22:43.519 --> 00:22:45.759
<v Speaker 1>And again, can you go? Can you go to any

522
00:22:45.759 --> 00:22:48.960
<v Speaker 1>first makes the call? And hey, not a bad sting

523
00:22:49.039 --> 00:22:51.160
<v Speaker 1>for a horror movie, Kirkland. You know some characters trying

524
00:22:51.200 --> 00:22:52.480
<v Speaker 1>to get back to the woman he loves.

525
00:22:52.559 --> 00:22:55.759
<v Speaker 3>You know, that's a I mean it's pretty simple, but

526
00:22:55.799 --> 00:22:56.720
<v Speaker 3>it's it's effective.

527
00:22:57.079 --> 00:23:01.039
<v Speaker 1>Yeah, it's not like we haven't done anything like that before.

528
00:23:01.119 --> 00:23:02.400
<v Speaker 1>You know, So I see him like you know, I'm

529
00:23:02.440 --> 00:23:05.039
<v Speaker 1>feeling good. At one point, K go a little further

530
00:23:05.079 --> 00:23:09.079
<v Speaker 1>when he's laying against the wall. There it's coming up. Okay,

531
00:23:09.119 --> 00:23:10.960
<v Speaker 1>yeah right there right or no, no, you had it,

532
00:23:10.960 --> 00:23:12.559
<v Speaker 1>you had Okay.

533
00:23:12.440 --> 00:23:12.880
<v Speaker 2>That's coming.

534
00:23:13.240 --> 00:23:16.119
<v Speaker 1>We'll see it. Oh you missed it. I'm sure.

535
00:23:17.559 --> 00:23:18.279
<v Speaker 2>He's just coming up.

536
00:23:18.519 --> 00:23:22.079
<v Speaker 1>And pause here so you can't see it in this

537
00:23:22.160 --> 00:23:24.839
<v Speaker 1>one maybe when zooms out more. But to the left

538
00:23:25.319 --> 00:23:27.559
<v Speaker 1>that there's a pot there and that's a green herb,

539
00:23:28.319 --> 00:23:32.119
<v Speaker 1>so like with the house, like, yeah, so very fun.

540
00:23:32.119 --> 00:23:34.519
<v Speaker 1>It's very fun stuff he made like the same design.

541
00:23:34.599 --> 00:23:37.480
<v Speaker 1>So yeah, I'm this trailer gave me all the confidence

542
00:23:37.519 --> 00:23:40.839
<v Speaker 1>I need. I was. I think I was sixty forty confident.

543
00:23:40.880 --> 00:23:43.680
<v Speaker 1>But I do think that Gregor should actually stop talking

544
00:23:43.680 --> 00:23:46.200
<v Speaker 1>because I feel like he's under selling himself. I think

545
00:23:46.200 --> 00:23:48.400
<v Speaker 1>he's just so worrying because he's he I remember a

546
00:23:48.400 --> 00:23:49.880
<v Speaker 1>couple months awa he's like, all the fans are gonna

547
00:23:49.880 --> 00:23:52.400
<v Speaker 1>crucify me when they see this movie, and I was like, oh,

548
00:23:52.440 --> 00:23:53.920
<v Speaker 1>what are you doing? Man? But I think he's just

549
00:23:54.000 --> 00:23:56.920
<v Speaker 1>probably what my hope is, he's a fan of material

550
00:23:56.920 --> 00:23:59.359
<v Speaker 1>and he's just overworried because he wants to get it right.

551
00:23:59.400 --> 00:24:02.039
<v Speaker 1>But if the movie can hit this tone. I think

552
00:24:02.039 --> 00:24:04.119
<v Speaker 1>he's gone, right, I think we're we're cooking.

553
00:24:04.559 --> 00:24:07.480
<v Speaker 3>Thinking about his comments and then seeing this trailer, I

554
00:24:07.480 --> 00:24:11.119
<v Speaker 3>think he's like, I think I'm I'm very safe in

555
00:24:11.960 --> 00:24:14.000
<v Speaker 3>in what I'm gonna get out of this trailer because

556
00:24:14.200 --> 00:24:16.000
<v Speaker 3>or sorry, out of this movie, because I I think

557
00:24:16.079 --> 00:24:17.920
<v Speaker 3>just the idea of it being in resid Evil two,

558
00:24:18.240 --> 00:24:22.559
<v Speaker 3>he has no like actual characters from the game. There's

559
00:24:22.599 --> 00:24:24.759
<v Speaker 3>not like a very I mean, maybe we go to

560
00:24:25.000 --> 00:24:26.319
<v Speaker 3>Raccoon Police Station.

561
00:24:26.599 --> 00:24:27.759
<v Speaker 2>I would.

562
00:24:28.880 --> 00:24:31.200
<v Speaker 1>Even even if he doesn't go in there, if while

563
00:24:31.240 --> 00:24:33.680
<v Speaker 1>he's being chased, if he just ran by the RPD,

564
00:24:33.880 --> 00:24:34.839
<v Speaker 1>that'd be great, you.

565
00:24:34.799 --> 00:24:37.440
<v Speaker 3>Know, and like and like I imagine there's no mister

566
00:24:37.519 --> 00:24:40.640
<v Speaker 3>accent here. So just those ideas and him also paying

567
00:24:40.640 --> 00:24:43.119
<v Speaker 3>it like, yeah, it'said Resident Evil two time. I can

568
00:24:43.240 --> 00:24:45.480
<v Speaker 3>understand why people would be pissed off about that. I

569
00:24:45.680 --> 00:24:48.160
<v Speaker 3>definitely wouldn't. I Mean, I'm going through risne Evil two

570
00:24:48.160 --> 00:24:50.000
<v Speaker 3>for the first time, so I have no like deep

571
00:24:50.039 --> 00:24:52.880
<v Speaker 3>seated attachment to it. But with like, what wasn't the

572
00:24:52.960 --> 00:24:55.920
<v Speaker 3>last resen Evil movie basically that like like it was

573
00:24:55.960 --> 00:24:57.200
<v Speaker 3>in the police station.

574
00:24:57.440 --> 00:24:59.160
<v Speaker 2>Well, yeah it is bomb.

575
00:24:58.960 --> 00:25:01.200
<v Speaker 1>We're gonna Well that's tough thing because I forgot about

576
00:25:01.200 --> 00:25:03.039
<v Speaker 1>this until Mike pointed out that that movie did come

577
00:25:03.039 --> 00:25:06.000
<v Speaker 1>out like COVID COVID, not during like oh near the end.

578
00:25:06.039 --> 00:25:08.359
<v Speaker 1>It came out like November, but still was smaller. So

579
00:25:08.680 --> 00:25:10.920
<v Speaker 1>I think because we're gonna retro it Taylor's I think

580
00:25:10.960 --> 00:25:13.559
<v Speaker 1>he just said it was they did too much in

581
00:25:13.640 --> 00:25:15.759
<v Speaker 1>one movie. They put like all the characters together, so

582
00:25:15.799 --> 00:25:18.759
<v Speaker 1>it's like a to Leon Claire Chris. I think that's

583
00:25:18.799 --> 00:25:20.160
<v Speaker 1>what he said where it does cover a lot of

584
00:25:20.160 --> 00:25:22.400
<v Speaker 1>that era, but it was too much where that's where,

585
00:25:22.440 --> 00:25:26.119
<v Speaker 1>And I still think he's I wouldn't say he's wrong,

586
00:25:26.200 --> 00:25:27.880
<v Speaker 1>but the what I would push against him is that

587
00:25:27.920 --> 00:25:29.519
<v Speaker 1>the same way I do with all books and stuff.

588
00:25:29.599 --> 00:25:32.039
<v Speaker 1>Books get we're gonna talk about this that n Halfway movie.

589
00:25:32.079 --> 00:25:34.039
<v Speaker 1>That's a fucking book. I've never read that book. I

590
00:25:34.039 --> 00:25:35.960
<v Speaker 1>have no idea what happens in that book. But with

591
00:25:36.039 --> 00:25:37.880
<v Speaker 1>something exec go well, it is a popular book and

592
00:25:37.920 --> 00:25:40.079
<v Speaker 1>people know it's like no in that same way or

593
00:25:40.079 --> 00:25:43.240
<v Speaker 1>there's tons of people even like yourself. Now you're playing it,

594
00:25:43.319 --> 00:25:45.440
<v Speaker 1>but before if you didn't pick up res too, you

595
00:25:45.440 --> 00:25:47.519
<v Speaker 1>wouldn't know the story, you wouldn't know the beats, And

596
00:25:47.720 --> 00:25:49.839
<v Speaker 1>to me that's always been the And when Taya said

597
00:25:49.880 --> 00:25:52.079
<v Speaker 1>that Raccoon City did too much, I thought, why is

598
00:25:52.119 --> 00:25:54.519
<v Speaker 1>it not just the movie? Is Leon in the fucking

599
00:25:54.519 --> 00:25:56.279
<v Speaker 1>police station trying to get out? Like why is that

600
00:25:56.359 --> 00:25:59.160
<v Speaker 1>not just the movie? Like the very simple layupy. We

601
00:25:59.160 --> 00:26:01.240
<v Speaker 1>talked about Star Wars books. There's so many Stars books

602
00:26:01.240 --> 00:26:03.200
<v Speaker 1>they could adapt and they go, oh, it's two inside Baseball.

603
00:26:03.200 --> 00:26:05.599
<v Speaker 1>It's like, well, you know, adapt it, take out some

604
00:26:05.640 --> 00:26:07.799
<v Speaker 1>of the inside Baseball stuff. But these are stories that

605
00:26:07.839 --> 00:26:10.240
<v Speaker 1>people haven't seen and can enjoy. But I'm not saying

606
00:26:10.240 --> 00:26:12.559
<v Speaker 1>this method is wrong either, because I could get to

607
00:26:12.720 --> 00:26:14.920
<v Speaker 1>just maybe not wanting to rehash those and you gotta

608
00:26:15.000 --> 00:26:17.200
<v Speaker 1>hit on certain things so I get then I hope

609
00:26:17.240 --> 00:26:19.279
<v Speaker 1>this blows up because then maybe we can get more.

610
00:26:19.359 --> 00:26:20.920
<v Speaker 1>Maybe that happens down the line where they go, you

611
00:26:20.960 --> 00:26:23.480
<v Speaker 1>know what, we we should do something with a Leon

612
00:26:23.559 --> 00:26:24.839
<v Speaker 1>Kennedy or something like that. But at the same time,

613
00:26:24.920 --> 00:26:29.160
<v Speaker 1>it's it's fine because again, Resident Evil one is about

614
00:26:29.200 --> 00:26:31.000
<v Speaker 1>Jill Valentine and that crew. Resid Evil two is about

615
00:26:31.039 --> 00:26:33.839
<v Speaker 1>Leon Kennedy and Claire a bunch of new characters. Resident

616
00:26:33.839 --> 00:26:36.400
<v Speaker 1>Evil seven is about Ethan Winters, a new character like

617
00:26:36.440 --> 00:26:39.240
<v Speaker 1>the Resident Evil franchise itself does that where it's like, hey,

618
00:26:39.440 --> 00:26:42.240
<v Speaker 1>we're gonna do a new game. It's Resident Evil seven.

619
00:26:42.359 --> 00:26:44.039
<v Speaker 1>It has nothing to do with the rest of franchise.

620
00:26:44.119 --> 00:26:47.279
<v Speaker 1>So the games already do this method right of Hey,

621
00:26:47.319 --> 00:26:49.880
<v Speaker 1>it's in the world, but you don't need Leon Kennedy there,

622
00:26:49.880 --> 00:26:51.960
<v Speaker 1>you don't need Chris Redfield there. So if he can

623
00:26:51.960 --> 00:26:54.200
<v Speaker 1>do that, great, because who knows, maybe you see aspects

624
00:26:54.200 --> 00:26:56.319
<v Speaker 1>of this game pop up. I do see some feel

625
00:26:56.400 --> 00:26:58.559
<v Speaker 1>speculate they wonder if the big bloated guy in the

626
00:27:00.039 --> 00:27:04.079
<v Speaker 1>sewers is like a Mistres variant because he's white and

627
00:27:04.119 --> 00:27:06.839
<v Speaker 1>he's bald, and but even then, the way how big

628
00:27:06.880 --> 00:27:08.359
<v Speaker 1>his body, I wonder if that would be like a

629
00:27:08.400 --> 00:27:10.599
<v Speaker 1>Mistrex like failed thing, right, Like he's supposed to be

630
00:27:10.680 --> 00:27:12.519
<v Speaker 1>juiced up and he's just sitting there as a bloaterer.

631
00:27:12.640 --> 00:27:16.480
<v Speaker 1>But I do I think with what we saw him Barbarian,

632
00:27:16.720 --> 00:27:18.759
<v Speaker 1>maybe maybe not as much weapons, but think about Mama

633
00:27:18.759 --> 00:27:22.079
<v Speaker 1>and Barbarian. I think Zach Kraiger is gonna deliver, even

634
00:27:22.079 --> 00:27:24.680
<v Speaker 1>if it's that hand creature thing. I think he's gonna

635
00:27:24.720 --> 00:27:27.960
<v Speaker 1>have a thing that's constantly evolving and we're gonna get

636
00:27:28.000 --> 00:27:31.480
<v Speaker 1>that big creature at the end. I really, I really do.

637
00:27:31.599 --> 00:27:33.559
<v Speaker 1>I I won't say I'll be disappointed, but I'd be

638
00:27:33.599 --> 00:27:36.279
<v Speaker 1>surprised if he doesn't do that, because they did. Barbarian

639
00:27:36.359 --> 00:27:37.920
<v Speaker 1>did that. It led up to the monster. Then when

640
00:27:37.960 --> 00:27:40.480
<v Speaker 1>you saw the monster, you're like, oh, fuck, like what's

641
00:27:40.519 --> 00:27:42.279
<v Speaker 1>going on here? And now he's got a bigger budget too.

642
00:27:42.319 --> 00:27:43.960
<v Speaker 1>He isn't a four million right, so.

643
00:27:44.279 --> 00:27:46.880
<v Speaker 2>He's gonna use a rocket RPG to end it.

644
00:27:47.400 --> 00:27:50.160
<v Speaker 1>I think the walk, I'm like, I guess, but there

645
00:27:50.319 --> 00:27:53.720
<v Speaker 1>was a little papatui in here. That's what he has

646
00:27:53.720 --> 00:27:54.559
<v Speaker 1>in the metavac bag.

647
00:27:56.200 --> 00:27:59.160
<v Speaker 2>Like you can heal a big bloated monster, can the zombies?

648
00:27:59.200 --> 00:28:01.920
<v Speaker 1>The papatuit you're just throwing it at him while slapping

649
00:28:01.920 --> 00:28:03.880
<v Speaker 1>people up. I could see an RPG that could be

650
00:28:03.880 --> 00:28:05.200
<v Speaker 1>a big and that's what you have to do, is

651
00:28:05.200 --> 00:28:07.799
<v Speaker 1>you just make it small stakes. So when RPG gets

652
00:28:08.359 --> 00:28:10.880
<v Speaker 1>put in, it's a big deal. RPG in a fast

653
00:28:10.880 --> 00:28:13.039
<v Speaker 1>and furious movie that's a small deal. If you make

654
00:28:13.079 --> 00:28:16.799
<v Speaker 1>this small scale enough, A random nobody, regular guy just

655
00:28:16.799 --> 00:28:19.279
<v Speaker 1>get an RPG like it is in Resident Evil when

656
00:28:19.279 --> 00:28:21.359
<v Speaker 1>you get a even when you get a shotgun and

657
00:28:21.359 --> 00:28:24.000
<v Speaker 1>you're like, oh, thank the fucking Lord, we're some games.

658
00:28:24.000 --> 00:28:26.079
<v Speaker 1>And that's where I don't like Resident Evil six Kirkling

659
00:28:26.200 --> 00:28:28.039
<v Speaker 1>is you just start like all the guns, you're like

660
00:28:28.119 --> 00:28:30.160
<v Speaker 1>machine gun and you're like there you go. And that's

661
00:28:30.160 --> 00:28:32.079
<v Speaker 1>where for me I liked it more replaying it at

662
00:28:32.079 --> 00:28:34.000
<v Speaker 1>this age, but as a kid, I was like, ah,

663
00:28:34.039 --> 00:28:36.880
<v Speaker 1>I miss it. And even Resident Evil four, which most

664
00:28:36.920 --> 00:28:38.799
<v Speaker 1>people it's always four and two, but I think most

665
00:28:38.839 --> 00:28:40.920
<v Speaker 1>people say four, and I get it why people put

666
00:28:40.920 --> 00:28:44.680
<v Speaker 1>on this pestal But with that, even that, it's like, oh,

667
00:28:44.680 --> 00:28:46.119
<v Speaker 1>you start the game and you got like twelve bol

668
00:28:46.160 --> 00:28:47.799
<v Speaker 1>It's like, I don't like starting the game with twelve bowl.

669
00:28:47.799 --> 00:28:49.720
<v Speaker 1>It's like I want to be fighting for it, you know.

670
00:28:49.920 --> 00:28:52.039
<v Speaker 3>So did they remake that one? Because I might have

671
00:28:52.079 --> 00:28:53.480
<v Speaker 3>got that in the combo pack too.

672
00:28:53.839 --> 00:28:56.680
<v Speaker 1>Yeah. Four four is great for his phenomenal it gets

673
00:28:56.680 --> 00:28:59.960
<v Speaker 1>bigger scale. Definitely play them in order, but it's definitely

674
00:29:00.079 --> 00:29:02.559
<v Speaker 1>can see where when it came up from like PlayStation

675
00:29:02.759 --> 00:29:05.759
<v Speaker 1>and nintended to like GameCube. The expansion of it, so

676
00:29:06.759 --> 00:29:08.720
<v Speaker 1>it is, it is amazing. It's another game that I

677
00:29:08.720 --> 00:29:10.400
<v Speaker 1>have like as a ten out of ten. It's it's

678
00:29:10.480 --> 00:29:11.319
<v Speaker 1>phenomenal stuff.

679
00:29:11.359 --> 00:29:12.680
<v Speaker 2>So nice.

680
00:29:13.000 --> 00:29:13.240
<v Speaker 1>Yep.

681
00:29:13.799 --> 00:29:15.440
<v Speaker 3>The other thing I wanted to say on this trailer

682
00:29:15.759 --> 00:29:19.640
<v Speaker 3>was I mean, there's no survivors that we see other

683
00:29:19.680 --> 00:29:24.119
<v Speaker 3>than Arson Abrams. And that did not worry me at

684
00:29:24.119 --> 00:29:26.160
<v Speaker 3>all while watching this trailer. It was just like, man, like,

685
00:29:26.200 --> 00:29:30.599
<v Speaker 3>I am totally down if we're just following Austin Abrams. Man, yeah,

686
00:29:30.640 --> 00:29:33.799
<v Speaker 3>I'm totally down. I think he like he's got the

687
00:29:33.839 --> 00:29:36.519
<v Speaker 3>power to lead a role like that, and uh, just

688
00:29:36.599 --> 00:29:39.119
<v Speaker 3>from what I saw on this trailer, it wouldn't. I

689
00:29:39.160 --> 00:29:42.359
<v Speaker 3>don't think it'd be boring or anything, not with.

690
00:29:42.319 --> 00:29:44.480
<v Speaker 1>This director at least. I think other directors maybe get

691
00:29:44.480 --> 00:29:46.240
<v Speaker 1>through that. But it's like with and even then, like

692
00:29:46.319 --> 00:29:48.519
<v Speaker 1>I said, for myself, I don't have barbarian as high

693
00:29:48.559 --> 00:29:50.079
<v Speaker 1>as you guys, and I don't have weapons as far

694
00:29:50.240 --> 00:29:52.319
<v Speaker 1>as high as Tailor. But for me, those are both

695
00:29:52.880 --> 00:29:55.680
<v Speaker 1>eight eight point five movies and they're for the originality.

696
00:29:55.720 --> 00:29:57.799
<v Speaker 1>I love them, and I know people, oh well original

697
00:29:57.880 --> 00:29:59.599
<v Speaker 1>it's an ip I mean as far as what they

698
00:29:59.599 --> 00:30:02.880
<v Speaker 1>bring to the filmmaking, right, it's it's with some love.

699
00:30:02.960 --> 00:30:05.880
<v Speaker 1>So that's why who knows, Maybe we're sitting there setem

700
00:30:05.880 --> 00:30:08.160
<v Speaker 1>where we go, Oh, Zach Creiger's big stumbles, fucking reds

701
00:30:08.160 --> 00:30:10.880
<v Speaker 1>and evil like this sucks, but I don't think so. Like,

702
00:30:11.079 --> 00:30:13.440
<v Speaker 1>I personally don't see this movie being below a seven.

703
00:30:13.599 --> 00:30:16.000
<v Speaker 1>Do I want to be a ten or nine? Sure,

704
00:30:16.039 --> 00:30:18.559
<v Speaker 1>but I don't see being below a seven because I

705
00:30:18.599 --> 00:30:21.079
<v Speaker 1>do trust Gregor, and I think with how it's being

706
00:30:21.160 --> 00:30:23.119
<v Speaker 1>like presented, like you said, if it's just a one

707
00:30:23.119 --> 00:30:25.319
<v Speaker 1>man tale of if it's literally just you gotta get

708
00:30:25.359 --> 00:30:28.160
<v Speaker 1>from point to point being fine his girlfriend, that's cool

709
00:30:28.160 --> 00:30:30.960
<v Speaker 1>with me. That's all that's all I need for this tale,

710
00:30:31.079 --> 00:30:31.279
<v Speaker 1>you know.

711
00:30:31.440 --> 00:30:32.960
<v Speaker 2>So yeah, yeah, for sure.

712
00:30:33.160 --> 00:30:34.559
<v Speaker 1>All right, let's take another that break and then we'll

713
00:30:34.559 --> 00:30:36.200
<v Speaker 1>tell with the rest trailers. We'll be right back
