Speaker 1: And we're back. I did all plugs at the beginning,
Speaker 1: so we're good to go. Kirkland, can you do me
Speaker 1: a favor and bring up the Resident What are you
Speaker 1: laughing about?
Speaker 2: I was just yeah, nothing you laugh about?
Speaker 1: You didn't watch those trailers? Can you bring up the
Speaker 1: Resident Evil? I'm not I'm not going to break down
Speaker 1: for all these trailers, but Resident Evil? I want to
Speaker 1: do a pause by pause?
Speaker 2: What is k upon that story?
Speaker 1: I couldn't find it. I couldn't find it for what
Speaker 1: for the Resident Evil? I was saying he didn't watch
Speaker 1: or something like that.
Speaker 3: Well, no, because what happened was, as I was saying earlier,
Speaker 3: I realized I did and get fucking Mando tickets. Yeah,
Speaker 3: so I quickly went over to the Landmark and on
Speaker 3: there it's like clay faceed teaser trailer. Are we talking
Speaker 3: about this? This is so strange, like like maybe the
Speaker 3: boys covered the previous cast or something. I didn't like
Speaker 3: even think to look at the date or any of that.
Speaker 3: And then of course I just didn't put two and
Speaker 3: two together with the notes.
Speaker 2: So I watched the clay faced teaser. Yeah, like for
Speaker 2: the cast?
Speaker 1: Okay, good? No, because I talked about it on TCY
Speaker 1: but I was doing a news catchup when this was
Speaker 1: originally everybody, but I still want to hear your thoughts
Speaker 1: on it, so but yeah, tell me when it Oh anyways,
Speaker 1: Oh Walkert's Wayne so Resident Evil coming out of September.
Speaker 1: As I said, we're reviewing all movies animated and live action.
Speaker 1: Those are on the Patroon feed to get to the
Speaker 1: mall go over there. Obviously, me and Dylan today review
Speaker 1: for Resident Evil recor Round, which was one of the
Speaker 1: bigges episodes a year. So I appreciate the support there.
Speaker 1: I've been Resident Evil Jones and ready to go here.
Speaker 1: And obviously Zach Gregor kind of i'd say, a perfect
Speaker 1: guy to get for this, right. I don't have any
Speaker 1: of his movies at like a perfect ten out of ten,
Speaker 1: but I think he's a very talented early filmmaker. He's
Speaker 1: got some good unique ideas. He knows how to move
Speaker 1: the camera, he has some unique ideas, he's got a
Speaker 1: good bounce of comedy and whoror. It's one of those
Speaker 1: where you saw that it's like great and then offsely,
Speaker 1: lots of people were getting a little worried because they go, Okay, well,
Speaker 1: we're not adapting any of the games, which at the
Speaker 1: same time, have any of those movies that aren't the
Speaker 1: anime movies even adapted the games anime movies. No, but
Speaker 1: I think people are hoping, like, hey, there's all this
Speaker 1: big history of characters, right like Leon Kennedy is huge
Speaker 1: again right now. And he said, well, no, I don't
Speaker 1: want to do that. I don't want to do the story.
Speaker 1: There is some rumors that they can't even adapt some
Speaker 1: of that stuff because of contracts. But even then he said,
Speaker 1: which I believe I don't think is that I think
Speaker 1: Gregor is telling truth, and he goes, you know, I
Speaker 1: just I want to tell a story in the world
Speaker 1: that's already been done in the games. Let's do something else, right,
Speaker 1: So that, I think kind of got people a little worried,
Speaker 1: and even myself because we've seen so many adaptions lately,
Speaker 1: or at least the past couple of years, five years
Speaker 1: even of games that are just in entitle right or
Speaker 1: even I talked about this last week, but the guy
Speaker 1: uh no, Holly time about Far Cry and be like, well,
Speaker 1: people skip the cut scenes and just play this story
Speaker 1: which I learned in Far Cry. You can't even skip
Speaker 1: the cut scenes. So there you go. So, but there's
Speaker 1: a lot of people or people say mass effect, Oh
Speaker 1: they're adapting to be less gamer, right, So there's I
Speaker 1: think a lot of it's I think it's tougher with
Speaker 1: the car or it's easier now with the comb books stuff.
Speaker 1: Because with combooks now, when you say, oh, you're making
Speaker 1: a Batman movie, and if someone says it's not my Batman,
Speaker 1: you say, well, what Batman? Because there's so many different
Speaker 1: characters that where if you say, hey, it's something like
Speaker 1: Leon Kennedy, it's like, well there is just one Leon
Speaker 1: Kennedy and Connudy right him rebooted Resident Evil Bunch. So
Speaker 1: I do get that. But that's also where I think
Speaker 1: people do want to see, like books, these games adapted.
Speaker 1: So there's a lot of hubbub, like Okay, what's this
Speaker 1: train they're gonna be? And Austin got Austin Abrams in there,
Speaker 1: who's a geek for his favorite we loved him in Euphoria.
Speaker 1: I'm excited to see where his career goes. We get
Speaker 1: this trailer Kirkle, and all I can say is I
Speaker 1: know people and even people are gonna bitch right because
Speaker 1: of course that creator said today, well, he's like, well,
Speaker 1: my mind or I don't know if he said in
Speaker 1: my mind are legitimbly he said that this takes place
Speaker 1: suring Resident Evil too, Well, that's in the nineties. He
Speaker 1: got Austin Amrams's iPhone it's snowing, and Resident Evil two
Speaker 1: it's not snowing. I think he just meant, in the
Speaker 1: sense of Resident Evil two is when you're in the
Speaker 1: town and the invasion breaks and that's when you meet
Speaker 1: Leon and he's like at the police station due all
Speaker 1: this stuff. I think he just meant that it's kind
Speaker 1: of like in an adjacent world, in an updated thing.
Speaker 1: I think people are somebody's taking this stuff too literal
Speaker 1: because for me, and he talked about some shots and everything,
Speaker 1: and we'll do some pause as well. To me, if
Speaker 1: I'm for what, I like what Resident Evil and it's
Speaker 1: not adapting a story per se, but it's like, hey,
Speaker 1: this is if I guess here's the easiest way. If
Speaker 1: this was a trailer for a video game and it
Speaker 1: was Resident Evil ten, eleven, twelve, whatever, subcoll and I go, oh,
Speaker 1: this looks like this could be a great Resident Evil game.
Speaker 1: And that's to me all that matters because now this
Speaker 1: is a movie and that's the same energy that I
Speaker 1: love this trailer. I thought it was great. I thought
Speaker 1: it had the vibe a resident Evil, and it's the
Speaker 1: type of resident Evil that I like where you're going
Speaker 1: place to place and it's like one fucked up scenario
Speaker 1: after another. I love the two vibes. Like I said,
Speaker 1: Abram's gonna be great. But he talked about that he
Speaker 1: wants to do other shots in this movie that are
Speaker 1: like for first person shooters, there's over the shoulder shots.
Speaker 1: They are like the game I think, to me taking out,
Speaker 1: if you say, hey, you can't adapt any story, but
Speaker 1: you can make a Resident Evil movie set in the
Speaker 1: game world, this fucking looks like, yeah, like this and
Speaker 1: this where it's just like people. I talked about this
Speaker 1: on a trest Tolty a couple weeks ago. It's like
Speaker 1: when people started to complaining about Hugh Jackman's Wolverine caution.
Speaker 1: It's like, for fucking two decades, people are like, get
Speaker 1: him in the cast, and get in the costume, and
Speaker 1: then finally it gets in the costume, which I think
Speaker 1: is a pretty good adaption to the comic for costume
Speaker 1: on screen. Well, shoulder pads are a little big, and
Speaker 1: I like the NCU lines. He's like, fucker like he's
Speaker 1: got the mask and he's in blue and the l
Speaker 1: can we be happy? And for me, I've been having
Speaker 1: fun with the retro with you guys so far, but
Speaker 1: I think we can all admit that eventually those Resident
Speaker 1: Evil movies with Miela become their own thing. The animated
Speaker 1: movies are like kind of this weird in between a
Speaker 1: game and film, and so far the ones we reviewed
Speaker 1: are just kind of awkward. We haven't, you know, minor sports.
Speaker 1: I think we all could admit we haven't reviewed one
Speaker 1: that we thought was great. So I feel like this
Speaker 1: and for me, this trailer was perfect. I know we
Speaker 1: will see more. I don't even need to see anything more.
Speaker 1: I think this was just I'm this has shot up
Speaker 1: so much for the anticipation, so I think it nailed
Speaker 1: what I want as far as if I'm just looking
Speaker 1: for the vibe and the the kind of touchstones that
Speaker 1: Resident Evil as the game has it has it here.
Speaker 1: So I'll see. You know Resident Evil, and you may
Speaker 1: have played some a little bit, but I don't think
Speaker 1: you like a savan. Are you actually you've never like
Speaker 1: really dived too much into because I know it's on
Speaker 1: your like scary bucket list sort of thing. I know,
Speaker 1: obviously seven you had a history of that a little bit.
Speaker 1: There's some good yeah there, but yeah, so obviously coming
Speaker 1: from more of a mainstream point of view, but obviously
Speaker 1: a fan of Zach Craiger's work.
Speaker 3: And you you know you're showing a Austin Abram's fantastic
Speaker 3: favorite also was fantastic in Weapons, which was another project
Speaker 3: by Zach Craiger, Right, he killed it, very minor role,
Speaker 3: but yeah, you fucking stabbed that role with all these
Speaker 3: gross needles like he did. Yeah, I know, it's it's
Speaker 3: it's funny. I I have history with Resden Eevil. It
Speaker 3: definitely got like overshadowed by my Mila like movie fandom,
Speaker 3: just because I was exposed a lot more of those
Speaker 3: I played though, like the first Resident Evil on PS one,
Speaker 3: and like probably never got past like the first mansion
Speaker 3: like level, Like just the first sequence dogs in the hallway,
Speaker 3: just like that is like a core deep memory of
Speaker 3: just like being so scared that like I just run
Speaker 3: out of my room, like don't don't drop the screen,
Speaker 3: don't pause just like a run out of the room,
Speaker 3: so scared, can't even The music was also just yeah,
Speaker 3: so terrifying. And uh, I mean it's not it's not
Speaker 3: a side quest episode or anything, and I was kind
Speaker 3: of I was wanted to wait to drop the bomb.
Speaker 3: I feel like it's perfect timing. I actually picked up
Speaker 3: Resident Evil two and Resien Evil three because the emails. Yes,
Speaker 3: and I'm a couple of hours into Resident Evil two
Speaker 3: right now, and it's tough because it's not really it's
Speaker 3: not an easy game either, Like there's a lot of
Speaker 3: like puzzles and stuff that I kind of forgot those reson.
Speaker 1: But and what I love about that game, you're always
Speaker 1: fucking low on ammo man, I love you got.
Speaker 3: Those two bullets and it's like, yeah, you're shaky and
Speaker 3: you're sweating with the.
Speaker 2: Remote and so you feel like the character. Yeah, it's
Speaker 2: such a fantastic time. Yeah. Uh you know, I'll give
Speaker 2: more thoughts on that on a future side quest.
Speaker 1: Two. Yeah, two is still my nine is great. So
Speaker 1: I it's one of those things that I think, I
Speaker 1: don't know it's two or not, because the last one
Speaker 1: was amazing, but two, for my life has been my favorite.
Speaker 1: So you're you're in for a treat.
Speaker 3: So yeah, no, so good timing with the retros and
Speaker 3: all this, and obviously you and Dylan going through was.
Speaker 2: It just was it all the games you guys did.
Speaker 1: Pretty much we did. We actually didn't do one. I
Speaker 1: can't even remember if Dylan's played one, because I don't
Speaker 1: think he has. I think he's waiting because there's rumors
Speaker 1: they're doing a remake, so I think he's waiting. But
Speaker 1: we went primarily through them all like the main ones
Speaker 1: went two, three, four, and five is the other one
Speaker 1: we left out, and then we did six, seven, eight,
Speaker 1: and then nine because five Dylan played same thing he
Speaker 1: played when he's younger. I played a little bit of it.
Speaker 1: But there's rumors that're remaking that, so I kind of,
Speaker 1: you know, I said, of course, it's weird because still
Speaker 1: the Resident Evil two game from when I was a kid.
Speaker 1: I still those memories. But I can't not just say
Speaker 1: like the HD ray makes better. It just plays bet
Speaker 1: like it's hard. It's a hard thing, right as far
Speaker 1: as so, I just I know lots of people when
Speaker 1: they rank the Resident eulists will be like, oh there's
Speaker 1: four and then four remake. I just kind of lump
Speaker 1: them together. I'm a casual in that way. I guess
Speaker 1: I'm not as hardcore some sorry.
Speaker 2: So it's kind of fun though, like playing the old one.
Speaker 3: I don't know if like your version had this, but
Speaker 3: you can get like different outfits for your character, like skins,
Speaker 3: and you can get like the original Resident Evil too,
Speaker 3: where it's like blocky like animations. So yeah, that's such
Speaker 3: a cool detail. I don't like that, but like it
Speaker 3: was cool to turn on at least just see and.
Speaker 1: Then you see Claire's outfit just like Super nineties eighties, like,
Speaker 1: oh yeah, we really sexualized these characters. It's just like
Speaker 1: I'm here to fight zombies. That's just like right up there.
Speaker 1: It's like all right, yeah those.
Speaker 3: Cannons, man, we'll get you. So like these not in
Speaker 3: this Resident Evil trailer. I was really really impressed by
Speaker 3: this trailer.
Speaker 2: I like, while I was watching it, I'd like double check.
Speaker 3: I'm like, is this Evil Dead like this this like
Speaker 3: it just it has that and that's not a bad thing.
Speaker 3: It's not like it's not resen evil. It just felt
Speaker 3: like the modern Evil deads were like though like the
Speaker 3: old Evil deads.
Speaker 1: I love them, especially like some filmmaking behind it, you know.
Speaker 3: Yeah, but man, like the first time I say, like
Speaker 3: the twenty thirteen Evil Dead remake, like that is a
Speaker 3: whole different ballgame compared to those ogs where you can
Speaker 3: watch those ogs laugh, have a good time they're camping
Speaker 3: out because they're dated, but like still appreciate the filmmaking
Speaker 3: side of it.
Speaker 2: That an Evil Dead Rise was that the last one?
Speaker 1: Yeah, twenty thirteen and then Rise.
Speaker 3: Those are like bone chilling movies, like so disturbing and
Speaker 3: so terrifying, And that's exactly what this what this trailer
Speaker 3: had the vibe I didn't know about all the the
Speaker 3: like the comments about it being set and risen to
Speaker 3: kind of tie I Zach cregading like like it just
Speaker 3: being kind of that stage of the infection, right, but it.
Speaker 1: Was sing in the game. Yeah, there's no nuclear bomb,
Speaker 1: but I think I get what he meant like by
Speaker 1: that as far as it's that time frame in a sense. Right.
Speaker 3: So yeah, but I I am so on board for this.
Speaker 3: It just looks like such an amazing, like well made thing,
Speaker 3: and especially just looking at his body of work, Barbarian,
Speaker 3: I absolutely love that movie that is that is just
Speaker 3: amazing and weapons I really really enjoyed, not to full
Speaker 3: extent of Barbarians, but like it just it looks the same,
Speaker 3: Like they're just really well made, really really good looking movies.
Speaker 3: It's all like it's I don't know, it's sorry to explain.
Speaker 3: It's all like it's it's like beautiful to look at,
Speaker 3: but just like really well crafted, like it doesn't look
Speaker 3: cheap at all. I don't know it's about it, I'll say,
Speaker 3: but yeah, this looks really really good, awesome. Everyone looks
Speaker 3: so fantastic as the lead. I'm really excited to follow
Speaker 3: him in a lead role because he has just been
Speaker 3: ten and ten and everything I've seen him in, which
Speaker 3: has been like minor roles, so I am excited to
Speaker 3: see him more now in the leading role.
Speaker 2: So is he.
Speaker 1: Leon No, No, nothing, unless Craig is pulling like some
Speaker 1: sort of surprise no game character stories, it's just sound
Speaker 1: in the world. So it's kind of.
Speaker 3: I'm totally fine with that. I'm totally fine with that.
Speaker 3: Let's let's get I mean, that's like what the media
Speaker 3: movies are, right, Like, I guess they're at one and.
Speaker 1: Two kind of dabble like they're they're definitely trying to
Speaker 1: do that, but then once three and on it's they're
Speaker 1: doing in their own fucking thing.
Speaker 3: Yeah, yeah, totally, but this is this is like a
Speaker 3: more grounded version of kind of what that is. So
Speaker 3: I'm not expecting Austin Abrams in here to become like
Speaker 3: a super weapon like Mila becomes at the end. I
Speaker 3: really don't want that to be the case. I want
Speaker 3: this to feel like a like it was an evil game.
Speaker 3: I guess, like like like a yeah, just you're you're
Speaker 3: completely vulnerable and every gunshot kind of matters just how
Speaker 3: it does in the video game.
Speaker 1: Which that looks like this a lot as far as
Speaker 1: that kind of because he even talked about that too.
Speaker 1: Did like a breakdown the IG and Trail'll see it.
Speaker 1: There's a time where he opens up a coboard. Nothing's
Speaker 1: in there. He looks a shotgun and there's no bolts,
Speaker 1: And this is what I love. And I don't think
Speaker 1: it is the way he's talking about it. I don't
Speaker 1: think it's like DJ that we just talk about where
Speaker 1: they had him some facts. He's like, that's one of
Speaker 1: my favorite things in the game, is him being like
Speaker 1: or he's saying, like looking for the stalk, looking for
Speaker 1: the heel and stuff, you know, like trying to find that,
Speaker 1: and there's a whole sequence where it's him looking for things. Okay,
Speaker 1: what can I use to get out there? Right? So
Speaker 1: that mirror is the game? Kevin Davis is a Resident
Speaker 1: Evil franchise, isn't a big money maker at the box office. Uh,
Speaker 1: that's where you might be kind of wrong. Like here's
Speaker 1: the thing, as I was pointing about this by Taylor,
Speaker 1: let me pull them all out here because the I
Speaker 1: don't know how the this one's gonna do, but the
Speaker 1: international box office for these movies were really good. And
Speaker 1: the thing is, like I said this before too, let
Speaker 1: me find because the thing is even it's kind of
Speaker 1: a double I have two things I got to bring
Speaker 1: up here. The Resident Evil movies before with me La.
Speaker 1: They were very cheap, so let me I'll pull them
Speaker 1: all up here. And that's the thing where kirkle on
Speaker 1: Kidney wye pull the Residentiel. Can you pull up the
Speaker 1: the budgets for a barbarian and weapons. We're gonna do
Speaker 1: a two for project here because I was pretty surprised.
Speaker 1: And you can't count Resident Evil Welcome Raccoon City that
Speaker 1: did open during COVID, So that's kind of tough that
Speaker 1: one didn't do well, but that was during COVID also
Speaker 1: was in the reviewed bill. But so here is the
Speaker 1: Resident Evil franchise history as far as money, and this
Speaker 1: is where it all depends on the budget, right, So
Speaker 1: the first one budget is thirty three million, made one
Speaker 1: hundred and three million. So Kevin Davis, you're right as
Speaker 1: far as like it isn't a big money maker as
Speaker 1: far as bringing a bunch in, but it can be
Speaker 1: very profitable. You got Resident Evil Apocalypse at forty five million,
Speaker 1: made one hundred and twenty nine million. You got h
Speaker 1: Resident Evil three forty five million with one hundred and
Speaker 1: forty seven million, and then you got Resident Evil after
Speaker 1: Life three d sixty million that made three hundred million.
Speaker 1: That's huge, three hundred million, and then Resident Evil Retribution
Speaker 1: that made sixty or that was made for sixty five million,
Speaker 1: made two forty and then the final chapter May was
Speaker 1: forty million dollar budget and then made three hundred and
Speaker 1: twelve million, the biggest of the franchise. So that's where
Speaker 1: Kevin Days look at because if you're spending forty million
Speaker 1: dollars and you're making three hundred million. That's laughing. The
Speaker 1: international audience were huge for those movies, so I'm not
Speaker 1: sure what it will be for like this one. But yeah,
Speaker 1: what were the budgets of Barbarian Weapons?
Speaker 3: Yeah, I mean these numbers are really impressive. I kind
Speaker 3: of forgot how low keyp Arbarian was.
Speaker 1: Yeah, it's like five six right, four to.
Speaker 3: Four and a half million dollars and then it made
Speaker 3: forty five million.
Speaker 1: Yeah, that's rofit.
Speaker 3: And then for weapons budget of thirty eight million and
Speaker 3: the box office two seventy.
Speaker 1: Yeah, and that's really even if you hit that range.
Speaker 1: Because like, I'm not sure to be mean, but he's
Speaker 1: an upcoming star. I don't think Austin Abrams is like
Speaker 1: costing an armor leg for this right, Like, because what
Speaker 1: did you say? Weapons budget was.
Speaker 2: Thirty eight three?
Speaker 1: Like I could say because like Weapons had more people
Speaker 1: with Josh Brolin and Benendic Wong.
Speaker 2: This one really feel Isn't she like a nominated Jili Carter?
Speaker 3: Yeah?
Speaker 1: But again, like if you show your parents her, would
Speaker 1: you know, would they be able the name?
Speaker 2: My parents loved Ozark. She they loved her, so yeah, my.
Speaker 1: Parents would not be able to I would that's a
Speaker 1: girl from the Americans. But I think for me though,
Speaker 1: even like Brolin and who knows, they could take a pickup.
Speaker 1: But even if this is like even if they make
Speaker 1: exactly what Weapons make, and it even goes like sixty million,
Speaker 1: you're making double almost triple what you made there. And
Speaker 1: I don't know, we're gonna go over it again. What's
Speaker 1: gonna be We'll have to do with the budgets because we
Speaker 1: have effects. Obviously, we got some monster some zombies, so
Speaker 1: that obviously is gonna bring it up. Weapons had that,
Speaker 1: but still web suit what they do. But a lot
Speaker 1: of this trailer just looked like it was Austin Abrams
Speaker 1: with a bunch of non A monsters. So if he's
Speaker 1: really the only main actor in this movie, like he's
Speaker 1: good to go. As far as the Budge Shery why so?
Speaker 1: And I do think coming off of the success of
Speaker 1: Weapons and Barbarian and I think Resident Evil right now
Speaker 1: is the hottest has ever been with Rekraem, fastest selling
Speaker 1: game in that history or in that franchise history. I
Speaker 1: think Resident Evil has a like this is the time.
Speaker 1: If you were gonna put out Resident Evil movie, it's
Speaker 1: gonna be a hit. I could see this getting just
Speaker 1: the old movies. It's still being like three hundred or something.
Speaker 1: So but yeah, pull this trail. Let's watch scene by
Speaker 1: sceneior because theres a couple of things i'd point out.
Speaker 1: But yeah, so got Austin Abrams.
Speaker 2: That's the volume.
Speaker 1: That's good. You want to pause right here. I saw
Speaker 1: a good go back a little bit just to the
Speaker 1: wide shot. I saw people a good meme being like,
Speaker 1: you know, in the video game, that medical whatever bag
Speaker 1: would take up like five to six lots of your inventory.
Speaker 1: That's one of those big items you know into when
Speaker 1: you're sucked that way. But so yeah, I'll see though.
Speaker 2: It totally feels like he's like a video game character.
Speaker 3: Absolutely, this house, I'm like, man, this just seems like
Speaker 3: a Zach Kranks up.
Speaker 2: Yeah, filming situation.
Speaker 1: Yeah, all right, let's go Hello. I had a little
Speaker 1: bit of a problem on the road. I was wondering
Speaker 1: if I could use your phone. Poor Austin Abrams. He's
Speaker 1: always in a fucking house and something's going on. You know,
Speaker 1: a lot of weapons. I liked this opening sequence too,
Speaker 1: of the phone and the credits of Zach Franker. Very
Speaker 1: fun and hang on, maybe they'll do it again. I'll
Speaker 1: point out what we get to the end here, because
Speaker 1: I think there's a gimmick that horror trailers need and
Speaker 1: it has it. Look, I'm really sorry that we got
Speaker 1: disconnected earlier, but some things have happened. That shot with
Speaker 1: him running May he turned on a bit because I
Speaker 1: think it's gonna be loud so that this secret story
Speaker 1: story's turned down, turn down. Hey, GOHI yeah, go back
Speaker 1: a little bit. This was the sequence that Zach Gregori
Speaker 1: point out that he like, and he says longer the movie,
Speaker 1: but it's him just searching for weapons supplies, which you
Speaker 1: do in these red games. So again the spirit on
Speaker 1: that gameplay.
Speaker 2: So man, he's got such good like bags under his eyes.
Speaker 1: Oh yeah, he's looking like he's gone through it already.
Speaker 2: Yeah, up situation right now.
Speaker 1: Yeah, And I think he's a great protagonist because he
Speaker 1: looks like he'd be capable.
Speaker 2: But yeah, to toss each other again.
Speaker 1: Right.
Speaker 2: Dude?
Speaker 1: Perfect, Yeah right.
Speaker 2: There stelling scars guard down here.
Speaker 1: It is like my my, my Iracus by doing her letter.
Speaker 1: But he right there because two things. I'll give Zach Crayer,
Speaker 1: maybe three things. There's always like a big ad monster.
Speaker 1: This could be one of them, there's always a bigger
Speaker 1: type of monster that it's like just big of size.
Speaker 1: But then also at least in I think two, three,
Speaker 1: yeah too, at least for sure with two you end
Speaker 1: up in the fucking sewer. I think even six, like
Speaker 1: you end up in the sewer a lot, and there's
Speaker 1: always gross stuff and residue in the sewer. So again
Speaker 1: I touched on if he's in the sewer and whatever
Speaker 1: this thing is, uh looking fucked up, man, I wouldn't
Speaker 1: want to be down there. You know.
Speaker 3: You're he's totally like he's forced to go down the sewer.
Speaker 3: So he's he's in a rock between a rock and
Speaker 3: a hard place here. But you come down the sewer
Speaker 3: and you see this thing just sitting staring right at you, like,
Speaker 3: I don't know, you're the thoughts, Yeah, that's your move.
Speaker 1: Big drop kick to the nuts and see what happens,
Speaker 1: you know.
Speaker 3: Because like he shouldn't be able to get up and
Speaker 3: move fast. But like again this risen evil world. They
Speaker 3: kind of kind of just break the laws.
Speaker 1: Of he could roll.
Speaker 2: Such a terrifying image though, Like this is gonna be
Speaker 2: such a stressful scene.
Speaker 3: I really hope they don't like show more of this
Speaker 3: in future trailers or promo material. I agree because I
Speaker 3: I'm I'm right with you. I'm totally sold on this.
Speaker 3: I don't you see anything else for this movie to
Speaker 3: get me in?
Speaker 2: And this shot too.
Speaker 1: Yeah, so this this phone over and over. Okay, so
Speaker 1: go back again now. So two things. That phone leads
Speaker 1: it throughout the trailer. I've said this before. Yeah, you
Speaker 1: can go here and to have a great horror trailer,
Speaker 1: you need some sort of certain sound bite or staying
Speaker 1: to play over and over make it memorable. That phone thing,
Speaker 1: is it. That's a good thing. It will stick with you.
Speaker 1: But yeah, some people theorize this might be you know,
Speaker 1: there's like the oh god, the can'mera what they're called,
Speaker 1: the splitterheads or whatever, the ones that crawl on the
Speaker 1: walls and everything.
Speaker 2: Like the people tongue guys.
Speaker 1: Yeah, people think these might be them kind of before transformation.
Speaker 1: But there's multiple them, so I'm not sure if they're
Speaker 1: forming together. Doesn't really matter to me because in Resident
Speaker 1: Evil Lord they've had like so many different monsters. I
Speaker 1: don't really care if the monsters because like sure, like
Speaker 1: there's not like all this breaks can because it's some
Speaker 1: people be like, I've never seen a resin game with
Speaker 1: this type of monster. It's like, I don't know, man
Speaker 1: and Resident Evil eight. I fought Werewolf, so I'm not
Speaker 1: really too I'm not I'm not too worried about it.
Speaker 1: You know.
Speaker 3: This is such a fucking like great shot, though, Like
Speaker 3: I would love to be able to recreate a scene
Speaker 3: like this where it's just like you got like the
Speaker 3: lights and then just pure darkness in there, like you
Speaker 3: don't know what's in the house.
Speaker 2: It can't be good, but it's just such.
Speaker 3: An eerie h yeah set and then quickly you see
Speaker 3: them just jumping in. It looks like it's the same
Speaker 3: house at the beginning.
Speaker 1: I think goes in, I think so so. I think
Speaker 1: he just stops some person's random house, make this call
Speaker 1: to his girlfriend, and then bad stuff's happening in there,
Speaker 1: Like I'll the found some bullets this right here. Yeah.
Speaker 1: Pause when he's he closes the door and then he
Speaker 1: has to cross over some someone like that. Oh yeah, there,
Speaker 1: that's a video that's a fucking video game level right there,
Speaker 1: Like that is one hundred percent zombies are breaking out again.
Speaker 1: I'll say, anyone's a look on his face just looks
Speaker 1: like he's he's going so good.
Speaker 2: He's like perfect for this type of movie.
Speaker 1: No, I'm so excited. See that's another reason why hope
Speaker 1: this movie blows up. I think he's very talented, so
Speaker 1: I think he'd give more stuff.
Speaker 2: So I just wanted you to know that is that
Speaker 2: leon in there?
Speaker 1: Could you imagine kill them off on the way? Yeah,
Speaker 1: now I get I don't know what this is gonna be.
Speaker 1: I don't know if this is where he's gonna get
Speaker 1: a gun or a phone or something. I don't know,
Speaker 1: but it's a car flipped over, so then something fro
Speaker 1: which I don't know. Don't get too close.
Speaker 2: Yeah, it doesn't look too great.
Speaker 1: No, I don't know what the fuck that is. I
Speaker 1: mean he got zommies off the roof.
Speaker 2: I love you.
Speaker 1: And again, can you go? Can you go to any
Speaker 1: first makes the call? And hey, not a bad sting
Speaker 1: for a horror movie, Kirkland. You know some characters trying
Speaker 1: to get back to the woman he loves.
Speaker 3: You know, that's a I mean it's pretty simple, but
Speaker 3: it's it's effective.
Speaker 1: Yeah, it's not like we haven't done anything like that before.
Speaker 1: You know, So I see him like you know, I'm
Speaker 1: feeling good. At one point, K go a little further
Speaker 1: when he's laying against the wall. There it's coming up. Okay,
Speaker 1: yeah right there right or no, no, you had it,
Speaker 1: you had Okay.
Speaker 2: That's coming.
Speaker 1: We'll see it. Oh you missed it. I'm sure.
Speaker 2: He's just coming up.
Speaker 1: And pause here so you can't see it in this
Speaker 1: one maybe when zooms out more. But to the left
Speaker 1: that there's a pot there and that's a green herb,
Speaker 1: so like with the house, like, yeah, so very fun.
Speaker 1: It's very fun stuff he made like the same design.
Speaker 1: So yeah, I'm this trailer gave me all the confidence
Speaker 1: I need. I was. I think I was sixty forty confident.
Speaker 1: But I do think that Gregor should actually stop talking
Speaker 1: because I feel like he's under selling himself. I think
Speaker 1: he's just so worrying because he's he I remember a
Speaker 1: couple months awa he's like, all the fans are gonna
Speaker 1: crucify me when they see this movie, and I was like, oh,
Speaker 1: what are you doing? Man? But I think he's just
Speaker 1: probably what my hope is, he's a fan of material
Speaker 1: and he's just overworried because he wants to get it right.
Speaker 1: But if the movie can hit this tone. I think
Speaker 1: he's gone, right, I think we're we're cooking.
Speaker 3: Thinking about his comments and then seeing this trailer, I
Speaker 3: think he's like, I think I'm I'm very safe in
Speaker 3: in what I'm gonna get out of this trailer because
Speaker 3: or sorry, out of this movie, because I I think
Speaker 3: just the idea of it being in resid Evil two,
Speaker 3: he has no like actual characters from the game. There's
Speaker 3: not like a very I mean, maybe we go to
Speaker 3: Raccoon Police Station.
Speaker 2: I would.
Speaker 1: Even even if he doesn't go in there, if while
Speaker 1: he's being chased, if he just ran by the RPD,
Speaker 1: that'd be great, you.
Speaker 3: Know, and like and like I imagine there's no mister
Speaker 3: accent here. So just those ideas and him also paying
Speaker 3: it like, yeah, it'said Resident Evil two time. I can
Speaker 3: understand why people would be pissed off about that. I
Speaker 3: definitely wouldn't. I Mean, I'm going through risne Evil two
Speaker 3: for the first time, so I have no like deep
Speaker 3: seated attachment to it. But with like, what wasn't the
Speaker 3: last resen Evil movie basically that like like it was
Speaker 3: in the police station.
Speaker 2: Well, yeah it is bomb.
Speaker 1: We're gonna Well that's tough thing because I forgot about
Speaker 1: this until Mike pointed out that that movie did come
Speaker 1: out like COVID COVID, not during like oh near the end.
Speaker 1: It came out like November, but still was smaller. So
Speaker 1: I think because we're gonna retro it Taylor's I think
Speaker 1: he just said it was they did too much in
Speaker 1: one movie. They put like all the characters together, so
Speaker 1: it's like a to Leon Claire Chris. I think that's
Speaker 1: what he said where it does cover a lot of
Speaker 1: that era, but it was too much where that's where,
Speaker 1: And I still think he's I wouldn't say he's wrong,
Speaker 1: but the what I would push against him is that
Speaker 1: the same way I do with all books and stuff.
Speaker 1: Books get we're gonna talk about this that n Halfway movie.
Speaker 1: That's a fucking book. I've never read that book. I
Speaker 1: have no idea what happens in that book. But with
Speaker 1: something exec go well, it is a popular book and
Speaker 1: people know it's like no in that same way or
Speaker 1: there's tons of people even like yourself. Now you're playing it,
Speaker 1: but before if you didn't pick up res too, you
Speaker 1: wouldn't know the story, you wouldn't know the beats, And
Speaker 1: to me that's always been the And when Taya said
Speaker 1: that Raccoon City did too much, I thought, why is
Speaker 1: it not just the movie? Is Leon in the fucking
Speaker 1: police station trying to get out? Like why is that
Speaker 1: not just the movie? Like the very simple layupy. We
Speaker 1: talked about Star Wars books. There's so many Stars books
Speaker 1: they could adapt and they go, oh, it's two inside Baseball.
Speaker 1: It's like, well, you know, adapt it, take out some
Speaker 1: of the inside Baseball stuff. But these are stories that
Speaker 1: people haven't seen and can enjoy. But I'm not saying
Speaker 1: this method is wrong either, because I could get to
Speaker 1: just maybe not wanting to rehash those and you gotta
Speaker 1: hit on certain things so I get then I hope
Speaker 1: this blows up because then maybe we can get more.
Speaker 1: Maybe that happens down the line where they go, you
Speaker 1: know what, we we should do something with a Leon
Speaker 1: Kennedy or something like that. But at the same time,
Speaker 1: it's it's fine because again, Resident Evil one is about
Speaker 1: Jill Valentine and that crew. Resid Evil two is about
Speaker 1: Leon Kennedy and Claire a bunch of new characters. Resident
Speaker 1: Evil seven is about Ethan Winters, a new character like
Speaker 1: the Resident Evil franchise itself does that where it's like, hey,
Speaker 1: we're gonna do a new game. It's Resident Evil seven.
Speaker 1: It has nothing to do with the rest of franchise.
Speaker 1: So the games already do this method right of Hey,
Speaker 1: it's in the world, but you don't need Leon Kennedy there,
Speaker 1: you don't need Chris Redfield there. So if he can
Speaker 1: do that, great, because who knows, maybe you see aspects
Speaker 1: of this game pop up. I do see some feel
Speaker 1: speculate they wonder if the big bloated guy in the
Speaker 1: sewers is like a Mistres variant because he's white and
Speaker 1: he's bald, and but even then, the way how big
Speaker 1: his body, I wonder if that would be like a
Speaker 1: Mistrex like failed thing, right, Like he's supposed to be
Speaker 1: juiced up and he's just sitting there as a bloaterer.
Speaker 1: But I do I think with what we saw him Barbarian,
Speaker 1: maybe maybe not as much weapons, but think about Mama
Speaker 1: and Barbarian. I think Zach Kraiger is gonna deliver, even
Speaker 1: if it's that hand creature thing. I think he's gonna
Speaker 1: have a thing that's constantly evolving and we're gonna get
Speaker 1: that big creature at the end. I really, I really do.
Speaker 1: I I won't say I'll be disappointed, but I'd be
Speaker 1: surprised if he doesn't do that, because they did. Barbarian
Speaker 1: did that. It led up to the monster. Then when
Speaker 1: you saw the monster, you're like, oh, fuck, like what's
Speaker 1: going on here? And now he's got a bigger budget too.
Speaker 1: He isn't a four million right, so.
Speaker 2: He's gonna use a rocket RPG to end it.
Speaker 1: I think the walk, I'm like, I guess, but there
Speaker 1: was a little papatui in here. That's what he has
Speaker 1: in the metavac bag.
Speaker 2: Like you can heal a big bloated monster, can the zombies?
Speaker 1: The papatuit you're just throwing it at him while slapping
Speaker 1: people up. I could see an RPG that could be
Speaker 1: a big and that's what you have to do, is
Speaker 1: you just make it small stakes. So when RPG gets
Speaker 1: put in, it's a big deal. RPG in a fast
Speaker 1: and furious movie that's a small deal. If you make
Speaker 1: this small scale enough, A random nobody, regular guy just
Speaker 1: get an RPG like it is in Resident Evil when
Speaker 1: you get a even when you get a shotgun and
Speaker 1: you're like, oh, thank the fucking Lord, we're some games.
Speaker 1: And that's where I don't like Resident Evil six Kirkling
Speaker 1: is you just start like all the guns, you're like
Speaker 1: machine gun and you're like there you go. And that's
Speaker 1: where for me I liked it more replaying it at
Speaker 1: this age, but as a kid, I was like, ah,
Speaker 1: I miss it. And even Resident Evil four, which most
Speaker 1: people it's always four and two, but I think most
Speaker 1: people say four, and I get it why people put
Speaker 1: on this pestal But with that, even that, it's like, oh,
Speaker 1: you start the game and you got like twelve bol
Speaker 1: It's like, I don't like starting the game with twelve bowl.
Speaker 1: It's like I want to be fighting for it, you know.
Speaker 3: So did they remake that one? Because I might have
Speaker 3: got that in the combo pack too.
Speaker 1: Yeah. Four four is great for his phenomenal it gets
Speaker 1: bigger scale. Definitely play them in order, but it's definitely
Speaker 1: can see where when it came up from like PlayStation
Speaker 1: and nintended to like GameCube. The expansion of it, so
Speaker 1: it is, it is amazing. It's another game that I
Speaker 1: have like as a ten out of ten. It's it's
Speaker 1: phenomenal stuff.
Speaker 2: So nice.
Speaker 1: Yep.
Speaker 3: The other thing I wanted to say on this trailer
Speaker 3: was I mean, there's no survivors that we see other
Speaker 3: than Arson Abrams. And that did not worry me at
Speaker 3: all while watching this trailer. It was just like, man, like,
Speaker 3: I am totally down if we're just following Austin Abrams. Man, yeah,
Speaker 3: I'm totally down. I think he like he's got the
Speaker 3: power to lead a role like that, and uh, just
Speaker 3: from what I saw on this trailer, it wouldn't. I
Speaker 3: don't think it'd be boring or anything, not with.
Speaker 1: This director at least. I think other directors maybe get
Speaker 1: through that. But it's like with and even then, like
Speaker 1: I said, for myself, I don't have barbarian as high
Speaker 1: as you guys, and I don't have weapons as far
Speaker 1: as high as Tailor. But for me, those are both
Speaker 1: eight eight point five movies and they're for the originality.
Speaker 1: I love them, and I know people, oh well original
Speaker 1: it's an ip I mean as far as what they
Speaker 1: bring to the filmmaking, right, it's it's with some love.
Speaker 1: So that's why who knows, Maybe we're sitting there setem
Speaker 1: where we go, Oh, Zach Creiger's big stumbles, fucking reds
Speaker 1: and evil like this sucks, but I don't think so. Like,
Speaker 1: I personally don't see this movie being below a seven.
Speaker 1: Do I want to be a ten or nine? Sure,
Speaker 1: but I don't see being below a seven because I
Speaker 1: do trust Gregor, and I think with how it's being
Speaker 1: like presented, like you said, if it's just a one
Speaker 1: man tale of if it's literally just you gotta get
Speaker 1: from point to point being fine his girlfriend, that's cool
Speaker 1: with me. That's all that's all I need for this tale,
Speaker 1: you know.
Speaker 2: So yeah, yeah, for sure.
Speaker 1: All right, let's take another that break and then we'll
Speaker 1: tell with the rest trailers. We'll be right back