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Speaker 1: Hello, and welcome to side Quest. This is our weekly

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video game show here Atking First. I'm your host, still

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must and I have with me the having a great

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time kirklem Patzer. How are you doing tonight, my friends.

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I'm doing good. I'm having a great time. It's uh.

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Speaker 2: I didn't realize it till today, but it's a long

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weekend coming up. So that's a nice little feeling, a

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little motivation to get through the week. And then September

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is almost here, which I'm ready for. I'm ready for

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summer to be over. And then I got my big

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trip end of October, and then it's just gonna be

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like snowboarding school, Like it's just gonna be like bang

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bang bang. So I'm very excited on what's on the horizon,

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but I'm still trying to take it, you know, just

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day by day and soak in the moment, just enjoy

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summer as much as I can, because I know it's

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gonna be like really cold in winter time and be like, man,

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I can't wait for summer because that always happens, just

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the with the cycles, the mood changes and whatnot. The

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seasonal depression will cut will just creep in and even

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if it doesn't hit me hard, it just affects I

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think everyone overall. So yeah, I'm gonna I'm just still vibing,

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but yeah, I'm having a great.

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Speaker 1: Time to hear. Yeah, I feel like one of the

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one of the subtle signs that the summer is ending

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is when Games Calm is happening. That's the end of

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this end ish of August. We're kind of rolling it in.

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It's probably like the end of the kind of extended

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summer hype cycle of video game announcements and all that.

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So this is gonna be a great time of an

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episode as well. I think we're going to talk about

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Games Calm. Of course, that was last week curby a

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third Nintendo Direct week in a row, so it's kind

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of crazy they're just pumping them. We'll see if another

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one drops this week and we just keep that streak going,

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that'd be cool. And then also talk about some of

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the games we've been playing. Sort of The seas the

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newest big game out there and me and Kirk book

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been playing that as well. So yeah, it should be

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a fun episode all around. A little apology I guess

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the last weeks. There was no episode last week just

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because of some scheduling things came up. We ended up

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shifting things around. But that means you're getting a big

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media episode right here, and then a couple days you're

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actually getting a second episode this week where we're gonna

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do a fun special episode. It's kind of like a

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delayed GV ten year celebration fun episode kind of thing.

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So look forward to that. There's a lot of a

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lot of great stuff coming out on side Quest right here.

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And yeah, so let's just start by getting into the

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classic the games that we've been playing. I want to

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build up to sort of the Sea. Maybe start with

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the other things first. So I don't know, kirkn you

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got anything else you've been playing other than sort of

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the Sea that you wanted to shout out here.

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Speaker 2: I think just a quick shout out somebody that I

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work with. He was telling me how he has this

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like addiction and he's just trying to, you know, put

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the video games down.

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Speaker 1: For a while.

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Speaker 2: He was getting a little bit too into legal legends,

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and then of course he meant it.

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Speaker 1: He's like, have you ever heard of that? And I'm like, buddy,

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come on now. And then and then of course we.

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Speaker 2: Just like tell our whole tale of like how we

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got into it and like our peaks and talking about

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and we were getting into the esports aspect of it too,

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which is always great because it's such a niche thing.

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Like I know esports are big, but like especially for

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a video game like that, like I'm not going to

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just get in on like, oh, what do you do

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this weekend? Like oh my god, dude, MSF MSI Finals,

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you know, jing versus, Like I'm not gonna go to

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that level.

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Speaker 1: But when someone is on that same wavelength, it's magic.

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Speaker 2: Like even sometimes in twenty four hour stream, I'm pretty sure,

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like every twenty four hour stream is when Worlds is on,

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and of course we usually see the great Tyler Sayrs

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coming around, so he's usually got his finger on the pull,

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so then him and I just kind of link in

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there and then get hyped on it. But yeah, so

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that happened at work, and then of course it was

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just like okay, well now we got to play a game,

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you know, like we gotta put it up. I haven't

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played it in months. It's just one of those things

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I usually pick up, like around Worlds, which we're kind

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of leading into now, so it's just kind of a

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coming down for the big championship that was here making

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We were talking about that. Yeah, he was really close

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to doing it, and I hadn't really been following like

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the like the whatever the turn. I think it was MSI,

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which it was like very hyped for, Like I just

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I haven't seen like the finals or anything, just because

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I again, I haven't really had my finger on the

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pulse lately, but I heard it was really hyped, and yeah,

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that would have been actually pretty cool to see live

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because fakers like still going, which is just like the

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one og guy, the original youngest champion of all time,

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and I was just like the old boy, which is hilarious.

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Speaker 1: He's born the same year as me, so.

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Speaker 2: I just feel old and but yeah, anyways, so we

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jumped into that on the weekend.

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Speaker 1: It was like me him.

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Speaker 2: I brought up Hidalgo, who made his geek first appearance.

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Ye there the watch along, so we were on there

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with another buddy. So we kind of had like a

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whole crew going, and it was it was fun just.

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Speaker 1: To play a couple of games. Still got it.

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Speaker 2: I was still cooking on a couple of those games.

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There's definitely somewhere I'm like, man, I have no idea

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what this new champion is or just what some of

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the metas shifts are. But no, it was fun to

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just pick up and have a full lobby of friends

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and just go at it. Those games are just always fun,

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whether it's like a CS like I don't play that game,

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but you know, if you have a whole group of friends, like,

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you're gonna have fun with it. So yeah, no, that

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that was a good time, just a couple of games

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here and there. Didn't really go too hard on it.

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Speaker 1: You don't want to get fully back into it because

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it's exactly Definitely, do not tell that guy about Bilatro

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because I feel like he would just go a deep

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dark addiction. It's like gambling a little bit with the

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poker side. But yeah, it's funny because I do have

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a couple of friends who went to the league event

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here in Vancouver and they're they're big fans of that.

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I was considering going as well, even though I don't

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like vollow the game at all, just because it would

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be cool to go to a huge esports things I've

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only really been to like smash stuff. And then I

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guess I went to EVO, but that's like you know,

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fighting games a little bit different. I've always wanted to

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go to like a counter strike or a league or

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you know, one of those kind of big team sports games.

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I just think that would be really fun to watch.

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But his fun of my friend was telling me. I was,

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you know, every time I see him, like how's your

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how's your league games going? How stuff going? And he

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was telling me about like just the journeys going on,

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because he has like two accounts now and he's gotten

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like both accounts of the Platte because he went to

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Japan last year and like you need to like pay

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to transfer your account over yea to Japan, but he

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didn't want to do that with his account because they'd

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have to pay to like transfer back. So he like

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you know, paid some guy online like a ten dollars

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to get like an account that was high enough level

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so he could play ranked while he was in Nice

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and all that to now he has like two accounts

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and he transferred that one over, so he's keeping both

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these accounts on the platt or whatever. But just the

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funny things people do when they just you know, can't

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go on a vacation with it, Like I gotta get

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my League games. Yeah, I got to make sure I'm in.

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Speaker 2: The courts, especially if you're in like the ranked kick,

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Like the big thing with ranked is like you want

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to get to at least golden higher because then you

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get like the seasonal reward, which is like a skin

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for the champion.

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Speaker 1: Yeah.

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Speaker 2: Yeah, Buddy was talking. He's like grinding, and I think

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the season's like ending right now, and he's.

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Speaker 1: Like, I got it. I gotta get in there.

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Speaker 2: And I've been there, I like, especially in my my

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heyday of like being just prime, Like I'm studying all

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the patch notes and I got my strategies and I'm

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I'm trying to get to that one certain rank. I

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played a couple of games with him, and I'm pretty

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sure we lost like every single one, but the first

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five games, like, and you haven't been playing in the season,

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those are your placement matches.

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Speaker 1: So I think I.

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Speaker 2: Might have went like one and four, like I won

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one of them, and I got placed like gold something

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just because of like previous ranking, like you always placed

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lower than what used to be. But I was like,

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I don't know, plaid something, and yeah, I cut devoted

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out of gold. But I'm like, well, I get the skin,

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so like, I don't really need to play this anymore really,

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and he's and I think he's like started silver one

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and then now he's like bronze one, like he's just

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been like descending and I'm like, oh man, yeah, I've

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been there. But so he's he's hard into it. And

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the thing is actually if you're two tiers higher, like

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I'm gold, and then it goes like silver bronze and

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he's bronze and we can't even play rank together now

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because I'm too high of a distance there, even though

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we lost all the same games together.

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Speaker 1: So it was kind of funny how that went out.

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But if I'm ember the guy in the lower end,

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I hate playing with my high level friends. Yeah, and

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I just crushed and they're like, oh, you can learn

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from these good players, Like no, I'm just having an

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awful time, and then I don't learn because in a

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bad mood. So yeah, yeah, you gotta be careful with

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that kind of thing.

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Speaker 2: That's that's the type of game where it's like if

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you're going to someone that really knows what they're doing,

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like you're it's it's a different game that they're playing.

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Speaker 1: It's kind of it's kind of.

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Speaker 2: The same thing with anything though, like chess, right, like

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if you're like a really high rated player and it's like, oh,

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I know that my night goes this position, it's like,

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oh my god, Okay, yeah, playing children here.

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Speaker 1: I'm glad you brought up League. Actually, got a quick

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question for you. Is that same friend it's his birthday

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this weekend. I was gonna get them like a gift

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card for League so you could get some stuff, like

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what's the money so that he could get like a

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nice sick like costume or like I don't want to

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buy with like other than costumes, who are like the

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main squeeze in League. Well like League.

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Speaker 2: I don't know if they're one of the OG's, but

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they're like one of the OG's in my mind when

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I think of micro transactions. That's kind of how Riot

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games like just became so profitable was because of that

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same thing. They've like evolved into the battle pass thing,

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like how everyone has nowadays, and there's like so much

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things that is thrown at you, like through the battle pass.

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Speaker 1: So it's the same thing with cod Like I think

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the battle pass is like eighteen hundred RP. Don't quote

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me on that.

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Speaker 2: And I think that equates to like fifteen to twenty bucks.

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The amounts that you can buy are kind of yeah,

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they're kind of odd.

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Speaker 1: Like I want to say, like there's like a fifteen

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dollar amount, but it like doesn't quite get you there.

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So it's kind of grimy because it's like there's always like, yeah,

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the poor tier and then like the premium.

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Speaker 2: Tier, yeah exactly, and then like let's say it's like

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a twenty dollar and then there's like thirty dollars or

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you get like the twenty dollars and like the five

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dollars to like get what you really want, but like,

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really you should just get the thirty dollars one because

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then you get extra like how it always gets you.

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Speaker 1: So yeah, look for that one, I would say.

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Speaker 2: And they kind of ebb and flow, like depending on

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like Canadian dollars gives you obviously less RP than if

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you're buying it through like America and stuff like that.

240
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And yeah, it can't just be like a fifteen dollars

241
00:09:53,639 --> 00:09:55,240
amount that's on my account. It's like, oh, I got

242
00:09:55,279 --> 00:09:59,799
these fucking like eighteen twenty two RP you know, in

243
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my account, but then the skin is like eighteen fifty.

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Speaker 1: Get the evil, slimy tactic of it. It's like obscure

245
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it by changing it to some obscure currency that's different

246
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from every other game ever. That way, people can just

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like quick math and be like, oh, I'm spending too

248
00:10:13,039 --> 00:10:14,639
much money on this because they're like, oh, it's it's

249
00:10:14,679 --> 00:10:16,600
a valid amount of money compared to this other thing

250
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within the games, like own economy. But yeah, yeah, that's

251
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a whole other topic.

252
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Speaker 2: I would say definitely. I mean I could even do

253
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research for you and check it out login and then.

254
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Speaker 1: See what the battle pass is, because like the battle path,

255
00:10:27,440 --> 00:10:30,120
if I get him fifty bucks of RP points, like that,

256
00:10:30,159 --> 00:10:33,039
he's cooking. Come on, Okay, that's like back in the day.

257
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I remember we worked at Target. Actually, there was like

258
00:10:35,480 --> 00:10:37,840
a promo you don't know. It was like buy one,

259
00:10:37,879 --> 00:10:39,919
get one half off or something for the gift cards,

260
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and I specifically bought RP. It was the first time

261
00:10:42,240 --> 00:10:44,960
I ever bought like physical RP gift cards, and I

262
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bought like the most expensive skin. I felt like a

263
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high roller. Back then. I was like still living my parents,

264
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you know, Like it was probably like right after high school. Yeah,

265
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I just feel like, God, I'm like, oh yeah, Peo

266
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were like, oh my god, look at that skin.

267
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Speaker 2: And then and then you do terrible and then they

268
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just shiit talk you like, guess paida win doesn't help you.

269
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Speaker 1: You know, all the chirps come in.

270
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Speaker 2: But yeah it's a So yeah, that's my Little League

271
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update there. And then beyond that, whatever I been playing

272
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last week's kind of like a fever dream, just because

273
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like I was not feeling well and then everything was

274
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blooded together, so I didn't really know exactly, like I

275
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was watching a lot of things, sleep and a lot

276
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and uh yeah, so that's okay. I don't want to

277
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talk about, you know, the main heavy hitter yet, but yeah,

278
00:11:30,480 --> 00:11:31,279
what have you been playing?

279
00:11:31,600 --> 00:11:34,080
Speaker 1: I really just have one highlight for you. Have I'm

280
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playing a couple different things, but just one I wanted

281
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to talk to you about. Is uh because I'm admitted

282
00:11:39,879 --> 00:11:43,240
to you a couple of months ago, how I kind

283
00:11:43,240 --> 00:11:46,120
of had this blind spot in the Grand Theft Auto series,

284
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which is that I just didn't know GTA three was

285
00:11:48,799 --> 00:11:52,399
like really a thing, but Kirkland and preparation for sort

286
00:11:52,399 --> 00:11:53,960
of the Sea, I picked up a month of PS

287
00:11:54,039 --> 00:11:56,440
plus it was, you know, browsing through Sea what's on there?

288
00:11:56,639 --> 00:11:58,919
And they had GT three remaster on there, so I'm like,

289
00:11:58,919 --> 00:12:01,240
you know what, no better time the now only download

290
00:12:01,240 --> 00:12:05,519
this puppy and like, I don't know, twelve fourteen hours later,

291
00:12:05,600 --> 00:12:08,559
whatever I've I've rolled credits on GTA three. So now

292
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I've knocked a GTA game off off my playlist, would

293
00:12:11,919 --> 00:12:13,559
you know? Compared to like five Man like, which is

294
00:12:13,559 --> 00:12:14,960
I feel like such a long game. Maybe if you

295
00:12:15,000 --> 00:12:16,840
just mainline it, maybe it's not as long as I

296
00:12:16,879 --> 00:12:18,919
think it is, but I remember spending hundreds of hours

297
00:12:18,919 --> 00:12:21,279
in that game. But after playing like yeah, like maybe

298
00:12:21,320 --> 00:12:24,080
fifteen hours now GT three kind of completed all the

299
00:12:24,120 --> 00:12:26,120
main quests. There's not a whole lot to do in

300
00:12:26,159 --> 00:12:28,039
the world, so it's like I've kind of done everything

301
00:12:28,080 --> 00:12:29,320
I feel like there is to do in this game.

302
00:12:29,399 --> 00:12:31,559
That's probably not true. There's probably some hidden bonus things

303
00:12:31,559 --> 00:12:34,240
you can do, but yeah, it's it's been an interesting

304
00:12:34,279 --> 00:12:36,799
time to go back and just knock off this game

305
00:12:36,840 --> 00:12:38,399
that I didn't even know existed like three months ago,

306
00:12:38,440 --> 00:12:40,320
and now I've played through it.

307
00:12:40,360 --> 00:12:42,399
Speaker 2: Is there a different costume that you get at any

308
00:12:42,399 --> 00:12:44,120
point in that game or you just wearing the leather

309
00:12:44,200 --> 00:12:45,039
jacket the whole time?

310
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Speaker 1: Because that's just what I remember. Yeah, I don't. I

311
00:12:47,600 --> 00:12:49,679
don't think there's no clothing stores in this game. There's

312
00:12:49,759 --> 00:12:53,759
gun stores, and that's that's the only store in the game. Actually,

313
00:12:53,799 --> 00:12:55,200
now I think about that's the only way you can

314
00:12:55,279 --> 00:12:58,039
spend money. Maybe you could buy a cab, but I

315
00:12:58,080 --> 00:13:00,840
don't think I ever even tried that. But yeah, like

316
00:13:00,879 --> 00:13:02,759
in the gun the gun store also has like armor

317
00:13:02,799 --> 00:13:05,200
and like it's just like everything that you could possibly

318
00:13:05,200 --> 00:13:07,080
want to buy. So it's just a one stop shot

319
00:13:07,159 --> 00:13:09,279
for everything you need, and then you go back to

320
00:13:09,320 --> 00:13:11,600
your house to get a baseball bat and like heal,

321
00:13:11,720 --> 00:13:13,600
that's kind of like the two places you can like

322
00:13:14,000 --> 00:13:17,200
go inside of and like interact with stuff. But yeah, no,

323
00:13:17,200 --> 00:13:19,200
no new outfits. And that was something that surprised me

324
00:13:19,240 --> 00:13:21,080
about this game, because you know, GTA and like Rockstar

325
00:13:21,120 --> 00:13:23,360
in general, like the opening credits of this game are

326
00:13:23,799 --> 00:13:25,559
like a movie. You know, it's like slow like pan

327
00:13:25,639 --> 00:13:28,759
shots of the city. It's very cinematic, like has like

328
00:13:28,799 --> 00:13:31,399
the title cards all that stuff. But even though it's

329
00:13:31,399 --> 00:13:34,320
a very cinematic game, very narrative focused, Like the protagonist

330
00:13:34,360 --> 00:13:35,679
I already I don't even know his name. I can't

331
00:13:35,679 --> 00:13:37,720
remember it because he doesn't have a spoken line of

332
00:13:37,759 --> 00:13:39,360
dialogue in the game, and he doesn't even have like

333
00:13:39,399 --> 00:13:42,679
text or anything. He's just a voiceless protagonist. But he's

334
00:13:42,679 --> 00:13:44,480
like a named guy, So it's weird. It's not like

335
00:13:44,519 --> 00:13:46,600
he's like some avatar in a lot of games. But

336
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I'm just that's a funny thing. Going back and seeing

337
00:13:48,919 --> 00:13:52,000
like a GTA game that has like just a protagonist

338
00:13:52,480 --> 00:13:54,399
who doesn't talk is kind of crazy, Like he just

339
00:13:54,399 --> 00:13:56,919
feels like it's nothing character in the mix of it,

340
00:13:56,919 --> 00:13:59,080
which is which is weird because like san Andre is

341
00:13:59,080 --> 00:14:01,679
like your character definitely in that game, right, Oh yeah

342
00:14:01,720 --> 00:14:04,519
all the time, CJ Man and yeah, and like Vice

343
00:14:04,559 --> 00:14:07,200
City I assume as well. Yeah, so those being like

344
00:14:07,240 --> 00:14:09,399
the three like the trilogy that kind of came out

345
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like the same engine. Obviously this was the first one

346
00:14:12,120 --> 00:14:14,639
of that batch, but I guess they didn't have that

347
00:14:14,720 --> 00:14:17,600
tech head at the time. Want to the story chops.

348
00:14:17,720 --> 00:14:19,159
I'm not sure what it is, but it's it's a

349
00:14:19,159 --> 00:14:21,240
weird change. I guess I should preface this by saying

350
00:14:21,240 --> 00:14:23,519
that I am playing the Maybe it's the twenty twenty

351
00:14:23,559 --> 00:14:26,279
one remaster of this, and they also released it as

352
00:14:26,279 --> 00:14:30,159
part of like the GJ trilogy remaster, and I think

353
00:14:30,200 --> 00:14:32,480
this games remastered a couple times over the years, so

354
00:14:32,480 --> 00:14:34,720
I'm definitely not playing the original version of it. So

355
00:14:34,879 --> 00:14:37,159
but I assume that's not something they would cut. Oh

356
00:14:37,200 --> 00:14:39,600
my god, there's literally a black bear that just walked

357
00:14:39,600 --> 00:14:41,759
in my front yard right now as I'm recording. Holy fuck,

358
00:14:42,600 --> 00:14:47,000
that's fucking wild. Is your door closed? Everything is closed?

359
00:14:47,000 --> 00:14:48,600
But he just walked right through the hedge right in

360
00:14:48,639 --> 00:14:52,200
front of my house. Does that happen often? I have?

361
00:14:52,399 --> 00:14:55,440
I heard, I heard because the garbage keeps it knocked

362
00:14:55,440 --> 00:14:57,240
over and my neighbor's like, oh, there's a bear in

363
00:14:57,240 --> 00:14:58,559
our yard. The other day, I was like, oh really,

364
00:14:58,639 --> 00:15:01,039
I didn't didn't see them, but now I've seen walk

365
00:15:01,039 --> 00:15:03,159
around the neighborhood. But wow, that just kind of jump

366
00:15:03,240 --> 00:15:08,360
scared Basis. Yeah, that's a true monster. Yeah, so were

367
00:15:08,399 --> 00:15:10,919
my GT three You this is a game that either

368
00:15:11,000 --> 00:15:12,799
rented or played a Friends or something, but like it's

369
00:15:12,840 --> 00:15:14,600
not maybe no one you've played like a ton of

370
00:15:14,639 --> 00:15:16,960
I guess no. My cousin had this one.

371
00:15:17,159 --> 00:15:19,879
Speaker 2: I remember like Friends having this one also, But like,

372
00:15:20,600 --> 00:15:22,519
I don't think I ever did a single mission in

373
00:15:22,559 --> 00:15:23,919
any of those games. It would just be like Okay,

374
00:15:24,000 --> 00:15:26,559
let's try and get the biggest car crash or something,

375
00:15:26,679 --> 00:15:29,480
or like let's just the classic go on a rampage,

376
00:15:29,799 --> 00:15:34,039
go and tell the cops, get you were you yeah,

377
00:15:34,639 --> 00:15:37,159
and then hand over the remote like that was always

378
00:15:37,240 --> 00:15:40,919
my GTA experience, really tell San Andreas, but even most

379
00:15:40,919 --> 00:15:42,759
of my San Andreas experience was the same thing. Like

380
00:15:42,759 --> 00:15:45,679
I don't think I beat a GTA game until like

381
00:15:45,879 --> 00:15:48,480
later in life, like when I played Sandres on PC

382
00:15:48,720 --> 00:15:51,679
back when I had the uh Sandres multiplayer mode shots dame,

383
00:15:51,879 --> 00:15:53,720
that knows that era of gaming, because that was probably

384
00:15:53,840 --> 00:15:57,120
peak online GTA experience for me almost you know, GT

385
00:15:57,320 --> 00:15:59,519
five kind of they killed it with what they did.

386
00:15:59,519 --> 00:16:02,759
But Santa Multiplayer online mod shouts out to that that

387
00:16:03,000 --> 00:16:06,200
those good times. But yeah, never really went through the missions.

388
00:16:06,679 --> 00:16:09,759
Speaker 1: Yeah yeah, I actually I was surprised that I quite

389
00:16:09,879 --> 00:16:12,000
enjoyed the missions for the most part. Like this is

390
00:16:12,000 --> 00:16:14,759
a very very simple game. It is, you know, the

391
00:16:14,759 --> 00:16:16,960
same stuff as the later games have, but everything's just

392
00:16:16,960 --> 00:16:19,159
like a little bit lesser, a little bit shorter, you know,

393
00:16:19,240 --> 00:16:21,320
less depth and all that. And I feel like the

394
00:16:21,360 --> 00:16:24,840
classic criticism of like any Rockstar game is like as

395
00:16:24,840 --> 00:16:26,000
soon as you go back to an old one. It's like,

396
00:16:26,000 --> 00:16:27,960
oh yeah, Like the gun play doesn't feel very good.

397
00:16:28,559 --> 00:16:30,840
The car physics are always like a fifty to fifty

398
00:16:30,879 --> 00:16:32,120
that you know, go you go back to like GK

399
00:16:32,279 --> 00:16:34,679
four and it's like, wow, these cars are slippery and

400
00:16:34,759 --> 00:16:36,519
like compared to GJ five just doesn't feel like it

401
00:16:36,519 --> 00:16:38,879
has that polish. And so this is a weird case

402
00:16:38,879 --> 00:16:40,600
where it's an older game than I'm playing, but obviously

403
00:16:40,600 --> 00:16:42,639
I'm playing a remaster of it, and so I can't

404
00:16:42,639 --> 00:16:44,759
speak on like the changes from it. But I actually

405
00:16:44,759 --> 00:16:46,840
love the driving mechanics in this game. I thought it

406
00:16:46,919 --> 00:16:49,600
played really really well and even just like the whole

407
00:16:49,679 --> 00:16:51,960
vibe of it, Like obviously this when this version came out,

408
00:16:51,960 --> 00:16:55,320
this remaster of the trilogy, it got a ton of criticism.

409
00:16:55,600 --> 00:16:57,039
For one, I think just coming out like kind of

410
00:16:57,039 --> 00:16:58,840
buggy and broken. I think on the switch it's still

411
00:16:58,879 --> 00:17:01,960
like a total mess. And like the visuals that they

412
00:17:02,039 --> 00:17:04,200
changed for it, you know, they lost some of the character,

413
00:17:04,279 --> 00:17:08,000
but also the characters look atrocious. There's a couple characters

414
00:17:08,000 --> 00:17:10,279
in your paracling that look like the ripped right of

415
00:17:10,319 --> 00:17:13,400
Sasquatch sun at Sunset, Like their faces are like.

416
00:17:13,400 --> 00:17:17,920
Speaker 3: Really shrunken and really freaky and really weird, and like

417
00:17:17,960 --> 00:17:20,359
the only guy that actually looks good is your Protagonist's

418
00:17:20,359 --> 00:17:22,319
just funny because like he doesn't even have dialogue, so

419
00:17:22,319 --> 00:17:24,400
it's hard to feel too connected to him, but everyone

420
00:17:24,440 --> 00:17:25,960
else looks abysmal.

421
00:17:26,119 --> 00:17:28,039
Speaker 1: So I definitely feel that. But in terms of the

422
00:17:28,200 --> 00:17:30,079
visuals of the rest of it, like I don't know,

423
00:17:30,319 --> 00:17:32,599
it looks fine to me. It almost it has like

424
00:17:32,640 --> 00:17:35,759
a HP Simpsons Hit and Run kind of sheen to it,

425
00:17:35,799 --> 00:17:38,759
where it's like a little bit more colorful and bright,

426
00:17:39,200 --> 00:17:42,000
and like everything feels like almost a little bit plastic.

427
00:17:42,039 --> 00:17:43,880
The cars feel like a little like, uh, you know,

428
00:17:44,480 --> 00:17:46,960
uh hot wheels or something like that in this world.

429
00:17:47,240 --> 00:17:49,799
So it's definitely not like the gritty tone that I

430
00:17:49,839 --> 00:17:52,039
expect from GTA. And also I think it's such a

431
00:17:52,039 --> 00:17:56,400
funny kind of dichotomy against specifically GK four another one

432
00:17:56,480 --> 00:17:58,599
set in New York, just like this game is, which

433
00:17:58,640 --> 00:18:00,079
if you go back to that game, man, like it

434
00:18:00,119 --> 00:18:04,480
is super dark, super pale. The lighting's like super funky,

435
00:18:04,480 --> 00:18:06,799
and like I still love that game, I really do,

436
00:18:07,119 --> 00:18:08,839
but it's it's funny looking at like the very two

437
00:18:08,920 --> 00:18:10,839
different versions of New York, and this is like such

438
00:18:10,839 --> 00:18:12,759
a small map. It doesn't even really feel like New

439
00:18:12,799 --> 00:18:15,680
York because it's just so tiny compared to like even

440
00:18:15,720 --> 00:18:18,000
just the scale of four, but just like that visual

441
00:18:18,039 --> 00:18:20,480
tone to it as well. But yeah, I really love

442
00:18:20,559 --> 00:18:22,240
driving around and that's obviously like ninety percent of the

443
00:18:22,240 --> 00:18:24,160
missions are just driving from place to place, and then

444
00:18:24,160 --> 00:18:26,559
maybe there's some combat sequences in there. But man, the

445
00:18:26,640 --> 00:18:30,240
cars are like borderline paper mache like they will flip

446
00:18:30,559 --> 00:18:33,079
so quickly. If a car ever flips on its head

447
00:18:33,359 --> 00:18:35,720
instantly catches on fire and you have to you have

448
00:18:35,759 --> 00:18:40,359
to span the ejection as soon as it flips over.

449
00:18:40,359 --> 00:18:42,960
You're cooked. Even if you're in like a fucking Honda

450
00:18:42,960 --> 00:18:45,440
Civic or something, you know, the Rockstar equivalent. And you

451
00:18:45,440 --> 00:18:48,680
smash into a car like you know, not even top speed,

452
00:18:48,680 --> 00:18:51,160
but like mostly top speed, it'll like fling that car

453
00:18:51,200 --> 00:18:53,160
across the screen, and then if it lands on its

454
00:18:53,200 --> 00:18:56,039
upside down like a turtle, it'll start exploding other cars

455
00:18:56,079 --> 00:18:58,079
driving up to it. It starts like a chain reaction like

456
00:18:58,200 --> 00:19:00,839
the physics I found soup fun in this game. And

457
00:19:00,880 --> 00:19:03,279
there's a couple of missions one where you like started

458
00:19:03,279 --> 00:19:04,559
pretty much the top of a hill. It almost like

459
00:19:04,599 --> 00:19:07,160
a San Francisco kind of themed. There's kind of three

460
00:19:07,480 --> 00:19:09,000
parts of the map that you know unlock as you

461
00:19:09,000 --> 00:19:11,920
get further in the game, as GT kind of classically does.

462
00:19:12,160 --> 00:19:13,960
And this one mission I had to redo like six

463
00:19:14,039 --> 00:19:16,279
or seven times. And whenever you start the mission, you're

464
00:19:16,279 --> 00:19:17,480
at the top of this hill and you have to

465
00:19:17,519 --> 00:19:19,480
go down like four or five streets that are like,

466
00:19:19,519 --> 00:19:21,480
you know, pretty steep, and man, it was so much

467
00:19:21,519 --> 00:19:23,880
fun doing that mission over and over again, just accepting

468
00:19:23,880 --> 00:19:27,039
that I'm failing, but just flying down this hill top speed,

469
00:19:27,119 --> 00:19:30,039
smashing in cars, watching them like rubber band and bounce

470
00:19:30,079 --> 00:19:33,119
off the wall, and then like smash people pedestrians in

471
00:19:33,160 --> 00:19:35,920
the street, blowing up if they flipped the wrong way.

472
00:19:36,240 --> 00:19:38,000
And I was like, I was not even mad if

473
00:19:38,039 --> 00:19:41,039
I had to redo certain missions because flying around smashing

474
00:19:41,039 --> 00:19:43,559
into stuff and like the I don't know, the punishment

475
00:19:43,559 --> 00:19:45,200
for losing a mission, unless it's a really long one

476
00:19:45,240 --> 00:19:47,240
is really not that bad, or if it's like a

477
00:19:47,240 --> 00:19:48,599
super finicky one where you have to get like a

478
00:19:48,599 --> 00:19:50,559
super precise shot, it's kind of annoying. But for the

479
00:19:50,599 --> 00:19:52,519
most part, I like didn't mind having to redo missions,

480
00:19:52,519 --> 00:19:54,119
which I had to do a lot, because this game

481
00:19:54,400 --> 00:19:57,480
is super finicky. The cars are also like the it

482
00:19:57,559 --> 00:19:59,720
tastes takes a hand, like it takes one clip and

483
00:19:59,759 --> 00:20:02,359
it's all on fire. Like they blow up so quickly

484
00:20:02,400 --> 00:20:04,559
that you could just lose missions so easily, cause so

485
00:20:04,599 --> 00:20:06,079
many missions in this, like if you get out of

486
00:20:06,119 --> 00:20:08,279
your car, you like instant fail, right, or like you

487
00:20:08,279 --> 00:20:10,079
have four seconds to get a new car, which is

488
00:20:10,119 --> 00:20:13,039
not always feasible. So yeah, definitely a lot of trial

489
00:20:13,079 --> 00:20:15,400
and error with some of these missions, but I had

490
00:20:15,400 --> 00:20:17,960
a really good time with that part of it. I

491
00:20:18,160 --> 00:20:20,440
also found I don't know if you remember this, like

492
00:20:20,680 --> 00:20:23,079
how I'm curious how your memory goes back to San

493
00:20:23,160 --> 00:20:25,200
Andres and like if you had two let's say you've

494
00:20:25,200 --> 00:20:27,559
got like three or four stars, the cops are after you,

495
00:20:27,640 --> 00:20:29,880
and the helles are after you. Now maybe they start

496
00:20:29,880 --> 00:20:33,319
spending like a special like VIP like CIA like cars

497
00:20:33,359 --> 00:20:36,400
after you. Like, do you remember how easier heart it

498
00:20:36,440 --> 00:20:37,920
was to like lose the cops Because I feel like

499
00:20:37,920 --> 00:20:40,440
in four and five, not too bad. You like you

500
00:20:40,559 --> 00:20:42,799
learn the tricks. I can get pretty consistent with it.

501
00:20:42,839 --> 00:20:44,319
You know, maybe you get to six stars you're just

502
00:20:44,359 --> 00:20:46,640
done for. But for the most part, like I feel

503
00:20:46,640 --> 00:20:48,640
like I the mechanics of those games like make a

504
00:20:48,640 --> 00:20:50,759
lot of sense, but man, I found it so difficult

505
00:20:50,759 --> 00:20:52,119
to lose the cops in this game, even like two

506
00:20:52,160 --> 00:20:55,359
Stars is like supermod sometimes, so I don't I'm curious

507
00:20:55,400 --> 00:20:57,240
if you remember like Vice City sen Andres, like if

508
00:20:57,240 --> 00:21:00,000
that was kind of the same. Yeah.

509
00:21:00,119 --> 00:21:03,559
Speaker 2: Yeah, I always remember, like once you're at four, like

510
00:21:03,640 --> 00:21:06,000
that was kind of the last level that I remember

511
00:21:06,680 --> 00:21:09,079
feeling like, Okay, it's possible to get rid of them,

512
00:21:09,119 --> 00:21:11,359
Like I think like anything beyond that, you're kind of cooked.

513
00:21:11,640 --> 00:21:15,279
Like yeah, GTA five, you look for a railroad, you're good,

514
00:21:15,519 --> 00:21:19,440
you know. But back then, like GTA three era, especially

515
00:21:19,559 --> 00:21:23,880
GTA three era, like Vice City San Andreas. That specifically,

516
00:21:23,920 --> 00:21:25,680
that was the window when I was playing like all

517
00:21:25,720 --> 00:21:27,960
my cousins PS two and we would just be playing

518
00:21:27,960 --> 00:21:30,079
with cheats also, so then you're like, if you need

519
00:21:30,119 --> 00:21:31,279
to get rid of the cops, you just do the

520
00:21:31,839 --> 00:21:34,039
L one R one down like we just had the memorize.

521
00:21:34,079 --> 00:21:35,519
Of course, we had our little cheat sheet that we

522
00:21:35,640 --> 00:21:40,519
like carbon copied off of the PC on like cheats.

523
00:21:39,960 --> 00:21:41,759
Speaker 1: Dot com or whatever website we're using.

524
00:21:41,759 --> 00:21:44,599
Speaker 2: Then you transpose it on a little pencil or sorry,

525
00:21:45,000 --> 00:21:50,119
paper pencil combo. So yeah, never like got away And

526
00:21:50,160 --> 00:21:52,279
that was the intention though, right, Like we're using the

527
00:21:52,279 --> 00:21:55,599
gun cheats to just kill as many helicopters, blow them up,

528
00:21:55,720 --> 00:21:58,359
you know, do the car crashes that you explain it,

529
00:21:58,400 --> 00:22:00,559
but you totally reminded me of just the car mechanics

530
00:22:00,640 --> 00:22:03,319
of that game, and you kind of forget how far

531
00:22:03,440 --> 00:22:05,759
they've come in the realism. Like I remember even the

532
00:22:05,759 --> 00:22:08,319
first time I played GTA four, like going from San

533
00:22:08,359 --> 00:22:10,880
Andres to GTA four and just being like, man, the cars,

534
00:22:10,960 --> 00:22:13,119
like this is like a need for speed game, and

535
00:22:13,160 --> 00:22:14,880
then you go from four to five, Like it's just

536
00:22:14,920 --> 00:22:17,160
already such a crazy upgrade. I can't imagine what they

537
00:22:17,200 --> 00:22:18,000
have for the new one now.

538
00:22:18,039 --> 00:22:19,480
Speaker 1: I mean there's not even like bikes in this game.

539
00:22:19,519 --> 00:22:22,359
It's like pretty simple. Yeah, that was a funny revelation.

540
00:22:22,440 --> 00:22:25,480
I remember you talking about when I was brought this

541
00:22:25,559 --> 00:22:27,480
up a couple of months ago, that GT three that

542
00:22:27,640 --> 00:22:29,519
blind spot for me, and you mentioned like, oh, yeah,

543
00:22:29,559 --> 00:22:32,319
you just like can't climb over things with your character. Yeah,

544
00:22:32,400 --> 00:22:34,359
certain things that you're so used to now, which also

545
00:22:34,359 --> 00:22:35,599
that makes it hard to get away from the cops

546
00:22:35,599 --> 00:22:36,799
on them too, because you might have like a quick

547
00:22:36,799 --> 00:22:38,920
little getaway over this fence, but you just can't do

548
00:22:38,960 --> 00:22:40,400
that in this game. So you have like set up

549
00:22:40,440 --> 00:22:42,920
a car next to a fence, jump on specifically the

550
00:22:42,960 --> 00:22:44,240
back of the car so you can get like just

551
00:22:44,319 --> 00:22:45,960
high enough to go to get to the top of

552
00:22:46,000 --> 00:22:47,559
the car and then jump over this fence. It's like

553
00:22:47,799 --> 00:22:49,880
you gotta really math it out. Sometimes it can be

554
00:22:49,920 --> 00:22:52,119
hard to get to certain areas in this game. I

555
00:22:52,119 --> 00:22:52,720
can't remember.

556
00:22:52,720 --> 00:22:57,119
Speaker 2: Do they have like like the swat like helicopters that

557
00:22:57,200 --> 00:22:58,920
have guys like shooting at you in that game?

558
00:22:59,000 --> 00:23:01,559
Speaker 1: Yes, there are there are those, and at the airport

559
00:23:01,599 --> 00:23:03,680
there are helicopters, but I was not able to get

560
00:23:03,680 --> 00:23:05,000
into any of them, so I don't actually know if

561
00:23:05,039 --> 00:23:08,039
the player can get in a helicopter. I assume the

562
00:23:08,079 --> 00:23:11,319
game would make a mission where you have to be

563
00:23:11,359 --> 00:23:13,200
in one if that had a thing. But I did

564
00:23:13,240 --> 00:23:16,559
like all the lettered missions, like there's other side bonus ones,

565
00:23:16,599 --> 00:23:19,240
I guess, so I assume that would have happened. And

566
00:23:19,279 --> 00:23:21,640
then there is one, I think only one plane that

567
00:23:21,680 --> 00:23:23,440
I could find that I could get into, and I

568
00:23:23,440 --> 00:23:25,119
could not get it to work. Man, the amount of

569
00:23:25,119 --> 00:23:27,480
times I tried to go the longest runway pick pin

570
00:23:27,640 --> 00:23:29,880
up speed. I would get like thirty feet in the

571
00:23:29,960 --> 00:23:32,519
air and then it would just like topple right down

572
00:23:32,519 --> 00:23:34,640
and smash. So I could not figure out the plane either.

573
00:23:34,680 --> 00:23:36,559
It was super janky. But yeah, I don't know. I

574
00:23:36,599 --> 00:23:39,039
don't know if you can control the helicopters, but there's

575
00:23:39,079 --> 00:23:40,960
definitely enemies that are gunning UNI to do. I think

576
00:23:40,960 --> 00:23:42,920
when you get three stars is when they is when

577
00:23:42,960 --> 00:23:45,720
they cop up. Yeah, but they're not that big of

578
00:23:45,720 --> 00:23:47,400
a threat, honestly, they're pretty true.

579
00:23:47,400 --> 00:23:49,319
Speaker 2: Well, that's the thing that I remember, Like I remember

580
00:23:49,319 --> 00:23:52,039
being there very limited options and like how you can

581
00:23:52,039 --> 00:23:54,400
get away, whether you're going down alleys, hopping over a fence,

582
00:23:54,400 --> 00:23:56,680
like there's nothing to that level. But I remember there's

583
00:23:56,720 --> 00:23:58,799
like specific areas of the map. I just remember that

584
00:23:58,799 --> 00:24:01,559
it's like, okay, there's a staircase, which is super rare

585
00:24:01,640 --> 00:24:03,319
on a building, there's a staircase to get to like

586
00:24:03,359 --> 00:24:05,680
the top of a building. It's like a single story.

587
00:24:05,759 --> 00:24:07,319
So then you're just getting to the top and that

588
00:24:07,359 --> 00:24:09,279
would be like the camp spot. So you like do

589
00:24:09,319 --> 00:24:11,680
your cheats, you know, maybe you do like the wanted

590
00:24:11,759 --> 00:24:13,240
level cheats, and then you get the cops coming to you,

591
00:24:13,279 --> 00:24:14,640
and then you just go to this one spot and

592
00:24:14,680 --> 00:24:16,720
there's just like one area where the cops can come.

593
00:24:16,759 --> 00:24:19,119
Speaker 1: So you're just sitting there with your RPG unlimited AM

594
00:24:19,240 --> 00:24:20,160
or whatever the hell you have.

595
00:24:20,680 --> 00:24:24,079
Speaker 2: And but like in later games, if you were to

596
00:24:24,079 --> 00:24:25,720
be in that position, like you're just getting sniped by

597
00:24:25,720 --> 00:24:27,759
the helicopter. So that's where like I couldn't quite remember

598
00:24:27,759 --> 00:24:29,680
if they had that in the in the older styles,

599
00:24:29,680 --> 00:24:32,319
because yeah, I don't think you could do a helicopter.

600
00:24:32,400 --> 00:24:35,880
I think that was something maybe Vice City brought in.

601
00:24:36,480 --> 00:24:39,000
But a lot of like the big character mechanics I

602
00:24:39,000 --> 00:24:41,200
feel like came in San Andrea. So whether it's hopping over

603
00:24:41,279 --> 00:24:44,799
a fence, riding the bikes, stuff like that spray painting,

604
00:24:45,160 --> 00:24:45,960
that was a big one.

605
00:24:46,759 --> 00:24:48,960
Speaker 1: Yeah, yeah, I mean I think you know, before GT

606
00:24:49,119 --> 00:24:51,240
six comes out, like this was part of my plane

607
00:24:51,200 --> 00:24:53,680
at some point to replay a bunch of the GTA games.

608
00:24:54,359 --> 00:24:55,759
I don't know how much i'll do a four or five, Like,

609
00:24:55,759 --> 00:24:57,279
I don't think i'd do a full play through those again,

610
00:24:57,319 --> 00:24:59,440
but I'll probably boot them up and just cruise around

611
00:24:59,480 --> 00:25:01,160
for a little bit, which I already do anyway every

612
00:25:01,160 --> 00:25:03,519
once in a while. But definitely wanted to go back

613
00:25:03,519 --> 00:25:06,160
and check this game out, and then Vice City I

614
00:25:06,160 --> 00:25:07,839
definitely want to do obviously because of the setting, so

615
00:25:07,839 --> 00:25:09,279
I'm going to play through that game as well, and

616
00:25:09,319 --> 00:25:11,839
then uh San Andres, I'm guessing is quite a bit longer,

617
00:25:11,880 --> 00:25:13,000
but I also like to do that because that's the

618
00:25:13,000 --> 00:25:15,119
game I played a bunch of as a young lad,

619
00:25:15,160 --> 00:25:16,720
but also same as you, like, I don't think I

620
00:25:16,720 --> 00:25:18,839
ever did a mission in that game, so it'll be

621
00:25:18,839 --> 00:25:20,920
fun to kind of see the differences and like that

622
00:25:21,079 --> 00:25:23,359
evolution between them. And I'm guessing but I don't know,

623
00:25:23,400 --> 00:25:25,880
it might also be a little bit homogenized. I'm guessing,

624
00:25:25,920 --> 00:25:28,119
like with the mechanics of this if like the remasters,

625
00:25:28,519 --> 00:25:30,319
I guess, then they're all kind of were made at

626
00:25:30,319 --> 00:25:32,720
the same time. And I don't know what like, but

627
00:25:32,799 --> 00:25:34,559
San Andres, like, I'm guessing you can like climb over

628
00:25:34,640 --> 00:25:36,480
walls in that game, so I don't know if they

629
00:25:36,519 --> 00:25:39,200
just like didn't put that back in GT three, So

630
00:25:39,200 --> 00:25:40,759
I guess they tried to stay pretty true what they were.

631
00:25:40,759 --> 00:25:42,559
Maybe they didn't change the code, maybe they just updated

632
00:25:42,559 --> 00:25:45,519
the visuals. I'm not exactly sure. Kind of interesting to

633
00:25:45,559 --> 00:25:47,400
go back and see some of that stuff, but a

634
00:25:47,440 --> 00:25:49,079
couple of things that stood out to me. One once

635
00:25:49,119 --> 00:25:52,079
again with the losing the wanted level, I think why

636
00:25:52,119 --> 00:25:54,039
it's so hard because I feel like maybe it was

637
00:25:54,039 --> 00:25:56,200
a GT four maybe San Andres or I'm not sure

638
00:25:56,400 --> 00:25:57,720
when you could just like maybe go in like a

639
00:25:57,759 --> 00:26:00,000
quiet alleyway or if you were, like you know, in five,

640
00:26:00,000 --> 00:26:01,480
I think you'd like hide in a bush or something.

641
00:26:01,480 --> 00:26:03,640
It'd be a really good way to lose the cops

642
00:26:03,680 --> 00:26:05,079
and you could like see on your map, you know,

643
00:26:05,119 --> 00:26:06,960
if they are losing track of that kind of stuff.

644
00:26:07,480 --> 00:26:08,559
But like in this game, like if you go on

645
00:26:08,599 --> 00:26:10,240
an alleyway, as far as I can tell, like it

646
00:26:10,240 --> 00:26:12,880
doesn't do anything. Like the most consistent way is if

647
00:26:12,920 --> 00:26:15,039
you have if you can go in like the spray

648
00:26:15,039 --> 00:26:19,000
and spray paint stops. That's I guess that's another shop

649
00:26:19,039 --> 00:26:21,400
you can have in this game. But also weirdly, like

650
00:26:21,400 --> 00:26:22,839
a lot of the time it's like, oh it's you know,

651
00:26:22,839 --> 00:26:24,640
if you have like three stars, like oh it's too hot, man,

652
00:26:24,680 --> 00:26:26,279
I can't do this job for you. So like that's

653
00:26:26,279 --> 00:26:28,720
not a solution in those situations. But what they have

654
00:26:28,799 --> 00:26:31,039
is it's called like a wanted badge or a star badge.

655
00:26:31,039 --> 00:26:33,160
I forget what it is, but essentially like a pick

656
00:26:33,240 --> 00:26:35,519
up around the map and maybe like seven or eight

657
00:26:35,519 --> 00:26:37,480
different spots that I could find. There's like a little

658
00:26:37,720 --> 00:26:39,519
icon that has like a sheriff's badge, and if you

659
00:26:39,559 --> 00:26:41,960
cruise into that drive into that it just you know,

660
00:26:42,079 --> 00:26:44,880
removes one star from your wanted level, which like, I

661
00:26:44,880 --> 00:26:46,640
don't know is that in Senatives Advice City, because I

662
00:26:46,640 --> 00:26:49,039
don't I don't remember ever seeing that before. So it's

663
00:26:49,079 --> 00:26:50,960
kind of weird because it's like always in the same spot,

664
00:26:51,079 --> 00:26:53,240
so it feels like maybe I'm doing this cool chase,

665
00:26:53,240 --> 00:26:54,720
but then it's like, Okay, well this chase is always

666
00:26:54,720 --> 00:26:56,640
gonna end up me going back to the same street

667
00:26:56,680 --> 00:26:58,319
because I know that's the only way I can like

668
00:26:58,359 --> 00:27:00,359
lose the cops. So it's it's it's a weird mechanic.

669
00:27:00,400 --> 00:27:02,079
I don't think it's successful. I think there's a reason

670
00:27:02,079 --> 00:27:04,799
they don't have it in later games. But it was

671
00:27:04,880 --> 00:27:06,680
kind of interesting to go back and see, like what

672
00:27:06,720 --> 00:27:09,440
a weird archaeology I've uncovered here that is like a

673
00:27:09,559 --> 00:27:13,640
strange system. Since you know, it made better one hundred

674
00:27:13,640 --> 00:27:14,200
times over.

675
00:27:14,480 --> 00:27:17,319
Speaker 2: I totally forgot about those actually, and I feel like

676
00:27:17,359 --> 00:27:19,799
they might be in Vice City, but it's a very

677
00:27:19,960 --> 00:27:21,880
arcadie mechanic.

678
00:27:21,960 --> 00:27:24,559
Speaker 1: Yeah, right, Like in just an open world, you go,

679
00:27:24,640 --> 00:27:27,039
it's one spot and there's just this little power up there.

680
00:27:28,359 --> 00:27:29,279
So that's interesting.

681
00:27:29,359 --> 00:27:31,279
Speaker 2: I didn't really I didn't really think of Like I

682
00:27:31,319 --> 00:27:33,000
just totally forgot about them because the obviously aren't in

683
00:27:33,039 --> 00:27:34,400
the later games, and it makes sense why.

684
00:27:34,240 --> 00:27:34,799
Speaker 1: They wouldn't be.

685
00:27:35,960 --> 00:27:39,519
Speaker 2: But yeah, I think Vice City has them, but you

686
00:27:39,559 --> 00:27:41,720
will have to fill me in when you jump in there.

687
00:27:43,039 --> 00:27:45,599
Speaker 1: Another thing that I found really cool in this game

688
00:27:45,640 --> 00:27:48,119
actually is, you know, a big part of the story.

689
00:27:48,160 --> 00:27:50,400
The story isn't nothing really to talk too much about.

690
00:27:50,440 --> 00:27:52,759
It's you know, you get portrayed by your girlfriend at

691
00:27:52,759 --> 00:27:54,160
the start of the game, you up in prison, and

692
00:27:54,200 --> 00:27:57,039
you get out, and then there's like various gangs. Eventually

693
00:27:57,079 --> 00:27:59,000
you turn on one of the gangs. But like, I

694
00:27:59,039 --> 00:28:01,359
don't know, none of it's really all that interesting. There's

695
00:28:01,359 --> 00:28:03,200
a couple of funny performances in here, but for the

696
00:28:03,200 --> 00:28:07,279
most parts, yeah, it's not nothing too special. But one

697
00:28:07,279 --> 00:28:09,160
of the things I liked about it is because there

698
00:28:09,240 --> 00:28:11,039
was like kind of the mafia. There's like kind of

699
00:28:11,039 --> 00:28:12,279
the street gang, and I think there was like a

700
00:28:12,319 --> 00:28:14,960
third one that kind of occupied different parts of the

701
00:28:14,960 --> 00:28:17,440
map because of that, when you go into like certain areas,

702
00:28:17,480 --> 00:28:19,359
if you're you know, in the point in the story

703
00:28:19,400 --> 00:28:22,079
when that gang is against you, they'll just like open

704
00:28:22,160 --> 00:28:24,119
fire at you when you go there. And there's certain

705
00:28:24,240 --> 00:28:25,880
zones I noticed where like, oh, there's always guys that

706
00:28:25,880 --> 00:28:27,759
spawned at this one corner. So if I drive through there,

707
00:28:28,079 --> 00:28:30,000
and I got to make sure my car doesn't get hit,

708
00:28:30,039 --> 00:28:31,319
like that's gonna be a bad idea. So I gotta

709
00:28:31,319 --> 00:28:33,599
make sure i'd like take a different route. And but

710
00:28:33,759 --> 00:28:35,359
you know, as soon as like will you fire gun

711
00:28:35,440 --> 00:28:37,039
or someone fires a gun in GTA game, you know

712
00:28:37,039 --> 00:28:40,119
how like half the NPCs start running frantically, the cars

713
00:28:40,160 --> 00:28:42,440
will start driving frantically, like they enter that panic state.

714
00:28:42,759 --> 00:28:44,400
And so it made it to like certain blocks in

715
00:28:44,440 --> 00:28:48,319
this game there's just constant like battles happening between like

716
00:28:48,359 --> 00:28:51,359
the CIA and like you know, just the street gangs,

717
00:28:51,359 --> 00:28:54,039
and then NPCs are driving like wildfire. The cops will

718
00:28:54,039 --> 00:28:55,920
show up and like kind of intercept with it, and

719
00:28:56,000 --> 00:28:59,039
it made like it actually makes the world super lively,

720
00:28:59,079 --> 00:29:00,759
which you know, the rest of the game is not,

721
00:29:00,880 --> 00:29:03,160
especially if you compared to like later GTA games, like

722
00:29:03,240 --> 00:29:05,680
the immersion, the amount of things and pecs are doing,

723
00:29:05,680 --> 00:29:07,519
the amount of shops you can go into, whether it's

724
00:29:07,519 --> 00:29:10,000
like a gas station or clothing stores. We talked about,

725
00:29:10,079 --> 00:29:12,440
there's so many more things that make the worlds feel full,

726
00:29:12,519 --> 00:29:14,559
you know, clucking bell, you know, go get some chicken,

727
00:29:14,559 --> 00:29:15,839
all that kind of stuff. This game doesn't have a

728
00:29:15,880 --> 00:29:18,559
lot of that, but I felt like this street chaos

729
00:29:18,960 --> 00:29:21,599
was something that was super fun, and once again, because

730
00:29:21,599 --> 00:29:23,519
the cars are so squishy, it also led to a

731
00:29:23,519 --> 00:29:25,839
lot of like unfortunate Oh shit, I'm deep in this mission,

732
00:29:25,839 --> 00:29:27,480
but I went through the wrong neighborhood and now I'm

733
00:29:27,480 --> 00:29:30,240
getting gunned down, and I just don't really recall that

734
00:29:30,960 --> 00:29:33,559
happening much. In like other GTA games, I don't have

735
00:29:33,599 --> 00:29:35,599
like a strong recollection of like, oh, if you go

736
00:29:35,640 --> 00:29:37,480
in this neighborhood and GTA four like you're gonna get

737
00:29:37,480 --> 00:29:40,119
start getting gunned down and NPCs are running around crazy,

738
00:29:40,160 --> 00:29:41,960
like I don't really remember that. So I'm sure there's

739
00:29:42,000 --> 00:29:43,519
other parts of the games that do that, but mostly

740
00:29:43,559 --> 00:29:45,839
I feel like it's contained to like story beats, like oh,

741
00:29:45,880 --> 00:29:47,839
you go in here, and there's enemies set up for

742
00:29:48,000 --> 00:29:49,640
this like set piece, but in this game, it just

743
00:29:49,599 --> 00:29:51,759
feel like these moments that what happened more naturally, which

744
00:29:51,799 --> 00:29:54,119
I actually h really enjoyed. So I thought that that

745
00:29:54,200 --> 00:29:56,079
was a cool little highlight in there.

746
00:29:56,759 --> 00:29:59,599
Speaker 2: I can't remember for Vice City, but San Andreas, I

747
00:29:59,640 --> 00:30:01,440
know definit finely has something like that. And that was

748
00:30:01,480 --> 00:30:04,079
something when like I played the game later on PC

749
00:30:04,519 --> 00:30:06,880
and I actually played through the story and like finished

750
00:30:06,920 --> 00:30:09,480
the game, and I was like, man, I was missing

751
00:30:09,519 --> 00:30:11,240
out on so much content because there's like a big

752
00:30:11,279 --> 00:30:13,839
gang aspect where you're Grove Street, you know, the green guys,

753
00:30:13,920 --> 00:30:15,200
and then you're always against.

754
00:30:16,960 --> 00:30:22,200
Speaker 1: Ah something ballers. I can't remember what they're their purple

755
00:30:22,319 --> 00:30:25,839
or pink or whatever it is, but something ballers that

756
00:30:25,880 --> 00:30:26,279
bugs me.

757
00:30:26,319 --> 00:30:27,799
Speaker 2: I can't remember that. Then I would have got that

758
00:30:27,799 --> 00:30:29,680
trivia question wrong if you if you would.

759
00:30:29,440 --> 00:30:31,279
Speaker 1: Have had that.

760
00:30:33,160 --> 00:30:36,519
Speaker 2: But like there's like levels where like you're doing like

761
00:30:36,559 --> 00:30:39,000
a gang war and you're like literally taking turf and

762
00:30:39,039 --> 00:30:41,039
it's interesting because it's it's kind of like skate when

763
00:30:41,079 --> 00:30:43,680
you do a trick on like on a halfpipe and

764
00:30:43,680 --> 00:30:45,559
then it turns blue, you know, like when you're playing

765
00:30:45,559 --> 00:30:49,880
that game on the Tony Hot Pro Skater series and

766
00:30:49,920 --> 00:30:51,759
then like you do the mission you like win the

767
00:30:51,759 --> 00:30:53,720
gang war or whatever, and then while you're free roaming,

768
00:30:53,759 --> 00:30:56,160
it'll just say, like block is under attack, and then

769
00:30:56,440 --> 00:30:58,519
like in that area you'll have to like go and

770
00:30:58,559 --> 00:31:00,240
if and if you don't go, then they'll just like

771
00:31:00,400 --> 00:31:03,680
most likely win. And because of the aspect of the gangs,

772
00:31:04,279 --> 00:31:07,880
you'll just get fired upon by like random you know,

773
00:31:08,000 --> 00:31:11,880
the ballers gang whatever whatever they're actually called, Like they'll

774
00:31:11,880 --> 00:31:14,400
just open fire on you, or they'll open fire on

775
00:31:14,480 --> 00:31:17,799
like other like because sometimes they'll just be like groups

776
00:31:17,839 --> 00:31:20,119
of four guys that are just all green and sometimes

777
00:31:20,160 --> 00:31:22,720
we'll just like start shooting at the other guys. So

778
00:31:23,599 --> 00:31:25,240
going back to what you're mentioning with GTA three, you

779
00:31:25,279 --> 00:31:27,519
kind of feeling lively. I remember feeling that in San

780
00:31:27,559 --> 00:31:31,039
Andreas specifically as I got further on in like the story,

781
00:31:31,039 --> 00:31:32,920
because then that's when it like incorporates a lot more

782
00:31:32,920 --> 00:31:35,519
of like the gang mechanics and kind of building your posse.

783
00:31:35,880 --> 00:31:37,880
You can even like ask guys to follow you and

784
00:31:37,880 --> 00:31:39,680
then they'll just like drive with you in your vehicle.

785
00:31:40,440 --> 00:31:43,160
So that's a really cool mechanic that again like I

786
00:31:43,200 --> 00:31:45,119
did not touch at all way back in the day

787
00:31:45,119 --> 00:31:48,440
because it was just like you literally play the intro video.

788
00:31:48,960 --> 00:31:50,599
You know, you're supposed to go back to your house,

789
00:31:50,920 --> 00:31:53,079
and then that's when we're just like playing cheets already

790
00:31:53,759 --> 00:31:56,119
in Grand Theft Off for my cousin and I growing up,

791
00:31:56,119 --> 00:31:57,720
which was great. We had lots of fun with that,

792
00:31:57,759 --> 00:31:58,759
but that's.

793
00:31:58,599 --> 00:32:01,680
Speaker 1: Just how we treated that sandbox of the game. Yeah, no,

794
00:32:01,880 --> 00:32:04,759
it's funny. I feel like I can't quite do that

795
00:32:04,799 --> 00:32:06,880
in the same way that I used to when I

796
00:32:06,920 --> 00:32:09,200
was younger, where I could just you know, almost make

797
00:32:09,200 --> 00:32:10,400
my own fun in a way. I feel like I

798
00:32:10,400 --> 00:32:12,079
needed like a little bit of guidance these days, and

799
00:32:12,079 --> 00:32:14,039
maybe that's just because of the simplicity of this game.

800
00:32:14,240 --> 00:32:16,000
So I'm curious to see how much I get out

801
00:32:16,039 --> 00:32:18,079
of that when I jump into my city Santadres and

802
00:32:18,160 --> 00:32:20,039
kind of dive deeper into those games and if I'm

803
00:32:20,079 --> 00:32:23,160
able to just you just play freely and just enjoying

804
00:32:23,200 --> 00:32:25,400
that way. But in this one, I felt like there

805
00:32:25,440 --> 00:32:27,279
wasn't a whole lot to do or try if I

806
00:32:27,319 --> 00:32:28,880
wasn't directly in a mission. There was a couple times

807
00:32:28,920 --> 00:32:31,519
I went around and tried different things, but I think

808
00:32:31,720 --> 00:32:34,000
I wanted to showed up my one highlight mission, my

809
00:32:34,000 --> 00:32:35,680
favorite mission in the game was pretty hard. It took

810
00:32:35,720 --> 00:32:37,279
me a few tries, but it felt really good when

811
00:32:37,279 --> 00:32:40,200
I finally got it down. Is you started one part

812
00:32:40,200 --> 00:32:43,759
of the city somewhere like this warehouse. Your gang has

813
00:32:43,759 --> 00:32:46,079
set up and there's like, you know, fifteen of them there,

814
00:32:46,279 --> 00:32:49,720
and then kind of nearby there's three other opposing gang

815
00:32:49,759 --> 00:32:51,720
cars set up in different spots, and so when you

816
00:32:51,799 --> 00:32:54,000
drive near one of those gang cars, they'll start following

817
00:32:54,039 --> 00:32:55,599
you and trying to gun you down and stuff, and

818
00:32:55,640 --> 00:32:57,559
your goal is to kind of bait them to where

819
00:32:57,559 --> 00:32:59,920
that warehouse is and then ray where that warehouse is

820
00:32:59,920 --> 00:33:02,160
like the top of a hill, there's like a huge ramp.

821
00:33:02,359 --> 00:33:04,039
So the idea of being that you like bait in

822
00:33:04,079 --> 00:33:06,359
this car, you let your homies take out these guys,

823
00:33:06,400 --> 00:33:07,920
and then you just fly off this ramp and go

824
00:33:08,160 --> 00:33:09,839
to the next guy. And then there's like also a

825
00:33:09,839 --> 00:33:11,519
combo you can get if you go off that ramp,

826
00:33:11,599 --> 00:33:13,599
you land on like near this other rooftop which has

827
00:33:13,599 --> 00:33:16,960
like another ramp, and just it was so much fun

828
00:33:17,240 --> 00:33:19,759
trying this mission, trying different solutions. At first I was like, oh,

829
00:33:19,759 --> 00:33:22,359
this one's pretty close. I'll get it from the warehouse,

830
00:33:22,440 --> 00:33:23,960
and then after failing a couple of times I was like, Okay,

831
00:33:23,960 --> 00:33:25,400
maybe I should go get the farthest one first and

832
00:33:25,480 --> 00:33:27,519
knock it off the list. A couple of times I tried, like,

833
00:33:27,519 --> 00:33:29,319
oh what if I bait all three cars at the

834
00:33:29,319 --> 00:33:31,279
same time and I'm playing like I'm just kiding them

835
00:33:31,279 --> 00:33:34,359
through the city, which you know, ended up getting extremely chaotic,

836
00:33:34,400 --> 00:33:36,559
but was really fun to try out. And then just

837
00:33:36,599 --> 00:33:39,720
like it feels so good just flying off that ramp

838
00:33:39,759 --> 00:33:41,440
when you've baited them into the base and you just

839
00:33:41,440 --> 00:33:43,480
get the slow most shop, you flying through the air,

840
00:33:43,759 --> 00:33:46,519
and then you see like whatever the mission update that

841
00:33:46,519 --> 00:33:48,359
tells you like, oh yeah, these guys have been cleared out.

842
00:33:48,359 --> 00:33:50,640
You see the the tally, the kill count like level

843
00:33:50,720 --> 00:33:52,920
up as you fly off, and like, you know, one

844
00:33:52,920 --> 00:33:54,000
of the times I was doing it, I was on

845
00:33:54,000 --> 00:33:55,640
like the perfect round. I had like one or two

846
00:33:55,640 --> 00:33:57,599
of the cars baited in there taking them out, and

847
00:33:57,640 --> 00:33:59,480
I had like a very fast car this time, and

848
00:33:59,519 --> 00:34:01,960
I went off that ramp at just the wrong angle.

849
00:34:02,119 --> 00:34:04,440
I just had so much speed I could not stop.

850
00:34:04,599 --> 00:34:07,160
I landed somewhere but then just could not hit the

851
00:34:07,160 --> 00:34:09,599
brakes quick enough, flew down this hill, tumbled all the

852
00:34:09,599 --> 00:34:11,280
way down this hill, flew into the river and then

853
00:34:11,360 --> 00:34:14,039
just died and then do the mission. I was like, man,

854
00:34:14,079 --> 00:34:17,239
I just went so freaking far. That felt great. So yeah,

855
00:34:17,320 --> 00:34:19,159
there were some really fun missions in the mix here.

856
00:34:19,159 --> 00:34:21,400
Some of them, of course, were kind of frustrating as well.

857
00:34:21,440 --> 00:34:24,239
But yeah, I mean I'm talking very highly about this game.

858
00:34:24,280 --> 00:34:25,559
I had a really great time with it. It's just

859
00:34:26,280 --> 00:34:28,039
you know, the least hot take of all time, just like,

860
00:34:28,079 --> 00:34:30,280
oh GTA is fun, but I was kind of surprised

861
00:34:30,280 --> 00:34:32,079
to go back to this one that's you know, pretty

862
00:34:32,079 --> 00:34:33,400
old and janky. He doesn't have a lot of the

863
00:34:33,400 --> 00:34:35,320
features that later ones have, and so a great time

864
00:34:35,320 --> 00:34:36,480
with it. And I think that part of it is

865
00:34:36,480 --> 00:34:38,360
that it wasn't super long to get through and do

866
00:34:38,400 --> 00:34:40,440
all like the main missions. Like I said, like twelve

867
00:34:40,559 --> 00:34:42,480
fifty hours somewhere in that range is how much I've

868
00:34:42,480 --> 00:34:44,920
played this game. That also includes like screwing around for

869
00:34:44,960 --> 00:34:46,440
a little bit and you know, doing a couple of

870
00:34:46,800 --> 00:34:49,199
ambulance missions or whatever other bonus things you can do

871
00:34:49,239 --> 00:34:51,679
in there. But yeah, if anyone's on PS plus and

872
00:34:51,719 --> 00:34:53,800
you you know, haven't thought about this game in twenty years,

873
00:34:54,239 --> 00:34:55,800
go back check it out. It was a fun time

874
00:34:55,800 --> 00:34:57,199
to screw around with it, and like I said that,

875
00:34:57,239 --> 00:34:59,039
I think the thing that really made me stick with

876
00:34:59,079 --> 00:35:01,679
it is that the driving mechanics were super fun. They

877
00:35:01,679 --> 00:35:04,119
felt great, they were super janky at the same time,

878
00:35:04,280 --> 00:35:06,880
A led to some really just insane physics stuff going on.

879
00:35:07,599 --> 00:35:09,519
So yeah, I had a really good time with GT three.

880
00:35:09,599 --> 00:35:11,599
And yeah, Vice City I think is next up. I

881
00:35:11,599 --> 00:35:12,840
don't know when I'll get to that because that's an

882
00:35:12,840 --> 00:35:14,960
A on PS Plus. So at some point my plan

883
00:35:15,119 --> 00:35:18,679
was to subscribe to the rock Star Rockstar Plus Premium,

884
00:35:18,719 --> 00:35:20,000
whatever the heck they call that thing, because they have

885
00:35:20,000 --> 00:35:22,239
all those games on there, and then plow through a

886
00:35:22,239 --> 00:35:24,400
bunch of those games, maybe even jumping in Bowlie as well.

887
00:35:24,440 --> 00:35:28,159
But yeah, just kind of tentatively getting ready for GTA

888
00:35:28,280 --> 00:35:29,719
six by playing some of the old ones that I

889
00:35:29,760 --> 00:35:32,320
haven't mess around with. So yeah, shout out at GT three.

890
00:35:32,360 --> 00:35:36,360
It's a good things. Yeah, Okay, I think that's the

891
00:35:36,360 --> 00:35:38,480
only yeah game I wanted to show to other than

892
00:35:38,480 --> 00:35:41,559
our first topic here. How about we take a quick break,

893
00:35:41,840 --> 00:35:44,079
we come back, we will talk about Sword of the Sea.

894
00:35:47,320 --> 00:35:50,239
All right, we are back sort of. The Sea is

895
00:35:50,280 --> 00:35:53,480
the latest game from the studio called Giant Squid. I

896
00:35:53,480 --> 00:35:56,079
believe their name who made Pathless and ab Zoo, and

897
00:35:56,119 --> 00:35:57,800
then that same creative team and I think under a

898
00:35:57,800 --> 00:36:00,880
different team name make Journey, which is of course their

899
00:36:00,920 --> 00:36:04,840
like biggest, most famous game. And yeah, here's their latest game,

900
00:36:04,840 --> 00:36:07,519
which feels very much in line with what those games are.

901
00:36:07,559 --> 00:36:09,440
I think most closely the Journey. It seems like they're

902
00:36:09,480 --> 00:36:11,400
kind of going back to the well a little bit

903
00:36:11,440 --> 00:36:14,320
in terms of that. Kirkland, I know you're a big

904
00:36:14,400 --> 00:36:18,000
Journey fan, but I don't think you've played Absoo or Pathless, right?

905
00:36:18,519 --> 00:36:20,519
Are you kind of a just a one game from

906
00:36:20,559 --> 00:36:21,440
the studio kind of guy.

907
00:36:22,320 --> 00:36:24,920
Speaker 2: Not yet, it won't be my little asterix I'll put

908
00:36:24,960 --> 00:36:28,519
with that, but yeah, no, I haven't. Actually, I've always

909
00:36:28,719 --> 00:36:30,519
had abso I think it was like one of my

910
00:36:30,559 --> 00:36:33,880
PlayStation monthly games from like years ago. I got that

911
00:36:34,079 --> 00:36:36,159
and I never really knew what that was.

912
00:36:36,960 --> 00:36:40,519
Speaker 1: Until going through this, and then just when I was

913
00:36:40,559 --> 00:36:42,559
like googled about the game, I just saw like similar games.

914
00:36:42,599 --> 00:36:44,840
I'm like, wait, is that actually by the studio? That's crazy?

915
00:36:45,280 --> 00:36:48,599
Speaker 2: And so yeah, no, i'd only played Journey, which is

916
00:36:48,719 --> 00:36:51,880
through the different studio, but you can definitely tell that

917
00:36:52,039 --> 00:36:55,280
just like the Heart and soul of like I don't

918
00:36:55,320 --> 00:36:57,159
know which member it was, but like the guy that

919
00:36:57,360 --> 00:37:00,800
started Giant Squid I believe was like like a I

920
00:37:00,840 --> 00:37:04,360
don't know, visual something. I don't want to like throw

921
00:37:04,400 --> 00:37:07,039
it a title on him and be wrong, but it

922
00:37:07,079 --> 00:37:07,880
was a big part of it.

923
00:37:08,079 --> 00:37:08,519
Speaker 1: Obviously.

924
00:37:08,559 --> 00:37:11,239
Speaker 2: The same composer also from from Journey. I think he

925
00:37:11,320 --> 00:37:13,679
did all of the titles that you listed off with

926
00:37:13,760 --> 00:37:16,639
Pathless and absoo. I just did my little, my little

927
00:37:16,639 --> 00:37:22,199
research there and like, yeah, just such a vibe game.

928
00:37:22,360 --> 00:37:24,639
Speaker 1: Journey will always remain as like one of.

929
00:37:24,519 --> 00:37:28,639
Speaker 2: My favorite just experiences in gaming, especially like it being

930
00:37:28,679 --> 00:37:32,159
my first of this type of what these games are.

931
00:37:32,280 --> 00:37:35,880
I don't really know what like genre it would be,

932
00:37:36,119 --> 00:37:40,039
just like in a immersive experience, Journey likes, Yeah, Journey

933
00:37:40,079 --> 00:37:40,800
likes exactly.

934
00:37:41,800 --> 00:37:43,960
Speaker 1: I don't think it's a sinc name, but just like

935
00:37:44,039 --> 00:37:49,320
low mechanics, vibes focused, you know probably short, uh yeah,

936
00:37:49,639 --> 00:37:52,320
one sitting maybe yeah, one sitting, Yeah, those are kind

937
00:37:52,320 --> 00:37:54,760
of like the defining characteristics, but like big focus on.

938
00:37:55,239 --> 00:37:57,239
I think the aesthetics, right, like the visuals and the

939
00:37:57,599 --> 00:38:00,840
soundtrack are super important in terms of like you know,

940
00:38:00,920 --> 00:38:04,760
big swelling music lining up with a very visual you

941
00:38:04,840 --> 00:38:05,719
know that kind of stuff.

942
00:38:05,960 --> 00:38:08,760
Speaker 2: These titles, well, the two that I've played, I feel

943
00:38:08,760 --> 00:38:11,239
like and I imagine it's the same with the other

944
00:38:11,400 --> 00:38:15,559
two titles as well. They really hit on like just

945
00:38:15,599 --> 00:38:17,559
like an a I don't know if emotionals right word,

946
00:38:17,559 --> 00:38:19,159
I'm gonna use it because I feel emotional when I

947
00:38:19,159 --> 00:38:21,400
play these games, and it just hits that crescendo of

948
00:38:21,480 --> 00:38:23,760
you're just like, let's just say you're like going down

949
00:38:23,880 --> 00:38:25,599
a path or something, or go around a band, or

950
00:38:25,599 --> 00:38:29,280
maybe you're coming up to like a little like just

951
00:38:29,400 --> 00:38:31,000
I don't know, hill or something, and then you get

952
00:38:31,039 --> 00:38:33,440
and like the scores coming in, it's building up, and

953
00:38:33,440 --> 00:38:36,199
then as you hit that moment, it just like hits the.

954
00:38:36,159 --> 00:38:38,320
Speaker 1: Whole music and you just get the visuals the whole world.

955
00:38:38,400 --> 00:38:41,840
Speaker 2: Like I get multiple of those moments in both Journey

956
00:38:41,880 --> 00:38:44,920
and in this game, and it just like goosebumps, and

957
00:38:44,960 --> 00:38:48,159
it's just like does something to the soul I feel that.

958
00:38:48,360 --> 00:38:51,480
It's just it's really provoking in a positive way. I

959
00:38:51,519 --> 00:38:54,280
think the both of these games have and I imagine

960
00:38:54,320 --> 00:38:56,440
that because these both have them, like I can only

961
00:38:57,440 --> 00:38:59,559
guess what the other two experiences would be like.

962
00:38:59,599 --> 00:39:02,679
Speaker 1: So I definitely gotta Jump maybe a bit a bit

963
00:39:02,679 --> 00:39:05,480
more mechanic y. I could be wrong. Yeah, I think

964
00:39:05,519 --> 00:39:06,960
there's a bit more going on this one with like.

965
00:39:07,119 --> 00:39:09,480
Speaker 2: The Archer, right, he's like shooting targets and it's all

966
00:39:09,480 --> 00:39:11,159
about like I think you just chain them and then

967
00:39:11,199 --> 00:39:13,639
you go faster and faster and faster, just like I think.

968
00:39:13,480 --> 00:39:15,159
Speaker 1: That sounds right, And I think it's kind of more

969
00:39:15,639 --> 00:39:18,400
foresty themed. Maybe there's a sandy area and then Absu

970
00:39:18,519 --> 00:39:20,960
is like an underwater uh kind of exploration. So I'm

971
00:39:20,960 --> 00:39:23,559
guessing that one's more in line with maybe sort of

972
00:39:23,559 --> 00:39:25,360
the Sea and Journey in that way. But yeah, I

973
00:39:25,679 --> 00:39:27,960
for me, I've never played any of the games before.

974
00:39:28,000 --> 00:39:29,960
This is my first time. Jumping in Journey is definitely

975
00:39:29,960 --> 00:39:32,159
a big blind spot for me, and it's like it's

976
00:39:32,159 --> 00:39:33,960
so short, I should just knock it off the list.

977
00:39:34,280 --> 00:39:36,079
Speaker 2: Well, it's interesting that you haven't, like this is your

978
00:39:36,079 --> 00:39:38,199
first one, because like, well you know, as we talk

979
00:39:38,239 --> 00:39:40,280
about it, I'll ask you some questions in that regard

980
00:39:40,320 --> 00:39:43,000
because Journey for me, like it was just such a

981
00:39:43,480 --> 00:39:45,000
I have no idea what this is and then like

982
00:39:45,039 --> 00:39:47,199
getting those emotions that I just listed out and just

983
00:39:47,199 --> 00:39:49,679
like those big crescendo moments for the first time, like

984
00:39:49,719 --> 00:39:54,159
after never playing a game to that level, that was like,

985
00:39:54,280 --> 00:39:56,960
that's why It'll just always be the number one of

986
00:39:57,039 --> 00:39:58,280
these types of games for me.

987
00:39:58,400 --> 00:39:59,199
Speaker 1: I don't think I'll.

988
00:39:59,000 --> 00:40:03,239
Speaker 2: Ever be able to recreate that similar emotion. This one's interesting, though,

989
00:40:03,280 --> 00:40:05,920
because it's a larger scale and it's thoughtless linear, like

990
00:40:05,920 --> 00:40:08,800
like Journey is a linear path and there's some moments

991
00:40:08,840 --> 00:40:11,639
when you can kind of wander. I feel like this

992
00:40:11,719 --> 00:40:15,440
is just multiply that by like you know, tenfold to

993
00:40:15,840 --> 00:40:17,880
certain levels. It like it's still a short game, but

994
00:40:17,960 --> 00:40:20,559
you can really explore the world if you want to.

995
00:40:21,639 --> 00:40:24,800
Speaker 1: Yeah, my fame game clock when I beat it was

996
00:40:25,079 --> 00:40:28,239
like two ten two hours ten two five Getting it

997
00:40:28,320 --> 00:40:31,320
was three hours. Okay, so you took a bit more time, yeah,

998
00:40:31,559 --> 00:40:34,199
digging in the sights and sounds maybe. I Yeah, it's funny,

999
00:40:34,199 --> 00:40:36,320
like because there's a couple of spots that I was like, oh,

1000
00:40:36,360 --> 00:40:38,719
this is clearly a bonus side thing that I don't

1001
00:40:38,760 --> 00:40:41,639
need to do. But I wasn't intentionally trying to skip

1002
00:40:41,679 --> 00:40:44,320
other ones. I wasn't like coming every obviously level or

1003
00:40:44,360 --> 00:40:47,480
every you know, every square inch of these maps. But I, yeah,

1004
00:40:47,639 --> 00:40:49,840
it sounds like I probably missed a couple things, and

1005
00:40:49,880 --> 00:40:52,880
I wonder, I mean, there are I you know, once again,

1006
00:40:52,920 --> 00:40:55,840
I will have some questions for you about the experience,

1007
00:40:55,880 --> 00:40:58,440
but I'll just say I'll just get my piece out

1008
00:40:58,480 --> 00:41:00,280
of the way, and you know, I have some more

1009
00:41:00,280 --> 00:41:03,880
thoughts of course, But for this being my first experience

1010
00:41:03,920 --> 00:41:06,039
in this, I was looking forward to it because I

1011
00:41:06,079 --> 00:41:08,719
because I love so much like the Edith Finch like

1012
00:41:08,840 --> 00:41:10,440
games that we've talked about a lot as well, and

1013
00:41:10,480 --> 00:41:13,440
I thought, okay, short games, you know, two to three

1014
00:41:13,480 --> 00:41:16,960
hours tops very emotional. I think those games are more

1015
00:41:17,000 --> 00:41:19,199
focused on like story, like Youedith Finch is more focused

1016
00:41:19,239 --> 00:41:21,320
on story, where this is more vibes perhaps though there

1017
00:41:21,360 --> 00:41:23,719
is like a bit of a silent story. I guess

1018
00:41:23,719 --> 00:41:25,360
there's like text and stuff, but it's not like it's

1019
00:41:25,360 --> 00:41:27,440
a big narrative kind of thing that's focusing on. So

1020
00:41:27,480 --> 00:41:29,400
I was expecting to really enjoy this, and I also

1021
00:41:29,440 --> 00:41:32,280
I love a good short game. But I gotta say

1022
00:41:32,280 --> 00:41:35,360
that this game really didn't do anything for me, unfortunately,

1023
00:41:35,440 --> 00:41:37,119
And it feels like I'm very much on the outs

1024
00:41:37,159 --> 00:41:38,559
of that because it sounds like you really enjoy it.

1025
00:41:39,119 --> 00:41:41,199
Going on backlog dot Com seeing all the reviews, people

1026
00:41:41,239 --> 00:41:43,320
are there's like so much praise for this. Listen to

1027
00:41:43,320 --> 00:41:46,159
a couple other podcasts and people love this game and

1028
00:41:46,679 --> 00:41:48,320
just vibe with it, and like, I don't know, it

1029
00:41:48,400 --> 00:41:50,599
just didn't really do much for me. Like I think

1030
00:41:50,599 --> 00:41:52,599
I liked the early zones the most, and maybe that's

1031
00:41:52,639 --> 00:41:55,079
where I like, by the time it was over, I

1032
00:41:55,119 --> 00:41:56,960
was like, Oh, that's it. I maybe wanted like a

1033
00:41:56,960 --> 00:42:00,199
bit bit more. There's like a lot of mechanics that

1034
00:42:00,239 --> 00:42:02,480
are introduced, but I kind of feel like the game

1035
00:42:02,519 --> 00:42:04,719
doesn't really do anything with any of them, and I

1036
00:42:04,760 --> 00:42:07,760
can get more into detail on what that stuff is later,

1037
00:42:07,800 --> 00:42:10,440
and that's where maybe I think Journey might be even better,

1038
00:42:10,440 --> 00:42:12,880
because it's just like even more shaved off and there's

1039
00:42:12,880 --> 00:42:15,679
nothing on top. It's just like that core experience. But yeah,

1040
00:42:15,679 --> 00:42:19,000
like for me to like have any emotional resonance unfortunately,

1041
00:42:19,039 --> 00:42:21,039
Like I can see the pieces there that make it

1042
00:42:21,079 --> 00:42:24,960
work obviously, like the visuals and that music, but I

1043
00:42:24,960 --> 00:42:27,920
don't know, maybe I need a bit more story told

1044
00:42:27,920 --> 00:42:29,880
to me or something. I'm not sure what it is,

1045
00:42:29,880 --> 00:42:31,719
but there's just something with my brain I think in

1046
00:42:31,760 --> 00:42:34,159
this game in particular, and I'm curious to see how

1047
00:42:34,199 --> 00:42:36,199
that goes when I go back and check out their

1048
00:42:36,239 --> 00:42:38,840
other games, specifically Journey, if if I have a similar

1049
00:42:38,880 --> 00:42:43,000
experience where it just eh a resounding meh, but yeah

1050
00:42:43,039 --> 00:42:44,800
it sounds like you're higher. So, uh, how did you

1051
00:42:44,880 --> 00:42:46,280
feel about sort of the sea.

1052
00:42:47,639 --> 00:42:52,679
Speaker 2: Yeah, I definitely am higher, but I'm not to the

1053
00:42:52,760 --> 00:42:55,840
level that maybe I don't know, I want to wind

1054
00:42:55,840 --> 00:42:59,000
that back, because I did get that just feeling that

1055
00:42:59,039 --> 00:43:01,760
I that I like just when the music's hitting, like

1056
00:43:01,800 --> 00:43:05,280
I'm just floating around, especially like the opening area, like

1057
00:43:05,320 --> 00:43:07,000
you're just like going down these like little like.

1058
00:43:08,480 --> 00:43:08,760
Speaker 1: The game.

1059
00:43:09,159 --> 00:43:13,559
Speaker 2: Yeah, yeah, no for sure, because it's just like introducing

1060
00:43:13,559 --> 00:43:15,679
you to like this is the world and then like

1061
00:43:15,800 --> 00:43:18,800
no absolutely no hud at all, which is the same

1062
00:43:18,800 --> 00:43:21,639
thing with with Journey. Uh no go this way, no

1063
00:43:21,719 --> 00:43:24,679
markers or anything, like just just this is your this

1064
00:43:24,760 --> 00:43:25,199
is your.

1065
00:43:25,159 --> 00:43:26,960
Speaker 1: Ride, and you're just gonna go riding, and.

1066
00:43:27,440 --> 00:43:29,480
Speaker 2: Like it doesn't tell you to like play around with

1067
00:43:29,519 --> 00:43:32,039
these like momentum mechanics of like jumping on the hills,

1068
00:43:32,039 --> 00:43:34,239
but you just naturally kind of do that sort of thing.

1069
00:43:34,280 --> 00:43:37,519
And like in Journey, you never had a hoverboard to

1070
00:43:37,599 --> 00:43:39,840
like this level, but like it's just a similar type

1071
00:43:39,840 --> 00:43:42,039
of path that they're going down. There's even a very

1072
00:43:42,039 --> 00:43:43,840
similar shot I think they used in the trailers when

1073
00:43:43,840 --> 00:43:48,159
it's just like you're like sliding down on your blade

1074
00:43:48,199 --> 00:43:50,000
and it's like kind of at a side angle to

1075
00:43:50,119 --> 00:43:52,639
you seeing like the big mountain in the background. Journey

1076
00:43:52,679 --> 00:43:55,159
had like a very very similar shot. Of course the

1077
00:43:55,159 --> 00:43:57,960
composer is the same, so it's like I'm looking at

1078
00:43:58,199 --> 00:44:01,480
Journey right here, and that's that's not a bad thing.

1079
00:44:01,679 --> 00:44:06,119
It's a absolutely beautiful shot. But I think why this

1080
00:44:06,159 --> 00:44:08,159
one isn't going to be the most memorable for me

1081
00:44:08,920 --> 00:44:13,760
is they do introduce some introduced or sorry, some interesting

1082
00:44:13,840 --> 00:44:17,280
things with just the world and kind of what your

1083
00:44:17,360 --> 00:44:20,960
character is. But the thing that's so great about Journey

1084
00:44:21,159 --> 00:44:25,440
is like I still don't fully understand like the history

1085
00:44:25,559 --> 00:44:27,559
of like what that world is the same idea. It's

1086
00:44:27,639 --> 00:44:30,159
kind of looks like a post apocalyptic world, like there's

1087
00:44:30,199 --> 00:44:34,519
some ancient something that has been there before, but like

1088
00:44:35,000 --> 00:44:38,239
that there's so much more to that to no pun

1089
00:44:38,280 --> 00:44:41,840
intended to the Journey of what that story is, and

1090
00:44:42,039 --> 00:44:44,480
just like the silentness of it, like I felt like

1091
00:44:44,599 --> 00:44:47,400
it just carried so much more storytelling than what this

1092
00:44:47,480 --> 00:44:50,239
one did for me. By the end, like I thought

1093
00:44:50,239 --> 00:44:54,360
it was an okay adventure, but and there's you know,

1094
00:44:54,599 --> 00:44:58,559
minor spoilers, like a little boss battle that you do

1095
00:44:58,599 --> 00:45:00,880
at the end, and then like after that, I was

1096
00:45:00,920 --> 00:45:03,079
just like, oh okay, and then it just like rolls

1097
00:45:03,119 --> 00:45:04,760
credits and it's like, oh okay.

1098
00:45:05,239 --> 00:45:07,920
Speaker 1: I was kind of expecting them to go a little

1099
00:45:07,920 --> 00:45:10,039
bit more in like a narrative direction.

1100
00:45:11,519 --> 00:45:14,840
Speaker 2: By like actually giving us one just with what was shown,

1101
00:45:14,840 --> 00:45:17,039
but they don't really go I don't know. I'm trying

1102
00:45:17,079 --> 00:45:19,079
to obviously dance around some things because I do want

1103
00:45:19,079 --> 00:45:21,000
people to play this game. It is so short and

1104
00:45:21,039 --> 00:45:23,679
it is just such a fun time to jump into.

1105
00:45:23,840 --> 00:45:25,360
It's also the type of title that like, I could

1106
00:45:25,400 --> 00:45:28,280
probably spoil what happens and it doesn't change anything because

1107
00:45:28,320 --> 00:45:30,039
like the whole point is actually going on the adventure

1108
00:45:30,039 --> 00:45:30,519
of yourself.

1109
00:45:32,079 --> 00:45:35,199
Speaker 1: But yeah, no, I definitely. I'd sort of mentioned about

1110
00:45:35,199 --> 00:45:37,000
a good reminder for people that this is on PS

1111
00:45:37,000 --> 00:45:38,840
plus so you can check it out through there, because

1112
00:45:38,840 --> 00:45:41,239
I think it's like thirty four dollars or something, which

1113
00:45:41,280 --> 00:45:43,000
you know, yeah, thirty four dollars for a two hour

1114
00:45:43,079 --> 00:45:45,239
game and maybe you'll play through it again or two

1115
00:45:45,320 --> 00:45:48,000
three hour game for some people that's not going to compute.

1116
00:45:48,559 --> 00:45:50,760
But you know PS plus if you're on there already,

1117
00:45:51,440 --> 00:45:52,599
you know, definitely check it out.

1118
00:45:53,199 --> 00:45:56,480
Speaker 2: No, one hundred percent, I ht all go he uh yeah.

1119
00:45:56,519 --> 00:45:58,519
He told me that he because he didn't have PlayStation

1120
00:45:58,559 --> 00:46:00,159
Plus and then he wanted to get this and you

1121
00:46:00,159 --> 00:46:02,400
saw it was like yeah, like you said thirty forty dollars,

1122
00:46:02,480 --> 00:46:05,199
but then PlayStation Plus for a month was like, I

1123
00:46:05,239 --> 00:46:08,440
don't know, ten twenty dollars, Like I don't teaber than

1124
00:46:08,960 --> 00:46:10,199
So you just subscribed for a month.

1125
00:46:10,360 --> 00:46:12,039
Speaker 1: Yeah. Yeah, it's not a game you're gonna replay a

1126
00:46:12,119 --> 00:46:13,079
hundred times. I don't think.

1127
00:46:13,239 --> 00:46:15,519
Speaker 2: No exactly, I've done that for Journey, And because I

1128
00:46:15,559 --> 00:46:17,880
love that game so much, Like in hindsight, I would

1129
00:46:17,960 --> 00:46:19,159
It's kind of like, how you.

1130
00:46:20,559 --> 00:46:23,159
Speaker 1: What is it was? Uh? I want to say FTL.

1131
00:46:23,159 --> 00:46:25,440
It's not FTL Into the Breach there you go. Yeah,

1132
00:46:25,480 --> 00:46:28,800
got that game multiple times. You got your UFO fifty

1133
00:46:30,039 --> 00:46:32,800
what was the other physically you got to start five

1134
00:46:33,000 --> 00:46:36,199
six times the stars I picked up that physical Yeah.

1135
00:46:36,199 --> 00:46:38,880
Speaker 2: Yep, yeah, so that's what we do though, support the

1136
00:46:39,039 --> 00:46:41,360
and like, although this one didn't hit to the level

1137
00:46:41,440 --> 00:46:44,199
of what Journey did, I still just want to see

1138
00:46:44,199 --> 00:46:46,280
more and more projects from from this team, and I

1139
00:46:46,320 --> 00:46:48,199
do want to go back and play ab Zoo and

1140
00:46:48,400 --> 00:46:51,719
uh and Pathless.

1141
00:46:51,519 --> 00:46:52,840
Speaker 1: Flower that was the other game.

1142
00:46:52,920 --> 00:46:55,400
Speaker 2: It's not from Giant Squid, but it's from the same

1143
00:46:55,400 --> 00:46:58,719
studio that did Journey, and I did play that one

1144
00:46:58,840 --> 00:47:03,000
also for a little bit. It's it's nowhere near the

1145
00:47:03,039 --> 00:47:05,519
same You're just a flower floating around, but it definitely

1146
00:47:05,760 --> 00:47:08,199
hits on the same vibe again, same composer, so it

1147
00:47:08,199 --> 00:47:11,679
it he's cooking up a storm in the audio room,

1148
00:47:11,719 --> 00:47:12,079
that guy.

1149
00:47:12,639 --> 00:47:14,920
Speaker 1: Yeah, it does it or late. I don't know exactly

1150
00:47:14,960 --> 00:47:17,719
who does it, but yeah, Austin Winter is his name.

1151
00:47:17,760 --> 00:47:20,599
He's great. He's on the Playwatch listen to podcast and

1152
00:47:20,639 --> 00:47:23,280
so I've listened to him talk. I've listened to him

1153
00:47:23,480 --> 00:47:25,880
on podcasts more than I've heard his soundtracks, I think.

1154
00:47:25,920 --> 00:47:28,159
But I think he just has a great philosophy on

1155
00:47:29,039 --> 00:47:31,159
I don't know, video games in general and music and

1156
00:47:31,199 --> 00:47:33,239
all that sort of stuff. He's a very brilliant guy.

1157
00:47:33,360 --> 00:47:36,159
So it's cool to see this pairing again. It's a

1158
00:47:36,280 --> 00:47:38,480
it's a great it's a cheese and wine, you know,

1159
00:47:38,599 --> 00:47:42,840
I guess a good parent people like cheese and wine.

1160
00:47:43,159 --> 00:47:44,400
It doesn't sound like could be good.

1161
00:47:44,440 --> 00:47:46,719
Speaker 2: I think like cheese and fruit is something more for me.

1162
00:47:46,960 --> 00:47:51,039
I think of the specific sheese like it's probably insane,

1163
00:47:51,159 --> 00:47:52,960
it's probably is the thing, but for me, like I don't,

1164
00:47:53,000 --> 00:47:55,480
I don't want wine and cheese together.

1165
00:47:55,480 --> 00:47:58,480
Speaker 1: There you want to know, beer and peanuts.

1166
00:47:58,880 --> 00:48:01,159
Speaker 2: Well, I was gonna say, I want cheese and fruit,

1167
00:48:01,440 --> 00:48:05,000
or like wine and red meats, like a nice steak

1168
00:48:05,079 --> 00:48:08,320
and okay, or maybe I guess some from Alfredo or

1169
00:48:08,480 --> 00:48:11,519
I'm not really eating Italian places, but if I want

1170
00:48:11,559 --> 00:48:13,639
to get my Italian on maybe.

1171
00:48:13,840 --> 00:48:18,800
Speaker 1: Yeah, there you go. I yeah, I don't think we

1172
00:48:19,119 --> 00:48:20,880
you know, I don't know. Once again, spoilers are weird

1173
00:48:20,880 --> 00:48:22,440
for a game that is short. I don't think we

1174
00:48:22,440 --> 00:48:24,280
need to talk in detail. But like the later areas,

1175
00:48:24,320 --> 00:48:25,800
I guess, but like, yeah, just as you mentioned that

1176
00:48:25,840 --> 00:48:28,679
opening zone, the kind of undulating sands which are like

1177
00:48:28,920 --> 00:48:31,960
waves but they're actually sand, is a really cool, trippy thing.

1178
00:48:31,960 --> 00:48:34,280
It's almost like there's like a mirage going on or something. Right,

1179
00:48:34,440 --> 00:48:36,960
but then as you like kind of bring life back

1180
00:48:37,000 --> 00:48:39,639
to this area and like in real time those actually

1181
00:48:39,639 --> 00:48:43,719
convert into waves is like really cool, or you'll like

1182
00:48:43,880 --> 00:48:46,039
just you know, clear an area that like a strip

1183
00:48:46,039 --> 00:48:49,039
of water kind of shoots through this sandy desert and

1184
00:48:49,039 --> 00:48:51,159
there's almost like a you can like look down and

1185
00:48:51,159 --> 00:48:53,400
see like beneath the surface, but only when you're looking

1186
00:48:53,400 --> 00:48:55,679
from like a specific angle. So I think the visuals

1187
00:48:55,719 --> 00:48:57,400
like that first area, and just like the gameplay was

1188
00:48:57,440 --> 00:49:00,960
super fun, just getting a feel for the controls of it,

1189
00:49:01,000 --> 00:49:03,519
super fast game, getting the big jumps, you know, learning

1190
00:49:03,519 --> 00:49:05,360
the basic tricks that you can do, because there's kind

1191
00:49:05,360 --> 00:49:08,079
of like Tony Hawk style kind of grab moves you

1192
00:49:08,119 --> 00:49:11,440
can do in this. And then I also think like

1193
00:49:11,480 --> 00:49:13,519
the area after that was kind of like the same

1194
00:49:13,559 --> 00:49:15,840
sort of area, but it gets like a lot more

1195
00:49:15,960 --> 00:49:18,480
vertical focus. There's a lot more water going on, and

1196
00:49:18,519 --> 00:49:20,079
like there's kind of like the algae blooms that you

1197
00:49:20,119 --> 00:49:22,119
can kind of float up through. And I actually I

1198
00:49:22,159 --> 00:49:24,199
really like that area, and I was kind of expecting

1199
00:49:24,239 --> 00:49:26,639
more of that sort of design throughout the game, because

1200
00:49:26,679 --> 00:49:28,000
I feel like I got to one of the zone,

1201
00:49:28,079 --> 00:49:29,679
one of these zones, and there was kind of like

1202
00:49:29,719 --> 00:49:32,079
two or three ways you could go, and so you

1203
00:49:32,199 --> 00:49:33,480
kind of up to you which way you want to go.

1204
00:49:33,519 --> 00:49:35,039
You got to kind of go clear a couple like

1205
00:49:35,079 --> 00:49:38,280
small puzzle things and then like uh, you know, knocks

1206
00:49:38,320 --> 00:49:40,239
the dust or whatever off these chains, then you can

1207
00:49:40,239 --> 00:49:41,840
like grind them all the way back to this main

1208
00:49:41,880 --> 00:49:44,280
area and proceed to the next area. And I really

1209
00:49:44,360 --> 00:49:45,440
liked that, and I thought it was like cool that

1210
00:49:45,440 --> 00:49:47,400
you kind of get into these massive areas. And I

1211
00:49:47,440 --> 00:49:49,280
feel like the later section of the game don't really

1212
00:49:49,320 --> 00:49:50,920
do that anymore. It's kind of more back to the

1213
00:49:50,960 --> 00:49:53,119
like the pretty linear stuff. But I think for me,

1214
00:49:53,519 --> 00:49:56,079
that was where this game peaked early on, and then

1215
00:49:56,119 --> 00:49:57,639
like it kind of just dragged a bit at the end,

1216
00:49:57,639 --> 00:49:59,199
like the lab. There's a lab area, and it's like,

1217
00:49:59,239 --> 00:50:02,559
I just not super engaging the gameplay that you're going

1218
00:50:02,599 --> 00:50:04,440
on there in my opinion. But yeah, I think the

1219
00:50:04,920 --> 00:50:07,360
best areas for me and my favorite moments were just

1220
00:50:07,559 --> 00:50:10,119
kind of those early sections cruising through the sand dunes,

1221
00:50:10,199 --> 00:50:13,039
so kind of reusing that journey aesthetic, but I think

1222
00:50:13,119 --> 00:50:14,960
to a great effect here for sure.

1223
00:50:15,719 --> 00:50:18,039
Speaker 2: No, I completely agree, and I think I think that's

1224
00:50:19,239 --> 00:50:21,840
just the journey nostalgia came in so many times where

1225
00:50:21,880 --> 00:50:24,400
like the first kind of puzzle area that you come around,

1226
00:50:24,480 --> 00:50:25,920
like I think it's the first time that you kind

1227
00:50:25,920 --> 00:50:28,440
of get introduced the water and then you like start

1228
00:50:28,480 --> 00:50:32,079
bouncing on the on the jellies and uh, just just

1229
00:50:32,280 --> 00:50:36,599
traversing vertically that way. It was very similar actually to

1230
00:50:36,599 --> 00:50:38,719
to just the Journey mechanics and just the layout of

1231
00:50:38,760 --> 00:50:42,320
like the certain puzzle room. There's certain I guess they're puzzles.

1232
00:50:43,559 --> 00:50:47,000
Certain certain they're very basic. You know, it's it's not

1233
00:50:47,000 --> 00:50:49,519
really challenging, but like I don't really.

1234
00:50:49,440 --> 00:50:50,000
Speaker 1: Want them to be.

1235
00:50:50,199 --> 00:50:53,239
Speaker 2: Also, like I like these games are very specific of

1236
00:50:53,280 --> 00:50:55,760
a type of vibe. I think they did nail it.

1237
00:50:57,519 --> 00:51:01,639
The more open areas I didn't love as much, but

1238
00:51:01,800 --> 00:51:05,960
like I also just kind of wanted a more narrative story.

1239
00:51:06,079 --> 00:51:08,519
Like I think the thing that I love about Journey

1240
00:51:08,599 --> 00:51:11,400
is like I think it's two hours, like flat, like

1241
00:51:11,480 --> 00:51:13,679
even if you do some exploring, like like it is

1242
00:51:13,719 --> 00:51:17,480
a shorter game than even this, and it is linear,

1243
00:51:18,039 --> 00:51:20,079
but like that's okay because when I replay it, like

1244
00:51:20,159 --> 00:51:21,920
I just want to watch that movie, you know, the

1245
00:51:21,960 --> 00:51:24,239
Journey movie, and I'm just going through and progressing that

1246
00:51:24,280 --> 00:51:26,679
way where it is in this one. There might be

1247
00:51:26,719 --> 00:51:29,639
more replayability because you can go exploring, but I think

1248
00:51:29,679 --> 00:51:32,599
it's actually the opposite effect because you're probably if you

1249
00:51:32,679 --> 00:51:33,920
want to do that stuff you're gonna do on your

1250
00:51:33,920 --> 00:51:35,880
first play through, and then because you do all that

1251
00:51:35,880 --> 00:51:38,320
stuff for first play through, it's like I don't really

1252
00:51:38,360 --> 00:51:39,960
want to go back there and do it again, and

1253
00:51:40,239 --> 00:51:42,800
like there is a new game plus also in this

1254
00:51:43,960 --> 00:51:46,920
right Yeah, I don't know. I don't think I'm really

1255
00:51:47,119 --> 00:51:49,559
going to be in there like right away. I imagine

1256
00:51:49,599 --> 00:51:51,800
I will get the vibe to go back in the

1257
00:51:51,840 --> 00:51:55,079
into the world, but even then, I haven't played Journey

1258
00:51:55,079 --> 00:51:56,440
in a while, so I'll probably just boo that one

1259
00:51:56,480 --> 00:51:58,840
up before I jump back into this one.

1260
00:51:59,320 --> 00:52:02,039
Speaker 1: How do you feel about the the as I mentioned

1261
00:52:02,079 --> 00:52:04,320
the Tony Hawk style like grab tricks? Yeah, as you

1262
00:52:04,320 --> 00:52:06,239
can do in this How did you How did you

1263
00:52:06,239 --> 00:52:08,840
feel about that in general? Kind of like thinking about

1264
00:52:08,920 --> 00:52:10,920
Journey and then thinking like how do you change Journey?

1265
00:52:10,960 --> 00:52:12,920
Oh you ad yeah tricks? Like how do you feel

1266
00:52:12,960 --> 00:52:15,000
about that? Yeah? It's interesting.

1267
00:52:15,039 --> 00:52:19,000
Speaker 2: I found a little bit lackluster on like the satisfaction

1268
00:52:19,639 --> 00:52:22,519
level of it, Like you don't really have to, you know,

1269
00:52:22,679 --> 00:52:25,000
do do do these twists. It's kind of reminding me

1270
00:52:25,000 --> 00:52:26,800
of like Spider Man when you get like introduced to

1271
00:52:26,840 --> 00:52:28,920
like now you can like spin around and stuff, and

1272
00:52:28,920 --> 00:52:31,199
like it's kind of cool when you combo into a web,

1273
00:52:31,199 --> 00:52:32,960
but like, really, if I go up in the air

1274
00:52:32,960 --> 00:52:34,679
and I spin around fifty times, like, it's not gonna

1275
00:52:34,719 --> 00:52:37,400
give me a y I can't get like they do give.

1276
00:52:37,239 --> 00:52:39,360
Speaker 1: You get a tiny bit of XP. You get a

1277
00:52:39,400 --> 00:52:41,239
tiny bit, yeah, tiny bit.

1278
00:52:42,199 --> 00:52:44,639
Speaker 2: It doesn't really do a whole lot unless you do.

1279
00:52:47,280 --> 00:52:49,280
It's kind of like a time trial like some of

1280
00:52:49,320 --> 00:52:50,920
the little like site. I don't know if you did

1281
00:52:50,960 --> 00:52:54,519
those little it's definitely optional content, but it's like you're

1282
00:52:54,519 --> 00:52:54,960
doing like a.

1283
00:52:54,920 --> 00:52:58,400
Speaker 1: Puzzle and it gives you like a timer. Yeah points. Yeah,

1284
00:52:58,719 --> 00:53:03,239
I found one of the I presumed the first one.

1285
00:53:03,480 --> 00:53:07,599
Speaker 2: I think I did like two, maybe three, not a lot.

1286
00:53:07,760 --> 00:53:10,079
I didn't do like all the psicon like I did.

1287
00:53:10,119 --> 00:53:12,440
I didn't go searching all the all the nook and crannies.

1288
00:53:12,440 --> 00:53:15,199
It got to a point that I actually did play

1289
00:53:15,239 --> 00:53:18,199
this in multiple sittings too, which isn't how I normally

1290
00:53:18,199 --> 00:53:21,039
played these types of games. I was just ill, and

1291
00:53:21,440 --> 00:53:23,400
I was like, this is good, but I need a

1292
00:53:23,400 --> 00:53:29,440
little break from just any screens right now. But yeah, no,

1293
00:53:29,519 --> 00:53:32,280
I didn't. I didn't go out and do many more

1294
00:53:32,320 --> 00:53:33,199
than Yeah.

1295
00:53:33,280 --> 00:53:35,199
Speaker 1: It was funny that the first one that popped up

1296
00:53:35,599 --> 00:53:37,199
because it's like there's a lot of wall riding and

1297
00:53:37,239 --> 00:53:39,960
you have like chain moves together without landing, and then

1298
00:53:40,000 --> 00:53:42,440
that's how you get your multiplier up in that kind

1299
00:53:42,440 --> 00:53:44,599
of similar Tony Hawk sort of way. And it's funny

1300
00:53:44,639 --> 00:53:46,079
when that first happened, like I feel like I just

1301
00:53:46,119 --> 00:53:48,559
got introduced the tricks. I wasn't really that good with

1302
00:53:48,639 --> 00:53:49,840
them yet, and I was like, oh shit, I don't

1303
00:53:49,840 --> 00:53:51,239
know if I'm gonna be able to do this, and

1304
00:53:51,280 --> 00:53:53,800
then my score was super bad in the first half

1305
00:53:53,800 --> 00:53:55,519
of the timer, but then I kind of just got

1306
00:53:55,519 --> 00:53:57,639
in the flow of it, figured it out, and completed it.

1307
00:53:57,639 --> 00:53:58,960
I was like, oh, okay, I guess that was like

1308
00:53:59,000 --> 00:54:00,559
a bit easier than I thought it was gonna be.

1309
00:54:01,239 --> 00:54:04,159
And then that was I think the last time the

1310
00:54:04,159 --> 00:54:06,480
game ever asked me to do a like a trick

1311
00:54:06,519 --> 00:54:09,519
of any kind, because I didn't happen upon another one

1312
00:54:09,519 --> 00:54:12,000
of those things, and there's never it's never like required

1313
00:54:12,039 --> 00:54:13,800
to do that for any reason. It's not like, oh,

1314
00:54:13,840 --> 00:54:16,360
you need to do this grab trick on this grind

1315
00:54:16,400 --> 00:54:18,639
to like solve this puzzle or anything. So it just

1316
00:54:18,639 --> 00:54:22,480
felt like, what like that was another thing that shocked

1317
00:54:22,519 --> 00:54:24,679
me when the game ended and I was like, uh wait,

1318
00:54:24,679 --> 00:54:26,400
what about like all these tricks and things that you

1319
00:54:26,400 --> 00:54:28,800
could do. I just feel like it wasn't really integrated

1320
00:54:28,800 --> 00:54:31,920
into the game in like a very seamless way. And

1321
00:54:31,960 --> 00:54:34,079
once again, maybe maybe it is just for the bonus stuff,

1322
00:54:34,079 --> 00:54:35,880
and it feels weird to have it in there at all.

1323
00:54:36,519 --> 00:54:39,760
Another thing with that too, is like you don't really

1324
00:54:39,760 --> 00:54:42,000
have a skill trip, but you essentially get I see it.

1325
00:54:42,039 --> 00:54:44,480
There's like seven or eight blank spots, and as you

1326
00:54:44,519 --> 00:54:47,719
collect these gems throughout the world, you can go to

1327
00:54:47,760 --> 00:54:50,159
this guy, give them all these gems and he'll spit

1328
00:54:50,199 --> 00:54:51,719
out the next power that you get. And that's how

1329
00:54:51,760 --> 00:54:53,639
you get tricks. That's say you get like an upgraded

1330
00:54:53,679 --> 00:54:55,119
version of the trick and you can do flip or

1331
00:54:55,159 --> 00:54:57,360
something like that. And then the one last one I

1332
00:54:57,400 --> 00:54:59,199
got was like the ability to just to like do

1333
00:54:59,239 --> 00:55:01,400
a straight down draw like essentially a Tony Hawk like

1334
00:55:01,440 --> 00:55:05,280
acid drop kind of thing. And never like saw a

1335
00:55:05,320 --> 00:55:08,360
spot that that really made sense to use or whatever

1336
00:55:08,440 --> 00:55:10,679
really used that. And then did you get any past

1337
00:55:10,840 --> 00:55:16,199
that acid drop move? Oh gosh, I can't even remember. Now.

1338
00:55:16,280 --> 00:55:19,079
I'm so curious what else the game has mechanically that like,

1339
00:55:19,079 --> 00:55:21,000
and obviously none of it really matters, it's just for

1340
00:55:21,079 --> 00:55:23,679
showing that's but it just felt kind of strange.

1341
00:55:23,920 --> 00:55:26,559
Speaker 2: I found a lot of those like mecan't like I

1342
00:55:26,599 --> 00:55:28,599
wasn't even really utilizing like like it got to a

1343
00:55:28,599 --> 00:55:30,159
point I wasn't even really doing like a lot of

1344
00:55:30,159 --> 00:55:32,239
flips as I was just moving along in the world,

1345
00:55:32,320 --> 00:55:34,079
like I think at first, you know, I'm just like

1346
00:55:34,119 --> 00:55:36,639
mess around to my spins. But yeah, I don't think

1347
00:55:36,639 --> 00:55:39,159
I did a single acid drop I either, like maybe

1348
00:55:39,159 --> 00:55:42,800
to like test it the first time. So yeah, that's

1349
00:55:42,800 --> 00:55:47,360
definitely something where it seemed like they were introducing something

1350
00:55:47,840 --> 00:55:49,880
maybe they had an idea to like incorporate it, but

1351
00:55:50,119 --> 00:55:53,320
that's also getting a like further away from what these

1352
00:55:53,360 --> 00:55:55,480
types of games kind of are in my opinion, So

1353
00:55:55,519 --> 00:55:57,599
I kind of don't want that. And yeah, that was

1354
00:55:57,639 --> 00:56:00,400
something that it was weird because it's like, like, why are

1355
00:56:00,400 --> 00:56:02,639
they doing this? But I don't really want them to

1356
00:56:02,639 --> 00:56:04,480
go further, So I'm kind of glad that they stopped here.

1357
00:56:04,880 --> 00:56:07,320
There's the option to do some additional things, but no,

1358
00:56:07,440 --> 00:56:09,199
I don't think I had any more than that off

1359
00:56:09,199 --> 00:56:13,159
the boot up might save and see, but yeah, Yeah, it.

1360
00:56:13,079 --> 00:56:14,840
Speaker 1: Feels like a bit of a design tug of war

1361
00:56:14,880 --> 00:56:18,079
where they wanted that journey simplistic experience, like as you mentioned,

1362
00:56:18,119 --> 00:56:19,840
like there's no hud you know, like none of that stuff.

1363
00:56:19,840 --> 00:56:22,000
They didn't want to have like a big combo multiplayer

1364
00:56:22,079 --> 00:56:24,199
on the screen at all times, with like you know,

1365
00:56:24,239 --> 00:56:26,119
showing you know how, like in almost like a text

1366
00:56:26,159 --> 00:56:27,920
chat or something Tony Hawk when you do all these

1367
00:56:27,920 --> 00:56:30,239
tricks and it shows you like a little dialogue, a

1368
00:56:30,239 --> 00:56:32,039
little thing of like all the things. It's like this

1369
00:56:32,119 --> 00:56:34,199
game didn't want to do that, yet it wanted like

1370
00:56:34,559 --> 00:56:36,599
some of the Arcadie fun of that sort of stuff,

1371
00:56:36,599 --> 00:56:39,679
and so it feels like maybe I'm sure this is

1372
00:56:39,719 --> 00:56:41,000
not what it was like at the studio, but it

1373
00:56:41,000 --> 00:56:43,320
feels like some people really wanted that simple journey thing

1374
00:56:43,360 --> 00:56:45,599
where there's no mechanics, but then a couple other people

1375
00:56:45,639 --> 00:56:47,360
were like, ah, we need some more mechanics. We need

1376
00:56:47,400 --> 00:56:49,880
to freshen this up where people won't be interested, So

1377
00:56:49,880 --> 00:56:51,679
they jammed it in there. But then they didn't want

1378
00:56:51,679 --> 00:56:53,800
to make any of that stuff mandatory to like beat

1379
00:56:53,840 --> 00:56:55,960
the game, and so it just ends up feeling like

1380
00:56:55,960 --> 00:56:59,880
two separate half ideas or like one the basic journey

1381
00:57:00,079 --> 00:57:01,960
kind of like experience, and then this other thing just

1382
00:57:02,280 --> 00:57:04,039
is kind of slapped over top, but you could like

1383
00:57:04,239 --> 00:57:06,199
easily pull it away and the game would not really

1384
00:57:06,280 --> 00:57:08,800
change at all. Like you know, once again, there are

1385
00:57:08,800 --> 00:57:10,519
a couple of those combo contest kind of things you

1386
00:57:10,559 --> 00:57:12,760
can do, which are fun, to be fair, but like

1387
00:57:12,800 --> 00:57:14,920
it's you know, even in a two hour game, that's

1388
00:57:14,920 --> 00:57:17,800
such a minute part of what the like full experience is.

1389
00:57:18,360 --> 00:57:20,440
So it's it's kind of odd, and so yeah, I'm

1390
00:57:20,440 --> 00:57:22,599
curious what other things you can unlock. And then what

1391
00:57:22,719 --> 00:57:25,559
I found like a little bit surprising almost was when

1392
00:57:25,599 --> 00:57:27,239
I beat the game, and I forget where it pops

1393
00:57:27,320 --> 00:57:28,679
up in the credit. Maybe it's after the credits, and

1394
00:57:28,679 --> 00:57:30,679
maybe it's right when the game ends. I can't remember exactly,

1395
00:57:31,000 --> 00:57:34,000
but it tells you what your clear time was and

1396
00:57:34,039 --> 00:57:37,039
what your like score was, you know, and the score

1397
00:57:37,079 --> 00:57:38,599
the only way you get scores from like doing tricks,

1398
00:57:38,599 --> 00:57:40,280
and it probably tells you how many gyms gems you

1399
00:57:40,320 --> 00:57:42,800
earned and stuff. And you know, that didn't like bother

1400
00:57:42,880 --> 00:57:44,400
me that I had like a low score, not that

1401
00:57:44,440 --> 00:57:45,960
I you know, there's no point of reference of whether

1402
00:57:46,039 --> 00:57:47,679
or not I had a low score, but it just

1403
00:57:47,679 --> 00:57:49,360
felt like a weird thing for this game to have.

1404
00:57:49,480 --> 00:57:51,840
It felt weird for like, cause I'm aage. When you

1405
00:57:51,880 --> 00:57:53,920
get to the end of journey, it's not like here,

1406
00:57:53,920 --> 00:57:56,360
you got fifteen thousand points based on how well you

1407
00:57:56,360 --> 00:57:59,239
did in this it it just doesn't really compute for me,

1408
00:57:59,320 --> 00:58:01,960
Like the connection doesn't really seem there. But yeah, I

1409
00:58:02,000 --> 00:58:09,960
don't know, maybe I'm missing something. Sorry it cuts something,

1410
00:58:10,159 --> 00:58:13,440
All good? All good? Uh, I don't I don't think

1411
00:58:13,480 --> 00:58:15,800
I have too much else to say on sort of

1412
00:58:15,840 --> 00:58:18,440
the sea. I mean, I love I love the aesthetic

1413
00:58:18,599 --> 00:58:21,119
of they it's not the hover board, it's a hover sword.

1414
00:58:21,599 --> 00:58:23,280
I love that there's a couple of points when you

1415
00:58:23,320 --> 00:58:26,239
are like attacking a thing and you're kind of like

1416
00:58:26,239 --> 00:58:28,039
spamming and he's kind of like spinning around like a

1417
00:58:28,079 --> 00:58:30,599
sword attack a little bit, you know, pretty simplistic, but

1418
00:58:30,599 --> 00:58:32,239
it's fine. You're going through this tube is like a

1419
00:58:32,239 --> 00:58:34,960
fun three sixty sort of thing. So I like the

1420
00:58:35,039 --> 00:58:37,760
aesthetic of that. There's another kind of character in here,

1421
00:58:37,760 --> 00:58:39,119
but I don't know if I've much say about that.

1422
00:58:39,159 --> 00:58:41,800
So I don't know. Overall, a bit of an underwhelming experience,

1423
00:58:41,840 --> 00:58:44,239
but I'm I'm I guess I'm glad I finally kind

1424
00:58:44,280 --> 00:58:47,079
of cracked the top of this studio and definitely gonna

1425
00:58:47,440 --> 00:58:49,719
zoom back to Journey and check that yeah as well.

1426
00:58:49,800 --> 00:58:52,800
Speaker 2: Yeah, and that's what I was alluding to earlier, Like

1427
00:58:52,840 --> 00:58:55,280
I am excited to hear your experience on that on

1428
00:58:55,320 --> 00:58:59,840
the Journey, just because, like you've been introduced to kind

1429
00:58:59,840 --> 00:59:02,599
of what the idea of these games are with the

1430
00:59:02,599 --> 00:59:05,679
the atmosphere of the music and just the terrain and

1431
00:59:05,920 --> 00:59:09,679
very similar looking kind of biomes for you know, some areas,

1432
00:59:10,480 --> 00:59:12,440
I still think they do a lot of things different

1433
00:59:12,440 --> 00:59:13,079
like that this one.

1434
00:59:13,119 --> 00:59:14,599
Speaker 1: I feel like even.

1435
00:59:14,400 --> 00:59:20,280
Speaker 2: Looking back to what Abso was or Pathless, just because

1436
00:59:20,280 --> 00:59:22,960
I saw some gameplay on what Pathless is, it seems

1437
00:59:23,000 --> 00:59:25,519
like for they kind of took all those things and

1438
00:59:25,559 --> 00:59:27,960
like threw it onto this and just just to expand

1439
00:59:28,000 --> 00:59:29,920
it and make it bigger. Like obviously there's a lot

1440
00:59:29,920 --> 00:59:32,639
more water. There is some like water elements to Journey,

1441
00:59:32,639 --> 00:59:36,719
but it's nowhere near to the like the beauty of

1442
00:59:36,719 --> 00:59:39,119
what this water has, Like there's definitely it's definitely a

1443
00:59:39,119 --> 00:59:43,000
beautiful looking game, but yeah, just just the more linear

1444
00:59:43,079 --> 00:59:45,199
story and I just think it's a better tale and

1445
00:59:45,320 --> 00:59:48,639
done so good and the cool mechanic that's in that game.

1446
00:59:49,119 --> 00:59:51,199
I don't know if you knew this, but like there

1447
00:59:51,239 --> 00:59:53,679
is an online aspect to it, like you'll just get

1448
00:59:53,719 --> 00:59:56,719
paired up with random people and my face, Like, I

1449
00:59:56,719 --> 00:59:58,880
think my favorite time playing that game was I met

1450
00:59:58,920 --> 01:00:01,719
someone early on in the like early on in the story,

1451
01:00:01,760 --> 01:00:03,760
and I literally had that guy with me to the

1452
01:00:03,840 --> 01:00:05,400
end of the journey and it was it was just

1453
01:00:05,480 --> 01:00:08,079
like I have noidy your name, Like I know there's

1454
01:00:08,079 --> 01:00:10,320
a guy on the other on the other side. Because

1455
01:00:10,360 --> 01:00:13,280
you can like just spam your little emote thing like

1456
01:00:13,599 --> 01:00:15,559
that's just kind of how you communicate. So it's just

1457
01:00:15,559 --> 01:00:18,199
such a unique game and experience doing it that way,

1458
01:00:18,320 --> 01:00:20,400
and I definitely want you to to give it a shot.

1459
01:00:20,400 --> 01:00:22,760
Speaker 1: And yeah, I wonder why they didn't do that for

1460
01:00:22,800 --> 01:00:24,519
this game, and I wonder if they have done it

1461
01:00:24,559 --> 01:00:27,960
for their other ones. Yeah, I'm not sure. I feel

1462
01:00:27,960 --> 01:00:30,559
like that is a special part about it, that this

1463
01:00:30,760 --> 01:00:35,679
like sense of connection that's pretty cool. But yeah, absolutely, yeap.

1464
01:00:36,559 --> 01:00:41,440
Do you have any other thoughts on this game? Here? No, no,

1465
01:00:41,599 --> 01:00:45,039
do a PlayStation definitely check out Yeah sort of the sea.

1466
01:00:45,159 --> 01:00:48,519
There you go. How about we quickly talk about Kirby

1467
01:00:48,559 --> 01:00:50,920
and then we'll take our last break. So, yeah, Kirby

1468
01:00:50,920 --> 01:00:53,719
air Riders is a game coming out. Now we know

1469
01:00:53,800 --> 01:00:55,880
it's coming out November twentieth. I think I didn't write

1470
01:00:55,880 --> 01:00:57,480
it down, but I'm pretty sure it's something like that.

1471
01:00:58,559 --> 01:01:01,400
Like I said, third Nintendo to a week in a row,

1472
01:01:01,440 --> 01:01:05,199
which is which is fun. And yeah, so this game

1473
01:01:05,360 --> 01:01:06,880
we knew was coming out this fall, we didn't know

1474
01:01:06,880 --> 01:01:08,079
when it was coming out, and now we got that

1475
01:01:08,199 --> 01:01:11,199
date lined up there. And yeah, I've not played the

1476
01:01:11,199 --> 01:01:13,159
original Kirby air Ride, so I'm kind of going off

1477
01:01:13,159 --> 01:01:15,280
the cuff a little bit here. I don't remember if

1478
01:01:15,280 --> 01:01:17,440
you've played the original GameCube.

1479
01:01:17,480 --> 01:01:19,639
Speaker 2: Okay, I have it, I think too. Maybe I should

1480
01:01:19,639 --> 01:01:21,840
bring it to a certain stream we can boot it up.

1481
01:01:22,199 --> 01:01:24,079
Speaker 1: I would love to because yeah, unfortunately this game is

1482
01:01:24,119 --> 01:01:26,440
coming out after this game this year, so we won't

1483
01:01:26,480 --> 01:01:27,599
be able to play, but that that would be a

1484
01:01:27,599 --> 01:01:29,159
fun one because I'd really like to check it out,

1485
01:01:29,519 --> 01:01:30,960
and it feels like a game I should have played

1486
01:01:30,960 --> 01:01:33,920
because obviously, you know, Super Smash Brothers my favorite game

1487
01:01:33,960 --> 01:01:36,840
of all time, uh and a game that was also

1488
01:01:36,840 --> 01:01:38,599
my favorite when I was a kid back in the day,

1489
01:01:39,000 --> 01:01:41,920
and in seeing Kirby air ride like videos and clips

1490
01:01:42,320 --> 01:01:44,320
these days, it's like, wow, that game has the exact

1491
01:01:44,360 --> 01:01:46,960
same UI as Smash because obviously it was made by

1492
01:01:46,960 --> 01:01:49,159
the exact same team that did Melee, and so a

1493
01:01:49,159 --> 01:01:52,199
lot of it, like the sound design, that UI design,

1494
01:01:52,280 --> 01:01:54,000
like all the like the missions and the events and

1495
01:01:54,039 --> 01:01:55,960
all that stuff like looks the exact same as Smash.

1496
01:01:56,039 --> 01:01:58,000
So it's funny to see that connection. I'm sure this

1497
01:01:58,039 --> 01:01:59,239
game will have a little bit of that as well,

1498
01:01:59,280 --> 01:02:01,760
because of course it's old Sacrai making this one. Uh,

1499
01:02:01,880 --> 01:02:03,800
he's making it, I believe, with the same team he

1500
01:02:03,840 --> 01:02:06,360
made uh Smash Ultimate and Smash four and all that

1501
01:02:06,400 --> 01:02:09,559
stuff with. So it's funny that he's, you know, sacrized

1502
01:02:09,599 --> 01:02:11,800
back behind the wheel. And that's why this direct is

1503
01:02:11,840 --> 01:02:14,199
forty five minutes long, the longest drug event in a

1504
01:02:14,239 --> 01:02:17,239
long time for one game, and for a racing game,

1505
01:02:17,280 --> 01:02:19,920
a Kirby racing game. What's going on there? But that's good. Sackry.

1506
01:02:20,000 --> 01:02:22,639
He's just he's a big personality. People like him. He does.

1507
01:02:22,920 --> 01:02:25,559
He's great at making videos. Obviously, after Smash Ultimate he

1508
01:02:25,639 --> 01:02:28,360
went and just like made a sick ass YouTube channel

1509
01:02:28,360 --> 01:02:30,639
and just like made tons of videos about game development

1510
01:02:30,639 --> 01:02:32,360
and game design, and I'm sure he did a few

1511
01:02:32,440 --> 01:02:35,239
videos on Kirby air Ride and so yeah, here he

1512
01:02:35,320 --> 01:02:37,920
is making Kirby air Riders and then I presume he'll

1513
01:02:37,920 --> 01:02:39,559
be back on Smash, but you know, we'll have to

1514
01:02:39,719 --> 01:02:42,320
remain to be seen. Yeah, definitely a blind spot for me.

1515
01:02:42,800 --> 01:02:44,760
And this is a fun direct to watch because Sakari,

1516
01:02:44,880 --> 01:02:46,400
like he just gets he tells you, like what each

1517
01:02:46,440 --> 01:02:48,000
button does. It's like you don't need to do that

1518
01:02:48,039 --> 01:02:50,119
three months before the game comes out, man, Like, no

1519
01:02:50,159 --> 01:02:53,119
one's gonna remember this stuff anyway.

1520
01:02:53,440 --> 01:02:55,480
Speaker 2: Like I was doing some skimming on the video and

1521
01:02:55,480 --> 01:02:57,880
I'm like, he's still in the button say, oh my god,

1522
01:02:58,000 --> 01:02:58,800
it's okay.

1523
01:02:59,159 --> 01:03:01,480
Speaker 1: And he has like a big reveal like there was

1524
01:03:01,559 --> 01:03:04,800
one button, now there's two buttons and like this big thing,

1525
01:03:04,960 --> 01:03:06,679
and you know he has like graphics for it, like

1526
01:03:06,719 --> 01:03:08,360
he puts so much effort in these videos. So it's

1527
01:03:08,400 --> 01:03:10,719
just it's just fun, like it's it's an episode of

1528
01:03:10,719 --> 01:03:12,920
a TV show, just like a Sack or I direct

1529
01:03:12,960 --> 01:03:16,000
is just him doing some crazy stuff. But yeah, since

1530
01:03:16,039 --> 01:03:17,960
you played the original game back in the day, seeing

1531
01:03:18,000 --> 01:03:19,800
this some of the footage of this now because you

1532
01:03:19,840 --> 01:03:20,960
don't have a switch to this, so you're not gonna

1533
01:03:20,960 --> 01:03:23,039
be picking this game up or anything. But yeah, what

1534
01:03:23,079 --> 01:03:24,639
did you think about this? Were you like, damn, I

1535
01:03:24,639 --> 01:03:26,199
wish I had switch to because I could play or

1536
01:03:26,239 --> 01:03:27,960
be Kirby air Riders. Are you final to leave? That

1537
01:03:28,079 --> 01:03:31,880
is a nostalgic a GameCube memory. Yeah.

1538
01:03:31,280 --> 01:03:34,280
Speaker 2: I don't remember playing like too much of the main mode.

1539
01:03:35,000 --> 01:03:36,760
There was like I don't know what it was called,

1540
01:03:36,760 --> 01:03:39,039
but it was kind of not an open world, but

1541
01:03:39,239 --> 01:03:40,320
it was probably like just.

1542
01:03:41,000 --> 01:03:43,400
Speaker 1: Sorry city trial. Is that what you're thinking of? I

1543
01:03:43,440 --> 01:03:45,719
think it might be, but there's like not really like

1544
01:03:45,760 --> 01:03:46,679
a time limit for it.

1545
01:03:46,719 --> 01:03:49,239
Speaker 2: Like you just go exploring like around like this giant

1546
01:03:49,239 --> 01:03:52,119
open area, and that's just what I kind of remember doing.

1547
01:03:52,159 --> 01:03:54,119
Speaker 1: Like maybe in that area you.

1548
01:03:54,000 --> 01:03:57,079
Speaker 2: Like do things like you're supposed to collect, be collecting stuff.

1549
01:03:57,079 --> 01:03:57,679
Speaker 1: I don't remember this.

1550
01:03:57,800 --> 01:03:59,800
Speaker 2: That was just the version of the game that I

1551
01:03:59,840 --> 01:04:01,639
was with friends back back in the day.

1552
01:04:02,719 --> 01:04:03,679
Speaker 1: Didn't think too much of it.

1553
01:04:03,719 --> 01:04:05,039
Speaker 2: Like I never thought I was like, oh, this is

1554
01:04:05,079 --> 01:04:08,199
gonna be my Mario Kart or to that equivalent or

1555
01:04:08,239 --> 01:04:08,960
something like that.

1556
01:04:09,480 --> 01:04:12,320
Speaker 1: Watching this one. Didn't have a lot of hype for it.

1557
01:04:12,480 --> 01:04:15,280
Speaker 2: Shay, you know, told me to drop the quote because

1558
01:04:15,280 --> 01:04:17,599
I had to I had to remind her that Animal

1559
01:04:17,599 --> 01:04:20,119
Crossing two has not actually been you know, announced, and

1560
01:04:20,960 --> 01:04:23,719
that's not a thing yet, and she said, boycotting it,

1561
01:04:23,760 --> 01:04:26,239
not getting a switch to until Animal Crossing, that's gonna

1562
01:04:26,239 --> 01:04:27,079
be her ploy to.

1563
01:04:27,280 --> 01:04:30,320
Speaker 1: Get another animal cross your announcement. So there you go.

1564
01:04:30,440 --> 01:04:32,199
Speaker 2: Maybe that's the murmur that she heard through the grave.

1565
01:04:32,360 --> 01:04:34,840
Ne She does have her It's like there's many things

1566
01:04:35,199 --> 01:04:37,159
she'll like tell me. I'm like, bro, that was announced

1567
01:04:37,199 --> 01:04:39,280
like months ago, Like how do you just finished out now?

1568
01:04:39,360 --> 01:04:41,440
And then she'll tell me something and I'm like what

1569
01:04:41,599 --> 01:04:43,039
and then I look it into it and she's like right,

1570
01:04:43,079 --> 01:04:45,119
and I'm like I can't believe that slip through the cracks.

1571
01:04:45,559 --> 01:04:47,280
Speaker 1: There's just certain especial when it comes to.

1572
01:04:47,280 --> 01:04:49,400
Speaker 2: Like the animal like her games that she's really into.

1573
01:04:49,880 --> 01:04:51,519
She's got to figure on the pulse. But you know,

1574
01:04:51,599 --> 01:04:53,480
she didn't ever finger out the pulse on the Cultural

1575
01:04:53,519 --> 01:04:56,039
Lamb announcement that was that was a big surprise, which

1576
01:04:56,079 --> 01:04:59,440
was fun to because we watched the O n L together,

1577
01:04:59,519 --> 01:05:04,079
so that was fun experience. But getting back to Kirby, Yeah,

1578
01:05:04,880 --> 01:05:07,639
like it's hard to get super hype when I'm like, Okay,

1579
01:05:07,679 --> 01:05:10,199
I'm not getting this no matter what. But as it

1580
01:05:10,280 --> 01:05:12,599
was going on, I'm like, man, this actually looked really fun.

1581
01:05:12,840 --> 01:05:14,079
Speaker 1: Just like I'm not.

1582
01:05:14,000 --> 01:05:15,440
Speaker 2: Gonna go on my way to pick up switch To

1583
01:05:15,599 --> 01:05:17,599
because of this game, but this this looks like a

1584
01:05:17,599 --> 01:05:20,519
good time and well made too, Like just the animations

1585
01:05:20,559 --> 01:05:23,199
and everything that was shown, it looked really cool, Like

1586
01:05:23,320 --> 01:05:27,320
just seeing the different stars I guess. I guess they're

1587
01:05:27,320 --> 01:05:32,320
called the different carts. I was equivalentine very specific about that.

1588
01:05:32,760 --> 01:05:37,320
I skipped through that part. I'm sorry he scared me

1589
01:05:37,320 --> 01:05:41,519
away with the buttons section, but no, it looks really cool.

1590
01:05:43,599 --> 01:05:46,119
I don't know though, like even when I get a

1591
01:05:46,119 --> 01:05:48,599
switch To, Like, I don't think this would be the

1592
01:05:48,639 --> 01:05:50,800
main thing that I would want to be drawn to.

1593
01:05:52,119 --> 01:05:54,840
I feel like it's only matter I know. I don't

1594
01:05:54,840 --> 01:05:56,480
know if this is accurate, but there's something in me

1595
01:05:56,519 --> 01:05:59,000
that's like, around that time we're getting the switch, I'm

1596
01:05:59,000 --> 01:06:01,760
sure there'll be some sort of fire emblem thing also

1597
01:06:02,440 --> 01:06:06,679
that'll that'll be probably getting hype for so priorities will

1598
01:06:06,719 --> 01:06:08,719
probably be taken in a different direction when it comes

1599
01:06:08,760 --> 01:06:10,480
to acquisition of this one.

1600
01:06:11,039 --> 01:06:13,800
Speaker 1: Yeah, I think it's cool that like this, you know,

1601
01:06:13,880 --> 01:06:16,480
the big launch title with the Switch Too was Mario Kart,

1602
01:06:16,639 --> 01:06:18,400
and then just a few short months later, we're getting

1603
01:06:18,440 --> 01:06:20,840
Kirby Air Riders, which is more than a racing game,

1604
01:06:20,880 --> 01:06:22,880
but it is still a racing game at its heart.

1605
01:06:23,119 --> 01:06:25,119
So it's cool that, like, I don't know, it's an

1606
01:06:25,199 --> 01:06:27,800
interesting strategy to have like two of your big budget

1607
01:06:27,800 --> 01:06:29,639
titles be kind of racing games early on in the

1608
01:06:29,880 --> 01:06:31,679
in the consoles life cycle. So I'm curious to see

1609
01:06:31,679 --> 01:06:35,079
how this does. The direct is doing fucking numbers, like

1610
01:06:35,159 --> 01:06:37,039
more than like an average direct, and stuff like it's

1611
01:06:37,039 --> 01:06:40,559
it's it's getting big views, which is interesting to see

1612
01:06:40,599 --> 01:06:42,239
for like what seems like a bit of a smaller

1613
01:06:42,280 --> 01:06:43,920
game that I don't think would like pop too much

1614
01:06:43,920 --> 01:06:46,679
if it was just at a regular direct, you know,

1615
01:06:46,800 --> 01:06:49,239
like the initial announcement did, but like in subsequent directs,

1616
01:06:49,239 --> 01:06:50,880
but to get its own direct, and it's like doing

1617
01:06:50,920 --> 01:06:53,239
really well. And that just kind of goes back to

1618
01:06:53,280 --> 01:06:55,480
SAKRAI and how good he is at this and you know,

1619
01:06:55,800 --> 01:06:58,039
mouth word of mouth that like it's a fun time

1620
01:06:58,079 --> 01:06:59,840
to watch all this sort of stuff. So yeah, obviously

1621
01:06:59,840 --> 01:07:01,639
a stuff in here is like showing off new characters

1622
01:07:01,639 --> 01:07:03,320
because I think the original game, as you said, like

1623
01:07:03,599 --> 01:07:05,360
most of your playing as Kirby. You can also maybe

1624
01:07:05,360 --> 01:07:07,360
do DDD maybe Meta Night or something. But this game

1625
01:07:07,400 --> 01:07:11,079
has like sixteen playable characters or something. There's a bunch

1626
01:07:11,119 --> 01:07:13,599
of new machines that you can use, and obviously some

1627
01:07:13,639 --> 01:07:16,159
of them are better at drifting, some of them are stronger,

1628
01:07:16,239 --> 01:07:18,039
some of them are better at flying. The one that

1629
01:07:18,079 --> 01:07:20,559
I thought was like extremely weird but very very cool

1630
01:07:21,079 --> 01:07:23,679
is it's like, uh, it only goes in directly straight

1631
01:07:23,719 --> 01:07:26,360
lines and then when you stop and like you can

1632
01:07:26,440 --> 01:07:28,719
kind of like tilt it like on like it this

1633
01:07:28,760 --> 01:07:30,719
movie completely you choose what strike you want to go,

1634
01:07:30,800 --> 01:07:32,719
so it's almost like Pika choose up be and smash

1635
01:07:32,840 --> 01:07:35,639
or something like just very specific straight lines like that

1636
01:07:35,800 --> 01:07:38,000
is such a fucking fun idea. I would love to

1637
01:07:38,039 --> 01:07:39,800
have a cart like that in Mario Kart, like just

1638
01:07:39,840 --> 01:07:41,639
this weird weirdo car you don't have to use. It's

1639
01:07:41,639 --> 01:07:44,000
probably not meta, but it's just like a fun, weirdo

1640
01:07:44,039 --> 01:07:45,679
thing to do. And that feels like kind of the

1641
01:07:45,719 --> 01:07:48,960
perfect space for Kirby as a character. But also air Riders,

1642
01:07:48,960 --> 01:07:51,280
and there's so many funny things in here where Sacari

1643
01:07:51,440 --> 01:07:53,800
is like, yeah, you know, Kirby is canonically the only

1644
01:07:53,800 --> 01:07:56,039
one that can like you know, swallow people and copy

1645
01:07:56,079 --> 01:07:58,960
their abilities. Uh, but you know, we just kind of

1646
01:07:58,960 --> 01:08:00,599
said everyone can do it in this because it's like

1647
01:08:00,599 --> 01:08:02,400
a more balanced experience. So it just kind of like

1648
01:08:02,440 --> 01:08:04,960
throws this cannon out the window for what makes like

1649
01:08:04,960 --> 01:08:07,000
a better gameplay experience. So you know, a lot of

1650
01:08:07,000 --> 01:08:09,880
fun zingers along the way. And yeah, the thing that

1651
01:08:10,519 --> 01:08:14,639
was the most exciting for me in here was the

1652
01:08:14,679 --> 01:08:16,920
city trial part of it. And he said, there's other

1653
01:08:17,000 --> 01:08:18,840
modes maybe to come, So we'll see what other stuff

1654
01:08:18,880 --> 01:08:20,239
is in there, if it's that free room thing you

1655
01:08:20,279 --> 01:08:22,840
were talking about. But city trial, for anyone who missed

1656
01:08:22,840 --> 01:08:25,239
the direct is, yeah, there's this huge city, but then

1657
01:08:25,279 --> 01:08:27,119
there's other areas. You know, there's kind of like the

1658
01:08:27,159 --> 01:08:29,720
main city center, there's the beachy area, there's the underground

1659
01:08:29,800 --> 01:08:33,760
mall area, there's like a volcano. So it's like this

1660
01:08:33,840 --> 01:08:37,760
pretty pretty big, sizable map and you are dropped in

1661
01:08:37,760 --> 01:08:39,439
there for I forget the amount of time, five minutes,

1662
01:08:39,479 --> 01:08:41,319
ten minutes something like that. You and a bunch of

1663
01:08:41,399 --> 01:08:43,960
other players are dropped in this map and you're going around.

1664
01:08:44,039 --> 01:08:46,880
You're you know, grabbing new carts, you're grabbing power ups,

1665
01:08:46,920 --> 01:08:48,680
things that give you like more attack power, things that

1666
01:08:48,760 --> 01:08:52,279
give you more flight ability, more weight, more health, more speed,

1667
01:08:52,479 --> 01:08:54,039
all these kind of things. So you're just cruising around,

1668
01:08:54,039 --> 01:08:56,319
there's events that will pop up. Oh there's a meteor shower.

1669
01:08:56,399 --> 01:08:58,239
Get out of this area. Oh race over this place,

1670
01:08:58,239 --> 01:09:00,279
and you do a battle with everyone. Whoever wins gets

1671
01:09:00,279 --> 01:09:02,720
a bunch of power ups. All this fun stuff happens,

1672
01:09:02,920 --> 01:09:05,760
and then you go into a randomized or semi randomized

1673
01:09:05,760 --> 01:09:08,560
set of mission that it gives you. And you know,

1674
01:09:08,600 --> 01:09:11,000
based on what everyone's gathered for power ups, they may

1675
01:09:11,039 --> 01:09:12,520
want like a speed one or maybe they want a

1676
01:09:12,560 --> 01:09:14,439
battle one, and then everyone goes in and does this

1677
01:09:14,479 --> 01:09:17,319
big mission. Whoever wins that final mission like wins the

1678
01:09:17,319 --> 01:09:20,199
City Trial. And what shocked me about this because this

1679
01:09:20,239 --> 01:09:21,680
is like pretty much the same, I believe, is how

1680
01:09:21,720 --> 01:09:24,079
Sidi Trial worked on the original Kirby Air Writer. This

1681
01:09:24,199 --> 01:09:26,680
just has more characters, more power ups, more you know,

1682
01:09:26,720 --> 01:09:29,000
bigger map, all that kind of fun stuff. Is like,

1683
01:09:29,039 --> 01:09:31,960
this is exactly a mode that they had in Smash

1684
01:09:32,000 --> 01:09:34,399
for three DS. It was called Smash Run and it

1685
01:09:34,520 --> 01:09:36,760
was my favorite mode in Smash three DS, and I

1686
01:09:36,800 --> 01:09:38,680
was so sad that it wasn't in the WU version

1687
01:09:38,800 --> 01:09:40,560
of the game, but it also kind of made sense

1688
01:09:40,600 --> 01:09:42,279
because you couldn't I guess you can kind of do

1689
01:09:42,319 --> 01:09:43,920
it split screen, but it made sense for like three

1690
01:09:44,000 --> 01:09:46,600
DS for it to be you know, everyone's individual experience.

1691
01:09:46,920 --> 01:09:50,239
I love Smash Run so much, and I was, you know,

1692
01:09:50,359 --> 01:09:52,600
hoping it was something that I'd get pulled over to Ultimate,

1693
01:09:53,000 --> 01:09:54,800
but I didn't realize that he just like straight up

1694
01:09:54,800 --> 01:09:57,239
copied his own homework there, and like Smash Run was

1695
01:09:57,319 --> 01:09:59,359
just straight up a copy from Kirby air Writer. And

1696
01:09:59,399 --> 01:10:01,600
so to see that mode done again in here is

1697
01:10:01,640 --> 01:10:04,600
really exciting for me because that was super replayable, super fun,

1698
01:10:04,640 --> 01:10:07,039
super zany had like a weird, big, crazy map just

1699
01:10:07,039 --> 01:10:09,880
like this did. But then also the biggest issue I

1700
01:10:09,880 --> 01:10:12,199
always had with the Smash Run is that there was

1701
01:10:12,199 --> 01:10:14,039
like you didn't really a customization. It was like the

1702
01:10:14,039 --> 01:10:16,720
mode was what it was. You couldn't like, oh longer time,

1703
01:10:16,880 --> 01:10:18,960
more mini games, but like it would always come down

1704
01:10:18,960 --> 01:10:21,079
to this one mini game at the end, and like

1705
01:10:21,159 --> 01:10:23,319
sometimes it would just be like a race and if so,

1706
01:10:23,359 --> 01:10:25,720
if you just had the highest speeds, that you would

1707
01:10:25,720 --> 01:10:27,880
just like win that by default, and there's kind of

1708
01:10:27,880 --> 01:10:30,960
no competition there, and this is kind of the same

1709
01:10:31,079 --> 01:10:32,840
thing what it seems like, but there's like a little

1710
01:10:32,840 --> 01:10:35,359
bit of a choosing process. So I just I hope

1711
01:10:35,359 --> 01:10:37,199
there's some customization because I think it would be much

1712
01:10:37,239 --> 01:10:39,199
better if there was like a best of three mini games,

1713
01:10:39,199 --> 01:10:40,640
because all the mini games are pretty short that you

1714
01:10:40,720 --> 01:10:42,479
do at the end to determine the winner, and so

1715
01:10:42,600 --> 01:10:44,720
I hope that there's some customization to be done here.

1716
01:10:44,880 --> 01:10:46,359
But it's really cool to see this done in here

1717
01:10:46,399 --> 01:10:48,279
because as a Smash fan, I didn't realize that that

1718
01:10:48,399 --> 01:10:50,720
was a mode copied from another game, so that was

1719
01:10:50,800 --> 01:10:52,800
kind of a fun reveal for me. So that was

1720
01:10:52,840 --> 01:10:55,840
definitely a highlight of it here. And yeah, I think

1721
01:10:57,039 --> 01:10:58,479
I want to say I'm on the fence, but I

1722
01:10:58,520 --> 01:11:00,720
it's just I'm not spending This is like a ninety

1723
01:11:00,760 --> 01:11:03,359
dollars game, you know, one hundred and something with taxes

1724
01:11:03,760 --> 01:11:06,359
Canadian and by the time I can pick it up,

1725
01:11:06,359 --> 01:11:08,520
and like, it's just a bit much for what this

1726
01:11:08,600 --> 01:11:10,479
game is in my opinion. Now, maybe there'll be some

1727
01:11:10,560 --> 01:11:13,520
other things that are revealed that will really just sell

1728
01:11:13,560 --> 01:11:15,520
me on it in the final hour. I definitely want

1729
01:11:15,520 --> 01:11:17,239
to play this eventually, but as we are well known,

1730
01:11:17,319 --> 01:11:19,880
Nintendo doesn't really like discount their games very often or

1731
01:11:20,000 --> 01:11:23,479
very very much, so someday I really want to play

1732
01:11:23,479 --> 01:11:25,920
this game, but it's just ninety bucks. It's gonna be

1733
01:11:25,920 --> 01:11:27,479
a no from me. Dog, I think as like a

1734
01:11:27,560 --> 01:11:29,840
day one purchase. But I also I do really want

1735
01:11:29,840 --> 01:11:31,800
to support Szacarin his games because he's just cool. The

1736
01:11:31,800 --> 01:11:34,399
game developer makes weird stuff and is very creative and

1737
01:11:34,479 --> 01:11:37,119
just goes for it. So yeah, I am. I am

1738
01:11:37,199 --> 01:11:39,600
very intrigued by this game, but I think it will

1739
01:11:39,640 --> 01:11:41,399
sit on the shelf a little bit and hopefully someone

1740
01:11:41,399 --> 01:11:43,520
else picks it up, but I can play it that way. Yeah,

1741
01:11:44,399 --> 01:11:46,560
or maybe it's cheaper than I think, but I because

1742
01:11:46,600 --> 01:11:48,319
I don't think the store page the store pitches up,

1743
01:11:48,319 --> 01:11:49,600
but I don't know if the price is on there yet.

1744
01:11:49,640 --> 01:11:52,800
But I think it could be a better not budget title,

1745
01:11:52,840 --> 01:11:55,079
but like, you know, a little bit cheaper knockuna ten

1746
01:11:55,159 --> 01:11:57,439
twenty dollars off, like with the usual asking prices for

1747
01:11:57,479 --> 01:12:01,319
a Switch game. So yeah, that was very rambly there.

1748
01:12:01,680 --> 01:12:03,159
You know, we're not gonna go through every little last

1749
01:12:03,199 --> 01:12:05,159
thing in detail about this direct, but I think this

1750
01:12:05,199 --> 01:12:08,439
game looks really great, looks super fun, and yeah, I'm

1751
01:12:08,439 --> 01:12:11,359
looking forward to playing it. Someday, but just a busy

1752
01:12:11,399 --> 01:12:13,800
expensive fall gaming season, so I think it's one. Yeah,

1753
01:12:13,960 --> 01:12:14,960
not gonna be picking up for me.

1754
01:12:15,399 --> 01:12:17,479
Speaker 2: We got Kirby Air Ride, the first one we can

1755
01:12:17,479 --> 01:12:18,920
get to.

1756
01:12:18,880 --> 01:12:22,279
Speaker 1: Play the characters. I think it was just multi colored

1757
01:12:22,319 --> 01:12:25,319
Kirby's in that one class. I thought he said something

1758
01:12:25,319 --> 01:12:26,840
about D d D. But maybe that was like maybe

1759
01:12:26,840 --> 01:12:28,560
he was just a boss or someone you could actually

1760
01:12:28,680 --> 01:12:30,039
think that's what he said. I think you could like

1761
01:12:30,159 --> 01:12:32,119
race against D d D, but you couldn't play as

1762
01:12:32,159 --> 01:12:34,119
him or something like that. But all the characters in

1763
01:12:34,119 --> 01:12:36,479
the stuff like a Ultimate Attack, they all like, you know,

1764
01:12:36,560 --> 01:12:40,039
different things and all that sort of fun stuff. So well, yeah,

1765
01:12:40,199 --> 01:12:41,920
it'll be it'll be fun to see this game when

1766
01:12:41,960 --> 01:12:42,680
it comes out.

1767
01:12:43,279 --> 01:12:46,079
Speaker 2: I remember Smash Run actually too. You you brought up

1768
01:12:46,079 --> 01:12:47,880
that memory. I totally forgot about because I did have

1769
01:12:47,920 --> 01:12:49,640
that three DS one and I think that was the

1770
01:12:49,680 --> 01:12:53,119
mode I played the most because like I was playing. Yeah, no,

1771
01:12:53,359 --> 01:12:56,640
it was a good time, and yeah, it seemed very

1772
01:12:56,680 --> 01:13:00,359
different though than like other Smash just like gameplay like

1773
01:13:00,560 --> 01:13:03,239
at the time, I just remember the map being maybe

1774
01:13:03,239 --> 01:13:04,800
it was just the characters I played. Dude just looks

1775
01:13:04,800 --> 01:13:06,239
so small and like you said, when you get like

1776
01:13:06,239 --> 01:13:08,920
the Bonus Jumps and you're just jumping like crazier the

1777
01:13:08,920 --> 01:13:12,119
speed aspect to it, but in a racing style that

1778
01:13:12,319 --> 01:13:14,119
is fun in.

1779
01:13:14,039 --> 01:13:16,439
Speaker 1: Like competitive sense. It's hard to balance that because it's

1780
01:13:16,479 --> 01:13:17,600
just you never know what's.

1781
01:13:17,399 --> 01:13:20,920
Speaker 2: Gonna happen, but it's just chaos and and fun times.

1782
01:13:20,920 --> 01:13:26,479
Speaker 1: I'm sure, yeah, for sure. Okay, let's take another ad break. However,

1783
01:13:26,520 --> 01:13:28,840
if you are on our Patreon, you can get ad

1784
01:13:28,920 --> 01:13:32,079
free and sometimes early versions of this podcast, and you

1785
01:13:32,119 --> 01:13:33,600
could skip the very ad that's coming up. And I

1786
01:13:33,640 --> 01:13:36,359
want to thank our patret producers, Aaron Bryden, April of Darkness,

1787
01:13:36,439 --> 01:13:39,880
Jack Grant, Sam Super Bad, Mic TGGLM Six's nine, Jeremy Renner,

1788
01:13:39,960 --> 01:13:42,880
Charlie Rendell, Cocktail Clay and John with No h We

1789
01:13:42,880 --> 01:13:45,000
had a good time with many of these people over

1790
01:13:45,000 --> 01:13:47,880
the weekend as we watched War of the Worlds for

1791
01:13:48,000 --> 01:13:50,840
After nine Watch Along. That was super fun. Tons of

1792
01:13:50,840 --> 01:13:53,600
shows going on right now, Dexter, Alien Earth is happening,

1793
01:13:54,920 --> 01:13:56,920
so much news this summer. Me and Travis were talking

1794
01:13:56,920 --> 01:13:59,720
about that last newscast. They're just like such an endless barrage.

1795
01:13:59,760 --> 01:14:01,199
So check out some of those newscasts a lot of

1796
01:14:01,199 --> 01:14:03,359
fun stuff happening, and as I mentioned, stay tuned to

1797
01:14:03,359 --> 01:14:05,079
the feeds on side Quest because you're getting a second

1798
01:14:05,079 --> 01:14:07,159
episode this week, which is gonna be very fun. As

1799
01:14:07,159 --> 01:14:09,760
we've alluded to here, it's a fun trivia episode. Hasn't

1800
01:14:09,800 --> 01:14:11,319
been recorded yet, so maybe it's not fun, but I'm

1801
01:14:11,319 --> 01:14:13,479
hoping it'll be fun. I'm looking forward to it. It'll

1802
01:14:13,720 --> 01:14:16,159
be a good time. But yeah, but we take another

1803
01:14:16,199 --> 01:14:18,479
ad break, we'll be right back to talk about Games Calm.

1804
01:14:18,520 --> 01:14:25,800
Opening Night Live. Okay, we are back. Opening Night Live

1805
01:14:26,000 --> 01:14:30,279
happened last week and it was quite long. How long

1806
01:14:30,319 --> 01:14:32,399
is the showcase here on YouTube? It is two and

1807
01:14:32,439 --> 01:14:37,319
a half hours long, So it's it's juicy as per usual.

1808
01:14:37,359 --> 01:14:39,199
We're gonna really trim this down to the things that

1809
01:14:39,239 --> 01:14:41,960
we are interested in. I think this one was overall

1810
01:14:42,039 --> 01:14:45,119
as a showcase, was kind of rough for me. Like

1811
01:14:45,159 --> 01:14:48,600
there's a few diamonds in the rough to be found here,

1812
01:14:48,640 --> 01:14:51,439
no doubt, But to me, maybe I'm just becoming more

1813
01:14:51,439 --> 01:14:53,600
and more jaded. Maybe it's just a Games Calm issue.

1814
01:14:53,640 --> 01:14:55,600
I'm not sure what it is, but I just feel

1815
01:14:55,640 --> 01:14:58,520
like with these Kiley showcases, as they gain more and

1816
01:14:58,600 --> 01:15:02,479
more steam as to get bigger and as like presumably

1817
01:15:02,560 --> 01:15:05,279
like the marketing dollars to like get a trailer in

1818
01:15:05,319 --> 01:15:08,319
this like goes up and up, like just so much

1819
01:15:08,359 --> 01:15:10,760
of this just felt like kind of the same thing

1820
01:15:10,920 --> 01:15:13,159
over and over again, and it just felt like these

1821
01:15:13,199 --> 01:15:15,960
games from you know, publishers that have endless amount of money,

1822
01:15:15,960 --> 01:15:18,960
and I'm just seeing so many of the same things.

1823
01:15:19,000 --> 01:15:21,760
Everything looks like a soul's like or everything's like a

1824
01:15:21,760 --> 01:15:24,399
anime gotcha game and it's like a free to play thing,

1825
01:15:24,600 --> 01:15:26,920
like it really just it's it's really hard for me

1826
01:15:26,960 --> 01:15:29,000
to differentiate a lot of the things here, and so

1827
01:15:29,119 --> 01:15:31,720
I was feeling especially jaded by this, and there were

1828
01:15:31,760 --> 01:15:34,640
a couple announcements, but even the trailer I was maybe

1829
01:15:34,640 --> 01:15:36,800
most looking forward to is kind of also disappointing for me.

1830
01:15:36,920 --> 01:15:39,479
So overall, I think this was kind of just a

1831
01:15:39,479 --> 01:15:42,520
week showcase for me. There obviously is a lot going

1832
01:15:42,560 --> 01:15:44,199
on here, so there is some good stuff in here,

1833
01:15:44,239 --> 01:15:46,560
and I guess also my two and a half hour

1834
01:15:46,640 --> 01:15:48,319
count includes the pre show, but I actually think the

1835
01:15:48,359 --> 01:15:49,840
pre show it's some really good stuff in it, So

1836
01:15:50,159 --> 01:15:51,960
I have a couple of shout outs from that as well,

1837
01:15:52,239 --> 01:15:55,479
And actually the Kyle Bossman's the guy who was doing

1838
01:15:55,520 --> 01:15:57,479
that pre show stuff, and I thought he had some

1839
01:15:57,520 --> 01:15:59,960
good singers in there. You know, he's and he does

1840
01:16:00,079 --> 01:16:02,319
a lot of the producing stuff with Game Awards and

1841
01:16:02,319 --> 01:16:04,239
and Summer Game Fest and all that. He's kind of

1842
01:16:04,239 --> 01:16:06,000
part of the team now and I think he's, uh,

1843
01:16:06,039 --> 01:16:08,000
he's he's a funny voice to have in the mix there.

1844
01:16:08,039 --> 01:16:10,399
So yeah, overall, I was, you know, kind of underwhelmed

1845
01:16:10,399 --> 01:16:12,720
by this. But that's kind of when I had on

1846
01:16:12,840 --> 01:16:15,359
someone in the background, and then you know, once it

1847
01:16:15,439 --> 01:16:17,199
was all done and the time stamps are there, I

1848
01:16:17,199 --> 01:16:18,880
can kind of click through and like, Okay, this is

1849
01:16:18,880 --> 01:16:20,800
not my jam. I'm gonna skip past this. So I

1850
01:16:20,800 --> 01:16:22,319
don't know, maybe there's something here that I just skipped

1851
01:16:22,319 --> 01:16:23,800
over that actually would have liked, but there was just

1852
01:16:24,680 --> 01:16:27,560
it was too much in my mind, was turning to mush.

1853
01:16:27,560 --> 01:16:29,319
But you said you watched it with this this was shay,

1854
01:16:29,359 --> 01:16:32,720
which I don't just should normally watch showcases with you. No,

1855
01:16:32,760 --> 01:16:34,960
you don't even really watch the showcases that often, not

1856
01:16:35,039 --> 01:16:37,439
even really and like we watched it.

1857
01:16:37,479 --> 01:16:40,119
Speaker 2: I definitely skipped ahead on some of the like the

1858
01:16:40,119 --> 01:16:43,399
call of Duty section that was so long they had

1859
01:16:43,399 --> 01:16:45,159
me with the trailer and I'm like, Okay, what's this

1860
01:16:45,199 --> 01:16:45,840
game gonna be?

1861
01:16:45,920 --> 01:16:48,039
Speaker 1: And then it's just like call of Duty. I'm like, oh, okay,

1862
01:16:48,119 --> 01:16:50,079
this is where I skipped this second they tried, you know,

1863
01:16:50,199 --> 01:16:56,319
that's their new thing, weird thing. We're a lot of

1864
01:16:56,319 --> 01:16:59,560
these trail like even whether it was Keelee or Shocks,

1865
01:16:59,560 --> 01:17:01,640
which I kind of forgot. Shocks is working with Keeley now,

1866
01:17:01,680 --> 01:17:04,079
which is funny. She was like an og legal Legends

1867
01:17:04,119 --> 01:17:06,399
like cast her in like the early days, so it's

1868
01:17:06,479 --> 01:17:08,920
kind of it's to see her counter sharp player named

1869
01:17:08,920 --> 01:17:11,600
Shocks and when he first said whoa Shock's about to

1870
01:17:11,600 --> 01:17:14,319
walk up with? That collaboration was a different Shocks.

1871
01:17:14,359 --> 01:17:17,079
Speaker 2: But yeah, I think Shocks is like one of the

1872
01:17:17,680 --> 01:17:21,279
best of all time on like the showercast teams. I

1873
01:17:21,319 --> 01:17:23,560
don't know if she like shoutcasted specifically, but just as

1874
01:17:23,600 --> 01:17:25,239
a host, she she did, and she did great in

1875
01:17:25,279 --> 01:17:30,279
the show also. But yeah, I I I don't ever

1876
01:17:30,359 --> 01:17:32,680
have them on like on the TV. But I was

1877
01:17:32,720 --> 01:17:35,840
just starting them, uh Like I obviously knew I wanted

1878
01:17:35,880 --> 01:17:37,680
to at least get a good chunk of the ones

1879
01:17:37,680 --> 01:17:40,399
that you listed, but I was like, whatever, I'll just

1880
01:17:40,399 --> 01:17:42,039
throw them on and then she just happened to be

1881
01:17:42,640 --> 01:17:45,560
doing nothing, you know, scrolling on her phone or like whatever,

1882
01:17:45,560 --> 01:17:50,319
I'll watch it with you. And uh, there was many yeah,

1883
01:17:50,399 --> 01:17:53,239
yeah exactly like that's the Nintendo one. You know, you

1884
01:17:53,520 --> 01:17:56,800
gotta wait for the Nintendo's not going to be next week. Yeah,

1885
01:17:59,279 --> 01:18:02,079
But like I think there was enough in here for

1886
01:18:02,159 --> 01:18:04,279
us like have a fun time with it, like like.

1887
01:18:04,239 --> 01:18:07,600
Speaker 1: Whether it's it's like the show is just there's a

1888
01:18:07,640 --> 01:18:09,319
certain moment where they bring on someone on stage.

1889
01:18:09,319 --> 01:18:11,960
Speaker 2: It's just like, oh God, this guy is having a

1890
01:18:12,039 --> 01:18:14,119
rough time. Like you know, there's things that you can

1891
01:18:14,159 --> 01:18:17,239
have fun with it. Hopefully not always that the demise

1892
01:18:17,279 --> 01:18:22,439
of other people, but there was some other moments when like,

1893
01:18:22,439 --> 01:18:24,399
like I think it was like a commercial break, which

1894
01:18:24,439 --> 01:18:26,079
I was so pissed about because I'm like, what is

1895
01:18:26,119 --> 01:18:28,600
this game that they're showing? And then and then like

1896
01:18:28,600 --> 01:18:30,520
the line is like this isn't a game, this is

1897
01:18:30,600 --> 01:18:32,800
real life, and then it just like keeps showing different

1898
01:18:32,800 --> 01:18:35,159
clips from like something, and then it just cuts over.

1899
01:18:35,199 --> 01:18:37,760
Speaker 1: It's like games calm. I'm like, are you fucking kidding?

1900
01:18:40,039 --> 01:18:43,479
The dumbest thing is so it was so mad by

1901
01:18:43,520 --> 01:18:45,800
that I'm like there's literally like three minutes of my life.

1902
01:18:45,840 --> 01:18:47,880
I just I just lost. But then it goes back

1903
01:18:47,920 --> 01:18:50,119
to Ta Kili and he's like, is everybody having a

1904
01:18:50,119 --> 01:18:51,760
good time, and Shane and I are on the counter

1905
01:18:51,800 --> 01:18:54,000
for like hell yeah, Like it was.

1906
01:18:54,000 --> 01:18:56,319
Speaker 2: Just it was a good tile overalls, so we had

1907
01:18:56,359 --> 01:18:59,920
fun watching it. I think that there is a law

1908
01:19:00,159 --> 01:19:03,199
of sleepers in here that I did fast forward through.

1909
01:19:03,920 --> 01:19:05,760
I think I got all of them because it was

1910
01:19:05,840 --> 01:19:07,680
just like fast forward and then it would be like

1911
01:19:07,720 --> 01:19:10,279
whoever or the next trailer I would check in on.

1912
01:19:11,319 --> 01:19:15,239
But I think the sprinkling of like various projects. It

1913
01:19:15,279 --> 01:19:17,920
wasn't like a sleeper then a hit. I felt like

1914
01:19:17,960 --> 01:19:20,760
I had some good, interesting ones, and then like a

1915
01:19:20,800 --> 01:19:22,960
break and then there was like okay, some juice here.

1916
01:19:23,239 --> 01:19:24,840
At the end they kind of had like the bigger

1917
01:19:26,479 --> 01:19:28,159
some of the bigger titles, Like there was an evil

1918
01:19:28,199 --> 01:19:33,079
trailer I thought was phenomenal, which I think I just like, Okay,

1919
01:19:33,079 --> 01:19:34,840
Resident Evil game. I know it's gonna be amazing. Not

1920
01:19:34,840 --> 01:19:36,640
really gonna focus in on it because I was watching

1921
01:19:36,640 --> 01:19:38,439
the whole showcase here. I'm like, Okay, let's actually watch

1922
01:19:38,479 --> 01:19:39,920
this now. There's not a lot of gameplay showing for

1923
01:19:40,000 --> 01:19:42,920
that one. I'm getting ahead of myself here, but yeah, no,

1924
01:19:43,000 --> 01:19:45,319
I I did have a fun time with it two

1925
01:19:45,319 --> 01:19:48,079
and a half hours. I realistically probably watched under an

1926
01:19:48,119 --> 01:19:50,319
hour of like just that s greating.

1927
01:19:50,119 --> 01:19:53,239
Speaker 1: The mental health. I think that's a great idea. Yeah, yeah, so,

1928
01:19:54,079 --> 01:19:58,680
but I don't know, we need a fun time m Yeah, Okay,

1929
01:19:58,720 --> 01:20:02,439
we will go through this mostly in order, but it's

1930
01:20:02,479 --> 01:20:04,000
you know a little loud or at the same time,

1931
01:20:04,000 --> 01:20:05,760
and like I said, we paired this down to the

1932
01:20:05,800 --> 01:20:09,479
things that speak to us the most. First up, so

1933
01:20:09,479 --> 01:20:11,039
this is not in the pre show. This was kind

1934
01:20:11,039 --> 01:20:13,319
of some way middle of the choke sort of. But

1935
01:20:13,359 --> 01:20:16,279
then also like got the announcement later, but a Hollow

1936
01:20:16,319 --> 01:20:19,439
Night's Silk Song, after much anticipation for years and years

1937
01:20:19,479 --> 01:20:22,000
and years, finally has a release date of September fourth,

1938
01:20:22,039 --> 01:20:23,760
So it's coming out very very soon, in just like

1939
01:20:23,800 --> 01:20:26,039
a couple of weeks here. So yeah, Key League was

1940
01:20:26,119 --> 01:20:28,000
kind of showing off some new gameplay which you know,

1941
01:20:28,079 --> 01:20:30,439
looks like a gameplay we've seen, and then like a

1942
01:20:30,479 --> 01:20:33,720
couple days later, Team Cherry had like their own choke.

1943
01:20:33,840 --> 01:20:34,960
I don't even know if it was a showcase. I

1944
01:20:35,000 --> 01:20:36,760
actually didn't watch that, but I saw the release date

1945
01:20:37,479 --> 01:20:40,199
is there of September fourth, and yeah, already like a

1946
01:20:40,199 --> 01:20:42,199
bunch of indie games of announced that like moving their

1947
01:20:42,199 --> 01:20:43,840
release date back because they want to get out of

1948
01:20:44,039 --> 01:20:47,159
like of the indie world. Silksong has become like the

1949
01:20:47,199 --> 01:20:48,880
GTA six where it's like no one wants to be

1950
01:20:48,920 --> 01:20:51,439
caught up in like the gravity well of, like people

1951
01:20:51,479 --> 01:20:53,760
only care about that for a couple of weeks. So, yeah,

1952
01:20:53,760 --> 01:20:56,520
Silksong is finally coming out. I'm on the fence if

1953
01:20:56,520 --> 01:20:57,840
I'm gonna pick this one up. I'm gonna wait and

1954
01:20:57,880 --> 01:20:59,439
see what the price is. I played the first Hollow

1955
01:20:59,520 --> 01:21:01,359
Night and like, never beat it, but I got a

1956
01:21:01,439 --> 01:21:03,199
tallid enough time, but I don't know if it's one

1957
01:21:03,239 --> 01:21:04,760
I need to play day one. But it also feels

1958
01:21:04,760 --> 01:21:07,800
like such a huge game that I kind of want

1959
01:21:07,800 --> 01:21:09,359
to be there for the conversation a little bit, so

1960
01:21:10,039 --> 01:21:13,560
we will see. But yeah, any any thoughts on silk Song.

1961
01:21:13,640 --> 01:21:15,760
I forget if you played Hollow and I don't think

1962
01:21:15,800 --> 01:21:20,279
you did, right, No, I never did. Like a Metroidvania guy, often,

1963
01:21:20,319 --> 01:21:25,479
are you not really dead? Cells? Is that what it's called?

1964
01:21:25,479 --> 01:21:27,640
Speaker 2: I don't know if that's even that category of games,

1965
01:21:27,640 --> 01:21:30,960
but it's like a platformer with action in it more rogue.

1966
01:21:30,800 --> 01:21:32,720
Speaker 1: Like, but it's got it's got a little it's got

1967
01:21:32,720 --> 01:21:35,119
some of that in it for sure. Yeah, I don't know,

1968
01:21:35,159 --> 01:21:41,359
it looks fun but yeah no mhm, dnsh attack. How

1969
01:21:41,359 --> 01:21:43,720
would you take it? Take it? Take a swing? How

1970
01:21:43,720 --> 01:21:46,640
would you describe dench attack? I want to say like

1971
01:21:46,760 --> 01:21:49,239
hawk like for like a Tony Hawk genre, but it's

1972
01:21:49,239 --> 01:21:53,479
not really because you're just on rails your train specific

1973
01:21:54,159 --> 01:22:03,560
you're a train train like anime. Yeah, like sensory overload definitely.

1974
01:22:06,039 --> 01:22:08,800
Speaker 2: Yeah, I don't know, it's very unique. That is why

1975
01:22:08,920 --> 01:22:11,840
it stood out. Like obviously they're like the grind mechanics.

1976
01:22:11,840 --> 01:22:14,039
It's reminded me. And they're like some sliders that they're

1977
01:22:14,079 --> 01:22:15,840
doing some like little spins. It's like, okay, this is

1978
01:22:15,840 --> 01:22:18,359
reminding me of the more arcadie skater games I played

1979
01:22:18,399 --> 01:22:22,640
in my days past. And I think that's what like,

1980
01:22:23,880 --> 01:22:26,359
I don't know, I I don't even know what caught

1981
01:22:26,399 --> 01:22:28,479
my interest in this. I think it's just mixing of

1982
01:22:28,560 --> 01:22:31,560
all of that in one like like this, like the

1983
01:22:31,560 --> 01:22:34,640
main car because you can change your your trains, but

1984
01:22:34,680 --> 01:22:36,640
the first one was just like a yellow school bus

1985
01:22:36,680 --> 01:22:38,880
on rails like that, like there's the opening of it.

1986
01:22:38,880 --> 01:22:43,439
It's like doing these tricks, crazy anime like writing and

1987
01:22:43,479 --> 01:22:45,600
just vibrant colors on the screen. At one point, it

1988
01:22:45,640 --> 01:22:49,439
goes up on like this, uh this it's not a carousel.

1989
01:22:49,479 --> 01:22:52,880
What are they called, uh ferris wheel? Uh, and then

1990
01:22:52,880 --> 01:22:54,920
it just goes off the rail and you just start

1991
01:22:55,000 --> 01:22:56,760
rolling as this ferris wheel. I'm like, I have no

1992
01:22:56,800 --> 01:22:59,039
idea what's going on, but I guarantee you this is

1993
01:22:59,079 --> 01:23:01,840
fun to play. I can guarantee you this is probably

1994
01:23:01,840 --> 01:23:04,800
fun to play. Hopefully, you know, hopefully it's not a

1995
01:23:04,840 --> 01:23:07,560
big sleeper, but it just it just looks like a type.

1996
01:23:07,359 --> 01:23:10,600
Speaker 1: Of game that would be fun. Sonic Riders that's another

1997
01:23:10,600 --> 01:23:12,079
one that kind of came to mind. I remember there's

1998
01:23:12,159 --> 01:23:14,239
a lot of on rails content of that game, but

1999
01:23:14,800 --> 01:23:17,600
not necessarily just on the rail.

2000
01:23:17,680 --> 01:23:20,600
Speaker 2: So I yeah, I think the originality of it is

2001
01:23:20,600 --> 01:23:22,000
is definitely gonna help.

2002
01:23:22,680 --> 01:23:24,880
Speaker 1: Yeah. I mean it has like, as you mentioned, like

2003
01:23:24,880 --> 01:23:27,720
Tony Hawk almost has like a crazy taxi sort of

2004
01:23:27,800 --> 01:23:29,640
energy with it, like it's just insane like this, this

2005
01:23:29,680 --> 01:23:33,000
seems like it would be a really fun like arcade game,

2006
01:23:33,079 --> 01:23:36,560
like you literally like physical arcade game to play. But yeah,

2007
01:23:36,560 --> 01:23:39,720
it just looks zany and chaotic and super weird. So yeah,

2008
01:23:39,800 --> 01:23:43,439
Dench Attack, put that one on your U on your

2009
01:23:43,479 --> 01:23:46,239
watch list because it looks super weird. Then there's another

2010
01:23:46,319 --> 01:23:49,960
game in the pre show called Long Gone, which is

2011
01:23:50,000 --> 01:23:53,520
like a pixel art I guess Zombie Survived. It almost

2012
01:23:53,520 --> 01:23:56,159
looks like a pixelated Last of Us sort of energy

2013
01:23:56,159 --> 01:23:59,680
where you're going through kind of scavenging through houses, collecting items,

2014
01:24:00,000 --> 01:24:02,199
survival mechanics in that way, but then zombies will come

2015
01:24:02,199 --> 01:24:04,199
into tack every once in a while. The animations here

2016
01:24:04,199 --> 01:24:06,760
are really great. It's Pixar, but it's like very zoomed in,

2017
01:24:07,479 --> 01:24:09,159
so it has like a very like that kind of

2018
01:24:09,439 --> 01:24:12,000
almost goes against like the hyperrealism that you expect from

2019
01:24:12,000 --> 01:24:14,119
like a Last of Us type game. So I really

2020
01:24:14,159 --> 01:24:16,960
like that kind of mixture. There a vibe and tone,

2021
01:24:17,560 --> 01:24:19,640
and I think the game plays pretty cool. It seems

2022
01:24:19,680 --> 01:24:21,920
like it's quite narrative focus. I'm like very set PC

2023
01:24:22,039 --> 01:24:25,039
in that way. It seems like it's very zoned in focused,

2024
01:24:25,119 --> 01:24:27,720
zoomed and zoomed in as the word is looking for. Yeah,

2025
01:24:27,720 --> 01:24:29,920
it's kind of survival horror game. So I quite like

2026
01:24:29,960 --> 01:24:32,279
the vibe of Long Gone looking forward to that one

2027
01:24:34,399 --> 01:24:37,159
didn't do it for me fair enough. How about another

2028
01:24:37,199 --> 01:24:40,680
horror game called Routine. So this one is kind of

2029
01:24:40,680 --> 01:24:43,960
set in like a sewer almost, you're like it almost

2030
01:24:43,960 --> 01:24:45,840
it seems like you're almost like a simulator kind of

2031
01:24:45,840 --> 01:24:47,239
game for a moment where you're going down to this

2032
01:24:47,359 --> 01:24:49,520
sewer and you have to like collect samples or something

2033
01:24:49,560 --> 01:24:52,279
like take pictures of stuff. I love that the tool

2034
01:24:52,319 --> 01:24:54,840
you have almost feels like a very alien isolation type

2035
01:24:54,840 --> 01:24:56,800
of tool. And when you take the pictures of like

2036
01:24:56,920 --> 01:24:59,439
very low res and I can just already see the

2037
01:24:59,439 --> 01:25:01,279
horror l that's happened where you take a picture of

2038
01:25:01,279 --> 01:25:03,560
something and like a face pops up on the camera

2039
01:25:03,640 --> 01:25:05,760
that like wasn't there in person. And as they're going

2040
01:25:05,760 --> 01:25:08,079
through this weird like sewer area, like the water is

2041
01:25:08,079 --> 01:25:10,199
slowly picking up the waves or picking up sort of

2042
01:25:10,199 --> 01:25:12,399
the c style, and the game kind of cuts before

2043
01:25:12,439 --> 01:25:15,840
anything too crazy happens after that. But I thought this

2044
01:25:15,880 --> 01:25:18,159
game had like really great horror vibes, has like they

2045
01:25:18,239 --> 01:25:21,199
really solid visuals, you know, Like like I said, the

2046
01:25:21,199 --> 01:25:23,960
weapon is like kind of weird as well. So I'm

2047
01:25:24,239 --> 01:25:27,119
quite into Routine. I'm looking forward to that horror games

2048
01:25:27,119 --> 01:25:30,319
on my list now. Yeah, it looked really cool. I

2049
01:25:30,600 --> 01:25:33,199
think just the whole the way you move around like

2050
01:25:33,359 --> 01:25:38,600
very alien, alien isolation E. The lighting looked very alien

2051
01:25:38,680 --> 01:25:42,720
isolation E. I gotta stop saying that. It's hard to say. Yeah, yeah,

2052
01:25:42,720 --> 01:25:44,920
I know, it looked really cool. The first moment that

2053
01:25:44,920 --> 01:25:47,640
they see like an enemy, it's like that android thing.

2054
01:25:49,079 --> 01:25:51,640
The character like walks up and it's right there. And

2055
01:25:51,720 --> 01:25:53,920
my instinct in horror games is like never to just

2056
01:25:53,960 --> 01:25:55,960
go towards the target, like you just turn around and

2057
01:25:56,000 --> 01:25:58,359
running away, but he just like keeps moving forward as

2058
01:25:58,359 --> 01:26:00,279
he pulls out his gun, and I just love that

2059
01:26:00,319 --> 01:26:02,159
he gets like point blank shoes and and then the

2060
01:26:02,199 --> 01:26:05,680
android just like grabs it and fucks him up. Is like, yeah,

2061
01:26:05,680 --> 01:26:09,239
whoever's piloting that character? Man, Like terrible decisions there. But no,

2062
01:26:09,319 --> 01:26:12,479
it looked really cool for sure. Mm hm. And then

2063
01:26:12,640 --> 01:26:15,439
you were intrigued by Keeper, which is so this is

2064
01:26:15,439 --> 01:26:19,119
announced Yeah the Xbox Showcase. This is from Double Fine

2065
01:26:19,119 --> 01:26:21,319
so like they made Psycho Nauts and other games like

2066
01:26:21,359 --> 01:26:23,640
a Brutal Legend things like that. Yeah, they had the

2067
01:26:23,720 --> 01:26:25,920
kind of this weird, smaller sort of game. I think

2068
01:26:25,960 --> 01:26:27,840
from like a different like a director. I don't know

2069
01:26:27,880 --> 01:26:29,640
if he's directed a game before for that studio. It's

2070
01:26:29,640 --> 01:26:31,600
been with the studio forever, but it's kind of maybe

2071
01:26:31,720 --> 01:26:33,760
one of the more support type people, but kind of

2072
01:26:33,760 --> 01:26:36,359
taking on this new project. So, uh, yeah, this is

2073
01:26:36,399 --> 01:26:39,399
the the Lighthouse, weird platform lighthouse looking game. But yeah,

2074
01:26:39,560 --> 01:26:40,520
you thought this one looked cool?

2075
01:26:41,199 --> 01:26:43,439
Speaker 2: Yeah, I thought it looked really cool. Another thing that's

2076
01:26:43,479 --> 01:26:46,039
just like unique. You got a moving lighthouse that's paired

2077
01:26:46,039 --> 01:26:46,880
with this bird.

2078
01:26:47,239 --> 01:26:47,359
Speaker 1: Uh.

2079
01:26:47,600 --> 01:26:52,159
Speaker 2: And then like if somebody pitches me that game on paper,

2080
01:26:52,319 --> 01:26:54,079
like Kate, You're you're gonna be You're gonna have a

2081
01:26:54,159 --> 01:26:57,239
lighthouse that can move around on land. You're gonna keep

2082
01:26:57,439 --> 01:26:59,239
the shadows of bay with your with your light, and

2083
01:26:59,239 --> 01:27:01,840
then that like the bird is gonna have other mechanics.

2084
01:27:02,000 --> 01:27:04,520
Speaker 1: It's gonna be an emotional ry. You know, it's like

2085
01:27:04,840 --> 01:27:05,800
how does this make sense?

2086
01:27:05,800 --> 01:27:07,439
Speaker 2: But then you see it and you're like, man, that

2087
01:27:07,600 --> 01:27:10,760
looks really cool and unique and original, and I just

2088
01:27:11,000 --> 01:27:12,640
really like, yeah, idea of it. I don't think I'm

2089
01:27:12,640 --> 01:27:14,760
necessarily gonna like jump on a day one, We'll see,

2090
01:27:14,800 --> 01:27:16,960
like what it. I don't even remember what the release

2091
01:27:17,079 --> 01:27:20,520
date or what it's coming out on. I imagine consoles and everything.

2092
01:27:20,560 --> 01:27:21,960
I think a lot of the stuff on like there

2093
01:27:22,039 --> 01:27:26,159
was some Steam exclusive stuffs for sure, but a lot

2094
01:27:26,199 --> 01:27:28,199
of it was kind of on everything, which was nice

2095
01:27:28,199 --> 01:27:31,119
for the whole showcase as a whole. But no, I

2096
01:27:31,439 --> 01:27:33,960
thought it looked really cool and just like the game

2097
01:27:34,000 --> 01:27:38,000
design looked really cool, like visually, I think in that

2098
01:27:38,079 --> 01:27:40,840
opening showcase, the guy you're doing the interview at like,

2099
01:27:41,199 --> 01:27:42,800
I think he mentioned that the guy was like a

2100
01:27:42,840 --> 01:27:45,479
former visual director, so like you could just tell by

2101
01:27:45,520 --> 01:27:48,359
like the design of everything the art art director not

2102
01:27:48,439 --> 01:27:50,760
visual director. I don't know if it's the same, but no,

2103
01:27:50,880 --> 01:27:53,520
it looked really cool and h yeah, cool mechanics.

2104
01:27:54,840 --> 01:27:56,600
Speaker 1: Yeah right now. Yeah, that game is gonna be on

2105
01:27:56,640 --> 01:27:59,039
game Pass, so I'll definitely be checking that out. I

2106
01:27:59,079 --> 01:28:01,079
think it's out in October. We're mid October is when

2107
01:28:01,079 --> 01:28:04,800
that one's coming out. And then there was a game

2108
01:28:05,239 --> 01:28:13,840
called p VKK find a tenverte gung Con on Common

2109
01:28:14,000 --> 01:28:18,199
dont more or less? Do you want to take a

2110
01:28:18,239 --> 01:28:19,399
swing of that? Or is that good?

2111
01:28:20,039 --> 01:28:22,199
Speaker 2: No, that's why I wrote down the acronym I. I

2112
01:28:22,239 --> 01:28:24,359
didn't want to give it a shot. So kudos to you,

2113
01:28:24,399 --> 01:28:25,359
sir for trying.

2114
01:28:25,800 --> 01:28:27,880
Speaker 1: Which I'm glad because I you know, I give you

2115
01:28:28,039 --> 01:28:31,479
a uh, preliminary is the word. It's looking for a

2116
01:28:31,560 --> 01:28:33,800
list of the things I was interested in, and then

2117
01:28:33,800 --> 01:28:35,439
you checked a few more in here, and I feel

2118
01:28:35,439 --> 01:28:36,880
like I just totally skipped this one. I'm watching the

2119
01:28:36,880 --> 01:28:38,600
trailer right now, and this game looks fucking cool. How

2120
01:28:38,600 --> 01:28:43,039
would you describe this one? Yeah, so you're basically.

2121
01:28:42,600 --> 01:28:45,760
Speaker 2: Like an operator of a I think it's like World

2122
01:28:45,800 --> 01:28:50,920
War two era like artillery gun, like anti aircraft, it seems.

2123
01:28:51,560 --> 01:28:52,760
Speaker 1: But so it's so cool.

2124
01:28:52,880 --> 01:28:56,760
Speaker 2: Is like it's kind of like Papers Please, where like

2125
01:28:56,800 --> 01:28:59,119
you're just you're just limited to this one booth. It's

2126
01:28:59,159 --> 01:29:01,880
not pixelated like Papers Please was, but you're just in

2127
01:29:01,960 --> 01:29:05,199
this booth that is the whole game. To my knowledge,

2128
01:29:05,239 --> 01:29:07,199
it seems like, well, actually there's some shots where you're

2129
01:29:07,239 --> 01:29:08,479
kind of going to your bed, but that might even

2130
01:29:08,479 --> 01:29:10,239
be just like a cut scene like ending your day.

2131
01:29:10,520 --> 01:29:12,520
And it seems like you just go through days in

2132
01:29:12,560 --> 01:29:15,840
this war and you're just operating this machine and you

2133
01:29:15,840 --> 01:29:19,239
can kind of upgrade it. A little bit of Pacific

2134
01:29:19,279 --> 01:29:23,359
overdrive like feels on just the like the upgrading element,

2135
01:29:23,399 --> 01:29:24,960
like it seems like you can get different gadgets that

2136
01:29:25,000 --> 01:29:26,119
makes your job easier.

2137
01:29:26,640 --> 01:29:29,239
Speaker 1: Yeah, there was like an accuracy little calculator thing that

2138
01:29:29,279 --> 01:29:30,880
you can get to probably make it easier to hit

2139
01:29:30,920 --> 01:29:34,000
your shots. And like, although you're just in this booth,

2140
01:29:34,159 --> 01:29:36,720
I think the visuals look stellar because like you see

2141
01:29:36,960 --> 01:29:39,800
your like coastline that you're guarding, and like you see

2142
01:29:39,800 --> 01:29:41,880
your canon like load up and shoot, and there's just

2143
01:29:42,239 --> 01:29:44,800
I think this one was PC only, which kind of

2144
01:29:45,000 --> 01:29:47,800
you know limits my I'm gonna get it right away

2145
01:29:47,840 --> 01:29:50,760
because usually I'm not necessarily getting newer games on the

2146
01:29:50,760 --> 01:29:53,560
PC these days. This boys getting a little old. I gotta,

2147
01:29:53,600 --> 01:29:57,319
you know, go easy, but I don't know, it looked

2148
01:29:57,359 --> 01:29:59,840
really cool. It's also a type of game where I'm

2149
01:29:59,840 --> 01:30:02,520
like I could see that eventually on console. Also just

2150
01:30:02,520 --> 01:30:04,680
like it doesn't doesn't seem like the mechanics are too crazy,

2151
01:30:05,720 --> 01:30:07,560
but who knows it made. It's a lot more to

2152
01:30:07,600 --> 01:30:10,199
it than I initially think. But it's something else that

2153
01:30:10,239 --> 01:30:12,720
I loved and was reminded me of Papers Please. Is

2154
01:30:12,800 --> 01:30:18,319
like the patrioticness of what it is, like like you

2155
01:30:18,359 --> 01:30:21,000
are for your country in this and like there's like

2156
01:30:21,039 --> 01:30:22,439
a scene where you're getting like a little tea and

2157
01:30:22,439 --> 01:30:24,720
crumpets and they just say, like you know, you never

2158
01:30:24,720 --> 01:30:26,079
work a day in your life if you love what

2159
01:30:26,119 --> 01:30:26,520
you do.

2160
01:30:26,520 --> 01:30:28,119
Speaker 2: Like there's just something like that on like the radio

2161
01:30:28,159 --> 01:30:30,640
and just like that type of what's the word I'm

2162
01:30:30,680 --> 01:30:34,239
looking for, like propaganda ness of it, like pro pro war,

2163
01:30:34,439 --> 01:30:36,840
just pro the country, Like just the vibe of it

2164
01:30:36,920 --> 01:30:40,039
is that. And obviously papers Please is a very extreme

2165
01:30:40,239 --> 01:30:42,680
version of that where you're in like a just a

2166
01:30:42,720 --> 01:30:46,079
communist countries. But yeah, I know it's it looked really cool,

2167
01:30:46,359 --> 01:30:48,640
and when he said the name, I'm like, I have

2168
01:30:48,680 --> 01:30:50,880
no idea what this is gonna be, and it fits

2169
01:30:51,000 --> 01:30:51,760
pv p K.

2170
01:30:53,439 --> 01:30:55,199
Speaker 1: Yeah, I mean I think that'll help it stand out

2171
01:30:55,239 --> 01:30:56,640
a little bit. It's like, oh yeah, that game went

2172
01:30:56,720 --> 01:30:59,319
like the freaky long title that has yeah characters in it,

2173
01:30:59,399 --> 01:31:01,199
but then like that as the acronym, that's like easy

2174
01:31:01,239 --> 01:31:03,640
to remember, so hopefully that's like a good marketing beat

2175
01:31:03,680 --> 01:31:05,520
for them. I think that's a it's a really cool idea,

2176
01:31:05,600 --> 01:31:08,479
so definitely wishless that one on Steam. Then there was

2177
01:31:08,520 --> 01:31:12,279
an announcement of a Secorro anime, which this is interesting

2178
01:31:12,279 --> 01:31:14,119
but I also made a lot of sense for me,

2179
01:31:14,439 --> 01:31:17,000
Like you know, obviously from software games and these ip

2180
01:31:17,119 --> 01:31:19,640
ar so big now Secro is like the Game Game

2181
01:31:19,680 --> 01:31:21,000
of the Year winner at the Game of Boards in

2182
01:31:21,079 --> 01:31:24,079
twenty nineteen. So obviously it's it's a big deal in

2183
01:31:24,079 --> 01:31:26,880
that way, but it also kind of made me realize

2184
01:31:26,880 --> 01:31:29,640
like two connections that I had never made before. One

2185
01:31:29,760 --> 01:31:31,840
being that like years ago, like I don't know, maybe

2186
01:31:31,840 --> 01:31:33,960
five years ago, I think it was what it was

2187
01:31:34,039 --> 01:31:38,119
when Sony acquired Crunchy Role like the anime kind of

2188
01:31:38,119 --> 01:31:40,800
streaming service. And then I think it was last year

2189
01:31:41,439 --> 01:31:44,720
when Sony didn't acquire from Soft, but they you know,

2190
01:31:44,760 --> 01:31:47,560
put an investment in they're like ten percent owners or

2191
01:31:47,600 --> 01:31:49,760
something like that, and from Software now. And so obviously

2192
01:31:49,800 --> 01:31:51,920
when I saw that announcement for the friend Software thing,

2193
01:31:51,920 --> 01:31:53,720
I was like, Oh, interesting, I wonder if that means

2194
01:31:53,800 --> 01:31:55,640
it's going to mean more exclusive games, like we had

2195
01:31:55,640 --> 01:31:59,039
Bloodborne exclusive to a PlayStation platform and we haven't really

2196
01:31:59,039 --> 01:32:01,319
seen that since yet to obviously, like there's that switch

2197
01:32:01,359 --> 01:32:03,199
exclusive one coming out next year, so we'll see it

2198
01:32:03,199 --> 01:32:05,439
happens there. And then I was like, oh, this actually

2199
01:32:05,520 --> 01:32:07,039
makes a lot of sense, you know, you know, they

2200
01:32:07,039 --> 01:32:09,800
have like maybe their tendrils in both of these different things,

2201
01:32:10,359 --> 01:32:13,239
maybe getting like a from software anime going on, and

2202
01:32:13,239 --> 01:32:15,000
connect that with crunchy Roll like that seems like some

2203
01:32:15,119 --> 01:32:18,319
really nice synergy there, So interesting. I hadn't really factored

2204
01:32:18,359 --> 01:32:21,159
in that, like when so many wanted to make that investment,

2205
01:32:21,359 --> 01:32:24,000
that maybe it was for something more than just games

2206
01:32:24,000 --> 01:32:27,479
and game exclusivity. So kind of an interesting connection point.

2207
01:32:27,479 --> 01:32:29,479
I'm curious to see if that leads to other things

2208
01:32:29,560 --> 01:32:31,319
like that, And maybe there already is other ones and

2209
01:32:31,319 --> 01:32:33,720
I'm just not too tuned into like anime stuff, and

2210
01:32:33,760 --> 01:32:36,079
I think it's just interesting to have an announcement for

2211
01:32:36,119 --> 01:32:38,319
a show like this in a showcase like this, Like

2212
01:32:38,399 --> 01:32:40,720
we don't often see that kind of stuff, even like

2213
01:32:41,119 --> 01:32:43,159
Castle Vania shows, Like I don't know, are those usually

2214
01:32:43,159 --> 01:32:45,239
popping up at a game wards? I feel like not

2215
01:32:45,359 --> 01:32:47,920
so much, Like normally that's Netflix doing their own stuff, right,

2216
01:32:47,960 --> 01:32:51,239
So kind a kind of an interesting little tidbit to

2217
01:32:51,279 --> 01:32:52,159
point out for that one.

2218
01:32:52,680 --> 01:32:56,760
Speaker 2: Yeah, no, absolutely, I didn't really think about well, I

2219
01:32:56,800 --> 01:32:59,720
didn't couldn't remember all those acquisitions that happened and had

2220
01:32:59,760 --> 01:33:02,199
that in the mind. But definitely gets you thinking of

2221
01:33:02,239 --> 01:33:05,439
just the potential of what's what else they could do

2222
01:33:06,359 --> 01:33:07,800
with the other from software games.

2223
01:33:07,840 --> 01:33:11,279
Speaker 1: Of course, there's talks with the elden Ring movie. I

2224
01:33:11,319 --> 01:33:13,800
believe that one was a movie that's happening. Yeah, yeah,

2225
01:33:14,000 --> 01:33:16,119
it's cooking. So just what else could come through? And

2226
01:33:16,159 --> 01:33:18,560
obviously there's many other stories that they could tell they

2227
01:33:18,600 --> 01:33:21,359
go in the Dark Souls world. That is a great

2228
01:33:21,399 --> 01:33:24,000
pick for the first one, I think, I agree, pretty safe.

2229
01:33:24,039 --> 01:33:25,920
It already had like more story than some of the

2230
01:33:26,000 --> 01:33:28,199
Dark Soul stuff. It's a little less obscure in that way.

2231
01:33:28,239 --> 01:33:30,920
And obviously like that kind of theme is super popular

2232
01:33:31,319 --> 01:33:33,319
all the time. It's like evergreen, So I think I

2233
01:33:33,359 --> 01:33:34,960
think that was a good kind of first pick for

2234
01:33:35,000 --> 01:33:36,840
the From Software anime side of things. I mean, I

2235
01:33:36,880 --> 01:33:39,640
guess maybe that's not even true because actually last year

2236
01:33:40,079 --> 01:33:43,039
with the Secret Secret Level, was that name of that

2237
01:33:43,079 --> 01:33:45,399
show that had like an Armored Core episode? I guess,

2238
01:33:45,439 --> 01:33:47,439
so technically it's like they've already done a little bit.

2239
01:33:47,399 --> 01:33:51,720
Speaker 2: This, But wow, I always forget about Armored Cores, just

2240
01:33:51,760 --> 01:33:56,000
in the From Software franchise. I've I've heard they're really good,

2241
01:33:56,239 --> 01:33:58,520
So who knows, maybe maybe.

2242
01:33:58,319 --> 01:34:00,560
Speaker 1: Those games on PS plus you should check them out.

2243
01:34:01,720 --> 01:34:04,439
Speaker 2: Yeah, there you go. I totally forgot about that. Like

2244
01:34:04,479 --> 01:34:06,479
the P S one is that what those were on?

2245
01:34:07,680 --> 01:34:09,399
Speaker 1: I mean, there's like six of them now, so I'm

2246
01:34:09,399 --> 01:34:14,319
guessing they span probably generations. Yeah, okay, maybe PS two,

2247
01:34:14,800 --> 01:34:19,399
I'm not sure. Interesting uh and then Valor Mortis tell.

2248
01:34:19,279 --> 01:34:23,159
Speaker 2: Me about Yeah, this game reminded me of a collection

2249
01:34:23,239 --> 01:34:24,960
of other games that I've really loved in the past,

2250
01:34:25,119 --> 01:34:30,039
mainly like BioShock was a big one. Obviously, it's a

2251
01:34:30,119 --> 01:34:33,000
very different era and aesthetic. If you don't remember, this

2252
01:34:33,079 --> 01:34:35,479
is the one that's kind of in the you look

2253
01:34:35,560 --> 01:34:39,640
like you're in France or like those like Napoleon eras.

2254
01:34:40,079 --> 01:34:40,880
Speaker 1: You got like the.

2255
01:34:42,439 --> 01:34:46,960
Speaker 2: I just always know them as lobsters, the the you know, the.

2256
01:34:46,119 --> 01:34:52,680
Speaker 1: The British fucking soldiers. What are they called? Yeah, I guess, so, okay,

2257
01:34:52,680 --> 01:34:54,920
there you go, just like I don't know, I fancy

2258
01:34:55,079 --> 01:34:57,199
robes questioning the lobsters thing. I don't know if I've

2259
01:34:57,199 --> 01:34:58,840
heard of that statement, Oh.

2260
01:34:58,760 --> 01:35:00,880
Speaker 2: You cut out as you said it out like officer,

2261
01:35:01,000 --> 01:35:03,199
but lobsters, that's that.

2262
01:35:03,239 --> 01:35:08,560
Speaker 1: I think that was like a revolutionary just derogatory.

2263
01:35:07,920 --> 01:35:10,760
Speaker 2: Term for them when they when they landed on I

2264
01:35:10,920 --> 01:35:13,920
learned that from Assassin's Creed three, so I don't know

2265
01:35:14,039 --> 01:35:17,800
I'm pulling that from it. I didn't even know I

2266
01:35:17,840 --> 01:35:19,960
had that memory until now I'm talking about the lobsters,

2267
01:35:20,000 --> 01:35:22,880
but yeah, just that era and then it looks like

2268
01:35:23,039 --> 01:35:26,560
at some like the cinematic looked really cool. This is

2269
01:35:26,600 --> 01:35:28,920
from the same makers that did Ghost Runner, which is

2270
01:35:28,960 --> 01:35:33,199
a very like Master the Mechanics type of game, or

2271
01:35:33,199 --> 01:35:35,279
like Master your Run type of game, like you're always

2272
01:35:35,279 --> 01:35:37,159
like if you don't do it perfectly, you're dying, like

2273
01:35:37,199 --> 01:35:40,560
one shot type of game. This one seems different, like

2274
01:35:40,720 --> 01:35:43,920
it looks like it's more of the BioShock kind of feel.

2275
01:35:43,920 --> 01:35:46,279
Where is it a BioShock you mostly have guns. This

2276
01:35:46,319 --> 01:35:48,000
one looks like you mostly have a melee weapon, but

2277
01:35:48,000 --> 01:35:49,199
you got like a little bit of a power in

2278
01:35:49,239 --> 01:35:54,800
the other hand. Oh my gosh, what's the uh Dark Messiah?

2279
01:35:54,840 --> 01:35:56,640
Speaker 1: Is that what it's called? No, is that what it's called?

2280
01:35:56,960 --> 01:36:00,720
The game? Yeah, the Arcane game, same same sort.

2281
01:36:00,520 --> 01:36:04,479
Speaker 2: Of thing, soared like some magic in there and just

2282
01:36:04,680 --> 01:36:09,560
creepy like enemy designs. I thought, like the actual gameplay

2283
01:36:09,680 --> 01:36:12,279
it didn't look the smoothest, but the fact that they

2284
01:36:12,279 --> 01:36:15,159
were like bobbing and weaving and like distancing, It's like, Okay,

2285
01:36:15,159 --> 01:36:18,960
this is actually like probably somewhat in depth gameplay of

2286
01:36:19,000 --> 01:36:21,560
like you can dodge attacks a lot like the one Monster.

2287
01:36:21,960 --> 01:36:25,119
It looked like god yeah, Godric the grafted from from

2288
01:36:25,119 --> 01:36:27,199
Elden Ring where he just has like three hands that

2289
01:36:27,239 --> 01:36:31,079
are holding three different like blunderbusses, And I'm like, man, like,

2290
01:36:31,119 --> 01:36:33,720
they got some freak enemy designs in here, which I

2291
01:36:33,760 --> 01:36:37,319
always appreciate, really unique looking enemies and just having it

2292
01:36:37,399 --> 01:36:40,720
in this era of like the Napoleon like time for like,

2293
01:36:40,760 --> 01:36:43,359
I never would have imagined a game like like when

2294
01:36:43,399 --> 01:36:45,800
I saw a ghost Runner, I literally had to pause it,

2295
01:36:45,960 --> 01:36:47,800
like as the trailer was going on to like confirm

2296
01:36:47,840 --> 01:36:50,560
that it was from that like cyber punk, you know,

2297
01:36:50,680 --> 01:36:53,520
neo Tokio aesthetic, because it's just such a different type

2298
01:36:53,520 --> 01:36:57,680
of aesthetic, and you know, the gameplay is probably very

2299
01:36:57,680 --> 01:37:00,640
different than what ghost Runner plays at. But no, it

2300
01:37:00,720 --> 01:37:04,399
just looked really cool and unique, not like a Day

2301
01:37:04,439 --> 01:37:06,359
one drop. And I'm definitely gonna be keep my eye

2302
01:37:06,399 --> 01:37:08,880
on it and hopefully it hopefully it reviews really well

2303
01:37:08,920 --> 01:37:11,880
and people, you know, it's as good as it it looks,

2304
01:37:11,920 --> 01:37:13,920
because I was really vib with the trailer.

2305
01:37:14,359 --> 01:37:17,199
Speaker 1: Mm hmm, yeah, it looks really cool. Cool pivot for

2306
01:37:17,239 --> 01:37:19,279
them too, from ghost Render to this, I think is

2307
01:37:19,319 --> 01:37:21,920
like a cool evolution to see like a smaller scale

2308
01:37:21,960 --> 01:37:25,520
thing to what looks like way bigger budget. I would

2309
01:37:25,520 --> 01:37:29,079
assume next up Lego Batman Legacy of the Dark Night.

2310
01:37:29,159 --> 01:37:31,159
So yeah, me and Travis talked about this one on

2311
01:37:31,199 --> 01:37:34,039
the newscast last week because games gond Of happened the

2312
01:37:34,079 --> 01:37:36,239
same day of that, and I just had to hear

2313
01:37:36,319 --> 01:37:39,680
Travis's thoughts. As the number one Batman knowledgeable guy that

2314
01:37:39,720 --> 01:37:41,319
I know in the world, I wanted to hear his

2315
01:37:41,359 --> 01:37:43,479
thoughts on this one. He's very, very excited for this game,

2316
01:37:43,840 --> 01:37:45,600
so I kind of shared my thoughts there. But yeah,

2317
01:37:45,640 --> 01:37:47,720
what do you think about Lego Batman because you're also

2318
01:37:47,720 --> 01:37:50,960
a huge Batman and you excited for this. Yeah, big

2319
01:37:50,960 --> 01:37:52,760
Batman fan, big Lego game fan.

2320
01:37:53,079 --> 01:37:58,239
Speaker 2: Also, it was interesting because, like I saw the announcement

2321
01:37:58,319 --> 01:38:02,319
last week, Discoord was popping off. I know, I think

2322
01:38:02,359 --> 01:38:04,760
Travis and Taylor are both super super hyped on I

2323
01:38:04,760 --> 01:38:08,079
talking about getting at day one, and like, I.

2324
01:38:08,039 --> 01:38:09,600
Speaker 1: Don't know, I don't really look into it.

2325
01:38:09,600 --> 01:38:11,720
Speaker 2: Like I thought the idea was really cool, It's like, Okay,

2326
01:38:11,800 --> 01:38:14,359
that's a sweet idea. Just like taking all these elements

2327
01:38:14,399 --> 01:38:16,760
from all the different movie Batman's and throw them in

2328
01:38:16,960 --> 01:38:20,439
one Lego game is just perfect, and I saw like

2329
01:38:20,479 --> 01:38:22,800
some little things here and there, but never really watched

2330
01:38:22,840 --> 01:38:25,680
like the whole trailer till like, well, like this version

2331
01:38:25,720 --> 01:38:28,800
of the trailer. Plus they had the the Gentlemen come

2332
01:38:28,840 --> 01:38:30,039
on and kind of give us a little bit more

2333
01:38:30,079 --> 01:38:32,880
detail of what the game is like, like just just

2334
01:38:33,079 --> 01:38:36,640
yeah details across the board there different batman's and and.

2335
01:38:36,600 --> 01:38:39,319
Speaker 1: Side characters are gonna be introduced to this one, like

2336
01:38:39,359 --> 01:38:40,279
sold me on it.

2337
01:38:40,359 --> 01:38:42,600
Speaker 2: I think a big selling point on it too is

2338
01:38:42,640 --> 01:38:46,399
the couch co op aspect of it. It just looks

2339
01:38:46,439 --> 01:38:50,439
like a fun, fun one to experience with. Yeah, with

2340
01:38:50,439 --> 01:38:52,920
with with with someone. But I also said that about

2341
01:38:53,119 --> 01:38:56,159
the Skywalker saga for the Lego Star Wars one. Never

2342
01:38:56,199 --> 01:38:57,960
ended up picking up that game, so you never know,

2343
01:38:58,279 --> 01:39:00,920
you know, release points this one, I think just said

2344
01:39:00,960 --> 01:39:02,239
early twenty twenty six.

2345
01:39:02,600 --> 01:39:06,199
Speaker 1: Yeah, where did I misread that? Yeah? Yeah, so yeah,

2346
01:39:06,239 --> 01:39:09,439
the Lego games opposed to Nintendo stuff always go on

2347
01:39:09,640 --> 01:39:12,199
deep deep discounts, like not too long after so not

2348
01:39:12,199 --> 01:39:14,039
too bad there, you go, just wait on them and

2349
01:39:14,039 --> 01:39:16,119
pick them up later if you're if you're on the fence,

2350
01:39:17,199 --> 01:39:21,720
how about road Kings. Talk to me about road Kings, Roadkings, man,

2351
01:39:22,079 --> 01:39:25,319
I don't think the simulator genre will ever die. Like

2352
01:39:26,000 --> 01:39:28,199
there's like certain video gamers that I'm sure I've like

2353
01:39:28,319 --> 01:39:31,159
only played truck simulator and they probably have more time

2354
01:39:31,600 --> 01:39:33,760
than I do on all my Steam library of just

2355
01:39:33,800 --> 01:39:37,039
like one euro truck simulator or something to that level.

2356
01:39:38,479 --> 01:39:43,760
This trailer was like a fucking epic like Battlefield six

2357
01:39:43,880 --> 01:39:46,920
cinematic experienced trailer, and like maybe I'm in the minority

2358
01:39:46,920 --> 01:39:48,319
of thinking that, but I just thought the way that

2359
01:39:48,399 --> 01:39:51,439
it was set up was just so hilarious and like dramatic,

2360
01:39:54,399 --> 01:39:56,399
Like the fact that you have like a main character

2361
01:39:56,560 --> 01:39:59,600
like Handy in these things, you probably can like customize them.

2362
01:40:00,039 --> 01:40:01,880
They like showcase you like finishing the job, you get

2363
01:40:01,920 --> 01:40:04,039
money coming in. But the scene at the end when

2364
01:40:04,039 --> 01:40:05,960
you're going in and it's just like there's a tornado

2365
01:40:06,039 --> 01:40:08,760
coming in the cops like making people turn around. It's like, oh,

2366
01:40:08,800 --> 01:40:11,399
you're with and it's basically death stranding. He's like, oh

2367
01:40:11,399 --> 01:40:13,960
you're with Bridges, Okay, good luck out there. You know,

2368
01:40:14,039 --> 01:40:16,239
like you're the one delivery man who can go out there.

2369
01:40:16,600 --> 01:40:18,520
And I'm pretty sure the tagline comes on the screen

2370
01:40:18,560 --> 01:40:21,319
it's like the Hero of the Road or something to

2371
01:40:21,359 --> 01:40:26,760
that level. It is so goofy to me, and no

2372
01:40:24,479 --> 01:40:27,600
disrespect to the.

2373
01:40:27,560 --> 01:40:29,600
Speaker 2: People that are actually gonna be getting this. You know,

2374
01:40:29,680 --> 01:40:32,039
there's games for everybody out there. I love that this

2375
01:40:32,159 --> 01:40:34,199
does look like some of the gameplay look cool. It's

2376
01:40:34,199 --> 01:40:36,279
not my type of game, but just the way that

2377
01:40:36,319 --> 01:40:39,439
it's like the last scene is him going towards.

2378
01:40:39,119 --> 01:40:41,319
Speaker 1: The tornado, it's like the Hero of the Road. I

2379
01:40:41,680 --> 01:40:42,640
was just cracking up.

2380
01:40:42,760 --> 01:40:45,000
Speaker 2: It just seems so epic to what the game it

2381
01:40:45,039 --> 01:40:47,640
really is because it's like a Pacific Overdrive trailer, like

2382
01:40:47,960 --> 01:40:50,680
you know, he's going to the storm. But I guarantee

2383
01:40:50,720 --> 01:40:52,880
the gameplay is not like Pacific Overdrive where you're like

2384
01:40:53,000 --> 01:40:58,840
actually going through these fucking mailstroms of just different terrain

2385
01:40:59,000 --> 01:41:01,279
being thrown, like you know, all all the crazy stuff

2386
01:41:01,279 --> 01:41:03,000
that's in that game. I'm pretty sure this is just

2387
01:41:03,039 --> 01:41:05,479
gonna be like a truck simulator. But I love the

2388
01:41:05,520 --> 01:41:06,119
marketing of it.

2389
01:41:06,119 --> 01:41:09,479
Speaker 1: It was. It was a well designed trailer and it

2390
01:41:09,479 --> 01:41:13,439
it has me. Yeah, just you know, it's called Pacific Drive.

2391
01:41:13,760 --> 01:41:17,159
Just so just you know what, I've canceled overdriveing saying overdrive,

2392
01:41:17,960 --> 01:41:20,560
thank you. You probably do go and overdrive in that game.

2393
01:41:20,600 --> 01:41:23,880
You like, there's some bonkers Sunset Overdrive. I'm combining the

2394
01:41:23,880 --> 01:41:25,640
two of them. That's another goal, right, that's like an

2395
01:41:25,760 --> 01:41:27,920
Xbox game from back in the day. That's the Insomnia game.

2396
01:41:28,479 --> 01:41:31,359
Speaker 2: Oh shit, there you go before they apologize, Pacific Drive

2397
01:41:31,560 --> 01:41:33,319
not over all good.

2398
01:41:34,720 --> 01:41:38,479
Speaker 1: Let's cruise on down the road over to Fallout season two.

2399
01:41:38,560 --> 01:41:41,720
So another TV show announcement here. Uh, funny timing that

2400
01:41:41,760 --> 01:41:44,279
we're talking about this today because just today, the great

2401
01:41:44,279 --> 01:41:47,239
Anny Austin, my favorite YouTuber right now, just dropped a video, uh,

2402
01:41:47,359 --> 01:41:52,640
detailing the unemployment rate of New Vegas in following New Vegas.

2403
01:41:52,720 --> 01:41:56,000
Just you know, the best seventeen minutes of youtubeule do today.

2404
01:41:56,119 --> 01:41:58,039
So go check out that video after you're done watching

2405
01:41:58,079 --> 01:42:01,600
this podcast. Very fun appen. But yeah, I mean, obviously,

2406
01:42:01,640 --> 01:42:03,319
as they kind of tease at the end of that

2407
01:42:03,359 --> 01:42:06,399
first season, we're going to Vegas, New Vegas for the

2408
01:42:06,399 --> 01:42:09,079
setting of this. So really interesting because that first show,

2409
01:42:09,239 --> 01:42:11,960
or the first season, I should say, it really wasn't

2410
01:42:12,159 --> 01:42:14,199
based on any particular game, right, There's some of the

2411
01:42:14,279 --> 01:42:16,760
characters or moments whatever, but it's kind of its own thing,

2412
01:42:16,760 --> 01:42:18,920
whereas New Vegas is a pretty established thing. In this

2413
01:42:19,000 --> 01:42:21,560
we see mister House, who's a big character in that.

2414
01:42:21,600 --> 01:42:25,079
We see Kaiser's Legion, who's a big faction in that game.

2415
01:42:25,560 --> 01:42:29,079
We see a at one point loosies up in a

2416
01:42:29,079 --> 01:42:30,920
sniper nest, and a dinosaur mouth, which is one of

2417
01:42:30,960 --> 01:42:33,399
the iconic locations in that game as well. Of course,

2418
01:42:33,439 --> 01:42:35,600
we see like a death Claws as well, and a

2419
01:42:35,640 --> 01:42:37,680
bunch of other mini things I'm sure, but those just

2420
01:42:37,720 --> 01:42:39,199
come of the bigger ones that jumped out to me

2421
01:42:39,640 --> 01:42:41,760
on a watch through this trailer. So obviously it's playing

2422
01:42:41,800 --> 01:42:43,680
a lot closer to things we've seen in New Vegas,

2423
01:42:43,720 --> 01:42:46,560
and I'm curious to see if in any way, like

2424
01:42:46,880 --> 01:42:49,000
I don't know just where the timeline is, does it

2425
01:42:49,039 --> 01:42:50,880
line up? Is it a retelling of some of the

2426
01:42:50,920 --> 01:42:52,760
events of that game. And obviously New Vegas is a

2427
01:42:52,760 --> 01:42:54,880
game that has super open ended you can play, and

2428
01:42:54,960 --> 01:42:56,880
I have played through it multiple times and then I've sided

2429
01:42:56,880 --> 01:42:59,640
with mister House, I've sided with Kaizar's Legion, done all

2430
01:42:59,680 --> 01:43:01,600
these diff with things, and so obviously for a show,

2431
01:43:01,680 --> 01:43:05,239
you gotta pick one unless it some crazy bandersnatch thing

2432
01:43:05,319 --> 01:43:08,439
like on Netflix. So I don't know, I'm really curious

2433
01:43:08,439 --> 01:43:10,000
to see what they do here. Obviously I love New

2434
01:43:10,079 --> 01:43:12,920
Vegas it's my favorite Fallout game, so I'm excited for that.

2435
01:43:13,239 --> 01:43:15,279
I definitely need to do a rewatch of the first

2436
01:43:15,279 --> 01:43:18,159
season before this one comes out to freshen up, but yeah,

2437
01:43:18,159 --> 01:43:19,720
I have until December to do that. This is coming

2438
01:43:19,720 --> 01:43:22,119
out mid December now or mid late December, somewhere in

2439
01:43:22,159 --> 01:43:24,720
that pocket of time. But yeah, what did you think

2440
01:43:24,800 --> 01:43:28,680
of Fallout Season two? Yeah? I thought it was a

2441
01:43:28,680 --> 01:43:29,239
great trailer.

2442
01:43:30,159 --> 01:43:32,880
Speaker 2: I didn't watch that first season right away. I was

2443
01:43:32,960 --> 01:43:35,239
on that review with you guys right and then I

2444
01:43:35,279 --> 01:43:37,960
think Shane and I were like, started, Okay, it's pretty good,

2445
01:43:37,960 --> 01:43:40,279
and then we did like two episodes, waited a week,

2446
01:43:40,359 --> 01:43:42,119
and then like just kind of sprinkled it in and

2447
01:43:43,680 --> 01:43:45,680
I thought we had finished it. But as the trailer

2448
01:43:45,720 --> 01:43:47,800
was going on, she said that we didn't finish the season.

2449
01:43:47,840 --> 01:43:49,840
But I'm like, I guarantee you we did finish it,

2450
01:43:49,840 --> 01:43:53,199
and she's like, what happened? And then I'm like, oh, yeah,

2451
01:43:53,279 --> 01:43:54,520
I actually couldn't tell.

2452
01:43:54,399 --> 01:43:56,479
Speaker 1: You what after at the end of the show. So

2453
01:43:57,079 --> 01:43:58,359
this trailer was really good.

2454
01:43:58,439 --> 01:44:01,039
Speaker 2: Though it does make me want to like go back

2455
01:44:01,079 --> 01:44:03,600
and probably watch the whole season one again.

2456
01:44:03,439 --> 01:44:04,439
Speaker 1: Just to really refresh.

2457
01:44:04,479 --> 01:44:06,600
Speaker 2: And I don't think there was anything that was like

2458
01:44:06,640 --> 01:44:09,279
wrong with it. It was just I don't know. I

2459
01:44:09,359 --> 01:44:12,000
was just not in that type of mood for that

2460
01:44:12,039 --> 01:44:14,680
type of show at that time. But uh, yeah, all

2461
01:44:14,800 --> 01:44:16,439
I love the shot of the end too, how it

2462
01:44:16,520 --> 01:44:18,239
kind of goes to like the vat's vision when she

2463
01:44:18,279 --> 01:44:20,399
shoots the bullet and it kind of follows that same

2464
01:44:20,439 --> 01:44:21,840
angle that it does in the video game.

2465
01:44:23,600 --> 01:44:23,840
Speaker 1: Yeah.

2466
01:44:23,880 --> 01:44:27,119
Speaker 2: I didn't I played New Vegas, but like very briefly.

2467
01:44:27,199 --> 01:44:29,079
But I know that's like a fan favorite, so it's

2468
01:44:29,119 --> 01:44:32,000
really cool that they're going there. And yeah, it was

2469
01:44:32,079 --> 01:44:34,720
just just a cool, cool trailer. I was expecting like

2470
01:44:34,720 --> 01:44:36,840
the cast or some of the cast got to come

2471
01:44:36,880 --> 01:44:40,159
on the screen. I ended up pass forwarding a little bit,

2472
01:44:40,239 --> 01:44:40,840
a little bit of that.

2473
01:44:40,840 --> 01:44:43,039
Speaker 1: I was going a little bit too long. Yeah, the

2474
01:44:44,079 --> 01:44:46,920
awkward stage time is my least favorite of these shows.

2475
01:44:47,000 --> 01:44:50,199
Speaker 2: Yeah, except for like the golden ones, you know, the

2476
01:44:50,239 --> 01:44:52,239
ones that we mean about, like the guy's yelling about

2477
01:44:52,239 --> 01:44:56,079
the oscars or whatever that guy was on about. Sure,

2478
01:44:56,800 --> 01:44:59,800
there's been memes in the past, but usually they're they're too.

2479
01:44:59,640 --> 01:45:06,680
Speaker 1: Very me moments, no doubt. Okay, next up is gonna

2480
01:45:06,680 --> 01:45:08,680
be our last ad break of the show. We will

2481
01:45:08,680 --> 01:45:15,199
be right back. Okay, that was mid sentence ad break

2482
01:45:15,239 --> 01:45:19,000
transition there. So New Tech Unlock I a game that

2483
01:45:19,239 --> 01:45:20,720
was announced a while ago and I feel like hasn't

2484
01:45:20,720 --> 01:45:22,399
gone update in a while. It's supposed to come out

2485
01:45:22,399 --> 01:45:24,800
this year. It is now coming out next year apparently.

2486
01:45:24,920 --> 01:45:28,800
Is John Carpenter's Toxic Commando, which is just like the

2487
01:45:28,840 --> 01:45:32,720
most testosterone fueled, like eighties action movie vibe of all time.

2488
01:45:33,079 --> 01:45:35,119
But something about this game, man, like, I just want

2489
01:45:35,159 --> 01:45:36,960
to play it so bad. It just looks like so

2490
01:45:37,079 --> 01:45:41,239
much fun. It looks very Left for Dead e but

2491
01:45:41,319 --> 01:45:45,520
with like more vehicles going on, like more quantity of

2492
01:45:46,479 --> 01:45:48,800
like zombie enemy type things that you're fighting up against.

2493
01:45:49,319 --> 01:45:51,479
I don't know, it just seems like a really good time.

2494
01:45:51,720 --> 01:45:52,880
One of the things that I think it looks really

2495
01:45:52,920 --> 01:45:54,560
exciting is like at one point they're like driving a car,

2496
01:45:54,600 --> 01:45:57,520
almost like a road Kings type situation happens where they're

2497
01:45:57,560 --> 01:45:59,439
like the truck is like getting stuck in the mud

2498
01:45:59,439 --> 01:46:01,000
a little bit, so they got to like use some

2499
01:46:01,039 --> 01:46:02,960
wires and things like that to like pull the truck

2500
01:46:03,079 --> 01:46:04,680
out of the mud, which just seems like a perfect

2501
01:46:04,720 --> 01:46:07,680
thing to do when there's like enemies just like flooding

2502
01:46:07,720 --> 01:46:09,520
you from all angles. I just like the tension of

2503
01:46:09,560 --> 01:46:12,119
that of like trying to complete the objective well, fending

2504
01:46:12,159 --> 01:46:14,560
off these endless words of enemies just seems like super fun.

2505
01:46:14,720 --> 01:46:16,520
So I don't know what it is about this game.

2506
01:46:16,720 --> 01:46:18,880
You know, it's definitely like a B a B action

2507
01:46:19,000 --> 01:46:21,479
movie type thing. But man, I definitely want to play

2508
01:46:21,680 --> 01:46:24,279
Toxic Commando at some point. I think it has cooperates.

2509
01:46:24,279 --> 01:46:25,760
I think it would be a fun one to play

2510
01:46:25,760 --> 01:46:28,479
with some friends. But someone about this game is talking

2511
01:46:28,479 --> 01:46:28,680
to me.

2512
01:46:30,039 --> 01:46:33,279
Speaker 2: Yeah, there was another game on the roster I actually

2513
01:46:33,319 --> 01:46:35,359
forgot to write down, but it had this similar thing

2514
01:46:35,880 --> 01:46:39,199
to this one that had for me, where like as

2515
01:46:39,239 --> 01:46:41,279
the trail was going on, like it's not working for me,

2516
01:46:41,560 --> 01:46:43,239
you know, it's not selling me on it.

2517
01:46:43,319 --> 01:46:44,920
Speaker 1: But then I think about those moments when I'm like,

2518
01:46:45,239 --> 01:46:46,600
but if you had a group of friends playing this,

2519
01:46:46,720 --> 01:46:48,680
I guarantee you you could be having a blast. Like

2520
01:46:48,720 --> 01:46:50,680
that one scene that you mentioned when he's on like

2521
01:46:51,039 --> 01:46:54,720
the vehicle and they're just going through just fucking chaos.

2522
01:46:54,920 --> 01:46:57,119
It looked really fun, and there's just other areas of

2523
01:46:57,159 --> 01:47:00,880
them just progressing through the level. Of course, it's round

2524
01:47:00,960 --> 01:47:03,319
me of like good Old Left for Dead Days and

2525
01:47:03,960 --> 01:47:05,399
just just those types of titles.

2526
01:47:06,279 --> 01:47:10,039
Speaker 2: But yeah, I know there was something something that lifted

2527
01:47:10,079 --> 01:47:12,760
it up, like a couple of tears for me of

2528
01:47:13,199 --> 01:47:15,159
you know, initial reaction not so hot, but just the

2529
01:47:15,199 --> 01:47:17,960
idea of playing with friends that it adds a special

2530
01:47:17,960 --> 01:47:20,399
buff to the trailer.

2531
01:47:20,560 --> 01:47:23,239
Speaker 1: Yeah. Yeah, And the next up is Cult of the

2532
01:47:23,319 --> 01:47:26,640
Lamb Wolhaven, which is a paid DLC coming in game

2533
01:47:26,680 --> 01:47:29,600
twenty twenty six. So yeah, I think the game has

2534
01:47:29,600 --> 01:47:33,560
had like three two three DLC's at this point, right,

2535
01:47:33,600 --> 01:47:36,399
but I believe those are all free. You can correct

2536
01:47:36,399 --> 01:47:38,079
me here because you're the kind of master of this game.

2537
01:47:38,119 --> 01:47:40,000
Now you've overtaken me out. I was ahead of you

2538
01:47:40,000 --> 01:47:41,960
at one point, but now I you know, can't stand

2539
01:47:42,000 --> 01:47:43,640
a chance. But yeah, I think this is the first

2540
01:47:43,640 --> 01:47:46,199
paid DLC which has a few features coming out. And

2541
01:47:46,199 --> 01:47:48,159
so yeah, you and she obviously have you know, done

2542
01:47:48,199 --> 01:47:50,520
everything you can possibly do in this game. Are you

2543
01:47:50,560 --> 01:47:52,279
guys gonna come back for this DLC? You going to

2544
01:47:52,319 --> 01:47:54,239
get back in back in colt mode again.

2545
01:47:56,119 --> 01:47:58,479
Speaker 2: I almost should have recorded the reaction to this trailer

2546
01:47:58,520 --> 01:48:00,000
coming on because because like she was on her phone

2547
01:48:00,199 --> 01:48:01,880
and I'm like ready for this that's coming up, and

2548
01:48:01,920 --> 01:48:05,279
she's like, okay, whatever, and then it just really cool trailer.

2549
01:48:05,279 --> 01:48:07,119
I thought the cinematic was beautiful. I've loved all the

2550
01:48:07,159 --> 01:48:09,800
cinematics actually they've done foricult. The lamb just making the

2551
01:48:10,039 --> 01:48:12,600
you know, I got the lamb right here actually, uh,

2552
01:48:12,840 --> 01:48:17,119
just just looking really cute at the cartoon style and

2553
01:48:17,760 --> 01:48:20,399
like as soon as she saw like the like the lamb,

2554
01:48:20,479 --> 01:48:22,079
she just like looked at me, and it was just

2555
01:48:22,119 --> 01:48:23,159
like such a great moment.

2556
01:48:23,159 --> 01:48:25,720
Speaker 1: And then after the trailer, obviously we're super hyped. I'm

2557
01:48:25,960 --> 01:48:28,479
we're gonna be jumping on that day one that that

2558
01:48:28,560 --> 01:48:32,680
it is released. It's it's a paid like big content increase,

2559
01:48:32,840 --> 01:48:34,960
but yeah, we're gonna be jumping in there. But after

2560
01:48:34,960 --> 01:48:36,640
the trailer, she said that she was actually gonna ask

2561
01:48:36,760 --> 01:48:38,840
today if we could get back into that game, like

2562
01:48:38,880 --> 01:48:40,840
even without this news. So it was just like a

2563
01:48:40,920 --> 01:48:43,399
natural wanting to jump back into it. Uh.

2564
01:48:43,439 --> 01:48:45,960
Speaker 2: And there's so much endgame content that we like we

2565
01:48:46,000 --> 01:48:47,840
haven't even scratched. We put in a lot of hours

2566
01:48:47,880 --> 01:48:49,359
into it, but I think we kind of just burnt

2567
01:48:49,359 --> 01:48:51,319
ourselves out because we were grinding. It's so hard to

2568
01:48:51,359 --> 01:48:54,840
beat that like the DLC, well the Free delC at

2569
01:48:54,880 --> 01:48:59,000
that time, but no, it looked really cool. Yeah, just

2570
01:48:59,039 --> 01:49:03,119
new monsters, new happens, the snowy type elements. It looks

2571
01:49:03,159 --> 01:49:05,840
like you ride the yak at some point. Yeah, just

2572
01:49:05,840 --> 01:49:08,319
just all of that stuff. We're gonna be losing a

2573
01:49:08,319 --> 01:49:10,600
lot more cult members, I'm sure because of the elements.

2574
01:49:10,840 --> 01:49:12,840
They trying to keep them alive, trying to keep them warm.

2575
01:49:13,199 --> 01:49:15,880
But this is so cool actually that, like the long

2576
01:49:15,960 --> 01:49:18,239
jetity of the game was already there for myself, Like

2577
01:49:18,239 --> 01:49:20,880
I played it, you know, we reviewed it, and then

2578
01:49:20,880 --> 01:49:22,680
I kind of put it down, but then rediscovered it

2579
01:49:22,720 --> 01:49:28,239
with the couch co op inclusion. Loved that content that

2580
01:49:28,279 --> 01:49:31,279
they added there, and then this now and it's been

2581
01:49:31,319 --> 01:49:33,119
a couple of years since the game's been out, so

2582
01:49:33,119 --> 01:49:35,960
it's cool that they're still supporting it, and they're gonna

2583
01:49:35,960 --> 01:49:37,680
get my support. I'm gonna be buying that full price

2584
01:49:37,760 --> 01:49:40,720
day one, so hopefully a lot of people also are

2585
01:49:41,000 --> 01:49:42,640
are yeah, excited about it.

2586
01:49:42,640 --> 01:49:44,439
Speaker 1: It's a really cool game, and I'm.

2587
01:49:44,319 --> 01:49:47,079
Speaker 2: Glad that it lived up to my expectations because just

2588
01:49:47,079 --> 01:49:49,000
the idea of it was was really cool at the time.

2589
01:49:49,039 --> 01:49:51,720
And I mean, now I got the merch the got

2590
01:49:51,760 --> 01:49:53,119
the plushy, so there you go.

2591
01:49:54,159 --> 01:49:56,600
Speaker 1: Yeah, I love the kind of continuing theme of video

2592
01:49:56,640 --> 01:50:00,439
games having like Winter themed DLCs. That seems like such

2593
01:50:00,439 --> 01:50:03,159
a boon that happens like over and over again. But

2594
01:50:03,199 --> 01:50:05,560
I think that survival mechanics kind of brought in with

2595
01:50:05,600 --> 01:50:07,880
that of like having to keep warm and whatnot. It

2596
01:50:07,920 --> 01:50:10,239
does seem really cool. I think that's interesting. And then

2597
01:50:10,600 --> 01:50:12,479
the other big thing for me that so it was

2598
01:50:12,479 --> 01:50:14,880
like the ranching addition you mentioning like the yak there,

2599
01:50:14,880 --> 01:50:16,520
but that seems like a big part of what we're now.

2600
01:50:16,840 --> 01:50:20,159
Rather than just kind of having to manage your cult,

2601
01:50:20,159 --> 01:50:23,560
you're also having to manage the different animals that you're collecting.

2602
01:50:23,600 --> 01:50:25,680
And then obviously they'll give you like resources, you know,

2603
01:50:25,720 --> 01:50:28,399
like I don't know if you can get lambs and

2604
01:50:28,439 --> 01:50:30,640
sheep because that would be kind of weird considering the

2605
01:50:30,720 --> 01:50:32,439
character you are, but like you know, you get their

2606
01:50:32,439 --> 01:50:34,680
wool or whatever. From cows, you can get like different

2607
01:50:34,720 --> 01:50:37,880
stuff and whatnot, So that seems fun. I'm guessing that

2608
01:50:37,960 --> 01:50:40,239
with the game, you'll get like a bigger home base,

2609
01:50:40,640 --> 01:50:42,640
I would assume, or did any of the DLCs already

2610
01:50:42,640 --> 01:50:44,960
do that? Like the the main cause that like zone

2611
01:50:44,960 --> 01:50:47,560
actually becomes pretty small once you're like towards the end game,

2612
01:50:47,560 --> 01:50:50,000
it's like, oh, I'm really filling out, Like, yeah, you know,

2613
01:50:50,079 --> 01:50:51,720
there's a lot of empty blocks, but in terms of

2614
01:50:51,720 --> 01:50:55,439
like big empty spaces, you kind of run out of those. Yeah, I.

2615
01:50:57,119 --> 01:51:00,880
Speaker 2: Felt like it looked like it was like somewhat different

2616
01:51:00,920 --> 01:51:03,439
of a design too, Like obviously you can design your

2617
01:51:03,479 --> 01:51:07,479
your your camp in a different way, but I might

2618
01:51:07,520 --> 01:51:09,199
have to pull up the video again and check, but

2619
01:51:09,159 --> 01:51:12,479
it looked like they had like different like tiers of terrain.

2620
01:51:12,600 --> 01:51:15,239
Maybe I'm totally imagining it. Maybe it was just the

2621
01:51:15,239 --> 01:51:16,880
way that the buildings were layered.

2622
01:51:16,880 --> 01:51:17,600
Speaker 1: It looked like that.

2623
01:51:18,079 --> 01:51:20,960
Speaker 2: But because I don't really have room to put stuff

2624
01:51:21,159 --> 01:51:22,960
on our on our land right now, and I imagine I'm

2625
01:51:22,960 --> 01:51:25,319
gonna be getting a lot new buildings to add in there,

2626
01:51:25,399 --> 01:51:28,319
so I think they they definitely should like expand that

2627
01:51:28,399 --> 01:51:29,960
area so I don't really have to pick and choose

2628
01:51:29,960 --> 01:51:32,520
and delete some things because I kind of need the

2629
01:51:32,560 --> 01:51:34,920
things that I built in there, right like my fertilizers

2630
01:51:34,920 --> 01:51:37,880
to keep my crops going, and just just it's a

2631
01:51:37,920 --> 01:51:40,359
well run camp. I don't want to have to make

2632
01:51:40,399 --> 01:51:43,279
some cuts to fit some yaks or other animals or

2633
01:51:43,319 --> 01:51:45,079
whatnot in there, But did.

2634
01:51:44,920 --> 01:51:47,279
Speaker 1: They ever kind of patch up the performance issues that

2635
01:51:47,319 --> 01:51:49,760
happened like in the in the cult area. I just

2636
01:51:49,760 --> 01:51:52,119
remember like once you got so much stuff, it would

2637
01:51:52,119 --> 01:51:54,119
start to lag, and then whenever that like a new

2638
01:51:54,199 --> 01:51:56,840
day would pop up and like all the whatever things

2639
01:51:56,840 --> 01:51:58,680
would pop out, they would like just like freeze the

2640
01:51:58,680 --> 01:52:00,680
game for a couple of years. Like did they ever

2641
01:52:00,880 --> 01:52:04,640
fix that stuff? We had multiple issues, even like on

2642
01:52:04,680 --> 01:52:08,479
our last play through. I remember, like in the early

2643
01:52:08,560 --> 01:52:11,239
switch like because I first played it on the switch,

2644
01:52:11,399 --> 01:52:13,000
and then on our recent ones we were playing on

2645
01:52:13,079 --> 01:52:15,960
the PlayStation because it was just on the catalog there,

2646
01:52:17,680 --> 01:52:20,479
I found it like ran better on the PlayStation. That

2647
01:52:20,560 --> 01:52:23,520
was also like years later, so like maybe they had

2648
01:52:23,560 --> 01:52:25,760
patched all that stuff, but like still we were getting

2649
01:52:25,760 --> 01:52:28,479
some some issues, Like I remember there's some crash to

2650
01:52:28,560 --> 01:52:33,600
desktops that really uh ruined our our experience with on

2651
01:52:33,600 --> 01:52:36,439
on that and just some annoying things like that that

2652
01:52:36,439 --> 01:52:40,760
that would spawn up. So hopefully I'm expecting it there

2653
01:52:40,800 --> 01:52:42,840
to be some of that, especially anytime they add new

2654
01:52:42,880 --> 01:52:46,680
things to the game. But I like, I think.

2655
01:52:46,560 --> 01:52:48,600
Speaker 2: It is installed and everyone, so while like I see

2656
01:52:48,680 --> 01:52:50,800
like game updated like it, you know, Cult the Lamp

2657
01:52:50,840 --> 01:52:52,880
so I imagine they've just been doing some buckfass here

2658
01:52:52,920 --> 01:52:54,520
and there. I mean, fuck, they have a whole new

2659
01:52:54,560 --> 01:52:57,760
paid expansion. I imagine they're still supporting the game on

2660
01:52:57,800 --> 01:53:01,520
the baseline also, So I'll report back when we when

2661
01:53:01,560 --> 01:53:03,119
we jump in there, and I'm sure I'll be on

2662
01:53:03,159 --> 01:53:04,319
here to give my little review.

2663
01:53:04,840 --> 01:53:07,239
Speaker 1: Yeah. No, looking forward to hearing about it for sure,

2664
01:53:07,279 --> 01:53:09,199
because I like, I had a great time with the game,

2665
01:53:09,199 --> 01:53:11,760
but I think I'm I'm fine on it, and I like,

2666
01:53:11,920 --> 01:53:13,800
I like just getting my updates from you, because that

2667
01:53:13,880 --> 01:53:17,359
sounds that's kind of where my cold lamb content comes

2668
01:53:17,399 --> 01:53:19,520
from these days. I don't like that way until the

2669
01:53:19,520 --> 01:53:22,840
movie comes out, yes, then then the anime hey on

2670
01:53:22,960 --> 01:53:27,880
Crunchy Rule. Speaking of new content, Ghost of Yota, I

2671
01:53:27,880 --> 01:53:29,880
got a new trailer here which didn't really show a

2672
01:53:30,000 --> 01:53:32,520
lot of new clips. But then the kind of stinger

2673
01:53:32,600 --> 01:53:34,880
right at the very end is that it confirmed that Legends,

2674
01:53:35,640 --> 01:53:38,560
they kind of multiplayer mode that was in the first game,

2675
01:53:38,680 --> 01:53:40,800
is finally coming back for Yota as well, and that's

2676
01:53:40,800 --> 01:53:43,279
gonna be coming twenty twenty six. So obviously the game

2677
01:53:43,359 --> 01:53:46,600
launches in early October, but then Legends will be coming

2678
01:53:46,600 --> 01:53:49,479
out sometime next year. So that's a big deal for me,

2679
01:53:49,720 --> 01:53:51,680
and I know a big deal for Travis as well.

2680
01:53:51,800 --> 01:53:54,039
He and I've very much been on the fence and

2681
01:53:54,159 --> 01:53:56,199
Legends was like the thing that would maybe tip us over.

2682
01:53:56,640 --> 01:53:59,760
So I because it's not until next year, I might

2683
01:53:59,760 --> 01:54:01,720
still be on that fence and I might like pick

2684
01:54:01,760 --> 01:54:03,800
it up later. Maybe it'll be on sale or something.

2685
01:54:03,840 --> 01:54:05,520
I can pick it up around Legends comes out. I'm

2686
01:54:05,520 --> 01:54:07,840
not exactly sure. Maybe they'll have like a cheaper Legends

2687
01:54:07,880 --> 01:54:10,880
only situation, just because man, once again, there's so many

2688
01:54:10,880 --> 01:54:12,880
freaking things coming out in October. I just don't know

2689
01:54:13,000 --> 01:54:14,800
how much time i'd have for it, and once again,

2690
01:54:14,880 --> 01:54:19,119
games are expensive these days. But yeah, I love that confirmation.

2691
01:54:19,199 --> 01:54:20,920
I you know, kind of assumed it was gonna happen,

2692
01:54:20,960 --> 01:54:23,600
but it's just nice to get that because, yeah, Legends

2693
01:54:23,640 --> 01:54:26,760
was super duper fun, and I know you've kind of already.

2694
01:54:27,359 --> 01:54:29,840
I think you were may way further over that fence

2695
01:54:29,840 --> 01:54:31,640
than me and Travis were. But I think, if anything,

2696
01:54:31,640 --> 01:54:33,600
this is probably a good extra kick to pick that

2697
01:54:33,640 --> 01:54:36,439
game up. Eh. Oh yeah, absolutely.

2698
01:54:37,640 --> 01:54:39,680
Speaker 2: Every time I see like new content for this like that,

2699
01:54:40,079 --> 01:54:42,279
I love this trailer. It was it was just getting

2700
01:54:42,279 --> 01:54:46,159
me excited and yeah, knowing that legends you know again,

2701
01:54:46,319 --> 01:54:47,279
same same avenue.

2702
01:54:47,279 --> 01:54:50,000
Speaker 1: It's coming a little bit later, early twenty twenty six,

2703
01:54:50,079 --> 01:54:52,560
So you said, I don't think think they just said

2704
01:54:52,560 --> 01:54:55,600
twenty twenty six. So I'm assuming just based on like, yeah,

2705
01:54:55,640 --> 01:54:57,720
you know, maybe three or four months later, you know,

2706
01:54:57,840 --> 01:54:59,840
hit it with that DLC, because if they wait too long,

2707
01:55:00,319 --> 01:55:02,760
maybe lose some of the hype. But a bit of

2708
01:55:02,760 --> 01:55:03,720
assumption on my part.

2709
01:55:04,359 --> 01:55:07,000
Speaker 2: Yeah, no, for sure. I love the snow area of

2710
01:55:07,319 --> 01:55:11,079
the gameplay trailer of her just taking on those baddies.

2711
01:55:11,119 --> 01:55:12,239
Oh it just looks so good.

2712
01:55:12,279 --> 01:55:16,479
Speaker 1: Yeah, excited. And then another one that I skipped past somehow,

2713
01:55:16,479 --> 01:55:18,119
but I'm glad you put on my radar again is

2714
01:55:18,199 --> 01:55:24,319
Project Spectrum. Do you want to describe this one? Yeah?

2715
01:55:24,600 --> 01:55:26,760
I should have wrote a little detailed. I'm pretty sure

2716
01:55:26,800 --> 01:55:28,680
this is the one where it's like a horror game

2717
01:55:28,800 --> 01:55:33,800
again it Yeah, okay. The gameplay itself, I think is

2718
01:55:33,880 --> 01:55:36,600
what wrote me in so much, like it's kind of

2719
01:55:36,600 --> 01:55:41,319
a I don't know, interesting setup. I guess with this character,

2720
01:55:41,840 --> 01:55:43,600
you just don't really know what's going on. But I

2721
01:55:43,600 --> 01:55:46,159
imagine there's a lot of head cheapiness that's going in there.

2722
01:55:46,279 --> 01:55:48,119
There was things in here that reminded me of Soma,

2723
01:55:48,439 --> 01:55:51,239
which is a very trippy game because you're like going

2724
01:55:51,279 --> 01:55:54,439
through mental events. There's many games that do that, whether

2725
01:55:54,439 --> 01:55:58,279
it's like Amnesia Dark Descent, but just like the mind

2726
01:55:58,359 --> 01:56:01,920
treeapiness of it and the actual gameplay. Another one that

2727
01:56:02,000 --> 01:56:04,520
kind of reminded me of BioShock.

2728
01:56:04,960 --> 01:56:08,199
Speaker 2: I was talking about BioShock earlier, specifically with like the

2729
01:56:08,279 --> 01:56:10,079
powers and the weapon, but this one was just like

2730
01:56:10,159 --> 01:56:13,640
the claustrophobic nature of your environments, Like there's a lot

2731
01:56:13,680 --> 01:56:17,600
of dark areas, the lighting looks spectacular in this, and

2732
01:56:17,800 --> 01:56:18,920
there's many moments where I'm.

2733
01:56:18,760 --> 01:56:20,600
Speaker 1: Like, is this a cut scene? Is this gameplay?

2734
01:56:21,039 --> 01:56:23,399
Speaker 2: Like she's like shooting this one enemy, and I'm like, hey,

2735
01:56:23,399 --> 01:56:26,000
this has to be gameplay, right, Like it looks like

2736
01:56:26,039 --> 01:56:27,920
a gameplay, But then it would also morph into like

2737
01:56:28,399 --> 01:56:29,279
what I thought was a.

2738
01:56:29,239 --> 01:56:30,840
Speaker 1: Cut scene, but maybe it was a cut scene, So

2739
01:56:31,159 --> 01:56:33,760
I want that looks too good to be true, so

2740
01:56:33,800 --> 01:56:38,439
I'm curious to see that was too good. It was

2741
01:56:38,520 --> 01:56:42,199
just too good. It does happen though, And yes, so

2742
01:56:42,279 --> 01:56:43,960
that was like an asterisk I had where I'm like,

2743
01:56:44,079 --> 01:56:46,000
I need more on this because I don't know what's

2744
01:56:46,000 --> 01:56:48,600
a cut scene. What's not this could just be god awful,

2745
01:56:48,640 --> 01:56:50,560
but this is just a really good trailer. But I

2746
01:56:50,800 --> 01:56:53,880
thought this was a really cool trailer. And gameplay wrote

2747
01:56:53,880 --> 01:56:56,680
me in. Visuals wrote me in. Enemy Type wrote me in.

2748
01:56:56,880 --> 01:56:59,159
And the actual just the way they're telling the story

2749
01:56:59,239 --> 01:57:01,520
was kind of interesting too. And he's like, well, you're

2750
01:57:01,600 --> 01:57:02,760
the monster or.

2751
01:57:02,760 --> 01:57:04,880
Speaker 2: Whatever the interviewer says, it's like, well, what if you're

2752
01:57:04,960 --> 01:57:06,439
the monster? Then it goes to that very where she's

2753
01:57:06,520 --> 01:57:10,800
kind of morphed up. But uh, yeah, question mark, but

2754
01:57:10,960 --> 01:57:14,239
definitely intrigued. I'm gonna be uh investigating this one a

2755
01:57:14,279 --> 01:57:15,640
little bit further as we get more.

2756
01:57:15,720 --> 01:57:19,079
Speaker 1: Yeah, it looks very Resident Evil E in a lot

2757
01:57:19,079 --> 01:57:21,039
of ways, in terms of going through a big creepy mansion.

2758
01:57:21,039 --> 01:57:23,199
I mean that one shot early on when you're like

2759
01:57:23,279 --> 01:57:25,199
busting through the door and then there's just like the

2760
01:57:25,239 --> 01:57:27,880
wind blasting through the through the windows and the blinds

2761
01:57:27,880 --> 01:57:29,800
are flying up. I'm like, I've never seen a review

2762
01:57:29,800 --> 01:57:33,119
game look like this before this. Yeah, so and then yeah,

2763
01:57:33,159 --> 01:57:35,880
like the weird enemies you're fighting, Yeah, this game looks insane.

2764
01:57:35,920 --> 01:57:38,479
It seems like there's obviously like a bit of magic

2765
01:57:38,479 --> 01:57:40,640
going on, but also as you're going through this seems

2766
01:57:40,680 --> 01:57:42,399
like maybe at some points you're gonna have like a

2767
01:57:42,439 --> 01:57:44,159
crew with you, or at least like one other guy,

2768
01:57:44,479 --> 01:57:46,119
which is I think kind of rare for like these

2769
01:57:46,159 --> 01:57:48,680
amnesia So like games like normally you are completely on

2770
01:57:48,720 --> 01:57:50,399
your own, but in this there's like I don't know,

2771
01:57:50,680 --> 01:57:52,439
I'm sure they get killed or whatever and then you

2772
01:57:52,479 --> 01:57:55,479
are on your own. But like, yeah, it's it's you know,

2773
01:57:55,640 --> 01:57:57,520
there's a few things that set it out. I set

2774
01:57:57,520 --> 01:57:58,760
it apart from the competition.

2775
01:57:58,840 --> 01:58:02,560
Speaker 2: So it looks the first time that she goes into

2776
01:58:02,960 --> 01:58:06,000
like the first time that she's in the mansion area

2777
01:58:06,119 --> 01:58:08,520
and you have that one guy that's with her, and

2778
01:58:08,560 --> 01:58:10,840
when he gets killed, it looks like it's like a

2779
01:58:10,960 --> 01:58:13,039
character of the story that just because like she's.

2780
01:58:12,920 --> 01:58:15,199
Speaker 1: The way that she just like reacts to him dying.

2781
01:58:16,520 --> 01:58:18,000
Speaker 2: It was just it was just funny because yeah, in

2782
01:58:18,000 --> 01:58:20,239
those moments, like you said, I'm usually alone. So I

2783
01:58:20,279 --> 01:58:23,640
am curious how much of a I don't know, party

2784
01:58:23,800 --> 01:58:24,520
element there is.

2785
01:58:25,319 --> 01:58:27,359
Speaker 1: Sometimes you see with these games that are called Project

2786
01:58:27,439 --> 01:58:29,520
something that that's like not the final title. So I

2787
01:58:29,520 --> 01:58:32,159
wonder if this game that is the title of it,

2788
01:58:32,279 --> 01:58:35,960
or if it's gonna change. I would not Spectrum's a

2789
01:58:36,800 --> 01:58:39,399
what if it was just spectrum? I think that's fine,

2790
01:58:39,680 --> 01:58:40,199
that's okay.

2791
01:58:41,000 --> 01:58:44,039
Speaker 2: I think of like now Marvel spectrum, like just like lights.

2792
01:58:44,159 --> 01:58:46,399
That's crazy visual something.

2793
01:58:46,319 --> 01:58:51,199
Speaker 1: Quite an effect on you. Didn't it the Marvels. It

2794
01:58:51,279 --> 01:58:56,800
had an effect, that's for sure. I just called it over. Yeah.

2795
01:58:56,840 --> 01:59:00,960
Resident Evil Requiem next up here. So yeah, I want

2796
01:59:01,000 --> 01:59:02,239
to actually hear from you on this, because you said

2797
01:59:02,239 --> 01:59:04,800
you were pretty hyped about this this tray Man.

2798
01:59:05,079 --> 01:59:08,000
Speaker 2: While I was watching this, something in me was just

2799
01:59:08,039 --> 01:59:10,640
like I got a man up, and I got to

2800
01:59:10,680 --> 01:59:12,640
freaking play some of these Resident Evil games and not

2801
01:59:12,680 --> 01:59:15,520
get scared and play them, play through with them. You

2802
01:59:15,560 --> 01:59:18,159
brought up a fantastic strategy on how you were able

2803
01:59:18,199 --> 01:59:20,960
to start getting into the horror vibe, which I've always

2804
01:59:20,960 --> 01:59:24,399
appreciated the horror genre of video games kind of from Afar.

2805
01:59:25,359 --> 01:59:28,159
Speaker 1: I like playing them with friends. There's been some times

2806
01:59:28,159 --> 01:59:30,000
when I've gone in there and done the whole and

2807
01:59:30,079 --> 01:59:32,439
it's been an amazing experience, but terrifying.

2808
01:59:32,479 --> 01:59:34,960
Speaker 2: I'm sweaty afterwards, and then I'm just looking over my

2809
01:59:35,000 --> 01:59:37,079
shoulder if I'm home alone. You know, it's it's a

2810
01:59:37,079 --> 01:59:39,920
scary element. But the way that they tell stories, and

2811
01:59:40,000 --> 01:59:42,760
horror games is just something else that usually really fucked

2812
01:59:42,840 --> 01:59:45,880
up in layer two, like the storylines I brought up

2813
01:59:45,920 --> 01:59:50,800
Soma earlier. Outlast was like one of the just most

2814
01:59:50,840 --> 01:59:52,760
fucked up stories when you actually dig into like the

2815
01:59:52,800 --> 01:59:55,479
notes and details of what those worlds are. I've always

2816
01:59:55,520 --> 01:59:58,319
loved them specifically now like when we're in like the

2817
01:59:58,439 --> 02:00:01,199
net because Resident Evils you could break down like different

2818
02:00:01,239 --> 02:00:03,680
genres of the games. There's like the really weird camera

2819
02:00:03,720 --> 02:00:06,840
angled ones, which Sutton Hill also had, like the PS

2820
02:00:06,920 --> 02:00:12,239
one era. But then like like I want to say,

2821
02:00:12,239 --> 02:00:15,199
like the Resident Evil two, like with the first remake

2822
02:00:15,239 --> 02:00:17,239
of Risen Evil two, I think that kind of started

2823
02:00:17,399 --> 02:00:22,560
because that was before bi Biohazard, right or that hazard first.

2824
02:00:23,680 --> 02:00:26,000
Speaker 1: Yeah, in terms of release date of Remaker seven, I

2825
02:00:26,000 --> 02:00:29,600
think seven came out and then two remakes.

2826
02:00:29,159 --> 02:00:31,600
Speaker 2: Okay, so then maybe maybe the start of that one

2827
02:00:31,640 --> 02:00:36,720
where they just had these like beautiful looking like Triple A.

2828
02:00:37,079 --> 02:00:42,039
I almost argue a quad A quad A looking games,

2829
02:00:42,119 --> 02:00:45,640
like especially lighting wise, like the flashlight mechanics, and these

2830
02:00:45,640 --> 02:00:48,600
games are just so spectacular. I'm sure it adds the

2831
02:00:48,680 --> 02:00:51,800
scariness of it because it just looks so good and

2832
02:00:51,840 --> 02:00:53,600
when you're in these dark corridors and you just see

2833
02:00:53,640 --> 02:00:55,359
something come around the corner, Like I'm sure it's just

2834
02:00:55,359 --> 02:00:58,960
absolutely terrifying in those moments. I only got like forty

2835
02:00:59,000 --> 02:01:01,399
minutes into The Evil to when I when I played

2836
02:01:01,399 --> 02:01:03,640
it looked phenomenal, but I was just a little bit

2837
02:01:03,680 --> 02:01:06,520
too spooked. But I kind of go off the rails there.

2838
02:01:06,520 --> 02:01:08,560
But you brought up the great strategy of you just

2839
02:01:09,239 --> 02:01:09,880
get through them.

2840
02:01:09,920 --> 02:01:11,600
Speaker 1: You can put you can put the game on easy,

2841
02:01:11,640 --> 02:01:13,119
you know, you don't have to beat these games on

2842
02:01:13,159 --> 02:01:13,800
normal or hard.

2843
02:01:13,880 --> 02:01:15,720
Speaker 2: Usually when I'm jumping into like a like an event,

2844
02:01:15,840 --> 02:01:17,960
like a story game for the first time, or an

2845
02:01:18,079 --> 02:01:20,560
action game, I actually put mump it on hard, you know,

2846
02:01:20,840 --> 02:01:23,560
like if like if if if there's one more level

2847
02:01:23,560 --> 02:01:27,359
beyond hard, Like I don't know, let's say like easy, medium, hard,

2848
02:01:27,680 --> 02:01:31,720
very hard, fucking immortal what it Yeah exactly. I'm like, hey,

2849
02:01:31,720 --> 02:01:33,199
I'm gonna take the heart. I want a little bit

2850
02:01:33,239 --> 02:01:35,239
more of a challenge, but like I don't want to

2851
02:01:35,279 --> 02:01:38,680
be I miss one Perry time and I'm dead instantly,

2852
02:01:38,720 --> 02:01:40,439
Like I don't want that to progress through.

2853
02:01:40,600 --> 02:01:42,359
Speaker 1: But on these horror games, I should just tone them

2854
02:01:42,359 --> 02:01:45,600
down easy and not worry about like min maxing my

2855
02:01:45,680 --> 02:01:48,920
ammo min maxine, Like, should I really use this object

2856
02:01:48,960 --> 02:01:51,399
here because I might need it later on? Because the difficulty,

2857
02:01:51,560 --> 02:01:54,319
you know, it's making me do these decisions. Just progress

2858
02:01:54,399 --> 02:01:57,439
through them. Maybe play with the lights on. I don't

2859
02:01:57,439 --> 02:01:59,359
have to have headphones on. Maybe I can get to

2860
02:01:59,439 --> 02:02:01,439
that tier. Maybe I can get to that tier. You know,

2861
02:02:01,560 --> 02:02:03,760
I kind of got over my fear of heights to

2862
02:02:03,800 --> 02:02:06,399
an extent. I don't get like paralyzed now when I'm

2863
02:02:06,439 --> 02:02:08,479
on a high object like I used to.

2864
02:02:09,079 --> 02:02:10,720
Speaker 2: Maybe I can get to that same little with horror

2865
02:02:10,720 --> 02:02:15,680
games where I'm not just like anxious and I can't.

2866
02:02:15,439 --> 02:02:17,960
Speaker 1: Move through them. I never got through Biohazard because I

2867
02:02:18,039 --> 02:02:20,079
was just it was games getting texture too much for

2868
02:02:20,119 --> 02:02:20,600
me as well.

2869
02:02:20,840 --> 02:02:25,079
Speaker 2: Yeah, but man, when I see trailers like this, I'm like,

2870
02:02:25,159 --> 02:02:27,199
I gotta do it because I'm just hurting myself. I

2871
02:02:27,239 --> 02:02:29,560
have Risen Evil too on the PlayStation catalog. I think

2872
02:02:29,560 --> 02:02:33,119
I have risen Evil three, right, that was another remake

2873
02:02:33,119 --> 02:02:35,800
one that yea, I know, I think I have access

2874
02:02:35,800 --> 02:02:37,640
to that one. Like, I gotta get in these games.

2875
02:02:37,640 --> 02:02:38,600
Speaker 1: They look so good.

2876
02:02:38,680 --> 02:02:42,520
Speaker 2: I've heard they're just amazing, and this trailer looked so good. Also,

2877
02:02:42,520 --> 02:02:44,039
there's not a lot of gameplay that was shown here.

2878
02:02:44,079 --> 02:02:47,039
But I am interested for sure in riside Emuel Requim,

2879
02:02:47,039 --> 02:02:49,840
which when I first announced, Nope, not gonna get to it.

2880
02:02:49,960 --> 02:02:52,960
I don't play those types of games, but god damn.

2881
02:02:52,720 --> 02:02:57,199
Speaker 1: It looks good man. I Yeah, I hope you venture

2882
02:02:57,279 --> 02:02:59,199
forth and I would love to do a review of

2883
02:02:59,239 --> 02:03:02,560
this game with you, which which would be which would

2884
02:03:02,560 --> 02:03:05,079
be great because it didn't Plaquetail Requiem is the game, right,

2885
02:03:05,079 --> 02:03:07,439
so we could redo all the games that have requiem

2886
02:03:07,479 --> 02:03:08,800
in the title. That could be for sure.

2887
02:03:08,960 --> 02:03:12,039
Speaker 2: Yeah, I forgot that it was called Plaketail Requiem. Actually

2888
02:03:12,039 --> 02:03:14,840
that's the second one, right, and then the first one justai.

2889
02:03:14,840 --> 02:03:17,399
Speaker 1: I've already forgot. I think that is right, playtail Innocence

2890
02:03:17,399 --> 02:03:20,399
and then re Innocence, that's what it was, Okay, Yeah,

2891
02:03:20,439 --> 02:03:22,920
but yeah, you know it's funny. I I've gone my

2892
02:03:23,479 --> 02:03:25,800
well documented on side quest because that's when I've been

2893
02:03:25,880 --> 02:03:28,039
getting into resid Evil. But it you know, it started

2894
02:03:28,079 --> 02:03:30,960
with eight for me really of like okay, playing eight,

2895
02:03:31,000 --> 02:03:33,680
loving eight, and then really going back plugging through all

2896
02:03:33,680 --> 02:03:35,840
these older ones, kind of catching up on stuff, getting

2897
02:03:36,560 --> 02:03:39,039
much more familiar with the series. And so because of that,

2898
02:03:39,079 --> 02:03:40,760
I've been like very excited for the next one because

2899
02:03:40,760 --> 02:03:42,760
I'm like, okay, because even eight I picked up a

2900
02:03:42,800 --> 02:03:44,680
few months down the line, so I wasn't there day one,

2901
02:03:45,000 --> 02:03:46,439
and now I'm like, okay, I'm like a big resid

2902
02:03:46,479 --> 02:03:48,800
Eeval fan now really into the series, kind of played

2903
02:03:48,840 --> 02:03:50,800
all the different eras. Haven't played every single game because

2904
02:03:50,840 --> 02:03:53,159
there's like a million spinoffs and all that, but I've

2905
02:03:53,159 --> 02:03:55,159
played a lot of him, and so I'm kind of

2906
02:03:55,199 --> 02:03:57,079
excited to get in their Day one with everyone else.

2907
02:03:57,239 --> 02:03:59,119
But so far these trailers aren't like really doing it

2908
02:03:59,159 --> 02:04:01,640
for me yet. I I and this one I thought

2909
02:04:01,720 --> 02:04:03,800
was good in that it seemed like, oh, here's just

2910
02:04:03,800 --> 02:04:05,319
like ten minutes of the game pretty much like it

2911
02:04:05,319 --> 02:04:07,159
shows you cut scene and then that like leads into

2912
02:04:07,199 --> 02:04:09,000
a bit of gameplay. There's a lot of cutting, you know,

2913
02:04:09,000 --> 02:04:11,239
you're just skipping like little sequences, I'm sure here and there,

2914
02:04:11,840 --> 02:04:13,479
And so far we've really only seen like this one

2915
02:04:13,560 --> 02:04:16,680
kind of main location, like this motel. You know, the

2916
02:04:16,720 --> 02:04:18,439
lights get shut off, you got to go look around

2917
02:04:18,479 --> 02:04:21,000
with your mom, mom goes missing, or who knows, maybe

2918
02:04:21,000 --> 02:04:22,399
you get shot in the head. It's kind of unclear.

2919
02:04:22,479 --> 02:04:24,920
The trailer kind of cuts with like what exactly happened

2920
02:04:24,920 --> 02:04:27,399
to her, and then I'm sure that'll lead you going

2921
02:04:27,439 --> 02:04:29,680
through all this town. It seems like you're in maybe

2922
02:04:30,119 --> 02:04:32,640
the remains of Raccoon City or something like that. There's

2923
02:04:32,640 --> 02:04:35,479
all these shots we've seen of something like that, so yeah,

2924
02:04:35,640 --> 02:04:37,039
I'm curious to see what the rest of it is.

2925
02:04:37,079 --> 02:04:39,079
I'll definitely still be there. I'm gonna be picking up

2926
02:04:39,079 --> 02:04:41,840
and playing it. You know, new protagonist, the mom character

2927
02:04:41,920 --> 02:04:43,520
is from another Resident Eval game, but it's like a small,

2928
02:04:43,520 --> 02:04:45,680
obscure one. I've definitely not played it, and I don't

2929
02:04:45,680 --> 02:04:47,359
eve think she's a big character. She's almost just like

2930
02:04:47,399 --> 02:04:51,119
a name or something so interesting, little breadcrumbs along the way.

2931
02:04:51,800 --> 02:04:54,520
But I am excited for this, And yeah, it's been

2932
02:04:54,560 --> 02:04:56,319
a bit since I've actually played like the first person

2933
02:04:56,399 --> 02:04:58,359
ones because I've kind of been going on the third

2934
02:04:58,399 --> 02:05:00,479
person Journey playing a lot of the remakes and stuff.

2935
02:05:00,560 --> 02:05:02,760
So very excited for this game still, even if the

2936
02:05:02,800 --> 02:05:05,159
trailers aren't doing it for me. But I also kind

2937
02:05:05,159 --> 02:05:07,399
of like that they're seemingly holding back and not giving

2938
02:05:07,439 --> 02:05:09,319
too much away. I'm sure, you know, we got Monday,

2939
02:05:09,359 --> 02:05:11,119
more months. I'm sure the game wards will be there.

2940
02:05:11,399 --> 02:05:13,680
It's coming out in February, so I'm sure that'll happen,

2941
02:05:13,760 --> 02:05:16,319
probably a couple of trailers before that, so I'm sure

2942
02:05:16,319 --> 02:05:18,239
i'll know way too much about it by the time

2943
02:05:18,239 --> 02:05:20,159
it actually comes out, But right now I'm kind of

2944
02:05:20,159 --> 02:05:23,479
glad that they're holding back a little bit. So yeah,

2945
02:05:23,560 --> 02:05:26,319
Resident Evil coming out February, late February, I think, so

2946
02:05:26,479 --> 02:05:30,640
pretty soon, which is which is nice. And then yeah,

2947
02:05:30,840 --> 02:05:32,600
to close it out or is there anything that I

2948
02:05:32,640 --> 02:05:34,600
skipped from your list or am I on the one?

2949
02:05:36,439 --> 02:05:39,000
What did I get? I think I snuck all the

2950
02:05:39,000 --> 02:05:40,159
ones you mentioned in there.

2951
02:05:40,279 --> 02:05:44,760
Speaker 2: Oh, I forgot to shout out Kronos the New Dawn.

2952
02:05:44,960 --> 02:05:46,479
Speaker 1: That was the one where sure.

2953
02:05:47,960 --> 02:05:51,000
Speaker 2: They brought out like the like the cosplayer type gear thing.

2954
02:05:51,840 --> 02:05:54,319
Speaker 1: I don't know it. It kind of reminded me of

2955
02:05:55,720 --> 02:05:59,479
Dead Space. Dead Spacey that was another game that was

2956
02:05:59,520 --> 02:06:00,680
too scary for me to get through.

2957
02:06:00,720 --> 02:06:04,439
Speaker 2: But just like the claustrophobic nature of space, the lighting,

2958
02:06:04,560 --> 02:06:06,279
like everything about it looked really cool.

2959
02:06:06,720 --> 02:06:08,520
Speaker 1: But I think just as it.

2960
02:06:08,479 --> 02:06:11,199
Speaker 2: Went on and showed off some characters and they didn't

2961
02:06:11,239 --> 02:06:13,319
really show story stuff, but they showed like just different

2962
02:06:13,359 --> 02:06:16,399
characters imagine that you're interacting with, and there was just a.

2963
02:06:16,279 --> 02:06:17,439
Speaker 1: Lot in there that made me.

2964
02:06:19,039 --> 02:06:22,720
Speaker 2: Think that this game is like bigger or more than

2965
02:06:22,880 --> 02:06:25,359
just what the first initial well I don't know if

2966
02:06:25,399 --> 02:06:27,640
it's the first initial trailer, but what was shown here.

2967
02:06:27,920 --> 02:06:30,279
Speaker 1: Really has this one's out like right away too.

2968
02:06:30,359 --> 02:06:33,159
Speaker 2: I think I think it's like September five if I

2969
02:06:33,159 --> 02:06:33,800
I think you're right.

2970
02:06:33,840 --> 02:06:34,399
Speaker 1: I think you're right.

2971
02:06:34,439 --> 02:06:38,159
Speaker 2: Yeah, yeah, so I don't know. Well, maybe we'll wait

2972
02:06:38,199 --> 02:06:41,399
and see. I doubt I'm gonna be getting this, but

2973
02:06:41,560 --> 02:06:44,199
it's just one that I don't like. I think I

2974
02:06:44,239 --> 02:06:46,920
remember seeing it, but then actually getting the deep dive

2975
02:06:46,960 --> 02:06:49,560
here just looked a lot more special than maybe I

2976
02:06:49,600 --> 02:06:50,640
initially gave it credit for.

2977
02:06:50,880 --> 02:06:54,399
Speaker 1: So yeah, that would be my last shout out. Yeah,

2978
02:06:54,479 --> 02:06:56,359
I'm curious to see how that one does because that's

2979
02:06:56,359 --> 02:07:00,560
from Blueber team who did the Blair Witch Pro game

2980
02:07:00,640 --> 02:07:02,840
and then they did the Medium, which we're both like

2981
02:07:03,600 --> 02:07:05,600
okay kind of games, But then they did the Silent

2982
02:07:05,640 --> 02:07:07,399
Hill to remake and like crush it with that if

2983
02:07:07,399 --> 02:07:10,720
people love that game, but you know, that wasn't like

2984
02:07:11,239 --> 02:07:13,159
they're kind of remaking something that's already like one of

2985
02:07:13,199 --> 02:07:14,720
the greatest games of all the time kind of thing.

2986
02:07:14,960 --> 02:07:17,319
So I'm curious now that they've kind of maybe leveled

2987
02:07:17,399 --> 02:07:19,760
up a little bit and now that they're doing like

2988
02:07:19,800 --> 02:07:22,680
another I think this is like original ip again to

2989
02:07:22,720 --> 02:07:24,920
see how they stick, if they can stick the landing,

2990
02:07:24,920 --> 02:07:26,840
because I think the trailers for this game have been great,

2991
02:07:26,840 --> 02:07:28,560
and it's been like at every showcase, I feel like

2992
02:07:28,600 --> 02:07:31,319
recently it's been all over the place, and yeah, you're right,

2993
02:07:31,319 --> 02:07:34,760
it's finally coming out pretty soon here. Unfortunately, I think, yeah,

2994
02:07:34,800 --> 02:07:36,760
if it is the fifth or fourth whatever, then it's

2995
02:07:37,079 --> 02:07:38,880
going up against Silk Songs, so I might just get

2996
02:07:38,920 --> 02:07:40,880
crushed if people just go play that instead. So we'll

2997
02:07:40,880 --> 02:07:42,880
see what happens. But yeah, I think this is one

2998
02:07:42,880 --> 02:07:44,399
I would definitely check out at some point in the

2999
02:07:44,399 --> 02:07:47,760
future because love me some good horror stuff. So yeah,

3000
02:07:47,800 --> 02:07:49,840
a good shout out there, and then yeah, we'll close

3001
02:07:49,840 --> 02:07:51,640
it out with. The final game of the showcase was

3002
02:07:51,640 --> 02:07:55,199
Black Myth John Ku John Que. I'm not exactly sure

3003
02:07:55,279 --> 02:07:58,159
to pronounce that, but the second Black Myth game, which

3004
02:07:58,159 --> 02:08:01,600
you know that first one won't huge seller, was such

3005
02:08:01,600 --> 02:08:03,119
a big deal in the year it came out, I

3006
02:08:03,119 --> 02:08:07,520
think was like last year actually, so pretty soon announcement here,

3007
02:08:07,560 --> 02:08:09,439
but this is you know, just a cinematic really more

3008
02:08:09,439 --> 02:08:13,079
an announcement that they are making a sequel. I'm sure

3009
02:08:13,119 --> 02:08:15,199
this game will be you know, I SAWID as the

3010
02:08:15,199 --> 02:08:17,279
first one. People seem to like it. It's not the

3011
02:08:17,319 --> 02:08:19,760
best souls like, but it's pretty cool, has some great visuals,

3012
02:08:19,800 --> 02:08:23,439
pretty creative. This one showed like a presumably the protagonist

3013
02:08:23,560 --> 02:08:25,760
or something on like a tiger, So I'd love if

3014
02:08:25,800 --> 02:08:27,840
that was incorporated in the move set, like who needs

3015
02:08:27,840 --> 02:08:30,000
a horse? You know, like let me ride a giant tiger.

3016
02:08:30,079 --> 02:08:31,800
That sounds, man, I can't think of another game that

3017
02:08:31,920 --> 02:08:34,039
lets you do that, actually know that. I think about

3018
02:08:34,039 --> 02:08:35,960
it like that sounds a fantastic So I hope that's

3019
02:08:35,960 --> 02:08:38,520
incorporated in there. But yeah, I'm sure this game will

3020
02:08:38,560 --> 02:08:41,840
be a big success when it finally comes out. I

3021
02:08:41,840 --> 02:08:45,279
thought this was Yeah, I thought it was a great trailer.

3022
02:08:46,279 --> 02:08:49,319
Speaker 2: It's funny now that I'm aging and I'm learning that

3023
02:08:49,319 --> 02:08:52,119
there's you know, new lingo as always happens. And I

3024
02:08:52,119 --> 02:08:54,640
don't know if you've probably heard this term or a farming.

3025
02:08:55,239 --> 02:08:57,640
Speaker 1: I have heard it, yes, yeah, or a farmer stand it.

3026
02:08:58,000 --> 02:09:00,239
I think I don't know if I could describe it well.

3027
02:09:00,279 --> 02:09:02,920
Speaker 2: I think this trailer had like massive ore farming on

3028
02:09:02,960 --> 02:09:05,600
what seems to be this protagonist. Anytime you're riding a

3029
02:09:05,640 --> 02:09:08,600
tiger and you have two giants walking in front of

3030
02:09:08,680 --> 02:09:12,119
you carrying what seems to be just your sword, is

3031
02:09:12,239 --> 02:09:14,880
so fucking badass. Like he's not even carrying his own sword.

3032
02:09:14,880 --> 02:09:17,159
He's got these two giants just carrying this thing for him.

3033
02:09:17,279 --> 02:09:19,680
I don't even know that's his sword, but I'm like, man,

3034
02:09:20,159 --> 02:09:22,960
what a badass motherfucker. If I got to fight this guy,

3035
02:09:23,039 --> 02:09:25,359
you know, to save the honor of my family and

3036
02:09:25,399 --> 02:09:28,159
he shows up on this giant tiger with two giants

3037
02:09:28,560 --> 02:09:31,239
giants sword, I'm fucking out of there, Like there's like,

3038
02:09:31,319 --> 02:09:34,279
come on that that that looks so badass. I also

3039
02:09:34,399 --> 02:09:38,239
misinterpreted what this even was like because I watched the

3040
02:09:38,239 --> 02:09:42,079
showcase and then you have shocks and Jeff Keely they're like, oh,

3041
02:09:42,079 --> 02:09:42,800
what a great time.

3042
02:09:42,880 --> 02:09:44,039
Speaker 1: You know, we're closing out the show.

3043
02:09:44,520 --> 02:09:46,600
Speaker 2: Uh, And then I was like getting ready to close it,

3044
02:09:46,640 --> 02:09:47,800
and then I'm like, oh wait, there's a little bit

3045
02:09:47,840 --> 02:09:48,359
more of the videos.

3046
02:09:48,399 --> 02:09:49,520
Speaker 1: I fast forward and then.

3047
02:09:51,000 --> 02:09:53,600
Speaker 2: Uh probably should have had his name shut out, but

3048
02:09:53,640 --> 02:09:56,359
somebody had all the like the links to all the games,

3049
02:09:56,399 --> 02:10:00,159
like in the comments shouts out to people that do that.

3050
02:10:00,159 --> 02:10:01,760
It's usually like, every time there's one of these things

3051
02:10:01,760 --> 02:10:05,399
that happened, one of those chaps does that. That's a

3052
02:10:05,399 --> 02:10:08,399
lot of work, so I appreciate them doing that. And

3053
02:10:08,439 --> 02:10:10,960
then I saw it was Black Myth, you know the

3054
02:10:11,079 --> 02:10:13,039
name at the end. But in my mind, everytime I

3055
02:10:13,079 --> 02:10:14,840
see Black Myth, I'm like, ky Black Myth Wukong. So

3056
02:10:14,840 --> 02:10:16,920
I thought there was like a DLC so in like

3057
02:10:16,960 --> 02:10:19,079
the cinematic, I was waiting for the Monkey King to

3058
02:10:19,079 --> 02:10:21,119
show up and like kick the shit out of this guy.

3059
02:10:21,720 --> 02:10:23,720
And then and then it just you know, it ended

3060
02:10:23,760 --> 02:10:26,159
with no Black Myth Wukong. It was Black Myth, you

3061
02:10:26,159 --> 02:10:29,600
know this character's name. Uh, And I was like, oh, okay,

3062
02:10:29,600 --> 02:10:31,920
that's cool. They're they're continuing on with the series, the

3063
02:10:31,960 --> 02:10:35,800
Black Myth series, and uh, I like that. I like

3064
02:10:35,880 --> 02:10:38,600
that we're going well. I never played Wukong. I saw

3065
02:10:38,960 --> 02:10:41,960
visuals and clips and stuff, and it looked amazing for

3066
02:10:42,000 --> 02:10:44,279
what was shown. But I like that it's just going

3067
02:10:44,319 --> 02:10:48,640
into more Chinese myths on this, Like I had never

3068
02:10:48,680 --> 02:10:51,399
heard of this character. I heard of Wukong because Goku

3069
02:10:51,520 --> 02:10:53,479
is a version of Wukong, like he was inspired by

3070
02:10:53,479 --> 02:10:57,439
the tales of Wukong. Goku literally means Wukong like translated,

3071
02:10:57,520 --> 02:11:01,199
So I I know somewhat of that story, but like

3072
02:11:01,239 --> 02:11:03,119
this Chap, I don't know. He kind of looks like

3073
02:11:03,119 --> 02:11:04,359
a villain to me. He looks evil.

3074
02:11:04,399 --> 02:11:07,159
Speaker 1: He's like Steele's ghosts, I think Keeley was saying at

3075
02:11:07,199 --> 02:11:12,359
the end. But it looked cool for sure. Yeah, right on, Yeah,

3076
02:11:12,359 --> 02:11:13,920
I think you know, now that we've actually talked through it,

3077
02:11:13,960 --> 02:11:16,880
I feel like I am more positive on the showcase

3078
02:11:16,880 --> 02:11:18,000
than I thought it was, because I think there's a

3079
02:11:18,039 --> 02:11:19,840
couple of games that I kind of Forgota were to

3080
02:11:19,840 --> 02:11:21,560
skip past that you brought up as well. So yeah,

3081
02:11:21,600 --> 02:11:23,159
I actually think there was some cool stuff in here.

3082
02:11:23,159 --> 02:11:25,399
A lot of things put on the radar for sure,

3083
02:11:25,720 --> 02:11:27,239
at least put on the wish list, and we'll see

3084
02:11:27,239 --> 02:11:29,920
what happens when when the games actually come out. But yeah,

3085
02:11:29,960 --> 02:11:32,520
a good mix of stuff. Not a lot of indie things.

3086
02:11:32,560 --> 02:11:33,800
It feels like a lot of things were kind of

3087
02:11:33,800 --> 02:11:37,000
bigger Triple A sort of sort of vibes, but you know,

3088
02:11:37,119 --> 02:11:38,800
for the most part, there was, like you know, some

3089
02:11:38,880 --> 02:11:43,600
decent variety in there. So yeah, any final thoughts here,

3090
02:11:43,760 --> 02:11:48,600
Kirkling on this fair side quest, I don't think so. No,

3091
02:11:48,760 --> 02:11:51,279
I think we got them all okay, cool. Well I

3092
02:11:51,279 --> 02:11:54,920
think that'll about do it for this week. Like I said, well,

3093
02:11:54,920 --> 02:11:56,520
I guess not for this week, because in a few

3094
02:11:56,560 --> 02:11:58,479
days you're actually can get a whole another episode of

3095
02:11:58,479 --> 02:12:01,000
side Quests gonna be a fun trivia episode, so look

3096
02:12:01,079 --> 02:12:04,600
forward to that. Let us know what your favorite announcements

3097
02:12:04,600 --> 02:12:07,680
were from the showcase, and yeah, thank you all for listening.

3098
02:12:08,039 --> 02:12:31,720
We'll see you again next time. Bye bye.

